content stringlengths 5 1.05M |
|---|
require "Polycode/SceneEntity"
class "SceneSound" (SceneEntity)
function SceneSound:SceneSound(...)
if type(arg[1]) == "table" and count(arg) == 1 then
if ""..arg[1]:class() == "SceneEntity" then
self.__ptr = arg[1].__ptr
return
end
end
for k,v in pairs(arg) do
if type(v) == "table" then
if v.... |
-- Maps claim keys to request headers
return {
["aid"] = "X-Consumer-AID",
["uid"] = "X-Consumer-Token-User-Id",
["sub"] = "X-Consumer-Token-User-Email",
["aud"] = "X-Consumer-Token-Scopes"
}
|
describe('Subscription', function()
describe('create', function()
it('returns a Subscription', function()
local subscription = Rx.Subscription.create()
expect(subscription).to.be.an(Rx.Subscription)
end)
end)
describe('unsubscribe', function()
it('runs the function passed to create', func... |
----------------------------
----- BadgerStockMarket ----
-- DOCWEIRD#6666 VRP EDIT --
----------------------------
local Tunnel = module("vrp", "lib/Tunnel")
local Proxy = module("vrp", "lib/Proxy")
vRP = Proxy.getInterface("vRP")
vRPclient = Tunnel.getInterface("vRP", "vrp_stocks")
vRPstockS = {}
Tunne... |
-- rIngameModelViewer
-- zork 2014
-------------------------------------
-- ADDON TABLES
-------------------------------------
local an, at = ...
at.G = {} --global (if any)
at.L = {} --local
at.C = {} --config
at.DB = {} --database
-------------------------------------
-- V... |
-- This file contains
-- - all editor settings including all options and global
-- - vim variables plus some functions
-- - all editor commands and autocommands
-- vim options (:set)
vim.o.encoding = 'UTF-8'
vim.o.relativenumber = true
vim.o.hlsearch = true
vim.o.hidden = true
vim.o.errorbells = false
vim.o.t... |
forbidden_message = {oRoot = nil}
|
local ngx_log = ngx.log
local ngx_DEBUG = ngx.DEBUG
local ngx_ERR = ngx.ERR
local str_sub = string.sub
local str_find = string.find
local zedcup = require("zedcup")
local GLOBALS = zedcup.globals()
local DEBUG = GLOBALS.DEBUG
local utils = require("zedcup.utils")
local locks = require("zedcup.locks")
local _M = {... |
local max_sequence = tonumber(ARGV[3])
local num_ids = tonumber(ARGV[2])
local logical_shard_id = tonumber(ARGV[1]) + 1
local lock_key = KEYS[1]
local sequence_key = KEYS[2]
if redis.call('EXISTS', lock_key) == 1 then
redis.log(redis.LOG_NOTICE, 'Icicle: Cannot generate ID, waiting for lock to expire.')
return re... |
local base = "ZinoLib\\"
local path = base.."misc\\"
ZQuads = Include(path..'VertexRenderer.lua')
Vector = Include(path..'BrineVector.lua')
Include(path..'MiscFunctions.lua')
Include(path..'Stack.lua')
path = base.. "BMF\\"
BMF = Include(path..'main.lua')
--path = base.. "player\\"
--Include(path..'player.lua')
path = ... |
QBCore = nil
TriggerEvent('QBCore:GetObject', function(obj) QBCore = obj end)
-- Code
local trunkBusy = {}
RegisterServerEvent('qb-trunk:server:setTrunkBusy')
AddEventHandler('qb-trunk:server:setTrunkBusy', function(plate, busy)
trunkBusy[plate] = busy
end)
QBCore.Functions.CreateCallback('qb-trunk:... |
local utils=require('utils')
local function round(n)
return math.floor(n+.5)
end
validArgs = validArgs or utils.invert({
'unit'
})
local args = utils.processArgs({...}, validArgs)
local unit = df.unit.find(args.unit)
unit.body.physical_attrs.STRENGTH.value=math.min(round(unit.body.physical_attrs.STRENGTH.valu... |
Require("ProjectDir","../../Common/IngenUtils.lua");
Require("ProjectDir","../../Common/Easing.lua","Easing");
Require("ProjectDir","../../Common/LuaGen.lua","LG");
Require("ProjectDir","Marionette4.lua");
Require("ProjectDir","Cutscenes.lua");
Require("ProjectDir","GpuParticleSystemCurl.lua","GPUPS");
PROFILING = fa... |
local util = require("__core__.lualib.util")
if global.__lualib and global.__lualib.event and not global.__lualib.event.conditional_events then
-- migrate conditional event table to new format
local new_data = {conditional_events={}, players={}}
for n,t in pairs(global.__lualib.event) do
-- copy data
loc... |
include("names")
include("terms")
rz = math.random(#zensko_ime_nom);
imez = zensko_ime_nom[rz];
lesson = (4 + math.random(8)) * 5;
number = 2;
pause = 30
if(lesson > 40 and lesson < 55) then
number = 3
pause = 20
end
if(lesson > 30 and lesson < 45) then
number = 4
pause = 15
end
if( lesson < 35)... |
--beacon mk1 is at the end
--beacon mk2
local beacon2 = util.table.deepcopy(data.raw["item"]["beacon"])
beacon2.name = "beacon2-item"
beacon2.place_result = "beacon2"
beacon2.icon = nil
beacon2.icons = {
{icon = "__wret-beacon-rebalance-mod__/graphics/icon/beacon2.png", icon_size = 64, icon_mipmaps = 4},
{i... |
---------------------------------
--! @file StringUtil.lua
--! @brief 文字列操作関数定義
---------------------------------
--[[
Copyright (c) 2017 Nobuhiko Miyamoto
]]
local StringUtil= {}
--_G["openrtm.StringUtil"] = StringUtil
-- 文字列先頭の空白削除
-- @param _str 文字列
-- @return 空白削除後の文字列
StringUtil.eraseHeadBlank = function(_str)... |
ui.SysMsg("==== addonLoader ====");
addonloader = {};
addonloader.loaded = false;
-- ======================================================
-- settings
-- ======================================================
addonloader.settings = {};
addonloader.settings.devMode = false;
addonloader.settings.closeAfter = true;
-... |
-- Called when Bet is cast on enemies
function gambler_bet_on_spell_start(keys)
local caster = keys.caster
local target = keys.target
local ability = keys.ability
local radius = ability:GetLevelSpecialValueFor("radius", ability:GetLevel() - 1)
local targetCurrentHP = target:GetHealth()
local targetMaxHP = targ... |
me = game.Players.xSoulStealerx
if script.Parent.className ~= "HopperBin" then
h = Instance.new("HopperBin",me.Backpack)
h.Name = "LAZOR"
script.Parent = h
end
bin = script.Parent
function prop(part, parent, collide, tran, ref, x, y, z, color)
part.Parent = parent
part.formFactor = 0
part.CanCollide = collide
part.Tr... |
-- Store Service
-- Crazyman32
-- December 1, 2015
-- Updated: December 31, 2016
-- Updated: March 2, 2017
--[[
Server:
StoreService:HasPurchased(player, productId)
StoreService.PromptPurchaseFinished(player, receiptInfo)
Client:
StoreService:HasPurchased(productId)
StoreService:GetNumberPurc... |
function ScornedSpiritofWater_OnSpawn(Unit,Event)
Unit:CastSpell(36206)
end
RegisterUnitEvent(21131, 6, "ScornedSpiritofWater_OnSpawn") |
registry = scene:GetRegistry()
entity = registry:Create()
registry:assign_NameComponent(entity)
nameComp = registry:get_NameComponent(entity)
nameComp.name = "LUAEntity"
registry:assign_Transform(entity)
tran = registry:get_Transform(entity)
tran:SetLocalPosition(Vector3.new(10.0,0.0,-2.0))
registry:assign_MeshCompone... |
-----------------------------------
-- Area: GM Home
-- NPC: Trader
-- Type: Debug NPC for testing trades.
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(4096,1) and trade:getItemCount() == 1) then
player:startEvent(126);
end
end;
function onTrigger(player... |
theme_park_nightsister_outcast = Creature:new {
objectName = "@mob/creature_names:nightsister_outcast",
randomNameType = NAME_GENERIC,
randomNameTag = true,
socialGroup = "nightsister",
faction = "nightsister",
level = 81,
chanceHit = 0.75,
damageMin = 555,
damageMax = 820,
baseXp = 7761,
baseHAM ... |
PlazaKFWxCcsView = class("PlazaKFWxCcsView")
PlazaKFWxCcsView.onCreationComplete = function (slot0)
ClassUtil.extends(slot0, ZoomPopUpChildView, true, slot0, slot0.bg, slot0.view)
slot0.model.gzhFileUrlChangedSignal:add(slot0.onGzhErweima, slot0)
slot0.view.imgErWeiMa:setVisible(false)
end
PlazaKFWxCcsView.onGzhEr... |
-- Load PBX groups from DDBB
-- Copyright (C) 2013 Sipwise GmbH <development@sipwise.com>
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local lookup_query = [[
SELECT g.username, s.username, d.domain
FROM provisioning.voip_subscribers AS s
LEFT JO... |
--Start of Global Scope---------------------------------------------------------
-- Delay in ms between visualization steps for demonstration purpose
local DELAY = 1000
-- Creating viewer
local viewer = View.create("viewer2D1")
-- Setting up graphical overlay attributes
local decoration = View.ShapeDecoration.creat... |
--[[
Name: "sh_book_c.lua".
Product: "HL2 RP".
--]]
local ITEM = {};
-- Set some information.
ITEM.base = "book_base";
ITEM.name = "Community";
ITEM.cost = 5;
ITEM.model = "models/props_lab/bindergreenlabel.mdl";
ITEM.uniqueID = "book_c";
ITEM.business = true;
ITEM.description = "A green book with a patriarchal cross... |
if UseItem(191) == true then goto label0 end;
do return end;
::label0::
AddItemWithoutHint(191, -1);
Talk(0, "谢前辈,这是成昆的项上人头.成昆作恶多端已遭天谴.", "talkname0", 1);
Talk(13, "是吗?哈!哈!成昆啊,成昆!你作恶多端终遭天谴,但,可惜啊,可惜!我不能亲手杀了你. ", "talkname13", 0);
Talk(0, "成昆一事已了,谢大侠还是尽快回到中土,以免明教四分五裂.", "talkname0", 1);
Talk(13,... |
local StringBuffer = banana.Define("StringBuffer")
function StringBuffer:__ctor()
self.position = 0
self.string = banana.New("BitString")
end
function StringBuffer:GetString()
return self.string
end
function StringBuffer:incrementPosition(n)
self.position = self.position + 1
end
function StringBuffe... |
local class = require('middleclass')
local Controller = require('mvc.Controller')
local HasSignals = require('HasSignals')
local TranslateView = require('app.helpers.TranslateView')
local ChatController = class("ChatController", Controller):include(HasSignals)
function ChatController:initialize()
Controller.initiali... |
local t = My.Translator.translate
My = My or {}
My.Comms = My.Comms or {}
My.Comms.UpgradeBroker = Comms:upgradeBrokerFactory({
-- the label that leads to these commands
label = t("comms_upgrade_broker_label"),
mainScreen = function(screen, comms_target, comms_source, info)
if Util.size(info.upg... |
Config = {}
Config.DrawDistance = 1000.0
Config.Locale = 'de'
Config.Plates = {
taxi = "TAXI",
fisherman = "FISH",
cop = "LSPD",
ambulance = "EMS",
depanneur = "MECA",
fuel = "FUEL",
lumberjack = "BUCH",
miner = "MINE",
reporter = "JOUR",
slaughterer = "ABAT",
textil = "COUT"
}... |
-- Freezer: Freezes arbitrary actions while the user is looking at a script
-- Used to prevent a test the user is editing from requiring after every key-press
local StudioService = game:GetService("StudioService")
local stepped = game:GetService("RunService").Stepped
local Freezer = {}
Freezer.__index = Freezer
functio... |
-- Load Profile(GUID) or PlayerNumber
function profile_or_player(pn)
if PROFILEMAN:IsPersistentProfile(pn) then
return PROFILEMAN:GetProfile(pn):GetGUID();
else
return ToEnumShortString(pn);
end;
end;
-- ComboGraphic
function ComboGraphic(pn)
local profile_or_player = profile_or_player(pn);
local readpref = R... |
--NOTE: using LUA 5.3
--Beside all the basic language
--All available standard functions in {string, math, table} plus {tonumber, tostring, type} can be used here
-- NOTE:
-- This script does NOT use LINE_OFFSET, much better
-- Some other word types exist in the EXML file. YOU COULD ADD THEM ALSO...
--
WORDS_TO_LEAR... |
-- TppMain start script
Fox.Log("Tpp/start.lua") -- 変えてみる Y.Ogaito 2010.10.29
-- 起動ロードアイコン用ftexリクエスト
UiDaemon.SetPrefetchTexture( "/Assets/tpp/ui/ModelAsset/cmn_loadmark/Pictures/cmn_loadmark_logo_mini_nmp.ftex" )
UiDaemon.SetPrefetchTexture( "/Assets/tpp/ui/ModelAsset/cmn_loadmark/Pictures/cmn_loadmark_logo_mini.ftex... |
-- Filename: main.lua
-- Author: Luke Perkin
-- Date: 2010-02-25
-- Initialization
goo = require 'goo/goo'
anim = require 'anim/anim'
panels = {}
panels.name = { 'Open panel with button', 'Slide in panel with checkbox', 'Zoom in panel with textinput and colorpick', 'using the null object', 'Change skin', 'Multiline T... |
-----------------------------------
--
-- tpz.effect.WEAKENED_DAZE_3
--
-----------------------------------
function onEffectGain(target,effect)
target:addMod(tpz.mod.MEVA, -20)
end
function onEffectTick(target,effect)
end
function onEffectLose(target,effect)
target:delMod(tpz.mod.MEVA, -20)
end
|
local DEFAULT_COLORS = {
bg = "#1e1e1e",
fg = "#d4d4d4",
fg_dark = "#5a5a5a",
orange = '#CE9178',
light_blue = '#4e94ce'
}
-- Overwrite default colors with custom user defined colors
local colors = vim.tbl_deep_extend('force', DEFAULT_COLORS, vim.g.glance_colors or {})
return colors |
local M = {}
local api = vim.api
M.init = function(opts)
local dir_hl = "FilittleDir"
local link_hl = "FilittleLink"
vim.cmd(("highlight %s guifg=#82aaff"):format(dir_hl))
vim.cmd(("highlight %s guifg=#7fdbca"):format(link_hl))
local ns = api.nvim_create_namespace("filittle")
api.nvim_buf_cle... |
local miniGameName = "colorblinded";
local miniGamePath = "miniGames/colorblinded/";
--utils:log(miniGameName, "Loaded");
local miniGameBase = require("miniGames.miniGameBase");
local scene = miniGameBase:newMiniGameScene(miniGameName);
-- Game instructions.
scene.instructions =
"Radiation meets turtles! How else do... |
return "test"
|
local _, Engine = ...
local Module = Engine:GetModule("ActionBars")
local MenuButtonWidget = Module:SetWidget("Template: MenuButton")
-- Lua API
local setmetatable = setmetatable
-- WoW API
-- our new flyout template
local MenuButton = CreateFrame("CheckButton")
local MenuButton_MT = { __index = MenuButto... |
local K, C = unpack(select(2, ...))
local Module = K:GetModule("Miscellaneous")
local _G = _G
local pairs = _G.pairs
local table_insert = _G.table.insert
local GetSpellCooldown = _G.GetSpellCooldown
local GetSpellInfo = _G.GetSpellInfo
local InCombatLockdown = _G.InCombatLockdown
local IsCurrentSpell = _G.IsCurrentSp... |
--[[
ZJUT Drcom Cliet Luci configration page. Made By Shangjiyu
]]--
local fs = require "nixio.fs"
local drcom=(luci.sys.call("pidof drcom > /dev/null") == 0)
if drcom then
m = Map("drcom", translate("Dr.COM"), translate("Dr.COM is running"))
else
m = Map("drcom", translate("Dr.COM"), translate("Dr.COM is not runn... |
return function(ASS, ASSFInst, yutilsMissingMsg, createASSClass, re, util, unicode, Common, LineCollection, Line, Log, SubInspector, Yutils)
local CommandBase = createASSClass("Draw.CommandBase", ASS.Tag.Base, {}, {})
function CommandBase:new(args)
local args = {self:getArgs(args, 0, true)}
if ... |
H.keymap('n', '<leader>tq', ':lua require("harpoon.term").gotoTerminal(0)<cr>', { silent = true })
H.keymap('n', '<leader>tw', ':lua require("harpoon.term").gotoTerminal(1)<cr>', { silent = true })
H.keymap('n', '<leader>te', ':lua require("harpoon.term").gotoTerminal(2)<cr>', { silent = true })
H.keymap('n', '<leader>... |
return {
tlabel = {
type = 'tlabel',
fields = {
caption = {
type = 'string'
},
left = {
type = 'integer'
},
top = {
type = 'integer'
},
width = {
type = 'integer'
},
height = {
type = 'integer'
},
alignme... |
local system = require "coutil.system"
function testobject(create, ...)
do case "garbage generation"
garbage.sock = assert(create(...))
done()
end
do case "garbage collection"
garbage.sock = assert(create(...))
gc()
assert(garbage.sock == nil)
assert(system.run() == false)
done()
end
do case "... |
--nvim tree config
vim.g.nvim_tree_ignore = {'.git'}
vim.g.nvim_tree_indent_markers = 1
require'nvim-tree'.setup {
disable_netrw = true, -- disables netrw completely
hijack_netrw = true, -- hijack netrw window on startup
open_on_setup = true, -- open the tree when running this setup function
ignore_ft_o... |
require 'totem'
require 'nngraph'
local test = {}
local tester = totem.Tester()
function test.test_output()
local input = {torch.randn(7, 11)}
local module = nngraph.JustElement()
tester:eq(module:forward(input), input[1], "output")
end
function test.test_grad()
local input = {torch.randn(7, 11)}
loca... |
--[[
MIT License
Copyright (c) 2018 JWRR.COM
git clone https://github.com/jwrr/lued.git
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the righ... |
require 'spec.helper'
describe('pb.standard.unpack', function()
before(function()
pb = require 'pb'
repeated = require 'spec.fixtures.repeated'
repeated_packed = require 'spec.fixtures.repeated_packed'
bid_request = require 'spec.fixtures.bid_request'
end)
it('should unpa... |
local base_layer = require("app.public.base.base_layer")
local layer_auto_fight = class("layer_auto_fight", base_layer)
local ui_fight_user = require("app.views.ui.ui_fight_user")
local gate_manager = require("app.public.config.gate_manager")
local enemy_manager = require("app.public.config.enemy_manager")
local public... |
require 'string'
_ = require 'moses'
require 'xlua'
require 'fs'
require 'os'
require 'sys'
require 'lfs'
require 'torchx'
require 'json'
hypero = {}
torch.include('hypero', 'utils.lua')
torch.include('hypero', 'Postgres.lua')
torch.include('hypero', 'Connect.lua')
torch.include('hypero', 'Battery.lua')
torch.include... |
local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules
local Roact = require(Modules.Packages.Roact)
local RoactRodux = require(Modules.Packages.RoactRodux)
local UIBlox = require(Modules.Packages.UIBlox)
local SecondaryButton = UIBlox.App.Button.SecondaryButton
local withStyle = U... |
-- Team Changer GUI by DontEatThemCookies [02/19/2022]
-- Declarations
local Player = game:GetService("Players").LocalPlayer
local Teams = game:GetService("Teams")
local TeamGui = script.Parent
local Event = TeamGui:WaitForChild("TeamGuiEvent")
local Frame = TeamGui.ButtonFrame
local Ref = Frame.Reference
local Udim2 ... |
--- The cvars library allows you to control what happens when a cvar (console variable) is changed.
_G.cvars = {}
--- Adds a callback to be called when the named convar changes.
--- 🦟 **BUG**: [This does not callback convars in the menu state.](https://github.com/Facepunch/garrysmod-issues/issues/1440)
--- 🦟 **... |
-- utils.lua
module("utils", package.seeall)
local json = require("json")
function tablelength(T)
local count = 0
for _ in pairs(T) do count = count + 1 end
return count
end
-- http://lua-users.org/wiki/TableSerialization
function table_print (tt, indent, done)
done = done or {}
indent = indent o... |
local function starts_with(str, start)
return str:sub(1, #start) == start
end
local more_module_slots_defines = require('defines')
local can_have_modules = {
['assembling-machine'] = settings.startup[more_module_slots_defines.names.settings.assembling_machine].value,
['furnace'] = settings.startup[more_mo... |
lsp = require('lspconfig')
lsp.rnix.setup{}
lsp.bashls.setup{}
vim.api.nvim_exec([[
autocmd! BufWritePost *.nix,*.sh :lua vim.lsp.buf.formatting()
]], false)
|
local server = require "nvim-lsp-installer.server"
local dotnet = require "nvim-lsp-installer.core.managers.dotnet"
return function(name, root_dir)
return server.Server:new {
name = name,
root_dir = root_dir,
languages = { "f#" },
homepage = "https://github.com/fsharp/FsAutoComplete... |
/*
* @package : rlib
* @author : Richard [http://steamcommunity.com/profiles/76561198135875727]
* @copyright : (C) 2018 - 2020
* @since : 1.0.0
* @website : https://rlib.io
* @docs : https://docs.rlib.io
*
* MIT License
*
* THE SOFTWARE IS PROVIDED "AS IS",... |
Physical = require("entities.core.physical")
Tile = class("Tile", Physical)
function Tile:initialize(w, h, collisiongroup)
self.collisiongroup = collisiongroup or "shared"
self.solid = true
self.width = w
self.height = h
self.type = "TILE"
self:initPhysics()
end
function Tile:destroy()
... |
local function GetExploit()
local exploit = "Unknown"
local exploits = {
["syn"] = "Synapse",
["SENTINEL_LOADED"] = "Sentinel",
["is_sirhurt_closure"] = "Sirhurt",
["PROTOSMASHER_LOADED"] = "ProtoSmasher",
["KRNL_LOADED"] = "Krnl",
["WRDAPI"] = "WeAreDevs",
... |
-- local log = require("hs.logger").new("t_named")
-- local inspect = require("hs.inspect")
local require = require
local test = require("cp.test")
local named = require("named")
return test.suite("named"):with(
test("call", function()
local o = named(0x01, "test")
ok(eq(o:name(), test))
en... |
local Player = game:GetService("Players").LocalPlayer
local Character = Player.Character
local Torso = Character.Torso
ca=CFrame.Angles
cn=CFrame.new
it=Instance.new
rd=math.rad
v3=Vector3.new
Interpolate = function(CFrame1, CFrame2)
local Table1 = {CFrame1:components()}
local Table2 = {CFrame2:components()}
local... |
function menudraw()
lg.setCanvas(canvas3)
bg(0,0,0,0)
lg.setCanvas(canvas)
bg(153/255.0,152/255.0,100/255.0)
title=title or ''
titlelock=titlelock or 1
if t%2==0 and bar_dist==0 then
if #title<#'MOMENTUM' then
title=title..string.char(random(33,96))
end
for i=titlelock,... |
function onCreate()
-- background shit
makeLuaSprite('happy', 'happy', -600, -300);
setScrollFactor('happy', 0.9, 0.9);
addLuaSprite('happy', false);
close(true); --For performance reasons, close this script once the stage is fully loaded, as this script won't be used anymore after loading the stage
end |
function sinxshake(pos, a, s, t)
local p = pos.x
for i = 1, t do
pos.x = p + sin(i*s/10)*(a/i*a)
yield()
end
pos.x = p
end
function clearcoroutines()
for c in all(coroutines) do
del(coroutines, c)
c = nil
end
parts, tran, flock, rspwn, nextlvl = nil, nil, nil, nil, nil
end
function resumecoroutines()
... |
--- 赌马Gui模块
--- @module Gui Snail, client-side
--- @copyright Lilith Games, Avatar Team
local GuiSnail, this = ModuleUtil.New('GuiSnail', ClientBase)
local gui
local snailBtn = {}
local snailIndex = 0
local arrowEffect = {}
local emoText = {}
-- 蜗牛心情
local snailEmo = {
'Normal',
'Happy',
'Sad',
'Excit... |
-- The __common.ack__ module provides an interface to the
-- [ack](http://betterthangrep.com/) command line utility for searching
-- in a directory of source files.<br>
-- As an alternative Textadept's find in files can be used.
-- Ack runs on Windows as well, but since it is not a package
-- repository away, Lua ... |
local gl = require 'galaxyline'
local gls = gl.section
local devicons = require 'nvim-web-devicons'
local vcs = require 'galaxyline.provider_vcs'
gl.short_line_list = {'vim-plug', 'tagbar', 'Mundo', 'MundoDiff', 'coc-explorer', 'startify'}
-- Gruvbox
local colors = {
bg0_h = '#1d2021',
bg0 = '#282828',
bg1 = '#... |
local cmd, fn = vim.cmd, vim.fn
local g = vim.g
local fmt = string.format
local M = {}
M.modes = {
['?'] = {text = '???', state = 'inactive'},
['n'] = {text = 'NOR', state = 'normal'},
['i'] = {text = 'INS', state = 'insert'},
['R'] = {text = 'REP', state = 'replace'},
['v'] = {text = 'VIS', state = 'visual'... |
local M = {}
local function matches(patterns, toMatch)
if (patterns) then
for _, pattern in ipairs(patterns) do
local isMatching = not (string.find(toMatch, pattern) == nil)
if (isMatching) then return true end
end
end
return false
end
function M.shouldProcessRequest(config)
return not mat... |
local TunedVehs = {}
local currentVehicle = nil
RegisterNetEvent('mythic_veh:client:EnteredVehicle')
AddEventHandler('mythic_veh:client:EnteredVehicle', function(currVeh, currSeat, name)
if currentVehicle ~= currVeh then
SendNUIMessage({
action = 'ResetVehicle'
})
currentVehi... |
if get_application_name() == "zathura"
then
set_window_workspace(6)
end
|
--[[
--Copyright (c) 2022 Bruno Sales <baliestri@icloud.com>. Licensed under the MIT license.
--See the LICENSE file in the repository root for full license text.
--]]
local function createLanguagesGroup(palette, aura)
return {
-- CSS
cssTagName = aura.Purple,
cssSelectorOp = aura.Purple,
cssSelector... |
return {'cajun','cajun','cajunmuziek','cajunkruiden','cajunkeuken','cajuns'} |
spawned = false
flintLocation = vec3.new(-62.0, 0.0, 182.0)
parksLocation = vec3.new(-83.0, 0.0, 1334.0)
contactId = 0; -- This could be removed if the dialog button included which contact/entity the player was interacting with.
entity_interact = function(id, location)
if location ~= nil then
prin... |
#!/usr/bin/env sysbench
-- you can run this script like this:
-- $ ./prime-test.lua --cpu-max-prime=20000 --threads=8 --histogram --report-interval=1 run
sysbench.cmdline.options = {
-- the default values for built-in options are currently ignored, see
-- https://github.com/akopytov/sysbench/issues/151
[... |
--
-- File: _init.lua
--[[
This is a template for the LFS equivalent of the SPIFFS init.lua.
It is a good idea to such an _init.lua module to your LFS and do most of the LFS
module related initialisaion in this. This example uses standard Lua features to
simplify the LFS API.
For Lua 5.1, the first section... |
---------------------------
-- Dark awesome theme --
---------------------------
local theme_name = "dark"
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local gfs = require("gears.filesystem")
local themes_path = gfs.get_theme... |
------ Misc
-- vim.opt.exrc = true
-- vim.opt.secure = true
-- vim.opt.hidden = true
-- vim.opt.scrolloff = 8
-- vim.opt.hidden = true
-- vim.opt.scrolloff = 8
-- vim.opt.wrap = false
-- vim.opt.signcolumn = "yes" -- not quite sure what this does
-- set colorcolumn=80
-- set noerrorbells
vim.opt.clipboard = "unnamedplu... |
--[=[
Utility functions involving badges on Roblox
@class BadgeUtils
]=]
local BadgeService = game:GetService("BadgeService")
local require = require(script.Parent.loader).load(script)
local Promise = require("Promise")
local BadgeUtils = {}
--[=[
@interface BadgeInfoDictionary
.Name string -- The name of the ... |
require('plugins.dadbod-ui.variables')
|
local GuidWarden = LibStub("AceAddon-3.0"):NewAddon(
'GuidWarden',
'AceConsole-3.0', 'AceComm-3.0', 'AceEvent-3.0', 'AceSerializer-3.0'
)
local db
--local LibDeflate = LibStub:GetLibrary("LibDeflate")
local genderTable = { "Unknown", "Male", "Female" }
local options = {
name = 'GuidWarden',
handler = GuidWarden,... |
-- =============================================
-- -== Vim Bufferline ==-
-- =============================================
local colorizer = require("colorizer")
colorizer.setup({ "*" }, {
RGB = true, -- #RGB hex codes
RRGGBB = true, -- #RRGGBB hex codes
names = true, -- "Name" codes like Blue
RRGGBBAA ... |
local type, pairs = _G.type, _G.pairs
local libpath = select(1, ...):match(".+%.") or ""
local NIL = require(libpath .. "nil")
local function dopatch(tbl1, tbl2, nilval)
if tbl1 ~= tbl2 then
if type(tbl2) == "table" and type(tbl1) == "table" then
local result = {}
for k, v in pairs(tbl1) do
result[k] = ... |
-----------------------------------
-- Area: Tahrongi Canyon
-- NPC: Tahrongi Cacti
-- Involved in Quest: Say It with Flowers
-- !pos -308.721 7.477 264.454
-----------------------------------
local ID = require("scripts/zones/Tahrongi_Canyon/IDs")
require("scripts/globals/quests")
-----------------------------------
... |
---@class tf.TFFunction
--- TF_Function is a grouping of operations with defined inputs and outputs.
--- Once created and added to graphs, functions can be invoked by creating an
--- operation whose operation type matches the function name.
local M = class('tf.TFFunction')
local lib = require('tf.c._c_api')
local libex... |
------------------------------------------------------------------
-- HelpInfoConfig.lua
-- Author : XueXL
-- Version : 1.15
-- Date :
-- Description: 帮助配置,
------------------------------------------------------------------
module("HelpInfoConfig", package.seeall)
function getHelpInf... |
modifier_invoker_walk_custom = class({})
function modifier_invoker_walk_custom:IsHidden() return false end
function modifier_invoker_walk_custom:IsDebuff() return false end
function modifier_invoker_walk_custom:IsPurgable() return true end
function modifier_invoker_walk_custom:OnCreated(kv)
self.speed_buff_... |
local type = type
local assert = assert
local ssub = string.sub
local char = string.char
local mlog = math.log
local mexp = math.exp
local msqrt = math.sqrt
local mcos = math.cos
local msin = math.sin
local mrandom = math.random
local mrandomseed = math.randomseed
local NV_MAGIC = 4 * mexp(-0.5) / msqrt(2.0)
local ... |
--
-- define the extension
--
premake.extensions.compilationunit = {
--
-- these are private, do not touch
--
enabled = false,
numcompilationunits = 8,
compilationunits = {}
}
--
-- Specify the path, relative to the current script or absolute, where the compilation
-- unit files will be stored. This is manda... |
local encoding = require 'core.encoding'
local assert, describe, it = assert, describe, it
describe('core.encoding', function()
it('', function()
assert.not_nil(encoding)
end)
end)
|
project "Example"
kind "WindowedApp"
location (action)
objdir (builddir .. "/obj")
targetdir (bindir)
SetupNativeProjects()
files
{
"**.h",
"**.cpp",
"**.cpp",
}
includedirs {
srcdir,
incdir,
"../inc/vapor",
"../dep/freetype/include",
"../dep/glew/include",
"../dep/lua/include",
"../d... |
local Template = require "oil.dtests.Template"
local template = Template{"Client"} -- master process name
Server = [=====================================================================[
ObjectMapMeta = {}
orb = oil.dtests.init{
port = 2809,
objectmap = setmetatable({}, ObjectMapMeta),
}
if oil.dtests.flavor.corba... |
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