content stringlengths 5 1.05M |
|---|
local utils = require "utils"
local catFish = {}
local function createCatfish(world)
catFish = {}
local objects = world.map.pObjects
catFish.targetMaster = utils.getByName("targetGod", objects)
catFish.tarA = utils.getByName("catTarA", objects)
catFish.tarB = utils.getByName("catTarB", objects)
... |
--[[
-- This file was automatically generated by Inclua 0.2.0 (https://github.com/gilzoide/inclua)
--
-- The Inclua team hopes this file was accurately generated, that it will be useful
-- and will never give SEGFAULTs, throw exceptions, or panic in a similar way.
-- This software is provided 'as-is', without any warr... |
function init()
self.players = {}
self.lastWireModified = 0
message.setHandler("changeMusic", changeMusic)
message.setHandler("turnOff", turnOff)
message.setHandler("toggleLabel", toggleLabel)
message.setHandler("setMusicRange", setMusicRange)
if storage.isPlaying then
animator.setAnimationState("light"... |
local script_data
local grid_lookup
---@param owner_data OwnerData
local function add_owner_data(owner_data)
local grid = owner_data.grid
local name = grid.prototype.name
local lookup = grid_lookup[name]
if not lookup then
lookup = {}
grid_lookup[name] = lookup
end
lookup[grid] = owner_data
end
-... |
-- ----------------------------------------------------------------------------
-- Localized Lua globals.
-- ----------------------------------------------------------------------------
-- Functions
local _G = getfenv(0)
local pairs, select = _G.pairs, _G.select
-- WoW
local GetAddOnInfo, GetAddOnEnableState, UnitName ... |
--
-- version message
--
local pack = require(GetScriptDirectory() .. "/utils/pack")
-- returned module
local version = {}
-- public
version.sent = false
local PROTOCOL_VERSION = "0.1.0"
-- public
function version.get()
local ver = {}
ver["protocol"] = PROTOCOL_VERSION
-- return version
return ver
end
retu... |
--[[ File
@description:
This function is for creating a replication preprocessing network.
@version: V0.00
@author: Fangyi Zhang email:gzzhangfangyi@gmail.com
@acknowledgement:
ARC Centre of Excellence for Robotic Vision (ACRV)
Queensland Univsersity of Technology (QUT)
@history:
V0.00 04/01/2016 d... |
-- TODO: Should be registered as a setting not hidden as a package variable
local gridSpacing = SILE.measurement()
local function makeUp (totals)
local toadd = gridSpacing - totals.gridCursor % gridSpacing
totals.gridCursor = totals.gridCursor + toadd
SU.debug("typesetter", "Makeup height = " .. toadd)
return ... |
--地心连城塞·提亚马特
local m=14000215
local cm=_G["c"..m]
function cm.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,cm.matfilter,3,5)
--spsummon condition
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYAB... |
local K = unpack(select(2, ...))
local ACTIONBAR_FADER = {
fadeInAlpha = 1,
fadeInDuration = .3,
fadeOutAlpha = .1,
fadeOutDuration = .8,
fadeOutDelay = .5,
}
K.ActionBars = {
userPlaced = true,
actionBar1 = {fader = nil},
actionBar2 = {fader = nil},
actionBar3 = {fader = nil},
actionBar4 = {fader = ACTION... |
-- Basic elements
local MOD = {
LoadIndex = 1,
LoadName = "Basic",
}
MijHUD.LoadModule(MOD)
function MijHUD.GetProperAmmoData(wep)
local add = false
if wep.CustomAmmoDisplay then
add = wep:CustomAmmoDisplay()
end
if add and add.Draw then
local c1 = add.PrimaryClip
local c2 = add.SecondaryClip... |
local crypt = require "crypt"
--[[
插入元素到 sorted set 队头
KEYS[1] = sorted set queue key
ARGV[1] = enqueue element
ARGV[2] = hint score
]]
local lenqu =
[[local f=redis.call
local k,e,c=KEYS[1],ARGV[1],tonumber(ARGV[2]) or 0
local r=f('zrange',k,0,0,'withscores')
local rc=tonumber(r[2])
if rc and rc <= c then c = rc-... |
---------------------------------------------------------------------------------------------------
-- -= Base64 =-
---------------------------------------------------------------------------------------------------
-- Make some functions easier to write
local floor = math.floor
local sub = string.sub
local gsub = str... |
local jsonDecode = require('json').parse
local jsonEncode = require('json').stringify
local msgpackDecode = require('msgpack').decode
local msgpackEncode = require('msgpack').encode
local function fail(res, message)
res.code = 400
res.headers["Content-Type"] = "text/plain"
res.body = message .. "\n"
end
return ... |
Up = vector3(0, 0, 1)
function GetDirection(heading)
local rad = (heading % 360.0) / 180.0 * math.pi
return vector3(math.cos(rad), math.sin(rad), 0)
end
function FromRotation(vector)
local pitch, yaw = (vector.x % 360.0) / 180.0 * math.pi, (vector.z % 360.0) / 180.0 * math.pi
return vector3(
math.cos(yaw) * ... |
local _, CLM = ...
local PruneLog = {}
function PruneLog:New(type, nop)
local o = {}
setmetatable(o, self)
self.__index = self
o.type = type
o.timestamp = GetServerTime()
o.log = {}
o.nop = nop and true or false
return o
end
function PruneLog:Add(name)
table.insert(self.log, na... |
local helpers = require('test.functional.helpers')(after_each)
local eq = helpers.eq
local exec_lua = helpers.exec_lua
local clear = helpers.clear
before_each(clear)
describe('ffi.cdef', function()
it('can use dke core functions', function()
if not exec_lua("return pcall(require, 'ffi')") then
pending('mi... |
--[[
Enhanced Digital Output Applet - support of usb audio and extended digital output capabilties via addon kernel
(c) 2012, Adrian Smith, triode1@btinternet.com
--]]
local oo = require("loop.simple")
local io = require("io")
local os = require("os")
local Applet ... |
local lain = require("lain")
local utils = require("utils")
local gears = require("gears")
local wibox = require("wibox")
local vars = require("vars")
local notify = require("naughty").notify
local notificationStyles = require("notification-style")
local icons = vars.icons
local box = wibox()
local batteryImage = wib... |
-- flexdash_saverestore.lua
local black = {0, 0, 0, 1}
local cyan = {0, 1, 1, 1}
local magenta = {1, 0, 1, 1}
local yellow = {1, 1, 0, 1}
local red = {1, 0, 0, 1}
local white = {1,1,1,1}
local shadow_offset = 2
local urbanist = loadFont("fonts/Urbanist-ExtraBold.ttf")
sasl.gl.setFontSize ( urbanist, 16 )
local bk... |
--~ Create the paths
local appdata = os.getenv('APPDATA')
local user_cpath_dir = appdata..'\\luarocks\\lib\\lua\\5.3\\'
local user_path_dir = appdata..'\\luarocks\\share\\lua\\5.3\\'
--~ Set the package.cpath
local set_cpath = function(debug_flag)
local new_cpath = string.format("%s?.dll;%slib?.dll;%s", user_cpath_d... |
-- Algorithms for working with Markov chains.
-- Author: darkstalker <https://github.com/darkstalker>
-- License: MIT/X11
local ipairs, math_random, next, table_insert, table_remove, table_sort =
ipairs, math.random, next, table.insert, table.remove, table.sort
local unpack = table.unpack or unpack
local engine ... |
return {
id = 81,
furnitures_1 = {
{
id = 81301,
parent = 0,
y = 24,
dir = 1,
x = 16,
child = {}
},
{
id = 81126,
parent = 0,
y = 16,
dir = 1,
x = 21,
child = {}
},
{
id = 81129,
parent = 0,
y = 12,
dir = 1,
x = 21,
child = {}
},
{
id = 81002,
... |
--[[
cel is licensed under the terms of the MIT license
Copyright (C) 2011 by Matthew W. Burk
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the... |
--[[
* MIT License
*
* Copyright (c) 2017 zechs6437 [github.com/zechs6437]
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rig... |
local backlightctl = {}
function backlightctl.get()
local handle = io.popen("xbacklight -get")
local data = handle:read("*all")
handle:close() -- TODO: handle return code
return data:gsub("^%s*(.-)%s*$", "%1")
end
function backlightctl.set(data)
if type(data) ~= "number" then
error("data s... |
local bin = require "bin"
local nmap = require "nmap"
local shortport = require "shortport"
local string = require "string"
description = [[
Detects the CCcam service (software for sharing subscription TV among
multiple receivers).
The service normally runs on port 12000. It distinguishes
itself by printing 16 random... |
--[[
TheNexusAvenger
Runs the client-side part of the bomb.
--]]
local Tool = script.Parent
local Handle = Tool:WaitForChild("Handle")
local BeepSound = Handle:WaitForChild("BeepSound")
local InputHandler = require(Tool:WaitForChild("InputHandler"))
local AnimationPlayer = require(Tool:WaitForChild("AnimationPlayer"... |
--
--*****************************
--*** Industrialization ***
--*****************************
-- Coded by: ATPHHe
--
-- Modified using "..\ProjectZomboid\media\lua\server\RainBarrel\SRainBarrelSystem.lua" as reference.
--*****************************
--
if isClient() then return end
--require "Map/SGlobalObject... |
slot0 = class("EquipmentProxy", import(".NetProxy"))
slot0.EQUIPMENT_ADDED = "equipment added"
slot0.EQUIPMENT_UPDATED = "equipment updated"
slot0.EQUIPMENT_SKIN_UPDATED = "equipment skin updated"
slot0.register = function (slot0)
slot0.data = {}
slot0.equipmentSkinIds = {}
slot0.shipIdListInTimeLimit = {}
slot0:... |
AuctionatorBuyingHistoricalPriceProviderMixin = CreateFromMixins(AuctionatorHistoricalPriceProviderMixin)
function AuctionatorBuyingHistoricalPriceProviderMixin:SetItemLink(itemLink)
Auctionator.Utilities.DBKeyFromLink(itemLink, function(dbKeys)
self:SetItem(dbKeys[1])
end)
end
function AuctionatorBuyingHisto... |
require "console"
dofile("httpserver/compile.lua")
console.log("nodemcu heap: "..tostring(node.heap()))
tmr.register(0, 1000, tmr.ALARM_SINGLE, function() --timer is required to leave the nodemcu-firmare some time to free the ram
console.log("initial start")
server=require "httpserver/server"
end)
tmr.start(0)
|
local fs = require('efmls-configs.fs')
local linter = 'gcc'
local args = { '-Wpedantic', '-Wall', '-Wextra', '-fno-diagnostics-color', '-fsyntax-only', '${INPUT}' }
local command = string.format('%s %s', fs.executable(linter), table.concat(args, ' '))
return {
prefix = linter,
lintCommand = command,
lintStdin =... |
function se_create_random_enemy_ship()
local weapons = {}
for k=0,math.random(0, 1) do
local weapon = table.Random(se_weapons)
table.insert(weapons, table.Copy(weapon))
end
se_update_enemy_sprite(true, 100, 100)
se_send_event_broadcast(6)
enemy_spaceship = {
valid = true,
health = 100,
s... |
-----------------------------------------------------
ITEM.name = "Flash Grenade"
ITEM.model = "models/Items/grenadeAmmo.mdl"
ITEM.desc = "A Grenade that will Flash everyone near it."
ITEM.throwent = "nut_flashgrenade"
ITEM.throwforce = 1500
ITEM.price = 100
ITEM.flag = "v" |
me = game.Players.xSoulStealerx
hold = false
grab = nil
pos = nil
dis = 0
head = me.Character.Head
function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
part.Parent = parent
part.formFactor = form
part.CanCollide = collide
part.Transparency = tran
part.Reflectance = ref
part.Size = Vector3.new(... |
--| VyonEXE
--| Services
local bd = game:GetService("ServerScriptService").BackdoorDetector;
local lighting = game:GetService('Lighting');
local repF = game:GetService('ReplicatedFirst');
local sound = game:GetService('SoundService');
local terrain = workspace:WaitForChild('Terrain');
--| Modules
local bmod = require... |
require("prototypes.auto_car_turret") |
data:extend({
{
type = "assembling-machine",
name = "assembling-machine-4",
icon_size = 32,
icon = "__FactorioExtended-Machines__/graphics/icons/assembling-machine-4.png",
flags = {"placeable-neutral","placeable-player", "player-creation"},
minable = {hardness = 0.2, mining_time = 0.5, result = "... |
local read = function ( )
return coroutine.yield ( )
end
local get_blah = function ( )
print ( "PRE 1" )
print ( read ( ) )
print ( "PRE 2" )
print ( read ( ) )
print ( "PRE 3" )
print ( read ( ) )
end
-- Create coroutine
local get_blah_co = coroutine.create ( get_blah )
-- Basic dispatch... |
function ChaosDragonPriority()
AddPriority({
--Chaos Dragons
[65192027] = {8,5,8,2,1,0,0,0,2,0,DADCond}, -- Dark Armed Dragon
[72989439] = {9,5,6,3,1,0,0,0,2,0,BLSCond}, -- BLS Envoy
[88264978] = {9,5,7,0,2,0,0,0,0,0,REDMDCond}, -- REDMD
[98777036] = {2,1,0,0,4,0,0,0,8,0,nil}, ... |
local M=
{
language = nil,
GUI_position =
{
loginText =
{
x = display.contentWidth * 0.3,
y = display.contentCenterY,
font = 36,
},
loginTextBox =
{
x = display.contentWidth * 0.32,
y = display.contentHeight * 0.25,
width = 320,
height = 36,... |
local _2afile_2a = "fnl/conjure/text.fnl"
local _1_
do
local name_4_auto = "conjure.text"
local module_5_auto
do
local x_6_auto = _G.package.loaded[name_4_auto]
if ("table" == type(x_6_auto)) then
module_5_auto = x_6_auto
else
module_5_auto = {}
end
end
module_5_auto["aniseed/modul... |
UIMenuProgressItem = setmetatable({}, UIMenuProgressItem)
UIMenuProgressItem.__index = UIMenuProgressItem
UIMenuProgressItem.__call = function() return "UIMenuItem", "UIMenuProgressItem" end
function UIMenuProgressItem.New(Text, Items, Index, Description, Counter)
if type(Items) ~= "table" then Items = {} end
if Ind... |
if UseItem(166) == true then goto label0 end;
do return end;
::label0::
AddItemWithoutHint(166, -1);
ModifyEvent(-2, -2, -2, -2, -1, -1, -1, 2612, 2612, 2612, -2, -2, -2);
AddItem(178, 1);
do return end;
|
local case = testcase.new()
function case:Run()
local ret = case.blockchain:Transfer({
from = "0",
to = "1",
amount = 0,
extra = tostring(case.index.tx),
})
print(case.index.worker, case.index.tx, ret.status)
return ret
end
return case |
local M = {}
local sep = package.config:sub(1, 1)
local function find_git_dir()
local file_dir = vim.fn.expand("%:p:h") .. ";"
local git_dir = vim.fn.finddir(".git", file_dir)
if #git_dir > 0 then
M.in_git = true
end
return git_dir
end
local function get_git_head(head_file)
local f_head = io.open(head_file)
... |
local function roomIsOccupied(centerPosition, rangeX, rangeY)
local spectators = Game.getSpectators(centerPosition, false, true, rangeX, rangeX, rangeY, rangeY)
if #spectators ~= 0 then
return true
end
return false
end
function clearBossRoom(playerId, bossId, centerPosition, rangeX, rangeY, exitPosition)
local... |
-- Copyright (c) 2013 ASMlover. All rights reserved.
--
-- Redistribution and use in source and binary forms, with or without
-- modification, are permitted provided that the following conditions
-- are met:
--
-- * Redistributions of source code must retain the above copyright
-- notice, this list ofconditions and... |
print(a, 15, c, d, 'foo')
local v, err = pcall(toto, args, process(a), "eee", 42)
local a = function(a, b, c, ...)
return a, b, c
end
function _G:print(a, b, c)
end
_G:print('foo', {}, {1, 2, 3})
|
deck = {}
rank = {"A", "2", "3", "4", "5", "6", "7", "8", "9", "T", "J", "Q", "K"}
suit = {"C", "D", "H", "S"}
two31, state = bit32.lshift(1, 31), 0
function rng()
state = (214013 * state + 2531011) % two31
return bit32.rshift(state, 16)
end
function initdeck()
for i, r in ipairs(rank) do
for j, s... |
-- Min heap plus Lua hash table to allow updating the stored values
local table_heap = {}
function table_heap.less_than(a, b)
return a < b
end
--> empty, duplicate-free min heap with priority queue functionality
function table_heap.new(less_than)
return { less_than = less_than, indices = {} }
end
local function sw... |
local DynConvo = require 'ta.dynconvo'
local NWNXEvents = require 'solstice.nwnx.events'
function dnyc_dlg_prompt()
local obj = Game.GetPCSpeaker()
local conv = DynConvo.GetActiveConversation(obj)
if conv.finished or conv.aborted or conv.ended then
return false
end
return conv:SetCurrentPrompt()
e... |
--
-- (C) 2013 Kriss@XIXs.com
--
local coroutine,package,string,table,math,io,os,debug,assert,dofile,error,_G,getfenv,getmetatable,ipairs,Gload,loadfile,loadstring,next,pairs,pcall,print,rawequal,rawget,rawset,select,setfenv,setmetatable,tonumber,tostring,type,unpack,_VERSION,xpcall,module,require=coroutine,package,str... |
return require("zenbones.util").get_lualine_theme "zenbones"
|
local Util = require 'util'
local Character = {}
Character.__index = Character
function Character.create(world, x, y)
local self = setmetatable({}, Character)
self.x = x
self.y = y
self.vx = 0
self.vy = 0
self.accel = 20
self.decel = 23
self.world = world
self.frame = 1
self.to... |
local function AddPlayerModel( name, model )
list.Set( "PlayerOptionsModel", name, model )
player_manager.AddValidModel( name, model )
end
AddPlayerModel( "CODMW2 Guy", "Models/CODMW2/CODMW2.mdl" )
AddPlayerModel( "CODMW2 Guy 2", "Models/CODMW2/CODMW2H.mdl" )
AddPlayerModel(... |
local Delegate = class('Delegate', false)
local _pool = {}
local _poolLen = 0
function Delegate:ctor()
self.elements = {}
self.calling = false
self.count = 0
end
function Delegate:add(func, thisObj)
assert(func, "func cant be nil")
for i=1,#self.elements do
local m = self.elements[i]
if m[1... |
--[[
Copyright 2012 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agree... |
circuit_connector_definitions["modular-chest"] = circuit_connector_definitions.create
(
universal_connector_template,
{
{ variation = 18, main_offset = {0,0}, shadow_offset = {0,0}, show_shadow = true },
}
) |
Talk(64, "来来来,小兄弟,我教你一个好玩的游戏.", "talkname64", 0);
Talk(0, "什么游戏?", "talkname0", 1);
Talk(64, "我老顽童独创的”左右互搏之术”.这是当年我被黄老邪关在桃花岛十五年间,无聊时所创出的武功.要知在这十五年中,我苦无对手拆招,只好左手和右手打架.", "talkname64", 0);
Talk(0, "左手怎能和右手打架?", "talkname0", 1);
Talk(64, "我假装右手是黄老邪,左手是老顽童.右手一掌打去,左手拆开之后还了一拳,就这样打了起来.", "talkname64", 0);
Talk(0, "这功夫很难学吧?", ... |
local PLUGIN = PLUGIN;
-- Called at an interval while a player is connected.
function PLUGIN:PlayerThink(player, curTime, infoTable)
PLUGIN:HandleThermalGoggles(player);
end; |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
ENT.BogeyDistance = 650 -- Needed for gm trainspawner
--------------------------------------------------------------------------------
function ENT:Initialize()
-- Defined train information
self.SubwayTrain = {
Type = "81",
... |
-- ##########################################################################
-- # #
-- # Projet : Missiles Encounters - pour la Gamecodeur Game Jam #11 #
-- # #
-- # ... |
local AvatarEditorService = game:GetService("AvatarEditorService")
local CorePackages = game:GetService("CorePackages")
local MarketplaceService = game:GetService("MarketplaceService")
local Promise = require(CorePackages.Promise)
local AvatarEditorPrompts = script.Parent.Parent
local OpenPrompt = require(AvatarEdito... |
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include( "shared.lua" )
function ENT:SpawnFunction( ply, tr )
if !tr.Hit then return end
local SpawnPos = tr.HitPos + tr.HitNormal * 16
local ent = ents.Create( self.ClassName )
ent:SetPos( SpawnPos + Vector( 0, 0, 4 ) )
ent:Spawn()
e... |
ITEM.name = "Gasoline Can"
ITEM.description = "A can of gasoline for a car."
ITEM.longdesc = "A full jerrycan of gasoline. Used in the zone for powering a generators."
ITEM.model = "models/illusion/eftcontainers/gasoline.mdl"
ITEM.width = 2
ITEM.height = 3
ITEM.price = 2860
ITEM.flatweight = 4.350
ITEM.img = ix.util... |
-- helper functions
local function process_blossom_queue_item()
local pos = nature.blossomqueue[1][1]
local node = nature.blossomqueue[1][2]
local replace = nature.blossomqueue[1][3]
if (nature.blossomqueue[1][3] == nature.blossom_node and not nature:is_near_water(pos)) then
table.remove(nature.blossomqueue, 1)... |
-- Medius Wireshark Packet Dissector
-- Written by hashsploit <hashsploit@protonmail.com>
-- Ref: https://wiki.hashsploit.net/PlayStation_2#Medius
---------------------------------------------
-- Constants & Enums
---------------------------------------------
local const = {}
const.MESSAGEID_MAXLEN = 21
const.POLICY_... |
--- @class Config
--- @field public delimiters table<string, number>
--- @class SelectionFragment
--- @field public row number
--- @field public column number
--- @class Selection
--- @field public start SelectionFragment
--- @field public stop SelectionFragment
--- @class SortOptions
--- @field public delimiter? st... |
--[[
Try out a function that executes on a regular schedule
]]
require("scheduler")
local function ticker()
print("tick: ", string.format("%3.2f",runningTime()))
end
local function main()
periodic(1000/10, ticker)
end
run(main) |
-- Copyright (c) 2017-present, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the license found in the LICENSE file in
-- the root directory of this source tree. An additional grant of patent rights
-- can be found in the PATENTS file in the same directory.
--
--[[
--
-- Hypothesis gene... |
local log = require "log"
local freeswitch = assert(freeswitch)
local FS_LVL = {
console = 0;
alert = 1;
crit = 2;
err = 3;
warning = 4;
notice = 5;
info = 6;
debug = 7;
}
local LOG2FS = {
[ log.LVL.EMERG ] = FS_LVL.alert;
[ log.LVL.ALERT ] = FS_LVL.alert;
[ log.LVL.FATAL ... |
local gears = require("gears")
local awful = require("awful")
local apps = require("configuration.apps")
root.buttons(gears.table.join(
awful.button({}, 1, function()
if mymainmenu then
mymainmenu:hide()
end
end),
awful.button({}, 3, function()
if mymainmenu then
... |
--[[
* Copyright (c) 2015 Hanspeter Portner (dev@open-music-kontrollers.ch)
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the Artistic License 2.0 as published by
* The Perl Foundation.
*
* This source is distributed in the hope that it will be useful,
* but WITHOUT AN... |
-- Author: L
-- Date: 2021-02-18
-- 节点ID分配策略
local require = require
local tonumber = tonumber
local bit = require("bit")
local bor = bit.bor
local band = bit.band
local bnot = bit.bnot
local lshift = bit.lshift
local ngx = ngx
local _M = { version = 0.1 }
-- generator ID由:使用本地IPv4和workerId组成,
-- generator_id_bits ... |
local json = require 'common.json'
local proto = require 'common.protocol'
local ev = require 'common.event'
local thread = require 'common.thread'
local stdio = require 'remotedebug.stdio'
local redirect = {}
local mgr = {}
local network
local seq = 0
local state = 'birth'
local stat = {}
local queue = {}
local exit ... |
--[[
说明:创建原生容器时通常需要指定参数类型,来确定容器内存放的数据类型
例如:
local array = TArray({ElementType})
local set = TSet({ElementType})
local map = TMap({KeyType}, {ValueType})
参数类型 示例 实际类型
boolean true Boolean
number 0 Interger
string ... |
object_tangible_loot_mustafar_cube_loot_cube_loot_3r = object_tangible_loot_mustafar_cube_loot_shared_cube_loot_3r:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_mustafar_cube_loot_cube_loot_3r, "object/tangible/loot/mustafar/cube/loot/cube_loot_3r.iff")
|
--[[
main.lua - Pixel Art Maker Main File
Written in 2014 by Jack Force <jack1243star@gmail.com>
To the extent possible under law, the author(s) have dedicated all
copyright and related and neighboring rights to this software to the
public domain worldwide. This software is distributed without any
w... |
local mod = get_mod("CustomHUD") -- luacheck: ignore get_mod
-- luacheck: globals Colors
mod.create_dynamic_portait_widget = function(self, health_bar_size, health_bar_offset) -- luacheck: ignore self
return {
scenegraph_id = "pivot",
element = {
passes = {
{
pass_type = "texture",
style_id = "p... |
local obj = {}
obj.__index = obj
-- Metadata
obj.name = "Spotify Now Playing"
obj.version = "1.0"
obj.author = "Pavel Makhov"
obj.homepage = "https://fork-my-spoons.github.io/"
obj.license = "MIT - https://opensource.org/licenses/MIT"
obj.spotify_indicator = nil
obj.timer = nil
obj.iconPath = hs.spoons.resourcePath("... |
--------------------------------------------------------------------------------
-- typeassert.lua: tests for Lua type assertions
-- This file is a part of lua-nucleo library
-- Copyright (c) lua-nucleo authors (see file `COPYRIGHT` for the license)
---------------------------------------------------------------------... |
--[[
This tells us the coordinate chart for our embedding in nD Cartesian (Euclidian?) geometry.
There are a few options on how to do this.
1) The Engineer way:
Represent our eqn vector coordinates in Cartesian coordinates,
use our CoordinateSystem to determine the cell volumes, areas, centers, normals, etc.,
comp... |
local itunes = {}
local as = require 'hs.applescript'
local alert = require 'alert'
local function tell(cmd)
local _cmd = 'tell application "iTunes" to ' .. cmd
local _ok, result = as.applescript(_cmd)
return result
end
local function formatSeconds(seconds)
local minutes = math.floor(seconds / 60)
local... |
require "socket"
math.randomseed(socket.gettime()*1000)
math.random(); math.random(); math.random()
-- curl -k -u 23bc46b1-71f6-4ed5-8c54-816aa4f8c502:123zO3xZCLrMN6v2BKK1dXYFpXlPkccOFqm12CdAsMgRU4VrNZ9lyGVCGuMDGIwP -X POST https://172.17.0.1/api/v1/namespaces/_/actions/compute_py?blocking=true
local function hello_p... |
fx_version 'adamant'
game 'gta5'
shared_scripts {
'sh_config.lua',
}
client_scripts {
'cl_jail.lua',
}
server_scripts {
'sv_jail.lua',
} |
--[[
Infinity by Harshit (2012)
Based on: Ring Meters by londonali1010 (2009)
This script draws percentage meters as rings, and also draws clock hands if you want! It is fully customisable; all options are described in the script. This script is based off a combination of my clock.lua script and my rings.lua script.
... |
----------------- Metrostroi Advanced -----------------
-- Авторы: Alexell и Agent Smith
-- Версия: 1.0
-- Лицензия: MIT
-- Сайт: https://alexell.ru/
-- Steam: https://steamcommunity.com/id/alexellpro
-- Repo: https://github.com/Alexell/metrostroi_advanced
-------------------------------------------------------
local ... |
local curry = require('reactor.utils.funcUtils').curry
local map = require('reactor.utils.tableUtils').map
local function lifecycleModule(reactor)
local function updatePath(component, props, path)
local updatedPath
local key = props and props.key
local name = component and component.name
local pathPa... |
#!/usr/bin/env tarantool
test = require("sqltester")
test:plan(26)
--!./tcltestrunner.lua
-- 2008 October 13
--
-- The author disclaims copyright to this source code. In place of
-- a legal notice, here is a blessing:
--
-- May you do good and not evil.
-- May you find forgiveness for yourself and forgive other... |
--SetSpeechFolder( "Data:Sound/Speech/Animatic/ANI_00_01" );
AddLocalizedText( "locale:leveldata/campaign/WH_3/m01.dat" );
AddSubtitleEvent( 0, Actor_LocationCard, "$41130", 3 );
AddSubtitleEvent( 4, Actor_LocationCard, "$41131", 6 );
AddSubtitleEvent( 11, Actor_LocationCard, "$41132", 2 );
AddSubtitleEv... |
local trigger = {}
trigger.name = "ExtendedVariantMode/WindEverywhereTrigger"
trigger.placements = {
name = "trigger",
data = {
newValue = "Left",
revertOnLeave = false,
revertOnDeath = true,
delayRevertOnDeath = false,
withTeleport = false,
coversScreen = false,... |
repeat
line = os.read()
until line ~= ""
|
require("telescope").setup {
defaults = {
prompt_prefix = "❯ ",
selection_caret = "❯ ",
color_devicons = true,
mappings = {
i = {
["<Esc>"] = require("telescope.actions").close
},
},
vimgrep_arguments = {
"rg",
"--color=never",
"--no-heading",
"--wit... |
local a
while x do
a = b or c
-- testset redirected by break
break
end
|
local ffi = require "ffi"
require "resty.openssl.include.ossl_typ"
require "resty.openssl.include.provider"
ffi.cdef [[
typedef struct evp_mac_st EVP_MAC;
typedef struct evp_mac_ctx_st EVP_MAC_CTX;
EVP_MAC_CTX *EVP_MAC_CTX_new(EVP_MAC *mac);
void EVP_MAC_CTX_free(EVP_MAC_CTX *ctx);
const OSSL_PROVIDER *EV... |
plr = game.Players.LocalPlayer.Character
plr.Humanoid:Remove()
Instance.new("Humanoid", plr) |
--[[-------------------------------------------------------------------------
Draws the home screen, with aniamted lights, logo and some infomation
---------------------------------------------------------------------------]]
surface.CreateFont( "batm_small", {
font = "Roboto", -- Use the font-name which is shown to y... |
--
-- Copyright 2013 J.C. Moyer
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... |
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