content stringlengths 5 1.05M |
|---|
local _, nChat = ...
local cfg = nChat.Config
-- Mouseover Itemlinks in the chat
-- Code provided by the Tukui crew (Tukui.org)
if not cfg.enableHyperlinkTooltip then
return
end
local orig1, orig2 = {}, {}
local GameTooltip = GameTooltip
local linktypes = {
item = true,
enchant = true,
spel... |
--[[
***********************************************************
TestNILDump.lua
This particular file has been released in the public domain
and is therefore free of any restriction. You are allowed
to credit me as the original author, but this is not
required.
This file was setup/modified in:
If the law of your count... |
require("screenplays.record_keepers.record_keeper")
jabba_park = RecordKeeper:new {
keeperName ="jabba_park",
quests = {theme_park_jabba="ThemeParkJabba"},
faction = 0
}
jabba_park_record_keeper_convo_handler = record_keeper_conv_handler:new {
keeper = jabba_park
}
|
--[[
MIT License
Copyright (c) 2019 Michael Wiesendanger
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, mod... |
----更新说明----
--2016-10-30:增加lcd1602的第二行,显示为日期和时间。其中日期和时间通过http.get()调用api得到。
-- 更新的频率与dht更新频率一样,注册到tmr0,30秒更新一次
-- todo:固件中加入rtctime,从sntp中获取到时间,set到rtctime中
--create STATIONAP Mode--设置初始化station ap模式--
function staAp()
cid = string.sub(node.chipid(),4,8)
local YOUR_SSID = "Node_"..node.chipid()
... |
--[=[
@Author: Gavin "Mullets" Rosenthal
@Desc: Internal methods for DataStores
]=]
local Methods = {}
Methods._Occupants = {}
Methods._MaxRetries = 5
local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Loader"))
local Manager = require("Manager")
local DataStoreService = game:GetService("Dat... |
GhostBan = GhostBan or {}
hook.Add("OnPlayerChat", "GhostBan_OpenSettings", function(ply, text)
if string.Trim(text) == "/ghostban" then
if ply ~= LocalPlayer() || !ply:IsAdmin() then
return true
end
local PANEL = {}
PANEL.window = vgui.Create("DFrame")
PANEL.window:SetSize(440,360)
PANEL.window:Center... |
QBCore = nil
TriggerEvent('QBCore:GetObject', function(obj) QBCore = obj end)
AddEventHandler('playerConnecting', function(name, setCallback, defer)
defer.defer()
local banned = false
local src = source
defer.update(L("CHECKING_BANLIST"))
local bans = exports.ghmattimysql:executeSync("SELECT ide... |
---------------------------------------------------------------------------------------------
-- @ CloneTrooper1019, 2019
---------------------------------------------------------------------------------------------
-- [PNG Library]
--
-- A module for opening PNG files into a readable bitmap.
-- This implementation w... |
---------------------------------------------------------------------------------------------------
--
--filename: game.entities.ctrl.AnimationHeroCtrl
--date:2019/9/30 18:00:11
--author:
--desc:
--
---------------------------------------------------------------------------------------------------
local AnimationCtrlB... |
hook.Add( "OnPlayerChat", "ginterpolgithub", function( ply, strText, bTeam, bDead )
if ( ply != LocalPlayer() ) then return end
strText = string.lower( strText )
if ( strText == "!ginterpol" ) then
gui.OpenURL( "https://github.com/gInterpol/" )
return true
end
end )
if gInterpol.chatyazisi then
timer.... |
include "map_builder.lua"
include "trajectory_builder.lua"
-- https://github.com/cartographer-project/cartographer/blob/master/configuration_files/trajectory_builder_2d.lua
options = {
map_builder = MAP_BUILDER,
trajectory_builder = TRAJECTORY_BUILDER,
map_frame = "map",
tracking_frame = "imu_link",
published... |
local M = {}
M.ctrl_pressed = false
M.alt_pressed = false
M.shift_pressed = false
M.mouse_wpos = vmath.vector3()
return M
|
local t = Def.ActorFrame {
Def.ActorFrame {
FOV=90;
LoadActor( "CJ108" )..{
InitCommand=function(self)
self:x(SCREEN_CENTER_X):y(SCREEN_CENTER_Y):scale_or_crop_background():diffusealpha(0.325)
end;
};
LoadActor( "stream" )..{
InitCommand=function(self)
self:z(240):x(SCREEN_CENTER_X):... |
--[[--------------------------------------------------------------------------
--
-- File: UALiquidator.State.RoundLoop.lua
-- Copyright (c) Ubisoft Entertainment. All rights reserved.
--
-- Project: Ubitoys.Tag
-- Date: Novmber 18, 2010
--
----------------------... |
require("pixel")
-- Simple Space Invaders game
-- By Alicia Levy
function GLUP.init_graphics()
GLUP.SetRegionOfInterest(1,1,1,11,11,1)
end
oldtime=GLUP.ElapsedTime()
x=5
y=1
missile=false
missileX=x
missileY=y+1
alien=true
alienTime=0
alienX=5
alienY=10
extra=true
extraTime=0
extraX=5
extraY=9
function an... |
-- Note renderer
-- Given an NMF note, transform it into a Retro note event
function note(rate, t, dur, pitch, art, sect, layer)
-- Just send to layer 1 instrument 1 if not grace note
if dur > 0 then
retro_event(t, dur, pitch, 1, 1)
end
end
|
HERO_ASSIST_RANGE = 1300
MAP_LENGTH = 8192
MAP_BORDER = 512
LEVELS_WITHOUT_ABILITY_POINTS = {
[17] = true,
[19] = true,
[21] = true,
[22] = true,
[23] = true,
[24] = true,
-- also all of the levels above 25
}
-- TODO: These enums appear to be outdated
DOTA_ITEM_SLOT_10 = DOTA_ITEM_SLOT_9 + 1
DOTA_STASH_SLOT_1 ... |
-- This file is part of SA MoonLoader package.
-- Licensed under the MIT License.
-- Copyright (c) 2016, BlastHack Team <blast.hk>
return {
---
-- default.ide
---
AIRTRAIN_VLO = 320,
GUN_DILDO1 = 321,
GUN_DILDO2 = 322,
GUN_VIBE1 = 323,
GUN_VIBE2 = 324,
FLOWERA = 325,
GUN_CANE = 326,
GUN_BOXWEE = 327,
GUN_BOXBIG = 328... |
--[[
Name: sv_manifest.lua
For: santosrp
By: santosrp
]]--
AddCSLuaFile "santosrp/gamemode/cl_init.lua"
AddCSLuaFile "santosrp/gamemode/cl_manifest.lua"
AddCSLuaFile "santosrp/gamemode/cl_networking.lua"
AddCSLuaFile "santosrp/gamemode/cl_player.lua"
AddCSLuaFile "santosrp/gamemode/cl_player_damage.lua"
AddCSLuaFil... |
local function hasPointerArg(v)
for _, v in ipairs(v.arguments) do
if v.pointer or v.type.name == 'Any' then
return true
end
end
return false
end
for _, v in pairs(_natives) do
if matchApiSet(v) and hasPointerArg(v) then
local avs = ''
local i = 0
for _, v in ipairs(v.argumen... |
require "test_javascript"
require "test_applescript"
|
vicious = require("vicious")
-- Standard awesome library
-- {{{
local gears = require("gears")
local awful = require("awful")
awful.rules = require("awful.rules")
require("awful.autofocus")
--timer = require("timer")
-- Widget and layout library
local wibox = require("wibox")... |
local path = (...)
local sub1 = path:match("(.-)%.[^%.]+$")
local sub2 = sub1:match("(.-)%.[^%.]+$")
local sub3 = sub2:match("(.-)%.[^%.]+$")
local sub4 = sub3:match("(.-)%.[^%.]+$")
local EditableText = require (sub2..".component.EditableText")
local guilt = require (sub3)
local pleasure... |
nadmin.null_rank = {
title = "Unranked",
id = "DEFAULT",
icon = "no_texture",
immunity = 0,
access = nadmin.access.default,
autoPromote = {when = 0, rank = "", enabled = false},
loadout = {},
color = Color(255, 255, 255),
restrictions = {},
privileges = {}
}
functi... |
--- @class ApplicationMenuItemState
--- @field enabled boolean
--- @field ticked boolean
|
-----------------------------------
-- Area: Bastok Markets
-- NPC: Raghd
-- Standard Merchant NPC
-- !pos -149.200 -4.819 -74.939 235
-----------------------------------
local ID = require("scripts/zones/Bastok_Markets/IDs")
require("scripts/globals/shop")
function onTrigger(player,npc)
local stock =
{
... |
local CompileFile = CompileFile
local CompileString = CompileString
local debug = debug
local error = error
local file = file
local hook = hook
local include = include
local isfunction = isfunction
local math = math
local os = os
local pcall = pcall
local string = string
local table = table
local tonumber = tonumber
lo... |
--- The mesh library allows you to create meshes. A mesh is a set of vertices that define a 3D shape, for constant meshes you should use the IMesh object instead.
_G.mesh = {}
--- Pushes the new vertex data onto the render stack.
function mesh.AdvanceVertex()
end
--- Starts a new dynamic mesh. If an IMesh is passe... |
-- Useful for example, when creating a deterministic seed for a given chunk coordinate.
-- (x,y,z)->(x combine 1)+((x+y+1) combine 2)+((x+y+z+2) combine 3).
-- See https://math.stackexchange.com/questions/1176184/how-to-find-unique-numbers-from-3-numbers
-- https://math.stackexchange.com/questions/312879/how-to-define-... |
-- Copyright (c) 2016 Boris Nagaev
--
-- Licensed under the Apache License, Version 2.0 (the "License"); you may not
-- use this file except in compliance with the License. You may obtain a copy of
-- the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in... |
local module = {
G = 6.67408 * 10^-20,
Rearth = 6.37*10^6 ,
M = 5.98*10^24
}
return module
|
local rob = false
local robbers = {}
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
RegisterServerEvent('esx_holdup:toofar')
AddEventHandler('esx_holdup:toofar', function(robb)
local _source = source
local xPlayers = ESX.GetPlayers()
rob = false
for i=1, #xPlayers, 1 do
l... |
slot0 = class("CommanderIndexPage", import("...base.BaseSubView"))
slot1 = {
sort = {
{
i18n("word_achieved_item"),
"id"
},
{
i18n("word_level"),
"Level"
},
{
i18n("word_rarity"),
"Rarity"
}
},
nation = {
Nation.US,
Nation.EN,
Nation.JP,
Nation.DE,
Nation.CN,
Nation.SN,
Na... |
AuctionatorListRenameButtonMixin = {}
local ListRenamed = Auctionator.ShoppingLists.Events.ListRenamed
local ListSelected = Auctionator.ShoppingLists.Events.ListSelected
local ListCreated = Auctionator.ShoppingLists.Events.ListCreated
local RenameDialogOnAccept = Auctionator.ShoppingLists.Events.RenameDialogOnAccept
... |
-- Made by Divran 06/01/2012
WireToolSetup.setCategory( "Chips, Gates" )
WireToolSetup.open( "gates", "Gates", "gmod_wire_gate", nil, "Gates" )
WireToolSetup.BaseLang()
WireToolSetup.SetupMax(100)
if SERVER then
ModelPlug_Register("gate")
end
if CLIENT then
---------------------------------------------------------... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
return {
{ type = "Sfx", name = "Pojawia_sie_FZB", id = "SFX_1" },
{ type = "Sfx", name = "Pogłos", id = "SFX_2" },
{ type = "Sfx", name = "Rozmywanie", id = "SFX_3" },
{ type = "Sfx", name = "Pomruk silnika Szatańskiej Fury", id = "SFX_4" },
{ type = "Sfx", name = "Odgłosy uderzania ręką w dach sam... |
local wibox = require("wibox")
local awful = require("awful")
local icon = os.getenv("HOME") .. "/.config/awesome/widget/temp/icon.svg"
local colorize = require("utils.function").colorize
local beautiful = require("beautiful")
local markup = require("utils.function").markup
local M = {}
-- Temperature
M.icon = wibox... |
--[[
█▀▀█ █▀▀█ █▀▀█ ░░▀ █▀▀ █▀▀ ▀▀█▀▀ ▀▀█ █▀▀ █▀▀█ █▀▀█
█░░█ █▄▄▀ █░░█ ░░█ █▀▀ █░░ ░░█░░ ▄▀░ █▀▀ █▄▄▀ █░░█
█▀▀▀ ▀░▀▀ ▀▀▀▀ █▄█ ▀▀▀ ▀▀▀ ░░▀░░ ▀▀▀ ▀▀▀ ▀░▀▀ ▀▀▀▀
SCRIPT CREADO POR ByBlackDeath
DISCORD DEl CREADOR: ByBlackDeath#5528
]]--
----------------------------------
-------------FUNCIONES------------
---------... |
return "Hello world!"
|
AddCSLuaFile()
ModernScoreboard = {
VGUI = {}
}
local files = {
sv = {
"main"
},
cl = {
"main",
"vgui"
}
}
if SERVER then
for _, f in pairs(files.sv) do
include("modern_scoreboard/" .. f .. ".lua")
end
for _, f in pairs(files.cl) do
AddCSLuaFile("modern_scoreboard/" .. f .. ".lua")
end
for _, ... |
-- Variables
local internet = component.internet
local event = require("event")
local filesystem = require("filesystem")
local shell = require("shell")
local run = true
local repoURL = "https://raw.githubusercontent.com/zenith391/Fuchas/master/"
-- AdorableCatgirl's uncpio
local function ext(stream)
l... |
ENT.Base = "base_anim"
ENT.Type = "anim"
ENT.PrintName = "btn"
ENT.Spawnable = false
ENT.AdminSpawnable = false
ENT.Category = ""
|
--
-- a simple command line arguments parser
--
local Table = require('table')
-- Extract options and arguments from
-- an explicit list, or `process.argv`.
-- Strings of form '--OPTION=VALUE' are parsed to { OPTION = 'VALUE' }.
-- Strings of form '--OPTION' are parsed to { OPTION = true }.
-- Multiple '--OPTION=VALU... |
-----------------------------------
--
-- Zone: Den_of_Rancor (160)
--
-----------------------------------
local ID = require("scripts/zones/Den_of_Rancor/IDs")
require("scripts/globals/conquest")
require("scripts/globals/treasure")
-----------------------------------
function onInitialize(zone)
tpz.treasure.initZ... |
extraTextures = { "monster_001_pooter.png", "tears.png" }
audioClips = {"insect swarm.wav", "tear block.wav", "tear fire 5.wav"}
difficulty = 0.5
--Init all the animation rects
fly =
{
{x = 0 , y = 96-0, w = 32, h = 32},
{x = 32, y = 96-0, w = 32, h = 32},
}
attack =
{
{ x = 64, y = 96-0 , w = 32, h = 32 },
{ x... |
-- Copyright (c) 2018, Souche Inc.
local cjson = require "cjson.safe"
local fs = require "fs"
local Object = require "utility.object"
local function cluster()
local is_worker = pcall(function()
ngx.timer.at(0, function() end)
end)
if is_worker then
return "worker"
else
retur... |
------------------------------- LAB TILE -------------------------------
-- Item --
local ltI = {}
ltI.type = "item"
ltI.name = "LabTile"
ltI.icon = "__Mobile_Factory_Graphics__/graphics/icons/labTileI.png"
ltI.icon_size = 128
ltI.subgroup = "Tiles"
ltI.order = "a"
ltI.stack_size = 1000
ltI.place_as_tile =
{
... |
object_tangible_item_som_lava_beetle_nest_two = object_tangible_item_som_shared_lava_beetle_nest_two:new {
}
ObjectTemplates:addTemplate(object_tangible_item_som_lava_beetle_nest_two, "object/tangible/item/som/lava_beetle_nest_two.iff")
|
-- hooks.lua - Hooks
-- This file is under copyright, and is bound to the agreement stated in the EULA.
-- Any 3rd party content has been used as either public domain or with permission.
-- © Copyright 2016-2017 Aritz Beobide-Cardinal All rights reserved.
ARCPhone.Loaded = false
hook.Add("Think","ARCPhone Th... |
require('settings')
require('plugins')
require('keybindings')
vim.cmd[[colorscheme gruvbox-flat]]
|
--Particle Trace v 0.9b
--By Teta_Bonita
function ParticleTrace(partrace)
if ( SERVER ) then
--these paramaters are essential. If we don't have them, we can't do the trace.
if not partrace.func
or not partrace.startpos
or not (partrace.ang or partrace.velocity)
then return end
--these param... |
-- @file godot_globals.lua Global Godot functionality and enum values
-- This file is part of Godot Lua PluginScript: https://github.com/gilzoide/godot-lua-pluginscript
--
-- Copyright (C) 2021 Gil Barbosa Reis.
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and... |
require('mono.metadata.appdomain')
require('mono.metadata.mono-gc')
require('mono.metadata.object')
ffi.cdef [[
/**
* This value will be incremented whenever breaking changes to the profiler API
* are made. This macro is intended for use in profiler modules that wish to
* support older versions of the profiler AP... |
-----------------------------------
-- Area: Bostaunieux Oubliette (167)
-- Mob: Bloodsucker
-- Note: This script will be loaded for both the NM and non-NM mobs of this name.
-- !pos -21.776 16.983 -231.477 167
-----------------------------------
local ID = require("scripts/zones/Bostaunieux_Oubliette/IDs")
require("s... |
--This file should have all functions that are in the public api and either set
--or read the state of this source.
local vim = vim
local utils = require("neo-tree.utils")
local fs_scan = require("neo-tree.sources.filesystem.fs_scan")
local fs_actions = require("neo-tree.sources.filesystem.fs_actions")
local renderer ... |
function love.load()
-- Initialize Random number generator... don't ask.
math.randomseed(os.time())
math.random()
math.random()
math.random()
-- ...just don't.
require "tiles"
require "camera"
require "player"
require "time"
require "UI"
love.window.setMode(1280, 720)
background = love.g... |
local ItemEx = require("mod.ffhp.api.ItemEx")
print(ItemEx.convert_item_ex_csv("mod/ceri_items/graphic/item/itemEx.csv", "mod/ceri_items", "ceri_items"))
print(ItemEx.convert_item_ex_csv("mod/ffhp_matome/graphic/item/itemEx.csv", "mod/ffhp_matome", "ffhp_matome"))
|
return {
{
id = 'class_stalker',
body = {
'body_human'
},
stats = {
ap = 40,
hp = 8,
viewRange = 12,
shootingSkill = { min = 40, max = 70 },
throwingSkill = { min = 50, max = 80 }
}
},
{
i... |
-- input format {original, changed}
function transmitter_constructer(opt)
if opt.transmissionNoiseType == "identity" then
local transmitter = nn.SelectTable(2)
return transmitter, "identity"
elseif opt.transmissionNoiseType == "dropout" then
local diff = nn.Sequential()
diff:add(nn.CSubTable())
diff:add(n... |
--融合回収
function c185113840.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c185113840.target)
e1:SetOperation(c185113840.activate)
c:Register... |
-- Copyright 2017-2022 Jason Tackaberry
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agr... |
#!/usr/bin/env tarantool
test = require("sqltester")
test:plan(14)
-- box.cfg{wal_mode='none'}
table_count = 31
select_string_last = ''
for _, term in ipairs({'UNION', 'UNION ALL', 'INTERSECT', 'EXCEPT'}) do
select_string = ''
test:do_test("Positive COMPOUND "..term,
function()
... |
local BasePlugin = require "kong.plugins.base_plugin"
local http = require "resty.http"
local json = require "cjson"
local kong = kong
local ExternalAuthHandler = BasePlugin:extend()
function ExternalAuthHandler:new()
ExternalAuthHandler.super.new(self, "external-auth")
end
function ExternalAuthHandler:access(con... |
local vim = vim or {}
local api = vim.api
local lsp = vim.lsp
local M = {}
function M.signature_help(_, method, result)
if not (result and result.signatures and result.signatures[1]) then
return nil
end
local lines = lsp.util.convert_signature_help_to_markdown_lines(result)
lines = lsp.util.trim_empty_lin... |
Prat:AddModuleToLoad(function()
local SMFHax = Prat:NewModule("SMFHax", "AceHook-3.0")
SMFHax.fs_pool = {}
local new, del
do
local wipe = wipe
local cache = setmetatable({}, { __mode = 'k' })
function new()
local t = next(cache)
if t then
... |
local Unity = require 'Unity'
local MonoBehaviour = {balance = 0}
function MonoBehaviour:new (children)
children = children or {}
setmetatable(children, self)
self.__index = self
Unity.add(children)
return children
end
function MonoBehaviour:Start() end
function MonoBehaviour:Update() end
function ... |
local copy_set = require 'src.sorting.copy_set'
local function counting_sort(set)
-- the next 3 loops could probably be combined
local max = 0
for _, x in ipairs(set) do
if x > max then max = x end
end
local count = {}
for i = 1, max do
count[i] = 0
end
for _, x in ipairs(set) do
count[x... |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('BceCyRegister_pb', package.seeall)
local BCECYREGISTER = protobuf.Descriptor();
local BCECYREGISTER_USERNAME_FIELD = protobuf.FieldDescriptor();
local BCECYREGISTER_PASSWORD_FIELD = protobuf.FieldDescriptor();
BCECYREGISTER_USERNA... |
local kernel = {}
kernel.language = "glsl"
kernel.category = "composite"
kernel.name = "normalMapWith1DirLight"
kernel.uniformData =
{
{
name = "dirLightColor",
default = { 1, 1, 1, 1 },
min = { 0, 0, 0, 0 },
max = { 1, 1, 1, 1 },
type="vec4",
index = 0, -- u_UserData0
},
{
name = "dirLightDirectio... |
local Text = class('text')
Text.static.ibmfont = love.graphics.newFont('assets/fonts/Px437_IBM_VGA8.ttf', 16)
function Text.static.namecase(txt)
local txt = txt or ""
local ntxt = ""
for word in txt:gmatch("(%a+)") do
if #ntxt > 0 then ntxt = ntxt .. " " end
ntxt = ntxt .. word:sub(1,1):upper() .. word:s... |
---
-- This module contains basic string manipulation methods not included in the Lua standard library.
--
local M = {}
---
-- Check if string starts with a substring.
--
-- @param text string to check
--
-- @param start substring
--
-- @return true if text start with mentioned substring
--
function M.starts_with(text... |
#!/usr/bin/env lua
a = {}
a.a = a
print(a.a.a.a)
|
--Generated by SWGEmu Conversation Editor
rk_record_keeper_jabbaConversationTemplate = ConvoTemplate:new {
initialScreen = "init",
templateType = "Lua",
luaClassHandler = "jabba_park_record_keeper_convo_handler",
screens = {}
}
record_keeper_init = ConvoScreen:new {
id = "init",
leftDialog = "",
stopConversation... |
-- test_math_matrix.lua
local ffi = require("ffi");
local math_matrix = require("math_matrix");
local mat4 = math_matrix.mat4;
local mat3 = math_matrix.mat3;
local mat2 = math_matrix.mat2;
local vec4 = math_matrix.vec4;
local vec3 = math_matrix.vec3;
local test_vec = function()
local v0 = vec4(1,2,3,4);
print("v0... |
-- NODES
minetest.register_node("seastone:seastone", {
description = "Seastone",
tiles = {"seastone_seastone.png"},
is_ground_content = true,
groups = {cracky=3, stone=1},
drop = 'seacobble:seacobble',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("seastone:seastone_cyan", {
descript... |
--
-- This class is used to test subclassing a class by passing in
-- a path to the subclass. This prevents users from having to
-- require, associate and then pass in the reference to the class.
--
local Subclass = Class()
function Subclass.new(self)
function self.init()
end
function self.getVar()
... |
--[[
makeMusic.lua
Copyright (C) 2016 Kano Computing Ltd.
License: http://www.gnu.org/licenses/gpl-2.0.txt GNU GPLv2
This is the dialogue you can have with Mr Pong in Overworld on the Beach.
]]--
return {
type = "repeat",
dialogues = {
--- 1) Welcome dialogue - first speech-------------------------... |
--[[
TheNexusAvenger
Controls spawning and updating pets.
--]]
local SLOT_TO_PART_NAME = {
PetCostumeHat = "Hat",
PetCostumeCollar = "Collar",
PetCostumeBack = "Cape",
PetCostumeAnkle = "Anklet",
}
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ReplicatedStorageProject = require(Replicat... |
#!/usr/bin/lua
local function unurl(x)
return (x:gsub("%%(..)",function(x)return string.char(tonumber(x,16))end))
end
local function unjs(x)
return (x:gsub("\\u(....)",function(x)return string.char(tonumber(x,16))end))
end
local function backtick(x)
local f=io.popen(x)
if f then
local s=f:read"*a"
f:close()
r... |
require "luaClass.init"
_ENV=namespace "test"
using_namespace "luaClass"
using_namespace "container"
class "LString" {
public{
MEMBER._table();
MEMBER._args();
};
public{
FUNCTION.LString(function(self)
self._table={}
self._args=map()
end);
... |
function swap(array, index1, index2)
array[index1], array[index2] = array[index2], array[index1]
end
function shuffle(array)
math.randomseed(os.time())
math.random();math.random();math.random()
local counter = #array
while counter > 1 do
local index = math.random(counter)
swap(array... |
local player = {}
player.__index = player
local playerfilter = function(item, other)
if item.name == other.playername then return 'cross'
elseif other.ground == true then return 'cross'
elseif other.alive == false then return 'cross'
else return 'touch'
end
end
local jumpfilter = function(item, o... |
Locales = {
-- NUI
Nui = {
-- LeftNav
leftNav = {
actions = 'פעולות',
savingAccountCont = 'חשבון חסכון',
creditCardsCont = 'כרטיסי אשראי',
cryptoCurrencyCont = "מטבעות דיגיטליים <sup class='text-danger'>HOT</sup>",
statisticsCont = 'סטט... |
local bit = require'bit'
local base = 36
local tmin = 1
local tmax = 26
local skew = 38
local damp = 700
local initial_bias = 72
local initial_n = 0x80
local delimiter = 0x2D
-- Bias adaptation function
local adapt = function(delta, numpoints, firsttime)
if(firsttime) then
delta = math.floor(delta / damp)
else
... |
--[=====[
Fibonacci Implemntation in Lua
https://github.com/allalgorithms/lua
https://repl.it/@abranhe/Fibonacci-in-Lua
--]=====]
function fibonacci(number)
if(number < 2) then
return number
else
return fibonacci(number-1) + fibonacci(number-2)
end
end
for i = 1,30,1 do
print(i, "= ", fibonacci(i)... |
--性能测试
--https://github.com/lulersoft/ME
local testui2={}
local this
local gameObject
local transform
local material
local colors={Color.red, Color.yellow, Color.blue, Color.white, Color.black, Color.cyan}
function testui2.Start()
this=testui2.this
gameObject=testui2.gameObject
transform=testui2.transform
this... |
local settings = {}
local bool_settings =
{
["spice-rack-longrange-turret"] = true,
["spice-rack-flamethrower-change"] = true,
["spice-rack-laser-turret-change"] = true,
["spice-rack-gun-turret-damage-change"] = true,
--["spice-rack-gun-turret-health-change"] = true,
["spice-rack-landmine-chan... |
object_draft_schematic_spices_spice_droid_lube_s01 = object_draft_schematic_spices_shared_spice_droid_lube_s01:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_spices_spice_droid_lube_s01, "object/draft_schematic/spices/spice_droid_lube_s01.iff")
|
local has_telescope, telescope = pcall(require, "telescope")
if not has_telescope then
return
end
local nr2char = vim.fn.nr2char
local finders = require "telescope.finders"
local pickers = require "telescope.pickers"
local config = require("telescope.config").values
local entry_display = require "telescope.pickers.... |
object_tangible_storyteller_event_props_pt_event_fx_01 = object_tangible_storyteller_event_props_shared_pt_event_fx_01:new {
}
ObjectTemplates:addTemplate(object_tangible_storyteller_event_props_pt_event_fx_01, "object/tangible/storyteller/event_props/pt_event_fx_01.iff")
|
function tick(self, event)
omgs.log_trace(event.id, event.tick, event.time)
end
function connected(self, event)
omgs.log_info("Client connected, client_id=" .. event.client_id)
end
function received(self, event)
omgs.log_debug("Data received, client_id=" .. event.client_id)
local response = event.data... |
--------------------------------------------------------------------------------
-- Login Server Settings -------------------------------------------------------
--------------------------------------------------------------------------------
server_id = "3cfa2c3f-b426-4508-a880-217944716c54"
location = "AT"
server_na... |
package.path = package.path .. ";../?.lua"
local ffi = require("ffi")
local bit = require("bit")
local bor, band = bit.bor, bit.band
local libevdev = require("libevdev_ffi")(_G)
local input = require("linux_input")(_G)
local setup = require("test_setup")()
local fd = open("/dev/input/event3", bor(O_RDONLY, O_NONBLOCK)... |
local L = BigWigs:NewBossLocale("Utgarde Pinnacle Trash", "ptBR")
if not L then return end
if L then
L.berserker = "Berserker Ymarjar"
end
|
local M = {}
local cmd = vim.cmd
local g = vim.g
local o = vim.o
local fn = vim.fn
local utils = require('solarized.utils')
local colors
cmd('hi clear')
utils.default_settings()
if fn.exists("syntax_on") then
cmd('syntax reset')
end
g.colors_name = 'solarized'
function M.load_syntax(colors)
local syntax = {}
s... |
aclReload()
function loginHandler(player,username,password,language)
local account = getAccount(username,password)
if account then
setElementData(player,"language",language)
triggerClientEvent(player,"loginSuccess",player)
triggerClientEvent(player,"lowScreenWarn",player);
logIn(player,account,password)
tr... |
local helpers = require('tests.helpers')
local child = helpers.new_child_neovim()
local eq = assert.are.same
-- Helpers with child processes
--stylua: ignore start
local load_module = function(config) child.mini_load('bufremove', config) end
local unload_module = function() child.mini_unload('bufremove') end
local wi... |
return {'gajes','gajadhar'} |
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