content stringlengths 5 1.05M |
|---|
local a = vim.api
local lir = require'lir'
local M = {}
function M.mmv()
local context = lir.get_context()
local cwd = context.dir
local files = {}
for _, f in ipairs(context.files) do
table.insert(files, f.value)
end
local save_editor = vim.env.EDITOR
vim.env.EDITOR = "nvr --remote-wait"
loca... |
-- libmthelpers.readonly:
-- defensive protection of objects to prevent modifications to shared objects,
-- so that users of the protected object cannot modify it,
-- and therefore affect other users.
local readonly = {}
-- used to be here, now aliased from tableutils for compatibilty
local tableutils = mtrequire("co... |
-- Generated by util/isthe.com-number-names.sh
number_names = {}
number_names[2] = "hundred"
number_names[3] = "thousand"
number_names[6] = "million"
number_names[9] = "billion"
number_names[12] = "trillion"
number_names[15] = "quadrillion"
number_names[18] = "quintillion"
number_names[21] = "sextillion"
number_names... |
--[[ (commented out due to not needed atm)
if not DropDownMenuTest then
CreateFrame("Button", "DropDownMenuTest", UIParent, "UIDropDownMenuTemplate")
end
DropDownMenuTest:ClearAllPoints()
DropDownMenuTest:SetPoint("CENTER", 0, 0)
DropDownMenuTest:Show()
local items = {
"Alpha",
"Bet... |
-- Credit for this implementation goes to @arbelt and @jasoncodes 🙇⚡️😻
--
-- https://gist.github.com/arbelt/b91e1f38a0880afb316dd5b5732759f1
-- https://github.com/jasoncodes/dotfiles/blob/ac9f3ac/hammerspoon/control_escape.lua
send_escape = false
last_mods = {}
control_key_handler = function()
send_escape = f... |
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... |
true_zen = require("true-zen")
|
local wibox = require ('wibox')
local awful = require ('awful')
local hover_container = function ( widget )
local old_cursor, old_wibox
widget:connect_signal (
'mouse::enter',
function()
local w = mouse.current_wibox
if w then
old_cursor, old_wibox = w.cursor, w
w.cursor = 'han... |
local g = vim.g
g.nvim_tree_indent_markers = 1
g.nvim_tree_quit_on_open = 1
g.nvim_tree_git_hl = 1
require("nvim-tree").setup {
open_on_setup = false,
filters = {
custom = {
"node_modules"
}
}
}
|
Talk(106, "客倌请随便看看.", "talkname106", 0);
ModifyEvent(-2, -2, -2, -2, 483, -2, -2, -2, -2, -2, -2, -2, -2);
do return end;
|
tArgs = {...}
local package = tArgs[1]
local usr = tArgs[2] or "%ROOT%"
local installPath = ""
if usr == "%ROOT%" then
installPath = "/os/programs/pkgs" .. package
elseif usr ~= string.match(usr, "[%w_-]*") then
error("User contains invalid characters")
elseif not fs.isDir("/home/" .. usr) then
error("User... |
local path = minetest.get_modpath("flower_cow")
-- Animals
dofile(path .. "/flower_cow.lua")
print ("[MOD] Flower cow loaded")
|
local palette = {0x000000, 0x000040, 0x000080, 0x0000BF, 0x0000FF, 0x002400, 0x002440, 0x002480, 0x0024BF, 0x0024FF, 0x004900, 0x004940, 0x004980, 0x0049BF, 0x0049FF, 0x006D00, 0x006D40, 0x006D80, 0x006DBF, 0x006DFF, 0x009200, 0x009240, 0x009280, 0x0092BF, 0x0092FF, 0x00B600, 0x00B640, 0x00B680, 0x00B6BF, 0x00B6FF, 0... |
statusd.inform("wireless_template", "0%")
local function inform_wireless(status)
statusd.inform("wireless", tostring(status))
if status == "X" then
statusd.inform("wireless_hint", "critical")
else
statusd.inform("wireless_hint", "important")
end
end
local wireless_timer=statusd.create_... |
project "gX-Sandbox"
kind "ConsoleApp"
language "C++"
dependson {
"gXtp-glad",
"gXtp-glfw",
"gXtp-stb",
"gXtp-glm",
"gX-Core",
"gX-Platform"
}
objdir "%{wks.location}/.build/obj/%{prj.name}"
targetdir "%{wks.location}/.build/%{prj.name}"
fil... |
function formattime(ticks)
local minutes = math.floor(ticks / 60 / 60)
local hours = math.floor(minutes / 60)
return string.format("%02dh%02dm", hours, minutes % 60)
end
function wellbeing_message_handler()
local ticks_per_minute = 60 * 60
local interval_list_in_ticks = {}
for i, player in pai... |
local assert = require("luassert")
local say = require("say")
local function less(state, arguments)
return arguments[1] < arguments[2]
end
local function greater(state, arguments)
return arguments[1] > arguments[2]
end
say:set_namespace("en")
say:set("assertion.less.positive", "Expected %s to be smaller than ... |
grainamount = 0.01
lumamount = 0.1
noise = -1
Editor.setPropertyType(this, "noise", Editor.RESOURCE_PROPERTY, "texture")
function postprocess(env, transparent_phase, ldr_buffer, gbuffer0, gbuffer1, gbuffer2, gbuffer_depth, shadowmap)
if not enabled then return ldr_buffer end
if transparent_phase ~= "post_tone... |
--[[
Resource: MultiRPG
Type: Serverside
Developers: Inder00 <admin@multirpg.pl>
(©) 2022 <admin@multirpg.p>. All rights reserved.
]]--
-- List of events
Events = {
}
-- events
for key, event in pairs(Events) do
-- asserts
assert( type( event.name ) == "string", "Invalid field name @ Events(... |
self = {}
self.requests = {}
Timeout = 2.1
socket = require("socket")
function DispatchRequests()
local connections = {}
for k, thread in ipairs(self.requests) do
local success, result = coroutine.resume(thread)
if success and result then
table.insert(connections, result)
else
table.remove(self.reque... |
local boot = require "ltask.bootstrap"
local ltask = require "ltask"
local SERVICE_ROOT <const> = 1
local MESSSAGE_SYSTEM <const> = 0
local config = {}
local function searchpath(name)
return assert(package.searchpath(name, config.service_path))
end
local function init_config()
local config_file = assert(arg[1])
... |
--- Eva input module
-- Register you callbacks with priority
-- other gestures
-- @submodule eva
local gesture = require("in.gesture")
local app = require("eva.app")
local log = require("eva.log")
local luax = require("eva.luax")
local const = require("eva.const")
local input_touch = require("eva.modules.input.input... |
local ido = require("ido")
local common = {}
-- Check if the path exists
-- @return true or false
function common.exists(path)
return io.open(path, "r") and true or false
end
-- Check if the current directory is a git repo
-- @return true or false
function common.ensure(condition, message)
if not condition then... |
local MAKE_JSON_SAFE = false -- If this is true, " will be replaced by ' in the encoding
local CHAR_SET = [[ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789!#$%&()*+,./:;<=>?@[]^_`{|}~"]]
local encode_CharSet = {}
local decode_CharSet = {}
for i = 1, 91 do
encode_CharSet[i-1] = string.sub(CHAR_SET, i, ... |
fx_version 'cerulean'
game 'gta5'
server_scripts {
'queue.js',
'functions.js'
} |
local playsession = {
{"WorldofWarIII", {287936}},
{"TXL_PLAYZ", {1478}},
{"thesandbox", {4859}}
}
return playsession |
print(inspect(types))
print(inspect(types.check(1, types.number)))
print(types.check(false, types.number))
print(types.check({a = 1}, types.fields { a = types.string }))
print(types.check({a = "b"}, types.fields { a = types.string }))
local InstancedMap = require("api.InstancedMap")
local m = InstancedMap:new(10, 10)... |
function sumf(a, ...) return a and a + sumf(...) or 0 end
function sumt(t) return sumf(unpack(t)) end
function prodf(a, ...) return a and a * prodf(...) or 1 end
function prodt(t) return prodf(unpack(t)) end
print(sumt{1, 2, 3, 4, 5})
print(prodt{1, 2, 3, 4, 5})
|
XYZPresident.TotalMoney = XYZPresident.TotalMoney or 0
XYZPresident.TaxRate = XYZPresident.TaxRate or 20
XYZPresident.Stats.AddedToFunds = 0
XYZPresident.Stats.Tax = 0 -- THESE ARE INCLUDED IN ADDEDTOFUNDS
XYZPresident.Stats.Tickets = 0 -- THESE ARE INCLUDED IN ADDEDTOFUNDS
XYZPresident.Stats.Seizures = 0 -- THESE ARE ... |
function newSetKeybindState( keybind, key )
local newSetKeybindState = {}
end
|
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf/protobuf"
module('TeamCountInfo_pb')
TEAMCOUNTINFO = protobuf.Descriptor();
local TEAMCOUNTINFO_TEAMTYPE_FIELD = protobuf.FieldDescriptor();
local TEAMCOUNTINFO_FINISHCOUNTTODAY_FIELD = protobuf.FieldDescriptor();
local TEAMCOUNTINFO_BUYCOU... |
torch.setdefaulttensortype('torch.FloatTensor')
model = ""
function loadNeuralNetwork(path)
print (path)
print ("Loaded Neural Network -- Success")
model = torch.load(path)
print ("Model Architecture --\n")
print (model)
print ("---------------------\n")
end
function classifyExample(tensorInp... |
local guide = require 'parser.guide'
local util = require 'utility'
local localID = require 'vm.local-id'
local globalMgr = require 'vm.global-manager'
local signMgr = require 'vm.sign'
local config = require 'config'
local genericMgr = require 'vm.generic'
local rpath = require 'workspace.re... |
--***********************************************************
--** THE INDIE STONE **
--** Author: turbotutone **
--***********************************************************
require "DebugUIs/DebugMenu/Base/ISDebugSubPanelBase";
---@class ClimateOptionsDebug : ISDebu... |
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
janta_common = {
description = "",
minimumLevel = 0,
maximumLevel = 0,
lootItems = {
{itemTemplate = "janta_blood", weight = 2500000},
{itemTemplate = "knife_janta", weight = 2500000},
{itemTemplate = "janta_hides", weight = 2500000},
{itemT... |
module 'mock_edit'
--------------------------------------------------------------------
CLASS: CanvasItemEditablePolygon ( mock_edit.EditorEntity )
:MODEL{}
function CanvasItemEditablePolygon:__init()
self.vertexList = {}
self.triangles = false
self.closed = false
self:attach( mock.DrawScript{ priority = 500 } )... |
object_tangible_furniture_house_cleanup_xeno_couch = object_tangible_furniture_house_cleanup_shared_xeno_couch:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_house_cleanup_xeno_couch, "object/tangible/furniture/house_cleanup/xeno_couch.iff")
|
-- Natural Selection 2 Competitive Mod
-- Source located at - https://github.com/xToken/CompMod
-- lua\CompMod\Classes\Alien\Gorge\shared.lua
-- - Dragon
-- Give gorges some more mobility (Default is 6)
function Gorge:GetAirControl()
return 18
end
-- Slow down gorges going over the max speed from slidejumping (De... |
local IndicatorL = false
local IndicatorR = false
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if IsControlJustPressed(1, 174) then -- left
if IsPedInAnyVehicle(GetPlayerPed(-1), true) then
TriggerEvent('Indicator', 'left')
end
end
if IsControlJustPressed(1, 175) then --ri... |
local parent, ns = debugstack():match[[\AddOns\(.-)\]], oUF
local oUF = ns.oUF or _G.oUF
local Update = function(self, event, unit)
if(unit ~= self.unit) then return end
if(self.PvP) then
local factionGroup = UnitFactionGroup(unit)
if(UnitIsPVPFreeForAll(unit)) then
self.PvP:SetTexture[[Interface\Ta... |
return {
execute = require("lib.os.execute"),
}
|
require( "bit" )
require( "math" )
local band, shl, shr, min = bit.band, bit.lshift, bit.rshift, math.min
local ffi = require( "ffi" )
local lzf = ffi.load( "lzf" )
local winmm = ffi.load( "WINMM" )
ffi.cdef[[
unsigned lzf_compress( const void *const in, unsigned in_len, void *out, unsigned out_len);
unsigned lzf_deco... |
return {
helpers = {
sms = function(domoticz, subject, message)
local text = subject .. ' ' .. message
local smsVariable = domoticz.variables('SMS')
local previousText = smsVariable.value
if (smsVariable.lastUpdate.daysAgo > 0
and string.sub(pr... |
function ix.weight.CalculateWeight(character) -- Calculates the total weight of all items a character is carrying.
local inventory = character:GetInventory()
local weight = 0
for i, v in pairs(inventory:GetItems()) do
if (v:GetWeight()) then
weight = weight + v:GetWeight()
end
end
return weight
end
func... |
-- Do NOT EDIT Unique Code. EDIT ONLY TEXT.
-- 고유 코드를 절대로 수정하지 마십시오. 텍스트만 수정하십시오.
local lang = ulxSTC:AddLanguage("English", "en")
-- ulxSTC:AddLanguage("Language Name", "Language Code")
-- lang.(Unique Code) = "text"
lang.Make_New = "New"
lang.Make_New_Shortcut = "Create A New Shortcut"
lang.Edit_Shortcut... |
local redis = require("resty.redis")
local cjson = require("cjson")
local cjson_encode = cjson.encode
local ngx_log = ngx.log
local ngx_ERR = ngx.ERR
local ngx_exit = ngx.exit
local ngx_print = ngx.print
local ngx_re_match = ngx.re.match
local ngx_var = ngx.var
local function close_redis(red)
if not red then
... |
return {'cotangens','coterie','cothurne','cotillon','cottage','cothen','cotonou','coteries','coterietje','coterietjes','coterieen','cothurnen','cotillons','cottages'} |
-------------------------------------------------------------------
--------------------------- widget:luci -------------------------
-------------------------------------------------------------------
--[[
Luci Widget
Elements:
wd_luci.status (desc, on, busy) -- set Luce status
intern... |
--[[Kill wolves on resummon
Author: Noya
Date: 20.01.2015.]]
function KillWolves( event )
local caster = event.caster
local targets = caster.wolves or {}
for _,unit in pairs(targets) do
if unit and IsValidEntity(unit) then
unit:ForceKill(true)
end
end
-- Reset table
caster.wolves = {}
end
--[[
Author: Noy... |
local HttpReceiver = require 'stuart.streaming.HttpReceiver'
local registerAsserts = require 'registerAsserts'
local stuart = require 'stuart'
registerAsserts(assert)
describe('HttpReceiver', function()
local sc = stuart.NewContext()
local ssc = stuart.NewStreamingContext(sc)
it('parses a status line', func... |
--- === cp.battery ===
---
--- Provides access to various properties of the battery. Each of these properties
--- is a `cp.prop`, so it can be watched for changes. For example:
---
--- ```lua
--- local battery = require("cp.battery")
--- battery.powerSupply:watch(function(value)
--- print("Now using "..value)
--- e... |
local AddonName, AddonTable = ...
AddonTable.herbalism = {
72234, -- Green Tea Leaf
72237, -- Rain Poppy
72235, -- Silkweed
72238, -- Golden Lotus
79010, -- Snow Lily
79011, -- Fool's Cap
89639, -- Desecrated Herb
}
|
local mtechs = mtechs
local m = mtechs_nodes
m.actions = {
a_mtechs_nodes_check_supported = 'a_mtechs_nodes_check_supported',
-- data.pos = {x = 0, y = 0, z = 0}
}
m.components = {
c_mtechs_nodes_falling = 'c_mtechs_nodes_falling',
c_mtechs_nodes_require_support_below = 'c_mtechs_nodes_require_support_b... |
local colors = {
white = "#abb2bf",
red = "#9b111e",
baby_pink = "#DE8C92",
pink = "#ff75a0",
vibrant_green = "#41b883",
blue = "#61afef",
yellow = "#f0db4f",
sun = "#EBCB8B",
dark_purple = "#c882e7",
teal = "#264de4",
orange = "#ec6231",
cyan = "#a3b8ef",
docker = "#0db7ed",
debian = "#d70a53",
}
local ... |
print("Lua says: Hello World")
|
-- https://github.com/pedro757/emmet
local lspconfig = require("lspconfig")
local M = {}
M.setup = function(on_attach, capabilities)
lspconfig.emmet_ls.setup({
capabilities = capabilities,
cmd = { "ls_emmet", "--stdio" },
filetypes = {
"css",
"haml",
"html",
"javascriptreact",
... |
-- This line is a comment. It makes no difference to the code's execution
function love.load ()
-- This function should load the game's resources
end
function love.update (dt)
-- This function should update the game's state
end
function love.draw ()
-- This function draws the game's display onto the open wind... |
--[[
Copyright (c) 2015 深圳市辉游科技有限公司.
--]]
local BankruptAwardPlugin = {}
local AccountInfo = require('AccountInfo')
local showMessageBox = require('UICommon.MsgBox').showMessageBox
local showToastBox = require('UICommon.ToastBox2').showToastBox
function BankruptAwardPlugin.bind (theClass)
function theClass:onBankru... |
local term = require("term")
local compiler = require("lt.compile")
local slash = term.slash
local color = term.color
function usage(err)
local spec = [[
luajit test.lua [-c] path
where:
path The path of a directory
-c Compile to lua code only
-h Show help
]]
term.usage(sp... |
local E, _, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local C, L = unpack(select(2, ...))
local CH = E:GetModule('Chat')
local Bags = E:GetModule('Bags')
local Layout = E:GetModule('Layout')
local _G = _G
local gsub = string.gsub
local strlower = string.lower
local GameTooltip ... |
local settings_key = KEYS[1]
if not (redis.call('exists', settings_key) == 1) then
return redis.error_reply('SETTINGS_KEY_NOT_FOUND')
end
|
--require "love.graphics"
local SourceImage = love.graphics.newImage("images/plane.png")
local image_w = SourceImage:getWidth()
local image_h = SourceImage:getHeight()
drawableObject = {
new = function (self, o)
o = o or {}
setmetatable(o, self)
self.__index = self
self.sprite = love.gr... |
-- This software is copyright Kong Inc. and its licensors.
-- Use of the software is subject to the agreement between your organization
-- and Kong Inc. If there is no such agreement, use is governed by and
-- subject to the terms of the Kong Master Software License Agreement found
-- at https://konghq.com/enterpriseso... |
local API_SE = require(script:GetCustomProperty("APIStatusEffects"))
local API_D = require(script:GetCustomProperty("APIDamage"))
local API_RE = require(script:GetCustomProperty("APIReliableEvents"))
local data = {}
data.name = "Rising Fury"
data.description = script:GetCustomProperty("Description")
data.icon... |
--
-- strict.lua
-- checks uses of undeclared global variables
-- All global variables must be 'declared' through a regular assignment
-- (even assigning nil will do) in a main chunk before being used
-- anywhere or assigned to inside a function.
--
-- modified for better compatibility with LuaJIT, see:
-- http... |
-- 0 - disable debug info, 1 - less debug info, 2 - verbose debug info
DEBUG = 2
DEBUG_FPS = false
-- design resolution
CONFIG_SCREEN_WIDTH = 960
CONFIG_SCREEN_HEIGHT = 640
-- auto scale mode
CONFIG_SCREEN_AUTOSCALE = "FIXED_WIDTH"
CCFileUtils:sharedFileUtils():addSearchPath("res/")
require("framework.init")
-- m... |
--------------------------------------------------------------------------------
-- Let's Raid (c) 2019 by Siarkowy <http://siarkowy.net/letsraid>
-- Released under the terms of BSD 3-Clause "New" license (see LICENSE file).
--------------------------------------------------------------------------------
function Lets... |
function Malchezaar_Hellfire(Unit, event, miscUnit, misc)
Unit:FullCastSpellOnTarget(43465, Unit:GetClosestPlayer())
end
function Malchezaar_Thrash(Unit, event, miscUnit, misc)
Unit:FullCastSpell(21919)
end
function Malchezaar_Parry(Unit, event, miscUnit, misc)
Unit:FullCastSpell(13668)
end
function Malchezaar_Su... |
Font = {}
--- Load font
---@param name string name of font
---@return FontObject
function Font.LoadFont(name) end |
laserfield = class:new()
function laserfield:init(x, y, dir, r)
self.cox = x
self.coy = y
self.x = x
self.y = y
self.dir = dir
self.active = true
self.inputstate = "off"
self.r = {unpack(r)}
table.remove(self.r, 1)
table.remove(self.r, 1)
if #self.r > 0 and self.r[1] ~= "link" then
local v = convertr(sel... |
local module =
{
on_private_msg = function(bot, message)
end,
}
return module |
local body_transformer = require "kong.plugins.xml2json-advanced.body_transformer"
local cjson = require("cjson.safe").new()
cjson.decode_array_with_array_mt(true)
describe("Plugin: xml2json-advanced", function()
describe("transform_xml_body()", function()
describe("add", function()
local conf = {
... |
local M = {}
local theme = {}
---Apply the colors and the config file to the theme's highlight groups
---@return table theme
local function default_hlgroups()
return {
ColorColumn = { bg = theme.colors.color_column }, -- used for the columns set with 'colorcolumn'
Comment = {
fg = theme... |
local skyla = require "skyla"
local C = require "skyla_spine"
local parent = require "skyla.game_object.node"
local spine = {
init = C.init,
set_anim = C.set_anim,
get_all_anim_names = C.get_all_anim_names,
}
setmetatable(spine, {__index = parent})
function spine.new(...)
local obj = {
__cob... |
srv.secret = "8k9ezyvgm0"
srv.map = "de_cs2d"
srv.name = "Custom CS2D Dedicated Server"
srv.port = 36971
srv.maxplayers = 10
srv.gamemode = 2
srv.usgnonly = 0
srv.friendlyfire = 0
srv.password = ""
srv.luascripts = 0
srv.forcelight = 0
srv.recoil = 0
srv.offscreendamage = 0
srv.hasdownloads = 0
srv.fps = 120
srv.t_scor... |
-- Single threaded Leaky Bucket implementation.
-- args: key_base, leak_rate, max_bucket_capacity, block_duration, n_tokens
-- returns: an array of two integers, the first of which indicates the remaining block time.
-- if the block time is nonzero, the second integer is always zero. If the block time is zero,
-- the s... |
Credits = Scene:extend("Credits")
function Credits:new(...)
Credits.super.new(self, ...)
self.centerSprites = buddies.new()
self.centerSprites:add(self:addScenery(Sprite(0, 30, "logos/game_logo_x4")))
self.centerSprites:add(self:addScenery(Sprite(0, 680, "logos/sheepolution_hd")))
self:addScenery(self:createText... |
function Inherit (object, field)
if field == "parent" then -- avoid loops
return nil
end
local p = object.parent -- access parent object
if type(p) == "table" then -- check if parent is a table
return p[field] -- (this may call Inherit again)
else
return ni... |
local bar_mat = Material("gauge_stroke")
local bar_mat_w, bar_mat_h = bar_mat:Width() * 2, bar_mat:Height()
local texture = GetRenderTarget( "HUD_Gauges", bar_mat_w, bar_mat_h, false )
local mat = CreateMaterial( "HUD_Gauges","UnlitGeneric",{
["$basetexture"] = texture,
["$ignorez"] = 1,
["$vertexcolor"] ... |
local help_message = [[
This is a module file for the container quay.io/biocontainers/effectivet3:1.0.1--py35_0, which exposes the
following programs:
- appletviewer
- easy_install-3.5
- effectivet3
- extcheck
- idle3.5
- idlj
- jar
- jarsigner
- java-rmi.cgi
- javac
- javadoc
- javah
- javap
- jcmd
- j... |
-- Automation Logic initialization
-- ==========================================================================
function OnMsg.GameTimeStart()
AutoShuttleConstructionInstallThread()
end
function OnMsg.LoadGame()
AutoShuttleConstructionInstallThread()
end
local AutoShuttleConstructionModActive = true
functi... |
local Q = require 'Q'
local Scalar = require 'libsclr'
local tests = {}
local qtypes = { "I1", "I2", "I4", "I8", "F4", "F8" }
S1 = {}
tests.t1 = function()
-- test restore of table of Scalars
for i, qtype in pairs(qtypes) do
S1[#S1+1] = Scalar.new(1, qtype) -- creating global scalar
end
Q.save()
... |
sptbl["fofilt"] = {
files = {
module = "fofilt.c",
header = "fofilt.h",
example = "ex_fofilt.c",
},
func = {
create = "ut_fofilt_create",
destroy = "ut_fofilt_destroy",
init = "ut_fofilt_init",
compute = "ut_fofilt_compute",
},
params = {
... |
--- === plugins.core.watchfolders.menuitem ===
---
--- Adds the "Setup Watch Folders" to the menu bar.
local require = require
local i18n = require("cp.i18n")
local plugin = {
id = "core.watchfolders.menuitem",
group = "core",
dependencies = {
["core.menu.manager"] = "menu",
["core.... |
local errors = require "util.error"
describe("util.error", function ()
describe("new()", function ()
it("works", function ()
local err = errors.new("bork", "bork bork");
assert.not_nil(err);
assert.equal("cancel", err.type);
assert.equal("undefined-condition", err.condition);
assert.same("bork bork",... |
local function scripts(instances, i)
for i = (i or 0) + 1, #instances do
local instance = instances[i]
local success, result = pcall(instance.IsA, instance, 'LuaSourceContainer')
if success and result then
return i, instance
end
end
end
for i, source in scripts, game:GetDescendants() do
print(source:GetF... |
--------------------------
-- Kill Streak Modifier --
--------------------------
-- Created by Jacob --
--------------------------
KSM = {}
-- {tablename} = {sound in Killstreakmodifier / sound}, now you can use the {tablename} as a reference. --
-- Sounds must be wav files on a 44100HZ frequency --
KSM.Sou... |
local awful = require("awful")
local screen = {}
screen.screen_geometry = awful.screen.focused().geometry
return screen |
-- Liro - liro/functions.lua
-- Micro optimisation
local hook = hook
local string = string
local jit = jit
local pairs = pairs
local math = math
local istable = istable
local util = util
local tostring = tostring
local tonumber = tonumber
local http = http
-- liro.activateDeveloperHook()
-- Calls a hook after checkin... |
-- _ _____ ___ _ __ ___________ ________ __
-- | | | ___|/ _ \ | | / /| ___| _ \ | ___ \ \ / /
-- | | | |__ / /_\ \| |/ / | |__ | | | | | |_/ /\ V /
-- | | | __|| _ || \ | __|| | | | | ___ \ \ /
-- | |____| |___| | | || |\ \| |___| |/ / | |_/ / | |
-- \_____/\____/\_| |_/\_| \_/... |
local L1Penalty, parent = torch.class('nn.L1Penalty','nn.Module')
--This module acts as an L1 latent state regularizer, adding the
--[gradOutput] to the gradient of the L1 loss. The [input] is copied to
--the [output].
function L1Penalty:__init(l1weight, sizeAverage, provideOutput)
parent.__init(self)
self.l1... |
-- date 函数和 time 函数正好相反,一般情况下 date 主要是用于格式化时间。
-- 比如转化为特定的日期时间字符串,或者获取年、月、日以及星期等具体的信息。
-- date 函数也有两种调用方式,默认为不传参数,返回本地格式化的一个时间+日期的字符串。
-- 一般还是使用传入格式化参数的方法,用于获取满足需求的信息。
-- 返回本地格式化的日期时间字符串
-- os.date()
-- 返回 table
-- os.date(format, time)
--
-- 当 format=*t 时,返回的 table 为完整的字段信息,包括时间、日期、日在年中的位置、周几以及夏令信息等。如下所示:
print(os.dat... |
-- Copyright 2006-2011 Mitchell mitchell<att>caladbolg.net. See LICENSE.
-- ApacheConf LPeg lexer.
local l = lexer
local token, style, color, word_match = l.token, l.style, l.color, l.word_match
local P, R, S = l.lpeg.P, l.lpeg.R, l.lpeg.S
module(...)
-- Whitespace.
local ws = token(l.WHITESPACE, l.space^1)
-- Comm... |
local P = require "plenary.path"
local curl = require "plenary.curl"
local eq = assert.are.same
local sql = require "sqlite.db"
local u = require "sqlite.utils"
local luv = require "luv"
describe("sqlite.db", function()
local path = "/tmp/db.sqlite3"
luv.fs_unlink(path)
describe("sqlfunctions:", function()
... |
--[[
Script for animating a simple tree-fall-over effect.
(The tree just rotates 90 degrees around the base, and
falls over, before vanishing)
]]
local propRoot = script:GetCustomProperty("Root"):WaitForObject()
local propCrashSFX = script:GetCustomProperty("CrashSFX"):WaitForObject()
local rot = Rotation.New(0, 90... |
local Los = require "plugin.wattageTileEngine.lineOfSight"
local Utils = require "plugin.wattageTileEngine.utils"
local LineOfSightTransitioner = {}
LineOfSightTransitioner.new = function(params)
Utils.requireParams({
"index",
"transitionerValueByCoordinate",
"transitionerTa... |
-- Items: --
data:extend({
{
type = "item",
name = "explosives-analogue",
icon = "__Engineersvsenvironmentalist__/graphics/icons/explosives/explosives.png",
flags = {"goes-to-main-inventory"},
category = "chemistry",
subgroup = "explosives-analogue",
stack_size = 64000
},
})
--Recip... |
slot0 = class(slot1)
slot3 = "ddz.model.DdzModel"
requireLuaFromModule("DdzModule")
slot3 = "ddz.model.DdzModel+Report"
requireLuaFromModule("DdzModule")
slot3 = "ddz.controller.DdzController"
requireLuaFromModule("DdzModule")
slot3 = "ddz.controller.DdzController+Server"
requireLuaFromModule("DdzModule")
slot3... |
-- Other mods can use these for looping through available colors
dye = {}
dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"}
dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow",
"lime", "green", "aqua", "cyan", "sky_blue", "blue", ... |
local s = require "packer"
local b = s.pack{[10] = {1,2}}
s.dump(b)
local bb = s.unpack(b)
for k,v in pairs(bb[10]) do
print(k,v)
end
--[[]]
local a = s.pack { hello={3,4}, false, 1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9 }
s.dump(a)
a = s.append(a, 42,4.2,-1,1000,80000,"hello"... |
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