content
stringlengths
5
1.05M
--// Vortex Gauntlets created by SavageMunkey --// Thx for ideas and help: dangerspookycanyon(3 Attack Ideas, Body Suit Prototypes),georgeyeo(RayCast help), AltairStarMaster(like 99999999 attack ideas), and others Plr = game.Players.LocalPlayer Char = Plr.Character Mouse = Plr:GetMouse() local sine,change = 0,1 -------...
--Ok cancel dialog script. --When form load. function ud_ok_cancel_fm_load(self) return 1 end --When form show. function ud_ok_cancel_fm_show(self) local ui = self:GetUI() self.Left = (ui.Width - self.Width) / 2 self.Top = (ui.Height - self.Height) / 2 return 1 end --When ok butt...
teststring = "foo" bar = { barstr = "apple" }
local parse = {} local urlType = { "other", -- 1 "block", -- 2 "home", -- 3 "article", -- 4 "video", -- 5 "category", -- 6 "message", -- 7 "user", -- 8 "comment", -- 9 "action" -- 10 } local newTaskIdType = {"home", "category", "message"} local actType = ...
----------------------------------------------------------------------------------------------- -- Client Lua Script for WHCCalendar -- Copyright (c) NCsoft. All rights reserved ----------------------------------------------------------------------------------------------- require "Window" require "ICComm" require "I...
local command = require('distant.command') describe('command.parse_input', function() it('should fail if quote is unclosed', function() assert.has.errors(function() command.parse_input('"') end) end) it('should support empty string', function() local cmd = command.parse...
--[[ for n in pairs(_G) do print(n) end --]] print_table = function (tbl) print("-------- mdb start -------"); for kn, n in pairs(tbl) do if type(n) ~= "table" then if type(n) == "function" then print(kn.."=<function>") else print(kn.."="..n) end else print("'"..kn.."' table ") ...
--*********************************************************** --** THE INDIE STONE ** --** Author: turbotutone ** --*********************************************************** require "ISUI/ISPanelJoypad" ---@class ISClothingInsPanel : ISPanelJoypad ISClothingInsPanel ...
---@class ClubFinderInfo C_ClubFinder = {} ---@param clubFinderGUID string function C_ClubFinder.ApplicantAcceptClubInvite(clubFinderGUID) end ---@param clubFinderGUID string function C_ClubFinder.ApplicantDeclineClubInvite(clubFinderGUID) end ---@param clubFinderGUID string function C_ClubFinder.CancelMembership...
-- print object function po(object) if not object then print("nil"); return; end if object.id then utils::printObject(object:id()); else utils::printObject(object); end end -- print objc object properties function pd(object) if object.id then utils::print...
local Mechanics = {} local VehiclesInGarage = {} local TempColors = {} AddEvent("OnPackageStart", function() log.info("Loading mechanics...") local _table = File_LoadJSONTable("packages/" .. GetPackageName() .. "/mechanic/mechanics.json") for _, config in pairs(_table) do CreateMechanic(config) ...
describe('Set', function() local Set = require 'Set' it('should create an empty set when given no elements', function() assert.are.same({}, Set()) assert.are.same({}, Set({})) end) it('should create a set of the provided elements', function() assert.are.same({ hello = true, goodbye = t...
---------------------------------------------------------------------------------------------------- -- localized English (social module) strings -- --get the add-on engine local Engine = _G.Cecile_QuickLaunch; --prepare locale local L = LibStub("AceLocale-3.0"):NewLocale(Engine.Name, "enUS", true); if not L then ret...
local __def = function(ADDON_NAME, LIB, Table, pformat) local format, unpack, pack, tinsert = string.format, Table.unpackIt, Table.pack, Table.insert local C = LIB:NewAceLib('Config') if not C then return end ---- ## Start Here ---- function C:OnAfterInitialize(...) local args = unpack({.....
local playsession = { {"MrJSelig", {70586}}, {"Kastroil", {1052}}, {"Paladin_Brandis", {61139}}, {"Gas1", {6020}} } return playsession
-- vm-provisioning-plugin-for-slurm -- Copyright 2019-2021 VMware, Inc. -- SPDX-License-Identifier: BSD-2 -- -- This product is licensed to you under the BSD-2 license (the "License"). -- You may not use this product except in compliance with the BSD-2 License. -- -- This product may include a number of subcomponent...
local skynet = require "skynet" -- 启动服务(启动函数) skynet.start(function() -- 启动函数里调用Skynet API开发各种服务 print("======Server start=======") local gateserver = skynet.newservice("mygateserver") --启动刚才写的网关服务 skynet.call(gateserver, "lua", "open", {--需要给网关服务发送open消息,来启动监听 port = 8888, --监听的端口 ma...
--[[ © 2020 TERRANOVA do not share, re-distribute or modify without permission of its author. --]] ITEM.name = "Boid Meat" ITEM.model = Model("models/kek1ch/hide_burer.mdl") ITEM.width = 1 ITEM.height = 1 ITEM.description = "The uncooked meat from some passive airborne creature." ITEM.category = "Non-Approved Food"; ...
pathtest = string.match(test, "(.*/)") or "" dofile(pathtest .. "common.lua") function thread_init(thread_id) local table_name set_vars() table_name = "sbtest".. (thread_id+1) db_query("PREPARE testplan (text, int) AS UPDATE ".. table_name .." SET c=$1 WHERE id=$2") end function event(thread_id) local...
local cfg = {} -- define static item transformers -- see https://github.com/ImagicTheCat/vRP to understand the item transformer concept/definition cfg.item_transformers = { -- example of harvest item transformer --[[{ name="Trash Can", -- menu name -- permissions = {"harvest.water_bottle_tacos"}, -- you ...
local cmp = require("cmp") local luasnip = require("luasnip") local pairs = require("nvim-autopairs.completion.cmp") vim.opt.completeopt = "menuone,noselect" local config = { completion = { completeopt = "menu,menuone,noinsert", }, snippet = { expand = function(args) require("luasnip").lsp_expand(...
fx_version 'cerulean' game 'gta5' author 'FuriousFoxGG' description 'An announcment script made by FuriousFoxGG. with T-Notify' version '1.0' server_script 'server.lua'
--[[ Quest system used in HeroBorne To learn how to use it, the instruction video can be found here: https://www.youtube.com/watch?v=LaFIAhgfVqk Update Video: https://youtu.be/mYWO6c5-xhI All Quest data can be found in QUESTDATA.lua in dependencies. The JSON editor I use is: https://jsoneditoronline.org/ Checkou...
function Emote.UI.DrawWedge(x, y, r, r2, startAng, endAng, step, cache) local positions = {} local inner = {} local outer = {} startAng = startAng or 0 endAng = endAng or 0 for i = startAng - 90, endAng - 90, step do table.insert(inner, { x = math.ceil(x + math.cos(math.rad...
--[[ Scripted BY ROBLOXTUTOR - AKA DeathToTheStadium Date: 9/16/2021, Time: 8:30AM PST ]] local ENV = require(game:GetService('ServerStorage').models.utilitiy.ENV) local Profileservice = require(ENV.Modules.ProfileService) local DataStoreClass = require(ENV.Modules.datastore) local PlayerClass = require(ENV.Modules...
-- Error.lua -- @Author : DengSir (tdaddon@163.com) -- @Link : https://dengsir.github.io -- @Date : 10/17/2018, 12:42:22 PM -- ---@type ns local ns = select(2, ...) local ipairs, date, time = ipairs, date, time local debugstack = debugstack local max = math.max local format = string.format local tinsert, tremove, ...
local spawn = require("awful.spawn") local app = {} function app.start(cmd, is_shell, have_class, callback) local is_shell = is_shell or nil -- bool local have_class = have_class or nil -- string spawn(cmd) if callback then callback() end end function app.shell(cmd) spawn.with_shell(terminal .. " -e " .. c...
CombatChoiceState = {} CombatChoiceState.__index = CombatChoiceState function CombatChoiceState:Create(context, actor) local this = { mStack = context.mStack, mCombatState = context, mActor = actor, mCharacter = context.mActorCharMap[actor], mUpArrow = gGame.World.mIcons:...
#!/usr/bin/env lua local fl = require( "fltk4lua" ) local window = fl.Window( 360, 370 ) local scroll = fl.Scroll( 10, 10, 340, 285 ) local pack = fl.Pack{ 10, 10, 340, 285, box = "FL_DOWN_FRAME" } fl.Button( 35, 35, 25, 25, "b1" ) fl.Button( 45, 45, 25, 25, "b2" ) fl.Button( 55, 55, 25, 25, "b3" ) fl.Button( 65, 65, ...
local vim = vim vim.cmd([[ autocmd BufNewFile,BufRead *.thrift setlocal filetype=thrift ]])
--[[ File l3build-ctan.lua Copyright (C) 2018-2020 The LaTeX Project It may be distributed and/or modified under the conditions of the LaTeX Project Public License (LPPL), either version 1.3c of this license or (at your option) any later version. The latest version of this license is in the file http://www.latex...
-- By:latiao QQ:3497780275 Web:latiaoawa.cf local function tp() local position = localplayer:get_position() position.z = position.z - 1000 localplayer:set_position(position) end local function TpNpcvoid() local position = localplayer:get_position() position.z = position.z - 1000 for p i...
object_mobile_som_droid_8t88 = object_mobile_som_shared_8t88:new { } ObjectTemplates:addTemplate(object_mobile_som_droid_8t88, "object/mobile/som/8t88.iff")
module(..., package.seeall) -- Per-creature death functions. death_fns = {} -- Set a death function for a particular creature function set_death_fn(creature_base_id, fn) death_fns[creature_base_id] = fn end function die(creature_id, creature_base_id, attacking_creature_id, map_id) local death_fn = dea...
local objects = { createObject(2713,-2383.2002000,1547.0000000,30.9000000,0.0000000,0.0000000,0.0000000,0); createObject(1997,-2401.6001000,1542.1000000,31.9000000,0.0000000,0.0000000,90.0000000,0); createObject(1997,-2401.6001000,1538.6000000,31.9000000,0.0000000,0.0000000,90.0000000,0); createObject(1997,-2401.50000...
-- Made by St_vn#3931, 9/11/2020 -- Aka St_vnC in roblox -- Meant to replace TweenService local emptyTable = {} local tasks = {} local function LerpFunction(start, goal, alpha) return start + (goal - start) * alpha end game:GetService("RunService").RenderStepped:Connect(function(step) for index, task in pairs(tas...
local json = require "cjson" local http_client = require "kong.tools.http_client" local spec_helper = require "spec.spec_helpers" local cache = require "kong.tools.database_cache" local STUB_GET_URL = spec_helper.STUB_GET_URL local API_URL = spec_helper.API_URL describe("ACL Hooks", function() setup(function() ...
TOOL.Category = "Construction" TOOL.Name = "#Smart Door" TOOL.ClientConVar["title"] = "" TOOL.ClientConVar["friends"] = "1" TOOL.ClientConVar["material"] = "1" TOOL.ClientConVar["sound"] = "1" TOOL.Materials = { [1] = "models/wireframe", [2] = "sprites/heatwave", [3] = "Models/effects/comball_tape", [...
local httpc = require "httpc" local crypt = require "crypt" local type = type local pairs = pairs local ipairs = ipairs local assert = assert --[[ 文档地址: https://lbs.qq.com/webservice_v1/index.html 目前所有API接口仅支持SN码签名校验, 请自行在腾讯位置服务端`后台管理`->`key管理`中进行设置获取key并且生成sn码. 所有接口数据均返回原生http code与json数据, 请开发者自行进行接口判断与json de...
id = 'V-38517' severity = 'medium' weight = 10.0 title = 'The Transparent Inter-Process Communication (TIPC) protocol must be disabled unless required.' description = 'Disabling TIPC protects the system against exploitation of any flaws in its implementation.' fixtext = [=[The Transparent Inter-Process Communication (T...
require("config") -- Composite Entity local _composite_entity = table.deepcopy( data.raw["ammo-turret"]["gun-turret"] ) _composite_entity.name = "composite-entity" local _composite_item = table.deepcopy( data.raw.item["gun-turret"] ) _composite_item.name = "composite-entity" _composite_item.place_result = "composite-...
object_draft_schematic_furniture_furniture_outbreak_shackled_prisoner = object_draft_schematic_furniture_shared_furniture_outbreak_shackled_prisoner:new { } ObjectTemplates:addTemplate(object_draft_schematic_furniture_furniture_outbreak_shackled_prisoner, "object/draft_schematic/furniture/furniture_outbreak_shackled_...
----------------------------------- -- Area: Lower Jeuno -- NPC: Geuhbe -- Type: Event Scene Replayer -- !pos -74.309 -1 -114.174 245 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) player:st...
function PainStealStart(keys) local caster = keys.caster local ability = keys.ability local unit = keys.unit local damage_taken = keys.DamageTaken local ability_level = ability:GetLevel() - 1 local pain_steal_heroes = ability:GetLevelSpecialValueFor("pain_steal", ability_level) local pain_steal_creeps = abi...
--[[ Vultaic::Addon::Maptest --]] local settings = { allow_deletes = { race = true, }, } function onMapAccepted(mapName) if getPlayerCount() < 100 then outputChatBox("#19846dMap Testing :: #ffffffThe map #19846d"..mapName.."#ffffff has been #00ff00accepted#ffffff!", root, 255, 255, 255, true) exports.core:ref...
util.AddNetworkString("Minigolf.SetSwapTimeLimit") util.AddNetworkString("Minigolf.EndSwapTimeLimit") util.AddNetworkString("Minigolf.SetPlayerTimeLimit") util.AddNetworkString("Minigolf.PlayerHasFinished") util.AddNetworkString("Minigolf.PlayerShowScoreboard") Minigolf.Holes = Minigolf.Holes or {} Minigolf.Holes.Cach...
------------------------------------------------------------------------------------------------------------------------------------------------------------- -- VEAF transport mission command and functions for DCS World -- By zip (2018) -- -- Features: -- --------- -- * Listen to marker change events and creates a tran...
----------------------------------- -- -- tpz.effect.MND_DOWN -- ----------------------------------- require("scripts/globals/status") ----------------------------------- function onEffectGain(target,effect) if ((target:getStat(tpz.mod.MND) - effect:getPower()) < 0) then effect:setPower(target:getStat(...
require("lib.lclass") require("lib.ecs.Component") class "OrbitComponent" ("Component") function OrbitComponent:OrbitComponent() self.typeName = "OrbitComponent" self.origin = { x = 0, y = 0 } self.angle = 0 self.radius = 0 self.speed = 0 end
---------------------- FAST BELT PICTURES fast_belt_horizontal = { filename = "__base__/graphics/entity/fast-transport-belt/fast-transport-belt.png", priority = "extra-high", width = 40, height = 40, frame_count = 32 } fast_belt_vertical = { filename = "__base__/graphics/entity/fast-transp...
function onStartCountdown() setProperty('health', 2) end function onUpdate(elapsed) songPos = getSongPosition() local currentBeat2 = (songPos/1000)*(curBpm/60) local currentBeat = (songPos/5000)*(curBpm/60) setCharacterX('dad',getCharacterX('dad') + (math.sin(currentBeat2) * 1.4)) setCharacterY('dad',getCharacterY('da...
return { id = "WorldG125", events = { { alpha = 0.3, style = { text = "G.M系统已开启,周边区域中的各类事件将以不同标记的形式显示在系统的可视化面板上。", mode = 2, posY = 211.02, char = "1", dir = 1, posX = 328.22, ui = { path = "OverlayCamera/Overlay/UIMain/top/adapt/right_stage/compass_panel" } } }, { ...
local setmetatable = setmetatable local capture = ngx.location.capture --- Ngx+lua (resty) template loader --- @class aspect.loader.resty local resty_loader = {} local mt = { __call = function(self, name) local res = capture(self.url .. name, { method = "GET" }) if res and res.s...
local yui_path = (...):match('(.-)[^%.]+$') local Object = require(yui_path .. 'UI.classic.classic') local ImageButton = Object:extend('ImageButton') function ImageButton:new(yui, settings) self.yui = yui self.x, self.y = 0, 0 self.settings = settings self.ix, self.iy = settings.ix or 0, settings.iy or...
require("model") require("structures") calculation = { interface = {}, util = {} } -- Updates the whole subfactory calculations from top to bottom function calculation.update(player, subfactory, refresh) if subfactory ~= nil and subfactory.valid then local player_table = get_table(player) ...
--task.New(self, function() -- local a = 0 -- while true do -- local Bullet = require("BHElib.units.bullet.bullet_prefab") -- local bullet = Bullet("ball", COLOR_BLUE, GROUP_ENEMY_BULLET, 12, 1, true) -- bullet.x = boss.x -- bullet.y = boss.y -- bullet.bound = true -- loc...
-- Pre-built inventory quickhacks for easy use. local InventoryHack = {} local Logger = require("utility/logger") local Glossary = require("data/glossary") local ItemHandler = require("handler/item") local EquipmentHandler = require("handler/equipment") function InventoryHack:GiveEndgameMods() local itemspecs = {...
return function() local Pool = require(script.Parent.Parent.Core.Pool) local Registry = require(script.Parent.Registry) local Collection = require(script.Parent.Collection) local SingleCollection = require(script.Parent.SingleCollection) local t = require(script.Parent.Parent.t) local function makeEntities(regis...
red = gr.material({0.8, 0.1, 0.1}, {0.5, 0.5, 0.5}, 25) blue = gr.material({0.0, 0.0, 1.0}, {0.5, 0.5, 0.5}, 25) rblue = gr.smaterial({0, 0, 0}, {1, 1, 1}, 50, 1, 1.65, 0) blue = gr.material({0.0, 0.1, 1}, {0.5, 0.5, 0.5}, 25) green = gr.material({0.0, 1.0, 0.0}, {0.5, 0.5, 0.5}, 25) rgreen = gr.material({0.0, 0.1, 0.0...
local logger = require "kong.cmd.utils.log" local pgmoon = require "pgmoon" local arrays = require "pgmoon.arrays" local stringx = require "pl.stringx" local semaphore = require "ngx.semaphore" local setmetatable = setmetatable local encode_array = arrays.encode_array local tonumber = to...
_G.discordia = require("discordia") _G.client = discordia.Client() discordia.extensions() _G.spawn = require("coro-spawn") _G.split = require("coro-split") _G.parse = require("url").parse _G.settings = require("settings") _G.functions = require("functions") _G.queue = {} client:on("ready", function() prin...
require("vue/__tests__/e2eUtils") describe('e2e: grid', function() local = setupPuppeteer() local columns = {'name', 'power'} function assertTable(data) expect():toBe(#data * #columns) local i = 0 repeat local j = 0 repeat -- [ts2lua]data[i+1]下标访问可能不正确 expect():toContain(...
vim.cmd([[ augroup packer_user_config autocmd! autocmd BufWritePost plugins.lua source <afile> | PackerCompile augroup end ]]) local packer = require("packer") packer.init({ git = { clone_timeout = 300, subcommands = { install = "clone --depth %i --progress" } }, profile = { enable = true } ...
local function filter(arr, p) local result, j = {}, 0 for i = 1, #arr do if p(arr[i], i, arr) then j = j + 1 result[j] = arr[i] end end return result end return filter
return require "resty.session.encoders.base16"
-- -- -- UTF-8 file -- if GetLocale() ~= "itIT" then return end local G = Grail.npc.name local _, release, _, interface = GetBuildInfo() release = tonumber(release) interface = tonumber(interface) if release >= 0 then G[0]='Se stesso' G[1]=ADVENTURE_JOURNAL G[500022]='Secchio delle Caramelle' G[500032]='Nozdormu' G[5...
-- // Variables local FileSystem = { Name = "FileSystem" } -- // Methods function FileSystem:Require(Module, ...) local Module = require(Module) local ModuleType = type(Module) if ModuleType == "function" then Module(FileSystem.Infinity, ...) end end function FileSystem:LoadTable(Table, ...) ...
local Root = script:FindFirstAncestor('MazeGeneratorPlugin') local Plugin = Root.Plugin local Roact = require(Root:WaitForChild('Roact')) local Config = require(Plugin.Config) local Version = require(Plugin.Version) local Assets = require(Plugin.Assets) local Theme = require(Plugin.Components.Theme) local url = 'htt...
include( "shared.lua" ) ENT.RenderGroup = RENDERGROUP_BOTH function ENT:Draw() self.Entity:DrawModel() end function ENT:DrawTranslucent() self:Draw() end net.Receive("STALKERNPCRagdoll",function() local TEMP_ENT = net.ReadEntity() if(IsValid(TEMP_ENT)&&TEMP_ENT!=nil&&TEMP_ENT!=NULL) then local Doll = TEMP_E...
local S = {} local function splitNice(pos,dims,sections) local m = sections local bins = {1,1,1} local p = 2 while m > 1 do for i = 1,3,1 do while m % p == 0 and dims[i] % p == 0 do bins[i] = p * bins[i] m = m / p dims[i] = dims[i] / p end end p = p + 1 end t1 = {} for i = 1,bins[1],...
return { name = "user-roles-join", description = "Gives back user group roles when they rejoin.", run = function(self, guildSettings, member, conn) if not guildSettings.group_channel_id then return end if not guildSettings.give_back_roles then conn:exec("DELETE FROM user_roles WHERE guild_id = '"..membe...
print(vim.inspect({{_cursor_}}))
local Player = game:GetService("Players").LocalPlayer local common = game:GetService("ReplicatedStorage"):WaitForChild("common") local Packages = common:WaitForChild("Packages") local Knit = require(Packages:WaitForChild("knit")) Knit.OnStart():await() local StandController = Knit.GetController("StandController") fu...
-- Copyright 2004-present Facebook. All Rights Reserved. -- TemporalKmaxPooling -- Input : (bsize x) width x height -- Output : (bisze x) k_out x height -- with k_out = max(k_out_prop, inputSeqLen) -- where k_out_prop = max(k, ceil(k_dynamic*inputSeqLen)) require 'cutorch' require 'nn' local TemporalKMaxPooling, par...
local skynet = require "skynet" local cluster = require "cluster" skynet.start(function() local proxy = cluster.proxy "db@sdb" -- cluster.proxy("db", "@sdb") local largekey = string.rep("X", 128*1024) local largevalue = string.rep("R", 100 * 1024) skynet.call(proxy, "lua", "SET", largekey, largevalue) local v = s...
--[[ Sample plugin file for highlight 3.45 ]] Description="Inserts a section into each LaTeX output file to concatenate the results later" Categories = {"latex" } function formatUpdate(desc) function DocumentHeader(numFiles, currFile, options) if (HL_OUTPUT == HL_FORMAT_LATEX and numFiles > 1) then ...
--[[ - SKYNET SIMPLE ( https://github.com/viticm/skynet-simple ) - $Id login.lua - @link https://github.com/viticm/skynet-simple for the canonical source repository - @copyright Copyright (c) 2020 viticm( viticm.ti@gmail.com ) - @license - @user viticm( viticm.ti@gmail.com ) - @date 2020/08/31 19:49 - @uses The...
local world = require "src.world" local lume = require "lib.lume" local lang = require "lan" return { init = function (self) world.currentLevel = world:addLevel() world:square(-40, -20, 44, 54) world:square(5, 10, 15, 14) world:square(21, 0, 30, 24) world:square(52, 6, 5...
workspace "Havtorn" architecture "x86_64" location "Source" configurations { "Debug", "Release" } startproject "Launcher" outputdir = "%{cfg.buildcfg}_%{cfg.system}_%{cfg.architecture}" engineProj = "Engine" engineSource = "Source/" .. engineProj .. "/" editorProj = "Editor" editorSource = "Source/" .. editorPro...
//________________________________ // // NS2 CustomEntitesMod // Made by JimWest 2012 // //________________________________ // at this point, all entities are loaded, so best way to search others (for train) // only for server if Server then local overrideInitializePathing = InitializePathing function ...
--[[panelData = { type = "panel", name = "Window Title", -- or string id or function returning a string displayName = "My Longer Window Title", -- or string id or function returning a string (optional) (can be useful for long addon names or if you want to colorize it) author = "Seerah", -- or string i...
return {'mep','meppen','mepper','meppel','meppelaar','meppelder','meppeler','meppels','meppelink','mepschen','meppers','mept','mepte','mepten','meppende','meppelse'}
local _widget = require( "widget" ) local M = { _options = {}, _widgetName = "widget.newPickerList", } local function initPickerList( pickerList, options ) local opt = options local function onCancel(event) pickerList:cancel() return true; end local functi...
--[[ TheNexusAvenger Implementation of a command. --]] local BaseCommand = require(script.Parent.Parent:WaitForChild("BaseCommand")) local Command = BaseCommand:Extend() --[[ Creates the command. --]] function Command:__new() self:InitializeSuper("sm","BasicCommands","Creates a message visible to everyone. The...
local rich_autoplace = data.raw["map-gen-presets"]["default"]["rich-resources"]["basic_settings"]["autoplace_controls"] local rail_autoplace = data.raw["map-gen-presets"]["default"]["rail-world"]["basic_settings"]["autoplace_controls"] local ribb_autoplace = data.raw["map-gen-presets"]["default"]["ribbon-world"]["basic...
AddCSLuaFile() AddCSLuaFile("sh_sounds.lua") include("sh_sounds.lua") if CLIENT then SWEP.DrawCrosshair = false SWEP.PrintName = "Remington 870 AE" SWEP.CSMuzzleFlashes = true SWEP.ViewModelMovementScale = 1 SWEP.IconLetter = "k" killicon.AddFont("cw_ump45", "CW_KillIcons", SWEP.IconLetter, Color(255, 80, 0, 1...
debug_mode = true output_scheme = "myauth2" dont_apply_for = { "/free_for_access" } only_apply_for = { "/" } black_list = { "/blocked" } anon = { "/pub" } basic = { { id = "user-1", pass = "user-1-pass", urls = { "/basic-access-[%d]+", "/basic-access-a" } }, { id = "user-2", pass = "user-...
-------------------------------- -- @module SqliteWrapQuery -- @extend Ref -- @parent_module cc -------------------------------- -- -- @function [parent=#SqliteWrapQuery] fetchError -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function ...
local M = {} local fn = vim.fn local function node_info(winlayout, winid, p_indicator, level, index) level = level or 0 index = index or 1 local indicator = winlayout[1] if indicator == 'leaf' then if winlayout[2] == winid then return p_indicator, level, index end else ...
local playsession = { {"cogito123", {360066}}, {"TiTaN", {501495}}, {"Menander", {104637}}, {"Lulaidon", {480370}}, {"Leverage", {260168}}, {"Elements", {16522}}, {"MuddledBox", {292322}}, {"raskl", {154969}}, {"MFH", {339492}}, {"Loriangrei", {3108}}, {"vad7ik", {183871}}, {"realDonaldTrump", {1086}}, {"k...
-- This is a state module, not a class -- Mouse/touch down -> slide local IdleState = {} local FSM, Renderer; function IdleState.init(fsm, game, renderer) FSM = fsm Renderer = renderer end local function draw_status_text() Renderer.draw_text("Slide") end IdleState.draw = {[3] = draw_status_text} function Idl...
local summitBackgroundManager = {} summitBackgroundManager.name = "SummitBackgroundManager" summitBackgroundManager.depth = 0 summitBackgroundManager.texture = "@Internal@/summit_background_manager" summitBackgroundManager.placements = { name = "manager", data = { index = 0, cutscene = "", ...
-- Turn on coverage analysis if available pcall(require, 'luacov') ok, msg = xpcall(function() -- Make textadept-vi available package.path = _USERHOME .. "/../../?.lua;".._USERHOME .. "/../scripts/?.lua;" .. package.path package.cpath = _USERHOME .. "/../../extension/?.so;"..package.cpath local lfs = require'lfs' func...
----------------------------------- -- Area: East Sarutabaruta -- NPC: Stone Monument -- Involved in quest "An Explorer's Footsteps" -- !pos 448.045 -7.808 319.980 116 ----------------------------------- local ID = require("scripts/zones/East_Sarutabaruta/IDs") ----------------------------------- function onTrigger(...
ESX = nil Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end end) function IsAbleToSteal(targetSID, err) ESX.TriggerServerCallback('esx_thief:getValue', function(result) local result = result if result.value then err(f...
OpenStorage = function(storageName, storageUUID) if Default.DiscInventory.Enabled then TriggerEvent("disc-inventoryhud:openInventory", { type = "RENZ_MOTEL_STORAGE", owner = storageUUID .. "-" .. storageName }) return end local storageId = storageU...
local fmt = string.format local permission = {} -- 用户是否有此菜单的权限 function permission.user_have_menu_permission (db, uid, url) -- 查询用户Role ID local uinfo = db:query(fmt([[SELECT id, role AS role_id FROM cfadmin_users WHERE `cfadmin_users`.id = %u AND `cfadmin_users`.active = 1 LIMIT 1]], uid))[1] if type(uinfo) ~=...
jester.help_map.dialplan_tools = {} jester.help_map.dialplan_tools.description_short = [[Provides access to dialplan applications.]] jester.help_map.dialplan_tools.description_long = [[This module provides access to various dialplan applications. An understand of how these applications are used in FreeSWITCH dialplans...
local onenord = { fg = "#C8D0E0", fg_light = "#E5E9F0", bg = "#2E3440", gray = "#646A76", light_gray = "#6C7A96", cyan = "#88C0D0", blue = "#81A1C1", dark_blue = "#5E81AC", green = "#A3BE8C", light_green = "#8FBCBB", dark_red = "#BF616A", red = "#D57780", light_red = "#DE878F", pink = "#E85B...
--[[ Desc: Skill Component, manage skills of entity. Author: SerDing Since: 2018-08-20 Alter: 2021-04-20 ]] local _RESMGR = require("system.resource.resmgr") local _Skill = require("entity.skill") local _SETTING = require("setting") local _Base = require("entity.component.base") ---@class Entity.Component.Skills ...