content stringlengths 5 1.05M |
|---|
-----------------------------------
-- Area: Bhaflau Thickets
-- Mob: Sea Puk
-- Note: Place holder Nis Puk
-----------------------------------
local ID = require("scripts/zones/Bhaflau_Thickets/IDs")
require("scripts/globals/mobs")
function onMobDeath(mob, player, isKiller)
end
function onMobDespawn(mob)
tpz.mo... |
-- LoadModule is by default included in 5.3, If people use 5.1 load 5.3's version manualy.
if not LoadModule then
function LoadModule(ModuleName,...)
local Path = THEME:GetCurrentThemeDirectory().."Modules/"..ModuleName
if THEME.get_theme_fallback_list then -- pre-5.1 support.
for _,theme in pairs(THEME:ge... |
--***********************************************************
--** ROBERT JOHNSON **
--***********************************************************
---@class ISSafehousesList : ISPanel
ISSafehousesList = ISPanel:derive("ISSafehousesList");
ISSafehousesList.messages = {};
local FON... |
object_tangible_loot_mustafar_cube_loot_cube_loot_1w = object_tangible_loot_mustafar_cube_loot_shared_cube_loot_1w:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_mustafar_cube_loot_cube_loot_1w, "object/tangible/loot/mustafar/cube/loot/cube_loot_1w.iff")
|
local IdGenerator = {}
local id = 0
function IdGenerator:getId()
id = id + 1
return id
end
return IdGenerator |
local Sink
Sink = require("debugkit.log").Sink
local safeOpen, getSize
do
local _obj_0 = require("filekit")
safeOpen, getSize = _obj_0.safeOpen, _obj_0.getSize
end
local levels
levels = function(t)
local _tbl_0 = { }
for i, v in ipairs(t) do
_tbl_0[v] = i
end
return _tbl_0
end
local inverse = levels
loc... |
local __Scripts = LibStub:GetLibrary("ovale/Scripts")
local OvaleScripts = __Scripts.OvaleScripts
do
local name = "icyveins_monk_brewmaster"
local desc = "[7.3.2] Icy-Veins: Monk Brewmaster"
local code = [[
Include(ovale_common)
Include(ovale_trinkets_mop)
Include(ovale_trinkets_wod)
Include(ovale_monk_spel... |
return {
level = 81,
need_exp = 230000,
clothes_attrs = {
0,
0,
0,
0,
0,
1,
1,
1,
1,
1,
},
} |
-- Fix broken job postings
posting_structs_known = pcall(function() return df.job:new().posting_index end)
world = df.global.world
print(dfhack.getDFHackVersion())
if posting_structs_known then
print('Posting structs known')
job_postings = 'job_postings'
posting_index = 'posting_index'
function is_de... |
-----------------------------------
-- Area: Ru'Lud Gardens
-- NPC: Laityn
-- Involved In Quest: Recollections
-----------------------------------
require("scripts/globals/quests")
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
if (player:getQuestSta... |
--[[
-- added by passion @ 2021/5/31 8:37:36
-- ExamItemDes模块窗口配置,要使用还需要导出到UI.Config.UIConfig.lua
--]]
-- 窗口配置
local ExamItemDes= {
Name = UIWindowNames.ExamItemDes,
Layer = UILayers.SceneLayer,
Model = require "UI.ExamItemDes.Model.ExamItemDesModel",
Ctrl = require "UI.ExamItemDes.Controller.ExamItemDesCtrl",
Vi... |
function Server_StartDistribution(game, standing)
overriddenTerris=Mod.Settings.OverriddenTerris;
for _, terr in pairs(standing.Territories) do
print('ID: ' .. terr.ID .. ', Arr: ' .. overriddenTerris[terr.ID]);
if (overriddenTerris[terr.ID]~=nil) then
if (overriddenTerris[terr.ID]==1) then
if(t... |
StandAndAttack = Class(BehaviourNode, function(self, inst, findnewtargetfn)
BehaviourNode._ctor(self, "StandAndAttack")
self.inst = inst
self.findnewtargetfn = findnewtargetfn
self.numattacks = 0
-- we need to store this function as a key to use to remove itself later
self.onattackfn = func... |
--[[
"Get A Job, Baby!" is a game written by Eetu Rantanen for Ludum Dare 45
Copyright (C) 2019 - Spyric Entertainment
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the Li... |
return {
name = "Crystal",
desc = "Glows at night",
sprite = 'crystal',
usage = 'torch',
torch = {radius = 92, color = {0.9, 0.5, 1}, night_glow = true}
}
|
return {
config = 1,
cpath = 1,
loaded = 4,
loadlib = 1,
path = 1,
preload = 4,
searchers = 4,
searchpath = 1,
}
|
-- ======= Copyright (c) 2003-2011, Unknown Worlds Entertainment, Inc. All rights reserved. =======
--
-- lua\Fade.lua
--
-- Created by: Charlie Cleveland (charlie@unknownworlds.com) and
-- Max McGuire (max@unknownworlds.com)
--
-- Role: Surgical striker, harassment
--
-- The Fade should be a frag... |
--[[-----------------------------------------------------------------------------
ColorPicker Widget
-------------------------------------------------------------------------------]]
local Type, Version = "ColorPicker", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(... |
-- ref.: https://hips.seas.harvard.edu/blog/2013/03/03/the-alias-method-efficient-sampling-with-many-discrete-outcomes/
local AM = torch.class("torch.AliasMultinomial")
function AM:__init(probs)
self.J, self.q = self:setup(probs)
end
function AM:setup(probs)
assert(probs:dim() == 1)
local K = probs:nElement... |
local nitro = true
local backfire = true
local dev = false
local time_after_finish_ms = 60000
local time_bef_start_s = 6
local car = 12
local plyvehs = {}
local checkpoints = {}
local finished = {}
local playerscheckpoints = {}
local lastclassement = {}
local notready = {}
local finishclassement = {}
local cur... |
local class = require 'middleclass'
local Scene = require 'scene'
local MainMenu = class('MainMenu', Scene)
function MainMenu:initialize(manager)
Scene.initialize(self, manager)
end
function MainMenu:onLoad()
self.fontTitle = love.graphics.newFont('assets/neuropol.ttf', 48)
self.fontText = love.graphics.n... |
-- This is a part of uJIT's testing suite.
-- Copyright (C) 2020-2021 LuaVela Authors. See Copyright Notice in COPYRIGHT
-- Copyright (C) 2015-2020 IPONWEB Ltd. See Copyright Notice in COPYRIGHT
jit.off()
local tests = {}
local function assert_immutable_nyi_type(obj)
local status, errmsg = pcall(ujit.immutable, ... |
local value = event.getvalue()
local address = event.dst
local message = ""
if value == true then
message = "Fancoil " .. address .. " gikk INN i alarm.\nDato/Tid: " .. os.date()
else
message = "Fancoil " .. address .. " gikk UT av alarm.\nDato/Tid: " .. os.date()
end
local username = 'GMAIL_USERNAME'
local ... |
return {
id = 3004,
value = "any",
} |
if not modules then modules = { } end modules ['mult-aux'] = {
version = 1.001,
comment = "companion to mult-aux.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
local find = string.fin... |
---@meta
---@class cc.Sprite3D :cc.Node@all parent class: Node,BlendProtocol
local Sprite3D={ }
cc.Sprite3D=Sprite3D
---*
---@param enable boolean
---@return self
function Sprite3D:setCullFaceEnabled (enable) end
---@overload fun(string0:cc.Texture2D):self
---@overload fun(string:string):self
---@param texFile st... |
local awful = require('awful')
local hotkeys_popup = require('awful.hotkeys_popup')
require('awful.hotkeys_popup.keys')
local join = require('gears.table').join
local menu_position = require('utils.common').menus.get_position
local tag_edit = require('utils.tag_editor')
local default_modkeys = {
super = 'Mod4',
... |
-----------------------------------
-- Area: Port Windurst
-- NPC: Ryan
-- Standard Merchant NPC
-----------------------------------
local ID = require("scripts/zones/Port_Windurst/IDs")
require("scripts/globals/shop")
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
local stock =
{
... |
settings {
statusFile = "/tmp/lsyncd.status",
statusInterval = 10,
nodaemon = true,
insist = true,
inotifyMode = "CloseWrite or Modify",
maxProcesses = 1
}
rclone_command = "/usr/bin/rclone -v sync ^source ^target"
rclone = {
delay = 600,
maxProcesses = 1,
onAttrib = rclone_command,
onCreate = rc... |
PLUGIN.name = "Advanced Citizen Outfit"
PLUGIN.author = "Black Tea"
PLUGIN.desc = "This plugin allows the server having good amount of customizable citizens."
-- http://steamcommunity.com/sharedfiles/filedetails/?id=320536858
-- workshop Address = 320536858
if SERVER then resource.AddWorkshop(320536858) end
nut.util.... |
-- { name = "Muldraugh, KY - Spawn As A Outsider", file = "media/maps/Muldraugh, KY - Outside/spawnregions.lua" },
function SpawnPoints()
return {
unemployed = {
-- 35x35
{worldX=35, worldY=35, posX=90, posY=299}, -- South Western MSR City Entry
{worldX=35, worldY=35, po... |
#!/usr/bin/env lua
-- Load cfg first so that luarocks.loader knows it is running inside LuaRocks
local cfg = require("luarocks.core.cfg")
local loader = require("luarocks.loader")
local cmd = require("luarocks.cmd")
local description = "LuaRocks repository administration interface"
local commands = {
help = "lua... |
local combat = Combat()
combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_EARTH)
combat:setParameter(COMBAT_PARAM_CREATEITEM, ITEM_WILDGROWTH)
function onCastSpell(creature, variant, isHotkey)
return combat:execute(creature, variant)
end
|
--[[
a lua interface (build with luajit ffi) for maxminddb to get country code from ip address
]]
local json = require('cjson');
local json_encode = json.encode
local json_decode = json.decode
local ht_print = ngx.print
local ngx_log = ngx.log
local ngx_ERR = ngx.ERR
local ng... |
return [==[
body {
font-family: sans-serif;
font-size: 16px;
background: #D6D6D6;
margin: 0; }
#editor .CodeMirror {
height: auto; }
#editor .CodeMirror-scroll {
overflow-y: hidden;
overflow-x: auto; }
#editor .editor_top {
background: whitesmoke;
padding: 20px;
border-bottom: 1px solid #B1AFAF;
... |
return {
three = "333",
seven = "7",
five = {
eight = "8"
}
}
|
local config = require("pandoc.config")
local M = {}
M.create_output = function(name, template)
local template_string = template or config.get().default.output
assert(type(template_string) == "string", "output must be a string")
return template_string:format(name:gsub(".[^.]+$", ""))
end
M.has_argument = fun... |
local PANEL = {};
function PANEL:PerformLayout ( )
local x, y = self:GetPos()
if (self.ModelPanel) then
self.ModelPanel:SetPos(x + 1, y + 1);
self.ModelPanel:SetSize(self:GetWide() - 2, self:GetTall() - 2);
end
end
function PANEL:GrabItem ( itemTable )
self.itemTable = itemTable;
if (!self.ModelPanel) ... |
AddCSLuaFile('shared.lua')
AddCSLuaFile('cl_init.lua')
include('shared.lua')
util.AddNetworkString('bw_ents_radar')
function ENT:Initialize()
local antenna = ents.Create('prop_physics')
local ang = self:GetAngles()
antenna:SetModelScale(0.9)
antenna:SetPos(self:GetPos() +ang:Up() *30 -ang:Forward() *4.5)
antenna... |
local GlobalAddonName, WQLdb = ...
local ELib = WQLdb.ELib
-- Enigma helper
local KirinTorQuests = {
[43756]=true, --VS
[43772]=true, --SH
[43767]=true, --HM
[43328]=true, --A
[43778]=true, --SU
}
local KirinTorPatt = { --Patterns created by flow0284
[1] = { [9]=1,[10]=1,[11]=1,[12]=1,[13]=1,[20]=1,[23]=1,[2... |
AddCSLuaFile("shared.lua")
include("shared.lua")
/*-----------------------------------------------
*** Copyright (c) 2012-2017 by DrVrej, All rights reserved. ***
No parts of this code or any of its contents may be reproduced, copied, modified or adapted,
without the prior written consent of the author, unless other... |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
local OldVoltage
function ENT:Initialize()
self:SetModel("models/z-o-m-b-i-e/metro_2033/electro/m33_electro_box_12_4.mdl")
self:PhysicsInit(SOLID_VPHYSICS)
self:SetMoveType(MOVETYPE_VPHYSICS)
self:SetSolid(SOLID_VPHYSICS)
self:SetUseTyp... |
PrismObject = {
type = "PrismObject",
ENTITY_DETAIL_ID = 1,
Properties = {
},
Editor = {
Model = "Editor/Objects/Particles.cgf",
Icon = "Clouds.bmp",
},
}
-------------------------------------------------------
function PrismObject:OnSpawn()
self:SetFlags(ENTITY_FLAG_CLIENT_ONLY, 0);
end
-------------... |
UT.Spawn = {}
UT.Spawn.available = {}
UT.Spawn.position = "crosshair"
function UT.Spawn.setMode(mode)
UT.Spawn.index = 1
UT.Spawn.mode = mode
UT.showMessage("spawn mode set to " .. mode, UT.colors.info)
end
function UT.Spawn.setModeEnemies()
UT.Spawn.setMode("enemies")
end
function UT.Spawn.setModeA... |
config = {
t0 = true,
t1 = 10
}
|
local ffi = require("ffi");
local Queue = require("schedlua.queue")
local Task = require("schedlua.task");
print("== SCHEDULER INCLUDED==")
--[[
The Scheduler supports a cooperative multi-tasking
environment. The fundamental unit of execution is the Lua coroutine.
Lua coroutines allow a program to rapidly switc... |
local compile = function(f)
if file.exists(f) then
local newf = f:gsub("%w+/", "")
file.rename(f, newf)
print('Compiling:', newf)
node.compile(newf)
file.remove(newf)
collectgarbage()
end
end
local serverFiles = {
'sofar_hyd6es.lua',
'sofar_read_grid.... |
DefineClass.SupplyRocket = {
__parents = { "RocketBase" },
}
-- backward compatibility
--[[
Some rocket states used to happen in game-time threads which aren't saved anywhere and can be potentially saved.
The following functions are used to hook onto these running threads and phase the rocket to a proper command.
-... |
local angleshit = 1;
local anglevar = 1;
local camBumpFunny = 0.005;
local draintheshit = 0;
local addedthe = 0;
function onCreatePost()
initSaveData('luaCustomOptions')
for i = 0, getProperty('opponentStrums.length')-1 do
setPropertyFromGroup('opponentStrums',i,'visible',false)
setPropertyFro... |
module ('content.draw', package.seeall)
require 'base.drawable'
rectangle = base.drawable:new {
mode = 'fill',
width = 32,
height = 32
}
function rectangle:getWidth ()
return self.width
end
function rectangle:getHeight ()
return self.height
end
function rectangle:draw (element, graphics)
graphic... |
AddCSLuaFile()
SWEP.ViewModel = Model( "models/weapons/c_arms_animations.mdl" )
SWEP.WorldModel = Model( "models/MaxOfS2D/camera.mdl" )
SWEP.Primary.ClipSize = -1
SWEP.Primary.DefaultClip = -1
SWEP.Primary.Automatic = false
SWEP.Primary.Ammo = "none"
SWEP.Secondary.ClipSize = -1
SWEP.Secondary.Defa... |
--[[
Vector of two elements. Extremely useful for 2D math.
]]--
local obj = require('src.lua-cor.obj')
local typ = require('src.lua-cor.typ')
local ass = require 'src.lua-cor.ass'
local wrp = require('src.lua-cor.wrp')
local log = require('src.lua-cor.log').get('obj')
-- Define 2d vector type
l... |
addEventHandler ( "onPlayerJoin", root,
function()
setPlayerInternalChannel ( player, root )
end
)
function refreshPlayers()
for i,player in ipairs(getElementsByType"player") do
if not tonumber(getPlayerChannel ( player )) then --If he's not in a scripted channel
setPlayerDefaultChannel ( player )
end
en... |
_PACKAGE = (...):match "^(.+)[%./][^%./]+" or ""
local util = require(_PACKAGE .. "/util")
local dep = require(_PACKAGE .. "/dep")
local Vector = dep.Vector
local Button = require(_PACKAGE .. "/button")
local Input = require(_PACKAGE .. "/input")
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@... |
-------------------------------------
--- PANELS
-------------------------------------
local Panels = MR.CL.Panels
-- Section: clean up modifications
function Panels:SetCleanup(parent, frameType, info)
local frame = MR.CL.Panels:StartContainer("Cleanup", parent, frameType, info)
MR.CL.ExposedPanels:Set(frame, "clea... |
-- Copyright (C) Asseco Poland SA
local BasePlugin = require "kong.plugins.base_plugin"
require("kong.plugins.asseco-debug.serialize")
local DebugHandler = BasePlugin:extend()
DebugHandler.PRIORITY = 5000
DebugHandler.VERSION = "1.0.0"
function DebugHandler:new()
DebugHandler.super.new(self, "asseco-debug")
end
fu... |
--[[
The majority of the lua parsing code in LibParse is based on the JSON
Lua 5.1 Encoder and Parser found here:
http://www.chipmunkav.com/downloads/Json.lua
------------------------------------------------------------------------------
Permission is hereby granted, free of charge, to any person
ob... |
local _test = clnn._test
local times = _test.times
local clnntest = _test.clnntest
local x_clnntest = _test.x_clnntest
local nloop = _test.nloop
local precision_forward = 1e-6
local precision_backward = 1e-6
function clnntest.SpatialMaxPooling_forward_batch()
torch.manualSeed(123)
local bs = 7
local from = 37... |
--after upgrading for the first time
function start(keys)
local ability = keys.ability
local level = ability:GetLevel()
if level == 1 then
ability.caster = keys.caster
ability.dmg_table = {}
end
end
--each time an enemy hero deals damage
function store(keys)
local attacker = keys.a... |
--[[
TheNexusAvenger
Implementation of a command.
--]]
local HttpService = game:GetService("HttpService")
local BaseCommand = require(script.Parent.Parent:WaitForChild("BaseCommand"))
local Command = BaseCommand:Extend()
--[[
Creates the command.
--]]
function Command:__new()
self:InitializeSuper("countdown",... |
local Books = {}
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local List = require(ReplicatedStorage.Utilities.List)
local ServerScriptService = game:GetService("ServerScriptService")
local BookChildren = require(ServerScriptService.BookChildren)
local Genres = require(ServerScriptService.Genres)
loc... |
ModifyEvent(-2, -2, -1, -1, -1, -1, -1, -1, -1, -1, -2, -2, -2);
AddItem(181, 1);
do return end;
|
local _package = require 'lulz.package'
return _package(...)
|
local cc = require "@nasso/epine-cc/v0.2.0-alpha"
return {
epine.var("CC", "g++"):targets("MyGKrellm"),
epine.br,
-- supported target types: cc.binary, cc.static
-- planned: cc.shared
cc.binary "MyGKrellm" {
-- target prerequisites
prerequisites = {"./lib/libjzon.a"},
-- lan... |
--------------------------------------------------------------------------------
-- 0650-legacy.lua: tests for replacements of legacy Lua functions
-- This file is a part of lua-nucleo library
-- Copyright (c) lua-nucleo authors (see file `COPYRIGHT` for the license)
----------------------------------------------------... |
ok function MqttNode:new(qnode)
ok function MqttNode:setDevAttrs(devAttrs)
ok function MqttNode:initResrc(...) -- iid should be given, resrcs should be a table
ok function MqttNode:readResrc(oid, iid, rid, callback)
ok function MqttNode:writeResrc(oid, iid, rid, value, callback)
function MqttNode:execResrc(oid, iid... |
-- test with cloudmqtt.com
m_dis={}
function dispatch(m,t,pl)
if pl~=nil and m_dis[t] then
m_dis[t](m,pl)
end
end
function topic1func(m,pl)
print("get1: "..pl)
end
function topic2func(m,pl)
print("get2: "..pl)
end
m_dis["/topic1"]=topic1func
m_dis["/topic2"]=topic2func
-- Lua: mqtt.Client(clientid, keepalive, use... |
return require('packer').startup({function()
use {
'wbthomason/packer.nvim',
}
use {
'hrsh7th/nvim-cmp',
requires = {
'hrsh7th/cmp-buffer',
'hrsh7th/cmp-nvim-lsp',
'neovim/nvim-lspconfig',
'onsails/lspkind-nvim'
}
}
use {
'nvim-treesitter/nvim-treesitter',
requires = {
{'n... |
local F, C = unpack(select(2, ...))
C.themes["Blizzard_BindingUI"] = function()
local r, g, b = C.r, C.g, C.b
local KeyBindingFrame = KeyBindingFrame
KeyBindingFrame.header:DisableDrawLayer("BACKGROUND")
KeyBindingFrame.header:DisableDrawLayer("BORDER")
KeyBindingFrame.scrollFrame.scrollBorderTop:SetTexture("")... |
-- Windows 7 taskbar icon extensions (progress bar, custom thumbnail buttons)
require 'extern.mswindows'
local com = require 'extern.mswindows.com'
com.def {
{"ITaskbarList";
methods = {
{'HrInit'};
{'AddTab', 'void* hwnd'};
{'DeleteTab', 'void* hwnd'};
{'ActivateTab', 'void* hwnd'};
... |
local Entity = require('__stdlib__/stdlib/data/entity')
local Item = require('__stdlib__/stdlib/data/item')
local Recipe = require('__stdlib__/stdlib/data/recipe')
local recipes = settings.startup['picker-cheat-recipes'].value
local icon_path = '__PickerCheats__/graphics/icons/creative-lab.png'
local entity_path = '_... |
local ok, harpoon = pcall(require, 'harpoon')
if not ok then
vim.cmd('echom "plugin error: harpoon is missing"')
return
end
harpoon.setup {
menu = {
width = 100,
}
}
|
return{
name= "Cube",
attributes= {
{
componentType= 5126,
name= "POSITION",
type= "VEC3",
offset= 0,
length= 288
},
{
componentType= 5126,
name= "NORMAL",
type= "VEC3",
offset= 28... |
--singles
resource.AddSingleFile("resource/localization/en/pyrition.properties")
--[[
resource.AddSingleFile("materials/pyrition/memes/enjoyer/contemplate.png")
resource.AddSingleFile("materials/pyrition/memes/enjoyer/joker.png")
resource.AddSingleFile("materials/pyrition/memes/enjoyer/smile.png")
resource.AddSingleFi... |
--[[-----------------------------------------------------------------------
The MIT License (MIT)
Copyright (c) 2010-2020 Mark Rogaski
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without res... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:28' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
#!/usr/bin/env lua
--[[
Makes a request to an HTTP2 endpoint that has an infinite length response.
Usage: lua examples/h2_streaming.lua
]]
local request = require "http.request"
-- This endpoint returns a never-ending stream of chunks containing the current time
local req = request.new_from_uri("https://http2.golang... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:28' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
local C = ccn2.C
local SpatialCrossResponseNormalization, parent = torch.class('ccn2.SpatialCrossResponseNormalization', 'nn.Module')
function SpatialCrossResponseNormalization:__init(size, addScale, powScale, minDiv, blocked)
parent.__init(self)
self.size = size
self.addScale = addScale or 0.0001
-- dic['sc... |
--[[
Pac-man: adaptive ambient soundtrack
Script for FCEUX + Emstrument
This script creates an alternate adaptive soundtrack for Pac-man. Sounds are generated
in response to game events and the player's and ghosts' positions.
This script works with the Logic Pro X project "pacman.logicx"
... |
local Array = require("AlgoLua.Libs.lockbox.util.array")
local Stream = require("AlgoLua.Libs.lockbox.util.stream")
local CBCMode = require("AlgoLua.Libs.lockbox.cipher.mode.cbc")
local PKCS7Padding = require("AlgoLua.Libs.lockbox.padding.pkcs7")
local ZeroPadding = require("AlgoLua.Libs.lockbox.padding.zero")
local AE... |
local registered_emoji = {}
function refreshTable ()
local file = fileOpen("emojis.json")
registered_emoji = fromJSON(fileRead(file, fileGetSize(file)))
fileClose(file)
end
addEventHandler("onClientResourceStart",rroot,function()
refreshTable()
end,false)
local root = getRootElement()
local rroot = getResourc... |
--[[
Copyright 2019 Manticore Games, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distrib... |
-- -*- coding:utf-8 -*-
-- Copyright (C) 2017 ifritJP
local log = require( 'lctags.LogCtrl' )
local gcc = {}
local function processParen( arg, macroParen )
for paren in string.gmatch( arg, "[()]" ) do
if paren == "(" then
macroParen = macroParen + 1
else
macroParen = macroParen - 1
if macroParen... |
local plr = game.Players.LocalPlayer.Backpack["Makarov"] --Change Mk 17 to whatever gun you have
plr.Stats.Recoil.Value = 0
plr.Stats.Accuracy.Value = 0
plr.Stats.Offset.Value = 0 |
local colors = require("cobalt2.utils").colors
local Group = require("cobalt2.utils").Group
local styles = require("cobalt2.utils").styles
---------------------------------------------------------------------------------
-- lir.nvim --
----------------... |
local a=module('_core','libs/Tunnel')local b=module('_core','libs/Proxy')local c=a.getInterface("hpp_sellvehs")API=b.getInterface('API')cAPI=a.getInterface('cAPI')Citizen.CreateThread(function()while true do Citizen.Wait(5*60*1000)collectgarbage("count")collectgarbage("collect")end end)local d={[1]={["x"]=-32.130405426... |
local playsession = {
{"mewmew", {446374}},
{"MeggalBozale", {345804}},
{"morcup", {326930}},
{"Serennie", {30279}},
{"MadClown01", {895914}},
{"ikeikeeng", {725686}},
{"flooxy", {100696}},
{"maigiee", {4346}},
{"Satyr", {306340}},
{"urss2", {7619}},
{"adee", {788954}},
{"ETK03", {50928}},
{"Irx99", {1776}... |
--Phantom Forces ESP V3 By RelentlessRaptor / !!!RelentlessRaptor#5709 on discord.
--Please credit me in any videos you use this in. Thanks.
wait(0.5)
plrs = nil
for _,p in pairs(game:GetChildren()) do
if p.ClassName == ("Players") then
plrs = p
end
end
function tors(plr)
local fr = Instance.new("SurfaceGui... |
object_draft_schematic_weapon_component_new_weapon_comp_projectile_rifle_barrel = object_draft_schematic_weapon_component_shared_new_weapon_comp_projectile_rifle_barrel:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_weapon_component_new_weapon_comp_projectile_rifle_barrel, "object/draft_schematic/weapon/c... |
fx_version 'adamant'
game 'gta5'
-- Manifest Version
description 'interact-sound'
version '1.0.0'
-- Client Scripts
client_script 'client/main.lua'
-- Server Scripts
server_script 'server/main.lua'
-- NUI Default Page
ui_page('client/html/index.html')
-- Arquivos necessários para NUI
-- NÃO ESQUEÇA DE ADICIONAR... |
task:add_args({one(config['filename']) or 'bootstrap.sh'})
task:add_args(get_commandline())
register_task(task)
|
-- See LICENSE for terms
--~ local Translate = ChoGGi.ComFuncs.Translate
local SettingState = ChoGGi.ComFuncs.SettingState
local Strings = ChoGGi.Strings
local Actions = ChoGGi.Temp.Actions
local c = #Actions
c = c + 1
Actions[c] = {ActionName = Strings[302535920000031--[[Find Nearest Resource]]],
ActionMenubar = "E... |
local Deque = require('plenary.async.structs').Deque
local eq = assert.are.same
-- just a helper to create the test deque
local function new_deque()
local deque = Deque.new()
eq(deque:len(), 0)
deque:pushleft(1)
eq(deque:len(), 1)
deque:pushleft(2)
eq(deque:len(), 2)
deque:pushright(3)
eq(deque:len(... |
module(..., package.seeall)
local io = require("io")
local http = require("socket.http")
local ltn12 = require("ltn12")
require "jester.support.file"
local cjson = require("cjson")
--[[
Speech to text using Google's API.
]]
function speech_to_text_from_file_google(action)
require "lfs"
local filepath = action.... |
local skynet = require("skynet")
local proxy_meta = {}
proxy_meta.__index = proxy_meta
---@param query table query conditiron
---@param selector table fields to be returned
---@return boolean #whether call ok
---@return table|string # success data or error message
function proxy_meta:find(query, selector)
retur... |
-- inculdes
local prompt = require 'prompt'
local Dialog = require 'dialog'
local app = require 'app'
local utils = require 'utils'
local Player = require 'player'
local NodeClass = require('nodes/npc')
return {
width = 32,
height = 48,
greeting = 'My name is {{red_light}}Juan{{white}}, I spend my days lazying a... |
local dir = ... or "/tmp"
local maps = {}
local lookup = {}
local autofillCache
local function addRaw(filePath, funct, m, errLevel)
if type(filePath) ~= "string" then
error("Invalid filename", errLevel or 2)
elseif type(funct) ~= "function" then
error("Invalid function", errLevel or 2)
end... |
AddCSLuaFile("shared.lua")
if CLIENT then
SWEP.PrintName = "Dog"
SWEP.Category = "XYZ Weapons"
SWEP.DrawAmmo = false
SWEP.DrawCrosshair = true
SWEP.ViewModelFOV = 70
SWEP.ViewModelFlip = false
SWEP.CSMuzzleFlashes = false
SWEP.Slot = 4
end
SWEP.Spawnable = true
SWEP.AdminSpawn... |
fileNames = "abcdefgh"
rankNames = "12345678"
function SquareToCordinate(square)
square = square
-- local file = square % 7
local file = FileIndex(square)
local rank = RankIndex(square)
local placeX = file * Loader.pieceSize
local placeY = rank * Loader.pieceSize
return placeX, placeY
end
... |
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