content stringlengths 5 1.05M |
|---|
local ObjectManager = require("managers.object.object_manager")
bestineStoneMerchantConvoHandler = conv_handler:new {}
function bestineStoneMerchantConvoHandler:getInitialScreen(pPlayer, pNpc, pConvTemplate)
local convoTemplate = LuaConversationTemplate(pConvTemplate)
local curPhase = BestineElection:getCurrentPhas... |
local NeP = NeP
NeP.Buttons = {
buttons = {}
}
local nBars = {
"ActionButton",
"MultiBarBottomRightButton",
"MultiBarBottomLeftButton",
"MultiBarRightButton",
"MultiBarLeftButton"
}
-- this seems to be missing now....
-- added this from old dumps and seems to work...
local function ActionButton_CalculateAction... |
-- Monster casting tests.
-- this is mostly implemented on the c++ side (see debug_check_moncasts), but
-- we use lua to more easily set up the dungeon scenario.
dgn.dismiss_monsters()
local place1 = dgn.point(20, 20)
local place2 = dgn.point(20, 21)
dgn.create_monster(place1.x, place1.y, "generate_awake test statue... |
Cobalt = require("Cobalt")
print("Hello World!");
TestVar = 10;
function OnUpdate()
Cobalt.Clear(255, 0, 0);
end |
local thisDirectory = os.getcwd();
local LibDeps =
{
glmesh = {"glload", "glm"},
glutil = {"glm"},
}
local LinkFuncs =
{
glload = function()
includedirs "glload/include"
libdirs "glload/lib"
configuration "Debug"
links {"glloadD"}
configuration "Release"
links {"glload"}
end,
glimage = function(... |
#!/usr/bin/lua
require 'os'
--this is diffraction array generator (just the parallel lines with precise positions on paper)
--usage: gen.lua strokes_num dpi
if arg[1] == '--max-lines' and arg[2] then
local dpi = tonumber(arg[2])
print ('Max lines per mm:', dpi/(2 * 25.4)) --2 because we count "visible" black ... |
dofile("m12-codelist.lua")
local baseAddress = 0xC10000
local special_chars = {}
local special_char_idx = {}
local function is_include(value, tab)
for k,v in ipairs(tab) do
if v == value then
return true
end
end
return false
end
local function split(s, p)
local rt= {}
strin... |
Global("Locales", {})
function getLocale()
return Locales[common.GetLocalization()] or Locales["eng"]
end
--------------------------------------------------------------------------------
-- Russian
--------------------------------------------------------------------------------
Locales["rus"]={}
Locales["rus"]["FPS... |
local lsp_util = R 'nvim.utils.lsp'
local java_util = R 'nvim.utils.lsp.java'
local dap = R 'dap'
dap.adapters.java = function(callback)
java_util.start_debug_session(
function(port)
callback(
{
type = 'server',
host = '127.0.0.1',
... |
local Adventurer = require("mod.elona.api.Adventurer")
local Area = require("api.Area")
local Assert = require("api.test.Assert")
local Map = require("api.Map")
local TestUtil = require("api.test.TestUtil")
local Chara = require("api.Chara")
local IChara = require("api.chara.IChara")
function test_Adventurer__area_of(... |
-- Setup tests
-- -- Setup nvim-test
-- local nvim_test = require "nvim-test"
-- nvim_test.setup {
-- run = false,
-- }
-- Setup nvim-treesitter
vim.o.runtimepath = vim.fn.getcwd() .. "/nvim-treesitter," .. vim.o.runtimepath
local nvim_treesitter = require "nvim-treesitter.configs"
nvim_treesitter.setup {
ensure_... |
trujhazii = Creature:new {
objectName = "",
socialGroup = "nightsister",
faction = "nightsister",
level = 50,
chanceHit = 10,
damageMin = 280,
damageMax = 390,
baseXp = 100,
baseHAM = 12000,
baseHAMmax = 15000,
armor = 1,
resists = {10,10,10,10,10,10,10,10,-1},
meatType = "",
meatAmount = 0,
hideType = "... |
local E, C, L = select(2, ...):unpack()
local module = C.aura
local TIER = 7 -- Legion
local INSTANCE = 875 -- 萨格拉斯之墓
local BOSS
BOSS = 1862 -- 格罗斯
module:RegisterDebuff(TIER, INSTANCE, BOSS, 230345)
module:RegisterDebuff(TIER, INSTANCE, BOSS, 234264)
module:RegisterDebuff(TIER, INSTANCE, BOSS, 231363, 5)
module:Regi... |
local get_params = request('reformat.get_params')
local get_ast = request('!.lua.code.get_ast')
local serialize_ast = request('!.lua.code.ast_as_code')
local convert = request('!.file.convert')
return
function(args)
local f_in_name, f_out_name, formatter_options = get_params(args)
if not f_in_name then
... |
local Config = require('opus.config')
local GPS = require('opus.gps')
local Util = require('opus.util')
local UI = require('opus.ui')
local Event = require('opus.event')
local colors = _G.colors
local fs = _G.fs
local os = _G.os
local peripheral = _G.peripheral
local read = _G.read
... |
RegisterNetEvent("syncSongClient", function(song)
local station = GetPlayerRadioStationName()
local songHash = GetCurrentRadioTrackName(station)
if songHash == GetHashKey(song) then
print("song already synced")
else
FreezeRadioStation(station)
SetRadioTrack(station, song)
end
end)
CreateThread(function(... |
--- Prismatic joint proxy class.
-- This class is derived from @{JointProxy}.
--
-- @classmod PrismaticJointProxy
--- Get joint translation.
-- @treturn number
function PrismaticJointProxy:getJointTranslation()
end
--- Get joint speed.
-- @treturn number
function PrismaticJointProxy:getJointSpeed()
end
--- Set limit... |
Blast = Class("Blast")
local SPEED = 200
function Blast:init(map, source, size, damage)
self.source = source
self.size = size
self.map = map
self.x = source.x
self.y = source.y
self.width = self.size
self.height = self.size
self.show = false
end
function Blast:align()
... |
Objects = {
createObject ( 897, 695.20001, 851, -41 ),
createObject ( 897, 696.5, 856.7002, -40 ),
createObject ( 897, 699.5, 862, -41 ),
createObject ( 897, 701.79999, 866.29999, -38 ),
createObject ( 897, 701.70001, 873.20001, -41, 0, 0, 18 ),
createObject ( 897, 702.7002, 869.40039, -41 ),
createObject ( 897, 700... |
return {'juk','jukbeen','jukboog','jukebox','jukken','jukema','jukbeenderen','jukbenen','jukbogen','jukdragende','jukt','jukte','jukeboxen'} |
local util = require"novus.util"
local client = require"novus.client"
local emission = require"novus.client.emission"
local re = require"novus.util.relabel"
local lpeg = require"novus.util.lpeg"
local patterns = require"novus.util.patterns"
local myclient = client.create{token = "Bot "..os.getenv"TOKEN"}
myclient.eve... |
local crud = require "kong.api.crud_helpers"
return {
["/oauth2_tokens/"] = {
GET = function(self, dao_factory)
crud.paginated_set(self, dao_factory.oauth2_tokens)
end,
PUT = function(self, dao_factory)
crud.put(self.params, dao_factory.oauth2_tokens)
end,
POST = function(self, dao_... |
if SERVER then
AddCSLuaFile("shared.lua");
else
SWEP.PrintName = "Five-Seven";
SWEP.Author = "Oubliette";
SWEP.Slot = 1;
SWEP.SlotPos = 1;
end
SWEP.Base = "torrent_weapon_base";
SWEP.Spawnable = true;
SWEP.AdminSpawnable = true;
SWEP.ViewModel = "models/weapons/v_pist_fiveseven.mdl"
SWEP.WorldModel = "mod... |
-- Heist Yatch: -2043.974,-1031.582, 11.981
exports('GetHeistYachtObject', function()
return HeistYacht
end)
HeistYacht = {
ipl = {
"hei_yacht_heist",
"hei_yacht_heist_bar",
"hei_yacht_heist_bar_lod",
"hei_yacht_heist_bedrm",
"hei_yacht_heist_bedrm_lod",
"hei_y... |
local timer = require("lib/timer")
local lume = require("lib/lume")
local mk = {}
local flux = require("lib/flux")
local colors = require("colors")
function mk.boulder(world, x, y)
local c = mk.circle(world, x, y, 40)
c:setCollisionClass("Solid")
c:setAngularDamping(4)
c:setMass(3)
c:setFriction(2)
return c... |
local fmt, sbyte, tinsert, tunpack = string.format, string.byte, table.insert, table.unpack
local su = require "sqlutil"
local rcBridge = require "RevConnBridge"
-- 64 byte hex key
local function createHexKey(bytes)
return ba.rndbs(bytes):gsub(".", function(x) return fmt("%02x", sbyte(x)) end)
end
-- Encapsulation... |
--[AimBot Settings]--
local FreeForAll = false
local AimingFor = "Head"
local AutoAim = false
local Chams = true
local PointToAiming = false
local IgnoreFOV = false
--[End AimBot Settings]--
--[AimBot HotKeys]--
local ModeSwitch = "Q" --Changes whether games FFA or TDM (shoot at all or only enemies).
local AimSw... |
--Rupture
local alib = loadmodule("avada_lib")
local common = alib.common
local draw = alib.draw
local polygon_helper = loadsubmodule("avada_evade", "modules/polygon_helper")
local clipper = loadclipper()
local myHero = objmanager.player
chogath = common.Class(function (s, hero)
callback.add(enum.callback.recv.spel... |
-- Copyright 2014-2021 Sandor Balazsi <sandor.balazsi@gmail.com>
-- Licensed to the public under the GNU General Public License.
local io = require "io"
local nixio = require "nixio"
local http = require "luci.http"
local rtorrent = require "rtorrent"
local common = require "luci.model.cbi.rtorrent.common"
local array... |
--[[
KahLua KonferPUG - an open roll loot distribution helper for PUGs.
WWW: http://kahluamod.com/kpug
SVN: http://kahluamod.com/svn/konferpug
IRC: #KahLua on irc.freenode.net
E-mail: cruciformer@gmail.com
Please refer to the file LICENSE.txt for the Apache License, Version 2.0.
Co... |
data:extend(
{
{
type = "recipe",
name = "e-train",
enabled = "false",
ingredients =
{
{"electric-engine-unit", 15},
{"electronic-circuit", 5},
{"steel-plate", 10},
},
result = "e-train"
},
{
type = "recipe",
name = "gravel",
enabled = "... |
local materials = trinium.materials
local recipes = trinium.recipes
local S = materials.S
materials.add_type("plate", function(def)
minetest.register_craftitem(("trinium_materials:plate_%s"):format(def.id), {
description = S("@1 Plate", def.name) .. def.formula,
inventory_image = "(trinium_materials.plate.png^[mu... |
//________________________________
//
// NS2 Combat Mod
// Made by JimWest and MCMLXXXIV, 2012
//
//________________________________
// combat_MarineBuyFuncs.lua
// helper Functions for the List, text etc
// headlines for the Buymenu
function CombatMarineBuy_GetHeadlines()
headlines = {
... |
-- Pretty sure I skidded this
-- Also beautified this with an online beautifier sorry if it looks ugly :)
local MainFrame = script.Parent
local function dragify()
local dragToggle = nil
local dragSpeed = .001
local dragInput = nil
local dragStart = nil
local startPos = nil
local function upda... |
print "Hello!"
|
--assert(loadfile("C:\\Users\\spenc\\OneDrive\\Documents\\Eclipe_LDT\\dcs splash damage\\src\\mist.lua"))()
--[[
2 October 2020
FrozenDroid:
- Added error handling to all event handler and scheduled functions. Lua script errors can no longer bring the server down.
- Added some extra checks to which weapons to handle, ... |
-- author = ray
require 'torch'
require 'nn'
-- configuration
feat_dim = feat_dim or 400
num_layer = num_layer or 4 -- including input/output layer
num_neuron = num_neuron or { feat_dim,feat_dim,feat_dim,2 }
enable_dropout = enable_dropout or false
dropout_input = dropout_input or 0.1
dropout_hidden = dropout_hidden ... |
#!/usr/bin/env lua
-- Author: Armit
-- Create Time: |
local maxWins
local teams = {}
local blueFlag, redFlag = nil, nil
local blueBlip, redBlip = nil, nil
local blueBlip2, redBlip2 = nil, nil
local redPoints, bluePoints = 0, 0
local red_shader,blue_shader
function ctfStart(red, blue, maxWins_)
engineImportTXD(engineLoadTXD('model/' .. 'rcflagxred' .. '.txd'), 2914)
en... |
if SERVER then
AddCSLuaFile("shared.lua")
end
if CLIENT then
SWEP.ViewModelFlip = true
SWEP.PrintName = "Steyr Scout"
SWEP.IconLetter = "n"
SWEP.Slot = 2
SWEP.Slotpos = 2
end
SWEP.HoldType = "ar2"
SWEP.Base = "rad_base"
SWEP.ViewModel = "models/weapons/v_snip_scout.mdl"
SWEP.WorldModel = "models/weap... |
Rotator = GameObject:extend()
function Rotator:new(area, x, y, opts)
Rotator.super.new(self, area, x, y, opts)
local direction = opts.direction or table.random({-1, 1})
self.x = opts.x or (gw/2 + direction*(gw/2 + 80))
self.y = opts.y or (random(16, gh - 16))
self.parts = {}
for i = 1, 5 do s... |
solution("xconsole")
language("C#")
location("")
warnings("Extra")
configurations({"Debug", "Release"})
filter("configurations:Debug")
defines("DEBUG")
symbols("On")
objdir("obj/debug")
targetdir("bin/debug")
filter("configurations:Release")
optimize("On")
objdir("obj/release")
targetdir("bin/rel... |
gl.setup(1024, 768) -- change this to the native resolution
local json = require "json"
-- Helper function to create shader based transitions
local function make_blender(blend_src)
local function create_shader(main_src)
local src = [[
uniform sampler2D Texture;
varying vec2 TexCoor... |
local M = {}
-- {number = true} -> {number = {true}}
function M.v2t(v)
local t = {}
for k, v in pairs(v) do
t[k] = {}
t[k][1] = v
end
return t
end
return M; |
local ffi = require 'ffi'
local gl = require 'gl'
local class = require 'ext.class'
local table = require 'ext.table'
ffi.cdef[[
typedef struct gl_buffer_ptr_t {
GLuint ptr[1];
} gl_buffer_ptr_t;
]]
local gl_buffer_ptr_t = ffi.metatype('gl_buffer_ptr_t', {
__gc = function(buffer)
if buffer.ptr[0] ~= 0 then
gl.... |
--[[
##########################################################
S V U I By: S.Jackson
##########################################################
LOCALIZED LUA FUNCTIONS
##########################################################
]]--
--[[ GLOBALS ]]--
local _G = _G;
local unpack = _G.unpack;
local select ... |
add_requires("zlib", {system = false})
add_requires("zlib", {system = false}) -- test repeat requires
add_requires("zlib~debug", {system = false, debug = true})
add_requires("zlib~shared", {system = false, configs = {shared = true}, alias = "zlib_shared"})
set_policy("package.requires_lock", true)
target("test1")
... |
--# selene: allow(almost_swapped, divide_by_zero, duplicate_keys, empty_if, global_usage, if_same_then_else, ifs_same_cond, multiple_statements, mismatched_arg_count, parenthese_conditions, roblox_incorrect_color3_new_bounds, roblox_incorrect_roact_usage, shadowing, incorrect_standard_library_use, suspicious_reverse_lo... |
n,k = io.read("*number", "*number", "*l")
c = {}
for i=1,n do
c[i] = io.read('*n') == 1
end
energy = 100 - (n/k)
for i=1,n,k do
if c[i] then
energy = energy - 2
end
end
print(energy)
|
return {
screen = require("OS2D.screens.screen");
screenmanager = require("OS2.screens.screenmanager");
} |
--[[
Variables
]]
Housing.currentHousingLocks = {}
Housing.currentHousingLockdown = {}
Housing.BuisnessLocations = {}
Housing.Players = {}
--[[
Functions
]]
function getCurrentOwned(src)
local cid = exports["caue-base"]:getChar(src, "id")
if not cid then return {} end
local result = MySQL.qu... |
local _=require 'leda'
local stage={}
-----------------------------------------------------------------------------
-- Roundrobin through its output ports
--
-- param: '...': data to be sent
-----------------------------------------------------------------------------
function stage.handler(...)
coroutine.r... |
require 'game.vec2'
require 'things.thing'
require 'things.agent'
require 'game.sound'
require 'data.animationset.slash'
require 'spriteeffect.splash'
require 'game.message'
slash = thing:new {
source = nil,
}
local function splash_ice (reference, tile)
local agent = agent:new{
counter = .3
}
function ag... |
--
require "bootstrap"
--local int64 = require "int64"
local lpb = require "lpb"
local libjson = require "cjson" |
--[[ Copyright (c) 2019 robot256 (MIT License)
* Project: Multiple Unit Train Control
* File: replaceLocomotive.lua
* Description: Replaces one Locomotive Entity with a new one of a different entity-name.
* Preserves as many properties of the original as possible.
* Currently does not support preserving equi... |
-- This is a class
local BGline = {}
function BGline:new (x1, z1, x2, z2, stage_elevation)
-- Class operations done here
local instance = {}
self.__index = self
setmetatable(instance, self)
-- Generate world-coord vertices
instance.vertices = {
{x = x1, y = stage_elevation, z = z1},
{x = x2, y = sta... |
Config = {}
Config.DrawDistance = 10.0
Config.MarkerSize = {x = 7.0, y = 7.0, z = 1.0}
Config.Money = 100 -- How much it takes from you when you open the clothing menu
Config.Debug = false
Config.ClothingShops = {
[1] = {
blip = true,
coords = vector3(72.3, -1399.1, 28.4),
MarkerSize = {x = 7.0, y = 7.0, ... |
object_tangible_quest_talus_brood_egg_single = object_tangible_quest_shared_talus_brood_egg_single:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_talus_brood_egg_single, "object/tangible/quest/talus_brood_egg_single.iff")
|
function love.load(arguments)
require('demos.' .. arguments[1])
local oldDraw = love.draw
function love.draw()
if oldDraw then oldDraw() end
love.graphics.print(string.format('Memory usage: %ikb', collectgarbage 'count'))
end
end
|
require('lspsaga').init_lsp_saga {
error_sign = "✘",
warn_sign = "➤",
hint_sign = "",
infor_sign = "➟",
code_action_icon = "",
code_action_prompt = { enable = true, sign = false, virtual_text = true },
finder_action_keys = {
open = "e",
vsplit = "v",
split = "s",
... |
function onCreate()
makeLuaSprite('stageback', 'gacha/bg', -400, 100);
setScrollFactor('stageback', 0.1, 0.1);
makeLuaSprite('stagefront', 'gacha/floor', -400, 500);
setScrollFactor('stageback', 1, 1);
addLuaSprite('stageback', false);
addLuaSprite('stagefront', false);
close(true);
end |
local common = require("docscripts")
local verbose, path = common.parseargs({...})
local data = common.loadDirectory(path)
local peripherals = {}
local plugins = {}
function plugins.pnames(pname, peripheral)
return pname
end
function plugins.methods(pname, peripheral)
mnames = {}
if peripheral.methods... |
AddCSLuaFile()
ENT.WeaponTypes.Lava = {
Name = "mechassault.weapon.lava",
Type = "Energy",
Function = "FireLavaGun",
Cooldown = 3.6,
FireRate = 0.4,
Burst = 3,
Class = "ma2_proj_lava",
Effect = "gm_MA2_muzzleflash_Flamer_lvl1",
MaxLevel = 1
}
function ENT:FireLavaGun(tbl, level, attachments)
local target = ... |
local Class = require("class")
local C = Class:derive("Color")
local hex_colors = {
0x43002a, 0x890027, 0xd9243c, 0xff6157,
0xffb762, 0xc76e46, 0x73392e, 0x34111f,
0x030710, 0x273b2d, 0x458239, 0x9cb93b,
0xffd832, 0xff823b, 0xd1401f, 0x7c191a,
0x310c1b, 0x833f34, 0xeb9c6e, 0xffdaac,
0xffffe4, 0xbfc3c6, 0x6... |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local CollectionService = game:GetService("CollectionService")
local Players = game:GetService("Players")
return function(Settings, CustomPackages, Stylesheets)
-- BUILDER
script.SystemPackages.Settings:Destroy()
Settings.Name = "Settings"
CustomPacka... |
-- Copyright 2015-2021 David B. Lamkins <david@lamkins.net>. See LICENSE.
-- pure LPeg lexer, see http://purelang.bitbucket.org/
local lexer = require('lexer')
local token, word_match = lexer.token, lexer.word_match
local P, S = lpeg.P, lpeg.S
local lex = lexer.new('pure')
-- Whitespace.
lex:add_rule('whitespace', t... |
-- A project defines one build target
-- from IrrlichtML 1.7.1
project "IrrlichtML"
--kind "WindowedApp"
kind "ConsoleApp"
--kind "SharedLib"
--kind "StaticLib"
language "C++"
files {
"*.cpp", "*.h",
}
includedirs {
"../../../irrlicht/include",
"../../../freetype/include",
}
links {
"Irrlicht",
"fr... |
function get()
local data = {}
local name = url:decode(http.getValues.name)
data.info, cache = db:singleQuery("SELECT a.id, a.account_id, e.premdays, e.creation, d.name AS rank, c.name AS guild, a.name, a.stamina, a.sex, a.vocation, a.level, a.town_id, a.lastlogin, a.lastlogout, a.maglevel, a.skill_sword, ... |
object_mobile_dressed_biologist_10_undead = object_mobile_shared_dressed_biologist_10_undead:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_biologist_10_undead, "object/mobile/dressed_biologist_10_undead.iff")
|
--[[
--=====================================================================================================--
Script Name: Trophy Hunter (v2), for SAPP (PC & CE)
Description: This is an adaptation of Kill-Confirmed from Call of Duty.
When you kill someone, a trophy will fall at your victim's death locatio... |
---------------------------------------------------------------------------------------------------
-- Proposal:
-- https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0179-pixel-density-and-scale.md
-- Description:
-- In case:
-- 1) During start HMI provides VideoStreamingCapability for parameters: ... |
--[[
Copyright (c) 2016. Adobe Systems Incorporated. All rights reserved.
This file is licensed to you under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICE... |
function classify(class)
setmetatable(class, {
__call = function(class, ...)
-- Create instance table
local inst = {}
-- Set metatable *before* constructor so they can invoke
-- other functions during construction
classifyInstance(inst, ... |
local MAJOR_VERSION, MINOR_VERSION = "LibLimeDB-1.1", 5
local lib = LibStub:NewLibrary(MAJOR_VERSION, MINOR_VERSION)
if not lib then return end
local _G = _G
local type = _G.type
local next = _G.next
local pairs = _G.pairs
local rawget = _G.rawget
local rawset = _G.rawset
local twipe = _G.table.wipe
local tinsert = _G... |
--[[ NPC SPAWN LIST
npc(<npc_lua_file>, <npc_id>, <map_id>, <x_pos>, <y_pos>, <z_pos>, <angle>);
--]]
npc("288", 1188, 51, 5107.24, 4996.57, 20.45, 231.000084975336);
npc("286", 1186, 51, 5263.61, 5079.49, 13.78, 240.000061320122);
npc("280", 1180, 51, 5414.86, 5114.41, 13.62, 0);
npc("285", 1185, 51, 5298.98, 5105.0... |
--=============================================================================--
-- ___ ___ _ _ _ __ _ ___ ___ __ __
-- |_ _|| __| / \ | \_/ | / _| / \ | o \ o \\ V /
-- | | | _| | o || \_/ | ( |_n| o || / / \ /
-- |_| |___||_n_||_| |_| \__/|_n_||_|\\_|\\ |_| 2007
--
--=============... |
--[[
Title: UserConsole Page
Author(s): big, minor refactor by LiXizhi
Date: 2017/4/11
Desc:
use the lib:
------------------------------------------------------------
local UserConsole = NPL.load("(gl)Mod/WorldShare/cellar/UserConsole/Main.lua")
------------------------------------------------------------
]]
-- libs... |
--[[ BEGIN AUTOGENERATED SEGMENT ]]
local glc; do local cdecl = [[
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef void GLvoid;
typedef signed char GLbyte;
typedef short GLshort;
typedef int GLint;
typedef unsigned char GLubyte;
typedef unsigned short GLus... |
note = oapi.create_annotation()
note:set_pos (0.2,0.1,0.8,0.9);
note:set_size(0.5)
note:set_colour ({r=0.7,g=0.8,b=1})
maxline = 20
nline = 0
first_line = 0
linebuf = {}
function disp_output()
buf = ""
for i=0,nline-1 do
idx = first_line + i
if idx >= maxline then
idx = idx - maxline
end
buf = buf .. lin... |
local setting = {
[16198] = SKILL_SWORD,
[16199] = SKILL_AXE,
[16200] = SKILL_CLUB,
[16201] = SKILL_DISTANCE,
[16202] = SKILL_MAGLEVEL
}
local skillTrainer = Action()
function skillTrainer.onUse(player, item, fromPosition, target, toPosition, isHotkey)
local skill = setting[item:getId()]
if not player:isPremiu... |
return {
_fold = true,
_id = "drawNodeTest1",
_type = "DrawNodeTest",
height = "$fill",
width = "$fill",
_children = { {
_id = "drawNodeCircle1",
_type = "DrawNodeCircle",
angle = 0,
drawLineToCenter = 1,
radius = 80,
scaleX = "$minScale",
scaleY = "$minScale",
... |
local cataUI = cataUI or {}
cataUI.opened = cataUI.opened or {}
for menu, _ in next, cataUI.opened do
cataUI.opened[menu] = nil
menu:Remove()
end
local mouseActive = false
local lastMousePos
function cataUI.Opened( panel )
cataUI.opened[panel] = true
cataUI.ActivateMouse()
end
function cataUI.Clos... |
local Utils = { }
function Utils.clap(value, min, max)
if max < min then
min, max = max, min
end
if value < min then
value = min
elseif max < value then
value = max
end
return value
end
function Utils.clone(base)
local object = { }
for key, value in pairs(base)... |
-- Copyright 2022 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... |
local m,s,o
m=Map("bypass")
s=m:section(TypedSection,"server_global",translate("Global Setting"))
s.anonymous=true
o=s:option(Flag,"enable_server",translate("Enable Server"))
s=m:section(TypedSection,"server_config",translate("Server Setting"))
s.anonymous=true
s.addremove=true
s.template="cbi/tblsection"
s.extedit=... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by hartnett.
--- DateTime: 2019/11/10 20:29
---
local string = string
local core = require("apisix.core")
local function get_username_from_basic_auth(basic_auth)
local username = ""
local basic_auth = basic_auth or ""
local auth = string... |
local component = require("component")
addresses = {
component.proxy("74696253-673b-4fc6-9698-c4803f6e04dc"),
component.proxy("773bfa68-327d-4114-8aaa-4c7c8c0ef29c"),
component.proxy("56ee17f7-f47f-4444-a22b-810df11a451b"),
component.proxy("c70f66c4-5a8e-4361-8f4f-29cf0e574c7b"),
component.proxy("b... |
--------------------------------
-- @module MWSqliteDb
-- @extend MWObject,IDbBase
-- @parent_module mw
--------------------------------
--
-- @function [parent=#MWSqliteDb] executeNonQuery
-- @param self
-- @param #string sql
-- @return bool#bool ret (return value: bool)
--------------------------------
-... |
-- Copyright (c) 2016-present, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the license found in the
-- LICENSE-examples file in the root directory of this source tree.
--------------------------------------------------------------------------------
-- Models for SST-1 Sentiment Clas... |
LANGUAGE = {
itemMedkitDesc01 = "\n \n 의학 지식: ",
itemMedkitDesc02 = "\n 회복력: ",
selfheal = "자가 치료하기",
heal = "치료해주기",
lackKnowledge = "당신은 이 아이템을 사용하는 방법을 모릅니다.",
cNotValid = "유효한 캐릭터를 바라보고 있어야 합니다.",
["Health Vial"] = "구급 주사",
healthVialDesc = "녹색 액체가 든 작은 주사기입니다.",
["Health Kit"] = "구급 상자",
healthKitDesc =... |
function sanitize(text)
local new, times = string.gsub(text, "##", "#")
return new
end
function urlencode(char)
local encoded = string.gsub (char, "([^%w])",
function(c)
return string.format("%%%02X", string.byte(c))
end)
return encoded
end
function texencode(text)
local new, ... |
--[[
rectangleSwipeIn.lua
Copyright (C) 2016 Kano Computing Ltd.
License: http://www.gnu.org/licenses/gpl-2.0.txt GNU GPLv2
This animation consists of a left (bottom) and a right (top) black rectangle coming into
view from the sides of the screen. Their speed decreases towards the end.
Used as the first part of the ... |
-- The base HitFX class.
-- Whenever an object is interacted with it's a good idea to either pull on a spring attached to its scale, or to flash it to signal that the interaction went through.
-- This is a combination of both Springs and Flashes put together to create that effect.
-- An instance of this called .hfx is ... |
print2(getFunction(render))
continue()
clearError()
print2(getCamPos())
print2(getErrorText())
[string "function renderCameraGrid()..."]:8: attempt to perform arithmetic on global 'x' (a nil value)
stack traceback:
[string "function onerror(s) endGL() glResetStencil(..."]:1: in function <[string "function onerror(s... |
-- get modpath
local mpath = minetest.get_modpath("vehicle_mash")
-- load framework
dofile(mpath .. "/framework.lua")
-- load crafts
local craft_check = minetest.settings:get_bool("vehicle_mash.enable_crafts")
if craft_check or craft_check == nil then
dofile(mpath .. "/crafts.lua")
end
-- ***********************
-... |
local twitch = {}
local mattata = require('mattata')
local HTTPS = require('ssl.https')
local URL = require('socket.url')
local JSON = require('dkjson')
function twitch:init(configuration)
twitch.arguments = 'twitch <query>'
twitch.commands = mattata.commands(self.info.username, configuration.commandPrefix):c('twitc... |
local socket = require "cosock".socket
local log = require "log"
--------------------------------------------------------------------------------------------
-- TP-Link Core Protocol
--------------------------------------------------------------------------------------------
local function encrypt(data, protocol)
lo... |
local function removeItemFromWorld(itemId)
assert(typeof(itemId) == "string")
return {
type = script.Name,
itemId = itemId,
}
end
return removeItemFromWorld |
-- EMPTY
|
package("minizip-ng")
set_homepage("https://github.com/zlib-ng/minizip-ng")
set_description("Fork of the popular zip manipulation library found in the zlib distribution.")
add_urls("https://github.com/zlib-ng/minizip-ng/archive/refs/tags/$(version).tar.gz")
add_versions("3.0.3", "5f1dd0d38adbe9785cb9c... |
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