content stringlengths 5 1.05M |
|---|
data:extend(
{
{
type = "item-group",
name = "decoration",
order = "gz",
inventory_order = "gz",
icon = "__5dim_core__/graphics/icon/decorative.png",
icon_size = 64
},
{
type = "item-subgroup",
na... |
local key = {}
key.name = "key"
key.depth = -1000000
key.nodeLineRenderType = "line"
key.texture = "collectables/key/idle00"
-- Node with return just needs to have two nodes
-- Placements will update their position correctly
-- This is required since there is no one node key, only zero or two
key.placements = {
{... |
local skynet = require "skynet"
local memory = require "memory"
memory.dumpinfo()
memory.dump()
print("Total memory:", memory.total())
print("Total block:", memory.block())
skynet.start(function() skynet.exit() end)
|
local Uxn = (require "uxn").Uxn
bit = require "bit"
local band, bor, bxor, bnot = bit.band, bit.bor, bit.bxor, bit.bnot
local arshift, rshift, lshift = bit.arshift, bit.rshift, bit.lshift
local math = require "math"
local devices = require "love-devices"
Device = require "device"
-- Debugging
--jit.off()
PROFILE = ... |
ammoConfirm = {button = {}, window = {}, edit = {}}
ammuGUI = {button = {}, window = {}, staticimage = {}, label = {}, scrollpane = {}}
local buttonToID = {
[1] = 22, [2] = 24, [3] = 23, [4] = 25, [5] = 27, [6] = 26, [7] = 28, [8] = 29, [9] = 32, [10] = 30, [11] = 31, [12] = 33, [13] = 34, [14] = 38, [30] = 16, [31] ... |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include('shared.lua')
function ENT:Initialize()
self.Entity:SetModel("models/props_foliage/ferns02.mdl");
self.Entity:PhysicsInit(SOLID_NONE)
self.Entity:SetMoveType(MOVETYPE_NONE)
self.Entity:SetSolid(SOLID_NONE)
self.Entity:SetAngles(Angle(0, math.random(1... |
-- $Id: hash.lua,v 1.2 2004-05-22 04:31:50 bfulgham Exp $
-- http://www.bagley.org/~doug/shootout/
-- Author: Roberto Ierusalimschy
local n = tonumber((arg and arg[1]) or 1)
local X={}
for i=1,n do
X[string.format("%x", i)] = i
end
local c = 0
for i=n,1,-1 do
if X[i..''] then c = c+1 end
end
print(c)
|
-- a handler that responds to a match (using Lua pattern matching)
-- chaining other handlers to handle the matched pattern
-- copyright 2014 Samuel Baird MIT Licence
-- standard lua
local string = require('string')
-- core modules
local class = require('core.class')
local array = require('core.array')
return class(... |
return {
tp_normal = 0, -- The normal map type.
tp_stage = 1, -- The stage map type.
}
|
#!/usr/bin/env tarantool
local test = require("sqltester")
test:plan(1)
local ok = pcall(test.execsql, test, [[
DROP TABLE IF EXISTS t1;
CREATE TABLE t1(a INT, b INT, c INT, d TEXT, PRIMARY KEY (c, d)) WITHOUT ROWID;
]])
test:ok(not ok, 'rowid syntax must be forbidden')
test:finish_test()
|
--------------------------------
-- @module DisplayManager
-- @extend Ref
--------------------------------
-- @function [parent=#DisplayManager] getDisplayRenderNode
-- @param self
-- @return Node#Node ret (return value: cc.Node)
--------------------------------
-- @function [parent=#DisplayManager] getAnch... |
-- * Metronome IM *
--
-- This file is part of the Metronome XMPP server and is released under the
-- ISC License, please see the LICENSE file in this source package for more
-- information about copyright and licensing.
-- Implements Push Notifications XEP-0357
module:depends("stream_management");
local ipairs, pai... |
local combat = Combat()
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
local condition = Condition(CONDITION_REGENERATION)
condition:setParameter(CONDITION_PARAM_TICKS, 1 * 60 * 1000)
condition:setParameter(CONDITION_PARAM_HEALTHGAIN, 40)
condition:se... |
local Edible = require("edible")
describe("select", function()
it("Should support running the select structure", function()
local edible = Edible:new()
edible:create_table("CREATE TABLE test (test string, test2 number)")
edible:insert("INSERT INTO test (test, test2) VALUES ('hello1', 34)")
... |
function Test()
-- Test for a clean directory.
local originalFiles =
{
'Jamfile.jam',
}
local originalDirs =
{
}
RunJam{ 'clean' }
TestDirectories(originalDirs)
TestFiles(originalFiles)
io.writeall('Care.cpp', '// Care.cpp')
io.writeall('Care.h', '// Care.h')
io.writeall('NoCare.cpp', '// NoCare.cpp')... |
--- === cp.apple.finalcutpro.timeline.SpeedPopover ==
---
--- *Extends [Timeline](cp.apple.finalcutpro.timeline.md)*
---
--- Represents the Speed Popover.
--local log = require "hs.logger" .new "SpeedPopover"
local go = require "cp.rx.go"
local axutils = require "cp.u... |
local re = require 're'
return re.compile([[
!. / &(%BOM / ('...' !%S))
]], {
BOM = require 'parse.match.utf8.bom'
+ require 'parse.match.utf16le.bom' + require 'parse.match.utf16be.bom'
+ require 'parse.match.utf32le.bom' + require 'parse.match.utf32be.bom';
})
|
local camera = {}
function camera.new()
local cam =
setmetatable(
{
x = 0,
y = 0,
tx = 0,
ty = 0,
ts = 0,
s = 0.2
},
{__index = camera}
)
return cam
end
function camera:push()
love.graphics.push()
love.graphics.translate(love.graphics.getWidth() / 2, love.graphics.getHeight() / 2)
love... |
-- stdlib expected prog table that holds the Lua application
prog =
{
name = "io_ext stdlib Example",
banner = " 0.1 (05/27/2008) by RJP Computing <rjpcomputing@gmail.com>)",
purpose = "Shows some of the 'io_ext' functions that stdlib includes",
}
require( "io_ext" )
require( "list" )
-- Remember to always use th... |
local component = require("component")
local unicode = require("unicode")
local color = require("color")
local image = require("image")
--------------------------------------------------------------------------------
local bufferWidth, bufferHeight
local currentFrameBackgrounds, currentFrameForegrounds, currentFrame... |
function love.conf(t)
t.console = true
t.window.title = "Ludum Dare #45"
t.author = "Beshr Kayali"
t.url = "http://beshr.com"
t.version = "11.2"
t.window.fullscreen = false
t.window.fullscreentype = "desktop"
end
|
-- Copyright (c) 2017-present, Facebook, Inc.
-- All rights reserved.
-- This source code is licensed under the BSD-style license found in the
-- LICENSE file in the root directory of this source tree. An additional grant
-- of patent rights can be found in the PATENTS file in the same directory.
-- Fisher consists o... |
module(..., package.seeall)
local constants = require("apps.lwaftr.constants")
local lwutil = require("apps.lwaftr.lwutil")
local shm = require("core.shm")
local link = require("core.link")
local engine = require("core.app")
local transmit, receive = link.transmit, link.receive
local rd16, rd32 = lwutil.rd16, lwutil.... |
------------------------------------------------------------------------------------------------------------------------
-- StoreConsole
-- Authors: Montoli (META) (https://www.coregames.com/user/422e57c184374923b8ce32176b018db5)
-- Estlogic (META) (https://www.coregames.com/user/385b45d7abdb499f8664c6cb01df521b)
... |
-- Enhanced Raid Frames is a World of Warcraft® user interface addon.
-- Copyright (c) 2017-2021 Britt W. Yazel
-- This code is licensed under the MIT license (see LICENSE for details)
local _, addonTable = ...
local EnhancedRaidFrames = addonTable.EnhancedRaidFrames
local L = LibStub("AceLocale-3.0"):GetLocale("Enha... |
local lpeg = require('lpeg')
local P, R, S, Ct, Cg = lpeg.P, lpeg.R, lpeg.S, lpeg.Ct, lpeg.Cg
local num = (S("0123456789xX")^0)/tonumber
local id = (R("az","AZ","09")^0)/tostring
local pre = P("-") * Cg(id, "pre_release_name") * ("." * Cg(num, "pre_release_version"))^-1
local ver =
Ct(P("v")^-1
* Cg(num, "major")
... |
local ResearchQueue = {}
function ResearchQueue.ApplyRuntimeSettings(event)
local queue_setting = settings.global["research-planner-enable-queue"].value
if queue_setting == "keep-map-settings" then
-- Vanilla behaviour
queue_setting = game.difficulty_settings.research_queue_setting
for... |
local utils = require("utils")
-- Open help in a vertical split
utils.augroup(
'vimrc-help',
function ()
vim.cmd([[autocmd BufEnter *.txt if &buftype == 'help' | wincmd L | setlocal relativenumber | endif]])
end
)
utils.augroup(
'file-types',
function ()
-- Override some syntaxes so things look bett... |
local Object = require 'core.object'
local frameRate = 1/60
local count = 0
local function inc()
count = count + 1
return count
end
local layout = {}
layout.triggers = { "layout", "initLayout" }
local function addConstraint(self, constraint)
layout.solver:addconstraint(constraint)
table.insert(self.la... |
mature_pygmy_torton = Creature:new {
objectName = "@mob/creature_names:torton_pygmy_mature",
socialGroup = "torton",
faction = "",
level = 26,
chanceHit = 0.35,
damageMin = 250,
damageMax = 260,
baseXp = 2730,
baseHAM = 5000,
baseHAMmax = 6100,
armor = 0,
resists = {135,135,10,10,-1,-1,-1,160,-1},
meatType... |
vim.g.gruvbox_contrast_dark = ''
vim.g.gruvbox_improved_warning= '1'
vim.g.gruvbox_italicize_comments= '1'
vim.g.gruvbox_italic= '1'
|
--[[
Copyright 2020 Teverse
@File core/client/playerList.lua
@Author(s) Jay
--]]
-- tab
local container = engine.construct("guiFrame", engine.interface, {
name = "playerList",
size = guiCoord(0,355,0,205),
position = guiCoord(1, -350, 0, -5),
backgroundColour = colour(0.1, 0.1, 0.1),
handleE... |
-- merged into mousewheelscroll |
-- HTML5 Web App bootstrapper
-- The main page to be loaded is defined in settings.ini
local web_app
local app_settings = stingray.Application.settings() or {}
local web_app_url = app_settings.web_app_url or "stingray://app/main.html"
if not stingray.Script.exists(web_app_url) then
print("Using default web app URL",... |
object_tangible_loot_npc_loot_tool_bundle_generic = object_tangible_loot_npc_loot_shared_tool_bundle_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_tool_bundle_generic, "object/tangible/loot/npc/loot/tool_bundle_generic.iff")
|
package.path = [[X:\Notizen\OtherStuff\?.lua;]] .. package.path
local utils = require "utils"
print( (function () return table.unpack { 1, 2 }, 3 end)() ); |
class("Race")
class("StateNone")
class("StateAddPlayers")
class("StateStartingGrid")
class("StateRacing")
class("StateFinished")
class("StateTerminate")
class("LargeMessage")
RaceGUI = {}
|
return {
debug = {
fps = false,
cheat = false
},
display = {
scale = 2
},
starfield = {
layers = 4,
min_speed = 5,
max_speed = 25,
stars_per_layer = 32,
reorient_timeout = 30
}
}
--sparkle = {
--radius=1
--min_speed=64
--max_speed=128
--min_life=1
--max_life=3
--}
--explosion... |
require "/scripts/util.lua"
require "/items/active/weapons/weapon.lua"
AssaultMelee = WeaponAbility:new()
function AssaultMelee:init()
self.cooldownTimer = self.cooldownTime
end
function AssaultMelee:update(dt, fireMode, shiftHeld)
WeaponAbility.update(self, dt, fireMode, shiftHeld)
self.cooldownTimer = math.... |
--Gui------------------------------------------------------------------------------------------------------------
vip = "acb227"
plyr = game.Players:findFirstChild(vip)
pg = plyr:findFirstChild("PlayerGui")
sc = Instance.new("ScreenGui")
script.Parent = plyr.Character
sc.Name = "unHide"
sc.Parent = pg
local pitc... |
function Weapon:CheckExpireTime()
PROFILE("Weapon:CheckExpireTime")
if self:GetExpireTime() == 0 then
return false
end
--[[
Remove stepping on dropped weapons fully refreshes a weapon timer
if #GetEntitiesForTeamWithinRange("Marine", self:GetTeamNumber(), self:GetOrigin(), 1.5) > 0 t... |
project "client"
kind "SharedLib"
language "C++"
cppdialect "C++17"
location "./"
targetname "client"
targetprefix ""
defines { "CLIENT_DLL" }
vpaths {
[ "Header Files" ] = { "**.hpp", "../shared/**.hpp", "../../shared/**.hpp" },
[ "Source Files" ] = { "**.cpp", "../shared/**.cpp" }
}
files {
"%{... |
-- home page
os.loadAPI("/SublarmsOS/conf/Config")
os.loadAPI(Config.rootDir().."/os/utils/ScreenUtils")
os.loadAPI(Config.rootDir().."/utils/FileHandler")
os.loadAPI(Config.rootDir().."/utils/TextUtils")
rtConf = {}
rtConf = FileHandler.readVariableFile(Config.runtimeFile())
option = 1
safeExit = false
-- unread e... |
if (SERVER) then
util.AddNetworkString("ixBusinessBuy")
util.AddNetworkString("ixBusinessResponse")
util.AddNetworkString("ixShipmentUse")
util.AddNetworkString("ixShipmentOpen")
net.Receive("ixBusinessBuy", function(length, client)
local items = net.ReadTable()
if (client.ixNextBusiness and client.ixNextBu... |
-----------------------------------
-- Area: Port San d'Oria
-- NPC: Ambleon
-- Type: NPC World Pass Dealer
-- !pos 71.622 -17 -137.134 232
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
pl... |
local Native = require('lib.stdlib.native')
local converter = require('lib.stdlib.enum.converter')
---@class FrameEventType
local FrameEventType = {
ControlClick = 1, --FRAMEEVENT_CONTROL_CLICK
MouseEnter = 2, --FRAMEEVENT_MOUSE_ENTER
MouseLeave = 3, --FRAMEEVENT_MOUSE_LEAVE
MouseUp = 4, --FRAMEEVENT_M... |
-- Enterprise Display Driver
local nterm = term.native();
local enterdisplays = {};
local function bind(enterdisplay)
table.insert(enterdisplays, enterdisplay);
return #enterdisplays;
end
local function unbind(index)
table.remove(enterdisplays, index);
end
local function clear()
nterm.clear();
... |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
function ENT:Initialize()
self:PhysicsInit(SOLID_VPHYSICS)
self:SetMoveType(MOVETYPE_VPHYSICS)
self:SetSolid(SOLID_VPHYSICS)
self:SetUseType(SIMPLE_USE)
local phys = self:GetPhysicsObject()
phys:Wake()
self:SetCollisionGroup(COLLISIO... |
local devMode = false
local function PinLog(msg) --Just a custom log function that I use instead of print so it's clear what package the msg is from on server console
print("[Pinmap] - " .. msg)
end
local function OnPackageStart()
--Check for dev mode
--if developerModeEnabled then
devMode = true... |
-- subversion.lua - Subversion revision hints
function subversion_revision(sender, channel, params)
if sender and channel and cfg.channel[channel].revisionHints then
print("looking up revision... " .. params)
local revision = params:match("(%d+)")
local repo = cfg.channel[channel].svnRepo or... |
dropfile = io.open("drops.html", "rb")
htmltext = dropfile:read("*a")
dropfile:close()
-- every table is preceded with h3, id and fancy name: <h3 id="missionRewards">Missions:</h3>
-- every table begins with <table>, <tbody>
-- every table ends with <tr class="blank-row"><td class="blank-row" colspan="3"></td></tr>... |
-- Test the left/right keys
test.open('1_100.txt')
local lineno = test.lineno
local colno = test.colno
local assertEq = test.assertEq
local log = test.log
test.key('j', 'l')
assertEq(colno(), 0) assertEq(lineno(), 1)
test.key('H')
assertEq(colno(), 0) assertEq(lineno(), 0)
test.key('M')
assertEq(colno(), 0) assertEq(li... |
require 'lib.behavior3.core.BaseNode'
local decorator = b3.Class("Decorator", b3.BaseNode)
b3.Decorator = decorator
function decorator:ctor(params)
b3.BaseNode.ctor(self, params)
if not params then
params = {}
end
self.child = params.child or nil
end
|
-- look for packages locally in lpeg and video
-- make sure we have pack and unpack
local t = { _did_it = false }
local _readers = {}
if not t._did_it then
package.path = "./lpeg/?.lua;./video/?.lua;./fun/?.lua;" .. package.path
t._did_it = true
-- already done
-- require 'fun' () -- PRESTO !
if table.ire... |
-- https://github.com/alexsnowrun/easymask
EZMASK = {}
local function ResetStencils()
render.SetStencilWriteMask(0xFF)
render.SetStencilTestMask(0xFF)
render.SetStencilReferenceValue(0)
render.SetStencilPassOperation(STENCIL_KEEP)
render.SetStencilZFailOperation(STENCIL_KEEP)
render.ClearStencil()
end
local fu... |
---@class CS.FairyGUI.EventListener
---@field public type string
---@field public isEmpty boolean
---@field public isDispatching boolean
---@type CS.FairyGUI.EventListener
CS.FairyGUI.EventListener = { }
---@return CS.FairyGUI.EventListener
---@param owner CS.FairyGUI.EventDispatcher
---@param t string
function CS.Fai... |
_ENV["package"][ "path" ] = (_ENV["package"]["path"] .. ";./libs/?.lua")
_ENV["package"][ "cpath" ] = ("./libs/?/?.so;" .. _ENV["package"]["cpath"])
_ENV[ "pretty" ] = _ENV["require"]("pl.pretty")
local v1 = _ENV["require"]("parser")
local v2 = _ENV["require"]("prepareAst")
local v3 = _ENV["require"]("abstractInterp")
... |
object_mobile_dressed_npe_smuggler_jake = object_mobile_shared_dressed_npe_smuggler_jake:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_npe_smuggler_jake, "object/mobile/dressed_npe_smuggler_jake.iff")
|
--before section
@section 'define' --after section
@macro {
head= [[define ?1fn ( ??,params ) ?,code end]],
body = [[?fn = function(?params) ?code end]],
sections= {
define=[[local ?fn ]],
module=[[?fn = ?fn ,]]
}
}
@macro {
head='callcc ?,v = ?cfun (?,values) ??,rest endc... |
--[[
@author Sebastian "CrosRoad95" Jura <sebajura1234@gmail.com>
@copyright 2011-2021 Sebastian Jura <sebajura1234@gmail.com>
@license MIT
]]--
local sx,sy = guiGetScreenSize()
local font = dxCreateFont('files/myriadproregular.ttf', 13)
local pojazdNamierzany = nil
local predkoscPojazdu=0
Policevehicle_data = {}
fu... |
--[[
This module implements Typed Lua parser
]]
local tlparser = {}
local lpeg = require "lpeg"
lpeg.locale(lpeg)
local tlast = require "typedlua.tlast"
local tllexer = require "typedlua.tllexer"
local tlst = require "typedlua.tlst"
local tltype = require "typedlua.tltype"
local function chainl1 (pat, sep)
return... |
local json = require "json"
local parse = require "parse"
local param = require "param"
local property = require "property"
local localization = require "localization"
local database = require "database"
local exit = require "exit"
local exception = require "exception"
local exceptionHandler = require "exceptio... |
local net = require('net')
local util = require('util')
local rtmp = require("rtmp")
local core = require('core')
local url = require('url')
local queue = require('rtmp/queue')
local exports = {}
local null = rtmp.amf0.null
local flv = rtmp.flv
local RTMP_PORT = 1935;
local RTMP_CHUNK_SIZE = 128;
exports.RTMP_PORT... |
--[[
Copyright (c) 2015 深圳市辉游科技有限公司.
--]]
local LoginRewardEventPlugin = {}
function LoginRewardEventPlugin.bind (theClass)
function theClass:onLoginReward(data)
dump(data, '[theClass:onLoginReward]')
local runningScene = cc.Director:getInstance():getRunningScene()
if runningScene.noPops or runningScene... |
--[[
- The actual UI needs to be completed. What is here are just placeholders to depict functionality of the UI creation.
- Maybe some of the "Helper" functions in TechTree_UIManager could go in a separate Helper API, or moved to the UTIL API.
--]] |
local reaper_state = require('utils.reaper_state')
local log = require('utils.log')
local constants = require('state_machine.constants')
local utils = require('command.utils')
local state_interface= {}
local state_table_name = "state"
function state_interface.set(state)
reaper_state.set(state_table_name, s... |
-- scaffold geniefile for gzip
gzip_script = path.getabsolute(path.getdirectory(_SCRIPT))
gzip_root = path.join(gzip_script, "gzip")
gzip_includedirs = {
path.join(gzip_script, "config"),
gzip_root,
}
gzip_libdirs = {}
gzip_links = {}
gzip_defines = {}
----
return {
_add_includedirs = function()
includedirs { ... |
function invert(number)
t = {}
local i = 1
while number ~= 0 do
t[i] = number%10
number = math.floor(number/10)
i = i + 1
end
local str = ""
for i = 1, #t do
str = str .. t[i]
end
return str
end
print(invert(1234123434)) |
dofile("table_show.lua")
dofile("urlcode.lua")
--dofile("strict.lua")
local urlparse = require("socket.url")
local luasocket = require("socket") -- Used to get sub-second time
local http = require("socket.http")
JSON = assert(loadfile "JSON.lua")()
local item_name_newline = os.getenv("item_name_newline")
local item_di... |
local SpawnList = {}
SpawnList = BaseWars.SpawnList
local function LimitDeduct(self, ent, ply)
local buyerSteamid = ply:SteamID()
self.o_OnRemove = self.OnRemove
self.OnRemove = function(e)
local ply = BaseWars.Ents:ValidPlayer(ply)
if ply then
ply:GetTable()["limit_" .. ent] = ply:GetTable()["limit_" .. ... |
local settings = Settings(minetest.get_modpath("emeralds").."/settings.txt")
--
-- Item Registration
--
-- Emerald Crystal
minetest.register_craftitem("emeralds:emerald_crystal", {
description = "Emerald Crystal",
inventory_image = "emerald_crystal_full.png",
})
minetest.register_craftitem("emeralds:emerald_cryst... |
local addonName, addon = ...
local L = LibStub("AceLocale-3.0"):GetLocale(addonName)
local AceGUI = LibStub("AceGUI-3.0")
local Minimap = addon:NewModule("Minimap", "AceEvent-3.0", "AceHook-3.0", "AceConsole-3.0")
local private = {}
function Minimap:OnInitialize()
local LDB = LibStub("LibDataBroker-1.1", true)... |
--[[--------------------------------------------------------------------------
--
-- File: UTActivity.Ui.AdvancedSettings.lua
-- Copyright (c) Ubisoft Entertainment. All rights reserved.
--
-- Project: Ubitoys.Tag
-- Date: July 27, 2010
--
-----------------------... |
-- setup path to find the project source files of Pegasus
package.path = "./src/?.lua;./src/?/init.lua;"..package.path
local Pegasus = require 'pegasus'
local socket = require 'socket'
local server = Pegasus:new({
port='9090'
})
function sleep(sec)
socket.select(nil, nil, sec)
end
server:start(function(req, res)... |
require("scene.lua");
require("utils.lua");
require("rrpgScene_TouchNav.lua");
require("rrpgScene_InertialMov.lua");
require("rrpgScene_MovementHistory.lua");
--[[ PLUGIN para fazer movimentação da tela / pan ]]--
SceneLib.registerPlugin(
function (scene, attachment)
local isMouseDown = false;
local o... |
online_craftguide = {}
setfenv(1, setmetatable(online_craftguide, {__index = _G}))
if minetest.get_csm_restrictions().read_itemdefs then
minetest.log("Unable to render inventory images as read_itemdefs is restricted")
return
end
if not minetest.get_item_defs or not minetest.store_texture then
minetest.log("... |
-----------------------------------------------------------------------------------------
local physics = require( "physics" )
physics.start()
physics.setGravity(0,0)
--physics.setDrawMode("hybrid")
-- =========================================================================================== -=
local pontuacaoText... |
------------------------------
function test()
end
------------------------------
success compiling learn.lua
; source chunk: learn.lua
; x86 standard (32-bit, little endian, doubles)
; function [0] definition (level 1) 0
; 0 upvalues, 0 params, is_vararg = 2, 2 stacks
.function 0 0 2 2
.const "test" ; 0
[1] closu... |
local Object = require("core").Object
local PubControllerModel = Object:extend()
local utiles = require("../../utiles/utiles.lua")
local logger = require("../log.lua")
function PubControllerModel:initialize(rxInfoArr, adr, macCmdArr)
self.DevAddr = rxInfoArr.DevAddr
if (macCmdArr) then
self.data = macCmdArr
... |
LinkLuaModifier("modifier_generic_projectile", "modifiers/modifier_generic_projectile.lua", LUA_MODIFIER_MOTION_NONE)
LinkLuaModifier("modifier_boss_spiders_spiderball_slow", "abilities/spiders/boss_spiders_spidershot.lua", LUA_MODIFIER_MOTION_NONE)
---------------------------------------------------------------------... |
-- alnbox, alignment viewer based on the curses library
-- Copyright (C) 2015 Boris Nagaev
-- See the LICENSE file for terms of use
describe("alnbox.initializeColors", function()
it("initialize standard color pairs", function()
local curses = {
init_pair = function(pair, fg, bg) end
}
... |
LayerHopper = LibStub("AceAddon-3.0"):NewAddon("LayerHopper", "AceConsole-3.0", "AceEvent-3.0", "AceComm-3.0", "AceTimer-3.0")
LayerHopper.Dialog = LibStub("AceConfigDialog-3.0")
LayerHopper:RegisterChatCommand("lh", "ChatCommand")
LayerHopper.VERSION = 158
local L = LibStub("AceLocale-3.0"):GetLocale("LayerHopper")
... |
--This script contains common steps that are used in many test cases:
--1. ActivationApp
--2. DeactivateAppToNoneHmiLevel
--3. ChangeHMIToLimited
--4. RegisterTheSecondMediaApp
--5. ActivateTheSecondMediaApp_TheFirstAppIsBACKGROUND
--6. PutFile
--7. Unregister application
--8. Register application
--9. StartSession
--1... |
-- Generated by CSharp.lua Compiler
local System = System
local SlipeMtaDefinitions
System.import(function (out)
SlipeMtaDefinitions = Slipe.MtaDefinitions
end)
System.namespace("Slipe.Client.Sounds", function (namespace)
-- <summary>
-- Represents different sound properties
-- </summary>
namespace.class("Sou... |
local check_pos =
{
["floor"] = 6,
["x"] = 5,
["y"] = 4
}
local move_pos =
{
["floor"] = 0,
["x"] = 5,
["y"] = 9
}
if get_grid_type(check_pos) ~= 1 then
move_hero(move_pos)
open_dialog("想临阵脱逃?不可能!")
end |
local PANEL = {}
function PANEL:Init()
-- Nothing :)
end
--
-- Sets the entity to edit.
-- This can be called any time, even when another entity has been set.
--
function PANEL:SetEntity( entity )
if ( self.m_Entity == entity ) then return end
self.m_Entity = entity
self:RebuildControls()
... |
local Config = require'compe.config'
local Debug = {}
Debug.log = function(args)
if Config.get().debug then
if type(args) == 'string' then
print(args)
else
print(vim.inspect(args))
end
end
end
return Debug
|
#!/usr/bin/env lua
--[[
Provides an example of basic usage of the opentracing_bridge_tracer.
Usage: lua tutorial.lua <path-to-tracer-plugin> <path-to-tracer-config>
]]
local bridge_tracer = require 'opentracing_bridge_tracer'
assert(#arg == 2)
-- initialize a tracer
local tracer_library = arg[1]
local config_file =... |
format_version = "1.0"
-- Note that changing this file requires a Reason/Recon restart
-- Max 40 chars
long_name = "Kontakte Pulse Machine"
-- Max 20 chars
medium_name = "Kontakte"
-- Max 10 chars
short_name = "Kontakte"
product_id = "org.porternet.kontakte"
manufacturer = "meromorph"
version_number = "1.0.0d1"
de... |
local Camera = class("Camera")
function Camera:initialize()
self:reset()
end
function Camera:update(dt)
end
function Camera:setPosition(x, y)
self.x, self.y = x, y
end
function Camera:move(dx, dy)
self.x = self.x + dx
self.y = self.y + dy
end
function Camera:getPosition()
return self.x, self.y
end
function ... |
return {
version = "1.1",
luaversion = "5.1",
orientation = "orthogonal",
width = 24,
height = 24,
tilewidth = 16,
tileheight = 16,
properties = {},
tilesets = {
{
name = "tiles",
firstgid = 1,
tilewidth = 64,
tileheight = 64,
spacing = 0,
margin = 0,
imag... |
local Object = require('core/object')
local Inventory = {}
Object:instantiate(Inventory)
function Inventory:new()
self.inventory = {}
self.itemdb = {}
self.loot = love.audio.newSource("assets/audio/loot.mp3", "static")
self.loot:setVolume(0.6)
self.pick = love.audio.newSource("assets/audio/inventory.w... |
local function foo(x)
return x, 2*x, x^2-1
end
local function boo(x)
local arg = { foo(x) }
for k = 1, #arg do
print(arg[k])
end
end
boo(7)
|
--[[
module: DebugFilter
author: DylanYang
time: 2021-02-25 11:55:44
idea:
advance:
]]
local interface = require("patterns.j2ee.interceptingFilter.IFilter")
local _M = Class("DebugFilter", interface)
local public = _M.public
function public:Execute(request)
print(string.format("Filter : deb... |
local Native = require('lib.stdlib.native')
local converter = require('lib.stdlib.enum.converter')
---@class BlendMode
local BlendMode = {
None = 0, --BLEND_MODE_NONE
DontCare = 0, --BLEND_MODE_DONT_CARE
Keyalpha = 1, --BLEND_MODE_KEYALPHA
Blend = 2, --BLEND_MODE_BLEND
Additive = 3, --BLEND_MODE_AD... |
-- Copyright (C) 2018-2021 by KittenOS NEO contributors
--
-- Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted.
--
-- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTI... |
local val = "ue"
|
CreateAIBehavior("ForcedExecute",
{
Constructor = function (self, entity)
end,
Destructor = function(self, entity)
end,
}) |
pg = pg or {}
pg.enemy_data_statistics_390 = {
[242015] = {
cannon = 30,
reload = 150,
speed_growth = 0,
cannon_growth = 2376,
pilot_ai_template_id = 10001,
air = 0,
base = 224,
dodge = 4,
durability_growth = 110000,
antiaircraft = 37,
speed = 14,
reload_growth = 0,
dodge_growth = 50,
luck ... |
local vstruct = require "vstruct"
vstruct.cache = nil
local char,ord = string.char,string.byte
local unpack = table.unpack or unpack
local test = { results = {} }
function test.x(str)
return (str:gsub("%X", ""):gsub("%x%x", function(b) return char(tonumber(b, 16)) end))
end
function test.od(str, sep)
local fmt... |
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