Datasets:
Formats:
imagefolder
Size:
1K - 10K
ArXiv:
Tags:
humanoid-locomanipulation
whole-body-control
human-object-interaction
video-to-motion
reinforcement-learning
physics-simulation
License:
Add dataset card
Browse files
README.md
CHANGED
|
@@ -19,9 +19,26 @@ library_name: GRAIL
|
|
| 19 |
|
| 20 |
# Dataset Overview
|
| 21 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 22 |
### Description:
|
| 23 |
|
| 24 |
-
**GRAIL** (
|
|
|
|
| 25 |
|
| 26 |
The release is partitioned by HOI category. Each motion ships with: the source synthetic video, the 4D HOI reconstruction (SMPL-X + object pose), the retargeted G1 robot trajectory, the post-RL object trajectory, and the object's USD asset (textures preserved). This layout is byte-compatible with the GRAIL training stack, so the release can be dropped into a `motion_lib_cfg.motion_file` / `object_motion_file` / `object_usd_path` slot without any conversion.
|
| 27 |
|
|
@@ -75,7 +92,7 @@ nvidia/PhysicalAI-Robotics-Locomanipulation-GRAIL/
|
|
| 75 |
└── FoundationPose/weights/ # object 6-DoF estimator (refiner + scorer)
|
| 76 |
```
|
| 77 |
|
| 78 |
-
The 3-digit `NNN` index restarts at 0 within each `<object>`.
|
| 79 |
|
| 80 |
### Dataset Statistics per HOI Category:
|
| 81 |
|
|
|
|
| 19 |
|
| 20 |
# Dataset Overview
|
| 21 |
|
| 22 |
+
| Tabletop Pickup | Ground Pickup |
|
| 23 |
+
|:---:|:---:|
|
| 24 |
+
| <img src="assets/videos/pickup_table.gif" width="420"/> | <img src="assets/videos/pickup_ground.gif" width="420"/> |
|
| 25 |
+
|
| 26 |
+
| Tabletop Manipulation | Ground Manipulation |
|
| 27 |
+
|:---:|:---:|
|
| 28 |
+
| <img src="assets/videos/manip_tabletop.gif" width="420"/> | <img src="assets/videos/manip_large.gif" width="420"/> |
|
| 29 |
+
|
| 30 |
+
| Sitting | Curb |
|
| 31 |
+
|:---:|:---:|
|
| 32 |
+
| <img src="assets/videos/sitting.gif" width="420"/> | <img src="assets/videos/terrain_curbs.gif" width="420"/> |
|
| 33 |
+
|
| 34 |
+
| Slope | Stairs |
|
| 35 |
+
|:---:|:---:|
|
| 36 |
+
| <img src="assets/videos/terrain_slopes.gif" width="420"/> | <img src="assets/videos/terrain_stairs.gif" width="420"/> |
|
| 37 |
+
|
| 38 |
### Description:
|
| 39 |
|
| 40 |
+
**GRAIL** (Generating Humanoid Loco-Manipulation from 3D
|
| 41 |
+
Assets and Video Priors) is a dataset of physics-validated 4D human-object interaction (HOI) trajectories for **Unitree G1** humanoid robot. Each motion is the output of an end-to-end pipeline that (1) generates a synthetic interaction video from a 3D asset, (2) reconstructs the underlying 4D HOI (SMPL-X human pose + object 6-DoF) from that video, (3) retargets the human motion to the G1 skeleton, and (4) validates the trajectory in physics simulation by training a reinforcement-learning (RL) tracker against it — the released motion data is the output of the RL tracking policy.
|
| 42 |
|
| 43 |
The release is partitioned by HOI category. Each motion ships with: the source synthetic video, the 4D HOI reconstruction (SMPL-X + object pose), the retargeted G1 robot trajectory, the post-RL object trajectory, and the object's USD asset (textures preserved). This layout is byte-compatible with the GRAIL training stack, so the release can be dropped into a `motion_lib_cfg.motion_file` / `object_motion_file` / `object_usd_path` slot without any conversion.
|
| 44 |
|
|
|
|
| 92 |
└── FoundationPose/weights/ # object 6-DoF estimator (refiner + scorer)
|
| 93 |
```
|
| 94 |
|
| 95 |
+
The 3-digit `NNN` index restarts at 0 within each `<object>`.
|
| 96 |
|
| 97 |
### Dataset Statistics per HOI Category:
|
| 98 |
|