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// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/shell_dialogs/shell_dialog_linux.h" #include "base/environment.h" #include "base/no_destructor.h" #include "base/notreached.h" #include "build/chromeos_buildflags.h" #include "ui/linux/linux_ui.h" #include "ui/shell_dialogs/select_file_dialog_linux.h" #include "ui/shell_dialogs/select_file_dialog_linux_kde.h" #include "ui/shell_dialogs/select_file_policy.h" #if defined(USE_DBUS) #include "ui/shell_dialogs/select_file_dialog_linux_portal.h" #endif namespace shell_dialog_linux { void Initialize() { #if defined(USE_DBUS) ui::SelectFileDialogLinuxPortal::StartAvailabilityTestInBackground(); #endif } void Finalize() { #if defined(USE_DBUS) ui::SelectFileDialogLinuxPortal::DestroyPortalConnection(); #endif } } // namespace shell_dialog_linux namespace ui { namespace { enum FileDialogChoice { kUnknown, kToolkit, kKde, #if defined(USE_DBUS) kPortal, #endif }; FileDialogChoice dialog_choice_ = kUnknown; std::string& KDialogVersion() { static base::NoDestructor<std::string> version; return *version; } FileDialogChoice GetFileDialogChoice() { #if defined(USE_DBUS) // Check to see if the portal is available. if (SelectFileDialogLinuxPortal::IsPortalAvailable()) return kPortal; // Make sure to kill the portal connection. SelectFileDialogLinuxPortal::DestroyPortalConnection(); #endif // Check to see if KDE is the desktop environment. std::unique_ptr<base::Environment> env(base::Environment::Create()); base::nix::DesktopEnvironment desktop = base::nix::GetDesktopEnvironment(env.get()); if (desktop == base::nix::DESKTOP_ENVIRONMENT_KDE3 || desktop == base::nix::DESKTOP_ENVIRONMENT_KDE4 || desktop == base::nix::DESKTOP_ENVIRONMENT_KDE5 || desktop == base::nix::DESKTOP_ENVIRONMENT_KDE6) { // Check to see if the user dislikes the KDE file dialog. if (!env->HasVar("NO_CHROME_KDE_FILE_DIALOG")) { // Check to see if the KDE dialog works. if (SelectFileDialogLinux::CheckKDEDialogWorksOnUIThread( KDialogVersion())) { return kKde; } } } return kToolkit; } } // namespace SelectFileDialog* CreateSelectFileDialog( SelectFileDialog::Listener* listener, std::unique_ptr<SelectFilePolicy> policy) { if (dialog_choice_ == kUnknown) dialog_choice_ = GetFileDialogChoice(); const LinuxUi* linux_ui = LinuxUi::instance(); switch (dialog_choice_) { case kToolkit: if (!linux_ui) break; return linux_ui->CreateSelectFileDialog(listener, std::move(policy)); #if defined(USE_DBUS) case kPortal: return new SelectFileDialogLinuxPortal(listener, std::move(policy)); #endif case kKde: { std::unique_ptr<base::Environment> env(base::Environment::Create()); base::nix::DesktopEnvironment desktop = base::nix::GetDesktopEnvironment(env.get()); return NewSelectFileDialogLinuxKde(listener, std::move(policy), desktop, KDialogVersion()); } case kUnknown: NOTREACHED(); } return nullptr; } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/shell_dialogs/shell_dialog_linux.cc
C++
unknown
3,233
// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_SHELL_DIALOGS_SHELL_DIALOG_LINUX_H_ #define UI_SHELL_DIALOGS_SHELL_DIALOG_LINUX_H_ #include "ui/shell_dialogs/shell_dialogs_export.h" namespace shell_dialog_linux { // TODO(thomasanderson): Remove Initialize() and Finalize(). // Should be called before the first call to CreateSelectFileDialog. SHELL_DIALOGS_EXPORT void Initialize(); SHELL_DIALOGS_EXPORT void Finalize(); } // namespace shell_dialog_linux #endif // UI_SHELL_DIALOGS_SHELL_DIALOG_LINUX_H_
Zhao-PengFei35/chromium_src_4
ui/shell_dialogs/shell_dialog_linux.h
C++
unknown
620
// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/notreached.h" #include "ui/shell_dialogs/select_file_dialog.h" #include "ui/shell_dialogs/select_file_policy.h" namespace ui { SelectFileDialog* CreateSelectFileDialog( SelectFileDialog::Listener* listener, std::unique_ptr<SelectFilePolicy> policy) { NOTIMPLEMENTED(); return nullptr; } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/shell_dialogs/shell_dialog_stub.cc
C++
unknown
479
// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_SHELL_DIALOGS_SHELL_DIALOGS_EXPORT_H_ #define UI_SHELL_DIALOGS_SHELL_DIALOGS_EXPORT_H_ // Defines SHELL_DIALOGS_EXPORT so that functionality implemented by the Shell // Dialogs module can be exported to consumers. #if defined(COMPONENT_BUILD) #if defined(WIN32) #if defined(SHELL_DIALOGS_IMPLEMENTATION) #define SHELL_DIALOGS_EXPORT __declspec(dllexport) #else #define SHELL_DIALOGS_EXPORT __declspec(dllimport) #endif // defined(SHELL_DIALOGS_IMPLEMENTATION) #else // defined(WIN32) #if defined(SHELL_DIALOGS_IMPLEMENTATION) #define SHELL_DIALOGS_EXPORT __attribute__((visibility("default"))) #else #define SHELL_DIALOGS_EXPORT #endif #endif #else // defined(COMPONENT_BUILD) #define SHELL_DIALOGS_EXPORT #endif #endif // UI_SHELL_DIALOGS_SHELL_DIALOGS_EXPORT_H_
Zhao-PengFei35/chromium_src_4
ui/shell_dialogs/shell_dialogs_export.h
C
unknown
930
include_rules = [ "+cc", "+components/viz/common/frame_sinks", "-components/viz/service/surfaces", "+skia/ext", "+third_party/skia", "+ui/aura", "+ui/android/view_android.h", "+ui/android/window_android.h", "+ui/android/window_android_compositor.h", "+ui/base/layout.h", "+ui/compositor", "+ui/display", "+ui/gfx", "+ui/gl", "+ui/wm", ]
Zhao-PengFei35/chromium_src_4
ui/snapshot/DEPS
Python
unknown
367
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/snapshot/screenshot_grabber.h" #include <stddef.h> #include <climits> #include "base/functional/bind.h" #include "base/functional/callback.h" #include "base/functional/callback_helpers.h" #include "base/location.h" #include "base/logging.h" #include "base/memory/ptr_util.h" #include "base/memory/raw_ptr.h" #include "base/task/current_thread.h" #include "base/task/single_thread_task_runner.h" #include "base/task/task_runner.h" #include "base/time/time.h" #include "ui/snapshot/snapshot.h" #if defined(USE_AURA) #include "ui/aura/client/cursor_client.h" #include "ui/aura/window.h" #endif namespace ui { namespace { // The minimum interval between two screenshot commands. It has to be // more than 1000 to prevent the conflict of filenames. const int kScreenshotMinimumIntervalInMS = 1000; } // namespace #if defined(USE_AURA) class ScreenshotGrabber::ScopedCursorHider { public: // The nullptr might be returned when GetCursorClient is nullptr. static std::unique_ptr<ScopedCursorHider> Create(aura::Window* window) { DCHECK(window->IsRootWindow()); aura::client::CursorClient* cursor_client = aura::client::GetCursorClient(window); if (!cursor_client) return nullptr; cursor_client->HideCursor(); return std::unique_ptr<ScopedCursorHider>( base::WrapUnique(new ScopedCursorHider(window))); } ScopedCursorHider(const ScopedCursorHider&) = delete; ScopedCursorHider& operator=(const ScopedCursorHider&) = delete; ~ScopedCursorHider() { aura::client::CursorClient* cursor_client = aura::client::GetCursorClient(window_); cursor_client->ShowCursor(); } private: explicit ScopedCursorHider(aura::Window* window) : window_(window) {} raw_ptr<aura::Window> window_; }; #endif ScreenshotGrabber::ScreenshotGrabber() {} ScreenshotGrabber::~ScreenshotGrabber() { } void ScreenshotGrabber::TakeScreenshot(gfx::NativeWindow window, const gfx::Rect& rect, ScreenshotCallback callback) { DCHECK(base::CurrentUIThread::IsSet()); last_screenshot_timestamp_ = base::TimeTicks::Now(); bool is_partial = true; // Window identifier is used to log a message on failure to capture a full // screen (i.e. non partial) screenshot. The only time is_partial can be // false, we will also have an identification string for the window. std::string window_identifier; #if defined(USE_AURA) aura::Window* aura_window = static_cast<aura::Window*>(window); is_partial = rect.size() != aura_window->bounds().size(); window_identifier = aura_window->GetBoundsInScreen().ToString(); cursor_hider_ = ScopedCursorHider::Create(aura_window->GetRootWindow()); #endif ui::GrabWindowSnapshotAsyncPNG( window, rect, base::BindOnce(&ScreenshotGrabber::GrabWindowSnapshotAsyncCallback, factory_.GetWeakPtr(), window_identifier, is_partial, std::move(callback))); } bool ScreenshotGrabber::CanTakeScreenshot() { return last_screenshot_timestamp_.is_null() || base::TimeTicks::Now() - last_screenshot_timestamp_ > base::Milliseconds(kScreenshotMinimumIntervalInMS); } void ScreenshotGrabber::GrabWindowSnapshotAsyncCallback( const std::string& window_identifier, bool is_partial, ScreenshotCallback callback, scoped_refptr<base::RefCountedMemory> png_data) { DCHECK(base::CurrentUIThread::IsSet()); #if defined(USE_AURA) cursor_hider_.reset(); #endif if (!png_data.get()) { if (is_partial) { LOG(ERROR) << "Failed to grab the window screenshot"; std::move(callback).Run(ScreenshotResult::GRABWINDOW_PARTIAL_FAILED, nullptr); } else { LOG(ERROR) << "Failed to grab the window screenshot for " << window_identifier; std::move(callback).Run(ScreenshotResult::GRABWINDOW_FULL_FAILED, nullptr); } return; } std::move(callback).Run(ScreenshotResult::SUCCESS, std::move(png_data)); } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/snapshot/screenshot_grabber.cc
C++
unknown
4,237
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_SNAPSHOT_SCREENSHOT_GRABBER_H_ #define UI_SNAPSHOT_SCREENSHOT_GRABBER_H_ #include <memory> #include <string> #include "base/functional/callback.h" #include "base/memory/ref_counted_memory.h" #include "base/memory/weak_ptr.h" #include "base/time/time.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/native_widget_types.h" #include "ui/snapshot/snapshot_export.h" namespace ui { // Result of the entire screenshotting attempt. This enum is fat for various // file operations which could happen in the chrome layer. enum class ScreenshotResult { SUCCESS, GRABWINDOW_PARTIAL_FAILED, GRABWINDOW_FULL_FAILED, CREATE_DIR_FAILED, GET_DIR_FAILED, CHECK_DIR_FAILED, CREATE_FILE_FAILED, WRITE_FILE_FAILED, // Disabled by an enterprise policy or special modes. DISABLED, // Disabled by Data Leak Prevention feature. DISABLED_BY_DLP }; class SNAPSHOT_EXPORT ScreenshotGrabber { public: ScreenshotGrabber(); ScreenshotGrabber(const ScreenshotGrabber&) = delete; ScreenshotGrabber& operator=(const ScreenshotGrabber&) = delete; ~ScreenshotGrabber(); // Callback for the new system, which ignores the observer crud. using ScreenshotCallback = base::OnceCallback<void(ui::ScreenshotResult screenshot_result, scoped_refptr<base::RefCountedMemory> png_data)>; // Takes a screenshot of |rect| in |window| in that window's coordinate space // and return it to |callback|. void TakeScreenshot(gfx::NativeWindow window, const gfx::Rect& rect, ScreenshotCallback callback); bool CanTakeScreenshot(); private: #if defined(USE_AURA) class ScopedCursorHider; #endif void GrabWindowSnapshotAsyncCallback( const std::string& window_identifier, bool is_partial, ScreenshotCallback callback, scoped_refptr<base::RefCountedMemory> png_data); // The timestamp when the screenshot task was issued last time. base::TimeTicks last_screenshot_timestamp_; #if defined(USE_AURA) // The object to hide cursor when taking screenshot. std::unique_ptr<ScopedCursorHider> cursor_hider_; #endif base::WeakPtrFactory<ScreenshotGrabber> factory_{this}; }; } // namespace ui #endif // UI_SNAPSHOT_SCREENSHOT_GRABBER_H_
Zhao-PengFei35/chromium_src_4
ui/snapshot/screenshot_grabber.h
C++
unknown
2,415
// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/snapshot/snapshot.h" #include <utility> #include "base/functional/bind.h" #include "base/functional/callback.h" #include "base/task/thread_pool.h" #include "third_party/skia/include/core/SkBitmap.h" #include "ui/gfx/codec/png_codec.h" #include "ui/gfx/image/image.h" #include "ui/gfx/image/image_skia.h" #include "ui/gfx/image/image_skia_rep.h" #include "ui/gfx/image/image_util.h" namespace ui { namespace { scoped_refptr<base::RefCountedMemory> EncodeImageAsPNG( const gfx::Image& image) { if (image.IsEmpty()) return nullptr; DCHECK(!image.AsImageSkia().GetRepresentation(1.0f).is_null()); return image.As1xPNGBytes(); } scoped_refptr<base::RefCountedMemory> EncodeImageAsJPEG( const gfx::Image& image) { std::vector<uint8_t> result; DCHECK(!image.AsImageSkia().GetRepresentation(1.0f).is_null()); gfx::JPEG1xEncodedDataFromImage(image, 100, &result); return base::RefCountedBytes::TakeVector(&result); } void EncodeImageAndScheduleCallback( scoped_refptr<base::RefCountedMemory> (*encode_func)(const gfx::Image&), base::OnceCallback<void(scoped_refptr<base::RefCountedMemory> data)> callback, gfx::Image image) { base::ThreadPool::PostTaskAndReplyWithResult( FROM_HERE, {base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN}, base::BindOnce(encode_func, std::move(image)), std::move(callback)); } } // namespace void GrabWindowSnapshotAsyncPNG(gfx::NativeWindow window, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncPNGCallback callback) { GrabWindowSnapshotAsync( window, source_rect, base::BindOnce(&EncodeImageAndScheduleCallback, &EncodeImageAsPNG, std::move(callback))); } void GrabWindowSnapshotAsyncJPEG(gfx::NativeWindow window, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncJPEGCallback callback) { GrabWindowSnapshotAsync( window, source_rect, base::BindOnce(&EncodeImageAndScheduleCallback, &EncodeImageAsJPEG, std::move(callback))); } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot.cc
C++
unknown
2,309
// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_SNAPSHOT_SNAPSHOT_H_ #define UI_SNAPSHOT_SNAPSHOT_H_ #include "base/functional/callback_forward.h" #include "base/memory/ref_counted.h" #include "base/memory/ref_counted_memory.h" #include "ui/gfx/native_widget_types.h" #include "ui/snapshot/snapshot_export.h" namespace gfx { class Rect; class Image; class Size; } namespace ui { // Grabs a snapshot of the window/view. No security checks are done. This is // intended to be used for debugging purposes where no BrowserProcess instance // is available (ie. tests). This function is synchronous, so it should NOT be // used in a result of user action. Support for async vs synchronous // GrabWindowSnapshot differs by platform. To be most general, use the // synchronous function first and if it returns false call the async one. SNAPSHOT_EXPORT bool GrabWindowSnapshot(gfx::NativeWindow window, const gfx::Rect& snapshot_bounds, gfx::Image* image); SNAPSHOT_EXPORT bool GrabViewSnapshot(gfx::NativeView view, const gfx::Rect& snapshot_bounds, gfx::Image* image); // These functions take a snapshot of |source_rect|, specified in layer space // coordinates (DIP for desktop, physical pixels for Android), and scale the // snapshot to |target_size| (in physical pixels), asynchronously. using GrabWindowSnapshotAsyncCallback = base::OnceCallback<void(gfx::Image snapshot)>; SNAPSHOT_EXPORT void GrabWindowSnapshotAndScaleAsync( gfx::NativeWindow window, const gfx::Rect& source_rect, const gfx::Size& target_size, GrabWindowSnapshotAsyncCallback callback); SNAPSHOT_EXPORT void GrabWindowSnapshotAsync( gfx::NativeWindow window, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback); SNAPSHOT_EXPORT void GrabViewSnapshotAsync( gfx::NativeView view, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback); using GrabWindowSnapshotAsyncPNGCallback = base::OnceCallback<void(scoped_refptr<base::RefCountedMemory> data)>; SNAPSHOT_EXPORT void GrabWindowSnapshotAsyncPNG( gfx::NativeWindow window, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncPNGCallback callback); using GrabWindowSnapshotAsyncJPEGCallback = base::OnceCallback<void(scoped_refptr<base::RefCountedMemory> data)>; SNAPSHOT_EXPORT void GrabWindowSnapshotAsyncJPEG( gfx::NativeWindow window, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncJPEGCallback callback); } // namespace ui #endif // UI_SNAPSHOT_SNAPSHOT_H_
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot.h
C++
unknown
2,778
// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/snapshot/snapshot.h" #include <memory> #include <utility> #include "base/functional/bind.h" #include "components/viz/common/frame_sinks/copy_output_request.h" #include "third_party/skia/include/core/SkBitmap.h" #include "ui/android/view_android.h" #include "ui/android/window_android.h" #include "ui/android/window_android_compositor.h" #include "ui/base/layout.h" #include "ui/gfx/geometry/point_conversions.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/snapshot/snapshot_async.h" namespace ui { // Sync versions are not supported in Android. Callers should fall back // to the async version. bool GrabViewSnapshot(gfx::NativeView view, const gfx::Rect& snapshot_bounds, gfx::Image* image) { return GrabWindowSnapshot(view->GetWindowAndroid(), snapshot_bounds, image); } bool GrabWindowSnapshot(gfx::NativeWindow window, const gfx::Rect& snapshot_bounds, gfx::Image* image) { return false; } static std::unique_ptr<viz::CopyOutputRequest> CreateCopyRequest( gfx::NativeView view, const gfx::Rect& source_rect, viz::CopyOutputRequest::CopyOutputRequestCallback callback) { std::unique_ptr<viz::CopyOutputRequest> request = std::make_unique<viz::CopyOutputRequest>( viz::CopyOutputRequest::ResultFormat::RGBA, viz::CopyOutputRequest::ResultDestination::kSystemMemory, std::move(callback)); float scale = ui::GetScaleFactorForNativeView(view); request->set_area(gfx::ScaleToEnclosingRect(source_rect, scale)); return request; } static void MakeAsyncCopyRequest( gfx::NativeWindow window, const gfx::Rect& source_rect, std::unique_ptr<viz::CopyOutputRequest> copy_request) { if (!window->GetCompositor()) return; window->GetCompositor()->RequestCopyOfOutputOnRootLayer( std::move(copy_request)); } void GrabWindowSnapshotAndScaleAsync(gfx::NativeWindow window, const gfx::Rect& source_rect, const gfx::Size& target_size, GrabWindowSnapshotAsyncCallback callback) { MakeAsyncCopyRequest( window, source_rect, CreateCopyRequest(window, source_rect, base::BindOnce(&SnapshotAsync::ScaleCopyOutputResult, std::move(callback), target_size))); } void GrabWindowSnapshotAsync(gfx::NativeWindow window, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback) { MakeAsyncCopyRequest( window, source_rect, CreateCopyRequest( window, source_rect, base::BindOnce(&SnapshotAsync::RunCallbackWithCopyOutputResult, std::move(callback)))); } void GrabViewSnapshotAsync(gfx::NativeView view, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback) { std::unique_ptr<viz::CopyOutputRequest> copy_request = view->MaybeRequestCopyOfView(CreateCopyRequest( view, source_rect, base::BindOnce(&SnapshotAsync::RunCallbackWithCopyOutputResult, std::move(callback)))); if (!copy_request) return; MakeAsyncCopyRequest(view->GetWindowAndroid(), source_rect, std::move(copy_request)); } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot_android.cc
C++
unknown
3,613
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/snapshot/snapshot_async.h" #include "base/functional/bind.h" #include "base/location.h" #include "base/numerics/safe_conversions.h" #include "base/task/thread_pool.h" #include "skia/ext/image_operations.h" #include "third_party/skia/include/core/SkBitmap.h" #include "ui/gfx/image/image.h" #include "ui/gfx/image/image_skia.h" #include "ui/gfx/skbitmap_operations.h" namespace ui { namespace { void OnFrameScalingFinished(GrabWindowSnapshotAsyncCallback callback, const SkBitmap& scaled_bitmap) { std::move(callback).Run(gfx::Image::CreateFrom1xBitmap(scaled_bitmap)); } SkBitmap ScaleBitmap(const SkBitmap& input_bitmap, const gfx::Size& target_size) { return skia::ImageOperations::Resize(input_bitmap, skia::ImageOperations::RESIZE_GOOD, target_size.width(), target_size.height(), static_cast<SkBitmap::Allocator*>(NULL)); } } // namespace void SnapshotAsync::ScaleCopyOutputResult( GrabWindowSnapshotAsyncCallback callback, const gfx::Size& target_size, std::unique_ptr<viz::CopyOutputResult> result) { auto scoped_bitmap = result->ScopedAccessSkBitmap(); auto bitmap = scoped_bitmap.GetOutScopedBitmap(); if (!bitmap.readyToDraw()) { std::move(callback).Run(gfx::Image()); return; } // TODO(sergeyu): Potentially images can be scaled on GPU before reading it // from GPU. Image scaling is implemented in content::GlHelper, but it's can't // be used here because it's not in content/public. Move the scaling code // somewhere so that it can be reused here. base::ThreadPool::PostTaskAndReplyWithResult( FROM_HERE, {base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN}, base::BindOnce(ScaleBitmap, bitmap, target_size), base::BindOnce(&OnFrameScalingFinished, std::move(callback))); } void SnapshotAsync::RunCallbackWithCopyOutputResult( GrabWindowSnapshotAsyncCallback callback, std::unique_ptr<viz::CopyOutputResult> result) { auto scoped_bitmap = result->ScopedAccessSkBitmap(); auto bitmap = scoped_bitmap.GetOutScopedBitmap(); if (!bitmap.readyToDraw()) { std::move(callback).Run(gfx::Image()); return; } std::move(callback).Run(gfx::Image::CreateFrom1xBitmap(bitmap)); } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot_async.cc
C++
unknown
2,555
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_SNAPSHOT_SNAPSHOT_ASYNC_H_ #define UI_SNAPSHOT_SNAPSHOT_ASYNC_H_ #include <memory> #include "components/viz/common/frame_sinks/copy_output_result.h" #include "ui/snapshot/snapshot.h" namespace gfx { class Size; } namespace ui { // Helper methods for async snapshots to convert a viz::CopyOutputResult into a // ui::GrabWindowSnapshot callback. class SnapshotAsync { public: SnapshotAsync() = delete; SnapshotAsync(const SnapshotAsync&) = delete; SnapshotAsync& operator=(const SnapshotAsync&) = delete; static void ScaleCopyOutputResult( GrabWindowSnapshotAsyncCallback callback, const gfx::Size& target_size, std::unique_ptr<viz::CopyOutputResult> result); static void RunCallbackWithCopyOutputResult( GrabWindowSnapshotAsyncCallback callback, std::unique_ptr<viz::CopyOutputResult> result); }; } // namespace ui #endif // UI_SNAPSHOT_SNAPSHOT_ASYNC_H_
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot_async.h
C++
unknown
1,061
// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/snapshot/snapshot_aura.h" #include <memory> #include <utility> #include "base/functional/bind.h" #include "base/functional/callback.h" #include "base/task/sequenced_task_runner.h" #include "build/build_config.h" #include "components/viz/common/frame_sinks/copy_output_request.h" #include "third_party/skia/include/core/SkBitmap.h" #include "ui/aura/window.h" #include "ui/aura/window_tracker.h" #include "ui/compositor/compositor.h" #include "ui/compositor/layer.h" #include "ui/snapshot/snapshot_async.h" namespace ui { bool GrabWindowSnapshotAura(aura::Window* window, const gfx::Rect& snapshot_bounds, gfx::Image* image) { // Not supported in Aura. Callers should fall back to the async version. return false; } static void MakeAsyncCopyRequest( Layer* layer, const gfx::Rect& source_rect, viz::CopyOutputRequest::CopyOutputRequestCallback callback) { std::unique_ptr<viz::CopyOutputRequest> request = std::make_unique<viz::CopyOutputRequest>( viz::CopyOutputRequest::ResultFormat::RGBA, viz::CopyOutputRequest::ResultDestination::kSystemMemory, std::move(callback)); request->set_area(source_rect); request->set_result_task_runner( base::SequencedTaskRunner::GetCurrentDefault()); layer->RequestCopyOfOutput(std::move(request)); } static void FinishedAsyncCopyRequest( std::unique_ptr<aura::WindowTracker> tracker, const gfx::Rect& source_rect, viz::CopyOutputRequest::CopyOutputRequestCallback callback, int retry_count, std::unique_ptr<viz::CopyOutputResult> result) { static const int kMaxRetries = 5; // Retry the copy request if the previous one failed for some reason. if (!tracker->windows().empty() && (retry_count < kMaxRetries) && result->IsEmpty()) { // Look up window before calling MakeAsyncRequest. Otherwise, due // to undefined (favorably right to left) argument evaluation // order, the tracker might have been passed and set to NULL // before the window is looked up which results in a NULL pointer // dereference. aura::Window* window = tracker->windows()[0]; MakeAsyncCopyRequest( window->layer(), source_rect, base::BindOnce(&FinishedAsyncCopyRequest, std::move(tracker), source_rect, std::move(callback), retry_count + 1)); return; } std::move(callback).Run(std::move(result)); } static void MakeInitialAsyncCopyRequest( aura::Window* window, const gfx::Rect& source_rect, viz::CopyOutputRequest::CopyOutputRequestCallback callback) { auto tracker = std::make_unique<aura::WindowTracker>(); tracker->Add(window); MakeAsyncCopyRequest( window->layer(), source_rect, base::BindOnce(&FinishedAsyncCopyRequest, std::move(tracker), source_rect, std::move(callback), 0)); } void GrabWindowSnapshotAndScaleAsyncAura( aura::Window* window, const gfx::Rect& source_rect, const gfx::Size& target_size, GrabWindowSnapshotAsyncCallback callback) { MakeInitialAsyncCopyRequest( window, source_rect, base::BindOnce(&SnapshotAsync::ScaleCopyOutputResult, std::move(callback), target_size)); } void GrabWindowSnapshotAsyncAura(aura::Window* window, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback) { MakeInitialAsyncCopyRequest( window, source_rect, base::BindOnce(&SnapshotAsync::RunCallbackWithCopyOutputResult, std::move(callback))); } #if !BUILDFLAG(IS_WIN) bool GrabWindowSnapshot(gfx::NativeWindow window, const gfx::Rect& snapshot_bounds, gfx::Image* image) { // Not supported in Aura. Callers should fall back to the async version. return false; } bool GrabViewSnapshot(gfx::NativeView view, const gfx::Rect& snapshot_bounds, gfx::Image* image) { return GrabWindowSnapshot(view, snapshot_bounds, image); } void GrabWindowSnapshotAndScaleAsync(gfx::NativeWindow window, const gfx::Rect& source_rect, const gfx::Size& target_size, GrabWindowSnapshotAsyncCallback callback) { GrabWindowSnapshotAndScaleAsyncAura(window, source_rect, target_size, std::move(callback)); } void GrabWindowSnapshotAsync(gfx::NativeWindow window, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback) { GrabWindowSnapshotAsyncAura(window, source_rect, std::move(callback)); } void GrabViewSnapshotAsync(gfx::NativeView view, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback) { GrabWindowSnapshotAsyncAura(view, source_rect, std::move(callback)); } void GrabLayerSnapshotAsync(ui::Layer* layer, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback) { MakeAsyncCopyRequest( layer, source_rect, base::BindOnce(&SnapshotAsync::RunCallbackWithCopyOutputResult, std::move(callback))); } #endif } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot_aura.cc
C++
unknown
5,546
// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_SNAPSHOT_SNAPSHOT_AURA_H_ #define UI_SNAPSHOT_SNAPSHOT_AURA_H_ #include "ui/snapshot/snapshot.h" namespace ui { class Layer; // These functions are identical to those in snapshot.h, except they're // guaranteed to read the frame using an Aura CopyOutputRequest and not the // native windowing system. source_rect and target_size are in DIP. SNAPSHOT_EXPORT void GrabWindowSnapshotAndScaleAsyncAura( aura::Window* window, const gfx::Rect& source_rect, const gfx::Size& target_size, GrabWindowSnapshotAsyncCallback callback); SNAPSHOT_EXPORT void GrabWindowSnapshotAsyncAura( aura::Window* window, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback); // Grabs a snapshot of a |layer| and all its descendants. // |source_rect| is the bounds of the snapshot content relative to |layer|. SNAPSHOT_EXPORT void GrabLayerSnapshotAsync( Layer* layer, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback); } // namespace ui #endif // UI_SNAPSHOT_SNAPSHOT_AURA_H_
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot_aura.h
C++
unknown
1,198
// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/snapshot/snapshot.h" #include <stddef.h> #include <stdint.h> #include "base/functional/bind.h" #include "base/run_loop.h" #include "base/test/task_environment.h" #include "base/test/test_simple_task_runner.h" #include "base/test/test_timeouts.h" #include "base/win/windows_version.h" #include "build/build_config.h" #include "testing/gtest/include/gtest/gtest.h" #include "third_party/skia/include/core/SkPixelRef.h" #include "ui/aura/test/aura_test_helper.h" #include "ui/aura/test/test_screen.h" #include "ui/aura/test/test_window_delegate.h" #include "ui/aura/test/test_windows.h" #include "ui/aura/window.h" #include "ui/aura/window_event_dispatcher.h" #include "ui/compositor/compositor.h" #include "ui/compositor/layer.h" #include "ui/compositor/paint_recorder.h" #include "ui/compositor/test/draw_waiter_for_test.h" #include "ui/compositor/test/test_context_factories.h" #include "ui/gfx/canvas.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/size_conversions.h" #include "ui/gfx/geometry/transform.h" #include "ui/gfx/image/image.h" #include "ui/gl/gl_implementation.h" namespace ui { namespace { SkColor GetExpectedColorForPoint(int x, int y) { return SkColorSetRGB(std::min(x, 255), std::min(y, 255), 0); } // Paint simple rectangle on the specified aura window. class TestPaintingWindowDelegate : public aura::test::TestWindowDelegate { public: explicit TestPaintingWindowDelegate(const gfx::Size& window_size) : window_size_(window_size) { } TestPaintingWindowDelegate(const TestPaintingWindowDelegate&) = delete; TestPaintingWindowDelegate& operator=(const TestPaintingWindowDelegate&) = delete; ~TestPaintingWindowDelegate() override {} void OnPaint(const ui::PaintContext& context) override { ui::PaintRecorder recorder(context, window_size_); for (int y = 0; y < window_size_.height(); ++y) { for (int x = 0; x < window_size_.width(); ++x) { recorder.canvas()->FillRect(gfx::Rect(x, y, 1, 1), GetExpectedColorForPoint(x, y)); } } } private: gfx::Size window_size_; }; size_t GetFailedPixelsCountWithScaleFactor(const gfx::Image& image, int scale_factor) { const SkBitmap* bitmap = image.ToSkBitmap(); uint32_t* bitmap_data = reinterpret_cast<uint32_t*>(bitmap->pixelRef()->pixels()); size_t result = 0; for (int y = 0; y < bitmap->height(); y += scale_factor) { for (int x = 0; x < bitmap->width(); x += scale_factor) { if (static_cast<SkColor>(bitmap_data[x + y * bitmap->width()]) != GetExpectedColorForPoint(x / scale_factor, y / scale_factor)) { ++result; } } } return result; } size_t GetFailedPixelsCount(const gfx::Image& image) { return GetFailedPixelsCountWithScaleFactor(image, 1); } } // namespace class SnapshotAuraTest : public testing::Test { public: SnapshotAuraTest() = default; SnapshotAuraTest(const SnapshotAuraTest&) = delete; SnapshotAuraTest& operator=(const SnapshotAuraTest&) = delete; ~SnapshotAuraTest() override = default; void SetUp() override { testing::Test::SetUp(); task_environment_ = std::make_unique<base::test::TaskEnvironment>( base::test::TaskEnvironment::MainThreadType::UI); // The ContextFactory must exist before any Compositors are created. // Snapshot test tests real drawing and readback, so needs pixel output. const bool enable_pixel_output = true; context_factories_ = std::make_unique<ui::TestContextFactories>(enable_pixel_output); helper_ = std::make_unique<aura::test::AuraTestHelper>( context_factories_->GetContextFactory()); helper_->SetUp(); } void TearDown() override { test_window_.reset(); delegate_.reset(); helper_->RunAllPendingInMessageLoop(); helper_.reset(); context_factories_.reset(); task_environment_.reset(); testing::Test::TearDown(); } protected: aura::Window* test_window() { return test_window_.get(); } aura::Window* root_window() { return helper_->GetContext(); } aura::TestScreen* test_screen() { return helper_->GetTestScreen(); } void WaitForDraw() { helper_->GetHost()->compositor()->ScheduleDraw(); ui::DrawWaiterForTest::WaitForCompositingEnded( helper_->GetHost()->compositor()); } void SetupTestWindow(const gfx::Rect& window_bounds) { delegate_ = std::make_unique<TestPaintingWindowDelegate>(window_bounds.size()); test_window_.reset(aura::test::CreateTestWindowWithDelegate( delegate_.get(), 0, window_bounds, root_window())); } gfx::Image GrabSnapshotForTestWindow() { gfx::Rect source_rect(test_window_->bounds().size()); aura::Window::ConvertRectToTarget( test_window(), root_window(), &source_rect); scoped_refptr<SnapshotHolder> holder(new SnapshotHolder); ui::GrabWindowSnapshotAsync( root_window(), source_rect, base::BindOnce(&SnapshotHolder::SnapshotCallback, holder)); holder->WaitForSnapshot(); DCHECK(holder->completed()); return holder->image(); } private: class SnapshotHolder : public base::RefCountedThreadSafe<SnapshotHolder> { public: SnapshotHolder() : completed_(false) {} void SnapshotCallback(gfx::Image image) { DCHECK(!completed_); image_ = image; completed_ = true; run_loop_.Quit(); } void WaitForSnapshot() { run_loop_.Run(); } bool completed() const { return completed_; } const gfx::Image& image() const { return image_; } private: friend class base::RefCountedThreadSafe<SnapshotHolder>; virtual ~SnapshotHolder() {} base::RunLoop run_loop_; gfx::Image image_; bool completed_; }; std::unique_ptr<base::test::TaskEnvironment> task_environment_; std::unique_ptr<ui::TestContextFactories> context_factories_; std::unique_ptr<aura::test::AuraTestHelper> helper_; std::unique_ptr<aura::Window> test_window_; std::unique_ptr<TestPaintingWindowDelegate> delegate_; std::vector<unsigned char> png_representation_; }; #if BUILDFLAG(IS_WIN) && !defined(NDEBUG) // https://crbug.com/852512 #define MAYBE_FullScreenWindow DISABLED_FullScreenWindow #elif BUILDFLAG(IS_LINUX) // https://crbug.com/1143031 #define MAYBE_FullScreenWindow DISABLED_FullScreenWindow #else #define MAYBE_FullScreenWindow FullScreenWindow #endif TEST_F(SnapshotAuraTest, MAYBE_FullScreenWindow) { #if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_FUCHSIA) // TODO(https://crbug.com/1143031): Fix this test to run in < action_timeout() // on the Linux Debug & TSAN bots. const base::test::ScopedRunLoopTimeout increased_run_timeout( FROM_HERE, TestTimeouts::action_max_timeout()); #endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || // BUILDFLAG(IS_FUCHSIA) #if BUILDFLAG(IS_WIN) // TODO(https://crbug.com/850556): Make work on Windows. if (::testing::internal::AlwaysTrue()) { GTEST_SKIP(); } #endif SetupTestWindow(root_window()->bounds()); WaitForDraw(); gfx::Image snapshot = GrabSnapshotForTestWindow(); EXPECT_EQ(test_window()->bounds().size().ToString(), snapshot.Size().ToString()); EXPECT_EQ(0u, GetFailedPixelsCount(snapshot)); } TEST_F(SnapshotAuraTest, PartialBounds) { #if BUILDFLAG(IS_WIN) // TODO(https://crbug.com/850556): Make work on Windows. if (::testing::internal::AlwaysTrue()) { GTEST_SKIP(); } #endif gfx::Rect test_bounds(100, 100, 300, 200); SetupTestWindow(test_bounds); WaitForDraw(); gfx::Image snapshot = GrabSnapshotForTestWindow(); EXPECT_EQ(test_bounds.size().ToString(), snapshot.Size().ToString()); EXPECT_EQ(0u, GetFailedPixelsCount(snapshot)); } TEST_F(SnapshotAuraTest, Rotated) { #if BUILDFLAG(IS_WIN) // TODO(https://crbug.com/850556): Make work on Windows. if (::testing::internal::AlwaysTrue()) { GTEST_SKIP(); } #endif test_screen()->SetDisplayRotation(display::Display::ROTATE_90); gfx::Rect test_bounds(100, 100, 300, 200); SetupTestWindow(test_bounds); WaitForDraw(); gfx::Image snapshot = GrabSnapshotForTestWindow(); EXPECT_EQ(test_bounds.size().ToString(), snapshot.Size().ToString()); EXPECT_EQ(0u, GetFailedPixelsCount(snapshot)); } TEST_F(SnapshotAuraTest, UIScale) { #if BUILDFLAG(IS_WIN) // TODO(https://crbug.com/850556): Make work on Windows. if (::testing::internal::AlwaysTrue()) { GTEST_SKIP(); } #endif const float kUIScale = 0.5f; test_screen()->SetUIScale(kUIScale); gfx::Rect test_bounds(100, 100, 300, 200); SetupTestWindow(test_bounds); WaitForDraw(); // Snapshot always captures the physical pixels. gfx::SizeF snapshot_size(test_bounds.size()); snapshot_size.InvScale(kUIScale); gfx::Image snapshot = GrabSnapshotForTestWindow(); EXPECT_EQ(gfx::ToRoundedSize(snapshot_size).ToString(), snapshot.Size().ToString()); EXPECT_EQ(0u, GetFailedPixelsCountWithScaleFactor(snapshot, 1 / kUIScale)); } TEST_F(SnapshotAuraTest, DeviceScaleFactor) { #if BUILDFLAG(IS_WIN) // TODO(https://crbug.com/850556): Make work on Windows. if (::testing::internal::AlwaysTrue()) { GTEST_SKIP(); } #endif test_screen()->SetDeviceScaleFactor(2.0f); gfx::Rect test_bounds(100, 100, 150, 100); SetupTestWindow(test_bounds); WaitForDraw(); // Snapshot always captures the physical pixels. gfx::SizeF snapshot_size(test_bounds.size()); snapshot_size.Scale(2.0f); gfx::Image snapshot = GrabSnapshotForTestWindow(); EXPECT_EQ(gfx::ToRoundedSize(snapshot_size).ToString(), snapshot.Size().ToString()); EXPECT_EQ(0u, GetFailedPixelsCountWithScaleFactor(snapshot, 2)); } TEST_F(SnapshotAuraTest, RotateAndUIScale) { #if BUILDFLAG(IS_WIN) // TODO(https://crbug.com/850556): Make work on Windows. if (::testing::internal::AlwaysTrue()) { GTEST_SKIP(); } #endif const float kUIScale = 0.5f; test_screen()->SetUIScale(kUIScale); test_screen()->SetDisplayRotation(display::Display::ROTATE_90); gfx::Rect test_bounds(100, 100, 200, 300); SetupTestWindow(test_bounds); WaitForDraw(); // Snapshot always captures the physical pixels. gfx::SizeF snapshot_size(test_bounds.size()); snapshot_size.InvScale(kUIScale); gfx::Image snapshot = GrabSnapshotForTestWindow(); EXPECT_EQ(gfx::ToRoundedSize(snapshot_size).ToString(), snapshot.Size().ToString()); EXPECT_EQ(0u, GetFailedPixelsCountWithScaleFactor(snapshot, 1 / kUIScale)); } TEST_F(SnapshotAuraTest, RotateAndUIScaleAndScaleFactor) { #if BUILDFLAG(IS_WIN) // TODO(https://crbug.com/850556): Make work on Windows. if (::testing::internal::AlwaysTrue()) { GTEST_SKIP(); } #endif test_screen()->SetDeviceScaleFactor(2.0f); const float kUIScale = 0.5f; test_screen()->SetUIScale(kUIScale); test_screen()->SetDisplayRotation(display::Display::ROTATE_90); gfx::Rect test_bounds(20, 30, 100, 150); SetupTestWindow(test_bounds); WaitForDraw(); // Snapshot always captures the physical pixels. gfx::SizeF snapshot_size(test_bounds.size()); snapshot_size.Scale(2.0f / kUIScale); gfx::Image snapshot = GrabSnapshotForTestWindow(); EXPECT_EQ(gfx::ToRoundedSize(snapshot_size).ToString(), snapshot.Size().ToString()); EXPECT_EQ(0u, GetFailedPixelsCountWithScaleFactor(snapshot, 2 / kUIScale)); } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot_aura_unittest.cc
C++
unknown
11,512
// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_SNAPSHOT_SNAPSHOT_EXPORT_H_ #define UI_SNAPSHOT_SNAPSHOT_EXPORT_H_ // Defines SNAPSHOT_EXPORT so that functionality implemented by the snapshot // module can be exported to consumers. #if defined(COMPONENT_BUILD) #if defined(WIN32) #if defined(SNAPSHOT_IMPLEMENTATION) #define SNAPSHOT_EXPORT __declspec(dllexport) #else #define SNAPSHOT_EXPORT __declspec(dllimport) #endif // defined(SNAPSHOT_IMPLEMENTATION) #else // defined(WIN32) #if defined(SNAPSHOT_IMPLEMENTATION) #define SNAPSHOT_EXPORT __attribute__((visibility("default"))) #else #define SNAPSHOT_EXPORT #endif #endif #else // defined(COMPONENT_BUILD) #define SNAPSHOT_EXPORT #endif #endif // UI_SNAPSHOT_SNAPSHOT_EXPORT_H_
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot_export.h
C
unknown
849
// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/snapshot/snapshot.h" #include "base/functional/callback.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/image/image.h" namespace ui { bool GrabViewSnapshot(gfx::NativeView view, const gfx::Rect& snapshot_bounds, gfx::Image* image) { // TODO(bajones): Implement iOS snapshot functionality return false; } bool GrabWindowSnapshot(gfx::NativeWindow window, const gfx::Rect& snapshot_bounds, gfx::Image* image) { // TODO(bajones): Implement iOS snapshot functionality return false; } void GrabWindowSnapshotAndScaleAsync( gfx::NativeWindow window, const gfx::Rect& snapshot_bounds, const gfx::Size& target_size, GrabWindowSnapshotAsyncCallback callback) { std::move(callback).Run(gfx::Image()); } void GrabViewSnapshotAsync(gfx::NativeView view, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback) { std::move(callback).Run(gfx::Image()); } void GrabWindowSnapshotAsync(gfx::NativeWindow window, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback) { std::move(callback).Run(gfx::Image()); } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot_ios.mm
Objective-C++
unknown
1,451
// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/snapshot/snapshot.h" #import <Cocoa/Cocoa.h> #include "base/check_op.h" #include "base/functional/callback.h" #include "base/mac/scoped_cftyperef.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/image/image.h" namespace ui { bool GrabViewSnapshot(gfx::NativeView native_view, const gfx::Rect& snapshot_bounds, gfx::Image* image) { NSView* view = native_view.GetNativeNSView(); NSWindow* window = [view window]; NSScreen* screen = [[NSScreen screens] firstObject]; gfx::Rect screen_bounds = gfx::Rect(NSRectToCGRect([screen frame])); // Get the view bounds relative to the screen NSRect frame = [view convertRect:[view bounds] toView:nil]; frame = [window convertRectToScreen:frame]; gfx::Rect view_bounds = gfx::Rect(NSRectToCGRect(frame)); // Flip window coordinates based on the primary screen. view_bounds.set_y( screen_bounds.height() - view_bounds.y() - view_bounds.height()); // Convert snapshot bounds relative to window into bounds relative to // screen. gfx::Rect screen_snapshot_bounds = snapshot_bounds; screen_snapshot_bounds.Offset(view_bounds.OffsetFromOrigin()); DCHECK_LE(screen_snapshot_bounds.right(), view_bounds.right()); DCHECK_LE(screen_snapshot_bounds.bottom(), view_bounds.bottom()); base::ScopedCFTypeRef<CGImageRef> windowSnapshot( CGWindowListCreateImage(screen_snapshot_bounds.ToCGRect(), kCGWindowListOptionIncludingWindow, [window windowNumber], kCGWindowImageBoundsIgnoreFraming)); if (CGImageGetWidth(windowSnapshot) <= 0) return false; *image = gfx::Image([[[NSImage alloc] initWithCGImage:windowSnapshot size:NSZeroSize] autorelease]); return true; } bool GrabWindowSnapshot(gfx::NativeWindow native_window, const gfx::Rect& snapshot_bounds, gfx::Image* image) { // Make sure to grab the "window frame" view so we get current tab + // tabstrip. NSWindow* window = native_window.GetNativeNSWindow(); return GrabViewSnapshot([[window contentView] superview], snapshot_bounds, image); } void GrabWindowSnapshotAndScaleAsync( gfx::NativeWindow window, const gfx::Rect& snapshot_bounds, const gfx::Size& target_size, GrabWindowSnapshotAsyncCallback callback) { std::move(callback).Run(gfx::Image()); } void GrabViewSnapshotAsync(gfx::NativeView view, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback) { std::move(callback).Run(gfx::Image()); } void GrabWindowSnapshotAsync(gfx::NativeWindow native_window, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback) { NSWindow* window = native_window.GetNativeNSWindow(); return GrabViewSnapshotAsync([[window contentView] superview], source_rect, std::move(callback)); } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot_mac.mm
Objective-C++
unknown
3,274
// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/snapshot/snapshot.h" #import <Cocoa/Cocoa.h> #include <memory> #include "base/mac/mac_util.h" #include "base/mac/scoped_nsobject.h" #include "base/test/task_environment.h" #include "testing/platform_test.h" #import "ui/base/test/cocoa_helper.h" #import "ui/base/test/windowed_nsnotification_observer.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/image/image.h" namespace ui { namespace { class GrabWindowSnapshotTest : public CocoaTest { private: base::test::TaskEnvironment task_environment_{ base::test::TaskEnvironment::MainThreadType::UI}; }; TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) { // Flaky only on the 10.13 bot yet not on any subsequent macOS bot. // https://crbug.com/1359153 if (base::mac::IsOS10_13()) GTEST_SKIP() << "flaky on macOS 10.13 bot"; // The window snapshot code uses `CGWindowListCreateImage` which requires // going to the windowserver. By default, unittests are run with the // `NSApplicationActivationPolicyProhibited` policy which prohibits // windowserver connections, which would cause this test to fail for reasons // other than the code not actually working. NSApp.activationPolicy = NSApplicationActivationPolicyAccessory; // Launch a test window so we can take a snapshot. const NSUInteger window_size = 400; NSRect frame = NSMakeRect(0, 0, window_size, window_size); NSWindow* window = test_window(); base::scoped_nsobject<WindowedNSNotificationObserver> waiter( [[WindowedNSNotificationObserver alloc] initForNotification:NSWindowDidUpdateNotification object:window]); [window setFrame:frame display:false]; [window setBackgroundColor:NSColor.blueColor]; [window makeKeyAndOrderFront:nil]; [window display]; EXPECT_TRUE([waiter wait]); // Take the snapshot. gfx::Image image; gfx::Rect bounds = gfx::Rect(0, 0, window_size, window_size); EXPECT_TRUE(ui::GrabWindowSnapshot(window, bounds, &image)); // The call to `CGWindowListCreateImage` returned a `CGImageRef` that is // wrapped in an `NSImage` (inside the returned `gfx::Image`). The image rep // that results (e.g. an `NSCGImageSnapshotRep` in macOS 12) isn't anything // that pixel values can be retrieved from, so do a quick-and-dirty conversion // to an `NSBitmapImageRep`. NSBitmapImageRep* image_rep = [NSBitmapImageRep imageRepWithData:image.ToNSImage().TIFFRepresentation]; // Test the size. EXPECT_EQ(window_size * window.backingScaleFactor, image_rep.pixelsWide); EXPECT_EQ(window_size * window.backingScaleFactor, image_rep.pixelsHigh); // Pick a pixel in the middle of the screenshot and expect it to be some // version of blue. NSColor* color = [image_rep colorAtX:image_rep.pixelsWide / 2 y:image_rep.pixelsHigh / 2]; CGFloat red = 0, green = 0, blue = 0, alpha = 0; [color getRed:&red green:&green blue:&blue alpha:&alpha]; EXPECT_LE(red, 0.2); EXPECT_LE(green, 0.2); EXPECT_GE(blue, 0.9); EXPECT_EQ(alpha, 1); } } // namespace } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot_mac_unittest.mm
Objective-C++
unknown
3,224
// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/snapshot/snapshot_win.h" #include <memory> #include <utility> #include "base/functional/callback.h" #include "base/win/windows_version.h" #include "skia/ext/platform_canvas.h" #include "skia/ext/skia_utils_win.h" #include "ui/aura/window.h" #include "ui/aura/window_tree_host.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/size.h" #include "ui/gfx/geometry/skia_conversions.h" #include "ui/gfx/geometry/transform.h" #include "ui/gfx/image/image.h" #include "ui/snapshot/snapshot.h" #include "ui/snapshot/snapshot_aura.h" namespace ui { namespace internal { bool GrabHwndSnapshot(HWND window_handle, const gfx::Rect& snapshot_bounds_in_pixels, const gfx::Rect& clip_rect_in_pixels, gfx::Image* image) { gfx::Rect snapshot_bounds_in_window = snapshot_bounds_in_pixels + clip_rect_in_pixels.OffsetFromOrigin(); gfx::Size bitmap_size(snapshot_bounds_in_window.right(), snapshot_bounds_in_window.bottom()); std::unique_ptr<SkCanvas> canvas = skia::CreatePlatformCanvas( bitmap_size.width(), bitmap_size.height(), false); HDC mem_hdc = skia::GetNativeDrawingContext(canvas.get()); // Grab a copy of the window. Use PrintWindow because it works even when the // window's partially occluded. The PW_RENDERFULLCONTENT flag is undocumented, // but works starting in Windows 8.1. It allows for capturing the contents of // the window that are drawn using DirectComposition. UINT flags = PW_CLIENTONLY | PW_RENDERFULLCONTENT; BOOL result = PrintWindow(window_handle, mem_hdc, flags); if (!result) { PLOG(ERROR) << "Failed to print window"; return false; } SkBitmap bitmap; bitmap.allocN32Pixels(snapshot_bounds_in_window.width(), snapshot_bounds_in_window.height()); canvas->readPixels(bitmap, snapshot_bounds_in_window.x(), snapshot_bounds_in_window.y()); // Clear the region of the bitmap outside the clip rect to white. SkCanvas image_canvas(bitmap, SkSurfaceProps{}); SkPaint paint; paint.setColor(SK_ColorWHITE); SkRegion region; gfx::Rect clip_in_bitmap(clip_rect_in_pixels.size()); clip_in_bitmap.Offset(-snapshot_bounds_in_pixels.OffsetFromOrigin()); region.setRect( gfx::RectToSkIRect(gfx::Rect(snapshot_bounds_in_pixels.size()))); region.op(gfx::RectToSkIRect(clip_in_bitmap), SkRegion::kDifference_Op); image_canvas.drawRegion(region, paint); *image = gfx::Image::CreateFrom1xBitmap(bitmap); return true; } } // namespace internal bool GrabViewSnapshot(gfx::NativeView view_handle, const gfx::Rect& snapshot_bounds, gfx::Image* image) { return GrabWindowSnapshot(view_handle, snapshot_bounds, image); } bool GrabWindowSnapshot(gfx::NativeWindow window_handle, const gfx::Rect& snapshot_bounds, gfx::Image* image) { DCHECK(window_handle); gfx::Rect window_bounds = window_handle->GetBoundsInRootWindow(); aura::WindowTreeHost* host = window_handle->GetHost(); DCHECK(host); HWND hwnd = host->GetAcceleratedWidget(); gfx::Rect snapshot_bounds_in_pixels = host->GetRootTransform().MapRect(snapshot_bounds); gfx::Rect expanded_window_bounds_in_pixels = host->GetRootTransform().MapRect(window_bounds); RECT client_area; ::GetClientRect(hwnd, &client_area); gfx::Rect client_area_rect(client_area); client_area_rect.set_origin(gfx::Point()); expanded_window_bounds_in_pixels.Intersect(client_area_rect); return internal::GrabHwndSnapshot(hwnd, snapshot_bounds_in_pixels, expanded_window_bounds_in_pixels, image); } void GrabWindowSnapshotAsync(gfx::NativeWindow window, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback) { gfx::Image image; GrabWindowSnapshot(window, source_rect, &image); std::move(callback).Run(image); } void GrabViewSnapshotAsync(gfx::NativeView view, const gfx::Rect& source_rect, GrabWindowSnapshotAsyncCallback callback) { NOTIMPLEMENTED(); std::move(callback).Run(gfx::Image()); } void GrabWindowSnapshotAndScaleAsync(gfx::NativeWindow window, const gfx::Rect& source_rect, const gfx::Size& target_size, GrabWindowSnapshotAsyncCallback callback) { NOTIMPLEMENTED(); std::move(callback).Run(gfx::Image()); } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot_win.cc
C++
unknown
4,783
// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_SNAPSHOT_SNAPSHOT_WIN_H_ #define UI_SNAPSHOT_SNAPSHOT_WIN_H_ #include <windows.h> #include "ui/snapshot/snapshot_export.h" namespace gfx { class Image; class Rect; } namespace ui { namespace internal { // Grabs a snapshot of the desktop. No security checks are done. This is // intended to be used for debugging purposes where no BrowserProcess instance // is available (ie. tests). DO NOT use in a result of user action. // // snapshot_bounds_in_pixels is the area relative to clip_rect_in_pixels that // should be captured. Areas outside clip_rect_in_pixels are filled white. // clip_rect_in_pixels is relative to the client area of the window. SNAPSHOT_EXPORT bool GrabHwndSnapshot( HWND window_handle, const gfx::Rect& snapshot_bounds_in_pixels, const gfx::Rect& clip_rect_in_pixels, gfx::Image* image); } // namespace internal } // namespace ui #endif // UI_SNAPSHOT_SNAPSHOT_WIN_H_
Zhao-PengFei35/chromium_src_4
ui/snapshot/snapshot_win.h
C++
unknown
1,071
specific_include_rules = { "run_all_unittests\.cc": [ "+mojo/core/embedder", ] }
Zhao-PengFei35/chromium_src_4
ui/snapshot/test/DEPS
Python
unknown
89
// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/functional/bind.h" #include "base/test/launcher/unit_test_launcher.h" #include "base/test/test_suite.h" #include "mojo/core/embedder/embedder.h" #include "ui/compositor/test/test_suite.h" int main(int argc, char** argv) { mojo::core::Init(); #if defined(USE_AURA) ui::test::CompositorTestSuite test_suite(argc, argv); return base::LaunchUnitTests( argc, argv, base::BindOnce(&ui::test::CompositorTestSuite::Run, base::Unretained(&test_suite))); #else base::TestSuite test_suite(argc, argv); return base::LaunchUnitTests( argc, argv, base::BindOnce(&base::TestSuite::Run, base::Unretained(&test_suite))); #endif }
Zhao-PengFei35/chromium_src_4
ui/snapshot/test/run_all_unittests.cc
C++
unknown
830
include_rules = [ "+skia/ext", "+third_party/skia", "+ui/base", "+ui/latency/latency_info.h", "+ui/gfx", "+ui/gl", ]
Zhao-PengFei35/chromium_src_4
ui/surface/DEPS
Python
unknown
129
// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_SURFACE_SURFACE_EXPORT_H_ #define UI_SURFACE_SURFACE_EXPORT_H_ #if defined(COMPONENT_BUILD) #if defined(WIN32) #if defined(SURFACE_IMPLEMENTATION) #define SURFACE_EXPORT __declspec(dllexport) #else #define SURFACE_EXPORT __declspec(dllimport) #endif // defined(SURFACE_IMPLEMENTATION) #else // defined(WIN32) #if defined(SURFACE_IMPLEMENTATION) #define SURFACE_EXPORT __attribute__((visibility("default"))) #else #define SURFACE_EXPORT #endif #endif #else // defined(COMPONENT_BUILD) #define SURFACE_EXPORT #endif #endif // UI_SURFACE_SURFACE_EXPORT_H_
Zhao-PengFei35/chromium_src_4
ui/surface/surface_export.h
C
unknown
717
// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/surface/transport_dib.h" #include <stddef.h> #include <memory> #include "base/logging.h" #include "base/memory/ptr_util.h" #include "base/memory/shared_memory_mapping.h" #include "base/memory/unsafe_shared_memory_region.h" #include "base/numerics/checked_math.h" #include "build/build_config.h" #include "skia/ext/platform_canvas.h" TransportDIB::TransportDIB(base::UnsafeSharedMemoryRegion region) : shm_region_(std::move(region)) {} TransportDIB::~TransportDIB() = default; // static std::unique_ptr<TransportDIB> TransportDIB::Map( base::UnsafeSharedMemoryRegion region) { std::unique_ptr<TransportDIB> dib = CreateWithHandle(std::move(region)); if (!dib->Map()) return nullptr; return dib; } // static std::unique_ptr<TransportDIB> TransportDIB::CreateWithHandle( base::UnsafeSharedMemoryRegion region) { return base::WrapUnique(new TransportDIB(std::move(region))); } std::unique_ptr<SkCanvas> TransportDIB::GetPlatformCanvas(int w, int h, bool opaque) { if (!shm_region_.IsValid()) return nullptr; // Calculate the size for the memory region backing the canvas. If not valid // then fail gracefully. size_t canvas_size; // 32-bit RGB data. A size_t causes a type change from int when multiplying. const size_t bpp = 4; if (!base::CheckMul(h, base::CheckMul(w, bpp)).AssignIfValid(&canvas_size)) return nullptr; #if BUILDFLAG(IS_WIN) // This DIB already mapped the file into this process, but PlatformCanvas // will map it again. DCHECK(!memory()) << "Mapped file twice in the same process."; // We can't check the canvas size before mapping, but it's safe because // Windows will fail to map the section if the dimensions of the canvas // are too large. std::unique_ptr<SkCanvas> canvas = skia::CreatePlatformCanvasWithSharedSection( w, h, opaque, shm_region_.GetPlatformHandle(), skia::RETURN_NULL_ON_FAILURE); if (canvas) size_ = canvas_size; return canvas; #else if ((!memory() && !Map()) || !VerifyCanvasSize(w, h)) return nullptr; return skia::CreatePlatformCanvasWithPixels(w, h, opaque, static_cast<uint8_t*>(memory()), skia::RETURN_NULL_ON_FAILURE); #endif } bool TransportDIB::Map() { if (!shm_region_.IsValid()) return false; if (memory()) return true; shm_mapping_ = shm_region_.Map(); if (!shm_mapping_.IsValid()) { PLOG(ERROR) << "Failed to map transport DIB"; return false; } size_ = shm_mapping_.size(); return true; } void* TransportDIB::memory() const { return shm_mapping_.IsValid() ? shm_mapping_.memory() : nullptr; } base::UnsafeSharedMemoryRegion* TransportDIB::shared_memory_region() { return &shm_region_; } // static bool TransportDIB::VerifyCanvasSize(int w, int h) { if (w <= 0 || h <= 0) return false; size_t canvas_size; // 32-bit RGB data. A size_t causes a type change from int when multiplying. const size_t bpp = 4; if (!base::CheckMul(h, base::CheckMul(w, bpp)).AssignIfValid(&canvas_size)) return false; return canvas_size <= size_; }
Zhao-PengFei35/chromium_src_4
ui/surface/transport_dib.cc
C++
unknown
3,419
// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_SURFACE_TRANSPORT_DIB_H_ #define UI_SURFACE_TRANSPORT_DIB_H_ #include <stddef.h> #include <memory> #include "base/memory/shared_memory_mapping.h" #include "base/memory/unsafe_shared_memory_region.h" #include "build/build_config.h" #include "ui/surface/surface_export.h" class SkCanvas; // ----------------------------------------------------------------------------- // A TransportDIB is a block of memory that is used to transport pixels // between processes: from the renderer process to the browser, and // between renderer and plugin processes. // ----------------------------------------------------------------------------- class SURFACE_EXPORT TransportDIB { public: TransportDIB(const TransportDIB&) = delete; TransportDIB& operator=(const TransportDIB&) = delete; ~TransportDIB(); // Creates and maps a new TransportDIB with a shared memory region. // Returns nullptr on failure. static std::unique_ptr<TransportDIB> Map( base::UnsafeSharedMemoryRegion region); // Creates a new TransportDIB with a shared memory region. This always returns // a valid pointer. The DIB is not mapped. static std::unique_ptr<TransportDIB> CreateWithHandle( base::UnsafeSharedMemoryRegion region); // Returns a canvas using the memory of this TransportDIB. The returned // pointer will be owned by the caller. The bitmap will be of the given size, // which should fit inside this memory. Bitmaps returned will be either // opaque or have premultiplied alpha. // // On POSIX, this |TransportDIB| will be mapped if not already. On Windows, // this |TransportDIB| will NOT be mapped and should not be mapped prior, // because PlatformCanvas will map the file internally. // // Will return NULL on allocation failure. This could be because the image // is too large to map into the current process' address space. std::unique_ptr<SkCanvas> GetPlatformCanvas(int w, int h, bool opaque); // Map the DIB into the current process if it is not already. This is used to // map a DIB that has already been created. Returns true if the DIB is mapped. bool Map(); // Return a pointer to the shared memory. void* memory() const; // Return the maximum size of the shared memory. This is not the amount of // data which is valid, you have to know that via other means, this is simply // the maximum amount that /could/ be valid. size_t size() const { return size_; } // Returns a pointer to the UnsafeSharedMemoryRegion object that backs the // transport dib. base::UnsafeSharedMemoryRegion* shared_memory_region(); private: // Verifies that the dib can hold a canvas of the requested dimensions. bool VerifyCanvasSize(int w, int h); explicit TransportDIB(base::UnsafeSharedMemoryRegion region); base::UnsafeSharedMemoryRegion shm_region_; base::WritableSharedMemoryMapping shm_mapping_; size_t size_ = 0; }; #endif // UI_SURFACE_TRANSPORT_DIB_H_
Zhao-PengFei35/chromium_src_4
ui/surface/transport_dib.h
C++
unknown
3,085
include_rules = [ "+ui/aura", "+ui/aura_extra", "+ui/base", "+ui/compositor", "+ui/events", "+ui/gfx", "+ui/resources" ]
Zhao-PengFei35/chromium_src_4
ui/touch_selection/DEPS
Python
unknown
135
// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/touch_selection/longpress_drag_selector.h" #include "base/auto_reset.h" #include "ui/events/gesture_detection/motion_event.h" namespace ui { namespace { gfx::Vector2dF SafeNormalize(const gfx::Vector2dF& v) { return v.IsZero() ? v : ScaleVector2d(v, 1.f / v.Length()); } } // namespace LongPressDragSelector::LongPressDragSelector( LongPressDragSelectorClient* client) : client_(client), state_(INACTIVE), has_longpress_drag_start_anchor_(false) { } LongPressDragSelector::~LongPressDragSelector() { } bool LongPressDragSelector::WillHandleTouchEvent(const MotionEvent& event) { switch (event.GetAction()) { case MotionEvent::Action::DOWN: touch_down_position_.SetPoint(event.GetX(), event.GetY()); touch_down_time_ = event.GetEventTime(); has_longpress_drag_start_anchor_ = false; SetState(LONGPRESS_PENDING); return false; case MotionEvent::Action::UP: case MotionEvent::Action::CANCEL: SetState(INACTIVE); #ifdef OHOS_CLIPBOARD client_->UpdateSelectionChanged(*this); #endif return false; case MotionEvent::Action::MOVE: break; default: return false; } if (state_ != DRAG_PENDING && state_ != DRAGGING) return false; gfx::PointF position(event.GetX(), event.GetY()); if (state_ == DRAGGING) { gfx::PointF drag_position = position + longpress_drag_selection_offset_; client_->OnDragUpdate(*this, drag_position); return true; } // We can't use |touch_down_position_| as the offset anchor, as // showing the selection UI may have shifted the motion coordinates. if (!has_longpress_drag_start_anchor_) { has_longpress_drag_start_anchor_ = true; longpress_drag_start_anchor_ = position; return true; } // Allow an additional slop affordance after the longpress occurs. gfx::Vector2dF delta = position - longpress_drag_start_anchor_; if (client_->IsWithinTapSlop(delta)) return true; gfx::PointF selection_start = client_->GetSelectionStart(); gfx::PointF selection_end = client_->GetSelectionEnd(); bool extend_selection_start = false; if (std::abs(delta.y()) > std::abs(delta.x())) { // If initial motion is up/down, extend the start/end selection bound. extend_selection_start = delta.y() < 0; } else { // Otherwise extend the selection bound toward which we're moving, or // the closest bound if motion is already away from both bounds. // Note that, for mixed RTL text, or for multiline selections triggered // by longpress, this may not pick the most suitable drag target gfx::Vector2dF start_delta = selection_start - longpress_drag_start_anchor_; gfx::Vector2dF end_delta = selection_end - longpress_drag_start_anchor_; // The vectors must be normalized to make dot product comparison meaningful. gfx::Vector2dF normalized_start_delta = SafeNormalize(start_delta); gfx::Vector2dF normalized_end_delta = SafeNormalize(end_delta); double start_dot_product = gfx::DotProduct(normalized_start_delta, delta); double end_dot_product = gfx::DotProduct(normalized_end_delta, delta); if (start_dot_product >= 0 || end_dot_product >= 0) { // The greater the dot product the more similar the direction. extend_selection_start = start_dot_product > end_dot_product; } else { // If we're already moving away from both endpoints, pick the closest. extend_selection_start = start_delta.LengthSquared() < end_delta.LengthSquared(); } } gfx::PointF extent = extend_selection_start ? selection_start : selection_end; longpress_drag_selection_offset_ = extent - position; client_->OnDragBegin(*this, extent); SetState(DRAGGING); return true; } bool LongPressDragSelector::IsActive() const { return state_ == DRAG_PENDING || state_ == DRAGGING; } void LongPressDragSelector::OnLongPressEvent(base::TimeTicks event_time, const gfx::PointF& position) { // We have no guarantees that the current gesture stream is aligned with the // observed touch stream. We only know that the gesture sequence is downstream // from the touch sequence. Using a time/distance heuristic helps ensure that // the observed longpress corresponds to the active touch sequence. if (state_ == LONGPRESS_PENDING && // Ensure the down event occurs *before* the longpress event. Use a // small time epsilon to account for floating point time conversion. (touch_down_time_ < event_time + base::Microseconds(10)) && client_->IsWithinTapSlop(touch_down_position_ - position)) { SetState(SELECTION_PENDING); } } void LongPressDragSelector::OnScrollBeginEvent() { SetState(INACTIVE); } void LongPressDragSelector::OnSelectionActivated() { if (state_ == SELECTION_PENDING) SetState(DRAG_PENDING); } void LongPressDragSelector::OnSelectionDeactivated() { SetState(INACTIVE); } void LongPressDragSelector::SetState(SelectionState state) { if (state_ == state) return; const bool was_dragging = state_ == DRAGGING; const bool was_active = IsActive(); state_ = state; // TODO(jdduke): Add UMA for tracking relative longpress drag frequency. if (was_dragging) client_->OnDragEnd(*this); if (was_active != IsActive()) client_->OnLongPressDragActiveStateChanged(); } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/touch_selection/longpress_drag_selector.cc
C++
unknown
5,518
// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_ #define UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_ #include "base/memory/raw_ptr.h" #include "base/time/time.h" #include "ui/gfx/geometry/point_f.h" #include "ui/gfx/geometry/vector2d_f.h" #include "ui/touch_selection/touch_selection_draggable.h" #include "ui/touch_selection/ui_touch_selection_export.h" namespace ui { class MotionEvent; class UI_TOUCH_SELECTION_EXPORT LongPressDragSelectorClient : public TouchSelectionDraggableClient { public: ~LongPressDragSelectorClient() override {} virtual void OnLongPressDragActiveStateChanged() = 0; virtual gfx::PointF GetSelectionStart() const = 0; virtual gfx::PointF GetSelectionEnd() const = 0; }; // Supports text selection via touch dragging after a longpress-initiated // selection. class UI_TOUCH_SELECTION_EXPORT LongPressDragSelector : public TouchSelectionDraggable { public: explicit LongPressDragSelector(LongPressDragSelectorClient* client); ~LongPressDragSelector() override; // TouchSelectionDraggable implementation. bool WillHandleTouchEvent(const MotionEvent& event) override; bool IsActive() const override; // Called just prior to a longpress event being handled. void OnLongPressEvent(base::TimeTicks event_time, const gfx::PointF& position); // Called when a scroll is going to happen to cancel longpress-drag gesture. void OnScrollBeginEvent(); // Called when the active selection changes. void OnSelectionActivated(); void OnSelectionDeactivated(); private: enum SelectionState { INACTIVE, LONGPRESS_PENDING, SELECTION_PENDING, DRAG_PENDING, DRAGGING }; void SetState(SelectionState state); const raw_ptr<LongPressDragSelectorClient> client_; SelectionState state_; base::TimeTicks touch_down_time_; gfx::PointF touch_down_position_; gfx::Vector2dF longpress_drag_selection_offset_; gfx::PointF longpress_drag_start_anchor_; bool has_longpress_drag_start_anchor_; }; } // namespace ui #endif // UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_
Zhao-PengFei35/chromium_src_4
ui/touch_selection/longpress_drag_selector.h
C++
unknown
2,239
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/touch_selection/longpress_drag_selector.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/events/test/motion_event_test_utils.h" using ui::test::MockMotionEvent; namespace ui { namespace { const double kSlop = 10.; } // namespace class LongPressDragSelectorTest : public testing::Test, public LongPressDragSelectorClient { public: LongPressDragSelectorTest() : dragging_(false), active_state_changed_(false) {} ~LongPressDragSelectorTest() override {} void SetSelection(const gfx::PointF& start, const gfx::PointF& end) { selection_start_ = start; selection_end_ = end; } bool GetAndResetActiveStateChanged() { bool active_state_changed = active_state_changed_; active_state_changed_ = false; return active_state_changed; } bool IsDragging() const { return dragging_; } const gfx::PointF& DragPosition() const { return drag_position_; } // LongPressDragSelectorClient implementation. void OnDragBegin(const TouchSelectionDraggable& handler, const gfx::PointF& drag_position) override { dragging_ = true; drag_position_ = drag_position; } void OnDragUpdate(const TouchSelectionDraggable& handler, const gfx::PointF& drag_position) override { drag_position_ = drag_position; } void OnDragEnd(const TouchSelectionDraggable& handler) override { dragging_ = false; } bool IsWithinTapSlop(const gfx::Vector2dF& delta) const override { return delta.LengthSquared() < (kSlop * kSlop); } void OnLongPressDragActiveStateChanged() override { active_state_changed_ = true; } gfx::PointF GetSelectionStart() const override { return selection_start_; } gfx::PointF GetSelectionEnd() const override { return selection_end_; } #if defined(OHOS_UNITTESTS) void UpdateSelectionChanged(const TouchSelectionDraggable& draggable) override {} #endif // OHOS_UNITTESTS private: bool dragging_; bool active_state_changed_; gfx::PointF drag_position_; gfx::PointF selection_start_; gfx::PointF selection_end_; }; TEST_F(LongPressDragSelectorTest, BasicDrag) { LongPressDragSelector selector(this); MockMotionEvent event; // Start a touch sequence. EXPECT_FALSE(selector.WillHandleTouchEvent(event.PressPoint(0, 0))); EXPECT_FALSE(GetAndResetActiveStateChanged()); // Activate a longpress-triggered selection. gfx::PointF selection_start(0, 10); gfx::PointF selection_end(10, 10); selector.OnLongPressEvent(event.GetEventTime(), gfx::PointF()); EXPECT_FALSE(GetAndResetActiveStateChanged()); // Motion should not be consumed until a selection is detected. EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, 0))); SetSelection(selection_start, selection_end); selector.OnSelectionActivated(); EXPECT_TRUE(GetAndResetActiveStateChanged()); EXPECT_FALSE(IsDragging()); // Initiate drag motion. Note that the first move event after activation is // used to initialize the drag start anchor. EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, 0))); EXPECT_FALSE(IsDragging()); // The first slop exceeding motion will start the drag. As the motion is // downward, the end selection point should be moved. EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop))); EXPECT_TRUE(IsDragging()); EXPECT_EQ(selection_end, DragPosition()); // Subsequent motion will extend the selection. EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop * 2))); EXPECT_TRUE(IsDragging()); EXPECT_EQ(selection_end + gfx::Vector2dF(0, kSlop), DragPosition()); EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop * 3))); EXPECT_TRUE(IsDragging()); EXPECT_EQ(selection_end + gfx::Vector2dF(0, kSlop * 2), DragPosition()); // Release the touch sequence, ending the drag. The selector will never // consume the start/end events, only move events after a longpress. EXPECT_FALSE(selector.WillHandleTouchEvent(event.ReleasePoint())); EXPECT_FALSE(IsDragging()); EXPECT_TRUE(GetAndResetActiveStateChanged()); } TEST_F(LongPressDragSelectorTest, BasicReverseDrag) { LongPressDragSelector selector(this); MockMotionEvent event; // Start a touch sequence. EXPECT_FALSE(selector.WillHandleTouchEvent(event.PressPoint(0, 0))); EXPECT_FALSE(GetAndResetActiveStateChanged()); // Activate a longpress-triggered selection. gfx::PointF selection_start(0, 10); gfx::PointF selection_end(10, 10); selector.OnLongPressEvent(event.GetEventTime(), gfx::PointF()); EXPECT_FALSE(GetAndResetActiveStateChanged()); SetSelection(selection_start, selection_end); selector.OnSelectionActivated(); EXPECT_TRUE(GetAndResetActiveStateChanged()); EXPECT_FALSE(IsDragging()); // Initiate drag motion. EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 5, 0))); EXPECT_FALSE(IsDragging()); // As the initial motion is leftward, toward the selection start, the // selection start should be the drag point. EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, -kSlop, 0))); EXPECT_TRUE(IsDragging()); EXPECT_EQ(selection_start, DragPosition()); EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, -kSlop))); EXPECT_TRUE(IsDragging()); EXPECT_EQ(selection_start + gfx::Vector2dF(kSlop, -kSlop), DragPosition()); // Release the touch sequence, ending the drag. EXPECT_FALSE(selector.WillHandleTouchEvent(event.ReleasePoint())); EXPECT_FALSE(IsDragging()); EXPECT_TRUE(GetAndResetActiveStateChanged()); } TEST_F(LongPressDragSelectorTest, NoActiveTouch) { LongPressDragSelector selector(this); MockMotionEvent event; // Activate a longpress-triggered selection. gfx::PointF selection_start(0, 10); gfx::PointF selection_end(10, 10); selector.OnLongPressEvent(event.GetEventTime(), gfx::PointF()); SetSelection(selection_start, selection_end); selector.OnSelectionActivated(); EXPECT_FALSE(GetAndResetActiveStateChanged()); EXPECT_FALSE(IsDragging()); // Start a new touch sequence; it shouldn't initiate selection drag as there // was no active touch sequence when the longpress selection started. EXPECT_FALSE(selector.WillHandleTouchEvent(event.PressPoint(0, 0))); EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, 0))); EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop))); EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop * 2))); EXPECT_FALSE(IsDragging()); EXPECT_EQ(gfx::PointF(), DragPosition()); } TEST_F(LongPressDragSelectorTest, NoLongPress) { LongPressDragSelector selector(this); MockMotionEvent event; // Start a touch sequence. EXPECT_FALSE(selector.WillHandleTouchEvent(event.PressPoint(0, 0))); EXPECT_FALSE(GetAndResetActiveStateChanged()); // Activate a selection without a preceding longpress. gfx::PointF selection_start(0, 10); gfx::PointF selection_end(10, 10); SetSelection(selection_start, selection_end); selector.OnSelectionActivated(); EXPECT_FALSE(GetAndResetActiveStateChanged()); EXPECT_FALSE(IsDragging()); // Touch movement should not initiate selection drag. EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, 0))); EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop))); EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop * 2))); EXPECT_FALSE(IsDragging()); EXPECT_EQ(gfx::PointF(), DragPosition()); } TEST_F(LongPressDragSelectorTest, NoValidLongPress) { LongPressDragSelector selector(this); MockMotionEvent event; // Start a touch sequence. EXPECT_FALSE(selector.WillHandleTouchEvent(event.PressPoint(0, 0))); EXPECT_FALSE(GetAndResetActiveStateChanged()); gfx::PointF selection_start(0, 10); gfx::PointF selection_end(10, 10); SetSelection(selection_start, selection_end); // Activate a longpress-triggered selection, but at a time before the current // touch down event. selector.OnLongPressEvent(event.GetEventTime() - base::Seconds(1), gfx::PointF()); selector.OnSelectionActivated(); EXPECT_FALSE(GetAndResetActiveStateChanged()); EXPECT_FALSE(IsDragging()); // Activate a longpress-triggered selection, but at a place different than the // current touch down event. selector.OnLongPressEvent(event.GetEventTime(), gfx::PointF(kSlop, 0)); selector.OnSelectionActivated(); EXPECT_FALSE(GetAndResetActiveStateChanged()); EXPECT_FALSE(IsDragging()); // Touch movement should not initiate selection drag. EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, 0))); EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop))); EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop * 2))); EXPECT_FALSE(IsDragging()); EXPECT_EQ(gfx::PointF(), DragPosition()); } TEST_F(LongPressDragSelectorTest, NoSelection) { LongPressDragSelector selector(this); MockMotionEvent event; // Start a touch sequence. EXPECT_FALSE(selector.WillHandleTouchEvent(event.PressPoint(0, 0))); EXPECT_FALSE(GetAndResetActiveStateChanged()); // Trigger a longpress. selector.OnLongPressEvent(event.GetEventTime(), gfx::PointF()); EXPECT_FALSE(GetAndResetActiveStateChanged()); EXPECT_FALSE(IsDragging()); // Touch movement should not initiate selection drag, as there is no active // selection. EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, 0))); EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop))); EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop * 2))); EXPECT_FALSE(IsDragging()); EXPECT_EQ(gfx::PointF(), DragPosition()); EXPECT_FALSE(selector.WillHandleTouchEvent(event.ReleasePoint())); } TEST_F(LongPressDragSelectorTest, NoDragMotion) { LongPressDragSelector selector(this); MockMotionEvent event; // Start a touch sequence. EXPECT_FALSE(selector.WillHandleTouchEvent(event.PressPoint(0, 0))); EXPECT_FALSE(GetAndResetActiveStateChanged()); // Activate a longpress-triggered selection. selector.OnLongPressEvent(event.GetEventTime(), gfx::PointF()); EXPECT_FALSE(GetAndResetActiveStateChanged()); gfx::PointF selection_start(0, 10); gfx::PointF selection_end(10, 10); SetSelection(selection_start, selection_end); selector.OnSelectionActivated(); EXPECT_TRUE(GetAndResetActiveStateChanged()); EXPECT_FALSE(IsDragging()); // Touch movement within the slop region should not initiate selection drag. EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, 0))); EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop / 2))); EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, -kSlop / 2))); EXPECT_FALSE(IsDragging()); EXPECT_EQ(gfx::PointF(), DragPosition()); EXPECT_FALSE(selector.WillHandleTouchEvent(event.ReleasePoint())); EXPECT_TRUE(GetAndResetActiveStateChanged()); } TEST_F(LongPressDragSelectorTest, SelectionDeactivated) { LongPressDragSelector selector(this); MockMotionEvent event; // Start a touch sequence. EXPECT_FALSE(selector.WillHandleTouchEvent(event.PressPoint(0, 0))); EXPECT_FALSE(GetAndResetActiveStateChanged()); // Activate a longpress-triggered selection. selector.OnLongPressEvent(event.GetEventTime(), gfx::PointF()); EXPECT_FALSE(GetAndResetActiveStateChanged()); gfx::PointF selection_start(0, 10); gfx::PointF selection_end(10, 10); SetSelection(selection_start, selection_end); selector.OnSelectionActivated(); EXPECT_TRUE(GetAndResetActiveStateChanged()); EXPECT_FALSE(IsDragging()); // Start a drag selection. EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, 0))); EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop))); EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop * 2))); EXPECT_TRUE(IsDragging()); // Clearing the selection should force an end to the drag. selector.OnSelectionDeactivated(); EXPECT_TRUE(GetAndResetActiveStateChanged()); EXPECT_FALSE(IsDragging()); // Subsequent motion should not be consumed. EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, 0))); EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop))); EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop * 2))); EXPECT_FALSE(IsDragging()); EXPECT_FALSE(selector.WillHandleTouchEvent(event.ReleasePoint())); } TEST_F(LongPressDragSelectorTest, DragFast) { LongPressDragSelector selector(this); MockMotionEvent event; // Start a touch sequence. EXPECT_FALSE(selector.WillHandleTouchEvent(event.PressPoint(0, 0))); EXPECT_FALSE(GetAndResetActiveStateChanged()); // Activate a longpress-triggered selection. gfx::PointF selection_start(0, 10); gfx::PointF selection_end(10, 10); selector.OnLongPressEvent(event.GetEventTime(), gfx::PointF()); EXPECT_FALSE(GetAndResetActiveStateChanged()); SetSelection(selection_start, selection_end); selector.OnSelectionActivated(); EXPECT_TRUE(GetAndResetActiveStateChanged()); EXPECT_FALSE(IsDragging()); // Initiate drag motion. EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 15, 5))); EXPECT_FALSE(IsDragging()); // As the initial motion exceeds both endpoints, the closer bound should // be used for dragging, in this case the selection end. EXPECT_TRUE(selector.WillHandleTouchEvent( event.MovePoint(0, 15.f + kSlop * 2.f, 5.f + kSlop))); EXPECT_TRUE(IsDragging()); EXPECT_EQ(selection_end, DragPosition()); // Release the touch sequence, ending the drag. EXPECT_FALSE(selector.WillHandleTouchEvent(event.ReleasePoint())); EXPECT_FALSE(IsDragging()); EXPECT_TRUE(GetAndResetActiveStateChanged()); } TEST_F(LongPressDragSelectorTest, ScrollAfterLongPress) { LongPressDragSelector selector(this); MockMotionEvent event; gfx::PointF touch_point(0, 0); // Start a touch sequence. EXPECT_FALSE(selector.WillHandleTouchEvent( event.PressPoint(touch_point.x(), touch_point.y()))); // Long-press and hold down. selector.OnLongPressEvent(event.GetEventTime(), touch_point); // Scroll the page. This should cancel long-press drag gesture. touch_point.Offset(0, 2 * kSlop); EXPECT_FALSE(selector.WillHandleTouchEvent( event.MovePoint(0, touch_point.x(), touch_point.y()))); selector.OnScrollBeginEvent(); // Now if the selection is activated, because long-press drag gesture was // canceled, active state of the long-press selector should not change. selector.OnSelectionActivated(); EXPECT_FALSE(GetAndResetActiveStateChanged()); // Release the touch sequence. selector.WillHandleTouchEvent(event.ReleasePoint()); } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/touch_selection/longpress_drag_selector_unittest.cc
C++
unknown
14,929
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_TOUCH_SELECTION_SELECTION_EVENT_TYPE_H_ #define UI_TOUCH_SELECTION_SELECTION_EVENT_TYPE_H_ namespace ui { // This file contains a list of events relating to selection and insertion, used // for notifying Java when the renderer selection has changed. // A Java counterpart will be generated for this enum. // GENERATED_JAVA_ENUM_PACKAGE: org.chromium.ui.touch_selection enum SelectionEventType { SELECTION_HANDLES_SHOWN, SELECTION_HANDLES_MOVED, SELECTION_HANDLES_CLEARED, SELECTION_HANDLE_DRAG_STARTED, SELECTION_HANDLE_DRAG_STOPPED, INSERTION_HANDLE_SHOWN, INSERTION_HANDLE_MOVED, INSERTION_HANDLE_TAPPED, INSERTION_HANDLE_CLEARED, INSERTION_HANDLE_DRAG_STARTED, INSERTION_HANDLE_DRAG_STOPPED, #ifdef OHOS_CLIPBOARD SELECTION_HANDLES_UPDATEMENU, #endif }; } // namespace ui #endif // UI_TOUCH_SELECTION_SELECTION_EVENT_TYPE_H_
Zhao-PengFei35/chromium_src_4
ui/touch_selection/selection_event_type.h
C++
unknown
1,014
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/touch_selection/touch_handle.h" #include <algorithm> #include <cmath> #include <ostream> #include "base/check_op.h" #include "base/notreached.h" namespace ui { namespace { // Maximum duration of a fade sequence. constexpr auto kFadeDuration = base::Milliseconds(200); // Maximum amount of travel for a fade sequence. This avoids handle "ghosting" // when the handle is moving rapidly while the fade is active. constexpr double kFadeDistanceSquared = 20.0f * 20.0f; // Avoid using an empty touch rect, as it may fail the intersection test event // if it lies within the other rect's bounds. constexpr float kMinTouchMajorForHitTesting = 1.0f; // The maximum touch size to use when computing whether a touch point is // targetting a touch handle. This is necessary for devices that misreport // touch radii, preventing inappropriately largely touch sizes from completely // breaking handle dragging behavior. constexpr float kMaxTouchMajorForHitTesting = 36.0f; // Note that the intersection region is boundary *exclusive*. bool RectIntersectsCircle(const gfx::RectF& rect, const gfx::PointF& circle_center, float circle_radius) { DCHECK_GT(circle_radius, 0.f); // An intersection occurs if the closest point between the rect and the // circle's center is less than the circle's radius. #if BUILDFLAG(IS_OHOS) return rect.Contains(circle_center); #else gfx::PointF closest_point_in_rect(circle_center); closest_point_in_rect.SetToMax(rect.origin()); closest_point_in_rect.SetToMin(rect.bottom_right()); gfx::Vector2dF distance = circle_center - closest_point_in_rect; return distance.LengthSquared() < (circle_radius * circle_radius); #endif } } // namespace // TODO(AviD): Remove this once logging(DCHECK) supports enum class. static std::ostream& operator<<(std::ostream& os, const TouchHandleOrientation& orientation) { switch (orientation) { case TouchHandleOrientation::LEFT: return os << "LEFT"; case TouchHandleOrientation::RIGHT: return os << "RIGHT"; case TouchHandleOrientation::CENTER: return os << "CENTER"; case TouchHandleOrientation::UNDEFINED: return os << "UNDEFINED"; default: return os << "INVALID: " << static_cast<int>(orientation); } } // Responsible for rendering a selection or insertion handle for text editing. TouchHandle::TouchHandle(TouchHandleClient* client, TouchHandleOrientation orientation, const gfx::RectF& viewport_rect) : drawable_(client->CreateDrawable()), client_(client), viewport_rect_(viewport_rect), orientation_(orientation), deferred_orientation_(TouchHandleOrientation::UNDEFINED), alpha_(0.f), animate_deferred_fade_(false), enabled_(true), is_visible_(false), is_dragging_(false), is_drag_within_tap_region_(false), is_handle_layout_update_required_(false), mirror_vertical_(false), mirror_horizontal_(false) { DCHECK_NE(orientation, TouchHandleOrientation::UNDEFINED); drawable_->SetEnabled(enabled_); drawable_->SetOrientation(orientation_, false, false); drawable_->SetOrigin(focus_bottom_); drawable_->SetAlpha(alpha_); handle_horizontal_padding_ = drawable_->GetDrawableHorizontalPaddingRatio(); } TouchHandle::~TouchHandle() {} void TouchHandle::SetEnabled(bool enabled) { if (enabled_ == enabled) return; if (!enabled) { SetVisible(false, ANIMATION_NONE); EndDrag(); EndFade(); } enabled_ = enabled; drawable_->SetEnabled(enabled); } void TouchHandle::SetVisible(bool visible, AnimationStyle animation_style) { DCHECK(enabled_); if (is_visible_ == visible) return; is_visible_ = visible; // Handle repositioning may have been deferred while previously invisible. if (visible) SetUpdateLayoutRequired(); bool animate = animation_style != ANIMATION_NONE; if (is_dragging_) { animate_deferred_fade_ = animate; return; } if (animate) BeginFade(); else EndFade(); } void TouchHandle::SetFocus(const gfx::PointF& top, const gfx::PointF& bottom) { DCHECK(enabled_); if (focus_top_ == top && focus_bottom_ == bottom) return; focus_top_ = top; focus_bottom_ = bottom; SetUpdateLayoutRequired(); } void TouchHandle::SetViewportRect(const gfx::RectF& viewport_rect) { DCHECK(enabled_); if (viewport_rect_ == viewport_rect) return; viewport_rect_ = viewport_rect; SetUpdateLayoutRequired(); } void TouchHandle::SetOrientation(TouchHandleOrientation orientation) { DCHECK(enabled_); DCHECK_NE(orientation, TouchHandleOrientation::UNDEFINED); if (is_dragging_) { deferred_orientation_ = orientation; return; } DCHECK_EQ(deferred_orientation_, TouchHandleOrientation::UNDEFINED); if (orientation_ == orientation) return; orientation_ = orientation; SetUpdateLayoutRequired(); } bool TouchHandle::WillHandleTouchEvent(const MotionEvent& event) { if (!enabled_) return false; if (!is_dragging_ && event.GetAction() != MotionEvent::Action::DOWN) return false; switch (event.GetAction()) { case MotionEvent::Action::DOWN: { if (!is_visible_) return false; const gfx::PointF touch_point(event.GetX(), event.GetY()); const float touch_radius = std::clamp(event.GetTouchMajor(), kMinTouchMajorForHitTesting, kMaxTouchMajorForHitTesting) * 0.5f; const gfx::RectF drawable_bounds = drawable_->GetVisibleBounds(); // Only use the touch radius for targetting if the touch is at or below // the drawable area. This makes it easier to interact with the line of // text above the drawable. if (touch_point.y() < drawable_bounds.y() || #ifdef OHOS_CLIPBOARD !RectIntersectsCircle(drawable_bounds, touch_point, touch_radius) || !event.FromOverlay()) { #else !RectIntersectsCircle(drawable_bounds, touch_point, touch_radius)) { #endif // #ifdef OHOS_CLIPBOARD EndDrag(); return false; } touch_down_position_ = touch_point; touch_drag_offset_ = focus_bottom_ - touch_down_position_; touch_down_time_ = event.GetEventTime(); #ifdef OHOS_CLIPBOARD if (orientation_ == TouchHandleOrientation::LEFT) { touch_drag_offset_ = focus_bottom_ - touch_down_position_; } #endif BeginDrag(); } break; case MotionEvent::Action::MOVE: { gfx::PointF touch_move_position(event.GetX(), event.GetY()); is_drag_within_tap_region_ &= client_->IsWithinTapSlop(touch_down_position_ - touch_move_position); // Note that we signal drag update even if we're inside the tap region, // as there are cases where characters are narrower than the slop length. client_->OnDragUpdate(*this, touch_move_position + touch_drag_offset_); } break; case MotionEvent::Action::UP: { if (is_drag_within_tap_region_ && (event.GetEventTime() - touch_down_time_) < client_->GetMaxTapDuration()) { client_->OnHandleTapped(*this); } EndDrag(); } break; case MotionEvent::Action::CANCEL: EndDrag(); break; default: break; }; return true; } bool TouchHandle::IsActive() const { return is_dragging_; } bool TouchHandle::Animate(base::TimeTicks frame_time) { if (fade_end_time_ == base::TimeTicks()) return false; DCHECK(enabled_); const float time_u = 1.0f - (fade_end_time_ - frame_time) / kFadeDuration; const float position_u = (focus_bottom_ - fade_start_position_).LengthSquared() / kFadeDistanceSquared; const float u = std::max(time_u, position_u); SetAlpha(is_visible_ ? u : 1.0f - u); if (u >= 1) EndFade(); return u < 1; } gfx::RectF TouchHandle::GetVisibleBounds() const { if (!is_visible_ || !enabled_) return gfx::RectF(); return drawable_->GetVisibleBounds(); } #if BUILDFLAG(IS_OHOS) void TouchHandle::SetEdge(const gfx::PointF& top, const gfx::PointF& bottom) { drawable_->SetEdge(top, bottom); } #endif void TouchHandle::UpdateHandleLayout() { // Suppress repositioning a handle while invisible or fading out to prevent it // from "ghosting" outside the visible bounds. The position will be pushed to // the drawable when the handle regains visibility (see |SetVisible()|). if (!is_visible_ || !is_handle_layout_update_required_) return; is_handle_layout_update_required_ = false; // Update mirror values only when dragging has stopped to prevent unwanted // inversion while dragging of handles. if (!is_dragging_) { gfx::RectF handle_bounds = drawable_->GetVisibleBounds(); bool mirror_horizontal = false; bool mirror_vertical = false; const float handle_width = handle_bounds.width() * (1.0 - handle_horizontal_padding_); const float handle_height = handle_bounds.height(); const float bottom_y_unmirrored = focus_bottom_.y() + handle_height + viewport_rect_.y(); const float top_y_mirrored = focus_top_.y() - handle_height + viewport_rect_.y(); const float bottom_y_clipped = std::max(bottom_y_unmirrored - viewport_rect_.bottom(), 0.f); const float top_y_clipped = std::max(viewport_rect_.y() - top_y_mirrored, 0.f); mirror_vertical = top_y_clipped < bottom_y_clipped; if (orientation_ == TouchHandleOrientation::LEFT) { const float left_x_clipped = std::max( viewport_rect_.x() - (focus_bottom_.x() - handle_width), 0.f); if (left_x_clipped > 0) mirror_horizontal = true; } else if (orientation_ == TouchHandleOrientation::RIGHT) { const float right_x_clipped = std::max( (focus_bottom_.x() + handle_width) - viewport_rect_.right(), 0.f); if (right_x_clipped > 0) mirror_horizontal = true; } if (client_->IsAdaptiveHandleOrientationEnabled()) { mirror_horizontal_ = mirror_horizontal; mirror_vertical_ = mirror_vertical; } } drawable_->SetOrientation(orientation_, mirror_vertical_, mirror_horizontal_); #if BUILDFLAG(IS_OHOS) drawable_->SetEdge(focus_top_, focus_bottom_); #endif drawable_->SetOrigin(ComputeHandleOrigin()); } #ifdef OHOS_CLIPBOARD void TouchHandle::ResetPositionAfterDragEnd() { if (!is_visible_ || !drawable_) { return; } drawable_->SetOrigin(ComputeHandleOrigin()); } #endif void TouchHandle::SetTransparent() { SetAlpha(0.f); } gfx::PointF TouchHandle::ComputeHandleOrigin() const { gfx::PointF focus = mirror_vertical_ ? focus_top_ : focus_bottom_; gfx::RectF drawable_bounds = drawable_->GetVisibleBounds(); float drawable_width = drawable_->GetVisibleBounds().width(); // Calculate the focal offsets from origin for the handle drawable // based on the orientation. int focal_offset_x = 0; int focal_offset_y = mirror_vertical_ ? drawable_bounds.height() : 0; switch (orientation_) { case ui::TouchHandleOrientation::LEFT: #if BUILDFLAG(IS_OHOS) focal_offset_x = mirror_horizontal_ ? drawable_width * (1.0f - handle_horizontal_padding_) : drawable_width * handle_horizontal_padding_; #else focal_offset_x = mirror_horizontal_ ? drawable_width * handle_horizontal_padding_ : drawable_width * (1.0f - handle_horizontal_padding_); #endif break; case ui::TouchHandleOrientation::RIGHT: focal_offset_x = mirror_horizontal_ ? drawable_width * (1.0f - handle_horizontal_padding_) : drawable_width * handle_horizontal_padding_; break; case ui::TouchHandleOrientation::CENTER: #if BUILDFLAG(IS_OHOS) focal_offset_x = mirror_horizontal_ ? drawable_width * (1.0f - handle_horizontal_padding_) : drawable_width * handle_horizontal_padding_; #else focal_offset_x = drawable_width * 0.5f; #endif break; case ui::TouchHandleOrientation::UNDEFINED: NOTREACHED() << "Invalid touch handle orientation."; break; }; return focus - gfx::Vector2dF(focal_offset_x, focal_offset_y); } void TouchHandle::BeginDrag() { DCHECK(enabled_); if (is_dragging_) return; EndFade(); is_dragging_ = true; is_drag_within_tap_region_ = true; client_->OnDragBegin(*this, focus_bottom()); } void TouchHandle::EndDrag() { DCHECK(enabled_); if (!is_dragging_) return; is_dragging_ = false; is_drag_within_tap_region_ = false; client_->OnDragEnd(*this); if (deferred_orientation_ != TouchHandleOrientation::UNDEFINED) { TouchHandleOrientation deferred_orientation = deferred_orientation_; deferred_orientation_ = TouchHandleOrientation::UNDEFINED; SetOrientation(deferred_orientation); // Handle layout may be deferred while the handle is dragged. SetUpdateLayoutRequired(); UpdateHandleLayout(); } if (animate_deferred_fade_) { BeginFade(); } else { // As drawable visibility assignment is deferred while dragging, push the // change by forcing fade completion. EndFade(); } } void TouchHandle::BeginFade() { DCHECK(enabled_); DCHECK(!is_dragging_); animate_deferred_fade_ = false; const float target_alpha = is_visible_ ? 1.f : 0.f; if (target_alpha == alpha_) { EndFade(); return; } fade_end_time_ = base::TimeTicks::Now() + kFadeDuration * std::abs(target_alpha - alpha_); fade_start_position_ = focus_bottom_; client_->SetNeedsAnimate(); } void TouchHandle::EndFade() { DCHECK(enabled_); animate_deferred_fade_ = false; fade_end_time_ = base::TimeTicks(); SetAlpha(is_visible_ ? 1.f : 0.f); } void TouchHandle::SetAlpha(float alpha) { alpha = std::clamp(alpha, 0.0f, 1.0f); if (alpha_ == alpha) return; alpha_ = alpha; drawable_->SetAlpha(alpha); } void TouchHandle::SetUpdateLayoutRequired() { // TODO(AviD): Make the layout call explicit to the caller by adding this in // TouchHandleClient. is_handle_layout_update_required_ = true; } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_handle.cc
C++
unknown
14,288
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ #define UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ #include <memory> #include "base/memory/raw_ptr.h" #include "base/time/time.h" #include "ui/events/gesture_detection/motion_event.h" #include "ui/gfx/geometry/point_f.h" #include "ui/gfx/geometry/rect_f.h" #include "ui/gfx/geometry/vector2d_f.h" #include "ui/touch_selection/touch_handle_orientation.h" #include "ui/touch_selection/touch_selection_draggable.h" #include "ui/touch_selection/ui_touch_selection_export.h" namespace ui { class TouchHandle; // Interface through which |TouchHandle| delegates rendering-specific duties. class UI_TOUCH_SELECTION_EXPORT TouchHandleDrawable { public: virtual ~TouchHandleDrawable() {} // Sets whether the handle is active, allowing resource cleanup if necessary. virtual void SetEnabled(bool enabled) = 0; // Update the handle visuals to |orientation|. // |mirror_vertical| and |mirror_horizontal| are used to invert the drawables // if required for adaptive handle orientation. virtual void SetOrientation(ui::TouchHandleOrientation orientation, bool mirror_vertical, bool mirror_horizontal) = 0; // Sets the origin position of the touch handle. // |origin| takes care of positioning the handle drawable based on // its visible bounds. virtual void SetOrigin(const gfx::PointF& origin) = 0; // Sets the transparency |alpha| for the handle drawable. virtual void SetAlpha(float alpha) = 0; // Returns the visible bounds of the handle drawable. // The bounds includes the transparent horizontal padding. virtual gfx::RectF GetVisibleBounds() const = 0; // Returns the transparent horizontal padding ratio of the handle drawable. virtual float GetDrawableHorizontalPaddingRatio() const = 0; #if BUILDFLAG(IS_OHOS) // Sets the Selection left-handle-start or right-handle-end's edge. virtual void SetEdge(const gfx::PointF& top, const gfx::PointF& bottom) = 0; #endif }; // Interface through which |TouchHandle| communicates handle manipulation and // requests concrete drawable instances. class UI_TOUCH_SELECTION_EXPORT TouchHandleClient : public TouchSelectionDraggableClient { public: ~TouchHandleClient() override {} virtual void OnHandleTapped(const TouchHandle& handle) = 0; virtual void SetNeedsAnimate() = 0; virtual std::unique_ptr<TouchHandleDrawable> CreateDrawable() = 0; virtual base::TimeDelta GetMaxTapDuration() const = 0; virtual bool IsAdaptiveHandleOrientationEnabled() const = 0; }; // Responsible for displaying a selection or insertion handle for text // interaction. class UI_TOUCH_SELECTION_EXPORT TouchHandle : public TouchSelectionDraggable { public: // The drawable will be enabled but invisible until otherwise specified. TouchHandle(TouchHandleClient* client, TouchHandleOrientation orientation, const gfx::RectF& viewport_rect); TouchHandle(const TouchHandle&) = delete; TouchHandle& operator=(const TouchHandle&) = delete; ~TouchHandle() override; // TouchSelectionDraggable implementation. bool WillHandleTouchEvent(const MotionEvent& event) override; bool IsActive() const override; // Sets whether the handle is active, allowing resource cleanup if necessary. // If false, active animations or touch drag sequences will be cancelled. // While disabled, manipulation is *explicitly not supported*, and may lead to // undesirable and/or unstable side-effects. The handle can be safely // re-enabled to allow continued operation. void SetEnabled(bool enabled); enum AnimationStyle { ANIMATION_NONE, ANIMATION_SMOOTH }; // Update the handle visibility, fading in/out according to |animation_style|. // If an animation is in-progress, it will be overriden appropriately. void SetVisible(bool visible, AnimationStyle animation_style); // Update the focus points for the handles. The handle will be positioned // either |top| or |bottom| based on the mirror parameters. // Note: If a fade out animation is active or the handle is invisible, the // handle position will not be updated until the handle regains visibility. void SetFocus(const gfx::PointF& top, const gfx::PointF& bottom); // Update the viewport rect, based on which the handle decide its inversion. void SetViewportRect(const gfx::RectF& viewport_rect); // Update the handle visuals to |orientation|. // Note: If the handle is being dragged, the orientation change will be // deferred until the drag has ceased. void SetOrientation(TouchHandleOrientation orientation); // Ticks an active animation, as requested to the client by |SetNeedsAnimate|. // Returns true if an animation is active and requires further ticking. bool Animate(base::TimeTicks frame_time); // Get the visible bounds of the handle, based on the current position and // the drawable's size/orientation. If the handle is invisible or disabled, // the bounds will be empty. gfx::RectF GetVisibleBounds() const; // Updates the handle layout if the is_handle_layout_update_required_ flag is // set. Will be called once per frame update, avoids multiple updates for // for the same frame update due to more than one parameter updates. void UpdateHandleLayout(); // Set the handle to transparent. Handle will be set to opaque again in // EndDrag() call. void SetTransparent(); const gfx::PointF& focus_bottom() const { return focus_bottom_; } TouchHandleOrientation orientation() const { return orientation_; } float alpha() const { return alpha_; } #if BUILDFLAG(IS_OHOS) void SetEdge(const gfx::PointF& top, const gfx::PointF& bottom); const gfx::PointF& focus_top() const { return focus_top_; } bool GetEnabled() const { return enabled_; } #endif #ifdef OHOS_CLIPBOARD void ResetPositionAfterDragEnd(); #endif #ifdef OHOS_EX_TOPCONTROLS const gfx::RectF& viewport() const { return viewport_rect_; } #endif private: gfx::PointF ComputeHandleOrigin() const; void BeginDrag(); void EndDrag(); void BeginFade(); void EndFade(); void SetAlpha(float alpha); void SetUpdateLayoutRequired(); std::unique_ptr<TouchHandleDrawable> drawable_; const raw_ptr<TouchHandleClient> client_; gfx::PointF focus_bottom_; gfx::PointF focus_top_; gfx::RectF viewport_rect_; TouchHandleOrientation orientation_; TouchHandleOrientation deferred_orientation_; gfx::PointF touch_down_position_; gfx::Vector2dF touch_drag_offset_; base::TimeTicks touch_down_time_; // Note that when a fade animation is active, |is_visible_| and |position_| // may not reflect the actual visibility and position of the drawable. This // discrepancy is resolved either upon fade completion or cancellation. base::TimeTicks fade_end_time_; gfx::PointF fade_start_position_; float alpha_; bool animate_deferred_fade_; bool enabled_; bool is_visible_; bool is_dragging_; bool is_drag_within_tap_region_; bool is_handle_layout_update_required_; // Mirror variables determine if the handles should be inverted or not. bool mirror_vertical_; bool mirror_horizontal_; float handle_horizontal_padding_; }; } // namespace ui #endif // UI_TOUCH_SELECTION_TOUCH_HANDLE_H_
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_handle.h
C++
unknown
7,402
// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/touch_selection/touch_handle_drawable_aura.h" #include "ui/aura/window.h" #include "ui/aura/window_targeter.h" #include "ui/aura_extra/image_window_delegate.h" #include "ui/base/cursor/cursor.h" #include "ui/base/hit_test.h" #include "ui/base/resource/resource_bundle.h" #include "ui/compositor/layer.h" #include "ui/events/event.h" #include "ui/gfx/canvas.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/resources/grit/ui_resources.h" namespace ui { namespace { // The distance by which a handle image is offset from the focal point (i.e. // text baseline) downwards. const int kSelectionHandleVerticalVisualOffset = 2; // The padding around the selection handle image can be used to extend the // handle window so that touch events near the selection handle image are // targeted to the selection handle window. const int kSelectionHandlePadding = 0; // Epsilon value used to compare float values to zero. const float kEpsilon = 1e-8f; // Returns the appropriate handle image based on the handle orientation. gfx::Image* GetHandleImage(TouchHandleOrientation orientation) { int resource_id = 0; switch (orientation) { case TouchHandleOrientation::LEFT: resource_id = IDR_TEXT_SELECTION_HANDLE_LEFT; break; case TouchHandleOrientation::CENTER: resource_id = IDR_TEXT_SELECTION_HANDLE_CENTER; break; case TouchHandleOrientation::RIGHT: resource_id = IDR_TEXT_SELECTION_HANDLE_RIGHT; break; case TouchHandleOrientation::UNDEFINED: NOTREACHED() << "Invalid touch handle bound type."; return nullptr; }; return &ResourceBundle::GetSharedInstance().GetImageNamed(resource_id); } bool IsNearlyZero(float value) { return std::abs(value) < kEpsilon; } } // namespace TouchHandleDrawableAura::TouchHandleDrawableAura(aura::Window* parent) : window_( std::make_unique<aura::Window>(new aura_extra::ImageWindowDelegate)), window_delegate_( static_cast<aura_extra::ImageWindowDelegate*>(window_->delegate())), enabled_(false), alpha_(0), orientation_(TouchHandleOrientation::UNDEFINED) { window_delegate_->set_image_offset(gfx::Vector2d(kSelectionHandlePadding, kSelectionHandlePadding)); window_->SetTransparent(true); window_->Init(LAYER_TEXTURED); window_->set_owned_by_parent(false); window_->SetEventTargetingPolicy(aura::EventTargetingPolicy::kNone); parent->AddChild(window_.get()); } TouchHandleDrawableAura::~TouchHandleDrawableAura() { } void TouchHandleDrawableAura::UpdateBounds() { gfx::RectF new_bounds = relative_bounds_; new_bounds.Offset(origin_position_.x(), origin_position_.y()); window_->SetBounds(gfx::ToEnclosingRect(new_bounds)); } bool TouchHandleDrawableAura::IsVisible() const { return enabled_ && !IsNearlyZero(alpha_); } void TouchHandleDrawableAura::SetEnabled(bool enabled) { if (enabled == enabled_) return; enabled_ = enabled; if (IsVisible()) window_->Show(); else window_->Hide(); } void TouchHandleDrawableAura::SetOrientation(TouchHandleOrientation orientation, bool mirror_vertical, bool mirror_horizontal) { // TODO(AviD): Implement adaptive handle orientation logic for Aura DCHECK(window_delegate_); DCHECK(!mirror_vertical); DCHECK(!mirror_horizontal); if (orientation_ == orientation) return; orientation_ = orientation; gfx::Image* image = GetHandleImage(orientation); window_delegate_->SetImage(*image); // Calculate the relative bounds. gfx::Size image_size = image->Size(); int window_width = image_size.width() + 2 * kSelectionHandlePadding; int window_height = image_size.height() + 2 * kSelectionHandlePadding; relative_bounds_ = gfx::RectF(-kSelectionHandlePadding, kSelectionHandleVerticalVisualOffset - kSelectionHandlePadding, window_width, window_height); gfx::Rect paint_bounds(relative_bounds_.x(), relative_bounds_.y(), relative_bounds_.width(), relative_bounds_.height()); window_->SchedulePaintInRect(paint_bounds); UpdateBounds(); } void TouchHandleDrawableAura::SetOrigin(const gfx::PointF& position) { origin_position_ = position; UpdateBounds(); } void TouchHandleDrawableAura::SetAlpha(float alpha) { if (alpha == alpha_) return; alpha_ = alpha; window_->layer()->SetOpacity(alpha_); if (IsVisible()) window_->Show(); else window_->Hide(); } gfx::RectF TouchHandleDrawableAura::GetVisibleBounds() const { gfx::RectF bounds(window_->bounds()); bounds.Inset(gfx::InsetsF::TLBR( kSelectionHandlePadding + kSelectionHandleVerticalVisualOffset, kSelectionHandlePadding, kSelectionHandlePadding, kSelectionHandlePadding)); return bounds; } float TouchHandleDrawableAura::GetDrawableHorizontalPaddingRatio() const { // Aura does not have any transparent padding for its handle drawable. return 0.0f; } #if BUILDFLAG(IS_OHOS) void TouchHandleDrawableAura::SetEdge(const gfx::PointF& top, const gfx::PointF& bottom) {} #endif } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_handle_drawable_aura.cc
C++
unknown
5,382
// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_TOUCH_SELECTION_TOUCH_HANDLE_DRAWABLE_AURA_H_ #define UI_TOUCH_SELECTION_TOUCH_HANDLE_DRAWABLE_AURA_H_ #include "base/memory/raw_ptr.h" #include "ui/touch_selection/touch_handle.h" #include "ui/touch_selection/touch_handle_orientation.h" #include "ui/touch_selection/ui_touch_selection_export.h" namespace aura { class Window; } namespace aura_extra { class ImageWindowDelegate; } namespace ui { class UI_TOUCH_SELECTION_EXPORT TouchHandleDrawableAura : public TouchHandleDrawable { public: explicit TouchHandleDrawableAura(aura::Window* parent); TouchHandleDrawableAura(const TouchHandleDrawableAura&) = delete; TouchHandleDrawableAura& operator=(const TouchHandleDrawableAura&) = delete; ~TouchHandleDrawableAura() override; private: void UpdateBounds(); bool IsVisible() const; // TouchHandleDrawable: void SetEnabled(bool enabled) override; void SetOrientation(TouchHandleOrientation orientation, bool mirror_vertical, bool mirror_horizontal) override; void SetOrigin(const gfx::PointF& position) override; void SetAlpha(float alpha) override; gfx::RectF GetVisibleBounds() const override; float GetDrawableHorizontalPaddingRatio() const override; #if BUILDFLAG(IS_OHOS) void SetEdge(const gfx::PointF& top, const gfx::PointF& bottom) override; #endif std::unique_ptr<aura::Window> window_; // `window_delegate_` self destroys when`OnWindowDestroyed()` is invoked // during the destruction of `window_`. It must be declared last and cleared // first to avoid holding a ptr to freed memory. raw_ptr<aura_extra::ImageWindowDelegate> window_delegate_; bool enabled_; float alpha_; ui::TouchHandleOrientation orientation_; // Origin position of the handle set via SetOrigin, in coordinate space of // selection controller client (i.e. handle's parent). gfx::PointF origin_position_; // Window bounds relative to the focal position. gfx::RectF relative_bounds_; }; } // namespace ui #endif // UI_TOUCH_SELECTION_TOUCH_HANDLE_DRAWABLE_AURA_H_
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_handle_drawable_aura.h
C++
unknown
2,217
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_TOUCH_SELECTION_TOUCH_HANDLE_ORIENTATION_H_ #define UI_TOUCH_SELECTION_TOUCH_HANDLE_ORIENTATION_H_ namespace ui { // Orientation types for Touch handles, used for setting the type of // handle orientation on java and native side. // A Java counterpart will be generated for this enum. // GENERATED_JAVA_ENUM_PACKAGE: org.chromium.ui.touch_selection enum class TouchHandleOrientation { LEFT, CENTER, RIGHT, UNDEFINED, }; } // namespace ui #endif // UI_TOUCH_SELECTION_TOUCH_HANDLE_ORIENTATION_H_
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_handle_orientation.h
C++
unknown
665
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/touch_selection/touch_handle.h" #include "base/memory/raw_ptr.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/events/test/motion_event_test_utils.h" #include "ui/gfx/geometry/rect_f.h" #include "ui/touch_selection/touch_handle_orientation.h" using ui::test::MockMotionEvent; namespace ui { namespace { const int kDefaultTapDurationMs = 200; const double kDefaultTapSlop = 10.; const float kDefaultDrawableSize = 10.f; const gfx::RectF kDefaultViewportRect(0, 0, 560, 1200); struct MockDrawableData { TouchHandleOrientation orientation = TouchHandleOrientation::UNDEFINED; float alpha = 0.f; bool mirror_horizontal = false; bool mirror_vertical = false; bool enabled = false; bool visible = false; gfx::RectF rect{0, 0, kDefaultDrawableSize, kDefaultDrawableSize}; }; class MockTouchHandleDrawable : public TouchHandleDrawable { public: explicit MockTouchHandleDrawable(MockDrawableData* data) : data_(data) {} ~MockTouchHandleDrawable() override {} void SetEnabled(bool enabled) override { data_->enabled = enabled; } void SetOrientation(TouchHandleOrientation orientation, bool mirror_vertical, bool mirror_horizontal) override { data_->orientation = orientation; data_->mirror_horizontal = mirror_horizontal; data_->mirror_vertical = mirror_vertical; } void SetOrigin(const gfx::PointF& origin) override { data_->rect.set_origin(origin); } void SetAlpha(float alpha) override { data_->alpha = alpha; data_->visible = alpha > 0; } // TODO(AviD): Add unittests for non-zero values of padding ratio once the // code refactoring is completed. float GetDrawableHorizontalPaddingRatio() const override { return 0; } gfx::RectF GetVisibleBounds() const override { return data_->rect; } #if defined(OHOS_UNITTESTS) void SetEdge(const gfx::PointF& top, const gfx::PointF& bottom) override {} #endif private: raw_ptr<MockDrawableData> data_; }; } // namespace class TouchHandleTest : public testing::Test, public TouchHandleClient { public: TouchHandleTest() : dragging_(false), dragged_(false), tapped_(false), needs_animate_(false) {} ~TouchHandleTest() override {} // TouchHandleClient implementation. void OnDragBegin(const TouchSelectionDraggable& handler, const gfx::PointF& drag_position) override { dragging_ = true; } void OnDragUpdate(const TouchSelectionDraggable& handler, const gfx::PointF& drag_position) override { dragged_ = true; drag_position_ = drag_position; } void OnDragEnd(const TouchSelectionDraggable& handler) override { dragging_ = false; } bool IsWithinTapSlop(const gfx::Vector2dF& delta) const override { return delta.LengthSquared() < (kDefaultTapSlop * kDefaultTapSlop); } void OnHandleTapped(const TouchHandle& handle) override { tapped_ = true; } void SetNeedsAnimate() override { needs_animate_ = true; } std::unique_ptr<TouchHandleDrawable> CreateDrawable() override { return std::make_unique<MockTouchHandleDrawable>(&drawable_data_); } base::TimeDelta GetMaxTapDuration() const override { return base::Milliseconds(kDefaultTapDurationMs); } bool IsAdaptiveHandleOrientationEnabled() const override { // Enable adaptive handle orientation by default for unittests return true; } void Animate(TouchHandle& handle) { needs_animate_ = false; base::TimeTicks now = base::TimeTicks::Now(); while (handle.Animate(now)) now += base::Milliseconds(16); } bool GetAndResetHandleDragged() { bool dragged = dragged_; dragged_ = false; return dragged; } bool GetAndResetHandleTapped() { bool tapped = tapped_; tapped_ = false; return tapped; } bool GetAndResetNeedsAnimate() { bool needs_animate = needs_animate_; needs_animate_ = false; return needs_animate; } void UpdateHandleFocus(TouchHandle& handle, gfx::PointF& top, gfx::PointF& bottom) { handle.SetFocus(top, bottom); handle.UpdateHandleLayout(); } void UpdateHandleOrientation(TouchHandle& handle, TouchHandleOrientation orientation) { handle.SetOrientation(orientation); handle.UpdateHandleLayout(); } void UpdateHandleVisibility(TouchHandle& handle, bool visible, TouchHandle::AnimationStyle animation_style) { handle.SetVisible(visible, animation_style); handle.UpdateHandleLayout(); } void UpdateViewportRect(TouchHandle& handle, gfx::RectF viewport_rect) { handle.SetViewportRect(viewport_rect); handle.UpdateHandleLayout(); } bool IsDragging() const { return dragging_; } const gfx::PointF& DragPosition() const { return drag_position_; } bool NeedsAnimate() const { return needs_animate_; } const MockDrawableData& drawable() { return drawable_data_; } #if defined(OHOS_UNITTESTS) void UpdateSelectionChanged(const TouchSelectionDraggable& draggable) override {} #endif // OHOS_UNITTESTS private: gfx::PointF drag_position_; bool dragging_; bool dragged_; bool tapped_; bool needs_animate_; MockDrawableData drawable_data_; }; TEST_F(TouchHandleTest, Visibility) { TouchHandle handle(this, TouchHandleOrientation::CENTER, kDefaultViewportRect); EXPECT_FALSE(drawable().visible); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); EXPECT_TRUE(drawable().visible); EXPECT_EQ(1.f, drawable().alpha); UpdateHandleVisibility(handle, false, TouchHandle::ANIMATION_NONE); EXPECT_FALSE(drawable().visible); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); EXPECT_TRUE(drawable().visible); EXPECT_EQ(1.f, drawable().alpha); } TEST_F(TouchHandleTest, VisibilityAnimation) { TouchHandle handle(this, TouchHandleOrientation::CENTER, kDefaultViewportRect); ASSERT_FALSE(NeedsAnimate()); ASSERT_FALSE(drawable().visible); ASSERT_EQ(0.f, drawable().alpha); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_SMOOTH); EXPECT_TRUE(NeedsAnimate()); EXPECT_FALSE(drawable().visible); EXPECT_EQ(0.f, drawable().alpha); Animate(handle); EXPECT_TRUE(drawable().visible); EXPECT_EQ(1.f, drawable().alpha); ASSERT_FALSE(NeedsAnimate()); UpdateHandleVisibility(handle, false, TouchHandle::ANIMATION_SMOOTH); EXPECT_TRUE(NeedsAnimate()); EXPECT_TRUE(drawable().visible); EXPECT_EQ(1.f, drawable().alpha); Animate(handle); EXPECT_FALSE(drawable().visible); EXPECT_EQ(0.f, drawable().alpha); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); EXPECT_EQ(1.f, drawable().alpha); EXPECT_FALSE(GetAndResetNeedsAnimate()); UpdateHandleVisibility(handle, false, TouchHandle::ANIMATION_SMOOTH); EXPECT_EQ(1.f, drawable().alpha); EXPECT_TRUE(GetAndResetNeedsAnimate()); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_SMOOTH); EXPECT_EQ(1.f, drawable().alpha); EXPECT_FALSE(GetAndResetNeedsAnimate()); } TEST_F(TouchHandleTest, Orientation) { TouchHandle handle(this, TouchHandleOrientation::CENTER, kDefaultViewportRect); EXPECT_EQ(TouchHandleOrientation::CENTER, drawable().orientation); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); UpdateHandleOrientation(handle, TouchHandleOrientation::LEFT); EXPECT_EQ(TouchHandleOrientation::LEFT, drawable().orientation); UpdateHandleOrientation(handle, TouchHandleOrientation::RIGHT); EXPECT_EQ(TouchHandleOrientation::RIGHT, drawable().orientation); UpdateHandleOrientation(handle, TouchHandleOrientation::CENTER); EXPECT_EQ(TouchHandleOrientation::CENTER, drawable().orientation); } TEST_F(TouchHandleTest, Position) { TouchHandle handle(this, TouchHandleOrientation::CENTER, kDefaultViewportRect); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); const gfx::Vector2dF koffset_vector(kDefaultDrawableSize / 2.f, 0); gfx::PointF focus_top; gfx::PointF focus_bottom; EXPECT_EQ(gfx::PointF() - koffset_vector, drawable().rect.origin()); focus_top = gfx::PointF(7.3f, -3.7f); focus_bottom = gfx::PointF(7.3f, -2.7f); UpdateHandleFocus(handle, focus_top, focus_bottom); EXPECT_EQ(focus_bottom - koffset_vector, drawable().rect.origin()); focus_top = gfx::PointF(-7.3f, 3.7f); focus_bottom = gfx::PointF(-7.3f, 4.7f); UpdateHandleFocus(handle, focus_top, focus_bottom); EXPECT_EQ(focus_bottom - koffset_vector, drawable().rect.origin()); } TEST_F(TouchHandleTest, PositionNotUpdatedWhileFadingOrInvisible) { TouchHandle handle(this, TouchHandleOrientation::CENTER, kDefaultViewportRect); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); ASSERT_TRUE(drawable().visible); ASSERT_FALSE(NeedsAnimate()); const gfx::Vector2dF koffset_vector(kDefaultDrawableSize / 2.f, 0); gfx::PointF old_focus_top(7.3f, -3.7f); gfx::PointF old_focus_bottom(7.3f, -2.7f); UpdateHandleFocus(handle, old_focus_top, old_focus_bottom); ASSERT_EQ(old_focus_bottom - koffset_vector, drawable().rect.origin()); UpdateHandleVisibility(handle, false, TouchHandle::ANIMATION_SMOOTH); ASSERT_TRUE(NeedsAnimate()); gfx::PointF new_position_top(3.7f, -3.7f); gfx::PointF new_position_bottom(3.7f, -2.7f); UpdateHandleFocus(handle, new_position_top, new_position_bottom); EXPECT_EQ(old_focus_bottom - koffset_vector, drawable().rect.origin()); EXPECT_TRUE(NeedsAnimate()); // While the handle is fading, the new position should not take affect. base::TimeTicks now = base::TimeTicks::Now(); while (handle.Animate(now)) { EXPECT_EQ(old_focus_bottom - koffset_vector, drawable().rect.origin()); now += base::Milliseconds(16); } // Even after the animation terminates, the new position will not be pushed. EXPECT_EQ(old_focus_bottom - koffset_vector, drawable().rect.origin()); // As soon as the handle becomes visible, the new position will be pushed. UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_SMOOTH); EXPECT_EQ(new_position_bottom - koffset_vector, drawable().rect.origin()); } TEST_F(TouchHandleTest, Enabled) { // A newly created handle defaults to enabled. TouchHandle handle(this, TouchHandleOrientation::CENTER, kDefaultViewportRect); EXPECT_TRUE(drawable().enabled); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_SMOOTH); EXPECT_TRUE(GetAndResetNeedsAnimate()); EXPECT_EQ(0.f, drawable().alpha); handle.SetEnabled(false); EXPECT_FALSE(drawable().enabled); // Dragging should not be allowed while the handle is disabled. base::TimeTicks event_time = base::TimeTicks::Now(); const float kOffset = kDefaultDrawableSize / 2.f; MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, kOffset, kOffset); EXPECT_FALSE(handle.WillHandleTouchEvent(event)); // Disabling mid-animation should cancel the animation. handle.SetEnabled(true); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_SMOOTH); EXPECT_TRUE(drawable().enabled); EXPECT_EQ(0.f, drawable().alpha); // Since alpha value is 0, visibility of drawable will be false. EXPECT_FALSE(drawable().visible); EXPECT_TRUE(GetAndResetNeedsAnimate()); handle.SetEnabled(false); EXPECT_FALSE(drawable().enabled); EXPECT_FALSE(drawable().visible); EXPECT_FALSE(handle.Animate(base::TimeTicks::Now())); // Disabling mid-drag should cancel the drag. handle.SetEnabled(true); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_TRUE(IsDragging()); handle.SetEnabled(false); EXPECT_FALSE(IsDragging()); EXPECT_FALSE(handle.WillHandleTouchEvent(event)); } TEST_F(TouchHandleTest, Drag) { TouchHandle handle(this, TouchHandleOrientation::CENTER, kDefaultViewportRect); base::TimeTicks event_time = base::TimeTicks::Now(); const float kOffset = kDefaultDrawableSize / 2.f; // The handle must be visible to trigger drag. MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, kOffset, kOffset); EXPECT_FALSE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(IsDragging()); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); // Action::DOWN must fall within the drawable region to trigger drag. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, 50, 50); EXPECT_FALSE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(IsDragging()); // Only Action::DOWN will trigger drag. event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, kOffset, kOffset); EXPECT_FALSE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(IsDragging()); // Start the drag. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, kOffset, kOffset); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_TRUE(IsDragging()); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, kOffset + 10, kOffset + 15); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_TRUE(GetAndResetHandleDragged()); EXPECT_TRUE(IsDragging()); EXPECT_EQ(gfx::PointF(10, 15), DragPosition()); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, kOffset - 10, kOffset - 15); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_TRUE(GetAndResetHandleDragged()); EXPECT_TRUE(IsDragging()); EXPECT_EQ(gfx::PointF(-10, -15), DragPosition()); event = MockMotionEvent(MockMotionEvent::Action::UP); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetHandleDragged()); EXPECT_FALSE(IsDragging()); // Non-Action::DOWN events after the drag has terminated should not be // handled. event = MockMotionEvent(MockMotionEvent::Action::CANCEL); EXPECT_FALSE(handle.WillHandleTouchEvent(event)); } TEST_F(TouchHandleTest, DragDefersOrientationChange) { TouchHandle handle(this, TouchHandleOrientation::RIGHT, kDefaultViewportRect); ASSERT_EQ(drawable().orientation, TouchHandleOrientation::RIGHT); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); MockMotionEvent event(MockMotionEvent::Action::DOWN); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_TRUE(IsDragging()); // Orientation changes will be deferred until the drag ends. UpdateHandleOrientation(handle, TouchHandleOrientation::LEFT); EXPECT_EQ(TouchHandleOrientation::RIGHT, drawable().orientation); event = MockMotionEvent(MockMotionEvent::Action::MOVE); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_TRUE(GetAndResetHandleDragged()); EXPECT_TRUE(IsDragging()); EXPECT_EQ(TouchHandleOrientation::RIGHT, drawable().orientation); event = MockMotionEvent(MockMotionEvent::Action::UP); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetHandleDragged()); EXPECT_FALSE(IsDragging()); EXPECT_EQ(TouchHandleOrientation::LEFT, drawable().orientation); } TEST_F(TouchHandleTest, DragDefersFade) { TouchHandle handle(this, TouchHandleOrientation::CENTER, kDefaultViewportRect); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); MockMotionEvent event(MockMotionEvent::Action::DOWN); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_TRUE(IsDragging()); // Fade will be deferred until the drag ends. UpdateHandleVisibility(handle, false, TouchHandle::ANIMATION_SMOOTH); EXPECT_FALSE(NeedsAnimate()); EXPECT_TRUE(drawable().visible); EXPECT_EQ(1.f, drawable().alpha); event = MockMotionEvent(MockMotionEvent::Action::MOVE); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(NeedsAnimate()); EXPECT_TRUE(drawable().visible); event = MockMotionEvent(MockMotionEvent::Action::UP); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(IsDragging()); EXPECT_TRUE(NeedsAnimate()); Animate(handle); EXPECT_FALSE(drawable().visible); EXPECT_EQ(0.f, drawable().alpha); } TEST_F(TouchHandleTest, DragTargettingUsesTouchSize) { TouchHandle handle(this, TouchHandleOrientation::CENTER, kDefaultViewportRect); gfx::PointF focus_top(kDefaultDrawableSize / 2, 0); gfx::PointF focus_bottom(kDefaultDrawableSize / 2, 0); UpdateHandleFocus(handle, focus_top, focus_bottom); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); base::TimeTicks event_time = base::TimeTicks::Now(); const float kTouchSize = 24.f; const float kOffset = kDefaultDrawableSize + kTouchSize / 2.001f; MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, kOffset, 0); event.SetTouchMajor(0.f); EXPECT_FALSE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(IsDragging()); event.SetTouchMajor(kTouchSize / 2.f); EXPECT_FALSE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(IsDragging()); event.SetTouchMajor(kTouchSize); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_TRUE(IsDragging()); event.SetTouchMajor(kTouchSize * 2.f); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_TRUE(IsDragging()); // The touch hit test region should be circular. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, kOffset, kOffset); event.SetTouchMajor(kTouchSize); EXPECT_FALSE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(IsDragging()); event.SetTouchMajor(kTouchSize * std::sqrt(2.f) - 0.1f); EXPECT_FALSE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(IsDragging()); event.SetTouchMajor(kTouchSize * std::sqrt(2.f) + 0.1f); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_TRUE(IsDragging()); // Ensure a touch size of 0 can still register a hit. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, kDefaultDrawableSize / 2.f, kDefaultDrawableSize / 2.f); event.SetTouchMajor(0); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_TRUE(IsDragging()); // Touches centered above the handle region should never register a hit, even // if the touch region intersects the handle region. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, kDefaultDrawableSize / 2.f, -kTouchSize / 3.f); event.SetTouchMajor(kTouchSize); EXPECT_FALSE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(IsDragging()); } TEST_F(TouchHandleTest, Tap) { TouchHandle handle(this, TouchHandleOrientation::CENTER, kDefaultViewportRect); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); base::TimeTicks event_time = base::TimeTicks::Now(); // Action::CANCEL shouldn't trigger a tap. MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); event_time += base::Milliseconds(50); event = MockMotionEvent(MockMotionEvent::Action::CANCEL, event_time, 0, 0); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetHandleTapped()); // Long press shouldn't trigger a tap. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); event_time += 2 * GetMaxTapDuration(); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 0, 0); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetHandleTapped()); // Only a brief tap within the slop region should trigger a tap. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); event_time += GetMaxTapDuration() / 2; event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, kDefaultTapSlop / 2.f, 0); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, kDefaultTapSlop / 2.f, 0); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_TRUE(GetAndResetHandleTapped()); // Moving beyond the slop region shouldn't trigger a tap. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); event_time += GetMaxTapDuration() / 2; event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, kDefaultTapSlop * 2.f, 0); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, kDefaultTapSlop * 2.f, 0); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetHandleTapped()); } TEST_F(TouchHandleTest, MirrorFocusChange) { TouchHandle handle(this, TouchHandleOrientation::LEFT, kDefaultViewportRect); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); gfx::PointF focus_top; gfx::PointF focus_bottom; EXPECT_EQ(gfx::PointF(), drawable().rect.origin()); // Moving the selection to the bottom of the screen // should mirror the handle vertically. focus_top = gfx::PointF(17.3f, 1199.0f); focus_bottom = gfx::PointF(17.3f, 1200.0f); UpdateHandleFocus(handle, focus_top, focus_bottom); EXPECT_TRUE(drawable().mirror_vertical); EXPECT_FALSE(drawable().mirror_horizontal); // Moving the left handle to the left edge of the viewport // should mirror the handle horizontally as well. focus_top = gfx::PointF(2.3f, 1199.0f); focus_bottom = gfx::PointF(2.3f, 1200.0f); UpdateHandleFocus(handle, focus_top, focus_bottom); EXPECT_TRUE(drawable().mirror_vertical); EXPECT_TRUE(drawable().mirror_horizontal); // When the selection is not at the bottom, only the // horizontal mirror flag should be true. focus_top = gfx::PointF(2.3f, 7.3f); focus_bottom = gfx::PointF(2.3f, 8.3f); UpdateHandleFocus(handle, focus_top, focus_bottom); EXPECT_FALSE(drawable().mirror_vertical); EXPECT_TRUE(drawable().mirror_horizontal); // When selection handles intersects the viewport fully, // both mirror values should be false. focus_top = gfx::PointF(23.3f, 7.3f); focus_bottom = gfx::PointF(23.3f, 8.3f); UpdateHandleFocus(handle, focus_top, focus_bottom); EXPECT_FALSE(drawable().mirror_vertical); EXPECT_FALSE(drawable().mirror_horizontal); // Horizontal mirror should be true for Right handle when // the handle is at theright edge of the viewport. UpdateHandleOrientation(handle, TouchHandleOrientation::RIGHT); focus_top = gfx::PointF(560.0f, 7.3f); focus_bottom = gfx::PointF(560.0f, 8.3f); UpdateHandleFocus(handle, focus_top, focus_bottom); EXPECT_FALSE(drawable().mirror_vertical); EXPECT_TRUE(drawable().mirror_horizontal); } TEST_F(TouchHandleTest, DragDefersMirrorChange) { TouchHandle handle(this, TouchHandleOrientation::RIGHT, kDefaultViewportRect); ASSERT_EQ(drawable().orientation, TouchHandleOrientation::RIGHT); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); base::TimeTicks event_time = base::TimeTicks::Now(); const float kOffset = kDefaultDrawableSize / 2.f; // Start the drag. MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, kOffset, kOffset); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_TRUE(IsDragging()); UpdateHandleOrientation(handle, TouchHandleOrientation::LEFT); gfx::PointF focus_top(17.3f, 1199.0f); gfx::PointF focus_bottom(17.3f, 1200.0f); UpdateHandleFocus(handle, focus_top, focus_bottom); EXPECT_FALSE(drawable().mirror_vertical); EXPECT_FALSE(drawable().mirror_horizontal); // Mirror flag changes will be deferred until the drag ends. event = MockMotionEvent(MockMotionEvent::Action::UP); EXPECT_TRUE(handle.WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetHandleDragged()); EXPECT_FALSE(IsDragging()); EXPECT_TRUE(drawable().mirror_vertical); EXPECT_FALSE(drawable().mirror_horizontal); } TEST_F(TouchHandleTest, ViewportSizeChange) { TouchHandle handle(this, TouchHandleOrientation::RIGHT, kDefaultViewportRect); ASSERT_EQ(drawable().orientation, TouchHandleOrientation::RIGHT); UpdateHandleVisibility(handle, true, TouchHandle::ANIMATION_NONE); gfx::PointF focus_top; gfx::PointF focus_bottom; EXPECT_EQ(gfx::PointF(), drawable().rect.origin()); focus_top = gfx::PointF(230.0f, 599.0f); focus_bottom = gfx::PointF(230.0f, 600.0f); UpdateHandleFocus(handle, focus_top, focus_bottom); EXPECT_FALSE(drawable().mirror_vertical); EXPECT_FALSE(drawable().mirror_horizontal); UpdateViewportRect(handle, gfx::RectF(0, 0, 560, 600)); EXPECT_TRUE(drawable().mirror_vertical); EXPECT_FALSE(drawable().mirror_horizontal); UpdateViewportRect(handle, gfx::RectF(0, 0, 230, 600)); EXPECT_TRUE(drawable().mirror_vertical); EXPECT_TRUE(drawable().mirror_horizontal); UpdateViewportRect(handle, kDefaultViewportRect); EXPECT_FALSE(drawable().mirror_vertical); EXPECT_FALSE(drawable().mirror_horizontal); } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_handle_unittest.cc
C++
unknown
25,393
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/touch_selection/touch_selection_controller.h" #include <memory> #include "base/auto_reset.h" #include "base/check_op.h" #include "base/metrics/histogram_macros.h" #include "base/metrics/user_metrics.h" #include "base/notreached.h" namespace ui { namespace { gfx::Vector2dF ComputeLineOffsetFromBottom(const gfx::SelectionBound& bound) { gfx::Vector2dF line_offset = gfx::ScaleVector2d(bound.edge_start() - bound.edge_end(), 0.5f); // An offset of 8 DIPs is sufficient for most line sizes. For small lines, // using half the line height avoids synthesizing a point on a line above // (or below) the intended line. const gfx::Vector2dF kMaxLineOffset(8.f, 8.f); line_offset.SetToMin(kMaxLineOffset); line_offset.SetToMax(-kMaxLineOffset); return line_offset; } TouchHandleOrientation ToTouchHandleOrientation( gfx::SelectionBound::Type type) { switch (type) { case gfx::SelectionBound::LEFT: return TouchHandleOrientation::LEFT; case gfx::SelectionBound::RIGHT: return TouchHandleOrientation::RIGHT; case gfx::SelectionBound::CENTER: return TouchHandleOrientation::CENTER; case gfx::SelectionBound::EMPTY: return TouchHandleOrientation::UNDEFINED; } NOTREACHED() << "Invalid selection bound type: " << type; return TouchHandleOrientation::UNDEFINED; } } // namespace TouchSelectionController::TouchSelectionController( TouchSelectionControllerClient* client, const Config& config) : client_(client), config_(config), response_pending_input_event_(INPUT_EVENT_TYPE_NONE), start_orientation_(TouchHandleOrientation::UNDEFINED), end_orientation_(TouchHandleOrientation::UNDEFINED), active_status_(INACTIVE), temporarily_hidden_(false), anchor_drag_to_selection_start_(false), longpress_drag_selector_(this), selection_handle_dragged_(false), consume_touch_sequence_(false), show_touch_handles_(false) { DCHECK(client_); } TouchSelectionController::~TouchSelectionController() { } void TouchSelectionController::OnSelectionBoundsChanged( const gfx::SelectionBound& start, const gfx::SelectionBound& end) { if (start == start_ && end_ == end) return; if (start.type() == gfx::SelectionBound::EMPTY || end.type() == gfx::SelectionBound::EMPTY || !show_touch_handles_) { HideHandles(); return; } // Swap the Handles when the start and end selection points cross each other. if (active_status_ == SELECTION_ACTIVE) { // Bounds have the same orientation. bool need_swap = (start_selection_handle_->IsActive() && end_.edge_end() == start.edge_end()) || (end_selection_handle_->IsActive() && end.edge_end() == start_.edge_end()); // Bounds have different orientation. // Specifically, for writing-mode: vertical-*, selection bounds are // horizontal. // When vertical-lr: // - start bound is from right to left, // - end bound is from left to right. // When vertical-rl: // - start bound is from left to right, // - end bound is from right to left. // So when previous start/end bound become current end/start bound, // edge_start() and edge_end() are swapped. Therefore, we are comparing // edge_end() with edge_start() here. need_swap |= (start_selection_handle_->IsActive() && end_.edge_end() == start.edge_start()) || (end_selection_handle_->IsActive() && end.edge_end() == start_.edge_start()); #ifdef OHOS_CLIPBOARD if (!need_swap) { need_swap = (end_ == end && end_selection_handle_->IsActive()) || (start_ == start && start_selection_handle_->IsActive()); } #endif if (need_swap) start_selection_handle_.swap(end_selection_handle_); } // Update |anchor_drag_to_selection_start_| for long press drag selector. // Since selection can be updated with only one end at a time, if one end is // equal to the previous value, the updated end is the other. if (start_ == start) anchor_drag_to_selection_start_ = false; else if (end_ == end) anchor_drag_to_selection_start_ = true; start_ = start; end_ = end; start_orientation_ = ToTouchHandleOrientation(start_.type()); end_orientation_ = ToTouchHandleOrientation(end_.type()); // Ensure that |response_pending_input_event_| is cleared after the method // completes, while also making its current value available for the duration // of the call. InputEventType causal_input_event = response_pending_input_event_; response_pending_input_event_ = INPUT_EVENT_TYPE_NONE; base::AutoReset<InputEventType> auto_reset_response_pending_input_event( &response_pending_input_event_, causal_input_event); if ((start_orientation_ == TouchHandleOrientation::LEFT || start_orientation_ == TouchHandleOrientation::RIGHT) && (end_orientation_ == TouchHandleOrientation::RIGHT || end_orientation_ == TouchHandleOrientation::LEFT)) { OnSelectionChanged(); return; } if (start_orientation_ == TouchHandleOrientation::CENTER) { OnInsertionChanged(); return; } HideHandles(); } void TouchSelectionController::OnViewportChanged( const gfx::RectF viewport_rect) { // Trigger a force update if the viewport is changed, so that // it triggers a call to change the mirror values if required. if (viewport_rect_ == viewport_rect) return; viewport_rect_ = viewport_rect; if (active_status_ == INACTIVE) return; if (active_status_ == INSERTION_ACTIVE) { DCHECK(insertion_handle_); insertion_handle_->SetViewportRect(viewport_rect); } else if (active_status_ == SELECTION_ACTIVE) { DCHECK(start_selection_handle_); DCHECK(end_selection_handle_); start_selection_handle_->SetViewportRect(viewport_rect); end_selection_handle_->SetViewportRect(viewport_rect); } // Update handle layout after setting the new Viewport size. UpdateHandleLayoutIfNecessary(); #ifdef OHOS_EX_TOPCONTROLS if (client_) { client_->OnSelectionEvent(SELECTION_HANDLES_MOVED); } #endif } bool TouchSelectionController::WillHandleTouchEvent(const MotionEvent& event) { bool handled = WillHandleTouchEventImpl(event); // If Action::DOWN is consumed, the rest of touch sequence should be consumed, // too, regardless of value of |handled|. // TODO(mohsen): This will consume touch events until the next Action::DOWN. // Ideally we should consume until the final Action::UP/Action::CANCEL. // But, apparently, we can't reliably determine the final Action::CANCEL in a // multi-touch scenario. See https://crbug.com/653212. if (event.GetAction() == MotionEvent::Action::DOWN) consume_touch_sequence_ = handled; return handled || consume_touch_sequence_; } void TouchSelectionController::HandleTapEvent(const gfx::PointF& location, int tap_count) { if (tap_count > 1) { response_pending_input_event_ = REPEATED_TAP; } else { response_pending_input_event_ = TAP; } } void TouchSelectionController::HandleLongPressEvent( base::TimeTicks event_time, const gfx::PointF& location) { #ifdef OHOS_CLIPBOARD is_long_press_ = true; #endif longpress_drag_selector_.OnLongPressEvent(event_time, location); response_pending_input_event_ = LONG_PRESS; } void TouchSelectionController::OnScrollBeginEvent() { // When there is an active selection, if the user performs a long-press that // does not trigger a new selection (e.g. a long-press on an empty area) and // then scrolls, the scroll will move the selection. In this case we will // think incorrectly that the selection change was due to the long-press and // will activate touch selection and start long-press drag gesture (see // ActivateInsertionIfNecessary()). To prevent this, we need to reset the // state of touch selection controller and long-press drag selector. // TODO(mohsen): Remove this workaround when we have enough information about // the cause of a selection change (see https://crbug.com/571897). longpress_drag_selector_.OnScrollBeginEvent(); response_pending_input_event_ = INPUT_EVENT_TYPE_NONE; } void TouchSelectionController::HideHandles() { response_pending_input_event_ = INPUT_EVENT_TYPE_NONE; DeactivateInsertion(); DeactivateSelection(); start_ = gfx::SelectionBound(); end_ = gfx::SelectionBound(); start_orientation_ = ToTouchHandleOrientation(start_.type()); end_orientation_ = ToTouchHandleOrientation(end_.type()); } void TouchSelectionController::HideAndDisallowShowingAutomatically() { HideHandles(); show_touch_handles_ = false; } void TouchSelectionController::SetTemporarilyHidden(bool hidden) { if (temporarily_hidden_ == hidden) return; temporarily_hidden_ = hidden; RefreshHandleVisibility(); } bool TouchSelectionController::Animate(base::TimeTicks frame_time) { if (active_status_ == INSERTION_ACTIVE) return insertion_handle_->Animate(frame_time); if (active_status_ == SELECTION_ACTIVE) { bool needs_animate = start_selection_handle_->Animate(frame_time); needs_animate |= end_selection_handle_->Animate(frame_time); return needs_animate; } return false; } gfx::RectF TouchSelectionController::GetRectBetweenBounds() const { // Short-circuit for efficiency. if (active_status_ == INACTIVE) return gfx::RectF(); if (start_.visible() && !end_.visible()) { // This BoundingRect is actually a line unless the selection is rotated. return gfx::BoundingRect(start_.edge_start(), start_.edge_end()); } if (end_.visible() && !start_.visible()) { // This BoundingRect is actually a line unless the selection is rotated. return gfx::BoundingRect(end_.edge_start(), end_.edge_end()); } // If both handles are visible, or both are invisible, use the entire rect. // Specifically, if both handles are on the same horizontal line for // writing-mode: vertical-*, or both are on the same vertical line for // writing-mode: horizontal, the entire rect is actually a line unless the // selection is rotated. return RectFBetweenSelectionBounds(start_, end_); } gfx::RectF TouchSelectionController::GetVisibleRectBetweenBounds() const { // Short-circuit for efficiency. if (active_status_ == INACTIVE) return gfx::RectF(); // Returns the rect of the entire visible selection rect. return RectFBetweenVisibleSelectionBounds(start_, end_); } gfx::RectF TouchSelectionController::GetStartHandleRect() const { if (active_status_ == INSERTION_ACTIVE) return insertion_handle_->GetVisibleBounds(); if (active_status_ == SELECTION_ACTIVE) return start_selection_handle_->GetVisibleBounds(); return gfx::RectF(); } gfx::RectF TouchSelectionController::GetEndHandleRect() const { if (active_status_ == INSERTION_ACTIVE) return insertion_handle_->GetVisibleBounds(); if (active_status_ == SELECTION_ACTIVE) return end_selection_handle_->GetVisibleBounds(); return gfx::RectF(); } float TouchSelectionController::GetTouchHandleHeight() const { if (active_status_ == INSERTION_ACTIVE) return insertion_handle_->GetVisibleBounds().height(); if (active_status_ == SELECTION_ACTIVE) { if (GetStartVisible()) return start_selection_handle_->GetVisibleBounds().height(); if (GetEndVisible()) return end_selection_handle_->GetVisibleBounds().height(); } return 0.f; } float TouchSelectionController::GetActiveHandleMiddleY() const { const gfx::SelectionBound* bound = nullptr; if (active_status_ == INSERTION_ACTIVE && insertion_handle_->IsActive()) bound = &start_; if (active_status_ == SELECTION_ACTIVE) { if (start_selection_handle_->IsActive()) bound = &start_; else if (end_selection_handle_->IsActive()) bound = &end_; } if (!bound) return 0.f; return (bound->edge_start().y() + bound->edge_end().y()) / 2.f; } const gfx::PointF& TouchSelectionController::GetStartPosition() const { return start_.edge_end(); } const gfx::PointF& TouchSelectionController::GetEndPosition() const { return end_.edge_end(); } bool TouchSelectionController::WillHandleTouchEventImpl( const MotionEvent& event) { show_touch_handles_ = true; if (config_.enable_longpress_drag_selection && longpress_drag_selector_.WillHandleTouchEvent(event)) { return true; } if (active_status_ == INSERTION_ACTIVE) { DCHECK(insertion_handle_); return insertion_handle_->WillHandleTouchEvent(event); } if (active_status_ == SELECTION_ACTIVE) { DCHECK(start_selection_handle_); DCHECK(end_selection_handle_); if (start_selection_handle_->IsActive()) return start_selection_handle_->WillHandleTouchEvent(event); if (end_selection_handle_->IsActive()) return end_selection_handle_->WillHandleTouchEvent(event); const gfx::PointF event_pos(event.GetX(), event.GetY()); if ((event_pos - GetStartPosition()).LengthSquared() <= (event_pos - GetEndPosition()).LengthSquared()) { return start_selection_handle_->WillHandleTouchEvent(event); } return end_selection_handle_->WillHandleTouchEvent(event); } return false; } void TouchSelectionController::OnSwipeToMoveCursorBegin() { if (config_.hide_active_handle) { // Hide the handle when magnifier is showing since it can confuse the user. SetTemporarilyHidden(true); // If the user has typed something, the insertion handle might be hidden. // Prepare to show touch handles on end. show_touch_handles_ = true; } } void TouchSelectionController::OnSwipeToMoveCursorEnd() { // Show the handle at the end if magnifier was showing. if (config_.hide_active_handle) SetTemporarilyHidden(false); } #ifdef OHOS_DRAG_DROP void TouchSelectionController::ResetResponsePendingInputEvent() { response_pending_input_event_ = INPUT_EVENT_TYPE_NONE; } #endif #ifdef OHOS_CLIPBOARD void TouchSelectionController::UpdateSelectionChanged( const TouchSelectionDraggable& draggable) { if (&draggable != insertion_handle_.get()) { client_->OnSelectionEvent(SELECTION_HANDLES_UPDATEMENU); } } bool TouchSelectionController::IsLongPressDragSelectionActive() { return longpress_drag_selector_.IsActive(); } bool TouchSelectionController::IsLongPressEvent() { return is_long_press_; } void TouchSelectionController::ResetLongPressEvent() { is_long_press_ = false; } #endif void TouchSelectionController::OnDragBegin( const TouchSelectionDraggable& draggable, const gfx::PointF& drag_position) { if (&draggable == insertion_handle_.get()) { DCHECK_EQ(active_status_, INSERTION_ACTIVE); if (config_.hide_active_handle) insertion_handle_->SetTransparent(); client_->OnSelectionEvent(INSERTION_HANDLE_DRAG_STARTED); anchor_drag_to_selection_start_ = true; return; } DCHECK_EQ(active_status_, SELECTION_ACTIVE); if (&draggable == start_selection_handle_.get()) { anchor_drag_to_selection_start_ = true; } else if (&draggable == end_selection_handle_.get()) { anchor_drag_to_selection_start_ = false; } else { DCHECK_EQ(&draggable, &longpress_drag_selector_); anchor_drag_to_selection_start_ = (drag_position - GetStartPosition()).LengthSquared() < (drag_position - GetEndPosition()).LengthSquared(); } if (config_.hide_active_handle) { if (&draggable == start_selection_handle_.get()) { start_selection_handle_->SetTransparent(); } else if (&draggable == end_selection_handle_.get()) { end_selection_handle_->SetTransparent(); } } gfx::PointF base = GetStartPosition() + GetStartLineOffset(); gfx::PointF extent = GetEndPosition() + GetEndLineOffset(); if (anchor_drag_to_selection_start_) std::swap(base, extent); // If this is the first drag, log an action to allow user action sequencing. if (!selection_handle_dragged_) base::RecordAction(base::UserMetricsAction("SelectionChanged")); selection_handle_dragged_ = true; #ifdef OHOS_CLIPBOARD selection_handle_orientation_dragging_ = anchor_drag_to_selection_start_ ? TouchHandleOrientation::LEFT : TouchHandleOrientation::RIGHT; #endif // When moving the handle we want to move only the extent point. Before doing // so we must make sure that the base point is set correctly. client_->SelectBetweenCoordinates(base, extent); client_->OnSelectionEvent(SELECTION_HANDLE_DRAG_STARTED); } void TouchSelectionController::OnDragUpdate( const TouchSelectionDraggable& draggable, const gfx::PointF& drag_position) { // As the position corresponds to the bottom left point of the selection // bound, offset it to some reasonable point on the current line of text. gfx::Vector2dF line_offset = anchor_drag_to_selection_start_ ? GetStartLineOffset() : GetEndLineOffset(); #ifdef OHOS_CLIPBOARD gfx::PointF line_position; if (selection_handle_orientation_dragging_ == TouchHandleOrientation::LEFT) { line_position = drag_position - line_offset; } else { line_position = drag_position + line_offset; } #else gfx::PointF line_position = drag_position + line_offset; #endif if (&draggable == insertion_handle_.get()) client_->MoveCaret(line_position); else client_->MoveRangeSelectionExtent(line_position); // We use the bound middle point to restrict the ability to move up and // down, but let user move it more freely in horizontal direction. if (&draggable == &longpress_drag_selector_) { // Show magnifier at the selection edge. const gfx::SelectionBound* bound = anchor_drag_to_selection_start_ ? &start_ : &end_; const float x = bound->edge_start().x(); const float y = (bound->edge_start().y() + bound->edge_end().y()) / 2.f; client_->OnDragUpdate(TouchSelectionDraggable::Type::kLongpress, gfx::PointF(x, y)); } else { const float y = GetActiveHandleMiddleY(); client_->OnDragUpdate(TouchSelectionDraggable::Type::kTouchHandle, gfx::PointF(drag_position.x(), y)); } } void TouchSelectionController::OnDragEnd( const TouchSelectionDraggable& draggable) { #ifdef OHOS_CLIPBOARD selection_handle_orientation_dragging_ = TouchHandleOrientation::UNDEFINED; #endif if (&draggable == insertion_handle_.get()) client_->OnSelectionEvent(INSERTION_HANDLE_DRAG_STOPPED); else { #ifdef OHOS_CLIPBOARD if (&draggable == start_selection_handle_.get()) { start_selection_handle_->ResetPositionAfterDragEnd(); } if (&draggable == end_selection_handle_.get()) { end_selection_handle_->ResetPositionAfterDragEnd(); } #endif client_->OnSelectionEvent(SELECTION_HANDLE_DRAG_STOPPED); } } bool TouchSelectionController::IsWithinTapSlop( const gfx::Vector2dF& delta) const { return delta.LengthSquared() < (static_cast<double>(config_.tap_slop) * config_.tap_slop); } void TouchSelectionController::OnHandleTapped(const TouchHandle& handle) { if (insertion_handle_ && &handle == insertion_handle_.get()) client_->OnSelectionEvent(INSERTION_HANDLE_TAPPED); } void TouchSelectionController::SetNeedsAnimate() { client_->SetNeedsAnimate(); } std::unique_ptr<TouchHandleDrawable> TouchSelectionController::CreateDrawable() { return client_->CreateDrawable(); } base::TimeDelta TouchSelectionController::GetMaxTapDuration() const { return config_.max_tap_duration; } bool TouchSelectionController::IsAdaptiveHandleOrientationEnabled() const { return config_.enable_adaptive_handle_orientation; } void TouchSelectionController::OnLongPressDragActiveStateChanged() { // The handles should remain hidden for the duration of a longpress drag, // including the time between a longpress and the start of drag motion. RefreshHandleVisibility(); } gfx::PointF TouchSelectionController::GetSelectionStart() const { return GetStartPosition(); } gfx::PointF TouchSelectionController::GetSelectionEnd() const { return GetEndPosition(); } void TouchSelectionController::OnInsertionChanged() { DeactivateSelection(); const bool activated = ActivateInsertionIfNecessary(); const TouchHandle::AnimationStyle animation = GetAnimationStyle(!activated); #if BUILDFLAG(IS_OHOS) insertion_handle_->SetEdge(start_.edge_start(), start_.edge_end()); #endif insertion_handle_->SetFocus(start_.edge_start(), start_.edge_end()); insertion_handle_->SetVisible(GetStartVisible(), animation); UpdateHandleLayoutIfNecessary(); client_->OnSelectionEvent(activated ? INSERTION_HANDLE_SHOWN : INSERTION_HANDLE_MOVED); } void TouchSelectionController::OnSelectionChanged() { DeactivateInsertion(); const bool activated = ActivateSelectionIfNecessary(); const TouchHandle::AnimationStyle animation = GetAnimationStyle(!activated); #if BUILDFLAG(IS_OHOS) start_selection_handle_->SetEdge(start_.edge_start(), start_.edge_end()); end_selection_handle_->SetEdge(end_.edge_start(), end_.edge_end()); #endif start_selection_handle_->SetFocus(start_.edge_start(), start_.edge_end()); end_selection_handle_->SetFocus(end_.edge_start(), end_.edge_end()); start_selection_handle_->SetOrientation(start_orientation_); end_selection_handle_->SetOrientation(end_orientation_); start_selection_handle_->SetVisible(GetStartVisible(), animation); end_selection_handle_->SetVisible(GetEndVisible(), animation); UpdateHandleLayoutIfNecessary(); client_->OnSelectionEvent(activated ? SELECTION_HANDLES_SHOWN : SELECTION_HANDLES_MOVED); } bool TouchSelectionController::ActivateInsertionIfNecessary() { DCHECK_NE(SELECTION_ACTIVE, active_status_); if (!insertion_handle_) { insertion_handle_ = std::make_unique<TouchHandle>( this, TouchHandleOrientation::CENTER, viewport_rect_); } if (active_status_ == INACTIVE || response_pending_input_event_ == TAP || response_pending_input_event_ == LONG_PRESS) { active_status_ = INSERTION_ACTIVE; insertion_handle_->SetEnabled(true); insertion_handle_->SetViewportRect(viewport_rect_); response_pending_input_event_ = INPUT_EVENT_TYPE_NONE; return true; } return false; } void TouchSelectionController::DeactivateInsertion() { if (active_status_ != INSERTION_ACTIVE) return; DCHECK(insertion_handle_); active_status_ = INACTIVE; insertion_handle_->SetEnabled(false); client_->OnSelectionEvent(INSERTION_HANDLE_CLEARED); } bool TouchSelectionController::ActivateSelectionIfNecessary() { DCHECK_NE(INSERTION_ACTIVE, active_status_); if (!start_selection_handle_) { start_selection_handle_ = std::make_unique<TouchHandle>(this, start_orientation_, viewport_rect_); } else { start_selection_handle_->SetEnabled(true); start_selection_handle_->SetViewportRect(viewport_rect_); } if (!end_selection_handle_) { end_selection_handle_ = std::make_unique<TouchHandle>(this, end_orientation_, viewport_rect_); } else { end_selection_handle_->SetEnabled(true); end_selection_handle_->SetViewportRect(viewport_rect_); } // As a long press received while a selection is already active may trigger // an entirely new selection, notify the client but avoid sending an // intervening SELECTION_HANDLES_CLEARED update to avoid unnecessary state // changes. if (active_status_ == INACTIVE || response_pending_input_event_ == LONG_PRESS || response_pending_input_event_ == REPEATED_TAP) { if (active_status_ == SELECTION_ACTIVE) { // The active selection session finishes with the start of the new one. LogSelectionEnd(); } active_status_ = SELECTION_ACTIVE; selection_handle_dragged_ = false; selection_start_time_ = base::TimeTicks::Now(); response_pending_input_event_ = INPUT_EVENT_TYPE_NONE; longpress_drag_selector_.OnSelectionActivated(); return true; } return false; } void TouchSelectionController::DeactivateSelection() { if (active_status_ != SELECTION_ACTIVE) return; DCHECK(start_selection_handle_); DCHECK(end_selection_handle_); LogSelectionEnd(); longpress_drag_selector_.OnSelectionDeactivated(); start_selection_handle_->SetEnabled(false); end_selection_handle_->SetEnabled(false); active_status_ = INACTIVE; client_->OnSelectionEvent(SELECTION_HANDLES_CLEARED); } void TouchSelectionController::UpdateHandleLayoutIfNecessary() { if (active_status_ == INSERTION_ACTIVE) { DCHECK(insertion_handle_); insertion_handle_->UpdateHandleLayout(); } else if (active_status_ == SELECTION_ACTIVE) { DCHECK(start_selection_handle_); DCHECK(end_selection_handle_); start_selection_handle_->UpdateHandleLayout(); end_selection_handle_->UpdateHandleLayout(); } } void TouchSelectionController::RefreshHandleVisibility() { TouchHandle::AnimationStyle animation_style = GetAnimationStyle(true); if (active_status_ == SELECTION_ACTIVE) { start_selection_handle_->SetVisible(GetStartVisible(), animation_style); end_selection_handle_->SetVisible(GetEndVisible(), animation_style); } if (active_status_ == INSERTION_ACTIVE) insertion_handle_->SetVisible(GetStartVisible(), animation_style); // Update handle layout if handle visibility is explicitly changed. UpdateHandleLayoutIfNecessary(); } gfx::Vector2dF TouchSelectionController::GetStartLineOffset() const { return ComputeLineOffsetFromBottom(start_); } gfx::Vector2dF TouchSelectionController::GetEndLineOffset() const { return ComputeLineOffsetFromBottom(end_); } bool TouchSelectionController::GetStartVisible() const { if (!start_.visible()) return false; return !temporarily_hidden_ && !longpress_drag_selector_.IsActive(); } bool TouchSelectionController::GetEndVisible() const { if (!end_.visible()) return false; return !temporarily_hidden_ && !longpress_drag_selector_.IsActive(); } TouchHandle::AnimationStyle TouchSelectionController::GetAnimationStyle( bool was_active) const { return was_active && client_->SupportsAnimation() ? TouchHandle::ANIMATION_SMOOTH : TouchHandle::ANIMATION_NONE; } void TouchSelectionController::LogSelectionEnd() { // TODO(mfomitchev): Once we are able to tell the difference between // 'successful' and 'unsuccessful' selections - log // Event.TouchSelection.Duration instead and get rid of // Event.TouchSelectionD.WasDraggeduration. if (selection_handle_dragged_) { base::TimeDelta duration = base::TimeTicks::Now() - selection_start_time_; UMA_HISTOGRAM_CUSTOM_TIMES("Event.TouchSelection.WasDraggedDuration", duration, base::Milliseconds(500), base::Seconds(60), 60); } } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_selection_controller.cc
C++
unknown
27,076
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_H_ #define UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_H_ #include "base/memory/raw_ptr.h" #include "base/time/time.h" #include "ui/gfx/geometry/point.h" #include "ui/gfx/geometry/point_f.h" #include "ui/gfx/geometry/rect_f.h" #include "ui/gfx/geometry/vector2d_f.h" #include "ui/gfx/selection_bound.h" #include "ui/touch_selection/longpress_drag_selector.h" #include "ui/touch_selection/selection_event_type.h" #include "ui/touch_selection/touch_handle.h" #include "ui/touch_selection/touch_handle_orientation.h" #include "ui/touch_selection/ui_touch_selection_export.h" namespace ui { class MotionEvent; // Interface through which |TouchSelectionController| issues selection-related // commands, notifications and requests. class UI_TOUCH_SELECTION_EXPORT TouchSelectionControllerClient { public: virtual ~TouchSelectionControllerClient() {} virtual bool SupportsAnimation() const = 0; virtual void SetNeedsAnimate() = 0; virtual void MoveCaret(const gfx::PointF& position) = 0; virtual void MoveRangeSelectionExtent(const gfx::PointF& extent) = 0; virtual void SelectBetweenCoordinates(const gfx::PointF& base, const gfx::PointF& extent) = 0; virtual void OnSelectionEvent(SelectionEventType event) = 0; virtual void OnDragUpdate(const TouchSelectionDraggable::Type type, const gfx::PointF& position) = 0; virtual std::unique_ptr<TouchHandleDrawable> CreateDrawable() = 0; virtual void DidScroll() = 0; virtual void ShowTouchSelectionContextMenu(const gfx::Point& location) {} }; // Controller for manipulating text selection via touch input. class UI_TOUCH_SELECTION_EXPORT TouchSelectionController : public TouchHandleClient, public LongPressDragSelectorClient { public: enum ActiveStatus { INACTIVE, INSERTION_ACTIVE, SELECTION_ACTIVE, }; struct UI_TOUCH_SELECTION_EXPORT Config { // Maximum allowed time for handle tap detection. Defaults to 300 ms. base::TimeDelta max_tap_duration = base::Milliseconds(300); // Defaults to 8 DIPs. float tap_slop = 8; // Controls whether adaptive orientation for selection handles is enabled. // Defaults to false. bool enable_adaptive_handle_orientation = false; // Controls whether drag selection after a longpress is enabled. // Defaults to false. bool enable_longpress_drag_selection = false; // Should we hide the active handle. bool hide_active_handle = false; }; TouchSelectionController(TouchSelectionControllerClient* client, const Config& config); TouchSelectionController(const TouchSelectionController&) = delete; TouchSelectionController& operator=(const TouchSelectionController&) = delete; ~TouchSelectionController() override; // To be called when the selection bounds have changed. // Note that such updates will trigger handle updates only if preceded // by an appropriate call to allow automatic showing. void OnSelectionBoundsChanged(const gfx::SelectionBound& start, const gfx::SelectionBound& end); // To be called when the viewport rect has been changed. This is used for // setting the state of the handles. void OnViewportChanged(const gfx::RectF viewport_rect); // Allows touch-dragging of the handle. // Returns true iff the event was consumed, in which case the caller should // cease further handling of the event. bool WillHandleTouchEvent(const MotionEvent& event); // To be called before forwarding a tap event. // |tap_count| is tap index in a repeated sequence, i.e., 1 for the first // tap, 2 for the second tap, etc... void HandleTapEvent(const gfx::PointF& location, int tap_count); // To be called before forwarding a longpress event. void HandleLongPressEvent(base::TimeTicks event_time, const gfx::PointF& location); // To be called before forwarding a gesture scroll begin event to prevent // long-press drag. void OnScrollBeginEvent(); // Hide the handles and suppress bounds updates until the next explicit // showing allowance. void HideAndDisallowShowingAutomatically(); // Override the handle visibility according to |hidden|. void SetTemporarilyHidden(bool hidden); // Ticks an active animation, as requested to the client by |SetNeedsAnimate|. // Returns true if an animation is active and requires further ticking. bool Animate(base::TimeTicks animate_time); // Returns the rect between the two active selection bounds. If just one of // the bounds is visible, or both bounds are visible and on the same line, // the rect is simply a one-dimensional rect of that bound. If no selection // is active, an empty rect will be returned. gfx::RectF GetRectBetweenBounds() const; // Returns the rect between the selection bounds (as above) but clipped by // occluding layers. gfx::RectF GetVisibleRectBetweenBounds() const; // Returns the visible rect of specified touch handle. For an active insertion // these values will be identical. gfx::RectF GetStartHandleRect() const; gfx::RectF GetEndHandleRect() const; // Return the handle height of visible touch handle. This value will be zero // when no handle is visible. float GetTouchHandleHeight() const; // Returns the focal point of the start and end bounds, as defined by // their bottom coordinate. const gfx::PointF& GetStartPosition() const; const gfx::PointF& GetEndPosition() const; // To be called when swipe-to-move-cursor motion begins. void OnSwipeToMoveCursorBegin(); // To be called when swipe-to-move-cursor motion ends. void OnSwipeToMoveCursorEnd(); const gfx::SelectionBound& start() const { return start_; } const gfx::SelectionBound& end() const { return end_; } #if BUILDFLAG(IS_OHOS) const std::unique_ptr<TouchHandle>& GetInsertHandle() { return insertion_handle_; } const std::unique_ptr<TouchHandle>& GetStartSelectionHandle() { return start_selection_handle_; } const std::unique_ptr<TouchHandle>& GetEndSelectionHandle() { return end_selection_handle_; } #endif #ifdef OHOS_DRAG_DROP void ResetResponsePendingInputEvent(); #endif #ifdef OHOS_CLIPBOARD void UpdateSelectionChanged(const TouchSelectionDraggable& draggable) override; bool IsLongPressDragSelectionActive(); bool IsLongPressEvent(); void ResetLongPressEvent(); #endif ActiveStatus active_status() const { return active_status_; } private: friend class TouchSelectionControllerTestApi; enum InputEventType { TAP, REPEATED_TAP, LONG_PRESS, INPUT_EVENT_TYPE_NONE }; bool WillHandleTouchEventImpl(const MotionEvent& event); // TouchHandleClient implementation. void OnDragBegin(const TouchSelectionDraggable& draggable, const gfx::PointF& drag_position) override; void OnDragUpdate(const TouchSelectionDraggable& draggable, const gfx::PointF& drag_position) override; void OnDragEnd(const TouchSelectionDraggable& draggable) override; bool IsWithinTapSlop(const gfx::Vector2dF& delta) const override; void OnHandleTapped(const TouchHandle& handle) override; void SetNeedsAnimate() override; std::unique_ptr<TouchHandleDrawable> CreateDrawable() override; base::TimeDelta GetMaxTapDuration() const override; bool IsAdaptiveHandleOrientationEnabled() const override; // LongPressDragSelectorClient implementation. void OnLongPressDragActiveStateChanged() override; gfx::PointF GetSelectionStart() const override; gfx::PointF GetSelectionEnd() const override; void OnInsertionChanged(); void OnSelectionChanged(); // Returns true if insertion mode was newly (re)activated. bool ActivateInsertionIfNecessary(); void DeactivateInsertion(); // Returns true if selection mode was newly (re)activated. bool ActivateSelectionIfNecessary(); void DeactivateSelection(); void UpdateHandleLayoutIfNecessary(); bool WillHandleTouchEventForLongPressDrag(const MotionEvent& event); void SetTemporarilyHiddenForLongPressDrag(bool hidden); void RefreshHandleVisibility(); // Returns the y-coordinate of middle point of selection bound corresponding // to the active selection or insertion handle. If there is no active handle, // returns 0.0. float GetActiveHandleMiddleY() const; void HideHandles(); gfx::Vector2dF GetStartLineOffset() const; gfx::Vector2dF GetEndLineOffset() const; bool GetStartVisible() const; bool GetEndVisible() const; TouchHandle::AnimationStyle GetAnimationStyle(bool was_active) const; void LogSelectionEnd(); const raw_ptr<TouchSelectionControllerClient> client_; const Config config_; InputEventType response_pending_input_event_; // The bounds at the begin and end of the selection, which might be vertical // or horizontal line and represents the position of the touch handles or // caret. gfx::SelectionBound start_; gfx::SelectionBound end_; TouchHandleOrientation start_orientation_; TouchHandleOrientation end_orientation_; ActiveStatus active_status_; std::unique_ptr<TouchHandle> insertion_handle_; std::unique_ptr<TouchHandle> start_selection_handle_; std::unique_ptr<TouchHandle> end_selection_handle_; bool temporarily_hidden_; // Whether to use the start bound (if false, the end bound) for computing the // appropriate text line offset when performing a selection drag. This helps // ensure that the initial selection induced by the drag doesn't "jump" // between lines. bool anchor_drag_to_selection_start_; #ifdef OHOS_CLIPBOARD TouchHandleOrientation selection_handle_orientation_dragging_ = TouchHandleOrientation::UNDEFINED; #endif // Longpress drag allows direct manipulation of longpress-initiated selection. LongPressDragSelector longpress_drag_selector_; gfx::RectF viewport_rect_; base::TimeTicks selection_start_time_; // Whether a selection handle was dragged during the current 'selection // session' - i.e. since the current selection has been activated. bool selection_handle_dragged_; // Determines whether the entire touch sequence should be consumed or not. bool consume_touch_sequence_; bool show_touch_handles_; #ifdef OHOS_CLIPBOARD bool is_long_press_ = false; #endif }; } // namespace ui #endif // UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_H_
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_selection_controller.h
C++
unknown
10,575
// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/touch_selection/touch_selection_controller_test_api.h" namespace ui { TouchSelectionControllerTestApi::TouchSelectionControllerTestApi( TouchSelectionController* controller) : controller_(controller) {} TouchSelectionControllerTestApi::~TouchSelectionControllerTestApi() {} bool TouchSelectionControllerTestApi::GetStartVisible() const { return controller_->GetStartVisible(); } bool TouchSelectionControllerTestApi::GetEndVisible() const { return controller_->GetEndVisible(); } float TouchSelectionControllerTestApi::GetStartAlpha() const { if (controller_->active_status_ == TouchSelectionController::SELECTION_ACTIVE) return controller_->start_selection_handle_->alpha(); return 0.f; } float TouchSelectionControllerTestApi::GetEndAlpha() const { if (controller_->active_status_ == TouchSelectionController::SELECTION_ACTIVE) return controller_->end_selection_handle_->alpha(); return 0.f; } float TouchSelectionControllerTestApi::GetInsertionHandleAlpha() const { if (controller_->active_status_ == TouchSelectionController::INSERTION_ACTIVE) return controller_->insertion_handle_->alpha(); return 0.f; } TouchHandleOrientation TouchSelectionControllerTestApi::GetStartHandleOrientation() const { if (controller_->active_status_ != TouchSelectionController::SELECTION_ACTIVE) return TouchHandleOrientation::UNDEFINED; return controller_->start_selection_handle_->orientation(); } TouchHandleOrientation TouchSelectionControllerTestApi::GetEndHandleOrientation() const { if (controller_->active_status_ != TouchSelectionController::SELECTION_ACTIVE) return TouchHandleOrientation::UNDEFINED; return controller_->end_selection_handle_->orientation(); } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_selection_controller_test_api.cc
C++
unknown
1,898
// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_TEST_API_H_ #define UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_TEST_API_H_ #include "base/memory/raw_ptr.h" #include "ui/touch_selection/touch_selection_controller.h" namespace ui { // Test api class to access internals of |ui::TouchSelectionController| in // tests. class TouchSelectionControllerTestApi { public: explicit TouchSelectionControllerTestApi( TouchSelectionController* controller); TouchSelectionControllerTestApi(const TouchSelectionControllerTestApi&) = delete; TouchSelectionControllerTestApi& operator=( const TouchSelectionControllerTestApi&) = delete; ~TouchSelectionControllerTestApi(); bool GetStartVisible() const; bool GetEndVisible() const; float GetStartAlpha() const; float GetEndAlpha() const; float GetInsertionHandleAlpha() const; TouchHandleOrientation GetStartHandleOrientation() const; TouchHandleOrientation GetEndHandleOrientation() const; bool temporarily_hidden() const { return controller_->temporarily_hidden_; } private: const raw_ptr<TouchSelectionController> controller_; }; } // namespace ui #endif // UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_TEST_API_H_
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_selection_controller_test_api.h
C++
unknown
1,362
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/touch_selection/touch_selection_controller.h" #include <vector> #include "base/memory/raw_ptr.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/events/test/motion_event_test_utils.h" #include "ui/touch_selection/touch_selection_controller_test_api.h" using testing::ElementsAre; using testing::IsEmpty; using ui::test::MockMotionEvent; namespace ui { namespace { constexpr int kDefaultTapTimeoutMs = 200; constexpr float kDefaultTapSlop = 10.f; constexpr gfx::PointF kIgnoredPoint(0, 0); constexpr TouchSelectionController::Config kDefaultConfig = { .max_tap_duration = base::Milliseconds(kDefaultTapTimeoutMs), .tap_slop = kDefaultTapSlop, }; class MockTouchHandleDrawable : public TouchHandleDrawable { public: explicit MockTouchHandleDrawable(bool* contains_point) : intersects_rect_(contains_point) {} MockTouchHandleDrawable(const MockTouchHandleDrawable&) = delete; MockTouchHandleDrawable& operator=(const MockTouchHandleDrawable&) = delete; ~MockTouchHandleDrawable() override {} void SetEnabled(bool enabled) override {} void SetOrientation(ui::TouchHandleOrientation orientation, bool mirror_vertical, bool mirror_horizontal) override {} void SetOrigin(const gfx::PointF& origin) override {} void SetAlpha(float alpha) override {} gfx::RectF GetVisibleBounds() const override { return *intersects_rect_ ? gfx::RectF(-1000, -1000, 2000, 2000) : gfx::RectF(-1000, -1000, 0, 0); } float GetDrawableHorizontalPaddingRatio() const override { return 0; } #if defined(OHOS_UNITTESTS) void SetEdge(const gfx::PointF& top, const gfx::PointF& bottom) override {} #endif private: raw_ptr<bool> intersects_rect_; }; class TouchSelectionControllerTest : public testing::Test, public TouchSelectionControllerClient { public: TouchSelectionControllerTest() = default; TouchSelectionControllerTest(const TouchSelectionControllerTest&) = delete; TouchSelectionControllerTest& operator=(const TouchSelectionControllerTest&) = delete; ~TouchSelectionControllerTest() override {} // testing::Test implementation. void SetUp() override { InitializeControllerWithConfig(kDefaultConfig); StartTouchEventSequence(); } void TearDown() override { controller_.reset(); } // TouchSelectionControllerClient implementation. bool SupportsAnimation() const override { return animation_enabled_; } void SetNeedsAnimate() override { needs_animate_ = true; } void MoveCaret(const gfx::PointF& position) override { caret_moved_ = true; caret_position_ = position; } void SelectBetweenCoordinates(const gfx::PointF& base, const gfx::PointF& extent) override { if (base == selection_end_ && extent == selection_start_) selection_points_swapped_ = true; selection_start_ = base; selection_end_ = extent; } void MoveRangeSelectionExtent(const gfx::PointF& extent) override { selection_moved_ = true; selection_end_ = extent; } void OnSelectionEvent(SelectionEventType event) override { events_.push_back(event); last_event_start_ = controller_->GetStartPosition(); last_event_end_ = controller_->GetEndPosition(); last_event_bounds_rect_ = controller_->GetRectBetweenBounds(); } void OnDragUpdate(const TouchSelectionDraggable::Type type, const gfx::PointF& position) override { last_drag_update_position_ = position; } std::unique_ptr<TouchHandleDrawable> CreateDrawable() override { return std::make_unique<MockTouchHandleDrawable>(&dragging_enabled_); } void DidScroll() override {} void InitializeControllerWithConfig(TouchSelectionController::Config config) { controller_ = std::make_unique<TouchSelectionController>(this, config); } void StartTouchEventSequence() { controller_->WillHandleTouchEvent( MockMotionEvent(MotionEvent::Action::DOWN)); } void SetAnimationEnabled(bool enabled) { animation_enabled_ = enabled; } void SetDraggingEnabled(bool enabled) { dragging_enabled_ = enabled; } void ClearSelection() { controller_->OnSelectionBoundsChanged(gfx::SelectionBound(), gfx::SelectionBound()); } void ClearInsertion() { ClearSelection(); } void ChangeInsertion(const gfx::RectF& rect, bool visible) { gfx::SelectionBound bound; bound.set_type(gfx::SelectionBound::CENTER); bound.SetEdge(rect.origin(), rect.bottom_left()); bound.set_visible(visible); controller_->OnSelectionBoundsChanged(bound, bound); } void ChangeSelection(const gfx::RectF& start_rect, bool start_visible, const gfx::RectF& end_rect, bool end_visible) { gfx::SelectionBound start_bound, end_bound; start_bound.set_type(gfx::SelectionBound::LEFT); end_bound.set_type(gfx::SelectionBound::RIGHT); start_bound.SetEdge(start_rect.origin(), start_rect.bottom_left()); end_bound.SetEdge(end_rect.origin(), end_rect.bottom_left()); start_bound.set_visible(start_visible); end_bound.set_visible(end_visible); controller_->OnSelectionBoundsChanged(start_bound, end_bound); } void ChangeVerticalSelection(const gfx::RectF& start_rect, bool start_visible, const gfx::RectF& end_rect, bool end_visible) { gfx::SelectionBound start_bound, end_bound; start_bound.set_type(gfx::SelectionBound::RIGHT); end_bound.set_type(gfx::SelectionBound::LEFT); start_bound.SetEdge(start_rect.origin(), start_rect.bottom_right()); end_bound.SetEdge(end_rect.bottom_right(), end_rect.origin()); start_bound.set_visible(start_visible); end_bound.set_visible(end_visible); controller_->OnSelectionBoundsChanged(start_bound, end_bound); } void OnLongPressEvent() { controller().HandleLongPressEvent(base::TimeTicks(), kIgnoredPoint); } void OnTapEvent() { controller().HandleTapEvent(kIgnoredPoint, 1); } void OnDoubleTapEvent() { controller().HandleTapEvent(kIgnoredPoint, 2); } void OnTripleTapEvent() { controller().HandleTapEvent(kIgnoredPoint, 3); } void Animate() { base::TimeTicks now = base::TimeTicks::Now(); while (needs_animate_) { needs_animate_ = controller_->Animate(now); now += base::Milliseconds(16); } } bool GetAndResetNeedsAnimate() { bool needs_animate = needs_animate_; Animate(); return needs_animate; } bool GetAndResetCaretMoved() { bool moved = caret_moved_; caret_moved_ = false; return moved; } bool GetAndResetSelectionMoved() { bool moved = selection_moved_; selection_moved_ = false; return moved; } bool GetAndResetSelectionPointsSwapped() { bool swapped = selection_points_swapped_; selection_points_swapped_ = false; return swapped; } const gfx::PointF& GetLastCaretPosition() const { return caret_position_; } const gfx::PointF& GetLastSelectionStart() const { return selection_start_; } const gfx::PointF& GetLastSelectionEnd() const { return selection_end_; } const gfx::PointF& GetLastEventStart() const { return last_event_start_; } const gfx::PointF& GetLastEventEnd() const { return last_event_end_; } const gfx::RectF& GetLastEventBoundsRect() const { return last_event_bounds_rect_; } const gfx::PointF& GetLastDragUpdatePosition() const { return last_drag_update_position_; } std::vector<SelectionEventType> GetAndResetEvents() { std::vector<SelectionEventType> events; events.swap(events_); return events; } TouchSelectionController& controller() { return *controller_; } private: gfx::PointF last_event_start_; gfx::PointF last_event_end_; gfx::PointF caret_position_; gfx::PointF selection_start_; gfx::PointF selection_end_; gfx::RectF last_event_bounds_rect_; gfx::PointF last_drag_update_position_; std::vector<SelectionEventType> events_; bool caret_moved_ = false; bool selection_moved_ = false; bool selection_points_swapped_ = false; bool needs_animate_ = false; bool animation_enabled_ = true; bool dragging_enabled_ = false; std::unique_ptr<TouchSelectionController> controller_; }; TEST_F(TouchSelectionControllerTest, InsertionBasic) { gfx::RectF insertion_rect(5, 5, 0, 10); bool visible = true; OnTapEvent(); ChangeInsertion(insertion_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventStart()); insertion_rect.Offset(1, 0); ChangeInsertion(insertion_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_MOVED)); EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventStart()); insertion_rect.Offset(0, 1); ChangeInsertion(insertion_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_MOVED)); EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventStart()); OnTapEvent(); insertion_rect.Offset(1, 0); ChangeInsertion(insertion_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventStart()); ClearInsertion(); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_CLEARED)); } TEST_F(TouchSelectionControllerTest, InsertionToSelectionTransition) { OnLongPressEvent(); gfx::RectF start_rect(5, 5, 0, 10); gfx::RectF end_rect(50, 5, 0, 10); bool visible = true; ChangeInsertion(start_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_CLEARED, SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); ChangeInsertion(end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_CLEARED, INSERTION_HANDLE_SHOWN)); EXPECT_EQ(end_rect.bottom_left(), GetLastEventStart()); ClearInsertion(); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_CLEARED)); OnTapEvent(); ChangeInsertion(end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); EXPECT_EQ(end_rect.bottom_left(), GetLastEventStart()); } TEST_F(TouchSelectionControllerTest, InsertionDragged) { base::TimeTicks event_time = base::TimeTicks::Now(); OnTapEvent(); // The touch sequence should not be handled if insertion is not active. MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_FALSE(controller().WillHandleTouchEvent(event)); float line_height = 10.f; gfx::RectF start_rect(10, 0, 0, line_height); bool visible = true; ChangeInsertion(start_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); // The touch sequence should be handled only if the drawable reports a hit. EXPECT_FALSE(controller().WillHandleTouchEvent(event)); SetDraggingEnabled(true); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetCaretMoved()); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_DRAG_STARTED)); // The MoveCaret() result should reflect the movement. // The reported position is offset from the center of |start_rect|. gfx::PointF start_offset = start_rect.CenterPoint(); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 0, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_TRUE(GetAndResetCaretMoved()); EXPECT_EQ(start_offset + gfx::Vector2dF(0, 5), GetLastCaretPosition()); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 5, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_TRUE(GetAndResetCaretMoved()); EXPECT_EQ(start_offset + gfx::Vector2dF(5, 5), GetLastCaretPosition()); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 10, 10); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_TRUE(GetAndResetCaretMoved()); EXPECT_EQ(start_offset + gfx::Vector2dF(10, 10), GetLastCaretPosition()); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetCaretMoved()); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_DRAG_STOPPED)); // Following Action::DOWN should not be consumed if it does not start handle // dragging. SetDraggingEnabled(false); event = MockMotionEvent(MotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_FALSE(controller().WillHandleTouchEvent(event)); } TEST_F(TouchSelectionControllerTest, InsertionDeactivatedWhileDragging) { base::TimeTicks event_time = base::TimeTicks::Now(); OnTapEvent(); float line_height = 10.f; gfx::RectF start_rect(10, 0, 0, line_height); bool visible = true; ChangeInsertion(start_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); // Enable dragging so that the following Action::DOWN starts handle dragging. SetDraggingEnabled(true); // Touch down to start dragging. MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetCaretMoved()); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_DRAG_STARTED)); // Move the handle. gfx::PointF start_offset = start_rect.CenterPoint(); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 0, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_TRUE(GetAndResetCaretMoved()); EXPECT_EQ(start_offset + gfx::Vector2dF(0, 5), GetLastCaretPosition()); // Deactivate touch selection to end dragging. controller().HideAndDisallowShowingAutomatically(); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_DRAG_STOPPED, INSERTION_HANDLE_CLEARED)); // Move the finger. There is no handle to move, so the cursor is not moved; // but, the event is still consumed because the touch down that started the // touch sequence was consumed. event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 5, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetCaretMoved()); EXPECT_EQ(start_offset + gfx::Vector2dF(0, 5), GetLastCaretPosition()); // Lift the finger to end the touch sequence. event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 5, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetCaretMoved()); EXPECT_THAT(GetAndResetEvents(), IsEmpty()); // Following Action::DOWN should not be consumed if it does not start handle // dragging. SetDraggingEnabled(false); event = MockMotionEvent(MotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_FALSE(controller().WillHandleTouchEvent(event)); } TEST_F(TouchSelectionControllerTest, InsertionTapped) { base::TimeTicks event_time = base::TimeTicks::Now(); OnTapEvent(); SetDraggingEnabled(true); gfx::RectF start_rect(10, 0, 0, 10); bool visible = true; ChangeInsertion(start_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_DRAG_STARTED)); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 0, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_TAPPED, INSERTION_HANDLE_DRAG_STOPPED)); // Reset the insertion. ClearInsertion(); OnTapEvent(); ChangeInsertion(start_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_CLEARED, INSERTION_HANDLE_SHOWN)); // No tap should be signalled if the time between DOWN and UP was too long. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time + base::Seconds(1), 0, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_DRAG_STARTED, INSERTION_HANDLE_DRAG_STOPPED)); // Reset the insertion. ClearInsertion(); OnTapEvent(); ChangeInsertion(start_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_CLEARED, INSERTION_HANDLE_SHOWN)); // No tap should be signalled if the drag was too long. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 100, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 100, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_DRAG_STARTED, INSERTION_HANDLE_DRAG_STOPPED)); // Reset the insertion. ClearInsertion(); OnTapEvent(); ChangeInsertion(start_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_CLEARED, INSERTION_HANDLE_SHOWN)); // No tap should be signalled if the touch sequence is cancelled. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); event = MockMotionEvent(MockMotionEvent::Action::CANCEL, event_time, 0, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_DRAG_STARTED, INSERTION_HANDLE_DRAG_STOPPED)); } TEST_F(TouchSelectionControllerTest, SelectionBasic) { gfx::RectF start_rect(5, 5, 0, 10); gfx::RectF end_rect(50, 5, 0, 10); bool visible = true; OnLongPressEvent(); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); start_rect.Offset(1, 0); ChangeSelection(start_rect, visible, end_rect, visible); // Selection movement does not currently trigger a separate event. EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); EXPECT_EQ(end_rect.bottom_left(), GetLastEventEnd()); ClearSelection(); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_CLEARED)); } TEST_F(TouchSelectionControllerTest, SelectionAllowedByDoubleTap) { gfx::RectF start_rect(5, 5, 0, 10); gfx::RectF end_rect(50, 5, 0, 10); bool visible = true; OnDoubleTapEvent(); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); } TEST_F(TouchSelectionControllerTest, SelectionAllowedByDoubleTapOnEditable) { gfx::RectF start_rect(5, 5, 0, 10); gfx::RectF end_rect(50, 5, 0, 10); bool visible = true; // If the user double tap selects text in an editable region, the first tap // will register insertion and the second tap selection. OnTapEvent(); ChangeInsertion(start_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); OnDoubleTapEvent(); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_CLEARED, SELECTION_HANDLES_SHOWN)); } TEST_F(TouchSelectionControllerTest, SelectionAllowedByTripleTapOnEditableArabicVowel) { gfx::RectF start_rect(5, 5, 0, 10); gfx::RectF end_rect(5, 5, 0, 10); bool visible = true; // If the user triple tap selects text in an editable region, the first tap // will register insertion. OnTapEvent(); ChangeInsertion(start_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); // The second tap will also not select since the charcter (Arabic/Urdu vowel) // has zero width, the second tap will maintain insertion. OnDoubleTapEvent(); ChangeInsertion(start_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre()); // The third tap selects everything in the editable text box. Since the only // text in the editable box is a zero length character the selection has the // same start and end rect. OnTripleTapEvent(); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_CLEARED, SELECTION_HANDLES_SHOWN)); } TEST_F(TouchSelectionControllerTest, SelectionAllowsEmptyUpdateAfterLongPress) { gfx::RectF start_rect(5, 5, 0, 10); gfx::RectF end_rect(50, 5, 0, 10); bool visible = true; OnLongPressEvent(); EXPECT_THAT(GetAndResetEvents(), IsEmpty()); // There may be several empty updates after a longpress due to the // asynchronous response. These empty updates should not prevent the selection // handles from (eventually) activating. ClearSelection(); EXPECT_THAT(GetAndResetEvents(), IsEmpty()); ClearSelection(); EXPECT_THAT(GetAndResetEvents(), IsEmpty()); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); } TEST_F(TouchSelectionControllerTest, SelectionRepeatedLongPress) { gfx::RectF start_rect(5, 5, 0, 10); gfx::RectF end_rect(50, 5, 0, 10); bool visible = true; OnLongPressEvent(); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); EXPECT_EQ(end_rect.bottom_left(), GetLastEventEnd()); // A long press triggering a new selection should re-send the // SELECTION_HANDLES_SHOWN // event notification. start_rect.Offset(10, 10); OnLongPressEvent(); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); EXPECT_EQ(end_rect.bottom_left(), GetLastEventEnd()); } TEST_F(TouchSelectionControllerTest, SelectionDragged) { base::TimeTicks event_time = base::TimeTicks::Now(); OnLongPressEvent(); // The touch sequence should not be handled if selection is not active. MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_FALSE(controller().WillHandleTouchEvent(event)); float line_height = 10.f; gfx::RectF start_rect(0, 0, 0, line_height); gfx::RectF end_rect(50, 0, 0, line_height); bool visible = true; ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); // The touch sequence should be handled only if the drawable reports a hit. EXPECT_FALSE(controller().WillHandleTouchEvent(event)); SetDraggingEnabled(true); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetSelectionMoved()); // The SelectBetweenCoordinates() result should reflect the movement. Note // that the start coordinate will always reflect the "fixed" handle's // position, in this case the position from |end_rect|. // Note that the reported position is offset from the center of the // input rects (i.e., the middle of the corresponding text line). gfx::PointF fixed_offset = end_rect.CenterPoint(); gfx::PointF start_offset = start_rect.CenterPoint(); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 0, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_EQ(fixed_offset, GetLastSelectionStart()); EXPECT_EQ(start_offset + gfx::Vector2dF(0, 5), GetLastSelectionEnd()); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 5, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_EQ(fixed_offset, GetLastSelectionStart()); EXPECT_EQ(start_offset + gfx::Vector2dF(5, 5), GetLastSelectionEnd()); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_EQ(fixed_offset, GetLastSelectionStart()); EXPECT_EQ(start_offset + gfx::Vector2dF(10, 5), GetLastSelectionEnd()); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); EXPECT_FALSE(GetAndResetSelectionMoved()); // Following Action::DOWN should not be consumed if it does not start handle // dragging. SetDraggingEnabled(false); event = MockMotionEvent(MotionEvent::Action::DOWN, event_time, 0, 0); EXPECT_FALSE(controller().WillHandleTouchEvent(event)); } TEST_F(TouchSelectionControllerTest, SelectionDraggedWithOverlap) { base::TimeTicks event_time = base::TimeTicks::Now(); OnLongPressEvent(); float line_height = 10.f; gfx::RectF start_rect(0, 0, 0, line_height); gfx::RectF end_rect(50, 0, 0, line_height); bool visible = true; ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); // The Action::DOWN should lock to the closest handle. gfx::PointF end_offset = end_rect.CenterPoint(); gfx::PointF fixed_offset = start_rect.CenterPoint(); float touch_down_x = (end_offset.x() + fixed_offset.x()) / 2 + 1.f; MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, touch_down_x, 0); SetDraggingEnabled(true); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); EXPECT_FALSE(GetAndResetSelectionMoved()); // Even though the Action::MOVE is over the start handle, it should continue // targetting the end handle that consumed the Action::DOWN. event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 0, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_EQ(fixed_offset, GetLastSelectionStart()); EXPECT_EQ(end_offset - gfx::Vector2dF(touch_down_x, 0), GetLastSelectionEnd()); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 0, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); EXPECT_FALSE(GetAndResetSelectionMoved()); } TEST_F(TouchSelectionControllerTest, SelectionDraggedToSwitchBaseAndExtent) { base::TimeTicks event_time = base::TimeTicks::Now(); OnLongPressEvent(); float line_height = 10.f; gfx::RectF start_rect(50, line_height, 0, line_height); gfx::RectF end_rect(100, line_height, 0, line_height); bool visible = true; ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); SetDraggingEnabled(true); // Move the extent, not triggering a swap of points. MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, end_rect.x(), end_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetSelectionMoved()); EXPECT_FALSE(GetAndResetSelectionPointsSwapped()); gfx::PointF base_offset = start_rect.CenterPoint(); gfx::PointF extent_offset = end_rect.CenterPoint(); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, end_rect.x(), end_rect.bottom() + 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_FALSE(GetAndResetSelectionPointsSwapped()); EXPECT_EQ(base_offset, GetLastSelectionStart()); EXPECT_EQ(extent_offset + gfx::Vector2dF(0, 5), GetLastSelectionEnd()); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); EXPECT_FALSE(GetAndResetSelectionMoved()); end_rect += gfx::Vector2dF(0, 5); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); // Move the base, triggering a swap of points. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, start_rect.x(), start_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetSelectionMoved()); EXPECT_TRUE(GetAndResetSelectionPointsSwapped()); base_offset = end_rect.CenterPoint(); extent_offset = start_rect.CenterPoint(); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, start_rect.x(), start_rect.bottom() + 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_FALSE(GetAndResetSelectionPointsSwapped()); EXPECT_EQ(base_offset, GetLastSelectionStart()); EXPECT_EQ(extent_offset + gfx::Vector2dF(0, 5), GetLastSelectionEnd()); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); EXPECT_FALSE(GetAndResetSelectionMoved()); start_rect += gfx::Vector2dF(0, 5); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); // Move the same point again, not triggering a swap of points. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, start_rect.x(), start_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetSelectionMoved()); EXPECT_FALSE(GetAndResetSelectionPointsSwapped()); base_offset = end_rect.CenterPoint(); extent_offset = start_rect.CenterPoint(); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, start_rect.x(), start_rect.bottom() + 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_FALSE(GetAndResetSelectionPointsSwapped()); EXPECT_EQ(base_offset, GetLastSelectionStart()); EXPECT_EQ(extent_offset + gfx::Vector2dF(0, 5), GetLastSelectionEnd()); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); EXPECT_FALSE(GetAndResetSelectionMoved()); start_rect += gfx::Vector2dF(0, 5); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); // Move the base, triggering a swap of points. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, end_rect.x(), end_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_FALSE(GetAndResetSelectionMoved()); EXPECT_TRUE(GetAndResetSelectionPointsSwapped()); base_offset = start_rect.CenterPoint(); extent_offset = end_rect.CenterPoint(); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, end_rect.x(), end_rect.bottom() + 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_FALSE(GetAndResetSelectionPointsSwapped()); EXPECT_EQ(base_offset, GetLastSelectionStart()); EXPECT_EQ(extent_offset + gfx::Vector2dF(0, 5), GetLastSelectionEnd()); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); EXPECT_FALSE(GetAndResetSelectionMoved()); } TEST_F(TouchSelectionControllerTest, SelectionDragExtremeLineSize) { base::TimeTicks event_time = base::TimeTicks::Now(); OnLongPressEvent(); float small_line_height = 1.f; float large_line_height = 50.f; gfx::RectF small_line_rect(0, 0, 0, small_line_height); gfx::RectF large_line_rect(50, 50, 0, large_line_height); bool visible = true; ChangeSelection(small_line_rect, visible, large_line_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(small_line_rect.bottom_left(), GetLastEventStart()); // Start dragging the handle on the small line. MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, small_line_rect.x(), small_line_rect.y()); SetDraggingEnabled(true); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); // The drag coordinate for large lines should be capped to a reasonable // offset, allowing seamless transition to neighboring lines with different // sizes. The drag coordinate for small lines should have an offset // commensurate with the small line size. EXPECT_EQ(large_line_rect.bottom_left() - gfx::Vector2dF(0, 8.f), GetLastSelectionStart()); EXPECT_EQ(small_line_rect.CenterPoint(), GetLastSelectionEnd()); small_line_rect += gfx::Vector2dF(25.f, 0); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, small_line_rect.x(), small_line_rect.y()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_EQ(small_line_rect.CenterPoint(), GetLastSelectionEnd()); } TEST_F(TouchSelectionControllerTest, Animation) { OnTapEvent(); gfx::RectF insertion_rect(5, 5, 0, 10); bool visible = true; ChangeInsertion(insertion_rect, visible); EXPECT_FALSE(GetAndResetNeedsAnimate()); visible = false; ChangeInsertion(insertion_rect, visible); EXPECT_TRUE(GetAndResetNeedsAnimate()); visible = true; ChangeInsertion(insertion_rect, visible); EXPECT_TRUE(GetAndResetNeedsAnimate()); // If the handles are explicity hidden, no animation should be triggered. controller().HideAndDisallowShowingAutomatically(); EXPECT_FALSE(GetAndResetNeedsAnimate()); // If the client doesn't support animation, no animation should be triggered. SetAnimationEnabled(false); OnTapEvent(); visible = true; ChangeInsertion(insertion_rect, visible); EXPECT_FALSE(GetAndResetNeedsAnimate()); } TEST_F(TouchSelectionControllerTest, TemporarilyHidden) { TouchSelectionControllerTestApi test_controller(&controller()); OnTapEvent(); gfx::RectF insertion_rect(5, 5, 0, 10); bool visible = true; ChangeInsertion(insertion_rect, visible); EXPECT_FALSE(GetAndResetNeedsAnimate()); EXPECT_TRUE(test_controller.GetStartVisible()); EXPECT_TRUE(test_controller.GetEndVisible()); controller().SetTemporarilyHidden(true); EXPECT_TRUE(GetAndResetNeedsAnimate()); EXPECT_FALSE(test_controller.GetStartVisible()); EXPECT_FALSE(test_controller.GetEndVisible()); EXPECT_EQ(0.f, test_controller.GetStartAlpha()); EXPECT_EQ(0.f, test_controller.GetEndAlpha()); visible = false; ChangeInsertion(insertion_rect, visible); EXPECT_FALSE(GetAndResetNeedsAnimate()); EXPECT_FALSE(test_controller.GetStartVisible()); EXPECT_EQ(0.f, test_controller.GetStartAlpha()); visible = true; ChangeInsertion(insertion_rect, visible); EXPECT_FALSE(GetAndResetNeedsAnimate()); EXPECT_FALSE(test_controller.GetStartVisible()); EXPECT_EQ(0.f, test_controller.GetStartAlpha()); controller().SetTemporarilyHidden(false); EXPECT_TRUE(GetAndResetNeedsAnimate()); EXPECT_TRUE(test_controller.GetStartVisible()); } TEST_F(TouchSelectionControllerTest, SelectionClearOnTap) { gfx::RectF start_rect(5, 5, 0, 10); gfx::RectF end_rect(50, 5, 0, 10); bool visible = true; OnLongPressEvent(); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); // Selection should not be cleared if the selection bounds have not changed. OnTapEvent(); EXPECT_THAT(GetAndResetEvents(), IsEmpty()); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); OnTapEvent(); ClearSelection(); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_CLEARED)); } TEST_F(TouchSelectionControllerTest, LongPressDrag) { TouchSelectionController::Config config = kDefaultConfig; config.enable_longpress_drag_selection = true; InitializeControllerWithConfig(config); TouchSelectionControllerTestApi test_controller(&controller()); gfx::RectF start_rect(-50, 0, 0, 10); gfx::RectF end_rect(50, 0, 0, 10); bool visible = true; // Start a touch sequence. MockMotionEvent event; EXPECT_FALSE(controller().WillHandleTouchEvent(event.PressPoint(0, 0))); // Activate a longpress-triggered selection. OnLongPressEvent(); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); // The handles should remain invisible while the touch release and longpress // drag gesture are pending. EXPECT_FALSE(test_controller.GetStartVisible()); EXPECT_FALSE(test_controller.GetEndVisible()); EXPECT_EQ(0.f, test_controller.GetStartAlpha()); EXPECT_EQ(0.f, test_controller.GetEndAlpha()); // The selection coordinates should reflect the drag movement. gfx::PointF fixed_offset = start_rect.CenterPoint(); gfx::PointF end_offset = end_rect.CenterPoint(); EXPECT_TRUE(controller().WillHandleTouchEvent(event.MovePoint(0, 0, 0))); EXPECT_THAT(GetAndResetEvents(), IsEmpty()); EXPECT_TRUE(controller().WillHandleTouchEvent( event.MovePoint(0, 0, kDefaultTapSlop))); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); EXPECT_EQ(fixed_offset, GetLastSelectionStart()); EXPECT_EQ(end_offset, GetLastSelectionEnd()); // Movement after the start of drag will be relative to the moved endpoint. EXPECT_TRUE(controller().WillHandleTouchEvent( event.MovePoint(0, 0, 2 * kDefaultTapSlop))); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_EQ(end_offset + gfx::Vector2dF(0, kDefaultTapSlop), GetLastSelectionEnd()); EXPECT_TRUE(controller().WillHandleTouchEvent( event.MovePoint(0, kDefaultTapSlop, 2 * kDefaultTapSlop))); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_EQ(end_offset + gfx::Vector2dF(kDefaultTapSlop, kDefaultTapSlop), GetLastSelectionEnd()); EXPECT_TRUE(controller().WillHandleTouchEvent( event.MovePoint(0, 2 * kDefaultTapSlop, 2 * kDefaultTapSlop))); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_EQ(end_offset + gfx::Vector2dF(2 * kDefaultTapSlop, kDefaultTapSlop), GetLastSelectionEnd()); // The handles should still be hidden. EXPECT_FALSE(test_controller.GetStartVisible()); EXPECT_FALSE(test_controller.GetEndVisible()); EXPECT_EQ(0.f, test_controller.GetStartAlpha()); EXPECT_EQ(0.f, test_controller.GetEndAlpha()); // Releasing the touch sequence should end the drag and show the handles. EXPECT_FALSE(controller().WillHandleTouchEvent(event.ReleasePoint())); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); EXPECT_TRUE(test_controller.GetStartVisible()); EXPECT_TRUE(test_controller.GetEndVisible()); } TEST_F(TouchSelectionControllerTest, LongPressNoDrag) { TouchSelectionController::Config config = kDefaultConfig; config.enable_longpress_drag_selection = true; InitializeControllerWithConfig(config); TouchSelectionControllerTestApi test_controller(&controller()); gfx::RectF start_rect(-50, 0, 0, 10); gfx::RectF end_rect(50, 0, 0, 10); bool visible = true; // Start a touch sequence. MockMotionEvent event; EXPECT_FALSE(controller().WillHandleTouchEvent(event.PressPoint(0, 0))); // Activate a longpress-triggered selection. OnLongPressEvent(); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); // The handles should remain invisible while the touch release and longpress // drag gesture are pending. EXPECT_FALSE(test_controller.GetStartVisible()); EXPECT_FALSE(test_controller.GetEndVisible()); EXPECT_EQ(0.f, test_controller.GetStartAlpha()); EXPECT_EQ(0.f, test_controller.GetEndAlpha()); // If no drag movement occurs, the handles should reappear after the touch // is released. EXPECT_FALSE(controller().WillHandleTouchEvent(event.ReleasePoint())); EXPECT_THAT(GetAndResetEvents(), IsEmpty()); EXPECT_TRUE(test_controller.GetStartVisible()); EXPECT_TRUE(test_controller.GetEndVisible()); } TEST_F(TouchSelectionControllerTest, NoLongPressDragIfDisabled) { // The TouchSelectionController disables longpress drag selection by default. InitializeControllerWithConfig(kDefaultConfig); TouchSelectionControllerTestApi test_controller(&controller()); gfx::RectF start_rect(-50, 0, 0, 10); gfx::RectF end_rect(50, 0, 0, 10); bool visible = true; // Start a touch sequence. MockMotionEvent event; EXPECT_FALSE(controller().WillHandleTouchEvent(event.PressPoint(0, 0))); // Activate a longpress-triggered selection. OnLongPressEvent(); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); EXPECT_TRUE(test_controller.GetStartVisible()); EXPECT_TRUE(test_controller.GetEndVisible()); EXPECT_EQ(1.f, test_controller.GetStartAlpha()); EXPECT_EQ(1.f, test_controller.GetEndAlpha()); // Subsequent motion of the same touch sequence after longpress shouldn't // trigger drag selection. EXPECT_FALSE(controller().WillHandleTouchEvent(event.MovePoint(0, 0, 0))); EXPECT_THAT(GetAndResetEvents(), IsEmpty()); EXPECT_FALSE(controller().WillHandleTouchEvent( event.MovePoint(0, 0, kDefaultTapSlop * 10))); EXPECT_THAT(GetAndResetEvents(), IsEmpty()); // Releasing the touch sequence should have no effect. EXPECT_FALSE(controller().WillHandleTouchEvent(event.ReleasePoint())); EXPECT_THAT(GetAndResetEvents(), IsEmpty()); EXPECT_TRUE(test_controller.GetStartVisible()); EXPECT_TRUE(test_controller.GetEndVisible()); EXPECT_EQ(1.f, test_controller.GetStartAlpha()); EXPECT_EQ(1.f, test_controller.GetEndAlpha()); } TEST_F(TouchSelectionControllerTest, RectBetweenBounds) { gfx::RectF start_rect(5, 5, 0, 10); gfx::RectF end_rect(50, 5, 0, 10); bool visible = true; EXPECT_EQ(gfx::RectF(), controller().GetRectBetweenBounds()); OnLongPressEvent(); ChangeSelection(start_rect, visible, end_rect, visible); ASSERT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(gfx::RectF(5, 5, 45, 10), controller().GetRectBetweenBounds()); // The result of |GetRectBetweenBounds| should be available within the // |OnSelectionEvent| callback, as stored by |GetLastEventBoundsRect()|. EXPECT_EQ(GetLastEventBoundsRect(), controller().GetRectBetweenBounds()); start_rect.Offset(1, 0); ChangeSelection(start_rect, visible, end_rect, visible); ASSERT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_EQ(gfx::RectF(6, 5, 44, 10), controller().GetRectBetweenBounds()); EXPECT_EQ(GetLastEventBoundsRect(), controller().GetRectBetweenBounds()); // If only one bound is visible, the selection bounding rect should reflect // only the visible bound. ChangeSelection(start_rect, visible, end_rect, false); ASSERT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_EQ(start_rect, controller().GetRectBetweenBounds()); EXPECT_EQ(GetLastEventBoundsRect(), controller().GetRectBetweenBounds()); ChangeSelection(start_rect, false, end_rect, visible); ASSERT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_EQ(end_rect, controller().GetRectBetweenBounds()); EXPECT_EQ(GetLastEventBoundsRect(), controller().GetRectBetweenBounds()); // If both bounds are visible, the full bounding rect should be returned. ChangeSelection(start_rect, false, end_rect, false); ASSERT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_EQ(gfx::RectF(6, 5, 44, 10), controller().GetRectBetweenBounds()); EXPECT_EQ(GetLastEventBoundsRect(), controller().GetRectBetweenBounds()); ClearSelection(); ASSERT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_CLEARED)); EXPECT_EQ(gfx::RectF(), controller().GetRectBetweenBounds()); } TEST_F(TouchSelectionControllerTest, TouchHandleHeight) { OnLongPressEvent(); SetDraggingEnabled(true); gfx::RectF start_rect(5, 5, 0, 10); gfx::RectF end_rect(50, 5, 0, 10); // Handle height should be zero when there is no selection/ insertion. EXPECT_EQ(0.f, controller().GetTouchHandleHeight()); // Insertion case - Handle shown. ChangeInsertion(start_rect, true); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); EXPECT_NE(0.f, controller().GetTouchHandleHeight()); // Insertion case - Handle moved. start_rect.Offset(1, 0); ChangeInsertion(start_rect, true); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_MOVED)); EXPECT_NE(0.f, controller().GetTouchHandleHeight()); ClearInsertion(); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_CLEARED)); EXPECT_EQ(0.f, controller().GetTouchHandleHeight()); // Selection case - Start and End are visible. ChangeSelection(start_rect, true, end_rect, true); ASSERT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_NE(0.f, controller().GetTouchHandleHeight()); // Selection case - Only Start is visible. ChangeSelection(start_rect, true, end_rect, false); ASSERT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_NE(0.f, controller().GetTouchHandleHeight()); // Selection case - Only End is visible. ChangeSelection(start_rect, false, end_rect, true); ASSERT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_NE(0.f, controller().GetTouchHandleHeight()); ClearSelection(); ASSERT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_CLEARED)); EXPECT_EQ(0.f, controller().GetTouchHandleHeight()); } TEST_F(TouchSelectionControllerTest, SelectionNoOrientationChangeWhenSwapped) { TouchSelectionControllerTestApi test_controller(&controller()); base::TimeTicks event_time = base::TimeTicks::Now(); OnLongPressEvent(); float line_height = 10.f; gfx::RectF start_rect(50, line_height, 0, line_height); gfx::RectF end_rect(100, line_height, 0, line_height); bool visible = true; ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::LEFT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::RIGHT); SetDraggingEnabled(true); // Simulate moving the base, not triggering a swap of points. MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, start_rect.x(), start_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); gfx::RectF offset_rect = end_rect; offset_rect.Offset(gfx::Vector2dF(-10, 0)); ChangeSelection(offset_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::LEFT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::RIGHT); event_time += base::Milliseconds(2 * kDefaultTapTimeoutMs); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, offset_rect.x(), offset_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::LEFT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::RIGHT); // Simulate moving the base, triggering a swap of points. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, offset_rect.x(), offset_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); offset_rect.Offset(gfx::Vector2dF(20, 0)); ChangeSelection(end_rect, visible, offset_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::LEFT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::LEFT); event_time += base::Milliseconds(2 * kDefaultTapTimeoutMs); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, offset_rect.x(), offset_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::LEFT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::RIGHT); // Simulate moving the anchor, not triggering a swap of points. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, offset_rect.x(), offset_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); offset_rect.Offset(gfx::Vector2dF(-5, 0)); ChangeSelection(end_rect, visible, offset_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::LEFT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::RIGHT); event_time += base::Milliseconds(2 * kDefaultTapTimeoutMs); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, offset_rect.x(), offset_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::LEFT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::RIGHT); // Simulate moving the anchor, triggering a swap of points. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, offset_rect.x(), offset_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); offset_rect.Offset(gfx::Vector2dF(-15, 0)); ChangeSelection(offset_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::RIGHT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::RIGHT); event_time += base::Milliseconds(2 * kDefaultTapTimeoutMs); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, offset_rect.x(), offset_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::LEFT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::RIGHT); } TEST_F(TouchSelectionControllerTest, VerticalTextSelectionHandleSwap) { TouchSelectionControllerTestApi test_controller(&controller()); base::TimeTicks event_time = base::TimeTicks::Now(); OnLongPressEvent(); // Horizontal bounds. gfx::RectF start_rect(0, 50, 16, 0); gfx::RectF end_rect(0, 100, 16, 0); bool visible = true; ChangeVerticalSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_right(), GetLastEventStart()); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::RIGHT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::LEFT); SetDraggingEnabled(true); // Simulate moving the base, triggering a swap of points. // Start to drag start handle. MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, start_rect.right(), start_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); // Move start handle down below end handle. gfx::RectF offset_rect = end_rect; offset_rect.Offset(gfx::Vector2dF(0, 20)); ChangeVerticalSelection(end_rect, visible, offset_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::RIGHT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::RIGHT); // Release. event_time += base::Milliseconds(2 * kDefaultTapTimeoutMs); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, offset_rect.x(), offset_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::RIGHT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::LEFT); // Move end handle up. // Start to drag end handle. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, offset_rect.x(), offset_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); // Move up end handle up above the start handle. offset_rect = start_rect; ChangeVerticalSelection(offset_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::LEFT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::LEFT); // Release. event_time += base::Milliseconds(2 * kDefaultTapTimeoutMs); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, offset_rect.x(), offset_rect.bottom()); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); EXPECT_EQ(test_controller.GetStartHandleOrientation(), TouchHandleOrientation::RIGHT); EXPECT_EQ(test_controller.GetEndHandleOrientation(), TouchHandleOrientation::LEFT); } TEST_F(TouchSelectionControllerTest, InsertionUpdateDragPosition) { base::TimeTicks event_time = base::TimeTicks::Now(); float line_height = 10.f; gfx::RectF insertion_rect(10, 0, 0, line_height); bool visible = true; OnTapEvent(); ChangeInsertion(insertion_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); EXPECT_EQ(gfx::PointF(0.f, 0.f), GetLastDragUpdatePosition()); SetDraggingEnabled(true); MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_DRAG_STARTED)); EXPECT_EQ(gfx::PointF(10.f, 5.f), GetLastDragUpdatePosition()); insertion_rect.Offset(1, 0); ChangeInsertion(insertion_rect, visible); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 12, 6); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_MOVED)); // Don't follow the y-coordinate change but only x-coordinate change. EXPECT_EQ(gfx::PointF(12.f, 5.f), GetLastDragUpdatePosition()); insertion_rect.Offset(0, 1); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 11, 6); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); ChangeInsertion(insertion_rect, visible); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 11, 7); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_MOVED)); // Don't follow the y-coordinate change. EXPECT_EQ(gfx::PointF(11.f, 6.f), GetLastDragUpdatePosition()); event_time += base::Milliseconds(2 * kDefaultTapTimeoutMs); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 0, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_DRAG_STOPPED)); SetDraggingEnabled(false); } TEST_F(TouchSelectionControllerTest, SelectionUpdateDragPosition) { base::TimeTicks event_time = base::TimeTicks::Now(); float line_height = 10.f; gfx::RectF start_rect(10, 0, 0, line_height); gfx::RectF end_rect(50, 0, 0, line_height); bool visible = true; OnLongPressEvent(); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(gfx::PointF(0.f, 0.f), GetLastDragUpdatePosition()); // Left handle. SetDraggingEnabled(true); MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); EXPECT_EQ(gfx::PointF(10.f, 5.f), GetLastDragUpdatePosition()); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 16, 6); start_rect.Offset(5, 0); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); // Don't follow the y-coordinate change but only x-coordinate change. EXPECT_EQ(gfx::PointF(16.f, 5.f), GetLastDragUpdatePosition()); event_time += base::Milliseconds(2 * kDefaultTapTimeoutMs); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 15, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); // Right handle. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, 50, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 50, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); EXPECT_EQ(gfx::PointF(50.f, 5.f), GetLastDragUpdatePosition()); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 45, 5); end_rect.Offset(-5, 0); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_MOVED)); EXPECT_EQ(gfx::PointF(45.f, 5.f), GetLastDragUpdatePosition()); event_time += base::Milliseconds(2 * kDefaultTapTimeoutMs); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 45, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STOPPED)); } TEST_F(TouchSelectionControllerTest, LongpressDragSelectorUpdateDragPosition) { TouchSelectionController::Config config = kDefaultConfig; config.enable_longpress_drag_selection = true; InitializeControllerWithConfig(config); float line_height = 10.f; gfx::RectF start_rect(-40, 0, 0, line_height); gfx::RectF end_rect(50, 0, 0, line_height); bool visible = true; // Start a touch sequence. MockMotionEvent event; EXPECT_FALSE(controller().WillHandleTouchEvent(event.PressPoint(0, 0))); // Activate a longpress-triggered selection OnLongPressEvent(); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLES_SHOWN)); EXPECT_EQ(start_rect.bottom_left(), GetLastEventStart()); EXPECT_TRUE(controller().WillHandleTouchEvent(event.MovePoint(0, 0, 0))); EXPECT_THAT(GetAndResetEvents(), IsEmpty()); // Move within tap slop, move haven't started yet. EXPECT_TRUE(controller().WillHandleTouchEvent( event.MovePoint(0, 0, kDefaultTapSlop))); EXPECT_THAT(GetAndResetEvents(), ElementsAre(SELECTION_HANDLE_DRAG_STARTED)); EXPECT_EQ(gfx::PointF(0.f, 0.f), GetLastDragUpdatePosition()); // Movement after the start of drag will be relative to the moved endpoint, // the actual selection change offset is not necessary equal to the event // moving distance. end_rect.Offset(6, 0); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_TRUE(controller().WillHandleTouchEvent(event.MovePoint(0, 5, 0))); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_EQ(gfx::PointF(56.f, 5.f), GetLastDragUpdatePosition()); // Vertical move end_rect.Offset(0, 10); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_TRUE(controller().WillHandleTouchEvent(event.MovePoint(0, 5, 10))); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_EQ(gfx::PointF(56.f, 15.f), GetLastDragUpdatePosition()); // Move start start_rect.Offset(30, 0); ChangeSelection(start_rect, visible, end_rect, visible); EXPECT_TRUE(controller().WillHandleTouchEvent(event.MovePoint(0, 35, 10))); EXPECT_TRUE(GetAndResetSelectionMoved()); EXPECT_EQ(gfx::PointF(-10.f, 5.f), GetLastDragUpdatePosition()); } TEST_F(TouchSelectionControllerTest, NoHideActiveInsertionHandle) { TouchSelectionController::Config config = kDefaultConfig; config.hide_active_handle = false; InitializeControllerWithConfig(config); TouchSelectionControllerTestApi test_controller(&controller()); base::TimeTicks event_time = base::TimeTicks::Now(); float line_height = 10.f; gfx::RectF insertion_rect(10, 0, 0, line_height); bool visible = true; StartTouchEventSequence(); OnTapEvent(); ChangeInsertion(insertion_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); SetDraggingEnabled(true); EXPECT_EQ(1.f, test_controller.GetInsertionHandleAlpha()); MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(1.f, test_controller.GetInsertionHandleAlpha()); } TEST_F(TouchSelectionControllerTest, HideActiveInsertionHandle) { TouchSelectionController::Config config = kDefaultConfig; config.hide_active_handle = true; InitializeControllerWithConfig(config); TouchSelectionControllerTestApi test_controller(&controller()); base::TimeTicks event_time = base::TimeTicks::Now(); float line_height = 10.f; gfx::RectF insertion_rect(10, 0, 0, line_height); bool visible = true; StartTouchEventSequence(); OnTapEvent(); ChangeInsertion(insertion_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); SetDraggingEnabled(true); EXPECT_EQ(1.f, test_controller.GetInsertionHandleAlpha()); MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(0.f, test_controller.GetInsertionHandleAlpha()); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(0.f, test_controller.GetInsertionHandleAlpha()); event_time += base::Milliseconds(2 * kDefaultTapTimeoutMs); // UP will reset the alpha to visible. event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 0, 0); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(1.f, test_controller.GetInsertionHandleAlpha()); } TEST_F(TouchSelectionControllerTest, NoHideActiveSelectionHandle) { TouchSelectionController::Config config = kDefaultConfig; config.hide_active_handle = false; InitializeControllerWithConfig(config); TouchSelectionControllerTestApi test_controller(&controller()); base::TimeTicks event_time = base::TimeTicks::Now(); float line_height = 10.f; gfx::RectF start_rect(10, 0, 0, line_height); gfx::RectF end_rect(50, 0, 0, line_height); bool visible = true; StartTouchEventSequence(); OnLongPressEvent(); ChangeSelection(start_rect, visible, end_rect, visible); // Start handle. SetDraggingEnabled(true); EXPECT_EQ(1.f, test_controller.GetStartAlpha()); EXPECT_EQ(1.f, test_controller.GetEndAlpha()); MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(1.f, test_controller.GetStartAlpha()); EXPECT_EQ(1.f, test_controller.GetEndAlpha()); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(1.f, test_controller.GetStartAlpha()); EXPECT_EQ(1.f, test_controller.GetEndAlpha()); // End handle. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, 50, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(1.f, test_controller.GetStartAlpha()); EXPECT_EQ(1.f, test_controller.GetEndAlpha()); event_time += base::Milliseconds(2 * kDefaultTapTimeoutMs); event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 50, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(1.f, test_controller.GetStartAlpha()); EXPECT_EQ(1.f, test_controller.GetEndAlpha()); } TEST_F(TouchSelectionControllerTest, HideActiveSelectionHandle) { TouchSelectionController::Config config = kDefaultConfig; config.hide_active_handle = true; InitializeControllerWithConfig(config); TouchSelectionControllerTestApi test_controller(&controller()); base::TimeTicks event_time = base::TimeTicks::Now(); float line_height = 10.f; gfx::RectF start_rect(10, 0, 0, line_height); gfx::RectF end_rect(50, 0, 0, line_height); bool visible = true; StartTouchEventSequence(); OnLongPressEvent(); ChangeSelection(start_rect, visible, end_rect, visible); // Start handle. SetDraggingEnabled(true); EXPECT_EQ(1.f, test_controller.GetStartAlpha()); EXPECT_EQ(1.f, test_controller.GetEndAlpha()); MockMotionEvent event(MockMotionEvent::Action::DOWN, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(0.f, test_controller.GetStartAlpha()); EXPECT_EQ(1.f, test_controller.GetEndAlpha()); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(0.f, test_controller.GetStartAlpha()); EXPECT_EQ(1.f, test_controller.GetEndAlpha()); event_time += base::Milliseconds(2 * kDefaultTapTimeoutMs); // UP will reset alpha to be visible. event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 10, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(1.f, test_controller.GetStartAlpha()); EXPECT_EQ(1.f, test_controller.GetEndAlpha()); // End handle. event = MockMotionEvent(MockMotionEvent::Action::DOWN, event_time, 50, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(1.f, test_controller.GetStartAlpha()); EXPECT_EQ(0.f, test_controller.GetEndAlpha()); event = MockMotionEvent(MockMotionEvent::Action::MOVE, event_time, 50, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(1.f, test_controller.GetStartAlpha()); EXPECT_EQ(0.f, test_controller.GetEndAlpha()); event_time += base::Milliseconds(2 * kDefaultTapTimeoutMs); // UP will reset alpha to be visible. event = MockMotionEvent(MockMotionEvent::Action::UP, event_time, 50, 5); EXPECT_TRUE(controller().WillHandleTouchEvent(event)); EXPECT_EQ(1.f, test_controller.GetStartAlpha()); EXPECT_EQ(1.f, test_controller.GetEndAlpha()); } TEST_F(TouchSelectionControllerTest, SwipeToMoveCursor_HideHandlesIfShown) { // Step 1: Extra set-up. // For Android P+, we need to hide handles while showing magnifier. TouchSelectionController::Config config = kDefaultConfig; config.hide_active_handle = true; InitializeControllerWithConfig(config); TouchSelectionControllerTestApi test_controller(&controller()); gfx::RectF insertion_rect(5, 5, 0, 10); bool visible = true; StartTouchEventSequence(); OnTapEvent(); ChangeInsertion(insertion_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventStart()); EXPECT_TRUE(test_controller.GetStartVisible()); // Step 2: Swipe-to-move-cursor begins: hide handles. controller().OnSwipeToMoveCursorBegin(); EXPECT_FALSE(test_controller.GetStartVisible()); // Step 3: Move insertion: still hidden. gfx::RectF new_insertion_rect(10, 5, 0, 10); ChangeInsertion(new_insertion_rect, visible); EXPECT_FALSE(test_controller.GetStartVisible()); // Step 4: Swipe-to-move-cursor ends: show handles. controller().OnSwipeToMoveCursorEnd(); EXPECT_TRUE(test_controller.GetStartVisible()); } TEST_F(TouchSelectionControllerTest, SwipeToMoveCursor_HandleWasNotShown) { // Step 1: Extra set-up. // For Android P+, we need to hide handles while showing magnifier. TouchSelectionController::Config config = kDefaultConfig; config.hide_active_handle = true; InitializeControllerWithConfig(config); TouchSelectionControllerTestApi test_controller(&controller()); gfx::RectF insertion_rect(5, 5, 0, 10); bool visible = true; StartTouchEventSequence(); OnTapEvent(); ChangeInsertion(insertion_rect, visible); EXPECT_THAT(GetAndResetEvents(), ElementsAre(INSERTION_HANDLE_SHOWN)); EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventStart()); EXPECT_TRUE(test_controller.GetStartVisible()); // Step 2: Handle is initially hidden, i.e., due to user typing. controller().HideAndDisallowShowingAutomatically(); EXPECT_FALSE(test_controller.GetStartVisible()); // Step 3: Swipe-to-move-cursor begins: hide handles. controller().OnSwipeToMoveCursorBegin(); EXPECT_FALSE(test_controller.GetStartVisible()); // Step 4: Move insertion. // Note that this step is needed to show handle at the end since // OnInsertionChanged() should activate start_ again, although it will stay // temporarily hidden. gfx::RectF new_insertion_rect(10, 5, 0, 10); ChangeInsertion(new_insertion_rect, visible); EXPECT_FALSE(test_controller.GetStartVisible()); // Step 5: Swipe-to-move-cursor ends: show handles. controller().OnSwipeToMoveCursorEnd(); EXPECT_TRUE(test_controller.GetStartVisible()); } } // namespace } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_selection_controller_unittest.cc
C++
unknown
73,982
// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_TOUCH_SELECTION_TOUCH_SELECTION_DRAGGABLE_H_ #define UI_TOUCH_SELECTION_TOUCH_SELECTION_DRAGGABLE_H_ #include "ui/gfx/geometry/point_f.h" #include "ui/touch_selection/ui_touch_selection_export.h" namespace ui { class MotionEvent; class TouchSelectionDraggable; // Interface through which TouchSelectionDraggable manipulates the selection. class UI_TOUCH_SELECTION_EXPORT TouchSelectionDraggableClient { public: virtual ~TouchSelectionDraggableClient() {} virtual void OnDragBegin(const TouchSelectionDraggable& draggable, const gfx::PointF& start_position) = 0; virtual void OnDragUpdate(const TouchSelectionDraggable& draggable, const gfx::PointF& new_position) = 0; virtual void OnDragEnd(const TouchSelectionDraggable& draggable) = 0; virtual bool IsWithinTapSlop(const gfx::Vector2dF& delta) const = 0; #ifdef OHOS_CLIPBOARD virtual void UpdateSelectionChanged(const TouchSelectionDraggable& draggable) = 0; #endif }; // Generic interface for entities that manipulate the selection via dragging. class UI_TOUCH_SELECTION_EXPORT TouchSelectionDraggable { public: // GENERATED_JAVA_ENUM_PACKAGE: org.chromium.ui.touch_selection // GENERATED_JAVA_CLASS_NAME_OVERRIDE: TouchSelectionDraggableType enum class Type { kNone, kTouchHandle, kLongpress, }; protected: virtual ~TouchSelectionDraggable() {} // Offers a touch sequence to the draggable target. Returns true if the event // was consumed, in which case the caller should cease further handling. virtual bool WillHandleTouchEvent(const ui::MotionEvent& event) = 0; // Whether a drag is active OR being detected for the current touch sequence. virtual bool IsActive() const = 0; }; } // namespace ui #endif // UI_TOUCH_SELECTION_TOUCH_SELECTION_DRAGGABLE_H_
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_selection_draggable.h
C++
unknown
1,981
// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/touch_selection/touch_selection_magnifier_runner.h" #include "base/check_op.h" namespace ui { namespace { TouchSelectionMagnifierRunner* g_touch_selection_magnifier_runner = nullptr; } // namespace TouchSelectionMagnifierRunner::~TouchSelectionMagnifierRunner() { DCHECK_EQ(this, g_touch_selection_magnifier_runner); g_touch_selection_magnifier_runner = nullptr; } TouchSelectionMagnifierRunner* TouchSelectionMagnifierRunner::GetInstance() { return g_touch_selection_magnifier_runner; } TouchSelectionMagnifierRunner::TouchSelectionMagnifierRunner() { DCHECK(!g_touch_selection_magnifier_runner); g_touch_selection_magnifier_runner = this; } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_selection_magnifier_runner.cc
C++
unknown
839
// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_TOUCH_SELECTION_TOUCH_SELECTION_MAGNIFIER_RUNNER_H_ #define UI_TOUCH_SELECTION_TOUCH_SELECTION_MAGNIFIER_RUNNER_H_ #include "ui/touch_selection/ui_touch_selection_export.h" namespace aura { class Window; } // namespace aura namespace gfx { class PointF; } // namespace gfx namespace ui { // An interface for the singleton object responsible for running the touch // selection magnifier. class UI_TOUCH_SELECTION_EXPORT TouchSelectionMagnifierRunner { public: TouchSelectionMagnifierRunner(const TouchSelectionMagnifierRunner&) = delete; TouchSelectionMagnifierRunner& operator=( const TouchSelectionMagnifierRunner&) = delete; virtual ~TouchSelectionMagnifierRunner(); static TouchSelectionMagnifierRunner* GetInstance(); // Creates and shows a magnifier, or updates the running magnifier's position // if the runner is already showing a magnifier. `position` specifies // coordinates in the context window. virtual void ShowMagnifier(aura::Window* context, const gfx::PointF& position) = 0; // Closes and stops showing the running magnifier. virtual void CloseMagnifier() = 0; // Returns true if the runner is currently showing a magnifier. virtual bool IsRunning() const = 0; protected: TouchSelectionMagnifierRunner(); }; } // namespace ui #endif // UI_TOUCH_SELECTION_TOUCH_SELECTION_MAGNIFIER_RUNNER_H_
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_selection_magnifier_runner.h
C++
unknown
1,543
// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/touch_selection/touch_selection_menu_runner.h" #include "base/check_op.h" namespace ui { namespace { TouchSelectionMenuRunner* g_touch_selection_menu_runner = nullptr; } // namespace TouchSelectionMenuClient::TouchSelectionMenuClient() = default; TouchSelectionMenuClient::~TouchSelectionMenuClient() = default; base::WeakPtr<TouchSelectionMenuClient> TouchSelectionMenuClient::GetWeakPtr() { return weak_factory_.GetWeakPtr(); } TouchSelectionMenuRunner::~TouchSelectionMenuRunner() { DCHECK_EQ(this, g_touch_selection_menu_runner); g_touch_selection_menu_runner = nullptr; } TouchSelectionMenuRunner* TouchSelectionMenuRunner::GetInstance() { return g_touch_selection_menu_runner; } TouchSelectionMenuRunner::TouchSelectionMenuRunner() { DCHECK(!g_touch_selection_menu_runner); g_touch_selection_menu_runner = this; } } // namespace ui
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_selection_menu_runner.cc
C++
unknown
1,020
// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_TOUCH_SELECTION_TOUCH_SELECTION_MENU_RUNNER_H_ #define UI_TOUCH_SELECTION_TOUCH_SELECTION_MENU_RUNNER_H_ #include "base/memory/weak_ptr.h" #include "base/strings/string_util.h" #include "ui/touch_selection/ui_touch_selection_export.h" namespace aura { class Window; } namespace gfx { class Rect; class Size; } namespace ui { // Client interface for TouchSelectionMenuRunner. class UI_TOUCH_SELECTION_EXPORT TouchSelectionMenuClient { public: TouchSelectionMenuClient(); virtual ~TouchSelectionMenuClient(); virtual bool IsCommandIdEnabled(int command_id) const = 0; virtual void ExecuteCommand(int command_id, int event_flags) = 0; // Called when the quick menu needs to run a context menu. Depending on the // implementation, this may run the context menu synchronously, or request the // menu to show up in which case the menu will run asynchronously at a later // time. virtual void RunContextMenu() = 0; // Whether the Quick Menu should be opened. virtual bool ShouldShowQuickMenu() = 0; // Returns the current text selection. virtual std::u16string GetSelectedText() = 0; // Returns a WeakPtr to this client. `TouchSelectionMenuRunnerChromeOS` // performs asynchronous work before showing the menu. The client can be // deleted during that time window. See https://crbug.com/1146270 base::WeakPtr<TouchSelectionMenuClient> GetWeakPtr(); private: base::WeakPtrFactory<TouchSelectionMenuClient> weak_factory_{this}; }; // An interface for the singleton object responsible for running touch selection // quick menu. class UI_TOUCH_SELECTION_EXPORT TouchSelectionMenuRunner { public: TouchSelectionMenuRunner(const TouchSelectionMenuRunner&) = delete; TouchSelectionMenuRunner& operator=(const TouchSelectionMenuRunner&) = delete; virtual ~TouchSelectionMenuRunner(); static TouchSelectionMenuRunner* GetInstance(); // Checks whether there is any command available to show in the menu. virtual bool IsMenuAvailable( const TouchSelectionMenuClient* client) const = 0; // Creates and displays the quick menu, if there is any command available. // |anchor_rect| is in screen coordinates. virtual void OpenMenu(base::WeakPtr<TouchSelectionMenuClient> client, const gfx::Rect& anchor_rect, const gfx::Size& handle_image_size, aura::Window* context) = 0; virtual void CloseMenu() = 0; virtual bool IsRunning() const = 0; protected: TouchSelectionMenuRunner(); }; } // namespace ui #endif // UI_TOUCH_SELECTION_TOUCH_SELECTION_MENU_RUNNER_H_
Zhao-PengFei35/chromium_src_4
ui/touch_selection/touch_selection_menu_runner.h
C++
unknown
2,756
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_TOUCH_SELECTION_UI_TOUCH_SELECTION_EXPORT_H_ #define UI_TOUCH_SELECTION_UI_TOUCH_SELECTION_EXPORT_H_ // Defines UI_TOUCH_SELECTION_EXPORT so that functionality implemented by the UI // touch selection module can be exported to consumers. #include "build/build_config.h" #if defined(COMPONENT_BUILD) #if defined(WIN32) #if defined(UI_TOUCH_SELECTION_IMPLEMENTATION) #define UI_TOUCH_SELECTION_EXPORT __declspec(dllexport) #else #define UI_TOUCH_SELECTION_EXPORT __declspec(dllimport) #endif #else // !defined(WIN32) #if defined(UI_TOUCH_SELECTION_IMPLEMENTATION) #define UI_TOUCH_SELECTION_EXPORT __attribute__((visibility("default"))) #else #define UI_TOUCH_SELECTION_EXPORT #endif #endif #else // !defined(COMPONENT_BUILD) #define UI_TOUCH_SELECTION_EXPORT #endif #endif // UI_TOUCH_SELECTION_UI_TOUCH_SELECTION_EXPORT_H_
Zhao-PengFei35/chromium_src_4
ui/touch_selection/ui_touch_selection_export.h
C
unknown
993
include_rules = [ "+ash/constants", "+cc/paint", "+chromeos/constants", "+components/crash/core/common/crash_key.h", "+components/remote_cocoa", "+components/url_formatter", "+components/vector_icons", "+mojo/public/cpp/bindings", "+skia/ext", "+third_party/iaccessible2", "+third_party/skia", "+ui/accessibility", "+ui/aura", "+ui/base", "+ui/color", "+ui/compositor", "+ui/display", "+ui/events", "+ui/gfx", "+ui/gl/test/gl_surface_test_support.h", # To initialize GL for tests. "+ui/linux", "+ui/lottie", "+ui/native_theme", "+ui/ozone/buildflags.h", "+ui/ozone/public", "+ui/platform_window", "+ui/resources/grit/ui_resources.h", "+ui/strings/grit/ui_strings.h", "+ui/touch_selection", "+ui/wm/core", "+ui/wm/public", ] specific_include_rules = { "examples_browser_main_parts\.cc": [ "+ui/wm/test" ], "highlight_border\.cc": [ "+ui/chromeos/styles/cros_tokens_color_mappings.h" ], "run_all_unittests_main\.cc": [ "+mojo/core/embedder", ], "views_perftests\.cc": [ "+mojo/core/embedder", ], "view_unittest\.cc": [ "+cc/playback", "+components/viz/common", ], "views_test_suite\.cc": [ "+gpu/ipc/service", "+ui/gl", ], ".*test\.cc": [ "+cc/base", "+cc/test", ] }
Zhao-PengFei35/chromium_src_4
ui/views/DEPS
Python
unknown
1,297
# Copyright 2019 The Chromium Authors # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. """Presubmit script for changes affecting //ui/views. See http://dev.chromium.org/developers/how-tos/depottools/presubmit-scripts for more details about the presubmit API built into depot_tools. """ USE_PYTHON3 = True PRESUBMIT_VERSION = '2.0.0' INCLUDE_CPP_FILES_ONLY = ( r'.*\.(cc|h)$', ) def CheckChangeLintsClean(input_api, output_api): """Makes sure that the change is cpplint clean.""" sources = lambda x: input_api.FilterSourceFile( x, files_to_check=INCLUDE_CPP_FILES_ONLY, files_to_skip=input_api.DEFAULT_FILES_TO_SKIP) return input_api.canned_checks.CheckChangeLintsClean( input_api, output_api, sources, lint_filters=[], verbose_level=1)
Zhao-PengFei35/chromium_src_4
ui/views/PRESUBMIT.py
Python
unknown
817
include_rules = [ "+third_party/iaccessible2", ] specific_include_rules = { "ax_system_caret_win_interactive_uitest\.cc": [ "+mojo/core/embedder", ] }
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/DEPS
Python
unknown
162
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/accessibility_alert_window.h" #include "base/strings/utf_string_conversions.h" #include "ui/accessibility/aura/aura_window_properties.h" #include "ui/aura/window.h" #include "ui/compositor/layer_type.h" #include "ui/views/accessibility/ax_aura_obj_cache.h" #include "ui/views/accessibility/view_accessibility.h" namespace views { AccessibilityAlertWindow::AccessibilityAlertWindow(aura::Window* parent, views::AXAuraObjCache* cache) : cache_(cache) { CHECK(parent); alert_window_ = std::make_unique<aura::Window>( nullptr, aura::client::WINDOW_TYPE_UNKNOWN); alert_window_->set_owned_by_parent(false); alert_window_->Init(ui::LayerType::LAYER_NOT_DRAWN); alert_window_->SetProperty(ui::kAXRoleOverride, ax::mojom::Role::kAlert); parent->AddChild(alert_window_.get()); observation_.Observe(aura::Env::GetInstance()); } AccessibilityAlertWindow::~AccessibilityAlertWindow() = default; void AccessibilityAlertWindow::HandleAlert(const std::string& alert_string) { if (!alert_window_ || !alert_window_->parent()) return; alert_window_->SetTitle(base::UTF8ToUTF16(alert_string)); cache_->FireEvent(cache_->GetOrCreate(alert_window_.get()), ax::mojom::Event::kAlert); } void AccessibilityAlertWindow::OnWillDestroyEnv() { observation_.Reset(); alert_window_.reset(); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/accessibility_alert_window.cc
C++
unknown
1,579
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_ACCESSIBILITY_ALERT_WINDOW_H_ #define UI_VIEWS_ACCESSIBILITY_ACCESSIBILITY_ALERT_WINDOW_H_ #include <memory> #include <string> #include "base/gtest_prod_util.h" #include "base/memory/raw_ptr.h" #include "base/scoped_observation.h" #include "ui/aura/env.h" #include "ui/aura/env_observer.h" #include "ui/views/views_export.h" namespace aura { class Window; } namespace views { class AXAuraObjCache; // This class provides a caller a way to alert an accessibility client such as // ChromeVox with a text string without a backing visible window or view. class VIEWS_EXPORT AccessibilityAlertWindow : public aura::EnvObserver { public: // |parent| is the window where a child alert window will be added. AccessibilityAlertWindow(aura::Window* parent, views::AXAuraObjCache* cache); AccessibilityAlertWindow(const AccessibilityAlertWindow&) = delete; AccessibilityAlertWindow& operator=(const AccessibilityAlertWindow&) = delete; ~AccessibilityAlertWindow() override; // Triggers an alert with the text |alert_string| to be sent to an // accessibility client. void HandleAlert(const std::string& alert_string); private: FRIEND_TEST_ALL_PREFIXES(AccessibilityAlertWindowTest, HandleAlert); FRIEND_TEST_ALL_PREFIXES(AccessibilityAlertWindowTest, OnWillDestroyEnv); // aura::EnvObserver: void OnWillDestroyEnv() override; // The child alert window. std::unique_ptr<aura::Window> alert_window_; // The accessibility cache associated with |alert_window_|. raw_ptr<views::AXAuraObjCache, DanglingUntriaged> cache_; base::ScopedObservation<aura::Env, aura::EnvObserver> observation_{this}; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_ACCESSIBILITY_ALERT_WINDOW_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/accessibility_alert_window.h
C++
unknown
1,891
// Copyright 2020 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/accessibility_alert_window.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/aura/window.h" #include "ui/compositor/layer_type.h" #include "ui/views/accessibility/ax_aura_obj_cache.h" #include "ui/views/accessibility/ax_aura_obj_wrapper.h" #include "ui/views/test/views_test_base.h" namespace views { class FakeAXAuraObjCacheDelegate : public AXAuraObjCache::Delegate { public: FakeAXAuraObjCacheDelegate() = default; FakeAXAuraObjCacheDelegate(const FakeAXAuraObjCacheDelegate&) = delete; FakeAXAuraObjCacheDelegate& operator=(const FakeAXAuraObjCacheDelegate&) = delete; ~FakeAXAuraObjCacheDelegate() override = default; void OnChildWindowRemoved(AXAuraObjWrapper* parent) override {} void OnEvent(AXAuraObjWrapper* aura_obj, ax::mojom::Event event_type) override { if (event_type == ax::mojom::Event::kAlert) count_++; } int count() { return count_; } void set_count(int count) { count_ = count; } private: int count_ = 0; }; class AccessibilityAlertWindowTest : public ViewsTestBase { public: AccessibilityAlertWindowTest() = default; AccessibilityAlertWindowTest(const AccessibilityAlertWindowTest&) = delete; AccessibilityAlertWindowTest& operator=(const AccessibilityAlertWindowTest&) = delete; ~AccessibilityAlertWindowTest() override = default; protected: void SetUp() override { ViewsTestBase::SetUp(); parent_ = std::make_unique<aura::Window>(nullptr); parent_->Init(ui::LAYER_SOLID_COLOR); } std::unique_ptr<aura::Window> parent_; AXAuraObjCache cache; }; TEST_F(AccessibilityAlertWindowTest, HandleAlert) { FakeAXAuraObjCacheDelegate delegate; cache.SetDelegate(&delegate); AccessibilityAlertWindow window(parent_.get(), &cache); window.HandleAlert("test"); EXPECT_EQ(1, delegate.count()); delegate.set_count(0); window.OnWillDestroyEnv(); window.HandleAlert("test"); EXPECT_EQ(0, delegate.count()); } TEST_F(AccessibilityAlertWindowTest, OnWillDestroyEnv) { AccessibilityAlertWindow window(parent_.get(), &cache); window.OnWillDestroyEnv(); EXPECT_FALSE(window.observation_.IsObserving()); EXPECT_FALSE(window.alert_window_); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/accessibility_alert_window_unittest.cc
C++
unknown
2,432
// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/accessibility_paint_checks.h" #include <string> #include "build/chromeos_buildflags.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/accessibility/ax_node_data.h" #include "ui/base/class_property.h" #include "ui/views/accessibility/view_accessibility.h" #include "ui/views/view.h" #include "ui/views/view_utils.h" #include "ui/views/widget/widget.h" namespace views { DEFINE_UI_CLASS_PROPERTY_KEY(bool, kSkipAccessibilityPaintChecks, false) void RunAccessibilityPaintChecks(View* view) { // Note that none of these checks run if DCHECKs are off. Dead-code // elimination should remove the following. This is done instead of #ifs to // make sure that the code compiles regardless of DCHECK availability. if (!DCHECK_IS_ON()) return; if (view->GetProperty(kSkipAccessibilityPaintChecks)) return; // Get accessible node data from ViewAccessibility instead of View, because // some additional fields are processed and set there. ui::AXNodeData node_data; view->GetViewAccessibility().GetAccessibleNodeData(&node_data); // No checks for unfocusable items yet. if (!node_data.HasState(ax::mojom::State::kFocusable)) return; // TODO(crbug.com/1218186): Enable these DCHECKs on ash. One of the current // failures seem to be SearchResultPageView marking itself as ignored // (temporarily), which marks focusable children as ignored. One way of enabling // these here would be to turn `kSkipAccessibilityPaintChecks` into a cascading // property or introduce a cascading property specifically for the current // misbehavior in SearchResultPageView to be able to suppress that and enable // the DCHECK elsewhere. #if !BUILDFLAG(IS_CHROMEOS_ASH) DCHECK(!node_data.HasState(ax::mojom::State::kIgnored)) << "View is focusable and should not be ignored.\n" << GetViewDebugInfo(view); DCHECK(!node_data.IsInvisible()) << "View is focusable and should not be invisible.\n" << GetViewDebugInfo(view); #endif // !BUILDFLAG(IS_CHROMEOS_ASH) // ViewAccessibility::GetAccessibleNodeData currently returns early, after // setting the role to kUnknown, the NameFrom to kAttributeExplicitlyEmpty, // and adding the kDisabled restriction, if the Widget is closed. if (node_data.GetRestriction() != ax::mojom::Restriction::kDisabled) { // Focusable views should have a valid role. DCHECK(node_data.role != ax::mojom::Role::kNone && node_data.role != ax::mojom::Role::kUnknown) << "View is focusable but lacks a valid role.\n" << GetViewDebugInfo(view); } // Focusable nodes must have an accessible name, otherwise screen reader users // will not know what they landed on. For example, the reload button should // have an accessible name of "Reload". // Exceptions: // 1) Textfields can set the placeholder string attribute. // 2) Explicitly setting the name to "" is allowed if the view uses // AXNodedata.SetNameExplicitlyEmpty(). // It has a name, we're done. if (!node_data.GetStringAttribute(ax::mojom::StringAttribute::kName).empty()) return; // Text fields are allowed to have a placeholder instead. if (node_data.role == ax::mojom::Role::kTextField && !node_data.GetStringAttribute(ax::mojom::StringAttribute::kPlaceholder) .empty()) { return; } // Finally, a view is allowed to explicitly state that it has no name. DCHECK_EQ(node_data.GetNameFrom(), ax::mojom::NameFrom::kAttributeExplicitlyEmpty) << "View is focusable but has no accessible name or placeholder, and is " "not explicitly marked as empty. The accessible name is spoken by " "screen readers to end users. Thus if this is production code, the " "accessible name should be localized.\n" << GetViewDebugInfo(view); } void RunAccessibilityPaintChecksRecursive(View* view) { RunAccessibilityPaintChecks(view); for (auto* v : view->children()) RunAccessibilityPaintChecksRecursive(v); } void RunAccessibilityPaintChecks(Widget* widget) { RunAccessibilityPaintChecksRecursive(widget->GetRootView()); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/accessibility_paint_checks.cc
C++
unknown
4,294
// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_ACCESSIBILITY_PAINT_CHECKS_H_ #define UI_VIEWS_ACCESSIBILITY_ACCESSIBILITY_PAINT_CHECKS_H_ #include "ui/base/class_property.h" #include "ui/views/views_export.h" namespace views { class View; class Widget; // This runs DCHECKs related to the view's state when painting. Generally, when // a View is ready to be displayed to the user it should also be accessible. VIEWS_EXPORT void RunAccessibilityPaintChecks(View* view); // Runs the paint checks recursively starting from the Widget's RootView. VIEWS_EXPORT void RunAccessibilityPaintChecks(Widget* widget); // Skip accessibility paint checks on a specific View. // TODO(pbos): Remove this key. Do not add new uses to it, instead make sure // that the offending View is fixed. VIEWS_EXPORT extern const ui::ClassProperty<bool>* const kSkipAccessibilityPaintChecks; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_ACCESSIBILITY_PAINT_CHECKS_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/accessibility_paint_checks.h
C++
unknown
1,089
// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/accessibility_paint_checks.h" #include <memory> #include <utility> #include "base/strings/utf_string_conversions.h" #include "base/test/gtest_util.h" #include "ui/views/controls/button/image_button.h" #include "ui/views/test/views_test_base.h" #include "ui/views/view.h" #include "ui/views/widget/widget.h" namespace views { using AccessibilityPaintChecksTest = ViewsTestBase; // Test that a view that is not accessible will fail the accessibility audit. TEST_F(AccessibilityPaintChecksTest, VerifyAccessibilityCheckerFailAndPass) { // Create containing widget. Widget widget; Widget::InitParams params = Widget::InitParams(Widget::InitParams::TYPE_WINDOW); params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; params.bounds = gfx::Rect(0, 0, 650, 650); params.context = GetContext(); widget.Init(std::move(params)); widget.Show(); // Add the button. auto* button = widget.GetContentsView()->AddChildView(std::make_unique<ImageButton>()); // Accessibility test should pass as it is focusable but has a name. button->SetFocusBehavior(View::FocusBehavior::ALWAYS); button->SetAccessibleName(u"Some name"); RunAccessibilityPaintChecks(&widget); // Accessibility test should pass as it has no name but is not focusable. button->SetFocusBehavior(View::FocusBehavior::NEVER); button->SetAccessibleName(u""); RunAccessibilityPaintChecks(&widget); // Accessibility test should fail as it has no name and is focusable. button->SetFocusBehavior(View::FocusBehavior::ALWAYS); EXPECT_DCHECK_DEATH_WITH(RunAccessibilityPaintChecks(&widget), "name"); // Restore the name of the button so that it is not the source of failure. button->SetAccessibleName(u"Some name"); // Accessibility test should fail if the focusable view lacks a valid role. auto* generic_view = widget.GetContentsView()->AddChildView(std::make_unique<View>()); generic_view->SetFocusBehavior(View::FocusBehavior::ALWAYS); EXPECT_DCHECK_DEATH_WITH(RunAccessibilityPaintChecks(&widget), "role"); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/accessibility_paint_checks_unittest.cc
C++
unknown
2,247
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_aura_obj_cache.h" #include <utility> #include "base/containers/contains.h" #include "base/memory/raw_ptr.h" #include "base/strings/string_util.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/accessibility/ax_node.h" #include "ui/aura/client/aura_constants.h" #include "ui/aura/client/focus_client.h" #include "ui/aura/window.h" #include "ui/aura/window_observer.h" #include "ui/views/accessibility/ax_aura_obj_wrapper.h" #include "ui/views/accessibility/ax_view_obj_wrapper.h" #include "ui/views/accessibility/ax_virtual_view.h" #include "ui/views/accessibility/ax_virtual_view_wrapper.h" #include "ui/views/accessibility/ax_widget_obj_wrapper.h" #include "ui/views/accessibility/ax_window_obj_wrapper.h" #include "ui/views/accessibility/view_accessibility.h" #include "ui/views/view.h" #include "ui/views/widget/widget.h" #include "ui/views/widget/widget_delegate.h" namespace views { namespace { aura::client::FocusClient* GetFocusClient(aura::Window* root_window) { if (!root_window) return nullptr; return aura::client::GetFocusClient(root_window); } } // namespace // A class which observes the destruction of the a11y override window. Done here // since adding Window and WindowObserver includes are not allowed in the // header. class AXAuraObjCache::A11yOverrideWindowObserver : public aura::WindowObserver { public: explicit A11yOverrideWindowObserver(AXAuraObjCache* cache) : cache_(cache) {} A11yOverrideWindowObserver(const A11yOverrideWindowObserver&) = delete; A11yOverrideWindowObserver& operator=(const A11yOverrideWindowObserver&) = delete; ~A11yOverrideWindowObserver() override = default; void Observe() { observer_.Reset(); aura::Window* a11y_override_window = cache_->a11y_override_window_; if (a11y_override_window) observer_.Observe(a11y_override_window); } private: // aura::WindowObserver: void OnWindowDestroying(aura::Window* window) override { DCHECK(window); DCHECK_EQ(cache_->a11y_override_window_, window); cache_->a11y_override_window_ = nullptr; observer_.Reset(); } // Pointer to the AXAuraObjCache object that owns |this|. Guaranteed not to be // null for the lifetime of this. const raw_ptr<AXAuraObjCache> cache_; base::ScopedObservation<aura::Window, aura::WindowObserver> observer_{this}; }; AXAuraObjWrapper* AXAuraObjCache::GetOrCreate(View* view) { // Avoid problems with transient focus events. https://crbug.com/729449 if (!view->GetWidget()) return nullptr; DCHECK(view_to_id_map_.find(view) != view_to_id_map_.end() || // This is either a new view or we're erroneously here during ~View. view->life_cycle_state() == View::LifeCycleState::kAlive); return CreateInternal<AXViewObjWrapper>(view, &view_to_id_map_); } AXAuraObjWrapper* AXAuraObjCache::GetOrCreate(AXVirtualView* virtual_view) { if (!virtual_view->GetOwnerView() || !virtual_view->GetOwnerView()->GetWidget()) return nullptr; return CreateInternal<AXVirtualViewWrapper>(virtual_view, &virtual_view_to_id_map_); } AXAuraObjWrapper* AXAuraObjCache::GetOrCreate(Widget* widget) { return CreateInternal<AXWidgetObjWrapper>(widget, &widget_to_id_map_); } AXAuraObjWrapper* AXAuraObjCache::GetOrCreate(aura::Window* window) { return CreateInternal<AXWindowObjWrapper>(window, &window_to_id_map_); } void AXAuraObjCache::CreateOrReplace(std::unique_ptr<AXAuraObjWrapper> obj) { cache_[obj->GetUniqueId()] = std::move(obj); } int32_t AXAuraObjCache::GetID(View* view) const { return GetIDInternal(view, view_to_id_map_); } int32_t AXAuraObjCache::GetID(AXVirtualView* virtual_view) const { return GetIDInternal(virtual_view, virtual_view_to_id_map_); } int32_t AXAuraObjCache::GetID(Widget* widget) const { return GetIDInternal(widget, widget_to_id_map_); } int32_t AXAuraObjCache::GetID(aura::Window* window) const { return GetIDInternal(window, window_to_id_map_); } void AXAuraObjCache::Remove(View* view) { RemoveInternal(view, &view_to_id_map_); } void AXAuraObjCache::Remove(AXVirtualView* virtual_view) { RemoveInternal(virtual_view, &virtual_view_to_id_map_); } void AXAuraObjCache::RemoveViewSubtree(View* view) { Remove(view); for (View* child : view->children()) RemoveViewSubtree(child); } void AXAuraObjCache::Remove(Widget* widget) { RemoveInternal(widget, &widget_to_id_map_); // When an entire widget is deleted, it doesn't always send a notification // on each of its views, so we need to explore them recursively. auto* view = widget->GetRootView(); if (view) RemoveViewSubtree(view); } void AXAuraObjCache::Remove(aura::Window* window, aura::Window* parent) { int id = GetIDInternal(parent, window_to_id_map_); AXAuraObjWrapper* parent_window_obj = Get(id); RemoveInternal(window, &window_to_id_map_); if (parent && delegate_) delegate_->OnChildWindowRemoved(parent_window_obj); if (focused_window_ == window) focused_window_ = nullptr; } AXAuraObjWrapper* AXAuraObjCache::Get(int32_t id) { auto it = cache_.find(id); return it != cache_.end() ? it->second.get() : nullptr; } void AXAuraObjCache::GetTopLevelWindows( std::vector<AXAuraObjWrapper*>* children) { for (aura::Window* root : root_windows_) children->push_back(GetOrCreate(root)); } AXAuraObjWrapper* AXAuraObjCache::GetFocus() { View* focused_view = GetFocusedView(); while (focused_view && (focused_view->GetViewAccessibility().IsIgnored() || focused_view->GetViewAccessibility().propagate_focus_to_ancestor())) { focused_view = focused_view->parent(); } if (!focused_view) return nullptr; if (focused_view->GetViewAccessibility().FocusedVirtualChild()) { return focused_view->GetViewAccessibility() .FocusedVirtualChild() ->GetOrCreateWrapper(this); } return GetOrCreate(focused_view); } void AXAuraObjCache::OnFocusedViewChanged() { View* view = GetFocusedView(); if (view) view->NotifyAccessibilityEvent(ax::mojom::Event::kFocus, true); } void AXAuraObjCache::FireEvent(AXAuraObjWrapper* aura_obj, ax::mojom::Event event_type) { if (delegate_) delegate_->OnEvent(aura_obj, event_type); } AXAuraObjCache::AXAuraObjCache() : a11y_override_window_observer_( std::make_unique<A11yOverrideWindowObserver>(this)) {} AXAuraObjCache::~AXAuraObjCache() { // Remove all focus observers from |root_windows_|. for (aura::Window* window : root_windows_) { aura::client::FocusClient* focus_client = GetFocusClient(window); if (focus_client) focus_client->RemoveObserver(this); } root_windows_.clear(); for (auto& entry : virtual_view_to_id_map_) entry.first->set_cache(nullptr); } View* AXAuraObjCache::GetFocusedView() { Widget* focused_widget = focused_widget_for_testing_; aura::Window* focused_window = focused_widget ? focused_widget->GetNativeWindow() : nullptr; if (!focused_widget) { // Uses the a11y override window for focus if it exists, otherwise gets the // last focused window. focused_window = a11y_override_window_ ? a11y_override_window_.get() : focused_window_.get(); // Finally, fallback to searching for the focus. if (!focused_window) { for (aura::Window* window : root_windows_) { auto* focus_client = GetFocusClient(window); if (focus_client && (focused_window = GetFocusClient(window)->GetFocusedWindow())) { break; } } } if (!focused_window) return nullptr; focused_widget = Widget::GetWidgetForNativeView(focused_window); while (!focused_widget) { focused_window = focused_window->parent(); if (!focused_window) break; focused_widget = Widget::GetWidgetForNativeView(focused_window); } } if (!focused_widget) return nullptr; FocusManager* focus_manager = focused_widget->GetFocusManager(); if (!focus_manager) return nullptr; View* focused_view = focus_manager->GetFocusedView(); if (focused_view) return focused_view; // No view has focus, but a child tree might have focus. if (focused_window) { auto* non_client = focused_widget->non_client_view(); auto* client = non_client ? non_client->client_view() : nullptr; if (client && !client->children().empty()) { const ViewAccessibility& host_accessibility = client->children().front()->GetViewAccessibility(); ui::AXNodeData host_data; host_accessibility.GetAccessibleNodeData(&host_data); if (host_accessibility.GetChildTreeID() != ui::AXTreeIDUnknown() || !host_data .GetStringAttribute( ax::mojom::StringAttribute::kChildTreeNodeAppId) .empty()) { return client->children().front(); } } } return focused_widget->GetRootView(); } void AXAuraObjCache::OnWindowFocused(aura::Window* gained_focus, aura::Window* lost_focus) { focused_window_ = gained_focus; OnFocusedViewChanged(); } void AXAuraObjCache::OnRootWindowObjCreated(aura::Window* window) { if (root_windows_.empty() && GetFocusClient(window)) GetFocusClient(window)->AddObserver(this); // Do not allow duplicate entries. if (!base::Contains(root_windows_, window)) { root_windows_.push_back(window); } } void AXAuraObjCache::OnRootWindowObjDestroyed(aura::Window* window) { base::EraseIf(root_windows_, [window](aura::Window* current_window) { return current_window == window; }); if (root_windows_.empty() && GetFocusClient(window)) GetFocusClient(window)->RemoveObserver(this); if (focused_window_ == window) focused_window_ = nullptr; } void AXAuraObjCache::SetA11yOverrideWindow(aura::Window* a11y_override_window) { a11y_override_window_ = a11y_override_window; a11y_override_window_observer_->Observe(); } template <typename AuraViewWrapper, typename AuraView> AXAuraObjWrapper* AXAuraObjCache::CreateInternal( AuraView* aura_view, std::map<AuraView*, int32_t>* aura_view_to_id_map) { if (!aura_view) return nullptr; auto it = aura_view_to_id_map->find(aura_view); if (it != aura_view_to_id_map->end()) return Get(it->second); auto wrapper = std::make_unique<AuraViewWrapper>(this, aura_view); ui::AXNodeID id = wrapper->GetUniqueId(); // Ensure this |AuraView| is not already in the cache. This must happen after // |GetUniqueId|, as that can alter the cache such that the |find| call above // may have missed. DCHECK(aura_view_to_id_map->find(aura_view) == aura_view_to_id_map->end()); (*aura_view_to_id_map)[aura_view] = id; cache_[id] = std::move(wrapper); return cache_[id].get(); } template <typename AuraView> int32_t AXAuraObjCache::GetIDInternal( AuraView* aura_view, const std::map<AuraView*, int32_t>& aura_view_to_id_map) const { if (!aura_view) return ui::kInvalidAXNodeID; auto it = aura_view_to_id_map.find(aura_view); return it != aura_view_to_id_map.end() ? it->second : ui::kInvalidAXNodeID; } template <typename AuraView> void AXAuraObjCache::RemoveInternal( AuraView* aura_view, std::map<AuraView*, int32_t>* aura_view_to_id_map) { int32_t id = GetID(aura_view); if (id == ui::kInvalidAXNodeID) return; aura_view_to_id_map->erase(aura_view); cache_.erase(id); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_aura_obj_cache.cc
C++
unknown
11,662
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_AX_AURA_OBJ_CACHE_H_ #define UI_VIEWS_ACCESSIBILITY_AX_AURA_OBJ_CACHE_H_ #include <stdint.h> #include <map> #include <memory> #include <set> #include <vector> #include "base/memory/raw_ptr.h" #include "base/no_destructor.h" #include "ui/accessibility/ax_enums.mojom-forward.h" #include "ui/accessibility/ax_node_data.h" #include "ui/aura/client/focus_change_observer.h" #include "ui/views/views_export.h" namespace aura { class Window; } // namespace aura namespace views { class AXAuraObjWrapper; class AXVirtualView; class View; class Widget; // A cache responsible for assigning id's to a set of interesting Aura views. class VIEWS_EXPORT AXAuraObjCache : public aura::client::FocusChangeObserver { public: AXAuraObjCache(); AXAuraObjCache(const AXAuraObjCache&) = delete; AXAuraObjCache& operator=(const AXAuraObjCache&) = delete; ~AXAuraObjCache() override; class Delegate { public: virtual ~Delegate() = default; virtual void OnChildWindowRemoved(AXAuraObjWrapper* parent) = 0; virtual void OnEvent(AXAuraObjWrapper* aura_obj, ax::mojom::Event event_type) = 0; }; // Get or create an entry in the cache. May return null if the View is not // associated with a Widget. AXAuraObjWrapper* GetOrCreate(View* view); AXAuraObjWrapper* GetOrCreate(AXVirtualView* virtual_view); // Get or create an entry in the cache. AXAuraObjWrapper* GetOrCreate(Widget* widget); AXAuraObjWrapper* GetOrCreate(aura::Window* window); // Creates an entry in this cache given a wrapper object. Use this method when // creating a wrapper not backed by any of the supported views above. This // cache will take ownership. Will replace an existing entry with the same id. void CreateOrReplace(std::unique_ptr<AXAuraObjWrapper> obj); // Gets an id given an Aura view. ui::AXNodeID GetID(View* view) const; ui::AXNodeID GetID(AXVirtualView* view) const; ui::AXNodeID GetID(Widget* widget) const; ui::AXNodeID GetID(aura::Window* window) const; // Removes an entry from this cache based on an Aura view. void Remove(View* view); void Remove(AXVirtualView* view); void Remove(Widget* widget); // Removes |window| and optionally notifies delegate by sending an event on // the |parent| if provided. void Remove(aura::Window* window, aura::Window* parent); // Removes a view and all of its descendants from the cache. void RemoveViewSubtree(View* view); // Lookup a cached entry based on an id. AXAuraObjWrapper* Get(ui::AXNodeID id); // Get all top level windows this cache knows about. Under classic ash and // SingleProcessMash this is a list of per-display root windows. void GetTopLevelWindows(std::vector<AXAuraObjWrapper*>* children); // Get the object that has focus. AXAuraObjWrapper* GetFocus(); // Tell our delegate to fire an event on a given object. void FireEvent(AXAuraObjWrapper* aura_obj, ax::mojom::Event event_type); // Notifies this cache of a change in root window. void OnRootWindowObjCreated(aura::Window* window); // Notifies this cache of a change in root window. void OnRootWindowObjDestroyed(aura::Window* window); // Sets a window to take a11y focus. This is for windows that need to work // with accessibility clients that consume accessibility APIs, but cannot take // real focus themselves. |a11y_override_window_| will be set to null when // destroyed, or can be set back to null using this function. // TODO(sammiequon): Merge this with set_focused_widget_for_testing(). void SetA11yOverrideWindow(aura::Window* a11y_override_window); void SetDelegate(Delegate* delegate) { delegate_ = delegate; } // Changes the behavior of GetFocusedView() so that it only considers // views within the given Widget, this enables making tests // involving focus reliable. void set_focused_widget_for_testing(views::Widget* widget) { focused_widget_for_testing_ = widget; } private: friend class base::NoDestructor<AXAuraObjCache>; class A11yOverrideWindowObserver; View* GetFocusedView(); // Send a notification that the focused view may have changed. void OnFocusedViewChanged(); // aura::client::FocusChangeObserver override. void OnWindowFocused(aura::Window* gained_focus, aura::Window* lost_focus) override; template <typename AuraViewWrapper, typename AuraView> AXAuraObjWrapper* CreateInternal( AuraView* aura_view, std::map<AuraView*, ui::AXNodeID>* aura_view_to_id_map); template <typename AuraView> ui::AXNodeID GetIDInternal( AuraView* aura_view, const std::map<AuraView*, ui::AXNodeID>& aura_view_to_id_map) const; template <typename AuraView> void RemoveInternal(AuraView* aura_view, std::map<AuraView*, ui::AXNodeID>* aura_view_to_id_map); // The window that should take a11y focus. This is for a window that needs to // work with accessiblity features, but cannot take real focus. Gets set to // null if the window is destroyed. raw_ptr<aura::Window> a11y_override_window_ = nullptr; // Observes |a11y_override_window_| for destruction and sets it to null in // that case. std::unique_ptr<A11yOverrideWindowObserver> a11y_override_window_observer_; std::map<views::View*, ui::AXNodeID> view_to_id_map_; std::map<views::AXVirtualView*, ui::AXNodeID> virtual_view_to_id_map_; std::map<views::Widget*, ui::AXNodeID> widget_to_id_map_; std::map<aura::Window*, ui::AXNodeID> window_to_id_map_; std::map<ui::AXNodeID, std::unique_ptr<AXAuraObjWrapper>> cache_; raw_ptr<Delegate> delegate_ = nullptr; std::vector<aura::Window*> root_windows_; raw_ptr<aura::Window> focused_window_ = nullptr; raw_ptr<views::Widget> focused_widget_for_testing_ = nullptr; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_AX_AURA_OBJ_CACHE_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_aura_obj_cache.h
C++
unknown
6,034
// Copyright 2016 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_aura_obj_cache.h" #include <string> #include <utility> #include "base/memory/raw_ptr.h" #include "base/strings/utf_string_conversions.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/accessibility/ax_node.h" #include "ui/accessibility/ax_node_data.h" #include "ui/accessibility/ax_tree.h" #include "ui/accessibility/ax_tree_serializer.h" #include "ui/accessibility/ax_tree_source_checker.h" #include "ui/aura/window.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/size.h" #include "ui/views/accessibility/ax_aura_obj_wrapper.h" #include "ui/views/accessibility/ax_event_manager.h" #include "ui/views/accessibility/ax_event_observer.h" #include "ui/views/accessibility/ax_tree_source_views.h" #include "ui/views/accessibility/ax_virtual_view.h" #include "ui/views/accessibility/ax_virtual_view_wrapper.h" #include "ui/views/accessibility/view_accessibility.h" #include "ui/views/controls/button/label_button.h" #include "ui/views/test/widget_test.h" #include "ui/views/widget/unique_widget_ptr.h" #include "ui/views/widget/widget_delegate.h" namespace views::test { namespace { // This class can be used as a deleter for std::unique_ptr<Widget> // to call function Widget::CloseNow automatically. struct WidgetCloser { inline void operator()(Widget* widget) const { widget->CloseNow(); } }; using WidgetAutoclosePtr = std::unique_ptr<Widget, WidgetCloser>; bool HasNodeWithName(ui::AXNode* node, const std::string& name) { if (node->GetStringAttribute(ax::mojom::StringAttribute::kName) == name) return true; for (ui::AXNode* child : node->children()) { if (HasNodeWithName(child, name)) return true; } return false; } bool HasNodeWithName(const ui::AXTree& tree, const std::string& name) { return HasNodeWithName(tree.root(), name); } class AXAuraObjCacheTest : public WidgetTest { public: AXAuraObjCacheTest() = default; ~AXAuraObjCacheTest() override = default; ui::AXNodeData GetData(AXAuraObjWrapper* wrapper) { ui::AXNodeData data; wrapper->Serialize(&data); return data; } }; TEST_F(AXAuraObjCacheTest, TestViewRemoval) { AXAuraObjCache cache; WidgetAutoclosePtr widget(CreateTopLevelPlatformWidget()); auto* parent = widget->GetRootView()->AddChildView(std::make_unique<View>()); auto* child = parent->AddChildView(std::make_unique<View>()); AXAuraObjWrapper* ax_widget = cache.GetOrCreate(widget.get()); ASSERT_NE(nullptr, ax_widget); AXAuraObjWrapper* ax_parent = cache.GetOrCreate(parent); ASSERT_NE(nullptr, ax_parent); AXAuraObjWrapper* ax_child = cache.GetOrCreate(child); ASSERT_NE(nullptr, ax_child); // Everything should have an ID, indicating it's in the cache. ASSERT_NE(cache.GetID(widget.get()), ui::kInvalidAXNodeID); ASSERT_NE(cache.GetID(parent), ui::kInvalidAXNodeID); ASSERT_NE(cache.GetID(child), ui::kInvalidAXNodeID); // Removing the parent view should remove both the parent and child // from the cache, but leave the widget. widget->GetRootView()->RemoveChildViewT(parent); ASSERT_NE(cache.GetID(widget.get()), ui::kInvalidAXNodeID); ASSERT_EQ(ui::kInvalidAXNodeID, cache.GetID(parent)); ASSERT_EQ(ui::kInvalidAXNodeID, cache.GetID(child)); } // Helper for the ViewDestruction test. class ViewBlurObserver : public ViewObserver { public: ViewBlurObserver(AXAuraObjCache* cache, View* view) : cache_(cache) { observation_.Observe(view); } void OnViewBlurred(View* view) override { ASSERT_FALSE(was_called()); observation_.Reset(); // The cache entry gets deleted in // AXViewObjWrapper::OnViewIsDeleting which occurs later in ~View. } bool was_called() { return !observation_.IsObserving(); } private: raw_ptr<AXAuraObjCache> cache_; base::ScopedObservation<View, ViewObserver> observation_{this}; }; // Test that stale cache entries are not left behind if a cache entry is // re-created during View destruction. TEST_F(AXAuraObjCacheTest, ViewDestruction) { AXAuraObjCache cache; WidgetAutoclosePtr widget(CreateTopLevelPlatformWidget()); LabelButton* button = new LabelButton(Button::PressedCallback(), u"button"); widget->GetRootView()->AddChildView(button); widget->Activate(); button->RequestFocus(); base::RunLoop().RunUntilIdle(); ASSERT_TRUE(button->HasFocus()); cache.GetOrCreate(widget.get()); cache.GetOrCreate(button); // Everything should have an ID, indicating it's in the cache. EXPECT_NE(cache.GetID(widget.get()), ui::kInvalidAXNodeID); EXPECT_NE(cache.GetID(button), ui::kInvalidAXNodeID); ViewBlurObserver observer(&cache, button); delete button; // The button object is destroyed, so there should be no stale cache entries. EXPECT_NE(button, nullptr); EXPECT_EQ(ui::kInvalidAXNodeID, cache.GetID(button)); EXPECT_TRUE(observer.was_called()); } TEST_F(AXAuraObjCacheTest, CacheDestructionUAF) { // This test ensures that a UAF is not possible during cache destruction. // Two top-level widgets need to be created and inserted into |root_windows_|. // This test uses manual memory management, rather than managed helpers // that other tests are using. Ensure there is not a UAF crash when deleting // the cache. AXAuraObjCache* cache = new AXAuraObjCache(); UniqueWidgetPtr widget = std::make_unique<Widget>(); Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW); params.bounds = gfx::Rect(0, 0, 200, 200); widget->Init(std::move(params)); cache->OnRootWindowObjCreated(widget->GetNativeWindow()); widget->Activate(); base::RunLoop().RunUntilIdle(); cache->GetOrCreate(widget.get()); // Everything should have an ID, indicating it's in the cache. EXPECT_NE(cache->GetID(widget.get()), ui::kInvalidAXNodeID); // Create a second top-level widget to ensure |root_windows_| isn't empty. UniqueWidgetPtr widget2 = std::make_unique<Widget>(); Widget::InitParams params2 = CreateParams(Widget::InitParams::TYPE_WINDOW); params2.bounds = gfx::Rect(0, 0, 200, 200); widget2->Init(std::move(params2)); cache->OnRootWindowObjCreated(widget2->GetNativeWindow()); cache->GetOrCreate(widget2.get()); widget2->Activate(); base::RunLoop().RunUntilIdle(); // Everything should have an ID, indicating it's in the cache. EXPECT_NE(cache->GetID(widget2.get()), ui::kInvalidAXNodeID); // Delete the first widget, then delete the cache. cache->OnRootWindowObjDestroyed(widget->GetNativeWindow()); widget.reset(); delete cache; } TEST_F(AXAuraObjCacheTest, ValidTree) { // Create a parent window. UniqueWidgetPtr parent_widget = std::make_unique<Widget>(); Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW); params.bounds = gfx::Rect(0, 0, 200, 200); parent_widget->Init(std::move(params)); parent_widget->GetNativeWindow()->SetTitle(u"ParentWindow"); parent_widget->Show(); // Create a child window. Widget* child_widget = new Widget(); // Owned by parent_widget. params = CreateParams(Widget::InitParams::TYPE_BUBBLE); params.parent = parent_widget->GetNativeWindow(); params.child = true; params.bounds = gfx::Rect(100, 100, 200, 200); params.ownership = views::Widget::InitParams::NATIVE_WIDGET_OWNS_WIDGET; child_widget->Init(std::move(params)); child_widget->GetNativeWindow()->SetTitle(u"ChildWindow"); child_widget->Show(); // Create a child view. LabelButton* button = new LabelButton(Button::PressedCallback(), u"ChildButton"); button->SetSize(gfx::Size(20, 20)); child_widget->GetContentsView()->AddChildView(button); // Use AXAuraObjCache to serialize the node tree. AXAuraObjCache cache; ui::AXTreeID tree_id = ui::AXTreeID::CreateNewAXTreeID(); AXTreeSourceViews tree_source( cache.GetOrCreate(parent_widget->GetNativeWindow()), tree_id, &cache); ui::AXTreeSerializer<AXAuraObjWrapper*> serializer(&tree_source); ui::AXTreeUpdate serialized_tree; serializer.SerializeChanges(tree_source.GetRoot(), &serialized_tree); // Verify tree is valid. ui::AXTreeSourceChecker<AXAuraObjWrapper*> checker(&tree_source); std::string error_string; EXPECT_TRUE(checker.CheckAndGetErrorString(&error_string)) << error_string; ui::AXTree ax_tree(serialized_tree); EXPECT_TRUE(HasNodeWithName(ax_tree, "ParentWindow")); EXPECT_TRUE(HasNodeWithName(ax_tree, "ChildWindow")); EXPECT_TRUE(HasNodeWithName(ax_tree, "ChildButton")); } TEST_F(AXAuraObjCacheTest, GetFocusIsUnignoredAncestor) { AXAuraObjCache cache; UniqueWidgetPtr widget = std::make_unique<Widget>(); Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW); params.bounds = gfx::Rect(0, 0, 200, 200); params.activatable = views::Widget::InitParams::Activatable::kYes; widget->Init(std::move(params)); widget->Show(); // Note that AXAuraObjCache::GetFocusedView has some logic to force focus on // the first child of the client view when one cannot be found from the // FocusManager if it has a child tree id. ClientView* client = widget->non_client_view()->client_view(); ASSERT_NE(nullptr, client); View* client_child = client->children().front(); ASSERT_NE(nullptr, client_child); client_child->GetViewAccessibility().OverrideRole(ax::mojom::Role::kDialog); client_child->GetViewAccessibility().OverrideChildTreeID( ui::AXTreeID::CreateNewAXTreeID()); auto* parent = widget->GetRootView()->AddChildView(std::make_unique<View>()); parent->GetViewAccessibility().OverrideRole(ax::mojom::Role::kTextField); parent->SetFocusBehavior(View::FocusBehavior::ALWAYS); auto* child = parent->AddChildView(std::make_unique<View>()); child->GetViewAccessibility().OverrideRole(ax::mojom::Role::kGroup); child->SetFocusBehavior(View::FocusBehavior::ALWAYS); AXAuraObjWrapper* ax_widget = cache.GetOrCreate(widget.get()); ASSERT_NE(nullptr, ax_widget); AXAuraObjWrapper* ax_client_child = cache.GetOrCreate(client_child); ASSERT_NE(nullptr, ax_client_child); AXAuraObjWrapper* ax_parent = cache.GetOrCreate(parent); ASSERT_NE(nullptr, ax_parent); AXAuraObjWrapper* ax_child = cache.GetOrCreate(child); ASSERT_NE(nullptr, ax_child); ASSERT_EQ(nullptr, cache.GetFocus()); cache.OnRootWindowObjCreated(widget->GetNativeWindow()); ASSERT_EQ(ax::mojom::Role::kDialog, GetData(cache.GetFocus()).role); ASSERT_EQ(ax_client_child, cache.GetFocus()); parent->RequestFocus(); ASSERT_EQ(ax::mojom::Role::kTextField, GetData(cache.GetFocus()).role); ASSERT_EQ(ax_parent, cache.GetFocus()); child->RequestFocus(); ASSERT_EQ(ax::mojom::Role::kGroup, GetData(cache.GetFocus()).role); ASSERT_EQ(ax_child, cache.GetFocus()); // Ignore should cause focus to move upwards. child->GetViewAccessibility().OverrideIsIgnored(true); ASSERT_EQ(ax::mojom::Role::kTextField, GetData(cache.GetFocus()).role); ASSERT_EQ(ax_parent, cache.GetFocus()); // Propagate focus to ancestor should also cause focus to move upward. parent->GetViewAccessibility().set_propagate_focus_to_ancestor(true); ASSERT_EQ(ax::mojom::Role::kWindow, GetData(cache.GetFocus()).role); ASSERT_EQ(cache.GetOrCreate(widget->GetRootView()), cache.GetFocus()); cache.OnRootWindowObjDestroyed(widget->GetNativeWindow()); } class TestingWidgetDelegateView : public WidgetDelegateView { public: explicit TestingWidgetDelegateView(base::RunLoop* run_loop) : run_loop_(run_loop) {} ~TestingWidgetDelegateView() override { NotifyAccessibilityEvent(ax::mojom::Event::kChildrenChanged, false); run_loop_->QuitWhenIdle(); } TestingWidgetDelegateView(const TestingWidgetDelegateView&) = delete; TestingWidgetDelegateView& operator=(const TestingWidgetDelegateView&) = delete; private: raw_ptr<base::RunLoop> run_loop_; }; class TestingAXEventObserver : public AXEventObserver { public: explicit TestingAXEventObserver(AXAuraObjCache* cache) : cache_(cache) { observation_.Observe(AXEventManager::Get()); } ~TestingAXEventObserver() override = default; TestingAXEventObserver(const TestingAXEventObserver&) = delete; TestingAXEventObserver& operator=(const TestingAXEventObserver&) = delete; private: void OnViewEvent(View* view, ax::mojom::Event event_type) override { AXAuraObjWrapper* ax_view = cache_->GetOrCreate(view); while (ax_view != nullptr) { ax_view = ax_view->GetParent(); } } raw_ptr<AXAuraObjCache> cache_; base::ScopedObservation<AXEventManager, AXEventObserver> observation_{this}; }; TEST_F(AXAuraObjCacheTest, DoNotCreateWidgetWrapperOnDestroyed) { AXAuraObjCache cache; TestingAXEventObserver observer(&cache); Widget* widget = new Widget; base::RunLoop run_loop; TestingWidgetDelegateView* delegate = new TestingWidgetDelegateView(&run_loop); Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW); params.bounds = gfx::Rect(0, 0, 200, 200); params.activatable = views::Widget::InitParams::Activatable::kYes; params.delegate = delegate; widget->Init(std::move(params)); widget->Show(); EXPECT_NE(ui::kInvalidAXNodeID, cache.GetID(widget)); // Widget is closed asynchronously. widget->Close(); run_loop.Run(); EXPECT_EQ(ui::kInvalidAXNodeID, cache.GetID(widget)); } TEST_F(AXAuraObjCacheTest, VirtualViews) { AXAuraObjCache cache; UniqueWidgetPtr widget = std::make_unique<Widget>(); Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW); params.bounds = gfx::Rect(0, 0, 200, 200); params.activatable = views::Widget::InitParams::Activatable::kYes; widget->Init(std::move(params)); widget->Show(); auto* parent = widget->GetRootView()->AddChildView(std::make_unique<View>()); AXVirtualView* virtual_label = new AXVirtualView; virtual_label->GetCustomData().role = ax::mojom::Role::kStaticText; virtual_label->GetCustomData().SetNameChecked("Label"); parent->GetViewAccessibility().AddVirtualChildView( base::WrapUnique(virtual_label)); AXVirtualViewWrapper* wrapper = virtual_label->GetOrCreateWrapper(&cache); ui::AXNodeID id = wrapper->GetUniqueId(); AXAuraObjWrapper* wrapper2 = cache.Get(id); EXPECT_EQ(wrapper, wrapper2); parent->GetViewAccessibility().RemoveVirtualChildView(virtual_label); EXPECT_EQ(nullptr, cache.Get(id)); } } // namespace } // namespace views::test
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_aura_obj_cache_unittest.cc
C++
unknown
14,439
// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_aura_obj_wrapper.h" namespace views { AXAuraObjWrapper::AXAuraObjWrapper(AXAuraObjCache* cache) : aura_obj_cache_(cache) {} AXAuraObjWrapper::~AXAuraObjWrapper() = default; bool AXAuraObjWrapper::HandleAccessibleAction(const ui::AXActionData& action) { return false; } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_aura_obj_wrapper.cc
C++
unknown
482
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_AX_AURA_OBJ_WRAPPER_H_ #define UI_VIEWS_ACCESSIBILITY_AX_AURA_OBJ_WRAPPER_H_ #include <stdint.h> #include <string> #include <vector> #include "base/memory/raw_ptr.h" #include "third_party/abseil-cpp/absl/types/optional.h" #include "ui/accessibility/ax_node_data.h" #include "ui/gfx/geometry/point.h" #include "ui/views/views_export.h" namespace ui { struct AXActionData; } // namespace ui namespace views { class AXAuraObjCache; // An interface abstraction for Aura views that exposes the view-tree formed // by the implementing view types. class VIEWS_EXPORT AXAuraObjWrapper { public: explicit AXAuraObjWrapper(AXAuraObjCache* cache); virtual ~AXAuraObjWrapper(); // Traversal and serialization. virtual AXAuraObjWrapper* GetParent() = 0; virtual void GetChildren(std::vector<AXAuraObjWrapper*>* out_children) = 0; virtual void Serialize(ui::AXNodeData* out_node_data) = 0; virtual ui::AXNodeID GetUniqueId() const = 0; virtual std::string ToString() const = 0; // Actions. virtual bool HandleAccessibleAction(const ui::AXActionData& action); const AXAuraObjCache* cache() const { return aura_obj_cache_; } protected: absl::optional<std::vector<AXAuraObjWrapper*>> cached_children_; // The cache associated with this wrapper. Subclasses should initialize this // cache on construction. raw_ptr<AXAuraObjCache> aura_obj_cache_ = nullptr; friend class AXTreeSourceViews; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_AX_AURA_OBJ_WRAPPER_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_aura_obj_wrapper.h
C++
unknown
1,680
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_event_manager.h" #include "base/no_destructor.h" #include "base/observer_list.h" #include "ui/views/accessibility/ax_event_observer.h" namespace views { AXEventManager::AXEventManager() = default; AXEventManager::~AXEventManager() = default; // static AXEventManager* AXEventManager::Get() { static base::NoDestructor<AXEventManager> instance; return instance.get(); } void AXEventManager::AddObserver(AXEventObserver* observer) { observers_.AddObserver(observer); } void AXEventManager::RemoveObserver(AXEventObserver* observer) { observers_.RemoveObserver(observer); } void AXEventManager::NotifyViewEvent(views::View* view, ax::mojom::Event event_type) { for (AXEventObserver& observer : observers_) observer.OnViewEvent(view, event_type); } void AXEventManager::NotifyVirtualViewEvent(views::AXVirtualView* virtual_view, ax::mojom::Event event_type) { for (AXEventObserver& observer : observers_) observer.OnVirtualViewEvent(virtual_view, event_type); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_event_manager.cc
C++
unknown
1,271
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_AX_EVENT_MANAGER_H_ #define UI_VIEWS_ACCESSIBILITY_AX_EVENT_MANAGER_H_ #include "base/observer_list.h" #include "ui/accessibility/ax_enums.mojom-forward.h" #include "ui/views/views_export.h" namespace views { class AXEventObserver; class AXVirtualView; class View; // AXEventManager allows observation of accessibility events for all views. class VIEWS_EXPORT AXEventManager { public: AXEventManager(); AXEventManager(const AXEventManager&) = delete; AXEventManager& operator=(const AXEventManager&) = delete; ~AXEventManager(); // Returns the singleton instance. static AXEventManager* Get(); void AddObserver(AXEventObserver* observer); void RemoveObserver(AXEventObserver* observer); // Notifies observers of an accessibility event. |view| must not be null. void NotifyViewEvent(views::View* view, ax::mojom::Event event_type); void NotifyVirtualViewEvent(views::AXVirtualView* virtual_view, ax::mojom::Event event_type); private: base::ObserverList<AXEventObserver> observers_; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_AX_EVENT_MANAGER_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_event_manager.h
C++
unknown
1,302
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_event_observer.h" namespace views { AXEventObserver::AXEventObserver() = default; AXEventObserver::~AXEventObserver() = default; } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_event_observer.cc
C++
unknown
335
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_AX_EVENT_OBSERVER_H_ #define UI_VIEWS_ACCESSIBILITY_AX_EVENT_OBSERVER_H_ #include "base/observer_list_types.h" #include "ui/accessibility/ax_enums.mojom-forward.h" #include "ui/views/views_export.h" namespace views { class AXVirtualView; class View; // AXEventObserver is notified for accessibility events on all views. class VIEWS_EXPORT AXEventObserver : public base::CheckedObserver { public: virtual void OnViewEvent(views::View* view, ax::mojom::Event event_type) = 0; virtual void OnVirtualViewEvent(views::AXVirtualView* virtual_view, ax::mojom::Event event_type) {} protected: AXEventObserver(); ~AXEventObserver() override; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_AX_EVENT_OBSERVER_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_event_observer.h
C++
unknown
939
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_root_obj_wrapper.h" #include <utility> #include "base/containers/contains.h" #include "base/strings/utf_string_conversions.h" #include "build/chromeos_buildflags.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/accessibility/ax_node_data.h" #include "ui/accessibility/platform/ax_unique_id.h" #include "ui/aura/window.h" #include "ui/display/display.h" #include "ui/display/screen.h" #include "ui/views/accessibility/ax_aura_obj_cache.h" #include "ui/views/accessibility/ax_window_obj_wrapper.h" AXRootObjWrapper::AXRootObjWrapper(views::AXAuraObjCache::Delegate* delegate, views::AXAuraObjCache* cache) : views::AXAuraObjWrapper(cache), delegate_(delegate) {} AXRootObjWrapper::~AXRootObjWrapper() = default; bool AXRootObjWrapper::HasChild(views::AXAuraObjWrapper* child) { std::vector<views::AXAuraObjWrapper*> children; GetChildren(&children); return base::Contains(children, child); } views::AXAuraObjWrapper* AXRootObjWrapper::GetParent() { return nullptr; } void AXRootObjWrapper::GetChildren( std::vector<views::AXAuraObjWrapper*>* out_children) { aura_obj_cache_->GetTopLevelWindows(out_children); } void AXRootObjWrapper::Serialize(ui::AXNodeData* out_node_data) { out_node_data->id = unique_id_.Get(); #if BUILDFLAG(IS_CHROMEOS_LACROS) out_node_data->role = ax::mojom::Role::kClient; #else out_node_data->role = ax::mojom::Role::kDesktop; #endif display::Screen* screen = display::Screen::GetScreen(); if (!screen) return; const display::Display& display = screen->GetPrimaryDisplay(); out_node_data->relative_bounds.bounds = gfx::RectF(display.bounds().width(), display.bounds().height()); // Utilize the display bounds to figure out if this screen is in landscape or // portrait. We use this rather than |rotation| because some devices default // to landscape, some in portrait. Encode landscape as horizontal state, // portrait as vertical state. if (display.bounds().width() > display.bounds().height()) out_node_data->AddState(ax::mojom::State::kHorizontal); else out_node_data->AddState(ax::mojom::State::kVertical); } ui::AXNodeID AXRootObjWrapper::GetUniqueId() const { return unique_id_.Get(); } std::string AXRootObjWrapper::ToString() const { return "root"; } void AXRootObjWrapper::OnDisplayMetricsChanged(const display::Display& display, uint32_t changed_metrics) { delegate_->OnEvent(this, ax::mojom::Event::kLoadComplete); }
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_root_obj_wrapper.cc
C++
unknown
2,708
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_AX_ROOT_OBJ_WRAPPER_H_ #define UI_VIEWS_ACCESSIBILITY_AX_ROOT_OBJ_WRAPPER_H_ #include <stdint.h> #include <memory> #include <string> #include <vector> #include "base/memory/raw_ptr.h" #include "ui/accessibility/platform/ax_unique_id.h" #include "ui/display/display_observer.h" #include "ui/views/accessibility/ax_aura_obj_cache.h" #include "ui/views/accessibility/ax_aura_obj_wrapper.h" class VIEWS_EXPORT AXRootObjWrapper : public views::AXAuraObjWrapper, display::DisplayObserver { public: AXRootObjWrapper(views::AXAuraObjCache::Delegate* delegate, views::AXAuraObjCache* cache); AXRootObjWrapper(const AXRootObjWrapper&) = delete; AXRootObjWrapper& operator=(const AXRootObjWrapper&) = delete; ~AXRootObjWrapper() override; // Convenience method to check for existence of a child. bool HasChild(views::AXAuraObjWrapper* child); // views::AXAuraObjWrapper overrides. views::AXAuraObjWrapper* GetParent() override; void GetChildren( std::vector<views::AXAuraObjWrapper*>* out_children) override; void Serialize(ui::AXNodeData* out_node_data) override; ui::AXNodeID GetUniqueId() const final; std::string ToString() const override; private: // display::DisplayObserver: void OnDisplayMetricsChanged(const display::Display& display, uint32_t changed_metrics) override; display::ScopedOptionalDisplayObserver display_observer_{this}; ui::AXUniqueId unique_id_; raw_ptr<views::AXAuraObjCache::Delegate> delegate_; }; #endif // UI_VIEWS_ACCESSIBILITY_AX_ROOT_OBJ_WRAPPER_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_root_obj_wrapper.h
C++
unknown
1,787
// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <windows.h> // Must come before other Windows system headers. #include <oleacc.h> #include <wrl/client.h> #include "base/memory/raw_ptr.h" #include "base/strings/utf_string_conversions.h" #include "base/win/scoped_variant.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/aura/window.h" #include "ui/aura/window_tree_host.h" #include "ui/base/ime/input_method.h" #include "ui/base/ime/text_edit_commands.h" #include "ui/base/resource/resource_bundle.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/native_widget_types.h" #include "ui/views/controls/button/label_button.h" #include "ui/views/controls/textfield/textfield.h" #include "ui/views/controls/textfield/textfield_test_api.h" #include "ui/views/test/widget_test.h" #include "ui/views/widget/widget.h" namespace views { namespace { class AXSystemCaretWinTest : public test::DesktopWidgetTest { public: AXSystemCaretWinTest() : self_(CHILDID_SELF) {} AXSystemCaretWinTest(const AXSystemCaretWinTest&) = delete; AXSystemCaretWinTest& operator=(const AXSystemCaretWinTest&) = delete; ~AXSystemCaretWinTest() override = default; void SetUp() override { SetUpForInteractiveTests(); test::DesktopWidgetTest::SetUp(); widget_ = CreateTopLevelNativeWidget(); widget_->SetBounds(gfx::Rect(0, 0, 200, 200)); textfield_ = new Textfield(); textfield_->SetBounds(0, 0, 200, 20); textfield_->SetText(u"Some text."); widget_->GetRootView()->AddChildView(textfield_.get()); test::WidgetActivationWaiter waiter(widget_, true); widget_->Show(); waiter.Wait(); textfield_->RequestFocus(); ASSERT_TRUE(widget_->IsActive()); ASSERT_TRUE(textfield_->HasFocus()); ASSERT_EQ(ui::TEXT_INPUT_TYPE_TEXT, widget_->GetInputMethod()->GetTextInputType()); } void TearDown() override { widget_->CloseNow(); test::DesktopWidgetTest::TearDown(); ui::ResourceBundle::CleanupSharedInstance(); } protected: raw_ptr<Widget> widget_; raw_ptr<Textfield> textfield_; base::win::ScopedVariant self_; }; class WinAccessibilityCaretEventMonitor { public: WinAccessibilityCaretEventMonitor(UINT event_min, UINT event_max); WinAccessibilityCaretEventMonitor(const WinAccessibilityCaretEventMonitor&) = delete; WinAccessibilityCaretEventMonitor& operator=( const WinAccessibilityCaretEventMonitor&) = delete; ~WinAccessibilityCaretEventMonitor(); // Blocks until the next event is received. When it's received, it // queries accessibility information about the object that fired the // event and populates the event, hwnd, role, state, and name in the // passed arguments. void WaitForNextEvent(DWORD* out_event, UINT* out_role, UINT* out_state); private: void OnWinEventHook(HWINEVENTHOOK handle, DWORD event, HWND hwnd, LONG obj_id, LONG child_id, DWORD event_thread, DWORD event_time); static void CALLBACK WinEventHookThunk(HWINEVENTHOOK handle, DWORD event, HWND hwnd, LONG obj_id, LONG child_id, DWORD event_thread, DWORD event_time); struct EventInfo { DWORD event; HWND hwnd; LONG obj_id; LONG child_id; }; base::circular_deque<EventInfo> event_queue_; base::RunLoop loop_runner_; HWINEVENTHOOK win_event_hook_handle_; static WinAccessibilityCaretEventMonitor* instance_; }; // static WinAccessibilityCaretEventMonitor* WinAccessibilityCaretEventMonitor::instance_ = nullptr; WinAccessibilityCaretEventMonitor::WinAccessibilityCaretEventMonitor( UINT event_min, UINT event_max) { CHECK(!instance_) << "There can be only one instance of" << " WinAccessibilityCaretEventMonitor at a time."; instance_ = this; win_event_hook_handle_ = SetWinEventHook(event_min, event_max, nullptr, &WinAccessibilityCaretEventMonitor::WinEventHookThunk, GetCurrentProcessId(), 0, // Hook all threads WINEVENT_OUTOFCONTEXT); } WinAccessibilityCaretEventMonitor::~WinAccessibilityCaretEventMonitor() { UnhookWinEvent(win_event_hook_handle_); instance_ = nullptr; } void WinAccessibilityCaretEventMonitor::WaitForNextEvent(DWORD* out_event, UINT* out_role, UINT* out_state) { if (event_queue_.empty()) loop_runner_.Run(); EventInfo event_info = event_queue_.front(); event_queue_.pop_front(); *out_event = event_info.event; Microsoft::WRL::ComPtr<IAccessible> acc_obj; base::win::ScopedVariant child_variant; CHECK(S_OK == AccessibleObjectFromEvent(event_info.hwnd, event_info.obj_id, event_info.child_id, &acc_obj, child_variant.Receive())); base::win::ScopedVariant role_variant; if (S_OK == acc_obj->get_accRole(child_variant, role_variant.Receive())) *out_role = V_I4(role_variant.ptr()); else *out_role = 0; base::win::ScopedVariant state_variant; if (S_OK == acc_obj->get_accState(child_variant, state_variant.Receive())) *out_state = V_I4(state_variant.ptr()); else *out_state = 0; } void WinAccessibilityCaretEventMonitor::OnWinEventHook(HWINEVENTHOOK handle, DWORD event, HWND hwnd, LONG obj_id, LONG child_id, DWORD event_thread, DWORD event_time) { EventInfo event_info; event_info.event = event; event_info.hwnd = hwnd; event_info.obj_id = obj_id; event_info.child_id = child_id; event_queue_.push_back(event_info); loop_runner_.Quit(); } // static void CALLBACK WinAccessibilityCaretEventMonitor::WinEventHookThunk(HWINEVENTHOOK handle, DWORD event, HWND hwnd, LONG obj_id, LONG child_id, DWORD event_thread, DWORD event_time) { if (instance_ && obj_id == OBJID_CARET) { instance_->OnWinEventHook(handle, event, hwnd, obj_id, child_id, event_thread, event_time); } } } // namespace TEST_F(AXSystemCaretWinTest, TestOnCaretBoundsChangeInTextField) { TextfieldTestApi textfield_test_api(textfield_); Microsoft::WRL::ComPtr<IAccessible> caret_accessible; gfx::NativeWindow native_window = widget_->GetNativeWindow(); ASSERT_NE(nullptr, native_window); HWND hwnd = native_window->GetHost()->GetAcceleratedWidget(); EXPECT_HRESULT_SUCCEEDED(AccessibleObjectFromWindow( hwnd, static_cast<DWORD>(OBJID_CARET), IID_PPV_ARGS(&caret_accessible))); gfx::Rect window_bounds = native_window->GetBoundsInScreen(); textfield_test_api.ExecuteTextEditCommand( ui::TextEditCommand::MOVE_TO_BEGINNING_OF_DOCUMENT); gfx::Point caret_position = textfield_test_api.GetCursorViewRect().origin() + window_bounds.OffsetFromOrigin(); LONG x, y, width, height; EXPECT_EQ(S_OK, caret_accessible->accLocation(&x, &y, &width, &height, self_)); EXPECT_EQ(caret_position.x(), x); EXPECT_EQ(caret_position.y(), y); EXPECT_EQ(1, width); textfield_test_api.ExecuteTextEditCommand( ui::TextEditCommand::MOVE_TO_END_OF_DOCUMENT); gfx::Point caret_position2 = textfield_test_api.GetCursorViewRect().origin() + window_bounds.OffsetFromOrigin(); EXPECT_NE(caret_position, caret_position2); EXPECT_EQ(S_OK, caret_accessible->accLocation(&x, &y, &width, &height, self_)); EXPECT_EQ(caret_position2.x(), x); EXPECT_EQ(caret_position2.y(), y); EXPECT_EQ(1, width); } TEST_F(AXSystemCaretWinTest, TestOnInputTypeChangeInTextField) { Microsoft::WRL::ComPtr<IAccessible> caret_accessible; gfx::NativeWindow native_window = widget_->GetNativeWindow(); ASSERT_NE(nullptr, native_window); HWND hwnd = native_window->GetHost()->GetAcceleratedWidget(); EXPECT_HRESULT_SUCCEEDED(AccessibleObjectFromWindow( hwnd, static_cast<DWORD>(OBJID_CARET), IID_PPV_ARGS(&caret_accessible))); LONG x, y, width, height; EXPECT_EQ(S_OK, caret_accessible->accLocation(&x, &y, &width, &height, self_)); textfield_->SetTextInputType(ui::TEXT_INPUT_TYPE_PASSWORD); // Caret object should still be valid. EXPECT_EQ(S_OK, caret_accessible->accLocation(&x, &y, &width, &height, self_)); // Retrieving the caret again should also work. caret_accessible.Reset(); EXPECT_HRESULT_SUCCEEDED(AccessibleObjectFromWindow( hwnd, static_cast<DWORD>(OBJID_CARET), IID_PPV_ARGS(&caret_accessible))); LONG x2, y2, width2, height2; EXPECT_EQ(S_OK, caret_accessible->accLocation(&x2, &y2, &width2, &height2, self_)); EXPECT_EQ(x, x2); EXPECT_EQ(y, y2); EXPECT_EQ(width, width2); EXPECT_EQ(height, height2); } TEST_F(AXSystemCaretWinTest, TestMovingWindow) { Microsoft::WRL::ComPtr<IAccessible> caret_accessible; gfx::NativeWindow native_window = widget_->GetNativeWindow(); ASSERT_NE(nullptr, native_window); HWND hwnd = native_window->GetHost()->GetAcceleratedWidget(); EXPECT_HRESULT_SUCCEEDED(AccessibleObjectFromWindow( hwnd, static_cast<DWORD>(OBJID_CARET), IID_PPV_ARGS(&caret_accessible))); LONG x, y, width, height; EXPECT_EQ(S_OK, caret_accessible->accLocation(&x, &y, &width, &height, self_)); widget_->SetBounds(gfx::Rect(100, 100, 500, 500)); LONG x2, y2, width2, height2; EXPECT_EQ(S_OK, caret_accessible->accLocation(&x2, &y2, &width2, &height2, self_)); EXPECT_NE(x, x2); EXPECT_NE(y, y2); // The width and height of the caret shouldn't change. EXPECT_EQ(width, width2); EXPECT_EQ(height, height2); // Try maximizing the window. SendMessage(hwnd, WM_SYSCOMMAND, SC_MAXIMIZE, 0); // On Win7, maximizing the window causes our caret object to get destroyed and // re-created, so re-acquire it. caret_accessible.Reset(); EXPECT_HRESULT_SUCCEEDED(AccessibleObjectFromWindow( hwnd, static_cast<DWORD>(OBJID_CARET), IID_PPV_ARGS(&caret_accessible))); LONG x3, y3, width3, height3; EXPECT_EQ(S_OK, caret_accessible->accLocation(&x3, &y3, &width3, &height3, self_)); EXPECT_NE(x2, x3); EXPECT_NE(y2, y3); // The width and height of the caret shouldn't change. EXPECT_EQ(width, width3); EXPECT_EQ(height, height3); } // TODO(https://crbug.com/1294822): This test is flaky. TEST_F(AXSystemCaretWinTest, DISABLED_TestCaretMSAAEvents) { TextfieldTestApi textfield_test_api(textfield_); Microsoft::WRL::ComPtr<IAccessible> caret_accessible; gfx::NativeWindow native_window = widget_->GetNativeWindow(); ASSERT_NE(nullptr, native_window); HWND hwnd = native_window->GetHost()->GetAcceleratedWidget(); EXPECT_HRESULT_SUCCEEDED(AccessibleObjectFromWindow( hwnd, static_cast<DWORD>(OBJID_CARET), IID_PPV_ARGS(&caret_accessible))); DWORD event; UINT role; UINT state; { // Set caret to start of textfield. WinAccessibilityCaretEventMonitor monitor(EVENT_OBJECT_SHOW, EVENT_OBJECT_LOCATIONCHANGE); textfield_test_api.ExecuteTextEditCommand( ui::TextEditCommand::MOVE_TO_BEGINNING_OF_DOCUMENT); monitor.WaitForNextEvent(&event, &role, &state); ASSERT_EQ(event, static_cast<DWORD>(EVENT_OBJECT_LOCATIONCHANGE)) << "Event should be EVENT_OBJECT_LOCATIONCHANGE"; ASSERT_EQ(role, static_cast<UINT>(ROLE_SYSTEM_CARET)) << "Role should be ROLE_SYSTEM_CARET"; ASSERT_EQ(state, static_cast<UINT>(0)) << "State should be 0"; } { // Set caret to end of textfield. WinAccessibilityCaretEventMonitor monitor(EVENT_OBJECT_SHOW, EVENT_OBJECT_LOCATIONCHANGE); textfield_test_api.ExecuteTextEditCommand( ui::TextEditCommand::MOVE_TO_END_OF_DOCUMENT); monitor.WaitForNextEvent(&event, &role, &state); ASSERT_EQ(event, static_cast<DWORD>(EVENT_OBJECT_LOCATIONCHANGE)) << "Event should be EVENT_OBJECT_LOCATIONCHANGE"; ASSERT_EQ(role, static_cast<UINT>(ROLE_SYSTEM_CARET)) << "Role should be ROLE_SYSTEM_CARET"; ASSERT_EQ(state, static_cast<UINT>(0)) << "State should be 0"; } { // Move focus to a button. LabelButton button{Button::PressedCallback(), std::u16string()}; button.SetBounds(500, 0, 200, 20); widget_->GetRootView()->AddChildView(&button); test::WidgetActivationWaiter waiter(widget_, true); WinAccessibilityCaretEventMonitor monitor(EVENT_OBJECT_SHOW, EVENT_OBJECT_LOCATIONCHANGE); widget_->Show(); waiter.Wait(); button.SetFocusBehavior(View::FocusBehavior::ALWAYS); button.RequestFocus(); monitor.WaitForNextEvent(&event, &role, &state); ASSERT_EQ(event, static_cast<DWORD>(EVENT_OBJECT_HIDE)) << "Event should be EVENT_OBJECT_HIDE"; ASSERT_EQ(role, static_cast<UINT>(ROLE_SYSTEM_CARET)) << "Role should be ROLE_SYSTEM_CARET"; ASSERT_EQ(state, static_cast<UINT>(STATE_SYSTEM_INVISIBLE)) << "State should be STATE_SYSTEM_INVISIBLE"; } { // Move focus back to the text field. WinAccessibilityCaretEventMonitor monitor(EVENT_OBJECT_SHOW, EVENT_OBJECT_LOCATIONCHANGE); textfield_->RequestFocus(); monitor.WaitForNextEvent(&event, &role, &state); ASSERT_EQ(event, static_cast<DWORD>(EVENT_OBJECT_SHOW)) << "Event should be EVENT_OBJECT_SHOW"; ASSERT_EQ(role, static_cast<UINT>(ROLE_SYSTEM_CARET)) << "Role should be ROLE_SYSTEM_CARET"; ASSERT_EQ(state, static_cast<UINT>(0)) << "State should be 0"; } } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_system_caret_win_interactive_uitest.cc
C++
unknown
14,668
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_tree_source_views.h" #include <string> #include <vector> #include "ui/accessibility/ax_action_data.h" #include "ui/accessibility/ax_node_data.h" #include "ui/accessibility/ax_tree_data.h" #include "ui/accessibility/platform/ax_unique_id.h" #include "ui/gfx/geometry/point_f.h" #include "ui/gfx/geometry/transform.h" #include "ui/views/accessibility/ax_aura_obj_cache.h" #include "ui/views/accessibility/ax_aura_obj_wrapper.h" #include "ui/views/accessibility/ax_virtual_view.h" namespace views { AXTreeSourceViews::AXTreeSourceViews(AXAuraObjWrapper* root, const ui::AXTreeID& tree_id, views::AXAuraObjCache* cache) : root_(root), tree_id_(tree_id), cache_(cache) { DCHECK(root_); DCHECK_NE(tree_id_, ui::AXTreeIDUnknown()); } AXTreeSourceViews::~AXTreeSourceViews() = default; void AXTreeSourceViews::HandleAccessibleAction(const ui::AXActionData& action) { int id = action.target_node_id; // In Views, we only support setting the selection within a single node, // not across multiple nodes like on the web. if (action.action == ax::mojom::Action::kSetSelection) { CHECK_EQ(action.anchor_node_id, action.focus_node_id); id = action.anchor_node_id; } AXAuraObjWrapper* obj = GetFromId(id); if (obj) obj->HandleAccessibleAction(action); } bool AXTreeSourceViews::GetTreeData(ui::AXTreeData* tree_data) const { tree_data->tree_id = tree_id_; tree_data->loaded = true; tree_data->loading_progress = 1.0; AXAuraObjWrapper* focus = cache_->GetFocus(); if (focus) tree_data->focus_id = focus->GetUniqueId(); return true; } AXAuraObjWrapper* AXTreeSourceViews::GetRoot() const { return root_; } AXAuraObjWrapper* AXTreeSourceViews::GetFromId(int32_t id) const { AXAuraObjWrapper* root = GetRoot(); // Root might not be in the cache. if (id == root->GetUniqueId()) return root; AXAuraObjWrapper* wrapper = cache_->Get(id); // We must do a lookup in AXVirtualView as well if the main cache doesn't hold // this node. if (!wrapper && AXVirtualView::GetFromId(id)) { AXVirtualView* virtual_view = AXVirtualView::GetFromId(id); return virtual_view->GetOrCreateWrapper(cache_); } return wrapper; } int32_t AXTreeSourceViews::GetId(AXAuraObjWrapper* node) const { return node->GetUniqueId(); } void AXTreeSourceViews::CacheChildrenIfNeeded(AXAuraObjWrapper* node) { if (node->cached_children_) { return; } node->cached_children_.emplace(); node->GetChildren(&(*node->cached_children_)); } size_t AXTreeSourceViews::GetChildCount(AXAuraObjWrapper* node) const { std::vector<AXAuraObjWrapper*> children; node->GetChildren(&children); return children.size(); } AXAuraObjWrapper* AXTreeSourceViews::ChildAt(AXAuraObjWrapper* node, size_t index) const { std::vector<AXAuraObjWrapper*> children; node->GetChildren(&children); return children[index]; } void AXTreeSourceViews::ClearChildCache(AXAuraObjWrapper* node) { node->cached_children_.reset(); } AXAuraObjWrapper* AXTreeSourceViews::GetParent(AXAuraObjWrapper* node) const { AXAuraObjWrapper* root = GetRoot(); // The root has no parent by definition. if (node->GetUniqueId() == root->GetUniqueId()) return nullptr; AXAuraObjWrapper* parent = node->GetParent(); // A top-level widget doesn't have a parent, so return the root. if (!parent) return root; return parent; } bool AXTreeSourceViews::IsIgnored(AXAuraObjWrapper* node) const { if (!node) return false; ui::AXNodeData out_data; node->Serialize(&out_data); return out_data.IsIgnored(); } bool AXTreeSourceViews::IsEqual(AXAuraObjWrapper* node1, AXAuraObjWrapper* node2) const { return node1 && node2 && node1->GetUniqueId() == node2->GetUniqueId(); } AXAuraObjWrapper* AXTreeSourceViews::GetNull() const { return nullptr; } std::string AXTreeSourceViews::GetDebugString(AXAuraObjWrapper* node) const { return node ? node->ToString() : "(null)"; } void AXTreeSourceViews::SerializeNode(AXAuraObjWrapper* node, ui::AXNodeData* out_data) const { node->Serialize(out_data); if (out_data->role == ax::mojom::Role::kWindow || out_data->role == ax::mojom::Role::kDialog) { // Add clips children flag by default to these roles. out_data->AddBoolAttribute(ax::mojom::BoolAttribute::kClipsChildren, true); } // Converts the global coordinates reported by each AXAuraObjWrapper // into parent-relative coordinates to be used in the accessibility // tree. That way when any Window, Widget, or View moves (and fires // a location changed event), its descendants all move relative to // it by default. AXAuraObjWrapper* parent = node->GetParent(); if (!parent) return; ui::AXNodeData parent_data; parent->Serialize(&parent_data); out_data->relative_bounds.bounds.Offset( -parent_data.relative_bounds.bounds.OffsetFromOrigin()); out_data->relative_bounds.offset_container_id = parent->GetUniqueId(); } std::string AXTreeSourceViews::ToString(AXAuraObjWrapper* root, std::string prefix) { ui::AXNodeData data; root->Serialize(&data); std::string output = prefix + data.ToString() + '\n'; std::vector<AXAuraObjWrapper*> children; root->GetChildren(&children); prefix += prefix[0]; for (AXAuraObjWrapper* child : children) output += ToString(child, prefix); return output; } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_tree_source_views.cc
C++
unknown
5,737
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_AX_TREE_SOURCE_VIEWS_H_ #define UI_VIEWS_ACCESSIBILITY_AX_TREE_SOURCE_VIEWS_H_ #include <string> #include <vector> #include "base/memory/raw_ptr.h" #include "ui/accessibility/ax_tree_id.h" #include "ui/accessibility/ax_tree_source.h" #include "ui/views/views_export.h" namespace ui { struct AXActionData; struct AXNodeData; struct AXTreeData; } // namespace ui namespace views { class AXAuraObjCache; class AXAuraObjWrapper; // This class exposes the views hierarchy as an accessibility tree permitting // use with other accessibility classes. Subclasses must implement GetRoot(). // The root can be an existing object in the Widget/View hierarchy or a new node // (for example to create the "desktop" node for the extension API call // chrome.automation.getDesktop()). class VIEWS_EXPORT AXTreeSourceViews : public ui::AXTreeSource<AXAuraObjWrapper*> { public: AXTreeSourceViews(AXAuraObjWrapper* root, const ui::AXTreeID& tree_id, AXAuraObjCache* cache); AXTreeSourceViews(const AXTreeSourceViews&) = delete; AXTreeSourceViews& operator=(const AXTreeSourceViews&) = delete; ~AXTreeSourceViews() override; // Invokes an action on an Aura object. void HandleAccessibleAction(const ui::AXActionData& action); // AXTreeSource: bool GetTreeData(ui::AXTreeData* data) const override; AXAuraObjWrapper* GetRoot() const override; AXAuraObjWrapper* GetFromId(int32_t id) const override; int32_t GetId(AXAuraObjWrapper* node) const override; void CacheChildrenIfNeeded(AXAuraObjWrapper*) override; size_t GetChildCount(AXAuraObjWrapper* node) const override; void ClearChildCache(AXAuraObjWrapper*) override; AXAuraObjWrapper* ChildAt(AXAuraObjWrapper* node, size_t) const override; AXAuraObjWrapper* GetParent(AXAuraObjWrapper* node) const override; bool IsIgnored(AXAuraObjWrapper* node) const override; bool IsEqual(AXAuraObjWrapper* node1, AXAuraObjWrapper* node2) const override; AXAuraObjWrapper* GetNull() const override; std::string GetDebugString(AXAuraObjWrapper* node) const override; void SerializeNode(AXAuraObjWrapper* node, ui::AXNodeData* out_data) const override; // Useful for debugging. std::string ToString(views::AXAuraObjWrapper* root, std::string prefix); const ui::AXTreeID tree_id() const { return tree_id_; } private: // The top-level object to use for the AX tree. See class comment. const raw_ptr<AXAuraObjWrapper, DanglingUntriaged> root_ = nullptr; // ID to use for the AX tree. const ui::AXTreeID tree_id_; raw_ptr<views::AXAuraObjCache, DanglingUntriaged> cache_; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_AX_TREE_SOURCE_VIEWS_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_tree_source_views.h
C++
unknown
2,887
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_tree_source_views.h" #include <memory> #include <utility> #include <vector> #include "base/memory/raw_ptr.h" #include "base/strings/utf_string_conversions.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/accessibility/ax_tree_data.h" #include "ui/accessibility/platform/ax_unique_id.h" #include "ui/aura/client/focus_client.h" #include "ui/aura/test/test_window_delegate.h" #include "ui/gfx/geometry/rect_f.h" #include "ui/views/accessibility/ax_aura_obj_cache.h" #include "ui/views/accessibility/ax_aura_obj_wrapper.h" #include "ui/views/accessibility/view_accessibility.h" #include "ui/views/controls/label.h" #include "ui/views/controls/textfield/textfield.h" #include "ui/views/test/views_test_base.h" #include "ui/views/test/widget_test.h" #include "ui/views/widget/unique_widget_ptr.h" #include "ui/views/widget/widget.h" namespace views { namespace { // TestAXTreeSourceViews provides a root with a default tree ID. class TestAXTreeSourceViews : public AXTreeSourceViews { public: TestAXTreeSourceViews(AXAuraObjWrapper* root, AXAuraObjCache* cache) : AXTreeSourceViews(root, ui::AXTreeID::CreateNewAXTreeID(), cache) {} TestAXTreeSourceViews(const TestAXTreeSourceViews&) = delete; TestAXTreeSourceViews& operator=(const TestAXTreeSourceViews&) = delete; ~TestAXTreeSourceViews() override = default; }; class AXTreeSourceViewsTest : public ViewsTestBase { public: AXTreeSourceViewsTest() = default; AXTreeSourceViewsTest(const AXTreeSourceViewsTest&) = delete; AXTreeSourceViewsTest& operator=(const AXTreeSourceViewsTest&) = delete; ~AXTreeSourceViewsTest() override = default; // testing::Test: void SetUp() override { ViewsTestBase::SetUp(); widget_ = std::make_unique<Widget>(); Widget::InitParams params(Widget::InitParams::TYPE_WINDOW_FRAMELESS); params.bounds = gfx::Rect(11, 22, 333, 444); params.context = GetContext(); widget_->Init(std::move(params)); widget_->SetContentsView(std::make_unique<View>()); label1_ = new Label(u"Label 1"); label1_->SetBounds(1, 1, 111, 111); widget_->GetContentsView()->AddChildView(label1_.get()); label2_ = new Label(u"Label 2"); label2_->SetBounds(2, 2, 222, 222); widget_->GetContentsView()->AddChildView(label2_.get()); textfield_ = new Textfield(); textfield_->SetBounds(222, 2, 20, 200); widget_->GetContentsView()->AddChildView(textfield_.get()); } void TearDown() override { widget_.reset(); ViewsTestBase::TearDown(); } UniqueWidgetPtr widget_; raw_ptr<Label> label1_ = nullptr; // Owned by views hierarchy. raw_ptr<Label> label2_ = nullptr; // Owned by views hierarchy. raw_ptr<Textfield> textfield_ = nullptr; // Owned by views hierarchy. }; TEST_F(AXTreeSourceViewsTest, Basics) { AXAuraObjCache cache; // Start the tree at the Widget's contents view. AXAuraObjWrapper* root = cache.GetOrCreate(widget_->GetContentsView()); TestAXTreeSourceViews tree(root, &cache); EXPECT_EQ(root, tree.GetRoot()); // The root has no parent. EXPECT_FALSE(tree.GetParent(root)); // The root has the right children. tree.CacheChildrenIfNeeded(root); ASSERT_EQ(3u, tree.GetChildCount(root)); // The labels are the children. AXAuraObjWrapper* label1 = tree.ChildAt(root, 0); AXAuraObjWrapper* label2 = tree.ChildAt(root, 1); AXAuraObjWrapper* textfield = tree.ChildAt(root, 2); EXPECT_EQ(label1, cache.GetOrCreate(label1_)); EXPECT_EQ(label2, cache.GetOrCreate(label2_)); EXPECT_EQ(textfield, cache.GetOrCreate(textfield_)); // The parents is correct. EXPECT_EQ(root, tree.GetParent(label1)); EXPECT_EQ(root, tree.GetParent(label2)); EXPECT_EQ(root, tree.GetParent(textfield)); // IDs match the ones in the cache. EXPECT_EQ(root->GetUniqueId(), tree.GetId(root)); EXPECT_EQ(label1->GetUniqueId(), tree.GetId(label1)); EXPECT_EQ(label2->GetUniqueId(), tree.GetId(label2)); EXPECT_EQ(textfield->GetUniqueId(), tree.GetId(textfield)); // Reverse ID lookups work. EXPECT_EQ(root, tree.GetFromId(root->GetUniqueId())); EXPECT_EQ(label1, tree.GetFromId(label1->GetUniqueId())); EXPECT_EQ(label2, tree.GetFromId(label2->GetUniqueId())); EXPECT_EQ(textfield, tree.GetFromId(textfield->GetUniqueId())); // Validity. EXPECT_TRUE(root != nullptr); // Comparisons. EXPECT_TRUE(tree.IsEqual(label1, label1)); EXPECT_FALSE(tree.IsEqual(label1, label2)); EXPECT_FALSE(tree.IsEqual(label1, nullptr)); EXPECT_FALSE(tree.IsEqual(nullptr, label1)); // Null pointers is the null value. EXPECT_EQ(nullptr, tree.GetNull()); } TEST_F(AXTreeSourceViewsTest, GetTreeDataWithFocus) { AXAuraObjCache cache; TestAXTreeSourceViews tree(cache.GetOrCreate(widget_.get()), &cache); textfield_->RequestFocus(); ui::AXTreeData tree_data; tree.GetTreeData(&tree_data); EXPECT_TRUE(tree_data.loaded); EXPECT_EQ(cache.GetID(textfield_), tree_data.focus_id); } TEST_F(AXTreeSourceViewsTest, IgnoredView) { View* ignored_view = new View(); ignored_view->GetViewAccessibility().OverrideIsIgnored(true); widget_->GetContentsView()->AddChildView(ignored_view); AXAuraObjCache cache; TestAXTreeSourceViews tree(cache.GetOrCreate(widget_.get()), &cache); EXPECT_TRUE(cache.GetOrCreate(ignored_view) != nullptr); } TEST_F(AXTreeSourceViewsTest, ViewWithChildTreeHasNoChildren) { View* contents_view = widget_->GetContentsView(); contents_view->GetViewAccessibility().OverrideChildTreeID( ui::AXTreeID::CreateNewAXTreeID()); AXAuraObjCache cache; TestAXTreeSourceViews tree(cache.GetOrCreate(widget_.get()), &cache); auto* ax_obj = cache.GetOrCreate(contents_view); EXPECT_TRUE(ax_obj != nullptr); tree.CacheChildrenIfNeeded(ax_obj); EXPECT_EQ(0u, tree.GetChildCount(ax_obj)); EXPECT_EQ(nullptr, cache.GetOrCreate(textfield_)->GetParent()); } #if BUILDFLAG(ENABLE_DESKTOP_AURA) class AXTreeSourceViewsDesktopWidgetTest : public AXTreeSourceViewsTest { public: AXTreeSourceViewsDesktopWidgetTest() { set_native_widget_type(ViewsTestBase::NativeWidgetType::kDesktop); } }; // Tests that no use-after-free when a focused child window is destroyed in // desktop aura widget. TEST_F(AXTreeSourceViewsDesktopWidgetTest, FocusedChildWindowDestroyed) { AXAuraObjCache cache; AXAuraObjWrapper* root_wrapper = cache.GetOrCreate(widget_->GetNativeWindow()->GetRootWindow()); EXPECT_NE(nullptr, root_wrapper); aura::test::TestWindowDelegate child_delegate; aura::Window* child = new aura::Window(&child_delegate); child->Init(ui::LAYER_NOT_DRAWN); widget_->GetNativeView()->AddChild(child); aura::client::GetFocusClient(widget_->GetNativeView())->FocusWindow(child); AXAuraObjWrapper* child_wrapper = cache.GetOrCreate(child); EXPECT_NE(nullptr, child_wrapper); // GetFocus() reflects the focused child window. EXPECT_NE(nullptr, cache.GetFocus()); test::WidgetDestroyedWaiter waiter(widget_.get()); // Close the widget to destroy the child. widget_.reset(); // Wait for the async widget close. waiter.Wait(); // GetFocus() should return null and no use-after-free to call it. EXPECT_EQ(nullptr, cache.GetFocus()); } #endif // defined(USE_AURA) } // namespace } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_tree_source_views_unittest.cc
C++
unknown
7,415
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_view_obj_wrapper.h" #include <string> #include <vector> #include "ui/accessibility/ax_action_data.h" #include "ui/accessibility/ax_node_data.h" #include "ui/accessibility/platform/ax_unique_id.h" #include "ui/views/accessibility/ax_aura_obj_cache.h" #include "ui/views/accessibility/ax_virtual_view.h" #include "ui/views/accessibility/view_accessibility.h" #include "ui/views/widget/widget.h" namespace views { AXViewObjWrapper::AXViewObjWrapper(AXAuraObjCache* aura_obj_cache, View* view) : AXAuraObjWrapper(aura_obj_cache), view_(view) { if (view->GetWidget()) aura_obj_cache_->GetOrCreate(view->GetWidget()); observation_.Observe(view); } AXViewObjWrapper::~AXViewObjWrapper() = default; AXAuraObjWrapper* AXViewObjWrapper::GetParent() { if (view_->parent()) { if (view_->parent()->GetViewAccessibility().GetChildTreeID() != ui::AXTreeIDUnknown()) return nullptr; return aura_obj_cache_->GetOrCreate(view_->parent()); } if (view_->GetWidget()) return aura_obj_cache_->GetOrCreate(view_->GetWidget()); return nullptr; } void AXViewObjWrapper::GetChildren( std::vector<AXAuraObjWrapper*>* out_children) { const ViewAccessibility& view_accessibility = view_->GetViewAccessibility(); // Ignore this view's descendants if it has a child tree. if (view_accessibility.GetChildTreeID() != ui::AXTreeIDUnknown()) return; if (view_accessibility.IsLeaf()) return; // TODO(dtseng): Need to handle |Widget| child of |View|. for (View* child : view_->children()) { if (child->GetVisible()) out_children->push_back(aura_obj_cache_->GetOrCreate(child)); } for (const auto& child : view_accessibility.virtual_children()) out_children->push_back(child->GetOrCreateWrapper(aura_obj_cache_)); } void AXViewObjWrapper::Serialize(ui::AXNodeData* out_node_data) { ViewAccessibility& view_accessibility = view_->GetViewAccessibility(); view_accessibility.GetAccessibleNodeData(out_node_data); if (view_accessibility.GetNextWindowFocus()) { out_node_data->AddIntAttribute( ax::mojom::IntAttribute::kNextWindowFocusId, aura_obj_cache_->GetOrCreate(view_accessibility.GetNextWindowFocus()) ->GetUniqueId()); } if (view_accessibility.GetPreviousWindowFocus()) { out_node_data->AddIntAttribute( ax::mojom::IntAttribute::kPreviousWindowFocusId, aura_obj_cache_ ->GetOrCreate(view_accessibility.GetPreviousWindowFocus()) ->GetUniqueId()); } } ui::AXNodeID AXViewObjWrapper::GetUniqueId() const { return view_->GetViewAccessibility().GetUniqueId(); } bool AXViewObjWrapper::HandleAccessibleAction(const ui::AXActionData& action) { return view_->HandleAccessibleAction(action); } std::string AXViewObjWrapper::ToString() const { return std::string(view_->GetClassName()); } void AXViewObjWrapper::OnViewIsDeleting(View* observed_view) { DCHECK_EQ(view_, observed_view); observation_.Reset(); // Remove() deletes |this|, so this should be the last line in the function. aura_obj_cache_->Remove(observed_view); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_view_obj_wrapper.cc
C++
unknown
3,295
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_AX_VIEW_OBJ_WRAPPER_H_ #define UI_VIEWS_ACCESSIBILITY_AX_VIEW_OBJ_WRAPPER_H_ #include <stdint.h> #include <string> #include <vector> #include "base/memory/raw_ptr.h" #include "base/scoped_observation.h" #include "ui/views/accessibility/ax_aura_obj_wrapper.h" #include "ui/views/view.h" #include "ui/views/view_observer.h" namespace views { class AXAuraObjCache; // Describes a |View| for use with other AX classes. class AXViewObjWrapper : public AXAuraObjWrapper, public ViewObserver { public: // |aura_obj_cache| must outlive this object. AXViewObjWrapper(AXAuraObjCache* aura_obj_cache, View* view); AXViewObjWrapper(const AXViewObjWrapper&) = delete; AXViewObjWrapper& operator=(const AXViewObjWrapper&) = delete; ~AXViewObjWrapper() override; View* view() { return view_; } // AXAuraObjWrapper overrides. AXAuraObjWrapper* GetParent() override; void GetChildren(std::vector<AXAuraObjWrapper*>* out_children) override; void Serialize(ui::AXNodeData* out_node_data) override; ui::AXNodeID GetUniqueId() const final; bool HandleAccessibleAction(const ui::AXActionData& action) override; std::string ToString() const override; // ViewObserver overrides. void OnViewIsDeleting(View* observed_view) override; private: // This is never null, as we destroy ourselves when the view is deleted. const raw_ptr<View> view_; base::ScopedObservation<View, ViewObserver> observation_{this}; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_AX_VIEW_OBJ_WRAPPER_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_view_obj_wrapper.h
C++
unknown
1,688
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_virtual_view.h" #include <stdint.h> #include <algorithm> #include <map> #include <utility> #include "base/containers/adapters.h" #include "base/functional/callback.h" #include "base/no_destructor.h" #include "base/ranges/algorithm.h" #include "build/build_config.h" #include "ui/accessibility/ax_action_data.h" #include "ui/accessibility/ax_tree_data.h" #include "ui/accessibility/platform/ax_platform_node.h" #include "ui/base/layout.h" #include "ui/base/ui_base_types.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/views/accessibility/ax_event_manager.h" #include "ui/views/accessibility/view_accessibility.h" #include "ui/views/accessibility/view_ax_platform_node_delegate.h" #include "ui/views/view.h" #include "ui/views/widget/widget.h" #if BUILDFLAG(IS_WIN) #include "ui/views/win/hwnd_util.h" #endif namespace views { // Tracks all virtual ax views. std::map<int32_t, AXVirtualView*>& GetIdMap() { static base::NoDestructor<std::map<int32_t, AXVirtualView*>> id_to_obj_map; return *id_to_obj_map; } // static const char AXVirtualView::kViewClassName[] = "AXVirtualView"; // static AXVirtualView* AXVirtualView::GetFromId(int32_t id) { auto& id_map = GetIdMap(); const auto& it = id_map.find(id); return it != id_map.end() ? it->second : nullptr; } AXVirtualView::AXVirtualView() { GetIdMap()[unique_id_.Get()] = this; ax_platform_node_ = ui::AXPlatformNode::Create(this); DCHECK(ax_platform_node_); custom_data_.AddStringAttribute(ax::mojom::StringAttribute::kClassName, GetViewClassName()); } AXVirtualView::~AXVirtualView() { GetIdMap().erase(unique_id_.Get()); DCHECK(!parent_view_ || !virtual_parent_view_) << "Either |parent_view_| or |virtual_parent_view_| could be set but " "not both."; if (ax_platform_node_) { // Clear ax_platform_node_ and return another raw_ptr instance that is // allowed to dangle. ax_platform_node_.ExtractAsDangling()->Destroy(); } #if defined(USE_AURA) if (ax_aura_obj_cache_) ax_aura_obj_cache_->Remove(this); #endif } void AXVirtualView::AddChildView(std::unique_ptr<AXVirtualView> view) { DCHECK(view); if (view->virtual_parent_view_ == this) return; // Already a child of this virtual view. AddChildViewAt(std::move(view), children_.size()); } void AXVirtualView::AddChildViewAt(std::unique_ptr<AXVirtualView> view, size_t index) { DCHECK(view); CHECK_NE(view.get(), this) << "You cannot add an AXVirtualView as its own child."; DCHECK(!view->parent_view_) << "This |view| already has a View " "parent. Call RemoveVirtualChildView first."; DCHECK(!view->virtual_parent_view_) << "This |view| already has an " "AXVirtualView parent. Call " "RemoveChildView first."; DCHECK_LE(index, children_.size()); view->virtual_parent_view_ = this; children_.insert(children_.begin() + static_cast<ptrdiff_t>(index), std::move(view)); if (GetOwnerView()) { GetOwnerView()->NotifyAccessibilityEvent(ax::mojom::Event::kChildrenChanged, true); } } void AXVirtualView::ReorderChildView(AXVirtualView* view, size_t index) { DCHECK(view); index = std::min(index, children_.size() - 1); DCHECK_EQ(view->virtual_parent_view_, this); if (children_[index].get() == view) return; auto cur_index = GetIndexOf(view); if (!cur_index.has_value()) return; std::unique_ptr<AXVirtualView> child = std::move(children_[cur_index.value()]); children_.erase(children_.begin() + static_cast<ptrdiff_t>(cur_index.value())); children_.insert(children_.begin() + static_cast<ptrdiff_t>(index), std::move(child)); GetOwnerView()->NotifyAccessibilityEvent(ax::mojom::Event::kChildrenChanged, true); } std::unique_ptr<AXVirtualView> AXVirtualView::RemoveFromParentView() { if (parent_view_) return parent_view_->RemoveVirtualChildView(this); // This virtual view hasn't been added to a parent view yet. CHECK(virtual_parent_view_) << "Cannot remove from parent view if there is no parent."; return virtual_parent_view_->RemoveChildView(this); } std::unique_ptr<AXVirtualView> AXVirtualView::RemoveChildView( AXVirtualView* view) { DCHECK(view); auto cur_index = GetIndexOf(view); if (!cur_index.has_value()) return {}; bool focus_changed = false; if (GetOwnerView()) { ViewAccessibility& view_accessibility = GetOwnerView()->GetViewAccessibility(); if (view_accessibility.FocusedVirtualChild() && Contains(view_accessibility.FocusedVirtualChild())) { focus_changed = true; } } std::unique_ptr<AXVirtualView> child = std::move(children_[cur_index.value()]); children_.erase(children_.begin() + static_cast<ptrdiff_t>(cur_index.value())); child->virtual_parent_view_ = nullptr; child->populate_data_callback_.Reset(); if (GetOwnerView()) { if (focus_changed) GetOwnerView()->GetViewAccessibility().OverrideFocus(nullptr); GetOwnerView()->NotifyAccessibilityEvent(ax::mojom::Event::kChildrenChanged, true); } return child; } void AXVirtualView::RemoveAllChildViews() { while (!children_.empty()) RemoveChildView(children_.back().get()); } bool AXVirtualView::Contains(const AXVirtualView* view) const { DCHECK(view); for (const AXVirtualView* v = view; v; v = v->virtual_parent_view_) { if (v == this) return true; } return false; } absl::optional<size_t> AXVirtualView::GetIndexOf( const AXVirtualView* view) const { DCHECK(view); const auto iter = base::ranges::find(children_, view, &std::unique_ptr<AXVirtualView>::get); return iter != children_.end() ? absl::make_optional(static_cast<size_t>( iter - children_.begin())) : absl::nullopt; } const char* AXVirtualView::GetViewClassName() const { return kViewClassName; } gfx::NativeViewAccessible AXVirtualView::GetNativeObject() const { DCHECK(ax_platform_node_); return ax_platform_node_->GetNativeViewAccessible(); } void AXVirtualView::NotifyAccessibilityEvent(ax::mojom::Event event_type) { DCHECK(ax_platform_node_); if (GetOwnerView()) { const ViewAccessibility::AccessibilityEventsCallback& events_callback = GetOwnerView()->GetViewAccessibility().accessibility_events_callback(); if (events_callback) events_callback.Run(this, event_type); } // This is used on platforms that have a native accessibility API. ax_platform_node_->NotifyAccessibilityEvent(event_type); // This is used on platforms that don't have a native accessibility API. AXEventManager::Get()->NotifyVirtualViewEvent(this, event_type); } ui::AXNodeData& AXVirtualView::GetCustomData() { return custom_data_; } void AXVirtualView::SetPopulateDataCallback( base::RepeatingCallback<void(ui::AXNodeData*)> callback) { populate_data_callback_ = std::move(callback); } void AXVirtualView::UnsetPopulateDataCallback() { populate_data_callback_.Reset(); } // ui::AXPlatformNodeDelegate const ui::AXNodeData& AXVirtualView::GetData() const { // Make a copy of our |custom_data_| so that any modifications will not be // made to the data that users of this class will be manipulating. static ui::AXNodeData node_data; node_data = custom_data_; node_data.id = GetUniqueId().Get(); if (!GetOwnerView() || !GetOwnerView()->GetEnabled()) node_data.SetRestriction(ax::mojom::Restriction::kDisabled); if (!GetOwnerView() || !GetOwnerView()->IsDrawn()) node_data.AddState(ax::mojom::State::kInvisible); if (GetOwnerView() && GetOwnerView()->context_menu_controller()) node_data.AddAction(ax::mojom::Action::kShowContextMenu); if (populate_data_callback_ && GetOwnerView()) populate_data_callback_.Run(&node_data); // According to the ARIA spec, the node should not be ignored if it is // focusable. This is to ensure that the focusable node is both understandable // and operable. if (node_data.HasState(ax::mojom::State::kIgnored) && node_data.HasState(ax::mojom::State::kFocusable)) { node_data.RemoveState(ax::mojom::State::kIgnored); } return node_data; } size_t AXVirtualView::GetChildCount() const { size_t count = 0; for (const std::unique_ptr<AXVirtualView>& child : children_) { if (child->IsIgnored()) { count += child->GetChildCount(); } else { ++count; } } return count; } gfx::NativeViewAccessible AXVirtualView::ChildAtIndex(size_t index) const { DCHECK_LT(index, GetChildCount()) << "|index| should be less than the child count."; for (const std::unique_ptr<AXVirtualView>& child : children_) { if (child->IsIgnored()) { size_t child_count = child->GetChildCount(); if (index < child_count) return child->ChildAtIndex(index); index -= child_count; } else { if (index == 0) return child->GetNativeObject(); --index; } } NOTREACHED_NORETURN() << "|index| should be less than the child count."; } #if !BUILDFLAG(IS_MAC) gfx::NativeViewAccessible AXVirtualView::GetNSWindow() { NOTREACHED_NORETURN(); } #endif gfx::NativeViewAccessible AXVirtualView::GetNativeViewAccessible() { return GetNativeObject(); } gfx::NativeViewAccessible AXVirtualView::GetParent() const { if (parent_view_) { if (!parent_view_->IsIgnored()) return parent_view_->GetNativeObject(); return GetDelegate()->GetParent(); } if (virtual_parent_view_) { if (virtual_parent_view_->IsIgnored()) return virtual_parent_view_->GetParent(); return virtual_parent_view_->GetNativeObject(); } // This virtual view hasn't been added to a parent view yet. return nullptr; } gfx::Rect AXVirtualView::GetBoundsRect( const ui::AXCoordinateSystem coordinate_system, const ui::AXClippingBehavior clipping_behavior, ui::AXOffscreenResult* offscreen_result) const { // We could optionally add clipping here if ever needed. // TODO(nektar): Implement bounds that are relative to the parent. gfx::Rect bounds = gfx::ToEnclosingRect(GetData().relative_bounds.bounds); View* owner_view = GetOwnerView(); if (owner_view && owner_view->GetWidget()) View::ConvertRectToScreen(owner_view, &bounds); switch (coordinate_system) { case ui::AXCoordinateSystem::kScreenDIPs: return bounds; case ui::AXCoordinateSystem::kScreenPhysicalPixels: { float scale_factor = 1.0; if (owner_view && owner_view->GetWidget()) { gfx::NativeView native_view = owner_view->GetWidget()->GetNativeView(); if (native_view) scale_factor = ui::GetScaleFactorForNativeView(native_view); } return gfx::ScaleToEnclosingRect(bounds, scale_factor); } case ui::AXCoordinateSystem::kRootFrame: case ui::AXCoordinateSystem::kFrame: NOTIMPLEMENTED(); return gfx::Rect(); } } gfx::NativeViewAccessible AXVirtualView::HitTestSync( int screen_physical_pixel_x, int screen_physical_pixel_y) const { if (GetData().IsInvisible()) return nullptr; // Check if the point is within any of the virtual children of this view. // AXVirtualView's HitTestSync is a recursive function that will return the // deepest child, since it does not support relative bounds. // Search the greater indices first, since they're on top in the z-order. for (const std::unique_ptr<AXVirtualView>& child : base::Reversed(children_)) { gfx::NativeViewAccessible result = child->HitTestSync(screen_physical_pixel_x, screen_physical_pixel_y); if (result) return result; } // If it's not inside any of our virtual children, and it's inside the bounds // of this virtual view, then it's inside this virtual view. gfx::Rect bounds_in_screen_physical_pixels = GetBoundsRect(ui::AXCoordinateSystem::kScreenPhysicalPixels, ui::AXClippingBehavior::kUnclipped); if (bounds_in_screen_physical_pixels.Contains( static_cast<float>(screen_physical_pixel_x), static_cast<float>(screen_physical_pixel_y)) && !IsIgnored()) { return GetNativeObject(); } return nullptr; } gfx::NativeViewAccessible AXVirtualView::GetFocus() const { View* owner_view = GetOwnerView(); if (owner_view) { if (!(owner_view->HasFocus())) { return nullptr; } return owner_view->GetViewAccessibility().GetFocusedDescendant(); } // This virtual view hasn't been added to a parent view yet. return nullptr; } ui::AXPlatformNode* AXVirtualView::GetFromNodeID(int32_t id) { AXVirtualView* virtual_view = GetFromId(id); if (virtual_view) { return virtual_view->ax_platform_node(); } return nullptr; } bool AXVirtualView::AccessibilityPerformAction(const ui::AXActionData& data) { bool result = false; if (custom_data_.HasAction(data.action)) result = HandleAccessibleAction(data); if (!result && GetOwnerView()) return HandleAccessibleActionInOwnerView(data); return result; } bool AXVirtualView::ShouldIgnoreHoveredStateForTesting() { // TODO(nektar): Implement. return false; } bool AXVirtualView::IsOffscreen() const { // TODO(nektar): Implement. return false; } const ui::AXUniqueId& AXVirtualView::GetUniqueId() const { return unique_id_; } // Virtual views need to implement this function in order for accessibility // events to be routed correctly. gfx::AcceleratedWidget AXVirtualView::GetTargetForNativeAccessibilityEvent() { #if BUILDFLAG(IS_WIN) if (GetOwnerView()) return HWNDForView(GetOwnerView()); #endif return gfx::kNullAcceleratedWidget; } std::vector<int32_t> AXVirtualView::GetColHeaderNodeIds() const { return GetDelegate()->GetColHeaderNodeIds(); } std::vector<int32_t> AXVirtualView::GetColHeaderNodeIds(int col_index) const { return GetDelegate()->GetColHeaderNodeIds(col_index); } absl::optional<int32_t> AXVirtualView::GetCellId(int row_index, int col_index) const { return GetDelegate()->GetCellId(row_index, col_index); } bool AXVirtualView::HandleAccessibleAction( const ui::AXActionData& action_data) { if (!GetOwnerView()) return false; switch (action_data.action) { case ax::mojom::Action::kShowContextMenu: { const gfx::Rect screen_bounds = GetBoundsRect( ui::AXCoordinateSystem::kScreenDIPs, ui::AXClippingBehavior::kClipped, nullptr /* offscreen_result */); if (!screen_bounds.IsEmpty()) { GetOwnerView()->ShowContextMenu(screen_bounds.CenterPoint(), ui::MENU_SOURCE_KEYBOARD); return true; } break; } default: break; } return HandleAccessibleActionInOwnerView(action_data); } bool AXVirtualView::HandleAccessibleActionInOwnerView( const ui::AXActionData& action_data) { DCHECK(GetOwnerView()); // Save the node id so that the owner view can determine which virtual view // is being targeted for action. ui::AXActionData forwarded_action_data = action_data; forwarded_action_data.target_node_id = GetData().id; return GetOwnerView()->HandleAccessibleAction(forwarded_action_data); } void AXVirtualView::set_cache(AXAuraObjCache* cache) { #if defined(USE_AURA) if (ax_aura_obj_cache_ && cache) ax_aura_obj_cache_->Remove(this); #endif ax_aura_obj_cache_ = cache; } View* AXVirtualView::GetOwnerView() const { if (parent_view_) return parent_view_->view(); if (virtual_parent_view_) return virtual_parent_view_->GetOwnerView(); // This virtual view hasn't been added to a parent view yet. return nullptr; } ViewAXPlatformNodeDelegate* AXVirtualView::GetDelegate() const { DCHECK(GetOwnerView()); return static_cast<ViewAXPlatformNodeDelegate*>( &GetOwnerView()->GetViewAccessibility()); } AXVirtualViewWrapper* AXVirtualView::GetOrCreateWrapper( views::AXAuraObjCache* cache) { #if defined(USE_AURA) return static_cast<AXVirtualViewWrapper*>(cache->GetOrCreate(this)); #else return nullptr; #endif } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_virtual_view.cc
C++
unknown
16,551
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_AX_VIRTUAL_VIEW_H_ #define UI_VIEWS_ACCESSIBILITY_AX_VIRTUAL_VIEW_H_ #include <stdint.h> #include <memory> #include <vector> #include "base/functional/callback_forward.h" #include "base/memory/raw_ptr.h" #include "build/build_config.h" #include "third_party/abseil-cpp/absl/types/optional.h" #include "ui/accessibility/ax_enums.mojom-forward.h" #include "ui/accessibility/ax_node_data.h" #include "ui/accessibility/platform/ax_platform_node_delegate.h" #include "ui/accessibility/platform/ax_unique_id.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/rect_f.h" #include "ui/gfx/native_widget_types.h" #include "ui/views/views_export.h" #if defined(USE_AURA) #include "ui/views/accessibility/ax_virtual_view_wrapper.h" #endif namespace ui { struct AXActionData; class AXUniqueId; } // namespace ui namespace views { class AXAuraObjCache; class AXVirtualViewWrapper; class View; class ViewAccessibility; class ViewAXPlatformNodeDelegate; namespace test { class AXVirtualViewTest; } // namespace test // Implements a virtual view that is used only for accessibility. // // Some composite widgets such as tree and table views may utilize lightweight // UI objects instead of actual views for displaying and managing their // contents. We need a corresponding virtual accessibility view to expose // information about these lightweight Ui objects to accessibility. An // AXVirtualView is owned by its parent, which could either be a // ViewAccessibility or an AXVirtualView. class VIEWS_EXPORT AXVirtualView : public ui::AXPlatformNodeDelegate { public: using AXVirtualViews = std::vector<std::unique_ptr<AXVirtualView>>; static AXVirtualView* GetFromId(int32_t id); AXVirtualView(); AXVirtualView(const AXVirtualView&) = delete; AXVirtualView& operator=(const AXVirtualView&) = delete; ~AXVirtualView() override; // // Methods for managing parent - child relationships. // // Adds |view| as a child of this virtual view, optionally at |index|. // We take ownership of our children. void AddChildView(std::unique_ptr<AXVirtualView> view); void AddChildViewAt(std::unique_ptr<AXVirtualView> view, size_t index); // Moves |view| to the specified |index|. A too-large value for |index| moves // |view| to the end. void ReorderChildView(AXVirtualView* view, size_t index); // Removes this virtual view from its parent, which could either be a virtual // or a real view. Hands ownership of this view back to the caller. std::unique_ptr<AXVirtualView> RemoveFromParentView(); // Removes |view| from this virtual view. The view's parent will change to // nullptr. Hands ownership back to the caller. std::unique_ptr<AXVirtualView> RemoveChildView(AXVirtualView* view); // Removes all the children from this virtual view. // The virtual views are deleted. void RemoveAllChildViews(); const AXVirtualViews& children() const { return children_; } // Returns the parent ViewAccessibility if the parent is a real View and not // an AXVirtualView. Returns nullptr otherwise. const ViewAccessibility* parent_view() const { return parent_view_; } ViewAccessibility* parent_view() { return parent_view_; } // Returns the parent view if the parent is an AXVirtualView and not a real // View. Returns nullptr otherwise. const AXVirtualView* virtual_parent_view() const { return virtual_parent_view_; } AXVirtualView* virtual_parent_view() { return virtual_parent_view_; } ui::AXPlatformNode* ax_platform_node() { return ax_platform_node_; } // Returns true if |view| is contained within the hierarchy of this // AXVirtualView, even as an indirect descendant. Will return true if |view| // is also this AXVirtualView. bool Contains(const AXVirtualView* view) const; // Returns the index of |view|, or nullopt if |view| is not a child of this // virtual view. absl::optional<size_t> GetIndexOf(const AXVirtualView* view) const; // // Other methods. // const char* GetViewClassName() const; gfx::NativeViewAccessible GetNativeObject() const; void NotifyAccessibilityEvent(ax::mojom::Event event_type); // Allows clients to modify the AXNodeData for this virtual view. This should // be used for attributes that are relatively stable and do not change // dynamically. ui::AXNodeData& GetCustomData(); // Allows clients to modify the AXNodeData for this virtual view dynamically // via a callback. This should be used for attributes that change often and // would be queried every time a client accesses this view's AXNodeData. void SetPopulateDataCallback( base::RepeatingCallback<void(ui::AXNodeData*)> callback); void UnsetPopulateDataCallback(); // ui::AXPlatformNodeDelegate. Note that // - Some of these functions have Mac-specific implementations in // ax_virtual_view_mac.mm. // - GetChildCount(), ChildAtIndex(), and GetParent() are used by assistive // technologies to access the unignored accessibility tree, which doesn't // necessarily reflect the internal descendant tree. (An ignored node means // that the node should not be exposed to the platform.) const ui::AXNodeData& GetData() const override; size_t GetChildCount() const override; gfx::NativeViewAccessible ChildAtIndex(size_t index) const override; gfx::NativeViewAccessible GetNSWindow() override; gfx::NativeViewAccessible GetNativeViewAccessible() override; gfx::NativeViewAccessible GetParent() const override; gfx::Rect GetBoundsRect( const ui::AXCoordinateSystem coordinate_system, const ui::AXClippingBehavior clipping_behavior, ui::AXOffscreenResult* offscreen_result = nullptr) const override; gfx::NativeViewAccessible HitTestSync( int screen_physical_pixel_x, int screen_physical_pixel_y) const override; gfx::NativeViewAccessible GetFocus() const override; ui::AXPlatformNode* GetFromNodeID(int32_t id) override; bool AccessibilityPerformAction(const ui::AXActionData& data) override; bool ShouldIgnoreHoveredStateForTesting() override; bool IsOffscreen() const override; const ui::AXUniqueId& GetUniqueId() const override; gfx::AcceleratedWidget GetTargetForNativeAccessibilityEvent() override; std::vector<int32_t> GetColHeaderNodeIds() const override; std::vector<int32_t> GetColHeaderNodeIds(int col_index) const override; absl::optional<int32_t> GetCellId(int row_index, int col_index) const override; // Gets the real View that owns our shallowest virtual ancestor,, if any. View* GetOwnerView() const; // Gets the delegate for our owning View; if we are on a platform that exposes // Views directly to platform APIs instead of serializing them into an AXTree. // Otherwise, returns nullptr. ViewAXPlatformNodeDelegate* GetDelegate() const; // Gets or creates a wrapper suitable for use with tree sources. AXVirtualViewWrapper* GetOrCreateWrapper(views::AXAuraObjCache* cache); // Handle a request from assistive technology to perform an action on this // virtual view. Returns true on success, but note that the success/failure is // not propagated to the client that requested the action, since the // request is sometimes asynchronous. The right way to send a response is // via NotifyAccessibilityEvent(). virtual bool HandleAccessibleAction(const ui::AXActionData& action_data); protected: // Forwards a request from assistive technology to perform an action on this // virtual view to the owner view's accessible action handler. bool HandleAccessibleActionInOwnerView(const ui::AXActionData& action_data); private: // Needed in order to access set_cache(), so that AXAuraObjCache can // track when an AXVirtualViewWrapper is deleted. friend class AXAuraObjCache; friend class AXVirtualViewWrapper; friend class views::test::AXVirtualViewTest; // Internal class name. static const char kViewClassName[]; // The AXAuraObjCache associated with our wrapper, if any. This is // called by friend classes AXAuraObjCache and AXVirtualViewWrapper. void set_cache(AXAuraObjCache* cache); // Sets the parent ViewAccessibility if the parent is a real View and not an // AXVirtualView. It is invalid to set both |parent_view_| and // |virtual_parent_view_|. void set_parent_view(ViewAccessibility* view_accessibility) { DCHECK(!virtual_parent_view_); parent_view_ = view_accessibility; } // We own this, but it is reference-counted on some platforms so we can't use // a unique_ptr. It is destroyed in the destructor. raw_ptr<ui::AXPlatformNode> ax_platform_node_; // Weak. Owns us if not nullptr. // Either |parent_view_| or |virtual_parent_view_| should be set but not both. raw_ptr<ViewAccessibility> parent_view_ = nullptr; // Weak. Owns us if not nullptr. // Either |parent_view_| or |virtual_parent_view_| should be set but not both. raw_ptr<AXVirtualView> virtual_parent_view_ = nullptr; // We own our children. AXVirtualViews children_; // The AXAuraObjCache that owns the AXVirtualViewWrapper associated with // this object, if any. raw_ptr<AXAuraObjCache> ax_aura_obj_cache_ = nullptr; ui::AXUniqueId unique_id_; ui::AXNodeData custom_data_; base::RepeatingCallback<void(ui::AXNodeData*)> populate_data_callback_; friend class ViewAccessibility; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_AX_VIRTUAL_VIEW_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_virtual_view.h
C++
unknown
9,589
// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_virtual_view.h" #include "ui/views/cocoa/native_widget_mac_ns_window_host.h" #include "ui/views/widget/widget.h" namespace views { gfx::NativeViewAccessible AXVirtualView::GetNSWindow() { View* owner = GetOwnerView(); if (!owner) return nil; Widget* widget = owner->GetWidget(); if (!widget) return nil; auto* window_host = NativeWidgetMacNSWindowHost::GetFromNativeWindow( widget->GetNativeWindow()); if (!window_host) return nil; return window_host->GetNativeViewAccessibleForNSWindow(); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_virtual_view_mac.mm
Objective-C++
unknown
733
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_virtual_view.h" #include <utility> #include <vector> #include "base/functional/callback.h" #include "base/memory/ptr_util.h" #include "base/memory/raw_ptr.h" #include "build/build_config.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/accessibility/ax_node_data.h" #include "ui/accessibility/platform/ax_platform_node.h" #include "ui/accessibility/platform/ax_platform_node_delegate.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/size.h" #include "ui/views/accessibility/view_accessibility.h" #include "ui/views/accessibility/view_ax_platform_node_delegate.h" #include "ui/views/controls/button/button.h" #include "ui/views/test/views_test_base.h" #include "ui/views/view.h" #include "ui/views/widget/widget.h" #if BUILDFLAG(IS_WIN) #include "ui/views/win/hwnd_util.h" #endif namespace views::test { namespace { class TestButton : public Button { public: TestButton() : Button(Button::PressedCallback()) {} TestButton(const TestButton&) = delete; TestButton& operator=(const TestButton&) = delete; ~TestButton() override = default; }; } // namespace class AXVirtualViewTest : public ViewsTestBase { public: AXVirtualViewTest() : ax_mode_setter_(ui::kAXModeComplete) {} AXVirtualViewTest(const AXVirtualViewTest&) = delete; AXVirtualViewTest& operator=(const AXVirtualViewTest&) = delete; ~AXVirtualViewTest() override = default; void SetUp() override { ViewsTestBase::SetUp(); widget_ = new Widget; Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW); params.bounds = gfx::Rect(0, 0, 200, 200); widget_->Init(std::move(params)); button_ = new TestButton; button_->SetSize(gfx::Size(20, 20)); button_->SetAccessibleName(u"Button"); widget_->GetContentsView()->AddChildView(button_.get()); virtual_label_ = new AXVirtualView; virtual_label_->GetCustomData().role = ax::mojom::Role::kStaticText; virtual_label_->GetCustomData().SetNameChecked("Label"); button_->GetViewAccessibility().AddVirtualChildView( base::WrapUnique(virtual_label_.get())); widget_->Show(); ViewAccessibility::AccessibilityEventsCallback accessibility_events_callback = base::BindRepeating( [](std::vector<std::pair<const ui::AXPlatformNodeDelegate*, const ax::mojom::Event>>* accessibility_events, const ui::AXPlatformNodeDelegate* delegate, const ax::mojom::Event event_type) { DCHECK(accessibility_events); accessibility_events->push_back({delegate, event_type}); }, &accessibility_events_); button_->GetViewAccessibility().set_accessibility_events_callback( std::move(accessibility_events_callback)); } void TearDown() override { if (!widget_->IsClosed()) widget_->Close(); ViewsTestBase::TearDown(); } protected: ViewAXPlatformNodeDelegate* GetButtonAccessibility() const { return static_cast<ViewAXPlatformNodeDelegate*>( &button_->GetViewAccessibility()); } #if defined(USE_AURA) void SetCache(AXVirtualView& virtual_view, AXAuraObjCache& cache) const { virtual_view.set_cache(&cache); } #endif // defined(USE_AURA) void ExpectReceivedAccessibilityEvents( const std::vector<std::pair<const ui::AXPlatformNodeDelegate*, const ax::mojom::Event>>& expected_events) { EXPECT_THAT(accessibility_events_, testing::ContainerEq(expected_events)); accessibility_events_.clear(); } raw_ptr<Widget> widget_; raw_ptr<Button> button_; // Weak, |button_| owns this. raw_ptr<AXVirtualView> virtual_label_; private: std::vector< std::pair<const ui::AXPlatformNodeDelegate*, const ax::mojom::Event>> accessibility_events_; ScopedAXModeSetter ax_mode_setter_; }; TEST_F(AXVirtualViewTest, AccessibilityRoleAndName) { EXPECT_EQ(ax::mojom::Role::kButton, GetButtonAccessibility()->GetRole()); EXPECT_EQ(ax::mojom::Role::kStaticText, virtual_label_->GetRole()); EXPECT_EQ("Label", virtual_label_->GetStringAttribute( ax::mojom::StringAttribute::kName)); } // The focusable state of a virtual view should not depend on the focusable // state of the real view ancestor, however the enabled state should. TEST_F(AXVirtualViewTest, FocusableAndEnabledState) { virtual_label_->GetCustomData().AddState(ax::mojom::State::kFocusable); EXPECT_TRUE(GetButtonAccessibility()->HasState(ax::mojom::State::kFocusable)); EXPECT_TRUE(virtual_label_->HasState(ax::mojom::State::kFocusable)); EXPECT_EQ(ax::mojom::Restriction::kNone, GetButtonAccessibility()->GetData().GetRestriction()); EXPECT_EQ(ax::mojom::Restriction::kNone, virtual_label_->GetData().GetRestriction()); button_->SetFocusBehavior(View::FocusBehavior::NEVER); EXPECT_FALSE( GetButtonAccessibility()->HasState(ax::mojom::State::kFocusable)); EXPECT_TRUE(virtual_label_->HasState(ax::mojom::State::kFocusable)); EXPECT_EQ(ax::mojom::Restriction::kNone, GetButtonAccessibility()->GetData().GetRestriction()); EXPECT_EQ(ax::mojom::Restriction::kNone, virtual_label_->GetData().GetRestriction()); button_->SetEnabled(false); EXPECT_FALSE( GetButtonAccessibility()->HasState(ax::mojom::State::kFocusable)); EXPECT_TRUE(virtual_label_->HasState(ax::mojom::State::kFocusable)); EXPECT_EQ(ax::mojom::Restriction::kDisabled, GetButtonAccessibility()->GetData().GetRestriction()); EXPECT_EQ(ax::mojom::Restriction::kDisabled, virtual_label_->GetData().GetRestriction()); button_->SetEnabled(true); button_->SetFocusBehavior(View::FocusBehavior::ALWAYS); virtual_label_->GetCustomData().RemoveState(ax::mojom::State::kFocusable); EXPECT_TRUE(GetButtonAccessibility()->HasState(ax::mojom::State::kFocusable)); EXPECT_FALSE(virtual_label_->HasState(ax::mojom::State::kFocusable)); EXPECT_EQ(ax::mojom::Restriction::kNone, GetButtonAccessibility()->GetData().GetRestriction()); EXPECT_EQ(ax::mojom::Restriction::kNone, virtual_label_->GetData().GetRestriction()); } TEST_F(AXVirtualViewTest, VirtualLabelIsChildOfButton) { EXPECT_EQ(1u, GetButtonAccessibility()->GetChildCount()); EXPECT_EQ(0u, virtual_label_->GetChildCount()); ASSERT_NE(nullptr, virtual_label_->GetParent()); EXPECT_EQ(button_->GetNativeViewAccessible(), virtual_label_->GetParent()); ASSERT_NE(nullptr, GetButtonAccessibility()->ChildAtIndex(0)); EXPECT_EQ(virtual_label_->GetNativeObject(), GetButtonAccessibility()->ChildAtIndex(0)); } TEST_F(AXVirtualViewTest, RemoveFromParentView) { ASSERT_EQ(1u, GetButtonAccessibility()->GetChildCount()); std::unique_ptr<AXVirtualView> removed_label = virtual_label_->RemoveFromParentView(); EXPECT_EQ(nullptr, removed_label->GetParent()); EXPECT_TRUE(GetButtonAccessibility()->virtual_children().empty()); AXVirtualView* virtual_child_1 = new AXVirtualView; removed_label->AddChildView(base::WrapUnique(virtual_child_1)); ASSERT_EQ(1u, removed_label->GetChildCount()); ASSERT_NE(nullptr, virtual_child_1->GetParent()); std::unique_ptr<AXVirtualView> removed_child_1 = virtual_child_1->RemoveFromParentView(); EXPECT_EQ(nullptr, removed_child_1->GetParent()); EXPECT_EQ(0u, removed_label->GetChildCount()); } #if defined(USE_AURA) TEST_F(AXVirtualViewTest, MultipleCaches) { // This test ensures that AXVirtualView objects remove themselves from an // existing cache (if present) when |set_cache| is called. std::unique_ptr<AXAuraObjCache> cache = std::make_unique<AXAuraObjCache>(); std::unique_ptr<AXAuraObjCache> second_cache = std::make_unique<AXAuraObjCache>(); // Store |virtual_label_| in |cache|. SetCache(*virtual_label_, *cache); AXVirtualViewWrapper* wrapper = virtual_label_->GetOrCreateWrapper(cache.get()); EXPECT_NE(wrapper, nullptr); EXPECT_NE(wrapper->GetUniqueId(), ui::kInvalidAXNodeID); EXPECT_NE(wrapper->GetParent(), nullptr); EXPECT_NE(cache->GetID(virtual_label_.get()), ui::kInvalidAXNodeID); // Store |virtual_label_| in |second_cache|. SetCache(*virtual_label_, *second_cache); AXVirtualViewWrapper* second_wrapper = virtual_label_->GetOrCreateWrapper(second_cache.get()); EXPECT_NE(second_wrapper, nullptr); EXPECT_NE(second_wrapper->GetUniqueId(), ui::kInvalidAXNodeID); // |virtual_label_| should only exist in |second_cache|. EXPECT_NE(second_cache->GetID(virtual_label_.get()), ui::kInvalidAXNodeID); EXPECT_EQ(cache->GetID(virtual_label_.get()), ui::kInvalidAXNodeID); } #endif // defined(USE_AURA) TEST_F(AXVirtualViewTest, AddingAndRemovingVirtualChildren) { ASSERT_EQ(0u, virtual_label_->GetChildCount()); ExpectReceivedAccessibilityEvents({}); AXVirtualView* virtual_child_1 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_1)); EXPECT_EQ(1u, virtual_label_->GetChildCount()); ASSERT_NE(nullptr, virtual_child_1->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_1->GetParent()); ASSERT_NE(nullptr, virtual_label_->ChildAtIndex(0)); EXPECT_EQ(virtual_child_1->GetNativeObject(), virtual_label_->ChildAtIndex(0)); ExpectReceivedAccessibilityEvents({std::make_pair( GetButtonAccessibility(), ax::mojom::Event::kChildrenChanged)}); AXVirtualView* virtual_child_2 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_2)); EXPECT_EQ(2u, virtual_label_->GetChildCount()); ASSERT_NE(nullptr, virtual_child_2->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_2->GetParent()); ASSERT_NE(nullptr, virtual_label_->ChildAtIndex(1)); EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_label_->ChildAtIndex(1)); ExpectReceivedAccessibilityEvents({std::make_pair( GetButtonAccessibility(), ax::mojom::Event::kChildrenChanged)}); AXVirtualView* virtual_child_3 = new AXVirtualView; virtual_child_2->AddChildView(base::WrapUnique(virtual_child_3)); EXPECT_EQ(2u, virtual_label_->GetChildCount()); EXPECT_EQ(0u, virtual_child_1->GetChildCount()); EXPECT_EQ(1u, virtual_child_2->GetChildCount()); ASSERT_NE(nullptr, virtual_child_3->GetParent()); EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_child_3->GetParent()); ASSERT_NE(nullptr, virtual_child_2->ChildAtIndex(0)); EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_child_2->ChildAtIndex(0)); ExpectReceivedAccessibilityEvents({std::make_pair( GetButtonAccessibility(), ax::mojom::Event::kChildrenChanged)}); virtual_child_2->RemoveChildView(virtual_child_3); EXPECT_EQ(0u, virtual_child_2->GetChildCount()); EXPECT_EQ(2u, virtual_label_->GetChildCount()); ExpectReceivedAccessibilityEvents({std::make_pair( GetButtonAccessibility(), ax::mojom::Event::kChildrenChanged)}); virtual_label_->RemoveAllChildViews(); EXPECT_EQ(0u, virtual_label_->GetChildCount()); // There should be two "kChildrenChanged" events because Two virtual child // views are removed in total. ExpectReceivedAccessibilityEvents( {std::make_pair(GetButtonAccessibility(), ax::mojom::Event::kChildrenChanged), std::make_pair(GetButtonAccessibility(), ax::mojom::Event::kChildrenChanged)}); } TEST_F(AXVirtualViewTest, ReorderingVirtualChildren) { ASSERT_EQ(0u, virtual_label_->GetChildCount()); AXVirtualView* virtual_child_1 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_1)); ASSERT_EQ(1u, virtual_label_->GetChildCount()); AXVirtualView* virtual_child_2 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_2)); ASSERT_EQ(2u, virtual_label_->GetChildCount()); virtual_label_->ReorderChildView(virtual_child_1, 100); ASSERT_EQ(2u, virtual_label_->GetChildCount()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_2->GetParent()); ASSERT_NE(nullptr, virtual_label_->ChildAtIndex(0)); EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_label_->ChildAtIndex(0)); ASSERT_NE(nullptr, virtual_label_->ChildAtIndex(1)); EXPECT_EQ(virtual_child_1->GetNativeObject(), virtual_label_->ChildAtIndex(1)); virtual_label_->ReorderChildView(virtual_child_1, 0); ASSERT_EQ(2u, virtual_label_->GetChildCount()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_1->GetParent()); ASSERT_NE(nullptr, virtual_label_->ChildAtIndex(0)); EXPECT_EQ(virtual_child_1->GetNativeObject(), virtual_label_->ChildAtIndex(0)); ASSERT_NE(nullptr, virtual_label_->ChildAtIndex(1)); EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_label_->ChildAtIndex(1)); virtual_label_->RemoveAllChildViews(); ASSERT_EQ(0u, virtual_label_->GetChildCount()); } TEST_F(AXVirtualViewTest, ContainsVirtualChild) { ASSERT_EQ(0u, virtual_label_->GetChildCount()); AXVirtualView* virtual_child_1 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_1)); ASSERT_EQ(1u, virtual_label_->GetChildCount()); AXVirtualView* virtual_child_2 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_2)); ASSERT_EQ(2u, virtual_label_->GetChildCount()); AXVirtualView* virtual_child_3 = new AXVirtualView; virtual_child_2->AddChildView(base::WrapUnique(virtual_child_3)); ASSERT_EQ(1u, virtual_child_2->GetChildCount()); EXPECT_TRUE(button_->GetViewAccessibility().Contains(virtual_label_)); EXPECT_TRUE(virtual_label_->Contains(virtual_label_)); EXPECT_TRUE(virtual_label_->Contains(virtual_child_1)); EXPECT_TRUE(virtual_label_->Contains(virtual_child_2)); EXPECT_TRUE(virtual_label_->Contains(virtual_child_3)); EXPECT_TRUE(virtual_child_2->Contains(virtual_child_2)); EXPECT_TRUE(virtual_child_2->Contains(virtual_child_3)); EXPECT_FALSE(virtual_child_1->Contains(virtual_label_)); EXPECT_FALSE(virtual_child_2->Contains(virtual_label_)); EXPECT_FALSE(virtual_child_3->Contains(virtual_child_2)); virtual_label_->RemoveAllChildViews(); ASSERT_EQ(0u, virtual_label_->GetChildCount()); } TEST_F(AXVirtualViewTest, GetIndexOfVirtualChild) { ASSERT_EQ(0u, virtual_label_->GetChildCount()); AXVirtualView* virtual_child_1 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_1)); ASSERT_EQ(1u, virtual_label_->GetChildCount()); AXVirtualView* virtual_child_2 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_2)); ASSERT_EQ(2u, virtual_label_->GetChildCount()); AXVirtualView* virtual_child_3 = new AXVirtualView; virtual_child_2->AddChildView(base::WrapUnique(virtual_child_3)); ASSERT_EQ(1u, virtual_child_2->GetChildCount()); EXPECT_FALSE(virtual_label_->GetIndexOf(virtual_label_).has_value()); EXPECT_EQ(0u, virtual_label_->GetIndexOf(virtual_child_1).value()); EXPECT_EQ(1u, virtual_label_->GetIndexOf(virtual_child_2).value()); EXPECT_FALSE(virtual_label_->GetIndexOf(virtual_child_3).has_value()); EXPECT_EQ(0u, virtual_child_2->GetIndexOf(virtual_child_3).value()); virtual_label_->RemoveAllChildViews(); ASSERT_EQ(0u, virtual_label_->GetChildCount()); } // Verify that virtual views with invisible ancestors inherit the // ax::mojom::State::kInvisible state. TEST_F(AXVirtualViewTest, InvisibleVirtualViews) { EXPECT_TRUE(widget_->IsVisible()); EXPECT_FALSE( GetButtonAccessibility()->HasState(ax::mojom::State::kInvisible)); EXPECT_FALSE(virtual_label_->HasState(ax::mojom::State::kInvisible)); button_->SetVisible(false); EXPECT_TRUE(GetButtonAccessibility()->HasState(ax::mojom::State::kInvisible)); EXPECT_TRUE(virtual_label_->HasState(ax::mojom::State::kInvisible)); button_->SetVisible(true); } TEST_F(AXVirtualViewTest, OverrideFocus) { ViewAccessibility& button_accessibility = button_->GetViewAccessibility(); ASSERT_NE(nullptr, button_accessibility.GetNativeObject()); ASSERT_NE(nullptr, virtual_label_->GetNativeObject()); ExpectReceivedAccessibilityEvents({}); button_->SetFocusBehavior(View::FocusBehavior::ALWAYS); button_->RequestFocus(); ExpectReceivedAccessibilityEvents( {std::make_pair(GetButtonAccessibility(), ax::mojom::Event::kFocus)}); EXPECT_EQ(button_accessibility.GetNativeObject(), button_accessibility.GetFocusedDescendant()); button_accessibility.OverrideFocus(virtual_label_); EXPECT_EQ(virtual_label_->GetNativeObject(), button_accessibility.GetFocusedDescendant()); ExpectReceivedAccessibilityEvents( {std::make_pair(virtual_label_, ax::mojom::Event::kFocus)}); button_accessibility.OverrideFocus(nullptr); EXPECT_EQ(button_accessibility.GetNativeObject(), button_accessibility.GetFocusedDescendant()); ExpectReceivedAccessibilityEvents( {std::make_pair(GetButtonAccessibility(), ax::mojom::Event::kFocus)}); ASSERT_EQ(0u, virtual_label_->GetChildCount()); AXVirtualView* virtual_child_1 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_1)); ASSERT_EQ(1u, virtual_label_->GetChildCount()); ExpectReceivedAccessibilityEvents({std::make_pair( GetButtonAccessibility(), ax::mojom::Event::kChildrenChanged)}); AXVirtualView* virtual_child_2 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_2)); ASSERT_EQ(2u, virtual_label_->GetChildCount()); ExpectReceivedAccessibilityEvents({std::make_pair( GetButtonAccessibility(), ax::mojom::Event::kChildrenChanged)}); button_accessibility.OverrideFocus(virtual_child_1); EXPECT_EQ(virtual_child_1->GetNativeObject(), button_accessibility.GetFocusedDescendant()); ExpectReceivedAccessibilityEvents( {std::make_pair(virtual_child_1, ax::mojom::Event::kFocus)}); AXVirtualView* virtual_child_3 = new AXVirtualView; virtual_child_2->AddChildView(base::WrapUnique(virtual_child_3)); ASSERT_EQ(1u, virtual_child_2->GetChildCount()); ExpectReceivedAccessibilityEvents({std::make_pair( GetButtonAccessibility(), ax::mojom::Event::kChildrenChanged)}); EXPECT_EQ(virtual_child_1->GetNativeObject(), button_accessibility.GetFocusedDescendant()); button_accessibility.OverrideFocus(virtual_child_3); EXPECT_EQ(virtual_child_3->GetNativeObject(), button_accessibility.GetFocusedDescendant()); ExpectReceivedAccessibilityEvents( {std::make_pair(virtual_child_3, ax::mojom::Event::kFocus)}); // Test that calling GetFocus() while the owner view is not focused will // return nullptr. button_->SetFocusBehavior(View::FocusBehavior::NEVER); button_->RequestFocus(); ExpectReceivedAccessibilityEvents({}); EXPECT_EQ(nullptr, virtual_label_->GetFocus()); EXPECT_EQ(nullptr, virtual_child_1->GetFocus()); EXPECT_EQ(nullptr, virtual_child_2->GetFocus()); EXPECT_EQ(nullptr, virtual_child_3->GetFocus()); button_->SetFocusBehavior(View::FocusBehavior::ALWAYS); button_->RequestFocus(); ExpectReceivedAccessibilityEvents( {std::make_pair(virtual_child_3, ax::mojom::Event::kFocus)}); // Test that calling GetFocus() from any object in the tree will return the // same result. EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_label_->GetFocus()); EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_child_1->GetFocus()); EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_child_2->GetFocus()); EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_child_3->GetFocus()); virtual_label_->RemoveChildView(virtual_child_2); ASSERT_EQ(1u, virtual_label_->GetChildCount()); ExpectReceivedAccessibilityEvents( {std::make_pair(GetButtonAccessibility(), ax::mojom::Event::kFocus), std::make_pair(GetButtonAccessibility(), ax::mojom::Event::kChildrenChanged)}); EXPECT_EQ(button_accessibility.GetNativeObject(), button_accessibility.GetFocusedDescendant()); EXPECT_EQ(button_accessibility.GetNativeObject(), virtual_label_->GetFocus()); EXPECT_EQ(button_accessibility.GetNativeObject(), virtual_child_1->GetFocus()); button_accessibility.OverrideFocus(virtual_child_1); EXPECT_EQ(virtual_child_1->GetNativeObject(), button_accessibility.GetFocusedDescendant()); ExpectReceivedAccessibilityEvents( {std::make_pair(virtual_child_1, ax::mojom::Event::kFocus)}); virtual_label_->RemoveAllChildViews(); ASSERT_EQ(0u, virtual_label_->GetChildCount()); EXPECT_EQ(button_accessibility.GetNativeObject(), button_accessibility.GetFocusedDescendant()); ExpectReceivedAccessibilityEvents( {std::make_pair(GetButtonAccessibility(), ax::mojom::Event::kFocus), std::make_pair(GetButtonAccessibility(), ax::mojom::Event::kChildrenChanged)}); } TEST_F(AXVirtualViewTest, TreeNavigation) { ASSERT_EQ(0u, virtual_label_->GetChildCount()); AXVirtualView* virtual_child_1 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_1)); AXVirtualView* virtual_child_2 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_2)); AXVirtualView* virtual_child_3 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_3)); AXVirtualView* virtual_child_4 = new AXVirtualView; virtual_child_2->AddChildView(base::WrapUnique(virtual_child_4)); EXPECT_EQ(button_->GetNativeViewAccessible(), virtual_label_->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_1->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_2->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_3->GetParent()); EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_child_4->GetParent()); EXPECT_EQ(0u, virtual_label_->GetIndexInParent()); EXPECT_EQ(0u, virtual_child_1->GetIndexInParent()); EXPECT_EQ(1u, virtual_child_2->GetIndexInParent()); EXPECT_EQ(2u, virtual_child_3->GetIndexInParent()); EXPECT_EQ(0u, virtual_child_4->GetIndexInParent()); EXPECT_EQ(3u, virtual_label_->GetChildCount()); EXPECT_EQ(0u, virtual_child_1->GetChildCount()); EXPECT_EQ(1u, virtual_child_2->GetChildCount()); EXPECT_EQ(0u, virtual_child_3->GetChildCount()); EXPECT_EQ(0u, virtual_child_4->GetChildCount()); EXPECT_EQ(virtual_child_1->GetNativeObject(), virtual_label_->ChildAtIndex(0)); EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_label_->ChildAtIndex(1)); EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_label_->ChildAtIndex(2)); EXPECT_EQ(virtual_child_4->GetNativeObject(), virtual_child_2->ChildAtIndex(0)); EXPECT_EQ(virtual_child_1->GetNativeObject(), virtual_label_->GetFirstChild()); EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_label_->GetLastChild()); EXPECT_EQ(nullptr, virtual_child_1->GetFirstChild()); EXPECT_EQ(nullptr, virtual_child_1->GetLastChild()); EXPECT_EQ(virtual_child_4->GetNativeObject(), virtual_child_2->GetFirstChild()); EXPECT_EQ(virtual_child_4->GetNativeObject(), virtual_child_2->GetLastChild()); EXPECT_EQ(nullptr, virtual_child_4->GetFirstChild()); EXPECT_EQ(nullptr, virtual_child_4->GetLastChild()); EXPECT_EQ(nullptr, virtual_label_->GetNextSibling()); EXPECT_EQ(nullptr, virtual_label_->GetPreviousSibling()); EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_child_1->GetNextSibling()); EXPECT_EQ(nullptr, virtual_child_1->GetPreviousSibling()); EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_child_2->GetNextSibling()); EXPECT_EQ(virtual_child_1->GetNativeObject(), virtual_child_2->GetPreviousSibling()); EXPECT_EQ(nullptr, virtual_child_3->GetNextSibling()); EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_child_3->GetPreviousSibling()); EXPECT_EQ(nullptr, virtual_child_4->GetNextSibling()); EXPECT_EQ(nullptr, virtual_child_4->GetPreviousSibling()); } TEST_F(AXVirtualViewTest, TreeNavigationWithIgnoredVirtualViews) { ASSERT_EQ(0u, virtual_label_->GetChildCount()); AXVirtualView* virtual_child_1 = new AXVirtualView; virtual_label_->AddChildView(base::WrapUnique(virtual_child_1)); virtual_child_1->GetCustomData().AddState(ax::mojom::State::kIgnored); EXPECT_EQ(0u, virtual_label_->GetChildCount()); EXPECT_EQ(0u, virtual_child_1->GetChildCount()); AXVirtualView* virtual_child_2 = new AXVirtualView; virtual_child_1->AddChildView(base::WrapUnique(virtual_child_2)); AXVirtualView* virtual_child_3 = new AXVirtualView; virtual_child_2->AddChildView(base::WrapUnique(virtual_child_3)); AXVirtualView* virtual_child_4 = new AXVirtualView; virtual_child_2->AddChildView(base::WrapUnique(virtual_child_4)); // While ignored nodes should not be accessible via any of the tree navigation // methods, their descendants should be. EXPECT_EQ(button_->GetNativeViewAccessible(), virtual_label_->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_1->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_2->GetParent()); EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_child_3->GetParent()); EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_child_4->GetParent()); EXPECT_EQ(0u, virtual_label_->GetIndexInParent()); EXPECT_FALSE(virtual_child_1->GetIndexInParent().has_value()); EXPECT_EQ(0u, virtual_child_2->GetIndexInParent()); EXPECT_EQ(0u, virtual_child_3->GetIndexInParent()); EXPECT_EQ(1u, virtual_child_4->GetIndexInParent()); EXPECT_EQ(1u, virtual_label_->GetChildCount()); EXPECT_EQ(1u, virtual_child_1->GetChildCount()); EXPECT_EQ(2u, virtual_child_2->GetChildCount()); EXPECT_EQ(0u, virtual_child_3->GetChildCount()); EXPECT_EQ(0u, virtual_child_4->GetChildCount()); EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_label_->ChildAtIndex(0)); EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_child_1->ChildAtIndex(0)); EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_child_2->ChildAtIndex(0)); EXPECT_EQ(virtual_child_4->GetNativeObject(), virtual_child_2->ChildAtIndex(1)); // Try ignoring a node by changing its role, instead of its state. virtual_child_2->GetCustomData().role = ax::mojom::Role::kNone; EXPECT_EQ(button_->GetNativeViewAccessible(), virtual_label_->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_1->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_2->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_3->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_4->GetParent()); EXPECT_EQ(2u, virtual_label_->GetChildCount()); EXPECT_EQ(2u, virtual_child_1->GetChildCount()); EXPECT_EQ(2u, virtual_child_2->GetChildCount()); EXPECT_EQ(0u, virtual_child_3->GetChildCount()); EXPECT_EQ(0u, virtual_child_4->GetChildCount()); EXPECT_EQ(0u, virtual_label_->GetIndexInParent()); EXPECT_FALSE(virtual_child_1->GetIndexInParent().has_value()); EXPECT_FALSE(virtual_child_2->GetIndexInParent().has_value()); EXPECT_EQ(0u, virtual_child_3->GetIndexInParent()); EXPECT_EQ(1u, virtual_child_4->GetIndexInParent()); EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_label_->ChildAtIndex(0)); EXPECT_EQ(virtual_child_4->GetNativeObject(), virtual_label_->ChildAtIndex(1)); EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_child_1->ChildAtIndex(0)); EXPECT_EQ(virtual_child_4->GetNativeObject(), virtual_child_1->ChildAtIndex(1)); EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_child_2->ChildAtIndex(0)); EXPECT_EQ(virtual_child_4->GetNativeObject(), virtual_child_2->ChildAtIndex(1)); // Test for mixed ignored and unignored virtual children. AXVirtualView* virtual_child_5 = new AXVirtualView; virtual_child_1->AddChildView(base::WrapUnique(virtual_child_5)); EXPECT_EQ(button_->GetNativeViewAccessible(), virtual_label_->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_1->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_2->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_3->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_4->GetParent()); EXPECT_EQ(virtual_label_->GetNativeObject(), virtual_child_5->GetParent()); EXPECT_EQ(3u, virtual_label_->GetChildCount()); EXPECT_EQ(3u, virtual_child_1->GetChildCount()); EXPECT_EQ(2u, virtual_child_2->GetChildCount()); EXPECT_EQ(0u, virtual_child_3->GetChildCount()); EXPECT_EQ(0u, virtual_child_4->GetChildCount()); EXPECT_EQ(0u, virtual_child_5->GetChildCount()); EXPECT_EQ(0u, virtual_label_->GetIndexInParent()); EXPECT_FALSE(virtual_child_1->GetIndexInParent().has_value()); EXPECT_FALSE(virtual_child_2->GetIndexInParent().has_value()); EXPECT_EQ(0u, virtual_child_3->GetIndexInParent()); EXPECT_EQ(1u, virtual_child_4->GetIndexInParent()); EXPECT_EQ(2u, virtual_child_5->GetIndexInParent()); EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_label_->ChildAtIndex(0)); EXPECT_EQ(virtual_child_4->GetNativeObject(), virtual_label_->ChildAtIndex(1)); EXPECT_EQ(virtual_child_5->GetNativeObject(), virtual_label_->ChildAtIndex(2)); // An ignored root node should not be exposed. virtual_label_->GetCustomData().AddState(ax::mojom::State::kIgnored); EXPECT_EQ(button_->GetNativeViewAccessible(), virtual_label_->GetParent()); EXPECT_EQ(button_->GetNativeViewAccessible(), virtual_child_1->GetParent()); EXPECT_EQ(button_->GetNativeViewAccessible(), virtual_child_2->GetParent()); EXPECT_EQ(button_->GetNativeViewAccessible(), virtual_child_3->GetParent()); EXPECT_EQ(button_->GetNativeViewAccessible(), virtual_child_4->GetParent()); EXPECT_EQ(button_->GetNativeViewAccessible(), virtual_child_5->GetParent()); EXPECT_EQ(3u, GetButtonAccessibility()->GetChildCount()); EXPECT_EQ(0u, virtual_child_3->GetIndexInParent()); EXPECT_EQ(1u, virtual_child_4->GetIndexInParent()); EXPECT_EQ(2u, virtual_child_5->GetIndexInParent()); EXPECT_EQ(virtual_child_3->GetNativeObject(), GetButtonAccessibility()->ChildAtIndex(0)); EXPECT_EQ(virtual_child_4->GetNativeObject(), GetButtonAccessibility()->ChildAtIndex(1)); EXPECT_EQ(virtual_child_5->GetNativeObject(), GetButtonAccessibility()->ChildAtIndex(2)); // Test for mixed ignored and unignored root nodes. AXVirtualView* virtual_label_2 = new AXVirtualView; virtual_label_2->GetCustomData().role = ax::mojom::Role::kStaticText; virtual_label_2->GetCustomData().SetNameChecked("Label"); button_->GetViewAccessibility().AddVirtualChildView( base::WrapUnique(virtual_label_2)); EXPECT_EQ(button_->GetNativeViewAccessible(), virtual_label_2->GetParent()); EXPECT_EQ(4u, GetButtonAccessibility()->GetChildCount()); EXPECT_EQ(0u, virtual_label_2->GetChildCount()); EXPECT_EQ(virtual_label_2->GetNativeObject(), GetButtonAccessibility()->ChildAtIndex(3)); // A focusable node should not be ignored. virtual_child_1->GetCustomData().AddState(ax::mojom::State::kFocusable); EXPECT_EQ(2u, GetButtonAccessibility()->GetChildCount()); EXPECT_EQ(1u, virtual_label_->GetChildCount()); EXPECT_EQ(virtual_child_1->GetNativeObject(), GetButtonAccessibility()->ChildAtIndex(0)); EXPECT_EQ(virtual_label_2->GetNativeObject(), GetButtonAccessibility()->ChildAtIndex(1)); } TEST_F(AXVirtualViewTest, HitTesting) { ASSERT_EQ(0u, virtual_label_->GetChildCount()); const gfx::Vector2d offset_from_origin = button_->GetBoundsInScreen().OffsetFromOrigin(); // Test that hit testing is recursive. AXVirtualView* virtual_child_1 = new AXVirtualView; virtual_child_1->GetCustomData().relative_bounds.bounds = gfx::RectF(0, 0, 10, 10); virtual_label_->AddChildView(base::WrapUnique(virtual_child_1)); AXVirtualView* virtual_child_2 = new AXVirtualView; virtual_child_2->GetCustomData().relative_bounds.bounds = gfx::RectF(5, 5, 5, 5); virtual_child_1->AddChildView(base::WrapUnique(virtual_child_2)); gfx::Point point_1 = gfx::Point(2, 2) + offset_from_origin; EXPECT_EQ(virtual_child_1->GetNativeObject(), virtual_child_1->HitTestSync(point_1.x(), point_1.y())); gfx::Point point_2 = gfx::Point(7, 7) + offset_from_origin; EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_label_->HitTestSync(point_2.x(), point_2.y())); // Test that hit testing follows the z-order. AXVirtualView* virtual_child_3 = new AXVirtualView; virtual_child_3->GetCustomData().relative_bounds.bounds = gfx::RectF(5, 5, 10, 10); virtual_label_->AddChildView(base::WrapUnique(virtual_child_3)); AXVirtualView* virtual_child_4 = new AXVirtualView; virtual_child_4->GetCustomData().relative_bounds.bounds = gfx::RectF(10, 10, 10, 10); virtual_child_3->AddChildView(base::WrapUnique(virtual_child_4)); EXPECT_EQ(virtual_child_3->GetNativeObject(), virtual_label_->HitTestSync(point_2.x(), point_2.y())); gfx::Point point_3 = gfx::Point(12, 12) + offset_from_origin; EXPECT_EQ(virtual_child_4->GetNativeObject(), virtual_label_->HitTestSync(point_3.x(), point_3.y())); // Test that hit testing skips ignored nodes but not their descendants. virtual_child_3->GetCustomData().AddState(ax::mojom::State::kIgnored); EXPECT_EQ(virtual_child_2->GetNativeObject(), virtual_label_->HitTestSync(point_2.x(), point_2.y())); EXPECT_EQ(virtual_child_4->GetNativeObject(), virtual_label_->HitTestSync(point_3.x(), point_3.y())); } // Test for GetTargetForNativeAccessibilityEvent(). #if BUILDFLAG(IS_WIN) TEST_F(AXVirtualViewTest, GetTargetForEvents) { EXPECT_EQ(button_, virtual_label_->GetOwnerView()); EXPECT_NE(nullptr, HWNDForView(virtual_label_->GetOwnerView())); EXPECT_EQ(HWNDForView(button_), virtual_label_->GetTargetForNativeAccessibilityEvent()); } #endif // BUILDFLAG(IS_WIN) } // namespace views::test
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_virtual_view_unittest.cc
C++
unknown
34,643
// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_virtual_view_wrapper.h" #include <string> #include "ui/views/accessibility/ax_view_obj_wrapper.h" #include "ui/views/accessibility/ax_virtual_view.h" #include "ui/views/accessibility/view_accessibility.h" #include "ui/views/view.h" namespace views { AXVirtualViewWrapper::AXVirtualViewWrapper(AXAuraObjCache* cache, AXVirtualView* virtual_view) : AXAuraObjWrapper(cache), virtual_view_(virtual_view) { virtual_view->set_cache(cache); } AXVirtualViewWrapper::~AXVirtualViewWrapper() = default; AXAuraObjWrapper* AXVirtualViewWrapper::GetParent() { if (virtual_view_->virtual_parent_view()) { return const_cast<AXVirtualView*>(virtual_view_->virtual_parent_view()) ->GetOrCreateWrapper(aura_obj_cache_); } if (virtual_view_->GetOwnerView()) return aura_obj_cache_->GetOrCreate(virtual_view_->GetOwnerView()); return nullptr; } void AXVirtualViewWrapper::GetChildren( std::vector<AXAuraObjWrapper*>* out_children) { for (const auto& child : virtual_view_->children()) out_children->push_back(child->GetOrCreateWrapper(aura_obj_cache_)); } void AXVirtualViewWrapper::Serialize(ui::AXNodeData* out_node_data) { *out_node_data = virtual_view_->GetData(); View* owner_view = virtual_view_->GetOwnerView(); if (owner_view && owner_view->GetWidget()) { gfx::Point offset; View::ConvertPointToScreen(owner_view, &offset); out_node_data->relative_bounds.bounds.Offset(offset.x(), offset.y()); } } ui::AXNodeID AXVirtualViewWrapper::GetUniqueId() const { return virtual_view_->GetUniqueId().Get(); } bool AXVirtualViewWrapper::HandleAccessibleAction( const ui::AXActionData& action) { return virtual_view_->HandleAccessibleAction(action); } std::string AXVirtualViewWrapper::ToString() const { std::string description = "Virtual view child of "; return description + virtual_view_->GetOwnerView()->GetClassName(); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_virtual_view_wrapper.cc
C++
unknown
2,134
// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_AX_VIRTUAL_VIEW_WRAPPER_H_ #define UI_VIEWS_ACCESSIBILITY_AX_VIRTUAL_VIEW_WRAPPER_H_ #include <string> #include <vector> #include "base/memory/raw_ptr.h" #include "ui/views/accessibility/ax_aura_obj_cache.h" #include "ui/views/accessibility/ax_aura_obj_wrapper.h" #include "ui/views/views_export.h" namespace views { class AXAuraObjWrapper; class AXVirtualView; // Wraps (and adapts) an AXVirtualView for use with AXTreeSourceViews. class AXVirtualViewWrapper : public AXAuraObjWrapper { public: AXVirtualViewWrapper(AXAuraObjCache* cache, AXVirtualView* virtual_view); AXVirtualViewWrapper(const AXVirtualViewWrapper&) = delete; AXVirtualViewWrapper& operator=(const AXVirtualViewWrapper&) = delete; ~AXVirtualViewWrapper() override; // AXAuraObjWrapper: AXAuraObjWrapper* GetParent() override; void GetChildren(std::vector<AXAuraObjWrapper*>* out_children) override; void Serialize(ui::AXNodeData* out_node_data) override; ui::AXNodeID GetUniqueId() const override; bool HandleAccessibleAction(const ui::AXActionData& action) override; std::string ToString() const override; private: // Weak. raw_ptr<AXVirtualView> virtual_view_; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_AX_VIRTUAL_VIEW_WRAPPER_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_virtual_view_wrapper.h
C++
unknown
1,431
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_widget_obj_wrapper.h" #include <vector> #include "base/strings/utf_string_conversions.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/accessibility/ax_node_data.h" #include "ui/views/accessibility/ax_aura_obj_cache.h" #include "ui/views/accessibility/ax_aura_obj_wrapper.h" #include "ui/views/widget/widget_delegate.h" namespace views { AXWidgetObjWrapper::AXWidgetObjWrapper(AXAuraObjCache* aura_obj_cache, Widget* widget) : AXAuraObjWrapper(aura_obj_cache), widget_(widget) { DCHECK(widget->GetNativeView()); widget_observation_.Observe(widget); } AXWidgetObjWrapper::~AXWidgetObjWrapper() = default; AXAuraObjWrapper* AXWidgetObjWrapper::GetParent() { return aura_obj_cache_->GetOrCreate(widget_->GetNativeView()); } void AXWidgetObjWrapper::GetChildren( std::vector<AXAuraObjWrapper*>* out_children) { if (!widget_->IsVisible() || !widget_->GetRootView() || !widget_->GetRootView()->GetVisible()) { return; } out_children->push_back(aura_obj_cache_->GetOrCreate(widget_->GetRootView())); } void AXWidgetObjWrapper::Serialize(ui::AXNodeData* out_node_data) { out_node_data->id = GetUniqueId(); out_node_data->role = widget_->widget_delegate()->GetAccessibleWindowRole(); out_node_data->AddStringAttribute( ax::mojom::StringAttribute::kName, base::UTF16ToUTF8( widget_->widget_delegate()->GetAccessibleWindowTitle())); out_node_data->AddStringAttribute(ax::mojom::StringAttribute::kClassName, "Widget"); out_node_data->relative_bounds.bounds = gfx::RectF(widget_->GetWindowBoundsInScreen()); out_node_data->state = 0; } ui::AXNodeID AXWidgetObjWrapper::GetUniqueId() const { return unique_id_.Get(); } std::string AXWidgetObjWrapper::ToString() const { return "Widget"; } void AXWidgetObjWrapper::OnWidgetDestroying(Widget* widget) { aura_obj_cache_->Remove(widget); } void AXWidgetObjWrapper::OnWidgetDestroyed(Widget* widget) { // Normally this does not run because of OnWidgetDestroying should have // removed |this| from cache. However, some code could trigger a destroying // widget to be created after OnWidgetDestroying. This guards against such // situation and ensures the destroyed widget is removed from cache. // See https://crbug.com/1091545 aura_obj_cache_->Remove(widget); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_widget_obj_wrapper.cc
C++
unknown
2,584
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_AX_WIDGET_OBJ_WRAPPER_H_ #define UI_VIEWS_ACCESSIBILITY_AX_WIDGET_OBJ_WRAPPER_H_ #include <stdint.h> #include <string> #include <vector> #include "base/memory/raw_ptr.h" #include "base/scoped_observation.h" #include "ui/accessibility/platform/ax_unique_id.h" #include "ui/views/accessibility/ax_aura_obj_wrapper.h" #include "ui/views/widget/widget.h" #include "ui/views/widget/widget_observer.h" namespace views { class AXAuraObjCache; // Describes a |Widget| for use with other AX classes. class AXWidgetObjWrapper : public AXAuraObjWrapper, public WidgetObserver { public: // |aura_obj_cache| must outlive this object. AXWidgetObjWrapper(AXAuraObjCache* aura_obj_cache, Widget* widget); AXWidgetObjWrapper(const AXWidgetObjWrapper&) = delete; AXWidgetObjWrapper& operator=(const AXWidgetObjWrapper&) = delete; ~AXWidgetObjWrapper() override; // AXAuraObjWrapper overrides. AXAuraObjWrapper* GetParent() override; void GetChildren(std::vector<AXAuraObjWrapper*>* out_children) override; void Serialize(ui::AXNodeData* out_node_data) override; ui::AXNodeID GetUniqueId() const final; std::string ToString() const override; // WidgetObserver overrides. void OnWidgetDestroying(Widget* widget) override; void OnWidgetDestroyed(Widget* widget) override; private: raw_ptr<Widget> widget_; const ui::AXUniqueId unique_id_; base::ScopedObservation<Widget, WidgetObserver> widget_observation_{this}; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_AX_WIDGET_OBJ_WRAPPER_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_widget_obj_wrapper.h
C++
unknown
1,700
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/ax_window_obj_wrapper.h" #include <stddef.h> #include <string> #include <vector> #include "base/strings/utf_string_conversions.h" #include "build/chromeos_buildflags.h" #include "ui/accessibility/aura/aura_window_properties.h" #include "ui/accessibility/ax_action_data.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/accessibility/ax_node_data.h" #include "ui/accessibility/ax_tree_id.h" #include "ui/aura/client/focus_client.h" #include "ui/aura/window_tree_host.h" #include "ui/aura/window_tree_host_platform.h" #include "ui/base/ime/text_input_client.h" #include "ui/compositor/layer.h" #include "ui/views/accessibility/ax_aura_obj_cache.h" #include "ui/views/widget/widget.h" #if BUILDFLAG(IS_CHROMEOS_LACROS) #include "ui/views/widget/desktop_aura/desktop_window_tree_host_platform.h" #endif namespace views { namespace { Widget* GetWidgetForWindow(aura::Window* window) { Widget* widget = Widget::GetWidgetForNativeView(window); if (!widget) return nullptr; // Under mus/mash both the WindowTreeHost's root aura::Window and the content // aura::Window will return the same Widget for GetWidgetForNativeView(). Only // return the Widget for the content window, not the root, since otherwise // we'll end up with two children in the AX node tree that have the same // parent. if (widget->GetNativeWindow() != window) { DCHECK(window->IsRootWindow()); return nullptr; } return widget; } // Fires |event| on the |window|, and the Widget and RootView associated with // |window|. void FireEventOnWindowChildWidgetAndRootView(aura::Window* window, ax::mojom::Event event, AXAuraObjCache* cache) { cache->FireEvent(cache->GetOrCreate(window), event); Widget* widget = GetWidgetForWindow(window); if (widget) { cache->FireEvent(cache->GetOrCreate(widget), event); views::View* root_view = widget->GetRootView(); if (root_view) root_view->NotifyAccessibilityEvent(event, true); } } // Fires location change events on a window, taking into account its // associated widget, that widget's root view, and descendant windows. void FireLocationChangesRecursively(aura::Window* window, AXAuraObjCache* cache) { FireEventOnWindowChildWidgetAndRootView( window, ax::mojom::Event::kLocationChanged, cache); for (auto* child : window->children()) FireLocationChangesRecursively(child, cache); } std::string GetWindowName(aura::Window* window) { std::string class_name = window->GetName(); if (class_name.empty()) class_name = "aura::Window"; return class_name; } #if BUILDFLAG(IS_CHROMEOS_LACROS) std::string GetPlatformWindowId(aura::Window* window) { // Ignore non-top level windows. if (!window->IsRootWindow() || window->parent()) return std::string(); // On desktop aura there is one WindowTreeHost per top-level window. aura::WindowTreeHost* window_tree_host = window->GetHost(); if (!window_tree_host) return std::string(); // Prefer the DesktopWindowTreeHostPlatform if it exists. DesktopWindowTreeHostPlatform* desktop_window_tree_host_platform = DesktopWindowTreeHostPlatform::GetHostForWidget( window_tree_host->GetAcceleratedWidget()); if (!desktop_window_tree_host_platform) return window_tree_host->GetUniqueId(); while (desktop_window_tree_host_platform->window_parent()) { desktop_window_tree_host_platform = desktop_window_tree_host_platform->window_parent(); } return desktop_window_tree_host_platform->GetUniqueId(); } #endif // BUILDFLAG(IS_CHROMEOS_LACROS) } // namespace AXWindowObjWrapper::AXWindowObjWrapper(AXAuraObjCache* aura_obj_cache, aura::Window* window) : AXAuraObjWrapper(aura_obj_cache), window_(window), is_root_window_(window->IsRootWindow()) { observation_.Observe(window); if (is_root_window_) aura_obj_cache_->OnRootWindowObjCreated(window); // This is a top level root window. if (window->IsRootWindow() && !window->parent()) { // On desktop aura there is one WindowTreeHost per top-level window. aura::WindowTreeHost* window_tree_host = window->GetHost(); if (window_tree_host) ime_observation_.Observe(window_tree_host->GetInputMethod()); } } AXWindowObjWrapper::~AXWindowObjWrapper() = default; bool AXWindowObjWrapper::HandleAccessibleAction( const ui::AXActionData& action) { if (action.action == ax::mojom::Action::kFocus) { window_->Focus(); return true; } return false; } AXAuraObjWrapper* AXWindowObjWrapper::GetParent() { #if BUILDFLAG(IS_CHROMEOS_LACROS) const std::string& window_id = GetPlatformWindowId(window_); // In Lacros, the presence of a platform window id means it is parented to the // Ash tree via the app id. if (!window_id.empty()) return nullptr; #endif // BUILDFLAG(IS_CHROMEOS_LACROS) aura::Window* parent = window_->parent(); if (!parent) return nullptr; if (parent->GetProperty(ui::kChildAXTreeID) && ui::AXTreeID::FromString(*(parent->GetProperty(ui::kChildAXTreeID))) != ui::AXTreeIDUnknown()) { return nullptr; } return aura_obj_cache_->GetOrCreate(parent); } void AXWindowObjWrapper::GetChildren( std::vector<AXAuraObjWrapper*>* out_children) { // Ignore this window's descendants if it has a child tree. if (window_->GetProperty(ui::kChildAXTreeID) && ui::AXTreeID::FromString(*(window_->GetProperty(ui::kChildAXTreeID))) != ui::AXTreeIDUnknown()) { return; } // Ignore this window's children if it is forced to be invisible. if (window_->GetProperty(ui::kAXConsiderInvisibleAndIgnoreChildren)) return; for (auto* child : window_->children()) out_children->push_back(aura_obj_cache_->GetOrCreate(child)); // Also consider any associated widgets as children. Widget* widget = GetWidgetForWindow(window_); if (widget && widget->IsVisible()) out_children->push_back(aura_obj_cache_->GetOrCreate(widget)); } void AXWindowObjWrapper::Serialize(ui::AXNodeData* out_node_data) { #if BUILDFLAG(IS_CHROMEOS_LACROS) // This app id connects this node with a node in the Ash tree (an // components/exo shell surface). const std::string& window_id = GetPlatformWindowId(window_); if (!window_id.empty()) out_node_data->AddStringAttribute(ax::mojom::StringAttribute::kAppId, window_id); #endif // BUILDFLAG(IS_CHROMEOS_LACROS) if (window_->IsRootWindow() && !window_->parent() && window_->GetHost()) { ui::TextInputClient* client = window_->GetHost()->GetInputMethod()->GetTextInputClient(); // Only set caret bounds if input caret is in an editable node. if (client && client->GetTextInputType() != ui::TEXT_INPUT_TYPE_NONE) { gfx::Rect caret_bounds_in_screen = client->GetCaretBounds(); out_node_data->AddIntListAttribute( ax::mojom::IntListAttribute::kCaretBounds, {caret_bounds_in_screen.x(), caret_bounds_in_screen.y(), caret_bounds_in_screen.width(), caret_bounds_in_screen.height()}); } } out_node_data->id = GetUniqueId(); ax::mojom::Role role = window_->GetProperty(ui::kAXRoleOverride); if (role != ax::mojom::Role::kNone) out_node_data->role = role; else out_node_data->role = ax::mojom::Role::kWindow; out_node_data->AddStringAttribute(ax::mojom::StringAttribute::kName, base::UTF16ToUTF8(window_->GetTitle())); if (!window_->IsVisible() || window_->GetProperty(ui::kAXConsiderInvisibleAndIgnoreChildren)) { out_node_data->AddState(ax::mojom::State::kInvisible); } out_node_data->relative_bounds.bounds = gfx::RectF(window_->GetBoundsInScreen()); out_node_data->AddStringAttribute(ax::mojom::StringAttribute::kClassName, GetWindowName(window_)); std::string* child_ax_tree_id_ptr = window_->GetProperty(ui::kChildAXTreeID); if (child_ax_tree_id_ptr) { ui::AXTreeID child_ax_tree_id = ui::AXTreeID::FromString(*child_ax_tree_id_ptr); if (child_ax_tree_id != ui::AXTreeIDUnknown()) { // Most often, child AX trees are parented to Views. We need to handle // the case where they're not here, but we don't want the same AX tree // to be a child of two different parents. // // To avoid this double-parenting, only add the child tree ID of this // window if the top-level window doesn't have an associated Widget. // // Also, if this window is not visible, its child tree should also be // non-visible so prune it. if (!window_->GetToplevelWindow() || GetWidgetForWindow(window_->GetToplevelWindow()) || !window_->IsVisible() || window_->GetProperty(ui::kAXConsiderInvisibleAndIgnoreChildren)) { return; } out_node_data->AddChildTreeId(child_ax_tree_id); const float scale_factor = window_->GetToplevelWindow()->layer()->device_scale_factor(); out_node_data->AddFloatAttribute( ax::mojom::FloatAttribute::kChildTreeScale, scale_factor); } } } ui::AXNodeID AXWindowObjWrapper::GetUniqueId() const { return unique_id_.Get(); } std::string AXWindowObjWrapper::ToString() const { return GetWindowName(window_); } void AXWindowObjWrapper::OnCaretBoundsChanged( const ui::TextInputClient* client) { FireEvent(ax::mojom::Event::kTreeChanged); } void AXWindowObjWrapper::OnWindowDestroyed(aura::Window* window) { if (is_root_window_) aura_obj_cache_->OnRootWindowObjDestroyed(window_); aura_obj_cache_->Remove(window, nullptr); } void AXWindowObjWrapper::OnWindowDestroying(aura::Window* window) { DCHECK_EQ(window, window_); window_destroying_ = true; } void AXWindowObjWrapper::OnWindowHierarchyChanged( const HierarchyChangeParams& params) { if (params.phase == WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED) aura_obj_cache_->Remove(params.target, params.old_parent); } void AXWindowObjWrapper::OnWindowBoundsChanged( aura::Window* window, const gfx::Rect& old_bounds, const gfx::Rect& new_bounds, ui::PropertyChangeReason reason) { if (window_destroying_) return; if (window == window_) FireLocationChangesRecursively(window_, aura_obj_cache_); } void AXWindowObjWrapper::OnWindowPropertyChanged(aura::Window* window, const void* key, intptr_t old) { if (window_destroying_ || window != window_) return; if (key == ui::kChildAXTreeID || key == ui::kAXConsiderInvisibleAndIgnoreChildren) { FireEvent(ax::mojom::Event::kChildrenChanged); } } void AXWindowObjWrapper::OnWindowVisibilityChanged(aura::Window* window, bool visible) { if (window_destroying_) return; FireEvent(ax::mojom::Event::kStateChanged); } void AXWindowObjWrapper::OnWindowTransformed(aura::Window* window, ui::PropertyChangeReason reason) { if (window_destroying_) return; if (window == window_) FireLocationChangesRecursively(window_, aura_obj_cache_); } void AXWindowObjWrapper::OnWindowTitleChanged(aura::Window* window) { if (window_destroying_) return; FireEventOnWindowChildWidgetAndRootView( window_, ax::mojom::Event::kTreeChanged, aura_obj_cache_); } void AXWindowObjWrapper::FireEvent(ax::mojom::Event event_type) { aura_obj_cache_->FireEvent(aura_obj_cache_->GetOrCreate(window_), event_type); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_window_obj_wrapper.cc
C++
unknown
11,902
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_AX_WINDOW_OBJ_WRAPPER_H_ #define UI_VIEWS_ACCESSIBILITY_AX_WINDOW_OBJ_WRAPPER_H_ #include <stdint.h> #include <string> #include <vector> #include "base/memory/raw_ptr.h" #include "base/scoped_observation.h" #include "ui/accessibility/ax_enums.mojom-forward.h" #include "ui/accessibility/platform/ax_unique_id.h" #include "ui/aura/window.h" #include "ui/aura/window_observer.h" #include "ui/base/ime/input_method.h" #include "ui/base/ime/input_method_observer.h" #include "ui/views/accessibility/ax_aura_obj_wrapper.h" namespace ui { class InputMethod; } namespace views { class AXAuraObjCache; // Describes a |Window| for use with other AX classes. class AXWindowObjWrapper : public AXAuraObjWrapper, public ui::InputMethodObserver, public aura::WindowObserver { public: // |aura_obj_cache| and |window| must outlive this object. AXWindowObjWrapper(AXAuraObjCache* aura_obj_cache, aura::Window* window); AXWindowObjWrapper(const AXWindowObjWrapper&) = delete; AXWindowObjWrapper& operator=(const AXWindowObjWrapper&) = delete; ~AXWindowObjWrapper() override; // AXAuraObjWrapper overrides. bool HandleAccessibleAction(const ui::AXActionData& action) override; AXAuraObjWrapper* GetParent() override; void GetChildren(std::vector<AXAuraObjWrapper*>* out_children) override; void Serialize(ui::AXNodeData* out_node_data) override; ui::AXNodeID GetUniqueId() const final; std::string ToString() const override; // InputMethodObserver overrides. void OnFocus() override {} void OnBlur() override {} void OnInputMethodDestroyed(const ui::InputMethod* input_method) override {} void OnTextInputStateChanged(const ui::TextInputClient* client) override {} void OnCaretBoundsChanged(const ui::TextInputClient* client) override; // WindowObserver overrides. void OnWindowDestroyed(aura::Window* window) override; void OnWindowDestroying(aura::Window* window) override; void OnWindowHierarchyChanged(const HierarchyChangeParams& params) override; void OnWindowBoundsChanged(aura::Window* window, const gfx::Rect& old_bounds, const gfx::Rect& new_bounds, ui::PropertyChangeReason reason) override; void OnWindowPropertyChanged(aura::Window* window, const void* key, intptr_t old) override; void OnWindowVisibilityChanged(aura::Window* window, bool visible) override; void OnWindowTransformed(aura::Window* window, ui::PropertyChangeReason reason) override; void OnWindowTitleChanged(aura::Window* window) override; private: // Fires an accessibility event. void FireEvent(ax::mojom::Event event_type); gfx::Rect GetCaretBounds(const ui::TextInputClient* client); const raw_ptr<aura::Window> window_; const bool is_root_window_; const ui::AXUniqueId unique_id_; // Whether OnWindowDestroying has happened for |window_|. Used to suppress // further events from |window| after OnWindowDestroying. Otherwise, dangling // pointer could be left in |aura_obj_cache_|. See https://crbug.com/1091545 bool window_destroying_ = false; base::ScopedObservation<aura::Window, aura::WindowObserver> observation_{ this}; base::ScopedObservation<ui::InputMethod, ui::InputMethodObserver> ime_observation_{this}; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_AX_WINDOW_OBJ_WRAPPER_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/ax_window_obj_wrapper.h
C++
unknown
3,683
// Copyright 2020 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/test_list_grid_view.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/accessibility/ax_node_data.h" namespace views { namespace test { TestListGridView::TestListGridView() = default; TestListGridView::~TestListGridView() = default; void TestListGridView::GetAccessibleNodeData(ui::AXNodeData* node_data) { node_data->role = ax::mojom::Role::kListGrid; if (aria_row_count) { node_data->AddIntAttribute(ax::mojom::IntAttribute::kAriaRowCount, *aria_row_count); } if (aria_column_count) { node_data->AddIntAttribute(ax::mojom::IntAttribute::kAriaColumnCount, *aria_column_count); } if (table_row_count) { node_data->AddIntAttribute(ax::mojom::IntAttribute::kTableRowCount, *table_row_count); } if (table_column_count) { node_data->AddIntAttribute(ax::mojom::IntAttribute::kTableColumnCount, *table_column_count); } } void TestListGridView::SetAriaTableSize(int row_count, int column_count) { aria_row_count = absl::make_optional(row_count); aria_column_count = absl::make_optional(column_count); } void TestListGridView::SetTableSize(int row_count, int column_count) { table_row_count = absl::make_optional(row_count); table_column_count = absl::make_optional(column_count); } void TestListGridView::UnsetAriaTableSize() { aria_row_count = absl::nullopt; aria_column_count = absl::nullopt; } void TestListGridView::UnsetTableSize() { table_row_count = absl::nullopt; table_column_count = absl::nullopt; } } // namespace test } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/test_list_grid_view.cc
C++
unknown
1,816
// Copyright 2020 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_TEST_LIST_GRID_VIEW_H_ #define UI_VIEWS_ACCESSIBILITY_TEST_LIST_GRID_VIEW_H_ #include "ui/views/view.h" namespace ui { struct AXNodeData; } // namespace ui namespace views { namespace test { // Class used for testing row and column count accessibility APIs. class TestListGridView : public View { public: TestListGridView(); ~TestListGridView() override; void GetAccessibleNodeData(ui::AXNodeData* node_data) override; void SetAriaTableSize(int row_count, int column_count); void SetTableSize(int row_count, int column_count); void UnsetAriaTableSize(); void UnsetTableSize(); private: absl::optional<int> aria_row_count = absl::nullopt; absl::optional<int> aria_column_count = absl::nullopt; absl::optional<int> table_row_count = absl::nullopt; absl::optional<int> table_column_count = absl::nullopt; }; } // namespace test } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_TEST_LIST_GRID_VIEW_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/test_list_grid_view.h
C++
unknown
1,114
// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/view_accessibility.h" #include <utility> #include "base/functional/callback.h" #include "base/memory/ptr_util.h" #include "base/ranges/algorithm.h" #include "base/strings/utf_string_conversions.h" #include "build/chromeos_buildflags.h" #include "ui/accessibility/accessibility_features.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/accessibility/platform/ax_platform_node.h" #include "ui/accessibility/platform/ax_platform_node_delegate.h" #include "ui/base/buildflags.h" #include "ui/display/display.h" #include "ui/display/screen.h" #include "ui/views/accessibility/views_ax_tree_manager.h" #include "ui/views/accessibility/widget_ax_tree_id_map.h" #include "ui/views/view.h" #include "ui/views/widget/root_view.h" #include "ui/views/widget/widget.h" namespace views { namespace { bool IsValidRoleForViews(ax::mojom::Role role) { switch (role) { // These roles all have special meaning and shouldn't ever be // set on a View. case ax::mojom::Role::kDesktop: case ax::mojom::Role::kDocument: // Used for ARIA role="document". case ax::mojom::Role::kIframe: case ax::mojom::Role::kIframePresentational: case ax::mojom::Role::kPdfRoot: case ax::mojom::Role::kPortal: case ax::mojom::Role::kRootWebArea: case ax::mojom::Role::kSvgRoot: case ax::mojom::Role::kUnknown: return false; default: return true; } } } // namespace #if !BUILDFLAG_INTERNAL_HAS_NATIVE_ACCESSIBILITY() // static std::unique_ptr<ViewAccessibility> ViewAccessibility::Create(View* view) { // Cannot use std::make_unique because constructor is protected. return base::WrapUnique(new ViewAccessibility(view)); } #endif ViewAccessibility::ViewAccessibility(View* view) : view_(view), focused_virtual_child_(nullptr) { #if defined(USE_AURA) && !BUILDFLAG(IS_CHROMEOS_ASH) if (features::IsAccessibilityTreeForViewsEnabled()) { Widget* widget = view_->GetWidget(); if (widget && widget->is_top_level() && !WidgetAXTreeIDMap::GetInstance().HasWidget(widget)) { View* root_view = static_cast<View*>(widget->GetRootView()); if (root_view && root_view == view) { ax_tree_manager_ = std::make_unique<views::ViewsAXTreeManager>(widget); } } } #endif } ViewAccessibility::~ViewAccessibility() = default; void ViewAccessibility::AddVirtualChildView( std::unique_ptr<AXVirtualView> virtual_view) { AddVirtualChildViewAt(std::move(virtual_view), virtual_children_.size()); } void ViewAccessibility::AddVirtualChildViewAt( std::unique_ptr<AXVirtualView> virtual_view, size_t index) { DCHECK(virtual_view); DCHECK_LE(index, virtual_children_.size()); if (virtual_view->parent_view() == this) return; DCHECK(!virtual_view->parent_view()) << "This |view| already has a View " "parent. Call RemoveVirtualChildView " "first."; DCHECK(!virtual_view->virtual_parent_view()) << "This |view| already has an " "AXVirtualView parent. Call " "RemoveChildView first."; virtual_view->set_parent_view(this); auto insert_iterator = virtual_children_.begin() + static_cast<ptrdiff_t>(index); virtual_children_.insert(insert_iterator, std::move(virtual_view)); } std::unique_ptr<AXVirtualView> ViewAccessibility::RemoveVirtualChildView( AXVirtualView* virtual_view) { DCHECK(virtual_view); auto cur_index = GetIndexOf(virtual_view); if (!cur_index.has_value()) return {}; std::unique_ptr<AXVirtualView> child = std::move(virtual_children_[cur_index.value()]); virtual_children_.erase(virtual_children_.begin() + static_cast<ptrdiff_t>(cur_index.value())); child->set_parent_view(nullptr); child->UnsetPopulateDataCallback(); if (focused_virtual_child_ && child->Contains(focused_virtual_child_)) OverrideFocus(nullptr); return child; } void ViewAccessibility::RemoveAllVirtualChildViews() { while (!virtual_children_.empty()) RemoveVirtualChildView(virtual_children_.back().get()); } bool ViewAccessibility::Contains(const AXVirtualView* virtual_view) const { DCHECK(virtual_view); for (const auto& virtual_child : virtual_children_) { // AXVirtualView::Contains() also checks if the provided virtual view is the // same as |this|. if (virtual_child->Contains(virtual_view)) return true; } return false; } absl::optional<size_t> ViewAccessibility::GetIndexOf( const AXVirtualView* virtual_view) const { DCHECK(virtual_view); const auto iter = base::ranges::find(virtual_children_, virtual_view, &std::unique_ptr<AXVirtualView>::get); return iter != virtual_children_.end() ? absl::make_optional( static_cast<size_t>(iter - virtual_children_.begin())) : absl::nullopt; } void ViewAccessibility::GetAccessibleNodeData(ui::AXNodeData* data) const { data->id = GetUniqueId().Get(); data->AddStringAttribute(ax::mojom::StringAttribute::kClassName, view_->GetClassName()); // Views may misbehave if their widget is closed; return an unknown role // rather than possibly crashing. const views::Widget* widget = view_->GetWidget(); if (!widget || !widget->widget_delegate() || widget->IsClosed()) { data->role = ax::mojom::Role::kUnknown; data->SetRestriction(ax::mojom::Restriction::kDisabled); // TODO(accessibility): Returning early means that any custom data which // had been set via the Override functions is not included. Preserving // and exposing these properties might be worth doing, even in the case // of object destruction. // Ordinarily, a view cannot be focusable if its widget has already closed. // So, it would have been appropriate to set the focusable state to false in // this particular case. However, the `FocusManager` may sometimes try to // retrieve the focusable state of this view via // `View::IsAccessibilityFocusable()`, even after this view's widget has // been closed. Returning the wrong result might cause a crash, because the // focus manager might be expecting the result to be the same regardless of // the state of the view's widget. if (ViewAccessibility::IsAccessibilityFocusable()) { data->AddState(ax::mojom::State::kFocusable); // Set this node as intentionally nameless to avoid DCHECKs for a missing // name of a focusable. data->SetNameExplicitlyEmpty(); } return; } view_->GetAccessibleNodeData(data); if (custom_data_.role != ax::mojom::Role::kUnknown) data->role = custom_data_.role; if (data->role == ax::mojom::Role::kAlertDialog) { // When an alert dialog is used, indicate this with xml-roles. This helps // JAWS understand that it's a dialog and not just an ordinary alert, even // though xml-roles is normally used to expose ARIA roles in web content. // Specifically, this enables the JAWS Insert+T read window title command. // Note: if an alert has focusable descendants such as buttons, it should // use kAlertDialog, not kAlert. data->AddStringAttribute(ax::mojom::StringAttribute::kRole, "alertdialog"); } std::string name; if (custom_data_.GetStringAttribute(ax::mojom::StringAttribute::kName, &name)) { if (!name.empty()) data->SetNameChecked(name); else data->SetNameExplicitlyEmpty(); } std::string description; if (custom_data_.GetStringAttribute(ax::mojom::StringAttribute::kDescription, &description)) { if (!description.empty()) data->SetDescription(description); else data->SetDescriptionExplicitlyEmpty(); } if (custom_data_.GetHasPopup() != ax::mojom::HasPopup::kFalse) data->SetHasPopup(custom_data_.GetHasPopup()); static constexpr ax::mojom::IntAttribute kOverridableIntAttributes[]{ ax::mojom::IntAttribute::kDescriptionFrom, ax::mojom::IntAttribute::kNameFrom, ax::mojom::IntAttribute::kPosInSet, ax::mojom::IntAttribute::kSetSize, }; for (auto attribute : kOverridableIntAttributes) { if (custom_data_.HasIntAttribute(attribute)) data->AddIntAttribute(attribute, custom_data_.GetIntAttribute(attribute)); } static constexpr ax::mojom::IntListAttribute kOverridableIntListAttributes[]{ ax::mojom::IntListAttribute::kLabelledbyIds, ax::mojom::IntListAttribute::kDescribedbyIds, }; for (auto attribute : kOverridableIntListAttributes) { if (custom_data_.HasIntListAttribute(attribute)) data->AddIntListAttribute(attribute, custom_data_.GetIntListAttribute(attribute)); } if (!data->HasStringAttribute(ax::mojom::StringAttribute::kDescription)) { std::u16string tooltip = view_->GetTooltipText(gfx::Point()); // Some screen readers announce the accessible description right after the // accessible name. Only use the tooltip as the accessible description if // it's different from the name, otherwise users might be puzzled as to why // their screen reader is announcing the same thing twice. if (!tooltip.empty() && tooltip != data->GetString16Attribute( ax::mojom::StringAttribute::kName)) { data->SetDescription(base::UTF16ToUTF8(tooltip)); } } data->relative_bounds.bounds = gfx::RectF(view_->GetBoundsInScreen()); if (!custom_data_.relative_bounds.bounds.IsEmpty()) data->relative_bounds.bounds = custom_data_.relative_bounds.bounds; // We need to add the ignored state to all ignored Views, similar to how Blink // exposes ignored DOM nodes. Calling AXNodeData::IsIgnored() would also check // if the role is in the list of roles that are inherently ignored. // Furthermore, we add the ignored state if this View is a descendant of a // leaf View. We call this class's "IsChildOfLeaf" method instead of the one // in our platform specific subclass because subclasses determine if a node is // a leaf by (among other things) counting the number of unignored children, // which would create a circular definition of the ignored state. if (is_ignored_ || data->IsIgnored() || ViewAccessibility::IsChildOfLeaf()) data->AddState(ax::mojom::State::kIgnored); if (ViewAccessibility::IsAccessibilityFocusable()) data->AddState(ax::mojom::State::kFocusable); if (is_enabled_) { if (*is_enabled_) { // Take into account the possibility that the View is marked as readonly // but enabled. In other words, we can't just remove all restrictions, // unless the View is explicitly marked as disabled. Note that readonly is // another restriction state in addition to enabled and disabled, (see // ax::mojom::Restriction). if (data->GetRestriction() == ax::mojom::Restriction::kDisabled) data->SetRestriction(ax::mojom::Restriction::kNone); } else { data->SetRestriction(ax::mojom::Restriction::kDisabled); } } else if (!view_->GetEnabled()) { data->SetRestriction(ax::mojom::Restriction::kDisabled); } if (!view_->GetVisible() && data->role != ax::mojom::Role::kAlert) data->AddState(ax::mojom::State::kInvisible); if (view_->context_menu_controller()) data->AddAction(ax::mojom::Action::kShowContextMenu); DCHECK(!data->HasStringAttribute(ax::mojom::StringAttribute::kChildTreeId)) << "Please annotate child tree ids using " "ViewAccessibility::OverrideChildTreeID."; if (child_tree_id_) { data->AddChildTreeId(child_tree_id_.value()); if (widget && widget->GetNativeView() && display::Screen::GetScreen()) { const float scale_factor = display::Screen::GetScreen() ->GetDisplayNearestView(view_->GetWidget()->GetNativeView()) .device_scale_factor(); data->AddFloatAttribute(ax::mojom::FloatAttribute::kChildTreeScale, scale_factor); } } } void ViewAccessibility::OverrideFocus(AXVirtualView* virtual_view) { DCHECK(!virtual_view || Contains(virtual_view)) << "|virtual_view| must be nullptr or a descendant of this view."; focused_virtual_child_ = virtual_view; if (view_->HasFocus()) { if (focused_virtual_child_) { focused_virtual_child_->NotifyAccessibilityEvent( ax::mojom::Event::kFocus); } else { view_->NotifyAccessibilityEvent(ax::mojom::Event::kFocus, true); } } } bool ViewAccessibility::IsAccessibilityFocusable() const { // Descendants of leaf nodes should not be reported as focusable, because all // such descendants are not exposed to the accessibility APIs of any platform. // (See `AXNode::IsLeaf()` for more information.) We avoid calling // `IsChildOfLeaf()` for performance reasons, because `FocusManager` makes use // of this method, which means that it would be called frequently. However, // since all descendants of leaf nodes are ignored by default, and since our // testing framework enforces the condition that all ignored nodes should not // be focusable, if there is test coverage, such a situation will cause a test // failure. return view_->GetFocusBehavior() != View::FocusBehavior::NEVER && ViewAccessibility::IsAccessibilityEnabled() && view_->IsDrawn() && !is_ignored_; } bool ViewAccessibility::IsFocusedForTesting() const { return view_->HasFocus() && !focused_virtual_child_; } void ViewAccessibility::SetPopupFocusOverride() { NOTIMPLEMENTED(); } void ViewAccessibility::EndPopupFocusOverride() { NOTIMPLEMENTED(); } void ViewAccessibility::FireFocusAfterMenuClose() { view_->NotifyAccessibilityEvent(ax::mojom::Event::kFocusAfterMenuClose, true); } void ViewAccessibility::OverrideRole(const ax::mojom::Role role) { DCHECK(IsValidRoleForViews(role)) << "Invalid role for Views."; custom_data_.role = role; } void ViewAccessibility::OverrideName(const std::string& name, const ax::mojom::NameFrom name_from) { DCHECK_EQ(name.empty(), name_from == ax::mojom::NameFrom::kAttributeExplicitlyEmpty) << "If the name is being removed to improve the user experience, " "|name_from| should be set to |kAttributeExplicitlyEmpty|."; // |AXNodeData::SetName| expects a valid role. Some Views call |OverrideRole| // prior to overriding the name. For those that don't, see if we can get the // default role from the View. if (custom_data_.role == ax::mojom::Role::kUnknown) { ui::AXNodeData data; view_->GetAccessibleNodeData(&data); custom_data_.role = data.role; } custom_data_.SetNameFrom(name_from); custom_data_.SetNameChecked(name); } void ViewAccessibility::OverrideName(const std::u16string& name, const ax::mojom::NameFrom name_from) { OverrideName(base::UTF16ToUTF8(name), name_from); } void ViewAccessibility::OverrideLabelledBy( const View* labelled_by_view, const ax::mojom::NameFrom name_from) { DCHECK_NE(labelled_by_view, view_); // |OverrideName| might have been used before |OverrideLabelledBy|. // We don't want to keep an old/incorrect name. In addition, some ATs might // expect the name to be provided by us from the label. So try to get the // name from the labelling View and use the result. // // |ViewAccessibility::GetAccessibleNodeData| gets properties from: 1) The // View's implementation of |View::GetAccessibleNodeData| and 2) the // custom_data_ set via ViewAccessibility's various Override functions. // HOWEVER, it returns early prior to checking either of those sources if the // Widget does not exist or is closed. Thus given a View whose Widget is about // to be created, we cannot use |ViewAccessibility::GetAccessibleNodeData| to // obtain the name. If |OverrideLabelledBy| is being called, presumably the // labelling View is not in the process of being destroyed. So manually check // the two sources. ui::AXNodeData label_data; const_cast<View*>(labelled_by_view)->GetAccessibleNodeData(&label_data); const std::string& label = label_data.GetStringAttribute(ax::mojom::StringAttribute::kName).empty() ? labelled_by_view->GetViewAccessibility() .custom_data_.GetStringAttribute( ax::mojom::StringAttribute::kName) : label_data.GetStringAttribute(ax::mojom::StringAttribute::kName); // |OverrideName| includes logic to populate custom_data_.role with the // View's default role in cases where |OverrideRole| was not called (yet). // This ensures |AXNodeData::SetName| is not called with |Role::kUnknown|. OverrideName(label, name_from); int32_t labelled_by_id = labelled_by_view->GetViewAccessibility().GetUniqueId().Get(); custom_data_.AddIntListAttribute(ax::mojom::IntListAttribute::kLabelledbyIds, {labelled_by_id}); } void ViewAccessibility::OverrideDescription( const std::string& description, const ax::mojom::DescriptionFrom description_from) { DCHECK_EQ( description.empty(), description_from == ax::mojom::DescriptionFrom::kAttributeExplicitlyEmpty) << "If the description is being removed to improve the user experience, " "|description_from| should be set to |kAttributeExplicitlyEmpty|."; custom_data_.SetDescriptionFrom(description_from); custom_data_.SetDescription(description); } void ViewAccessibility::OverrideDescription( const std::u16string& description, const ax::mojom::DescriptionFrom description_from) { OverrideDescription(base::UTF16ToUTF8(description), description_from); } void ViewAccessibility::OverrideNativeWindowTitle(const std::string& title) { NOTIMPLEMENTED() << "Only implemented on Mac for now."; } void ViewAccessibility::OverrideNativeWindowTitle(const std::u16string& title) { OverrideNativeWindowTitle(base::UTF16ToUTF8(title)); } void ViewAccessibility::OverrideIsLeaf(bool value) { is_leaf_ = value; } bool ViewAccessibility::IsLeaf() const { return is_leaf_; } bool ViewAccessibility::IsChildOfLeaf() const { // Note to future developers: This method is called from // "GetAccessibleNodeData". We should avoid calling any methods in any of our // subclasses that might try and retrieve our AXNodeData, because this will // cause an infinite loop. // TODO(crbug.com/1100047): Make this method non-virtual and delete it from // all subclasses. if (const View* parent_view = view_->parent()) { const ViewAccessibility& view_accessibility = parent_view->GetViewAccessibility(); if (view_accessibility.ViewAccessibility::IsLeaf()) return true; return view_accessibility.ViewAccessibility::IsChildOfLeaf(); } return false; } void ViewAccessibility::OverrideIsIgnored(bool value) { is_ignored_ = value; } bool ViewAccessibility::IsIgnored() const { // TODO(nektar): Make this method non-virtual and implement as follows: // ui::AXNodeData out_data; // GetAccessibleNodeData(&out_data); // return out_data.IsIgnored(); return is_ignored_; } void ViewAccessibility::OverrideIsEnabled(bool enabled) { // Cannot store this value in `custom_data_` because // `AXNodeData::AddIntAttribute` will DCHECK if you add an IntAttribute that // is equal to kNone. Adding an IntAttribute that is equal to kNone is // ambiguous, since it is unclear what would be the difference between doing // this and not adding the attribute at all. is_enabled_ = enabled; } bool ViewAccessibility::IsAccessibilityEnabled() const { if (is_enabled_) return *is_enabled_; return view_->GetEnabled(); } void ViewAccessibility::OverrideBounds(const gfx::RectF& bounds) { custom_data_.relative_bounds.bounds = bounds; } void ViewAccessibility::OverrideHasPopup(const ax::mojom::HasPopup has_popup) { custom_data_.SetHasPopup(has_popup); } void ViewAccessibility::OverridePosInSet(int pos_in_set, int set_size) { custom_data_.AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, pos_in_set); custom_data_.AddIntAttribute(ax::mojom::IntAttribute::kSetSize, set_size); } void ViewAccessibility::ClearPosInSetOverride() { custom_data_.RemoveIntAttribute(ax::mojom::IntAttribute::kPosInSet); custom_data_.RemoveIntAttribute(ax::mojom::IntAttribute::kSetSize); } void ViewAccessibility::OverrideNextFocus(Widget* widget) { if (widget) next_focus_ = widget->GetWeakPtr(); else next_focus_ = nullptr; } void ViewAccessibility::OverridePreviousFocus(Widget* widget) { if (widget) previous_focus_ = widget->GetWeakPtr(); else previous_focus_ = nullptr; } Widget* ViewAccessibility::GetNextWindowFocus() const { return next_focus_.get(); } Widget* ViewAccessibility::GetPreviousWindowFocus() const { return previous_focus_.get(); } void ViewAccessibility::OverrideChildTreeID(ui::AXTreeID tree_id) { if (tree_id == ui::AXTreeIDUnknown()) child_tree_id_ = absl::nullopt; else child_tree_id_ = tree_id; } ui::AXTreeID ViewAccessibility::GetChildTreeID() const { return child_tree_id_ ? *child_tree_id_ : ui::AXTreeIDUnknown(); } gfx::NativeViewAccessible ViewAccessibility::GetNativeObject() const { return nullptr; } void ViewAccessibility::NotifyAccessibilityEvent(ax::mojom::Event event_type) { // Used for unit testing. if (accessibility_events_callback_) accessibility_events_callback_.Run(nullptr, event_type); } void ViewAccessibility::AnnounceText(const std::u16string& text) { Widget* const widget = view_->GetWidget(); if (!widget) return; auto* const root_view = static_cast<internal::RootView*>(widget->GetRootView()); if (!root_view) return; root_view->AnnounceText(text); } const ui::AXUniqueId& ViewAccessibility::GetUniqueId() const { return unique_id_; } ViewsAXTreeManager* ViewAccessibility::AXTreeManager() const { ViewsAXTreeManager* manager = nullptr; #if defined(USE_AURA) && !BUILDFLAG(IS_CHROMEOS_ASH) Widget* widget = view_->GetWidget(); // Don't return managers for closing Widgets. if (!widget || !widget->widget_delegate() || widget->IsClosed()) return nullptr; manager = ax_tree_manager_.get(); // ViewsAXTreeManagers are only created for top-level windows (Widgets). For // non top-level Views, look up the Widget's tree ID to retrieve the manager. if (!manager) { ui::AXTreeID tree_id = WidgetAXTreeIDMap::GetInstance().GetWidgetTreeID(widget); DCHECK_NE(tree_id, ui::AXTreeIDUnknown()); manager = static_cast<views::ViewsAXTreeManager*>( ui::AXTreeManager::FromID(tree_id)); } #endif return manager; } gfx::NativeViewAccessible ViewAccessibility::GetFocusedDescendant() { if (focused_virtual_child_) return focused_virtual_child_->GetNativeObject(); return view_->GetNativeViewAccessible(); } const ViewAccessibility::AccessibilityEventsCallback& ViewAccessibility::accessibility_events_callback() const { return accessibility_events_callback_; } void ViewAccessibility::set_accessibility_events_callback( ViewAccessibility::AccessibilityEventsCallback callback) { accessibility_events_callback_ = std::move(callback); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/view_accessibility.cc
C++
unknown
23,547
// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_VIEW_ACCESSIBILITY_H_ #define UI_VIEWS_ACCESSIBILITY_VIEW_ACCESSIBILITY_H_ #include <memory> #include <string> #include <vector> #include "base/functional/callback_forward.h" #include "base/memory/raw_ptr.h" #include "build/build_config.h" #include "build/chromeos_buildflags.h" #include "third_party/abseil-cpp/absl/types/optional.h" #include "ui/accessibility/ax_enums.mojom-forward.h" #include "ui/accessibility/ax_node_data.h" #include "ui/accessibility/platform/ax_unique_id.h" #include "ui/gfx/native_widget_types.h" #include "ui/views/accessibility/ax_virtual_view.h" #include "ui/views/views_export.h" namespace ui { class AXPlatformNodeDelegate; } // namespace ui namespace views { class View; class ViewsAXTreeManager; class Widget; // An object that manages the accessibility interface for a View. // // The default accessibility properties of a View is determined by calling // |View::GetAccessibleNodeData()|, which is overridden by many |View| // subclasses. |ViewAccessibility| lets you override these for a particular // view. // // In most cases, subclasses of |ViewAccessibility| own the |AXPlatformNode| // that implements the native accessibility APIs on a specific platform. class VIEWS_EXPORT ViewAccessibility { public: using AccessibilityEventsCallback = base::RepeatingCallback<void(const ui::AXPlatformNodeDelegate*, const ax::mojom::Event)>; using AXVirtualViews = AXVirtualView::AXVirtualViews; static std::unique_ptr<ViewAccessibility> Create(View* view); ViewAccessibility(const ViewAccessibility&) = delete; ViewAccessibility& operator=(const ViewAccessibility&) = delete; virtual ~ViewAccessibility(); // Modifies |node_data| to reflect the current accessible state of the // associated View, taking any custom overrides into account // (see OverrideFocus, OverrideRole, etc. below). virtual void GetAccessibleNodeData(ui::AXNodeData* node_data) const; // // The following methods get or set accessibility attributes (in the owning // View's AXNodeData), overrideing any identical attributes which might have // been set by the owning View in its View::GetAccessibleNodeData() method. // // Note that accessibility string attributes are only used if non-empty, so // you can't override a string with the empty string. // // Sets one of our virtual descendants as having the accessibility focus. This // means that if this view has the system focus, it will set the accessibility // focus to the provided descendant virtual view instead. Set this to nullptr // if none of our virtual descendants should have the accessibility focus. It // is illegal to set this to any virtual view that is currently not one of our // descendants and this is enforced by a DCHECK. void OverrideFocus(AXVirtualView* virtual_view); // Returns whether this view is focusable when the user uses an accessibility // aid or the keyboard, even though it may not be normally focusable. Note // that if using the keyboard, on macOS the preference "Full Keyboard Access" // needs to be turned on. virtual bool IsAccessibilityFocusable() const; // Used for testing. Returns true if this view is considered focused. virtual bool IsFocusedForTesting() const; // Call when this is the active descendant of a popup view that temporarily // takes over focus. It is only necessary to use this for menus like autofill, // where the actual focus is in content. // When the popup closes, call EndPopupFocusOverride(). virtual void SetPopupFocusOverride(); // Call when popup closes, if it used SetPopupFocusOverride(). virtual void EndPopupFocusOverride(); // Call when a menu closes, to restore focus to where it was previously. virtual void FireFocusAfterMenuClose(); void OverrideRole(const ax::mojom::Role role); // Sets the accessible name to the specified string value. // By default the source type of the name is attribute. This source is // appropriate for most use cases where a View is providing a non-empty flat // string as the accessible name. If a View has a need to remove the // accessible name, the string should be empty and the source of the name // should instead be kAttributeExplicitlyEmpty. Note that the name source // types were created based on needs associated with web content // accessibility, and assistive technologies may make decisions based on that // supposition. For instance, kTitle implies that the source of the name will // be presented as a tooltip, such as would result from the HTML 'title' // attribute or the SVG <title> element. void OverrideName( const std::string& name, const ax::mojom::NameFrom name_from = ax::mojom::NameFrom::kAttribute); void OverrideName( const std::u16string& name, const ax::mojom::NameFrom name_from = ax::mojom::NameFrom::kAttribute); // Sets the accessible label source by establishing a relationship between // this View and another view, such as a Label. By default the source type of // the name is "related element." This default should cover most, if not all, // of the use cases for Views. Note that the name source types were created // based on needs associated with web content accessibility, and assistive // technologies may make decisions based on that supposition. For instance, // kTitle implies that the source of the name will be presented as a tooltip, // such as would result from the HTML 'title' attribute or the SVG <title> // element. void OverrideLabelledBy(const View* labelled_by_view, const ax::mojom::NameFrom name_from = ax::mojom::NameFrom::kRelatedElement); // Sets the accessible description to the specified string value. // By default the source type of the description is aria-description. While // Views technically don't support ARIA, aria-description is the closest // existing DescriptionFrom source for Views providing a flat string // description. And assistive technologies already know how to recognize this // source type. Therefore, Views are encouraged to go with this default unless // they have a specific reason not to. If a View has a need to remove the // accessible description, the string should be empty and the source of the // description should instead be kAttributeExplicitlyEmpty. If a View never // had an accessible description, there is no need to override it with an // empty string. void OverrideDescription(const std::string& description, const ax::mojom::DescriptionFrom description_from = ax::mojom::DescriptionFrom::kAriaDescription); void OverrideDescription(const std::u16string& description, const ax::mojom::DescriptionFrom description_from = ax::mojom::DescriptionFrom::kAriaDescription); // Sets the platform-specific accessible name/title property of the // NativeViewAccessible window. This is needed on platforms where the name // of the NativeViewAccessible window is automatically calculated by the // platform's accessibility API. For instance on the Mac, the label of the // NativeWidgetMacNSWindow of a JavaScript alert is taken from the name of // the child RootView. Note: the first function does the string conversion // and calls the second, thus only the latter needs to be implemented by // interested platforms. void OverrideNativeWindowTitle(const std::u16string& title); virtual void OverrideNativeWindowTitle(const std::string& title); // Sets whether this View hides all its descendants from the accessibility // tree that is exposed to platform APIs. This is similar, but not exactly // identical to aria-hidden="true". // // Note that this attribute does not cross widget boundaries, i.e. if a sub // widget is a descendant of this View, it will not be marked hidden. This // should not happen in practice as widgets are not children of Views. void OverrideIsLeaf(bool value); virtual bool IsLeaf() const; // Returns true if an ancestor of this node (not including itself) is a // leaf node, meaning that this node is not actually exposed to any // platform's accessibility layer. virtual bool IsChildOfLeaf() const; // Hides this View from the accessibility tree that is exposed to platform // APIs. void OverrideIsIgnored(bool value); virtual bool IsIgnored() const; // Marks this View either as enabled or disabled (grayed out) in the // accessibility tree and ignores the View's real enabled state. Does not // affect the View's focusable state (see "IsAccessibilityFocusable()"). // Screen readers make a special announcement when an item is disabled. // // It might not be advisable to mark a View as enabled in the accessibility // tree, whilst the real View is actually disabled, because such a View will // not respond to user actions. void OverrideIsEnabled(bool enabled); virtual bool IsAccessibilityEnabled() const; void OverrideBounds(const gfx::RectF& bounds); void OverrideHasPopup(const ax::mojom::HasPopup has_popup); // Override information provided to users by screen readers when describing // elements in a menu, listbox, or another set-like item. For example, "New // tab, menu item 1 of 5". If not specified, a view's index in its parent and // its parent's number of children provide the values for |pos_in_set| and // |set_size| respectively. // // Note that |pos_in_set| is one-based, i.e. it starts from 1 not 0. void OverridePosInSet(int pos_in_set, int set_size); void ClearPosInSetOverride(); // Override the next or previous focused widget. Some assistive technologies, // such as screen readers, may utilize this information to transition focus // from the beginning or end of one widget to another when navigating by its // default navigation method. void OverrideNextFocus(Widget* widget); void OverridePreviousFocus(Widget* widget); Widget* GetNextWindowFocus() const; Widget* GetPreviousWindowFocus() const; // Override the child tree id. void OverrideChildTreeID(ui::AXTreeID tree_id); ui::AXTreeID GetChildTreeID() const; // Returns the accessibility object that represents the View whose // accessibility is managed by this instance. This may be an AXPlatformNode or // it may be a native accessible object implemented by another class. virtual gfx::NativeViewAccessible GetNativeObject() const; // Causes the screen reader to announce |text|. If the current user is not // using a screen reader, has no effect. virtual void AnnounceText(const std::u16string& text); virtual const ui::AXUniqueId& GetUniqueId() const; View* view() const { return view_; } AXVirtualView* FocusedVirtualChild() const { return focused_virtual_child_; } ViewsAXTreeManager* AXTreeManager() const; // // Methods for managing virtual views. // // Adds |virtual_view| as a child of this View. We take ownership of our // virtual children. void AddVirtualChildView(std::unique_ptr<AXVirtualView> virtual_view); // Adds |virtual_view| as a child of this View at an index. // We take ownership of our virtual children. void AddVirtualChildViewAt(std::unique_ptr<AXVirtualView> virtual_view, size_t index); // Removes |virtual_view| from this View. The virtual view's parent will // change to nullptr. Hands ownership back to the caller. std::unique_ptr<AXVirtualView> RemoveVirtualChildView( AXVirtualView* virtual_view); // Removes all the virtual children from this View. // The virtual views are deleted. void RemoveAllVirtualChildViews(); const AXVirtualViews& virtual_children() const { return virtual_children_; } // Returns true if |virtual_view| is contained within the hierarchy of this // View, even as an indirect descendant. bool Contains(const AXVirtualView* virtual_view) const; // Returns the index of |virtual_view|, or nullopt if |virtual_view| is not a // child of this View. absl::optional<size_t> GetIndexOf(const AXVirtualView* virtual_view) const; // Returns the native accessibility object associated with the AXVirtualView // descendant that is currently focused. If no virtual descendants are // present, or no virtual descendant has been marked as focused, returns the // native accessibility object associated with this view. gfx::NativeViewAccessible GetFocusedDescendant(); // If true, moves accessibility focus to an ancestor. void set_propagate_focus_to_ancestor(bool value) { propagate_focus_to_ancestor_ = value; } bool propagate_focus_to_ancestor() { return propagate_focus_to_ancestor_; } // Used for testing. Allows a test to watch accessibility events. const AccessibilityEventsCallback& accessibility_events_callback() const; void set_accessibility_events_callback(AccessibilityEventsCallback callback); protected: explicit ViewAccessibility(View* view); // Used internally and by View. virtual void NotifyAccessibilityEvent(ax::mojom::Event event_type); // Used for testing. Called every time an accessibility event is fired. AccessibilityEventsCallback accessibility_events_callback_; private: friend class View; // Weak. Owns this. const raw_ptr<View> view_; // If there are any virtual children, they override any real children. // We own our virtual children. AXVirtualViews virtual_children_; // The virtual child that is currently focused. // This is nullptr if no virtual child is focused. // See also OverrideFocus() and GetFocusedDescendant(). raw_ptr<AXVirtualView> focused_virtual_child_; const ui::AXUniqueId unique_id_; // Contains data set explicitly via OverrideRole, OverrideName, etc. that // overrides anything provided by GetAccessibleNodeData(). ui::AXNodeData custom_data_; // If set to true, anything that is a descendant of this view will be hidden // from accessibility. bool is_leaf_ = false; // When true the view is ignored when generating the AX node hierarchy, but // its children are included. For example, if you created a custom table with // the digits 1 - 9 arranged in a 3 x 3 grid, marking the table and rows // "ignored" would mean that the digits 1 - 9 would appear as if they were // immediate children of the root. Likewise "internal" container views can be // ignored, like a Widget's RootView, ClientView, etc. // Similar to setting the role of an ARIA widget to "none" or // "presentational". bool is_ignored_ = false; // Used to override the View's enabled state in case we need to mark the View // as enabled or disabled only in the accessibility tree. absl::optional<bool> is_enabled_ = absl::nullopt; // Used by the Views system to help some assistive technologies, such as // screen readers, transition focus from one widget to another. base::WeakPtr<Widget> next_focus_ = nullptr; base::WeakPtr<Widget> previous_focus_ = nullptr; // This view's child tree id. absl::optional<ui::AXTreeID> child_tree_id_; // Whether to move accessibility focus to an ancestor. bool propagate_focus_to_ancestor_ = false; #if defined(USE_AURA) && !BUILDFLAG(IS_CHROMEOS_ASH) // Each instance of ViewAccessibility that's associated with a root View // owns an ViewsAXTreeManager. For other Views, this should be nullptr. std::unique_ptr<views::ViewsAXTreeManager> ax_tree_manager_; #endif }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_VIEW_ACCESSIBILITY_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/view_accessibility.h
C++
unknown
15,789
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/view_accessibility_utils.h" #include <set> #include "base/ranges/algorithm.h" #include "ui/views/view.h" #include "ui/views/widget/widget.h" #include "ui/views/widget/widget_delegate.h" namespace views { // static Widget* ViewAccessibilityUtils::GetFocusedChildWidgetForAccessibility( const View* view) { const FocusManager* focus_manager = view->GetFocusManager(); if (!focus_manager) return nullptr; const View* focused_view = view->GetFocusManager()->GetFocusedView(); if (!focused_view) return nullptr; std::set<Widget*> child_widgets; Widget::GetAllOwnedWidgets(view->GetWidget()->GetNativeView(), &child_widgets); const auto i = base::ranges::find_if(child_widgets, [focused_view](auto* child_widget) { return IsFocusedChildWidget(child_widget, focused_view); }); return (i == child_widgets.cend()) ? nullptr : *i; } // static bool ViewAccessibilityUtils::IsFocusedChildWidget(Widget* widget, const View* focused_view) { return widget->IsVisible() && widget->GetContentsView()->Contains(focused_view); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/view_accessibility_utils.cc
C++
unknown
1,354
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_VIEW_ACCESSIBILITY_UTILS_H_ #define UI_VIEWS_ACCESSIBILITY_VIEW_ACCESSIBILITY_UTILS_H_ #include "ui/views/view.h" #include "ui/views/widget/widget.h" namespace views { class VIEWS_EXPORT ViewAccessibilityUtils { public: // Returns a focused child widget if the view has a child that should be // treated as a special case. For example, if a tab modal dialog is visible // and focused, this will return the dialog when called on the BrowserView. // This helper function is used to treat such widgets as separate windows for // accessibility. Returns nullptr if no such widget is present. static Widget* GetFocusedChildWidgetForAccessibility(const View* view); // Used by GetFocusedChildWidgetForAccessibility to determine if a Widget // should be handled separately. static bool IsFocusedChildWidget(Widget* widget, const View* focused_view); }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_VIEW_ACCESSIBILITY_UTILS_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/view_accessibility_utils.h
C++
unknown
1,129
// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/view_ax_platform_node_delegate.h" #include <map> #include <memory> #include <set> #include <utility> #include <vector> #include "base/containers/adapters.h" #include "base/functional/bind.h" #include "base/lazy_instance.h" #include "base/ranges/algorithm.h" #include "base/task/single_thread_task_runner.h" #include "build/build_config.h" #include "ui/accessibility/ax_action_data.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/accessibility/ax_role_properties.h" #include "ui/accessibility/ax_tree.h" #include "ui/accessibility/ax_tree_data.h" #include "ui/accessibility/ax_tree_id.h" #include "ui/accessibility/ax_tree_update.h" #include "ui/accessibility/platform/ax_platform_node.h" #include "ui/accessibility/platform/ax_platform_node_base.h" #include "ui/accessibility/platform/ax_unique_id.h" #include "ui/accessibility/single_ax_tree_manager.h" #include "ui/base/layout.h" #include "ui/events/event_utils.h" #include "ui/views/accessibility/view_accessibility_utils.h" #include "ui/views/controls/native/native_view_host.h" #include "ui/views/view.h" #include "ui/views/widget/widget.h" #include "ui/views/widget/widget_delegate.h" namespace views { namespace { // Information required to fire a delayed accessibility event. struct QueuedEvent { QueuedEvent(ax::mojom::Event type, int32_t node_id) : type(type), node_id(node_id) {} ax::mojom::Event type; int32_t node_id; }; base::LazyInstance<std::vector<QueuedEvent>>::Leaky g_event_queue = LAZY_INSTANCE_INITIALIZER; bool g_is_queueing_events = false; bool IsAccessibilityFocusableWhenEnabled(View* view) { return view->GetFocusBehavior() != View::FocusBehavior::NEVER && view->IsDrawn(); } // Used to determine if a View should be ignored by accessibility clients by // being a non-keyboard-focusable child of a keyboard-focusable ancestor. E.g., // LabelButtons contain Labels, but a11y should just show that there's a button. bool IsViewUnfocusableDescendantOfFocusableAncestor(View* view) { if (IsAccessibilityFocusableWhenEnabled(view)) return false; while (view->parent()) { view = view->parent(); if (IsAccessibilityFocusableWhenEnabled(view)) return true; } return false; } ui::AXPlatformNode* FromNativeWindow(gfx::NativeWindow native_window) { Widget* widget = Widget::GetWidgetForNativeWindow(native_window); if (!widget) return nullptr; View* view = widget->GetRootView(); if (!view) return nullptr; gfx::NativeViewAccessible native_view_accessible = view->GetNativeViewAccessible(); if (!native_view_accessible) return nullptr; return ui::AXPlatformNode::FromNativeViewAccessible(native_view_accessible); } ui::AXPlatformNode* PlatformNodeFromNodeID(int32_t id) { // Note: For Views, node IDs and unique IDs are the same - but that isn't // necessarily true for all AXPlatformNodes. return ui::AXPlatformNodeBase::GetFromUniqueId(id); } void FireEvent(QueuedEvent event) { ui::AXPlatformNode* node = PlatformNodeFromNodeID(event.node_id); if (node) node->NotifyAccessibilityEvent(event.type); } void FlushQueue() { DCHECK(g_is_queueing_events); for (QueuedEvent event : g_event_queue.Get()) FireEvent(event); g_is_queueing_events = false; g_event_queue.Get().clear(); } void PostFlushEventQueueTaskIfNecessary() { if (!g_is_queueing_events) { g_is_queueing_events = true; base::OnceCallback<void()> cb = base::BindOnce(&FlushQueue); base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(FROM_HERE, std::move(cb)); } } } // namespace ViewAXPlatformNodeDelegate::ChildWidgetsResult::ChildWidgetsResult() = default; ViewAXPlatformNodeDelegate::ChildWidgetsResult::ChildWidgetsResult( std::vector<Widget*> child_widgets, bool is_tab_modal_showing) : child_widgets(child_widgets), is_tab_modal_showing(is_tab_modal_showing) {} ViewAXPlatformNodeDelegate::ChildWidgetsResult::ChildWidgetsResult( const ViewAXPlatformNodeDelegate::ChildWidgetsResult& other) = default; ViewAXPlatformNodeDelegate::ChildWidgetsResult::~ChildWidgetsResult() = default; ViewAXPlatformNodeDelegate::ChildWidgetsResult& ViewAXPlatformNodeDelegate::ChildWidgetsResult::operator=( const ViewAXPlatformNodeDelegate::ChildWidgetsResult& other) = default; ViewAXPlatformNodeDelegate::ViewAXPlatformNodeDelegate(View* view) : ViewAccessibility(view) {} void ViewAXPlatformNodeDelegate::Init() { ax_platform_node_ = ui::AXPlatformNode::Create(this); DCHECK(ax_platform_node_); static bool first_time = true; if (first_time) { ui::AXPlatformNode::RegisterNativeWindowHandler( base::BindRepeating(&FromNativeWindow)); first_time = false; } } ViewAXPlatformNodeDelegate::~ViewAXPlatformNodeDelegate() { if (ui::AXPlatformNode::GetPopupFocusOverride() == ax_platform_node_->GetNativeViewAccessible()) { ui::AXPlatformNode::SetPopupFocusOverride(nullptr); } // Call ExtractAsDangling() first to clear the underlying pointer and return // another raw_ptr instance that is allowed to dangle. ax_platform_node_.ExtractAsDangling()->Destroy(); } bool ViewAXPlatformNodeDelegate::IsAccessibilityFocusable() const { return GetData().HasState(ax::mojom::State::kFocusable); } bool ViewAXPlatformNodeDelegate::IsFocusedForTesting() const { if (ui::AXPlatformNode::GetPopupFocusOverride()) { return ui::AXPlatformNode::GetPopupFocusOverride() == GetNativeViewAccessible(); } return ViewAccessibility::IsFocusedForTesting(); } void ViewAXPlatformNodeDelegate::SetPopupFocusOverride() { ui::AXPlatformNode::SetPopupFocusOverride(GetNativeViewAccessible()); } void ViewAXPlatformNodeDelegate::EndPopupFocusOverride() { ui::AXPlatformNode::SetPopupFocusOverride(nullptr); } void ViewAXPlatformNodeDelegate::FireFocusAfterMenuClose() { ui::AXPlatformNodeBase* focused_node = static_cast<ui::AXPlatformNodeBase*>(ax_platform_node_); // Continue to drill down focused nodes to get to the "deepest" node that is // focused. This is not necessarily a view. It could be web content. while (focused_node) { ui::AXPlatformNodeBase* deeper_focus = static_cast<ui::AXPlatformNodeBase*>( ui::AXPlatformNode::FromNativeViewAccessible(focused_node->GetFocus())); if (!deeper_focus || deeper_focus == focused_node) break; focused_node = deeper_focus; } if (focused_node) { // Callback used for testing. if (accessibility_events_callback_) { accessibility_events_callback_.Run( this, ax::mojom::Event::kFocusAfterMenuClose); } focused_node->NotifyAccessibilityEvent( ax::mojom::Event::kFocusAfterMenuClose); } } bool ViewAXPlatformNodeDelegate::IsIgnored() const { // TODO(nektar): Make `ViewAccessibility::IsIgnored()` non-virtual and delete // this method. For this to happen // `IsViewUnfocusableDescendantOfFocusableAncestor()` needs to be moved to // `ViewAccessibility`. return GetData().IsIgnored(); } gfx::NativeViewAccessible ViewAXPlatformNodeDelegate::GetNativeObject() const { DCHECK(ax_platform_node_); return ax_platform_node_->GetNativeViewAccessible(); } void ViewAXPlatformNodeDelegate::NotifyAccessibilityEvent( ax::mojom::Event event_type) { DCHECK(ax_platform_node_); if (accessibility_events_callback_) accessibility_events_callback_.Run(this, event_type); if (g_is_queueing_events) { g_event_queue.Get().emplace_back(event_type, GetUniqueId()); return; } // Some events have special handling. switch (event_type) { case ax::mojom::Event::kFocusAfterMenuClose: { DCHECK(!ui::AXPlatformNode::GetPopupFocusOverride()) << "Must call ViewAccessibility::EndPopupFocusOverride() as menu " "closes."; break; } case ax::mojom::Event::kFocus: { if (ui::AXPlatformNode::GetPopupFocusOverride()) { DCHECK_EQ(ui::AXPlatformNode::GetPopupFocusOverride(), GetNativeViewAccessible()) << "If the popup focus override is on, then the kFocus event must " "match it. Most likely the popup has closed, but did not call " "ViewAccessibility::EndPopupFocusOverride(), and focus has " "now moved on."; } break; } case ax::mojom::Event::kFocusContext: { // A focus context event is intended to send a focus event and a delay // before the next focus event. It makes sense to delay the entire next // synchronous batch of next events so that ordering remains the same. // Begin queueing subsequent events and flush queue asynchronously. PostFlushEventQueueTaskIfNecessary(); break; } case ax::mojom::Event::kLiveRegionChanged: { // Fire after a delay so that screen readers don't wipe it out when // another user-generated event fires simultaneously. PostFlushEventQueueTaskIfNecessary(); g_event_queue.Get().emplace_back(event_type, GetUniqueId()); return; } default: break; } // Fire events here now that our internal state is up-to-date. ax_platform_node_->NotifyAccessibilityEvent(event_type); } #if BUILDFLAG(IS_MAC) void ViewAXPlatformNodeDelegate::AnnounceText(const std::u16string& text) { ax_platform_node_->AnnounceText(text); } #endif // BUILDFLAG(IS_MAC) const ui::AXNodeData& ViewAXPlatformNodeDelegate::GetData() const { // Clear the data, then populate it. data_ = ui::AXNodeData(); GetAccessibleNodeData(&data_); // View::IsDrawn is true if a View is visible and all of its ancestors are // visible too, since invisibility inherits. // // (We could try to move this logic to ViewAccessibility, but // that would require ensuring that Chrome OS invalidates the whole // subtree when a View changes its visibility state.) if (!view()->IsDrawn()) data_.AddState(ax::mojom::State::kInvisible); // Make sure this element is excluded from the a11y tree if there's a // focusable parent. All keyboard focusable elements should be leaf nodes. // Exceptions to this rule will themselves be accessibility focusable. // // Note: this code was added to support MacViews accessibility, // because we needed a way to mark a View as a leaf node in the // accessibility tree. We need to replace this with a cross-platform // solution that works for ChromeVox, too, and move it to ViewAccessibility. if (IsViewUnfocusableDescendantOfFocusableAncestor(view())) data_.AddState(ax::mojom::State::kIgnored); return data_; } size_t ViewAXPlatformNodeDelegate::GetChildCount() const { // We call `ViewAccessibility::IsLeaf` here instead of our own override // because our class has an expanded definition of what a leaf node is, which // includes all nodes with zero unignored children. Calling our own override // would create a circular definition of what a "leaf node" is. if (ViewAccessibility::IsLeaf()) return 0; // If present, virtual view children override any real children. if (!virtual_children().empty()) { // Ignored virtual views are not exposed in any accessibility platform APIs. // Remove all ignored virtual view children and recursively replace them // with their unignored children count. size_t virtual_child_count = 0; for (const std::unique_ptr<AXVirtualView>& virtual_child : virtual_children()) { if (virtual_child->IsIgnored()) { virtual_child_count += virtual_child->GetChildCount(); } else { ++virtual_child_count; } } // A virtual views subtree hides any real view children. return virtual_child_count; } const ChildWidgetsResult child_widgets_result = GetChildWidgets(); if (child_widgets_result.is_tab_modal_showing) { // In order to support the "read title (NVDAKey+T)" and "read window // (NVDAKey+B)" commands in the NVDA screen reader, hide the rest of the UI // from the accessibility tree when a modal dialog is showing. DCHECK_EQ(child_widgets_result.child_widgets.size(), 1U); return 1; } // Ignored views are not exposed in any accessibility platform APIs. Remove // all ignored view children and recursively replace them with their unignored // children count. This matches how AXPlatformNodeDelegate::GetChildCount() // behaves for Web content. size_t view_child_count = 0; for (View* child : view()->children()) { const ViewAccessibility& view_accessibility = child->GetViewAccessibility(); if (view_accessibility.IsIgnored()) { const auto* child_view_delegate = static_cast<const ViewAXPlatformNodeDelegate*>(&view_accessibility); DCHECK(child_view_delegate); view_child_count += child_view_delegate->GetChildCount(); } else { ++view_child_count; } } return view_child_count + child_widgets_result.child_widgets.size(); } gfx::NativeViewAccessible ViewAXPlatformNodeDelegate::ChildAtIndex( size_t index) const { DCHECK_LT(index, GetChildCount()) << "|index| should be less than the unignored child count."; if (IsLeaf()) return nullptr; if (!virtual_children().empty()) { // A virtual views subtree hides all the real view children. for (const std::unique_ptr<AXVirtualView>& virtual_child : virtual_children()) { if (virtual_child->IsIgnored()) { size_t virtual_child_count = virtual_child->GetChildCount(); if (index < virtual_child_count) return virtual_child->ChildAtIndex(index); index -= virtual_child_count; } else { if (index == 0) return virtual_child->GetNativeObject(); --index; } } NOTREACHED_NORETURN() << "|index| should be less than the unignored child count."; } // Our widget might have child widgets. If this is a root view, include those // widgets in the list of the root view's children because this is the most // opportune location in the accessibility tree to expose them. const ChildWidgetsResult child_widgets_result = GetChildWidgets(); const std::vector<Widget*>& child_widgets = child_widgets_result.child_widgets; // If a visible tab modal dialog is present, return the dialog's root view. // // This is in order to support the "read title (NVDAKey+T)" and "read window // (NVDAKey+B)" commands in the NVDA screen reader. We need to hide the rest // of the UI, other than the dialog, from the screen reader. if (child_widgets_result.is_tab_modal_showing) { DCHECK_EQ(index, 0u); DCHECK_EQ(child_widgets.size(), 1U); return child_widgets[0]->GetRootView()->GetNativeViewAccessible(); } for (View* child : view()->children()) { ViewAccessibility& view_accessibility = child->GetViewAccessibility(); if (view_accessibility.IsIgnored()) { auto* child_view_delegate = static_cast<ViewAXPlatformNodeDelegate*>(&view_accessibility); DCHECK(child_view_delegate); size_t child_count = child_view_delegate->GetChildCount(); if (index < child_count) return child_view_delegate->ChildAtIndex(index); index -= child_count; } else { if (index == 0) return view_accessibility.view()->GetNativeViewAccessible(); --index; } } CHECK_LT(index, child_widgets_result.child_widgets.size()) << "|index| should be less than the unignored child count."; return child_widgets[index]->GetRootView()->GetNativeViewAccessible(); } bool ViewAXPlatformNodeDelegate::HasModalDialog() const { return GetChildWidgets().is_tab_modal_showing; } bool ViewAXPlatformNodeDelegate::IsChildOfLeaf() const { return AXPlatformNodeDelegate::IsChildOfLeaf(); } ui::AXNodePosition::AXPositionInstance ViewAXPlatformNodeDelegate::CreateTextPositionAt( int offset, ax::mojom::TextAffinity affinity) const { // Support text navigation only on text fields for now. Primarily this is to // support navigating the address bar. if (!IsDescendantOfAtomicTextField()) return ui::AXNodePosition::CreateNullPosition(); if (!single_tree_manager_) { ui::AXTreeUpdate initial_state; initial_state.root_id = GetData().id; initial_state.nodes = {GetData()}; initial_state.has_tree_data = true; initial_state.tree_data.tree_id = ui::AXTreeID::CreateNewAXTreeID(); auto tree = std::make_unique<ui::AXTree>(initial_state); single_tree_manager_ = std::make_unique<ui::SingleAXTreeManager>(std::move(tree)); } else { DCHECK(single_tree_manager_->ax_tree()); ui::AXTreeUpdate update; update.nodes = {GetData()}; const_cast<ui::AXTree*>(single_tree_manager_->ax_tree()) ->Unserialize(update); } return ui::AXNodePosition::CreatePosition(*single_tree_manager_->GetRoot(), offset, affinity); } gfx::NativeViewAccessible ViewAXPlatformNodeDelegate::GetNSWindow() { NOTIMPLEMENTED() << "Should only be called on Mac."; return nullptr; } gfx::NativeViewAccessible ViewAXPlatformNodeDelegate::GetNativeViewAccessible() const { // TODO(nektar): Make "GetNativeViewAccessible" const throughout the codebase. return const_cast<ViewAXPlatformNodeDelegate*>(this) ->GetNativeViewAccessible(); } gfx::NativeViewAccessible ViewAXPlatformNodeDelegate::GetNativeViewAccessible() { // The WebView class returns the BrowserAccessibility instance exposed by its // WebContents child, not its own AXPlatformNode. This is done by overriding // "GetNativeViewAccessible", so we can't simply call "GetNativeObject" here. return view()->GetNativeViewAccessible(); } gfx::NativeViewAccessible ViewAXPlatformNodeDelegate::GetParent() const { if (View* parent_view = view()->parent()) { ViewAccessibility& view_accessibility = parent_view->GetViewAccessibility(); if (!view_accessibility.IsIgnored()) return parent_view->GetNativeViewAccessible(); auto* parent_view_delegate = static_cast<ViewAXPlatformNodeDelegate*>(&view_accessibility); DCHECK(parent_view_delegate); return parent_view_delegate->GetParent(); } if (Widget* widget = view()->GetWidget()) { Widget* top_widget = widget->GetTopLevelWidget(); if (top_widget && widget != top_widget && top_widget->GetRootView()) return top_widget->GetRootView()->GetNativeViewAccessible(); } return nullptr; } bool ViewAXPlatformNodeDelegate::IsLeaf() const { return ViewAccessibility::IsLeaf() || AXPlatformNodeDelegate::IsLeaf(); } bool ViewAXPlatformNodeDelegate::IsInvisibleOrIgnored() const { return IsIgnored() || !view()->GetVisible(); } bool ViewAXPlatformNodeDelegate::IsAccessibilityEnabled() const { return GetData().GetRestriction() != ax::mojom::Restriction::kDisabled; } bool ViewAXPlatformNodeDelegate::IsFocused() const { return GetFocus() == GetNativeObject(); } bool ViewAXPlatformNodeDelegate::IsToplevelBrowserWindow() { // Note: only used on Desktop Linux. Other platforms don't have an application // node so this would never return true. ui::AXNodeData data = GetData(); if (data.role != ax::mojom::Role::kWindow) return false; AXPlatformNodeDelegate* parent = GetParentDelegate(); return parent && parent->GetData().role == ax::mojom::Role::kApplication; } gfx::Rect ViewAXPlatformNodeDelegate::GetBoundsRect( const ui::AXCoordinateSystem coordinate_system, const ui::AXClippingBehavior clipping_behavior, ui::AXOffscreenResult* offscreen_result) const { switch (coordinate_system) { case ui::AXCoordinateSystem::kScreenDIPs: // We could optionally add clipping here if ever needed. return view()->GetBoundsInScreen(); case ui::AXCoordinateSystem::kScreenPhysicalPixels: case ui::AXCoordinateSystem::kRootFrame: case ui::AXCoordinateSystem::kFrame: NOTIMPLEMENTED(); return gfx::Rect(); } } gfx::NativeViewAccessible ViewAXPlatformNodeDelegate::HitTestSync( int screen_physical_pixel_x, int screen_physical_pixel_y) const { if (!view() || !view()->GetWidget()) return nullptr; if (IsLeaf()) return GetNativeViewAccessible(); gfx::NativeView native_view = view()->GetWidget()->GetNativeView(); float scale_factor = 1.0; if (native_view) { scale_factor = ui::GetScaleFactorForNativeView(native_view); scale_factor = scale_factor <= 0 ? 1.0 : scale_factor; } int screen_dips_x = screen_physical_pixel_x / scale_factor; int screen_dips_y = screen_physical_pixel_y / scale_factor; // Search child widgets first, since they're on top in the z-order. for (Widget* child_widget : GetChildWidgets().child_widgets) { View* child_root_view = child_widget->GetRootView(); gfx::Point point(screen_dips_x, screen_dips_y); View::ConvertPointFromScreen(child_root_view, &point); if (child_root_view->HitTestPoint(point)) return child_root_view->GetNativeViewAccessible(); } gfx::Point point(screen_dips_x, screen_dips_y); View::ConvertPointFromScreen(view(), &point); if (!view()->HitTestPoint(point)) return nullptr; // Check if the point is within any of the virtual children of this view. // AXVirtualView's HitTestSync is a recursive function that will return the // deepest child, since it does not support relative bounds. if (!virtual_children().empty()) { // Search the greater indices first, since they're on top in the z-order. for (const std::unique_ptr<AXVirtualView>& child : base::Reversed(virtual_children())) { gfx::NativeViewAccessible result = child->HitTestSync(screen_physical_pixel_x, screen_physical_pixel_y); if (result) return result; } // If it's not inside any of our virtual children, it's inside this view. return GetNativeViewAccessible(); } // Check if the point is within any of the immediate children of this // view. We don't have to search further because AXPlatformNode will // do a recursive hit test if we return anything other than |this| or NULL. View* v = view(); const auto is_point_in_child = [point, v](View* child) { if (!child->GetVisible()) return false; ui::AXNodeData child_data; child->GetViewAccessibility().GetAccessibleNodeData(&child_data); if (child_data.IsInvisible()) return false; gfx::Point point_in_child_coords = point; v->ConvertPointToTarget(v, child, &point_in_child_coords); return child->HitTestPoint(point_in_child_coords); }; const auto i = base::ranges::find_if(base::Reversed(v->children()), is_point_in_child); // If it's not inside any of our children, it's inside this view. return (i == v->children().rend()) ? GetNativeViewAccessible() : (*i)->GetNativeViewAccessible(); } gfx::NativeViewAccessible ViewAXPlatformNodeDelegate::GetFocus() const { gfx::NativeViewAccessible focus_override = ui::AXPlatformNode::GetPopupFocusOverride(); if (focus_override) return focus_override; FocusManager* focus_manager = view()->GetFocusManager(); View* focused_view = focus_manager ? focus_manager->GetFocusedView() : nullptr; if (!focused_view) return nullptr; // The accessibility focus will be either on the |focused_view| or on one of // its virtual children. return focused_view->GetViewAccessibility().GetFocusedDescendant(); } ui::AXPlatformNode* ViewAXPlatformNodeDelegate::GetFromNodeID(int32_t id) { return PlatformNodeFromNodeID(id); } ui::AXPlatformNode* ViewAXPlatformNodeDelegate::GetFromTreeIDAndNodeID( const ui::AXTreeID& ax_tree_id, int32_t id) { return nullptr; } bool ViewAXPlatformNodeDelegate::AccessibilityPerformAction( const ui::AXActionData& data) { return view()->HandleAccessibleAction(data); } bool ViewAXPlatformNodeDelegate::ShouldIgnoreHoveredStateForTesting() { return false; } bool ViewAXPlatformNodeDelegate::IsOffscreen() const { // TODO(katydek): need to implement. return false; } std::u16string ViewAXPlatformNodeDelegate::GetAuthorUniqueId() const { const View* v = view(); if (v) { const int view_id = v->GetID(); if (view_id) return u"view_" + base::NumberToString16(view_id); } return std::u16string(); } bool ViewAXPlatformNodeDelegate::IsMinimized() const { Widget* widget = view()->GetWidget(); return widget && widget->IsMinimized(); } // TODO(accessibility): This function should call AXNode::IsReadOnlySupported // instead, just like in BrowserAccessibility, but ViewAccessibility objects // don't have a corresponding AXNode yet. bool ViewAXPlatformNodeDelegate::IsReadOnlySupported() const { return ui::IsReadOnlySupported(GetData().role); } // TODO(accessibility): This function should call AXNode::IsReadOnlyOrDisabled // instead, just like in BrowserAccessibility, but ViewAccessibility objects // don't have a corresponding AXNode yet. bool ViewAXPlatformNodeDelegate::IsReadOnlyOrDisabled() const { switch (GetData().GetRestriction()) { case ax::mojom::Restriction::kReadOnly: case ax::mojom::Restriction::kDisabled: return true; case ax::mojom::Restriction::kNone: { if (HasState(ax::mojom::State::kEditable) || HasState(ax::mojom::State::kRichlyEditable)) { return false; } if (ui::ShouldHaveReadonlyStateByDefault(GetData().role)) return true; // When readonly is not supported, we assume that the node is always // read-only and mark it as such since this is the default behavior. return !IsReadOnlySupported(); } } } const ui::AXUniqueId& ViewAXPlatformNodeDelegate::GetUniqueId() const { return ViewAccessibility::GetUniqueId(); } std::vector<int32_t> ViewAXPlatformNodeDelegate::GetColHeaderNodeIds() const { std::vector<int32_t> col_header_ids; if (!virtual_children().empty()) { for (const std::unique_ptr<AXVirtualView>& header_cell : virtual_children().front()->children()) { const ui::AXNodeData& header_data = header_cell->GetData(); if (header_data.role == ax::mojom::Role::kColumnHeader) { col_header_ids.push_back(header_data.id); } } } return col_header_ids; } std::vector<int32_t> ViewAXPlatformNodeDelegate::GetColHeaderNodeIds( int col_index) const { std::vector<int32_t> columns = GetColHeaderNodeIds(); if (static_cast<size_t>(col_index) >= columns.size()) { return {}; } return {columns[static_cast<size_t>(col_index)]}; } absl::optional<int32_t> ViewAXPlatformNodeDelegate::GetCellId( int row_index, int col_index) const { if (virtual_children().empty() || !GetAncestorTableView()) return absl::nullopt; AXVirtualView* ax_cell = GetAncestorTableView()->GetVirtualAccessibilityCell( static_cast<size_t>(row_index), static_cast<size_t>(col_index)); if (!ax_cell) return absl::nullopt; const ui::AXNodeData& cell_data = ax_cell->GetData(); if (cell_data.role == ax::mojom::Role::kCell) return cell_data.id; return absl::nullopt; } TableView* ViewAXPlatformNodeDelegate::GetAncestorTableView() const { ui::AXNodeData data; view()->GetViewAccessibility().GetAccessibleNodeData(&data); if (!ui::IsTableLike(data.role)) return nullptr; return static_cast<TableView*>(view()); } bool ViewAXPlatformNodeDelegate::IsOrderedSetItem() const { const ui::AXNodeData& data = GetData(); return (view()->GetGroup() >= 0) || (data.HasIntAttribute(ax::mojom::IntAttribute::kPosInSet) && data.HasIntAttribute(ax::mojom::IntAttribute::kSetSize)); } bool ViewAXPlatformNodeDelegate::IsOrderedSet() const { return (view()->GetGroup() >= 0) || GetData().HasIntAttribute(ax::mojom::IntAttribute::kSetSize); } absl::optional<int> ViewAXPlatformNodeDelegate::GetPosInSet() const { // Consider overridable attributes first. const ui::AXNodeData& data = GetData(); if (data.HasIntAttribute(ax::mojom::IntAttribute::kPosInSet)) return data.GetIntAttribute(ax::mojom::IntAttribute::kPosInSet); std::vector<View*> views_in_group; GetViewsInGroupForSet(&views_in_group); if (views_in_group.empty()) return absl::nullopt; // Check this is in views_in_group; it may be removed if it is ignored. auto found_view = base::ranges::find(views_in_group, view()); if (found_view == views_in_group.end()) return absl::nullopt; int pos_in_set = base::checked_cast<int>( std::distance(views_in_group.begin(), found_view)); // pos_in_set is zero-based; users expect one-based, so increment. return ++pos_in_set; } absl::optional<int> ViewAXPlatformNodeDelegate::GetSetSize() const { // Consider overridable attributes first. const ui::AXNodeData& data = GetData(); if (data.HasIntAttribute(ax::mojom::IntAttribute::kSetSize)) return data.GetIntAttribute(ax::mojom::IntAttribute::kSetSize); std::vector<View*> views_in_group; GetViewsInGroupForSet(&views_in_group); if (views_in_group.empty()) return absl::nullopt; // Check this is in views_in_group; it may be removed if it is ignored. auto found_view = base::ranges::find(views_in_group, view()); if (found_view == views_in_group.end()) return absl::nullopt; return base::checked_cast<int>(views_in_group.size()); } void ViewAXPlatformNodeDelegate::GetViewsInGroupForSet( std::vector<View*>* views_in_group) const { const int group_id = view()->GetGroup(); if (group_id < 0) return; View* view_to_check = view(); // If this view has a parent, check from the parent, to make sure we catch any // siblings. if (view()->parent()) view_to_check = view()->parent(); view_to_check->GetViewsInGroup(group_id, views_in_group); // Remove any views that are ignored in the accessibility tree. views_in_group->erase( std::remove_if( views_in_group->begin(), views_in_group->end(), [](View* view) { ViewAccessibility& view_accessibility = view->GetViewAccessibility(); return view_accessibility.IsIgnored(); }), views_in_group->end()); } bool ViewAXPlatformNodeDelegate::TableHasColumnOrRowHeaderNodeForTesting() const { if (!GetAncestorTableView()) { return false; } return !GetAncestorTableView()->visible_columns().empty(); } ViewAXPlatformNodeDelegate::ChildWidgetsResult ViewAXPlatformNodeDelegate::GetChildWidgets() const { // This method is used to create a parent / child relationship between the // root view and any child widgets. Child widgets should only be exposed as // the direct children of the root view. A root view should appear as the only // child of a widget. Widget* widget = view()->GetWidget(); // Note that during window close, a Widget may exist in a state where it has // no NativeView, but hasn't yet torn down its view hierarchy. if (!widget || !widget->GetNativeView() || widget->GetRootView() != view()) return ChildWidgetsResult(); std::set<Widget*> owned_widgets; Widget::GetAllOwnedWidgets(widget->GetNativeView(), &owned_widgets); std::vector<Widget*> visible_widgets; base::ranges::copy_if(owned_widgets, std::back_inserter(visible_widgets), &Widget::IsVisible); // Focused child widgets should take the place of the web page they cover in // the accessibility tree. const FocusManager* focus_manager = view()->GetFocusManager(); const View* focused_view = focus_manager ? focus_manager->GetFocusedView() : nullptr; const auto is_focused_child = [focused_view](Widget* child_widget) { return ViewAccessibilityUtils::IsFocusedChildWidget(child_widget, focused_view); }; const auto i = base::ranges::find_if(visible_widgets, is_focused_child); // In order to support the "read title (NVDAKey+T)" and "read window // (NVDAKey+B)" commands in the NVDA screen reader, hide the rest of the UI // from the accessibility tree when a modal dialog is showing. if (i != visible_widgets.cend()) return ChildWidgetsResult({*i}, true /* is_tab_modal_showing */); return ChildWidgetsResult(visible_widgets, false /* is_tab_modal_showing */); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/view_ax_platform_node_delegate.cc
C++
unknown
32,382
// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_VIEW_AX_PLATFORM_NODE_DELEGATE_H_ #define UI_VIEWS_ACCESSIBILITY_VIEW_AX_PLATFORM_NODE_DELEGATE_H_ #include <stdint.h> #include <memory> #include <string> #include <vector> #include "base/memory/raw_ptr.h" #include "build/build_config.h" #include "third_party/abseil-cpp/absl/types/optional.h" #include "ui/accessibility/ax_enums.mojom-forward.h" #include "ui/accessibility/ax_node_data.h" #include "ui/accessibility/ax_node_position.h" #include "ui/accessibility/platform/ax_platform_node_delegate.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/native_widget_types.h" #include "ui/views/accessibility/view_accessibility.h" #include "ui/views/controls/table/table_view.h" #include "ui/views/views_export.h" #include "ui/views/widget/widget_observer.h" namespace ui { struct AXActionData; class AXUniqueId; class SingleAXTreeManager; } // namespace ui namespace views { class View; // Shared base class for platforms that require an implementation of // |ViewAXPlatformNodeDelegate| to interface with the native accessibility // toolkit. This class owns the |AXPlatformNode|, which implements those native // APIs. class VIEWS_EXPORT ViewAXPlatformNodeDelegate : public ViewAccessibility, public ui::AXPlatformNodeDelegate { public: ViewAXPlatformNodeDelegate(const ViewAXPlatformNodeDelegate&) = delete; ViewAXPlatformNodeDelegate& operator=(const ViewAXPlatformNodeDelegate&) = delete; ~ViewAXPlatformNodeDelegate() override; // ViewAccessibility: bool IsAccessibilityFocusable() const override; bool IsFocusedForTesting() const override; void SetPopupFocusOverride() override; void EndPopupFocusOverride() override; void FireFocusAfterMenuClose() override; bool IsIgnored() const override; bool IsAccessibilityEnabled() const override; gfx::NativeViewAccessible GetNativeObject() const override; void NotifyAccessibilityEvent(ax::mojom::Event event_type) override; #if BUILDFLAG(IS_MAC) void AnnounceText(const std::u16string& text) override; #endif // ui::AXPlatformNodeDelegate. const ui::AXNodeData& GetData() const override; size_t GetChildCount() const override; gfx::NativeViewAccessible ChildAtIndex(size_t index) const override; bool HasModalDialog() const override; // Also in |ViewAccessibility|. bool IsChildOfLeaf() const override; ui::AXNodePosition::AXPositionInstance CreateTextPositionAt( int offset, ax::mojom::TextAffinity affinity) const override; gfx::NativeViewAccessible GetNSWindow() override; // TODO(nektar): Make "GetNativeViewAccessible" a const method throughout the // codebase. gfx::NativeViewAccessible GetNativeViewAccessible() const; gfx::NativeViewAccessible GetNativeViewAccessible() override; gfx::NativeViewAccessible GetParent() const override; bool IsLeaf() const override; bool IsInvisibleOrIgnored() const override; bool IsFocused() const override; bool IsToplevelBrowserWindow() override; gfx::Rect GetBoundsRect( const ui::AXCoordinateSystem coordinate_system, const ui::AXClippingBehavior clipping_behavior, ui::AXOffscreenResult* offscreen_result) const override; gfx::NativeViewAccessible HitTestSync( int screen_physical_pixel_x, int screen_physical_pixel_y) const override; gfx::NativeViewAccessible GetFocus() const override; ui::AXPlatformNode* GetFromNodeID(int32_t id) override; ui::AXPlatformNode* GetFromTreeIDAndNodeID(const ui::AXTreeID& ax_tree_id, int32_t id) override; bool AccessibilityPerformAction(const ui::AXActionData& data) override; bool ShouldIgnoreHoveredStateForTesting() override; bool IsOffscreen() const override; std::u16string GetAuthorUniqueId() const override; bool IsMinimized() const override; bool IsReadOnlySupported() const override; bool IsReadOnlyOrDisabled() const override; // Also in |ViewAccessibility|. const ui::AXUniqueId& GetUniqueId() const override; std::vector<int32_t> GetColHeaderNodeIds() const override; std::vector<int32_t> GetColHeaderNodeIds(int col_index) const override; absl::optional<int32_t> GetCellId(int row_index, int col_index) const override; bool IsOrderedSetItem() const override; bool IsOrderedSet() const override; absl::optional<int> GetPosInSet() const override; absl::optional<int> GetSetSize() const override; bool TableHasColumnOrRowHeaderNodeForTesting() const; protected: explicit ViewAXPlatformNodeDelegate(View* view); friend class ViewAccessibility; // Called by ViewAccessibility::Create immediately after // construction. Used to avoid issues with calling virtual functions // during the constructor. virtual void Init(); ui::AXPlatformNode* ax_platform_node() { return ax_platform_node_; } private: struct ChildWidgetsResult final { ChildWidgetsResult(); ChildWidgetsResult(std::vector<Widget*> child_widgets, bool is_tab_modal_showing); ChildWidgetsResult(const ChildWidgetsResult& other); virtual ~ChildWidgetsResult(); ChildWidgetsResult& operator=(const ChildWidgetsResult& other); std::vector<Widget*> child_widgets; // When the focus is within a child widget, |child_widgets| contains only // that widget. Otherwise, |child_widgets| contains all child widgets. // // The former arises when a modal dialog is showing. In order to support the // "read title (NVDAKey+T)" and "read window (NVDAKey+B)" commands in the // NVDA screen reader, we need to hide the rest of the UI from the // accessibility tree for these commands to work properly. bool is_tab_modal_showing = false; }; // Uses Views::GetViewsInGroup to find nearby Views in the same group. // Searches from the View's parent to include siblings within that group. void GetViewsInGroupForSet(std::vector<View*>* views_in_group) const; // If this delegate is attached to the root view, returns all the child // widgets of this view's owning widget. ChildWidgetsResult GetChildWidgets() const; // Gets the real (non-virtual) TableView, otherwise nullptr. TableView* GetAncestorTableView() const; // A tree manager that is used to hook up `AXPosition` to text fields in // Views. mutable std::unique_ptr<ui::SingleAXTreeManager> single_tree_manager_; // We own this, but it is reference-counted on some platforms so we can't use // a unique_ptr. It is destroyed in the destructor. raw_ptr<ui::AXPlatformNode> ax_platform_node_ = nullptr; mutable ui::AXNodeData data_; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_VIEW_AX_PLATFORM_NODE_DELEGATE_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/view_ax_platform_node_delegate.h
C++
unknown
6,841
// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/view_ax_platform_node_delegate_auralinux.h" #include <memory> #include <vector> #include "base/containers/contains.h" #include "base/memory/raw_ptr.h" #include "base/no_destructor.h" #include "base/ranges/algorithm.h" #include "base/scoped_multi_source_observation.h" #include "ui/accessibility/ax_action_data.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/accessibility/ax_node_data.h" #include "ui/accessibility/platform/ax_platform_node_auralinux.h" #include "ui/accessibility/platform/ax_platform_node_delegate.h" #include "ui/aura/window.h" #include "ui/gfx/native_widget_types.h" #include "ui/views/accessibility/views_utilities_aura.h" #include "ui/views/view.h" #include "ui/views/views_delegate.h" #include "ui/views/widget/widget.h" #include "ui/views/widget/widget_observer.h" #include "ui/wm/core/window_util.h" namespace views { namespace { // Return the widget of any parent window of |widget|, first checking for // transient parent windows. Widget* GetWidgetOfParentWindowIncludingTransient(Widget* widget) { if (!widget) return nullptr; aura::Window* window = widget->GetNativeWindow(); if (!window) return nullptr; // Look for an ancestor window with a Widget, and if found, return // the NativeViewAccessible for its RootView. aura::Window* ancestor_window = GetWindowParentIncludingTransient(window); if (!ancestor_window) return nullptr; return Widget::GetWidgetForNativeView(ancestor_window); } // Return the toplevel widget ancestor of |widget|, including widgets of // parents of transient windows. Widget* GetToplevelWidgetIncludingTransientWindows(Widget* widget) { widget = widget->GetTopLevelWidget(); if (Widget* parent_widget = GetWidgetOfParentWindowIncludingTransient(widget)) return GetToplevelWidgetIncludingTransientWindows(parent_widget); return widget; } // ATK requires that we have a single root "application" object that's the // owner of all other windows. This is a simple class that implements the // AXPlatformNodeDelegate interface so we can create such an application // object. Every time we create an accessibility object for a View, we add its // top-level widget to a vector so we can return the list of all top-level // windows as children of this application object. class AuraLinuxApplication : public ui::AXPlatformNodeDelegate, public WidgetObserver, public aura::WindowObserver { public: AuraLinuxApplication(const AuraLinuxApplication&) = delete; AuraLinuxApplication& operator=(const AuraLinuxApplication&) = delete; // Get the single instance of this class. static AuraLinuxApplication& GetInstance() { static base::NoDestructor<AuraLinuxApplication> instance; return *instance; } // Called every time we create a new accessibility on a View. // Add the top-level widget to our registry so that we can enumerate all // top-level widgets. void RegisterWidget(Widget* widget) { if (!widget) return; widget = GetToplevelWidgetIncludingTransientWindows(widget); if (!widget || base::Contains(widgets_, widget)) return; widgets_.push_back(widget); widget_observations_.AddObservation(widget); aura::Window* window = widget->GetNativeWindow(); if (window) window_observations_.AddObservation(window); } gfx::NativeViewAccessible GetNativeViewAccessible() override { return ax_platform_node_->GetNativeViewAccessible(); } const ui::AXUniqueId& GetUniqueId() const override { return unique_id_; } // WidgetObserver: void OnWidgetDestroying(Widget* widget) override { widget_observations_.RemoveObservation(widget); aura::Window* window = widget->GetNativeWindow(); if (window && window_observations_.IsObservingSource(window)) window_observations_.RemoveObservation(window); auto iter = base::ranges::find(widgets_, widget); if (iter != widgets_.end()) widgets_.erase(iter); } void OnWindowVisibilityChanged(aura::Window* window, bool visible) override { for (Widget* widget : widgets_) { if (widget->GetNativeWindow() != window) continue; View* root_view = widget->GetRootView(); if (!root_view) continue; root_view->NotifyAccessibilityEvent( ax::mojom::Event::kWindowVisibilityChanged, true); } } // ui::AXPlatformNodeDelegate: const ui::AXNodeData& GetData() const override { // Despite the fact that the comment above // `views::ViewsDelegate::GetInstance()` says that a nullptr check is not // needed, we discovered that the delegate instance may be nullptr during // test setup. Since the application name does not change, we can set it // only once and avoid setting it every time our accessibility data is // retrieved. if (data_.GetStringAttribute(ax::mojom::StringAttribute::kName).empty() && ViewsDelegate::GetInstance()) { data_.SetNameChecked(ViewsDelegate::GetInstance()->GetApplicationName()); } return data_; } size_t GetChildCount() const override { return widgets_.size(); } gfx::NativeViewAccessible ChildAtIndex(size_t index) const override { if (index >= GetChildCount()) return nullptr; Widget* widget = widgets_[index]; CHECK(widget); return widget->GetRootView()->GetNativeViewAccessible(); } bool IsChildOfLeaf() const override { // TODO(crbug.com/1100047): Needed to prevent endless loops only on Linux // ATK. return false; } private: friend class base::NoDestructor<AuraLinuxApplication>; AuraLinuxApplication() { data_.id = unique_id_.Get(); data_.role = ax::mojom::Role::kApplication; data_.AddState(ax::mojom::State::kFocusable); ax_platform_node_ = ui::AXPlatformNode::Create(this); DCHECK(ax_platform_node_); ui::AXPlatformNodeAuraLinux::SetApplication(ax_platform_node_); ui::AXPlatformNodeAuraLinux::StaticInitialize(); } ~AuraLinuxApplication() override { ax_platform_node_->Destroy(); ax_platform_node_ = nullptr; } // TODO(nektar): Make this into a const pointer so that it can't be set // outside the class's constructor. raw_ptr<ui::AXPlatformNode> ax_platform_node_; ui::AXUniqueId unique_id_; mutable ui::AXNodeData data_; std::vector<Widget*> widgets_; base::ScopedMultiSourceObservation<Widget, WidgetObserver> widget_observations_{this}; base::ScopedMultiSourceObservation<aura::Window, aura::WindowObserver> window_observations_{this}; }; } // namespace // static std::unique_ptr<ViewAccessibility> ViewAccessibility::Create(View* view) { AuraLinuxApplication::GetInstance().RegisterWidget(view->GetWidget()); auto result = std::make_unique<ViewAXPlatformNodeDelegateAuraLinux>(view); result->Init(); return result; } ViewAXPlatformNodeDelegateAuraLinux::ViewAXPlatformNodeDelegateAuraLinux( View* view) : ViewAXPlatformNodeDelegate(view) {} void ViewAXPlatformNodeDelegateAuraLinux::Init() { ViewAXPlatformNodeDelegate::Init(); view_observation_.Observe(view()); } ViewAXPlatformNodeDelegateAuraLinux::~ViewAXPlatformNodeDelegateAuraLinux() { view_observation_.Reset(); } gfx::NativeViewAccessible ViewAXPlatformNodeDelegateAuraLinux::GetParent() const { if (gfx::NativeViewAccessible parent = ViewAXPlatformNodeDelegate::GetParent()) { return parent; } Widget* parent_widget = GetWidgetOfParentWindowIncludingTransient(view()->GetWidget()); if (parent_widget) return parent_widget->GetRootView()->GetNativeViewAccessible(); return AuraLinuxApplication::GetInstance().GetNativeViewAccessible(); } bool ViewAXPlatformNodeDelegateAuraLinux::IsChildOfLeaf() const { // TODO(crbug.com/1100047): Needed to prevent endless loops only on Linux ATK. return false; } void ViewAXPlatformNodeDelegateAuraLinux::OnViewHierarchyChanged( View* observed_view, const ViewHierarchyChangedDetails& details) { if (view() != details.child || !details.is_add) return; static_cast<ui::AXPlatformNodeAuraLinux*>(ax_platform_node()) ->OnParentChanged(); } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/view_ax_platform_node_delegate_auralinux.cc
C++
unknown
8,334
// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_VIEW_AX_PLATFORM_NODE_DELEGATE_AURALINUX_H_ #define UI_VIEWS_ACCESSIBILITY_VIEW_AX_PLATFORM_NODE_DELEGATE_AURALINUX_H_ #include "base/scoped_observation.h" #include "ui/views/accessibility/view_ax_platform_node_delegate.h" #include "ui/views/view_observer.h" namespace views { class View; class ViewAXPlatformNodeDelegateAuraLinux : public ViewAXPlatformNodeDelegate, public ViewObserver { public: explicit ViewAXPlatformNodeDelegateAuraLinux(View* view); ViewAXPlatformNodeDelegateAuraLinux( const ViewAXPlatformNodeDelegateAuraLinux&) = delete; ViewAXPlatformNodeDelegateAuraLinux& operator=( const ViewAXPlatformNodeDelegateAuraLinux&) = delete; ~ViewAXPlatformNodeDelegateAuraLinux() override; void Init() override; // |ViewAXPlatformNodeDelegate| overrides: gfx::NativeViewAccessible GetParent() const override; bool IsChildOfLeaf() const override; private: void OnViewHierarchyChanged( View* observed_view, const ViewHierarchyChangedDetails& details) override; base::ScopedObservation<View, ViewObserver> view_observation_{this}; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_VIEW_AX_PLATFORM_NODE_DELEGATE_AURALINUX_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/view_ax_platform_node_delegate_auralinux.h
C++
unknown
1,414
// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/view_ax_platform_node_delegate.h" #include <atk/atk.h> #include <memory> #include "base/test/gtest_util.h" #include "ui/accessibility/platform/ax_platform_node.h" #include "ui/views/controls/textfield/textfield.h" #include "ui/views/test/views_test_base.h" #include "ui/views/widget/unique_widget_ptr.h" namespace views::test { class ViewAXPlatformNodeDelegateAuraLinuxTest : public ViewsTestBase { public: ViewAXPlatformNodeDelegateAuraLinuxTest() : ax_mode_setter_(ui::kAXModeComplete) {} ~ViewAXPlatformNodeDelegateAuraLinuxTest() override = default; private: ScopedAXModeSetter ax_mode_setter_; }; TEST_F(ViewAXPlatformNodeDelegateAuraLinuxTest, TextfieldAccessibility) { UniqueWidgetPtr widget = std::make_unique<Widget>(); Widget::InitParams init_params = CreateParams(Widget::InitParams::TYPE_POPUP); widget->Init(std::move(init_params)); View* content = widget->SetContentsView(std::make_unique<View>()); Textfield* textfield = new Textfield; textfield->SetAccessibleName(u"Name"); content->AddChildView(textfield); ASSERT_EQ(0, atk_object_get_n_accessible_children( textfield->GetNativeViewAccessible())) << "Text fields should be leaf nodes on this platform, otherwise no " "descendants will be recognized by assistive software."; AtkText* atk_text = ATK_TEXT(textfield->GetNativeViewAccessible()); ASSERT_NE(nullptr, atk_text); struct TextChangeData { int position; int length; std::string text; }; std::vector<TextChangeData> text_remove_events; std::vector<TextChangeData> text_insert_events; GCallback callback = G_CALLBACK( +[](AtkText*, int position, int length, char* text, gpointer data) { auto* events = static_cast<std::vector<TextChangeData>*>(data); events->push_back(TextChangeData{position, length, text}); }); g_signal_connect(atk_text, "text-insert", callback, &text_insert_events); g_signal_connect(atk_text, "text-remove", callback, &text_remove_events); textfield->SetText(u"Value"); ASSERT_EQ(text_remove_events.size(), 0ul); ASSERT_EQ(text_insert_events.size(), 1ul); EXPECT_EQ(text_insert_events[0].position, 0); EXPECT_EQ(text_insert_events[0].length, 5); EXPECT_EQ(text_insert_events[0].text, "Value"); text_insert_events.clear(); textfield->SetText(u"Value A"); ASSERT_EQ(text_remove_events.size(), 0ul); ASSERT_EQ(text_insert_events.size(), 1ul); EXPECT_EQ(text_insert_events[0].position, 5); EXPECT_EQ(text_insert_events[0].length, 2); EXPECT_EQ(text_insert_events[0].text, " A"); text_insert_events.clear(); textfield->SetText(u"Value"); ASSERT_EQ(text_remove_events.size(), 1ul); ASSERT_EQ(text_insert_events.size(), 0ul); EXPECT_EQ(text_remove_events[0].position, 5); EXPECT_EQ(text_remove_events[0].length, 2); EXPECT_EQ(text_remove_events[0].text, " A"); text_remove_events.clear(); textfield->SetText(u"Prefix Value"); ASSERT_EQ(text_remove_events.size(), 0ul); ASSERT_EQ(text_insert_events.size(), 1ul); EXPECT_EQ(text_insert_events[0].position, 0); EXPECT_EQ(text_insert_events[0].length, 7); EXPECT_EQ(text_insert_events[0].text, "Prefix "); text_insert_events.clear(); textfield->SetText(u"Value"); ASSERT_EQ(text_remove_events.size(), 1ul); ASSERT_EQ(text_insert_events.size(), 0ul); EXPECT_EQ(text_remove_events[0].position, 0); EXPECT_EQ(text_remove_events[0].length, 7); EXPECT_EQ(text_remove_events[0].text, "Prefix "); text_insert_events.clear(); } TEST_F(ViewAXPlatformNodeDelegateAuraLinuxTest, ExpandedChangedNotFiredOnNonExpandableViews) { UniqueWidgetPtr widget = std::make_unique<Widget>(); Widget::InitParams init_params = CreateParams(Widget::InitParams::TYPE_POPUP); widget->Init(std::move(init_params)); View* content = widget->SetContentsView(std::make_unique<View>()); EXPECT_DCHECK_DEATH(content->NotifyAccessibilityEvent( ax::mojom::Event::kExpandedChanged, true)); } TEST_F(ViewAXPlatformNodeDelegateAuraLinuxTest, AuraChildWidgets) { // Create the parent widget-> UniqueWidgetPtr widget = std::make_unique<Widget>(); Widget::InitParams init_params = CreateParams(Widget::InitParams::TYPE_WINDOW); init_params.bounds = gfx::Rect(0, 0, 400, 200); widget->Init(std::move(init_params)); widget->Show(); // Initially it has 1 child. AtkObject* root_view_accessible = widget->GetRootView()->GetNativeViewAccessible(); ASSERT_EQ(1, atk_object_get_n_accessible_children(root_view_accessible)); // Create the child widget, one of two ways (see below). UniqueWidgetPtr child_widget = std::make_unique<Widget>(); Widget::InitParams child_init_params = CreateParams(Widget::InitParams::TYPE_BUBBLE); child_init_params.parent = widget->GetNativeView(); child_init_params.bounds = gfx::Rect(30, 40, 100, 50); child_init_params.child = false; child_widget->Init(std::move(child_init_params)); child_widget->Show(); // Now the AtkObject for the parent widget should have 2 children. ASSERT_EQ(2, atk_object_get_n_accessible_children(root_view_accessible)); // Make sure that querying the parent of the child gets us back to // the original parent. AtkObject* child_widget_accessible = child_widget->GetRootView()->GetNativeViewAccessible(); ASSERT_EQ(atk_object_get_parent(child_widget_accessible), root_view_accessible); // Make sure that querying the second child of the parent is the child widget // accessible as well. AtkObject* second_child = atk_object_ref_accessible_child(root_view_accessible, 1); ASSERT_EQ(second_child, child_widget_accessible); g_object_unref(second_child); } // Tests if atk_object_get_index_in_parent doesn't DCHECK after the // corresponding View is removed from a widget-> TEST_F(ViewAXPlatformNodeDelegateAuraLinuxTest, IndexInParent) { // Create the Widget that will represent the application UniqueWidgetPtr parent_widget = std::make_unique<Widget>(); Widget::InitParams init_params = CreateParams(Widget::InitParams::TYPE_WINDOW); parent_widget->Init(std::move(init_params)); parent_widget->Show(); // |widget| will be destroyed later. UniqueWidgetPtr widget = std::make_unique<Widget>(); Widget::InitParams child_init_params = CreateParams(Widget::InitParams::TYPE_POPUP); child_init_params.parent = parent_widget->GetNativeView(); widget->Init(std::move(child_init_params)); widget->Show(); View* const contents = widget->SetContentsView(std::make_unique<View>()); AtkObject* atk_object = contents->GetNativeViewAccessible(); EXPECT_EQ(0, atk_object_get_index_in_parent(atk_object)); std::unique_ptr<View> contents_unique = widget->GetRootView()->RemoveChildViewT(contents); EXPECT_EQ(-1, atk_object_get_index_in_parent(atk_object)); } } // namespace views::test
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/view_ax_platform_node_delegate_auralinux_unittest.cc
C++
unknown
7,026
// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_ACCESSIBILITY_VIEW_AX_PLATFORM_NODE_DELEGATE_MAC_H_ #define UI_VIEWS_ACCESSIBILITY_VIEW_AX_PLATFORM_NODE_DELEGATE_MAC_H_ #include "ui/views/accessibility/view_ax_platform_node_delegate.h" #include <string> namespace views { // Mac-specific accessibility class for |ViewAXPlatformNodeDelegate|. class ViewAXPlatformNodeDelegateMac : public ViewAXPlatformNodeDelegate { public: explicit ViewAXPlatformNodeDelegateMac(View* view); ViewAXPlatformNodeDelegateMac(const ViewAXPlatformNodeDelegateMac&) = delete; ViewAXPlatformNodeDelegateMac& operator=( const ViewAXPlatformNodeDelegateMac&) = delete; ~ViewAXPlatformNodeDelegateMac() override; // |ViewAXPlatformNodeDelegate| overrides: gfx::NativeViewAccessible GetNSWindow() override; gfx::NativeViewAccessible GetParent() const override; // |ViewAccessibility| overrides: void OverrideNativeWindowTitle(const std::string& title) override; }; } // namespace views #endif // UI_VIEWS_ACCESSIBILITY_VIEW_AX_PLATFORM_NODE_DELEGATE_MAC_H_
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/view_ax_platform_node_delegate_mac.h
C++
unknown
1,178
// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/view_ax_platform_node_delegate_mac.h" #include <memory> #include "ui/accessibility/platform/ax_platform_node_mac.h" #include "ui/views/cocoa/native_widget_mac_ns_window_host.h" #include "ui/views/view.h" #include "ui/views/widget/widget.h" #include "ui/views/widget/widget_delegate.h" namespace views { // static std::unique_ptr<ViewAccessibility> ViewAccessibility::Create(View* view) { auto result = std::make_unique<ViewAXPlatformNodeDelegateMac>(view); result->Init(); return result; } ViewAXPlatformNodeDelegateMac::ViewAXPlatformNodeDelegateMac(View* view) : ViewAXPlatformNodeDelegate(view) {} ViewAXPlatformNodeDelegateMac::~ViewAXPlatformNodeDelegateMac() = default; gfx::NativeViewAccessible ViewAXPlatformNodeDelegateMac::GetNSWindow() { auto* widget = view()->GetWidget(); if (!widget) return nil; auto* window_host = NativeWidgetMacNSWindowHost::GetFromNativeWindow( widget->GetNativeWindow()); if (!window_host) return nil; return window_host->GetNativeViewAccessibleForNSWindow(); } gfx::NativeViewAccessible ViewAXPlatformNodeDelegateMac::GetParent() const { if (view()->parent()) return ViewAXPlatformNodeDelegate::GetParent(); auto* widget = view()->GetWidget(); if (!widget) return nil; auto* window_host = NativeWidgetMacNSWindowHost::GetFromNativeWindow( view()->GetWidget()->GetNativeWindow()); if (!window_host) return nil; return window_host->GetNativeViewAccessibleForNSView(); } void ViewAXPlatformNodeDelegateMac::OverrideNativeWindowTitle( const std::string& title) { if (gfx::NativeViewAccessible ax_window = GetNSWindow()) { [ax_window setAccessibilityLabel:base::SysUTF8ToNSString(title)]; } } } // namespace views
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/view_ax_platform_node_delegate_mac.mm
Objective-C++
unknown
1,915
// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/view_ax_platform_node_delegate.h" #include <memory> #include <string> #include "base/memory/raw_ptr.h" #include "base/strings/utf_string_conversions.h" #include "third_party/abseil-cpp/absl/types/optional.h" #include "ui/accessibility/ax_node_data.h" #include "ui/views/test/views_test_base.h" #include "ui/views/widget/widget_delegate.h" namespace views::test { namespace { static const char* kDialogName = "DialogName"; static const char* kDifferentNodeName = "DifferentNodeName"; static const char* kDescription = "SomeDescription"; class AccessibleView : public View { public: void GetAccessibleNodeData(ui::AXNodeData* node_data) override { node_data->role = role_; node_data->SetNameChecked(name_); if (description_) { if (description_->empty()) node_data->SetDescriptionExplicitlyEmpty(); else node_data->SetDescription(*description_); } } ViewAXPlatformNodeDelegate* GetPlatformNodeDelegate() { return static_cast<ViewAXPlatformNodeDelegate*>(&GetViewAccessibility()); } void SetDescription(const absl::optional<std::string>& descritpion) { description_ = descritpion; } const absl::optional<std::string>& GetDescription() const { return description_; } void SetNameChecked(const std::string& name) { name_ = name; } const std::string& GetName() const { return name_; } void SetRole(ax::mojom::Role role) { role_ = role; } ax::mojom::Role GetRole() const { return role_; } private: absl::optional<std::string> description_ = kDescription; std::string name_ = kDialogName; ax::mojom::Role role_ = ax::mojom::Role::kDialog; }; } // namespace class ViewAXPlatformNodeDelegateMacTest : public ViewsTestBase { public: ViewAXPlatformNodeDelegateMacTest() = default; ~ViewAXPlatformNodeDelegateMacTest() override = default; void SetUp() override { ViewsTestBase::SetUp(); widget_ = CreateTestWidget(); widget_->widget_delegate()->SetTitle(base::ASCIIToUTF16(kDialogName)); view_ = widget_->SetContentsView(std::make_unique<AccessibleView>()); } void TearDown() override { widget_.reset(); ViewsTestBase::TearDown(); } protected: std::unique_ptr<Widget> widget_; raw_ptr<AccessibleView> view_; }; TEST_F(ViewAXPlatformNodeDelegateMacTest, GetNameReturnsNodeNameWhenNameAndTitleAreEqual) { EXPECT_NE(view_->GetPlatformNodeDelegate()->GetName(), *view_->GetDescription()); } TEST_F(ViewAXPlatformNodeDelegateMacTest, GetNameReturnsNodeNameWhenNameAndTitleAreDifferent) { EXPECT_NE(view_->GetPlatformNodeDelegate()->GetName(), *view_->GetDescription()); view_->SetNameChecked(kDifferentNodeName); EXPECT_EQ(view_->GetPlatformNodeDelegate()->GetName(), kDifferentNodeName); } TEST_F(ViewAXPlatformNodeDelegateMacTest, GetNameReturnsNodeNameForNonDialog) { EXPECT_NE(view_->GetPlatformNodeDelegate()->GetName(), *view_->GetDescription()); view_->SetRole(ax::mojom::Role::kDesktop); EXPECT_EQ(view_->GetPlatformNodeDelegate()->GetName(), kDialogName); } TEST_F(ViewAXPlatformNodeDelegateMacTest, GetNameReturnsNodeNameWhenDescriptionIsNotSet) { EXPECT_NE(view_->GetPlatformNodeDelegate()->GetName(), *view_->GetDescription()); view_->SetDescription(absl::nullopt); EXPECT_EQ(view_->GetPlatformNodeDelegate()->GetName(), kDialogName); } TEST_F(ViewAXPlatformNodeDelegateMacTest, GetNameReturnsNodeNameWhenDescriptionIsAnEmptyString) { EXPECT_NE(view_->GetPlatformNodeDelegate()->GetName(), *view_->GetDescription()); view_->SetDescription(""); EXPECT_EQ(view_->GetPlatformNodeDelegate()->GetName(), kDialogName); } } // namespace views::test
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/view_ax_platform_node_delegate_mac_unittest.cc
C++
unknown
3,888
// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessibility/view_ax_platform_node_delegate.h" #include <memory> #include <string> #include <utility> #include <vector> #include "base/memory/raw_ptr.h" #include "base/strings/utf_string_conversions.h" #include "base/test/gtest_util.h" #include "build/build_config.h" #include "ui/accessibility/ax_action_data.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/accessibility/ax_node_data.h" #include "ui/accessibility/platform/ax_platform_node.h" #include "ui/accessibility/platform/ax_platform_node_base.h" #include "ui/base/models/table_model.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/gfx/geometry/size.h" #include "ui/views/accessibility/ax_aura_obj_cache.h" #include "ui/views/accessibility/ax_aura_obj_wrapper.h" #include "ui/views/accessibility/ax_event_manager.h" #include "ui/views/accessibility/ax_event_observer.h" #include "ui/views/accessibility/ax_widget_obj_wrapper.h" #include "ui/views/controls/button/button.h" #include "ui/views/controls/label.h" #include "ui/views/controls/menu/submenu_view.h" #include "ui/views/controls/menu/test_menu_item_view.h" #include "ui/views/controls/scroll_view.h" #include "ui/views/controls/table/table_view.h" #include "ui/views/test/menu_test_utils.h" #include "ui/views/test/views_test_base.h" #include "ui/views/widget/unique_widget_ptr.h" #include "ui/views/widget/widget.h" namespace views::test { namespace { class TestButton : public Button { public: TestButton() : Button(Button::PressedCallback()) {} TestButton(const TestButton&) = delete; TestButton& operator=(const TestButton&) = delete; ~TestButton() override = default; }; class TestAXEventObserver : public AXEventObserver { public: explicit TestAXEventObserver(AXAuraObjCache* cache) : cache_(cache) { AXEventManager::Get()->AddObserver(this); } TestAXEventObserver(const TestAXEventObserver&) = delete; TestAXEventObserver& operator=(const TestAXEventObserver&) = delete; ~TestAXEventObserver() override { AXEventManager::Get()->RemoveObserver(this); } // AXEventObserver: void OnViewEvent(View* view, ax::mojom::Event event_type) override { std::vector<AXAuraObjWrapper*> out_children; AXAuraObjWrapper* ax_obj = cache_->GetOrCreate(view->GetWidget()); ax_obj->GetChildren(&out_children); } private: raw_ptr<AXAuraObjCache> cache_; }; } // namespace class TestTableModel : public ui::TableModel { public: TestTableModel() = default; TestTableModel(const TestTableModel&) = delete; TestTableModel& operator=(const TestTableModel&) = delete; // ui::TableModel: size_t RowCount() override { return 10; } std::u16string GetText(size_t row, int column_id) override { const char* const cells[5][4] = { {"Orange", "Orange", "South america", "$5"}, {"Apple", "Green", "Canada", "$3"}, {"Blue berries", "Blue", "Mexico", "$10.3"}, {"Strawberries", "Red", "California", "$7"}, {"Cantaloupe", "Orange", "South america", "$5"}, }; return base::ASCIIToUTF16(cells[row % 5][column_id]); } void SetObserver(ui::TableModelObserver* observer) override {} }; class ViewAXPlatformNodeDelegateTest : public ViewsTestBase { public: ViewAXPlatformNodeDelegateTest() : ax_mode_setter_(ui::kAXModeComplete) {} ViewAXPlatformNodeDelegateTest(const ViewAXPlatformNodeDelegateTest&) = delete; ViewAXPlatformNodeDelegateTest& operator=( const ViewAXPlatformNodeDelegateTest&) = delete; ~ViewAXPlatformNodeDelegateTest() override = default; void SetUp() override { ViewsTestBase::SetUp(); widget_ = new Widget; Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW_FRAMELESS); params.bounds = gfx::Rect(0, 0, 200, 200); widget_->Init(std::move(params)); button_ = new TestButton(); button_->SetID(NON_DEFAULT_VIEW_ID); button_->SetSize(gfx::Size(20, 20)); label_ = new Label(); label_->SetID(DEFAULT_VIEW_ID); button_->AddChildView(label_.get()); widget_->GetRootView()->AddChildView(button_.get()); widget_->Show(); } void TearDown() override { if (!widget_->IsClosed()) widget_->Close(); ViewsTestBase::TearDown(); } ViewAXPlatformNodeDelegate* button_accessibility() { return static_cast<ViewAXPlatformNodeDelegate*>( &button_->GetViewAccessibility()); } ViewAXPlatformNodeDelegate* label_accessibility() { return static_cast<ViewAXPlatformNodeDelegate*>( &label_->GetViewAccessibility()); } ViewAXPlatformNodeDelegate* view_accessibility(View* view) { return static_cast<ViewAXPlatformNodeDelegate*>( &view->GetViewAccessibility()); } bool SetFocused(ViewAXPlatformNodeDelegate* ax_delegate, bool focused) { ui::AXActionData data; data.action = focused ? ax::mojom::Action::kFocus : ax::mojom::Action::kBlur; return ax_delegate->AccessibilityPerformAction(data); } // Sets up a more complicated structure of Views - one parent View with four // child Views. View::Views SetUpExtraViews() { View* parent_view = widget_->GetRootView()->AddChildView(std::make_unique<View>()); View::Views views{parent_view}; for (int i = 0; i < 4; i++) views.push_back(parent_view->AddChildView(std::make_unique<View>())); return views; } // Adds group id information to the first 5 values in |views|. void SetUpExtraViewsGroups(const View::Views& views) { // v[0] g1 // | | | | // v[1] g1 v[2] g1 v[3] g2 v[4] ASSERT_GE(views.size(), 5u); views[0]->SetGroup(1); views[1]->SetGroup(1); views[2]->SetGroup(1); views[3]->SetGroup(2); // Skip views[4] - no group id. } // Adds posInSet and setSize overrides to the first 5 values in |views|. void SetUpExtraViewsSetOverrides(const View::Views& views) { // v[0] p4 s4 // | | | | // v[1] p3 s4 v[2] p2 s4 v[3] p- s- v[4] p1 s4 ASSERT_GE(views.size(), 5u); views[0]->GetViewAccessibility().OverridePosInSet(4, 4); views[1]->GetViewAccessibility().OverridePosInSet(3, 4); views[2]->GetViewAccessibility().OverridePosInSet(2, 4); // Skip views[3] - no override. views[4]->GetViewAccessibility().OverridePosInSet(1, 4); } protected: const int DEFAULT_VIEW_ID = 0; const int NON_DEFAULT_VIEW_ID = 1; raw_ptr<Widget> widget_ = nullptr; raw_ptr<Button> button_ = nullptr; raw_ptr<Label> label_ = nullptr; ScopedAXModeSetter ax_mode_setter_; }; class ViewAXPlatformNodeDelegateTableTest : public ViewAXPlatformNodeDelegateTest { public: void SetUp() override { ViewAXPlatformNodeDelegateTest::SetUp(); std::vector<ui::TableColumn> columns; columns.push_back(TestTableColumn(0, "Fruit")); columns.push_back(TestTableColumn(1, "Color")); columns.push_back(TestTableColumn(2, "Origin")); columns.push_back(TestTableColumn(3, "Price")); model_ = std::make_unique<TestTableModel>(); auto table = std::make_unique<TableView>(model_.get(), columns, TEXT_ONLY, true); table_ = table.get(); widget_->GetRootView()->AddChildView( TableView::CreateScrollViewWithTable(std::move(table))); } ui::TableColumn TestTableColumn(int id, const std::string& title) { ui::TableColumn column; column.id = id; column.title = base::ASCIIToUTF16(title.c_str()); column.sortable = true; return column; } ViewAXPlatformNodeDelegate* table_accessibility() { return view_accessibility(table_); } private: std::unique_ptr<TestTableModel> model_; raw_ptr<TableView> table_ = nullptr; // Owned by parent. }; class ViewAXPlatformNodeDelegateMenuTest : public ViewAXPlatformNodeDelegateTest { public: void SetUp() override { ViewAXPlatformNodeDelegateTest::SetUp(); owner_ = std::make_unique<Widget>(); Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP); owner_->Init(std::move(params)); owner_->Show(); menu_delegate_ = std::make_unique<TestMenuDelegate>(); menu_ = new views::TestMenuItemView(menu_delegate_.get()); runner_ = std::make_unique<MenuRunner>(menu_, 0); menu_->AppendMenuItemImpl(0, u"normal", ui::ImageModel(), MenuItemView::Type::kNormal); menu_->AppendMenuItemImpl(1, u"submenu", ui::ImageModel(), MenuItemView::Type::kSubMenu); menu_->AppendMenuItemImpl(2, u"actionable", ui::ImageModel(), MenuItemView::Type::kActionableSubMenu); menu_->AppendMenuItemImpl(3, u"checkbox", ui::ImageModel(), MenuItemView::Type::kCheckbox); menu_->AppendMenuItemImpl(4, u"radio", ui::ImageModel(), MenuItemView::Type::kRadio); menu_->AppendMenuItemImpl(5, u"separator", ui::ImageModel(), MenuItemView::Type::kSeparator); menu_->AppendMenuItemImpl(6, u"highlighted", ui::ImageModel(), MenuItemView::Type::kHighlighted); menu_->AppendMenuItemImpl(7, u"title", ui::ImageModel(), MenuItemView::Type::kTitle); submenu_ = menu_->GetSubmenu(); submenu_->GetMenuItemAt(3)->SetSelected(true); } void TearDown() override { if (owner_) owner_->CloseNow(); ViewAXPlatformNodeDelegateTest::TearDown(); } void RunMenu() { runner_.get()->RunMenuAt(owner_.get(), nullptr, gfx::Rect(), MenuAnchorPosition::kTopLeft, ui::MENU_SOURCE_NONE); } ViewAXPlatformNodeDelegate* submenu_accessibility() { return view_accessibility(submenu_); } private: // Owned by runner_. raw_ptr<views::TestMenuItemView> menu_ = nullptr; raw_ptr<SubmenuView> submenu_ = nullptr; std::unique_ptr<TestMenuDelegate> menu_delegate_; std::unique_ptr<MenuRunner> runner_; UniqueWidgetPtr owner_; }; TEST_F(ViewAXPlatformNodeDelegateTest, FocusBehaviorShouldAffectIgnoredState) { EXPECT_EQ(ax::mojom::Role::kButton, button_accessibility()->GetRole()); EXPECT_FALSE(button_accessibility()->HasState(ax::mojom::State::kIgnored)); // Since the label is a subview of |button_|, and the button is keyboard // focusable, the label is assumed to form part of the button and should be // ignored. EXPECT_EQ(ax::mojom::Role::kStaticText, label_accessibility()->GetRole()); EXPECT_TRUE(label_accessibility()->HasState(ax::mojom::State::kIgnored)); // This will happen for all potentially keyboard-focusable Views with // non-keyboard-focusable children, so if we make the button unfocusable, the // label will not be ignored any more. button_->SetFocusBehavior(View::FocusBehavior::NEVER); EXPECT_EQ(ax::mojom::Role::kButton, button_accessibility()->GetRole()); EXPECT_FALSE(button_accessibility()->HasState(ax::mojom::State::kIgnored)); EXPECT_EQ(ax::mojom::Role::kStaticText, label_accessibility()->GetRole()); EXPECT_FALSE(label_accessibility()->HasState(ax::mojom::State::kIgnored)); } TEST_F(ViewAXPlatformNodeDelegateTest, BoundsShouldMatch) { gfx::Rect bounds = gfx::ToEnclosingRect( button_accessibility()->GetData().relative_bounds.bounds); gfx::Rect screen_bounds = button_accessibility()->GetUnclippedScreenBoundsRect(); EXPECT_EQ(button_->GetBoundsInScreen(), bounds); EXPECT_EQ(screen_bounds, bounds); } TEST_F(ViewAXPlatformNodeDelegateTest, LabelIsChildOfButton) { // Disable focus rings for this test: they introduce extra children that can // be either before or after the label, which complicates correctness testing. button_->SetInstallFocusRingOnFocus(false); // Since the label is a subview of |button_|, and the button is keyboard // focusable, the label is assumed to form part of the button and should be // ignored, i.e. not visible in the accessibility tree that is available to // platform APIs. EXPECT_NE(View::FocusBehavior::NEVER, button_->GetFocusBehavior()); EXPECT_EQ(0u, button_accessibility()->GetChildCount()); EXPECT_EQ(ax::mojom::Role::kStaticText, label_accessibility()->GetRole()); // Modify the focus behavior to make the button unfocusable, and verify that // the label is now a child of the button. button_->SetFocusBehavior(View::FocusBehavior::NEVER); EXPECT_EQ(1u, button_accessibility()->GetChildCount()); EXPECT_EQ(label_->GetNativeViewAccessible(), button_accessibility()->ChildAtIndex(0)); EXPECT_EQ(button_->GetNativeViewAccessible(), label_accessibility()->GetParent()); EXPECT_EQ(ax::mojom::Role::kStaticText, label_accessibility()->GetRole()); } // Verify Views with invisible ancestors have ax::mojom::State::kInvisible. TEST_F(ViewAXPlatformNodeDelegateTest, InvisibleViews) { EXPECT_TRUE(widget_->IsVisible()); EXPECT_FALSE(button_accessibility()->HasState(ax::mojom::State::kInvisible)); EXPECT_FALSE(label_accessibility()->HasState(ax::mojom::State::kInvisible)); button_->SetVisible(false); EXPECT_TRUE(button_accessibility()->HasState(ax::mojom::State::kInvisible)); EXPECT_TRUE(label_accessibility()->HasState(ax::mojom::State::kInvisible)); } TEST_F(ViewAXPlatformNodeDelegateTest, SetFocus) { // Make |button_| focusable, and focus/unfocus it via // ViewAXPlatformNodeDelegate. button_->SetFocusBehavior(View::FocusBehavior::ALWAYS); EXPECT_EQ(nullptr, button_->GetFocusManager()->GetFocusedView()); EXPECT_EQ(nullptr, button_accessibility()->GetFocus()); EXPECT_TRUE(SetFocused(button_accessibility(), true)); EXPECT_EQ(button_, button_->GetFocusManager()->GetFocusedView()); EXPECT_EQ(button_->GetNativeViewAccessible(), button_accessibility()->GetFocus()); EXPECT_TRUE(SetFocused(button_accessibility(), false)); EXPECT_EQ(nullptr, button_->GetFocusManager()->GetFocusedView()); EXPECT_EQ(nullptr, button_accessibility()->GetFocus()); // If the button is not focusable at all, or if it is disabled for // accessibility, SetFocused() should return false. button_->SetEnabled(false); EXPECT_FALSE(SetFocused(button_accessibility(), true)); button_->SetEnabled(true); button_accessibility()->OverrideIsEnabled(false); EXPECT_FALSE(SetFocused(button_accessibility(), true)); EXPECT_FALSE(button_accessibility()->IsAccessibilityFocusable()); button_accessibility()->OverrideIsEnabled(true); EXPECT_TRUE(button_accessibility()->IsAccessibilityFocusable()); } TEST_F(ViewAXPlatformNodeDelegateTest, GetAuthorUniqueIdDefault) { ASSERT_EQ(u"", label_accessibility()->GetAuthorUniqueId()); } TEST_F(ViewAXPlatformNodeDelegateTest, GetAuthorUniqueIdNonDefault) { ASSERT_EQ(u"view_1", button_accessibility()->GetAuthorUniqueId()); } TEST_F(ViewAXPlatformNodeDelegateTest, OverrideNameAndDescription) { // Initially the button has no name and no description. EXPECT_EQ(button_accessibility()->GetName(), ""); EXPECT_EQ(button_accessibility()->GetNameFrom(), ax::mojom::NameFrom::kNone); EXPECT_EQ(button_accessibility()->GetDescription(), ""); EXPECT_EQ(button_accessibility()->GetDescriptionFrom(), ax::mojom::DescriptionFrom::kNone); // Setting the name to the empty string without explicitly setting the // source to reflect that should trigger a DCHECK in OverrideName. EXPECT_DCHECK_DEATH_WITH(button_accessibility()->OverrideName(""), "Check failed: name.empty\\(\\) == name_from == " "ax::mojom::NameFrom::kAttributeExplicitlyEmpty"); // Setting the name to a non-empty string with a NameFrom of // kAttributeExplicitlyEmpty should trigger a DCHECK in OverrideName. EXPECT_DCHECK_DEATH_WITH( button_accessibility()->OverrideName( "foo", ax::mojom::NameFrom::kAttributeExplicitlyEmpty), "Check failed: name.empty\\(\\) == name_from == " "ax::mojom::NameFrom::kAttributeExplicitlyEmpty"); button_accessibility()->OverrideName( "", ax::mojom::NameFrom::kAttributeExplicitlyEmpty); EXPECT_EQ(button_accessibility()->GetName(), ""); EXPECT_EQ(button_accessibility()->GetNameFrom(), ax::mojom::NameFrom::kAttributeExplicitlyEmpty); // Setting the description to the empty string without explicitly setting // the source to reflect that should trigger a DCHECK in OverrideDescription. EXPECT_DCHECK_DEATH_WITH( button_accessibility()->OverrideDescription(""), "Check failed: description.empty\\(\\) == description_from == " "ax::mojom::DescriptionFrom::kAttributeExplicitlyEmpty"); // Setting the description to a non-empty string with a DescriptionFrom of // kAttributeExplicitlyEmpty should trigger a DCHECK in OverrideDescription. EXPECT_DCHECK_DEATH_WITH( button_accessibility()->OverrideDescription( "foo", ax::mojom::DescriptionFrom::kAttributeExplicitlyEmpty), "Check failed: description.empty\\(\\) == description_from == " "ax::mojom::DescriptionFrom::kAttributeExplicitlyEmpty"); button_accessibility()->OverrideDescription( "", ax::mojom::DescriptionFrom::kAttributeExplicitlyEmpty); EXPECT_EQ(button_accessibility()->GetDescription(), ""); EXPECT_EQ(button_accessibility()->GetDescriptionFrom(), ax::mojom::DescriptionFrom::kAttributeExplicitlyEmpty); // Overriding the name and description without specifying the sources // should set the sources to kAttribute and kAriaDescription respectively. button_accessibility()->OverrideName("Button's Name"); EXPECT_EQ(button_accessibility()->GetName(), "Button's Name"); EXPECT_EQ(button_accessibility()->GetNameFrom(), ax::mojom::NameFrom::kAttribute); button_accessibility()->OverrideDescription("Button's description"); EXPECT_EQ(button_accessibility()->GetDescription(), "Button's description"); EXPECT_EQ(button_accessibility()->GetDescriptionFrom(), ax::mojom::DescriptionFrom::kAriaDescription); // Initially the label has no name and no description. EXPECT_EQ(label_accessibility()->GetName(), ""); EXPECT_EQ(label_accessibility()->GetDescription(), ""); // Set the name and description of the label using other source types // for greater test coverage (i.e. rather than those types being the // most appropriate choice.) label_accessibility()->OverrideName("Label's Name", ax::mojom::NameFrom::kContents); EXPECT_EQ(label_accessibility()->GetName(), "Label's Name"); EXPECT_EQ(label_accessibility()->GetNameFrom(), ax::mojom::NameFrom::kContents); label_accessibility()->OverrideDescription( "Label's description", ax::mojom::DescriptionFrom::kTitle); EXPECT_EQ(label_accessibility()->GetDescription(), "Label's description"); EXPECT_EQ(label_accessibility()->GetDescriptionFrom(), ax::mojom::DescriptionFrom::kTitle); // Set the label's View as the name source of the accessible button. // This should cause the previously-set name to be replaced with the // accessible name of the label. button_accessibility()->OverrideLabelledBy(label_); EXPECT_EQ(button_accessibility()->GetName(), "Label's Name"); EXPECT_EQ(button_accessibility()->GetNameFrom(), ax::mojom::NameFrom::kRelatedElement); // Setting the labelledby View to itself should trigger a DCHECK. EXPECT_DCHECK_DEATH_WITH(button_accessibility()->OverrideLabelledBy(button_), "Check failed: labelled_by_view != view_"); } TEST_F(ViewAXPlatformNodeDelegateTest, IsOrderedSet) { View::Views group_ids = SetUpExtraViews(); SetUpExtraViewsGroups(group_ids); // Only last element has no group id. EXPECT_TRUE(view_accessibility(group_ids[0])->IsOrderedSet()); EXPECT_TRUE(view_accessibility(group_ids[1])->IsOrderedSet()); EXPECT_TRUE(view_accessibility(group_ids[2])->IsOrderedSet()); EXPECT_TRUE(view_accessibility(group_ids[3])->IsOrderedSet()); EXPECT_FALSE(view_accessibility(group_ids[4])->IsOrderedSet()); EXPECT_TRUE(view_accessibility(group_ids[0])->IsOrderedSetItem()); EXPECT_TRUE(view_accessibility(group_ids[1])->IsOrderedSetItem()); EXPECT_TRUE(view_accessibility(group_ids[2])->IsOrderedSetItem()); EXPECT_TRUE(view_accessibility(group_ids[3])->IsOrderedSetItem()); EXPECT_FALSE(view_accessibility(group_ids[4])->IsOrderedSetItem()); View::Views overrides = SetUpExtraViews(); SetUpExtraViewsSetOverrides(overrides); // Only overrides[3] has no override values for setSize/ posInSet. EXPECT_TRUE(view_accessibility(overrides[0])->IsOrderedSet()); EXPECT_TRUE(view_accessibility(overrides[1])->IsOrderedSet()); EXPECT_TRUE(view_accessibility(overrides[2])->IsOrderedSet()); EXPECT_FALSE(view_accessibility(overrides[3])->IsOrderedSet()); EXPECT_TRUE(view_accessibility(overrides[4])->IsOrderedSet()); EXPECT_TRUE(view_accessibility(overrides[0])->IsOrderedSetItem()); EXPECT_TRUE(view_accessibility(overrides[1])->IsOrderedSetItem()); EXPECT_TRUE(view_accessibility(overrides[2])->IsOrderedSetItem()); EXPECT_FALSE(view_accessibility(overrides[3])->IsOrderedSetItem()); EXPECT_TRUE(view_accessibility(overrides[4])->IsOrderedSetItem()); } TEST_F(ViewAXPlatformNodeDelegateTest, SetSizeAndPosition) { // Test Views with group ids. View::Views group_ids = SetUpExtraViews(); SetUpExtraViewsGroups(group_ids); EXPECT_EQ(view_accessibility(group_ids[0])->GetSetSize(), 3); EXPECT_EQ(view_accessibility(group_ids[0])->GetPosInSet(), 1); EXPECT_EQ(view_accessibility(group_ids[1])->GetSetSize(), 3); EXPECT_EQ(view_accessibility(group_ids[1])->GetPosInSet(), 2); EXPECT_EQ(view_accessibility(group_ids[2])->GetSetSize(), 3); EXPECT_EQ(view_accessibility(group_ids[2])->GetPosInSet(), 3); EXPECT_EQ(view_accessibility(group_ids[3])->GetSetSize(), 1); EXPECT_EQ(view_accessibility(group_ids[3])->GetPosInSet(), 1); EXPECT_FALSE(view_accessibility(group_ids[4])->GetSetSize().has_value()); EXPECT_FALSE(view_accessibility(group_ids[4])->GetPosInSet().has_value()); // Check if a View is ignored, it is not counted in SetSize or PosInSet group_ids[1]->GetViewAccessibility().OverrideIsIgnored(true); group_ids[2]->GetViewAccessibility().OverrideIsIgnored(true); EXPECT_EQ(view_accessibility(group_ids[0])->GetSetSize(), 1); EXPECT_EQ(view_accessibility(group_ids[0])->GetPosInSet(), 1); EXPECT_FALSE(view_accessibility(group_ids[1])->GetSetSize().has_value()); EXPECT_FALSE(view_accessibility(group_ids[1])->GetPosInSet().has_value()); EXPECT_FALSE(view_accessibility(group_ids[2])->GetSetSize().has_value()); EXPECT_FALSE(view_accessibility(group_ids[2])->GetPosInSet().has_value()); group_ids[1]->GetViewAccessibility().OverrideIsIgnored(false); group_ids[2]->GetViewAccessibility().OverrideIsIgnored(false); // Test Views with setSize/ posInSet override values set. View::Views overrides = SetUpExtraViews(); SetUpExtraViewsSetOverrides(overrides); EXPECT_EQ(view_accessibility(overrides[0])->GetSetSize(), 4); EXPECT_EQ(view_accessibility(overrides[0])->GetPosInSet(), 4); EXPECT_EQ(view_accessibility(overrides[1])->GetSetSize(), 4); EXPECT_EQ(view_accessibility(overrides[1])->GetPosInSet(), 3); EXPECT_EQ(view_accessibility(overrides[2])->GetSetSize(), 4); EXPECT_EQ(view_accessibility(overrides[2])->GetPosInSet(), 2); EXPECT_FALSE(view_accessibility(overrides[3])->GetSetSize().has_value()); EXPECT_FALSE(view_accessibility(overrides[3])->GetPosInSet().has_value()); EXPECT_EQ(view_accessibility(overrides[4])->GetSetSize(), 4); EXPECT_EQ(view_accessibility(overrides[4])->GetPosInSet(), 1); // Test Views with both group ids and setSize/ posInSet override values set. // Make sure the override values take precedence when both are set. // Add setSize/ posInSet overrides to the Views with group ids. SetUpExtraViewsSetOverrides(group_ids); EXPECT_EQ(view_accessibility(group_ids[0])->GetSetSize(), 4); EXPECT_EQ(view_accessibility(group_ids[0])->GetPosInSet(), 4); EXPECT_EQ(view_accessibility(group_ids[1])->GetSetSize(), 4); EXPECT_EQ(view_accessibility(group_ids[1])->GetPosInSet(), 3); EXPECT_EQ(view_accessibility(group_ids[2])->GetSetSize(), 4); EXPECT_EQ(view_accessibility(group_ids[2])->GetPosInSet(), 2); EXPECT_EQ(view_accessibility(group_ids[3])->GetSetSize(), 1); EXPECT_EQ(view_accessibility(group_ids[3])->GetPosInSet(), 1); EXPECT_EQ(view_accessibility(group_ids[4])->GetSetSize(), 4); EXPECT_EQ(view_accessibility(group_ids[4])->GetPosInSet(), 1); } TEST_F(ViewAXPlatformNodeDelegateTest, TreeNavigation) { // Adds one extra parent view with four child views to our widget. The parent // view is added as the next sibling of the already present button view. // // Widget // ++NonClientView // ++NonClientFrameView // ++Button // ++++Label // 0 = ++ParentView // 1 = ++++ChildView1 // 2 = ++++ChildView2 // 3 = ++++ChildView3 // 4 = ++++ChildView4 View::Views extra_views = SetUpExtraViews(); ViewAXPlatformNodeDelegate* parent_view = view_accessibility(extra_views[0]); ViewAXPlatformNodeDelegate* child_view_1 = view_accessibility(extra_views[1]); ViewAXPlatformNodeDelegate* child_view_2 = view_accessibility(extra_views[2]); ViewAXPlatformNodeDelegate* child_view_3 = view_accessibility(extra_views[3]); ViewAXPlatformNodeDelegate* child_view_4 = view_accessibility(extra_views[4]); EXPECT_EQ(view_accessibility(widget_->GetRootView())->GetNativeObject(), parent_view->GetParent()); EXPECT_EQ(4u, parent_view->GetChildCount()); EXPECT_EQ(0u, button_accessibility()->GetIndexInParent()); EXPECT_EQ(1u, parent_view->GetIndexInParent()); EXPECT_EQ(child_view_1->GetNativeObject(), parent_view->ChildAtIndex(0)); EXPECT_EQ(child_view_2->GetNativeObject(), parent_view->ChildAtIndex(1)); EXPECT_EQ(child_view_3->GetNativeObject(), parent_view->ChildAtIndex(2)); EXPECT_EQ(child_view_4->GetNativeObject(), parent_view->ChildAtIndex(3)); EXPECT_EQ(nullptr, parent_view->GetNextSibling()); EXPECT_EQ(button_accessibility()->GetNativeObject(), parent_view->GetPreviousSibling()); EXPECT_EQ(parent_view->GetNativeObject(), child_view_1->GetParent()); EXPECT_EQ(0u, child_view_1->GetChildCount()); EXPECT_EQ(0u, child_view_1->GetIndexInParent()); EXPECT_EQ(child_view_2->GetNativeObject(), child_view_1->GetNextSibling()); EXPECT_EQ(nullptr, child_view_1->GetPreviousSibling()); EXPECT_EQ(parent_view->GetNativeObject(), child_view_2->GetParent()); EXPECT_EQ(0u, child_view_2->GetChildCount()); EXPECT_EQ(1u, child_view_2->GetIndexInParent()); EXPECT_EQ(child_view_3->GetNativeObject(), child_view_2->GetNextSibling()); EXPECT_EQ(child_view_1->GetNativeObject(), child_view_2->GetPreviousSibling()); EXPECT_EQ(parent_view->GetNativeObject(), child_view_3->GetParent()); EXPECT_EQ(0u, child_view_3->GetChildCount()); EXPECT_EQ(2u, child_view_3->GetIndexInParent()); EXPECT_EQ(child_view_4->GetNativeObject(), child_view_3->GetNextSibling()); EXPECT_EQ(child_view_2->GetNativeObject(), child_view_3->GetPreviousSibling()); EXPECT_EQ(parent_view->GetNativeObject(), child_view_4->GetParent()); EXPECT_EQ(0u, child_view_4->GetChildCount()); EXPECT_EQ(3u, child_view_4->GetIndexInParent()); EXPECT_EQ(nullptr, child_view_4->GetNextSibling()); EXPECT_EQ(child_view_3->GetNativeObject(), child_view_4->GetPreviousSibling()); } TEST_F(ViewAXPlatformNodeDelegateTest, TreeNavigationWithLeafViews) { // Adds one extra parent view with four child views to our widget. The parent // view is added as the next sibling of the already present button view. // // Widget // ++Button // ++++Label // 0 = ++ParentView // 1 = ++++ChildView1 // 2 = ++++ChildView2 // 3 = ++++ChildView3 // 4 = ++++ChildView4 View::Views extra_views = SetUpExtraViews(); ViewAXPlatformNodeDelegate* contents_view = view_accessibility(widget_->GetRootView()); ViewAXPlatformNodeDelegate* parent_view = view_accessibility(extra_views[0]); ViewAXPlatformNodeDelegate* child_view_1 = view_accessibility(extra_views[1]); ViewAXPlatformNodeDelegate* child_view_2 = view_accessibility(extra_views[2]); ViewAXPlatformNodeDelegate* child_view_3 = view_accessibility(extra_views[3]); ViewAXPlatformNodeDelegate* child_view_4 = view_accessibility(extra_views[4]); // Mark the parent view and the second child view as leafs. This should hide // all four children, not only the second child. It should not hide the parent // view. In this context, "hide" means that these views will be ignored (be // invisible) by platform accessibility APIs. parent_view->OverrideIsLeaf(true); child_view_2->OverrideIsLeaf(true); EXPECT_EQ(2u, contents_view->GetChildCount()); EXPECT_EQ(contents_view->GetNativeObject(), parent_view->GetParent()); EXPECT_EQ(0u, parent_view->GetChildCount()); EXPECT_EQ(0u, button_accessibility()->GetIndexInParent()); EXPECT_EQ(1u, parent_view->GetIndexInParent()); EXPECT_FALSE(contents_view->IsIgnored()); EXPECT_FALSE(parent_view->IsIgnored()); EXPECT_TRUE(child_view_1->IsIgnored()); EXPECT_TRUE(child_view_2->IsIgnored()); EXPECT_TRUE(child_view_3->IsIgnored()); EXPECT_TRUE(child_view_4->IsIgnored()); EXPECT_FALSE(contents_view->IsLeaf()); EXPECT_TRUE(parent_view->IsLeaf()); EXPECT_FALSE(contents_view->IsChildOfLeaf()); EXPECT_FALSE(parent_view->IsChildOfLeaf()); #if !BUILDFLAG(USE_ATK) // TODO(crbug.com/1100047): IsChildOfLeaf always returns false on Linux. EXPECT_TRUE(child_view_1->IsChildOfLeaf()); EXPECT_TRUE(child_view_2->IsChildOfLeaf()); EXPECT_TRUE(child_view_3->IsChildOfLeaf()); EXPECT_TRUE(child_view_4->IsChildOfLeaf()); #endif // !BUILDFLAG(USE_ATK) EXPECT_EQ(parent_view->GetNativeObject(), child_view_1->GetParent()); EXPECT_EQ(parent_view->GetNativeObject(), child_view_2->GetParent()); EXPECT_EQ(parent_view->GetNativeObject(), child_view_3->GetParent()); EXPECT_EQ(parent_view->GetNativeObject(), child_view_4->GetParent()); // Try unhiding the parent view's descendants. Nothing should be hidden any // more. The second child has no descendants so marking it as a leaf should // have no effect. parent_view->OverrideIsLeaf(false); EXPECT_EQ(2u, contents_view->GetChildCount()); EXPECT_EQ(contents_view->GetNativeObject(), parent_view->GetParent()); EXPECT_EQ(4u, parent_view->GetChildCount()); EXPECT_EQ(0u, button_accessibility()->GetIndexInParent()); EXPECT_EQ(1u, parent_view->GetIndexInParent()); EXPECT_FALSE(contents_view->IsIgnored()); EXPECT_FALSE(parent_view->IsIgnored()); EXPECT_FALSE(child_view_1->IsIgnored()); EXPECT_FALSE(child_view_2->IsIgnored()); EXPECT_FALSE(child_view_3->IsIgnored()); EXPECT_FALSE(child_view_4->IsIgnored()); EXPECT_FALSE(contents_view->IsLeaf()); EXPECT_FALSE(parent_view->IsLeaf()); EXPECT_TRUE(child_view_1->IsLeaf()); EXPECT_TRUE(child_view_2->IsLeaf()); EXPECT_TRUE(child_view_3->IsLeaf()); EXPECT_TRUE(child_view_4->IsLeaf()); EXPECT_FALSE(contents_view->IsChildOfLeaf()); EXPECT_FALSE(parent_view->IsChildOfLeaf()); EXPECT_FALSE(child_view_1->IsChildOfLeaf()); EXPECT_FALSE(child_view_2->IsChildOfLeaf()); EXPECT_FALSE(child_view_3->IsChildOfLeaf()); EXPECT_FALSE(child_view_4->IsChildOfLeaf()); EXPECT_EQ(parent_view->GetNativeObject(), child_view_1->GetParent()); EXPECT_EQ(parent_view->GetNativeObject(), child_view_2->GetParent()); EXPECT_EQ(parent_view->GetNativeObject(), child_view_3->GetParent()); EXPECT_EQ(parent_view->GetNativeObject(), child_view_4->GetParent()); EXPECT_EQ(child_view_1->GetNativeObject(), parent_view->ChildAtIndex(0)); EXPECT_EQ(child_view_2->GetNativeObject(), parent_view->ChildAtIndex(1)); EXPECT_EQ(child_view_3->GetNativeObject(), parent_view->ChildAtIndex(2)); EXPECT_EQ(child_view_4->GetNativeObject(), parent_view->ChildAtIndex(3)); } TEST_F(ViewAXPlatformNodeDelegateTest, TreeNavigationWithIgnoredViews) { // Adds one extra parent view with four child views to our widget. The parent // view is added as the next sibling of the already present button view. // // Widget // ++Button // ++++Label // 0 = ++ParentView // 1 = ++++ChildView1 // 2 = ++++ChildView2 // 3 = ++++ChildView3 // 4 = ++++ChildView4 View::Views extra_views = SetUpExtraViews(); ViewAXPlatformNodeDelegate* contents_view = view_accessibility(widget_->GetRootView()); ViewAXPlatformNodeDelegate* parent_view = view_accessibility(extra_views[0]); ViewAXPlatformNodeDelegate* child_view_1 = view_accessibility(extra_views[1]); ViewAXPlatformNodeDelegate* child_view_2 = view_accessibility(extra_views[2]); ViewAXPlatformNodeDelegate* child_view_3 = view_accessibility(extra_views[3]); ViewAXPlatformNodeDelegate* child_view_4 = view_accessibility(extra_views[4]); // Mark the parent view and the second child view as ignored. parent_view->OverrideIsIgnored(true); child_view_2->OverrideIsIgnored(true); EXPECT_EQ(contents_view->GetNativeObject(), parent_view->GetParent()); EXPECT_EQ(3u, parent_view->GetChildCount()); EXPECT_EQ(0u, button_accessibility()->GetIndexInParent()); EXPECT_FALSE(parent_view->GetIndexInParent().has_value()); EXPECT_EQ(child_view_1->GetNativeObject(), parent_view->ChildAtIndex(0)); EXPECT_EQ(child_view_3->GetNativeObject(), parent_view->ChildAtIndex(1)); EXPECT_EQ(child_view_4->GetNativeObject(), parent_view->ChildAtIndex(2)); EXPECT_EQ(button_accessibility()->GetNativeObject(), contents_view->ChildAtIndex(0)); EXPECT_EQ(child_view_1->GetNativeObject(), contents_view->ChildAtIndex(1)); EXPECT_EQ(child_view_3->GetNativeObject(), contents_view->ChildAtIndex(2)); EXPECT_EQ(child_view_4->GetNativeObject(), contents_view->ChildAtIndex(3)); EXPECT_EQ(nullptr, parent_view->GetNextSibling()); EXPECT_EQ(nullptr, parent_view->GetPreviousSibling()); EXPECT_EQ(contents_view->GetNativeObject(), child_view_1->GetParent()); EXPECT_EQ(0u, child_view_1->GetChildCount()); EXPECT_EQ(1u, child_view_1->GetIndexInParent()); EXPECT_EQ(child_view_3->GetNativeObject(), child_view_1->GetNextSibling()); EXPECT_EQ(button_accessibility()->GetNativeObject(), child_view_1->GetPreviousSibling()); EXPECT_EQ(contents_view->GetNativeObject(), child_view_2->GetParent()); EXPECT_EQ(0u, child_view_2->GetChildCount()); EXPECT_FALSE(child_view_2->GetIndexInParent().has_value()); EXPECT_EQ(nullptr, child_view_2->GetNextSibling()); EXPECT_EQ(nullptr, child_view_2->GetPreviousSibling()); EXPECT_EQ(contents_view->GetNativeObject(), child_view_3->GetParent()); EXPECT_EQ(0u, child_view_3->GetChildCount()); EXPECT_EQ(2u, child_view_3->GetIndexInParent()); EXPECT_EQ(child_view_4->GetNativeObject(), child_view_3->GetNextSibling()); EXPECT_EQ(child_view_1->GetNativeObject(), child_view_3->GetPreviousSibling()); EXPECT_EQ(contents_view->GetNativeObject(), child_view_4->GetParent()); EXPECT_EQ(0u, child_view_4->GetChildCount()); EXPECT_EQ(3u, child_view_4->GetIndexInParent()); EXPECT_EQ(nullptr, child_view_4->GetNextSibling()); EXPECT_EQ(child_view_3->GetNativeObject(), child_view_4->GetPreviousSibling()); } TEST_F(ViewAXPlatformNodeDelegateTest, OverrideIsEnabled) { // Initially, the button should be enabled. EXPECT_TRUE(button_accessibility()->IsAccessibilityEnabled()); EXPECT_TRUE(button_accessibility()->IsAccessibilityFocusable()); button_->SetEnabled(false); EXPECT_FALSE(button_accessibility()->IsAccessibilityEnabled()); EXPECT_FALSE(button_accessibility()->IsAccessibilityFocusable()); button_->SetEnabled(true); EXPECT_TRUE(button_accessibility()->IsAccessibilityEnabled()); EXPECT_TRUE(button_accessibility()->IsAccessibilityFocusable()); // `ViewAccessibility::OverrideIsEnabled` should have priority over // `View::SetEnabled`. button_accessibility()->OverrideIsEnabled(false); EXPECT_FALSE(button_accessibility()->IsAccessibilityEnabled()); EXPECT_FALSE(button_accessibility()->IsAccessibilityFocusable()); button_->SetEnabled(false); EXPECT_FALSE(button_accessibility()->IsAccessibilityEnabled()); EXPECT_FALSE(button_accessibility()->IsAccessibilityFocusable()); button_accessibility()->OverrideIsEnabled(true); EXPECT_TRUE(button_accessibility()->IsAccessibilityEnabled()); EXPECT_TRUE(button_accessibility()->IsAccessibilityFocusable()); // Initially, the label should be enabled. It should never be focusable // because it is not an interactive control like the button. EXPECT_TRUE(label_accessibility()->IsAccessibilityEnabled()); EXPECT_FALSE(label_accessibility()->IsAccessibilityFocusable()); label_->SetEnabled(false); EXPECT_FALSE(label_accessibility()->IsAccessibilityEnabled()); EXPECT_FALSE(label_accessibility()->IsAccessibilityFocusable()); label_accessibility()->OverrideIsEnabled(true); EXPECT_TRUE(label_accessibility()->IsAccessibilityEnabled()); EXPECT_FALSE(label_accessibility()->IsAccessibilityFocusable()); label_accessibility()->OverrideIsEnabled(false); EXPECT_FALSE(label_accessibility()->IsAccessibilityEnabled()); EXPECT_FALSE(label_accessibility()->IsAccessibilityFocusable()); } TEST_F(ViewAXPlatformNodeDelegateTest, OverrideHasPopup) { View::Views view_ids = SetUpExtraViews(); view_ids[1]->GetViewAccessibility().OverrideHasPopup( ax::mojom::HasPopup::kTrue); view_ids[2]->GetViewAccessibility().OverrideHasPopup( ax::mojom::HasPopup::kMenu); ui::AXNodeData node_data_0; view_ids[0]->GetViewAccessibility().GetAccessibleNodeData(&node_data_0); EXPECT_EQ(node_data_0.GetHasPopup(), ax::mojom::HasPopup::kFalse); ui::AXNodeData node_data_1; view_ids[1]->GetViewAccessibility().GetAccessibleNodeData(&node_data_1); EXPECT_EQ(node_data_1.GetHasPopup(), ax::mojom::HasPopup::kTrue); ui::AXNodeData node_data_2; view_ids[2]->GetViewAccessibility().GetAccessibleNodeData(&node_data_2); EXPECT_EQ(node_data_2.GetHasPopup(), ax::mojom::HasPopup::kMenu); } TEST_F(ViewAXPlatformNodeDelegateTest, FocusOnMenuClose) { // Set Focus on the button button_->SetFocusBehavior(View::FocusBehavior::ALWAYS); EXPECT_EQ(nullptr, button_->GetFocusManager()->GetFocusedView()); EXPECT_EQ(nullptr, button_accessibility()->GetFocus()); EXPECT_TRUE(SetFocused(button_accessibility(), true)); EXPECT_EQ(button_->GetNativeViewAccessible(), button_accessibility()->GetFocus()); // Fire FocusAfterMenuClose event on the button. base::RunLoop run_loop; ui::AXPlatformNodeBase::SetOnNotifyEventCallbackForTesting( ax::mojom::Event::kFocusAfterMenuClose, run_loop.QuitClosure()); button_accessibility()->FireFocusAfterMenuClose(); run_loop.Run(); EXPECT_EQ(button_->GetNativeViewAccessible(), button_accessibility()->GetFocus()); } TEST_F(ViewAXPlatformNodeDelegateTableTest, TableHasHeader) { EXPECT_TRUE(table_accessibility()->TableHasColumnOrRowHeaderNodeForTesting()); EXPECT_EQ(size_t{4}, table_accessibility()->GetColHeaderNodeIds().size()); EXPECT_TRUE(table_accessibility()->GetColHeaderNodeIds(5).empty()); } TEST_F(ViewAXPlatformNodeDelegateTableTest, TableHasCell) { EXPECT_NE(absl::nullopt, table_accessibility()->GetCellId(0, 0)); EXPECT_NE(absl::nullopt, table_accessibility()->GetCellId(0, 3)); EXPECT_NE(absl::nullopt, table_accessibility()->GetCellId(9, 3)); EXPECT_DCHECK_DEATH(table_accessibility()->GetCellId(-1, 0)); EXPECT_DCHECK_DEATH(table_accessibility()->GetCellId(0, -1)); EXPECT_DCHECK_DEATH(table_accessibility()->GetCellId(10, 0)); EXPECT_DCHECK_DEATH(table_accessibility()->GetCellId(0, 4)); } TEST_F(ViewAXPlatformNodeDelegateMenuTest, MenuTest) { RunMenu(); ViewAXPlatformNodeDelegate* submenu = submenu_accessibility(); EXPECT_FALSE(submenu->HasState(ax::mojom::State::kFocusable)); EXPECT_EQ(submenu->GetChildCount(), 8u); EXPECT_EQ(submenu->GetRole(), ax::mojom::Role::kMenu); EXPECT_EQ(submenu->GetData().GetHasPopup(), ax::mojom::HasPopup::kMenu); auto items = submenu->view()->children(); // MenuItemView::Type::kNormal ViewAXPlatformNodeDelegate* normal_item = view_accessibility(items[0]); EXPECT_TRUE(normal_item->HasState(ax::mojom::State::kFocusable)); EXPECT_TRUE(normal_item->GetData().IsSelectable()); EXPECT_FALSE( normal_item->GetBoolAttribute(ax::mojom::BoolAttribute::kSelected)); EXPECT_FALSE(normal_item->IsInvisibleOrIgnored()); EXPECT_FALSE(normal_item->GetData().IsInvisibleOrIgnored()); EXPECT_EQ(normal_item->GetRole(), ax::mojom::Role::kMenuItem); EXPECT_EQ(normal_item->GetData().GetHasPopup(), ax::mojom::HasPopup::kFalse); EXPECT_EQ(normal_item->GetPosInSet(), 1); EXPECT_EQ(normal_item->GetSetSize(), 7); EXPECT_EQ(normal_item->GetChildCount(), 0u); EXPECT_EQ(normal_item->GetIndexInParent(), 0u); // MenuItemView::Type::kSubMenu ViewAXPlatformNodeDelegate* submenu_item = view_accessibility(items[1]); EXPECT_TRUE(submenu_item->HasState(ax::mojom::State::kFocusable)); EXPECT_TRUE(submenu_item->GetData().IsSelectable()); EXPECT_FALSE( submenu_item->GetBoolAttribute(ax::mojom::BoolAttribute::kSelected)); EXPECT_FALSE(submenu_item->IsInvisibleOrIgnored()); EXPECT_FALSE(submenu_item->GetData().IsInvisibleOrIgnored()); EXPECT_EQ(submenu_item->GetRole(), ax::mojom::Role::kMenuItem); EXPECT_EQ(submenu_item->GetData().GetHasPopup(), ax::mojom::HasPopup::kMenu); EXPECT_EQ(submenu_item->GetPosInSet(), 2); EXPECT_EQ(submenu_item->GetSetSize(), 7); #if BUILDFLAG(IS_MAC) // A virtual child with role menu is exposed so that VoiceOver treats a // MenuItemView of type kSubMenu as a submenu rather than an item. EXPECT_EQ(submenu_item->GetChildCount(), 1u); #else EXPECT_EQ(submenu_item->GetChildCount(), 0u); #endif // BUILDFLAG(IS_MAC) EXPECT_EQ(submenu_item->GetIndexInParent(), 1u); // MenuItemView::Type::kActionableSubMenu ViewAXPlatformNodeDelegate* actionable_submenu_item = view_accessibility(items[2]); EXPECT_TRUE(actionable_submenu_item->HasState(ax::mojom::State::kFocusable)); EXPECT_TRUE(actionable_submenu_item->GetData().IsSelectable()); EXPECT_FALSE(actionable_submenu_item->GetBoolAttribute( ax::mojom::BoolAttribute::kSelected)); EXPECT_FALSE(actionable_submenu_item->IsInvisibleOrIgnored()); EXPECT_FALSE(actionable_submenu_item->GetData().IsInvisibleOrIgnored()); EXPECT_EQ(actionable_submenu_item->GetRole(), ax::mojom::Role::kMenuItem); EXPECT_EQ(actionable_submenu_item->GetData().GetHasPopup(), ax::mojom::HasPopup::kMenu); EXPECT_EQ(actionable_submenu_item->GetPosInSet(), 3); EXPECT_EQ(actionable_submenu_item->GetSetSize(), 7); #if BUILDFLAG(IS_MAC) // A virtual child with role menu is exposed so that VoiceOver treats a // MenuItemView of type kActionableSubMenu as a submenu rather than an item. EXPECT_EQ(actionable_submenu_item->GetChildCount(), 1u); #else EXPECT_EQ(actionable_submenu_item->GetChildCount(), 0u); #endif // BUILDFLAG(IS_MAC) EXPECT_EQ(actionable_submenu_item->GetIndexInParent(), 2u); // MenuItemView::Type::kCheckbox ViewAXPlatformNodeDelegate* checkbox_item = view_accessibility(items[3]); EXPECT_TRUE(checkbox_item->HasState(ax::mojom::State::kFocusable)); EXPECT_TRUE(checkbox_item->GetData().IsSelectable()); EXPECT_TRUE( checkbox_item->GetBoolAttribute(ax::mojom::BoolAttribute::kSelected)); EXPECT_FALSE(checkbox_item->IsInvisibleOrIgnored()); EXPECT_FALSE(checkbox_item->GetData().IsInvisibleOrIgnored()); EXPECT_EQ(checkbox_item->GetRole(), ax::mojom::Role::kMenuItemCheckBox); EXPECT_EQ(checkbox_item->GetData().GetHasPopup(), ax::mojom::HasPopup::kFalse); EXPECT_EQ(checkbox_item->GetPosInSet(), 4); EXPECT_EQ(checkbox_item->GetSetSize(), 7); EXPECT_EQ(checkbox_item->GetChildCount(), 0u); EXPECT_EQ(checkbox_item->GetIndexInParent(), 3u); // MenuItemView::Type::kRadio ViewAXPlatformNodeDelegate* radio_item = view_accessibility(items[4]); EXPECT_TRUE(radio_item->HasState(ax::mojom::State::kFocusable)); EXPECT_TRUE(radio_item->GetData().IsSelectable()); EXPECT_FALSE( radio_item->GetBoolAttribute(ax::mojom::BoolAttribute::kSelected)); EXPECT_FALSE(radio_item->IsInvisibleOrIgnored()); EXPECT_FALSE(radio_item->GetData().IsInvisibleOrIgnored()); EXPECT_EQ(radio_item->GetRole(), ax::mojom::Role::kMenuItemRadio); EXPECT_EQ(radio_item->GetData().GetHasPopup(), ax::mojom::HasPopup::kFalse); EXPECT_EQ(radio_item->GetPosInSet(), 5); EXPECT_EQ(radio_item->GetSetSize(), 7); EXPECT_EQ(radio_item->GetChildCount(), 0u); EXPECT_EQ(radio_item->GetIndexInParent(), 4u); // MenuItemView::Type::kSeparator ViewAXPlatformNodeDelegate* separator_item = view_accessibility(items[5]); EXPECT_FALSE(separator_item->HasState(ax::mojom::State::kFocusable)); EXPECT_FALSE(separator_item->GetData().IsSelectable()); EXPECT_FALSE( separator_item->GetBoolAttribute(ax::mojom::BoolAttribute::kSelected)); EXPECT_FALSE(separator_item->IsInvisibleOrIgnored()); EXPECT_FALSE(separator_item->GetData().IsInvisibleOrIgnored()); EXPECT_EQ(separator_item->GetRole(), ax::mojom::Role::kSplitter); EXPECT_EQ(separator_item->GetData().GetHasPopup(), ax::mojom::HasPopup::kFalse); EXPECT_FALSE( separator_item->HasIntAttribute(ax::mojom::IntAttribute::kPosInSet)); EXPECT_FALSE( separator_item->HasIntAttribute(ax::mojom::IntAttribute::kSetSize)); EXPECT_EQ(separator_item->GetChildCount(), 0u); EXPECT_EQ(separator_item->GetIndexInParent(), 5u); // MenuItemView::Type::kHighlighted ViewAXPlatformNodeDelegate* highlighted_item = view_accessibility(items[6]); EXPECT_TRUE(highlighted_item->HasState(ax::mojom::State::kFocusable)); EXPECT_TRUE(highlighted_item->GetData().IsSelectable()); EXPECT_FALSE( highlighted_item->GetBoolAttribute(ax::mojom::BoolAttribute::kSelected)); EXPECT_FALSE(highlighted_item->IsInvisibleOrIgnored()); EXPECT_FALSE(highlighted_item->GetData().IsInvisibleOrIgnored()); EXPECT_EQ(highlighted_item->GetRole(), ax::mojom::Role::kMenuItem); EXPECT_EQ(highlighted_item->GetData().GetHasPopup(), ax::mojom::HasPopup::kFalse); EXPECT_EQ(highlighted_item->GetPosInSet(), 6); EXPECT_EQ(highlighted_item->GetSetSize(), 7); EXPECT_EQ(highlighted_item->GetChildCount(), 0u); EXPECT_EQ(highlighted_item->GetIndexInParent(), 6u); // MenuItemView::Type::kTitle ViewAXPlatformNodeDelegate* title_item = view_accessibility(items[7]); EXPECT_TRUE(title_item->HasState(ax::mojom::State::kFocusable)); EXPECT_TRUE(title_item->GetData().IsSelectable()); EXPECT_FALSE( title_item->GetBoolAttribute(ax::mojom::BoolAttribute::kSelected)); EXPECT_FALSE(title_item->IsInvisibleOrIgnored()); EXPECT_FALSE(title_item->GetData().IsInvisibleOrIgnored()); EXPECT_EQ(title_item->GetRole(), ax::mojom::Role::kMenuItem); EXPECT_EQ(title_item->GetData().GetHasPopup(), ax::mojom::HasPopup::kFalse); EXPECT_EQ(title_item->GetPosInSet(), 7); EXPECT_EQ(title_item->GetSetSize(), 7); EXPECT_EQ(title_item->GetChildCount(), 0u); EXPECT_EQ(title_item->GetIndexInParent(), 7u); } #if defined(USE_AURA) class DerivedTestView : public View { public: DerivedTestView() = default; ~DerivedTestView() override = default; void OnBlur() override { SetVisible(false); } }; using AXViewTest = ViewsTestBase; // Check if the destruction of the widget ends successfully if |view|'s // visibility changed during destruction. TEST_F(AXViewTest, LayoutCalledInvalidateRootView) { // TODO(jamescook): Construct a real AutomationManagerAura rather than using // this observer to simulate it. AXAuraObjCache cache; TestAXEventObserver observer(&cache); UniqueWidgetPtr widget = std::make_unique<Widget>(); Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP); widget->Init(std::move(params)); widget->Show(); View* root = widget->GetRootView(); DerivedTestView* parent = new DerivedTestView(); DerivedTestView* child = new DerivedTestView(); root->AddChildView(parent); parent->AddChildView(child); child->SetFocusBehavior(DerivedTestView::FocusBehavior::ALWAYS); parent->SetFocusBehavior(DerivedTestView::FocusBehavior::ALWAYS); root->SetFocusBehavior(DerivedTestView::FocusBehavior::ALWAYS); parent->RequestFocus(); // During the destruction of parent, OnBlur will be called and change the // visibility to false. parent->SetVisible(true); cache.GetOrCreate(widget.get()); } #endif } // namespace views::test
Zhao-PengFei35/chromium_src_4
ui/views/accessibility/view_ax_platform_node_delegate_unittest.cc
C++
unknown
48,807