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Add VLN-CE R2R dataset (6025 episodes, 3 splits)

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  1. README.md +106 -0
  2. data/test.jsonl +0 -0
  3. data/val_seen.jsonl +0 -0
  4. data/val_unseen.jsonl +0 -0
  5. mp3d_scenes.zip +3 -0
README.md ADDED
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+ ---
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+ license: cc-by-nc-4.0
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+ task_categories:
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+ - robotics
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+ tags:
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+ - embodied-ai
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+ - vision-language-navigation
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+ - habitat-sim
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+ - matterport3d
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+ - vln-ce
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+ pretty_name: "VLN-CE R2R (EASI)"
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+ size_categories:
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+ - 1K<n<10K
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+ ---
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+
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+ # VLN-CE R2R Dataset for EASI
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+
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+ Vision-and-Language Navigation in Continuous Environments (VLN-CE) Room-to-Room
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+ (R2R) benchmark, repackaged for the [EASI](https://github.com/your-org/EASI)
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+ evaluation framework.
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+
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+ ## Task
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+
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+ An agent receives a natural language navigation instruction and must navigate
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+ through a Matterport3D indoor environment to reach a goal location. The agent
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+ uses discrete actions: STOP, MOVE_FORWARD (0.25m), TURN_LEFT (15 deg),
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+ TURN_RIGHT (15 deg).
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+
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+ Success is measured when the agent stops within 3.0m of the goal position.
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+
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+ ## Splits
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+
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+ | Split | Episodes |
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+ |-------|----------|
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+ | `val_seen` | 778 |
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+ | `val_unseen` | 1839 |
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+ | `test` | 3408 |
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+ | **Total** | **6025** |
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+
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+ **Note:** The `test` split does not include ground truth trajectories.
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+ SR and SPL can be computed locally, but NDTW/SDTW require ground truth
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+ and are only available for `val_seen` and `val_unseen`.
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+
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+ ## Data Fields
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+
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+ Each episode row contains:
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+
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+ | Field | Type | Description |
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+ |-------|------|-------------|
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+ | `id` | int | Sequential index within split |
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+ | `episode_id` | string | Original VLN-CE episode ID |
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+ | `scene_id` | string | Matterport3D scene name |
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+ | `instruction` | string | Natural language navigation instruction |
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+ | `start_position` | list[float] | Agent start [x, y, z] in meters |
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+ | `start_rotation` | list[float] | Agent start quaternion [x, y, z, w] |
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+ | `goal_position` | list[float] | Goal [x, y, z] in meters |
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+ | `goal_radius` | float | Success radius (3.0m) |
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+ | `reference_path` | string (JSON) | Waypoint path from start to goal |
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+ | `geodesic_distance` | float | Shortest path distance in meters |
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+ | `gt_locations` | string (JSON) or null | Dense ground truth waypoints (null for test) |
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+ | `gt_actions` | string (JSON) or null | Ground truth action sequence (null for test) |
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+
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+ ## Scene Data
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+
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+ `mp3d_scenes.zip` contains Matterport3D `.glb` and `.navmesh` files for the
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+ 85 scenes used across all evaluation splits. After extraction:
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+
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+ ```
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+ mp3d/
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+ {scene_id}/
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+ {scene_id}.glb # 3D mesh for Habitat-Sim rendering
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+ {scene_id}.navmesh # Navigation mesh for pathfinding
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+ ```
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+
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+ Only `.glb` (rendering) and `.navmesh` (pathfinding) are included.
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+ Semantic files (`.house`, `_semantic.ply`) are not needed for VLN-CE R2R
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+ since goals are specified as coordinates, not semantic object targets.
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+
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+ ## Metrics
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+
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+ | Metric | Description |
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+ |--------|-------------|
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+ | SR | Success Rate (agent within 3.0m of goal) |
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+ | SPL | Success weighted by Path Length |
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+ | NDTW | Normalized Dynamic Time Warping (path shape similarity) |
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+ | SDTW | Success-weighted NDTW |
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+ | Oracle SR | Best achievable success along trajectory |
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+ | NE | Navigation Error (distance to goal at episode end) |
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+ | Path Length | Total distance traveled |
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+
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+ ## Original Sources
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+
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+ - [VLN-CE](https://github.com/jacobkrantz/VLN-CE) (Krantz et al.)
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+ - [R2R Dataset](https://bringmeaspoon.org/) (Anderson et al.)
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+ - [Matterport3D](https://niessner.github.io/Matterport/) (Chang et al.)
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+
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+ ## Citation
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+
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+ ```bibtex
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+ @inproceedings{krantz2020vlnce,
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+ title={Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments},
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+ author={Jacob Krantz and Erik Wijmans and Arjun Majumdar and Dhruv Batra and Stefan Lee},
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+ booktitle={ECCV},
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+ year={2020}
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+ }
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+ ```
data/test.jsonl ADDED
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data/val_seen.jsonl ADDED
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data/val_unseen.jsonl ADDED
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