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omniverse-code/kit/include/omni/ui/HStack.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/Menu.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/Widget.h
// Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/ValueModelHelper.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/Length.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/ArrowHelper.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/Circle.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/MenuItem.h
// Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/Stack.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/AbstractField.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/StyleProperties.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/FontAtlasTexture.h
// Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/FontHelper.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/HGrid.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/Object.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/ItemModelHelper.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/ZStack.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/ComboBox.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/Separator.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/OffsetLine.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/FloatSlider.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/RadioCollection.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/Style.h
// Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/include/omni/ui/Triangle.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/ImageWithProvider.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/Profile.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/windowmanager/IWindowCallbackManager.h
#pragma once #include <carb/Framework.h> #include <carb/Interface.h> #include <carb/events/EventsUtils.h> #include <carb/events/IEvents.h> #include <carb/profiler/Profile.h> namespace omni { namespace kit { class IAppWindow; } namespace ui { namespace windowmanager { enum class DockPreference : uint32_t { eDis...
omniverse-code/kit/include/omni/ui/windowmanager/WindowManagerUtils.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/windowmanager/WindowManagerBindingsPython.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/ImageProvider/AssetsState.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/ImageProvider/ByteImageProvider.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/ImageProvider/DynamicTextureProvider.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/include/omni/ui/ImageProvider/VectorImageProvider.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/ImageProvider/ImageProvider.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/ImageProvider/RasterImageProvider.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocStyleContainer.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocMainWindow.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocAbstractItemModel.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocColorStore.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindMultiDragField.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/BindAbstractField.h
// Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocStack.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocMultiIntDragField.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocZStack.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindFloatDrag.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocSimpleNumericModel.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindGrid.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/BindFloatSlider.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocAbstractMultiField.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocFloatDrag.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocScrollingFrame.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindLabel.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocMenuItem.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocMultiStringField.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindSpacer.h
// Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocEllipse.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocCollapsableFrame.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocFontHelper.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocInspector.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocPropertyCallback.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocContainerStack.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocHGrid.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocIntDrag.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocWindowHandle.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocComboBox.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindAbstractValueModel.h
// Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocRasterHelper.h
// Copyright (c) 2018-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocWorkspace.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/BindMainWindow.h
// Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocContainerScope301Void014.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindUtils.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocButton.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocLabel.h
// Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwa...
omniverse-code/kit/include/omni/ui/bind/DocImage.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocPixel.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindIntDrag.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocSimpleListModel.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocIntField.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/Pybind.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/include/omni/ui/bind/BindOffsetLine.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/BindIntSlider.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocContainer.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindWindowHandle.h
// Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocContainerScopeBase.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindMenuItem.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/BindEllipse.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/BindAbstractSlider.h
// Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocSimpleIntModel.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocPercent.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocRadioButton.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindMenu.h
// Copyright (c) 2019-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocColorWidget.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindFrame.h
// Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/BindHGrid.h
// Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocSeparator.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindComboBox.h
// Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/BindArrowHelper.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/include/omni/ui/bind/DocIntSlider.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/DocSimpleBoolModel.h
// Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softw...
omniverse-code/kit/include/omni/ui/bind/BindInvisibleButton.h
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...