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toNat_congr {β : Type v} (e : α ≃ β) : toNat #α = toNat #β := by rw [← toNat_lift, (lift_mk_eq.{_,_,v}).mpr ⟨e⟩, toNat_lift]
theorem
SetTheory
[ "Mathlib.SetTheory.Cardinal.ENat" ]
Mathlib/SetTheory/Cardinal/ToNat.lean
toNat_congr
null
toNat_mul (x y : Cardinal) : toNat (x * y) = toNat x * toNat y := map_mul toNat x y @[simp]
theorem
SetTheory
[ "Mathlib.SetTheory.Cardinal.ENat" ]
Mathlib/SetTheory/Cardinal/ToNat.lean
toNat_mul
null
toNat_add (hc : c < ℵ₀) (hd : d < ℵ₀) : toNat (c + d) = toNat c + toNat d := by lift c to ℕ using hc lift d to ℕ using hd norm_cast
theorem
SetTheory
[ "Mathlib.SetTheory.Cardinal.ENat" ]
Mathlib/SetTheory/Cardinal/ToNat.lean
toNat_add
null
toNat_lift_add_lift {a : Cardinal.{u}} {b : Cardinal.{v}} (ha : a < ℵ₀) (hb : b < ℵ₀) : toNat (lift.{v} a + lift.{u} b) = toNat a + toNat b := by simp [*] @[simp]
theorem
SetTheory
[ "Mathlib.SetTheory.Cardinal.ENat" ]
Mathlib/SetTheory/Cardinal/ToNat.lean
toNat_lift_add_lift
null
natCast_toNat_le (a : Cardinal) : (toNat a : Cardinal) ≤ a := by obtain h | h := lt_or_ge a ℵ₀ · simp [cast_toNat_of_lt_aleph0 h] · simp [Cardinal.toNat_apply_of_aleph0_le h]
lemma
SetTheory
[ "Mathlib.SetTheory.Cardinal.ENat" ]
Mathlib/SetTheory/Cardinal/ToNat.lean
natCast_toNat_le
null
univLE_iff_cardinal_le : UnivLE.{u, v} ↔ univ.{u, v+1} ≤ univ.{v, u+1} := by rw [← not_iff_not, univLE_iff]; simp_rw [small_iff_lift_mk_lt_univ]; push_neg refine ⟨fun ⟨α, le⟩ ↦ ?_, fun h ↦ ?_⟩ · rw [univ_umax.{v,u}, ← lift_le.{u+1}, lift_univ, lift_lift] at le exact le.trans_lt (lift_lt_univ'.{u,v+1} #α) · obtain ⟨⟨α⟩, h⟩ := lt_univ'.mp h; use α rw [univ_umax.{v,u}, ← lift_le.{u+1}, lift_univ, lift_lift] exact h.le
theorem
SetTheory
[ "Mathlib.Logic.UnivLE", "Mathlib.SetTheory.Ordinal.Basic" ]
Mathlib/SetTheory/Cardinal/UnivLE.lean
univLE_iff_cardinal_le
null
univLE_iff_exists_embedding : UnivLE.{u, v} ↔ Nonempty (Ordinal.{u} ↪ Ordinal.{v}) := by rw [univLE_iff_cardinal_le] exact lift_mk_le'
theorem
SetTheory
[ "Mathlib.Logic.UnivLE", "Mathlib.SetTheory.Ordinal.Basic" ]
Mathlib/SetTheory/Cardinal/UnivLE.lean
univLE_iff_exists_embedding
null
Ordinal.univLE_of_injective {f : Ordinal.{u} → Ordinal.{v}} (h : f.Injective) : UnivLE.{u, v} := univLE_iff_exists_embedding.2 ⟨f, h⟩
theorem
SetTheory
[ "Mathlib.Logic.UnivLE", "Mathlib.SetTheory.Ordinal.Basic" ]
Mathlib/SetTheory/Cardinal/UnivLE.lean
Ordinal.univLE_of_injective
null
univLE_total : UnivLE.{u, v} ∨ UnivLE.{v, u} := by simp_rw [univLE_iff_cardinal_le]; apply le_total
theorem
SetTheory
[ "Mathlib.Logic.UnivLE", "Mathlib.SetTheory.Ordinal.Basic" ]
Mathlib/SetTheory/Cardinal/UnivLE.lean
univLE_total
Together with transitivity, this shows `UnivLE` is a total preorder.
tree (A : Type*) : CompleteSublattice (Set (List A)) := CompleteSublattice.mk' {T | ∀ ⦃x : List A⦄ ⦃a : A⦄, x ++ [a] ∈ T → x ∈ T} (by rintro S hS x a ⟨t, ht, hx⟩; use t, ht, hS ht hx) (by rintro S hS x a h T hT; exact hS hT <| h T hT) @[simps!] instance (A : Type*) : SetLike (tree A) (List A) := SetLike.instSubtypeSet
def
SetTheory
[ "Mathlib.Order.CompleteLattice.SetLike" ]
Mathlib/SetTheory/Descriptive/Tree.lean
tree
A tree is a set of finite sequences, implemented as `List A`, that is stable under taking prefixes. For the definition we use the equivalent property `x ++ [a] ∈ T → x ∈ T`, which is more convenient to check. We define `tree A` as a complete sublattice of `Set (List A)`, which coerces to the type of trees on `A`.
mem_of_append {x y : List A} (h : x ++ y ∈ T) : x ∈ T := by induction y generalizing x with | nil => simpa using h | cons y ys ih => exact T.prop (ih (by simpa))
lemma
SetTheory
[ "Mathlib.Order.CompleteLattice.SetLike" ]
Mathlib/SetTheory/Descriptive/Tree.lean
mem_of_append
null
mem_of_prefix {x y : List A} (h' : x <+: y) (h : y ∈ T) : x ∈ T := by obtain ⟨_, rfl⟩ := h'; exact mem_of_append h
lemma
SetTheory
[ "Mathlib.Order.CompleteLattice.SetLike" ]
Mathlib/SetTheory/Descriptive/Tree.lean
mem_of_prefix
null
singleton_mem (T : tree A) {a : A} {x : List A} (h : a :: x ∈ T) : [a] ∈ T := mem_of_prefix ⟨x, rfl⟩ h @[simp] lemma tree_eq_bot : T = ⊥ ↔ [] ∉ T where mp := by rintro rfl; simp mpr h := by ext x; simpa using fun h' ↦ h <| mem_of_prefix x.nil_prefix h'
lemma
SetTheory
[ "Mathlib.Order.CompleteLattice.SetLike" ]
Mathlib/SetTheory/Descriptive/Tree.lean
singleton_mem
null
take_mem {n : ℕ} (x : T) : x.val.take n ∈ T := mem_of_prefix (x.val.take_prefix n) x.prop
lemma
SetTheory
[ "Mathlib.Order.CompleteLattice.SetLike" ]
Mathlib/SetTheory/Descriptive/Tree.lean
take_mem
null
@[simps] take (n : ℕ) (x : T) : T := ⟨x.val.take n, take_mem x⟩ @[simp] lemma take_take (m n : ℕ) (x : T) : take m (take n x) = take (m ⊓ n) x := by simp [Subtype.ext_iff, List.take_take] @[simp] lemma take_eq_take {x : T} {m n : ℕ} : take m x = take n x ↔ m ⊓ x.val.length = n ⊓ x.val.length := by simp [Subtype.ext_iff] variable (T) (x y : List A)
def
SetTheory
[ "Mathlib.Order.CompleteLattice.SetLike" ]
Mathlib/SetTheory/Descriptive/Tree.lean
take
A variant of `List.take` internally to a tree
subAt : tree A := ⟨(x ++ ·)⁻¹' T, fun _ _ _ ↦ mem_of_append (by rwa [List.append_assoc])⟩ @[simp] lemma mem_subAt : y ∈ subAt T x ↔ x ++ y ∈ T := Iff.rfl @[simp] lemma subAt_nil : subAt T [] = T := rfl @[simp] lemma subAt_append : subAt (subAt T x) y = subAt T (x ++ y) := by ext; simp @[gcongr] lemma subAt_mono (h : S ≤ T) : subAt S x ≤ subAt T x := Set.preimage_mono h
def
SetTheory
[ "Mathlib.Order.CompleteLattice.SetLike" ]
Mathlib/SetTheory/Descriptive/Tree.lean
subAt
The residual tree obtained by regarding the node x as new root
@[simps] drop (n : ℕ) (x : T) : subAt T (Tree.take n x).val := ⟨x.val.drop n, by simp⟩
def
SetTheory
[ "Mathlib.Order.CompleteLattice.SetLike" ]
Mathlib/SetTheory/Descriptive/Tree.lean
drop
A variant of `List.drop` that takes values in `subAt`
pullSub : tree A where val := { y | y.take x.length <+: x ∧ y.drop x.length ∈ T } property := fun y a ⟨h1, h2⟩ ↦ ⟨((y.prefix_append [a]).take x.length).trans h1, mem_of_prefix ((y.prefix_append [a]).drop x.length) h2⟩ variable {T x y}
def
SetTheory
[ "Mathlib.Order.CompleteLattice.SetLike" ]
Mathlib/SetTheory/Descriptive/Tree.lean
pullSub
Adjoint of `subAt`, given by pasting x before the root of T. Explicitly, elements are prefixes of x or x with an element of T appended
mem_pullSub_short (hl : y.length ≤ x.length) : y ∈ pullSub T x ↔ y <+: x ∧ [] ∈ T := by simp [pullSub, List.take_of_length_le hl, List.drop_eq_nil_iff.mpr hl]
lemma
SetTheory
[ "Mathlib.Order.CompleteLattice.SetLike" ]
Mathlib/SetTheory/Descriptive/Tree.lean
mem_pullSub_short
null
mem_pullSub_long (hl : x.length ≤ y.length) : y ∈ pullSub T x ↔ ∃ z ∈ T, y = x ++ z where mp := by intro ⟨h1, h2⟩; use y.drop x.length, h2 nth_rw 1 [← List.take_append_drop x.length y] simpa [-List.take_append_drop, List.prefix_iff_eq_take, hl] using h1 mpr := by simp +contextual [pullSub] @[simp] lemma mem_pullSub_append : x ++ y ∈ pullSub T x ↔ y ∈ T := by simp [mem_pullSub_long] @[simp] lemma mem_pullSub_self : x ∈ pullSub T x ↔ [] ∈ T := by simpa using mem_pullSub_append (y := []) variable (T x y)
lemma
SetTheory
[ "Mathlib.Order.CompleteLattice.SetLike" ]
Mathlib/SetTheory/Descriptive/Tree.lean
mem_pullSub_long
null
pullSub_subAt : pullSub (subAt T x) x ≤ T := by intro y (h : y ∈ pullSub _ x); rcases le_total y.length x.length with h' | h' · rw [mem_pullSub_short h'] at h; exact mem_of_prefix h.1 (by simpa using h.2) · rw [mem_pullSub_long h'] at h; obtain ⟨_, h, rfl⟩ := h; exact h @[simp] lemma subAt_pullSub : subAt (pullSub T x) x = T := by ext y; simp @[gcongr] lemma pullSub_mono (h : S ≤ T) x : pullSub S x ≤ pullSub T x := fun _ ⟨h1, h2⟩ ↦ ⟨h1, h h2⟩
lemma
SetTheory
[ "Mathlib.Order.CompleteLattice.SetLike" ]
Mathlib/SetTheory/Descriptive/Tree.lean
pullSub_subAt
null
pullSub_adjunction (S T : tree A) (x : List A) : pullSub S x ≤ T ↔ S ≤ subAt T x where mp _ := by rw [← subAt_pullSub S x]; gcongr mpr _ := le_trans (by gcongr) (pullSub_subAt T x) @[simp] lemma pullSub_nil : pullSub T [] = T := by simp [pullSub] @[simp] lemma pullSub_append : pullSub (pullSub T y) x = pullSub T (x ++ y) := by ext z; rcases le_total x.length z.length with hl | hl · by_cases hp : x <+: z · obtain ⟨z, rfl⟩ := hp simp [pullSub, List.take_add] · constructor <;> intro ⟨h, _⟩ <;> [skip; replace h := by simpa [List.take_take] using h.take x.length] <;> cases hp <| List.prefix_iff_eq_take.mpr (h.eq_of_length (by simpa)).symm · rw [mem_pullSub_short hl, mem_pullSub_short (by simp), mem_pullSub_short (by simp; cutsat)] simpa using fun _ ↦ (z.isPrefix_append_of_length hl).symm
lemma
SetTheory
[ "Mathlib.Order.CompleteLattice.SetLike" ]
Mathlib/SetTheory/Descriptive/Tree.lean
pullSub_adjunction
null
Game := Quotient PGame.setoid
abbrev
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
Game
The type of combinatorial games. In ZFC, a combinatorial game is constructed from two sets of combinatorial games that have been constructed at an earlier stage. To do this in type theory, we say that a combinatorial pre-game is built inductively from two families of combinatorial games indexed over any type in Type u. The resulting type `PGame.{u}` lives in `Type (u+1)`, reflecting that it is a proper class in ZFC. A combinatorial game is then constructed by quotienting by the equivalence `x ≈ y ↔ x ≤ y ∧ y ≤ x`.
LF : Game → Game → Prop := Quotient.lift₂ PGame.LF fun _ _ _ _ hx hy => propext (lf_congr hx hy)
def
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
LF
Negation of games. -/ instance : Neg Game where neg := Quot.map Neg.neg <| fun _ _ => (neg_equiv_neg_iff).2 instance : Zero Game where zero := ⟦0⟧ instance : Add Game where add := Quotient.map₂ HAdd.hAdd <| fun _ _ hx _ _ hy => PGame.add_congr hx hy instance instAddCommGroupWithOneGame : AddCommGroupWithOne Game where zero := ⟦0⟧ one := ⟦1⟧ add_zero := by rintro ⟨x⟩ exact Quot.sound (add_zero_equiv x) zero_add := by rintro ⟨x⟩ exact Quot.sound (zero_add_equiv x) add_assoc := by rintro ⟨x⟩ ⟨y⟩ ⟨z⟩ exact Quot.sound add_assoc_equiv neg_add_cancel := Quotient.ind <| fun x => Quot.sound (neg_add_cancel_equiv x) add_comm := by rintro ⟨x⟩ ⟨y⟩ exact Quot.sound add_comm_equiv nsmul := nsmulRec zsmul := zsmulRec instance : Inhabited Game := ⟨0⟩ theorem zero_def : (0 : Game) = ⟦0⟧ := rfl instance instPartialOrderGame : PartialOrder Game where le := Quotient.lift₂ (· ≤ ·) fun _ _ _ _ hx hy => propext (le_congr hx hy) le_refl := by rintro ⟨x⟩ exact le_refl x le_trans := by rintro ⟨x⟩ ⟨y⟩ ⟨z⟩ exact @le_trans _ _ x y z le_antisymm := by rintro ⟨x⟩ ⟨y⟩ h₁ h₂ apply Quot.sound exact ⟨h₁, h₂⟩ lt := Quotient.lift₂ (· < ·) fun _ _ _ _ hx hy => propext (lt_congr hx hy) lt_iff_le_not_ge := by rintro ⟨x⟩ ⟨y⟩ exact @lt_iff_le_not_ge _ _ x y /-- The less or fuzzy relation on games. If `0 ⧏ x` (less or fuzzy with), then Left can win `x` as the first player.
@[simp] not_le : ∀ {x y : Game}, ¬x ≤ y ↔ Game.LF y x := by rintro ⟨x⟩ ⟨y⟩ exact PGame.not_le
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
not_le
On `Game`, simp-normal inequalities should use as few negations as possible.
@[simp] not_lf : ∀ {x y : Game}, ¬Game.LF x y ↔ y ≤ x := by rintro ⟨x⟩ ⟨y⟩ exact PGame.not_lf
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
not_lf
On `Game`, simp-normal inequalities should use as few negations as possible.
Fuzzy : Game → Game → Prop := Quotient.lift₂ PGame.Fuzzy fun _ _ _ _ hx hy => propext (fuzzy_congr hx hy)
def
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
Fuzzy
The fuzzy, confused, or incomparable relation on games. If `x ‖ 0`, then the first player can always win `x`.
le_iff_game_le {x y : PGame} : x ≤ y ↔ (⟦x⟧ : Game) ≤ ⟦y⟧ := Iff.rfl
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
le_iff_game_le
null
lf_iff_game_lf {x y : PGame} : x ⧏ y ↔ Game.LF ⟦x⟧ ⟦y⟧ := Iff.rfl
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
lf_iff_game_lf
null
lt_iff_game_lt {x y : PGame} : x < y ↔ (⟦x⟧ : Game) < ⟦y⟧ := Iff.rfl
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
lt_iff_game_lt
null
equiv_iff_game_eq {x y : PGame} : x ≈ y ↔ (⟦x⟧ : Game) = ⟦y⟧ := (@Quotient.eq' _ _ x y).symm alias ⟨game_eq, _⟩ := equiv_iff_game_eq
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
equiv_iff_game_eq
null
fuzzy_iff_game_fuzzy {x y : PGame} : x ‖ y ↔ Game.Fuzzy ⟦x⟧ ⟦y⟧ := Iff.rfl
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
fuzzy_iff_game_fuzzy
null
addLeftMono : AddLeftMono Game := ⟨by rintro ⟨a⟩ ⟨b⟩ ⟨c⟩ h exact @add_le_add_left _ _ _ _ b c h a⟩
instance
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
addLeftMono
null
addRightMono : AddRightMono Game := ⟨by rintro ⟨a⟩ ⟨b⟩ ⟨c⟩ h exact @add_le_add_right _ _ _ _ b c h a⟩
instance
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
addRightMono
null
addLeftStrictMono : AddLeftStrictMono Game := ⟨by rintro ⟨a⟩ ⟨b⟩ ⟨c⟩ h exact @add_lt_add_left _ _ _ _ b c h a⟩
instance
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
addLeftStrictMono
null
addRightStrictMono : AddRightStrictMono Game := ⟨by rintro ⟨a⟩ ⟨b⟩ ⟨c⟩ h exact @add_lt_add_right _ _ _ _ b c h a⟩
instance
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
addRightStrictMono
null
add_lf_add_right : ∀ {b c : Game} (_ : b ⧏ c) (a), (b + a : Game) ⧏ c + a := by rintro ⟨b⟩ ⟨c⟩ h ⟨a⟩ apply PGame.add_lf_add_right h
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
add_lf_add_right
null
add_lf_add_left : ∀ {b c : Game} (_ : b ⧏ c) (a), (a + b : Game) ⧏ a + c := by rintro ⟨b⟩ ⟨c⟩ h ⟨a⟩ apply PGame.add_lf_add_left h
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
add_lf_add_left
null
isOrderedAddMonoid : IsOrderedAddMonoid Game := { add_le_add_left := @add_le_add_left _ _ _ Game.addLeftMono }
instance
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
isOrderedAddMonoid
null
bddAbove_range_of_small {ι : Type*} [Small.{u} ι] (f : ι → Game.{u}) : BddAbove (Set.range f) := by obtain ⟨x, hx⟩ := PGame.bddAbove_range_of_small (Quotient.out ∘ f) refine ⟨⟦x⟧, Set.forall_mem_range.2 fun i ↦ ?_⟩ simpa [PGame.le_iff_game_le] using hx <| Set.mem_range_self i
lemma
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
bddAbove_range_of_small
A small family of games is bounded above.
bddAbove_of_small (s : Set Game.{u}) [Small.{u} s] : BddAbove s := by simpa using bddAbove_range_of_small (Subtype.val : s → Game.{u})
lemma
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
bddAbove_of_small
A small set of games is bounded above.
bddBelow_range_of_small {ι : Type*} [Small.{u} ι] (f : ι → Game.{u}) : BddBelow (Set.range f) := by obtain ⟨x, hx⟩ := PGame.bddBelow_range_of_small (Quotient.out ∘ f) refine ⟨⟦x⟧, Set.forall_mem_range.2 fun i ↦ ?_⟩ simpa [PGame.le_iff_game_le] using hx <| Set.mem_range_self i
lemma
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
bddBelow_range_of_small
A small family of games is bounded below.
bddBelow_of_small (s : Set Game.{u}) [Small.{u} s] : BddBelow s := by simpa using bddBelow_range_of_small (Subtype.val : s → Game.{u})
lemma
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
bddBelow_of_small
A small set of games is bounded below.
@[simp] quot_zero : (⟦0⟧ : Game) = 0 := rfl @[simp] theorem quot_one : (⟦1⟧ : Game) = 1 := rfl @[simp] theorem quot_neg (a : PGame) : (⟦-a⟧ : Game) = -⟦a⟧ := rfl @[simp] theorem quot_add (a b : PGame) : ⟦a + b⟧ = (⟦a⟧ : Game) + ⟦b⟧ := rfl @[simp] theorem quot_sub (a b : PGame) : ⟦a - b⟧ = (⟦a⟧ : Game) - ⟦b⟧ := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_zero
null
quot_natCast : ∀ n : ℕ, ⟦(n : PGame)⟧ = (n : Game) | 0 => rfl | n + 1 => by rw [PGame.nat_succ, quot_add, Nat.cast_add, Nat.cast_one, quot_natCast] rfl
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_natCast
null
quot_eq_of_mk'_quot_eq {x y : PGame} (L : x.LeftMoves ≃ y.LeftMoves) (R : x.RightMoves ≃ y.RightMoves) (hl : ∀ i, (⟦x.moveLeft i⟧ : Game) = ⟦y.moveLeft (L i)⟧) (hr : ∀ j, (⟦x.moveRight j⟧ : Game) = ⟦y.moveRight (R j)⟧) : (⟦x⟧ : Game) = ⟦y⟧ := game_eq (.of_equiv L R (fun _ => equiv_iff_game_eq.2 (hl _)) (fun _ => equiv_iff_game_eq.2 (hr _))) /-! Multiplicative operations can be defined at the level of pre-games, but to prove their properties we need to use the abelian group structure of games. Hence we define them here. -/
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_eq_of_mk'_quot_eq
null
toLeftMovesMul {x y : PGame} : (x.LeftMoves × y.LeftMoves) ⊕ (x.RightMoves × y.RightMoves) ≃ (x * y).LeftMoves := Equiv.cast (leftMoves_mul x y).symm
def
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
toLeftMovesMul
The product of `x = {xL | xR}` and `y = {yL | yR}` is `{xL*y + x*yL - xL*yL, xR*y + x*yR - xR*yR | xL*y + x*yR - xL*yR, xR*y + x*yL - xR*yL}`. -/ instance : Mul PGame.{u} := ⟨fun x y => by induction x generalizing y with | mk xl xr _ _ IHxl IHxr => _ induction y with | mk yl yr yL yR IHyl IHyr => _ have y := mk yl yr yL yR refine ⟨(xl × yl) ⊕ (xr × yr), (xl × yr) ⊕ (xr × yl), ?_, ?_⟩ <;> rintro (⟨i, j⟩ | ⟨i, j⟩) · exact IHxl i y + IHyl j - IHxl i (yL j) · exact IHxr i y + IHyr j - IHxr i (yR j) · exact IHxl i y + IHyr j - IHxl i (yR j) · exact IHxr i y + IHyl j - IHxr i (yL j)⟩ theorem leftMoves_mul : ∀ x y : PGame.{u}, (x * y).LeftMoves = (x.LeftMoves × y.LeftMoves ⊕ x.RightMoves × y.RightMoves) | ⟨_, _, _, _⟩, ⟨_, _, _, _⟩ => rfl theorem rightMoves_mul : ∀ x y : PGame.{u}, (x * y).RightMoves = (x.LeftMoves × y.RightMoves ⊕ x.RightMoves × y.LeftMoves) | ⟨_, _, _, _⟩, ⟨_, _, _, _⟩ => rfl /-- Turns two left or right moves for `x` and `y` into a left move for `x * y` and vice versa. Even though these types are the same (not definitionally so), this is the preferred way to convert between them.
toRightMovesMul {x y : PGame} : (x.LeftMoves × y.RightMoves) ⊕ (x.RightMoves × y.LeftMoves) ≃ (x * y).RightMoves := Equiv.cast (rightMoves_mul x y).symm @[simp]
def
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
toRightMovesMul
Turns a left and a right move for `x` and `y` into a right move for `x * y` and vice versa. Even though these types are the same (not definitionally so), this is the preferred way to convert between them.
mk_mul_moveLeft_inl {xl xr yl yr} {xL xR yL yR} {i j} : (mk xl xr xL xR * mk yl yr yL yR).moveLeft (Sum.inl (i, j)) = xL i * mk yl yr yL yR + mk xl xr xL xR * yL j - xL i * yL j := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mk_mul_moveLeft_inl
null
mul_moveLeft_inl {x y : PGame} {i j} : (x * y).moveLeft (toLeftMovesMul (Sum.inl (i, j))) = x.moveLeft i * y + x * y.moveLeft j - x.moveLeft i * y.moveLeft j := by cases x cases y rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mul_moveLeft_inl
null
mk_mul_moveLeft_inr {xl xr yl yr} {xL xR yL yR} {i j} : (mk xl xr xL xR * mk yl yr yL yR).moveLeft (Sum.inr (i, j)) = xR i * mk yl yr yL yR + mk xl xr xL xR * yR j - xR i * yR j := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mk_mul_moveLeft_inr
null
mul_moveLeft_inr {x y : PGame} {i j} : (x * y).moveLeft (toLeftMovesMul (Sum.inr (i, j))) = x.moveRight i * y + x * y.moveRight j - x.moveRight i * y.moveRight j := by cases x cases y rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mul_moveLeft_inr
null
mk_mul_moveRight_inl {xl xr yl yr} {xL xR yL yR} {i j} : (mk xl xr xL xR * mk yl yr yL yR).moveRight (Sum.inl (i, j)) = xL i * mk yl yr yL yR + mk xl xr xL xR * yR j - xL i * yR j := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mk_mul_moveRight_inl
null
mul_moveRight_inl {x y : PGame} {i j} : (x * y).moveRight (toRightMovesMul (Sum.inl (i, j))) = x.moveLeft i * y + x * y.moveRight j - x.moveLeft i * y.moveRight j := by cases x cases y rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mul_moveRight_inl
null
mk_mul_moveRight_inr {xl xr yl yr} {xL xR yL yR} {i j} : (mk xl xr xL xR * mk yl yr yL yR).moveRight (Sum.inr (i, j)) = xR i * mk yl yr yL yR + mk xl xr xL xR * yL j - xR i * yL j := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mk_mul_moveRight_inr
null
mul_moveRight_inr {x y : PGame} {i j} : (x * y).moveRight (toRightMovesMul (Sum.inr (i, j))) = x.moveRight i * y + x * y.moveLeft j - x.moveRight i * y.moveLeft j := by cases x cases y rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mul_moveRight_inr
null
neg_mk_mul_moveLeft_inl {xl xr yl yr} {xL xR yL yR} {i j} : (-(mk xl xr xL xR * mk yl yr yL yR)).moveLeft (Sum.inl (i, j)) = -(xL i * mk yl yr yL yR + mk xl xr xL xR * yR j - xL i * yR j) := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
neg_mk_mul_moveLeft_inl
null
neg_mk_mul_moveLeft_inr {xl xr yl yr} {xL xR yL yR} {i j} : (-(mk xl xr xL xR * mk yl yr yL yR)).moveLeft (Sum.inr (i, j)) = -(xR i * mk yl yr yL yR + mk xl xr xL xR * yL j - xR i * yL j) := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
neg_mk_mul_moveLeft_inr
null
neg_mk_mul_moveRight_inl {xl xr yl yr} {xL xR yL yR} {i j} : (-(mk xl xr xL xR * mk yl yr yL yR)).moveRight (Sum.inl (i, j)) = -(xL i * mk yl yr yL yR + mk xl xr xL xR * yL j - xL i * yL j) := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
neg_mk_mul_moveRight_inl
null
neg_mk_mul_moveRight_inr {xl xr yl yr} {xL xR yL yR} {i j} : (-(mk xl xr xL xR * mk yl yr yL yR)).moveRight (Sum.inr (i, j)) = -(xR i * mk yl yr yL yR + mk xl xr xL xR * yR j - xR i * yR j) := rfl
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
neg_mk_mul_moveRight_inr
null
leftMoves_mul_cases {x y : PGame} (k) {P : (x * y).LeftMoves → Prop} (hl : ∀ ix iy, P <| toLeftMovesMul (Sum.inl ⟨ix, iy⟩)) (hr : ∀ jx jy, P <| toLeftMovesMul (Sum.inr ⟨jx, jy⟩)) : P k := by rw [← toLeftMovesMul.apply_symm_apply k] rcases toLeftMovesMul.symm k with (⟨ix, iy⟩ | ⟨jx, jy⟩) · apply hl · apply hr
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
leftMoves_mul_cases
null
rightMoves_mul_cases {x y : PGame} (k) {P : (x * y).RightMoves → Prop} (hl : ∀ ix jy, P <| toRightMovesMul (Sum.inl ⟨ix, jy⟩)) (hr : ∀ jx iy, P <| toRightMovesMul (Sum.inr ⟨jx, iy⟩)) : P k := by rw [← toRightMovesMul.apply_symm_apply k] rcases toRightMovesMul.symm k with (⟨ix, iy⟩ | ⟨jx, jy⟩) · apply hl · apply hr
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
rightMoves_mul_cases
null
protected mul_comm (x y : PGame) : x * y ≡ y * x := match x, y with | ⟨xl, xr, xL, xR⟩, ⟨yl, yr, yL, yR⟩ => by refine Identical.of_equiv ((Equiv.prodComm _ _).sumCongr (Equiv.prodComm _ _)) ((Equiv.sumComm _ _).trans ((Equiv.prodComm _ _).sumCongr (Equiv.prodComm _ _))) ?_ ?_ <;> · rintro (⟨_, _⟩ | ⟨_, _⟩) <;> exact ((((PGame.mul_comm _ (mk _ _ _ _)).add (PGame.mul_comm (mk _ _ _ _) _)).trans (PGame.add_comm _ _)).sub (PGame.mul_comm _ _)) termination_by (x, y)
lemma
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mul_comm
`x * y` and `y * x` have the same moves.
mulCommRelabelling (x y : PGame.{u}) : x * y ≡r y * x := match x, y with | ⟨xl, xr, xL, xR⟩, ⟨yl, yr, yL, yR⟩ => by refine ⟨Equiv.sumCongr (Equiv.prodComm _ _) (Equiv.prodComm _ _), (Equiv.sumComm _ _).trans (Equiv.sumCongr (Equiv.prodComm _ _) (Equiv.prodComm _ _)), ?_, ?_⟩ <;> rintro (⟨i, j⟩ | ⟨i, j⟩) <;> { dsimp exact ((addCommRelabelling _ _).trans <| (mulCommRelabelling _ _).addCongr (mulCommRelabelling _ _)).subCongr (mulCommRelabelling _ _) } termination_by (x, y)
def
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mulCommRelabelling
`x * y` and `y * x` have the same moves.
quot_mul_comm (x y : PGame.{u}) : (⟦x * y⟧ : Game) = ⟦y * x⟧ := game_eq (x.mul_comm y).equiv
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_mul_comm
null
mul_comm_equiv (x y : PGame) : x * y ≈ y * x := Quotient.exact <| quot_mul_comm _ _
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mul_comm_equiv
`x * y` is equivalent to `y * x`.
isEmpty_leftMoves_mul (x y : PGame.{u}) [IsEmpty (x.LeftMoves × y.LeftMoves ⊕ x.RightMoves × y.RightMoves)] : IsEmpty (x * y).LeftMoves := by cases x cases y assumption
instance
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
isEmpty_leftMoves_mul
null
isEmpty_rightMoves_mul (x y : PGame.{u}) [IsEmpty (x.LeftMoves × y.RightMoves ⊕ x.RightMoves × y.LeftMoves)] : IsEmpty (x * y).RightMoves := by cases x cases y assumption
instance
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
isEmpty_rightMoves_mul
null
protected mul_zero (x : PGame) : x * 0 ≡ 0 := identical_zero _
lemma
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mul_zero
`x * 0` has exactly the same moves as `0`.
mulZeroRelabelling (x : PGame) : x * 0 ≡r 0 := Relabelling.isEmpty _
def
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mulZeroRelabelling
`x * 0` has exactly the same moves as `0`.
mul_zero_equiv (x : PGame) : x * 0 ≈ 0 := x.mul_zero.equiv @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mul_zero_equiv
`x * 0` is equivalent to `0`.
quot_mul_zero (x : PGame) : (⟦x * 0⟧ : Game) = 0 := game_eq x.mul_zero_equiv
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_mul_zero
null
protected zero_mul (x : PGame) : 0 * x ≡ 0 := identical_zero _
lemma
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
zero_mul
`0 * x` has exactly the same moves as `0`.
zeroMulRelabelling (x : PGame) : 0 * x ≡r 0 := Relabelling.isEmpty _
def
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
zeroMulRelabelling
`0 * x` has exactly the same moves as `0`.
zero_mul_equiv (x : PGame) : 0 * x ≈ 0 := x.zero_mul.equiv @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
zero_mul_equiv
`0 * x` is equivalent to `0`.
quot_zero_mul (x : PGame) : (⟦0 * x⟧ : Game) = 0 := game_eq x.zero_mul_equiv
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_zero_mul
null
negMulRelabelling (x y : PGame.{u}) : -x * y ≡r -(x * y) := match x, y with | ⟨xl, xr, xL, xR⟩, ⟨yl, yr, yL, yR⟩ => by refine ⟨Equiv.sumComm _ _, Equiv.sumComm _ _, ?_, ?_⟩ <;> rintro (⟨i, j⟩ | ⟨i, j⟩) <;> · dsimp apply ((negAddRelabelling _ _).trans _).symm apply ((negAddRelabelling _ _).trans (Relabelling.addCongr _ _)).subCongr · exact (negMulRelabelling _ _).symm · exact (negMulRelabelling _ _).symm change -(mk xl xr xL xR * _) ≡r _ exact (negMulRelabelling _ _).symm termination_by (x, y)
def
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
negMulRelabelling
`-x * y` and `-(x * y)` have the same moves.
@[simp] mul_neg (x y : PGame) : x * -y = -(x * y) := match x, y with | mk xl xr xL xR, mk yl yr yL yR => by refine ext rfl rfl ?_ ?_ <;> rintro (⟨i, j⟩ | ⟨i, j⟩) _ ⟨rfl⟩ all_goals dsimp rw [PGame.neg_sub', PGame.neg_add] congr exacts [mul_neg _ (mk ..), mul_neg .., mul_neg ..] termination_by (x, y)
lemma
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mul_neg
`x * -y` and `-(x * y)` have the same moves.
neg_mul (x y : PGame) : -x * y ≡ -(x * y) := ((PGame.mul_comm _ _).trans (of_eq (mul_neg _ _))).trans (PGame.mul_comm _ _).neg @[simp]
lemma
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
neg_mul
`-x * y` and `-(x * y)` have the same moves.
quot_neg_mul (x y : PGame) : (⟦-x * y⟧ : Game) = -⟦x * y⟧ := game_eq (x.neg_mul y).equiv
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_neg_mul
null
mulNegRelabelling (x y : PGame) : x * -y ≡r -(x * y) := (mulCommRelabelling x _).trans <| (negMulRelabelling _ x).trans (mulCommRelabelling y x).negCongr
def
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mulNegRelabelling
`x * -y` and `-(x * y)` have the same moves.
quot_mul_neg (x y : PGame) : ⟦x * -y⟧ = (-⟦x * y⟧ : Game) := game_eq (by rw [mul_neg])
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_mul_neg
null
quot_neg_mul_neg (x y : PGame) : ⟦-x * -y⟧ = (⟦x * y⟧ : Game) := by simp @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_neg_mul_neg
null
quot_left_distrib (x y z : PGame) : (⟦x * (y + z)⟧ : Game) = ⟦x * y⟧ + ⟦x * z⟧ := match x, y, z with | mk xl xr xL xR, mk yl yr yL yR, mk zl zr zL zR => by let x := mk xl xr xL xR let y := mk yl yr yL yR let z := mk zl zr zL zR refine quot_eq_of_mk'_quot_eq ?_ ?_ ?_ ?_ · fconstructor · rintro (⟨_, _ | _⟩ | ⟨_, _ | _⟩) <;> solve_by_elim (maxDepth := 6) [Sum.inl, Sum.inr, Prod.mk] · rintro (⟨⟨_, _⟩ | ⟨_, _⟩⟩ | ⟨_, _⟩ | ⟨_, _⟩) <;> solve_by_elim (maxDepth := 6) [Sum.inl, Sum.inr, Prod.mk] · rintro (⟨_, _ | _⟩ | ⟨_, _ | _⟩) <;> rfl · rintro (⟨⟨_, _⟩ | ⟨_, _⟩⟩ | ⟨_, _⟩ | ⟨_, _⟩) <;> rfl · fconstructor · rintro (⟨_, _ | _⟩ | ⟨_, _ | _⟩) <;> solve_by_elim (maxDepth := 6) [Sum.inl, Sum.inr, Prod.mk] · rintro (⟨⟨_, _⟩ | ⟨_, _⟩⟩ | ⟨_, _⟩ | ⟨_, _⟩) <;> solve_by_elim (maxDepth := 6) [Sum.inl, Sum.inr, Prod.mk] · rintro (⟨_, _ | _⟩ | ⟨_, _ | _⟩) <;> rfl · rintro (⟨⟨_, _⟩ | ⟨_, _⟩⟩ | ⟨_, _⟩ | ⟨_, _⟩) <;> rfl · rintro (⟨i, j | k⟩ | ⟨i, j | k⟩) · change ⟦xL i * (y + z) + x * (yL j + z) - xL i * (yL j + z)⟧ = ⟦xL i * y + x * yL j - xL i * yL j + x * z⟧ simp only [quot_sub, quot_add] rw [quot_left_distrib (xL i) (mk yl yr yL yR) (mk zl zr zL zR)] rw [quot_left_distrib (mk xl xr xL xR) (yL j) (mk zl zr zL zR)] rw [quot_left_distrib (xL i) (yL j) (mk zl zr zL zR)] abel · change ⟦xL i * (y + z) + x * (y + zL k) - xL i * (y + zL k)⟧ = ⟦x * y + (xL i * z + x * zL k - xL i * zL k)⟧ simp only [quot_sub, quot_add] rw [quot_left_distrib (xL i) (mk yl yr yL yR) (mk zl zr zL zR)] rw [quot_left_distrib (mk xl xr xL xR) (mk yl yr yL yR) (zL k)] rw [quot_left_distrib (xL i) (mk yl yr yL yR) (zL k)] abel · change ⟦xR i * (y + z) + x * (yR j + z) - xR i * (yR j + z)⟧ = ⟦xR i * y + x * yR j - xR i * yR j + x * z⟧ simp only [quot_sub, quot_add] rw [quot_left_distrib (xR i) (mk yl yr yL yR) (mk zl zr zL zR)] rw [quot_left_distrib (mk xl xr xL xR) (yR j) (mk zl zr zL zR)] rw [quot_left_distrib (xR i) (yR j) (mk zl zr zL zR)] abel · change ⟦xR i * (y + z) + x * (y + zR k) - xR i * (y + zR k)⟧ = ⟦x * y + (xR i * z + x * zR k - xR i * zR k)⟧ simp only [quot_sub, quot_add] rw [quot_left_distrib (xR i) (mk yl yr yL yR) (mk zl zr zL zR)] ...
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_left_distrib
null
left_distrib_equiv (x y z : PGame) : x * (y + z) ≈ x * y + x * z := Quotient.exact <| quot_left_distrib _ _ _ @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
left_distrib_equiv
`x * (y + z)` is equivalent to `x * y + x * z`.
quot_left_distrib_sub (x y z : PGame) : (⟦x * (y - z)⟧ : Game) = ⟦x * y⟧ - ⟦x * z⟧ := by change (⟦x * (y + -z)⟧ : Game) = ⟦x * y⟧ + -⟦x * z⟧ rw [quot_left_distrib, quot_mul_neg] @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_left_distrib_sub
null
quot_right_distrib (x y z : PGame) : (⟦(x + y) * z⟧ : Game) = ⟦x * z⟧ + ⟦y * z⟧ := by simp only [quot_mul_comm, quot_left_distrib]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_right_distrib
null
right_distrib_equiv (x y z : PGame) : (x + y) * z ≈ x * z + y * z := Quotient.exact <| quot_right_distrib _ _ _ @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
right_distrib_equiv
`(x + y) * z` is equivalent to `x * z + y * z`.
quot_right_distrib_sub (x y z : PGame) : (⟦(y - z) * x⟧ : Game) = ⟦y * x⟧ - ⟦z * x⟧ := by change (⟦(y + -z) * x⟧ : Game) = ⟦y * x⟧ + -⟦z * x⟧ rw [quot_right_distrib, quot_neg_mul]
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_right_distrib_sub
null
mulOneRelabelling : ∀ x : PGame.{u}, x * 1 ≡r x | ⟨xl, xr, xL, xR⟩ => by change _ * One.one ≡r _ unfold One.one unfold instOnePGame change mk _ _ _ _ * mk _ _ _ _ ≡r _ refine ⟨(Equiv.sumEmpty _ _).trans (Equiv.prodPUnit _), (Equiv.emptySum _ _).trans (Equiv.prodPUnit _), ?_, ?_⟩ <;> (try rintro (⟨i, ⟨⟩⟩ | ⟨i, ⟨⟩⟩)) <;> { dsimp apply (Relabelling.subCongr (Relabelling.refl _) (mulZeroRelabelling _)).trans rw [sub_zero_eq_add_zero] exact (addZeroRelabelling _).trans <| (((mulOneRelabelling _).addCongr (mulZeroRelabelling _)).trans <| addZeroRelabelling _) }
def
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mulOneRelabelling
`x * 1` has the same moves as `x`.
protected one_mul : ∀ (x : PGame), 1 * x ≡ x | ⟨xl, xr, xL, xR⟩ => by refine Identical.of_equiv ((Equiv.sumEmpty _ _).trans (Equiv.punitProd _)) ((Equiv.sumEmpty _ _).trans (Equiv.punitProd _)) ?_ ?_ <;> · rintro (⟨⟨⟩, _⟩ | ⟨⟨⟩, _⟩) exact ((((PGame.zero_mul (mk _ _ _ _)).add (PGame.one_mul _)).trans (PGame.zero_add _)).sub (PGame.zero_mul _)).trans (PGame.sub_zero _)
lemma
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
one_mul
`1 * x` has the same moves as `x`.
protected mul_one (x : PGame) : x * 1 ≡ x := (x.mul_comm _).trans x.one_mul @[simp]
lemma
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mul_one
`x * 1` has the same moves as `x`.
quot_mul_one (x : PGame) : (⟦x * 1⟧ : Game) = ⟦x⟧ := game_eq x.mul_one.equiv
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_mul_one
null
mul_one_equiv (x : PGame) : x * 1 ≈ x := Quotient.exact <| quot_mul_one x
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mul_one_equiv
`x * 1` is equivalent to `x`.
oneMulRelabelling (x : PGame) : 1 * x ≡r x := (mulCommRelabelling 1 x).trans <| mulOneRelabelling x @[simp]
def
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
oneMulRelabelling
`1 * x` has the same moves as `x`.
quot_one_mul (x : PGame) : (⟦1 * x⟧ : Game) = ⟦x⟧ := game_eq x.one_mul.equiv
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_one_mul
null
one_mul_equiv (x : PGame) : 1 * x ≈ x := Quotient.exact <| quot_one_mul x
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
one_mul_equiv
`1 * x` is equivalent to `x`.
quot_mul_assoc (x y z : PGame) : (⟦x * y * z⟧ : Game) = ⟦x * (y * z)⟧ := match x, y, z with | mk xl xr xL xR, mk yl yr yL yR, mk zl zr zL zR => by let x := mk xl xr xL xR let y := mk yl yr yL yR let z := mk zl zr zL zR refine quot_eq_of_mk'_quot_eq ?_ ?_ ?_ ?_ · fconstructor · rintro (⟨⟨_, _⟩ | ⟨_, _⟩, _⟩ | ⟨⟨_, _⟩ | ⟨_, _⟩, _⟩) <;> solve_by_elim (maxDepth := 8) [Sum.inl, Sum.inr, Prod.mk] · rintro (⟨_, ⟨_, _⟩ | ⟨_, _⟩⟩ | ⟨_, ⟨_, _⟩ | ⟨_, _⟩⟩) <;> solve_by_elim (maxDepth := 8) [Sum.inl, Sum.inr, Prod.mk] · rintro (⟨⟨_, _⟩ | ⟨_, _⟩, _⟩ | ⟨⟨_, _⟩ | ⟨_, _⟩, _⟩) <;> rfl · rintro (⟨_, ⟨_, _⟩ | ⟨_, _⟩⟩ | ⟨_, ⟨_, _⟩ | ⟨_, _⟩⟩) <;> rfl · fconstructor · rintro (⟨⟨_, _⟩ | ⟨_, _⟩, _⟩ | ⟨⟨_, _⟩ | ⟨_, _⟩, _⟩) <;> solve_by_elim (maxDepth := 8) [Sum.inl, Sum.inr, Prod.mk] · rintro (⟨_, ⟨_, _⟩ | ⟨_, _⟩⟩ | ⟨_, ⟨_, _⟩ | ⟨_, _⟩⟩) <;> solve_by_elim (maxDepth := 8) [Sum.inl, Sum.inr, Prod.mk] · rintro (⟨⟨_, _⟩ | ⟨_, _⟩, _⟩ | ⟨⟨_, _⟩ | ⟨_, _⟩, _⟩) <;> rfl · rintro (⟨_, ⟨_, _⟩ | ⟨_, _⟩⟩ | ⟨_, ⟨_, _⟩ | ⟨_, _⟩⟩) <;> rfl · rintro (⟨⟨i, j⟩ | ⟨i, j⟩, k⟩ | ⟨⟨i, j⟩ | ⟨i, j⟩, k⟩) · change ⟦(xL i * y + x * yL j - xL i * yL j) * z + x * y * zL k - (xL i * y + x * yL j - xL i * yL j) * zL k⟧ = ⟦xL i * (y * z) + x * (yL j * z + y * zL k - yL j * zL k) - xL i * (yL j * z + y * zL k - yL j * zL k)⟧ simp only [quot_sub, quot_add, quot_right_distrib_sub, quot_right_distrib, quot_left_distrib_sub, quot_left_distrib] rw [quot_mul_assoc (xL i) (mk yl yr yL yR) (mk zl zr zL zR)] rw [quot_mul_assoc (mk xl xr xL xR) (yL j) (mk zl zr zL zR)] rw [quot_mul_assoc (xL i) (yL j) (mk zl zr zL zR)] rw [quot_mul_assoc (mk xl xr xL xR) (mk yl yr yL yR) (zL k)] rw [quot_mul_assoc (xL i) (mk yl yr yL yR) (zL k)] rw [quot_mul_assoc (mk xl xr xL xR) (yL j) (zL k)] rw [quot_mul_assoc (xL i) (yL j) (zL k)] abel · change ⟦(xR i * y + x * yR j - xR i * yR j) * z + x * y * zL k - (xR i * y + x * yR j - xR i * yR j) * zL k⟧ = ⟦xR i * (y * z) + x * (yR j * z + y * zL k - yR j * zL k) - xR i * (yR j * z + y * zL k - yR j * zL k)⟧ simp only [quot_sub, quot_add, quot_right_distrib_sub, quot_right_distrib, quot_left_distrib_sub, quot_left_distrib] rw [quot_mul_assoc (xR i) (mk yl yr yL yR) (mk zl zr zL zR)] rw [quot_mul_assoc (mk xl xr xL xR) (yR j) (mk zl zr zL zR)] rw [quot_mul_assoc (xR i) (yR j) (mk zl zr zL zR)] rw [quot_mul_assoc (mk xl xr xL xR) (mk yl yr yL yR) (zL k)] rw [quot_mul_assoc (xR i) (mk yl yr yL yR) (zL k)] rw [quot_mul_assoc (mk xl xr xL xR) (yR j) (zL k)] rw [quot_mul_assoc (xR i) (yR j) (zL k)] ...
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
quot_mul_assoc
null
mul_assoc_equiv (x y z : PGame) : x * y * z ≈ x * (y * z) := Quotient.exact <| quot_mul_assoc _ _ _
theorem
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mul_assoc_equiv
`x * y * z` is equivalent to `x * (y * z)`.
mulOption (x y : PGame) (i : LeftMoves x) (j : LeftMoves y) : PGame := x.moveLeft i * y + x * y.moveLeft j - x.moveLeft i * y.moveLeft j
def
SetTheory
[ "Mathlib.Algebra.Order.Monoid.Defs", "Mathlib.SetTheory.PGame.Algebra", "Mathlib.Tactic.Abel", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/Game/Basic.lean
mulOption
The left options of `x * y` of the first kind, i.e. of the form `xL * y + x * yL - xL * yL`.