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/Scilab/kalkerS.sci
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kalkerS.sci
function [fx,fy]=kalkerS(Nload,a,b,mu,ro,G,v_x,v_y,v_z) //--Constantes de Kalker. //Valores de C_11 C_11_0_1=[2.47,2.51,2.59,2.68,2.78,2.88,2.98,3.09,3.19,3.29]; C_11_0_2=[3.40,3.51,3.65,3.82,4.06,4.37,4.84,5.57,6.96,10.7]; C_11_0=[C_11_0_1,C_11_0_2] C_11_1_1=[3.29,3.31,3.37,3.44,3.53,3.62,3.72,3.81,3.91,4.01]; C_11_1_2=[4.12,4.22,4.36,4.54,4.78,5.10,5.57,6.34,7.78,11.7]; C_11_1=[C_11_1_1,C_11_1_2]; C_11_2_1=[4.93,4.85,4.81,4.80,4.82,4.83,4.91,4.97,5.05,5.12]; C_11_2_2=[5.20,5.30,5.42,5.58,5.80,6.11,5.57,7.34,8.82,12.9]; C_11_2=[C_11_2_1,C_11_2_2]; //Valores de C_22 C_22_0_1=[2.47,2.51,2.59,2.68,2.78,2.88,2.98,3.09,3.19,3.29]; C_22_0_2=[3.40,3.51,3.65,3.82,4.06,4.37,4.84,5.57,6.96,10.7]; C_22_0=[C_22_0_1,C_22_0_2]; C_22_1_1=[2.47,2.52,2.63,2.75,2.88,3.01,3.14,3.28,3.41,3.54]; C_22_1_2=[3.67,3.81,3.99,4.21,4.50,4.90,5.48,6.40,8.14,12.8]; C_22_1=[C_22_1_1,C_22_1_2]; C_22_2_1=[2.47,2.53,2.66,2.81,2.98,3.14,3.31,3.48,3.65,3.82]; C_22_2_2=[3.98,4.16,4.39,4.67,5.04,5.56,6.31,7.51,9.79,16.0]; C_22_2=[C_22_2_1,C_22_2_2]; //Valores de C_23 C_23_0_1=[0,0.334,0.483,0.607,0.720,0.827,0.930,1.03,1.13,1.23]; C_23_0_2=[1.33,1.44,1.58,1.76,2.01,2.35,2.88,3.79,5.72,12.2]; C_23_0=[C_23_0_1,C_23_0_2]; C_23_1_1=[0,0.473,0.603,0.715,0.823,0.929,1.03,1.14,1.25,1.36]; C_23_1_2=[1.47,1.59,1.75,1.95,2.23,2.62,3.24,4.32,6.63,14.6]; C_23_1=[C_23_1_1,C_23_1_2]; C_23_2_1=[0,0.731,0.809,0.889,0.977,1.07,1.18,1.29,1.40,1.51]; C_23_2_2=[1.63,1.77,1.94,2.18,2.50,2.96,3.70,5.01,7.89,18.0]; C_23_2=[C_23_2_1,C_23_2_2]; //Se crea una fila valores para la relacion entre a/b denominada g (nomeclatura //propuesta por Iwinichi) g1=0:0.1:1; g2=(0.9:-0.1:0.1)^-1; g=[g1,g2]; //Interpolacion g C_11_a=interp1(g,C_11_0,a/b,'linear'); C_11_b=interp1(g,C_11_1,a/b,'linear'); C_11_c=interp1(g,C_11_2,a/b,'linear'); C_22_a=interp1(g,C_22_0,a/b,'linear'); C_22_b=interp1(g,C_22_1,a/b,'linear'); C_22_c=interp1(g,C_22_2,a/b,'linear'); C_23_a=interp1(g,C_23_0,a/b,'linear'); C_23_b=interp1(g,C_23_1,a/b,'linear'); C_23_c=interp1(g,C_23_2,a/b,'linear'); //Valores de C C_11=interp1([0,0.25,0.5],[C_11_a,C_11_b,C_11_c],mu,'linear'); C_22=interp1([0,0.25,0.5],[C_22_a,C_22_b,C_22_c],mu,'linear'); C_23=interp1([0,0.25,0.5],[C_23_a,C_23_b,C_23_c],mu,'linear'); //Calcula inicialmente una serie de puntos X y Y de modo que se calcule el domo de saturacion //de presiones tangenciales, para ello se hace con un numero standar de 10000 iteraciones. DY=2*b/100; X=zeros(100,100); Y=zeros(100,100); Pn=zeros(100,100); Tmax=zeros(100,100); Tx=zeros(100,100); Ty=zeros(100,100); //Coeficientes elasticos de Kalker L1=8*a/(3*G*C_11); L2=8*a/(3*G*C_22); L3=%pi*(a**2)/(4*G*sqrt(a*b)*C_23); //Inicio de las iteraciones verticales fx=0; fy=0; for j=1:100 //Determina el valor de la coordenada lateral del punto de estudio Yo=DY*(50-j); //Determina el valor de la coordenada del primer punto de estudio Xo=-a*real(sqrt(1-(Yo/b)**2)); //Determina la longitud del segmento longitudinal de estudio DX=2*a*real(sqrt(1-(Yo/b)**2))/100; //Inicia las iteraciones longitudinales for i=1:100 //Llenado de la matriz de coordenadas de Y Y(j,i)=Yo; //Llenado de la matriz de coordenadas de X X(j,i)=Xo+DX*(i); //Se determina la presion normal aplicada sobre el punto de estudio Pn(j,i)=((3*Nload)/(2*%pi*a*b))*real(sqrt(1-(X(j,i)/a)**2-(Y(j,i)/b)**2)); //Presion maxima tangencial permitida en la superficie Tmax(j,i)=ro*Pn(j,i); //Distribucion de presion tangencial lineal Tx(j,i)=(v_x/L1-Y(j,i)*v_z/L3)*(X(j,i)-Xo); Ty(j,i)=(v_y/L2)*(X(j,i)-Xo)+(0.5*v_z/L3)*(X(j,i)**2-Xo**2); if (abs(Tx(j,i))<=Tmax(j,i)) Tx(j,i)=Tx(j,i); else Tx(j,i)=Tmax(j,i)*abs(Tx(j,i))/Tx(j,i); end if (abs(Ty(j,i))<=Tmax(j,i)) Ty(j,i)=Ty(j,i); else Ty(j,i)=Tmax(j,i)*abs(Ty(j,i))/Ty(j,i); end //Integración de las componentes tangenciales en la dirección //longitudinal y lateral fx=fx+Tx(j,i)*DX*DY; fy=fy+Ty(j,i)*DX*DY; end end endfunction
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//Example 25_3 clc(); clear; //To graph the relativistic factor and explain why we do not observe relativistic time delaton n everyfay phenomena printf("In every day life our clocks never come any where close to such high speeds. The electrons in a beam such as that in television tube are easily accelerated to relativistic speeds")
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PSK.sci
// generating PSK waveform using Scilab function[] = PSK(data,fc,Ac) x = Ac*sin(2*%pi*fc*t) y = Ac*sin(2*%pi*fc*t + %pi) z = data mods = [] i = 0 for i = 1:length(data) if (z(i) == 1) then mods = [mods,x] else mods = [mods,y] end end plot(mods) title('PSK Signal') endfunction
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clc //initialisation of variables p=90//deg h=48//in p1=100//psig P=(1/2*%pi)*h^2*p1*0.7071//lb r=3000/54-31//ft s=9000//psi l=170//in b=6.5*10^-6//ft w=46//ft w1=1000//ft //CALCULATIONS D=(1/4*%pi)*h^2*p1//lb P=[r]*h^2//lb T=%pi*h*(1/4)*s//lb T1=(1/2)*l//tons Del=b*w*w1//ft per //RESULTS printf('the accorance with unless otherwise stated=% f ft per',Del)
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Ex11_6.sce
// Exa 11.6 // To show how the signal is recovered at mobile by using two-rake receivers. clc; clear all; //solution disp("As we are given that actual bit values for mobile are [1 0 0 1 1] "); M1=[1 0 0 1 1]; Rx1={[1 1 1 1 -3 1];[1 -3 1 1 1 1 ];[1 -3 1 1 1 -3];[1 -3 1 1 1 1];[-1 3 3 -1 3 -1];[1 -1 -1 0 0 0]};//Resultant demodulated signal at mobile(Z(t)) from path1 Rx2={[-1 -1 1 1 1 1 ];[-3 1 1 -3 1 1 ];[1 1 1 -3 1 1 ];[1 -3 1 -3 1 1 ];[1 1 -1 3 3 -1 ];[3 1 -1 0 0 0]};//Resultant demodulated signal at mobile(Z(t-2Tc)) from path2 Rx=Rx1+Rx2; //since,Z(t)=z(t)+Z(t-2Tc) //from Figure 11.13 (d) & Figure 11.14 c1={[-1 -1 -1 -1 1 1];[1 -1 1 1 -1 -1];[1 -1 1 -1 -1 -1];[-1 1 1 1 -1 1];[1 -1 -1 1 -1 1]}; c2={[-1 1 -1 -1 -1 -1 ];[1 1 1 -1 1 1 ];[-1 -1 1 -1 1 -1 ];[-1 -1 -1 1 1 1 ];[-1 1 1 -1 -1 1 ];[-1 1 0 0 0 0]}; //case-1:Z(t)*C1(t); for i= 1:5 Demod_1(i)=c1(i,1)*Rx(i,1)+c1(i,2)*Rx(i,2)+c1(i,3)*Rx(i,3)+c1(i,4)*Rx(i,4)+c1(i,5)*Rx(i,5)+c1(i,6)*Rx(i,6); if(Demod_1(i)<0) B1(i)=1; else B1(i)=0; end end //case-2:Z(t)*C1(t-2Tc); for j=1:5 Demod_2(j)=c2(j,3)*Rx(j,3)+c2(j,4)*Rx(j,4)+c2(j,5)*Rx(j,5)+c2(j,6)*Rx(j,6)+c2(j+1,1)*Rx(j+1,1)+c2(j+1,2)*Rx(j+1,2); if(Demod_2(j)<0) B2(j)=1; else B2(j)=0; end end disp("case-1:z(t)*c1(t)"); disp("Value of integration at end of bit period for mobile(case-1)"); disp(Demod_1'); disp("The recovered signal at mobile(case-1) is "); disp(B1'); disp("Actual bit values are"); disp(M1); disp("Recovered and actual values are not matching"); disp("case-2:z(t)*c1(t-2Tc)"); disp("Value of integration at end of bit period for mobile(case-2)"); disp(Demod_2'); disp("The recovered signal at mobile(case-2) is "); disp(B2'); disp("Actual bit values are"); disp(M1); disp("Recovered and actual values are not matching"); //case3-Sum of path1 and path2 disp("case-3:Sum of path1 & path2 integrator"); disp("Sum of integrator outputs(rake receiver output)"); Demod_3=Demod_1+Demod_2; disp(Demod_3'); for k=1:5 if(Demod_3(k)<0) B3(k)=1; else B3(k)=0; end end disp("Detected bit value "); disp(B3'); disp("Actual bit values are"); disp(M1); disp("Recovered and actual values are matching");
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scenario = "run1_VisoddballPlusMMN_pronetSZAMP_09042021"; #======================================== # #Visual Task: # #Tone1 16 #Tone2 18 #Response 17 #Standard 32 #Target 64 #Novel 128 # #======================================== #attenuation updated for ER1 insert earphones and X-fi gamer card pcl_file = "nvMMNCommands.pcl"; scenario_type = trials ; write_codes = true ; response_matching = simple_matching ; active_buttons = 2; button_codes = 17, 117; target_button_codes = 17,117; pulse_width = 5 ; default_trial_type = fixed ; default_background_color = 255,255,255 ; begin ; #standard tone (50ms 633Hz, 10ms rise/fall): sound{ wavefile {filename = "633standard.wav" ;} ; attenuation = 0.283 ;} s ; #Combination Deviant (100ms 1000Hz, 10ms rise/fall) sound{ wavefile {filename = "1000dfDeviant.wav" ;} ; attenuation = 0.283 ;} Cd ; #silence tone placeholder sound{ wavefile {filename = "633standard.wav" ;} ; attenuation = 1 ;} silence ; picture { bitmap { filename = "default.png"; }; x = 0; y = 0; } default; # location and name of the stimuli to be used in the experiment bitmap {filename = "T.png";} Targ; bitmap {filename = "F.png";} Freq; bitmap {filename = "3.png"; height=1080; width=1440;} nov3; bitmap {filename = "15.png"; height=1080; width=1440;} nov15; bitmap {filename = "16.png"; height=1080; width=1440;} nov16; bitmap {filename = "27.png"; height=1080; width=1440;} nov27; bitmap {filename = "31.png"; height=1080; width=1440;} nov31; bitmap {filename = "33.png"; height=1080; width=1440;} nov33; bitmap {filename = "35.png"; height=1080; width=1440;} nov35; bitmap {filename = "37.png"; height=1080; width=1440;} nov37; bitmap {filename = "56.png"; height=1080; width=1440;} nov56; bitmap {filename = "59.png"; height=1080; width=1440;} nov59; bitmap {filename = "62.png"; height=1080; width=1440;} nov62; bitmap {filename = "63.png"; height=1080; width=1440;} nov63; bitmap {filename = "69.png"; height=1080; width=1440;} nov69; bitmap {filename = "71.png"; height=1080; width=1440;} nov71; bitmap {filename = "75.png"; height=1080; width=1440;} nov75; bitmap {filename = "79.png"; height=1080; width=1440;} nov79; #T is for target picture { bitmap Targ; x = 0; y = 0; }T; #F is for frequent (or Fstandard, where the f is silent) picture { bitmap Freq; x = 0; y = 0; }F; picture { bitmap nov3; x=0; y=0; }n3; picture { bitmap nov15; x=0; y=0; }n15; picture { bitmap nov16; x=0; y=0; }n16; picture { bitmap nov27; x=0; y=0; }n27; picture { bitmap nov31; x=0; y=0; }n31; picture { bitmap nov33; x=0; y=0; }n33; picture { bitmap nov35; x=0; y=0; }n35; picture { bitmap nov37; x=0; y=0; }n37; picture { bitmap nov56; x=0; y=0; }n56; picture { bitmap nov59; x=0; y=0; }n59; picture { bitmap nov62; x=0; y=0; }n62; picture { bitmap nov63; x=0; y=0; }n63; picture { bitmap nov69; x=0; y=0; }n69; picture { bitmap nov71; x=0; y=0; }n71; picture { bitmap nov75; x=0; y=0; }n75; picture { bitmap nov79; x=0; y=0; }n79; trial { stimulus_event { picture{text { caption = "3" ; font_size = 48 ; font_color = 0,0,0 ;} ; x = 0 ; y = 0 ;} ; duration = 1500 ; code = "83" ; port_code = 254; } ; stimulus_event { picture{text { caption = "2" ; font_size = 48 ; font_color = 0,0,0 ;} ; x = 0 ; y = 0 ;} ; time = 2000 ; duration = 1500 ; code = "82" ; } ; stimulus_event { picture{text { caption = "1" ; font_size = 48 ; font_color = 0,0,0 ;} ; x = 0 ; y = 0 ;} ; time = 4000 ; duration = 1500 ; code = "81" ; } ; } ; TEMPLATE "nvMMN.tem"{ #pic word picPort wordPort targResp picTime wrdTime snd1 s1Port snd2 s2Port snd3 s3Port snd4 s4Port snd5 s5Port snd6 s6Port ; pic picPort targResp picTime snd1 s1Port snd2 s2Port snd3 s3Port snd4 s4Port; F 32 2 164 s 16 s 16 s 16 s 16 ; F 32 2 230 s 16 s 16 s 16 s 16 ; F 32 2 197 s 16 s 16 s 16 s 16 ; F 32 2 380 s 16 s 16 s 16 s 16 ; F 32 2 180 s 16 s 16 s 16 s 16 ; n75 128 2 364 s 16 s 16 s 16 s 16 ; F 32 2 330 Cd 18 s 16 s 16 s 16 ; F 32 2 380 s 16 s 16 s 16 s 16 ; F 32 2 197 s 16 s 16 Cd 18 s 16 ; F 32 2 397 s 16 s 16 s 16 s 16 ; F 32 2 380 s 16 s 16 s 16 s 16 ; T 64 1 347 s 16 s 16 s 16 s 16 ; F 32 2 230 Cd 18 s 16 s 16 s 16 ; F 32 2 347 s 16 s 16 s 16 s 16 ; F 32 2 364 s 16 s 16 s 16 s 16 ; F 32 2 330 s 16 s 16 s 16 s 16 ; T 64 1 314 s 16 s 16 s 16 s 16 ; F 32 2 130 s 16 s 16 s 16 s 16 ; F 32 2 214 s 16 s 16 s 16 s 16 ; T 64 1 330 s 16 Cd 18 s 16 s 16 ; F 32 2 97 s 16 s 16 s 16 s 16 ; F 32 2 314 s 16 s 16 s 16 s 16 ; F 32 2 380 s 16 s 16 s 16 s 16 ; F 32 2 164 s 16 s 16 s 16 s 16 ; n3 128 2 114 Cd 18 s 16 s 16 s 16 ; F 32 2 147 s 16 s 16 s 16 s 16 ; F 32 2 330 s 16 s 16 s 16 s 16 ; F 32 2 314 s 16 s 16 s 16 s 16 ; n37 128 2 330 s 16 s 16 s 16 s 16 ; F 32 2 347 s 16 Cd 18 s 16 s 16 ; F 32 2 347 s 16 s 16 s 16 s 16 ; T 64 1 280 s 16 s 16 s 16 Cd 18 ; F 32 2 230 s 16 s 16 s 16 s 16 ; F 32 2 314 s 16 Cd 18 s 16 s 16 ; F 32 2 347 s 16 Cd 18 s 16 s 16 ; T 64 1 314 s 16 s 16 s 16 s 16 ; F 32 2 364 s 16 s 16 s 16 s 16 ; F 32 2 197 s 16 s 16 s 16 s 16 ; F 32 2 330 s 16 s 16 s 16 s 16 ; F 32 2 364 s 16 s 16 s 16 s 16 ; F 32 2 364 s 16 s 16 s 16 s 16 ; F 32 2 264 Cd 18 s 16 s 16 s 16 ; T 64 1 380 s 16 s 16 s 16 s 16 ; F 32 2 214 s 16 s 16 s 16 Cd 18 ; F 32 2 397 s 16 s 16 s 16 s 16 ; n56 128 2 214 s 16 s 16 Cd 18 s 16 ; F 32 2 247 s 16 s 16 s 16 Cd 18 ; F 32 2 247 s 16 s 16 s 16 s 16 ; F 32 2 347 s 16 s 16 s 16 s 16 ; n35 128 2 347 s 16 s 16 s 16 s 16 ; F 32 2 230 s 16 s 16 s 16 s 16 ; F 32 2 97 s 16 s 16 s 16 s 16 ; T 64 1 347 s 16 s 16 s 16 s 16 ; F 32 2 347 s 16 s 16 s 16 s 16 ; F 32 2 314 s 16 s 16 Cd 18 s 16 ; F 32 2 330 s 16 s 16 s 16 Cd 18 ; F 32 2 397 s 16 s 16 s 16 s 16 ; n63 128 2 97 s 16 s 16 Cd 18 s 16 ; F 32 2 147 s 16 s 16 s 16 s 16 ; F 32 2 97 s 16 s 16 s 16 s 16 ; n31 128 2 164 Cd 18 s 16 s 16 s 16 ; F 32 2 147 s 16 s 16 s 16 Cd 18 ; F 32 2 130 s 16 s 16 s 16 s 16 ; F 32 2 280 s 16 s 16 s 16 s 16 ; F 32 2 297 s 16 s 16 Cd 18 s 16 ; F 32 2 114 s 16 s 16 s 16 s 16 ; F 32 2 197 Cd 18 s 16 s 16 s 16 ; n16 128 2 164 s 16 Cd 18 s 16 s 16 ; F 32 2 264 s 16 s 16 s 16 s 16 ; F 32 2 264 s 16 s 16 s 16 s 16 ; n33 128 2 314 s 16 s 16 Cd 18 s 16 ; F 32 2 364 s 16 s 16 s 16 s 16 ; F 32 2 314 s 16 s 16 s 16 s 16 ; T 64 1 380 s 16 s 16 s 16 s 16 ; F 32 2 314 s 16 s 16 s 16 s 16 ; F 32 2 330 s 16 s 16 s 16 s 16 ; F 32 2 264 s 16 s 16 s 16 Cd 18 ; F 32 2 364 s 16 s 16 s 16 s 16 ; T 64 1 380 s 16 s 16 Cd 18 s 16 ; F 32 2 397 s 16 s 16 s 16 s 16 ; F 32 2 380 s 16 s 16 s 16 s 16 ; F 32 2 130 s 16 s 16 Cd 18 s 16 ; F 32 2 97 s 16 s 16 s 16 s 16 ; n71 128 2 330 s 16 s 16 s 16 s 16 ; F 32 2 380 s 16 Cd 18 s 16 s 16 ; F 32 2 147 s 16 s 16 s 16 s 16 ; F 32 2 97 s 16 Cd 18 s 16 s 16 ; T 64 1 364 s 16 s 16 Cd 18 s 16 ; F 32 2 180 s 16 s 16 s 16 s 16 ; F 32 2 280 Cd 18 s 16 s 16 s 16 ; F 32 2 380 s 16 s 16 Cd 18 s 16 ; F 32 2 380 s 16 s 16 s 16 s 16 ; F 32 2 380 s 16 s 16 s 16 Cd 18 ; F 32 2 264 s 16 s 16 s 16 s 16 ; n15 128 2 297 s 16 s 16 s 16 s 16 ; F 32 2 130 s 16 s 16 s 16 s 16 ; F 32 2 280 s 16 s 16 s 16 s 16 ; F 32 2 380 Cd 18 s 16 s 16 s 16 ; F 32 2 364 Cd 18 s 16 s 16 s 16 ; T 64 1 164 Cd 18 s 16 s 16 s 16 ; F 32 2 347 s 16 s 16 Cd 18 s 16 ; F 32 2 180 s 16 s 16 s 16 s 16 ; F 32 2 164 s 16 s 16 s 16 s 16 ; T 64 1 180 s 16 s 16 s 16 Cd 18 ; F 32 2 230 s 16 s 16 s 16 s 16 ; F 32 2 314 s 16 s 16 s 16 Cd 18 ; F 32 2 114 s 16 s 16 s 16 s 16 ; n59 128 2 330 s 16 s 16 s 16 s 16 ; F 32 2 364 Cd 18 s 16 s 16 s 16 ; F 32 2 297 Cd 18 s 16 s 16 s 16 ; F 32 2 380 s 16 s 16 s 16 s 16 ; F 32 2 264 s 16 s 16 s 16 s 16 ; F 32 2 147 s 16 Cd 18 s 16 s 16 ; T 64 1 130 s 16 s 16 s 16 s 16 ; F 32 2 347 s 16 s 16 s 16 s 16 ; F 32 2 364 s 16 s 16 s 16 s 16 ; F 32 2 180 s 16 s 16 s 16 s 16 ; F 32 2 314 s 16 s 16 s 16 s 16 ; F 32 2 314 Cd 18 s 16 s 16 s 16 ; T 64 1 347 s 16 s 16 s 16 Cd 18 ; F 32 2 97 s 16 s 16 s 16 s 16 ; F 32 2 280 s 16 s 16 s 16 s 16 ; F 32 2 330 Cd 18 s 16 s 16 s 16 ; F 32 2 247 s 16 s 16 s 16 s 16 ; F 32 2 230 s 16 s 16 Cd 18 s 16 ; F 32 2 364 s 16 s 16 s 16 s 16 ; T 64 1 314 s 16 s 16 s 16 s 16 ; F 32 2 364 s 16 s 16 Cd 18 s 16 ; F 32 2 214 s 16 s 16 s 16 s 16 ; F 32 2 197 s 16 s 16 s 16 Cd 18 ; F 32 2 164 s 16 s 16 s 16 s 16 ; F 32 2 280 s 16 s 16 s 16 s 16 ; F 32 2 247 Cd 18 s 16 s 16 s 16 ; T 64 1 130 s 16 s 16 s 16 s 16 ; F 32 2 197 s 16 s 16 Cd 18 s 16 ; F 32 2 330 s 16 s 16 s 16 s 16 ; F 32 2 397 s 16 s 16 Cd 18 s 16 ; F 32 2 130 s 16 s 16 s 16 s 16 ; F 32 2 147 s 16 s 16 s 16 s 16 ; F 32 2 314 s 16 s 16 Cd 18 s 16 ; n62 128 2 247 s 16 s 16 s 16 s 16 ; F 32 2 247 s 16 s 16 s 16 s 16 ; F 32 2 397 s 16 s 16 Cd 18 s 16 ; F 32 2 297 s 16 s 16 s 16 s 16 ; F 32 2 347 s 16 s 16 s 16 s 16 ; F 32 2 297 s 16 Cd 18 s 16 s 16 ; n69 128 2 214 s 16 s 16 s 16 s 16 ; F 32 2 214 s 16 s 16 s 16 s 16 ; F 32 2 364 s 16 Cd 18 s 16 s 16 ; F 32 2 197 s 16 s 16 s 16 s 16 ; F 32 2 114 s 16 s 16 s 16 s 16 ; F 32 2 297 Cd 18 s 16 s 16 s 16 ; n79 128 2 247 s 16 s 16 s 16 s 16 ; F 32 2 180 Cd 18 s 16 s 16 Cd 18 ; F 32 2 264 s 16 s 16 s 16 s 16 ; F 32 2 114 s 16 s 16 s 16 Cd 18 ; F 32 2 397 s 16 s 16 s 16 Cd 18 ; F 32 2 297 s 16 s 16 Cd 18 s 16 ; F 32 2 114 s 16 Cd 18 s 16 s 16 ; n27 128 2 230 Cd 18 s 16 s 16 Cd 18 ; } ; trial { stimulus_event { picture{ text { caption = "+"; font_size = 28; font_color = 255,255,255; }; x = 0; y = 0; }; time = 1000; duration = 1000; port_code = 255; }; };
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Ex3_2.sce
clc; clear; close; l=0.2;//in micrometer w=0.4;//in micrometer y=0.5;//in micrometer ad=0.2;//in picometer^2 pd=0.4;//in micrometer mprintf('M1 drainn gaten Gnd Gnd NMOS1 l=%fu w=%fu ad=%fp pd=%fu as=%fp ps=%fu',l,w,ad,pd,ad,pd);
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20_14.sce
clear// //Variables RS = 500.0 //Series resistance (in ohm) RL = 1.0 //Load resistance (in kilo-ohm) VZ = 10.0 //Zener voltage (in volts) IZmin = 5.0 //Minimum Zener current (in milli-Ampere) IZmax = 55.0 //Maximum Zener current (in milli-Ampere) //Calculation IL = VZ / RL //Load current (in milli-Ampere) VSmin = (IL + IZmin) * RS * 10**-3 + VZ //Minimum value of input voltage (in volts) VSmax = (IL + IZmax) * RS * 10**-3 + VZ //Maximum value of input voltage (in volts) //Result printf("\n The minimum value of voltage level at input is %0.3f V and the maximum is %0.3f V.",VSmin,VSmax)
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example2_33.sce
clc // Given that N = 2620 // no. of lines in plane transmission grating per inch lambda = 5e-7 // wavelength of incident radiation in meter // Sample Problem 33 on page no. 2.51 printf("\n # PROBLEM 33 # \n") k = 2.54 / N * 1 / 100 // calculation for b+d in meter n = k / lambda // calculation for order of spectrum printf("\n Standard formula used \n n = k / lambda ") printf("\n Order of spectrum = %d",n)
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Ex5_23.sce
clc; v=1100; // rated voltage of motor ef=1650; // emf p=350; // input power in KW zs=0.7+3.2*%i; // synchronous impedance per phase vt=v/sqrt(3); // rated per phase voltage eft=ef/sqrt(3); // per phase emf i1=vt/abs(zs); printf('Current phasor lagging terminal voltage is %f A\n', i1); i2=eft/abs(zs); printf('Current phasor lagging excitation EMF is %f A\n', i2); ia=(p*1000)/(3*vt); printf('Working component of armature current is %f A',ia); disp('using this data vector diagram is drawn and value of ia and power factor is obtained'); ia=194.5; pf=19.5; printf('Power factor is %f leading\n',pf); printf('Armature current is %f A\n',ia); de=acosd((ia^2-i1^2-i2^2)/(-2*i1*i2)); printf('Load angle is %f degrees\n',de);
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Ex24_18.sce
// Example 24_18 clc;funcprot(0); //Given data P=200;// Power plant capacity in MW T_6=1000;// K T_8=900;// K p_1=1;// bar T_1=27+273;// K p_r=5;// bar e=0.7;// The effectiveness of heat exchanger n_c=1;// Isentropic efficiency of both compressors n_t=0.9;// Efficiency of both turbines n_com=0.95;// Combustion efficiency n_m=0.92;// Mechanical efficiency of compressor and generator shafts CV=40000;// kJ/kg C_p=1;// kJ/kg.°C r=1.4;// Specific heat ratio for air and gases //Calculation p_2=p_1*p_r;// bar p_i=sqrt(p_1*p_2);// bar T_7a=T_6*(p_1/p_2)^((r-1)/r);// K n_t2=n_t; T_7=T_6-(n_t2*(T_6-T_7a));// K W_g=C_p*(T_6-T_7)*n_m;//Work done per kg of air in generator-turbine in kJ/kg m_2=CV/W_g;// The mass of exhaust gases in kg/sec T_2=T_1*(p_i)^((r-1)/r);// K W_c=2*C_p*(T_2-T_1);//Work done per kg of air in both compressors in kJ/kg T_4=T_2;// K // Assume m_1=y(1);T_5=y(2) function[X]=massflow(y); X(1)=(m_2*C_p*(y(2)-T_8))-(y(1)*C_p*(T_8-T_4)); X(2)=((y(1)*C_p*(T_8-T_4))/(m_2*C_p*(y(2)-T_4)))-(e); endfunction y=[100 1000]; z=fsolve(y,massflow); T_5=z(2);// K m_1=z(1);// kg/sec T_9a=T_8/(p_i)^((r-1)/r);// K n_t1=n_t; T_9=T_8-(n_t1*(T_8-T_9a));// K m_c1=(((m_1*(T_8-T_9))/((T_2-T_1)*n_m))-m_1)/2;// Air taken from atmosphere in kg/sec m_c2=m_c1+m_1;// kg/sec //Assume m_f=y(1) function[X]=massoffuel(z); X(1)=((m_c2+z(1))*C_p*(T_5-T_4))/(CV*n_com)-z(1); endfunction z=[10]; y=fsolve(z,massoffuel); m_f=y(1);// Mass of fuel used per second n_o=((P*10^3)/(CV*m_f))*100;// Over all efficiency of the plant in % Ctc=(m_1*C_p*(T_8-T_9))/1000;// Compressor-turbine capacity in MW printf('\n(a)Air taken from atmosphere per second=%0.0f kg/sec \n(b)Fuel required per second=%0.2f kg/sec \n(c)Over all efficiency of the plant=%0.1f percentage \n(d) Compressor-turbine capacity=%0.0f kW',m_c1,m_f,n_o,Ctc*1000); // The answer vary due to round off error
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exa_2_4.sce
// Exa 2.4 clc; clear; close; // Given data N_D= 10^21;// in /m^3 N_A= 2*10^20;// in /m^3 miu_n= 0.15;// in m^2/vs N_DeshD= N_D-N_A;// in /m^3 n=N_DeshD;// in /m^3 q=1.6*10^-19;// in C sigma= q*n*miu_n;// in (Ωm)^-1 disp(sigma,"Conductivity of silicon in (Ωm)^-1 is : ")
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errcatch(-1,"stop");mode(2);; ; Vcc = 12; Vbe = 0.7; Rx = 1.1*(10^(3)); Ix = (Vcc-Vbe)/Rx; disp(Ix,"Mirrored current :"); exit();
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example6_2.sce
clear; clc; // Stoichiometry // Chapter 6 // Stoichiometry and Unit Operations // Example 6.2 // Page 349 printf("Example 6.2, Page 349 \n \n"); // solution // basis = 2000kg/h liquid feed rate F = 2000/28.84 //kmol/h //D = distillate, W = residue flow rate //N2 balance // F*.79 = .999D + .422W (i) // 54.840 = D + .4224W (ii) // solving it W = 25.118 //kmol/h D = 44.230 //kmol/h //using fig 6.4 and 6.5 // trial method is used for flash calculations // Trial I x = .75 // from fig 6.4 y = .8833 // from fig 6.5 Hl = 1083.65 Hv = 6071.7 Hf = .3*Hv+Hv*.7 // calculating we get Emix is not close to 2592.2kJ/kmol //Trial II x = .71 y = .859 Hl = 1085.6 Hv = 6118.6 Hf = .3*Hv+.7*Hl //kJ/kmol // which is aproox equal to 2595.2kJ/kmol, so flashing will occur printf("composition of vapour liquid mix : \n mol fraction N2 = "+string(x)+" in liquid phase and "+string(y)+" in vapour phase.")
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bode_sci.sce
s = %s; num = ((s/10+1).^2); den = 0*s+1; t = syslin('c',num/den); clf; bode(t);
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EX_2_35.SCE
// Example 2.35: Ic,Vc,Ve & Vce clc; clear; close; Vcc=30;// Colector voltage in volts Beta=100; Rc=6.2;// Collector resistance in killo ohms Re=1.5;// Emitter resistance in killo ohms Rb=690;// Base resistance in killo ohms Vbe=0.7;// Base to emitter voltage in volts Ib= (Vcc-Vbe)/(Rb+(1+Beta)*Rc+(1+Beta)*Re); Ic=Ib*Beta;//in milli ampere Ie=Ib*(1+Beta);//in milli ampere Ve=Ie*Re; Vce=Vcc-Ve-(Ic+Ib)*Rc; Vc=Vce+Ve; disp (Ic,"Collector current in milli Ampere") disp(Vc,"collector voltage In Volts") disp(Ve,"emitter voltage In Volts") disp(Vce,"Colector to emitter voltage In Volts")
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--> grados1= 45 grados1 = 45. --> grados2= 35 grados2 = 35. --> grados3= 15 grados3 = 15. --> radianes1=grados1*%pi/180 radianes1 = 0.7853982 --> radianes2=grados1*%pi/180 radianes2 = 0.7853982 --> radianes3=grados1*%pi/180 radianes3 = 0.7853982 --> z=[cos(radianes1) -sin(radianes1) 0;sin(radianes1) cos(radianes1) 0;0 0 1] z = 0.7071068 -0.7071068 0. 0.7071068 0.7071068 0. 0. 0. 1. --> x=[1 0 0;0 cos(radianes3) -sin(radianes3);0 sin(radianes3) cos(radines3)] Undefined variable: radines3 --> x=[1 0 0;0 cos(radianes3) -sin(radianes3);0 sin(radianes3) cos(radines3)] Undefined variable: radines3 --> x=[1 0 0;0 cos(radianes3) -sin(radianes3);0 sin(radianes3) cos(radines3)] Undefined variable: radines3 --> x=[1 0 0;0 cos(radianes3) -sin(radianes3);0 sin(radianes3) cos(radines3)] Undefined variable: radines3 --> x=[1 0 0;0 cos(radianes2) -sin(radianes2);0 sin(radianes2) cos(radianes2)] x = 1. 0. 0. 0. 0.7071068 -0.7071068 0. 0.7071068 0.7071068 --> z2=[cos(radianes3) -sin(radianes3) 0;sin(radianes3) cos(radianes3) 0;0 0 1] z2 = 0.7071068 -0.7071068 0. 0.7071068 0.7071068 0. 0. 0. 1. --> zx=z*x zx = 0.7071068 -0.5 0.5 0.7071068 0.5 -0.5 0. 0.7071068 0.7071068 --> zxz2=zx*z2 zxz2 = 0.1464466 -0.8535534 0.5 0.8535534 -0.1464466 -0.5 0.5 0.5 0.7071068
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clc; clear all; I=1e4 //in W/(m*m) I0=1e-12 //in W/(m*m) B=10*log10(I/I0);//intensity level disp(+'dB',B,"intensity level = ")
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FLAGS='-bi -p FOO_' STDIN='aaa,PATH,ccc\n"a1","b1","c1"\n"a2","b2","c2"\n' STDOUT=$'FOO_aaa=\'a1\'; FOO_PATH=\'b1\'; FOO_ccc=\'c1\';\nFOO_aaa=\'a2\'; FOO_PATH=\'b2\'; FOO_ccc=\'c2\';\n' STDERR='' EXITVAL='0'
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//example 1.1 clc(); funcprot(0); V=0.25; // ft^3 W=30.8; //lb Wd=28.2; // weight dried lb Gs=2.67; Gammaw=62.4; //lb/ft^3 Gamma=W/V; disp(Gamma, "moist unit weight in lb/ft^3") w=(W-Wd)/W; disp(w*100, "moisture content in %"); Gammad=Wd/V; disp(Gammad, "dry unit weight in lb/ft^3") Vs=Wd/Gs/Gammaw; Vv=V-Vs; e=Vv/Vs; disp(e,"void ratio"); n=e/(1+e); disp(n,"porosity"); Vw=(W-Wd)/Gammaw; S=Vw/Vv; disp(S*100,"saturation in %");
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${ // Enable extension methods by adding using Typewriter.Extensions.* using Typewriter.Extensions.Types; // Uncomment the constructor to change template settings. Template(Settings settings) { settings.IncludeCurrentProject(); //settings.IncludeProject("Project.Name"); //settings.OutputExtension = ".tsx"; } } $Classes(AFT.RegoCMS.Admin.MyHub1)[ interface SignalR{ $name: IServerHub; } /** * SignalR: Server API */ interface IServerHub extends $Interfaces(i=>i.Methods.Count>0)[$Name][,] { $Interfaces(i=> i.Methods.Count>0)[ $Methods[$name($Parameters[$name: $Type][, ]);]] } $Interfaces(i=> i.Methods.Count>0)[ /** * SignalR: Server API */ interface $Name { $Methods[$name($Parameters[$name: $Type][, ]);] }] $BaseClass[$TypeArguments[ /** * Please implements this interface for signalR server side to invoke. */ interface $Name{ $Methods[$name($Parameters[$name: $Type][, ]);] } ]] ]
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//AC Circuits : example 4.85 :(pg 4.68) R=500; f1=100; f2=10*10^3; BW=f2-f1; f0=((f1+f2)/2); L=(R/(2*%pi*BW)); XL0=(2*%pi*f0*L); C=(1/(2*%pi*f0*XL0)); Q0=((1/R)*(sqrt(L/C))); printf("\nR= 500 Ohm \nf1 = 100 Hz \nf2=10kHz \nBW= f2-f1 =%.f Hz",BW); printf("\nf1=f0-BW/2 ------(i) \nf2=f0+BW/2 ------(ii) \nf1+f2 =2f0 \nf0=(f1+f2)/2 =%.f Hz",f0); printf("\nBW=R/2.pi.f0.L \nL=%.6f H",L); printf("\nXL0=2.pi.f0.L =%.2f Ohm",XL0); printf("\nXL0=XC0 =%.2f Ohm",XL0);//at resonance printf("\nXC0 =1/2.pi.f0.C \nC=%.e F",C); printf("\nQ0=(1/R*sqrt(L/C)) =%.4f",Q0);
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//ex13 //Different Methods of Evaluating Gas Pressure clear clc T=175//temp in K v=0.00375//specific volume in m^3/kg //(a)ideal gas equation of state // data from table A-1 R=0.2968//gas constant for a given gas in kPa.m^3/kg.K P=R*T/v;//Pressure in kPa printf('\n(a) Pressure from Ideal gas equation = %.0f kPa \n',P); //(b)van der waals equation //a and b are van der waals constant a=0.175;//m^6.kPa/Kg^2 b=0.00138;//m^3/Kg P=R*T/(v-b)-a/v^2;//pressure in kPa printf('(b) Pressure from van der waals equation = %.0f kPa \n',P); //(c)Beattie-Bridgeman equation A=102.29//constant B=0.05378//constant c=4.2*10^4;//constant Ru=8.314;//universal gas constant value MM=28.013//molecular Mass of substance v=0.00375//specific volume in Kg/m^3 V=MM*v//Volume in m^3 P=Ru*T/V^2*(1-c/(V*T^3))*(V+B)-A/V^2;//pressure in KPa printf('(c) Pressure from Beattie-Bridgeman equation = %.0f kPa \n',P);
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clc; //Example 12.2 //Page No 506 //Solution d=0.025; D=0.15; e=2.23; disp("Substituting into Equation 12-15(refer pgno506) give us, "); Z0=-((138/sqrt(e))*(log10(d/D))); disp('Ohms',Z0,"Z0 = ");
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load FloatMultiplier16.hdl, output-file FloatMultiplier16.out, output-list x%X1.4.1 y%X1.4.1 out%X1.4.1; //both positive and mantissa product between 1.0 and 2.0 set x %X40a0, set y %X40c0, eval, output; //one positive one negative and mantissa product between 1.0 and 2.0 set x %X40c0, set y %Xc0a0, eval, output; //one negative one positive and mantissa product between 1.0 and 2.0 set x %Xc1a0, set y %X43c8, eval, output; //both negative and mantissa product between 1.0 and 2.0 set x %Xc3c8, set y %Xc1a0, eval, output; //both positive and mantissa product greater than 2.0 set x %X4260, set y %X4130, eval, output; //one positive one negative and mantissa product greater than 2.0 set x %X4130, set y %Xc260, eval, output; //one negative one positive and mantissa product greater than 2.0 set x %Xc0e0, set y %X40a0, eval, output; //both negative and mantissa product greater than 2.0 set x %Xc0a0, set y %Xc0e0, eval, output;
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mp_dcp_list_import.tst
;********************************************** ;Declare Variables ;********************************************** declare tstACTION_MEAN = vc go declare tstPRSNL_ID = f8 with noconstant (0.0) go declare tstREGISTRY_ID = f8 with noconstant (0.0) go declare debug_mode = i4 with noconstant(1) go /*********************************************** Available ACTION_MEANs *Required and Optional fields are listed below for the given actions. - All object fields outside of the Required and optional must still be present in the object. * "AUDIT"- Performing person, condition matching, success/failured counts and groups **IMPORT_DATA on Audit is a parsed version of the imported CSV, on Audit the file is scrub for duplicates. If found those records are removed from IMPORT_DATA and added to IMPORT_DUP. Do NOT fill in object fields for IMPORT_DUP Required -CONDITION -LAST_NAME -FIRST_NAME -GENDER -DOB -ORGANIZATION_ID -LOCATION_CD; set as 0 if not needed -DUP_ID ;sequence of record 1,2,3... Optional -MIDDLE_NAME -MRN "COMMIT": Required -CONDITION_ID -MATCH_PERSON_ID -ORGANIZATION_ID -LOCATION_CD -- set as 0 if not needed -IGNORE_IND -- 1 ignore, 0 process -DUP_IND -- 1 duplicate & skip, 0 process "INACTIVATE" Required -ORGANIZATION_ID -AC_CLASS_PERSON_RELTN_ID -DELETE_IND -- 1 inactivate record, 0 skip "QUERYDATA" Required -ORGANIZATION_ID "TEMPLATE" -No request structure required "EXPORT" --NOT currently implemented ***********************************************/ ;********************************************** ;AUDIT and COMMIT ACTION_MEAN request->blob_in ;********************************************** /* set tstACTION_MEAN = "AUDIT" go ;set tstACTION_MEAN = "COMMIT" go free record request go record request( 1 blob_in = vc ) go set request->blob_in = ^{"IMPORT_CSV":\ {"IMPORT_DATA":\ [{\ "CONDITION_ID":null,\ "MATCH_PERSON_ID":null,\ "NAME_FULL_FORMATTED":"",\ "IGNORE_IND":0,\ "DUP_IND":null,\ "INDEPENDENT_PARENT_IND":null,\ "AC_CLASS_PERSON_RELTN_ID":null,\ "INSERT_REG_IND":null,\ "INSERT_CON_IND":null,\ "PARENT_CLASS_PERSON_RELTN_ID":null,\ "UPDATE_REG_IND":null,\ "UPDATE_CON_IND":null,\ "GROUPID":null,\ "CONDITION":"ASTHMA",\ "LAST_NAME":"MMF",\ "FIRST_NAME":"TESTING",\ "MIDDLE_NAME":"",\ "GENDER":"Male",\ "DOB":"11-18-1992",\ "MRN":"",\ "SELECTED_IND":null,\ "DUP_ID":null,\ }],\ "IMPORT_DUP":\ [{\ "CONDITION_ID":null,\ "MATCH_PERSON_ID":null,\ "NAME_FULL_FORMATTED":"",\ "IGNORE_IND":null,\ "DUP_IND":null,\ "INDEPENDENT_PARENT_IND":null,\ "AC_CLASS_PERSON_RELTN_ID":null,\ "INSERT_REG_IND":null,\ "INSERT_CON_IND":null,\ "PARENT_CLASS_PERSON_RELTN_ID":null,\ "UPDATE_REG_IND":null,\ "UPDATE_CON_IND":null,\ "GROUPID":null,\ "CONDITION":"",\ "LAST_NAME":"",\ "FIRST_NAME":"",\ "MIDDLE_NAME":"",\ "GENDER":"",\ "DOB":"",\ "MRN":"",\ "SELECTED_IND":null,\ "DUP_ID":null,\ }],\ "CSV_FAILURE_IND":null,\ "SUCCESS_CNT":null,\ "FAILURE_CNT":null,\ "ORGANIZATION_ID":900296.0,\ "LOCATION_CD":0.0\ }\ }^ go */ ;***************************************** ;PERSLOOKUP ACTION_MEAN request->blob_in ;***************************************** /* set tstACTION_MEAN = "PERSLOOKUP" go free record request go record request( 1 blob_in = vc ) go set request->blob_in = ^{"PERS_LOOKUP":{\ "SELECT_PERSON_ID":null,\ "NAME_FULL_FORMATTED":"",\ "MATCH_PERSON_ID":null,\ "LAST_NAME":"",\ "FIRST_NAME":"",\ "MIDDLE_NAME":"",\ "GENDER":"",\ "DOB":"",\ "MRN":""\ }\ }^ go */ ;***************************************** ;INACTIVATE ACTION_MEAN request->blob_in ;***************************************** /* set tstACTION_MEAN = "INACTIVATE" go free record request go record request( 1 blob_in = vc ) go set request->blob_in = ^{"IMPORT_CSV":\ {"IMPORT_DATA":\ [{\ "AC_CLASS_PERSON_RELTN_ID":null,\ "PARENT_CLASS_PERSON_RELTN_ID":null,\ "INDEPENDENT_PARENT_IND":null,\ "MATCH_PERSON_ID":null,\ "CONDITION":"",\ "REGISTRY":"",\ "NAME_FULL_FORMATTED":"",\ "GENDER":"",\ "DOB":"",\ "MRN":"",\ "IMPORT_DT_TM":"",\ "DELETE_IND":null,\ "LOCATION_NAME":"",\ "LAST_NAME":"",\ "FIRST_NAME":"",\ "MIDDLE_NAME":"",\ }],\ "ORGANIZATION_ID":null\ }\ }^ go */ ;***************************************** ;QUERYDATA ACTION_MEAN request->blob_in ;***************************************** /* set tstACTION_MEAN = "QUERYDATA" go free record request go record request( 1 blob_in = vc ) go set request->blob_in = ^{"IMPORT_CSV":{\ "ORGANIZATION_ID":900296.0\ }\ }^ go */ ;***************************************** ;TEMPLATE ACTION_MEAN ;***************************************** /* set tstACTION_MEAN = "TEMPLATE" go ;REGISTRY_ID can be set to 0 */ ;************************************ ;PRSNL_ID & LOGICAL_DOMAIN_ID Query ;************************************ /* select pr.person_id, pr.logical_domain_id, pr.name_full_formatted from prsnl pr where pr.username = "ACM1" and pr.active_ind = 1 */ set tstPRSNL_ID = <PERSON_ID> go ;****************************** ;Available Registry_IDs Query ;****************************** /* select acd.ac_class_def_id, acd.class_display_name from ac_class_def acd Plan acd where acd.class_type_flag = 1;Registry and acd.logical_domain_id = <LOGICAL_DOMAIN_ID> and acd.active_ind = 1 and acd.end_effective_dt_tm = cnvtdatetime("31-DEC-2100 00:00:00") order cnvtupper(acd.class_display_name) */ set tstREGISTRY_ID = <REGISTRY_ID> go ;****************************** ;Execute Test ;****************************** execute mp_dcp_import_list "MINE",tstACTION_MEAN,tstREGISTRY_ID,tstPRSNL_ID go
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// Chargement de l'image img_input=readpbm("C:\Users\DimitriXPS\Documents\GitHub\Exolife\Exolife\Images\Mission 1\Encelade_surface.pbm"); // Affichage image display_gray(img_input); // Taille de l'entrée de l'image sizex = size(img_input, 1) sizey = size(img_input, 2) // Création image sortie img_output=zeros(sizex,sizey); // boucle pour modifier tous les pixels au dessus de 210 for i=1:sizex for j=1:sizey if img_input(i,j) > 210 then img_output(i,j) = 255; end, end; end; display_gray(img_output);
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// Example 8.1, page no-208 clear clc d_cu=8.96*10^3//density of cu a_cu=63.55//Atomic weight of cu d_z=7100 a_z=65.38 d_al=2700 a_al=27 avg=6.023*10^26 h=6.626*10^-34 m=9.1*10^-31//kg e=1.6*10^-19//C //(i) n_cu=d_cu*avg/a_cu e_cu=(h^2/(8*m))*(3*n_cu/%pi)^(2/3) e_cu=e_cu/e printf("\n(i)For Cu\nThe electron concentration in Cu is %.4f*10^28 per m^3\nFermi energy at 0 k =%.4f eV ",n_cu*10^-28,e_cu) //(ii) n_z=d_z*avg*2/a_z e_z=(h^2/(8*m))*(3*n_z/%pi)^(2/3) e_z=e_z/e printf("\n(i)For Zn\nThe electron concentration in Zn is %.4f*10^28 per m^3\nFermi energy at 0 k =%.4f eV ",n_z*10^-28,e_z) //(i) n_al=d_al*avg*3/a_al e_al=(h^2/(8*m))*(3*n_al/%pi)^(2/3) e_al=e_al/e printf("\n(i)For Al\nThe electron concentration in Al is %.4f*10^28 per m^3\nFermi energy at 0 k =%.4f eV ",n_al*10^-28,e_al)
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clc clear //Input data n=6//Number of cylinders d=100//Diameter in mm L=100//Stroke in mm N=1500//Speed in r.p.m ap=13.5//Air fuel ratio Ta=80+273//Temperature of air in K x=(7/8)//Ratio of volume drawn nth=22//Thermal efficiency in percent p=76//Pressure in cm of mercury CV=9000//Calorific value of petrol in kcal/kg l=1524//Altitude in m dp=2.54//Drop in pressure in cm of barometric reading lx=274//Altitude rise in m //Calculations Vs=(3.14/4)*(d/10)^2*(L/10)//Swept volume in c.c Va=(x*Vs)//Volume of air drawn in per cylinder per stroke in c.c wa=(Va*10^-6*(N/2)*n)//Weight of air supplied to the engine per minute in kg wf=(wa/ap)//Weight of fuel consumed per minute in kg q=(wf*CV)//Heat supplied to the engine per minute in kcal P=(q*(nth/100)*427)/4500//Power developed at ground level in H.P db=(l/lx)*dp//Drop in barometric reading at an altitude of 1524 m in cm Pd=(P/p)*(p-db)//Power developed at 1524 m altitude in H.P //Output printf('Power developed at the ground level is %i H.P \n Power developed at an altitude of %i m is %i H.P',P,l,Pd)
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//to find increase in length of compound bar and stress produced in steel and copper bar clc //solution //given lc=3000//mm//length of steel and copper bar lst=3000//mm//length of steel bar Ec=105//kN/mm^2//young's modulus of copper Est=210//kN/mm^2//young's modulus of steel b=25//mm//width t=12.5//mm//thickness P=50//kN//load applied //refer fig 4.14 in book //let dl be increace in length of compound bar Ast=b*t//mm^2//area of steel bar Ac=b*t//mm^2//area of copper bar Pc=(P*Ec)/(Ec+Est)//kN//load taken by copper bar Pst=P-Pc//kN//load taken by steel bar dl=(Pc*lc)/(Ac*Ec)//mm//change in length //stresses produced in individual bars are //since strain produced are same therefore //(Fst/Est)=(Fc/Ec)//since Est=2Ec,therefore Fst(stress in steel)=2*Fc(stress in copper) P=Pst+Pc//(Fst*Ast)+(Fc*Ac)//Ast=Ac//Fst=2Fc,therefore gievn equation can ve written as //50=2*Fc*Ac+(Fc*Ac) Fc=50/(3*Ac)//N/mm^2//stress in copper bar Fst=2*Fc//N/mm^2//stress in steel bar printf("the change in lentgth of compound bar is,%f mm\n",dl) printf("the stress in copper bar is ,%f kN/mm^2\n",Fc) printf("the stress in steel bar is , %f kN/mm^2",Fst)
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//Example 2.53 (a) //Z- transform of [3 1 2 5 7 0 1] clear; clc ; close ; function[za]=ztransfer(sequence,n) z=poly(0,'z','r') za=sequence*(1/z)^n' endfunction x1=[3 1 2 5 7 0 1]; n=-3:3; zz=ztransfer(x1,n); //Display the result in command window disp (zz,"Z-transform of sequence is:");
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<?xml version="1.0" encoding="utf-8"?> <test> <description>Euler Isentropic Vortex P=8</description> <executable>CompressibleFlowSolver</executable> <parameters>IsentropicVortex16_P8.xml</parameters> <files> <file description="Session File">IsentropicVortex16_P8.xml</file> </files> <metrics> <metric type="L2" id="1"> <value variable="rho" tolerance="1e-12">2.77895e-08</value> <value variable="rhou" tolerance="1e-12">7.39606e-08</value> <value variable="rhov" tolerance="1e-12">1.19731e-07</value> <value variable="E" tolerance="1e-12">4.11526e-07</value> </metric> <metric type="Linf" id="2"> <value variable="rho" tolerance="1e-12">1.23085e-07</value> <value variable="rhou" tolerance="1e-12">2.24846e-07</value> <value variable="rhov" tolerance="1e-12">5.57644e-07</value> <value variable="E" tolerance="1e-12">1.32341e-06</value> </metric> </metrics> </test>
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// Aim:Refer Example 3-5 for Problem Description. // Given: // Diameter of piston of pump cylinder: Dp=1; //in // Diameter of piston of load cylinder: Dl=3.25; //in // Average hand force: Fh=25; //lb // Load piston stroke: Sl=10; //in // Pump piston stroke: Sp=2; //in
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// Exa 10.11 clc; clear; close; format('e',8) // Given data Af = 10; A = 50; // Af =A/(1 + (A*Beta) ); Beta = ((A/Af)-1)/A*100;// in % dAfByAf = 1/( 1+100/4 )*Af/100; disp(dAfByAf,"The percentage of feedback is");
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//------------------------------------------------// // // Norm Up // //------------------------------------------------// function Un = normalizeU(Up_in,val_in) Un = Up_in; supUp = max(abs(Un)); if(supUp > val_in) Un = val_in / supUp * Un end endfunction //----------------------------------------------// // // Predictive error estimation // // date 09/08/2011 // author Claire Dune //----------------------------------------------// function [epsilon_out, cmMc] = epsilonX(s_in,sm_in,L_in, Te_in) epsilon_out = pinv(L_in)*(s_in-sm_in); epsilon_out = (abs(epsilon_out)>1E-8).*epsilon_out; cmMc= homogeneousMatrixFromPos(epsilon_out); endfunction //-----------------------------------------------// // Compute sd on horizon // date 6/12/2011 //-----------------------------------------------// function sd_out = constSdOnHor(sd_in,Np_in) //% // This function duplicates the sd_in desired features on the horizon // then sd is constant on horizon sd_out =[]; for i=1:Np_in sd_out = [sd_out ; sd_in]; end endfunction //-----------------------------------------------// // BUILD THE CONTROL on the PREDICTIVE HORIZON // author claire Dune // january 2010 //------------------------------------------------// function Up_out = computeControlOnHorizon(Uc_in,Nc_in,Np_in) // // this function compute the control on // the whole prediction horizon // if Nc < Np // then for j > Nc, U(j)=U(Nc) // UC is given untill Nc // Up_out = Uc_in; for k=1:Np_in - Nc_in Up_out = [ Up_out ; Uc_in( (Nc_in*6-5): Nc_in*6 )]; end endfunction //-------------------------------// // compute the Q weighted matrix // author : Claire Dune // date : janvier 2010 //---------------------------------// function Q = matWeightIdentity(Np_in,Nbpts_in) Q=[]; for i = 1:Np_in Q = [Q;eye(Nbpts_in*2,Nbpts_in*2)]; end endfunction function Q = matWeightIdentityZero(Np_in,Nbpts_in,stop) Q=[]; for i = 1:stop Q = [Q;eye(Nbpts_in*2,Nbpts_in*2)]; end for i = stop:Np_in Q = [Q;zeros(Nbpts_in*2,Nbpts_in*2)]; end endfunction function Q = matWeightTV(Np_in,Nbpts_in) Q = eye(Nbpts_in*2,Nbpts_in*2); Qdouble=2*Q; for i = 1:Np_in-1 Q = [Q;Qdouble]; Qdouble = 2*Qdouble; end endfunction //-----------------------------------------------// // COST FUNCTION ITRO 2010 ALLIBERT // author Claire Dune // date 04/01/2010 //-----------------------------------------------// function cost = ga_cost(Np,sm,Q,sd) //% // compute the cost Function on the time horizon // @return cost costAllibert(sm,Q,sd) // @param sd matrix that stores the desired features over the horizon // @param sm matrix that stores the predicted features over the horizon // @param cost sum((sd-sm)'*Q*(sd-sm)) N = length(sd)/Np; if(length(sm)~=length(sd) ) disp(' WARNING') disp('>>-------------------<<') disp('Warning:ga_cost << length(sd)~=length(sm)|~=Np*N'); disp('length(sm)') disp(length(sm)) disp('length(sd)') disp(length(sd)) disp('Np*N') disp(Np*N) disp('>>-------------------<<') cost = %nan; resume; end if(size(Q,2)~=N) disp(' WARNING') disp('>>-------------------<<') disp('Warning:ga_cost << size Q ~= size error'); disp('size Q is') disp(size(Q)) disp('while size sd is') disp(size(sd,1)) disp('>>-------------------<<') cost = %nan; resume; end cost = 0; // compute the quadratic sum of the error for i=1:Np erreur = (sd((i-1)*N+1:(i-1)*N+N)-sm((i-1)*N+1:(i-1)*N+N)) cost = cost + erreur'*Q((i-1)*N+1:(i-1)*N+N,:)*erreur; end endfunction //-----------------------------------------------// // COST FUNCTION ITRO 2010 ALLIBERT // author Claire Dune // date 04/01/2010 //-----------------------------------------------// function cost = ga_corrCostHorizon(Np,sm,Q,e0,sStar) //% // compute the cost function on a whole horizon with correction // @param U the control on the horizon // @param Te sampling time // @param Z a fixed depth // @param sm0 the first feature // @param Q a weight symmetrix positive defined matrix // @param e0 the first error // @param sStar the desired features length(sm) // test vectorsize if(length(e0)~=length(sStar)) disp('Warning:ga_costHorizon << length(e0)~=length(sStar)'); disp(length(e0)) disp(length(sStar)) cost = %nan; resume; end // compute the matrix of desired features // it is equal to the desired features - the error // between the model sm0 and the measure s0 sd =[]; for i=1:Np sd = [sd ;sStar-e0]; end // compute the cost function unsing sm Q and sd cost = ga_cost(Np,sm,Q,sd); endfunction function [x,sm,res]=predControl(Uc_in,predmodel,funcost,funcstr,gradobj,gradcstr) // This function output the U and the sm computed // thanks to predictive control at the time k // // @param Nbts : number of points of the target (5) // @param xl : position min of the a 2D point in the image plane // @param xu : position max of the a 2D point in the image plane // @param U0 : initial state guess // @param sm0 : init features, first projection of the target // @param sStar : desired features // @param e0 : error between the model and the real measurements // @param Q : the weight matrix // @param Te : the sampling time // @param Z : the init depth // We need global variable to make the cost fonction only depedent on U global Nc_global ; global Np_global ; global Te_global ; global Z_global; global s_global; global e0_global; global sdes_global; global Zdes_global; global bu_global; global bl_global; global ipar_global; global rpar_global; global store; store=[]; disp('--------------debut---------------') //disp('Pause avant de calculer l optimisation') x=fsqp(Uc_in,ipar_global,rpar_global,[bl_global,bu_global],funcost,funcstr,gradobj,gradcstr); disp('--------------x---------------') disp(x) //deduce the evolution of sm res = computeControlOnHorizon(x,Nc_global,Np_global); sm = predmodel(s_global,Z_global,res,Te_global,Np_global); endfunction
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V=400 Pmout=5000 Prl=285 Pm=Pmout+Prl s=1-1445/1500 smaxT=1-900/1500 R2=(1/s-1)*V*V/Pm/(1/s^2+1/smaxT^2) X2=R2/smaxT ws=2*%pi*1500/60 Tmax=V*V/ws/2/X2 disp(Tmax)
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//Chapter 8 //Example 8_11 //Page 179 clear;clc; n=3; shunt=0.2; line=0.1; lower=0.3; v2=15.4/15.5; v3=12-11*0.993; v=1+v2+v3; eff=v/n/v3; printf("V2 = %.3f*V1 \n", v2); printf("V3 = %.3f*V1 \n", v3); printf("Voltage between conductor and earth = %.2f*V1 \n", v); printf("String efficiency = %d %% \n\n", eff*100);
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clc //initialisation of variables l= 9 //ft g= 32.2 //ft/sec^2 Q= 160 A= 21*%pi //CALCULATIONS d= 6/(l*2*g*(A/Q)^2-1.5) //RESULTS printf ('diameter = %.2f ft',d) //ANSWER GIVEN IN THE TEXTBOOKIS WRONG
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syms K H=syslin('c',(K*(s+20)/(s+1)*(s+2)*(s+10)) fmin=0.1; fmax=100; bode(H,fmin,fmax) show_margins(H) // for phase margin =30 printf("From bode plot it can be seen that gain should be reduced by 4db")
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//// // This example illustrates the use of mixed element types with FEMESH // fegui(); // initialize FEMESH FEnode = [1 0 0 0 0 0 0;2 0 0 0 1 0 0; 3 0 0 0 0 1 0;4 0 0 0 1 1 0]; FEelt=[]; // make an outer frame with beam elements femesh(';object beamline 1 2 0 4 3 1;addsel;info FEelt'); // make diagonals with bar elements femesh(';object beamline 1 4 0 2 3;addsel;set group2 name bar1'); // repeat the cell 10 times and keep the result femesh(';selgroup1:2;repeatsel 10 1 0 0;'); FEelt=FEel0; // add a beam at the end of the last bay femesh('objectbeamline',femesh('findnode x==10')); femesh addsel; // Define the properties of both groups - - - - - - - - - - - - - - - // MatId MatType E nu rho pl = [ 1 1 72e+9 0.3 2700 ; 2 1 210e+9 0.3 7800 ]; // SecId SecType J I1 I2 A (beam) il = [1 1 5e-09 5e-09 5e-09 2e-05 // longerons/battens // SecId SecType 0 0 0 A (bar) 2 1 0 0 0 1e-5]; // Set the MatID and SecID values for elements femesh(';setgroup1 3 mat1sec1;setgroup2 mat2 sec2'); // compute modes and display the result [m,k,mdof] = fe_mk(FEnode,FEelt,pl,il,[],[.01 .02 .06]',[0 0 2 0]); [mod,frequ] = fe_eig(m,k,[1 10 1e3]); //femesh plotelt; //feplot('initdef',mod,mdof,frequ/2/%pi); //fecom(';scaledef1;view2;ch4'); //----------------------------------------------------------------- // Etienne Balmes 07/14/93, 07/13/98 // Copyright (c) 1990-1998 by Etienne Balmes // All Rights Reserved.
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clc clear //INPUT cp=0.0909;//specific heat at constant pressure in cal/degree t=273;//temperature in K v=0.112;//specific volume in lit/deg.C a=5.01*10^(-6);//coefficient of linear expansion k=8*10^-7;//compressibility of copper in per atoms //CALCULATIONS cv=cp+(9*a^2*v*t*0.024142*10^3/k);//specific heat at constant volume in cal/deg.C mprintf('specific heat at constant volume is %3.2f cal/deg.C',cv)
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<?php require 'root.php'; include_once ROOT.'mesclasses/classeprincipale.php'; define("TITRE","Liste [[NOM_TABLE]]"); define("FOND_TITRE", ROOT.'images/icones/icon-48-user.png'); $sous_menu=array( 1=>array('type'=>'nouveau', 'chemin'=>ROOT."appl/[[NOM_TABLE]]/nouveau.php"), 2=>array('type'=>'modifier', 'chemin'=>"#"), 3=>array('type'=>'supprimer', 'chemin'=>"#"), ); $[[NOM_TABLE]]s=[[NOM_TABLE]]::getAll(); include_once ROOT.'appl/layouts/tete.php'; ?> <form action="script.php" method="post" name="liste"> <center> <table width="100%" class="adminlist" cellspacing="1" id="liste"> <thead> <tr> <th width="5" class="title">#</th> <th width="5" class="title"><input type="checkbox" id="cb" name="toggle" value="" onclick="checkAll(<?= [[NOM_TABLE]]::count() ?>, 'cb');" /></th> [[SIMPLE_ENTETE_LISTE]] </tr> </thead> <tbody> <? $i=0 ?> <? if ([[NOM_TABLE]]::count()!=0) foreach($[[NOM_TABLE]]s as $[[NOM_TABLE]]){ ?> <? $i+=1 ?> <tr class="row0"> <td><?= $i ?></td> <td><input type="checkbox" id="cb<?= $i - 1 ?>" name="choix[]" value="<?= $[[NOM_TABLE]]->[[ID]] ?>" onclick='decoche(this)' /></td> [[SIMPLE_CONTENU_LISTE]] </tr> <? } ?> </tboby> </table> <input type="hidden" id="nb_cb" name="nb_cb" value="0"> <input type="hidden" id="type_form" name="type_form" value=""> </center> </form> <?php include_once ROOT.'appl/layouts/pied.php'; ?>
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Exa3_5.sce
//Exa 3.5 clc; clear; close; //given data L=100;//in uM A=10&-7;//in cm^2 th=10^-6;//in sec V=12;//in Volts ue=0.13;//in m^2/V-s uh=0.05;//in m^2/V-s E=V/(L*10^-6);//in V/m tn=(L*10^-6)/(ue*E); disp(tn,"Electron transit time in sec is "); Gain=(1+uh/ue)*(th/tn); disp(Gain,"Photoconductor gain is ");
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Ex1_1.sce
//find the specific resistance of the material L =12 //meter A=0.01*10^-4 //m^2 R=0.2 //ohm p=R*A/L //specific resistance disp('value of specific resistance='+string(p)+' ohm -meter')
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clc // Given that v = 6.6e4 // speed of electron in m/sec a = 0.01 // percentage accuracy in measurement of speed e = 1.6e-19 // charge on an electron in C m = 9.1e-31 // mass of electron in kg h = 6.6e-34 // Planck constant in J-sec // Sample Problem 9 on page no. 15.27 printf("\n # PROBLEM 9 # \n") printf("Standard formula used \n") printf(" del_x*del_p = h/(4*pi) \n") delta_v = v * a / 100 delta_p = m * delta_v delta_x = h / (4 * %pi * delta_p) printf("\n Uncertainty in determining the position is %e m.",delta_x)
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Example_3_1.sce
//Chemical Engineering Thermodynamics //Chapter 3 //First Law of Thermodynamics //Example 3.1 clear; clc; //Given W = -((2*745.6*(10^-3)/4.18)*3600);//work added to the system in Kcal/hr m = 10;//Amount of fluid in tank in Kg Q = -378;//Heat losses from the system in Kcal/hr //To calculate the change in internal energy delE=(Q-W)/m;// Change in internal energy in Kcal/hr kg mprintf('Change in Internal energy is %f Kcal/hr Kg',delE); //end
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# # This test takes a non-centro structure (cyclo) and tests all the # following features of SFLS in all combinations: # # Refinement, Scale, Calc } These options are worked # Mixed ISO/ANISO refinement } through in the instruction file # Extinction } cycloref.dat. # # F and F squared refinement FSQ or NOFSQ # Anomalous scattering ANOM or NOANOM # \set time slow \store CSYS SVN '0000' \use cyclo.in # Do a pretty picture: \MOLAX ATOM FIRST UNTIL LAST PLOT END # FSQ, ANOM \LIST 23 MODIFY EXTINCTION=YES ANOM=YES MINIMISE F-SQ=YES END \USE cycloref.dat \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END \SFLS REF REF END # SET LIST 28 TO TEST refine_special_details #LIST 28 READ NSLICE= 0 NOMIS= 1 NCOND= 0 MINIMA CONT RATIO = -10.00000 OMIT 0 12 9 END #sfls refine shift gen=0 end \ For non-gui versions bonding is not always updated. #BONDCALC FORCE END #STORE CSYS CIF 'cif.out' #APPEND PUNCH #CIF END #PARAMETERS LAYOUT INSET = 1 NCHAR = 120 ESD=EXCLRH COORD SELECT=ALL MONITOR=LOW PRINT=YES PUNCH=CIF NCHAR=14 U'S MONITOR=OFF, PRINT=NO, PUNCH=NO, NCHAR=14 END #DIST E.S.D YES YES SELECT RANGE=L41 OUTPUT MON=DIST PUNCH = CIF HESD=NONFIXED END #DISTANCE OUT PUNCh=H-CIF mon=ang SELECT RANGE=LIMIT LIMIT 0.7 2.6 0.7 2.6 E.S.D YES YES PIVOT H BOND O N C END #PUNCH 12 C END #PUNCH 16 C END #SUM LIST 28 HI END # test esds on hydrogen bonds #EDIT TRANSFORM 1 0 0 0 1 0 0 0 1 H(1,3,1,2,-1) END \LIST 12 BLOCK SCALE CONTINUE C(1,X'S,U[ISO]) CONTINUE C(2,X'S,U[ISO]) CONTINUE O(3,X'S,U'S) CONTINUE C(4,X'S,U[ISO]) CONTINUE O(5,X'S,U'S) CONTINUE N(6,X'S,U[ISO]) CONTINUE C(7,X'S,U[33]) CONTINUE O(8,X'S,U[ISO]) CONTINUE C(9,X'S,U[11]) CONTINUE C(10,X'S,U[22]) CONTINUE C(11,X'S,U[23]) END # H not refined. H-bond D&A will have esds because of N6 and O8 #sfls ref shift gen=0 end #PARAMETERS LAYOUT INSET = 1 NCHAR = 120 ESD=EXCLRH COORD SELECT=ALL MONITOR=LOW PRINT=YES PUNCH=CIF NCHAR=14 U'S MONITOR=OFF, PRINT=NO, PUNCH=NO, NCHAR=14 END #DIST E.S.D YES YES SELECT RANGE=L41 OUTPUT MON=DIST PUNCH = CIF HESD=NONFIXED END #DISTANCE OUT PUNCh=H-CIF mon=ang SELECT RANGE=LIMIT LIMIT 0.7 2.6 0.7 2.6 E.S.D YES YES PIVOT H BOND O N C END #list 12 full x's ride n(6,x's) h(1,x's) end # H constrained. N-H bond will, have no esd, other will #list 22 end #sfls ref shift gen=0 end #PARAMETERS LAYOUT INSET = 1 NCHAR = 120 ESD=EXCLRH COORD SELECT=ALL MONITOR=LOW PRINT=YES PUNCH=CIF NCHAR=14 U'S MONITOR=OFF, PRINT=NO, PUNCH=NO, NCHAR=14 END #DIST E.S.D YES YES SELECT RANGE=L41 OUTPUT MON=DIST PUNCH = CIF HESD=NONFIXED END #DISTANCE OUT PUNCh=H-CIF mon=ang SELECT RANGE=LIMIT LIMIT 0.7 2.6 0.7 2.6 E.S.D YES YES PIVOT H BOND O N C END #list 12 full x's h(1,x's) end # H refined with distance restraint #LIST 16 dist 1.0,.05=n(6) to h(1) END #sfls ref shift gen=0 end #PARAMETERS LAYOUT INSET = 1 NCHAR = 120 ESD=EXCLRH COORD SELECT=ALL MONITOR=LOW PRINT=YES PUNCH=CIF NCHAR=14 U'S MONITOR=OFF, PRINT=NO, PUNCH=NO, NCHAR=14 END #DIST E.S.D YES YES SELECT RANGE=L41 OUTPUT MON=DIST PUNCH = CIF HESD=NONFIXED END #DISTANCE OUT PUNCh=H-CIF mon=ang SELECT RANGE=LIMIT LIMIT 0.7 2.6 0.7 2.6 E.S.D YES YES PIVOT H BOND O N C END #list 12 full x's ride n(6,x's) h(1,x's) end # H constrained. N-H bond will, have no esd, other will #list 22 end #SFLS REF SHIFT GEN=0 END # PART 1 #RELE PUNCH TORS-LIST.DAT #tors PUB PRINT=PUNCH incl all end #RELE PUNCH logs/bfile.pch # PART 2 #tors pub print=cif e.s.d=exclrh #use TORS-LIST.DAT END # PART 2 #tors pub print=cif e.s.d=yes #use TORS-LIST.DAT END \FINISH
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//EXAMPLE 7.1 //PROGRAM REQUIRES MAXIMA SCILAB TOOLBOX clc; clear; syms K a z w; hzden = (1-a*(z^-1)); //0<|a|<1; Hz = K/hzden; disp('|H(e^(jw))|^2 = K^2/((1+a)^2 - 2*cos(w)') ; // considering a>0 disp('(at w = %pi),K^2/(1+a)^2 < |H|^2 < K^2/(1-a)^2,(at w = 0)'); //considering a<0 disp(' (at w = 0),K^2/(1+a)^2 < |H|^2 < K^2/(1-a)^2,(at w = %pi)'); disp('if K = +/-(1-a), observe....'); disp('|H(e^(jw))| <= 1 Hence a Bounded real function.'); //w=0:%pi; //[a,b]=freq(hznum,hzden,w); disp(abs(Hz))
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//Chemical Engineering Thermodynamics //Chapter 3 //First Law of Thermodynamics //Example 3.4 clear; clc; //Given W = 0;//work done during the process P1 = 1;//Initial pressure in atm P2 = 10;//Final pressure in atm //V2 = V1 Initial &amp; final volume are equal Cv = 0.23//specific heat at constant volume in Kcal/Kg deg K //(delQ/delT)=Q Q = 1.3;//Rate of heat addition in Kcal/min m = 2.5//Weight of an ideal gas in Kg T1 = 298//Initial temperature in Kelvin //To calculate the time taken for the gas to attain 10 atm //Q = m*Cv*(delT/delt)=1.3 T2 = (P2*T1)/(P1);//Final temperature in Kelvin t = ((m*Cv)/1.3)*(T2-T1);//time taken in minutes mprintf('The time taken to attain a pressure of 10 atm is %f hrs',t/60); //end
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clear; clc; R1=3;R2=2;R3=2; A=(R3+R3+R2+R2)/(R1+R3+R1+R2); Zi1=sqrt((R2*(R1+R3)+(R1*R2))/A); printf("Zi1 = %f ohms\n",round(Zi1*10)/10); Zi2=R2+(R3*(R1+Zi1)/(R3+R1+Zi1)); printf(" Zi2 = %f ohms\n",round(Zi2*10)/10);
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//CHAPTER 4_ Motion and Dimensional Measurement //Caption : Piezoelectric transducer // Example 9// Page 237 disp("Ccr=1200") disp("Kq=100") disp("Cc=250") Ccr=1200 //('enter the capacitance of the transducer=:') Kq=100 //('enter the charge sensitivity of the transducer=:') Cc=250 //('enter the capacitance of the connecting cable=:') //to calculate the sensitivity of transducer alone Ktrans=Kq/Ccr; printf('the sensitivity of the transducer alone is %fd V/micro m\n',Ktrans) Camp=75 //('enter the capacitance of amplifier=:') Ceq=Ccr+Cc+Camp Ktot=Kq/Ceq; printf('total sensitivity of the transducer is %fdV/micro m\n',Ktot) Ramp=2*10^6 //('enter the resistance of the amplifier=:') disp("tou=Ramp*Ceq*10^-12") tou=Ramp*Ceq*10^-12; e=5 //('enter the error in percent=:') e1=1-(e/100); // let tou*w1=l l=sqrt(e1^2/(1-e1^2)); f1=l/(2*%pi*tou); printf('The lowest frequency that can be measured with 5 per cent amplitude error by the entire system is %fd Hz\n',f1) tou1=l/(2*%pi*100) disp("Ceq1=tou1*10^12/Ramp") Ceq1=tou1*10^12/Ramp Creq=Ceq1-Ceq; printf(' The capacitance that needs to be connected in parallel to extend the range of 5percent error to 100hz is %fd pF\n',Creq) K_hf=Kq/Ceq1 printf('high frequency sensitivity is %fd V/micro m\n',K_hf)
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clear; clc; printf("\nEx-6.15\n"); //page no.-190 //given l=3;........//length of wire in m R=0.022;....//resistance in ohm I=15;.......//current in A mu=4.3*10^-3;..//mobility in m^2/Vs m=9.11*10^-31;....//mass V=I*R........//voltage drop across Cu wire in Volt E=V/l........//electric field in V/m v=E*mu.......//drift velocity in m/s printf("\ndrift velocity is 0.473*10^-3 m/s\n"); k=1.387*10^-23;.......//boltzmann constant T=300;................//temperature in kelvin vo=((3*k*T)/m)^(1/2)....//thermal velocity printf("\nthermal velocity is 1.17*10^5 m/s");
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// Problem no 4.4.11,Page No.101 clc;clear; close; F_C=5 //KN //Force at C w=2 //KNm //u.d.l on beam L_BC=3 //m //Length of BC L_AB=6 //m //Length of AB L=9 //m //Length of Beam //Calculations //Let R_A & R_B be the reactions at A & B //R_A+R_B=23 //Taking Moment at A //M_A=0=F_C*L-R_B*L_AB+w*L**2*2**-1 R_B=-(-F_C*L-w*L**2*2**-1)*L_AB**-1 R_A=23-R_B //Shear Force Calculations //Shear Force at C V_C1=0 V_C2=-F_C //Shear Force at B V_B=V_C2-w*L_BC**2*2**-1 //Shear Force at A V_A=F_C*L+R_B*L_AB-w*L**2*2**-1 //Pt of contraflexure //Let D be the pt And L_AD=x //V_D=0=R_A+w*L_AD L_AD=R_A*w**-1 x=L_AD //Bending Moment Calculations //Bending Moment at C M_C=0 //Bending Moment at B M_B=-F_C*L_BC-w*L_BC**2*2**-1 //Bending Moment at A M_A=-F_C*L-w*L**2*2**-1+R_B*L_AB //Bending Moment at D L_DC=L-L_AD L_DB=L_DC-L_BC M_D=-R_A*L_AD+w*L_AD**2*2**-1 //Result printf("The Shear Force and Bending Moment Diagrams are the results") //Plotting the Shear Force Diagram subplot(2,1,1) X1=[0,L_BC,L_BC+L_AB,L_BC+L_AB] Y1=[V_C2,V_B,V_A,0] Z1=[0,0,0,0] plot(X1,Y1,X1,Z1) xlabel("Length x in m") ylabel("Shear Force in kN") title("the Shear Force Diagram") //Plotting the Bending Moment Diagram subplot(2,1,2) X2=[0,L_BC,L_BC+L_DB,L_BC+L_AB] Y2=[M_C,M_B,M_D,M_A] Z2=[0,0,0,0] plot(X2,Y2,X2,Z2) xlabel("Length in m") ylabel("Bending Moment in kN.m") title("the Bending Moment Diagram") //The Bending moment in book is incorrect
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mtlb_sprintf.sci
function [s,errmsg] = mtlb_sprintf(fmt,varargin) [lhs,rhs]=argn() count=0 //count % in fmt nfmt=size(strindex(fmt,'%'),'*') nv=size(varargin) if nv==1 then a=varargin(1) na=size(a,'*') mult=max(na/nfmt,1) fmt=strcat(fmt(ones(1,mult))) // duplicate format l=list() A=a for k=1:size(A,'*'),l(k)=A(k); end s=msprintf(fmt,l(:)) else sz=[] for k=1:nv sz=[sz size(varargin(k),1)] end if and(sz==1) then mult=max(nv/nfmt,1) fmt=strcat(fmt(ones(1,mult))) // duplicate format s=msprintf(fmt,varargin(:)) else error('mtlb_printf this particular case is not implemented') end end K=strindex(s,'\n') if K<>[] then w=s s=[] if K(1)<>1 then K=[-1 K],end for k=2:size(K,'*') s=[s;part(w,K(k-1)+2:K(k)-1)] end if K($)<>length(w)-1 then s=[s;part(w,K($)+2:length(w))] end end
03841205d8b5cff9f7d627c625733fd682c24f34
717ddeb7e700373742c617a95e25a2376565112c
/72/CH3/EX3.5.2/3_5_2.sce
2fe829d770a036465876790d2840e819958a96cc
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no_license
appucrossroads/Scilab-TBC-Uploads
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1d1c6f68fe7afb15ea12fd38492ec171491f8ce7
refs/heads/master
2021-01-22T04:15:15.512674
2017-09-19T11:51:56
2017-09-19T11:51:56
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2017-05-25T21:09:20
2017-05-25T21:09:19
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UTF-8
Scilab
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823
sce
3_5_2.sce
//CAPTION:Impedance_determination_with_short-circuit_Minima_Shift //chapter_no.-3, page_no.-106 //Example_no.3-5-2 clc; disp('1. When the line is shorted ,the first voltage minimum occurs at the place of the load '); disp('2 .When the line is loaded ,the first voltage minimum shifts .15lambda from the load .the distance between successive minimas is half the wavelength'); disp('3.plot a SWR cirle for p=2'); disp('4. Move a distance of .15lambda from the minimum point along the distance scale toward the load and stop at .15lambda'); disp('5.Draw a circle from this point to the centre of the chart.'); disp('6. The intersection between the line and the SWR circle is Zt=1-j*.65'); Zt=1-(%i*.65); Z0=50;//characeristic impedance of the line Zl=Zt*Z0; disp(Zl,'The load impedance is(in ohm)=');
384665dc373344cbdc1f7d1c45b9a99180dfa0bc
449d555969bfd7befe906877abab098c6e63a0e8
/3137/CH19/EX19.20/Ex19_20.sce
2e64bf021cc0ff58b0296b84b2fca02a9a7c64fd
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FOSSEE/Scilab-TBC-Uploads
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refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
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sce
Ex19_20.sce
//Initilization of variables wn=25.4 //rad/s t=0.261 //s d=0.316 //Calculations del=d*t*wn //logarithmic decay //Result clc printf('The rate of decay is %f',del)
93736aac0408ea0148530681ff441db79bc4f39f
f542bc49c4d04b47d19c88e7c89d5db60922e34e
/PresentationFiles_Subjects/CONT/DT87NVH/ATWM1_Working_Memory_MEG_DT87NVH_Session1/ATWM1_Working_Memory_MEG_Salient_Cued_Run1.sce
d8ef3256431c9101ae41ada31e302fd5114c024f
[]
no_license
atwm1/Presentation
65c674180f731f050aad33beefffb9ba0caa6688
9732a004ca091b184b670c56c55f538ff6600c08
refs/heads/master
2020-04-15T14:04:41.900640
2020-02-14T16:10:11
2020-02-14T16:10:11
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ATWM1_Working_Memory_MEG_Salient_Cued_Run1.sce
# ATWM1 MEG Experiment scenario = "ATWM1_Working_Memory_MEG_salient_cued_run1"; #scenario_type = fMRI; # Fuer Scanner #scenario_type = fMRI_emulation; # Zum Testen scenario_type = trials; # for MEG #scan_period = 2000; # TR #pulses_per_scan = 1; #pulse_code = 1; pulse_width=6; default_monitor_sounds = false; active_buttons = 2; response_matching = simple_matching; button_codes = 10, 20; default_font_size = 36; default_font = "Arial"; default_background_color = 0 ,0 ,0 ; write_codes=true; # for MEG only begin; #Picture definitions box { height = 382; width = 382; color = 0, 0, 0;} frame1; box { height = 369; width = 369; color = 255, 255, 255;} frame2; box { height = 30; width = 4; color = 0, 0, 0;} fix1; box { height = 4; width = 30; color = 0, 0, 0;} fix2; box { height = 30; width = 4; color = 255, 0, 0;} fix3; box { height = 4; width = 30; color = 255, 0, 0;} fix4; box { height = 369; width = 369; color = 42, 42, 42;} background; TEMPLATE "StimuliDeclaration.tem" {}; trial { sound sound_incorrect; time = 0; duration = 1; } wrong; trial { sound sound_correct; time = 0; duration = 1; } right; trial { sound sound_no_response; time = 0; duration = 1; } miss; # Start of experiment (MEG only) - sync with CTF software trial { picture { box frame1; x=0; y=0; box frame2; x=0; y=0; box background; x=0; y=0; bitmap fixation_cross_black; x=0; y=0; } expStart; time = 0; duration = 1000; code = "ExpStart"; port_code = 80; }; # baselinePre (at the beginning of the session) trial { picture { box frame1; x=0; y=0; box frame2; x=0; y=0; box background; x=0; y=0; bitmap fixation_cross_black; x=0; y=0; }default; time = 0; duration = 10000; #mri_pulse = 1; code = "BaselinePre"; port_code = 91; }; TEMPLATE "ATWM1_Working_Memory_MEG.tem" { trigger_encoding trigger_retrieval cue_time preparation_time encoding_time single_stimulus_presentation_time delay_time retrieval_time intertrial_interval alerting_cross stim_enc1 stim_enc2 stim_enc3 stim_enc4 stim_enc_alt1 stim_enc_alt2 stim_enc_alt3 stim_enc_alt4 trial_code stim_retr1 stim_retr2 stim_retr3 stim_retr4 stim_cue1 stim_cue2 stim_cue3 stim_cue4 fixationcross_cued retr_code the_target_button posX1 posY1 posX2 posY2 posX3 posY3 posX4 posY4; 41 62 292 292 399 125 2042 2992 2342 fixation_cross gabor_088 gabor_160 gabor_103 gabor_027 gabor_088_alt gabor_160 gabor_103_alt gabor_027 "1_1_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2050_3000_2350_gabor_patch_orientation_088_160_103_027_target_position_1_3_retrieval_position_1" gabor_088_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_3 "1_1_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_088_retrieval_position_1" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1842 2992 2592 fixation_cross gabor_039 gabor_058 gabor_079 gabor_014 gabor_039 gabor_058_alt gabor_079 gabor_014_alt "1_2_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1850_3000_2600_gabor_patch_orientation_039_058_079_014_target_position_2_4_retrieval_position_2" gabor_circ gabor_103_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_2_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_103_retrieval_position_2" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1842 2992 2342 fixation_cross gabor_093 gabor_126 gabor_037 gabor_160 gabor_093_alt gabor_126_alt gabor_037 gabor_160 "1_3_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1850_3000_2350_gabor_patch_orientation_093_126_037_160_target_position_1_2_retrieval_position_1" gabor_143_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_2 "1_3_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_143_retrieval_position_1" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 1892 2992 2142 fixation_cross gabor_032 gabor_054 gabor_082 gabor_172 gabor_032 gabor_054_alt gabor_082 gabor_172_alt "1_4_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_1900_3000_2150_gabor_patch_orientation_032_054_082_172_target_position_2_4_retrieval_position_2" gabor_circ gabor_054_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_4_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_054_retrieval_position_2" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 1992 2992 2442 fixation_cross gabor_046 gabor_157 gabor_097 gabor_135 gabor_046 gabor_157 gabor_097_alt gabor_135_alt "1_5_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2000_3000_2450_gabor_patch_orientation_046_157_097_135_target_position_3_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_135_framed blank blank blank blank fixation_cross_target_position_3_4 "1_5_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_135_retrieval_position_4" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1892 2992 2542 fixation_cross gabor_057 gabor_078 gabor_143 gabor_166 gabor_057_alt gabor_078_alt gabor_143 gabor_166 "1_6_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1900_3000_2550_gabor_patch_orientation_057_078_143_166_target_position_1_2_retrieval_position_1" gabor_105_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_2 "1_6_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_105_retrieval_position_1" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 63 292 292 399 125 2042 2992 2492 fixation_cross gabor_127 gabor_011 gabor_069 gabor_042 gabor_127_alt gabor_011 gabor_069 gabor_042_alt "1_7_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_300_300_399_2050_3000_2500_gabor_patch_orientation_127_011_069_042_target_position_1_4_retrieval_position_2" gabor_circ gabor_151_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_4 "1_7_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_retrieval_patch_orientation_151_retrieval_position_2" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1992 2992 2592 fixation_cross gabor_108 gabor_028 gabor_148 gabor_077 gabor_108_alt gabor_028_alt gabor_148 gabor_077 "1_8_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2000_3000_2600_gabor_patch_orientation_108_028_148_077_target_position_1_2_retrieval_position_1" gabor_059_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_2 "1_8_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_059_retrieval_position_1" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 1892 2992 1892 fixation_cross gabor_061 gabor_175 gabor_124 gabor_042 gabor_061 gabor_175 gabor_124_alt gabor_042_alt "1_9_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_1900_3000_1900_gabor_patch_orientation_061_175_124_042_target_position_3_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_042_framed blank blank blank blank fixation_cross_target_position_3_4 "1_9_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_042_retrieval_position_4" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2042 2992 2292 fixation_cross gabor_051 gabor_139 gabor_160 gabor_005 gabor_051 gabor_139 gabor_160_alt gabor_005_alt "1_10_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2050_3000_2300_gabor_patch_orientation_051_139_160_005_target_position_3_4_retrieval_position_3" gabor_circ gabor_circ gabor_160_framed gabor_circ blank blank blank blank fixation_cross_target_position_3_4 "1_10_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_160_retrieval_position_3" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 64 292 292 399 125 1992 2992 2092 fixation_cross gabor_132 gabor_008 gabor_115 gabor_093 gabor_132 gabor_008_alt gabor_115 gabor_093_alt "1_11_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_300_300_399_2000_3000_2100_gabor_patch_orientation_132_008_115_093_target_position_2_4_retrieval_position_1" gabor_132_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_11_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_retrieval_patch_orientation_132_retrieval_position_1" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1892 2992 2592 fixation_cross gabor_060 gabor_009 gabor_092 gabor_178 gabor_060 gabor_009_alt gabor_092 gabor_178_alt "1_12_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1900_3000_2600_gabor_patch_orientation_060_009_092_178_target_position_2_4_retrieval_position_2" gabor_circ gabor_148_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_12_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_148_retrieval_position_2" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2142 2992 2292 fixation_cross gabor_052 gabor_111 gabor_131 gabor_074 gabor_052 gabor_111_alt gabor_131 gabor_074_alt "1_13_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2150_3000_2300_gabor_patch_orientation_052_111_131_074_target_position_2_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_074_framed blank blank blank blank fixation_cross_target_position_2_4 "1_13_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_074_retrieval_position_4" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1742 2992 2592 fixation_cross gabor_146 gabor_036 gabor_114 gabor_096 gabor_146_alt gabor_036_alt gabor_114 gabor_096 "1_14_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1750_3000_2600_gabor_patch_orientation_146_036_114_096_target_position_1_2_retrieval_position_2" gabor_circ gabor_172_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_2 "1_14_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_172_retrieval_position_2" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1792 2992 2042 fixation_cross gabor_096 gabor_043 gabor_112 gabor_074 gabor_096 gabor_043 gabor_112_alt gabor_074_alt "1_15_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1800_3000_2050_gabor_patch_orientation_096_043_112_074_target_position_3_4_retrieval_position_3" gabor_circ gabor_circ gabor_159_framed gabor_circ blank blank blank blank fixation_cross_target_position_3_4 "1_15_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_159_retrieval_position_3" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 1742 2992 2392 fixation_cross gabor_032 gabor_139 gabor_008 gabor_163 gabor_032 gabor_139 gabor_008_alt gabor_163_alt "1_16_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_1750_3000_2400_gabor_patch_orientation_032_139_008_163_target_position_3_4_retrieval_position_3" gabor_circ gabor_circ gabor_008_framed gabor_circ blank blank blank blank fixation_cross_target_position_3_4 "1_16_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_008_retrieval_position_3" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 63 292 292 399 125 1842 2992 1992 fixation_cross gabor_180 gabor_098 gabor_074 gabor_118 gabor_180_alt gabor_098_alt gabor_074 gabor_118 "1_17_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_300_300_399_1850_3000_2000_gabor_patch_orientation_180_098_074_118_target_position_1_2_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_163_framed blank blank blank blank fixation_cross_target_position_1_2 "1_17_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_retrieval_patch_orientation_163_retrieval_position_4" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 2092 2992 1992 fixation_cross gabor_136 gabor_086 gabor_065 gabor_112 gabor_136_alt gabor_086 gabor_065_alt gabor_112 "1_18_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2100_3000_2000_gabor_patch_orientation_136_086_065_112_target_position_1_3_retrieval_position_1" gabor_001_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_3 "1_18_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_001_retrieval_position_1" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 1792 2992 2292 fixation_cross gabor_164 gabor_036 gabor_148 gabor_121 gabor_164 gabor_036_alt gabor_148 gabor_121_alt "1_19_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_1800_3000_2300_gabor_patch_orientation_164_036_148_121_target_position_2_4_retrieval_position_2" gabor_circ gabor_036_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_19_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_036_retrieval_position_2" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2192 2992 1892 fixation_cross gabor_069 gabor_041 gabor_006 gabor_124 gabor_069 gabor_041_alt gabor_006 gabor_124_alt "1_20_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2200_3000_1900_gabor_patch_orientation_069_041_006_124_target_position_2_4_retrieval_position_2" gabor_circ gabor_041_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_20_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_041_retrieval_position_2" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 64 292 292 399 125 1792 2992 2392 fixation_cross gabor_108 gabor_018 gabor_092 gabor_164 gabor_108_alt gabor_018_alt gabor_092 gabor_164 "1_21_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_300_300_399_1800_3000_2400_gabor_patch_orientation_108_018_092_164_target_position_1_2_retrieval_position_3" gabor_circ gabor_circ gabor_092_framed gabor_circ blank blank blank blank fixation_cross_target_position_1_2 "1_21_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_retrieval_patch_orientation_092_retrieval_position_3" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1742 2992 2092 fixation_cross gabor_127 gabor_054 gabor_160 gabor_077 gabor_127 gabor_054 gabor_160_alt gabor_077_alt "1_22_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1750_3000_2100_gabor_patch_orientation_127_054_160_077_target_position_3_4_retrieval_position_3" gabor_circ gabor_circ gabor_111_framed gabor_circ blank blank blank blank fixation_cross_target_position_3_4 "1_22_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_111_retrieval_position_3" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1942 2992 2442 fixation_cross gabor_140 gabor_054 gabor_076 gabor_035 gabor_140_alt gabor_054_alt gabor_076 gabor_035 "1_23_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1950_3000_2450_gabor_patch_orientation_140_054_076_035_target_position_1_2_retrieval_position_1" gabor_093_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_2 "1_23_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_093_retrieval_position_1" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2042 2992 2292 fixation_cross gabor_133 gabor_073 gabor_014 gabor_102 gabor_133 gabor_073 gabor_014_alt gabor_102_alt "1_24_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2050_3000_2300_gabor_patch_orientation_133_073_014_102_target_position_3_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_102_framed blank blank blank blank fixation_cross_target_position_3_4 "1_24_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_102_retrieval_position_4" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1842 2992 2392 fixation_cross gabor_178 gabor_044 gabor_152 gabor_013 gabor_178_alt gabor_044_alt gabor_152 gabor_013 "1_25_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1850_3000_2400_gabor_patch_orientation_178_044_152_013_target_position_1_2_retrieval_position_1" gabor_129_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_2 "1_25_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_129_retrieval_position_1" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 64 292 292 399 125 1942 2992 1942 fixation_cross gabor_036 gabor_062 gabor_171 gabor_141 gabor_036 gabor_062_alt gabor_171 gabor_141_alt "1_26_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_300_300_399_1950_3000_1950_gabor_patch_orientation_036_062_171_141_target_position_2_4_retrieval_position_1" gabor_036_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_26_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_retrieval_patch_orientation_036_retrieval_position_1" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 1992 2992 1942 fixation_cross gabor_057 gabor_109 gabor_091 gabor_028 gabor_057 gabor_109 gabor_091_alt gabor_028_alt "1_27_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2000_3000_1950_gabor_patch_orientation_057_109_091_028_target_position_3_4_retrieval_position_3" gabor_circ gabor_circ gabor_091_framed gabor_circ blank blank blank blank fixation_cross_target_position_3_4 "1_27_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_091_retrieval_position_3" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1742 2992 2042 fixation_cross gabor_042 gabor_083 gabor_098 gabor_010 gabor_042_alt gabor_083 gabor_098_alt gabor_010 "1_28_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1750_3000_2050_gabor_patch_orientation_042_083_098_010_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_148_framed gabor_circ blank blank blank blank fixation_cross_target_position_1_3 "1_28_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_148_retrieval_position_3" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1792 2992 2392 fixation_cross gabor_100 gabor_081 gabor_144 gabor_159 gabor_100_alt gabor_081 gabor_144 gabor_159_alt "1_29_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1800_3000_2400_gabor_patch_orientation_100_081_144_159_target_position_1_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_021_framed blank blank blank blank fixation_cross_target_position_1_4 "1_29_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_021_retrieval_position_4" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2142 2992 2342 fixation_cross gabor_135 gabor_060 gabor_010 gabor_168 gabor_135_alt gabor_060 gabor_010 gabor_168_alt "1_30_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2150_3000_2350_gabor_patch_orientation_135_060_010_168_target_position_1_4_retrieval_position_1" gabor_135_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_4 "1_30_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_135_retrieval_position_1" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2142 2992 1892 fixation_cross gabor_004 gabor_023 gabor_148 gabor_063 gabor_004_alt gabor_023 gabor_148 gabor_063_alt "1_31_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2150_3000_1900_gabor_patch_orientation_004_023_148_063_target_position_1_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_063_framed blank blank blank blank fixation_cross_target_position_1_4 "1_31_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_063_retrieval_position_4" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2092 2992 2542 fixation_cross gabor_016 gabor_050 gabor_157 gabor_138 gabor_016 gabor_050_alt gabor_157 gabor_138_alt "1_32_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2100_3000_2550_gabor_patch_orientation_016_050_157_138_target_position_2_4_retrieval_position_2" gabor_circ gabor_050_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_32_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_050_retrieval_position_2" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 63 292 292 399 125 1942 2992 2042 fixation_cross gabor_002 gabor_058 gabor_177 gabor_042 gabor_002 gabor_058_alt gabor_177 gabor_042_alt "1_33_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_300_300_399_1950_3000_2050_gabor_patch_orientation_002_058_177_042_target_position_2_4_retrieval_position_3" gabor_circ gabor_circ gabor_132_framed gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_33_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_retrieval_patch_orientation_132_retrieval_position_3" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1842 2992 2042 fixation_cross gabor_048 gabor_154 gabor_087 gabor_020 gabor_048 gabor_154_alt gabor_087_alt gabor_020 "1_34_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1850_3000_2050_gabor_patch_orientation_048_154_087_020_target_position_2_3_retrieval_position_2" gabor_circ gabor_109_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_3 "1_34_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_109_retrieval_position_2" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2242 2992 2092 fixation_cross gabor_151 gabor_015 gabor_129 gabor_100 gabor_151 gabor_015_alt gabor_129_alt gabor_100 "1_35_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2250_3000_2100_gabor_patch_orientation_151_015_129_100_target_position_2_3_retrieval_position_3" gabor_circ gabor_circ gabor_129_framed gabor_circ blank blank blank blank fixation_cross_target_position_2_3 "1_35_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_129_retrieval_position_3" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2242 2992 2142 fixation_cross gabor_048 gabor_173 gabor_064 gabor_089 gabor_048_alt gabor_173_alt gabor_064 gabor_089 "1_36_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2250_3000_2150_gabor_patch_orientation_048_173_064_089_target_position_1_2_retrieval_position_2" gabor_circ gabor_173_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_2 "1_36_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_173_retrieval_position_2" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 2142 2992 2542 fixation_cross gabor_172 gabor_096 gabor_012 gabor_147 gabor_172 gabor_096 gabor_012_alt gabor_147_alt "1_37_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2150_3000_2550_gabor_patch_orientation_172_096_012_147_target_position_3_4_retrieval_position_3" gabor_circ gabor_circ gabor_058_framed gabor_circ blank blank blank blank fixation_cross_target_position_3_4 "1_37_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_058_retrieval_position_3" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 64 292 292 399 125 2042 2992 1942 fixation_cross gabor_060 gabor_148 gabor_025 gabor_041 gabor_060 gabor_148_alt gabor_025_alt gabor_041 "1_38_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_300_300_399_2050_3000_1950_gabor_patch_orientation_060_148_025_041_target_position_2_3_retrieval_position_1" gabor_060_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_3 "1_38_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_retrieval_patch_orientation_060_retrieval_position_1" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 2092 2992 2192 fixation_cross gabor_079 gabor_001 gabor_052 gabor_160 gabor_079_alt gabor_001_alt gabor_052 gabor_160 "1_39_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2100_3000_2200_gabor_patch_orientation_079_001_052_160_target_position_1_2_retrieval_position_2" gabor_circ gabor_137_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_2 "1_39_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_137_retrieval_position_2" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1792 2992 2242 fixation_cross gabor_105 gabor_090 gabor_155 gabor_017 gabor_105 gabor_090_alt gabor_155_alt gabor_017 "1_40_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1800_3000_2250_gabor_patch_orientation_105_090_155_017_target_position_2_3_retrieval_position_2" gabor_circ gabor_042_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_3 "1_40_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_042_retrieval_position_2" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 2242 2992 1992 fixation_cross gabor_089 gabor_070 gabor_109 gabor_133 gabor_089 gabor_070_alt gabor_109_alt gabor_133 "1_41_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2250_3000_2000_gabor_patch_orientation_089_070_109_133_target_position_2_3_retrieval_position_2" gabor_circ gabor_024_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_3 "1_41_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_024_retrieval_position_2" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 2192 2992 2542 fixation_cross gabor_010 gabor_055 gabor_166 gabor_040 gabor_010 gabor_055 gabor_166_alt gabor_040_alt "1_42_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2200_3000_2550_gabor_patch_orientation_010_055_166_040_target_position_3_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_085_framed blank blank blank blank fixation_cross_target_position_3_4 "1_42_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_085_retrieval_position_4" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 63 292 292 399 125 2092 2992 2192 fixation_cross gabor_094 gabor_023 gabor_072 gabor_005 gabor_094_alt gabor_023 gabor_072_alt gabor_005 "1_43_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_300_300_399_2100_3000_2200_gabor_patch_orientation_094_023_072_005_target_position_1_3_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_143_framed blank blank blank blank fixation_cross_target_position_1_3 "1_43_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_retrieval_patch_orientation_143_retrieval_position_4" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 2192 2992 2192 fixation_cross gabor_123 gabor_007 gabor_070 gabor_085 gabor_123 gabor_007_alt gabor_070 gabor_085_alt "1_44_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2200_3000_2200_gabor_patch_orientation_123_007_070_085_target_position_2_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_035_framed blank blank blank blank fixation_cross_target_position_2_4 "1_44_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_035_retrieval_position_4" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 64 292 292 399 125 1742 2992 2142 fixation_cross gabor_085 gabor_059 gabor_140 gabor_022 gabor_085_alt gabor_059 gabor_140 gabor_022_alt "1_45_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_300_300_399_1750_3000_2150_gabor_patch_orientation_085_059_140_022_target_position_1_4_retrieval_position_3" gabor_circ gabor_circ gabor_140_framed gabor_circ blank blank blank blank fixation_cross_target_position_1_4 "1_45_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_retrieval_patch_orientation_140_retrieval_position_3" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1992 2992 1992 fixation_cross gabor_066 gabor_098 gabor_117 gabor_035 gabor_066 gabor_098 gabor_117_alt gabor_035_alt "1_46_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2000_3000_2000_gabor_patch_orientation_066_098_117_035_target_position_3_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_173_framed blank blank blank blank fixation_cross_target_position_3_4 "1_46_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_173_retrieval_position_4" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 1792 2992 2242 fixation_cross gabor_049 gabor_111 gabor_021 gabor_175 gabor_049 gabor_111_alt gabor_021 gabor_175_alt "1_47_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_1800_3000_2250_gabor_patch_orientation_049_111_021_175_target_position_2_4_retrieval_position_2" gabor_circ gabor_111_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_47_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_111_retrieval_position_2" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 1792 2992 2442 fixation_cross gabor_096 gabor_007 gabor_022 gabor_080 gabor_096 gabor_007_alt gabor_022 gabor_080_alt "1_48_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_1800_3000_2450_gabor_patch_orientation_096_007_022_080_target_position_2_4_retrieval_position_2" gabor_circ gabor_007_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_48_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_007_retrieval_position_2" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2142 2992 2492 fixation_cross gabor_175 gabor_043 gabor_016 gabor_133 gabor_175 gabor_043_alt gabor_016 gabor_133_alt "1_49_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2150_3000_2500_gabor_patch_orientation_175_043_016_133_target_position_2_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_133_framed blank blank blank blank fixation_cross_target_position_2_4 "1_49_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_133_retrieval_position_4" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 2242 2992 1892 fixation_cross gabor_062 gabor_011 gabor_135 gabor_119 gabor_062 gabor_011 gabor_135_alt gabor_119_alt "1_50_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2250_3000_1900_gabor_patch_orientation_062_011_135_119_target_position_3_4_retrieval_position_3" gabor_circ gabor_circ gabor_086_framed gabor_circ blank blank blank blank fixation_cross_target_position_3_4 "1_50_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_086_retrieval_position_3" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2092 2992 2042 fixation_cross gabor_064 gabor_042 gabor_023 gabor_154 gabor_064 gabor_042_alt gabor_023 gabor_154_alt "1_51_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2100_3000_2050_gabor_patch_orientation_064_042_023_154_target_position_2_4_retrieval_position_2" gabor_circ gabor_042_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_51_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_042_retrieval_position_2" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 2092 2992 2142 fixation_cross gabor_104 gabor_045 gabor_015 gabor_066 gabor_104 gabor_045_alt gabor_015_alt gabor_066 "1_52_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2100_3000_2150_gabor_patch_orientation_104_045_015_066_target_position_2_3_retrieval_position_3" gabor_circ gabor_circ gabor_151_framed gabor_circ blank blank blank blank fixation_cross_target_position_2_3 "1_52_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_151_retrieval_position_3" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 63 292 292 399 125 1892 2992 2242 fixation_cross gabor_042 gabor_180 gabor_164 gabor_014 gabor_042 gabor_180 gabor_164_alt gabor_014_alt "1_53_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_300_300_399_1900_3000_2250_gabor_patch_orientation_042_180_164_014_target_position_3_4_retrieval_position_2" gabor_circ gabor_132_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_3_4 "1_53_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_retrieval_patch_orientation_132_retrieval_position_2" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2192 2992 1892 fixation_cross gabor_094 gabor_159 gabor_128 gabor_180 gabor_094 gabor_159_alt gabor_128_alt gabor_180 "1_54_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2200_3000_1900_gabor_patch_orientation_094_159_128_180_target_position_2_3_retrieval_position_2" gabor_circ gabor_159_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_3 "1_54_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_159_retrieval_position_2" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 64 292 292 399 125 1892 2992 2292 fixation_cross gabor_050 gabor_155 gabor_140 gabor_076 gabor_050_alt gabor_155 gabor_140 gabor_076_alt "1_55_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_300_300_399_1900_3000_2300_gabor_patch_orientation_050_155_140_076_target_position_1_4_retrieval_position_3" gabor_circ gabor_circ gabor_140_framed gabor_circ blank blank blank blank fixation_cross_target_position_1_4 "1_55_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_retrieval_patch_orientation_140_retrieval_position_3" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1992 2992 1992 fixation_cross gabor_131 gabor_101 gabor_017 gabor_062 gabor_131 gabor_101_alt gabor_017 gabor_062_alt "1_56_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2000_3000_2000_gabor_patch_orientation_131_101_017_062_target_position_2_4_retrieval_position_2" gabor_circ gabor_147_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_56_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_147_retrieval_position_2" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2242 2992 2192 fixation_cross gabor_128 gabor_045 gabor_087 gabor_014 gabor_128_alt gabor_045 gabor_087_alt gabor_014 "1_57_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2250_3000_2200_gabor_patch_orientation_128_045_087_014_target_position_1_3_retrieval_position_1" gabor_128_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_3 "1_57_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_128_retrieval_position_1" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 2192 2992 2092 fixation_cross gabor_037 gabor_154 gabor_018 gabor_092 gabor_037_alt gabor_154 gabor_018_alt gabor_092 "1_58_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2200_3000_2100_gabor_patch_orientation_037_154_018_092_target_position_1_3_retrieval_position_1" gabor_177_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_3 "1_58_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_177_retrieval_position_1" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 1942 2992 2242 fixation_cross gabor_081 gabor_096 gabor_066 gabor_120 gabor_081 gabor_096_alt gabor_066 gabor_120_alt "1_59_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_1950_3000_2250_gabor_patch_orientation_081_096_066_120_target_position_2_4_retrieval_position_2" gabor_circ gabor_096_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_59_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_096_retrieval_position_2" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 2192 2992 1942 fixation_cross gabor_098 gabor_121 gabor_065 gabor_039 gabor_098 gabor_121_alt gabor_065_alt gabor_039 "1_60_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2200_3000_1950_gabor_patch_orientation_098_121_065_039_target_position_2_3_retrieval_position_3" gabor_circ gabor_circ gabor_015_framed gabor_circ blank blank blank blank fixation_cross_target_position_2_3 "1_60_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_015_retrieval_position_3" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 1742 2992 2142 fixation_cross gabor_152 gabor_067 gabor_033 gabor_104 gabor_152_alt gabor_067 gabor_033 gabor_104_alt "1_61_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_1750_3000_2150_gabor_patch_orientation_152_067_033_104_target_position_1_4_retrieval_position_1" gabor_152_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_4 "1_61_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_152_retrieval_position_1" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 1942 2992 1942 fixation_cross gabor_035 gabor_123 gabor_175 gabor_052 gabor_035_alt gabor_123 gabor_175 gabor_052_alt "1_62_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_1950_3000_1950_gabor_patch_orientation_035_123_175_052_target_position_1_4_retrieval_position_1" gabor_035_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_1_4 "1_62_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_035_retrieval_position_1" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 64 292 292 399 125 1942 2992 2492 fixation_cross gabor_072 gabor_106 gabor_162 gabor_026 gabor_072 gabor_106 gabor_162_alt gabor_026_alt "1_63_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_300_300_399_1950_3000_2500_gabor_patch_orientation_072_106_162_026_target_position_3_4_retrieval_position_2" gabor_circ gabor_106_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_3_4 "1_63_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_UncuedRetriev_retrieval_patch_orientation_106_retrieval_position_2" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 1842 2992 2342 fixation_cross gabor_145 gabor_093 gabor_035 gabor_164 gabor_145_alt gabor_093 gabor_035 gabor_164_alt "1_64_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_1850_3000_2350_gabor_patch_orientation_145_093_035_164_target_position_1_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_164_framed blank blank blank blank fixation_cross_target_position_1_4 "1_64_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_164_retrieval_position_4" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 1892 2992 2342 fixation_cross gabor_142 gabor_098 gabor_173 gabor_064 gabor_142_alt gabor_098 gabor_173 gabor_064_alt "1_65_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_1900_3000_2350_gabor_patch_orientation_142_098_173_064_target_position_1_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_064_framed blank blank blank blank fixation_cross_target_position_1_4 "1_65_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_064_retrieval_position_4" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 2042 2992 2192 fixation_cross gabor_112 gabor_095 gabor_158 gabor_177 gabor_112 gabor_095 gabor_158_alt gabor_177_alt "1_66_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_2050_3000_2200_gabor_patch_orientation_112_095_158_177_target_position_3_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_128_framed blank blank blank blank fixation_cross_target_position_3_4 "1_66_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_128_retrieval_position_4" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 61 292 292 399 125 1742 2992 2092 fixation_cross gabor_064 gabor_017 gabor_085 gabor_046 gabor_064 gabor_017_alt gabor_085_alt gabor_046 "1_67_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_300_300_399_1750_3000_2100_gabor_patch_orientation_064_017_085_046_target_position_2_3_retrieval_position_3" gabor_circ gabor_circ gabor_130_framed gabor_circ blank blank blank blank fixation_cross_target_position_2_3 "1_67_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_CuedRetrieval_retrieval_patch_orientation_130_retrieval_position_3" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 63 292 292 399 125 1842 2992 2492 fixation_cross gabor_174 gabor_056 gabor_129 gabor_008 gabor_174 gabor_056_alt gabor_129 gabor_008_alt "1_68_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_300_300_399_1850_3000_2500_gabor_patch_orientation_174_056_129_008_target_position_2_4_retrieval_position_1" gabor_039_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_2_4 "1_68_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_retrieval_patch_orientation_039_retrieval_position_1" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 62 292 292 399 125 2242 2992 2242 fixation_cross gabor_103 gabor_147 gabor_164 gabor_038 gabor_103 gabor_147 gabor_164_alt gabor_038_alt "1_69_Encoding_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_300_300_399_2250_3000_2250_gabor_patch_orientation_103_147_164_038_target_position_3_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_038_framed blank blank blank blank fixation_cross_target_position_3_4 "1_69_Retrieval_Working_Memory_MEG_P1_LR_Salient_NoChange_CuedRetrieval_retrieval_patch_orientation_038_retrieval_position_4" 1 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; 41 63 292 292 399 125 2142 2992 2442 fixation_cross gabor_048 gabor_178 gabor_112 gabor_023 gabor_048 gabor_178 gabor_112_alt gabor_023_alt "1_70_Encoding_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_300_300_399_2150_3000_2450_gabor_patch_orientation_048_178_112_023_target_position_3_4_retrieval_position_1" gabor_094_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_target_position_3_4 "1_70_Retrieval_Working_Memory_MEG_P1_LR_Salient_DoChange_UncuedRetriev_retrieval_patch_orientation_094_retrieval_position_1" 2 58.69 58.69 -58.69 58.69 -58.69 -58.69 58.69 -58.69; }; # baselinePost (at the end of the session) trial { picture { box frame1; x=0; y=0; box frame2; x=0; y=0; box background; x=0; y=0; bitmap fixation_cross_black; x=0; y=0; }; time = 0; duration = 5000; code = "BaselinePost"; port_code = 92; };
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Ex3_21.sce
//EX3_21 PG-3.58 clc Idc=100e-3;//average current C=500e-6;//filter capacitor Esm=18;//peak voltage f=50;//frequency of the supply in Hz Edc=Esm-Idc/(4*f*C); Rl=Edc/Idc;//load resistance Rf=(4*sqrt(3)*f*C*Rl)^(-1)*100;//ripple factor printf("\n ripple factor is %.2f %% \n",Rf)
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Ex9_5.sce
clc //Given that sigma_t=415 //True stress in MPa et=0.1 //True strain K=1035 // Bulk modulus in MPa printf(" Example 9.5\n") n=log(sigma_t/K)/log(et) printf("\n Strain hardening coefficient is %.2f",n);
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EX8.sce
// Example 5.8: VCEQ clc, clear VBE=-0.7; // in volts betaf=120; // From Fig. 5.19(a) VCC=18; // in volts R1=47e3; // in ohms R2=10e3; // in ohms RC=2.4e3; // in ohms RE=1.1e3; // in ohms // Using Thevnin's theorem to obtain equivalent circuit given in Fig. 5.19(b) VBB=R2*VCC/(R1+R2); // in volts RB=R1*R2/(R1+R2); // in ohms // Applying KVL in the base emitter loop and putting Ic= βF*Ib IB=(VBB+VBE)/(RB+(1+betaf)*RE); // in amperes IC=betaf*IB; // in amperes // In the collector emitter loop VCE=-VCC+IC*(RC+RE)+IB*RE; // in volts disp(VCE,"VCEQ (V) =");
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03-autumn_rain_band_and_strong_winds.tst
{ "EGTE 150800Z 1509/1518 27015KT 9999 BKN010 BECMG 1509/1512 34015KT 7000 -RA BKN007 TEMPO 1512/1518 35025G35KT 4000 RA BKN004": { "TAF matches METAR base conditions exactly": { "metar": "EGTE 150850Z 27015KT 9999 BKN010", "test time": "20201115T0900Z", "expected": "" }, "TAF does not cover METAR - cloud base lifts": { "metar": "EGTE 151050Z 27015KT 9999 BKN015", "test time": "20201115T1100Z", "expected": "EGTE TAF bust by cloud" }, "TAF does not cover METAR - early rain": { "metar": "EGTE 151050Z 27015KT 9999 RA BKN010", "test time": "20201115T1100Z", "expected": "EGTE TAF bust by weather" }, "TAF becmg group covers METAR - wind direction very wrong, but covered by becmg": { "metar": "EGTE 151050Z 20015KT 9999 BKN010", "test time": "20201115T1100Z", "expected": "" }, "TAF does not cover METAR - wind speed outside bounds during becmg period": { "metar": "EGTE 151050Z 27025KT 9999 BKN010", "test time": "20201115T1100Z", "expected": "EGTE TAF bust by wind" }, "TAF tempo group covers METAR - wind speed differs within bounds": { "metar": "EGTE 151250Z 34030G40KT 7000 -RA BKN007", "test time": "20201115T1300Z", "expected": "" }, "TAF tempo group covers METAR - rain": { "metar": "EGTE 151250Z 34015KT 7000 RA BKN007", "test time": "20201115T1300Z", "expected": "" }, "TAF tempo group covers METAR - lower cloud": { "metar": "EGTE 151250Z 34015KT 7000 -RA BKN003", "test time": "20201115T1300Z", "expected": "" }, "TAF tempo group covers METAR - lower visibility": { "metar": "EGTE 151250Z 34015KT 4000 -RA BKN007", "test time": "20201115T1300Z", "expected": "" }, "TAF does not cover METAR - rain too heavy": { "metar": "EGTE 151250Z 34015KT 7000 +RA BKN007", "test time": "20201115T1300Z", "expected": "EGTE TAF bust by weather" }, "TAF does not cover METAR - cloud too low": { "metar": "EGTE 151250Z 34015KT 7000 -RA BKN001", "test time": "20201115T1300Z", "expected": "EGTE TAF bust by cloud" }, "TAF does not cover METAR - visibility too low": { "metar": "EGTE 151250Z 34015KT 0800 -RAFG BKN007", "test time": "20201115T1300Z", "expected": "EGTE TAF bust by visibility" }, "TAF does not cover METAR - wind too strong": { "metar": "EGTE 151250Z 34035G45KT 7000 -RA BKN007", "test time": "20201115T1300Z", "expected": "EGTE TAF bust by wind" }, "TAF does not cover METAR - multiple failures": { "metar": "EGTE 151250Z 34035KT 0800 +RAFG BKN001", "test time": "20201115T1300Z", "expected": "EGTE TAF bust by wind\nEGTE TAF bust by visibility\nEGTE TAF bust by weather\nEGTE TAF bust by cloud" } }, "description": "An autumn day with a band of rain and strong winds arriving from the south-west. The cloud and visibility are expected to deteriorate significantly with any moderate rain." }
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//Find Glancing angle and lattice parameter //Ex:5.9 clc; clear; close; a=17.03;//in degrees w=0.71;//in angstorm n=1; d=n*w/(2*sind(a));//interplanar spacing in angstorm disp(d,"Interplanar Spacing (in angstorm) = "); // given that h^2+k^2+l^2=8 a=sqrt(8)*d;//in angstorm disp(a,"Lattice parameter of the crystal (in Angstorm) = ");
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sin_8k_wave.sci
N = 0 : 88200; Fs = 44100; f = 440; x = 2 * %pi * (f / Fs) * N; y = sin(x); plot(x, y); y_transpose = y'; wn = y_transpose / max(abs(y_transpose)); Ws = [wn ; wn]; wavwrite(Ws, Fs, 'first_wave.wav');
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//Exa:1.25 clc; clear; close; I_l1=22;//in amperes V=220;//in volts R_sh=100;//in ohms R_a=0.1;//in ohms I_sh=V/R_sh;//in amperes I_a1=I_l1-I_sh;//armatur current (in amperes) E_b1=V-I_a1*R_a;//Back Emf (in volts) N1=1000;//in rpm I_a2=0.8*19.8;//in amperes R=(218.416-(800*218.02/1000))/I_a2; disp(R,'Value of additional resistance (in ohms)='); I_a3=0.64*I_a1;//in amperes R3=(218.7328-(800*218.02/1000))/I_a3; disp(R3,'Value of additional resistance (in ohms)=');
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//Given that g = -9.8 //in m/sec^2 displacement = -48 //in meter //Sample Problem 2-6a printf("**Sample Problem 2-6a**\n") //using newton's equation of motion //displacement = 0 * t + .5 * g * t * t //displacement = .5 * g * t * t time = sqrt(displacement/(.5 * g)) printf("The time taken to reach at the ground is %f sec\n", time) //Sample Problem 2-6b printf("\n**Sample Problem 2-6b**\n") t = poly(0,'t'); dis_t = 0 * t + .5 * g *t * t ds = horner(dis_t,[1,2,3]) printf("The displacements at times 1,2,3 sec in meter is") disp(ds) //Sample Problem 2-6c printf("\n**Sample Problem 2-6c**\n") //using newton's first equation of motion v = u + a*t velocity = 0 + g * time printf("The velocity at water surface is equal to %f km/h\n", velocity) //Sample Problem 2-6d printf("\n**Sample Problem 2-6d**\n") //using newton's first equation of motion v_at_time_t = 0 + g * t velocities = horner(v_at_time_t,[1,2,3]) printf("The velocitis at times 1,2,3 sec in m/s is") disp(velocities)
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clear clc // Mean orbital elements, frame = ECI(EME2000) sma = 6800.e3; // semi major axis (unit m) ecc = 1.e-3; // eccentricity inc = 45 * %pi/180; // inclination pom = %pi/2; // Argument of perigee gom = 5.5289325; // RAAN (Longitude of the ascending node) anm = 0; // Mean anomaly // Orbit type: Keplerian or Circular type_oe = "Circular"; // Simulation time start_time = [51480 0.0]; // MJD [date sec] end_time = [51509 10]; step_size = 100; // Unit: sec // CIC output setting Sat_name = 'Birdy'; Body_name = 'EARTH'; File_path = '/home/birdy/Software/Backup/Easy_Traj/test01.txt'; // Call the EasyTraj2CIC function exec('EasyTraj_gen.sci'); EasyTraj_gen(sma, ecc, inc, pom, gom, anm, type_oe, start_time, end_time, step_size, Sat_name, Body_name, File_path); exit();
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eval: A007318 1,1,1,1,2,1,1,3,3,1,1,4,6,4,1,1,5,10,10,5,1 result [[1],[-1,-1]] eval: A029653 1,2,1,2,3,1,2,5,4,1,2,7,9,5,1,2,9,16,14,6,1 result [[1],[-1,-1]] eval: A130595 1,-1,1,1,-2,1,-1,3,-3,1,1,-4,6,-4,1,-1,5,-10,10,-5,1 result [[1],[1,-1]] eval: A135278 1,2,1,3,3,1,4,6,4,1,5,10,10,5,1,6,15,20,15,6,1
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clc D1=468 L=20 D=D1/L // in cm S=40 // actual scale of the plan is 1cm=40 m TD=D*S // in m printf('True distance between the points = %f m ',TD)
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//consider the airplane of example 7.8.its elevator hinge derivatives are: DCh=-0.008;//derivative w.r.t absolute angle of attack of tail DChe=-0.013;//derivative w.r.t elevator deflection at=0.1;//tail lift slope per degree(from example 7.4) DClt=0.04;// elevator control efficiency (from example 7.8) Hac=0.24;//location of aerodynamic center from leading edge(from example 7.3) Vh=0.34;//tail volume ratio(from example 7.4) de=0.35;//derivative of downwash angle w.r.t angle of attack(from example 7.4) a=0.08;//lift slope(from example 7.4) F=1-DClt*DCh/(at*DChe) //free elevator factor Hn=Hac+F*Vh*at*(1-de)/a //neutral point
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clc; clear; D=4;//in T1=540;//degree R p1=100;//psia T2=453;//degree R p2=18.4;//psia cv = 133; R =53.3; dratio=(p1/T1)*(T2/p2); sdif=(cv*(log(T2/T1)))+(R*(log(dratio)));//ft*lb/lbm*(degree R); change in entropy disp("ft*lb/lbm*(degree R)",sdif,"The change in entropy between (1) and (2)=")
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clc //Example 18.1 //Parameters of spur gear phi=14.5 m=10 Dp=160 G=3/2 Dg=Dp*G Np=Dp/m Ng=Dg/m printf('Number of teeth on pinion is %d and number of teeth on gear is %d\n\n',Np,Ng) printf('Addendum is %d mm\n\n',m) printf('Whole depth is %0.3f mm\n\n',2.157*m) printf('Clearance is %0.3f mm\n\n',0.157*m) out_dia_p= Dp + (2*m) printf('Outside diameter of pinion is %0.3f mm\n',out_dia_p) out_dia_g= Dg + (2*m) printf('Outside diameter of gear is %0.3f mm\n\n',out_dia_g) root_dia_p=out_dia_p - (2*2.157*m) printf('Root diameter of pinion is %0.3f mm\n',root_dia_p) root_dia_g=out_dia_g - (2*2.157*m) printf('Root diameter of gear is %0.3f mm\n\n',root_dia_g) printf('Dedendum is %0.3f mm\n\n',1.157*m) rad_base_cir_p=(Dp/2) * cosd(phi) printf('Radius of base circle of pinion is %0.2f mm and diameter is %0.2f mm\n',rad_base_cir_p,2*rad_base_cir_p) rad_base_cir_g=(Dg/2) * cosd(phi) printf('Radius of base circle of gear is %0.2f mm and diameter is %0.2f mm\n\n',rad_base_cir_g,2*rad_base_cir_g) centre_dist=(Dp+Dg)/2 interference = sqrt((rad_base_cir_g^2)+((centre_dist*sind(phi))^2)) addendum_rad_g=out_dia_g/2 if addendum_rad_g <= interference then printf('There is no interference') else printf('Interference will exist') end //End of programme
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// 6.3 clc; BW=10*10^6; tr=0.35/BW*10^6; printf("\nRise time=%.2f us",tr)
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Chapter13_Example1.sce
clc clear //INPUT p1=1/6;//probability for the first throw gives 6 p2=1/6;//probability for the first throw gives 5 n=2;//the no.of dice are two //CALCULATIONS p=p1*p2*n;//the required probability is //OUTPUT mprintf('the required probability is %3.2f',p)
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function mtlb_loglog(varargin) global mtlb_log_mod mtlb_log_mod='ll' mtlb_plot(varargin(:)) mtlb_log_mod=[]
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k=[12 3 4 5 67 8 9]; zi=[1 2 3 4 5 6 7]; [f,g,zf] = latcfilt(k,'ic',zi); disp(f); disp(g); disp(zf); //output //!--error 10000 //wrong input data type //at line 36 of function latcfilt called by : //[f,g,zf] = latcfilt(k,'ic',zi); //matlab //Ladder filter coefficients (V) must be a double precision 2-D //array.
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//function// s=%s; //Creating cont-time transfer function TFcont=syslin('c',3/(s^4+(2*s^3)+(3*s)+2)) SScont=tf2ss(TFcont) //CCF form [Ac,Bc,U,ind]=canon(SScont(2),SScont(3))
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sce
1-OwGenWarmup.sce
Name=1-OwGenWarmup PlayerCharacters=OWPlayer BotCharacters=OWBOTC.bot IsChallenge=true Timelimit=60.0 PlayerProfile=OWPlayer AddedBots=OWBOTC.bot;OWBOTC.bot;OWBOTC.bot PlayerMaxLives=0 BotMaxLives=0;0;0 PlayerTeam=1 BotTeams=2;2;2 MapName=boxer.map MapScale=1.9 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=false InvincibleBots=false Timescale=1.0 BlockHealthbars=false TimeRefilledByKill=0.0 ScoreToWin=1000.0 ScorePerDamage=1.0 ScorePerKill=0.0 ScorePerMidairDirect=50.0 ScorePerAnyDirect=0.0 ScorePerTime=0.0 ScoreLossPerDamageTaken=0.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=false ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag=Overwatch, OW WeaponHeroTag=Tracking-Hanzo-Mccree-Soldier-Widow DifficultyTag=3 AuthorsTag=Sirio BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=true BlockFCT=false Description=3 Dodging bot against you GameVersion=1.0.5 [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 [Bot Profile] Name=OWBOTC DodgeProfileNames=Long Strafes Jumping;Short Strafes Jumping;ADAD;Very Short Strafes + Jump DodgeProfileWeights=2.0;2.0;3.0;1.0 DodgeProfileMaxChangeTime=2.5 DodgeProfileMinChangeTime=0.1 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=OWBOTC SeeThroughWalls=false [Character Profile] Name=OWPlayer MaxHealth=200.0 WeaponProfileNames=LG;Bow & Arrow;Hansel Rapidfire;Six Shooter;Sergeant Rifle;Sniper Rifle;Justice Rocket;Monk Orb MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=30.0 CrouchHeightModifier=0.69 CrouchAnimationSpeed=5.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=1.0 MovementType=Base MaxSpeed=488.888885 MaxCrouchSpeed=270.0 Acceleration=10000.0 AirAcceleration=16000.0 Friction=100.0 BrakingFrictionFactor=0.0 JumpVelocity=270.0 Gravity=1.0 AirControl=0.04 CanCrouch=true CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=true EnemyBodyColor=X=0.774 Y=0.000 Z=0.000 EnemyHeadColor=X=0.149 Y=0.542 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=0.771 TeamHeadColor=X=0.149 Y=0.542 Z=1.000 BlockSelfDamage=true InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cylindrical MainBBHeight=128.888885 MainBBRadius=20.0 MainBBHasHead=true MainBBHeadRadius=12.5 MainBBHeadOffset=-12.5 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=128.888885 ProjBBRadius=20.0 ProjBBHasHead=true ProjBBHeadRadius=12.5 ProjBBHeadOffset=-12.5 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.5 JetpackFullFuelTime=1000.0 JetpackFuelIncPerSec=100.0 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=600.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=Tranquilizer.abilwep;Launch.abilmelee;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=0.9 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 [Character Profile] Name=OWBOTC MaxHealth=300.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=30.0 CrouchHeightModifier=0.69 CrouchAnimationSpeed=5.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=1.0 MovementType=Base MaxSpeed=488.888885 MaxCrouchSpeed=270.0 Acceleration=10000.0 AirAcceleration=16000.0 Friction=100.0 BrakingFrictionFactor=0.0 JumpVelocity=270.0 Gravity=1.0 AirControl=0.04 CanCrouch=true CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=true EnemyBodyColor=X=0.774 Y=0.000 Z=0.000 EnemyHeadColor=X=0.149 Y=0.542 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=0.771 TeamHeadColor=X=0.149 Y=0.542 Z=1.000 BlockSelfDamage=true InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cylindrical MainBBHeight=128.888885 MainBBRadius=20.0 MainBBHasHead=true MainBBHeadRadius=12.5 MainBBHeadOffset=-12.5 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=128.888885 ProjBBRadius=20.0 ProjBBHasHead=true ProjBBHeadRadius=12.5 ProjBBHeadOffset=-12.5 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.5 JetpackFullFuelTime=1000.0 JetpackFuelIncPerSec=100.0 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=600.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=0.9 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 [Dodge Profile] Name=Long Strafes Jumping MaxTargetDistance=1245.901611 MinTargetDistance=373.770477 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.5 MaxLRTimeChange=1.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.4 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.3 MaxJumpTime=0.6 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Dodge Profile] Name=Short Strafes Jumping MaxTargetDistance=1245.901611 MinTargetDistance=373.770477 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.2 MaxLRTimeChange=0.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.4 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.3 MaxJumpTime=0.5 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Dodge Profile] Name=ADAD MaxTargetDistance=2500.0 MinTargetDistance=750.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.15 MaxLRTimeChange=0.4 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.0 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.2 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.16 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.1 MaxCrouchTime=0.2 MinJumpTime=0.3 MaxJumpTime=0.6 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Dodge Profile] Name=Very Short Strafes + Jump MaxTargetDistance=2500.0 MinTargetDistance=750.0 ToggleLeftRight=true ToggleForwardBack=true MinLRTimeChange=0.1 MaxLRTimeChange=0.3 MinFBTimeChange=0.1 MaxFBTimeChange=0.3 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.6 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.3 MaxJumpTime=0.6 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Weapon Profile] Name=LG Type=Hitscan ShotsPerClick=1 DamagePerShot=6.0 KnockbackFactor=2.0 TimeBetweenShots=0.046 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=7.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.05 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-80.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=4.0 RecoilNegatable=false DecalType=0 DecalSize=15.0 DelayAfterShooting=0.0 BeamTracksCrosshair=true AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false [Weapon Profile] Name=Bow & Arrow Type=Projectile ShotsPerClick=1 DamagePerShot=125.0 KnockbackFactor=0.1 TimeBetweenShots=0.5 Pierces=false Category=Charge BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=29.0 ChargeStartVelocity=X=3500.000 Y=0.000 Z=150.000 ChargeTimeToAutoRelease=99.0 ChargeTimeToCap=0.5 ChargeMoveSpeedModifier=0.7 MuzzleVelocityMin=X=15000.000 Y=0.000 Z=150.000 MuzzleVelocityMax=X=15000.000 Y=0.000 Z=150.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=3 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=80.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Arrow VisualLifetime=0.5 WallParticleEffect=None HitParticleEffect=Blood BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-80.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.1 RecoilNegatable=true DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.1 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=2 AAPreferClosestPlayer=false AAAlpha=1.0 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=180.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Hansel Rapidfire Type=Projectile ShotsPerClick=1 DamagePerShot=80.0 KnockbackFactor=0.0 TimeBetweenShots=0.3 Pierces=false Category=SemiAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=11555.556 Y=0.000 Z=0.000 MuzzleVelocityMax=X=11555.556 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=10.0 MaxHitscanRange=100000.0 GravityScale=2.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=6 AmmoPerShot=1 ReloadTimeFromEmpty=5.0 ReloadTimeFromPartial=5.0 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=25.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Arrow VisualLifetime=0.1 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=300.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=false AimPunchAmount=0.0 AimPunchResetTime=0.2 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=false MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=103.0 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=false Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=100.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Six Shooter Type=Hitscan ShotsPerClick=1 DamagePerShot=70.0 KnockbackFactor=0.1 TimeBetweenShots=0.5 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=1.5 ReloadTimeFromPartial=1.5 DamageFalloffStartDistance=2200.0 DamageFalloffStopDistance=4500.0 DamageAtMaxRange=20.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.5 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-80.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.1 RecoilNegatable=true DecalType=1 DecalSize=15.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=4.0 MinRecoilUp=4.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.44 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.01 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Sergeant Rifle Type=Hitscan ShotsPerClick=1 DamagePerShot=19.0 KnockbackFactor=0.1 TimeBetweenShots=0.1 Pierces=false Category=FullyAuto BurstShotCount=2 TimeBetweenBursts=0.1 ChargeStartDamage=0.1 ChargeStartVelocity=X=1500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=3000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=3000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=3.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=1.5 ReloadTimeFromPartial=1.5 DamageFalloffStartDistance=3000.0 DamageFalloffStopDistance=5500.0 DamageAtMaxRange=6.0 DelayBeforeShot=0.0 HitscanVisualEffect=None ProjectileGraphic=Ball VisualLifetime=0.001 WallParticleEffect=Gunshot HitParticleEffect=Blood BounceOffWorld=true BounceFactor=0.6 BounceCount=0 HomingProjectileAcceleration=6000.0 ProjectileEnemyHitRadius=0.1 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.1 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.1 RecoilNegatable=true DecalType=1 DecalSize=15.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=10.3 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.1 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=true DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=5.0 BlockedByWorld=true SpreadSSA=2.0,10.0,-2.6,2.4 SpreadSCA=2.0,10.0,-2.6,2.4 SpreadMSA=2.0,10.0,-2.6,2.4 SpreadMCA=2.0,10.0,-2.6,2.4 SpreadSSH=2.0,10.0,-2.6,2.4 SpreadSCH=2.0,10.0,-2.6,2.4 SpreadMSH=2.0,10.0,-2.6,2.4 SpreadMCH=2.0,10.0,-2.6,2.4 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.45 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.15 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Sniper Rifle Type=Hitscan ShotsPerClick=1 DamagePerShot=13.0 KnockbackFactor=0.1 TimeBetweenShots=0.1 Pierces=false Category=FullyAuto BurstShotCount=2 TimeBetweenBursts=0.1 ChargeStartDamage=0.1 ChargeStartVelocity=X=1500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=3000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=3000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=3.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=1.0 ReloadTimeFromPartial=0.8 DamageFalloffStartDistance=2500.0 DamageFalloffStopDistance=4000.0 DamageAtMaxRange=6.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=Gunshot HitParticleEffect=Blood BounceOffWorld=true BounceFactor=0.6 BounceCount=0 HomingProjectileAcceleration=6000.0 ProjectileEnemyHitRadius=0.1 CanAimDownSight=true ADSZoomDelay=0.05 ADSZoomSensFactor=0.38 ADSMoveFactor=0.5 ADSStartDelay=0.25 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=true ShootingBlocksADS=false KnockbackFactorAir=0.1 RecoilNegatable=true DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot=Zoomed Sniper Rifle StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=50.985001 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=true DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=5.0 BlockedByWorld=true SpreadSSA=2.0,5.5,0.0,3.0 SpreadSCA=2.0,5.5,0.0,3.0 SpreadMSA=2.0,5.5,0.0,3.0 SpreadMCA=2.0,5.5,0.0,3.0 SpreadSSH=2.0,5.5,0.0,3.0 SpreadSCH=2.0,5.5,0.0,3.0 SpreadMSH=2.0,5.5,0.0,3.0 SpreadMCH=2.0,5.5,0.0,3.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.45 AAMode=2 AAPreferClosestPlayer=false AAAlpha=1.0 AAMaxSpeed=1.5 AADeadZone=0.0 AAFOV=75.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=true AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.01 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false [Weapon Profile] Name=Justice Rocket Type=Projectile ShotsPerClick=1 DamagePerShot=120.0 KnockbackFactor=5.0 TimeBetweenShots=0.9 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=3111.111 Y=0.000 Z=0.000 MuzzleVelocityMax=X=3111.111 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=25.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Rocket VisualLifetime=0.1 WallParticleEffect=Flare HitParticleEffect=Flare BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=5.0 RecoilNegatable=false DecalType=0 DecalSize=15.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true Explosive=true Radius=266.666656 DamageAtCenter=80.0 DamageAtEdge=20.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=true SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.4 AAMaxSpeed=1.5 AADeadZone=0.0 AAFOV=180.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.001 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=-25.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Monk Orb Type=Projectile ShotsPerClick=1 DamagePerShot=46.0 KnockbackFactor=0.0 TimeBetweenShots=0.4 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=8000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=8000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=2.0 ReloadTimeFromPartial=2.0 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=25.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=Gunshot HitParticleEffect=Gunshot BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=Circles RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=false Explosive=false Radius=500.0 DamageAtCenter=120.0 DamageAtEdge=0.1 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=true SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.5 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=180.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.001 TriggerBotFOV=0.5 StickyLock=false HeadLock=false VerticalOffset=65.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Tranquilizer Type=Projectile ShotsPerClick=1 DamagePerShot=5.0 KnockbackFactor=0.0 TimeBetweenShots=1.0 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=1.0 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=5333.333 Y=0.000 Z=0.000 MuzzleVelocityMax=X=5333.333 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=10.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=0 ReloadTimeFromEmpty=1.0 ReloadTimeFromPartial=1.0 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=28.0 DelayBeforeShot=0.5 HitscanVisualEffect=Tracer ProjectileGraphic=Arrow VisualLifetime=0.1 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.75 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=0 DecalSize=15.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=5.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=Squares RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.1 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=0.1,0.1,0.0,0.0 SpreadSCA=0.1,0.1,0.0,0.0 SpreadMSA=0.1,0.1,0.0,0.0 SpreadMCA=0.1,0.1,0.0,0.0 SpreadSSH=0.1,0.1,0.0,0.0 SpreadSCH=0.1,0.1,0.0,0.0 SpreadMSH=0.1,0.1,0.0,0.0 SpreadMCH=0.1,0.1,0.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.2 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Zoomed Sniper Rifle Type=Hitscan ShotsPerClick=1 DamagePerShot=120.0 KnockbackFactor=0.1 TimeBetweenShots=0.25 Pierces=false Category=Charge BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=0.75 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.5 MagazineMax=0 AmmoPerShot=3 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=80.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.5 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-80.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.1 RecoilNegatable=true DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=true BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.1 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=5.0 MinRecoilUp=5.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=5.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false [Weapon Ability Profile] Name=Tranquilizer MaxCharges=1.0 ChargeTimer=12.0 ChargesRefundedOnKill=1.0 DelayAfterUse=1.0 FullyAuto=false WeaponProfile=Tranquilizer BlockAttackTimer=1.0 AbilityBlockedWhenAttacking=false AmmoPerShot=0 AIUseInCombat=true AIUseOutOfCombat=false AIUseOnGround=true AIUseInAir=true AIReuseTimer=1.0 AIMinSelfHealth=0.0 AIMaxSelfHealth=100.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=2000.0 AIMaxTargFOV=15.0 AIDamageReaction=true AIDamageReactionIgnoreChance=0.0 AIDamageReactionMinDelay=0.125 AIDamageReactionMaxDelay=0.25 AIDamageReactionCooldown=1.0 AIDamageReactionThreshold=0.0 AIDamageReactionResetTimer=0.1 [Melee Ability Profile] Name=Launch MaxCharges=1.0 ChargeTimer=1.0 ChargesRefundedOnKill=1.0 DelayAfterUse=0.1 FullyAuto=false AbilityDuration=0.15 HurtboxRadius=2000.0 HurtboxDamage=0.0 HurtboxGroundKnockbackFactor=0.0 HurtboxAirKnockbackFactor=0.0 BlockAttackTimer=0.0 AbilityBlockedWhenAttacking=false AmmoPerShot=0 FlatKnockbackHorizontal=500.0 FlatKnockbackVertical=2500.0 FlatKnockbackHorizontalMin=-1500.0 FlatKnockbackVerticalMin=1500.0 AIUseInCombat=true AIUseOutOfCombat=false AIUseOnGround=true AIUseInAir=true AIReuseTimer=1.0 AIMinSelfHealth=0.0 AIMaxSelfHealth=100.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=2000.0 AIMaxTargFOV=15.0 AIDamageReaction=true AIDamageReactionIgnoreChance=0.0 AIDamageReactionMinDelay=0.125 AIDamageReactionMaxDelay=0.25 AIDamageReactionCooldown=1.0 AIDamageReactionThreshold=0.0 AIDamageReactionResetTimer=0.1 [Map Data] reflex map version 8 global entity type WorldSpawn String32 targetGameOverCamera end UInt8 playersMin 1 UInt8 playersMax 16 brush vertices -576.000000 0.000000 256.000000 448.000000 0.000000 256.000000 448.000000 0.000000 -768.000000 -576.000000 0.000000 -768.000000 -576.000000 -16.000000 256.000000 448.000000 -16.000000 256.000000 448.000000 -16.000000 -768.000000 -576.000000 -16.000000 -768.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -576.000000 272.000000 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/Dee's Overwatch Experiance.sce
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2023-01-14T02:10:25.103083
2020-11-21T16:47:14
2020-11-21T16:47:14
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Dee's Overwatch Experiance.sce
Name=Dee's Overwatch Experiance PlayerCharacters=Ultimater BotCharacters=Ball.bot;Dodgey.bot;Pigeon Jumper.bot;Pigeon Jumper.bot IsChallenge=true Timelimit=60.0 PlayerProfile=Ultimater AddedBots=Ball.bot;Dodgey.bot;Pigeon Jumper.bot;Pigeon Jumper.bot PlayerMaxLives=0 BotMaxLives=0;0;0;0 PlayerTeam=2 BotTeams=1;0;0;0 MapName=cube_1wall.map MapScale=2.8125 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=true InvincibleBots=false Timescale=1.0 BlockHealthbars=false TimeRefilledByKill=1.0 ScoreToWin=1000.0 ScorePerDamage=1.0 ScorePerKill=0.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=0.0 ScoreLossPerDamageTaken=0.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=false ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag=Tracking, Flicking, Overwatch WeaponHeroTag=LG,Pistol, Six Shooter, Bow, Rocket, Rifle, Sniper DifficultyTag=3 AuthorsTag=Dee BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=true BlockFCT=false Description=Track the jumping targets with the weapons at hand, make them pay for what they've done. GameVersion=1.0.6.2 ScorePerDistance=0.0 [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 [Aim Profile] Name=At Feet MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=-200.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 [Aim Profile] Name=Low Skill MinReactionTime=0.35 MaxReactionTime=0.45 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=20.0 TrackSpeed=3.0 TrackError=5.0 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=60.0 ShootFOV=25.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 [Bot Profile] Name=Ball DodgeProfileNames=Long Strafes Jumping DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=0.5 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Sphere Frenzy SeeThroughWalls=false [Bot Profile] Name=Dodgey DodgeProfileNames=ADAD;MidStrafes;Stop;MidStrafes2 DodgeProfileWeights=1.5;3.0;0.1;1.2 DodgeProfileMaxChangeTime=1.25 DodgeProfileMinChangeTime=0.35 WeaponProfileWeights=0.0;0.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=At Feet;At Feet;Low Skill;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Dodgey SeeThroughWalls=false [Bot Profile] Name=Pigeon Jumper DodgeProfileNames=Long Strafes Jumping DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=Clay Pigeon SeeThroughWalls=false [Character Profile] Name=Ultimater MaxHealth=100.0 WeaponProfileNames=LG;pistol;Six Shooter;Bow & Arrow;Rocket Launcher no Knockback;Sniper Rifle;Rifle;Creenorecoil MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=1000.0 MaxCrouchSpeed=500.0 Acceleration=16000.0 AirAcceleration=16000.0 Friction=8.0 BrakingFrictionFactor=2.0 JumpVelocity=800.0 Gravity=3.0 AirControl=0.25 CanCrouch=true CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=true InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cylindrical MainBBHeight=230.0 MainBBRadius=55.0 MainBBHasHead=true MainBBHeadRadius=45.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=true ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.25 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 [Character Profile] Name=Sphere Frenzy MaxHealth=100.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.1 MaxRespawnDelay=5.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=1000.0 MaxCrouchSpeed=500.0 Acceleration=4000.0 AirAcceleration=16000.0 Friction=8.0 BrakingFrictionFactor=2.0 JumpVelocity=2000.0 Gravity=3.0 AirControl=1.0 CanCrouch=false CanPogoJump=true CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=1 AirJumpVelocity=1000.0 MainBBType=Spheroid MainBBHeight=230.0 MainBBRadius=80.0 MainBBHasHead=false MainBBHeadRadius=45.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=230.0 ProjBBRadius=100.0 ProjBBHasHead=false ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=true LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=2.5 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.25 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 [Character Profile] Name=Dodgey MaxHealth=200.0 WeaponProfileNames=LG;;;;;;; MinRespawnDelay=0.5 MaxRespawnDelay=0.5 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=80.000 HeadshotOnly=false DamageKnockbackFactor=4.0 MovementType=Base MaxSpeed=1000.0 MaxCrouchSpeed=500.0 Acceleration=9000.0 AirAcceleration=16000.0 Friction=4.0 BrakingFrictionFactor=2.0 JumpVelocity=800.0 Gravity=3.0 AirControl=0.25 CanCrouch=true CanPogoJump=false CanCrouchInAir=true CanJumpFromCrouch=false EnemyBodyColor=X=0.771 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=1.000 Y=0.888 Z=0.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Cylindrical MainBBHeight=320.0 MainBBRadius=58.0 MainBBHasHead=false MainBBHeadRadius=45.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=false ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 [Character Profile] Name=Clay Pigeon MaxHealth=100.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=1000.0 MaxCrouchSpeed=500.0 Acceleration=4000.0 AirAcceleration=16000.0 Friction=8.0 BrakingFrictionFactor=2.0 JumpVelocity=2500.0 Gravity=3.0 AirControl=0.25 CanCrouch=true CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cylindrical MainBBHeight=230.0 MainBBRadius=55.0 MainBBHasHead=true MainBBHeadRadius=45.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=true ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 [Dodge Profile] Name=Long Strafes Jumping MaxTargetDistance=2500.0 MinTargetDistance=750.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.5 MaxLRTimeChange=1.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.65 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.3 MaxJumpTime=0.6 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Dodge Profile] Name=ADAD MaxTargetDistance=2500.0 MinTargetDistance=750.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.2 MaxLRTimeChange=0.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.0 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.2 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.16 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.1 MaxCrouchTime=0.2 MinJumpTime=0.3 MaxJumpTime=0.6 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Dodge Profile] Name=MidStrafes MaxTargetDistance=2500.0 MinTargetDistance=750.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.32 MaxLRTimeChange=0.35 MinFBTimeChange=0.25 MaxFBTimeChange=0.6 DamageReactionChangesDirection=true DamageReactionChanceToIgnore=0.2 DamageReactionMinimumDelay=0.13 DamageReactionMaximumDelay=0.16 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.2 JumpFrequency=0.0 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Oppose TargetStrafeMinDelay=0.13 TargetStrafeMaxDelay=0.18 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.1 MaxCrouchTime=0.1 MinJumpTime=0.0 MaxJumpTime=0.0 LeftStrafeTimeMult=0.9 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Dodge Profile] Name=Stop MaxTargetDistance=2500.0 MinTargetDistance=750.0 ToggleLeftRight=false ToggleForwardBack=false MinLRTimeChange=0.2 MaxLRTimeChange=0.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=true DamageReactionChanceToIgnore=0.0 DamageReactionMinimumDelay=0.1 DamageReactionMaximumDelay=0.15 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.0 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.1 MaxCrouchTime=0.1 MinJumpTime=0.0 MaxJumpTime=0.0 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.1 StrafeSwapMaxPause=0.1 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Dodge Profile] Name=MidStrafes2 MaxTargetDistance=2500.0 MinTargetDistance=750.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.45 MaxLRTimeChange=0.45 MinFBTimeChange=0.4 MaxFBTimeChange=0.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.15 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.2 JumpFrequency=0.0 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.1 TargetStrafeMaxDelay=0.16 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.1 MaxCrouchTime=0.1 MinJumpTime=0.0 MaxJumpTime=0.0 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=0.8 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Weapon Profile] Name=LG Type=Hitscan ShotsPerClick=1 DamagePerShot=6.0 KnockbackFactor=2.0 TimeBetweenShots=0.046 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=7.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.05 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-80.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=9.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=true AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=true ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false [Weapon Profile] Name=pistol Type=Hitscan ShotsPerClick=1 DamagePerShot=25.0 KnockbackFactor=4.0 TimeBetweenShots=0.1 Pierces=false Category=SemiAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=25.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=Gunshot HitParticleEffect=Flare BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=4.0 RecoilNegatable=false DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=false AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=false MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Quake/Source ADSAllowUserOverrideFOV=true ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=100.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,5.0 SpreadSCA=1.0,1.0,-1.0,5.0 SpreadMSA=1.0,1.0,-1.0,5.0 SpreadMCA=1.0,1.0,-1.0,5.0 SpreadSSH=0.0,0.1,0.0,0.0 SpreadSCH=1.0,1.0,-1.0,5.0 SpreadMSH=0.0,0.1,0.0,0.0 SpreadMCH=1.0,1.0,-1.0,5.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=1.0 AAMaxSpeed=360.0 AADeadZone=0.0 AAFOV=360.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Six Shooter Type=Hitscan ShotsPerClick=1 DamagePerShot=70.0 KnockbackFactor=0.1 TimeBetweenShots=0.5 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=1.5 ReloadTimeFromPartial=1.5 DamageFalloffStartDistance=2200.0 DamageFalloffStopDistance=4500.0 DamageAtMaxRange=20.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.5 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-80.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.1 RecoilNegatable=true DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=true ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=5.0 MinRecoilUp=5.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.01 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Bow & Arrow Type=Projectile ShotsPerClick=1 DamagePerShot=125.0 KnockbackFactor=0.1 TimeBetweenShots=0.5 Pierces=false Category=Charge BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=29.0 ChargeStartVelocity=X=3500.000 Y=0.000 Z=150.000 ChargeTimeToAutoRelease=99.0 ChargeTimeToCap=0.5 ChargeMoveSpeedModifier=0.7 MuzzleVelocityMin=X=15000.000 Y=0.000 Z=150.000 MuzzleVelocityMax=X=15000.000 Y=0.000 Z=150.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=3 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=80.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Arrow VisualLifetime=0.5 WallParticleEffect=None HitParticleEffect=Blood BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-80.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.1 RecoilNegatable=true DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=true ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.1 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=2 AAPreferClosestPlayer=false AAAlpha=1.0 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=180.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Rocket Launcher no Knockback Type=Projectile ShotsPerClick=1 DamagePerShot=120.0 KnockbackFactor=0.0 TimeBetweenShots=0.8 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=5090.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=5090.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=100.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=25.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Rocket VisualLifetime=0.1 WallParticleEffect=Flare HitParticleEffect=Flare BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=2.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=true ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 Explosive=true Radius=500.0 DamageAtCenter=120.0 DamageAtEdge=0.1 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=true SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.5 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=180.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.001 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Sniper Rifle Type=Hitscan ShotsPerClick=1 DamagePerShot=13.0 KnockbackFactor=0.1 TimeBetweenShots=0.1 Pierces=false Category=FullyAuto BurstShotCount=2 TimeBetweenBursts=0.1 ChargeStartDamage=0.1 ChargeStartVelocity=X=1500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=3000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=3000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=3.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=1.0 ReloadTimeFromPartial=0.8 DamageFalloffStartDistance=2500.0 DamageFalloffStopDistance=4000.0 DamageAtMaxRange=6.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=Gunshot HitParticleEffect=Blood BounceOffWorld=true BounceFactor=0.6 BounceCount=0 HomingProjectileAcceleration=6000.0 ProjectileEnemyHitRadius=0.1 CanAimDownSight=true ADSZoomDelay=0.05 ADSZoomSensFactor=0.38 ADSMoveFactor=0.5 ADSStartDelay=0.25 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=true ShootingBlocksADS=false KnockbackFactorAir=0.1 RecoilNegatable=true DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot=Zoomed Sniper Rifle StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=50.985001 ADSFOVScale=Quake/Source ADSAllowUserOverrideFOV=true ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=true DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=5.0 BlockedByWorld=true SpreadSSA=2.0,5.5,0.0,3.0 SpreadSCA=2.0,5.5,0.0,3.0 SpreadMSA=2.0,5.5,0.0,3.0 SpreadMCA=2.0,5.5,0.0,3.0 SpreadSSH=2.0,5.5,0.0,3.0 SpreadSCH=2.0,5.5,0.0,3.0 SpreadMSH=2.0,5.5,0.0,3.0 SpreadMCH=2.0,5.5,0.0,3.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.45 AAMode=2 AAPreferClosestPlayer=false AAAlpha=1.0 AAMaxSpeed=1.5 AADeadZone=0.0 AAFOV=75.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=true AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.01 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false [Weapon Profile] Name=Rifle Type=Hitscan ShotsPerClick=1 DamagePerShot=19.0 KnockbackFactor=0.1 TimeBetweenShots=0.1 Pierces=false Category=FullyAuto BurstShotCount=2 TimeBetweenBursts=0.1 ChargeStartDamage=0.1 ChargeStartVelocity=X=1500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=3000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=3000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=3.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=1.5 ReloadTimeFromPartial=1.5 DamageFalloffStartDistance=3000.0 DamageFalloffStopDistance=5500.0 DamageAtMaxRange=6.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=Gunshot HitParticleEffect=Blood BounceOffWorld=true BounceFactor=0.6 BounceCount=0 HomingProjectileAcceleration=6000.0 ProjectileEnemyHitRadius=0.1 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.1 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.1 RecoilNegatable=true DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=10.3 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=true ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.1 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=true DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=5.0 BlockedByWorld=true SpreadSSA=4.0,15.0,-9.0,2.5 SpreadSCA=4.0,15.0,-9.0,2.5 SpreadMSA=4.0,15.0,-9.0,2.5 SpreadMCA=4.0,15.0,-9.0,2.5 SpreadSSH=4.0,15.0,-9.0,2.5 SpreadSCH=4.0,15.0,-9.0,2.5 SpreadMSH=4.0,15.0,-9.0,2.5 SpreadMCH=4.0,15.0,-9.0,2.5 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.45 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=5.0 AADeadZone=0.0 AAFOV=10.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Creenorecoil Type=Hitscan ShotsPerClick=1 DamagePerShot=100.0 KnockbackFactor=4.0 TimeBetweenShots=0.01 Pierces=false Category=SemiAutoNoPrehold BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=100.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=Flare HitParticleEffect=Blood BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=4.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=true AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=10.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=false AimPunchAmount=0.0 AimPunchResetTime=0.2 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=false MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=1 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=103.0 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=100.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,5.0 SpreadSCA=1.0,1.0,-1.0,5.0 SpreadMSA=1.0,1.0,-1.0,5.0 SpreadMCA=1.0,1.0,-1.0,5.0 SpreadSSH=1.0,1.0,-1.0,5.0 SpreadSCH=1.0,1.0,-1.0,5.0 SpreadMSH=1.0,1.0,-1.0,5.0 SpreadMCH=1.0,1.0,-1.0,5.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Zoomed Sniper Rifle Type=Hitscan ShotsPerClick=1 DamagePerShot=120.0 KnockbackFactor=0.1 TimeBetweenShots=0.25 Pierces=false Category=Charge BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=0.75 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.5 MagazineMax=0 AmmoPerShot=3 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=80.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.5 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-80.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.1 RecoilNegatable=true DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=true BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=true ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.1 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=5.0 MinRecoilUp=5.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=5.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false [Map Data] reflex map version 8 global entity type WorldSpawn String32 targetGameOverCamera end Float sky.timeOfDay 13.000000 ColourXRGB32 sky.sunColor ffffde8c Float sky.sunIntensitySize 64.000000 Float sky.sunSharpness 128.000000 Bool8 sky.sunEnabled 0 ColourXRGB32 sky.horizonColor fffff4b5 Float sky.horizonIntensity 0.250000 Float sky.horizonHaloExponentSunIntensity 0.300000 ColourXRGB32 sky.cloudsColor ffffffff Float sky.cloudsCoverage 0.500000 Float sky.cloudsCoverageMultiplier 24.000000 Float sky.cloudsRoughness 0.400000 UInt8 playersMin 1 UInt8 playersMax 16 Bool8 modeFFA 0 brush vertices 1024.000000 1056.000000 -1008.000000 1024.000000 1056.000000 -1024.000000 -1024.000000 1056.000000 -1023.999878 -1024.000000 1056.000000 -1007.999878 1024.000000 -992.000000 -1008.000000 1024.000000 -992.000000 -1024.000000 -1024.000000 -992.000000 -1023.999878 -1024.000000 -992.000000 -1007.999878 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 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clc clear //Input data P1=1;//Initial pressure in a compression engine working on a dual combustion engine in bar T1=300;//Initial Temperature in K P2=25;//Pressure at the end of compression stroke in bar Q=400;//Heat supplied per kg of air during constant volume heating in kJ/kg P5=2.6;//Pressure at the end of isentropic expansion in bar Cp=1.005;//Specific heat of air at constant pressure in kJ/kg K Cv=0.715;//Specific heat of air at constant volume in kJ/kg K //Calculations r=Cp/Cv;//Isentropic index r1=(P2/P1)^(1/r);//Compression ratio T2=T1*(r1)^(r-1);//Temperature at the end of compression stroke in K T3=(Q/Cv)+T2;//Temperature at the end of constant volume heat addition in K a=T3/T2;//Pressure ratio P3=a*P2;//Pressure ratio at the end of constant volume heat addition in bar P4=P3;//Pressure at the end of constant pressure heat addition in bar x=(P5/P4)^(1/r);//Ratio of volume at the end of constant pressure heat addition to the volume at the end of isentropic expansion rho=x*(r1);//Cut off ratio n=(1-(1/r1^(r-1))*(a*rho^r-1)/((a-1)+(r*a*(rho-1))))*100;//Air standard efficiency in percent of a dual combustion engine //Output printf('The ideal thermal efficiency is %3.1f percent',n)
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// Display mode mode(0); // Display warning for floating point exception ieee(1); clear; clc; disp("Engineering Thermodynamics by Onkar Singh Chapter 4 Example 10") T1=800;//temperature of source in K T2=280;//temperature of sink in K disp("efficiency of engine,W/Q1=(800-T)/800") disp("for refrigerator,COP=Q3/W=280/(T-280)") disp("it is given that Q1=Q3=Q") disp("so,from engine,W/Q=(800-T)/800") disp("from refrigerator,Q/W=280/(T-280)") disp("from above two(Q/W)may be equated,") disp("(T-280)/280=(800-T)/800") T=2*280*800/(800+280) disp("so temperature(T)in K") T disp("efficiency of engine(n)is given as") disp("n=(800-T)/800") n=(800-T)/800 disp("COP of refrigerator is given as") disp("COP=280/(T-280)") COP=280/(T-280)
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clc; t=0:(1/2000):1.5; f0=logspace(0.1,2,length(t)) myVariable=1 + 0.1.*(sin(2*3.14.*f0.*(t))) figure();plot(t,myVariable)
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clc Db=10 disp("Db = "+string(Db)+" cm^2/s") //initializiation the value of one of parametere of the transistor. Bt=0.95 disp("Bt = "+string(Bt)) //initializiation the value of base transport factor of the transistor. tb=10^-7 disp("tb = "+string(tb)+" s") //initializiation the value of one of parametere of the transistor. Lp=(sqrt(Db*tb)) disp("Lp=(sqrt(Db*tb)))="+string(Lp)+" cm")//calculation WB=(Lp*(acosh(1/Bt))) disp("WB=(Lp*(acosh(1/Bt)))="+string(WB)+" cm")//calculation
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FLSimTriangular-NZ-01.tst
-- Fuzzy Logix, LLC: Functional Testing Script for DB Lytix functions on Netezza -- -- Copyright (c): 2014 Fuzzy Logix, LLC -- -- NOTICE: All information contained herein is, and remains the property of Fuzzy Logix, LLC. -- The intellectual and technical concepts contained herein are proprietary to Fuzzy Logix, LLC. -- and may be covered by U.S. and Foreign Patents, patents in process, and are protected by trade -- secret or copyright law. Dissemination of this information or reproduction of this material is -- strictly forbidden unless prior written permission is obtained from Fuzzy Logix, LLC. -- -- -- Functional Test Specifications: -- -- Test Category: Simulate Univariate -- -- Test Unit Number: FLSimTriangular-NZ-01 -- -- Name(s): FLSimTriangular -- -- Description: Scalar function which returns the cumulative probability of a Triangular distribution -- -- Applications: -- -- -- Signature: FLSimTriangular(Q, LowBD, UppBD, Theta) -- -- Parameters: See Documentation -- -- Return value: Double Precision -- -- Last Updated: 12-24-2014 -- -- Author: <Zhi.Wang@fuzzyl.com, Joydeep.Das@fuzzyl.com>, <Anurag.Reddy@fuzzyl.com> -- -- BEGIN: TEST SCRIPT --.run file=../PulsarLogOn.sql -- BEGIN: POSITIVE TEST(s) -- Test with normal and extreme scale factor values -- Case 1a: SELECT a.SerialVal, FLSimTriangular(a.RandVal, -4.0, 4.0, 2.0) AS SimTriangular FROM fzzlConstantSerial a WHERE a.SerialVal <= 5 ORDER BY 1; -- Case 1b: SELECT a.SerialVal, FLSimTriangular(-1, -4.0, 4.0, 2.0) AS SimTriangular FROM fzzlConstantSerial a WHERE a.SerialVal <= 5 ORDER BY 1; -- Case 1c: SELECT a.SerialVal, FLSimTriangular(2**31, -4.0, 4.0, 2.0) AS SimTriangular FROM fzzlConstantSerial a WHERE a.SerialVal <= 5 ORDER BY 1; -- END: POSITIVE TEST(s) -- BEGIN: NEGATIVE TEST(s) -- Category 1: Out of boundary condition test cases -- Case 1a: LowBD > UppBD SELECT a.SerialVal, FLSimTriangular(a.RandVal, 5.0, 4.0, 2.0) AS SimTriangular FROM fzzlConstantSerial a WHERE a.SerialVal <= 5 ORDER BY 1; -- Case 1b: LowBD == UppBD SELECT a.SerialVal, FLSimTriangular(a.RandVal, 4.0, 4.0, 2.0) AS SimTriangular FROM fzzlConstantSerial a WHERE a.SerialVal <= 5 ORDER BY 1; -- Case 1c: Theta < LowBD SELECT a.SerialVal, FLSimTriangular(a.RandVal, -4.0, 4.0, -6.0) AS SimTriangular FROM fzzlConstantSerial a WHERE a.SerialVal <= 5 ORDER BY 1; -- Case 1d: Theta == LowBD SELECT a.SerialVal, FLSimTriangular(a.RandVal, -4.0, 4.0, -4.0) AS SimTriangular FROM fzzlConstantSerial a WHERE a.SerialVal <= 5 ORDER BY 1; -- Case 1e: Theta > UppBD SELECT a.SerialVal, FLSimTriangular(a.RandVal, -4.0, 4.0, 6.0) AS SimTriangular FROM fzzlConstantSerial a WHERE a.SerialVal <= 5 ORDER BY 1; -- Case 1f: Theta == UppBD SELECT a.SerialVal, FLSimTriangular(a.RandVal, -4.0, 4.0, 4.0) AS SimTriangular FROM fzzlConstantSerial a WHERE a.SerialVal <= 5 ORDER BY 1; -- Category 2: Undefined results or error conditions due to equality -- Case 2a: LowBD == UppBD SELECT a.SerialVal, FLSimTriangular(a.RandVal, -4.0, -4.0, 4.0) AS SimTriangular FROM fzzlConstantSerial a WHERE a.SerialVal <= 5 ORDER BY 1; -- Case 2b: -- Not applicable -- Category 3: Data type mismatch conditions - -- Test with most likely mismatched data type for the function which is -- usually data types within the parameter list -- -- Not applicable - all parameters are double precision -- Category 4: Test function with non-matching # of parameters -- Case 4a: Fewer than expected # of parameters SELECT a.SerialVal, FLSimTriangular(a.RandVal, -4.0, 4.0) AS SimTriangular FROM fzzlConstantSerial a WHERE a.SerialVal <= 5 ORDER BY 1; -- Case 4b: More than expected # of parameters SELECT a.SerialVal, FLSimTriangular(a.RandVal, -4.0, 4.0, 3.0, 3.0) AS SimTriangular FROM fzzlConstantSerial a WHERE a.SerialVal <= 5 ORDER BY 1; -- BEGIN: NEGATIVE TEST(s) -- END: TEST SCRIPT
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// Exa 6.13 clc; clear; close; // Given data V_S = 1.7;// in V R_S = 0.51;// in kohm R_S= R_S*10^3;// in ohm V_DD = 18;// in V R_D = 2*10^3;// in ohm V_GS = -1.7;// in V V_P = - 4.5;// in V I_DQ = V_S/R_S;//in A disp(I_DQ*10^3,"The value of I_DQ in mA is"); V_GSQ = -V_S;// in V disp(V_GSQ,"The value of V_GSQ in V is"); I_DSS = I_DQ/( (1-(V_GS/V_P))^2 );// in A disp(I_DSS*10^3,"The value of I_DSS in mA is"); V_D = V_DD - (I_DQ*R_D);// in V disp(V_D,"The value of V_D in V is"); V_DS = V_D-V_S;// in V disp(V_DS,"The value of V_DS in V is");
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// Ex4_14 clc; // Given: E0=1.7;// in MeV // Solution: // For E0<2.5 MeV; using Katz and Penfold empirical equation we have R1=412*((E0)^(1.265-0.0954*log(E0)));// mg/cm^2 // Using feather's relation we have R2=530*E0-106;// mg/cm^2 printf("The range in Al for beta radiation is %f mg/cm^2 using Katz and Penfold empirical equation and %f mg/cm^2 using feathers relation.",R1,R2)
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FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
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Ex2_5.sce
//Ex2_5 Pg-88 clc disp("sigma_n = u_n*e*N_d") e=1.6*1e-19 //electron charge sigma=5 //conductivity in mho/cm un=3850 //mobility of electrons Nd=sigma/(e*un) //concentration printf("Number density of donor atoms = %.1f*1e16 per cm^3",Nd*1e-16) //the answer in the book is wrong the correct answer is 0.8*1e16 per cm^3
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/Lab/Lab3/lab3.sce
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sctpimming/SC422401
68359adab92095e4c60121ff17ac43efc9c46fb4
5c43c58c9bf0e923b640c115b4ef618ad72d15a6
refs/heads/master
2020-11-25T18:37:53.377582
2020-02-26T07:56:39
2020-02-26T07:56:39
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lab3.sce
clear function [x, y, z] = func1(a, b) //This function computes x, y, z from given values of a and b //Input : //a, b : real numbers //Output : //x, y, z : real numbers x = 2 y = -1 z = 4 return x = (a^3) - (2*b) y = a / ((a+b) ^ 2 + 1) z = ((a^2) + (b^2)) ^ (1/3) endfunction function [p, q, r, s] = func2(u, v, w) //This function computes p, q, r, s from given values of u, v, w //Input : //u, v, w : real numbers //Output : //p, q, r, s : real numbers p = u + (w^2) q = ((u^2) * w) - (v^3) r = (2*v)/(w^2 + 1) s = w + sqrt(u^2 + (4*(v^2))) endfunction a = input("Enter a = ") b = input("Enter b = ") [x, y, z] = func1(a, b) /* //for debugging purpose printf("x = %f\n", x) printf("y = %f\n", y) printf("z = %f\n", z) */ [p, q, r, s] = func2(x, y, z) printf("p = %d\n", p) printf("q = %.1f\n", q) printf("r = %.2f\n", r) printf("s = %.3f\n", s)
608c72dfc3cadae4266a6499f02811ed3152bb77
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/test_suite/partial.tst
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ChemCryst/crystals
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8087c68d7f05b903473cee1cb131c06f819dc660
refs/heads/master
2023-08-17T16:36:03.675124
2023-06-26T10:54:29
2023-06-26T10:54:29
152,602,292
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Roff
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tst
partial.tst
# Test storage of partial structure factors within LIST 6. # Note change between F and F^2 refinements # Largely replaced by td-part #SET TIME SLOW #RELE PRINT CROUTPUT: #LIST 1 REAL 11.0667 9.4644 8.7336 91.561 126.557 96.584 END #list 31 amult 0.00000001 matrix V(11)=9 V(22)=9 V(33)=9 V(44)=9 V(55)=9 V(66)=9 end #SPACE SYMBOL P 1 END #COMPOSITION CONTENT C 29 H 36 F 6 N 1 O 2 P 1 RU 1 scattering crysdir:script/scatt.dat properties crysdir:script/propwin.dat end #LIST 5 READ NATOM = 54, NLAYER = 0, NELEMENT = 0, NBATCH = 0 OVERALL 6.343499 0.050000 0.050000 1.000000 0.000000 50.9017715 ATOM RU 1.000000 1.000000 0.000000 0.003431 -0.004437 0.001260 CON U[11]= 0.051004 0.045001 0.052315 -0.001025 0.031968 0.011411 CON SPARE= 1.00 0 0 0 0 ATOM C 1.000000 1.000000 0.000000 -0.133791 -0.098322 -0.300071 CON U[11]= 0.068032 0.112547 0.039027 -0.019273 0.029113 -0.040750 CON SPARE= 1.00 0 8388608 0 0 ATOM C 2.000000 1.000000 0.000000 -0.113268 -0.208236 -0.183933 CON U[11]= 0.066396 0.055228 0.087169 -0.031511 0.012612 0.018582 CON SPARE= 1.00 0 8388608 0 0 ATOM C 3.000000 1.000000 0.000000 -0.179041 -0.191231 -0.097658 CON U[11]= 0.070084 0.086040 0.069860 -0.009434 0.032518 -0.049853 CON SPARE= 1.00 0 8388608 0 0 ATOM C 4.000000 1.000000 0.000000 -0.248564 -0.065978 -0.156188 CON U[11]= 0.029292 0.133958 0.108217 -0.058662 0.027854 -0.005882 CON SPARE= 1.00 0 8388608 0 0 ATOM C 5.000000 1.000000 0.000000 -0.216728 -0.007096 -0.276890 CON U[11]= 0.046623 0.065399 0.094347 0.018175 -0.000545 0.012706 CON SPARE= 1.00 0 8388608 0 0 ATOM C 11.000000 1.000000 0.000000 -0.096147 -0.077339 -0.441593 CON U[11]= 0.157922 0.324233 0.079996 -0.071225 0.086199 -0.119533 CON SPARE= 1.00 0 8388608 0 0 ATOM C 12.000000 1.000000 0.000000 -0.023819 -0.331985 -0.156307 CON U[11]= 0.109319 0.072562 0.273869 -0.046806 0.025326 0.050690 CON SPARE= 1.00 0 8388608 0 0 ATOM C 13.000000 1.000000 0.000000 -0.180754 -0.277801 0.039158 CON U[11]= 0.515018 0.407081 0.117879 -0.111612 0.166970 -0.396520 CON SPARE= 1.00 0 8388608 0 0 ATOM C 14.000000 1.000000 0.000000 -0.342214 0.001795 -0.105122 CON U[11]= 0.122755 0.289633 0.404870 -0.205185 0.175565 -0.054854 CON SPARE= 1.00 0 8388608 0 0 ATOM C 15.000000 1.000000 0.000000 -0.275535 0.123172 -0.379722 CON U[11]= 0.126599 0.081896 0.230394 0.061465 -0.084400 0.012041 CON SPARE= 1.00 0 8388608 0 0 ATOM C 101.000000 1.000000 0.000000 0.348777 0.172240 -0.208091 CON U[11]= 0.098409 0.098465 0.069236 0.007307 0.049517 -0.000491 CON SPARE= 1.00 0 0 0 0 ATOM C 103.000000 1.000000 0.000000 0.326911 0.089826 0.038110 CON U[11]= 0.055178 0.054889 0.061329 -0.006769 0.034815 0.004900 CON SPARE= 1.00 0 0 0 0 ATOM C 104.000000 1.000000 0.000000 0.327278 -0.066000 -0.015719 CON U[11]= 0.078192 0.058599 0.076448 0.001941 0.054711 0.018762 CON SPARE= 1.00 0 0 0 0 ATOM C 105.000000 1.000000 0.000000 0.376724 -0.156053 0.144917 CON U[11]= 0.058157 0.059429 0.072185 -0.001082 0.040369 0.018993 CON SPARE= 1.00 0 0 0 0 ATOM C 106.000000 1.000000 0.000000 0.460679 -0.264492 0.170844 CON U[11]= 0.071306 0.066349 0.101184 0.001932 0.057257 0.022892 CON SPARE= 1.00 0 0 0 0 ATOM C 107.000000 1.000000 0.000000 0.502383 -0.351748 0.313182 CON U[11]= 0.068645 0.061585 0.106726 0.006189 0.048547 0.022538 CON SPARE= 1.00 0 0 0 0 ATOM C 108.000000 1.000000 0.000000 0.462791 -0.333844 0.433188 CON U[11]= 0.064720 0.055813 0.078109 0.002240 0.032139 0.017616 CON SPARE= 1.00 0 0 0 0 ATOM C 110.000000 1.000000 0.000000 0.375951 -0.224758 0.409879 CON U[11]= 0.054458 0.058491 0.060402 -0.000860 0.027530 0.010984 CON SPARE= 1.00 0 0 0 0 ATOM C 113.000000 1.000000 0.000000 0.334706 -0.133578 0.265825 CON U[11]= 0.054010 0.053178 0.062631 -0.000766 0.034142 0.014406 CON SPARE= 1.00 0 0 0 0 ATOM C 115.000000 1.000000 0.000000 0.248877 -0.014848 0.239995 CON U[11]= 0.036451 0.058541 0.043000 -0.001332 0.016177 0.012828 CON SPARE= 1.00 0 0 0 0 ATOM C 116.000000 1.000000 0.000000 0.162936 -0.007785 0.312581 CON U[11]= 0.063541 0.083012 0.051414 -0.006895 0.032783 0.022857 CON SPARE= 1.00 0 0 0 0 ATOM C 117.000000 1.000000 0.000000 0.079306 0.102307 0.276725 CON U[11]= 0.071780 0.081898 0.075341 -0.014653 0.044725 0.015460 CON SPARE= 1.00 0 0 0 0 ATOM C 118.000000 1.000000 0.000000 0.077820 0.211608 0.168078 CON U[11]= 0.056003 0.053302 0.072203 -0.026101 0.032655 0.005457 CON SPARE= 1.00 0 0 0 0 ATOM C 119.000000 1.000000 0.000000 0.152196 0.203105 0.082846 CON U[11]= 0.070253 0.058226 0.064430 0.002300 0.029340 0.029412 CON SPARE= 1.00 0 0 0 0 ATOM C 120.000000 1.000000 0.000000 0.235748 0.089467 0.118168 CON U[11]= 0.066147 0.048517 0.051703 -0.002117 0.032361 0.014053 CON SPARE= 1.00 0 0 0 0 ATOM C 121.000000 1.000000 0.000000 0.150073 0.319006 -0.031984 CON U[11]= 0.075245 0.048367 0.096611 0.016102 0.038221 0.013696 CON SPARE= 1.00 0 0 0 0 ATOM C 122.000000 1.000000 0.000000 0.263313 0.317629 -0.069719 CON U[11]= 0.073146 0.061781 0.097054 0.006595 0.042912 0.000130 CON SPARE= 1.00 0 0 0 0 ATOM C 123.000000 1.000000 0.000000 0.248958 -0.322924 0.537196 CON U[11]= 0.111519 0.108050 0.110990 0.045497 0.079880 0.036688 CON SPARE= 1.00 0 0 0 0 ATOM C 124.000000 1.000000 0.000000 0.547160 -0.545968 0.583023 CON U[11]= 0.114879 0.076013 0.134085 0.040291 0.060496 0.045176 CON SPARE= 1.00 0 0 0 0 ATOM O 109.000000 1.000000 0.000000 0.501261 -0.410171 0.582333 CON U[11]= 0.090474 0.076486 0.087571 0.024434 0.038199 0.034449 CON SPARE= 1.00 0 0 0 0 ATOM O 111.000000 1.000000 0.000000 0.344647 -0.206227 0.538696 CON U[11]= 0.075712 0.073350 0.066049 0.007818 0.038822 0.021521 CON SPARE= 1.00 0 0 0 0 ATOM N 102.000000 1.000000 0.000000 0.262886 0.169058 -0.129404 CON U[11]= 0.063848 0.062559 0.068939 0.006247 0.032493 0.006695 CON SPARE= 1.00 0 0 0 0 ATOM H 3.000000 1.000000 1.000000 0.572040 -0.590558 0.698945 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 4.000000 1.000000 1.000000 0.638924 -0.532031 0.584670 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 5.000000 1.000000 1.000000 0.461916 -0.610686 0.464502 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 6.000000 1.000000 1.000000 0.234257 -0.297162 0.636517 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 7.000000 1.000000 1.000000 0.298428 -0.410335 0.567343 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 8.000000 1.000000 1.000000 0.147940 -0.341845 0.407916 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 9.000000 1.000000 1.000000 0.490766 -0.279169 0.084681 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 10.000000 1.000000 1.000000 0.562357 -0.428918 0.329129 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 11.000000 1.000000 1.000000 0.398933 -0.066228 -0.050007 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 12.000000 1.000000 1.000000 0.222011 -0.109032 -0.129105 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 13.000000 1.000000 1.000000 0.237135 0.377762 -0.174902 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 14.000000 1.000000 1.000000 0.366795 0.357621 0.049353 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 15.000000 1.000000 1.000000 0.171875 0.413738 0.040201 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 16.000000 1.000000 1.000000 0.046511 0.306649 -0.157800 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 17.000000 1.000000 1.000000 0.024641 0.294394 0.152584 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 18.000000 1.000000 1.000000 0.019210 0.104764 0.327769 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 19.000000 1.000000 1.000000 0.162286 -0.083563 0.389900 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 35.000000 1.000000 1.000000 0.300597 0.227567 -0.321385 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 36.000000 1.000000 1.000000 0.456445 0.219426 -0.107741 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 37.000000 1.000000 1.000000 0.347576 0.072180 -0.249060 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 ATOM H 38.000000 1.000000 1.000000 0.432497 0.143006 0.134579 CON U[11]= 0.100000 0.000000 0.000000 0.000000 0.000000 0.000000 CON SPARE= 1.00 0 0 0 0 END \LIST 23 MODIFY EXTINCTION=YES ANOM=NO MINIMISE F-SQ=NO END #USE partial.hkl \ Set partial to YES and update to NO. #GENERALEDIT 23 LOCATE RECORDTYPE=101 CHANGE OFFSET=4 MODE=INTEGER INTEGER=0 WRITE CHANGE OFFSET=5 MODE=INTEGER INTEGER=-1 WRITE END #LIST 12 FULL X'S U'S END #LIST 4 END #WEIGHT END #SFLS SCALE END #SFLS SCALE END #SFLS CALC END #SFLS R R R R END #PRINT 23 END #PRINT 22 END #PRINT 24 END \LIST 23 MODIFY EXTINCTION=YES ANOM=NO PARTIAL=YES UPDATE=NO MINIMISE F-SQ=YES END #LIST 4 END #WEIGHT END #SFLS CALC END #SFLS R R R R END #PRINT 23 END #PRINT 22 END #PRINT 24 END #END \finish
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/Valorant Peek small.sce
a4f2152574ca23b973b1bb324375f3d05d872ff6
[]
no_license
MBHuman/Scenarios
be1a722825b3b960014b07cda2f12fa4f75c7fc8
1db6bfdec8cc42164ca9ff57dd9d3c82cfaf2137
refs/heads/master
2023-01-14T02:10:25.103083
2020-11-21T16:47:14
2020-11-21T16:47:14
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64,373
sce
Valorant Peek small.sce
Name=Valorant Peek small PlayerCharacters=RFS Challenger BotCharacters=RFS Bot Rotation.rot IsChallenge=true Timelimit=60.0 PlayerProfile=RFS Challenger AddedBots=RFS Bot Rotation.rot PlayerMaxLives=0 BotMaxLives=0 PlayerTeam=1 BotTeams=2 MapName=repeating_first_shot.map MapScale=1.0 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=false InvincibleBots=false Timescale=1.0 BlockHealthbars=true TimeRefilledByKill=0.0 ScoreToWin=1.0 ScorePerDamage=0.0 ScorePerKill=1.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=0.0 ScoreLossPerDamageTaken=0.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=false ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag= WeaponHeroTag=Pistol DifficultyTag=2 AuthorsTag=pleasewait; Zaey BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=false BlockFCT=true Description=Based on [MCA-9]peekers; adapted for valorant training GameVersion=2.0.2.0 ScorePerDistance=0.0 MBSEnable=false MBSTime1=0.25 MBSTime2=0.5 MBSTime3=0.75 MBSTime1Mult=1.0 MBSTime2Mult=2.0 MBSTime3Mult=3.0 MBSFBInstead=false MBSRequireEnemyAlive=false LockFOVRange=false LockedFOVMin=60.0 LockedFOVMax=120.0 LockedFOVScale=Clamped Horizontal [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 AimingStyle=Original ScanSpeedMultiplier=1.0 MaxSeekPitch=30.0 MaxSeekYaw=30.0 AimingSpeed=5.0 MinShootDelay=0.3 MaxShootDelay=0.6 [Bot Profile] Name=RFS Target 01 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=RFS Target 01 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=RFS Target 02 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=RFS Target 02 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=RFS Target 03 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=RFS Target 03 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=RFS Target 04 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=RFS Target 04 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=RFS Target 05 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=RFS Target 05 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=RFS Target 06 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=RFS Target 06 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=RFS Target 07 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=RFS Target 07 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=RFS Target 08 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=RFS Target 08 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Rotation Profile] Name=RFS Bot Rotation ProfileNames=RFS Target 01;RFS Target 02;RFS Target 03;RFS Target 04;RFS Target 05;RFS Target 06;RFS Target 07;RFS Target 08 ProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 Randomized=false [Character Profile] Name=RFS Challenger MaxHealth=100.0 WeaponProfileNames=RFS Pistol;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=180.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.2 JumpVelocity=256.0 Gravity=1.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Cylindrical MainBBHeight=72.0 MainBBRadius=12.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=72.0 ProjBBRadius=12.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=900.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=RFS Target 01 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=320.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=4.0 MainBBRadius=2.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cuboid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=RFS Target 02 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=320.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=4.0 MainBBRadius=2.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cuboid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=308.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=RFS Target 03 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=320.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=4.0 MainBBRadius=2.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cuboid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-200.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=RFS Target 04 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=320.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=4.0 MainBBRadius=2.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cuboid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=308.0 SpawnYOffset=-200.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=RFS Target 05 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=320.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=4.0 MainBBRadius=2.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cuboid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-400.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=RFS Target 06 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=320.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=4.0 MainBBRadius=2.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cuboid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=308.0 SpawnYOffset=-400.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=RFS Target 07 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=320.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=4.0 MainBBRadius=2.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cuboid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-600.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=RFS Target 08 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=320.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=4.0 MainBBRadius=2.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cuboid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=308.0 SpawnYOffset=-600.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Weapon Profile] Name=RFS Pistol Type=Hitscan ShotsPerClick=1 DamagePerShot=10.0 KnockbackFactor=0.0 TimeBetweenShots=0.1 Pierces=false Category=SemiAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=1000000.0 GravityScale=1.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=3 AmmoPerShot=1 ReloadTimeFromEmpty=1.0 ReloadTimeFromPartial=1.0 DamageFalloffStartDistance=1000000.0 DamageFalloffStopDistance=1000000.0 DamageAtMaxRange=100.0 DelayBeforeShot=0.0 ProjectileGraphic=Ball VisualLifetime=0.1 BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.000001 ADSZoomSensFactor=1.0 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.1 HitSoundCooldown=0.1 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=false AimPunchAmount=0.0 AimPunchResetTime=0.0 AimPunchCooldown=0.0 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=false MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=4 CancelReloadOnKill=true FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=90.0 ADSFOVScale=Vertical (1:1) ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 WeaponModel=Heavy Surge Rifle WeaponAnimation=Primary UseIncReload=false IncReloadStartupTime=0.0 IncReloadLoopTime=0.0 IncReloadAmmoPerLoop=1 IncReloadEndTime=0.0 IncReloadCancelWithShoot=true WeaponSkin=Default ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000 SpreadDecayDelay=0.0 ReloadBeforeRecovery=true 3rdPersonWeaponModel=Pistol 3rdPersonWeaponSkin=Default ParticleMuzzleFlash=None ParticleWallImpact=Gunshot ParticleBodyImpact=None ParticleProjectileTrail=None ParticleHitscanTrace=None ParticleMuzzleFlashScale=1.0 ParticleWallImpactScale=1.0 ParticleBodyImpactScale=1.0 ParticleProjectileTrailScale=1.0 Explosive=false Radius=0.1 DamageAtCenter=0.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.0 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,0.0,0.0 SpreadSCA=1.0,1.0,0.0,0.0 SpreadMSA=1.0,1.0,0.0,0.0 SpreadMCA=1.0,1.0,0.0,0.0 SpreadSSH=1.0,1.0,0.0,0.0 SpreadSCH=1.0,1.0,0.0,0.0 SpreadMSH=1.0,1.0,0.0,0.0 SpreadMCH=1.0,1.0,0.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.1 TimeToRecoilReset=0.1 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.0 AAMaxSpeed=360.0 AADeadZone=0.0 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clear clc X=[ .25 .25 .05 .2 .2 .05 .06 .06 .06 .07 .07 .07 .1 .1 .3 .1 .1 .3 ] B=[ 100 11 100 11 100 11 100 11 100 220 100 220 ] V1=11 V2=220 S=100 Xe=3*.03 //end 9 X1=(((X(1,1)*B(1,1) *V1/(S*B(1,2))) +(X(3,1)*B(3,1) *V1/(S*B(3,2))) )^-1+((X(2,1)*B(2,1) *V1/(S*B(2,2)))+(X(4,1)*B(4,1) *V1/(S*B(4,2))) +((X(5,1)*B(5,1) *V2/(S*B(5,2)))^-1 +(X(6,1)*B(6,1) *V2/(S*B(6,2)))^-1)^-1)^-1)^-1 X2=(((X(1,2)*B(1,1) *V1/(S*B(1,2))) +(X(3,2)*B(3,1) *V1/(S*B(3,2))) )^-1+((X(2,2)*B(2,1) *V1/(S*B(2,2)))+(X(4,2)*B(4,1) *V1/(S*B(4,2))) +((X(5,2)*B(5,1) *V2/(S*B(5,2)))^-1 +(X(6,2)*B(6,1) *V2/(S*B(6,2)))^-1)^-1)^-1)^-1 X0=((X(3,3)*B(3,1) *V1/(S*B(3,2)))^-1 + ((Xe *B(4,1) *V1/(S*B(4,2))) + (X(2,3)*B(2,1) *V1/(S*B(2,2))) + (X(4,3)*B(4,1) *V1/(S*B(4,2))) +(((X(5,3)*B(5,1) *V2/(S*B(5,2))))^-1 +(X(6,3)*B(6,1) *V2/(S*B(6,2)))^-1)^-1 )^-1 )^-1 Z1=%i * round(X1*1e3)/1e3 Z2=%i * round(X2*1e3)/1e3 Z0=%i * round(X0*1e3)/1e3 //end q11 a=exp(%i * 2 * %pi /3) A= [1 1 1 ; 1 a^2 a; 1 a a^2] Ia1=1/(Z1 + (Z2*Z0/(Z2+Z0))) Ia1=round(Ia1 *1e3)/1e3 Ia2=(Z0/(Z2+Z0)) * Ia1 *-1 Ia2=round(Ia2 *1e3)/1e3 Ia0=(Z2/(Z2+Z0)) * Ia1 *-1 Ia0=round(Ia0 *1e3)/1e3 mIa1=[ Ia0 Ia1 Ia2]' mIa=A*mIa1 Ib=round(S*1e7/(sqrt(3) * V2 * 1e3))/10 Ia=round(abs(mIa)) * Ib mprintf("\nline currents are: in Amperes ") mprintf("\nIa= %s", string(round(abs(Ia(1))*10)/10) ) mprintf("\nIb= %s", string(round(abs(Ia(2))*10)/10) +'/_'+ string(round(atand(imag(mIa(2)*Ib)/real(mIa(2)*Ib))*100)/100 +180 )) mprintf("\nIc= %s", string(round(abs(Ia(3))*10)/10) +'/_'+ string(round(atand(imag(mIa(3)*Ib)/real(mIa(3)*Ib))*100)/100 ))
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SOSLPF.sce
style.fontSize=12; style.displayedLabel="SOSLPF"; pal1_1=xcosPalAddBlock(pal1_1,"SOSLPF",[],style);
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Ex4_45.txt
//Ex:4.45 clc; clear; close; f=8*10^3;// frequency in MHz y=300/f;// wavelength in m A=8*4/100^2;// Area in m^2 D=(7.5*A)/y^2;// directivity of the horn antenna Ap=(4.5*A)/y^2;// power gain Ap1=10*log(Ap)/log(10);// power gain in dB printf("The directivity of the horn antenna = %f degree", D); printf("\n The power gain = %f", Ap); printf("\n The power gain in dB = %f dB", Ap1);
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/ee_scicoslab/scicos_flex/dspic/macros/misc/bb_interp.sci
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mannychang/erika2_Scicos-FLEX
397be88001bdef59c0515652a365dbd645d60240
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sci
bb_interp.sci
function yp=bb_interp(x,y,xp); dk=splin(x,y); yp=interp(xp,x,y,dk); endfunction
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example_12_6.sce
//Chapter 12 //Example 12.6 //page 457 //To find steady state power limit clear;clc; V=1.0; //infinite bus volatge Vt=1.2; //terminal volatge Xd=0.5*%i; //synchronous generator reactance X=%i; //series reactance //by solving the expressions given in the textbook theta=acosd(0.5/1.8); printf('\n\ntheta=%0.3f deg',theta); Vt=Vt*(cosd(theta)+%i*sind(theta)); printf('\nVt=%0.3f+j%0.3f pu',real(Vt),imag(Vt)); I=(Vt-V)/X; printf('\nI=%0.3f+j%0.3f pu',real(I),imag(I)); E=Vt+Xd*I; printf('\nE=%0.3f @ %d deg pu',abs(E),atand(imag(E)/real(E))); Pmax=(abs(E)*abs(V))/abs(X+Xd); printf('\n\nSteady state power limit is given by:\tPmax=%0.3f pu',Pmax); E=1.2;Pmax=(abs(E)*abs(V))/abs(X+Xd); printf('\n\nIf the generator emf is held fixed at a value 1.2pu,steady state power limit would be :\t Pmax=%0.2f pu\n\n',Pmax);
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/sim/cmd/test/expanderwcurve.tst
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[]
no_license
psy007/NNPC-CHEMICAL-SIM-
4bddfc1012e0bc60c5ec6307149174bcd04398f9
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refs/heads/master
2020-04-12T15:37:04.174834
2019-02-06T10:10:20
2019-02-06T10:10:20
162,587,144
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expanderwcurve.tst
optimizecode 1 maxversions 0 units Field /LiquidPhases = 2 /StdLiqVolRefT = 288.15 /StdLiqVolRefT = 60 F /RecycleDetails = 1 displayproperties displayproperties VapFrac T P MoleFlow MassFlow VolumeFlow StdLiqVolumeFlow StdGasVolumeFlow Energy H S MolecularWeight MassDensity Cp ThermalConductivity Viscosity molarV ZFactor commonproperties commonproperties + ZFactor P T MolecularWeight MassDensity StdLiqMolarVolVapFrac T P MoleFlow MassFlow VolumeFlow StdLiqVolumeFlow StdGasVolumeFlow Energy H S MolecularWeight MassDensity Cp ThermalConductivity Viscosity molarV ZFactor units SI $thermo = VirtualMaterials.Peng-Robinson / -> $thermo thermo + METHANE ETHANE PROPANE n-BUTANE realExpander = Compressor.ExpanderWithCurve() cd realExpander NumberTables = 1 ExpanderSpeed0 = 1800.0 FlowCurve0 = 0.0 1000.0 2000.0 3000.0 4000.0 5000.0 6000.0 7000.0 HeadCurve0 = 0.0 5637.0 11273.0 16910.0 22546.0 28184.0 33821.0 39457.0 EfficiencyCurve0 = 0.0 0.5 0.7 0.78 0.8 0.7 0.6 0.55 ExpanderSpeed = 1800 In.Fraction = .4 .3 .2 .1 In.P = 206 In.T = 30 In.MassFlow = 1000 In Out OutQ '/realExpander.In.MassFlow' = '/realExpander.In.VolumeFlow' = 1000 AdiabaticEff PolytropicEff /realExpander.EfficiencyCurveType = Polytropic AdiabaticEff PolytropicEff /realExpander.EfficiencyCurveType = Adiabatic AdiabaticEff PolytropicEff copy / paste / /RootClone.realExpander.Out
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Ex6_1.sce
//fiber optic communications by joseph c. palais //example 6.1 //OS=Windows XP sp3 //Scilab version 5.4.1 clc; clear all; //given w=25//spot size in um lambda=0.633//wavelength in um //to find thetar=(2*lambda)/(%pi*w)//divergence angle in radians thetad=thetar*180/(%pi)//divergence angle in degrees mprintf("divergence angle is=%fradians or =%fdegrees ",thetar,thetad)
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Ex6_13.sce
clc Ew=4.5 disp("Ew = "+string(Ew)+" V") //initializing value of work function of tungusten. X=4.01 disp("X = "+string(X)+"V") //initializing value of electron effinity of silicon. Er=12 disp("Er = "+string(Er)) //initializing value of relative dielectric permittivity constant. Eo=8.854*10^-14 disp("Eo = "+string(Eo)+" F/cm") //initializing value of permittivity of free space. Vr=3 disp("Vr = "+string(Vr)+" V") //initializing value of reverse voltage. e=1.6*10^-19 disp("e = "+string(e)+" columns") //initializing value of charge of electrons. Nc=2.8*10^19 disp("Nc = "+string(Nc)+"/cm^-3") //initializing value of effective density of state in the conduction band. Nd=10^17 disp("Nd = "+string(Nd)+"/cm^-3") //initializing value of donor concentration. Vt=0.0259 disp("Vt = "+string(Vt)+" eV") //initializing value of thermal voltage. VB=(Ew-X) disp("barrier height,VB=(Ew-X) = "+string(VB)+" V") // calculation. Ec_Ef=(Vt*log(Nc/Nd)) disp("Ec_Ef=(Vt*log(Nc/Nd))="+string(Ec_Ef)+" V")//calculation VBI=(VB-(Ec_Ef)) disp("VBI=(VB-(Ec_Ef))="+string(VBI)+" V")//calculation xn=sqrt((2*Eo*Er*(VBI+Vr))/(e*Nd)) disp("Depletion width,xn=sqrt(2*Eo*Er*(VBI+Vr)/(e*Nd))="+string(xn)+" cm")//calculation Emax=(e*Nd*xn/(Eo*Er)) disp("maximum electric field,Emax=(e*Nd*xn/(Eo*Er))="+string(Emax)+" V/cm")//calculation C=sqrt((e*Eo*Er*Nd)/(2*(VBI+Vr))) disp("Capitance per unit area,C=sqrt((e*Eo*Er*Nd)/(2*(VBI+Vr)))="+string(C)+" F/cm^2")//calculation //the Value of reverse voltage(Vr) provided in the question is different than used in the solution.I have used the value provided in the solution(i.e Vr=3). //the value of C (Capitance per unit area) after calculation is provided wrong in the book.
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/1529/CH16/EX16.9/16_09.sce
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16_09.sce
//Chapter 16, Problem 9 clc; L=0.20; //inductance in henry R=60; //resistance in ohm C=20e-6; //capacitance in farad V=20; //voltage fr=(2*%pi)^-1*sqrt((1/(L*C))-(R^2/L^2)); Xl=2*%pi*fr*L; //inductive reactance Rd=L/(R*C); //dynamic resistance Ir=V/Rd; //current at resonance Q=Xl/R; //circuit Q-factor at resonance printf("(a) Resonant frequency of the circuit = %.2f Hz\n\n",fr); printf("(b) Dynamic resistance Rd = %.2f ohm\n\n",Rd); printf("(c) Current at resonance Ir = %.2f A\n\n",Ir); printf("(d) Q factor of circuit = %.2f",Q);
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2_2.sce
clc //initialisation of variables M= 107.88 //gm z= 4 v= 4.086 //A N= 6.023*10^23 //CALCULATIONS d= z*M/(v^3*10^-24*N) //RESULTS printf (' Density of silver = %.3f gm cm^-3',d)