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// Exa 3.5 format('v',5) clc; clear; close; // given data Vin_min= 20;// in V Vin_max= 40;// in V Vz= 10;// in V Rs= 820;// in Ω // The minimum zener current, Iz_min= (Vin_min-Vz)/Rs;// in A // The maximum zener current, Iz_max= (Vin_max-Vz)/Rs;// in A // The output voltage, Vout= Vz;// in V Iz_min= Iz_min*10^3;// in mA Iz_max= Iz_max*10^3;// in mA disp(Iz_min,"The minimum zener current in mA is : "); disp(Iz_max,"The maximum zener current in mA is : "); disp(Vout,"The output voltage in V is : ")
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//i/p arg x is a column vector x=[1;2;3;4;5;6;8;6;7]; y=statelevels(x); disp(y); //output // 1.035 6.005
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clc; clear; //Example 5.2 ma_dot=300*1000/24 //Mass flow rate of acid in [kg/h] mw_dot=500*1000/24 //Mass flow rate of water in [kg/h] Cp1=1.465 //[kJ/kg.K] T1=333 //[K] T2=313 //[K] Q=ma_dot*Cp1*(T1-T2) //[kJ/h] Q=Q*1000/3600 //[W] Cp2=4.187 //[kJ/kg.K] t1=288 //[K] t2=(Q/(mw_dot*Cp2))+t1 //[K] dT1=T1-t2 //[K] dT2=T2-t1 //[K] dTlm=(dT1-dT2)/log(dT1/dT2) //[K] dTlm=32.26 //Approximation in [K] //Inner pipe m_dot=12500 //[kg/h] Di=0.075 //[m] Ai=(%pi/4)*Di^2 //[sq m] G=ma_dot/Ai //[kg/m^2.h] G=G/3600 //[kg/m^2.s] mu=0.0112 //[kg/m.s] k=0.302 //W/(m.K) Nre=Di*G/mu //Reynold number Npr=Cp1*10^3*mu/k //Prandtl number hi=(k/Di)*0.023*(Nre^0.8)*(Npr^0.3) //W/sq m.K Do=0.1 //[m] hio=hi*Di/Do //W/sq m.K D1=0.1 //[m] D2=0.125 //[m] De=(D2^2-D1^2)/D1 //[m] Aa=(%pi/4)*(D2^2-D1^2) //[sq m] Ga=mw_dot/Aa //[kg/m^2.h] Ga=Ga/3600 //[kg/sq m.s] mu=0.0011 //[kg/m.s] Nre=De*Ga/mu //Reynolds number k=0.669 //for water Npr=Cp2*10^3*mu/k //Prandtl number ho=(k/De)*0.023*(Nre^0.8)*Npr^0.4 //[W/sq m.K] xw=(Do-Di)/2 //[m] Dw=(Do-Di)/log(Do/Di) //[m] kw=46.52 //thermal conductivity of wall in [W/m.K] Uc=1/(1/ho+1/hio+xw*Do/(kw*Dw)) //[W/sq m.K] Ud=Uc //As dirt factor values are not given Ud=195.32 //Approximation A=Q/(Ud*dTlm) //[sq m] L=A/(%pi*Do) //[sq m] printf("\nArea =%f m^2,\nLength fo pipe required =%f m(approx)",A,L)
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//Page Number: 5.37 //Example 5.25 clc; //Given, fs=32D+3; //Hz fm=1000; //Hz fM=4D+3; //Hz //As SNR=(3*(fs^3))/(8*pi*pi*(fm^2)*fM) SNR=(3*(fs^3))/(8*%pi*%pi*(fm^2)*fM); SNRdb=(log10(SNR)); disp('dB',SNRdb,'Output SNR');
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//Exam:3.19 clc; clear; close; a=2.9*10^(-10);//lattice parameter(in m) A=55.8;//atomic weight of Fe N=6.02*10^(26);//Avogadro's number p=7.87*10^3;//density of Fe(in kg/m^3 n=(a^3)*N*p/A;//Numbers of atoms per unit cell disp(floor(n),'Numbers of atoms per unit cell=');
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clc h1=3315; //kJ/kg h2=2716; //kJ/kg h3=3165; //kJ/kg h4=2236; //kJ/kg h_f2=697.1;//kJ/kg h_f6=h_f2; h_f4=111.9; //kJ/kg h_f5=h_f4; disp("(i) Amount of steam bled off for feed heating =") m=(h_f2-h_f4)/(h2-h_f4); disp(m) disp("steam bled off is 22.5% of steam generated by the boiler.") disp("(ii) Amount of steam supplied to L.P. turbine =") amt=100-m*100; disp(amt) disp("77.5% of the steam generated by the boiler.") disp("(iii) Heat supplied in the boiler and reheater") Q_boiler=h1-h_f6; disp("Q_boiler=") disp(Q_boiler) disp("kJ/kg") Q_reheater=(1-m)*(h3-h2); disp("Q_reheater=") disp(Q_reheater) disp("kJ/kg") Qs=Q_boiler+Q_reheater; disp("(iv) Cycle efficiency") W=h1-h2 + (1-m)*(h3-h4); n_cycle=W/Qs; disp("n_cycle=") disp(n_cycle) disp("(v) Power developed by the system") ms=50; //kg/s Power=ms*W/1000; //MW disp("Power=") disp(Power) disp("MW")
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function z=sphbesselj(n,x) z=sqrt(0.5*%pi*ones(x)./x).*besselj(n+0.5,x); endfunction; function z=sphbessely(n,x) z=sqrt(0.5*%pi*ones(x)./x).*bessely(n+0.5,x); endfunction; function z=sphbesseli(n,x) z=sqrt(0.5*%pi*ones(x)./x).*besseli(n+0.5,x); endfunction; function z=sphbesselk(n,x) z=sqrt(0.5*%pi*ones(x)./x).*besselk(n+0.5,x); endfunction;
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clc //ex17.5 V_a=480; //phase voltage f=60; //frequency P_dev=200*746; //developed power PF=0.85; //power factor I_f_1=10; //field current X_s=1.4; //synchronous resistance phi=acos(PF); I_a_1_max=P_dev/(3*V_a*PF); //phase current I_a_1_phi=-phi; I_a_1=I_a_1_max*complex(cos(-phi),sin(-phi)); E_r_1=V_a-%i*X_s*I_a_1; //rotor induced voltage [E_r_1_max,E_r_1_phi]=polar(E_r_1); //to achieve 100 percent power factor, increase I_a until it is in phase with V_a I_a_2=P_dev/(3*V_a*cos(0)); E_r_2=V_a-%i*X_s*I_a_2; [E_r_2_max,E_r_2_phi]=polar(E_r_2); I_f_2=I_f_1*E_r_2_max/E_r_1_max; //magnitude of E_r proportional to field current printf(" All the values in the textbook are approximated hence the values in this code differ from those of Textbook") disp(I_f_2,'The new field current to achieve 100% power factor in amperes')
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// From http://www.sky-engin.jp/en/ScilabAnimation/chap03/chap03.html // animation_point.sce clear; xdel(winsid()); // Create data t = 0:0.005:1; // Time data x = sin(2*%pi*t); // Position data y=cos(2*%pi*t); // Draw initial figure figure(1); plot(x(1),0,'o'); h_compound = gce(); xpoly(t(1:40),y(1:40)); test=gce(); h_compound.children.mark_size = [5,1]; h_compound.children.mark_background = 3; h_axes = gca(); h_axes.data_bounds = [-1.5,-1.5;1.5,1.5]; // Animation Loop i = 1; while i<=length(x) drawlater(); h_compound.children.data = [x(i) 0]; j=i+10; if j>size(t) then j=0; end test.data=[t(i:j)',y(i:j)']; drawnow(); i = i+1; sleep(50); end
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//example 14.32 //calculate dimension of channel if it is design on the basis of Laecy theory and Kennedy's theory clc;funcprot(0); //given Q=40; //discharge f=1; //silt factor //Laecey's theory V=(Q*f/140)^(1/6); A=Q/V; P=4.75*Q^0.5; D=(P-(P^2-6.944*A)^0.5)/3.472; B=P-2.236*D; R=5*V^2/(2*f); S=f^(5/3)/(3340*Q^(1/6)); B=round(B); D=round(D*100)/100; mprintf("\n\nBy Laecey theory:"); mprintf("\nBed slope=%f.",S); mprintf("\nWidth of channel section=%f m.",B); mprintf("\nDepth of channel section=%f m.",D); //Kennedy's theory r=B/D; m=1; //critical velocity ratio N=0.0225; //rogosity coefficient //using equation of area of trapezoidal section;Vo=0.55mD^0.64 and Q=A*Vo D=(Q/8.058)^(1/2.64); B=r*D; B=round(B); D=round(D*100)/100; mprintf("\n\nBy Kennedy theory:"); mprintf("\nWidth of channel section=%f m.",B); mprintf("\nDepth of channel section=%f m.",D);
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clc //ex16.6 V_F=140; //field voltage R_F=10; //field resistance R_adj=4; //adjusting resistance R_A=0.065; //armature resistance n_A=1000; //armature speed in rpm I_fl=200; //full-load current eff=0.85; //efficiency not including power supplied to field circuit I_F=V_F/(R_adj+R_F); //field current //E, voltage from magnetization curve for speed of n=1200 n=1200; E=280; //voltage of armature //E_A is no-load voltage E_A=E*n_A/n; //E_A is proportional to speed V_FL=E_A-R_A*I_fl; //full-load voltage VR=(E_A-V_FL)*100/V_FL; //voltage regulation P_out=I_fl*V_FL; //output power P_dev=P_out+(I_fl^2)*R_A; //developed power W_m=n_A*2*%pi/60; //angular speed P_in=P_out/eff; //input power P_loss=P_in-P_dev; //all power losses combined T_in=P_in/W_m; //input torque T_dev=P_dev/W_m; //developed torque printf(" All the values in the textbook are approximated hence the values in this code differ from those of Textbook") disp(I_F,'Field current in amperes') disp(E_A,'no-load voltage in volts') disp(V_FL,'full-load voltage in volts') disp(VR,'percentage voltage regulation') disp(T_in,'input torque in Nm') disp(T_dev,'developed torque') disp(P_loss,'all types of power losses combined in watts')
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//Exa 2.9 clc; clear; close; //Given data format('v',10); Ri=500;//in Ohm RL=1;//in kOhm hie=1;//in kOhm hre=2*10^-4;//unitless hfe=50;//unitless hoe=25;//micro mho //Part (a) : Ai=-hfe/(1+hoe*10^-6*RL*10^3);//unitless disp(Ai,"Current Gain : "); //Part (b) : Rin=hie*10^3-(hre*hfe/(hoe*10^-6+1/RL*10^3));//in Ohm disp(Rin,"Input Resistance in Ohm :"); //Part (c) : Av=Ai*RL*10^3/Ri;//unitless disp(Av,"Voltage Gain : ");
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sce
Example_13_16.sce
//Chemical Engineering Thermodynamics //Chapter 13 //Thermodynamics in Phase Equilibria //Example 13.16 clear; clc; //Given //B = -(1.203*10^10)*(T^2.7); second virial coefficient, T is in K //log P = 6.95464-(1344.8/(219.482+t))...(a);Vapour pressure of toulene t = 107.2;//Temperature in deg cel T = t+273.16;//in K H_ex = 7964;//experimental value of heat of vapourisation in Kcal/Kgmole d = 800;//density of liquid toulene in Kg/cubic meter R = 1.98;//gas constant in Kcal/Kgmole K M = 92.14;//molecular weight of toulene //To Calculate the heat of vapourization of toulene by using ideal gas law, second virial coefficient but neglecting vl and including vl //From equation (a), let K = dlogP/dT K = 1344.8/(219.482+t)^2; //(i)Using ideal gas behaviour //From equation 13.112(page no 286) H_c = (2.303*R*(T^2))*K; mprintf('(i)The heat of vapourization using ideal gas behaviour is %f Kcal/Kgmole',H_c); D = ((H_c-H_ex)/H_c)*100; mprintf('\n The deviation is %f percent',D); //(ii)Using second virial coeff but neglecting vl //From equation(a) P = 10^(6.95464-1344.8/(219.482+t));//in mm Hg P1 = P*1.033*10^4/760;//in Kgf/sq m B = -((1.203*10^10)/(T^2.7))*10^-3;//in cubic meter/Kgmole //From equation 13.111 (page no 286) neglecting vl, l = (R*T)+((B*P1)/427);//in Kcal/Kgmole H_c = K*2.303*T*l; mprintf('\n\n(ii)The heat of vapourisation using second virial coefficient but neglecting vl is %f Kcal/Kgmole',H_c); D = ((H_c-H_ex)/H_c)*100; mprintf('\n The deviation in this case is %f percent',D); //(iii)Using second virial coeff including vl vl = M/d;//Liquid specific volume in cubic meter/Kgmole n = P1*vl/427;//in Kcal/Kgmole H_c = K*2.303*T*(l-n); mprintf('\n\n(iii)The heat of vapourisation using second virial coefficient including vl is %f Kcal/Kgmole',H_c); D = ((H_c-H_ex)/H_c)*100; mprintf('\n The deviation in this case is %f',D); //end
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22b817c31ce2a54cba4f7a8597a6867dd0414f87
/scifemm/scifemm.sci
41a758f6478e7ac32f04e0cedd610bd35c056578
[ "MIT" ]
permissive
philm001/FEMM
904c72e653f89784693bf1b83aefb3b26aed4848
e091281e86ac22ed31a3bfc7d854ff42527ffdc7
refs/heads/master
2020-03-14T23:56:28.511905
2018-05-02T13:41:10
2018-05-02T13:41:10
131,856,027
0
0
null
2018-05-02T13:38:43
2018-05-02T13:38:42
null
UTF-8
Scilab
false
false
98,268
sci
scifemm.sci
warning('off'); scifemm_path=get_absolute_file_path('scifemm.sci'); function openfemm() link(scifemm_path + "scilink.dll",["openfemm","call2femm","closefemm"],"c"); fort("openfemm","out",[80,1],1,"c") callfemm([ 'setcurrentdirectory(' , quote(pwd()) , ')' ]); endfunction function z=callfemm(x) u=fort("call2femm",strcat(x),1,"c","out",[512,1],2,"c"); z=0; if (part(u,1)~=' ') if (part(u,1)=='e') u=strcat(["FEMM returns: ",u]); error(u); else u=mtlb_strrep(u,'I','%i'); z=evstr(u); end end endfunction function closefemm() fort("closefemm","out"); ulink(); endfunction function opendocument(fn) callfemm([ 'open(' , quote(fn) , ')' ]); endfunction function z=getlength(x) y=size(x); if (y(1)==1) z=y(2); else z=y(1); end endfunction function s=complex2str(x) re=real(x); im=imag(x); if (im==0) s=sprintf('%.17g',re); elseif (im==1) if (re==0) s=sprintf('I'); else s=sprintf('%.17g+I',re); end elseif (im==-1) if (re==0) s=sprintf('-I'); else s=sprintf('%.17g-I',re); end elseif (im<0) if (re~=0) s=sprintf('%.17g-I*%.17g',re,abs(im)); else s=sprintf('-I*%.17g',abs(im)); end elseif (im>0) if (re~=0) s=sprintf('%.17g+I*%.17g',re,im); else s=sprintf('I*%.17g',im); end else s=''; end endfunction function s=num(n) s=complex2str(n); endfunction function s=numc(n) s=[ complex2str(n), ',' ]; endfunction function y=isstr(x) y=(type(x)==10) endfunction function s=quote(u) if (~isstr(u)) u=string(u); end v = strsubst(u,char([92,92]),char([92])); v = strsubst(v,char([92]),char([92,92])); s = char(34) + v + char(34); endfunction function s=quotec(u) s = quote(u) + "," endfunction function s=rawquote(v) s = char(34) + v + char(34); endfunction function newdocument(n) callfemm('create(' + num(n) + ')' ); endfunction function ci_addarc(x1,y1,x2,y2,angle,maxseg) callfemm(['ci_addarc(' , numc(x1) , numc(y1) , numc(x2) , numc(y2) , numc(angle) , num(maxseg) , ')']); endfunction function ci_addblocklabel(x,y) if (argn(2)==2) callfemm(['ci_addblocklabel(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['ci_addblocklabel(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function ci_addboundprop(pname,Vs,qs,c0,c1,fmt) select argn(2) case 0 then callfemm('ci_addboundprop()'); case 1 then callfemm(['ci_addboundprop(' , quote(pname) , ')' ]); case 2 then callfemm(['ci_addboundprop(' , quotec(pname) , num(Vs) , ')' ]); case 3 then callfemm(['ci_addboundprop(' , quotec(pname) , numc(Vs) , num(qs) , ')' ]); case 4 then callfemm(['ci_addboundprop(' , quotec(pname) , numc(Vs) , numc(qs) , num(c0) , ')' ]); case 5 then callfemm(['ci_addboundprop(' , quotec(pname) , numc(Vs) , numc(qs) , numc(c0) , num(c1) , ')' ]); else callfemm(['ci_addboundprop(' , quotec(pname) , numc(Vs) , numc(qs) , numc(c0) , numc(c1) , num(fmt), ')' ]); end endfunction function ci_addconductorprop(pname,Tc,qc,ptype) select argn(2) case 0 then callfemm('ci_addconductorprop()'); case 1 then callfemm(['ci_addconductorprop(' , quote(pname) , ')' ]); case 2 then callfemm(['ci_addconductorprop(' , quotec(pname) , num(Tc) , ')' ]); case 3 then callfemm(['ci_addconductorprop(' , quotec(pname) , numc(Tc) , num(qc) , ')' ]); else callfemm(['ci_addconductorprop(' , quotec(pname) , numc(Tc) , numc(qc) , num(ptype) , ')' ]); end endfunction function ci_addmaterial(pname,ox,oy,ex,ey,ltx,lty) select argn(2) case 0 then callfemm('ci_addmaterial()'); case 1 then callfemm(['ci_addmaterial(' , quote(pname) ')' ]); case 2 then callfemm(['ci_addmaterial(' , quotec(pname) , num(ox) , ')' ]); case 3 then callfemm(['ci_addmaterial(' , quotec(pname) , numc(ox) , num(oy) , ')' ]); case 4 then callfemm(['ci_addmaterial(' , quotec(pname) , numc(ox) , numc(oy) , num(ex) , ')' ]); case 5 then callfemm(['ci_addmaterial(' , quotec(pname) , numc(ox) , numc(oy) , numc(ex) , num(ey) , ')' ]); case 6 then callfemm(['ci_addmaterial(' , quotec(pname) , numc(ox) , numc(oy) , numc(ex) , numc(ey), num(ltx) , ')' ]); else callfemm(['ci_addmaterial(' , quotec(pname) , numc(ox) , numc(oy) , numc(ex) , numc(ey), numc(ltx) , num(lty) , ')' ]); end endfunction function ci_addnode(x,y) if (argn(2)==2) if (getlength(x)>1) if (getlength(y)~=getlength(x)) error('invalid arguments to ci_addnode'); end for k=1:getlength(x) callfemm(['ci_addnode(' , numc(x(k)) , num(y(k)) , ')']); end else callfemm(['ci_addnode(' , numc(x) , num(y) , ')']); end elseif (argn(2)==1) callfemm(['ci_addnode(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function ci_addpointprop(pname,Tp,qp) select argn(2) case 0 then callfemm('ci_addpointprop()') case 1 then callfemm(['ci_addpointprop(' , quote(pname) , ')']); case 2 then callfemm(['ci_addpointprop(' , quotec(pname) , num(Tp) , ')']); else callfemm(['ci_addpointprop(' , quotec(pname) , numc(Tp) , num(qp) , ')']); end endfunction function ci_addsegment(x1,y1,x2,y2) if (argn(2)==4) callfemm(['ci_addsegment(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); elseif (argn(2)==2) callfemm(['ci_addsegment(' , numc(x1(1)) , numc(x1(2)) , numc(y1(1)) , num(y1(2)) , ')' ]); elseif (argn(2)==1) callfemm(['ci_addsegment(' , numc(x1(1,1)) , numc(x1(1,2)) , numc(x1(2,1)) , num(x1(2,2)) , ')' ]); end endfunction function ci_analyse(n) if (argn(2)==1) callfemm(['ci_analyze(' , num(n) , ')' ]); elseif (argn(2)==0) callfemm('ci_analyze()'); end endfunction function ci_analyze(n) if (argn(2)==1) callfemm(['ci_analyze(' , num(n) , ')' ]); elseif (argn(2)==0) callfemm('ci_analyze()'); end endfunction function ci_clearselected() callfemm('ci_clearselected()'); endfunction function ci_cleartkpoints(n) callfemm(['ci_cleartkpoints(' , quote(n) , ')' ]); endfunction function ci_close() callfemm('ci_close()'); endfunction function ci_copyrotate(p1,p2,p3,p4) if (argn(2)==4) bx=p1; by=p2; angle=p3; copies=p4; elseif (argn(2)==3) bx=p1(1); by=p1(2); angle=p2; copies=p3; end callfemm(['ci_copyrotate(' , numc(bx) , numc(by) , numc(angle) , num(copies) , ')' ]); endfunction function ci_copyrotate2(p1,p2,p3,p4,p5) if (argn(2)==5) bx=p1; by=p2; angle=p3; copies=p4; editaction=p5; elseif (argn(2)==4) bx=p1(1); by=p1(2); angle=p2; copies=p3; editaction=p4; end callfemm(['ci_copyrotate(' , numc(bx) , numc(by) , numc(angle) , numc(copies) , num(editaction) , ')' ]); endfunction function ci_copytranslate(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; copies=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); copies=p2; end callfemm(['ci_copytranslate(' , numc(bx) , numc(by) , num(copies) , ')' ]); endfunction function ci_copytranslate2(p1,p2,p3,p4) if (argn(2)==4) bx=p1; by=p2; copies=p3; editaction=p4; elseif (argn(2)==3) bx=p1(1); by=p1(2); copies=p2; editaction=p3; end callfemm(['ci_copytranslate(' , numc(bx) , numc(by) , numc(copies) , num(editaction) , ')' ]); endfunction function ci_createmesh() callfemm('ci_createmesh()'); endfunction function ci_createradius(x,y,r) callfemm(['ci_createradius(' , numc(x) , numc(y), num(r) , ')' ]); endfunction function ci_deleteboundprop(n) callfemm(['ci_deleteboundprop(' , quote(n) , ')' ]); endfunction function ci_deleteconductor(n) callfemm(['ci_deleteconductor(' , quote(n) , ')' ]); endfunction function ci_deletematerial(n) callfemm(['ci_deletematerial(' , quote(n) , ')' ]); endfunction function ci_deletepointprop(n) callfemm(['ci_deletepointprop(' , quote(n) , ')' ]); endfunction function ci_deleteselected() callfemm('ci_deleteselected()'); endfunction function ci_deleteselectedarcsegments() callfemm('ci_deleteselectedarcsegments()'); endfunction function ci_deleteselectedlabels() callfemm('ci_deleteselectedlabels()'); endfunction function ci_deleteselectednodes() callfemm('ci_deleteselectednodes()'); endfunction function ci_deleteselectedsegments() callfemm('ci_deleteselectedsegments()'); endfunction function ci_drawarc(p1,p2,p3,p4,p5,p6) if (argn(2)==6) x1=p1; y1=p2; x2=p3; y2=p4; angle=p5; maxseg=p6; elseif (argn(2)==4) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); angle=p3; maxseg=p4; elseif (argn(2)==3) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); angle=p2; maxseg=p3; end ci_addnode(x1,y1); ci_addnode(x2,y2); ci_addarc(x1,y1,x2,y2,angle,maxseg); endfunction function ci_drawline(p1,p2,p3,p4) if (argn(2)==4) x1=p1; y1=p2; x2=p3; y2=p4; elseif (argn(2)==2) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); elseif (argn(2)==1) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); end ci_addnode(x1,y1); ci_addnode(x2,y2); ci_addsegment(x1,y1,x2,y2); endfunction function ci_drawpolygon(p) ci_drawpolyline(p); n=getlength(p); ci_drawline(p(1,1),p(1,2),p(n,1),p(n,2)); endfunction function ci_drawpolyline(p) n=getlength(p); for k = 1:(n-1) ci_drawline(p(k,1),p(k,2),p(k+1,1),p(k+1,2)); end endfunction function ci_drawrectangle(p1,p2,p3,p4) if (argn(2)==4) x1=p1; y1=p2; x2=p3; y2=p4; elseif (argn(2)==2) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); elseif (argn(2)==1) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); end ci_drawpolygon([x1,y1;x1,y2;x2,y2;x2,y1]); endfunction function z=ci_getmaterial(matname) callfemm(['ci_getmaterial(' , quote(matname) , ')' ]); endfunction function vu=ci_getview() fname=tempname; callfemm(['ci_savebitmap(', quote(fname), ')']); vu=imread(fname,'bmp'); system(['del ',rawquote(fname)]); endfunction function ci_hidegrid() callfemm('ci_hidegrid()'); endfunction function ci_hidenames() callfemm('ci_shownames(0)'); endfunction function ci_loadsolution() callfemm('ci_loadsolution()'); endfunction function ci_maximize() callfemm('ci_maximize()'); endfunction function ci_minimize() callfemm('ci_minimize()'); endfunction function ci_mirror(p1,p2,p3,p4) if (argn(2)==4) x1=p1; y1=p2; x2=p3; y2=p4; elseif (argn(2)==2) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); elseif (argn(2)==1) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); end callfemm(['ci_mirror(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); endfunction function ci_mirror2(p1,p2,p3,p4,p5) if (argn(2)==5) x1=p1; y1=p2; x2=p3; y2=p4; editaction=p5; elseif (argn(2)==3) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); editaction=p3; elseif (argn(2)==2) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); editaction=p2; end callfemm(['ci_mirror(' , numc(x1) , numc(y1) , numc(x2) , numc(y2) , num(editaction) , ')' ]); endfunction function ci_modifyboundprop(pname,pnum,pval) if (pnum==0) callfemm(['ci_modifyboundprop(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['ci_modifyboundprop(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function ci_modifyconductorprop(pname,pnum,pval) if (pnum==0) callfemm(['ci_modifyconductorprop(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['ci_modifyconductorprop(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function ci_modifymaterial(pname,pnum,pval) if (pnum==0) callfemm(['ci_modifymaterial(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['ci_modifymaterial(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function ci_modifypointprop(pname,pnum,pval) if (pnum==0) callfemm(['ci_modifypointprop(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['ci_modifypointprop(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function ci_moverotate(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; shiftangle=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); shiftangle=p2; end callfemm(['ci_moverotate(' , numc(bx) , numc(by) , num(shiftangle) , ')' ]); endfunction function ci_movetranslate(bx,by) if (argn(2)==2) callfemm(['ci_movetranslate(' , numc(bx) , num(by) ')' ]); elseif (argn(2)==1) callfemm(['ci_movetranslate(' , numc(bx(1)) , num(bx(2)) ')' ]); end endfunction function ci_movetranslate2(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; editaction=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); editaction=p2; end callfemm(['ci_movetranslate(' , numc(bx) , numc(by) , num(editaction) , ')' ]); endfunction function ci_probdef(units, ptype, frequency, precision, depth, minangle) callfemm(['ci_probdef(' , quotec(units) , quotec(ptype) , numc(frequency) , numc(precision) , numc(depth) , num(minangle) , ')']); endfunction function ci_purgemesh() callfemm('ci_purgemesh()'); endfunction function ci_readdxf(docname) callfemm(['ci_readdxf(' , quote(docname) , ')' ]); endfunction function ci_refreshview() callfemm('ci_refreshview()'); endfunction function ci_resize(nWidth,nHeight) callfemm(['ci_resize(', numc(nWidth), num(nHeight), ')' ]); endfunction function ci_restore() callfemm('ci_restore()'); endfunction function ci_saveas(fn) callfemm(['ci_saveas(' , quote(fn) , ')']); endfunction function ci_savebitmap(n) callfemm(['ci_savebitmap(' , quote(n) , ')' ]); endfunction function ci_savedxf(docname) callfemm(['ci_savedxf(' , quote(docname) , ')' ]); endfunction function ci_savemetafile(n) callfemm(['ci_savemetafile(' , quote(n) , ')' ]); endfunction function ci_scale(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; sc=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); sc=p2; end callfemm(['ci_scale(' , numc(bx) , numc(by) , numc(sc) , ')' ]); endfunction function ci_scale2(p1,p2,p3,p4) if (argn(2)==4) bx=p1; by=p2; sc=p3; ea=p4; elseif (argn(2)==3) bx=p1(1); by=p1(2); sc=p2; ea=p3; end callfemm(['ci_scale(' , numc(bx) , numc(by) , numc(sc) , num(ea) , ')' ]); endfunction function z=ci_selectarcsegment(x,y) if (argn(2)==2) z=callfemm(['ci_selectarcsegment(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['ci_selectarcsegment(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function ci_selectgroup(gr) callfemm(['ci_selectgroup(' , num(gr) , ')' ]); endfunction function z=ci_selectlabel(x,y) if (argn(2)==2) z=callfemm(['ci_selectlabel(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['ci_selectlabel(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function z=ci_selectnode(x,y) if (argn(2)==2) z=callfemm(['ci_selectnode(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['ci_selectnode(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function z=ci_selectsegment(x,y) if (argn(2)==2) z=callfemm(['ci_selectsegment(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['ci_selectsegment(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function ci_setarcsegmentprop(maxsegdeg,propname,hide,group,incond) callfemm(['ci_setarcsegmentprop(' , numc(maxsegdeg) , quotec(propname) , numc(hide) , numc(group) , quote(incond) , ')' ]); endfunction function ci_setblockprop(blockname,automesh,meshsize,group) callfemm(['ci_setblockprop(' , quotec(blockname) , numc(automesh) , numc(meshsize) , num(group) , ')']); endfunction function ci_seteditmode(editmode) callfemm(['ci_seteditmode(' , quote(editmode) , ')' ]); endfunction function ci_setfocus(docname) callfemm(['ci_setfocus(' , quote(docname) , ')' ]); endfunction function ci_setgrid(density,ptype) callfemm(['ci_setgrid(' , numc(density) , quote(ptype) , ')' ]); endfunction function z=ci_setgroup(n) z=callfemm(['ci_setgroup(' , num(n) , ')' ]); endfunction function ci_setnodeprop(nodeprop,groupno,inconductor) callfemm(['ci_setnodeprop(' , quotec(nodeprop) , numc(groupno) , quote(inconductor) , ')']); endfunction function ci_setsegmentprop(pn,es,am,hi,gr, inconductor) callfemm(['ci_setsegmentprop(' , quotec(pn) , numc(es) , numc(am) , numc(hi) , numc(gr) , quote(inconductor) , ')']); endfunction function ci_showgrid() callfemm('ci_showgrid()'); endfunction function ci_showmesh() callfemm('ci_showmesh()'); endfunction function ci_shownames() callfemm('ci_shownames(1)'); endfunction function ci_snapgridoff() callfemm('ci_gridsnap(""off"")'); endfunction function ci_snapgridon() callfemm('ci_gridsnap(""on"")'); endfunction function ci_zoom(x1,y1,x2,y2) if (argn(2)==4) callfemm(['ci_zoom(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); elseif (argn(2)==2) callfemm(['ci_zoom(' , numc(x1(1)) , numc(x1(2)) , numc(y1(1)) , num(y1(2)) , ')' ]); elseif (argn(2)==1) callfemm(['ci_zoom(' , numc(x1(1,1)) , numc(x1(1,2)) , numc(x1(2,1)) , num(x1(2,2)) , ')' ]); end endfunction function ci_zoomin() callfemm('ci_zoomin()'); endfunction function ci_zoomnatural() callfemm('ci_zoomnatural()'); endfunction function ci_zoomout() callfemm('ci_zoomout()'); endfunction function co_addcontour(x,y) if (argn(2)==2) callfemm(['co_addcontour(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['co_addcontour(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function co_bendcontour(tta,dtta) callfemm(['co_bendcontour(' , numc(tta) , num(dtta) , ')' ]); endfunction function z=co_blockintegral(ptype) z=callfemm(['co_blockintegral(' , num(ptype) , ')' ]); endfunction function co_clearblock() callfemm('co_clearblock()'); endfunction function co_clearcontour() callfemm('co_clearcontour()'); endfunction function co_close() callfemm('co_close()'); endfunction function z=co_getconductorproperties(pname) z=callfemm(['co_getconductorproperties(' , quote(pname) , ')' ]); endfunction function z=co_gete(x,y) if (argn(2)==2) z=co_getpointvalues(x,y); z=z(:,6:7); elseif (argn(2)==1) z=co_getpointvalues(x); z=z(:,6:7); end endfunction function z=co_getelement(n) z=callfemm(['co_getelement(' , num(n) , ')' ]); endfunction function z=co_getj(x,y) if (argn(2)==2) z=co_getpointvalues(x,y); z=z(:,2:3); elseif (argn(2)==1) z=co_getpointvalues(x); z=z(:,2:3); end endfunction function z=co_getk(x,y) if (argn(2)==2) z=co_getpointvalues(x,y); z=z(:,4:5); elseif (argn(2)==1) z=co_getpointvalues(x); z=z(:,4:5); end endfunction function z=co_getnode(n) z=callfemm(['co_getnode(' , num(n) , ')' ]); endfunction function z=co_getpointvalues(x,y) if (argn(2)==2) n=getlength(x); if (getlength(y)~=n) error('must be same number of entries in X and Y arrays'); end z=zeros(n,13); for k=1:n z(k,:)=callfemm(['co_getpointvalues(' , numc(x(k)) , num(y(k)) , ')' ]); end elseif (argn(2)==1) n=size(x); n=n(1); z=zeros(n,13); for k=1:n z(k,:)=callfemm(['co_getpointvalues(' , numc(x(k,1)) , num(x(k,2)) , ')' ]); end end endfunction function z=co_getprobleminfo() z=callfemm('co_getprobleminfo()'); endfunction function z=co_getv(x,y) if (argn(2)==2) z=co_getpointvalues(x,y); z=z(:,1); elseif (argn(2)==1) z=co_getpointvalues(x); z=z(:,1); end endfunction function vu=co_getview() fname=tempname; callfemm(['co_savebitmap(', quote(fname), ')']); vu=imread(fname,'bmp'); system(['del ',rawquote(fname)]); endfunction function co_groupselectblock(n) if(argn(2)==1) callfemm(['co_groupselectblock(' , num(n) , ')' ]); else callfemm('co_groupselectblock()'); end endfunction function co_hidecontourplot() callfemm('co_hidecontourplot()'); endfunction function co_hidedensityplot() callfemm('co_hidedensityplot()'); endfunction function co_hidegrid() callfemm('co_hidegrid()'); endfunction function co_hidemesh() callfemm('co_hidemesh()'); endfunction function co_hidenames() callfemm('co_shownames(0)'); endfunction function co_hidepoints() callfemm('co_hidepoints()'); endfunction function z=co_lineintegral(ptype) z=callfemm(['co_lineintegral(' , num(ptype) , ')' ]); endfunction function co_makeplot(plottype,numpoints,filename,fileformat) if (argn(2)==4) callfemm(['co_makeplot(' , numc(plottype) , numc(numpoints) , quotec(filename) , num(fileformat) , ')' ]); end if (argn(2)==3) callfemm(['co_makeplot(' , numc(plottype) , numc(numpoints) , quote(filename) , ')' ]); end if (argn(2)==2) callfemm(['co_makeplot(' , numc(plottype) , num(numpoints) , ')' ]); end endfunction function co_maximize() callfemm('co_maximize()'); endfunction function co_minimize() callfemm('co_minimize()'); endfunction function z=co_numelements() z=callfemm('co_numelements()'); endfunction function z=co_numnodes() z=callfemm('co_numnodes()'); endfunction function co_refreshview() callfemm('co_refreshview()'); endfunction function co_reload() callfemm('co_reload()'); endfunction function co_resize(nWidth,nHeight) callfemm(['co_resize(', numc(nWidth), num(nHeight), ')' ]); endfunction function co_restore() callfemm('co_restore()'); endfunction function co_savebitmap(fn) callfemm(['co_savebitmap(' , quote(fn) , ')' ]); endfunction function co_savemetafile(fn) callfemm(['co_savemetafile(' , quote(fn) , ')' ]); endfunction function co_selectblock(x,y) if (argn(2)==2) callfemm(['co_selectblock(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['co_selectblock(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function co_selectpoint(x,y) if (argn(2)==2) callfemm(['co_selectpoint(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['co_selectpoint(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function co_seteditmode(mode) callfemm(['co_seteditmode(' , quote(mode) , ')' ]); endfunction function co_setgrid(density,ptype) callfemm(['co_setgrid(' , numc(density) , quote(ptype) , ')' ]); endfunction function co_showcontourplot(numcontours,al,au) callfemm(['co_showcontourplot(' , numc(numcontours) , numc(al) , num(au) , ')' ]); endfunction function co_showdensityplot(legend,gscale,ptype,bu,bl) callfemm(['co_showdensityplot(' , numc(legend) , numc(gscale) , numc(ptype) , numc(bu) , num(bl) , ')' ]); endfunction function co_showgrid() callfemm('co_showgrid()'); endfunction function co_showmesh() callfemm('co_showmesh()'); endfunction function co_shownames() callfemm('co_shownames(1)'); endfunction function co_showpoints() callfemm('co_showpoints()'); endfunction function co_showvectorplot(plottype,scalefactor) if (argn(2)==2) callfemm(['co_showvectorplot(' , numc(plottype) , num(scalefactor) , ')' ]); elseif (argn(2)==1) callfemm(['co_showvectorplot(' , num(plottype) , ')' ]); end endfunction function co_smooth(flag) callfemm(['co_smooth(' , quote(flag) , ')' ]); endfunction function co_smoothoff() callfemm('co_smooth(""on"")'); endfunction function co_smoothon() callfemm('co_smooth(""on"")'); endfunction function co_snapgrid(flag) callfemm(['co_gridsnap(' , quote(flag) , ')' ]); endfunction function co_snapgridoff() callfemm('co_gridsnap(""off"")'); endfunction function co_snapgridon() callfemm('co_gridsnap(""on"")'); endfunction function co_zoom(x1,y1,x2,y2) if (argn(2)==4) callfemm(['co_zoom(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); elseif (argn(2)==2) callfemm(['co_zoom(' , numc(x1(1)) , numc(x1(2)) , numc(y1(1)) , num(y1(2)) , ')' ]); elseif (argn(2)==1) callfemm(['co_zoom(' , numc(x1(1,1)) , numc(x1(1,2)) , numc(x1(2,1)) , num(x1(2,2)) , ')' ]); end endfunction function co_zoomin() callfemm('co_zoomin()'); endfunction function co_zoomnatural() callfemm('co_zoomnatural()'); endfunction function co_zoomout() callfemm('co_zoomout()'); endfunction function ei_addarc(x1,y1,x2,y2,angle,maxseg) callfemm(['ei_addarc(' , numc(x1) , numc(y1) , numc(x2) , numc(y2) , numc(angle) , num(maxseg) , ')']); endfunction function ei_addblocklabel(x,y) if (argn(2)==2) callfemm(['ei_addblocklabel(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['ei_addblocklabel(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function ei_addboundprop(pname,vs,qs,c0,c1,fmt) callfemm(['ei_addboundprop(' , quotec(pname) , numc(vs) , numc(qs) , numc(c0) , numc(c1) , num(fmt) , ')' ]); endfunction function ei_addconductorprop(pname,vc,qc,ptype) callfemm(['ei_addconductorprop(' , quotec(pname) , numc(vc) , numc(qc) , num(ptype) , ')' ]); endfunction function ei_addmaterial(pname,ex,ey,qv) callfemm(['ei_addmaterial(' , quotec(pname) , numc(ex) , numc(ey) , num(qv) , ')' ]); endfunction function ei_addnode(x,y) if (argn(2)==2) if (getlength(x)>1) if (getlength(y)~=getlength(x)) error('invalid arguments to ei_addnode'); end for k=1:getlength(x) callfemm(['ei_addnode(' , numc(x(k)) , num(y(k)) , ')']); end else callfemm(['ei_addnode(' , numc(x) , num(y) , ')']); end elseif (argn(2)==1) callfemm(['ei_addnode(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function ei_addpointprop(pname,vp,qp) callfemm(['ei_addpointprop(' , quotec(pname) , numc(vp) , num(qp) , ')']); endfunction function ei_addsegment(x1,y1,x2,y2) if (argn(2)==4) callfemm(['ei_addsegment(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); elseif (argn(2)==2) callfemm(['ei_addsegment(' , numc(x1(1)) , numc(x1(2)) , numc(y1(1)) , num(y1(2)) , ')' ]); elseif (argn(2)==1) callfemm(['ei_addsegment(' , numc(x1(1,1)) , numc(x1(1,2)) , numc(x1(2,1)) , num(x1(2,2)) , ')' ]); end endfunction function ei_analyse(n) if (argn(2)==1) callfemm(['ei_analyze(' , num(n) , ')' ]); elseif (argn(2)==0) callfemm('ei_analyze()'); end endfunction function ei_analyze(n) if (argn(2)==1) callfemm(['ei_analyze(' , num(n) , ')' ]); elseif (argn(2)==0) callfemm('ei_analyze()'); end endfunction function ei_attachouterspace() callfemm('ei_attachouterspace()'); endfunction function ei_clearselected() callfemm('ei_clearselected()'); endfunction function ei_close() callfemm('ei_close()'); endfunction function ei_copyrotate(p1,p2,p3,p4) if (argn(2)==4) bx=p1; by=p2; angle=p3; copies=p4; elseif (argn(2)==3) bx=p1(1); by=p1(2); angle=p2; copies=p3; end callfemm(['ei_copyrotate(' , numc(bx) , numc(by) , numc(angle) , num(copies) , ')' ]); endfunction function ei_copyrotate2(p1,p2,p3,p4,p5) if (argn(2)==5) bx=p1; by=p2; angle=p3; copies=p4; editaction=p5; elseif (argn(2)==4) bx=p1(1); by=p1(2); angle=p2; copies=p3; editaction=p4; end callfemm(['ei_copyrotate(' , numc(bx) , numc(by) , numc(angle) , numc(copies) , num(editaction) , ')' ]); endfunction function ei_copytranslate(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; copies=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); copies=p2; end callfemm(['ei_copytranslate(' , numc(bx) , numc(by) , num(copies) , ')' ]); endfunction function ei_copytranslate2(p1,p2,p3,p4) if (argn(2)==4) bx=p1; by=p2; copies=p3; editaction=p4; elseif (argn(2)==3) bx=p1(1); by=p1(2); copies=p2; editaction=p3; end callfemm(['ei_copytranslate(' , numc(bx) , numc(by) , numc(copies) , num(editaction) , ')' ]); endfunction function ei_createmesh() callfemm('ei_createmesh()'); endfunction function ei_createradius(x,y,r) callfemm(['ei_createradius(' , numc(x) , numc(y), num(r) , ')' ]); endfunction function ei_defineouterspace(Zo,Ro,Ri) callfemm(['ei_defineouterspace(' , numc(Zo) , numc(Ro) , num(Ri) , ')' ]); endfunction function ei_deleteboundprop(n) callfemm(['ei_deleteboundprop(' , quote(n) , ')' ]); endfunction function ei_deleteconductor(n) callfemm(['ei_deleteconductor(' , quote(n) , ')' ]); endfunction function ei_deletematerial(n) callfemm(['ei_deletematerial(' , quote(n) , ')' ]); endfunction function ei_deletepointprop(n) callfemm(['ei_deletepointprop(' , quote(n) , ')' ]); endfunction function ei_deleteselected() callfemm('ei_deleteselected()'); endfunction function ei_deleteselectedarcsegments() callfemm('ei_deleteselectedarcsegments()'); endfunction function ei_deleteselectedlabels() callfemm('ei_deleteselectedlabels()'); endfunction function ei_deleteselectednodes() callfemm('ei_deleteselectednodes()'); endfunction function ei_deleteselectedsegments() callfemm('ei_deleteselectedsegments()'); endfunction function ei_detachouterspace() callfemm('ei_detachouterspace()'); endfunction function ei_drawarc(p1,p2,p3,p4,p5,p6) if (argn(2)==6) x1=p1; y1=p2; x2=p3; y2=p4; angle=p5; maxseg=p6; elseif (argn(2)==4) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); angle=p3; maxseg=p4; elseif (argn(2)==3) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); angle=p2; maxseg=p3; end ei_addnode(x1,y1); ei_addnode(x2,y2); ei_addarc(x1,y1,x2,y2,angle,maxseg); endfunction function ei_drawline(p1,p2,p3,p4) if (argn(2)==4) x1=p1; y1=p2; x2=p3; y2=p4; elseif (argn(2)==2) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); elseif (argn(2)==1) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); end ei_addnode(x1,y1); ei_addnode(x2,y2); ei_addsegment(x1,y1,x2,y2); endfunction function ei_drawpolygon(p) ei_drawpolyline(p); n=getlength(p); ei_drawline(p(1,1),p(1,2),p(n,1),p(n,2)); endfunction function ei_drawpolyline(p) n=getlength(p); for k = 1:(n-1) ei_drawline(p(k,1),p(k,2),p(k+1,1),p(k+1,2)); end endfunction function ei_drawrectangle(p1,p2,p3,p4) if (argn(2)==4) x1=p1; y1=p2; x2=p3; y2=p4; elseif (argn(2)==2) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); elseif (argn(2)==1) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); end ei_drawpolygon([x1,y1;x1,y2;x2,y2;x2,y1]); endfunction function z=ei_getmaterial(matname) callfemm(['ei_getmaterial(' , quote(matname) , ')' ]); endfunction function ei_hidegrid() callfemm('ei_hidegrid()'); endfunction function ei_hidenames() callfemm('ei_shownames(0)'); endfunction function ei_loadsolution() callfemm('ei_loadsolution()'); endfunction function ei_maximize() callfemm('ei_maximize()'); endfunction function ei_minimize() callfemm('ei_minimize()'); endfunction function ei_mirror(p1,p2,p3,p4) if (argn(2)==4) x1=p1; y1=p2; x2=p3; y2=p4; elseif (argn(2)==2) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); elseif (argn(2)==1) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); end callfemm(['ei_mirror(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); endfunction function ei_mirror2(p1,p2,p3,p4,p5) if (argn(2)==5) x1=p1; y1=p2; x2=p3; y2=p4; editaction=p5; elseif (argn(2)==3) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); editaction=p3; elseif (argn(2)==2) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); editaction=p2; end callfemm(['ei_mirror(' , numc(x1) , numc(y1) , numc(x2) , numc(y2) , num(editaction) , ')' ]); endfunction function ei_modifyboundprop(pname,pnum,pval) if (pnum==0) callfemm(['ei_modifyboundprop(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['ei_modifyboundprop(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function ei_modifyconductorprop(pname,pnum,pval) if (pnum==0) callfemm(['ei_modifyconductorprop(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['ei_modifyconductorprop(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function ei_modifymaterial(pname,pnum,pval) if (pnum==0) callfemm(['ei_modifymaterial(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['ei_modifymaterial(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function ei_modifypointprop(pname,pnum,pval) if (pnum==0) callfemm(['ei_modifypointprop(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['ei_modifypointprop(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function ei_moverotate(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; shiftangle=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); shiftangle=p2; end callfemm(['ei_moverotate(' , numc(bx) , numc(by) , num(shiftangle) , ')' ]); endfunction function ei_movetranslate(bx,by) if (argn(2)==2) callfemm(['ei_movetranslate(' , numc(bx) , num(by) ')' ]); elseif (argn(2)==1) callfemm(['ei_movetranslate(' , numc(bx(1)) , num(bx(2)) ')' ]); end endfunction function ei_movetranslate2(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; editaction=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); editaction=p2; end callfemm(['ei_movetranslate(' , numc(bx) , numc(by) , num(editaction) , ')' ]); endfunction function ei_probdef(units, ptype, precision, depth, minangle) callfemm(['ei_probdef(' , quotec(units) , quotec(ptype) , numc(precision) , numc(depth) , num(minangle) , ')']); endfunction function ei_purgemesh() callfemm('ei_purgemesh()'); endfunction function ei_readdxf(docname) callfemm(['ei_readdxf(' , quote(docname) , ')' ]); endfunction function ei_refreshview() callfemm('ei_refreshview()'); endfunction function ei_resize(nWidth,nHeight) callfemm(['ei_resize(', numc(nWidth), num(nHeight), ')' ]); endfunction function ei_restore() callfemm('ei_restore()'); endfunction function ei_saveas(fn) callfemm(['ei_saveas(' , quote(fn) , ')']); endfunction function ei_savebitmap(n) callfemm(['ei_savebitmap(' , quote(n) , ')' ]); endfunction function ei_savedxf(docname) callfemm(['ei_savedxf(' , quote(docname) , ')' ]); endfunction function ei_savemetafile(n) callfemm(['ei_savemetafile(' , quote(n) , ')' ]); endfunction function ei_scale(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; sc=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); sc=p2; end callfemm(['ei_scale(' , numc(bx) , numc(by) , numc(sc) , ')' ]); endfunction function ei_scale2(p1,p2,p3,p4) if (argn(2)==4) bx=p1; by=p2; sc=p3; ea=p4; elseif (argn(2)==3) bx=p1(1); by=p1(2); sc=p2; ea=p3; end callfemm(['ei_scale(' , numc(bx) , numc(by) , numc(sc) , num(ea) , ')' ]); endfunction function z=ei_selectarcsegment(x,y) if (argn(2)==2) z=callfemm(['ei_selectarcsegment(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['ei_selectarcsegment(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function ei_selectgroup(gr) callfemm(['ei_selectgroup(' , num(gr) , ')' ]); endfunction function z=ei_selectlabel(x,y) if (argn(2)==2) z=callfemm(['ei_selectlabel(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['ei_selectlabel(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function z=ei_selectnode(x,y) if (argn(2)==2) z=callfemm(['ei_selectnode(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['ei_selectnode(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function z=ei_selectsegment(x,y) if (argn(2)==2) z=callfemm(['ei_selectsegment(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['ei_selectsegment(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function ei_setarcsegmentprop(maxsegdeg,propname,hide,group,incond) callfemm(['ei_setarcsegmentprop(' , numc(maxsegdeg) , quotec(propname) , numc(hide) , numc(group) , quote(incond) , ')' ]); endfunction function ei_setblockprop(blockname,automesh,meshsize,group) callfemm(['ei_setblockprop(' , quotec(blockname) , numc(automesh) , numc(meshsize) , num(group) , ')']); endfunction function ei_seteditmode(editmode) callfemm(['ei_seteditmode(' , quote(editmode) , ')' ]); endfunction function ei_setfocus(docname) callfemm(['ei_setfocus(' , quote(docname) , ')' ]); endfunction function ei_setgrid(density,ptype) callfemm(['ei_setgrid(' , numc(density) , quote(ptype) , ')' ]); endfunction function z=ei_setgroup(n) z=callfemm(['ei_setgroup(' , num(n) , ')' ]); endfunction function ei_setnodeprop(nodeprop,groupno,inconductor) callfemm(['ei_setnodeprop(' , quotec(nodeprop) , numc(groupno) , quote(inconductor) , ')']); endfunction function ei_setsegmentprop(pn,es,am,hi,gr, inconductor) callfemm(['ei_setsegmentprop(' , quotec(pn) , numc(es) , numc(am) , numc(hi) , numc(gr) , quote(inconductor) , ')']); endfunction function ei_showgrid() callfemm('ei_showgrid()'); endfunction function ei_showmesh() callfemm('ei_showmesh()'); endfunction function ei_shownames() callfemm('ei_shownames(1)'); endfunction function ei_snapgridoff() callfemm('ei_gridsnap(""off"")'); endfunction function ei_snapgridon() callfemm('ei_gridsnap(""on"")'); endfunction function ei_zoom(x1,y1,x2,y2) if (argn(2)==4) callfemm(['ei_zoom(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); elseif (argn(2)==2) callfemm(['ei_zoom(' , numc(x1(1)) , numc(x1(2)) , numc(y1(1)) , num(y1(2)) , ')' ]); elseif (argn(2)==1) callfemm(['ei_zoom(' , numc(x1(1,1)) , numc(x1(1,2)) , numc(x1(2,1)) , num(x1(2,2)) , ')' ]); end endfunction function ei_zoomin() callfemm('ei_zoomin()'); endfunction function ei_zoomnatural() callfemm('ei_zoomnatural()'); endfunction function ei_zoomout() callfemm('ei_zoomout()'); endfunction function eo_addcontour(x,y) if (argn(2)==2) callfemm(['eo_addcontour(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['eo_addcontour(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function eo_bendcontour(tta,dtta) callfemm(['eo_bendcontour(' , numc(tta) , num(dtta) , ')' ]); endfunction function z=eo_blockintegral(ptype) z=callfemm(['eo_blockintegral(' , num(ptype) , ')' ]); endfunction function eo_clearblock() callfemm('eo_clearblock()'); endfunction function eo_clearcontour() callfemm('eo_clearcontour()'); endfunction function eo_close() callfemm('eo_close()'); endfunction function z=eo_getconductorproperties(pname) z=callfemm(['eo_getconductorproperties(' , quote(pname) , ')' ]); endfunction function z=eo_getd(x,y) if (argn(2)==2) z=eo_getpointvalues(x,y); z=z(:,2:3); elseif (argn(2)==1) z=eo_getpointvalues(x); z=z(:,2:3); end endfunction function z=eo_gete(x,y) if (argn(2)==2) z=eo_getpointvalues(x,y); z=z(:,4:5); elseif (argn(2)==1) z=eo_getpointvalues(x); z=z(:,4:5); end endfunction function z=eo_getelement(n) z=callfemm(['eo_getelement(' , num(n) , ')' ]); endfunction function z=eo_getenergydensity(x,y) if (argn(2)==2) z=eo_getpointvalues(x,y); z=z(:,8); elseif (argn(2)==1) z=eo_getpointvalues(x); z=z(:,8); end endfunction function z=eo_getnode(n) z=callfemm(['eo_getnode(' , num(n) , ')' ]); endfunction function z=eo_getperm(x,y) if (argn(2)==2) z=eo_getpointvalues(x,y); z=z(:,6:7); elseif (argn(2)==1) z=eo_getpointvalues(x); z=z(:,6:7); end endfunction function z=eo_getpointvalues(x,y) if (argn(2)==2) n=getlength(x); if (getlength(y)~=n) error('must be same number of entries in X and Y arrays'); end z=zeros(n,8); for k=1:n z(k,:)=callfemm(['eo_getpointvalues(' , numc(x(k)) , num(y(k)) , ')' ]); end elseif (argn(2)==1) n=size(x); n=n(1); z=zeros(n,8); for k=1:n z(k,:)=callfemm(['eo_getpointvalues(' , numc(x(k,1)) , num(x(k,2)) , ')' ]); end end endfunction function z=eo_getprobleminfo() z=callfemm('eo_getprobleminfo()'); endfunction function z=eo_getv(x,y) if (argn(2)==2) z=eo_getpointvalues(x,y); z=z(:,1); elseif (nargn==1) z=eo_getpointvalues(x); z=z(:,1); end endfunction function eo_groupselectblock(n) if(argn(2)==1) callfemm(['eo_groupselectblock(' , num(n) , ')' ]); else callfemm('eo_groupselectblock()'); end endfunction function eo_hidecontourplot() callfemm('eo_hidecontourplot()'); endfunction function eo_hidedensityplot() callfemm('eo_hidedensityplot()'); endfunction function eo_hidegrid() callfemm('eo_hidegrid()'); endfunction function eo_hidemesh() callfemm('eo_hidemesh()'); endfunction function eo_hidenames() callfemm('eo_shownames(0)'); endfunction function eo_hidepoints() callfemm('eo_hidepoints()'); endfunction function z=eo_lineintegral(ptype) z=callfemm(['eo_lineintegral(' , num(ptype) , ')' ]); endfunction function eo_makeplot(plottype,numpoints,filename,fileformat) if (argn(2)==4) callfemm(['eo_makeplot(' , numc(plottype) , numc(numpoints) , quotec(filename) , num(fileformat) , ')' ]); end if (argn(2)==3) callfemm(['eo_makeplot(' , numc(plottype) , numc(numpoints) , quote(filename) , ')' ]); end if (argn(2)==2) callfemm(['eo_makeplot(' , numc(plottype) , num(numpoints) , ')' ]); end endfunction function eo_maximize() callfemm('eo_maximize()'); endfunction function eo_minimize() callfemm('eo_minimize()'); endfunction function z=eo_numelements() z=callfemm('eo_numelements()'); endfunction function z=eo_numnodes() z=callfemm('eo_numnodes()'); endfunction function eo_refreshview() callfemm('eo_refreshview()'); endfunction function eo_reload() callfemm('eo_reload()'); endfunction function eo_resize(nWidth,nHeight) callfemm(['eo_resize(', numc(nWidth), num(nHeight), ')' ]); endfunction function eo_restore() callfemm('eo_restore()'); endfunction function eo_savebitmap(fn) callfemm(['eo_savebitmap(' , quote(fn) , ')' ]); endfunction function eo_savemetafile(fn) callfemm(['eo_savemetafile(' , quote(fn) , ')' ]); endfunction function eo_selectblock(x,y) if (argn(2)==2) callfemm(['eo_selectblock(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['eo_selectblock(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function eo_selectpoint(x,y) if (argn(2)==2) callfemm(['eo_selectpoint(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['eo_selectpoint(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function eo_seteditmode(mode) callfemm(['eo_seteditmode(' , quote(mode) , ')' ]); endfunction function eo_setgrid(density,ptype) callfemm(['eo_setgrid(' , numc(density) , quote(ptype) , ')' ]); endfunction function eo_showcontourplot(numcontours,al,au) callfemm(['eo_showcontourplot(' , numc(numcontours) , numc(al) , num(au) , ')' ]); endfunction function eo_showdensityplot(legend,gscale,ptype,bu,bl) callfemm(['eo_showdensityplot(' , numc(legend) , numc(gscale) , numc(ptype) , numc(bu) , num(bl) , ')' ]); endfunction function eo_showgrid() callfemm('eo_showgrid()'); endfunction function eo_showmesh() callfemm('eo_showmesh()'); endfunction function eo_shownames() callfemm('eo_shownames(1)'); endfunction function eo_showpoints() callfemm('eo_showpoints()'); endfunction function eo_showvectorplot(plottype,scalefactor) if (argn(2)==2) callfemm(['eo_showvectorplot(' , numc(plottype) , num(scalefactor) , ')' ]); elseif (argn(2)==1) callfemm(['eo_showvectorplot(' , num(plottype) , ')' ]); end endfunction function eo_smooth(flag) callfemm(['eo_smooth(' , quote(flag) , ')' ]); endfunction function eo_smoothoff() callfemm('eo_smooth(""on"")'); endfunction function eo_smoothon() callfemm('eo_smooth(""on"")'); endfunction function eo_snapgrid(flag) callfemm(['eo_gridsnap(' , quote(flag) , ')' ]); endfunction function eo_snapgridoff() callfemm('eo_gridsnap(""off"")'); endfunction function eo_snapgridon() callfemm('eo_gridsnap(""on"")'); endfunction function eo_zoom(x1,y1,x2,y2) if (argn(2)==4) callfemm(['eo_zoom(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); elseif (argn(2)==2) callfemm(['eo_zoom(' , numc(x1(1)) , numc(x1(2)) , numc(y1(1)) , num(y1(2)) , ')' ]); elseif (argn(2)==1) callfemm(['eo_zoom(' , numc(x1(1,1)) , numc(x1(1,2)) , numc(x1(2,1)) , num(x1(2,2)) , ')' ]); end endfunction function eo_zoomin() callfemm('eo_zoomin()'); endfunction function eo_zoomnatural() callfemm('eo_zoomnatural()'); endfunction function eo_zoomout() callfemm('eo_zoomout()'); endfunction function hi_addarc(x1,y1,x2,y2,angle,maxseg) callfemm(['hi_addarc(' , numc(x1) , numc(y1) , numc(x2) , numc(y2) , numc(angle) , num(maxseg) , ')']); endfunction function hi_addblocklabel(x,y) if (argn(2)==2) callfemm(['hi_addblocklabel(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['hi_addblocklabel(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function hi_addboundprop(pname,fmt,Tset,qs,Tinf,h,bta) select argn(2) case 0 then callfemm('hi_addboundprop()'); case 1 then callfemm(['hi_addboundprop(' , quote(pname) , ')' ]); case 2 then callfemm(['hi_addboundprop(' , quotec(pname) , num(fmt) , ')' ]); case 3 then callfemm(['hi_addboundprop(' , quotec(pname) , numc(fmt) , num(Tset) , ')' ]); case 4 then callfemm(['hi_addboundprop(' , quotec(pname) , numc(fmt) , numc(Tset) , num(qs) , ')' ]); case 5 then callfemm(['hi_addboundprop(' , quotec(pname) , numc(fmt) , numc(Tset) , numc(qs) , num(Tinf) , ')' ]); case 6 then callfemm(['hi_addboundprop(' , quotec(pname) , numc(fmt) , numc(Tset) , numc(qs) , numc(Tinf) , num(h), ')' ]); else callfemm(['hi_addboundprop(' , quotec(pname) , numc(fmt) , numc(Tset) , numc(qs) , numc(Tinf) , numc(h), num(bta) , ')' ]); end endfunction function hi_addconductorprop(pname,Tc,qc,ptype) select argn(2) case 0 then callfemm('hi_addconductorprop()'); case 1 then callfemm(['hi_addconductorprop(' , quote(pname) , ')' ]); case 2 then callfemm(['hi_addconductorprop(' , quotec(pname) , num(Tc) , ')' ]); case 3 then callfemm(['hi_addconductorprop(' , quotec(pname) , numc(Tc) , num(qc) , ')' ]); else callfemm(['hi_addconductorprop(' , quotec(pname) , numc(Tc) , numc(qc) , num(ptype) , ')' ]); end endfunction function hi_addmaterial(pname,kx,ky,qv,kt) select argn(2) case 0 then callfemm('hi_addmaterial()'); case 1 then callfemm(['hi_addmaterial(' , quote(pname) ')' ]); case 2 then callfemm(['hi_addmaterial(' , quotec(pname) , num(kx) , ')' ]); case 3 then callfemm(['hi_addmaterial(' , quotec(pname) , numc(kx) , num(ky) , ')' ]); case 4 then callfemm(['hi_addmaterial(' , quotec(pname) , numc(kx) , numc(ky) , num(qv) , ')' ]); else callfemm(['hi_addmaterial(' , quotec(pname) , numc(kx) , numc(ky) , numc(qv) , num(kt) , ')' ]); end endfunction function hi_addnode(x,y) if (argn(2)==2) if (getlength(x)>1) if (getlength(y)~=getlength(x)) error('invalid arguments to hi_addnode'); end for k=1:getlength(x) callfemm(['hi_addnode(' , numc(x(k)) , num(y(k)) , ')']); end else callfemm(['hi_addnode(' , numc(x) , num(y) , ')']); end elseif (argn(2)==1) callfemm(['hi_addnode(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function hi_addpointprop(pname,Tp,qp) select argn(2) case 0 then callfemm('hi_addpointprop()') case 1 then callfemm(['hi_addpointprop(' , quote(pname) , ')']); case 2 then callfemm(['hi_addpointprop(' , quotec(pname) , num(Tp) , ')']); else callfemm(['hi_addpointprop(' , quotec(pname) , numc(Tp) , num(qp) , ')']); end endfunction function hi_addsegment(x1,y1,x2,y2) if (argn(2)==4) callfemm(['hi_addsegment(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); elseif (argn(2)==2) callfemm(['hi_addsegment(' , numc(x1(1)) , numc(x1(2)) , numc(y1(1)) , num(y1(2)) , ')' ]); elseif (argn(2)==1) callfemm(['hi_addsegment(' , numc(x1(1,1)) , numc(x1(1,2)) , numc(x1(2,1)) , num(x1(2,2)) , ')' ]); end endfunction function hi_addtkpoint(name,b,h) callfemm(['hi_addtkpoint(' , quotec(name) , numc(b) , num(h) , ')' ]); endfunction function hi_addtkpoints(name,bh,h) if(argn(2)==3) hi_addtkpoints(name,[bh;h]'); elseif (argn(2)==2) n=size(bh); n=n(1); for k=1:n hi_addtkpoint(name,bh(k,1),bh(k,2)); end end endfunction function hi_analyse(n) if (argn(2)==1) callfemm(['hi_analyze(' , num(n) , ')' ]); elseif (argn(2)==0) callfemm('hi_analyze()'); end endfunction function hi_analyze(n) if (argn(2)==1) callfemm(['hi_analyze(' , num(n) , ')' ]); elseif (argn(2)==0) callfemm('hi_analyze()'); end endfunction function hi_attachouterspace() callfemm('hi_attachouterspace()'); endfunction function hi_clearselected() callfemm('hi_clearselected()'); endfunction function hi_cleartkpoints(n) callfemm(['hi_cleartkpoints(' , quote(n) , ')' ]); endfunction function hi_close() callfemm('hi_close()'); endfunction function hi_copyrotate(p1,p2,p3,p4) if (argn(2)==4) bx=p1; by=p2; angle=p3; copies=p4; elseif (argn(2)==3) bx=p1(1); by=p1(2); angle=p2; copies=p3; end callfemm(['hi_copyrotate(' , numc(bx) , numc(by) , numc(angle) , num(copies) , ')' ]); endfunction function hi_copyrotate2(p1,p2,p3,p4,p5) if (argn(2)==5) bx=p1; by=p2; angle=p3; copies=p4; editaction=p5; elseif (argn(2)==4) bx=p1(1); by=p1(2); angle=p2; copies=p3; editaction=p4; end callfemm(['hi_copyrotate(' , numc(bx) , numc(by) , numc(angle) , numc(copies) , num(editaction) , ')' ]); endfunction function hi_copytranslate(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; copies=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); copies=p2; end callfemm(['hi_copytranslate(' , numc(bx) , numc(by) , num(copies) , ')' ]); endfunction function hi_copytranslate2(p1,p2,p3,p4) if (argn(2)==4) bx=p1; by=p2; copies=p3; editaction=p4; elseif (argn(2)==3) bx=p1(1); by=p1(2); copies=p2; editaction=p3; end callfemm(['hi_copytranslate(' , numc(bx) , numc(by) , numc(copies) , num(editaction) , ')' ]); endfunction function hi_createmesh() callfemm('hi_createmesh()'); endfunction function hi_createradius(x,y,r) callfemm(['hi_createradius(' , numc(x) , numc(y), num(r) , ')' ]); endfunction function hi_defineouterspace(Zo,Ro,Ri) callfemm(['hi_defineouterspace(' , numc(Zo) , numc(Ro) , num(Ri) , ')' ]); endfunction function hi_deleteboundprop(n) callfemm(['hi_deleteboundprop(' , quote(n) , ')' ]); endfunction function hi_deleteconductor(n) callfemm(['hi_deleteconductor(' , quote(n) , ')' ]); endfunction function hi_deletematerial(n) callfemm(['hi_deletematerial(' , quote(n) , ')' ]); endfunction function hi_deletepointprop(n) callfemm(['hi_deletepointprop(' , quote(n) , ')' ]); endfunction function hi_deleteselected() callfemm('hi_deleteselected()'); endfunction function hi_deleteselectedarcsegments() callfemm('hi_deleteselectedarcsegments()'); endfunction function hi_deleteselectedlabels() callfemm('hi_deleteselectedlabels()'); endfunction function hi_deleteselectednodes() callfemm('hi_deleteselectednodes()'); endfunction function hi_deleteselectedsegments() callfemm('hi_deleteselectedsegments()'); endfunction function hi_detachouterspace() callfemm('hi_detachouterspace()'); endfunction function hi_drawarc(p1,p2,p3,p4,p5,p6) if (argn(2)==6) x1=p1; y1=p2; x2=p3; y2=p4; angle=p5; maxseg=p6; elseif (argn(2)==4) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); angle=p3; maxseg=p4; elseif (argn(2)==3) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); angle=p2; maxseg=p3; end hi_addnode(x1,y1); hi_addnode(x2,y2); hi_addarc(x1,y1,x2,y2,angle,maxseg); endfunction function hi_drawline(p1,p2,p3,p4) if (argn(2)==4) x1=p1; y1=p2; x2=p3; y2=p4; elseif (argn(2)==2) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); elseif (argn(2)==1) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); end hi_addnode(x1,y1); hi_addnode(x2,y2); hi_addsegment(x1,y1,x2,y2); endfunction function hi_drawpolygon(p) hi_drawpolyline(p); n=getlength(p); hi_drawline(p(1,1),p(1,2),p(n,1),p(n,2)); endfunction function hi_drawpolyline(p) n=getlength(p); for k = 1:(n-1) hi_drawline(p(k,1),p(k,2),p(k+1,1),p(k+1,2)); end endfunction function hi_drawrectangle(p1,p2,p3,p4) if (argn(2)==4) x1=p1; y1=p2; x2=p3; y2=p4; elseif (argn(2)==2) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); elseif (argn(2)==1) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); end hi_drawpolygon([x1,y1;x1,y2;x2,y2;x2,y1]); endfunction function z=hi_getmaterial(matname) callfemm(['hi_getmaterial(' , quote(matname) , ')' ]); endfunction function vu=hi_getview() fname=tempname; callfemm(['hi_savebitmap(', quote(fname), ')']); vu=imread(fname,'bmp'); system(['del ',rawquote(fname)]); endfunction function hi_hidegrid() callfemm('hi_hidegrid()'); endfunction function hi_hidenames() callfemm('hi_shownames(0)'); endfunction function hi_loadsolution() callfemm('hi_loadsolution()'); endfunction function hi_maximize() callfemm('hi_maximize()'); endfunction function hi_minimize() callfemm('hi_minimize()'); endfunction function hi_mirror(p1,p2,p3,p4) if (argn(2)==4) x1=p1; y1=p2; x2=p3; y2=p4; elseif (argn(2)==2) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); elseif (argn(2)==1) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); end callfemm(['hi_mirror(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); endfunction function hi_mirror2(p1,p2,p3,p4,p5) if (argn(2)==5) x1=p1; y1=p2; x2=p3; y2=p4; editaction=p5; elseif (argn(2)==3) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); editaction=p3; elseif (argn(2)==2) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); editaction=p2; end callfemm(['hi_mirror(' , numc(x1) , numc(y1) , numc(x2) , numc(y2) , num(editaction) , ')' ]); endfunction function hi_modifyboundprop(pname,pnum,pval) if (pnum==0) callfemm(['hi_modifyboundprop(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['hi_modifyboundprop(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function hi_modifyconductorprop(pname,pnum,pval) if (pnum==0) callfemm(['hi_modifyconductorprop(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['hi_modifyconductorprop(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function hi_modifymaterial(pname,pnum,pval) if (pnum==0) callfemm(['hi_modifymaterial(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['hi_modifymaterial(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function hi_modifypointprop(pname,pnum,pval) if (pnum==0) callfemm(['hi_modifypointprop(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['hi_modifypointprop(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function hi_moverotate(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; shiftangle=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); shiftangle=p2; end callfemm(['hi_moverotate(' , numc(bx) , numc(by) , num(shiftangle) , ')' ]); endfunction function hi_movetranslate(bx,by) if (argn(2)==2) callfemm(['hi_movetranslate(' , numc(bx) , num(by) ')' ]); elseif (argn(2)==1) callfemm(['hi_movetranslate(' , numc(bx(1)) , num(bx(2)) ')' ]); end endfunction function hi_movetranslate2(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; editaction=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); editaction=p2; end callfemm(['hi_movetranslate(' , numc(bx) , numc(by) , num(editaction) , ')' ]); endfunction function hi_probdef(units, ptype, precision, depth, minangle, prevsoln, dt) if (argn(2)==5) callfemm(['hi_probdef(' , quotec(units) , quotec(ptype) , numc(precision) , numc(depth) , num(minangle) , ')']); elseif (argn(2)==7) callfemm(['hi_probdef(' , quotec(units) , quotec(ptype) , numc(precision) , numc(depth) , numc(minangle) , quotec(prevsoln), num(dt), ')']); end endfunction function hi_purgemesh() callfemm('hi_purgemesh()'); endfunction function hi_readdxf(docname) callfemm(['hi_readdxf(' , quote(docname) , ')' ]); endfunction function hi_refreshview() callfemm('hi_refreshview()'); endfunction function hi_resize(nWidth,nHeight) callfemm(['hi_resize(', numc(nWidth), num(nHeight), ')' ]); endfunction function hi_restore() callfemm('hi_restore()'); endfunction function hi_saveas(fn) callfemm(['hi_saveas(' , quote(fn) , ')']); endfunction function hi_savebitmap(n) callfemm(['hi_savebitmap(' , quote(n) , ')' ]); endfunction function hi_savedxf(docname) callfemm(['hi_savedxf(' , quote(docname) , ')' ]); endfunction function hi_savemetafile(n) callfemm(['hi_savemetafile(' , quote(n) , ')' ]); endfunction function hi_scale(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; sc=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); sc=p2; end callfemm(['hi_scale(' , numc(bx) , numc(by) , numc(sc) , ')' ]); endfunction function hi_scale2(p1,p2,p3,p4) if (argn(2)==4) bx=p1; by=p2; sc=p3; ea=p4; elseif (argn(2)==3) bx=p1(1); by=p1(2); sc=p2; ea=p3; end callfemm(['hi_scale(' , numc(bx) , numc(by) , numc(sc) , num(ea) , ')' ]); endfunction function z=hi_selectarcsegment(x,y) if (argn(2)==2) z=callfemm(['hi_selectarcsegment(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['hi_selectarcsegment(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function hi_selectgroup(gr) callfemm(['hi_selectgroup(' , num(gr) , ')' ]); endfunction function z=hi_selectlabel(x,y) if (argn(2)==2) z=callfemm(['hi_selectlabel(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['hi_selectlabel(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function z=hi_selectnode(x,y) if (argn(2)==2) z=callfemm(['hi_selectnode(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['hi_selectnode(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function z=hi_selectsegment(x,y) if (argn(2)==2) z=callfemm(['hi_selectsegment(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['hi_selectsegment(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function hi_setarcsegmentprop(maxsegdeg,propname,hide,group,incond) callfemm(['hi_setarcsegmentprop(' , numc(maxsegdeg) , quotec(propname) , numc(hide) , numc(group) , quote(incond) , ')' ]); endfunction function hi_setblockprop(blockname,automesh,meshsize,group) callfemm(['hi_setblockprop(' , quotec(blockname) , numc(automesh) , numc(meshsize) , num(group) , ')']); endfunction function hi_seteditmode(editmode) callfemm(['hi_seteditmode(' , quote(editmode) , ')' ]); endfunction function hi_setfocus(docname) callfemm(['hi_setfocus(' , quote(docname) , ')' ]); endfunction function hi_setgrid(density,ptype) callfemm(['hi_setgrid(' , numc(density) , quote(ptype) , ')' ]); endfunction function z=hi_setgroup(n) z=callfemm(['hi_setgroup(' , num(n) , ')' ]); endfunction function hi_setnodeprop(nodeprop,groupno,inconductor) callfemm(['hi_setnodeprop(' , quotec(nodeprop) , numc(groupno) , quote(inconductor) , ')']); endfunction function hi_setsegmentprop(pn,es,am,hi,gr, inconductor) callfemm(['hi_setsegmentprop(' , quotec(pn) , numc(es) , numc(am) , numc(hi) , numc(gr) , quote(inconductor) , ')']); endfunction function hi_showgrid() callfemm('hi_showgrid()'); endfunction function hi_showmesh() callfemm('hi_showmesh()'); endfunction function hi_shownames() callfemm('hi_shownames(1)'); endfunction function hi_snapgridoff() callfemm('hi_gridsnap(""off"")'); endfunction function hi_snapgridon() callfemm('hi_gridsnap(""on"")'); endfunction function hi_zoom(x1,y1,x2,y2) if (argn(2)==4) callfemm(['hi_zoom(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); elseif (argn(2)==2) callfemm(['hi_zoom(' , numc(x1(1)) , numc(x1(2)) , numc(y1(1)) , num(y1(2)) , ')' ]); elseif (argn(2)==1) callfemm(['hi_zoom(' , numc(x1(1,1)) , numc(x1(1,2)) , numc(x1(2,1)) , num(x1(2,2)) , ')' ]); end endfunction function hi_zoomin() callfemm('hi_zoomin()'); endfunction function hi_zoomnatural() callfemm('hi_zoomnatural()'); endfunction function hi_zoomout() callfemm('hi_zoomout()'); endfunction function ho_addcontour(x,y) if (argn(2)==2) callfemm(['ho_addcontour(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['ho_addcontour(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function ho_bendcontour(tta,dtta) callfemm(['ho_bendcontour(' , numc(tta) , num(dtta) , ')' ]); endfunction function z=ho_blockintegral(ptype) z=callfemm(['ho_blockintegral(' , num(ptype) , ')' ]); endfunction function ho_clearblock() callfemm('ho_clearblock()'); endfunction function ho_clearcontour() callfemm('ho_clearcontour()'); endfunction function ho_close() callfemm('ho_close()'); endfunction function z=ho_getconductorproperties(pname) z=callfemm(['ho_getconductorproperties(' , quote(pname) , ')' ]); endfunction function z=ho_getelement(n) z=callfemm(['ho_getelement(' , num(n) , ')' ]); endfunction function z=ho_getf(x,y) if (argn(2)==2) z=ho_getpointvalues(x,y); z=z(:,2:3); elseif (argn(2)==1) z=ho_getpointvalues(x); z=z(:,2:3); end endfunction function z=ho_getg(x,y) if (argn(2)==2) z=ho_getpointvalues(x,y); z=z(:,4:5); elseif (argn(2)==1) z=ho_getpointvalues(x); z=z(:,4:5); end endfunction function z=ho_getk(x,y) if (argn(2)==2) z=ho_getpointvalues(x,y); z=z(:,6:7); elseif (argn(2)==1) z=ho_getpointvalues(x); z=z(:,6:7); end endfunction function z=ho_getnode(n) z=callfemm(['ho_getnode(' , num(n) , ')' ]); endfunction function z=ho_getpointvalues(x,y) if (argn(2)==2) n=getlength(x); if (getlength(y)~=n) error('must be same number of entries in X and Y arrays'); end z=zeros(n,7); for k=1:n z(k,:)=callfemm(['ho_getpointvalues(' , numc(x(k)) , num(y(k)) , ')' ]); end elseif (argn(2)==1) n=size(x); n=n(1); z=zeros(n,7); for k=1:n z(k,:)=callfemm(['ho_getpointvalues(' , numc(x(k,1)) , num(x(k,2)) , ')' ]); end end endfunction function z=ho_getprobleminfo() z=callfemm('ho_getprobleminfo()'); endfunction function z=ho_gett(x,y) if (argn(2)==2) z=ho_getpointvalues(x,y); z=z(:,1); elseif (argn(2)==1) z=ho_getpointvalues(x); z=z(:,1); end endfunction function vu=ho_getview() fname=tempname; callfemm(['ho_savebitmap(', quote(fname), ')']); vu=imread(fname,'bmp'); system(['del ',rawquote(fname)]); endfunction function ho_groupselectblock(n) if(argn(2)==1) callfemm(['ho_groupselectblock(' , num(n) , ')' ]); else callfemm('ho_groupselectblock()'); end endfunction function ho_hidecontourplot() callfemm('ho_hidecontourplot()'); endfunction function ho_hidedensityplot() callfemm('ho_hidedensityplot()'); endfunction function ho_hidegrid() callfemm('ho_hidegrid()'); endfunction function ho_hidemesh() callfemm('ho_hidemesh()'); endfunction function ho_hidenames() callfemm('ho_shownames(0)'); endfunction function ho_hidepoints() callfemm('ho_hidepoints()'); endfunction function z=ho_lineintegral(ptype) z=callfemm(['ho_lineintegral(' , num(ptype) , ')' ]); endfunction function ho_makeplot(plottype,numpoints,filename,fileformat) if (argn(2)==4) callfemm(['ho_makeplot(' , numc(plottype) , numc(numpoints) , quotec(filename) , num(fileformat) , ')' ]); end if (argn(2)==3) callfemm(['ho_makeplot(' , numc(plottype) , numc(numpoints) , quote(filename) , ')' ]); end if (argn(2)==2) callfemm(['ho_makeplot(' , numc(plottype) , num(numpoints) , ')' ]); end endfunction function ho_maximize() callfemm('ho_maximize()'); endfunction function ho_minimize() callfemm('ho_minimize()'); endfunction function z=ho_numelements() z=callfemm('ho_numelements()'); endfunction function z=ho_numnodes() z=callfemm('ho_numnodes()'); endfunction function ho_refreshview() callfemm('ho_refreshview()'); endfunction function ho_reload() callfemm('ho_reload()'); endfunction function ho_resize(nWidth,nHeight) callfemm(['ho_resize(', numc(nWidth), num(nHeight), ')' ]); endfunction function ho_restore() callfemm('ho_restore()'); endfunction function ho_savebitmap(fn) callfemm(['ho_savebitmap(' , quote(fn) , ')' ]); endfunction function ho_savemetafile(fn) callfemm(['ho_savemetafile(' , quote(fn) , ')' ]); endfunction function ho_selectblock(x,y) if (argn(2)==2) callfemm(['ho_selectblock(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['ho_selectblock(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function ho_selectpoint(x,y) if (argn(2)==2) callfemm(['ho_selectpoint(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['ho_selectpoint(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function ho_seteditmode(mode) callfemm(['ho_seteditmode(' , quote(mode) , ')' ]); endfunction function ho_setgrid(density,ptype) callfemm(['ho_setgrid(' , numc(density) , quote(ptype) , ')' ]); endfunction function ho_showcontourplot(numcontours,al,au) callfemm(['ho_showcontourplot(' , numc(numcontours) , numc(al) , num(au) , ')' ]); endfunction function ho_showdensityplot(legend,gscale,ptype,bu,bl) callfemm(['ho_showdensityplot(' , numc(legend) , numc(gscale) , numc(ptype) , numc(bu) , num(bl) , ')' ]); endfunction function ho_showgrid() callfemm('ho_showgrid()'); endfunction function ho_showmesh() callfemm('ho_showmesh()'); endfunction function ho_shownames() callfemm('ho_shownames(1)'); endfunction function ho_showpoints() callfemm('ho_showpoints()'); endfunction function ho_showvectorplot(plottype, scalefactor) if (argn(2)==2) callfemm(['ho_showvectorplot(' , numc(plottype) , num(scalefactor) , ')' ]); elseif (argn(2)==1) callfemm(['ho_showvectorplot(' , num(plottype) , ')' ]); end endfunction function ho_smooth(flag) callfemm(['ho_smooth(' , quote(flag) , ')' ]); endfunction function ho_smoothoff() callfemm('ho_smooth(""on"")'); endfunction function ho_smoothon() callfemm('ho_smooth(""on"")'); endfunction function ho_snapgrid(flag) callfemm(['ho_gridsnap(' , quote(flag) , ')' ]); endfunction function ho_snapgridoff() callfemm('ho_gridsnap(""off"")'); endfunction function ho_snapgridon() callfemm('ho_gridsnap(""on"")'); endfunction function ho_zoom(x1,y1,x2,y2) if (argn(2)==4) callfemm(['ho_zoom(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); elseif (argn(2)==2) callfemm(['ho_zoom(' , numc(x1(1)) , numc(x1(2)) , numc(y1(1)) , num(y1(2)) , ')' ]); elseif (argn(2)==1) callfemm(['ho_zoom(' , numc(x1(1,1)) , numc(x1(1,2)) , numc(x1(2,1)) , num(x1(2,2)) , ')' ]); end endfunction function ho_zoomin() callfemm('ho_zoomin()'); endfunction function ho_zoomnatural() callfemm('ho_zoomnatural()'); endfunction function ho_zoomout() callfemm('ho_zoomout()'); endfunction function main_maximize() callfemm('main_maximize()'); endfunction function main_minimize() callfemm('main_minimize()'); endfunction function main_resize(nWidth,nHeight) callfemm(['main_resize(', numc(nWidth), num(nHeight), ')' ]); endfunction function main_restore() callfemm('main_restore()'); endfunction function mi_addarc(x1,y1,x2,y2,angle,maxseg) callfemm(['mi_addarc(' , numc(x1) , numc(y1) , numc(x2) , numc(y2) , numc(angle) , num(maxseg) , ')']); endfunction function mi_addbhpoint(name,b,h) callfemm(['mi_addbhpoint(' , quotec(name) , numc(b) , num(h) , ')' ]); endfunction function mi_addbhpoints(name,bh,h) if(argn(2)==3) mi_addbhpoints(name,[bh;h]'); elseif (argn(2)==2) n=size(bh); n=n(1); for k=1:n mi_addbhpoint(name,bh(k,1),bh(k,2)); end end endfunction function mi_addblocklabel(x,y) if (argn(2)==2) callfemm(['mi_addblocklabel(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['mi_addblocklabel(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function mi_addboundprop(pname,a0,a1,a2,phi,mu,sig,c0,c1,fmt) callfemm(['mi_addboundprop(' , quotec(pname) , numc(a0) , numc(a1) , numc(a2) , numc(phi) , numc(mu) , numc(sig) , numc(c0) , numc(c1) , num(fmt) , ')' ]); endfunction function mi_addcircprop(pname,ic,ptype) callfemm(['mi_addcircprop(' , quotec(pname) , numc(ic) , num(ptype) , ')' ]); endfunction function mi_addmaterial(name,mux,muy,hc,js,c,lamd,phih,lamfill,lamtype,phihx,phihy,nstr,dwire) select argn(2) case 0 then callfemm(['mi_addmaterial(',quote('Air'),')']); case 1 then callfemm(['mi_addmaterial(',quote(name),')']); case 2 then callfemm(['mi_addmaterial(',quotec(name),num(mux),')']); case 3 then callfemm(['mi_addmaterial(',quotec(name),numc(mux),num(muy),')']); case 4 then callfemm(['mi_addmaterial(',quotec(name),numc(mux),numc(muy),num(hc),')']); case 5 then callfemm(['mi_addmaterial(',quotec(name),numc(mux),numc(muy),numc(hc),num(js),')']); case 6 then callfemm(['mi_addmaterial(',quotec(name),numc(mux),numc(muy),numc(hc),numc(js),num(c),')']); case 7 then callfemm(['mi_addmaterial(',quotec(name),numc(mux),numc(muy),numc(hc),numc(js),numc(c),num(lamd),')']); case 8 then callfemm(['mi_addmaterial(',quotec(name),numc(mux),numc(muy),numc(hc),numc(js),numc(c),numc(lamd),num(phih),')']); case 9 then callfemm(['mi_addmaterial(',quotec(name),numc(mux),numc(muy),numc(hc),numc(js),numc(c),numc(lamd),numc(phih),num(lamfill),')']); case 10 then callfemm(['mi_addmaterial(',quotec(name),numc(mux),numc(muy),numc(hc),numc(js),numc(c),numc(lamd),numc(phih),numc(lamfill),num(lamtype),')']); case 11 then callfemm(['mi_addmaterial(',quotec(name),numc(mux),numc(muy),numc(hc),numc(js),numc(c),numc(lamd),numc(phih),numc(lamfill),numc(lamtype),num(phihx),')']); case 12 then callfemm(['mi_addmaterial(',quotec(name),numc(mux),numc(muy),numc(hc),numc(js),numc(c),numc(lamd),numc(phih),numc(lamfill),numc(lamtype),numc(phihx),num(phihy),')']); case 13 then callfemm(['mi_addmaterial(',quotec(name),numc(mux),numc(muy),numc(hc),numc(js),numc(c),numc(lamd),numc(phih),numc(lamfill),numc(lamtype),numc(phihx),num(phihy),')']); case 14 then callfemm(['mi_addmaterial(',quotec(name),numc(mux),numc(muy),numc(hc),numc(js),numc(c),numc(lamd),numc(phih),numc(lamfill),numc(lamtype),numc(phihx),numc(phihy),numc(nstr),num(dwire),')']); end endfunction function mi_addnode(x,y) if (argn(2)==2) if (getlength(x)>1) if (getlength(y)~=getlength(x)) error('invalid arguments to mi_addnode'); end for k=1:getlength(x) callfemm(['mi_addnode(' , numc(x(k)) , num(y(k)) , ')']); end else callfemm(['mi_addnode(' , numc(x) , num(y) , ')']); end elseif (argn(2)==1) callfemm(['mi_addnode(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function mi_addpointprop(pname,ap,jp) callfemm(['mi_addpointprop(' , quotec(pname) , numc(ap), num(jp), ')']); endfunction function mi_addsegment(x1,y1,x2,y2) if (argn(2)==4) callfemm(['mi_addsegment(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); elseif (argn(2)==2) callfemm(['mi_addsegment(' , numc(x1(1)) , numc(x1(2)) , numc(y1(1)) , num(y1(2)) , ')' ]); elseif (argn(2)==1) callfemm(['mi_addsegment(' , numc(x1(1,1)) , numc(x1(1,2)) , numc(x1(2,1)) , num(x1(2,2)) , ')' ]); end endfunction function mi_analyse(n) if (argn(2)==1) callfemm(['mi_analyze(' , num(n) , ')' ]); elseif (argn(2)==0) callfemm('mi_analyze()'); end endfunction function mi_analyze(n) if (argn(2)==1) callfemm(['mi_analyze(' , num(n) , ')' ]); elseif (argn(2)==0) callfemm('mi_analyze()'); end endfunction function mi_attachouterspace() callfemm('mi_attachouterspace()'); endfunction function mi_clearbhpoints(n) callfemm(['mi_clearbhpoints(' , quote(n) , ')' ]); endfunction function mi_clearselected() callfemm(['mi_clearselected()']); endfunction function mi_close() callfemm('mi_close()'); endfunction function mi_copyrotate(p1,p2,p3,p4) if (argn(2)==4) bx=p1; by=p2; angle=p3; copies=p4; elseif (argn(2)==3) bx=p1(1); by=p1(2); angle=p2; copies=p3; end callfemm(['mi_copyrotate(' , numc(bx) , numc(by) , numc(angle) , num(copies) , ')' ]); endfunction function mi_copyrotate2(p1,p2,p3,p4,p5) if (argn(2)==5) bx=p1; by=p2; angle=p3; copies=p4; editaction=p5; elseif (argn(2)==4) bx=p1(1); by=p1(2); angle=p2; copies=p3; editaction=p4; end callfemm(['mi_copyrotate(' , numc(bx) , numc(by) , numc(angle) , numc(copies) , num(editaction) , ')' ]); endfunction function mi_copytranslate(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; copies=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); copies=p2; end callfemm(['mi_copytranslate(' , numc(bx) , numc(by) , num(copies) , ')' ]); endfunction function mi_copytranslate2(p1,p2,p3,p4) if (argn(2)==4) bx=p1; by=p2; copies=p3; editaction=p4; elseif (argn(2)==3) bx=p1(1); by=p1(2); copies=p2; editaction=p3; end callfemm(['mi_copytranslate(' , numc(bx) , numc(by) , numc(copies) , num(editaction) , ')' ]); endfunction function mi_createmesh() callfemm('mi_createmesh()'); endfunction function mi_createradius(x,y,r) callfemm(['mi_createradius(' , numc(x) , numc(y), num(r) , ')' ]); endfunction function mi_defineouterspace(Zo,Ro,Ri) callfemm(['mi_defineouterspace(' , numc(Zo) , numc(Ro) , num(Ri) , ')' ]); endfunction function mi_deleteboundprop(n) callfemm(['mi_deleteboundprop(' , quote(n) , ')' ]); endfunction function mi_deletecircuit(n) callfemm(['mi_deletecircuit(' , quote(n) , ')' ]); endfunction function mi_deletematerial(n) callfemm(['mi_deletematerial(' , quote(n) , ')' ]); endfunction function mi_deletepointprop(n) callfemm(['mi_deletepointprop(' , quote(n) , ')' ]); endfunction function mi_deleteselected() callfemm(['mi_deleteselected()']); endfunction function mi_deleteselectedarcsegments() callfemm(['mi_deleteselectedarcsegments()']); endfunction function mi_deleteselectedlabels() callfemm(['mi_deleteselectedlabels()']); endfunction function mi_deleteselectednodes() callfemm(['mi_deleteselectednodes()']); endfunction function mi_deleteselectedsegments() callfemm(['mi_deleteselectedsegments()']); endfunction function mi_detachouterspace() callfemm('mi_detachouterspace()'); endfunction function mi_drawarc(p1,p2,p3,p4,p5,p6) if (argn(2)==6) x1=p1; y1=p2; x2=p3; y2=p4; angle=p5; maxseg=p6; elseif (argn(2)==4) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); angle=p3; maxseg=p4; elseif (argn(2)==3) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); angle=p2; maxseg=p3; end mi_addnode(x1,y1); mi_addnode(x2,y2); mi_addarc(x1,y1,x2,y2,angle,maxseg); endfunction function mi_drawline(p1,p2,p3,p4) if (argn(2)==4) x1=p1; y1=p2; x2=p3; y2=p4; elseif (argn(2)==2) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); elseif (argn(2)==1) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); end mi_addnode(x1,y1); mi_addnode(x2,y2); mi_addsegment(x1,y1,x2,y2); endfunction function mi_drawpolygon(p) mi_drawpolyline(p); n=getlength(p); mi_drawline(p(1,1),p(1,2),p(n,1),p(n,2)); endfunction function mi_drawpolyline(p) n=getlength(p); for k = 1:(n-1) mi_drawline(p(k,1),p(k,2),p(k+1,1),p(k+1,2)); end endfunction function mi_drawrectangle(p1,p2,p3,p4) if (argn(2)==4) x1=p1; y1=p2; x2=p3; y2=p4; elseif (argn(2)==2) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); elseif (argn(2)==1) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); end mi_drawpolygon([x1,y1;x1,y2;x2,y2;x2,y1]); endfunction function z=mi_getmaterial(matname) callfemm(['mi_getmaterial(' , quote(matname) , ')' ]); endfunction function mi_hidegrid() callfemm('mi_hidegrid()'); endfunction function mi_hidenames() callfemm('mi_shownames(0)'); endfunction function mi_loadsolution() callfemm('mi_loadsolution()'); endfunction function mi_maximize() callfemm('mi_maximize()'); endfunction function mi_minimize() callfemm('mi_minimize()'); endfunction function mi_mirror(p1,p2,p3,p4) if (argn(2)==4) x1=p1; y1=p2; x2=p3; y2=p4; elseif (argn(2)==2) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); elseif (argn(2)==1) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); end callfemm(['mi_mirror(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); endfunction function mi_mirror2(p1,p2,p3,p4,p5) if (argn(2)==5) x1=p1; y1=p2; x2=p3; y2=p4; editaction=p5; elseif (argn(2)==3) x1=p1(1); y1=p1(2); x2=p2(1); y2=p2(2); editaction=p3; elseif (argn(2)==2) x1=p1(1,1); y1=p1(1,2); x2=p1(2,1); y2=p1(2,2); editaction=p2; end callfemm(['mi_mirror(' , numc(x1) , numc(y1) , numc(x2) , numc(y2) , num(editaction) , ')' ]); endfunction function mi_modifyboundprop(pname,pnum,pval) if (pnum==0) callfemm(['mi_modifyboundprop(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['mi_modifyboundprop(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function mi_modifycircprop(pname,pnum,pval) if (pnum==0) callfemm(['mi_modifycircprop(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['mi_modifycircprop(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function mi_modifymaterial(pname,pnum,pval) if (pnum==0) callfemm(['mi_modifymaterial(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['mi_modifymaterial(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function mi_modifypointprop(pname,pnum,pval) if (pnum==0) callfemm(['mi_modifypointprop(' , quotec(pname) , numc(pnum) , quote(pval) , ')']); else callfemm(['mi_modifypointprop(' , quotec(pname) , numc(pnum) , num(pval) , ')']); end endfunction function mi_moverotate(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; shiftangle=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); shiftangle=p2; end callfemm(['mi_moverotate(' , numc(bx) , numc(by) , num(shiftangle) , ')' ]); endfunction function mi_movetranslate(bx,by) if (argn(2)==2) callfemm(['mi_movetranslate(' , numc(bx) , num(by) ')' ]); elseif (argn(2)==1) callfemm(['mi_movetranslate(' , numc(bx(1)) , num(bx(2)) ')' ]); end endfunction function mi_movetranslate2(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; editaction=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); editaction=p2; end callfemm(['mi_movetranslate(' , numc(bx) , numc(by) , num(editaction) , ')' ]); endfunction function mi_probdef(freq, units, ptype, precision, depth, minangle, acsolver) if (argn(2)==6) callfemm(['mi_probdef(' , numc(freq) , quotec(units) , quotec(ptype) , numc(precision) , numc(depth) , num(minangle) , ')' ]); elseif (argn(2)==7) callfemm(['mi_probdef(' , numc(freq) , quotec(units) , quotec(ptype) , numc(precision) , numc(depth) , numc(minangle) , num(acsolver) ')' ]); end endfunction function mi_purgemesh() callfemm('mi_purgemesh()'); endfunction function mi_readdxf(docname) callfemm(['mi_readdxf(' , quote(docname) , ')' ]); endfunction function mi_refreshview() callfemm('mi_refreshview()'); endfunction function mi_resize(nWidth,nHeight) callfemm(['mi_resize(', numc(nWidth), num(nHeight), ')' ]); endfunction function mi_restore() callfemm('mi_restore()'); endfunction function mi_saveas(fn) callfemm(['mi_saveas(' , quote(fn) , ')' ]); endfunction function mi_savebitmap(n) callfemm(['mi_savebitmap(' , quote(n) , ')' ]); endfunction function mi_savedxf(docname) callfemm(['mi_savedxf(' , quote(docname) , ')' ]); endfunction function mi_savemetafile(n) callfemm(['mi_savemetafile(' , quote(n) , ')' ]); endfunction function mi_scale(p1,p2,p3) if (argn(2)==3) bx=p1; by=p2; sc=p3; elseif (argn(2)==2) bx=p1(1); by=p1(2); sc=p2; end callfemm(['mi_scale(' , numc(bx) , numc(by) , numc(sc) , ')' ]); endfunction function mi_scale2(p1,p2,p3,p4) if (argn(2)==4) bx=p1; by=p2; sc=p3; ea=p4; elseif (argn(2)==3) bx=p1(1); by=p1(2); sc=p2; ea=p3; end callfemm(['mi_scale(' , numc(bx) , numc(by) , numc(sc) , num(ea) , ')' ]); endfunction function z=mi_selectarcsegment(x,y) if (argn(2)==2) z=callfemm(['mi_selectarcsegment(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['mi_selectarcsegment(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function mi_selectgroup(gr) callfemm(['mi_selectgroup(' , num(gr) , ')' ]); endfunction function z=mi_selectlabel(x,y) if (argn(2)==2) z=callfemm(['mi_selectlabel(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['mi_selectlabel(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function z=mi_selectnode(x,y) if (argn(2)==2) z=callfemm(['mi_selectnode(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['mi_selectnode(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function z=mi_selectsegment(x,y) if (argn(2)==2) z=callfemm(['mi_selectsegment(' , numc(x) , num(y) , ')']); elseif (argn(2)==1) z=callfemm(['mi_selectsegment(' , numc(x(1)) , num(x(2)) , ')']); end endfunction function mi_setarcsegmentprop(maxsegdeg,propname,hide,group) callfemm(['mi_setarcsegmentprop(' , numc(maxsegdeg) , quotec(propname) , numc(hide) , num(group) , ')' ]); endfunction function mi_setblockprop(blockname,automesh,meshsize,incirc,magdir,group,turns) try bStr=isa(magdir,'numeric'); catch bStr=isreal(magdir); end if (bStr==1) callfemm(['mi_setblockprop(' , quotec(blockname) , numc(automesh) , numc(meshsize) , quotec(incirc) , numc(magdir) , numc(group) , num(turns) , ')']); else callfemm(['mi_setblockprop(' , quotec(blockname) , numc(automesh) , numc(meshsize) , quotec(incirc) , quotec(magdir) , numc(group) , num(turns) , ')']); end endfunction function mi_setcurrent(name,x) mi_modifycircprop(name,1,x); endfunction function mi_seteditmode(editmode) callfemm(['mi_seteditmode(' , quote(editmode) , ')' ]); endfunction function mi_setfocus(docname) callfemm(['mi_setfocus(' , quote(docname) , ')' ]); endfunction function mi_setgrid(density,ptype) callfemm(['mi_setgrid(' , numc(density) , quote(ptype) , ')' ]); endfunction function z=mi_setgroup(n) z=callfemm(['mi_setgroup(' , num(n) , ')' ]); endfunction function mi_setnodeprop(nodeprop,groupno) callfemm(['mi_setnodeprop(' , quotec(nodeprop) , num(groupno) , ')']); endfunction function mi_setsegmentprop(pn,es,am,hi,gr) callfemm(['mi_setsegmentprop(' , quotec(pn) , numc(es) , numc(am) , numc(hi) , num(gr) , ')']); endfunction function mi_showgrid() callfemm('mi_showgrid()'); endfunction function mi_showmesh() callfemm('mi_showmesh()'); endfunction function mi_shownames() callfemm('mi_shownames(1)'); endfunction function mi_snapgridoff() callfemm('mi_gridsnap(""off"")'); endfunction function mi_snapgridon() callfemm('mi_gridsnap(""on"")'); endfunction function mi_zoom(x1,y1,x2,y2) if (argn(2)==4) callfemm(['mi_zoom(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); elseif (argn(2)==2) callfemm(['mi_zoom(' , numc(x1(1)) , numc(x1(2)) , numc(y1(1)) , num(y1(2)) , ')' ]); elseif (argn(2)==1) callfemm(['mi_zoom(' , numc(x1(1,1)) , numc(x1(1,2)) , numc(x1(2,1)) , num(x1(2,2)) , ')' ]); end endfunction function mi_zoomin() callfemm('mi_zoomin()'); endfunction function mi_zoomnatural() callfemm('mi_zoomnatural()'); endfunction function mi_zoomout() callfemm('mi_zoomout()'); endfunction function mo_addcontour(x,y) if (argn(2)==2) callfemm(['mo_addcontour(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['mo_addcontour(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function mo_bendcontour(tta,dtta) callfemm(['mo_bendcontour(' , numc(tta) , num(dtta) , ')' ]); endfunction function z=mo_blockintegral(ptype) z=callfemm(['mo_blockintegral(' , num(ptype) , ')' ]); endfunction function mo_clearblock() callfemm('mo_clearblock()'); endfunction function mo_clearcontour() callfemm('mo_clearcontour()'); endfunction function mo_close() callfemm('mo_close()'); endfunction function z=mo_geta(x,y) if (argn(2)==2) z=mo_getpointvalues(x,y); z=z(:,1); elseif (argn(2)==1) z=mo_getpointvalues(x); z=z(:,1); end endfunction function z=mo_getb(x,y) if (argn(2)==2) z=mo_getpointvalues(x,y); z=z(:,2:3); elseif (argn(2)==1) z=mo_getpointvalues(x); z=z(:,2:3); end endfunction function z=mo_getcircuitproperties(name) z=callfemm(['mo_getcircuitproperties(' , quote(name) , ')' ]); endfunction function z=mo_getconductivity(x,y); if (argn(2)==2) z=mo_getpointvalues(x,y); z=z(:,4); elseif (argn(2)==1) z=mo_getpointvalues(x); z=z(:,4); end endfunction function z=mo_getelement(n) z=callfemm(['mo_getelement(' , num(n) , ')' ]); endfunction function z=mo_getenergydensity(x,y); if (argn(2)==2) z=mo_getpointvalues(x,y); z=z(:,5); elseif (argn(2)==1) z=mo_getpointvalues(x); z=z(:,5); end endfunction function z=mo_getfill(x,y) if (argn(2)==2) z=mo_getpointvalues(x,y); z=z(:,14); elseif (argn(2)==1) z=mo_getpointvalues(x(1),x(2)); z=z(:,14); end endfunction function z=mo_geth(x,y) if (argn(2))==2 z=mo_getpointvalues(x,y); z=z(:,6:7); elseif (argn(2)==1) z=mo_getpointvalues(x); z=z(:,6:7); end endfunction function z=mo_getj(x,y) if (argn(2)==2) z=mo_getpointvalues(x,y); z=z(:,8:9)*[1;1]; elseif (argn(2)==1) z=mo_getpointvalues(x); z=z(:,8:9)*[1;1]; end endfunction function z=mo_getmu(x,y) if (argn(2)==2) z=mo_getpointvalues(x,y); z=z(:,10:11); elseif (argn(2)==1) z=mo_getpointvalues(x); z=z(:,10:11); end endfunction function z=mo_getnode(n) z=callfemm(['mo_getnode(' , num(n) , ')' ]); endfunction function z=mo_getpe(x,y) if (argn(2)==2) z=mo_getpointvalues(x,y); z=z(:,12); elseif (argn(2)==1) z=mo_getpointvalues(x); z=z(:,12); end endfunction function z=mo_getph(x,y) if (argn(2)==2) z=mo_getpointvalues(x,y); z=z(:,13); elseif (argn(2)==1) z=mo_getpointvalues(x(1),x(2)); z=z(:,13); end endfunction function p=mo_getpointvalues(x,y) global pointvaluesfilter if (argn(2)==2) n=getlength(x); if (getlength(y)~=n) error('must be same number of entries in X and Y arrays'); end z=zeros(n,14); for k=1:n z(k,:)=callfemm(['mo_getpointvalues(' , numc(x(k)) , num(y(k)) , ')']); end elseif (argn(2)==1) n=size(x); n=n(1); z=zeros(n,14); for k=1:n z(k,:)=callfemm(['mo_getpointvalues(' , numc(x(k,1)) , num(x(k,2)) , ')']); end else z=0; end if (getlength(z)>1) p=z; else p=zeros(getlength(x),14); end endfunction //function p=mo_getpointvalues(x,y) // p=callfemm(['mo_getpointvalues(' , numc(x) , num(y) , ')']); //endfunction function z=mo_getprobleminfo() z=callfemm('mo_getprobleminfo()'); endfunction function mo_groupselectblock(n) if(argn(2)==1) callfemm(['mo_groupselectblock(' , num(n) , ')' ]); else callfemm(['mo_groupselectblock()' ]); end endfunction function mo_hidecontourplot() callfemm('mo_hidecontourplot()'); endfunction function mo_hidedensityplot() callfemm('mo_hidedensityplot()'); endfunction function mo_hidegrid() callfemm('mo_hidegrid()'); endfunction function mo_hidemesh() callfemm('mo_hidemesh()'); endfunction function mo_hidenames() callfemm('mo_shownames(0)'); endfunction function mo_hidepoints() callfemm('mo_hidepoints()'); endfunction function z=mo_lineintegral(ptype) z=callfemm(['mo_lineintegral(' , num(ptype) , ')']); endfunction function mo_makeplot(plottype,numpoints,filename,fileformat) if (argn(2)==4) callfemm(['mo_makeplot(' , numc(plottype) , numc(numpoints) , quotec(filename) , num(fileformat) , ')' ]); end if (argn(2)==3) callfemm(['mo_makeplot(' , numc(plottype) , numc(numpoints) , quote(filename) , ')' ]); end if (argn(2)==2) callfemm(['mo_makeplot(' , numc(plottype) , num(numpoints) , ')' ]); end endfunction function mo_maximize() callfemm('mo_maximize()'); endfunction function mo_minimize() callfemm('mo_minimize()'); endfunction function z=mo_numelements() z=callfemm('mo_numelements()'); endfunction function z=mo_numnodes() z=callfemm('mo_numnodes()'); endfunction function mo_refreshview() callfemm('mo_refreshview()'); endfunction function mo_reload() callfemm('mo_reload()'); endfunction function mo_resize(nWidth,nHeight) callfemm(['mo_resize(', numc(nWidth), num(nHeight), ')' ]); endfunction function mo_restore() callfemm('mo_restore()'); endfunction function mo_savebitmap(fn) callfemm(['mo_savebitmap(' , quote(fn) , ')' ]); endfunction function mo_savemetafile(fn) callfemm(['mo_savemetafile(' , quote(fn) , ')' ]); endfunction function mo_selectblock(x,y) if (argn(2)==2) callfemm(['mo_selectblock(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['mo_selectblock(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function mo_selectpoint(x,y) if (argn(2)==2) callfemm(['mo_selectpoint(' , numc(x) , num(y) , ')' ]); elseif (argn(2)==1) callfemm(['mo_selectpoint(' , numc(x(1)) , num(x(2)) , ')' ]); end endfunction function mo_seteditmode(mode) callfemm(['mo_seteditmode(' , quote(mode) , ')' ]); endfunction function mo_setgrid(density,ptype) callfemm(['mo_setgrid(' , numc(density) , quote(ptype) , ')' ]); endfunction function mo_showcontourplot(numcontours,al,au,ptype) callfemm(['mo_showcontourplot(' , numc(numcontours) , numc(al) , numc(au) , quote(ptype) , ')' ]); endfunction function mo_showdensityplot(legend,gscale,bu,bl,ptype) callfemm(['mo_showdensityplot(' , numc(legend) , numc(gscale) , numc(bu) , numc(bl) , quote(ptype) , ')' ]); endfunction function mo_showgrid() callfemm('mo_showgrid()'); endfunction function mo_showmesh() callfemm('mo_showmesh()'); endfunction function mo_shownames() callfemm('mo_shownames(1)'); endfunction function mo_showpoints() callfemm('mo_showpoints()'); endfunction function mo_showvectorplot(plottype,scalefactor) if (argn(2)==2) callfemm(['mo_showvectorplot(' , numc(plottype) , num(scalefactor) , ')' ]); elseif (argn(2)==1) callfemm(['mo_showvectorplot(' , num(plottype) , ')' ]); end endfunction function mo_smooth(flag) callfemm(['mo_smooth(' , quote(flag) , ')' ]); endfunction function mo_smoothoff() callfemm('mo_smooth(""on"")'); endfunction function mo_smoothon() callfemm('mo_smooth(""on"")'); endfunction function mo_snapgrid(flag) callfemm(['mo_gridsnap(' , quote(flag) , ')' ]); endfunction function mo_snapgridoff() callfemm('mo_gridsnap(""off"")'); endfunction function mo_snapgridon() callfemm('mo_gridsnap(""on"")'); endfunction function mo_zoom(x1,y1,x2,y2) if (argn(2)==4) callfemm(['mo_zoom(' , numc(x1) , numc(y1) , numc(x2) , num(y2) , ')' ]); elseif (argn(2)==2) callfemm(['mo_zoom(' , numc(x1(1)) , numc(x1(2)) , numc(y1(1)) , num(y1(2)) , ')' ]); elseif (argn(2)==1) callfemm(['mo_zoom(' , numc(x1(1,1)) , numc(x1(1,2)) , numc(x1(2,1)) , num(x1(2,2)) , ')' ]); end endfunction function mo_zoomin() callfemm('mo_zoomin()'); endfunction function mo_zoomnatural() callfemm('mo_zoomnatural()'); endfunction function mo_zoomout() callfemm('mo_zoomout()'); endfunction function mi_attachdefault() callfemm('mi_attachdefault()'); endfunction function mi_detachdefault() callfemm('mi_detachdefault()'); endfunction function ei_attachdefault() callfemm('ei_attachdefault()'); endfunction function ei_detachdefault() callfemm('ei_detachdefault()'); endfunction function hi_attachdefault() callfemm('hi_attachdefault()'); endfunction function hi_detachdefault() callfemm('hi_detachdefault()'); endfunction function ci_attachdefault() callfemm('ci_attachdefault()'); endfunction function ci_detachdefault() callfemm('ci_detachdefault()'); endfunction function ci_selectcircle(x,y,R,editmode) if (argn(2)==3) callfemm(['ci_selectcircle(' , numc(x) , numc(y), num(R) , ')' ]); elseif (argn(2)==4) callfemm(['ci_selectcircle(' , numc(x) , numc(y), numc(R), num(editmode) , ')' ]); end endfunction function ei_selectcircle(x,y,R,editmode) if (argn(2)==3) callfemm(['ei_selectcircle(' , numc(x) , numc(y), num(R) , ')' ]); elseif (argn(2)==4) callfemm(['ei_selectcircle(' , numc(x) , numc(y), numc(R), num(editmode) , ')' ]); end endfunction function hi_selectcircle(x,y,R,editmode) if (argn(2)==3) callfemm(['hi_selectcircle(' , numc(x) , numc(y), num(R) , ')' ]); elseif (argn(2)==4) callfemm(['hi_selectcircle(' , numc(x) , numc(y), numc(R), num(editmode) , ')' ]); end endfunction function mi_selectcircle(x,y,R,editmode) if (argn(2)==3) callfemm(['mi_selectcircle(' , numc(x) , numc(y), num(R) , ')' ]); elseif (argn(2)==4) callfemm(['mi_selectcircle(' , numc(x) , numc(y), numc(R), num(editmode) , ')' ]); end endfunction function ci_selectrectangle(x1,x1,x2,y2,editmode) if (argn(2)==4) callfemm(['ci_selectrectangle(' , numc(x1) , numc(y1), numc(x2), num(y2) , ')' ]); elseif (argn(2)==5) callfemm(['ci_selectrectangle(' , numc(x1) , numc(y1), numc(x2), numc(y2), num(editmode) , ')' ]); end endfunction function ei_selectrectangle(x1,y1,x2,y2,editmode) if (argn(2)==4) callfemm(['ei_selectrectangle(' , numc(x1) , numc(y1), numc(x2), num(y2) , ')' ]); elseif (argn(2)==5) callfemm(['ei_selectrectangle(' , numc(x1) , numc(y1), numc(x2), numc(y2), num(editmode) , ')' ]); end endfunction function hi_selectrectangle(x1,y1,x2,y2,editmode) if (argn(2)==4) callfemm(['hi_selectrectangle(' , numc(x1) , numc(y1), numc(x2), num(y2) , ')' ]); elseif (argn(2)==5) callfemm(['hi_selectrectangle(' , numc(x1) , numc(y1), numc(x2), numc(y2), num(editmode) , ')' ]); end endfunction function mi_selectrectangle(x1,y1,x2,y2,editmode) if (argn(2)==4) callfemm(['mi_selectrectangle(' , numc(x1) , numc(y1), numc(x2), num(y2) , ')' ]); elseif (argn(2)==5) callfemm(['mi_selectrectangle(' , numc(x1) , numc(y1), numc(x2), numc(y2), num(editmode) , ')' ]); end endfunction function mi_makeABC(n,R,x,y,bc) if (argn(2)==5) callfemm(['mi_makeABC(' , numc(n) , numc(R), numc(x), numc(y), num(bc), ')' ]); elseif (argn(2)==4) callfemm(['mi_makeABC(' , numc(n) , numc(R), numc(x), num(y) , ')' ]); elseif (argn(2)==3) callfemm(['mi_makeABC(' , numc(n) , numc(R), num(x) , ')' ]); elseif (argn(2)==2) callfemm(['mi_makeABC(' , numc(n) , num(R), ')' ]); elseif (argn(2)==1) callfemm(['mi_makeABC(' , num(n) , ')' ]); else callfemm('mi_makeABC()'); end endfunction function hi_makeABC(n,R,x,y,bc) if (argn(2)==5) callfemm(['hi_makeABC(' , numc(n) , numc(R), numc(x), numc(y), num(bc), ')' ]); elseif (argn(2)==4) callfemm(['hi_makeABC(' , numc(n) , numc(R), numc(x), num(y) , ')' ]); elseif (argn(2)==3) callfemm(['hi_makeABC(' , numc(n) , numc(R), num(x) , ')' ]); elseif (argn(2)==2) callfemm(['hi_makeABC(' , numc(n) , num(R), ')' ]); elseif (argn(2)==1) callfemm(['hi_makeABC(' , num(n) , ')' ]); else callfemm('hi_makeABC()'); end endfunction function ei_makeABC(n,R,x,y,bc) if (argn(2)==5) callfemm(['ei_makeABC(' , numc(n) , numc(R), numc(x), numc(y), num(bc), ')' ]); elseif (argn(2)==4) callfemm(['ei_makeABC(' , numc(n) , numc(R), numc(x), num(y) , ')' ]); elseif (argn(2)==3) callfemm(['ei_makeABC(' , numc(n) , numc(R), num(x) , ')' ]); elseif (argn(2)==2) callfemm(['ei_makeABC(' , numc(n) , num(R), ')' ]); elseif (argn(2)==1) callfemm(['ei_makeABC(' , num(n) , ')' ]); else callfemm('ei_makeABC()'); end endfunction function ci_makeABC(n,R,x,y,bc) if (argn(2)==5) callfemm(['ci_makeABC(' , numc(n) , numc(R), numc(x), numc(y), num(bc), ')' ]); elseif (argn(2)==4) callfemm(['ci_makeABC(' , numc(n) , numc(R), numc(x), num(y) , ')' ]); elseif (argn(2)==3) callfemm(['ci_makeABC(' , numc(n) , numc(R), num(x) , ')' ]); elseif (argn(2)==2) callfemm(['ci_makeABC(' , numc(n) , num(R), ')' ]); elseif (argn(2)==1) callfemm(['ci_makeABC(' , num(n) , ')' ]); else callfemm('ci_makeABC()'); end endfunction
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disp('chapter 3 ex3.6') disp('given') disp('standard value of resistor R1=15kohms') disp('Av=66') disp('typical parameters M=100000 and Zi=10^(12)') disp('Zin=(1+M/Av)*Zi') R1=15000 Av=66 Zi=10^(12) M=100000 Zin=(1+M/Av)*Zi disp('ohms',Zin) disp('Z1in=R1+Zin') Z1in=R1+Zin disp('ohms',Z1in)
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A=input("Enter the elements of matrix A") disp(A,"The coefficients of matrix A") n=length(A(1,:)) aug=[A,eye(n,n)] for j=1:n-1 for i=j+1:n aug(i,j:2*n)=aug(i,j:2*n)-aug(i,j)/aug(j,j)*aug(j,j:2*n) end end for j=n:-1:2 aug(1:j-1,:)=aug(1:j-1,:)-aug(1:j-1,j)/aug(j,j)*aug(j,:) end for j=1:n aug(j,:)=aug(j,:)/aug(j,j) end B=aug(:,n+1:2*n) disp(B,"The inverse of A")
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// Scilab Code Ex1.6 : Page:28 (2011) clc;clear; a = 1; // For simplicity assume length of semi minor axis to be unity, m c = 3e+08; // Speed of light, m/s v = poly(0, 'v'); // Declare velocity variable, m/s // As b = a*sqrt(1-v^2/c^2), length of semi-major axis // Also A_c = %pi*a^2, area of the lamina in its own frame and // A_e = %pi*a*b, area of the lamina in stationary frame S, so with A_c = A_e v = roots(1-v^2/c^2 - 1/4); // Velocity at which surface area of lamina reduces to half in S-frame, m/s printf("\nThe velocity at which surface area of lamina reduces to half in S-frame = %4.2e", v(1)); // Result // The velocity at which surface area of lamina reduces to half in S-frame = 2.60e+008
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clc; //page no 582 //prob no. 16.7 //a helial antenna with 8 turns with freq=1.2GHz given N=8;f=1.2*10^9;c=3*10^8;//Speed of light in m/s //a)Determination of optimum diameter of antenna wav=c/f; D=wav/%pi; disp('m',D,'a)1.The optimum diameter for antenna is'); S=wav/4;//Determination of spacing for the antenna disp('m',S,'a)2.The spacing for the antenna'); L=N*S;//Determination of total length of an antenna\ disp('m',L,'a)3.The total length of an antenna is'); //b)Determination of antenna gain in dBi G=(15*N*S*(%pi*D)^2)/(wav^3); G_dBi=10*log10(G);//Converting in dBi disp('dBi',G_dBi,'b)The antenna gain is'); //c)determination of beamwidth theta=((52*wav)/(%pi*D))*sqrt(wav/(N*S)); disp('degree',theta,'The beamwidth is');
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clc //initialisation of variables s0=25//cm s1=28//cm s2=23//cm s3=10//cm s4=-11//cm s5=-40//cm //CALCULATIONS M=s1-s0+s1-s5//cm //RESULTS printf('the displacement are load=% f cm',M)
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clear; clc; // A Textbook on HEAT TRANSFER by S P SUKHATME // Chapter 9 // Mass Transfer // Example 9.7(c) // Page 366 printf("Example 9.7(c), Page 366 \n \n"); D = 0.04 ; // [m] V = 1.9 ; // [m/s] // (c) To show that mass flux of water is very small compared to the mass flux of air flowing in the pipe // Properties of air at 27 degree C v = 15.718*10^-6 ; // [m^2/s] rho = 1.177 ; // [kg/m^3] Pr = 0.7015 ; Cp = 1005 ; // [J/kg K] k = 0.02646 ; // [W/m K] // From Table 9.2 Dab = 2.54 * 10^-5 ; // [m^2/s] Sc = v/Dab ; Re = V*D/v; // The flow is turbulent and eqn 9.6.5 may be applied // let r = h/h_m r = rho*Cp*((Sc/Pr)^(2/3)); // From Blasius equation 4.6.4a f = 0.079*Re^(-0.25); // From steam table rho_aw = 1/38.77 ; // [kg/m^3] // let X = (m_a/A)_max X = f*rho_aw; // [kg/m^2 s] // let Y = mass flux of air in pipe = (m/A) Y = rho*V ; // [kg/m^2 s] ratio = X/Y ; percent = ratio*100; printf("(c) (m_a/A)_max/(m_a/A) = %f percent Thus, mass flux of water is very small compared to the mass flux of air flowing in the pipe. ",percent );
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mode(-1) train_acc=ANN_train(layers="5,6",epochs=15,batchsize=1); printf("\n\nTraining accuracy:%0.2f%%\n\n",train_acc*100); disp('Saved models from training:') files=listfiles("*neural*"); disp(files) done = 0; while done==0 err=0; if err==0 then disp("Running test on the sample:") sample=[5.4,3.4,1.5,0.4]; disp(sample); pred=ANN_test_sample(test_sample=sample); disp("Prediction on sample is:"); disp(pred); done=1 ; end if err==-2 then disp("cant find file: "); disp(model_file); end end
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clc Q1=0.45; // m^3/s Q2=0.425; // m^3/s d1=0.6; // m d2=0.3; // m p1=1.4*10^5; // Pa rho=1000; // kg/m^3 theta=45; // degrees A1=%pi/4*d1^2; A2=%pi/4*d2^2; u1=Q1/A1; u2=Q2/A2; p2=p1+rho/2*(u1^2-u2^2); F_x=rho*Q2*(u2*cosd(theta)-u1)-p1*A1+p2*A2*cosd(theta) F_y=rho*Q2*(u2*sind(theta)-0)+p2*A2*sind(theta); F=sqrt(F_x^2+F_y^2); phi=atand(F_y/F_x); disp("The net horizontal force exerted by the water onthe bend =") disp(F) disp("N") printf("This resultant force acts at angle of %f to the x-direction", phi)
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function [nville]=bonneville() mess=["Entrez le nom de la ville"];ville=x_mdialog('Nom de la ville ',mess,['']); nville=cleaner(ville);rang=finder(nville); while rang==0 do messagebox("La ville n''est pas référencée dans notre base de données. Vérifiez l''orthographe, on ne sait jamais!", "Oups! Il y a un problème!", "warning", "Corriger le nom","modal"); mess=['Nouveau nom']; ville=x_mdialog('Correction ',mess,['']); nville=cleaner(ville);rang=finder(nville);end endfunction function [rang1]=bonneville1(rang1) while rang1==0 do messagebox("La première ville n''est pas référencée dans notre base de données. Vérifiez l''orthographe, on ne sait jamais!", "Oups! Il y a un problème!", "warning", "Corriger le nom","modal"); mess=['Nouveau nom']; ville1=x_mdialog('Correction ',mess,['']); nville1=cleaner(ville1);rang1=finder(nville1);end endfunction function [rang1]=bonneville2(rang1) while rang1==0 do messagebox("La deuxième ville n''est pas référencée dans notre base de données. Vérifiez l''orthographe, on ne sait jamais!", "Oups! Il y a un problème!", "warning", "Corriger le nom","modal"); mess=['Nouveau nom']; ville1=x_mdialog('Correction ',mess,['']); nville1=cleaner(ville1);rang1=finder(nville1);end endfunction
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clc; //Page no:2-31 //Example-2.22 //There are two antennas, therefore power delivered by each antenna is Pt=I^2*R //Pt'=I^2'*R and Pt'=Pt/2 //I^2*R/2=I^2'*R //I^2'=I^2/2=2 //I'=sqrt(2)A //Let I' is denoted by I1 //Total current required for two antennas is given as I1=sqrt(2); Itotal=I1*2; Itot=2; u=0.6; //Itot=Ic*sqrt(1+(u^2/2)) Ic=Itot/sqrt(1+(u^2/2)); disp(Ic,'Ic='); //Keeping Ic constant we calculate modulation index to get Itotal=2*sqrt(2) u1=sqrt([(Itotal/Ic)^2-1]*2); disp(u1,'u=');
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function [stk,txt,top]=sci_sort() // Copyright INRIA txt=[] temp=gettempvar() in=stk(top)(1) if stk(top)(4)=='4' then in='bool2s('+stk(top)(1)+')' elseif stk(top)(2)=='2'|stk(top)(2)=='3' then in='('+in+')' end if lhs==1 then if stk(top)(3)=='1'|stk(top)(4)=='1' then stk=list('-sort(-'+in+')','0',stk(top)(3),stk(top)(4),'1') else if isname(in) then if lst(ilst+1)(1)=='1' then out=lhsvarsnames() else out=temp end temp=in else txt=[temp+' = '+in] out=temp end txt=[txt; '//! next test may probably be simplified' 'if min(size('+temp+'))==1 then ' ' '+out+'=-sort(-'+temp+')' 'else' ' '+out+'=-sort(-'+temp+',''r'')' 'end'] stk=list(out,'0',stk(top)(3),stk(top)(4),'1') end else [y,i]=lhsvarsnames() if stk(top)(3)=='1'|stk(top)(4)=='1' then txt='['+y+','+i+'] = sort(-'+in+');'+y+' = -'+y else if isname(in) then temp=in else txt=[temp+' = '+in] end txt=[txt; '//! next test may probably be simplified' 'if min(size('+temp+'))==1 then ' ' ['+y+','+i+']=sort(-'+temp+');'+y+' = -'+y 'else ' ' ['+y+','+i+']=sort(-'+temp+',''r'');'+y+' = -'+y 'end'] end stk=list(list('?','-2',stk(top)(3),stk(top)(4),'1'),.. list('?','-2',stk(top)(3),stk(top)(4),'1')) end
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function [Z]= nor_pop_unknown_large(X,u,std,n) Z = (X-u)/(std/sqrt(n)); endfunction
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clc clear disp("example 17.1") //given n=2 //number of generating station f=0.03 //F.O.R a=1-f p=40 //generation station power function [y]=comb(m,r) y=factorial(m)/(factorial(m-r)*factorial(r)) endfunction for i=0:n pg(i+1)=comb(n,i)*((f)^i)*((a)^(n-i)) printf("\nnumber of units out %d ,capacity out %dMW ,capacity available %dMW ,probability %4f ",i,p*i,p*(n-i),pg(i+1)) end
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//Chapter 24: Space Wave Propagation //Example 24-12.1 clc; //Variable Initialization gain = 10 //Gain of transmitting antenna (dB) P = 100 //Radiating power (W) f = 1e6 //Frequency (Hz) rx_gain = 15 //Gain of receiving antenna (dB) d = 20e3 //Distance (m) c = 3e8 //Speed of light (m/s) v = 1000 //Scattering volume (m^3) sigma = 0.1 //Effective scattering cross-section (m^2) //Calculations wl = c/f //Wavelength (m) Pr_a = P*gain*rx_gain*(wl**2)/(4*%pi*(4*%pi*(d**2))) //Received power in case (a) (W) F = (2*sqrt(sigma*v))/(d*sqrt(%pi)) //Attenuation Factor (unitless) Pr_b = Pr_a*F //Received power in case (b) (W) //Result mprintf("The received power in case (a) is %.5f W", Pr_a) mprintf("\nThe received power in case (b) is %e W", Pr_b)
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function memory_usage() // Get Multiplication of dataframe and other, element-wise (binary operator mul). // // Syntax // df.memory_usage(index = False) // // Parameters // index : bool, default True // deep: bool, default False // For additional information on parameters, see https://pandas.pydata.org/pandas-docs/stable/reference/api/pandas.DataFrame.memory_usage.html // Returns : series // // Examples // //The memory footprint of object dtype columns is ignored by default: // dfr.memory_usage() // // Authors // Aditya Dhinavahi // Sundeep Akella endfunction
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// Given:- Tnot = 299 //in kelvin etac = .8 //compressor efficiency of 80 percent mdot = .08 //mass flow rate in kg/s //analysis //State 1 is the same as in Example 10.2, so h1 = 241.35 //in kj/kg s1 = .9253 //in kj/kg.k //from example 10.2 h2s = 272.39 //in kj/kg h2 =(h2s-h1)/etac + h1 //in kj/kg //Interpolating in Table A-12, s2 = .9497 //in kj/kg.k h3 = 91.49 //in kj/kg s3 = .3396 h4 = h3 //since The expansion through the valve is a throttling process //from data table hf4 = 36.97 //in kj/kg hg4 = 241.36 //in kj/kg sf4 = .1486 //in kj/kg.k sg4 = .9253 //in kj/kg.k x4 = (h4-hf4)/(hg4-hf4) //quality at state 4 s4 = sf4 + x4*(sg4-sf4) //specific entropy at state 4 in kj/kg.k //part(a) Wcdot = mdot*(h2-h1) //compressor power in kw printf( 'The compressor power in kw is: %.2f kW',Wcdot) //part(b) Qindot = mdot*(h1-h4)*60/211 //refrigeration capacity in ton printf( 'The refrigeration capacity in ton is: %.2f ton',Qindot) //part(c) beta = (h1-h4)/(h2-h1) //coefficient of performance printf( 'The coefficient of performance is: %.2f',beta) //part(d) Eddotc = mdot*Tnot*(s2-s1) //in kw Eddotv = mdot*Tnot*(s4-s3) //in kw printf( 'The rate of exergy destruction within the compressor is: %.2f kW',Eddotc) printf( 'The rate of exergy destruction within the valve is: %.2f kw',Eddotv)
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// Exa 2.16.3 clc; clear; close; // Given data format('v',7) d = 10.5;// in gm/cc At = 108;// atomic weight N_A = 6.025*10^23;// in /gm mole r = 10^-3;// in m q = 1.6*10^-19;// in C n = (N_A/At)*d;// in /cm^3 n = n * 10^6;// in /m^3 A = %pi*((r)^2);// in m^2 I = 2;// in A // I = q*n*A*v; v = I/(n*q*A);// in m/s disp(v,"The drift velocity in m/s is"); // Note: There is calculation error to find the value of drift velocity (i.e v), so the answer in the book is wrong.
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clc //initialization of varaibles P1=100 //psia T1=2000+460 //R P2=15 //psia g=1.4 cp=0.24 //calculations v1=53.34*T1/(P1*144) v2=53.34*T1*(P1/P2)^(1/g) /(P1*144) T2=T1*P2*v2/(P1*v1) dh=cp*(T2-T1) dv=v2-v1 //results printf("Change in enthalpy = %d B/lb",dh) printf("\n Specific volume change = %.1f cu ft/lb",dv)
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//binary to decimal conversion// //example 9.d// clc //clears command window // clear //clears// a=bin2dec('11010');//binary to decimal conversion// printf('actual age is=%d years',a);//person's actual age is displayed//
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//Fiber Optics Communication Technology, by Djafer K. Mynbaev and Lovell L.scheiner //Windows 7 //Scilab version- 6.0.0 //Example 3.2.1 clc; clear; //given A=0.5;//attenuation in dB/Km Pin=1E-3;//input power in milli watts L=15;//length in kilometers a=[(-A*L)/10]; b=10^(a); Pout=(Pin*b)*1E3; mprintf("ouput power is=%.3f mW",Pout);
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//Chapter 7_Operation Amplifier Characteristics //Caption : Offset Voltage Change //Example7.4: What is the change in the offset voltage of a bipolar transistor amplifier for a difference of 10V in the collector-to-emitter voltage and Va=250 V. Assume room temperature. //Solution: clear; clc; Vt=25*10^-3;// threshold voltage at room temperature in Volt Va=250;//early voltage of the bipolar transistor in volt deltaVce=1;//let us assume 1V of change in Vce(collector-to-emitter voltage) deltaVos1=Vt*(-deltaVce/Va); disp('mV',abs(deltaVos1)*10^3,'change in offset voltage for 1 V change in Vce is:') for i=1:1, if i==1 then deltaVce=10;// in volt deltaVos=deltaVce*deltaVos1; disp('mV',abs(deltaVos)*10^3,'change in offset voltage of bipolar transistor for 10V collector-to-emitter voltage(Vce) difference is:') end end
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//To find moment of inertia clc //Given: P=20*1000 //W N=300 //rpm //Solution: //Refer Fig. 16.11 //Calculating the angular speed of the crank omega=2*%pi*N/60 //ra/s //Calculating the coefficient of fluctuation of speed CS=4/100 //Calculating the number of working strokes per cycle for a four stroke engine n=N/2 //Calculating the work done per cycle WD=P*60/n //Work done per cycle, N-m //Calculating the work done during expansion cycle WE=WD*3/2 //N-m //Calculating the maximum turning moment Tmax=WE*2/%pi //N-m //Calculating the mean turning moment Tmean=WD/(4*%pi) //N-m //Calculating the excess turning moment Texcess=Tmax-Tmean //N-m //Calculating the value of DE DE=Texcess/Tmax*%pi //rad //Calculating the maximum fluctuation of energy deltaE=(1/2*DE*Texcess) //N-m //Calculating the moment of inertia of the flywheel I=deltaE/(omega^2*CS) //kg-m^2 //Results: printf("\n\n Moment of inertia of the flywheel, I = %.1f kg-m^2.\n\n",I)
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function [ok,scs_m,cpr,edited]=do_load(fname,typ) // Copyright INRIA [lhs,rhs]=argn(0) edited=%f if rhs<2 then typ='diagram',end if alreadyran&typ=='diagram' then do_terminate(),//end current simulation end current_version=scicos_ver scicos_ver='scicos2.2' //default version, for latter version scicos_ver is stored in files if rhs<=0 then fname=xgetfile('*.cos*'),end if fname<>emptystr() then cpr=list() scs_m=[] [path,name,ext]=splitfilepath(fname) errcatch(-1,'continue') select ext case 'cosf' exec(fname,-1) ok=%t case 'cos' then load(fname), ok=%t else message(['Only *.cos (binary) and *.cosf (formatted) files'; 'allowed']) ok=%f scs_m=list() return end if iserror(-1) then errclear(-1) message(name+' cannot be loaded.') ok=%f;return end if scs_m==[] then scs_m=x,end //for compatibility scs_m(1)(2)=[scs_m(1)(2)(1),path] if scicos_ver<>current_version then scs_m=do_version(scs_m,scicos_ver), cpr=list() edited=%t end else ok=%f //scs_m=list() return end if typ=='diagram' then if cpr<>list() then for jj=1:size(cpr(2)('funtyp'),'*') if cpr(2)('funtyp')(jj)>999 then funam=cpr(2)('funs')(jj) if ~c_link(funam) then qqq=cpr(4)(jj) path=list(qqq(1)) for kkk=qqq(2:$) path($+1)=3 path($+1)=8 path($+1)=kkk end path($+1)=2;path($+1)=4;path($+1)=2; tt=scs_m(path) if cpr(2)('funtyp')(jj)>1999 then [ok]=do_ccomlink(funam,tt) else [ok]=do_forcomlink(funam,tt) end end end end end end
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n=['a', 'e', 'i', 'o', 'u', 'A', 'E', 'I', 'O','U'] lenofn =(size(n)) for i=lenofn(1):lenofn(2) //printf("%s\n", n(i)) end arrayofvowels=['A', 'E', 'I', 'O', 'U'] lenofarr=size(arrayofvowels) for j=lenofarr(1):lenofarr(2) data=(ascii(arrayofvowels(j))) //disp(data) end a="HELLO WORLD" txt=asciimat(a) //disp(txt) mymatrix=[2, 2, 0; -2, 3, 10; 2, -3, 0] disp(mymatrix) mymatrix2=[] //step1 find matrix of minors rowcolumn=size(mymatrix) for i=1:rowcolumn(2) mymatrix2=[mymatrix2; mymatrix(i, 1:3)] end disp(mymatrix2) if countconsonant>countvowels then gaprow=countconsonant-countvowels while gaprow>=1 //mymatrix2=[mymatrix; zeros(1, countconsonant)] mymatrix2=[mymatrix; zeros(1, countconsonant)] gaprow=gaprow-1; end else aprow=countconsonant-countvowels while gaprow>=1 disp(gaprow); gaprow=gaprow-1; end end,
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//Chapter-5, Example 5.22, Page 182 //============================================================================= clc clear //INPUT DATA Z1=7+((%i)*5);//impedance of branch1 in ohms Z2=10-((%i)*8);//impedance of branch2 in ohms V=230;//supply voltage in volts f=50;//frequency in hz //CALCULATIONS Y1=1/(Z1);//admittance of branch1 in mho Y2=1/(Z2);//admittance of branch2 in mho Y=Y1+Y2;//admittance of combined circuit disp(Y); g=abs(Y);//conductance in mho; B=atan(imag(Y)/real(Y));//susceptance in mho I=V*(Y);//current disp(I);//total current taken from mains in A z=atan(imag(I)/real(I)); pf=cos(z);//power factor mprintf("thus conductance and susceptance of the circuit is %1.3f mho and %1.3f mho respectively\n",g,B); mprintf("power factor is %1.3f lagging",pf) //=================================END OF PROGRAM======================================================================================================
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clc // Given that d = 200 // Diameter of focussed laser beam in micro meter T_m = 3400 // Melting temperture of tungsten in °C k = 2.15 // Thermal conductivity of tungsten in W/cm-°C p_a = 10 // Percentage of beam absorbed // Sample Problem 16 on page no. 401 printf("\n # PROBLEM 6.16 # \n") H = 2*k*T_m/(d*10^-4) I = H/(p_a/100) printf("\n Minimum value of beam power intensity to achieve the melting = %e W/cm^2",I)
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clear; clc; format('v',6); P=[0,2,4]; Q=[-3,1,5]; origin=[0,0,0]; rp=P-origin; disp(rp,'Position Vector of P is :') rpq=Q-P; disp(rpq,'Position Vector from P to Q is :') det_rpq=(rpq(1,1)^2+rpq(1,2)^2+rpq(1,3)^2)^0.5; disp(det_rpq,'distance between P and Q is :') A=10*rpq/det_rpq; disp([A;-A],'Vectors parallel to PQ with magnitude of 10 :')
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Chapter11_Example3.sce
clc clear //Input data d=5.6534*10^-10//Interplanar spacing in m q1=13.666//Glacing angle in degrees n1=1//Order of diffraction n2=2//Order of diffraction //Calculations l=((2*d*sind(q1))/n1)/10^-10//Wavelength in m*10^-10 q2=asind((n2*l*10^-10)/(2*d))//Angle for the second order in degrees qzx=(q2-(int(q2)))*60//For output qzy=(qzx-(int(qzx)))*60//For output //Output printf('(a) The wavelength of the X-rays is %3.3f*10^-10 m \n (b) The angle for the second order Bragg reflection is %3.0f degrees %3.0f minutes %3.2f seconds',l,q2,qzx,qzy)
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ques6.sce
//error no output //ques6 clc disp('finding the fourier series of given function'); syms x l ao=2/l*integ(x^2,x,0,l); s=float(ao)/2; n=input('enter the no of terms upto each of sin or cos terms in the expansion : '); for i=1:n ai=2/l*integ(x^2*cos(i*%pi*x/l),x,0,l); //bi=1/l*integ(exp(-x)*sin(i*x),x,-l,l); s=s+float(ai)*cos(i*%pi*x/l); end disp(float(s));
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UVReflectometer.sce
// Data Acquisition and Processing Software for UV-Reflectometer - Sept 2020 Klaus Wojczykowski // This GUI file is generated by guibuilder version 3.0 ////////// Window for application f=figure('figure_position',[496,76],'figure_size',[700,600],'auto_resize','on','background',[33],'figure_name','UV Reflectometer'); ////////// Generate all objects for GUI delmenu(f.figure_id,gettext('File')) delmenu(f.figure_id,gettext('?')) delmenu(f.figure_id,gettext('Tools')) toolbar(f.figure_id,'off') handles.dummy = 0; handles.TXTconnect=uicontrol(f,'unit','normalized','BackgroundColor',[0.8,0.8,0.8],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[1,1,1],'HorizontalAlignment','left','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.0171875,0.8825,0.3134375,0.045],'Relief','default','SliderStep',[0.01,0.1],'String','Connect UV Reflectometer via USB','Style','text','Value',[0],'VerticalAlignment','top','Visible','on','Tag','TXTconnect','Callback','') handles.TXTpanel=uicontrol(f,'unit','normalized','BackgroundColor',[0.8,0.8,0.8],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[1,1,1],'HorizontalAlignment','left','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.0171875,0.7244792,0.3134375,0.045],'Relief','default','SliderStep',[0.01,0.1],'String','Check Panels','Style','text','Value',[0],'VerticalAlignment','top','Visible','on','Tag','TXTpanel','Callback','') handles.TXTscan=uicontrol(f,'unit','normalized','BackgroundColor',[0.8,0.8,0.8],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[1,1,1],'HorizontalAlignment','left','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.0171875,0.5708334,0.3134375,0.045],'Relief','default','SliderStep',[0.01,0.1],'String','Start Reflectivity Scan','Style','text','Value',[0],'VerticalAlignment','top','Visible','on','Tag','TXTscan','Callback','') handles.TXTresults=uicontrol(f,'unit','normalized','BackgroundColor',[0.8,0.8,0.8],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[1,1,1],'HorizontalAlignment','left','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.0171875,0.4071875,0.3134375,0.045],'Relief','default','SliderStep',[0.01,0.1],'String','Results','Style','text','Value',[0],'VerticalAlignment','top','Visible','on','Tag','TXTresults','Callback','') handles.TXTsave=uicontrol(f,'unit','normalized','BackgroundColor',[0.8,0.8,0.8],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[1,1,1],'HorizontalAlignment','left','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.4171875,0.0570833,0.3234375,0.045],'Relief','default','SliderStep',[0.01,0.1],'String','Save Scan','Style','text','Value',[0],'VerticalAlignment','top','Visible','on','Tag','TXTsave','Callback','') handles.TXTxaxlbl=uicontrol(f,'unit','normalized','BackgroundColor',[0.8,0.8,0.8],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[0,0,0],'HorizontalAlignment','left','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.6971875,0.070833,0.3234375,0.045],'Relief','default','SliderStep',[0.01,0.1],'String','deg.','Style','text','Value',[0],'VerticalAlignment','top','Visible','on','Tag','TXTsave','Callback','') handles.TXTyaxlbl=uicontrol(f,'unit','normalized','BackgroundColor',[0.8,0.8,0.8],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[0,0,0],'HorizontalAlignment','left','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.36,0.38,0.07,0.045],'Relief','default','SliderStep',[0.01,0.1],'String','µW/cm2','Style','text','Value',[0],'VerticalAlignment','top','Visible','on','Tag','TXTsave','Callback','') handles.pb_COM1=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','off','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.014375,0.81875,0.105625,0.05625],'Relief','default','SliderStep',[0.01,0.1],'String','COM1','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_COM1','Callback','pb_COM1_callback(handles)') handles.pb_COM2=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','off','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.1236719,0.81875,0.1096875,0.05625],'Relief','default','SliderStep',[0.01,0.1],'String','COM2','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_COM2','Callback','pb_COM2_callback(handles)') handles.pb_COM3=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','off','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.2370313,0.81875,0.1021875,0.05625],'Relief','default','SliderStep',[0.01,0.1],'String','COM3','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_COM3','Callback','pb_COM3_callback(handles)') handles.pb_COM4=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','off','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.3428906,0.81875,0.106875,0.05625],'Relief','default','SliderStep',[0.01,0.1],'String','COM4','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_COM4','Callback','pb_COM4_callback(handles)') handles.pb_COM5=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','off','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.4534375,0.81875,0.1090625,0.05625],'Relief','default','SliderStep',[0.01,0.1],'String','COM5','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_COM5','Callback','pb_COM5_callback(handles)') handles.pb_COM6=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','off','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.5661719,0.81875,0.1053125,0.05625],'Relief','default','SliderStep',[0.01,0.1],'String','COM6','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_COM6','Callback','pb_COM6_callback(handles)') handles.pb_COM7=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','off','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.6751563,0.81875,0.1040625,0.05625],'Relief','default','SliderStep',[0.01,0.1],'String','COM7','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_COM7','Callback','pb_COM7_callback(handles)') handles.pb_COM8=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','off','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.7828906,0.81875,0.1075,0.05625],'Relief','default','SliderStep',[0.01,0.1],'String','COM8','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_COM8','Callback','pb_COM8_callback(handles)') handles.pb_COM9=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','off','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.8940625,0.81875,0.096875,0.05625],'Relief','default','SliderStep',[0.01,0.1],'String','COM9','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_COM9','Callback','pb_COM9_callback(handles)') handles.ax_rplot= newaxes();handles.ax_rplot.margins = [ 0 0 0 0];handles.ax_rplot.axes_bounds = [0.47,0.3854167,0.50,0.44625]; handles.pb_save=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.4110938,0.009,0.115625,0.0583333],'Relief','default','SliderStep',[0.01,0.1],'String','Save','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_save','Callback','pb_save_callback(handles)') handles.pb_scan=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[18],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.0009375,0.4741667,0.109375,0.0920833],'Relief','default','SliderStep',[0.01,0.1],'String','Scan','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_scan','Callback','pb_scan_callback(handles)') handles.TXTstat=uicontrol(f,'unit','normalized','BackgroundColor',[0.8,0.8,1],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','left','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.1075,0.4741667,0.2353125,0.0920833],'Relief','default','SliderStep',[0.01,0.1],'String','Status','Style','text','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','TXTstat','Callback','') handles.lst_results=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','left','ListboxTop',[0],'Max',[0],'Min',[0],'Position',[-0.072625,0.02375,0.4140625,0.3683333],'Relief','default','SliderStep',[0.01,0.1],'String','no scan','Style','table','Value',[1],'VerticalAlignment','middle','Visible','on','Tag','lst_results','Callback','lst_results_callback(handles)') handles.TXTuvon=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[18],'FontUnits','points','FontWeight','normal','ForegroundColor',[0,1,0],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.7484375,0.65625,0.15,0.0833333],'Relief','default','SliderStep',[0.01,0.1],'String','UV OFF','Style','text','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','TXTuvon','Callback','') handles.pb_LPanel=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.0140625,0.65,0.21,0.06],'Relief','default','SliderStep',[0.01,0.1],'String','Lower Panel In','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_LPanel','Callback','pb_LPanel_callback(handles)') handles.pb_UPanel=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.360625,0.6516667,0.21,0.06],'Relief','default','SliderStep',[0.01,0.1],'String','Upper Panel In','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_UPanel','Callback','pb_UPanel_callback(handles)') handles.TXT_LPan=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','left','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.22875,0.6479167,0.0546875,0.0620833],'Relief','default','SliderStep',[0.01,0.1],'String','?','Style','text','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','TXT_LPan','Callback','') handles.TXT_UPan=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[12],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','left','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.571875,0.6479167,0.0546875,0.0620833],'Relief','default','SliderStep',[0.01,0.1],'String','?','Style','text','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','TXT_UPan','Callback','') handles.pb_exit=uicontrol(f,'unit','normalized','BackgroundColor',[-1,-1,-1],'Enable','on','FontAngle','normal','FontName','Tahoma','FontSize',[18],'FontUnits','points','FontWeight','normal','ForegroundColor',[-1,-1,-1],'HorizontalAlignment','center','ListboxTop',[],'Max',[1],'Min',[0],'Position',[0.85625,0.0088106,0.125,0.0682819],'Relief','default','SliderStep',[0.01,0.1],'String','EXIT','Style','pushbutton','Value',[0],'VerticalAlignment','middle','Visible','on','Tag','pb_exit','Callback','pb_exit_callback(handles)') // Declare global variables and define initial ("empty") values global LPanIn //Set "Lower Panel in" to False (not yet checked) LPanIn = %F global UPanIn //Set "Upper Panel in" to False (not yet checked) UPanIn = %F global UV UV(1:200, 1:2) = 0 // intensity matrix: first column backgound UV intensity; second column: scan UV intensity; 200 rows (degrees of scan range) global UVind // pointer for current row in UV intensity matrix UVind = 1 global UVfile // file name UVfile = "" global SCRES SCRES(1:15, 1:3) = "" // results matrix: first column name of parameters; second column calculated value // STARTUP try closeserial(h); //start with closing any serial connection when another instance of the program was started before xpause(200000); catch disp("no old connection to close"); //if no instance started before end con = 0; //number of COM Port that seems connected - Initially "0" when/while none is found (yet) while con == 0 do disp("Serial Communication"); handles.TXTstat.String="Check USB"; for i = 1:9 // check COM Ports 1 to 9 (newer versions of SCILAB seem to support also COM >9....feel free to extend) xpause(200000); l(i)=1; //vector of COM statuses 0 = no connection possible - 1 = connection possible try h=openserial(i,"9600,n,8,1"); // Try the serial connection with standard baud rate, parity etc. as defined in ARDUINO firmware xpause(200000); catch l(i)=0; // When connection with COM i failed then overwrite the entry in status vector with 0 end if l(i) == 1 then // When status vector entry not overwritten (no error) then connected COM port was found con = i; closeserial(h); // close for now while other ports are scanned end end if con <> 0 then // display in status if connected port found handles.TXTstat.String="Connecting..."; else handles.TXTstat.String="No Device found"; end // graphic representation of port statuses using push button objects handles.pb_COM1.BackgroundColor=[1-l(1),l(1),0]; handles.pb_COM2.BackgroundColor=[1-l(2),l(2),0]; handles.pb_COM3.BackgroundColor=[1-l(3),l(3),0]; handles.pb_COM4.BackgroundColor=[1-l(4),l(4),0]; handles.pb_COM5.BackgroundColor=[1-l(5),l(5),0]; handles.pb_COM6.BackgroundColor=[1-l(6),l(6),0]; handles.pb_COM7.BackgroundColor=[1-l(7),l(7),0]; handles.pb_COM8.BackgroundColor=[1-l(8),l(8),0]; handles.pb_COM9.BackgroundColor=[1-l(9),l(9),0]; end h=openserial(con,"9600,n,8,1"); // connect with the highest COM port number of found devices xpause(200000); handles.h = h; if h == -1 then handles.TXTstat.String="USB Communication Error"; // something went wrong after all....for now the end of the program - requires restart else handles.TXTstat.String="Reflectometer Connected"; // display status if connection successful end xpause(10000); handles.TXTstat.String = "Ready"; ////////// // Callbacks are defined as below. Please do not delete the comments as it will be used in coming version ////////// function pb_save_callback(handles) //Write your callback for pb_save here h = handles.h; nfile=uiputfile(["*.txt";"*.dat"],"c:/", "Choose a file name"); //get filename to save results (and background) UVfile=nfile+".dat"; // filename for scan BKfile=nfile+"backr.dat"; // filename for background u=file("open",UVfile) v=file("open",BKfile) for k=1:200 write(v,UV(k,1)); // write background write(u,UV(k,2)); // write scan end file("rewind",u) file("close",u) file("rewind",v) file("close",v) UVfile = resume(UVfile); //keep filename endfunction function pb_scan_callback(handles) //Write your callback for pb_scan here // SCAN ROUTINE // 1. Panel Check // First check if lower panel is in handles.TXT_LPan.String = "Check" h = handles.h; handles.comm = "lpanel."; stat = uvCOM(handles); LI = %F; if stat == "ok" then LI = %T; handles.TXT_LPan.String = "ok"; else handles.TXT_LPan.String = "no"; end LPanIn = LI; xpause(100000); // check if upper panel is in handles.TXT_UPan.String = "Check" h = handles.h; handles.comm = "upanel."; stat = uvCOM(handles); UI = %F; if stat == "ok" then UI = %T; handles.TXT_UPan.String = "ok"; else handles.TXT_UPan.String = "no"; end UPanIn = UI; xpause(100000); // SCAN if panels in sca(handles.ax_rplot); //make first axes current if UPanIn & LPanIn then handles.pb_save.Enable = "off"; // disable all push buttons during scan handles.pb_scan.Enable = "off"; handles.pb_exit.Enable = "off"; handles.pb_LPanel.Enable = "off"; handles.pb_UPanel.Enable = "off"; // 2. Background Scan handles.comm = "scan."; stat = uvCOM(handles); // call ARDUINO to start BACKGROUND scan UV(1,1) = strtod(stat); // get first value returned from ARDUINO for BACKGROUND scan handles.comm = "scanning"; // send unassigned string as long as no new action can be triggered (scan is underway) while isnum(stat) // write values into UV matrix as long as numbers are returned stat = uvCOM(handles); if isnum(stat) UVind = UVind + 1; UV(UVind,1) = strtod(stat); // write UV value into UV matrix plot2d(UV, rect=[0,0,200,max(UV)]); // plot the value live handles.TXTstat.String = "background: " + string(stat) + " µW/cm2"; // return the value live if UVind == 200 handles.TXTstat.String = "Initializing for scan..."; // indicate that stepper needs to go into start position end end end handles.comm = "check."; // check if stepper has gone into start position while handles.TXTstat.String <> "Scan finished" stat = uvCOM(handles); if stat == "Ready" handles.TXTstat.String = "Scan finished"; xpause(100000); end end xpause(100000); UVind = 1; h = handles.h; handles.comm = "UVon."; // switch UV light ON for scan and let it be confirmed by Reflectometer stat = uvCOM(handles); if stat == "UVison" handles.TXTstat.String = "UV on"; handles.TXTuvon.String = "UV on"; handles.TXTuvon.ForegroundColor=[1,0,0]; end xpause(1000000); // 3. UV Scan handles.comm = "scan."; stat = uvCOM(handles); // call ARDUINO to start SCAN UV(1,2) = strtod(stat); // get first value returned from ARDUINO for SCAN handles.comm = "scanning"; // send unassigned string as long as no new action can be triggered (scan is underway) while isnum(stat) // write values into UV matrix as long as numbers are returned stat = uvCOM(handles); if isnum(stat) UVind = UVind + 1; UV(UVind,2) = strtod(stat); // write UV value into UV matrix plot2d(UV, rect=[0,0,200,max(UV)]); // plot the value live handles.TXTstat.String = "scan: " +string(stat) + " µW/cm2"; // return the value live if UVind == 200 handles.TXTstat.String = "Initializing..."; // indicate that stepper needs to go into start position end end end handles.comm = "check."; // check if stepper has gone into start position while handles.TXTstat.String <> "Scan finished" stat = uvCOM(handles); if stat == "Ready" handles.TXTstat.String = "Scan finished"; xpause(100000); end end xpause(100000); handles.comm = "UVoff."; // switch UV light OFF after scan and let it be confirmed by Reflectometer stat = uvCOM(handles); if stat == "UVisoff" handles.TXTstat.String = "UV off"; handles.TXTuvon.String = "UV off"; handles.TXTuvon.ForegroundColor=[0,1,0]; end UVind = 1; xpause(10000); handles.TXTstat.String = "Ready" // 4. Calculations SCRES(1:15,1)=""; SCRES(1,2)="Parameter"; SCRES(2,2)="Avg. Int. Backgr."; // name the result parameters SCRES(3,2)="Std. Dev. Backgr."; SCRES(4,2)="Avg. Int. DIRECT"; SCRES(5,2)="Avg. Int. INDIRECT"; SCRES(6,2)="Max. Int. DIRECT"; SCRES(7,2)="Max. Int. INDIRECT"; SCRES(8,2)="80% max range"; SCRES(9,2)="50% max range"; SCRES(1,3)="Value"; SCRES(2,3)=string(mean(UV(1:200,1))); // calculate several statistic values SCRES(3,3)=string(stdev(UV(1:200,1))); SCRES(4,3)=string(mean(UV(1:100,2))); SCRES(5,3)=string(mean(UV(100:200,2))); SCRES(6,3)=string(max(UV(1:100,2))); SCRES(7,3)=string(max(UV(100:200,2))); eightymr=0; // calculate range of scan with minimum 50 or 80% of max value fiftymr=0; for UVind=1:200 if UV(UVind,2)>0.5 * max(UV(1:200,2)) fiftymr=fiftymr + 1; end if UV(UVind,2)>0.8 * max(UV(1:200,2)) eightymr=eightymr + 1; end end UVind = 1; SCRES(8,3)=string(eightymr); SCRES(9,3)=string(fiftymr); handles.lst_results.String = SCRES; // list all calculated values in list object handles.pb_save.Enable = "on"; // enable all push buttons during scan handles.pb_scan.Enable = "on"; handles.pb_exit.Enable = "on"; handles.pb_LPanel.Enable = "on"; handles.pb_UPanel.Enable = "on"; UV = resume(UV); else handles.TXTstat.String = "ERROR: missing Panels"; // ERROR if scan was requested but panels not in disp (UPanIn); disp (LPanIn); end endfunction function lst_results_callback(handles) //Write your callback for lst_results here endfunction function pb_LPanel_callback(handles) //Write your callback for pb_LPanel here handles.TXT_LPan.String = "Check" // Check if lower panel is in and let it be confirmed by reflectometer h = handles.h; handles.comm = "lpanel."; stat = uvCOM(handles); LI = %F; if stat == "ok" then LI = %T; handles.TXT_LPan.String = "ok"; else handles.TXT_LPan.String = "no"; end LPanIn = resume(LI); xpause(1000000); endfunction function pb_UPanel_callback(handles) //Write your callback for pb_UPanel here handles.TXT_UPan.String = "Check" // Check if upper panel is in and let it be confirmed by reflectometer h = handles.h; handles.comm = "upanel."; stat = uvCOM(handles); UI = %F; if stat == "ok" then UI = %T; handles.TXT_UPan.String = "ok"; else handles.TXT_UPan.String = "no"; end UPanIn = resume(UI); xpause(1000000); endfunction function pb_exit_callback(handles) //Write your callback for pb_exit here closeserial(h); // cut connection and exit application close(); endfunction function stat = uvCOM(handles) h = handles.h; comm = handles.comm; if comm <> "scanning" then writeserial(h, comm); // send action to execute to ARDUINO unless in scanning mode end stat=""; xpause(50000); if h ~= -1 Serial_data = readserial(h,1); // Read a character from the usb buffer. while Serial_data ~= "." stat = stat + Serial_data; Serial_data = readserial(h,1); // Read a character from the usb buffer. end end // while Serial_communication ~= -1 & Button_state == %t endfunction
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Example2_3.sce
///Example 1.3 Page No:21 ///Find Stress in the Steel wire //Input Data clc; clear; Pt1=600; //Tensils force in N d1=2*10^-3; //Diameter of steel wire in mm L1=15; //Length of wire in m E1=210*10^9; //Modulus of elasticity of the material in GN/M**2 pi1=3.1482; //Calculation A1=(pi1/4)*(d1^2); //(1)cross section area sigmat1=(Pt1)/(A1); //stress in the steel wire et1=((sigmat1)/(E1)); //(2)Therefore, strain in steel wire is given by deltaLt1=et1*L1; //(3)Enlongation of the steel wire is given by pe=((deltaLt1/L1)*100); //(4)Percentage elongation /////Output printf('cross section area= %f m^2\n',A1); printf('stress in the steel wire= %f GN/m^2 \n',sigmat1); printf('modulus of elasticity=%f \n',et1); printf('strain in steel wire=%f mm \n',deltaLt1) printf('percentage elongation=%f percent \n',pe)
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//gray code to binary conversion// //Example 27.a// //gray code to binary// clc //clears the console// clear //clears all existing variables// a=101110 for i=1:6 x(i)=modulo(a,10) a=a/10 a=floor(a) end y(6)=x(6) k=5 while(k>0) if (bitand(y(k+1),x(k))==1) then a=bitand(y(k+1),x(k)) y(k)=bitcmp(a,1) else y(k)=bitor(y(k+1),x(k)) end k=k-1 end z=0 for i=1:6 z=z+y(i)*(10^(i-1)) end disp(z) disp('equivalent binary code is displayed')
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//signals and systems //time domain analysis of discreet time systems //iterative solution clear; close; clc; n=(-1:10)'; y=[16;0;zeros(length(n)-2,1)]; x=[0;0;n(3:length(n))]; for k=1:length(n)-1 y(k+1)=0.5*y(k)+x(k+1); end; clf; size(y) size(n) plot2d3(n,y); plot(n,y,'r.') disp([msprintf('%d %d\n',[n,y])]);
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Sort-CHECK1.tst
load Sort.asm, output-file Sort-CHECK1.out, compare-to Sort-CHECK1.cmp, output-list RAM[0]%D1.6.1 RAM[1]%D1.6.1 RAM[2]%D1.6.1 RAM[3]%D1.6.1 RAM[4]%D1.6.1 RAM[5]%D1.6.1 RAM[6]%D1.6.1 RAM[7]%D1.6.1 RAM[8]%D1.6.1 RAM[9]%D1.6.1 RAM[10]%D1.6.1 RAM[11]%D1.6.1 RAM[12]%D1.6.1 RAM[13]%D1.6.1 RAM[14]%D1.6.1 RAM[15]%D1.6.1; set RAM[11] 0, set RAM[14] 11, set RAM[15] 1; repeat 30000 { ticktock; } output;
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Yesterday, all my troubles seemed so far away Now it looks as though they're here to stay Oh, I believe in yesterday Suddenly, I'm not half the man I used to be There's a shadow hanging over me Oh, yesterday came suddenly
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// This file is part of www.nand2tetris.org // and the book "The Elements of Computing Systems" // by Nisan and Schocken, MIT Press. // File name: projects/05/CPU.tst load CPU-S2.hdl, output-file CPU-S2.out, output-list time%S0.4.0 inM%D0.6.0 instruction%B0.16.0 reset%B2.1.2 outM%D1.6.0 writeM%B3.1.3 addressM%D0.5.0 pc%D0.5.0 DRegister[]%D1.6.1; set instruction %B0011000000111001, // @12345 tick, output, tock, output; set instruction %B1110110000010000, // D=A tick, output, tock, output; set instruction %B0101101110100000, // @23456 tick, output, tock, output; set instruction %B1010000000000000, tick, output, tock, output; set instruction %B1010000000000000, tick, output, tock, output; set reset 1; tick, output, tock, output; set instruction %B0111111111111111, // @32767 set reset 0; tick, output, tock, output;
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// Example 32_17A clc;funcprot(0); //Given data L_i=720;// Industrial load in MW L_c=350;// Commercial load in MW L_d=10;// Domestic power in MW L_dl=50;// Domestic load in MW MD=1000;// MW E_g=50*10^5;// Energy generated in MWh/year // Calculation //(a) F_d=(L_i+L_c+L_d+L_dl)/MD;// Diversity factor AD=E_g/8760;// Average demand in MW //(b) F_l=AD/MD;// Annual load factor printf('\n Annual load factor=%0.4f',F_l);
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//Problem 23.01: In an electrical circuit the total impedance ZT is given by ZT = (Z1*Z2/(Z1 + Z2))+ Z3. Determine ZT in (a + jb) form, correct to two decimal places, when Z1 = 5 - j3, Z2 = 4 - i7 and Z3 = 3.9 - i6.7. //initializing the variables: Z1 = 5 - 3*%i; Z2 = 4 + 7*%i; Z3 = 3.9 - 6.7*%i; //calculation: ZT = (Z1*Z2/(Z1 + Z2))+ Z3 y = imag(ZT) x = real(ZT) printf("\n\n Result \n\n") printf("\n ZT is %.2f + (%.2f)i", x,y)
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//Example 7.48b clc; syms z n; x1=(-1/2)^n; X1=symsum(x1*(z^-n),n,0,%inf); x2=(3)^n; X2=symsum(x2*(z^-n),n,-%inf,-1); X=(3*X1)-(2*X2);
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//Chapter 32 Ex 5 clc; close; clear; //according to prob statement and forming the equation considering sum as x we get (x/2)+(2x/5)-(8x/9)=40 and solving equation for x=1:5000 if (x/2)+((2*x)/5)-((8*x)/9)==40 break; end end mprintf("The amount of the bill is Rs %d",x);
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clear// //Variable Declaration V=1000 //Shear Force in lb t=0.5 //Thickness in inches wf=12 //Width of the flange in inches d=8 //Depth of the section in inches //Rest ALL DATA is similar to previous problem //Calcualtions I=t*wf**3*12**-1+t*d**3*12**-1 //Moment of Inertia //Part 1 q1=V*t*t*wf*3*I**-1 //Shear Flow in lb/in q2=V*t*t*d*2*I**-1 //Shear FLow in lb/in V1=2*3**-1*q1*wf //Shear force carried in lb V2=2*3**-1*q2*d //Shear force carried in lb //Part 2 e=8*V2*V**-1 //Eccentricity in inches //Result printf("\n The Shear Force carried by Flanges is") printf("\n Top Flange= %0.1f lb Bottom Flange= %0.1f lb",V1,V2) printf("\n The eccentricity is %0.3f in",e)
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//Example 1.2 //Relative Maximum Error //Page no. 5 clc;clear;close; h=0.001; x=1;y=1;z=1;dx=0.001;dy=0.001;dz=0.001; deff('u=f(x,y,z)','u=(5*x*y^2)/z^3') du=abs(f(x+h,y,z)-f(x,y,z))*dx+abs(f(x,y+h,z)-f(x,y,z))*dy+abs(f(x,y,z+h)-f(x,y,z))*dz; du=du/h; Er=du/f(x,y,z) printf('\nMaximum Error = %.3f\n\nRelative maximum error = %.3f',du,Er)
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// Scilab code: Ex4.4 : Zero point energy of a system : Pg: 126 (2008) h = 6.626e-034; // Planck's constant, Js x = 1e-02; // Displacement of the spring about its mean position, m F = 1e-02; // Force applied to the spring-mass system, N m = 1e-03; // Mass of attached to the spring, kg // As F = k*x, k = 4*%pi^2*f^2*m is the stiffness constant, solving for f, f = sqrt(F/(4*%pi^2*m*x)); // Frequency of oscillations of mass-spring system, Hz U = 1/2*h*f; // Zero point energy of the mass-spring system, J printf("\nThe zero point energy of the mass-spring system = %4.2e J", U); // Result // The zero point energy of the mass-spring system = 1.67e-033 J
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//Example No. 5.7 clc; clear; close; format('v',7); //Given Data : I=50;//A V=200;//volt N=1000;//rpm Ra=0.2;//ohm Eb=V-I*Ra;//V Rt=(V+Eb)/2/I;//ohm(Total resistance required) disp(Rt-0.5,"Additional resistance required to limit the current in ohm : "); omega_m=N/60*2*%pi;//rad/s T=Eb*2*I/omega_m;//N-m disp(T,"Braking torque in N-m : "); Eb=0;//for speed=0 I=V/Rt;//A //T proportional to I(for separately excited motor) T=T*(I/100);//N-m disp(T,"Torque when speed decreased to zero in N-m : ");
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// Copyright (c) 2015, Embedded Solutions // All rights reserved. // This file is released under the 3-clause BSD license. See COPYING-BSD. function subdemolist = demo_gateway() demopath = get_absolute_file_path("microdaq.dem.gateway.sce"); subdemolist = ["Analog input scanning (script)", "ai_scan.dem.sce" ; "Analog output scanning - periodic (script)", "ao_scan_periodic.dem.sce" ; "Analog output scanning - stream (script)", "ao_scan_stream.dem.sce" ; "Analog loop scanning (script)", "aio_scan.dem.sce"; "Signal processing: FFT (script)", "ai_scan_fft.dem.sce" ; "Analog loop demo (XCOS - external/simulation mode)", "ext_analog_demo.dem.sce" ; "Write to file (XCOS - external mode)", "to_seq_file.dem.sce" ; //"Analog loop demo (XCOS - standalone mode)", "standalone_analog_demo.dem.sce" ; ]; subdemolist(:,2) = demopath + subdemolist(:,2); endfunction subdemolist = demo_gateway(); clear demo_gateway; // remove demo_gateway on stack
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//===================================================================================== //Chapter 13 example 15 clc; clear all; //variable declaration A = 0.5; B = 0.01; f = 50; n = 10; //calculations Pe = B*(f^2); //eddy current loss at 50 Hz in W Pe1 = Pe/n; //eddy current loss per kg at 50 Hz in watts //result mprintf("eddy current loss per kg at 50 Hz = %3.2f watts",Pe1);
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//Chapter 15, Problem 26 clc; V=150; //voltage f=50; //frequency S=300; //apparent power I=S/V; //current Xl=V/I; //inductive reactance L=(Xl/(2*%pi*f)); //inductance in henry printf("Inductance L = %.3f H",L);
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function paths = getPaths(graph, criteria, parameter, edge_list) rhs = argn(2) if rhs < 3 then error('Not enough arguments') elseif rhs == 3 then edge_list = 1:length(graph.edge) end paths = list() reduced_edge_list = list() select criteria case 'longest-paths-to-node' convergent_edge = list() for e = edge_list found = %f for sink = graph.edge(e).sink(:,1)' if sink == parameter then convergent_edge($+1) = e found = %t break end end if ~ found then reduced_edge_list($+1) = e end end for e = convergent_edge for source = graph.edge(e).source(:,1)' p = getPaths(graph, criteria, source, reduced_edge_list) if p == list() then p($+1) = list() end for i = 1:length(p) p(i)($+1) = tlist(['node-edge-pair', 'node', 'edge'], source, e) end paths = lstcat(paths, p) end end case 'longest-paths-with-terminal-edge' for e = edge_list if e == parameter then continue end reduced_edge_list($+1) = e end for source = graph.edge(parameter).source(:,1)' p = getPaths(graph, 'longest-paths-to-node', source, reduced_edge_list) for i = 1:length(p) p(i)($+1) = tlist(['node-edge-pair', 'node', 'edge'], source, parameter) end paths = lstcat(paths, p) end case 'longest-paths-from-node' divergent_edge = list() for e = edge_list found = %f for source = graph.edge(e).source(:,1) if source == parameter then divergent_edge($+1) = e found = %t break end end if ~ found then reduced_edge_list($+1) = e end end for e = divergent_edge for sink = graph.edge(e).sink(:,1)' p = getPaths(graph, criteria, sink, reduced_edge_list) if p == list() then p($+1) = list() end for i = 1:length(p) p(i)(0) = tlist(['node-edge-pair', 'node', 'edge'], sink, e) end paths = lstcat(paths, p) end end case 'longest-paths-with-principal-edge' for e = edge_list if e == parameter then continue end reduced_edge_list($+1) = e end for sink = graph.edge(parameter).sink(:,1)' p = getPaths(graph, 'longest-paths-from-node', sink, reduced_edge_list) for i = 1:length(p) p(i)(0) = tlist(['node-edge-pair', 'node', 'edge'], sink, parameter) end paths = lstcat(paths, p) end else warning("getPaths: unknown criteria, returning empty list") end endfunction
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//Computation of Phase Compositions clear; clc; printf("\tExample 9.3\n"); C1=40; // Overall alloy composition Cb=98; Ca=10; Wa=(Cb-C1)/(Cb-Ca); Wb=(C1-Ca)/(Cb-Ca); printf("\n\tPart B"); d_Sn=7.24; // in g/cm^3 density of tin d_Pb=11.23; // in g/cm^3 density of lead Ca_Sn=10; Ca_Pb=90; Cb_Sn=98; Cb_Pb=2; d_a=100/((Ca_Sn/d_Sn)+(Ca_Pb/d_Pb)); d_b=100/((Cb_Sn/d_Sn)+(Cb_Pb/d_Pb)); printf("\nDensity of alpha phase is : %.2f g/cm^3",d_a); printf("\nDensity of beta phase is : %.2f g/cm^3",d_b); Va=Wa/(d_a*((Wa/d_a)+(Wb/d_b))); Vb=Wb/(d_b*((Wa/d_a)+(Wb/d_b))); printf("\n\nVolume fraction of alpha phase : %.2f",Va); printf("\nVolume fraction of beta phase : %.2f",Vb); //End
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//fiber optic communications by joseph c. palais //example 11.8 //given //OS=Windows XP sp3 //Scilab version 5.4.1 clc clear all //given TA=300//Ambient temperature in Kelvin T=454//noise temperature in Kelvin //to find F=1+(T/TA)//Noise figure Fdb=10*log10(F)//Noise figure in dB mprintf("Noise figure =%f db",Fdb)
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@relation vowel @attribute TT integer[0,1] @attribute SpeakerNumber integer[0,14] @attribute Sex integer[0,1] @attribute F0 real[-5.211,-0.941] @attribute F1 real[-1.274,5.074] @attribute F2 real[-2.487,1.431] @attribute F3 real[-1.409,2.377] @attribute F4 real[-2.127,1.831] @attribute F5 real[-0.836,2.327] @attribute F6 real[-1.537,1.403] @attribute F7 real[-1.293,2.039] @attribute F8 real[-1.613,1.309] @attribute F9 real[-1.68,1.396] @attribute Class{0,1,2,3,4,5,6,7,8,9,10} @inputs TT,SpeakerNumber,Sex,F0,F1,F2,F3,F4,F5,F6,F7,F8,F9 @outputs Class @data 0 0 4 1 6 1 1 1 7 1 8 1 0 0 1 1 2 1 1 1 6 1 5 1 1 1 4 1 6 1 6 1 10 1 3 1 8 1 10 1 1 1 2 1 3 1 5 1 10 1 6 1 7 1 10 1 3 1 6 1 0 0 1 1 9 1 7 1 1 1 5 1 2 1 0 0 1 1 6 1 3 1 0 0 2 1 7 1 9 1 10 1 3 1 5 1 3 1 4 1 7 1 2 1 7 1 8 1 0 1 7 1 9 1 8 1 8 1 9 1 4 1 8 1 10 1 9 1 2 1 5 1 3 1 0 0 8 1 3 1 5 1 8 1 0 0 2 1 6 1 7 1 4 1 5 1 9 1 1 1 2 1 10 1 9 1 4 1 4 1 9 1 10 1 8 1 4 1 4 1 9 1 0 0 7 1 5 1 10 1 2 1 3 1 5 1 6 1
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fftfilter.sci
function fftfilter(pic,RGB,tline1,tline3,tline4,typef,path) stacksize('max'); [img, RbandVal, GbandVal, BbandVal]=imgdisplay1(pic,RGB,path); [r,c,no_layer]=size(img); img=double(img); for i=1:no_layer data(:,:,i)=img(:,:,i); end ft=fft2(data,r,c); for j=1:no_layer ft_shift(:,:,j)=fftshift(ft(:,:,j)); ft_log=2*log(1+ft_shift); J(:,:,j)=(imresize(ft_log(:,:,j),[r c])); end for i=1:size(J,3) minPxlVal = min(min(J(:,:,i))); maxPxlVal = max(max(J(:,:,i))); maxmin = 1/(maxPxlVal - minPxlVal); J(:,:,i) = (J(:,:,i)-minPxlVal).* maxmin; end for i =1:no_layer imwrite(J(:,:,i),path+"out_magnitude_spectrum_"+string(RGB(i))+ ".jpg"); end imwrite(J,path+'out_mag_spectrum_All.jpg'); select typef case 'Butterworth' butterfft(ft,tline1,tline3,tline4,r,c,no_layer,RGB,path,typef); case 'Gaussian' gausfft(ft,tline1,tline3,tline4,r,c,no_layer,RGB,path,typef); end endfunction
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/2471/CH4/EX4.6/Ex4_6.sce
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Ex4_6.sce
clear ; clc; // Example 4.6 printf('Example 4.6\n\n'); printf('Page No. 98\n\n'); // given v = 1.23;// velocity in m/s d = 25*10^-3;// diameter in m p = 980;// density in kg/m^3 u = 0.502*10^-3;// viscosity in Ns/m^2 Cp = 3.76*10^3;// Specific heat capacity in J/kg-K K = 0.532;// Thermal conductivity in W/m-K Re = (d*v*p)/u;//Reynolds Number Pr = (Cp*u)/K;// Prandtl Number Re_d = (Re)^0.8; Pr_d = (Pr)^0.4; // By Dittus-Boelter Equation //Nu = 0.0232 * Re^0.8 Pr^0.4 = (hd)/K Nu = 0.0232 * Re_d * Pr_d;// Nusselt Number h = (Nu*K)/d;//W/m^2-K printf('The film heat transfer coefficient is %3.2f W/sq.m K\n',h)// Deviation in answer due to direct substitution
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example14_11.sce
//Chapter 14 //Example 14_11 //Page 372 clear;clc; v=400; ph_v=230; w1=100; w2=150; r1=ph_v^2/w1; r2=ph_v^2/w2; i=v/(r1+r2); v1=i*r1; v2=i*r2; printf("Resistance of lamp L1 = R1 = %.2f ohm \n\n", r1); printf("Resistance of lamp L2 = R2 = %.2f ohm \n\n", r2); printf("Curretn through lamps = %.3f A \n\n", i); printf("Voltage across lamp L1 = V1 = %.0f V \n\n", v1); printf("Voltage across lamp L2 = V2 = %.0f V \n\n", v2);
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/set4/s_Digital_Communications_S._Sharma_1631.zip/Digital_Communications_S._Sharma_1631/CH2/EX2.9/Ex2_9.sce
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Ex2_9.sce
errcatch(-1,"stop");mode(2);//Caption: Probability //Example 2.9 //page no 46 //find the probability ; ; PA=1/8; PB=1/12; probability_makingerror=1/10001; probability=(PA*PB)/((PA*PB)+((1-PA)*(1-PB)*probability_makingerror)); disp(probability,"Probability of program is correct"); exit();
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chapter3_ex11.sce
clc clear //input ra=0.08;//armature resistance of a d.c. series generator in ohms rf=0.1;//feild resistance of a d.c. series generator in ohms il=50;//load current in amperes e=250;//e.m.f. generated in volts //calculations R=ra+rf;//total resistance of machine in ohms pd=e-(il*R);//terminal p.d. in volts p=pd*il;//power output in watts P=p/1000;//power output in kilo watts //output mprintf('the power output of the generator is %3.2f kW',P)
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Example3_8.sce
exec("degree_rad.sci",-1) exec("cross_product.sci",-1) //Given that a = [3,-4,0] b = [-2,0,3] //Sample Problem 3-8 printf("**Sample Problem 3-8**\n") cross_ab = crossproduct(a,b) printf("The cross product of given vectors is ") disp(cross_ab)
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/3440/CH2/EX2.3/Ex2_3.sce
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Ex2_3.sce
clc T=300 //K k=8.617*10^-5 //eV/K q=1.6*10**-19 //C m0=0.91*10^-30//kg n=10^16//cm^3 W=500*10**-4//cm A=2.5*10**-3//cm62 I=10**-3//A Bz=10^-4//Wb/cm^2 RH=1/(q*n) disp(RH,"Hall coefficient in cm^3/C is") VH=W*RH*I*Bz/A disp(VH,"Hall voltage in V is")
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/PresentationFiles_Subjects/CONT/YK26RGQ/ATWM1_Working_Memory_MEG_YK26RGQ_Session1/ATWM1_Working_Memory_MEG_Nonsalient_Uncued_Run1.sce
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ATWM1_Working_Memory_MEG_Nonsalient_Uncued_Run1.sce
# ATWM1 MEG Experiment scenario = "ATWM1_Working_Memory_MEG_salient_cued_run1"; #scenario_type = fMRI; # Fuer Scanner #scenario_type = fMRI_emulation; # Zum Testen scenario_type = trials; # for MEG #scan_period = 2000; # TR #pulses_per_scan = 1; #pulse_code = 1; pulse_width=6; default_monitor_sounds = false; active_buttons = 2; response_matching = simple_matching; button_codes = 10, 20; default_font_size = 28; default_font = "Arial"; default_background_color = 0 ,0 ,0 ; write_codes=true; # for MEG only begin; #Picture definitions box { height = 300; width = 300; color = 0, 0, 0;} frame1; box { height = 290; width = 290; color = 255, 255, 255;} frame2; box { height = 30; width = 4; color = 0, 0, 0;} fix1; box { height = 4; width = 30; color = 0, 0, 0;} fix2; box { height = 30; width = 4; color = 255, 0, 0;} fix3; box { height = 4; width = 30; color = 255, 0, 0;} fix4; box { height = 290; width = 290; color = 128, 128, 128;} background; TEMPLATE "StimuliDeclaration.tem" {}; trial { sound sound_incorrect; time = 0; duration = 1; } wrong; trial { sound sound_correct; time = 0; duration = 1; } right; trial { sound sound_no_response; time = 0; duration = 1; } miss; # Start of experiment (MEG only) - sync with CTF software trial { picture { box frame1; x=0; y=0; box frame2; x=0; y=0; box background; x=0; y=0; bitmap fixation_cross_black; x=0; y=0; } expStart; time = 0; duration = 1000; code = "ExpStart"; port_code = 80; }; # baselinePre (at the beginning of the session) trial { picture { box frame1; x=0; y=0; box frame2; x=0; y=0; box background; x=0; y=0; bitmap fixation_cross_black; x=0; y=0; }default; time = 0; duration = 10000; #mri_pulse = 1; code = "BaselinePre"; port_code = 91; }; TEMPLATE "ATWM1_Working_Memory_MEG.tem" { trigger_encoding trigger_retrieval cue_time preparation_time encoding_time single_stimulus_presentation_time delay_time retrieval_time intertrial_interval alerting_cross stim_enc1 stim_enc2 stim_enc3 stim_enc4 stim_enc_alt1 stim_enc_alt2 stim_enc_alt3 stim_enc_alt4 trial_code stim_retr1 stim_retr2 stim_retr3 stim_retr4 stim_cue1 stim_cue2 stim_cue3 stim_cue4 fixationcross_cued retr_code the_target_button posX1 posY1 posX2 posY2 posX3 posY3 posX4 posY4; 44 62 292 292 399 125 1992 2992 2392 fixation_cross gabor_148 gabor_126 gabor_098 gabor_065 gabor_148_alt gabor_126 gabor_098_alt gabor_065 "1_1_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2000_3000_2400_gabor_patch_orientation_148_126_098_065_target_position_2_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_065_framed blank blank blank blank fixation_cross_white "1_1_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_065_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2192 2992 1992 fixation_cross gabor_017 gabor_175 gabor_142 gabor_037 gabor_017_alt gabor_175_alt gabor_142 gabor_037 "1_2_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2200_3000_2000_gabor_patch_orientation_017_175_142_037_target_position_3_4_retrieval_position_3" gabor_circ gabor_circ gabor_097_framed gabor_circ blank blank blank blank fixation_cross_white "1_2_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_097_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2242 2992 2442 fixation_cross gabor_023 gabor_006 gabor_084 gabor_064 gabor_023 gabor_006_alt gabor_084_alt gabor_064 "1_3_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2250_3000_2450_gabor_patch_orientation_023_006_084_064_target_position_1_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_112_framed blank blank blank blank fixation_cross_white "1_3_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_112_retrieval_position_4" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1792 2992 2592 fixation_cross gabor_179 gabor_036 gabor_113 gabor_096 gabor_179 gabor_036_alt gabor_113 gabor_096_alt "1_4_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1800_3000_2600_gabor_patch_orientation_179_036_113_096_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_160_framed gabor_circ blank blank blank blank fixation_cross_white "1_4_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_160_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1992 2992 2292 fixation_cross gabor_134 gabor_002 gabor_021 gabor_155 gabor_134_alt gabor_002 gabor_021_alt gabor_155 "1_5_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2000_3000_2300_gabor_patch_orientation_134_002_021_155_target_position_2_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_155_framed blank blank blank blank fixation_cross_white "1_5_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_155_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2042 2992 2192 fixation_cross gabor_119 gabor_163 gabor_008 gabor_098 gabor_119 gabor_163 gabor_008_alt gabor_098_alt "1_6_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2050_3000_2200_gabor_patch_orientation_119_163_008_098_target_position_1_2_retrieval_position_1" gabor_073_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_6_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_073_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 2242 2992 2592 fixation_cross gabor_008 gabor_082 gabor_114 gabor_162 gabor_008_alt gabor_082_alt gabor_114 gabor_162 "1_7_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_2250_3000_2600_gabor_patch_orientation_008_082_114_162_target_position_3_4_retrieval_position_2" gabor_circ gabor_131_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_7_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_131_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1742 2992 2092 fixation_cross gabor_023 gabor_089 gabor_177 gabor_154 gabor_023 gabor_089_alt gabor_177_alt gabor_154 "1_8_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1750_3000_2100_gabor_patch_orientation_023_089_177_154_target_position_1_4_retrieval_position_1" gabor_023_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_8_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_023_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 1892 2992 2242 fixation_cross gabor_131 gabor_048 gabor_176 gabor_109 gabor_131_alt gabor_048 gabor_176_alt gabor_109 "1_9_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_1900_3000_2250_gabor_patch_orientation_131_048_176_109_target_position_2_4_retrieval_position_1" gabor_131_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_9_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_131_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1892 2992 1892 fixation_cross gabor_109 gabor_001 gabor_072 gabor_029 gabor_109 gabor_001 gabor_072_alt gabor_029_alt "1_10_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1900_3000_1900_gabor_patch_orientation_109_001_072_029_target_position_1_2_retrieval_position_1" gabor_109_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_10_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_109_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2042 2992 1942 fixation_cross gabor_085 gabor_070 gabor_051 gabor_112 gabor_085_alt gabor_070_alt gabor_051 gabor_112 "1_11_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2050_3000_1950_gabor_patch_orientation_085_070_051_112_target_position_3_4_retrieval_position_3" gabor_circ gabor_circ gabor_002_framed gabor_circ blank blank blank blank fixation_cross_white "1_11_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_002_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1792 2992 2242 fixation_cross gabor_071 gabor_092 gabor_177 gabor_015 gabor_071_alt gabor_092 gabor_177 gabor_015_alt "1_12_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1800_3000_2250_gabor_patch_orientation_071_092_177_015_target_position_2_3_retrieval_position_2" gabor_circ gabor_092_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_12_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_092_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1742 2992 1992 fixation_cross gabor_094 gabor_060 gabor_076 gabor_004 gabor_094 gabor_060_alt gabor_076 gabor_004_alt "1_13_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1750_3000_2000_gabor_patch_orientation_094_060_076_004_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_076_framed gabor_circ blank blank blank blank fixation_cross_white "1_13_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_076_retrieval_position_3" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2142 2992 2492 fixation_cross gabor_019 gabor_143 gabor_161 gabor_125 gabor_019_alt gabor_143 gabor_161_alt gabor_125 "1_14_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2150_3000_2500_gabor_patch_orientation_019_143_161_125_target_position_2_4_retrieval_position_2" gabor_circ gabor_093_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_14_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_093_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1942 2992 2492 fixation_cross gabor_060 gabor_112 gabor_138 gabor_087 gabor_060_alt gabor_112 gabor_138 gabor_087_alt "1_15_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1950_3000_2500_gabor_patch_orientation_060_112_138_087_target_position_2_3_retrieval_position_3" gabor_circ gabor_circ gabor_003_framed gabor_circ blank blank blank blank fixation_cross_white "1_15_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_003_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1842 2992 2142 fixation_cross gabor_108 gabor_178 gabor_070 gabor_123 gabor_108 gabor_178_alt gabor_070_alt gabor_123 "1_16_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1850_3000_2150_gabor_patch_orientation_108_178_070_123_target_position_1_4_retrieval_position_1" gabor_108_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_16_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_108_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 2092 2992 2142 fixation_cross gabor_052 gabor_003 gabor_170 gabor_081 gabor_052 gabor_003 gabor_170_alt gabor_081_alt "1_17_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_2100_3000_2150_gabor_patch_orientation_052_003_170_081_target_position_1_2_retrieval_position_3" gabor_circ gabor_circ gabor_033_framed gabor_circ blank blank blank blank fixation_cross_white "1_17_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_033_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2142 2992 1942 fixation_cross gabor_062 gabor_147 gabor_007 gabor_025 gabor_062_alt gabor_147 gabor_007 gabor_025_alt "1_18_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2150_3000_1950_gabor_patch_orientation_062_147_007_025_target_position_2_3_retrieval_position_2" gabor_circ gabor_097_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_18_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_097_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2092 2992 2592 fixation_cross gabor_169 gabor_141 gabor_008 gabor_029 gabor_169 gabor_141 gabor_008_alt gabor_029_alt "1_19_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2100_3000_2600_gabor_patch_orientation_169_141_008_029_target_position_1_2_retrieval_position_1" gabor_119_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_19_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_119_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 2242 2992 2492 fixation_cross gabor_155 gabor_004 gabor_084 gabor_027 gabor_155_alt gabor_004_alt gabor_084 gabor_027 "1_20_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_2250_3000_2500_gabor_patch_orientation_155_004_084_027_target_position_3_4_retrieval_position_2" gabor_circ gabor_139_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_20_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_139_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1892 2992 2292 fixation_cross gabor_027 gabor_142 gabor_057 gabor_074 gabor_027_alt gabor_142 gabor_057 gabor_074_alt "1_21_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1900_3000_2300_gabor_patch_orientation_027_142_057_074_target_position_2_3_retrieval_position_2" gabor_circ gabor_095_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_21_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_095_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2142 2992 2542 fixation_cross gabor_166 gabor_148 gabor_092 gabor_030 gabor_166 gabor_148 gabor_092_alt gabor_030_alt "1_22_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2150_3000_2550_gabor_patch_orientation_166_148_092_030_target_position_1_2_retrieval_position_1" gabor_166_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_22_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_166_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2192 2992 2392 fixation_cross gabor_147 gabor_010 gabor_125 gabor_173 gabor_147 gabor_010_alt gabor_125 gabor_173_alt "1_23_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2200_3000_2400_gabor_patch_orientation_147_010_125_173_target_position_1_3_retrieval_position_1" gabor_147_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_23_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_147_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2042 2992 2142 fixation_cross gabor_081 gabor_021 gabor_164 gabor_056 gabor_081_alt gabor_021_alt gabor_164 gabor_056 "1_24_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2050_3000_2150_gabor_patch_orientation_081_021_164_056_target_position_3_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_056_framed blank blank blank blank fixation_cross_white "1_24_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_056_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2042 2992 2342 fixation_cross gabor_065 gabor_020 gabor_127 gabor_173 gabor_065 gabor_020 gabor_127_alt gabor_173_alt "1_25_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2050_3000_2350_gabor_patch_orientation_065_020_127_173_target_position_1_2_retrieval_position_2" gabor_circ gabor_020_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_25_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_020_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 2092 2992 1992 fixation_cross gabor_050 gabor_116 gabor_026 gabor_180 gabor_050 gabor_116_alt gabor_026_alt gabor_180 "1_26_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_2100_3000_2000_gabor_patch_orientation_050_116_026_180_target_position_1_4_retrieval_position_3" gabor_circ gabor_circ gabor_026_framed gabor_circ blank blank blank blank fixation_cross_white "1_26_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_026_retrieval_position_3" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1992 2992 1892 fixation_cross gabor_101 gabor_066 gabor_154 gabor_085 gabor_101_alt gabor_066_alt gabor_154 gabor_085 "1_27_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2000_3000_1900_gabor_patch_orientation_101_066_154_085_target_position_3_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_039_framed blank blank blank blank fixation_cross_white "1_27_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_039_retrieval_position_4" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1842 2992 2092 fixation_cross gabor_007 gabor_144 gabor_071 gabor_178 gabor_007_alt gabor_144 gabor_071_alt gabor_178 "1_28_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1850_3000_2100_gabor_patch_orientation_007_144_071_178_target_position_2_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_178_framed blank blank blank blank fixation_cross_white "1_28_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_178_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 1942 2992 1942 fixation_cross gabor_037 gabor_179 gabor_106 gabor_122 gabor_037 gabor_179_alt gabor_106 gabor_122_alt "1_29_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_1950_3000_1950_gabor_patch_orientation_037_179_106_122_target_position_1_3_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_072_framed blank blank blank blank fixation_cross_white "1_29_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_072_retrieval_position_4" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2192 2992 2442 fixation_cross gabor_082 gabor_124 gabor_147 gabor_104 gabor_082 gabor_124 gabor_147_alt gabor_104_alt "1_30_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2200_3000_2450_gabor_patch_orientation_082_124_147_104_target_position_1_2_retrieval_position_2" gabor_circ gabor_169_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_30_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_169_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2042 2992 2392 fixation_cross gabor_037 gabor_113 gabor_067 gabor_173 gabor_037 gabor_113_alt gabor_067_alt gabor_173 "1_31_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2050_3000_2400_gabor_patch_orientation_037_113_067_173_target_position_1_4_retrieval_position_1" gabor_086_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_31_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_086_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2242 2992 2542 fixation_cross gabor_131 gabor_048 gabor_004 gabor_168 gabor_131_alt gabor_048 gabor_004 gabor_168_alt "1_32_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2250_3000_2550_gabor_patch_orientation_131_048_004_168_target_position_2_3_retrieval_position_2" gabor_circ gabor_048_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_32_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_048_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1792 2992 2092 fixation_cross gabor_013 gabor_033 gabor_155 gabor_139 gabor_013_alt gabor_033 gabor_155_alt gabor_139 "1_33_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1800_3000_2100_gabor_patch_orientation_013_033_155_139_target_position_2_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_139_framed blank blank blank blank fixation_cross_white "1_33_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_139_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2142 2992 2092 fixation_cross gabor_166 gabor_137 gabor_010 gabor_119 gabor_166 gabor_137 gabor_010_alt gabor_119_alt "1_34_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2150_3000_2100_gabor_patch_orientation_166_137_010_119_target_position_1_2_retrieval_position_2" gabor_circ gabor_137_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_34_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_137_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 2142 2992 2192 fixation_cross gabor_144 gabor_116 gabor_078 gabor_165 gabor_144 gabor_116_alt gabor_078_alt gabor_165 "1_35_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_2150_3000_2200_gabor_patch_orientation_144_116_078_165_target_position_1_4_retrieval_position_3" gabor_circ gabor_circ gabor_033_framed gabor_circ blank blank blank blank fixation_cross_white "1_35_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_033_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2242 2992 1942 fixation_cross gabor_098 gabor_066 gabor_131 gabor_115 gabor_098 gabor_066_alt gabor_131_alt gabor_115 "1_36_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2250_3000_1950_gabor_patch_orientation_098_066_131_115_target_position_1_4_retrieval_position_1" gabor_148_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_36_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_148_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1942 2992 2092 fixation_cross gabor_174 gabor_031 gabor_097 gabor_112 gabor_174_alt gabor_031 gabor_097_alt gabor_112 "1_37_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1950_3000_2100_gabor_patch_orientation_174_031_097_112_target_position_2_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_112_framed blank blank blank blank fixation_cross_white "1_37_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_112_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1892 2992 1992 fixation_cross gabor_037 gabor_143 gabor_015 gabor_059 gabor_037_alt gabor_143 gabor_015 gabor_059_alt "1_38_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1900_3000_2000_gabor_patch_orientation_037_143_015_059_target_position_2_3_retrieval_position_2" gabor_circ gabor_143_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_38_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_143_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2192 2992 2342 fixation_cross gabor_002 gabor_051 gabor_115 gabor_177 gabor_002 gabor_051_alt gabor_115 gabor_177_alt "1_39_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2200_3000_2350_gabor_patch_orientation_002_051_115_177_target_position_1_3_retrieval_position_1" gabor_137_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_39_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_137_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1792 2992 2042 fixation_cross gabor_107 gabor_174 gabor_022 gabor_042 gabor_107 gabor_174 gabor_022_alt gabor_042_alt "1_40_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1800_3000_2050_gabor_patch_orientation_107_174_022_042_target_position_1_2_retrieval_position_2" gabor_circ gabor_129_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_40_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_129_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2092 2992 2442 fixation_cross gabor_042 gabor_069 gabor_152 gabor_087 gabor_042 gabor_069_alt gabor_152 gabor_087_alt "1_41_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2100_3000_2450_gabor_patch_orientation_042_069_152_087_target_position_1_3_retrieval_position_1" gabor_042_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_41_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_042_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 1942 2992 2592 fixation_cross gabor_127 gabor_146 gabor_174 gabor_019 gabor_127_alt gabor_146 gabor_174 gabor_019_alt "1_42_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_1950_3000_2600_gabor_patch_orientation_127_146_174_019_target_position_2_3_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_066_framed blank blank blank blank fixation_cross_white "1_42_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_066_retrieval_position_4" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1792 2992 2542 fixation_cross gabor_133 gabor_151 gabor_001 gabor_112 gabor_133 gabor_151_alt gabor_001_alt gabor_112 "1_43_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1800_3000_2550_gabor_patch_orientation_133_151_001_112_target_position_1_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_112_framed blank blank blank blank fixation_cross_white "1_43_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_112_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 1742 2992 2142 fixation_cross gabor_068 gabor_084 gabor_029 gabor_008 gabor_068 gabor_084 gabor_029_alt gabor_008_alt "1_44_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_1750_3000_2150_gabor_patch_orientation_068_084_029_008_target_position_1_2_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_008_framed blank blank blank blank fixation_cross_white "1_44_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_008_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1842 2992 2342 fixation_cross gabor_050 gabor_026 gabor_172 gabor_089 gabor_050 gabor_026_alt gabor_172_alt gabor_089 "1_45_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1850_3000_2350_gabor_patch_orientation_050_026_172_089_target_position_1_4_retrieval_position_1" gabor_001_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_45_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_001_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1742 2992 2392 fixation_cross gabor_022 gabor_093 gabor_004 gabor_135 gabor_022_alt gabor_093 gabor_004 gabor_135_alt "1_46_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1750_3000_2400_gabor_patch_orientation_022_093_004_135_target_position_2_3_retrieval_position_3" gabor_circ gabor_circ gabor_053_framed gabor_circ blank blank blank blank fixation_cross_white "1_46_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_053_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1842 2992 2192 fixation_cross gabor_083 gabor_006 gabor_057 gabor_024 gabor_083 gabor_006_alt gabor_057_alt gabor_024 "1_47_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1850_3000_2200_gabor_patch_orientation_083_006_057_024_target_position_1_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_024_framed blank blank blank blank fixation_cross_white "1_47_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_024_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2092 2992 2242 fixation_cross gabor_055 gabor_096 gabor_024 gabor_161 gabor_055 gabor_096_alt gabor_024 gabor_161_alt "1_48_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2100_3000_2250_gabor_patch_orientation_055_096_024_161_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_024_framed gabor_circ blank blank blank blank fixation_cross_white "1_48_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_024_retrieval_position_3" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 1742 2992 2242 fixation_cross gabor_045 gabor_094 gabor_164 gabor_017 gabor_045_alt gabor_094 gabor_164_alt gabor_017 "1_49_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_1750_3000_2250_gabor_patch_orientation_045_094_164_017_target_position_2_4_retrieval_position_1" gabor_045_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_49_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_045_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1742 2992 2492 fixation_cross gabor_130 gabor_092 gabor_160 gabor_052 gabor_130 gabor_092_alt gabor_160 gabor_052_alt "1_50_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1750_3000_2500_gabor_patch_orientation_130_092_160_052_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_160_framed gabor_circ blank blank blank blank fixation_cross_white "1_50_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_160_retrieval_position_3" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1742 2992 1892 fixation_cross gabor_139 gabor_051 gabor_070 gabor_111 gabor_139_alt gabor_051 gabor_070_alt gabor_111 "1_51_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1750_3000_1900_gabor_patch_orientation_139_051_070_111_target_position_2_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_111_framed blank blank blank blank fixation_cross_white "1_51_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_111_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1942 2992 2042 fixation_cross gabor_132 gabor_152 gabor_018 gabor_043 gabor_132_alt gabor_152 gabor_018_alt gabor_043 "1_52_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1950_3000_2050_gabor_patch_orientation_132_152_018_043_target_position_2_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_043_framed blank blank blank blank fixation_cross_white "1_52_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_043_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1892 2992 1992 fixation_cross gabor_084 gabor_038 gabor_056 gabor_118 gabor_084_alt gabor_038 gabor_056 gabor_118_alt "1_53_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1900_3000_2000_gabor_patch_orientation_084_038_056_118_target_position_2_3_retrieval_position_2" gabor_circ gabor_173_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_53_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_173_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 1992 2992 2292 fixation_cross gabor_090 gabor_105 gabor_138 gabor_072 gabor_090_alt gabor_105_alt gabor_138 gabor_072 "1_54_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_2000_3000_2300_gabor_patch_orientation_090_105_138_072_target_position_3_4_retrieval_position_2" gabor_circ gabor_056_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_54_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_056_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1992 2992 2542 fixation_cross gabor_094 gabor_044 gabor_067 gabor_150 gabor_094_alt gabor_044 gabor_067_alt gabor_150 "1_55_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2000_3000_2550_gabor_patch_orientation_094_044_067_150_target_position_2_4_retrieval_position_2" gabor_circ gabor_044_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_55_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_044_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1992 2992 2192 fixation_cross gabor_017 gabor_172 gabor_131 gabor_105 gabor_017 gabor_172_alt gabor_131 gabor_105_alt "1_56_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2000_3000_2200_gabor_patch_orientation_017_172_131_105_target_position_1_3_retrieval_position_1" gabor_152_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_56_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_152_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2192 2992 2242 fixation_cross gabor_005 gabor_027 gabor_132 gabor_074 gabor_005 gabor_027_alt gabor_132 gabor_074_alt "1_57_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2200_3000_2250_gabor_patch_orientation_005_027_132_074_target_position_1_3_retrieval_position_1" gabor_050_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_57_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_050_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1842 2992 2292 fixation_cross gabor_076 gabor_045 gabor_118 gabor_166 gabor_076 gabor_045 gabor_118_alt gabor_166_alt "1_58_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1850_3000_2300_gabor_patch_orientation_076_045_118_166_target_position_1_2_retrieval_position_2" gabor_circ gabor_092_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_58_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_092_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2092 2992 1942 fixation_cross gabor_171 gabor_104 gabor_089 gabor_119 gabor_171 gabor_104_alt gabor_089 gabor_119_alt "1_59_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2100_3000_1950_gabor_patch_orientation_171_104_089_119_target_position_1_3_retrieval_position_1" gabor_035_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_59_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_035_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1892 2992 2192 fixation_cross gabor_020 gabor_134 gabor_094 gabor_167 gabor_020 gabor_134_alt gabor_094 gabor_167_alt "1_60_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1900_3000_2200_gabor_patch_orientation_020_134_094_167_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_049_framed gabor_circ blank blank blank blank fixation_cross_white "1_60_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_049_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1842 2992 2042 fixation_cross gabor_170 gabor_012 gabor_080 gabor_050 gabor_170_alt gabor_012 gabor_080 gabor_050_alt "1_61_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1850_3000_2050_gabor_patch_orientation_170_012_080_050_target_position_2_3_retrieval_position_3" gabor_circ gabor_circ gabor_080_framed gabor_circ blank blank blank blank fixation_cross_white "1_61_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_080_retrieval_position_3" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 2192 2992 2442 fixation_cross gabor_037 gabor_097 gabor_115 gabor_160 gabor_037 gabor_097_alt gabor_115_alt gabor_160 "1_62_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_2200_3000_2450_gabor_patch_orientation_037_097_115_160_target_position_1_4_retrieval_position_2" gabor_circ gabor_097_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_62_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_097_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1842 2992 2142 fixation_cross gabor_084 gabor_038 gabor_126 gabor_104 gabor_084_alt gabor_038_alt gabor_126 gabor_104 "1_63_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1850_3000_2150_gabor_patch_orientation_084_038_126_104_target_position_3_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_056_framed blank blank blank blank fixation_cross_white "1_63_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_056_retrieval_position_4" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1942 2992 2042 fixation_cross gabor_115 gabor_130 gabor_047 gabor_002 gabor_115 gabor_130_alt gabor_047 gabor_002_alt "1_64_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1950_3000_2050_gabor_patch_orientation_115_130_047_002_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_092_framed gabor_circ blank blank blank blank fixation_cross_white "1_64_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_092_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1792 2992 2342 fixation_cross gabor_155 gabor_068 gabor_049 gabor_014 gabor_155_alt gabor_068 gabor_049 gabor_014_alt "1_65_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1800_3000_2350_gabor_patch_orientation_155_068_049_014_target_position_2_3_retrieval_position_3" gabor_circ gabor_circ gabor_097_framed gabor_circ blank blank blank blank fixation_cross_white "1_65_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_097_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1892 2992 1892 fixation_cross gabor_138 gabor_073 gabor_007 gabor_026 gabor_138_alt gabor_073_alt gabor_007 gabor_026 "1_66_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1900_3000_1900_gabor_patch_orientation_138_073_007_026_target_position_3_4_retrieval_position_3" gabor_circ gabor_circ gabor_007_framed gabor_circ blank blank blank blank fixation_cross_white "1_66_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_007_retrieval_position_3" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2142 2992 2292 fixation_cross gabor_080 gabor_006 gabor_159 gabor_036 gabor_080 gabor_006_alt gabor_159 gabor_036_alt "1_67_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2150_3000_2300_gabor_patch_orientation_080_006_159_036_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_112_framed gabor_circ blank blank blank blank fixation_cross_white "1_67_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_112_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 2242 2992 2342 fixation_cross gabor_159 gabor_054 gabor_031 gabor_075 gabor_159_alt gabor_054_alt gabor_031 gabor_075 "1_68_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_2250_3000_2350_gabor_patch_orientation_159_054_031_075_target_position_3_4_retrieval_position_1" gabor_159_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_68_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_159_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2042 2992 2042 fixation_cross gabor_042 gabor_005 gabor_154 gabor_128 gabor_042 gabor_005 gabor_154_alt gabor_128_alt "1_69_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2050_3000_2050_gabor_patch_orientation_042_005_154_128_target_position_1_2_retrieval_position_1" gabor_042_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_69_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_042_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 1792 2992 1892 fixation_cross gabor_152 gabor_126 gabor_171 gabor_094 gabor_152_alt gabor_126 gabor_171_alt gabor_094 "1_70_Encoding_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_1800_3000_1900_gabor_patch_orientation_152_126_171_094_target_position_2_4_retrieval_position_1" gabor_152_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_70_Retrieval_Working_Memory_MEG_P3_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_152_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; }; # baselinePost (at the end of the session) trial { picture { box frame1; x=0; y=0; box frame2; x=0; y=0; box background; x=0; y=0; bitmap fixation_cross_black; x=0; y=0; }; time = 0; duration = 5000; code = "BaselinePost"; port_code = 92; };
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ketpic/ketcindy-scilab-support
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refs/heads/master
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Mixdisp.sci
// 08.05.19 // Structure changed // 09.10.11 // 10.01.02 function Mixdisp(L) if Mixtype(L)==1 disp(L) return; end; Str=Makeliststr(L); disp(Str) endfunction
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%sp_real.sci
function x=%sp_real(a) // Copyright INRIA [ij,v,mn]=spget(a) x=sparse(ij,real(v),mn)
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simpson.sci
function[IS,ES]=simpson(a,b,Iex,Nmax) for N=1:Nmax [h,x]=meshe(a,b,N) IS=0 for k=1:N IS = IS +(h/6)*(f(x(k))+4*f((x(k)+x(k+1))/2)+f(x(k+1))); end ES(N)=abs(Iex-IS); end plot(ES) endfunction a=0 b=4 Iex=184 Nmax=100
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FOSSEE/Scilab-TBC-Uploads
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refs/heads/master
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3_6.sce
//mason's gain formula applied to SFG in figure 3-16 //y2 as output node syms G1 G2 G3 G4 G5 H1 H2 H3 H4 M1=1 L11=-G1*H1 L21=-G3*H2 L31=G1*G2*G3*-H3 L41=-H4 L12=G1*H1*G3*H2 L22=G1*H1*H4 L32=G3*H2*H4 L42=-G1*G2*G3*H3*H4 L13=-G1*H1*G3*H2*H4 delta=1-(L11+L21+L31+L41)+(L12+L22+L32+L42)+L13 delta1=1-(L21+L41)+(L32) x=M1*delta1/delta disp(x,"y2/y1=") //y7 as output node M1=G1*G2*G3*G4 M2=G1*G5 delta1=1 delta2=1-(L21) y=(M1*delta1+M2*delta2)/delta disp(y,"y7/y1=") z=y/x // (y7/y2)=(y7/y1)/(y2/y1) disp(z,"y7/y2=")
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Ex_8_5.sce
//Example 8.5 clc;clear;close; s=poly(0,'s'); z=poly(0,'z'); T=1; Hs=1/(s+1)/(s+2); Hz=horner(Hs,(1-1/z)/T); disp('Using Impulse Invariant Technique:') disp(Hs,'H(s)='); disp(Hz,'H(z)=');
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Example8_6.sce
//chapter-8,Example8_6,pg 499 Cr=0.01*10^-6//capacitance at resonance Cu=0.014*10^-6//capacitance at upper half Cl=0.008*10^-6//capacitance at lower half Qac=((2*Cr)/(Cu-Cl))//actual Q-factor printf("actual Q-factor\n") printf("Qac=%.2f \n",Qac)
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clear; clc; v=110; x=.1; i=.1; Va=v*i+(i^2*x); mprintf("the total volt ampers = %dVA",Va);
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//scilab 5.4.1 clear; clc; printf("\t\t\tProblem Number 5.10\n\n\n"); // Chapter 5 : Properties Of Liquids And Gases // Problem 5.10 (page no. 194) // Solution //For the wet mixture,hx=hf+(x*hfg),solving for x gives us //Using table 1,we have, hx=2000; //kJ/kg //Enthalpy of wet mixture at 30 C hf=125.79; //kJ/kg //saturated liquid enthalpy hfg=2430.5; // //Evap. Enthalpy //kJ/kg x=(hx-hf)/hfg; //quality printf("The quality is %f percentage of a wet steam at 30 C\n",x*100);
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Metodos Iterativos.sci
function [L,D,U] = Fact(A,n) D=zeros(n,n) L=zeros(n,n) U=zeros(n,n) for i= 1:n for j=1:n if i==j then D(i,j)=A(i,j) end if i<j then U(i,j)=A(i,j) end if i>j then L(i,j)=A(i,j) end end end endfunction function x = Gauss_Seidel(A,b,x0,n,iter,e) x=x0' if iter==0 then return end [L,D,U]=Fact(A,n) Q=inv(L+D) I=eye(n,n) r=norm((I-Q*A),'inf') if r>=1 then r=1 printf("No es posible asegurar la convergencia del metodo\n"); else r=r/(1-r) end i=1 x0=x x=((-1*Q)*U*x)+(Q*b') while i<=iter & abs((norm(x-x0,'inf')*r))>=e x0=x x=((-1*Q)*U*x)+(Q*b') i=i+1 end printf("Pasos=%d\n",i-1) endfunction function x = Jacobi(A,b,x0,n,iter,e) x=x0' if iter==0 then return end [L,D,U]=Fact(A,n) Q=inv(D) I=eye(n,n) r=norm((I-Q*A),'inf') if r>=1 then r=1 printf("No es posible asegurar la convergencia del metodo\n"); else r=r/(1-r) end x0=x i=0 x=(I-Q*A)*x+(Q*b') while i<=iter & abs((norm(x-x0,'inf')*r))>=e x0=x x=(I-Q*A)*x+(Q*b') i=i+1 end printf("Pasos=%d\n",i-1) endfunction function x = Richarson(A,b,x0,n,iter,e) x=x0' if iter==0 then return end I=eye(n,n) r=norm((I-A),'inf') if r>=1 then r=1 printf("No es posible asegurar la convergencia del metodo\n"); else r=r/(1-r) end x0=x i=1 x=(I-A)*x+b' while i<=iter & abs((norm(x-x0,'inf')*r))>=e x0=x x=(I-A)*x+b' i=i+1 end printf("Pasos=%d\n",i-1) endfunction
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style.fontSize=16; style.displayedLabel="Algo_ADC" style.displayedLabel="<table> <tr> <td align=left><b>Vin<br>clk_R_n<br>clk_A_n<br>clk_L_n<br>clk_S_n</b></td> <td></td> <td></td> <td align=center>Algo_ADC</td> <td></td> <td></td> <td align=right><b>Dout</b></td> </tr> </table>"; pal5=xcosPalAddBlock(pal5,"Algo_ADC",[],style);
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//Example 5.3 clc; clear; close; format('v',7); //Given data : PotentialHead=2;//meter of fluid disp("Potential Head is "+string(PotentialHead)+" meter of fluid."); v=5;//m/s g=9.81;//constant VelocityHead=v^2/2/g;//m disp("Velocity Head is "+string(VelocityHead)+" meter of fluid."); w=g*1000;//N/m^3 S=0.8;//sp. gravity of fluid p=200;//kPa PressureHead=p*10^3/w/S;//meter of fluid disp("Pressure Head is "+string(PressureHead)+" meter of fluid."); TotalHead=PotentialHead+VelocityHead+PressureHead;//meter of fluid disp("Total Head is "+string(TotalHead)+" meter of fluid.");
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// Exa 7.1 clc; clear; close; // Given data V_GS = 0;// in V I_D = 4;// in mA R = 2;// in kohm V_DD = 15;// in V V_DS = V_DD - (I_D*R);// in V g_m = 2000;// in µS g_m= g_m*10^-6;// in S g_mo = g_m;// in S R_D = 2;// in kohm R_D = R_D * 10^3;// in ohm R_L = 10;// in kohm R_L = R_L * 10^3;// in ohm r_d = (R_D*R_L)/(R_D+R_L);// in ohm A_v = g_m*r_d; V_in = 20;// in mV V_out = A_v * V_in;// in mV disp(V_out,"The output voltage in mV is");
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map411 q5 dt erreur graphes 2.sce
clf; //Varying dt //dx = 0.025, J = 40 tt = [2.75E-5 5.25E-5 7.75E-5 1.025E-4 1.275E-4 1.5250000000000002E-4 1.7750000000000003E-4 2.0250000000000004E-4 2.2750000000000005E-4 2.5250000000000007E-4 2.775000000000001E-4 3.025000000000001E-4 3.275000000000001E-4 ] y1 = [8.430492150794944E-4 0.0019613090667258692 0.0020532786893970867 0.0021453338930382815 0.0022374786355313647 0.0023297080521723634 0.002422015650365039 0.0025144163922156126 0.002606895439683621 0.0026994525831393057 0.002792098293879386 0.002884798802914257 0.0029791158006766683 ] y2 = [0.003778176651427727 0.008777472489926394 0.00918378912317105 0.009592596425140862 0.010003622510536093 0.010416669888202912 0.010831591559486193 0.011248142412419324 0.011666252992317966 0.012085758864966599 0.012506608808018169 0.012928585528913381 0.013351882389352759 ] subplot(2,2,1); plot2d(log(tt),log(y1)); plot2d(log(tt),log(tt)/3-2.87,style=2); xtitle( 'Changement dt, Norme L 2, dx = 0.025', 'log(dt)', 'log(erreur)') ; h4=legend(['log(erreur))', 'log(dt)/3-2.87'],4); subplot(2,2,2); plot2d(log(tt),log(y2)); plot2d(log(tt),log(tt)/3-1.43,style=2); xtitle( 'Changement dx, Norme L 2, dx = 0.025', 'log(dt)', 'log(erreur)') ; h4=legend(['log(erreur))', 'log(dt)/3-1.43'],4); //dx = 0.0333333, J = 30 y3 = [2.4558350732117873E-4 0.002409884666237372 0.002500442052191021 0.0025910835993776526 0.0026818134030186513 0.002772618891585421 0.002863519215501986 0.0029544938086732975 0.0030455348103973767 0.003136691635361011 0.003227914195714332 0.003319212213661271 0.0034105748619164267 ] y4 = [9.554773412500111E-4 0.009334327387285209 0.009683068992009368 0.010033923293743731 0.010386712985821394 0.01074126218151321 0.011097488178005554 0.01145518432083455 0.011814353588904826 0.012174761138990482 0.012536498705272056 0.012899386664364446 0.013263158863406206 ] subplot(2,2,3); plot2d(log(tt),log(y3)); plot2d(log(tt),log(tt)/3-2.7,style=2); xtitle( 'Changement dt, Norme L 2, dx = 0.03333', 'log(dt)', 'log(erreur)') ; h4=legend(['log(erreur))', 'log(dt)/3-2.7'],4); subplot(2,2,4); plot2d(log(tt),log(y4)); plot2d(log(tt),log(tt)/3-1.375,style=2); xtitle( 'Changement dx, Norme L 2, dx = 0.03333', 'log(dt)', 'log(erreur)') ; h4=legend(['log(erreur))', 'log(dt)/3-1.375'],4);
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test_mulprobln.sci
function ok=test_mulprobln(n,verbose) if ~exists("n","local") then n=4 end if ~exists("verbose","local") then verbose=%F end ok=%F; p=[0.3;0.7]; for x1=0:n for x2=0:n x=[x1;x2]; c=gamma(x1+x2+1)/(gamma(x1+1)*gamma(x2+1)); ans1=mulprobln(x,p); ans2=log(c*p(1)^x1*p(2)^x2); if verbose printf("x=[%d,%d] ans1=%f, ans2=%f\n",x(1),x(2),ans1,ans2); end assert_checkalmostequal(ans1,ans2,0,sqrt(%eps)); end end p=[0.1;0.5;0.4]; for x1=0:n for x2=0:n for x3=0:n x=[x1;x2;x3]; c=gamma(x1+x2+x3+1)/(gamma(x1+1)*gamma(x2+1)*gamma(x3+1)); ans1=mulprobln(x,p); ans2=log(c*p(1)^x1*p(2)^x2*p(3)^x3); if verbose printf("x=[%d,%d,%d] ans1=%f, ans2=%f\n",x(1),x(2),x(3),ans1,ans2); end assert_checkalmostequal(ans1,ans2,0,sqrt(%eps)); end end end ok=%T; endfunction
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//water chemistry// //example 7.1// W1=16.2;//Ca(HCO3)2 in water in mg/lit// W2=7.3;//MgHCO3 in water in mg/lit// W3=13.6;//CaSO4 in water in mg/lit// W4=9.5;//MgCl2 in water in mg/lit// M1=100/162;//multiplication factor of Ca(HCO3)2// M2=100/146;//multiplication factor of MgHCO3// M3=100/136;//multiplication factor of CaSO4// M4=100/95;//multiplication factor of MgCl2// P1=W1*M1;//Ca(HCO3)2 in terms of CaCO3 or // P2=W2*M2;//MgHCO3 in terms of CaCO3 or // P3=W3*M3;//CaSO4 in terms of CaCO3 or // P4=W4*M4;//MgCl2 in terms of CaCO3 or // T=P1+P2; printf("Temporary hardness is %fmg/l or ppm",T); P=P3+P4; printf("\nPermanant hardness is %fmg/l or ppm",P); To=T+P; printf("\nTotal hardness is %fmg/l or ppm",To);
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clear; function f=powerrequired(x) // f = 1+x(1)^2 + x(2)^2; //)(x(2)-x(1)^2)^2 + (1-x(1))^2; cl = x(1); u = x(2); ar = x(3); Lift = 750.; rho = 0.08; // kg/m^(-3) nu = 1.5e-5; powerdensity = 435.; // Wh/kg // dyn pressure q = 0.5 * rho * u^2; Area = Lift / (cl * q); // span span = sqrt( ar * Area); // root chord chord = 4 * Area / (%pi * span ); // loop over n wing sections n = 50; yy = linspace(0,span/2,n); // yy1 = linspace(0,span,n+1); // yy2 = ([00 yy] + [yy yy($)])/2; // yy = yy2(2:$-1); c = chord*sqrt( 1 - (2*yy/span).^2); Re = rho * c * u / nu; // Cd0 = 0.013 - 0.010*tanh((Re-2.0e5)/3e5); for ispan=1:n; Cd0(ispan) = linear_interpn(Re(ispan),cl,re,Cl,v); end; // disp(Cd0); // Cd1 = Cd0; // Cd = Cd0 + Cd1 * cl; e = 1 / (1.05 + 0.007*%pi*ar) Cdi = cl^2 /(%pi * e * ar); // disp(size(Cd0)); disp(size(c)) Cdwing = sum(c'.*(Cd0 + Cdi))/n; // Cdwing = 0.08 + Cdi; // disp([Area cl sum(Cdi) sum(Cd)]) // disp([cl u ar Area]) // assess: AoA, Re for each section // calc Cl and Cd for each section incl induced Cd? // calc L/D??? // y = q * Area * Cdwing; // f = q * Area * Cdwing; pwrreq = u * q * span * Cdwing; energy_1night = pwrreq * 12; // Wh battery_mass = energy_1night / powerdensity; f = battery_mass; // disp([f cl u ar Area span sum(Cd) sum(Cdi)]) disp([f cl u ar Area span chord(1) Re(1) pwrreq q*span*Cdwing]) // f = -cl/Cdwing; endfunction function [f, g, ind]=cost(x, ind) f = powerrequired (x); g = numderivative (powerrequired, x); endfunction // cl = 0.90; a = [5e5 0.00975; 3e5 0.015; 2e5 0.0150; // 1.5e5 0.01525; // 1e5 0.01575]; v(:,6) = a($:-1:1,2); // cl = 0.80; a = [5e5 0.0095; 3e5 0.01175; 2e5 0.0150; // 1.5e5 0.01525; // 1e5 0.01575]; v(:,5) = a($:-1:1,2); // cl = 0.70; a = [5e5 0.0075; 3e5 0.0085; 2e5 0.0095; 1.5e5 0.0130 1e5 0.0155]; v(:,4) = a($:-1:1,2); // cl = 0.60; a = [5e5 0.0060 3e5 0.0075 2e5 0.0087 1.5e5 0.0120 1e5 0.0150]; v(:,3) = a($:-1:1,2); // cl = 0.50; // redo qith ext'd AoA range a = [5e5 0.0062 3e5 0.0081 2e5 0.0091 1.5e5 0.0111 1e5 0.0132]; v(:,2) = a($:-1:1,2); v(:,1) = v(:,2); v(:,7) = v(:,6); v = [v(1,:); v; v($,:)]; re=[1e4 1e5 1.5e5 2e5 3e5 5e5 1e6]; Cl=[0.0 0.5 0.6 0.7 0.8 0.9 1.2]; x0 = [0.80; 50; 20]; cl_min=0.75; cl_max=1.10; u_min=25; u_max=50; ar_min = 5; ar_max = 15; x_min=[cl_min; u_min; ar_min]; x_max=[cl_max; u_max; ar_max]; // Upper and lower bounds on x // [fopt, xopt, gopt] = optim(cost, "b", [-1;0;2], [0.5;1;4], x0) // )[fopt, xopt] = optim (rosenbrockCost, "b", [-2 -2], [-0.5 2], x0) [fopt, xopt] = optim (cost, "b", x_min, x_max, x0) // performance at lower altitude cl = xopt(1); u = xopt(2); ar = xopt(3); Lift = 750.; rho = 0.08; //1.225; // kg/m^(-3) nu = 1.5e-5; // dyn pressure q = 0.5 * rho * u^2; Area = Lift / (cl * q); // span span = sqrt( ar * Area); // root chord chord = 4 * Area / (%pi * span ); // rho = 1.225; u = u/1.5; // ??? q = 0.5 * rho * u^2; cl = Lift /(Area * q); // loop over n wing sections n = 50; yy = linspace(0,span/2,n); c = chord*sqrt( 1 - (2*yy/span).^2); Re = rho * c * u / nu; for ispan=1:n; Cd0(ispan) = linear_interpn(Re(ispan),cl,re,Cl,v); end; e = 1 / (1.05 + 0.007*%pi*ar) Cdi = cl^2 /(%pi * e * ar); // disp(size(Cd0)); disp(size(c)) Cdwing = sum(c'.*(Cd0 + Cdi))/n; pwrreq = u * q * span * Cdwing;
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/3673/CH9/EX9.a.17/Example_a_9_17.sce
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Example_a_9_17.sce
//Example_a_9_17 page no:417 clc; Il=35.35; n=6; Iph=Il/(2*sind(180/n)); disp(Iph,"the magnitude of phase current is (in A)");
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example_6_2.sce
//Chapter 6 //Example 6-2 //ProbOnMultivibrator //Page 151 clear;clc; //Given Rf = 100*10^3;//Feedback Resistance C = 0.1*10^-6 ; T = 2 * Rf * C; printf ("\n\n Period = %.4f sec ", T )
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/281/CH11/EX11.7/example11_7.sce
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example11_7.sce
disp('chapter 11 ex11.7') disp('given') disp('design a third order active high-pass filter to have cutoff frequency 20kHz') fc=20000 disp('-20dB per decade stage(first order)') disp('let R1=120kohm') R1=120000 disp('Xc1=R1 at 0.65*fc') disp('C1=1/(2*%pi*0.65*fc*R1)') C1=1/(2*%pi*0.65*fc*R1) disp('farads',C1) disp('this is so small that it can be affected by stray capacitance and redesign selecting C1') disp('select C1=1000pF') C1=1000*10^(-12) disp('R1=1/(2*%pi*0.65*fc*C1)') R1=1/(2*%pi*0.65*fc*C1) disp('ohms',R1) //use 12kohm standard value disp('R2=R1=12kohm') disp('-40dB per decade stage(second order)') disp('select C3=1000pF') C3=1000*10^(-12) disp('R4=sqrt(2)*Xc3 at 0.8*fc') disp('R4=sqrt(2)/(2*%pi*0.8*fc**C3)') R4=sqrt(2)/(2*%pi*0.8*fc*C3) disp('ohms',R4) //use 14kohm+or-1% standard value disp('C2=C3=1000pF') disp('R3=R4/2') R3=R4/2 disp('ohms',R3) //use 6.98kohm standard value disp('R5=R4=14.06kohm') //use 15kohm standard value
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/371/CH5/EX5.3/5_3.sci
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5_3.sci
//Line commuted Converters// //Example 5.3// E2=415;//input voltage in volts// Edc=1.17*E2;//dc terminal voltage in volts// Emax2=sqrt(2)*E2;//maximum value of dc voltage// Z=2;//total impedance in ohms// printf('maximum value of dc voltage=Emax2=%fvolts',Emax2); Irms=Emax2*sqrt(%pi/3+sqrt(3)/4)/(2*%pi*Z); printf('\nrms current through the device=Irms=%famps',Irms);
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/ExpandFlick Instagib.sce
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ExpandFlick Instagib.sce
Name=ExpandFlick Instagib PlayerCharacters=Character Profile BotCharacters=expanding flick rotation 1.rot;expanding flick rotation 2.rot IsChallenge=true Timelimit=60.0 PlayerProfile=Character Profile AddedBots=expanding flick rotation 1.rot;expanding flick rotation 2.rot PlayerMaxLives=0 BotMaxLives=0;0 PlayerTeam=1 BotTeams=2;2 MapName=expandingflick.map MapScale=5.0 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=true InvincibleBots=false Timescale=1.0 BlockHealthbars=false TimeRefilledByKill=0.0 ScoreToWin=1.0 ScorePerDamage=1.0 ScorePerKill=0.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=0.0 ScoreLossPerDamageTaken=0.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=false ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag=target switch, large angle, speed training WeaponHeroTag=lg DifficultyTag=4 AuthorsTag=voxel BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=true BlockFCT=true Description=Bots rotate from the center outwards. Resets at 100 targets. GameVersion=2.0.0.2 ScorePerDistance=0.0 MBSEnable=false MBSTime1=0.25 MBSTime2=0.5 MBSTime3=0.75 MBSTime1Mult=1.0 MBSTime2Mult=2.0 MBSTime3Mult=3.0 MBSFBInstead=false MBSRequireEnemyAlive=false [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 AimingStyle=Original ScanSpeedMultiplier=1.0 MaxSeekPitch=30.0 MaxSeekYaw=30.0 AimingSpeed=5.0 MinShootDelay=0.3 MaxShootDelay=0.6 [Bot Profile] Name=1 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=1 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=3 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=3 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=5 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=5 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=7 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=7 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=9 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=9 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=11 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=11 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=13 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=13 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=15 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=15 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=17 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=17 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=19 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 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Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=27 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=27 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=29 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=29 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 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UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=76 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=76 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=78 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=78 target 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AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=82 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=84 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=84 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=86 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=86 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=88 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=88 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=90 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=90 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=92 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=92 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=94 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=94 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=96 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=96 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=98 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=98 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=100 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=100 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Rotation Profile] Name=expanding flick rotation 1 ProfileNames=1;3;5;7;9;11;13;15;17;19;21;23;25;27;29;31;33;35;37;39;41;43;45;47;49;51;53;55;57;59;61;63;65;67;69;71;73;75;77;79;81;83;85;87;89;91;93;95;97;99 ProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 Randomized=false [Bot Rotation Profile] Name=expanding flick rotation 2 ProfileNames=2;4;6;8;10;12;14;16;18;20;22;24;26;28;30;32;34;36;38;40;42;44;46;48;50;52;54;56;58;60;62;64;66;68;70;72;74;76;78;80;82;84;86;88;90;92;94;96;98;100 ProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 Randomized=false [Character Profile] Name=Character Profile MaxHealth=100.0 WeaponProfileNames=LG;;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=0.0 CrouchHeightModifier=0.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cylindrical MainBBHeight=2.0 MainBBRadius=1.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=true ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=0.0 BackSpeedMult=0.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=0.1 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.25 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=0.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=1 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=60.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=60.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=3 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-60.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-60.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=5 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=120.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=120.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=7 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-120.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-120.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=9 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=180.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=180.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=11 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-180.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-180.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=13 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=240.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=240.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=15 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-240.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-240.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=17 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=300.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=300.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=19 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-300.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-300.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=21 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=360.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=360.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=23 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-360.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-360.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=25 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=420.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=420.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=27 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-420.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-420.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=29 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=480.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=480.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=31 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-480.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-480.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=33 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=440.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=440.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=35 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-440.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-440.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=37 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=500.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=500.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=39 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-500.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-500.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=41 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=560.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=560.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=43 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-560.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-560.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=45 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=620.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=620.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=47 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-620.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-620.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=49 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=680.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=680.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=51 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-680.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-680.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=53 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=740.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=740.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=55 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-740.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-740.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=57 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=800.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=800.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=59 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-800.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-800.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=61 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=860.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=860.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=63 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-860.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-860.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=65 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=920.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=920.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=67 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-920.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-920.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=69 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=980.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=980.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=71 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-980.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-980.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=73 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1040.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1040.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=75 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1040.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1040.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=77 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1100.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1100.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=79 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1100.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1100.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=81 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1160.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1160.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=83 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1160.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1160.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=85 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1220.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1220.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=87 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1220.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1220.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=89 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1280.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1280.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=91 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1280.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1280.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=93 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1340.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1340.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=95 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1340.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1340.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=97 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1400.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1400.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=99 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1400.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1400.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=2 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=60.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-60.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=4 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-60.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=60.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=6 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=120.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-120.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=8 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-120.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=120.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=10 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=180.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-180.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=12 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-180.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=180.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=14 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=240.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-240.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=16 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-240.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=240.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=18 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=300.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-300.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=20 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-300.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=300.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=22 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=360.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-360.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=24 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-360.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=360.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=26 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=420.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-420.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=28 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-420.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=420.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=30 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=480.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-480.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=32 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-480.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=480.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=34 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=440.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-440.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=36 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-440.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=440.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=38 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=500.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-500.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=40 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-500.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=500.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=42 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=560.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-560.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=44 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-560.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=560.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=46 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=620.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-620.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=48 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-620.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=620.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=50 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=680.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-680.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=52 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-680.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=680.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=54 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=740.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-740.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=56 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-740.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=740.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=58 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=800.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-800.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=60 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-800.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=800.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=62 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=860.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-860.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=64 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-860.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=860.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=66 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=920.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-920.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=68 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-920.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=920.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=70 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=980.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-980.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=72 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-980.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=980.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=74 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1040.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1040.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=76 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1040.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1040.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=78 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1100.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1100.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=80 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1100.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1100.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=82 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1160.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1160.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=84 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1160.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1160.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=86 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1220.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1220.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=88 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1220.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1220.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=90 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1280.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1280.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=92 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1280.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1280.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=94 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1340.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1340.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=96 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1340.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1340.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=98 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1400.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1400.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=100 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1400.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1400.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Dodge Profile] Name=no dodge MaxTargetDistance=100000.0 MinTargetDistance=0.0 ToggleLeftRight=false ToggleForwardBack=false MinLRTimeChange=0.2 MaxLRTimeChange=0.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.0 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.1 MaxCrouchTime=0.1 MinJumpTime=0.0 MaxJumpTime=0.0 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.25 BlockedMovementPercent=0.0 BlockedMovementReactionMin=0.0 BlockedMovementReactionMax=0.0 WaypointLogic=Ignore WaypointTurnRate=200.0 MinTimeBeforeShot=0.15 MaxTimeBeforeShot=0.25 IgnoreShotChance=0.0 [Weapon Profile] Name=LG Type=Hitscan ShotsPerClick=1 DamagePerShot=100.0 KnockbackFactor=2.0 TimeBetweenShots=0.05 Pierces=false Category=SemiAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=7.0 DelayBeforeShot=0.0 ProjectileGraphic=Ball VisualLifetime=0.05 BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-80.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=4.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=true AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Quake Champions ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 WeaponModel=Heavy Surge Rifle WeaponAnimation=Primary UseIncReload=false IncReloadStartupTime=0.0 IncReloadLoopTime=0.0 IncReloadAmmoPerLoop=1 IncReloadEndTime=0.0 IncReloadCancelWithShoot=true WeaponSkin=Default ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000 SpreadDecayDelay=0.0 ReloadBeforeRecovery=true 3rdPersonWeaponModel=Pistol 3rdPersonWeaponSkin=Default ParticleMuzzleFlash=None ParticleWallImpact=None ParticleBodyImpact=None ParticleProjectileTrail=None ParticleHitscanTrace=None ParticleMuzzleFlashScale=1.0 ParticleWallImpactScale=1.0 ParticleBodyImpactScale=1.0 ParticleProjectileTrailScale=1.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Map Data] reflex map version 8 global entity type WorldSpawn String32 targetGameOverCamera end UInt8 playersMin 1 UInt8 playersMax 16 brush vertices -160.000000 952.000000 816.000000 -152.000000 952.000000 816.000000 -152.000000 952.000000 -1320.000000 -160.000000 952.000000 -1320.000000 -160.000000 -272.000000 816.000000 -152.000000 -272.000000 816.000000 -152.000000 -272.000000 -1320.000000 -160.000000 -272.000000 -1320.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 entity type CameraPath UInt32 entityIdAttachedTo 5 UInt8 posLerp 2 UInt8 angleLerp 2 entity type Effect Vector3 position 507.000000 771.000000 -257.000000 String64 effectName internal/misc/reflectionprobe entity type Target Vector3 position 352.000000 256.000000 224.000000 Vector3 angles -135.000000 30.000000 0.000000 String32 name end entity type PlayerSpawn Vector3 position 266.000000 289.000000 -240.000000 Vector3 angles 270.000000 0.000000 0.000000 Bool8 teamB 0 Bool8 initialSpawn 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position -4.000000 288.000000 -240.000000 Vector3 angles 90.000000 0.000000 0.000000 Bool8 teamA 0
74bcec3c50eefd56998801585674046e7b24ac20
449d555969bfd7befe906877abab098c6e63a0e8
/3637/CH4/EX4.1/Ex4_1.sce
c60ba0834f479c6dcc1b993b79459c9eb862f166
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
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null
null
null
null
UTF-8
Scilab
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false
170
sce
Ex4_1.sce
//problem 1 pagenumber 4.38 //given z='0101';format(6); n=4; vof=15;//volt r=vof/(2^n-1); v0=r*base2dec(z,2); disp('Output voltage = '+string(v0)+' volt');
101cb2361717ae07f7a51abb5e1e0f9842e1ad49
449d555969bfd7befe906877abab098c6e63a0e8
/67/CH7/EX7.59.a/example759a.sce
ee872dd32a676338623f6f0bdc4be03c5fc0ee00
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
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114
sce
example759a.sce
//Example 7.59a //Z transform of x[n]=-(a^n)u[-n-1] clc; syms a n z; x=-(a^n); X=symsum(x*(z^-n),n,-%inf,-1);
41579d6c129e57aa9a72367ebc99b78bcc25762a
449d555969bfd7befe906877abab098c6e63a0e8
/2660/CH2/EX2.7/Ex2_7.sce
921c340b174f993761e3a020cd69c500b298f800
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
348
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Ex2_7.sce
clc D = 60 // hole diameter in mm tau = 450 // ultimate shear strength in N/mm^2 t = 2.5 // thickness in mm F = %pi*D*t*tau // maximum punch force in N w = F*0.4*t // work done in Nm f = F/2 // punching force in N k = 0.4 // penetration percentage i = k*t*(F-f)/f // shear on punch in mm printf("\n Amount of shear on punch = %d mm" , i)
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ex_3.sce
// PG (206) // The following are the weight functions of most interest in the // developments of this text: // w(x)=1 a < = x < = b // w(x)=1/sqrt(1-x^2) -1 < = x < = 1 // w(x)=exp(-x) 0 < = x < infinity // w(x)=exp(-x^2) -infinity < x < infinity
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Ex8_21.sce
//CHAPTER 8- DIRECT CURRENT MACHINES //Example 21 disp("CHAPTER 8"); disp("EXAMPLE 21"); //10kW 6 pole DC generator //VARIABLE INITIALIZATION p_o=10*1000; //in Watts P=6; //number of poles E_g=200; //in Volts N=1500; //in rpm A=P; //since the armature is lap connected B=0.9; //flux density in Tesla l=0.25; //length of armature in m dia=0.2; //diameter of armature in m //SOLUTION //solution (a) //pole pitch is defined as the periphery of armature divided by the number of poles or the area of armature between two adjacent poles //area of armature = 2.pi. dia of armature. length of armature area=2*%pi*(dia/2)*l; //area of armature phi=B*area; //flux density over one pitch pole= flux per pole/area of armature between poles disp(sprintf("(a) The flux per pole is %.4f Wb",phi)); //solution (b) Z=(60*E_g)/(phi*N); // no of conductors in the armature //induced emf = phi.Z.N.P/60.A // = phi.Z.N/60 ( as A=P) disp(sprintf("(b) The total number of active conductors is %d",Z)); //solution (c) I_a=50; // armature current p=E_g*I_a; //power developed w=(2*%pi*N)/60; //speed in RPS T=p/w; //Torque disp(sprintf("(c) The torque developed when armature current is 50 A is %.2f N-m",T)); //END