text stringlengths 1 81 | start float64 0 10.1k | duration float64 0 24.9 |
|---|---|---|
Great question. | 1,917.98 | 0.96 |
Yeah. | 1,918.94 | 0.681 |
AUDIENCE: Um-- You cannot
do 0.1 for example. | 1,919.621 | 3.768 |
[INAUDIBLE] | 1,923.389 | 3.301 |
JORDAN: So, if we did o.1, yeah,
so, o.1, 1 here, since we're | 1,926.69 | 5.22 |
typing it here, is a number. | 1,931.91 | 2.16 |
And we cannot set keys to numbers. | 1,934.07 | 2.67 |
But if it were an object
literal like this, | 1,936.74 | 2.16 |
[TYPING] | 1,938.9 | 2.16 |
JORDAN: It considers this not to
be a number, but rather a string. | 1,941.06 | 4.71 |
AUDIENCE: You can the array assignment
by putting brackets around the one | 1,945.77 | 4.95 |
and passing it as a
string, so you can do 0 dot | 1,950.72 | 2.475 |
[TYPING] | 1,953.195 | 1.485 |
AUDIENCE: Our brackets
around [INAUDIBLE] o | 1,954.68 | 5.692 |
dot open bracket, open
braces, and then, quotes, one. | 1,960.372 | 6.683 |
And then set that to a value. | 1,967.055 | 4.005 |
JORDAN: So, I think you mean this? | 1,971.06 | 1.85 |
[TYPING] | 1,972.91 | 5 |
Yep. | 1,977.91 | 0.5 |
And I believe you can also do this. | 1,981.362 | 1.458 |
[TYPING] | 1,982.82 | 1.62 |
Because that will get cast to a number. | 1,984.44 | 2.15 |
I mean a string. | 1,986.59 | 2.79 |
Any other questions? | 1,989.38 | 3.415 |
Cool-- yeah? | 1,992.795 | 0.956 |
AUDIENCE: If you have want the number
one inside the bracket notation, | 1,993.751 | 5.757 |
versus the string one
inside the bracket notation, | 1,999.508 | 3.283 |
it will be treated as the same keys? | 2,002.791 | 1.879 |
JORDAN: Yeah, so the question is, what
is the difference between this here, | 2,004.67 | 3.79 |
and this here? | 2,008.46 | 1.7 |
The difference is, anything
between the brackets | 2,010.16 | 4.12 |
will get coerced into a string. | 2,014.28 | 1.99 |
And so, since this is already a
string, it's just that string one. | 2,016.27 | 3.756 |
Since this is not of
type string, it actually | 2,020.026 | 1.874 |
gets implicitly coerced into a string. | 2,021.9 | 3.04 |
And so, like we saw earlier, if
we did one plus some empty string, | 2,024.94 | 4.16 |
we get back the string one. | 2,029.1 | 1.59 |
So this becomes a string one,
and it will index into that. | 2,030.69 | 3.06 |
Whereas, this number
here, so if we did o3.1, | 2,033.75 | 3.427 |
[TYPING] | 2,037.177 | 3.663 |
That one does not actually get coerced,
like it does between the brackets here. | 2,040.84 | 6.3 |
So JavaScript is basically saying,
hey, this doesn't really make sense. | 2,047.14 | 3.99 |
I need a string here, not a number. | 2,051.13 | 3.7 |
Cool, any other questions? | 2,054.83 | 1.532 |
Great-- So, let's talk a little
bit about this thing, where | 2,063.742 | 4.897 |
I was talking about mutating objects. | 2,068.639 | 5.127 |
So say-- | 2,073.766 | 0.499 |
[TYPING] | 2,074.265 | 3.225 |
So, say I had this object, so-- | 2,083.38 | 2.224 |
In it we had, a gets a, b gets b. | 2,089.54 | 5.28 |
So say I wanted to change
a to be something else? | 2,097.42 | 3.58 |
How might I do that? | 2,101 | 1.02 |
Yes. | 2,105.95 | 0.51 |
AUDIENCE: dot a equals-- | 2,106.46 | 1 |
JORDAN: Yes, so I can update
this to be anything else. | 2,107.46 | 2.46 |
[TYPING] | 2,109.92 | 3.24 |
Cool, but say I actually did this. | 2,113.16 | 1.875 |
[TYPING] | 2,115.035 | 2.715 |
Anybody care to guess what
would be console logged here? | 2,128.59 | 2.84 |
So basically, what he's doing
is, we're creating a new object. | 2,133.99 | 2.72 |
And storing it in o. | 2,136.71 | 0.96 |
This object has two keys, a and b, where
their values are a and b respectively. | 2,137.67 | 4.41 |
I'm creating this new object
called o2, and assign a value of o. | 2,142.08 | 5.49 |
I then go reset o. | 2,147.57 | 2.46 |
Not o2 but o.a to be a new value. | 2,150.03 | 2.67 |
And I'm going to console log o2.a. | 2,152.7 | 2.88 |
Anybody care to guess what
this is going to console log? | 2,155.58 | 2.59 |
Yeah. | 2,158.17 | 0.5 |
AUDIENCE: a? | 2,158.67 | 1.5 |
JORDAN: So, a guess is a. | 2,160.17 | 1.71 |
What would be the alternative guess? | 2,161.88 | 2.937 |
AUDIENCE: New value. | 2,164.817 | 0.833 |
JORDAN: New value-- | 2,165.65 | 2.113 |
[INAUDIBLE] | 2,167.763 | 1.867 |
JORDAN: Yeah, so let's run that. | 2,169.63 | 2.27 |
So you get new value. | 2,171.9 | 0.93 |
And so I talked about this thing
called passing by reference, | 2,172.83 | 2.541 |
and passing by value. | 2,175.371 | 2.659 |
So, basically what's happening
here, is that o is being said, | 2,178.03 | 6.08 |
hey, give me a new object, somewhere. | 2,184.11 | 4.14 |
And then store inside of it, a and b. | 2,188.25 | 2.64 |
And then o2 says hey, give me
another object and set it to o. | 2,190.89 | 4.11 |
And rather then creating a new
object, with the same keys and values, | 2,195 | 3.33 |
it's actually pointing
to that same object. | 2,198.33 | 2.279 |
So this is a case where
things are getting stored | 2,200.609 | 2.041 |
by reference, rather than by value. | 2,202.65 | 2.15 |
Meaning, so in CS50, we talked
a little bit about pointers, | 2,204.8 | 3.22 |
and this is the exact same concept. | 2,208.02 | 2.37 |
Where these objects are not stored
as entire serialized objects, | 2,210.39 | 4.96 |
but rather as references
to these objects in memory. | 2,215.35 | 3.53 |
So o and o2 are both referencing
that same exact object. | 2,218.88 | 3.7 |
So when we go back and say,
hey update o.a to be new value, | 2,222.58 | 4.71 |
it's changing this
object here, and still | 2,227.29 | 2.06 |
o and o2 are both pointing
to that same object. | 2,229.35 | 3.43 |
So if I were to have updated 02
here, and console logged o.a, | 2,232.78 | 6.74 |
we would get that same result. Because o
and o2 are still both referring to that | 2,239.52 | 4.26 |
same object in memory, and we're
still updating that object here. | 2,243.78 | 3.97 |
Does that make sense? | 2,247.75 | 2.65 |
Yeah. | 2,250.4 | 0.61 |
AUDIENCE: So what if you
wanted them to be different. | 2,251.01 | 2.208 |
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