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lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/clothing/clothing_ith_hat_chef_02.lua
2
3371
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_clothing_clothing_ith_hat_chef_02 = object_draft_schematic_clothing_shared_clothing_ith_hat_chef_02:new { templateType = DRAFTSCHEMATIC, customObjectName = "Small Ithorian Chef Hat", craftingToolTab = 8, -- (See DraftSchemticImplementation.h) complexity = 19, size = 3, xpType = "crafting_clothing_general", xp = 50, assemblySkill = "clothing_assembly", experimentingSkill = "clothing_experimentation", customizationSkill = "clothing_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n"}, ingredientTitleNames = {"shell", "binding_and_weatherproofing", "liner"}, ingredientSlotType = {1, 0, 1}, resourceTypes = {"object/tangible/component/clothing/shared_fiberplast_panel.iff", "petrochem_inert", "object/tangible/component/clothing/shared_synthetic_cloth.iff"}, resourceQuantities = {3, 20, 1}, contribution = {100, 100, 100}, targetTemplate = "object/tangible/wearables/ithorian/hat_chef_s02_ith.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_clothing_clothing_ith_hat_chef_02, "object/draft_schematic/clothing/clothing_ith_hat_chef_02.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/commands/jediMindTrick.lua
4
2132
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 JediMindTrickCommand = { name = "jedimindtrick", } AddCommand(JediMindTrickCommand)
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/mission/quest_item/current_alternator.lua
3
2720
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_mission_quest_item_current_alternator = object_tangible_mission_quest_item_shared_current_alternator:new { numberExperimentalProperties = {1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "XX", "XX"}, experimentalWeights = {1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "exp_durability", "exp_effectiveness"}, experimentalSubGroupTitles = {"null", "null", "hitpoints", "usemodifier"}, experimentalMin = {0, 0, 100, -15}, experimentalMax = {0, 0, 150, 15}, experimentalPrecision = {0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 1}, } ObjectTemplates:addTemplate(object_tangible_mission_quest_item_current_alternator, "object/tangible/mission/quest_item/current_alternator.iff")
agpl-3.0
DailyShana/ygopro-scripts
c33114323.lua
7
1600
--メタルシルバー・アーマー --Effect is not fully implemented function c33114323.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(c33114323.target) e1:SetOperation(c33114323.operation) c:RegisterEffect(e1) --atk target local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e2:SetProperty(EFFECT_FLAG_IGNORE_RANGE) e2:SetRange(LOCATION_SZONE) e2:SetTarget(c33114323.efftg) e2:SetValue(aux.tgoval) c:RegisterEffect(e2) --Equip limit local e3=Effect.CreateEffect(c) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_EQUIP_LIMIT) e3:SetValue(1) c:RegisterEffect(e3) end function c33114323.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c33114323.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,e:GetHandler(),tc) end end function c33114323.efftg(e,c) return c~=e:GetHandler():GetEquipTarget() and c:IsType(TYPE_MONSTER) end
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/hair/twilek/hair_twilek_male_s06.lua
3
2252
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_hair_twilek_hair_twilek_male_s06 = object_tangible_hair_twilek_shared_hair_twilek_male_s06:new { } ObjectTemplates:addTemplate(object_tangible_hair_twilek_hair_twilek_male_s06, "object/tangible/hair/twilek/hair_twilek_male_s06.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/furniture/furniture_rug_rectangle_large.lua
3
2308
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_furniture_furniture_rug_rectangle_large = object_draft_schematic_furniture_shared_furniture_rug_rectangle_large:new { } ObjectTemplates:addTemplate(object_draft_schematic_furniture_furniture_rug_rectangle_large, "object/draft_schematic/furniture/furniture_rug_rectangle_large.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/commands/grantSkill.lua
4
2123
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 GrantSkillCommand = { name = "grantskill", } AddCommand(GrantSkillCommand)
agpl-3.0
DailyShana/ygopro-scripts
c80559548.lua
3
1842
--SRシェイブー・メラン function c80559548.initial_effect(c) --cannot attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetOperation(c80559548.sumop) c:RegisterEffect(e1) --atk down local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(80559548,0)) e2:SetCategory(CATEGORY_ATKCHANGE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCondition(c80559548.atkcon) e2:SetTarget(c80559548.atktg) e2:SetOperation(c80559548.atkop) c:RegisterEffect(e2) end function c80559548.sumop(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e:GetHandler():RegisterEffect(e1) end function c80559548.atkcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPosition(POS_FACEUP_ATTACK) end function c80559548.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function c80559548.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and c:IsPosition(POS_FACEUP_ATTACK) then Duel.ChangePosition(c,POS_FACEUP_DEFENCE) if tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) e1:SetValue(-800) tc:RegisterEffect(e1) end end end
gpl-2.0
DailyShana/ygopro-scripts
c59385322.lua
6
3301
--コアバスター function c59385322.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(c59385322.target) e1:SetOperation(c59385322.operation) c:RegisterEffect(e1) --Equip limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_EQUIP_LIMIT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetValue(c59385322.eqlimit) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(59385322,0)) e3:SetCategory(CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetRange(LOCATION_SZONE) e3:SetCode(EVENT_BATTLE_START) e3:SetCondition(c59385322.descon) e3:SetTarget(c59385322.destg) e3:SetOperation(c59385322.desop) c:RegisterEffect(e3) --salvage local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(59385322,1)) e4:SetCategory(CATEGORY_TOHAND) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e4:SetCode(EVENT_TO_GRAVE) e4:SetCondition(c59385322.thcon) e4:SetTarget(c59385322.thtg) e4:SetOperation(c59385322.thop) c:RegisterEffect(e4) end function c59385322.eqlimit(e,c) return c:IsSetCard(0x1d) end function c59385322.filter(c) return c:IsFaceup() and c:IsSetCard(0x1d) end function c59385322.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c59385322.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c59385322.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,c59385322.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c59385322.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,c,tc) end end function c59385322.descon(e,tp,eg,ep,ev,re,r,rp) local ec=e:GetHandler():GetEquipTarget() if ec~=Duel.GetAttacker() and ec~=Duel.GetAttackTarget() then return false end local tc=ec:GetBattleTarget() e:SetLabelObject(tc) return tc and tc:IsFaceup() and tc:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) end function c59385322.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetLabelObject(),1,0,0) end function c59385322.desop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local tc=e:GetLabelObject() if tc:IsFaceup() and tc:IsRelateToBattle() then Duel.Destroy(tc,REASON_EFFECT) end end function c59385322.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsReason(REASON_LOST_TARGET) and not e:GetHandler():GetPreviousEquipTarget():IsLocation(LOCATION_MZONE) end function c59385322.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToHand() end Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0) end function c59385322.thop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,e:GetHandler()) end end
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/woolamander_hue.lua
3
2176
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_woolamander_hue = object_mobile_shared_woolamander_hue:new { } ObjectTemplates:addTemplate(object_mobile_woolamander_hue, "object/mobile/woolamander_hue.iff")
agpl-3.0
AndyClausen/PNRP_HazG
postnukerp/entities/entities/hp_healthkit/init.lua
1
1070
AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include('shared.lua') util.PrecacheModel ("models/items/healthkit.mdl") function ENT:Initialize() self.Entity:SetModel("models/items/healthkit.mdl") self.Entity:PhysicsInit( SOLID_VPHYSICS ) -- Make us work with physics, self.Entity:SetMoveType( MOVETYPE_VPHYSICS ) -- after all, gmod is a physics self.Entity:SetSolid( SOLID_VPHYSICS ) -- Toolbox self.Entity:PhysWake() end function ENT:Use( activator, caller ) if ( activator:IsPlayer() ) then // Give the collecting player some free health local health = activator:Health() if not ( health == activator:GetMaxHealth() ) then local sound = Sound("items/medshot4.wav") self.Entity:EmitSound( sound ) self.Entity:Remove() activator:SetHealth( health + 30 ) if ( activator:GetMaxHealth() < health + 30 ) then activator:SetHealth( activator:GetMaxHealth() ) end end end end function ENT:PostEntityPaste(pl, Ent, CreatedEntities) self:Remove() end
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/structure/tatooine/wall_damaged_tatooine_large_style_01.lua
3
2336
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_tatooine_wall_damaged_tatooine_large_style_01 = object_static_structure_tatooine_shared_wall_damaged_tatooine_large_style_01:new { } ObjectTemplates:addTemplate(object_static_structure_tatooine_wall_damaged_tatooine_large_style_01, "object/static/structure/tatooine/wall_damaged_tatooine_large_style_01.iff")
agpl-3.0
DailyShana/ygopro-scripts
c88177324.lua
3
3684
--No.107 銀河眼の時空竜 function c88177324.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,8,2) c:EnableReviveLimit() --negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(88177324,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_MZONE) e1:SetHintTiming(TIMING_BATTLE_START,0) e1:SetCondition(c88177324.negcon) e1:SetCost(c88177324.negcost) e1:SetTarget(c88177324.negtg) e1:SetOperation(c88177324.negop) c:RegisterEffect(e1) -- local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetRange(LOCATION_MZONE) e2:SetCode(EVENT_CHAIN_SOLVED) e2:SetCondition(c88177324.regcon) e2:SetOperation(c88177324.regop) c:RegisterEffect(e2) end c88177324.xyz_number=107 function c88177324.negcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()==PHASE_BATTLE and not Duel.CheckPhaseActivity() and Duel.GetCurrentChain()==0 end function c88177324.negcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c88177324.filter1(c) return c:IsFaceup() and c:IsType(TYPE_EFFECT) and not c:IsDisabled() end function c88177324.filter2(c) return c:IsFaceup() and (c:GetAttack()~=c:GetBaseAttack() or c:GetDefence()~=c:GetBaseDefence()) end function c88177324.filter3(c) return c:IsFaceup() and c:IsType(TYPE_EFFECT) end function c88177324.negtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c88177324.filter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler()) or Duel.IsExistingMatchingCard(c88177324.filter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler()) end end function c88177324.negop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local g=Duel.GetMatchingGroup(c88177324.filter3,tp,LOCATION_MZONE,LOCATION_MZONE,c) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e2) tc=g:GetNext() end g=Duel.GetMatchingGroup(c88177324.filter2,tp,LOCATION_MZONE,LOCATION_MZONE,c) tc=g:GetFirst() while tc do if tc:GetAttack()~=tc:GetBaseAttack() then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetValue(tc:GetBaseAttack()) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1) end if tc:GetDefence()~=tc:GetBaseDefence() then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_DEFENCE_FINAL) e1:SetValue(tc:GetBaseDefence()) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1) end tc=g:GetNext() end if c:IsFaceup() and c:IsRelateToEffect(e) then c:RegisterFlagEffect(88177324,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE,0,1) end end function c88177324.regcon(e,tp,eg,ep,ev,re,r,rp) return rp~=tp and e:GetHandler():GetFlagEffect(88177324)>0 end function c88177324.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(1000) e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_BATTLE) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_EXTRA_ATTACK) e2:SetValue(1) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE) c:RegisterEffect(e2) end
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/loot/loot_schematic/pitcher_full_schematic.lua
3
2292
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_loot_loot_schematic_pitcher_full_schematic = object_tangible_loot_loot_schematic_shared_pitcher_full_schematic:new { } ObjectTemplates:addTemplate(object_tangible_loot_loot_schematic_pitcher_full_schematic, "object/tangible/loot/loot_schematic/pitcher_full_schematic.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/weapon/ranged/pistol/pistol_fwg5_quest.lua
2
6187
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_weapon_ranged_pistol_pistol_fwg5_quest = object_weapon_ranged_pistol_shared_pistol_fwg5_quest:new { playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/ithorian_male.iff", "object/creature/player/ithorian_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/wookiee_male.iff", "object/creature/player/wookiee_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff" }, -- RANGEDATTACK, MELEEATTACK, FORCEATTACK, TRAPATTACK, GRENADEATTACK, HEAVYACIDBEAMATTACK, -- HEAVYLIGHTNINGBEAMATTACK, HEAVYPARTICLEBEAMATTACK, HEAVYROCKETLAUNCHERATTACK, HEAVYLAUNCHERATTACK attackType = RANGEDATTACK, -- ENERGY, KINETIC, ELECTRICITY, STUN, BLAST, HEAT, COLD, ACID, FORCE, LIGHTSABER damageType = HEAT, -- NONE, LIGHT, MEDIUM, HEAVY armorPiercing = NONE, -- combat_rangedspecialize_bactarifle, combat_rangedspecialize_rifle, combat_rangedspecialize_pistol, combat_rangedspecialize_heavy, combat_rangedspecialize_carbine -- combat_meleespecialize_unarmed, combat_meleespecialize_twohand, combat_meleespecialize_polearm, combat_meleespecialize_onehand, combat_general, -- combat_meleespecialize_twohandlightsaber, combat_meleespecialize_polearmlightsaber, combat_meleespecialize_onehandlightsaber xpType = "combat_rangedspecialize_pistol", -- See http://www.ocdsoft.com/files/certifications.xls certificationsRequired = { "cert_pistol_fwg5" }, -- See http://www.ocdsoft.com/files/accuracy.xls creatureAccuracyModifiers = { "pistol_accuracy" }, creatureAimModifiers = { "pistol_aim", "aim" }, -- See http://www.ocdsoft.com/files/defense.xls defenderDefenseModifiers = { "ranged_defense" }, -- Leave as "dodge" for now, may have additions later defenderSecondaryDefenseModifiers = { "dodge" }, -- See http://www.ocdsoft.com/files/speed.xls speedModifiers = { "pistol_speed" }, -- Leave blank for now damageModifiers = { }, -- The values below are the default values. To be used for blue frog objects primarily healthAttackCost = 13, actionAttackCost = 40, mindAttackCost = 20, forceCost = 0, pointBlankAccuracy = 0, pointBlankRange = 0, idealRange = 15, idealAccuracy = 15, maxRange = 64, maxRangeAccuracy = 5, minDamage = 14, maxDamage = 70, attackSpeed = 4.6, numberExperimentalProperties = {1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2}, experimentalProperties = {"XX", "XX", "CD", "OQ", "CD", "OQ", "CD", "OQ", "CD", "OQ", "CD", "OQ", "CD", "OQ", "CD", "OQ", "XX", "XX", "CD", "OQ", "CD", "OQ", "CD", "OQ", "CD", "OQ"}, experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "expDamage", "expDamage", "expDamage", "expDamage", "expEffeciency", "exp_durability", "null", "null", "null", "expRange", "expEffeciency", "expEffeciency", "expEffeciency"}, experimentalSubGroupTitles = {"null", "null", "mindamage", "maxdamage", "attackspeed", "woundchance", "roundsused", "hitpoints", "zerorangemod", "maxrangemod", "midrange", "midrangemod", "attackhealthcost", "attackactioncost", "attackmindcost"}, experimentalMin = {0, 0, 14, 70, 4.6, 6, 1, 750, 0, -70, 20, 14, 13, 40, 20}, experimentalMax = {0, 0, 26, 130, 3.2, 12, 3, 1500, 0, -70, 20, 26, 7, 22, 11}, experimentalPrecision = {0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, } ObjectTemplates:addTemplate(object_weapon_ranged_pistol_pistol_fwg5_quest, "object/weapon/ranged/pistol/pistol_fwg5_quest.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/space/weapon/missile/basic_launcher.lua
3
2292
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_space_weapon_missile_basic_launcher = object_draft_schematic_space_weapon_missile_shared_basic_launcher:new { } ObjectTemplates:addTemplate(object_draft_schematic_space_weapon_missile_basic_launcher, "object/draft_schematic/space/weapon/missile/basic_launcher.iff")
agpl-3.0
DailyShana/ygopro-scripts
c36484016.lua
3
4204
--ミラクルシンクロフュージョン function c36484016.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c36484016.target) e1:SetOperation(c36484016.activate) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(36484016,1)) e2:SetCategory(CATEGORY_DRAW) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_PLAYER_TARGET) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_TO_GRAVE) e2:SetCondition(c36484016.drcon) e2:SetTarget(c36484016.drtg) e2:SetOperation(c36484016.drop) c:RegisterEffect(e2) end function c36484016.filter0(c) return c:IsCanBeFusionMaterial() and c:IsAbleToRemove() end function c36484016.filter1(c,e) return c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e) end function c36484016.filter2(c,e,tp,m,f,chkf) return c:IsType(TYPE_FUSION) and c:IsSetCard(0x101) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and m:IsExists(c36484016.filter3,1,nil,c,m,chkf) end function c36484016.filter3(c,fusc,m,chkf) return c:IsType(TYPE_SYNCHRO) and fusc:CheckFusionMaterial(m,c,chkf) end function c36484016.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp local mg1=Duel.GetMatchingGroup(c36484016.filter0,tp,LOCATION_MZONE+LOCATION_GRAVE,0,nil) local res=Duel.IsExistingMatchingCard(c36484016.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) if not res then local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() local mg2=fgroup(ce,e,tp) local mf=ce:GetValue() res=Duel.IsExistingMatchingCard(c36484016.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf) end end return res end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c36484016.activate(e,tp,eg,ep,ev,re,r,rp) local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp local mg1=Duel.GetMatchingGroup(c36484016.filter1,tp,LOCATION_GRAVE+LOCATION_MZONE,0,nil,e) local sg1=Duel.GetMatchingGroup(c36484016.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local mg2=nil local sg2=nil local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() mg2=fgroup(ce,e,tp) local mf=ce:GetValue() sg2=Duel.GetMatchingGroup(c36484016.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf) end if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then local sg=sg1:Clone() if sg2 then sg:Merge(sg2) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=sg:Select(tp,1,1,nil) local tc=tg:GetFirst() if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL) local gc=mg1:FilterSelect(tp,c36484016.filter3,1,1,nil,tc,mg1,chkf):GetFirst() local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,gc,chkf) mat1:AddCard(gc) tc:SetMaterial(mat1) Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL) local gc=mg2:FilterSelect(tp,c36484016.filter3,1,1,nil,tc,mg2,chkf):GetFirst() local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,gc,chkf) mat2:AddCard(gc) local fop=ce:GetOperation() fop(ce,e,tp,tc,mat2) end tc:CompleteProcedure() end end function c36484016.drcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return bit.band(r,0x41)==0x41 and rp~=tp and c:GetPreviousControler()==tp and c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEDOWN) end function c36484016.drtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c36484016.drop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.lua
1
4671
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_armor_bounty_hunter_armor_bounty_hunter_bicep_l = object_tangible_wearables_armor_bounty_hunter_shared_armor_bounty_hunter_bicep_l:new { templateType = ARMOROBJECT, playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff", "object/mobile/vendor/aqualish_female.iff", "object/mobile/vendor/aqualish_male.iff", "object/mobile/vendor/bith_female.iff", "object/mobile/vendor/bith_male.iff", "object/mobile/vendor/bothan_female.iff", "object/mobile/vendor/bothan_male.iff", "object/mobile/vendor/devaronian_male.iff", "object/mobile/vendor/gran_male.iff", "object/mobile/vendor/human_female.iff", "object/mobile/vendor/human_male.iff", "object/mobile/vendor/ishi_tib_male.iff", "object/mobile/vendor/moncal_female.iff", "object/mobile/vendor/moncal_male.iff", "object/mobile/vendor/nikto_male.iff", "object/mobile/vendor/quarren_male.iff", "object/mobile/vendor/rodian_female.iff", "object/mobile/vendor/rodian_male.iff", "object/mobile/vendor/sullustan_female.iff", "object/mobile/vendor/sullustan_male.iff", "object/mobile/vendor/trandoshan_female.iff", "object/mobile/vendor/trandoshan_male.iff", "object/mobile/vendor/twilek_female.iff", "object/mobile/vendor/twilek_male.iff", "object/mobile/vendor/weequay_male.iff", "object/mobile/vendor/zabrak_female.iff", "object/mobile/vendor/zabrak_male.iff" }, -- The damage types in WeaponObject vulnerability = STUN + LIGHTSABER, -- These are default Blue Frog stats maxCondition = 30000, healthEncumbrance = 35, actionEncumbrance = 35, mindEncumbrance = 35, -- LIGHT, MEDIUM, HEAVY rating = LIGHT, kinetic = 55, energy = 55, electricity = 55, blast = 55, cold = 55, } ObjectTemplates:addTemplate(object_tangible_wearables_armor_bounty_hunter_armor_bounty_hunter_bicep_l, "object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_herald_pirate_naboo_human_male.lua
3
2268
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_herald_pirate_naboo_human_male = object_mobile_shared_dressed_herald_pirate_naboo_human_male:new { } ObjectTemplates:addTemplate(object_mobile_dressed_herald_pirate_naboo_human_male, "object/mobile/dressed_herald_pirate_naboo_human_male.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/corellia/smashball_bully.lua
2
1502
smashball_bully = Creature:new { objectName = "@mob/creature_names:smashball_bully", randomNameType = NAME_GENERIC_TAG, socialGroup = "smashball", faction = "smashball", level = 7, chanceHit = 0.260000, damageMin = 70, damageMax = 75, baseXp = 187, baseHAM = 180, baseHAMmax = 220, armor = 0, resists = {0,0,0,0,0,0,0,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0.000000, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = PACK, diet = HERBIVORE, templates = { "object/mobile/dressed_goon_twk_female_01.iff", "object/mobile/dressed_goon_twk_male_01.iff", "object/mobile/dressed_crook_zabrak_female_01.iff", "object/mobile/dressed_crook_zabrak_male_01.iff", "object/mobile/dressed_desperado_bith_female_01.iff", "object/mobile/dressed_desperado_bith_male_01.iff", "object/mobile/dressed_hoodlum_zabrak_female_01.iff", "object/mobile/dressed_hoodlum_zabrak_male_01.iff", "object/mobile/dressed_hooligan_rodian_female_01.iff", "object/mobile/dressed_hooligan_rodian_male_01.iff"}, lootGroups = { { groups = { {group = "junk", chance = 6000000}, {group = "loot_kit_parts", chance = 2500000}, {group = "tailor_components", chance = 1500000} } } }, weapons = {"pirate_weapons_medium"}, reactionStf = "@npc_reaction/slang", attacks = merge(brawlernovice,marksmannovice) } CreatureTemplates:addCreatureTemplate(smashball_bully, "smashball_bully")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/space/droid_interface/basic_droid_interface.lua
3
2324
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_space_droid_interface_basic_droid_interface = object_draft_schematic_space_droid_interface_shared_basic_droid_interface:new { } ObjectTemplates:addTemplate(object_draft_schematic_space_droid_interface_basic_droid_interface, "object/draft_schematic/space/droid_interface/basic_droid_interface.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/ship/blacksun_heavy_s04_tier3.lua
3
2204
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_ship_blacksun_heavy_s04_tier3 = object_ship_shared_blacksun_heavy_s04_tier3:new { } ObjectTemplates:addTemplate(object_ship_blacksun_heavy_s04_tier3, "object/ship/blacksun_heavy_s04_tier3.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_brigade_gunner_bith_male_01.lua
3
2256
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_brigade_gunner_bith_male_01 = object_mobile_shared_dressed_brigade_gunner_bith_male_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_brigade_gunner_bith_male_01, "object/mobile/dressed_brigade_gunner_bith_male_01.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/npc/serverobjects.lua
3
2102
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/lair/npc/lair_npc_general.lua")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/furniture/serverobjects.lua
3
2941
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes includeFile("tangible/furniture/all/serverobjects.lua") includeFile("tangible/furniture/base/serverobjects.lua") includeFile("tangible/furniture/cheap/serverobjects.lua") includeFile("tangible/furniture/city/serverobjects.lua") includeFile("tangible/furniture/decorative/serverobjects.lua") includeFile("tangible/furniture/elegant/serverobjects.lua") includeFile("tangible/furniture/imperial/serverobjects.lua") includeFile("tangible/furniture/jedi/serverobjects.lua") includeFile("tangible/furniture/modern/serverobjects.lua") includeFile("tangible/furniture/plain/serverobjects.lua") includeFile("tangible/furniture/space/serverobjects.lua") includeFile("tangible/furniture/tatooine/serverobjects.lua") includeFile("tangible/furniture/technical/serverobjects.lua") -- Server Objects includeFile("tangible/furniture/furniture_base.lua") includeFile("tangible/furniture/furniture_tatooine_cantina_seat_01.lua")
agpl-3.0
Whitechaser/darkstar
scripts/globals/weaponskills/black_halo.lua
25
1568
----------------------------------- -- Black Halo -- Club weapon skill -- Skill level: 230 -- In order to obtain Black Halo, the quest Orastery Woes must be completed. -- Delivers a two-hit attack. Damage varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Shadow Gorget, Thunder Gorget & Breeze Gorget. -- Aligned with the Shadow Belt, Thunder Belt & Breeze Belt. -- Element: None -- Modifiers: STR:30% ; MND:50% -- 100%TP 200%TP 300%TP -- 1.50 2.50 3.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {}; params.numHits = 2; params.ftp100 = 1.5; params.ftp200 = 2.5; params.ftp300 = 3; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.5; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 3.0; params.ftp200 = 7.25; params.ftp300 = 9.75; params.mnd_wsc = 0.7; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/naboo/gungan_guard.lua
1
1078
gungan_guard = Creature:new { objectName = "@mob/creature_names:gungan_guard", randomNameType = NAME_GENERIC_TAG, socialGroup = "gungan", faction = "gungan", level = 16, chanceHit = 0.31, damageMin = 170, damageMax = 180, baseXp = 960, baseHAM = 2900, baseHAMmax = 3500, armor = 0, resists = {5,5,5,-1,25,-1,-1,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = PACK, optionsBitmask = 128, diet = HERBIVORE, templates = {"object/mobile/gungan_male.iff", "object/mobile/gungan_s02_male.iff"}, lootGroups = { { groups = { {group = "junk", chance = 4000000}, {group = "gungan_common", chance = 2000000}, {group = "tailor_components", chance = 2000000}, {group = "loot_kit_parts", chance = 2000000} } } }, weapons = {"rebel_weapons_medium"}, conversationTemplate = "", attacks = merge(brawlermaster,marksmanmaster) } CreatureTemplates:addCreatureTemplate(gungan_guard, "gungan_guard")
agpl-3.0
DailyShana/ygopro-scripts
c47754278.lua
5
2229
--ヘル・ドラゴン function c47754278.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(47754278,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCondition(c47754278.descon) e1:SetTarget(c47754278.destg) e1:SetOperation(c47754278.desop) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(47754278,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CVAL_CHECK) e2:SetCode(EVENT_TO_GRAVE) e2:SetCondition(c47754278.spcon) e2:SetCost(c47754278.spcost) e2:SetTarget(c47754278.sptg) e2:SetOperation(c47754278.spop) e2:SetValue(c47754278.valcheck) c:RegisterEffect(e2) end function c47754278.descon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetAttackAnnouncedCount()~=0 end function c47754278.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0) end function c47754278.desop(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetHandler(),REASON_EFFECT) end function c47754278.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsReason(REASON_DESTROY) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c47754278.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then if Duel.GetFlagEffect(tp,47754278)==0 then Duel.RegisterFlagEffect(tp,47754278,RESET_CHAIN,0,1) c47754278[0]=Duel.GetReleaseGroupCount(tp) c47754278[1]=0 end return c47754278[0]-c47754278[1]>=1 end local g=Duel.SelectReleaseGroup(tp,nil,1,1,nil) Duel.Release(g,REASON_COST) end function c47754278.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c47754278.spop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP) end end function c47754278.valcheck(e) c47754278[1]=c47754278[1]+1 end
gpl-2.0
DailyShana/ygopro-scripts
c85771019.lua
3
3119
--堕天使アスモディウス function c85771019.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetRange(LOCATION_DECK+LOCATION_GRAVE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(aux.FALSE) c:RegisterEffect(e1) --to grave local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(85771019,0)) e2:SetCategory(CATEGORY_TOGRAVE) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCountLimit(1) e2:SetRange(LOCATION_MZONE) e2:SetTarget(c85771019.tgtg) e2:SetOperation(c85771019.tgop) c:RegisterEffect(e2) --token local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(85771019,1)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_TO_GRAVE) e3:SetCondition(c85771019.spcon) e3:SetTarget(c85771019.sptg) e3:SetOperation(c85771019.spop) c:RegisterEffect(e3) end function c85771019.tgfilter(c) return c:IsType(TYPE_MONSTER) and c:IsRace(RACE_FAIRY) and c:IsAbleToGrave() end function c85771019.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c85771019.tgfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) end function c85771019.tgop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c85771019.tgfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoGrave(g,REASON_EFFECT) end end function c85771019.spcon(e,tp,eg,ep,ev,re,r,rp) return bit.band(r,REASON_DESTROY)~=0 and e:GetHandler():GetPreviousControler()==tp and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c85771019.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,2,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,0,0) end function c85771019.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end if Duel.IsPlayerCanSpecialSummonMonster(tp,85771020,0,0x4011,1800,1300,5,RACE_FAIRY,ATTRIBUTE_DARK) then local token=Duel.CreateToken(tp,85771020) Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(1) e1:SetReset(RESET_EVENT+0x1fe0000) token:RegisterEffect(e1) end if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,85771021,0,0x4011,1200,1200,3,RACE_FAIRY,ATTRIBUTE_DARK) then local token=Duel.CreateToken(tp,85771021) Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(1) e1:SetReset(RESET_EVENT+0x1fe0000) token:RegisterEffect(e1) end Duel.SpecialSummonComplete() end
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/wearables/helmet/helmet_atat.lua
2
3955
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_helmet_helmet_atat = object_tangible_wearables_helmet_shared_helmet_atat:new { faction = "Imperial", playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff", "object/mobile/vendor/aqualish_female.iff", "object/mobile/vendor/aqualish_male.iff", "object/mobile/vendor/bothan_female.iff", "object/mobile/vendor/bothan_male.iff", "object/mobile/vendor/devaronian_male.iff", "object/mobile/vendor/human_female.iff", "object/mobile/vendor/human_male.iff", "object/mobile/vendor/moncal_female.iff", "object/mobile/vendor/moncal_male.iff", "object/mobile/vendor/nikto_male.iff", "object/mobile/vendor/rodian_female.iff", "object/mobile/vendor/rodian_male.iff", "object/mobile/vendor/sullustan_female.iff", "object/mobile/vendor/sullustan_male.iff", "object/mobile/vendor/trandoshan_female.iff", "object/mobile/vendor/trandoshan_male.iff", "object/mobile/vendor/twilek_female.iff", "object/mobile/vendor/twilek_male.iff", "object/mobile/vendor/zabrak_female.iff", "object/mobile/vendor/zabrak_male.iff" }, } ObjectTemplates:addTemplate(object_tangible_wearables_helmet_helmet_atat, "object/tangible/wearables/helmet/helmet_atat.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/scout/camp/camp_multi.lua
2
2775
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_scout_camp_camp_multi = object_tangible_scout_camp_shared_camp_multi:new { templateType = CAMPKIT, objectMenuComponent = {"cpp", "CampKitMenuComponent"}, spawnObjectTemplate = "object/building/poi/scout_camp_s1.iff", numberExperimentalProperties = {1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "XX", "XX"}, experimentalWeights = {1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "null"}, experimentalSubGroupTitles = {"null", "null", "hitpoints", "quality"}, experimentalMin = {0, 0, 1000, 1}, experimentalMax = {0, 0, 1000, 100}, experimentalPrecision = {0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 1}, } ObjectTemplates:addTemplate(object_tangible_scout_camp_camp_multi, "object/tangible/scout/camp/camp_multi.iff")
agpl-3.0
pguillory/luajit-libuv
src/uv/util/async.lua
2
1432
local ffi = require 'ffi' local join = require 'uv/util/join' local libuv = require 'uv/libuv' local async, threads, id = {}, {}, 0 setmetatable(async, async) local red_on_black = '\27[31;40m' local green_on_black = '\27[32;40m' local yellow_on_black = '\27[33;40m' local white_on_black = '\27[37;40m' local function log(color, method, id, req, info) local source = info.short_src .. ':' .. info.currentline print(string.format('%s%-8s %-5i %-42s %-10s %s%s', color, method, id, req, info.name, source, white_on_black)) io.flush() end function async.yield(req) local thread = coroutine.running() if not thread then local retval local thread = coroutine.create(function() retval = { async.yield(req) } end) local ok = coroutine.resume(thread) libuv.uv_default_loop():run() return unpack(retval) end while threads[id] do id = bit.band(id + 1, 0xFFFFFFFFFFFF) -- lower 48 bits end -- log(yellow_on_black, 'yield', id, req, debug.getinfo(2)) req.data = ffi.cast('void*', id) threads[id] = thread return coroutine.yield() end function async.resume(req, ...) local id = tonumber(ffi.cast('int', req.data)) local thread = threads[id] -- log(green_on_black, 'resume', id, req, debug.getinfo(thread, 1)) threads[id] = nil return join(thread, ...) end function async:__index(ctype) self[ctype] = ffi.cast(ctype, self.resume) return self[ctype] end return async
mit
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/tauntaun_hue.lua
3
2164
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_tauntaun_hue = object_mobile_shared_tauntaun_hue:new { } ObjectTemplates:addTemplate(object_mobile_tauntaun_hue, "object/mobile/tauntaun_hue.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/crafted/chassis/hutt_light_s02_deed.lua
3
2457
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_crafted_chassis_hutt_light_s02_deed = object_tangible_ship_crafted_chassis_shared_hutt_light_s02_deed:new { templateType = SHIPDEED, shipControlObject = "object/intangible/ship/hutt_light_02_pcd.iff", generatedObjectTemplate = "object/ship/player/player_hutt_light_s02.iff", } ObjectTemplates:addTemplate(object_tangible_ship_crafted_chassis_hutt_light_s02_deed, "object/tangible/ship/crafted/chassis/hutt_light_s02_deed.iff")
agpl-3.0
mswf/MeepMeep
lua/base/signal.lua
1
1789
local weakMT = { __mode = "kv" } Signal = class(Signal, function(self) self._callbacks = { setmetatable({}, weakMT), setmetatable({}, weakMT), setmetatable({}, weakMT) } self._callbacksOnce = { setmetatable({}, weakMT), setmetatable({}, weakMT), setmetatable({}, weakMT) } end) function Signal:add(callback, context, priority) priority = priority or 2 self._callbacks[priority][context] = callback end function Signal:addOnce(callback, context, priority) priority = priority or 2 self._callbacksOnce[priority][context] = callback end function Signal:remove(contextToRemove) for i=1,3 do for context, callback in pairs(self._callbacks[i]) do if (context == contextToRemove) then self._callbacks[i][context] = nil return end end end end function Signal:removeOnce(contextToRemove) for i=1,3 do for context, callback in pairs(self._callbacksOnce[i]) do if (context == contextToRemove) then self._callbacksOnce[i][context] = nil return true end end end return false end function Signal:removeAll() self._callbacks = { setmetatable({}, weakMT), setmetatable({}, weakMT), setmetatable({}, weakMT) } self._callbacksOnce = { setmetatable({}, weakMT), setmetatable({}, weakMT), setmetatable({}, weakMT) } end function Signal:__call(...) self:dispatch(...) end function Signal:dispatch(...) local callbacksOnceDirty = false for i=1,3 do for context, callback in pairs(self._callbacks[i]) do callback(context, ...) end for context, callback in pairs(self._callbacksOnce[i]) do callbacksOnceDirty = true callback(context, ...) end end if (callbacksOnceDirty) then self._callbacksOnce = { setmetatable({}, weakMT), setmetatable({}, weakMT), setmetatable({}, weakMT) } end end
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/furniture/plain/plain_love_seat_s01.lua
3
2264
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_furniture_plain_plain_love_seat_s01 = object_tangible_furniture_plain_shared_plain_love_seat_s01:new { } ObjectTemplates:addTemplate(object_tangible_furniture_plain_plain_love_seat_s01, "object/tangible/furniture/plain/plain_love_seat_s01.iff")
agpl-3.0
Whitechaser/darkstar
scripts/globals/abilities/pets/knockout.lua
2
1427
--------------------------------------------------- -- Knockout --------------------------------------------------- require("scripts/globals/status") require("scripts/globals/settings") require("scripts/globals/automatonweaponskills") --------------------------------------------------- function onMobSkillCheck(target, automaton, skill) local master = automaton:getMaster() return master:countEffect(dsp.effects.WIND_MANEUVER) end function onPetAbility(target, automaton, skill, master, action) local params = { numHits = 1, atkmulti = 1, accBonus = 50, weaponType = SKILL_CLB, ftp100 = 4.0, ftp200 = 5.0, ftp300 = 5.5, acc100 = 0.0, acc200 = 0.0, acc300 = 0.0, str_wsc = 0.0, dex_wsc = 0.0, vit_wsc = 0.0, agi_wsc = 0.0, int_wsc = 0.0, mnd_wsc = 0.0, chr_wsc = 0.0 } if USE_ADOULIN_WEAPON_SKILL_CHANGES then params.agi_wsc = 1.0 params.ftp100 = 6.0 params.ftp200 = 8.5 params.ftp300 = 11.0 end local damage = doAutoPhysicalWeaponskill(automaton, target, 0, skill:getTP(), true, action, false, params, skill, action) if damage > 0 then if not target:hasStatusEffect(dsp.effects.EVASION_DOWN) then target:addStatusEffect(dsp.effects.EVASION_DOWN, 10, 0, 30) end end return damage end
gpl-3.0
KingRaptor/Zero-K
units/fighterdrone.lua
1
3987
unitDef = { unitname = [[fighterdrone]], name = [[Spicula]], description = [[Fighter Drone]], brakerate = 0.4, buildCostMetal = 100, buildPic = [[fighterdrone.png]], canAttack = true, canFly = true, canGuard = true, canMove = true, canPatrol = true, canstop = [[1]], canSubmerge = false, category = [[FIXEDWING]], collide = false, collisionVolumeOffsets = [[0 0 5]], collisionVolumeScales = [[25 8 40]], collisionVolumeType = [[box]], crashDrag = 0.02, cruiseAlt = 250, canLand = false, customParams = { description_fr = [[Drone Chasseur]], description_de = [[Kappenjaegerdrohne]], helptext = [[The Spicula is a fast multirole fighter drone whose particle beam is effective against both land and air targets.]], --helptext_fr = [[Capable de tirer en l'air ou au sol le Spicula n'est efficace qu'en groupe. Sa puissance de feu limité le rends moins éfficace qu'un aeronef dédié au combat Air/Sol ou au Air/Air.]], helptext_de = [[Der Spicula ist eine schnelle Kappenjaegerdrohne, der kann Luft- und Landeinheiten schiessen.]], modelradius = [[5]], refuelturnradius = [[80]], is_drone = 1, }, explodeAs = [[GUNSHIPEX]], fireState = 2, floater = true, footprintX = 2, footprintZ = 2, frontToSpeed = 0, iconType = [[fighter]], idleAutoHeal = 5, idleTime = 1800, maneuverleashlength = [[400]], maxAcc = 0.7, maxDamage = 360, maxVelocity = 8, maxElevator = 0.02, maxRudder = 0.006, --maxPitch = 0.1, minCloakDistance = 75, mygravity = 1, noAutoFire = false, noChaseCategory = [[TERRAFORM SUB]], objectName = [[fighterdrone.dae]], script = [[fighterdrone.lua]], selfDestructAs = [[GUNSHIPEX]], sfxtypes = { explosiongenerators = { [[custom:MUZZLE_ORANGE]], [[custom:FF_PUFF]], [[custom:BEAMWEAPON_MUZZLE_RED]], [[custom:FLAMER]], }, }, sightDistance = 520, speedToFront = 0, turnRate = 9001, turnRadius = 90, weapons = { { def = [[LASER]], mainDir = [[0 0 1]], maxAngleDif = 90, onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]], }, }, weaponDefs = { LASER = { name = [[Rapid-Fire Particle Beam]], beamDecay = 0.8, beamTime = 1/30, beamttl = 6, coreThickness = 0.2, craterBoost = 0, craterMult = 0, cylinderTargeting = 1, damage = { default = 33, subs = 2.2, }, explosionGenerator = [[custom:BEAMWEAPON_HIT_RED]], fireStarter = 100, impactOnly = true, impulseFactor = 0, interceptedByShieldType = 1, laserFlareSize = 3.25, minIntensity = 1, range = 500, reloadtime = 0.2, rgbColor = [[1 0 0]], soundStart = [[weapon/laser/mini_laser]], soundStartVolume = 4, thickness = 2, tolerance = 8192, turret = true, weaponType = [[BeamLaser]], }, }, } return lowerkeys({ fighterdrone = unitDef })
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/graul/objects.lua
3
5452
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_tangible_lair_graul_shared_lair_graul = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/lair/graul/shared_lair_graul.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/poi_all_lair_rancor_dark.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 25, clientDataFile = "clientdata/client_shared_lair_small.cdf", clientGameObjectType = 4, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@lair_d:graul", gameObjectType = 4, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 64, objectName = "@lair_n:graul", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1881708167, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/lair/base/shared_lair_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_lair_graul_shared_lair_graul, "object/tangible/lair/graul/shared_lair_graul.iff") object_tangible_lair_graul_shared_lair_graul_jungle = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/lair/graul/shared_lair_graul_jungle.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/poi_all_lair_rancor_dark.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 25, clientDataFile = "clientdata/client_shared_lair_small.cdf", clientGameObjectType = 4, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@lair_d:graul_jungle", gameObjectType = 4, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 64, objectName = "@lair_n:graul_jungle", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1200430930, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/lair/base/shared_lair_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_lair_graul_shared_lair_graul_jungle, "object/tangible/lair/graul/shared_lair_graul_jungle.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/furniture/city/city_furniture.lua
3
2240
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_furniture_city_city_furniture = object_tangible_furniture_city_shared_city_furniture:new { } ObjectTemplates:addTemplate(object_tangible_furniture_city_city_furniture, "object/tangible/furniture/city/city_furniture.iff")
agpl-3.0
Whitechaser/darkstar
scripts/zones/Bastok_Mines/npcs/Vaghron.lua
5
1099
----------------------------------- -- Area: Bastok Mines -- NPC: Vaghron -- Type: Adventurer's Assistant -- !pos -39.162 -1 -92.147 234 ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) local WildcatBastok = player:getVar("WildcatBastok"); if (player:getQuestStatus(BASTOK,LURE_OF_THE_WILDCAT_BASTOK) == QUEST_ACCEPTED and player:getMaskBit(WildcatBastok,19) == false) then player:startEvent(503); else player:startEvent(118); end end; function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 503) then player:setMaskBit(player:getVar("WildcatBastok"),"WildcatBastok",19,true); end end;
gpl-3.0
LuaDist2/lua-llthreads2
lakeconfig.lua
8
5403
local io = require "io" io.stdout:setvbuf"no" io.stderr:setvbuf"no" function vc_version() local VER = lake.compiler_version() MSVC_VER = ({ [15] = '9'; [16] = '10'; })[VER.MAJOR] or '' return MSVC_VER end if not L then local function arkey(t) assert(type(t) == 'table') local keys = {} for k in pairs(t) do assert(type(k) == 'number') table.insert(keys, k) end table.sort(keys) return keys end local function ikeys(t) local keys = arkey(t) local i = 0 return function() i = i + 1 local k = keys[i] if k == nil then return end return k, t[k] end end local function expand(arr, t) if t == nil then return arr end if type(t) ~= 'table' then table.insert(arr, t) return arr end for _, v in ikeys(t) do expand(arr, v) end return arr end function L(...) return expand({}, {...}) end end J = J or path.join IF = IF or lake.choose or choose DIR_SEP = package.config:sub(1,1) function prequire(...) local ok, mod = pcall(require, ...) if ok then return mod end end function clone(t, o) o = o or {} for k, v in pairs(t) do if o[k] == nil then o[k] = v end end return o end function each_join(dir, list) for i, v in ipairs(list) do list[i] = path.join(dir, v) end return list end function run(file, cwd) print() print("run " .. file) if not TESTING then if cwd then lake.chdir(cwd) end local status, code = utils.execute( LUA_RUNNER .. ' ' .. file ) if cwd then lake.chdir("<") end print() return status, code end return true, 0 end function exec(file, cwd) print() print("exec " .. file) if not TESTING then if cwd then lake.chdir(cwd) end local status, code = utils.execute( file ) if cwd then lake.chdir("<") end print() return status, code end return true, 0 end local TESTS = {} function run_test(name, params) local test_dir = TESTDIR or J(ROOT, 'test') local cmd = J(test_dir, name) if params then cmd = cmd .. ' ' .. params end local ok = run(cmd, test_dir) table.insert(TESTS, {cmd = cmd, result = ok}) print("TEST " .. name .. (ok and ' - pass!' or ' - fail!')) end function exec_test(name, params) local test_dir = TESTDIR or J(ROOT, 'test') local cmd = J(test_dir, name) if params then cmd = cmd .. ' ' .. params end local ok = exec(cmd, test_dir) table.insert(TESTS, {cmd = cmd, result = ok}) print("TEST " .. name .. (ok and ' - pass!' or ' - fail!')) end function test_summary() local ok = true print("") print("------------------------------------") print("Number of tests:", #TESTS) for _, t in ipairs(TESTS) do ok = ok and t.result print((t.result and ' Pass' or ' Fail') .. " - TEST " .. t.cmd) end print("------------------------------------") print("") return ok end --[[spawn]] if WINDOWS then function spawn(file, cwd) local winapi = prequire "winapi" if not winapi then quit('needs winapi for spawn!') return false end print("spawn " .. file) if not TESTING then if cwd then lake.chdir(cwd) end assert(winapi.shell_exec(nil, LUA_RUNNER, file, cwd)) if cwd then lake.chdir("<") end print() end return true end else function spawn(file, cwd) print("spawn " .. file) if not TESTING then assert(run(file .. ' &', cwd)) end return true end end function as_bool(v,d) if v == nil then return not not d end local n = tonumber(v) if n == 0 then return false end if n then return true end return false end --- set global variables -- LUA_NEED -- LUA_DIR -- LUA_RUNNER -- ROOT -- LUADIR -- LIBDIR -- TESTDIR -- DOCDIR -- DYNAMIC function INITLAKEFILE() if LUA_VER == '5.3' then LUA_NEED = 'lua53' LUA_DIR = ENV.LUA_DIR_5_3 or ENV.LUA_DIR LUA_RUNNER = LUA_RUNNER or 'lua53' elseif LUA_VER == '5.2' then LUA_NEED = 'lua52' LUA_DIR = ENV.LUA_DIR_5_2 or ENV.LUA_DIR LUA_RUNNER = LUA_RUNNER or 'lua52' elseif LUA_VER == '5.1' then LUA_NEED = 'lua51' LUA_DIR = ENV.LUA_DIR LUA_RUNNER = LUA_RUNNER or 'lua' else LUA_NEED = 'lua' LUA_DIR = ENV.LUA_DIR LUA_RUNNER = LUA_RUNNER or 'lua' end ROOT = ROOT or J( LUA_DIR, 'libs', PROJECT ) LUADIR = LUADIR or J( ROOT, 'share' ) LIBDIR = LIBDIR or J( ROOT, 'share' ) TESTDIR = TESTDIR or J( ROOT, 'test' ) DOCDIR = DOCDIR or J( ROOT, 'doc' ) DYNAMIC = as_bool(DYNAMIC, false) end ----------------------- -- needs -- ----------------------- lake.define_need('lua53', function() return { incdir = J(ENV.LUA_DIR_5_3, 'include'); libdir = J(ENV.LUA_DIR_5_3, 'lib'); libs = {'lua53'}; } end) lake.define_need('lua52', function() return { incdir = J(ENV.LUA_DIR_5_2, 'include'); libdir = J(ENV.LUA_DIR_5_2, 'lib'); libs = {'lua52'}; } end) lake.define_need('lua51', function() return { incdir = J(ENV.LUA_DIR, 'include'); libdir = J(ENV.LUA_DIR, 'lib'); libs = {'lua5.1'}; } end) lake.define_need('pthread', function() return { libs = 'pthread'; } end)
mit
EddyK69/domoticz
dzVents/runtime/device-adapters/temperature_humidity_device.lua
14
1051
local humidityMapping = { ['dry'] = 2, ['normal'] = 0, ['comfortable'] = 1, ['wet'] = 3 } return { baseType = 'device', name = 'Temperature+humidity device adapter', matches = function (device, adapterManager) local res = (device.deviceType == 'Temp + Humidity') if (not res) then adapterManager.addDummyMethod(device, 'updateTempHum') end return res end, process = function (device, data, domoticz, utils, adapterManager) -- from data: dewPoint, humidity, humidityStatus, temperature local humVal = humidityMapping[string.lower(device.humidityStatus or '')] or -1 device.humidityStatusValue = humVal function device.updateTempHum(temperature, humidity, status) if (status == nil) then -- when no status is provided, domoticz will not set the device obviously utils.log('No status provided. Temperature + humidity not set', utils.LOG_ERROR) return end local value = tostring(temperature) .. ';' .. tostring(humidity) .. ';' .. tostring(status) return device.update(0, value) end end }
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/soundobject/soundobject_water_gurgle.lua
3
2232
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_soundobject_soundobject_water_gurgle = object_soundobject_shared_soundobject_water_gurgle:new { } ObjectTemplates:addTemplate(object_soundobject_soundobject_water_gurgle, "object/soundobject/soundobject_water_gurgle.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/deed/city_deed/garden_dathomir_lrg_01_deed.lua
3
2869
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_deed_city_deed_garden_dathomir_lrg_01_deed = object_tangible_deed_city_deed_shared_garden_dathomir_lrg_01_deed:new { templateType = STRUCTUREDEED, placeStructureComponent = "PlaceDecorationComponent", gameObjectType = 8388609, generatedObjectTemplate = "object/building/player/city/garden_dathomir_lrg_01.iff", numberExperimentalProperties = {1, 1, 1}, experimentalProperties = {"XX", "XX", "XX"}, experimentalWeights = {1, 1, 1}, experimentalGroupTitles = {"null", "null", "null"}, experimentalSubGroupTitles = {"null", "null", "hitpoints"}, experimentalMin = {0, 0, 35000}, experimentalMax = {0, 0, 75000}, experimentalPrecision = {0, 0, 0}, experimentalCombineType = {0, 0, 4}, } ObjectTemplates:addTemplate(object_tangible_deed_city_deed_garden_dathomir_lrg_01_deed, "object/tangible/deed/city_deed/garden_dathomir_lrg_01_deed.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/structure/dathomir/mtn_clan_pillar_s01.lua
3
2268
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_dathomir_mtn_clan_pillar_s01 = object_static_structure_dathomir_shared_mtn_clan_pillar_s01:new { } ObjectTemplates:addTemplate(object_static_structure_dathomir_mtn_clan_pillar_s01, "object/static/structure/dathomir/mtn_clan_pillar_s01.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/soundobject/soundobject_river_small.lua
3
2228
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_soundobject_soundobject_river_small = object_soundobject_shared_soundobject_river_small:new { } ObjectTemplates:addTemplate(object_soundobject_soundobject_river_small, "object/soundobject/soundobject_river_small.iff")
agpl-3.0
Whitechaser/darkstar
scripts/zones/Temenos/mobs/Kindred_Dark_Knight.lua
28
1108
----------------------------------- -- Area: Temenos N T -- NPC: Kindred_Dark_Knight ----------------------------------- package.loaded["scripts/zones/Temenos/TextIDs"] = nil; ----------------------------------- require("scripts/globals/limbus"); require("scripts/zones/Temenos/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, player, isKiller) if (IsMobDead(16928797)==true and IsMobDead(16928798)==true and IsMobDead(16928799)==true ) then GetNPCByID(16928768+27):setPos(-120,-80,429); GetNPCByID(16928768+27):setStatus(STATUS_NORMAL); GetNPCByID(16928768+161):setPos(-123,-80,429); GetNPCByID(16928768+161):setStatus(STATUS_NORMAL); GetNPCByID(16928768+212):setPos(-117,-80,429); GetNPCByID(16928768+212):setStatus(STATUS_NORMAL); end end;
gpl-3.0
DailyShana/ygopro-scripts
c25700114.lua
3
2748
--ダストンローラー function c25700114.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(c25700114.target) e1:SetOperation(c25700114.activate) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(25700114,0)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetCode(EVENT_TO_GRAVE) e2:SetCondition(c25700114.thcon) e2:SetTarget(c25700114.thtg) e2:SetOperation(c25700114.thop) c:RegisterEffect(e2) end function c25700114.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) end if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function c25700114.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UNRELEASABLE_SUM) e1:SetValue(1) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UNRELEASABLE_NONSUM) tc:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) e3:SetValue(1) e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) tc:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) tc:RegisterEffect(e4) local e5=e3:Clone() e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) tc:RegisterEffect(e5) end end function c25700114.thcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return rp~=tp and bit.band(r,0x41)==0x41 and c:GetPreviousControler()==tp and c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEDOWN) end function c25700114.filter(c) return c:IsSetCard(0x80) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c25700114.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c25700114.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c25700114.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c25700114.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/thug/traveller.lua
1
2668
traveller = Creature:new { objectName = "", randomNameType = NAME_GENERIC_TAG, customName = "a Traveller", socialGroup = "wilder", faction = "", level = 4, chanceHit = 0.24, damageMin = 40, damageMax = 45, baseXp = 85, baseHAM = 113, baseHAMmax = 138, armor = 0, resists = {20,20,10,25,35,10,10,10,0}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = PACK + STALKER, optionsBitmask = 128, diet = HERBIVORE, templates = { "object/mobile/dressed_commoner_old_human_female_01.iff", "object/mobile/dressed_commoner_old_human_female_02.iff", "object/mobile/dressed_commoner_old_human_male_01.iff", "object/mobile/dressed_commoner_old_human_male_02.iff", "object/mobile/dressed_commoner_old_twilek_female_01.iff", "object/mobile/dressed_commoner_old_twilek_female_02.iff", "object/mobile/dressed_commoner_old_twilek_male_01.iff", "object/mobile/dressed_commoner_old_twilek_male_02.iff", "object/mobile/dressed_commoner_old_zabrak_female_01.iff", "object/mobile/dressed_commoner_old_zabrak_female_02.iff", "object/mobile/dressed_commoner_old_zabrak_male_01.iff", "object/mobile/dressed_commoner_old_zabrak_male_02.iff", "object/mobile/dressed_commoner_artisan_bith_male_01.iff", "object/mobile/dressed_commoner_artisan_sullustan_male_01.iff", "object/mobile/dressed_commoner_artisan_trandoshan_male_01.iff", "object/mobile/dressed_commoner_fat_human_female_01.iff", "object/mobile/dressed_commoner_fat_human_female_02.iff", "object/mobile/dressed_commoner_fat_human_male_01.iff", "object/mobile/dressed_commoner_fat_human_male_02.iff", "object/mobile/dressed_commoner_fat_twilek_female_01.iff", "object/mobile/dressed_commoner_fat_twilek_female_02.iff", "object/mobile/dressed_commoner_fat_twilek_male_01.iff", "object/mobile/dressed_commoner_fat_twilek_male_02.iff", "object/mobile/dressed_commoner_fat_zabrak_female_01.iff", "object/mobile/dressed_commoner_fat_zabrak_female_02.iff", "object/mobile/dressed_commoner_fat_zabrak_male_01.iff", "object/mobile/dressed_commoner_fat_zabrak_male_02.iff", }, lootGroups = { { groups = { {group = "junk", chance = 4000000}, {group = "wearables_common", chance = 3000000}, {group = "loot_kit_parts", chance = 2000000}, {group = "tailor_components", chance = 1000000}, } } }, weapons = {"rebel_weapons_medium"}, conversationTemplate = "", reactionStf = "@npc_reaction/townperson", attacks = merge(marksmannovice,brawlernovice) } CreatureTemplates:addCreatureTemplate(traveller, "traveller")
agpl-3.0
nesstea/darkstar
scripts/zones/Lufaise_Meadows/npcs/Jersey.lua
13
1910
----------------------------------- -- Area: Lufaise Meadows -- NPC: Jersey -- Type: Outpost Vendor -- @pos -548.706 -7.197 -53.897 24 ----------------------------------- package.loaded["scripts/zones/Lufaise_Meadows/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/zones/Lufaise_Meadows/TextIDs"); local region = TAVNAZIANARCH; local csid = 0x7ff4; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local owner = GetRegionOwner(region); local arg1 = getArg1(owner,player); if (owner == player:getNation()) then nation = 1; elseif (arg1 < 1792) then nation = 2; else nation = 0; end player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP()); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); if (option == 1) then ShowOPVendorShop(player); elseif (option == 2) then if (player:delGil(OP_TeleFee(player,region))) then toHomeNation(player); end elseif (option == 6) then player:delCP(OP_TeleFee(player,region)); toHomeNation(player); end end;
gpl-3.0
FailcoderAddons/supervillain-ui
SVUI_UnitFrames/libs/Plugins/oUF_Gladiator/oUF_Gladiator.lua
3
6193
--GLOBAL NAMESPACE local _G = _G; --LUA local unpack = _G.unpack; local select = _G.select; local assert = _G.assert; local error = _G.error; local print = _G.print; local pairs = _G.pairs; local next = _G.next; local tostring = _G.tostring; local setmetatable = _G.setmetatable; --STRING local string = _G.string; local format = string.format; --MATH local math = _G.math; local floor = math.floor local ceil = math.ceil --BLIZZARD API local GetTime = _G.GetTime; local CreateFrame = _G.CreateFrame; local UnitIsEnemy = _G.UnitIsEnemy; local UnitGUID = _G.UnitGUID; local IsActiveBattlefieldArena = _G.IsActiveBattlefieldArena; local UnitFactionGroup = _G.UnitFactionGroup; local GetNumArenaOpponentSpecs = _G.GetNumArenaOpponentSpecs; local GetArenaOpponentSpec = _G.GetArenaOpponentSpec; local GetSpecializationInfoByID = _G.GetSpecializationInfoByID; local UnitName = _G.UnitName; local SendChatMessage = _G.SendChatMessage; local CooldownFrame_Set = _G.CooldownFrame_Set; local _, ns = ... local oUF = ns.oUF local trinketSpells = { [59752] = 120, [42292] = 120, [7744] = 45, } local timeLeft = 0 local Trinket_OnUpdate = function(self, elapsed) local expires = (self.duration - (GetTime() - self.start)); if(expires == 0) then local parent = self:GetParent() parent.Icon:SetDesaturated(false) parent.Unavailable:Hide() self:SetScript("OnUpdate", nil) end end local function GetPVPIcons(unit, frameID) local _, trinket, badge local unitFactionGroup = UnitFactionGroup(unit) if unitFactionGroup == "Horde" then trinket, badge = [[Interface\Icons\INV_Jewelry_TrinketPVP_02]], [[Interface\Icons\INV_BannerPVP_01]] elseif unitFactionGroup == "Alliance" then trinket, badge = [[Interface\Icons\INV_Jewelry_TrinketPVP_01]], [[Interface\Icons\INV_BannerPVP_02]] else trinket, badge = [[Interface\Icons\INV_MISC_QUESTIONMARK]], [[Interface\Icons\INV_MISC_QUESTIONMARK]] end if(frameID) then local numOpps = GetNumArenaOpponentSpecs() local specID = GetArenaOpponentSpec(frameID) if((numOpps > 0) and specID) then _, _, _, badge = GetSpecializationInfoByID(specID) end end return trinket, badge end local function LogUpdate(self, event, ...) local arenaMatch = IsActiveBattlefieldArena() local element = self.Gladiator local trinket = element.Trinket local alert = element.Alert if not arenaMatch then trinket:Hide() return end trinket:Show() if(event == "COMBAT_LOG_EVENT_UNFILTERED") then local _, eventType, _, sourceGUID, _, _, _, _, _, _, _, spellID = ... if eventType == "SPELL_CAST_SUCCESS" and sourceGUID == UnitGUID(self.unit) and trinketSpells[spellID] then local startTime = GetTime() local duration = trinketSpells[spellID] trinket.CD.start = startTime trinket.CD.duration = duration trinket.CD.nextUpdate = 0 trinket.CD:SetScript("OnUpdate", Trinket_OnUpdate) trinket.Icon:SetDesaturated(true) trinket.Unavailable:Show() CooldownFrame_Set(trinket.CD, startTime, duration, 1) end elseif(alert and event == "UNIT_SPELLCAST_SUCCEEDED") then local unitID, spellName, _, _, spellID = ... if UnitIsEnemy("player", unitID) and (spellID == 118358 or spellID == 104270 or spellName:find("Drink")) then SendChatMessage(("%s is drinking."):format(UnitName(self.unit)), "RAID_WARNING") end end end local Update = function(self, event, ...) local unit, unitType = ... if(event == "COMBAT_LOG_EVENT_UNFILTERED" or event == "UNIT_SPELLCAST_SUCCEEDED") then return LogUpdate(self, event, ...) end if(not unit or unit ~= self.unit) then return end local element = self.Gladiator local trinket = element.Trinket local badge = element.Badge local arenaMatch = IsActiveBattlefieldArena() local frameID = arenaMatch and self:GetID() local tIcon, bIcon = GetPVPIcons(unit, frameID) if(badge) then badge.Icon:SetTexture(bIcon) end if(trinket) then if(not arenaMatch) then trinket:Hide() return end trinket.Icon:SetTexture(tIcon) trinket:Show() if event == 'PLAYER_ENTERING_WORLD' then CooldownFrame_Set(trinket.CD, 1, 1, 1) end end end local Enable = function(self, unit) --if(not unit:match("arena%d")) then return end local element = self.Gladiator if(element) then local trinket = element.Trinket local badge = element.Badge self:RegisterEvent("ARENA_OPPONENT_UPDATE", Update) self:RegisterEvent("PLAYER_ENTERING_WORLD", Update) if(trinket) then self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED", Update) self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED", Update) if not trinket.CD then trinket.CD = CreateFrame("Cooldown", nil, trinket, "CooldownFrameTemplate") trinket.CD:SetAllPoints(trinket) end if not trinket.Icon then trinket.Icon = trinket:CreateTexture(nil, "BORDER") trinket.Icon:SetAllPoints(trinket) trinket.Icon:SetTexture([[INTERFACE\ICONS\INV_MISC_QUESTIONMARK]]) end if not trinket.Unavailable then trinket.Unavailable = trinket:CreateTexture(nil, "OVERLAY") trinket.Unavailable:SetAllPoints(trinket) trinket.Unavailable:SetTexture([[Interface\BUTTONS\UI-GroupLoot-Pass-Up]]) end trinket:Show() end if(badge) then self:RegisterEvent("ARENA_PREP_OPPONENT_SPECIALIZATIONS", Update) if not badge.Icon then badge.Icon = badge:CreateTexture(nil, "OVERLAY") badge.Icon:SetAllPoints(badge) badge.Icon:SetTexture([[INTERFACE\ICONS\INV_MISC_QUESTIONMARK]]) end badge:Show() end return true end end local Disable = function(self) local element = self.Gladiator local trinket = element.Trinket local badge = element.Badge if(trinket or badge) then self:UnregisterEvent("ARENA_OPPONENT_UPDATE", Update) self:UnregisterEvent("PLAYER_ENTERING_WORLD", Update) if trinket then self:UnregisterEvent("COMBAT_LOG_EVENT_UNFILTERED", Update) self:UnregisterEvent("UNIT_SPELLCAST_SUCCEEDED", Update) trinket:Hide() end if badge then self:UnregisterEvent("ARENA_PREP_OPPONENT_SPECIALIZATIONS", Update) badge:Hide() end end end oUF:AddElement('Gladiator', Update, Enable, Disable)
mit
UnfortunateFruit/darkstar
scripts/zones/Port_San_dOria/npcs/HomePoint#2.lua
12
1254
----------------------------------- -- Area: Port San dOria -- NPC: HomePoint#2 -- @pos 48 -12.000 -105 232 ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Port_San_dOria/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fd, 7); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x21fd) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
nesstea/darkstar
scripts/zones/Northern_San_dOria/npcs/Arnau.lua
13
1785
----------------------------------- -- Area: Northern San d'Oria -- NPC: Arnau -- Involved in Mission: Save the Children -- @pos 148 0 139 231 ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(COP) == THE_ROAD_FORKS and player:getVar("EMERALD_WATERS_Status") == 2) then player:startEvent(0x0033); --COP event elseif (player:getCurrentMission(SANDORIA) == SAVE_THE_CHILDREN and player:getVar("MissionStatus") < 2) then player:startEvent(0x02b5); elseif (player:hasCompletedMission(SANDORIA,SAVE_THE_CHILDREN) and player:getVar("OptionalCSforSTC") == 1) then player:startEvent(0x02b6); else player:startEvent(0x0014); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0033) then player:setVar("EMERALD_WATERS_Status",3); elseif (csid == 0x02b5) then player:setVar("MissionStatus",2); elseif (csid == 0x02b6) then player:setVar("OptionalCSforSTC",0); end end;
gpl-3.0
heyuqi/wxFormBuilder
build/premake/plugins/additional.lua
1
1717
----------------------------------------------------------------------------- -- Name: additional.lua -- Purpose: Additional controls plugin project build script. -- Author: Andrea Zanellato -- Modified by: -- Created: 21/10/2011 -- Copyright: (c) 2011 wxFormBuilder Team -- Licence: GNU General Public License Version 2 ----------------------------------------------------------------------------- project "additional-components-plugin" kind "SharedLib" targetname "additional" files {"../../../plugins/additional/additional.cpp"} includedirs { "../../../subprojects/ticpp", "../../../sdk/plugin_interface" } defines {"BUILD_DLL", "TIXML_USE_TICPP"} links {"plugin-interface", "TiCPP"} if wxCompiler == "vc" then libs = "core,adv,html,richtext,propgrid,stc,ribbon,aui" else libs = "std,richtext,propgrid,stc,ribbon,aui" end if wxUseMediaCtrl then defines {"USE_MEDIACTRL"} libs = libs .. ",media" end if wxArchitecture then buildoptions {"-arch " .. wxArchitecture} end configuration "not vs*" buildoptions "-std=c++14" configuration "not windows" targetdir "../../../output/lib/wxformbuilder" configuration "windows" targetprefix "lib" targetdir "../../../output/plugins/additional" configuration "Debug" targetsuffix ( DebugSuffix ) wx_config { Libs=libs, Debug="yes" } configuration "Release" wx_config { Libs=libs } configuration {"not vs*", "Release"} buildoptions {"-fno-strict-aliasing"}
gpl-2.0
UnfortunateFruit/darkstar
scripts/zones/The_Eldieme_Necropolis/npcs/qm8.lua
57
2181
----------------------------------- -- Area: The Eldieme Necropolis -- NPC: qm8 (??? - Ancient Papyrus Shreds) -- Involved in Quest: In Defiant Challenge -- @pos 105.275 -32 92.551 195 ----------------------------------- package.loaded["scripts/zones/The_Eldieme_Necropolis/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/keyitems"); require("scripts/globals/settings"); require("scripts/zones/The_Eldieme_Necropolis/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (OldSchoolG1 == false) then if (player:hasItem(1088) == false and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED2) == false and player:getQuestStatus(JEUNO,IN_DEFIANT_CHALLENGE) == QUEST_ACCEPTED) then player:addKeyItem(ANCIENT_PAPYRUS_SHRED2); player:messageSpecial(KEYITEM_OBTAINED,ANCIENT_PAPYRUS_SHRED2); end if (player:hasKeyItem(ANCIENT_PAPYRUS_SHRED1) and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED2) and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED3)) then if (player:getFreeSlotsCount() >= 1) then player:addItem(1088, 1); player:messageSpecial(ITEM_OBTAINED, 1088); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 1088); end end if (player:hasItem(1088)) then player:delKeyItem(ANCIENT_PAPYRUS_SHRED1); player:delKeyItem(ANCIENT_PAPYRUS_SHRED2); player:delKeyItem(ANCIENT_PAPYRUS_SHRED3); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID2: %u",csid); -- printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
arahlf/LuaPool
lunit/lunit-tests.lua
9
34836
--[[-------------------------------------------------------------------------- This file is part of lunit 0.5. For Details about lunit look at: http://www.mroth.net/lunit/ Author: Michael Roth <mroth@nessie.de> Copyright (c) 2004, 2006-2009 Michael Roth <mroth@nessie.de> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. --]]-------------------------------------------------------------------------- require "lunit" local a_number = 123 local a_string = "A string" local a_table = { } local a_function = function() end local a_thread = coroutine.create(function() end) local pcall = pcall local error = error local pairs = pairs local ipairs = ipairs local module = module module( "lunit-tests.interface", lunit.testcase ) function test() local funcnames = { "main", "run", "runtest", "testcase", "testcases", "tests", "setupname", "teardownname", "loadrunner", "setrunner", "loadonly", "assert", "assert_true", "assert_false", "assert_equal", "assert_not_equal", "assert_match", "assert_not_match", "assert_nil", "assert_not_nil", "assert_boolean", "assert_not_boolean", "assert_number", "assert_not_number", "assert_string", "assert_not_string", "assert_table", "assert_not_table", "assert_function", "assert_not_function", "assert_thread", "assert_not_thread", "assert_userdata", "assert_not_userdata", "assert_pass", "assert_error", "assert_error_match", "fail", "clearstats", "is_nil", "is_boolean", "is_number", "is_string", "is_table", "is_function", "is_thread", "is_userdata" } for _, funcname in ipairs(funcnames) do assert_function( lunit[funcname], "Public function missing: "..funcname ) end assert_table( lunit.stats, "Statistic table missing" ) do local map = {} for _, name in ipairs(funcnames) do map[name] = true end for _, name in ipairs{"lunit", "_PACKAGE", "_M", "_NAME", "stats"} do map[name] = true end for name, _ in pairs(lunit) do assert( map[name], "Invalid public variable: lunit."..name ) end end end -- We must assume that errors thrown by test functions are detected. We use -- the stdlib error() function to signal errors instead of fail(). module( "lunit-tests.basics", lunit.testcase ) function test_fail() local ok, errmsg ok, errmsg = pcall(function() fail() end) if ok then error("fail() doesn't fail!") end ok, errmsg = pcall(function() fail("A message") end) if ok then error("fail(\"A message\") doesn't fail!") end end function test_assert_error() local ok, errmsg ok, errmsg = pcall(function() assert_error(function() error("Error!") end) end) if not ok then error("assert_error( <error> ) doesn't work!") end ok, errmsg = pcall(function() assert_error("A message", function() error("Error") end) end) if not ok then error("assert_error(\"A message\", <error>) doesn't work!") end ok, errmsg = pcall(function() assert_error(function() end) end) if ok then error("assert_error( <no error> ) doesn't fail!") end ok, errmsg = pcall(function() assert_error("A Message", function() end) end) if ok then error("assert_error(\"A message\", <no error>) doesn't fail!") end end function test_assert_pass() local ok, errmsg ok, errmsg = pcall(function() assert_pass(function() error("Error!") end) end) if ok then error("assert_pass( <error> ) doesn't fail!") end ok, errmsg = pcall(function() assert_pass("A message", function() error("Error") end) end) if ok then error("assert_pass(\"A message\", <error>) doesn't fail!") end ok, errmsg = pcall(function() assert_pass(function() end) end) if not ok then error("assert_pass( <no error> ) doesn't work!") end ok, errmsg = pcall(function() assert_pass("A Message", function() end) end) if not ok then error("assert_pass(\"A message\", <no error>) doesn't work!") end end function test_assert_true() assert_pass("assert_true(true) doesn't work!", function() assert_true(true) end) assert_pass("assert_true(true, \"A message\" doesn't work!", function() assert_true(true, "A Message") end) assert_error("assert_true(false) doesn't fail!", function() assert_true(false) end) assert_error("assert_true(false, \"A message\" doesn't fail!", function() assert_true(false, "A Message") end) end function test_assert_false() assert_pass("assert_false(false) doesn't work!", function() assert_false(false) end) assert_pass("assert_false(false, \"A message\" doesn't work!", function() assert_false(false, "A Message") end) assert_error("assert_false(true) doesn't fail!", function() assert_false(true) end) assert_error("assert_false(true, \"A message\" doesn't fail!", function() assert_false(true, "A Message") end) end function test_assert() assert_pass("assert(true) doesn't work!", function() assert(true) end) assert_pass("assert(12345) doesn't work!", function() assert(12345) end) assert_pass("assert(\"A string\") doesn't work!", function() assert("A string") end) assert_pass("assert( {} ) doesn't work!", function() assert( {} ) end) assert_error("assert_(false) doesn't fail!", function() assert(false) end) assert_error("assert_(nil) doesn't fail!", function() assert(nil) end) end function test_assert_equal() assert_pass("assert_equal(\"A String\", \"A String\") doesn't work!", function() local a_string = assert_equal("A String", "A String") assert_true("A String" == a_string) end) assert_pass("assert_equal(\"A String\", \"A String\", \"A message\") doesn't work!", function() local a_string = assert_equal("A String", "A String", "A message") assert_true("A String" == a_string) end) assert_pass("assert_equal(12345, 12345) doesn't work!", function() local a_number = assert_equal(12345, 12345) assert_true(12345 == a_number) end) assert_pass("assert_equal(12345, 12345, \"A message\") doesn't work!", function() local a_number = assert_equal(12345, 12345, "A message") assert_true(12345 == a_number) end) assert_pass("assert_equal(nil, nil) doesn't work!", function() local a_nil = assert_equal(nil, nil) assert_true(nil == a_nil) end) assert_pass("assert_equal(12345, 12345, \"A message\") doesn't work!", function() local a_nil = assert_equal(nil, nil, "A message") assert_true(nil == a_nil) end) assert_pass("assert_equal(false, false) doesn't work!", function() local a_false = assert_equal(false, false) assert_true(false == a_false) end) assert_pass("assert_equal(false, false, \"A message\") doesn't work!", function() local a_false = assert_equal(false, false, "A message") assert_true(false == a_false) end) assert_pass("assert_equal(true, true) doesn't work!", function() local a_true = assert_equal(true, true) assert_true(true == a_true) end) assert_pass("assert_equal(true, true, \"A message\") doesn't work!", function() local a_true = assert_equal(true, true, "A message") assert_true(true == a_true) end) assert_error("assert_equal(\"A String\", \"Another String\") doesn't fail!", function() assert_equal("A String", "Another String") end) assert_error("assert_equal(\"A String\", \"Another String\", \"A message\") doesn't fail!", function() assert_equal("A String", "Another String", "A message") end) assert_error("assert_equal(123, 456) doesn't fail!", function() assert_equal(123, 456) end) assert_error("assert_equal(123, 456) \"A message\") doesn't fail!", function() assert_equal(123, 456, "A message") end) assert_error("assert_equal(true, false) doesn't fail!", function() assert_equal(true, false) end) assert_error("assert_equal(true, false) \"A message\") doesn't fail!", function() assert_equal(true, false, "A message") end) assert_error("assert_equal(true, nil) doesn't fail!", function() assert_equal(true, nil) end) assert_error("assert_equal(true, nil) \"A message\") doesn't fail!", function() assert_equal(true, nil, "A message") end) assert_error("assert_equal(false, true) doesn't fail!", function() assert_equal(false, true) end) assert_error("assert_equal(false, true, \"A message\") doesn't fail!", function() assert_equal(false, true, "A message") end) assert_error("assert_equal(false, nil) doesn't fail!", function() assert_equal(false, nil) end) assert_error("assert_equal(false, nil) \"A message\") doesn't fail!", function() assert_equal(false, nil, "A message") end) assert_error("assert_equal(nil, true) doesn't fail!", function() assert_equal(nil, true) end) assert_error("assert_equal(nil, true) \"A message\") doesn't fail!", function() assert_equal(nil, true, "A message") end) assert_error("assert_equal(nil, false) doesn't fail!", function() assert_equal(nil, false) end) assert_error("assert_equal(nil, false) \"A message\") doesn't fail!", function() assert_equal(nil, false, "A message") end) end function test_assert_not_equal() assert_pass("assert_not_equal(\"A String\", \"Another String\") doesn't work!", function() local a_string = assert_not_equal("A String", "Another String") assert_true("Another String" == a_string) end) assert_pass("assert_not_equal(\"A String\", \"Another String\", \"A message\") doesn't work!", function() local a_string = assert_not_equal("A String", "Another String", "A message") assert_true("Another String" == a_string) end) assert_pass("assert_not_equal(123, 456) doesn't work!", function() local a_number = assert_not_equal(123, 456) assert_true(456 == a_number) end) assert_pass("assert_not_equal(123, 456, \"A message\") doesn't work!", function() local a_number = assert_not_equal(123, 456, "A message") assert_true(456 == a_number) end) assert_pass("assert_not_equal(true, false) doesn't work!", function() local a_false = assert_not_equal(true, false) assert_true(false == a_false) end) assert_pass("assert_not_equal(true, false) \"A message\") doesn't work!", function() local a_false = assert_not_equal(true, false, "A message") assert_true(false == a_false) end) assert_pass("assert_not_equal(true, nil) doesn't work!", function() local a_nil = assert_not_equal(true, nil) assert_true(nil == a_nil) end) assert_pass("assert_not_equal(true, nil) \"A message\") doesn't work!", function() local a_nil = assert_not_equal(true, nil, "A message") assert_true(nil == a_nil) end) assert_pass("assert_not_equal(false, true) doesn't work!", function() local a_true = assert_not_equal(false, true) assert_true(true == a_true) end) assert_pass("assert_not_equal(false, true, \"A message\") doesn't work!", function() local a_true = assert_not_equal(false, true, "A message") assert_true(true == a_true) end) assert_pass("assert_not_equal(false, nil) doesn't work!", function() local a_nil = assert_not_equal(false, nil) assert_true(nil == a_nil) end) assert_pass("assert_not_equal(false, nil) \"A message\") doesn't work!", function() local a_nil = assert_not_equal(false, nil, "A message") assert_true(nil == a_nil) end) assert_pass("assert_not_equal(nil, true) doesn't work!", function() local a_true = assert_not_equal(nil, true) assert_true(true == a_true) end) assert_pass("assert_not_equal(nil, true) \"A message\") doesn't work!", function() local a_true = assert_not_equal(nil, true, "A message") assert_true(true == a_true) end) assert_pass("assert_not_equal(nil, false) doesn't work!", function() local a_false = assert_not_equal(nil, false) assert_true(false == a_false) end) assert_pass("assert_not_equal(nil, false) \"A message\") doesn't work!", function() local a_false = assert_not_equal(nil, false, "A message") assert_true(false == a_false) end) assert_error("assert_not_equal(\"A String\", \"A String\") doesn't work!", function() assert_not_equal("A String", "A String") end) assert_error("assert_not_equal(\"A String\", \"A String\", \"A message\") doesn't fail!", function() assert_not_equal("A String", "A String", "A message") end) assert_error("assert_not_equal(12345, 12345) doesn't fail!", function() assert_not_equal(12345, 12345) end) assert_error("assert_not_equal(12345, 12345, \"A message\") doesn't fail!", function() assert_not_equal(12345, 12345, "A message") end) assert_error("assert_not_equal(nil, nil) doesn't fail!", function() assert_not_equal(nil, nil) end) assert_error("assert_not_equal(nil, nil, \"A message\") doesn't fail!", function() assert_not_equal(nil, nil, "A message") end) assert_error("assert_not_equal(false, false) doesn't fail!", function() assert_not_equal(false, false) end) assert_error("assert_not_equal(false, false, \"A message\") doesn't fail!", function() assert_not_equal(false, false, "A message") end) assert_error("assert_not_equal(true, true) doesn't fail!", function() assert_not_equal(true, true) end) assert_error("assert_not_equal(true, true, \"A message\") doesn't fail!", function() assert_not_equal(true, true, "A message") end) end module( "lunit-tests.is_xyz", lunit.testcase ) function test_is_nil() assert_true( is_nil(nil) ) assert_false( is_nil(true) ) assert_false( is_nil(false) ) assert_false( is_nil(a_number) ) assert_false( is_nil(a_string) ) assert_false( is_nil(a_table) ) assert_false( is_nil(a_function) ) assert_false( is_nil(a_thread) ) end function test_is_boolean() assert_true( is_boolean(false) ) assert_true( is_boolean(true) ) assert_false( is_boolean(nil) ) assert_false( is_boolean(a_number) ) assert_false( is_boolean(a_string) ) assert_false( is_boolean(a_table) ) assert_false( is_boolean(a_function) ) assert_false( is_boolean(a_thread) ) end function test_is_number() assert_true( is_number(a_number) ) assert_false( is_number(nil) ) assert_false( is_number(true) ) assert_false( is_number(false) ) assert_false( is_number(a_string) ) assert_false( is_number(a_table) ) assert_false( is_number(a_function) ) assert_false( is_number(a_thread) ) end function test_is_string() assert_true( is_string(a_string) ) assert_false( is_string(nil) ) assert_false( is_string(true) ) assert_false( is_string(false) ) assert_false( is_string(a_number) ) assert_false( is_string(a_table) ) assert_false( is_string(a_function) ) assert_false( is_string(a_thread) ) end function test_is_table() assert_true( is_table(a_table) ) assert_false( is_table(nil) ) assert_false( is_table(true) ) assert_false( is_table(false) ) assert_false( is_table(a_number) ) assert_false( is_table(a_string) ) assert_false( is_table(a_function) ) assert_false( is_table(a_thread) ) end function test_is_function() assert_true( is_function(a_function) ) assert_false( is_function(nil) ) assert_false( is_function(true) ) assert_false( is_function(false) ) assert_false( is_function(a_number) ) assert_false( is_function(a_string) ) assert_false( is_function(a_table) ) assert_false( is_function(a_thread) ) end function test_is_thread() assert_true( is_thread(a_thread) ) assert_false( is_thread(nil) ) assert_false( is_thread(true) ) assert_false( is_thread(false) ) assert_false( is_thread(a_number) ) assert_false( is_thread(a_string) ) assert_false( is_thread(a_table) ) assert_false( is_thread(a_function) ) end module( "lunit-tests.assert_not_xyz", lunit.testcase ) function test_assert_not_nil() assert_not_nil( true ) assert_not_nil( false ) assert_not_nil( a_number ) assert_not_nil( a_string ) assert_not_nil( a_table ) assert_not_nil( a_function ) assert_not_nil( a_thread ) assert_not_nil( true, "A message") assert_not_nil( false, "A message") assert_not_nil( a_number, "A message") assert_not_nil( a_string, "A message") assert_not_nil( a_table, "A message") assert_not_nil( a_function, "A message") assert_not_nil( a_thread, "A message") assert_error(function() assert_not_nil(nil) end) assert_error(function() assert_not_nil(nil, "A message") end) end function test_assert_not_boolean() assert_not_boolean( nil ) assert_not_boolean( a_number ) assert_not_boolean( a_string ) assert_not_boolean( a_table ) assert_not_boolean( a_function ) assert_not_boolean( a_thread ) assert_not_boolean( nil, "A message") assert_not_boolean( a_number, "A message") assert_not_boolean( a_string, "A message") assert_not_boolean( a_table, "A message") assert_not_boolean( a_function, "A message") assert_not_boolean( a_thread, "A message") assert_error(function() assert_not_boolean(true) end) assert_error(function() assert_not_boolean(true, "A message") end) assert_error(function() assert_not_boolean(false) end) assert_error(function() assert_not_boolean(false, "A message") end) end function test_assert_not_number() assert_not_number( nil ) assert_not_number( true ) assert_not_number( false ) assert_not_number( a_string ) assert_not_number( a_table ) assert_not_number( a_function ) assert_not_number( a_thread ) assert_not_number( nil, "A message") assert_not_number( true, "A message") assert_not_number( false, "A message") assert_not_number( a_string, "A message") assert_not_number( a_table, "A message") assert_not_number( a_function, "A message") assert_not_number( a_thread, "A message") assert_error(function() assert_not_number(a_number) end) assert_error(function() assert_not_number(a_number, "A message") end) end function test_assert_not_string() assert_not_string( nil ) assert_not_string( true ) assert_not_string( false ) assert_not_string( a_number ) assert_not_string( a_table ) assert_not_string( a_function ) assert_not_string( a_thread ) assert_not_string( nil, "A message") assert_not_string( true, "A message") assert_not_string( false, "A message") assert_not_string( a_number, "A message") assert_not_string( a_table, "A message") assert_not_string( a_function, "A message") assert_not_string( a_thread, "A message") assert_error(function() assert_not_string(a_string) end) assert_error(function() assert_not_string(a_string, "A message") end) end function test_assert_not_table() assert_not_table( nil ) assert_not_table( true ) assert_not_table( false ) assert_not_table( a_number ) assert_not_table( a_string ) assert_not_table( a_function ) assert_not_table( a_thread ) assert_not_table( nil, "A message") assert_not_table( true, "A message") assert_not_table( false, "A message") assert_not_table( a_number, "A message") assert_not_table( a_string, "A message") assert_not_table( a_function, "A message") assert_not_table( a_thread, "A message") assert_error(function() assert_not_table(a_table) end) assert_error(function() assert_not_table(a_table, "A message") end) end function test_assert_not_function() assert_not_function( nil ) assert_not_function( true ) assert_not_function( false ) assert_not_function( a_number ) assert_not_function( a_string ) assert_not_function( a_table ) assert_not_function( a_thread ) assert_not_function( nil, "A message") assert_not_function( true, "A message") assert_not_function( false, "A message") assert_not_function( a_number, "A message") assert_not_function( a_string, "A message") assert_not_function( a_table, "A message") assert_not_function( a_thread, "A message") assert_error(function() assert_not_function(a_function) end) assert_error(function() assert_not_function(a_function, "A message") end) end function test_assert_not_thread() assert_not_thread( nil ) assert_not_thread( true ) assert_not_thread( false ) assert_not_thread( a_number ) assert_not_thread( a_string ) assert_not_thread( a_table ) assert_not_thread( a_function ) assert_not_thread( nil, "A message") assert_not_thread( true, "A message") assert_not_thread( false, "A message") assert_not_thread( a_number, "A message") assert_not_thread( a_string, "A message") assert_not_thread( a_table, "A message") assert_not_thread( a_function, "A message") assert_error(function() assert_not_thread(a_thread) end) assert_error(function() assert_not_thread(a_thread, "A message") end) end module( "lunit-tests.assert_xyz", lunit.testcase ) function test_assert_nil() assert_nil( nil ) assert_nil( nil, "A message" ) assert_error( function() assert_nil( true ) end) assert_error( function() assert_nil( false ) end) assert_error( function() assert_nil( a_number ) end) assert_error( function() assert_nil( a_string ) end) assert_error( function() assert_nil( a_table ) end) assert_error( function() assert_nil( a_function ) end) assert_error( function() assert_nil( a_thread ) end) assert_error( function() assert_nil( true, "A message" ) end) assert_error( function() assert_nil( false, "A message" ) end) assert_error( function() assert_nil( a_number, "A message" ) end) assert_error( function() assert_nil( a_string, "A message" ) end) assert_error( function() assert_nil( a_table, "A message" ) end) assert_error( function() assert_nil( a_function, "A message" ) end) assert_error( function() assert_nil( a_thread, "A message" ) end) end function test_assert_boolean() assert_boolean( true ) assert_boolean( false ) assert_boolean( true, "A message" ) assert_boolean( false, "A message" ) assert_error( function() assert_boolean( nil ) end) assert_error( function() assert_boolean( a_number ) end) assert_error( function() assert_boolean( a_string ) end) assert_error( function() assert_boolean( a_table ) end) assert_error( function() assert_boolean( a_function ) end) assert_error( function() assert_boolean( a_thread ) end) assert_error( function() assert_boolean( nil, "A message" ) end) assert_error( function() assert_boolean( a_number, "A message" ) end) assert_error( function() assert_boolean( a_string, "A message" ) end) assert_error( function() assert_boolean( a_table, "A message" ) end) assert_error( function() assert_boolean( a_function, "A message" ) end) assert_error( function() assert_boolean( a_thread, "A message" ) end) end function test_assert_number() assert_number( a_number ) assert_number( a_number, "A message" ) assert_error( function() assert_number( nil ) end) assert_error( function() assert_number( true ) end) assert_error( function() assert_number( false ) end) assert_error( function() assert_number( a_string ) end) assert_error( function() assert_number( a_table ) end) assert_error( function() assert_number( a_function ) end) assert_error( function() assert_number( a_thread ) end) assert_error( function() assert_number( nil, "A message" ) end) assert_error( function() assert_number( true, "A message" ) end) assert_error( function() assert_number( false, "A message" ) end) assert_error( function() assert_number( a_string, "A message" ) end) assert_error( function() assert_number( a_table, "A message" ) end) assert_error( function() assert_number( a_function, "A message" ) end) assert_error( function() assert_number( a_thread, "A message" ) end) end function test_assert_string() assert_string( a_string ) assert_string( a_string, "A message" ) assert_error( function() assert_string( nil ) end) assert_error( function() assert_string( true ) end) assert_error( function() assert_string( false ) end) assert_error( function() assert_string( a_number ) end) assert_error( function() assert_string( a_table ) end) assert_error( function() assert_string( a_function ) end) assert_error( function() assert_string( a_thread ) end) assert_error( function() assert_string( nil, "A message" ) end) assert_error( function() assert_string( true, "A message" ) end) assert_error( function() assert_string( false, "A message" ) end) assert_error( function() assert_string( a_number, "A message" ) end) assert_error( function() assert_string( a_table, "A message" ) end) assert_error( function() assert_string( a_function, "A message" ) end) assert_error( function() assert_string( a_thread, "A message" ) end) end function test_assert_table() assert_table( a_table ) assert_table( a_table, "A message" ) assert_error( function() assert_table( nil ) end) assert_error( function() assert_table( true ) end) assert_error( function() assert_table( false ) end) assert_error( function() assert_table( a_number ) end) assert_error( function() assert_table( a_string ) end) assert_error( function() assert_table( a_function ) end) assert_error( function() assert_table( a_thread ) end) assert_error( function() assert_table( nil, "A message" ) end) assert_error( function() assert_table( true, "A message" ) end) assert_error( function() assert_table( false, "A message" ) end) assert_error( function() assert_table( a_number, "A message" ) end) assert_error( function() assert_table( a_string, "A message" ) end) assert_error( function() assert_table( a_function, "A message" ) end) assert_error( function() assert_table( a_thread, "A message" ) end) end function test_assert_function() assert_function( a_function ) assert_function( a_function, "A message" ) assert_error( function() assert_function( nil ) end) assert_error( function() assert_function( true ) end) assert_error( function() assert_function( false ) end) assert_error( function() assert_function( a_number ) end) assert_error( function() assert_function( a_string ) end) assert_error( function() assert_function( a_table ) end) assert_error( function() assert_function( a_thread ) end) assert_error( function() assert_function( nil, "A message" ) end) assert_error( function() assert_function( true, "A message" ) end) assert_error( function() assert_function( false, "A message" ) end) assert_error( function() assert_function( a_number, "A message" ) end) assert_error( function() assert_function( a_string, "A message" ) end) assert_error( function() assert_function( a_table, "A message" ) end) assert_error( function() assert_function( a_thread, "A message" ) end) end function test_assert_thread() assert_thread( a_thread ) assert_thread( a_thread, "A message" ) assert_error( function() assert_thread( nil ) end) assert_error( function() assert_thread( true ) end) assert_error( function() assert_thread( false ) end) assert_error( function() assert_thread( a_number ) end) assert_error( function() assert_thread( a_string ) end) assert_error( function() assert_thread( a_table ) end) assert_error( function() assert_thread( a_function ) end) assert_error( function() assert_thread( nil, "A message" ) end) assert_error( function() assert_thread( true, "A message" ) end) assert_error( function() assert_thread( false, "A message" ) end) assert_error( function() assert_thread( a_number, "A message" ) end) assert_error( function() assert_thread( a_string, "A message" ) end) assert_error( function() assert_thread( a_table, "A message" ) end) assert_error( function() assert_thread( a_function, "A message" ) end) end module( "lunit-tests.match", lunit.testcase ) function test_assert_match() assert_pass("assert_match(\"^Hello\", \"Hello World\") doesn't work!", function() local a_string = assert_match("^Hello", "Hello World") assert_equal("Hello World", a_string) end) assert_pass("assert_match(\"^Hello\", \"Hello World\", \"A Message\") doesn't work!", function() local a_string = assert_match("^Hello", "Hello World", "A message") assert_equal("Hello World", a_string) end) assert_pass("assert_match(\"World$\", \"Hello World\") doesn't work!", function() local a_string = assert_match("World$", "Hello World") assert_equal("Hello World", a_string) end) assert_pass("assert_match(\"World$\", \"Hello World\", \"A Message\") doesn't work!", function() local a_string = assert_match("World$", "Hello World", "A message") assert_equal("Hello World", a_string) end) assert_error("assert_match(\"Hello$\", \"Hello World\") doesn't fail!", function() assert_match("Hello$", "Hello World") end) assert_error("assert_match(\"Hello$\", \"Hello World\", \"A Message\") doesn't fail!", function() assert_match("Hello$", "Hello World", "A message") end) assert_error("assert_match(\"^World\", \"Hello World\") doesn't fail!", function() assert_match("^World", "Hello World") end) assert_error("assert_match(\"^World\", \"Hello World\", \"A Message\") doesn't fail!", function() assert_match("^World", "Hello World", "A message") end) assert_error("assert_match(nil, \"Hello World\") doesn't fail!", function() assert_match(nil, "Hello World") end) assert_error("assert_match(nil, \"Hello World\", \"A Message\") doesn't fail!", function() assert_match(nil, "Hello World", "A message") end) assert_error("assert_match(\"^World\", nil) doesn't fail!", function() assert_match("^World", nil) end) assert_error("assert_match(\"^World\", nil, \"A Message\") doesn't fail!", function() assert_match("^World", nil, "A message") end) end function test_assert_not_match() assert_pass("assert_not_match(\"Hello$\", \"Hello World\") doesn't work!", function() local a_string = assert_not_match("Hello$", "Hello World") assert_equal("Hello World", a_string) end) assert_pass("assert_not_match(\"Hello$\", \"Hello World\", \"A Message\") doesn't work!", function() local a_string = assert_not_match("Hello$", "Hello World", "A message") assert_equal("Hello World", a_string) end) assert_pass("assert_not_match(\"^World\", \"Hello World\") doesn't work!", function() local a_string = assert_not_match("^World", "Hello World") assert_equal("Hello World", a_string) end) assert_pass("assert_not_match(\"^World\", \"Hello World\", \"A Message\") doesn't work!", function() local a_string = assert_not_match("^World", "Hello World", "A message") assert_equal("Hello World", a_string) end) assert_error("assert_not_match(\"^Hello\", \"Hello World\") doesn't fail!", function() assert_not_match("^Hello", "Hello World") end) assert_error("assert_not_match(\"^Hello\", \"Hello World\", \"A Message\") doesn't fail!", function() assert_not_match("^Hello", "Hello World", "A message") end) assert_error("assert_not_match(\"World$\", \"Hello World\") doesn't fail!", function() assert_not_match("World$", "Hello World") end) assert_error("assert_not_match(\"World$\", \"Hello World\", \"A Message\") doesn't fail!", function() assert_not_match("World$", "Hello World", "A message") end) assert_error("assert_not_match(nil, \"Hello World\") doesn't fail!", function() assert_not_match(nil, "Hello World") end) assert_error("assert_not_match(nil, \"Hello World\", \"A Message\") doesn't fail!", function() assert_not_match(nil, "Hello World", "A message") end) assert_error("assert_not_match(\"^World\", nil) doesn't fail!", function() assert_not_match("^World", nil) end) assert_error("assert_not_match(\"^World\", nil, \"A Message\") doesn't fail!", function() assert_not_match("^World", nil, "A message") end) end function test_assert_error_match() local ok, errobj, usrmsg local function errfunc() error("My Error!") end local errpattern = "Error!$" local wrongpattern = "^_foobar_$" local function goodfunc() -- NOP end ok = pcall(function() assert_error_match(errpattern, errfunc) end) assert_true(ok, "assert_error_match( <pattern>, <error> )") ok = pcall(function() assert_error_match("A message", errpattern, errfunc) end) assert_true(ok, "assert_error_match(\"A message\", <pattern>, <error>)") usrmsg = "assert_error_match( <wrong pattern>, <error> )" ok, errobj = pcall(function() assert_error_match(wrongpattern, errfunc) end) assert_false(ok, usrmsg) assert_table(errobj, usrmsg) assert_match("expected error '.+: My Error!' to match pattern '"..wrongpattern.."' but doesn't$", errobj.msg, usrmsg) usrmsg = "assert_error_match(\"A message\", <wrong pattern>, <error>)" ok, errobj = pcall(function() assert_error_match("A message", wrongpattern, errfunc) end) assert_false(ok, usrmsg) assert_table(errobj, usrmsg) assert_match("expected error '.+: My Error!' to match pattern '"..wrongpattern.."' but doesn't$", errobj.msg, usrmsg) usrmsg = "assert_error_match( <pattern>, <no error> )" ok, errobj = pcall(function() assert_error_match(errpattern, goodfunc) end) assert_false(ok, usrmsg) assert_table(errobj, usrmsg) assert_match("error expected but no error occurred$", errobj.msg, usrmsg) usrmsg = "assert_error_match(\"A message\", <pattern>, <no error>)" ok, errobj = pcall(function() assert_error_match("A Message", errpattern, goodfunc) end) assert_false(ok, usrmsg) assert_table(errobj, usrmsg) assert_match("error expected but no error occurred$", errobj.msg, usrmsg) end module( "lunit-tests.setup-teardown", lunit.testcase ) local setup_called = 0 local teardown_called = 0 local helper_called = 0 function setup() setup_called = setup_called + 1 end function Teardown() teardown_called = teardown_called + 1 end local function helper() helper_called = helper_called + 1 assert(setup_called == helper_called, "setup() not called") assert(teardown_called == helper_called - 1, "teardown() not called") end function test1() helper() end function test2() helper() end function test3() helper() end
bsd-3-clause
dpino/snabbswitch
src/program/lwaftr/check/util.lua
9
1681
module(..., package.seeall) local counter = require("core.counter") local lib = require("core.lib") local data = require("lib.yang.data") local state = require("lib.yang.state") local lwutil = require("apps.lwaftr.lwutil") local write_to_file = lwutil.write_to_file function load_requested_counters(counters) local result = dofile(counters) assert(type(result) == "table", "Not a valid counters file: "..counters) return result end function diff_counters(final, initial) local results = {} for name, ref in pairs(initial) do local cur = final[name] if cur ~= ref then results[name] = tonumber(cur - ref) end end return results end function validate_diff(actual, expected) if not lib.equal(actual, expected) then local msg print('--- Expected (actual values in brackets, if any)') for k, v in pairs(expected) do msg = k..' = '..v if actual[k] ~= nil then msg = msg..' ('..actual[k]..')' end print(msg) end print('--- actual (expected values in brackets, if any)') for k, v in pairs(actual) do msg = k..' = '..v if expected[k] ~= nil then msg = msg..' ('..expected[k]..')' end print(msg) end error('counters did not match') end end function regen_counters(counters, outfile) local cnames = lwutil.keys(counters) table.sort(cnames) local out_val = {'return {'} for _,k in ipairs(cnames) do table.insert(out_val, string.format(' ["%s"] = %s,', k, counters[k])) end table.insert(out_val, '}\n') write_to_file(outfile, (table.concat(out_val, '\n'))) end
apache-2.0
nesstea/darkstar
scripts/zones/Windurst_Waters/npcs/Sohdede.lua
13
1054
----------------------------------- -- Area: Windurst Waters -- NPC: Sohdede -- Type: Standard NPC -- @zone: 238 -- @pos -60.601 -7.499 111.639 -- -- Auto-Script: Requires Verification (Verfied By Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0176); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
jj918160/cocos2d-x-samples
samples/KillBug/src/cocos/framework/extends/MenuEx.lua
57
1228
--[[ Copyright (c) 2011-2014 chukong-inc.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] local Menu = cc.Menu local MenuItem = cc.MenuItem function MenuItem:onClicked(callback) self:registerScriptTapHandler(callback) return self end
mit
amirmrbad/teleatom
plugins/stats.lua
168
4001
do -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ['..user_id..']' return user_info end local function chat_stats(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end local file = io.open("./groups/lists/"..chat_id.."stats.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..chat_id,"./groups/lists/"..chat_id.."stats.txt", ok_cb, false) return --text end local function chat_stats2(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end return text end -- Save stats, ban user local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'Users: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nGroups: '..r return text end local function run(msg, matches) if matches[1]:lower() == 'creedbot' then -- Put everything you like :) local about = _config.about_text local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /creedbot ") return about end if matches[1]:lower() == "statslist" then if not is_momod(msg) then return "For mods only !" end local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats2(chat_id) end if matches[1]:lower() == "stats" then if not matches[2] then if not is_momod(msg) then return "For mods only !" end if msg.to.type == 'chat' then local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats(chat_id) else return end end if matches[2] == "creedbot" then -- Put everything you like :) if not is_admin(msg) then return "For admins only !" else return bot_stats() end end if matches[2] == "group" then if not is_admin(msg) then return "For admins only !" else return chat_stats(matches[3]) end end end end return { patterns = { "^[!/]([Ss]tats)$", "^[!/]([Ss]tatslist)$", "^[!/]([Ss]tats) (group) (%d+)", "^[!/]([Ss]tats) (creedbot)",-- Put everything you like :) "^[!/]([Cc]reedbot)"-- Put everything you like :) }, run = run } end
gpl-2.0
Mashape/kong
spec/01-unit/11-reports_spec.lua
1
11376
local meta = require "kong.meta" local helpers = require "spec.helpers" local reports = require "kong.reports" local cjson = require "cjson" describe("reports", function() describe("send()", function() lazy_setup(function() reports.toggle(true) end) lazy_teardown(function() package.loaded["kong.reports"] = nil end) it("sends report over TCP", function() local thread = helpers.tcp_server(8189) reports.send("stub", { hello = "world", foo = "bar", baz = function() return "bat" end, foobar = function() return { foo = "bar" } end, bazbat = { baz = "bat" }, nilval = function() return nil end, }, "127.0.0.1", 8189) local ok, res = thread:join() assert.True(ok) assert.matches("^<14>", res) res = res:sub(5) assert.matches("cores=%d+", res) assert.matches("uname=[%w]+", res) assert.matches("version=" .. meta._VERSION, res, nil, true) assert.matches("hostname=[%w]+", res) assert.matches("foo=bar", res, nil, true) assert.matches("hello=world", res, nil, true) assert.matches("signal=stub", res, nil, true) assert.matches("baz=bat", res, nil, true) assert.not_matches("nilval", res, nil, true) assert.matches("foobar=" .. cjson.encode({ foo = "bar" }), res, nil, true) assert.matches("bazbat=" .. cjson.encode({ baz = "bat" }), res, nil, true) end) it("doesn't send if not enabled", function() reports.toggle(false) local thread = helpers.tcp_server(8189, { requests = 1, timeout = 0.1 }) reports.send({ foo = "bar" }, "127.0.0.1", 8189) local ok, res = thread:join() assert.True(ok) assert.equal("timeout", res) end) it("accepts custom immutable items", function() reports.toggle(true) local thread = helpers.tcp_server(8189) reports.add_immutable_value("imm1", "fooval") reports.add_immutable_value("imm2", "barval") reports.send("stub", {k1 = "bazval"}, "127.0.0.1", 8189) local ok, res = thread:join() assert.True(ok) assert.matches("imm1=fooval", res) assert.matches("imm2=barval", res) assert.matches("k1=bazval", res) end) end) describe("configure_ping()", function() local conf_loader = require "kong.conf_loader" before_each(function() package.loaded["kong.reports"] = nil reports = require "kong.reports" reports.toggle(true) end) describe("sends 'database'", function() it("postgres", function() local conf = assert(conf_loader(nil, { database = "postgres", })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert._matches("database=postgres", res, nil, true) end) it("cassandra", function() local conf = assert(conf_loader(nil, { database = "cassandra", })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("database=cassandra", res, nil, true) end) it("off", function() local conf = assert(conf_loader(nil, { database = "off", })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("database=off", res, nil, true) end) end) describe("sends '_admin' for 'admin_listen'", function() it("off", function() local conf = assert(conf_loader(nil, { admin_listen = "off", })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("_admin=0", res, nil, true) end) it("on", function() local conf = assert(conf_loader(nil, { admin_listen = "127.0.0.1:8001", })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("_admin=1", res, nil, true) end) end) describe("sends '_proxy' for 'proxy_listen'", function() it("off", function() local conf = assert(conf_loader(nil, { proxy_listen = "off", })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("_proxy=0", res, nil, true) end) it("on", function() local conf = assert(conf_loader(nil, { proxy_listen = "127.0.0.1:8000", })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("_proxy=1", res, nil, true) end) end) describe("sends '_stream' for 'stream_listen'", function() it("off", function() local conf = assert(conf_loader(nil, { stream_listen = "off", })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("_stream=0", res, nil, true) end) it("on", function() local conf = assert(conf_loader(nil, { stream_listen = "127.0.0.1:8000", })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("_stream=1", res, nil, true) end) end) describe("sends '_orig' for 'origins'", function() it("off", function() local conf = assert(conf_loader(nil, { origins = "" })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("_orig=0", res, nil, true) end) it("on", function() local conf = assert(conf_loader(nil, { origins = "http://localhost:8000=http://localhost:9000", })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("_orig=1", res, nil, true) end) end) describe("sends '_tip' for 'transparent'", function() it("not specified", function() local conf = assert(conf_loader(nil, { stream_listen = "127.0.0.1:9000", })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("_tip=0", res, nil, true) end) it("specified in 'stream_listen'", function() local conf = assert(conf_loader(nil, { stream_listen = "127.0.0.1:8000 transparent", })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("_tip=1", res, nil, true) end) it("specified in 'proxy_listen'", function() local conf = assert(conf_loader(nil, { proxy_listen = "127.0.0.1:8000 transparent", })) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("_tip=1", res, nil, true) end) end) it("default configuration ping contents", function() local conf = assert(conf_loader()) reports.configure_ping(conf) local thread = helpers.tcp_server(8189) reports.send_ping("127.0.0.1", 8189) local _, res = assert(thread:join()) assert.matches("database=" .. helpers.test_conf.database, res, nil, true) assert.matches("_admin=1", res, nil, true) assert.matches("_proxy=1", res, nil, true) assert.matches("_stream=0", res, nil, true) assert.matches("_orig=0", res, nil, true) assert.matches("_tip=0", res, nil, true) end) end) describe("retrieve_redis_version()", function() lazy_setup(function() stub(ngx, "log") end) lazy_teardown(function() ngx.log:revert() end) before_each(function() package.loaded["kong.reports"] = nil reports = require "kong.reports" reports.toggle(true) end) it("does not query Redis if not enabled", function() reports.toggle(false) local red_mock = { info = function() end, } local s = spy.on(red_mock, "info") reports.retrieve_redis_version(red_mock) assert.spy(s).was_not_called() end) it("queries Redis if enabled", function() local red_mock = { info = function() return "redis_version:2.4.5\r\nredis_git_sha1:e09e31b1" end, } local s = spy.on(red_mock, "info") reports.retrieve_redis_version(red_mock) assert.spy(s).was_called_with(red_mock, "server") end) it("queries Redis only once", function() local red_mock = { info = function() return "redis_version:2.4.5\r\nredis_git_sha1:e09e31b1" end, } local s = spy.on(red_mock, "info") reports.retrieve_redis_version(red_mock) reports.retrieve_redis_version(red_mock) reports.retrieve_redis_version(red_mock) assert.spy(s).was_called(1) end) it("retrieves major.minor version", function() local red_mock = { info = function() return "redis_version:2.4.5\r\nredis_git_sha1:e09e31b1" end, } reports.retrieve_redis_version(red_mock) assert.equal("2.4", reports.get_ping_value("redis_version")) end) it("retrieves 'unknown' when the version could not be retrieved (1/3)", function() local red_mock = { info = function() return nil end, } reports.retrieve_redis_version(red_mock) assert.equal("unknown", reports.get_ping_value("redis_version")) end) it("retrieves 'unknown' when the version could not be retrieved (2/3)", function() local red_mock = { info = function() return ngx.null end, } reports.retrieve_redis_version(red_mock) assert.equal("unknown", reports.get_ping_value("redis_version")) end) it("retrieves 'unknown' when the version could not be retrieved (3/3)", function() local red_mock = { info = function() return "hello world" end, } reports.retrieve_redis_version(red_mock) assert.equal("unknown", reports.get_ping_value("redis_version")) end) end) end)
apache-2.0
oralius/byond1
libs/JSON.lua
3765
34843
-- -*- coding: utf-8 -*- -- -- Simple JSON encoding and decoding in pure Lua. -- -- Copyright 2010-2014 Jeffrey Friedl -- http://regex.info/blog/ -- -- Latest version: http://regex.info/blog/lua/json -- -- This code is released under a Creative Commons CC-BY "Attribution" License: -- http://creativecommons.org/licenses/by/3.0/deed.en_US -- -- It can be used for any purpose so long as the copyright notice above, -- the web-page links above, and the 'AUTHOR_NOTE' string below are -- maintained. Enjoy. -- local VERSION = 20141223.14 -- version history at end of file local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-" -- -- The 'AUTHOR_NOTE' variable exists so that information about the source -- of the package is maintained even in compiled versions. It's also -- included in OBJDEF below mostly to quiet warnings about unused variables. -- local OBJDEF = { VERSION = VERSION, AUTHOR_NOTE = AUTHOR_NOTE, } -- -- Simple JSON encoding and decoding in pure Lua. -- http://www.json.org/ -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- -- -- -- DECODING (from a JSON string to a Lua table) -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- If the JSON text is for an object or an array, e.g. -- { "what": "books", "count": 3 } -- or -- [ "Larry", "Curly", "Moe" ] -- -- the result is a Lua table, e.g. -- { what = "books", count = 3 } -- or -- { "Larry", "Curly", "Moe" } -- -- -- The encode and decode routines accept an optional second argument, -- "etc", which is not used during encoding or decoding, but upon error -- is passed along to error handlers. It can be of any type (including nil). -- -- -- -- ERROR HANDLING -- -- With most errors during decoding, this code calls -- -- JSON:onDecodeError(message, text, location, etc) -- -- with a message about the error, and if known, the JSON text being -- parsed and the byte count where the problem was discovered. You can -- replace the default JSON:onDecodeError() with your own function. -- -- The default onDecodeError() merely augments the message with data -- about the text and the location if known (and if a second 'etc' -- argument had been provided to decode(), its value is tacked onto the -- message as well), and then calls JSON.assert(), which itself defaults -- to Lua's built-in assert(), and can also be overridden. -- -- For example, in an Adobe Lightroom plugin, you might use something like -- -- function JSON:onDecodeError(message, text, location, etc) -- LrErrors.throwUserError("Internal Error: invalid JSON data") -- end -- -- or even just -- -- function JSON.assert(message) -- LrErrors.throwUserError("Internal Error: " .. message) -- end -- -- If JSON:decode() is passed a nil, this is called instead: -- -- JSON:onDecodeOfNilError(message, nil, nil, etc) -- -- and if JSON:decode() is passed HTML instead of JSON, this is called: -- -- JSON:onDecodeOfHTMLError(message, text, nil, etc) -- -- The use of the fourth 'etc' argument allows stronger coordination -- between decoding and error reporting, especially when you provide your -- own error-handling routines. Continuing with the the Adobe Lightroom -- plugin example: -- -- function JSON:onDecodeError(message, text, location, etc) -- local note = "Internal Error: invalid JSON data" -- if type(etc) = 'table' and etc.photo then -- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName') -- end -- LrErrors.throwUserError(note) -- end -- -- : -- : -- -- for i, photo in ipairs(photosToProcess) do -- : -- : -- local data = JSON:decode(someJsonText, { photo = photo }) -- : -- : -- end -- -- -- -- -- -- DECODING AND STRICT TYPES -- -- Because both JSON objects and JSON arrays are converted to Lua tables, -- it's not normally possible to tell which original JSON type a -- particular Lua table was derived from, or guarantee decode-encode -- round-trip equivalency. -- -- However, if you enable strictTypes, e.g. -- -- JSON = assert(loadfile "JSON.lua")() --load the routines -- JSON.strictTypes = true -- -- then the Lua table resulting from the decoding of a JSON object or -- JSON array is marked via Lua metatable, so that when re-encoded with -- JSON:encode() it ends up as the appropriate JSON type. -- -- (This is not the default because other routines may not work well with -- tables that have a metatable set, for example, Lightroom API calls.) -- -- -- ENCODING (from a lua table to a JSON string) -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false }) -- -- On error during encoding, this code calls: -- -- JSON:onEncodeError(message, etc) -- -- which you can override in your local JSON object. -- -- The 'etc' in the error call is the second argument to encode() -- and encode_pretty(), or nil if it wasn't provided. -- -- -- PRETTY-PRINTING -- -- An optional third argument, a table of options, allows a bit of -- configuration about how the encoding takes place: -- -- pretty = JSON:encode(val, etc, { -- pretty = true, -- if false, no other options matter -- indent = " ", -- this provides for a three-space indent per nesting level -- align_keys = false, -- see below -- }) -- -- encode() and encode_pretty() are identical except that encode_pretty() -- provides a default options table if none given in the call: -- -- { pretty = true, align_keys = false, indent = " " } -- -- For example, if -- -- JSON:encode(data) -- -- produces: -- -- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11} -- -- then -- -- JSON:encode_pretty(data) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- The following three lines return identical results: -- JSON:encode_pretty(data) -- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " }) -- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " }) -- -- An example of setting your own indent string: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " }) -- -- produces: -- -- { -- | "city": "Kyoto", -- | "climate": { -- | | "avg_temp": 16, -- | | "humidity": "high", -- | | "snowfall": "minimal" -- | }, -- | "country": "Japan", -- | "wards": 11 -- } -- -- An example of setting align_keys to true: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true }) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- which I must admit is kinda ugly, sorry. This was the default for -- encode_pretty() prior to version 20141223.14. -- -- -- AMBIGUOUS SITUATIONS DURING THE ENCODING -- -- During the encode, if a Lua table being encoded contains both string -- and numeric keys, it fits neither JSON's idea of an object, nor its -- idea of an array. To get around this, when any string key exists (or -- when non-positive numeric keys exist), numeric keys are converted to -- strings. -- -- For example, -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- produces the JSON object -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To prohibit this conversion and instead make it an error condition, set -- JSON.noKeyConversion = true -- -- -- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT -- -- assert -- onDecodeError -- onDecodeOfNilError -- onDecodeOfHTMLError -- onEncodeError -- -- If you want to create a separate Lua JSON object with its own error handlers, -- you can reload JSON.lua or use the :new() method. -- --------------------------------------------------------------------------- local default_pretty_indent = " " local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent } local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject function OBJDEF:newArray(tbl) return setmetatable(tbl or {}, isArray) end function OBJDEF:newObject(tbl) return setmetatable(tbl or {}, isObject) end local function unicode_codepoint_as_utf8(codepoint) -- -- codepoint is a number -- if codepoint <= 127 then return string.char(codepoint) elseif codepoint <= 2047 then -- -- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8 -- local highpart = math.floor(codepoint / 0x40) local lowpart = codepoint - (0x40 * highpart) return string.char(0xC0 + highpart, 0x80 + lowpart) elseif codepoint <= 65535 then -- -- 1110yyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x1000) local remainder = codepoint - 0x1000 * highpart local midpart = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midpart highpart = 0xE0 + highpart midpart = 0x80 + midpart lowpart = 0x80 + lowpart -- -- Check for an invalid character (thanks Andy R. at Adobe). -- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070 -- if ( highpart == 0xE0 and midpart < 0xA0 ) or ( highpart == 0xED and midpart > 0x9F ) or ( highpart == 0xF0 and midpart < 0x90 ) or ( highpart == 0xF4 and midpart > 0x8F ) then return "?" else return string.char(highpart, midpart, lowpart) end else -- -- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x40000) local remainder = codepoint - 0x40000 * highpart local midA = math.floor(remainder / 0x1000) remainder = remainder - 0x1000 * midA local midB = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midB return string.char(0xF0 + highpart, 0x80 + midA, 0x80 + midB, 0x80 + lowpart) end end function OBJDEF:onDecodeError(message, text, location, etc) if text then if location then message = string.format("%s at char %d of: %s", message, location, text) else message = string.format("%s: %s", message, text) end end if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError function OBJDEF:onEncodeError(message, etc) if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end local function grok_number(self, text, start, etc) -- -- Grab the integer part -- local integer_part = text:match('^-?[1-9]%d*', start) or text:match("^-?0", start) if not integer_part then self:onDecodeError("expected number", text, start, etc) end local i = start + integer_part:len() -- -- Grab an optional decimal part -- local decimal_part = text:match('^%.%d+', i) or "" i = i + decimal_part:len() -- -- Grab an optional exponential part -- local exponent_part = text:match('^[eE][-+]?%d+', i) or "" i = i + exponent_part:len() local full_number_text = integer_part .. decimal_part .. exponent_part local as_number = tonumber(full_number_text) if not as_number then self:onDecodeError("bad number", text, start, etc) end return as_number, i end local function grok_string(self, text, start, etc) if text:sub(start,start) ~= '"' then self:onDecodeError("expected string's opening quote", text, start, etc) end local i = start + 1 -- +1 to bypass the initial quote local text_len = text:len() local VALUE = "" while i <= text_len do local c = text:sub(i,i) if c == '"' then return VALUE, i + 1 end if c ~= '\\' then VALUE = VALUE .. c i = i + 1 elseif text:match('^\\b', i) then VALUE = VALUE .. "\b" i = i + 2 elseif text:match('^\\f', i) then VALUE = VALUE .. "\f" i = i + 2 elseif text:match('^\\n', i) then VALUE = VALUE .. "\n" i = i + 2 elseif text:match('^\\r', i) then VALUE = VALUE .. "\r" i = i + 2 elseif text:match('^\\t', i) then VALUE = VALUE .. "\t" i = i + 2 else local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if hex then i = i + 6 -- bypass what we just read -- We have a Unicode codepoint. It could be standalone, or if in the proper range and -- followed by another in a specific range, it'll be a two-code surrogate pair. local codepoint = tonumber(hex, 16) if codepoint >= 0xD800 and codepoint <= 0xDBFF then -- it's a hi surrogate... see whether we have a following low local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if lo_surrogate then i = i + 6 -- bypass the low surrogate we just read codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16) else -- not a proper low, so we'll just leave the first codepoint as is and spit it out. end end VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint) else -- just pass through what's escaped VALUE = VALUE .. text:match('^\\(.)', i) i = i + 2 end end end self:onDecodeError("unclosed string", text, start, etc) end local function skip_whitespace(text, start) local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2 if match_end then return match_end + 1 else return start end end local grok_one -- assigned later local function grok_object(self, text, start, etc) if text:sub(start,start) ~= '{' then self:onDecodeError("expected '{'", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '{' local VALUE = self.strictTypes and self:newObject { } or { } if text:sub(i,i) == '}' then return VALUE, i + 1 end local text_len = text:len() while i <= text_len do local key, new_i = grok_string(self, text, i, etc) i = skip_whitespace(text, new_i) if text:sub(i, i) ~= ':' then self:onDecodeError("expected colon", text, i, etc) end i = skip_whitespace(text, i + 1) local new_val, new_i = grok_one(self, text, i) VALUE[key] = new_val -- -- Expect now either '}' to end things, or a ',' to allow us to continue. -- i = skip_whitespace(text, new_i) local c = text:sub(i,i) if c == '}' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '}'", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '{'", text, start, etc) end local function grok_array(self, text, start, etc) if text:sub(start,start) ~= '[' then self:onDecodeError("expected '['", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '[' local VALUE = self.strictTypes and self:newArray { } or { } if text:sub(i,i) == ']' then return VALUE, i + 1 end local VALUE_INDEX = 1 local text_len = text:len() while i <= text_len do local val, new_i = grok_one(self, text, i) -- can't table.insert(VALUE, val) here because it's a no-op if val is nil VALUE[VALUE_INDEX] = val VALUE_INDEX = VALUE_INDEX + 1 i = skip_whitespace(text, new_i) -- -- Expect now either ']' to end things, or a ',' to allow us to continue. -- local c = text:sub(i,i) if c == ']' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '['", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '['", text, start, etc) end grok_one = function(self, text, start, etc) -- Skip any whitespace start = skip_whitespace(text, start) if start > text:len() then self:onDecodeError("unexpected end of string", text, nil, etc) end if text:find('^"', start) then return grok_string(self, text, start, etc) elseif text:find('^[-0123456789 ]', start) then return grok_number(self, text, start, etc) elseif text:find('^%{', start) then return grok_object(self, text, start, etc) elseif text:find('^%[', start) then return grok_array(self, text, start, etc) elseif text:find('^true', start) then return true, start + 4 elseif text:find('^false', start) then return false, start + 5 elseif text:find('^null', start) then return nil, start + 4 else self:onDecodeError("can't parse JSON", text, start, etc) end end function OBJDEF:decode(text, etc) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc) end if text == nil then self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc) elseif type(text) ~= 'string' then self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc) end if text:match('^%s*$') then return nil end if text:match('^%s*<') then -- Can't be JSON... we'll assume it's HTML self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc) end -- -- Ensure that it's not UTF-32 or UTF-16. -- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3), -- but this package can't handle them. -- if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc) end local success, value = pcall(grok_one, self, text, 1, etc) if success then return value else -- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert. if self.assert then self.assert(false, value) else assert(false, value) end -- and if we're still here, return a nil and throw the error message on as a second arg return nil, value end end local function backslash_replacement_function(c) if c == "\n" then return "\\n" elseif c == "\r" then return "\\r" elseif c == "\t" then return "\\t" elseif c == "\b" then return "\\b" elseif c == "\f" then return "\\f" elseif c == '"' then return '\\"' elseif c == '\\' then return '\\\\' else return string.format("\\u%04x", c:byte()) end end local chars_to_be_escaped_in_JSON_string = '[' .. '"' -- class sub-pattern to match a double quote .. '%\\' -- class sub-pattern to match a backslash .. '%z' -- class sub-pattern to match a null .. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters .. ']' local function json_string_literal(value) local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function) return '"' .. newval .. '"' end local function object_or_array(self, T, etc) -- -- We need to inspect all the keys... if there are any strings, we'll convert to a JSON -- object. If there are only numbers, it's a JSON array. -- -- If we'll be converting to a JSON object, we'll want to sort the keys so that the -- end result is deterministic. -- local string_keys = { } local number_keys = { } local number_keys_must_be_strings = false local maximum_number_key for key in pairs(T) do if type(key) == 'string' then table.insert(string_keys, key) elseif type(key) == 'number' then table.insert(number_keys, key) if key <= 0 or key >= math.huge then number_keys_must_be_strings = true elseif not maximum_number_key or key > maximum_number_key then maximum_number_key = key end else self:onEncodeError("can't encode table with a key of type " .. type(key), etc) end end if #string_keys == 0 and not number_keys_must_be_strings then -- -- An empty table, or a numeric-only array -- if #number_keys > 0 then return nil, maximum_number_key -- an array elseif tostring(T) == "JSON array" then return nil elseif tostring(T) == "JSON object" then return { } else -- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects return nil end end table.sort(string_keys) local map if #number_keys > 0 then -- -- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array -- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object. -- if self.noKeyConversion then self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc) end -- -- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings -- map = { } for key, val in pairs(T) do map[key] = val end table.sort(number_keys) -- -- Throw numeric keys in there as strings -- for _, number_key in ipairs(number_keys) do local string_key = tostring(number_key) if map[string_key] == nil then table.insert(string_keys , string_key) map[string_key] = T[number_key] else self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc) end end end return string_keys, nil, map end -- -- Encode -- -- 'options' is nil, or a table with possible keys: -- pretty -- if true, return a pretty-printed version -- indent -- a string (usually of spaces) used to indent each nested level -- align_keys -- if true, align all the keys when formatting a table -- local encode_value -- must predeclare because it calls itself function encode_value(self, value, parents, etc, options, indent) if value == nil then return 'null' elseif type(value) == 'string' then return json_string_literal(value) elseif type(value) == 'number' then if value ~= value then -- -- NaN (Not a Number). -- JSON has no NaN, so we have to fudge the best we can. This should really be a package option. -- return "null" elseif value >= math.huge then -- -- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should -- really be a package option. Note: at least with some implementations, positive infinity -- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is. -- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">=" -- case first. -- return "1e+9999" elseif value <= -math.huge then -- -- Negative infinity. -- JSON has no INF, so we have to fudge the best we can. This should really be a package option. -- return "-1e+9999" else return tostring(value) end elseif type(value) == 'boolean' then return tostring(value) elseif type(value) ~= 'table' then self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc) else -- -- A table to be converted to either a JSON object or array. -- local T = value if type(options) ~= 'table' then options = {} end if type(indent) ~= 'string' then indent = "" end if parents[T] then self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc) else parents[T] = true end local result_value local object_keys, maximum_number_key, map = object_or_array(self, T, etc) if maximum_number_key then -- -- An array... -- local ITEMS = { } for i = 1, maximum_number_key do table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent)) end if options.pretty then result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]" else result_value = "[" .. table.concat(ITEMS, ",") .. "]" end elseif object_keys then -- -- An object -- local TT = map or T if options.pretty then local KEYS = { } local max_key_length = 0 for _, key in ipairs(object_keys) do local encoded = encode_value(self, tostring(key), parents, etc, options, indent) if options.align_keys then max_key_length = math.max(max_key_length, #encoded) end table.insert(KEYS, encoded) end local key_indent = indent .. tostring(options.indent or "") local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "") local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s" local COMBINED_PARTS = { } for i, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent) table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val)) end result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}" else local PARTS = { } for _, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, indent) local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent) table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val)) end result_value = "{" .. table.concat(PARTS, ",") .. "}" end else -- -- An empty array/object... we'll treat it as an array, though it should really be an option -- result_value = "[]" end parents[T] = false return result_value end end function OBJDEF:encode(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode must be called in method format", etc) end return encode_value(self, value, {}, etc, options or nil) end function OBJDEF:encode_pretty(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc) end return encode_value(self, value, {}, etc, options or default_pretty_options) end function OBJDEF.__tostring() return "JSON encode/decode package" end OBJDEF.__index = OBJDEF function OBJDEF:new(args) local new = { } if args then for key, val in pairs(args) do new[key] = val end end return setmetatable(new, OBJDEF) end return OBJDEF:new() -- -- Version history: -- -- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really -- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines -- more flexible, and changed the default encode_pretty() to be more generally useful. -- -- Added a third 'options' argument to the encode() and encode_pretty() routines, to control -- how the encoding takes place. -- -- Updated docs to add assert() call to the loadfile() line, just as good practice so that -- if there is a problem loading JSON.lua, the appropriate error message will percolate up. -- -- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string, -- so that the source of the package, and its version number, are visible in compiled copies. -- -- 20140911.12 Minor lua cleanup. -- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'. -- (Thanks to SmugMug's David Parry for these.) -- -- 20140418.11 JSON nulls embedded within an array were being ignored, such that -- ["1",null,null,null,null,null,"seven"], -- would return -- {1,"seven"} -- It's now fixed to properly return -- {1, nil, nil, nil, nil, nil, "seven"} -- Thanks to "haddock" for catching the error. -- -- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up. -- -- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2", -- and this caused some problems. -- -- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate, -- and had of course diverged (encode_pretty didn't get the fixes that encode got, so -- sometimes produced incorrect results; thanks to Mattie for the heads up). -- -- Handle encoding tables with non-positive numeric keys (unlikely, but possible). -- -- If a table has both numeric and string keys, or its numeric keys are inappropriate -- (such as being non-positive or infinite), the numeric keys are turned into -- string keys appropriate for a JSON object. So, as before, -- JSON:encode({ "one", "two", "three" }) -- produces the array -- ["one","two","three"] -- but now something with mixed key types like -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- instead of throwing an error produces an object: -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To maintain the prior throw-an-error semantics, set -- JSON.noKeyConversion = true -- -- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry. -- -- 20130120.6 Comment update: added a link to the specific page on my blog where this code can -- be found, so that folks who come across the code outside of my blog can find updates -- more easily. -- -- 20111207.5 Added support for the 'etc' arguments, for better error reporting. -- -- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent. -- -- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules: -- -- * When encoding lua for JSON, Sparse numeric arrays are now handled by -- spitting out full arrays, such that -- JSON:encode({"one", "two", [10] = "ten"}) -- returns -- ["one","two",null,null,null,null,null,null,null,"ten"] -- -- In 20100810.2 and earlier, only up to the first non-null value would have been retained. -- -- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999". -- Version 20100810.2 and earlier created invalid JSON in both cases. -- -- * Unicode surrogate pairs are now detected when decoding JSON. -- -- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding -- -- 20100731.1 initial public release --
gpl-3.0
nesstea/darkstar
scripts/globals/spells/hojo_ni.lua
27
1246
----------------------------------------- -- Spell: Hojo:Ni -- Description: Inflicts Slow on target. -- Edited from slow.lua ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local dINT = (caster:getStat(MOD_INT) - target:getStat(MOD_INT)); --Power for Hojo is a flat 19.5% reduction local power = 200; --Duration and Resistance calculation local duration = 300 * applyResistance(caster,spell,target,dINT,NINJUTSU_SKILL,0); --Calculates the resist chance from Resist Blind trait if (math.random(0,100) >= target:getMod(MOD_SLOWRES)) then -- Spell succeeds if a 1 or 1/2 resist check is achieved if (duration >= 150) then if (target:addStatusEffect(EFFECT_SLOW,power,0,duration)) then spell:setMsg(236); else spell:setMsg(75); end else spell:setMsg(85); end else spell:setMsg(284); end return EFFECT_SLOW; end;
gpl-3.0
aqasaeed/spartafinal
plugins/ingroup.lua
527
44020
do -- Check Member local function check_member_autorealm(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Realm', settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = {} save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Welcome to your new realm !') end end end local function check_member_realm_add(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Realm', settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = {} save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Realm has been added!') end end end function check_member_group(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Group', moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'You have been promoted as the owner.') end end end local function check_member_modadd(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Group', moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group is added and you have been promoted as the owner ') end end end local function automodadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member_group,{receiver=receiver, data=data, msg = msg}) end end local function autorealmadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member_autorealm,{receiver=receiver, data=data, msg = msg}) end end local function check_member_realmrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Realm configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = nil save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Realm has been removed!') end end end local function check_member_modrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = nil save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group has been removed') end end end --End Check Member local function show_group_settingsmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local bots_protection = "Yes" if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end local leave_ban = "no" if data[tostring(msg.to.id)]['settings']['leave_ban'] then leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nLock group leave : "..leave_ban.."\nflood sensitivity : "..NUM_MSG_MAX.."\nBot protection : "..bots_protection--"\nPublic: "..public return text end local function set_descriptionmod(msg, data, target, about) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function get_description(msg, data) local data_cat = 'description' if not data[tostring(msg.to.id)][data_cat] then return 'No description available.' end local about = data[tostring(msg.to.id)][data_cat] local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about return 'About '..about end local function lock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'yes' then return 'Arabic is already locked' else data[tostring(target)]['settings']['lock_arabic'] = 'yes' save_data(_config.moderation.data, data) return 'Arabic has been locked' end end local function unlock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'no' then return 'Arabic is already unlocked' else data[tostring(target)]['settings']['lock_arabic'] = 'no' save_data(_config.moderation.data, data) return 'Arabic has been unlocked' end end local function lock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'yes' then return 'Bots protection is already enabled' else data[tostring(target)]['settings']['lock_bots'] = 'yes' save_data(_config.moderation.data, data) return 'Bots protection has been enabled' end end local function unlock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'no' then return 'Bots protection is already disabled' else data[tostring(target)]['settings']['lock_bots'] = 'no' save_data(_config.moderation.data, data) return 'Bots protection has been disabled' end end local function lock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end local function lock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end local function lock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end local function set_public_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['public'] if group_member_lock == 'yes' then return 'Group is already public' else data[tostring(target)]['settings']['public'] = 'yes' save_data(_config.moderation.data, data) end return 'Group is now: public' end local function unset_public_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['public'] if group_member_lock == 'no' then return 'Group is not public' else data[tostring(target)]['settings']['public'] = 'no' save_data(_config.moderation.data, data) return 'Group is now: not public' end end local function lock_group_leave(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] if leave_ban == 'yes' then return 'Leaving users will be banned' else data[tostring(msg.to.id)]['settings']['leave_ban'] = 'yes' save_data(_config.moderation.data, data) end return 'Leaving users will be banned' end local function unlock_group_leave(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] if leave_ban == 'no' then return 'Leaving users will not be banned' else data[tostring(msg.to.id)]['settings']['leave_ban'] = 'no' save_data(_config.moderation.data, data) return 'Leaving users will not be banned' end end local function unlock_group_photomod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function set_rulesmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end local function modadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if is_group(msg) then return 'Group is already added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modadd,{receiver=receiver, data=data, msg = msg}) end local function realmadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if is_realm(msg) then return 'Realm is already added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_realm_add,{receiver=receiver, data=data, msg = msg}) end -- Global functions function modrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if not is_group(msg) then return 'Group is not added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modrem,{receiver=receiver, data=data, msg = msg}) end function realmrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if not is_realm(msg) then return 'Realm is not added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_realmrem,{receiver=receiver, data=data, msg = msg}) end local function get_rules(msg, data) local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return 'No rules available.' end local rules = data[tostring(msg.to.id)][data_cat] local rules = 'Chat rules:\n'..rules return rules end local function set_group_photo(msg, success, result) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if success then local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) chat_set_photo (receiver, file, ok_cb, false) data[tostring(msg.to.id)]['settings']['set_photo'] = file save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes' save_data(_config.moderation.data, data) send_large_msg(receiver, 'Photo saved!', ok_cb, false) else print('Error downloading: '..msg.id) send_large_msg(receiver, 'Failed, please try again!', ok_cb, false) end end local function promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already a moderator.') end data[group]['moderators'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, member_username..' has been promoted.') end local function promote_by_reply(extra, success, result) local msg = result local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '') if msg.from.username then member_username = '@'.. msg.from.username else member_username = full_name end local member_id = msg.from.id if msg.to.type == 'chat' then return promote(get_receiver(msg), member_username, member_id) end end local function demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if not data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not a moderator.') end data[group]['moderators'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, member_username..' has been demoted.') end local function demote_by_reply(extra, success, result) local msg = result local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '') if msg.from.username then member_username = '@'..msg.from.username else member_username = full_name end local member_id = msg.from.id if msg.to.type == 'chat' then return demote(get_receiver(msg), member_username, member_id) end end local function setowner_by_reply(extra, success, result) local msg = result local receiver = get_receiver(msg) local data = load_data(_config.moderation.data) local name_log = msg.from.print_name:gsub("_", " ") data[tostring(msg.to.id)]['set_owner'] = tostring(msg.from.id) save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] setted ["..msg.from.id.."] as owner") local text = msg.from.print_name:gsub("_", " ").." is the owner now" return send_large_msg(receiver, text) end local function promote_demote_res(extra, success, result) --vardump(result) --vardump(extra) local member_id = result.id local member_username = "@"..result.username local chat_id = extra.chat_id local mod_cmd = extra.mod_cmd local receiver = "chat#id"..chat_id if mod_cmd == 'promote' then return promote(receiver, member_username, member_id) elseif mod_cmd == 'demote' then return demote(receiver, member_username, member_id) end end local function modlist(msg) local data = load_data(_config.moderation.data) local groups = "groups" if not data[tostring(groups)][tostring(msg.to.id)] then return 'Group is not added.' end -- determine if table is empty if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local i = 1 local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do message = message ..i..' - '..v..' [' ..k.. '] \n' i = i + 1 end return message end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function help() local help_text = tostring(_config.help_text) return help_text end local function cleanmember(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user(v.id, result.id) end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function user_msgs(user_id, chat_id) local user_info local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info = tonumber(redis:get(um_hash) or 0) return user_info end local function kick_zero(cb_extra, success, result) local chat_id = cb_extra.chat_id local chat = "chat#id"..chat_id local ci_user local re_user for k,v in pairs(result.members) do local si = false ci_user = v.id local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) for i = 1, #users do re_user = users[i] if tonumber(ci_user) == tonumber(re_user) then si = true end end if not si then if ci_user ~= our_id then if not is_momod2(ci_user, chat_id) then chat_del_user(chat, 'user#id'..ci_user, ok_cb, true) end end end end end local function kick_inactive(chat_id, num, receiver) local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) -- Get user info for i = 1, #users do local user_id = users[i] local user_info = user_msgs(user_id, chat_id) local nmsg = user_info if tonumber(nmsg) < tonumber(num) then if not is_momod2(user_id, chat_id) then chat_del_user('chat#id'..chat_id, 'user#id'..user_id, ok_cb, true) end end end return chat_info(receiver, kick_zero, {chat_id = chat_id}) end local function run(msg, matches) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) local name_log = user_print_name(msg.from) local group = msg.to.id if msg.media then if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_chat_msg(msg) and is_momod(msg) then load_photo(msg.id, set_group_photo, msg) end end if matches[1] == 'add' and not matches[2] then if is_realm(msg) then return 'Error: Already a realm.' end print("group "..msg.to.print_name.."("..msg.to.id..") added") return modadd(msg) end if matches[1] == 'add' and matches[2] == 'realm' then if is_group(msg) then return 'Error: Already a group.' end print("group "..msg.to.print_name.."("..msg.to.id..") added as a realm") return realmadd(msg) end if matches[1] == 'rem' and not matches[2] then print("group "..msg.to.print_name.."("..msg.to.id..") removed") return modrem(msg) end if matches[1] == 'rem' and matches[2] == 'realm' then print("group "..msg.to.print_name.."("..msg.to.id..") removed as a realm") return realmrem(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "group" then return automodadd(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "realm" then return autorealmadd(msg) end if msg.to.id and data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local group_member_lock = settings.lock_member local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if group_member_lock == 'yes' and not is_owner2(msg.action.user.id, msg.to.id) then chat_del_user(chat, user, ok_cb, true) elseif group_member_lock == 'yes' and tonumber(msg.from.id) == tonumber(our_id) then return nil elseif group_member_lock == 'no' then return nil end end if matches[1] == 'chat_del_user' then if not msg.service then -- return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..user) end if matches[1] == 'chat_delete_photo' then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to deleted picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_rename' then if not msg.service then return "Are you trying to troll me?" end local group_name_set = settings.set_name local group_name_lock = settings.lock_name local to_rename = 'chat#id'..msg.to.id if group_name_lock == 'yes' then if group_name_set ~= tostring(msg.to.print_name) then local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:incr(namehash) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id local nameprotectionredis = redis:get(namehash) if nameprotectionredis then if tonumber(nameprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(nameprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:set(namehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change name but failed ") rename_chat(to_rename, group_name_set, ok_cb, false) end elseif group_name_lock == 'no' then return nil end end if matches[1] == 'setname' and is_momod(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setphoto' and is_momod(msg) then data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) return 'Please send me new group photo now' end if matches[1] == 'promote' and not matches[2] then if not is_owner(msg) then return "Only the owner can prmote new moderators" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, promote_by_reply, false) end end if matches[1] == 'promote' and matches[2] then if not is_momod(msg) then return end if not is_owner(msg) then return "Only owner can promote" end local member = matches[2] savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @".. member) local cbres_extra = { chat_id = msg.to.id, mod_cmd = 'promote', from_id = msg.from.id } local username = matches[2] local username = string.gsub(matches[2], '@', '') return res_user(username, promote_demote_res, cbres_extra) end if matches[1] == 'demote' and not matches[2] then if not is_owner(msg) then return "Only the owner can demote moderators" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, demote_by_reply, false) end end if matches[1] == 'demote' and matches[2] then if not is_momod(msg) then return end if not is_owner(msg) then return "Only owner can demote" end if string.gsub(matches[2], "@", "") == msg.from.username and not is_owner(msg) then return "You can't demote yourself" end local member = matches[2] savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @".. member) local cbres_extra = { chat_id = msg.to.id, mod_cmd = 'demote', from_id = msg.from.id } local username = matches[2] local username = string.gsub(matches[2], '@', '') return res_user(username, promote_demote_res, cbres_extra) end if matches[1] == 'modlist' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist") return modlist(msg) end if matches[1] == 'about' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group description") return get_description(msg, data) end if matches[1] == 'rules' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules") return get_rules(msg, data) end if matches[1] == 'set' then if matches[2] == 'rules' then rules = matches[3] local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]") return set_rulesmod(msg, data, target) end if matches[2] == 'about' then local data = load_data(_config.moderation.data) local target = msg.to.id local about = matches[3] savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]") return set_descriptionmod(msg, data, target, about) end end if matches[1] == 'lock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked name ") return lock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ") return lock_group_membermod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ") return lock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ") return lock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots ") return lock_group_bots(msg, data, target) end if matches[2] == 'leave' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked leaving ") return lock_group_leave(msg, data, target) end end if matches[1] == 'unlock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked name ") return unlock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ") return unlock_group_membermod(msg, data, target) end if matches[2] == 'photo' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked photo ") return unlock_group_photomod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood ") return unlock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked arabic ") return unlock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked bots ") return unlock_group_bots(msg, data, target) end if matches[2] == 'leave' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked leaving ") return unlock_group_leave(msg, data, target) end end if matches[1] == 'settings' then local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group settings ") return show_group_settingsmod(msg, data, target) end --[[if matches[1] == 'public' then local target = msg.to.id if matches[2] == 'yes' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: public") return set_public_membermod(msg, data, target) end if matches[2] == 'no' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: not public") return unset_public_membermod(msg, data, target) end end]] if matches[1] == 'newlink' and not is_realm(msg) then if not is_momod(msg) then return "For moderators only!" end local function callback (extra , success, result) local receiver = 'chat#'..msg.to.id if success == 0 then return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.') end send_large_msg(receiver, "Created a new link") data[tostring(msg.to.id)]['settings']['set_link'] = result save_data(_config.moderation.data, data) end local receiver = 'chat#'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] revoked group link ") return export_chat_link(receiver, callback, true) end if matches[1] == 'link' then if not is_momod(msg) then return "For moderators only!" end local group_link = data[tostring(msg.to.id)]['settings']['set_link'] if not group_link then return "Create a link using /newlink first !" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]") return "Group link:\n"..group_link end if matches[1] == 'setowner' and matches[2] then if not is_owner(msg) then return "For owner only!" end data[tostring(msg.to.id)]['set_owner'] = matches[2] save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner") local text = matches[2].." added as owner" return text end if matches[1] == 'setowner' and not matches[2] then if not is_owner(msg) then return "only for the owner!" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, setowner_by_reply, false) end end if matches[1] == 'owner' then local group_owner = data[tostring(msg.to.id)]['set_owner'] if not group_owner then return "no owner,ask admins in support groups to set owner for your group" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner") return "Group owner is ["..group_owner..']' end if matches[1] == 'setgpowner' then local receiver = "chat#id"..matches[2] if not is_admin(msg) then return "For admins only!" end data[tostring(matches[2])]['set_owner'] = matches[3] save_data(_config.moderation.data, data) local text = matches[3].." added as owner" send_large_msg(receiver, text) return end if matches[1] == 'setflood' then if not is_momod(msg) then return "For moderators only!" end if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then return "Wrong number,range is [5-20]" end local flood_max = matches[2] data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]") return 'Group flood has been set to '..matches[2] end if matches[1] == 'clean' then if not is_owner(msg) then return "Only owner can clean" end if matches[2] == 'member' then if not is_owner(msg) then return "Only admins can clean members" end local receiver = get_receiver(msg) chat_info(receiver, cleanmember, {receiver=receiver}) end if matches[2] == 'modlist' then if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil save_data(_config.moderation.data, data) end savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist") end if matches[2] == 'rules' then local data_cat = 'rules' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules") end if matches[2] == 'about' then local data_cat = 'description' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about") end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if not is_realm(msg) then local receiver = get_receiver(msg) return modrem(msg), print("Closing Group..."), chat_info(receiver, killchat, {receiver=receiver}) else return 'This is a realm' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if not is_group(msg) then local receiver = get_receiver(msg) return realmrem(msg), print("Closing Realm..."), chat_info(receiver, killrealm, {receiver=receiver}) else return 'This is a group' end end if matches[1] == 'help' then if not is_momod(msg) or is_realm(msg) then return end savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end if matches[1] == 'kickinactive' then --send_large_msg('chat#id'..msg.to.id, 'I\'m in matches[1]') if not is_momod(msg) then return 'Only a moderator can kick inactive users' end local num = 1 if matches[2] then num = matches[2] end local chat_id = msg.to.id local receiver = get_receiver(msg) return kick_inactive(chat_id, num, receiver) end end end return { patterns = { "^[!/](add)$", "^[!/](add) (realm)$", "^[!/](rem)$", "^[!/](rem) (realm)$", "^[!/](rules)$", "^[!/](about)$", "^[!/](setname) (.*)$", "^[!/](setphoto)$", "^[!/](promote) (.*)$", "^[!/](promote)", "^[!/](help)$", "^[!/](clean) (.*)$", "^[!/](kill) (chat)$", "^[!/](kill) (realm)$", "^[!/](demote) (.*)$", "^[!/](demote)", "^[!/](set) ([^%s]+) (.*)$", "^[!/](lock) (.*)$", "^[!/](setowner) (%d+)$", "^[!/](setowner)", "^[!/](owner)$", "^[!/](res) (.*)$", "^[!/](setgpowner) (%d+) (%d+)$",-- (group id) (owner id) "^[!/](unlock) (.*)$", "^[!/](setflood) (%d+)$", "^[!/](settings)$", -- "^[!/](public) (.*)$", "^[!/](modlist)$", "^[!/](newlink)$", "^[!/](link)$", "^[!/](kickinactive)$", "^[!/](kickinactive) (%d+)$", "%[(photo)%]", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
UnfortunateFruit/darkstar
scripts/zones/Tavnazian_Safehold/npcs/Morangeart.lua
38
1057
----------------------------------- -- Area: Tavnazian Safehold -- NPC: Morangeart -- Type: ENM Quest Activator -- @zone: 26 -- @pos -74.308 -24.782 -28.475 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Tavnazian_Safehold/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0208); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/zones/The_Sanctuary_of_ZiTah/npcs/qm2.lua
8
1835
----------------------------------- -- Area: The Sanctuary of ZiTah -- NPC: qm2 (???) -- Involved in Quest: Forge Your Destiny -- @pos 639 -1 -151 121 ----------------------------------- package.loaded["scripts/zones/The_Sanctuary_of_ZiTah/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/The_Sanctuary_of_ZiTah/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if(player:getQuestStatus(OUTLANDS,FORGE_YOUR_DESTINY) == QUEST_ACCEPTED) then if(trade:hasItemQty(1021,1) and trade:getItemCount() == 1 and player:hasItem(1153) == false) then if(GetMobAction(17272838) == 0) then SpawnMob(17272838,288):updateClaim(player); -- Spawn Guardian Treant player:tradeComplete(); end elseif(player:getVar("ForgeYourDestiny_killed") == 1) then if(trade:hasItemQty(1198,1) and trade:getItemCount() == 1) then player:tradeComplete(); player:addItem(1153); player:messageSpecial(ITEM_OBTAINED, 1153); -- Sacred Branch player:setVar("ForgeYourDestiny_killed",0); end end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(STURDY_BRANCH,1021); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/zones/Lower_Jeuno/npcs/Tuh_Almobankha.lua
15
3827
----------------------------------- -- Area: Lower Jeuno -- NPC: Tuh Almobankha -- Title Change NPC -- @pos -14 0 -61 245 ----------------------------------- require("scripts/globals/titles"); local title2 = { BROWN_MAGE_GUINEA_PIG , BROWN_MAGIC_BYPRODUCT , RESEARCHER_OF_CLASSICS , TORCHBEARER , FORTUNETELLER_IN_TRAINING , CHOCOBO_TRAINER , CLOCK_TOWER_PRESERVATIONIST , LIFE_SAVER , CARD_COLLECTOR , TWOS_COMPANY , TRADER_OF_ANTIQUITIES , GOBLINS_EXCLUSIVE_FASHION_MANNEQUIN , TENSHODO_MEMBER , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title3 = { ACTIVIST_FOR_KINDNESS , ENVOY_TO_THE_NORTH , EXORCIST_IN_TRAINING , FOOLS_ERRAND_RUNNER , STREET_SWEEPER , MERCY_ERRAND_RUNNER , BELIEVER_OF_ALTANA , TRADER_OF_MYSTERIES , WANDERING_MINSTREL , ANIMAL_TRAINER , HAVE_WINGS_WILL_FLY , ROD_RETRIEVER , DESTINED_FELLOW , TROUPE_BRILIOTH_DANCER , PROMISING_DANCER , STARDUST_DANCER , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title4 = { TIMEKEEPER , BRINGER_OF_BLISS , PROFESSIONAL_LOAFER , TRADER_OF_RENOWN , HORIZON_BREAKER , SUMMIT_BREAKER , BROWN_BELT , DUCAL_DUPE , CHOCOBO_LOVE_GURU , PICKUP_ARTIST , WORTHY_OF_TRUST , A_FRIEND_INDEED , CHOCOROOKIE , CRYSTAL_STAKES_CUPHOLDER , WINNING_OWNER , VICTORIOUS_OWNER , TRIUMPHANT_OWNER , HIGH_ROLLER , FORTUNES_FAVORITE , CHOCOCHAMPION , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title5 = { PARAGON_OF_BEASTMASTER_EXCELLENCE , PARAGON_OF_BARD_EXCELLENCE , SKY_BREAKER , BLACK_BELT , GREEDALOX , CLOUD_BREAKER , STAR_BREAKER , ULTIMATE_CHAMPION_OF_THE_WORLD , DYNAMISJEUNO_INTERLOPER , DYNAMISBEAUCEDINE_INTERLOPER , DYNAMISXARCABARD_INTERLOPER , DYNAMISQUFIM_INTERLOPER , CONQUEROR_OF_FATE , SUPERHERO , SUPERHEROINE , ELEGANT_DANCER , DAZZLING_DANCE_DIVA , GRIMOIRE_BEARER , FELLOW_FORTIFIER , BUSHIN_ASPIRANT , BUSHIN_RYU_INHERITOR , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title6 = { GRAND_GREEDALOX , SILENCER_OF_THE_ECHO , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title7 = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x271E,npcUtil.genTmask(player,title2),npcUtil.genTmask(player,title3),npcUtil.genTmask(player,title4),npcUtil.genTmask(player,title5),npcUtil.genTmask(player,title6),npcUtil.genTmask(player,title7),1 ,player:getGil()); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid==0x271E) then if(option > 0 and option <29) then if (player:delGil(400)) then player:setTitle( title2[option] ) end elseif(option > 256 and option <285) then if (player:delGil(500)) then player:setTitle( title3[option - 256] ) end elseif(option > 512 and option < 541) then if (player:delGil(600)) then player:setTitle( title4[option - 512] ) end elseif(option > 768 and option <797) then if (player:delGil(700)) then player:setTitle( title5[option - 768] ) end elseif(option > 1024 and option < 1053) then if (player:delGil(800)) then player:setTitle( title6[option - 1024] ) end end end end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/globals/items/serving_of_golden_royale.lua
36
1429
----------------------------------------- -- ID: 5558 -- Item: Serving of Golden Royale -- Food Effect: 4 Hrs, All Races ----------------------------------------- -- TODO: Group Effect -- HP +10 -- MP +10 -- Intelligence +2 -- HP Recoverd while healing 2 -- MP Recovered while healing 2 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0 if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5558); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 10); target:addMod(MOD_MP, 10); target:addMod(MOD_INT, 2); target:addMod(MOD_HPHEAL, 2); target:addMod(MOD_MPHEAL, 2); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 10); target:delMod(MOD_MP, 10); target:delMod(MOD_INT, 2); target:delMod(MOD_HPHEAL, 2); target:delMod(MOD_MPHEAL, 2); end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/globals/items/bowl_of_adoulin_soup.lua
36
1504
----------------------------------------- -- ID: 5998 -- Item: Bowl of Adoulin Soup -- Food Effect: 180 Min, All Races ----------------------------------------- -- HP % 3 Cap 40 -- Vitality 3 -- Defense % 15 Cap 70 -- HP Healing 6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,5998); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 3); target:addMod(MOD_FOOD_HP_CAP, 40); target:addMod(MOD_VIT, 3); target:addMod(MOD_FOOD_DEFP, 15); target:addMod(MOD_FOOD_DEF_CAP, 70); target:addMod(MOD_HPHEAL, 6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 3); target:delMod(MOD_FOOD_HP_CAP, 40); target:delMod(MOD_VIT, 3); target:delMod(MOD_FOOD_DEFP, 15); target:delMod(MOD_FOOD_DEF_CAP, 70); target:delMod(MOD_HPHEAL, 6); end;
gpl-3.0
nesstea/darkstar
scripts/globals/items/simit.lua
19
1289
----------------------------------------- -- ID: 5596 -- Item: simit -- Food Effect: 30Min, All Races ----------------------------------------- -- Health 16 -- Dexterity -1 -- Vitality 3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5596); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 16); target:addMod(MOD_DEX, -1); target:addMod(MOD_VIT, 3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_MP, 16); target:delMod(MOD_DEX, -1); target:delMod(MOD_VIT, 3); end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/zones/Den_of_Rancor/npcs/_4g4.lua
10
2108
----------------------------------- -- Area: Den of Rancor -- NPC: Lantern (NW) -- @pos -59 45 24 160 ----------------------------------- package.loaded["scripts/zones/Den_of_Rancor/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Den_of_Rancor/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local Lantern_ID = 17433047 local LSW = GetNPCByID(Lantern_ID):getAnimation(); local LNW = GetNPCByID(Lantern_ID+1):getAnimation(); local LNE = GetNPCByID(Lantern_ID+2):getAnimation(); local LSE = GetNPCByID(Lantern_ID+3):getAnimation(); -- Trade Crimson Rancor Flame if(trade:hasItemQty(1139,1) and trade:getItemCount() == 1) then if (LNW == 8) then player:messageSpecial(LANTERN_OFFSET + 7); -- already lit elseif(LNW == 9)then npc:openDoor(LANTERNS_STAY_LIT); local ALL = LSW+LNE+LSE; player:tradeComplete(); player:addItem(1138); -- Unlit Lantern if ALL == 27 then player:messageSpecial(LANTERN_OFFSET + 9); elseif ALL == 26 then player:messageSpecial(LANTERN_OFFSET + 10); elseif ALL == 25 then player:messageSpecial(LANTERN_OFFSET + 11); elseif ALL == 24 then player:messageSpecial(LANTERN_OFFSET + 12); GetNPCByID(Lantern_ID+3):closeDoor(1); GetNPCByID(Lantern_ID+2):closeDoor(1); GetNPCByID(Lantern_ID+1):closeDoor(1); GetNPCByID(Lantern_ID):closeDoor(1); GetNPCByID(Lantern_ID+4):openDoor(30); GetNPCByID(Lantern_ID+3):openDoor(30); GetNPCByID(Lantern_ID+2):openDoor(30); GetNPCByID(Lantern_ID+1):openDoor(30); GetNPCByID(Lantern_ID):openDoor(30); end end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local npca = npc:getAnimation() if (npca == 8) then player:messageSpecial(LANTERN_OFFSET + 7); -- already lit else player:messageSpecial(LANTERN_OFFSET + 20); -- unlit end return 0; end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/globals/weaponskills/blade_jin.lua
30
1426
----------------------------------- -- Blade Jin -- Katana weapon skill -- Skill Level: 200 -- Delivers a three-hit attack. Chance of params.critical varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Breeze Gorget & Thunder Gorget. -- Aligned with the Breeze Belt & Thunder Belt. -- Element: Wind -- Modifiers: STR:30% ; DEX:30% -- 100%TP 200%TP 300%TP -- 1.00 1.00 1.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 3; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.3; params.dex_wsc = 0.3; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.1; params.crit200 = 0.3; params.crit300 = 0.5; params.canCrit = true; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 1.375; params.ftp200 = 1.375; params.ftp300 = 1.375; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
UnfortunateFruit/darkstar
scripts/globals/items/smilodon_liver.lua
18
1281
----------------------------------------- -- ID: 5668 -- Item: Smilodon Liver -- Food Effect: 5Min, Galka only ----------------------------------------- -- Strength 5 -- Intelligence -7 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:getRace() ~= 8) then result = 247; end if(target:getMod(MOD_EAT_RAW_MEAT) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,5668); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, 5); target:addMod(MOD_INT, -7); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, 5); target:delMod(MOD_INT, -7); end;
gpl-3.0
nesstea/darkstar
scripts/zones/Western_Altepa_Desert/npcs/_3h5.lua
13
1873
----------------------------------- -- Area: Western Altepa Desert -- NPC: _3h5 (Ruby Column) -- Notes: Mechanism for Altepa Gate -- @pos 59 10 -104 125 ----------------------------------- package.loaded["scripts/zones/Western_Altepa_Desert/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Western_Altepa_Desert/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local RubyID = npc:getID(); local Ruby = npc:getAnimation(); local Topaz = GetNPCByID(RubyID+1):getAnimation(); local Emerald = GetNPCByID(RubyID+2):getAnimation(); local Sapphire = GetNPCByID(RubyID+3):getAnimation(); if (Ruby ~= 8) then npc:setAnimation(8); GetNPCByID(RubyID-4):setAnimation(8); else player:messageSpecial(DOES_NOT_RESPOND); end if (Emerald == 8 and Sapphire == 8 and Topaz == 8) then local rand = math.random(15,30); local randT = rand * 60; -- Add timer for the door GetNPCByID(RubyID-5):openDoor(randT); -- Add same timer for the 4 center lights GetNPCByID(RubyID-4):openDoor(randT); GetNPCByID(RubyID-3):openDoor(randT); GetNPCByID(RubyID-2):openDoor(randT); GetNPCByID(RubyID-1):openDoor(randT); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
jj918160/cocos2d-x-samples
samples/KillBug/src/cocos/framework/extends/UICheckBox.lua
57
1436
--[[ Copyright (c) 2011-2014 chukong-inc.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] local CheckBox = ccui.CheckBox function CheckBox:onEvent(callback) self:addEventListener(function(sender, eventType) local event = {} if eventType == 0 then event.name = "selected" else event.name = "unselected" end event.target = sender callback(event) end) return self end
mit
dpino/snabbswitch
src/program/alarms/set_operator_state/set_operator_state.lua
7
1568
-- Use of this source code is governed by the Apache 2.0 license; see COPYING. module(..., package.seeall) local common = require("program.config.common") function show_usage(program, status, err_msg) if err_msg then print('error: '..err_msg) end print(require("program.alarms.set_operator_state.README_inc")) main.exit(status) end local function fatal() show_usage('set-operator-state', 1) end local function parse_args (args) if #args < 3 or #args > 4 then fatal() end local alarm_type_id, alarm_type_qualifier = (args[2]):match("([%w]+)/([%w]+)") if not alarm_type_id then alarm_type_id, alarm_type_qualifier = args[2], '' end local ret = { key = { resource = args[1], alarm_type_id = alarm_type_id, alarm_type_qualifier = alarm_type_qualifier, }, state = args[3], text = args[4] or '', } return ret end function run(args) local opts = { command='set-alarm-operator-state', with_path=false, is_config=false, usage=show_usage, allow_extra_args=true } local args, cdr = common.parse_command_line(args, opts) local l_args = parse_args(cdr) local response = common.call_leader( args.instance_id, 'set-alarm-operator-state', { schema = args.schema_name, revision = args.revision_date, resource = l_args.key.resource, alarm_type_id = l_args.key.alarm_type_id, alarm_type_qualifier = l_args.key.alarm_type_qualifier, state = l_args.state, text = l_args.text }) common.print_and_exit(response, "success") end
apache-2.0
plajjan/snabbswitch
src/program/snabbnfv/neutron_sync_agent/neutron_sync_agent.lua
5
1720
-- Use of this source code is governed by the Apache 2.0 license; see COPYING. module(..., package.seeall) local lib = require("core.lib") local syscall = require("syscall") local usage = require("program.snabbnfv.neutron_sync_agent.README_inc") local script = require("program.snabbnfv.neutron_sync_agent.neutron_sync_agent_sh_inc") local long_opts = { ["neutron-dir"] = "d", ["snabb-dir"] = "s", ["tmp-dir"] = "t", ["sync-host"] = "h", ["sync-port"] = "P", ["sync-path"] = "p", ["interval"] = "i", ["help"] = "H" } function run (args) local conf = { ["NEUTRON_DIR"] = os.getenv("NEUTRON_DIR"), ["SNABB_DIR"] = os.getenv("SNABB_DIR"), ["TMP_DIR"] = os.getenv("TMP_DIR"), ["NEUTRON2SNABB"] = os.getenv("NEUTRON2SNABB"), ["SYNC_HOST"] = os.getenv("SYNC_HOST"), ["SYNC_PORT"] = os.getenv("SYNC_PORT"), ["SYNC_PATH"] = os.getenv("SYNC_PATH"), ["SYNC_INTERVAL"] = os.getenv("SYNC_INTERVAL") } local opt = {} function opt.d (arg) conf["NEUTRON_DIR"] = arg end function opt.s (arg) conf["SNABB_DIR"] = arg end function opt.t (arg) conf["TMP_DIR"] = arg end function opt.h (arg) conf["SYNC_HOST"] = arg end function opt.P (arg) conf["SYNC_PORT"] = arg end function opt.p (arg) conf["SYNC_PATH"] = arg end function opt.i (arg) conf["SYNC_INTERVAL"] = arg end function opt.H (arg) print(usage) main.exit(1) end args = lib.dogetopt(args, opt, "d:s:t:h:P:p:i:H", long_opts) local env = {} for key, value in pairs(conf) do table.insert(env, key.."="..value) end syscall.execve("/bin/bash", {"/bin/bash", "-c", script}, env) end
apache-2.0
UnfortunateFruit/darkstar
scripts/zones/Port_Jeuno/npcs/Rinzei.lua
34
1369
----------------------------------- -- Area: Port Jeuno -- NPC: Rinzei -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Port_Jeuno/TextIDs"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WildcatJeuno = player:getVar("WildcatJeuno"); if (player:getQuestStatus(JEUNO,LURE_OF_THE_WILDCAT_JEUNO) == QUEST_ACCEPTED and player:getMaskBit(WildcatJeuno,18) == false) then player:startEvent(315); else player:startEvent(0x38); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 315) then player:setMaskBit(player:getVar("WildcatJeuno"),"WildcatJeuno",18,true); end end;
gpl-3.0
nesstea/darkstar
scripts/globals/magic.lua
2
45757
require("scripts/globals/magicburst"); require("scripts/globals/status"); require("scripts/globals/weather"); require("scripts/globals/utils"); require("scripts/globals/settings"); MMSG_BUFF_FAIL = 75; DIVINE_MAGIC_SKILL = 32; HEALING_MAGIC_SKILL = 33; ENHANCING_MAGIC_SKILL = 34; ENFEEBLING_MAGIC_SKILL = 35; ELEMENTAL_MAGIC_SKILL = 36; DARK_MAGIC_SKILL = 37; NINJUTSU_SKILL = 39; SUMMONING_SKILL = 38; SINGING_SKILL = 40; STRING_SKILL = 41; WIND_SKILL = 42; BLUE_SKILL = 43; FIRESDAY = 0; EARTHSDAY = 1; WATERSDAY = 2; WINDSDAY = 3; ICEDAY = 4; LIGHTNINGDAY = 5; LIGHTSDAY = 6; DARKSDAY = 7; ELE_NONE = 0; ELE_FIRE = 1; ELE_EARTH = 2; ELE_WATER = 3; ELE_WIND = 4; ELE_ICE = 5; ELE_LIGHTNING = 6; -- added both because monsterstpmoves calls it thunder ELE_THUNDER = 6; ELE_LIGHT = 7; ELE_DARK = 8; dayStrong = {FIRESDAY, EARTHSDAY, WATERSDAY, WINDSDAY, ICEDAY, LIGHTNINGDAY, LIGHTSDAY, DARKSDAY}; dayWeak = {WATERSDAY, WINDSDAY, LIGHTNINGDAY, ICEDAY, FIRESDAY, EARTHSDAY, DARKSDAY, LIGHTSDAY}; singleWeatherStrong = {WEATHER_HOT_SPELL, WEATHER_DUST_STORM, WEATHER_RAIN, WEATHER_WIND, WEATHER_SNOW, WEATHER_THUNDER, WEATHER_AURORAS, WEATHER_GLOOM}; doubleWeatherStrong = {WEATHER_HEAT_WAVE, WEATHER_SAND_STORM, WEATHER_SQUALL, WEATHER_GALES, WEATHER_BLIZZARDS, WEATHER_THUNDERSTORMS, WEATHER_STELLAR_GLARE, WEATHER_DARKNESS}; singleWeatherWeak = {WEATHER_RAIN, WEATHER_WIND, WEATHER_THUNDER, WEATHER_SNOW, WEATHER_HOT_SPELL, WEATHER_DUST_STORM, WEATHER_GLOOM, WEATHER_AURORAS}; doubleWeatherWeak = {WEATHER_SQUALL, WEATHER_GALES, WEATHER_THUNDERSTORMS, WEATHER_BLIZZARDS, WEATHER_HEAT_WAVE, WEATHER_SAND_STORM, WEATHER_DARKNESS, WEATHER_STELLAR_GLARE}; elementalObi = {MOD_FORCE_FIRE_DWBONUS, MOD_FORCE_EARTH_DWBONUS, MOD_FORCE_WATER_DWBONUS, MOD_FORCE_WIND_DWBONUS, MOD_FORCE_ICE_DWBONUS, MOD_FORCE_LIGHTNING_DWBONUS, MOD_FORCE_LIGHT_DWBONUS, MOD_FORCE_DARK_DWBONUS}; elementalObiWeak = {MOD_FORCE_WATER_DWBONUS, MOD_FORCE_WIND_DWBONUS, MOD_FORCE_LIGHTNING_DWBONUS, MOD_FORCE_ICE_DWBONUS, MOD_FORCE_FIRE_DWBONUS, MOD_FORCE_EARTH_DWBONUS, MOD_FORCE_DARK_DWBONUS, MOD_FORCE_LIGHT_DWBONUS}; spellAcc = {MOD_FIREACC, MOD_EARTHACC, MOD_WATERACC, MOD_WINDACC, MOD_ICEACC, MOD_THUNDERACC, MOD_LIGHTACC, MOD_DARKACC}; strongAffinityDmg = {MOD_FIRE_AFFINITY_DMG, MOD_EARTH_AFFINITY_DMG, MOD_WATER_AFFINITY_DMG, MOD_WIND_AFFINITY_DMG, MOD_ICE_AFFINITY_DMG, MOD_THUNDER_AFFINITY_DMG, MOD_LIGHT_AFFINITY_DMG, MOD_DARK_AFFINITY_DMG}; strongAffinityAcc = {MOD_FIRE_AFFINITY_ACC, MOD_EARTH_AFFINITY_ACC, MOD_WATER_AFFINITY_ACC, MOD_WIND_AFFINITY_ACC, MOD_ICE_AFFINITY_ACC, MOD_THUNDER_AFFINITY_ACC, MOD_LIGHT_AFFINITY_ACC, MOD_DARK_AFFINITY_ACC}; resistMod = {MOD_FIRERES, MOD_EARTHRES, MOD_WATERRES, MOD_WINDRES, MOD_ICERES, MOD_THUNDERRES, MOD_LIGHTRES, MOD_DARKRES}; defenseMod = {MOD_FIREDEF, MOD_EARTHDEF, MOD_WATERDEF, MOD_WINDDEF, MOD_ICEDEF, MOD_THUNDERDEF, MOD_LIGHTDEF, MOD_DARKDEF}; absorbMod = {MOD_FIRE_ABSORB, MOD_EARTH_ABSORB, MOD_WATER_ABSORB, MOD_WIND_ABSORB, MOD_ICE_ABSORB, MOD_LTNG_ABSORB, MOD_LIGHT_ABSORB, MOD_DARK_ABSORB}; nullMod = {MOD_FIRE_NULL, MOD_EARTH_NULL, MOD_WATER_NULL, MOD_WIND_NULL, MOD_ICE_NULL, MOD_LTNG_NULL, MOD_LIGHT_NULL, MOD_DARK_NULL}; blmMerit = {MERIT_FIRE_MAGIC_POTENCY, MERIT_EARTH_MAGIC_POTENCY, MERIT_WATER_MAGIC_POTENCY, MERIT_WIND_MAGIC_POTENCY, MERIT_ICE_MAGIC_POTENCY, MERIT_LIGHTNING_MAGIC_POTENCY}; rdmMerit = {MERIT_FIRE_MAGIC_ACCURACY, MERIT_EARTH_MAGIC_ACCURACY, MERIT_WATER_MAGIC_ACCURACY, MERIT_WIND_MAGIC_ACCURACY, MERIT_ICE_MAGIC_ACCURACY, MERIT_LIGHTNING_MAGIC_ACCURACY}; blmAMIIMerit = {MERIT_FLARE_II, MERIT_QUAKE_II, MERIT_FLOOD_II, MERIT_TORNADO_II, MERIT_FREEZE_II, MERIT_BURST_II}; barSpells = {EFFECT_BARFIRE, EFFECT_BARSTONE, EFFECT_BARWATER, EFFECT_BARAERO, EFFECT_BARBLIZZARD, EFFECT_BARTHUNDER}; -- USED FOR DAMAGING MAGICAL SPELLS (Stages 1 and 2 in Calculating Magic Damage on wiki) --Calculates magic damage using the standard magic damage calc. --Does NOT handle resistance. -- Inputs: -- V - The base damage of the spell -- M - The INT multiplier of the spell -- skilltype - The skill ID of the spell. -- atttype - The attribute type (usually MOD_INT , except for things like Banish which is MOD_MND) -- hasMultipleTargetReduction - true ifdamage is reduced on AoE. False otherwise (e.g. Charged Whisker vs -ga3 spells) -- -- Output: -- The total damage, before resistance and before equipment (so no HQ staff bonus worked out here). SOFT_CAP = 60; --guesstimated HARD_CAP = 120; --guesstimated function calculateMagicDamage(V,M,player,spell,target,skilltype,atttype,hasMultipleTargetReduction) local dint = player:getStat(atttype) - target:getStat(atttype); local dmg = V; if (dint<=0) then --ifdINT penalises, it's always M=1 dmg = dmg + dint; if (dmg <= 0) then --dINT penalty cannot result in negative damage (target absorption) return 0; end elseif (dint > 0 and dint <= SOFT_CAP) then --The standard calc, most spells hit this dmg = dmg + (dint*M); elseif (dint > 0 and dint > SOFT_CAP and dint < HARD_CAP) then --After SOFT_CAP, INT is only half effective dmg = dmg + SOFT_CAP*M + ((dint-SOFT_CAP)*M)/2; elseif (dint > 0 and dint > SOFT_CAP and dint >= HARD_CAP) then --After HARD_CAP, INT has no effect. dmg = dmg + HARD_CAP*M; end if (skilltype == DIVINE_MAGIC_SKILL and target:isUndead()) then -- 150% bonus damage dmg = dmg * 1.5; end -- printf("dmg: %d dint: %d\n", dmg, dint); return dmg; end; function doBoostGain(caster,target,spell,effect) local duration = 300; if (caster:hasStatusEffect(EFFECT_COMPOSURE) == true and caster:getID() == target:getID()) then duration = duration * 3; end --calculate potency local magicskill = target:getSkillLevel(ENHANCING_MAGIC_SKILL); local potency = math.floor((magicskill - 300) / 10) + 5; if (potency > 25) then potency = 25; elseif (potency < 5) then potency = 5; end --printf("BOOST-GAIN: POTENCY = %d", potency); --Only one Boost Effect can be active at once, so if the player has any we have to cancel & overwrite local effectOverwrite = {80, 81, 82, 83, 84, 85, 86}; for i, effect in ipairs(effectOverwrite) do --printf("BOOST-GAIN: CHECKING FOR EFFECT %d...",effect); if (caster:hasStatusEffect(effect)) then --printf("BOOST-GAIN: HAS EFFECT %d, DELETING...",effect); caster:delStatusEffect(effect); end end if (target:addStatusEffect(effect,potency,0,duration)) then spell:setMsg(230); else spell:setMsg(75); end end; function doEnspell(caster,target,spell,effect) if (effect==EFFECT_BLOOD_WEAPON) then target:addStatusEffect(EFFECT_BLOOD_WEAPON,1,0,30); return; end local duration = 180; if (caster:hasStatusEffect(EFFECT_COMPOSURE) == true and caster:getID() == target:getID()) then duration = duration * 3; end --calculate potency local magicskill = target:getSkillLevel(ENHANCING_MAGIC_SKILL); local potency = 3 + math.floor((6*magicskill)/100); if (magicskill>200) then potency = 5 + math.floor((5*magicskill)/100); end if (target:addStatusEffect(effect,potency,0,duration)) then spell:setMsg(230); else spell:setMsg(75); end end; --------------------------------- -- getCurePower returns the caster's cure power -- getCureFinal returns the final cure amount -- Source: http://members.shaw.ca/pizza_steve/cure/Cure_Calculator.html --------------------------------- function getCurePower(caster,isBlueMagic) local MND = caster:getStat(MOD_MND); local VIT = caster:getStat(MOD_VIT); local skill = caster:getSkillLevel(HEALING_MAGIC_SKILL) + caster:getMod(MOD_HEALING); local power = math.floor(MND/2) + math.floor(VIT/4) + skill; return power; end; function getCurePowerOld(caster) local MND = caster:getStat(MOD_MND); local VIT = caster:getStat(MOD_VIT); local skill = caster:getSkillLevel(HEALING_MAGIC_SKILL) + caster:getMod(MOD_HEALING);--it's healing magic skill for the BLU cures as well local power = ((3 * MND) + VIT + (3 * math.floor(skill/5))); return power; end; function getBaseCure(power,divisor,constant,basepower) return ((power - basepower) / divisor) + constant; end; function getBaseCureOld(power,divisor,constant) return (power / 2) / divisor + constant; end; function getCureFinal(caster,spell,basecure,minCure,isBlueMagic) if (basecure < minCure) then basecure = minCure; end local potency = 1 + (caster:getMod(MOD_CURE_POTENCY) / 100); if (potency > 1.5) then potency = 1.5; end local dSeal = 1; if (caster:hasStatusEffect(EFFECT_DIVINE_SEAL)) then dSeal = 2; end local rapture = 1; if (isBlueMagic == false) then --rapture doesn't affect BLU cures as they're not white magic if (caster:hasStatusEffect(EFFECT_RAPTURE)) then rapture = 1.5 + caster:getMod(MOD_RAPTURE_AMOUNT)/100; caster:delStatusEffectSilent(EFFECT_RAPTURE); end end local dayWeatherBonus = 1; local ele = spell:getElement(); local castersWeather = caster:getWeather(); if (castersWeather == singleWeatherStrong[ele]) then if (caster:getMod(MOD_IRIDESCENCE) >= 1) then if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif (castersWeather == singleWeatherWeak[ele]) then if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus - 0.10; end elseif (castersWeather == doubleWeatherStrong[ele]) then if (caster:getMod(MOD_IRIDESCENCE) >= 1) then if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus + 0.25; end elseif (castersWeather == doubleWeatherWeak[ele]) then if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus - 0.25; end end local dayElement = VanadielDayElement(); if (dayElement == dayStrong[ele]) then if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif (dayElement == dayWeak[ele]) then if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus - 0.10; end end if (dayWeatherBonus > 1.4) then dayWeatherBonus = 1.4; end local final = math.floor(math.floor(math.floor(math.floor(basecure) * potency) * dayWeatherBonus) * rapture) * dSeal; return final; end; function getCureAsNukeFinal(caster,spell,power,divisor,constant,basepower) return getCureFinal(caster,spell,power,divisor,constant,basepower); end; ----------------------------------- -- Returns the staff bonus for the caster and spell. ----------------------------------- -- affinities that strengthen/weaken the index element function AffinityBonusDmg(caster,ele) local affinity = caster:getMod(strongAffinityDmg[ele]); local bonus = 1.00 + affinity * 0.05; -- 5% per level of affinity -- print(bonus); return bonus; end; function AffinityBonusAcc(caster,ele) local affinity = caster:getMod(strongAffinityAcc[ele]); local bonus = 0 + affinity * 10; -- 10 acc per level of affinity -- print(bonus); return bonus; end; -- USED FOR DAMAGING MAGICAL SPELLS. Stage 3 of Calculating Magic Damage on wiki -- Reduces damage ifit resists. -- -- Output: -- The factor to multiply down damage (1/2 1/4 1/8 1/16) - In this format so this func can be used for enfeebs on duration. function applyResistance(player,spell,target,diff,skill,bonus) return applyResistanceEffect(player, spell, target, diff, skill, bonus, nil); end; -- USED FOR Status Effect Enfeebs (blind, slow, para, etc.) -- Output: -- The factor to multiply down duration (1/2 1/4 1/8 1/16) function applyResistanceEffect(player,spell,target,diff,skill,bonus,effect) -- If Stymie is active, as long as the mob is not immune then the effect is not resisted if (effect ~= nil) then -- Dispel's script doesn't have an "effect" to send here, nor should it. if (skill == ENFEEBLING_MAGIC_SKILL and player:hasStatusEffect(EFFECT_STYMIE) and target:canGainStatusEffect(effect)) then player:delStatusEffect(EFFECT_STYMIE); return 1; end end if (skill == SINGING_SKILL and player:hasStatusEffect(EFFECT_TROUBADOUR)) then if (math.random(0,99) < player:getMerit(MERIT_TROUBADOUR)-25) then return 1.0; end end local element = spell:getElement(); local percentBonus = 0; local magicaccbonus = getSpellBonusAcc(player, target, spell); if (diff > 10) then magicaccbonus = magicaccbonus + 10 + (diff - 10)/2; else magicaccbonus = magicaccbonus + diff; end if (bonus ~= nil) then magicaccbonus = magicaccbonus + bonus; end if(effect ~= nil) then percentBonus = percentBonus - getEffectResistance(target, effect); end local p = getMagicHitRate(player, target, skill, element, percentBonus, magicaccbonus); return getMagicResist(p); end; -- Applies resistance for things that may not be spells - ie. Quick Draw function applyResistanceAbility(player,target,element,skill,bonus) local p = getMagicHitRate(player, target, skill, element, 0, bonus); return getMagicResist(p); end; -- Applies resistance for additional effects function applyResistanceAddEffect(player,target,element,bonus) local p = getMagicHitRate(player, target, 0, element, 0, bonus); return getMagicResist(p); end; function getMagicHitRate(caster, target, skillType, element, percentBonus, bonusAcc) -- resist everything if magic shield is active if (target:hasStatusEffect(EFFECT_MAGIC_SHIELD, 0)) then return 0; end local magiceva = 0; if (bonusAcc == nil) then bonusAcc = 0; end -- Get the base acc (just skill + skill mod (79 + skillID = ModID) + magic acc mod) local magicacc = caster:getMod(MOD_MACC) + caster:getILvlMacc(); if (skillType ~= 0) then magicacc = magicacc + caster:getSkillLevel(skillType) + caster:getMod(79 + skillType); else -- for mob skills / additional effects which don't have a skill magicacc = magicacc + utils.getSkillLvl(1, caster:getMainLvl()); end local resMod = 0; -- Some spells may possibly be non elemental, but have status effects. if (element ~= ELE_NONE) then resMod = target:getMod(resistMod[element]); -- Add acc for elemental affinity accuracy and element specific accuracy local affinityBonus = AffinityBonusAcc(caster, element); local elementBonus = caster:getMod(spellAcc[element]); -- print(elementBonus); bonusAcc = bonusAcc + affinityBonus + elementBonus; end -- Base magic evasion (base magic evasion plus resistances(players), plus elemental defense(mobs) local magiceva = target:getMod(MOD_MEVA) + resMod; magicacc = magicacc + bonusAcc; return calculateMagicHitRate(magicacc, magiceva, percentBonus, caster:getMainLvl(), target:getMainLvl()); end function calculateMagicHitRate(magicacc, magiceva, percentBonus, casterLvl, targetLvl) local p = 0; --add a scaling bonus or penalty based on difference of targets level from caster local levelDiff = utils.clamp(casterLvl - targetLvl, -5, 5); p = 70 - 0.5 * (magiceva - magicacc) + levelDiff * 3 + percentBonus; -- printf("P: %f, macc: %f, meva: %f, bonus: %d%%, leveldiff: %d", p, magicacc, magiceva, percentBonus, levelDiff); return utils.clamp(p, 5, 95); end -- Returns resistance value from given magic hit rate (p) function getMagicResist(magicHitRate) local p = magicHitRate / 100; local resist = 1; -- Resistance thresholds based on p. A higher p leads to lower resist rates, and a lower p leads to higher resist rates. local half = (1 - p); local quart = ((1 - p)^2); local eighth = ((1 - p)^3); local sixteenth = ((1 - p)^4); -- print("HALF: "..half); -- print("QUART: "..quart); -- print("EIGHTH: "..eighth); -- print("SIXTEENTH: "..sixteenth); local resvar = math.random(); -- Determine final resist based on which thresholds have been crossed. if (resvar <= sixteenth) then resist = 0.0625; --printf("Spell resisted to 1/16!!! Threshold = %u",sixteenth); elseif (resvar <= eighth) then resist = 0.125; --printf("Spell resisted to 1/8! Threshold = %u",eighth); elseif (resvar <= quart) then resist = 0.25; --printf("Spell resisted to 1/4. Threshold = %u",quart); elseif (resvar <= half) then resist = 0.5; --printf("Spell resisted to 1/2. Threshold = %u",half); else resist = 1.0; --printf("1.0"); end return resist; end -- Returns the amount of resistance the -- target has to the given effect (stun, sleep, etc..) function getEffectResistance(target, effect) local effectres = 0; if (effect == EFFECT_SLEEP_I or effect == EFFECT_SLEEP_II) then effectres = MOD_SLEEPRES; elseif(effect == EFFECT_LULLABY) then effectres = MOD_LULLABYRES; elseif (effect == EFFECT_POISON) then effectres = MOD_POISONRES; elseif (effect == EFFECT_PARALYZE) then effectres = MOD_PARALYZERES; elseif (effect == EFFECT_BLINDNESS) then effectres = MOD_BLINDRES elseif (effect == EFFECT_SILENCE) then effectres = MOD_SILENCERES; elseif (effect == EFFECT_PLAGUE or effect == EFFECT_DISEASE) then effectres = MOD_VIRUSRES; elseif (effect == EFFECT_PETRIFICATION) then effectres = MOD_PETRIFYRES; elseif (effect == EFFECT_BIND) then effectres = MOD_BINDRES; elseif (effect == EFFECT_CURSE_I or effect == EFFECT_CURSE_II or effect == EFFECT_BANE) then effectres = MOD_CURSERES; elseif (effect == EFFECT_WEIGHT) then effectres = MOD_GRAVITYRES; elseif (effect == EFFECT_SLOW or effect == EFFECT_ELEGY) then effectres = MOD_SLOWRES; elseif (effect == EFFECT_STUN) then effectres = MOD_STUNRES; elseif (effect == EFFECT_CHARM) then effectres = MOD_CHARMRES; elseif (effect == EFFECT_AMNESIA) then effectres = MOD_AMNESIARES; end if (effectres ~= 0) then return target:getMod(effectres); end return 0; end; -- Returns the bonus magic accuracy for any spell function getSpellBonusAcc(caster, target, spell) local magicAccBonus = 0; local spellId = spell:getID(); local element = spell:getElement(); local castersWeather = caster:getWeather(); local skill = spell:getSkillType(); local spellGroup = spell:getSpellGroup(); if caster:hasStatusEffect(EFFECT_ALTRUISM) and spellGroup == SPELLGROUP_WHITE then magicAccBonus = magicAccBonus + caster:getStatusEffect(EFFECT_ALTRUISM):getPower(); end if caster:hasStatusEffect(EFFECT_FOCALIZATION) and spellGroup == SPELLGROUP_BLACK then magicAccBonus = magicAccBonus + caster:getStatusEffect(EFFECT_FOCALIZATION):getPower(); end local skillchainTier, skillchainCount = FormMagicBurst(element, target); --add acc for BLM AMII spells if (spellId == 205 or spellId == 207 or spellId == 209 or spellId == 211 or spellId == 213 or spellId == 215) then -- no bonus if the caster has zero merit investment - don't want to give them a negative bonus if (caster:getMerit(blmAMIIMerit[element]) ~= 0) then -- bonus value granted by merit is 1; subtract 1 since unlock doesn't give an accuracy bonus magicAccBonus = magicAccBonus + (caster:getMerit(blmAMIIMerit[element]) - 1) * 5; end end --add acc for skillchains if (skillchainTier > 0) then magicAccBonus = magicAccBonus + 25; end --Add acc for klimaform if (caster:hasStatusEffect(EFFECT_KLIMAFORM) and (castersWeather == singleWeatherStrong[element] or castersWeather == doubleWeatherStrong[element])) then magicAccBonus = magicAccBonus + 15; end --Add acc for dark seal if (skill == DARK_MAGIC_SKILL and caster:hasStatusEffect(EFFECT_DARK_SEAL)) then magicAccBonus = magicAccBonus + 256; end --add acc for RDM group 1 merits if (element > 0 and element <= 6) then magicAccBonus = magicAccBonus + caster:getMerit(rdmMerit[element]); end -- BLU mag acc merits - nuke acc is handled in bluemagic.lua if (skill == BLUE_SKILL) then magicAccBonus = magicAccBonus + caster:getMerit(MERIT_MAGICAL_ACCURACY); end return magicAccBonus; end; function handleAfflatusMisery(caster, spell, dmg) if (caster:hasStatusEffect(EFFECT_AFFLATUS_MISERY)) then local misery = caster:getMod(MOD_AFFLATUS_MISERY); local miseryMax = caster:getMaxHP() / 4; -- BGwiki puts the boost capping at 200% bonus at 1/4th max HP. if (misery > miseryMax) then misery = miseryMax; end; -- Damage is 2x at boost cap. local boost = 1 + (misery / miseryMax); dmg = math.floor(dmg * boost); -- printf("AFFLATUS MISERY: Damage boosted by %f to %d", boost, dmg); --Afflatus Mod is Used Up... caster:setMod(MOD_AFFLATUS_MISERY, 0) end return dmg; end; function finalMagicAdjustments(caster,target,spell,dmg) --Handles target's HP adjustment and returns UNSIGNED dmg (absorb message is set in this function) -- handle multiple targets if (caster:isSpellAoE(spell:getID())) then local total = spell:getTotalTargets(); if (total > 9) then -- ga spells on 10+ targets = 0.4 dmg = dmg * 0.4; elseif (total > 1) then -- -ga spells on 2 to 9 targets = 0.9 - 0.05T where T = number of targets dmg = dmg * (0.9 - 0.05 * total); end -- kill shadows -- target:delStatusEffect(EFFECT_COPY_IMAGE); -- target:delStatusEffect(EFFECT_BLINK); else -- this logic will eventually be moved here -- dmg = utils.takeShadows(target, dmg, 1); -- if (dmg == 0) then -- spell:setMsg(31); -- return 1; -- end end local skill = spell:getSkillType(); if (skill == ELEMENTAL_MAGIC_SKILL) then dmg = dmg * ELEMENTAL_POWER; elseif (skill == DARK_MAGIC_SKILL) then dmg = dmg * DARK_POWER; elseif (skill == NINJUTSU_SKILL) then dmg = dmg * NINJUTSU_POWER; elseif (skill == DIVINE_MAGIC_SKILL) then dmg = dmg * DIVINE_POWER; end dmg = target:magicDmgTaken(dmg); if (dmg > 0) then dmg = dmg - target:getMod(MOD_PHALANX); dmg = utils.clamp(dmg, 0, 99999); end --handling stoneskin dmg = utils.stoneskin(target, dmg); dmg = utils.clamp(dmg, -99999, 99999); if (dmg < 0) then dmg = target:addHP(-dmg); spell:setMsg(7); else target:delHP(dmg); target:handleAfflatusMiseryDamage(dmg); target:updateEnmityFromDamage(caster,dmg); -- Only add TP if the target is a mob if (target:getObjType() ~= TYPE_PC) then target:addTP(100); end end return dmg; end; function finalMagicNonSpellAdjustments(caster,target,ele,dmg) --Handles target's HP adjustment and returns SIGNED dmg (negative values on absorb) dmg = target:magicDmgTaken(dmg); if (dmg > 0) then dmg = dmg - target:getMod(MOD_PHALANX); dmg = utils.clamp(dmg, 0, 99999); end --handling stoneskin dmg = utils.stoneskin(target, dmg); dmg = utils.clamp(dmg, -99999, 99999); if (dmg < 0) then dmg = -(target:addHP(-dmg)); else target:delHP(dmg); end --Not updating enmity from damage, as this is primarily used for additional effects (which don't generate emnity) -- in the case that updating enmity is needed, do it manually after calling this --target:updateEnmityFromDamage(caster,dmg); return dmg; end; function adjustForTarget(target,dmg,ele) if (dmg > 0 and math.random(0,99) < target:getMod(absorbMod[ele])) then return -dmg; end if (math.random(0,99) < target:getMod(nullMod[ele])) then return 0; end --Moved non element specific absorb and null mod checks to core --TODO: update all lua calls to magicDmgTaken with appropriate element and remove this function return dmg; end; function calculateMagicBurst(caster, spell, target) local burst = 1.0; if (spell:getSpellGroup() == 3 and not caster:hasStatusEffect(EFFECT_BURST_AFFINITY)) then return burst; end local skillchainTier, skillchainCount = FormMagicBurst(spell:getElement(), target); if (skillchainTier > 0) then if (skillchainCount == 1) then burst = 1.3; elseif (skillchainCount == 2) then burst = 1.35; elseif (skillchainCount == 3) then burst = 1.40; elseif (skillchainCount == 4) then burst = 1.45; elseif (skillchainCount == 5) then burst = 1.50; else -- Something strange is going on if this occurs. burst = 1.0; end --add burst bonus for BLM AMII spells if (spell:getID() == 205 or spell:getID() == 207 or spell:getID() == 209 or spell:getID() == 211 or spell:getID() == 213 or spell:getID() == 215) then if (caster:getMerit(blmAMIIMerit[spell:getElement()]) ~= 0) then -- no bonus if the caster has zero merit investment - don't want to give them a negative bonus burst = burst + (caster:getMerit(blmAMIIMerit[spell:getElement()]) - 1) * 0.03; -- bonus value granted by merit is 1; subtract 1 since unlock doesn't give a magic burst bonus -- print((caster:getMerit(blmAMIIMerit[spell:getElement()]) - 1) * 0.03) end end end -- Add in Magic Burst Bonus Modifier if (burst > 1) then burst = burst + (caster:getMod(MOD_MAG_BURST_BONUS) / 100); end return burst; end; function addBonuses(caster, spell, target, dmg, bonusmab) local ele = spell:getElement(); local affinityBonus = AffinityBonusDmg(caster, ele); dmg = math.floor(dmg * affinityBonus); if (bonusmab == nil) then bonusmab = 0; end local magicDefense = getElementalDamageReduction(target, ele); dmg = math.floor(dmg * magicDefense); local dayWeatherBonus = 1.00; local weather = caster:getWeather(); if (weather == singleWeatherStrong[ele]) then if (caster:getMod(MOD_IRIDESCENCE) >= 1) then if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1 or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1 or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif (caster:getWeather() == singleWeatherWeak[ele]) then if (math.random() < 0.33 or caster:getMod(elementalObiWeak[ele]) >= 1 or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus - 0.10; end elseif (weather == doubleWeatherStrong[ele]) then if (caster:getMod(MOD_IRIDESCENCE) >= 1) then if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1 or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1 or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus + 0.25; end elseif (weather == doubleWeatherWeak[ele]) then if (math.random() < 0.33 or caster:getMod(elementalObiWeak[ele]) >= 1 or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus - 0.25; end end local dayElement = VanadielDayElement(); if (dayElement == dayStrong[ele]) then dayWeatherBonus = dayWeatherBonus + caster:getMod(MOD_DAY_NUKE_BONUS)/100; -- sorc. tonban(+1)/zodiac ring if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1 or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif (dayElement == dayWeak[ele]) then if (math.random() < 0.33 or caster:getMod(elementalObiWeak[ele]) >= 1 or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus - 0.10; end end if dayWeatherBonus > 1.4 then dayWeatherBonus = 1.4; end dmg = math.floor(dmg * dayWeatherBonus); local burst = calculateMagicBurst(caster, spell, target); if (burst > 1.0) then spell:setMsg(spell:getMagicBurstMessage()); -- "Magic Burst!" end dmg = math.floor(dmg * burst); local mabbonus = 0; if (spell:getID() >= 245 and spell:getID() <= 248) then -- Drain/Aspir (II) mabbonus = 1 + caster:getMod(MOD_ENH_DRAIN_ASPIR)/100; -- print(mabbonus); else local mab = caster:getMod(MOD_MATT) + bonusmab; local mab_crit = caster:getMod(MOD_MAGIC_CRITHITRATE); if( math.random(1,100) < mab_crit ) then mab = mab + ( 10 + caster:getMod(MOD_MAGIC_CRIT_DMG_INCREASE ) ); end local mdefBarBonus = 0; if (ele > 0 and ele <= 6) then mab = mab + caster:getMerit(blmMerit[ele]); if (target:hasStatusEffect(barSpells[ele])) then -- bar- spell magic defense bonus mdefBarBonus = target:getStatusEffect(barSpells[ele]):getSubPower(); end end mabbonus = (100 + mab) / (100 + target:getMod(MOD_MDEF) + mdefBarBonus); end if (mabbonus < 0) then mabbonus = 0; end dmg = math.floor(dmg * mabbonus); if (caster:hasStatusEffect(EFFECT_EBULLIENCE)) then dmg = dmg * 1.2 + caster:getMod(MOD_EBULLIENCE_AMOUNT)/100; caster:delStatusEffectSilent(EFFECT_EBULLIENCE); end dmg = math.floor(dmg); -- print(affinityBonus); -- print(speciesReduction); -- print(dayWeatherBonus); -- print(burst); -- print(mab); -- print(magicDmgMod); return dmg; end; function addBonusesAbility(caster, ele, target, dmg, params) local affinityBonus = AffinityBonusDmg(caster, ele); dmg = math.floor(dmg * affinityBonus); local magicDefense = getElementalDamageReduction(target, ele); dmg = math.floor(dmg * magicDefense); local dayWeatherBonus = 1.00; local weather = caster:getWeather(); if (weather == singleWeatherStrong[ele]) then if (caster:getMod(MOD_IRIDESCENCE) >= 1) then if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif (caster:getWeather() == singleWeatherWeak[ele]) then if (math.random() < 0.33 or caster:getMod(elementalObiWeak[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus - 0.10; end elseif (weather == doubleWeatherStrong[ele]) then if (caster:getMod(MOD_IRIDESCENCE) >= 1) then if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus + 0.25; end elseif (weather == doubleWeatherWeak[ele]) then if (math.random() < 0.33 or caster:getMod(elementalObiWeak[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus - 0.25; end end local dayElement = VanadielDayElement(); if (dayElement == dayStrong[ele]) then dayWeatherBonus = dayWeatherBonus + caster:getMod(MOD_DAY_NUKE_BONUS)/100; -- sorc. tonban(+1)/zodiac ring if (math.random() < 0.33 or caster:getMod(elementalObi[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif (dayElement == dayWeak[ele]) then if (math.random() < 0.33 or caster:getMod(elementalObiWeak[ele]) >= 1) then dayWeatherBonus = dayWeatherBonus - 0.10; end end if dayWeatherBonus > 1.4 then dayWeatherBonus = 1.4; end dmg = math.floor(dmg * dayWeatherBonus); local mab = 1; local mdefBarBonus = 0; if (ele > 0 and ele <= 6 and target:hasStatusEffect(barSpells[ele])) then -- bar- spell magic defense bonus mdefBarBonus = target:getStatusEffect(barSpells[ele]):getSubPower(); end if (params ~= nil and params.bonusmab ~= nil and params.includemab == true) then mab = (100 + caster:getMod(MOD_MATT) + params.bonusmab) / (100 + target:getMod(MOD_MDEF) + mdefBarBonus); elseif (params == nil or (params ~= nil and params.includemab == true)) then mab = (100 + caster:getMod(MOD_MATT)) / (100 + target:getMod(MOD_MDEF) + mdefBarBonus); end if (mab < 0) then mab = 0; end dmg = math.floor(dmg * mab); -- print(affinityBonus); -- print(speciesReduction); -- print(dayWeatherBonus); -- print(burst); -- print(mab); -- print(magicDmgMod); return dmg; end; -- get elemental damage reduction function getElementalDamageReduction(target, element) local defense = 1; if (element > 0) then defense = 1 - (target:getMod(defenseMod[element]) / 256); return utils.clamp(defense, 0.0, 2.0); end return defense; end --------------------------------------------------------------------- -- Elemental Debuff Potency functions --------------------------------------------------------------------- function getElementalDebuffDOT(INT) local DOT = 0; if (INT<= 39) then DOT = 1; elseif (INT <= 69) then DOT = 2; elseif (INT <= 99) then DOT = 3; elseif (INT <= 149) then DOT = 4; else DOT = 5; end return DOT; end; function getElementalDebuffStatDownFromDOT(dot) local stat_down = 0; if (dot == 1) then stat_down = 5; elseif (dot == 2) then stat_down = 7; elseif (dot == 3) then stat_down = 9; elseif (dot == 4) then stat_down = 11; else stat_down = 13; end return stat_down; end; function getHelixDuration(caster) --Dark Arts will further increase Helix duration, but testing is ongoing. local casterLevel = caster:getMainLvl(); local duration = 30; --fallthrough if (casterLevel <= 39) then duration = 30; elseif (casterLevel <= 59) then duration = 60; elseif (casterLevel <= 99) then duration = 90; end return duration; end; function isHelixSpell(spell) --Dark Arts will further increase Helix duration, but testing is ongoing. local id = spell:getID(); if id >= 278 and id <= 285 then return true; end return false; end; function handleThrenody(caster, target, spell, basePower, baseDuration, modifier) -- Process resitances local staff = AffinityBonusAcc(caster, spell:getElement()); -- print("staff=" .. staff); local dCHR = (caster:getStat(MOD_CHR) - target:getStat(MOD_CHR)); -- print("dCHR=" .. dCHR); local resm = applyResistance(caster, spell, target, dCHR, SINGING_SKILL, staff); -- print("rsem=" .. resm); if (resm < 0.5) then -- print("resm resist"); spell:setMsg(85); return EFFECT_THRENODY; end -- Remove previous Threnody target:delStatusEffect(EFFECT_THRENODY); local iBoost = caster:getMod(MOD_THRENODY_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT); local power = basePower + iBoost*5; local duration = baseDuration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1); if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then power = power * 2; elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then power = power * 1.5; end if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then duration = duration * 2; end -- Set spell message and apply status effect target:addStatusEffect(EFFECT_THRENODY, power, 0, duration, 0, modifier, 0); return EFFECT_THRENODY; end; function handleNinjutsuDebuff(caster, target, spell, basePower, baseDuration, modifier) -- Add new target:addStatusEffectEx(EFFECT_NINJUTSU_ELE_DEBUFF, 0, basePower, 0, baseDuration, 0, modifier, 0); return EFFECT_NINJUTSU_ELE_DEBUFF; end; -- Returns true if you can overwrite the effect -- Example: canOverwrite(target, EFFECT_SLOW, 25) function canOverwrite(target, effect, power, mod) mod = mod or 1; local statusEffect = target:getStatusEffect(effect); -- effect not found so overwrite if (statusEffect == nil) then return true; end -- overwrite if its weaker if (statusEffect:getPower()*mod > power) then return false; end return true; end function doElementalNuke(caster, spell, target, spellParams) local DMG = 0; local V = 0; local M = 0; local dINT = caster:getStat(MOD_INT) - target:getStat(MOD_INT); local hasMultipleTargetReduction = spellParams.hasMultipleTargetReduction; --still unused!!! local resistBonus = spellParams.resistBonus; local mDMG = caster:getMod(MOD_MAGIC_DAMAGE); --[[ Calculate base damage: D = mDMG + V + (dINT × M) D is then floored For dINT reduce by amount factored into the V value (example: at 134 INT, when using V100 in the calculation, use dINT = 134-100 = 34) ]] if (dINT <= 49) then V = spellParams.V0; M = spellParams.M0; DMG = math.floor(DMG + mDMG + V + (dINT * M)); if (DMG <= 0) then return 0; end elseif (dINT >= 50 and dINT <= 99) then V = spellParams.V50; M = spellParams.M50; DMG = math.floor(DMG + mDMG + V + ((dINT - 50) * M)); elseif (dINT >= 100 and dINT <= 199) then V = spellParams.V100; M = spellParams.M100; DMG = math.floor(DMG + mDMG + V + ((dINT - 100) * M)); elseif (dINT > 199) then V = spellParams.V200; M = spellParams.M200; DMG = math.floor(DMG + mDMG + V + ((dINT - 200) * M)); end --get resist multiplier (1x if no resist) local diff = caster:getStat(MOD_INT) - target:getStat(MOD_INT); local resist = applyResistance(caster, spell, target, diff, ELEMENTAL_MAGIC_SKILL, resistBonus); --get the resisted damage DMG = DMG * resist; --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) DMG = addBonuses(caster, spell, target, DMG); --add in target adjustment local ele = spell:getElement(); DMG = adjustForTarget(target, DMG, ele); --add in final adjustments DMG = finalMagicAdjustments(caster, target, spell, DMG); return DMG; end function doDivineNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus) return doNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus,DIVINE_MAGIC_SKILL,MOD_MND); end function doNinjutsuNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus,mabBonus) mabBonus = mabBonus or 0; mabBonus = mabBonus + caster:getMod(MOD_NIN_NUKE_BONUS); -- "enhances ninjutsu damage" bonus if (caster:hasStatusEffect(EFFECT_INNIN) and caster:isBehind(target, 23)) then -- Innin mag atk bonus from behind, guesstimating angle at 23 degrees mabBonus = mabBonus + caster:getStatusEffect(EFFECT_INNIN):getPower(); end return doNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus,NINJUTSU_SKILL,MOD_INT,mabBonus); end function doNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus,skill,modStat,mabBonus) --calculate raw damage local dmg = calculateMagicDamage(V,M,caster,spell,target,skill,modStat,hasMultipleTargetReduction); --get resist multiplier (1x if no resist) local resist = applyResistance(caster,spell,target,caster:getStat(modStat)-target:getStat(modStat),skill,resistBonus); --get the resisted damage dmg = dmg*resist; if (skill == NINJUTSU_SKILL) then if (caster:getMainJob() == JOB_NIN) then -- NIN main gets a bonus to their ninjutsu nukes local ninSkillBonus = 100; if (spell:getID() % 3 == 2) then -- ichi nuke spell ids are 320, 323, 326, 329, 332, and 335 ninSkillBonus = 100 + math.floor((caster:getSkillLevel(SKILL_NIN) - 50)/2); -- getSkillLevel includes bonuses from merits and modifiers (ie. gear) elseif (spell:getID() % 3 == 0) then -- ni nuke spell ids are 1 more than their corresponding ichi spell ninSkillBonus = 100 + math.floor((caster:getSkillLevel(SKILL_NIN) - 125)/2); else -- san nuke spell, also has ids 1 more than their corresponding ni spell ninSkillBonus = 100 + math.floor((caster:getSkillLevel(SKILL_NIN) - 275)/2); end ninSkillBonus = utils.clamp(ninSkillBonus, 100, 200); -- bonus caps at +100%, and does not go negative dmg = dmg * ninSkillBonus/100; end -- boost with Futae if (caster:hasStatusEffect(EFFECT_FUTAE)) then dmg = math.floor(dmg * 1.50); caster:delStatusEffect(EFFECT_FUTAE); end end --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) dmg = addBonuses(caster,spell,target,dmg,mabBonus); --add in target adjustment dmg = adjustForTarget(target,dmg,spell:getElement()); --add in final adjustments dmg = finalMagicAdjustments(caster,target,spell,dmg); return dmg; end function doDivineBanishNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus) local skill = DIVINE_MAGIC_SKILL; local modStat = MOD_MND; --calculate raw damage local dmg = calculateMagicDamage(V,M,caster,spell,target,skill,modStat,hasMultipleTargetReduction); --get resist multiplier (1x if no resist) local resist = applyResistance(caster,spell,target,caster:getStat(modStat)-target:getStat(modStat),skill,resistBonus); --get the resisted damage dmg = dmg*resist; --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) dmg = addBonuses(caster,spell,target,dmg); --add in target adjustment dmg = adjustForTarget(target,dmg,spell:getElement()); --handling afflatus misery dmg = handleAfflatusMisery(caster, spell, dmg); --add in final adjustments dmg = finalMagicAdjustments(caster,target,spell,dmg); return dmg; end function calculateDurationForLvl(duration, spellLvl, targetLvl) if (targetLvl < spellLvl) then return duration * targetLvl / spellLvl; end return duration; end function calculateBarspellPower(caster,enhanceSkill) local meritBonus = caster:getMerit(MERIT_BAR_SPELL_EFFECT); local equipBonus = caster:getMod(MOD_BARSPELL_AMOUNT); --printf("Barspell: Merit Bonus +%d", meritBonus); if (enhanceSkill == nil or enhanceSkill < 0) then enhanceSkill = 0; end local power = 40 + 0.2 * enhanceSkill + meritBonus + equipBonus; return power; end -- Output magic hit rate for all levels function outputMagicHitRateInfo() for casterLvl = 1, 75 do printf(""); printf("-------- CasterLvl: %d", casterLvl); for lvlMod = -5, 20 do local targetLvl = casterLvl + lvlMod; if(targetLvl >= 0) then -- assume BLM spell, A+ local magicAcc = utils.getSkillLvl(6, casterLvl); -- assume default monster magic eva, D local magicEvaRank = 3; local rate = 0; local magicEva = utils.getMobSkillLvl(magicEvaRank, targetLvl); local dINT = (lvlMod + 1) * -1; if (dINT > 10) then magicAcc = magicAcc + 10 + (dINT - 10)/2; else magicAcc = magicAcc + dINT; end local magicHitRate = calculateMagicHitRate(magicAcc, magicEva, 0, casterLvl, targetLvl); printf("Lvl: %d vs %d, %d%%, MA: %d, ME: %d", casterLvl, targetLvl, magicHitRate, magicAcc, magicEva); end end end end; -- outputMagicHitRateInfo();
gpl-3.0
dpino/snabbswitch
src/lib/ipsec/esp.lua
3
18586
-- Implementation of IPsec ESP using AES-128-GCM with a 12 byte ICV and -- “Extended Sequence Number” (see RFC 4303 and RFC 4106). Provides -- address-family independent encapsulation/decapsulation routines for -- “tunnel mode” and “transport mode” routines for IPv6. -- -- Notes: -- -- * Wrapping around of the Extended Sequence Number is *not* detected because -- it is assumed to be an unrealistic scenario as it would take 584 years to -- overflow the counter when transmitting 10^9 packets per second. -- -- * decapsulate_transport6: Rejection of IP fragments is *not* implemented -- because `lib.protocol.ipv6' does not support fragmentation. E.g. -- fragments will be rejected because they can not be parsed as IPv6 -- packets. If however `lib.protocol.ipv6' were to be updated to be able to -- parse IP fragments this implementation would have to be updated as well -- to remain correct. See the “Reassembly” section of RFC 4303 for details: -- https://tools.ietf.org/html/rfc4303#section-3.4.1 -- module(..., package.seeall) local header = require("lib.protocol.header") local datagram = require("lib.protocol.datagram") local ethernet = require("lib.protocol.ethernet") local ipv6 = require("lib.protocol.ipv6") local esp = require("lib.protocol.esp") local esp_tail = require("lib.protocol.esp_tail") local aes_128_gcm = require("lib.ipsec.aes_128_gcm") local seq_no_t = require("lib.ipsec.seq_no_t") local lib = require("core.lib") local ffi = require("ffi") local C = ffi.C local logger = lib.logger_new({ rate = 32, module = 'esp' }) require("lib.ipsec.track_seq_no_h") local window_t = ffi.typeof("uint8_t[?]") PROTOCOL = 50 -- https://tools.ietf.org/html/rfc4303#section-2 local ETHERNET_SIZE = ethernet:sizeof() local IPV6_SIZE = ipv6:sizeof() local ESP_SIZE = esp:sizeof() local ESP_TAIL_SIZE = esp_tail:sizeof() local TRANSPORT6_PAYLOAD_OFFSET = ETHERNET_SIZE + IPV6_SIZE local function padding (a, l) return (a - l%a) % a end function esp_new (conf) assert(conf.mode == "aes-gcm-128-12", "Only supports 'aes-gcm-128-12'.") assert(conf.spi, "Need SPI.") local o = { cipher = aes_128_gcm:new(conf.spi, conf.key, conf.salt), spi = conf.spi, seq = ffi.new(seq_no_t), pad_to = 4, -- minimal padding esp = esp:new({}), esp_tail = esp_tail:new({}), ip = ipv6:new({}) -- for transport mode } o.ESP_CTEXT_OVERHEAD = o.cipher.IV_SIZE + ESP_TAIL_SIZE o.ESP_OVERHEAD = ESP_SIZE + o.ESP_CTEXT_OVERHEAD + o.cipher.AUTH_SIZE return o end encrypt = {} function encrypt:new (conf) return setmetatable(esp_new(conf), {__index=encrypt}) end -- Increment sequence number. function encrypt:next_seq_no () self.seq.no = self.seq.no + 1 end function encrypt:padding (length) -- See https://tools.ietf.org/html/rfc4303#section-2.4 return padding(self.pad_to, length + self.ESP_CTEXT_OVERHEAD) end function encrypt:encode_esp_trailer (ptr, next_header, pad_length) self.esp_tail:new_from_mem(ptr, ESP_TAIL_SIZE) self.esp_tail:next_header(next_header) self.esp_tail:pad_length(pad_length) end function encrypt:encrypt_payload (ptr, length) self:next_seq_no() local seq, low, high = self.seq, self.seq:low(), self.seq:high() self.cipher:encrypt(ptr, seq, low, high, ptr, length, ptr + length) end function encrypt:encode_esp_header (ptr) self.esp:new_from_mem(ptr, ESP_SIZE) self.esp:spi(self.spi) self.esp:seq_no(self.seq:low()) ffi.copy(ptr + ESP_SIZE, self.seq, self.cipher.IV_SIZE) end -- Encapsulation in transport mode is performed as follows: -- 1. Grow p to fit ESP overhead -- 2. Append ESP trailer to p -- 3. Encrypt payload+trailer in place -- 4. Move resulting ciphertext to make room for ESP header -- 5. Write ESP header function encrypt:encapsulate_transport6 (p) if p.length < TRANSPORT6_PAYLOAD_OFFSET then return nil end local payload = p.data + TRANSPORT6_PAYLOAD_OFFSET local payload_length = p.length - TRANSPORT6_PAYLOAD_OFFSET local pad_length = self:padding(payload_length) local overhead = self.ESP_OVERHEAD + pad_length p = packet.resize(p, p.length + overhead) self.ip:new_from_mem(p.data + ETHERNET_SIZE, IPV6_SIZE) local tail = payload + payload_length + pad_length self:encode_esp_trailer(tail, self.ip:next_header(), pad_length) local ctext_length = payload_length + pad_length + ESP_TAIL_SIZE self:encrypt_payload(payload, ctext_length) local ctext = payload + ESP_SIZE + self.cipher.IV_SIZE C.memmove(ctext, payload, ctext_length + self.cipher.AUTH_SIZE) self:encode_esp_header(payload) self.ip:next_header(PROTOCOL) self.ip:payload_length(payload_length + overhead) return p end -- Encapsulation in tunnel mode is performed as follows: -- (In tunnel mode, the input packet must be an IP frame already stripped of -- its Ethernet header.) -- 1. Grow and shift p to fit ESP overhead -- 2. Append ESP trailer to p -- 3. Encrypt payload+trailer in place -- 4. Write ESP header -- (The resulting packet contains the raw ESP frame, without IP or Ethernet -- headers.) function encrypt:encapsulate_tunnel (p, next_header) local pad_length = self:padding(p.length) local trailer_overhead = pad_length + ESP_TAIL_SIZE + self.cipher.AUTH_SIZE local orig_length = p.length p = packet.resize(p, orig_length + trailer_overhead) local tail = p.data + orig_length + pad_length self:encode_esp_trailer(tail, next_header, pad_length) local ctext_length = orig_length + pad_length + ESP_TAIL_SIZE self:encrypt_payload(p.data, ctext_length) local len = p.length p = packet.shiftright(p, ESP_SIZE + self.cipher.IV_SIZE) self:encode_esp_header(p.data) return p end decrypt = {} function decrypt:new (conf) local o = esp_new(conf) o.MIN_SIZE = o.ESP_OVERHEAD + padding(o.pad_to, o.ESP_OVERHEAD) o.CTEXT_OFFSET = ESP_SIZE + o.cipher.IV_SIZE o.PLAIN_OVERHEAD = ESP_SIZE + o.cipher.IV_SIZE + o.cipher.AUTH_SIZE local window_size = conf.window_size or 128 o.window_size = window_size + padding(8, window_size) o.window = ffi.new(window_t, o.window_size / 8) o.resync_threshold = conf.resync_threshold or 1024 o.resync_attempts = conf.resync_attempts or 8 o.decap_fail = 0 o.auditing = conf.auditing return setmetatable(o, {__index=decrypt}) end function decrypt:decrypt_payload (ptr, length) -- NB: bounds check is performed by caller local esp = self.esp:new_from_mem(ptr, esp:sizeof()) local iv_start = ptr + ESP_SIZE local ctext_start = ptr + self.CTEXT_OFFSET local ctext_length = length - self.PLAIN_OVERHEAD local seq_low = esp:seq_no() local seq_high = tonumber( C.check_seq_no(seq_low, self.seq.no, self.window, self.window_size) ) local error = nil if seq_high < 0 or not self.cipher:decrypt( ctext_start, seq_low, seq_high, iv_start, ctext_start, ctext_length ) then if seq_high < 0 then error = "replayed" else error = "integrity error" end self.decap_fail = self.decap_fail + 1 if self.decap_fail > self.resync_threshold then seq_high = self:resync(ptr, length, seq_low, seq_high) if seq_high then error = nil end end end if error then self:audit(error) return nil end self.decap_fail = 0 self.seq.no = C.track_seq_no( seq_high, seq_low, self.seq.no, self.window, self.window_size ) local esp_tail_start = ctext_start + ctext_length - ESP_TAIL_SIZE self.esp_tail:new_from_mem(esp_tail_start, ESP_TAIL_SIZE) local ptext_length = ctext_length - self.esp_tail:pad_length() - ESP_TAIL_SIZE return ctext_start, ptext_length end -- Decapsulation in transport mode is performed as follows: -- 1. Parse IP and ESP headers and check Sequence Number -- 2. Decrypt ciphertext in place -- 3. Parse ESP trailer and update IP header -- 4. Move cleartext up to IP payload -- 5. Shrink p by ESP overhead function decrypt:decapsulate_transport6 (p) if p.length - TRANSPORT6_PAYLOAD_OFFSET < self.MIN_SIZE then return nil end self.ip:new_from_mem(p.data + ETHERNET_SIZE, IPV6_SIZE) local payload = p.data + TRANSPORT6_PAYLOAD_OFFSET local payload_length = p.length - TRANSPORT6_PAYLOAD_OFFSET local ptext_start, ptext_length = self:decrypt_payload(payload, payload_length) if not ptext_start then return nil end self.ip:next_header(self.esp_tail:next_header()) self.ip:payload_length(ptext_length) C.memmove(payload, ptext_start, ptext_length) p = packet.resize(p, TRANSPORT6_PAYLOAD_OFFSET + ptext_length) return p end -- Decapsulation in tunnel mode is performed as follows: -- (In tunnel mode, the input packet must be already stripped of its outer -- Ethernet and IP headers.) -- 1. Parse ESP header and check Sequence Number -- 2. Decrypt ciphertext in place -- 3. Parse ESP trailer and shrink p by overhead -- (The resulting packet contains the raw ESP payload (i.e. an IP frame), -- without an Ethernet header.) function decrypt:decapsulate_tunnel (p) if p.length < self.MIN_SIZE then return nil end local ptext_start, ptext_length = self:decrypt_payload(p.data, p.length) if not ptext_start then return nil end p = packet.shiftleft(p, self.CTEXT_OFFSET) p = packet.resize(p, ptext_length) return p, self.esp_tail:next_header() end function decrypt:audit (reason) if not self.auditing then return end -- This is the information RFC4303 says we SHOULD log logger:log("Rejecting packet (" .. "SPI=" .. self.spi .. ", " .. "src_addr='" .. self.ip:ntop(self.ip:src()) .. "', " .. "dst_addr='" .. self.ip:ntop(self.ip:dst()) .. "', " .. "seq_low=" .. self.esp:seq_no() .. ", " .. "flow_id=" .. self.ip:flow_label() .. ", " .. "reason='" .. reason .. "'" .. ")") end function decrypt:resync (ptr, length, seq_low, seq_high) local iv_start = ptr + ESP_SIZE local ctext_start = ptr + self.CTEXT_OFFSET local ctext_length = length - self.PLAIN_OVERHEAD if seq_high < 0 then -- The sequence number looked replayed, we use the last seq_high we have -- seen seq_high = self.seq:high() else -- We failed to decrypt in-place, undo the damage to recover the original -- ctext (ignore bogus auth data) self.cipher:encrypt( ctext_start, iv_start, seq_low, seq_high, ctext_start, ctext_length ) end local p_orig = packet.from_pointer(ptr, length) for i = 1, self.resync_attempts do seq_high = seq_high + 1 if self.cipher:decrypt( ctext_start, seq_low, seq_high, iv_start, ctext_start, ctext_length ) then packet.free(p_orig) return seq_high else ffi.copy(ptr, p_orig.data, length) end end end function selftest () local conf = { spi = 0x0, mode = "aes-gcm-128-12", key = "00112233445566778899AABBCCDDEEFF", salt = "00112233", resync_threshold = 16, resync_attempts = 8} local enc, dec = encrypt:new(conf), decrypt:new(conf) local payload = packet.from_string( [[abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ 0123456789]] ) local d = datagram:new(payload) local ip = ipv6:new({}) ip:payload_length(payload.length) d:push(ip) d:push(ethernet:new({type=0x86dd})) local p = d:packet() -- Check integrity print("original", lib.hexdump(ffi.string(p.data, p.length))) local p_enc = assert(enc:encapsulate_transport6(packet.clone(p)), "encapsulation failed") print("encrypted", lib.hexdump(ffi.string(p_enc.data, p_enc.length))) local p2 = assert(dec:decapsulate_transport6(packet.clone(p_enc)), "decapsulation failed") print("decrypted", lib.hexdump(ffi.string(p2.data, p2.length))) assert(p2.length == p.length and C.memcmp(p.data, p2.data, p.length) == 0, "integrity check failed") -- ... for tunnel mode local p_enc = assert(enc:encapsulate_tunnel(packet.clone(p), 42), "encapsulation failed") print("enc. (tun)", lib.hexdump(ffi.string(p_enc.data, p_enc.length))) local p2, nh = dec:decapsulate_tunnel(packet.clone(p_enc)) assert(p2 and nh == 42, "decapsulation failed") print("dec. (tun)", lib.hexdump(ffi.string(p2.data, p2.length))) assert(p2.length == p.length and C.memcmp(p.data, p2.data, p.length) == 0, "integrity check failed") -- Check invalid packets. assert(not enc:encapsulate_transport6(packet.from_string("invalid")), "encapsulated invalid packet") assert(not dec:decapsulate_transport6(packet.from_string("invalid")), "decapsulated invalid packet") -- ... for tunnel mode assert(not dec:decapsulate_tunnel(packet.from_string("invalid")), "decapsulated invalid packet") -- Check minimum packet. local p_min = packet.from_string("012345678901234567890123456789012345678901234567890123") p_min.data[18] = 0 -- Set IPv6 payload length to zero p_min.data[19] = 0 -- ... assert(p_min.length == TRANSPORT6_PAYLOAD_OFFSET) print("original", lib.hexdump(ffi.string(p_min.data, p_min.length))) local e_min = assert(enc:encapsulate_transport6(packet.clone(p_min))) print("encrypted", lib.hexdump(ffi.string(e_min.data, e_min.length))) assert(e_min.length == dec.MIN_SIZE+TRANSPORT6_PAYLOAD_OFFSET) e_min = assert(dec:decapsulate_transport6(e_min), "decapsulation of minimum packet failed") print("decrypted", lib.hexdump(ffi.string(e_min.data, e_min.length))) assert(e_min.length == TRANSPORT6_PAYLOAD_OFFSET) assert(p_min.length == e_min.length and C.memcmp(p_min.data, e_min.data, p_min.length) == 0, "integrity check failed") -- ... for tunnel mode print("original", "(empty)") local e_min = assert(enc:encapsulate_tunnel(packet.allocate(), 0)) print("enc. (tun)", lib.hexdump(ffi.string(e_min.data, e_min.length))) e_min = assert(dec:decapsulate_tunnel(e_min)) assert(e_min.length == 0) -- Tunnel/transport mode independent tests for _, op in ipairs( {{encap=function (p) return enc:encapsulate_transport6(p) end, decap=function (p) return dec:decapsulate_transport6(p) end}, {encap=function (p) return enc:encapsulate_tunnel(p, 0) end, decap=function (p) return dec:decapsulate_tunnel(p) end}} ) do -- Check transmitted Sequence Number wrap around C.memset(dec.window, 0, dec.window_size / 8) -- clear window enc.seq.no = 2^32 - 1 -- so next encapsulated will be seq 2^32 dec.seq.no = 2^32 - 1 -- pretend to have seen 2^32-1 local px = op.encap(packet.clone(p)) assert(op.decap(px), "Transmitted Sequence Number wrap around failed.") assert(dec.seq:high() == 1 and dec.seq:low() == 0, "Lost Sequence Number synchronization.") -- Check Sequence Number exceeding window C.memset(dec.window, 0, dec.window_size / 8) -- clear window enc.seq.no = 2^32 dec.seq.no = 2^32 + dec.window_size + 1 local px = op.encap(packet.clone(p)) assert(not op.decap(px), "Accepted out of window Sequence Number.") assert(dec.seq:high() == 1 and dec.seq:low() == dec.window_size+1, "Corrupted Sequence Number.") -- Test anti-replay: From a set of 15 packets, first send all those -- that have an even sequence number. Then, send all 15. Verify that -- in the 2nd run, packets with even sequence numbers are rejected while -- the others are not. -- Then do the same thing again, but with offset sequence numbers so that -- we have a 32bit wraparound in the middle. local offset = 0 -- close to 2^32 in the 2nd iteration for offset = 0, 2^32-7, 2^32-7 do -- duh C.memset(dec.window, 0, dec.window_size / 8) -- clear window dec.seq.no = offset for i = 1+offset, 15+offset do if (i % 2 == 0) then enc.seq.no = i-1 -- so next seq will be i local px = op.encap(packet.clone(p)) assert(op.decap(px), "rejected legitimate packet seq=" .. i) assert(dec.seq.no == i, "Lost sequence number synchronization") end end for i = 1+offset, 15+offset do enc.seq.no = i-1 local px = op.encap(packet.clone(p)) if (i % 2 == 0) then assert(not op.decap(px), "accepted replayed packet seq=" .. i) else assert(op.decap(px), "rejected legitimate packet seq=" .. i) end end end -- Check that packets from way in the past/way in the future (further -- than the biggest allowable window size) are rejected This is where we -- ultimately want resynchronization (wrt. future packets) C.memset(dec.window, 0, dec.window_size / 8) -- clear window dec.seq.no = 2^34 + 42 enc.seq.no = 2^36 + 24 local px = op.encap(packet.clone(p)) assert(not op.decap(px), "accepted packet from way into the future") enc.seq.no = 2^32 + 42 local px = op.encap(packet.clone(p)) assert(not op.decap(px), "accepted packet from way into the past") -- Test resynchronization after having lost >2^32 packets enc.seq.no = 0 dec.seq.no = 0 C.memset(dec.window, 0, dec.window_size / 8) -- clear window local px = op.encap(packet.clone(p)) -- do an initial packet assert(op.decap(px), "decapsulation failed") enc.seq:high(3) -- pretend there has been massive packet loss enc.seq:low(24) for i = 1, dec.resync_threshold do local px = op.encap(packet.clone(p)) assert(not op.decap(px), "decapsulated pre-resync packet") end local px = op.encap(packet.clone(p)) assert(op.decap(px), "failed to resynchronize") -- Make sure we don't accidentally resynchronize with very old replayed -- traffic enc.seq.no = 42 for i = 1, dec.resync_threshold do local px = op.encap(packet.clone(p)) assert(not op.decap(px), "decapsulated very old packet") end local px = op.encap(packet.clone(p)) assert(not op.decap(px), "resynchronized with the past!") end end
apache-2.0
dpino/snabbswitch
lib/luajit/src/jit/dis_arm.lua
59
19344
---------------------------------------------------------------------------- -- LuaJIT ARM disassembler module. -- -- Copyright (C) 2005-2017 Mike Pall. All rights reserved. -- Released under the MIT license. See Copyright Notice in luajit.h ---------------------------------------------------------------------------- -- This is a helper module used by the LuaJIT machine code dumper module. -- -- It disassembles most user-mode ARMv7 instructions -- NYI: Advanced SIMD and VFP instructions. ------------------------------------------------------------------------------ local type = type local sub, byte, format = string.sub, string.byte, string.format local match, gmatch = string.match, string.gmatch local concat = table.concat local bit = require("bit") local band, bor, ror, tohex = bit.band, bit.bor, bit.ror, bit.tohex local lshift, rshift, arshift = bit.lshift, bit.rshift, bit.arshift ------------------------------------------------------------------------------ -- Opcode maps ------------------------------------------------------------------------------ local map_loadc = { shift = 8, mask = 15, [10] = { shift = 20, mask = 1, [0] = { shift = 23, mask = 3, [0] = "vmovFmDN", "vstmFNdr", _ = { shift = 21, mask = 1, [0] = "vstrFdl", { shift = 16, mask = 15, [13] = "vpushFdr", _ = "vstmdbFNdr", } }, }, { shift = 23, mask = 3, [0] = "vmovFDNm", { shift = 16, mask = 15, [13] = "vpopFdr", _ = "vldmFNdr", }, _ = { shift = 21, mask = 1, [0] = "vldrFdl", "vldmdbFNdr", }, }, }, [11] = { shift = 20, mask = 1, [0] = { shift = 23, mask = 3, [0] = "vmovGmDN", "vstmGNdr", _ = { shift = 21, mask = 1, [0] = "vstrGdl", { shift = 16, mask = 15, [13] = "vpushGdr", _ = "vstmdbGNdr", } }, }, { shift = 23, mask = 3, [0] = "vmovGDNm", { shift = 16, mask = 15, [13] = "vpopGdr", _ = "vldmGNdr", }, _ = { shift = 21, mask = 1, [0] = "vldrGdl", "vldmdbGNdr", }, }, }, _ = { shift = 0, mask = 0 -- NYI ldc, mcrr, mrrc. }, } local map_vfps = { shift = 6, mask = 0x2c001, [0] = "vmlaF.dnm", "vmlsF.dnm", [0x04000] = "vnmlsF.dnm", [0x04001] = "vnmlaF.dnm", [0x08000] = "vmulF.dnm", [0x08001] = "vnmulF.dnm", [0x0c000] = "vaddF.dnm", [0x0c001] = "vsubF.dnm", [0x20000] = "vdivF.dnm", [0x24000] = "vfnmsF.dnm", [0x24001] = "vfnmaF.dnm", [0x28000] = "vfmaF.dnm", [0x28001] = "vfmsF.dnm", [0x2c000] = "vmovF.dY", [0x2c001] = { shift = 7, mask = 0x1e01, [0] = "vmovF.dm", "vabsF.dm", [0x0200] = "vnegF.dm", [0x0201] = "vsqrtF.dm", [0x0800] = "vcmpF.dm", [0x0801] = "vcmpeF.dm", [0x0a00] = "vcmpzF.d", [0x0a01] = "vcmpzeF.d", [0x0e01] = "vcvtG.dF.m", [0x1000] = "vcvt.f32.u32Fdm", [0x1001] = "vcvt.f32.s32Fdm", [0x1800] = "vcvtr.u32F.dm", [0x1801] = "vcvt.u32F.dm", [0x1a00] = "vcvtr.s32F.dm", [0x1a01] = "vcvt.s32F.dm", }, } local map_vfpd = { shift = 6, mask = 0x2c001, [0] = "vmlaG.dnm", "vmlsG.dnm", [0x04000] = "vnmlsG.dnm", [0x04001] = "vnmlaG.dnm", [0x08000] = "vmulG.dnm", [0x08001] = "vnmulG.dnm", [0x0c000] = "vaddG.dnm", [0x0c001] = "vsubG.dnm", [0x20000] = "vdivG.dnm", [0x24000] = "vfnmsG.dnm", [0x24001] = "vfnmaG.dnm", [0x28000] = "vfmaG.dnm", [0x28001] = "vfmsG.dnm", [0x2c000] = "vmovG.dY", [0x2c001] = { shift = 7, mask = 0x1e01, [0] = "vmovG.dm", "vabsG.dm", [0x0200] = "vnegG.dm", [0x0201] = "vsqrtG.dm", [0x0800] = "vcmpG.dm", [0x0801] = "vcmpeG.dm", [0x0a00] = "vcmpzG.d", [0x0a01] = "vcmpzeG.d", [0x0e01] = "vcvtF.dG.m", [0x1000] = "vcvt.f64.u32GdFm", [0x1001] = "vcvt.f64.s32GdFm", [0x1800] = "vcvtr.u32FdG.m", [0x1801] = "vcvt.u32FdG.m", [0x1a00] = "vcvtr.s32FdG.m", [0x1a01] = "vcvt.s32FdG.m", }, } local map_datac = { shift = 24, mask = 1, [0] = { shift = 4, mask = 1, [0] = { shift = 8, mask = 15, [10] = map_vfps, [11] = map_vfpd, -- NYI cdp, mcr, mrc. }, { shift = 8, mask = 15, [10] = { shift = 20, mask = 15, [0] = "vmovFnD", "vmovFDn", [14] = "vmsrD", [15] = { shift = 12, mask = 15, [15] = "vmrs", _ = "vmrsD", }, }, }, }, "svcT", } local map_loadcu = { shift = 0, mask = 0, -- NYI unconditional CP load/store. } local map_datacu = { shift = 0, mask = 0, -- NYI unconditional CP data. } local map_simddata = { shift = 0, mask = 0, -- NYI SIMD data. } local map_simdload = { shift = 0, mask = 0, -- NYI SIMD load/store, preload. } local map_preload = { shift = 0, mask = 0, -- NYI preload. } local map_media = { shift = 20, mask = 31, [0] = false, { --01 shift = 5, mask = 7, [0] = "sadd16DNM", "sasxDNM", "ssaxDNM", "ssub16DNM", "sadd8DNM", false, false, "ssub8DNM", }, { --02 shift = 5, mask = 7, [0] = "qadd16DNM", "qasxDNM", "qsaxDNM", "qsub16DNM", "qadd8DNM", false, false, "qsub8DNM", }, { --03 shift = 5, mask = 7, [0] = "shadd16DNM", "shasxDNM", "shsaxDNM", "shsub16DNM", "shadd8DNM", false, false, "shsub8DNM", }, false, { --05 shift = 5, mask = 7, [0] = "uadd16DNM", "uasxDNM", "usaxDNM", "usub16DNM", "uadd8DNM", false, false, "usub8DNM", }, { --06 shift = 5, mask = 7, [0] = "uqadd16DNM", "uqasxDNM", "uqsaxDNM", "uqsub16DNM", "uqadd8DNM", false, false, "uqsub8DNM", }, { --07 shift = 5, mask = 7, [0] = "uhadd16DNM", "uhasxDNM", "uhsaxDNM", "uhsub16DNM", "uhadd8DNM", false, false, "uhsub8DNM", }, { --08 shift = 5, mask = 7, [0] = "pkhbtDNMU", false, "pkhtbDNMU", { shift = 16, mask = 15, [15] = "sxtb16DMU", _ = "sxtab16DNMU", }, "pkhbtDNMU", "selDNM", "pkhtbDNMU", }, false, { --0a shift = 5, mask = 7, [0] = "ssatDxMu", "ssat16DxM", "ssatDxMu", { shift = 16, mask = 15, [15] = "sxtbDMU", _ = "sxtabDNMU", }, "ssatDxMu", false, "ssatDxMu", }, { --0b shift = 5, mask = 7, [0] = "ssatDxMu", "revDM", "ssatDxMu", { shift = 16, mask = 15, [15] = "sxthDMU", _ = "sxtahDNMU", }, "ssatDxMu", "rev16DM", "ssatDxMu", }, { --0c shift = 5, mask = 7, [3] = { shift = 16, mask = 15, [15] = "uxtb16DMU", _ = "uxtab16DNMU", }, }, false, { --0e shift = 5, mask = 7, [0] = "usatDwMu", "usat16DwM", "usatDwMu", { shift = 16, mask = 15, [15] = "uxtbDMU", _ = "uxtabDNMU", }, "usatDwMu", false, "usatDwMu", }, { --0f shift = 5, mask = 7, [0] = "usatDwMu", "rbitDM", "usatDwMu", { shift = 16, mask = 15, [15] = "uxthDMU", _ = "uxtahDNMU", }, "usatDwMu", "revshDM", "usatDwMu", }, { --10 shift = 12, mask = 15, [15] = { shift = 5, mask = 7, "smuadNMS", "smuadxNMS", "smusdNMS", "smusdxNMS", }, _ = { shift = 5, mask = 7, [0] = "smladNMSD", "smladxNMSD", "smlsdNMSD", "smlsdxNMSD", }, }, false, false, false, { --14 shift = 5, mask = 7, [0] = "smlaldDNMS", "smlaldxDNMS", "smlsldDNMS", "smlsldxDNMS", }, { --15 shift = 5, mask = 7, [0] = { shift = 12, mask = 15, [15] = "smmulNMS", _ = "smmlaNMSD", }, { shift = 12, mask = 15, [15] = "smmulrNMS", _ = "smmlarNMSD", }, false, false, false, false, "smmlsNMSD", "smmlsrNMSD", }, false, false, { --18 shift = 5, mask = 7, [0] = { shift = 12, mask = 15, [15] = "usad8NMS", _ = "usada8NMSD", }, }, false, { --1a shift = 5, mask = 3, [2] = "sbfxDMvw", }, { --1b shift = 5, mask = 3, [2] = "sbfxDMvw", }, { --1c shift = 5, mask = 3, [0] = { shift = 0, mask = 15, [15] = "bfcDvX", _ = "bfiDMvX", }, }, { --1d shift = 5, mask = 3, [0] = { shift = 0, mask = 15, [15] = "bfcDvX", _ = "bfiDMvX", }, }, { --1e shift = 5, mask = 3, [2] = "ubfxDMvw", }, { --1f shift = 5, mask = 3, [2] = "ubfxDMvw", }, } local map_load = { shift = 21, mask = 9, { shift = 20, mask = 5, [0] = "strtDL", "ldrtDL", [4] = "strbtDL", [5] = "ldrbtDL", }, _ = { shift = 20, mask = 5, [0] = "strDL", "ldrDL", [4] = "strbDL", [5] = "ldrbDL", } } local map_load1 = { shift = 4, mask = 1, [0] = map_load, map_media, } local map_loadm = { shift = 20, mask = 1, [0] = { shift = 23, mask = 3, [0] = "stmdaNR", "stmNR", { shift = 16, mask = 63, [45] = "pushR", _ = "stmdbNR", }, "stmibNR", }, { shift = 23, mask = 3, [0] = "ldmdaNR", { shift = 16, mask = 63, [61] = "popR", _ = "ldmNR", }, "ldmdbNR", "ldmibNR", }, } local map_data = { shift = 21, mask = 15, [0] = "andDNPs", "eorDNPs", "subDNPs", "rsbDNPs", "addDNPs", "adcDNPs", "sbcDNPs", "rscDNPs", "tstNP", "teqNP", "cmpNP", "cmnNP", "orrDNPs", "movDPs", "bicDNPs", "mvnDPs", } local map_mul = { shift = 21, mask = 7, [0] = "mulNMSs", "mlaNMSDs", "umaalDNMS", "mlsDNMS", "umullDNMSs", "umlalDNMSs", "smullDNMSs", "smlalDNMSs", } local map_sync = { shift = 20, mask = 15, -- NYI: brackets around N. R(D+1) for ldrexd/strexd. [0] = "swpDMN", false, false, false, "swpbDMN", false, false, false, "strexDMN", "ldrexDN", "strexdDN", "ldrexdDN", "strexbDMN", "ldrexbDN", "strexhDN", "ldrexhDN", } local map_mulh = { shift = 21, mask = 3, [0] = { shift = 5, mask = 3, [0] = "smlabbNMSD", "smlatbNMSD", "smlabtNMSD", "smlattNMSD", }, { shift = 5, mask = 3, [0] = "smlawbNMSD", "smulwbNMS", "smlawtNMSD", "smulwtNMS", }, { shift = 5, mask = 3, [0] = "smlalbbDNMS", "smlaltbDNMS", "smlalbtDNMS", "smlalttDNMS", }, { shift = 5, mask = 3, [0] = "smulbbNMS", "smultbNMS", "smulbtNMS", "smulttNMS", }, } local map_misc = { shift = 4, mask = 7, -- NYI: decode PSR bits of msr. [0] = { shift = 21, mask = 1, [0] = "mrsD", "msrM", }, { shift = 21, mask = 3, "bxM", false, "clzDM", }, { shift = 21, mask = 3, "bxjM", }, { shift = 21, mask = 3, "blxM", }, false, { shift = 21, mask = 3, [0] = "qaddDMN", "qsubDMN", "qdaddDMN", "qdsubDMN", }, false, { shift = 21, mask = 3, "bkptK", }, } local map_datar = { shift = 4, mask = 9, [9] = { shift = 5, mask = 3, [0] = { shift = 24, mask = 1, [0] = map_mul, map_sync, }, { shift = 20, mask = 1, [0] = "strhDL", "ldrhDL", }, { shift = 20, mask = 1, [0] = "ldrdDL", "ldrsbDL", }, { shift = 20, mask = 1, [0] = "strdDL", "ldrshDL", }, }, _ = { shift = 20, mask = 25, [16] = { shift = 7, mask = 1, [0] = map_misc, map_mulh, }, _ = { shift = 0, mask = 0xffffffff, [bor(0xe1a00000)] = "nop", _ = map_data, } }, } local map_datai = { shift = 20, mask = 31, -- NYI: decode PSR bits of msr. Decode imm12. [16] = "movwDW", [20] = "movtDW", [18] = { shift = 0, mask = 0xf00ff, [0] = "nopv6", _ = "msrNW", }, [22] = "msrNW", _ = map_data, } local map_branch = { shift = 24, mask = 1, [0] = "bB", "blB" } local map_condins = { [0] = map_datar, map_datai, map_load, map_load1, map_loadm, map_branch, map_loadc, map_datac } -- NYI: setend. local map_uncondins = { [0] = false, map_simddata, map_simdload, map_preload, false, "blxB", map_loadcu, map_datacu, } ------------------------------------------------------------------------------ local map_gpr = { [0] = "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12", "sp", "lr", "pc", } local map_cond = { [0] = "eq", "ne", "hs", "lo", "mi", "pl", "vs", "vc", "hi", "ls", "ge", "lt", "gt", "le", "al", } local map_shift = { [0] = "lsl", "lsr", "asr", "ror", } ------------------------------------------------------------------------------ -- Output a nicely formatted line with an opcode and operands. local function putop(ctx, text, operands) local pos = ctx.pos local extra = "" if ctx.rel then local sym = ctx.symtab[ctx.rel] if sym then extra = "\t->"..sym elseif band(ctx.op, 0x0e000000) ~= 0x0a000000 then extra = "\t; 0x"..tohex(ctx.rel) end end if ctx.hexdump > 0 then ctx.out(format("%08x %s %-5s %s%s\n", ctx.addr+pos, tohex(ctx.op), text, concat(operands, ", "), extra)) else ctx.out(format("%08x %-5s %s%s\n", ctx.addr+pos, text, concat(operands, ", "), extra)) end ctx.pos = pos + 4 end -- Fallback for unknown opcodes. local function unknown(ctx) return putop(ctx, ".long", { "0x"..tohex(ctx.op) }) end -- Format operand 2 of load/store opcodes. local function fmtload(ctx, op, pos) local base = map_gpr[band(rshift(op, 16), 15)] local x, ofs local ext = (band(op, 0x04000000) == 0) if not ext and band(op, 0x02000000) == 0 then ofs = band(op, 4095) if band(op, 0x00800000) == 0 then ofs = -ofs end if base == "pc" then ctx.rel = ctx.addr + pos + 8 + ofs end ofs = "#"..ofs elseif ext and band(op, 0x00400000) ~= 0 then ofs = band(op, 15) + band(rshift(op, 4), 0xf0) if band(op, 0x00800000) == 0 then ofs = -ofs end if base == "pc" then ctx.rel = ctx.addr + pos + 8 + ofs end ofs = "#"..ofs else ofs = map_gpr[band(op, 15)] if ext or band(op, 0xfe0) == 0 then elseif band(op, 0xfe0) == 0x60 then ofs = format("%s, rrx", ofs) else local sh = band(rshift(op, 7), 31) if sh == 0 then sh = 32 end ofs = format("%s, %s #%d", ofs, map_shift[band(rshift(op, 5), 3)], sh) end if band(op, 0x00800000) == 0 then ofs = "-"..ofs end end if ofs == "#0" then x = format("[%s]", base) elseif band(op, 0x01000000) == 0 then x = format("[%s], %s", base, ofs) else x = format("[%s, %s]", base, ofs) end if band(op, 0x01200000) == 0x01200000 then x = x.."!" end return x end -- Format operand 2 of vector load/store opcodes. local function fmtvload(ctx, op, pos) local base = map_gpr[band(rshift(op, 16), 15)] local ofs = band(op, 255)*4 if band(op, 0x00800000) == 0 then ofs = -ofs end if base == "pc" then ctx.rel = ctx.addr + pos + 8 + ofs end if ofs == 0 then return format("[%s]", base) else return format("[%s, #%d]", base, ofs) end end local function fmtvr(op, vr, sh0, sh1) if vr == "s" then return format("s%d", 2*band(rshift(op, sh0), 15)+band(rshift(op, sh1), 1)) else return format("d%d", band(rshift(op, sh0), 15)+band(rshift(op, sh1-4), 16)) end end -- Disassemble a single instruction. local function disass_ins(ctx) local pos = ctx.pos local b0, b1, b2, b3 = byte(ctx.code, pos+1, pos+4) local op = bor(lshift(b3, 24), lshift(b2, 16), lshift(b1, 8), b0) local operands = {} local suffix = "" local last, name, pat local vr ctx.op = op ctx.rel = nil local cond = rshift(op, 28) local opat if cond == 15 then opat = map_uncondins[band(rshift(op, 25), 7)] else if cond ~= 14 then suffix = map_cond[cond] end opat = map_condins[band(rshift(op, 25), 7)] end while type(opat) ~= "string" do if not opat then return unknown(ctx) end opat = opat[band(rshift(op, opat.shift), opat.mask)] or opat._ end name, pat = match(opat, "^([a-z0-9]*)(.*)") if sub(pat, 1, 1) == "." then local s2, p2 = match(pat, "^([a-z0-9.]*)(.*)") suffix = suffix..s2 pat = p2 end for p in gmatch(pat, ".") do local x = nil if p == "D" then x = map_gpr[band(rshift(op, 12), 15)] elseif p == "N" then x = map_gpr[band(rshift(op, 16), 15)] elseif p == "S" then x = map_gpr[band(rshift(op, 8), 15)] elseif p == "M" then x = map_gpr[band(op, 15)] elseif p == "d" then x = fmtvr(op, vr, 12, 22) elseif p == "n" then x = fmtvr(op, vr, 16, 7) elseif p == "m" then x = fmtvr(op, vr, 0, 5) elseif p == "P" then if band(op, 0x02000000) ~= 0 then x = ror(band(op, 255), 2*band(rshift(op, 8), 15)) else x = map_gpr[band(op, 15)] if band(op, 0xff0) ~= 0 then operands[#operands+1] = x local s = map_shift[band(rshift(op, 5), 3)] local r = nil if band(op, 0xf90) == 0 then if s == "ror" then s = "rrx" else r = "#32" end elseif band(op, 0x10) == 0 then r = "#"..band(rshift(op, 7), 31) else r = map_gpr[band(rshift(op, 8), 15)] end if name == "mov" then name = s; x = r elseif r then x = format("%s %s", s, r) else x = s end end end elseif p == "L" then x = fmtload(ctx, op, pos) elseif p == "l" then x = fmtvload(ctx, op, pos) elseif p == "B" then local addr = ctx.addr + pos + 8 + arshift(lshift(op, 8), 6) if cond == 15 then addr = addr + band(rshift(op, 23), 2) end ctx.rel = addr x = "0x"..tohex(addr) elseif p == "F" then vr = "s" elseif p == "G" then vr = "d" elseif p == "." then suffix = suffix..(vr == "s" and ".f32" or ".f64") elseif p == "R" then if band(op, 0x00200000) ~= 0 and #operands == 1 then operands[1] = operands[1].."!" end local t = {} for i=0,15 do if band(rshift(op, i), 1) == 1 then t[#t+1] = map_gpr[i] end end x = "{"..concat(t, ", ").."}" elseif p == "r" then if band(op, 0x00200000) ~= 0 and #operands == 2 then operands[1] = operands[1].."!" end local s = tonumber(sub(last, 2)) local n = band(op, 255) if vr == "d" then n = rshift(n, 1) end operands[#operands] = format("{%s-%s%d}", last, vr, s+n-1) elseif p == "W" then x = band(op, 0x0fff) + band(rshift(op, 4), 0xf000) elseif p == "T" then x = "#0x"..tohex(band(op, 0x00ffffff), 6) elseif p == "U" then x = band(rshift(op, 7), 31) if x == 0 then x = nil end elseif p == "u" then x = band(rshift(op, 7), 31) if band(op, 0x40) == 0 then if x == 0 then x = nil else x = "lsl #"..x end else if x == 0 then x = "asr #32" else x = "asr #"..x end end elseif p == "v" then x = band(rshift(op, 7), 31) elseif p == "w" then x = band(rshift(op, 16), 31) elseif p == "x" then x = band(rshift(op, 16), 31) + 1 elseif p == "X" then x = band(rshift(op, 16), 31) - last + 1 elseif p == "Y" then x = band(rshift(op, 12), 0xf0) + band(op, 0x0f) elseif p == "K" then x = "#0x"..tohex(band(rshift(op, 4), 0x0000fff0) + band(op, 15), 4) elseif p == "s" then if band(op, 0x00100000) ~= 0 then suffix = "s"..suffix end else assert(false) end if x then last = x if type(x) == "number" then x = "#"..x end operands[#operands+1] = x end end return putop(ctx, name..suffix, operands) end ------------------------------------------------------------------------------ -- Disassemble a block of code. local function disass_block(ctx, ofs, len) if not ofs then ofs = 0 end local stop = len and ofs+len or #ctx.code ctx.pos = ofs ctx.rel = nil while ctx.pos < stop do disass_ins(ctx) end end -- Extended API: create a disassembler context. Then call ctx:disass(ofs, len). local function create(code, addr, out) local ctx = {} ctx.code = code ctx.addr = addr or 0 ctx.out = out or io.write ctx.symtab = {} ctx.disass = disass_block ctx.hexdump = 8 return ctx end -- Simple API: disassemble code (a string) at address and output via out. local function disass(code, addr, out) create(code, addr, out):disass() end -- Return register name for RID. local function regname(r) if r < 16 then return map_gpr[r] end return "d"..(r-16) end -- Public module functions. return { create = create, disass = disass, regname = regname }
apache-2.0
UnfortunateFruit/darkstar
scripts/zones/Dragons_Aery/npcs/relic.lua
38
1837
----------------------------------- -- Area: Dragon's Aery -- NPC: <this space intentionally left blank> -- @pos -20 -2 61 154 ----------------------------------- package.loaded["scripts/zones/Dragons_Aery/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Dragons_Aery/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- Working on correct relic, 4 items, Stage 4 item, Shard, Necropsyche, currencypiece if (player:getVar("RELIC_IN_PROGRESS") == 18275 and trade:getItemCount() == 4 and trade:hasItemQty(18275,1) and trade:hasItemQty(1573,1) and trade:hasItemQty(1589,1) and trade:hasItemQty(1454,1)) then player:startEvent(3,18276); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 3) then if (player:getFreeSlotsCount() < 2) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,18276); player:messageSpecial(FULL_INVENTORY_AFTER_TRADE,1453); else player:tradeComplete(); player:addItem(18276); player:addItem(1453,30); player:messageSpecial(ITEM_OBTAINED,18276); player:messageSpecial(ITEMS_OBTAINED,1453,30); player:setVar("RELIC_IN_PROGRESS",0); end end end;
gpl-3.0
focusworld/aabb
bot/utils.lua
356
14963
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has superuser privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- user has admins privileges function is_admin(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- user has moderator privileges function is_momod(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['moderators'] then if data[tostring(msg.to.id)]['moderators'][tostring(user)] then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) -- Berfungsi utk mengecek user jika plugin moderated = true if plugin.moderated and not is_momod(msg) then --Cek apakah user adalah momod if plugin.moderated and not is_admin(msg) then -- Cek apakah user adalah admin if plugin.moderated and not is_sudo(msg) then -- Cek apakah user adalah sudoers return false end end end -- Berfungsi mengecek user jika plugin privileged = true if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end
gpl-2.0
hamed9898/maxbot
bot/utils.lua
356
14963
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has superuser privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- user has admins privileges function is_admin(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- user has moderator privileges function is_momod(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['moderators'] then if data[tostring(msg.to.id)]['moderators'][tostring(user)] then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) -- Berfungsi utk mengecek user jika plugin moderated = true if plugin.moderated and not is_momod(msg) then --Cek apakah user adalah momod if plugin.moderated and not is_admin(msg) then -- Cek apakah user adalah admin if plugin.moderated and not is_sudo(msg) then -- Cek apakah user adalah sudoers return false end end end -- Berfungsi mengecek user jika plugin privileged = true if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end
gpl-2.0
hussian/hell_iraq
plugins/ar-h2.lua
2
2159
--[[ ▀▄ ▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀ ▀▄ ▄▀ ▀▄ ▄▀ ▀▄ ▄▀ BY(@AHMED_ALOBIDE) ▀▄ ▄▀ ▀▄ ▄▀ BY(@hussian_9) ▀▄ ▄▀ ▀▄ ▄▀ ▀▄ ▄▀ ▀▄ ▄▀ (ملف الاوامر 2) ▀▄ ▄▀ ▀▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀ --]] do local function run(msg, matches) if is_momod(msg) and matches[1]== "اوامر 2" then return [[ 💀THE LAND OF THE FIRE💀 ➖➖➖➖➖➖➖➖➖➖ ⬛️اوامر رفع ادمنية➕ وكتم الاعضاء⬛️ ➖➖➖➖➖➖➖➖➖➖ 🔲دفرة (لطرد العضو بالرد) 🔲رفع ادمن (لاضافة ادمن) 🔲تنزيل ادمن (تنزيل ادمن) 🔲الادمنيه (اضهار الادمنية) 🔲بلوك (لطرد المستخدم بالرد) 🔲حظر (لحضر المستخدم) 🔲الغاءالحظر(لفك حضر المستخدم) 🔲مغادرة (للخروج من المجموعه) 🔲كتم (لكنم المستخدم) 🔲كتم (لالغاء كتم المستخدم) 🔲المكتومين (عرض المكتومين) 🔲منع (لحضرالكلمات في المجموعة 🔲قائمة المنع (لعرض الكلمات المجموعة 🔲حظر عام (باند عام) 🔲الغاء العام (لالغاء الحضر) 🔲قائمه المنع (لعرض الكلمات المحضور 🔲حظر عام (باند عام ) 🔲الغاء العام (لالغاء العام) 🔲قائمه العام (لعرض المحضورين) ➖➖➖➖➖➖➖➖➖➖ 🕵المطور @AHMED_ALOBIDE 🕵المطور @hussian_9 ]] end if not is_momod(msg) then return "مو شغلك ودعبل 😎🖕🏿" end end return { description = "Help list", usage = "Help list", patterns = { "(اوامر 2)" }, run = run } end
gpl-2.0
nesstea/darkstar
scripts/globals/monstertpmoves.lua
2
23817
require("scripts/globals/magic"); require("scripts/globals/magicburst") require("scripts/globals/status") require("scripts/globals/utils") -- Foreword: A lot of this is good estimating since the FFXI playerbase has not found all of info for individual moves. -- What is known is that they roughly follow player Weaponskill calculations (pDIF, dMOD, ratio, etc) so this is what -- this set of functions emulates. -- mob types -- used in mob:isMobType() MOBTYPE_NORMAL = 0x00; MOBTYPE_PCSPAWNED = 0x01; MOBTYPE_NOTORIOUS = 0x02; MOBTYPE_FISHED = 0x04; MOBTYPE_CALLED = 0x08; MOBTYPE_BATTLEFIELD = 0x10; MOBTYPE_EVENT = 0x20; --skilltype MOBSKILL_PHYSICAL = 0; MOBSKILL_MAGICAL = 1; MOBSKILL_RANGED = 2; MOBSKILL_BREATH = 4; MOBSKILL_SPECIAL = 3; --skillparam (PHYSICAL) MOBPARAM_NONE = 0; MOBPARAM_BLUNT = 1; MOBPARAM_SLASH = 2; MOBPARAM_PIERCE = 3; MOBPARAM_H2H = 4; MOBDRAIN_HP = 0; MOBDRAIN_MP = 1; MOBDRAIN_TP = 2; --skillparam (MAGICAL) -- this is totally useless and should be removed -- add resistence using ELE_FIRE, see bomb_toss.lua MOBPARAM_FIRE = 6; MOBPARAM_EARTH = 7; MOBPARAM_WATER = 8; MOBPARAM_WIND = 9; MOBPARAM_ICE = 10; MOBPARAM_THUNDER = 11; MOBPARAM_LIGHT = 12; MOBPARAM_DARK = 13; --shadowbehav (number of shadows to take off) MOBPARAM_IGNORE_SHADOWS = 0; MOBPARAM_1_SHADOW = 1; MOBPARAM_2_SHADOW = 2; MOBPARAM_3_SHADOW = 3; MOBPARAM_4_SHADOW = 4; MOBPARAM_WIPE_SHADOWS = 999; TP_ACC_VARIES = 0; TP_ATK_VARIES = 1; TP_DMG_VARIES = 2; TP_CRIT_VARIES = 3; TP_NO_EFFECT = 0; TP_MACC_BONUS = 1; TP_MAB_BONUS = 2; TP_DMG_BONUS = 3; TP_RANGED = 4; MSG_NONE = 0; -- display nothing MSG_USES = 101; -- simple uses message MSG_FAMILIAR = 108; MSG_SELF_HEAL = 238; MSG_ENFEEB_IS = 242; --XXX is petrified. MSG_ENFEEB = 243; --XXX receives the effect of petrification. MSG_BUFF = 186; MSG_DRAIN_HP = 187; MSG_DRAIN_MP = 225; MSG_DRAIN_TP = 226; MSG_NO_EFFECT = 189; MSG_SHADOW = 31; MSG_ANTICIPATE = 30; MSG_DAMAGE = 185; -- player uses, target takes 10 damage. DEFAULT MSG_MISS = 188; MSG_RESIST = 85; MSG_EFFECT_DRAINED = 370; -- <num> status effects are drained from <target>. MSG_ATTR_DRAINED = 369; MSG_TP_REDUCED = 362; -- tp reduced to MSG_DISAPPEAR = 159; -- <target>'s stun effect disappears! MSG_DISAPPEAR_NUM = 231; -- <num> of <target>'s effects disappear! BOMB_TOSS_HPP = 1; function MobRangedMove(mob,target,skill,numberofhits,accmod,dmgmod, tpeffect) -- this will eventually contian ranged attack code return MobPhysicalMove(mob,target,skill,numberofhits,accmod,dmgmod, TP_RANGED); end; -- PHYSICAL MOVE FUNCTION -- Call this on every physical move! -- accmod is a linear multiplier for accuracy (1 default) -- dmgmod is a linear multiplier for damage (1 default) -- tpeffect is an enum which can be one of: -- 0 TP_ACC_VARIES -- 1 TP_ATK_VARIES -- 2 TP_DMG_VARIES -- 3 TP_CRIT_VARIES -- mtp100/200/300 are the three values for 100% TP, 200% TP, 300% TP just like weaponskills.lua -- if TP_ACC_VARIES -> three values are acc %s (1.0 is 100% acc, 0.8 is 80% acc, 1.2 is 120% acc) -- if TP_ATK_VARIES -> three values are attack multiplier (1.5x 0.5x etc) -- if TP_DMG_VARIES -> three values are function MobPhysicalMove(mob,target,skill,numberofhits,accmod,dmgmod,tpeffect,mtp000,mtp150,mtp300,offcratiomod) local returninfo = {}; --get dstr (bias to monsters, so no fSTR) local dstr = mob:getStat(MOD_STR) - target:getStat(MOD_VIT); if (dstr < -10) then dstr = -10; end if (dstr > 10) then dstr = 10; end local lvluser = mob:getMainLvl(); local lvltarget = target:getMainLvl(); local acc = mob:getACC(); local eva = target:getEVA(); if (target:hasStatusEffect(EFFECT_YONIN) and mob:isFacing(target, 23)) then -- Yonin evasion boost if mob is facing target eva = eva + target:getStatusEffect(EFFECT_YONIN):getPower(); end --apply WSC local base = mob:getWeaponDmg() + dstr; --todo: change to include WSC if (base < 1) then base = 1; end --work out and cap ratio if (offcratiomod == nil) then -- default to attack. Pretty much every physical mobskill will use this, Cannonball being the exception. offcratiomod = mob:getStat(MOD_ATT); -- print ("Nothing passed, defaulting to attack"); end; local ratio = offcratiomod/target:getStat(MOD_DEF); local lvldiff = lvluser - lvltarget; if lvldiff < 0 then lvldiff = 0; end; ratio = ratio + lvldiff * 0.05; ratio = utils.clamp(ratio, 0, 4); --work out hit rate for mobs (bias towards them) local hitrate = (acc*accmod) - eva + (lvldiff*2) + 75; -- printf("acc: %f, eva: %f, hitrate: %f", acc, eva, hitrate); hitrate = utils.clamp(hitrate, 20, 95); --work out the base damage for a single hit local hitdamage = base + lvldiff; if (hitdamage < 1) then hitdamage = 1; end hitdamage = hitdamage * dmgmod; if (tpeffect == TP_DMG_VARIES) then hitdamage = hitdamage * MobTPMod(skill:getTP() / 10); end --work out min and max cRatio local maxRatio = 1; local minRatio = 0; if (ratio < 0.5) then maxRatio = ratio + 0.5; elseif ((0.5 <= ratio) and (ratio <= 0.7)) then maxRatio = 1; elseif ((0.7 < ratio) and (ratio <= 1.2)) then maxRatio = ratio + 0.3; elseif ((1.2 < ratio) and (ratio <= 1.5)) then maxRatio = (ratio * 0.25) + ratio; elseif ((1.5 < ratio) and (ratio <= 2.625)) then maxRatio = ratio + 0.375; elseif ((2.625 < ratio) and (ratio <= 3.25)) then maxRatio = 3; else maxRatio = ratio; end if (ratio < 0.38) then minRatio = 0; elseif ((0.38 <= ratio) and (ratio <= 1.25)) then minRatio = ratio * (1176 / 1024) - (448 / 1024); elseif ((1.25 < ratio) and (ratio <= 1.51)) then minRatio = 1; elseif ((1.51 < ratio) and (ratio <= 2.44)) then minRatio = ratio * (1176 / 1024) - (775 / 1024); else minRatio = ratio - 0.375; end --apply ftp (assumes 1~3 scalar linear mod) if (tpeffect==TP_DMG_BONUS) then hitdamage = hitdamage * fTP(skill:getTP(), mtp000, mtp150, mtp300); end --Applying pDIF local pdif = 0; -- start the hits local hitchance = math.random(); local finaldmg = 0; local hitsdone = 1; local hitslanded = 0; local chance = math.random(); -- first hit has a higher chance to land local firstHitChance = hitrate * 1.5; if (tpeffect==TP_RANGED) then firstHitChance = hitrate * 1.2; end firstHitChance = utils.clamp(firstHitChance, 35, 95); if ((chance*100) <= firstHitChance) then pdif = math.random((minRatio*1000),(maxRatio*1000)) --generate random PDIF pdif = pdif/1000; --multiplier set. finaldmg = finaldmg + hitdamage * pdif; hitslanded = hitslanded + 1; end while (hitsdone < numberofhits) do chance = math.random(); if ((chance*100)<=hitrate) then --it hit pdif = math.random((minRatio*1000),(maxRatio*1000)) --generate random PDIF pdif = pdif/1000; --multiplier set. finaldmg = finaldmg + hitdamage * pdif; hitslanded = hitslanded + 1; end hitsdone = hitsdone + 1; end -- printf("final: %f, hits: %f, acc: %f", finaldmg, hitslanded, hitrate); -- printf("ratio: %f, min: %f, max: %f, pdif, %f hitdmg: %f", ratio, minRatio, maxRatio, pdif, hitdamage); -- if an attack landed it must do at least 1 damage if (hitslanded >= 1 and finaldmg < 1) then finaldmg = 1; end -- all hits missed if (hitslanded == 0 or finaldmg == 0) then finaldmg = 0; hitslanded = 0; skill:setMsg(MSG_MISS); end returninfo.dmg = finaldmg; returninfo.hitslanded = hitslanded; return returninfo; end -- MAGICAL MOVE -- Call this on every magical move! -- mob/target/skill should be passed from onMobWeaponSkill. -- dmg is the base damage (V value), accmod is a multiplier for accuracy (1 default, more than 1 = higher macc for mob), -- ditto for dmg mod but more damage >1 (equivalent of M value) -- tpeffect is an enum from one of: -- 0 = TP_NO_EFFECT -- 1 = TP_MACC_BONUS -- 2 = TP_MAB_BONUS -- 3 = TP_DMG_BONUS -- tpvalue affects the strength of having more TP along the following lines: -- TP_NO_EFFECT -> tpvalue has no effect. -- TP_MACC_BONUS -> direct multiplier to macc (1 for default) -- TP_MAB_BONUS -> direct multiplier to mab (1 for default) -- TP_DMG_BONUS -> direct multiplier to damage (V+dINT) (1 for default) --Examples: -- TP_DMG_BONUS and TP=100, tpvalue = 1, assume V=150 --> damage is now 150*(TP*1)/100 = 150 -- TP_DMG_BONUS and TP=200, tpvalue = 1, assume V=150 --> damage is now 150*(TP*1)/100 = 300 -- TP_DMG_BONUS and TP=100, tpvalue = 2, assume V=150 --> damage is now 150*(TP*2)/100 = 300 -- TP_DMG_BONUS and TP=200, tpvalue = 2, assume V=150 --> damage is now 150*(TP*2)/100 = 600 function MobMagicalMove(mob,target,skill,damage,element,dmgmod,tpeffect,tpvalue) returninfo = {}; --get all the stuff we need local resist = 1; local mdefBarBonus = 0; if (element > 0 and element <= 6 and target:hasStatusEffect(barSpells[element])) then -- bar- spell magic defense bonus mdefBarBonus = target:getStatusEffect(barSpells[element]):getSubPower(); end -- plus 100 forces it to be a number mab = (100 + mob:getMod(MOD_MATT)) / (100 + target:getMod(MOD_MDEF) + mdefBarBonus); if (mab > 1.3) then mab = 1.3; end if (mab < 0.7) then mab = 0.7; end if (tpeffect==TP_DMG_BONUS) then damage = damage * (((skill:getTP() / 10)*tpvalue)/100); end -- printf("power: %f, bonus: %f", damage, mab); -- resistence is added last finaldmg = damage * mab * dmgmod; -- get resistence local avatarAccBonus = 0; if (mob:isPet() and mob:getMaster() ~= nil) then local master = mob:getMaster(); if (master:getPetID() >= 0 and master:getPetID() <= 20) then -- check to ensure pet is avatar avatarAccBonus = utils.clamp(master:getSkillLevel(SKILL_SUM) - master:getMaxSkillLevel(mob:getMainLvl(), JOB_SMN, SUMMONING_SKILL), 0, 200); end end resist = applyPlayerResistance(mob,nil,target,mob:getStat(MOD_INT)-target:getStat(MOD_INT),avatarAccBonus,element); local magicDefense = getElementalDamageReduction(target, element); finaldmg = finaldmg * resist * magicDefense; returninfo.dmg = finaldmg; return returninfo; end --mob version --effect = EFFECT_WHATEVER if enfeeble --statmod = the stat to account for resist (INT,MND,etc) e.g. MOD_INT --This determines how much the monsters ability resists on the player. function applyPlayerResistance(mob,effect,target,diff,bonus,element) local percentBonus = 0; local magicaccbonus = 0; if (diff > 10) then magicaccbonus = magicaccbonus + 10 + (diff - 10)/2; else magicaccbonus = magicaccbonus + diff; end if (bonus ~= nil) then magicaccbonus = magicaccbonus + bonus; end if(effect ~= nil) then percentBonus = percentBonus - getEffectResistance(target, effect); end local p = getMagicHitRate(mob, target, 0, element, percentBonus, magicaccbonus); return getMagicResist(p); end; function mobAddBonuses(caster, spell, target, dmg, ele) local magicDefense = getElementalDamageReduction(target, ele); dmg = math.floor(dmg * magicDefense); dayWeatherBonus = 1.00; if caster:getWeather() == singleWeatherStrong[ele] then if math.random() < 0.33 then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif caster:getWeather() == singleWeatherWeak[ele] then if math.random() < 0.33 then dayWeatherBonus = dayWeatherBonus - 0.10; end elseif caster:getWeather() == doubleWeatherStrong[ele] then if math.random() < 0.33 then dayWeatherBonus = dayWeatherBonus + 0.25; end elseif caster:getWeather() == doubleWeatherWeak[ele] then if math.random() < 0.33 then dayWeatherBonus = dayWeatherBonus - 0.25; end end if VanadielDayElement() == dayStrong[ele] then if math.random() < 0.33 then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif VanadielDayElement() == dayWeak[ele] then if math.random() < 0.33 then dayWeatherBonus = dayWeatherBonus + 0.10; end end if dayWeatherBonus > 1.35 then dayWeatherBonus = 1.35; end dmg = math.floor(dmg * dayWeatherBonus); burst = calculateMobMagicBurst(caster, ele, target); -- not sure what to do for this yet -- if (burst > 1.0) then -- spell:setMsg(spell:getMagicBurstMessage()); -- "Magic Burst!" -- end dmg = math.floor(dmg * burst); local mdefBarBonus = 0; if (ele > 0 and ele <= 6 and target:hasStatusEffect(barSpells[ele])) then -- bar- spell magic defense bonus mdefBarBonus = target:getStatusEffect(barSpells[ele]):getSubPower(); end mab = (100 + caster:getMod(MOD_MATT)) / (100 + target:getMod(MOD_MDEF) + mdefBarBonus) ; dmg = math.floor(dmg * mab); magicDmgMod = (256 + target:getMod(MOD_DMGMAGIC)) / 256; dmg = math.floor(dmg * magicDmgMod); -- print(affinityBonus); -- print(speciesReduction); -- print(dayWeatherBonus); -- print(burst); -- print(mab); -- print(magicDmgMod); return dmg; end function calculateMobMagicBurst(caster, ele, target) local burst = 1.0; local skillchainTier, skillchainCount = MobFormMagicBurst(ele, target); if (skillchainTier > 0) then if (skillchainCount == 1) then burst = 1.3; elseif (skillchainCount == 2) then burst = 1.35; elseif (skillchainCount == 3) then burst = 1.40; elseif (skillchainCount == 4) then burst = 1.45; elseif (skillchainCount == 5) then burst = 1.50; else -- Something strange is going on if this occurs. burst = 1.0; end end return burst; end; -- Calculates breath damage -- mob is a mob reference to get hp and lvl -- percent is the percentage to take from HP -- base is calculated from main level to create a minimum -- Equation: (HP * percent) + (LVL / base) -- cap is optional, defines a maximum damage function MobBreathMove(mob, target, percent, base, element, cap) local damage = (mob:getHP() * percent) + (mob:getMainLvl() / base); if (cap == nil) then -- cap max damage cap = math.floor(mob:getHP()/5); end -- Deal bonus damage vs mob ecosystem local systemBonus = utils.getSystemStrengthBonus(mob, target); damage = damage + (damage * (systemBonus * 0.25)); -- elemental resistence if (element ~= nil and element > 0) then -- no skill available, pass nil local resist = applyPlayerResistance(mob,nil,target,mob:getStat(MOD_INT)-target:getStat(MOD_INT),0,element); -- get elemental damage reduction local defense = getElementalDamageReduction(target, element) damage = damage * resist * defense; end damage = utils.clamp(damage, 1, cap); return damage; end; function MobFinalAdjustments(dmg,mob,skill,target,skilltype,skillparam,shadowbehav) -- physical attack missed, skip rest if (skill:hasMissMsg()) then return 0; end --handle pd if ((target:hasStatusEffect(EFFECT_PERFECT_DODGE) or target:hasStatusEffect(EFFECT_ALL_MISS) ) and skilltype==MOBSKILL_PHYSICAL) then skill:setMsg(MSG_MISS); return 0; end -- set message to damage -- this is for AoE because its only set once skill:setMsg(MSG_DAMAGE); --Handle shadows depending on shadow behaviour / skilltype if (shadowbehav ~= MOBPARAM_WIPE_SHADOWS and shadowbehav ~= MOBPARAM_IGNORE_SHADOWS) then --remove 'shadowbehav' shadows. if (skill:isAoE() or skill:isConal()) then shadowbehav = MobTakeAoEShadow(mob, target, shadowbehav); end dmg = utils.takeShadows(target, dmg, shadowbehav); -- dealt zero damage, so shadows took hit if (dmg == 0) then skill:setMsg(MSG_SHADOW); return shadowbehav; end elseif (shadowbehav == MOBPARAM_WIPE_SHADOWS) then --take em all! target:delStatusEffect(EFFECT_COPY_IMAGE); target:delStatusEffect(EFFECT_BLINK); target:delStatusEffect(EFFECT_THIRD_EYE); end if (skilltype == MOBSKILL_PHYSICAL and skill:isSingle() == false) then target:delStatusEffect(EFFECT_THIRD_EYE); end --handle Third Eye using shadowbehav as a guide if (skilltype == MOBSKILL_PHYSICAL and utils.thirdeye(target)) then skill:setMsg(MSG_ANTICIPATE); return 0; end if (skilltype == MOBSKILL_PHYSICAL) then dmg = target:physicalDmgTaken(dmg); elseif (skilltype == MOBSKILL_MAGICAL) then dmg = target:magicDmgTaken(dmg); elseif (skilltype == MOBSKILL_BREATH) then dmg = target:breathDmgTaken(dmg); elseif (skilltype == MOBSKILL_RANGED) then dmg = target:rangedDmgTaken(dmg); end --handling phalanx dmg = dmg - target:getMod(MOD_PHALANX); if (dmg < 0) then return 0; end dmg = utils.stoneskin(target, dmg); if (dmg > 0) then target:wakeUp(); target:updateEnmityFromDamage(mob,dmg); target:handleAfflatusMiseryDamage(dmg); end return dmg; end; -- returns true if mob attack hit -- used to stop tp move status effects function MobPhysicalHit(skill) -- if message is not the default. Then there was a miss, shadow taken etc return skill:hasMissMsg() == false; end; -- function MobHit() -- end; -- function MobAoEHit() -- end; -- function MobMagicHit() -- end; -- function MobMagicAoEHit() -- end; function MobDrainMove(mob, target, drainType, drain) if (target:isUndead() == false) then if (drainType == MOBDRAIN_MP) then -- can't go over limited mp if (target:getMP() < drain) then drain = target:getMP(); end target:delMP(drain); mob:addMP(drain); return MSG_DRAIN_MP; elseif (drainType == MOBDRAIN_TP) then -- can't go over limited tp if (target:getTP() < drain) then drain = target:getTP(); end target:delTP(drain); mob:addTP(drain); return MSG_DRAIN_TP; elseif (drainType == MOBDRAIN_HP) then -- can't go over limited hp if (target:getHP() < drain) then drain = target:getHP(); end target:delHP(drain); mob:addHP(drain); return MSG_DRAIN_HP; end else -- it's undead so just deal damage -- can't go over limited hp if (target:getHP() < drain) then drain = target:getHP(); end target:delHP(drain); return MSG_DAMAGE; end return MSG_NO_EFFECT; end; function MobPhysicalDrainMove(mob, target, skill, drainType, drain) if (MobPhysicalHit(skill)) then return MobDrainMove(mob, target, drainType, drain); end return MSG_MISS; end; function MobDrainAttribute(mob, target, typeEffect, power, tick, duration) local positive = nil; if (typeEffect == EFFECT_STR_DOWN) then positive = EFFECT_STR_BOOST; elseif (typeEffect == EFFECT_DEX_DOWN) then positive = EFFECT_DEX_BOOST; elseif (typeEffect == EFFECT_AGI_DOWN) then positive = EFFECT_AGI_BOOST; elseif (typeEffect == EFFECT_VIT_DOWN) then positive = EFFECT_VIT_BOOST; elseif (typeEffect == EFFECT_MND_DOWN) then positive = EFFECT_MND_BOOST; elseif (typeEffect == EFFECT_INT_DOWN) then positive = EFFECT_INT_BOOST; elseif (typeEffect == EFFECT_CHR_DOWN) then positive = EFFECT_CHR_BOOST; end if (positive ~= nil) then local results = MobStatusEffectMove(mob, target, typeEffect, power, tick, duration); if (results == MSG_ENFEEB_IS) then mob:addStatusEffect(positive, power, tick, duration); return MSG_ATTR_DRAINED; end return MSG_MISS; end return MSG_NO_EFFECT; end; function MobDrainStatusEffectMove(mob, target) -- try to drain buff local effect = target:stealStatusEffect(); local dmg = 0; if (effect ~= nil) then if (mob:hasStatusEffect(effect:getType()) == false) then -- add to myself mob:addStatusEffect(effect:getType(), effect:getPower(), effect:getTickCount(), effect:getDuration()); end -- add buff to myself return MSG_EFFECT_DRAINED; end return MSG_NO_EFFECT; end; -- Adds a status effect to a target function MobStatusEffectMove(mob, target, typeEffect, power, tick, duration) if (target:canGainStatusEffect(typeEffect, power)) then local statmod = MOD_INT; local element = mob:getStatusEffectElement(typeEffect); local resist = applyPlayerResistance(mob,typeEffect,target,mob:getStat(statmod)-target:getStat(statmod),0,element); if (resist >= 0.25) then local totalDuration = utils.clamp(duration * resist, 1); target:addStatusEffect(typeEffect, power, tick, totalDuration); return MSG_ENFEEB_IS; end return MSG_MISS; -- resist ! end return MSG_NO_EFFECT; -- no effect end; -- similar to status effect move except, this will not land if the attack missed function MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, power, tick, duration) if (MobPhysicalHit(skill)) then return MobStatusEffectMove(mob, target, typeEffect, power, tick, duration); end return MSG_MISS; end; -- similar to statuseffect move except it will only take effect if facing function MobGazeMove(mob, target, typeEffect, power, tick, duration) if (target:isFacing(mob)) then return MobStatusEffectMove(mob, target, typeEffect, power, tick, duration); end return MSG_NO_EFFECT; end; function MobBuffMove(mob, typeEffect, power, tick, duration) if (mob:addStatusEffect(typeEffect,power,tick,duration)) then return MSG_BUFF; end return MSG_NO_EFFECT; end; function MobHealMove(target, heal) local mobHP = target:getHP(); local mobMaxHP = target:getMaxHP(); if (mobHP+heal > mobMaxHP) then heal = mobMaxHP - mobHP; end target:wakeUp(); target:addHP(heal); return heal; end function MobTakeAoEShadow(mob, target, max) -- this is completely crap and should be using actual nin skill -- TODO fix this if (target:getMainJob() == JOB_NIN and math.random() < 0.6) then max = max - 1; if (max < 1) then max = 1; end end return math.random(1, max); end; function MobTPMod(tp) -- increase damage based on tp if (tp >= 3000) then return 2; elseif (tp >= 2000) then return 1.5; end return 1; end; function fTP(tp,ftp1,ftp2,ftp3) if (tp<1000) then tp=1000; end if (tp>=1000 and tp<1500) then return ftp1 + ( ((ftp2-ftp1)/500) * (tp-1000)); elseif (tp>=1500 and tp<=3000) then --generate a straight line between ftp2 and ftp3 and find point @ tp return ftp2 + ( ((ftp3-ftp2)/1500) * (tp-1500)); end return 1; --no ftp mod end;
gpl-3.0
JulioC/telegram-bot
plugins/vote.lua
615
2128
do local _file_votes = './data/votes.lua' function read_file_votes () local f = io.open(_file_votes, "r+") if f == nil then print ('Created voting file '.._file_votes) serialize_to_file({}, _file_votes) else print ('Values loaded: '.._file_votes) f:close() end return loadfile (_file_votes)() end function clear_votes (chat) local _votes = read_file_votes () _votes [chat] = {} serialize_to_file(_votes, _file_votes) end function votes_result (chat) local _votes = read_file_votes () local results = {} local result_string = "" if _votes [chat] == nil then _votes[chat] = {} end for user,vote in pairs (_votes[chat]) do if (results [vote] == nil) then results [vote] = user else results [vote] = results [vote] .. ", " .. user end end for vote,users in pairs (results) do result_string = result_string .. vote .. " : " .. users .. "\n" end return result_string end function save_vote(chat, user, vote) local _votes = read_file_votes () if _votes[chat] == nil then _votes[chat] = {} end _votes[chat][user] = vote serialize_to_file(_votes, _file_votes) end function run(msg, matches) if (matches[1] == "ing") then if (matches [2] == "reset") then clear_votes (tostring(msg.to.id)) return "Voting statistics reset.." elseif (matches [2] == "stats") then local votes_result = votes_result (tostring(msg.to.id)) if (votes_result == "") then votes_result = "[No votes registered]\n" end return "Voting statistics :\n" .. votes_result end else save_vote(tostring(msg.to.id), msg.from.print_name, tostring(tonumber(matches[2]))) return "Vote registered : " .. msg.from.print_name .. " " .. tostring(tonumber(matches [2])) end end return { description = "Plugin for voting in groups.", usage = { "!voting reset: Reset all the votes.", "!vote [number]: Cast the vote.", "!voting stats: Shows the statistics of voting." }, patterns = { "^!vot(ing) (reset)", "^!vot(ing) (stats)", "^!vot(e) ([0-9]+)$" }, run = run } end
gpl-2.0
firoxer/naive-bayes-lua
tests/naivebayes.lua
1
1481
-- luacheck: ignore lrun lok require "minctest" local NaiveBayes = require("naivebayes.naivebayes") local function splitToWords(sentence) local words = {} for word in string.gmatch(sentence, "%S+") do table.insert(words, word) end return words end -- Test data to learn local sentences = { ["heartwarming optimists achieved harmony"] = "positive", ["tranquil benefactors rejoiced in sunshine"] = "positive", ["menacing filth smells foul"] = "negative", ["sinister villains horrified the injured"] = "negative" } local classifier = NaiveBayes.new() -- Split the test sentences to words and learn them for sentence, classification in pairs(sentences) do classifier:learn(splitToWords(sentence), classification) end lrun("test", function() local words -- completely positive words = splitToWords("tranquil optimists rejoiced") lok(classifier:guess(words) == "positive") -- mostly positive words = splitToWords("heartwarming optimists were injured") lok(classifier:guess(words) == "positive") -- balanced words = splitToWords("tranquil filth horrified sunshine ") lok(classifier:guess(words) == "positive" or classifier:guess(words) == "negative") -- mostly negative words = splitToWords("sinister harmony smells") lok(classifier:guess(words) == "negative") -- completely negative words = splitToWords("foul filth menacing the injured") lok(classifier:guess(words) == "negative") end)
mit
nesstea/darkstar
scripts/zones/Dynamis-Xarcabard/mobs/King_Zagan.lua
2
1559
----------------------------------- -- Area: Dynamis Xarcabard -- MOB: King Zagan ----------------------------------- require("scripts/globals/dynamis"); require("scripts/zones/Dynamis-Xarcabard/TextIDs"); ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer,ally) local Animate_Trigger = GetServerVariable("[DynaXarcabard]Boss_Trigger"); if (mob:isInBattlefieldList() == false) then mob:addInBattlefieldList(); Animate_Trigger = Animate_Trigger + 2048; SetServerVariable("[DynaXarcabard]Boss_Trigger",Animate_Trigger); if (Animate_Trigger == 32767) then SpawnMob(17330911); -- 142 SpawnMob(17330912); -- 143 SpawnMob(17330177); -- Dynamis Lord GetMobByID(17330183):setSpawn(-364,-35.661,17.254); -- Set Ying and Yang's spawn points to their initial spawn point. GetMobByID(17330184):setSpawn(-364,-35.974,24.254); SpawnMob(17330183); SpawnMob(17330184); activateAnimatedWeapon(); -- Change subanim of all animated weapon end end if (Animate_Trigger == 32767) then ally:messageSpecial(PRISON_OF_SOULS_HAS_SET_FREE); end end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/zones/Windurst_Waters/npcs/Furakku-Norakku.lua
15
4696
----------------------------------- -- Area: Windurst Waters -- NPC: Furakku-Norakku -- Involved in Quests: Early Bird Catches the Bookworm, Chasing Tales, Class Reunion -- @pos -19 -5 101 238 ----------------------------------- package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local bookwormStatus = player:getQuestStatus(WINDURST,EARLY_BIRD_CATCHES_THE_BOOKWORM); local chasingStatus = player:getQuestStatus(WINDURST,CHASING_TALES); local bookNotifications = player:hasKeyItem(OVERDUE_BOOK_NOTIFICATIONS); local ClassReunion = player:getQuestStatus(WINDURST,CLASS_REUNION); local ClassReunionProgress = player:getVar("ClassReunionProgress"); local talk2 = player:getVar("ClassReunion_TalkedToFurakku"); if(bookwormStatus == QUEST_ACCEPTED and bookNotifications == false) then player:startEvent(0x0185); -- During Quest "Early Bird Catches the Bookworm" 1 elseif(bookwormStatus == QUEST_ACCEPTED and bookNotifications and player:getVar("EARLY_BIRD_TRACK_BOOK") == 0) then player:startEvent(0x0186); -- During Quest "Early Bird Catches the Bookworm" 2 elseif(bookwormStatus == QUEST_ACCEPTED and player:getVar("EARLY_BIRD_TRACK_BOOK") == 1) then player:startEvent(0x018d); -- During Quest "Early Bird Catches the Bookworm" 3 elseif(bookwormStatus == QUEST_ACCEPTED and player:getVar("EARLY_BIRD_TRACK_BOOK") >= 2) then player:startEvent(0x0190); -- Finish Quest "Early Bird Catches the Bookworm" elseif(bookwormStatus == QUEST_COMPLETED and player:needToZone()) then player:startEvent(0x0191); -- Standard dialog before player zone elseif(chasingStatus == QUEST_ACCEPTED and player:hasKeyItem(OVERDUE_BOOK_NOTIFICATION) == false) then player:startEvent(0x0194,0,126); -- During Quest "Chasing Tales", tells you the book "A Song of Love" is overdue elseif(player:hasKeyItem(OVERDUE_BOOK_NOTIFICATION) and player:hasKeyItem(A_SONG_OF_LOVE) == false) then player:startEvent(0x0195,0,126); elseif(player:getVar("CHASING_TALES_TRACK_BOOK") == 1 and player:hasKeyItem(A_SONG_OF_LOVE) == false) then player:startEvent(0x0199); elseif(player:hasKeyItem(A_SONG_OF_LOVE)) then player:startEvent(0x019a); elseif(chasingStatus == QUEST_COMPLETED and player:needToZone() == true) then player:startEvent(0x019b); ----------------------------------------------------------------- -- Class Reunion elseif(ClassReunion == 1 and ClassReunionProgress >= 3 and talk2 ~= 1) then player:startEvent(0x0330); -- he tells you about Uran-Mafran ----------------------------------------------------------------- else player:startEvent(0x0173); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x0185) then player:addKeyItem(OVERDUE_BOOK_NOTIFICATIONS); player:messageSpecial(KEYITEM_OBTAINED,OVERDUE_BOOK_NOTIFICATIONS); elseif(csid == 0x0190) then player:needToZone(true); player:addTitle(SAVIOR_OF_KNOWLEDGE); player:addGil(GIL_RATE*1500); player:messageSpecial(GIL_OBTAINED,GIL_RATE*1500); player:setVar("EARLY_BIRD_TRACK_BOOK",0); player:addFame(WINDURST,WIN_FAME*120); player:completeQuest(WINDURST,EARLY_BIRD_CATCHES_THE_BOOKWORM); elseif(csid == 0x0194) then player:addKeyItem(OVERDUE_BOOK_NOTIFICATION); player:messageSpecial(KEYITEM_OBTAINED,OVERDUE_BOOK_NOTIFICATION); elseif(csid == 0x019a) then player:needToZone(true); player:addGil(GIL_RATE*2800); player:messageSpecial(GIL_OBTAINED,GIL_RATE*2800); player:addTitle(SAVIOR_OF_KNOWLEDGE); player:delKeyItem(OVERDUE_BOOK_NOTIFICATION); player:delKeyItem(A_SONG_OF_LOVE); player:setVar("CHASING_TALES_TRACK_BOOK",0); player:addFame(WINDURST,WIN_FAME*120); player:completeQuest(WINDURST,CHASING_TALES); elseif(csid == 0x0330) then player:setVar("ClassReunion_TalkedToFurakku",1); end end;
gpl-3.0
dpino/snabbswitch
src/program/l2vpn/l2vpn.lua
3
30865
-- This program provisions a complete endpoint for one or more L2 VPNs. -- -- Each VPN provides essentially a multi-point L2 VPN over IPv6, -- a.k.a. Virtual Private LAN Service (VPLS). A point-to-point VPN, -- a.k.a. Virtual Private Wire Service (VPWS) is provided as a -- degenerate case of a VPLS with exactly two endpoints (i.e. a single -- pseudowire). The general framework is described in RFC4664. -- -- The configuration is split into two parts. The first part defines -- the interfaces which are available for uplinks and attachment -- circuits as well as their L2 and L3 properties. -- -- The second part defines the actual VPN endpoints which contain -- references to the interfaces defined in the first part. -- -- See the README.md for details about the configuration. -- -- The module constructs a network of apps from such a specification -- as follows. -- -- For each interface, the corresponding driver is instantiated with -- the given configuration. In non-trunking mode and without a L3 -- configuration, initialization is finished and other apps can link -- directly to the driver. For a L3 interface, the nd_light app is -- attached to the driver and other apps attach to nd_light instead. -- -- If the interface is in trunking mode, an instance of the VlanMux -- app from apps.vlan.vlan is instantiated and its "trunk" port is -- connected to the interface. For each sub-interface that contains a -- L3 configuration, an instance of the nd_light app is attached to -- the appropriate "vlan" link of the VlanMux app (for vlan = 0, the -- corresponding VlanMux link is called "native"). -- -- Each uplink of the VPLS configuration must reference a -- L3-(sub-)interface of a previously defined physical interface. For -- each VPLS, the "uplink" link of the pseudowire-dispatch app is -- connected to the "north" link of the ND module of its uplink -- interface. -- -- The dispatch app provides the demultiplexing of incoming packets -- based on the source and destination IPv6 addresses, which uniquely -- identify a single pseudowire within one of the VPLS instances. -- -- An instance of apps.bridge.learning or apps.bridge.flooding is -- created for every VPLS, depending on the selected bridge type. The -- bridge connects all pseudowires and attachment circuits of the -- VPLS. The pseudowires are assigned to a split horizon group, -- i.e. packets arriving on any of those links are only forwarded to -- the attachment circuits and not to any of the other pseudowires -- (this is a consequence of the full-mesh topology of the pseudowires -- of a VPLS). All attachment circuits defined for a VPLS must -- reference a L2 interface or sub-interface. In non-trunking mode, -- the interface driver is connected directly to the bridge module. -- In trunking mode, the corresponding "vlan" links of the VlanMux app -- are connected to the bridge instead. -- -- Every pseudowire can have its own tunnel configuration or it can -- inherit a default configuration for the entire VPLS instance. -- -- Finally, all pseudowires of the VPLS instance are connected to the -- dispatcher on the "ac" side. -- -- If a VPLS consists of a single PW and a single AC, the resulting -- two-port bridge is optimized away by creating a direct link between -- the two. The VPLS thus turns into a VPWS. -- config = { -- [ shmem_dir = <shmem_dir> , ] -- [ snmp = { enable = true | false, -- interval = <interval> }, ] -- interfaces = { -- { -- name = <name>, -- [ description = <description>, ] -- driver = { -- path = <path>, -- name = <name>, -- config = { -- pciaddr = <pciaddress>, -- }, -- [ extra_config = <extra_config>, ] -- }, -- [ mirror = { -- [ rx = true | false | <rx_name>, ] -- [ tx = true | false | <tx_name>, ] -- [ type = 'tap' | 'pcap', ] -- }, ] -- mtu = <mtu>, -- [ -- only allowed if trunk.enable == false -- afs = { -- ipv6 = { -- address = <address>, -- next_hop = <next_hop>, -- [ next_hop_mac = <neighbor_mac> ] -- } -- }, ] -- [ trunk = { -- enable = true | false, -- encapsulation = "dot1q" | "dot1ad" | <number>, -- vlans = { -- { -- [ description = <description>, ] -- vid = <vid>, -- [ afs = { -- ipv6 = { -- address = <address>, -- next_hop = <next_hop>, -- [ next_hop_mac = <next_hop_mac> ] -- } -- } ] -- }, -- ... -- } -- } ] -- } -- }, -- vpls = { -- <vpls1> = { -- [ description = <description> ,] -- vc_id = <vc_id>, -- mtu = <mtu>, -- address = <ipv6-address>, -- uplink = <int>, -- bridge = { -- type = "flooding"|"learning", -- [ config = <bridge-config> ] -- }, -- [ tunnel = <tunnel-config>, ] -- [ cc = <cc-config>, ] -- ac = { -- <ac1> = <int> -- <ac2> = ... -- }, -- pw = { -- <pw1> = { -- address = <ipv6-address>, -- [ tunnel = <tunnel-config> ], -- [ cc = <cc-config> ] -- }, -- <pw2> = ... -- }, -- }, -- <vpls2> = ... -- } -- } module(...,package.seeall) local ffi = require("ffi") local C = ffi.C local usage_msg = require("program.l2vpn.README_inc") local lib = require("core.lib") local counter = require("core.counter") local macaddress = require("lib.macaddress") local shm = require("core.shm") local const = require("syscall.linux.constants") local S = require("syscall") local app_graph = require("core.config") local leader = require("apps.config.leader").Leader local ipv6 = require("lib.protocol.ipv6") local dipatch = require("program.l2vpn.dispatch").dispatch local Tap = require("apps.tap.tap").Tap local Tee = require("apps.basic.basic_apps").Tee local PcapWriter = require("apps.pcap.pcap").PcapWriter local Sink = require("apps.basic.basic_apps").Sink local VlanMux = require("apps.vlan.vlan").VlanMux local nd_light = require("apps.ipv6.nd_light").nd_light local dispatch = require("program.l2vpn.dispatch").dispatch local pseudowire = require("program.l2vpn.pseudowire").pseudowire local ifmib = require("lib.ipc.shmem.iftable_mib") local bridge_types = { flooding = true, learning = true } function usage () print(usage_msg) main.exit(0) end local state local function clear_state () state = { apps = {}, links = {}, intfs = {}, nds = {}, } end local App = {} function App:new (name, class, initial_arg) -- assert(not state.apps[name], "Duplicate app "..name) local self = setmetatable({}, { __index = App }) state.apps[name] = self self._name = name self._class = class self:arg(initial_arg) return self end function App:name () return self._name end function App:class () return self._class end function App:arg (arg) if arg == nil then return self._arg end self._arg = arg end function App:connector (input, output) assert(input) local output = output or input return { input = function () return self:name()..'.'..input end, output = function () return self:name()..'.'..output end } end local function connect (from, to) table.insert(state.links, from.output()..' -> '..to.input()) end local function connect_duplex (from, to) connect(from, to) connect(to, from) end local function normalize_name (name) return string.gsub(name, '[/%.]', '_') end -- Helper functions to abstract from driver-specific behaviour. The -- key into this table is the full path to the module used to create -- the driver object. For each driver, the following functions must be -- defined -- link_names () -- Return the name of the links used for input and ouput -- stats_path (driver) -- This function is called after the driver has been created -- and receives the driver object as input. It returns the -- path to the shm frame where the driver stores its stats counters. local driver_helpers = { ['apps.intel_mp.intel_mp.Intel'] = { link_names = function () return 'input', 'output' end, stats_path = function (intf) return 'pci/'..intf.pci_address end }, ['apps.tap.tap.Tap'] = { link_names = function () return 'input', 'output' end, stats_path = function (intf) return 'apps/'..intf.app:name() end }, } function parse_intf(config) assert(config.name, "Missing interface name") print("Setting up interface "..config.name) print(" Description: "..(config.description or "<none>")) local intf = { description = config.description, name = config.name, -- The normalized name is used in app and link names nname = normalize_name(config.name), } -- NIC driver assert(config.driver, "Missing driver configuration") local drv_c = config.driver assert(drv_c.path and drv_c.name and drv_c.config, "Incomplete driver configuration") if type(drv_c.config) == "table" then if (drv_c.config.pciaddr) then print(" PCI address: "..drv_c.config.pciaddr) intf.pci_address = drv_c.config.pciaddr end drv_c.config.mtu = config.mtu if drv_c.extra_config then -- If present, extra_config must be a table, whose elements -- are merged with the regular config. This feature allows -- for more flexibility when the configuration is created by -- a Lua-agnostic layer on top, e.g. by a NixOS module assert(type(drv_c.extra_config) == "table", "Driver extra configuration must be a table") for k, v in pairs(drv_c.extra_config) do drv_c.config[k] = v end end end intf.app = App:new('intf_'..intf.nname, require(drv_c.path)[drv_c.name], drv_c.config) local driver_helper = driver_helpers[drv_c.path.."."..drv_c.name] assert(driver_helper, "Unsupported driver (missing driver helper)" ..drv_c.path.."."..drv_c.name) intf.driver_helper = driver_helper intf.connector = intf.app:connector(driver_helper.link_names()) -- L2 configuration print(" L2 configuration") assert(config.mtu, "Missing MTU") print(" MTU: "..config.mtu) intf.mtu = config.mtu -- Port mirror configuration if config.mirror then local mirror = config.mirror local mtype = mirror.type or 'tap' assert(type(mtype) == "string", "Mirror type must be a string") for _, dir in ipairs({ 'rx', 'tx' }) do local mirror_connector if mirror[dir] then if mtype == "pcap" then local file if type(mirror[dir]) == "string" then file = mirror[dir] else file = '/tmp/'..string.gsub(config.name, "/", "-") .."_"..dir..".pcap" end local mirror = App:new('tap_'..intf.nname..'_pcap_'..dir, PcapWriter, file) mirror_connector = mirror:connector('input') print(" "..dir.." port-mirror on pcap file "..file) elseif mtype == "tap" then local tap_name if type(mirror[dir]) == "string" then tap_name = mirror[dir] else tap_name = string.gsub(config.name, "/", "-") tap_name = string.sub(tap_name, 0, const.IFNAMSIZ-3).."_"..dir end local mirror = App:new('tap_'..intf.nname..'_'..dir, Tap, { name = tap_name, mtu = config.mtu}) mirror_connector = mirror:connector('input', 'output') local sink = App:new('sink_'..intf.nname..'_tap_'..dir, Sink) connect(mirror_connector, sink:connector('input')) print(" "..dir.." port-mirror on tap interface "..tap_name) else error("Illegal mirror type: "..mtype) end local tee = App:new('tee_'..intf.nname..'_'..dir, Tee) connect(tee:connector('mirror'), mirror_connector) if dir == "rx" then connect(intf.connector, tee:connector('input')) intf.connector.output = tee:connector('pass').output else connect(tee:connector('pass'), intf.connector) intf.connector.input = tee:connector('input').input end end end end local afs_procs = { ipv6 = function (config, vid, connector, indent) assert(config.address, "Missing address") assert(config.next_hop, "Missing next-hop") -- FIXME: check fo uniqueness of subnet print(indent.." Address: "..config.address.."/64") print(indent.." Next-Hop: "..config.next_hop) if config.next_hop_mac then print(indent.." Next-Hop MAC address: " ..config.next_hop_mac) end local nd = App:new('nd_'..intf.nname..((vid and "_"..vid) or ''), nd_light, { local_ip = config.address, local_mac = "00:00:00:00:00:00", remote_mac = config.next_hop_mac, next_hop = config.next_hop, quiet = true }) state.nds[nd:name()] = { app = nd, intf = intf } connect_duplex(nd:connector('south'), connector) return nd:connector('north') end } local function process_afs (afs, vid, connector, indent) print(indent.." Address family configuration") local config = afs.ipv6 assert(config, "IPv6 configuration missing") print(indent.." IPv6") return afs_procs.ipv6(config, vid, connector, indent.." ") end local trunk = config.trunk or { enable = false } assert(type(trunk) == "table", "Trunk configuration must be a table") if trunk.enable then -- The interface is configured as a VLAN trunk. Attach an -- instance of the VLAN multiplexer. print(" Trunking mode: enabled") intf.subintfs = {} assert(not config.afs, "Address family configuration not allowed in trunking mode") local encap = trunk.encapsulation or "dot1q" assert(encap == "dot1q" or encap == "dot1ad" or (type(encap) == "number"), "Illegal encapsulation mode "..encap) print(" Encapsulation ".. (type(encap) == "string" and encap or string.format("ether-type 0x%04x", encap))) local vmux = App:new('vmux_'..intf.nname, VlanMux, { encapsulation = encap }) connect_duplex(vmux:connector('trunk'), intf.connector) -- Process VLANs and create sub-interfaces assert(trunk.vlans, "Missing VLAN configuration on trunk port") print(" Sub-Interfaces") for n, vlan in ipairs(trunk.vlans) do local vid = vlan.vid assert(vid, "Missing VLAN ID for sub-interface #"..n) assert(type(vid) == "number" and vid >= 0 and vid < 4095, "Invalid VLAN ID "..vid.." for sub-interface #"..n) local name = config.name..'.'..vid assert(not intf.subintfs[name], "Duplicate VID: "..vid) local subintf = { name = name, -- The normalized name is used in app and link names nname = normalize_name(name), description = vlan.description, vlan = true, phys_intf = intf, -- The effective MTU of the VLAN port mtu = intf.mtu-4, } intf.subintfs[name] = subintf print(" "..config.name.."."..vid) print(" Description: "..(vlan.description or '<none>')) print(" L2 configuration") print(" VLAN ID: "..(vid > 0 and vid or "<untagged>")) local connector = vmux:connector((vid == 0 and 'native') or 'vlan'..vid) if vlan.afs then subintf.connector = process_afs(vlan.afs, vid, connector , " ") subintf.l3 = true else subintf.connector = connector subintf.l3 = false end -- Store a copy of the vmux connector to find the proper shm -- frame for the interface counters later on subintf.vmux_connector = connector end else print(" Trunking mode: disabled") if config.afs then intf.connector = process_afs(config.afs, nil, intf.connector, "") intf.l3 = true else intf.l3 = false end end return intf end function parse_config (main_config) local intfs_config = main_config.interfaces assert(intfs_config, "Missing interfaces configuration") local intfs = state.intfs for _, config in ipairs(intfs_config) do local intf = parse_intf(config) assert(not intfs[intf.name], "Duplicate interface name: "..intf.name) intfs[intf.name] = intf for name, subintf in pairs(intf.subintfs or {}) do intfs[name] = subintf end end local vpls_config = main_config.vpls assert(vpls_config, "Missing VPLS configuration") local dispatchers = {} local bridge_groups = {} for vpls_name, vpls in pairs(vpls_config) do local function assert_vpls (cond, msg) assert(cond, "VPLS "..vpls_name..": "..msg) end print("Creating VPLS instance "..vpls_name .." ("..(vpls.description or "<no description>")..")") assert_vpls(vpls.vc_id, "Missing VC ID") print(" VC ID: "..vpls.vc_id) assert_vpls(vpls.mtu, "Missing MTU") print(" MTU: "..vpls.mtu) assert_vpls(vpls.address, "Mssing address") print(" Address: "..vpls.address) assert_vpls(vpls.ac, "Missing ac configuration") assert_vpls(vpls.pw, "Missing pseudowire configuration") local uplink = vpls.uplink assert_vpls(uplink, "missing uplink") assert(type(uplink) == "string", "Uplink interface specifier must be a string") local intf = intfs[uplink] assert_vpls(intf, "Uplink interface "..uplink.." does not exist") assert_vpls(intf.l3, "Uplink interface "..uplink .." is L2 when L3 is expected") print(" Uplink is on "..uplink) intf.used = true local tunnel = vpls.tunnel local cc = vpls.cc local dispatcher = dispatchers[uplink] if not dispatcher then dispatcher = App:new('disp_'..normalize_name(uplink), dispatch, {}) dispatchers[uplink] = dispatcher local south = dispatcher:connector('south') connect(intf.connector, south) connect(south, intf.connector) end local bridge_group = { config = vpls.bridge or { type = 'flooding' }, pws = {}, acs = {} } assert(bridge_types[bridge_group.config.type], "Invalid bridge type: "..bridge_group.config.type) bridge_groups[vpls_name] = bridge_group print(" Creating pseudowires") for name, pw in pairs(vpls.pw) do print(" "..name) assert(tunnel or pw.tunnel, "Missing tunnel configuration for pseudowire" .." and no default specified") assert(pw.address, "Missing remote address configuration") print(" Address: "..pw.address) local link_name = vpls_name..'_'..name dispatcher:arg()[link_name] = { source = ipv6:pton(pw.address), destination = ipv6:pton(vpls.address) } local app = App:new('pw_'..vpls_name..'_'..name, pseudowire, { name = vpls_name..'_'..name, vc_id = vpls.vc_id, mtu = vpls.mtu, shmem_dir = main_config.shmem_dir, description = vpls.description, transport = { type = 'ipv6', src = vpls.address, dst = pw.address }, tunnel = pw.tunnel or tunnel, cc = pw.cc or cc or nil }) connect_duplex(dispatcher:connector(link_name), app:connector('uplink')) table.insert(bridge_group.pws, app) end print(" Creating attachment circuits") for name, ac in pairs(vpls.ac) do print(" "..name) assert(type(ac) == "string", "AC interface specifier must be a string") print(" AC is on "..ac) local intf = intfs[ac] assert_vpls(intf, "AC interface "..ac.." does not exist") assert_vpls(not intf.l3, "AC interface "..ac .." is L3 when L2 is expected") table.insert(bridge_group.acs, intf) intf.used = true -- Note: if the AC is the native VLAN on a trunk, the actual packets -- can carry frames which exceed the nominal MTU by 4 bytes. assert(vpls.mtu == intf.mtu, "MTU mismatch between " .."VPLS ("..vpls.mtu..") and interface " ..ac.." ("..intf.mtu..")") end end for vpls_name, bridge_group in pairs(bridge_groups) do if #bridge_group.pws == 1 and #bridge_group.acs == 1 then -- No bridge needed for a p2p VPN local pw, ac = bridge_group.pws[1], bridge_group.acs[1] local pw_connector = pw:connector('ac') connect_duplex(pw:connector('ac'), ac.connector) -- For a p2p VPN, pass the name of the AC -- interface so the PW module can set up the -- proper service-specific MIB pw:arg().interface = bridge_group.acs[1].name else local bridge = App:new('bridge_'..vpls_name, require("apps.bridge."..bridge_group.config.type).bridge, { ports = {}, split_horizon_groups = { pw = {} }, config = bridge_group.config.config }) for _, pw in ipairs(bridge_group.pws) do connect_duplex(pw:connector('ac'), bridge:connector(pw:name())) table.insert(bridge:arg().split_horizon_groups.pw, pw:name()) end for _, ac in ipairs(bridge_group.acs) do local ac_name = normalize_name(ac.name) connect_duplex(ac.connector, bridge:connector(ac_name)) table.insert(bridge:arg().ports, ac_name) end end end -- Create sinks for interfaces not used as uplink or AC for name, intf in pairs(intfs) do if not intf.used and not intf.subintfs then local sink = App:new('sink_'..intf.nname, Sink, {}) connect_duplex(intf.connector, sink:connector('input')) end end end local function setup_shm_and_snmp (main_config) -- For each interface, attach to the shm frame that stores -- the statistics counters for _, intf in pairs(state.intfs) do if not intf.vlan then local stats_path = intf.driver_helper.stats_path(intf) intf.stats = shm.open_frame(stats_path) end end -- Commit all counters to the backing store to make them available -- immediately through the read-only frames we just created counter.commit() local snmp = main_config.snmp or { enable = false } if snmp.enable then for name, intf in pairs(state.intfs) do if not intf.vlan then -- Set up SNMP for physical interfaces local stats = intf.stats if stats then ifmib.init_snmp( { ifDescr = name, ifName = name, ifAlias = intf.description, }, string.gsub(name, '/', '-'), stats, main_config.shmem_dir, snmp.interval or 5) else print("Can't enable SNMP for interface "..name ..": no statistics counters available") end else -- Set up SNMP for sub-interfaces counter_t = ffi.typeof("struct counter") local counters = {} local function map (c) return (c and ffi.cast("struct counter *", c)) or nil end counters.type = counter_t() if intf.l3 then counters.type.c = 0x1003ULL -- l3ipvlan else counters.type.c = 0x1002ULL -- l2vlan end -- Inherit the operational status, MAC address, MTU, speed -- from the physical interface local stats = intf.phys_intf.stats counters.status = map(stats.status) counters.macaddr = map(stats.macaddr) counters.mtu = map(stats.mtu) counters.speed = map(stats.speed) -- Create mappings to the counters of the relevant VMUX -- link The VMUX app replaces the physical network for a -- sub-interface. Hence, its output is what the -- sub-interface receives and its input is what the -- sub-interface transmits to the "virtual wire". local function find_linkspec (pattern) pattern = string.gsub(pattern, '%.', '%%.') for _, linkspec in ipairs(state.links) do if string.match(linkspec, pattern) then return linkspec end end error("No links match pattern: "..pattern) end local tstats = shm.open_frame( find_linkspec('^'..intf.vmux_connector.output())) local rstats = shm.open_frame( find_linkspec(intf.vmux_connector.input()..'$')) counters.rxpackets = map(tstats.txpackets) counters.rxbytes = map(tstats.txbytes) counters.rxdrop = map(tstats.txdrop) counters.txpackets = map(rstats.rxpackets) counters.txbytes = map(rstats.rxbytes) ifmib.init_snmp( { ifDescr = name, ifName = name, ifAlias = intf.description, }, string.gsub(name, '/', '-'), counters, main_config.shmem_dir, snmp.interval or 5) end end end end local function create_app_graph () local graph = app_graph.new() for name, app in pairs(state.apps) do app_graph.app(graph, app:name(), app:class(), app:arg()) end for _, linkspec in ipairs(state.links) do app_graph.link(graph, linkspec) end return graph end local long_opts = { duration = "D", reconfig = "r", logfile = "l", debug = "d", jit = "j", help = "h", } function run (parameters) local duration = 0 local reconfig = false local jit_conf = {} local jit_opts = {} local opt = {} function opt.D (arg) if arg:match("^[0-9]+$") then duration = tonumber(arg) else usage() end end function opt.l (arg) local logfh = assert(io.open(arg, "a")) lib.logger_default.fh = logfh end function opt.h (arg) usage() end function opt.d (arg) _G.developer_debug = true end function opt.j (arg) if arg:match("^v") then local file = arg:match("^v=(.*)") if file == '' then file = nil end require("jit.v").start(file) elseif arg:match("^p") then jit_conf.p = {} local p = jit_conf.p p.opts, p.file = arg:match("^p=([^,]*),?(.*)") if p.file == '' then p.file = nil end elseif arg:match("^dump") then jit_conf.dump = {} local dump = jit_conf.dump dump.opts, dump.file = arg:match("^dump=([^,]*),?(.*)") if dump.file == '' then dump.file = nil end elseif arg:match("^opt") then local opt = arg:match("^opt=(.*)") table.insert(jit_opts, opt) end end function opt.r (arg) reconfig = true end -- Parse command line arguments parameters = lib.dogetopt(parameters, opt, "hdj:D:l:r", long_opts) if (reconfig and not (duration > 0)) then print("--reconfig requires --duration > 0 to take effect") usage() end -- Defaults: sizemcode=32, maxmcode=512 require("jit.opt").start('sizemcode=256', 'maxmcode=2048') if #jit_opts then require("jit.opt").start(unpack(jit_opts)) end if #parameters ~= 1 then usage () end local file = table.remove(parameters, 1) local engine_opts = { no_report = true } if duration ~= 0 then engine_opts.duration = duration end if jit_conf.p then require("jit.p").start(jit_conf.p.opts, jit_conf.p.file) end if jit_conf.dump then require("jit.dump").start(jit_conf.dump.opts, jit_conf.dump.file) end local mtime = 0 local loop = true while loop do local stat, err = S.stat(file) if not stat then error("Can't stat "..file..": "..tostring(err)) end if mtime ~= stat.mtime then -- This is a very crude and disruptive way to pick up changes -- of the configuration while the system is running. It -- requires setting -D to a reasonable non-zero value. By -- default, the configuration is instantiated only once and -- engine.main() runs indefinitely. The proper way to do -- this is to write a YANG schema and use core.config. print("Instantiating configuration") clear_state() local main_config = assert(loadfile(file))() parse_config(main_config) engine.configure(create_app_graph()) setup_shm_and_snmp(main_config) -- Reconfigure ND apps with proper MAC addresses from the -- interfaces to which they are attached for name, nd in pairs(state.nds) do nd.app:arg().local_mac = macaddress:new(counter.read(nd.intf.stats.macaddr)).bytes end engine.configure(create_app_graph()) jit.flush() end mtime = stat.mtime engine.main(engine_opts) loop = reconfig end if jit_conf.p then require("jit.p").stop() end end
apache-2.0
UnfortunateFruit/darkstar
scripts/zones/Quicksand_Caves/npcs/qm4.lua
34
1190
----------------------------------- -- Area: Quicksand Caves -- NPC: ??? (qm4) -- Involved in Mission: Bastok 8.1 "The Chains That Bind Us" -- @pos ----------------------------------- package.loaded["scripts/zones/Quicksand_Caves/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Quicksand_Caves/TextIDs"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local missionStatus = player:getVar("MissionStatus"); if (player:getCurrentMission(player:getNation()) == THE_CHAINS_THAT_BIND_US) and (missionStatus == 2) then player:startEvent(0x0A) else player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --print("CSID:",csid); --print("RESULT:",option); if (csid == 0x0A) then player:setVar("MissionStatus", 3); end end;
gpl-3.0
FailcoderAddons/supervillain-ui
SVUI_!Core/system/letsride.lua
1
16246
--[[ ########################################################## S V U I By: Failcoder ########################################################## LOCALIZED LUA FUNCTIONS ########################################################## ]]-- --[[ GLOBALS ]]-- local _G = _G; local unpack = _G.unpack; local select = _G.select; local pairs = _G.pairs; local type = _G.type; local tonumber = _G.tonumber; local table = _G.table; local math = _G.math; local bit = _G.bit; local random = math.random; local twipe,band = table.wipe, bit.band; --BLIZZARD API local CreateFrame = _G.CreateFrame; local InCombatLockdown = _G.InCombatLockdown; local GameTooltip = _G.GameTooltip; local LoadAddOn = _G.LoadAddOn; local hooksecurefunc = _G.hooksecurefunc; local IsAltKeyDown = _G.IsAltKeyDown; local IsShiftKeyDown = _G.IsShiftKeyDown; local IsControlKeyDown = _G.IsControlKeyDown; local IsModifiedClick = _G.IsModifiedClick; local PlaySound = _G.PlaySound; local PlaySoundFile = _G.PlaySoundFile; local PlayMusic = _G.PlayMusic; local StopMusic = _G.StopMusic; local UnitName = _G.UnitName; local ToggleFrame = _G.ToggleFrame; local ERR_NOT_IN_COMBAT = _G.ERR_NOT_IN_COMBAT; local RAID_CLASS_COLORS = _G.RAID_CLASS_COLORS; local CUSTOM_CLASS_COLORS = _G.CUSTOM_CLASS_COLORS; local C_MountJournal = _G.C_MountJournal; --[[ ########################################################## GET ADDON DATA ########################################################## ]]-- local SV = select(2, ...); --[[ ########################################################## LOCAL VARIABLES ########################################################## ]]-- local TOOLTIP_SUMMARY = ""; local MountListener = CreateFrame("Frame"); MountListener.favorites = false --[[ ########################################################## LOCAL FUNCTIONS ########################################################## ]]-- local function CacheMounts() return C_MountJournal.GetMountIDs() end local function RandomMount() if(MountListener.favorites) then return 0 end local maxMounts = C_MountJournal.GetNumMounts() return random(1, maxMounts) end local function MountInfo(index) index = index or RandomMount() return C_MountJournal.GetDisplayedMountInfo(index) end local function CheckFallbackDruidShaman() local _,class,_ = UnitClass('player') if (not IsMounted() and (class == "DRUID" or class == "SHAMAN")) then -- If we fail to mount, but we're a druid or shaman, we have a backup plan... -- JV: Working on this... TBC end end local function MountUp(index) local _, _, _, _, _, _, _, _, _, _, _, id = MountInfo(index); if id then C_MountJournal.SummonByID(id) CheckFallbackDruidShaman() end end local UnMount = C_MountJournal.Dismiss local function UpdateMountCheckboxes(button, index) local creatureName = MountInfo(index); local n = button.MountBar local bar = _G[n] if(bar) then bar["GROUND"].index = index bar["GROUND"].name = creatureName bar["FLYING"].index = index bar["FLYING"].name = creatureName bar["SWIMMING"].index = index bar["SWIMMING"].name = creatureName bar["SPECIAL"].index = index bar["SPECIAL"].name = creatureName if(SV.private.Mounts.names["GROUND"] == creatureName) then if(SV.private.Mounts.types["GROUND"] ~= index) then SV.private.Mounts.types["GROUND"] = index end bar["GROUND"]:SetChecked(true) else bar["GROUND"]:SetChecked(false) end if(SV.private.Mounts.names["FLYING"] == creatureName) then if(SV.private.Mounts.types["FLYING"] ~= index) then SV.private.Mounts.types["FLYING"] = index end bar["FLYING"]:SetChecked(true) else bar["FLYING"]:SetChecked(false) end if(SV.private.Mounts.names["SWIMMING"] == creatureName) then if(SV.private.Mounts.types["SWIMMING"] ~= index) then SV.private.Mounts.types["SWIMMING"] = index end bar["SWIMMING"]:SetChecked(true) else bar["SWIMMING"]:SetChecked(false) end if(SV.private.Mounts.names["SPECIAL"] == creatureName) then if(SV.private.Mounts.types["SPECIAL"] ~= index) then SV.private.Mounts.types["SPECIAL"] = index end bar["SPECIAL"]:SetChecked(true) else bar["SPECIAL"]:SetChecked(false) end end end local function UpdateMountsCache() if(not MountJournal) then return end local myMounts = CacheMounts(); MountListener.favorites = false for index, id in pairs(myMounts) do --creatureName, spellID, icon, active, isUsable, sourceType, isFavorite, isFactionSpecific, faction, hideOnChar, isCollected, mountID local info, spellId, _, _, _, _, favorite, _, _, _, _, mId = MountInfo(index); if(favorite == true) then MountListener.favorites = true end if(SV.private.Mounts.names["GROUND"] == info) then if(SV.private.Mounts.types["GROUND"] ~= index) then SV.private.Mounts.types["GROUND"] = index end end if(SV.private.Mounts.names["FLYING"] == info) then if(SV.private.Mounts.types["FLYING"] ~= index) then SV.private.Mounts.types["FLYING"] = index end end if(SV.private.Mounts.names["SWIMMING"] == info) then if(SV.private.Mounts.types["SWIMMING"] ~= index) then SV.private.Mounts.types["SWIMMING"] = index end end if(SV.private.Mounts.names["SPECIAL"] == info) then if(SV.private.Mounts.types["SPECIAL"] ~= index) then SV.private.Mounts.types["SPECIAL"] = index end end end end local function Update_MountCheckButtons() if(not MountJournal) then return end local count = C_MountJournal.GetNumMounts(); local scrollFrame = MountJournal.ListScrollFrame; local offset = HybridScrollFrame_GetOffset(scrollFrame); local buttons = scrollFrame.buttons; for i=1, #buttons do local button = buttons[i]; local displayIndex = i + offset; if ( displayIndex <= count ) then UpdateMountCheckboxes(button, displayIndex) end end end local ProxyUpdate_Mounts = function(self, event, ...) if(event == "COMPANION_LEARNED" or event == "COMPANION_UNLEARNED") then UpdateMountsCache() end Update_MountCheckButtons() end local function UpdateCurrentMountSelection() TOOLTIP_SUMMARY = "" local creatureName if(SV.private.Mounts.types["FLYING"]) then creatureName = SV.private.Mounts.names["FLYING"] if(creatureName) then TOOLTIP_SUMMARY = TOOLTIP_SUMMARY .. "\nFlying: " .. creatureName end end if(SV.private.Mounts.types["SWIMMING"]) then creatureName = SV.private.Mounts.names["SWIMMING"] if(creatureName) then TOOLTIP_SUMMARY = TOOLTIP_SUMMARY .. "\nSwimming: " .. creatureName end end if(SV.private.Mounts.types["GROUND"]) then creatureName = SV.private.Mounts.names["GROUND"] if(creatureName) then TOOLTIP_SUMMARY = TOOLTIP_SUMMARY .. "\nGround: " .. creatureName end end if(SV.private.Mounts.types["SPECIAL"]) then creatureName = SV.private.Mounts.names["SPECIAL"] if(creatureName) then TOOLTIP_SUMMARY = TOOLTIP_SUMMARY .. "\nSpecial: " .. creatureName end end end local CheckButton_OnClick = function(self) local index = self.index local name = self.name local key = self.key if(index) then if(self:GetChecked() == true) then SV.private.Mounts.types[key] = index SV.private.Mounts.names[key] = name else SV.private.Mounts.types[key] = false SV.private.Mounts.names[key] = "" end Update_MountCheckButtons() UpdateCurrentMountSelection() end GameTooltip:Hide() end local CheckButton_OnEnter = function(self) local index = self.name local key = self.key local r,g,b = self:GetBackdropColor() GameTooltip:SetOwner(self, 'ANCHOR_TOPLEFT', 0, 20) GameTooltip:ClearLines() GameTooltip:AddLine(key,r,g,b) GameTooltip:AddLine("",1,1,0) GameTooltip:AddLine("Check this box to enable/disable \nthis mount for \nthe 'Lets Ride' key-binding",1,1,1) if(key == "SPECIAL") then GameTooltip:AddLine("",1,1,0) GameTooltip:AddLine("Hold |cff00FF00[SHIFT]|r or |cff00FF00[CTRL]|r while \nclicking to force this mount \nover all others.",1,1,1) end GameTooltip:AddLine(TOOLTIP_SUMMARY,1,1,1) GameTooltip:Show() end local CheckButton_OnLeave = function(self) GameTooltip:Hide() end local _hook_SetChecked = function(self, checked) local r,g,b = 0,0,0 if(checked) then r,g,b = self:GetCheckedTexture():GetVertexColor() end self:SetBackdropBorderColor(r,g,b) end local function CreateMountCheckBox(name, parent) local frame = CreateFrame("CheckButton", name, parent, "UICheckButtonTemplate") frame:RemoveTextures() frame:SetBackdrop({ bgFile = SV.media.statusbar.gloss, edgeFile = [[Interface\BUTTONS\WHITE8X8]], tile = false, tileSize = 0, edgeSize = 1, insets = { left = 0, right = 0, top = 0, bottom = 0, }, }); if(frame.Left) then frame.Left:SetAlpha(0) end if(frame.Middle) then frame.Middle:SetAlpha(0) end if(frame.Right) then frame.Right:SetAlpha(0) end if(frame.SetNormalTexture) then frame:SetNormalTexture("") end if(frame.SetDisabledTexture) then frame:SetDisabledTexture("") end if(frame.SetCheckedTexture) then frame:SetCheckedTexture("") end if(frame.SetHighlightTexture) then if(not frame.hover) then local hover = frame:CreateTexture(nil, "HIGHLIGHT") hover:InsetPoints(frame.Panel) frame.hover = hover; end frame.hover:SetColorTexture(0.1, 0.8, 0.8, 0.5) frame:SetHighlightTexture(frame.hover) end if(frame.SetPushedTexture) then if(not frame.pushed) then local pushed = frame:CreateTexture(nil, "OVERLAY") pushed:InsetPoints(frame.Panel) frame.pushed = pushed; end frame.pushed:SetColorTexture(0.1, 0.8, 0.1, 0.3) frame:SetPushedTexture(frame.pushed) end if(frame.SetCheckedTexture) then if(not frame.checked) then local checked = frame:CreateTexture(nil, "OVERLAY") checked:InsetPoints(frame.Panel) frame.checked = checked end frame.checked:SetTexture(SV.media.statusbar.gloss) frame.checked:SetVertexColor(0, 1, 0, 1) frame:SetCheckedTexture(frame.checked) end hooksecurefunc(frame, "SetChecked", _hook_SetChecked) return frame end; --[[ ########################################################## LOAD BY TRIGGER ########################################################## ]]-- local function InitializeLetsRide() if(SV.GameVersion > 60000) then LoadAddOn("Blizzard_Collections") else LoadAddOn("Blizzard_PetJournal") end SV.private.Mounts = SV.private.Mounts or {} if not SV.private.Mounts.types then SV.private.Mounts.types = { ["GROUND"] = false, ["FLYING"] = false, ["SWIMMING"] = false, ["SPECIAL"] = false } end if not SV.private.Mounts.names then SV.private.Mounts.names = { ["GROUND"] = "", ["FLYING"] = "", ["SWIMMING"] = "", ["SPECIAL"] = "" } end UpdateMountsCache() local scrollFrame = MountJournal.ListScrollFrame; local scrollBar = _G["MountJournalListScrollFrameScrollBar"] local buttons = scrollFrame.buttons; for i = 1, #buttons do local button = buttons[i] local barWidth = button:GetWidth() local width = (barWidth - 18) * 0.25 local height = 7 local barName = ("SVUI_MountSelectBar%d"):format(i) local buttonBar = CreateFrame("Frame", barName, button) buttonBar:SetPoint("BOTTOMLEFT", button, "BOTTOMLEFT", 0, 0) buttonBar:SetSize(barWidth, height + 8) --[[ CREATE CHECKBOXES ]]-- buttonBar["GROUND"] = CreateMountCheckBox(("%s_GROUND"):format(barName), buttonBar) buttonBar["GROUND"]:SetSize(width,height) buttonBar["GROUND"]:SetPoint("BOTTOMLEFT", buttonBar, "BOTTOMLEFT", 6, 4) buttonBar["GROUND"]:SetBackdropColor(0.2, 0.7, 0.1, 0.25) buttonBar["GROUND"]:SetBackdropBorderColor(0, 0, 0, 1) buttonBar["GROUND"]:GetCheckedTexture():SetVertexColor(0.2, 0.7, 0.1, 1) buttonBar["GROUND"].key = "GROUND" buttonBar["GROUND"]:SetChecked(false) buttonBar["GROUND"]:SetScript("OnClick", CheckButton_OnClick) buttonBar["GROUND"]:SetScript("OnEnter", CheckButton_OnEnter) buttonBar["GROUND"]:SetScript("OnLeave", CheckButton_OnLeave) buttonBar["FLYING"] = CreateMountCheckBox(("%s_FLYING"):format(barName), buttonBar) buttonBar["FLYING"]:SetSize(width,height) buttonBar["FLYING"]:SetPoint("BOTTOMLEFT", buttonBar["GROUND"], "BOTTOMRIGHT", 2, 0) buttonBar["FLYING"]:SetBackdropColor(1, 1, 0.2, 0.25) buttonBar["FLYING"]:SetBackdropBorderColor(0, 0, 0, 1) buttonBar["FLYING"]:GetCheckedTexture():SetVertexColor(1, 1, 0.2, 1) buttonBar["FLYING"].key = "FLYING" buttonBar["FLYING"]:SetChecked(false) buttonBar["FLYING"]:SetScript("OnClick", CheckButton_OnClick) buttonBar["FLYING"]:SetScript("OnEnter", CheckButton_OnEnter) buttonBar["FLYING"]:SetScript("OnLeave", CheckButton_OnLeave) buttonBar["SWIMMING"] = CreateMountCheckBox(("%s_SWIMMING"):format(barName), buttonBar) buttonBar["SWIMMING"]:SetSize(width,height) buttonBar["SWIMMING"]:SetPoint("BOTTOMLEFT", buttonBar["FLYING"], "BOTTOMRIGHT", 2, 0) buttonBar["SWIMMING"]:SetBackdropColor(0.2, 0.42, 0.76, 0.25) buttonBar["SWIMMING"]:SetBackdropBorderColor(0, 0, 0, 1) buttonBar["SWIMMING"]:GetCheckedTexture():SetVertexColor(0.2, 0.42, 0.76, 1) buttonBar["SWIMMING"].key = "SWIMMING" buttonBar["SWIMMING"]:SetChecked(false) buttonBar["SWIMMING"]:SetScript("OnClick", CheckButton_OnClick) buttonBar["SWIMMING"]:SetScript("OnEnter", CheckButton_OnEnter) buttonBar["SWIMMING"]:SetScript("OnLeave", CheckButton_OnLeave) buttonBar["SPECIAL"] = CreateMountCheckBox(("%s_SPECIAL"):format(barName), buttonBar) buttonBar["SPECIAL"]:SetSize(width,height) buttonBar["SPECIAL"]:SetPoint("BOTTOMLEFT", buttonBar["SWIMMING"], "BOTTOMRIGHT", 2, 0) buttonBar["SPECIAL"]:SetBackdropColor(0.7, 0.1, 0.1, 0.25) buttonBar["SPECIAL"]:SetBackdropBorderColor(0, 0, 0, 1) buttonBar["SPECIAL"]:GetCheckedTexture():SetVertexColor(0.7, 0.1, 0.1, 1) buttonBar["SPECIAL"].key = "SPECIAL" buttonBar["SPECIAL"]:SetChecked(false) buttonBar["SPECIAL"]:SetScript("OnClick", CheckButton_OnClick) buttonBar["SPECIAL"]:SetScript("OnEnter", CheckButton_OnEnter) buttonBar["SPECIAL"]:SetScript("OnLeave", CheckButton_OnLeave) button.MountBar = barName UpdateMountCheckboxes(button, i) end UpdateCurrentMountSelection() MountListener:RegisterEvent("MOUNT_JOURNAL_USABILITY_CHANGED") MountListener:RegisterEvent("COMPANION_LEARNED") MountListener:RegisterEvent("COMPANION_UNLEARNED") MountListener:RegisterEvent("COMPANION_UPDATE") MountListener:SetScript("OnEvent", ProxyUpdate_Mounts) scrollFrame:HookScript("OnMouseWheel", Update_MountCheckButtons) scrollBar:HookScript("OnValueChanged", Update_MountCheckButtons) hooksecurefunc("MountJournal_UpdateMountList", Update_MountCheckButtons) end SV.Events:On("CORE_INITIALIZED", InitializeLetsRide); --[[ ########################################################## KEYBIND FUNCTION ########################################################## ]]-- _G.SVUILetsRide = function() local myMounts = CacheMounts() if(not myMounts or IsMounted()) then UnMount() return end if(CanExitVehicle()) then VehicleExit() return end SV.private.Mounts = SV.private.Mounts or {} if not SV.private.Mounts.types then SV.private.Mounts.types = { ["GROUND"] = false, ["FLYING"] = false, ["SWIMMING"] = false, ["SPECIAL"] = false } end local continent = WorldMapFrame:GetMapID() local checkList = SV.private.Mounts.types local letsFly = (IsFlyableArea() and (continent ~= 962 and continent ~= 7)) local letsSwim = IsSwimming() if(IsModifierKeyDown() and checkList["SPECIAL"]) then MountUp(checkList["SPECIAL"]) else if(letsSwim) then if(checkList["SWIMMING"]) then MountUp(checkList["SWIMMING"]) elseif(letsFly) then MountUp(checkList["FLYING"]) else MountUp(checkList["GROUND"]) end elseif(letsFly) then if(checkList["FLYING"]) then MountUp(checkList["FLYING"]) else MountUp(checkList["GROUND"]) end else MountUp(checkList["GROUND"]) end end end
mit
alireza1998/AnOnYmOuS
plugins/inrealm.lua
114
25001
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function create_realm(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Realm [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function get_group_type(msg) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if not data[tostring(msg.to.id)]['group_type'] then return 'No group type available.' end local group_type = data[tostring(msg.to.id)]['group_type'] return group_type else return 'Chat type not found.' end end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function set_description(msg, data, target, about) if not is_admin(msg) then return "For admins only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function set_rules(msg, data, target) if not is_admin(msg) then return "For admins only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(target)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function lock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end -- show group settings local function show_group_settings(msg, data, target) local data = load_data(_config.moderation.data, data) if not is_admin(msg) then return "For admins only!" end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end send_large_msg(receiver, text) local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() end local function returnidsfile(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..result.id,"./groups/lists/"..result.id.."memberlist.txt", ok_cb, false) end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Realm admins:\n' for k,v in pairs(data[tostring(admins)]) do message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n' end return message end local function groups_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of groups:\n' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['set_owner'] then group_owner = tostring(data[tostring(v)]['set_owner']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/groups.txt", "w") file:write(message) file:flush() file:close() return message end local function realms_list(msg) local data = load_data(_config.moderation.data) local realms = 'realms' if not data[tostring(realms)] then return 'No Realms at the moment' end local message = 'List of Realms:\n' for k,v in pairs(data[tostring(realms)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['admins_in'] then group_owner = tostring(data[tostring(v)]['admins_in']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/realms.txt", "w") file:write(message) file:flush() file:close() return message end local function admin_user_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.') end local function admin_user_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Admin '..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'addadmin' then return admin_user_promote(receiver, member_username, member_id) elseif mod_cmd == 'removeadmin' then return admin_user_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function set_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'yes' then return 'Log group is already set' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'yes' save_data(_config.moderation.data, data) return 'Log group has been set' end end local function unset_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'no' then return 'Log group is already disabled' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'no' save_data(_config.moderation.data, data) return 'log group has been disabled' end end local function help() local help_text = tostring(_config.help_text_realm) return help_text end function run(msg, matches) --vardump(msg) local name_log = user_print_name(msg.from) if matches[1] == 'log' and is_owner(msg) then savelog(msg.to.id, "log file created by owner") send_document("chat#id"..msg.to.id,"./groups/"..msg.to.id.."log.txt", ok_cb, false) end if matches[1] == 'who' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ") local receiver = get_receiver(msg) chat_info(receiver, returnidsfile, {receiver=receiver}) end if matches[1] == 'wholist' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file") local receiver = get_receiver(msg) chat_info(receiver, returnids, {receiver=receiver}) end if not is_sudo(msg) or not is_admin(msg) and not is_realm(msg) then return --Do nothing end if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] group_type = 'group' return create_group(msg) end if matches[1] == 'createrealm' and matches[2] then group_name = matches[2] group_type = 'realm' return create_realm(msg) end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if matches[2] then if data[tostring(matches[2])] then local settings = data[tostring(matches[2])]['settings'] if matches[1] == 'setabout' and matches[2] then local target = matches[2] local about = matches[3] return set_description(msg, data, target, about) end if matches[1] == 'setrules' then rules = matches[3] local target = matches[2] return set_rules(msg, data, target) end if matches[1] == 'lock' then --group lock * local target = matches[2] if matches[3] == 'name' then return lock_group_name(msg, data, target) end if matches[3] == 'member' then return lock_group_member(msg, data, target) end if matches[3] == 'photo' then return lock_group_photo(msg, data, target) end if matches[3] == 'flood' then return lock_group_flood(msg, data, target) end end if matches[1] == 'unlock' then --group unlock * local target = matches[2] if matches[3] == 'name' then return unlock_group_name(msg, data, target) end if matches[3] == 'member' then return unlock_group_member(msg, data, target) end if matches[3] == 'photo' then return unlock_group_photo(msg, data, target) end if matches[3] == 'flood' then return unlock_group_flood(msg, data, target) end end if matches[1] == 'settings' and data[tostring(matches[2])]['settings'] then local target = matches[2] return show_group_settings(msg, data, target) end if matches[1] == 'setname' and is_realm(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setgpname' and is_admin(msg) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end end end if matches[1] == 'help' and is_realm(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'set' then if matches[2] == 'loggroup' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group") return set_log_group(msg) end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return modrem(msg), print("Closing Group: "..receiver), chat_info(receiver, killchat, {receiver=receiver}) else return 'Error: Group '..matches[3]..' not found' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return realmrem(msg), print("Closing realm: "..receiver), chat_info(receiver, killrealm, {receiver=receiver}) else return 'Error: Realm '..matches[3]..' not found' end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if not is_admin(msg) then chat_del_user(chat, user, ok_cb, true) end end if matches[1] == 'addadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "addadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'removeadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been demoted") return admin_demote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "removeadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'type'then local group_type = get_group_type(msg) return group_type end if matches[1] == 'list' and matches[2] == 'admins' then return admin_list(msg) end if matches[1] == 'list' and matches[2] == 'groups' then if msg.to.type == 'chat' then groups_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) elseif msg.to.type == 'user' then groups_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) end end if matches[1] == 'list' and matches[2] == 'realms' then if msg.to.type == 'chat' then realms_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) elseif msg.to.type == 'user' then realms_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) end end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end return { patterns = { "^[!/](creategroup) (.*)$", "^[!/](createrealm) (.*)$", "^[!/](setabout) (%d+) (.*)$", "^[!/](setrules) (%d+) (.*)$", "^[!/](setname) (.*)$", "^[!/](setgpname) (%d+) (.*)$", "^[!/](setname) (%d+) (.*)$", "^[!/](lock) (%d+) (.*)$", "^[!/](unlock) (%d+) (.*)$", "^[!/](setting) (%d+)$", "^[!/](wholist)$", "^[!/](who)$", "^[!/](type)$", "^[!/](kill) (chat) (%d+)$", "^[!/](kill) (realm) (%d+)$", "^[!/](addadmin) (.*)$", -- sudoers only "^[!/](removeadmin) (.*)$", -- sudoers only "^[!/](list) (.*)$", "^[!/](log)$", "^[!/](help)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
heyuqi/wxFormBuilder
build/premake/4.3/src/actions/vstudio/vs2002_solution.lua
7
1525
-- -- vs2002_solution.lua -- Generate a Visual Studio 2002 solution. -- Copyright (c) 2009 Jason Perkins and the Premake project -- function premake.vs2002_solution(sln) io.eol = '\r\n' -- Precompute Visual Studio configurations sln.vstudio_configs = premake.vstudio_buildconfigs(sln) _p('Microsoft Visual Studio Solution File, Format Version 7.00') -- Write out the list of project entries for prj in premake.solution.eachproject(sln) do local projpath = path.translate(path.getrelative(sln.location, _VS.projectfile(prj))) _p('Project("{%s}") = "%s", "%s", "{%s}"', _VS.tool(prj), prj.name, projpath, prj.uuid) _p('EndProject') end _p('Global') _p(1,'GlobalSection(SolutionConfiguration) = preSolution') for i, cfgname in ipairs(sln.configurations) do _p(2,'ConfigName.%d = %s', i - 1, cfgname) end _p(1,'EndGlobalSection') _p(1,'GlobalSection(ProjectDependencies) = postSolution') _p(1,'EndGlobalSection') _p(1,'GlobalSection(ProjectConfiguration) = postSolution') for prj in premake.solution.eachproject(sln) do for _, cfgname in ipairs(sln.configurations) do _p(2,'{%s}.%s.ActiveCfg = %s|%s', prj.uuid, cfgname, cfgname, _VS.arch(prj)) _p(2,'{%s}.%s.Build.0 = %s|%s', prj.uuid, cfgname, cfgname, _VS.arch(prj)) end end _p(1,'EndGlobalSection') _p(1,'GlobalSection(ExtensibilityGlobals) = postSolution') _p(1,'EndGlobalSection') _p(1,'GlobalSection(ExtensibilityAddIns) = postSolution') _p(1,'EndGlobalSection') _p('EndGlobal') end
gpl-2.0
NezzKryptic/Wire-Extras
lua/entities/gmod_wire_wireless_recv/init.lua
4
3455
AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include('shared.lua') ENT.WireDebugName = "BT_Recv" local MODEL = Model( "models/props_lab/binderblue.mdl" ) local Recvs = {} function GetWirelessRecv() return Recvs; end function ENT:Initialize() self:PhysicsInit( SOLID_VPHYSICS ) self:SetMoveType( MOVETYPE_VPHYSICS ) self:SetSolid( SOLID_VPHYSICS ) self.Key=0; self.SendMsg=0; self.Buff={}; self.Byte=0; self.Connected=0; self:SetOverlayText("Wireless Receiver - Scanning") table.insert( Recvs , self ); self.Inputs = Wire_CreateInputs(self, { "Pop" , "Message" , "Send" , "Reset" , "Key" }) self.Outputs = Wire_CreateOutputs(self, { "Connected" , "Count" , "Message" }) end function ENT:TriggerInput(iname, value) if ( value != nil && iname == "Key" ) then self.Key=value; iname="Reset"; value=1; end if ( iname == "Reset" ) then if ( value != nil && math.floor( value ) != 0 ) then if self.Connected != 0 then self.Connected:Dissconnect( self ); end self.SendMsg=0; self.Buff={}; self.Byte=0; self.Connected=0; end end if ( iname == "Pop" ) then if ( value != nil && math.floor( value ) != 0 ) then table.remove( self.Buff , 1 ) end end if ( value != nil && iname == "Message" ) then self.SendMsg=value; end if ( iname == "Send" ) then if ( value != nil && value != nil && math.floor( value ) != 0 ) then if ( self.Connected != 0 ) then if ( self.Connected:IsValid() ) then self.Connected:Push( self , self.SendMsg ) else self.Connected=0 end end end end self:UpdateRMessage(); end function ENT:UpdateRMessage() if ( self.Connected != 0 ) then if self.Key != 0 then self:SetOverlayText("Wireless Receiver (" .. self.Key .. ") - Connected") else self:SetOverlayText("Wireless Receiver - Connected") end Wire_TriggerOutput(self, "Connected", 1 ) else if self.Key != 0 then self:SetOverlayText("Wireless Receiver (" .. self.Key .. ") - Scanning") else self:SetOverlayText("Wireless Receiver - Scanning") end Wire_TriggerOutput(self, "Connected", 0 ) end Wire_TriggerOutput(self, "Count", #self.Buff ) Wire_TriggerOutput(self, "Message", self.Buff[1] or 0 ) end function ENT:Push( data ) table.insert( self.Buff, data ); self:UpdateRMessage(); end function ENT:Think() if self.Connected != 0 then if ( not self.Connected:IsValid() ) then self.Connected=0 end else local Closest=0; local CDistance=0; if self then local myPos = self:GetPos(); for _,Server in pairs( GetWirelessSrv() ) do if Server then if Server.Key == self.Key then local TheirPos=Server:GetPos(); local ldist=TheirPos:Distance( myPos ) if ( Closest == 0 || ldist < CDistance ) then CDistance=ldist Closest=Server end end end end end if ( Closest != 0 ) then self.Connected=Closest; Closest:Connect( self ); self:UpdateRMessage(); end end self.BaseClass.Think(self) end function ENT:OnRemove() if self.Connected != 0 then self.Connected:Dissconnect( self ); end for Key,BT in pairs( GetWirelessRecv() ) do if BT == self then table.remove( Recvs , Key ) end end end
gpl-3.0
nesstea/darkstar
scripts/globals/abilities/water_maneuver.lua
35
1609
----------------------------------- -- Ability: Water Maneuver -- Enhances the effect of water attachments. Must have animator equipped. -- Obtained: Puppetmaster level 1 -- Recast Time: 10 seconds (shared with all maneuvers) -- Duration: 1 minute ----------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) if (player:getWeaponSubSkillType(SLOT_RANGED) == 10 and not player:hasStatusEffect(EFFECT_OVERLOAD)) then return 0,0; else return 71,0; end end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability) local burden = 15; if (target:getStat(MOD_MND) < target:getPet():getStat(MOD_MND)) then burden = 20; end local overload = target:addBurden(ELE_WATER-1, burden); if (overload ~= 0) then target:removeAllManeuvers(); target:addStatusEffect(EFFECT_OVERLOAD, 0, 0, overload); else local level; if (target:getMainJob() == JOB_PUP) then level = target:getMainLvl() else level = target:getSubLvl() end local bonus = 1 + (level/15) + target:getMod(MOD_MANEUVER_BONUS); if (target:getActiveManeuvers() == 3) then target:removeOldestManeuver(); end target:addStatusEffect(EFFECT_WATER_MANEUVER, bonus, 0, 60); end return EFFECT_WATER_MANEUVER; end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/globals/keyitems.lua
32
120326
--------------------------------------------- -- -- KEYITEMS IDS -- --------------------------------------------- ZERUHN_REPORT = 1; PALBOROUGH_MINES_LOGS = 2; BLUE_ACIDITY_TESTER = 3; RED_ACIDITY_TESTER = 4; LETTER_TO_THE_CONSULS_SANDORIA = 5; LETTER_TO_THE_CONSULS_BASTOK = 6; LETTER_TO_THE_CONSULS_WINDURST = 7; AIRSHIP_PASS = 8; AIRSHIP_PASS_FOR_KAZHAM = 9; OVERDUE_BOOK_NOTIFICATIONS = 10; LETTERS_FROM_DOMIEN = 11; C_L_REPORTS = 12; KINDRED_CREST = 13; MAGICITE_OPTISTONE = 14; MAGICITE_AURASTONE = 15; MAGICITE_ORASTONE = 16; FOOD_OFFERINGS = 17; DRINK_OFFERINGS = 18; CLOCK_TOWER_OIL = 19; YAGUDO_TORCH = 20; CREST_OF_DAVOI_KI = 21; LETTERS_TO_ALDO = 22; BOUQUETS_FOR_THE_PIONEERS = 23; OLD_TOOLBOX = 24; NOTES_FROM_HARIGAORIGA = 25; NOTES_FROM_IPUPU = 26; ART_FOR_EVERYONE = 27; CRACKED_MANA_ORBS = 28; KINDRED_REPORT = 29; LETTER_TO_THE_AMBASSADOR = 30; SWORD_OFFERING = 31; SHIELD_OFFERING = 32; DULL_SWORD = 33; DARK_KEY = 34; ADVENTURERS_CERTIFICATE = 35; STARWAY_STAIRWAY_BAUBLE = 36; FIRST_DARK_MANA_ORB = 37; CREATURE_COUNTER_MAGIC_DOLL = 38; OFF_OFFERING = 39; WINDURST_WATERS_SCOOP = 40; WINDURST_WALLS_SCOOP = 41; PORT_WINDURST_SCOOP = 42; WINDURST_WOODS_SCOOP = 43; TEMPLE_KNIGHTS_DAVOI_REPORT = 44; SILVER_BELL = 45; CORUSCANT_ROSARY = 46; BLACK_MATINEE_NECKLACE = 47; DUCAL_GUARDS_LANTERN = 48; DUCAL_GUARDS_LANTERN_LIT = 49; HOLY_CANDLE = 50; SECOND_DARK_MANA_ORB = 51; THIRD_DARK_MANA_ORB = 52; FOURTH_DARK_MANA_ORB = 53; FIFTH_DARK_MANA_ORB = 54; SIXTH_DARK_MANA_ORB = 55; ARCHDUCAL_AUDIENCE_PERMIT = 56; SUPER_SOUP_POT = 57; TWO_OF_SWORDS = 58; FIRST_GLOWING_MANA_ORB = 59; SECOND_GLOWING_MANA_ORB = 60; THIRD_GLOWING_MANA_ORB = 61; FOURTH_GLOWING_MANA_ORB = 62; FIFTH_GLOWING_MANA_ORB = 63; SIXTH_GLOWING_MANA_ORB = 64; RESCUE_TRAINING_CERTIFICATE = 65; CHARM_OF_LIGHT = 66; HIDEOUT_KEY = 67; LAPIS_CORAL = 68; MESSAGE_TO_JEUNO_SANDORIA = 69; MESSAGE_TO_JEUNO_BASTOK = 70; MESSAGE_TO_JEUNO_WINDURST = 71; NEW_FEIYIN_SEAL = 72; BURNT_SEAL = 73; SHADOW_FRAGMENT = 74; RONFAURE_SUPPLIES = 75; ZULKHEIM_SUPPLIES = 76; NORVALLEN_SUPPLIES = 77; GUSTABERG_SUPPLIES = 78; DERFLAND_SUPPLIES = 79; SARUTABARUTA_SUPPLIES = 80; KOLSHUSHU_SUPPLIES = 81; ARAGONEU_SUPPLIES = 82; FAUREGANDI_SUPPLIES = 83; VALDEAUNIA_SUPPLIES = 84; LITELOR_SUPPLIES = 85; KUZOTZ_SUPPLIES = 86; VOLLBOW_SUPPLIES = 87; LAPIS_MONOCLE = 88; DONATION_ENVELOPE = 89; ARAGONEU_PIZZA = 90; LAND_CRAB_BISQUE = 91; MHAURAN_COUSCOUS = 92; ETCHED_RING = 93; TRADERS_SACK = 94; FAKE_MOUSTACHE = 95; GARDENIA_PASS = 96; WEAPONS_ORDER = 97; WEAPONS_RECEIPT = 98; SMALL_BAG = 99; RANPIMONPIS_SPECIAL_STEW = 100; FERRY_TICKET = 101; STAMP_SHEET = 102; LOST_DOCUMENT = 103; EAST_BLOCK_CODE = 104; SOUTH_BLOCK_CODE = 105; NORTH_BLOCK_CODE = 106; LETTER_FROM_ROH_LATTEH = 107; PAINTING_OF_A_WINDMILL = 108; TATTERED_MISSION_ORDERS = 109; MONASTIC_CAVERN_KEY = 110; MOON_CRYSTAL = 111; SOUTHEASTERN_STAR_CHARM = 112; WONDER_MAGIC_SET = 113; UNFINISHED_LETTER = 114; NEW_MODEL_HAT = 115; ANGELICAS_AUTOGRAPH = 116; OLD_TIGERS_FANG = 117; TENSHODO_MEMBERS_CARD = 118; RECEIPT_FOR_THE_PRINCE = 119; MAGIC_TRASH = 120; TENSHODO_APPLICATION_FORM = 121; SHARP_GRAY_STONE = 122; CATHEDRAL_DONATION = 123; QUFIM_SUPPLIES = 124; TATTERED_TEST_SHEET = 125; A_SONG_OF_LOVE = 126; STEAMING_SHEEP_INVITATION = 127; BROKEN_WAND = 128; GULEMONTS_DOCUMENT = 129; OLD_RING = 130; WHITE_ORB = 131; PINK_ORB = 132; RED_ORB = 133; BLOOD_ORB = 134; CURSED_ORB = 135; CRIMSON_ORB = 136; KEY_TO_THE_OZTROJA_MINES = 137; CHOCOBO_LICENSE = 138; CURSEPAPER = 139; CORRUPTED_DIRT = 140; STALACTITE_DEW = 141; SQUIRE_CERTIFICATE = 142; BOOK_OF_TASKS = 143; BOOK_OF_THE_EAST = 144; BOOK_OF_THE_WEST = 145; KNIGHTS_SOUL = 146; COLD_MEDICINE = 147; AMAURAS_FORMULA = 148; OVERDUE_BOOK_NOTIFICATION = 149; SCRIPTURE_OF_WATER = 150; SCRIPTURE_OF_WIND = 151; TAMIS_NOTE = 152; THYME_MOSS = 153; COUGH_MEDICINE = 154; SCROLL_OF_TREASURE = 155; CODE_OF_BEASTMASTERS = 156; ORCISH_HUT_KEY = 157; STAR_CRESTED_SUMMONS = 158; BRUGAIRE_GOODS = 159; SMALL_TEACUP = 160; SUSPICIOUS_ENVELOPE = 161; CARRIER_PIGEON_LETTER = 162; CARMELOS_SONG_SHEET = 163; CURILLAS_BOTTLE_EMPTY = 164; CURILLAS_BOTTLE_FULL = 165; NEUTRALIZER = 166; GOLDSMITHING_ORDER = 167; MYTHRIL_HEARTS = 168; TESTIMONIAL = 169; LETTER_FROM_ZEID = 170; SHANTOTTOS_NEW_SPELL = 171; SHANTOTTOS_EXSPELL = 172; BUCKET_OF_DIVINE_PAINT = 173; LETTER_FROM_VIRNAGE = 174; SPIRIT_INCENSE = 175; GANTINEUXS_LETTER = 176; SEAL_OF_BANISHING = 177; MAGICAL_PATTERN = 178; FEIYIN_MAGIC_TOME = 179; SLUICE_SURVEYOR_MK_I = 180; FOE_FINDER_MK_I = 181; EARTHEN_CHARM = 182; LETTER_FROM_THE_TENSHODO = 183; TENSHODO_ENVELOPE = 184; SIGNED_ENVELOPE = 185; GANG_WHEREABOUTS_NOTE = 186; FIRST_FORGED_ENVELOPE = 187; SECOND_FORGED_ENVELOPE = 188; FIRST_SIGNED_FORGED_ENVELOPE = 189; SECOND_SIGNED_FORGED_ENVELOPE = 190; LETTER_FROM_DALZAKK = 191; SANDORIAN_MARTIAL_ARTS_SCROLL = 192; BOMB_INCENSE = 193; PERCHONDS_ENVELOPE = 194; PORTAL_CHARM = 195; ORCISH_DRIED_FOOD = 196; OLD_POCKET_WATCH = 197; OLD_BOOTS = 198; BALGA_CHAMPION_CERTIFICATE = 199; HOLY_ONES_OATH = 200; CRAWLER_BLOOD = 201; CAT_BURGLARS_NOTE = 202; CHIEFTAINNESS_TWINSTONE_EARRING = 203; NORTHERN_VINE = 204; SOUTHERN_VINE = 205; EASTERN_VINE = 206; WESTERN_VINE = 207; SWORD_GRIP_MATERIAL = 208; YASINS_SWORD = 209; OLD_GAUNTLETS = 210; SHADOW_FLAMES = 211; FIREBLOOM_TREE_WOOD = 212; LETTER_TO_ANGELICA = 213; FINAL_FANTASY = 214; RIPPED_FINAL_FANTASY_PAINTING = 215; FINAL_FANTASY_PART_II = 216; TAMERS_WHISTLE = 217; KNIGHTS_BOOTS = 218; MIQUES_PAINTBRUSH = 219; STRANGE_SHEET_OF_PAPER = 220; KNIGHTS_CONFESSION = 221; ROUND_FRIGICITE = 222; SQUARE_FRIGICITE = 223; TRIANGULAR_FRIGICITE = 224; STAR_RING1 = 225; STAR_RING2 = 226; MOON_RING = 227; MERTAIRES_BRACELET = 228; AQUAFLORA1 = 229; AQUAFLORA2 = 230; AQUAFLORA3 = 231; GUIDING_BELL = 232; ORDELLE_WHETSTONE = 233; LETTER_FROM_THE_DARKSTEEL_FORGE = 234; DARKSTEEL_FORMULA = 235; KOHS_LETTER = 236; ROYAL_KNIGHTS_DAVOI_REPORT = 237; SACRIFICIAL_CHAMBER_KEY = 238; FIRE_FRAGMENT = 239; WATER_FRAGMENT = 240; EARTH_FRAGMENT = 241; WIND_FRAGMENT = 242; LIGHTNING_FRAGMENT = 243; ICE_FRAGMENT = 244; LIGHT_FRAGMENT = 245; DARK_FRAGMENT = 246; PRISMATIC_FRAGMENT = 247; SOUTHWESTERN_STAR_CHARM = 248; HOLY_ONES_INVITATION = 249; OPTISTERY_RING = 250; BLANK_BOOK_OF_THE_GODS = 251; BOOK_OF_THE_GODS = 252; NONBERRYS_KNIFE = 253; SUBLIME_STATUE_OF_THE_GODDESS = 254; RAUTEINOTS_PARCEL = 255; TREASURE_MAP = 256; STRANGELY_SHAPED_CORAL = 257; SEALED_DAGGER = 258; ANGELICAS_LETTER = 259; EMPTY_BARREL = 260; BARREL_OF_OPOOPO_BREW = 261; ELSHIMO_LOWLANDS_SUPPLIES = 262; ELSHIMO_UPLANDS_SUPPLIES = 263; JOKER_CARD = 264; ORASTERY_RING = 265; ALTEPA_MOONPEBBLE = 266; RHINOSTERY_CERTIFICATE = 267; DREAMROSE = 268; ANCIENT_SANDORIAN_BOOK = 269; PIECE_OF_PAPER = 270; INVISIBLE_MAN_STICKER = 271; PAINTBRUSH_OF_SOULS = 272; OLD_RUSTY_KEY = 273; ANCIENT_TABLET_FRAGMENT = 274; STAR_SEEKER = 275; AURASTERY_RING = 276; TABLET_OF_ANCIENT_MAGIC = 277; LETTER_FROM_ALFESAR = 278; MAGIC_DRAINED_STAR_SEEKER = 279; RHINOSTERY_RING = 280; MANUSTERY_RING = 281; GLOVE_OF_PERPETUAL_TWILIGHT = 282; ANCIENT_SANDORIAN_TABLET = 283; CRYSTAL_DOWSER = 284; PIECE_OF_A_BROKEN_KEY1 = 285; PIECE_OF_A_BROKEN_KEY2 = 286; PIECE_OF_A_BROKEN_KEY3 = 287; DROPS_OF_AMNIO = 288; REINFORCED_CERMET = 289; LETTER_FROM_WEREI = 290; TONBERRY_KEY = 291; THESIS_ON_ALCHEMY = 292; OLD_PIECE_OF_WOOD = 293; DRAGON_CURSE_REMEDY = 294; SEALED_IRON_BOX = 295; SEA_SERPENT_STATUE = 296; ALTEPA_POLISHING_STONE = 297; CHALLENGE_TO_THE_ROYAL_KNIGHTS = 298; RANCHURIOMES_LEGACY = 299; RONFAURE_EF_INSIGNIA = 300; ZULKHEIM_EF_INSIGNIA = 301; NORVALLEN_EF_INSIGNIA = 302; GUSTABERG_EF_INSIGNIA = 303; DERFLAND_EF_INSIGNIA = 304; SARUTABARUTA_EF_INSIGNIA = 305; KOLSHUSHU_EF_INSIGNIA = 306; ARAGONEU_EF_INSIGNIA = 307; FAUREGANDI_EF_INSIGNIA = 308; VALDEAUNIA_EF_INSIGNIA = 309; QUFIM_EF_INSIGNIA = 310; LITELOR_EF_INSIGNIA = 311; KUZOTZ_EF_INSIGNIA = 312; VOLLBOW_EF_INSIGNIA = 313; ELSHIMO_LOWLANDS_EF_INSIGNIA = 314; ELSHIMO_UPLANDS_EF_INSIGNIA = 315; KEY_ITEM316 = 316; KEY_ITEM317 = 317; KEY_ITEM318 = 318; KEY_ITEM319 = 319; WHISPER_OF_FLAMES = 320; WHISPER_OF_TREMORS = 321; WHISPER_OF_TIDES = 322; WHISPER_OF_GALES = 323; WHISPER_OF_FROST = 324; WHISPER_OF_STORMS = 325; WHISPER_OF_THE_MOON = 326; WHISPER_OF_DREAMS = 327; TUNING_FORK_OF_FIRE = 328; TUNING_FORK_OF_EARTH = 329; TUNING_FORK_OF_WATER = 330; TUNING_FORK_OF_WIND = 331; TUNING_FORK_OF_ICE = 332; TUNING_FORK_OF_LIGHTNING = 333; MOON_BAUBLE = 334; VIAL_OF_DREAM_INCENSE = 335; ORCISH_CREST = 336; QUADAV_CREST = 337; YAGUDO_CREST = 338; UN_MOMENT = 339; LEPHEMERE = 340; LANCIENNE = 341; CHANSON_DE_LIBERTE = 342; WEAPON_TRAINING_GUIDE = 343; MAP_TO_THE_ANNALS_OF_TRUTH = 344; ANNALS_OF_TRUTH = 345; COMPLETION_CERTIFICATE = 346; DYNAMIS_DEBUGGER = 347; DROPPED_ITEM = 348; WHITE_CARD = 349; RED_CARD = 350; BLACK_CARD = 351; HOLLA_GATE_CRYSTAL = 352; DEM_GATE_CRYSTAL = 353; MEA_GATE_CRYSTAL = 354; VAHZL_GATE_CRYSTAL = 355; YHOATOR_GATE_CRYSTAL = 356; ALTEPA_GATE_CRYSTAL = 357; PROMYVION_HOLLA_SLIVER = 358; PROMYVION_DEM_SLIVER = 359; PROMYVION_MEA_SLIVER = 360; WHISPER_OF_THE_WYRMKING = 361; NOTE_WRITTEN_BY_ESHANTARL = 362; RAINBOW_RESONATOR = 363; FADED_RUBY = 364; TATTERED_MAZE_MONGER_POUCH = 365; CRIMSON_STRATUM_ABYSSITE = 366; CRIMSON_STRATUM_ABYSSITE_II = 367; CRIMSON_STRATUM_ABYSSITE_III = 368; CRIMSON_STRATUM_ABYSSITE_IV = 369; INDIGO_STRATUM_ABYSSITE = 370; INDIGO_STRATUM_ABYSSITE_II = 371; INDIGO_STRATUM_ABYSSITE_III = 372; INDIGO_STRATUM_ABYSSITE_IV = 373; JADE_STRATUM_ABYSSITE = 374; JADE_STRATUM_ABYSSITE_II = 375; JADE_STRATUM_ABYSSITE_III = 376; JADE_STRATUM_ABYSSITE_IV = 377; SHODDY_METAL_CLASP = 378; BUNDLE_OF_SUNDRY_PLANTS = 379; SQUARE_OF_ULTIMATE_CLOTH = 380; PLIABLE_LIZARD_SKIN = 381; SQUARE_OF_LIZARD_LEATHER = 382; MAP_OF_ABDH_ISLE_PURGONORGO = 383; MAP_OF_THE_SAN_DORIA_AREA = 385; MAP_OF_THE_BASTOK_AREA = 386; MAP_OF_THE_WINDURST_AREA = 387; MAP_OF_THE_JEUNO_AREA = 388; MAP_OF_QUFIM_ISLAND = 389; MAP_OF_THE_NORTHLANDS_AREA = 390; MAP_OF_KING_RANPERRES_TOMB = 391; MAP_OF_THE_DANGRUF_WADI = 392; MAP_OF_THE_HORUTOTO_RUINS = 393; MAP_OF_BOSTAUNIEUX_OUBLIETTE = 394; MAP_OF_THE_ZERUHN_MINES = 395; MAP_OF_THE_TORAIMARAI_CANAL = 396; MAP_OF_ORDELLES_CAVES = 397; MAP_OF_THE_GUSGEN_MINES = 398; MAP_OF_THE_MAZE_OF_SHAKHRAMI = 399; MAP_OF_THE_ELDIEME_NECROPOLIS = 400; MAP_OF_THE_CRAWLERS_NEST = 401; MAP_OF_THE_GARLAIGE_CITADEL = 402; MAP_OF_THE_RANGUEMONT_PASS = 403; MAP_OF_GHELSBA = 404; MAP_OF_DAVOI = 405; MAP_OF_THE_PALBOROUGH_MINES = 406; MAP_OF_BEADEAUX = 407; MAP_OF_GIDDEUS = 408; MAP_OF_CASTLE_OZTROJA = 409; MAP_OF_DELKFUTTS_TOWER = 410; MAP_OF_FEIYIN = 411; MAP_OF_CASTLE_ZVAHL = 412; MAP_OF_THE_ELSHIMO_REGIONS = 413; MAP_OF_THE_KUZOTZ_REGION = 414; MAP_OF_THE_LITELOR_REGION = 415; MAP_OF_THE_RUAUN_GARDENS = 416; MAP_OF_NORG = 417; MAP_OF_THE_TEMPLE_OF_UGGALEPIH = 418; MAP_OF_THE_DEN_OF_RANCOR = 419; MAP_OF_THE_KORROLOKA_TUNNEL = 420; MAP_OF_THE_KUFTAL_TUNNEL = 421; MAP_OF_THE_BOYAHDA_TREE = 422; MAP_OF_THE_VELUGANNON_PALACE = 423; MAP_OF_IFRITS_CAULDRON = 424; MAP_OF_THE_QUICKSAND_CAVES = 425; MAP_OF_THE_SEA_SERPENT_GROTTO = 426; MAP_OF_THE_VOLLBOW_REGION = 427; MAP_OF_THE_LABYRINTH_OF_ONZOZO = 428; MAP_OF_CARPENTERS_LANDING = 429; MAP_OF_BIBIKI_BAY = 430; MAP_OF_THE_ULEGUERAND_RANGE = 431; MAP_OF_THE_ATTOHWA_CHASM = 432; MAP_OF_PSOXJA = 433; MAP_OF_OLDTON_MOVALPOLOS = 434; MAP_OF_NEWTON_MOVALPOLOS = 435; MAP_OF_PROMYVION_HOLLA = 436; MAP_OF_PROMYVION_DEM = 437; MAP_OF_PROMYVION_MEA = 438; MAP_OF_PROMYVION_VAHZL = 439; MAP_OF_TAVNAZIA = 440; MAP_OF_THE_AQUEDUCTS = 441; MAP_OF_THE_SACRARIUM = 442; MAP_OF_CAPE_RIVERNE = 443; MAP_OF_ALTAIEU = 444; MAP_OF_HUXZOI = 445; MAP_OF_RUHMET = 446; MAP_OF_DIO_ABDHALJS_GHELSBA = 447; DAZEBREAKER_CHARM = 448; SHINY_EARRING = 449; CARBUNCLES_TEAR = 450; SCRAP_OF_PAPYRUS = 451; CERULEAN_CRYSTAL = 452; HANDFUL_OF_CRYSTAL_SCALES = 453; CHARRED_HELM = 454; SHARD_OF_APATHY = 455; SHARD_OF_ARROGANCE = 456; SHARD_OF_COWARDICE = 457; SHARD_OF_ENVY = 458; SHARD_OF_RAGE = 459; TRICK_BOX = 460; WASHUS_TASTY_WURST = 461; YOMOTSU_FEATHER = 462; YOMOTSU_HIRASAKA = 463; FADED_YOMOTSU_HIRASAKA = 464; SEANCE_STAFF = 465; SMILING_STONE = 466; SCOWLING_STONE = 467; SOMBER_STONE = 468; SPIRITED_STONE = 469; OLD_TRICK_BOX = 470; LARGE_TRICK_BOX = 471; INDIGESTED_STALAGMITE = 472; INDIGESTED_ORE = 473; INDIGESTED_MEAT = 474; LETTER_FROM_ZONPAZIPPA = 475; MOONDROP = 476; MIRACLESALT = 477; ANCIENT_VERSE_OF_ROMAEVE = 478; ANCIENT_VERSE_OF_ALTEPA = 479; ANCIENT_VERSE_OF_UGGALEPIH = 480; FIGURE_OF_LEVIATHAN = 481; FIGURE_OF_GARUDA = 482; FIGURE_OF_TITAN = 483; DARK_MANA_ORB = 484; MOONGATE_PASS = 485; HYDRA_CORPS_COMMAND_SCEPTER = 486; HYDRA_CORPS_EYEGLASS = 487; HYDRA_CORPS_LANTERN = 488; HYDRA_CORPS_TACTICAL_MAP = 489; HYDRA_CORPS_INSIGNIA = 490; HYDRA_CORPS_BATTLE_STANDARD = 491; VIAL_OF_SHROUDED_SAND = 492; DIARY_OF_MUKUNDA = 493; LETTER_TO_THE_BAS_CONFLICT_CMD1 = 494; LETTER_TO_THE_WIN_CONFLICT_CMD1 = 495; LETTER_TO_THE_SAN_CONFLICT_CMD1 = 496; LETTER_TO_THE_WIN_CONFLICT_CMD2 = 497; LETTER_TO_THE_SAN_CONFLICT_CMD2 = 498; LETTER_TO_THE_BAS_CONFLICT_CMD2 = 499; BALLISTA_EARRING = 500; DRAWING_OF_A_MALE_HUME = 501; DRAWING_OF_A_FEMALE_HUME = 502; DRAWING_OF_A_MALE_ELVAAN = 503; DRAWING_OF_A_FEMALE_ELVAAN = 504; DRAWING_OF_A_MALE_TARUTARU = 505; DRAWING_OF_A_FEMALE_TARUTARU = 506; DRAWING_OF_A_MITHRA = 507; DRAWING_OF_A_GALKA = 508; YE_OLDE_MANNEQUIN_CATALOGUE = 509; MANNEQUIN_JOINT_DIAGRAMS = 510; CLAMMING_KIT = 511; MOGHANCEMENT_FIRE = 512; MOGHANCEMENT_ICE = 513; MOGHANCEMENT_WIND = 514; MOGHANCEMENT_EARTH = 515; MOGHANCEMENT_LIGHTNING = 516; MOGHANCEMENT_WATER = 517; MOGHANCEMENT_LIGHT = 518; MOGHANCEMENT_DARK = 519; MOGHANCEMENT_EXPERIENCE = 520; MOGHANCEMENT_GARDENING = 521; MOGHANCEMENT_DESYNTHESIS = 522; MOGHANCEMENT_FISHING = 523; MOGHANCEMENT_WOODWORKING = 524; MOGHANCEMENT_SMITHING = 525; MOGHANCEMENT_GOLDSMITHING = 526; MOGHANCEMENT_CLOTHCRAFT = 527; MOGHANCEMENT_LEATHERCRAFT = 528; MOGHANCEMENT_BONECRAFT = 529; MOGHANCEMENT_ALCHEMY = 530; MOGHANCEMENT_COOKING = 531; MOGHANCEMENT_CONQUEST = 532; MOGHANCEMENT_REGION = 533; MOGHANCEMENT_FISHINGITEMS = 534; MOGHANCEMENT_SAN_CONQUEST = 535; MOGHANCEMENT_BAS_CONQUEST = 536; MOGHANCEMENT_WIN_CONQUEST = 537; MOGHANCEMENT_MONEY = 538; MOGHANCEMENT_CAMPAIGN = 539; MOGLIFICATION_FISHING = 544; MOGLIFICATION_WOODWORKING = 545; MOGLIFICATION_SMITHING = 546; MOGLIFICATION_GOLDSMITHING = 547; MOGLIFICATION_CLOTHCRAFT = 548; MOGLIFICATION_LEATHERCRAFT = 549; MOGLIFICATION_BONECRAFT = 550; MOGLIFICATION_ALCHEMY = 551; MOGLIFICATION_COOKING = 552; MEGA_MOGLIFICATION_FISHING = 553; MEGA_MOGLIFICATION_WOODWORK = 554; MEGA_MOGLIFICATION_SMITHING = 555; MEGA_MOGLIFICATION_GOLDSMITH = 556; MEGA_MOGLIFICATION_CLOTHCRAFT = 557; MEGA_MOGLIFICATION_LEATHRCRFT = 558; MEGA_MOGLIFICATION_BONECRAFT = 559; MEGA_MOGLIFICATION_ALCHEMY = 560; MEGA_MOGLIFICATION_COOKING = 561; BALLISTA_LICENSE = 576; BALLISTA_INSTAWARP = 577; BALLISTA_INSTAPORT = 578; MYSTERIOUS_AMULET = 579; MYSTERIOUS_AMULET_DRAINED = 580; CRACKED_MIMEO_MIRROR = 581; RELIQUIARIUM_KEY = 582; MIMEO_STONE = 583; MYSTIC_ICE = 584; KEY_ITEM585 = 585; MIMEO_JEWEL = 586; MIMEO_FEATHER = 587; SECOND_MIMEO_FEATHER = 588; THIRD_MIMEO_FEATHER = 589; LIGHT_OF_HOLLA = 590; LIGHT_OF_DEM = 591; LIGHT_OF_MEA = 592; LIGHT_OF_VAHZL = 593; LIGHT_OF_ALTAIEU = 594; BLUE_BRACELET = 595; GREEN_BRACELET = 596; DUSTY_TOME = 597; POINTED_JUG = 598; CRACKED_CLUB = 599; PEELING_HAIRPIN = 600; OLD_NAMETAG = 601; TINY_WRISTLET = 602; WHISPERING_CONCH = 603; PSOXJA_PASS = 604; PIECE_OF_RIPPED_FLOORPLANS = 605; LIMIT_BREAKER = 606; HYPER_ALTIMETER = 607; MOLYBDENUM_BOX = 608; ALABASTER_HAIRPIN = 609; DAWN_TALISMAN = 610; SILVER_COMETS_COLLAR = 611; ENVELOPE_FROM_MONBERAUX = 612; DELKFUTT_RECOGNITION_DEVICE = 613; DEED_TO_PURGONORGO_ISLE = 614; PHOENIX_ARMLET = 615; PHOENIX_PEARL = 616; MANACLIPPER_TICKET = 617; BARGE_TICKET = 618; ALLYOUCANRIDEPASS = 619; TAVNAZIAN_ARCHIPELAGO_SUPPLIES = 620; RIVERNEWORT = 621; TAVNAZIAN_COOKBOOK = 622; WASHUS_FLASK = 623; FLASK_OF_CLAM_WATER = 624; PUNGENT_PROVIDENCE_POT = 625; TORN_OUT_PAGES = 626; TONBERRY_BLACKBOARD = 627; LETTER_FROM_MUCKVIX = 628; LETTER_FROM_MAGRIFFON = 629; PROVIDENCE_POT = 630; CARE_PACKAGE = 631; GLITTERING_FRAGMENT = 632; STOREROOM_KEY = 633; ZEELOZOKS_EARPLUG = 634; POTION_VOUCHER = 635; HIPOTION_VOUCHER = 636; XPOTION_VOUCHER = 637; ETHER_VOUCHER = 638; HIETHER_VOUCHER = 639; SUPER_ETHER_VOUCHER = 640; ELIXER_VOUCHER = 641; REVITALIZER_VOUCHER = 642; BODY_BOOST_VOUCHER = 643; MANA_BOOST_VOUCHER = 644; DRACHENESSENCE_VOUCHER = 645; BARFIRE_OINTMENT_VOUCHER = 646; BARBLIZZARD_OINTMENT_VOUCHER = 647; BARAERO_OINTMENT_VOUCHER = 648; BARSTONE_OINTMENT_VOUCHER = 649; BARTHUNDER_OINTMENT_VOUCHER = 650; BARWATER_OINTMENT_VOUCHER = 651; BARGE_MULTITICKET = 652; MANACLIPPER_MULTITICKET = 653; FIGHTERS_ARMOR_CLAIM_SLIP = 654; TEMPLE_ATTIRE_CLAIM_SLIP = 655; HEALERS_ATTIRE_CLAIM_SLIP = 656; WIZARDS_ATTIRE_CLAIM_SLIP = 657; WARLOCKS_ARMOR_CLAIM_SLIP = 658; ROGUES_ATTIRE_CLAIM_SLIP = 659; GALLANT_ARMOR_CLAIM_SLIP = 660; CHAOS_ARMOR_CLAIM_SLIP = 661; BEAST_ARMOR_CLAIM_SLIP = 662; CHORAL_ATTIRE_CLAIM_SLIP = 663; HUNTERS_ATTIRE_CLAIM_SLIP = 664; MYOCHIN_ARMOR_CLAIM_SLIP = 665; NINJAS_GARB_CLAIM_SLIP = 666; DRACHEN_ARMOR_CLAIM_SLIP = 667; EVOKERS_ATTIRE_CLAIM_SLIP = 668; VESSEL_OF_LIGHT = 669; CENSER_OF_ABANDONMENT = 670; CENSER_OF_ANTIPATHY = 671; CENSER_OF_ANIMUS = 672; CENSER_OF_ACRIMONY = 673; MONARCH_BEARD = 674; ASTRAL_COVENANT = 675; SHAFT_2716_OPERATING_LEVER = 676; ZEPHYR_FAN = 677; MIASMA_FILTER = 678; PARTICULARLY_POIGNANT_PETAL = 679; ANTIQUE_AMULET = 680; CATHEDRAL_MEDALLION = 681; GOLD_BALLISTA_CHEVRON = 682; MYTHRIL_BALLISTA_CHEVRON = 683; SILVER_BALLISTA_CHEVRON = 684; BRONZE_BALLISTA_CHEVRON = 685; BLOODY_BALLISTA_CHEVRON = 686; ORANGE_BALLISTA_CHEVRON = 687; WHITE_BALLISTA_CHEVRON = 688; BLACK_BALLISTA_CHEVRON = 689; RED_BALLISTA_CHEVRON = 690; GREEN_BALLISTA_CHEVRON = 691; SPARKING_BALLISTA_CHEVRON = 692; EBON_BALLISTA_CHEVRON = 693; FURRY_BALLISTA_CHEVRON = 694; BROWN_BALLISTA_CHEVRON = 695; OCHRE_BALLISTA_CHEVRON = 696; JADE_BALLISTA_CHEVRON = 697; TRANSPARENT_BALLISTA_CHEVRON = 698; PURPLE_BALLISTA_CHEVRON = 699; RAINBOW_BALLISTA_CHEVRON = 700; LETTERS_FROM_ULMIA_AND_PRISHE = 701; PETRA_EATER_VOUCHER = 702; CATHOLICON_VOUCHER = 703; RED_OIL = 704; MARBLE_BRIDGE_COASTER = 705; LAMP_LIGHTERS_MEMBERSHIP_CARD = 706; SHAFT_GATE_OPERATING_DIAL = 707; MYSTERIOUS_AMULET = 708; MIRE_INCENSE = 709; BRAND_OF_DAWN = 710; BRAND_OF_TWILIGHT = 711; ORNAMENTED_SCROLL = 712; BETTER_HUMES_AND_MANNEQUINS = 713; PETRA_SHOVEL = 714; CALIGINOUS_BLADE = 715; TEAR_OF_ALTANA = 716; BALLISTA_BAND = 717; SHADED_CRUSE = 718; LETTER_FROM_SHIKAREE_X = 719; MONARCH_LINN_PATROL_PERMIT = 720; LETTER_FROM_SHIKAREE_Y = 721; LETTER_FROM_THE_MITHRAN_TRACKER = 722; COMMUNICATION_FROM_TZEE_XICU = 723; ORCISH_SEEKER_BATS = 724; VAULT_QUIPUS = 725; GOBLIN_RECOMMENDATION_LETTER = 726; COSTUME_KIT = 727; JAR_OF_REVERSION_DUST = 728; REMEDY_VOUCHER = 729; PANACEA_VOUCHER = 730; SMELLING_SALTS_VOUCHER = 731; VITRALLUM = 732; OPALESCENT_STONE = 733; COSMOCLEANSE = 734; OLD_WOMANS_PORTRAIT = 735; GLIMMERING_MICA = 736; MISTROOT = 737; LUNASCENT_LOG = 738; DYNAMIS_VALKURM_SLIVER = 739; DYNAMIS_BUBURIMU_SLIVER = 740; DYNAMIS_QUFIM_SLIVER = 741; DYNAMIS_TAVNAZIA_SLIVER = 742; RED_SENTINEL_BADGE = 743; BLUE_SENTINEL_BADGE = 744; GREEN_SENTINEL_BADGE = 745; WHITE_SENTINEL_BADGE = 746; EYE_OF_FLAMES = 747; EYE_OF_TREMORS = 748; EYE_OF_TIDES = 749; EYE_OF_GALES = 750; EYE_OF_FROST = 751; EYE_OF_STORMS = 752; RED_INVITATION_CARD = 753; BLUE_INVITATION_CARD = 754; GREEN_INVITATION_CARD = 755; WHITE_INVITATION_CARD = 756; HEALING_POWDER_VOUCHER = 757; BRENNER_SHOVEL = 758; BRENNER_BAND = 759; SILVER_SEA_FERRY_TICKET = 760; MOONLIGHT_ORE = 761; LEUJAOAM_ASSAULT_ORDERS = 762; MAMOOL_JA_ASSAULT_ORDERS = 763; LEBROS_ASSAULT_ORDERS = 764; PERIQIA_ASSAULT_ORDERS = 765; ILRUSI_ASSAULT_ORDERS = 766; DKHAAYAS_RESEARCH_JOURNAL = 767; ELECTROCELL = 768; ELECTROPOT = 769; ELECTROLOCOMOTIVE = 770; MARK_OF_ZAHAK = 771; VIAL_OF_LUMINOUS_WATER = 772; IMAGE_RECORDER = 773; CAST_METAL_PLATE = 774; SUPPLIES_PACKAGE = 775; RAINBOW_BERRY = 776; SAPPHIRE_BALLISTA_CHEVRON = 777; CORAL_BALLISTA_CHEVRON = 778; SILK_BALLISTA_CHEVRON = 779; PSC_WILDCAT_BADGE = 780; BOARDING_PERMIT = 781; RUNIC_PORTAL_USE_PERMIT = 782; PFC_WILDCAT_BADGE = 783; SP_WILDCAT_BADGE = 784; RAILLEFALS_LETTER = 785; EPHRAMADIAN_GOLD_COIN = 786; IMPERIAL_ARMY_ID_TAG = 787; RAILLEFALS_NOTE = 788; DARK_RIDER_HOOFPRINT = 789; BAG_OF_GOLD_PIECES = 790; FORGOTTEN_HEXAGUN = 791; PLASMA_OIL = 792; PLASMA_ROCK = 793; LC_WILDCAT_BADGE = 794; C_WILDCAT_BADGE = 795; POT_OF_TSETSEROONS_STEW = 796; ASSAULT_ARMBAND = 797; ANTIQUE_AUTOMATON = 798; RED_BELL = 799; BLUE_BELL = 800; MUSICAL_SCORE_1ST_PAGE = 801; MUSICAL_SCORE_2ND_PAGE = 802; MERROW_HOMUNCULUS = 803; LAMIA_HOMUNCULUS = 804; MUNAHDAS_PACKAGE = 805; WHITE_HANDKERCHIEF = 806; CONFIDENTIAL_IMPERIAL_ORDER = 807; SECRET_IMPERIAL_ORDER = 808; HANDKERCHIEF = 809; DIRTY_HANDKERCHIEF = 810; REPLAY_DEBUGGER = 811; ASTRAL_COMPASS = 812; VIAL_OF_SPECTRAL_SCENT = 813; EMPTY_TEST_TUBE_1 = 814; EMPTY_TEST_TUBE_2 = 815; EMPTY_TEST_TUBE_3 = 816; EMPTY_TEST_TUBE_4 = 817; EMPTY_TEST_TUBE_5 = 818; TEST_TUBE_1 = 819; TEST_TUBE_2 = 820; TEST_TUBE_3 = 821; TEST_TUBE_4 = 822; TEST_TUBE_5 = 823; QUARTZ_TRANSMITTER = 824; S_WILDCAT_BADGE = 825; SM_WILDCAT_BADGE = 826; CS_WILDCAT_BADGE = 827; CHUNK_OF_GLITTERING_ORE = 828; BRAND_OF_THE_SPRINGSERPENT = 829; BRAND_OF_THE_GALESERPENT = 830; BRAND_OF_THE_FLAMESERPENT = 831; BRAND_OF_THE_SKYSERPENT = 832; BRAND_OF_THE_STONESERPENT = 833; MAGUS_ORDER_SLIP = 834; SEALED_IMMORTAL_ENVELOPE = 835; STORY_OF_AN_IMPATIENT_CHOCOBO = 837; STORY_OF_A_CURIOUS_CHOCOBO = 838; STORY_OF_A_WORRISOME_CHOCOBO = 839; STORY_OF_A_YOUTHFUL_CHOCOBO = 840; STORY_OF_A_HAPPY_CHOCOBO = 841; MAMOOL_JA_MANDATE = 842; VALKENGS_MEMORY_CHIP = 843; TOGGLE_SWITCH = 844; LELEROONS_LETTER_GREEN = 845; LELEROONS_LETTER_BLUE = 846; LELEROONS_LETTER_RED = 847; LIFE_FLOAT = 848; WHEEL_LOCK_TRIGGER = 849; STORY_OF_A_DILIGENT_CHOCOBO = 850; PRAIRIE_CHOCOGRAPH = 851; BUSH_CHOCOGRAPH = 852; LETTER_FROM_BERNAHN = 853; REMNANTS_PERMIT = 854; LILAC_RIBBON = 855; COASTAL_CHOCOGRAPH = 856; DUNE_CHOCOGRAPH = 857; JUNGLE_CHOCOGRAPH = 858; DESERT_CHOCOGRAPH = 859; PERIQIA_ASSAULT_AREA_ENTRY_PERMIT = 860; WARRIORS_ARMOR_CLAIM_SLIP = 861; MELEE_ATTIRE_CLAIM_SLIP = 862; CLERICS_ATTIRE_CLAIM_SLIP = 863; SORCERERS_ATTIRE_CLAIM_SLIP = 864; DUELISTS_ARMOR_CLAIM_SLIP = 865; ASSASSINS_ATTIRE_CLAIM_SLIP = 866; VALOR_ARMOR_CLAIM_SLIP = 867; ABYSS_ARMOR_CLAIM_SLIP = 868; MONSTER_ARMOR_CLAIM_SLIP = 869; BARDS_ATTIRE_CLAIM_SLIP = 870; SCOUTS_ATTIRE_CLAIM_SLIP = 871; SAOTOME_ARMOR_CLAIM_SLIP = 872; KOGA_GARB_CLAIM_SLIP = 873; WYRM_ARMOR_CLAIM_SLIP = 874; SUMMONERS_ATTIRE_CLAIM_SLIP = 875; SCOURSHROOM = 876; PERCIPIENT_EYE = 877; NYZUL_ISLE_ASSAULT_ORDERS = 878; RUNIC_DISC = 879; RUNIC_KEY = 880; GYSAHL_MEDAL = 881; ROSSWEISSES_FEATHER = 882; GRIMGERDES_FEATHER = 883; SIEGRUNES_FEATHER = 884; HELMWIGES_FEATHER = 885; SCHWERTLEITES_FEATHER = 886; WALTRAUTES_FEATHER = 887; ORTLINDES_FEATHER = 888; GERHILDES_FEATHER = 889; BRUNHILDES_FEATHER = 890; MARK_OF_THE_EINHERJAR = 891; PHOTOPTICATOR = 892; LUMINIAN_DAGGER = 893; SL_WILDCAT_BADGE = 894; BIYAADAS_LETTER = 895; OFFICER_ACADEMY_MANUAL = 896; ALLIED_COUNCIL_SUMMONS = 897; NYZUL_ISLE_ROUTE = 898; MYTHRIL_MIRROR = 899; FL_WILDCAT_BADGE = 900; CHOCOBO_CIRCUIT_GRANDSTAND_PASS = 908; CAPTAIN_WILDCAT_BADGE = 909; PURE_WHITE_FEATHER = 910; STARDUST_PEBBLE = 911; LEFT_MAP_PIECE = 912; MIDDLE_MAP_PIECE = 913; RIGHT_MAP_PIECE = 914; SEQUINED_BALLISTA_CHEVRON = 915; VELVET_BALLISTA_CHEVRON = 916; BATTLE_RATIONS = 917; CLUMP_OF_ANIMAL_HAIR = 918; XHIFHUT = 919; WARNING_LETTER = 920; RED_RECOMMENDATION_LETTER = 921; BLUE_RECOMMENDATION_LETTER = 922; GREEN_RECOMMENDATION_LETTER = 923; BRONZE_RIBBON_OF_SERVICE = 924; BRASS_RIBBON_OF_SERVICE = 925; ALLIED_RIBBON_OF_BRAVERY = 926; ALLIED_RIBBON_OF_GLORY = 927; BRONZE_STAR = 928; STERLING_STAR = 929; MYTHRIL_STAR = 930; GOLDEN_STAR = 931; COPPER_EMBLEM_OF_SERVICE = 932; IRON_EMBLEM_OF_SERVICE = 933; STEELKNIGHT_EMBLEM = 934; HOLYKNIGHT_EMBLEM = 935; BRASS_WINGS_OF_SERVICE = 936; MYTHRIL_WINGS_OF_SERVICE = 937; WINGS_OF_INTEGRITY = 938; WINGS_OF_HONOR = 939; STARLIGHT_MEDAL = 940; MOONLIGHT_MEDAL = 941; DAWNLIGHT_MEDAL = 942; MEDAL_OF_ALTANA = 943; SLICED_POLE = 944; SUPPLY_ORDER = 945; GRIMOIRE = 946; ZONPAZIPPAS_ALLPURPOSE_PUTTY = 947; SCOOPDEDICATED_LINKPEARL = 948; FIREPOWER_CASE = 949; CHARRED_PROPELLER = 950; PIECE_OF_SHATTERED_LUMBER = 951; OXIDIZED_PLATE = 952; PIECE_OF_KIONITE = 953; RANPIMONPI_SPECIALTY = 954; CULINARY_KNIFE = 955; FIREBLOSSOM = 956; THE_HEALING_HERB = 957; SMALL_STARFRUIT = 958; INKY_BLACK_YAGUDO_FEATHER = 959; CAMPAIGN_SUPPLIES = 960; MINE_SHAFT_KEY = 961; THE_ESSENCE_OF_DANCE = 962; JUGNER_GATE_CRYSTAL = 963; PASHHOW_GATE_CRYSTAL = 964; MERIPHATAUD_GATE_CRYSTAL = 965; VUNKERL_HERB = 966; VUNKERL_HERB_MEMO = 967; EVIL_WARDING_SEAL = 968; ORNATE_PACKAGE = 969; SHEAF_OF_HANDMADE_INCENSE = 970; LEATHERBOUND_BOOK = 971; LYNX_PELT = 972; WYATTS_PROPOSAL = 973; FORT_KEY = 974; ULBRECHTS_SEALED_LETTER = 975; SCHULTS_SEALED_LETTER = 976; UNADDRESSED_SEALED_LETTER = 977; PORTING_MAGIC_TRANSCRIPT = 978; SAMPLE_OF_GRAUBERG_CHERT = 979; DROGAROGAN_BONEMEAL = 980; SLUG_MUCUS = 981; DJINN_EMBER = 982; RAFFLESIA_DREAMSPIT = 983; PEISTE_DUNG = 984; ULBRECHTS_MORTARBOARD = 985; BEASTMEN_CONFEDERATE_CRATE = 986; MILITARY_SCRIP = 987; SILVERMINE_KEY = 988; RED_PRIZE_BALLOON = 989; BLUE_PRIZE_BALLOON = 990; GREEN_PRIZE_BALLOON = 991; TRAVONCES_ESCORT_AWARD = 992; KENS_ESCORT_AWARD = 993; EMPTINESS_INVESTIGATION_NOTE = 994; TIGRIS_STONE = 995; DIAMOND_SEAL = 996; XICUS_ROSARY = 997; MAROON_SEAL = 998; APPLE_GREEN_SEAL = 999; CHARCOAL_GREY_SEAL = 1000; DEEP_PURPLE_SEAL = 1001; CHESTNUT_COLORED_SEAL = 1002; LILAC_COLORED_SEAL = 1003; CERISE_SEAL = 1004; SALMON_COLORED_SEAL = 1005; PURPLISH_GREY_SEAL = 1006; GOLD_COLORED_SEAL = 1007; COPPER_COLORED_SEAL = 1008; BRIGHT_BLUE_SEAL = 1009; PINE_GREEN_SEAL = 1010; AMBER_COLORED_SEAL = 1011; FALLOW_COLORED_SEAL = 1012; TAUPE_COLORED_SEAL = 1013; SIENNA_COLORED_SEAL = 1014; LAVENDER_COLORED_SEAL = 1015; SICKLEMOON_SALT = 1016; SILVER_SEA_SALT = 1017; CYAN_DEEP_SALT = 1018; ORCISH_WARMACHINE_BODY = 1019; PAPAROONS_SEALED_INVITATION = 1020; DATA_ANALYZER_AND_LOGGER_EX = 1021; MAYAKOV_SHOW_TICKET = 1022; SERPENTKING_ZAHAK_RELIEF = 1023; SAKURA_RACING_BADGE = 1024; SERPENTKING_ZAHAK_RELIEF_SHARD = 1025; IMPERIAL_LINEAGE_CHAPTER_I = 1026; IMPERIAL_LINEAGE_CHAPTER_II = 1027; IMPERIAL_LINEAGE_CHAPTER_III = 1028; IMPERIAL_LINEAGE_CHAPTER_IV = 1029; IMPERIAL_LINEAGE_CHAPTER_V = 1030; IMPERIAL_LINEAGE_CHAPTER_VI = 1031; IMPERIAL_LINEAGE_CHAPTER_VII = 1032; IMPERIAL_LINEAGE_CHAPTER_VIII = 1033; THE_WORDS_OF_DONHU_I = 1034; THE_WORDS_OF_DONHU_II = 1035; THE_WORDS_OF_DONHU_III = 1036; THE_WORDS_OF_DONHU_IV = 1037; THE_WORDS_OF_DONHU_V = 1038; THE_WORDS_OF_DONHU_VI = 1039; THE_WORDS_OF_DONHU_VII = 1040; THE_WORDS_OF_DONHU_VIII = 1041; HABALOS_ECLOGUE_VERSE_I = 1042; HABALOS_ECLOGUE_VERSE_II = 1043; HABALOS_ECLOGUE_VERSE_III = 1044; HABALOS_ECLOGUE_VERSE_IV = 1045; HABALOS_ECLOGUE_VERSE_V = 1046; HABALOS_ECLOGUE_VERSE_VI = 1047; HABALOS_ECLOGUE_VERSE_VII = 1048; HABALOS_ECLOGUE_VERSE_VIII = 1049; SIGNAL_FIRECRACKER = 1050; NUMBER_EIGHT_SHELTER_KEY = 1051; TORN_PATCHES_OF_LEATHER = 1052; REPAIRED_HANDBAG = 1053; MIRAGE_ATTIRE_CLAIM_SLIP = 1054; COMMODORE_ATTIRE_CLAIM_SLIP = 1055; PANTIN_ATTIRE_CLAIM_SLIP = 1056; ETOILE_ATTIRE_CLAIM_SLIP = 1057; ARGUTE_ATTIRE_CLAIM_SLIP = 1058; ARGENT_ATTIRE_CLAIM_SLIP = 1059; CONQUEST_PROMOTION_VOUCHER = 1060; CERNUNNOS_RESIN = 1061; COUNT_BORELS_LETTER = 1062; UNDERPASS_HATCH_KEY = 1063; BOTTLE_OF_TREANT_TONIC = 1064; TIMBER_SURVEY_CHECKLIST = 1065; SNOWTHEMED_GIFT_TOKEN = 1066; STARTHEMED_GIFT_TOKEN = 1067; BELLTHEMED_GIFT_TOKEN = 1068; FLARE_GRENADE = 1069; RONFAURE_MAPLE_SYRUP = 1070; LONGLIFE_BISCUITS = 1071; FLASK_OF_KINGDOM_WATER = 1072; BISCUIT_A_LA_RHOLONT = 1073; LETTER_TO_COUNT_AURCHIAT = 1074; LENGTH_OF_JUGNER_IVY = 1075; DARKFIRE_CINDER = 1076; FLOELIGHT_STONE = 1077; LIQUID_QUICKSILVER = 1078; GELID_SULFUR = 1079; BEASTBANE_BULLETS = 1080; GLEIPNIR = 1081; SCINTILLANT_STRAND = 1082; REFULGENT_STRAND = 1083; IRRADIANT_STRAND = 1084; BOWL_OF_BLAND_GOBLIN_SALAD = 1085; JUG_OF_GREASY_GOBLIN_JUICE = 1086; CHUNK_OF_SMOKED_GOBLIN_GRUB = 1087; SEEDSPALL_ROSEUM = 1088; SEEDSPALL_CAERULUM = 1089; SEEDSPALL_VIRIDIS = 1090; MARK_OF_SEED = 1091; AMICITIA_STONE = 1092; VERITAS_STONE = 1093; SAPIENTIA_STONE = 1094; SANCTITAS_STONE = 1095; FELICITAS_STONE = 1096; DIVITIA_STONE = 1097; STUDIUM_STONE = 1098; AMORIS_STONE = 1099; CARITAS_STONE = 1100; CONSTANTIA_STONE = 1101; SPEI_STONE = 1102; SALUS_STONE = 1103; OMNIS_STONE = 1104; CRIMSON_KEY = 1105; VIRIDIAN_KEY = 1106; AMBER_KEY = 1107; AZURE_KEY = 1108; IVORY_KEY = 1109; EBON_KEY = 1110; DELKFUTT_KEY = 1111; BEASTBANE_ARROWHEADS = 1112; RED_LABELED_CRATE = 1113; BLUE_LABELED_CRATE = 1114; GREEN_LABELED_CRATE = 1115; ELITE_TRAINING_INTRODUCTION = 1116; ELITE_TRAINING_CHAPTER_1 = 1117; ELITE_TRAINING_CHAPTER_2 = 1118; ELITE_TRAINING_CHAPTER_3 = 1119; ELITE_TRAINING_CHAPTER_4 = 1120; ELITE_TRAINING_CHAPTER_5 = 1121; ELITE_TRAINING_CHAPTER_6 = 1122; ELITE_TRAINING_CHAPTER_7 = 1123; UNADORNED_RING = 1124; MOG_KUPON_A_DBCD = 1125; MOG_KUPON_A_DXAR = 1126; PRISMATIC_KEY = 1127; SHADOW_BUG = 1128; WHITE_CORAL_KEY = 1129; BLUE_CORAL_KEY = 1130; PEACH_CORAL_KEY = 1131; BLACK_CORAL_KEY = 1132; RED_CORAL_KEY = 1133; ANGEL_SKIN_KEY = 1134; OXBLOOD_KEY = 1135; STURDY_METAL_STRIP = 1136; PIECE_OF_RUGGED_TREE_BARK = 1137; SAVORY_LAMB_ROAST = 1138; ORB_OF_SWORDS = 1139; ORB_OF_CUPS = 1140; ORB_OF_BATONS = 1141; ORB_OF_COINS = 1142; RIPE_STARFRUIT = 1143; MOLDY_WORMEATEN_CHEST = 1144; STONE_OF_SURYA = 1145; STONE_OF_CHANDRA = 1146; STONE_OF_MANGALA = 1147; STONE_OF_BUDHA = 1148; STONE_OF_BRIHASPATI = 1149; STONE_OF_SHUKRA = 1150; STONE_OF_SHANI = 1151; STONE_OF_RAHU = 1152; STONE_OF_KETU = 1153; TRIVIA_CHALLENGE_KUPON = 1154; GAUNTLET_CHALLENGE_KUPON = 1155; FESTIVAL_SOUVENIR_KUPON = 1156; POCKET_MOGBOMB = 1157; NAVARATNA_TALISMAN = 1158; MEGA_BONANZA_KUPON = 1159; AROMA_BUG = 1160; UMBRA_BUG = 1161; NORTHBOUND_PETITION = 1162; PONONOS_CHARM = 1163; DELICATE_WOOL_THREAD = 1164; DELICATE_LINEN_THREAD = 1165; DELICATE_COTTON_THREAD = 1166; ENCHANTED_WOOL_THREAD = 1167; ENCHANTED_LINEN_THREAD = 1168; ENCHANTED_COTTON_THREAD = 1169; WAX_SEAL = 1170; SACK_OF_VICTUALS = 1171; COMMANDERS_ENDORSEMENT = 1172; SUCCULENT_DRAGON_FRUIT = 1173; SHARD_OF_OPTISTONE = 1174; SHARD_OF_AURASTONE = 1175; SHARD_OF_ORASTONE = 1176; PROSPECTORS_PAN = 1177; CORKED_AMPOULE = 1178; AMPOULE_OF_GOLD_DUST = 1179; VIAL_OF_MILITARY_PRISM_POWDER = 1180; LANCE_FISH = 1181; PALADIN_LOBSTER = 1182; SCUTUM_CRAB = 1183; MOOGLE_KEY = 1184; BIRD_KEY = 1185; CACTUAR_KEY = 1186; BOMB_KEY = 1187; CHOCOBO_KEY = 1188; TONBERRY_KEY = 1189; BEHEMOTH_KEY = 1190; DOMINAS_SCARLET_SEAL = 1191; DOMINAS_CERULEAN_SEAL = 1192; DOMINAS_EMERALD_SEAL = 1193; DOMINAS_AMBER_SEAL = 1194; DOMINAS_VIOLET_SEAL = 1195; DOMINAS_AZURE_SEAL = 1196; SCARLET_COUNTERSEAL = 1197; CERULEAN_COUNTERSEAL = 1198; EMERALD_COUNTERSEAL = 1199; AMBER_COUNTERSEAL = 1200; VIOLET_COUNTERSEAL = 1201; AZURE_COUNTERSEAL = 1202; BLACK_BOOK = 1203; LUMINOUS_RED_FRAGMENT = 1204; LUMINOUS_BEIGE_FRAGMENT = 1205; LUMINOUS_GREEN_FRAGMENT = 1206; LUMINOUS_YELLOW_FRAGMENT = 1207; LUMINOUS_PURPLE_FRAGMENT = 1208; LUMINOUS_BLUE_FRAGMENT = 1209; FIRE_SAP_CRYSTAL = 1210; WATER_SAP_CRYSTAL = 1211; WIND_SAP_CRYSTAL = 1212; EARTH_SAP_CRYSTAL = 1213; LIGHTNING_SAP_CRYSTAL = 1214; ICE_SAP_CRYSTAL = 1215; LIGHT_SAP_CRYSTAL = 1216; DARK_SAP_CRYSTAL = 1217; TABLET_OF_HEXES_GREED = 1218; TABLET_OF_HEXES_ENVY = 1219; TABLET_OF_HEXES_MALICE = 1220; TABLET_OF_HEXES_DECEIT = 1221; TABLET_OF_HEXES_PRIDE = 1222; TABLET_OF_HEXES_BALE = 1223; TABLET_OF_HEXES_DESPAIR = 1224; TABLET_OF_HEXES_REGRET = 1225; TABLET_OF_HEXES_RAGE = 1226; TABLET_OF_HEXES_AGONY = 1227; TABLET_OF_HEXES_DOLOR = 1228; TABLET_OF_HEXES_RANCOR = 1229; TABLET_OF_HEXES_STRIFE = 1230; TABLET_OF_HEXES_PENURY = 1231; TABLET_OF_HEXES_BLIGHT = 1232; TABLET_OF_HEXES_DEATH = 1233; SYNERGY_CRUCIBLE = 1234; MOG_KUPON_AW_ABS = 1235; MOG_KUPON_AW_PAN = 1236; MAGELIGHT_SIGNAL_FLARE = 1237; ALCHEMICAL_SIGNAL_FLARE = 1238; DISTRESS_SIGNAL_FLARE = 1239; IMPERIAL_MISSIVE = 1240; SANDORIAN_APPROVAL_LETTER = 1241; BASTOKAN_APPROVAL_LETTER = 1242; WINDURSTIAN_APPROVAL_LETTER = 1243; JEUNOAN_APPROVAL_LETTER = 1244; PRESENT_FOR_MEGOMAK = 1245; LIGHTNING_CELL = 1246; MEGOMAKS_SHOPPING_LIST = 1247; WHISPER_OF_RADIANCE = 1248; TALISMAN_OF_THE_REBEL_GODS = 1249; MESSAGE_FROM_YOYOROON = 1250; WHISPER_OF_GLOOM = 1251; SPATIAL_PRESSURE_BAROMETER = 1252; CLEAR_ABYSSITE = 1253; COLORFUL_ABYSSITE = 1254; BLUE_ABYSSITE = 1255; ORANGE_ABYSSITE = 1256; BROWN_ABYSSITE = 1257; YELLOW_ABYSSITE = 1258; PURPLE_ABYSSITE = 1259; BLACK_ABYSSITE = 1260; MAGIAN_TRIAL_LOG = 1261; MOG_KUPON_A_LUM = 1262; TALISMAN_KEY = 1263; LETTER_FROM_HALVER = 1264; LETTER_FROM_NAJI = 1265; LETTER_FROM_ZUBABA = 1266; LETTER_FROM_MAAT = 1267; LETTER_FROM_DESPACHIAIRE = 1268; LETTER_FROM_JAKOH_WAHCONDALO = 1269; ZVAHL_PASSKEY = 1270; TRAVERSER_STONE1 = 1271; TRAVERSER_STONE2 = 1272; TRAVERSER_STONE3 = 1273; TRAVERSER_STONE4 = 1274; TRAVERSER_STONE5 = 1275; TRAVERSER_STONE6 = 1276; POET_GODS_KEY = 1277; ORCISH_INFILTRATION_KIT = 1278; ATMA_OF_THE_LION = 1279; ATMA_OF_THE_STOUT_ARM = 1280; ATMA_OF_THE_TWIN_CLAW = 1281; ATMA_OF_ALLURE = 1282; ATMA_OF_ETERNITY = 1283; ATMA_OF_THE_HEAVENS = 1284; ATMA_OF_THE_BAYING_MOON = 1285; ATMA_OF_THE_EBON_HOOF = 1286; ATMA_OF_TREMORS = 1287; ATMA_OF_THE_SAVAGE_TIGER = 1288; ATMA_OF_THE_VORACIOUS_VIOLET = 1289; ATMA_OF_CLOAK_AND_DAGGER = 1290; ATMA_OF_THE_STORMBIRD = 1291; ATMA_OF_THE_NOXIOUS_FANG = 1292; ATMA_OF_VICISSITUDE = 1293; ATMA_OF_THE_BEYOND = 1294; ATMA_OF_STORMBREATH = 1295; ATMA_OF_GALES = 1296; ATMA_OF_THRASHING_TENDRILS = 1297; ATMA_OF_THE_DRIFTER = 1298; ATMA_OF_THE_STRONGHOLD = 1299; ATMA_OF_THE_HARVESTER = 1300; ATMA_OF_DUNES = 1301; ATMA_OF_THE_COSMOS = 1302; ATMA_OF_THE_SIREN_SHADOW = 1303; ATMA_OF_THE_IMPALER = 1304; ATMA_OF_THE_ADAMANTINE = 1305; ATMA_OF_CALAMITY = 1306; ATMA_OF_THE_CLAW = 1307; ATMA_OF_BALEFUL_BONES = 1308; ATMA_OF_THE_CLAWED_BUTTERFLY = 1309; ATMA_OF_THE_DESERT_WORM = 1310; ATMA_OF_THE_UNDYING = 1311; ATMA_OF_THE_IMPREGNABLE_TOWER = 1312; ATMA_OF_THE_SMOLDERING_SKY = 1313; ATMA_OF_THE_DEMONIC_SKEWER = 1314; ATMA_OF_THE_GOLDEN_CLAW = 1315; ATMA_OF_THE_GLUTINOUS_OOZE = 1316; ATMA_OF_THE_LIGHTNING_BEAST = 1317; ATMA_OF_THE_NOXIOUS_BLOOM = 1318; ATMA_OF_THE_GNARLED_HORN = 1319; ATMA_OF_THE_STRANGLING_WIND = 1320; ATMA_OF_THE_DEEP_DEVOURER = 1321; ATMA_OF_THE_MOUNTED_CHAMPION = 1322; ATMA_OF_THE_RAZED_RUINS = 1323; ATMA_OF_THE_BLUDGEONING_BRUTE = 1324; ATMA_OF_THE_RAPID_REPTILIAN = 1325; ATMA_OF_THE_WINGED_ENIGMA = 1326; ATMA_OF_THE_CRADLE = 1327; ATMA_OF_THE_UNTOUCHED = 1328; ATMA_OF_THE_SANGUINE_SCYTHE = 1329; ATMA_OF_THE_TUSKED_TERROR = 1330; ATMA_OF_THE_MINIKIN_MONSTROSITY = 1331; ATMA_OF_THE_WOULD_BE_KING = 1332; ATMA_OF_THE_BLINDING_HORN = 1333; ATMA_OF_THE_DEMONIC_LASH = 1334; ATMA_OF_APPARITIONS = 1335; ATMA_OF_THE_SHIMMERING_SHELL = 1336; ATMA_OF_THE_MURKY_MIASMA = 1337; ATMA_OF_THE_AVARICIOUS_APE = 1338; ATMA_OF_THE_MERCILESS_MATRIARCH = 1339; ATMA_OF_THE_BROTHER_WOLF = 1340; ATMA_OF_THE_EARTH_WYRM = 1341; ATMA_OF_THE_ASCENDING_ONE = 1342; ATMA_OF_THE_SCORPION_QUEEN = 1343; ATMA_OF_A_THOUSAND_NEEDLES = 1344; ATMA_OF_THE_BURNING_EFFIGY = 1345; ATMA_OF_THE_SMITING_BLOW = 1346; ATMA_OF_THE_LONE_WOLF = 1347; ATMA_OF_THE_CRIMSON_SCALE = 1348; ATMA_OF_THE_SCARLET_WING = 1349; ATMA_OF_THE_RAISED_TAIL = 1350; ATMA_OF_THE_SAND_EMPEROR = 1351; ATMA_OF_THE_OMNIPOTENT = 1352; ATMA_OF_THE_WAR_LION = 1353; ATMA_OF_THE_FROZEN_FETTERS = 1354; ATMA_OF_THE_PLAGUEBRINGER = 1355; ATMA_OF_THE_SHRIEKING_ONE = 1356; ATMA_OF_THE_HOLY_MOUNTAIN = 1357; ATMA_OF_THE_LAKE_LURKER = 1358; ATMA_OF_THE_CRUSHING_CUDGEL = 1359; ATMA_OF_PURGATORY = 1360; ATMA_OF_BLIGHTED_BREATH = 1361; ATMA_OF_THE_PERSISTENT_PREDATOR = 1362; ATMA_OF_THE_STONE_GOD = 1363; ATMA_OF_THE_SUN_EATER = 1364; ATMA_OF_THE_DESPOT = 1365; ATMA_OF_THE_SOLITARY_ONE = 1366; ATMA_OF_THE_WINGED_GLOOM = 1367; ATMA_OF_THE_SEA_DAUGHTER = 1368; ATMA_OF_THE_HATEFUL_STREAM = 1369; ATMA_OF_THE_FOE_FLAYER = 1370; ATMA_OF_THE_ENDLESS_NIGHTMARE = 1371; ATMA_OF_THE_SUNDERING_SLASH = 1372; ATMA_OF_ENTWINED_SERPENTS = 1373; ATMA_OF_THE_HORNED_BEAST = 1374; ATMA_OF_AQUATIC_ARDOR = 1375; ATMA_OF_THE_FALLEN_ONE = 1376; ATMA_OF_FIRES_AND_FLARES = 1377; ATMA_OF_THE_APOCALYPSE = 1378; IVORY_ABYSSITE_OF_SOJOURN = 1379; SCARLET_ABYSSITE_OF_SOJOURN = 1380; JADE_ABYSSITE_OF_SOJOURN = 1381; SAPPHIRE_ABYSSITE_OF_SOJOURN = 1382; INDIGO_ABYSSITE_OF_SOJOURN = 1383; EMERALD_ABYSSITE_OF_SOJOURN = 1384; AZURE_ABYSSITE_OF_CELERITY = 1385; CRIMSON_ABYSSITE_OF_CELERITY = 1386; IVORY_ABYSSITE_OF_CELERITY = 1387; VIRIDIAN_ABYSSITE_OF_AVARICE = 1388; IVORY_ABYSSITE_OF_AVARICE = 1389; VERMILLION_ABYSSITE_OF_AVARICE = 1390; IVORY_ABYSSITE_OF_CONFLUENCE = 1391; CRIMSON_ABYSSITE_OF_CONFLUENCE = 1392; INDIGO_ABYSSITE_OF_CONFLUENCE = 1393; IVORY_ABYSSITE_OF_EXPERTISE = 1394; JADE_ABYSSITE_OF_EXPERTISE = 1395; EMERALD_ABYSSITE_OF_EXPERTISE = 1396; IVORY_ABYSSITE_OF_FORTUNE = 1397; SAPPHIRE_ABYSSITE_OF_FORTUNE = 1398; EMERALD_ABYSSITE_OF_FORTUNE = 1399; SCARLET_ABYSSITE_OF_KISMET = 1400; IVORY_ABYSSITE_OF_KISMET = 1401; VERMILLION_ABYSSITE_OF_KISMET = 1402; AZURE_ABYSSITE_OF_PROSPERITY = 1403; JADE_ABYSSITE_OF_PROSPERITY = 1404; IVORY_ABYSSITE_OF_PROSPERITY = 1405; VIRIDIAN_ABYSSITE_OF_DESTINY = 1406; CRIMSON_ABYSSITE_OF_DESTINY = 1407; IVORY_ABYSSITE_OF_DESTINY = 1408; IVORY_ABYSSITE_OF_ACUMEN = 1409; CRIMSON_ABYSSITE_OF_ACUMEN = 1410; EMERALD_ABYSSITE_OF_ACUMEN = 1411; SCARLET_ABYSSITE_OF_LENITY = 1412; AZURE_ABYSSITE_OF_LENITY = 1413; VIRIDIAN_ABYSSITE_OF_LENITY = 1414; JADE_ABYSSITE_OF_LENITY = 1415; SAPPHIRE_ABYSSITE_OF_LENITY = 1416; CRIMSON_ABYSSITE_OF_LENITY = 1417; VERMILLION_ABYSSITE_OF_LENITY = 1418; INDIGO_ABYSSITE_OF_LENITY = 1419; EMERALD_ABYSSITE_OF_LENITY = 1420; SCARLET_ABYSSITE_OF_PERSPICACITY = 1421; IVORY_ABYSSITE_OF_PERSPICACITY = 1422; VERM_ABYSSITE_OF_PERSPICACITY = 1423; AZURE_ABYSSITE_OF_THE_REAPER = 1424; IVORY_ABYSSITE_OF_THE_REAPER = 1425; INDIGO_ABYSSITE_OF_THE_REAPER = 1426; VIRIDIAN_ABYSSITE_OF_GUERDON = 1427; IVORY_ABYSSITE_OF_GUERDON = 1428; VERMILLION_ABYSSITE_OF_GUERDON = 1429; SCARLET_ABYSSITE_OF_FURTHERANCE = 1430; SAPPHIRE_ABYSSITE_OF_FURTHERANCE = 1431; IVORY_ABYSSITE_OF_FURTHERANCE = 1432; AZURE_ABYSSITE_OF_MERIT = 1433; VIRIDIAN_ABYSSITE_OF_MERIT = 1434; JADE_ABYSSITE_OF_MERIT = 1435; SAPPHIRE_ABYSSITE_OF_MERIT = 1436; IVORY_ABYSSITE_OF_MERIT = 1437; INDIGO_ABYSSITE_OF_MERIT = 1438; LUNAR_ABYSSITE1 = 1439; LUNAR_ABYSSITE2 = 1440; LUNAR_ABYSSITE3 = 1441; ABYSSITE_OF_DISCERNMENT = 1442; ABYSSITE_OF_THE_COSMOS = 1443; WHITE_STRATUM_ABYSSITE = 1444; WHITE_STRATUM_ABYSSITE_II = 1445; WHITE_STRATUM_ABYSSITE_III = 1446; ASHEN_STRATUM_ABYSSITE = 1447; ASHEN_STRATUM_ABYSSITE_II = 1448; ASHEN_STRATUM_ABYSSITE_III = 1449; WHITE_STRATUM_ABYSSITE_IV = 1450; WHITE_STRATUM_ABYSSITE_V = 1451; WHITE_STRATUM_ABYSSITE_VI = 1452; LEGION_TOME_PAGE_MAXIMUS = 1453; LEGION_MEDAL_AN = 1454; LEGION_MEDAL_KI = 1455; LEGION_MEDAL_IM = 1456; LEGION_MEDAL_MURU = 1457; LEGION_TOME_PAGE_MINIMUS = 1458; FRAGRANT_TREANT_PETAL = 1459; FETID_RAFFLESIA_STALK = 1460; DECAYING_MORBOL_TOOTH = 1461; TURBID_SLIME_OIL = 1462; VENOMOUS_PEISTE_CLAW = 1463; TATTERED_HIPPOGRYPH_WING = 1464; CRACKED_WIVRE_HORN = 1465; MUCID_AHRIMAN_EYEBALL = 1466; TWISTED_TONBERRY_CROWN = 1467; VEINOUS_HECTEYES_EYELID = 1468; TORN_BAT_WING = 1469; GORY_SCORPION_CLAW = 1470; MOSSY_ADAMANTOISE_SHELL = 1471; FAT_LINED_COCKATRICE_SKIN = 1472; SODDEN_SANDWORM_HUSK = 1473; LUXURIANT_MANTICORE_MANE = 1474; STICKY_GNAT_WING = 1475; OVERGROWN_MANDRAGORA_FLOWER = 1476; CHIPPED_SANDWORM_TOOTH = 1477; MARBLED_MUTTON_CHOP = 1478; BLOODIED_SABER_TOOTH = 1479; BLOOD_SMEARED_GIGAS_HELM = 1480; GLITTERING_PIXIE_CHOKER = 1481; DENTED_GIGAS_SHIELD = 1482; WARPED_GIGAS_ARMBAND = 1483; SEVERED_GIGAS_COLLAR = 1484; PELLUCID_FLY_EYE = 1485; SHIMMERING_PIXIE_PINION = 1486; SMOLDERING_CRAB_SHELL = 1487; VENOMOUS_WAMOURA_FEELER = 1488; BULBOUS_CRAWLER_COCOON = 1489; DISTENDED_CHIGOE_ABDOMEN = 1490; MUCID_WORM_SEGMENT = 1491; SHRIVELED_HECTEYES_STALK = 1492; BLOTCHED_DOOMED_TONGUE = 1493; CRACKED_SKELETON_CLAVICLE = 1494; WRITHING_GHOST_FINGER = 1495; RUSTED_HOUND_COLLAR = 1496; HOLLOW_DRAGON_EYE = 1497; BLOODSTAINED_BUGARD_FANG = 1498; GNARLED_LIZARD_NAIL = 1499; MOLTED_PEISTE_SKIN = 1500; JAGGED_APKALLU_BEAK = 1501; CLIPPED_BIRD_WING = 1502; BLOODIED_BAT_FUR = 1503; GLISTENING_OROBON_LIVER = 1504; DOFFED_POROGGO_HAT = 1505; SCALDING_IRONCLAD_SPIKE = 1506; BLAZING_CLUSTER_SOUL = 1507; INGROWN_TAURUS_NAIL = 1508; OSSIFIED_GARGOUILLE_HAND = 1509; IMBRUED_VAMPYR_FANG = 1510; GLOSSY_SEA_MONK_SUCKER = 1511; SHIMMERING_PUGIL_SCALE = 1512; DECAYED_DVERGR_TOOTH = 1513; PULSATING_SOULFLAYER_BEARD = 1514; CHIPPED_IMPS_OLIFANT = 1515; WARPED_SMILODON_CHOKER = 1516; MALODOROUS_MARID_FUR = 1517; BROKEN_IRON_GIANT_SPIKE = 1518; RUSTED_CHARIOT_GEAR = 1519; STEAMING_CERBERUS_TONGUE = 1520; BLOODIED_DRAGON_EAR = 1521; RESPLENDENT_ROC_QUILL = 1522; WARPED_IRON_GIANT_NAIL = 1523; DENTED_CHARIOT_SHIELD = 1524; TORN_KHIMAIRA_WING = 1525; BEGRIMED_DRAGON_HIDE = 1526; DECAYING_DIREMITE_FANG = 1527; SHATTERED_IRON_GIANT_CHAIN = 1528; WARPED_CHARIOT_PLATE = 1529; VENOMOUS_HYDRA_FANG = 1530; VACANT_BUGARD_EYE = 1531; VARIEGATED_URAGNITE_SHELL = 1532; BATTLE_TROPHY_1ST_ECHELON = 1533; BATTLE_TROPHY_2ND_ECHELON = 1534; BATTLE_TROPHY_3RD_ECHELON = 1535; BATTLE_TROPHY_4TH_ECHELON = 1536; BATTLE_TROPHY_5TH_ECHELON = 1537; CRIMSON_TRAVERSER_STONE = 1538; VOIDSTONE1 = 1539; VOIDSTONE2 = 1540; VOIDSTONE3 = 1541; VOIDSTONE4 = 1542; VOIDSTONE5 = 1543; VOIDSTONE6 = 1544; CRIMSON_GRANULES_OF_TIME = 1545; AZURE_GRANULES_OF_TIME = 1546; AMBER_GRANULES_OF_TIME = 1547; ALABASTER_GRANULES_OF_TIME = 1548; OBSIDIAN_GRANULES_OF_TIME = 1549; PRISMATIC_HOURGLASS = 1550; MOG_KUPON_W_R90 = 1551; MOG_KUPON_W_M90 = 1552; MOG_KUPON_W_E90 = 1553; MOG_KUPON_A_E2 = 1554; MOG_KUPON_I_SEAL = 1555; BEGUILING_PETRIFACT = 1556; SEDUCTIVE_PETRIFACT = 1557; MADDENING_PETRIFACT = 1558; VAT_OF_MARTELLO_FUEL = 1559; FUEL_RESERVOIR = 1560; EMPTY_FUEL_VAT = 1561; CRACKED_FUEL_RESERVOIR = 1562; VIAL_OF_LAMBENT_POTION = 1563; CLEAR_DEMILUNE_ABYSSITE = 1564; COLORFUL_DEMILUNE_ABYSSITE = 1565; SCARLET_DEMILUNE_ABYSSITE = 1566; AZURE_DEMILUNE_ABYSSITE = 1567; VIRIDIAN_DEMILUNE_ABYSSITE = 1568; ANTI_ABYSSEAN_GRENADE_01 = 1569; ANTI_ABYSSEAN_GRENADE_02 = 1570; ANTI_ABYSSEAN_GRENADE_03 = 1571; RAINBOW_PEARL = 1572; CHIPPED_WIND_CLUSTER = 1573; PIECE_OF_DRIED_EBONY_LUMBER = 1574; CAPTAIN_RASHIDS_LINKPEARL = 1575; CAPTAIN_ARGUSS_LINKPEARL = 1576; CAPTAIN_HELGAS_LINKPEARL = 1577; SEAL_OF_THE_RESISTANCE = 1578; SUNBEAM_FRAGMENT = 1579; LUGARHOOS_EYEBALL = 1580; VIAL_OF_PURIFICATION_AGENT_BLK = 1581; VIAL_OF_PURIFICATION_AGENT_BRZ = 1582; VIAL_OF_PURIFICATION_AGENT_SLV = 1583; VIAL_OF_PURIFICATION_AGENT_GLD = 1584; BLACK_LABELED_VIAL = 1585; BRONZE_LABELED_VIAL = 1586; SILVER_LABELED_VIAL = 1587; GOLD_LABELED_VIAL = 1588; RAINBOW_COLORED_LINKPEARL = 1589; GREY_ABYSSITE = 1590; RIPE_STARFRUIT_ABYSSEA = 1591; VIAL_OF_FLOWER_WOWER_FERTILIZER = 1592; TAHRONGI_TREE_NUT = 1593; BUCKET_OF_COMPOUND_COMPOST = 1594; CUP_OF_TAHRONGI_CACTUS_WATER = 1595; HASTILY_SCRAWLED_POSTER = 1596; BLOODIED_ARROW = 1597; CRIMSON_BLOODSTONE = 1598; KUPOFRIEDS_MEDALLION = 1599; PINCH_OF_MOIST_DANGRUF_SULFUR = 1600; NAJIS_GAUGER_PLATE = 1601; NAJIS_LINKPEARL = 1602; POT_OF_MARTIAL_RELISH = 1603; THIERRIDES_BEAN_CREATION = 1604; TINY_MEMORY_FRAGMENT1 = 1605; LARGE_MEMORY_FRAGMENT1 = 1606; FEY_STONE = 1607; LARGE_MEMORY_FRAGMENT2 = 1608; TORN_RECIPE_PAGE = 1609; MINERAL_GAUGE_FOR_DUMMIES = 1610; TUBE_OF_ALCHEMICAL_FERTILIZER = 1611; LARGE_MEMORY_FRAGMENT3 = 1612; LARGE_MEMORY_FRAGMENT4 = 1613; PULSE_MARTELLO_REPAIR_PACK = 1614; CLONE_WARD_REINFORCEMENT_PACK = 1615; PACK_OF_OUTPOST_REPAIR_TOOLS = 1616; PARRADAMO_SUPPLY_PACK1 = 1617; PARRADAMO_SUPPLY_PACK2 = 1618; PARRADAMO_SUPPLY_PACK3 = 1619; PARRADAMO_SUPPLY_PACK4 = 1620; PARRADAMO_SUPPLY_PACK5 = 1621; GASPONIA_STAMEN = 1622; ROCKHOPPER = 1623; PHIAL_OF_COUNTERAGENT = 1624; DAMAGED_STEWPOT = 1625; NARURUS_STEWPOT = 1626; MAGICKED_HEMPEN_SACK = 1627; MAGICKED_FLAXEN_SACK = 1628; PARALYSIS_TRAP_FLUID = 1629; PARALYSIS_TRAP_FLUID_BOTTLE = 1630; WEAKENING_TRAP_FLUID = 1631; WEAKENING_TRAP_FLUID_BOTTLE = 1632; IRON_EATERS_PEARLSACK = 1633; MEDICAL_SUPPLY_CHEST = 1635; WOODWORKERS_BELT = 1636; ESPIONAGE_PEARLSACK = 1637; CHIPPED_LINKSHELL = 1638; GRIMY_LINKSHELL = 1639; CRACKED_LINKSHELL = 1640; POCKET_SUPPLY_PACK = 1641; STANDARD_SUPPLY_PACK = 1642; HEFTY_SUPPLY_PACK = 1643; PACK_OF_MOLTEN_SLAG = 1644; LETTER_OF_RECEIPT = 1645; SMUDGED_LETTER = 1646; YELLOW_LINKPEARL = 1647; JESTERS_HAT = 1648; JADE_DEMILUNE_ABYSSITE = 1649; SAPPHIRE_DEMILUNE_ABYSSITE = 1650; CRIMSON_DEMILUNE_ABYSSITE = 1651; EMERALD_DEMILUNE_ABYSSITE = 1652; VERMILLION_DEMILUNE_ABYSSITE = 1653; INDIGO_DEMILUNE_ABYSSITE = 1654; ATMA_OF_THE_HEIR = 1655; ATMA_OF_THE_HERO = 1656; ATMA_OF_THE_FULL_MOON = 1657; ATMA_OF_ILLUSIONS = 1658; ATMA_OF_THE_BANISHER = 1659; ATMA_OF_THE_SELLSWORD = 1660; ATMA_OF_A_FUTURE_FABULOUS = 1661; ATMA_OF_CAMARADERIE = 1662; ATMA_OF_THE_TRUTHSEEKER = 1663; ATMA_OF_THE_AZURE_SKY = 1664; ATMA_OF_ECHOES = 1665; ATMA_OF_DREAD = 1666; ATMA_OF_AMBITION = 1667; ATMA_OF_THE_BEAST_KING = 1668; ATMA_OF_THE_KIRIN = 1669; ATMA_OF_HELLS_GUARDIAN = 1670; ATMA_OF_LUMINOUS_WINGS = 1671; ATMA_OF_THE_DRAGON_RIDER = 1672; ATMA_OF_THE_IMPENETRABLE = 1673; ATMA_OF_ALPHA_AND_OMEGA = 1674; ATMA_OF_THE_ULTIMATE = 1675; ATMA_OF_THE_HYBRID_BEAST = 1676; ATMA_OF_THE_DARK_DEPTHS = 1677; ATMA_OF_THE_ZENITH = 1678; ATMA_OF_PERFECT_ATTENDANCE = 1679; ATMA_OF_THE_RESCUER = 1680; ATMA_OF_NIGHTMARES = 1681; ATMA_OF_THE_EINHERJAR = 1682; ATMA_OF_THE_ILLUMINATOR = 1683; ATMA_OF_THE_BUSHIN = 1684; ATMA_OF_THE_ACE_ANGLER = 1685; ATMA_OF_THE_MASTER_CRAFTER = 1686; ATMA_OF_INGENUITY = 1687; ATMA_OF_THE_GRIFFONS_CLAW = 1688; ATMA_OF_THE_FETCHING_FOOTPAD = 1689; ATMA_OF_UNDYING_LOYALTY = 1690; ATMA_OF_THE_ROYAL_LINEAGE = 1691; ATMA_OF_THE_SHATTERING_STAR = 1692; ATMA_OF_THE_COBRA_COMMANDER = 1693; ATMA_OF_ROARING_LAUGHTER = 1694; ATMA_OF_THE_DARK_BLADE = 1695; ATMA_OF_THE_DUCAL_GUARD = 1696; ATMA_OF_HARMONY = 1697; ATMA_OF_REVELATIONS = 1698; ATMA_OF_THE_SAVIOR = 1699; TINY_MEMORY_FRAGMENT2 = 1700; TINY_MEMORY_FRAGMENT3 = 1701; EX_01_MARTELLO_CORE = 1702; EX_02_MARTELLO_CORE = 1703; EX_03_MARTELLO_CORE = 1704; EX_04_MARTELLO_CORE = 1705; EX_05_MARTELLO_CORE = 1706; EX_06_MARTELLO_CORE = 1707; EX_07_MARTELLO_CORE = 1708; MOG_KUPON_W_E85 = 1709; MOG_KUPON_A_RJOB = 1710; SILVER_POCKET_WATCH = 1711; ELEGANT_GEMSTONE = 1712; WIVRE_EGG1 = 1713; WIVRE_EGG2 = 1714; WIVRE_EGG3 = 1715; TORCH_COAL = 1716; SUBNIVEAL_MINES = 1717; PIECE_OF_SODDEN_OAK_LUMBER = 1718; SODDEN_LINEN_CLOTH = 1719; DHORME_KHIMAIRAS_MANE = 1720; IMPERIAL_PEARL = 1721; RONFAURE_DAWNDROP = 1722; LA_VAULE_DAWNDROP = 1723; JUGNER_DAWNDROP = 1724; BEAUCEDINE_DAWNDROP = 1725; XARCABARD_DAWNDROP = 1726; THRONE_ROOM_DAWNDROP = 1727; WALK_OF_ECHOES_DAWNDROP = 1728; SANDORIA_DAWNDROP = 1729; BOTTLED_PUNCH_BUG = 1730; PRIMAL_GLOW = 1731; MOONSHADE_EARRING = 1732; PINCH_OF_PIXIE_DUST = 1733; WEDDING_INVITATION = 1734; SNOLL_REFLECTOR = 1735; FROSTED_SNOLL_REFLECTOR = 1736; EXPERIMENT_CHEAT_SHEET = 1737; JOB_GESTURE_WARRIOR = 1738; JOB_GESTURE_MONK = 1739; JOB_GESTURE_WHITE_MAGE = 1740; JOB_GESTURE_BLACK_MAGE = 1741; JOB_GESTURE_RED_MAGE = 1742; JOB_GESTURE_THIEF = 1743; JOB_GESTURE_PALADIN = 1744; JOB_GESTURE_DARK_KNIGHT = 1745; JOB_GESTURE_BEASTMASTER = 1746; JOB_GESTURE_BARD = 1747; JOB_GESTURE_RANGER = 1748; JOB_GESTURE_SAMURAI = 1749; JOB_GESTURE_NINJA = 1750; JOB_GESTURE_DRAGOON = 1751; JOB_GESTURE_SUMMONER = 1752; JOB_GESTURE_BLUE_MAGE = 1753; JOB_GESTURE_CORSAIR = 1754; JOB_GESTURE_PUPPETMASTER = 1755; JOB_GESTURE_DANCER = 1756; JOB_GESTURE_SCHOLAR = 1757; FROSTBLOOM1 = 1758; FROSTBLOOM2 = 1759; FROSTBLOOM3 = 1760; MOON_PENDANT = 1761; WYVERN_EGG = 1762; WYVERN_EGG_SHELL = 1763; WAUGYLS_CLAW = 1764; BOTTLE_OF_MILITARY_INK = 1765; MILITARY_INK_PACKAGE = 1766; MAGIAN_LEARNERS_LOG = 1767; MAGIAN_MOOGLEHOOD_MISSIVE1 = 1768; MAGIAN_MOOGLEHOOD_MISSIVE2 = 1769; MAGIAN_MOOGLEHOOD_MISSIVE3 = 1770; MAGIAN_MOOGLEHOOD_MISSIVE4 = 1771; MAGIAN_MOOGLEHOOD_MISSIVE5 = 1772; MAGIAN_MOOGLEHOOD_MISSIVE6 = 1773; PERIAPT_OF_EMERGENCE1 = 1774; PERIAPT_OF_EMERGENCE2 = 1775; PERIAPT_OF_EMERGENCE3 = 1776; PERIAPT_OF_GUIDANCE = 1777; PERIAPT_OF_PERCIPIENCE = 1778; VIVID_PERIAPT_OF_CONCORD = 1779; DUSKY_PERIAPT_OF_CONCORD = 1780; VIVID_PERIAPT_OF_CATALYSIS = 1781; DUSKY_PERIAPT_OF_CATALYSIS = 1782; VIVID_PERIAPT_OF_EXPLORATION = 1783; DUSKY_PERIAPT_OF_EXPLORATION = 1784; VIVID_PERIAPT_OF_FRONTIERS = 1785; DUSKY_PERIAPT_OF_FRONTIERS = 1786; NEUTRAL_PERIAPT_OF_FRONTIERS = 1787; VIVID_PERIAPT_OF_CONCENTRATION = 1788; DUSKY_PERIAPT_OF_CONCENTRATION = 1789; VIVID_PERIAPT_OF_GLORY = 1790; DUSKY_PERIAPT_OF_GLORY = 1791; VIVID_PERIAPT_OF_FOCUS = 1792; DUSKY_PERIAPT_OF_FOCUS = 1793; VIVID_PERIAPT_OF_INTENSITY = 1794; DUSKY_PERIAPT_OF_INTENSITY = 1795; VIVID_PERIAPT_OF_READINESS = 1796; DUSKY_PERIAPT_OF_READINESS = 1797; VIVID_PERIAPT_OF_ADAPTABILITY = 1798; DUSKY_PERIAPT_OF_ADAPTABILITY = 1799; VIVID_PERIAPT_OF_VIGILANCE = 1800; DUSKY_PERIAPT_OF_VIGILANCE = 1801; VIVID_PERIAPT_OF_PRUDENCE = 1802; DUSKY_PERIAPT_OF_PRUDENCE = 1803; PERIAPT_OF_RECOMPENSE = 1804; VOID_CLUSTER = 1805; ATMACITE_OF_DEVOTION = 1806; ATMACITE_OF_PERSISTENCE = 1807; ATMACITE_OF_EMINENCE = 1808; ATMACITE_OF_ONSLAUGHT = 1809; ATMACITE_OF_INCURSION = 1810; ATMACITE_OF_ENTICEMENT = 1811; ATMACITE_OF_DESTRUCTION = 1812; ATMACITE_OF_TEMPERANCE = 1813; ATMACITE_OF_DISCIPLINE = 1814; ATMACITE_OF_COERCION = 1815; ATMACITE_OF_FINESSE = 1816; ATMACITE_OF_LATITUDE = 1817; ATMACITE_OF_MYSTICISM = 1818; ATMACITE_OF_RAPIDITY = 1819; ATMACITE_OF_PREPAREDNESS = 1820; ATMACITE_OF_DELUGES = 1821; ATMACITE_OF_UNITY = 1822; ATMACITE_OF_EXHORTATION = 1823; ATMACITE_OF_SKYBLAZE = 1824; ATMACITE_OF_THE_SLAYER = 1825; ATMACITE_OF_THE_ADAMANT = 1826; ATMACITE_OF_THE_VALIANT = 1827; ATMACITE_OF_THE_SHREWD = 1828; ATMACITE_OF_THE_VANGUARD = 1829; ATMACITE_OF_ASSAILMENT = 1830; ATMACITE_OF_CATAPHRACT = 1831; ATMACITE_OF_THE_PARAPET = 1832; ATMACITE_OF_IMPERIUM = 1833; ATMACITE_OF_THE_SOLIPSIST = 1834; ATMACITE_OF_PROVENANCE = 1835; ATMACITE_OF_DARK_DESIGNS = 1836; ATMACITE_OF_THE_FORAGER = 1837; ATMACITE_OF_GLACIERS = 1838; ATMACITE_OF_AFFINITY = 1839; ATMACITE_OF_THE_DEPTHS = 1840; ATMACITE_OF_THE_ASSASSIN = 1841; ATMACITE_OF_APLOMB = 1842; ATMACITE_OF_THE_TROPICS = 1843; ATMACITE_OF_CURSES = 1844; ATMACITE_OF_PRESERVATION = 1845; POUCH_OF_WEIGHTED_STONES = 1846; GOSSAMER_BALLISTA_CHEVRON = 1847; STEEL_BALLISTA_CHEVRON = 1848; PERIAPT_OF_SAPIENCE = 1854; PERIAPT_OF_CLARITY = 1855; MAP_OF_AL_ZAHBI = 1856; MAP_OF_NASHMAU = 1857; MAP_OF_WAJAOM_WOODLANDS = 1858; MAP_OF_CAEDARVA_MIRE = 1859; MAP_OF_MOUNT_ZHAYOLM = 1860; MAP_OF_AYDEEWA_SUBTERRANE = 1861; MAP_OF_MAMOOK = 1862; MAP_OF_HALVUNG = 1863; MAP_OF_ARRAPAGO_REEF = 1864; MAP_OF_ALZADAAL_RUINS = 1865; MAP_OF_LEUJAOAM_SANCTUM = 1866; MAP_OF_THE_TRAINING_GROUNDS = 1867; MAP_OF_LEBROS_CAVERN = 1868; MAP_OF_ILRUSI_ATOLL = 1869; MAP_OF_PERIQIA = 1870; MAP_OF_NYZUL_ISLE = 1871; MAP_OF_THE_CHOCOBO_CIRCUIT = 1872; MAP_OF_THE_COLOSSEUM = 1873; MAP_OF_BHAFLAU_THICKETS = 1874; MAP_OF_ZHAYOLM_REMNANTS = 1875; MAP_OF_ARRAPAGO_REMNANTS = 1876; MAP_OF_BHAFLAU_REMNANTS = 1877; MAP_OF_SILVER_SEA_REMNANTS = 1878; MAP_OF_VUNKERL_INLET = 1879; MAP_OF_EVERBLOOM_HOLLOW = 1880; MAP_OF_GRAUBERG = 1881; MAP_OF_RUHOTZ_SILVERMINES = 1882; MAP_OF_FORT_KARUGONARUGO = 1883; MAP_OF_GHOYUS_REVERIE = 1884; MAP_OF_ABYSSEA_LA_THEINE = 1885; MAP_OF_ABYSSEA_KONSCHTAT = 1886; MAP_OF_ABYSSEA_TAHRONGI = 1887; MAP_OF_ABYSSEA_ATTOHWA = 1888; MAP_OF_ABYSSEA_MISAREAUX = 1889; MAP_OF_ABYSSEA_VUNKERL = 1890; MAP_OF_ABYSSEA_ALTEPA = 1891; MAP_OF_ABYSSEA_ULEGUERAND = 1892; MAP_OF_ABYSSEA_GRAUBERG = 1893; MAP_OF_DYNAMIS_SANDORIA = 1894; MAP_OF_DYNAMIS_BASTOK = 1895; MAP_OF_DYNAMIS_WINDURST = 1896; MAP_OF_DYNAMIS_JEUNO = 1897; MAP_OF_DYNAMIS_BEAUCEDINE = 1898; MAP_OF_DYNAMIS_XARCABARD = 1899; MAP_OF_DYNAMIS_VALKURM = 1900; MAP_OF_DYNAMIS_BUBURIMU = 1901; MAP_OF_DYNAMIS_QUFIM = 1902; MAP_OF_DYNAMIS_TAVNAZIA = 1903; MAP_OF_ADOULIN = 1904; MAP_OF_RALA_WATERWAYS = 1905; MAP_OF_YAHSE_HUNTING_GROUNDS = 1906; MAP_OF_CEIZAK_BATTLEGROUNDS = 1907; MAP_OF_FORET_DE_HENNETIEL = 1908; MAP_OF_YORCIA_WEALD = 1909; MAP_OF_MORIMAR_BASALT_FIELDS = 1910; MAP_OF_MARJAMI_RAVINE = 1911; MAP_OF_KAMIHR_DRIFTS = 1912; MAP_OF_SIH_GATES = 1913; MAP_OF_MOH_GATES = 1914; MAP_OF_CIRDAS_CAVERNS = 1915; MAP_OF_DHO_GATES = 1916; MAP_OF_WOH_GATES = 1917; MAP_OF_OUTER_RAKAZNAR = 1918; IRON_CHAINMAIL_CLAIM_SLIP = 1920; SHADE_HARNESS_CLAIM_SLIP = 1921; BRASS_SCALE_MAIL_CLAIM_SLIP = 1922; WOOL_ROBE_CLAIM_SLIP = 1923; EISENPLATTE_ARMOR_CLAIM_SLIP = 1924; SOIL_GI_CLAIM_SLIP = 1925; SEERS_TUNIC_CLAIM_SLIP = 1926; STUDDED_ARMOR_CLAIM_SLIP = 1927; CENTURION_SCALE_MAIL_CLAIM_SLIP = 1928; MRCCPT_DOUBLET_CLAIM_SLIP = 1929; GARISH_TUNIC_CLAIM_SLIP = 1930; NOCT_DOUBLET_CLAIM_SLIP = 1931; CUSTOM_ARMOR_MALE_CLAIM_SLIP = 1932; CUSTOM_ARMOR_FEMALE_CLAIM_SLIP = 1933; MAGNA_ARMOR_MALE_CLAIM_SLIP = 1934; MAGNA_ARMOR_FEMALE_CLAIM_SLIP = 1935; WONDER_ARMOR_CLAIM_SLIP = 1936; SAVAGE_ARMOR_CLAIM_SLIP = 1937; ELDER_ARMOR_CLAIM_SLIP = 1938; LINEN_CLOAK_CLAIM_SLIP = 1939; PADDED_ARMOR_CLAIM_SLIP = 1940; SILVER_CHAINMAIL_CLAIM_SLIP = 1941; GAMBISON_CLAIM_SLIP = 1942; IRON_SCALE_ARMOR_CLAIM_SLIP = 1943; CUIR_ARMOR_CLAIM_SLIP = 1944; VELVET_ROBE_CLAIM_SLIP = 1945; OPALINE_DRESS_CLAIM_SLIP = 1946; RYLSQR_CHAINMAIL_CLAIM_SLIP = 1947; PLATE_ARMOR_CLAIM_SLIP = 1948; COMBAT_CASTERS_CLOAK_CLAIM_SLIP = 1949; ALUMINE_HAUBERT_CLAIM_SLIP = 1950; CARAPACE_HARNESS_CLAIM_SLIP = 1951; BANDED_MAIL_CLAIM_SLIP = 1952; HARA_ATE_CLAIM_SLIP = 1953; RAPTOR_ARMOR_CLAIM_SLIP = 1954; STEEL_SCALE_CLAIM_SLIP = 1955; WOOL_GAMBISON_CLAIM_SLIP = 1956; SHINOBI_GI_CLAIM_SLIP = 1957; IRNMSK_CUIRASS_CLAIM_SLIP = 1958; TCTMGC_CLOAK_CLAIM_SLIP = 1959; WHITE_CLOAK_CLAIM_SLIP = 1960; AUSTERE_ROBE_CLAIM_SLIP = 1961; MYTHRIL_PLATE_ARMOR_CLAIM_SLIP = 1962; CROW_JUPON_CLAIM_SLIP = 1963; MAGUS_ATTIRE_CLAIM_SLIP = 1964; CORSAIRS_ATTIRE_CLAIM_SLIP = 1965; PUPPETRY_ATTIRE_CLAIM_SLIP = 1966; DANCERS_ATTIRE_CLAIM_SLIP = 1967; DANCERS_ATTIRE_CLAIM_SLIP = 1968; SCHOLARS_ATTIRE_CLAIM_SLIP = 1969; AMIR_ARMOR_CLAIM_SLIP = 1970; PAHLUWAN_ARMOR_CLAIM_SLIP = 1971; YIGIT_ARMOR_CLAIM_SLIP = 1972; FROG_FISHING = 1976; SERPENT_RUMORS = 1977; MOOCHING = 1978; ANGLERS_ALMANAC = 1979; SPIFFY_SYNTH1 = 1980; SPIFFY_SYNTH2 = 1981; SPIFFY_SYNTH3 = 1982; SPIFFY_SYNTH4 = 1983; WOOD_PURIFICATION = 1984; WOOD_ENSORCELLMENT = 1985; LUMBERJACK = 1986; BOLTMAKER = 1987; WAY_OF_THE_CARPENTER = 1988; SPIFFY_SYNTH5 = 1989; SPIFFY_SYNTH6 = 1990; SPIFFY_SYNTH7 = 1991; METAL_PURIFICATION = 1992; METAL_ENSORCELLMENT = 1993; CHAINWORK = 1994; SHEETING = 1995; WAY_OF_THE_BLACKSMITH = 1996; SPIFFY_SYNTH8 = 1997; SPIFFY_SYNTH9 = 1998; SPIFFY_SYNTH10 = 1999; GOLD_PURIFICATION = 2000; GOLD_ENSORCELLMENT = 2001; CLOCKMAKING = 2002; WAY_OF_THE_GOLDSMITH = 2003; SPIFFY_SYNTH11 = 2004; SPIFFY_SYNTH12 = 2005; SPIFFY_SYNTH13 = 2006; SPIFFY_SYNTH14 = 2007; CLOTH_PURIFICATION = 2008; CLOTH_ENSORCELLMENT = 2009; SPINNING = 2010; FLETCHING = 2011; WAY_OF_THE_WEAVER = 2012; SPIFFY_SYNTH15 = 2013; SPIFFY_SYNTH16 = 2014; SPIFFY_SYNTH17 = 2015; LEATHER_PURIFICATION = 2016; LEATHER_ENSORCELLMENT = 2017; TANNING = 2018; WAY_OF_THE_TANNER = 2019; SPIFFY_SYNTH18 = 2020; SPIFFY_SYNTH19 = 2021; SPIFFY_SYNTH20 = 2022; SPIFFY_SYNTH21 = 2023; BONE_PURIFICATION = 2024; BONE_ENSORCELLMENT = 2025; FILING = 2026; WAY_OF_THE_BONEWORKER = 2027; SPIFFY_SYNTH22 = 2028; SPIFFY_SYNTH23 = 2029; SPIFFY_SYNTH24 = 2030; SPIFFY_SYNTH25 = 2031; ANIMA_SYNTHESIS = 2032; ALCHEMIC_PURIFICATION = 2033; ALCHEMIC_ENSORCELLMENT = 2034; TRITURATION = 2035; CONCOCTION = 2036; IATROCHEMISTRY = 2037; MIASMAL_COUNTERAGENT_RECIPE = 2038; WAY_OF_THE_ALCHEMIST = 2039; RAW_FISH_HANDLING = 2040; NOODLE_KNEADING = 2041; PATISSIER = 2042; STEWPOT_MASTERY = 2043; WAY_OF_THE_CULINARIAN = 2044; SPIFFY_SYNTH26 = 2045; SPIFFY_SYNTH27 = 2046; SPIFFY_SYNTH28 = 2047; VOIDWATCH_ALARUM = 2048; VOIDWATCHERS_EMBLEM_JEUNO = 2049; VOIDWATCHERS_EMBLEM_QUFIM = 2050; LOADSTONE = 2051; SOUL_GEM = 2052; SOUL_GEM_CLASP = 2053; TRICOLOR_VOIDWATCHERS_EMBLEM = 2054; STARLIGHT_VOIDWATCHERS_EMBLEM = 2055; RED_PRESENT = 2056; BLUE_PRESENT = 2057; GREEN_PRESENT = 2058; HEART_OF_THE_BUSHIN = 2059; HYACINTH_STRATUM_ABYSSITE = 2060; HYACINTH_STRATUM_ABYSSITE_II = 2061; AMBER_STRATUM_ABYSSITE = 2062; AMBER_STRATUM_ABYSSITE_II = 2063; CLAIRVOY_ANT = 2064; KUPOFRIEDS_CORUNDUM = 2065; KUPOFRIEDS_CORUNDUM = 2066; KUPOFRIEDS_CORUNDUM = 2067; BRONZE_ASTRARIUM = 2068; SILVER_ASTRARIUM = 2069; MYTHRIL_ASTRARIUM = 2070; GOLD_ASTRARIUM = 2071; PLATINUM_ASTRARIUM = 2072; DEMONS_IN_THE_RYE_CHRONICLE = 2073; MONSTROUS_MAYHEM_REPORT = 2074; CULLING_IS_CARING_POSTER = 2075; MERRY_MOOGLE_MEMORIAL_GUIDE = 2076; CONNORS_COMMUNIQUE = 2077; PERNICIOUS_PRESENTS_BRIEF = 2078; LITTLE_GOBLINS_ADVENTURE_VOL1 = 2079; LITTLE_GOBLINS_ADVENTURE_VOL2 = 2080; LITTLE_GOBLINS_ADVENTURE_VOL3 = 2081; LITTLE_GOBLINS_ADVENTURE_VOL4 = 2082; LITTLE_GOBLINS_ADVENTURE_VOL5 = 2083; LITTLE_GOBLINS_ADVENTURE_VOL6 = 2084; LITTLE_GOBLINS_ADVENTURE_VOL7 = 2085; LITTLE_GOBLINS_ADVENTURE_VOL8 = 2086; VANADIEL_TRIBUNE_VOL00 = 2087; VANADIEL_TRIBUNE_VOL01 = 2088; VANADIEL_TRIBUNE_VOL02 = 2089; VANADIEL_TRIBUNE_VOL03 = 2090; VANADIEL_TRIBUNE_VOL04 = 2091; VANADIEL_TRIBUNE_VOL05 = 2092; VANADIEL_TRIBUNE_VOL06 = 2093; VANADIEL_TRIBUNE_VOL07 = 2094; VANADIEL_TRIBUNE_VOL08 = 2095; VANADIEL_TRIBUNE_VOL09 = 2096; VANADIEL_TRIBUNE_VOL10 = 2097; VANADIEL_TRIBUNE_VOL11 = 2098; VANADIEL_TRIBUNE_VOL12 = 2099; VANADIEL_TRIBUNE_VOL13 = 2100; VANADIEL_TRIBUNE_VOL15 = 2102; VANADIEL_TRIBUNE_VOL16 = 2103; VANADIEL_TRIBUNE_VOL17 = 2104; VANADIEL_TRIBUNE_VOL18 = 2105; VANADIEL_TRIBUNE_VOL19 = 2106; VANADIEL_TRIBUNE_VOL20 = 2107; VANADIEL_TRIBUNE_VOL21 = 2108; VANADIEL_TRIBUNE_VOL22 = 2109; VANADIEL_TRIBUNE_VOL23 = 2110; VANADIEL_TRIBUNE_VOL24 = 2111; VANADIEL_TRIBUNE_VOL25 = 2112; VANADIEL_TRIBUNE_VOL26 = 2113; VANADIEL_TRIBUNE_VOL27 = 2114; VANADIEL_TRIBUNE_II_NO01 = 2115; VANADIEL_TRIBUNE_II_NO02 = 2116; VANADIEL_TRIBUNE_II_NO03 = 2117; VANADIEL_TRIBUNE_II_NO04 = 2118; VANADIEL_TRIBUNE_II_NO05 = 2119; VANADIEL_TRIBUNE_II_NO06 = 2120; VANADIEL_TRIBUNE_II_NO07 = 2121; VANADIEL_TRIBUNE_II_NO08 = 2122; VANADIEL_TRIBUNE_II_NO09 = 2123; VANADIEL_TRIBUNE_II_NO10 = 2124; VANADIEL_TRIBUNE_II_NO11 = 2125; VANADIEL_TRIBUNE_II_NO12 = 2126; VANADIEL_TRIBUNE_II_NO13 = 2127; VANADIEL_TRIBUNE_II_NO14 = 2128; VANADIEL_TRIBUNE_II_NO15 = 2129; VANADIEL_TRIBUNE_II_NO16 = 2130; HANDCRAFTED_SPATULA = 2131; TRANSMUTED_CANDLE = 2132; GOURMET_WHIPPED_CREAM = 2133; ANCIENT_PAPYRUS_SHRED1 = 2134; ANCIENT_PAPYRUS_SHRED2 = 2135; ANCIENT_PAPYRUS_SHRED3 = 2136; EXORAY_MOLD_CRUMB1 = 2137; EXORAY_MOLD_CRUMB2 = 2138; EXORAY_MOLD_CRUMB3 = 2139; BOMB_COAL_FRAGMENT1 = 2140; BOMB_COAL_FRAGMENT2 = 2141; BOMB_COAL_FRAGMENT3 = 2142; SHINING_FRAGMENT = 2143; GLOSSY_FRAGMENT = 2144; GRIMOIRE_PAGE = 2145; MOBLIN_PHEROMONE_SACK = 2146; GOLDEN_WING = 2147; MOSS_COVERED_SHARD = 2148; ESSENCE_OF_PERFERVIDITY = 2149; BRANDED_WING = 2150; MALICIOUS_HORN = 2151; SHEET_OF_SAN_DORIAN_TUNES = 2152; SHEET_OF_BASTOKAN_TUNES = 2153; SHEET_OF_WINDURSTIAN_TUNES = 2154; GEOMAGNETRON = 2155; ADOULINIAN_CHARTER_PERMIT = 2156; PIONEERS_BADGE = 2157; TEMPORARY_GEOMAGNETRON = 2158; AGED_MATRIARCH_NAAKUAL_CREST = 2159; AGED_RIPTIDE_NAAKUAL_CREST = 2160; AGED_FIREBRAND_NAAKUAL_CREST = 2161; AGED_LIGNEOUS_NAAKUAL_CREST = 2162; AGED_BOOMING_NAAKUAL_CREST = 2163; AGED_FLASHFROST_NAAKUAL_CREST = 2164; PROTOTYPE_ATTUNER = 2166; WATERCRAFT = 2167; RESTRAINMENT_RESILIENCE = 2171; CUPFUL_OF_DUST_LADEN_SAP = 2179; MANTID_BAIT = 2180; VIAL_OF_TOXIC_ZOLDEFF_WATER = 2185; FISTFUL_OF_PRISTINE_SAND = 2186; RIME_ICE_FRAGMENT = 2190; BROKEN_HARPOON = 2192; EXTRAVAGANT_HARPOON = 2193; GEOMAGNETIC_COMPASS = 2196; OCULAR_ORB = 2197; PILE_OF_NOXIOUS_GRIME = 2198; PULSATING_SHARD = 2199; DINNER_INVITATION = 2200; ROCKBERRY1 = 2201; ROCKBERRY2 = 2202; ROCKBERRY3 = 2203; LOGGING = 2204; WATERCRAFTING = 2205; DEMOLISHING = 2206; TOXIN_RESILIENCE = 2207; PARESIS_RESILIENCE = 2208; CALOR_RESILIENCE = 2209; HEN_FS_BUILDING_MAT_CONTAINER = 2210; MOR_FS_BUILDING_MAT_CONTAINER = 2211; HEN_FS_RESOURCE_CONTAINER = 2212; MOR_FS_RESOURCE_CONTAINER = 2213; CEI_FB_OP_MATERIALS_CONTAINER = 2214; HEN_FB_OP_MATERIALS_CONTAINER = 2215; MOR_FB_OP_MATERIALS_CONTAINER = 2216; LOST_ARTICLE1 = 2217; LOST_ARTICLE2 = 2218; FLAYED_MANTID_CORPSE = 2220; CHAPULI_HORN = 2221; HOT_SPRING_REPORT_1 = 2225; HOT_SPRING_REPORT_2 = 2226; HOT_SPRING_REPORT_3 = 2227; HOT_SPRING_REPORT_4 = 2228; HOT_SPRING_REPORT_5 = 2229; MAGMA_SURVEY_REPORT = 2232; REIVE_UNITY = 2234; CRITICAL_CHOP = 2236; CHERISHED_AXE = 2237; CRITICAL_SMASH = 2238; CHERISHED_PICK = 2239; CRITICAL_SLICE = 2240; CHERISHED_SICKLE = 2241; SAN_DORIA_WARP_RUNE = 2248; BASTOK_WARP_RUNE = 2249; WINDURST_WARP_RUNE = 2250; SELBINA_WARP_RUNE = 2251; MHAURA_WARP_RUNE = 2252; KAZHAM_WARP_RUNE = 2253; RABAO_WARP_RUNE = 2254; NORG_WARP_RUNE = 2255; TAVNAZIA_WARP_RUNE = 2256; WHITEGATE_WARP_RUNE = 2257; NASHMAU_WARP_RUNE = 2258; RUSTED_PICKAXE = 2261; TINY_SEED = 2262; BOTTLE_OF_FERTILIZER_X = 2263; WAYPOINT_SCANNER_KIT = 2264; ROYAL_FIAT_BANNING_COLONIZATION = 2265; RECORD_OF_THE_17TH_ASSEMBLY = 2266; COPY_OF_THE_ALLIANCE_AGREEMENT = 2267; ULBUKAN_NAVIGATION_CHART = 2268; COPY_OF_ADOULINS_PATRONESS = 2269; MEMO_FROM_MIDRAS = 2270; CIDS_CATALYST = 2271; CHUNK_OF_MILKY_WHITE_MINERALS = 2272; FAIL_BADGE = 2273; WESTERN_ADOULIN_PATROL_ROUTE = 2274; MISDELIVERED_PARCEL = 2275; EASTERN_ADOULIN_PATROL_ROUTE = 2276; HOT_SPRINGS_CARE_PACKAGE = 2277; FISTFUL_OF_HOMELAND_SOIL = 2278; YAHSE_WILDFLOWER_PETAL = 2279; HABITUAL_BEHAVIOR_BAROMETER = 2280; BRIER_PROOF_NET = 2281; COMPASS_OF_TRANSFERENCE = 2282; MAGMA_MITIGATION_SET = 2283; RESURRECTION_RETARDANT_AXE = 2284; INSULATOR_TABLET = 2285; ANTI_GLACIATION_GEAR = 2286; LAND_OF_MILK_AND_HONEY_HIVE = 2288; FULL_LAND_OF_MILK_AND_HONEY_HIVE = 2289; LUOPAN = 2290; RALA_SIMULACRUM = 2291; YORCIA_SIMULACRUM = 2292; CIRDAS_SIMULACRUM = 2293; RAKAZNAR_SIMULACRUM = 2294; CELADON_YANTRIC_PLANCHETTE = 2296; ZAFFRE_YANTRIC_PLANCHETTE = 2297; ALIZARIN_YANTRIC_PLANCHETTE = 2298; DETACHED_STINGER = 2299; CRAGGY_FIN = 2300; FLAME_SCARRED_SKULL = 2301; MAP_OF_RALA_WATERWAYS_U = 2302; MAP_OF_YORCIA_WEALD_U = 2303; MAP_OF_CIRDAS_CAVERNS_U = 2304; MAP_OF_OUTER_RAKAZNAR_U = 2305; MOG_KUPON_A_DEII = 2334; MOG_KUPON_A_DE = 2335; MOG_KUPON_A_SAL = 2336; MOG_KUPON_A_NYZ = 2337; MOG_KUPON_I_S5 = 2338; MOG_KUPON_I_S2 = 2339; MOG_KUPON_I_ORCHE = 2340; SHEET_OF_E_ADOULINIAN_TUNES = 2341; SHEET_OF_W_ADOULINIAN_TUNES = 2342; HENNEBLOOM_LEAF = 2343; IMPURE_CELADON_YGGZI = 2344; SEMI_PURE_CELADON_YGGZI = 2345; IMPURE_ZAFFRE_YGGZI = 2346; SEMI_PURE_ZAFFRE_YGGZI = 2347; IMPURE_ALIZARIN_YGGZI = 2348; SEMI_PURE_ALIZARIN_YGGZI = 2349; RING_OF_SUPERNAL_DISJUNCTION = 2350; EPHEMERAL_ENDEAVOR = 2352; ENLIGHTENED_ENDEAVOR = 2353; RUNE_SABER = 2354; FLASK_OF_FRUISERUM = 2355; FROST_ENCRUSTED_FLAME_GEM = 2356; LETTER_FROM_OCTAVIEN = 2357; STONE_OF_IGNIS = 2358; STONE_OF_GELUS = 2359; STONE_OF_FLABRA = 2360; STONE_OF_TELLUS = 2361; STONE_OF_SULPOR = 2362; STONE_OF_UNDA = 2363; STONE_OF_LUX = 2364; STONE_OF_TENEBRAE = 2365; STONE_OF_UNKNOWN_RUNIC_ORIGINS1 = 2366; STONE_OF_UNKNOWN_RUNIC_ORIGINS2 = 2367; STONE_OF_UNKNOWN_RUNIC_ORIGINS3 = 2368; SECRETS_OF_RUNIC_ENHANCEMENT = 2369; RUNIC_KINEGRAVER = 2370; VIAL_OF_VIVID_RAINBOW_EXTRACT = 2371; INSIDIOS_EXTINGUISHED_LANTERN = 2372; VESSEL_OF_SUMMONING = 2373; SILVER_LUOPAN = 2374; LHAISO_NEFTEREHS_BELL = 2375; MIDRASS_EXPLOSIVE_SAMPLE = 2376; REPORT_ON_MIDRASS_EXPLOSIVE = 2377; TRAY_OF_ADOULINIAN_DELICACIES = 2378; SMALL_BAG_OF_ADOULINIAN_DELICACIES = 2379; WAYPOINT_RECALIBRATION_KIT = 2380; TWELVE_ORDERS_DOSSIER = 2381; RAVINE_WATER_TESTING_KIT = 2382; FISTFUL_OF_NUMBING_SOIL = 2383; HUNK_OF_BEDROCK = 2384; YORCIAS_TEAR = 2385; BLIGHTBERRY = 2386; LARGE_STRIP_OF_VELKK_HIDE = 2387; CLIMBING = 2388; BOX_OF_ADOULINIAN_TOMATOES = 2389; KALEIDOSCOPIC_CLAM = 2390; GLASS_PENDULUM = 2391; IVORY_WING_TALISMAN = 2393; BRONZE_MATTOCK_CORDON = 2394; BRONZE_SHOVEL_CORDON = 2395; TARUTARU_SAUCE_INVOICE = 2396; TARUTARU_SAUCE_RECEIPT = 2397; GPS_CRYSTAL = 2398; PAIR_OF_VELKK_GLOVES = 2399; LOST_ARTICLE1 = 2400; LOST_ARTICLE2 = 2401; GEOMANCER_CLAIM_TICKET = 2402; MAR_FB_OP_MATERIALS_CONTAINER = 2403; YOR_FB_OP_MATERIALS_CONTAINER = 2404; MAR_FS_BUILDING_MAT_CONTAINER = 2405; YOR_FS_BUILDING_MAT_CONTAINER = 2406; PROOF_OF_ORDER_RUNIC_HEADGEAR1 = 2407; PROOF_OF_ORDER_RUNIC_HANDGEAR2 = 2408; PROOF_OF_ORDER_RUNIC_FOOTGEAR4 = 2409; ROSULATIAS_POME = 2410; CELENNIA_MEMORIAL_LIBRARY_CARD = 2411; SOWYOURSEED = 2412; MY_FIRST_FURROW = 2413; FIELDS_AND_FERTILIZING = 2414; DESIGNER_FARMING = 2415; HOMESTEADERS_COMPENDIUM = 2416; MHMU_TREATISE_ON_AGRONOMY = 2417; GIVE_MY_REGARDS_TO_REODOAN = 2419; ADOULINS_TOPIARY_TREASURES = 2420; GRANDILOQUENT_GROVES = 2421; ARBOREAL_ABRACADABRA = 2422; VERDANT_AND_VERDONTS = 2423; MHMU_TREATISE_ON_FORESTRY = 2424; MYTHRIL_MARATHON_QUARTERLY = 2426; TAKE_A_LODE_OFF = 2427; VARICOSE_MINERAL_VEINS = 2428; TALES_FROM_THE_TUNNEL = 2429; THE_GUSGEN_MINES_TRAGEDY = 2430; MHMU_TREATISE_ON_MINERALOGY = 2431; A_FAREWELL_TO_FRESHWATER = 2433; WATER_WATER_EVERYWHERE = 2434; DREDGINGS_NO_DRUDGERY = 2435; ALL_THE_WAYS_TO_SKIN_A_CARP = 2436; ANATOMY_OF_AN_ANGLER = 2437; MHMU_TREATISE_ON_FISH_I = 2438; THE_OLD_MEN_OF_THE_SEA = 2440; BLACK_FISH_OF_THE_FAMILY = 2442; TWENTY_THOUSAND_YALMS_UNDER_THE_SEA = 2443; ENCYCLOPEDIA_ICTHYONNICA = 2444; MHMU_TREATISE_ON_FISH_II = 2445; MAR_FS_RESOURCE_CONTAINER = 2447; YOR_FS_RESOURCE_CONTAINER = 2448; NOTE_DETAILING_SEDITIOUS_PLANS = 2449; WATERWAY_FACILITY_CRANK = 2450; VIAL_OF_TRANSLURRY = 2451; GIL_REPOSITORY = 2452; CRAB_CALLER = 2453; PIECE_OF_A_STONE_WALL = 2454; VIAL_OF_UNTAINTED_HOLY_WATER = 2455; ETERNAL_FLAME = 2456; WEATHER_VANE_WINGS = 2457; AUREATE_BALL_OF_FUR = 2458; INVENTORS_COALITION_PICKAXE = 2459; TINTINNABULUM = 2460; FRAGMENTING = 2461; PAIR_OF_FUZZY_EARMUFFS = 2462; KAM_FB_OP_MATERIALS_CONTAINER = 2463; KAM_FS_BUILDING_MAT_CONTAINER = 2464; KAM_FS_RESOURCE_CONTAINER = 2465; MEMORANDOLL = 2466; SHADOW_LORD_PHANTOM_GEM = 2468; CELESTIAL_NEXUS_PHANTOM_GEM = 2469; STELLAR_FULCRUM_PHANTOM_GEM = 2470; PHANTOM_GEM_OF_APATHY = 2471; PHANTOM_GEM_OF_ARROGANCE = 2472; PHANTOM_GEM_OF_ENVY = 2473; PHANTOM_GEM_OF_COWARDICE = 2474; PHANTOM_GEM_OF_RAGE = 2475; P_PERPETRATOR_PHANTOM_GEM = 2476; COPPER_AMAN_VOUCHER = 2477; MATRIARCH_NAAKUAL_PARAGON = 2482; RIPTIDE_NAAKUAL_PARAGON = 2483; FIREBRAND_NAAKUAL_PARAGON = 2484; LIGNEOUS_NAAKUAL_PARAGON = 2485; BOOMING_NAAKUAL_PARAGON = 2486; FLASHFROST_NAAKUAL_PARAGON = 2487; MOG_KUPON_I_AF109 = 2489; MOG_KUPON_W_EWS = 2490; MOG_KUPON_AW_WK = 2491; MOG_KUPON_I_S3 = 2492; MOG_KUPON_A_PK109 = 2493; MOG_KUPON_I_S1 = 2494; MOG_KUPON_I_SKILL = 2495; GREEN_INSTITUTE_CARD = 2496; WINDURST_TRUST_PERMIT = 2497; BLUE_INSTITUTE_CARD = 2498; BASTOK_TRUST_PERMIT = 2499; RED_INSTITUTE_CARD = 2500; SAN_DORIA_TRUST_PERMIT = 2501; MOG_KUPON_I_RME = 2502; PULVERIZING = 2503; LERENES_PATEN = 2504; AMCHUCHUS_MISSIVE = 2505; TEMPLE_KNIGHT_KEY = 2506; UNBLEMISHED_PIONEERS_BADGE = 2507; SILVERY_PLATE = 2508; SOUL_SIPHON = 2509; TAPESTRY_OF_BAGUA_POETRY = 2511; FUTHARKIC_CONCEPTS_IN_FLUX = 2512; CRYSTALLIZED_LIFESTREAM_ESSENCE = 2513; STRAND_OF_RAKAZNAR_FILAMENT = 2514; ORDER_SLIP_LIFESTREAM_HEADGEAR = 2515; ORDER_SLIP_LIFESTREAM_BODYGEAR = 2516; ORDER_SLIP_LIFESTREAM_HANDGEAR = 2517; ORDER_SLIP_LIFESTREAM_LEGGEAR = 2518; ORDER_SLIP_LIFESTREAM_FOOTGEAR = 2519; ORDER_SLIP_LOGOMORPH_HEADGEAR = 2520; ORDER_SLIP_LOGOMORPH_BODYGEAR = 2521; ORDER_SLIP_LOGOMORPH_HANDGEAR = 2522; ORDER_SLIP_LOGOMORPH_LEGGEAR = 2523; ORDER_SLIP_LOGOMORPH_FOOTGEAR = 2524; PRISTINE_HAIR_RIBBON = 2525; VIAL_OF_TRANSMELANGE = 2526; LOST_ARTICLE = 2527; BREATH_OF_DAWN = 2528; PHLOX_YANTRIC_PLANCHETTE = 2529; RUSSET_YANTRIC_PLANCHETTE = 2530; ASTER_YANTRIC_PLANCHETTE = 2531; SPARKING_TAIL_FEATHER = 2532; PIECE_OF_INVIOLABLE_BARK = 2533; FROSTED_INCISOR = 2534; IMPURE_PHLOX_YGGZI = 2535; SEMI_PURE_PHLOX_YGGZI = 2536; IMPURE_RUSSET_YGGZI = 2537; SEMI_PURE_RUSSET_YGGZI = 2538; IMPURE_ASTER_YGGZI = 2539; SEMI_PURE_ASTER_YGGZI = 2540; BREATH_OF_DAWN1 = 2541; BREATH_OF_DAWN2 = 2542; BREATH_OF_DAWN3 = 2543; JOB_BREAKER = 2544;
gpl-3.0
trilastiko/keys
VSCOKeys.lrdevplugin/halfway_server/mime.lua
118
2433
----------------------------------------------------------------------------- -- MIME support for the Lua language. -- Author: Diego Nehab -- Conforming to RFCs 2045-2049 -- RCS ID: $Id: mime.lua,v 1.29 2007/06/11 23:44:54 diego Exp $ ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- -- Declare module and import dependencies ----------------------------------------------------------------------------- local base = _G local ltn12 = require("ltn12") local mime = require("mime.core") local io = require("io") local string = require("string") module("mime") -- encode, decode and wrap algorithm tables encodet = {} decodet = {} wrapt = {} -- creates a function that chooses a filter by name from a given table local function choose(table) return function(name, opt1, opt2) if base.type(name) ~= "string" then name, opt1, opt2 = "default", name, opt1 end local f = table[name or "nil"] if not f then base.error("unknown key (" .. base.tostring(name) .. ")", 3) else return f(opt1, opt2) end end end -- define the encoding filters encodet['base64'] = function() return ltn12.filter.cycle(b64, "") end encodet['quoted-printable'] = function(mode) return ltn12.filter.cycle(qp, "", (mode == "binary") and "=0D=0A" or "\r\n") end -- define the decoding filters decodet['base64'] = function() return ltn12.filter.cycle(unb64, "") end decodet['quoted-printable'] = function() return ltn12.filter.cycle(unqp, "") end local function format(chunk) if chunk then if chunk == "" then return "''" else return string.len(chunk) end else return "nil" end end -- define the line-wrap filters wrapt['text'] = function(length) length = length or 76 return ltn12.filter.cycle(wrp, length, length) end wrapt['base64'] = wrapt['text'] wrapt['default'] = wrapt['text'] wrapt['quoted-printable'] = function() return ltn12.filter.cycle(qpwrp, 76, 76) end -- function that choose the encoding, decoding or wrap algorithm encode = choose(encodet) decode = choose(decodet) wrap = choose(wrapt) -- define the end-of-line normalization filter function normalize(marker) return ltn12.filter.cycle(eol, 0, marker) end -- high level stuffing filter function stuff() return ltn12.filter.cycle(dot, 2) end
gpl-2.0