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AresTao/darkstar
scripts/globals/items/bowl_of_sprightly_soup.lua
36
1326
----------------------------------------- -- ID: 5930 -- Item: Bowl of Sprightly Soup -- Food Effect: 3 Hrs, All Races ----------------------------------------- -- MP 30 -- Mind 4 -- HP Recovered While Healing 4 -- Enmity -4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,5930); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_MP, 30); target:addMod(MOD_MND, 4); target:addMod(MOD_HPHEAL, 4); target:addMod(MOD_ENMITY, -4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_MP, 30); target:delMod(MOD_MND, 4); target:delMod(MOD_HPHEAL, 4); target:delMod(MOD_ENMITY, -4); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Northern_San_dOria/npcs/Aivedoir.lua
38
1026
----------------------------------- -- Area: Northern San d'Oria -- NPC: Aivedoir -- Type: Standard Dialogue NPC -- @zone: 231 -- @pos -123.119 7.999 134.490 -- ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,AIVEDOIR_DIALOG); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/globals/spells/foe_requiem_iii.lua
18
1625
----------------------------------------- -- Spell: Foe Requiem III ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local effect = EFFECT_REQUIEM; local duration = 95; local power = 3; local pCHR = caster:getStat(MOD_CHR); local mCHR = target:getStat(MOD_CHR); local dCHR = (pCHR - mCHR); local resm = applyResistance(caster,spell,target,dCHR,SINGING_SKILL,0); if (resm < 0.5) then spell:setMsg(85);--resist message return 1; end local iBoost = caster:getMod(MOD_REQUIEM_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT); power = power + iBoost; if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then power = power * 2; elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then power = power * 1.5; end caster:delStatusEffect(EFFECT_MARCATO); duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1); if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then duration = duration * 2; end -- Try to overwrite weaker slow / haste if (canOverwrite(target, effect, power)) then -- overwrite them target:delStatusEffect(effect); target:addStatusEffect(effect,power,3,duration); spell:setMsg(237); else spell:setMsg(75); -- no effect end return effect; end;
gpl-3.0
DeinFreund/Zero-K
LuaUI/Widgets/chili/simple examples/Widgets/gui_chiliguidemo.lua
17
8506
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:GetInfo() return { name = "chiliGUIDemo", desc = "GUI demo for robocracy", author = "quantum", date = "WIP", license = "WIP", layer = 1, enabled = false -- loaded by default? } end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- gui elements local window0 local window01 local gridWindow0 local gridWindow1 local windowImageList local window1 local window2 local window3 function widget:Initialize() Chili = WG.Chili local function ToggleOrientation(self) local panel = self:FindParent"layoutpanel" panel.orientation = ((panel.orientation == "horizontal") and "vertical") or "horizontal" panel:UpdateClientArea() end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local testText = [[Bolivians are voting in a referendum on a new constitution that President Evo Morales says will empower the country's indigenous majority. The changes also include strengthening state control of Bolivia's natural resources, and no longer recognising Catholicism as the official religion. The constitution is widely expected to be approved. Mr Morales, an Aymara Indian, has pursued political reform but has met fierce resistance from some sectors. Opponents concentrated in Bolivia's eastern provinces, which hold rich gas deposits, argue that the new constitution would create two classes of citizenship - putting indigenous people ahead of others. The wrangling has spilled over into, at times, deadly violence. At least 30 peasant farmers were ambushed and killed on their way home from a pro-government rally in a northern region in September. President Morales has said the new constitution will pave the way for correcting the historic inequalities of Bolivian society, where the economic elite is largely of European descent. ]] local testText2 = "\255\001\255\250Bolivians\b are voting in a referendum on a \255\255\255\000new\b constitution " local testText3 = [[Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod]] -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local cs = { Chili.Button:New{ x = 20, y = 20, }, Chili.Label:New{ x = 20, y = 50, caption= 'FOOBAR', }, Chili.ScrollPanel:New{ backgroundColor = {0,0,0,0.5}, children = { Chili.Button:New{caption="foo", width = 100, height = 100}, } }, Chili.Checkbox:New{ x = 20, y = 70, caption = 'foo', }, Chili.Trackbar:New{ x = 20, y = 90, }, Chili.Colorbars:New{ x = 20, y = 120, }, } window0 = Chili.Window:New{ x = 200, y = 450, width = 200, height = 200, parent = Chili.Screen0, children = { Chili.StackPanel:New{ height = "100%"; width = "100%"; weightedResize = true; children = { Chili.Button:New{caption="height: 70%", weight = 7; width = "90%"}, Chili.Button:New{caption="height: 30%", weight = 3}, }; } }, } local btn0 = Chili.Button:New{ caption = "Dispose Me", name = "btn_dispose_me1", } btn0:Dispose() -- we need a container that supports margin if the control inside uses margins window01 = Chili.Window:New{ x = 200, y = 200, clientWidth = 200, clientHeight = 200, parent = Chili.Screen0, } local panel1 = Chili.StackPanel:New{ width = 200, height = 200, --resizeItems = false, x=0, right=0, y=0, bottom=0, margin = {10, 10, 10, 10}, parent = window01, children = cs, } local gridControl = Chili.Grid:New{ name = 'foogrid', width = 200, height = 200, children = { Chili.Button:New{backgroundColor = {0,0.6,0,1}, textColor = {1,1,1,1}, caption = "Toggle", OnMouseUp = {ToggleOrientation}}, Chili.Button:New{caption = "2"}, Chili.Button:New{caption = "3"}, Chili.Button:New{caption = "4", margin = {10, 10, 10, 10}}, Chili.Button:New{caption = "5"}, Chili.Button:New{caption = "6"}, Chili.Button:New{caption = "7"}, } } gridWindow0 = Chili.Window:New{ parent = Chili.Screen0, x = 450, y = 450, clientWidth = 200, clientHeight = 200, children = { gridControl }, } gridWindow1 = Chili.Window:New{ parent = Chili.Screen0, x = 650, y = 750, clientWidth = 200, clientHeight = 200, children = { Chili.Button:New{right=0, bottom=0, caption = "2", OnClick={function() --gridWindow1:GetObjectByName("tree_inspector") end}}, Chili.TextBox:New{x=0, right=0, y=0, text = testText2}, Chili.EditBox:New{width = 200, y = 40, --[[autosize = true,]] text = testText3}, Chili.Button:New{ caption = "Dispose Me", name = "btn_dispose_me2", x="5%", y=70, width = "90%", OnClick = {function(self) self:Dispose() end}, }, Chili.Button:New{ caption = "Dispose Me", name = "btn_dispose_me3", x="5%", y=90, width = "90%", }, Chili.Button:New{ caption = "Dispose Me", name = "btn_dispose_me4", x=0, y=120, }, }, } gridWindow1:GetObjectByName("btn_dispose_me4"):Dispose() -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- windowImageList = Chili.Window:New{ x = 700, y = 200, clientWidth = 410, clientHeight = 400, parent = Chili.Screen0, } local control = Chili.ScrollPanel:New{ x=0, right=0, y=0, bottom=0, parent = windowImageList, children = { --Button:New{width = 410, height = 400, anchors = {top=true,left=true,bottom=true,right=true}}, Chili.ImageListView:New{ name = "MyImageListView", x=0, right=0, y=0, bottom=0, dir = "LuaUI/Images/", OnSelectItem = { function(obj,itemIdx,selected) Spring.Echo("image selected ",itemIdx,selected) end, }, OnDblClickItem = { function(obj,itemIdx) Spring.Echo("image dblclicked ",itemIdx) end, }, OnDirChange = { function(obj,itemIdx) if obj.parent and obj.parent:InheritsFrom("scrollpanel") then obj.parent:SetScrollPos(0,0) end end, } } } } -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- window1 = Chili.Window:New{ x = 450, y = 200, clientWidth = 200, clientHeight = 200, resizable = true, draggable = true, parent = Chili.Screen0, children = { Chili.ScrollPanel:New{ width = 200, height = 200, x=0, right=0, y=0, bottom=0, horizontalScrollbar = false, children = { Chili.TextBox:New{width = 200, x=0, right=0, y=0, bottom=0, text = testText} }, }, } } window2 = Chili.Window:New{ x = 900, y = 650, width = 200, height = 200, parent = Chili.Screen0, children = { Chili.ScrollPanel:New{ x=0, right=0, y=0, bottom=0, children = { Chili.TreeView:New{ x=0, right=0, y=0, bottom=0, defaultExpanded = true, nodes = { "foo", { "bar" }, "do", { "re", {"mi"} }, "la", { "le", "lu" }, }, }, }, }, }, } window3 = Chili.Window:New{ caption = "autosize test", x = 1200, y = 650, width = 200, height = 200, parent = Chili.Screen0, autosize = true, savespace = true, --debug = true, children = { Chili.Button:New{y = 20, width = 120, caption = "autosize", OnClick = {function(self) self.parent:UpdateLayout() end}}, }, } -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- end --Initialize function widget:Update() local btn = gridWindow1:GetObjectByName("btn_dispose_me3") btn:Dispose() widgetHandler:RemoveCallIn("Update") end function widget:Shutdown() window0:Dispose() window01:Dispose() gridWindow0:Dispose() gridWindow1:Dispose() windowImageList:Dispose() window1:Dispose() window2:Dispose() window3:Dispose() end
gpl-2.0
AresTao/darkstar
scripts/zones/Throne_Room/npcs/_4l4.lua
51
1172
----------------------------------- -- Area: Throne Room -- NPC: Ore Door ------------------------------------- require("scripts/globals/bcnm"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (TradeBCNM(player,player:getZoneID(),trade,npc)) then return; end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (EventTriggerBCNM(player,npc)) then return 1; end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("onUpdate CSID: %u",csid); --printf("onUpdate RESULT: %u",option); if (EventUpdateBCNM(player,csid,option)) then return; end end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("onFinish CSID: %u",csid); --printf("onFinish RESULT: %u",option); if (EventFinishBCNM(player,csid,option)) then return; end end;
gpl-3.0
tysonliddell/OpenRA
mods/cnc/maps/gdi05b/gdi05b.lua
4
5131
--[[ Copyright 2007-2020 The OpenRA Developers (see AUTHORS) This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For more information, see COPYING. ]] AllToHuntTrigger = { Silo1, Proc1, Silo2, Silo3, Silo4, Afld1, Hand1, Nuke1, Nuke2, Nuke3, Fact1 } AtkRoute1 = { waypoint4.Location, waypoint5.Location, waypoint6.Location, waypoint7.Location, waypoint8.Location } AtkRoute2 = { waypoint0.Location, waypoint1.Location, waypoint2.Location, waypoint3.Location } AutoCreateTeams = { { types = { e1 = 1, e3 = 3 }, route = AtkRoute2 }, { types = { e1 = 3, e3 = 1 }, route = AtkRoute2 }, { types = { e3 = 4 } , route = AtkRoute1 }, { types = { e1 = 4 } , route = AtkRoute1 }, { types = { bggy = 1 } , route = AtkRoute1 }, { types = { bggy = 1 } , route = AtkRoute2 }, { types = { ltnk = 1 } , route = AtkRoute1 }, { types = { ltnk = 1 } , route = AtkRoute2 } } RepairThreshold = 0.6 Atk1Delay = DateTime.Seconds(40) Atk2Delay = DateTime.Seconds(60) Atk3Delay = DateTime.Seconds(70) Atk4Delay = DateTime.Seconds(90) AutoAtkStartDelay = DateTime.Seconds(115) AutoAtkMinDelay = DateTime.Seconds(45) AutoAtkMaxDelay = DateTime.Seconds(90) Atk5CellTriggers = { CPos.New(17,55), CPos.New(16,55), CPos.New(15,55), CPos.New(50,54), CPos.New(49,54), CPos.New(48,54), CPos.New(16,54), CPos.New(15,54), CPos.New(14,54), CPos.New(50,53), CPos.New(49,53), CPos.New(48,53), CPos.New(50,52), CPos.New(49,52) } GDIBase = { GdiNuke1, GdiProc1, GdiWeap1, GdiNuke2, GdiPyle1, GdiSilo1, GdiSilo2, GdiHarv } GDIUnits = { "e2", "e2", "e2", "e2", "e1", "e1", "e1", "e1", "mtnk", "mtnk", "jeep", "jeep", "apc" } NodSams = { Sam1, Sam2, Sam3, Sam4 } MoveThenHunt = function(actors, path) Utils.Do(actors, function(actor) actor.Patrol(path, false) IdleHunt(actor) end) end AutoCreateTeam = function() local team = Utils.Random(AutoCreateTeams) for type, count in pairs(team.types) do MoveThenHunt(Utils.Take(count, Nod.GetActorsByType(type)), team.route) end Trigger.AfterDelay(Utils.RandomInteger(AutoAtkMinDelay, AutoAtkMaxDelay), AutoCreateTeam) end DiscoverGDIBase = function(actor, discoverer) if BaseDiscovered or not discoverer == GDI then return end Utils.Do(GDIBase, function(actor) actor.Owner = GDI end) BaseDiscovered = true EliminateNod = GDI.AddObjective("Eliminate all Nod forces in the area.") GDI.MarkCompletedObjective(FindBase) end Atk1TriggerFunction = function() MoveThenHunt(Utils.Take(2, Nod.GetActorsByType('e1')), AtkRoute1) MoveThenHunt(Utils.Take(3, Nod.GetActorsByType('e3')), AtkRoute1) end Atk2TriggerFunction = function() MoveThenHunt(Utils.Take(3, Nod.GetActorsByType('e1')), AtkRoute2) MoveThenHunt(Utils.Take(3, Nod.GetActorsByType('e3')), AtkRoute2) end Atk3TriggerFunction = function() MoveThenHunt(Utils.Take(1, Nod.GetActorsByType('bggy')), AtkRoute1) end Atk4TriggerFunction = function() MoveThenHunt(Utils.Take(1, Nod.GetActorsByType('bggy')), AtkRoute2) end Atk5TriggerFunction = function() MoveThenHunt(Utils.Take(1, Nod.GetActorsByType('ltnk')), AtkRoute2) end InsertGDIUnits = function() Media.PlaySpeechNotification(GDI, "Reinforce") Reinforcements.Reinforce(GDI, GDIUnits, { UnitsEntry.Location, UnitsRally.Location }, 15) end WorldLoaded = function() GDI = Player.GetPlayer("GDI") AbandonedBase = Player.GetPlayer("AbandonedBase") Nod = Player.GetPlayer("Nod") InitObjectives(GDI) RepairNamedActors(Nod, RepairThreshold) FindBase = GDI.AddObjective("Find the GDI base.") DestroySAMs = GDI.AddObjective("Destroy all SAM sites to receive air support.", "Secondary", false) NodObjective = Nod.AddObjective("Destroy all GDI troops.") Trigger.AfterDelay(Atk1Delay, Atk1TriggerFunction) Trigger.AfterDelay(Atk2Delay, Atk2TriggerFunction) Trigger.AfterDelay(Atk3Delay, Atk3TriggerFunction) Trigger.AfterDelay(Atk4Delay, Atk4TriggerFunction) Trigger.OnEnteredFootprint(Atk5CellTriggers, function(a, id) if a.Owner == GDI then Atk5TriggerFunction() Trigger.RemoveFootprintTrigger(id) end end) Trigger.AfterDelay(AutoAtkStartDelay, AutoCreateTeam) Trigger.OnAllRemovedFromWorld(AllToHuntTrigger, function() Utils.Do(Nod.GetGroundAttackers(), IdleHunt) end) Trigger.AfterDelay(DateTime.Seconds(40), function() local delay = function() return DateTime.Seconds(30) end local toBuild = function() return { "e1" } end ProduceUnits(Nod, Hand1, delay, toBuild) end) Trigger.OnPlayerDiscovered(AbandonedBase, DiscoverGDIBase) Trigger.OnAllKilled(NodSams, function() GDI.MarkCompletedObjective(DestroySAMs) Actor.Create("airstrike.proxy", true, { Owner = GDI }) end) Camera.Position = UnitsRally.CenterPosition InsertGDIUnits() end Tick = function() if DateTime.GameTime > 2 and GDI.HasNoRequiredUnits() then Nod.MarkCompletedObjective(NodObjective) end if BaseDiscovered and Nod.HasNoRequiredUnits() then GDI.MarkCompletedObjective(EliminateNod) end end
gpl-3.0
hiddenvirus/hiddenblaster
plugins/quotes.lua
651
1630
local quotes_file = './data/quotes.lua' local quotes_table function read_quotes_file() local f = io.open(quotes_file, "r+") if f == nil then print ('Created a new quotes file on '..quotes_file) serialize_to_file({}, quotes_file) else print ('Quotes loaded: '..quotes_file) f:close() end return loadfile (quotes_file)() end function save_quote(msg) local to_id = tostring(msg.to.id) if msg.text:sub(11):isempty() then return "Usage: !addquote quote" end if quotes_table == nil then quotes_table = {} end if quotes_table[to_id] == nil then print ('New quote key to_id: '..to_id) quotes_table[to_id] = {} end local quotes = quotes_table[to_id] quotes[#quotes+1] = msg.text:sub(11) serialize_to_file(quotes_table, quotes_file) return "done!" end function get_quote(msg) local to_id = tostring(msg.to.id) local quotes_phrases quotes_table = read_quotes_file() quotes_phrases = quotes_table[to_id] return quotes_phrases[math.random(1,#quotes_phrases)] end function run(msg, matches) if string.match(msg.text, "!quote$") then return get_quote(msg) elseif string.match(msg.text, "!addquote (.+)$") then quotes_table = read_quotes_file() return save_quote(msg) end end return { description = "Save quote", description = "Quote plugin, you can create and retrieve random quotes", usage = { "!addquote [msg]", "!quote", }, patterns = { "^!addquote (.+)$", "^!quote$", }, run = run }
gpl-2.0
AresTao/darkstar
scripts/globals/spells/voidstorm.lua
31
1154
-------------------------------------- -- Spell: Voidstorm -- Changes the weather around target party member to "gloomy." -------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) target:delStatusEffectSilent(EFFECT_FIRESTORM); target:delStatusEffectSilent(EFFECT_SANDSTORM); target:delStatusEffectSilent(EFFECT_RAINSTORM); target:delStatusEffectSilent(EFFECT_WINDSTORM); target:delStatusEffectSilent(EFFECT_HAILSTORM); target:delStatusEffectSilent(EFFECT_THUNDERSTORM); target:delStatusEffectSilent(EFFECT_AURORASTORM); target:delStatusEffectSilent(EFFECT_VOIDSTORM); local merit = caster:getMerit(MERIT_STORMSURGE); local power = 0; if merit > 0 then power = merit + caster:getMod(MOD_STORMSURGE_EFFECT) + 2; end target:addStatusEffect(EFFECT_VOIDSTORM,power,0,180); return EFFECT_VOIDSTORM; end;
gpl-3.0
AresTao/darkstar
scripts/globals/abilities/light_maneuver.lua
35
1609
----------------------------------- -- Ability: Light Maneuver -- Enhances the effect of light attachments. Must have animator equipped. -- Obtained: Puppetmaster level 1 -- Recast Time: 10 seconds (shared with all maneuvers) -- Duration: 1 minute ----------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) if (player:getWeaponSubSkillType(SLOT_RANGED) == 10 and not player:hasStatusEffect(EFFECT_OVERLOAD)) then return 0,0; else return 71,0; end end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability) local burden = 15; if (target:getStat(MOD_CHR) < target:getPet():getStat(MOD_CHR)) then burden = 20; end local overload = target:addBurden(ELE_LIGHT-1, burden); if (overload ~= 0) then target:removeAllManeuvers(); target:addStatusEffect(EFFECT_OVERLOAD, 0, 0, overload); else local level; if (target:getMainJob() == JOB_PUP) then level = target:getMainLvl() else level = target:getSubLvl() end local bonus = 1 + (level/15) + target:getMod(MOD_MANEUVER_BONUS); if (target:getActiveManeuvers() == 3) then target:removeOldestManeuver(); end target:addStatusEffect(EFFECT_LIGHT_MANEUVER, bonus, 0, 60); end return EFFECT_LIGHT_MANEUVER; end;
gpl-3.0
AresTao/darkstar
scripts/zones/Caedarva_Mire/TextIDs.lua
7
1342
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6379; -- You cannot obtain the item <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6383; -- Obtained: <item>. GIL_OBTAINED = 6384; -- Obtained <number> gil. KEYITEM_OBTAINED = 6386; -- Obtained key item: <keyitem>. FISHING_MESSAGE_OFFSET = 7040; -- You can't fish here. HOMEPOINT_SET = 8959; -- Home point set! -- Logging LOGGING_IS_POSSIBLE_HERE = 7329; -- Logging is possible here if you have -- Assault CANNOT_ENTER = 7449; -- You cannot enter at this time. Please wait a while before trying again. AREA_FULL = 7450; -- This area is fully occupied. You were unable to enter. MEMBER_NO_REQS = 7454; -- Not all of your party members meet the requirements for this objective. Unable to enter area. MEMBER_TOO_FAR = 7458; -- One or more party members are too far away from the entrance. Unable to enter area. -- Other Texts RESPONSE = 7315; -- There is no response... NOTHING_OUT_OF_ORDINARY = 7367; --There is nothing out of the ordinary here. NOTHING_HAPPENS = 7435; -- Nothing happens... JAZARAATS_HEADSTONE = 7509; -- The name ir Jazaraat is engraved on the headstone... SEAPRINCES_TOMBSTONE = 8033; -- It appears to be the grave of a great soul to an age long past.
gpl-3.0
AresTao/darkstar
scripts/zones/Spire_of_Vahzl/npcs/_0n0.lua
17
1491
----------------------------------- -- Area: Spire of Vahzl -- NPC: Web of Recollection ----------------------------------- package.loaded["scripts/zones/Spire_of_Vahzl/TextIDs"] = nil; ----------------------------------- require("scripts/globals/bcnm"); require("scripts/globals/quests"); require("scripts/globals/missions"); require("scripts/zones/Spire_of_Vahzl/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (TradeBCNM(player,player:getZoneID(),trade,npc)) then return; else player:messageSpecial(FAINT_SCRAPING); return 1; end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (EventTriggerBCNM(player,npc)) then return 1; else return 1; end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("onUpdate CSID: %u",csid); --printf("onUpdate RESULT: %u",option); if (EventUpdateBCNM(player,csid,option)) then return; end end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("onFinish CSID: %u",csid); --printf("onFinish RESULT: %u",option); if (EventFinishBCNM(player,csid,option)) then return; end end;
gpl-3.0
AresTao/darkstar
scripts/zones/Port_Windurst/npcs/Panja-Nanja.lua
53
1909
----------------------------------- -- Area: Port Windurst -- NPC: Panja-Nanja -- Type: Fishing Adv. Image Support -- @pos -194.499 -3 58.692 240 ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/crafting"); require("scripts/zones/Port_Windurst/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local guildMember = isGuildMember(player,8); local SkillLevel = player:getSkillLevel(SKILL_FISHING); local Cost = getAdvImageSupportCost(player,SKILL_FISHING); if (guildMember == 1) then if (player:hasStatusEffect(EFFECT_FISHING_IMAGERY) == false) then player:startEvent(0x271B,Cost,SkillLevel,0,239,player:getGil(),0,0,0); -- p1 = skill level else player:startEvent(0x271B,Cost,SkillLevel,0,239,player:getGil(),38586,30,0); end else player:startEvent(0x271B); -- Standard Dialogue, incorrect end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); local Cost = getAdvImageSupportCost(player,256); if (csid == 0x271B and option == 1) then player:delGil(Cost); player:messageSpecial(FISHING_SUPPORT,0,0,0); player:addStatusEffect(EFFECT_FISHING_IMAGERY,2,0,7200); end end;
gpl-3.0
three2one/Atlas
lib/admin-bak.lua
37
3379
--[[ $%BEGINLICENSE%$ Copyright (c) 2008, 2009, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA $%ENDLICENSE%$ --]] -- redefine next, used for iterate userdata rawnext = next function next(t,k) local m = getmetatable(t) local n = m and m.__next or rawnext return n(t,k) end function set_error(errmsg) proxy.response = { type = proxy.MYSQLD_PACKET_ERR, errmsg = errmsg or "error" } end function read_query(packet) if packet:byte() ~= proxy.COM_QUERY then set_error("[admin] we only handle text-based queries (COM_QUERY)") return proxy.PROXY_SEND_RESULT end local query = packet:sub(2) local rows = { } local fields = { } if query:lower() == "select * from backends" then fields = { { name = "backend_ndx", type = proxy.MYSQL_TYPE_LONG }, { name = "username", type = proxy.MYSQL_TYPE_STRING }, { name = "address", type = proxy.MYSQL_TYPE_STRING }, { name = "state", type = proxy.MYSQL_TYPE_STRING }, { name = "type", type = proxy.MYSQL_TYPE_STRING }, { name = "uuid", type = proxy.MYSQL_TYPE_STRING }, { name = "connected_clients", type = proxy.MYSQL_TYPE_LONG }, { name = "cur_idle_connections", type = proxy.MYSQL_TYPE_LONG }, } for i = 1, #proxy.global.backends do local states = { "unknown", "up", "down" } local types = { "unknown", "rw", "ro" } local b = proxy.global.backends[i] for j, username in next, b.pool.users, 0 do rows[#rows + 1] = { i, username, b.dst.name, -- configured backend address states[b.state + 1], -- the C-id is pushed down starting at 0 types[b.type + 1], -- the C-id is pushed down starting at 0 b.uuid, -- the MySQL Server's UUID if it is managed b.connected_clients, -- currently connected clients b.pool.users[username].cur_idle_connections } end end elseif query:lower() == "select * from help" then fields = { { name = "command", type = proxy.MYSQL_TYPE_STRING }, { name = "description", type = proxy.MYSQL_TYPE_STRING }, } rows[#rows + 1] = { "SELECT * FROM help", "shows this help" } rows[#rows + 1] = { "SELECT * FROM backends", "lists the backends and their state" } else set_error("use 'SELECT * FROM help' to see the supported commands") return proxy.PROXY_SEND_RESULT end proxy.response = { type = proxy.MYSQLD_PACKET_OK, resultset = { fields = fields, rows = rows } } return proxy.PROXY_SEND_RESULT end
gpl-2.0
AresTao/darkstar
scripts/zones/Apollyon/Zone.lua
17
11954
----------------------------------- -- -- Zone: Apollyon -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Apollyon/TextIDs"] = nil; require("scripts/zones/Apollyon/TextIDs"); require("scripts/globals/limbus"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) SetServerVariable("[NW_Apollyon]UniqueID",0); SetServerVariable("[SW_Apollyon]UniqueID",0); SetServerVariable("[NE_Apollyon]UniqueID",0) ; SetServerVariable("[SE_Apollyon]UniqueID",0); SetServerVariable("[CS_Apollyon]UniqueID",0); SetServerVariable("[CS_Apollyon_II]UniqueID",0); SetServerVariable("[Central_Apollyon]UniqueID",0); SetServerVariable("[Central_Apollyon_II]UniqueID",0); zone:registerRegion(1, 637,-4,-642,642,4,-637); -- APPOLLYON_SE_NE exit zone:registerRegion(2, -642,-4,-642,-637,4,-637); -- APPOLLYON_NW_SW exit zone:registerRegion(3, 468,-4,-637, 478,4,-622); -- appolyon SE register zone:registerRegion(4, 421,-4,-98, 455,4,-78); -- appolyon NE register zone:registerRegion(5, -470,-4,-629, -459,4,-620); -- appolyon SW register zone:registerRegion(6, -455,-4,-95, -425,4,-67); -- appolyon NW register zone:registerRegion(7, -3,-4,-214, 3,4,-210); -- appolyon CS register zone:registerRegion(8, -3,-4, 207, 3,4, 215); -- appolyon Center register zone:registerRegion(20, 396,-4,-522, 403,4,-516); -- appolyon SE telporter floor1 to floor2 zone:registerRegion(21, 116,-4,-443, 123,4,-436); -- appolyon SE telporter floor2 to floor3 zone:registerRegion(22, 276,-4,-283, 283,4,-276); -- appolyon SE telporter floor3 to floor4 zone:registerRegion(23, 517,-4,-323, 523,4,-316); -- appolyon SE telporter floor4 to entrance zone:registerRegion(24, 396,-4,76, 403,4,83); -- appolyon NE telporter floor1 to floor2 zone:registerRegion(25, 276,-4,356, 283,4,363); -- appolyon NE telporter floor2 to floor3 zone:registerRegion(26, 236,-4,517, 243,4,523); -- appolyon NE telporter floor3 to floor4 zone:registerRegion(27, 517,-4,637, 523,4,643); -- appolyon NE telporter floor4 to floor5 zone:registerRegion(28, 557,-4,356, 563,4,363); -- appolyon NE telporter floor5 to entrance zone:registerRegion(29, -403,-4,-523, -396,4,-516); -- appolyon SW telporter floor1 to floor2 zone:registerRegion(30, -123,-4,-443, -116,4,-436); -- appolyon SW telporter floor2 to floor3 zone:registerRegion(31, -283,-4,-283, -276,4,-276); -- appolyon SW telporter floor3 to floor4 zone:registerRegion(32, -523,-4,-323, -517,4,-316); -- appolyon SW telporter floor4 to entrance zone:registerRegion(33, -403,-4,76, -396,4,83); -- appolyon NW telporter floor1 to floor2 zone:registerRegion(34, -283,-4,356, -276,4,363); -- appolyon NW telporter floor2 to floor3 zone:registerRegion(35, -243,-4,516, -236,4,523); -- appolyon NW telporter floor3 to floor4 zone:registerRegion(36, -523,-4,636, -516,4,643); -- appolyon NW telporter floor4 to floor5 zone:registerRegion(37, -563,-4,356, -556,4,363); -- appolyon NW telporter floor5 to entrance end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; if (prevZone~=33) then local playerLimbusID = player:getVar("LimbusID"); if (playerLimbusID== 1290 or playerLimbusID== 1291 or playerLimbusID== 1294 or playerLimbusID== 1295 or playerLimbusID== 1296 or playerLimbusID== 1297) then player:setPos(-668,0.1,-666); else player:setPos(643,0.1,-600); end elseif ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(643,0.1,-600); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) local regionID = region:GetRegionID(); switch (regionID): caseof { [1] = function (x) player:startEvent(0x0064); -- APPOLLYON_SE_NE exit end, [2] = function (x) player:startEvent(0x0065); -- APPOLLYON_NW_SW exit -- print("APPOLLYON_NW_SW"); end, [3] = function (x) if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then RegisterLimbusInstance(player,1293); end --create instance appolyon SE end, [4] = function (x) if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then RegisterLimbusInstance(player,1292); end --create instance appolyon NE end, [5] = function (x) if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then RegisterLimbusInstance(player,1291); end --create instance appolyon SW end, [6] = function (x) if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then RegisterLimbusInstance(player,1290); end --create instance appolyon NW end, [7] = function (x) if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then RegisterLimbusInstance(player,1294); end --create instance appolyon CS end, [8] = function (x) if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then RegisterLimbusInstance(player,1296); end --create instance appolyon CENTER end, -- ///////////////////////APPOLLYON SE TELEPORTER/////////////////////////////////////////// [20] = function (x) -- print("SE_telporter_f1_to_f2"); if (IsMobDead(16932992)==true and player:getAnimation()==0) then player:startEvent(0x00DB);end end, [21] = function (x) -- print("SE_telporter_f2_to_f3"); if (IsMobDead(16933006)==true and player:getAnimation()==0) then player:startEvent(0x00DA);end end, [22] = function (x) -- print("SE_telporter_f3_to_f4"); if (IsMobDead(16933020)==true and player:getAnimation()==0) then player:startEvent(0x00D8);end end, [23] = function (x) -- print("SE_telporter_f3_to_entrance"); if (IsMobDead(16933032)==true and player:getAnimation()==0) then player:startEvent(0x00D9);end end, -- /////////////////////////////////////////////////////////////////////////////////////////// -- ///////////////////// APPOLLYON NE TELEPORTER //////////////////////////////// [24] = function (x) -- print("NE_telporter_f1_to_f2"); if (IsMobDead(16933044)==true and player:getAnimation()==0) then player:startEvent(0x00D6);end end, [25] = function (x) -- print("NE_telporter_f2_to_f3"); if (IsMobDead(16933064)==true and player:getAnimation()==0) then player:startEvent(0x00D4);end --212 end, [26] = function (x) -- print("NE_telporter_f3_to_f4"); if (IsMobDead(16933086)==true and player:getAnimation()==0) then player:startEvent(0x00D2);end --210 end, [27] = function (x) -- print("NE_telporter_f4_to_f5"); if (IsMobDead(16933101)==true and player:getAnimation()==0) then player:startEvent(0x00D7);end --215 end, [28] = function (x) -- print("NE_telporter_f5_to_entrance"); if ( (IsMobDead(16933114)==true or IsMobDead(16933113)==true) and player:getAnimation()==0) then player:startEvent(0x00D5);end --213 end, -- ////////////////////////////////////////////////////////////////////////////////////////////////// -- ///////////////////// APPOLLYON SW TELEPORTER //////////////////////////////// [29] = function (x) if (IsMobDead(16932873)==true and player:getAnimation()==0) then player:startEvent(0x00D0);end --208 end, [30] = function (x) if (IsMobDead(16932885)==true and player:getAnimation()==0) then player:startEvent(0x00D1);end --209 --printf("Mimics should be 0: %u",GetServerVariable("[SW_Apollyon]MimicTrigger")); end, [31] = function (x) if (( IsMobDead(16932896)==true or IsMobDead(16932897)==true or IsMobDead(16932898)==true or IsMobDead(16932899)==true )and player:getAnimation()==0) then player:startEvent(0x00CF);end -- 207 end, [32] = function (x) if (IselementalDayAreDead()==true and player:getAnimation()==0) then player:startEvent(0x00CE);end -- 206 end, -- ////////////////////////////////////////////////////////////////////////////////////////////////// -- ///////////////////// APPOLLYON NW TELEPORTER //////////////////////////////// [33] = function (x) if (IsMobDead(16932937)==true and player:getAnimation()==0) then player:startEvent(0x00CD);end --205 end, [34] = function (x) if (IsMobDead(16932950)==true and player:getAnimation()==0) then player:startEvent(0x00CB);end --203 end, [35] = function (x) if (IsMobDead(16932963)==true and player:getAnimation()==0) then player:startEvent(0x00C9);end --201 end, [36] = function (x) if (IsMobDead(16932976)==true and player:getAnimation()==0) then player:startEvent(0x00C8);end --200 end, [37] = function (x) if (IsMobDead(16932985)==true and player:getAnimation()==0) then player:startEvent(0x00CA);end --202 end, } end; ----------------------------------- -- onRegionLeave ----------------------------------- function onRegionLeave(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x00D1 and option == 0 and GetServerVariable("[SW_Apollyon]MimicTrigger")==0) then SpawnCofferSWfloor3(); --printf("Mimics should be 1: %u",GetServerVariable("[SW_Apollyon]MimicTrigger")); elseif (csid == 0x00CF and option == 0 and GetServerVariable("[SW_Apollyon]ElementalTrigger")==0) then SetServerVariable("[SW_Apollyon]ElementalTrigger",VanadielDayElement()+1); -- printf("Elementals should be 1: %u",GetServerVariable("[SW_Apollyon]ElementalTrigger")); end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0064 and option == 1) then player:setPos(557,-1,441,128,0x21); -- APPOLLYON_SE_NE exit elseif (csid == 0x0065 and option == 1) then player:setPos(-561,0,443,242,0x21); -- APPOLLYON_NW_SW exit end end;
gpl-3.0
AresTao/darkstar
scripts/zones/Windurst_Woods/npcs/Nikkoko.lua
53
1835
----------------------------------- -- Area: Windurst Woods -- NPC: Nikkoko -- Type: Clothcraft Image Support -- @pos -32.810 -3.25 -113.680 241 ----------------------------------- package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/crafting"); require("scripts/zones/Windurst_Woods/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local guildMember = isGuildMember(player,3); local SkillCap = getCraftSkillCap(player,SKILL_CLOTHCRAFT); local SkillLevel = player:getSkillLevel(SKILL_CLOTHCRAFT); if (guildMember == 1) then if (player:hasStatusEffect(EFFECT_CLOTHCRAFT_IMAGERY) == false) then player:startEvent(0x271E,SkillCap,SkillLevel,1,511,player:getGil(),0,4095,0); -- p1 = skill level else player:startEvent(0x271E,SkillCap,SkillLevel,1,511,player:getGil(),7101,4095,0); end else player:startEvent(0x271E); -- Standard Dialogue end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x271E and option == 1) then player:messageSpecial(IMAGE_SUPPORT,0,4,1); player:addStatusEffect(EFFECT_CLOTHCRAFT_IMAGERY,1,0,120); end end;
gpl-3.0
AresTao/darkstar
scripts/zones/Metalworks/npcs/Karst.lua
19
1867
----------------------------------- -- Area: Metalworks -- NPC: Karst -- Type: President -- Involved in Bastok Missions 5-2 -- @pos 106 -21 0 237 ----------------------------------- package.loaded["scripts/zones/Metalworks/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/zones/Metalworks/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local currentMission = player:getCurrentMission(BASTOK); if (currentMission == XARCABARD_LAND_OF_TRUTHS and player:getVar("MissionStatus") == 0) then player:startEvent(0x025a); elseif (currentMission == XARCABARD_LAND_OF_TRUTHS and player:hasKeyItem(SHADOW_FRAGMENT)) then player:startEvent(0x025b); elseif (currentMission == ON_MY_WAY) and (player:getVar("MissionStatus") == 0) then player:startEvent(0x02fd); elseif (currentMission == ON_MY_WAY) and (player:getVar("MissionStatus") == 3) then player:startEvent(0x02fe); else player:startEvent(0x0259); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x025a) then player:setVar("MissionStatus",2); elseif (csid == 0x02fd) then player:setVar("MissionStatus",1); elseif (csid == 0x02fe or csid == 0x025b) then finishMissionTimeline(player, 1, csid, option); end end;
gpl-3.0
killme/koh
generalProcessor.lua
1
4854
local mq = require "koh.mq" local base64 = require "luautil.base64" local JSON = require "luvit.json" mq.exchange("generalProcessor") mq.listen({mq.QUEUE.GENERAL_PROCESSING}, function(consumer_tag, tag, data) if tag == mq.TAG.PRE_FETCH_ALL or tag == mq.TAG.PRE_FETCH_PROFILE then mq.publish(mq.QUEUE.MOJANG_API, function() print ("Enqueue profile", data.uuid, data.id) mq.write(mq.TAG.FETCH_URL, { url = "https://sessionserver.mojang.com/session/minecraft/profile/" .. data.uuid:gsub("-", ""), uuid = data.uuid, id = data.id, callbackTag = mq.TAG.FETCH_PROFILE }) end) end if tag == mq.TAG.PRE_FETCH_ALL or tag == mq.TAG.PRE_FETCH_NAMES then mq.publish(mq.QUEUE.MOJANG_API, function() print ("Enqueue names", data.uuid, data.id) mq.write(mq.TAG.FETCH_URL, { url = "https://api.mojang.com/user/profiles/" .. data.uuid:gsub("-", "") .. "/names", uuid = data.uuid, id = data.id, callbackTag = mq.TAG.FETCH_NAMES }) end) end if tag == mq.TAG.PRE_FETCH_ALL or tag == mq.TAG.PRE_FETCH_PROFILE or tag == mq.TAG.PRE_FETCH_NAMES then return end if tag == mq.TAG.FETCH_PROFILE then if not data.response then print ("Ignoring empty response", data.url, data.id, data.uuid) return end assert(data.response.properties, "Invalid profile response") mq.publish(mq.QUEUE.GENERAL_PROCESSING, function() for _, property in pairs(data.response.properties or {}) do property.decodedValue = base64.decode(property.value or "") if property.name == "textures" then mq.write(mq.TAG.PROCESS_PROFILE_PROPERTY, { id = data.id, uuid = data.uuid, name = property.name, value = property.decodedValue }) print ("Fetch property:", data.id, data.uuid, property.name, property.decodedValue) else print ("unkown player property", property.name) end end end) print ("Fetched profile", data.uuid, data.id) mq.publish(mq.QUEUE.DATABASE_UPDATER, function() mq.write(mq.TAG.UPDATE_PROFILE_TIME, { id = data.id, uuid = data.uuid }) end) elseif tag == mq.TAG.FETCH_NAMES then if not data.response then print ("Ignoring empty response", data.url, data.id, data.uuid) return end assert(#data.response > 0, "No names were returned for " .. data.uuid) mq.publish(mq.QUEUE.DATABASE_UPDATER, function() mq.write(mq.TAG.PROCESS_NAMES, { id = data.id, uuid = data.uuid, names = data.response }) end) elseif tag == mq.TAG.PROCESS_PROFILE_PROPERTY then if data.name == "textures" then local value = JSON.parse(data.value) print ("Enqueue skin", data.uuid, data.id) mq.publish(mq.QUEUE.AMAZON_S3_API, function() for layer, texture in pairs(value.textures) do mq.write(mq.TAG.FETCH_URL, { id = data.id, uuid = data.uuid, url = texture.url, layer = layer, texture = texture, callbackTag = mq.TAG.PROCESS_SKIN }) end end) else error ("Unkown property: " .. data.name) end elseif tag == mq.TAG.PROCESS_SKIN then print ("Process skin", data.uuid, data.id) mq.publish(mq.QUEUE.DATABASE_UPDATER, function() mq.write(mq.TAG.PROCESS_SKIN, { id = data.id, uuid = data.uuid, layer = data.layer, url = data.url, texture = data.response }) end) if data.layer == "SKIN" then assert(data.response, "Missing response") mq.publish(mq.QUEUE.IMAGE_PROCESSING, function() mq.write(mq.TAG.RENDER_IMG, { id = data.id, uuid = data.uuid, layer = data.layer, url = data.url, texture = data.response }) end) else print ("Layer not rendered", data.layer) end else p(tag, data) print ("Message with invalid tag: " .. tag) end end)
mit
bluebarnacles/vlc-2.1
share/lua/meta/fetcher/tvrage.lua
48
2571
--[[ Gets metas for tv episode using tvrage. $Id$ Copyright © 2010 the VideoLAN team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]] -- Replace non alphanumeric char by + function get_query( title ) -- If we have a .EXT remove the extension. str = string.gsub( title, "(.*)%....$", "%1" ) return string.gsub( str, "([^%w ])", function (c) return string.format ("%%%02X", string.byte(c)) end) end function fetch_meta() local metas = vlc.item:metas() local showName = metas["showName"] if not showName then return false end local seasonNumber = metas["seasonNumber"]; if not seasonNumber then return false end local episodeNumber = metas["episodeNumber"]; if not episodeNumber then return false end local fd = vlc.stream("http://services.tvrage.com/feeds/search.php?show=" .. get_query(showName)) if not fd then return nil end local page = fd:read( 65653 ) fd = nil _, _, showid = string.find( page, "<showid>(.-)</showid>" ) if not showid then return false end fd = vlc.stream("http://services.tvrage.com/feeds/full_show_info.php?sid=" .. showid) if not fd then return nil end page = fd:read( 65653 ) fd = nil _, _, season = string.find(page, "<Season no=\""..seasonNumber.."\">(.-)</Season>") if not season then return false end _, _, episode = string.find(season, "<episode>(.-<seasonnum>"..episodeNumber.."</seasonnum>.-)</episode>") if not episode then return false end _, _, title, artwork = string.find(episode, "<title>(.-)</title><screencap>(.-)</screencap>") if not title then return false end vlc.item:set_meta("title", showName.. " S"..seasonNumber.."E"..episodeNumber.." - ".. title) vlc.item:set_meta("artwork_url", artwork) vlc.item:set_meta("episodeName", title) return true end
gpl-2.0
DeinFreund/Zero-K
LuaRules/Gadgets/unit_instant_self_destruct.lua
5
2078
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function gadget:GetInfo() return { name = "Instant Self Destruct", desc = "Replaces engine self-d behaviour for a set of units such that they self-destruct instantly.", author = "Google Frog", date = "21 September, 2013", license = "GNU GPL, v2 or later", layer = 0, enabled = true -- loaded by default? } end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- if (not gadgetHandler:IsSyncedCode()) then return false -- no unsynced code end local selfddefs = {} for i=1,#UnitDefs do if UnitDefs[i].customParams and UnitDefs[i].customParams.instantselfd then selfddefs[i] = true end end local CMD_SELFD = CMD.SELFD local spGetUnitIsStunned = Spring.GetUnitIsStunned local spDestroyUnit = Spring.DestroyUnit function gadget:AllowCommand_GetWantedCommand() return {[CMD_SELFD] = true} end function gadget:AllowCommand_GetWantedUnitDefID() return selfddefs end local toDestroy local function QueueUnitDescruction(unitID, skipChecks) if not skipChecks then skipChecks = false end --make sure it's not nil local stunned_or_inbuild = spGetUnitIsStunned(unitID) if ((not stunned_or_inbuild) or skipChecks) then if not toDestroy then toDestroy = {count = 0, data = {}} end toDestroy.count = toDestroy.count + 1 toDestroy.data[toDestroy.count] = unitID end end function gadget:AllowCommand(unitID, unitDefID, unitTeam, cmdID, cmdParams, cmdOptions) if cmdID == CMD_SELFD and selfddefs[unitDefID] and cmdOptions.coded == 0 then QueueUnitDescruction(unitID) end return true end function gadget:GameFrame(n) if toDestroy then for i = 1, toDestroy.count do spDestroyUnit(toDestroy.data[i], true) end toDestroy = nil end end function gadget:Initialize() GG.QueueUnitDescruction = QueueUnitDescruction end
gpl-2.0
matthewbauer/wesnoth
data/ai/micro_ais/cas/ca_herding_sheep_runs_dog.lua
26
1437
local H = wesnoth.require "lua/helper.lua" local AH = wesnoth.require "ai/lua/ai_helper.lua" local function get_next_sheep(cfg) local sheep = AH.get_units_with_moves { side = wesnoth.current.side, { "and", cfg.filter_second }, { "filter_adjacent", { side = wesnoth.current.side, { "and", cfg.filter } } } } return sheep[1] end local ca_herding_sheep_runs_dog = {} function ca_herding_sheep_runs_dog:evaluation(ai, cfg) -- Any sheep with moves left next to a dog runs away if get_next_sheep(cfg) then return cfg.ca_score end return 0 end function ca_herding_sheep_runs_dog:execution(ai, cfg) -- Simply get the first sheep, order does not matter local sheep = get_next_sheep(cfg) -- Get the first dog that the sheep is adjacent to local dog = wesnoth.get_units { side = wesnoth.current.side, { "and", cfg.filter }, { "filter_adjacent", { x = sheep.x, y = sheep.y } } }[1] local c_x, c_y = cfg.herd_x, cfg.herd_y -- If dog is farther from center, sheep moves in, otherwise it moves out local sign = 1 if (H.distance_between(dog.x, dog.y, c_x, c_y) >= H.distance_between(sheep.x, sheep.y, c_x, c_y)) then sign = -1 end local best_hex = AH.find_best_move(sheep, function(x, y) return H.distance_between(x, y, c_x, c_y) * sign end) AH.movefull_stopunit(ai, sheep, best_hex) end return ca_herding_sheep_runs_dog
gpl-2.0
omidas77/speedbot
plugins/help.lua
1
2030
do function run(msg, matches) return [[ لیست دستورات :) : صاحب صاحب گروه ______ لیست مدیران لیست مدیران معمولی ______ اخراج [ایدی|ریپلای] کیک کردن اعضا از گروه ______ ایدی دریافت ایدی گروه ______ اخراجم کن دستور خروج از گروه ______ تنظیم سازنده [ایدی|ریپلای] انتخاب صاحب و خریدار گروه ______ ترفیع [ایدی|ریپلای] مدیر کردن فردی درگروه ______ تنزل [ایدی|ریپلای] از مدیری برداشتن کسی از گروه ______ تنظیم نام [نام] انتخاب اسم گروه ______ تنظیم عکس انتخاب عکس گروه ______ تنظیم قوانین [قوانین] گذاشتن قوانین برای گروه ______ ساخت لینک ساخت لینک جدید ______ time دریافت ساعت دقیق به صورت استیکر ______ git [متن] ساخت گیف جالب ______ لینک دریافت لینک گپ ______ قوانین دریافت قوانین گروه ______ قفل [قفل مورد نظر] قفل های گروه ______ بازکردن [قفل مورد نظر] بازکردن قفل تنظیمات گپ ______ تنظیم فلود [مقدار] تنظیم حساسیت اسپم ______ تنظیمات دریافت تنظیمات گروه ______ لیست میوت دریافت لیست میوت ______ میوت یوزر [ریپلای|ایدی] سایلنت کردن کسی در گروه ______ پاک کردن [قوانین|درباره|ادمین ها|میوت لیست] پاک کردن برخی امکانات ______ حذف [مقدار|ریپلای] پاک کردن پیام ______ اطلاعات [ایدی] دریافت شماره ایدی عضوی ______ *فقط خریدار میتواند در گروه ربات عضو کنه __________ Sudo: @omid_ash77 Admin: @omid_ash77 @tgspeedbot 👈👈pls join ]] end return { patterns = { "^help$" }, run = run } end
gpl-2.0
ArduPilot/ardupilot
libraries/AP_Scripting/applets/SmartAudio.lua
24
3510
-------------------------------------------------- -------------------------------------------------- --------- VTX LUA for SMARTAUDIO 2.0 ------------- ------------based on work by---------------------- ---------Craig Fitches 07/07/2020 ---------------- -------------Mods by H. Wurzburg ----------------- ------------clean up by Peter Hall---------------- -----------------HARDWARE------------------ -- tested on CUAVv5Nano and TX8111 VTX -- Prerequisites ---------------------------------- -- 1. Only works in Ardupilot 4.1dev or later -- 2. FC with 2MB cache for LUA Scripting -- 3. Currently only works with SmartAudio 2.0 ------------ Instructions ------------------------ -- 1. Set an unused Serial port in Ardupilot to protocol 28 (scripting) and option 4 (half-duplex) -- 2. Setup an rc channel's RXc_OPTION to 300 for changing power and SCR_USER1 parameter for initial power upon boot ---------and set to -1 for unchanged, 0 (PitMode),1,2,3, or 4 for power level (1 lowest,4 maximum) -- 3. Attach the UART's TX for the Serial port chosen above to the VTX's SmartAudio input -- init local variables local startup_pwr = param:get('SCR_USER1') local scripting_rc = rc:find_channel_for_option(300) local port = serial:find_serial(0) local _current_power = -1 -- hexadecimal smart audio 2.0 commands local power_commands = {} power_commands[1] = { {0x00,0x00,0xAA,0x55,0x0B,0x01,0x01,0xF8,0x00}, "VTX Pit Mode" } power_commands[2] = { {0x00,0x00,0xAA,0x55,0x05,0x01,0x00,0x6B,0x00}, "VTX PWR LOW" } -- SMARTAUDIO_V2_COMMAND_POWER_0 power_commands[3] = { {0x00,0x00,0xAA,0x55,0x05,0x01,0x01,0xBE,0x00}, "VTX PWR MED" } -- SMARTAUDIO_V2_COMMAND_POWER_1 power_commands[4] = { {0x00,0x00,0xAA,0x55,0x05,0x01,0x02,0x14,0x00}, "VTX PWR HIGH" } -- SMARTAUDIO_V2_COMMAND_POWER_2 power_commands[5] = { {0x00,0x00,0xAA,0x55,0x05,0x01,0x03,0xC1,0x00}, "VTX PWR MAX" } -- SMARTAUDIO_V2_COMMAND_POWER_3 -- return a power level from 1 to 5 as set with a switch function get_power() input = scripting_rc:norm_input() -- - 1 to 1 input = (input + 1) * 2 -- 0 to 4 return math.floor(input+0.5) + 1 -- integer 1 to 5 end -- set the power in the range 1 to 5 function setPower(power) if power == _current_power then return end updateSerial(power_commands[power][1]) gcs:send_text(4, power_commands[power][2]) _current_power = power end -- write output to the serial port function updateSerial(value) for count = 1, #value do port:write(value[count]) end end ---- main update --- function update() setPower(get_power()) return update, 500 end -- initialization function init() -- check if setup properly if not port then gcs:send_text(0, "SmartAudio: No Scripting Serial Port") return end if not scripting_rc then gcs:send_text(0, "SmartAudio: No RC option for scripting") return end port:begin(4800) -- Set initial power after boot based on SCR_USER1 if startup_pwr then -- make sure we found the param if startup_pwr >= 0 and startup_pwr < 5 then setPower(math.floor(startup_pwr) + 1) -- set the current power local to that requested by the rc in -- this prevents instantly changing the power from the startup value _current_power = get_power() end end return update, 500 end return init, 2000 --Wait 2 sec before initializing, gives time for RC in to come good in SITL, also gives a better chance to see errors
gpl-3.0
smclements/the-collector
util/hump/class.lua
35
2925
--[[ Copyright (c) 2010-2013 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- local function include_helper(to, from, seen) if from == nil then return to elseif type(from) ~= 'table' then return from elseif seen[from] then return seen[from] end seen[from] = to for k,v in pairs(from) do k = include_helper({}, k, seen) -- keys might also be tables if not to[k] then to[k] = include_helper({}, v, seen) end end return to end -- deeply copies `other' into `class'. keys in `other' that are already -- defined in `class' are omitted local function include(class, other) return include_helper(class, other, {}) end -- returns a deep copy of `other' local function clone(other) return include({}, other) end local function new(class) -- mixins local inc = class.__includes or {} if getmetatable(inc) then inc = {inc} end for _, other in ipairs(inc) do include(class, other) end -- class implementation class.__index = class class.init = class.init or class[1] or function() end class.include = class.include or include class.clone = class.clone or clone -- constructor call return setmetatable(class, {__call = function(c, ...) local o = setmetatable({}, c) o:init(...) return o end}) end -- interface for cross class-system compatibility (see https://github.com/bartbes/Class-Commons). if class_commons ~= false and not common then common = {} function common.class(name, prototype, parent) return new{__includes = {prototype, parent}} end function common.instance(class, ...) return class(...) end end -- the module return setmetatable({new = new, include = include, clone = clone}, {__call = function(_,...) return new(...) end})
mit
shrimpz/slua
build/luajit-2.0.4/dynasm/dasm_mips.lua
120
28080
------------------------------------------------------------------------------ -- DynASM MIPS module. -- -- Copyright (C) 2005-2015 Mike Pall. All rights reserved. -- See dynasm.lua for full copyright notice. ------------------------------------------------------------------------------ -- Module information: local _info = { arch = "mips", description = "DynASM MIPS module", version = "1.3.0", vernum = 10300, release = "2012-01-23", author = "Mike Pall", license = "MIT", } -- Exported glue functions for the arch-specific module. local _M = { _info = _info } -- Cache library functions. local type, tonumber, pairs, ipairs = type, tonumber, pairs, ipairs local assert, setmetatable = assert, setmetatable local _s = string local sub, format, byte, char = _s.sub, _s.format, _s.byte, _s.char local match, gmatch = _s.match, _s.gmatch local concat, sort = table.concat, table.sort local bit = bit or require("bit") local band, shl, sar, tohex = bit.band, bit.lshift, bit.arshift, bit.tohex -- Inherited tables and callbacks. local g_opt, g_arch local wline, werror, wfatal, wwarn -- Action name list. -- CHECK: Keep this in sync with the C code! local action_names = { "STOP", "SECTION", "ESC", "REL_EXT", "ALIGN", "REL_LG", "LABEL_LG", "REL_PC", "LABEL_PC", "IMM", } -- Maximum number of section buffer positions for dasm_put(). -- CHECK: Keep this in sync with the C code! local maxsecpos = 25 -- Keep this low, to avoid excessively long C lines. -- Action name -> action number. local map_action = {} for n,name in ipairs(action_names) do map_action[name] = n-1 end -- Action list buffer. local actlist = {} -- Argument list for next dasm_put(). Start with offset 0 into action list. local actargs = { 0 } -- Current number of section buffer positions for dasm_put(). local secpos = 1 ------------------------------------------------------------------------------ -- Dump action names and numbers. local function dumpactions(out) out:write("DynASM encoding engine action codes:\n") for n,name in ipairs(action_names) do local num = map_action[name] out:write(format(" %-10s %02X %d\n", name, num, num)) end out:write("\n") end -- Write action list buffer as a huge static C array. local function writeactions(out, name) local nn = #actlist if nn == 0 then nn = 1; actlist[0] = map_action.STOP end out:write("static const unsigned int ", name, "[", nn, "] = {\n") for i = 1,nn-1 do assert(out:write("0x", tohex(actlist[i]), ",\n")) end assert(out:write("0x", tohex(actlist[nn]), "\n};\n\n")) end ------------------------------------------------------------------------------ -- Add word to action list. local function wputxw(n) assert(n >= 0 and n <= 0xffffffff and n % 1 == 0, "word out of range") actlist[#actlist+1] = n end -- Add action to list with optional arg. Advance buffer pos, too. local function waction(action, val, a, num) local w = assert(map_action[action], "bad action name `"..action.."'") wputxw(0xff000000 + w * 0x10000 + (val or 0)) if a then actargs[#actargs+1] = a end if a or num then secpos = secpos + (num or 1) end end -- Flush action list (intervening C code or buffer pos overflow). local function wflush(term) if #actlist == actargs[1] then return end -- Nothing to flush. if not term then waction("STOP") end -- Terminate action list. wline(format("dasm_put(Dst, %s);", concat(actargs, ", ")), true) actargs = { #actlist } -- Actionlist offset is 1st arg to next dasm_put(). secpos = 1 -- The actionlist offset occupies a buffer position, too. end -- Put escaped word. local function wputw(n) if n >= 0xff000000 then waction("ESC") end wputxw(n) end -- Reserve position for word. local function wpos() local pos = #actlist+1 actlist[pos] = "" return pos end -- Store word to reserved position. local function wputpos(pos, n) assert(n >= 0 and n <= 0xffffffff and n % 1 == 0, "word out of range") actlist[pos] = n end ------------------------------------------------------------------------------ -- Global label name -> global label number. With auto assignment on 1st use. local next_global = 20 local map_global = setmetatable({}, { __index = function(t, name) if not match(name, "^[%a_][%w_]*$") then werror("bad global label") end local n = next_global if n > 2047 then werror("too many global labels") end next_global = n + 1 t[name] = n return n end}) -- Dump global labels. local function dumpglobals(out, lvl) local t = {} for name, n in pairs(map_global) do t[n] = name end out:write("Global labels:\n") for i=20,next_global-1 do out:write(format(" %s\n", t[i])) end out:write("\n") end -- Write global label enum. local function writeglobals(out, prefix) local t = {} for name, n in pairs(map_global) do t[n] = name end out:write("enum {\n") for i=20,next_global-1 do out:write(" ", prefix, t[i], ",\n") end out:write(" ", prefix, "_MAX\n};\n") end -- Write global label names. local function writeglobalnames(out, name) local t = {} for name, n in pairs(map_global) do t[n] = name end out:write("static const char *const ", name, "[] = {\n") for i=20,next_global-1 do out:write(" \"", t[i], "\",\n") end out:write(" (const char *)0\n};\n") end ------------------------------------------------------------------------------ -- Extern label name -> extern label number. With auto assignment on 1st use. local next_extern = 0 local map_extern_ = {} local map_extern = setmetatable({}, { __index = function(t, name) -- No restrictions on the name for now. local n = next_extern if n > 2047 then werror("too many extern labels") end next_extern = n + 1 t[name] = n map_extern_[n] = name return n end}) -- Dump extern labels. local function dumpexterns(out, lvl) out:write("Extern labels:\n") for i=0,next_extern-1 do out:write(format(" %s\n", map_extern_[i])) end out:write("\n") end -- Write extern label names. local function writeexternnames(out, name) out:write("static const char *const ", name, "[] = {\n") for i=0,next_extern-1 do out:write(" \"", map_extern_[i], "\",\n") end out:write(" (const char *)0\n};\n") end ------------------------------------------------------------------------------ -- Arch-specific maps. local map_archdef = { sp="r29", ra="r31" } -- Ext. register name -> int. name. local map_type = {} -- Type name -> { ctype, reg } local ctypenum = 0 -- Type number (for Dt... macros). -- Reverse defines for registers. function _M.revdef(s) if s == "r29" then return "sp" elseif s == "r31" then return "ra" end return s end ------------------------------------------------------------------------------ -- Template strings for MIPS instructions. local map_op = { -- First-level opcodes. j_1 = "08000000J", jal_1 = "0c000000J", b_1 = "10000000B", beqz_2 = "10000000SB", beq_3 = "10000000STB", bnez_2 = "14000000SB", bne_3 = "14000000STB", blez_2 = "18000000SB", bgtz_2 = "1c000000SB", addi_3 = "20000000TSI", li_2 = "24000000TI", addiu_3 = "24000000TSI", slti_3 = "28000000TSI", sltiu_3 = "2c000000TSI", andi_3 = "30000000TSU", lu_2 = "34000000TU", ori_3 = "34000000TSU", xori_3 = "38000000TSU", lui_2 = "3c000000TU", beqzl_2 = "50000000SB", beql_3 = "50000000STB", bnezl_2 = "54000000SB", bnel_3 = "54000000STB", blezl_2 = "58000000SB", bgtzl_2 = "5c000000SB", lb_2 = "80000000TO", lh_2 = "84000000TO", lwl_2 = "88000000TO", lw_2 = "8c000000TO", lbu_2 = "90000000TO", lhu_2 = "94000000TO", lwr_2 = "98000000TO", sb_2 = "a0000000TO", sh_2 = "a4000000TO", swl_2 = "a8000000TO", sw_2 = "ac000000TO", swr_2 = "b8000000TO", cache_2 = "bc000000NO", ll_2 = "c0000000TO", lwc1_2 = "c4000000HO", pref_2 = "cc000000NO", ldc1_2 = "d4000000HO", sc_2 = "e0000000TO", swc1_2 = "e4000000HO", sdc1_2 = "f4000000HO", -- Opcode SPECIAL. nop_0 = "00000000", sll_3 = "00000000DTA", movf_2 = "00000001DS", movf_3 = "00000001DSC", movt_2 = "00010001DS", movt_3 = "00010001DSC", srl_3 = "00000002DTA", rotr_3 = "00200002DTA", sra_3 = "00000003DTA", sllv_3 = "00000004DTS", srlv_3 = "00000006DTS", rotrv_3 = "00000046DTS", srav_3 = "00000007DTS", jr_1 = "00000008S", jalr_1 = "0000f809S", jalr_2 = "00000009DS", movz_3 = "0000000aDST", movn_3 = "0000000bDST", syscall_0 = "0000000c", syscall_1 = "0000000cY", break_0 = "0000000d", break_1 = "0000000dY", sync_0 = "0000000f", mfhi_1 = "00000010D", mthi_1 = "00000011S", mflo_1 = "00000012D", mtlo_1 = "00000013S", mult_2 = "00000018ST", multu_2 = "00000019ST", div_2 = "0000001aST", divu_2 = "0000001bST", add_3 = "00000020DST", move_2 = "00000021DS", addu_3 = "00000021DST", sub_3 = "00000022DST", negu_2 = "00000023DT", subu_3 = "00000023DST", and_3 = "00000024DST", or_3 = "00000025DST", xor_3 = "00000026DST", not_2 = "00000027DS", nor_3 = "00000027DST", slt_3 = "0000002aDST", sltu_3 = "0000002bDST", tge_2 = "00000030ST", tge_3 = "00000030STZ", tgeu_2 = "00000031ST", tgeu_3 = "00000031STZ", tlt_2 = "00000032ST", tlt_3 = "00000032STZ", tltu_2 = "00000033ST", tltu_3 = "00000033STZ", teq_2 = "00000034ST", teq_3 = "00000034STZ", tne_2 = "00000036ST", tne_3 = "00000036STZ", -- Opcode REGIMM. bltz_2 = "04000000SB", bgez_2 = "04010000SB", bltzl_2 = "04020000SB", bgezl_2 = "04030000SB", tgei_2 = "04080000SI", tgeiu_2 = "04090000SI", tlti_2 = "040a0000SI", tltiu_2 = "040b0000SI", teqi_2 = "040c0000SI", tnei_2 = "040e0000SI", bltzal_2 = "04100000SB", bal_1 = "04110000B", bgezal_2 = "04110000SB", bltzall_2 = "04120000SB", bgezall_2 = "04130000SB", synci_1 = "041f0000O", -- Opcode SPECIAL2. madd_2 = "70000000ST", maddu_2 = "70000001ST", mul_3 = "70000002DST", msub_2 = "70000004ST", msubu_2 = "70000005ST", clz_2 = "70000020DS=", clo_2 = "70000021DS=", sdbbp_0 = "7000003f", sdbbp_1 = "7000003fY", -- Opcode SPECIAL3. ext_4 = "7c000000TSAM", -- Note: last arg is msbd = size-1 ins_4 = "7c000004TSAM", -- Note: last arg is msb = pos+size-1 wsbh_2 = "7c0000a0DT", seb_2 = "7c000420DT", seh_2 = "7c000620DT", rdhwr_2 = "7c00003bTD", -- Opcode COP0. mfc0_2 = "40000000TD", mfc0_3 = "40000000TDW", mtc0_2 = "40800000TD", mtc0_3 = "40800000TDW", rdpgpr_2 = "41400000DT", di_0 = "41606000", di_1 = "41606000T", ei_0 = "41606020", ei_1 = "41606020T", wrpgpr_2 = "41c00000DT", tlbr_0 = "42000001", tlbwi_0 = "42000002", tlbwr_0 = "42000006", tlbp_0 = "42000008", eret_0 = "42000018", deret_0 = "4200001f", wait_0 = "42000020", -- Opcode COP1. mfc1_2 = "44000000TG", cfc1_2 = "44400000TG", mfhc1_2 = "44600000TG", mtc1_2 = "44800000TG", ctc1_2 = "44c00000TG", mthc1_2 = "44e00000TG", bc1f_1 = "45000000B", bc1f_2 = "45000000CB", bc1t_1 = "45010000B", bc1t_2 = "45010000CB", bc1fl_1 = "45020000B", bc1fl_2 = "45020000CB", bc1tl_1 = "45030000B", bc1tl_2 = "45030000CB", ["add.s_3"] = "46000000FGH", ["sub.s_3"] = "46000001FGH", ["mul.s_3"] = "46000002FGH", ["div.s_3"] = "46000003FGH", ["sqrt.s_2"] = "46000004FG", ["abs.s_2"] = "46000005FG", ["mov.s_2"] = "46000006FG", ["neg.s_2"] = "46000007FG", ["round.l.s_2"] = "46000008FG", ["trunc.l.s_2"] = "46000009FG", ["ceil.l.s_2"] = "4600000aFG", ["floor.l.s_2"] = "4600000bFG", ["round.w.s_2"] = "4600000cFG", ["trunc.w.s_2"] = "4600000dFG", ["ceil.w.s_2"] = "4600000eFG", ["floor.w.s_2"] = "4600000fFG", ["movf.s_2"] = "46000011FG", ["movf.s_3"] = "46000011FGC", ["movt.s_2"] = "46010011FG", ["movt.s_3"] = "46010011FGC", ["movz.s_3"] = "46000012FGT", ["movn.s_3"] = "46000013FGT", ["recip.s_2"] = "46000015FG", ["rsqrt.s_2"] = "46000016FG", ["cvt.d.s_2"] = "46000021FG", ["cvt.w.s_2"] = "46000024FG", ["cvt.l.s_2"] = "46000025FG", ["cvt.ps.s_3"] = "46000026FGH", ["c.f.s_2"] = "46000030GH", ["c.f.s_3"] = "46000030VGH", ["c.un.s_2"] = "46000031GH", ["c.un.s_3"] = "46000031VGH", ["c.eq.s_2"] = "46000032GH", ["c.eq.s_3"] = "46000032VGH", ["c.ueq.s_2"] = "46000033GH", ["c.ueq.s_3"] = "46000033VGH", ["c.olt.s_2"] = "46000034GH", ["c.olt.s_3"] = "46000034VGH", ["c.ult.s_2"] = "46000035GH", ["c.ult.s_3"] = "46000035VGH", ["c.ole.s_2"] = "46000036GH", ["c.ole.s_3"] = "46000036VGH", ["c.ule.s_2"] = "46000037GH", ["c.ule.s_3"] = "46000037VGH", ["c.sf.s_2"] = "46000038GH", ["c.sf.s_3"] = "46000038VGH", ["c.ngle.s_2"] = "46000039GH", ["c.ngle.s_3"] = "46000039VGH", ["c.seq.s_2"] = "4600003aGH", ["c.seq.s_3"] = "4600003aVGH", ["c.ngl.s_2"] = "4600003bGH", ["c.ngl.s_3"] = "4600003bVGH", ["c.lt.s_2"] = "4600003cGH", ["c.lt.s_3"] = "4600003cVGH", ["c.nge.s_2"] = "4600003dGH", ["c.nge.s_3"] = "4600003dVGH", ["c.le.s_2"] = "4600003eGH", ["c.le.s_3"] = "4600003eVGH", ["c.ngt.s_2"] = "4600003fGH", ["c.ngt.s_3"] = "4600003fVGH", ["add.d_3"] = "46200000FGH", ["sub.d_3"] = "46200001FGH", ["mul.d_3"] = "46200002FGH", ["div.d_3"] = "46200003FGH", ["sqrt.d_2"] = "46200004FG", ["abs.d_2"] = "46200005FG", ["mov.d_2"] = "46200006FG", ["neg.d_2"] = "46200007FG", ["round.l.d_2"] = "46200008FG", ["trunc.l.d_2"] = "46200009FG", ["ceil.l.d_2"] = "4620000aFG", ["floor.l.d_2"] = "4620000bFG", ["round.w.d_2"] = "4620000cFG", ["trunc.w.d_2"] = "4620000dFG", ["ceil.w.d_2"] = "4620000eFG", ["floor.w.d_2"] = "4620000fFG", ["movf.d_2"] = "46200011FG", ["movf.d_3"] = "46200011FGC", ["movt.d_2"] = "46210011FG", ["movt.d_3"] = "46210011FGC", ["movz.d_3"] = "46200012FGT", ["movn.d_3"] = "46200013FGT", ["recip.d_2"] = "46200015FG", ["rsqrt.d_2"] = "46200016FG", ["cvt.s.d_2"] = "46200020FG", ["cvt.w.d_2"] = "46200024FG", ["cvt.l.d_2"] = "46200025FG", ["c.f.d_2"] = "46200030GH", ["c.f.d_3"] = "46200030VGH", ["c.un.d_2"] = "46200031GH", ["c.un.d_3"] = "46200031VGH", ["c.eq.d_2"] = "46200032GH", ["c.eq.d_3"] = "46200032VGH", ["c.ueq.d_2"] = "46200033GH", ["c.ueq.d_3"] = "46200033VGH", ["c.olt.d_2"] = "46200034GH", ["c.olt.d_3"] = "46200034VGH", ["c.ult.d_2"] = "46200035GH", ["c.ult.d_3"] = "46200035VGH", ["c.ole.d_2"] = "46200036GH", ["c.ole.d_3"] = "46200036VGH", ["c.ule.d_2"] = "46200037GH", ["c.ule.d_3"] = "46200037VGH", ["c.sf.d_2"] = "46200038GH", ["c.sf.d_3"] = "46200038VGH", ["c.ngle.d_2"] = "46200039GH", ["c.ngle.d_3"] = "46200039VGH", ["c.seq.d_2"] = "4620003aGH", ["c.seq.d_3"] = "4620003aVGH", ["c.ngl.d_2"] = "4620003bGH", ["c.ngl.d_3"] = "4620003bVGH", ["c.lt.d_2"] = "4620003cGH", ["c.lt.d_3"] = "4620003cVGH", ["c.nge.d_2"] = "4620003dGH", ["c.nge.d_3"] = "4620003dVGH", ["c.le.d_2"] = "4620003eGH", ["c.le.d_3"] = "4620003eVGH", ["c.ngt.d_2"] = "4620003fGH", ["c.ngt.d_3"] = "4620003fVGH", ["add.ps_3"] = "46c00000FGH", ["sub.ps_3"] = "46c00001FGH", ["mul.ps_3"] = "46c00002FGH", ["abs.ps_2"] = "46c00005FG", ["mov.ps_2"] = "46c00006FG", ["neg.ps_2"] = "46c00007FG", ["movf.ps_2"] = "46c00011FG", ["movf.ps_3"] = "46c00011FGC", ["movt.ps_2"] = "46c10011FG", ["movt.ps_3"] = "46c10011FGC", ["movz.ps_3"] = "46c00012FGT", ["movn.ps_3"] = "46c00013FGT", ["cvt.s.pu_2"] = "46c00020FG", ["cvt.s.pl_2"] = "46c00028FG", ["pll.ps_3"] = "46c0002cFGH", ["plu.ps_3"] = "46c0002dFGH", ["pul.ps_3"] = "46c0002eFGH", ["puu.ps_3"] = "46c0002fFGH", ["c.f.ps_2"] = "46c00030GH", ["c.f.ps_3"] = "46c00030VGH", ["c.un.ps_2"] = "46c00031GH", ["c.un.ps_3"] = "46c00031VGH", ["c.eq.ps_2"] = "46c00032GH", ["c.eq.ps_3"] = "46c00032VGH", ["c.ueq.ps_2"] = "46c00033GH", ["c.ueq.ps_3"] = "46c00033VGH", ["c.olt.ps_2"] = "46c00034GH", ["c.olt.ps_3"] = "46c00034VGH", ["c.ult.ps_2"] = "46c00035GH", ["c.ult.ps_3"] = "46c00035VGH", ["c.ole.ps_2"] = "46c00036GH", ["c.ole.ps_3"] = "46c00036VGH", ["c.ule.ps_2"] = "46c00037GH", ["c.ule.ps_3"] = "46c00037VGH", ["c.sf.ps_2"] = "46c00038GH", ["c.sf.ps_3"] = "46c00038VGH", ["c.ngle.ps_2"] = "46c00039GH", ["c.ngle.ps_3"] = "46c00039VGH", ["c.seq.ps_2"] = "46c0003aGH", ["c.seq.ps_3"] = "46c0003aVGH", ["c.ngl.ps_2"] = "46c0003bGH", ["c.ngl.ps_3"] = "46c0003bVGH", ["c.lt.ps_2"] = "46c0003cGH", ["c.lt.ps_3"] = "46c0003cVGH", ["c.nge.ps_2"] = "46c0003dGH", ["c.nge.ps_3"] = "46c0003dVGH", ["c.le.ps_2"] = "46c0003eGH", ["c.le.ps_3"] = "46c0003eVGH", ["c.ngt.ps_2"] = "46c0003fGH", ["c.ngt.ps_3"] = "46c0003fVGH", ["cvt.s.w_2"] = "46800020FG", ["cvt.d.w_2"] = "46800021FG", ["cvt.s.l_2"] = "46a00020FG", ["cvt.d.l_2"] = "46a00021FG", -- Opcode COP1X. lwxc1_2 = "4c000000FX", ldxc1_2 = "4c000001FX", luxc1_2 = "4c000005FX", swxc1_2 = "4c000008FX", sdxc1_2 = "4c000009FX", suxc1_2 = "4c00000dFX", prefx_2 = "4c00000fMX", ["alnv.ps_4"] = "4c00001eFGHS", ["madd.s_4"] = "4c000020FRGH", ["madd.d_4"] = "4c000021FRGH", ["madd.ps_4"] = "4c000026FRGH", ["msub.s_4"] = "4c000028FRGH", ["msub.d_4"] = "4c000029FRGH", ["msub.ps_4"] = "4c00002eFRGH", ["nmadd.s_4"] = "4c000030FRGH", ["nmadd.d_4"] = "4c000031FRGH", ["nmadd.ps_4"] = "4c000036FRGH", ["nmsub.s_4"] = "4c000038FRGH", ["nmsub.d_4"] = "4c000039FRGH", ["nmsub.ps_4"] = "4c00003eFRGH", } ------------------------------------------------------------------------------ local function parse_gpr(expr) local tname, ovreg = match(expr, "^([%w_]+):(r[1-3]?[0-9])$") local tp = map_type[tname or expr] if tp then local reg = ovreg or tp.reg if not reg then werror("type `"..(tname or expr).."' needs a register override") end expr = reg end local r = match(expr, "^r([1-3]?[0-9])$") if r then r = tonumber(r) if r <= 31 then return r, tp end end werror("bad register name `"..expr.."'") end local function parse_fpr(expr) local r = match(expr, "^f([1-3]?[0-9])$") if r then r = tonumber(r) if r <= 31 then return r end end werror("bad register name `"..expr.."'") end local function parse_imm(imm, bits, shift, scale, signed) local n = tonumber(imm) if n then local m = sar(n, scale) if shl(m, scale) == n then if signed then local s = sar(m, bits-1) if s == 0 then return shl(m, shift) elseif s == -1 then return shl(m + shl(1, bits), shift) end else if sar(m, bits) == 0 then return shl(m, shift) end end end werror("out of range immediate `"..imm.."'") elseif match(imm, "^[rf]([1-3]?[0-9])$") or match(imm, "^([%w_]+):([rf][1-3]?[0-9])$") then werror("expected immediate operand, got register") else waction("IMM", (signed and 32768 or 0)+scale*1024+bits*32+shift, imm) return 0 end end local function parse_disp(disp) local imm, reg = match(disp, "^(.*)%(([%w_:]+)%)$") if imm then local r = shl(parse_gpr(reg), 21) local extname = match(imm, "^extern%s+(%S+)$") if extname then waction("REL_EXT", map_extern[extname], nil, 1) return r else return r + parse_imm(imm, 16, 0, 0, true) end end local reg, tailr = match(disp, "^([%w_:]+)%s*(.*)$") if reg and tailr ~= "" then local r, tp = parse_gpr(reg) if tp then waction("IMM", 32768+16*32, format(tp.ctypefmt, tailr)) return shl(r, 21) end end werror("bad displacement `"..disp.."'") end local function parse_index(idx) local rt, rs = match(idx, "^(.*)%(([%w_:]+)%)$") if rt then rt = parse_gpr(rt) rs = parse_gpr(rs) return shl(rt, 16) + shl(rs, 21) end werror("bad index `"..idx.."'") end local function parse_label(label, def) local prefix = sub(label, 1, 2) -- =>label (pc label reference) if prefix == "=>" then return "PC", 0, sub(label, 3) end -- ->name (global label reference) if prefix == "->" then return "LG", map_global[sub(label, 3)] end if def then -- [1-9] (local label definition) if match(label, "^[1-9]$") then return "LG", 10+tonumber(label) end else -- [<>][1-9] (local label reference) local dir, lnum = match(label, "^([<>])([1-9])$") if dir then -- Fwd: 1-9, Bkwd: 11-19. return "LG", lnum + (dir == ">" and 0 or 10) end -- extern label (extern label reference) local extname = match(label, "^extern%s+(%S+)$") if extname then return "EXT", map_extern[extname] end end werror("bad label `"..label.."'") end ------------------------------------------------------------------------------ -- Handle opcodes defined with template strings. map_op[".template__"] = function(params, template, nparams) if not params then return sub(template, 9) end local op = tonumber(sub(template, 1, 8), 16) local n = 1 -- Limit number of section buffer positions used by a single dasm_put(). -- A single opcode needs a maximum of 2 positions (ins/ext). if secpos+2 > maxsecpos then wflush() end local pos = wpos() -- Process each character. for p in gmatch(sub(template, 9), ".") do if p == "D" then op = op + shl(parse_gpr(params[n]), 11); n = n + 1 elseif p == "T" then op = op + shl(parse_gpr(params[n]), 16); n = n + 1 elseif p == "S" then op = op + shl(parse_gpr(params[n]), 21); n = n + 1 elseif p == "F" then op = op + shl(parse_fpr(params[n]), 6); n = n + 1 elseif p == "G" then op = op + shl(parse_fpr(params[n]), 11); n = n + 1 elseif p == "H" then op = op + shl(parse_fpr(params[n]), 16); n = n + 1 elseif p == "R" then op = op + shl(parse_fpr(params[n]), 21); n = n + 1 elseif p == "I" then op = op + parse_imm(params[n], 16, 0, 0, true); n = n + 1 elseif p == "U" then op = op + parse_imm(params[n], 16, 0, 0, false); n = n + 1 elseif p == "O" then op = op + parse_disp(params[n]); n = n + 1 elseif p == "X" then op = op + parse_index(params[n]); n = n + 1 elseif p == "B" or p == "J" then local mode, n, s = parse_label(params[n], false) if p == "B" then n = n + 2048 end waction("REL_"..mode, n, s, 1) n = n + 1 elseif p == "A" then op = op + parse_imm(params[n], 5, 6, 0, false); n = n + 1 elseif p == "M" then op = op + parse_imm(params[n], 5, 11, 0, false); n = n + 1 elseif p == "N" then op = op + parse_imm(params[n], 5, 16, 0, false); n = n + 1 elseif p == "C" then op = op + parse_imm(params[n], 3, 18, 0, false); n = n + 1 elseif p == "V" then op = op + parse_imm(params[n], 3, 8, 0, false); n = n + 1 elseif p == "W" then op = op + parse_imm(params[n], 3, 0, 0, false); n = n + 1 elseif p == "Y" then op = op + parse_imm(params[n], 20, 6, 0, false); n = n + 1 elseif p == "Z" then op = op + parse_imm(params[n], 10, 6, 0, false); n = n + 1 elseif p == "=" then op = op + shl(band(op, 0xf800), 5) -- Copy D to T for clz, clo. else assert(false) end end wputpos(pos, op) end ------------------------------------------------------------------------------ -- Pseudo-opcode to mark the position where the action list is to be emitted. map_op[".actionlist_1"] = function(params) if not params then return "cvar" end local name = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeactions(out, name) end) end -- Pseudo-opcode to mark the position where the global enum is to be emitted. map_op[".globals_1"] = function(params) if not params then return "prefix" end local prefix = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeglobals(out, prefix) end) end -- Pseudo-opcode to mark the position where the global names are to be emitted. map_op[".globalnames_1"] = function(params) if not params then return "cvar" end local name = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeglobalnames(out, name) end) end -- Pseudo-opcode to mark the position where the extern names are to be emitted. map_op[".externnames_1"] = function(params) if not params then return "cvar" end local name = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeexternnames(out, name) end) end ------------------------------------------------------------------------------ -- Label pseudo-opcode (converted from trailing colon form). map_op[".label_1"] = function(params) if not params then return "[1-9] | ->global | =>pcexpr" end if secpos+1 > maxsecpos then wflush() end local mode, n, s = parse_label(params[1], true) if mode == "EXT" then werror("bad label definition") end waction("LABEL_"..mode, n, s, 1) end ------------------------------------------------------------------------------ -- Pseudo-opcodes for data storage. map_op[".long_*"] = function(params) if not params then return "imm..." end for _,p in ipairs(params) do local n = tonumber(p) if not n then werror("bad immediate `"..p.."'") end if n < 0 then n = n + 2^32 end wputw(n) if secpos+2 > maxsecpos then wflush() end end end -- Alignment pseudo-opcode. map_op[".align_1"] = function(params) if not params then return "numpow2" end if secpos+1 > maxsecpos then wflush() end local align = tonumber(params[1]) if align then local x = align -- Must be a power of 2 in the range (2 ... 256). for i=1,8 do x = x / 2 if x == 1 then waction("ALIGN", align-1, nil, 1) -- Action byte is 2**n-1. return end end end werror("bad alignment") end ------------------------------------------------------------------------------ -- Pseudo-opcode for (primitive) type definitions (map to C types). map_op[".type_3"] = function(params, nparams) if not params then return nparams == 2 and "name, ctype" or "name, ctype, reg" end local name, ctype, reg = params[1], params[2], params[3] if not match(name, "^[%a_][%w_]*$") then werror("bad type name `"..name.."'") end local tp = map_type[name] if tp then werror("duplicate type `"..name.."'") end -- Add #type to defines. A bit unclean to put it in map_archdef. map_archdef["#"..name] = "sizeof("..ctype..")" -- Add new type and emit shortcut define. local num = ctypenum + 1 map_type[name] = { ctype = ctype, ctypefmt = format("Dt%X(%%s)", num), reg = reg, } wline(format("#define Dt%X(_V) (int)(ptrdiff_t)&(((%s *)0)_V)", num, ctype)) ctypenum = num end map_op[".type_2"] = map_op[".type_3"] -- Dump type definitions. local function dumptypes(out, lvl) local t = {} for name in pairs(map_type) do t[#t+1] = name end sort(t) out:write("Type definitions:\n") for _,name in ipairs(t) do local tp = map_type[name] local reg = tp.reg or "" out:write(format(" %-20s %-20s %s\n", name, tp.ctype, reg)) end out:write("\n") end ------------------------------------------------------------------------------ -- Set the current section. function _M.section(num) waction("SECTION", num) wflush(true) -- SECTION is a terminal action. end ------------------------------------------------------------------------------ -- Dump architecture description. function _M.dumparch(out) out:write(format("DynASM %s version %s, released %s\n\n", _info.arch, _info.version, _info.release)) dumpactions(out) end -- Dump all user defined elements. function _M.dumpdef(out, lvl) dumptypes(out, lvl) dumpglobals(out, lvl) dumpexterns(out, lvl) end ------------------------------------------------------------------------------ -- Pass callbacks from/to the DynASM core. function _M.passcb(wl, we, wf, ww) wline, werror, wfatal, wwarn = wl, we, wf, ww return wflush end -- Setup the arch-specific module. function _M.setup(arch, opt) g_arch, g_opt = arch, opt end -- Merge the core maps and the arch-specific maps. function _M.mergemaps(map_coreop, map_def) setmetatable(map_op, { __index = map_coreop }) setmetatable(map_def, { __index = map_archdef }) return map_op, map_def end return _M ------------------------------------------------------------------------------
mit
small-Wood/FlappyBird
src/AtlasLoader.lua
3
1593
--AtlasLoader AtlasLoader = class("AtlasLoader") AtlasLoader.__index = AtlasLoader AtlasLoader._sharedAtlasLoader = nil function AtlasLoader:ctor() end function AtlasLoader:getInstance() if AtlasLoader._sharedAtlasLoader == nil then AtlasLoader._sharedAtlasLoader = AtlasLoader.new() AtlasLoader._sharedAtlasLoader._spriteFrames = {} end return AtlasLoader._sharedAtlasLoader end function AtlasLoader:loadAtlas(filename, texture) local data = cc.FileUtils:getInstance():getStringFromFile(filename) local pos = string.find(data, "\n") local line = string.sub(data, 1, pos-1) data = string.sub(data, pos+1) while line ~= "" do local t = {} for k, v in string.gmatch(line, "%S*") do if 0 ~= string.len(k) then t[#t+1] = k end end local name = t[1] local width = tonumber(t[2]) local height = tonumber(t[3]) local start_x = 1024 * tonumber(t[4]) local start_y = 1024 * tonumber(t[5]) local end_x = 1024 * tonumber(t[6]) local end_y = 1024 * tonumber(t[7]) --bug if name == "land" then start_x = start_x + 1 end local rect = cc.rect(start_x, start_y, width, height) local frame = cc.SpriteFrame:createWithTexture(texture, rect) frame:retain() self._spriteFrames[name] = frame -- cclog(name .. " frame: " .. tostring(frame)) pos = string.find(data, "\n") if nil == pos then break end line = string.sub(data, 1, pos-1) data = string.sub(data, pos+1) end end function AtlasLoader:getSpriteFrameByName(name) local frame = self._spriteFrames[name] assert(frame ~= nil, "sprite frame with nil") return frame end
gpl-2.0
AresTao/darkstar
scripts/zones/Port_San_dOria/npcs/Nimia.lua
36
1942
----------------------------------- -- Area: Port San d'Oria -- NPC: Nimia -- Only sells when San d'Oria controlls Elshimo Lowlands -- Working 100% ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/globals/quests"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) RegionOwner = GetRegionOwner(ELSHIMOLOWLANDS); if (RegionOwner ~= SANDORIA) then player:showText(npc,NIMIA_CLOSED_DIALOG); else player:showText(npc,NIMIA_OPEN_DIALOG); stock = {0x0264,55, --Kazham Peppers 0x1150,55, --Kazham Pineapple 0x1126,36, --Mithran Tomato 0x0272,234, --Black Pepper 0x0276,88, --Ogre Pumpkin 0x0278,110, --Kukuru Bean 0x0583,1656} --Phalaenopsis showShop(player,SANDORIA,stock); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Mordion_Gaol/Zone.lua
32
1433
----------------------------------- -- -- Zone: Mordion_Gaol -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Mordion_Gaol/TextIDs"] = nil; require("scripts/zones/Mordion_Gaol/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Jmainguy/docker_images
prosody/prosody/lib/prosody/net/server.lua
3
2502
-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local use_luaevent = prosody and require "core.configmanager".get("*", "use_libevent"); if use_luaevent then use_luaevent = pcall(require, "luaevent.core"); if not use_luaevent then log("error", "libevent not found, falling back to select()"); end end local server; if use_luaevent then server = require "net.server_event"; -- Overwrite signal.signal() because we need to ask libevent to -- handle them instead local ok, signal = pcall(require, "util.signal"); if ok and signal then local _signal_signal = signal.signal; function signal.signal(signal_id, handler) if type(signal_id) == "string" then signal_id = signal[signal_id:upper()]; end if type(signal_id) ~= "number" then return false, "invalid-signal"; end return server.hook_signal(signal_id, handler); end end else use_luaevent = false; server = require "net.server_select"; end if prosody then local config_get = require "core.configmanager".get; local defaults = {}; for k,v in pairs(server.cfg or server.getsettings()) do defaults[k] = v; end local function load_config() local settings = config_get("*", "network_settings") or {}; if use_luaevent then local event_settings = { ACCEPT_DELAY = settings.event_accept_retry_interval; ACCEPT_QUEUE = settings.tcp_backlog; CLEAR_DELAY = settings.event_clear_interval; CONNECT_TIMEOUT = settings.connect_timeout; DEBUG = settings.debug; HANDSHAKE_TIMEOUT = settings.ssl_handshake_timeout; MAX_CONNECTIONS = settings.max_connections; MAX_HANDSHAKE_ATTEMPTS = settings.max_ssl_handshake_roundtrips; MAX_READ_LENGTH = settings.max_receive_buffer_size; MAX_SEND_LENGTH = settings.max_send_buffer_size; READ_TIMEOUT = settings.read_timeout; WRITE_TIMEOUT = settings.send_timeout; }; for k,default in pairs(defaults) do server.cfg[k] = event_settings[k] or default; end else local select_settings = {}; for k,default in pairs(defaults) do select_settings[k] = settings[k] or default; end server.changesettings(select_settings); end end load_config(); prosody.events.add_handler("config-reloaded", load_config); end -- require "net.server" shall now forever return this, -- ie. server_select or server_event as chosen above. return server;
gpl-2.0
shrimpz/slua
build/luajit-2.1.0/dynasm/dasm_ppc.lua
33
57489
------------------------------------------------------------------------------ -- DynASM PPC/PPC64 module. -- -- Copyright (C) 2005-2016 Mike Pall. All rights reserved. -- See dynasm.lua for full copyright notice. -- -- Support for various extensions contributed by Caio Souza Oliveira. ------------------------------------------------------------------------------ -- Module information: local _info = { arch = "ppc", description = "DynASM PPC module", version = "1.4.0", vernum = 10400, release = "2015-10-18", author = "Mike Pall", license = "MIT", } -- Exported glue functions for the arch-specific module. local _M = { _info = _info } -- Cache library functions. local type, tonumber, pairs, ipairs = type, tonumber, pairs, ipairs local assert, setmetatable = assert, setmetatable local _s = string local sub, format, byte, char = _s.sub, _s.format, _s.byte, _s.char local match, gmatch = _s.match, _s.gmatch local concat, sort = table.concat, table.sort local bit = bit or require("bit") local band, shl, shr, sar = bit.band, bit.lshift, bit.rshift, bit.arshift local tohex = bit.tohex -- Inherited tables and callbacks. local g_opt, g_arch local wline, werror, wfatal, wwarn -- Action name list. -- CHECK: Keep this in sync with the C code! local action_names = { "STOP", "SECTION", "ESC", "REL_EXT", "ALIGN", "REL_LG", "LABEL_LG", "REL_PC", "LABEL_PC", "IMM", "IMMSH" } -- Maximum number of section buffer positions for dasm_put(). -- CHECK: Keep this in sync with the C code! local maxsecpos = 25 -- Keep this low, to avoid excessively long C lines. -- Action name -> action number. local map_action = {} for n,name in ipairs(action_names) do map_action[name] = n-1 end -- Action list buffer. local actlist = {} -- Argument list for next dasm_put(). Start with offset 0 into action list. local actargs = { 0 } -- Current number of section buffer positions for dasm_put(). local secpos = 1 ------------------------------------------------------------------------------ -- Dump action names and numbers. local function dumpactions(out) out:write("DynASM encoding engine action codes:\n") for n,name in ipairs(action_names) do local num = map_action[name] out:write(format(" %-10s %02X %d\n", name, num, num)) end out:write("\n") end -- Write action list buffer as a huge static C array. local function writeactions(out, name) local nn = #actlist if nn == 0 then nn = 1; actlist[0] = map_action.STOP end out:write("static const unsigned int ", name, "[", nn, "] = {\n") for i = 1,nn-1 do assert(out:write("0x", tohex(actlist[i]), ",\n")) end assert(out:write("0x", tohex(actlist[nn]), "\n};\n\n")) end ------------------------------------------------------------------------------ -- Add word to action list. local function wputxw(n) assert(n >= 0 and n <= 0xffffffff and n % 1 == 0, "word out of range") actlist[#actlist+1] = n end -- Add action to list with optional arg. Advance buffer pos, too. local function waction(action, val, a, num) local w = assert(map_action[action], "bad action name `"..action.."'") wputxw(w * 0x10000 + (val or 0)) if a then actargs[#actargs+1] = a end if a or num then secpos = secpos + (num or 1) end end -- Flush action list (intervening C code or buffer pos overflow). local function wflush(term) if #actlist == actargs[1] then return end -- Nothing to flush. if not term then waction("STOP") end -- Terminate action list. wline(format("dasm_put(Dst, %s);", concat(actargs, ", ")), true) actargs = { #actlist } -- Actionlist offset is 1st arg to next dasm_put(). secpos = 1 -- The actionlist offset occupies a buffer position, too. end -- Put escaped word. local function wputw(n) if n <= 0xffffff then waction("ESC") end wputxw(n) end -- Reserve position for word. local function wpos() local pos = #actlist+1 actlist[pos] = "" return pos end -- Store word to reserved position. local function wputpos(pos, n) assert(n >= 0 and n <= 0xffffffff and n % 1 == 0, "word out of range") actlist[pos] = n end ------------------------------------------------------------------------------ -- Global label name -> global label number. With auto assignment on 1st use. local next_global = 20 local map_global = setmetatable({}, { __index = function(t, name) if not match(name, "^[%a_][%w_]*$") then werror("bad global label") end local n = next_global if n > 2047 then werror("too many global labels") end next_global = n + 1 t[name] = n return n end}) -- Dump global labels. local function dumpglobals(out, lvl) local t = {} for name, n in pairs(map_global) do t[n] = name end out:write("Global labels:\n") for i=20,next_global-1 do out:write(format(" %s\n", t[i])) end out:write("\n") end -- Write global label enum. local function writeglobals(out, prefix) local t = {} for name, n in pairs(map_global) do t[n] = name end out:write("enum {\n") for i=20,next_global-1 do out:write(" ", prefix, t[i], ",\n") end out:write(" ", prefix, "_MAX\n};\n") end -- Write global label names. local function writeglobalnames(out, name) local t = {} for name, n in pairs(map_global) do t[n] = name end out:write("static const char *const ", name, "[] = {\n") for i=20,next_global-1 do out:write(" \"", t[i], "\",\n") end out:write(" (const char *)0\n};\n") end ------------------------------------------------------------------------------ -- Extern label name -> extern label number. With auto assignment on 1st use. local next_extern = 0 local map_extern_ = {} local map_extern = setmetatable({}, { __index = function(t, name) -- No restrictions on the name for now. local n = next_extern if n > 2047 then werror("too many extern labels") end next_extern = n + 1 t[name] = n map_extern_[n] = name return n end}) -- Dump extern labels. local function dumpexterns(out, lvl) out:write("Extern labels:\n") for i=0,next_extern-1 do out:write(format(" %s\n", map_extern_[i])) end out:write("\n") end -- Write extern label names. local function writeexternnames(out, name) out:write("static const char *const ", name, "[] = {\n") for i=0,next_extern-1 do out:write(" \"", map_extern_[i], "\",\n") end out:write(" (const char *)0\n};\n") end ------------------------------------------------------------------------------ -- Arch-specific maps. local map_archdef = { sp = "r1" } -- Ext. register name -> int. name. local map_type = {} -- Type name -> { ctype, reg } local ctypenum = 0 -- Type number (for Dt... macros). -- Reverse defines for registers. function _M.revdef(s) if s == "r1" then return "sp" end return s end local map_cond = { lt = 0, gt = 1, eq = 2, so = 3, ge = 4, le = 5, ne = 6, ns = 7, } ------------------------------------------------------------------------------ local map_op, op_template local function op_alias(opname, f) return function(params, nparams) if not params then return "-> "..opname:sub(1, -3) end f(params, nparams) op_template(params, map_op[opname], nparams) end end -- Template strings for PPC instructions. map_op = { tdi_3 = "08000000ARI", twi_3 = "0c000000ARI", mulli_3 = "1c000000RRI", subfic_3 = "20000000RRI", cmplwi_3 = "28000000XRU", cmplwi_2 = "28000000-RU", cmpldi_3 = "28200000XRU", cmpldi_2 = "28200000-RU", cmpwi_3 = "2c000000XRI", cmpwi_2 = "2c000000-RI", cmpdi_3 = "2c200000XRI", cmpdi_2 = "2c200000-RI", addic_3 = "30000000RRI", ["addic._3"] = "34000000RRI", addi_3 = "38000000RR0I", li_2 = "38000000RI", la_2 = "38000000RD", addis_3 = "3c000000RR0I", lis_2 = "3c000000RI", lus_2 = "3c000000RU", bc_3 = "40000000AAK", bcl_3 = "40000001AAK", bdnz_1 = "42000000K", bdz_1 = "42400000K", sc_0 = "44000000", b_1 = "48000000J", bl_1 = "48000001J", rlwimi_5 = "50000000RR~AAA.", rlwinm_5 = "54000000RR~AAA.", rlwnm_5 = "5c000000RR~RAA.", ori_3 = "60000000RR~U", nop_0 = "60000000", oris_3 = "64000000RR~U", xori_3 = "68000000RR~U", xoris_3 = "6c000000RR~U", ["andi._3"] = "70000000RR~U", ["andis._3"] = "74000000RR~U", lwz_2 = "80000000RD", lwzu_2 = "84000000RD", lbz_2 = "88000000RD", lbzu_2 = "8c000000RD", stw_2 = "90000000RD", stwu_2 = "94000000RD", stb_2 = "98000000RD", stbu_2 = "9c000000RD", lhz_2 = "a0000000RD", lhzu_2 = "a4000000RD", lha_2 = "a8000000RD", lhau_2 = "ac000000RD", sth_2 = "b0000000RD", sthu_2 = "b4000000RD", lmw_2 = "b8000000RD", stmw_2 = "bc000000RD", lfs_2 = "c0000000FD", lfsu_2 = "c4000000FD", lfd_2 = "c8000000FD", lfdu_2 = "cc000000FD", stfs_2 = "d0000000FD", stfsu_2 = "d4000000FD", stfd_2 = "d8000000FD", stfdu_2 = "dc000000FD", ld_2 = "e8000000RD", -- NYI: displacement must be divisible by 4. ldu_2 = "e8000001RD", lwa_2 = "e8000002RD", std_2 = "f8000000RD", stdu_2 = "f8000001RD", subi_3 = op_alias("addi_3", function(p) p[3] = "-("..p[3]..")" end), subis_3 = op_alias("addis_3", function(p) p[3] = "-("..p[3]..")" end), subic_3 = op_alias("addic_3", function(p) p[3] = "-("..p[3]..")" end), ["subic._3"] = op_alias("addic._3", function(p) p[3] = "-("..p[3]..")" end), rotlwi_3 = op_alias("rlwinm_5", function(p) p[4] = "0"; p[5] = "31" end), rotrwi_3 = op_alias("rlwinm_5", function(p) p[3] = "32-("..p[3]..")"; p[4] = "0"; p[5] = "31" end), rotlw_3 = op_alias("rlwnm_5", function(p) p[4] = "0"; p[5] = "31" end), slwi_3 = op_alias("rlwinm_5", function(p) p[5] = "31-("..p[3]..")"; p[4] = "0" end), srwi_3 = op_alias("rlwinm_5", function(p) p[4] = p[3]; p[3] = "32-("..p[3]..")"; p[5] = "31" end), clrlwi_3 = op_alias("rlwinm_5", function(p) p[4] = p[3]; p[3] = "0"; p[5] = "31" end), clrrwi_3 = op_alias("rlwinm_5", function(p) p[5] = "31-("..p[3]..")"; p[3] = "0"; p[4] = "0" end), -- Primary opcode 4: mulhhwu_3 = "10000010RRR.", machhwu_3 = "10000018RRR.", mulhhw_3 = "10000050RRR.", nmachhw_3 = "1000005cRRR.", machhwsu_3 = "10000098RRR.", machhws_3 = "100000d8RRR.", nmachhws_3 = "100000dcRRR.", mulchwu_3 = "10000110RRR.", macchwu_3 = "10000118RRR.", mulchw_3 = "10000150RRR.", macchw_3 = "10000158RRR.", nmacchw_3 = "1000015cRRR.", macchwsu_3 = "10000198RRR.", macchws_3 = "100001d8RRR.", nmacchws_3 = "100001dcRRR.", mullhw_3 = "10000350RRR.", maclhw_3 = "10000358RRR.", nmaclhw_3 = "1000035cRRR.", maclhwsu_3 = "10000398RRR.", maclhws_3 = "100003d8RRR.", nmaclhws_3 = "100003dcRRR.", machhwuo_3 = "10000418RRR.", nmachhwo_3 = "1000045cRRR.", machhwsuo_3 = "10000498RRR.", machhwso_3 = "100004d8RRR.", nmachhwso_3 = "100004dcRRR.", macchwuo_3 = "10000518RRR.", macchwo_3 = "10000558RRR.", nmacchwo_3 = "1000055cRRR.", macchwsuo_3 = "10000598RRR.", macchwso_3 = "100005d8RRR.", nmacchwso_3 = "100005dcRRR.", maclhwo_3 = "10000758RRR.", nmaclhwo_3 = "1000075cRRR.", maclhwsuo_3 = "10000798RRR.", maclhwso_3 = "100007d8RRR.", nmaclhwso_3 = "100007dcRRR.", vaddubm_3 = "10000000VVV", vmaxub_3 = "10000002VVV", vrlb_3 = "10000004VVV", vcmpequb_3 = "10000006VVV", vmuloub_3 = "10000008VVV", vaddfp_3 = "1000000aVVV", vmrghb_3 = "1000000cVVV", vpkuhum_3 = "1000000eVVV", vmhaddshs_4 = "10000020VVVV", vmhraddshs_4 = "10000021VVVV", vmladduhm_4 = "10000022VVVV", vmsumubm_4 = "10000024VVVV", vmsummbm_4 = "10000025VVVV", vmsumuhm_4 = "10000026VVVV", vmsumuhs_4 = "10000027VVVV", vmsumshm_4 = "10000028VVVV", vmsumshs_4 = "10000029VVVV", vsel_4 = "1000002aVVVV", vperm_4 = "1000002bVVVV", vsldoi_4 = "1000002cVVVP", vpermxor_4 = "1000002dVVVV", vmaddfp_4 = "1000002eVVVV~", vnmsubfp_4 = "1000002fVVVV~", vaddeuqm_4 = "1000003cVVVV", vaddecuq_4 = "1000003dVVVV", vsubeuqm_4 = "1000003eVVVV", vsubecuq_4 = "1000003fVVVV", vadduhm_3 = "10000040VVV", vmaxuh_3 = "10000042VVV", vrlh_3 = "10000044VVV", vcmpequh_3 = "10000046VVV", vmulouh_3 = "10000048VVV", vsubfp_3 = "1000004aVVV", vmrghh_3 = "1000004cVVV", vpkuwum_3 = "1000004eVVV", vadduwm_3 = "10000080VVV", vmaxuw_3 = "10000082VVV", vrlw_3 = "10000084VVV", vcmpequw_3 = "10000086VVV", vmulouw_3 = "10000088VVV", vmuluwm_3 = "10000089VVV", vmrghw_3 = "1000008cVVV", vpkuhus_3 = "1000008eVVV", vaddudm_3 = "100000c0VVV", vmaxud_3 = "100000c2VVV", vrld_3 = "100000c4VVV", vcmpeqfp_3 = "100000c6VVV", vcmpequd_3 = "100000c7VVV", vpkuwus_3 = "100000ceVVV", vadduqm_3 = "10000100VVV", vmaxsb_3 = "10000102VVV", vslb_3 = "10000104VVV", vmulosb_3 = "10000108VVV", vrefp_2 = "1000010aV-V", vmrglb_3 = "1000010cVVV", vpkshus_3 = "1000010eVVV", vaddcuq_3 = "10000140VVV", vmaxsh_3 = "10000142VVV", vslh_3 = "10000144VVV", vmulosh_3 = "10000148VVV", vrsqrtefp_2 = "1000014aV-V", vmrglh_3 = "1000014cVVV", vpkswus_3 = "1000014eVVV", vaddcuw_3 = "10000180VVV", vmaxsw_3 = "10000182VVV", vslw_3 = "10000184VVV", vmulosw_3 = "10000188VVV", vexptefp_2 = "1000018aV-V", vmrglw_3 = "1000018cVVV", vpkshss_3 = "1000018eVVV", vmaxsd_3 = "100001c2VVV", vsl_3 = "100001c4VVV", vcmpgefp_3 = "100001c6VVV", vlogefp_2 = "100001caV-V", vpkswss_3 = "100001ceVVV", vadduhs_3 = "10000240VVV", vminuh_3 = "10000242VVV", vsrh_3 = "10000244VVV", vcmpgtuh_3 = "10000246VVV", vmuleuh_3 = "10000248VVV", vrfiz_2 = "1000024aV-V", vsplth_3 = "1000024cVV3", vupkhsh_2 = "1000024eV-V", vminuw_3 = "10000282VVV", vminud_3 = "100002c2VVV", vcmpgtud_3 = "100002c7VVV", vrfim_2 = "100002caV-V", vcmpgtsb_3 = "10000306VVV", vcfux_3 = "1000030aVVA~", vaddshs_3 = "10000340VVV", vminsh_3 = "10000342VVV", vsrah_3 = "10000344VVV", vcmpgtsh_3 = "10000346VVV", vmulesh_3 = "10000348VVV", vcfsx_3 = "1000034aVVA~", vspltish_2 = "1000034cVS", vupkhpx_2 = "1000034eV-V", vaddsws_3 = "10000380VVV", vminsw_3 = "10000382VVV", vsraw_3 = "10000384VVV", vcmpgtsw_3 = "10000386VVV", vmulesw_3 = "10000388VVV", vctuxs_3 = "1000038aVVA~", vspltisw_2 = "1000038cVS", vminsd_3 = "100003c2VVV", vsrad_3 = "100003c4VVV", vcmpbfp_3 = "100003c6VVV", vcmpgtsd_3 = "100003c7VVV", vctsxs_3 = "100003caVVA~", vupklpx_2 = "100003ceV-V", vsububm_3 = "10000400VVV", ["bcdadd._4"] = "10000401VVVy.", vavgub_3 = "10000402VVV", vand_3 = "10000404VVV", ["vcmpequb._3"] = "10000406VVV", vmaxfp_3 = "1000040aVVV", vsubuhm_3 = "10000440VVV", ["bcdsub._4"] = "10000441VVVy.", vavguh_3 = "10000442VVV", vandc_3 = "10000444VVV", ["vcmpequh._3"] = "10000446VVV", vminfp_3 = "1000044aVVV", vpkudum_3 = "1000044eVVV", vsubuwm_3 = "10000480VVV", vavguw_3 = "10000482VVV", vor_3 = "10000484VVV", ["vcmpequw._3"] = "10000486VVV", vpmsumw_3 = "10000488VVV", ["vcmpeqfp._3"] = "100004c6VVV", ["vcmpequd._3"] = "100004c7VVV", vpkudus_3 = "100004ceVVV", vavgsb_3 = "10000502VVV", vavgsh_3 = "10000542VVV", vorc_3 = "10000544VVV", vbpermq_3 = "1000054cVVV", vpksdus_3 = "1000054eVVV", vavgsw_3 = "10000582VVV", vsld_3 = "100005c4VVV", ["vcmpgefp._3"] = "100005c6VVV", vpksdss_3 = "100005ceVVV", vsububs_3 = "10000600VVV", mfvscr_1 = "10000604V--", vsum4ubs_3 = "10000608VVV", vsubuhs_3 = "10000640VVV", mtvscr_1 = "10000644--V", ["vcmpgtuh._3"] = "10000646VVV", vsum4shs_3 = "10000648VVV", vupkhsw_2 = "1000064eV-V", vsubuws_3 = "10000680VVV", vshasigmaw_4 = "10000682VVYp", veqv_3 = "10000684VVV", vsum2sws_3 = "10000688VVV", vmrgow_3 = "1000068cVVV", vshasigmad_4 = "100006c2VVYp", vsrd_3 = "100006c4VVV", ["vcmpgtud._3"] = "100006c7VVV", vupklsw_2 = "100006ceV-V", vupkslw_2 = "100006ceV-V", vsubsbs_3 = "10000700VVV", vclzb_2 = "10000702V-V", vpopcntb_2 = "10000703V-V", ["vcmpgtsb._3"] = "10000706VVV", vsum4sbs_3 = "10000708VVV", vsubshs_3 = "10000740VVV", vclzh_2 = "10000742V-V", vpopcnth_2 = "10000743V-V", ["vcmpgtsh._3"] = "10000746VVV", vsubsws_3 = "10000780VVV", vclzw_2 = "10000782V-V", vpopcntw_2 = "10000783V-V", ["vcmpgtsw._3"] = "10000786VVV", vsumsws_3 = "10000788VVV", vmrgew_3 = "1000078cVVV", vclzd_2 = "100007c2V-V", vpopcntd_2 = "100007c3V-V", ["vcmpbfp._3"] = "100007c6VVV", ["vcmpgtsd._3"] = "100007c7VVV", -- Primary opcode 19: mcrf_2 = "4c000000XX", isync_0 = "4c00012c", crnor_3 = "4c000042CCC", crnot_2 = "4c000042CC=", crandc_3 = "4c000102CCC", crxor_3 = "4c000182CCC", crclr_1 = "4c000182C==", crnand_3 = "4c0001c2CCC", crand_3 = "4c000202CCC", creqv_3 = "4c000242CCC", crset_1 = "4c000242C==", crorc_3 = "4c000342CCC", cror_3 = "4c000382CCC", crmove_2 = "4c000382CC=", bclr_2 = "4c000020AA", bclrl_2 = "4c000021AA", bcctr_2 = "4c000420AA", bcctrl_2 = "4c000421AA", bctar_2 = "4c000460AA", bctarl_2 = "4c000461AA", blr_0 = "4e800020", blrl_0 = "4e800021", bctr_0 = "4e800420", bctrl_0 = "4e800421", -- Primary opcode 31: cmpw_3 = "7c000000XRR", cmpw_2 = "7c000000-RR", cmpd_3 = "7c200000XRR", cmpd_2 = "7c200000-RR", tw_3 = "7c000008ARR", lvsl_3 = "7c00000cVRR", subfc_3 = "7c000010RRR.", subc_3 = "7c000010RRR~.", mulhdu_3 = "7c000012RRR.", addc_3 = "7c000014RRR.", mulhwu_3 = "7c000016RRR.", isel_4 = "7c00001eRRRC", isellt_3 = "7c00001eRRR", iselgt_3 = "7c00005eRRR", iseleq_3 = "7c00009eRRR", mfcr_1 = "7c000026R", mfocrf_2 = "7c100026RG", mtcrf_2 = "7c000120GR", mtocrf_2 = "7c100120GR", lwarx_3 = "7c000028RR0R", ldx_3 = "7c00002aRR0R", lwzx_3 = "7c00002eRR0R", slw_3 = "7c000030RR~R.", cntlzw_2 = "7c000034RR~", sld_3 = "7c000036RR~R.", and_3 = "7c000038RR~R.", cmplw_3 = "7c000040XRR", cmplw_2 = "7c000040-RR", cmpld_3 = "7c200040XRR", cmpld_2 = "7c200040-RR", lvsr_3 = "7c00004cVRR", subf_3 = "7c000050RRR.", sub_3 = "7c000050RRR~.", lbarx_3 = "7c000068RR0R", ldux_3 = "7c00006aRR0R", dcbst_2 = "7c00006c-RR", lwzux_3 = "7c00006eRR0R", cntlzd_2 = "7c000074RR~", andc_3 = "7c000078RR~R.", td_3 = "7c000088ARR", lvewx_3 = "7c00008eVRR", mulhd_3 = "7c000092RRR.", addg6s_3 = "7c000094RRR", mulhw_3 = "7c000096RRR.", dlmzb_3 = "7c00009cRR~R.", ldarx_3 = "7c0000a8RR0R", dcbf_2 = "7c0000ac-RR", lbzx_3 = "7c0000aeRR0R", lvx_3 = "7c0000ceVRR", neg_2 = "7c0000d0RR.", lharx_3 = "7c0000e8RR0R", lbzux_3 = "7c0000eeRR0R", popcntb_2 = "7c0000f4RR~", not_2 = "7c0000f8RR~%.", nor_3 = "7c0000f8RR~R.", stvebx_3 = "7c00010eVRR", subfe_3 = "7c000110RRR.", sube_3 = "7c000110RRR~.", adde_3 = "7c000114RRR.", stdx_3 = "7c00012aRR0R", ["stwcx._3"] = "7c00012dRR0R.", stwx_3 = "7c00012eRR0R", prtyw_2 = "7c000134RR~", stvehx_3 = "7c00014eVRR", stdux_3 = "7c00016aRR0R", ["stqcx._3"] = "7c00016dR:R0R.", stwux_3 = "7c00016eRR0R", prtyd_2 = "7c000174RR~", stvewx_3 = "7c00018eVRR", subfze_2 = "7c000190RR.", addze_2 = "7c000194RR.", ["stdcx._3"] = "7c0001adRR0R.", stbx_3 = "7c0001aeRR0R", stvx_3 = "7c0001ceVRR", subfme_2 = "7c0001d0RR.", mulld_3 = "7c0001d2RRR.", addme_2 = "7c0001d4RR.", mullw_3 = "7c0001d6RRR.", dcbtst_2 = "7c0001ec-RR", stbux_3 = "7c0001eeRR0R", bpermd_3 = "7c0001f8RR~R", lvepxl_3 = "7c00020eVRR", add_3 = "7c000214RRR.", lqarx_3 = "7c000228R:R0R", dcbt_2 = "7c00022c-RR", lhzx_3 = "7c00022eRR0R", cdtbcd_2 = "7c000234RR~", eqv_3 = "7c000238RR~R.", lvepx_3 = "7c00024eVRR", eciwx_3 = "7c00026cRR0R", lhzux_3 = "7c00026eRR0R", cbcdtd_2 = "7c000274RR~", xor_3 = "7c000278RR~R.", mfspefscr_1 = "7c0082a6R", mfxer_1 = "7c0102a6R", mflr_1 = "7c0802a6R", mfctr_1 = "7c0902a6R", lwax_3 = "7c0002aaRR0R", lhax_3 = "7c0002aeRR0R", mftb_1 = "7c0c42e6R", mftbu_1 = "7c0d42e6R", lvxl_3 = "7c0002ceVRR", lwaux_3 = "7c0002eaRR0R", lhaux_3 = "7c0002eeRR0R", popcntw_2 = "7c0002f4RR~", divdeu_3 = "7c000312RRR.", divweu_3 = "7c000316RRR.", sthx_3 = "7c00032eRR0R", orc_3 = "7c000338RR~R.", ecowx_3 = "7c00036cRR0R", sthux_3 = "7c00036eRR0R", or_3 = "7c000378RR~R.", mr_2 = "7c000378RR~%.", divdu_3 = "7c000392RRR.", divwu_3 = "7c000396RRR.", mtspefscr_1 = "7c0083a6R", mtxer_1 = "7c0103a6R", mtlr_1 = "7c0803a6R", mtctr_1 = "7c0903a6R", dcbi_2 = "7c0003ac-RR", nand_3 = "7c0003b8RR~R.", dsn_2 = "7c0003c6-RR", stvxl_3 = "7c0003ceVRR", divd_3 = "7c0003d2RRR.", divw_3 = "7c0003d6RRR.", popcntd_2 = "7c0003f4RR~", cmpb_3 = "7c0003f8RR~R.", mcrxr_1 = "7c000400X", lbdx_3 = "7c000406RRR", subfco_3 = "7c000410RRR.", subco_3 = "7c000410RRR~.", addco_3 = "7c000414RRR.", ldbrx_3 = "7c000428RR0R", lswx_3 = "7c00042aRR0R", lwbrx_3 = "7c00042cRR0R", lfsx_3 = "7c00042eFR0R", srw_3 = "7c000430RR~R.", srd_3 = "7c000436RR~R.", lhdx_3 = "7c000446RRR", subfo_3 = "7c000450RRR.", subo_3 = "7c000450RRR~.", lfsux_3 = "7c00046eFR0R", lwdx_3 = "7c000486RRR", lswi_3 = "7c0004aaRR0A", sync_0 = "7c0004ac", lwsync_0 = "7c2004ac", ptesync_0 = "7c4004ac", lfdx_3 = "7c0004aeFR0R", lddx_3 = "7c0004c6RRR", nego_2 = "7c0004d0RR.", lfdux_3 = "7c0004eeFR0R", stbdx_3 = "7c000506RRR", subfeo_3 = "7c000510RRR.", subeo_3 = "7c000510RRR~.", addeo_3 = "7c000514RRR.", stdbrx_3 = "7c000528RR0R", stswx_3 = "7c00052aRR0R", stwbrx_3 = "7c00052cRR0R", stfsx_3 = "7c00052eFR0R", sthdx_3 = "7c000546RRR", ["stbcx._3"] = "7c00056dRRR", stfsux_3 = "7c00056eFR0R", stwdx_3 = "7c000586RRR", subfzeo_2 = "7c000590RR.", addzeo_2 = "7c000594RR.", stswi_3 = "7c0005aaRR0A", ["sthcx._3"] = "7c0005adRRR", stfdx_3 = "7c0005aeFR0R", stddx_3 = "7c0005c6RRR", subfmeo_2 = "7c0005d0RR.", mulldo_3 = "7c0005d2RRR.", addmeo_2 = "7c0005d4RR.", mullwo_3 = "7c0005d6RRR.", dcba_2 = "7c0005ec-RR", stfdux_3 = "7c0005eeFR0R", stvepxl_3 = "7c00060eVRR", addo_3 = "7c000614RRR.", lhbrx_3 = "7c00062cRR0R", lfdpx_3 = "7c00062eF:RR", sraw_3 = "7c000630RR~R.", srad_3 = "7c000634RR~R.", lfddx_3 = "7c000646FRR", stvepx_3 = "7c00064eVRR", srawi_3 = "7c000670RR~A.", sradi_3 = "7c000674RR~H.", eieio_0 = "7c0006ac", lfiwax_3 = "7c0006aeFR0R", divdeuo_3 = "7c000712RRR.", divweuo_3 = "7c000716RRR.", sthbrx_3 = "7c00072cRR0R", stfdpx_3 = "7c00072eF:RR", extsh_2 = "7c000734RR~.", stfddx_3 = "7c000746FRR", divdeo_3 = "7c000752RRR.", divweo_3 = "7c000756RRR.", extsb_2 = "7c000774RR~.", divduo_3 = "7c000792RRR.", divwou_3 = "7c000796RRR.", icbi_2 = "7c0007ac-RR", stfiwx_3 = "7c0007aeFR0R", extsw_2 = "7c0007b4RR~.", divdo_3 = "7c0007d2RRR.", divwo_3 = "7c0007d6RRR.", dcbz_2 = "7c0007ec-RR", ["tbegin._1"] = "7c00051d1", ["tbegin._0"] = "7c00051d", ["tend._1"] = "7c00055dY", ["tend._0"] = "7c00055d", ["tendall._0"] = "7e00055d", tcheck_1 = "7c00059cX", ["tsr._1"] = "7c0005dd1", ["tsuspend._0"] = "7c0005dd", ["tresume._0"] = "7c2005dd", ["tabortwc._3"] = "7c00061dARR", ["tabortdc._3"] = "7c00065dARR", ["tabortwci._3"] = "7c00069dARS", ["tabortdci._3"] = "7c0006ddARS", ["tabort._1"] = "7c00071d-R-", ["treclaim._1"] = "7c00075d-R", ["trechkpt._0"] = "7c0007dd", lxsiwzx_3 = "7c000018QRR", lxsiwax_3 = "7c000098QRR", mfvsrd_2 = "7c000066-Rq", mfvsrwz_2 = "7c0000e6-Rq", stxsiwx_3 = "7c000118QRR", mtvsrd_2 = "7c000166QR", mtvsrwa_2 = "7c0001a6QR", lxvdsx_3 = "7c000298QRR", lxsspx_3 = "7c000418QRR", lxsdx_3 = "7c000498QRR", stxsspx_3 = "7c000518QRR", stxsdx_3 = "7c000598QRR", lxvw4x_3 = "7c000618QRR", lxvd2x_3 = "7c000698QRR", stxvw4x_3 = "7c000718QRR", stxvd2x_3 = "7c000798QRR", -- Primary opcode 30: rldicl_4 = "78000000RR~HM.", rldicr_4 = "78000004RR~HM.", rldic_4 = "78000008RR~HM.", rldimi_4 = "7800000cRR~HM.", rldcl_4 = "78000010RR~RM.", rldcr_4 = "78000012RR~RM.", rotldi_3 = op_alias("rldicl_4", function(p) p[4] = "0" end), rotrdi_3 = op_alias("rldicl_4", function(p) p[3] = "64-("..p[3]..")"; p[4] = "0" end), rotld_3 = op_alias("rldcl_4", function(p) p[4] = "0" end), sldi_3 = op_alias("rldicr_4", function(p) p[4] = "63-("..p[3]..")" end), srdi_3 = op_alias("rldicl_4", function(p) p[4] = p[3]; p[3] = "64-("..p[3]..")" end), clrldi_3 = op_alias("rldicl_4", function(p) p[4] = p[3]; p[3] = "0" end), clrrdi_3 = op_alias("rldicr_4", function(p) p[4] = "63-("..p[3]..")"; p[3] = "0" end), -- Primary opcode 56: lq_2 = "e0000000R:D", -- NYI: displacement must be divisible by 8. -- Primary opcode 57: lfdp_2 = "e4000000F:D", -- NYI: displacement must be divisible by 4. -- Primary opcode 59: fdivs_3 = "ec000024FFF.", fsubs_3 = "ec000028FFF.", fadds_3 = "ec00002aFFF.", fsqrts_2 = "ec00002cF-F.", fres_2 = "ec000030F-F.", fmuls_3 = "ec000032FF-F.", frsqrtes_2 = "ec000034F-F.", fmsubs_4 = "ec000038FFFF~.", fmadds_4 = "ec00003aFFFF~.", fnmsubs_4 = "ec00003cFFFF~.", fnmadds_4 = "ec00003eFFFF~.", fcfids_2 = "ec00069cF-F.", fcfidus_2 = "ec00079cF-F.", dadd_3 = "ec000004FFF.", dqua_4 = "ec000006FFFZ.", dmul_3 = "ec000044FFF.", drrnd_4 = "ec000046FFFZ.", dscli_3 = "ec000084FF6.", dquai_4 = "ec000086SF~FZ.", dscri_3 = "ec0000c4FF6.", drintx_4 = "ec0000c61F~FZ.", dcmpo_3 = "ec000104XFF", dtstex_3 = "ec000144XFF", dtstdc_3 = "ec000184XF6", dtstdg_3 = "ec0001c4XF6", drintn_4 = "ec0001c61F~FZ.", dctdp_2 = "ec000204F-F.", dctfix_2 = "ec000244F-F.", ddedpd_3 = "ec000284ZF~F.", dxex_2 = "ec0002c4F-F.", dsub_3 = "ec000404FFF.", ddiv_3 = "ec000444FFF.", dcmpu_3 = "ec000504XFF", dtstsf_3 = "ec000544XFF", drsp_2 = "ec000604F-F.", dcffix_2 = "ec000644F-F.", denbcd_3 = "ec000684YF~F.", diex_3 = "ec0006c4FFF.", -- Primary opcode 60: xsaddsp_3 = "f0000000QQQ", xsmaddasp_3 = "f0000008QQQ", xxsldwi_4 = "f0000010QQQz", xsrsqrtesp_2 = "f0000028Q-Q", xssqrtsp_2 = "f000002cQ-Q", xxsel_4 = "f0000030QQQQ", xssubsp_3 = "f0000040QQQ", xsmaddmsp_3 = "f0000048QQQ", xxpermdi_4 = "f0000050QQQz", xsresp_2 = "f0000068Q-Q", xsmulsp_3 = "f0000080QQQ", xsmsubasp_3 = "f0000088QQQ", xxmrghw_3 = "f0000090QQQ", xsdivsp_3 = "f00000c0QQQ", xsmsubmsp_3 = "f00000c8QQQ", xsadddp_3 = "f0000100QQQ", xsmaddadp_3 = "f0000108QQQ", xscmpudp_3 = "f0000118XQQ", xscvdpuxws_2 = "f0000120Q-Q", xsrdpi_2 = "f0000124Q-Q", xsrsqrtedp_2 = "f0000128Q-Q", xssqrtdp_2 = "f000012cQ-Q", xssubdp_3 = "f0000140QQQ", xsmaddmdp_3 = "f0000148QQQ", xscmpodp_3 = "f0000158XQQ", xscvdpsxws_2 = "f0000160Q-Q", xsrdpiz_2 = "f0000164Q-Q", xsredp_2 = "f0000168Q-Q", xsmuldp_3 = "f0000180QQQ", xsmsubadp_3 = "f0000188QQQ", xxmrglw_3 = "f0000190QQQ", xsrdpip_2 = "f00001a4Q-Q", xstsqrtdp_2 = "f00001a8X-Q", xsrdpic_2 = "f00001acQ-Q", xsdivdp_3 = "f00001c0QQQ", xsmsubmdp_3 = "f00001c8QQQ", xsrdpim_2 = "f00001e4Q-Q", xstdivdp_3 = "f00001e8XQQ", xvaddsp_3 = "f0000200QQQ", xvmaddasp_3 = "f0000208QQQ", xvcmpeqsp_3 = "f0000218QQQ", xvcvspuxws_2 = "f0000220Q-Q", xvrspi_2 = "f0000224Q-Q", xvrsqrtesp_2 = "f0000228Q-Q", xvsqrtsp_2 = "f000022cQ-Q", xvsubsp_3 = "f0000240QQQ", xvmaddmsp_3 = "f0000248QQQ", xvcmpgtsp_3 = "f0000258QQQ", xvcvspsxws_2 = "f0000260Q-Q", xvrspiz_2 = "f0000264Q-Q", xvresp_2 = "f0000268Q-Q", xvmulsp_3 = "f0000280QQQ", xvmsubasp_3 = "f0000288QQQ", xxspltw_3 = "f0000290QQg~", xvcmpgesp_3 = "f0000298QQQ", xvcvuxwsp_2 = "f00002a0Q-Q", xvrspip_2 = "f00002a4Q-Q", xvtsqrtsp_2 = "f00002a8X-Q", xvrspic_2 = "f00002acQ-Q", xvdivsp_3 = "f00002c0QQQ", xvmsubmsp_3 = "f00002c8QQQ", xvcvsxwsp_2 = "f00002e0Q-Q", xvrspim_2 = "f00002e4Q-Q", xvtdivsp_3 = "f00002e8XQQ", xvadddp_3 = "f0000300QQQ", xvmaddadp_3 = "f0000308QQQ", xvcmpeqdp_3 = "f0000318QQQ", xvcvdpuxws_2 = "f0000320Q-Q", xvrdpi_2 = "f0000324Q-Q", xvrsqrtedp_2 = "f0000328Q-Q", xvsqrtdp_2 = "f000032cQ-Q", xvsubdp_3 = "f0000340QQQ", xvmaddmdp_3 = "f0000348QQQ", xvcmpgtdp_3 = "f0000358QQQ", xvcvdpsxws_2 = "f0000360Q-Q", xvrdpiz_2 = "f0000364Q-Q", xvredp_2 = "f0000368Q-Q", xvmuldp_3 = "f0000380QQQ", xvmsubadp_3 = "f0000388QQQ", xvcmpgedp_3 = "f0000398QQQ", xvcvuxwdp_2 = "f00003a0Q-Q", xvrdpip_2 = "f00003a4Q-Q", xvtsqrtdp_2 = "f00003a8X-Q", xvrdpic_2 = "f00003acQ-Q", xvdivdp_3 = "f00003c0QQQ", xvmsubmdp_3 = "f00003c8QQQ", xvcvsxwdp_2 = "f00003e0Q-Q", xvrdpim_2 = "f00003e4Q-Q", xvtdivdp_3 = "f00003e8XQQ", xsnmaddasp_3 = "f0000408QQQ", xxland_3 = "f0000410QQQ", xscvdpsp_2 = "f0000424Q-Q", xscvdpspn_2 = "f000042cQ-Q", xsnmaddmsp_3 = "f0000448QQQ", xxlandc_3 = "f0000450QQQ", xsrsp_2 = "f0000464Q-Q", xsnmsubasp_3 = "f0000488QQQ", xxlor_3 = "f0000490QQQ", xscvuxdsp_2 = "f00004a0Q-Q", xsnmsubmsp_3 = "f00004c8QQQ", xxlxor_3 = "f00004d0QQQ", xscvsxdsp_2 = "f00004e0Q-Q", xsmaxdp_3 = "f0000500QQQ", xsnmaddadp_3 = "f0000508QQQ", xxlnor_3 = "f0000510QQQ", xscvdpuxds_2 = "f0000520Q-Q", xscvspdp_2 = "f0000524Q-Q", xscvspdpn_2 = "f000052cQ-Q", xsmindp_3 = "f0000540QQQ", xsnmaddmdp_3 = "f0000548QQQ", xxlorc_3 = "f0000550QQQ", xscvdpsxds_2 = "f0000560Q-Q", xsabsdp_2 = "f0000564Q-Q", xscpsgndp_3 = "f0000580QQQ", xsnmsubadp_3 = "f0000588QQQ", xxlnand_3 = "f0000590QQQ", xscvuxddp_2 = "f00005a0Q-Q", xsnabsdp_2 = "f00005a4Q-Q", xsnmsubmdp_3 = "f00005c8QQQ", xxleqv_3 = "f00005d0QQQ", xscvsxddp_2 = "f00005e0Q-Q", xsnegdp_2 = "f00005e4Q-Q", xvmaxsp_3 = "f0000600QQQ", xvnmaddasp_3 = "f0000608QQQ", ["xvcmpeqsp._3"] = "f0000618QQQ", xvcvspuxds_2 = "f0000620Q-Q", xvcvdpsp_2 = "f0000624Q-Q", xvminsp_3 = "f0000640QQQ", xvnmaddmsp_3 = "f0000648QQQ", ["xvcmpgtsp._3"] = "f0000658QQQ", xvcvspsxds_2 = "f0000660Q-Q", xvabssp_2 = "f0000664Q-Q", xvcpsgnsp_3 = "f0000680QQQ", xvnmsubasp_3 = "f0000688QQQ", ["xvcmpgesp._3"] = "f0000698QQQ", xvcvuxdsp_2 = "f00006a0Q-Q", xvnabssp_2 = "f00006a4Q-Q", xvnmsubmsp_3 = "f00006c8QQQ", xvcvsxdsp_2 = "f00006e0Q-Q", xvnegsp_2 = "f00006e4Q-Q", xvmaxdp_3 = "f0000700QQQ", xvnmaddadp_3 = "f0000708QQQ", ["xvcmpeqdp._3"] = "f0000718QQQ", xvcvdpuxds_2 = "f0000720Q-Q", xvcvspdp_2 = "f0000724Q-Q", xvmindp_3 = "f0000740QQQ", xvnmaddmdp_3 = "f0000748QQQ", ["xvcmpgtdp._3"] = "f0000758QQQ", xvcvdpsxds_2 = "f0000760Q-Q", xvabsdp_2 = "f0000764Q-Q", xvcpsgndp_3 = "f0000780QQQ", xvnmsubadp_3 = "f0000788QQQ", ["xvcmpgedp._3"] = "f0000798QQQ", xvcvuxddp_2 = "f00007a0Q-Q", xvnabsdp_2 = "f00007a4Q-Q", xvnmsubmdp_3 = "f00007c8QQQ", xvcvsxddp_2 = "f00007e0Q-Q", xvnegdp_2 = "f00007e4Q-Q", -- Primary opcode 61: stfdp_2 = "f4000000F:D", -- NYI: displacement must be divisible by 4. -- Primary opcode 62: stq_2 = "f8000002R:D", -- NYI: displacement must be divisible by 8. -- Primary opcode 63: fdiv_3 = "fc000024FFF.", fsub_3 = "fc000028FFF.", fadd_3 = "fc00002aFFF.", fsqrt_2 = "fc00002cF-F.", fsel_4 = "fc00002eFFFF~.", fre_2 = "fc000030F-F.", fmul_3 = "fc000032FF-F.", frsqrte_2 = "fc000034F-F.", fmsub_4 = "fc000038FFFF~.", fmadd_4 = "fc00003aFFFF~.", fnmsub_4 = "fc00003cFFFF~.", fnmadd_4 = "fc00003eFFFF~.", fcmpu_3 = "fc000000XFF", fcpsgn_3 = "fc000010FFF.", fcmpo_3 = "fc000040XFF", mtfsb1_1 = "fc00004cA", fneg_2 = "fc000050F-F.", mcrfs_2 = "fc000080XX", mtfsb0_1 = "fc00008cA", fmr_2 = "fc000090F-F.", frsp_2 = "fc000018F-F.", fctiw_2 = "fc00001cF-F.", fctiwz_2 = "fc00001eF-F.", ftdiv_2 = "fc000100X-F.", fctiwu_2 = "fc00011cF-F.", fctiwuz_2 = "fc00011eF-F.", mtfsfi_2 = "fc00010cAA", -- NYI: upshift. fnabs_2 = "fc000110F-F.", ftsqrt_2 = "fc000140X-F.", fabs_2 = "fc000210F-F.", frin_2 = "fc000310F-F.", friz_2 = "fc000350F-F.", frip_2 = "fc000390F-F.", frim_2 = "fc0003d0F-F.", mffs_1 = "fc00048eF.", -- NYI: mtfsf, mtfsb0, mtfsb1. fctid_2 = "fc00065cF-F.", fctidz_2 = "fc00065eF-F.", fmrgow_3 = "fc00068cFFF", fcfid_2 = "fc00069cF-F.", fctidu_2 = "fc00075cF-F.", fctiduz_2 = "fc00075eF-F.", fmrgew_3 = "fc00078cFFF", fcfidu_2 = "fc00079cF-F.", daddq_3 = "fc000004F:F:F:.", dquaq_4 = "fc000006F:F:F:Z.", dmulq_3 = "fc000044F:F:F:.", drrndq_4 = "fc000046F:F:F:Z.", dscliq_3 = "fc000084F:F:6.", dquaiq_4 = "fc000086SF:~F:Z.", dscriq_3 = "fc0000c4F:F:6.", drintxq_4 = "fc0000c61F:~F:Z.", dcmpoq_3 = "fc000104XF:F:", dtstexq_3 = "fc000144XF:F:", dtstdcq_3 = "fc000184XF:6", dtstdgq_3 = "fc0001c4XF:6", drintnq_4 = "fc0001c61F:~F:Z.", dctqpq_2 = "fc000204F:-F:.", dctfixq_2 = "fc000244F:-F:.", ddedpdq_3 = "fc000284ZF:~F:.", dxexq_2 = "fc0002c4F:-F:.", dsubq_3 = "fc000404F:F:F:.", ddivq_3 = "fc000444F:F:F:.", dcmpuq_3 = "fc000504XF:F:", dtstsfq_3 = "fc000544XF:F:", drdpq_2 = "fc000604F:-F:.", dcffixq_2 = "fc000644F:-F:.", denbcdq_3 = "fc000684YF:~F:.", diexq_3 = "fc0006c4F:FF:.", -- Primary opcode 4, SPE APU extension: evaddw_3 = "10000200RRR", evaddiw_3 = "10000202RAR~", evsubw_3 = "10000204RRR~", evsubiw_3 = "10000206RAR~", evabs_2 = "10000208RR", evneg_2 = "10000209RR", evextsb_2 = "1000020aRR", evextsh_2 = "1000020bRR", evrndw_2 = "1000020cRR", evcntlzw_2 = "1000020dRR", evcntlsw_2 = "1000020eRR", brinc_3 = "1000020fRRR", evand_3 = "10000211RRR", evandc_3 = "10000212RRR", evxor_3 = "10000216RRR", evor_3 = "10000217RRR", evmr_2 = "10000217RR=", evnor_3 = "10000218RRR", evnot_2 = "10000218RR=", eveqv_3 = "10000219RRR", evorc_3 = "1000021bRRR", evnand_3 = "1000021eRRR", evsrwu_3 = "10000220RRR", evsrws_3 = "10000221RRR", evsrwiu_3 = "10000222RRA", evsrwis_3 = "10000223RRA", evslw_3 = "10000224RRR", evslwi_3 = "10000226RRA", evrlw_3 = "10000228RRR", evsplati_2 = "10000229RS", evrlwi_3 = "1000022aRRA", evsplatfi_2 = "1000022bRS", evmergehi_3 = "1000022cRRR", evmergelo_3 = "1000022dRRR", evcmpgtu_3 = "10000230XRR", evcmpgtu_2 = "10000230-RR", evcmpgts_3 = "10000231XRR", evcmpgts_2 = "10000231-RR", evcmpltu_3 = "10000232XRR", evcmpltu_2 = "10000232-RR", evcmplts_3 = "10000233XRR", evcmplts_2 = "10000233-RR", evcmpeq_3 = "10000234XRR", evcmpeq_2 = "10000234-RR", evsel_4 = "10000278RRRW", evsel_3 = "10000278RRR", evfsadd_3 = "10000280RRR", evfssub_3 = "10000281RRR", evfsabs_2 = "10000284RR", evfsnabs_2 = "10000285RR", evfsneg_2 = "10000286RR", evfsmul_3 = "10000288RRR", evfsdiv_3 = "10000289RRR", evfscmpgt_3 = "1000028cXRR", evfscmpgt_2 = "1000028c-RR", evfscmplt_3 = "1000028dXRR", evfscmplt_2 = "1000028d-RR", evfscmpeq_3 = "1000028eXRR", evfscmpeq_2 = "1000028e-RR", evfscfui_2 = "10000290R-R", evfscfsi_2 = "10000291R-R", evfscfuf_2 = "10000292R-R", evfscfsf_2 = "10000293R-R", evfsctui_2 = "10000294R-R", evfsctsi_2 = "10000295R-R", evfsctuf_2 = "10000296R-R", evfsctsf_2 = "10000297R-R", evfsctuiz_2 = "10000298R-R", evfsctsiz_2 = "1000029aR-R", evfststgt_3 = "1000029cXRR", evfststgt_2 = "1000029c-RR", evfststlt_3 = "1000029dXRR", evfststlt_2 = "1000029d-RR", evfststeq_3 = "1000029eXRR", evfststeq_2 = "1000029e-RR", efsadd_3 = "100002c0RRR", efssub_3 = "100002c1RRR", efsabs_2 = "100002c4RR", efsnabs_2 = "100002c5RR", efsneg_2 = "100002c6RR", efsmul_3 = "100002c8RRR", efsdiv_3 = "100002c9RRR", efscmpgt_3 = "100002ccXRR", efscmpgt_2 = "100002cc-RR", efscmplt_3 = "100002cdXRR", efscmplt_2 = "100002cd-RR", efscmpeq_3 = "100002ceXRR", efscmpeq_2 = "100002ce-RR", efscfd_2 = "100002cfR-R", efscfui_2 = "100002d0R-R", efscfsi_2 = "100002d1R-R", efscfuf_2 = "100002d2R-R", efscfsf_2 = "100002d3R-R", efsctui_2 = "100002d4R-R", efsctsi_2 = "100002d5R-R", efsctuf_2 = "100002d6R-R", efsctsf_2 = "100002d7R-R", efsctuiz_2 = "100002d8R-R", efsctsiz_2 = "100002daR-R", efststgt_3 = "100002dcXRR", efststgt_2 = "100002dc-RR", efststlt_3 = "100002ddXRR", efststlt_2 = "100002dd-RR", efststeq_3 = "100002deXRR", efststeq_2 = "100002de-RR", efdadd_3 = "100002e0RRR", efdsub_3 = "100002e1RRR", efdcfuid_2 = "100002e2R-R", efdcfsid_2 = "100002e3R-R", efdabs_2 = "100002e4RR", efdnabs_2 = "100002e5RR", efdneg_2 = "100002e6RR", efdmul_3 = "100002e8RRR", efddiv_3 = "100002e9RRR", efdctuidz_2 = "100002eaR-R", efdctsidz_2 = "100002ebR-R", efdcmpgt_3 = "100002ecXRR", efdcmpgt_2 = "100002ec-RR", efdcmplt_3 = "100002edXRR", efdcmplt_2 = "100002ed-RR", efdcmpeq_3 = "100002eeXRR", efdcmpeq_2 = "100002ee-RR", efdcfs_2 = "100002efR-R", efdcfui_2 = "100002f0R-R", efdcfsi_2 = "100002f1R-R", efdcfuf_2 = "100002f2R-R", efdcfsf_2 = "100002f3R-R", efdctui_2 = "100002f4R-R", efdctsi_2 = "100002f5R-R", efdctuf_2 = "100002f6R-R", efdctsf_2 = "100002f7R-R", efdctuiz_2 = "100002f8R-R", efdctsiz_2 = "100002faR-R", efdtstgt_3 = "100002fcXRR", efdtstgt_2 = "100002fc-RR", efdtstlt_3 = "100002fdXRR", efdtstlt_2 = "100002fd-RR", efdtsteq_3 = "100002feXRR", efdtsteq_2 = "100002fe-RR", evlddx_3 = "10000300RR0R", evldd_2 = "10000301R8", evldwx_3 = "10000302RR0R", evldw_2 = "10000303R8", evldhx_3 = "10000304RR0R", evldh_2 = "10000305R8", evlwhex_3 = "10000310RR0R", evlwhe_2 = "10000311R4", evlwhoux_3 = "10000314RR0R", evlwhou_2 = "10000315R4", evlwhosx_3 = "10000316RR0R", evlwhos_2 = "10000317R4", evstddx_3 = "10000320RR0R", evstdd_2 = "10000321R8", evstdwx_3 = "10000322RR0R", evstdw_2 = "10000323R8", evstdhx_3 = "10000324RR0R", evstdh_2 = "10000325R8", evstwhex_3 = "10000330RR0R", evstwhe_2 = "10000331R4", evstwhox_3 = "10000334RR0R", evstwho_2 = "10000335R4", evstwwex_3 = "10000338RR0R", evstwwe_2 = "10000339R4", evstwwox_3 = "1000033cRR0R", evstwwo_2 = "1000033dR4", evmhessf_3 = "10000403RRR", evmhossf_3 = "10000407RRR", evmheumi_3 = "10000408RRR", evmhesmi_3 = "10000409RRR", evmhesmf_3 = "1000040bRRR", evmhoumi_3 = "1000040cRRR", evmhosmi_3 = "1000040dRRR", evmhosmf_3 = "1000040fRRR", evmhessfa_3 = "10000423RRR", evmhossfa_3 = "10000427RRR", evmheumia_3 = "10000428RRR", evmhesmia_3 = "10000429RRR", evmhesmfa_3 = "1000042bRRR", evmhoumia_3 = "1000042cRRR", evmhosmia_3 = "1000042dRRR", evmhosmfa_3 = "1000042fRRR", evmwhssf_3 = "10000447RRR", evmwlumi_3 = "10000448RRR", evmwhumi_3 = "1000044cRRR", evmwhsmi_3 = "1000044dRRR", evmwhsmf_3 = "1000044fRRR", evmwssf_3 = "10000453RRR", evmwumi_3 = "10000458RRR", evmwsmi_3 = "10000459RRR", evmwsmf_3 = "1000045bRRR", evmwhssfa_3 = "10000467RRR", evmwlumia_3 = "10000468RRR", evmwhumia_3 = "1000046cRRR", evmwhsmia_3 = "1000046dRRR", evmwhsmfa_3 = "1000046fRRR", evmwssfa_3 = "10000473RRR", evmwumia_3 = "10000478RRR", evmwsmia_3 = "10000479RRR", evmwsmfa_3 = "1000047bRRR", evmra_2 = "100004c4RR", evdivws_3 = "100004c6RRR", evdivwu_3 = "100004c7RRR", evmwssfaa_3 = "10000553RRR", evmwumiaa_3 = "10000558RRR", evmwsmiaa_3 = "10000559RRR", evmwsmfaa_3 = "1000055bRRR", evmwssfan_3 = "100005d3RRR", evmwumian_3 = "100005d8RRR", evmwsmian_3 = "100005d9RRR", evmwsmfan_3 = "100005dbRRR", evmergehilo_3 = "1000022eRRR", evmergelohi_3 = "1000022fRRR", evlhhesplatx_3 = "10000308RR0R", evlhhesplat_2 = "10000309R2", evlhhousplatx_3 = "1000030cRR0R", evlhhousplat_2 = "1000030dR2", evlhhossplatx_3 = "1000030eRR0R", evlhhossplat_2 = "1000030fR2", evlwwsplatx_3 = "10000318RR0R", evlwwsplat_2 = "10000319R4", evlwhsplatx_3 = "1000031cRR0R", evlwhsplat_2 = "1000031dR4", evaddusiaaw_2 = "100004c0RR", evaddssiaaw_2 = "100004c1RR", evsubfusiaaw_2 = "100004c2RR", evsubfssiaaw_2 = "100004c3RR", evaddumiaaw_2 = "100004c8RR", evaddsmiaaw_2 = "100004c9RR", evsubfumiaaw_2 = "100004caRR", evsubfsmiaaw_2 = "100004cbRR", evmheusiaaw_3 = "10000500RRR", evmhessiaaw_3 = "10000501RRR", evmhessfaaw_3 = "10000503RRR", evmhousiaaw_3 = "10000504RRR", evmhossiaaw_3 = "10000505RRR", evmhossfaaw_3 = "10000507RRR", evmheumiaaw_3 = "10000508RRR", evmhesmiaaw_3 = "10000509RRR", evmhesmfaaw_3 = "1000050bRRR", evmhoumiaaw_3 = "1000050cRRR", evmhosmiaaw_3 = "1000050dRRR", evmhosmfaaw_3 = "1000050fRRR", evmhegumiaa_3 = "10000528RRR", evmhegsmiaa_3 = "10000529RRR", evmhegsmfaa_3 = "1000052bRRR", evmhogumiaa_3 = "1000052cRRR", evmhogsmiaa_3 = "1000052dRRR", evmhogsmfaa_3 = "1000052fRRR", evmwlusiaaw_3 = "10000540RRR", evmwlssiaaw_3 = "10000541RRR", evmwlumiaaw_3 = "10000548RRR", evmwlsmiaaw_3 = "10000549RRR", evmheusianw_3 = "10000580RRR", evmhessianw_3 = "10000581RRR", evmhessfanw_3 = "10000583RRR", evmhousianw_3 = "10000584RRR", evmhossianw_3 = "10000585RRR", evmhossfanw_3 = "10000587RRR", evmheumianw_3 = "10000588RRR", evmhesmianw_3 = "10000589RRR", evmhesmfanw_3 = "1000058bRRR", evmhoumianw_3 = "1000058cRRR", evmhosmianw_3 = "1000058dRRR", evmhosmfanw_3 = "1000058fRRR", evmhegumian_3 = "100005a8RRR", evmhegsmian_3 = "100005a9RRR", evmhegsmfan_3 = "100005abRRR", evmhogumian_3 = "100005acRRR", evmhogsmian_3 = "100005adRRR", evmhogsmfan_3 = "100005afRRR", evmwlusianw_3 = "100005c0RRR", evmwlssianw_3 = "100005c1RRR", evmwlumianw_3 = "100005c8RRR", evmwlsmianw_3 = "100005c9RRR", -- NYI: Book E instructions. } -- Add mnemonics for "." variants. do local t = {} for k,v in pairs(map_op) do if type(v) == "string" and sub(v, -1) == "." then local v2 = sub(v, 1, 7)..char(byte(v, 8)+1)..sub(v, 9, -2) t[sub(k, 1, -3).."."..sub(k, -2)] = v2 end end for k,v in pairs(t) do map_op[k] = v end end -- Add more branch mnemonics. for cond,c in pairs(map_cond) do local b1 = "b"..cond local c1 = shl(band(c, 3), 16) + (c < 4 and 0x01000000 or 0) -- bX[l] map_op[b1.."_1"] = tohex(0x40800000 + c1).."K" map_op[b1.."y_1"] = tohex(0x40a00000 + c1).."K" map_op[b1.."l_1"] = tohex(0x40800001 + c1).."K" map_op[b1.."_2"] = tohex(0x40800000 + c1).."-XK" map_op[b1.."y_2"] = tohex(0x40a00000 + c1).."-XK" map_op[b1.."l_2"] = tohex(0x40800001 + c1).."-XK" -- bXlr[l] map_op[b1.."lr_0"] = tohex(0x4c800020 + c1) map_op[b1.."lrl_0"] = tohex(0x4c800021 + c1) map_op[b1.."ctr_0"] = tohex(0x4c800420 + c1) map_op[b1.."ctrl_0"] = tohex(0x4c800421 + c1) -- bXctr[l] map_op[b1.."lr_1"] = tohex(0x4c800020 + c1).."-X" map_op[b1.."lrl_1"] = tohex(0x4c800021 + c1).."-X" map_op[b1.."ctr_1"] = tohex(0x4c800420 + c1).."-X" map_op[b1.."ctrl_1"] = tohex(0x4c800421 + c1).."-X" end ------------------------------------------------------------------------------ local function parse_gpr(expr) local tname, ovreg = match(expr, "^([%w_]+):(r[1-3]?[0-9])$") local tp = map_type[tname or expr] if tp then local reg = ovreg or tp.reg if not reg then werror("type `"..(tname or expr).."' needs a register override") end expr = reg end local r = match(expr, "^r([1-3]?[0-9])$") if r then r = tonumber(r) if r <= 31 then return r, tp end end werror("bad register name `"..expr.."'") end local function parse_fpr(expr) local r = match(expr, "^f([1-3]?[0-9])$") if r then r = tonumber(r) if r <= 31 then return r end end werror("bad register name `"..expr.."'") end local function parse_vr(expr) local r = match(expr, "^v([1-3]?[0-9])$") if r then r = tonumber(r) if r <= 31 then return r end end werror("bad register name `"..expr.."'") end local function parse_vs(expr) local r = match(expr, "^vs([1-6]?[0-9])$") if r then r = tonumber(r) if r <= 63 then return r end end werror("bad register name `"..expr.."'") end local function parse_cr(expr) local r = match(expr, "^cr([0-7])$") if r then return tonumber(r) end werror("bad condition register name `"..expr.."'") end local function parse_cond(expr) local r, cond = match(expr, "^4%*cr([0-7])%+(%w%w)$") if r then r = tonumber(r) local c = map_cond[cond] if c and c < 4 then return r*4+c end end werror("bad condition bit name `"..expr.."'") end local parse_ctx = {} local loadenv = setfenv and function(s) local code = loadstring(s, "") if code then setfenv(code, parse_ctx) end return code end or function(s) return load(s, "", nil, parse_ctx) end -- Try to parse simple arithmetic, too, since some basic ops are aliases. local function parse_number(n) local x = tonumber(n) if x then return x end local code = loadenv("return "..n) if code then local ok, y = pcall(code) if ok then return y end end return nil end local function parse_imm(imm, bits, shift, scale, signed) local n = parse_number(imm) if n then local m = sar(n, scale) if shl(m, scale) == n then if signed then local s = sar(m, bits-1) if s == 0 then return shl(m, shift) elseif s == -1 then return shl(m + shl(1, bits), shift) end else if sar(m, bits) == 0 then return shl(m, shift) end end end werror("out of range immediate `"..imm.."'") elseif match(imm, "^[rfv]([1-3]?[0-9])$") or match(imm, "^vs([1-6]?[0-9])$") or match(imm, "^([%w_]+):(r[1-3]?[0-9])$") then werror("expected immediate operand, got register") else waction("IMM", (signed and 32768 or 0)+scale*1024+bits*32+shift, imm) return 0 end end local function parse_shiftmask(imm, isshift) local n = parse_number(imm) if n then if shr(n, 6) == 0 then local lsb = band(n, 31) local msb = n - lsb return isshift and (shl(lsb, 11)+shr(msb, 4)) or (shl(lsb, 6)+msb) end werror("out of range immediate `"..imm.."'") elseif match(imm, "^r([1-3]?[0-9])$") or match(imm, "^([%w_]+):(r[1-3]?[0-9])$") then werror("expected immediate operand, got register") else waction("IMMSH", isshift and 1 or 0, imm) return 0; end end local function parse_disp(disp) local imm, reg = match(disp, "^(.*)%(([%w_:]+)%)$") if imm then local r = parse_gpr(reg) if r == 0 then werror("cannot use r0 in displacement") end return shl(r, 16) + parse_imm(imm, 16, 0, 0, true) end local reg, tailr = match(disp, "^([%w_:]+)%s*(.*)$") if reg and tailr ~= "" then local r, tp = parse_gpr(reg) if r == 0 then werror("cannot use r0 in displacement") end if tp then waction("IMM", 32768+16*32, format(tp.ctypefmt, tailr)) return shl(r, 16) end end werror("bad displacement `"..disp.."'") end local function parse_u5disp(disp, scale) local imm, reg = match(disp, "^(.*)%(([%w_:]+)%)$") if imm then local r = parse_gpr(reg) if r == 0 then werror("cannot use r0 in displacement") end return shl(r, 16) + parse_imm(imm, 5, 11, scale, false) end local reg, tailr = match(disp, "^([%w_:]+)%s*(.*)$") if reg and tailr ~= "" then local r, tp = parse_gpr(reg) if r == 0 then werror("cannot use r0 in displacement") end if tp then waction("IMM", scale*1024+5*32+11, format(tp.ctypefmt, tailr)) return shl(r, 16) end end werror("bad displacement `"..disp.."'") end local function parse_label(label, def) local prefix = sub(label, 1, 2) -- =>label (pc label reference) if prefix == "=>" then return "PC", 0, sub(label, 3) end -- ->name (global label reference) if prefix == "->" then return "LG", map_global[sub(label, 3)] end if def then -- [1-9] (local label definition) if match(label, "^[1-9]$") then return "LG", 10+tonumber(label) end else -- [<>][1-9] (local label reference) local dir, lnum = match(label, "^([<>])([1-9])$") if dir then -- Fwd: 1-9, Bkwd: 11-19. return "LG", lnum + (dir == ">" and 0 or 10) end -- extern label (extern label reference) local extname = match(label, "^extern%s+(%S+)$") if extname then return "EXT", map_extern[extname] end end werror("bad label `"..label.."'") end ------------------------------------------------------------------------------ -- Handle opcodes defined with template strings. op_template = function(params, template, nparams) if not params then return sub(template, 9) end local op = tonumber(sub(template, 1, 8), 16) local n, rs = 1, 26 -- Limit number of section buffer positions used by a single dasm_put(). -- A single opcode needs a maximum of 3 positions (rlwinm). if secpos+3 > maxsecpos then wflush() end local pos = wpos() -- Process each character. for p in gmatch(sub(template, 9), ".") do if p == "R" then rs = rs - 5; op = op + shl(parse_gpr(params[n]), rs); n = n + 1 elseif p == "F" then rs = rs - 5; op = op + shl(parse_fpr(params[n]), rs); n = n + 1 elseif p == "V" then rs = rs - 5; op = op + shl(parse_vr(params[n]), rs); n = n + 1 elseif p == "Q" then local vs = parse_vs(params[n]); n = n + 1; rs = rs - 5 local sh = rs == 6 and 2 or 3 + band(shr(rs, 1), 3) op = op + shl(band(vs, 31), rs) + shr(band(vs, 32), sh) elseif p == "q" then local vs = parse_vs(params[n]); n = n + 1 op = op + shl(band(vs, 31), 21) + shr(band(vs, 32), 5) elseif p == "A" then rs = rs - 5; op = op + parse_imm(params[n], 5, rs, 0, false); n = n + 1 elseif p == "S" then rs = rs - 5; op = op + parse_imm(params[n], 5, rs, 0, true); n = n + 1 elseif p == "I" then op = op + parse_imm(params[n], 16, 0, 0, true); n = n + 1 elseif p == "U" then op = op + parse_imm(params[n], 16, 0, 0, false); n = n + 1 elseif p == "D" then op = op + parse_disp(params[n]); n = n + 1 elseif p == "2" then op = op + parse_u5disp(params[n], 1); n = n + 1 elseif p == "4" then op = op + parse_u5disp(params[n], 2); n = n + 1 elseif p == "8" then op = op + parse_u5disp(params[n], 3); n = n + 1 elseif p == "C" then rs = rs - 5; op = op + shl(parse_cond(params[n]), rs); n = n + 1 elseif p == "X" then rs = rs - 5; op = op + shl(parse_cr(params[n]), rs+2); n = n + 1 elseif p == "1" then rs = rs - 5; op = op + parse_imm(params[n], 1, rs, 0, false); n = n + 1 elseif p == "g" then rs = rs - 5; op = op + parse_imm(params[n], 2, rs, 0, false); n = n + 1 elseif p == "3" then rs = rs - 5; op = op + parse_imm(params[n], 3, rs, 0, false); n = n + 1 elseif p == "P" then rs = rs - 5; op = op + parse_imm(params[n], 4, rs, 0, false); n = n + 1 elseif p == "p" then op = op + parse_imm(params[n], 4, rs, 0, false); n = n + 1 elseif p == "6" then rs = rs - 6; op = op + parse_imm(params[n], 6, rs, 0, false); n = n + 1 elseif p == "Y" then rs = rs - 5; op = op + parse_imm(params[n], 1, rs+4, 0, false); n = n + 1 elseif p == "y" then rs = rs - 5; op = op + parse_imm(params[n], 1, rs+3, 0, false); n = n + 1 elseif p == "Z" then rs = rs - 5; op = op + parse_imm(params[n], 2, rs+3, 0, false); n = n + 1 elseif p == "z" then rs = rs - 5; op = op + parse_imm(params[n], 2, rs+2, 0, false); n = n + 1 elseif p == "W" then op = op + parse_cr(params[n]); n = n + 1 elseif p == "G" then op = op + parse_imm(params[n], 8, 12, 0, false); n = n + 1 elseif p == "H" then op = op + parse_shiftmask(params[n], true); n = n + 1 elseif p == "M" then op = op + parse_shiftmask(params[n], false); n = n + 1 elseif p == "J" or p == "K" then local mode, n, s = parse_label(params[n], false) if p == "K" then n = n + 2048 end waction("REL_"..mode, n, s, 1) n = n + 1 elseif p == "0" then if band(shr(op, rs), 31) == 0 then werror("cannot use r0") end elseif p == "=" or p == "%" then local t = band(shr(op, p == "%" and rs+5 or rs), 31) rs = rs - 5 op = op + shl(t, rs) elseif p == "~" then local mm = shl(31, rs) local lo = band(op, mm) local hi = band(op, shl(mm, 5)) op = op - lo - hi + shl(lo, 5) + shr(hi, 5) elseif p == ":" then if band(shr(op, rs), 1) ~= 0 then werror("register pair expected") end elseif p == "-" then rs = rs - 5 elseif p == "." then -- Ignored. else assert(false) end end wputpos(pos, op) end map_op[".template__"] = op_template ------------------------------------------------------------------------------ -- Pseudo-opcode to mark the position where the action list is to be emitted. map_op[".actionlist_1"] = function(params) if not params then return "cvar" end local name = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeactions(out, name) end) end -- Pseudo-opcode to mark the position where the global enum is to be emitted. map_op[".globals_1"] = function(params) if not params then return "prefix" end local prefix = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeglobals(out, prefix) end) end -- Pseudo-opcode to mark the position where the global names are to be emitted. map_op[".globalnames_1"] = function(params) if not params then return "cvar" end local name = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeglobalnames(out, name) end) end -- Pseudo-opcode to mark the position where the extern names are to be emitted. map_op[".externnames_1"] = function(params) if not params then return "cvar" end local name = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeexternnames(out, name) end) end ------------------------------------------------------------------------------ -- Label pseudo-opcode (converted from trailing colon form). map_op[".label_1"] = function(params) if not params then return "[1-9] | ->global | =>pcexpr" end if secpos+1 > maxsecpos then wflush() end local mode, n, s = parse_label(params[1], true) if mode == "EXT" then werror("bad label definition") end waction("LABEL_"..mode, n, s, 1) end ------------------------------------------------------------------------------ -- Pseudo-opcodes for data storage. map_op[".long_*"] = function(params) if not params then return "imm..." end for _,p in ipairs(params) do local n = tonumber(p) if not n then werror("bad immediate `"..p.."'") end if n < 0 then n = n + 2^32 end wputw(n) if secpos+2 > maxsecpos then wflush() end end end -- Alignment pseudo-opcode. map_op[".align_1"] = function(params) if not params then return "numpow2" end if secpos+1 > maxsecpos then wflush() end local align = tonumber(params[1]) if align then local x = align -- Must be a power of 2 in the range (2 ... 256). for i=1,8 do x = x / 2 if x == 1 then waction("ALIGN", align-1, nil, 1) -- Action byte is 2**n-1. return end end end werror("bad alignment") end ------------------------------------------------------------------------------ -- Pseudo-opcode for (primitive) type definitions (map to C types). map_op[".type_3"] = function(params, nparams) if not params then return nparams == 2 and "name, ctype" or "name, ctype, reg" end local name, ctype, reg = params[1], params[2], params[3] if not match(name, "^[%a_][%w_]*$") then werror("bad type name `"..name.."'") end local tp = map_type[name] if tp then werror("duplicate type `"..name.."'") end -- Add #type to defines. A bit unclean to put it in map_archdef. map_archdef["#"..name] = "sizeof("..ctype..")" -- Add new type and emit shortcut define. local num = ctypenum + 1 map_type[name] = { ctype = ctype, ctypefmt = format("Dt%X(%%s)", num), reg = reg, } wline(format("#define Dt%X(_V) (int)(ptrdiff_t)&(((%s *)0)_V)", num, ctype)) ctypenum = num end map_op[".type_2"] = map_op[".type_3"] -- Dump type definitions. local function dumptypes(out, lvl) local t = {} for name in pairs(map_type) do t[#t+1] = name end sort(t) out:write("Type definitions:\n") for _,name in ipairs(t) do local tp = map_type[name] local reg = tp.reg or "" out:write(format(" %-20s %-20s %s\n", name, tp.ctype, reg)) end out:write("\n") end ------------------------------------------------------------------------------ -- Set the current section. function _M.section(num) waction("SECTION", num) wflush(true) -- SECTION is a terminal action. end ------------------------------------------------------------------------------ -- Dump architecture description. function _M.dumparch(out) out:write(format("DynASM %s version %s, released %s\n\n", _info.arch, _info.version, _info.release)) dumpactions(out) end -- Dump all user defined elements. function _M.dumpdef(out, lvl) dumptypes(out, lvl) dumpglobals(out, lvl) dumpexterns(out, lvl) end ------------------------------------------------------------------------------ -- Pass callbacks from/to the DynASM core. function _M.passcb(wl, we, wf, ww) wline, werror, wfatal, wwarn = wl, we, wf, ww return wflush end -- Setup the arch-specific module. function _M.setup(arch, opt) g_arch, g_opt = arch, opt end -- Merge the core maps and the arch-specific maps. function _M.mergemaps(map_coreop, map_def) setmetatable(map_op, { __index = map_coreop }) setmetatable(map_def, { __index = map_archdef }) return map_op, map_def end return _M ------------------------------------------------------------------------------
mit
AresTao/darkstar
scripts/globals/abilities/wind_shot.lua
22
2984
----------------------------------- -- Ability: Wind Shot -- Consumes a Wind Card to enhance wind-based debuffs. Deals wind-based magic damage -- Choke Effect: Enhanced DoT and VIT- ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) --ranged weapon/ammo: You do not have an appropriate ranged weapon equipped. --no card: <name> cannot perform that action. if (player:getWeaponSkillType(SLOT_RANGED) ~= SKILL_MRK or player:getWeaponSkillType(SLOT_AMMO) ~= SKILL_MRK) then return 216,0; end if (player:hasItem(2178, 0) or player:hasItem(2974, 0)) then return 0,0; else return 71, 0; end end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability) local params = {}; params.includemab = true; local dmg = 2 * player:getRangedDmg() + player:getAmmoDmg() + player:getMod(MOD_QUICK_DRAW_DMG); dmg = addBonusesAbility(player, ELE_WIND, target, dmg, params); dmg = dmg * applyResistanceAbility(player,target,ELE_WIND,SKILL_MRK, (player:getStat(MOD_AGI)/2) + player:getMerit(MERIT_QUICK_DRAW_ACCURACY)); dmg = adjustForTarget(target,dmg,ELE_WIND); dmg = utils.stoneskin(target, dmg); target:delHP(dmg); target:updateEnmityFromDamage(player,dmg); local effects = {}; local counter = 1; local choke = target:getStatusEffect(EFFECT_CHOKE); if (choke ~= nil) then effects[counter] = choke; counter = counter + 1; end local threnody = target:getStatusEffect(EFFECT_THRENODY); if (threnody ~= nil and threnody:getSubPower() == MOD_EARTHRES) then effects[counter] = threnody; counter = counter + 1; end --TODO: Frightful Roar --[[local frightfulRoar = target:getStatusEffect(EFFECT_); if (frightfulRoar ~= nil) then effects[counter] = frightfulRoar; counter = counter + 1; end]] if counter > 1 then local effect = effects[math.random(1, counter-1)]; local duration = effect:getDuration(); local startTime = effect:getStartTime(); local tick = effect:getTick(); local power = effect:getPower(); local subpower = effect:getSubPower(); local tier = effect:getTier(); local effectId = effect:getType(); local subId = effect:getSubType(); power = power * 1.2; target:delStatusEffectSilent(effectId); target:addStatusEffect(effectId, power, tick, duration, subId, subpower, tier); local newEffect = target:getStatusEffect(effectId); newEffect:setStartTime(startTime); end return dmg; end;
gpl-3.0
NeoRaider/luci
applications/luci-app-radvd/luasrc/model/cbi/radvd/prefix.lua
61
3557
-- Copyright 2010 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local sid = arg[1] local utl = require "luci.util" m = Map("radvd", translatef("Radvd - Prefix"), translate("Radvd is a router advertisement daemon for IPv6. " .. "It listens to router solicitations and sends router advertisements " .. "as described in RFC 4861.")) m.redirect = luci.dispatcher.build_url("admin/network/radvd") if m.uci:get("radvd", sid) ~= "prefix" then luci.http.redirect(m.redirect) return end s = m:section(NamedSection, sid, "interface", translate("Prefix Configuration")) s.addremove = false s:tab("general", translate("General")) s:tab("advanced", translate("Advanced")) -- -- General -- o = s:taboption("general", Flag, "ignore", translate("Enable")) o.rmempty = false function o.cfgvalue(...) local v = Flag.cfgvalue(...) return v == "1" and "0" or "1" end function o.write(self, section, value) Flag.write(self, section, value == "1" and "0" or "1") end o = s:taboption("general", Value, "interface", translate("Interface"), translate("Specifies the logical interface name this section belongs to")) o.template = "cbi/network_netlist" o.nocreate = true o.optional = false function o.formvalue(...) return Value.formvalue(...) or "-" end function o.validate(self, value) if value == "-" then return nil, translate("Interface required") end return value end function o.write(self, section, value) m.uci:set("radvd", section, "ignore", 0) m.uci:set("radvd", section, "interface", value) end o = s:taboption("general", DynamicList, "prefix", translate("Prefixes"), translate("Advertised IPv6 prefixes. If empty, the current interface prefix is used")) o.optional = true o.datatype = "ip6addr" o.placeholder = translate("default") function o.cfgvalue(self, section) local l = { } local v = m.uci:get_list("radvd", section, "prefix") for v in utl.imatch(v) do l[#l+1] = v end return l end o = s:taboption("general", Flag, "AdvOnLink", translate("On-link determination"), translate("Indicates that this prefix can be used for on-link determination (RFC4861)")) o.rmempty = false o.default = "1" o = s:taboption("general", Flag, "AdvAutonomous", translate("Autonomous"), translate("Indicates that this prefix can be used for autonomous address configuration (RFC4862)")) o.rmempty = false o.default = "1" -- -- Advanced -- o = s:taboption("advanced", Flag, "AdvRouterAddr", translate("Advertise router address"), translate("Indicates that the address of interface is sent instead of network prefix, as is required by Mobile IPv6")) o = s:taboption("advanced", Value, "AdvValidLifetime", translate("Valid lifetime"), translate("Advertises the length of time in seconds that the prefix is valid for the purpose of on-link determination.")) o.datatype = 'or(uinteger,"infinity")' o.placeholder = 86400 o = s:taboption("advanced", Value, "AdvPreferredLifetime", translate("Preferred lifetime"), translate("Advertises the length of time in seconds that addresses generated from the prefix via stateless address autoconfiguration remain preferred.")) o.datatype = 'or(uinteger,"infinity")' o.placeholder = 14400 o = s:taboption("advanced", Value, "Base6to4Interface", translate("6to4 interface"), translate("Specifies a logical interface name to derive a 6to4 prefix from. The interfaces public IPv4 address is combined with 2002::/3 and the value of the prefix option")) o.template = "cbi/network_netlist" o.nocreate = true o.unspecified = true return m
apache-2.0
soroushwilson/soroush
libs/serpent.lua
656
7877
local n, v = "serpent", 0.28 -- (C) 2012-15 Paul Kulchenko; MIT License local c, d = "Paul Kulchenko", "Lua serializer and pretty printer" local snum = {[tostring(1/0)]='1/0 --[[math.huge]]',[tostring(-1/0)]='-1/0 --[[-math.huge]]',[tostring(0/0)]='0/0'} local badtype = {thread = true, userdata = true, cdata = true} local keyword, globals, G = {}, {}, (_G or _ENV) for _,k in ipairs({'and', 'break', 'do', 'else', 'elseif', 'end', 'false', 'for', 'function', 'goto', 'if', 'in', 'local', 'nil', 'not', 'or', 'repeat', 'return', 'then', 'true', 'until', 'while'}) do keyword[k] = true end for k,v in pairs(G) do globals[v] = k end -- build func to name mapping for _,g in ipairs({'coroutine', 'debug', 'io', 'math', 'string', 'table', 'os'}) do for k,v in pairs(G[g] or {}) do globals[v] = g..'.'..k end end local function s(t, opts) local name, indent, fatal, maxnum = opts.name, opts.indent, opts.fatal, opts.maxnum local sparse, custom, huge = opts.sparse, opts.custom, not opts.nohuge local space, maxl = (opts.compact and '' or ' '), (opts.maxlevel or math.huge) local iname, comm = '_'..(name or ''), opts.comment and (tonumber(opts.comment) or math.huge) local seen, sref, syms, symn = {}, {'local '..iname..'={}'}, {}, 0 local function gensym(val) return '_'..(tostring(tostring(val)):gsub("[^%w]",""):gsub("(%d%w+)", -- tostring(val) is needed because __tostring may return a non-string value function(s) if not syms[s] then symn = symn+1; syms[s] = symn end return tostring(syms[s]) end)) end local function safestr(s) return type(s) == "number" and tostring(huge and snum[tostring(s)] or s) or type(s) ~= "string" and tostring(s) -- escape NEWLINE/010 and EOF/026 or ("%q"):format(s):gsub("\010","n"):gsub("\026","\\026") end local function comment(s,l) return comm and (l or 0) < comm and ' --[['..tostring(s)..']]' or '' end local function globerr(s,l) return globals[s] and globals[s]..comment(s,l) or not fatal and safestr(select(2, pcall(tostring, s))) or error("Can't serialize "..tostring(s)) end local function safename(path, name) -- generates foo.bar, foo[3], or foo['b a r'] local n = name == nil and '' or name local plain = type(n) == "string" and n:match("^[%l%u_][%w_]*$") and not keyword[n] local safe = plain and n or '['..safestr(n)..']' return (path or '')..(plain and path and '.' or '')..safe, safe end local alphanumsort = type(opts.sortkeys) == 'function' and opts.sortkeys or function(k, o, n) -- k=keys, o=originaltable, n=padding local maxn, to = tonumber(n) or 12, {number = 'a', string = 'b'} local function padnum(d) return ("%0"..tostring(maxn).."d"):format(tonumber(d)) end table.sort(k, function(a,b) -- sort numeric keys first: k[key] is not nil for numerical keys return (k[a] ~= nil and 0 or to[type(a)] or 'z')..(tostring(a):gsub("%d+",padnum)) < (k[b] ~= nil and 0 or to[type(b)] or 'z')..(tostring(b):gsub("%d+",padnum)) end) end local function val2str(t, name, indent, insref, path, plainindex, level) local ttype, level, mt = type(t), (level or 0), getmetatable(t) local spath, sname = safename(path, name) local tag = plainindex and ((type(name) == "number") and '' or name..space..'='..space) or (name ~= nil and sname..space..'='..space or '') if seen[t] then -- already seen this element sref[#sref+1] = spath..space..'='..space..seen[t] return tag..'nil'..comment('ref', level) end if type(mt) == 'table' and (mt.__serialize or mt.__tostring) then -- knows how to serialize itself seen[t] = insref or spath if mt.__serialize then t = mt.__serialize(t) else t = tostring(t) end ttype = type(t) end -- new value falls through to be serialized if ttype == "table" then if level >= maxl then return tag..'{}'..comment('max', level) end seen[t] = insref or spath if next(t) == nil then return tag..'{}'..comment(t, level) end -- table empty local maxn, o, out = math.min(#t, maxnum or #t), {}, {} for key = 1, maxn do o[key] = key end if not maxnum or #o < maxnum then local n = #o -- n = n + 1; o[n] is much faster than o[#o+1] on large tables for key in pairs(t) do if o[key] ~= key then n = n + 1; o[n] = key end end end if maxnum and #o > maxnum then o[maxnum+1] = nil end if opts.sortkeys and #o > maxn then alphanumsort(o, t, opts.sortkeys) end local sparse = sparse and #o > maxn -- disable sparsness if only numeric keys (shorter output) for n, key in ipairs(o) do local value, ktype, plainindex = t[key], type(key), n <= maxn and not sparse if opts.valignore and opts.valignore[value] -- skip ignored values; do nothing or opts.keyallow and not opts.keyallow[key] or opts.valtypeignore and opts.valtypeignore[type(value)] -- skipping ignored value types or sparse and value == nil then -- skipping nils; do nothing elseif ktype == 'table' or ktype == 'function' or badtype[ktype] then if not seen[key] and not globals[key] then sref[#sref+1] = 'placeholder' local sname = safename(iname, gensym(key)) -- iname is table for local variables sref[#sref] = val2str(key,sname,indent,sname,iname,true) end sref[#sref+1] = 'placeholder' local path = seen[t]..'['..tostring(seen[key] or globals[key] or gensym(key))..']' sref[#sref] = path..space..'='..space..tostring(seen[value] or val2str(value,nil,indent,path)) else out[#out+1] = val2str(value,key,indent,insref,seen[t],plainindex,level+1) end end local prefix = string.rep(indent or '', level) local head = indent and '{\n'..prefix..indent or '{' local body = table.concat(out, ','..(indent and '\n'..prefix..indent or space)) local tail = indent and "\n"..prefix..'}' or '}' return (custom and custom(tag,head,body,tail) or tag..head..body..tail)..comment(t, level) elseif badtype[ttype] then seen[t] = insref or spath return tag..globerr(t, level) elseif ttype == 'function' then seen[t] = insref or spath local ok, res = pcall(string.dump, t) local func = ok and ((opts.nocode and "function() --[[..skipped..]] end" or "((loadstring or load)("..safestr(res)..",'@serialized'))")..comment(t, level)) return tag..(func or globerr(t, level)) else return tag..safestr(t) end -- handle all other types end local sepr = indent and "\n" or ";"..space local body = val2str(t, name, indent) -- this call also populates sref local tail = #sref>1 and table.concat(sref, sepr)..sepr or '' local warn = opts.comment and #sref>1 and space.."--[[incomplete output with shared/self-references skipped]]" or '' return not name and body..warn or "do local "..body..sepr..tail.."return "..name..sepr.."end" end local function deserialize(data, opts) local env = (opts and opts.safe == false) and G or setmetatable({}, { __index = function(t,k) return t end, __call = function(t,...) error("cannot call functions") end }) local f, res = (loadstring or load)('return '..data, nil, nil, env) if not f then f, res = (loadstring or load)(data, nil, nil, env) end if not f then return f, res end if setfenv then setfenv(f, env) end return pcall(f) end local function merge(a, b) if b then for k,v in pairs(b) do a[k] = v end end; return a; end return { _NAME = n, _COPYRIGHT = c, _DESCRIPTION = d, _VERSION = v, serialize = s, load = deserialize, dump = function(a, opts) return s(a, merge({name = '_', compact = true, sparse = true}, opts)) end, line = function(a, opts) return s(a, merge({sortkeys = true, comment = true}, opts)) end, block = function(a, opts) return s(a, merge({indent = ' ', sortkeys = true, comment = true}, opts)) end }
gpl-2.0
thess/OpenWrt-luci
applications/luci-app-coovachilli/luasrc/model/cbi/coovachilli_radius.lua
79
1554
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. m = Map("coovachilli") -- radius server s1 = m:section(TypedSection, "radius") s1.anonymous = true s1:option( Value, "radiusserver1" ) s1:option( Value, "radiusserver2" ) s1:option( Value, "radiussecret" ).password = true s1:option( Value, "radiuslisten" ).optional = true s1:option( Value, "radiusauthport" ).optional = true s1:option( Value, "radiusacctport" ).optional = true s1:option( Value, "radiusnasid" ).optional = true s1:option( Value, "radiusnasip" ).optional = true s1:option( Value, "radiuscalled" ).optional = true s1:option( Value, "radiuslocationid" ).optional = true s1:option( Value, "radiuslocationname" ).optional = true s1:option( Value, "radiusnasporttype" ).optional = true s1:option( Flag, "radiusoriginalurl" ) s1:option( Value, "adminuser" ).optional = true rs = s1:option( Value, "adminpassword" ) rs.optional = true rs.password = true s1:option( Flag, "swapoctets" ) s1:option( Flag, "openidauth" ) s1:option( Flag, "wpaguests" ) s1:option( Flag, "acctupdate" ) s1:option( Value, "coaport" ).optional = true s1:option( Flag, "coanoipcheck" ) -- radius proxy s2 = m:section(TypedSection, "proxy") s2.anonymous = true s2:option( Value, "proxylisten" ).optional = true s2:option( Value, "proxyport" ).optional = true s2:option( Value, "proxyclient" ).optional = true ps = s2:option( Value, "proxysecret" ) ps.optional = true ps.password = true return m
apache-2.0
NeoRaider/luci
applications/luci-app-coovachilli/luasrc/model/cbi/coovachilli_radius.lua
79
1554
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. m = Map("coovachilli") -- radius server s1 = m:section(TypedSection, "radius") s1.anonymous = true s1:option( Value, "radiusserver1" ) s1:option( Value, "radiusserver2" ) s1:option( Value, "radiussecret" ).password = true s1:option( Value, "radiuslisten" ).optional = true s1:option( Value, "radiusauthport" ).optional = true s1:option( Value, "radiusacctport" ).optional = true s1:option( Value, "radiusnasid" ).optional = true s1:option( Value, "radiusnasip" ).optional = true s1:option( Value, "radiuscalled" ).optional = true s1:option( Value, "radiuslocationid" ).optional = true s1:option( Value, "radiuslocationname" ).optional = true s1:option( Value, "radiusnasporttype" ).optional = true s1:option( Flag, "radiusoriginalurl" ) s1:option( Value, "adminuser" ).optional = true rs = s1:option( Value, "adminpassword" ) rs.optional = true rs.password = true s1:option( Flag, "swapoctets" ) s1:option( Flag, "openidauth" ) s1:option( Flag, "wpaguests" ) s1:option( Flag, "acctupdate" ) s1:option( Value, "coaport" ).optional = true s1:option( Flag, "coanoipcheck" ) -- radius proxy s2 = m:section(TypedSection, "proxy") s2.anonymous = true s2:option( Value, "proxylisten" ).optional = true s2:option( Value, "proxyport" ).optional = true s2:option( Value, "proxyclient" ).optional = true ps = s2:option( Value, "proxysecret" ) ps.optional = true ps.password = true return m
apache-2.0
qwook/spacesloth
entities/flag.lua
2
1580
BaseEntity = require("entities.core.baseentity") Flag = class("Flag", BaseEntity) Flag.spritesheet1 = SpriteSheet:new("sprites/Flag_blue.png", 32, 32) Flag.spritesheet2 = SpriteSheet:new("sprites/Flag_green.png", 32, 32) function Flag:initialize() BaseEntity.initialize(self) end function Flag:fixSpawnPosition() end function Flag:postSpawn() end function Flag:initPhysics() end function Flag:isTouchingPlayer() for k,v in pairs(self.touching) do if v.type == "PLAYER" then return v end end return false end function Flag:update(dt) if self.FlagDelay > 0 then self.FlagDelay = self.FlagDelay - dt end local isTouching = self:isTouchingPlayer() if self.FlagDelay <= 0 then if isTouching and not self.hasPressedLastUpdate then self:trigger("onpress", isTouching) self.FlagDelay = 0.25 self.pressed = true end end if not isTouching and self.pressed and self.FlagDelay <= 0 then self:trigger("onrelease", isTouching) self.pressed = false end self.hasPressedLastUpdate = isTouching end function Flag:draw() if self.pressed then if self.collisiongroup == "blue" then self.spritesheet1:draw(1, 0, -16, -16-8) else self.spritesheet2:draw(1, 0, -16, -16-8) end else if self.collisiongroup == "blue" then self.spritesheet1:draw(0, 0, -16, -16-8) else self.spritesheet2:draw(0, 0, -16, -16-8) end end end return Flag
mit
AresTao/darkstar
scripts/zones/Northern_San_dOria/npcs/Galahad.lua
38
1031
----------------------------------- -- Area: Northern San d'Oria -- NPC: Galahad -- Type: Consulate Representative NPC -- @zone: 231 -- @pos -51.984 -2.000 -15.373 -- ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,GALAHAD_DIALOG); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Lower_Jeuno/npcs/Zauko.lua
17
5107
----------------------------------- -- Area: Lower Jeuno -- NPC: Zauko -- Involved in Quests: Save the Clock Tower, Community Service -- @zone 245 -- @pos -3 0 11 ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; package.loaded["scripts/globals/settings"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/titles"); require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Lower_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) ----- Save The Clock Tower Quest ----- if (trade:hasItemQty(555,1) == true and trade:getItemCount() == 1) then a = player:getVar("saveTheClockTowerNPCz2"); -- NPC Zone2 if (a == 0 or (a ~= 256 and a ~= 288 and a ~= 320 and a ~= 384 and a ~= 768 and a ~= 352 and a ~= 896 and a ~= 416 and a ~= 832 and a ~= 448 and a ~= 800 and a ~= 480 and a ~= 864 and a ~= 928 and a ~= 960 and a ~= 992)) then player:startEvent(0x0032,10 - player:getVar("saveTheClockTowerVar")); -- "Save the Clock Tower" Quest end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local hour = VanadielHour(); local cService = player:getVar("cService"); questServerVar = GetServerVariable("[JEUNO]CommService"); ----- Community Service Quest ----- -- The reason for all the Default Dialogue "else"s is because of all the different checks needed and to keep default dialogue -- If they're not there then the player will keep triggering the Quest Complete (Repeat) Cutscene -- Please leave them here unless you can find a way to fix this but the quest as it should do. -- Quest Start -- if (player:getQuestStatus(JEUNO,COMMUNITY_SERVICE) == QUEST_AVAILABLE and player:getFameLevel(JEUNO) >=1) then if (hour >= 18 and hour < 21) then if (questServerVar == 0) then player:startEvent(0x0074,questServerVar+1); -- Quest Start Dialogue (NOTE: The Cutscene says somebody else is working on it but it still adds the quest) else player:startEvent(0x0074,questServerVar); end else player:startEvent(0x0076); -- Default Dialogue end -- Task Failed -- elseif (player:getQuestStatus(JEUNO,COMMUNITY_SERVICE) == QUEST_ACCEPTED) then if (cService >= 1 and cService < 12 == true) then -- If the quest is accepted but all lamps are NOT lit if (hour >= 18 and hour < 23) then player:startEvent(0x0077); -- Task Failed Dialogue else player:startEvent(0x0076); end -- Quest Complete -- else player:startEvent(0x0075); -- Quest Complete Dialogue end -- Repeat Quest -- elseif (player:getQuestStatus(JEUNO,COMMUNITY_SERVICE) == QUEST_COMPLETED and cService == 18) then if (hour >= 18 and hour < 21) then player:startEvent(0x0074,1) -- Quest Start (Repeat) else player:startEvent(0x0076); -- Default Dialogue end -- Repeat Quest Task Failed -- elseif (player:getQuestStatus(JEUNO,COMMUNITY_SERVICE) == QUEST_COMPLETED) then if (cService >= 14 and cService < 24 == true) then if (hour >= 18 and hour < 23) then -- If Quest Repeat is accepted but lamps are not lit player:startEvent(0x0077); -- Task Failed Dialogue end elseif (player:getQuestStatus(JEUNO,COMMUNITY_SERVICE) == QUEST_COMPLETED and cService == 0) then player:startEvent(0x0076); -- Repeat Quest Complete -- else player:startEvent(0x0071); -- Quest Complete (Repeat) end else player:startEvent(0x0076); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); -- ClockTower Quest -- if (csid == 0x0032) then player:setVar("saveTheClockTowerVar",player:getVar("saveTheClockTowerVar") + 1); player:setVar("saveTheClockTowerNPCz2",player:getVar("saveTheClockTowerNPCz2") + 256); ---- Community Service Quest ---- elseif (csid == 0x0074 and option == 0) then -- Quest Start if (questServerVar == 0) then player:addQuest(JEUNO,COMMUNITY_SERVICE); SetServerVariable("[JEUNO]CommService",1); end elseif (csid == 0x0075) then -- Quest Finish player:completeQuest(JEUNO,COMMUNITY_SERVICE); player:addFame(JEUNO,JEUNO_FAME*30); player:setVar("cService",13) player:addTitle(TORCHBEARER); elseif (csid == 0x0071) then -- Quest Finish (Repeat) player:addKeyItem(LAMP_LIGHTERS_MEMBERSHIP_CARD); -- Lamp Lighter's Membership Card player:messageSpecial(KEYITEM_OBTAINED,LAMP_LIGHTERS_MEMBERSHIP_CARD); player:addFame(JEUNO, JEUNO_FAME*15); player:setVar("cService",0); end end;
gpl-3.0
AresTao/darkstar
scripts/globals/items/breath_mantle.lua
43
1422
----------------------------------------- -- ID: 15486 -- Item: Breath Mantle -- Item Effect: HP+18 / Enmity+3 ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local effect = target:getStatusEffect(EFFECT_ENCHANTMENT); if (effect ~= nil) then if (effect:getSubType() == 15486) then target:delStatusEffect(EFFECT_ENCHANTMENT); end; end; return 0; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) if (target:hasStatusEffect(EFFECT_ENCHANTMENT) == true) then target:delStatusEffect(EFFECT_ENCHANTMENT); target:addStatusEffect(EFFECT_ENCHANTMENT,0,0,1800,15486); else target:addStatusEffect(EFFECT_ENCHANTMENT,0,0,1800,15486); end; end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 18); target:addMod(MOD_ENMITY, 3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 18); target:delMod(MOD_ENMITY, 3); end;
gpl-3.0
AresTao/darkstar
scripts/globals/items/pestle.lua
41
1123
----------------------------------------- -- ID: 18599 -- Item: Pestle -- Additional effect: MP Drain ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onAdditionalEffect Action ----------------------------------- function onAdditionalEffect(player,target,damage) local chance = 10; if (math.random(0,99) >= chance or target:isUndead()) then return 0,0,0; else local drain = math.random(2,8); local params = {}; params.bonusmab = 0; params.includemab = false; -- drain = addBonusesAbility(player, ELE_DARK, target, drain, params); drain = drain * applyResistanceAddEffect(player,target,ELE_DARK,0); drain = adjustForTarget(target,drain,ELE_DARK); drain = finalMagicNonSpellAdjustments(player,target,ELE_DARK,drain); if (drain > target:getMP()) then drain = target:getMP(); end target:addMP(-drain); return SUBEFFECT_MP_DRAIN, MSGBASIC_ADD_EFFECT_MP_DRAIN, player:addMP(drain); end end;
gpl-3.0
AresTao/darkstar
scripts/zones/Southern_San_dOria/npcs/Dahjal.lua
34
1231
----------------------------------- -- Area: Southern San d'Oria -- NPC: Dahjal -- first in conquest Npc -- @zone 230 -- @pos ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Southern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Bastok_Mines/npcs/Abd-al-Raziq.lua
42
2636
----------------------------------- -- Area: Bastok Mines -- NPC: Abd-al-Raziq -- Type: Alchemy Guild Master -- @pos 126.768 1.017 -0.234 234 ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/crafting"); require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local newRank = tradeTestItem(player,npc,trade,SKILL_ALCHEMY); if (newRank ~= 0) then player:setSkillRank(SKILL_ALCHEMY,newRank); player:startEvent(0x0079,0,0,0,0,newRank); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local getNewRank = 0; local craftSkill = player:getSkillLevel(SKILL_ALCHEMY); local testItem = getTestItem(player,npc,SKILL_ALCHEMY); local guildMember = isGuildMember(player,1); if (guildMember == 1) then guildMember = 150995375; end if (canGetNewRank(player,craftSkill,SKILL_ALCHEMY) == 1) then getNewRank = 100; end if (player:getCurrentMission(ASA) == THAT_WHICH_CURDLES_BLOOD and guildMember == 150995375 and getNewRank ~= 100) then local item = 0; local asaStatus = player:getVar("ASA_Status"); -- TODO: Other Enfeebling Kits if (asaStatus == 0) then item = 2779; else printf("Error: Unknown ASA Status Encountered <%u>", asaStatus); end -- The Parameters are Item IDs for the Recipe player:startEvent(0x024e, item, 2774, 929, 4103, 2777, 4103); else player:startEvent(0x0078,testItem,getNewRank,30,guildMember,44,0,0,0); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0078 and option == 1) then local crystal = math.random(4096,4101); if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,crystal); else player:addItem(crystal); player:messageSpecial(ITEM_OBTAINED,crystal); signupGuild(player,SKILL_ALCHEMY); end end end;
gpl-3.0
AresTao/darkstar
scripts/globals/mobskills/Trinary_Tap.lua
13
2016
--------------------------------------------------- -- Trinary Tap -- Attempts to absorb three buffs from a single target, or otherwise steals HP. -- Type: Magical -- Utsusemi/Blink absorb: Ignores Shadows -- Range: Melee -- Notes: Can be any (positive) buff, including food. Will drain about 100HP if it can't take any buffs --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------------- function onMobSkillCheck(target,mob,skill) if (mob:isMobType(MOBTYPE_NOTORIOUS)) then return 0; end return 1; end; function onMobWeaponSkill(target, mob, skill) -- try to drain buff local effect1 = target:stealStatusEffect(); local effect2 = target:stealStatusEffect(); local effect3 = target:stealStatusEffect(); local dmg = 0; if (effect1 ~= nil) then local count = 1; -- add to myself mob:addStatusEffect(effect1:getType(), effect1:getPower(), effect1:getTickCount(), effect1:getDuration()); if (effect2 ~= nil) then count = count + 1; -- add to myself mob:addStatusEffect(effect2:getType(), effect2:getPower(), effect2:getTickCount(), effect2:getDuration()); end if (effect3 ~= nil) then count = count + 1; -- add to myself mob:addStatusEffect(effect3:getType(), effect3:getPower(), effect3:getTickCount(), effect3:getDuration()); end -- add buff to myself skill:setMsg(MSG_EFFECT_DRAINED); return count; else -- time to drain HP. 150-300 local power = math.random(0, 151) + 150; dmg = MobFinalAdjustments(power,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_DARK,MOBPARAM_IGNORE_SHADOWS); target:delHP(dmg); mob:addHP(dmg); skill:setMsg(MSG_DRAIN_HP); return dmg; end end;
gpl-3.0
Sithil-F/OpenRA
mods/cnc/maps/nod01/nod01.lua
8
3139
InitialForcesA = { "bggy", "e1", "e1", "e1", "e1" } InitialForcesB = { "e1", "e1", "bggy", "e1", "e1" } RifleInfantryReinforcements = { "e1", "e1" } RocketInfantryReinforcements = { "e3", "e3", "e3", "e3", "e3" } SendInitialForces = function() Media.PlaySpeechNotification(nod, "Reinforce") Reinforcements.Reinforce(nod, InitialForcesA, { StartSpawnPointLeft.Location, StartRallyPoint.Location }, 5) Reinforcements.Reinforce(nod, InitialForcesB, { StartSpawnPointRight.Location, StartRallyPoint.Location }, 10) end SendFirstInfantryReinforcements = function() Media.PlaySpeechNotification(nod, "Reinforce") Reinforcements.Reinforce(nod, RifleInfantryReinforcements, { StartSpawnPointRight.Location, StartRallyPoint.Location }, 15) end SendSecondInfantryReinforcements = function() Media.PlaySpeechNotification(nod, "Reinforce") Reinforcements.Reinforce(nod, RifleInfantryReinforcements, { StartSpawnPointLeft.Location, StartRallyPoint.Location }, 15) end SendLastInfantryReinforcements = function() Media.PlaySpeechNotification(nod, "Reinforce") -- Move the units properly into the map before they start attacking local forces = Reinforcements.Reinforce(nod, RocketInfantryReinforcements, { VillageSpawnPoint.Location, VillageRallyPoint.Location }, 8) Utils.Do(forces, function(a) a.Stance = "Defend" a.CallFunc(function() a.Stance = "AttackAnything" end) end) end WorldLoaded = function() nod = Player.GetPlayer("Nod") gdi = Player.GetPlayer("GDI") villagers = Player.GetPlayer("Villagers") Trigger.OnObjectiveAdded(nod, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "New " .. string.lower(p.GetObjectiveType(id)) .. " objective") end) Trigger.OnObjectiveCompleted(nod, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective completed") end) Trigger.OnObjectiveFailed(nod, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed") end) Trigger.OnPlayerWon(nod, function() Media.PlaySpeechNotification(nod, "Win") end) Trigger.OnPlayerLost(nod, function() Media.PlaySpeechNotification(nod, "Lose") end) NodObjective1 = nod.AddPrimaryObjective("Kill Nikoomba") NodObjective2 = nod.AddPrimaryObjective("Destroy the village") NodObjective3 = nod.AddSecondaryObjective("Destroy all GDI troops in the area") GDIObjective1 = gdi.AddPrimaryObjective("Eliminate all Nod forces") Trigger.OnKilled(Nikoomba, function() nod.MarkCompletedObjective(NodObjective1) Trigger.AfterDelay(DateTime.Seconds(1), function() SendLastInfantryReinforcements() end) end) Camera.Position = StartRallyPoint.CenterPosition SendInitialForces() Trigger.AfterDelay(DateTime.Seconds(30), SendFirstInfantryReinforcements) Trigger.AfterDelay(DateTime.Seconds(60), SendSecondInfantryReinforcements) end Tick = function() if DateTime.GameTime > 2 then if nod.HasNoRequiredUnits() then gdi.MarkCompletedObjective(GDIObjective1) end if villagers.HasNoRequiredUnits() then nod.MarkCompletedObjective(NodObjective2) end if gdi.HasNoRequiredUnits() then nod.MarkCompletedObjective(NodObjective3) end end end
gpl-3.0
DeinFreund/Zero-K
effects/storm.lua
25
4672
-- stormback -- stormmuzzle return { ["stormback"] = { fire = { air = true, class = [[CSimpleParticleSystem]], count = 10, ground = true, water = true, properties = { airdrag = 0.6, colormap = [[1 1 0 0.9 1 0.8 0.3 08 0 0 0 0.01]], directional = false, emitrot = 30, emitrotspread = 15, emitvector = [[dir]], gravity = [[0, 0, 0]], numparticles = 1, particlelife = 20, particlelifespread = 0, particlesize = 0.5, particlesizespread = 0.5, particlespeed = 2, particlespeedspread = 2, pos = [[0, 0, 0]], sizegrowth = 0.5, sizemod = 1.0, texture = [[orangesmoke2]], }, }, fluffy = { air = true, class = [[CSimpleParticleSystem]], count = 10, ground = true, water = true, properties = { airdrag = 0.9, colormap = [[1 1 1 1 1 1 1 1 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = 45, emitvector = [[dir]], gravity = [[0, 0, 0]], numparticles = 1, particlelife = 60, particlelifespread = 0, particlesize = [[5 i-0.25]], particlesizespread = 0, particlespeed = [[4 i-.4]], particlespeedspread = 0.5, pos = [[0, 0, 0]], sizegrowth = 0.2, sizemod = 1.0, texture = [[smokesmall]], }, }, sparks = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.97, colormap = [[1 1 0 0.01 1 1 0 0.01 1 0.5 0 0.01 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 25, emitvector = [[dir]], gravity = [[0, -0.2, 0]], numparticles = 10, particlelife = 7, particlelifespread = 0, particlesize = 12, particlesizespread = 0, particlespeed = 6, particlespeedspread = 4, pos = [[0, 1, 0]], sizegrowth = 0, sizemod = 1.0, texture = [[plasma]], }, }, }, ["stormmuzzle"] = { fire = { air = true, class = [[CSimpleParticleSystem]], count = 10, ground = true, water = true, properties = { airdrag = 0.6, colormap = [[1 1 0 0.9 1 0.8 0.3 08 0 0 0 0.01]], directional = false, emitrot = 30, emitrotspread = 15, emitvector = [[dir]], gravity = [[0, 0, 0]], numparticles = 1, particlelife = 20, particlelifespread = 0, particlesize = 0.5, particlesizespread = 0.5, particlespeed = 2, particlespeedspread = 2, pos = [[0, 0, 0]], sizegrowth = 0.5, sizemod = 1.0, texture = [[orangesmoke2]], }, }, fluffy = { air = true, class = [[CSimpleParticleSystem]], count = 10, ground = true, water = true, properties = { airdrag = 0.9, colormap = [[1 1 1 1 1 1 1 1 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = 7, emitvector = [[dir]], gravity = [[0, 0, 0]], numparticles = 1, particlelife = 60, particlelifespread = 0, particlesize = [[5 i-0.45]], particlesizespread = 0, particlespeed = [[0.5 i0.36]], particlespeedspread = 0.5, pos = [[0, 0, 0]], sizegrowth = 0.2, sizemod = 1.0, texture = [[smokesmall]], }, }, }, }
gpl-2.0
DeinFreund/Zero-K
LuaRules/Gadgets/unit_grass_cutter.lua
1
1424
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- if not gadgetHandler:IsSyncedCode() then return end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function gadget:GetInfo() return { name = "Grass Cutter", desc = "Cuts grass.", author = "GoogleFrog", date = "12 November 2017", license = "Public Domain", layer = 0, enabled = false } end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function gadget:UnitCreated(unitID, unitDefID, teamID) local ud = unitDefID and UnitDefs[unitDefID] if not (ud and (ud.isBuilding or ud.speed == 0)) or ud.customParams.mobilebuilding then return end local ux, _, uz = Spring.GetUnitPosition(unitID) if not ux then return end local face = Spring.GetUnitBuildFacing(unitID) local xsize = ud.xsize*4 local zsize = ud.zsize*4 if face%2 == 1 then xsize, zsize = zsize, xsize end local minx = ux - xsize local minz = uz - zsize local maxx = ux + xsize local maxz = uz + zsize for x = minx, maxx, 16 do for z = minz, maxz, 16 do Spring.RemoveGrass(x, z) end end end
gpl-2.0
prosody-modules/import
mod_service_directories/mod_service_directories.lua
32
5943
-- Prosody IM -- Copyright (C) 2011 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- An implementation of [XEP-0309: Service Directories] -- Imports and defines local st = require "util.stanza"; local jid_split = require "util.jid".split; local adhoc_new = module:require "adhoc".new; local to_ascii = require "util.encodings".idna.to_ascii; local nameprep = require "util.encodings".stringprep.nameprep; local dataforms_new = require "util.dataforms".new; local pairs, ipairs = pairs, ipairs; local module = module; local hosts = hosts; local subscription_from = {}; local subscription_to = {}; local contact_features = {}; local contact_vcards = {}; -- Advertise in disco module:add_identity("server", "directory", module:get_option_string("name", "Prosody")); module:add_feature("urn:xmpp:server-presence"); -- Handle subscriptions module:hook("presence/host", function(event) -- inbound presence to the host local origin, stanza = event.origin, event.stanza; local node, host, resource = jid_split(stanza.attr.from); if stanza.attr.from ~= host then return; end -- not from a host local t = stanza.attr.type; if t == "probe" then module:send(st.presence({ from = module.host, to = host, id = stanza.attr.id })); elseif t == "subscribe" then subscription_from[host] = true; module:send(st.presence({ from = module.host, to = host, id = stanza.attr.id, type = "subscribed" })); module:send(st.presence({ from = module.host, to = host, id = stanza.attr.id })); add_contact(host); elseif t == "subscribed" then subscription_to[host] = true; query_host(host); elseif t == "unsubscribe" then subscription_from[host] = nil; module:send(st.presence({ from = module.host, to = host, id = stanza.attr.id, type = "unsubscribed" })); remove_contact(host); elseif t == "unsubscribed" then subscription_to[host] = nil; remove_contact(host); end return true; end, 10); -- priority over mod_presence function remove_contact(host, id) contact_features[host] = nil; contact_vcards[host] = nil; if subscription_to[host] then subscription_to[host] = nil; module:send(st.presence({ from = module.host, to = host, id = id, type = "unsubscribe" })); end if subscription_from[host] then subscription_from[host] = nil; module:send(st.presence({ from = module.host, to = host, id = id, type = "unsubscribed" })); end end function add_contact(host, id) if not subscription_to[host] then module:send(st.presence({ from = module.host, to = host, id = id, type = "subscribe" })); end end -- Admin ad-hoc command to subscribe local function add_contact_handler(self, data, state) local layout = dataforms_new{ title = "Adding a Server Buddy"; instructions = "Fill out this form to add a \"server buddy\"."; { name = "FORM_TYPE", type = "hidden", value = "http://jabber.org/protocol/admin" }; { name = "peerjid", type = "jid-single", required = true, label = "The server to add" }; }; if not state then return { status = "executing", form = layout }, "executing"; elseif data.action == "canceled" then return { status = "canceled" }; else local fields = layout:data(data.form); local peerjid = nameprep(fields.peerjid); if not peerjid or peerjid == "" or #peerjid > 1023 or not to_ascii(peerjid) then return { status = "completed", error = { message = "Invalid JID" } }; end add_contact(peerjid); return { status = "completed" }; end end local add_contact_command = adhoc_new("Adding a Server Buddy", "http://jabber.org/protocol/admin#server-buddy", add_contact_handler, "admin"); module:add_item("adhoc", add_contact_command); -- Disco query remote host function query_host(host) local stanza = st.iq({ from = module.host, to = host, type = "get", id = "mod_service_directories:disco" }) :query("http://jabber.org/protocol/disco#info"); module:send(stanza); end -- Handle disco query result module:hook("iq-result/bare/mod_service_directories:disco", function(event) local origin, stanza = event.origin, event.stanza; if not subscription_to[stanza.attr.from] then return; end -- not from a contact local host = stanza.attr.from; local query = stanza:get_child("query", "http://jabber.org/protocol/disco#info") if not query then return; end -- extract disco features local features = {}; for _,tag in ipairs(query.tags) do if tag.name == "feature" and tag.attr.var then features[tag.attr.var] = true; end end contact_features[host] = features; if features["urn:ietf:params:xml:ns:vcard-4.0"] then local stanza = st.iq({ from = module.host, to = host, type = "get", id = "mod_service_directories:vcard" }) :tag("vcard", { xmlns = "urn:ietf:params:xml:ns:vcard-4.0" }); module:send(stanza); end return true; end); -- Handle vcard result module:hook("iq-result/bare/mod_service_directories:vcard", function(event) local origin, stanza = event.origin, event.stanza; if not subscription_to[stanza.attr.from] then return; end -- not from a contact local host = stanza.attr.from; local vcard = stanza:get_child("vcard", "urn:ietf:params:xml:ns:vcard-4.0"); if not vcard then return; end contact_vcards[host] = st.clone(vcard); return true; end); -- PubSub -- TODO the following should be replaced by mod_pubsub module:hook("iq-get/host/http://jabber.org/protocol/pubsub:pubsub", function(event) local origin, stanza = event.origin, event.stanza; local payload = stanza.tags[1]; local items = payload:get_child("items", "http://jabber.org/protocol/pubsub"); if items and items.attr.node == "urn:xmpp:contacts" then local reply = st.reply(stanza) :tag("pubsub", { xmlns = "http://jabber.org/protocol/pubsub" }) :tag("items", { node = "urn:xmpp:contacts" }); for host, vcard in pairs(contact_vcards) do reply:tag("item", { id = host }) :add_child(vcard) :up(); end origin.send(reply); return true; end end);
mit
ruohoruotsi/Wavelet-Tree-Synth
nnet/keeper_johnglover-sound-rnn-MDN-torch/train.lua
1
5621
local torch = require 'torch' local nn = require 'nn' require 'nngraph' require 'optim' local signal = require 'signal' local data = require 'data' local MDN = require 'mdn' local model = require 'model' local model_utils = require 'model_utils' local cmd = torch.CmdLine() cmd:option('-audio', 'audio.wav', 'path to the input audio file (monophonic)') cmd:option('-model', 'model.t7', 'path to the output model file') cmd:option('-batch_size', 1, 'number of sequences to train on in parallel') cmd:option('-seq_length', 30, 'number of timesteps to unroll to') cmd:option('-rnn_size', 100, 'number of LSTM units per layer') cmd:option('-num_layers', 1, 'number of LSTM layers') cmd:option('-mdn_components', 20, 'number of mixture components') cmd:option('-fft_size', 512, 'FFT size') cmd:option('-num_partials', 40, 'number of Sinusoidal components') cmd:option('-sample_rate', 44100, 'the audio sample rate') cmd:option('-max_epochs', 1000, 'number of full passes through the training data') cmd:option('-model_file', 'model_autosave.t7', 'filename to autosave the model (protos) to') cmd:option('-save_every', 100, 'save every 100 steps, overwriting the existing file') cmd:option('-print_every', 100, 'how many steps/minibatches between printing out the loss') cmd:option('-seed', 123, 'torch manual random number generator seed') cmd:option('-learning_rate_decay', 0.97, 'learning rate decay') cmd:option('-num_threads', 1, 'number of CPU threads to use') cmd:option('-gpu_id', -1, 'ID of the GPU to use (-1 for CPU)') local params = cmd:parse(arg) torch.manualSeed(params.seed) torch.setnumthreads(params.num_threads) if params.gpu_id >= 0 then local ok, cunn = pcall(require, 'cunn') local ok2, cutorch = pcall(require, 'cutorch') if not ok then print('package cunn not found!') end if not ok2 then print('package cutorch not found!') end if ok and ok2 then print('using CUDA on GPU ' .. params.gpu_id .. '...') cutorch.setDevice(params.gpu_id + 1) -- note +1 to make it 0 indexed! sigh lua cutorch.manualSeed(params.seed) else print('If cutorch and cunn are installed, your CUDA toolkit may be improperly configured.') print('Check your CUDA toolkit installation, rebuild cutorch and cunn, and try again.') print('Falling back on CPU mode') params.gpu_id = -1 -- overwrite user setting end end local raw_audio = data.load_file(params.audio) local input = data.preprocess(raw_audio, params) local mod = model.new( params.input_size, params.rnn_size, params.num_layers, params.mdn_components, params.seq_length, params.batch_size, params.gpu_id ) function feval(params_) if params_ ~= mod.params then mod.params:copy(params_) end mod.grad_params:zero() local x, y = data.next_batch(input) if params.gpu_id >= 0 then x = x:cuda() y = y:cuda() end -- forward pass local lstm_state = {[0] = mod.initstate} local predictions = {} local loss = 0 for t = 1, params.seq_length do lstm_state[t] = mod.clones.lstm[t]:forward{x[{{}, t, {}}], unpack(lstm_state[t - 1])} predictions[t] = mod.clones.linear_out[t]:forward(lstm_state[t][#lstm_state[t]]) loss = loss + mod.clones.criterion[t]:forward(predictions[t], y[{{}, t, {}}]) end -- backward pass local dlstm_state = {[params.seq_length] = model_utils.clone_list(mod.initstate, true)} for t = params.seq_length, 1, -1 do local doutput = mod.clones.criterion[t]:backward(predictions[t], y[{{}, t, {}}]) -- Two cases for dloss/dh_t: -- 1. h_t is only used once, sent to the criterion (but not to the next LSTM timestep). -- 2. h_t is used twice, for the criterion and for the next step. To obey the -- multivariate chain rule, we add them. if t == params.seq_length then dlstm_state[t][#dlstm_state[t]] = mod.clones.linear_out[t]:backward(lstm_state[t][#lstm_state[t]], doutput) else dlstm_state[t][#dlstm_state[t]]:add(mod.clones.linear_out[t]:backward(lstm_state[t][#lstm_state[t]], doutput)) end local dlstm = mod.clones.lstm[t]:backward({x[{{}, t, {}}], unpack(lstm_state[t - 1])}, dlstm_state[t]) dlstm_state[t - 1] = {} for k, v in pairs(dlstm) do if k > 1 then dlstm_state[t - 1][k - 1] = v end end end -- transfer final state to initial state (BPTT) mod.initstate = lstm_state[#lstm_state] -- clip gradient element-wise mod.grad_params:clamp(-5, 5) return loss, mod.grad_params end -- optimization print('starting optimisation') local losses = {} local optim_state = {learningRate = 0.001} for i = 1, params.max_epochs * input.num_batches do local _, loss = optim.adagrad(feval, mod.params, optim_state) losses[#losses + 1] = loss[1] if i % params.save_every == 0 then torch.save(params.model_file, { model = mod, input = input, params = params, losses = losses }) collectgarbage() end if i % params.print_every == 0 then print(string.format( "iteration %4d, loss = %6.8f, gradnorm = %6.3e", i, loss[1], mod.grad_params:norm() / mod.params:norm() )) end if (params.learning_rate_decay < 1) and (i % 10000 == 0) then optim_state.learningRate = optim_state.learningRate * params.learning_rate_decay -- decay it print(string.format('learning rate = %.8f', optim_state.learningRate)) end end
gpl-2.0
AresTao/darkstar
scripts/globals/items/plate_of_patlican_salata_+1.lua
35
1224
----------------------------------------- -- ID: 5583 -- Item: plate_of_patlican_salata_+1 -- Food Effect: 4Hrs, All Races ----------------------------------------- -- Agility 4 -- Vitality -1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5583); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_AGI, 4); target:addMod(MOD_VIT, -1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_AGI, 4); target:delMod(MOD_VIT, -1); end;
gpl-3.0
jsphweid/.finale-macros
lua/expression_create-bold-above.lua
2
1916
function plugindef() finaleplugin.Author = "Joseph Weidinger" finaleplugin.Version = "1.0" finaleplugin.Date = "July 05, 2015" finaleplugin.RequireSelection = false finaleplugin.CategoryTags = "create expression" return "Expression - Create Bold Above", "Expression - Create Bold Above", "Expression - Create Bold Above" end -- Show user dialog box local dialog = finenv.UserValueInput() dialog.Title = "Create Expression" dialog:SetTypes("String") dialog:SetDescriptions("Type the expression. Metakey will be 'a'") local userInput = dialog:Execute() if not userInput then return end local expressionText = userInput[1] function makeBoldAbove(expText) local ted = finale.FCTextExpressionDef() -- actual text stringObject = finale.FCString() stringObject.LuaString = "^fontTxt(Times New Roman,4096)^size(14)^nfx(1)" .. expText ted:SaveNewTextBlock(stringObject) -- description local descriptionstr = finale.FCString() descriptionstr.LuaString = expText -- get it from userinput also, why not ted:SetDescription(descriptionstr) -- put into which category? catdef = finale.FCCategoryDef() catdef:Load(4) -- 4 is expressions ted:AssignToCategory(catdef) -- we will not use standard positioning ted:SetUseCategoryPos(false) -- here is the positioning data ted:SetVerticalAlignmentPoint(finale.ALIGNVERT_ABOVE_STAFF_BASELINE_OR_ENTRY) ted:SetVerticalBaselineOffset(-26) ted:SetVerticalEntryOffset(36) ted:SetHorizontalJustification(finale.EXPRJUSTIFY_LEFT) ted:SetHorizontalAlignmentPoint(finale.ALIGNHORIZ_CLICKPOS) ted:SetHorizontalOffset(0) ted:SetBreakMMRest(false) ted:SaveNew() local ma = finale.FCMetatoolAssignment() ma:SetMode(finale.MTOOLMODE_EXPRESSION) ma:AssignTextExpressionDef(ted) ma:SaveAsKeystroke(65) return ted:GetItemNo() end local expressionID = makeBoldAbove(expressionText) -- create it and get its new ID
mit
codelua/TabliqGar
libs/lua-redis.lua
580
35599
local redis = { _VERSION = 'redis-lua 2.0.4', _DESCRIPTION = 'A Lua client library for the redis key value storage system.', _COPYRIGHT = 'Copyright (C) 2009-2012 Daniele Alessandri', } -- The following line is used for backwards compatibility in order to keep the `Redis` -- global module name. Using `Redis` is now deprecated so you should explicitly assign -- the module to a local variable when requiring it: `local redis = require('redis')`. Redis = redis local unpack = _G.unpack or table.unpack local network, request, response = {}, {}, {} local defaults = { host = '127.0.0.1', port = 6379, tcp_nodelay = true, path = nil } local function merge_defaults(parameters) if parameters == nil then parameters = {} end for k, v in pairs(defaults) do if parameters[k] == nil then parameters[k] = defaults[k] end end return parameters end local function parse_boolean(v) if v == '1' or v == 'true' or v == 'TRUE' then return true elseif v == '0' or v == 'false' or v == 'FALSE' then return false else return nil end end local function toboolean(value) return value == 1 end local function sort_request(client, command, key, params) --[[ params = { by = 'weight_*', get = 'object_*', limit = { 0, 10 }, sort = 'desc', alpha = true, } ]] local query = { key } if params then if params.by then table.insert(query, 'BY') table.insert(query, params.by) end if type(params.limit) == 'table' then -- TODO: check for lower and upper limits table.insert(query, 'LIMIT') table.insert(query, params.limit[1]) table.insert(query, params.limit[2]) end if params.get then if (type(params.get) == 'table') then for _, getarg in pairs(params.get) do table.insert(query, 'GET') table.insert(query, getarg) end else table.insert(query, 'GET') table.insert(query, params.get) end end if params.sort then table.insert(query, params.sort) end if params.alpha == true then table.insert(query, 'ALPHA') end if params.store then table.insert(query, 'STORE') table.insert(query, params.store) end end request.multibulk(client, command, query) end local function zset_range_request(client, command, ...) local args, opts = {...}, { } if #args >= 1 and type(args[#args]) == 'table' then local options = table.remove(args, #args) if options.withscores then table.insert(opts, 'WITHSCORES') end end for _, v in pairs(opts) do table.insert(args, v) end request.multibulk(client, command, args) end local function zset_range_byscore_request(client, command, ...) local args, opts = {...}, { } if #args >= 1 and type(args[#args]) == 'table' then local options = table.remove(args, #args) if options.limit then table.insert(opts, 'LIMIT') table.insert(opts, options.limit.offset or options.limit[1]) table.insert(opts, options.limit.count or options.limit[2]) end if options.withscores then table.insert(opts, 'WITHSCORES') end end for _, v in pairs(opts) do table.insert(args, v) end request.multibulk(client, command, args) end local function zset_range_reply(reply, command, ...) local args = {...} local opts = args[4] if opts and (opts.withscores or string.lower(tostring(opts)) == 'withscores') then local new_reply = { } for i = 1, #reply, 2 do table.insert(new_reply, { reply[i], reply[i + 1] }) end return new_reply else return reply end end local function zset_store_request(client, command, ...) local args, opts = {...}, { } if #args >= 1 and type(args[#args]) == 'table' then local options = table.remove(args, #args) if options.weights and type(options.weights) == 'table' then table.insert(opts, 'WEIGHTS') for _, weight in ipairs(options.weights) do table.insert(opts, weight) end end if options.aggregate then table.insert(opts, 'AGGREGATE') table.insert(opts, options.aggregate) end end for _, v in pairs(opts) do table.insert(args, v) end request.multibulk(client, command, args) end local function mset_filter_args(client, command, ...) local args, arguments = {...}, {} if (#args == 1 and type(args[1]) == 'table') then for k,v in pairs(args[1]) do table.insert(arguments, k) table.insert(arguments, v) end else arguments = args end request.multibulk(client, command, arguments) end local function hash_multi_request_builder(builder_callback) return function(client, command, ...) local args, arguments = {...}, { } if #args == 2 then table.insert(arguments, args[1]) for k, v in pairs(args[2]) do builder_callback(arguments, k, v) end else arguments = args end request.multibulk(client, command, arguments) end end local function parse_info(response) local info = {} local current = info response:gsub('([^\r\n]*)\r\n', function(kv) if kv == '' then return end local section = kv:match('^# (%w+)$') if section then current = {} info[section:lower()] = current return end local k,v = kv:match(('([^:]*):([^:]*)'):rep(1)) if k:match('db%d+') then current[k] = {} v:gsub(',', function(dbkv) local dbk,dbv = kv:match('([^:]*)=([^:]*)') current[k][dbk] = dbv end) else current[k] = v end end) return info end local function load_methods(proto, commands) local client = setmetatable ({}, getmetatable(proto)) for cmd, fn in pairs(commands) do if type(fn) ~= 'function' then redis.error('invalid type for command ' .. cmd .. '(must be a function)') end client[cmd] = fn end for i, v in pairs(proto) do client[i] = v end return client end local function create_client(proto, client_socket, commands) local client = load_methods(proto, commands) client.error = redis.error client.network = { socket = client_socket, read = network.read, write = network.write, } client.requests = { multibulk = request.multibulk, } return client end -- ############################################################################ function network.write(client, buffer) local _, err = client.network.socket:send(buffer) if err then client.error(err) end end function network.read(client, len) if len == nil then len = '*l' end local line, err = client.network.socket:receive(len) if not err then return line else client.error('connection error: ' .. err) end end -- ############################################################################ function response.read(client) local payload = client.network.read(client) local prefix, data = payload:sub(1, -#payload), payload:sub(2) -- status reply if prefix == '+' then if data == 'OK' then return true elseif data == 'QUEUED' then return { queued = true } else return data end -- error reply elseif prefix == '-' then return client.error('redis error: ' .. data) -- integer reply elseif prefix == ':' then local number = tonumber(data) if not number then if res == 'nil' then return nil end client.error('cannot parse '..res..' as a numeric response.') end return number -- bulk reply elseif prefix == '$' then local length = tonumber(data) if not length then client.error('cannot parse ' .. length .. ' as data length') end if length == -1 then return nil end local nextchunk = client.network.read(client, length + 2) return nextchunk:sub(1, -3) -- multibulk reply elseif prefix == '*' then local count = tonumber(data) if count == -1 then return nil end local list = {} if count > 0 then local reader = response.read for i = 1, count do list[i] = reader(client) end end return list -- unknown type of reply else return client.error('unknown response prefix: ' .. prefix) end end -- ############################################################################ function request.raw(client, buffer) local bufferType = type(buffer) if bufferType == 'table' then client.network.write(client, table.concat(buffer)) elseif bufferType == 'string' then client.network.write(client, buffer) else client.error('argument error: ' .. bufferType) end end function request.multibulk(client, command, ...) local args = {...} local argsn = #args local buffer = { true, true } if argsn == 1 and type(args[1]) == 'table' then argsn, args = #args[1], args[1] end buffer[1] = '*' .. tostring(argsn + 1) .. "\r\n" buffer[2] = '$' .. #command .. "\r\n" .. command .. "\r\n" local table_insert = table.insert for _, argument in pairs(args) do local s_argument = tostring(argument) table_insert(buffer, '$' .. #s_argument .. "\r\n" .. s_argument .. "\r\n") end client.network.write(client, table.concat(buffer)) end -- ############################################################################ local function custom(command, send, parse) command = string.upper(command) return function(client, ...) send(client, command, ...) local reply = response.read(client) if type(reply) == 'table' and reply.queued then reply.parser = parse return reply else if parse then return parse(reply, command, ...) end return reply end end end local function command(command, opts) if opts == nil or type(opts) == 'function' then return custom(command, request.multibulk, opts) else return custom(command, opts.request or request.multibulk, opts.response) end end local define_command_impl = function(target, name, opts) local opts = opts or {} target[string.lower(name)] = custom( opts.command or string.upper(name), opts.request or request.multibulk, opts.response or nil ) end local undefine_command_impl = function(target, name) target[string.lower(name)] = nil end -- ############################################################################ local client_prototype = {} client_prototype.raw_cmd = function(client, buffer) request.raw(client, buffer .. "\r\n") return response.read(client) end -- obsolete client_prototype.define_command = function(client, name, opts) define_command_impl(client, name, opts) end -- obsolete client_prototype.undefine_command = function(client, name) undefine_command_impl(client, name) end client_prototype.quit = function(client) request.multibulk(client, 'QUIT') client.network.socket:shutdown() return true end client_prototype.shutdown = function(client) request.multibulk(client, 'SHUTDOWN') client.network.socket:shutdown() end -- Command pipelining client_prototype.pipeline = function(client, block) local requests, replies, parsers = {}, {}, {} local table_insert = table.insert local socket_write, socket_read = client.network.write, client.network.read client.network.write = function(_, buffer) table_insert(requests, buffer) end -- TODO: this hack is necessary to temporarily reuse the current -- request -> response handling implementation of redis-lua -- without further changes in the code, but it will surely -- disappear when the new command-definition infrastructure -- will finally be in place. client.network.read = function() return '+QUEUED' end local pipeline = setmetatable({}, { __index = function(env, name) local cmd = client[name] if not cmd then client.error('unknown redis command: ' .. name, 2) end return function(self, ...) local reply = cmd(client, ...) table_insert(parsers, #requests, reply.parser) return reply end end }) local success, retval = pcall(block, pipeline) client.network.write, client.network.read = socket_write, socket_read if not success then client.error(retval, 0) end client.network.write(client, table.concat(requests, '')) for i = 1, #requests do local reply, parser = response.read(client), parsers[i] if parser then reply = parser(reply) end table_insert(replies, i, reply) end return replies, #requests end -- Publish/Subscribe do local channels = function(channels) if type(channels) == 'string' then channels = { channels } end return channels end local subscribe = function(client, ...) request.multibulk(client, 'subscribe', ...) end local psubscribe = function(client, ...) request.multibulk(client, 'psubscribe', ...) end local unsubscribe = function(client, ...) request.multibulk(client, 'unsubscribe') end local punsubscribe = function(client, ...) request.multibulk(client, 'punsubscribe') end local consumer_loop = function(client) local aborting, subscriptions = false, 0 local abort = function() if not aborting then unsubscribe(client) punsubscribe(client) aborting = true end end return coroutine.wrap(function() while true do local message local response = response.read(client) if response[1] == 'pmessage' then message = { kind = response[1], pattern = response[2], channel = response[3], payload = response[4], } else message = { kind = response[1], channel = response[2], payload = response[3], } end if string.match(message.kind, '^p?subscribe$') then subscriptions = subscriptions + 1 end if string.match(message.kind, '^p?unsubscribe$') then subscriptions = subscriptions - 1 end if aborting and subscriptions == 0 then break end coroutine.yield(message, abort) end end) end client_prototype.pubsub = function(client, subscriptions) if type(subscriptions) == 'table' then if subscriptions.subscribe then subscribe(client, channels(subscriptions.subscribe)) end if subscriptions.psubscribe then psubscribe(client, channels(subscriptions.psubscribe)) end end return consumer_loop(client) end end -- Redis transactions (MULTI/EXEC) do local function identity(...) return ... end local emptytable = {} local function initialize_transaction(client, options, block, queued_parsers) local table_insert = table.insert local coro = coroutine.create(block) if options.watch then local watch_keys = {} for _, key in pairs(options.watch) do table_insert(watch_keys, key) end if #watch_keys > 0 then client:watch(unpack(watch_keys)) end end local transaction_client = setmetatable({}, {__index=client}) transaction_client.exec = function(...) client.error('cannot use EXEC inside a transaction block') end transaction_client.multi = function(...) coroutine.yield() end transaction_client.commands_queued = function() return #queued_parsers end assert(coroutine.resume(coro, transaction_client)) transaction_client.multi = nil transaction_client.discard = function(...) local reply = client:discard() for i, v in pairs(queued_parsers) do queued_parsers[i]=nil end coro = initialize_transaction(client, options, block, queued_parsers) return reply end transaction_client.watch = function(...) client.error('WATCH inside MULTI is not allowed') end setmetatable(transaction_client, { __index = function(t, k) local cmd = client[k] if type(cmd) == "function" then local function queuey(self, ...) local reply = cmd(client, ...) assert((reply or emptytable).queued == true, 'a QUEUED reply was expected') table_insert(queued_parsers, reply.parser or identity) return reply end t[k]=queuey return queuey else return cmd end end }) client:multi() return coro end local function transaction(client, options, coroutine_block, attempts) local queued_parsers, replies = {}, {} local retry = tonumber(attempts) or tonumber(options.retry) or 2 local coro = initialize_transaction(client, options, coroutine_block, queued_parsers) local success, retval if coroutine.status(coro) == 'suspended' then success, retval = coroutine.resume(coro) else -- do not fail if the coroutine has not been resumed (missing t:multi() with CAS) success, retval = true, 'empty transaction' end if #queued_parsers == 0 or not success then client:discard() assert(success, retval) return replies, 0 end local raw_replies = client:exec() if not raw_replies then if (retry or 0) <= 0 then client.error("MULTI/EXEC transaction aborted by the server") else --we're not quite done yet return transaction(client, options, coroutine_block, retry - 1) end end local table_insert = table.insert for i, parser in pairs(queued_parsers) do table_insert(replies, i, parser(raw_replies[i])) end return replies, #queued_parsers end client_prototype.transaction = function(client, arg1, arg2) local options, block if not arg2 then options, block = {}, arg1 elseif arg1 then --and arg2, implicitly options, block = type(arg1)=="table" and arg1 or { arg1 }, arg2 else client.error("Invalid parameters for redis transaction.") end if not options.watch then watch_keys = { } for i, v in pairs(options) do if tonumber(i) then table.insert(watch_keys, v) options[i] = nil end end options.watch = watch_keys elseif not (type(options.watch) == 'table') then options.watch = { options.watch } end if not options.cas then local tx_block = block block = function(client, ...) client:multi() return tx_block(client, ...) --can't wrap this in pcall because we're in a coroutine. end end return transaction(client, options, block) end end -- MONITOR context do local monitor_loop = function(client) local monitoring = true -- Tricky since the payload format changed starting from Redis 2.6. local pattern = '^(%d+%.%d+)( ?.- ?) ?"(%a+)" ?(.-)$' local abort = function() monitoring = false end return coroutine.wrap(function() client:monitor() while monitoring do local message, matched local response = response.read(client) local ok = response:gsub(pattern, function(time, info, cmd, args) message = { timestamp = tonumber(time), client = info:match('%d+.%d+.%d+.%d+:%d+'), database = tonumber(info:match('%d+')) or 0, command = cmd, arguments = args:match('.+'), } matched = true end) if not matched then client.error('Unable to match MONITOR payload: '..response) end coroutine.yield(message, abort) end end) end client_prototype.monitor_messages = function(client) return monitor_loop(client) end end -- ############################################################################ local function connect_tcp(socket, parameters) local host, port = parameters.host, tonumber(parameters.port) local ok, err = socket:connect(host, port) if not ok then redis.error('could not connect to '..host..':'..port..' ['..err..']') end socket:setoption('tcp-nodelay', parameters.tcp_nodelay) return socket end local function connect_unix(socket, parameters) local ok, err = socket:connect(parameters.path) if not ok then redis.error('could not connect to '..parameters.path..' ['..err..']') end return socket end local function create_connection(parameters) if parameters.socket then return parameters.socket end local perform_connection, socket if parameters.scheme == 'unix' then perform_connection, socket = connect_unix, require('socket.unix') assert(socket, 'your build of LuaSocket does not support UNIX domain sockets') else if parameters.scheme then local scheme = parameters.scheme assert(scheme == 'redis' or scheme == 'tcp', 'invalid scheme: '..scheme) end perform_connection, socket = connect_tcp, require('socket').tcp end return perform_connection(socket(), parameters) end -- ############################################################################ function redis.error(message, level) error(message, (level or 1) + 1) end function redis.connect(...) local args, parameters = {...}, nil if #args == 1 then if type(args[1]) == 'table' then parameters = args[1] else local uri = require('socket.url') parameters = uri.parse(select(1, ...)) if parameters.scheme then if parameters.query then for k, v in parameters.query:gmatch('([-_%w]+)=([-_%w]+)') do if k == 'tcp_nodelay' or k == 'tcp-nodelay' then parameters.tcp_nodelay = parse_boolean(v) end end end else parameters.host = parameters.path end end elseif #args > 1 then local host, port = unpack(args) parameters = { host = host, port = port } end local commands = redis.commands or {} if type(commands) ~= 'table' then redis.error('invalid type for the commands table') end local socket = create_connection(merge_defaults(parameters)) local client = create_client(client_prototype, socket, commands) return client end function redis.command(cmd, opts) return command(cmd, opts) end -- obsolete function redis.define_command(name, opts) define_command_impl(redis.commands, name, opts) end -- obsolete function redis.undefine_command(name) undefine_command_impl(redis.commands, name) end -- ############################################################################ -- Commands defined in this table do not take the precedence over -- methods defined in the client prototype table. redis.commands = { -- commands operating on the key space exists = command('EXISTS', { response = toboolean }), del = command('DEL'), type = command('TYPE'), rename = command('RENAME'), renamenx = command('RENAMENX', { response = toboolean }), expire = command('EXPIRE', { response = toboolean }), pexpire = command('PEXPIRE', { -- >= 2.6 response = toboolean }), expireat = command('EXPIREAT', { response = toboolean }), pexpireat = command('PEXPIREAT', { -- >= 2.6 response = toboolean }), ttl = command('TTL'), pttl = command('PTTL'), -- >= 2.6 move = command('MOVE', { response = toboolean }), dbsize = command('DBSIZE'), persist = command('PERSIST', { -- >= 2.2 response = toboolean }), keys = command('KEYS', { response = function(response) if type(response) == 'string' then -- backwards compatibility path for Redis < 2.0 local keys = {} response:gsub('[^%s]+', function(key) table.insert(keys, key) end) response = keys end return response end }), randomkey = command('RANDOMKEY', { response = function(response) if response == '' then return nil else return response end end }), sort = command('SORT', { request = sort_request, }), -- commands operating on string values set = command('SET'), setnx = command('SETNX', { response = toboolean }), setex = command('SETEX'), -- >= 2.0 psetex = command('PSETEX'), -- >= 2.6 mset = command('MSET', { request = mset_filter_args }), msetnx = command('MSETNX', { request = mset_filter_args, response = toboolean }), get = command('GET'), mget = command('MGET'), getset = command('GETSET'), incr = command('INCR'), incrby = command('INCRBY'), incrbyfloat = command('INCRBYFLOAT', { -- >= 2.6 response = function(reply, command, ...) return tonumber(reply) end, }), decr = command('DECR'), decrby = command('DECRBY'), append = command('APPEND'), -- >= 2.0 substr = command('SUBSTR'), -- >= 2.0 strlen = command('STRLEN'), -- >= 2.2 setrange = command('SETRANGE'), -- >= 2.2 getrange = command('GETRANGE'), -- >= 2.2 setbit = command('SETBIT'), -- >= 2.2 getbit = command('GETBIT'), -- >= 2.2 -- commands operating on lists rpush = command('RPUSH'), lpush = command('LPUSH'), llen = command('LLEN'), lrange = command('LRANGE'), ltrim = command('LTRIM'), lindex = command('LINDEX'), lset = command('LSET'), lrem = command('LREM'), lpop = command('LPOP'), rpop = command('RPOP'), rpoplpush = command('RPOPLPUSH'), blpop = command('BLPOP'), -- >= 2.0 brpop = command('BRPOP'), -- >= 2.0 rpushx = command('RPUSHX'), -- >= 2.2 lpushx = command('LPUSHX'), -- >= 2.2 linsert = command('LINSERT'), -- >= 2.2 brpoplpush = command('BRPOPLPUSH'), -- >= 2.2 -- commands operating on sets sadd = command('SADD'), srem = command('SREM'), spop = command('SPOP'), smove = command('SMOVE', { response = toboolean }), scard = command('SCARD'), sismember = command('SISMEMBER', { response = toboolean }), sinter = command('SINTER'), sinterstore = command('SINTERSTORE'), sunion = command('SUNION'), sunionstore = command('SUNIONSTORE'), sdiff = command('SDIFF'), sdiffstore = command('SDIFFSTORE'), smembers = command('SMEMBERS'), srandmember = command('SRANDMEMBER'), -- commands operating on sorted sets zadd = command('ZADD'), zincrby = command('ZINCRBY'), zrem = command('ZREM'), zrange = command('ZRANGE', { request = zset_range_request, response = zset_range_reply, }), zrevrange = command('ZREVRANGE', { request = zset_range_request, response = zset_range_reply, }), zrangebyscore = command('ZRANGEBYSCORE', { request = zset_range_byscore_request, response = zset_range_reply, }), zrevrangebyscore = command('ZREVRANGEBYSCORE', { -- >= 2.2 request = zset_range_byscore_request, response = zset_range_reply, }), zunionstore = command('ZUNIONSTORE', { -- >= 2.0 request = zset_store_request }), zinterstore = command('ZINTERSTORE', { -- >= 2.0 request = zset_store_request }), zcount = command('ZCOUNT'), zcard = command('ZCARD'), zscore = command('ZSCORE'), zremrangebyscore = command('ZREMRANGEBYSCORE'), zrank = command('ZRANK'), -- >= 2.0 zrevrank = command('ZREVRANK'), -- >= 2.0 zremrangebyrank = command('ZREMRANGEBYRANK'), -- >= 2.0 -- commands operating on hashes hset = command('HSET', { -- >= 2.0 response = toboolean }), hsetnx = command('HSETNX', { -- >= 2.0 response = toboolean }), hmset = command('HMSET', { -- >= 2.0 request = hash_multi_request_builder(function(args, k, v) table.insert(args, k) table.insert(args, v) end), }), hincrby = command('HINCRBY'), -- >= 2.0 hincrbyfloat = command('HINCRBYFLOAT', {-- >= 2.6 response = function(reply, command, ...) return tonumber(reply) end, }), hget = command('HGET'), -- >= 2.0 hmget = command('HMGET', { -- >= 2.0 request = hash_multi_request_builder(function(args, k, v) table.insert(args, v) end), }), hdel = command('HDEL'), -- >= 2.0 hexists = command('HEXISTS', { -- >= 2.0 response = toboolean }), hlen = command('HLEN'), -- >= 2.0 hkeys = command('HKEYS'), -- >= 2.0 hvals = command('HVALS'), -- >= 2.0 hgetall = command('HGETALL', { -- >= 2.0 response = function(reply, command, ...) local new_reply = { } for i = 1, #reply, 2 do new_reply[reply[i]] = reply[i + 1] end return new_reply end }), -- connection related commands ping = command('PING', { response = function(response) return response == 'PONG' end }), echo = command('ECHO'), auth = command('AUTH'), select = command('SELECT'), -- transactions multi = command('MULTI'), -- >= 2.0 exec = command('EXEC'), -- >= 2.0 discard = command('DISCARD'), -- >= 2.0 watch = command('WATCH'), -- >= 2.2 unwatch = command('UNWATCH'), -- >= 2.2 -- publish - subscribe subscribe = command('SUBSCRIBE'), -- >= 2.0 unsubscribe = command('UNSUBSCRIBE'), -- >= 2.0 psubscribe = command('PSUBSCRIBE'), -- >= 2.0 punsubscribe = command('PUNSUBSCRIBE'), -- >= 2.0 publish = command('PUBLISH'), -- >= 2.0 -- redis scripting eval = command('EVAL'), -- >= 2.6 evalsha = command('EVALSHA'), -- >= 2.6 script = command('SCRIPT'), -- >= 2.6 -- remote server control commands bgrewriteaof = command('BGREWRITEAOF'), config = command('CONFIG', { -- >= 2.0 response = function(reply, command, ...) if (type(reply) == 'table') then local new_reply = { } for i = 1, #reply, 2 do new_reply[reply[i]] = reply[i + 1] end return new_reply end return reply end }), client = command('CLIENT'), -- >= 2.4 slaveof = command('SLAVEOF'), save = command('SAVE'), bgsave = command('BGSAVE'), lastsave = command('LASTSAVE'), flushdb = command('FLUSHDB'), flushall = command('FLUSHALL'), monitor = command('MONITOR'), time = command('TIME'), -- >= 2.6 slowlog = command('SLOWLOG', { -- >= 2.2.13 response = function(reply, command, ...) if (type(reply) == 'table') then local structured = { } for index, entry in ipairs(reply) do structured[index] = { id = tonumber(entry[1]), timestamp = tonumber(entry[2]), duration = tonumber(entry[3]), command = entry[4], } end return structured end return reply end }), info = command('INFO', { response = parse_info, }), } -- ############################################################################ return redis
gpl-3.0
tysonliddell/OpenRA
mods/ra/maps/allies-02/allies02.lua
4
7742
--[[ Copyright 2007-2020 The OpenRA Developers (see AUTHORS) This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For more information, see COPYING. ]] ConstructionVehicleReinforcements = { "mcv" } ConstructionVehiclePath = { ReinforcementsEntryPoint.Location, DeployPoint.Location } JeepReinforcements = { "e1", "e1", "e1", "jeep" } JeepPath = { ReinforcementsEntryPoint.Location, ReinforcementsRallyPoint.Location } TruckReinforcements = { "truk", "truk", "truk" } TruckPath = { TruckEntryPoint.Location, TruckRallyPoint.Location } PathGuards = { PathGuard1, PathGuard2, PathGuard3, PathGuard4, PathGuard5, PathGuard6, PathGuard7, PathGuard8, PathGuard9, PathGuard10, PathGuard11, PathGuard12, PathGuard13, PathGuard14, PathGuard15 } SovietBase = { SovietConyard, SovietRefinery, SovietPower1, SovietPower2, SovietSilo, SovietKennel, SovietBarracks, SovietWarfactory } IdlingUnits = { } if Map.LobbyOption("difficulty") == "easy" then DateTime.TimeLimit = DateTime.Minutes(10) + DateTime.Seconds(3) elseif Map.LobbyOption("difficulty") == "normal" then DateTime.TimeLimit = DateTime.Minutes(5) + DateTime.Seconds(3) InfantryTypes = { "e1", "e1", "e1", "e2", "e2", "e1" } InfantryDelay = DateTime.Seconds(18) AttackGroupSize = 5 elseif Map.LobbyOption("difficulty") == "hard" then DateTime.TimeLimit = DateTime.Minutes(3) + DateTime.Seconds(3) InfantryTypes = { "e1", "e1", "e1", "e2", "e2", "e1" } InfantryDelay = DateTime.Seconds(10) VehicleTypes = { "ftrk" } VehicleDelay = DateTime.Seconds(30) AttackGroupSize = 7 else DateTime.TimeLimit = DateTime.Minutes(1) + DateTime.Seconds(3) ConstructionVehicleReinforcements = { "jeep" } InfantryTypes = { "e1", "e1", "e1", "e2", "e2", "dog", "dog" } InfantryDelay = DateTime.Seconds(10) VehicleTypes = { "ftrk" } VehicleDelay = DateTime.Minutes(1) + DateTime.Seconds(10) AttackGroupSize = 5 end SendJeepReinforcements = function() Media.PlaySpeechNotification(player, "ReinforcementsArrived") Reinforcements.Reinforce(player, JeepReinforcements, JeepPath, DateTime.Seconds(1)) end RunInitialActivities = function() Harvester.FindResources() Trigger.OnKilled(Harvester, function() HarvesterKilled = true end) Trigger.OnAllKilled(PathGuards, function() player.MarkCompletedObjective(SecureObjective) SendTrucks() end) Trigger.OnAllKilled(SovietBase, function() Utils.Do(ussr.GetGroundAttackers(), function(unit) if not Utils.Any(PathGuards, function(pg) return pg == unit end) then Trigger.OnIdle(unit, unit.Hunt) end end) end) if InfantryTypes then Trigger.AfterDelay(InfantryDelay, InfantryProduction) end if VehicleTypes then Trigger.AfterDelay(VehicleDelay, VehicleProduction) end end InfantryProduction = function() if SovietBarracks.IsDead then return end local toBuild = { Utils.Random(InfantryTypes) } if SovietKennel.IsDead and toBuild == "dog" then toBuild = "e1" end ussr.Build(toBuild, function(unit) IdlingUnits[#IdlingUnits + 1] = unit[1] Trigger.AfterDelay(InfantryDelay, InfantryProduction) if #IdlingUnits >= (AttackGroupSize * 1.5) then SendAttack() end end) end VehicleProduction = function() if SovietWarfactory.IsDead then return end if HarvesterKilled then ussr.Build({ "harv" }, function(harv) harv[1].FindResources() Trigger.OnKilled(harv[1], function() HarvesterKilled = true end) HarvesterKilled = false VehicleProduction() end) return end local toBuild = { Utils.Random(VehicleTypes) } ussr.Build(toBuild, function(unit) IdlingUnits[#IdlingUnits + 1] = unit[1] Trigger.AfterDelay(VehicleDelay, VehicleProduction) if #IdlingUnits >= (AttackGroupSize * 1.5) then SendAttack() end end) end SendAttack = function() local units = { } for i = 0, AttackGroupSize, 1 do local number = Utils.RandomInteger(1, #IdlingUnits) if IdlingUnits[number] and not IdlingUnits[number].IsDead then units[i] = IdlingUnits[number] table.remove(IdlingUnits, number) end end Utils.Do(units, function(unit) if Map.LobbyOption("difficulty") ~= "tough" then unit.AttackMove(DeployPoint.Location) end Trigger.OnIdle(unit, unit.Hunt) end) end Tick = function() ussr.Resources = ussr.Resources - (0.01 * ussr.ResourceCapacity / 25) if ussr.HasNoRequiredUnits() then player.MarkCompletedObjective(ConquestObjective) end if player.HasNoRequiredUnits() then ussr.MarkCompletedObjective(ussrObj) end end FinishTimer = function() DateTime.TimeLimit = 0 for i = 0, 5, 1 do local c = TimerColor if i % 2 == 0 then c = HSLColor.White end Trigger.AfterDelay(DateTime.Seconds(i), function() UserInterface.SetMissionText("The convoy arrived!", c) end) end Trigger.AfterDelay(DateTime.Seconds(6), function() UserInterface.SetMissionText("") end) end ConvoyOnSite = false SendTrucks = function() if not ConvoyOnSite then ConvoyOnSite = true DateTime.TimeLimit = 0 UserInterface.SetMissionText("") ConvoyObjective = player.AddPrimaryObjective("Escort the convoy.") Media.PlaySpeechNotification(player, "ConvoyApproaching") Trigger.AfterDelay(DateTime.Seconds(3), function() ConvoyUnharmed = true local trucks = Reinforcements.Reinforce(england, TruckReinforcements, TruckPath, DateTime.Seconds(1), function(truck) Trigger.OnIdle(truck, function() truck.Move(TruckExitPoint.Location) end) end) count = 0 Trigger.OnEnteredFootprint( { TruckExitPoint.Location }, function(a, id) if a.Owner == england then count = count + 1 a.Destroy() if count == 3 then player.MarkCompletedObjective(ConvoyObjective) Trigger.RemoveFootprintTrigger(id) end end end) Trigger.OnAnyKilled(trucks, ConvoyCasualites) end) end end ConvoyCasualites = function() Media.PlaySpeechNotification(player, "ConvoyUnitLost") if ConvoyUnharmed then ConvoyUnharmed = false Trigger.AfterDelay(DateTime.Seconds(1), function() player.MarkFailedObjective(ConvoyObjective) end) end end WorldLoaded = function() player = Player.GetPlayer("Greece") england = Player.GetPlayer("England") ussr = Player.GetPlayer("USSR") Trigger.OnObjectiveAdded(player, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "New " .. string.lower(p.GetObjectiveType(id)) .. " objective") end) Trigger.OnObjectiveCompleted(player, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective completed") end) Trigger.OnObjectiveFailed(player, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed") end) Trigger.OnPlayerLost(player, function() Media.PlaySpeechNotification(player, "MissionFailed") end) Trigger.OnPlayerWon(player, function() Media.PlaySpeechNotification(player, "MissionAccomplished") end) ussrObj = ussr.AddPrimaryObjective("Deny the allies!") SecureObjective = player.AddPrimaryObjective("Secure the convoy's path.") ConquestObjective = player.AddPrimaryObjective("Eliminate the entire soviet presence in this area.") Trigger.AfterDelay(DateTime.Seconds(1), function() Media.PlaySpeechNotification(allies, "MissionTimerInitialised") end) RunInitialActivities() Reinforcements.Reinforce(player, ConstructionVehicleReinforcements, ConstructionVehiclePath) Trigger.AfterDelay(DateTime.Seconds(5), SendJeepReinforcements) Trigger.AfterDelay(DateTime.Seconds(10), SendJeepReinforcements) Trigger.OnTimerExpired(function() FinishTimer() SendTrucks() end) Camera.Position = ReinforcementsEntryPoint.CenterPosition TimerColor = player.Color end
gpl-3.0
DeinFreund/Zero-K
units/amphtele.lua
1
2080
unitDef = { unitname = [[amphtele]], name = [[Djinn]], description = [[Amphibious Teleport Bridge]], acceleration = 0.25, activateWhenBuilt = true, brakeRate = 0.75, buildCostMetal = 750, buildPic = [[amphtele.png]], canGuard = true, canMove = true, canPatrol = true, category = [[LAND UNARMED]], --collisionVolumeOffsets = [[0 1 0]], --collisionVolumeScales = [[36 49 35]], --collisionVolumeType = [[ellipsoid]], corpse = [[DEAD]], customParams = { amph_regen = 30, amph_submerged_at = 40, teleporter = 1, teleporter_throughput = 7.5, -- mass per second teleporter_beacon_spawn_time = 9, }, explodeAs = [[BIG_UNIT]], footprintX = 3, footprintZ = 3, iconType = [[amphtransport]], idleAutoHeal = 5, idleTime = 1800, leaveTracks = true, maxDamage = 2500, maxSlope = 36, maxVelocity = 2.5, minCloakDistance = 75, movementClass = [[AKBOT3]], objectName = [[amphteleport.s3o]], script = [[amphtele.lua]], pushResistant = 0, selfDestructAs = [[BIG_UNIT]], sightDistance = 300, sonarDistance = 300, trackOffset = 0, trackStrength = 8, trackStretch = 1, trackType = [[ComTrack]], trackWidth = 24, turnRate = 700, featureDefs = { DEAD = { blocking = true, featureDead = [[HEAP]], footprintX = 3, footprintZ = 3, object = [[amphteleport_dead.s3o]], }, HEAP = { blocking = false, footprintX = 3, footprintZ = 3, object = [[debris3x3c.s3o]], }, }, } return lowerkeys({ amphtele = unitDef })
gpl-2.0
AresTao/darkstar
scripts/zones/West_Sarutabaruta_[S]/npcs/Sealed_Entrance_2.lua
21
2309
----------------------------------- -- Area: West Sarutabaruta [S] -- NPC: Sealed Entrance (Sealed_Entrance_2) -- @pos 263.600 -6.512 40.000 95 ----------------------------------- package.loaded["scripts/zones/West_Sarutabaruta_[S]/TextIDs"] = nil; ------------------------------------- require("scripts/globals/quests"); require("scripts/globals/keyitems"); require("scripts/zones/West_Sarutabaruta_[S]/TextIDs"); ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) local QuestStatus = player:getQuestStatus(CRYSTAL_WAR, SNAKE_ON_THE_PLAINS); local HasPutty = player:hasKeyItem(ZONPAZIPPAS_ALLPURPOSE_PUTTY); local MaskBit1 = player:getMaskBit(player:getVar("SEALED_DOORS"),0) local MaskBit2 = player:getMaskBit(player:getVar("SEALED_DOORS"),1) local MaskBit3 = player:getMaskBit(player:getVar("SEALED_DOORS"),2) if (QuestStatus == QUEST_ACCEPTED and HasPutty) then if (MaskBit2 == false) then if (MaskBit1 == false or MaskBit3 == false) then player:setMaskBit(player:getVar("SEALED_DOORS"),"SEALED_DOORS",1,true); player:messageSpecial(DOOR_OFFSET+1,ZONPAZIPPAS_ALLPURPOSE_PUTTY); else player:setMaskBit(player:getVar("SEALED_DOORS"),"SEALED_DOORS",1,true); player:messageSpecial(DOOR_OFFSET+4,ZONPAZIPPAS_ALLPURPOSE_PUTTY); player:delKeyItem(ZONPAZIPPAS_ALLPURPOSE_PUTTY); end else player:messageSpecial(DOOR_OFFSET+2,ZONPAZIPPAS_ALLPURPOSE_PUTTY); end elseif (player:getQuestStatus(CRYSTAL_WAR,SNAKE_ON_THE_PLAINS) == QUEST_COMPLETED) then player:messageSpecial(DOOR_OFFSET+2, ZONPAZIPPAS_ALLPURPOSE_PUTTY); else player:messageSpecial(DOOR_OFFSET+3); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Sacrarium/npcs/Treasure_Chest.lua
19
2554
----------------------------------- -- Area: Sacrarium -- NPC: Treasure Chest -- @zone 28 ----------------------------------- package.loaded["scripts/zones/Sacrarium/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/treasure"); require("scripts/zones/Sacrarium/TextIDs"); local TreasureType = "Chest"; local TreasureLvL = 53; local TreasureMinLvL = 43; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- trade:hasItemQty(1061,1); -- Treasure Key -- trade:hasItemQty(1115,1); -- Skeleton Key -- trade:hasItemQty(1023,1); -- Living Key -- trade:hasItemQty(1022,1); -- Thief's Tools local questItemNeeded = 0; -- Player traded a key. if ((trade:hasItemQty(1061,1) or trade:hasItemQty(1115,1) or trade:hasItemQty(1023,1) or trade:hasItemQty(1022,1)) and trade:getItemCount() == 1) then local zone = player:getZoneID(); local pack = openChance(player,npc,trade,TreasureType,TreasureLvL,TreasureMinLvL,questItemNeeded); local success = 0; if (pack[2] ~= nil) then player:messageSpecial(pack[2]); success = pack[1]; else success = pack[1]; end if (success ~= -2) then player:tradeComplete(); if (math.random() <= success) then -- Succeded to open the coffer player:messageSpecial(CHEST_UNLOCKED); player:setVar("["..zone.."]".."Treasure_"..TreasureType,os.time() + math.random(CHEST_MIN_ILLUSION_TIME,CHEST_MAX_ILLUSION_TIME)); local loot = chestLoot(zone,npc); -- print("loot array: "); -- debug -- print("[1]", loot[1]); -- debug -- print("[2]", loot[2]); -- debug if (loot[1]=="gil") then player:addGil(loot[2]*GIL_RATE); player:messageSpecial(GIL_OBTAINED,loot[2]*GIL_RATE); else -- Item player:addItem(loot[2]); player:messageSpecial(ITEM_OBTAINED,loot[2]); end UpdateTreasureSpawnPoint(npc:getID()); end end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(CHEST_LOCKED,1061); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
ld-test/prosody
net/http.lua
1
5013
-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local b64 = require "util.encodings".base64.encode; local url = require "socket.url" local httpstream_new = require "net.http.parser".new; local util_http = require "util.http"; local ssl_available = pcall(require, "ssl"); local server = require "net.server" local t_insert, t_concat = table.insert, table.concat; local pairs = pairs; local tonumber, tostring, xpcall, select, traceback = tonumber, tostring, xpcall, select, debug.traceback; local assert, error = assert, error local log = require "util.logger".init("http"); local _ENV = nil; local requests = {}; -- Open requests local listener = { default_port = 80, default_mode = "*a" }; function listener.onconnect(conn) local req = requests[conn]; -- Send the request local request_line = { req.method or "GET", " ", req.path, " HTTP/1.1\r\n" }; if req.query then t_insert(request_line, 4, "?"..req.query); end conn:write(t_concat(request_line)); local t = { [2] = ": ", [4] = "\r\n" }; for k, v in pairs(req.headers) do t[1], t[3] = k, v; conn:write(t_concat(t)); end conn:write("\r\n"); if req.body then conn:write(req.body); end end function listener.onincoming(conn, data) local request = requests[conn]; if not request then log("warn", "Received response from connection %s with no request attached!", tostring(conn)); return; end if data and request.reader then request:reader(data); end end function listener.ondisconnect(conn, err) local request = requests[conn]; if request and request.conn then request:reader(nil, err); end requests[conn] = nil; end function listener.ondetach(conn) requests[conn] = nil; end local function destroy_request(request) if request.conn then request.conn = nil; request.handler:close() end end local function request_reader(request, data, err) if not request.parser then local function error_cb(reason) if request.callback then request.callback(reason or "connection-closed", 0, request); request.callback = nil; end destroy_request(request); end if not data then error_cb(err); return; end local function success_cb(r) if request.callback then request.callback(r.body, r.code, r, request); request.callback = nil; end destroy_request(request); end local function options_cb() return request; end request.parser = httpstream_new(success_cb, error_cb, "client", options_cb); end request.parser:feed(data); end local function handleerr(err) log("error", "Traceback[http]: %s", traceback(tostring(err), 2)); end local function request(u, ex, callback) local req = url.parse(u); if not (req and req.host) then callback(nil, 0, req); return nil, "invalid-url"; end if not req.path then req.path = "/"; end local method, headers, body; local host, port = req.host, req.port; local host_header = host; if (port == "80" and req.scheme == "http") or (port == "443" and req.scheme == "https") then port = nil; elseif port then host_header = host_header..":"..port; end headers = { ["Host"] = host_header; ["User-Agent"] = "Prosody XMPP Server"; }; if req.userinfo then headers["Authorization"] = "Basic "..b64(req.userinfo); end if ex then req.onlystatus = ex.onlystatus; body = ex.body; if body then method = "POST"; headers["Content-Length"] = tostring(#body); headers["Content-Type"] = "application/x-www-form-urlencoded"; end if ex.method then method = ex.method; end if ex.headers then for k, v in pairs(ex.headers) do headers[k] = v; end end end -- Attach to request object req.method, req.headers, req.body = method, headers, body; local using_https = req.scheme == "https"; if using_https and not ssl_available then error("SSL not available, unable to contact https URL"); end local port_number = port and tonumber(port) or (using_https and 443 or 80); local sslctx = false; if using_https then sslctx = ex and ex.sslctx or { mode = "client", protocol = "sslv23", options = { "no_sslv2", "no_sslv3" } }; end local handler, conn = server.addclient(host, port_number, listener, "*a", sslctx) if not handler then callback(nil, 0, req); return nil, conn; end req.handler, req.conn = handler, conn req.write = function (...) return req.handler:write(...); end req.callback = function (content, code, request, response) log("debug", "Calling callback, status %s", code or "---"); return select(2, xpcall(function () return callback(content, code, request, response) end, handleerr)); end req.reader = request_reader; req.state = "status"; requests[req.handler] = req; return req; end return { request = request; -- COMPAT urlencode = util_http.urlencode; urldecode = util_http.urldecode; formencode = util_http.formencode; formdecode = util_http.formdecode; };
mit
AresTao/darkstar
scripts/globals/items/kitron.lua
36
1151
----------------------------------------- -- ID: 4273 -- Item: Kitron -- Food Effect: 5Min, All Races ----------------------------------------- -- Agility -6 -- Intelligence 4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4273); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_AGI, -6); target:addMod(MOD_INT, 4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_AGI, -6); target:delMod(MOD_INT, 4); end;
gpl-3.0
bbalu/kong
kong/tools/faker.lua
11
3216
local Object = require "classic" local Faker = Object:extend() function Faker:new(dao_factory) self.dao_factory = dao_factory end -- Generate a fake entity. -- @param `type` Type of the entity to generate. -- @return An valid entity (a table) complying to the defined schema. function Faker:fake_entity(type) local r = math.random(1, 1000000000) if type == "api" then return { name = "random"..r, public_dns = "random"..r..".com", target_url = "http://random"..r..".com" } elseif type == "consumer" then return { custom_id = "random_custom_id_"..r } elseif type == "plugin_configuration" then return { name = "ratelimiting", value = { second = 10 } } else error("Entity of type "..type.." cannot be generated.") end end -- Seed the database with random APIs and Consumers. -- @param {number} random_amount The number of random entities to add (apis, consumers, applications) function Faker:seed(random_amount) if not random_amount then random_amount = 0 end local random_entities = {} for _, type in ipairs({ "api", "consumer" }) do random_entities[type] = {} for i = 1, random_amount do table.insert(random_entities[type], self:fake_entity(type)) end end return self:insert_from_table(random_entities) end -- Insert entities in the DB using the DAO. -- @param `entities_to_insert` A table with the same structure as the one defined in `:seed()` function Faker:insert_from_table(entities_to_insert) local inserted_entities = {} -- Insert in order (for foreign relashionships) -- 1. consumers and APIs -- 2. credentials, which need references to inserted apis and consumers for _, type in ipairs({ "api", "consumer", "plugin_configuration", "oauth2_credential", "basicauth_credential", "keyauth_credential" }) do if entities_to_insert[type] then for i, entity in ipairs(entities_to_insert[type]) do if entity.__api or entity.__consumer then local foreign_api = entities_to_insert.api and entities_to_insert.api[entity.__api] local foreign_consumer = entities_to_insert.consumer and entities_to_insert.consumer[entity.__consumer] -- Clean this up otherwise won't pass schema validation entity.__api = nil entity.__consumer = nil if foreign_api then entity.api_id = foreign_api.id end if foreign_consumer then entity.consumer_id = foreign_consumer.id end end -- Insert in DB local dao_type = type == "plugin_configuration" and "plugins_configurations" or type.."s" local res, err = self.dao_factory[dao_type]:insert(entity) if err then local printable_mt = require "kong.tools.printable" setmetatable(entity, printable_mt) error("Faker failed to insert "..type.." entity: "..entity.."\n"..err) end -- For other hard-coded entities relashionships entities_to_insert[type][i] = res if not inserted_entities[type] then inserted_entities[type] = {} end table.insert(inserted_entities[type], res) end end end return inserted_entities end return Faker
mit
minijack/SiriusL2D
old.lua
2
2727
require "core" require "menu" local Unit = class("Unit", ge.Node) function Unit:init(x, y, player, sprite, type) self.position = ge.Vector2(x, y) self.origin = self.position self.sprite = sprite self.player = player self.type = type self.inHand = true self.health = 7 self.attack = 4 end local Game = ge.State("game") function Game:Load() print("Load game") self.unit1 = ge.Texture("res/unit1.png") self.unit2 = ge.Texture("res/unit2.png") self.ship1 = ge.Texture("res/mothership1.png") self.ship2 = ge.Texture("res/mothership2.png") self.units = ge.List() self.grid = ge.MpGrid(212, 160, 10, 7) self.turn = 0 self.unit = nil -- units for i = 0, 3 do self.units:add(Unit(438 + (i * 50), 100, 0, self.unit1, 0)) end for i = 0, 3 do self.units:add(Unit(438 + (i * 50), 500, 1, self.unit2, 0)) end self.units:add(Unit(80, 300, 0, self.ship1, 1)) self.units:add(Unit( 950, 300, 1, self.ship2, 1)) end function Game:Drop(unit) local result = self.grid:add(unit) if not result then unit.position = unit.origin else unit.inHand = false end end -- if clicked on enemy attack else move to target function Game:Move(unit, target) local enemy = self.units:getNode(target) if enemy and enemy ~= unit then enemy.health = math.max(enemy.health - unit.attack, 0) if enemy.health == 0 then if enemy.type == 1 then gui.play("restart") end self.units:remove(enemy) end else unit.position = target self.grid:add(unit) end end function Game:EndTurn() self.turn = 1 - self.turn end function Game:Compare(unit) if unit.player == self.turn and unit.type == 0 then self.unit = unit end end function Game:Update(dt) -- select unit if ge.pressed(1) then self.units:select(self, Game.Compare) end -- drag unit if self.unit and self.unit.inHand == true then self.unit.position = ge.mouse() end -- drop on grid or return to hand if ge.released(1) and self.unit and self.unit.inHand == true then self:Drop(self.unit) self.unit = nil end -- move/attack unit if ge.pressed(1) and self.unit and self.unit.inHand == false then local mouse = ge.mouse() self:Move(self.unit, mouse) end end function Game:Ui(dt) gui.begin("game", 880, 20, 200, 10) gui.label("Player turn " .. self.turn) gui.begin("game", 850, 500, 150, 50) if gui.button("End turn") then self:EndTurn() end if ge.pressed("escape") then ge.play("menu") end if gui.begin("restart", 312, 250, 400, 100)then if gui.button("Game over") then ge.restart() end end end function Game:Draw() self.units:draw() self.grid:draw(60, 40) if self.unit then local w, h = self.unit.sprite:getDimensions() ge.push(self.unit) ge.rectangle("line", -w/2,-h/2, w, h) end end
gpl-3.0
DeinFreund/Zero-K
scripts/cloakjammer.lua
15
2991
local head = piece 'head' local hips = piece 'hips' local chest = piece 'chest' local rthigh = piece 'rthigh' local lthigh = piece 'lthigh' local lshin = piece 'lshin' local rshin = piece 'rshin' local rfoot = piece 'rfoot' local lfoot = piece 'lfoot' local disc = piece 'disc' local cloaker = piece 'cloaker' local SIG_MOVE = 1 include "constants.lua" local function Walk() Signal(SIG_Walk) SetSignalMask(SIG_Walk) while true do Turn(rthigh, y_axis, 0, math.rad(135)) Turn(lthigh, y_axis, 0, math.rad(130)) Turn(rthigh, z_axis, math.rad(0), math.rad(135)) Turn(lthigh, z_axis, math.rad(0), math.rad(130)) Turn(lfoot, z_axis, math.rad(0), math.rad(130)) Turn(rfoot, z_axis, math.rad(0), math.rad(130)) Turn(rshin, x_axis, math.rad(85), math.rad(260)) Turn(rthigh, x_axis, math.rad(-100), math.rad(135)) Turn(lthigh, x_axis, math.rad(30), math.rad(135)) Turn(chest, y_axis, math.rad(10), math.rad(60)) WaitForMove(hips, y_axis) Move(hips, y_axis, 1.2, 4.2) WaitForMove(hips, y_axis) Turn(rshin, x_axis, math.rad(10), math.rad(315)) Move(hips, y_axis, 0, 4.2) Turn(lshin, x_axis, math.rad(85), math.rad(260)) Turn(lthigh, x_axis, math.rad(-100), math.rad(135)) Turn(rthigh, x_axis, math.rad(30), math.rad(135)) Turn(chest, y_axis, math.rad(-10), math.rad(60)) WaitForMove(hips, y_axis) Move(hips, y_axis, 1.2, 4.2) WaitForMove(hips, y_axis) Turn(lshin, x_axis, math.rad(10), math.rad(315)) Move(hips, y_axis, 0, 4.2) end end local function StopWalk() Signal(SIG_Walk) SetSignalMask(SIG_Walk) Turn(lfoot, x_axis, 0, math.rad(395)) Turn(rfoot, x_axis, 0, math.rad(395)) Turn(rthigh, x_axis, 0, math.rad(235)) Turn(lthigh, x_axis, 0, math.rad(230)) Turn(lshin, x_axis, 0, math.rad(235)) Turn(rshin, x_axis, 0, math.rad(230)) Turn(rthigh, y_axis, math.rad(-20), math.rad(135)) Turn(lthigh, y_axis, math.rad(20), math.rad(130)) Turn(rthigh, z_axis, math.rad(-3), math.rad(135)) Turn(lthigh, z_axis, math.rad(3), math.rad(130)) Turn(lfoot, z_axis, math.rad(-3), math.rad(130)) Turn(rfoot, z_axis, math.rad(3), math.rad(130)) end function script.StartMoving() StartThread(Walk) end function script.StopMoving() StartThread(StopWalk) end function script.Activate() Spin(disc, z_axis, math.rad(90)) end function script.Deactivate() Spin(disc, z_axis, 0) end function script.Create() StartThread(SmokeUnit, {head, hips, chest}) Turn(hips, x_axis, math.rad(45)) end function script.Killed(recentDamage, maxHealth) local severity = recentDamage / maxHealth if (severity <= 0.25) then Explode(hips, sfxNone) Explode(chest, sfxNone) Explode(head, sfxFall + sfxFire) return 1 elseif (severity <= 0.5) then Explode(hips, sfxShatter) Explode(chest, sfxShatter) Explode(head, sfxFall + sfxSmoke + sfxFire + sfxExplodeOnHit) return 1 end Explode(hips, sfxShatter) Explode(chest, sfxShatter) Explode(head, sfxFall + sfxSmoke + sfxFire + sfxExplodeOnHit) return 2 end
gpl-2.0
kidaa/luvit
bench/http-cluster/app.lua
14
1034
--[[ Copyright 2014 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] -- This file represents the high-level logic of the clustered app. return function (req) -- p(req) -- print("Writing response headers") local body = string.format("%s %s\n", req.method, req.path) local res = { code = 200, { "Server", "Luvit" }, { "Content-Type", "text/plain" }, { "Content-Length", #body }, } if req.keepAlive then res[#res + 1] = { "Connection", "Keep-Alive" } end return res, body end
apache-2.0
tysonliddell/OpenRA
mods/d2k/maps/harkonnen-07/harkonnen07-AI.lua
4
3574
--[[ Copyright 2007-2020 The OpenRA Developers (see AUTHORS) This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For more information, see COPYING. ]] AttackGroupSize = { easy = 6, normal = 8, hard = 10 } AttackDelays = { easy = { DateTime.Seconds(4), DateTime.Seconds(7) }, normal = { DateTime.Seconds(2), DateTime.Seconds(5) }, hard = { DateTime.Seconds(1), DateTime.Seconds(3) } } InitialProductionDelay = { easy = DateTime.Seconds(30), normal = DateTime.Seconds(15), hard = 0 } AtreidesInfantryTypes = { "light_inf", "light_inf", "light_inf", "trooper", "trooper" } AtreidesVehicleTypes = { "trike", "trike", "quad" } AtreidesMainTankTypes = { "combat_tank_a", "combat_tank_a", "siege_tank", "missile_tank", "sonic_tank" } AtreidesSmallTankTypes = { "combat_tank_a", "combat_tank_a", "siege_tank" } AtreidesStarportTypes = { "trike.starport", "trike.starport", "quad.starport", "combat_tank_a.starport", "combat_tank_a.starport", "siege_tank.starport", "missile_tank.starport" } CorrinoInfantryTypes = { "light_inf", "trooper", "sardaukar" } ActivateAI = function() IdlingUnits[atreides_main] = Reinforcements.Reinforce(atreides_main, InitialAtreidesReinforcements[Difficulty][1], InitialAtreidesPaths[1]), Reinforcements.Reinforce(atreides_main, InitialAtreidesReinforcements[Difficulty][2], InitialAtreidesPaths[2]) IdlingUnits[atreides_small] = Reinforcements.Reinforce(atreides_small, InitialAtreidesReinforcements[Difficulty][1], InitialAtreidesPaths[3]) IdlingUnits[corrino] = Reinforcements.Reinforce(corrino, InitialCorrinoReinforcements, InitialCorrinoPath) DefendAndRepairBase(atreides_main, AtreidesMainBase, 0.75, AttackGroupSize[Difficulty]) DefendAndRepairBase(atreides_small, AtreidesSmallBase, 0.75, AttackGroupSize[Difficulty]) DefendAndRepairBase(corrino, CorrinoBase, 0.75, AttackGroupSize[Difficulty]) local delay = function() return Utils.RandomInteger(AttackDelays[Difficulty][1], AttackDelays[Difficulty][2] + 1) end local infantryToBuildAtreides = function() return { Utils.Random(AtreidesInfantryTypes) } end local infantryToBuildCorrino = function() return { Utils.Random(CorrinoInfantryTypes) } end local vehilcesToBuild = function() return { Utils.Random(AtreidesVehicleTypes) } end local tanksToBuildMain = function() return { Utils.Random(AtreidesMainTankTypes) } end local tanksToBuildSmall = function() return { Utils.Random(AtreidesSmallTankTypes) } end local unitsToBuy = function() return { Utils.Random(AtreidesStarportTypes) } end local attackThresholdSize = AttackGroupSize[Difficulty] * 2.5 Trigger.AfterDelay(InitialProductionDelay[Difficulty], function() ProduceUnits(atreides_main, ALightFactory1, delay, vehilcesToBuild, AttackGroupSize[Difficulty], attackThresholdSize) ProduceUnits(atreides_main, AHeavyFactory1, delay, tanksToBuildMain, AttackGroupSize[Difficulty], attackThresholdSize) ProduceUnits(atreides_main, AStarport, delay, unitsToBuy, AttackGroupSize[Difficulty], attackThresholdSize) ProduceUnits(atreides_small, ABarracks, delay, infantryToBuildAtreides, AttackGroupSize[Difficulty], attackThresholdSize) ProduceUnits(atreides_small, AHeavyFactory2, delay, tanksToBuildSmall, AttackGroupSize[Difficulty], attackThresholdSize) ProduceUnits(corrino, CBarracks, delay, infantryToBuildCorrino, AttackGroupSize[Difficulty], attackThresholdSize) end) end
gpl-3.0
smclements/the-collector
util/audio.lua
1
1054
do -- will hold the currently playing sources local sources = {} -- check for sources that finished playing and remove them -- add to love.update function love.audio.update() local remove = {} for _,s in pairs(sources) do if s:isStopped() then remove[#remove + 1] = s end end for i,s in ipairs(remove) do sources[s] = nil end end -- overwrite love.audio.play to create and register source if needed local play = love.audio.play function love.audio.play(what, how, loop) local src = what if type(what) ~= "userdata" or not what:typeOf("Source") then src = love.audio.newSource(what, how) src:setLooping(loop or false) end play(src) sources[src] = src return src end -- stops a source local stop = love.audio.stop function love.audio.stop(src) if not src then return end stop(src) sources[src] = nil end end
mit
qwook/spacesloth
assets/maps/test.lua
1
85389
return { version = "1.1", luaversion = "5.1", orientation = "orthogonal", width = 100, height = 100, tilewidth = 32, tileheight = 32, properties = {}, tilesets = { { name = "collision", firstgid = 1, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/collision.gif", imagewidth = 160, imageheight = 32, properties = {}, tiles = { { id = 0, properties = { ["colshape"] = "1" } }, { id = 1, properties = { ["colshape"] = "2" } }, { id = 2, properties = { ["colshape"] = "3" } }, { id = 3, properties = { ["colshape"] = "4" } }, { id = 4, properties = { ["colshape"] = "5" } } } }, { name = "henstile", firstgid = 6, filename = "hentiles.tsx", tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/henstile.gif", imagewidth = 983, imageheight = 730, properties = {}, tiles = {} }, { name = "object_tilemap", firstgid = 666, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/object_tilemap.png", imagewidth = 128, imageheight = 192, properties = {}, tiles = {} } }, layers = { { type = "tilelayer", name = "SharedLayer", x = 0, y = 0, width = 100, height = 100, visible = true, opacity = 1, properties = {}, encoding = "lua", data = { 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 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type = "Trampoline", shape = "rectangle", x = 1280, y = 959, width = 0, height = 0, gid = 671, visible = true, properties = { ["goal"] = "goal", ["power"] = "1000" } }, { name = "goal", type = "", shape = "rectangle", x = 1421, y = 543, width = 0, height = 0, gid = 666, visible = true, properties = {} }, { name = "", type = "Slider", shape = "rectangle", x = 1298, y = 651, width = 0, height = 0, gid = 686, visible = true, properties = { ["angle"] = "0", ["object"] = "dipshit" } }, { name = "mover", type = "Trigger", shape = "rectangle", x = 1375, y = 552, width = 16, height = 122, visible = true, properties = { ["filter"] = "dipshit", ["ontouching"] = "activator:setVelocity(-100, 0)" } }, { name = "shaker", type = "Trigger", shape = "rectangle", x = 948, y = 551, width = 17, height = 121, visible = true, properties = { ["filter"] = "dipshit", ["ontouching"] = "activator:setVelocity(100, 0)" } }, { name = "dipshit1", type = "PhysBox", shape = "rectangle", x = 721, y = 782, width = 111, height = 33, visible = true, properties = { ["collisiongroup"] = "blue", ["friction"] = "1", ["mass"] = "200", ["onspawn"] = "self:setGravity(0)" } }, { name = "shaker", type = "Trigger", shape = "rectangle", x = 712, y = 705, width = 27, height = 121, visible = true, properties = { ["filter"] = "dipshit1", ["onTrigger"] = "activator:setVelocity(100, 0)" } }, { name = "mover", type = "Trigger", shape = "rectangle", x = 980, y = 709, width = 27, height = 121, visible = true, properties = { ["filter"] = "dipshit1", ["onTrigger"] = "activator:setVelocity(-100, 0)" } }, { name = "", type = "Slider", shape = "rectangle", x = 1023, y = 800, width = 0, height = 0, gid = 686, visible = true, properties = { ["angle"] = "0", ["object"] = "dipshit1" } }, { name = "dipshit2", type = "PhysBox", shape = "rectangle", x = 681, y = 942, width = 111, height = 33, visible = true, properties = { ["collisiongroup"] = "blue", ["friction"] = "1", ["mass"] = "200", ["onspawn"] = "self:setGravity(0)" } }, { name = "", type = "Slider", shape = "rectangle", x = 1058, y = 964, width = 0, height = 0, gid = 686, visible = true, properties = { ["angle"] = "0", ["object"] = "dipshit2" } }, { name = "mover", type = "Trigger", shape = "rectangle", x = 1099, y = 866, width = 27, height = 121, visible = true, properties = { ["filter"] = "dipshit2", ["onTrigger"] = "activator:setVelocity(-100, 0)" } }, { name = "shaker", type = "Trigger", shape = "rectangle", x = 672, y = 865, width = 27, height = 121, visible = true, properties = { ["filter"] = "dipshit2", ["onTrigger"] = "activator:setVelocity(100, 0)" } }, { name = "gluedbutt", type = "Toggle", shape = "rectangle", x = 1010, y = 608, width = 0, height = 0, gid = 676, visible = true, properties = { ["collisiongroup"] = "blue", ["ontoggle"] = "dipshit:multiplyVelocity(-1, 1)", ["phystype"] = "dynamic" } }, { name = "asdf", type = "Weld", shape = "rectangle", x = 955, y = 607, width = 0, height = 0, gid = 686, visible = true, properties = { ["object1"] = "gluedbutt", ["object2"] = "dipshit" } }, { name = "mover", type = "Trigger", shape = "rectangle", x = 1390, y = 552, width = 16, height = 122, visible = true, properties = { ["filter"] = "dipshit", ["onTrigger"] = "activator:setVelocity(-100, 0)" } }, { name = "shaker", type = "Trigger", shape = "rectangle", x = 929, y = 551, width = 17, height = 121, visible = true, properties = { ["filter"] = "dipshit", ["onTrigger"] = "activator:setVelocity(100, 0)" } }, { name = "faller", type = "Trigger", shape = "rectangle", x = 1586, y = 529, width = 116, height = 14, visible = true, properties = { ["collisiongroup"] = "blue", ["onTrigger"] = "fallertime:start()" } }, { name = "block", type = "PhysBox", shape = "rectangle", x = 1600, y = 544, width = 128, height = 32, visible = true, properties = { ["collisiongroup"] = "blue", ["friction"] = "1", ["frozen"] = "true" } }, { name = "blockstart", type = "Timer", shape = "rectangle", x = 1658, y = 571, width = 0, height = 0, gid = 686, visible = true, properties = { ["onEnd"] = "block:setFrozen(false)", ["time"] = "0.15" } }, { name = "fallertime1", type = "Timer", shape = "rectangle", x = 1769, y = 558, width = 0, height = 0, gid = 686, visible = true, properties = { ["onEnd"] = "block1:setFrozen(false)", ["time"] = "0.15" } }, { name = "faller", type = "Trigger", shape = "rectangle", x = 1721, y = 528, width = 116, height = 14, visible = true, properties = { ["collisiongroup"] = "blue", ["onTrigger"] = "fallertime1:start()" } }, { name = "block1", type = "PhysBox", shape = "rectangle", x = 1724, y = 543, width = 113, height = 21, visible = true, properties = { ["collisiongroup"] = "blue", ["friction"] = "1", ["frozen"] = "true" } }, { name = "block2", type = "PhysBox", shape = "rectangle", x = 1857, y = 543, width = 113, height = 21, visible = true, properties = { ["collisiongroup"] = "blue", ["friction"] = "1", ["frozen"] = "true" } }, { name = "fallertime2", type = "Timer", shape = "rectangle", x = 1902, y = 558, width = 0, height = 0, gid = 686, visible = true, properties = { ["onEnd"] = "block2:setFrozen(false)", ["time"] = "0.15" } }, { name = "faller", type = "Trigger", shape = "rectangle", x = 1854, y = 528, width = 116, height = 14, visible = true, properties = { ["collisiongroup"] = "blue", ["onTrigger"] = "fallertime2:start()" } }, { name = "catcher", type = "Trigger", shape = "rectangle", x = 1580, y = 685, width = 116, height = 14, visible = true, properties = { ["filter"] = "block", ["onTrigger"] = "block:teleportTo(blockstart);block:setFrozen(true);block:setAngle(0);" } }, { name = "fallertime", type = "Timer", shape = "rectangle", x = 1661, y = 532, width = 0, height = 0, gid = 686, visible = true, properties = { ["onEnd"] = "block:setFrozen(false)", ["time"] = "0.15" } }, { name = "", type = "Trampoline", shape = "rectangle", x = 1410, y = 960, width = 0, height = 0, gid = 671, visible = true, properties = { ["goal"] = "goal2", ["power"] = "100" } }, { name = "angry_mister_f", type = "MisterF", shape = "rectangle", x = 1397, y = 543, width = 0, height = 0, gid = 666, visible = true, properties = {} } } }, { type = "imagelayer", name = "Background", visible = true, opacity = 1, image = "../backgrounds/bgConcept1_big.jpg", properties = {} } } }
mit
AresTao/darkstar
scripts/globals/gear_sets.lua
3
26501
----------------------------------- -- Gear sets -- Allows the use of gear sets with modifiers ----------------------------------- require("scripts/globals/status"); ----------------------------------- local matchtype = { any = 0, earring_weapon = 1, weapon_weapon = 2 } -- placeholder for unknown mod types local MOD_UNKNOWN = 0; -- apparently these are static, so i'll leave them here local extraDamageChance = 35; local extraAttackChance = 25; local nullDamageChance = 15; local instantCastChance = 15; -- {id, {item, ids, in, no, particular, order}, minimum matches required, match type, mods{id, value, modvalue for each additional match, additional whole set bonus} local GearSets = { {id = 1, items = {16092,14554,14969,15633,15719}, matches = 5, matchType = matchtype.any, mods = {{MOD_HASTE_GEAR, 50, 0, 0}} }, -- Usukane's set (5% Haste) {id = 2, items = {16088,14550,14965,15629,15715}, matches = 5, matchType = matchtype.any, mods = {{MOD_CRITHITRATE, 5, 0, 0}} }, -- Skadi's set (5% critrate is guess) {id = 3, items = {16084,14546,14961,15625,15711}, matches = 5, matchType = matchtype.any, mods = {{MOD_DOUBLE_ATTACK, 5, 0, 0}} }, -- Ares's set (5% DA) {id = 4, items = {16107,14569,14984,15648,15734}, matches = 5, matchType = matchtype.any, mods = {{MOD_ACC, 20, 0, 0}} }, -- Denali Jacket Set (Increases Accuracy +20) {id = 5, items = {16106,14568,14983,15647,15733}, matches = 5, matchType = matchtype.any, mods = {{MOD_HPP, 10, 0, 0}} }, -- Askar Korazin Set (Max HP Boost %10) {id = 6, items = {16069,14530,14940,15609,15695}, matches = 5, matchType = matchtype.any, mods = {{MOD_SUBTLE_BLOW, 8, 0, 0}} }, -- Pahluwan Khazagand Set (8% is guess) {id = 7, items = {16100,14562,14977,15641,15727}, matches = 5, matchType = matchtype.any, mods = {{MOD_MATT, 5, 0, 0}} }, -- Morrigan's Robe Set (+5 Magic. Atk Bonus) {id = 8, items = {16096,14558,14973,15637,15723}, matches = 5, matchType = matchtype.any, mods = {{MOD_FASTCAST, 5, 0, 0}} }, -- Marduk's Jubbah Set (5% fastcast) {id = 9, items = {16108,14570,14985,15649,15735}, matches = 5, matchType = matchtype.any, mods = {{MOD_MDEF, 10, 0, 0}} }, -- Goliard Saio Set - Total Set Bonus +10% Magic Def. Bonus {id = 10, items = {16064,14527,14935,15606,15690}, matches = 5, matchType = matchtype.any, mods = {{MOD_REFRESH, 1, 0, 0}} }, -- Yigit Gomlek Set (1mp per tick) Adds "Refresh" effect {id = 11, items = {11503,13759,12745,14210,11413}, matches = 5, matchType = matchtype.any, mods = {{MOD_HASTE_GEAR, 50, 0, 0}} }, -- Perle Hauberk Set 5% haste {id = 12, items = {11504,13760,12746,14257,11414}, matches = 5, matchType = matchtype.any, mods = {{MOD_STORETP, 8, 0, 0}} }, -- Aurore Doublet Set store tp +8 {id = 13, items = {11505,13778,12747,14258,11415}, matches = 5, matchType = matchtype.any, mods = {{MOD_FASTCAST, 10, 0, 0}} }, -- Teal Saio Set fastcast 10% {id = 14, items = {10890,10462,10512,11980,10610}, matches = 5, matchType = matchtype.any, mods = {{MOD_HASTE_GEAR, 60, 0, 0}} }, -- Calma Armor Set haste%6 {id = 15, items = {10892,10464,10514,11982,10612}, matches = 5, matchType = matchtype.any, mods = {{MOD_MACC, 5, 0, 0}} }, -- Magavan Armor Set magic accuracy +5 {id = 16, items = {10891,10463,10513,11981,10611}, matches = 5, matchType = matchtype.any, mods = {{MOD_CRITHITRATE, 5, 0, 0}} }, -- Mustela Harness Set crit rate 5% {id = 17, items = {16126,15744}, matches = 2, matchType = matchtype.any, mods = {{MOD_RATT, 15, 0, 0}} }, -- Bowman's set: Ranged atk +15 {id = 18, items = {16147,14589,15010,16316,15756}, matches = 2, matchType = matchtype.any, mods = {{MOD_ATT, 1, 4.7, 0}} }, -- Fourth Division Brune Set {id = 19, items = {16148,14590,15011,16317,15757}, matches = 2, matchType = matchtype.any, mods = {{MOD_COUNTER, 1, 1, 0}} }, -- Cobra Unit Harness Set {id = 20, items = {16149,14591,15012,16318,15758}, matches = 2, matchType = matchtype.any, mods = {{MOD_MACC, 1, 1, 0}} }, -- Cobra Unit Robe Set {id = 21, items = { 6141,14581,15005,16312,15749}, matches = 2, matchType = matchtype.any, mods = {{MOD_ACC, 1, 1, 0}, {MOD_ATT, 1, 1, 0}} }, -- Iron Ram Chainmail Set. Double mod here! It is why it has 2 IDs. {id = 23, items = {16142,14582,15006,16313,15750} , matches = 2, matchType = matchtype.any, mods = {{MOD_HP, 10, 10, 0}} }, -- Fourth Division Cuirass Set {id = 24, items = {16143,14583,15007,16314,15751} , matches = 2, matchType = matchtype.any, mods = {{MOD_MP, 10, 10, 0}} }, -- Cobra Unit Coat Set {id = 25, items = {16062,14525,14933,15604,15688} , matches = 5, matchType = matchtype.any, mods = {{MOD_UDMGBREATH, -8, 0, 0}, {MOD_UDMGMAGIC, -8, 0, 0}} }, -- Amir Korazin Set - Double mod here! It is why it has 2 IDs. {id = 27, items = {11281,15015,16337,11364}, matches = 2, matchType = matchtype.any, mods = {{MOD_STORETP, 5, 5, 0}} }, -- Hachiryu Haramaki Set - Store tp {id = 28, items = {11064,11084,11104,11124,11144}, matches = 5, matchType = matchtype.any, mods = {{MOD_DA_DOUBLE_DAMAGE, 5, 0, 0}} }, -- Ravager's Armor +2 Set - Double attack double damage chance {id = 29, items = {11808,11824,11850,11857,11858}, matches = 2, matchType = matchtype.any, mods = {{MOD_DOUBLE_ATTACK, 5, 0, 0}} }, -- Fazheluo Mail Set. Set Bonus: "Double Attack"+5%. Active with any 2 pieces. {id = 30, items = {11809,11825,11851,11855,11859}, matches = 2, matchType = matchtype.any, mods = {{MOD_HASTE_GEAR, 80, 0, 0}} }, -- Cuauhtli Harness Set. Set Bonus: Haste+8%. Active with any 2 pieces. {id = 31, items = {11810,11826,11852,11856,11860}, matches = 2, matchType = matchtype.any, mods = {{MOD_MACC, 5, 0, 0}} }, -- Hyskos Robe Set. Set Bonus: Magic Accuracy+5. Active with any 2 pieces. {id = 32, items = {10876,10450,10500,11969,10600}, matches = 2, matchType = matchtype.any, mods = {{MOD_REFRESH, 1, 0.4, 0}} }, -- Ogier's Armor Set. Set Bonus: Adds "Refresh" Effect. Provides 1 mp/tick for 2-3 pieces worn, 2 mp/tick for 4-5 pieces worn. {id = 33, items = {10877,10451,10501,11970,10601}, matches = 2, matchType = matchtype.any, mods = {{MOD_CRITHITRATE, 1, 1, 0}} }, -- Athos's Armor Set. Set Bonus: Increases rate of critical hits. Gives +3% for the first 2 pieces and +1% for every additional piece. -- hipster set, stick it in HipsterSets below so we can handle it separately (still need to check if it's a set, though) {id = 34, items = {10878,10452,10502,11971,10602}, matches = 5, matchType = matchtype.any, mods = {{MOD_FASTCAST, 10, 0, 0}} }, -- Rubeus Armor Set. Set Bonus: Enhances "Fast Cast" Effect. 2 or 3 pieces equipped: Fast Cast +4, 4 or 5 pieces equipped: Fast Cast +10 {id = 35, items = {11080,11100,11120,11140,11160}, matches = 5, matchType = matchtype.any, mods = {{MOD_QUICK_DRAW_TRIPLE_DAMAGE, extraDamageChance, 0, 0}} }, -- Navarch's Attire +2 Set. Set Bonus: Augments "Quick Draw". Quick Draw will occasionally deal triple damage. {id = 36, items = {11082,11102,11122,11142,11162}, matches = 2, matchType = matchtype.any, mods = {{MOD_SAMBA_DOUBLE_DAMAGE, 1, 1.8, 0}} }, -- Charis Attire +2 Set. Set Bonus: Augments "Samba". Occasionally doubles damage with Samba up. Adds approximately 1-2% per piece past the first. {id = 37, items = {11076,11096,11116,11136,11156}, matches = 5, matchType = matchtype.any, mods = {{MOD_EXTRA_DUAL_WIELD_ATTACK, extraAttackChance, 0, 0}} }, -- Iga Garb +2 Set. Set Bonus: Augments "Dual Wield". Attacks made while dual wielding occasionally add an extra attack {id = 38, items = {11074,11094,11114,11134,11154}, matches = 2, matchType = matchtype.any, mods = {{MOD_RAPID_SHOT_DOUBLE_DAMAGE, extraDamageChance, 0, 0}} }, -- Sylvan Attire +2 Set. Set Bonus: Augments "Rapid Shot". Rapid Shots occasionally deal double damage. {id = 39, items = {11070,11090,11110,11130,11150}, matches = 5, matchType = matchtype.any, mods = {{MOD_ABSORB_DMG_CHANCE, 1, 1, 0}} }, -- Creed Armor +2 Set. Set Bonus: Occasionally absorbs damage taken. Set proc believed to be somewhere around 5%, more testing needed. Verification Needed Absorb rate likely varies with # of set pieces. {id = 40, items = {11075,11095,11115,11135,11155}, matches = 5, matchType = matchtype.any, mods = {{MOD_ZANSHIN_DOUBLE_DAMAGE, extraDamageChance, 0, 0}} }, -- Unkai Domaru +2 Set. Set Bonus: Augments "Zanshin". Zanshin attacks will occasionally deal double damage. {id = 41, items = {11065,11085,11105,11125,11145}, matches = 5, matchType = matchtype.any, mods = {{MOD_EXTRA_KICK_ATTACK, extraAttackChance, 0, 0}} }, -- Tantra Attire +2 Set. Set Bonus: Augments "Kick Attacks". Occasionally allows a second Kick Attack during an attack round without the use of Footwork. {id = 42, items = {11069,11089,11109,11129,11149}, matches = 2, matchType = matchtype.any, mods = {{MOD_TA_TRIPLE_DAMAGE, extraDamageChance, 0, 0}} }, -- Raider's Attire +2 Set. Set Bonus: Augments "Triple Attack". Occasionally causes the second and third hits of a Triple Attack to deal triple damage.Verification Needed Requires a minimum of two pieces. {id = 43, items = {11066,11086,11106,11126,11146}, matches = 5, matchType = matchtype.any, mods = {{MOD_BAR_ELEMENT_NULL_CHANCE, nullDamageChance, 0, 0}} }, -- Orison Attire +2 Set. Set Bonus: Augments elemental resistance spells. Bar Elemental spells will occasionally nullify damage of the same element. {id = 44, items = {11083,11103,11123,11143,11163}, matches = 5, matchType = matchtype.any, mods = {{MOD_GRIMOIRE_INSTANT_CAST, instantCastChance, 0, 0}} }, -- Savant's Attire +2 Set. Set Bonus: Augments Grimoire. Spells that match your current Arts will occasionally cast instantly, without recast. {id = 45, items = {16005, 17756, 17962, 18596, 18760, 19112, 19215, 19271, 19156}, matches = 2, matchType = matchtype.earring_weapon, mods = {{MOD_HP, 30, 0, 0}, {MOD_VIT, 6, 0, 0}, {MOD_ACC, 6, 0, 0}, {MOD_RACC, 6, 0, 0}} }, -- Paramount Earring Sets. Set Bonus: HP+30, VIT+6, Accuracy+6, Ranged Accuracy+6. Set Bonus is active with any 2 items(Earring+Weapon or Weapon+Weapon) {id = 45, items = {17756, 17962, 18596, 18760, 19112, 19215, 19271, 19156}, matches = 2, matchType = matchtype.weapon_weapon, mods = {{MOD_HP, 30, 0, 0}, {MOD_VIT, 6, 0, 0}, {MOD_ACC, 6, 0, 0}, {MOD_RACC, 6, 0, 0}} }, -- Paramount Earring Sets. Set Bonus: HP+30, VIT+6, Accuracy+6, Ranged Accuracy+6. Set Bonus is active with any 2 items(Earring+Weapon or Weapon+Weapon) {id = 49, items = {18761,18597,17757,19218,18128,18500,16004,18951}, matches = 2, matchType = matchtype.earring_weapon, mods = {{MOD_STR, 6, 0, 0}, {MOD_ATT, 4, 0, 0}, {MOD_RATT, 4, 0, 0}, {MOD_MATT, 2, 0, 0}} }, -- Supremacy Earring Sets. Set Bonus: STR+6, Attack+4, Ranged Attack+4, "Magic Atk. Bonus"+2. Active with any 2 items(Earring+Weapon) {id = 53, items = {16006,18450,18499,18861,18862,18952,19111,19217,19272}, matches = 2, matchType = matchtype.earring_weapon, mods = {{MOD_EVA, 10, 0, 0}, {MOD_HPHEAL, 10, 0, 0}, {MOD_ENMITY, -5, 0, 0}} }, -- Brilliant Earring Set. Set Bonus: Evasion, HP Recovered while healing, Reduces Emnity. Active with any 2 items(Earring+Weapon) {id = 56, items = {11798,11362}, matches = 2, matchType = matchtype.any, mods = {{MOD_RERAISE_III, 1, 0, 0}} }, -- Twilight Mail Set. Set Bonus: Auto-Reraise {id = 57, items = {18244,17595}, matches = 2, matchType = matchtype.any, mods = {{MOD_AMMO_SWING, 50, 0, 0}} }, -- Begin Jailer weapons: Set is weapon + Virtue stone, bonus 50% extra melee swing. {id = 58, items = {18244,17710}, matches = 2, matchType = matchtype.any, mods = {{MOD_AMMO_SWING, 50, 0, 0}} }, {id = 59, items = {18244,17948}, matches = 2, matchType = matchtype.any, mods = {{MOD_AMMO_SWING, 50, 0, 0}} }, {id = 60, items = {18244,18100}, matches = 2, matchType = matchtype.any, mods = {{MOD_AMMO_SWING, 50, 0, 0}} }, {id = 61, items = {18244,18222}, matches = 2, matchType = matchtype.any, mods = {{MOD_AMMO_SWING, 50, 0, 0}} }, {id = 62, items = {18244,18360}, matches = 2, matchType = matchtype.any, mods = {{MOD_AMMO_SWING, 50, 0, 0}} }, {id = 63, items = {18244,18397}, matches = 2, matchType = matchtype.any, mods = {{MOD_AMMO_SWING, 50, 0, 0}} }, -- End Jailer weapons {id = 71, items = {28520,28521}, matches = 2, matchType = matchtype.any, mods = {{MOD_DOUBLE_ATTACK, 7, 0, 0}} }, -- Bladeborn/Steelflash Earrings {id = 72, items = {28522,28523}, matches = 2, matchType = matchtype.any, mods = {{MOD_DUAL_WIELD, 7, 0, 0}} }, -- Dudgeon/Heartseeker Earrings {id = 73, items = {28524,28525}, matches = 2, matchType = matchtype.any, mods = {{MOD_MACC, 12, 0, 0}} }, -- Psystorm/Lifestorm Earrings {id = 74, items = {26920,26921,27434,27259,27260,26762,26763,27074,27075,27433}, matches = 2, matchType = matchtype.any, mods = {{MOD_ZANSHIN_DOUBLE_DAMAGE, extraDamageChance, 0, 0}} }, -- Samurai 109/119 af3 {id = 75, items = {27414,27413,27240,27239,27055,27054,26901,26900,26743,26742}, matches = 2, matchType = matchtype.any, mods = {{MOD_EXTRA_KICK_ATTACK, extraAttackChance, 0, 0}} }, -- MNK 109/119 af3 {id = 76, items = {26740,26741,27411,27412,27238,27237,27053,27054,26899,26900}, matches = 2, matchType = matchtype.any, mods = {{MOD_DA_DOUBLE_DAMAGE, extraDamageChance, 0, 0}} }, -- 109/119 WAR AF3 {id = 77, items = {26750,26751,27421,27422,27247,27248,27063,27062,26908,26909}, matches = 2, matchType = matchtype.any, mods = {{MOD_TA_TRIPLE_DAMAGE, extraDamageChance, 0, 0}} }, -- 109/119 THF AF3 {id = 78, items = {26918,26919,26761,26762,27431,27432,27257,27258,27072,27073}, matches = 2, matchType = matchtype.any, mods = {{MOD_RAPID_SHOT_DOUBLE_DAMAGE, extraDamageChance, 0, 0}} }, -- 109/119 RNG AF3 {id = 79, items = {26910,26911,26752,26753,27424,27423,27064,27065,27249,27250}, matches = 2, matchType = matchtype.any, mods = {{MOD_ABSORB_DMG_CHANCE, nullDamageChance, 0, 0}} }, -- 109/119 PLD AF3 {id = 80, items = {26922,26923,26764,26765,27076,27077,27261,27262,27435,27436}, matches = 2, matchType = matchtype.any, mods = {{MOD_EXTRA_DUAL_WIELD_ATTACK, extraAttackChance, 0, 0}} }, -- 109/119 NIN AF3 {id = 81, items = {27443,27444,26772,26773,26930,26931,27084,27085,27269,27270}, matches = 2, matchType = matchtype.any, mods = {{MOD_QUICK_DRAW_TRIPLE_DAMAGE, extraDamageChance, 0, 0}} }, -- 109/119 COR AF3 {id = 82, items = {27275,27276,27449,27450,26778,26779,26936,26937,27090,27091}, matches = 2, matchType = matchtype.any, mods = {{MOD_GRIMOIRE_INSTANT_CAST, instantCastChance, 0, 0}} }, -- 109/119 SCH AF3 {id = 83, items = {27241,27242,27415,27416,26744,26745,26902,26903,27056,27057}, matches = 2, matchType = matchtype.any, mods = {{MOD_BAR_ELEMENT_NULL_CHANCE, nullDamageChance, 0, 0}} }, -- 109/119 WHM AF3 {id = 84, items = {11867,10868,10865}, matches = 2, matchType = matchtype.any, mods = {{MOD_REFRESH, 3, 0, 0}} }, -- Heka's body + NQ or HQ Khat = 3 tick refresh {id = 85, items = {10868,11870,11864,10865}, matches = 2, matchType = matchtype.any, mods = {{MOD_REFRESH, 2, 0, 0}} }, -- Nefer body/head NQ/HQ combo gives Refresh +2 {id = 86, items = {15852,15853}, matches = 2, matchType = matchtype.any, mods = {{MOD_HP, 50, 0, 0},{MOD_MP, 50, 0, 0}} }, -- Dasra's/Nasatya's Ring set gives HP/MP +50 {id = 88, items = {16037,16038}, matches = 2, matchType = matchtype.any, mods = {{MOD_MATT, 5, 0, 0},{MOD_MACC, 5, 0, 0}} }, -- Helenus's/Cassandra's earring set: Mag atk bonus+5 and Mag acc +5 {id = 90, items = {15850,15851}, matches = 2, matchType = matchtype.any, mods = {{MOD_ATT, 6, 0, 0},{MOD_ACC, 12, 0, 0},{MOD_DEF, 6, 0, 0}} }, -- Lava's/Kusha's earring set: Atk+6/Acc+12 {id = 93, items = {16146,14588,15009,16315,15755}, matches = 2, matchType = matchtype.any, mods = {{MOD_FIRERES, 5, 5, 10},{MOD_ICERES, 5, 5, 10},{MOD_WINDRES, 5, 5, 10},{MOD_EARTHRES, 5, 5, 10},{MOD_THUNDERRES, 5, 5, 10},{MOD_WATERRES, 5, 5, 10},{MOD_LIGHTRES, 5, 5, 10},{MOD_DARKRES, 5, 5, 10}} }, -- Iron Ram Haubert Set {id = 101, items = {16035,16036}, matches = 2, matchType = matchtype.any, mods = {{MOD_AGI, 8, 0, 0}} } -- Altdorf's/Wilhelm's earring: AGI+8 } -- increment id by (number of mods in previous gearset - 1) -- {id, {item, ids, in, no, particular, order}, minimum matches required, match type, mods{id, value, modvalue for each additional match, additional whole set bonus} local HipsterSets = { -- stick the ids of sets that need their own handling here e.g. Rubeus {id = 34, hipster = true} } ------------------------------------------ -- Checks for gear sets present on a player ------------------------------------------- function checkForGearSet(player) -- print("---Removed existing gear set mods!---\n"); player:clearGearSetMods(); -- cause we dont want hundreds of function calls local equip = {}; for slot = 0, MAX_SLOTID do equip[slot+1] = player:getEquipID(slot); end for index, gearset in pairs(GearSets) do local matches = 0; if (player:hasGearSetMod(gearset.id) == false) then local slot = 0; local gearMatch = {}; for _, id in pairs(gearset.items) do for slot = 1, MAX_SLOTID do local equipId = equip[slot]; -- check the item matches if (equipId == id) then matches = matches + 1; gearMatch[slot] = equipId; break; end end; end -- doesnt count as a match if the same item is in both slots if (gearMatch[SLOT_EAR1+1] == gearMatch[SLOT_EAR2+1] and gearMatch[SLOT_EAR1+1] ~= nil) then matches = matches - 1; end; if (gearMatch[SLOT_RING1+1] == gearMatch[SLOT_RING2+1] and gearMatch[SLOT_RING1+1] ~= nil) then matches = matches - 1; end; if (gearMatch[SLOT_MAIN+1] == gearMatch[SLOT_SUB+1] and gearMatch[SLOT_MAIN+1] ~= nil) then matches = matches - 1; end; if (matches >= gearset.matches) then if (FindMatchByType(gearset, gearMatch) == true) then ApplyMod(player, gearset, matches) end end end end end; function FindMatchByType(gearset, gearMatch) if (gearset.matchType == matchtype.any) then return true; end for _, id in ipairs(gearMatch) do if (gearset.matchType == matchtype.earring_weapon and (gearMatch[SLOT_MAIN+1] ~= nil or gearMatch[SLOT_SUB+1] ~= nil) and (gearMatch[SLOT_EAR1+1] ~= nil or gearMatch[SLOT_EAR2+1] ~= nil)) then return true; elseif (gearset.matchType == matchtype.weapon_weapon and (gearMatch[SLOT_MAIN+1] ~= nil and gearMatch[SLOT_SUB+1] ~= nil)) then return true; end end return false; end; --------------------------------------- -- Applys a gear set mod --------------------------------------- function ApplyMod(player, gearset, matches) for _, set in pairs(HipsterSets) do if (set.id == gearset.id) then HandleHipsterSet(player, gearset, matches); return; end end -- find any additional matches local addMatches = matches - gearset.matches; -- just in case some d00d decides to custom shit up and complain the script is b0rked if (addMatches < 0) then printf("shitbag check your code | gearset: %u", gearset.id); return; end; local i = 0; for _, mod in pairs(gearset.mods) do local modId = mod[1]; local modValue = mod[2]; -- value/multiplier for additional pieces local addMatchValue = mod[3]; -- additional bonus for complete set local addSetBonus = 0; -- cause we need all pieces to form a complete set if (matches == #gearset.items) then addSetBonus = mod[4]; end; -- add bonus mods per piece if (addMatches ~= 0 and addMatchValue ~= 0) then modValue = modValue + (addMatchValue * addMatches); end -- printf("gearset: %u, mod: %u, value %u", gearset.id, modId, modValue + addSetBonus); player:addGearSetMod(gearset.id + i, modId, modValue + addSetBonus); i = i + 1; end -- print("Gear set! Mod applied: ModNameId:" .. modNameId .. " ModId:" .. modId .. " Value:" .. modValue .. "\n"); end; -- fkin hipsters function HandleHipsterSet(player, gearset, matches) -- Rubeus Armor Set if (gearset.id == 34) then local modValue = 0; if (matches > 1 and matches < 4) then modValue = 4; -- 2 or 3 pieces elseif (matches > 3) then modValue = 10; -- 4 or 5 pieces end; -- printf("we have a special snowflake | gearset: %u | mod %u %u", gearset.id, MOD_FASTCAST, modValue); player:addGearSetMod(gearset.id, MOD_FASTCAST, modValue); return; end end --[[ Unimplemented sets below ======= Stronghold NM(WOTG) ======= -- Molione's Sickle Set ------------- 18947 -- Molione's Sickle 15818 -- Molione's Ring -- Set Bonus: +5 Accuracy -- Set Bonus: Enhances "Souleater" Effect ======= Empyrean +2 ======= --Aoidos' Attire +2 Set ------------- 11073 -- Aoidos' Calot+2 11093 -- Aoidos' Hongreline +2 11113 -- Aoidos' Manchettes +2 11133 -- Aoidos' Rhingrave +2 11153 -- Aoidos' Cothurnes +2 -- Set Bonus: Augments Songs -- Enhancing songs add an attribute bonus that corresponds to the element of the song (i.e. Thunder-based songs add +DEX). The attribute bonus begins at +1 for 2 pieces, increases by 1 for each additional piece, up to +5 for the whole set. For Dark-based songs, there is a bonus of +10 MP for 2 pieces, and increases by 10 for each additional piece. --Ferine' Attire +2 Set ------------- 11072 -- Ferine Cabasset+2 11092 -- Ferine Gausape+2 11112 -- Ferine Manoplas+2 11132 -- Ferine Quijotes+2 11152 -- Ferine Ocreae+2 -- Set Bonus: Attack occ. varies with pet's HP -- Occasionally increases damage in direct proportion to the percentage of pet's current HP. At 100% HP, damage is doubled when triggered, at 50% HP, damage increases by 50%, and so on. -- 5% Proc Rate --Goetia Attire +2 Set ------------- 11067 -- Goetia Petasos+2 11087 -- Goetia Coat+2 11107 -- Goetia Gloves+2 11127 -- Goetia Chausses+2 11147 -- Goetia Sabots+2 -- Set Bonus: Augments "Conserve MP" -- Occasionally increases damage of elemental spells when Conserve MP is triggered. Increased amount is proportional to twice the ratio of MP conserved. --Mavi Attire +2 Set ------------- 11079 -- Mavi Kavuk+2 11099 -- Mavi Mintan+2 11119 -- Mavi Bazubands+2 11139 -- Mavi Tayt+2 11159 -- Mavi Basmak+2 -- Set Bonus: Occ. augments blue magic spells. -- no damn clue! --Bale Armor +2 Set ------------- 11071 -- Bale Burgeonet+2 11091 -- Bale Cuirass+2 11111 -- Bale Gauntlets+2 11131 -- Bale Flanchard+2 11151 -- Bale Sollerets+2 -- Set Bonus: Attack occasionally varies with HP -- Occasionally increases damage in direct proportion to the percentage of current HP. At 100% HP, damage is doubled when triggered, at 50% HP, damage increases by 50%, and so on. --Lancer's Armor +2 Set ------------- 11077 -- Lancer's Mezail+2 11097 -- Lancer's Plackart+2 11117 -- Lancer's Vambrace+2 11137 -- Lancer's Cuissots+2 11157 -- Lancer's Schynbalds+2 -- Set Bonus: Attack occasionally varies with wyvern's HP. -- Damage increases proportionate to Wyvern's HP, at 100%, damage is doubled. 2+ pieces required, more pieces increase proc rate. Full +2 set is about a 10% proc rate. (Confirmation needed) --Cirque Attire +2 Set ------------- 11081 -- Cirque Capello+2 11101 -- Cirque Farsetto+2 11121 -- Cirque Gaunti+2 11141 -- Cirque Pantaloni+2 11161 -- Cirque Scarpe+2 -- Set Bonus: Attack occasionally varies with automaton's HP. -- Occasionally increases damage in direct proportion to the percentage of Automaton's current HP. At 100% HP, damage is doubled when triggered, at 50% HP, damage increases by 50%, and so on. --Estoqueur's Attire +2 Set ------------- 11068 -- Estoqueur's Chappel+2 11088 -- Estoqueur's Sayon+2 11108 -- Estoqueur's Gantherots+2 11128 -- Estoqueur's Fuseau+2 11148 -- Estoqueur's Houseaux+2 -- Set Bonus: Augments "Composure" -- Enhances duration of Enhancing Magic cast on OTHERS while under the effect of Composure by 10% for the first 2 pieces, and 15% for any additional pieces thereafter, up to 35% increase for 4 pieces and 50% for all 5 pieces. The "Increases enhancing magic effect duration" of the Estoqueur's Cape, Estoqueur's Houseaux +1 and Estoqueur's Houseaux +2 is multiplicative to this total. --Caller's Attire +2 Set ------------- 11078 -- Caller's Horn+2 11098 -- Caller's Doublet+2 11118 -- Caller's Bracers+2 11138 -- Caller's Spats+2 11158 -- Caller's Pigaches+2 -- Set Bonus: Augments "Blood Boon" -- Occasionally increases damage of Blood Pacts when Blood Boon is triggered. Increased amount is proportional to the ratio of MP conserved. ]]--
gpl-3.0
AresTao/darkstar
scripts/zones/Windurst_Waters_[S]/npcs/Cattah_Pamjah.lua
38
1050
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Cattah Pamjah -- Type: Title Changer -- @zone: 94 -- @pos -13.564 -2 10.673 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0089); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Bastok_Mines/npcs/Mariadok.lua
59
1037
----------------------------------- -- Area: Bastok Mines -- NPC: Mariadok -- Type: Weather Reporter ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0002,0,0,0,0,0,0,0,VanadielTime()); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/globals/effects/addendum_black.lua
74
1952
----------------------------------- -- -- -- ----------------------------------- ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:recalculateAbilitiesTable(); local bonus = effect:getPower(); local helix = effect:getSubPower(); target:addMod(MOD_BLACK_MAGIC_COST, -bonus); target:addMod(MOD_BLACK_MAGIC_CAST, -bonus); target:addMod(MOD_BLACK_MAGIC_RECAST, -bonus); if not (target:hasStatusEffect(EFFECT_TABULA_RASA)) then target:addMod(MOD_BLACK_MAGIC_COST, -10); target:addMod(MOD_BLACK_MAGIC_CAST, -10); target:addMod(MOD_BLACK_MAGIC_RECAST, -10); target:addMod(MOD_WHITE_MAGIC_COST, 20); target:addMod(MOD_WHITE_MAGIC_CAST, 20); target:addMod(MOD_WHITE_MAGIC_RECAST, 20); target:addMod(MOD_HELIX_EFFECT, helix); target:addMod(MOD_HELIX_DURATION, 72); end target:recalculateSkillsTable(); end; ----------------------------------- -- onEffectTick Action ----------------------------------- function onEffectTick(target,effect) end; ----------------------------------- -- onEffectLose Action ----------------------------------- function onEffectLose(target,effect) target:recalculateAbilitiesTable(); local bonus = effect:getPower(); local helix = effect:getSubPower(); target:delMod(MOD_BLACK_MAGIC_COST, -bonus); target:delMod(MOD_BLACK_MAGIC_CAST, -bonus); target:delMod(MOD_BLACK_MAGIC_RECAST, -bonus); if not (target:hasStatusEffect(EFFECT_TABULA_RASA)) then target:delMod(MOD_BLACK_MAGIC_COST, -10); target:delMod(MOD_BLACK_MAGIC_CAST, -10); target:delMod(MOD_BLACK_MAGIC_RECAST, -10); target:delMod(MOD_WHITE_MAGIC_COST, 20); target:delMod(MOD_WHITE_MAGIC_CAST, 20); target:delMod(MOD_WHITE_MAGIC_RECAST, 20); target:delMod(MOD_HELIX_EFFECT, helix); target:delMod(MOD_HELIX_DURATION, 72); end target:recalculateSkillsTable(); end;
gpl-3.0
qwook/spacesloth
assets/maps/hyperspace.lua
2
248745
return { version = "1.1", luaversion = "5.1", orientation = "orthogonal", width = 100, height = 100, tilewidth = 32, tileheight = 32, properties = {}, tilesets = { { name = "collision", firstgid = 1, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/collision.gif", imagewidth = 160, imageheight = 32, properties = {}, tiles = { { id = 0, properties = { ["colshape"] = "1" } }, { id = 1, properties = { ["colshape"] = "2" } }, { id = 2, properties = { ["colshape"] = "3" } }, { id = 3, properties = { ["colshape"] = "4" } }, { id = 4, properties = { ["colshape"] = "5" } } } }, { name = "Tiles_1_A_blue", firstgid = 6, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/Tiles_1_A_blue.png", imagewidth = 416, imageheight = 128, properties = {}, tiles = {} }, { name = "Tiles_1_A_green", firstgid = 58, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/Tiles_1_A_green.png", imagewidth = 416, imageheight = 128, properties = {}, tiles = {} }, { name = "generic_box", firstgid = 110, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/box_generic.png", imagewidth = 32, imageheight = 32, properties = {}, tiles = {} }, { name = "button", firstgid = 111, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/button_blue.png", imagewidth = 64, imageheight = 32, properties = {}, tiles = {} }, { name = "tramp", firstgid = 113, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/trampoline.png", imagewidth = 96, imageheight = 32, properties = {}, tiles = {} }, { name = "angled_tramp", firstgid = 116, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/trampoline_angled.png", imagewidth = 96, imageheight = 32, properties = {}, tiles = {} }, { name = "orange2", firstgid = 119, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/Tiles_1_B_orange.png", imagewidth = 416, imageheight = 128, properties = {}, tiles = {} }, { name = "henstile", firstgid = 171, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/henstile.gif", imagewidth = 983, imageheight = 730, properties = {}, tiles = {} }, { name = "object_tilemap", firstgid = 831, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/object_tilemap.png", imagewidth = 128, imageheight = 192, properties = {}, tiles = {} } }, layers = { { type = "imagelayer", name = "Background", visible = true, opacity = 1, image = "../backgrounds/bgConcept1_big.png", properties = {} }, { type = "tilelayer", name = "SharedLayer", x = 0, y = 0, width = 100, height = 100, visible = true, opacity = 1, properties = {}, encoding = "lua", data = { 132, 2684354705, 3221225591, 3221225591, 3221225591, 3221225591, 1610612875, 3221225604, 3221225604, 3221225604, 3221225604, 132, 132, 132, 132, 132, 132, 132, 132, 132, 132, 132, 132, 3221225611, 3221225591, 3221225591, 3221225591, 3221225591, 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mit
DeinFreund/Zero-K
scripts/hoverraid.lua
11
1979
include "constants.lua" local base = piece 'base' local turret = piece 'turret' local gun = piece 'gun' local flare = piece 'flare' local ground = piece 'ground01' local wakes = {} for i = 1, 8 do wakes[i] = piece('wake0' .. i) end local function WobbleUnit() local wobble = true while true do if wobble == true then Move(base, y_axis, 2, 3) else Move(base, y_axis, -2, 3) end wobble = not wobble Sleep(750) end end local sfxNum = 0 function script.setSFXoccupy(num) sfxNum = num end local function MoveScript() while Spring.GetUnitIsStunned(unitID) do Sleep(2000) end while true do if not Spring.GetUnitIsCloaked(unitID) then if (sfxNum == 1 or sfxNum == 2) and select(2, Spring.GetUnitPosition(unitID)) == 0 then for i = 1, 8 do EmitSfx(wakes[i], 3) end else EmitSfx(ground, 1024) end end Sleep(150) end end function script.Create() StartThread(SmokeUnit, {base}) StartThread(WobbleUnit) StartThread(MoveScript) end local function RestoreAfterDelay() SetSignalMask(SIG_AIM) Sleep(5000) Turn(turret, y_axis, 0, math.rad(20)) Turn(gun, x_axis, 0, math.rad(20)) end function script.AimFromWeapon() return turret end function script.AimWeapon(num, heading, pitch) Signal(SIG_AIM) SetSignalMask(SIG_AIM) Turn(turret, y_axis, heading, math.rad(320)) Turn(gun, x_axis, -pitch, math.rad(320)) WaitForTurn(turret, y_axis) WaitForTurn(gun, x_axis) StartThread(RestoreAfterDelay) return (1) end function script.QueryWeapon(piecenum) return flare end local pieces = {turret, gun} function script.Killed(recentDamage, maxHealth) local severity = recentDamage / maxHealth for i = 1, #pieces do if math.random() < severity then Explode(pieces[i], sfxShatter) end if math.random() < (severity*2) then Explode(pieces[i], sfxFall + ((math.random() > severity) and (sfxSmoke + sfxFire) or 0)) end end if severity < 0.5 then return 1 else Explode(base, sfxShatter) return 2 end end
gpl-2.0
AresTao/darkstar
scripts/zones/Northern_San_dOria/npcs/Commojourt.lua
17
1525
----------------------------------- -- Area: Northern San d'Oria -- NPC: Commojourt -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) rand = math.random(1,2); if (rand == 1) then player:startEvent(0x028d); else player:startEvent(0x0291); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Boneyard_Gully/bcnms/like_the_wind.lua
17
1655
----------------------------------- -- Area: Boneyard_Gully -- Name: like_the_wind -- BCNM: 673 -- Mask: 1 ----------------------------------- package.loaded["scripts/zones/Boneyard_Gully/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/globals/keyitems"); require("scripts/zones/Boneyard_Gully/TextIDs"); ----------------------------------- -- After registering the BCNM via bcnmRegister(bcnmid) function onBcnmRegister(player,instance) end; -- Physically entering the BCNM via bcnmEnter(bcnmid) function onBcnmEnter(player,instance) if (player:hasKeyItem(MIASMA_FILTER)) then player:delKeyItem(MIASMA_FILTER); end; end; -- Leaving the BCNM by every mean possible, given by the LeaveCode -- 1=Select Exit on circle -- 2=Winning the BC -- 3=Disconnected or warped out -- 4=Losing the BC -- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called -- from the core when a player disconnects or the time limit is up, etc function onBcnmLeave(player,instance,leavecode) if (leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,0,0); elseif (leavecode == 4) then player:startEvent(0x7d02); end end; function onBcnmDestroy(player,instance) end; function onEventUpdate(player,csid,option) -- print("bc update csid "..csid.." and option "..option); end; function onEventFinish(player,csid,option) -- print("bc finish csid "..csid.." and option "..option); if (csid == 0x7d01) then player:addExp(2000); end end;
gpl-3.0
AresTao/darkstar
scripts/globals/items/alchemists_belt.lua
30
1200
----------------------------------------- -- ID: 15450 -- Item: Alchemist's belt -- Enchantment: Synthesis image support -- 2Min, All Races ----------------------------------------- -- Enchantment: Synthesis image support -- Duration: 2Min -- Alchemy Skill +3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_ALCHEMY_IMAGERY) == true) then result = 242; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_ALCHEMY_IMAGERY,3,0,120); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_SKILL_ALC, 1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_SKILL_ALC, 1); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Bastok_Mines/npcs/Vaghron.lua
38
1396
----------------------------------- -- Area: Bastok Mines -- NPC: Vaghron -- Type: Adventurer's Assistant -- @pos -39.162 -1 -92.147 234 ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WildcatBastok = player:getVar("WildcatBastok"); if (player:getQuestStatus(BASTOK,LURE_OF_THE_WILDCAT_BASTOK) == QUEST_ACCEPTED and player:getMaskBit(WildcatBastok,19) == false) then player:startEvent(0x01f7); else player:startEvent(0x0076); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x01f7) then player:setMaskBit(player:getVar("WildcatBastok"),"WildcatBastok",19,true); end end;
gpl-3.0
AresTao/darkstar
scripts/zones/Garlaige_Citadel/npcs/qm13.lua
34
1386
----------------------------------- -- Area: Garlaige Citadel -- NPC: qm13 (???) -- Involved in Quest: Hitting the Marquisate (THF AF3) -- @pos -194.166 -5.500 139.969 200 ----------------------------------- package.loaded["scripts/zones/Garlaige_Citadel/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/Garlaige_Citadel/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local hittingTheMarquisateHagainCS = player:getVar("hittingTheMarquisateHagainCS"); if (hittingTheMarquisateHagainCS == 5) then player:messageSpecial(PRESENCE_FROM_CEILING); player:setVar("hittingTheMarquisateHagainCS",6); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
resetnow/premake-core
src/base/detoken.lua
5
4751
-- -- detoken.lua -- -- Expands tokens. -- -- Copyright (c) 2011-2014 Jason Perkins and the Premake project -- premake.detoken = {} local p = premake local detoken = p.detoken -- -- Expand tokens in a value. -- -- @param value -- The value containing the tokens to be expanded. -- @param environ -- An execution environment for any token expansion. This is a list of -- key-value pairs that will be inserted as global variables into the -- token expansion runtime environment. -- @param field -- The definition of the field which stores the value. -- @param basedir -- If provided, path tokens encountered in non-path fields (where -- field.paths is set to false) will be made relative to this location. -- @return -- The value with any contained tokens expanded. -- function detoken.expand(value, environ, field, basedir) field = field or {} -- fetch the path variable from the action, if needed local varMap = {} if field.pathVars then local action = p.action.current() if action then varMap = action.pathVars or {} end end -- fetch the pathVars from the enviroment. local envMap = environ.pathVars or {} -- enable access to the global environment setmetatable(environ, {__index = _G}) function expandtoken(token, e) -- convert the token into a function to execute local func, err = loadstring("return " .. token) if not func then return nil, "load error: " .. err end -- give the function access to the project objects setfenv(func, e) -- run it and get the result local success, result = pcall(func) if not success then err = result result = nil else err = nil result = result or "" end -- If the result is an absolute path, and it is being inserted into -- a NON-path value, I need to make it relative to the project that -- will contain it. Otherwise I ended up with an absolute path in -- the generated project, and it can no longer be moved around. local isAbs = false if result ~= nil then isAbs = path.isabsolute(result) if isAbs and not field.paths and basedir then result = path.getrelative(basedir, result) end end -- If this token is in my path variable mapping tables, replace the -- value with the one from the map. This needs to go here because -- I don't want to make the result relative, but I don't want the -- absolute path handling below. local mapped = envMap[token] or varMap[token] if mapped then err = nil result = mapped if type(result) == "function" then success, result = pcall(result, e) if not success then return nil, result end end if (type(result) == "table") then isAbs = result.absolute result = result.token else isAbs = path.isabsolute(result) end end -- If the result is an absolute path, and it is being inserted into -- a path value, place a special marker at the start of it. After -- all results have been processed, I can look for these markers to -- find the last absolute path expanded. -- -- Example: the value "/home/user/myprj/%{cfg.objdir}" expands to: -- "/home/user/myprj//home/user/myprj/obj/Debug". -- -- By inserting a marker this becomes: -- "/home/user/myprj/[\0]/home/user/myprj/obj/Debug". -- -- I can now trim everything before the marker to get the right -- result, which should always be the last absolute path specified: -- "/home/user/myprj/obj/Debug" if result ~= nil and isAbs and field.paths then result = "\0" .. result end return result, err end function expandvalue(value, e) if type(value) ~= "string" then return value end local count repeat value, count = value:gsub("%%{(.-)}", function(token) local result, err = expandtoken(token:gsub("\\", "\\\\"), e) if err then error(err .. " in token: " .. token, 0) end if not result then error("Token returned nil, it may not exist: " .. token, 0) end return result end) until count == 0 -- if a path, look for a split out embedded absolute paths if field.paths then local i, j repeat i, j = value:find("\0") if i then value = value:sub(i + 1) end until not i end return value end function recurse(value, e) if type(value) == "table" then local res_table = {} for k, v in pairs(value) do if tonumber(k) ~= nil then res_table[k] = recurse(v, e) else local nk = recurse(k, e); res_table[nk] = recurse(v, e) end end return res_table else return expandvalue(value, e) end end return recurse(value, environ) end
bsd-3-clause
DeinFreund/Zero-K
units/spideranarchid.lua
6
3732
unitDef = { unitname = [[spideranarchid]], name = [[Anarchid]], description = [[Riot EMP Spider]], acceleration = 0.26, brakeRate = 0.78, buildCostMetal = 250, buildPic = [[spideremp.png]], canGuard = true, canMove = true, canPatrol = true, category = [[LAND]], collisionVolumeOffsets = [[0 0 0]], collisionVolumeScales = [[40 30 40]], collisionVolumeType = [[ellipsoid]], corpse = [[DEAD]], customParams = { }, explodeAs = [[BIG_UNITEX]], footprintX = 3, footprintZ = 3, iconType = [[spiderriot]], idleAutoHeal = 5, idleTime = 1800, leaveTracks = true, maxDamage = 600, maxSlope = 72, maxVelocity = 1.6, maxWaterDepth = 22, minCloakDistance = 75, movementClass = [[TKBOT3]], noChaseCategory = [[TERRAFORM FIXEDWING SATELLITE SUB]], objectName = [[spideranarchid.s3o]], script = [[spideranarchid.lua]], selfDestructAs = [[BIG_UNITEX]], sfxtypes = { explosiongenerators = { [[custom:YELLOW_LIGHTNING_MUZZLE]], [[custom:YELLOW_LIGHTNING_GROUNDFLASH]], }, }, sightDistance = 440, trackOffset = 0, trackStrength = 10, trackStretch = 1, trackType = [[ChickenTrackPointyShort]], trackWidth = 54, turnRate = 1600, weapons = { { def = [[LASER]], badTargetCategory = [[FIXEDWING]], onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]], }, }, weaponDefs = { LASER = { name = [[Laserbeam]], areaOfEffect = 8, beamTime = 0.1, coreThickness = 0.4, craterBoost = 0, craterMult = 0, damage = { default = 5, subs = 0.25, }, explosionGenerator = [[custom:FLASH1blue]], fireStarter = 30, impactOnly = true, impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 1, largeBeamLaser = true, laserFlareSize = 2, minIntensity = 1, noSelfDamage = true, range = 270, reloadtime = 0.1, rgbColor = [[0 1 1]], soundStart = [[weapon/laser/laser_burn8]], soundTrigger = true, sweepfire = false, texture1 = [[largelaser]], texture2 = [[flare]], texture3 = [[flare]], texture4 = [[smallflare]], thickness = 2, tolerance = 5000, turret = true, weaponType = [[BeamLaser]], weaponVelocity = 500, }, }, featureDefs = { DEAD = { blocking = false, featureDead = [[HEAP]], footprintX = 2, footprintZ = 2, object = [[venom_wreck.s3o]], }, HEAP = { blocking = false, footprintX = 2, footprintZ = 2, object = [[debris2x2a.s3o]], }, }, } return lowerkeys({ spideranarchid = unitDef })
gpl-2.0
AresTao/darkstar
scripts/globals/items/serving_of_mille_feuille.lua
36
1426
----------------------------------------- -- ID: 5559 -- Item: Serving of Mille Feuille -- Food Effect: 3 Hrs, All Races ----------------------------------------- -- TODO: Group Effect -- HP +8 -- MP +15 -- Intelligence +1 -- HP Recoverd while healing 1 -- MP Recovered while healing 1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0 if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,5559); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 8); target:addMod(MOD_MP, 15); target:addMod(MOD_INT, 1); target:addMod(MOD_HPHEAL, 1); target:addMod(MOD_MPHEAL, 1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 8); target:delMod(MOD_MP, 15); target:delMod(MOD_INT, 1); target:delMod(MOD_HPHEAL, 1); target:delMod(MOD_MPHEAL, 1); end;
gpl-3.0
gsage/engine
Tests/resources/specs/ogre/camera_eal_spec.lua
1
2524
require 'factories.camera' require 'lib.eal.manager' local async = require 'lib.async' describe("test camera eal #ogre", function() local ninja = data:createEntity({ id = 'ninja', render = { resources = { Ninja = { "Zip;bundles/models/v1/packs/ninja.zip" } }, root = { position = Vector3.new(0, 0, 0), scale = Vector3.new(0.01, 0.01, 0.01), rotation = Quaternion.new(1, 0, 0.5, 0), orientationVector = Vector3.new(0, 0, -1), children = { { type = "model", query = "dynamic", name = "model", mesh = "ninja.mesh", castShadows = true } } } } }) it("should properly register eal for the orbit camera", function() local orbit = camera:create('orbit', 'orbit', {target=ninja.id, cameraOffset=Vector3.new(0, 4, 0), distance=20}) assert.is_not.is_nil(orbit.attach) local s = spy.on(orbit, "follow") -- attach camera and wait for update assert.truthy(orbit:attach()) assert.is_not.is_nil(orbit.renderTargetName) ninja:render().position = Vector3.new(0, 1, 0) assert.spy(s).was.called() -- detach, so update must be stopped orbit:detach() assert.is_nil(orbit.renderTargetName) ninja:render().position = Vector3.new(0, 0, 0) s = spy.on(orbit, "follow") assert.spy(s).was.not_called() -- verify proper removal game:reset() assert.is_nil(orbit.targetName) assert.is_nil(orbit.target) end) it("should properly register eal for the free camera", function() local free = camera:create('free', 'free') assert.falsy(free.attached) assert.truthy(free:attach()) assert.is_not.is_nil(free.renderTargetName) local s = spy.on(free, "update") async.waitSeconds(1) assert.spy(s).was.called() free:detach() s = spy.on(free, "update") async.waitSeconds(1) assert.is_nil(free.renderTargetName) assert.spy(s).was.not_called() end) it("should render to texture", function() local free = camera:create('free') free:renderToTexture("texture") end) it("should attach to and detach from renderTarget", function() local rtex = 'rtex test' local free1 = camera:create('free', 'free1') free1:renderToTexture(rtex) local free2 = camera:create('free', 'free2') free2:renderToTexture(rtex) game:reset() local free2 = camera:create('free', 'free2') free2:renderToTexture(rtex) end) end)
mit
AresTao/darkstar
scripts/globals/weaponskills/full_break.lua
18
2387
----------------------------------- -- Full Break -- Great Axe weapon skill -- Skill level: 225 (Warriors only.) -- Lowers enemy's attack, defense, params.accuracy, and evasion. Duration of effect varies with TP. -- Lowers attack and defense by 12.5%, evasion by 20 points, and estimated to also lower params.accuracy by 20 points. -- These enfeebles are given as four seperate status effects, resists calculated seperately for each. They almost always wear off simultaneously, but have been observed to wear off at different times. -- Strong against: Coeurls. -- Immune: Antica, Cockatrice, Crawlers, Worms. -- Will stack with Sneak Attack. -- Aligned with the Aqua Gorget & Snow Gorget. -- Aligned with the Aqua Belt & Snow Belt. -- Element: Earth -- Modifiers: STR:50% ; VIT:50% -- 100%TP 200%TP 300%TP -- 1.00 1.00 1.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 1; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.5; params.dex_wsc = 0.0; params.vit_wsc = 0.5; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); if damage > 0 then local tp = player:getTP(); local duration = (tp/100 * 30) + 60; if (target:hasStatusEffect(EFFECT_DEFENSE_DOWN) == false) then target:addStatusEffect(EFFECT_DEFENSE_DOWN, 12.5, 0, duration); end if (target:hasStatusEffect(EFFECT_ATTACK_DOWN) == false) then target:addStatusEffect(EFFECT_ATTACK_DOWN, 12.5, 0, duration); end if (target:hasStatusEffect(EFFECT_EVASION_DOWN) == false) then target:addStatusEffect(EFFECT_EVASION_DOWN, 20, 0, duration); end if (target:hasStatusEffect(EFFECT_ACCURACY_DOWN) == false) then target:addStatusEffect(EFFECT_ACCURACY_DOWN, 20, 0, duration); end end damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
u20024804/fbcunn
test/test_DataParallelComprehensive.lua
8
4447
-- Copyright 2004-present Facebook. All Rights Reserved. require 'optim' require 'cunn' require 'fbcunn' -- For nn.DataParallel require 'fbnn' -- For nn.Optim local base_gpu = 1 -- Primary GPU to use local num_gpus = 2 -- We will use {base_gpu, base_gpu+1, etc} with modulus torch.setdefaulttensortype('torch.DoubleTensor') torch.setnumthreads(8) cutorch.setDevice(base_gpu) -- Create an instance of the test framework local precision = 5e-4 local mytester = torch.Tester() local test = {} function copyTable(x) -- Shallow copy local ret = {} for k,v in pairs(x) do ret[k] = v end return ret end -- Build a dummy binary classifier. We will split the BATCHES across GPUs. function buildNet(width, height, pool, feat, filt, num_convs) local net = nn.Sequential() assert(math.fmod(filt,2) == 1) for i = 1, num_convs do local fin = 3 if (i > 1) then fin = feat end net:add(nn.SpatialConvolutionMM(fin, feat, filt, filt, 1, 1, (filt-1)/2)) net:add(nn.Threshold()) end net:add(nn.SpatialMaxPooling(pool, pool)) net:add(nn.Reshape(width * height * feat / (pool * pool))) net:add(nn.Linear(width * height * feat / (pool * pool), 2)) -- net:add(nn.SoftMax()) -- This is fake anyway, so just do regression :-) return net end function test.DataParallel() collectgarbage() local width = 16 local height = 16 local pool = 4 local feat = 8 local filt = 5 local num_convs = 2 local num_sgd_steps = 2 local sync_gpu_cpu_params_every = 1 local batch_size = 2 * num_gpus -- Build a CPU model local cpu_net = buildNet(width, height, pool, feat, filt, num_convs) -- Build a multi-GPU model local gpu_net = nn.DataParallel(1):cuda() for i = 1, num_gpus do local cur_gpu = math.fmod(base_gpu + (i-1)-1, cutorch.getDeviceCount())+1 cutorch.setDevice(cur_gpu) gpu_net:add(cpu_net:clone():cuda(), cur_gpu) end cutorch.setDevice(base_gpu) local cpu_input = torch.rand(batch_size, 3, height, width) local gpu_input = cpu_input:cuda() local cpu_target = torch.rand(batch_size, 2) local gpu_target = cpu_target:cuda() -- Set up an MSE optimizer on the GPU and CPU local optim_state_cpu = { learningRate = 1, -- Artificially big learning rate weightDecay = 0, } local optim_state_gpu = copyTable(optim_state_cpu) local opt_cpu = nn.Optim(cpu_net, optim_state_cpu) local opt_gpu = nn.Optim(gpu_net, optim_state_gpu) local criterion_cpu = nn.MSECriterion() local criterion_gpu = criterion_cpu:clone():cuda() for i = 1, num_sgd_steps do collectgarbage() -- Perform an SGD step on the GPU and CPU opt_cpu:optimize(optim.sgd, cpu_input, cpu_target, criterion_cpu) opt_gpu:optimize(optim.sgd, gpu_input, gpu_target, criterion_gpu) assert(cutorch.getDevice() == base_gpu, 'DataParallel didnt restore GPU state to base_gpu') -- Now make sure that everything is the same local cpu_output = cpu_net.output local gpu_output = gpu_net.output local cpu_gradInput = cpu_net.gradInput local gpu_gradInput = gpu_net.gradInput local cpu_params, cpu_gradParams = cpu_net:parameters() local gpu_params, gpu_gradParams = gpu_net:get(1):parameters() mytester:assertlt((cpu_output - gpu_output:double()):abs():max(), precision, 'fprop error ') mytester:assertlt((criterion_cpu.gradInput - criterion_gpu.gradInput:double()):abs():max(), precision, 'CRITERION BPROP error ') mytester:asserteq(#cpu_params, #gpu_params) for j = 1, #cpu_params do mytester:assertlt((cpu_params[j] - gpu_params[j]:double()):abs():max(), precision, 'parameters error ') end mytester:asserteq(#cpu_gradParams, #gpu_gradParams) for j = 1, #cpu_gradParams do mytester:assertlt((cpu_gradParams[j] - gpu_gradParams[j]:double()):abs():max(), precision, 'BPROP error (gradParams)') end mytester:assertlt((cpu_gradInput - gpu_gradInput:double()):abs():max(), precision, 'BPROP error (gradInput)') -- Sync the CPU and GPU weights every few "epochs" to prevent floating point -- drift between SGD iterations (ie, they will eventually be divergent after -- enough iterations) if math.fmod(i, sync_gpu_cpu_params_every) == 0 then for j = 1, #cpu_gradParams do cpu_params[j]:copy(gpu_params[j]) end end end end -- Now run the test above mytester:add(test) mytester:run()
bsd-3-clause
mehulsbhatt/ntopng
scripts/lua/get_flow_data.lua
10
1804
-- -- (C) 2013-15 - ntop.org -- dirs = ntop.getDirs() package.path = dirs.installdir .. "/scripts/lua/modules/?.lua;" .. package.path require "lua_utils" require "flow_utils" sendHTTPHeader('text/html; charset=iso-8859-1') local debug = debug_flow_data flow_key = _GET["flow_key"] if(flow_key == nil) then flow = nil else interface.select(ifname) flow = interface.findFlowByKey(tonumber(flow_key)) end throughput_type = getThroughputType() if(flow == nil) then print('{}') else print ("{ \"column_duration\" : \"" .. secondsToTime(flow["duration"])) print ("\", \"column_bytes\" : \"" .. bytesToSize(flow["bytes"]) .. "") if ( (flow["throughput_trend_"..throughput_type] ~= nil) and (flow["throughput_trend_"..throughput_type] > 0) ) then if (throughput_type == "pps") then print ("\", \"column_thpt\" : \"" .. pktsToSize(flow["throughput_pps"]).. " ") else print ("\", \"column_thpt\" : \"" .. bitsToSize(8*flow["throughput_bps"]).. " ") end if(flow["throughput_trend_"..throughput_type] == 1) then print("<i class='fa fa-arrow-up'></i>") elseif(flow["throughput_trend_"..throughput_type] == 2) then print("<i class='fa fa-arrow-down'></i>") elseif(flow["throughput_trend_"..throughput_type] == 3) then print("<i class='fa fa-minus'></i>") end print("\"") else print ("\", \"column_thpt\" : \"0 "..throughput_type.." \"") end cli2srv = round((flow["cli2srv.bytes"] * 100) / flow["bytes"], 0) print (", \"column_breakdown\" : \"<div class='progress'><div class='progress-bar progress-bar-warning' style='width: " .. cli2srv .."%;'>Client</div><div class='progress-bar progress-bar-info' style='width: " .. (100-cli2srv) .. "%;'>Server</div></div>") print ("\" }") end
gpl-3.0
AresTao/darkstar
scripts/zones/Dynamis-Xarcabard/mobs/Prince_Seere.lua
16
1253
----------------------------------- -- Area: Dynamis Xarcabard -- NPC: Prince Seere ----------------------------------- require("scripts/globals/dynamis"); require("scripts/zones/Dynamis-Xarcabard/TextIDs"); ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) local Animate_Trigger = GetServerVariable("[DynaXarcabard]Boss_Trigger"); if (mob:isInBattlefieldList() == false) then mob:addInBattlefieldList(); Animate_Trigger = Animate_Trigger + 8; SetServerVariable("[DynaXarcabard]Boss_Trigger",Animate_Trigger); if (Animate_Trigger == 32767) then SpawnMob(17330911); -- 142 SpawnMob(17330912); -- 143 SpawnMob(17330183); -- 177 SpawnMob(17330184); -- 178 activateAnimatedWeapon(); -- Change subanim of all animated weapon end end if (Animate_Trigger == 32767) then killer:messageSpecial(PRISON_OF_SOULS_HAS_SET_FREE); end end;
gpl-3.0
ld-test/prosody
core/rostermanager.lua
1
11219
-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local log = require "util.logger".init("rostermanager"); local pairs = pairs; local tostring = tostring; local type = type; local hosts = hosts; local bare_sessions = prosody.bare_sessions; local datamanager = require "util.datamanager" local um_user_exists = require "core.usermanager".user_exists; local st = require "util.stanza"; local _ENV = nil; local save_roster; -- forward declaration local function add_to_roster(session, jid, item) if session.roster then local old_item = session.roster[jid]; session.roster[jid] = item; if save_roster(session.username, session.host) then return true; else session.roster[jid] = old_item; return nil, "wait", "internal-server-error", "Unable to save roster"; end else return nil, "auth", "not-authorized", "Session's roster not loaded"; end end local function remove_from_roster(session, jid) if session.roster then local old_item = session.roster[jid]; session.roster[jid] = nil; if save_roster(session.username, session.host) then return true; else session.roster[jid] = old_item; return nil, "wait", "internal-server-error", "Unable to save roster"; end else return nil, "auth", "not-authorized", "Session's roster not loaded"; end end local function roster_push(username, host, jid) local roster = jid and hosts[host] and hosts[host].sessions[username] and hosts[host].sessions[username].roster; if roster then local item = hosts[host].sessions[username].roster[jid]; local stanza = st.iq({type="set"}); stanza:tag("query", {xmlns = "jabber:iq:roster", ver = tostring(roster[false].version or "1") }); if item then stanza:tag("item", {jid = jid, subscription = item.subscription, name = item.name, ask = item.ask}); for group in pairs(item.groups) do stanza:tag("group"):text(group):up(); end else stanza:tag("item", {jid = jid, subscription = "remove"}); end stanza:up(); -- move out from item stanza:up(); -- move out from stanza -- stanza ready for _, session in pairs(hosts[host].sessions[username].sessions) do if session.interested then -- FIXME do we need to set stanza.attr.to? session.send(stanza); end end end end local function roster_metadata(roster, err) local metadata = roster[false]; if not metadata then metadata = { broken = err or nil }; roster[false] = metadata; end if roster.pending and type(roster.pending.subscription) ~= "string" then metadata.pending = roster.pending; roster.pending = nil; elseif not metadata.pending then metadata.pending = {}; end return metadata; end local function load_roster(username, host) local jid = username.."@"..host; log("debug", "load_roster: asked for: %s", jid); local user = bare_sessions[jid]; local roster; if user then roster = user.roster; if roster then return roster; end log("debug", "load_roster: loading for new user: %s@%s", username, host); else -- Attempt to load roster for non-loaded user log("debug", "load_roster: loading for offline user: %s@%s", username, host); end local data, err = datamanager.load(username, host, "roster"); roster = data or {}; if user then user.roster = roster; end roster_metadata(roster, err); if roster[jid] then roster[jid] = nil; log("warn", "roster for %s has a self-contact", jid); end if not err then hosts[host].events.fire_event("roster-load", { username = username, host = host, roster = roster }); end return roster, err; end function save_roster(username, host, roster) if not um_user_exists(username, host) then log("debug", "not saving roster for %s@%s: the user doesn't exist", username, host); return nil; end log("debug", "save_roster: saving roster for %s@%s", username, host); if not roster then roster = hosts[host] and hosts[host].sessions[username] and hosts[host].sessions[username].roster; --if not roster then -- --roster = load_roster(username, host); -- return true; -- roster unchanged, no reason to save --end end if roster then local metadata = roster_metadata(roster); if metadata.version ~= true then metadata.version = (metadata.version or 0) + 1; end if metadata.broken then return nil, "Not saving broken roster" end return datamanager.store(username, host, "roster", roster); end log("warn", "save_roster: user had no roster to save"); return nil; end local function process_inbound_subscription_approval(username, host, jid) local roster = load_roster(username, host); local item = roster[jid]; if item and item.ask then if item.subscription == "none" then item.subscription = "to"; else -- subscription == from item.subscription = "both"; end item.ask = nil; return save_roster(username, host, roster); end end local is_contact_pending_out -- forward declaration local function process_inbound_subscription_cancellation(username, host, jid) local roster = load_roster(username, host); local item = roster[jid]; local changed = nil; if is_contact_pending_out(username, host, jid) then item.ask = nil; changed = true; end if item then if item.subscription == "to" then item.subscription = "none"; changed = true; elseif item.subscription == "both" then item.subscription = "from"; changed = true; end end if changed then return save_roster(username, host, roster); end end local is_contact_pending_in -- forward declaration local function process_inbound_unsubscribe(username, host, jid) local roster = load_roster(username, host); local item = roster[jid]; local changed = nil; if is_contact_pending_in(username, host, jid) then roster[false].pending[jid] = nil; changed = true; end if item then if item.subscription == "from" then item.subscription = "none"; changed = true; elseif item.subscription == "both" then item.subscription = "to"; changed = true; end end if changed then return save_roster(username, host, roster); end end local function _get_online_roster_subscription(jidA, jidB) local user = bare_sessions[jidA]; local item = user and (user.roster[jidB] or { subscription = "none" }); return item and item.subscription; end local function is_contact_subscribed(username, host, jid) do local selfjid = username.."@"..host; local user_subscription = _get_online_roster_subscription(selfjid, jid); if user_subscription then return (user_subscription == "both" or user_subscription == "from"); end local contact_subscription = _get_online_roster_subscription(jid, selfjid); if contact_subscription then return (contact_subscription == "both" or contact_subscription == "to"); end end local roster, err = load_roster(username, host); local item = roster[jid]; return item and (item.subscription == "from" or item.subscription == "both"), err; end function is_contact_pending_in(username, host, jid) local roster = load_roster(username, host); return roster[false].pending[jid]; end local function set_contact_pending_in(username, host, jid) local roster = load_roster(username, host); local item = roster[jid]; if item and (item.subscription == "from" or item.subscription == "both") then return; -- false end roster[false].pending[jid] = true; return save_roster(username, host, roster); end function is_contact_pending_out(username, host, jid) local roster = load_roster(username, host); local item = roster[jid]; return item and item.ask; end local function set_contact_pending_out(username, host, jid) -- subscribe local roster = load_roster(username, host); local item = roster[jid]; if item and (item.ask or item.subscription == "to" or item.subscription == "both") then return true; end if not item then item = {subscription = "none", groups = {}}; roster[jid] = item; end item.ask = "subscribe"; log("debug", "set_contact_pending_out: saving roster; set %s@%s.roster[%q].ask=subscribe", username, host, jid); return save_roster(username, host, roster); end local function unsubscribe(username, host, jid) local roster = load_roster(username, host); local item = roster[jid]; if not item then return false; end if (item.subscription == "from" or item.subscription == "none") and not item.ask then return true; end item.ask = nil; if item.subscription == "both" then item.subscription = "from"; elseif item.subscription == "to" then item.subscription = "none"; end return save_roster(username, host, roster); end local function subscribed(username, host, jid) if is_contact_pending_in(username, host, jid) then local roster = load_roster(username, host); local item = roster[jid]; if not item then -- FIXME should roster item be auto-created? item = {subscription = "none", groups = {}}; roster[jid] = item; end if item.subscription == "none" then item.subscription = "from"; else -- subscription == to item.subscription = "both"; end roster[false].pending[jid] = nil; return save_roster(username, host, roster); end -- TODO else implement optional feature pre-approval (ask = subscribed) end local function unsubscribed(username, host, jid) local roster = load_roster(username, host); local item = roster[jid]; local pending = is_contact_pending_in(username, host, jid); if pending then roster[false].pending[jid] = nil; end local subscribed; if item then if item.subscription == "from" then item.subscription = "none"; subscribed = true; elseif item.subscription == "both" then item.subscription = "to"; subscribed = true; end end local success = (pending or subscribed) and save_roster(username, host, roster); return success, pending, subscribed; end local function process_outbound_subscription_request(username, host, jid) local roster = load_roster(username, host); local item = roster[jid]; if item and (item.subscription == "none" or item.subscription == "from") then item.ask = "subscribe"; return save_roster(username, host, roster); end end --[[function process_outbound_subscription_approval(username, host, jid) local roster = load_roster(username, host); local item = roster[jid]; if item and (item.subscription == "none" or item.subscription == "from" then item.ask = "subscribe"; return save_roster(username, host, roster); end end]] return { add_to_roster = add_to_roster; remove_from_roster = remove_from_roster; roster_push = roster_push; load_roster = load_roster; save_roster = save_roster; process_inbound_subscription_approval = process_inbound_subscription_approval; process_inbound_subscription_cancellation = process_inbound_subscription_cancellation; process_inbound_unsubscribe = process_inbound_unsubscribe; is_contact_subscribed = is_contact_subscribed; is_contact_pending_in = is_contact_pending_in; set_contact_pending_in = set_contact_pending_in; is_contact_pending_out = is_contact_pending_out; set_contact_pending_out = set_contact_pending_out; unsubscribe = unsubscribe; subscribed = subscribed; unsubscribed = unsubscribed; process_outbound_subscription_request = process_outbound_subscription_request; };
mit
DeinFreund/Zero-K
lups/ParticleClasses/SphereDistortion.lua
5
6289
-- $Id: SphereDistortion.lua 3171 2008-11-06 09:06:29Z det $ ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- local SphereDistortion = {} SphereDistortion.__index = SphereDistortion local warpShader local screenLoc, radiusLoc, strengthLoc, centerLoc ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function SphereDistortion.GetInfo() return { name = "SphereDistortion", backup = "", --// backup class, if this class doesn't work (old cards,ati's,etc.) desc = "", layer = 1, --// extreme simply z-ordering :x --// gfx requirement fbo = true, shader = true, distortion= true, intel = 0, } end SphereDistortion.Default = { layer = 1, worldspace = true, life = 25, pos = {0,0,0}, growth = 2.5, strength = 0.15, repeatEffect = false, dieGameFrame = math.huge } ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- local glUniform = gl.Uniform local glUseShader = gl.UseShader local spWorldToScreenCoords = Spring.WorldToScreenCoords ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function SphereDistortion:BeginDrawDistortion() glUseShader(warpShader) glUniform(screenLoc, 1/vsx,1/vsy ) end function SphereDistortion:EndDrawDistortion() glUseShader(0) end function SphereDistortion:DrawDistortion() local pos = self.pos local x,y,z = pos[1],pos[2],pos[3] local cx,cy = spWorldToScreenCoords(x,y,z) glUniform(radiusLoc, self.radius ) glUniform(strengthLoc, self.strength ) glUniform(centerLoc, cx,cy ) gl.BeginEnd(GL.QUADS,function() gl.TexCoord(-1,1) gl.Vertex(x,y,z) gl.TexCoord(1,1) gl.Vertex(x,y,z) gl.TexCoord(1,-1) gl.Vertex(x,y,z) gl.TexCoord(-1,-1) gl.Vertex(x,y,z) end) end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function SphereDistortion.Initialize() warpShader = gl.CreateShader({ vertex = [[ uniform vec2 center; uniform float radius; uniform vec2 screenInverse; varying vec2 texCoord; void main() { gl_Position = gl_ModelViewMatrix * gl_Vertex; gl_Position.xy += gl_MultiTexCoord0.xy * radius; gl_Position = gl_ProjectionMatrix * gl_Position; texCoord = gl_MultiTexCoord0.st; } ]], fragment = [[ uniform vec2 center; uniform float strength; uniform vec2 screenInverse; varying vec2 texCoord; float p1 = gl_ProjectionMatrix[2][2]; float p2 = gl_ProjectionMatrix[2][3]; float ConvertZtoEye(float z) { return p2/(z*2.0-1.0+p1); } float ConvertEyeToZ(float d) { return 0.5-0.5*p1+(1.0/(2.0*d))*p2; } void main(void) { float dist = length(texCoord); if (dist>1.0) { discard; }else{ float eyeDepth = ConvertZtoEye(gl_FragCoord.z); eyeDepth -= cos(asin(dist))*30.0; gl_FragDepth = ConvertEyeToZ(eyeDepth); vec2 d = gl_FragCoord.xy - center; float distortion = smoothstep(1.0,0.0,dist)*strength; vec2 noiseVec = (d/dist)*screenInverse*distortion; gl_FragColor.xyw = vec3(noiseVec,gl_FragCoord.z); //float distortion = pow(dist, 1.0/4.0)-dist; //float distortion = exp( -0.5*( pow(-dist*6.0+2.5,2.0) ) )*0.25; //float distortion = tanh(dist*3.0)-dist; //float distortion = smoothstep(0.0,1.0,dist)-dist; } } ]], uniform = { screenInverse = {1/1280,1/1024}, strength = 0.15, } }) if (warpShader == nil) then print(PRIO_MAJOR,"LUPS->SphereDistortion: critical shader error: "..gl.GetShaderLog()) return false end screenLoc = gl.GetUniformLocation(warpShader, 'screenInverse') strengthLoc = gl.GetUniformLocation(warpShader, 'strength') radiusLoc = gl.GetUniformLocation(warpShader, 'radius') centerLoc = gl.GetUniformLocation(warpShader, 'center') end function SphereDistortion.Finalize() if (gl.DeleteShader) then gl.DeleteShader(warpShader) end end function SphereDistortion.ViewResize() gl.UseShader(warpShader) gl.Uniform(screenLoc,1/vsx,1/vsy) gl.UseShader(0) end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function SphereDistortion:Update() self.radius = self.radius + self.growth end -- used if repeatEffect=true; function SphereDistortion:ReInitialize() self.radius = 0 self.dieGameFrame = self.dieGameFrame + self.life end function SphereDistortion:CreateParticle() self.radius = 0 self.startGameFrame = thisGameFrame self.dieGameFrame = self.startGameFrame + self.life end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- local MergeTable = MergeTable local setmetatable = setmetatable function SphereDistortion.Create(Options) local newObject = MergeTable(Options, SphereDistortion.Default) setmetatable(newObject,SphereDistortion) -- make handle lookup newObject:CreateParticle() return newObject end function SphereDistortion:Destroy() end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- return SphereDistortion
gpl-2.0
AresTao/darkstar
scripts/zones/Wajaom_Woodlands/npcs/leypoint.lua
17
2538
----------------------------------- -- Area: Wajaom Woodlands -- NPC: Leypoint -- Teleport point, Quest -- NAVIGATING THE UNFRIENDLY SEAS RELATED -- -- @pos -200.027 -8.500 80.058 51 ----------------------------------- require("scripts/zones/Wajaom_Woodlands/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(AHT_URHGAN,OLDUUM) == QUEST_COMPLETED and player:hasItem(15769) == false) then if (trade:hasItemQty(2217,1) and trade:getItemCount() == 1) then -- Trade Lightning Band player:tradeComplete(); -- Trade Complete player:addItem(15769); -- Receive Olduum Ring player:messageSpecial(ITEM_OBTAINED,15769); -- Message for Receiving Ring end end if (player:getQuestStatus(AHT_URHGAN,NAVIGATING_THE_UNFRIENDLY_SEAS) == QUEST_ACCEPTED and player:getVar("NavigatingtheUnfriendlySeas") == 2) then if (trade:hasItemQty(2341,1) and trade:getItemCount() == 1) then -- Trade Hydrogauge player:messageSpecial(PLACE_HYDROGAUGE,2341); -- You set the <item> in the trench. player:tradeComplete(); --Trade Complete player:setVar("NavigatingtheUnfriendlySeas",3) player:setVar("Leypoint_waitJTime",getMidnight()); -- Time Set for 1 day real life time. printf("Midnight: %u",getMidnight()); printf("Os: %u",os.time()); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getQuestStatus(AHT_URHGAN,NAVIGATING_THE_UNFRIENDLY_SEAS) == QUEST_ACCEPTED and player:getVar("NavigatingtheUnfriendlySeas") == 3) then if (player:getVar("Leypoint_waitJTime") <= os.time()) then player:startEvent(0x01FC); player:setVar("NavigatingtheUnfriendlySeas",4); -- play cs for having waited enough time else player:messageSpecial(ENIGMATIC_LIGHT,2341); -- play cs for not waiting long enough end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Ghelsba_Outpost/npcs/Logging_Point.lua
29
1107
----------------------------------- -- Area: Ghelsba Outpost -- NPC: Logging Point ----------------------------------- package.loaded["scripts/zones/Ghelsba_Outpost/TextIDs"] = nil; ------------------------------------- require("scripts/globals/logging"); require("scripts/zones/Ghelsba_Outpost/TextIDs"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) startLogging(player,player:getZoneID(),npc,trade,0x0064); end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) player:messageSpecial(LOGGING_IS_POSSIBLE_HERE,1021); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
DeinFreund/Zero-K
effects/annabelle.lua
25
4477
-- annabelle -- annabelle_smokejet return { ["annabelle"] = { boom = { air = true, class = [[CExpGenSpawner]], count = 1, ground = true, water = true, properties = { delay = [[0 i1]], explosiongenerator = [[custom:ANNABELLE_SMOKEJET]], pos = [[0, 30, 0]], }, }, }, ["annabelle_smokejet"] = { intense_center1 = { air = true, class = [[CSimpleParticleSystem]], count = 20, ground = true, water = true, properties = { airdrag = [[0.9995 i+0.00125]], colormap = [[1 0.6 0 0.1 0.4 0.4 0.4 1 0.05 0.05 0.05 0.1]], directional = true, emitrot = 0, emitrotspread = 0, emitvector = [[-0.5, 1.5, 0]], gravity = [[0, -0.3 i+0.015,0]], numparticles = 1, particlelife = [[50 i-0.5]], particlelifespread = 0, particlesize = [[10 i0.8]], particlesizespread = 1, particlespeed = [[5 i-0.25]], particlespeedspread = 1, pos = [[0, 0, 0]], sizegrowth = [[-0.1 i0.015]], sizemod = 1.0, texture = [[smoke]], }, }, intense_center2 = { air = true, class = [[CSimpleParticleSystem]], count = 20, ground = true, water = true, properties = { airdrag = [[0.9995 i+0.00125]], colormap = [[1 0.6 0 0.1 0.4 0.4 0.4 1 0.05 0.05 0.05 0.1]], directional = true, emitrot = 0, emitrotspread = 0, emitvector = [[0.5, 1, 0.5]], gravity = [[0, -0.3 i+0.015,0]], numparticles = 1, particlelife = [[50 i-0.5]], particlelifespread = 0, particlesize = [[10 i0.8]], particlesizespread = 1, particlespeed = [[5 i-0.25]], particlespeedspread = 1, pos = [[0, 0, 0]], sizegrowth = [[-0.1 i0.015]], sizemod = 1.0, texture = [[smoke]], }, }, intense_center3 = { air = true, class = [[CSimpleParticleSystem]], count = 20, ground = true, water = true, properties = { airdrag = [[0.99995 i+0.000125]], colormap = [[1 0.6 0 0.1 0.4 0.4 0.4 1 0.05 0.05 0.05 0.1]], directional = true, emitrot = 0, emitrotspread = 0, emitvector = [[0.6, 1.3, -0.4]], gravity = [[0, -0.3 i+0.015,0]], numparticles = 1, particlelife = [[50 i-0.5]], particlelifespread = 0, particlesize = [[10 i0.8]], particlesizespread = 1, particlespeed = [[5 i-0.25]], particlespeedspread = 1, pos = [[0, 0, 0]], sizegrowth = [[-0.1 i0.015]], sizemod = 1.0, texture = [[smoke]], }, }, intense_center4 = { air = true, class = [[CSimpleParticleSystem]], count = 20, ground = true, water = true, properties = { airdrag = [[0.9995 i+0.00125]], colormap = [[1 0.6 0 0.1 0.4 0.4 0.4 1 0.05 0.05 0.05 0.1]], directional = true, emitrot = 0, emitrotspread = 0, emitvector = [[-0.6, 1.7, 0.0.4]], gravity = [[0, -0.3 i+0.015,0]], numparticles = 1, particlelife = [[50 i-0.5]], particlelifespread = 0, particlesize = [[10 i0.8]], particlesizespread = 1, particlespeed = [[5 i-0.25]], particlespeedspread = 1, pos = [[0, 0, 0]], sizegrowth = [[-0.1 i0.015]], sizemod = 1.0, texture = [[smoke]], }, }, }, }
gpl-2.0
mortezam1234/kkdfjkfl-
plugins/boobs.lua
731
1601
do -- Recursive function local function getRandomButts(attempt) attempt = attempt or 0 attempt = attempt + 1 local res,status = http.request("http://api.obutts.ru/noise/1") if status ~= 200 then return nil end local data = json:decode(res)[1] -- The OpenBoobs API sometimes returns an empty array if not data and attempt <= 3 then print('Cannot get that butts, trying another one...') return getRandomButts(attempt) end return 'http://media.obutts.ru/' .. data.preview end local function getRandomBoobs(attempt) attempt = attempt or 0 attempt = attempt + 1 local res,status = http.request("http://api.oboobs.ru/noise/1") if status ~= 200 then return nil end local data = json:decode(res)[1] -- The OpenBoobs API sometimes returns an empty array if not data and attempt < 10 then print('Cannot get that boobs, trying another one...') return getRandomBoobs(attempt) end return 'http://media.oboobs.ru/' .. data.preview end local function run(msg, matches) local url = nil if matches[1] == "!boobs" then url = getRandomBoobs() end if matches[1] == "!butts" then url = getRandomButts() end if url ~= nil then local receiver = get_receiver(msg) send_photo_from_url(receiver, url) else return 'Error getting boobs/butts for you, please try again later.' end end return { description = "Gets a random boobs or butts pic", usage = { "!boobs: Get a boobs NSFW image. 🔞", "!butts: Get a butts NSFW image. 🔞" }, patterns = { "^!boobs$", "^!butts$" }, run = run } end
gpl-2.0
AresTao/darkstar
scripts/zones/Xarcabard/npcs/Trail_Markings.lua
17
2473
----------------------------------- -- Area: Xarcabard -- NPC: Trail Markings -- Dynamis-Xarcabard Enter -- @pos 570 0 -272 112 ----------------------------------- package.loaded["scripts/zones/Xarcabard/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/dynamis"); require("scripts/zones/Xarcabard/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getVar("DynaXarcabard_Win") == 1) then player:startEvent(0x0020,HYDRA_CORPS_BATTLE_STANDARD); -- Win CS elseif (player:hasKeyItem(HYDRA_CORPS_INSIGNIA)) then local firstDyna = 0; local realDay = os.time(); local dynaWaitxDay = player:getVar("dynaWaitxDay"); if (checkFirstDyna(player,6)) then -- First Dyna-Xarcabard => CS firstDyna = 1; end if (player:getMainLvl() < DYNA_LEVEL_MIN) then player:messageSpecial(PLAYERS_HAVE_NOT_REACHED_LEVEL,DYNA_LEVEL_MIN); elseif ((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) < realDay or player:getVar("DynamisID") == GetServerVariable("[DynaXarcabard]UniqueID")) then player:startEvent(0x0010,6,firstDyna,0,BETWEEN_2DYNA_WAIT_TIME,32,VIAL_OF_SHROUDED_SAND,4236,4237); else dayRemaining = math.floor(((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) - realDay)/3456); player:messageSpecial(YOU_CANNOT_ENTER_DYNAMIS,dayRemaining,6); end else player:messageSpecial(UNUSUAL_ARRANGEMENT_OF_PEBBLES); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("updateRESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("finishRESULT: %u",option); if (csid == 0x0020) then player:setVar("DynaXarcabard_Win",0); elseif (csid == 0x0010 and option == 0) then if (checkFirstDyna(player,6)) then player:setVar("Dynamis_Status",player:getVar("Dynamis_Status") + 64); end player:setPos(569.312,-0.098,-270.158,90,0x87); end end;
gpl-3.0
mehulsbhatt/ntopng
scripts/lua/modules/persistence.lua
19
5650
-- Internal persistence library --[[ Provides ]] -- persistence.store(path, ...): Stores arbitrary items to the file at the given path -- persistence.load(path): Loads files that were previously stored with store and returns them --[[ Limitations ]] -- Does not export userdata, threads or most function values -- Function export is not portable --[[ License: MIT (see bottom) ]] -- Private methods local write, writeIndent, writers, refCount; persistence = { store = function (path, ...) local file, e; if type(path) == "string" then -- Path, open a file file, e = io.open(path, "w"); if not file then return error(e); end else -- Just treat it as file file = path; end local n = select("#", ...); -- Count references local objRefCount = {}; -- Stores reference that will be exported for i = 1, n do refCount(objRefCount, (select(i,...))); end; -- Export Objects with more than one ref and assign name -- First, create empty tables for each local objRefNames = {}; local objRefIdx = 0; file:write("-- Persistent Data\n"); file:write("local multiRefObjects = {\n"); for obj, count in pairs(objRefCount) do if count > 1 then objRefIdx = objRefIdx + 1; objRefNames[obj] = objRefIdx; file:write("{};"); -- table objRefIdx end; end; file:write("\n} -- multiRefObjects\n"); -- Then fill them (this requires all empty multiRefObjects to exist) for obj, idx in pairs(objRefNames) do for k, v in pairs(obj) do file:write("multiRefObjects["..idx.."]["); write(file, k, 0, objRefNames); file:write("] = "); write(file, v, 0, objRefNames); file:write(";\n"); end; end; -- Create the remaining objects for i = 1, n do file:write("local ".."obj"..i.." = "); write(file, (select(i,...)), 0, objRefNames); file:write("\n"); end -- Return them if n > 0 then file:write("return obj1"); for i = 2, n do file:write(" ,obj"..i); end; file:write("\n"); else file:write("return\n"); end; file:close(); end; load = function (path) local f, e = loadfile(path); if f then return f(); else return nil, e; end; end; } -- Private methods -- write thing (dispatcher) write = function (file, item, level, objRefNames) writers[type(item)](file, item, level, objRefNames); end; -- write indent writeIndent = function (file, level) for i = 1, level do file:write("\t"); end; end; -- recursively count references refCount = function (objRefCount, item) -- only count reference types (tables) if type(item) == "table" then -- Increase ref count if objRefCount[item] then objRefCount[item] = objRefCount[item] + 1; else objRefCount[item] = 1; -- If first encounter, traverse for k, v in pairs(item) do refCount(objRefCount, k); refCount(objRefCount, v); end; end; end; end; -- Format items for the purpose of restoring writers = { ["nil"] = function (file, item) file:write("nil"); end; ["number"] = function (file, item) file:write(tostring(item)); end; ["string"] = function (file, item) file:write(string.format("%q", item)); end; ["boolean"] = function (file, item) if item then file:write("true"); else file:write("false"); end end; ["table"] = function (file, item, level, objRefNames) local refIdx = objRefNames[item]; if refIdx then -- Table with multiple references file:write("multiRefObjects["..refIdx.."]"); else -- Single use table file:write("{\n"); for k, v in pairs(item) do writeIndent(file, level+1); file:write("["); write(file, k, level+1, objRefNames); file:write("] = "); write(file, v, level+1, objRefNames); file:write(";\n"); end writeIndent(file, level); file:write("}"); end; end; ["function"] = function (file, item) -- Does only work for "normal" functions, not those -- with upvalues or c functions local dInfo = debug.getinfo(item, "uS"); if dInfo.nups > 0 then file:write("nil --[[functions with upvalue not supported]]"); elseif dInfo.what ~= "Lua" then file:write("nil --[[non-lua function not supported]]"); else local r, s = pcall(string.dump,item); if r then file:write(string.format("loadstring(%q)", s)); else file:write("nil --[[function could not be dumped]]"); end end end; ["thread"] = function (file, item) file:write("nil --[[thread]]\n"); end; ["userdata"] = function (file, item) file:write("nil --[[userdata]]\n"); end; } return persistence --[[ Copyright (c) 2010 Gerhard Roethlin Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]
gpl-3.0
NeoRaider/luci
modules/luci-base/luasrc/tools/status.lua
3
5212
-- Copyright 2011 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. module("luci.tools.status", package.seeall) local uci = require "luci.model.uci".cursor() local function dhcp_leases_common(family) local rv = { } local nfs = require "nixio.fs" local leasefile = "/tmp/dhcp.leases" uci:foreach("dhcp", "dnsmasq", function(s) if s.leasefile and nfs.access(s.leasefile) then leasefile = s.leasefile return false end end) local fd = io.open(leasefile, "r") if fd then while true do local ln = fd:read("*l") if not ln then break else local ts, mac, ip, name, duid = ln:match("^(%d+) (%S+) (%S+) (%S+) (%S+)") if ts and mac and ip and name and duid then if family == 4 and not ip:match(":") then rv[#rv+1] = { expires = os.difftime(tonumber(ts) or 0, os.time()), macaddr = mac, ipaddr = ip, hostname = (name ~= "*") and name } elseif family == 6 and ip:match(":") then rv[#rv+1] = { expires = os.difftime(tonumber(ts) or 0, os.time()), ip6addr = ip, duid = (duid ~= "*") and duid, hostname = (name ~= "*") and name } end end end end fd:close() end local fd = io.open("/tmp/hosts/odhcpd", "r") if fd then while true do local ln = fd:read("*l") if not ln then break else local iface, duid, iaid, name, ts, id, length, ip = ln:match("^# (%S+) (%S+) (%S+) (%S+) (%d+) (%S+) (%S+) (.*)") if ip and iaid ~= "ipv4" and family == 6 then rv[#rv+1] = { expires = os.difftime(tonumber(ts) or 0, os.time()), duid = duid, ip6addr = ip, hostname = (name ~= "-") and name } elseif ip and iaid == "ipv4" and family == 4 then rv[#rv+1] = { expires = os.difftime(tonumber(ts) or 0, os.time()), macaddr = duid, ipaddr = ip, hostname = (name ~= "-") and name } end end end fd:close() end return rv end function dhcp_leases() return dhcp_leases_common(4) end function dhcp6_leases() return dhcp_leases_common(6) end function wifi_networks() local rv = { } local ntm = require "luci.model.network".init() local dev for _, dev in ipairs(ntm:get_wifidevs()) do local rd = { up = dev:is_up(), device = dev:name(), name = dev:get_i18n(), networks = { } } local net for _, net in ipairs(dev:get_wifinets()) do rd.networks[#rd.networks+1] = { name = net:shortname(), link = net:adminlink(), up = net:is_up(), mode = net:active_mode(), ssid = net:active_ssid(), bssid = net:active_bssid(), encryption = net:active_encryption(), frequency = net:frequency(), channel = net:channel(), signal = net:signal(), quality = net:signal_percent(), noise = net:noise(), bitrate = net:bitrate(), ifname = net:ifname(), assoclist = net:assoclist(), country = net:country(), txpower = net:txpower(), txpoweroff = net:txpower_offset(), disabled = (dev:get("disabled") == "1" or net:get("disabled") == "1") } end rv[#rv+1] = rd end return rv end function wifi_network(id) local ntm = require "luci.model.network".init() local net = ntm:get_wifinet(id) if net then local dev = net:get_device() if dev then return { id = id, name = net:shortname(), link = net:adminlink(), up = net:is_up(), mode = net:active_mode(), ssid = net:active_ssid(), bssid = net:active_bssid(), encryption = net:active_encryption(), frequency = net:frequency(), channel = net:channel(), signal = net:signal(), quality = net:signal_percent(), noise = net:noise(), bitrate = net:bitrate(), ifname = net:ifname(), assoclist = net:assoclist(), country = net:country(), txpower = net:txpower(), txpoweroff = net:txpower_offset(), disabled = (dev:get("disabled") == "1" or net:get("disabled") == "1"), device = { up = dev:is_up(), device = dev:name(), name = dev:get_i18n() } } end end return { } end function switch_status(devs) local dev local switches = { } for dev in devs:gmatch("[^%s,]+") do local ports = { } local swc = io.popen("swconfig dev %q show" % dev, "r") if swc then local l repeat l = swc:read("*l") if l then local port, up = l:match("port:(%d+) link:(%w+)") if port then local speed = l:match(" speed:(%d+)") local duplex = l:match(" (%w+)-duplex") local txflow = l:match(" (txflow)") local rxflow = l:match(" (rxflow)") local auto = l:match(" (auto)") ports[#ports+1] = { port = tonumber(port) or 0, speed = tonumber(speed) or 0, link = (up == "up"), duplex = (duplex == "full"), rxflow = (not not rxflow), txflow = (not not txflow), auto = (not not auto) } end end until not l swc:close() end switches[dev] = ports end return switches end
apache-2.0
bestvivi/Atlas
lib/proxy/tokenizer.lua
41
6215
--[[ $%BEGINLICENSE%$ Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA $%ENDLICENSE%$ --]] require("mysql.tokenizer") module("proxy.tokenizer", package.seeall) --- -- normalize a query -- -- * remove comments -- * quote literals -- * turn constants into ? -- * turn tokens into uppercase -- -- @param tokens a array of tokens -- @return normalized SQL query -- -- @see tokenize function normalize(tokens) -- we use a string-stack here and join them at the end -- see http://www.lua.org/pil/11.6.html for more -- local stack = {} -- literals that are SQL commands if they appear at the start -- (all uppercase) local literal_keywords = { ["COMMIT"] = { }, ["ROLLBACK"] = { }, ["BEGIN"] = { }, ["START"] = { "TRANSACTION" }, } for i = 1, #tokens do local token = tokens[i] -- normalize the query if token["token_name"] == "TK_COMMENT" then elseif token["token_name"] == "TK_COMMENT_MYSQL" then -- a /*!... */ comment -- -- we can't look into the comment as we don't know which server-version -- we will talk to, pass it on verbatimly table.insert(stack, "/*!" ..token.text .. "*/ ") elseif token["token_name"] == "TK_LITERAL" then if token.text:sub(1, 1) == "@" then -- append session variables as is table.insert(stack, token.text .. " ") elseif #stack == 0 then -- nothing is on the stack yet local u_text = token.text:upper() if literal_keywords[u_text] then table.insert(stack, u_text .. " ") else table.insert(stack, "`" .. token.text .. "` ") end elseif #stack == 1 then local u_text = token.text:upper() local starting_keyword = stack[1]:sub(1, -2) if literal_keywords[starting_keyword] and literal_keywords[starting_keyword][1] == u_text then table.insert(stack, u_text .. " ") else table.insert(stack, "`" .. token.text .. "` ") end else table.insert(stack, "`" .. token.text .. "` ") end elseif token["token_name"] == "TK_STRING" or token["token_name"] == "TK_INTEGER" or token["token_name"] == "TK_FLOAT" then table.insert(stack, "? ") elseif token["token_name"] == "TK_FUNCTION" then table.insert(stack, token.text:upper()) else table.insert(stack, token.text:upper() .. " ") end end return table.concat(stack) end --- -- call the included tokenizer -- -- this function is only a wrapper and exists mostly -- for constancy and documentation reasons function tokenize(packet) local tokens = tokenizer.tokenize(packet) local attr = 0 if tokens[1].token_name == "TK_COMMENT" or tokens[1].token_name == "TK_COMMENT_MYSQL" then if string.match(tokens[1].text:upper(), "^%s*MASTER%s*$") then attr = 1 --1´ú±íÇ¿ÖÆ¶Ámaster end end return tokens, attr end --- -- return the first command token -- -- * strips the leading comments function first_stmt_token(tokens) for i = 1, #tokens do local token = tokens[i] -- normalize the query if token["token_name"] == "TK_COMMENT" then elseif token["token_name"] == "TK_LITERAL" then -- commit and rollback at LITERALS return token else -- TK_SQL_* are normal tokens return token end end return nil end --- --[[ returns an array of simple token values without id and name, and stripping all comments @param tokens an array of tokens, as produced by the tokenize() function @param quote_strings : if set, the string tokens will be quoted @see tokenize --]] function bare_tokens (tokens, quote_strings) local simple_tokens = {} for i = 1, #tokens do local token = tokens[i] if (token['token_name'] == 'TK_STRING') and quote_strings then table.insert(simple_tokens, string.format('%q', token['text'] )) elseif (token['token_name'] ~= 'TK_COMMENT') then table.insert(simple_tokens, token['text']) end end return simple_tokens end --- --[[ Returns a text query from an array of tokens, stripping off comments @param tokens an array of tokens, as produced by the tokenize() function @param start_item ignores tokens before this one @param end_item ignores token after this one @see tokenize --]] function tokens_to_query ( tokens , start_item, end_item ) if not start_item then start_item = 1 end if not end_item then end_item = #tokens end local counter = 0 local new_query = '' for i = 1, #tokens do local token = tokens[i] counter = counter + 1 if (counter >= start_item and counter <= end_item ) then if (token['token_name'] == 'TK_STRING') then new_query = new_query .. string.format('%q', token['text'] ) elseif token['token_name'] ~= 'TK_COMMENT' then new_query = new_query .. token['text'] end if (token['token_name'] ~= 'TK_FUNCTION') and (token['token_name'] ~= 'TK_COMMENT') then new_query = new_query .. ' ' end end end return new_query end --- --[[ returns an array of tokens, stripping off all comments @param tokens an array of tokens, as produced by the tokenize() function @see tokenize, simple_tokens --]] function tokens_without_comments (tokens) local new_tokens = {} for i = 1, #tokens do local token = tokens[i] if (token['token_name'] ~= 'TK_COMMENT' and token['token_name'] ~= 'TK_COMMENT_MYSQL') then table.insert(new_tokens, token) end end return new_tokens end
gpl-2.0
AresTao/darkstar
scripts/zones/Bastok_Markets_[S]/npcs/Adelbrecht.lua
53
4980
----------------------------------- -- Area: Bastok Markets (S) -- NPC: Adelbrecht -- Starts Quests: The Fighting Fourth -- Involved in Missions: Back to the Beginning -- CS IDs: -- 139 = 0x008B = Greetings, civilian. The Seventh Cohors of the Republican Legion's Fourth Division is currently recruiting new troops. -- 140 = 0x008C = I thought you didn't have any questions...throw in the towel yes/no -- 141 = 0x008D = Mid quest, after first npc in N Gust -- 142 = 0x008E = Mid quest, after second npc in N Gust -- 143 = 0x008F = Complete quest, get bronze ribbon -- 162 = 0x00A2 = After cs143, before heading over to talk to next person -- 359 = 0x0167 = A CS where player is looking for Lilisette, with flashback of Lilisette asking about player -- 361 = 0x0169 = After asking in CS 359 -- Todo: medal loss from nation switching. Since there is no rank-up yet, this isn't so important for now. ----------------------------------- package.loaded["scripts/zones/Bastok_Markets_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/globals/missions"); require("scripts/zones/Bastok_Markets_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local Allegiance = player:getCampaignAllegiance(); -- 0 = none, 1 = San d'Oria Iron Rams, 2 = Bastok Fighting Fourth, 3 = Windurst Cobras local TheFightingFourth = player:getQuestStatus(CRYSTAL_WAR,THE_FIGHTING_FOURTH); local SnakeOnThePlains = player:getQuestStatus(CRYSTAL_WAR,SNAKE_ON_THE_PLAINS); local SteamedRams = player:getQuestStatus(CRYSTAL_WAR,STEAMED_RAMS); local BlueLetter = player:hasKeyItem(BLUE_RECOMMENDATION_LETTER); local BattleRations = player:hasKeyItem(BATTLE_RATIONS); if (TheFightingFourth == QUEST_AVAILABLE and BlueLetter == true) then player:startEvent(0x008B); elseif (TheFightingFourth == QUEST_AVAILABLE and player:getVar("BLUE_R_LETTER_USED") == 1) then player:startEvent(0x008B); elseif (TheFightingFourth == QUEST_ACCEPTED and BattleRations == true) then player:startEvent(0x008C); elseif (TheFightingFourth == QUEST_ACCEPTED and player:getVar("THE_FIGHTING_FOURTH") == 1) then player:startEvent(0x008D); elseif (TheFightingFourth == QUEST_ACCEPTED and player:getVar("THE_FIGHTING_FOURTH") == 2) then player:startEvent(0x008E); elseif (TheFightingFourth == QUEST_ACCEPTED and player:getVar("THE_FIGHTING_FOURTH") == 3) then player:startEvent(0x008F); elseif (TheFightingFourth == QUEST_COMPLETED and Allegiance == 1) then player:startEvent(0x00A2); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x008B and option == 1) then player:addKeyItem(BATTLE_RATIONS); player:messageSpecial(KEYITEM_OBTAINED,BATTLE_RATIONS); player:addQuest(CRYSTAL_WAR,THE_FIGHTING_FOURTH); player:setVar("BLUE_R_LETTER_USED",1); player:delKeyItem(BLUE_RECOMMENDATION_LETTER); elseif (csid == 0x008C and option == 1) then player:delKeyItem(BATTLE_RATIONS); player:delQuest(CRYSTAL_WAR, THE_FIGHTING_FOURTH); elseif (csid == 0x008D or csid == 0x008E and option == 1) then player:delQuest(CRYSTAL_WAR, THE_FIGHTING_FOURTH); elseif (csid == 0x008F) then -- Is first join, so add Sprinter's Shoes and bronze medal if (player:getVar("Campaign_Nation") == 0) then if (player:getFreeSlotsCount() >= 1) then player:setCampaignAllegiance(2); player:setVar("BLUE_R_LETTER_USED",0); player:addTitle(FOURTH_DIVISION_SOLDIER); player:addKeyItem(BRONZE_RIBBON_OF_SERVICE); player:addItem(15754); player:completeQuest(CRYSTAL_WAR,THE_FIGHTING_FOURTH); player:messageSpecial(KEYITEM_OBTAINED, BRONZE_RIBBON_OF_SERVICE); player:messageSpecial(ITEM_OBTAINED, 15754); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 15754); end else player:setCampaignAllegiance(2); player:setVar("BLUE_R_LETTER_USED",0); player:addTitle(FOURTH_DIVISION_SOLDIER); player:completeQuest(CRYSTAL_WAR,THE_FIGHTING_FOURTH); end end end;
gpl-3.0
AresTao/darkstar
scripts/commands/addeffect.lua
24
1711
--------------------------------------------------------------------------------------------------- -- func: addeffect -- desc: Adds the given effect to the given player. --------------------------------------------------------------------------------------------------- cmdprops = { permission = 1, parameters = "siii" }; function onTrigger(player, target, id, power, duration) -- Ensure a target is set.. if (target == nil) then player:PrintToPlayer( "Target required; cannot be nil." ); return; end local effectTarget = player; -- check if target name was entered local num = tonumber(target) if (type(num) == "number") then if (power == 0 or power == nil) then duration = 60; else duration = power; end if (id == 0 or id == nil) then power = 1; else power = id; end id = num else local pc = GetPlayerByName(target); if (pc ~= nil) then effectTarget = pc; else return; end if (power == nil) then power = 1; end if (duration == nil) then duration = 60; end if (id == 0 or id == nil) then id = 1; end end if (id == nil) then player:PrintToPlayer( "Effect id cannot be nil." ); return; end if (effectTarget:addStatusEffect(id, power, 3, duration)) then effectTarget:messagePublic(280, effectTarget, id, id); else effectTarget:messagePublic(283, effectTarget, id); end end
gpl-3.0
AresTao/darkstar
scripts/zones/Windurst_Waters/npcs/Anja-Enja.lua
37
1052
----------------------------------- -- Area: Windurst Waters -- NPC: Anja-Enja -- Adventurer's Assistant -- Working 100% ------------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0116); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Southern_San_dOria/npcs/Phillone.lua
34
1434
----------------------------------- -- Area: Southern San d'Oria -- NPC: Phillone -- General Info NPC ------------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Southern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x01D); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
DeinFreund/Zero-K
scripts/commsupport.lua
12
16403
include "constants.lua" local spSetUnitShieldState = Spring.SetUnitShieldState -- pieces local base = piece 'base' local pelvis = piece 'pelvis' local turret = piece 'turret' local torso = piece 'torso' local head = piece 'head' local armhold = piece 'armhold' local ruparm = piece 'ruparm' local rarm = piece 'rarm' local rloarm = piece 'rloarm' local luparm = piece 'luparm' local larm = piece 'larm' local lloarm = piece 'lloarm' local rupleg = piece 'rupleg' local lupleg = piece 'lupleg' local lloleg = piece 'lloleg' local rloleg = piece 'rloleg' local rfoot = piece 'rfoot' local lfoot = piece 'lfoot' local gun = piece 'gun' local flare = piece 'flare' local rhand = piece 'rhand' local lhand = piece 'lhand' local gunpod = piece 'gunpod' local ac1 = piece 'ac1' local ac2 = piece 'ac2' local nanospray = piece 'nanospray' local smokePiece = {torso} local nanoPieces = {nanospray} -------------------------------------------------------------------------------- -- constants -------------------------------------------------------------------------------- local SIG_RESTORE = 16 local SIG_AIM = 2 local SIG_AIM_2 = 4 local SIG_WALK = 1 --local SIG_AIM_3 = 8 --step on -------------------------------------------------------------------------------- -- vars -------------------------------------------------------------------------------- local flamers = {} local wepTable = UnitDefs[unitDefID].weapons wepTable.n = nil for index, weapon in pairs(wepTable) do local weaponDef = WeaponDefs[weapon.weaponDef] if weaponDef.type == "Flame" or (weaponDef.customParams and weaponDef.customParams.flamethrower) then flamers[index] = true end end local restoreHeading, restorePitch = 0, 0 local canDgun = UnitDefs[unitDefID].canDgun local shieldOn = false local dead = false local bMoving = false local bAiming = false local armsFree = true local inBuildAnim = false local dgunning = false -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local function BuildPose(heading, pitch) inBuildAnim = true Turn(luparm, x_axis, math.rad(-60), math.rad(250)) Turn(luparm, y_axis, math.rad(-15), math.rad(250)) Turn(luparm, z_axis, math.rad(-10), math.rad(250)) Turn(larm, x_axis, math.rad(5), math.rad(250)) Turn(larm, y_axis, math.rad(30), math.rad(250)) Turn(larm, z_axis, math.rad(-5), math.rad(250)) Turn(lloarm, y_axis, math.rad(-37), math.rad(250)) Turn(lloarm, z_axis, math.rad(-75), math.rad(450)) Turn(gunpod, y_axis, math.rad(90), math.rad(350)) Turn(turret, y_axis, heading, math.rad(350)) Turn(lloarm, x_axis, -pitch, math.rad(250)) end local function RestoreAfterDelay() Signal(SIG_RESTORE) SetSignalMask(SIG_RESTORE) Sleep(6000) if not dead then if GetUnitValue(COB.INBUILDSTANCE) == 1 then BuildPose(restoreHeading, restorePitch) else Turn(turret, x_axis, 0, math.rad(150)) Turn(turret, y_axis, 0, math.rad(150)) --torso Turn(torso, x_axis, 0, math.rad(250)) Turn(torso, y_axis, 0, math.rad(250)) Turn(torso, z_axis, 0, math.rad(250)) --head Turn(head, x_axis, 0, math.rad(250)) Turn(head, y_axis, 0, math.rad(250)) Turn(head, z_axis, 0, math.rad(250)) -- at ease pose Turn(armhold, x_axis, math.rad(-45), math.rad(250)) --upspring at -45 Turn(ruparm, x_axis, 0, math.rad(250)) Turn(ruparm, y_axis, 0, math.rad(250)) Turn(ruparm, z_axis, 0, math.rad(250)) Turn(rarm, x_axis, math.rad(2), math.rad(250)) --up 2 Turn(rarm, y_axis, 0, math.rad(250)) Turn(rarm, z_axis, math.rad(12), math.rad(250)) --up -12 Turn(rloarm, x_axis, math.rad(47), math.rad(250)) --up 47 Turn(rloarm, y_axis, math.rad(76), math.rad(250)) --up 76 Turn(rloarm, z_axis, math.rad(47), math.rad(250)) --up -47 --left Turn(luparm, x_axis, math.rad(12), math.rad(250)) --up -9 Turn(luparm, y_axis, 0, math.rad(250)) Turn(luparm, z_axis, 0, math.rad(250)) Turn(larm, x_axis, math.rad(-35), math.rad(250)) --up 5 Turn(larm, y_axis, math.rad(-3), math.rad(250)) --up -3 Turn(larm, z_axis, math.rad(-(22)), math.rad(250)) --up 22 Turn(lloarm, x_axis, math.rad(92), math.rad(250)) -- up 82 Turn(lloarm, y_axis, 0, math.rad(250)) Turn(lloarm, z_axis, math.rad(-94), math.rad(250)) --upspring 94 Turn(gun, x_axis, 0, math.rad(250)) Turn(gun, y_axis, 0, math.rad(250)) Turn(gun, z_axis, 0, math.rad(250)) -- done at ease Sleep(100) end bAiming = false end end local function Walk() if not bAiming then Turn(torso, x_axis, math.rad(12)) --tilt forward Turn(torso, y_axis, math.rad(3.335165)) end Move(pelvis, y_axis, 0) Turn(rupleg, x_axis, math.rad(5.670330), math.rad(75)) Turn(lupleg, x_axis, math.rad(-26.467033), math.rad(75)) Turn(lloleg, x_axis, math.rad(26.967033), math.rad(75)) Turn(rloleg, x_axis, math.rad(26.967033), math.rad(75)) Turn(rfoot, x_axis, math.rad(-19.824176), math.rad(75)) Sleep(180) --had to + 20 to all sleeps in walk if not bAiming then Turn(torso, y_axis, math.rad(1.681319)) end Turn(rupleg, x_axis, math.rad(-5.269231), math.rad(75)) Turn(lupleg, x_axis, math.rad(-20.989011), math.rad(75)) Turn(lloleg, x_axis, math.rad(20.945055), math.rad(75)) Turn(rloleg, x_axis, math.rad(41.368132), math.rad(75)) Turn(rfoot, x_axis, math.rad(-15.747253)) Sleep(160) if not bAiming then Turn(torso, y_axis, 0) end Turn(rupleg, x_axis, math.rad(-9.071429), math.rad(75)) Turn(lupleg, x_axis, math.rad(-12.670330), math.rad(75)) Turn(lloleg, x_axis, math.rad(12.670330), math.rad(75)) Turn(rloleg, x_axis, math.rad(43.571429), math.rad(75)) Turn(rfoot, x_axis, math.rad(-12.016484), math.rad(75)) Sleep(140) if not bAiming then Turn(torso, y_axis, math.rad(-1.77)) end Turn(rupleg, x_axis, math.rad(-21.357143), math.rad(75)) Turn(lupleg, x_axis, math.rad(2.824176), math.rad(75)) Turn(lloleg, x_axis, math.rad(3.560440), math.rad(75)) Turn(lfoot, x_axis, math.rad(-4.527473), math.rad(75)) Turn(rloleg, x_axis, math.rad(52.505495), math.rad(75)) Turn(rfoot, x_axis, 0) Sleep(140) if not bAiming then Turn(torso, y_axis, math.rad(3.15)) end Turn(rupleg, x_axis, math.rad(-35.923077), math.rad(75)) Turn(lupleg, x_axis, math.rad(7.780220), math.rad(75)) Turn(lloleg, x_axis, math.rad(8.203297), math.rad(75)) Turn(lfoot, x_axis, math.rad(-12.571429), math.rad(75)) Turn(rloleg, x_axis, math.rad(54.390110), math.rad(75)) Sleep(140) if not bAiming then Turn(torso, y_axis, math.rad(-4.21)) end Turn(rupleg, x_axis, math.rad(-37.780220), math.rad(75)) Turn(lupleg, x_axis, math.rad(10.137363), math.rad(75)) Turn(lloleg, x_axis, math.rad(13.302198), math.rad(75)) Turn(lfoot, x_axis, math.rad(-16.714286), math.rad(75)) Turn(rloleg, x_axis, math.rad(32.582418), math.rad(75)) Sleep(140) if not bAiming then Turn(torso, y_axis, math.rad(-3.15)) end Turn(rupleg, x_axis, math.rad(-28.758242), math.rad(75)) Turn(lupleg, x_axis, math.rad(12.247253), math.rad(75)) Turn(lloleg, x_axis, math.rad(19.659341), math.rad(75)) Turn(lfoot, x_axis, math.rad(-19.659341), math.rad(75)) Turn(rloleg, x_axis, math.rad(28.758242), math.rad(75)) Sleep(160) if not bAiming then Turn(torso, y_axis, math.rad(-1.88)) end Turn(rupleg, x_axis, math.rad(-22.824176), math.rad(75)) Turn(lupleg, x_axis, math.rad(2.824176), math.rad(75)) Turn(lloleg, x_axis, math.rad(34.060440), math.rad(75)) Turn(rfoot, x_axis, math.rad(-6.313187), math.rad(75)) Sleep(160) if not bAiming then Turn(torso, y_axis, 0) end Turn(rupleg, x_axis, math.rad(-11.604396), math.rad(75)) Turn(lupleg, x_axis, math.rad(-6.725275), math.rad(75)) Turn(lloleg, x_axis, math.rad(39.401099), math.rad(75)) Turn(lfoot, x_axis, math.rad(-13.956044), math.rad(75)) Turn(rloleg, x_axis, math.rad(19.005495), math.rad(75)) Turn(rfoot, x_axis, math.rad(-7.615385), math.rad(75)) Sleep(140) if not bAiming then Turn(torso, y_axis, math.rad(1.88)) end Turn(rupleg, x_axis, math.rad(1.857143), math.rad(75)) Turn(lupleg, x_axis, math.rad(-24.357143), math.rad(75)) Turn(lloleg, x_axis, math.rad(45.093407), math.rad(75)) Turn(lfoot, x_axis, math.rad(-7.703297), math.rad(75)) Turn(rloleg, x_axis, math.rad(3.560440), math.rad(75)) Turn(rfoot, x_axis, math.rad(-4.934066), math.rad(75)) Sleep(140) if not bAiming then Turn(torso, y_axis, math.rad(3.15)) end Turn(rupleg, x_axis, math.rad(7.148352), math.rad(75)) Turn(lupleg, x_axis, math.rad(-28.181319), math.rad(75)) Sleep(140) if not bAiming then Turn(torso, y_axis, math.rad(4.20)) end Turn(rupleg, x_axis, math.rad(8.423077), math.rad(75)) Turn(lupleg, x_axis, math.rad(-32.060440), math.rad(75)) Turn(lloleg, x_axis, math.rad(27.527473), math.rad(75)) Turn(lfoot, x_axis, math.rad(-2.857143), math.rad(75)) Turn(rloleg, x_axis, math.rad(24.670330), math.rad(75)) Turn(rfoot, x_axis, math.rad(-33.313187), math.rad(75)) Sleep(160) end local function MotionControl(moving, aiming, justmoved) justmoved = true while true do moving = bMoving aiming = bAiming if moving then if aiming then armsFree = true else armsFree = false end Walk() justmoved = true else armsFree = true if justmoved then Turn(rupleg, x_axis, 0, math.rad(200.071429)) Turn(rloleg, x_axis, 0, math.rad(200.071429)) Turn(rfoot, x_axis, 0, math.rad(200.071429)) Turn(lupleg, x_axis, 0, math.rad(200.071429)) Turn(lloleg, x_axis, 0, math.rad(200.071429)) Turn(lfoot, x_axis, 0, math.rad(200.071429)) if not (aiming or inBuildAnim) then Turn(torso, x_axis, 0) --untilt forward Turn(torso, y_axis, 0, math.rad(90.027473)) Turn(ruparm, x_axis, 0, math.rad(200.071429)) -- Turn(luparm, x_axis, 0, math.rad(200.071429)) end justmoved = false end Sleep(100) end end end function script.Create() --alert to dirt Turn(armhold, x_axis, math.rad(-45), math.rad(250)) --upspring Turn(ruparm, x_axis, 0, math.rad(250)) Turn(ruparm, y_axis, 0, math.rad(250)) Turn(ruparm, z_axis, 0, math.rad(250)) Turn(rarm, x_axis, math.rad(2), math.rad(250)) -- Turn(rarm, y_axis, 0, math.rad(250)) Turn(rarm, z_axis, math.rad(-(-12)), math.rad(250)) --up Turn(rloarm, x_axis, math.rad(47), math.rad(250)) --up Turn(rloarm, y_axis, math.rad(76), math.rad(250)) --up Turn(rloarm, z_axis, math.rad(-(-47)), math.rad(250)) --up Turn(luparm, x_axis, math.rad(12), math.rad(250)) --up Turn(luparm, y_axis, 0, math.rad(250)) Turn(luparm, z_axis, 0, math.rad(250)) Turn(larm, x_axis, math.rad(-35), math.rad(250)) --up Turn(larm, y_axis, math.rad(-3), math.rad(250)) --up Turn(larm, z_axis, math.rad(-(22)), math.rad(250)) --up Turn(lloarm, x_axis, math.rad(92), math.rad(250)) -- up Turn(lloarm, y_axis, 0, math.rad(250)) Turn(lloarm, z_axis, math.rad(-(94)), math.rad(250)) --upspring Hide(flare) Hide(ac1) Hide(ac2) StartThread(MotionControl) StartThread(RestoreAfterDelay) StartThread(SmokeUnit, smokePiece) Spring.SetUnitNanoPieces(unitID, nanoPieces) end function script.StartMoving() bMoving = true end function script.StopMoving() --Signal(SIG_WALK) bMoving = false end function script.AimFromWeapon(num) return armhold end function script.QueryWeapon(num) if num == 2 or num == 4 then return pelvis end return flare end local function AimRifle(heading, pitch, isDgun) if isDgun then dgunning = true end --[[ if dgunning and not isDgun then return false end ]]-- --torso Turn(torso, x_axis, math.rad(5), math.rad(250)) Turn(torso, y_axis, 0, math.rad(250)) Turn(torso, z_axis, 0, math.rad(250)) --head Turn(head, x_axis, 0, math.rad(250)) Turn(head, y_axis, 0, math.rad(250)) Turn(head, z_axis, 0, math.rad(250)) --rarm Turn(ruparm, x_axis, math.rad(-55), math.rad(250)) Turn(ruparm, y_axis, 0, math.rad(250)) Turn(ruparm, z_axis, 0, math.rad(250)) Turn(rarm, x_axis, math.rad(13), math.rad(250)) Turn(rarm, y_axis, math.rad(46), math.rad(250)) Turn(rarm, z_axis, math.rad(9), math.rad(250)) Turn(rloarm, x_axis, math.rad(16), math.rad(250)) Turn(rloarm, y_axis, math.rad(-23), math.rad(250)) Turn(rloarm, z_axis, math.rad(11), math.rad(250)) Turn(gun, x_axis, math.rad(17.0), math.rad(250)) Turn(gun, y_axis, math.rad(-19.8), math.rad(250)) ---20 is dead straight Turn(gun, z_axis, math.rad(2.0), math.rad(250)) --larm Turn(luparm, x_axis, math.rad(-70), math.rad(250)) Turn(luparm, y_axis, math.rad(-20), math.rad(250)) Turn(luparm, z_axis, math.rad(-10), math.rad(250)) Turn(larm, x_axis, math.rad(-13), math.rad(250)) Turn(larm, y_axis, math.rad(-60), math.rad(250)) Turn(larm, z_axis, math.rad(9), math.rad(250)) Turn(lloarm, x_axis, math.rad(73), math.rad(250)) Turn(lloarm, y_axis, math.rad(19), math.rad(250)) Turn(lloarm, z_axis, math.rad(58), math.rad(250)) --aim Turn(turret, y_axis, heading, math.rad(350)) Turn(armhold, x_axis, -pitch, math.rad(250)) WaitForTurn(turret, y_axis) WaitForTurn(armhold, x_axis) --need to make sure not WaitForTurn(lloarm, x_axis) --stil setting up StartThread(RestoreAfterDelay) if isDgun then dgunning = false end return true end function script.AimWeapon(num, heading, pitch) inBuildAnim = false if num >= 5 then Signal(SIG_AIM) SetSignalMask(SIG_AIM) bAiming = true return AimRifle(heading, pitch) elseif num == 3 then Signal(SIG_AIM) Signal(SIG_AIM_2) SetSignalMask(SIG_AIM_2) bAiming = true return AimRifle(heading, pitch, canDgun) elseif num == 2 or num == 4 then Sleep(100) return (shieldOn) end return false end function script.Activate() --spSetUnitShieldState(unitID, true) end function script.Deactivate() --spSetUnitShieldState(unitID, false) end function script.FireWeapon(num) if num == 5 then EmitSfx(flare, 1024) elseif num == 3 then EmitSfx(flare, 1026) end --recoil --[[ if num ~= 4 then Sleep(50) Turn(gun, x_axis, math.rad(-2), math.rad(1250)) Sleep(250) Turn(gun, x_axis, 0, math.rad(250)) Sleep(800) if (math.random() < 0.33) then Turn(armhold, x_axis, math.rad(15), math.rad(75)) --check the sexy shot end end ]]-- end function script.Shot(num) if num == 5 then EmitSfx(flare, 1025) elseif num == 3 then EmitSfx(flare, 1027) end if flamers[num] then --GG.LUPS.FlameShot(unitID, unitDefID, _, num) end end function script.QueryNanoPiece() GG.LUPS.QueryNanoPiece(unitID,unitDefID,Spring.GetUnitTeam(unitID),nanospray) return nanospray end function script.StopBuilding() inBuildAnim = false SetUnitValue(COB.INBUILDSTANCE, 0) if not bAiming then StartThread(RestoreAfterDelay) end end function script.StartBuilding(heading, pitch) restoreHeading, restorePitch = heading, pitch BuildPose(heading, pitch) SetUnitValue(COB.INBUILDSTANCE, 1) end function script.Killed(recentDamage, maxHealth) local severity = recentDamage/maxHealth dead = 1 --Turn(turret, y_axis, 0, math.rad(500)) if severity <= .5 then Turn(base, x_axis, math.rad(79), math.rad(80)) Turn(rloleg, x_axis, math.rad(25), math.rad(250)) Turn(lupleg, x_axis, math.rad(7), math.rad(250)) Turn(lupleg, y_axis, math.rad(34), math.rad(250)) Turn(lupleg, z_axis, math.rad(-(-9)), math.rad(250)) Sleep(200) --give time to fall Turn(luparm, y_axis, math.rad(18), math.rad(350)) Turn(luparm, z_axis, math.rad(-(-45)), math.rad(350)) Sleep(650) --EmitSfx(turret, 1026) --impact Sleep(100) --[[ Explode(gun) Explode(head) Explode(pelvis) Explode(lloarm) Explode(luparm) Explode(lloleg) Explode(lupleg) Explode(rloarm) Explode(rloleg) Explode(ruparm) Explode(rupleg) Explode(torso) ]]-- return 1 else Explode(gun, sfxFall + sfxFire + sfxSmoke + sfxExplode) Explode(head, sfxFall + sfxFire + sfxSmoke + sfxExplode) Explode(pelvis, sfxFall + sfxFire + sfxSmoke + sfxExplode) Explode(lloarm, sfxFall + sfxFire + sfxSmoke + sfxExplode) Explode(luparm, sfxFall + sfxFire + sfxSmoke + sfxExplode) Explode(lloleg, sfxFall + sfxFire + sfxSmoke + sfxExplode) Explode(lupleg, sfxFall + sfxFire + sfxSmoke + sfxExplode) Explode(rloarm, sfxFall + sfxFire + sfxSmoke + sfxExplode) Explode(rloleg, sfxFall + sfxFire + sfxSmoke + sfxExplode) Explode(ruparm, sfxFall + sfxFire + sfxSmoke + sfxExplode) Explode(rupleg, sfxFall + sfxFire + sfxSmoke + sfxExplode) Explode(torso, sfxShatter + sfxExplode) return 2 end end
gpl-2.0
ld-test/prosody
net/websocket/frames.lua
1
5518
-- Prosody IM -- Copyright (C) 2012 Florian Zeitz -- Copyright (C) 2014 Daurnimator -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local softreq = require "util.dependencies".softreq; local log = require "util.logger".init "websocket.frames"; local random_bytes = require "util.random".bytes; local bit = assert(softreq"bit" or softreq"bit32", "No bit module found. See https://prosody.im/doc/depends#bitop"); local band = bit.band; local bor = bit.bor; local bxor = bit.bxor; local lshift = bit.lshift; local rshift = bit.rshift; local t_concat = table.concat; local s_byte = string.byte; local s_char= string.char; local s_sub = string.sub; local s_pack = string.pack; local s_unpack = string.unpack; if not s_pack and softreq"struct" then s_pack = softreq"struct".pack; s_unpack = softreq"struct".unpack; end local function read_uint16be(str, pos) local l1, l2 = s_byte(str, pos, pos+1); return l1*256 + l2; end -- FIXME: this may lose precision local function read_uint64be(str, pos) local l1, l2, l3, l4, l5, l6, l7, l8 = s_byte(str, pos, pos+7); local h = lshift(l1, 24) + lshift(l2, 16) + lshift(l3, 8) + l4; local l = lshift(l5, 24) + lshift(l6, 16) + lshift(l7, 8) + l8; return h * 2^32 + l; end local function pack_uint16be(x) return s_char(rshift(x, 8), band(x, 0xFF)); end local function get_byte(x, n) return band(rshift(x, n), 0xFF); end local function pack_uint64be(x) local h = band(x / 2^32, 2^32-1); return s_char(get_byte(h, 24), get_byte(h, 16), get_byte(h, 8), band(h, 0xFF), get_byte(x, 24), get_byte(x, 16), get_byte(x, 8), band(x, 0xFF)); end if s_pack then function pack_uint16be(x) return s_pack(">I2", x); end function pack_uint64be(x) return s_pack(">I8", x); end end if s_unpack then function read_uint16be(str, pos) return s_unpack(">I2", str, pos); end function read_uint64be(str, pos) return s_unpack(">I8", str, pos); end end local function parse_frame_header(frame) if #frame < 2 then return; end local byte1, byte2 = s_byte(frame, 1, 2); local result = { FIN = band(byte1, 0x80) > 0; RSV1 = band(byte1, 0x40) > 0; RSV2 = band(byte1, 0x20) > 0; RSV3 = band(byte1, 0x10) > 0; opcode = band(byte1, 0x0F); MASK = band(byte2, 0x80) > 0; length = band(byte2, 0x7F); }; local length_bytes = 0; if result.length == 126 then length_bytes = 2; elseif result.length == 127 then length_bytes = 8; end local header_length = 2 + length_bytes + (result.MASK and 4 or 0); if #frame < header_length then return; end if length_bytes == 2 then result.length = read_uint16be(frame, 3); elseif length_bytes == 8 then result.length = read_uint64be(frame, 3); end if result.MASK then result.key = { s_byte(frame, length_bytes+3, length_bytes+6) }; end return result, header_length; end -- XORs the string `str` with the array of bytes `key` -- TODO: optimize local function apply_mask(str, key, from, to) from = from or 1 if from < 0 then from = #str + from + 1 end -- negative indicies to = to or #str if to < 0 then to = #str + to + 1 end -- negative indicies local key_len = #key local counter = 0; local data = {}; for i = from, to do local key_index = counter%key_len + 1; counter = counter + 1; data[counter] = s_char(bxor(key[key_index], s_byte(str, i))); end return t_concat(data); end local function parse_frame_body(frame, header, pos) if header.MASK then return apply_mask(frame, header.key, pos, pos + header.length - 1); else return frame:sub(pos, pos + header.length - 1); end end local function parse_frame(frame) local result, pos = parse_frame_header(frame); if result == nil or #frame < (pos + result.length) then return; end result.data = parse_frame_body(frame, result, pos+1); return result, pos + result.length; end local function build_frame(desc) local data = desc.data or ""; assert(desc.opcode and desc.opcode >= 0 and desc.opcode <= 0xF, "Invalid WebSocket opcode"); if desc.opcode >= 0x8 then -- RFC 6455 5.5 assert(#data <= 125, "WebSocket control frames MUST have a payload length of 125 bytes or less."); end local b1 = bor(desc.opcode, desc.FIN and 0x80 or 0, desc.RSV1 and 0x40 or 0, desc.RSV2 and 0x20 or 0, desc.RSV3 and 0x10 or 0); local b2 = #data; local length_extra; if b2 <= 125 then -- 7-bit length length_extra = ""; elseif b2 <= 0xFFFF then -- 2-byte length b2 = 126; length_extra = pack_uint16be(#data); else -- 8-byte length b2 = 127; length_extra = pack_uint64be(#data); end local key = "" if desc.MASK then local key_a = desc.key if key_a then key = s_char(unpack(key_a, 1, 4)); else key = random_bytes(4); key_a = {key:byte(1,4)}; end b2 = bor(b2, 0x80); data = apply_mask(data, key_a); end return s_char(b1, b2) .. length_extra .. key .. data end local function parse_close(data) local code, message if #data >= 2 then code = read_uint16be(data, 1); if #data > 2 then message = s_sub(data, 3); end end return code, message end local function build_close(code, message, mask) local data = pack_uint16be(code); if message then assert(#message<=123, "Close reason must be <=123 bytes"); data = data .. message; end return build_frame({ opcode = 0x8; FIN = true; MASK = mask; data = data; }); end return { parse_header = parse_frame_header; parse_body = parse_frame_body; parse = parse_frame; build = build_frame; parse_close = parse_close; build_close = build_close; };
mit
DeinFreund/Zero-K
gamedata/modularcomms/weapons/disruptor.lua
5
1481
local name = "commweapon_disruptor" local weaponDef = { name = [[Disruptor Pulse Beam]], areaOfEffect = 32, beamdecay = 0.9, beamTime = 1/30, beamttl = 30, coreThickness = 0.25, craterBoost = 0, craterMult = 0, customParams = { --timeslow_preset = [[module_disruptorbeam]], timeslow_damagefactor = [[2]], light_color = [[1.88 0.63 2.5]], light_radius = 320, }, damage = { default = 165, }, explosionGenerator = [[custom:flash2purple]], fireStarter = 30, impactOnly = true, impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 1, largeBeamLaser = true, laserFlareSize = 4.33, minIntensity = 1, noSelfDamage = true, range = 310, reloadtime = 2, rgbColor = [[0.3 0 0.4]], soundStart = [[weapon/laser/heavy_laser5]], soundStartVolume = 3, soundTrigger = true, texture1 = [[largelaser]], texture2 = [[flare]], texture3 = [[flare]], texture4 = [[smallflare]], thickness = 8, tolerance = 18000, turret = true, weaponType = [[BeamLaser]], weaponVelocity = 500, } return name, weaponDef
gpl-2.0
AresTao/darkstar
scripts/zones/Uleguerand_Range/npcs/Fissure.lua
19
1692
----------------------------------- -- Area: Uleguerand Range -- NPC: Fissure -- Teleports players from underground to surface -- @pos 380.267 34.859 -179.655 5 -- @pos 460.339 -29.137 220.311 5 -- @pos 180.207 -77.147 500.276 5 ----------------------------------- package.loaded["scripts/zones/Uleguerand_Range/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/zones/Uleguerand_Range/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local z = player:getZPos(); if (player:hasKeyItem(MYSTIC_ICE) == true) then if (z > -200 and z < -150) then -- southern Fissure (J-9) player:startEvent(0x0002,MYSTIC_ICE); elseif (z > 200 and z < 250) then -- middle Fissure (K-7) player:startEvent(0x0003,MYSTIC_ICE); elseif (z > 450) then -- northern Fissure (I-6) player:startEvent(0x0004,MYSTIC_ICE); end else player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if ((csid == 0x0002 or csid == 0x0003 or csid == 0x0004) and option == 2) then player:delKeyItem(MYSTIC_ICE); end end;
gpl-3.0