repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278
values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15
values |
|---|---|---|---|---|---|
AresTao/darkstar | scripts/zones/Windurst_Walls/npcs/Raamimi.lua | 17 | 3005 | -----------------------------------
-- Area: Windurst Walls
-- Location: X:-81 Y:-9 Z:103
-- NPC: Raamimi
-- Working 100%
-- Involved in Quest: To Bee or Not to Bee?
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local ToBee = player:getQuestStatus(WINDURST,TO_BEE_OR_NOT_TO_BEE);
local ToBeeOrNotStatus = player:getVar("ToBeeOrNot_var");
if (ToBeeOrNotStatus == 10 and ToBee == QUEST_AVAILABLE) then
player:startEvent(0x0043); -- Quest Started - He gives you honey
elseif (ToBee == QUEST_ACCEPTED) then
player:startEvent(0x0044); -- After honey is given to player...... but before 5th hondy is given to Zayhi
elseif (ToBee == QUEST_COMPLETED and ToBeeOrNotStatus == 5) then
player:startEvent(0x0050); -- Quest Finish - Gives Mulsum
elseif (ToBee == QUEST_COMPLETED and ToBeeOrNotStatus == 0 and player:needToZone()) then
player:startEvent(0x004F); -- After Quest but before zoning "it's certainly gotten quiet around here..."
else
player:startEvent(0x0128);
end
end;
-- Event ID List for NPC
-- player:startEvent(0x0128); -- Standard Conversation
-- player:startEvent(0x0043); -- Quest is kicked off already, he gives you honey
-- player:startEvent(0x0044); -- After honey is given to player...... before given to Zayhi????
-- player:startEvent(0x0050); -- Quest Finish - Gives Mulsum
-- player:startEvent(0x004F); -- After Quest but before zoning: "it's certainly gotten quiet around here..."
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
printf("CSID: %u",csid);
printf("RESULT: %u",option);
if (csid == 0x0043) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,4370); -- Cannot give Honey because player Inventory is full
else
player:addQuest(WINDURST,TO_BEE_OR_NOT_TO_BEE);
player:addItem(4370);
player:messageSpecial(ITEM_OBTAINED, 4370); -- Gives player Honey x1
end
elseif (csid == 0x0050) then -- After Honey#5: ToBee quest Finish (tooth hurts from all the Honey)
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,4156); -- Cannot give Mulsum because player Inventory is full
else
player:setVar("ToBeeOrNot_var",0);
player:addItem(4156,3); -- Mulsum x3
player:messageSpecial(ITEMS_OBTAINED, 4156,3);
player:needToZone(true);
end
end
end;
| gpl-3.0 |
AresTao/darkstar | scripts/zones/Beaucedine_Glacier_[S]/npcs/Gray_Colossus_LC.lua | 38 | 1071 | -----------------------------------
-- Area: Beaucedine Glacier (S)
-- NPC: Gray Colossus, L.C.
-- Type: Campaign Arbiter
-- @zone: 136
-- @pos 76.178 -60.763 -48.775
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Beaucedine_Glacier_[S]/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x01c3);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
AresTao/darkstar | scripts/zones/Riverne-Site_A01/npcs/_0u3.lua | 17 | 1341 | -----------------------------------
-- Area: Riverne Site #A01
-- NPC: Unstable Displacement
-----------------------------------
package.loaded["scripts/zones/Riverne-Site_A01/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Riverne-Site_A01/TextIDs");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(1691,1) and trade:getItemCount() == 1) then -- Trade Giant Scale
player:tradeComplete();
npc:openDoor(RIVERNE_PORTERS);
player:messageSpecial(SD_HAS_GROWN);
end
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
if (npc:getAnimation() == 8) then
player:startEvent(0x13);
else
player:messageSpecial(SD_VERY_SMALL);
end;
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
AresTao/darkstar | scripts/zones/Jugner_Forest_[S]/npcs/Gate_Sentry.lua | 38 | 1028 | -----------------------------------
-- Area: Jugner Forest (S)
-- NPC: Gate Sentry
-- Type: Standard NPC
-- @pos -265.235 -2.399 405.246 82
-----------------------------------
package.loaded["scripts/zones/Jugner_Forest_[S]/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Jugner_Forest_[S]/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x00fd);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
alireza1998/DANGEROUS | plugins/banhammer.lua | 214 | 11956 |
local function pre_process(msg)
-- SERVICE MESSAGE
if msg.action and msg.action.type then
local action = msg.action.type
-- Check if banned user joins chat by link
if action == 'chat_add_user_link' then
local user_id = msg.from.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs
kick_user(user_id, msg.to.id)
end
end
-- Check if banned user joins chat
if action == 'chat_add_user' then
local user_id = msg.action.user.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs
kick_user(user_id, msg.to.id)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:incr(banhash)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
local banaddredis = redis:get(banhash)
if banaddredis then
if tonumber(banaddredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times
end
if tonumber(banaddredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:set(banhash, 0)-- Reset the Counter
end
end
end
local bots_protection = "Yes"
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)]['settings']['lock_bots'] then
bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots']
end
if msg.action.user.username ~= nil then
if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs
kick_user(msg.action.user.id, msg.to.id)
end
end
end
-- No further checks
return msg
end
-- banned user is talking !
if msg.to.type == 'chat' then
local data = load_data(_config.moderation.data)
local group = msg.to.id
local texttext = 'groups'
--if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not
--chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false)
--return
--end
local user_id = msg.from.id
local chat_id = msg.to.id
local banned = is_banned(user_id, chat_id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('Banned user talking!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs
kick_user(user_id, chat_id)
msg.text = ''
end
end
return msg
end
local function username_id(cb_extra, success, result)
local get_cmd = cb_extra.get_cmd
local receiver = cb_extra.receiver
local chat_id = cb_extra.chat_id
local member = cb_extra.member
local text = ''
for k,v in pairs(result.members) do
vusername = v.username
if vusername == member then
member_username = member
member_id = v.id
if member_id == our_id then return false end
if get_cmd == 'kick' then
if is_momod2(member_id, chat_id) then
return send_large_msg(receiver, "you can't kick mods/owner/admins")
end
return kick_user(member_id, chat_id)
elseif get_cmd == 'ban' then
if is_momod2(member_id, chat_id) then
return send_large_msg(receiver, "you can't ban mods/owner/admins")
end
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned')
return ban_user(member_id, chat_id)
elseif get_cmd == 'unban' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned')
local hash = 'banned:'..chat_id
redis:srem(hash, member_id)
return 'User '..user_id..' unbanned'
elseif get_cmd == 'banall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned')
return banall_user(member_id, chat_id)
elseif get_cmd == 'unbanall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned')
return unbanall_user(member_id, chat_id)
end
end
end
return send_large_msg(receiver, text)
end
local function run(msg, matches)
if matches[1]:lower() == 'id' then
if msg.to.type == "user" then
return "Bot ID: "..msg.to.id.. "\n\nYour ID: "..msg.from.id
end
if type(msg.reply_id) ~= "nil" then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
id = get_message(msg.reply_id,get_message_callback_id, false)
elseif matches[1]:lower() == 'id' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
return "Group ID for " ..string.gsub(msg.to.print_name, "_", " ").. ":\n\n"..msg.to.id
end
end
local receiver = get_receiver(msg)
if matches[1]:lower() == 'kickme' then-- /kickme
if msg.to.type == 'chat' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs
chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false)
end
end
if not is_momod(msg) then -- Ignore normal users
return nil
end
if matches[1]:lower() == "banlist" then -- Ban list !
local chat_id = msg.to.id
if matches[2] and is_admin(msg) then
chat_id = matches[2]
end
return ban_list(chat_id)
end
if matches[1]:lower() == 'ban' then-- /ban
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,ban_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,ban_by_reply, false)
end
end
if msg.to.type == 'chat' then
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(tonumber(matches[2]), msg.to.id) then
return "you can't ban mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't ban your self !"
end
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2])
ban_user(user_id, chat_id)
else
local member = string.gsub(matches[2], '@', '')
local get_cmd = 'ban'
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2])
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
return
end
end
if matches[1]:lower() == 'unban' then -- /unban
if type(msg.reply_id)~="nil" and is_momod(msg) then
local msgr = get_message(msg.reply_id,unban_by_reply, false)
end
if msg.to.type == 'chat' then
local user_id = matches[2]
local chat_id = msg.to.id
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
local user_id = targetuser
local hash = 'banned:'..chat_id
redis:srem(hash, user_id)
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2])
return 'User '..user_id..' unbanned'
else
local member = string.gsub(matches[2], '@', '')
local get_cmd = 'unban'
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
end
end
if matches[1]:lower() == 'kick' then
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,Kick_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,Kick_by_reply, false)
end
end
if msg.to.type == 'chat' then
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then
return "you can't kick mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't kick your self !"
end
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2])
kick_user(user_id, chat_id)
else
local member = string.gsub(matches[2], '@', '')
local get_cmd = 'kick'
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2])
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
else
return 'This isn\'t a chat group'
end
end
if not is_admin(msg) then
return
end
if matches[1]:lower() == 'banall' then -- Global ban
if type(msg.reply_id) ~="nil" and is_admin(msg) then
return get_message(msg.reply_id,banall_by_reply, false)
end
local user_id = matches[2]
local chat_id = msg.to.id
if msg.to.type == 'chat' then
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
banall_user(targetuser)
return 'User ['..user_id..' ] globally banned'
else
local member = string.gsub(matches[2], '@', '')
local get_cmd = 'banall'
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
end
end
if matches[1]:lower() == 'unbanall' then -- Global unban
local user_id = matches[2]
local chat_id = msg.to.id
if msg.to.type == 'chat' then
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
unbanall_user(user_id)
return 'User ['..user_id..' ] removed from global ban list'
else
local member = string.gsub(matches[2], '@', '')
local get_cmd = 'unbanall'
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
end
end
if matches[1]:lower() == "gbanlist" then -- Global ban list
return banall_list()
end
end
return {
patterns = {
"^[!/]([Bb]anall) (.*)$",
"^[!/]([Bb]anall)$",
"^[!/]([Bb]anlist) (.*)$",
"^[!/]([Bb]anlist)$",
"^[!/]([Gg]banlist)$",
"^[!/]([Bb]an) (.*)$",
"^[!/]([Kk]ick)$",
"^[!/]([Uu]nban) (.*)$",
"^[!/]([Uu]nbanall) (.*)$",
"^[!/]([Uu]nbanall)$",
"^[!/]([Kk]ick) (.*)$",
"^[!/]([Kk]ickme)$",
"^[!/]([Bb]an)$",
"^[!/]([Uu]nban)$",
"^[!/]([Ii]d)$",
"^!!tgservice (.+)$",
},
run = run,
pre_process = pre_process
}
| gpl-2.0 |
mirbitbit/teleseed | plugins/banhammer.lua | 214 | 11956 |
local function pre_process(msg)
-- SERVICE MESSAGE
if msg.action and msg.action.type then
local action = msg.action.type
-- Check if banned user joins chat by link
if action == 'chat_add_user_link' then
local user_id = msg.from.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs
kick_user(user_id, msg.to.id)
end
end
-- Check if banned user joins chat
if action == 'chat_add_user' then
local user_id = msg.action.user.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs
kick_user(user_id, msg.to.id)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:incr(banhash)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
local banaddredis = redis:get(banhash)
if banaddredis then
if tonumber(banaddredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times
end
if tonumber(banaddredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:set(banhash, 0)-- Reset the Counter
end
end
end
local bots_protection = "Yes"
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)]['settings']['lock_bots'] then
bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots']
end
if msg.action.user.username ~= nil then
if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs
kick_user(msg.action.user.id, msg.to.id)
end
end
end
-- No further checks
return msg
end
-- banned user is talking !
if msg.to.type == 'chat' then
local data = load_data(_config.moderation.data)
local group = msg.to.id
local texttext = 'groups'
--if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not
--chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false)
--return
--end
local user_id = msg.from.id
local chat_id = msg.to.id
local banned = is_banned(user_id, chat_id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('Banned user talking!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs
kick_user(user_id, chat_id)
msg.text = ''
end
end
return msg
end
local function username_id(cb_extra, success, result)
local get_cmd = cb_extra.get_cmd
local receiver = cb_extra.receiver
local chat_id = cb_extra.chat_id
local member = cb_extra.member
local text = ''
for k,v in pairs(result.members) do
vusername = v.username
if vusername == member then
member_username = member
member_id = v.id
if member_id == our_id then return false end
if get_cmd == 'kick' then
if is_momod2(member_id, chat_id) then
return send_large_msg(receiver, "you can't kick mods/owner/admins")
end
return kick_user(member_id, chat_id)
elseif get_cmd == 'ban' then
if is_momod2(member_id, chat_id) then
return send_large_msg(receiver, "you can't ban mods/owner/admins")
end
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned')
return ban_user(member_id, chat_id)
elseif get_cmd == 'unban' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned')
local hash = 'banned:'..chat_id
redis:srem(hash, member_id)
return 'User '..user_id..' unbanned'
elseif get_cmd == 'banall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned')
return banall_user(member_id, chat_id)
elseif get_cmd == 'unbanall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned')
return unbanall_user(member_id, chat_id)
end
end
end
return send_large_msg(receiver, text)
end
local function run(msg, matches)
if matches[1]:lower() == 'id' then
if msg.to.type == "user" then
return "Bot ID: "..msg.to.id.. "\n\nYour ID: "..msg.from.id
end
if type(msg.reply_id) ~= "nil" then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
id = get_message(msg.reply_id,get_message_callback_id, false)
elseif matches[1]:lower() == 'id' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
return "Group ID for " ..string.gsub(msg.to.print_name, "_", " ").. ":\n\n"..msg.to.id
end
end
local receiver = get_receiver(msg)
if matches[1]:lower() == 'kickme' then-- /kickme
if msg.to.type == 'chat' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs
chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false)
end
end
if not is_momod(msg) then -- Ignore normal users
return nil
end
if matches[1]:lower() == "banlist" then -- Ban list !
local chat_id = msg.to.id
if matches[2] and is_admin(msg) then
chat_id = matches[2]
end
return ban_list(chat_id)
end
if matches[1]:lower() == 'ban' then-- /ban
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,ban_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,ban_by_reply, false)
end
end
if msg.to.type == 'chat' then
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(tonumber(matches[2]), msg.to.id) then
return "you can't ban mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't ban your self !"
end
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2])
ban_user(user_id, chat_id)
else
local member = string.gsub(matches[2], '@', '')
local get_cmd = 'ban'
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2])
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
return
end
end
if matches[1]:lower() == 'unban' then -- /unban
if type(msg.reply_id)~="nil" and is_momod(msg) then
local msgr = get_message(msg.reply_id,unban_by_reply, false)
end
if msg.to.type == 'chat' then
local user_id = matches[2]
local chat_id = msg.to.id
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
local user_id = targetuser
local hash = 'banned:'..chat_id
redis:srem(hash, user_id)
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2])
return 'User '..user_id..' unbanned'
else
local member = string.gsub(matches[2], '@', '')
local get_cmd = 'unban'
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
end
end
if matches[1]:lower() == 'kick' then
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,Kick_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,Kick_by_reply, false)
end
end
if msg.to.type == 'chat' then
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then
return "you can't kick mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't kick your self !"
end
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2])
kick_user(user_id, chat_id)
else
local member = string.gsub(matches[2], '@', '')
local get_cmd = 'kick'
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2])
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
else
return 'This isn\'t a chat group'
end
end
if not is_admin(msg) then
return
end
if matches[1]:lower() == 'banall' then -- Global ban
if type(msg.reply_id) ~="nil" and is_admin(msg) then
return get_message(msg.reply_id,banall_by_reply, false)
end
local user_id = matches[2]
local chat_id = msg.to.id
if msg.to.type == 'chat' then
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
banall_user(targetuser)
return 'User ['..user_id..' ] globally banned'
else
local member = string.gsub(matches[2], '@', '')
local get_cmd = 'banall'
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
end
end
if matches[1]:lower() == 'unbanall' then -- Global unban
local user_id = matches[2]
local chat_id = msg.to.id
if msg.to.type == 'chat' then
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
unbanall_user(user_id)
return 'User ['..user_id..' ] removed from global ban list'
else
local member = string.gsub(matches[2], '@', '')
local get_cmd = 'unbanall'
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
end
end
if matches[1]:lower() == "gbanlist" then -- Global ban list
return banall_list()
end
end
return {
patterns = {
"^[!/]([Bb]anall) (.*)$",
"^[!/]([Bb]anall)$",
"^[!/]([Bb]anlist) (.*)$",
"^[!/]([Bb]anlist)$",
"^[!/]([Gg]banlist)$",
"^[!/]([Bb]an) (.*)$",
"^[!/]([Kk]ick)$",
"^[!/]([Uu]nban) (.*)$",
"^[!/]([Uu]nbanall) (.*)$",
"^[!/]([Uu]nbanall)$",
"^[!/]([Kk]ick) (.*)$",
"^[!/]([Kk]ickme)$",
"^[!/]([Bb]an)$",
"^[!/]([Uu]nban)$",
"^[!/]([Ii]d)$",
"^!!tgservice (.+)$",
},
run = run,
pre_process = pre_process
}
| gpl-2.0 |
small-Wood/FlappyBird | runtime/linux/Resources/src/GameScene.lua | 3 | 1074 | -- game scene
require("GameLayer")
require("StatusLayer")
local function backgroundLayer()
local bgLayer = cc.Layer:create()
local time = os.date("*t", os.time())
local background = nil
if time.hour >= 6 and time.hour <= 17 then
background = cc.Sprite:createWithSpriteFrame(AtlasLoader:getInstance():getSpriteFrameByName("bg_day"))
else
background = cc.Sprite:createWithSpriteFrame(AtlasLoader:getInstance():getSpriteFrameByName("bg_night"))
end
background:setAnchorPoint(cc.p(0, 0))
background:setPosition(0, 0)
bgLayer:addChild(background)
return bgLayer
end
local function createScene()
local scene = cc.Scene:createWithPhysics()
-- scene:getPhysicsWorld():setDebugDrawMask(cc.PhysicsWorld.DEBUGDRAW_ALL)
scene:getPhysicsWorld():setGravity(cc.p(0, -900))
scene:addChild(backgroundLayer())
local statusLayer = StatusLayer.create()
local gameLayer = GameLayer.create()
gameLayer:setDelegator(statusLayer)
scene:addChild(gameLayer)
scene:addChild(statusLayer)
return scene
end
local GameScene = {
createScene = createScene,
}
return GameScene | gpl-2.0 |
small-Wood/FlappyBird | frameworks/runtime-src/proj.android/assets/src/GameScene.lua | 3 | 1074 | -- game scene
require("GameLayer")
require("StatusLayer")
local function backgroundLayer()
local bgLayer = cc.Layer:create()
local time = os.date("*t", os.time())
local background = nil
if time.hour >= 6 and time.hour <= 17 then
background = cc.Sprite:createWithSpriteFrame(AtlasLoader:getInstance():getSpriteFrameByName("bg_day"))
else
background = cc.Sprite:createWithSpriteFrame(AtlasLoader:getInstance():getSpriteFrameByName("bg_night"))
end
background:setAnchorPoint(cc.p(0, 0))
background:setPosition(0, 0)
bgLayer:addChild(background)
return bgLayer
end
local function createScene()
local scene = cc.Scene:createWithPhysics()
-- scene:getPhysicsWorld():setDebugDrawMask(cc.PhysicsWorld.DEBUGDRAW_ALL)
scene:getPhysicsWorld():setGravity(cc.p(0, -900))
scene:addChild(backgroundLayer())
local statusLayer = StatusLayer.create()
local gameLayer = GameLayer.create()
gameLayer:setDelegator(statusLayer)
scene:addChild(gameLayer)
scene:addChild(statusLayer)
return scene
end
local GameScene = {
createScene = createScene,
}
return GameScene | gpl-2.0 |
AresTao/darkstar | scripts/globals/items/slice_of_tavnazian_ram_meat.lua | 18 | 1335 | -----------------------------------------
-- ID: 5208
-- Item: slice_of_tavnazian_ram_meat
-- Food Effect: 5Min, Galka only
-----------------------------------------
-- Strength 2
-- Mind -4
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:getRace() ~= 8) then
result = 247;
end
if (target:getMod(MOD_EAT_RAW_MEAT) == 1) then
result = 0;
end
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,5208);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_STR, 2);
target:addMod(MOD_MND, -4);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_STR, 2);
target:delMod(MOD_MND, -4);
end;
| gpl-3.0 |
DeinFreund/Zero-K | units/striderarty.lua | 5 | 4121 | unitDef = {
unitname = [[striderarty]],
name = [[Merlin]],
description = [[Heavy Saturation Artillery Strider]],
acceleration = 0.1092,
brakeRate = 0.1942,
buildCostMetal = 3500,
builder = false,
buildPic = [[striderarty.png]],
canGuard = true,
canMove = true,
canPatrol = true,
category = [[LAND]],
collisionVolumeOffsets = [[0 0 0]],
collisionVolumeScales = [[65 65 65]],
collisionVolumeType = [[ellipsoid]],
corpse = [[DEAD]],
customParams = {
},
explodeAs = [[ATOMIC_BLASTSML]],
footprintX = 4,
footprintZ = 4,
iconType = [[t3arty]],
idleAutoHeal = 5,
idleTime = 1800,
leaveTracks = true,
maxDamage = 4000,
maxSlope = 36,
maxVelocity = 1.8,
maxWaterDepth = 22,
minCloakDistance = 75,
movementClass = [[KBOT4]],
moveState = 0,
noAutoFire = false,
noChaseCategory = [[TERRAFORM FIXEDWING SATELLITE GUNSHIP SUB]],
objectName = [[catapult.s3o]],
script = [[striderarty.cob]],
selfDestructAs = [[ATOMIC_BLASTSML]],
sightDistance = 660,
trackOffset = 0,
trackStrength = 8,
trackStretch = 1,
trackType = [[ComTrack]],
trackWidth = 36,
turnRate = 990,
upright = true,
workerTime = 0,
weapons = {
{
def = [[ROCKET]],
badTargetCategory = [[GUNSHIP]],
onlyTargetCategory = [[SWIM LAND SINK TURRET FLOAT SHIP HOVER GUNSHIP]],
},
},
weaponDefs = {
ROCKET = {
name = [[Long-Range Rocket Battery]],
areaOfEffect = 128,
avoidFeature = false,
avoidGround = false,
burst = 20,
burstrate = 0.1,
cegTag = [[RAVENTRAIL]],
craterBoost = 1,
craterMult = 2,
customParams = {
reaim_time = 8, -- COB
light_camera_height = 2500,
light_color = [[0.35 0.17 0.04]],
light_radius = 400,
},
damage = {
default = 220.5,
planes = 220.5,
subs = 11,
},
dance = 20,
edgeEffectiveness = 0.5,
explosionGenerator = [[custom:MEDMISSILE_EXPLOSION]],
fireStarter = 100,
flightTime = 8,
impulseBoost = 0,
impulseFactor = 0.4,
interceptedByShieldType = 2,
model = [[hobbes.s3o]],
noSelfDamage = true,
projectiles = 2,
range = 1450,
reloadtime = 30,
smokeTrail = false,
soundHit = [[weapon/missile/rapid_rocket_hit]],
soundHitVolume = 5,
soundStart = [[weapon/missile/rapid_rocket_fire]],
soundStartVolume = 5,
startVelocity = 100,
tolerance = 512,
trajectoryHeight = 1,
turnRate = 2500,
turret = true,
weaponAcceleration = 100,
weaponType = [[MissileLauncher]],
weaponVelocity = 250,
wobble = 7000,
},
},
featureDefs = {
DEAD = {
blocking = true,
featureDead = [[HEAP]],
footprintX = 4,
footprintZ = 4,
object = [[catapult_wreck.s3o]],
},
HEAP = {
blocking = false,
footprintX = 4,
footprintZ = 4,
object = [[debris4x4b.s3o]],
},
},
}
return lowerkeys({ striderarty = unitDef })
| gpl-2.0 |
AresTao/darkstar | scripts/zones/Sea_Serpent_Grotto/npcs/qm2.lua | 17 | 1468 | -----------------------------------
-- Area: Sea Serpent Grotto
-- NPC: ??? Used for Norg quest "The Sahagin's Stash"
-- @zone 176
-- @pos 295.276 27.129 213.043
-----------------------------------
package.loaded["scripts/zones/Sea_Serpent_Grotto/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/zones/Sea_Serpent_Grotto/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
SahaginStash = player:getQuestStatus(OUTLANDS,THE_SAHAGINS_STASH);
if (SahaginStash == QUEST_ACCEPTED and player:hasKeyItem(296) == false) then
player:startEvent(0x0001);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x0001) then
player:addKeyItem(296);
player:messageSpecial(KEYITEM_OBTAINED,296);
end
end; | gpl-3.0 |
AresTao/darkstar | scripts/zones/Metalworks/npcs/HomePoint#2.lua | 19 | 1185 | -----------------------------------
-- Area: Metalworks
-- NPC: HomePoint#2
-- @pos: -78 2 2 237
-----------------------------------
package.loaded["scripts/zones/Metalworks/TextIDs"] = nil;
require("scripts/globals/settings");
require("scripts/zones/Metalworks/TextIDs");
require("scripts/globals/homepoint");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
homepointMenu( player, 0x21fd, 102);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x21fd) then
if (option == 1) then
player:setHomePoint();
player:messageSpecial(HOMEPOINT_SET);
else
hpTeleport( player, option);
end
end
end; | gpl-3.0 |
AresTao/darkstar | scripts/globals/items/anchovy.lua | 35 | 1197 | -----------------------------------------
-- ID: 5652
-- Item: Anchovy
-- Food Effect: 3Min, All Races
-----------------------------------------
-- Dexterity +1
-- Mind -3
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,180,5652);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_DEX, 1);
target:addMod(MOD_MND,-3);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_DEX, 1);
target:delMod(MOD_MND,-3);
end; | gpl-3.0 |
DeinFreund/Zero-K | LuaRules/Gadgets/unit_AA_overkill_control.lua | 5 | 5818 | local versionNumber = "v0.1"
function gadget:GetInfo()
return {
name = "AA overkill control",
desc = versionNumber .. " Managed Allowed Weapon Target for Defender, Hacksaw, Chainsaw and Artemis to prevent overkill",
author = "Jseah",
date = "03/05/13",
license = "GNU GPL, v2 or later",
layer = 0,
enabled = false -- loaded by default?
}
end
if (not gadgetHandler:IsSyncedCode()) then
return
end
--SYNCED--
include("LuaRules/Configs/customcmds.h.lua")
local unitAICmdDesc = {
id = CMD_UNIT_AI,
type = CMDTYPE.ICON_MODE,
name = 'Unit AI',
action = 'unitai',
tooltip = 'Toggles smart unit AI for the unit',
params = {1, 'AI Off','AI On'}
}
local GetTarget = Spring.GetProjectileTarget
local GetUnitDefID = Spring.GetUnitDefID
local GetHP = Spring.GetUnitHealth
local FindUnitCmdDesc = Spring.FindUnitCmdDesc
local EditUnitCmdDesc = Spring.EditUnitCmdDesc
local GetUnitCmdDesc = Spring.GetUnitCmdDescs
local InsertUnitCmdDesc = Spring.InsertUnitCmdDesc
local airtargets = {} -- {id = unitID, incoming = {shotID}, receivingdamage = int}
local shot = {} -- {id = shotID, unitID = ownerunitID, target = targetunitID, damage = int)
local AAunittypes = {["turretmissile"] = 1, ["turretaaclose"] = 1, ["turretaafar"] = 1, ["turretaaheavy"] = 1} -- number = shot damage
local IsAA = {
[UnitDefNames.turretmissile.id] = true,
[UnitDefNames.turretaaclose.id] = true,
[UnitDefNames.turretaafar.id] = true,
[UnitDefNames.turretaaheavy.id] = true
}
local Isair = {}
for i=1,#UnitDefs do
if UnitDefs[i].canFly then
Isair[i] = true
end
end
local remUnitDefID = {}
local Echo = Spring.Echo
-------------------FUNCTIONS------------------
function IsMicroCMD(unitID)
if unitID ~= nil then
local cmdDescID = FindUnitCmdDesc(unitID, CMD_UNIT_AI)
local cmdDesc = GetUnitCmdDesc(unitID, cmdDescID, cmdDescID)
local nparams = cmdDesc[1].params
if nparams[1] == '1' then
return true
end
end
return false
end
function AddShot(shotID, unitID, target, damage)
--Echo("Added shot", shotID, unitID, target, damage)
if target ~= nil then
shot[shotID] = {id = shotID, owner = unitID, target = target, damage = damage}
if airtargets[target] ~= nil then
airtargets[target].incoming[shotID] = shotID
airtargets[target].receivingdamage = airtargets[target].receivingdamage + damage
end
end
end
function RemoveShot(shotID)
--Echo("Removed shot", shotID)
local target = shot[shotID].target
if airtargets[target] ~= nil then
airtargets[target].incoming[shotID] = nil
airtargets[target].receivingdamage = airtargets[target].receivingdamage - shot[shotID].damage
end
shot[shotID] = nil
end
function AddAir(unitID, ud)
--Echo("Added air unit", unitID)
airtargets[unitID] = {id = unitID, incoming = {}, receivingdamage = 0}
end
function removeAir(unitID)
--Echo("Removed air unit", unitID)
for shotID in pairs(airtargets[unitID].incoming) do
--Echo("Overkill shot removed", shotID)
RemoveShot(shotID)
end
airtargets[unitID] = nil
end
-------------------CALL INS-------------------
function gadget:UnitCreated(unitID, unitDefID, unitTeam, builderID)
remUnitDefID[unitID] = unitDefID
if IsAA[unitDefID] then
local ud = UnitDefs[unitDefID]
InsertUnitCmdDesc(unitID, unitAICmdDesc)
local cmdDescID = FindUnitCmdDesc(unitID, CMD_UNIT_AI)
EditUnitCmdDesc(unitID, cmdDescID, {params = {0, 'AI Off','AI On'}})
end
if Isair[unitDefID] then
AddAir(unitID, ud)
end
end
function gadget:UnitDestroyed(unitID, unitDefID, unitTeam)
local ud = UnitDefs[unitDefID]
remUnitDefID[unitID] = unitDefID
if Isair[unitDefID] then
removeAir(unitID)
end
end
function gadget:Initialize()
Echo("AA overkill control Gadget Enabled")
for unitname in pairs(AAunittypes) do
local damage = 0
for i = 1,#WeaponDefs do
local wd = WeaponDefs[i]
if wd.name:find(unitname) then
for i = 1, #wd.damages do
if damage < wd.damages[i] then
damage = wd.damages[i]
end
end
end
end
AAunittypes[unitname] = damage
end
for _, unitID in pairs(Spring.GetAllUnits()) do
local unitDefID = Spring.GetUnitDefID(unitID)
gadget:UnitCreated(unitID, unitDefID)
end
end
function gadget:ProjectileCreated(projID, unitID)
local unitDefID = GetUnitDefID(unitID)
local ud = UnitDefs[unitDefID]
--Echo(ud.name)
if IsAA[unitDefID] then
AddShot(projID, unitID, GetTarget(projID), AAunittypes[ud.name])
end
end
function gadget:ProjectileDestroyed(projID)
if shot[projID] ~= nil then
RemoveShot(projID)
end
end
function gadget:AllowWeaponTarget(attackerID, targetID, attackerWeaponNum, attackerWeaponDefID, defPriority)
local unitDefID = remUnitDefID[attackerID]
if IsAA[unitDefID] and IsMicroCMD(attackerID) then
local ud = UnitDefs[unitDefID]
--Echo(attackerID, targetID)
local tunitDefID = Spring.GetUnitDefID(targetID)
local tud = UnitDefs[tunitDefID]
if Isair[tunitDefID] then
hp = GetHP(targetID)
if hp < airtargets[targetID].receivingdamage then
--Echo("preventing overkill")
return false, 1
end
end
end
return true, 1
end
function gadget:AllowCommand_GetWantedCommand()
return true
end
function gadget:AllowCommand_GetWantedUnitDefID()
return IsAA
end
function gadget:AllowCommand(unitID, unitDefID, teamID, cmdID, cmdParams, cmdOptions)
local ud = UnitDefs[unitDefID]
if IsAA[unitDefID] then
if cmdID == CMD_UNIT_AI then
local cmdDescID = FindUnitCmdDesc(unitID, CMD_UNIT_AI)
if cmdParams[1] == 0 then
nparams = {0, 'AI Off','AI On'}
else
nparams = {1, 'AI Off','AI On'}
end
EditUnitCmdDesc(unitID, cmdDescID, {params = nparams})
end
end
return true
end
| gpl-2.0 |
AresTao/darkstar | scripts/zones/Dynamis-Tavnazia/mobs/Nightmare_Makara.lua | 13 | 1506 | -----------------------------------
-- Area: Dynamis Tavnazia
-- NPC: Nightmare_Makara
-----------------------------------
package.loaded["scripts/zones/Dynamis-Tavnazia/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/dynamis");
require("scripts/zones/Dynamis-Tavnazia/TextIDs");
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
mob:setMobMod(MOBMOD_SUPERLINK, mob:getShortID());
end;
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
local X = mob:getXPos();
local Y = mob:getYPos();
local Z = mob:getZPos();
local spawnList = TavnaziaCloneList;
if (mob:getStatPoppedMobs() == false) then
mob:setStatPoppedMobs(true);
for nb = 1, table.getn(spawnList), 2 do
if (mob:getID() == spawnList[nb]) then
for nbi = 1, table.getn(spawnList[nb + 1]), 1 do
if ((nbi % 2) == 0) then X=X+2; Z=Z+2; else X=X-2; Z=Z-2; end
local mobNBR = spawnList[nb + 1][nbi];
if (mobNBR ~= nil) then
-- Spawn Mob
SpawnMob(mobNBR):setMobMod(MOBMOD_SUPERLINK, mob:getShortID());
GetMobByID(mobNBR):setPos(X,Y,Z);
GetMobByID(mobNBR):setSpawn(X,Y,Z);
end
end
end
end
end
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer)
end; | gpl-3.0 |
matthewbauer/wesnoth | data/lua/location_set.lua | 28 | 3736 | local location_set = {}
local function index(x, y)
-- the 2000 bias ensure that the correct x is recovered for negative y
return x * 16384 + y + 2000
end
local invscale = 1 / 16384
local function revindex(p)
local x = math.floor(p * invscale)
return x, p - x * 16384 - 2000
end
local methods = {}
local locset_meta = { __index = methods }
function methods:empty()
return (not next(self.values))
end
function methods:size()
local sz = 0
for p,v in pairs(self.values) do
sz = sz + 1
end
return sz
end
function methods:clear()
self.values = {}
end
function methods:get(x, y)
return self.values[index(x, y)]
end
function methods:insert(x, y, v)
self.values[index(x, y)] = v or true
end
function methods:remove(x, y)
self.values[index(x, y)] = nil
end
function methods:union(s)
local values = self.values
for p,v in pairs(s.values) do
values[p] = v
end
end
function methods:union_merge(s, f)
local values = self.values
for p,v in pairs(s.values) do
local x, y = revindex(p)
values[p] = f(x, y, values[p], v)
end
end
function methods:inter(s)
local values = self.values
local nvalues = {}
for p,v in pairs(s.values) do
nvalues[p] = values[p]
end
self.values = nvalues
end
function methods:inter_merge(s, f)
local values = s.values
local nvalues = {}
for p,v in pairs(self.values) do
local x, y = revindex(p)
nvalues[p] = f(x, y, v, values[p])
end
self.values = nvalues
end
function methods:filter(f)
local nvalues = {}
for p,v in pairs(self.values) do
local x, y = revindex(p)
if f(x, y, v) then nvalues[p] = v end
end
return setmetatable({ values = nvalues }, locset_meta)
end
function methods:iter(f)
for p,v in pairs(self.values) do
local x, y = revindex(p)
f(x, y, v)
end
end
function methods:stable_iter(f)
local indices = {}
for p,v in pairs(self.values) do
table.insert(indices, p)
end
table.sort(indices)
for i,p in ipairs(indices) do
local x, y = revindex(p)
f(x, y)
end
end
function methods:of_pairs(t)
local values = self.values
for i,v in ipairs(t) do
local value_table = {}
local x_index
local y_index
if v.x and v.y then
x_index = "x"
y_index = "y"
else
x_index = 1
y_index = 2
end
for k,val in pairs(v) do
if k ~= x_index and k ~= y_index then
value_table[k] = val
end
end
if next(value_table) then
values[index(v[x_index], v[y_index])] = value_table
else
values[index(v[x_index], v[y_index])] = true
end
end
end
function methods:of_wml_var(name)
local values = self.values
for i = 0, wesnoth.get_variable(name .. ".length") - 1 do
local t = wesnoth.get_variable(string.format("%s[%d]", name, i))
local x, y = t.x, t.y
t.x, t.y = nil, nil
values[index(x, y)] = next(t) and t or true
end
end
function methods:to_pairs()
local res = {}
self:iter(function(x, y) table.insert(res, { x, y }) end)
return res
end
function methods:to_stable_pairs()
local res = {}
self:stable_iter(function(x, y) table.insert(res, { x, y }) end)
return res
end
function methods:to_wml_var(name)
local i = 0
wesnoth.set_variable(name)
self:stable_iter(function(x, y, v)
if type(v) == 'table' then
wesnoth.set_variable(string.format("%s[%d]", name, i), v)
end
wesnoth.set_variable(string.format("%s[%d].x", name, i), x)
wesnoth.set_variable(string.format("%s[%d].y", name, i), y)
i = i + 1
end)
end
function location_set.create()
local w,h,b = wesnoth.get_map_size()
assert(h + 2 * b < 9000)
return setmetatable({ values = {} }, locset_meta)
end
function location_set.of_pairs(t)
local s = location_set.create()
s:of_pairs(t)
return s
end
function location_set.of_wml_var(name)
local s = location_set.create()
s:of_wml_var(name)
return s
end
return location_set
| gpl-2.0 |
prosody-modules/import | mod_http_index/mod_http_index.lua | 31 | 3606 | local st = require "util.stanza";
local url = require"socket.url";
module:depends"http";
-- local dump = require"util.serialization".new"dump".serialize;
local function template(data)
--[[ DOC
Like util.template, but deals with plain text
Returns a closure that is called with a table of values
{name} is substituted for values["name"] and is XML escaped
{name!} is substituted without XML escaping
{name?} is optional and is replaced with an empty string if no value exists
]]
return function(values)
return (data:gsub("{([^}]-)(%p?)}", function (name, opt)
local value = values[name];
if value then
if opt ~= "!" then
return st.xml_escape(value);
end
return value;
elseif opt == "?" then
return "";
end
end));
end
end
-- TODO Move templates into files
local base = template(template[[
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="generator" value="prosody/{prosody_version} mod_{mod_name}">
<link rel="canonical" href="{canonical}">
<title>{title}</title>
<style>
body{background-color:#eeeeec;margin:1ex 0;padding-bottom:3em;font-family:Arial,Helvetica,sans-serif;}
header,footer{margin:1ex 1em;}
footer{font-size:smaller;color:#babdb6;}
.content{background-color:white;padding:1em;list-style-position:inside;}
nav{font-size:large;margin:1ex 1ex;clear:both;line-height:1.5em;}
nav a{padding: 1ex;text-decoration:none;}
nav a[rel="up"]{font-size:smaller;}
nav a[rel="prev"]{float:left;}
nav a[rel="next"]{float:right;}
nav a[rel="next::after"]{content:" →";}
nav a[rel="prev::before"]{content:"← ";}
nav a:empty::after,nav a:empty::before{content:""}
@media screen and (min-width: 460px) {
nav{font-size:x-large;margin:1ex 1em;}
}
a:link,a:visited{color:#2e3436;text-decoration:none;}
a:link:hover,a:visited:hover{color:#3465a4;}
ul,ol{padding:0;}
li{list-style:none;}
hr{visibility:hidden;clear:both;}
br{clear:both;}
li time{float:right;font-size:small;opacity:0.2;}
li:hover time{opacity:1;}
.room-list .description{font-size:smaller;}
q.body::before,q.body::after{content:"";}
.presence .verb{font-style:normal;color:#30c030;}
.presence.unavailable .verb{color:#c03030;}
</style>
</head>
<body>
<header>
<h1>{title}</h1>
{header!}
</header>
<hr>
<div class="content">
{body!}
</div>
<hr>
<footer>
{footer!}
<br>
<div class="powered-by">Prosody {prosody_version?}</div>
</footer>
</body>
</html>
]] { prosody_version = prosody.version, mod_name = module.name });
local canonical = module:http_url(nil, "/");
local page_template = template(base{
canonical = canonical;
title = "HTTP stuff";
header = "";
body = [[
<nav>
<ul>
{lines!}
</ul>
</nav>
]];
footer = "";
});
local line_template = template[[
<li><a href="{url}" title="{module}">{name}</a></li>
]];
local function relative(base, link)
base = url.parse(base);
link = url.parse(link);
for k,v in pairs(base) do
if link[k] == v then
link[k] = nil;
end
end
return url.build(link);
end
local function handler(event)
local items = module:get_host_items("http-provider");
local item;
for i = 1, #items do
item = items[i];
if module.name ~= item._provided_by then
items[i] = line_template{
name = item.name;
module = "mod_" .. item._provided_by;
url = relative(canonical, module:http_url(item.name, item.default_path));
};
else
items[i] = "";
end
end
event.response.headers.content_type = "text/html";
return page_template{
lines = table.concat(items);
};
end
module:provides("http", {
route = {
["GET /"] = handler;
};
default_path = "/";
});
| mit |
NeoRaider/luci | applications/luci-app-multiwan/luasrc/controller/multiwan.lua | 62 | 1929 | module("luci.controller.multiwan", package.seeall)
function index()
local fs = require "nixio.fs"
if not fs.access("/etc/config/multiwan") then
return
end
local page
page = entry({"admin", "network", "multiwan"}, cbi("multiwan/multiwan"), _("Multi-WAN"))
page.dependent = true
entry({"admin", "network", "multiwan", "status"}, call("multiwan_status"))
page = entry({"mini", "network", "multiwan"}, cbi("multiwan/multiwanmini", {autoapply=true}), _("Multi-WAN"))
page.dependent = true
end
function multiwan_status()
local nfs = require "nixio.fs"
local cachefile = "/tmp/.mwan/cache"
local rv = { }
cachefile = nfs.readfile(cachefile)
if cachefile then
local ntm = require "luci.model.network".init()
_, _, wan_if_map = string.find(cachefile, "wan_if_map=\"([^\"]*)\"")
_, _, wan_fail_map = string.find(cachefile, "wan_fail_map=\"([^\"]*)\"")
_, _, wan_recovery_map = string.find(cachefile, "wan_recovery_map=\"([^\"]*)\"")
rv.wans = { }
wansid = {}
for wanname, wanifname in string.gfind(wan_if_map, "([^%[]+)%[([^%]]+)%]") do
local wanlink = ntm:get_interface(wanifname)
wanlink = wanlink and wanlink:get_network()
wanlink = wanlink and wanlink:adminlink() or "#"
wansid[wanname] = #rv.wans + 1
rv.wans[wansid[wanname]] = { name = wanname, link = wanlink, ifname = wanifname, status = "ok", count = 0 }
end
for wanname, failcount in string.gfind(wan_fail_map, "([^%[]+)%[([^%]]+)%]") do
if failcount == "x" then
rv.wans[wansid[wanname]].status = "ko"
else
rv.wans[wansid[wanname]].status = "failing"
rv.wans[wansid[wanname]].count = failcount
end
end
for wanname, recoverycount in string.gfind(wan_recovery_map, "([^%[]+)%[([^%]]+)%]") do
rv.wans[wansid[wanname]].status = "recovering"
rv.wans[wansid[wanname]].count = recoverycount
end
end
luci.http.prepare_content("application/json")
luci.http.write_json(rv)
end
| apache-2.0 |
AresTao/darkstar | scripts/zones/The_Garden_of_RuHmet/mobs/Jailer_of_Fortitude.lua | 17 | 2477 | -----------------------------------
-- Area: The Garden of Ru'Hmet
-- NPC: Jailer_of_Fortitude
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
-- Give it two hour
mob:setMobMod(MOBMOD_MAIN_2HOUR, 1);
mob:setMobMod(MOBMOD_2HOUR_MULTI, 1);
-- Change animation to humanoid w/ prismatic core
mob:AnimationSub(1);
mob:setModelId(1169);
end;
-----------------------------------
-- onMobFight Action
-----------------------------------
function onMobFight(mob)
local delay = mob:getLocalVar("delay");
local LastCast = mob:getLocalVar("LAST_CAST");
local spell = mob:getLocalVar("COPY_SPELL");
if (mob:getBattleTime() - LastCast > 30) then
mob:setLocalVar("COPY_SPELL", 0);
mob:setLocalVar("delay", 0);
end;
if (IsMobDead(16921016)==false or IsMobDead(16921017)==false) then -- check for kf'ghrah
if (spell > 0 and mob:hasStatusEffect(EFFECT_SILENCE) == false) then
if (delay >= 3) then
mob:castSpell(spell);
mob:setLocalVar("COPY_SPELL", 0);
mob:setLocalVar("delay", 0);
else
mob:setLocalVar("delay", delay+1);
end;
end;
end;
end;
-----------------------------------
-- onMagicHit Action
-----------------------------------
function onMagicHit(caster,target,spell)
if (spell:tookEffect() and (caster:isPC() or caster:isPet()) and spell:getSpellGroup() ~= SPELLGROUP_BLUE ) then
-- Handle mimicked spells
target:setLocalVar("COPY_SPELL", spell:getID());
target:setLocalVar("LAST_CAST", target:getBattleTime());
target:setLocalVar("reflectTime", target:getBattleTime());
target:AnimationSub(1);
end;
return 1;
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob, killer, npc)
-- Despawn the pets if alive
DespawnMob(Kf_Ghrah_WHM);
DespawnMob(Kf_Ghrah_BLM);
-- Set 15 mins respawn
local qm1 = GetNPCByID(Jailer_of_Fortitude_QM);
qm1:hideNPC(900);
-- Move it to a random location
local qm1position = math.random(1,5);
qm1:setPos(Jailer_of_Fortitude_QM_POS[qm1position][1], Jailer_of_Fortitude_QM_POS[qm1position][2], Jailer_of_Fortitude_QM_POS[qm1position][3]);
end;
| gpl-3.0 |
AresTao/darkstar | scripts/zones/RuLude_Gardens/npcs/Pherimociel.lua | 19 | 2513 | -----------------------------------
-- Area: Ru'Lude Gardens
-- NPC: Pherimociel
-- Involved in mission: COP 1-2
-- @pos -31.627 1.002 67.956 243
-----------------------------------
package.loaded["scripts/zones/RuLude_Gardens/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/missions");
require("scripts/zones/RuLude_Gardens/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local Hrandom =math.random();
if (player:getCurrentMission(COP) == BELOW_THE_ARKS and player:getVar("PromathiaStatus") == 0) then
player:startEvent(0x0018);
elseif (player:getCurrentMission(COP) == BELOW_THE_ARKS and player:getVar("PromathiaStatus") == 1) then
player:startEvent(0x0019);
elseif (player:getCurrentMission(COP) == THREE_PATHS and player:getVar("COP_Tenzen_s_Path") == 3) then
player:startEvent(0x003A);
elseif (player:getCurrentMission(COP) == FOR_WHOM_THE_VERSE_IS_SUNG and player:getVar("PromathiaStatus") == 0) then
player:startEvent(0x273E);
elseif (player:getCurrentMission(COP) == A_PLACE_TO_RETURN and player:getVar("PromathiaStatus") == 1) then
if (Hrandom<0.2) then
player:startEvent(0x001B);
elseif (Hrandom<0.6) then
player:startEvent(0x001C);
else
player:startEvent(0x001D);
end
elseif (player:getCurrentMission(COP) == MORE_QUESTIONS_THAN_ANSWERS and player:getVar("PromathiaStatus") == 0) then
player:startEvent(0x2741);
else
player:startEvent(0x009b);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0018) then
player:setVar("PromathiaStatus",1); -- first cs mission 1.2 has been seen YOU CAN NOW ENTER TO PROMYVION
player:setVar("FirstPromyvionHolla",1);
player:setVar("FirstPromyvionMea",1);
player:setVar("FirstPromyvionDem",1);
elseif (csid == 0x003A) then
player:setVar("COP_Tenzen_s_Path",4);
elseif (csid == 0x273E or 0x2741) then
player:setVar("PromathiaStatus",1);
end
end; | gpl-3.0 |
soroushwilson/soroush | plugins/gps.lua | 14 | 4662 | local function run(msg, matches)
local lat = matches[2]
local lon = matches[3]
local receiver = get_receiver(msg)
if matches[1] == "loc" then
send_location(receiver, lat, lon, ok_cb, false)
elseif matches[1] == "map" then
local zooms = {10, 16}
local urls = {}
for i = 1, #zooms do
local zoom = zooms[i]
local url = "http://maps.googleapis.com/maps/api/staticmap?zoom=" .. zoom .. "&size=600x300&maptype=roadmap¢er=" .. lat .. "," .. lon .. "&markers=color:blue%7Clabel:X%7C" .. lat .. "," .. lon
table.insert(urls, url)
end
send_photos_from_url(receiver, urls)
elseif matches[1] == "view" then
local zooms = {12, 18}
local urls = {}
for i = 1, #zooms do
local zoom = zooms[i]
local url = "http://maps.googleapis.com/maps/api/staticmap?zoom=" .. zoom .. "&size=600x300&maptype=hybrid¢er=" .. lat .. "," .. lon .. "&markers=color:blue%7Clabel:X%7C" .. lat .. "," .. lon
table.insert(urls, url)
end
send_photos_from_url(receiver, urls)
elseif matches[1] == "link" then
return "أ™â€¦أ™ث†أ™â€ڑأکآ¹أ™إ أکآھ أ™â€¦أڑآ©أکآ§أ™â€ أ™إ أکآ¯أکآ± أڑآ¯أ™ث†أڑآ¯أ™â€ أ™â€¦أ™آ¾:\nhttps://www.google.com/maps/place/" .. lat .. "," .. lon
end
end
return {
description = "Generate Map for GPS Coordinates",
usagehtm = '<tr><td align="center">gps loc أکآ¹أکآ±أکآ¶ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’,أکآ·أ™ث†أ™â€ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’</td><td align="right">أ™â€ أ™â€¦أکآ§أ›إ’أکآ´ أ™â€¦أ™ث†أ™â€ڑأکآ¹أ›إ’أکآھ أ™â€¦أڑآ©أکآ§أ™â€ أ›إ’ أ™â€¦أکآ®أکآھأکآµأکآ§أکآھ أ™ث†أکآ§أکآ±أکآ¯ أکآ´أکآ¯أ™â€، أکآ¯أکآ± أ™â€ڑأکآ§أ™â€أکآ¨ أ™â€أ™ث†أڑآ©أ›إ’أکآ´أ™â€ </td></tr>'
..'<tr><td align="center">gps link أکآ¹أکآ±أکآ¶ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’,أکآ·أ™ث†أ™â€ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’</td><td align="right">أکآ§أکآ±أکآ§أکآ¦أ™â€، أ›إ’ أ™â€أ›إ’أ™â€ أڑآ© أ™â€أ™ث†أڑآ¯أ™â€ أ™â€¦أ™آ¾ أکآ§أکآ² أ™â€¦أکآ®أکآھأکآµأکآ§أکآھ أ™ث†أکآ§أکآ±أکآ¯ أکآ´أکآ¯أ™â€،</td></tr>'
..'<tr><td align="center">gps map أکآ¹أکآ±أکآ¶ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’,أکآ·أ™ث†أ™â€ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’</td><td align="right">أ™â€ أ™â€¦أکآ§أ›إ’أکآ´ أ™â€ أ™â€ڑأکآ´أ™â€، أ›إ’ أ™â€¦أکآ®أکآھأکآµأکآ§أکآھ أ™ث†أکآ§أکآ±أکآ¯ أکآ´أکآ¯أ™â€، أکآ¯أکآ± أ™â€ڑأکآ§أ™â€أکآ¨ أکآ¹أڑآ©أکآ³</td></tr>'
..'<tr><td align="center">gps view أکآ¹أکآ±أکآ¶ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’,أکآ·أ™ث†أ™â€ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’</td><td align="right">أ™â€ أ™â€¦أکآ§أ›إ’أکآ´ أکآھأکآµأ™ث†أ›إ’أکآ± أکآ²أ™â€ أکآ¯أ™â€، أ™â€¦أڑآ©أکآ§أ™â€ أ›إ’ أ™â€¦أکآ®أکآھأکآµأکآ§أکآھ أ™ث†أکآ§أکآ±أکآ¯ أکآ´أکآ¯أ™â€، أکآ¯أکآ± أ™â€ڑأکآ§أ™â€أکآ¨ أکآ¹أڑآ©أکآ³</td></tr>',
usage = {
"gps loc (lat,lon) : أ™â€أ™ث†أڑآ©أ™إ أکآ´أ™â€ أ™â€¦أ™ث†أ™â€ڑأکآ¹أ™إ أکآھ",
"gps link (lat,lon) : أ™â€أ™إ أ™â€ أڑآ© أڑآ¯أ™ث†أڑآ¯أ™â€ أ™â€¦أ™آ¾",
"gps map (lat,lon) : أ™â€ أ™â€ڑأکآ´أ™â€، أ™â€¦أ™ث†أ™â€ڑأکآ¹أ™إ أکآھ",
"gps view (lat,lon) : أکآھأکآµأ™ث†أ™إ أکآ± أ™ث†أکآ§أ™â€ڑأکآ¹أ™إ ",
},
patterns = {
"^[#!/][Gg]ps (loc) ([^,]*)[,%s]([^,]*)$",
"^[#!/][Gg]ps (map) ([^,]*)[,%s]([^,]*)$",
"^[#!/][Gg]ps (view) ([^,]*)[,%s]([^,]*)$",
"^[#!/][Gg]ps (link) ([^,]*)[,%s]([^,]*)$",
},
run = run
}
| gpl-2.0 |
AresTao/darkstar | scripts/globals/mobskills/Spike_Flail.lua | 18 | 1248 | ---------------------------------------------------
-- Spike Flail
-- Deals extreme damage in a threefold attack to targets behind the user.
---------------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------------
function onMobSkillCheck(target,mob,skill)
if (mob:hasStatusEffect(EFFECT_MIGHTY_STRIKES)) then
return 1;
elseif (mob:hasStatusEffect(EFFECT_SUPER_BUFF)) then
return 1;
elseif (mob:hasStatusEffect(EFFECT_INVINCIBLE)) then
return 1;
elseif (mob:hasStatusEffect(EFFECT_BLOOD_WEAPON)) then
return 1;
elseif (target:isBehind(mob, 48) == false) then
return 1;
elseif (mob:AnimationSub() == 1) then
return 1;
end
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = 1;
local accmod = 2;
local dmgmod = math.random(5,7);
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,2,3,4);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,MOBPARAM_3_SHADOW);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
roboxt/fik | plugins/ingroup.lua | 371 | 44212 | do
-- Check Member
local function check_member_autorealm(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Group configuration
data[tostring(msg.to.id)] = {
group_type = 'Realm',
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'yes',
lock_photo = 'no',
lock_member = 'no',
flood = 'yes'
}
}
save_data(_config.moderation.data, data)
local realms = 'realms'
if not data[tostring(realms)] then
data[tostring(realms)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(realms)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Welcome to your new realm !')
end
end
end
local function check_member_realm_add(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Group configuration
data[tostring(msg.to.id)] = {
group_type = 'Realm',
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'yes',
lock_photo = 'no',
lock_member = 'no',
flood = 'yes'
}
}
save_data(_config.moderation.data, data)
local realms = 'realms'
if not data[tostring(realms)] then
data[tostring(realms)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(realms)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Realm has been added!')
end
end
end
function check_member_group(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Group configuration
data[tostring(msg.to.id)] = {
group_type = 'Group',
moderators = {},
set_owner = member_id ,
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'yes',
lock_photo = 'no',
lock_member = 'no',
flood = 'yes',
}
}
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'You have been promoted as the owner.')
end
end
end
local function check_member_modadd(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Group configuration
data[tostring(msg.to.id)] = {
group_type = 'Group',
moderators = {},
set_owner = member_id ,
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'yes',
lock_photo = 'no',
lock_member = 'no',
flood = 'yes',
}
}
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Group is added and you have been promoted as the owner ')
end
end
end
local function automodadd(msg)
local data = load_data(_config.moderation.data)
if msg.action.type == 'chat_created' then
receiver = get_receiver(msg)
chat_info(receiver, check_member_group,{receiver=receiver, data=data, msg = msg})
end
end
local function autorealmadd(msg)
local data = load_data(_config.moderation.data)
if msg.action.type == 'chat_created' then
receiver = get_receiver(msg)
chat_info(receiver, check_member_autorealm,{receiver=receiver, data=data, msg = msg})
end
end
local function check_member_realmrem(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Realm configuration removal
data[tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
local realms = 'realms'
if not data[tostring(realms)] then
data[tostring(realms)] = nil
save_data(_config.moderation.data, data)
end
data[tostring(realms)][tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Realm has been removed!')
end
end
end
local function check_member_modrem(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Group configuration removal
data[tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = nil
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Group has been removed')
end
end
end
--End Check Member
local function show_group_settingsmod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then
NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max'])
print('custom'..NUM_MSG_MAX)
else
NUM_MSG_MAX = 5
end
end
local bots_protection = "Yes"
if data[tostring(msg.to.id)]['settings']['lock_bots'] then
bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots']
end
local leave_ban = "no"
if data[tostring(msg.to.id)]['settings']['leave_ban'] then
leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban']
end
local settings = data[tostring(target)]['settings']
local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nLock group leave : "..leave_ban.."\nflood sensitivity : "..NUM_MSG_MAX.."\nBot protection : "..bots_protection--"\nPublic: "..public
return text
end
local function set_descriptionmod(msg, data, target, about)
if not is_momod(msg) then
return "For moderators only!"
end
local data_cat = 'description'
data[tostring(target)][data_cat] = about
save_data(_config.moderation.data, data)
return 'Set group description to:\n'..about
end
local function get_description(msg, data)
local data_cat = 'description'
if not data[tostring(msg.to.id)][data_cat] then
return 'No description available.'
end
local about = data[tostring(msg.to.id)][data_cat]
local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about
return 'About '..about
end
local function lock_group_arabic(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'yes' then
return 'Arabic is already locked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'yes'
save_data(_config.moderation.data, data)
return 'Arabic has been locked'
end
end
local function unlock_group_arabic(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'no' then
return 'Arabic is already unlocked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'no'
save_data(_config.moderation.data, data)
return 'Arabic has been unlocked'
end
end
local function lock_group_bots(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_bots_lock = data[tostring(target)]['settings']['lock_bots']
if group_bots_lock == 'yes' then
return 'Bots protection is already enabled'
else
data[tostring(target)]['settings']['lock_bots'] = 'yes'
save_data(_config.moderation.data, data)
return 'Bots protection has been enabled'
end
end
local function unlock_group_bots(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_bots_lock = data[tostring(target)]['settings']['lock_bots']
if group_bots_lock == 'no' then
return 'Bots protection is already disabled'
else
data[tostring(target)]['settings']['lock_bots'] = 'no'
save_data(_config.moderation.data, data)
return 'Bots protection has been disabled'
end
end
local function lock_group_namemod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'yes' then
return 'Group name is already locked'
else
data[tostring(target)]['settings']['lock_name'] = 'yes'
save_data(_config.moderation.data, data)
rename_chat('chat#id'..target, group_name_set, ok_cb, false)
return 'Group name has been locked'
end
end
local function unlock_group_namemod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'no' then
return 'Group name is already unlocked'
else
data[tostring(target)]['settings']['lock_name'] = 'no'
save_data(_config.moderation.data, data)
return 'Group name has been unlocked'
end
end
local function lock_group_floodmod(msg, data, target)
if not is_owner(msg) then
return "Only admins can do it for now"
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'yes' then
return 'Group flood is locked'
else
data[tostring(target)]['settings']['flood'] = 'yes'
save_data(_config.moderation.data, data)
return 'Group flood has been locked'
end
end
local function unlock_group_floodmod(msg, data, target)
if not is_owner(msg) then
return "Only admins can do it for now"
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'no' then
return 'Group flood is not locked'
else
data[tostring(target)]['settings']['flood'] = 'no'
save_data(_config.moderation.data, data)
return 'Group flood has been unlocked'
end
end
local function lock_group_membermod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'yes' then
return 'Group members are already locked'
else
data[tostring(target)]['settings']['lock_member'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Group members has been locked'
end
local function unlock_group_membermod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'no' then
return 'Group members are not locked'
else
data[tostring(target)]['settings']['lock_member'] = 'no'
save_data(_config.moderation.data, data)
return 'Group members has been unlocked'
end
end
local function set_public_membermod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_member_lock = data[tostring(target)]['settings']['public']
if group_member_lock == 'yes' then
return 'Group is already public'
else
data[tostring(target)]['settings']['public'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Group is now: public'
end
local function unset_public_membermod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_member_lock = data[tostring(target)]['settings']['public']
if group_member_lock == 'no' then
return 'Group is not public'
else
data[tostring(target)]['settings']['public'] = 'no'
save_data(_config.moderation.data, data)
return 'Group is now: not public'
end
end
local function lock_group_leave(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban']
if leave_ban == 'yes' then
return 'Leaving users will be banned'
else
data[tostring(msg.to.id)]['settings']['leave_ban'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Leaving users will be banned'
end
local function unlock_group_leave(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban']
if leave_ban == 'no' then
return 'Leaving users will not be banned'
else
data[tostring(msg.to.id)]['settings']['leave_ban'] = 'no'
save_data(_config.moderation.data, data)
return 'Leaving users will not be banned'
end
end
local function unlock_group_photomod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_photo_lock = data[tostring(target)]['settings']['lock_photo']
if group_photo_lock == 'no' then
return 'Group photo is not locked'
else
data[tostring(target)]['settings']['lock_photo'] = 'no'
save_data(_config.moderation.data, data)
return 'Group photo has been unlocked'
end
end
local function set_rulesmod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local data_cat = 'rules'
data[tostring(target)][data_cat] = rules
save_data(_config.moderation.data, data)
return 'Set group rules to:\n'..rules
end
local function modadd(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_admin(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
if is_group(msg) then
return 'Group is already added.'
end
receiver = get_receiver(msg)
chat_info(receiver, check_member_modadd,{receiver=receiver, data=data, msg = msg})
end
local function realmadd(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_admin(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
if is_realm(msg) then
return 'Realm is already added.'
end
receiver = get_receiver(msg)
chat_info(receiver, check_member_realm_add,{receiver=receiver, data=data, msg = msg})
end
-- Global functions
function modrem(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_admin(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
if not is_group(msg) then
return 'Group is not added.'
end
receiver = get_receiver(msg)
chat_info(receiver, check_member_modrem,{receiver=receiver, data=data, msg = msg})
end
function realmrem(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_admin(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
if not is_realm(msg) then
return 'Realm is not added.'
end
receiver = get_receiver(msg)
chat_info(receiver, check_member_realmrem,{receiver=receiver, data=data, msg = msg})
end
local function get_rules(msg, data)
local data_cat = 'rules'
if not data[tostring(msg.to.id)][data_cat] then
return 'No rules available.'
end
local rules = data[tostring(msg.to.id)][data_cat]
local rules = 'Chat rules:\n'..rules
return rules
end
local function set_group_photo(msg, success, result)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
if success then
local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg'
print('File downloaded to:', result)
os.rename(result, file)
print('File moved to:', file)
chat_set_photo (receiver, file, ok_cb, false)
data[tostring(msg.to.id)]['settings']['set_photo'] = file
save_data(_config.moderation.data, data)
data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes'
save_data(_config.moderation.data, data)
send_large_msg(receiver, 'Photo saved!', ok_cb, false)
else
print('Error downloading: '..msg.id)
send_large_msg(receiver, 'Failed, please try again!', ok_cb, false)
end
end
local function promote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'chat#id', '')
if not data[group] then
return send_large_msg(receiver, 'Group is not added.')
end
if data[group]['moderators'][tostring(member_id)] then
return send_large_msg(receiver, member_username..' is already a moderator.')
end
data[group]['moderators'][tostring(member_id)] = member_username
save_data(_config.moderation.data, data)
return send_large_msg(receiver, member_username..' has been promoted.')
end
local function promote_by_reply(extra, success, result)
local msg = result
local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '')
if msg.from.username then
member_username = '@'.. msg.from.username
else
member_username = full_name
end
local member_id = msg.from.id
if msg.to.type == 'chat' then
return promote(get_receiver(msg), member_username, member_id)
end
end
local function demote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'chat#id', '')
if not data[group] then
return send_large_msg(receiver, 'Group is not added.')
end
if not data[group]['moderators'][tostring(member_id)] then
return send_large_msg(receiver, member_username..' is not a moderator.')
end
data[group]['moderators'][tostring(member_id)] = nil
save_data(_config.moderation.data, data)
return send_large_msg(receiver, member_username..' has been demoted.')
end
local function demote_by_reply(extra, success, result)
local msg = result
local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '')
if msg.from.username then
member_username = '@'..msg.from.username
else
member_username = full_name
end
local member_id = msg.from.id
if msg.to.type == 'chat' then
return demote(get_receiver(msg), member_username, member_id)
end
end
local function setowner_by_reply(extra, success, result)
local msg = result
local receiver = get_receiver(msg)
local data = load_data(_config.moderation.data)
local name_log = msg.from.print_name:gsub("_", " ")
data[tostring(msg.to.id)]['set_owner'] = tostring(msg.from.id)
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] setted ["..msg.from.id.."] as owner")
local text = msg.from.print_name:gsub("_", " ").." is the owner now"
return send_large_msg(receiver, text)
end
local function promote_demote_res(extra, success, result)
--vardump(result)
--vardump(extra)
local member_id = result.id
local member_username = "@"..result.username
local chat_id = extra.chat_id
local mod_cmd = extra.mod_cmd
local receiver = "chat#id"..chat_id
if mod_cmd == 'promote' then
return promote(receiver, member_username, member_id)
elseif mod_cmd == 'demote' then
return demote(receiver, member_username, member_id)
end
end
local function modlist(msg)
local data = load_data(_config.moderation.data)
local groups = "groups"
if not data[tostring(groups)][tostring(msg.to.id)] then
return 'Group is not added.'
end
-- determine if table is empty
if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way
return 'No moderator in this group.'
end
local i = 1
local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n'
for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do
message = message ..i..' - '..v..' [' ..k.. '] \n'
i = i + 1
end
return message
end
local function callbackres(extra, success, result)
--vardump(result)
local user = result.id
local name = string.gsub(result.print_name, "_", " ")
local chat = 'chat#id'..extra.chatid
send_large_msg(chat, user..'\n'..name)
return user
end
local function help()
local help_text = tostring(_config.help_text)
return help_text
end
local function cleanmember(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.id
local chatname = result.print_name
for k,v in pairs(result.members) do
kick_user(v.id, result.id)
end
end
local function killchat(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.id
local chatname = result.print_name
for k,v in pairs(result.members) do
kick_user_any(v.id, result.id)
end
end
local function killrealm(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.id
local chatname = result.print_name
for k,v in pairs(result.members) do
kick_user_any(v.id, result.id)
end
end
local function user_msgs(user_id, chat_id)
local user_info
local uhash = 'user:'..user_id
local user = redis:hgetall(uhash)
local um_hash = 'msgs:'..user_id..':'..chat_id
user_info = tonumber(redis:get(um_hash) or 0)
return user_info
end
local function kick_zero(cb_extra, success, result)
local chat_id = cb_extra.chat_id
local chat = "chat#id"..chat_id
local ci_user
local re_user
for k,v in pairs(result.members) do
local si = false
ci_user = v.id
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
for i = 1, #users do
re_user = users[i]
if tonumber(ci_user) == tonumber(re_user) then
si = true
end
end
if not si then
if ci_user ~= our_id then
if not is_momod2(ci_user, chat_id) then
chat_del_user(chat, 'user#id'..ci_user, ok_cb, true)
end
end
end
end
end
local function kick_inactive(chat_id, num, receiver)
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = user_msgs(user_id, chat_id)
local nmsg = user_info
if tonumber(nmsg) < tonumber(num) then
if not is_momod2(user_id, chat_id) then
chat_del_user('chat#id'..chat_id, 'user#id'..user_id, ok_cb, true)
end
end
end
return chat_info(receiver, kick_zero, {chat_id = chat_id})
end
local function run(msg, matches)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
local name_log = user_print_name(msg.from)
local group = msg.to.id
if msg.media then
if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_chat_msg(msg) and is_momod(msg) then
load_photo(msg.id, set_group_photo, msg)
end
end
if matches[1] == 'add' and not matches[2] then
if is_realm(msg) then
return 'Error: Already a realm.'
end
print("group "..msg.to.print_name.."("..msg.to.id..") added")
return modadd(msg)
end
if matches[1] == 'add' and matches[2] == 'realm' then
if is_group(msg) then
return 'Error: Already a group.'
end
print("group "..msg.to.print_name.."("..msg.to.id..") added as a realm")
return realmadd(msg)
end
if matches[1] == 'rem' and not matches[2] then
print("group "..msg.to.print_name.."("..msg.to.id..") removed")
return modrem(msg)
end
if matches[1] == 'rem' and matches[2] == 'realm' then
print("group "..msg.to.print_name.."("..msg.to.id..") removed as a realm")
return realmrem(msg)
end
if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "group" then
return automodadd(msg)
end
if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "realm" then
return autorealmadd(msg)
end
if msg.to.id and data[tostring(msg.to.id)] then
local settings = data[tostring(msg.to.id)]['settings']
if matches[1] == 'chat_add_user' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_member_lock = settings.lock_member
local user = 'user#id'..msg.action.user.id
local chat = 'chat#id'..msg.to.id
if group_member_lock == 'yes' and not is_owner2(msg.action.user.id, msg.to.id) then
chat_del_user(chat, user, ok_cb, true)
elseif group_member_lock == 'yes' and tonumber(msg.from.id) == tonumber(our_id) then
return nil
elseif group_member_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_del_user' then
if not msg.service then
-- return "Are you trying to troll me?"
end
local user = 'user#id'..msg.action.user.id
local chat = 'chat#id'..msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..user)
end
if matches[1] == 'chat_delete_photo' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:incr(picturehash)
---
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
local picprotectionredis = redis:get(picturehash)
if picprotectionredis then
if tonumber(picprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(picprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:set(picturehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to deleted picture but failed ")
chat_set_photo(receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then
if not msg.service then
return "Are you trying to troll me?"
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:incr(picturehash)
---
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
local picprotectionredis = redis:get(picturehash)
if picprotectionredis then
if tonumber(picprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(picprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:set(picturehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change picture but failed ")
chat_set_photo(receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_rename' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_name_set = settings.set_name
local group_name_lock = settings.lock_name
local to_rename = 'chat#id'..msg.to.id
if group_name_lock == 'yes' then
if group_name_set ~= tostring(msg.to.print_name) then
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
redis:incr(namehash)
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
local nameprotectionredis = redis:get(namehash)
if nameprotectionredis then
if tonumber(nameprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(nameprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
redis:set(namehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change name but failed ")
rename_chat(to_rename, group_name_set, ok_cb, false)
end
elseif group_name_lock == 'no' then
return nil
end
end
if matches[1] == 'setname' and is_momod(msg) then
local new_name = string.gsub(matches[2], '_', ' ')
data[tostring(msg.to.id)]['settings']['set_name'] = new_name
save_data(_config.moderation.data, data)
local group_name_set = data[tostring(msg.to.id)]['settings']['set_name']
local to_rename = 'chat#id'..msg.to.id
rename_chat(to_rename, group_name_set, ok_cb, false)
savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]")
end
if matches[1] == 'setphoto' and is_momod(msg) then
data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting'
save_data(_config.moderation.data, data)
return 'Please send me new group photo now'
end
if matches[1] == 'promote' and not matches[2] then
if not is_owner(msg) then
return "Only the owner can prmote new moderators"
end
if type(msg.reply_id)~="nil" then
msgr = get_message(msg.reply_id, promote_by_reply, false)
end
end
if matches[1] == 'promote' and matches[2] then
if not is_momod(msg) then
return
end
if not is_owner(msg) then
return "Only owner can promote"
end
local member = matches[2]
savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @".. member)
local cbres_extra = {
chat_id = msg.to.id,
mod_cmd = 'promote',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
return res_user(username, promote_demote_res, cbres_extra)
end
if matches[1] == 'demote' and not matches[2] then
if not is_owner(msg) then
return "Only the owner can demote moderators"
end
if type(msg.reply_id)~="nil" then
msgr = get_message(msg.reply_id, demote_by_reply, false)
end
end
if matches[1] == 'demote' and matches[2] then
if not is_momod(msg) then
return
end
if not is_owner(msg) then
return "Only owner can demote"
end
if string.gsub(matches[2], "@", "") == msg.from.username and not is_owner(msg) then
return "You can't demote yourself"
end
local member = matches[2]
savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @".. member)
local cbres_extra = {
chat_id = msg.to.id,
mod_cmd = 'demote',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
return res_user(username, promote_demote_res, cbres_extra)
end
if matches[1] == 'modlist' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist")
return modlist(msg)
end
if matches[1] == 'about' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group description")
return get_description(msg, data)
end
if matches[1] == 'rules' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules")
return get_rules(msg, data)
end
if matches[1] == 'set' then
if matches[2] == 'rules' then
rules = matches[3]
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]")
return set_rulesmod(msg, data, target)
end
if matches[2] == 'about' then
local data = load_data(_config.moderation.data)
local target = msg.to.id
local about = matches[3]
savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]")
return set_descriptionmod(msg, data, target, about)
end
end
if matches[1] == 'lock' then
local target = msg.to.id
if matches[2] == 'name' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked name ")
return lock_group_namemod(msg, data, target)
end
if matches[2] == 'member' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ")
return lock_group_membermod(msg, data, target)
end
if matches[2] == 'flood' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ")
return lock_group_floodmod(msg, data, target)
end
if matches[2] == 'arabic' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ")
return lock_group_arabic(msg, data, target)
end
if matches[2] == 'bots' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots ")
return lock_group_bots(msg, data, target)
end
if matches[2] == 'leave' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked leaving ")
return lock_group_leave(msg, data, target)
end
end
if matches[1] == 'unlock' then
local target = msg.to.id
if matches[2] == 'name' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked name ")
return unlock_group_namemod(msg, data, target)
end
if matches[2] == 'member' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ")
return unlock_group_membermod(msg, data, target)
end
if matches[2] == 'photo' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked photo ")
return unlock_group_photomod(msg, data, target)
end
if matches[2] == 'flood' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood ")
return unlock_group_floodmod(msg, data, target)
end
if matches[2] == 'arabic' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked arabic ")
return unlock_group_arabic(msg, data, target)
end
if matches[2] == 'bots' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked bots ")
return unlock_group_bots(msg, data, target)
end
if matches[2] == 'leave' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked leaving ")
return unlock_group_leave(msg, data, target)
end
end
if matches[1] == 'settings' then
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group settings ")
return show_group_settingsmod(msg, data, target)
end
--[[if matches[1] == 'public' then
local target = msg.to.id
if matches[2] == 'yes' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: public")
return set_public_membermod(msg, data, target)
end
if matches[2] == 'no' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: not public")
return unset_public_membermod(msg, data, target)
end
end]]
if matches[1] == 'newlink' and not is_realm(msg) then
if not is_momod(msg) then
return "For moderators only!"
end
local function callback (extra , success, result)
local receiver = 'chat#'..msg.to.id
if success == 0 then
return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.')
end
send_large_msg(receiver, "Created a new link")
data[tostring(msg.to.id)]['settings']['set_link'] = result
save_data(_config.moderation.data, data)
end
local receiver = 'chat#'..msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] revoked group link ")
return export_chat_link(receiver, callback, true)
end
if matches[1] == 'link' then
if not is_momod(msg) then
return "For moderators only!"
end
local group_link = data[tostring(msg.to.id)]['settings']['set_link']
if not group_link then
return "Create a link using /newlink first !"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]")
return "Group link:\n"..group_link
end
if matches[1] == 'setowner' and matches[2] then
if not is_owner(msg) then
return "For owner only!"
end
data[tostring(msg.to.id)]['set_owner'] = matches[2]
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner")
local text = matches[2].." added as owner"
return text
end
if matches[1] == 'setowner' and not matches[2] then
if not is_owner(msg) then
return "only for the owner!"
end
if type(msg.reply_id)~="nil" then
msgr = get_message(msg.reply_id, setowner_by_reply, false)
end
end
if matches[1] == 'owner' then
local group_owner = data[tostring(msg.to.id)]['set_owner']
local user_info = redis:hgetall('user:'..group_owner)
if not group_owner then
return "no owner,ask admins in support groups to set owner for your group"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner")
if user_info.username then
return "Group onwer is @"..user_info.username.." ["..group_owner.."]"
else
return "Group owner is ["..group_owner..']'
end
end
if matches[1] == 'setgpowner' then
local receiver = "chat#id"..matches[2]
if not is_admin(msg) then
return "For admins only!"
end
data[tostring(matches[2])]['set_owner'] = matches[3]
save_data(_config.moderation.data, data)
local text = matches[3].." added as owner"
send_large_msg(receiver, text)
return
end
if matches[1] == 'setflood' then
if not is_momod(msg) then
return "For moderators only!"
end
if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then
return "Wrong number,range is [5-20]"
end
local flood_max = matches[2]
data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]")
return 'Group flood has been set to '..matches[2]
end
if matches[1] == 'clean' then
if not is_owner(msg) then
return "Only owner can clean"
end
if matches[2] == 'member' then
if not is_owner(msg) then
return "Only admins can clean members"
end
local receiver = get_receiver(msg)
chat_info(receiver, cleanmember, {receiver=receiver})
end
if matches[2] == 'modlist' then
if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way
return 'No moderator in this group.'
end
local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n'
for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do
data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil
save_data(_config.moderation.data, data)
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist")
end
if matches[2] == 'rules' then
local data_cat = 'rules'
data[tostring(msg.to.id)][data_cat] = nil
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules")
end
if matches[2] == 'about' then
local data_cat = 'description'
data[tostring(msg.to.id)][data_cat] = nil
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about")
end
end
if matches[1] == 'kill' and matches[2] == 'chat' then
if not is_admin(msg) then
return nil
end
if not is_realm(msg) then
local receiver = get_receiver(msg)
return modrem(msg),
print("Closing Group..."),
chat_info(receiver, killchat, {receiver=receiver})
else
return 'This is a realm'
end
end
if matches[1] == 'kill' and matches[2] == 'realm' then
if not is_admin(msg) then
return nil
end
if not is_group(msg) then
local receiver = get_receiver(msg)
return realmrem(msg),
print("Closing Realm..."),
chat_info(receiver, killrealm, {receiver=receiver})
else
return 'This is a group'
end
end
if matches[1] == 'help' then
if not is_momod(msg) or is_realm(msg) then
return
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help")
return help()
end
if matches[1] == 'res' and is_momod(msg) then
local cbres_extra = {
chatid = msg.to.id
}
local username = matches[2]
local username = username:gsub("@","")
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username)
return res_user(username, callbackres, cbres_extra)
end
if matches[1] == 'kickinactive' then
--send_large_msg('chat#id'..msg.to.id, 'I\'m in matches[1]')
if not is_momod(msg) then
return 'Only a moderator can kick inactive users'
end
local num = 1
if matches[2] then
num = matches[2]
end
local chat_id = msg.to.id
local receiver = get_receiver(msg)
return kick_inactive(chat_id, num, receiver)
end
end
end
return {
patterns = {
"^[!/](add)$",
"^[!/](add) (realm)$",
"^[!/](rem)$",
"^[!/](rem) (realm)$",
"^[!/](rules)$",
"^[!/](about)$",
"^[!/](setname) (.*)$",
"^[!/](setphoto)$",
"^[!/](promote) (.*)$",
"^[!/](promote)",
"^[!/](help)$",
"^[!/](clean) (.*)$",
"^[!/](kill) (chat)$",
"^[!/](kill) (realm)$",
"^[!/](demote) (.*)$",
"^[!/](demote)",
"^[!/](set) ([^%s]+) (.*)$",
"^[!/](lock) (.*)$",
"^[!/](setowner) (%d+)$",
"^[!/](setowner)",
"^[!/](owner)$",
"^[!/](res) (.*)$",
"^[!/](setgpowner) (%d+) (%d+)$",-- (group id) (owner id)
"^[!/](unlock) (.*)$",
"^[!/](setflood) (%d+)$",
"^[!/](settings)$",
-- "^[!/](public) (.*)$",
"^[!/](modlist)$",
"^[!/](newlink)$",
"^[!/](link)$",
"^[!/](kickinactive)$",
"^[!/](kickinactive) (%d+)$",
"%[(photo)%]",
"^!!tgservice (.+)$",
},
run = run
}
end
| gpl-2.0 |
jsoberg/ESU_OpenRA | lua/scriptwrapper.lua | 56 | 1094 | environment = {}
-- Reset package path
package.path = GameDir .. "/lua/?.lua"
-- Note: sandbox has been customized to remove math.random
local sandbox = require('sandbox')
local stp = require('stacktraceplus')
local PrintStackTrace = function(msg)
return stp.stacktrace("", 2) .. "\nError message\n===============\n" .. msg .. "\n==============="
end
local TryRunSandboxed = function(fn)
local success, err = xpcall(function() sandbox.run(fn, {env = environment, quota = MaxUserScriptInstructions}) end, PrintStackTrace)
if not success then
FatalError(err)
end
end
WorldLoaded = function()
if environment.WorldLoaded ~= nil then
TryRunSandboxed(environment.WorldLoaded)
end
end
Tick = function()
if environment.Tick ~= nil then
TryRunSandboxed(environment.Tick)
end
end
ExecuteSandboxedScript = function(file, contents)
local script, err = loadstring(contents, file)
if (script == nil) then
FatalError("Error parsing " .. file .. ". Reason: " .. err)
else
TryRunSandboxed(script)
end
end
RegisterSandboxedGlobal = function(key, value)
environment[key] = value
end | gpl-3.0 |
AresTao/darkstar | scripts/globals/spells/impact.lua | 25 | 3681 | -----------------------------------------
-- Spell: Impact
-- Deals dark damage to an enemy and
-- decreases all 7 base stats by 20%
-----------------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
-----------------------------------------
-- onMagicCastingCheck
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onSpellCast(caster,target,spell)
local dINT = caster:getStat(MOD_INT) - target:getStat(MOD_INT);
local resist = applyResistance(caster,spell,target,dINT,37,0);
local STR_Loss = ((target:getStat(MOD_STR) / 100) * 20); -- Should be 20%
local DEX_Loss = ((target:getStat(MOD_DEX) / 100) * 20);
local VIT_Loss = ((target:getStat(MOD_VIT) / 100) * 20);
local AGI_Loss = ((target:getStat(MOD_AGI) / 100) * 20);
local INT_Loss = ((target:getStat(MOD_INT) / 100) * 20);
local MND_Loss = ((target:getStat(MOD_MND) / 100) * 20);
local CHR_Loss = ((target:getStat(MOD_CHR) / 100) * 20);
local duration = 180 * resist; -- BG wiki suggests only duration gets effected by resist.
if (target:hasStatusEffect(EFFECT_STR_DOWN) == false) then
-- caster:PrintToPlayer( string.format( "STR: '%s' ", STR_Loss ) );
target:addStatusEffect(EFFECT_STR_DOWN,STR_Loss,0,duration);
end
if (target:hasStatusEffect(EFFECT_DEX_DOWN) == false) then
-- caster:PrintToPlayer( string.format( "DEX: '%s' ", DEX_Loss ) );
target:addStatusEffect(EFFECT_DEX_DOWN,DEX_Loss,0,duration);
end
if (target:hasStatusEffect(EFFECT_VIT_DOWN) == false) then
-- caster:PrintToPlayer( string.format( "VIT: '%s' ", VIT_Loss ) );
target:addStatusEffect(EFFECT_VIT_DOWN,VIT_Loss,0,duration);
end
if (target:hasStatusEffect(EFFECT_AGI_DOWN) == false) then
-- caster:PrintToPlayer( string.format( "AGI: '%s' ", AGI_Loss ) );
target:addStatusEffect(EFFECT_AGI_DOWN,AGI_Loss,0,duration);
end
if (target:hasStatusEffect(EFFECT_INT_DOWN) == false) then
-- caster:PrintToPlayer( string.format( "INT: '%s' ", INT_Loss ) );
target:addStatusEffect(EFFECT_INT_DOWN,INT_Loss,0,duration);
end
if (target:hasStatusEffect(EFFECT_MND_DOWN) == false) then
-- caster:PrintToPlayer( string.format( "MND: '%s' ", MND_Loss ) );
target:addStatusEffect(EFFECT_MND_DOWN,MND_Loss,0,duration);
end
if (target:hasStatusEffect(EFFECT_CHR_DOWN) == false) then
-- caster:PrintToPlayer( string.format( "CHR: '%s' ", CHR_Loss ) );
target:addStatusEffect(EFFECT_CHR_DOWN,CHR_Loss,0,duration);
end
--diverting use of doElementalNuke till spellParams is implemented for this spell
--local dmg = doElementalNuke(939,2.335,caster,spell,target,false,1.0);
--calculate raw damage
local dmg = calculateMagicDamage(939,2.335,caster,spell,target,ELEMENTAL_MAGIC_SKILL,MOD_INT,false);
--get resist multiplier (1x if no resist)
local resist = applyResistance(caster,spell,target,caster:getStat(MOD_INT)-target:getStat(MOD_INT),ELEMENTAL_MAGIC_SKILL,1.0);
--get the resisted damage
dmg = dmg*resist;
--add on bonuses (staff/day/weather/jas/mab/etc all go in this function)
dmg = addBonuses(caster,spell,target,dmg);
--add in target adjustment
dmg = adjustForTarget(target,dmg,spell:getElement());
--add in final adjustments
dmg = finalMagicAdjustments(caster,target,spell,dmg);
return dmg;
end;
| gpl-3.0 |
AresTao/darkstar | scripts/zones/Inner_Horutoto_Ruins/npcs/_5cg.lua | 34 | 1075 | -----------------------------------
-- Area: Inner Horutoto Ruins
-- NPC: _5cg (Gate of Fire)
-- @pos -332 0 99 192
-----------------------------------
package.loaded["scripts/zones/Inner_Horutoto_Ruins/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Inner_Horutoto_Ruins/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(DOOR_FIRMLY_CLOSED);
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
AresTao/darkstar | scripts/globals/mobskills/Osmosis.lua | 13 | 1247 | ---------------------------------------------
-- Osmosis
--
-- Description: Steals an enemy's HP and one beneficial status effect. Ineffective against undead.
-- Type: Magical
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local effect = target:stealStatusEffect();
if (effect ~= nil and mob:hasStatusEffect(effect:getType()) == false) then
-- add to myself
mob:addStatusEffect(effect:getType(), effect:getPower(), effect:getTickCount(), effect:getDuration());
end
local dmgmod = 1;
local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*5,ELE_DARK,dmgmod,TP_MAB_BONUS,1);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_DARK,MOBPARAM_IGNORE_SHADOWS);
if (target:isUndead() == false) then
target:delHP(dmg);
mob:addHP(dmg);
skill:setMsg(MSG_DRAIN_HP);
else
skill:setMsg(MSG_NO_EFFECT);
end
return dmg;
end;
| gpl-3.0 |
AresTao/darkstar | scripts/globals/items/dish_of_hydra_kofte_+1.lua | 21 | 1945 | -----------------------------------------
-- ID: 5603
-- Item: dish_of_hydra_kofte_+1
-- Food Effect: 240Min, All Races
-----------------------------------------
-- Strength 7
-- Intelligence -3
-- Attack % 21
-- Attack Cap 160
-- Defense % 25
-- Defense Cap 75
-- Ranged ATT % 21
-- Ranged ATT Cap 160
-- Poison Resist 5
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,14400,5603);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_STR, 7);
target:addMod(MOD_INT, -3);
target:addMod(MOD_FOOD_ATTP, 21);
target:addMod(MOD_FOOD_ATT_CAP, 160);
target:addMod(MOD_FOOD_DEFP, 25);
target:addMod(MOD_FOOD_DEF_CAP, 75);
target:addMod(MOD_FOOD_RATTP, 21);
target:addMod(MOD_FOOD_RATT_CAP, 160);
target:addMod(MOD_POISONRES, 5);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_STR, 7);
target:delMod(MOD_INT, -3);
target:delMod(MOD_FOOD_ATTP, 21);
target:delMod(MOD_FOOD_ATT_CAP, 160);
target:delMod(MOD_FOOD_DEFP, 25);
target:delMod(MOD_FOOD_DEF_CAP, 75);
target:delMod(MOD_FOOD_RATTP, 21);
target:delMod(MOD_FOOD_RATT_CAP, 160);
target:delMod(MOD_POISONRES, 5);
end;
| gpl-3.0 |
ArduPilot/ardupilot | libraries/AP_Scripting/examples/RCIN_test.lua | 21 | 1255 | -- example of getting RC input
local scripting_rc_1 = rc:find_channel_for_option(300)
local scripting_rc_2 = rc:find_channel_for_option(301)
local flip_flop = 0
function update()
pwm1 = rc:get_pwm(1)
pwm2 = rc:get_pwm(2)
pwm3 = rc:get_pwm(3)
pwm4 = rc:get_pwm(4)
gcs:send_text(0, "RCIN 1:" .. tostring(pwm1) .. " 2:" .. tostring(pwm2).. " 3:" .. tostring(pwm3).. " 4:" .. tostring(pwm4))
-- read normalized input from designated scripting RCx_OPTION
if scripting_rc_1 then
gcs:send_text(0, "Scripting in 1:" .. tostring(scripting_rc_1:norm_input()))
end
-- read switch input from second designated scripting RCx_OPTION
if scripting_rc_2 then
local sw_pos = scripting_rc_2:get_aux_switch_pos()
if sw_pos == 0 then
gcs:send_text(0, "Scripting switch is low")
elseif sw_pos == 1 then
gcs:send_text(0, "Scripting switch is middle")
else
gcs:send_text(0, "Scripting switch is high")
end
end
-- we can also call functions that are available to RC switches
-- 28 is Relay one
rc:run_aux_function(28, flip_flop)
if (flip_flop == 0) then
flip_flop = 2 -- switch high
else
flip_flop = 0 -- switch low
end
return update, 1000 -- reschedules the loop
end
return update()
| gpl-3.0 |
AresTao/darkstar | scripts/globals/abilities/call_beast.lua | 18 | 1073 | -----------------------------------
-- Ability: Call Beast
-- Calls a beast to fight by your side.
-- Obtained: Beastmaster Level 23
-- Recast Time: 5:00
-- Duration: Dependent on jug pet used.
-----------------------------------
require("scripts/globals/common");
require("scripts/globals/status");
-----------------------------------
-- onAbilityCheck
-----------------------------------
function onAbilityCheck(player,target,ability)
if (player:getPet() ~= nil) then
return MSGBASIC_ALREADY_HAS_A_PET,0;
elseif (not player:hasValidJugPetItem()) then
return MSGBASIC_NO_JUG_PET_ITEM,0;
elseif (not player:canUsePet()) then
return MSGBASIC_CANT_BE_USED_IN_AREA,0;
else
return 0,0;
end
end;
-----------------------------------
-- onUseAbility
-----------------------------------
function onUseAbility(player,target,ability)
local id = player:getWeaponSubSkillType(SLOT_AMMO);
if (id == 0) then
printf("WARNING: jugpet id is ZERO\n");
end
player:spawnPet(id);
end;
| gpl-3.0 |
AresTao/darkstar | scripts/zones/Beadeaux/Zone.lua | 16 | 3478 | -----------------------------------
--
-- Zone: Beadeaux (147)
--
-----------------------------------
package.loaded["scripts/zones/Beadeaux/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/titles");
require("scripts/globals/missions");
require("scripts/globals/quests");
require("scripts/zones/Beadeaux/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
-- The Afflictor System (RegionID, X, Radius, Z)
zone:registerRegion(1, -163, 10, -137, 0,0,0); -- 17379798 The Afflictor
zone:registerRegion(2, -209, 10, -131, 0,0,0); -- 17379799 The Afflictor
zone:registerRegion(3, -140, 10, 20, 0,0,0); -- 17379800 The Afflictor
zone:registerRegion(4, 261, 10, 140, 0,0,0); -- 17379801 The Afflictor
zone:registerRegion(5, 340, 10, 100, 0,0,0); -- 17379802 The Afflictor
zone:registerRegion(6, 380, 10, 60, 0,0,0); -- 17379803 The Afflictor
UpdateTreasureSpawnPoint(17379838);
UpdateTreasureSpawnPoint(17379839);
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
player:setPos(387.382,38.029,19.694,3);
end
if (prevZone == 109) then
if (player:getQuestStatus(BASTOK, BLADE_OF_DARKNESS) == QUEST_ACCEPTED and player:getVar("ChaosbringerKills") >= 100) then
cs = 0x0079;
elseif (player:getCurrentMission(BASTOK) == THE_FOUR_MUSKETEERS and player:getVar("MissionStatus") == 1) then
cs = 0x0078;
elseif (player:getMainJob() == 8 and player:getQuestStatus(BASTOK,DARK_PUPPET) == QUEST_COMPLETED and player:getQuestStatus(BASTOK,BLADE_OF_EVIL) == QUEST_AVAILABLE) then
cs = 0x007a;
end
end
return cs;
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
if (region:GetRegionID() <= 6) then
if (player:hasStatusEffect(EFFECT_CURSE_I) == false and player:hasStatusEffect(EFFECT_SILENCE) == false) then
player:addStatusEffect(EFFECT_CURSE_I,50,0,300);
end
end
end;
function onRegionLeave(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0079) then
player:unlockJob(8);
player:addTitle(DARK_SIDER);
player:setVar("ZeruhnMines_Zeid_CS", 0);
player:messageSpecial(YOU_CAN_NOW_BECOME_A_DARK_KNIGHT);
player:completeQuest(BASTOK, BLADE_OF_DARKNESS);
elseif (csid == 0x0078) then
player:setVar("MissionStatus",2);
player:setPos(-297, 1, 96, 1);
elseif (csid == 0x007a) then
player:addQuest(BASTOK,BLADE_OF_EVIL);
end
end;
| gpl-3.0 |
AresTao/darkstar | scripts/zones/Chateau_dOraguille/npcs/Halver.lua | 18 | 8554 | -----------------------------------
-- Area: Chateau d'Oraguille
-- NPC: Halver
-- Involved in Mission 2-3, 3-3, 5-1, 5-2, 8-1
-- Involved in Quest: Lure of the Wildcat (San d'Oria)
-- @pos 2 0.1 0.1 233
-----------------------------------
package.loaded["scripts/zones/Chateau_dOraguille/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/missions");
require("scripts/globals/quests");
require("scripts/zones/Chateau_dOraguille/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then
if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
--print(player:getVar("MissionStatus"));
local pNation = player:getNation();
local currentMission = player:getCurrentMission(pNation);
local WildcatSandy = player:getVar("WildcatSandy");
local MissionStatus = player:getVar("MissionStatus");
-- Lure of the Wildcat San d'Oria
if (player:getQuestStatus(SANDORIA,LURE_OF_THE_WILDCAT_SAN_D_ORIA) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,16) == false) then
player:startEvent(0x022e);
-- Blackmail quest
elseif (player:getQuestStatus(SANDORIA, BLACKMAIL) == QUEST_ACCEPTED and player:hasKeyItem(SUSPICIOUS_ENVELOPE)) then
player:startEvent(0x0225);
player:setVar("BlackMailQuest",1);
player:delKeyItem(SUSPICIOUS_ENVELOPE);
-- San D'Oria Flag check
elseif (player:getVar("Flagsando") == 1) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,181);
else
player:setVar("Flagsando",0);
player:addItem(181);
player:messageSpecial(ITEM_OBTAINED,181);
end
elseif (player:getCurrentMission(TOAU) == CONFESSIONS_OF_ROYALTY) then
if (player:hasKeyItem(RAILLEFALS_LETTER)) then
player:startEvent(0x0234);
end
elseif (player:getCurrentMission(TOAU) == EASTERLY_WINDS and player:getVar("TOAUM6") == 0) then
player:startEvent(0x0235);
elseif (pNation == SANDORIA) then
-- Mission San D'Oria 9-2 The Heir to the Light
if (player:hasCompletedMission(SANDORIA,THE_HEIR_TO_THE_LIGHT)) then
player:startEvent(0x001f);
elseif (currentMission == THE_HEIR_TO_THE_LIGHT and MissionStatus == 7) then
player:startEvent(0x0009);
elseif (currentMission == THE_HEIR_TO_THE_LIGHT and MissionStatus == 6) then
player:startEvent(0x001e);
elseif (currentMission == THE_HEIR_TO_THE_LIGHT and MissionStatus >= 2 and MissionStatus <=5) then
player:startEvent(0x001d);
-- Mission San d'Oria 8-1 Coming of Age --
elseif (currentMission == COMING_OF_AGE and MissionStatus == 3 and player:hasKeyItem(DROPS_OF_AMNIO)) then
player:startEvent(0x0066);
elseif (currentMission == COMING_OF_AGE and MissionStatus == 1) then
player:startEvent(0x003A);
-- Mission San D'Oria 6-1 Leaute's last wishes
elseif (currentMission == LEAUTE_S_LAST_WISHES and MissionStatus == 3) then
player:startEvent(0x0016);
elseif (currentMission == LEAUTE_S_LAST_WISHES and MissionStatus == 2) then
player:startEvent(0x0018);
elseif (currentMission == LEAUTE_S_LAST_WISHES and MissionStatus == 1) then
player:startEvent(0x0017);
elseif (currentMission == LEAUTE_S_LAST_WISHES and MissionStatus == 0) then
player:startEvent(0x0019);
-- Mission San D'Oria 5-2 The Shadow Lord
elseif (player:hasCompletedMission(SANDORIA,THE_SHADOW_LORD) and currentMission == 255) then
player:showText(npc,HALVER_OFFSET+500);
elseif (currentMission == THE_SHADOW_LORD and MissionStatus == 5) then
player:showText(npc,HALVER_OFFSET+471);
elseif (currentMission == THE_SHADOW_LORD and MissionStatus == 4 and player:hasKeyItem(SHADOW_FRAGMENT)) then
player:startEvent(0x0224);
elseif (currentMission == THE_SHADOW_LORD and MissionStatus == 0) then
player:startEvent(0x0222);
-- Mission San D'Oria 5-1 The Ruins of Fei'Yin
elseif (currentMission == THE_RUINS_OF_FEI_YIN and MissionStatus == 12 and player:hasKeyItem(BURNT_SEAL)) then
player:startEvent(0x0216);
elseif (currentMission == THE_RUINS_OF_FEI_YIN and MissionStatus == 10) then
player:showText(npc,HALVER_OFFSET+334);
elseif (currentMission == THE_RUINS_OF_FEI_YIN and MissionStatus == 9) then
player:startEvent(0x0215);
-- Mission San D'Oria 3-3 Appointment to Jeuno
elseif (currentMission == APPOINTMENT_TO_JEUNO and MissionStatus == 0) then
player:startEvent(0x01fc);
-- Mission San D'Oria 2-3 Journey Abroad
elseif (currentMission == JOURNEY_ABROAD and MissionStatus == 11) then
player:startEvent(0x01fb);
elseif (currentMission == JOURNEY_ABROAD and MissionStatus == 0) then
player:startEvent(0x01f9);
elseif (currentMission == JOURNEY_ABROAD) then
player:startEvent(0x0214);
end
elseif (pNation == BASTOK) then
--Bastok 2-3 San -> Win
if (currentMission == THE_EMISSARY) then
if (MissionStatus == 3) then
player:startEvent(0x01f5);
end
--Bastok 2-3 San -> Win, report to consulate
elseif (currentMission == THE_EMISSARY_SANDORIA) then
player:showText(npc,HALVER_OFFSET+279);
--Bastok 2-3 Win -> San
elseif (currentMission == THE_EMISSARY_SANDORIA2) then
if (MissionStatus == 8) then
player:startEvent(0x01f7);
elseif (MissionStatus <= 10) then
player:showText(npc,HALVER_OFFSET+279);
end
else
player:showText(npc,HALVER_OFFSET+1092);
end
elseif (pNation == WINDURST) then
--Windurst 2-3
if (currentMission == THE_THREE_KINGDOMS and MissionStatus < 3) then
player:startEvent(0x0214);
elseif (currentMission == THE_THREE_KINGDOMS_SANDORIA or currentMission == THE_THREE_KINGDOMS_SANDORIA2) then
if (MissionStatus == 3) then
player:startEvent(0x01F6);
elseif (MissionStatus == 8) then
player:startEvent(0x01F8);
else
player:showText(npc,HALVER_OFFSET+279);
end
end
else
player:showText(npc,HALVER_OFFSET+1092);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x01f5) then
player:addMission(BASTOK,THE_EMISSARY_SANDORIA);
player:setVar("MissionStatus",4);
elseif (csid == 0x01f7) then
player:setVar("MissionStatus",9);
elseif (csid == 0x01fc) then
player:setVar("MissionStatus",2);
elseif (csid == 0x01f9) then
player:setVar("MissionStatus",2);
player:addKeyItem(LETTER_TO_THE_CONSULS_SANDORIA);
player:messageSpecial(KEYITEM_OBTAINED,LETTER_TO_THE_CONSULS_SANDORIA);
elseif (csid == 0x01F6) then
player:setVar("MissionStatus",4);
elseif (csid == 0x022e) then
player:setMaskBit(player:getVar("WildcatSandy"),"WildcatSandy",16,true);
elseif (csid == 0x01F8) then
player:setVar("MissionStatus",9);
elseif (csid == 0x0222) then
player:setVar("MissionStatus",1);
elseif (csid == 0x01fb or csid == 0x0224 or csid == 0x0215 or csid == 0x0216) then
finishMissionTimeline(player,3,csid,option);
elseif (csid == 0x0019) then
player:setVar("MissionStatus",1);
elseif (csid == 0x0016) then
player:setVar("MissionStatus",4);
elseif (csid == 0x0009) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,181);
player:setVar("Flagsando",1);
else player:addItem(181);
player:messageSpecial(ITEM_OBTAINED,181);
end
player:setVar("MissionStatus",0);
player:completeMission(SANDORIA,THE_HEIR_TO_THE_LIGHT);
player:setRank(10);
player:addGil(100000);
player:messageSpecial(GIL_OBTAINED,100000);
player:setTitle(295);
player:setVar("SandoEpilogue",1);
elseif (csid == 0x003A) then
player:setVar("MissionStatus",2);
elseif (csid == 0x0066) then
finishMissionTimeline(player,3,csid,option);
player:setVar("Wait1DayM8-1_date", os.date("%j"));
elseif (csid == 0x0234 and option == 1) then
player:completeMission(TOAU,CONFESSIONS_OF_ROYALTY);
player:addMission(TOAU,EASTERLY_WINDS);
player:delKeyItem(RAILLEFALS_LETTER);
end
end;
| gpl-3.0 |
AresTao/darkstar | scripts/zones/La_Theine_Plateau/npcs/Shattered_Telepoint.lua | 19 | 2214 | -----------------------------------
-- Area: La_Theine Plateau
-- NPC: Shattered Telepoint
-- @pos 334 19 -60 102
-----------------------------------
package.loaded["scripts/zones/La_Theine_Plateau/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/missions");
require("scripts/zones/La_Theine_Plateau/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getCurrentMission(COP) == BELOW_THE_ARKS and player:getVar("PromathiaStatus") == 1) then
player:startEvent(0x0ca,0,0,1); -- first time in promy -> have you made your preparations cs
elseif (player:getCurrentMission(COP) == THE_MOTHERCRYSTALS and (player:hasKeyItem(LIGHT_OF_MEA) or player:hasKeyItem(LIGHT_OF_DEM))) then
if (player:getVar("cspromy2") == 1) then
player:startEvent(0x0c9); -- cs you get nearing second promyvion
else
player:startEvent(0x0ca)
end
elseif (player:getCurrentMission(COP) > THE_MOTHERCRYSTALS or player:hasCompletedMission(COP,THE_LAST_VERSE) or (player:getCurrentMission(COP) == BELOW_THE_ARKS and player:getVar("PromathiaStatus") > 1)) then
player:startEvent(0x0ca); -- normal cs (third promyvion and each entrance after having that promyvion visited or mission completed)
else
player:messageSpecial(TELEPOINT_HAS_BEEN_SHATTERED);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x00C9) then
player:setVar("cspromy2",0);
player:setVar("cs2ndpromy",1);
player:setPos(-266.76, -0.635, 280.058, 0, 14); -- To Hall of Transference {R}
elseif (csid == 0x00CA and option == 0) then
player:setPos(-266.76, -0.635, 280.058, 0, 14); -- To Hall of Transference {R}
end
end;
| gpl-3.0 |
ld-test/prosody | plugins/adhoc/mod_adhoc.lua | 1 | 3943 | -- Copyright (C) 2009 Thilo Cestonaro
-- Copyright (C) 2009-2011 Florian Zeitz
--
-- This file is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local st = require "util.stanza";
local keys = require "util.iterators".keys;
local array_collect = require "util.array".collect;
local is_admin = require "core.usermanager".is_admin;
local jid_split = require "util.jid".split;
local adhoc_handle_cmd = module:require "adhoc".handle_cmd;
local xmlns_cmd = "http://jabber.org/protocol/commands";
local commands = {};
module:add_feature(xmlns_cmd);
module:hook("host-disco-info-node", function (event)
local stanza, origin, reply, node = event.stanza, event.origin, event.reply, event.node;
if commands[node] then
local from = stanza.attr.from;
local privileged = is_admin(from, stanza.attr.to);
local global_admin = is_admin(from);
local username, hostname = jid_split(from);
local command = commands[node];
if (command.permission == "admin" and privileged)
or (command.permission == "global_admin" and global_admin)
or (command.permission == "local_user" and hostname == module.host)
or (command.permission == "user") then
reply:tag("identity", { name = command.name,
category = "automation", type = "command-node" }):up();
reply:tag("feature", { var = xmlns_cmd }):up();
reply:tag("feature", { var = "jabber:x:data" }):up();
event.exists = true;
else
origin.send(st.error_reply(stanza, "auth", "forbidden", "This item is not available to you"));
return true;
end
elseif node == xmlns_cmd then
reply:tag("identity", { name = "Ad-Hoc Commands",
category = "automation", type = "command-list" }):up();
event.exists = true;
end
end);
module:hook("host-disco-items-node", function (event)
local stanza, origin, reply, node = event.stanza, event.origin, event.reply, event.node;
if node ~= xmlns_cmd then
return;
end
local from = stanza.attr.from;
local admin = is_admin(from, stanza.attr.to);
local global_admin = is_admin(from);
local username, hostname = jid_split(from);
local nodes = array_collect(keys(commands)):sort();
for _, node in ipairs(nodes) do
local command = commands[node];
if (command.permission == "admin" and admin)
or (command.permission == "global_admin" and global_admin)
or (command.permission == "local_user" and hostname == module.host)
or (command.permission == "user") then
reply:tag("item", { name = command.name,
node = node, jid = module:get_host() });
reply:up();
end
end
event.exists = true;
end);
module:hook("iq/host/"..xmlns_cmd..":command", function (event)
local origin, stanza = event.origin, event.stanza;
if stanza.attr.type == "set" then
local node = stanza.tags[1].attr.node
local command = commands[node];
if command then
local from = stanza.attr.from;
local admin = is_admin(from, stanza.attr.to);
local global_admin = is_admin(from);
local username, hostname = jid_split(from);
if (command.permission == "admin" and not admin)
or (command.permission == "global_admin" and not global_admin)
or (command.permission == "local_user" and hostname ~= module.host) then
origin.send(st.error_reply(stanza, "auth", "forbidden", "You don't have permission to execute this command"):up()
:add_child(commands[node]:cmdtag("canceled")
:tag("note", {type="error"}):text("You don't have permission to execute this command")));
return true
end
-- User has permission now execute the command
adhoc_handle_cmd(commands[node], origin, stanza);
return true;
end
end
end, 500);
local function adhoc_added(event)
local item = event.item;
commands[item.node] = item;
end
local function adhoc_removed(event)
commands[event.item.node] = nil;
end
module:handle_items("adhoc", adhoc_added, adhoc_removed);
module:handle_items("adhoc-provider", adhoc_added, adhoc_removed);
| mit |
trishume/hammerspoon | extensions/eventtap/init.lua | 1 | 5064 | --- === hs.eventtap ===
---
--- Tap into input events (mouse, keyboard, trackpad) for observation and possibly overriding them
--- It also provides convenience wrappers for sending mouse and keyboard events. If you need to construct finely controlled mouse/keyboard events, see hs.eventtap.event
---
--- This module is based primarily on code from the previous incarnation of Mjolnir by [Steven Degutis](https://github.com/sdegutis/).
--- === hs.eventtap.event ===
---
--- Create, modify and inspect events for `hs.eventtap`
---
--- This module is based primarily on code from the previous incarnation of Mjolnir by [Steven Degutis](https://github.com/sdegutis/).
if not hs.keycodes then hs.keycodes = require("hs.keycodes") end
local module = require("hs.eventtap.internal")
-- private variables and methods -----------------------------------------
-- Public interface ------------------------------------------------------
module.event = require("hs.eventtap.event")
--- hs.eventtap.event.newMouseEvent(eventtype, point[, modifiers) -> event
--- Constructor
--- Creates a new mouse event
---
--- Parameters:
--- * eventtype - One of the values from `hs.eventtap.event.types`
--- * point - A table with keys `{x, y}` indicating the location where the mouse event should occur
--- * modifiers - An optional table containing zero or more of the following keys:
--- * cmd
--- * alt
--- * shift
--- * ctrl
--- * fn
---
--- Returns:
--- * An `hs.eventtap` object
function module.event.newMouseEvent(eventtype, point, modifiers)
local types = module.event.types
local button = nil
if eventtype == types["leftmousedown"] or eventtype == types["leftmouseup"] or eventtype == types["leftmousedragged"] then
button = "left"
elseif eventtype == types["rightmousedown"] or eventtype == types["rightmouseup"] or eventtype == types["rightmousedragged"] then
button = "right"
elseif eventtype == types["middlemousedown"] or eventtype == types["middlemouseup"] or eventtype == types["middlemousedragged"] then
button = "middle"
else
print("Error: unrecognised mouse button eventtype: " .. eventtype)
return nil
end
return module.event._newMouseEvent(eventtype, point, button, modifiers)
end
--- hs.eventtap.leftClick(point)
--- Function
--- Generates a left mouse click event at the specified point
---
--- Parameters:
--- * point - A table with keys `{x, y}` indicating the location where the mouse event should occur
---
--- Returns:
--- * None
---
--- Notes:
--- * This is a wrapper around `hs.eventtap.event.newMouseEvent` that sends `leftmousedown` and `leftmouseup` events)
function module.leftClick(point)
module.event.newMouseEvent(module.event.types["leftmousedown"], point):post()
module.event.newMouseEvent(module.event.types["leftmouseup"], point):post()
end
--- hs.eventtap.rightClick(point)
--- Function
--- Generates a right mouse click event at the specified point
---
--- Parameters:
--- * point - A table with keys `{x, y}` indicating the location where the mouse event should occur
---
--- Returns:
--- * None
---
--- Notes:
--- * This is a wrapper around `hs.eventtap.event.newMouseEvent` that sends `rightmousedown` and `rightmouseup` events)
function module.rightClick(point)
module.event.newMouseEvent(module.event.types["rightmousedown"], point):post()
module.event.newMouseEvent(module.event.types["rightmouseup"], point):post()
end
--- hs.eventtap.middleClick(point)
--- Function
--- Generates a middle mouse click event at the specified point
---
--- Parameters:
--- * point - A table with keys `{x, y}` indicating the location where the mouse event should occur
---
--- Returns:
--- * None
---
--- Notes:
--- * This is a wrapper around `hs.eventtap.event.newMouseEvent` that sends `middlemousedown` and `middlemouseup` events)
function module.middleClick(point)
module.event.newMouseEvent(module.event.types["middlemousedown"], point):post()
module.event.newMouseEvent(module.event.types["middlemouseup"], point):post()
end
--- hs.eventtap.keyStroke(modifiers, character)
--- Function
--- Generates and emits a single keystroke event pair for the supplied keyboard modifiers and character
---
--- Parameters:
--- * modifiers - A table containing the keyboard modifiers to apply ("fn", "ctrl", "alt", "cmd", "shift", "fn", or their Unicode equivalents)
--- * character - A string containing a character to be emitted
---
--- Returns:
--- * None
---
--- Notes:
--- * This function is ideal for sending single keystrokes with a modifier applied (e.g. sending ⌘-v to paste, with `hs.eventtap.keyStroke({"cmd"}, "v")`). If you want to emit multiple keystrokes for typing strings of text, see `hs.eventtap.keyStrokes()`
function module.keyStroke(modifiers, character)
module.event.newKeyEvent(modifiers, string.lower(character), true):post()
module.event.newKeyEvent(modifiers, string.lower(character), false):post()
end
-- Return Module Object --------------------------------------------------
return module
| mit |
AresTao/darkstar | scripts/globals/items/apple_pie_+1.lua | 35 | 1305 | -----------------------------------------
-- ID: 4320
-- Item: Apple Pie +1
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Magic 30
-- Intelligence 4
-- Magic Regen While Healing 2
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,4320);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MP, 30);
target:addMod(MOD_INT, 4);
target:addMod(MOD_MPHEAL, 2);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MP, 30);
target:delMod(MOD_INT, 4);
target:delMod(MOD_MPHEAL, 2);
end;
| gpl-3.0 |
AresTao/darkstar | scripts/globals/mobskills/Dominion_Slash.lua | 18 | 1571 | ---------------------------------------------
-- Domionion Slash
--
-- Description: Performs an area of effect slashing weaponskill. Additional effect: Silence
-- Type: Physical
-- 2-3 Shadows
-- Range: Unknown radial
-- One source also mentions that it "can dispel important buffs."
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
-- TODO: Can skillchain? Unknown property.
local numhits = 1;
local accmod = 1;
local dmgmod = 3.25;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,1,2,3);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,MOBPARAM_2_SHADOW);
MobStatusEffectMove(mob, target, EFFECT_SILENCE, 1, 0, 60);
-- Due to conflicting information, making the dispel resistable. Correct/tweak if wrong.
-- Dispel has no status effect or resistance gear, so 0s instead of nulls.
local resist = applyPlayerResistance(mob,0,target,mob:getStat(MOD_INT)-target:getStat(MOD_INT),0,ELE_LIGHT);
if (resist > 0.0625) then
target:dispelStatusEffect();
end
-- TODO: Dispel message
-- Damage is HIGHLY conflicting. Witnessed anywhere from 300 to 900.
-- TP DMG VARIES can sort of account for this, but I feel like it's still not right.
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
AresTao/darkstar | scripts/zones/Windurst_Waters_[S]/npcs/Mearuru.lua | 38 | 1044 | -----------------------------------
-- Area: Windurst Waters (S)
-- NPC: Mearuru
-- Type: Standard NPC
-- @zone: 94
-- @pos 153.798 -1 153.712
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x01a2);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
balabit/zorp-openwrt-feed | net/smartsnmpd/files/mibs/interfaces.lua | 158 | 4833 | --
-- This file is part of SmartSNMP
-- Copyright (C) 2014, Credo Semiconductor Inc.
--
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License along
-- with this program; if not, write to the Free Software Foundation, Inc.,
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--
local mib = require "smartsnmp"
require "ubus"
require "uloop"
uloop.init()
local conn = ubus.connect()
if not conn then
error("Failed to connect to ubusd")
end
local if_cache = {}
local if_status_cache = {}
local if_index_cache = {}
local last_load_time = os.time()
local function need_to_reload()
if os.time() - last_load_time >= 3 then
last_load_time = os.time()
return true
else
return false
end
end
local function load_config()
if need_to_reload() == true then
if_cache = {}
if_status_cache = {}
if_index_cache = {}
-- if description
for k, v in pairs(conn:call("network.device", "status", {})) do
if_status_cache[k] = {}
end
for name_ in pairs(if_status_cache) do
for k, v in pairs(conn:call("network.device", "status", { name = name_ })) do
if k == 'mtu' then
if_status_cache[name_].mtu = v
elseif k == 'macaddr' then
if_status_cache[name_].macaddr = v
elseif k == 'up' then
if v == true then
if_status_cache[name_].up = 1
else
if_status_cache[name_].up = 2
end
elseif k == 'statistics' then
for item, stat in pairs(v) do
if item == 'rx_bytes' then
if_status_cache[name_].in_octet = stat
elseif item == 'tx_bytes' then
if_status_cache[name_].out_octet = stat
elseif item == 'rx_errors' then
if_status_cache[name_].in_errors = stat
elseif item == 'tx_errors' then
if_status_cache[name_].out_errors = stat
elseif item == 'rx_dropped' then
if_status_cache[name_].in_discards = stat
elseif item == 'tx_dropped' then
if_status_cache[name_].out_discards = stat
end
end
end
end
end
if_cache['desc'] = {}
for name, status in pairs(if_status_cache) do
table.insert(if_cache['desc'], name)
for k, v in pairs(status) do
if if_cache[k] == nil then if_cache[k] = {} end
table.insert(if_cache[k], v)
end
end
-- if index
for i in ipairs(if_cache['desc']) do
table.insert(if_index_cache, i)
end
end
end
mib.module_methods.or_table_reg("1.3.6.1.2.1.2", "The MIB module for managing Interfaces implementations")
local ifGroup = {
[1] = mib.ConstInt(function () load_config() return #if_index_cache end),
[2] = {
[1] = {
[1] = mib.ConstIndex(function () load_config() return if_index_cache end),
[2] = mib.ConstString(function (i) load_config() return if_cache['desc'][i] end),
[4] = mib.ConstInt(function (i) load_config() return if_cache['mtu'][i] end),
[6] = mib.ConstString(function (i) load_config() return if_cache['macaddr'][i] end),
[8] = mib.ConstInt(function (i) load_config() return if_cache['up'][i] end),
[10] = mib.ConstCount(function (i) load_config() return if_cache['in_octet'][i] end),
[13] = mib.ConstCount(function (i) load_config() return if_cache['in_discards'][i] end),
[14] = mib.ConstCount(function (i) load_config() return if_cache['in_errors'][i] end),
[16] = mib.ConstCount(function (i) load_config() return if_cache['out_octet'][i] end),
[19] = mib.ConstCount(function (i) load_config() return if_cache['out_discards'][i] end),
[20] = mib.ConstCount(function (i) load_config() return if_cache['out_errors'][i] end),
}
}
}
return ifGroup
| gpl-2.0 |
AresTao/darkstar | scripts/zones/Port_San_dOria/npcs/Vendavoq.lua | 36 | 1867 | -----------------------------------
-- Area: Port San d'Oria
-- NPC: Vendavoq
-- Only sells when San d'Oria controls Movalpolos
-- Working 100%
-----------------------------------
package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/shop");
require("scripts/globals/conquest");
require("scripts/globals/quests");
require("scripts/zones/Port_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
count = trade:getItemCount();
MagicFlyer = trade:hasItemQty(532,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
RegionOwner = GetRegionOwner(MOVALPOLOS);
if (RegionOwner ~= SANDORIA) then
player:showText(npc,VENDAVOQ_CLOSED_DIALOG);
else
player:showText(npc,VENDAVOQ_OPEN_DIALOG);
stock = {0x0280,11, --Copper Ore
0x1162,694, --Coral Fungus
0x1117,4032, --Danceshroom
0x0672,6500, --Kopparnickel Ore
0x142d,736} --Movalpolos Water
showShop(player,SANDORIA,stock);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
DeinFreund/Zero-K | effects/gundam_crawlexplode.lua | 50 | 8555 | -- small_nuke_explosion_fx
return {
["small_nuke_explosion_fx"] = {
usedefaultexplosions = false,
g_blast = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
properties = {
airdrag = 0.87,
colormap = [[1 0.25 0 0.01 0.4 0.3 0.2 0.01 0 0 0 0.01 0 0 0 0.01]],
directional = true,
emitrot = 80,
emitrotspread = 5,
emitvector = [[0, 1, 0]],
gravity = [[0, 0, 0]],
numparticles = 150,
particlelife = 60,
particlelifespread = 30,
particlesize = 32,
particlesizespread = 10,
particlespeed = 17,
particlespeedspread = 18,
pos = [[3 r-3, 1 r-2, 3 r-3]],
sizegrowth = 0.14,
sizemod = 1.0,
texture = [[splash]],
},
},
g_blast11 = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
properties = {
airdrag = 0.88,
colormap = [[0 0 0 0.01 0.2 0.2 0.2 0.9 0 0 0 0.01]],
directional = true,
emitrot = 80,
emitrotspread = 5,
emitvector = [[0, 1, 0]],
gravity = [[0, 0, 0]],
numparticles = 50,
particlelife = 180,
particlelifespread = 30,
particlesize = 48,
particlesizespread = 24,
particlespeed = 1,
particlespeedspread = 32,
pos = [[3 r-3, 1 r-2, 3 r-3]],
sizegrowth = 0.14,
sizemod = 1.0,
texture = [[smoke]],
},
},
g_blast2 = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
properties = {
airdrag = 0.87,
colormap = [[1 0.25 0 0.01 0.3 0.2 0.1 0.01 0 0 0 0.01 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 80,
emitvector = [[0, 1, 0]],
gravity = [[0, 0, 0]],
numparticles = 200,
particlelife = 60,
particlelifespread = 30,
particlesize = 32,
particlesizespread = 13,
particlespeed = 17,
particlespeedspread = 15,
pos = [[3 r-3, 1 r-2, 3 r-3]],
sizegrowth = 0.14,
sizemod = 1.0,
texture = [[splash]],
},
},
g_blast22 = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
properties = {
airdrag = 0.88,
colormap = [[0 0 0 0.01 0.1 0.1 0.1 0.5 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 80,
emitvector = [[0, 1, 0]],
gravity = [[0, 0, 0]],
numparticles = 50,
particlelife = 180,
particlelifespread = 30,
particlesize = 48,
particlesizespread = 24,
particlespeed = 1,
particlespeedspread = 32,
pos = [[3 r-3, 1 r-2, 3 r-3]],
sizegrowth = 0.14,
sizemod = 1.0,
texture = [[smoke]],
},
},
g_smokewave1 = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
properties = {
airdrag = 0.92,
colormap = [[1 0.3 0.2 0.01 1 0.5 0.2 0.01 0.1 0.1 0.1 0.01 0.1 0.1 0.1 0.01 0 0 0 0.01]],
directional = false,
emitrot = 80,
emitrotspread = 5,
emitvector = [[0, 1, 0]],
gravity = [[0, 0, 0]],
numparticles = 35,
particlelife = 38,
particlelifespread = 15,
particlesize = 13,
particlesizespread = 1,
particlespeed = 20,
particlespeedspread = 1,
pos = [[0, 1, 0]],
sizegrowth = 0.16,
sizemod = 1.0,
texture = [[YELLOWBLAST]],
},
},
g_smokewave2 = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
properties = {
airdrag = 0.92,
colormap = [[1 0.3 0.2 0.01 1 0.5 0.2 0.01 0.1 0.1 0.1 0.01 0.1 0.1 0.1 0.01 0 0 0 0.01]],
directional = false,
emitrot = 80,
emitrotspread = 5,
emitvector = [[0, 1, 0]],
gravity = [[0, 0, 0]],
numparticles = 35,
particlelife = 38,
particlelifespread = 15,
particlesize = 13,
particlesizespread = 1,
particlespeed = 20,
particlespeedspread = 1,
pos = [[0, 1, 0]],
sizegrowth = 0.16,
sizemod = 1.0,
texture = [[YELLOWBLAST1]],
},
},
g_smokewave3 = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
properties = {
airdrag = 0.92,
colormap = [[1 0.3 0.2 0.01 1 0.5 0.2 0.01 0.1 0.1 0.1 0.01 0.1 0.1 0.1 0.01 0 0 0 0.01]],
directional = false,
emitrot = 80,
emitrotspread = 5,
emitvector = [[0, 1, 0]],
gravity = [[0, 0, 0]],
numparticles = 35,
particlelife = 38,
particlelifespread = 15,
particlesize = 13,
particlesizespread = 1,
particlespeed = 20,
particlespeedspread = 1,
pos = [[0, 1, 0]],
sizegrowth = 0.16,
sizemod = 1.0,
texture = [[YELLOWBLAST2]],
},
},
g_smokewave4 = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
properties = {
airdrag = 0.92,
colormap = [[1 0.3 0.2 0.01 1 0.5 0.2 0.01 0.1 0.1 0.1 0.01 0.1 0.1 0.1 0.01 0 0 0 0.01]],
directional = false,
emitrot = 80,
emitrotspread = 5,
emitvector = [[0, 1, 0]],
gravity = [[0, 0, 0]],
numparticles = 35,
particlelife = 38,
particlelifespread = 15,
particlesize = 13,
particlesizespread = 1,
particlespeed = 20,
particlespeedspread = 1,
pos = [[0, 1, 0]],
sizegrowth = 0.16,
sizemod = 1.0,
texture = [[YELLOWBLAST3]],
},
},
spikesofhell = {
air = true,
class = [[explspike]],
count = 30,
ground = true,
water = true,
properties = {
alpha = 1,
alphadecay = 0.05,
color = [[1.0, 0.7, 0.2]],
dir = [[-25 r50,-25 r50,-25 r50]],
length = 1,
width = 40,
},
},
windsphere = {
air = true,
class = [[CSpherePartSpawner]],
count = 3,
ground = true,
water = true,
properties = {
alpha = 0.22,
color = [[1.0, 0.8, 0.1]],
expansionspeed = [[10 r4]],
ttl = 27,
},
},
},
}
| gpl-2.0 |
Starkkz/cs2dftp | server.lua | 1 | 21916 | package.path = package.path..";./sys/lua/cs2dftp/?.lua"
if not jit then
local BinaryFormat = package.cpath:match("%p[\\|/]?%p(%a+)")
if BinaryFormat == "dll" then
os.name = "Windows"
elseif BinaryFormat == "so" then
os.name = "Linux"
elseif BinaryFormat == "dylib" then
os.name = "MacOS"
end
if os.name == "Windows" then
package.cpath = package.cpath..";./sys/lua/cs2dftp/?.dll"
elseif os.name == "Linux" then
package.cpath = package.cpath..";./sys/lua/cs2dftp/?.so"
elseif os.name == "MacOS" then
package.cpath = package.cpath..";./sys/lua/cs2dftp/?.dylib"
end
end
local socket = require("socket")
local lfs = require("lfs")
FTP = {}
FTP.Client = {}
FTP.Queue = {}
function FTP.Login(Name, Password)
local User = FTP.Users[Name]
if User then
if User[1] == Password then
local Path = lfs.currentdir() .. User[2]
while Path:sub(-1, -1) == "/" do
Path = Path:sub(1, -2)
end
return Path
end
end
end
function FTP.Print(...)
local Arguments = {}
for _, Argument in pairs({...}) do
table.insert(Arguments, tostring(Argument))
end
print("[FTP] "..table.concat(Arguments, " "))
end
function FTP.InitServer()
local Error
FTP.Server, Error = socket.bind("*", FTP.Configuration.Port)
if FTP.Server then
FTP.Server:setoption("tcp-nodelay", true)
FTP.Server:settimeout(0)
local IP, Port = FTP.Server:getsockname()
FTP.Print("Initialized FTP server "..IP..":"..Port)
else
FTP.Print("Failed to start server: "..Error)
end
end
function FTP.Start()
if not FTP.Server then
FTP.Client = {}
FTP.Queue = {}
FTP.InitServer("127.0.0.1", 21, 256)
end
end
function FTP.Stop()
if FTP.Server then
for _, Client in pairs(FTP.Client) do
Client:Close()
end
FTP.Server:close()
FTP.Server = nil
FTP.Print("Closed FTP Server")
end
end
function FTP.RemoveQueue(id, success)
local Queue = FTP.Queue[id]
if Queue then
Queue.Socket:close()
Queue.file:close()
Queue = nil
end
end
local Client = {}
local ClientMetatable = {__index = Client}
function FTP.UpdateServer()
if not FTP.Server then
return nil
end
local Socket = FTP.Server:accept()
if Socket then
local IP, Port = Socket:getpeername()
FTP.Print("New Client "..IP..":"..Port)
Socket:settimeout(0)
Socket:send("220 Hello, this is Starkkz's FTP Service\n")
local Client = setmetatable({
Socket = Socket,
RenameFrom = "",
User = "",
Password = "",
Dir = "",
CONMODE = 0,
DIP = "",
DPORT = 0,
CMDQUEUE = {},
ID = #FTP.Client + 1,
}, ClientMetatable)
FTP.Client[Client.ID] = Client
end
end
function FTP.UpdateClients()
for id, Client in pairs(FTP.Client) do
local Line, Error = Client.Socket:receive("*l")
if Error == "closed" then
local IP, Port = Client.Socket:getpeername()
Client:Close()
FTP.Client[id] = nil
FTP.Print("Client "..IP..":"..Port.." disconnected")
elseif Line then
table.insert(Client.CMDQUEUE, Line)
end
for CMDID, CMD in pairs(Client.CMDQUEUE) do
if Client:Parse(CMD) then
Client.CMDQUEUE[CMDID] = nil
end
end
end
end
function Client:ip()
local ip, port = self.Socket:getsockname()
return ip
end
function Client:port()
local ip, port = self.Socket:getsockname()
return port
end
function Client:DataIP()
if self.DataSocket then
local ip, port = self.DataSocket:getsockname()
return ip
end
end
function Client:DataPort()
if self.DataSocket then
local ip, port = self.DataSocket:getsockname()
return port
end
end
function Client:ConnectData()
if self.DataSocket then
return true
end
if self.CONMODE == 1 then
if self.PasvServer then
local Sock = self.PasvServer:accept()
if Sock then
Sock:settimeout(0, "b")
Sock:settimeout(0, "t")
self.DataSocket = Sock
return true
end
end
elseif self.CONMODE == 2 then
if #self.DIP > 0 and self.DPORT > 0 then
local Sock, e = socket.tcp()
if Sock then
Sock:settimeout(2000, "b")
Sock:settimeout(2000, "t")
local Success, Error = Sock:connect(self.DIP, self.DPORT)
if Success then
Sock:settimeout(0, "b")
Sock:settimeout(0, "t")
self.DataSocket = Sock
return true
end
Sock:close()
end
end
end
end
function Client:CloseData()
if self.DataSocket then
self.DataSocket:close()
self.DataSocket = nil
end
end
function Client:ClosePasv()
if self.PasvServer then
self:CloseData()
self.PasvServer:close()
self.PasvServer = nil
end
end
function Client:CloseConMode()
if Client.CONMODE == 1 then
self:ClosePasv()
elseif Client.CONMODE == 2 then
self:CloseData()
end
end
function Client:Close()
self:CloseData()
self:ClosePasv()
self.Socket:close()
end
function Client:send(Datagram)
local R, W, E = socket.select(nil, {self.Socket}, 5000)
if not E then
local Index, Next = next(W)
if Next == self.Socket then
self.Socket:send(Datagram)
end
else
FTP.Print("Send error: "..E)
end
end
function Client:Parse(Line)
if not Line then
return nil
end
if string.sub(Line, 1, 4) == "USER" then
local UserName = string.sub(Line, 6)
if UserName:len() > 0 then
self.User = UserName
self:send("331 Password required to access user account "..UserName..".\n")
end
return true
elseif string.sub(Line, 1, 4) == "PASS" then
local Password = string.sub(Line, 6)
if Password:len() > 0 then
local Path = FTP.Login(self.User, Password)
if Path then
self.Password = Password
self.Logged = true
self.Dir = Path
self.DefaultDir = Path
self:send("230 Logged in.\n")
else
self:send("530 Login authentication failed\n")
end
else
self:send("331 Password required to access user account "..UserName..".\n")
end
return true
elseif string.sub(Line, 1, 3) == "CWD" then
if self.Logged then
local Folder = string.sub(Line, 5)
while string.sub(Folder, 1, 1) == "/" do
Folder = string.sub(Folder, 2)
end
if Folder == ".." then
local find
for i = 1, #self.Dir do
if string.sub(self.Dir, i, i) == "/" then
find = i
end
end
if find then
self.Dir = string.sub(self.Dir, 1, find - 1) or self.DefaultDir
self:send('250 "/'..self.Dir:sub(#self.DefaultDir + 1)..'" is new working directory\n')
else
self.Dir = self.DefaultDir
self:send('250 "/'..self.Dir:sub(#self.DefaultDir + 1)..'" is new working directory\n')
end
elseif Folder:len() > 0 then
if Line:sub(5, 5) == "/" then
self.Dir = self.DefaultDir .."/".. Folder
elseif #self.Dir <= 0 then
self.Dir = self.DefaultDir
else
self.Dir = self.Dir.."/"..Folder
end
self:send('250 "/'..self.Dir:sub(#self.DefaultDir + 1)..'" is new working directory\n')
else
self.Dir = self.DefaultDir
self:send('250 "/'..self.Dir:sub(#self.DefaultDir + 1)..'" is new working directory\n')
end
else
self:send("530 You aren't logged in\n")
end
return true
elseif string.sub(Line, 1, 4) == "SYST" then
self:send("215 Lua Virtual Machine\n")
return true
elseif string.sub(Line, 1, 4) == "TYPE" then
if self.Logged then
local NewType = string.sub(Line, 6)
if NewType == "I" then
self:send("200 TYPE is now 8-bit binary\n")
elseif NewType == "A" then
self:send("200 TYPE is now ASCII\n")
end
else
self:send("530 You aren't logged in\n")
end
return true
elseif string.sub(Line, 1, 4) == "LIST" then
if self.Logged then
if not self.LSTART then
self.LSTART = socket.gettime()
end
if self:ConnectData() then
self:send("150 Opening ASCII mode data connection for file list.\n")
local Dir
if self.Dir:len() > 0 then
Dir = self.Dir
else
Dir = self.DefaultDir
end
if lfs.attributes(Dir, "mode") == "directory" then
for File in lfs.dir(Dir) do
local Attributes = lfs.attributes(Dir.."/"..File)
if Attributes then
if Attributes.mode == "directory" then
if Dir.."/"..File ~= lfs.currentdir().."/sys/lua/cs2dftp" then
self.DataSocket:send("drwxr--r-- 1 "..self.User.." PC "..self.ID.." "..Attributes.size.." "..File.."\n")
end
elseif Attributes.mode == "file" then
self.DataSocket:send("-rwxr--r-- 1 "..self.User.." PC "..self.ID.." "..Attributes.size.." "..File.."\n")
end
end
end
end
self:send("226 Transfer complete.\n")
self:CloseData()
self.LSTART = nil
return true
elseif socket.gettime() - self.LSTART >= 2 then
self:send("425 Can't open data connection\n")
self.LSTART = nil
return true
end
else
self:send("530 You aren't logged in\n")
return true
end
elseif string.sub(Line, 1, 4) == "PASV" then
if self.Logged then
self:ClosePasv()
local sock, e = socket.tcp()
if sock then
local success, e = sock:bind("*", 0)
if success then
success, e = sock:listen()
if success then
sock:settimeout(0, "b")
sock:settimeout(0, "t")
local ip, port = sock:getsockname()
local ports = {}
ports[1] = math.floor(port/256)
ports[2] = port - ports[1]*256
local ips = {}
for n in FTP.Configuration.IP:gmatch("([^%p]+)") do
table.insert(ips, n)
end
self:send("227 Entering Passive Mode ("..ips[1]..","..ips[2]..","..ips[3]..","..ips[4]..","..ports[1]..","..ports[2]..")\n")
self.PasvServer = sock
self.CONMODE = 1
else
sock:close()
end
else
sock:close()
end
else
sock:close()
end
else
self:send("530 You aren't logged in\n")
end
return true
elseif string.sub(Line, 1, 4) == "PORT" then
if self.Logged then
self:CloseConMode()
local adr = {string.match(Line, "PORT (%d+),(%d+),(%d+),(%d+),(%d+),(%d+)")}
if #adr >= 6 then
local ip = adr[1].."."..adr[2].."."..adr[3].."."..adr[4]
local port = tonumber(adr[5])*256 + tonumber(adr[6])
if ip == self:ip() then
self.DataSocket = DataSocket
self:send("200 PORT command successful\n")
self.DIP = ip
self.DPORT = port
self.CONMODE = 2
else
self:send("500 I won't open a connection to "..ip.." (only to "..self:ip()..")\n")
end
else
self:send("500 I won't open a connection\n")
end
else
self:send("530 You aren't logged in\n")
end
return true
elseif string.sub(Line, 1, 3) == "MKD" then
if self.Logged then
local Folder = string.sub(Line, 5)
local Dir
while string.sub(Folder, 1, 1) == "/" do
Folder = string.sub(Folder, 2)
end
if Folder == "cs2dftp" then
if self.Dir == lfs.currentdir().."/sys/lua/cs2dftp" then
self:send("550 Can't create directory: blocked\n")
return true
end
end
if self.Dir:len() > 0 then
Dir = self.Dir.."/"..Folder
else
Dir = Folder
end
local success, e = lfs.mkdir(Dir)
if success then
self:send('257 "'..Folder..'" : The directory was successfully created\n')
else
local e = e or "File exists"
self:send("550 Can't create directory: "..e.."\n")
end
else
self:send("530 You aren't logged in\n")
end
return true
elseif string.sub(Line, 1, 3) == "RMD" then
if self.Logged then
local Folder = string.sub(Line, 5)
local Dir
while string.sub(Folder, 1, 1) == "/" do
Folder = string.sub(Folder, 2)
end
if Folder == "cs2dftp" then
if self.Dir == lfs.currentdir().."/sys/lua" then
self:send("550 Can't remove directory: blocked\n")
return true
end
end
if self.Dir:len() > 0 then
Dir = self.Dir.."/"..Folder
else
Dir = Folder
end
local success, e = lfs.rmdir(Dir)
if success then
--250 The directory was successfully removed
self:send("250 The directory was successfully removed\n")
else
self:send("550 Can't remove directory: "..e.."\n")
end
else
self:send("530 You aren't logged in\n")
end
return true
elseif string.sub(Line, 1, 4) == "PWD" then
if self.Logged then
self:send('257 "/'..self.Dir:sub(#self.DefaultDir + 1)..'" is the current working directory\n')
else
self:send("530 You aren't logged in\n")
end
return true
elseif string.sub(Line, 1, 4) == "RNFR" then
local File = string.sub(Line, 6)
local Dir
if self.Dir:len() > 0 then
Dir = self.Dir.."/"..File
else
Dir = File
end
if File:len() <= 0 then
self:send("550 No file name\n")
elseif File:len() > 0 then
if lfs.attributes(Dir, "mode") == "file" then
self:send("350 RNFR accepted - file exists, ready for destination\n")
self.RenameFrom = File
else
self:send("550 Sorry, but that file doesn't exist\n")
end
end
return true
elseif string.sub(Line, 1, 4) == "RNTO" then
if not self.RenameFrom or self.RenameFrom:len() <= 0 then
self:send("503 Need RNFR before RNTO\n")
return true
end
local File = string.sub(Line, 6)
local RenameDir, SourceDir
if self.Dir:len() > 0 then
RenameDir = self.Dir.."/"..File
SourceDir = self.Dir.."/"..self.RenameFrom
else
RenameDir = File
SourceDir = self.RenameFrom
end
if File:len() <= 0 then
self:send("550 No file name\n")
elseif File:len() > 0 then
if lfs.attributes(RenameDir, "mode") == "file" then
self:send("550 RENAME Failed - destination file already exists\n")
else
self:send("250 File successfully renamed\n")
os.rename(SourceDir, RenameDir)
end
end
return true
elseif string.sub(Line, 1, 4) == "DELE" then
local File = string.sub(Line, 6)
local Dir
while string.sub(File, 1, 1) == "/" do
File = string.sub(File, 2)
end
if File == "cs2dftp" then
if self.Dir == lfs.currentdir().."/sys/lua" then
self:send("550 Could not delete FILENAME: blocked\n")
return true
end
end
if self.Dir:len() > 0 then
Dir = self.Dir.."/"..File
else
Dir = File
end
local success, e = os.remove(Dir)
if success then
self:send("250 Deleted FILENAME\n")
else
self:send("550 Could not delete FILENAME: "..e.."\n")
end
return true
elseif string.sub(Line, 1, 4) == "STOR" then
if self.Logged then
local File = string.sub(Line, 6):gsub("/", "")
if File:len() <= 0 then
self:send("550 No file name\n")
return true
end
local Dir, Path
if self.Dir:len() > 0 then
Dir = self.Dir.."/"..File
Path = self.Dir
else
Dir = File
end
if lfs.attributes(Path, "mode") ~= "directory" then
if not Path then
self:send("500 /"..Dir..": The system cannot find the path specified.\n")
return true
else
local folders = {}
for f in Path:gmatch("([^%/]+)") do
table.insert(folders, f)
end
local NewPath = ""
for i = 1, #folders do
NewPath = NewPath.."/"..folders[i]
if lfs.attributes(NewPath) == nil then
local success, e = lfs.mkdir(NewPath)
if not success then
self:send("500 /"..Dir..": "..e..".\n")
return true
end
end
end
end
end
if not self.SSTART then
self.SSTART = socket.gettime()
end
if self:ConnectData() then
if not self.SWARN then
self.SFILE = io.open(Dir, "w")
self.SWARN = true
self:send("150 Accepted data connection\n")
end
local data, e = self.DataSocket:receive("*a")
if data then
if self.SFILE then
self.SFILE:write(data)
end
elseif e == "closed" then
self.DataSocket = nil
if self.SFILE then
self.SFILE:close()
self.SFILE = nil
end
self.SWARN = nil
self.SSTART = nil
self:send("226 File successfully transferred\n")
return true
end
elseif socket.gettime() - self.SSTART >= 2 then
self.SSTART = nil
self.SWARN = nil
self:send("425 Can't open data connection\n")
return true
end
else
self:send("530 You aren't logged in\n")
return true
end
elseif string.sub(Line, 1, 4) == "RETR" then
if self.Logged then
local File = string.sub(Line, 6):gsub("/", "")
if File:len() <= 0 then
self:send("550 No file name\n")
return true
end
local Dir
if self.Dir:len() > 0 then
Dir = self.Dir.."/"..File
else
Dir = File
end
if lfs.attributes(Dir) == nil then
self:send("550 Can't open "..File..": No such file or directory\n")
return true
end
if not self.RSTART then
self.RSTART = socket.gettime()
end
if self:ConnectData() then
if not self.RWARN then
self.RWARN = true
self:send("150 Accepted data connection\n")
self.RFILE = io.open(Dir, "r")
end
if self.RFILE then
local data = self.RFILE:read(FTP.Configuration.TransferSpeed)
if data then
self.DataSocket:send(data)
else
self.RFILE:close()
self.DataSocket:close()
self.RSTART = nil
self.RWARN = nil
self:send("226 File successfully transferred\n")
return true
end
else
self.RSTART = nil
self.RWARN = nil
self.DataSocket:close()
self:send("226 File successfully transferred\n")
return true
end
elseif socket.gettime() - self.RSTART >= 2 then
self.RSTART = nil
self.RWARN = nil
self:send("425 Can't open data connection\n")
return true
end
else
self:send("530 You aren't logged in\n")
return true
end
else
self:send("502 Command not implemented.\n")
return true
end
end
addhook("always", "FTP.Process")
function FTP.Process()
FTP.UpdateServer()
FTP.UpdateClients()
end
addhook("parse", "FTP.Console")
function FTP.Console(Command)
if Command:sub(1, 3) == "ftp" then
Command = Command:sub(5)
if Command:sub(1, 7) == "adduser" then
local Username, Password = Command:match("adduser (%w+) (%w+)")
if not Username then
FTP.Print("User name can only contain alphanumeric characters")
return 1
elseif not Password then
FTP.Print("Password can only contain alphanumeric characters")
return 1
end
if FTP.User[Username] then
FTP.User[Username][1] = Password
FTP.Save.Users()
FTP.Print("Changed user password from '"..Username.."' to '"..string.rep("*", #Password).."'")
else
FTP.User[Username] = {Password, ""}
FTP.Save.Users()
FTP.Print("Created user '"..Username.."' with password '"..string.rep("*", #Password).."'")
end
return 1
elseif Command:sub(1, 7) == "remuser" then
local Username = Command:match("remuser (%w+)")
if not Username then
FTP.Print("User name can only contain alphanumeric characters")
return 1
end
if FTP.User[Username] then
FTP.User[Username] = nil
FTP.Save.Users()
FTP.Print("Removed user '"..Username.."'")
else
FTP.Print("User '"..Username.."' does not exist")
end
return 1
elseif Command:sub(1, 8) == "userpath" then
local Username, Path = Command:match("userpath (%w+) (.+)")
if not Username then
FTP.Print("User name can only contain alphanumeric characters")
return 1
elseif not Path then
FTP.Print("Invalid path")
return 1
end
if FTP.User[Username] then
FTP.User[Username][2] = Path
FTP.Save.Users()
FTP.Print("Changed user path from '"..Username.."' to '"..Path.."'")
else
FTP.Print("User '"..Username.."' does not exist")
end
return 1
elseif Command:sub(1, 4) == "port" then
local Port = Command:match("port (%d+)")
if not Port then
FTP.Print("Invalid port")
return 1
end
FTP.Configuration.Port = tonumber(Port)
if FTP.Save then
FTP.Save.Configuration()
end
return 1
elseif Command:sub(1, 7) == "localip" then
local IP = Command:match("localip ([%w|%p]+)")
if not IP then
FTP.Print("Invalid local ip")
return 1
end
FTP.Configuration.IP = IP
if FTP.Save then
FTP.Save.Configuration()
end
return 1
elseif Command:sub(1, 13) == "transferspeed" then
local TransferSpeed = Command:match("transferspeed (%d+)")
if not TransferSpeed then
FTP.Print("Invalid transfer speed")
return 1
end
FTP.Configuration.TransferSpeed = TransferSpeed
if FTP.Save then
FTP.Save.Configuration()
end
return 1
elseif Command:sub(1, 5) == "start" then
FTP.Start()
FTP.Configuration.Start = true
if FTP.Save then
FTP.Save.Configuration()
end
return 1
elseif Command:sub(1, 4) == "stop" then
FTP.Stop()
FTP.Configuration.Start = nil
if FTP.Save then
FTP.Save.Configuration()
end
return 1
end
end
end
function FTP.Load()
FTP.Users = {}
FTP.Configuration = {}
local f = io.open("sys/lua/cs2dftp/config.cfg", "r")
if f then
for Command in f:lines() do
parse(Command)
end
f:close()
else
FTP.Print("Failed to load settings")
end
local Users = io.open("sys/lua/cs2dftp/users.cfg", "r")
if Users then
local LineNumber = 0
for Line in Users:lines() do
LineNumber = LineNumber + 1
local Username, Password, Path = Line:match("(%w+) (%w+) (.+)")
if not Username then
FTP.Print("Failed to load user name at line "..LineNumber)
elseif not Password then
FTP.Print("Failed to load user password at line "..LineNumber)
elseif not Path then
FTP.Print("Failed to load user path at line "..LineNumber)
else
FTP.Users[Username] = {Password, Path}
end
end
Users:close()
else
FTP.Print("Failed to load users")
end
FTP.Load = nil
end; FTP.Load()
FTP.Save = {}
function FTP.Save.Users()
local f = io.open("sys/lua/cs2dftp/users.cfg", "w")
if f then
local List = ""
for Username, Memory in pairs(FTP.Users) do
List = List .. Username .." " .. Memory[1] .. " ".. Memory[2] .. "\n"
end
f:write(List:sub(-2))
f:close()
FTP.Print("Saved users successfully")
else
FTP.Print("Failed to save users")
end
end
function FTP.Save.Configuration()
local f = io.open("sys/lua/cs2dftp/config.cfg", "w")
if f then
f:write("ftp port "..FTP.Configuration.Port.."\n")
f:write("ftp localip "..FTP.Configuration.IP.."\n")
f:write("ftp transferspeed "..FTP.Configuration.TransferSpeed.."\n")
if FTP.Configuration.Start then
f:write("ftp start\n")
end
f:close()
end
end
| bsd-2-clause |
AresTao/darkstar | scripts/zones/King_Ranperres_Tomb/Zone.lua | 27 | 2230 | -----------------------------------
--
-- Zone: King_Ranperres_Tomb (190)
--
-----------------------------------
package.loaded["scripts/zones/King_Ranperres_Tomb/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/zone");
require("scripts/zones/King_Ranperres_Tomb/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
local tomes = {17555963,17555964,17555965,17555966};
SetGroundsTome(tomes);
zone:registerRegion(1,-84.302,6.5,-120.997,-77,7.5,-114); -- Used for stairs teleport -85.1,7,-119.9
-- Vrtra
SetRespawnTime(17555890, 86400, 259200);
UpdateTreasureSpawnPoint(17555951);
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
player:setPos(242.012,5.305,340.059,121);
end
return cs;
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
if (region:GetRegionID() == 1) then
player:startEvent(0x0009);
end
end;
-----------------------------------
-- onRegionLeave
-----------------------------------
function onRegionLeave(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
DeinFreund/Zero-K | scripts/cloakraid.lua | 15 | 3943 |
include "constants.lua"
-- pieces
local head = piece "head"
local hips = piece "hips"
local chest = piece "chest"
-- left arm
local lshoulder = piece "lshoulder"
local lforearm = piece "lforearm"
local gun = piece "gun"
local magazine = piece "magazine"
local flare = piece "flare"
local ejector = piece "ejector"
-- right arm
local rshoulder = piece "rshoulder"
local rforearm = piece "rforearm"
-- left leg
local lthigh = piece "lthigh"
local lshin = piece "lshin"
local lfoot = piece "lfoot"
-- right leg
local rthigh = piece "rthigh"
local rshin = piece "rshin"
local rfoot = piece "rfoot"
local smokePiece = {head, hips, chest}
--constants
local runspeed = 8
local steptime = 40
-- variables
local firing = 0
--signals
local SIG_Restore = 1
local SIG_Walk = 2
local SIG_Aim = 4
function script.Create()
StartThread(SmokeUnit, smokePiece)
Turn(flare, x_axis, 1.6, 5)
Turn(lshoulder, x_axis, -0.9, 5)
Turn(lforearm, z_axis, -0.2, 5)
end
local function Walk()
Signal(SIG_Walk)
SetSignalMask(SIG_Walk)
while (true) do
Turn(lshoulder, x_axis, -1.2, runspeed*0.2)
Turn(hips, z_axis, 0.1, runspeed*0.05)
Turn(rshoulder, x_axis, 0.5, runspeed*0.3)
Turn(rthigh, x_axis, -1.5, runspeed*1)
Turn(rshin, x_axis, 1.3, runspeed*1)
-- Turn(rfoot, x_axis, 0.5, runspeed*1)
Turn(lshin, x_axis, 0.2, runspeed*1)
Turn(lthigh, x_axis, 1.2, runspeed*1)
WaitForTurn(rthigh, x_axis)
Sleep(steptime)
Turn(lshoulder, x_axis, -0.6, runspeed*0.2)
Turn(hips, z_axis, -0.1, runspeed*0.05)
Turn(rshoulder, x_axis, -0.5, runspeed*0.3)
Turn(lthigh, x_axis, -1.5, runspeed*1)
Turn(lshin, x_axis, 1.3, runspeed*1)
-- Turn(lfoot, x_axis, 0.5, runspeed*1)
Turn(rshin, x_axis, 0.2, runspeed*1)
Turn(rthigh, x_axis, 1.2, runspeed*1)
WaitForTurn(lthigh, x_axis)
Sleep(steptime)
end
end
local function StopWalk()
Signal(SIG_Walk)
SetSignalMask(SIG_Walk)
Turn(hips, z_axis, 0, 0.5)
Turn(lthigh, x_axis, 0, 2)
Turn(lshin, x_axis, 0, 2)
Turn(lfoot, x_axis, 0, 2)
Turn(rthigh, x_axis, 0, 2)
Turn(rshin, x_axis, 0, 2)
Turn(rfoot, x_axis, 0, 2)
end
function script.StartMoving()
StartThread(Walk)
end
function script.StopMoving()
StartThread(StopWalk)
end
local function RestoreAfterDelay()
Signal(SIG_Restore)
SetSignalMask(SIG_Restore)
Sleep(2000)
firing = 0
Turn(chest, y_axis, 0, 3)
Turn(lshoulder, x_axis, -0.9, 5)
Turn(rshoulder, x_axis, 0, 3)
Turn(lforearm, z_axis, -0.2, 5)
Turn(lshoulder, z_axis, 0, 3)
Turn(rshoulder, z_axis, 0, 3)
Turn(head, y_axis, 0, 2)
Turn(head, x_axis, 0, 2)
Spin(magazine, y_axis, 0)
end
function script.QueryWeapon(num)
return flare
end
function script.AimFromWeapon(num)
return chest
end
function script.AimWeapon(num, heading, pitch)
Signal(SIG_Aim)
SetSignalMask(SIG_Aim)
--[[ Gun Hugger
Turn(chest, y_axis, 1.1 + heading, 12)
Turn(lshoulder, x_axis, -1 -pitch, 12)
Turn(rshoulder, x_axis, -0.9 -pitch, 12)
Turn(rshoulder, z_axis, 0.3, 9)
Turn(lshoulder, z_axis, -0.3, 9)
Turn(head, y_axis, -0.8, 9)
Turn(head, x_axis, -pitch, 9)--]]
-- Outstreched Arm
firing = 1
Turn(chest, y_axis, heading, 12)
Turn(lforearm, z_axis, 0, 5)
Turn(lshoulder, x_axis, -pitch - 1.5, 12)
WaitForTurn(chest, y_axis)
WaitForTurn(lshoulder, x_axis)
StartThread(RestoreAfterDelay)
return true
end
function script.FireWeapon(num)
Spin(magazine, y_axis, 2)
EmitSfx(ejector, 1024)
EmitSfx(flare, 1025)
end
function script.Killed(recentDamage, maxHealth)
local severity = recentDamage / maxHealth
if (severity <= .25) then
Explode(hips, sfxNone)
Explode(head, sfxNone)
Explode(chest, sfxNone)
return 1 -- corpsetype
elseif (severity <= .5) then
Explode(hips, sfxNone)
Explode(head, sfxNone)
Explode(chest, sfxShatter)
return 1 -- corpsetype
else
Explode(hips, sfxShatter)
Explode(head, sfxSmoke + sfxFire)
Explode(chest, sfxSmoke + sfxFire + sfxExplode)
return 2 -- corpsetype
end
end
| gpl-2.0 |
qwook/spacesloth | assets/maps/intro.lua | 2 | 239252 | return {
version = "1.1",
luaversion = "5.1",
orientation = "orthogonal",
width = 100,
height = 100,
tilewidth = 32,
tileheight = 32,
properties = {},
tilesets = {
{
name = "tilemap2",
firstgid = 1,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "../sprites/tilemap2.png",
imagewidth = 256,
imageheight = 512,
properties = {},
tiles = {}
},
{
name = "collision",
firstgid = 129,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "../sprites/collision.gif",
imagewidth = 160,
imageheight = 32,
properties = {},
tiles = {
{
id = 0,
properties = {
["colshape"] = "1"
}
},
{
id = 1,
properties = {
["colshape"] = "2"
}
},
{
id = 2,
properties = {
["colshape"] = "3"
}
},
{
id = 3,
properties = {
["colshape"] = "4"
}
},
{
id = 4,
properties = {
["colshape"] = "5"
}
}
}
},
{
name = "OrangeA",
firstgid = 134,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "../sprites/Tiles_1_A_orange.png",
imagewidth = 416,
imageheight = 128,
properties = {},
tiles = {}
},
{
name = "Tiles_1_A_blue",
firstgid = 186,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "../sprites/Tiles_1_A_blue.png",
imagewidth = 416,
imageheight = 128,
properties = {},
tiles = {}
},
{
name = "Tiles_1_A_green",
firstgid = 238,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "../sprites/Tiles_1_A_green.png",
imagewidth = 416,
imageheight = 128,
properties = {},
tiles = {}
},
{
name = "generic_box",
firstgid = 290,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "../sprites/box_generic.png",
imagewidth = 32,
imageheight = 32,
properties = {},
tiles = {}
},
{
name = "button",
firstgid = 291,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "../sprites/button_blue.png",
imagewidth = 64,
imageheight = 32,
properties = {},
tiles = {}
},
{
name = "tramp",
firstgid = 293,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "../sprites/trampoline.png",
imagewidth = 96,
imageheight = 32,
properties = {},
tiles = {}
},
{
name = "angled_tramp",
firstgid = 296,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "../sprites/trampoline_angled.png",
imagewidth = 96,
imageheight = 32,
properties = {},
tiles = {}
},
{
name = "orange2",
firstgid = 299,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "../sprites/Tiles_1_B_orange.png",
imagewidth = 416,
imageheight = 128,
properties = {},
tiles = {}
}
},
layers = {
{
type = "imagelayer",
name = "Background",
visible = true,
opacity = 1,
image = "../backgrounds/bgConcept1_big.png",
properties = {}
},
{
type = "tilelayer",
name = "SharedLayer",
x = 0,
y = 0,
width = 100,
height = 100,
visible = true,
opacity = 1,
properties = {},
encoding = "lua",
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}
}
}
}
| mit |
DeinFreund/Zero-K | lups/ParticleClasses/NanoLasers.lua | 1 | 10980 | -- $Id: NanoLasers.lua 3357 2008-12-05 11:08:54Z jk $
-----------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
local NanoLasers = {}
NanoLasers.__index = NanoLasers
local dlist
local laserShader
local knownNanoLasers = {}
local lastTexture = ""
-----------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
function NanoLasers.GetInfo()
return {
name = "NanoLasers",
backup = "NanoLasersNoShader", --// backup class, if this class doesn't work (old cards,ati's,etc.)
desc = "",
layer = -16, --// extreme simply z-ordering :x
--// gfx requirement
fbo = false,
shader = true,
rtt = false,
ctt = false,
}
end
NanoLasers.Default = {
layer = 0,
worldspace = true,
repeatEffect = false,
--// shared options with all nanofx
pos = {0,0,0}, --// start pos
targetpos = {0,0,0},
targetradius = 0, --// terraform/unit radius
color = {0, 0, 0, 0},
count = 1,
inversed = false, --// reclaim?
terraform = false, --// for terraform (2d target)
unit = -1,
nanopiece = -1,
--// some unit informations
targetID = -1,
unitID = -1,
unitpiece = -1,
unitDefID = -1,
teamID = -1,
allyID = -1,
--// custom (user) options
life = 30,
flare = false,
streamSpeed = 10,
streamThickness = -1, --//streamThickness = 4+self.count*0.34,
corethickness = 1,
corealpha = 1,
texture = "bitmaps/largelaserfalloff.tga",
}
-----------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
--//speed ups
local GL_ONE = GL.ONE
local GL_SRC_ALPHA = GL.SRC_ALPHA
local GL_ONE_MINUS_SRC_ALPHA = GL.ONE_MINUS_SRC_ALPHA
local GL_QUADS = GL.QUADS
local GL_TEXTURE = GL.TEXTURE
local GL_MODELVIEW = GL.MODELVIEW
local glColor = gl.Color
local glTexture = gl.Texture
local glBlending = gl.Blending
local glMultiTexCoord = gl.MultiTexCoord
local glVertex = gl.Vertex
local glTranslate = gl.Translate
local glMatrixMode = gl.MatrixMode
local glPushMatrix = gl.PushMatrix
local glPopMatrix = gl.PopMatrix
local glBeginEnd = gl.BeginEnd
local glUseShader = gl.UseShader
local glAlphaTest = gl.AlphaTest
local glCallList = gl.CallList
local max = math.max
local GetCameraVectors = Spring.GetCameraVectors
local IsSphereInView = Spring.IsSphereInView
-----------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
function NanoLasers:BeginDraw()
glUseShader(laserShader)
glBlending(GL_ONE, GL_ONE_MINUS_SRC_ALPHA)
glAlphaTest(false)
end
function NanoLasers:EndDraw()
glUseShader(0)
glColor(1,1,1,1)
glTexture(false)
glBlending(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
glAlphaTest(true)
-- i hate that nv bug!
glMultiTexCoord(0,0,0,0)
glMultiTexCoord(1,0,0,0)
glMultiTexCoord(2,0,0,0)
glMultiTexCoord(3,0,0,0)
lastTexture=""
end
function NanoLasers:Draw()
if (lastTexture~=self.texture) then
glTexture(self.texture)
lastTexture=self.texture
end
local color = self.color
local startPos = self.pos
local endPos = self.targetpos
glColor(color[1],color[2],color[3],0.0003)
glMultiTexCoord(0,endPos[1] - self.normdir[3] * self.scane_mult ,endPos[2],endPos[3] + self.normdir[1] * self.scane_mult,1)
glMultiTexCoord(1,startPos[1],startPos[2],startPos[3],1)
if (self.inversed) then
glMultiTexCoord(2, (thisGameFrame+Spring.GetFrameTimeOffset())*self.streamSpeed, self.streamThickness, self.corealpha, self.corethickness)
else
glMultiTexCoord(2, -(thisGameFrame+Spring.GetFrameTimeOffset())*self.streamSpeed, self.streamThickness, self.corealpha, self.corethickness)
end
glCallList(dlist)
end
-----------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
function NanoLasers:Update(n)
UpdateNanoParticles(self)
self.fpos = (self.fpos or 0) + self.count * 5 * n
if (self.inversed) then
self.scane_mult = 4 * math.cos(6*(self.fpos%4001)/4000*math.pi)
else
self.scane_mult = 8 * math.cos(2*(self.fpos%4001)/4000*math.pi)
end
if (self._dead) then
RemoveParticles(self.id)
end
end
-- used if repeatEffect=true;
function NanoLasers:ReInitialize()
self.dieGameFrame = self.dieGameFrame + self.life
end
function NanoLasers:Visible()
if (self.allyID ~= LocalAllyTeamID) and (LocalAllyTeamID >= 0) and(self.visibility == 0) then
return false
end
local midPos = self._midpos
return IsSphereInView(midPos[1],midPos[2],midPos[3], self._radius)
end
-----------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
function NanoLasers:Initialize()
laserShader = gl.CreateShader({
vertex = [[
//gl.vertex.xy := length,width
//gl.vertex.zw := texcoord
#define startpos gl_MultiTexCoord0
#define endpos gl_MultiTexCoord1
#define streamTranslate gl_MultiTexCoord2.x
#define streamThickness gl_MultiTexCoord2.y
#define coreAlpha gl_MultiTexCoord2.z
#define coreThickness gl_MultiTexCoord2.w
#define isCore gl_MultiTexCoord3.x
varying vec3 texCoord;
void main()
{
texCoord = vec3(gl_Vertex.z - streamTranslate, gl_Vertex.w, gl_Vertex.z);
vec3 dir3;
if (gl_Vertex.x>0.5) {
gl_Position = (gl_ModelViewMatrix * endpos);
dir3 = gl_Position.xyz - (gl_ModelViewMatrix * (startpos)).xyz;
} else {
gl_Position = (gl_ModelViewMatrix * startpos);
dir3 = (gl_ModelViewMatrix * (endpos)).xyz - gl_Position.xyz;
}
vec3 v = normalize( dir3 );
vec3 w = normalize( -gl_Position.xyz );
vec3 u = normalize( cross(w,v) );
if (isCore>0.0) {
gl_Position.xyz += (gl_Vertex.y * coreThickness) * u;
gl_FrontColor.rgb = vec3(coreAlpha);
gl_FrontColor.a = 0.003;
}else{
gl_Position.xyz += (gl_Vertex.y * streamThickness) * u;
gl_FrontColor = gl_Color;
}
gl_Position = gl_ProjectionMatrix * gl_Position;
}
]],
fragment = [[
uniform sampler2D tex0;
varying vec3 texCoord;
void main()
{
gl_FragColor = texture2D(tex0, texCoord.st) * gl_Color;
if (texCoord.p>0.95) gl_FragColor *= vec4(1.0 - texCoord.p) * 20.0;
if (texCoord.p<0.05) gl_FragColor *= vec4(texCoord.p) * 20.0;
}
]],
uniformInt = {
tex0=0,
}
})
if (laserShader == nil) then
print(PRIO_MAJOR,"LUPS->nanoLaserShader: shader error: "..gl.GetShaderLog())
return false
end
dlist = gl.CreateList(glBeginEnd,GL_QUADS,function()
glMultiTexCoord(3,0)
glVertex(1,-1, 1,0)
glVertex(0,-1, 0,0)
glVertex(0, 1, 0,1)
glVertex(1, 1, 1,1)
glMultiTexCoord(3,1)
glVertex(1,-1, 1,0)
glVertex(0,-1, 0,0)
glVertex(0, 1, 0,1)
glVertex(1, 1, 1,1)
end)
end
function NanoLasers:Finalize()
if (gl.DeleteShader) then
gl.DeleteShader(laserShader)
end
gl.DeleteList(dlist)
end
-----------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
function NanoLasers:CreateParticle()
self.life = self.life + 1 --// so we can reuse existing fx's
self.firstGameFrame = thisGameFrame
self.dieGameFrame = self.firstGameFrame + self.life
self._staticTarget = false
if (self.flare) then
--[[if you add those flares, then the laser is slower as the engine, so it needs some tweaking]]--
if (self.flare1id and particles[self.flare1id] and particles[self.flare2id]) then
local flare1 = particles[self.flare1id]
flare1.size = self.count*0.1
flare1:ReInitialize()
local flare2 = particles[self.flare2id]
flare2.size = self.count*0.75
flare2:ReInitialize()
return
else
local r,g,b = max(self.color[1],0.13),max(self.color[2],0.13),max(self.color[3],0.13)
local flare = {
unit = self.unitID,
piecenum = self.unitpiece,
layer = self.layer,
life = 31,
size = self.count*0.1,
sizeSpread = 1,
sizeGrowth = 0.1,
colormap = { {r*2,g*2,b*2,0.01},{r*2,g*2,b*2,0.01},{r*2,g*2,b*2,0.01} },
texture = 'bitmaps/GPL/groundflash.tga',
count = 2,
repeatEffect = false,
}
self.flare1id = AddParticles("StaticParticles",flare)
flare.size = self.count*0.75
flare.texture = 'bitmaps/flare.tga'
flare.colormap = { {r*2,g*2,b*2,0.009},{r*2,g*2,b*2,0.009},{r*2,g*2,b*2,0.009} }
flare.count = 2
self.flare2id = AddParticles("StaticParticles",flare)
end
end
self.visibility = 0
self:Update(0) --//update los
if (self.streamThickness<0) then
self.streamThickness = 4+self.count*0.34
end
end
-----------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
function NanoLasers.Create(Options)
local unit,nanopiece=Options.unitID,Options.nanopiece
if (unit and nanopiece)and(knownNanoLasers[unit])and(knownNanoLasers[unit][nanopiece]) then
local reuseFx = knownNanoLasers[unit][nanopiece]
CopyTable(reuseFx,Options)
reuseFx:CreateParticle()
return false,reuseFx.id
else
local newObject = MergeTable(Options, NanoLasers.Default)
setmetatable(newObject,NanoLasers) -- make handle lookup
newObject:CreateParticle()
if (unit and nanopiece) then
if (not knownNanoLasers[unit]) then
knownNanoLasers[unit] = {}
end
knownNanoLasers[unit][nanopiece] = newObject
end
return newObject
end
end
function NanoLasers:Destroy()
local unit,nanopiece=self.unitID,self.nanopiece
knownNanoLasers[unit][nanopiece] = nil
if (not next(knownNanoLasers[unit])) then
knownNanoLasers[unit] = nil
end
if (self.flare) then
RemoveParticles(self.flare1id)
RemoveParticles(self.flare2id)
end
end
-----------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
return NanoLasers | gpl-2.0 |
qwook/spacesloth | assets/maps/skijump.lua | 2 | 227193 | return {
version = "1.1",
luaversion = "5.1",
orientation = "orthogonal",
width = 100,
height = 100,
tilewidth = 32,
tileheight = 32,
properties = {},
tilesets = {
{
name = "collision",
firstgid = 1,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "../sprites/collision.gif",
imagewidth = 160,
imageheight = 32,
properties = {},
tiles = {
{
id = 0,
properties = {
["colshape"] = "1"
}
},
{
id = 1,
properties = {
["colshape"] = "2"
}
},
{
id = 2,
properties = {
["colshape"] = "3"
}
},
{
id = 3,
properties = {
["colshape"] = "4"
}
},
{
id = 4,
properties = {
["colshape"] = "5"
}
}
}
},
{
name = "OrangeA",
firstgid = 6,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "../sprites/Tiles_1_A_orange.png",
imagewidth = 416,
imageheight = 128,
properties = {},
tiles = {}
},
{
name = "Tiles_1_A_blue",
firstgid = 58,
tilewidth = 32,
tileheight = 32,
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}
}
}
}
| mit |
u20024804/fbcunn | test/test_LookupTableGPU.lua | 9 | 6640 | -- Copyright 2004-present Facebook. All Rights Reserved.
require 'cunn'
require 'fb.luaunit'
require 'fbtorch'
require 'fbcunn'
local tester = torch.Tester()
local kTolerance = 1e-4
local LookupTableTest = {}
local function nonBatchTest(elements, nInput, nOutput, features_in_dim_2)
local cpu_emb = nn.LookupTableGPU(nInput, nOutput, features_in_dim_2)
cpu_emb:reset()
local gpu_emb = cpu_emb:clone():cuda()
local cpu_w, cpu_dw = cpu_emb:getParameters()
local gpu_w, gpu_dw = gpu_emb:getParameters()
local cpu_input = torch.Tensor(elements)
for i = 1, elements do
cpu_input[i] = torch.random(nInput)
end
local gpu_input = cpu_input:cuda()
local cpu_output = cpu_emb:forward(cpu_input)
local gpu_output = gpu_emb:forward(gpu_input)
tester:assertlt((cpu_output - gpu_output:double()):abs():max(), kTolerance)
local cpu_gradOutput = cpu_output:clone():normal()
local gpu_gradOutput = cpu_gradOutput:cuda()
cpu_dw:zero()
gpu_dw:zero()
cpu_emb:accGradParameters(cpu_input, cpu_gradOutput)
gpu_emb:accGradParameters(gpu_input, gpu_gradOutput)
tester:assertlt((cpu_dw - gpu_dw:double()):abs():max(), kTolerance)
cpu_dw:normal()
gpu_dw:copy(cpu_dw)
cpu_emb:accGradParameters(cpu_input, cpu_gradOutput)
gpu_emb:accGradParameters(gpu_input, gpu_gradOutput)
tester:assertlt((cpu_dw - gpu_dw:double()):abs():max(), kTolerance)
end
local function batchTest(batch_size, elements, nInput, nOutput,
features_in_dim_2)
local cpu_emb = nn.LookupTableGPU(nInput, nOutput, features_in_dim_2)
cpu_emb:reset()
local gpu_emb = cpu_emb:clone():cuda()
local cpu_w, cpu_dw = cpu_emb:getParameters()
local gpu_w, gpu_dw = gpu_emb:getParameters()
local cpu_input = torch.Tensor(batch_size, elements)
for i = 1, batch_size do
for j = 1, elements do
cpu_input[i][j] = torch.random(nInput)
end
end
local gpu_input = cpu_input:cuda()
local cpu_output = cpu_emb:forward(cpu_input)
local gpu_output = gpu_emb:forward(gpu_input)
tester:assertlt((cpu_output - gpu_output:double()):abs():max(), kTolerance)
local cpu_gradOutput = cpu_output:clone():normal()
local gpu_gradOutput = cpu_gradOutput:cuda()
cpu_dw:zero()
gpu_dw:zero()
cpu_emb:accGradParameters(cpu_input, cpu_gradOutput)
gpu_emb:accGradParameters(gpu_input, gpu_gradOutput)
tester:assertlt((cpu_dw - gpu_dw:double()):abs():max(), kTolerance)
cpu_dw:normal()
gpu_dw:copy(cpu_dw)
cpu_emb:accGradParameters(cpu_input, cpu_gradOutput)
gpu_emb:accGradParameters(gpu_input, gpu_gradOutput)
tester:assertlt((cpu_dw - gpu_dw:double()):abs():max(), kTolerance)
end
local function FeatureDim2Test(batch_size, elements, nInput, nOutput)
local embF3 = nn.LookupTableGPU(nInput, nOutput)
local embF2 = nn.LookupTableGPU(nInput, nOutput, true)
local _, dwF3 = embF3:getParameters()
local _, dwF2 = embF2:getParameters()
embF3:reset()
embF2.weight:copy(embF3.weight)
local input
if batch_size then
input = torch.Tensor(batch_size, elements)
for i = 1, batch_size do
for j = 1, elements do
input[i][j] = torch.random(nInput)
end
end
else
input = torch.Tensor(elements)
for j = 1, elements do
input[j] = torch.random(nInput)
end
end
local outputF2 = embF2:forward(input)
local outputF3 = embF3:forward(input)
if batch_size then
tester:assertlt((outputF2:transpose(2, 3) - outputF3):abs():max(),
kTolerance)
else
tester:assertlt((outputF2 - outputF3):abs():max(), kTolerance)
end
local gradOutputF2 = outputF2:clone():add(42) -- just to make it != output
local gradOutputF3 = outputF3:clone():add(42)
dwF2:zero()
dwF3:zero()
embF2:accGradParameters(input, gradOutputF2)
embF3:accGradParameters(input, gradOutputF3)
tester:assertlt((dwF2 - dwF3):abs():max(), kTolerance)
end
function LookupTableTest.nonBatchTest()
for i = 1, 10 do
local elements = torch.random(30)
local nInput = torch.random(300)
local nOutput = torch.random(200)
nonBatchTest(elements, nInput, nOutput)
nonBatchTest(1, nInput, nOutput)
nonBatchTest(elements, 1, nOutput)
nonBatchTest(elements, nInput, 1)
nonBatchTest(elements, nInput, nOutput, true)
nonBatchTest(1, nInput, nOutput, true)
nonBatchTest(elements, 1, nOutput, true)
nonBatchTest(elements, nInput, 1, true)
end
end
function LookupTableTest.batchTest()
for i = 1, 10 do
local batch_size = torch.random(5)
local elements = torch.random(30)
local nInput = torch.random(300)
local nOutput = torch.random(200)
batchTest(batch_size, elements, nInput, nOutput)
batchTest(batch_size, 1, nInput, nOutput)
batchTest(batch_size, elements, 1, nOutput)
batchTest(batch_size, elements, nInput, 1)
batchTest(batch_size, elements, nInput, nOutput, true)
batchTest(batch_size, 1, nInput, nOutput, true)
batchTest(batch_size, elements, 1, nOutput, true)
batchTest(batch_size, elements, nInput, 1, true)
end
end
function LookupTableTest.featureDim2Test()
for i = 1, 10 do
local batch_size = torch.random(5)
local elements = torch.random(30)
local nInput = torch.random(300)
local nOutput = torch.random(200)
FeatureDim2Test(batch_size, elements, nInput, nOutput)
FeatureDim2Test(nil, elements, nInput, nOutput)
end
end
local function exactEquality(a, b)
for i = 1, a:size(1) do
for j = 1, a:size(2) do
if (a[i][j] ~= b[i][j]) then
print('Diff ' .. string.format('%.9f', a[i][j]) .. ' ' ..
string.format('%.9f', b[i][j]))
end
end
end
end
function LookupTableTest.determinismTest()
-- Test for determistic outputs in accGradParameters
local batch_size = 30
local elements = 60
local classes = 50
local dim = 50
local m = nn.LookupTableGPU(classes, dim):cuda()
local input = torch.rand(batch_size, elements):cuda():mul(classes):ceil()
local gradOutput = torch.randn(batch_size, elements, dim):cuda()
-- Create baseline
m:forward(input)
m.gradWeight:zero()
m:backward(input, gradOutput)
local baseGradWeight = m.gradWeight:clone():float()
for i = 1, 10 do
m.gradWeight:zero()
m:backward(input, gradOutput)
-- Compare new updated gradient with baseline
exactEquality(baseGradWeight, m.gradWeight:float());
end
end
tester:add(LookupTableTest)
tester:run()
| bsd-3-clause |
AresTao/darkstar | scripts/zones/Selbina/npcs/Graegham.lua | 17 | 1183 | -----------------------------------
-- Area: Selbina
-- NPC: Graegham
-- Guild Merchant NPC: Fishing Guild
-- @pos -12.423 -7.287 8.665 248
-----------------------------------
package.loaded["scripts/zones/Selbina/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/zones/Selbina/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:sendGuild(5182,3,18,5)) then
player:showText(npc,FISHING_SHOP_DIALOG);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
AresTao/darkstar | scripts/zones/Lower_Jeuno/npcs/Derrick.lua | 17 | 4341 | -----------------------------------
-- Area: Lower Jeuno
-- NPC: Derrick
-- Involved in Quests and finish : Save the Clock Tower
-- @zone 245
-- @pos -32 -1 -7
-----------------------------------
package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil;
package.loaded["scripts/globals/settings"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/titles");
require("scripts/globals/keyitems");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Lower_Jeuno/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
TotalNPC = player:getVar("saveTheClockTowerNPCz1") + player:getVar("saveTheClockTowerNPCz2");
if (TotalNPC == 1023 and trade:hasItemQty(555,1) == true and trade:getItemCount() == 1) then
player:startEvent(0x00e7); -- Ending quest "save the clock tower"
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
AirshipKI = player:hasKeyItem(AIRSHIP_PASS);
saveTheClockTower = player:getQuestStatus(JEUNO,SAVE_THE_CLOCK_TOWER);
NPCNumber = player:getVar("saveTheClockTowerVar"); -- Quest step & number of npc
AgreeSignPetition = player:getVar("saveTheClockTowerVar2"); -- Sum of all NPC
if (AirshipKI == false and saveTheClockTower == QUEST_ACCEPTED and NPCNumber >= 1 and NPCNumber <= 11) then
player:startEvent(0x00e6,4,10); -- airship + petition help/restart
elseif (AirshipKI == true and saveTheClockTower == QUEST_ACCEPTED and NPCNumber >= 1 and NPCNumber <= 11) then
player:startEvent(0x00e6,6,10); -- petition help/restart
elseif (AirshipKI == false and saveTheClockTower == QUEST_ACCEPTED and NPCNumber == 0) then
player:startEvent(0x00e6,8,10); -- airship + petition
elseif (AirshipKI == true and saveTheClockTower == QUEST_ACCEPTED and NPCNumber == 0) then
player:startEvent(0x00e6,10,10); -- petition
elseif (AirshipKI == false) then
player:startEvent(0x00e6,12); -- airship
else
player:startEvent(0x00e6,14); -- rien
end
end;
-----------------------------------
-- onEventUpdate Action
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x00e6 and option == 10) then
if (player:delGil(500000)) then
player:addKeyItem(AIRSHIP_PASS);
player:updateEvent(0, 1);
else
player:updateEvent(0, 0);
end
end
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x00e6 and option == 10) then
if (player:hasKeyItem(AIRSHIP_PASS) == true) then
player:messageSpecial(KEYITEM_OBTAINED,AIRSHIP_PASS);
end
elseif (csid == 0x00e6 and option == 20) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,555);
else
player:addItem(555);
player:messageSpecial(ITEM_OBTAINED,555);
player:setVar("saveTheClockTowerVar",1);
player:setVar("saveTheClockTowerNPCz1",0);
player:setVar("saveTheClockTowerNPCz2",0);
end
elseif (csid == 0x00e6 and option == 30) then
if (player:hasItem(555) == true) then
player:messageSpecial(ITEM_OBTAINED,555);
player:setVar("saveTheClockTowerVar",1);
player:setVar("saveTheClockTowerNPCz1",0);
player:setVar("saveTheClockTowerNPCz2",0);
else
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,555);
else
player:addItem(555);
player:messageSpecial(ITEM_OBTAINED,555);
player:setVar("saveTheClockTowerVar",1);
player:setVar("saveTheClockTowerNPCz1",0);
player:setVar("saveTheClockTowerNPCz2",0);
end
end
elseif (csid == 0x00e7) then
player:setVar("saveTheClockTowerVar",0);
player:setVar("saveTheClockTowerNPCz1",0);
player:setVar("saveTheClockTowerNPCz2",0);
player:addTitle(CLOCK_TOWER_PRESERVATIONIST);
player:addFame(JEUNO, JEUNO_FAME*30);
player:tradeComplete(trade);
player:completeQuest(JEUNO,SAVE_THE_CLOCK_TOWER);
end
end;
| gpl-3.0 |
AresTao/darkstar | scripts/globals/weaponskills/seraph_strike.lua | 30 | 1314 | -----------------------------------
-- Seraph Strike
-- Club weapon skill
-- Skill level: 40
-- Deals light elemental damage to enemy. Damage varies with TP.
-- Aligned with the Thunder Gorget.
-- Aligned with the Thunder Belt.
-- Element: None
-- Modifiers: STR:40% ; MND:40%
-- 100%TP 200%TP 300%TP
-- 2.125 3.675 6.125
-----------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID)
local params = {};
params.ftp100 = 1; params.ftp200 = 2; params.ftp300 = 3;
params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.3; params.chr_wsc = 0.0;
params.ele = ELE_LIGHT;
params.skill = SKILL_CLB;
params.includemab = true;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.ftp100 = 2.125; params.ftp200 = 3.675; params.ftp300 = 6.125;
params.str_wsc = 0.4; params.mnd_wsc = 0.4;
end
local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, params);
damage = damage * WEAPON_SKILL_POWER
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
bbalu/kong | spec/unit/statics_spec.lua | 6 | 6294 | local spec_helper = require "spec.spec_helpers"
local constants = require "kong.constants"
local stringy = require "stringy"
local IO = require "kong.tools.io"
local fs = require "luarocks.fs"
describe("Static files", function()
describe("Constants", function()
it("version set in constants should match the one in the rockspec", function()
local rockspec_path
for _, filename in ipairs(fs.list_dir(".")) do
if stringy.endswith(filename, "rockspec") then
rockspec_path = filename
break
end
end
if not rockspec_path then
error("Can't find the rockspec file")
end
local file_content = IO.read_file(rockspec_path)
local res = file_content:match("\"+[0-9.-]+[a-z]*[0-9-]*\"+")
local extracted_version = res:sub(2, res:len() - 1)
assert.are.same(constants.ROCK_VERSION, extracted_version)
local dash = string.find(extracted_version, "-")
assert.are.same(constants.VERSION, dash and extracted_version:sub(1, dash - 1) or extracted_version)
end)
end)
describe("Configuration", function()
it("should equal to this template to make sure no errors are pushed in the default config", function()
local configuration = IO.read_file(spec_helper.DEFAULT_CONF_FILE)
assert.are.same([[
## Available plugins on this server
plugins_available:
- ssl
- keyauth
- basicauth
- oauth2
- ratelimiting
- tcplog
- udplog
- filelog
- httplog
- cors
- request_transformer
- response_transformer
- requestsizelimiting
- ip_restriction
- mashape-analytics
## The Kong working directory
## (Make sure you have read and write permissions)
nginx_working_dir: /usr/local/kong/
## Port configuration
proxy_port: 8000
proxy_ssl_port: 8443
admin_api_port: 8001
## Secondary port configuration
dnsmasq_port: 8053
## Specify the DAO to use
database: cassandra
## Databases configuration
databases_available:
cassandra:
properties:
hosts: "localhost"
port: 9042
timeout: 1000
keyspace: kong
keepalive: 60000 # in milliseconds
## Cassandra cache configuration
database_cache_expiration: 5 # in seconds
## SSL Settings
## (Uncomment the two properties below to set your own certificate)
# ssl_cert_path: /path/to/certificate.pem
# ssl_key_path: /path/to/certificate.key
## Sends anonymous error reports
send_anonymous_reports: true
## In-memory cache size (MB)
memory_cache_size: 128
## Nginx configuration
nginx: |
worker_processes auto;
error_log logs/error.log error;
daemon on;
worker_rlimit_nofile {{auto_worker_rlimit_nofile}};
env KONG_CONF;
events {
worker_connections {{auto_worker_connections}};
multi_accept on;
}
http {
resolver {{dns_resolver}} ipv6=off;
charset UTF-8;
access_log logs/access.log;
access_log off;
# Timeouts
keepalive_timeout 60s;
client_header_timeout 60s;
client_body_timeout 60s;
send_timeout 60s;
# Proxy Settings
proxy_buffer_size 128k;
proxy_buffers 4 256k;
proxy_busy_buffers_size 256k;
proxy_ssl_server_name on;
# IP Address
real_ip_header X-Forwarded-For;
set_real_ip_from 0.0.0.0/0;
real_ip_recursive on;
# Other Settings
client_max_body_size 0;
underscores_in_headers on;
reset_timedout_connection on;
tcp_nopush on;
################################################
# The following code is required to run Kong #
# Please be careful if you'd like to change it #
################################################
# Lua Settings
lua_package_path ';;';
lua_code_cache on;
lua_max_running_timers 4096;
lua_max_pending_timers 16384;
lua_shared_dict locks 100k;
lua_shared_dict cache {{memory_cache_size}}m;
lua_socket_log_errors off;
init_by_lua '
kong = require "kong"
local status, err = pcall(kong.init)
if not status then
ngx.log(ngx.ERR, "Startup error: "..err)
os.exit(1)
end
';
init_worker_by_lua 'kong.exec_plugins_init_worker()';
server {
server_name _;
listen {{proxy_port}};
listen {{proxy_ssl_port}} ssl;
ssl_certificate_by_lua 'kong.exec_plugins_certificate()';
ssl_certificate {{ssl_cert}};
ssl_certificate_key {{ssl_key}};
location / {
default_type 'text/plain';
# This property will be used later by proxy_pass
set $backend_url nil;
# Authenticate the user and load the API info
access_by_lua 'kong.exec_plugins_access()';
# Proxy the request
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_pass $backend_url;
proxy_pass_header Server;
# Add additional response headers
header_filter_by_lua 'kong.exec_plugins_header_filter()';
# Change the response body
body_filter_by_lua 'kong.exec_plugins_body_filter()';
# Log the request
log_by_lua 'kong.exec_plugins_log()';
}
location /robots.txt {
return 200 'User-agent: *\nDisallow: /';
}
error_page 500 /500.html;
location = /500.html {
internal;
content_by_lua '
local responses = require "kong.tools.responses"
responses.send_HTTP_INTERNAL_SERVER_ERROR("An unexpected error occurred")
';
}
}
server {
listen {{admin_api_port}};
location / {
default_type application/json;
content_by_lua '
ngx.header["Access-Control-Allow-Origin"] = "*"
if ngx.req.get_method() == "OPTIONS" then
ngx.header["Access-Control-Allow-Methods"] = "GET,HEAD,PUT,PATCH,POST,DELETE"
ngx.exit(204)
end
local lapis = require "lapis"
lapis.serve("kong.api.app")
';
}
location /nginx_status {
internal;
stub_status;
}
location /robots.txt {
return 200 'User-agent: *\nDisallow: /';
}
# Do not remove, additional configuration placeholder for some plugins
# {{additional_configuration}}
}
}
]], configuration)
end)
end)
end)
| mit |
ivanceras/iup-mirror | html/examples/Lua/zbox.lua | 4 | 1191 | -- IupZbox Example in IupLua
-- An application of a zbox could be a program requesting several entries from the user according to a previous selection. In this example, a list of possible layouts ,each one consisting of an element, is presented, and according to the selected option the dialog below the list is changed.
require( "iuplua" )
fill = iup.fill {}
text = iup.text {value = "Enter your text here", expand = "YES"}
lbl = iup.label {title = "This element is a label"}
btn = iup.button {title = "This button does nothing"}
zbox = iup.zbox
{
fill,
text,
lbl,
btn ;
alignment = "ACENTER", value=text
}
list = iup.list { "fill", "text", "lbl", "btn"; value="2"}
ilist = {fill, text, lbl, btn}
function list:action (t, o, selected)
if selected == 1 then
-- Sets the value of the zbox to the selected element
zbox.value=ilist[o]
end
return iup.DEFAULT
end
frm = iup.frame
{
iup.hbox
{
iup.fill{},
list,
iup.fill{}
} ;
title = "Select an element"
}
dlg = iup.dialog
{
iup.vbox
{
frm,
zbox
} ;
size = "QUARTER",
title = "IupZbox Example"
}
dlg:showxy (0, 0)
if (iup.MainLoopLevel()==0) then
iup.MainLoop()
end
| mit |
AresTao/darkstar | scripts/zones/Sauromugue_Champaign/npcs/Cavernous_Maw.lua | 16 | 2985 | -----------------------------------
-- Area: Sauromugue Champaign
-- NPC: Cavernous Maw
-- Teleports Players to Sauromugue_Champaign_S
-- @pos 369 8 -227 120
-----------------------------------
package.loaded["scripts/zones/Sauromugue_Champaign/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/teleports");
require("scripts/globals/missions");
require("scripts/globals/campaign");
require("scripts/zones/Sauromugue_Champaign/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (ENABLE_WOTG == 1 and player:hasKeyItem(PURE_WHITE_FEATHER) == false) then
player:startEvent(500,2);
elseif (ENABLE_WOTG == 1 and hasMawActivated(player,2)) then
if (player:getCurrentMission(WOTG) == BACK_TO_THE_BEGINNING and
(player:getQuestStatus(CRYSTAL_WAR, CLAWS_OF_THE_GRIFFON) == QUEST_COMPLETED or
player:getQuestStatus(CRYSTAL_WAR, THE_TIGRESS_STRIKES) == QUEST_COMPLETED or
player:getQuestStatus(CRYSTAL_WAR, FIRES_OF_DISCONTENT) == QUEST_COMPLETED)) then
player:startEvent(501);
else
player:startEvent(904);
end
else
player:messageSpecial(NOTHING_HAPPENS);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID:",csid);
-- printf("RESULT:",option);
if (csid == 500) then
local r = math.random(1,3);
player:addKeyItem(PURE_WHITE_FEATHER);
player:messageSpecial(KEYITEM_OBTAINED,PURE_WHITE_FEATHER);
player:completeMission(WOTG,CAVERNOUS_MAWS);
player:addMission(WOTG,BACK_TO_THE_BEGINNING);
if (r == 1) then
player:addNationTeleport(MAW,1);
toMaw(player,1); -- go to Batallia_Downs[S]
elseif (r == 2) then
player:addNationTeleport(MAW,2);
toMaw(player,3); -- go to Rolanberry_Fields_[S]
elseif (r == 3) then
player:addNationTeleport(MAW,4);
toMaw(player,5); -- go to Sauromugue_Champaign_[S]
end;
elseif (csid == 904 and option == 1) then
toMaw(player,5); -- go to Sauromugue_Champaign_[S]
elseif (csid == 501) then
player:completeMission(WOTG, BACK_TO_THE_BEGINNING);
player:addMission(WOTG, CAIT_SITH);
player:addTitle(CAIT_SITHS_ASSISTANT);
toMaw(player,5);
end;
end; | gpl-3.0 |
AresTao/darkstar | scripts/globals/items/whale_staff_+1.lua | 41 | 1079 | -----------------------------------------
-- ID: 17534
-- Item: Whale Staff +1
-- Additional Effect: Water Damage
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------
-- onAdditionalEffect Action
-----------------------------------
function onAdditionalEffect(player,target,damage)
local chance = 10;
if (math.random(0,99) >= chance) then
return 0,0,0;
else
local dmg = math.random(3,10);
local params = {};
params.bonusmab = 0;
params.includemab = false;
dmg = addBonusesAbility(player, ELE_WATER, target, dmg, params);
dmg = dmg * applyResistanceAddEffect(player,target,ELE_WATER,0);
dmg = adjustForTarget(target,dmg,ELE_WATER);
dmg = finalMagicNonSpellAdjustments(player,target,ELE_WATER,dmg);
local message = MSGBASIC_ADD_EFFECT_DMG;
if (dmg < 0) then
message = MSGBASIC_ADD_EFFECT_HEAL;
end
return SUBEFFECT_WATER_DAMAGE,message,dmg;
end
end; | gpl-3.0 |
AresTao/darkstar | scripts/globals/items/slice_of_coeurl_meat.lua | 18 | 1348 | -----------------------------------------
-- ID: 4377
-- Item: slice_of_coeurl_meat
-- Food Effect: 5Min, Galka only
-----------------------------------------
-- Strength 5
-- Intelligence -7
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:getRace() ~= 8) then
result = 247;
end
if (target:getMod(MOD_EAT_RAW_MEAT) == 1) then
result = 0;
end
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,4377);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_STR, 5);
target:addMod(MOD_INT, -7);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_STR, 5);
target:delMod(MOD_INT, -7);
end;
| gpl-3.0 |
DeinFreund/Zero-K | LuaUI/Widgets/gui_group_recall_fix.lua | 7 | 2961 | --------------------------------------------------------------------------------
--------------------------------------------------------------------------------
function widget:GetInfo()
return {
name = "Default Group Recall Fix",
desc = "Fix to the group recall problem.",
author = "msafwan, GoogleFrog",
date = "30 Jan 2014",
license = "GNU GPL, v2 or later",
layer = 1002,
handler = true,
enabled = true,
}
end
include("keysym.h.lua")
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
options_path = 'Settings/Camera/Control Group Zoom'
options_order = { 'enabletimeout', 'timeoutlength'}
options = {
enabletimeout = {
name = "Enable Timeout",
type = 'bool',
value = true,
desc = "When enabled, the key must be pressed twice in quick sucession to zoom to a control group.",
noHotkey = true,
},
timeoutlength = {
name = "Double Press Speed",
type = "number",
value = 0.4,
min = 0,
max = 5,
step = 0.1,
},
}
local spGetUnitGroup = Spring.GetUnitGroup
local spGetGroupList = Spring.GetGroupList
local spGetTimer = Spring.GetTimer
local spDiffTimers = Spring.DiffTimers
local spGetSelectedUnits = Spring.GetSelectedUnits
local previousGroup = 99
local currentIteration = 1
local previousKey = 99
local previousTime = spGetTimer()
local groupNumber = {
[KEYSYMS.N_1] = 1,
[KEYSYMS.N_2] = 2,
[KEYSYMS.N_3] = 3,
[KEYSYMS.N_4] = 4,
[KEYSYMS.N_5] = 5,
[KEYSYMS.N_6] = 6,
[KEYSYMS.N_7] = 7,
[KEYSYMS.N_8] = 8,
[KEYSYMS.N_9] = 9,
}
local function GroupRecallFix(key, modifier, isRepeat)
if (not modifier.ctrl and not modifier.alt and not modifier.meta) then --check key for group. Reference: unit_auto_group.lua by Licho
local group
if (key ~= nil and groupNumber[key]) then
group = groupNumber[key]
end
if (group ~= nil) then
local selectedUnit = spGetSelectedUnits()
local groupCount = spGetGroupList() --get list of group with number of units in them
-- First check that the selectio and group in question are the same size.
if groupCount[group] ~= #selectedUnit then
previousKey = key
previousTime = spGetTimer()
return false
end
-- Check each unit for membership of the required group
for i=1,#selectedUnit do
local unitGroup = spGetUnitGroup(selectedUnit[i])
if unitGroup ~= group then
previousKey = key
previousTime = spGetTimer()
return false
end
end
if previousKey == key and (spDiffTimers(spGetTimer(),previousTime) < options.timeoutlength.value) then
previousTime = spGetTimer()
return false
end
previousKey = key
previousTime = spGetTimer()
return true
end
end
end
function widget:KeyPress(key, modifier, isRepeat)
if options.enabletimeout.value then
return GroupRecallFix(key, modifier, isRepeat)
end
end | gpl-2.0 |
TheGoctor/sr5-wundertool-lua | rolls.lua | 1 | 1716 | --------------------------------------------------------------------------------
-- Functions for performing dice rolls in Shadowrun 5th Edition.
-- @author Mac Reichelt
-- @copyright Copyright (c) 2015 Mac Reichelt
--------------------------------------------------------------------------------
-- Seed random by the current time
local current_time = os.time();
print("Seed: " .. current_time);
math.randomseed(current_time);
--------------------------------------------------------------------------------
-- Performs a dice roll for any test in Shadowrun.
-- @param dice_count The number of dice to roll.
-- @param is_exploding Whether sixes cause additional dice to be rolled.
-- @return The number of hits
-- @return The number of misses
-- @return The sum of all dice rolled
--------------------------------------------------------------------------------
function Roll(dice_count, is_exploding)
local hits, misses, sum = 0, 0, 0;
local dice = {};
for i = 1, dice_count do
local die = math.random(6);
if die >= 5 then
hits = hits + 1;
if is_exploding and die == 6 then
dice_count = dice_count + 1;
end
elseif die == 1 then
misses = misses + 1;
end
sum = sum + die;
table.insert(dice, die);
end
if misses > dice_count / 2 then
if hits == 0 then
print("Critical Glitch!");
else
print("Glitch!");
end
end
if verbose then
-- Sort the dice to make it easier to look at
table.sort(dice);
print(table.concat(dice, ' '));
print(hits .. " hits!");
end
return hits, misses, sum;
end
| gpl-3.0 |
DeinFreund/Zero-K | units/amphbomb.lua | 4 | 3330 | unitDef = {
unitname = [[amphbomb]],
name = [[Limpet]],
description = [[Amphibious Slow Bomb]],
acceleration = 0.15,
activateWhenBuilt = true,
brakeRate = 0.2,
buildCostMetal = 180,
buildPic = [[AMPHBOMB.png]],
canGuard = true,
canMove = true,
canPatrol = true,
category = [[LAND TOOFAST]],
collisionVolumeOffsets = [[0 0 0]],
collisionVolumeScales = [[16 12 22]],
collisionVolumeType = [[box]],
selectionVolumeOffsets = [[0 0 0]],
selectionVolumeScales = [[30 30 30]],
selectionVolumeType = [[ellipsoid]],
corpse = [[DEAD]],
customParams = {
amph_regen = 10,
amph_submerged_at = 30,
midposoffset = [[0 5 0]],
},
explodeAs = [[AMPHBOMB_DEATH]],
fireState = 0,
footprintX = 2,
footprintZ = 2,
iconType = [[amphbomb]],
idleAutoHeal = 5,
idleTime = 1800,
kamikaze = true,
kamikazeDistance = 120,
kamikazeUseLOS = true,
leaveTracks = true,
maxDamage = 400,
maxSlope = 36,
maxVelocity = 3.9,
movementClass = [[AKBOT2]],
noChaseCategory = [[FIXEDWING LAND SINK TURRET SHIP SATELLITE SWIM GUNSHIP FLOAT SUB HOVER]],
objectName = [[amphbomb.s3o]],
pushResistant = 0,
script = [[amphbomb.lua]],
selfDestructAs = [[AMPHBOMB_DEATH]],
selfDestructCountdown = 0,
sfxtypes = {
explosiongenerators = {
[[custom:RAIDMUZZLE]],
[[custom:VINDIBACK]],
[[custom:RIOTBALL]],
},
},
sightDistance = 240,
sonarDistance = 240,
trackOffset = 0,
trackStrength = 8,
trackStretch = 1,
trackType = [[ChickenTrackPointyShortLarge]],
trackWidth = 30,
turnRate = 3000,
featureDefs = {
DEAD = {
blocking = false,
featureDead = [[HEAP]],
footprintX = 3,
footprintZ = 3,
object = [[amphbomb_dead.s3o]],
},
HEAP = {
blocking = false,
footprintX = 2,
footprintZ = 2,
object = [[debris2x2b.s3o]],
},
},
}
local weaponDefs = {
AMPHBOMB_DEATH = {
areaOfEffect = 500,
craterBoost = 1,
craterMult = 3.5,
customparams = {
lups_explodespeed = 1.04,
lups_explodelife = 0.88,
timeslow_damagefactor = 10,
timeslow_overslow_frames = 5*30, --5 seconds before slow decays
nofriendlyfire = 1,
light_color = [[1.88 0.63 2.5]],
light_radius = 320,
},
damage = {
default = 150.1,
},
edgeEffectiveness = 0.4,
explosionGenerator = "custom:riotballplus2_purple_limpet",
explosionSpeed = 10,
impulseBoost = 0,
impulseFactor = 0.3,
name = "Slowing Explosion",
soundHit = "weapon/aoe_aura",
soundHitVolume = 1.2,
},
}
unitDef.weaponDefs = weaponDefs
return lowerkeys({ amphbomb = unitDef })
| gpl-2.0 |
chanko08/Ludum-Dare-33 | lib/bump.lua | 15 | 21321 | local bump = {
_VERSION = 'bump v3.1.5',
_URL = 'https://github.com/kikito/bump.lua',
_DESCRIPTION = 'A collision detection library for Lua',
_LICENSE = [[
MIT LICENSE
Copyright (c) 2014 Enrique García Cota
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]
}
------------------------------------------
-- Auxiliary functions
------------------------------------------
local DELTA = 1e-10 -- floating-point margin of error
local abs, floor, ceil, min, max = math.abs, math.floor, math.ceil, math.min, math.max
local function sign(x)
if x > 0 then return 1 end
if x == 0 then return 0 end
return -1
end
local function nearest(x, a, b)
if abs(a - x) < abs(b - x) then return a else return b end
end
local function assertType(desiredType, value, name)
if type(value) ~= desiredType then
error(name .. ' must be a ' .. desiredType .. ', but was ' .. tostring(value) .. '(a ' .. type(value) .. ')')
end
end
local function assertIsPositiveNumber(value, name)
if type(value) ~= 'number' or value <= 0 then
error(name .. ' must be a positive integer, but was ' .. tostring(value) .. '(' .. type(value) .. ')')
end
end
local function assertIsRect(x,y,w,h)
assertType('number', x, 'x')
assertType('number', y, 'y')
assertIsPositiveNumber(w, 'w')
assertIsPositiveNumber(h, 'h')
end
local defaultFilter = function()
return 'slide'
end
------------------------------------------
-- Rectangle functions
------------------------------------------
local function rect_getNearestCorner(x,y,w,h, px, py)
return nearest(px, x, x+w), nearest(py, y, y+h)
end
-- This is a generalized implementation of the liang-barsky algorithm, which also returns
-- the normals of the sides where the segment intersects.
-- Returns nil if the segment never touches the rect
-- Notice that normals are only guaranteed to be accurate when initially ti1, ti2 == -math.huge, math.huge
local function rect_getSegmentIntersectionIndices(x,y,w,h, x1,y1,x2,y2, ti1,ti2)
ti1, ti2 = ti1 or 0, ti2 or 1
local dx, dy = x2-x1, y2-y1
local nx, ny
local nx1, ny1, nx2, ny2 = 0,0,0,0
local p, q, r
for side = 1,4 do
if side == 1 then nx,ny,p,q = -1, 0, -dx, x1 - x -- left
elseif side == 2 then nx,ny,p,q = 1, 0, dx, x + w - x1 -- right
elseif side == 3 then nx,ny,p,q = 0, -1, -dy, y1 - y -- top
else nx,ny,p,q = 0, 1, dy, y + h - y1 -- bottom
end
if p == 0 then
if q <= 0 then return nil end
else
r = q / p
if p < 0 then
if r > ti2 then return nil
elseif r > ti1 then ti1,nx1,ny1 = r,nx,ny
end
else -- p > 0
if r < ti1 then return nil
elseif r < ti2 then ti2,nx2,ny2 = r,nx,ny
end
end
end
end
return ti1,ti2, nx1,ny1, nx2,ny2
end
-- Calculates the minkowsky difference between 2 rects, which is another rect
local function rect_getDiff(x1,y1,w1,h1, x2,y2,w2,h2)
return x2 - x1 - w1,
y2 - y1 - h1,
w1 + w2,
h1 + h2
end
local function rect_containsPoint(x,y,w,h, px,py)
return px - x > DELTA and py - y > DELTA and
x + w - px > DELTA and y + h - py > DELTA
end
local function rect_isIntersecting(x1,y1,w1,h1, x2,y2,w2,h2)
return x1 < x2+w2 and x2 < x1+w1 and
y1 < y2+h2 and y2 < y1+h1
end
local function rect_getSquareDistance(x1,y1,w1,h1, x2,y2,w2,h2)
local dx = x1 - x2 + (w1 - w2)/2
local dy = y1 - y2 + (h1 - h2)/2
return dx*dx + dy*dy
end
local function rect_detectCollision(x1,y1,w1,h1, x2,y2,w2,h2, goalX, goalY)
goalX = goalX or x1
goalY = goalY or y1
local dx, dy = goalX - x1, goalY - y1
local x,y,w,h = rect_getDiff(x1,y1,w1,h1, x2,y2,w2,h2)
local overlaps, ti, nx, ny
if rect_containsPoint(x,y,w,h, 0,0) then -- item was intersecting other
local px, py = rect_getNearestCorner(x,y,w,h, 0, 0)
local wi, hi = min(w1, abs(px)), min(h1, abs(py)) -- area of intersection
ti = -wi * hi -- ti is the negative area of intersection
overlaps = true
else
local ti1,ti2,nx1,ny1 = rect_getSegmentIntersectionIndices(x,y,w,h, 0,0,dx,dy, -math.huge, math.huge)
-- item tunnels into other
if ti1 and ti1 < 1 and (0 < ti1 + DELTA or 0 == ti1 and ti2 > 0) then
ti, nx, ny = ti1, nx1, ny1
overlaps = false
end
end
if not ti then return end
local tx, ty
if overlaps then
if dx == 0 and dy == 0 then
-- intersecting and not moving - use minimum displacement vector
local px, py = rect_getNearestCorner(x,y,w,h, 0,0)
if abs(px) < abs(py) then py = 0 else px = 0 end
nx, ny = sign(px), sign(py)
tx, ty = x1 + px, y1 + py
else
-- intersecting and moving - move in the opposite direction
local ti1, _
ti1,_,nx,ny = rect_getSegmentIntersectionIndices(x,y,w,h, 0,0,dx,dy, -math.huge, 1)
if not ti1 then return end
tx, ty = x1 + dx * ti1, y1 + dy * ti1
end
else -- tunnel
tx, ty = x1 + dx * ti, y1 + dy * ti
end
return {
overlaps = overlaps,
ti = ti,
move = {x = dx, y = dy},
normal = {x = nx, y = ny},
touch = {x = tx, y = ty},
itemRect = {x = x1, y = y1, w = w1, h = h1},
otherRect = {x = x2, y = y2, w = w2, h = h2}
}
end
------------------------------------------
-- Grid functions
------------------------------------------
local function grid_toWorld(cellSize, cx, cy)
return (cx - 1)*cellSize, (cy-1)*cellSize
end
local function grid_toCell(cellSize, x, y)
return floor(x / cellSize) + 1, floor(y / cellSize) + 1
end
-- grid_traverse* functions are based on "A Fast Voxel Traversal Algorithm for Ray Tracing",
-- by John Amanides and Andrew Woo - http://www.cse.yorku.ca/~amana/research/grid.pdf
-- It has been modified to include both cells when the ray "touches a grid corner",
-- and with a different exit condition
local function grid_traverse_initStep(cellSize, ct, t1, t2)
local v = t2 - t1
if v > 0 then
return 1, cellSize / v, ((ct + v) * cellSize - t1) / v
elseif v < 0 then
return -1, -cellSize / v, ((ct + v - 1) * cellSize - t1) / v
else
return 0, math.huge, math.huge
end
end
local function grid_traverse(cellSize, x1,y1,x2,y2, f)
local cx1,cy1 = grid_toCell(cellSize, x1,y1)
local cx2,cy2 = grid_toCell(cellSize, x2,y2)
local stepX, dx, tx = grid_traverse_initStep(cellSize, cx1, x1, x2)
local stepY, dy, ty = grid_traverse_initStep(cellSize, cy1, y1, y2)
local cx,cy = cx1,cy1
f(cx, cy)
-- The default implementation had an infinite loop problem when
-- approaching the last cell in some occassions. We finish iterating
-- when we are *next* to the last cell
while abs(cx - cx2) + abs(cy - cy2) > 1 do
if tx < ty then
tx, cx = tx + dx, cx + stepX
f(cx, cy)
else
-- Addition: include both cells when going through corners
if tx == ty then f(cx + stepX, cy) end
ty, cy = ty + dy, cy + stepY
f(cx, cy)
end
end
-- If we have not arrived to the last cell, use it
if cx ~= cx2 or cy ~= cy2 then f(cx2, cy2) end
end
local function grid_toCellRect(cellSize, x,y,w,h)
local cx,cy = grid_toCell(cellSize, x, y)
local cr,cb = ceil((x+w) / cellSize), ceil((y+h) / cellSize)
return cx, cy, cr - cx + 1, cb - cy + 1
end
------------------------------------------
-- Responses
------------------------------------------
local touch = function(world, col, x,y,w,h, goalX, goalY, filter)
return col.touch.x, col.touch.y, {}, 0
end
local cross = function(world, col, x,y,w,h, goalX, goalY, filter)
local cols, len = world:project(col.item, x,y,w,h, goalX, goalY, filter)
return goalX, goalY, cols, len
end
local slide = function(world, col, x,y,w,h, goalX, goalY, filter)
goalX = goalX or x
goalY = goalY or y
local tch, move = col.touch, col.move
local sx, sy = tch.x, tch.y
if move.x ~= 0 or move.y ~= 0 then
if col.normal.x == 0 then
sx = goalX
else
sy = goalY
end
end
col.slide = {x = sx, y = sy}
x,y = tch.x, tch.y
goalX, goalY = sx, sy
local cols, len = world:project(col.item, x,y,w,h, goalX, goalY, filter)
return goalX, goalY, cols, len
end
local bounce = function(world, col, x,y,w,h, goalX, goalY, filter)
goalX = goalX or x
goalY = goalY or y
local tch, move = col.touch, col.move
local tx, ty = tch.x, tch.y
local bx, by = tx, ty
if move.x ~= 0 or move.y ~= 0 then
local bnx, bny = goalX - tx, goalY - ty
if col.normal.x == 0 then bny = -bny else bnx = -bnx end
bx, by = tx + bnx, ty + bny
end
col.bounce = {x = bx, y = by}
x,y = tch.x, tch.y
goalX, goalY = bx, by
local cols, len = world:project(col.item, x,y,w,h, goalX, goalY, filter)
return goalX, goalY, cols, len
end
------------------------------------------
-- World
------------------------------------------
local World = {}
local World_mt = {__index = World}
-- Private functions and methods
local function sortByWeight(a,b) return a.weight < b.weight end
local function sortByTiAndDistance(a,b)
if a.ti == b.ti then
local ir, ar, br = a.itemRect, a.otherRect, b.otherRect
local ad = rect_getSquareDistance(ir.x,ir.y,ir.w,ir.h, ar.x,ar.y,ar.w,ar.h)
local bd = rect_getSquareDistance(ir.x,ir.y,ir.w,ir.h, br.x,br.y,br.w,br.h)
return ad < bd
end
return a.ti < b.ti
end
local function addItemToCell(self, item, cx, cy)
self.rows[cy] = self.rows[cy] or setmetatable({}, {__mode = 'v'})
local row = self.rows[cy]
row[cx] = row[cx] or {itemCount = 0, x = cx, y = cy, items = setmetatable({}, {__mode = 'k'})}
local cell = row[cx]
self.nonEmptyCells[cell] = true
if not cell.items[item] then
cell.items[item] = true
cell.itemCount = cell.itemCount + 1
end
end
local function removeItemFromCell(self, item, cx, cy)
local row = self.rows[cy]
if not row or not row[cx] or not row[cx].items[item] then return false end
local cell = row[cx]
cell.items[item] = nil
cell.itemCount = cell.itemCount - 1
if cell.itemCount == 0 then
self.nonEmptyCells[cell] = nil
end
return true
end
local function getDictItemsInCellRect(self, cl,ct,cw,ch)
local items_dict = {}
for cy=ct,ct+ch-1 do
local row = self.rows[cy]
if row then
for cx=cl,cl+cw-1 do
local cell = row[cx]
if cell and cell.itemCount > 0 then -- no cell.itemCount > 1 because tunneling
for item,_ in pairs(cell.items) do
items_dict[item] = true
end
end
end
end
end
return items_dict
end
local function getCellsTouchedBySegment(self, x1,y1,x2,y2)
local cells, cellsLen, visited = {}, 0, {}
grid_traverse(self.cellSize, x1,y1,x2,y2, function(cx, cy)
local row = self.rows[cy]
if not row then return end
local cell = row[cx]
if not cell or visited[cell] then return end
visited[cell] = true
cellsLen = cellsLen + 1
cells[cellsLen] = cell
end)
return cells, cellsLen
end
local function getInfoAboutItemsTouchedBySegment(self, x1,y1, x2,y2, filter)
local cells, len = getCellsTouchedBySegment(self, x1,y1,x2,y2)
local cell, rect, l,t,w,h, ti1,ti2, tii0,tii1
local visited, itemInfo, itemInfoLen = {},{},0
for i=1,len do
cell = cells[i]
for item in pairs(cell.items) do
if not visited[item] then
visited[item] = true
if (not filter or filter(item)) then
rect = self.rects[item]
l,t,w,h = rect.x,rect.y,rect.w,rect.h
ti1,ti2 = rect_getSegmentIntersectionIndices(l,t,w,h, x1,y1, x2,y2, 0, 1)
if ti1 and ((0 < ti1 and ti1 < 1) or (0 < ti2 and ti2 < 1)) then
-- the sorting is according to the t of an infinite line, not the segment
tii0,tii1 = rect_getSegmentIntersectionIndices(l,t,w,h, x1,y1, x2,y2, -math.huge, math.huge)
itemInfoLen = itemInfoLen + 1
itemInfo[itemInfoLen] = {item = item, ti1 = ti1, ti2 = ti2, weight = min(tii0,tii1)}
end
end
end
end
end
table.sort(itemInfo, sortByWeight)
return itemInfo, itemInfoLen
end
local function getResponseByName(self, name)
local response = self.responses[name]
if not response then
error(('Unknown collision type: %s (%s)'):format(name, type(name)))
end
return response
end
-- Misc Public Methods
function World:addResponse(name, response)
self.responses[name] = response
end
function World:project(item, x,y,w,h, goalX, goalY, filter)
assertIsRect(x,y,w,h)
goalX = goalX or x
goalY = goalY or y
filter = filter or defaultFilter
local collisions, len = {}, 0
local visited = {}
if item ~= nil then visited[item] = true end
-- This could probably be done with less cells using a polygon raster over the cells instead of a
-- bounding rect of the whole movement. Conditional to building a queryPolygon method
local tl, tt = min(goalX, x), min(goalY, y)
local tr, tb = max(goalX + w, x+w), max(goalY + h, y+h)
local tw, th = tr-tl, tb-tt
local cl,ct,cw,ch = grid_toCellRect(self.cellSize, tl,tt,tw,th)
local dictItemsInCellRect = getDictItemsInCellRect(self, cl,ct,cw,ch)
for other,_ in pairs(dictItemsInCellRect) do
if not visited[other] then
visited[other] = true
local responseName = filter(item, other)
if responseName then
local ox,oy,ow,oh = self:getRect(other)
local col = rect_detectCollision(x,y,w,h, ox,oy,ow,oh, goalX, goalY)
if col then
col.other = other
col.item = item
col.type = responseName
len = len + 1
collisions[len] = col
end
end
end
end
table.sort(collisions, sortByTiAndDistance)
return collisions, len
end
function World:countCells()
local count = 0
for _,row in pairs(self.rows) do
for _,_ in pairs(row) do
count = count + 1
end
end
return count
end
function World:hasItem(item)
return not not self.rects[item]
end
function World:getItems()
local items, len = {}, 0
for item,_ in pairs(self.rects) do
len = len + 1
items[len] = item
end
return items, len
end
function World:countItems()
local len = 0
for _ in pairs(self.rects) do len = len + 1 end
return len
end
function World:getRect(item)
local rect = self.rects[item]
if not rect then
error('Item ' .. tostring(item) .. ' must be added to the world before getting its rect. Use world:add(item, x,y,w,h) to add it first.')
end
return rect.x, rect.y, rect.w, rect.h
end
function World:toWorld(cx, cy)
return grid_toWorld(self.cellSize, cx, cy)
end
function World:toCell(x,y)
return grid_toCell(self.cellSize, x, y)
end
--- Query methods
function World:queryRect(x,y,w,h, filter)
local cl,ct,cw,ch = grid_toCellRect(self.cellSize, x,y,w,h)
local dictItemsInCellRect = getDictItemsInCellRect(self, cl,ct,cw,ch)
local items, len = {}, 0
local rect
for item,_ in pairs(dictItemsInCellRect) do
rect = self.rects[item]
if (not filter or filter(item))
and rect_isIntersecting(x,y,w,h, rect.x, rect.y, rect.w, rect.h)
then
len = len + 1
items[len] = item
end
end
return items, len
end
function World:queryPoint(x,y, filter)
local cx,cy = self:toCell(x,y)
local dictItemsInCellRect = getDictItemsInCellRect(self, cx,cy,1,1)
local items, len = {}, 0
local rect
for item,_ in pairs(dictItemsInCellRect) do
rect = self.rects[item]
if (not filter or filter(item))
and rect_containsPoint(rect.x, rect.y, rect.w, rect.h, x, y)
then
len = len + 1
items[len] = item
end
end
return items, len
end
function World:querySegment(x1, y1, x2, y2, filter)
local itemInfo, len = getInfoAboutItemsTouchedBySegment(self, x1, y1, x2, y2, filter)
local items = {}
for i=1, len do
items[i] = itemInfo[i].item
end
return items, len
end
function World:querySegmentWithCoords(x1, y1, x2, y2, filter)
local itemInfo, len = getInfoAboutItemsTouchedBySegment(self, x1, y1, x2, y2, filter)
local dx, dy = x2-x1, y2-y1
local info, ti1, ti2
for i=1, len do
info = itemInfo[i]
ti1 = info.ti1
ti2 = info.ti2
info.weight = nil
info.x1 = x1 + dx * ti1
info.y1 = y1 + dy * ti1
info.x2 = x1 + dx * ti2
info.y2 = y1 + dy * ti2
end
return itemInfo, len
end
--- Main methods
function World:add(item, x,y,w,h)
local rect = self.rects[item]
if rect then
error('Item ' .. tostring(item) .. ' added to the world twice.')
end
assertIsRect(x,y,w,h)
self.rects[item] = {x=x,y=y,w=w,h=h}
local cl,ct,cw,ch = grid_toCellRect(self.cellSize, x,y,w,h)
for cy = ct, ct+ch-1 do
for cx = cl, cl+cw-1 do
addItemToCell(self, item, cx, cy)
end
end
return item
end
function World:remove(item)
local x,y,w,h = self:getRect(item)
self.rects[item] = nil
local cl,ct,cw,ch = grid_toCellRect(self.cellSize, x,y,w,h)
for cy = ct, ct+ch-1 do
for cx = cl, cl+cw-1 do
removeItemFromCell(self, item, cx, cy)
end
end
end
function World:update(item, x2,y2,w2,h2)
local x1,y1,w1,h1 = self:getRect(item)
w2,h2 = w2 or w1, h2 or h1
assertIsRect(x2,y2,w2,h2)
if x1 ~= x2 or y1 ~= y2 or w1 ~= w2 or h1 ~= h2 then
local cellSize = self.cellSize
local cl1,ct1,cw1,ch1 = grid_toCellRect(cellSize, x1,y1,w1,h1)
local cl2,ct2,cw2,ch2 = grid_toCellRect(cellSize, x2,y2,w2,h2)
if cl1 ~= cl2 or ct1 ~= ct2 or cw1 ~= cw2 or ch1 ~= ch2 then
local cr1, cb1 = cl1+cw1-1, ct1+ch1-1
local cr2, cb2 = cl2+cw2-1, ct2+ch2-1
local cyOut
for cy = ct1, cb1 do
cyOut = cy < ct2 or cy > cb2
for cx = cl1, cr1 do
if cyOut or cx < cl2 or cx > cr2 then
removeItemFromCell(self, item, cx, cy)
end
end
end
for cy = ct2, cb2 do
cyOut = cy < ct1 or cy > cb1
for cx = cl2, cr2 do
if cyOut or cx < cl1 or cx > cr1 then
addItemToCell(self, item, cx, cy)
end
end
end
end
local rect = self.rects[item]
rect.x, rect.y, rect.w, rect.h = x2,y2,w2,h2
end
end
function World:move(item, goalX, goalY, filter)
local actualX, actualY, cols, len = self:check(item, goalX, goalY, filter)
self:update(item, actualX, actualY)
return actualX, actualY, cols, len
end
function World:check(item, goalX, goalY, filter)
filter = filter or defaultFilter
local visited = {[item] = true}
local visitedFilter = function(itm, other)
if visited[other] then return false end
return filter(itm, other)
end
local cols, len = {}, 0
local x,y,w,h = self:getRect(item)
local projected_cols, projected_len = self:project(item, x,y,w,h, goalX,goalY, visitedFilter)
while projected_len > 0 do
local col = projected_cols[1]
len = len + 1
cols[len] = col
visited[col.other] = true
local response = getResponseByName(self, col.type)
goalX, goalY, projected_cols, projected_len = response(
self,
col,
x, y, w, h,
goalX, goalY,
visitedFilter
)
end
return goalX, goalY, cols, len
end
-- Public library functions
bump.newWorld = function(cellSize)
cellSize = cellSize or 64
assertIsPositiveNumber(cellSize, 'cellSize')
local world = setmetatable({
cellSize = cellSize,
rects = {},
rows = {},
nonEmptyCells = {},
responses = {}
}, World_mt)
world:addResponse('touch', touch)
world:addResponse('cross', cross)
world:addResponse('slide', slide)
world:addResponse('bounce', bounce)
return world
end
bump.rect = {
getNearestCorner = rect_getNearestCorner,
getSegmentIntersectionIndices = rect_getSegmentIntersectionIndices,
getDiff = rect_getDiff,
containsPoint = rect_containsPoint,
isIntersecting = rect_isIntersecting,
getSquareDistance = rect_getSquareDistance,
detectCollision = rect_detectCollision
}
bump.responses = {
touch = touch,
cross = cross,
slide = slide,
bounce = bounce
}
return bump
| mit |
mortezam1234/kkdfjkfl- | bot/utils.lua | 239 | 13499 | URL = require "socket.url"
http = require "socket.http"
https = require "ssl.https"
ltn12 = require "ltn12"
serpent = require "serpent"
feedparser = require "feedparser"
json = (loadfile "./libs/JSON.lua")()
mimetype = (loadfile "./libs/mimetype.lua")()
redis = (loadfile "./libs/redis.lua")()
http.TIMEOUT = 10
function get_receiver(msg)
if msg.to.type == 'user' then
return 'user#id'..msg.from.id
end
if msg.to.type == 'chat' then
return 'chat#id'..msg.to.id
end
if msg.to.type == 'encr_chat' then
return msg.to.print_name
end
end
function is_chat_msg( msg )
if msg.to.type == 'chat' then
return true
end
return false
end
function string.random(length)
local str = "";
for i = 1, length do
math.random(97, 122)
str = str..string.char(math.random(97, 122));
end
return str;
end
function string:split(sep)
local sep, fields = sep or ":", {}
local pattern = string.format("([^%s]+)", sep)
self:gsub(pattern, function(c) fields[#fields+1] = c end)
return fields
end
-- DEPRECATED
function string.trim(s)
print("string.trim(s) is DEPRECATED use string:trim() instead")
return s:gsub("^%s*(.-)%s*$", "%1")
end
-- Removes spaces
function string:trim()
return self:gsub("^%s*(.-)%s*$", "%1")
end
function get_http_file_name(url, headers)
-- Eg: foo.var
local file_name = url:match("[^%w]+([%.%w]+)$")
-- Any delimited alphanumeric on the url
file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$")
-- Random name, hope content-type works
file_name = file_name or str:random(5)
local content_type = headers["content-type"]
local extension = nil
if content_type then
extension = mimetype.get_mime_extension(content_type)
end
if extension then
file_name = file_name.."."..extension
end
local disposition = headers["content-disposition"]
if disposition then
-- attachment; filename=CodeCogsEqn.png
file_name = disposition:match('filename=([^;]+)') or file_name
end
return file_name
end
-- Saves file to /tmp/. If file_name isn't provided,
-- will get the text after the last "/" for filename
-- and content-type for extension
function download_to_file(url, file_name)
print("url to download: "..url)
local respbody = {}
local options = {
url = url,
sink = ltn12.sink.table(respbody),
redirect = true
}
-- nil, code, headers, status
local response = nil
if url:starts('https') then
options.redirect = false
response = {https.request(options)}
else
response = {http.request(options)}
end
local code = response[2]
local headers = response[3]
local status = response[4]
if code ~= 200 then return nil end
file_name = file_name or get_http_file_name(url, headers)
local file_path = "/tmp/"..file_name
print("Saved to: "..file_path)
file = io.open(file_path, "w+")
file:write(table.concat(respbody))
file:close()
return file_path
end
function vardump(value)
print(serpent.block(value, {comment=false}))
end
-- taken from http://stackoverflow.com/a/11130774/3163199
function scandir(directory)
local i, t, popen = 0, {}, io.popen
for filename in popen('ls -a "'..directory..'"'):lines() do
i = i + 1
t[i] = filename
end
return t
end
-- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen
function run_command(str)
local cmd = io.popen(str)
local result = cmd:read('*all')
cmd:close()
return result
end
-- User has privileges
function is_sudo(msg)
local var = false
-- Check users id in config
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
-- Returns the name of the sender
function get_name(msg)
local name = msg.from.first_name
if name == nil then
name = msg.from.id
end
return name
end
-- Returns at table of lua files inside plugins
function plugins_names( )
local files = {}
for k, v in pairs(scandir("plugins")) do
-- Ends with .lua
if (v:match(".lua$")) then
table.insert(files, v)
end
end
return files
end
-- Function name explains what it does.
function file_exists(name)
local f = io.open(name,"r")
if f ~= nil then
io.close(f)
return true
else
return false
end
end
-- Save into file the data serialized for lua.
-- Set uglify true to minify the file.
function serialize_to_file(data, file, uglify)
file = io.open(file, 'w+')
local serialized
if not uglify then
serialized = serpent.block(data, {
comment = false,
name = '_'
})
else
serialized = serpent.dump(data)
end
file:write(serialized)
file:close()
end
-- Returns true if the string is empty
function string:isempty()
return self == nil or self == ''
end
-- Returns true if the string is blank
function string:isblank()
self = self:trim()
return self:isempty()
end
-- DEPRECATED!!!!!
function string.starts(String, Start)
print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead")
return Start == string.sub(String,1,string.len(Start))
end
-- Returns true if String starts with Start
function string:starts(text)
return text == string.sub(self,1,string.len(text))
end
-- Send image to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_photo(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function,
cb_extra = cb_extra
}
-- Call to remove with optional callback
send_photo(receiver, file_path, cb_function, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_photo_from_url(receiver, url, cb_function, cb_extra)
-- If callback not provided
cb_function = cb_function or ok_cb
cb_extra = cb_extra or false
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, cb_function, cb_extra)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, cb_function, cb_extra)
end
end
-- Same as send_photo_from_url but as callback function
function send_photo_from_url_callback(cb_extra, success, result)
local receiver = cb_extra.receiver
local url = cb_extra.url
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, ok_cb, false)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, ok_cb, false)
end
end
-- Send multiple images asynchronous.
-- param urls must be a table.
function send_photos_from_url(receiver, urls)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = nil
}
send_photos_from_url_callback(cb_extra)
end
-- Use send_photos_from_url.
-- This function might be difficult to understand.
function send_photos_from_url_callback(cb_extra, success, result)
-- cb_extra is a table containing receiver, urls and remove_path
local receiver = cb_extra.receiver
local urls = cb_extra.urls
local remove_path = cb_extra.remove_path
-- The previously image to remove
if remove_path ~= nil then
os.remove(remove_path)
print("Deleted: "..remove_path)
end
-- Nil or empty, exit case (no more urls)
if urls == nil or #urls == 0 then
return false
end
-- Take the head and remove from urls table
local head = table.remove(urls, 1)
local file_path = download_to_file(head, false)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = file_path
}
-- Send first and postpone the others as callback
send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra)
end
-- Callback to remove a file
function rmtmp_cb(cb_extra, success, result)
local file_path = cb_extra.file_path
local cb_function = cb_extra.cb_function or ok_cb
local cb_extra = cb_extra.cb_extra
if file_path ~= nil then
os.remove(file_path)
print("Deleted: "..file_path)
end
-- Finally call the callback
cb_function(cb_extra, success, result)
end
-- Send document to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_document(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function or ok_cb,
cb_extra = cb_extra or false
}
-- Call to remove with optional callback
send_document(receiver, file_path, rmtmp_cb, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_document_from_url(receiver, url, cb_function, cb_extra)
local file_path = download_to_file(url, false)
print("File path: "..file_path)
_send_document(receiver, file_path, cb_function, cb_extra)
end
-- Parameters in ?a=1&b=2 style
function format_http_params(params, is_get)
local str = ''
-- If is get add ? to the beginning
if is_get then str = '?' end
local first = true -- Frist param
for k,v in pairs (params) do
if v then -- nil value
if first then
first = false
str = str..k.. "="..v
else
str = str.."&"..k.. "="..v
end
end
end
return str
end
-- Check if user can use the plugin and warns user
-- Returns true if user was warned and false if not warned (is allowed)
function warns_user_not_allowed(plugin, msg)
if not user_allowed(plugin, msg) then
local text = 'This plugin requires privileged user'
local receiver = get_receiver(msg)
send_msg(receiver, text, ok_cb, false)
return true
else
return false
end
end
-- Check if user can use the plugin
function user_allowed(plugin, msg)
if plugin.privileged and not is_sudo(msg) then
return false
end
return true
end
function send_order_msg(destination, msgs)
local cb_extra = {
destination = destination,
msgs = msgs
}
send_order_msg_callback(cb_extra, true)
end
function send_order_msg_callback(cb_extra, success, result)
local destination = cb_extra.destination
local msgs = cb_extra.msgs
local file_path = cb_extra.file_path
if file_path ~= nil then
os.remove(file_path)
print("Deleted: " .. file_path)
end
if type(msgs) == 'string' then
send_large_msg(destination, msgs)
elseif type(msgs) ~= 'table' then
return
end
if #msgs < 1 then
return
end
local msg = table.remove(msgs, 1)
local new_cb_extra = {
destination = destination,
msgs = msgs
}
if type(msg) == 'string' then
send_msg(destination, msg, send_order_msg_callback, new_cb_extra)
elseif type(msg) == 'table' then
local typ = msg[1]
local nmsg = msg[2]
new_cb_extra.file_path = nmsg
if typ == 'document' then
send_document(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'image' or typ == 'photo' then
send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'audio' then
send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'video' then
send_video(destination, nmsg, send_order_msg_callback, new_cb_extra)
else
send_file(destination, nmsg, send_order_msg_callback, new_cb_extra)
end
end
end
-- Same as send_large_msg_callback but friendly params
function send_large_msg(destination, text)
local cb_extra = {
destination = destination,
text = text
}
send_large_msg_callback(cb_extra, true)
end
-- If text is longer than 4096 chars, send multiple msg.
-- https://core.telegram.org/method/messages.sendMessage
function send_large_msg_callback(cb_extra, success, result)
local text_max = 4096
local destination = cb_extra.destination
local text = cb_extra.text
local text_len = string.len(text)
local num_msg = math.ceil(text_len / text_max)
if num_msg <= 1 then
send_msg(destination, text, ok_cb, false)
else
local my_text = string.sub(text, 1, 4096)
local rest = string.sub(text, 4096, text_len)
local cb_extra = {
destination = destination,
text = rest
}
send_msg(destination, my_text, send_large_msg_callback, cb_extra)
end
end
-- Returns a table with matches or nil
function match_pattern(pattern, text, lower_case)
if text then
local matches = {}
if lower_case then
matches = { string.match(text:lower(), pattern) }
else
matches = { string.match(text, pattern) }
end
if next(matches) then
return matches
end
end
-- nil
end
-- Function to read data from files
function load_from_file(file, default_data)
local f = io.open(file, "r+")
-- If file doesn't exists
if f == nil then
-- Create a new empty table
default_data = default_data or {}
serialize_to_file(default_data, file)
print ('Created file', file)
else
print ('Data loaded from file', file)
f:close()
end
return loadfile (file)()
end
-- See http://stackoverflow.com/a/14899740
function unescape_html(str)
local map = {
["lt"] = "<",
["gt"] = ">",
["amp"] = "&",
["quot"] = '"',
["apos"] = "'"
}
new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s)
var = map[s] or n == "#" and string.char(s)
var = var or n == "#x" and string.char(tonumber(s,16))
var = var or orig
return var
end)
return new
end
| gpl-2.0 |
DeinFreund/Zero-K | units/grebe.lua | 5 | 4806 | unitDef = {
unitname = [[grebe]],
name = [[Grebe]],
description = [[Amphibious Raider Bot]],
acceleration = 0.2,
activateWhenBuilt = true,
brakeRate = 0.4,
buildCostMetal = 300,
buildPic = [[grebe.png]],
canGuard = true,
canMove = true,
canPatrol = true,
category = [[LAND SINK]],
corpse = [[DEAD]],
customParams = {
},
explodeAs = [[BIG_UNITEX]],
footprintX = 2,
footprintZ = 2,
iconType = [[walkerraider]],
idleAutoHeal = 5,
idleTime = 1800,
leaveTracks = true,
maxDamage = 900,
maxSlope = 36,
maxVelocity = 2.4,
maxWaterDepth = 5000,
minCloakDistance = 75,
movementClass = [[AKBOT2]],
noChaseCategory = [[TERRAFORM SATELLITE FIXEDWING GUNSHIP HOVER SHIP SWIM SUB LAND FLOAT SINK TURRET]],
objectName = [[amphraider.s3o]],
script = [[grebe.lua]],
selfDestructAs = [[BIG_UNITEX]],
sfxtypes = {
explosiongenerators = {
},
},
sightDistance = 500,
sonarDistance = 300,
trackOffset = 0,
trackStrength = 8,
trackStretch = 1,
trackType = [[ComTrack]],
trackWidth = 22,
turnRate = 1200,
upright = true,
weapons = {
{
def = [[GRENADE]],
badTargetCategory = [[FIXEDWING]],
onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]],
},
--{
-- def = [[TORPEDO]],
-- badTargetCategory = [[FIXEDWING]],
-- onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]],
--},
},
weaponDefs = {
GRENADE = {
name = [[Grenade Launcher]],
accuracy = 200,
areaOfEffect = 96,
craterBoost = 1,
craterMult = 2,
damage = {
default = 240,
planes = 240,
subs = 12,
},
explosionGenerator = [[custom:PLASMA_HIT_96]],
fireStarter = 180,
impulseBoost = 0,
impulseFactor = 0.2,
interceptedByShieldType = 2,
model = [[diskball.s3o]],
projectiles = 2,
range = 360,
reloadtime = 3,
smokeTrail = true,
soundHit = [[explosion/ex_med6]],
soundHitVolume = 8,
soundStart = [[weapon/cannon/cannon_fire3]],
soundStartVolume = 2,
soundTrigger = true,
sprayangle = 512,
turret = true,
weaponType = [[Cannon]],
weaponVelocity = 400,
},
TORPEDO = {
name = [[Torpedo]],
areaOfEffect = 16,
avoidFriendly = false,
burnblow = true,
collideFriendly = false,
craterBoost = 0,
craterMult = 0,
damage = {
default = 200,
subs = 200,
},
explosionGenerator = [[custom:TORPEDO_HIT]],
flightTime = 6,
impactOnly = true,
impulseBoost = 0,
impulseFactor = 0.4,
interceptedByShieldType = 1,
model = [[wep_t_longbolt.s3o]],
noSelfDamage = true,
range = 400,
reloadtime = 3,
soundHit = [[explosion/wet/ex_underwater]],
soundStart = [[weapon/torpedo]],
startVelocity = 90,
tolerance = 1000,
tracks = true,
turnRate = 10000,
turret = true,
waterWeapon = true,
weaponAcceleration = 25,
weaponType = [[TorpedoLauncher]],
weaponVelocity = 140,
},
},
featureDefs = {
DEAD = {
blocking = true,
featureDead = [[HEAP]],
footprintX = 3,
footprintZ = 3,
object = [[wreck2x2b.s3o]],
},
HEAP = {
blocking = false,
footprintX = 2,
footprintZ = 2,
object = [[debris2x2c.s3o]],
},
},
}
return lowerkeys({ grebe = unitDef })
| gpl-2.0 |
DeinFreund/Zero-K | effects/teleport.lua | 17 | 1837 | return {
["teleport_huge"] = {
cloud = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
underwater = true,
properties = {
airdrag = .9,
colormap = [[.9 .9 1 .1 .2 .2 1 .1 0 0 0 0]],
emitrot = 0,
emitrotspread = 180,
emitvector = [[0,1,0]],
gravity = [[0, 0, 0]],
numparticles = 1,
particlelife = 45,
particlelifespread = 5,
particlesize = 450,
particlesizespread = 50,
particlespeed = 0,
particlespeedspread = 3,
pos = [[0, 0, 0]],
sizegrowth = 40,
sizemod = .95,
texture = [[smoke1]],
},
},
ring = {
air = true,
class = [[CBitmapMuzzleFlame]],
ground = true,
water = true,
underwater = true,
properties = {
colormap = [[.8 .8 1 .1 .2 .2 1 .1 0 0 0 0]],
dir = [[dir]],
frontoffset = 0,
fronttexture = [[shockwave]],
length = 1,
pos = [[0, 0, 0]],
sidetexture = [[null]],
size = 3,
sizegrowth = 900,
ttl = 40,
},
},
groundflash = {
circlealpha = 1,
circlegrowth = 8,
flashalpha = 1,
flashsize = 1000,
ttl = 50, --180,
color = {
[1] = 0.2,
[2] = 0.2,
[3] = 0.8,
},
},
},
}
| gpl-2.0 |
AresTao/darkstar | scripts/zones/Southern_San_dOria/npcs/Emoussine.lua | 28 | 2491 | -----------------------------------
-- Area: Southern San d'Oria
-- NPC: Emoussine
-- Type: Chocobo Renter
-- @pos -11 1 -100
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/chocobo");
require("scripts/globals/keyitems");
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/zones/Southern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (FlyerForRegine == 1) then
count = trade:getItemCount();
MagicFlyer = trade:hasItemQty(532,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local level = player:getMainLvl();
local gil = player:getGil();
if (player:hasKeyItem(CHOCOBO_LICENSE) and level >= 15) then
local price = getChocoboPrice(player);
player:setLocalVar("chocoboPriceOffer",price);
if (level >= 20) then
level = 0;
end
player:startEvent(0x0258,price,gil,level);
else
player:startEvent(0x025B);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
local price = player:getLocalVar("chocoboPriceOffer");
if (csid == 0x0258 and option == 0) then
if (player:delGil(price)) then
updateChocoboPrice(player, price);
if (player:getMainLvl() >= 20) then
local duration = 1800 + (player:getMod(MOD_CHOCOBO_RIDING_TIME) * 60)
player:addStatusEffectEx(EFFECT_CHOCOBO,EFFECT_CHOCOBO,1,0,duration,true);
else
player:addStatusEffectEx(EFFECT_CHOCOBO,EFFECT_CHOCOBO,1,0,900,true);
end
player:setPos(-126,-62,274,0x65,0x64);
end
end
end; | gpl-3.0 |
DeinFreund/Zero-K | LuaUI/Configs/decoration_handler_defs.lua | 12 | 8036 | -- only level 1 is needed, rest can be autogenerated
local commtypeTable = {
["1"] = { -- armcom
["0"] = { -- level
back = {
{
piece = "torso",
height = 10,
width = 10,
rotation = 180,
rotVector = {0,1,0},
offset = {0, 0, -13},
alpha = 0.6,
},
},
chest = {
{
piece = "torso",
height = 10,
width = 10,
rotation = 0,
rotVector = {0,0,0},
offset = {0, 0, 6},
alpha = 0.6,
},
},
overhead = {
{
piece = "head",
height = 10,
width = 10,
rotation = 0,
rotVector = {0,0,0},
offset = {0, 20, 0},
alpha = 0.8,
},
},
shoulders = {
{
piece = "torso",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {10, 6.3, 0},
alpha = 0.8,
},
{
piece = "torso",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {-10, 6.3, 0},
alpha = 0.8,
},
},
}
},
["2"] = { -- corcom
["0"] = {
back = {
{
piece = "torso",
height = 10,
width = 10,
rotation = 180,
rotVector = {0,1,0},
offset = {0, 0, -13},
alpha = 0.6,
},
},
chest = {
{
piece = "torso",
height = 10,
width = 10,
rotation = 0,
rotVector = {0,0,0},
offset = {0, 0, 10},
alpha = 0.6,
},
},
overhead = {
{
piece = "head",
height = 10,
width = 10,
rotation = 0,
rotVector = {0,0,0},
offset = {0, 24, 0},
alpha = 0.8,
},
},
shoulders = {
{
piece = "torso",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {15, 13, 0},
alpha = 0.8,
},
{
piece = "torso",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {-15, 13, 0},
alpha = 0.8,
},
},
}
},
["3"] = { -- commrecon
["0"] = {
back = {
{
piece = "torso",
height = 10,
width = 10,
rotation = 180,
rotVector = {0,1,0},
offset = {0, 12, -20},
alpha = 0.6,
},
},
chest = {
{
piece = "torso",
height = 10,
width = 10,
rotation = 0,
rotVector = {0,0,0},
offset = {0, 8, 16},
alpha = 0.6,
},
},
overhead = {
{
piece = "head",
height = 10,
width = 10,
rotation = 0,
rotVector = {0,0,0},
offset = {0, 18, 0},
alpha = 0.8,
},
},
shoulders = {
{
piece = "torso",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {15, 18, -1},
alpha = 0.8,
},
{
piece = "torso",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {-15, 18, -1},
alpha = 0.8,
},
},
}
},
["4"] = { -- commsupport
["0"] = {
back = {
{
piece = "torso",
height = 10,
width = 10,
rotation = 180,
rotVector = {0,1,0},
offset = {0, 5, -10},
alpha = 0.6,
},
},
chest = {
{
piece = "torso",
height = 10,
width = 10,
rotation = 0,
rotVector = {0,0,0},
offset = {0, 4, 16},
alpha = 0.6,
},
},
overhead = {
{
piece = "head",
height = 10,
width = 10,
rotation = 0,
rotVector = {0,0,0},
offset = {0, 16, 0},
alpha = 0.8,
},
},
shoulders = {
{
piece = "torso",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {15, 14, -1},
alpha = 0.8,
},
{
piece = "torso",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {-15, 14, -1},
alpha = 0.8,
},
},
}
},
["5"] = { -- benzcom
["0"] = { -- level
back = {
{
piece = "torso",
height = 10,
width = 10,
rotation = 180,
rotVector = {0,1,0},
offset = {0, 8, -10},
alpha = 0.6,
},
},
chest = {
{
piece = "torso",
height = 10,
width = 10,
rotation = 0,
rotVector = {0,0,0},
offset = {0, 6, 10},
alpha = 0.6,
},
},
overhead = {
{
piece = "hat",
height = 10,
width = 10,
rotation = 0,
rotVector = {0,0,0},
offset = {0, 16, 0},
alpha = 0.8,
},
},
shoulders = {
{
piece = "torso",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {12, 20, 0},
alpha = 0.8,
},
{
piece = "torso",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {-12, 20, 0},
alpha = 0.8,
},
},
}
},
["6"] = { -- cremcom
["0"] = { -- level
back = {
{
piece = "torso",
height = 10,
width = 10,
rotation = 180,
rotVector = {0,1,0},
offset = {0, 14, -23},
alpha = 0.6,
},
},
chest = {
{
piece = "snout",
height = 10,
width = 10,
rotation = 0,
rotVector = {0,0,0},
offset = {0, 0, 2},
alpha = 0.6,
},
},
overhead = {
{
piece = "hat",
height = 10,
width = 10,
rotation = 0,
rotVector = {0,0,0},
offset = {0, 16, 0},
alpha = 0.8,
},
},
shoulders = {
{
piece = "torso",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {13, 16, -7},
alpha = 0.8,
},
{
piece = "torso",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {-13, 16, -7},
alpha = 0.8,
},
},
}
}, -- new Strike Comm
["7"] = { -- cremcom
["0"] = { -- level
back = {
{
piece = "Breast",
height = 10,
width = 10,
rotation = 180,
rotVector = {0,1,0},
offset = {0, 14, -23},
alpha = 0.6,
},
},
chest = {
{
piece = "Breast",
height = 10,
width = 10,
rotation = 0,
rotVector = {0,0,0},
offset = {0, 0, 2},
alpha = 0.6,
},
},
overhead = {
{
piece = "Breast",
height = 10,
width = 10,
rotation = 90,
rotVector = {1,0,0},
offset = {0, 0, 22},
alpha = 0.8,
},
},
shoulders = {
{
piece = "Breast",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {13, 16, -7},
alpha = 0.8,
},
{
piece = "Breast",
height = 5,
width = 5,
rotation = 90,
rotVector = {1,0,0},
offset = {-13, 16, -7},
alpha = 0.8,
},
},
}
},
}
local levelSizeMults = {1, 1.1, 1.2, 1.25, 1.3}
for index, commData in pairs(commtypeTable) do
for level = 1, 5 do
local key = tostring(level)
commData[key] = Spring.Utilities.CopyTable(commData["0"], true)
for part, partData in pairs(commData[key]) do
for j = 1, #partData do
local specs = partData[j]
local mult = levelSizeMults[level]
specs.height = specs.height * mult
specs.width = specs.width * mult
for k = 1,3 do
specs.offset[k] = specs.offset[k] * mult
end
end
end
end
end
local function CopyTableToNumber(inTable)
local ret = {}
for key, data in pairs(inTable) do
ret[tonumber(key)] = Spring.Utilities.CopyTable(data, true)
end
return ret
end
-- special handling
-- raise commrecon shoulder icons above pauldrons
for commtype = 3, 5, 2 do
for i = 3, 5 do
local partData = commtypeTable[tostring(commtype)][tostring(i)].shoulders
for j=1,2 do
if commtype == 3 then
partData[j].offset[2] = partData[j].offset[2] + (i == 5 and 8 or 6)
else
partData[j].offset[2] = partData[j].offset[2] + (i == 5 and 6 or 4)
end
end
end
end
-- Make dynamic comm tables.
commtypeTable[1] = CopyTableToNumber(commtypeTable["7"])
commtypeTable[2] = CopyTableToNumber(commtypeTable["3"])
commtypeTable[3] = CopyTableToNumber(commtypeTable["4"])
commtypeTable[4] = CopyTableToNumber(commtypeTable["5"])
return commtypeTable | gpl-2.0 |
Milkyway-at-home/milkywayathome_client | nbody/tests/orphan_models/GPU_Models/model_6.lua | 1 | 1906 | arg = {...}
seed = 34086709
nbody = arg[1]
prng = DSFMT.create(seed)
dwarfMass = 16
dwarfRadius = 0.2
function makePotential()
return Potential.create{
spherical = Spherical.plummer{ mass = 1.52954402E5, scale = 0.7 },
disk = Disk.miyamotoNagai{ mass = 4.45865888E5, scaleLength = 6.5, scaleHeight = 0.26 },
disk2 = Disk.none{ mass = 3.0e5 },
halo = Halo.nfw{ vhalo = 155, scaleLength = 22.25 }
}
end
function makeContext()
return NBodyCtx.create{
timestep = calculateTimestep(dwarfMass, dwarfRadius),
timeEvolve = 3.945,
eps2 = calculateEps2(nbody, dwarfRadius),
criterion = "sw93",
useQuad = true,
theta = 1.0,
BestLikeStart = 0.95,
BetaSigma = 2.5,
VelSigma = 2.5,
DistSigma = 2.5,
BetaCorrect = 1.111,
VelCorrect = 1.111,
DistCorrect = 1.111,
LMC = false,
IterMax = 6
}
end
function makeBodies(ctx, potential)
local finalPosition, finalVelocity = reverseOrbit{
potential = potential,
position = lbrToCartesian(ctx, Vector.create(218, 53.5, 28.9)),
velocity = Vector.create(-178, 106, 108),
tstop = 4.0,
dt = ctx.timestep / 10.0
}
return predefinedModels.plummer{
nbody = nbody,
prng = prng,
position = finalPosition,
velocity = finalVelocity,
mass = dwarfMass,
scaleRadius = dwarfRadius,
ignore = false
}
end
function makeHistogram()
return HistogramParams.create{
--Orphan Stream coordinate transformation angles
phi = 128.79,
theta = 54.39,
psi = 90.70,
-- ANGULAR RANGE AND NUMBER OF BINS
lambdaStart = -50,
lambdaEnd = 50,
lambdaBins = 34,
betaStart = -15,
betaEnd = 15,
betaBins = 1
}
end
| gpl-3.0 |
DeinFreund/Zero-K | effects/gundam_vert_explosion.lua | 26 | 3091 | -- vert_explosion
return {
["vert_explosion"] = {
groundflash = {
air = true,
alwaysvisible = true,
circlealpha = 0.9,
circlegrowth = 25,
flashalpha = 0.9,
flashsize = 500,
ground = true,
ttl = 30,
water = true,
color = {
[1] = 1,
[2] = 0.10000000149012,
[3] = 0,
},
},
pillar0 = {
air = true,
class = [[heatcloud]],
count = 8,
ground = true,
water = true,
properties = {
alwaysvisible = true,
heat = 15,
heatfalloff = 1.5,
maxheat = 15,
pos = [[0,-100 i18, 0]],
size = 90,
sizegrowth = -11,
speed = [[0, 25, 0]],
texture = [[bigexplo]],
},
},
poof01 = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
properties = {
airdrag = 0.8,
alwaysvisible = true,
colormap = [[1.0 1.0 1.0 0.04 0.9 0.5 0.2 0.01 0.8 0.1 0.1 0.01]],
directional = true,
emitrot = 45,
emitrotspread = 32,
emitvector = [[0, 1, 0]],
gravity = [[0, -0.05, 0]],
numparticles = 8,
particlelife = 15,
particlelifespread = 0,
particlesize = 20,
particlesizespread = 0,
particlespeed = 5,
particlespeedspread = 5,
pos = [[0, 2, 0]],
sizegrowth = 1,
sizemod = 1.0,
texture = [[flashside1]],
useairlos = false,
},
},
pop1 = {
air = true,
class = [[heatcloud]],
count = 2,
ground = true,
water = true,
properties = {
alwaysvisible = true,
heat = 10,
heatfalloff = 1.1,
maxheat = 15,
pos = [[r-2 r2, 5, r-2 r2]],
size = 30,
sizegrowth = 10,
speed = [[0, 0, 0]],
texture = [[uglynovaexplo]],
},
},
smoke = {
air = true,
count = 8,
ground = true,
water = true,
properties = {
agespeed = 0.02,
alwaysvisible = true,
color = 0.3,
pos = [[r-60 r60, 15, r-60 r60]],
size = 50,
sizeexpansion = 0.6,
sizegrowth = 15,
speed = [[r-3 r3, 2.5 r1.3, r-3 r3]],
startsize = 10,
},
},
},
}
| gpl-2.0 |
AresTao/darkstar | scripts/zones/Bastok_Mines/npcs/Davyad.lua | 17 | 1205 | -----------------------------------
-- Area: Bastok Mines
-- NPC: Davyad
-- Involved in Mission: Bastok 3-2
-- @zone 234
-- @pos 83 0 30
-----------------------------------
package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/missions");
require("scripts/zones/Bastok_Mines/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getCurrentMission(BASTOK) == TO_THE_FORSAKEN_MINES) then
player:startEvent(0x0036);
else
player:startEvent(0x0035);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
Sygmei/ObEngine | engine/Lib/Toolkit/Functions/package.lua | 5 | 4096 | local Color = require("Lib/StdLib/ConsoleColor");
local Route = require("Lib/Toolkit/Route");
local Style = require("Lib/Toolkit/Stylesheet");
local Package = obe.Package;
local Functions = {};
function getPackageList()
local parser = Vili.ViliParser.new();
parser:parseFile("Package/Packages.vili");
local allPackages = {};
for _, key in pairs(parser:root():getAll(Vili.NodeType.ComplexNode)) do
table.insert(allPackages, key:getId());
end
return allPackages;
end
function getUninstalledPackageList()
local fileList = obe.Filesystem.getFileList("Package/");
local opaqueFiles = {};
local extension = ".opaque";
for _, file in pairs(fileList) do
if file:sub(-extension:len()) == extension then
table.insert(opaqueFiles, file:sub(1, #file - #extension));
end
end
return opaqueFiles;
end
function Functions.install(packageName)
Color.print({
{ text = "Installing Package '", color = Style.Execute},
{ text = packageName, color = Style.Package},
{ text = "' ...", color = Style.Execute},
}, 1)
if Package.Install(packageName) then
Color.print({
{ text = "Package '", color = Style.Success},
{ text = packageName, color = Style.Package},
{ text = "' has been successfully installed", color = Style.Success}
}, 2);
local parser = Vili.ViliParser.new();
parser:parseFile("Package/Opaque.vili");
local tPackageName = parser:root():at("Meta"):getDataNode("name"):getString();
if parser:hasFlag("Mount") then
obe.Filesystem.copy(Package.GetPackageLocation(tPackageName) .. "/Mount.vili", "Mount.vili");
end
else
Color.print({
{ text = "Package '", color = Style.Error},
{ text = packageName, color = Style.Package},
{ text = "' has not been installed (Already installed ?)", color = Style.Error}
}, 2);
end
end
function Functions.mount(packageName)
Color.print({
{ text = "Mounting Package '", color = Style.Execute},
{ text = packageName, color = Style.Package},
{ text = "' ...", color = Style.Execute},
}, 1)
if Package.PackageExists(packageName) then
obe.Filesystem.copy(Package.GetPackageLocation(packageName) .. "/Mount.vili", "Mount.vili");
Color.print({
{ text = "Package '", color = Style.Success},
{ text = packageName, color = Style.Package},
{ text = "' has been successfully mounted", color = Style.Success}
}, 2);
obe.MountPaths();
else
Color.print({
{ text = "Package '", color = Style.Error},
{ text = packageName, color = Style.Package},
{ text = "' does not exists", color = Style.Error}
}, 2);
end
end
function Functions.list()
local allPackages = getPackageList();
Color.print({
{ text = "All Registered Packages : ", color = Style.Execute}
}, 1);
for _, key in pairs(allPackages) do
Color.print({
{ text = "- Package : ", color = Style.Default},
{ text = key, color = Style.Package}
}, 2);
end
end
return {
Functions = Functions,
Routes = {
Route.Help("Commands to work with Packages");
install = Route.Node {
Route.Help("Installs a Package");
packageName = Route.Arg {
Route.Help("Name of the .opaque package file you want to install");
Route.Call("install");
Route.Autocomplete(getUninstalledPackageList);
};
};
mount = Route.Node {
Route.Help("Mount a Package");
packageName = Route.Arg {
Route.Help("Name of the package you want to mount");
Route.Call("mount");
};
Route.Autocomplete(getPackageList)
};
list = Route.Node {
Route.Help("Lists all Packages");
Route.Call("list");
}
}
}; | mit |
rainwoodman/fastPM | tests/restart.lua | 1 | 1236 | -- parameter file
------ Size of the simulation --------
-- For Testing
nc = 128
boxsize = 384.0
-------- Time Sequence ----
-- linspace: Uniform time steps in a
-- time_step = linspace(0.025, 1.0, 39)
-- logspace: Uniform time steps in loga
-- time_step = linspace(0.01, 1.0, 10)
time_step = {0.1, 0.5, 0.75, 1.0}
aout = {0.1, 0.5, 1.0} -- redshifts of output
-- Cosmology --
Omega_m = 0.307494
h = 0.6774
-- Start with a linear density field
-- Power spectrum of the linear density field: k P(k) in Mpc/h units
-- Must be compatible with the Cosmology parameter
read_powerspectrum= "powerspec.txt"
linear_density_redshift = 0.0 -- the redshift of the linear density field.
random_seed= 100
particle_fraction = 1.0
--
-------- Approximation Method ---------------
force_mode = "fastpm"
kernel_type = "1_4"
pm_nc_factor = 2
lpt_nc_factor = 1
np_alloc_factor= 4.0 -- Amount of memory allocated for particle
-------- Output ---------------
-- Dark matter particle outputs (all particles)
write_runpb_snapshot= "restart/tpm"
write_snapshot= "restart/fastpm"
-- 1d power spectrum (raw), without shotnoise correction
write_powerspectrum = "restart/powerspec"
write_fof = "restart/fastpm"
write_rfof ="restart/fastpm"
| gpl-3.0 |
thess/OpenWrt-luci | modules/luci-mod-admin-mini/luasrc/model/cbi/mini/luci.lua | 76 | 1122 | -- Copyright 2008 Steven Barth <steven@midlink.org>
-- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org>
-- Licensed to the public under the Apache License 2.0.
require "luci.config"
local fs = require "nixio.fs"
m = Map("luci", translate("Web <abbr title=\"User Interface\">UI</abbr>"), translate("Here you can customize the settings and the functionality of <abbr title=\"Lua Configuration Interface\">LuCI</abbr>."))
-- force reload of global luci config namespace to reflect the changes
function m.commit_handler(self)
package.loaded["luci.config"] = nil
require "luci.config"
end
c = m:section(NamedSection, "main", "core", translate("General"))
l = c:option(ListValue, "lang", translate("Language"))
l:value("auto")
local i18ndir = luci.i18n.i18ndir .. "base."
for k, v in luci.util.kspairs(luci.config.languages) do
local file = i18ndir .. k:gsub("_", "-")
if k:sub(1, 1) ~= "." and fs.access(file .. ".lmo") then
l:value(k, v)
end
end
t = c:option(ListValue, "mediaurlbase", translate("Design"))
for k, v in pairs(luci.config.themes) do
if k:sub(1, 1) ~= "." then
t:value(v, k)
end
end
return m
| apache-2.0 |
NeoRaider/luci | modules/luci-mod-admin-mini/luasrc/model/cbi/mini/luci.lua | 76 | 1122 | -- Copyright 2008 Steven Barth <steven@midlink.org>
-- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org>
-- Licensed to the public under the Apache License 2.0.
require "luci.config"
local fs = require "nixio.fs"
m = Map("luci", translate("Web <abbr title=\"User Interface\">UI</abbr>"), translate("Here you can customize the settings and the functionality of <abbr title=\"Lua Configuration Interface\">LuCI</abbr>."))
-- force reload of global luci config namespace to reflect the changes
function m.commit_handler(self)
package.loaded["luci.config"] = nil
require "luci.config"
end
c = m:section(NamedSection, "main", "core", translate("General"))
l = c:option(ListValue, "lang", translate("Language"))
l:value("auto")
local i18ndir = luci.i18n.i18ndir .. "base."
for k, v in luci.util.kspairs(luci.config.languages) do
local file = i18ndir .. k:gsub("_", "-")
if k:sub(1, 1) ~= "." and fs.access(file .. ".lmo") then
l:value(k, v)
end
end
t = c:option(ListValue, "mediaurlbase", translate("Design"))
for k, v in pairs(luci.config.themes) do
if k:sub(1, 1) ~= "." then
t:value(v, k)
end
end
return m
| apache-2.0 |
alijoooon/GoOoZ | plugins/owners.lua | 94 | 12617 |
local function lock_group_namemod(msg, data, target)
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'yes' then
return 'Group name is already locked'
else
data[tostring(target)]['settings']['lock_name'] = 'yes'
save_data(_config.moderation.data, data)
rename_chat('chat#id'..target, group_name_set, ok_cb, false)
return 'Group name has been locked'
end
end
local function unlock_group_namemod(msg, data, target)
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'no' then
return 'Group name is already unlocked'
else
data[tostring(target)]['settings']['lock_name'] = 'no'
save_data(_config.moderation.data, data)
return 'Group name has been unlocked'
end
end
local function lock_group_floodmod(msg, data, target)
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'yes' then
return 'Group flood is locked'
else
data[tostring(target)]['settings']['flood'] = 'yes'
save_data(_config.moderation.data, data)
return 'Group flood has been locked'
end
end
local function unlock_group_floodmod(msg, data, target)
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'no' then
return 'Group flood is not locked'
else
data[tostring(target)]['settings']['flood'] = 'no'
save_data(_config.moderation.data, data)
return 'Group flood has been unlocked'
end
end
local function lock_group_membermod(msg, data, target)
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'yes' then
return 'Group members are already locked'
else
data[tostring(target)]['settings']['lock_member'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Group members has been locked'
end
local function unlock_group_membermod(msg, data, target)
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'no' then
return 'Group members are not locked'
else
data[tostring(target)]['settings']['lock_member'] = 'no'
save_data(_config.moderation.data, data)
return 'Group members has been unlocked'
end
end
local function unlock_group_photomod(msg, data, target)
local group_photo_lock = data[tostring(target)]['settings']['lock_photo']
if group_photo_lock == 'no' then
return 'Group photo is not locked'
else
data[tostring(target)]['settings']['lock_photo'] = 'no'
save_data(_config.moderation.data, data)
return 'Group photo has been unlocked'
end
end
local function show_group_settingsmod(msg, data, target)
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then
NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max'])
print('custom'..NUM_MSG_MAX)
else
NUM_MSG_MAX = 5
end
end
local settings = data[tostring(target)]['settings']
local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX
return text
end
local function set_rules(target, rules)
local data = load_data(_config.moderation.data)
local data_cat = 'rules'
data[tostring(target)][data_cat] = rules
save_data(_config.moderation.data, data)
return 'Set group rules to:\n'..rules
end
local function set_description(target, about)
local data = load_data(_config.moderation.data)
local data_cat = 'description'
data[tostring(target)][data_cat] = about
save_data(_config.moderation.data, data)
return 'Set group description to:\n'..about
end
local function run(msg, matches)
if msg.to.type ~= 'chat' then
local chat_id = matches[1]
local receiver = get_receiver(msg)
local data = load_data(_config.moderation.data)
if matches[2] == 'ban' then
local chat_id = matches[1]
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
if tonumber(matches[3]) == tonumber(our_id) then return false end
local user_id = matches[3]
if tonumber(matches[3]) == tonumber(msg.from.id) then
return "You can't ban yourself"
end
ban_user(matches[3], matches[1])
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] banned user ".. matches[3])
return 'User '..user_id..' banned'
end
if matches[2] == 'unban' then
if tonumber(matches[3]) == tonumber(our_id) then return false end
local chat_id = matches[1]
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local user_id = matches[3]
if tonumber(matches[3]) == tonumber(msg.from.id) then
return "You can't unban yourself"
end
local hash = 'banned:'..matches[1]
redis:srem(hash, user_id)
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] unbanned user ".. matches[3])
return 'User '..user_id..' unbanned'
end
if matches[2] == 'kick' then
local chat_id = matches[1]
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
if tonumber(matches[3]) == tonumber(our_id) then return false end
local user_id = matches[3]
if tonumber(matches[3]) == tonumber(msg.from.id) then
return "You can't kick yourself"
end
kick_user(matches[3], matches[1])
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] kicked user ".. matches[3])
return 'User '..user_id..' kicked'
end
if matches[2] == 'clean' then
if matches[3] == 'modlist' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
for k,v in pairs(data[tostring(matches[1])]['moderators']) do
data[tostring(matches[1])]['moderators'][tostring(k)] = nil
save_data(_config.moderation.data, data)
end
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] cleaned modlist")
end
if matches[3] == 'rules' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local data_cat = 'rules'
data[tostring(matches[1])][data_cat] = nil
save_data(_config.moderation.data, data)
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] cleaned rules")
end
if matches[3] == 'about' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local data_cat = 'description'
data[tostring(matches[1])][data_cat] = nil
save_data(_config.moderation.data, data)
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] cleaned about")
end
end
if matches[2] == "setflood" then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
if tonumber(matches[3]) < 5 or tonumber(matches[3]) > 20 then
return "Wrong number,range is [5-20]"
end
local flood_max = matches[3]
data[tostring(matches[1])]['settings']['flood_msg_max'] = flood_max
save_data(_config.moderation.data, data)
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] set flood to ["..matches[3].."]")
return 'Group flood has been set to '..matches[3]
end
if matches[2] == 'lock' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local target = matches[1]
if matches[3] == 'name' then
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] locked name ")
return lock_group_namemod(msg, data, target)
end
if matches[3] == 'member' then
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] locked member ")
return lock_group_membermod(msg, data, target)
end
end
if matches[2] == 'unlock' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local target = matches[1]
if matches[3] == 'name' then
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] unlocked name ")
return unlock_group_namemod(msg, data, target)
end
if matches[3] == 'member' then
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] unlocked member ")
return unlock_group_membermod(msg, data, target)
end
end
if matches[2] == 'new' then
if matches[3] == 'link' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local function callback (extra , success, result)
local receiver = 'chat#'..matches[1]
vardump(result)
data[tostring(matches[1])]['settings']['set_link'] = result
save_data(_config.moderation.data, data)
return
end
local receiver = 'chat#'..matches[1]
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] revoked group link ")
export_chat_link(receiver, callback, true)
return "Created a new new link ! \n owner can get it by /owners "..matches[1].." get link"
end
end
if matches[2] == 'get' then
if matches[3] == 'link' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local group_link = data[tostring(matches[1])]['settings']['set_link']
if not group_link then
return "Create a link using /newlink first !"
end
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] requested group link ["..group_link.."]")
return "Group link:\n"..group_link
end
end
if matches[1] == 'changeabout' and matches[2] and is_owner2(msg.from.id, matches[2]) then
local target = matches[2]
local about = matches[3]
local name = user_print_name(msg.from)
savelog(matches[2], name.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]")
return set_description(target, about)
end
if matches[1] == 'changerules' and is_owner2(msg.from.id, matches[2]) then
local rules = matches[3]
local target = matches[2]
local name = user_print_name(msg.from)
savelog(matches[2], name.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]")
return set_rules(target, rules)
end
if matches[1] == 'changename' and is_owner2(msg.from.id, matches[2]) then
local new_name = string.gsub(matches[3], '_', ' ')
data[tostring(matches[2])]['settings']['set_name'] = new_name
save_data(_config.moderation.data, data)
local group_name_set = data[tostring(matches[2])]['settings']['set_name']
local to_rename = 'chat#id'..matches[2]
local name = user_print_name(msg.from)
savelog(matches[2], "Group {} name changed to [ "..new_name.." ] by "..name.." ["..msg.from.id.."]")
rename_chat(to_rename, group_name_set, ok_cb, false)
end
if matches[1] == 'loggroup' and matches[2] and is_owner2(msg.from.id, matches[2]) then
savelog(matches[2], "------")
send_document("user#id".. msg.from.id,"./groups/logs/"..matches[2].."log.txt", ok_cb, false)
end
end
end
return {
patterns = {
"^[!/]owners (%d+) ([^%s]+) (.*)$",
"^[!/]owners (%d+) ([^%s]+)$",
"^[!/](changeabout) (%d+) (.*)$",
"^[!/](changerules) (%d+) (.*)$",
"^[!/](changename) (%d+) (.*)$",
"^[!/](loggroup) (%d+)$"
},
run = run
}
--Copyright and edit; @behroozyaghi
--Persian Translate; @behroozyaghi
--ch : @nod32team
--کپی بدون ذکر منبع حرام است
| gpl-2.0 |
AresTao/darkstar | scripts/zones/Port_San_dOria/npcs/_6g7.lua | 17 | 1145 | -----------------------------------
-- Area: Port San d'Oria
-- NPC: Door: Arrivals Entrance
-- @zone 232
-- @pos -24 -8 15
-----------------------------------
package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Port_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getZPos() >= 12) then
player:startEvent(0x0206);
end
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
Jmainguy/docker_images | prosody/prosody/lib/prosody/modules/mod_iq.lua | 4 | 2388 | -- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local st = require "util.stanza";
local full_sessions = prosody.full_sessions;
if module:get_host_type() == "local" then
module:hook("iq/full", function(data)
-- IQ to full JID recieved
local origin, stanza = data.origin, data.stanza;
local session = full_sessions[stanza.attr.to];
if not (session and session.send(stanza)) then
if stanza.attr.type == "get" or stanza.attr.type == "set" then
origin.send(st.error_reply(stanza, "cancel", "service-unavailable"));
end
end
return true;
end);
end
module:hook("iq/bare", function(data)
-- IQ to bare JID recieved
local stanza = data.stanza;
local type = stanza.attr.type;
-- TODO fire post processing events
if type == "get" or type == "set" then
local child = stanza.tags[1];
local xmlns = child.attr.xmlns or "jabber:client";
local ret = module:fire_event("iq/bare/"..xmlns..":"..child.name, data);
if ret ~= nil then return ret; end
return module:fire_event("iq-"..type.."/bare/"..xmlns..":"..child.name, data);
else
return module:fire_event("iq-"..type.."/bare/"..stanza.attr.id, data);
end
end);
module:hook("iq/self", function(data)
-- IQ to self JID recieved
local stanza = data.stanza;
local type = stanza.attr.type;
if type == "get" or type == "set" then
local child = stanza.tags[1];
local xmlns = child.attr.xmlns or "jabber:client";
local ret = module:fire_event("iq/self/"..xmlns..":"..child.name, data);
if ret ~= nil then return ret; end
return module:fire_event("iq-"..type.."/self/"..xmlns..":"..child.name, data);
else
return module:fire_event("iq-"..type.."/self/"..stanza.attr.id, data);
end
end);
module:hook("iq/host", function(data)
-- IQ to a local host recieved
local stanza = data.stanza;
local type = stanza.attr.type;
if type == "get" or type == "set" then
local child = stanza.tags[1];
local xmlns = child.attr.xmlns or "jabber:client";
local ret = module:fire_event("iq/host/"..xmlns..":"..child.name, data);
if ret ~= nil then return ret; end
return module:fire_event("iq-"..type.."/host/"..xmlns..":"..child.name, data);
else
return module:fire_event("iq-"..type.."/host/"..stanza.attr.id, data);
end
end);
| gpl-2.0 |
thess/OpenWrt-luci | applications/luci-app-statistics/luasrc/model/cbi/luci_statistics/olsrd.lua | 43 | 1470 | -- Copyright 2011 Manuel Munz <freifunk at somakoma dot de>
-- Licensed to the public under the Apache License 2.0.
m = Map("luci_statistics",
translate("OLSRd Plugin Configuration"),
translate("The OLSRd plugin reads information about meshed networks from the txtinfo plugin of OLSRd."))
s = m:section(NamedSection, "collectd_olsrd", "luci_statistics" )
enable = s:option(Flag, "enable", translate("Enable this plugin"))
enable.default = 0
host = s:option(Value, "Host", translate("Host"), translate("IP or hostname where to get the txtinfo output from"))
host.placeholder = "127.0.0.1"
host.datatype = "host"
host.rmempty = true
port = s:option(Value, "Port", translate("Port"))
port.placeholder = "2006"
port.datatype = "range(0,65535)"
port.rmempty = true
port.cast = "string"
cl = s:option(ListValue, "CollectLinks", translate("CollectLinks"),
translate("Specifies what information to collect about links."))
cl:value("No")
cl:value("Summary")
cl:value("Detail")
cl.default = "Detail"
cr = s:option(ListValue, "CollectRoutes", translate("CollectRoutes"),
translate("Specifies what information to collect about routes."))
cr:value("No")
cr:value("Summary")
cr:value("Detail")
cr.default = "Summary"
ct = s:option(ListValue, "CollectTopology", translate("CollectTopology"),
translate("Specifies what information to collect about the global topology."))
ct:value("No")
ct:value("Summary")
ct:value("Detail")
ct.default = "Summary"
return m
| apache-2.0 |
NeoRaider/luci | modules/luci-base/luasrc/controller/admin/servicectl.lua | 28 | 1167 | -- Copyright 2010 Jo-Philipp Wich <jow@openwrt.org>
-- Licensed to the public under the Apache License 2.0.
module("luci.controller.admin.servicectl", package.seeall)
function index()
entry({"servicectl"}, alias("servicectl", "status")).sysauth = "root"
entry({"servicectl", "status"}, call("action_status")).leaf = true
entry({"servicectl", "restart"}, post("action_restart")).leaf = true
end
function action_status()
local data = nixio.fs.readfile("/var/run/luci-reload-status")
if data then
luci.http.write("/etc/config/")
luci.http.write(data)
else
luci.http.write("finish")
end
end
function action_restart(args)
local uci = require "luci.model.uci".cursor()
if args then
local service
local services = { }
for service in args:gmatch("[%w_-]+") do
services[#services+1] = service
end
local command = uci:apply(services, true)
if nixio.fork() == 0 then
local i = nixio.open("/dev/null", "r")
local o = nixio.open("/dev/null", "w")
nixio.dup(i, nixio.stdin)
nixio.dup(o, nixio.stdout)
i:close()
o:close()
nixio.exec("/bin/sh", unpack(command))
else
luci.http.write("OK")
os.exit(0)
end
end
end
| apache-2.0 |
thess/OpenWrt-luci | applications/luci-app-ocserv/luasrc/model/cbi/ocserv/user-config.lua | 79 | 4831 | -- Copyright 2014 Nikos Mavrogiannopoulos <n.mavrogiannopoulos@gmail.com>
-- Licensed to the public under the Apache License 2.0.
local fs = require "nixio.fs"
local has_ipv6 = fs.access("/proc/net/ipv6_route")
m = Map("ocserv", translate("OpenConnect VPN"))
s = m:section(TypedSection, "ocserv", "OpenConnect")
s.anonymous = true
s:tab("general", translate("General Settings"))
s:tab("ca", translate("CA certificate"))
s:tab("template", translate("Edit Template"))
local e = s:taboption("general", Flag, "enable", translate("Enable server"))
e.rmempty = false
e.default = "1"
function m.on_commit(map)
luci.sys.call("/usr/bin/occtl reload >/dev/null 2>&1")
end
function e.write(self, section, value)
if value == "0" then
luci.sys.call("/etc/init.d/ocserv stop >/dev/null 2>&1")
luci.sys.call("/etc/init.d/ocserv disable >/dev/null 2>&1")
else
luci.sys.call("/etc/init.d/ocserv enable >/dev/null 2>&1")
luci.sys.call("/etc/init.d/ocserv restart >/dev/null 2>&1")
end
Flag.write(self, section, value)
end
local o
o = s:taboption("general", ListValue, "auth", translate("User Authentication"),
translate("The authentication method for the users. The simplest is plain with a single username-password pair. Use PAM modules to authenticate using another server (e.g., LDAP, Radius)."))
o.rmempty = false
o.default = "plain"
o:value("plain")
o:value("PAM")
o = s:taboption("general", Value, "zone", translate("Firewall Zone"),
translate("The firewall zone that the VPN clients will be set to"))
o.nocreate = true
o.default = "lan"
o.template = "cbi/firewall_zonelist"
s:taboption("general", Value, "port", translate("Port"),
translate("The same UDP and TCP ports will be used"))
s:taboption("general", Value, "max_clients", translate("Max clients"))
s:taboption("general", Value, "max_same", translate("Max same clients"))
s:taboption("general", Value, "dpd", translate("Dead peer detection time (secs)"))
local pip = s:taboption("general", Flag, "predictable_ips", translate("Predictable IPs"),
translate("The assigned IPs will be selected deterministically"))
pip.default = "1"
local udp = s:taboption("general", Flag, "udp", translate("Enable UDP"),
translate("Enable UDP channel support; this must be enabled unless you know what you are doing"))
udp.default = "1"
local cisco = s:taboption("general", Flag, "cisco_compat", translate("AnyConnect client compatibility"),
translate("Enable support for CISCO AnyConnect clients"))
cisco.default = "1"
ipaddr = s:taboption("general", Value, "ipaddr", translate("VPN <abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Network-Address"))
ipaddr.default = "192.168.100.1"
ipaddr.datatype = "ip4addr"
nm = s:taboption("general", Value, "netmask", translate("VPN <abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Netmask"))
nm.default = "255.255.255.0"
nm.datatype = "ip4addr"
nm:value("255.255.255.0")
nm:value("255.255.0.0")
nm:value("255.0.0.0")
if has_ipv6 then
ip6addr = s:taboption("general", Value, "ip6addr", translate("VPN <abbr title=\"Internet Protocol Version 6\">IPv6</abbr>-Network-Address"), translate("<abbr title=\"Classless Inter-Domain Routing\">CIDR</abbr>-Notation: address/prefix"))
end
tmpl = s:taboption("template", Value, "_tmpl",
translate("Edit the template that is used for generating the ocserv configuration."))
tmpl.template = "cbi/tvalue"
tmpl.rows = 20
function tmpl.cfgvalue(self, section)
return nixio.fs.readfile("/etc/ocserv/ocserv.conf.template")
end
function tmpl.write(self, section, value)
value = value:gsub("\r\n?", "\n")
nixio.fs.writefile("/etc/ocserv/ocserv.conf.template", value)
end
ca = s:taboption("ca", Value, "_ca",
translate("View the CA certificate used by this server. You will need to save it as 'ca.pem' and import it into the clients."))
ca.template = "cbi/tvalue"
ca.rows = 20
function ca.cfgvalue(self, section)
return nixio.fs.readfile("/etc/ocserv/ca.pem")
end
--[[DNS]]--
s = m:section(TypedSection, "dns", translate("DNS servers"),
translate("The DNS servers to be provided to clients; can be either IPv6 or IPv4"))
s.anonymous = true
s.addremove = true
s.template = "cbi/tblsection"
s:option(Value, "ip", translate("IP Address")).rmempty = true
s.datatype = "ipaddr"
--[[Routes]]--
s = m:section(TypedSection, "routes", translate("Routing table"),
translate("The routing table to be provided to clients; you can mix IPv4 and IPv6 routes, the server will send only the appropriate. Leave empty to set a default route"))
s.anonymous = true
s.addremove = true
s.template = "cbi/tblsection"
s:option(Value, "ip", translate("IP Address")).rmempty = true
s.datatype = "ipaddr"
o = s:option(Value, "netmask", translate("Netmask (or IPv6-prefix)"))
o.default = "255.255.255.0"
o:value("255.255.255.0")
o:value("255.255.0.0")
o:value("255.0.0.0")
return m
| apache-2.0 |
AresTao/darkstar | scripts/globals/weaponskills/hard_slash.lua | 25 | 1564 | -----------------------------------
-- Hard Slash
-- Great Sword weapon skill
-- Skill level: 5
-- Delivers a single-hit attack. Damage varies with TP.
-- Modifiers: STR:30%
-- 100%TP 200%TP 300%TP
-- 1.5 1.75 2.0
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
function onUseWeaponSkill(player, target, wsID)
local params = {};
params.numHits = 1;
--ftp damage mods (for Damage Varies with TP; lines are calculated in the function
params.ftp100 = 1.5; params.ftp200 = 1.75; params.ftp300 = 2.0;
--wscs are in % so 0.2=20%
params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
--critical mods, again in % (ONLY USE FOR params.critICAL HIT VARIES WITH TP)
params.crit100 = 0.0; params.crit200=0.0; params.crit300=0.0;
params.canCrit = false;
--accuracy mods (ONLY USE FOR accURACY VARIES WITH TP) , should be the acc at those %s NOT the penalty values. Leave 0 if acc doesnt vary with tp.
params.acc100 = 0; params.acc200=0; params.acc300=0;
--attack multiplier (only some WSes use this, this varies the actual ratio value, see Tachi: Kasha) 1 is default.
params.atkmulti = 1;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.str_wsc = 1.0;
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params);
damage = damage * WEAPON_SKILL_POWER
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
bbalu/kong | kong/plugins/keyauth/access.lua | 9 | 5404 | local cache = require "kong.tools.database_cache"
local stringy = require "stringy"
local Multipart = require "multipart"
local responses = require "kong.tools.responses"
local constants = require "kong.constants"
local CONTENT_TYPE = "content-type"
local CONTENT_LENGTH = "content-length"
local FORM_URLENCODED = "application/x-www-form-urlencoded"
local MULTIPART_DATA = "multipart/form-data"
local _M = {}
local function skip_authentication(headers)
-- Skip upload request that expect a 100 Continue response
return headers["expect"] and stringy.startswith(headers["expect"], "100")
end
local function get_key_from_query(key_name, request, conf)
local key, parameters
local found_in = {}
-- First, try with querystring
parameters = request.get_uri_args()
-- Find in querystring
if parameters[key_name] ~= nil then
found_in.querystring = true
key = parameters[key_name]
-- If missing from querystring, try to get it from the body
elseif request.get_headers()[CONTENT_TYPE] then
-- Lowercase content-type for easier comparison
local content_type = stringy.strip(string.lower(request.get_headers()[CONTENT_TYPE]))
if stringy.startswith(content_type, FORM_URLENCODED) then
-- Call ngx.req.read_body to read the request body first
-- or turn on the lua_need_request_body directive to avoid errors.
request.read_body()
parameters = request.get_post_args()
found_in.form = parameters[key_name] ~= nil
key = parameters[key_name]
elseif stringy.startswith(content_type, MULTIPART_DATA) then
-- Call ngx.req.read_body to read the request body first
-- or turn on the lua_need_request_body directive to avoid errors.
request.read_body()
local body = request.get_body_data()
parameters = Multipart(body, content_type)
local parameter = parameters:get(key_name)
found_in.body = parameter ~= nil
key = parameter and parameter.value or nil
end
end
if conf.hide_credentials then
if found_in.querystring then
parameters[key_name] = nil
request.set_uri_args(parameters)
elseif found_in.form then
parameters[key_name] = nil
local encoded_args = ngx.encode_args(parameters)
request.set_header(CONTENT_LENGTH, string.len(encoded_args))
request.set_body_data(encoded_args)
elseif found_in.body then
parameters:delete(key_name)
local new_data = parameters:tostring()
request.set_header(CONTENT_LENGTH, string.len(new_data))
request.set_body_data(new_data)
end
end
return key
end
-- Fast lookup for credential retrieval depending on the type of the authentication
--
-- All methods must respect:
--
-- @param request ngx request object
-- @param {table} conf Plugin configuration (value property)
-- @return {string} public_key
-- @return {string} private_key
local retrieve_credentials = {
[constants.AUTHENTICATION.HEADER] = function(request, conf)
local key
local headers = request.get_headers()
if conf.key_names then
for _, key_name in ipairs(conf.key_names) do
if headers[key_name] ~= nil then
key = headers[key_name]
if conf.hide_credentials then
request.clear_header(key_name)
end
return key
end
end
end
end,
[constants.AUTHENTICATION.QUERY] = function(request, conf)
local key
if conf.key_names then
for _, key_name in ipairs(conf.key_names) do
key = get_key_from_query(key_name, request, conf)
if key then
return key
end
end
end
end
}
function _M.execute(conf)
if skip_authentication(ngx.req.get_headers()) then return end
local key, key_found, credential
for _, v in ipairs({ constants.AUTHENTICATION.QUERY, constants.AUTHENTICATION.HEADER }) do
key = retrieve_credentials[v](ngx.req, conf)
if key then
key_found = true
credential = cache.get_or_set(cache.keyauth_credential_key(key), function()
local credentials, err = dao.keyauth_credentials:find_by_keys {key = key}
local result
if err then
return responses.send_HTTP_INTERNAL_SERVER_ERROR(err)
elseif #credentials > 0 then
result = credentials[1]
end
return result
end)
if credential then break end
end
end
-- No key found in the request's headers or parameters
if not key_found then
ngx.ctx.stop_phases = true
return responses.send_HTTP_UNAUTHORIZED("No API key found in headers or querystring")
end
-- No key found in the DB, this credential is invalid
if not credential then
ngx.ctx.stop_phases = true -- interrupt other phases of this request
return responses.send_HTTP_FORBIDDEN("Invalid authentication credentials")
end
-- Retrieve consumer
local consumer = cache.get_or_set(cache.consumer_key(credential.consumer_id), function()
local result, err = dao.consumers:find_by_primary_key({id = credential.consumer_id})
if err then
return responses.send_HTTP_INTERNAL_SERVER_ERROR(err)
end
return result
end)
ngx.req.set_header(constants.HEADERS.CONSUMER_ID, consumer.id)
ngx.req.set_header(constants.HEADERS.CONSUMER_CUSTOM_ID, consumer.custom_id)
ngx.req.set_header(constants.HEADERS.CONSUMER_USERNAME, consumer.username)
ngx.ctx.authenticated_entity = credential
end
return _M
| mit |
prosody-modules/import | mod_mam_sql/mod_mam_sql.lua | 32 | 13096 | -- XEP-0313: Message Archive Management for Prosody
-- Copyright (C) 2011-2012 Kim Alvefur
--
-- This file is MIT/X11 licensed.
local xmlns_mam = "urn:xmpp:mam:tmp";
local xmlns_delay = "urn:xmpp:delay";
local xmlns_forward = "urn:xmpp:forward:0";
local st = require "util.stanza";
local rsm = module:require "mod_mam/rsm";
local jid_bare = require "util.jid".bare;
local jid_split = require "util.jid".split;
local jid_prep = require "util.jid".prep;
local host = module.host;
local dm_load = require "util.datamanager".load;
local dm_store = require "util.datamanager".store;
local rm_load_roster = require "core.rostermanager".load_roster;
local serialize, deserialize = require"util.json".encode, require"util.json".decode;
local unpack = unpack;
local tostring = tostring;
local time_now = os.time;
local t_insert = table.insert;
local m_min = math.min;
local timestamp, timestamp_parse = require "util.datetime".datetime, require "util.datetime".parse;
local default_max_items, max_max_items = 20, module:get_option_number("max_archive_query_results", 50);
local global_default_policy = module:get_option("default_archive_policy", false);
-- TODO Should be possible to enforce it too
local sql, setsql, getsql = {};
do -- SQL stuff
local dburi;
local connection;
local connections = module:shared "/*/sql/connection-cache";
local build_url = require"socket.url".build;
local resolve_relative_path = require "core.configmanager".resolve_relative_path;
local params = module:get_option("mam_sql", module:get_option("sql"));
local function db2uri(params)
return build_url{
scheme = params.driver,
user = params.username,
password = params.password,
host = params.host,
port = params.port,
path = params.database,
};
end
local connect
local function test_connection()
if not connection then return nil; end
if connection:ping() then
return true;
else
module:log("debug", "Database connection closed");
module:log("debug", "Attempting to reconnect");
connection = nil;
return connect();
end
end
function connect()
if not test_connection() then
prosody.unlock_globals();
local dbh, err = DBI.Connect(
params.driver, params.database,
params.username, params.password,
params.host, params.port
);
prosody.lock_globals();
if not dbh then
module:log("debug", "Database connection failed: %s", tostring(err));
return nil, err;
end
module:log("debug", "Successfully connected to database");
dbh:autocommit(false); -- don't commit automatically
connection = dbh;
connections[dburi] = dbh;
end
return connection;
end
do -- process options to get a db connection
local ok;
prosody.unlock_globals();
ok, DBI = pcall(require, "DBI");
if not ok then
package.loaded["DBI"] = {};
module:log("error", "Failed to load the LuaDBI library for accessing SQL databases: %s", DBI);
module:log("error", "More information on installing LuaDBI can be found at http://prosody.im/doc/depends#luadbi");
end
prosody.lock_globals();
if not ok or not DBI.Connect then
return; -- Halt loading of this module
end
params = params or { driver = "SQLite3" };
if params.driver == "SQLite3" then
params.database = resolve_relative_path(prosody.paths.data or ".", params.database or "prosody.sqlite");
end
assert(params.driver and params.database, "Both the SQL driver and the database need to be specified");
dburi = db2uri(params);
connection = connections[dburi];
assert(connect());
end
function getsql(sql, ...)
if params.driver == "PostgreSQL" then
sql = sql:gsub("`", "\"");
end
if not connection then
return nil, 'connection failed';
end
if not test_connection() then
return nil, 'connection failed';
end
-- do prepared statement stuff
local stmt, err = connection:prepare(sql);
if not stmt and not test_connection() then
return nil, "connection failed";
end
if not stmt then module:log("error", "QUERY FAILED: %s %s", err, debug.traceback()); return nil, err; end
-- run query
local ok, err = stmt:execute(...);
if not ok and not test_connection() then
return nil, "connection failed";
end
if not ok then return nil, err; end
return stmt;
end
function setsql(sql, ...)
local stmt, err = getsql(sql, ...);
if not stmt then return stmt, err; end
return stmt:affected();
end
function sql.rollback(...)
if connection then connection:rollback(); end -- FIXME check for rollback error?
return ...;
end
function sql.commit(...)
if not connection:commit() then return nil, "SQL commit failed"; end
return ...;
end
end
-- For translating preference names from string to boolean and back
local default_attrs = {
always = true, [true] = "always",
never = false, [false] = "never",
roster = "roster",
}
do
local prefs_format = {
[false] = "roster",
-- default ::= true | false | "roster"
-- true = always, false = never, nil = global default
["romeo@montague.net"] = true, -- always
["montague@montague.net"] = false, -- newer
};
end
local archive_store = "archive2";
local prefs_store = archive_store .. "_prefs";
local function get_prefs(user)
return dm_load(user, host, prefs_store) or
{ [false] = global_default_policy };
end
local function set_prefs(user, prefs)
return dm_store(user, host, prefs_store, prefs);
end
-- Handle prefs.
module:hook("iq/self/"..xmlns_mam..":prefs", function(event)
local origin, stanza = event.origin, event.stanza;
local user = origin.username;
if stanza.attr.type == "get" then
local prefs = get_prefs(user);
local default = prefs[false];
default = default ~= nil and default_attrs[default] or global_default_policy;
local reply = st.reply(stanza):tag("prefs", { xmlns = xmlns_mam, default = default })
local always = st.stanza("always");
local never = st.stanza("never");
for k,v in pairs(prefs) do
if k then
(v and always or never):tag("jid"):text(k):up();
end
end
reply:add_child(always):add_child(never);
origin.send(reply);
return true
else -- type == "set"
local prefs = {};
local new_prefs = stanza:get_child("prefs", xmlns_mam);
local new_default = new_prefs.attr.default;
if new_default then
prefs[false] = default_attrs[new_default];
end
local always = new_prefs:get_child("always");
if always then
for rule in always:childtags("jid") do
local jid = rule:get_text();
prefs[jid] = true;
end
end
local never = new_prefs:get_child("never");
if never then
for rule in never:childtags("jid") do
local jid = rule:get_text();
prefs[jid] = false;
end
end
local ok, err = set_prefs(user, prefs);
if not ok then
origin.send(st.error_reply(stanza, "cancel", "internal-server-error", "Error storing preferences: "..tostring(err)));
else
origin.send(st.reply(stanza));
end
return true
end
end);
-- Handle archive queries
module:hook("iq/self/"..xmlns_mam..":query", function(event)
local origin, stanza = event.origin, event.stanza;
local query = stanza.tags[1];
if stanza.attr.type == "get" then
local qid = query.attr.queryid;
-- Search query parameters
local qwith = query:get_child_text("with");
local qstart = query:get_child_text("start");
local qend = query:get_child_text("end");
local qset = rsm.get(query);
module:log("debug", "Archive query, id %s with %s from %s until %s)",
tostring(qid), qwith or "anyone", qstart or "the dawn of time", qend or "now");
if qstart or qend then -- Validate timestamps
local vstart, vend = (qstart and timestamp_parse(qstart)), (qend and timestamp_parse(qend))
if (qstart and not vstart) or (qend and not vend) then
origin.send(st.error_reply(stanza, "modify", "bad-request", "Invalid timestamp"))
return true
end
qstart, qend = vstart, vend;
end
local qres;
if qwith then -- Validate the 'with' jid
local pwith = qwith and jid_prep(qwith);
if pwith and not qwith then -- it failed prepping
origin.send(st.error_reply(stanza, "modify", "bad-request", "Invalid JID"))
return true
end
local _, _, resource = jid_split(qwith);
qwith = jid_bare(pwith);
qres = resource;
end
-- RSM stuff
local qmax = m_min(qset and qset.max or default_max_items, max_max_items);
local last;
local sql_query = ([[
SELECT `id`, `when`, `stanza`
FROM `prosodyarchive`
WHERE `host` = ? AND `user` = ? AND `store` = ?
AND `when` BETWEEN ? AND ?
%s %s
AND `id` > ?
LIMIT ?;
]]):format(qwith and [[AND `with` = ?]] or "", qres and [[AND `resource` = ?]] or "")
local p = {
host, origin.username, archive_store,
qstart or 0, qend or time_now(),
qset and tonumber(qset.after) or 0,
qmax
};
if qwith then
if qres then
t_insert(p, 6, qres);
end
t_insert(p, 6, qwith);
end
local data, err = getsql(sql_query, unpack(p));
if not data then
origin.send(st.error_reply(stanza, "cancel", "internal-server-error", "Error loading archive: "..tostring(err)));
return true
end
for item in data:rows() do
local id, when, orig_stanza = unpack(item);
--module:log("debug", "id is %s", id);
local fwd_st = st.message{ to = origin.full_jid }
:tag("result", { xmlns = xmlns_mam, queryid = qid, id = id })
:tag("forwarded", { xmlns = xmlns_forward })
:tag("delay", { xmlns = xmlns_delay, stamp = timestamp(when) }):up();
orig_stanza = st.deserialize(deserialize(orig_stanza));
orig_stanza.attr.xmlns = "jabber:client";
fwd_st:add_child(orig_stanza);
origin.send(fwd_st);
last = id;
end
-- That's all folks!
module:log("debug", "Archive query %s completed", tostring(qid));
local reply = st.reply(stanza);
if last then
-- This is a bit redundant, isn't it?
reply:query(xmlns_mam):add_child(rsm.generate{last = last});
end
origin.send(reply);
return true
end
end);
local function has_in_roster(user, who)
local roster = rm_load_roster(user, host);
module:log("debug", "%s has %s in roster? %s", user, who, roster[who] and "yes" or "no");
return roster[who];
end
local function shall_store(user, who)
-- TODO Cache this?
local prefs = get_prefs(user);
local rule = prefs[who];
module:log("debug", "%s's rule for %s is %s", user, who, tostring(rule))
if rule ~= nil then
return rule;
else -- Below could be done by a metatable
local default = prefs[false];
module:log("debug", "%s's default rule is %s", user, tostring(default))
if default == nil then
default = global_default_policy;
module:log("debug", "Using global default rule, %s", tostring(default))
end
if default == "roster" then
return has_in_roster(user, who);
end
return default;
end
end
-- Handle messages
local function message_handler(event, c2s)
local origin, stanza = event.origin, event.stanza;
local orig_type = stanza.attr.type or "normal";
local orig_to = stanza.attr.to;
local orig_from = stanza.attr.from;
if not orig_from and c2s then
orig_from = origin.full_jid;
end
orig_to = orig_to or orig_from; -- Weird corner cases
-- Don't store messages of these types
if orig_type == "error"
or orig_type == "headline"
or orig_type == "groupchat"
or not stanza:get_child("body") then
return;
-- TODO Maybe headlines should be configurable?
end
local store_user, store_host = jid_split(c2s and orig_from or orig_to);
local target_jid = c2s and orig_to or orig_from;
local target_bare = jid_bare(target_jid);
local _, _, target_resource = jid_split(target_jid);
if shall_store(store_user, target_bare) then
module:log("debug", "Archiving stanza: %s", stanza:top_tag());
--local id = uuid();
local when = time_now();
-- And stash it
local ok, err = setsql([[
INSERT INTO `prosodyarchive`
(`host`, `user`, `store`, `when`, `with`, `resource`, `stanza`)
VALUES (?, ?, ?, ?, ?, ?, ?);
]], store_host, store_user, archive_store, when, target_bare, target_resource, serialize(st.preserialize(stanza)))
if ok then
sql.commit();
else
module:log("error", "SQL error: %s", err);
sql.rollback();
end
--[[ This was dropped from the spec
if ok then
stanza:tag("archived", { xmlns = xmlns_mam, by = host, id = id }):up();
end
--]]
else
module:log("debug", "Not archiving stanza: %s", stanza:top_tag());
end
end
local function c2s_message_handler(event)
return message_handler(event, true);
end
-- Stanzas sent by local clients
module:hook("pre-message/bare", c2s_message_handler, 2);
module:hook("pre-message/full", c2s_message_handler, 2);
-- Stanszas to local clients
module:hook("message/bare", message_handler, 2);
module:hook("message/full", message_handler, 2);
module:add_feature(xmlns_mam);
-- In the telnet console, run:
-- >hosts["this host"].modules.mam_sql.environment.create_sql()
function create_sql()
local stm = getsql[[
CREATE TABLE `prosodyarchive` (
`host` TEXT,
`user` TEXT,
`store` TEXT,
`id` INTEGER PRIMARY KEY AUTOINCREMENT,
`when` INTEGER,
`with` TEXT,
`resource` TEXT,
`stanza` TEXT
);
CREATE INDEX `hus` ON `prosodyarchive` (`host`, `user`, `store`);
CREATE INDEX `with` ON `prosodyarchive` (`with`);
CREATE INDEX `thetime` ON `prosodyarchive` (`when`);
]];
stm:execute();
sql.commit();
end
| mit |
sipefree/guildpanel | Libs/AceComm-3.0/ChatThrottleLib.lua | 1 | 13366 | --
-- ChatThrottleLib by Mikk
--
-- Manages AddOn chat output to keep player from getting kicked off.
--
-- ChatThrottleLib.SendChatMessage/.SendAddonMessage functions that accept
-- a Priority ("BULK", "NORMAL", "ALERT") as well as prefix for SendChatMessage.
--
-- Priorities get an equal share of available bandwidth when fully loaded.
-- Communication channels are separated on extension+chattype+destination and
-- get round-robinned. (Destination only matters for whispers and channels,
-- obviously)
--
-- Will install hooks for SendChatMessage and SendAdd[Oo]nMessage to measure
-- bandwidth bypassing the library and use less bandwidth itself.
--
--
-- Fully embeddable library. Just copy this file into your addon directory,
-- add it to the .toc, and it's done.
--
-- Can run as a standalone addon also, but, really, just embed it! :-)
--
local CTL_VERSION = 20
if _G.ChatThrottleLib and _G.ChatThrottleLib.version >= CTL_VERSION then
-- There's already a newer (or same) version loaded. Buh-bye.
return
end
if not _G.ChatThrottleLib then
_G.ChatThrottleLib = {}
end
ChatThrottleLib = _G.ChatThrottleLib -- in case some addon does "local ChatThrottleLib" above use and we're copypasted (AceComm-2, sigh)
local ChatThrottleLib = _G.ChatThrottleLib
------------------ TWEAKABLES -----------------
ChatThrottleLib.MAX_CPS = 800 -- 2000 seems to be safe if NOTHING ELSE is happening. let's call it 800.
ChatThrottleLib.MSG_OVERHEAD = 40 -- Guesstimate overhead for sending a message; source+dest+chattype+protocolstuff
ChatThrottleLib.BURST = 4000 -- WoW's server buffer seems to be about 32KB. 8KB should be safe, but seen disconnects on _some_ servers. Using 4KB now.
ChatThrottleLib.MIN_FPS = 20 -- Reduce output CPS to half (and don't burst) if FPS drops below this value
local setmetatable = setmetatable
local table_remove = table.remove
local tostring = tostring
local GetTime = GetTime
local math_min = math.min
local math_max = math.max
local next = next
local strlen = string.len
ChatThrottleLib.version = CTL_VERSION
-----------------------------------------------------------------------
-- Double-linked ring implementation
local Ring = {}
local RingMeta = { __index = Ring }
function Ring:New()
local ret = {}
setmetatable(ret, RingMeta)
return ret
end
function Ring:Add(obj) -- Append at the "far end" of the ring (aka just before the current position)
if self.pos then
obj.prev = self.pos.prev
obj.prev.next = obj
obj.next = self.pos
obj.next.prev = obj
else
obj.next = obj
obj.prev = obj
self.pos = obj
end
end
function Ring:Remove(obj)
obj.next.prev = obj.prev
obj.prev.next = obj.next
if self.pos == obj then
self.pos = obj.next
if self.pos == obj then
self.pos = nil
end
end
end
-----------------------------------------------------------------------
-- Recycling bin for pipes
-- A pipe is a plain integer-indexed queue, which also happens to be a ring member
ChatThrottleLib.PipeBin = nil -- pre-v19, drastically different
local PipeBin = setmetatable({}, {__mode="k"})
local function DelPipe(pipe)
for i = #pipe, 1, -1 do
pipe[i] = nil
end
pipe.prev = nil
pipe.next = nil
PipeBin[pipe] = true
end
local function NewPipe()
local pipe = next(PipeBin)
if pipe then
PipeBin[pipe] = nil
return pipe
end
return {}
end
-----------------------------------------------------------------------
-- Recycling bin for messages
ChatThrottleLib.MsgBin = nil -- pre-v19, drastically different
local MsgBin = setmetatable({}, {__mode="k"})
local function DelMsg(msg)
msg[1] = nil
-- there's more parameters, but they're very repetetive so the string pool doesn't suffer really, and it's faster to just not delete them.
MsgBin[msg] = true
end
local function NewMsg()
local msg = next(MsgBin)
if msg then
MsgBin[msg] = nil
return msg
end
return {}
end
-----------------------------------------------------------------------
-- ChatThrottleLib:Init
-- Initialize queues, set up frame for OnUpdate, etc
function ChatThrottleLib:Init()
-- Set up queues
if not self.Prio then
self.Prio = {}
self.Prio["ALERT"] = { ByName = {}, Ring = Ring:New(), avail = 0 }
self.Prio["NORMAL"] = { ByName = {}, Ring = Ring:New(), avail = 0 }
self.Prio["BULK"] = { ByName = {}, Ring = Ring:New(), avail = 0 }
end
-- v4: total send counters per priority
for _, Prio in pairs(self.Prio) do
Prio.nTotalSent = Prio.nTotalSent or 0
end
if not self.avail then
self.avail = 0 -- v5
end
if not self.nTotalSent then
self.nTotalSent = 0 -- v5
end
-- Set up a frame to get OnUpdate events
if not self.Frame then
self.Frame = CreateFrame("Frame")
self.Frame:Hide()
end
self.Frame:SetScript("OnUpdate", self.OnUpdate)
self.Frame:SetScript("OnEvent", self.OnEvent) -- v11: Monitor P_E_W so we can throttle hard for a few seconds
self.Frame:RegisterEvent("PLAYER_ENTERING_WORLD")
self.OnUpdateDelay = 0
self.LastAvailUpdate = GetTime()
self.HardThrottlingBeginTime = GetTime() -- v11: Throttle hard for a few seconds after startup
-- Hook SendChatMessage and SendAddonMessage so we can measure unpiped traffic and avoid overloads (v7)
if not self.ORIG_SendChatMessage then
-- use secure hooks instead of insecure hooks (v16)
self.securelyHooked = true
--SendChatMessage
self.ORIG_SendChatMessage = SendChatMessage
hooksecurefunc("SendChatMessage", function(...)
return ChatThrottleLib.Hook_SendChatMessage(...)
end)
self.ORIG_SendAddonMessage = SendAddonMessage
--SendAddonMessage
hooksecurefunc("SendAddonMessage", function(...)
return ChatThrottleLib.Hook_SendAddonMessage(...)
end)
end
self.nBypass = 0
end
-----------------------------------------------------------------------
-- ChatThrottleLib.Hook_SendChatMessage / .Hook_SendAddonMessage
function ChatThrottleLib.Hook_SendChatMessage(text, chattype, language, destination, ...)
local self = ChatThrottleLib
local size = strlen(tostring(text or "")) + strlen(tostring(destination or "")) + self.MSG_OVERHEAD
self.avail = self.avail - size
self.nBypass = self.nBypass + size -- just a statistic
if not self.securelyHooked then
self.ORIG_SendChatMessage(text, chattype, language, destination, ...)
end
end
function ChatThrottleLib.Hook_SendAddonMessage(prefix, text, chattype, destination, ...)
local self = ChatThrottleLib
local size = tostring(text or ""):len() + tostring(prefix or ""):len();
size = size + tostring(destination or ""):len() + self.MSG_OVERHEAD
self.avail = self.avail - size
self.nBypass = self.nBypass + size -- just a statistic
if not self.securelyHooked then
self.ORIG_SendAddonMessage(prefix, text, chattype, destination, ...)
end
end
-----------------------------------------------------------------------
-- ChatThrottleLib:UpdateAvail
-- Update self.avail with how much bandwidth is currently available
function ChatThrottleLib:UpdateAvail()
local now = GetTime()
local MAX_CPS = self.MAX_CPS;
local newavail = MAX_CPS * (now - self.LastAvailUpdate)
local avail = self.avail
if now - self.HardThrottlingBeginTime < 5 then
-- First 5 seconds after startup/zoning: VERY hard clamping to avoid irritating the server rate limiter, it seems very cranky then
avail = math_min(avail + (newavail*0.1), MAX_CPS*0.5)
self.bChoking = true
elseif GetFramerate() < self.MIN_FPS then -- GetFrameRate call takes ~0.002 secs
avail = math_min(MAX_CPS, avail + newavail*0.5)
self.bChoking = true -- just a statistic
else
avail = math_min(self.BURST, avail + newavail)
self.bChoking = false
end
avail = math_max(avail, 0-(MAX_CPS*2)) -- Can go negative when someone is eating bandwidth past the lib. but we refuse to stay silent for more than 2 seconds; if they can do it, we can.
self.avail = avail
self.LastAvailUpdate = now
return avail
end
-----------------------------------------------------------------------
-- Despooling logic
function ChatThrottleLib:Despool(Prio)
local ring = Prio.Ring
while ring.pos and Prio.avail > ring.pos[1].nSize do
local msg = table_remove(Prio.Ring.pos, 1)
if not Prio.Ring.pos[1] then
local pipe = Prio.Ring.pos
Prio.Ring:Remove(pipe)
Prio.ByName[pipe.name] = nil
DelPipe(pipe)
else
Prio.Ring.pos = Prio.Ring.pos.next
end
Prio.avail = Prio.avail - msg.nSize
msg.f(unpack(msg, 1, msg.n))
Prio.nTotalSent = Prio.nTotalSent + msg.nSize
DelMsg(msg)
end
end
function ChatThrottleLib.OnEvent(this,event)
-- v11: We know that the rate limiter is touchy after login. Assume that it's touch after zoning, too.
local self = ChatThrottleLib
if event == "PLAYER_ENTERING_WORLD" then
self.HardThrottlingBeginTime = GetTime() -- Throttle hard for a few seconds after zoning
self.avail = 0
end
end
function ChatThrottleLib.OnUpdate(this,delay)
local self = ChatThrottleLib
self.OnUpdateDelay = self.OnUpdateDelay + delay
if self.OnUpdateDelay < 0.08 then
return
end
self.OnUpdateDelay = 0
self:UpdateAvail()
if self.avail < 0 then
return -- argh. some bastard is spewing stuff past the lib. just bail early to save cpu.
end
-- See how many of our priorities have queued messages
local n = 0
for prioname,Prio in pairs(self.Prio) do
if Prio.Ring.pos or Prio.avail < 0 then
n = n + 1
end
end
-- Anything queued still?
if n<1 then
-- Nope. Move spillover bandwidth to global availability gauge and clear self.bQueueing
for prioname, Prio in pairs(self.Prio) do
self.avail = self.avail + Prio.avail
Prio.avail = 0
end
self.bQueueing = false
self.Frame:Hide()
return
end
-- There's stuff queued. Hand out available bandwidth to priorities as needed and despool their queues
local avail = self.avail/n
self.avail = 0
for prioname, Prio in pairs(self.Prio) do
if Prio.Ring.pos or Prio.avail < 0 then
Prio.avail = Prio.avail + avail
if Prio.Ring.pos and Prio.avail > Prio.Ring.pos[1].nSize then
self:Despool(Prio)
end
end
end
end
-----------------------------------------------------------------------
-- Spooling logic
function ChatThrottleLib:Enqueue(prioname, pipename, msg)
local Prio = self.Prio[prioname]
local pipe = Prio.ByName[pipename]
if not pipe then
self.Frame:Show()
pipe = NewPipe()
pipe.name = pipename
Prio.ByName[pipename] = pipe
Prio.Ring:Add(pipe)
end
pipe[#pipe + 1] = msg
self.bQueueing = true
end
function ChatThrottleLib:SendChatMessage(prio, prefix, text, chattype, language, destination, queueName)
if not self or not prio or not prefix or not text or not self.Prio[prio] then
error('Usage: ChatThrottleLib:SendChatMessage("{BULK||NORMAL||ALERT}", "prefix", "text"[, "chattype"[, "language"[, "destination"]]]', 2)
end
local nSize = text:len()
assert(nSize<=255, "text length cannot exceed 255 bytes");
nSize = nSize + self.MSG_OVERHEAD
-- Check if there's room in the global available bandwidth gauge to send directly
if not self.bQueueing and nSize < self:UpdateAvail() then
self.avail = self.avail - nSize
self.ORIG_SendChatMessage(text, chattype, language, destination)
self.Prio[prio].nTotalSent = self.Prio[prio].nTotalSent + nSize
return
end
-- Message needs to be queued
local msg = NewMsg()
msg.f = self.ORIG_SendChatMessage
msg[1] = text
msg[2] = chattype or "SAY"
msg[3] = language
msg[4] = destination
msg.n = 4
msg.nSize = nSize
self:Enqueue(prio, queueName or (prefix..(chattype or "SAY")..(destination or "")), msg)
end
function ChatThrottleLib:SendAddonMessage(prio, prefix, text, chattype, target, queueName)
if not self or not prio or not prefix or not text or not chattype or not self.Prio[prio] then
error('Usage: ChatThrottleLib:SendAddonMessage("{BULK||NORMAL||ALERT}", "prefix", "text", "chattype"[, "target"])', 0)
end
local nSize = prefix:len() + 1 + text:len();
assert(nSize<=255, "prefix + text length cannot exceed 254 bytes");
nSize = nSize + self.MSG_OVERHEAD;
-- Check if there's room in the global available bandwidth gauge to send directly
if not self.bQueueing and nSize < self:UpdateAvail() then
self.avail = self.avail - nSize
self.ORIG_SendAddonMessage(prefix, text, chattype, target)
self.Prio[prio].nTotalSent = self.Prio[prio].nTotalSent + nSize
return
end
-- Message needs to be queued
local msg = NewMsg()
msg.f = self.ORIG_SendAddonMessage
msg[1] = prefix
msg[2] = text
msg[3] = chattype
msg[4] = target
msg.n = (target~=nil) and 4 or 3;
msg.nSize = nSize
self:Enqueue(prio, queueName or (prefix..chattype..(target or "")), msg)
end
-----------------------------------------------------------------------
-- Get the ball rolling!
ChatThrottleLib:Init()
--[[ WoWBench debugging snippet
if(WOWB_VER) then
local function SayTimer()
print("SAY: "..GetTime().." "..arg1)
end
ChatThrottleLib.Frame:SetScript("OnEvent", SayTimer)
ChatThrottleLib.Frame:RegisterEvent("CHAT_MSG_SAY")
end
]]
| gpl-3.0 |
AresTao/darkstar | scripts/globals/weaponskills/vidohunir.lua | 18 | 4742 | -----------------------------------
-- Vidohunir
-- Staff weapon skill
-- Skill Level: N/A
-- Lowers target's magic defense. Duration of effect varies with TP. Laevateinn: Aftermath effect varies with TP.
-- Reduces enemy's magic defense by 10%.
-- Available only after completing the Unlocking a Myth (Black Mage) quest.
-- Aligned with the Breeze Gorget, Thunder Gorget, Aqua Gorget & Snow Gorget.
-- Aligned with the Breeze Belt, Thunder Belt, Aqua Belt & Snow Belt.
-- Element: Darkness
-- Modifiers: INT:30%
-- 100%TP 200%TP 300%TP
-- 1.75 1.75 1.75
-----------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID)
local params = {};
params.ftp100 = 1.75; params.ftp200 = 1.75; params.ftp300 = 1.75;
params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.3; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.ele = ELE_DARK;
params.skill = SKILL_STF;
params.includemab = true;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.int_wsc = 0.8;
end
local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, params);
if damage > 0 then
local tp = player:getTP();
local duration = (tp/100 * 60);
if (target:hasStatusEffect(EFFECT_MAGIC_DEF_DOWN) == false) then
target:addStatusEffect(EFFECT_MAGIC_DEF_DOWN, 10, 0, duration);
end
end
if ((player:getEquipID(SLOT_MAIN) == 18994) and (player:getMainJob() == JOB_BLM)) then
if (damage > 0) then
-- AFTERMATH LV1
if ((player:getTP() >= 100) and (player:getTP() <= 110)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV1, 10, 0, 180, 0, 2);
elseif ((player:getTP() >= 111) and (player:getTP() <= 120)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV1, 11, 0, 180, 0, 2);
elseif ((player:getTP() >= 121) and (player:getTP() <= 130)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV1, 12, 0, 180, 0, 2);
elseif ((player:getTP() >= 131) and (player:getTP() <= 140)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV1, 13, 0, 180, 0, 2);
elseif ((player:getTP() >= 141) and (player:getTP() <= 150)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV1, 14, 0, 180, 0, 2);
elseif ((player:getTP() >= 151) and (player:getTP() <= 160)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV1, 15, 0, 180, 0, 2);
elseif ((player:getTP() >= 161) and (player:getTP() <= 170)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV1, 16, 0, 180, 0, 2);
elseif ((player:getTP() >= 171) and (player:getTP() <= 180)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV1, 17, 0, 180, 0, 2);
elseif ((player:getTP() >= 181) and (player:getTP() <= 190)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV1, 18, 0, 180, 0, 2);
elseif ((player:getTP() >= 191) and (player:getTP() <= 199)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV1, 19, 0, 180, 0, 2);
-- AFTERMATH LV2
elseif ((player:getTP() >= 200) and (player:getTP() <= 210)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV2, 24, 0, 180, 0, 3);
elseif ((player:getTP() >= 211) and (player:getTP() <= 219)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV2, 28, 0, 180, 0, 3);
elseif ((player:getTP() >= 221) and (player:getTP() <= 229)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV2, 32, 0, 180, 0, 3);
elseif ((player:getTP() >= 231) and (player:getTP() <= 239)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV2, 36, 0, 180, 0, 3);
elseif ((player:getTP() >= 241) and (player:getTP() <= 249)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV2, 40, 0, 180, 0, 3);
elseif ((player:getTP() >= 251) and (player:getTP() <= 259)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV2, 44, 0, 180, 0, 3);
elseif ((player:getTP() >= 261) and (player:getTP() <= 269)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV2, 48, 0, 180, 0, 3);
elseif ((player:getTP() >= 271) and (player:getTP() <= 279)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV2, 52, 0, 180, 0, 3);
elseif ((player:getTP() >= 281) and (player:getTP() <= 289)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV2, 56, 0, 180, 0, 3);
elseif ((player:getTP() >= 291) and (player:getTP() <= 299)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV2, 59, 0, 180, 0, 3);
-- AFTERMATH LV3
elseif ((player:getTP() == 300)) then
player:addStatusEffect(EFFECT_AFTERMATH_LV3, 45, 0, 120, 0, 1);
end
end
end
damage = damage * WEAPON_SKILL_POWER
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
AresTao/darkstar | scripts/zones/Mhaura/npcs/Lacia.lua | 17 | 3143 | -----------------------------------
-- Area: Mhaura
-- NPC: Lacia
-- Starts Quest: Trial Size Trial By Lightning
-- The "TrialSizeLightning_date" still needs to be set at the BCNM/Mob level to reflect defeat by the Avatar
-----------------------------------
package.loaded["scripts/zones/Mhaura/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/quests");
require("scripts/globals/teleports");
require("scripts/zones/Mhaura/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(1548,1) == true and player:getQuestStatus(OTHER_AREAS,TRIAL_SIZE_TRIAL_BY_LIGHTNING) == QUEST_ACCEPTED and player:getMainJob() == JOB_SMN) then
player:startEvent(0x272a,0,1548,5,20);
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local TrialSizeLightning = player:getQuestStatus(OTHER_AREAS,TRIAL_SIZE_TRIAL_BY_LIGHTNING);
if (player:getMainLvl() >= 20 and player:getMainJob() == JOB_SMN and TrialSizeLightning == QUEST_AVAILABLE and player:getFameLevel(WINDURST) >= 2) then --Requires player to be Summoner at least lvl 20
player:startEvent(0x2729,0,1548,5,20); --mini tuning fork of lightning, zone, level
elseif (TrialSizeLightning == QUEST_ACCEPTED) then
local LightningFork = player:hasItem(1548);
if (LightningFork == true) then
player:startEvent(0x2722); --Dialogue given to remind player to be prepared
elseif (LightningFork == false and tonumber(os.date("%j")) ~= player:getVar("TrialSizeLightning_date")) then
player:startEvent(0x272d,0,1548,5,20); --Need another mini tuning fork
end
elseif (TrialSizeLightning == QUEST_COMPLETED) then
player:startEvent(0x272c); --Defeated Ramuh
else
player:startEvent(0x2725); --Standard dialogue
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x2729 and option == 1) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1548); --Mini tuning fork
else
player:setVar("TrialSizeLightning_date", 0);
player:addQuest(OTHER_AREAS,TRIAL_SIZE_TRIAL_BY_LIGHTNING);
player:addItem(1548);
player:messageSpecial(ITEM_OBTAINED,1548);
end
elseif (csid == 0x272d and option == 1) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1548); --Mini tuning fork
else
player:addItem(1548);
player:messageSpecial(ITEM_OBTAINED,1548);
end
elseif (csid == 0x272a and option == 1) then
toCloisterOfStorms(player);
end
end;
| gpl-3.0 |
AresTao/darkstar | scripts/zones/Dynamis-Xarcabard/mobs/Animated_Knuckles.lua | 16 | 1489 | -----------------------------------
-- Area: Dynamis Xarcabard
-- NPC: Animated Knuckles
-----------------------------------
require("scripts/globals/status");
require("scripts/zones/Dynamis-Xarcabard/TextIDs");
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
if (mob:AnimationSub() == 3) then
SetDropRate(108,1571,1000);
else
SetDropRate(108,1571,0);
end
target:showText(mob,ANIMATED_KNUCKLES_DIALOG);
SpawnMob(17330309,120):updateEnmity(target);
SpawnMob(17330310,120):updateEnmity(target);
SpawnMob(17330311,120):updateEnmity(target);
SpawnMob(17330319,120):updateEnmity(target);
SpawnMob(17330320,120):updateEnmity(target);
SpawnMob(17330321,120):updateEnmity(target);
end;
-----------------------------------
-- onMobFight Action
-----------------------------------
function onMobFight(mob,target)
-- TODO: add battle dialog
end;
-----------------------------------
-- onMobDisengage
-----------------------------------
function onMobDisengage(mob)
mob:showText(mob,ANIMATED_KNUCKLES_DIALOG+2);
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer)
killer:showText(mob,ANIMATED_KNUCKLES_DIALOG+1);
DespawnMob(17330309);
DespawnMob(17330310);
DespawnMob(17330311);
DespawnMob(17330319);
DespawnMob(17330320);
DespawnMob(17330321);
end; | gpl-3.0 |
AresTao/darkstar | scripts/zones/Chateau_dOraguille/npcs/_6h4.lua | 17 | 3614 | -----------------------------------
-- Area: Chateau d'Oraguille
-- Door: Great Hall
-- Involved in Missions: 3-3, 5-2, 6-1, 8-2, 9-1
-- @pos 0 -1 13 233
-----------------------------------
package.loaded["scripts/zones/Chateau_dOraguille/TextIDs"] = nil;
package.loaded["scripts/globals/missions"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/missions");
require("scripts/zones/Chateau_dOraguille/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local currentMission = player:getCurrentMission(SANDORIA);
local MissionStatus = player:getVar("MissionStatus");
-- Mission San D'Oria 9-2 The Heir to the Light
if (currentMission == THE_HEIR_TO_THE_LIGHT and MissionStatus == 5) then
player:startEvent(0x0008);
-- Mission San D'Oria 9-1 Breaking Barriers
elseif (currentMission == BREAKING_BARRIERS and MissionStatus == 4) then
if (player:hasKeyItem(FIGURE_OF_TITAN) and player:hasKeyItem(FIGURE_OF_GARUDA) and player:hasKeyItem(FIGURE_OF_LEVIATHAN)) then
player:startEvent(0x004c);
end
elseif (currentMission == BREAKING_BARRIERS and MissionStatus == 0) then
player:startEvent(0x0020);
-- Mission San D'Oria 8-2 Lightbringer
elseif (currentMission == LIGHTBRINGER and MissionStatus == 6) then
player:startEvent(0x0068);
elseif (currentMission == LIGHTBRINGER and MissionStatus == 0) then
player:startEvent(0x0064);
-- Mission San D'Oria 6-1 Leaute's Last Wishes
elseif (currentMission == LEAUTE_S_LAST_WISHES and MissionStatus == 1) then
player:startEvent(87);
-- Mission San D'Oria 5-2 The Shadow Lord
elseif (currentMission == THE_SHADOW_LORD and MissionStatus == 5) then
player:startEvent(0x003D);
-- Mission San D'Oria 3-3 Appointment to Jeuno
elseif (currentMission == APPOINTMENT_TO_JEUNO and MissionStatus == 2) then
player:startEvent(0x0219);
else
player:startEvent(0x202);
end
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x0219) then
player:setVar("MissionStatus",3);
player:addKeyItem(LETTER_TO_THE_AMBASSADOR);
player:messageSpecial(KEYITEM_OBTAINED,LETTER_TO_THE_AMBASSADOR);
elseif (csid == 0x003D) then
finishMissionTimeline(player,3,csid,option);
elseif (csid == 87) then
player:setVar('MissionStatus',2);
elseif (csid == 0x0064) then
player:setVar("Mission8-1Completed",0) -- dont need this var anymore. JP midnight is done and prev mission completed.
player:setVar("MissionStatus",1);
elseif (csid == 0x0068) then
player:setVar("Mission8-2Kills",0);
finishMissionTimeline(player,3,csid,option);
elseif (csid == 0x0008) then
player:setVar("MissionStatus",6);
elseif (csid == 0x0020) then
player:setVar("Cutscenes_8-2",0); -- dont need this var now that mission is flagged and cs have been triggered to progress
player:setVar("MissionStatus",1);
elseif (csid == 0x004c) then
finishMissionTimeline(player,3,csid,option);
end
end;
| gpl-3.0 |
wizardbottttt/X | plugins/google.lua | 722 | 1037 | local function googlethat(query)
local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&"
local parameters = "q=".. (URL.escape(query) or "")
-- Do the request
local res, code = https.request(api..parameters)
if code ~=200 then return nil end
local data = json:decode(res)
local results = {}
for key,result in ipairs(data.responseData.results) do
table.insert(results, {
result.titleNoFormatting,
result.unescapedUrl or result.url
})
end
return results
end
local function stringlinks(results)
local stringresults=""
for key,val in ipairs(results) do
stringresults=stringresults..val[1].." - "..val[2].."\n"
end
return stringresults
end
local function run(msg, matches)
local results = googlethat(matches[1])
return stringlinks(results)
end
return {
description = "Searches Google and send results",
usage = "!google [terms]: Searches Google and send results",
patterns = {
"^!google (.*)$",
"^%.[g|G]oogle (.*)$"
},
run = run
}
| gpl-2.0 |
DeinFreund/Zero-K | LuaRules/Gadgets/hax_mantis_5480.lua | 5 | 1263 | --------------------------------------------------------------------------------
--------------------------------------------------------------------------------
if not gadgetHandler:IsSyncedCode() then
return
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
function gadget:GetInfo()
return {
name = "Mantis 5480",
desc = "Workaround https://springrts.com/mantis/view.php?id=5480 for features",
author = "GoogleFrog",
date = "15 February 2017",
license = "GNU GPL, v2 or later",
layer = -math.huge, -- Load before everything else
enabled = true,
}
end
function gadget:FeatureCreated(featureID)
if Spring.SetFeatureSelectionVolumeData then
local a,b,c,d,e,f,g,h,i,j = Spring.GetFeatureCollisionVolumeData(featureID)
Spring.SetFeatureSelectionVolumeData(featureID, a,b,c,d,e,f,g,h,i,j)
end
end
function gadget:GameFrame()
for _, featureID in ipairs(Spring.GetAllFeatures()) do
gadget:FeatureCreated(featureID)
end
gadgetHandler:RemoveCallIn('GameFrame')
end
function gadget:Initialize()
for _, featureID in ipairs(Spring.GetAllFeatures()) do
gadget:FeatureCreated(featureID)
end
end
| gpl-2.0 |
AresTao/darkstar | scripts/globals/weaponskills/dancing_edge.lua | 30 | 1413 | -----------------------------------
-- Dancing Edge
-- Dagger weapon skill
-- Skill level: 200
-- Delivers a fivefold attack. params.accuracy varies with TP.
-- Will stack with Sneak Attack.
-- Will stack with Trick Attack.
-- Aligned with the Breeze Gorget & Soil Gorget.
-- Aligned with the Breeze Belt & Soil Belt.
-- Element: None
-- Modifiers: DEX:30% ; CHR:40%
-- 100%TP 200%TP 300%TP
-- 1.19 1.19 1.19
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID)
local params = {};
params.numHits = 5;
params.ftp100 = 1.1875; params.ftp200 = 1.1875; params.ftp300 = 1.1875;
params.str_wsc = 0.0; params.dex_wsc = 0.3; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.4;
params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
params.canCrit = false;
params.acc100 = 0.8; params.acc200= 0.9; params.acc300= 1;
params.atkmulti = 1;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.dex_wsc = 0.4;
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params);
damage = damage * WEAPON_SKILL_POWER
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
NREL/api-umbrella | src/api-umbrella/proxy/models/file_config.lua | 2 | 2690 | local lyaml = require "lyaml"
local nillify_yaml_nulls = require "api-umbrella.utils.nillify_yaml_nulls"
local utils = require "api-umbrella.proxy.utils"
local append_array = utils.append_array
local cache_computed_settings = utils.cache_computed_settings
local log = ngx.log
local ERR = ngx.ERR
local function read_file()
local f, err = io.open(os.getenv("API_UMBRELLA_RUNTIME_CONFIG"), "rb")
if err then
log(ERR, "failed to open config file: ", err)
return nil
end
local content = f:read("*all")
f:close()
local data = lyaml.load(content)
nillify_yaml_nulls(data)
return data
end
local function set_defaults(data)
if data["internal_apis"] then
for _, api in ipairs(data["internal_apis"]) do
if api["frontend_host"] == "{{router.web_app_host}}" then
api["frontend_host"] = data["router"]["web_app_host"]
end
if api["servers"] then
for _, server in ipairs(api["servers"]) do
if server["host"] == "{{web.host}}" then
server["host"] = data["web"]["host"]
elseif server["host"] == "{{api_server.host}}" then
server["host"] = data["api_server"]["host"]
end
if server["port"] == "{{web.port}}" then
server["port"] = data["web"]["port"]
elseif server["port"] == "{{api_server.port}}" then
server["port"] = data["api_server"]["port"]
end
end
end
end
end
if data["internal_website_backends"] then
for _, website in ipairs(data["internal_website_backends"]) do
if website["frontend_host"] == "{{router.web_app_host}}" then
website["frontend_host"] = data["router"]["web_app_host"]
end
if website["server_host"] == "{{static_site.host}}" then
website["server_host"] = data["static_site"]["host"]
end
if website["server_port"] == "{{static_site.port}}" then
website["server_port"] = data["static_site"]["port"]
end
end
end
local combined_apis = {}
append_array(combined_apis, data["internal_apis"] or {})
append_array(combined_apis, data["apis"] or {})
data["_apis"] = combined_apis
data["apis"] = nil
data["internal_apis"] = nil
local combined_website_backends = {}
append_array(combined_website_backends, data["internal_website_backends"] or {})
append_array(combined_website_backends, data["website_backends"] or {})
data["_website_backends"] = combined_website_backends
data["website_backends"] = nil
data["internal_website_backends"] = nil
end
local function read()
local data = read_file()
set_defaults(data)
cache_computed_settings(data["apiSettings"])
return data
end
return read()
| mit |
AresTao/darkstar | scripts/zones/Alzadaal_Undersea_Ruins/npcs/qm3.lua | 16 | 1199 | -----------------------------------
-- Area: Alzadaal Undersea Ruins
-- NPC: ??? (Spawn Armed Gears(ZNM T3))
-- @pos -42 -4 -169 72
-----------------------------------
package.loaded["scripts/zones/Alzadaal_Undersea_Ruins/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Alzadaal_Undersea_Ruins/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(2574,1) and trade:getItemCount() == 1) then -- Trade Ferrite
player:tradeComplete();
SpawnMob(17072178,180):updateClaim(player);
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(NOTHING_HAPPENS);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
Jmainguy/docker_images | prosody/prosody/lib/luarocks/rocks/luasec/0.5-2/samples/chain/server.lua | 9 | 1216 | --
-- Public domain
--
local socket = require("socket")
local ssl = require("ssl")
local util = require("util")
local params = {
mode = "server",
protocol = "tlsv1",
key = "../certs/serverAkey.pem",
certificate = "../certs/serverA.pem",
cafile = "../certs/rootA.pem",
verify = {"peer", "fail_if_no_peer_cert"},
options = {"all", "no_sslv2"},
}
local ctx = assert(ssl.newcontext(params))
local server = socket.tcp()
server:setoption('reuseaddr', true)
assert( server:bind("127.0.0.1", 8888) )
server:listen()
local conn = server:accept()
conn = assert( ssl.wrap(conn, ctx) )
assert( conn:dohandshake() )
util.show( conn:getpeercertificate() )
print("----------------------------------------------------------------------")
for k, cert in ipairs( conn:getpeerchain() ) do
util.show(cert)
end
local f = io.open(params.certificate)
local str = f:read("*a")
f:close()
util.show( ssl.loadcertificate(str) )
print("----------------------------------------------------------------------")
local cert = conn:getpeercertificate()
print( cert )
print( cert:digest() )
print( cert:digest("sha1") )
print( cert:digest("sha256") )
print( cert:digest("sha512") )
conn:close()
server:close()
| gpl-2.0 |
AresTao/darkstar | scripts/zones/Southern_San_dOria/npcs/Trail_Markings.lua | 17 | 2780 | -----------------------------------
-- Area: Southern San d'Oria
-- NPC: Trail Markings
-- Dynamis-San d'Oria Enter
-- @pos 139 -2 122 230
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/dynamis");
require("scripts/zones/Southern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getVar("Dynamis_Status") == 1) then
player:startEvent(0x02AE); -- cs with Cornelia
elseif (player:getVar("DynaSandoria_Win") == 1) then
player:startEvent(0x02ba,HYDRA_CORPS_COMMAND_SCEPTER); -- Win CS
elseif (player:hasKeyItem(VIAL_OF_SHROUDED_SAND)) then
local firstDyna = 0;
local realDay = os.time();
local dynaWaitxDay = player:getVar("dynaWaitxDay");
if (checkFirstDyna(player,1)) then -- First Dyna-San d'oria => CS
firstDyna = 1;
end
if (player:getMainLvl() < DYNA_LEVEL_MIN) then
player:messageSpecial(PLAYERS_HAVE_NOT_REACHED_LEVEL,DYNA_LEVEL_MIN);
elseif ((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) < realDay or player:getVar("DynamisID") == GetServerVariable("[DynaSandoria]UniqueID")) then
player:startEvent(0x02ad,1,firstDyna,0,BETWEEN_2DYNA_WAIT_TIME,64,VIAL_OF_SHROUDED_SAND,4236,4237);
else
dayRemaining = math.floor(((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) - realDay)/3456);
player:messageSpecial(YOU_CANNOT_ENTER_DYNAMIS,dayRemaining,1);
end
else
player:messageSpecial(UNUSUAL_ARRANGEMENT_BRANCHES);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("updateRESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("finishRESULT: %u",option);
if (csid == 0x02AE) then
player:addKeyItem(VIAL_OF_SHROUDED_SAND);
player:messageSpecial(KEYITEM_OBTAINED,VIAL_OF_SHROUDED_SAND);
player:setVar("Dynamis_Status",0);
elseif (csid == 0x02ba) then
player:setVar("DynaSandoria_Win",0);
elseif (csid == 0x02ad and option == 0) then
if (checkFirstDyna(player,1)) then
player:setVar("Dynamis_Status",player:getVar("Dynamis_Status") + 2);
end
player:setPos(161.838,-2.000,161.673,93,0xb9);
end
end; | gpl-3.0 |
AresTao/darkstar | scripts/globals/items/pogaca.lua | 35 | 1247 | -----------------------------------------
-- ID: 5637
-- Item: pogaca
-- Food Effect: 5Min, All Races
-----------------------------------------
-- HP Recovered While Healing 4
-- MP Recovered While Healing 4
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,5637);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HPHEAL, 4);
target:addMod(MOD_MPHEAL, 4);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HPHEAL, 4);
target:delMod(MOD_MPHEAL, 4);
end;
| gpl-3.0 |
DeinFreund/Zero-K | LuaUI/Widgets/gui_chili_economy_panel2.lua | 1 | 47466 | --------------------------------------------------------------------------------
--------------------------------------------------------------------------------
function widget:GetInfo()
return {
name = "Chili Economy Panel Default",
desc = "",
author = "jK, Shadowfury333, GoogleFrog",
date = "2014",
license = "GNU GPL, v2 or later",
layer = 0,
enabled = true
}
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
include("colors.h.lua")
VFS.Include("LuaRules/Configs/constants.lua")
local MIN_STORAGE = 0.5
WG.allies = 1
--[[
WG.windEnergy = 0
WG.highPriorityBP = 0
WG.lowPriorityBP = 0
--]]
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
local abs = math.abs
local spGetMyTeamID = Spring.GetMyTeamID
local spGetTeamResources = Spring.GetTeamResources
local spGetModKeyState = Spring.GetModKeyState
local Chili
local spGetTeamRulesParam = Spring.GetTeamRulesParam
local WARNING_IMAGE = LUAUI_DIRNAME .. "Images/Crystal_Clear_app_error.png"
local GetGridColor = VFS.Include("LuaUI/Headers/overdrive.lua")
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
local col_metal = {136/255,214/255,251/255,1}
local col_energy = {.93,.93,0,1}
local col_line = {220/255,220/255,220/255,1}
local col_reserve = {0, 0, 0, 0}
local text_red = '\255\255\100\100'
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
local window
local fancySkinLeft, fancySkinRight
local metalWarningPanel
local energyWarningPanel
local metalNoStorage
local energyNoStorage
local window_main_display
local window_metal
local image_metal
local bar_metal
local bar_reserve_metal
local window_energy
local image_energy
local bar_energy
local bar_overlay_energy
local bar_reserve_energy
local lbl_storage_metal
local lbl_storage_energy
local lbl_expense_metal
local lbl_expense_energy
local lbl_income_metal
local lbl_income_energy
local positiveColourStr
local negativeColourStr
local col_income
local col_expense
local col_highlight
local col_overdrive
local RESERVE_SEND_TIME = 1
local updateOpacity = false
local reserveSentTimer = false
local blinkMetal = 0
local blinkEnergy = 0
local BLINK_UPDATE_RATE = 0.1
local blinkM_status = false
local blinkE_status = false
local excessE = false
local flashModeEnabled = true
local strings = {
local_metal_economy = "",
local_energy_economy = "",
team_metal_economy = "",
team_energy_economy = "",
resbar_base_extraction = "",
resbar_overdrive = "",
resbar_reclaim = "",
resbar_cons = "",
resbar_sharing = "",
resbar_construction = "",
resbar_reserve = "",
resbar_stored = "",
resbar_no_storage = "",
resbar_inc = "",
resbar_pull = "",
resbar_generators = "",
resbar_sharing_and_overdrive = "",
resbar_other = "",
resbar_waste = "",
resbar_waste_total = "",
resbar_reclaim_total = "",
resbar_unit_value = "",
resbar_nano_value = "",
resbar_overdrive_efficiency = "",
metal = "",
metal_excess_warning = "",
energy_stall_warning = "",
}
function languageChanged ()
for k, v in pairs(strings) do
strings[k] = WG.Translate ("interface", k)
end
if lbl_storage_metal then
lbl_storage_metal.tooltip = WG.Translate("interface", "resbar_metal_storage_tooltip")
end
if lbl_storage_energy then
lbl_storage_energy.tooltip = WG.Translate("interface", "resbar_energy_storage_tooltip")
end
if lbl_income_metal then
lbl_income_metal.tooltip = WG.Translate("interface", "resbar_metal_income_tooltip")
end
if lbl_income_energy then
lbl_income_energy.tooltip = WG.Translate("interface", "resbar_energy_income_tooltip")
end
if bar_metal then
bar_metal.tooltip = WG.Translate("interface", "resbar_metal_bar_tooltip")
end
if bar_energy then
bar_energy.tooltip = WG.Translate("interface", "resbar_energy_bar_tooltip")
end
if lbl_expense_metal then
lbl_expense_metal.tooltip = WG.Translate("interface", "resbar_metal_expense_tooltip")
end
if lbl_expense_energy then
lbl_expense_energy.tooltip = WG.Translate("interface", "resbar_energy_expense_tooltip")
end
if metalWarningPanel then
metalWarningPanel.SetText(strings.metal_excess_warning)
end
if energyWarningPanel then
energyWarningPanel.SetText(strings.energy_stall_warning)
end
if metalNoStorage then
metalNoStorage.SetText(strings.resbar_no_storage)
end
if energyNoStorage then
energyNoStorage.SetText(strings.resbar_no_storage)
end
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
options_path = 'Settings/HUD Panels/Economy Panel'
local function option_recreateWindow()
local x,y,w,h = DestroyWindow()
if options.ecoPanelHideSpec.value then
local spectating = select(1, Spring.GetSpectatingState())
if spectating then
return false
end
end
CreateWindow(x,y,w,h)
return true
end
local function ApplySkin(skinWindow, className)
local currentSkin = Chili.theme.skin.general.skinName
local skin = Chili.SkinHandler.GetSkin(currentSkin)
local newClass = skin.panel
if className and skin[className] then
newClass = skin[className]
end
skinWindow.tiles = newClass.tiles
skinWindow.TileImageFG = newClass.TileImageFG
--skinWindow.backgroundColor = newClass.backgroundColor
skinWindow.TileImageBK = newClass.TileImageBK
if newClass.padding then
skinWindow.padding = newClass.padding
skinWindow:UpdateClientArea()
end
skinWindow:Invalidate()
end
local function option_colourBlindUpdate()
positiveColourStr = (options.colourBlind.value and YellowStr) or GreenStr
negativeColourStr = (options.colourBlind.value and BlueStr) or RedStr
col_income = (options.colourBlind.value and {.9,.9,.2,1}) or {.1,1,.2,1}
col_expense = (options.colourBlind.value and {.2,.3,1,1}) or {1,.3,.2,1}
col_overdrive = (options.colourBlind.value and {1,1,1,1}) or {.5,1,0,1}
col_highlight = {1, 0.5, 0.5, 1}
end
options_order = {
'ecoPanelHideSpec', 'eExcessFlash', 'energyFlash', 'energyWarning', 'metalWarning', 'opacity',
'enableReserveBar','defaultEnergyReserve','defaultMetalReserve',
'colourBlind','fontSize','warningFontSize', 'fancySkinning'}
options = {
ecoPanelHideSpec = {
name = 'Hide if spectating',
type = 'bool',
value = false,
noHotkey = true,
desc = "Should the panel hide when spectating?",
OnChange = option_recreateWindow
},
eExcessFlash = {
name = 'Flash On Energy Excess',
type = 'bool',
value = false,
noHotkey = true,
desc = "When enabled energy storage will flash if energy is being excessed. This only occurs if too much energy is left unlinked to metal extractors because normally excess is used for overdrive."
},
enableReserveBar = {
name = 'Enable Reserve',
type = 'bool',
value = true,
noHotkey = true,
desc = "Ctrl+Click on the resource bars will set reserve when enabled. Low and Normal priority constructors cannot use resources in reserve storage."
},
defaultEnergyReserve = {
name = "Initial Energy Reserve",
type = "number",
value = 0.05, min = 0, max = 1, step = 0.01,
},
defaultMetalReserve = {
name = "Initial Metal Reserve",
type = "number",
value = 0, min = 0, max = 1, step = 0.01,
},
energyFlash = {
name = "Energy Stall Flash",
type = "number",
value = 0.1, min=0,max=1,step=0.02,
desc = "Energy storage will flash when it drops below this fraction of your total storage."
},
energyWarning = {
name = "Energy Stall Warning",
type = "number",
value = 0.1, min = 0,max = 1, step = 0.02,
desc = "Recieve a warning when energy storage drops below this value."
},
metalWarning = {
name = "Metal Excess Warning",
type = "number",
value = 0.9, min = 0,max = 1, step = 0.02,
desc = "Recieve a warning when metal storage exceeds this value."
},
opacity = {
name = "Opacity",
type = "number",
value = 0.6, min = 0, max = 1, step = 0.01,
OnChange = function(self)
updateOpacity = self.value
end,
},
colourBlind = {
name = "Colourblind mode",
type = "bool",
value = false,
noHotkey = true,
OnChange = option_colourBlindUpdate,
desc = "Uses Blue and Yellow instead of Red and Green for number display"
},
fontSize = {
name = "Font Size",
type = "number",
value = 20, min = 8, max = 40, step = 1,
OnChange = option_recreateWindow
},
warningFontSize = {
name = "Warning Font Size",
type = "number",
value = 14, min = 8, max = 40, step = 1,
OnChange = option_recreateWindow
},
fancySkinning = {
name = 'Fancy Skinning',
type = 'radioButton',
value = 'panel',
items = {
-- Item keys correspond to what the metal panel should look like.
{key = 'panel', name = 'None'},
{key = 'panel_2021', name = 'Flush',},
{key = 'panel_2011', name = 'Not Flush',},
},
OnChange = function (self)
if self.value == "panel_2011" then
fancySkinLeft = "panel_2011"
fancySkinRight = "panel_1021"
else
fancySkinLeft = self.value
fancySkinRight = self.value
end
ApplySkin(window_metal, fancySkinLeft)
ApplySkin(window_energy, fancySkinRight)
end,
hidden = true,
noHotkey = true,
}
}
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
local cp = {}
-- note works only in communism mode
function UpdateCustomParamResourceData()
local teamID = Spring.GetLocalTeamID()
cp.allies = spGetTeamRulesParam(teamID, "OD_allies") or 1
if cp.allies < 1 then
cp.allies = 1
end
cp.team_metalBase = spGetTeamRulesParam(teamID, "OD_team_metalBase") or 0
cp.team_metalOverdrive = spGetTeamRulesParam(teamID, "OD_team_metalOverdrive") or 0
cp.team_metalMisc = spGetTeamRulesParam(teamID, "OD_team_metalMisc") or 0
cp.team_energyIncome = spGetTeamRulesParam(teamID, "OD_team_energyIncome") or 0
cp.team_energyOverdrive = spGetTeamRulesParam(teamID, "OD_team_energyOverdrive") or 0
cp.team_energyWaste = spGetTeamRulesParam(teamID, "OD_team_energyWaste") or 0
cp.metalBase = spGetTeamRulesParam(teamID, "OD_metalBase") or 0
cp.metalOverdrive = spGetTeamRulesParam(teamID, "OD_metalOverdrive") or 0
cp.metalMisc = spGetTeamRulesParam(teamID, "OD_metalMisc") or 0
cp.metalReclaimTotal = spGetTeamRulesParam(teamID, "stats_history_metal_reclaim_current") or 0
cp.metalValue = spGetTeamRulesParam(teamID, "stats_history_unit_value_current") or 0
cp.nanoframeValue = spGetTeamRulesParam(teamID, "stats_history_nano_partial_current") or 0
cp.nanoframeTotal = spGetTeamRulesParam(teamID, "stats_history_nano_total_current") or 0
cp.team_metalReclaimTotal = 0
cp.team_metalValue = 0
cp.team_nanoframeTotal = 0
cp.team_nanoframeValue = 0
cp.team_metalExcess = 0
local allies = Spring.GetTeamList(teamID)
if allies then
for i = 1, #allies do
local allyID = allies[i]
cp.team_metalReclaimTotal = cp.team_metalReclaimTotal + (spGetTeamRulesParam(allyID, "stats_history_metal_reclaim_current") or 0)
cp.team_metalValue = cp.team_metalValue + (spGetTeamRulesParam(allyID, "stats_history_unit_value_current") or 0)
cp.team_metalExcess = cp.team_metalExcess + (spGetTeamRulesParam(allyID, "stats_history_metal_excess_current") or 0)
cp.team_nanoframeValue = cp.team_nanoframeValue + (spGetTeamRulesParam(allyID, "stats_history_nano_partial_current") or 0)
cp.team_nanoframeTotal = cp.team_nanoframeTotal + (spGetTeamRulesParam(allyID, "stats_history_nano_total_current") or 0)
end
end
cp.energyIncome = spGetTeamRulesParam(teamID, "OD_energyIncome") or 0
cp.energyOverdrive = spGetTeamRulesParam(teamID, "OD_energyOverdrive") or 0
cp.energyChange = spGetTeamRulesParam(teamID, "OD_energyChange") or 0
-- Spectators read the reserve state of the player they are spectating.
-- Players have the resource bar keep track of reserve locally.
if (not reserveSentTimer) or Spring.GetSpectatingState() then
local teamID = Spring.GetLocalTeamID()
local mStor = select(2, spGetTeamResources(teamID, "metal")) - HIDDEN_STORAGE
cp.metalStorageReserve = Spring.GetTeamRulesParam(teamID, "metalReserve") or 0
if mStor <= 0 and bar_reserve_metal.bars[1].percent ~= 0 then
bar_reserve_metal.bars[1].percent = 0
bar_reserve_metal:Invalidate()
elseif bar_reserve_metal.bars[1].percent*mStor ~= cp.metalStorageReserve then
bar_reserve_metal.bars[1].percent = cp.metalStorageReserve/mStor
bar_reserve_metal:Invalidate()
end
local eStor = select(2, spGetTeamResources(teamID, "energy")) - HIDDEN_STORAGE
cp.energyStorageReserve = Spring.GetTeamRulesParam(teamID, "energyReserve") or 0
if eStor <= 0 and bar_reserve_energy.bars[1].percent ~= 0 then
bar_reserve_energy.bars[1].percent = 0
bar_reserve_energy:Invalidate()
elseif bar_reserve_energy.bars[1].percent*eStor ~= cp.energyStorageReserve then
bar_reserve_energy.bars[1].percent = cp.energyStorageReserve/eStor
bar_reserve_energy:Invalidate()
end
end
end
local function UpdateReserveBars(metal, energy, value, overrideOption, localOnly)
if options.enableReserveBar.value or overrideOption then
if value < 0 then
value = 0
end
if value > 1 then
value = 1
end
reserveSentTimer = RESERVE_SEND_TIME
if metal then
local _, mStor = spGetTeamResources(spGetMyTeamID(), "metal")
if not localOnly then
Spring.SendLuaRulesMsg("mreserve:"..value*(mStor - HIDDEN_STORAGE))
end
cp.metalStorageReserve = value*(mStor - HIDDEN_STORAGE)
bar_reserve_metal.bars[1].percent = value
bar_reserve_metal:Invalidate()
end
if energy then
local _, eStor = spGetTeamResources(spGetMyTeamID(), "energy")
if not localOnly then
Spring.SendLuaRulesMsg("ereserve:"..value*(eStor - HIDDEN_STORAGE))
end
cp.energyStorageReserve = value*(eStor - HIDDEN_STORAGE)
bar_reserve_energy.bars[1].percent = value
bar_reserve_energy:Invalidate()
end
end
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
local function Mix(startColour, endColour, interpParam)
return {endColour[1] * interpParam + startColour[1] * (1 - interpParam),
endColour[2] * interpParam + startColour[2] * (1 - interpParam),
endColour[3] * interpParam + startColour[3] * (1 - interpParam),
endColour[4] * interpParam + startColour[4] * (1 - interpParam), }
end
local BlinkStatusFunc = {
[1] = function (index)
index = index%12
if index < 6 then
return index*0.8/5
else
return (11 - index)*0.8/5
end
end,
[2] = function (index)
index = index%8
if index < 4 then
return 0.25 + index*0.75/3
else
return 0.25 + (7 - index)*0.75/3
end
end,
}
local timer = 0
local blinkIndex = 0
local function UpdateBlink(dt)
timer = timer + dt
if timer < BLINK_UPDATE_RATE then
return
end
timer = timer - BLINK_UPDATE_RATE
blinkIndex = (blinkIndex + 1)%24
if blinkM_status then
bar_metal:SetColor(Mix({col_metal[1], col_metal[2], col_metal[3], 0.65}, col_highlight, BlinkStatusFunc[blinkM_status](blinkIndex)))
end
if blinkE_status then
bar_overlay_energy:SetColor(col_expense[1], col_expense[2], col_expense[3], BlinkStatusFunc[blinkE_status](blinkIndex))
end
metalNoStorage.UpdateFlash(blinkIndex)
energyNoStorage.UpdateFlash(blinkIndex)
end
local function UpdateWindowOpacity()
if updateOpacity then
if (window_metal) then
window_metal.backgroundColor[4] = updateOpacity
window_metal:Invalidate()
end
if (window_energy) then
window_energy.backgroundColor[4] = updateOpacity
window_energy:Invalidate()
end
updateOpacity = false
end
end
local function UpdateReserveSentTimer(dt)
if not reserveSentTimer then
return
end
reserveSentTimer = reserveSentTimer - dt
if reserveSentTimer < 0 then
reserveSentTimer = false
end
end
local function NoStorageEnergyStall(mInco, mPull, eInco, ePull)
if eInco >= ePull then
return false
end
-- Known: eInco < ePull
if mInco >= mPull then
return true
end
-- Known: eInco < ePull, mInco < mPull
if ePull == 0 or mPull == 0 then
-- Should be impossible
return false
end
-- The following fails with some priority arrangements.
return eInco/ePull > mInco/mPull
end
local function Format(input, override)
local leadingString = positiveColourStr .. "+"
if input < 0 then
leadingString = negativeColourStr .. "-"
end
leadingString = override or leadingString
input = math.abs(input)
if input < 0.05 then
if override then
return override .. "0.0"
end
return WhiteStr .. "0"
elseif input < 100 then
return leadingString .. ("%.1f"):format(input) .. WhiteStr
elseif input < 10^3 - 0.5 then
return leadingString .. ("%.0f"):format(input) .. WhiteStr
elseif input < 10^4 then
return leadingString .. ("%.2f"):format(input/1000) .. "k" .. WhiteStr
elseif input < 10^5 then
return leadingString .. ("%.1f"):format(input/1000) .. "k" .. WhiteStr
else
return leadingString .. ("%.0f"):format(input/1000) .. "k" .. WhiteStr
end
end
local initialReserveSet = false
function widget:GameFrame(n)
if (n%TEAM_SLOWUPDATE_RATE ~= 0) then
return
end
if not window then
if not option_recreateWindow() then
return
end
end
if n > 5 and not initialReserveSet then
UpdateReserveBars(true, false, options.defaultMetalReserve.value, true)
UpdateReserveBars(false, true, options.defaultEnergyReserve.value, true)
initialReserveSet = true
end
UpdateCustomParamResourceData()
local myTeamID = Spring.GetLocalTeamID()
local myAllyTeamID = Spring.GetMyAllyTeamID()
local teams = Spring.GetTeamList(myAllyTeamID)
local totalPull = 0
local teamEnergyExp = 0
local teamMInco = 0
local teamMSpent = 0
local teamMPull = 0
local teamFreeStorage = 0
local teamEnergyReclaim = 0
local teamTotalMetalStored = 0
local teamTotalMetalCapacity = 0
local teamTotalEnergyStored = 0
local teamTotalEnergyCapacity = 0
for i = 1, #teams do
local mCurr, mStor, mPull, mInco, mExpe, mShar, mSent, mReci = spGetTeamResources(teams[i], "metal")
mStor = math.max(mStor - HIDDEN_STORAGE, MIN_STORAGE)
teamMInco = teamMInco + mInco
teamMSpent = teamMSpent + mExpe
teamFreeStorage = teamFreeStorage + mStor - mCurr
teamTotalMetalStored = teamTotalMetalStored + mCurr
teamTotalMetalCapacity = teamTotalMetalCapacity + mStor
local extraMetalPull = spGetTeamRulesParam(teams[i], "extraMetalPull") or 0
teamMPull = teamMPull + mPull + extraMetalPull
local eCurr, eStor, ePull, eInco, eExpe, eShar, eSent, eReci = spGetTeamResources(teams[i], "energy")
eStor = math.max(eStor - HIDDEN_STORAGE, MIN_STORAGE)
local extraEnergyPull = spGetTeamRulesParam(teams[i], "extraEnergyPull") or 0
local energyOverdrive = spGetTeamRulesParam(teams[i], "OD_energyOverdrive") or 0
local energyChange = spGetTeamRulesParam(teams[i], "OD_energyChange") or 0
local extraChange = math.min(0, energyChange) - math.min(0, energyOverdrive)
totalPull = totalPull + ePull + extraEnergyPull + extraChange
teamEnergyExp = teamEnergyExp + eExpe + extraChange
teamEnergyReclaim = teamEnergyReclaim + eInco - math.max(0, energyChange)
teamTotalEnergyStored = teamTotalEnergyStored + eCurr
teamTotalEnergyCapacity = teamTotalEnergyCapacity + eStor
end
local teamEnergyIncome = teamEnergyReclaim + cp.team_energyIncome
local eCurr, eStor, ePull, eInco, eExpe, eShar, eSent, eReci = spGetTeamResources(myTeamID, "energy")
local mCurr, mStor, mPull, mInco, mExpe, mShar, mSent, mReci = spGetTeamResources(myTeamID, "metal")
local eReclaim = eInco - math.max(0, cp.energyChange)
eInco = eReclaim + cp.energyIncome
totalPull = totalPull - cp.team_energyWaste
teamEnergyExp = teamEnergyExp - cp.team_energyWaste
local extraMetalPull = spGetTeamRulesParam(myTeamID, "extraMetalPull") or 0
local extraEnergyPull = spGetTeamRulesParam(myTeamID, "extraEnergyPull") or 0
mPull = mPull + extraMetalPull
local extraChange = math.min(0, cp.energyChange) - math.min(0, cp.energyOverdrive)
eExpe = eExpe + extraChange
ePull = ePull + extraEnergyPull + extraChange - cp.team_energyWaste/cp.allies
-- Waste energy is reported as the equal fault of all players.
-- reduce by hidden storage
mStor = math.max(mStor - HIDDEN_STORAGE, MIN_STORAGE)
eStor = math.max(eStor - HIDDEN_STORAGE, MIN_STORAGE)
-- Waste
local teamMetalWaste = math.min(0, teamTotalMetalCapacity - teamTotalMetalStored)
if teamTotalMetalStored > teamTotalMetalCapacity then
teamTotalMetalStored = teamTotalMetalCapacity
end
-- Metal Blink
if flashModeEnabled and (mCurr >= mStor or teamMetalWaste > 0) then
blinkM_status = 2
elseif flashModeEnabled and mCurr >= mStor * 0.9 then
-- Blink less fast
blinkM_status = 1
elseif blinkM_status then
blinkM_status = false
bar_metal:SetColor(col_metal)
end
-- cap by storage
if eCurr > eStor then
eCurr = eStor
end
if mCurr > mStor then
mCurr = mStor
end
local ODEFlashThreshold = 0.1
--// Storage, income and pull numbers
local realEnergyPull = ePull
local netMetal = mInco - mPull + mReci
local netEnergy = eInco - realEnergyPull
-- Energy Blink
local wastingE = false
if options.eExcessFlash.value then
wastingE = (cp.team_energyWaste > 0)
end
local stallingE = (eCurr <= eStor * options.energyFlash.value) and (eCurr < 1000) and (eCurr >= 0)
if flashModeEnabled and (stallingE or wastingE) then
if stallingE and netEnergy < 0 then
blinkE_status = 2
else
blinkE_status = 1
end
bar_energy:SetValue( 100 )
excessE = wastingE
elseif blinkE_status then
blinkE_status = false
bar_energy:SetColor( col_energy )
bar_overlay_energy:SetColor({0,0,0,0})
end
-- Warnings
local metalWarning = (mStor > 1 and mCurr > mStor * options.metalWarning.value) or (mStor <= 1 and netMetal > 0)
local energyWarning = (eStor > 1 and eCurr < eStor * options.energyWarning.value) or ((not metalWarning) and eStor <= 1 and eInco < mInco)
metalWarningPanel.ShowWarning(flashModeEnabled and (metalWarning and not energyWarning))
energyWarningPanel.ShowWarning(flashModeEnabled and energyWarning)
local mPercent, ePercent
if mStor > 1 then
mPercent = 100 * mCurr / mStor
else
mPercent = 0
mCurr = 0
metalNoStorage.SetFlash(metalWarning)
end
if eStor > 1 then
ePercent = 100 * eCurr / eStor
else
ePercent = 0
eCurr = 0
energyNoStorage.SetFlash((cp.team_energyWaste > 0) or NoStorageEnergyStall(mInco+mReci, mPull, eInco, realEnergyPull))
end
metalNoStorage.Show(mStor <= 1)
energyNoStorage.Show(eStor <= 1)
mPercent = math.min(math.max(mPercent, 0), 100)
ePercent = math.min(math.max(ePercent, 0), 100)
bar_metal:SetValue( mPercent )
bar_energy:SetValue( ePercent )
local metalBase = Format(cp.metalBase)
local metalOverdrive = Format(cp.metalOverdrive)
local metalReclaim = Format(math.max(0, mInco - cp.metalOverdrive - cp.metalBase - cp.metalMisc - mReci))
local metalConstructor = Format(cp.metalMisc)
local metalShare = Format(mReci - mSent)
local metalConstruction = Format(-mExpe)
local team_metalTotalIncome = Format(teamMInco)
local team_metalPull = Format(-teamMPull)
local team_metalBase = Format(cp.team_metalBase)
local team_metalOverdrive = Format(cp.team_metalOverdrive)
local team_metalReclaim = Format(math.max(0, teamMInco - cp.team_metalOverdrive - cp.team_metalBase - cp.team_metalMisc))
local team_metalConstructor = Format(cp.team_metalMisc)
local team_metalConstruction = Format(-teamMSpent)
local team_metalWaste = Format(teamMetalWaste)
local energyGenerators = Format(cp.energyIncome)
local energyReclaim = Format(eReclaim)
local energyOverdrive = Format(cp.energyOverdrive)
local energyOther = Format(-eExpe + mExpe - math.min(0, cp.energyOverdrive))
local team_energyIncome = Format(teamEnergyIncome)
local team_energyGenerators = Format(cp.team_energyIncome)
local team_energyReclaim = Format(teamEnergyReclaim)
local team_energyPull = Format(-totalPull)
local team_energyOverdrive = Format(-cp.team_energyOverdrive)
local team_energyWaste = Format(-cp.team_energyWaste)
local team_energyOther = Format(-teamEnergyExp + teamMSpent + cp.team_energyOverdrive)
local odEff = (cp.team_metalOverdrive > 0) and (cp.team_energyOverdrive / cp.team_metalOverdrive) or 0
local odColor = GetGridColor((odEff < 1) and 0 or (odEff < 4.2 and 4.2 or odEff)) -- grids below 4.2 have dark colors which make the text illegible; 0 is okay though
local odEffStr = string.char(255, odColor[1] * 255, odColor[2] * 255, odColor[3] * 255) .. ("%.1f"):format(odEff) .. WhiteStr
image_metal.tooltip = strings["local_metal_economy"] ..
"\n " .. strings["resbar_base_extraction"] .. ": " .. metalBase ..
"\n " .. strings["resbar_overdrive"] .. ": " .. metalOverdrive ..
"\n " .. strings["resbar_reclaim"] .. ": " .. metalReclaim ..
"\n " .. strings["resbar_cons"] .. ": " .. metalConstructor ..
"\n " .. strings["resbar_sharing"] .. ": " .. metalShare ..
"\n " .. strings["resbar_construction"] .. ": " .. metalConstruction ..
"\n " .. strings["resbar_reserve"] .. ": " .. math.ceil(cp.metalStorageReserve or 0) ..
"\n " .. strings["resbar_stored"] .. ": " .. ("%i / %i"):format(mCurr, mStor) ..
"\n " ..
"\n " .. strings["resbar_reclaim_total"] .. ": " .. math.ceil(cp.metalReclaimTotal or 0) ..
"\n " .. strings["resbar_unit_value"] .. ": " .. math.ceil(cp.metalValue or 0) ..
"\n " .. strings["resbar_nano_value"] .. ": " .. math.ceil(cp.nanoframeValue or 0) .. " / " .. math.ceil(cp.nanoframeTotal or 0) ..
"\n " ..
"\n" .. strings["team_metal_economy"] ..
"\n " .. strings["resbar_inc"] .. ": " .. team_metalTotalIncome .. " " .. strings["resbar_pull"] .. ": " .. team_metalPull ..
"\n " .. strings["resbar_base_extraction"] .. ": " .. team_metalBase ..
"\n " .. strings["resbar_overdrive"] .. ": " .. team_metalOverdrive ..
"\n " .. strings["resbar_reclaim"] .. " : " .. team_metalReclaim ..
"\n " .. strings["resbar_cons"] .. ": " .. team_metalConstructor ..
"\n " .. strings["resbar_construction"] .. ": " .. team_metalConstruction ..
"\n " .. strings["resbar_waste"] .. ": " .. team_metalWaste ..
"\n " .. strings["resbar_stored"] .. ": " .. ("%i / %i"):format(teamTotalMetalStored, teamTotalMetalCapacity) ..
"\n" ..
"\n " .. strings["resbar_reclaim_total"] .. ": " .. math.ceil(cp.team_metalReclaimTotal or 0) ..
"\n " .. strings["resbar_unit_value"] .. ": " .. math.ceil(cp.team_metalValue or 0) ..
"\n " .. strings["resbar_nano_value"] .. ": " .. math.ceil(cp.team_nanoframeValue or 0) .. " / " .. math.ceil(cp.team_nanoframeTotal or 0) ..
"\n " .. strings["resbar_waste_total"] .. ": " .. math.ceil(cp.team_metalExcess or 0)
image_energy.tooltip = strings["local_energy_economy"] ..
"\n " .. strings["resbar_generators"] .. ": " .. energyGenerators ..
"\n " .. strings["resbar_reclaim"] .. ": " .. energyReclaim ..
"\n " .. strings["resbar_sharing_and_overdrive"] .. ": " .. energyOverdrive ..
"\n " .. strings["resbar_construction"] .. ": " .. metalConstruction ..
"\n " .. strings["resbar_other"] .. ": " .. energyOther ..
"\n " .. strings["resbar_reserve"] .. ": " .. math.ceil(cp.energyStorageReserve or 0) ..
"\n " .. strings["resbar_stored"] .. ": " .. ("%i / %i"):format(eCurr, eStor) ..
"\n " ..
"\n" .. strings["team_energy_economy"] ..
"\n " .. strings["resbar_inc"] .. ": " .. team_energyIncome .. " " .. strings["resbar_pull"] .. ": " .. team_energyPull ..
"\n " .. strings["resbar_generators"] .. ": " .. team_energyGenerators ..
"\n " .. strings["resbar_reclaim"] .. ": " .. team_energyReclaim ..
"\n " .. strings["resbar_overdrive"] .. ": " .. team_energyOverdrive .. " -> " .. team_metalOverdrive .. " " .. strings["metal"] ..
"\n " .. strings["resbar_construction"] .. ": " .. team_metalConstruction ..
"\n " .. strings["resbar_other"] .. ": " .. team_energyOther ..
"\n " .. strings["resbar_waste"] .. ": " .. team_energyWaste ..
"\n " .. strings["resbar_overdrive_efficiency"] .. ": " .. odEffStr .. " E/M" ..
"\n " .. strings["resbar_stored"] .. ": " .. ("%i / %i"):format(teamTotalEnergyStored, teamTotalEnergyCapacity)
lbl_expense_metal:SetCaption( negativeColourStr..Format(mPull, negativeColourStr.." -") )
lbl_expense_energy:SetCaption( negativeColourStr..Format(realEnergyPull, negativeColourStr.." -") )
lbl_income_metal:SetCaption( Format(mInco+mReci, positiveColourStr.."+") )
lbl_income_energy:SetCaption( Format(eInco, positiveColourStr.."+") )
lbl_storage_energy:SetCaption(("%.0f"):format(eCurr))
lbl_storage_metal:SetCaption(("%.0f"):format(mCurr))
--// Net income indicator on resource bars.
if netMetal < -27.5 then
bar_metal:SetCaption(negativeColourStr.."<<<<<<")
elseif netMetal < -22.5 then
bar_metal:SetCaption(negativeColourStr.."<<<<<")
elseif netMetal < -17.5 then
bar_metal:SetCaption(negativeColourStr.."<<<<")
elseif netMetal < -12.5 then
bar_metal:SetCaption(negativeColourStr.."<<<")
elseif netMetal < -7.5 then
bar_metal:SetCaption(negativeColourStr.."<<")
elseif netMetal < -2.5 then
bar_metal:SetCaption(negativeColourStr.."<")
elseif netMetal < 2.5 then
bar_metal:SetCaption("")
elseif netMetal < 7.5 then
bar_metal:SetCaption(positiveColourStr..">")
elseif netMetal < 12.5 then
bar_metal:SetCaption(positiveColourStr..">>")
elseif netMetal < 17.5 then
bar_metal:SetCaption(positiveColourStr..">>>")
elseif netMetal < 22.5 then
bar_metal:SetCaption(positiveColourStr..">>>>")
elseif netMetal < 27.5 then
bar_metal:SetCaption(positiveColourStr..">>>>>")
else
bar_metal:SetCaption(positiveColourStr..">>>>>>")
end
if netEnergy < -27.5 then
bar_overlay_energy:SetCaption(negativeColourStr.."<<<<<<")
elseif netEnergy < -22.5 then
bar_overlay_energy:SetCaption(negativeColourStr.."<<<<<")
elseif netEnergy < -17.5 then
bar_overlay_energy:SetCaption(negativeColourStr.."<<<<")
elseif netEnergy < -12.5 then
bar_overlay_energy:SetCaption(negativeColourStr.."<<<")
elseif netEnergy < -7.5 then
bar_overlay_energy:SetCaption(negativeColourStr.."<<")
elseif netEnergy < -2.5 then
bar_overlay_energy:SetCaption(negativeColourStr.."<")
elseif netEnergy < 2.5 then
bar_overlay_energy:SetCaption("")
elseif netEnergy < 7.5 then
bar_overlay_energy:SetCaption(positiveColourStr..">")
elseif netEnergy < 12.5 then
bar_overlay_energy:SetCaption(positiveColourStr..">>")
elseif netEnergy < 17.5 then
bar_overlay_energy:SetCaption(positiveColourStr..">>>")
elseif netEnergy < 22.5 then
bar_overlay_energy:SetCaption(positiveColourStr..">>>>")
elseif netEnergy < 27.5 then
bar_overlay_energy:SetCaption(positiveColourStr..">>>>>")
else
bar_overlay_energy:SetCaption(positiveColourStr..">>>>>>")
end
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- Warning Panels
local function GetWarningPanel(parentControl, x, y, right, bottom, text)
local holder = Chili.Control:New{
x = x,
y = y,
right = right,
bottom = bottom,
padding = {0, 0, 0, 0},
parent = parentControl
}
local image = Chili.Image:New{
name = "warningImage",
x = "1%",
y = 0,
bottom = 0,
width = "20%",
keepAspect = true,
file = WARNING_IMAGE,
parent = holder,
}
local label = Chili.Label:New{
name = "warningLabel",
x = "21%",
y = 0,
bottom = "8%",
width = 200,
caption = text,
valign = "center",
align = "left",
autosize = false,
font = {size = options.warningFontSize.value, outline = true, outlineWidth = 2, outlineWeight = 2},
parent = holder,
}
image:SetVisibility(false)
label:SetVisibility(false)
local externalFunctions = {}
function externalFunctions.ShowWarning(newShow)
image:SetVisibility(newShow)
label:SetVisibility(newShow)
end
function externalFunctions.SetText(newText)
label:SetCaption(newText)
end
return externalFunctions
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- No Storage Warning Panels
local function GetNoStorageWarning(parentControl, x, y, right, height, barHolder)
local holder = Chili.Control:New{
x = x,
y = y,
right = right,
height = height,
padding = {0, 0, 0, 0},
parent = parentControl
}
local line = Chili.Line:New{
x = 0,
y = "25%",
right = 0,
height = 4,
borderColor = col_line,
parent = holder,
}
local label = Chili.Label:New{
name = "warningLabel",
x = "5%",
y = 0,
bottom = "8%",
width = "90%",
caption = strings.resbar_no_storage,
valign = "center",
align = "center",
autosize = false,
font = {size = options.warningFontSize.value, outline = true, outlineWidth = 2, outlineWeight = 2},
parent = holder,
}
label:BringToFront()
holder:SetVisibility(false)
local show = false
local flash = false
local text = strings.resbar_no_storage
local blinkValue = 0
local externalFunctions = {}
function externalFunctions.SetText(newText)
if newText then
text = newText
end
if flash then
label:SetCaption(text_red .. text)
else
label:SetCaption(text)
end
end
function externalFunctions.Show(newShow)
if show == newShow then
return
end
show = newShow
holder:SetVisibility(show)
if barHolder then
barHolder:SetVisibility(not show)
end
end
function externalFunctions.SetFlash(newFlash)
if flash == newFlash then
return
end
flash = newFlash
externalFunctions.SetText()
if not flash then
line.borderColor = col_line
line:Invalidate()
end
end
function externalFunctions.UpdateFlash(blinkIndex)
if not flash then
return
end
local blink_alpha
if blinkIndex%12 < 6 then
blink_alpha = (blinkIndex%12)*0.20
else
blink_alpha = (11 - blinkIndex%12)*0.20
end
line.borderColor = Mix(col_line, col_expense, blink_alpha)
line:Invalidate()
end
return externalFunctions
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
local externalFunctions = {}
function externalFunctions.SetEconomyPanelVisibility(newVisibility, dispose)
if dispose then
local x,y,w,h = DestroyWindow()
if newVisibility then
CreateWindow(x,y,w,h)
end
else
window:SetVisibility(newVisibility)
end
end
function externalFunctions.SetFlashEnabled(newEnabled)
flashModeEnabled = newEnabled
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
function widget:Shutdown()
if window then
window:Dispose()
end
WG.ShutdownTranslation(GetInfo().name)
end
function widget:Update(dt)
UpdateBlink(dt)
UpdateWindowOpacity()
UpdateReserveSentTimer(dt)
end
function widget:Initialize()
Chili = WG.Chili
if (not Chili) then
widgetHandler:RemoveWidget()
return
end
WG.EconomyPanel = externalFunctions
WG.InitializeTranslation (languageChanged, GetInfo().name)
--widgetHandler:RegisterGlobal("MexEnergyEvent", MexEnergyEvent)
--widgetHandler:RegisterGlobal("ReserveState", ReserveState)
--widgetHandler:RegisterGlobal("SendWindProduction", SendWindProduction)
--widgetHandler:RegisterGlobal("PriorityStats", PriorityStats)
Spring.SendCommands("resbar 0")
option_colourBlindUpdate()
option_recreateWindow()
end
function CreateWindow(oldX, oldY, oldW, oldH)
local function SetReserveByMouse(self, x, y, mouse, metal)
local a,c,m,s = spGetModKeyState()
if not c then
return
end
local width = (self.width - self.padding[1] - self.padding[3])
if width > 0 then
local reserve = x/width
if mouse ~= 1 then
UpdateReserveBars(true, true, reserve)
elseif metal then
UpdateReserveBars(true, false, reserve)
else
UpdateReserveBars(false, true, reserve)
end
end
end
local screenWidth,screenHeight = Spring.GetWindowGeometry()
local mouseDownOnReserve = false
--// Some (only some) Configuration for shared values
local subWindowWidth = '50%'
local screenHorizCentre = screenWidth / 2
local economyPanelWidth = math.min(660,screenWidth-10)
--// WINDOW
window = Chili.Window:New{
backgroundColor = {0, 0, 0, 0},
color = {0, 0, 0, 0},
parent = Chili.Screen0,
dockable = true,
name="EconomyPanelDefaultTwo",
padding = {0,-1,0,0},
-- right = "50%",
x = oldX or (screenHorizCentre - economyPanelWidth/2),
y = oldY or 0,
clientWidth = oldW or economyPanelWidth,
clientHeight = oldH or 110,
minHeight = 100,
draggable = false,
resizable = false,
tweakDraggable = true,
tweakResizable = true,
minimizable = false,
OnMouseDown={ function(self) --OnClick don't work here, probably because its children can steal click
local alt, ctrl, meta, shift = Spring.GetModKeyState()
if not meta then return false end
WG.crude.OpenPath(options_path)
WG.crude.ShowMenu()
return true
end },
}
metalWarningPanel = GetWarningPanel(window, "3%", "52%", "53%", "15%", strings.metal_excess_warning)
energyWarningPanel = GetWarningPanel(window, "53%", "52%", "3%", "15%", strings.energy_stall_warning)
window_main_display = Chili.Panel:New{
backgroundColor = {0, 0, 0, 0},
parent = window,
name = "Main Display",
padding = {0,0,0,0},
y = 0,
x = 0,
right = 0,
bottom = "50%",
dockable = false;
draggable = false,
resizable = false,
OnMouseDown={ function(self) --OnClick don't work here, probably because its children can steal click
local alt, ctrl, meta, shift = Spring.GetModKeyState()
if not meta then return false end
WG.crude.OpenPath(options_path)
WG.crude.ShowMenu()
return true
end },
}
--// Panel configuration
local imageX = "1%"
local imageY = "10%"
local imageWidth = "17%"
local imageHeight = "80%"
local storageX = "18%"
local incomeX = "44%"
local pullX = "70%"
local textY = "47%"
local textWidth = "45%"
local textHeight = "26%"
local barX = "17%"
local barY = "10%"
local barRight = "4%"
local barHeight = "38%"
--// METAL
window_metal = Chili.Panel:New{
classname = fancySkinLeft,
parent = window_main_display,
name = "Metal",
y = 0,
x = 0,
width = subWindowWidth,
bottom = 0,
backgroundColor = {1,1,1,options.opacity.value},
dockable = false;
draggable = false,
resizable = false,
OnMouseDown={ function(self) --OnClick don't work here, probably because its children can steal click
local alt, ctrl, meta, shift = Spring.GetModKeyState()
if not meta then return false end
WG.crude.OpenPath(options_path)
WG.crude.ShowMenu()
return true
end },
}
image_metal = Chili.Image:New{
parent = window_metal,
x = imageX,
y = imageY,
width = imageWidth,
height = imageHeight,
keepAspect = true,
file = 'LuaUI/Images/ibeam.png',
}
lbl_storage_metal = Chili.Label:New{
parent = window_metal,
x = storageX,
y = textY,
height = textWidth,
width = textHeight,
valign = "center",
align = "left",
caption = "0",
autosize = false,
font = {size = options.fontSize.value, outline = true, color = {.8,.8,.8,.9}, outlineWidth = 2, outlineWeight = 2},
}
lbl_income_metal = Chili.Label:New{
parent = window_metal,
x = incomeX,
y = textY,
height = textWidth,
width = textHeight,
caption = positiveColourStr.."+0.0",
valign = "center",
align = "left",
autosize = false,
font = {size = options.fontSize.value, outline = true, outlineWidth = 2, outlineWeight = 2},
}
lbl_expense_metal = Chili.Label:New{
parent = window_metal,
x = pullX,
y = textY,
height = textWidth,
width = textHeight,
caption = negativeColourStr.."-0.0",
valign = "center",
align = "left",
autosize = false,
font = {size = options.fontSize.value, outline = true, outlineWidth = 2, outlineWeight = 2},
}
local metalBarHolder = Chili.Control:New{
x = barX,
y = barY,
right = barRight,
height = barHeight,
padding = {0,0,0,0},
parent = window_metal,
}
bar_reserve_metal = Chili.Multiprogressbar:New{
parent = metalBarHolder,
orientation = "horizontal",
x = 0,
y = 0,
right = 0,
bottom = 0,
value = 0,
min = 0,
max = 1,
noSkin = true,
font = {color = {.8,.8,.8,.95}, outlineColor = {0,0,0,0.7}, },
bars = {
{
color1 = col_reserve,
color2 = col_reserve,
percent = 0,
texture = 'LuaUI/Images/whiteStripes.png', -- texture file name
s = 1, -- tex coords
t = 1,
tileSize = 16, -- if set then main axis texture coord = width / tileSize
},
}
}
bar_metal = Chili.Progressbar:New{
parent = metalBarHolder,
color = col_metal,
orientation = "horizontal",
x = 0,
y = 0,
right = 0,
bottom = 0,
value = 0,
fontShadow = false,
fontOffset = -2,
font = {
size = 20,
color = {.8,.8,.8,.95},
outline = true,
outlineWidth = 2,
outlineWeight = 2
},
OnMouseDown = {function(self, x, y, mouse)
mouseDownOnReserve = mouse
if not widgetHandler:InTweakMode() then
SetReserveByMouse(self, x, y, mouseDownOnReserve, true)
end
return (not widgetHandler:InTweakMode())
end}, -- this is needed for OnMouseUp to work
OnMouseUp = {function(self, x, y, mouse)
if widgetHandler:InTweakMode() or not mouseDownOnReserve then
return
end
SetReserveByMouse(self, x, y, mouseDownOnReserve, true)
mouseDownOnReserve = false
end},
OnMouseMove = {function(self, x, y, mouse)
if widgetHandler:InTweakMode() or not mouseDownOnReserve then
return
end
SetReserveByMouse(self, x, y, mouseDownOnReserve, true)
end},
}
metalNoStorage = GetNoStorageWarning(window_metal, barX, barY, barRight, barHeight, metalBarHolder)
--// ENERGY
window_energy = Chili.Panel:New{
classname = fancySkinRight,
parent = window_main_display,
name = "Energy",
y = 0,
x = '50%',
width = subWindowWidth,
bottom = 0,
backgroundColor = {1,1,1,options.opacity.value},
dockable = false;
draggable = false,
resizable = false,
OnMouseDown={ function(self) --OnClick don't work here, probably because its children can steal click
local alt, ctrl, meta, shift = Spring.GetModKeyState()
if not meta then return false end
WG.crude.OpenPath(options_path)
WG.crude.ShowMenu()
return true
end },
}
image_energy = Chili.Image:New{
parent = window_energy,
x = imageX,
y = imageY,
width = imageWidth,
height = imageHeight,
keepAspect = true,
file = 'LuaUI/Images/energy.png',
}
lbl_storage_energy = Chili.Label:New{
parent = window_energy,
x = storageX,
y = textY,
height = textWidth,
width = textHeight,
valign = "center",
align = "left",
caption = "0",
autosize = false,
font = {size = options.fontSize.value, outline = true, color = {.8,.8,.8,.9}, outlineWidth = 2, outlineWeight = 2},
}
lbl_income_energy = Chili.Label:New{
parent = window_energy,
x = incomeX,
y = textY,
height = textWidth,
width = textHeight,
caption = positiveColourStr.."+0.0",
valign = "center",
align = "left",
autosize = false,
font = {size = options.fontSize.value, outline = true, outlineWidth = 2, outlineWeight = 2},
}
lbl_expense_energy = Chili.Label:New{
parent = window_energy,
x = pullX,
y = textY,
height = textWidth,
width = textHeight,
caption = negativeColourStr.."-0.0",
valign = "center",
align = "left",
autosize = false,
font = {size = options.fontSize.value, outline = true, outlineWidth = 2, outlineWeight = 2},
}
local energyBarHolder = Chili.Control:New{
x = barX,
y = barY,
right = barRight,
height = barHeight,
padding = {0,0,0,0},
parent = window_energy,
}
bar_reserve_energy = Chili.Multiprogressbar:New{
parent = energyBarHolder,
orientation = "horizontal",
value = 0,
x = 0,
y = 0,
right = 0,
bottom = 0,
min = 0,
max = 1,
noSkin = true,
font = {color = {.8,.8,.8,.95}, outlineColor = {0,0,0,0.7}, },
bars = {
{
color1 = col_reserve,
color2 = col_reserve,
percent = 0,
texture = 'LuaUI/Images/whiteStripes.png', -- texture file name
s = 1, -- tex coords
t = 1,
tileSize = 16, -- if set then main axis texture coord = width / tileSize
},
}
}
bar_overlay_energy = Chili.Progressbar:New{
parent = energyBarHolder,
orientation = "horizontal",
value = 100,
color = {0,0,0,0},
x = 0,
y = 0,
right = 0,
bottom = 0,
noSkin = true,
fontShadow = false,
fontOffset = -2,
font = {
size = 20,
color = {.8,.8,.8,.95},
outline = true,
outlineWidth = 2,
outlineWeight = 2
},
}
bar_energy = Chili.Progressbar:New{
parent = energyBarHolder,
color = col_energy,
value = 0,
orientation = "horizontal",
x = 0,
y = 0,
right = 0,
bottom = 0,
fontShadow = false,
OnMouseDown = {function(self, x, y, mouse)
mouseDownOnReserve = mouse
if not widgetHandler:InTweakMode() then
SetReserveByMouse(self, x, y, mouseDownOnReserve, false)
end
return (not widgetHandler:InTweakMode())
end}, -- this is needed for OnMouseUp to work
OnMouseUp = {function(self, x, y, mouse)
if widgetHandler:InTweakMode() or not mouseDownOnReserve then
return
end
SetReserveByMouse(self, x, y, mouseDownOnReserve, false)
mouseDownOnReserve = false
end},
OnMouseMove = {function(self, x, y, mouse)
if widgetHandler:InTweakMode() or not mouseDownOnReserve then
return
end
SetReserveByMouse(self, x, y, mouseDownOnReserve, false)
end},
}
energyNoStorage = GetNoStorageWarning(window_energy, barX, barY, barRight, barHeight, energyBarHolder)
-- Activate tooltips for lables and bars, they do not have them in default chili
function image_metal:HitTest(x,y) return self end
function bar_metal:HitTest(x,y) return self end
function image_energy:HitTest(x,y) return self end
function bar_energy:HitTest(x,y) return self end
function lbl_storage_energy:HitTest(x,y) return self end
function lbl_storage_metal:HitTest(x,y) return self end
function lbl_income_energy:HitTest(x,y) return self end
function lbl_income_metal:HitTest(x,y) return self end
function lbl_expense_energy:HitTest(x,y) return self end
function lbl_expense_metal:HitTest(x,y) return self end
-- set translatable strings
languageChanged ()
end
function DestroyWindow()
if window then
local x,y,w,h = window.x, window.y, window.width, window.height
window:Dispose()
window = nil
return x,y,w,h
end
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
| gpl-2.0 |
AresTao/darkstar | scripts/zones/The_Eldieme_Necropolis/npcs/qm7.lua | 57 | 2181 | -----------------------------------
-- Area: The Eldieme Necropolis
-- NPC: qm7 (??? - Ancient Papyrus Shreds)
-- Involved in Quest: In Defiant Challenge
-- @pos 105.275 -32 92.551 195
-----------------------------------
package.loaded["scripts/zones/The_Eldieme_Necropolis/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/globals/settings");
require("scripts/zones/The_Eldieme_Necropolis/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (OldSchoolG1 == false) then
if (player:hasItem(1088) == false and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED1) == false
and player:getQuestStatus(JEUNO,IN_DEFIANT_CHALLENGE) == QUEST_ACCEPTED) then
player:addKeyItem(ANCIENT_PAPYRUS_SHRED1);
player:messageSpecial(KEYITEM_OBTAINED,ANCIENT_PAPYRUS_SHRED1);
end
if (player:hasKeyItem(ANCIENT_PAPYRUS_SHRED1) and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED2) and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED3)) then
if (player:getFreeSlotsCount() >= 1) then
player:addItem(1088, 1);
player:messageSpecial(ITEM_OBTAINED, 1088);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 1088);
end
end
if (player:hasItem(1088)) then
player:delKeyItem(ANCIENT_PAPYRUS_SHRED1);
player:delKeyItem(ANCIENT_PAPYRUS_SHRED2);
player:delKeyItem(ANCIENT_PAPYRUS_SHRED3);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
markandgo/LOVEly-tiles | ext/serialize.lua | 3 | 3951 | --[[
**Modified for LOVE**
Save Table to File
Load Table from File
v 1.0
Lua 5.2 compatible
Only Saves Tables, Numbers, Strings, and Booleans
Insides Table References are saved
Does not save Userdata, Metatables, Functions and indices of these
----------------------------------------------------
successful,errmsg = save( table,filename )
----------------------------------------------------
table = load( filename )
----------------------------------------------------
Licensed under the same terms as Lua itself.
]]--
-- declare local variables
--// exportstring( string )
--// returns a "Lua" portable version of the string
local function exportstring( s )
return string.format("%q", s)
end
local function createSubDir(path)
local dir,name,ext = path:match('^(.-)([^\\/]-)%.?([^\\/%.]*)$')
if #name == 0 then name = ext; ext = '' end
local dirpath = ''
for subfolder in dir:gmatch('([^\\/]-[\\/])') do
dirpath = dirpath..subfolder
if love.filesystem.isFile(dirpath) then
return 'Cannot save table, '..dirpath..' is a file'
end
if not love.filesystem.exists(dirpath) then
love.filesystem.mkdir(dirpath)
end
end
end
local insert = function(t,v)
if t.len then
t.len = t.len+1
t[t.len] = v
return
end
table.insert(t,v)
end
local s = {}
--// The Save Function
function s.save( tbl,filename )
local charS,charE = "\t","\n"
local err = createSubDir(filename)
if err then return nil,err end
local file = love.filesystem.newFile(filename)
file:open('w')
-- initiate variables for save procedure
local tables,lookup = { tbl; len = 1 },{ [tbl] = 1 }
file:write( "return {"..charE )
for idx,t in ipairs( tables ) do
file:write( "-- Table: {"..idx.."}"..charE )
file:write( "{"..charE )
local thandled = {}
for i,v in ipairs( t ) do
thandled[i] = true
local stype = type( v )
-- only handle value
if stype == "table" then
if not lookup[v] then
insert( tables, v )
lookup[v] = #tables
end
file:write( charS.."{"..lookup[v].."},"..charE )
elseif stype == "string" then
file:write( charS..exportstring( v )..","..charE )
elseif stype == "number" or stype == 'boolean' then
file:write( charS..tostring( v )..","..charE )
end
end
for i,v in pairs( t ) do
-- escape handled values
if (not thandled[i]) then
local str = ""
local stype = type( i )
-- handle index
-- if stype == "table" then
-- if not lookup[i] then
-- insert( tables,i )
-- lookup[i] = #tables
-- end
-- str = charS.."[{"..lookup[i].."}]="
if stype == "string" then
-- elseif stype == "string" then
str = charS.."["..exportstring( i ).."]="
elseif stype == "number" or stype == 'boolean' then
str = charS.."["..tostring( i ).."]="
end
if str ~= "" then
stype = type( v )
-- handle value
if stype == "table" then
if not lookup[v] then
insert( tables,v )
lookup[v] = #tables
end
file:write( str.."{"..lookup[v].."},"..charE )
elseif stype == "string" then
file:write( str..exportstring( v )..","..charE )
elseif stype == "number" or stype == 'boolean' then
file:write( str..tostring( v )..","..charE )
end
end
end
end
file:write( "},"..charE )
end
file:write( "}" )
file:close()
return true
end
--// The Load Function
function s.load( filename )
if not love.filesystem.exists(filename) then return end
local tables = love.filesystem.load(filename)()
for idx = 1,#tables do
local tolinki = {}
for i,v in pairs( tables[idx] ) do
if type( v ) == "table" then
tables[idx][i] = tables[v[1]]
end
if type( i ) == "table" and tables[i[1]] then
insert( tolinki,{ i,tables[i[1]] } )
end
end
-- link indices
for _,v in ipairs( tolinki ) do
tables[idx][v[2]],tables[idx][v[1]] = tables[idx][v[1]],nil
end
end
return tables[1]
end
return s
-- ChillCode | mit |
AresTao/darkstar | scripts/globals/items/dish_of_spaghetti_nero_di_seppia.lua | 35 | 1800 | -----------------------------------------
-- ID: 5193
-- Item: dish_of_spaghetti_nero_di_seppia
-- Food Effect: 30Min, All Races
-----------------------------------------
-- HP % 17 (cap 130)
-- Dexterity 3
-- Vitality 2
-- Agility -1
-- Mind -2
-- Charisma -1
-- Double Attack 1
-- Store TP 6
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,5193);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_FOOD_HPP, 17);
target:addMod(MOD_FOOD_HP_CAP, 130);
target:addMod(MOD_DEX, 3);
target:addMod(MOD_VIT, 2);
target:addMod(MOD_AGI, -1);
target:addMod(MOD_MND, -2);
target:addMod(MOD_CHR, -1);
target:addMod(MOD_DOUBLE_ATTACK, 1);
target:addMod(MOD_STORETP, 6);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_FOOD_HPP, 17);
target:delMod(MOD_FOOD_HP_CAP, 130);
target:delMod(MOD_DEX, 3);
target:delMod(MOD_VIT, 2);
target:delMod(MOD_AGI, -1);
target:delMod(MOD_MND, -2);
target:delMod(MOD_CHR, -1);
target:delMod(MOD_DOUBLE_ATTACK, 1);
target:delMod(MOD_STORETP, 6);
end;
| gpl-3.0 |
AresTao/darkstar | scripts/globals/items/colored_egg.lua | 35 | 1274 | -----------------------------------------
-- ID: 4487
-- Item: colored_egg
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Health 20
-- Magic 20
-- Attack 3
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,4487);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 20);
target:addMod(MOD_MP, 20);
target:addMod(MOD_ATT, 3);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 20);
target:delMod(MOD_MP, 20);
target:delMod(MOD_ATT, 3);
end;
| gpl-3.0 |
prosody-modules/import | mod_motd_sequential/mod_motd_sequential.lua | 32 | 1482 | -- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
-- Copyright (C) 2010 Jeff Mitchell
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local host = module:get_host();
local motd_jid = module:get_option("motd_jid") or host;
local datamanager = require "util.datamanager";
local ipairs = ipairs;
local motd_sequential_messages = module:get_option("motd_sequential_messages") or {};
local motd_messagesets = {};
local max = 1;
for i, message in ipairs(motd_sequential_messages) do
motd_messagesets[i] = message;
max = i;
end
local st = require "util.stanza";
module:hook("resource-bind",
function (event)
local session = event.session;
local alreadyseen_list = datamanager.load(session.username, session.host, "motd_sequential_seen") or { max = 0 };
local alreadyseen = alreadyseen_list["max"] + 1;
local mod_stanza;
for i = alreadyseen, max do
motd_stanza =
st.message({ to = session.username..'@'..session.host, from = motd_jid })
:tag("body"):text(motd_messagesets[i]);
core_route_stanza(hosts[host], motd_stanza);
module:log("debug", "MOTD send to user %s@%s", session.username, session.host);
end
alreadyseen_list["max"] = max;
datamanager.store(session.username, session.host, "motd_sequential_seen", alreadyseen_list);
end);
| mit |
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