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AresTao/darkstar
scripts/zones/Windurst_Walls/npcs/Raamimi.lua
17
3005
----------------------------------- -- Area: Windurst Walls -- Location: X:-81 Y:-9 Z:103 -- NPC: Raamimi -- Working 100% -- Involved in Quest: To Bee or Not to Bee? ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local ToBee = player:getQuestStatus(WINDURST,TO_BEE_OR_NOT_TO_BEE); local ToBeeOrNotStatus = player:getVar("ToBeeOrNot_var"); if (ToBeeOrNotStatus == 10 and ToBee == QUEST_AVAILABLE) then player:startEvent(0x0043); -- Quest Started - He gives you honey elseif (ToBee == QUEST_ACCEPTED) then player:startEvent(0x0044); -- After honey is given to player...... but before 5th hondy is given to Zayhi elseif (ToBee == QUEST_COMPLETED and ToBeeOrNotStatus == 5) then player:startEvent(0x0050); -- Quest Finish - Gives Mulsum elseif (ToBee == QUEST_COMPLETED and ToBeeOrNotStatus == 0 and player:needToZone()) then player:startEvent(0x004F); -- After Quest but before zoning "it's certainly gotten quiet around here..." else player:startEvent(0x0128); end end; -- Event ID List for NPC -- player:startEvent(0x0128); -- Standard Conversation -- player:startEvent(0x0043); -- Quest is kicked off already, he gives you honey -- player:startEvent(0x0044); -- After honey is given to player...... before given to Zayhi???? -- player:startEvent(0x0050); -- Quest Finish - Gives Mulsum -- player:startEvent(0x004F); -- After Quest but before zoning: "it's certainly gotten quiet around here..." ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) printf("CSID: %u",csid); printf("RESULT: %u",option); if (csid == 0x0043) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,4370); -- Cannot give Honey because player Inventory is full else player:addQuest(WINDURST,TO_BEE_OR_NOT_TO_BEE); player:addItem(4370); player:messageSpecial(ITEM_OBTAINED, 4370); -- Gives player Honey x1 end elseif (csid == 0x0050) then -- After Honey#5: ToBee quest Finish (tooth hurts from all the Honey) if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,4156); -- Cannot give Mulsum because player Inventory is full else player:setVar("ToBeeOrNot_var",0); player:addItem(4156,3); -- Mulsum x3 player:messageSpecial(ITEMS_OBTAINED, 4156,3); player:needToZone(true); end end end;
gpl-3.0
AresTao/darkstar
scripts/zones/Beaucedine_Glacier_[S]/npcs/Gray_Colossus_LC.lua
38
1071
----------------------------------- -- Area: Beaucedine Glacier (S) -- NPC: Gray Colossus, L.C. -- Type: Campaign Arbiter -- @zone: 136 -- @pos 76.178 -60.763 -48.775 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Beaucedine_Glacier_[S]/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x01c3); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Riverne-Site_A01/npcs/_0u3.lua
17
1341
----------------------------------- -- Area: Riverne Site #A01 -- NPC: Unstable Displacement ----------------------------------- package.loaded["scripts/zones/Riverne-Site_A01/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Riverne-Site_A01/TextIDs"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) if (trade:hasItemQty(1691,1) and trade:getItemCount() == 1) then -- Trade Giant Scale player:tradeComplete(); npc:openDoor(RIVERNE_PORTERS); player:messageSpecial(SD_HAS_GROWN); end end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) if (npc:getAnimation() == 8) then player:startEvent(0x13); else player:messageSpecial(SD_VERY_SMALL); end; return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Jugner_Forest_[S]/npcs/Gate_Sentry.lua
38
1028
----------------------------------- -- Area: Jugner Forest (S) -- NPC: Gate Sentry -- Type: Standard NPC -- @pos -265.235 -2.399 405.246 82 ----------------------------------- package.loaded["scripts/zones/Jugner_Forest_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Jugner_Forest_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x00fd); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
alireza1998/DANGEROUS
plugins/banhammer.lua
214
11956
local function pre_process(msg) -- SERVICE MESSAGE if msg.action and msg.action.type then local action = msg.action.type -- Check if banned user joins chat by link if action == 'chat_add_user_link' then local user_id = msg.from.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs kick_user(user_id, msg.to.id) end end -- Check if banned user joins chat if action == 'chat_add_user' then local user_id = msg.action.user.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs kick_user(user_id, msg.to.id) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:incr(banhash) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id local banaddredis = redis:get(banhash) if banaddredis then if tonumber(banaddredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times end if tonumber(banaddredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:set(banhash, 0)-- Reset the Counter end end end local bots_protection = "Yes" local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end if msg.action.user.username ~= nil then if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs kick_user(msg.action.user.id, msg.to.id) end end end -- No further checks return msg end -- banned user is talking ! if msg.to.type == 'chat' then local data = load_data(_config.moderation.data) local group = msg.to.id local texttext = 'groups' --if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not --chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false) --return --end local user_id = msg.from.id local chat_id = msg.to.id local banned = is_banned(user_id, chat_id) if banned or is_gbanned(user_id) then -- Check it with redis print('Banned user talking!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs kick_user(user_id, chat_id) msg.text = '' end end return msg end local function username_id(cb_extra, success, result) local get_cmd = cb_extra.get_cmd local receiver = cb_extra.receiver local chat_id = cb_extra.chat_id local member = cb_extra.member local text = '' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if member_id == our_id then return false end if get_cmd == 'kick' then if is_momod2(member_id, chat_id) then return send_large_msg(receiver, "you can't kick mods/owner/admins") end return kick_user(member_id, chat_id) elseif get_cmd == 'ban' then if is_momod2(member_id, chat_id) then return send_large_msg(receiver, "you can't ban mods/owner/admins") end send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned') return ban_user(member_id, chat_id) elseif get_cmd == 'unban' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned') local hash = 'banned:'..chat_id redis:srem(hash, member_id) return 'User '..user_id..' unbanned' elseif get_cmd == 'banall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned') return banall_user(member_id, chat_id) elseif get_cmd == 'unbanall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned') return unbanall_user(member_id, chat_id) end end end return send_large_msg(receiver, text) end local function run(msg, matches) if matches[1]:lower() == 'id' then if msg.to.type == "user" then return "Bot ID: "..msg.to.id.. "\n\nYour ID: "..msg.from.id end if type(msg.reply_id) ~= "nil" then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") id = get_message(msg.reply_id,get_message_callback_id, false) elseif matches[1]:lower() == 'id' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") return "Group ID for " ..string.gsub(msg.to.print_name, "_", " ").. ":\n\n"..msg.to.id end end local receiver = get_receiver(msg) if matches[1]:lower() == 'kickme' then-- /kickme if msg.to.type == 'chat' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false) end end if not is_momod(msg) then -- Ignore normal users return nil end if matches[1]:lower() == "banlist" then -- Ban list ! local chat_id = msg.to.id if matches[2] and is_admin(msg) then chat_id = matches[2] end return ban_list(chat_id) end if matches[1]:lower() == 'ban' then-- /ban if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin(msg) then local msgr = get_message(msg.reply_id,ban_by_reply_admins, false) else msgr = get_message(msg.reply_id,ban_by_reply, false) end end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin(msg) and is_momod2(tonumber(matches[2]), msg.to.id) then return "you can't ban mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't ban your self !" end local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) ban_user(user_id, chat_id) else local member = string.gsub(matches[2], '@', '') local get_cmd = 'ban' local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end return end end if matches[1]:lower() == 'unban' then -- /unban if type(msg.reply_id)~="nil" and is_momod(msg) then local msgr = get_message(msg.reply_id,unban_by_reply, false) end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id local targetuser = matches[2] if string.match(targetuser, '^%d+$') then local user_id = targetuser local hash = 'banned:'..chat_id redis:srem(hash, user_id) local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2]) return 'User '..user_id..' unbanned' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'unban' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == 'kick' then if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin(msg) then local msgr = get_message(msg.reply_id,Kick_by_reply_admins, false) else msgr = get_message(msg.reply_id,Kick_by_reply, false) end end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then return "you can't kick mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't kick your self !" end local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) kick_user(user_id, chat_id) else local member = string.gsub(matches[2], '@', '') local get_cmd = 'kick' local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end else return 'This isn\'t a chat group' end end if not is_admin(msg) then return end if matches[1]:lower() == 'banall' then -- Global ban if type(msg.reply_id) ~="nil" and is_admin(msg) then return get_message(msg.reply_id,banall_by_reply, false) end local user_id = matches[2] local chat_id = msg.to.id if msg.to.type == 'chat' then local targetuser = matches[2] if string.match(targetuser, '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end banall_user(targetuser) return 'User ['..user_id..' ] globally banned' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'banall' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == 'unbanall' then -- Global unban local user_id = matches[2] local chat_id = msg.to.id if msg.to.type == 'chat' then if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end unbanall_user(user_id) return 'User ['..user_id..' ] removed from global ban list' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'unbanall' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == "gbanlist" then -- Global ban list return banall_list() end end return { patterns = { "^[!/]([Bb]anall) (.*)$", "^[!/]([Bb]anall)$", "^[!/]([Bb]anlist) (.*)$", "^[!/]([Bb]anlist)$", "^[!/]([Gg]banlist)$", "^[!/]([Bb]an) (.*)$", "^[!/]([Kk]ick)$", "^[!/]([Uu]nban) (.*)$", "^[!/]([Uu]nbanall) (.*)$", "^[!/]([Uu]nbanall)$", "^[!/]([Kk]ick) (.*)$", "^[!/]([Kk]ickme)$", "^[!/]([Bb]an)$", "^[!/]([Uu]nban)$", "^[!/]([Ii]d)$", "^!!tgservice (.+)$", }, run = run, pre_process = pre_process }
gpl-2.0
mirbitbit/teleseed
plugins/banhammer.lua
214
11956
local function pre_process(msg) -- SERVICE MESSAGE if msg.action and msg.action.type then local action = msg.action.type -- Check if banned user joins chat by link if action == 'chat_add_user_link' then local user_id = msg.from.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs kick_user(user_id, msg.to.id) end end -- Check if banned user joins chat if action == 'chat_add_user' then local user_id = msg.action.user.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs kick_user(user_id, msg.to.id) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:incr(banhash) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id local banaddredis = redis:get(banhash) if banaddredis then if tonumber(banaddredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times end if tonumber(banaddredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:set(banhash, 0)-- Reset the Counter end end end local bots_protection = "Yes" local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end if msg.action.user.username ~= nil then if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs kick_user(msg.action.user.id, msg.to.id) end end end -- No further checks return msg end -- banned user is talking ! if msg.to.type == 'chat' then local data = load_data(_config.moderation.data) local group = msg.to.id local texttext = 'groups' --if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not --chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false) --return --end local user_id = msg.from.id local chat_id = msg.to.id local banned = is_banned(user_id, chat_id) if banned or is_gbanned(user_id) then -- Check it with redis print('Banned user talking!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs kick_user(user_id, chat_id) msg.text = '' end end return msg end local function username_id(cb_extra, success, result) local get_cmd = cb_extra.get_cmd local receiver = cb_extra.receiver local chat_id = cb_extra.chat_id local member = cb_extra.member local text = '' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if member_id == our_id then return false end if get_cmd == 'kick' then if is_momod2(member_id, chat_id) then return send_large_msg(receiver, "you can't kick mods/owner/admins") end return kick_user(member_id, chat_id) elseif get_cmd == 'ban' then if is_momod2(member_id, chat_id) then return send_large_msg(receiver, "you can't ban mods/owner/admins") end send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned') return ban_user(member_id, chat_id) elseif get_cmd == 'unban' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned') local hash = 'banned:'..chat_id redis:srem(hash, member_id) return 'User '..user_id..' unbanned' elseif get_cmd == 'banall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned') return banall_user(member_id, chat_id) elseif get_cmd == 'unbanall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned') return unbanall_user(member_id, chat_id) end end end return send_large_msg(receiver, text) end local function run(msg, matches) if matches[1]:lower() == 'id' then if msg.to.type == "user" then return "Bot ID: "..msg.to.id.. "\n\nYour ID: "..msg.from.id end if type(msg.reply_id) ~= "nil" then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") id = get_message(msg.reply_id,get_message_callback_id, false) elseif matches[1]:lower() == 'id' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") return "Group ID for " ..string.gsub(msg.to.print_name, "_", " ").. ":\n\n"..msg.to.id end end local receiver = get_receiver(msg) if matches[1]:lower() == 'kickme' then-- /kickme if msg.to.type == 'chat' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false) end end if not is_momod(msg) then -- Ignore normal users return nil end if matches[1]:lower() == "banlist" then -- Ban list ! local chat_id = msg.to.id if matches[2] and is_admin(msg) then chat_id = matches[2] end return ban_list(chat_id) end if matches[1]:lower() == 'ban' then-- /ban if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin(msg) then local msgr = get_message(msg.reply_id,ban_by_reply_admins, false) else msgr = get_message(msg.reply_id,ban_by_reply, false) end end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin(msg) and is_momod2(tonumber(matches[2]), msg.to.id) then return "you can't ban mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't ban your self !" end local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) ban_user(user_id, chat_id) else local member = string.gsub(matches[2], '@', '') local get_cmd = 'ban' local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end return end end if matches[1]:lower() == 'unban' then -- /unban if type(msg.reply_id)~="nil" and is_momod(msg) then local msgr = get_message(msg.reply_id,unban_by_reply, false) end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id local targetuser = matches[2] if string.match(targetuser, '^%d+$') then local user_id = targetuser local hash = 'banned:'..chat_id redis:srem(hash, user_id) local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2]) return 'User '..user_id..' unbanned' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'unban' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == 'kick' then if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin(msg) then local msgr = get_message(msg.reply_id,Kick_by_reply_admins, false) else msgr = get_message(msg.reply_id,Kick_by_reply, false) end end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then return "you can't kick mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't kick your self !" end local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) kick_user(user_id, chat_id) else local member = string.gsub(matches[2], '@', '') local get_cmd = 'kick' local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end else return 'This isn\'t a chat group' end end if not is_admin(msg) then return end if matches[1]:lower() == 'banall' then -- Global ban if type(msg.reply_id) ~="nil" and is_admin(msg) then return get_message(msg.reply_id,banall_by_reply, false) end local user_id = matches[2] local chat_id = msg.to.id if msg.to.type == 'chat' then local targetuser = matches[2] if string.match(targetuser, '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end banall_user(targetuser) return 'User ['..user_id..' ] globally banned' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'banall' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == 'unbanall' then -- Global unban local user_id = matches[2] local chat_id = msg.to.id if msg.to.type == 'chat' then if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end unbanall_user(user_id) return 'User ['..user_id..' ] removed from global ban list' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'unbanall' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == "gbanlist" then -- Global ban list return banall_list() end end return { patterns = { "^[!/]([Bb]anall) (.*)$", "^[!/]([Bb]anall)$", "^[!/]([Bb]anlist) (.*)$", "^[!/]([Bb]anlist)$", "^[!/]([Gg]banlist)$", "^[!/]([Bb]an) (.*)$", "^[!/]([Kk]ick)$", "^[!/]([Uu]nban) (.*)$", "^[!/]([Uu]nbanall) (.*)$", "^[!/]([Uu]nbanall)$", "^[!/]([Kk]ick) (.*)$", "^[!/]([Kk]ickme)$", "^[!/]([Bb]an)$", "^[!/]([Uu]nban)$", "^[!/]([Ii]d)$", "^!!tgservice (.+)$", }, run = run, pre_process = pre_process }
gpl-2.0
small-Wood/FlappyBird
runtime/linux/Resources/src/GameScene.lua
3
1074
-- game scene require("GameLayer") require("StatusLayer") local function backgroundLayer() local bgLayer = cc.Layer:create() local time = os.date("*t", os.time()) local background = nil if time.hour >= 6 and time.hour <= 17 then background = cc.Sprite:createWithSpriteFrame(AtlasLoader:getInstance():getSpriteFrameByName("bg_day")) else background = cc.Sprite:createWithSpriteFrame(AtlasLoader:getInstance():getSpriteFrameByName("bg_night")) end background:setAnchorPoint(cc.p(0, 0)) background:setPosition(0, 0) bgLayer:addChild(background) return bgLayer end local function createScene() local scene = cc.Scene:createWithPhysics() -- scene:getPhysicsWorld():setDebugDrawMask(cc.PhysicsWorld.DEBUGDRAW_ALL) scene:getPhysicsWorld():setGravity(cc.p(0, -900)) scene:addChild(backgroundLayer()) local statusLayer = StatusLayer.create() local gameLayer = GameLayer.create() gameLayer:setDelegator(statusLayer) scene:addChild(gameLayer) scene:addChild(statusLayer) return scene end local GameScene = { createScene = createScene, } return GameScene
gpl-2.0
small-Wood/FlappyBird
frameworks/runtime-src/proj.android/assets/src/GameScene.lua
3
1074
-- game scene require("GameLayer") require("StatusLayer") local function backgroundLayer() local bgLayer = cc.Layer:create() local time = os.date("*t", os.time()) local background = nil if time.hour >= 6 and time.hour <= 17 then background = cc.Sprite:createWithSpriteFrame(AtlasLoader:getInstance():getSpriteFrameByName("bg_day")) else background = cc.Sprite:createWithSpriteFrame(AtlasLoader:getInstance():getSpriteFrameByName("bg_night")) end background:setAnchorPoint(cc.p(0, 0)) background:setPosition(0, 0) bgLayer:addChild(background) return bgLayer end local function createScene() local scene = cc.Scene:createWithPhysics() -- scene:getPhysicsWorld():setDebugDrawMask(cc.PhysicsWorld.DEBUGDRAW_ALL) scene:getPhysicsWorld():setGravity(cc.p(0, -900)) scene:addChild(backgroundLayer()) local statusLayer = StatusLayer.create() local gameLayer = GameLayer.create() gameLayer:setDelegator(statusLayer) scene:addChild(gameLayer) scene:addChild(statusLayer) return scene end local GameScene = { createScene = createScene, } return GameScene
gpl-2.0
AresTao/darkstar
scripts/globals/items/slice_of_tavnazian_ram_meat.lua
18
1335
----------------------------------------- -- ID: 5208 -- Item: slice_of_tavnazian_ram_meat -- Food Effect: 5Min, Galka only ----------------------------------------- -- Strength 2 -- Mind -4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:getRace() ~= 8) then result = 247; end if (target:getMod(MOD_EAT_RAW_MEAT) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,5208); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, 2); target:addMod(MOD_MND, -4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, 2); target:delMod(MOD_MND, -4); end;
gpl-3.0
DeinFreund/Zero-K
units/striderarty.lua
5
4121
unitDef = { unitname = [[striderarty]], name = [[Merlin]], description = [[Heavy Saturation Artillery Strider]], acceleration = 0.1092, brakeRate = 0.1942, buildCostMetal = 3500, builder = false, buildPic = [[striderarty.png]], canGuard = true, canMove = true, canPatrol = true, category = [[LAND]], collisionVolumeOffsets = [[0 0 0]], collisionVolumeScales = [[65 65 65]], collisionVolumeType = [[ellipsoid]], corpse = [[DEAD]], customParams = { }, explodeAs = [[ATOMIC_BLASTSML]], footprintX = 4, footprintZ = 4, iconType = [[t3arty]], idleAutoHeal = 5, idleTime = 1800, leaveTracks = true, maxDamage = 4000, maxSlope = 36, maxVelocity = 1.8, maxWaterDepth = 22, minCloakDistance = 75, movementClass = [[KBOT4]], moveState = 0, noAutoFire = false, noChaseCategory = [[TERRAFORM FIXEDWING SATELLITE GUNSHIP SUB]], objectName = [[catapult.s3o]], script = [[striderarty.cob]], selfDestructAs = [[ATOMIC_BLASTSML]], sightDistance = 660, trackOffset = 0, trackStrength = 8, trackStretch = 1, trackType = [[ComTrack]], trackWidth = 36, turnRate = 990, upright = true, workerTime = 0, weapons = { { def = [[ROCKET]], badTargetCategory = [[GUNSHIP]], onlyTargetCategory = [[SWIM LAND SINK TURRET FLOAT SHIP HOVER GUNSHIP]], }, }, weaponDefs = { ROCKET = { name = [[Long-Range Rocket Battery]], areaOfEffect = 128, avoidFeature = false, avoidGround = false, burst = 20, burstrate = 0.1, cegTag = [[RAVENTRAIL]], craterBoost = 1, craterMult = 2, customParams = { reaim_time = 8, -- COB light_camera_height = 2500, light_color = [[0.35 0.17 0.04]], light_radius = 400, }, damage = { default = 220.5, planes = 220.5, subs = 11, }, dance = 20, edgeEffectiveness = 0.5, explosionGenerator = [[custom:MEDMISSILE_EXPLOSION]], fireStarter = 100, flightTime = 8, impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 2, model = [[hobbes.s3o]], noSelfDamage = true, projectiles = 2, range = 1450, reloadtime = 30, smokeTrail = false, soundHit = [[weapon/missile/rapid_rocket_hit]], soundHitVolume = 5, soundStart = [[weapon/missile/rapid_rocket_fire]], soundStartVolume = 5, startVelocity = 100, tolerance = 512, trajectoryHeight = 1, turnRate = 2500, turret = true, weaponAcceleration = 100, weaponType = [[MissileLauncher]], weaponVelocity = 250, wobble = 7000, }, }, featureDefs = { DEAD = { blocking = true, featureDead = [[HEAP]], footprintX = 4, footprintZ = 4, object = [[catapult_wreck.s3o]], }, HEAP = { blocking = false, footprintX = 4, footprintZ = 4, object = [[debris4x4b.s3o]], }, }, } return lowerkeys({ striderarty = unitDef })
gpl-2.0
AresTao/darkstar
scripts/zones/Sea_Serpent_Grotto/npcs/qm2.lua
17
1468
----------------------------------- -- Area: Sea Serpent Grotto -- NPC: ??? Used for Norg quest "The Sahagin's Stash" -- @zone 176 -- @pos 295.276 27.129 213.043 ----------------------------------- package.loaded["scripts/zones/Sea_Serpent_Grotto/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Sea_Serpent_Grotto/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) SahaginStash = player:getQuestStatus(OUTLANDS,THE_SAHAGINS_STASH); if (SahaginStash == QUEST_ACCEPTED and player:hasKeyItem(296) == false) then player:startEvent(0x0001); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0001) then player:addKeyItem(296); player:messageSpecial(KEYITEM_OBTAINED,296); end end;
gpl-3.0
AresTao/darkstar
scripts/zones/Metalworks/npcs/HomePoint#2.lua
19
1185
----------------------------------- -- Area: Metalworks -- NPC: HomePoint#2 -- @pos: -78 2 2 237 ----------------------------------- package.loaded["scripts/zones/Metalworks/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Metalworks/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fd, 102); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fd) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
AresTao/darkstar
scripts/globals/items/anchovy.lua
35
1197
----------------------------------------- -- ID: 5652 -- Item: Anchovy -- Food Effect: 3Min, All Races ----------------------------------------- -- Dexterity +1 -- Mind -3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,180,5652); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 1); target:addMod(MOD_MND,-3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 1); target:delMod(MOD_MND,-3); end;
gpl-3.0
DeinFreund/Zero-K
LuaRules/Gadgets/unit_AA_overkill_control.lua
5
5818
local versionNumber = "v0.1" function gadget:GetInfo() return { name = "AA overkill control", desc = versionNumber .. " Managed Allowed Weapon Target for Defender, Hacksaw, Chainsaw and Artemis to prevent overkill", author = "Jseah", date = "03/05/13", license = "GNU GPL, v2 or later", layer = 0, enabled = false -- loaded by default? } end if (not gadgetHandler:IsSyncedCode()) then return end --SYNCED-- include("LuaRules/Configs/customcmds.h.lua") local unitAICmdDesc = { id = CMD_UNIT_AI, type = CMDTYPE.ICON_MODE, name = 'Unit AI', action = 'unitai', tooltip = 'Toggles smart unit AI for the unit', params = {1, 'AI Off','AI On'} } local GetTarget = Spring.GetProjectileTarget local GetUnitDefID = Spring.GetUnitDefID local GetHP = Spring.GetUnitHealth local FindUnitCmdDesc = Spring.FindUnitCmdDesc local EditUnitCmdDesc = Spring.EditUnitCmdDesc local GetUnitCmdDesc = Spring.GetUnitCmdDescs local InsertUnitCmdDesc = Spring.InsertUnitCmdDesc local airtargets = {} -- {id = unitID, incoming = {shotID}, receivingdamage = int} local shot = {} -- {id = shotID, unitID = ownerunitID, target = targetunitID, damage = int) local AAunittypes = {["turretmissile"] = 1, ["turretaaclose"] = 1, ["turretaafar"] = 1, ["turretaaheavy"] = 1} -- number = shot damage local IsAA = { [UnitDefNames.turretmissile.id] = true, [UnitDefNames.turretaaclose.id] = true, [UnitDefNames.turretaafar.id] = true, [UnitDefNames.turretaaheavy.id] = true } local Isair = {} for i=1,#UnitDefs do if UnitDefs[i].canFly then Isair[i] = true end end local remUnitDefID = {} local Echo = Spring.Echo -------------------FUNCTIONS------------------ function IsMicroCMD(unitID) if unitID ~= nil then local cmdDescID = FindUnitCmdDesc(unitID, CMD_UNIT_AI) local cmdDesc = GetUnitCmdDesc(unitID, cmdDescID, cmdDescID) local nparams = cmdDesc[1].params if nparams[1] == '1' then return true end end return false end function AddShot(shotID, unitID, target, damage) --Echo("Added shot", shotID, unitID, target, damage) if target ~= nil then shot[shotID] = {id = shotID, owner = unitID, target = target, damage = damage} if airtargets[target] ~= nil then airtargets[target].incoming[shotID] = shotID airtargets[target].receivingdamage = airtargets[target].receivingdamage + damage end end end function RemoveShot(shotID) --Echo("Removed shot", shotID) local target = shot[shotID].target if airtargets[target] ~= nil then airtargets[target].incoming[shotID] = nil airtargets[target].receivingdamage = airtargets[target].receivingdamage - shot[shotID].damage end shot[shotID] = nil end function AddAir(unitID, ud) --Echo("Added air unit", unitID) airtargets[unitID] = {id = unitID, incoming = {}, receivingdamage = 0} end function removeAir(unitID) --Echo("Removed air unit", unitID) for shotID in pairs(airtargets[unitID].incoming) do --Echo("Overkill shot removed", shotID) RemoveShot(shotID) end airtargets[unitID] = nil end -------------------CALL INS------------------- function gadget:UnitCreated(unitID, unitDefID, unitTeam, builderID) remUnitDefID[unitID] = unitDefID if IsAA[unitDefID] then local ud = UnitDefs[unitDefID] InsertUnitCmdDesc(unitID, unitAICmdDesc) local cmdDescID = FindUnitCmdDesc(unitID, CMD_UNIT_AI) EditUnitCmdDesc(unitID, cmdDescID, {params = {0, 'AI Off','AI On'}}) end if Isair[unitDefID] then AddAir(unitID, ud) end end function gadget:UnitDestroyed(unitID, unitDefID, unitTeam) local ud = UnitDefs[unitDefID] remUnitDefID[unitID] = unitDefID if Isair[unitDefID] then removeAir(unitID) end end function gadget:Initialize() Echo("AA overkill control Gadget Enabled") for unitname in pairs(AAunittypes) do local damage = 0 for i = 1,#WeaponDefs do local wd = WeaponDefs[i] if wd.name:find(unitname) then for i = 1, #wd.damages do if damage < wd.damages[i] then damage = wd.damages[i] end end end end AAunittypes[unitname] = damage end for _, unitID in pairs(Spring.GetAllUnits()) do local unitDefID = Spring.GetUnitDefID(unitID) gadget:UnitCreated(unitID, unitDefID) end end function gadget:ProjectileCreated(projID, unitID) local unitDefID = GetUnitDefID(unitID) local ud = UnitDefs[unitDefID] --Echo(ud.name) if IsAA[unitDefID] then AddShot(projID, unitID, GetTarget(projID), AAunittypes[ud.name]) end end function gadget:ProjectileDestroyed(projID) if shot[projID] ~= nil then RemoveShot(projID) end end function gadget:AllowWeaponTarget(attackerID, targetID, attackerWeaponNum, attackerWeaponDefID, defPriority) local unitDefID = remUnitDefID[attackerID] if IsAA[unitDefID] and IsMicroCMD(attackerID) then local ud = UnitDefs[unitDefID] --Echo(attackerID, targetID) local tunitDefID = Spring.GetUnitDefID(targetID) local tud = UnitDefs[tunitDefID] if Isair[tunitDefID] then hp = GetHP(targetID) if hp < airtargets[targetID].receivingdamage then --Echo("preventing overkill") return false, 1 end end end return true, 1 end function gadget:AllowCommand_GetWantedCommand() return true end function gadget:AllowCommand_GetWantedUnitDefID() return IsAA end function gadget:AllowCommand(unitID, unitDefID, teamID, cmdID, cmdParams, cmdOptions) local ud = UnitDefs[unitDefID] if IsAA[unitDefID] then if cmdID == CMD_UNIT_AI then local cmdDescID = FindUnitCmdDesc(unitID, CMD_UNIT_AI) if cmdParams[1] == 0 then nparams = {0, 'AI Off','AI On'} else nparams = {1, 'AI Off','AI On'} end EditUnitCmdDesc(unitID, cmdDescID, {params = nparams}) end end return true end
gpl-2.0
AresTao/darkstar
scripts/zones/Dynamis-Tavnazia/mobs/Nightmare_Makara.lua
13
1506
----------------------------------- -- Area: Dynamis Tavnazia -- NPC: Nightmare_Makara ----------------------------------- package.loaded["scripts/zones/Dynamis-Tavnazia/TextIDs"] = nil; ----------------------------------- require("scripts/globals/dynamis"); require("scripts/zones/Dynamis-Tavnazia/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) mob:setMobMod(MOBMOD_SUPERLINK, mob:getShortID()); end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) local X = mob:getXPos(); local Y = mob:getYPos(); local Z = mob:getZPos(); local spawnList = TavnaziaCloneList; if (mob:getStatPoppedMobs() == false) then mob:setStatPoppedMobs(true); for nb = 1, table.getn(spawnList), 2 do if (mob:getID() == spawnList[nb]) then for nbi = 1, table.getn(spawnList[nb + 1]), 1 do if ((nbi % 2) == 0) then X=X+2; Z=Z+2; else X=X-2; Z=Z-2; end local mobNBR = spawnList[nb + 1][nbi]; if (mobNBR ~= nil) then -- Spawn Mob SpawnMob(mobNBR):setMobMod(MOBMOD_SUPERLINK, mob:getShortID()); GetMobByID(mobNBR):setPos(X,Y,Z); GetMobByID(mobNBR):setSpawn(X,Y,Z); end end end end end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) end;
gpl-3.0
matthewbauer/wesnoth
data/lua/location_set.lua
28
3736
local location_set = {} local function index(x, y) -- the 2000 bias ensure that the correct x is recovered for negative y return x * 16384 + y + 2000 end local invscale = 1 / 16384 local function revindex(p) local x = math.floor(p * invscale) return x, p - x * 16384 - 2000 end local methods = {} local locset_meta = { __index = methods } function methods:empty() return (not next(self.values)) end function methods:size() local sz = 0 for p,v in pairs(self.values) do sz = sz + 1 end return sz end function methods:clear() self.values = {} end function methods:get(x, y) return self.values[index(x, y)] end function methods:insert(x, y, v) self.values[index(x, y)] = v or true end function methods:remove(x, y) self.values[index(x, y)] = nil end function methods:union(s) local values = self.values for p,v in pairs(s.values) do values[p] = v end end function methods:union_merge(s, f) local values = self.values for p,v in pairs(s.values) do local x, y = revindex(p) values[p] = f(x, y, values[p], v) end end function methods:inter(s) local values = self.values local nvalues = {} for p,v in pairs(s.values) do nvalues[p] = values[p] end self.values = nvalues end function methods:inter_merge(s, f) local values = s.values local nvalues = {} for p,v in pairs(self.values) do local x, y = revindex(p) nvalues[p] = f(x, y, v, values[p]) end self.values = nvalues end function methods:filter(f) local nvalues = {} for p,v in pairs(self.values) do local x, y = revindex(p) if f(x, y, v) then nvalues[p] = v end end return setmetatable({ values = nvalues }, locset_meta) end function methods:iter(f) for p,v in pairs(self.values) do local x, y = revindex(p) f(x, y, v) end end function methods:stable_iter(f) local indices = {} for p,v in pairs(self.values) do table.insert(indices, p) end table.sort(indices) for i,p in ipairs(indices) do local x, y = revindex(p) f(x, y) end end function methods:of_pairs(t) local values = self.values for i,v in ipairs(t) do local value_table = {} local x_index local y_index if v.x and v.y then x_index = "x" y_index = "y" else x_index = 1 y_index = 2 end for k,val in pairs(v) do if k ~= x_index and k ~= y_index then value_table[k] = val end end if next(value_table) then values[index(v[x_index], v[y_index])] = value_table else values[index(v[x_index], v[y_index])] = true end end end function methods:of_wml_var(name) local values = self.values for i = 0, wesnoth.get_variable(name .. ".length") - 1 do local t = wesnoth.get_variable(string.format("%s[%d]", name, i)) local x, y = t.x, t.y t.x, t.y = nil, nil values[index(x, y)] = next(t) and t or true end end function methods:to_pairs() local res = {} self:iter(function(x, y) table.insert(res, { x, y }) end) return res end function methods:to_stable_pairs() local res = {} self:stable_iter(function(x, y) table.insert(res, { x, y }) end) return res end function methods:to_wml_var(name) local i = 0 wesnoth.set_variable(name) self:stable_iter(function(x, y, v) if type(v) == 'table' then wesnoth.set_variable(string.format("%s[%d]", name, i), v) end wesnoth.set_variable(string.format("%s[%d].x", name, i), x) wesnoth.set_variable(string.format("%s[%d].y", name, i), y) i = i + 1 end) end function location_set.create() local w,h,b = wesnoth.get_map_size() assert(h + 2 * b < 9000) return setmetatable({ values = {} }, locset_meta) end function location_set.of_pairs(t) local s = location_set.create() s:of_pairs(t) return s end function location_set.of_wml_var(name) local s = location_set.create() s:of_wml_var(name) return s end return location_set
gpl-2.0
prosody-modules/import
mod_http_index/mod_http_index.lua
31
3606
local st = require "util.stanza"; local url = require"socket.url"; module:depends"http"; -- local dump = require"util.serialization".new"dump".serialize; local function template(data) --[[ DOC Like util.template, but deals with plain text Returns a closure that is called with a table of values {name} is substituted for values["name"] and is XML escaped {name!} is substituted without XML escaping {name?} is optional and is replaced with an empty string if no value exists ]] return function(values) return (data:gsub("{([^}]-)(%p?)}", function (name, opt) local value = values[name]; if value then if opt ~= "!" then return st.xml_escape(value); end return value; elseif opt == "?" then return ""; end end)); end end -- TODO Move templates into files local base = template(template[[ <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1"> <meta name="generator" value="prosody/{prosody_version} mod_{mod_name}"> <link rel="canonical" href="{canonical}"> <title>{title}</title> <style> body{background-color:#eeeeec;margin:1ex 0;padding-bottom:3em;font-family:Arial,Helvetica,sans-serif;} header,footer{margin:1ex 1em;} footer{font-size:smaller;color:#babdb6;} .content{background-color:white;padding:1em;list-style-position:inside;} nav{font-size:large;margin:1ex 1ex;clear:both;line-height:1.5em;} nav a{padding: 1ex;text-decoration:none;} nav a[rel="up"]{font-size:smaller;} nav a[rel="prev"]{float:left;} nav a[rel="next"]{float:right;} nav a[rel="next::after"]{content:" →";} nav a[rel="prev::before"]{content:"← ";} nav a:empty::after,nav a:empty::before{content:""} @media screen and (min-width: 460px) { nav{font-size:x-large;margin:1ex 1em;} } a:link,a:visited{color:#2e3436;text-decoration:none;} a:link:hover,a:visited:hover{color:#3465a4;} ul,ol{padding:0;} li{list-style:none;} hr{visibility:hidden;clear:both;} br{clear:both;} li time{float:right;font-size:small;opacity:0.2;} li:hover time{opacity:1;} .room-list .description{font-size:smaller;} q.body::before,q.body::after{content:"";} .presence .verb{font-style:normal;color:#30c030;} .presence.unavailable .verb{color:#c03030;} </style> </head> <body> <header> <h1>{title}</h1> {header!} </header> <hr> <div class="content"> {body!} </div> <hr> <footer> {footer!} <br> <div class="powered-by">Prosody {prosody_version?}</div> </footer> </body> </html> ]] { prosody_version = prosody.version, mod_name = module.name }); local canonical = module:http_url(nil, "/"); local page_template = template(base{ canonical = canonical; title = "HTTP stuff"; header = ""; body = [[ <nav> <ul> {lines!} </ul> </nav> ]]; footer = ""; }); local line_template = template[[ <li><a href="{url}" title="{module}">{name}</a></li> ]]; local function relative(base, link) base = url.parse(base); link = url.parse(link); for k,v in pairs(base) do if link[k] == v then link[k] = nil; end end return url.build(link); end local function handler(event) local items = module:get_host_items("http-provider"); local item; for i = 1, #items do item = items[i]; if module.name ~= item._provided_by then items[i] = line_template{ name = item.name; module = "mod_" .. item._provided_by; url = relative(canonical, module:http_url(item.name, item.default_path)); }; else items[i] = ""; end end event.response.headers.content_type = "text/html"; return page_template{ lines = table.concat(items); }; end module:provides("http", { route = { ["GET /"] = handler; }; default_path = "/"; });
mit
NeoRaider/luci
applications/luci-app-multiwan/luasrc/controller/multiwan.lua
62
1929
module("luci.controller.multiwan", package.seeall) function index() local fs = require "nixio.fs" if not fs.access("/etc/config/multiwan") then return end local page page = entry({"admin", "network", "multiwan"}, cbi("multiwan/multiwan"), _("Multi-WAN")) page.dependent = true entry({"admin", "network", "multiwan", "status"}, call("multiwan_status")) page = entry({"mini", "network", "multiwan"}, cbi("multiwan/multiwanmini", {autoapply=true}), _("Multi-WAN")) page.dependent = true end function multiwan_status() local nfs = require "nixio.fs" local cachefile = "/tmp/.mwan/cache" local rv = { } cachefile = nfs.readfile(cachefile) if cachefile then local ntm = require "luci.model.network".init() _, _, wan_if_map = string.find(cachefile, "wan_if_map=\"([^\"]*)\"") _, _, wan_fail_map = string.find(cachefile, "wan_fail_map=\"([^\"]*)\"") _, _, wan_recovery_map = string.find(cachefile, "wan_recovery_map=\"([^\"]*)\"") rv.wans = { } wansid = {} for wanname, wanifname in string.gfind(wan_if_map, "([^%[]+)%[([^%]]+)%]") do local wanlink = ntm:get_interface(wanifname) wanlink = wanlink and wanlink:get_network() wanlink = wanlink and wanlink:adminlink() or "#" wansid[wanname] = #rv.wans + 1 rv.wans[wansid[wanname]] = { name = wanname, link = wanlink, ifname = wanifname, status = "ok", count = 0 } end for wanname, failcount in string.gfind(wan_fail_map, "([^%[]+)%[([^%]]+)%]") do if failcount == "x" then rv.wans[wansid[wanname]].status = "ko" else rv.wans[wansid[wanname]].status = "failing" rv.wans[wansid[wanname]].count = failcount end end for wanname, recoverycount in string.gfind(wan_recovery_map, "([^%[]+)%[([^%]]+)%]") do rv.wans[wansid[wanname]].status = "recovering" rv.wans[wansid[wanname]].count = recoverycount end end luci.http.prepare_content("application/json") luci.http.write_json(rv) end
apache-2.0
AresTao/darkstar
scripts/zones/The_Garden_of_RuHmet/mobs/Jailer_of_Fortitude.lua
17
2477
----------------------------------- -- Area: The Garden of Ru'Hmet -- NPC: Jailer_of_Fortitude ----------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) -- Give it two hour mob:setMobMod(MOBMOD_MAIN_2HOUR, 1); mob:setMobMod(MOBMOD_2HOUR_MULTI, 1); -- Change animation to humanoid w/ prismatic core mob:AnimationSub(1); mob:setModelId(1169); end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob) local delay = mob:getLocalVar("delay"); local LastCast = mob:getLocalVar("LAST_CAST"); local spell = mob:getLocalVar("COPY_SPELL"); if (mob:getBattleTime() - LastCast > 30) then mob:setLocalVar("COPY_SPELL", 0); mob:setLocalVar("delay", 0); end; if (IsMobDead(16921016)==false or IsMobDead(16921017)==false) then -- check for kf'ghrah if (spell > 0 and mob:hasStatusEffect(EFFECT_SILENCE) == false) then if (delay >= 3) then mob:castSpell(spell); mob:setLocalVar("COPY_SPELL", 0); mob:setLocalVar("delay", 0); else mob:setLocalVar("delay", delay+1); end; end; end; end; ----------------------------------- -- onMagicHit Action ----------------------------------- function onMagicHit(caster,target,spell) if (spell:tookEffect() and (caster:isPC() or caster:isPet()) and spell:getSpellGroup() ~= SPELLGROUP_BLUE ) then -- Handle mimicked spells target:setLocalVar("COPY_SPELL", spell:getID()); target:setLocalVar("LAST_CAST", target:getBattleTime()); target:setLocalVar("reflectTime", target:getBattleTime()); target:AnimationSub(1); end; return 1; end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, killer, npc) -- Despawn the pets if alive DespawnMob(Kf_Ghrah_WHM); DespawnMob(Kf_Ghrah_BLM); -- Set 15 mins respawn local qm1 = GetNPCByID(Jailer_of_Fortitude_QM); qm1:hideNPC(900); -- Move it to a random location local qm1position = math.random(1,5); qm1:setPos(Jailer_of_Fortitude_QM_POS[qm1position][1], Jailer_of_Fortitude_QM_POS[qm1position][2], Jailer_of_Fortitude_QM_POS[qm1position][3]); end;
gpl-3.0
AresTao/darkstar
scripts/zones/RuLude_Gardens/npcs/Pherimociel.lua
19
2513
----------------------------------- -- Area: Ru'Lude Gardens -- NPC: Pherimociel -- Involved in mission: COP 1-2 -- @pos -31.627 1.002 67.956 243 ----------------------------------- package.loaded["scripts/zones/RuLude_Gardens/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/RuLude_Gardens/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local Hrandom =math.random(); if (player:getCurrentMission(COP) == BELOW_THE_ARKS and player:getVar("PromathiaStatus") == 0) then player:startEvent(0x0018); elseif (player:getCurrentMission(COP) == BELOW_THE_ARKS and player:getVar("PromathiaStatus") == 1) then player:startEvent(0x0019); elseif (player:getCurrentMission(COP) == THREE_PATHS and player:getVar("COP_Tenzen_s_Path") == 3) then player:startEvent(0x003A); elseif (player:getCurrentMission(COP) == FOR_WHOM_THE_VERSE_IS_SUNG and player:getVar("PromathiaStatus") == 0) then player:startEvent(0x273E); elseif (player:getCurrentMission(COP) == A_PLACE_TO_RETURN and player:getVar("PromathiaStatus") == 1) then if (Hrandom<0.2) then player:startEvent(0x001B); elseif (Hrandom<0.6) then player:startEvent(0x001C); else player:startEvent(0x001D); end elseif (player:getCurrentMission(COP) == MORE_QUESTIONS_THAN_ANSWERS and player:getVar("PromathiaStatus") == 0) then player:startEvent(0x2741); else player:startEvent(0x009b); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0018) then player:setVar("PromathiaStatus",1); -- first cs mission 1.2 has been seen YOU CAN NOW ENTER TO PROMYVION player:setVar("FirstPromyvionHolla",1); player:setVar("FirstPromyvionMea",1); player:setVar("FirstPromyvionDem",1); elseif (csid == 0x003A) then player:setVar("COP_Tenzen_s_Path",4); elseif (csid == 0x273E or 0x2741) then player:setVar("PromathiaStatus",1); end end;
gpl-3.0
soroushwilson/soroush
plugins/gps.lua
14
4662
local function run(msg, matches) local lat = matches[2] local lon = matches[3] local receiver = get_receiver(msg) if matches[1] == "loc" then send_location(receiver, lat, lon, ok_cb, false) elseif matches[1] == "map" then local zooms = {10, 16} local urls = {} for i = 1, #zooms do local zoom = zooms[i] local url = "http://maps.googleapis.com/maps/api/staticmap?zoom=" .. zoom .. "&size=600x300&maptype=roadmap&center=" .. lat .. "," .. lon .. "&markers=color:blue%7Clabel:X%7C" .. lat .. "," .. lon table.insert(urls, url) end send_photos_from_url(receiver, urls) elseif matches[1] == "view" then local zooms = {12, 18} local urls = {} for i = 1, #zooms do local zoom = zooms[i] local url = "http://maps.googleapis.com/maps/api/staticmap?zoom=" .. zoom .. "&size=600x300&maptype=hybrid&center=" .. lat .. "," .. lon .. "&markers=color:blue%7Clabel:X%7C" .. lat .. "," .. lon table.insert(urls, url) end send_photos_from_url(receiver, urls) elseif matches[1] == "link" then return "أ™â€¦أ™ث†أ™â€ڑأکآ¹أ™إ أکآھ أ™â€¦أڑآ©أکآ§أ™â€ أ™إ  أکآ¯أکآ± أڑآ¯أ™ث†أڑآ¯أ™â€‍ أ™â€¦أ™آ¾:\nhttps://www.google.com/maps/place/" .. lat .. "," .. lon end end return { description = "Generate Map for GPS Coordinates", usagehtm = '<tr><td align="center">gps loc أکآ¹أکآ±أکآ¶ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’,أکآ·أ™ث†أ™â€‍ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’</td><td align="right">أ™â€ أ™â€¦أکآ§أ›إ’أکآ´ أ™â€¦أ™ث†أ™â€ڑأکآ¹أ›إ’أکآھ أ™â€¦أڑآ©أکآ§أ™â€ أ›إ’ أ™â€¦أکآ®أکآھأکآµأکآ§أکآھ أ™ث†أکآ§أکآ±أکآ¯ أکآ´أکآ¯أ™â€، أکآ¯أکآ± أ™â€ڑأکآ§أ™â€‍أکآ¨ أ™â€‍أ™ث†أڑآ©أ›إ’أکآ´أ™â€ </td></tr>' ..'<tr><td align="center">gps link أکآ¹أکآ±أکآ¶ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’,أکآ·أ™ث†أ™â€‍ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’</td><td align="right">أکآ§أکآ±أکآ§أکآ¦أ™â€، أ›إ’ أ™â€‍أ›إ’أ™â€ أڑآ© أ™â€‍أ™ث†أڑآ¯أ™â€‍ أ™â€¦أ™آ¾ أکآ§أکآ² أ™â€¦أکآ®أکآھأکآµأکآ§أکآھ أ™ث†أکآ§أکآ±أکآ¯ أکآ´أکآ¯أ™â€،</td></tr>' ..'<tr><td align="center">gps map أکآ¹أکآ±أکآ¶ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’,أکآ·أ™ث†أ™â€‍ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’</td><td align="right">أ™â€ أ™â€¦أکآ§أ›إ’أکآ´ أ™â€ أ™â€ڑأکآ´أ™â€، أ›إ’ أ™â€¦أکآ®أکآھأکآµأکآ§أکآھ أ™ث†أکآ§أکآ±أکآ¯ أکآ´أکآ¯أ™â€، أکآ¯أکآ± أ™â€ڑأکآ§أ™â€‍أکآ¨ أکآ¹أڑآ©أکآ³</td></tr>' ..'<tr><td align="center">gps view أکآ¹أکآ±أکآ¶ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’,أکآ·أ™ث†أ™â€‍ أکآ¬أکآ؛أکآ±أکآ§أ™آپأ›إ’أکآ§أ›إ’أ›إ’</td><td align="right">أ™â€ أ™â€¦أکآ§أ›إ’أکآ´ أکآھأکآµأ™ث†أ›إ’أکآ± أکآ²أ™â€ أکآ¯أ™â€، أ™â€¦أڑآ©أکآ§أ™â€ أ›إ’ أ™â€¦أکآ®أکآھأکآµأکآ§أکآھ أ™ث†أکآ§أکآ±أکآ¯ أکآ´أکآ¯أ™â€، أکآ¯أکآ± أ™â€ڑأکآ§أ™â€‍أکآ¨ أکآ¹أڑآ©أکآ³</td></tr>', usage = { "gps loc (lat,lon) : أ™â€‍أ™ث†أڑآ©أ™إ أکآ´أ™â€  أ™â€¦أ™ث†أ™â€ڑأکآ¹أ™إ أکآھ", "gps link (lat,lon) : أ™â€‍أ™إ أ™â€ أڑآ© أڑآ¯أ™ث†أڑآ¯أ™â€‍ أ™â€¦أ™آ¾", "gps map (lat,lon) : أ™â€ أ™â€ڑأکآ´أ™â€، أ™â€¦أ™ث†أ™â€ڑأکآ¹أ™إ أکآھ", "gps view (lat,lon) : أکآھأکآµأ™ث†أ™إ أکآ± أ™ث†أکآ§أ™â€ڑأکآ¹أ™إ ", }, patterns = { "^[#!/][Gg]ps (loc) ([^,]*)[,%s]([^,]*)$", "^[#!/][Gg]ps (map) ([^,]*)[,%s]([^,]*)$", "^[#!/][Gg]ps (view) ([^,]*)[,%s]([^,]*)$", "^[#!/][Gg]ps (link) ([^,]*)[,%s]([^,]*)$", }, run = run }
gpl-2.0
AresTao/darkstar
scripts/globals/mobskills/Spike_Flail.lua
18
1248
--------------------------------------------------- -- Spike Flail -- Deals extreme damage in a threefold attack to targets behind the user. --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------------- function onMobSkillCheck(target,mob,skill) if (mob:hasStatusEffect(EFFECT_MIGHTY_STRIKES)) then return 1; elseif (mob:hasStatusEffect(EFFECT_SUPER_BUFF)) then return 1; elseif (mob:hasStatusEffect(EFFECT_INVINCIBLE)) then return 1; elseif (mob:hasStatusEffect(EFFECT_BLOOD_WEAPON)) then return 1; elseif (target:isBehind(mob, 48) == false) then return 1; elseif (mob:AnimationSub() == 1) then return 1; end return 0; end; function onMobWeaponSkill(target, mob, skill) local numhits = 1; local accmod = 2; local dmgmod = math.random(5,7); local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,2,3,4); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,MOBPARAM_3_SHADOW); target:delHP(dmg); return dmg; end;
gpl-3.0
roboxt/fik
plugins/ingroup.lua
371
44212
do -- Check Member local function check_member_autorealm(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Realm', settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = {} save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Welcome to your new realm !') end end end local function check_member_realm_add(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Realm', settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = {} save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Realm has been added!') end end end function check_member_group(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Group', moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'You have been promoted as the owner.') end end end local function check_member_modadd(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Group', moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group is added and you have been promoted as the owner ') end end end local function automodadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member_group,{receiver=receiver, data=data, msg = msg}) end end local function autorealmadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member_autorealm,{receiver=receiver, data=data, msg = msg}) end end local function check_member_realmrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Realm configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = nil save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Realm has been removed!') end end end local function check_member_modrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = nil save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group has been removed') end end end --End Check Member local function show_group_settingsmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local bots_protection = "Yes" if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end local leave_ban = "no" if data[tostring(msg.to.id)]['settings']['leave_ban'] then leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nLock group leave : "..leave_ban.."\nflood sensitivity : "..NUM_MSG_MAX.."\nBot protection : "..bots_protection--"\nPublic: "..public return text end local function set_descriptionmod(msg, data, target, about) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function get_description(msg, data) local data_cat = 'description' if not data[tostring(msg.to.id)][data_cat] then return 'No description available.' end local about = data[tostring(msg.to.id)][data_cat] local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about return 'About '..about end local function lock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'yes' then return 'Arabic is already locked' else data[tostring(target)]['settings']['lock_arabic'] = 'yes' save_data(_config.moderation.data, data) return 'Arabic has been locked' end end local function unlock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'no' then return 'Arabic is already unlocked' else data[tostring(target)]['settings']['lock_arabic'] = 'no' save_data(_config.moderation.data, data) return 'Arabic has been unlocked' end end local function lock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'yes' then return 'Bots protection is already enabled' else data[tostring(target)]['settings']['lock_bots'] = 'yes' save_data(_config.moderation.data, data) return 'Bots protection has been enabled' end end local function unlock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'no' then return 'Bots protection is already disabled' else data[tostring(target)]['settings']['lock_bots'] = 'no' save_data(_config.moderation.data, data) return 'Bots protection has been disabled' end end local function lock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end local function lock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end local function lock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end local function set_public_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['public'] if group_member_lock == 'yes' then return 'Group is already public' else data[tostring(target)]['settings']['public'] = 'yes' save_data(_config.moderation.data, data) end return 'Group is now: public' end local function unset_public_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['public'] if group_member_lock == 'no' then return 'Group is not public' else data[tostring(target)]['settings']['public'] = 'no' save_data(_config.moderation.data, data) return 'Group is now: not public' end end local function lock_group_leave(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] if leave_ban == 'yes' then return 'Leaving users will be banned' else data[tostring(msg.to.id)]['settings']['leave_ban'] = 'yes' save_data(_config.moderation.data, data) end return 'Leaving users will be banned' end local function unlock_group_leave(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] if leave_ban == 'no' then return 'Leaving users will not be banned' else data[tostring(msg.to.id)]['settings']['leave_ban'] = 'no' save_data(_config.moderation.data, data) return 'Leaving users will not be banned' end end local function unlock_group_photomod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function set_rulesmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end local function modadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if is_group(msg) then return 'Group is already added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modadd,{receiver=receiver, data=data, msg = msg}) end local function realmadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if is_realm(msg) then return 'Realm is already added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_realm_add,{receiver=receiver, data=data, msg = msg}) end -- Global functions function modrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if not is_group(msg) then return 'Group is not added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modrem,{receiver=receiver, data=data, msg = msg}) end function realmrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if not is_realm(msg) then return 'Realm is not added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_realmrem,{receiver=receiver, data=data, msg = msg}) end local function get_rules(msg, data) local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return 'No rules available.' end local rules = data[tostring(msg.to.id)][data_cat] local rules = 'Chat rules:\n'..rules return rules end local function set_group_photo(msg, success, result) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if success then local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) chat_set_photo (receiver, file, ok_cb, false) data[tostring(msg.to.id)]['settings']['set_photo'] = file save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes' save_data(_config.moderation.data, data) send_large_msg(receiver, 'Photo saved!', ok_cb, false) else print('Error downloading: '..msg.id) send_large_msg(receiver, 'Failed, please try again!', ok_cb, false) end end local function promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already a moderator.') end data[group]['moderators'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, member_username..' has been promoted.') end local function promote_by_reply(extra, success, result) local msg = result local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '') if msg.from.username then member_username = '@'.. msg.from.username else member_username = full_name end local member_id = msg.from.id if msg.to.type == 'chat' then return promote(get_receiver(msg), member_username, member_id) end end local function demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if not data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not a moderator.') end data[group]['moderators'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, member_username..' has been demoted.') end local function demote_by_reply(extra, success, result) local msg = result local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '') if msg.from.username then member_username = '@'..msg.from.username else member_username = full_name end local member_id = msg.from.id if msg.to.type == 'chat' then return demote(get_receiver(msg), member_username, member_id) end end local function setowner_by_reply(extra, success, result) local msg = result local receiver = get_receiver(msg) local data = load_data(_config.moderation.data) local name_log = msg.from.print_name:gsub("_", " ") data[tostring(msg.to.id)]['set_owner'] = tostring(msg.from.id) save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] setted ["..msg.from.id.."] as owner") local text = msg.from.print_name:gsub("_", " ").." is the owner now" return send_large_msg(receiver, text) end local function promote_demote_res(extra, success, result) --vardump(result) --vardump(extra) local member_id = result.id local member_username = "@"..result.username local chat_id = extra.chat_id local mod_cmd = extra.mod_cmd local receiver = "chat#id"..chat_id if mod_cmd == 'promote' then return promote(receiver, member_username, member_id) elseif mod_cmd == 'demote' then return demote(receiver, member_username, member_id) end end local function modlist(msg) local data = load_data(_config.moderation.data) local groups = "groups" if not data[tostring(groups)][tostring(msg.to.id)] then return 'Group is not added.' end -- determine if table is empty if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local i = 1 local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do message = message ..i..' - '..v..' [' ..k.. '] \n' i = i + 1 end return message end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function help() local help_text = tostring(_config.help_text) return help_text end local function cleanmember(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user(v.id, result.id) end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function user_msgs(user_id, chat_id) local user_info local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info = tonumber(redis:get(um_hash) or 0) return user_info end local function kick_zero(cb_extra, success, result) local chat_id = cb_extra.chat_id local chat = "chat#id"..chat_id local ci_user local re_user for k,v in pairs(result.members) do local si = false ci_user = v.id local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) for i = 1, #users do re_user = users[i] if tonumber(ci_user) == tonumber(re_user) then si = true end end if not si then if ci_user ~= our_id then if not is_momod2(ci_user, chat_id) then chat_del_user(chat, 'user#id'..ci_user, ok_cb, true) end end end end end local function kick_inactive(chat_id, num, receiver) local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) -- Get user info for i = 1, #users do local user_id = users[i] local user_info = user_msgs(user_id, chat_id) local nmsg = user_info if tonumber(nmsg) < tonumber(num) then if not is_momod2(user_id, chat_id) then chat_del_user('chat#id'..chat_id, 'user#id'..user_id, ok_cb, true) end end end return chat_info(receiver, kick_zero, {chat_id = chat_id}) end local function run(msg, matches) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) local name_log = user_print_name(msg.from) local group = msg.to.id if msg.media then if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_chat_msg(msg) and is_momod(msg) then load_photo(msg.id, set_group_photo, msg) end end if matches[1] == 'add' and not matches[2] then if is_realm(msg) then return 'Error: Already a realm.' end print("group "..msg.to.print_name.."("..msg.to.id..") added") return modadd(msg) end if matches[1] == 'add' and matches[2] == 'realm' then if is_group(msg) then return 'Error: Already a group.' end print("group "..msg.to.print_name.."("..msg.to.id..") added as a realm") return realmadd(msg) end if matches[1] == 'rem' and not matches[2] then print("group "..msg.to.print_name.."("..msg.to.id..") removed") return modrem(msg) end if matches[1] == 'rem' and matches[2] == 'realm' then print("group "..msg.to.print_name.."("..msg.to.id..") removed as a realm") return realmrem(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "group" then return automodadd(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "realm" then return autorealmadd(msg) end if msg.to.id and data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local group_member_lock = settings.lock_member local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if group_member_lock == 'yes' and not is_owner2(msg.action.user.id, msg.to.id) then chat_del_user(chat, user, ok_cb, true) elseif group_member_lock == 'yes' and tonumber(msg.from.id) == tonumber(our_id) then return nil elseif group_member_lock == 'no' then return nil end end if matches[1] == 'chat_del_user' then if not msg.service then -- return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..user) end if matches[1] == 'chat_delete_photo' then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to deleted picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_rename' then if not msg.service then return "Are you trying to troll me?" end local group_name_set = settings.set_name local group_name_lock = settings.lock_name local to_rename = 'chat#id'..msg.to.id if group_name_lock == 'yes' then if group_name_set ~= tostring(msg.to.print_name) then local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:incr(namehash) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id local nameprotectionredis = redis:get(namehash) if nameprotectionredis then if tonumber(nameprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(nameprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:set(namehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change name but failed ") rename_chat(to_rename, group_name_set, ok_cb, false) end elseif group_name_lock == 'no' then return nil end end if matches[1] == 'setname' and is_momod(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setphoto' and is_momod(msg) then data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) return 'Please send me new group photo now' end if matches[1] == 'promote' and not matches[2] then if not is_owner(msg) then return "Only the owner can prmote new moderators" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, promote_by_reply, false) end end if matches[1] == 'promote' and matches[2] then if not is_momod(msg) then return end if not is_owner(msg) then return "Only owner can promote" end local member = matches[2] savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @".. member) local cbres_extra = { chat_id = msg.to.id, mod_cmd = 'promote', from_id = msg.from.id } local username = matches[2] local username = string.gsub(matches[2], '@', '') return res_user(username, promote_demote_res, cbres_extra) end if matches[1] == 'demote' and not matches[2] then if not is_owner(msg) then return "Only the owner can demote moderators" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, demote_by_reply, false) end end if matches[1] == 'demote' and matches[2] then if not is_momod(msg) then return end if not is_owner(msg) then return "Only owner can demote" end if string.gsub(matches[2], "@", "") == msg.from.username and not is_owner(msg) then return "You can't demote yourself" end local member = matches[2] savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @".. member) local cbres_extra = { chat_id = msg.to.id, mod_cmd = 'demote', from_id = msg.from.id } local username = matches[2] local username = string.gsub(matches[2], '@', '') return res_user(username, promote_demote_res, cbres_extra) end if matches[1] == 'modlist' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist") return modlist(msg) end if matches[1] == 'about' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group description") return get_description(msg, data) end if matches[1] == 'rules' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules") return get_rules(msg, data) end if matches[1] == 'set' then if matches[2] == 'rules' then rules = matches[3] local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]") return set_rulesmod(msg, data, target) end if matches[2] == 'about' then local data = load_data(_config.moderation.data) local target = msg.to.id local about = matches[3] savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]") return set_descriptionmod(msg, data, target, about) end end if matches[1] == 'lock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked name ") return lock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ") return lock_group_membermod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ") return lock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ") return lock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots ") return lock_group_bots(msg, data, target) end if matches[2] == 'leave' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked leaving ") return lock_group_leave(msg, data, target) end end if matches[1] == 'unlock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked name ") return unlock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ") return unlock_group_membermod(msg, data, target) end if matches[2] == 'photo' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked photo ") return unlock_group_photomod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood ") return unlock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked arabic ") return unlock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked bots ") return unlock_group_bots(msg, data, target) end if matches[2] == 'leave' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked leaving ") return unlock_group_leave(msg, data, target) end end if matches[1] == 'settings' then local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group settings ") return show_group_settingsmod(msg, data, target) end --[[if matches[1] == 'public' then local target = msg.to.id if matches[2] == 'yes' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: public") return set_public_membermod(msg, data, target) end if matches[2] == 'no' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: not public") return unset_public_membermod(msg, data, target) end end]] if matches[1] == 'newlink' and not is_realm(msg) then if not is_momod(msg) then return "For moderators only!" end local function callback (extra , success, result) local receiver = 'chat#'..msg.to.id if success == 0 then return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.') end send_large_msg(receiver, "Created a new link") data[tostring(msg.to.id)]['settings']['set_link'] = result save_data(_config.moderation.data, data) end local receiver = 'chat#'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] revoked group link ") return export_chat_link(receiver, callback, true) end if matches[1] == 'link' then if not is_momod(msg) then return "For moderators only!" end local group_link = data[tostring(msg.to.id)]['settings']['set_link'] if not group_link then return "Create a link using /newlink first !" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]") return "Group link:\n"..group_link end if matches[1] == 'setowner' and matches[2] then if not is_owner(msg) then return "For owner only!" end data[tostring(msg.to.id)]['set_owner'] = matches[2] save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner") local text = matches[2].." added as owner" return text end if matches[1] == 'setowner' and not matches[2] then if not is_owner(msg) then return "only for the owner!" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, setowner_by_reply, false) end end if matches[1] == 'owner' then local group_owner = data[tostring(msg.to.id)]['set_owner'] local user_info = redis:hgetall('user:'..group_owner) if not group_owner then return "no owner,ask admins in support groups to set owner for your group" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner") if user_info.username then return "Group onwer is @"..user_info.username.." ["..group_owner.."]" else return "Group owner is ["..group_owner..']' end end if matches[1] == 'setgpowner' then local receiver = "chat#id"..matches[2] if not is_admin(msg) then return "For admins only!" end data[tostring(matches[2])]['set_owner'] = matches[3] save_data(_config.moderation.data, data) local text = matches[3].." added as owner" send_large_msg(receiver, text) return end if matches[1] == 'setflood' then if not is_momod(msg) then return "For moderators only!" end if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then return "Wrong number,range is [5-20]" end local flood_max = matches[2] data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]") return 'Group flood has been set to '..matches[2] end if matches[1] == 'clean' then if not is_owner(msg) then return "Only owner can clean" end if matches[2] == 'member' then if not is_owner(msg) then return "Only admins can clean members" end local receiver = get_receiver(msg) chat_info(receiver, cleanmember, {receiver=receiver}) end if matches[2] == 'modlist' then if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil save_data(_config.moderation.data, data) end savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist") end if matches[2] == 'rules' then local data_cat = 'rules' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules") end if matches[2] == 'about' then local data_cat = 'description' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about") end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if not is_realm(msg) then local receiver = get_receiver(msg) return modrem(msg), print("Closing Group..."), chat_info(receiver, killchat, {receiver=receiver}) else return 'This is a realm' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if not is_group(msg) then local receiver = get_receiver(msg) return realmrem(msg), print("Closing Realm..."), chat_info(receiver, killrealm, {receiver=receiver}) else return 'This is a group' end end if matches[1] == 'help' then if not is_momod(msg) or is_realm(msg) then return end savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end if matches[1] == 'kickinactive' then --send_large_msg('chat#id'..msg.to.id, 'I\'m in matches[1]') if not is_momod(msg) then return 'Only a moderator can kick inactive users' end local num = 1 if matches[2] then num = matches[2] end local chat_id = msg.to.id local receiver = get_receiver(msg) return kick_inactive(chat_id, num, receiver) end end end return { patterns = { "^[!/](add)$", "^[!/](add) (realm)$", "^[!/](rem)$", "^[!/](rem) (realm)$", "^[!/](rules)$", "^[!/](about)$", "^[!/](setname) (.*)$", "^[!/](setphoto)$", "^[!/](promote) (.*)$", "^[!/](promote)", "^[!/](help)$", "^[!/](clean) (.*)$", "^[!/](kill) (chat)$", "^[!/](kill) (realm)$", "^[!/](demote) (.*)$", "^[!/](demote)", "^[!/](set) ([^%s]+) (.*)$", "^[!/](lock) (.*)$", "^[!/](setowner) (%d+)$", "^[!/](setowner)", "^[!/](owner)$", "^[!/](res) (.*)$", "^[!/](setgpowner) (%d+) (%d+)$",-- (group id) (owner id) "^[!/](unlock) (.*)$", "^[!/](setflood) (%d+)$", "^[!/](settings)$", -- "^[!/](public) (.*)$", "^[!/](modlist)$", "^[!/](newlink)$", "^[!/](link)$", "^[!/](kickinactive)$", "^[!/](kickinactive) (%d+)$", "%[(photo)%]", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
jsoberg/ESU_OpenRA
lua/scriptwrapper.lua
56
1094
environment = {} -- Reset package path package.path = GameDir .. "/lua/?.lua" -- Note: sandbox has been customized to remove math.random local sandbox = require('sandbox') local stp = require('stacktraceplus') local PrintStackTrace = function(msg) return stp.stacktrace("", 2) .. "\nError message\n===============\n" .. msg .. "\n===============" end local TryRunSandboxed = function(fn) local success, err = xpcall(function() sandbox.run(fn, {env = environment, quota = MaxUserScriptInstructions}) end, PrintStackTrace) if not success then FatalError(err) end end WorldLoaded = function() if environment.WorldLoaded ~= nil then TryRunSandboxed(environment.WorldLoaded) end end Tick = function() if environment.Tick ~= nil then TryRunSandboxed(environment.Tick) end end ExecuteSandboxedScript = function(file, contents) local script, err = loadstring(contents, file) if (script == nil) then FatalError("Error parsing " .. file .. ". Reason: " .. err) else TryRunSandboxed(script) end end RegisterSandboxedGlobal = function(key, value) environment[key] = value end
gpl-3.0
AresTao/darkstar
scripts/globals/spells/impact.lua
25
3681
----------------------------------------- -- Spell: Impact -- Deals dark damage to an enemy and -- decreases all 7 base stats by 20% ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); ----------------------------------------- -- onMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local dINT = caster:getStat(MOD_INT) - target:getStat(MOD_INT); local resist = applyResistance(caster,spell,target,dINT,37,0); local STR_Loss = ((target:getStat(MOD_STR) / 100) * 20); -- Should be 20% local DEX_Loss = ((target:getStat(MOD_DEX) / 100) * 20); local VIT_Loss = ((target:getStat(MOD_VIT) / 100) * 20); local AGI_Loss = ((target:getStat(MOD_AGI) / 100) * 20); local INT_Loss = ((target:getStat(MOD_INT) / 100) * 20); local MND_Loss = ((target:getStat(MOD_MND) / 100) * 20); local CHR_Loss = ((target:getStat(MOD_CHR) / 100) * 20); local duration = 180 * resist; -- BG wiki suggests only duration gets effected by resist. if (target:hasStatusEffect(EFFECT_STR_DOWN) == false) then -- caster:PrintToPlayer( string.format( "STR: '%s' ", STR_Loss ) ); target:addStatusEffect(EFFECT_STR_DOWN,STR_Loss,0,duration); end if (target:hasStatusEffect(EFFECT_DEX_DOWN) == false) then -- caster:PrintToPlayer( string.format( "DEX: '%s' ", DEX_Loss ) ); target:addStatusEffect(EFFECT_DEX_DOWN,DEX_Loss,0,duration); end if (target:hasStatusEffect(EFFECT_VIT_DOWN) == false) then -- caster:PrintToPlayer( string.format( "VIT: '%s' ", VIT_Loss ) ); target:addStatusEffect(EFFECT_VIT_DOWN,VIT_Loss,0,duration); end if (target:hasStatusEffect(EFFECT_AGI_DOWN) == false) then -- caster:PrintToPlayer( string.format( "AGI: '%s' ", AGI_Loss ) ); target:addStatusEffect(EFFECT_AGI_DOWN,AGI_Loss,0,duration); end if (target:hasStatusEffect(EFFECT_INT_DOWN) == false) then -- caster:PrintToPlayer( string.format( "INT: '%s' ", INT_Loss ) ); target:addStatusEffect(EFFECT_INT_DOWN,INT_Loss,0,duration); end if (target:hasStatusEffect(EFFECT_MND_DOWN) == false) then -- caster:PrintToPlayer( string.format( "MND: '%s' ", MND_Loss ) ); target:addStatusEffect(EFFECT_MND_DOWN,MND_Loss,0,duration); end if (target:hasStatusEffect(EFFECT_CHR_DOWN) == false) then -- caster:PrintToPlayer( string.format( "CHR: '%s' ", CHR_Loss ) ); target:addStatusEffect(EFFECT_CHR_DOWN,CHR_Loss,0,duration); end --diverting use of doElementalNuke till spellParams is implemented for this spell --local dmg = doElementalNuke(939,2.335,caster,spell,target,false,1.0); --calculate raw damage local dmg = calculateMagicDamage(939,2.335,caster,spell,target,ELEMENTAL_MAGIC_SKILL,MOD_INT,false); --get resist multiplier (1x if no resist) local resist = applyResistance(caster,spell,target,caster:getStat(MOD_INT)-target:getStat(MOD_INT),ELEMENTAL_MAGIC_SKILL,1.0); --get the resisted damage dmg = dmg*resist; --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) dmg = addBonuses(caster,spell,target,dmg); --add in target adjustment dmg = adjustForTarget(target,dmg,spell:getElement()); --add in final adjustments dmg = finalMagicAdjustments(caster,target,spell,dmg); return dmg; end;
gpl-3.0
AresTao/darkstar
scripts/zones/Inner_Horutoto_Ruins/npcs/_5cg.lua
34
1075
----------------------------------- -- Area: Inner Horutoto Ruins -- NPC: _5cg (Gate of Fire) -- @pos -332 0 99 192 ----------------------------------- package.loaded["scripts/zones/Inner_Horutoto_Ruins/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Inner_Horutoto_Ruins/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(DOOR_FIRMLY_CLOSED); return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/globals/mobskills/Osmosis.lua
13
1247
--------------------------------------------- -- Osmosis -- -- Description: Steals an enemy's HP and one beneficial status effect. Ineffective against undead. -- Type: Magical --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) local effect = target:stealStatusEffect(); if (effect ~= nil and mob:hasStatusEffect(effect:getType()) == false) then -- add to myself mob:addStatusEffect(effect:getType(), effect:getPower(), effect:getTickCount(), effect:getDuration()); end local dmgmod = 1; local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*5,ELE_DARK,dmgmod,TP_MAB_BONUS,1); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_DARK,MOBPARAM_IGNORE_SHADOWS); if (target:isUndead() == false) then target:delHP(dmg); mob:addHP(dmg); skill:setMsg(MSG_DRAIN_HP); else skill:setMsg(MSG_NO_EFFECT); end return dmg; end;
gpl-3.0
AresTao/darkstar
scripts/globals/items/dish_of_hydra_kofte_+1.lua
21
1945
----------------------------------------- -- ID: 5603 -- Item: dish_of_hydra_kofte_+1 -- Food Effect: 240Min, All Races ----------------------------------------- -- Strength 7 -- Intelligence -3 -- Attack % 21 -- Attack Cap 160 -- Defense % 25 -- Defense Cap 75 -- Ranged ATT % 21 -- Ranged ATT Cap 160 -- Poison Resist 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5603); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, 7); target:addMod(MOD_INT, -3); target:addMod(MOD_FOOD_ATTP, 21); target:addMod(MOD_FOOD_ATT_CAP, 160); target:addMod(MOD_FOOD_DEFP, 25); target:addMod(MOD_FOOD_DEF_CAP, 75); target:addMod(MOD_FOOD_RATTP, 21); target:addMod(MOD_FOOD_RATT_CAP, 160); target:addMod(MOD_POISONRES, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, 7); target:delMod(MOD_INT, -3); target:delMod(MOD_FOOD_ATTP, 21); target:delMod(MOD_FOOD_ATT_CAP, 160); target:delMod(MOD_FOOD_DEFP, 25); target:delMod(MOD_FOOD_DEF_CAP, 75); target:delMod(MOD_FOOD_RATTP, 21); target:delMod(MOD_FOOD_RATT_CAP, 160); target:delMod(MOD_POISONRES, 5); end;
gpl-3.0
ArduPilot/ardupilot
libraries/AP_Scripting/examples/RCIN_test.lua
21
1255
-- example of getting RC input local scripting_rc_1 = rc:find_channel_for_option(300) local scripting_rc_2 = rc:find_channel_for_option(301) local flip_flop = 0 function update() pwm1 = rc:get_pwm(1) pwm2 = rc:get_pwm(2) pwm3 = rc:get_pwm(3) pwm4 = rc:get_pwm(4) gcs:send_text(0, "RCIN 1:" .. tostring(pwm1) .. " 2:" .. tostring(pwm2).. " 3:" .. tostring(pwm3).. " 4:" .. tostring(pwm4)) -- read normalized input from designated scripting RCx_OPTION if scripting_rc_1 then gcs:send_text(0, "Scripting in 1:" .. tostring(scripting_rc_1:norm_input())) end -- read switch input from second designated scripting RCx_OPTION if scripting_rc_2 then local sw_pos = scripting_rc_2:get_aux_switch_pos() if sw_pos == 0 then gcs:send_text(0, "Scripting switch is low") elseif sw_pos == 1 then gcs:send_text(0, "Scripting switch is middle") else gcs:send_text(0, "Scripting switch is high") end end -- we can also call functions that are available to RC switches -- 28 is Relay one rc:run_aux_function(28, flip_flop) if (flip_flop == 0) then flip_flop = 2 -- switch high else flip_flop = 0 -- switch low end return update, 1000 -- reschedules the loop end return update()
gpl-3.0
AresTao/darkstar
scripts/globals/abilities/call_beast.lua
18
1073
----------------------------------- -- Ability: Call Beast -- Calls a beast to fight by your side. -- Obtained: Beastmaster Level 23 -- Recast Time: 5:00 -- Duration: Dependent on jug pet used. ----------------------------------- require("scripts/globals/common"); require("scripts/globals/status"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) if (player:getPet() ~= nil) then return MSGBASIC_ALREADY_HAS_A_PET,0; elseif (not player:hasValidJugPetItem()) then return MSGBASIC_NO_JUG_PET_ITEM,0; elseif (not player:canUsePet()) then return MSGBASIC_CANT_BE_USED_IN_AREA,0; else return 0,0; end end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability) local id = player:getWeaponSubSkillType(SLOT_AMMO); if (id == 0) then printf("WARNING: jugpet id is ZERO\n"); end player:spawnPet(id); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Beadeaux/Zone.lua
16
3478
----------------------------------- -- -- Zone: Beadeaux (147) -- ----------------------------------- package.loaded["scripts/zones/Beadeaux/TextIDs"] = nil; ----------------------------------- require("scripts/globals/titles"); require("scripts/globals/missions"); require("scripts/globals/quests"); require("scripts/zones/Beadeaux/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) -- The Afflictor System (RegionID, X, Radius, Z) zone:registerRegion(1, -163, 10, -137, 0,0,0); -- 17379798 The Afflictor zone:registerRegion(2, -209, 10, -131, 0,0,0); -- 17379799 The Afflictor zone:registerRegion(3, -140, 10, 20, 0,0,0); -- 17379800 The Afflictor zone:registerRegion(4, 261, 10, 140, 0,0,0); -- 17379801 The Afflictor zone:registerRegion(5, 340, 10, 100, 0,0,0); -- 17379802 The Afflictor zone:registerRegion(6, 380, 10, 60, 0,0,0); -- 17379803 The Afflictor UpdateTreasureSpawnPoint(17379838); UpdateTreasureSpawnPoint(17379839); end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(387.382,38.029,19.694,3); end if (prevZone == 109) then if (player:getQuestStatus(BASTOK, BLADE_OF_DARKNESS) == QUEST_ACCEPTED and player:getVar("ChaosbringerKills") >= 100) then cs = 0x0079; elseif (player:getCurrentMission(BASTOK) == THE_FOUR_MUSKETEERS and player:getVar("MissionStatus") == 1) then cs = 0x0078; elseif (player:getMainJob() == 8 and player:getQuestStatus(BASTOK,DARK_PUPPET) == QUEST_COMPLETED and player:getQuestStatus(BASTOK,BLADE_OF_EVIL) == QUEST_AVAILABLE) then cs = 0x007a; end end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) if (region:GetRegionID() <= 6) then if (player:hasStatusEffect(EFFECT_CURSE_I) == false and player:hasStatusEffect(EFFECT_SILENCE) == false) then player:addStatusEffect(EFFECT_CURSE_I,50,0,300); end end end; function onRegionLeave(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0079) then player:unlockJob(8); player:addTitle(DARK_SIDER); player:setVar("ZeruhnMines_Zeid_CS", 0); player:messageSpecial(YOU_CAN_NOW_BECOME_A_DARK_KNIGHT); player:completeQuest(BASTOK, BLADE_OF_DARKNESS); elseif (csid == 0x0078) then player:setVar("MissionStatus",2); player:setPos(-297, 1, 96, 1); elseif (csid == 0x007a) then player:addQuest(BASTOK,BLADE_OF_EVIL); end end;
gpl-3.0
AresTao/darkstar
scripts/zones/Chateau_dOraguille/npcs/Halver.lua
18
8554
----------------------------------- -- Area: Chateau d'Oraguille -- NPC: Halver -- Involved in Mission 2-3, 3-3, 5-1, 5-2, 8-1 -- Involved in Quest: Lure of the Wildcat (San d'Oria) -- @pos 2 0.1 0.1 233 ----------------------------------- package.loaded["scripts/zones/Chateau_dOraguille/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/globals/quests"); require("scripts/zones/Chateau_dOraguille/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) --print(player:getVar("MissionStatus")); local pNation = player:getNation(); local currentMission = player:getCurrentMission(pNation); local WildcatSandy = player:getVar("WildcatSandy"); local MissionStatus = player:getVar("MissionStatus"); -- Lure of the Wildcat San d'Oria if (player:getQuestStatus(SANDORIA,LURE_OF_THE_WILDCAT_SAN_D_ORIA) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,16) == false) then player:startEvent(0x022e); -- Blackmail quest elseif (player:getQuestStatus(SANDORIA, BLACKMAIL) == QUEST_ACCEPTED and player:hasKeyItem(SUSPICIOUS_ENVELOPE)) then player:startEvent(0x0225); player:setVar("BlackMailQuest",1); player:delKeyItem(SUSPICIOUS_ENVELOPE); -- San D'Oria Flag check elseif (player:getVar("Flagsando") == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,181); else player:setVar("Flagsando",0); player:addItem(181); player:messageSpecial(ITEM_OBTAINED,181); end elseif (player:getCurrentMission(TOAU) == CONFESSIONS_OF_ROYALTY) then if (player:hasKeyItem(RAILLEFALS_LETTER)) then player:startEvent(0x0234); end elseif (player:getCurrentMission(TOAU) == EASTERLY_WINDS and player:getVar("TOAUM6") == 0) then player:startEvent(0x0235); elseif (pNation == SANDORIA) then -- Mission San D'Oria 9-2 The Heir to the Light if (player:hasCompletedMission(SANDORIA,THE_HEIR_TO_THE_LIGHT)) then player:startEvent(0x001f); elseif (currentMission == THE_HEIR_TO_THE_LIGHT and MissionStatus == 7) then player:startEvent(0x0009); elseif (currentMission == THE_HEIR_TO_THE_LIGHT and MissionStatus == 6) then player:startEvent(0x001e); elseif (currentMission == THE_HEIR_TO_THE_LIGHT and MissionStatus >= 2 and MissionStatus <=5) then player:startEvent(0x001d); -- Mission San d'Oria 8-1 Coming of Age -- elseif (currentMission == COMING_OF_AGE and MissionStatus == 3 and player:hasKeyItem(DROPS_OF_AMNIO)) then player:startEvent(0x0066); elseif (currentMission == COMING_OF_AGE and MissionStatus == 1) then player:startEvent(0x003A); -- Mission San D'Oria 6-1 Leaute's last wishes elseif (currentMission == LEAUTE_S_LAST_WISHES and MissionStatus == 3) then player:startEvent(0x0016); elseif (currentMission == LEAUTE_S_LAST_WISHES and MissionStatus == 2) then player:startEvent(0x0018); elseif (currentMission == LEAUTE_S_LAST_WISHES and MissionStatus == 1) then player:startEvent(0x0017); elseif (currentMission == LEAUTE_S_LAST_WISHES and MissionStatus == 0) then player:startEvent(0x0019); -- Mission San D'Oria 5-2 The Shadow Lord elseif (player:hasCompletedMission(SANDORIA,THE_SHADOW_LORD) and currentMission == 255) then player:showText(npc,HALVER_OFFSET+500); elseif (currentMission == THE_SHADOW_LORD and MissionStatus == 5) then player:showText(npc,HALVER_OFFSET+471); elseif (currentMission == THE_SHADOW_LORD and MissionStatus == 4 and player:hasKeyItem(SHADOW_FRAGMENT)) then player:startEvent(0x0224); elseif (currentMission == THE_SHADOW_LORD and MissionStatus == 0) then player:startEvent(0x0222); -- Mission San D'Oria 5-1 The Ruins of Fei'Yin elseif (currentMission == THE_RUINS_OF_FEI_YIN and MissionStatus == 12 and player:hasKeyItem(BURNT_SEAL)) then player:startEvent(0x0216); elseif (currentMission == THE_RUINS_OF_FEI_YIN and MissionStatus == 10) then player:showText(npc,HALVER_OFFSET+334); elseif (currentMission == THE_RUINS_OF_FEI_YIN and MissionStatus == 9) then player:startEvent(0x0215); -- Mission San D'Oria 3-3 Appointment to Jeuno elseif (currentMission == APPOINTMENT_TO_JEUNO and MissionStatus == 0) then player:startEvent(0x01fc); -- Mission San D'Oria 2-3 Journey Abroad elseif (currentMission == JOURNEY_ABROAD and MissionStatus == 11) then player:startEvent(0x01fb); elseif (currentMission == JOURNEY_ABROAD and MissionStatus == 0) then player:startEvent(0x01f9); elseif (currentMission == JOURNEY_ABROAD) then player:startEvent(0x0214); end elseif (pNation == BASTOK) then --Bastok 2-3 San -> Win if (currentMission == THE_EMISSARY) then if (MissionStatus == 3) then player:startEvent(0x01f5); end --Bastok 2-3 San -> Win, report to consulate elseif (currentMission == THE_EMISSARY_SANDORIA) then player:showText(npc,HALVER_OFFSET+279); --Bastok 2-3 Win -> San elseif (currentMission == THE_EMISSARY_SANDORIA2) then if (MissionStatus == 8) then player:startEvent(0x01f7); elseif (MissionStatus <= 10) then player:showText(npc,HALVER_OFFSET+279); end else player:showText(npc,HALVER_OFFSET+1092); end elseif (pNation == WINDURST) then --Windurst 2-3 if (currentMission == THE_THREE_KINGDOMS and MissionStatus < 3) then player:startEvent(0x0214); elseif (currentMission == THE_THREE_KINGDOMS_SANDORIA or currentMission == THE_THREE_KINGDOMS_SANDORIA2) then if (MissionStatus == 3) then player:startEvent(0x01F6); elseif (MissionStatus == 8) then player:startEvent(0x01F8); else player:showText(npc,HALVER_OFFSET+279); end end else player:showText(npc,HALVER_OFFSET+1092); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x01f5) then player:addMission(BASTOK,THE_EMISSARY_SANDORIA); player:setVar("MissionStatus",4); elseif (csid == 0x01f7) then player:setVar("MissionStatus",9); elseif (csid == 0x01fc) then player:setVar("MissionStatus",2); elseif (csid == 0x01f9) then player:setVar("MissionStatus",2); player:addKeyItem(LETTER_TO_THE_CONSULS_SANDORIA); player:messageSpecial(KEYITEM_OBTAINED,LETTER_TO_THE_CONSULS_SANDORIA); elseif (csid == 0x01F6) then player:setVar("MissionStatus",4); elseif (csid == 0x022e) then player:setMaskBit(player:getVar("WildcatSandy"),"WildcatSandy",16,true); elseif (csid == 0x01F8) then player:setVar("MissionStatus",9); elseif (csid == 0x0222) then player:setVar("MissionStatus",1); elseif (csid == 0x01fb or csid == 0x0224 or csid == 0x0215 or csid == 0x0216) then finishMissionTimeline(player,3,csid,option); elseif (csid == 0x0019) then player:setVar("MissionStatus",1); elseif (csid == 0x0016) then player:setVar("MissionStatus",4); elseif (csid == 0x0009) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,181); player:setVar("Flagsando",1); else player:addItem(181); player:messageSpecial(ITEM_OBTAINED,181); end player:setVar("MissionStatus",0); player:completeMission(SANDORIA,THE_HEIR_TO_THE_LIGHT); player:setRank(10); player:addGil(100000); player:messageSpecial(GIL_OBTAINED,100000); player:setTitle(295); player:setVar("SandoEpilogue",1); elseif (csid == 0x003A) then player:setVar("MissionStatus",2); elseif (csid == 0x0066) then finishMissionTimeline(player,3,csid,option); player:setVar("Wait1DayM8-1_date", os.date("%j")); elseif (csid == 0x0234 and option == 1) then player:completeMission(TOAU,CONFESSIONS_OF_ROYALTY); player:addMission(TOAU,EASTERLY_WINDS); player:delKeyItem(RAILLEFALS_LETTER); end end;
gpl-3.0
AresTao/darkstar
scripts/zones/La_Theine_Plateau/npcs/Shattered_Telepoint.lua
19
2214
----------------------------------- -- Area: La_Theine Plateau -- NPC: Shattered Telepoint -- @pos 334 19 -60 102 ----------------------------------- package.loaded["scripts/zones/La_Theine_Plateau/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/La_Theine_Plateau/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(COP) == BELOW_THE_ARKS and player:getVar("PromathiaStatus") == 1) then player:startEvent(0x0ca,0,0,1); -- first time in promy -> have you made your preparations cs elseif (player:getCurrentMission(COP) == THE_MOTHERCRYSTALS and (player:hasKeyItem(LIGHT_OF_MEA) or player:hasKeyItem(LIGHT_OF_DEM))) then if (player:getVar("cspromy2") == 1) then player:startEvent(0x0c9); -- cs you get nearing second promyvion else player:startEvent(0x0ca) end elseif (player:getCurrentMission(COP) > THE_MOTHERCRYSTALS or player:hasCompletedMission(COP,THE_LAST_VERSE) or (player:getCurrentMission(COP) == BELOW_THE_ARKS and player:getVar("PromathiaStatus") > 1)) then player:startEvent(0x0ca); -- normal cs (third promyvion and each entrance after having that promyvion visited or mission completed) else player:messageSpecial(TELEPOINT_HAS_BEEN_SHATTERED); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x00C9) then player:setVar("cspromy2",0); player:setVar("cs2ndpromy",1); player:setPos(-266.76, -0.635, 280.058, 0, 14); -- To Hall of Transference {R} elseif (csid == 0x00CA and option == 0) then player:setPos(-266.76, -0.635, 280.058, 0, 14); -- To Hall of Transference {R} end end;
gpl-3.0
ld-test/prosody
plugins/adhoc/mod_adhoc.lua
1
3943
-- Copyright (C) 2009 Thilo Cestonaro -- Copyright (C) 2009-2011 Florian Zeitz -- -- This file is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local st = require "util.stanza"; local keys = require "util.iterators".keys; local array_collect = require "util.array".collect; local is_admin = require "core.usermanager".is_admin; local jid_split = require "util.jid".split; local adhoc_handle_cmd = module:require "adhoc".handle_cmd; local xmlns_cmd = "http://jabber.org/protocol/commands"; local commands = {}; module:add_feature(xmlns_cmd); module:hook("host-disco-info-node", function (event) local stanza, origin, reply, node = event.stanza, event.origin, event.reply, event.node; if commands[node] then local from = stanza.attr.from; local privileged = is_admin(from, stanza.attr.to); local global_admin = is_admin(from); local username, hostname = jid_split(from); local command = commands[node]; if (command.permission == "admin" and privileged) or (command.permission == "global_admin" and global_admin) or (command.permission == "local_user" and hostname == module.host) or (command.permission == "user") then reply:tag("identity", { name = command.name, category = "automation", type = "command-node" }):up(); reply:tag("feature", { var = xmlns_cmd }):up(); reply:tag("feature", { var = "jabber:x:data" }):up(); event.exists = true; else origin.send(st.error_reply(stanza, "auth", "forbidden", "This item is not available to you")); return true; end elseif node == xmlns_cmd then reply:tag("identity", { name = "Ad-Hoc Commands", category = "automation", type = "command-list" }):up(); event.exists = true; end end); module:hook("host-disco-items-node", function (event) local stanza, origin, reply, node = event.stanza, event.origin, event.reply, event.node; if node ~= xmlns_cmd then return; end local from = stanza.attr.from; local admin = is_admin(from, stanza.attr.to); local global_admin = is_admin(from); local username, hostname = jid_split(from); local nodes = array_collect(keys(commands)):sort(); for _, node in ipairs(nodes) do local command = commands[node]; if (command.permission == "admin" and admin) or (command.permission == "global_admin" and global_admin) or (command.permission == "local_user" and hostname == module.host) or (command.permission == "user") then reply:tag("item", { name = command.name, node = node, jid = module:get_host() }); reply:up(); end end event.exists = true; end); module:hook("iq/host/"..xmlns_cmd..":command", function (event) local origin, stanza = event.origin, event.stanza; if stanza.attr.type == "set" then local node = stanza.tags[1].attr.node local command = commands[node]; if command then local from = stanza.attr.from; local admin = is_admin(from, stanza.attr.to); local global_admin = is_admin(from); local username, hostname = jid_split(from); if (command.permission == "admin" and not admin) or (command.permission == "global_admin" and not global_admin) or (command.permission == "local_user" and hostname ~= module.host) then origin.send(st.error_reply(stanza, "auth", "forbidden", "You don't have permission to execute this command"):up() :add_child(commands[node]:cmdtag("canceled") :tag("note", {type="error"}):text("You don't have permission to execute this command"))); return true end -- User has permission now execute the command adhoc_handle_cmd(commands[node], origin, stanza); return true; end end end, 500); local function adhoc_added(event) local item = event.item; commands[item.node] = item; end local function adhoc_removed(event) commands[event.item.node] = nil; end module:handle_items("adhoc", adhoc_added, adhoc_removed); module:handle_items("adhoc-provider", adhoc_added, adhoc_removed);
mit
trishume/hammerspoon
extensions/eventtap/init.lua
1
5064
--- === hs.eventtap === --- --- Tap into input events (mouse, keyboard, trackpad) for observation and possibly overriding them --- It also provides convenience wrappers for sending mouse and keyboard events. If you need to construct finely controlled mouse/keyboard events, see hs.eventtap.event --- --- This module is based primarily on code from the previous incarnation of Mjolnir by [Steven Degutis](https://github.com/sdegutis/). --- === hs.eventtap.event === --- --- Create, modify and inspect events for `hs.eventtap` --- --- This module is based primarily on code from the previous incarnation of Mjolnir by [Steven Degutis](https://github.com/sdegutis/). if not hs.keycodes then hs.keycodes = require("hs.keycodes") end local module = require("hs.eventtap.internal") -- private variables and methods ----------------------------------------- -- Public interface ------------------------------------------------------ module.event = require("hs.eventtap.event") --- hs.eventtap.event.newMouseEvent(eventtype, point[, modifiers) -> event --- Constructor --- Creates a new mouse event --- --- Parameters: --- * eventtype - One of the values from `hs.eventtap.event.types` --- * point - A table with keys `{x, y}` indicating the location where the mouse event should occur --- * modifiers - An optional table containing zero or more of the following keys: --- * cmd --- * alt --- * shift --- * ctrl --- * fn --- --- Returns: --- * An `hs.eventtap` object function module.event.newMouseEvent(eventtype, point, modifiers) local types = module.event.types local button = nil if eventtype == types["leftmousedown"] or eventtype == types["leftmouseup"] or eventtype == types["leftmousedragged"] then button = "left" elseif eventtype == types["rightmousedown"] or eventtype == types["rightmouseup"] or eventtype == types["rightmousedragged"] then button = "right" elseif eventtype == types["middlemousedown"] or eventtype == types["middlemouseup"] or eventtype == types["middlemousedragged"] then button = "middle" else print("Error: unrecognised mouse button eventtype: " .. eventtype) return nil end return module.event._newMouseEvent(eventtype, point, button, modifiers) end --- hs.eventtap.leftClick(point) --- Function --- Generates a left mouse click event at the specified point --- --- Parameters: --- * point - A table with keys `{x, y}` indicating the location where the mouse event should occur --- --- Returns: --- * None --- --- Notes: --- * This is a wrapper around `hs.eventtap.event.newMouseEvent` that sends `leftmousedown` and `leftmouseup` events) function module.leftClick(point) module.event.newMouseEvent(module.event.types["leftmousedown"], point):post() module.event.newMouseEvent(module.event.types["leftmouseup"], point):post() end --- hs.eventtap.rightClick(point) --- Function --- Generates a right mouse click event at the specified point --- --- Parameters: --- * point - A table with keys `{x, y}` indicating the location where the mouse event should occur --- --- Returns: --- * None --- --- Notes: --- * This is a wrapper around `hs.eventtap.event.newMouseEvent` that sends `rightmousedown` and `rightmouseup` events) function module.rightClick(point) module.event.newMouseEvent(module.event.types["rightmousedown"], point):post() module.event.newMouseEvent(module.event.types["rightmouseup"], point):post() end --- hs.eventtap.middleClick(point) --- Function --- Generates a middle mouse click event at the specified point --- --- Parameters: --- * point - A table with keys `{x, y}` indicating the location where the mouse event should occur --- --- Returns: --- * None --- --- Notes: --- * This is a wrapper around `hs.eventtap.event.newMouseEvent` that sends `middlemousedown` and `middlemouseup` events) function module.middleClick(point) module.event.newMouseEvent(module.event.types["middlemousedown"], point):post() module.event.newMouseEvent(module.event.types["middlemouseup"], point):post() end --- hs.eventtap.keyStroke(modifiers, character) --- Function --- Generates and emits a single keystroke event pair for the supplied keyboard modifiers and character --- --- Parameters: --- * modifiers - A table containing the keyboard modifiers to apply ("fn", "ctrl", "alt", "cmd", "shift", "fn", or their Unicode equivalents) --- * character - A string containing a character to be emitted --- --- Returns: --- * None --- --- Notes: --- * This function is ideal for sending single keystrokes with a modifier applied (e.g. sending ⌘-v to paste, with `hs.eventtap.keyStroke({"cmd"}, "v")`). If you want to emit multiple keystrokes for typing strings of text, see `hs.eventtap.keyStrokes()` function module.keyStroke(modifiers, character) module.event.newKeyEvent(modifiers, string.lower(character), true):post() module.event.newKeyEvent(modifiers, string.lower(character), false):post() end -- Return Module Object -------------------------------------------------- return module
mit
AresTao/darkstar
scripts/globals/items/apple_pie_+1.lua
35
1305
----------------------------------------- -- ID: 4320 -- Item: Apple Pie +1 -- Food Effect: 60Min, All Races ----------------------------------------- -- Magic 30 -- Intelligence 4 -- Magic Regen While Healing 2 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,4320); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_MP, 30); target:addMod(MOD_INT, 4); target:addMod(MOD_MPHEAL, 2); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_MP, 30); target:delMod(MOD_INT, 4); target:delMod(MOD_MPHEAL, 2); end;
gpl-3.0
AresTao/darkstar
scripts/globals/mobskills/Dominion_Slash.lua
18
1571
--------------------------------------------- -- Domionion Slash -- -- Description: Performs an area of effect slashing weaponskill. Additional effect: Silence -- Type: Physical -- 2-3 Shadows -- Range: Unknown radial -- One source also mentions that it "can dispel important buffs." --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) -- TODO: Can skillchain? Unknown property. local numhits = 1; local accmod = 1; local dmgmod = 3.25; local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,1,2,3); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,MOBPARAM_2_SHADOW); MobStatusEffectMove(mob, target, EFFECT_SILENCE, 1, 0, 60); -- Due to conflicting information, making the dispel resistable. Correct/tweak if wrong. -- Dispel has no status effect or resistance gear, so 0s instead of nulls. local resist = applyPlayerResistance(mob,0,target,mob:getStat(MOD_INT)-target:getStat(MOD_INT),0,ELE_LIGHT); if (resist > 0.0625) then target:dispelStatusEffect(); end -- TODO: Dispel message -- Damage is HIGHLY conflicting. Witnessed anywhere from 300 to 900. -- TP DMG VARIES can sort of account for this, but I feel like it's still not right. target:delHP(dmg); return dmg; end;
gpl-3.0
AresTao/darkstar
scripts/zones/Windurst_Waters_[S]/npcs/Mearuru.lua
38
1044
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Mearuru -- Type: Standard NPC -- @zone: 94 -- @pos 153.798 -1 153.712 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x01a2); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
balabit/zorp-openwrt-feed
net/smartsnmpd/files/mibs/interfaces.lua
158
4833
-- -- This file is part of SmartSNMP -- Copyright (C) 2014, Credo Semiconductor Inc. -- -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation; either version 2 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License along -- with this program; if not, write to the Free Software Foundation, Inc., -- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -- local mib = require "smartsnmp" require "ubus" require "uloop" uloop.init() local conn = ubus.connect() if not conn then error("Failed to connect to ubusd") end local if_cache = {} local if_status_cache = {} local if_index_cache = {} local last_load_time = os.time() local function need_to_reload() if os.time() - last_load_time >= 3 then last_load_time = os.time() return true else return false end end local function load_config() if need_to_reload() == true then if_cache = {} if_status_cache = {} if_index_cache = {} -- if description for k, v in pairs(conn:call("network.device", "status", {})) do if_status_cache[k] = {} end for name_ in pairs(if_status_cache) do for k, v in pairs(conn:call("network.device", "status", { name = name_ })) do if k == 'mtu' then if_status_cache[name_].mtu = v elseif k == 'macaddr' then if_status_cache[name_].macaddr = v elseif k == 'up' then if v == true then if_status_cache[name_].up = 1 else if_status_cache[name_].up = 2 end elseif k == 'statistics' then for item, stat in pairs(v) do if item == 'rx_bytes' then if_status_cache[name_].in_octet = stat elseif item == 'tx_bytes' then if_status_cache[name_].out_octet = stat elseif item == 'rx_errors' then if_status_cache[name_].in_errors = stat elseif item == 'tx_errors' then if_status_cache[name_].out_errors = stat elseif item == 'rx_dropped' then if_status_cache[name_].in_discards = stat elseif item == 'tx_dropped' then if_status_cache[name_].out_discards = stat end end end end end if_cache['desc'] = {} for name, status in pairs(if_status_cache) do table.insert(if_cache['desc'], name) for k, v in pairs(status) do if if_cache[k] == nil then if_cache[k] = {} end table.insert(if_cache[k], v) end end -- if index for i in ipairs(if_cache['desc']) do table.insert(if_index_cache, i) end end end mib.module_methods.or_table_reg("1.3.6.1.2.1.2", "The MIB module for managing Interfaces implementations") local ifGroup = { [1] = mib.ConstInt(function () load_config() return #if_index_cache end), [2] = { [1] = { [1] = mib.ConstIndex(function () load_config() return if_index_cache end), [2] = mib.ConstString(function (i) load_config() return if_cache['desc'][i] end), [4] = mib.ConstInt(function (i) load_config() return if_cache['mtu'][i] end), [6] = mib.ConstString(function (i) load_config() return if_cache['macaddr'][i] end), [8] = mib.ConstInt(function (i) load_config() return if_cache['up'][i] end), [10] = mib.ConstCount(function (i) load_config() return if_cache['in_octet'][i] end), [13] = mib.ConstCount(function (i) load_config() return if_cache['in_discards'][i] end), [14] = mib.ConstCount(function (i) load_config() return if_cache['in_errors'][i] end), [16] = mib.ConstCount(function (i) load_config() return if_cache['out_octet'][i] end), [19] = mib.ConstCount(function (i) load_config() return if_cache['out_discards'][i] end), [20] = mib.ConstCount(function (i) load_config() return if_cache['out_errors'][i] end), } } } return ifGroup
gpl-2.0
AresTao/darkstar
scripts/zones/Port_San_dOria/npcs/Vendavoq.lua
36
1867
----------------------------------- -- Area: Port San d'Oria -- NPC: Vendavoq -- Only sells when San d'Oria controls Movalpolos -- Working 100% ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/globals/quests"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) RegionOwner = GetRegionOwner(MOVALPOLOS); if (RegionOwner ~= SANDORIA) then player:showText(npc,VENDAVOQ_CLOSED_DIALOG); else player:showText(npc,VENDAVOQ_OPEN_DIALOG); stock = {0x0280,11, --Copper Ore 0x1162,694, --Coral Fungus 0x1117,4032, --Danceshroom 0x0672,6500, --Kopparnickel Ore 0x142d,736} --Movalpolos Water showShop(player,SANDORIA,stock); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
DeinFreund/Zero-K
effects/gundam_crawlexplode.lua
50
8555
-- small_nuke_explosion_fx return { ["small_nuke_explosion_fx"] = { usedefaultexplosions = false, g_blast = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.87, colormap = [[1 0.25 0 0.01 0.4 0.3 0.2 0.01 0 0 0 0.01 0 0 0 0.01]], directional = true, emitrot = 80, emitrotspread = 5, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 150, particlelife = 60, particlelifespread = 30, particlesize = 32, particlesizespread = 10, particlespeed = 17, particlespeedspread = 18, pos = [[3 r-3, 1 r-2, 3 r-3]], sizegrowth = 0.14, sizemod = 1.0, texture = [[splash]], }, }, g_blast11 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.88, colormap = [[0 0 0 0.01 0.2 0.2 0.2 0.9 0 0 0 0.01]], directional = true, emitrot = 80, emitrotspread = 5, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 50, particlelife = 180, particlelifespread = 30, particlesize = 48, particlesizespread = 24, particlespeed = 1, particlespeedspread = 32, pos = [[3 r-3, 1 r-2, 3 r-3]], sizegrowth = 0.14, sizemod = 1.0, texture = [[smoke]], }, }, g_blast2 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.87, colormap = [[1 0.25 0 0.01 0.3 0.2 0.1 0.01 0 0 0 0.01 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 80, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 200, particlelife = 60, particlelifespread = 30, particlesize = 32, particlesizespread = 13, particlespeed = 17, particlespeedspread = 15, pos = [[3 r-3, 1 r-2, 3 r-3]], sizegrowth = 0.14, sizemod = 1.0, texture = [[splash]], }, }, g_blast22 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.88, colormap = [[0 0 0 0.01 0.1 0.1 0.1 0.5 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 80, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 50, particlelife = 180, particlelifespread = 30, particlesize = 48, particlesizespread = 24, particlespeed = 1, particlespeedspread = 32, pos = [[3 r-3, 1 r-2, 3 r-3]], sizegrowth = 0.14, sizemod = 1.0, texture = [[smoke]], }, }, g_smokewave1 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.92, colormap = [[1 0.3 0.2 0.01 1 0.5 0.2 0.01 0.1 0.1 0.1 0.01 0.1 0.1 0.1 0.01 0 0 0 0.01]], directional = false, emitrot = 80, emitrotspread = 5, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 35, particlelife = 38, particlelifespread = 15, particlesize = 13, particlesizespread = 1, particlespeed = 20, particlespeedspread = 1, pos = [[0, 1, 0]], sizegrowth = 0.16, sizemod = 1.0, texture = [[YELLOWBLAST]], }, }, g_smokewave2 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.92, colormap = [[1 0.3 0.2 0.01 1 0.5 0.2 0.01 0.1 0.1 0.1 0.01 0.1 0.1 0.1 0.01 0 0 0 0.01]], directional = false, emitrot = 80, emitrotspread = 5, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 35, particlelife = 38, particlelifespread = 15, particlesize = 13, particlesizespread = 1, particlespeed = 20, particlespeedspread = 1, pos = [[0, 1, 0]], sizegrowth = 0.16, sizemod = 1.0, texture = [[YELLOWBLAST1]], }, }, g_smokewave3 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.92, colormap = [[1 0.3 0.2 0.01 1 0.5 0.2 0.01 0.1 0.1 0.1 0.01 0.1 0.1 0.1 0.01 0 0 0 0.01]], directional = false, emitrot = 80, emitrotspread = 5, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 35, particlelife = 38, particlelifespread = 15, particlesize = 13, particlesizespread = 1, particlespeed = 20, particlespeedspread = 1, pos = [[0, 1, 0]], sizegrowth = 0.16, sizemod = 1.0, texture = [[YELLOWBLAST2]], }, }, g_smokewave4 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.92, colormap = [[1 0.3 0.2 0.01 1 0.5 0.2 0.01 0.1 0.1 0.1 0.01 0.1 0.1 0.1 0.01 0 0 0 0.01]], directional = false, emitrot = 80, emitrotspread = 5, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 35, particlelife = 38, particlelifespread = 15, particlesize = 13, particlesizespread = 1, particlespeed = 20, particlespeedspread = 1, pos = [[0, 1, 0]], sizegrowth = 0.16, sizemod = 1.0, texture = [[YELLOWBLAST3]], }, }, spikesofhell = { air = true, class = [[explspike]], count = 30, ground = true, water = true, properties = { alpha = 1, alphadecay = 0.05, color = [[1.0, 0.7, 0.2]], dir = [[-25 r50,-25 r50,-25 r50]], length = 1, width = 40, }, }, windsphere = { air = true, class = [[CSpherePartSpawner]], count = 3, ground = true, water = true, properties = { alpha = 0.22, color = [[1.0, 0.8, 0.1]], expansionspeed = [[10 r4]], ttl = 27, }, }, }, }
gpl-2.0
Starkkz/cs2dftp
server.lua
1
21916
package.path = package.path..";./sys/lua/cs2dftp/?.lua" if not jit then local BinaryFormat = package.cpath:match("%p[\\|/]?%p(%a+)") if BinaryFormat == "dll" then os.name = "Windows" elseif BinaryFormat == "so" then os.name = "Linux" elseif BinaryFormat == "dylib" then os.name = "MacOS" end if os.name == "Windows" then package.cpath = package.cpath..";./sys/lua/cs2dftp/?.dll" elseif os.name == "Linux" then package.cpath = package.cpath..";./sys/lua/cs2dftp/?.so" elseif os.name == "MacOS" then package.cpath = package.cpath..";./sys/lua/cs2dftp/?.dylib" end end local socket = require("socket") local lfs = require("lfs") FTP = {} FTP.Client = {} FTP.Queue = {} function FTP.Login(Name, Password) local User = FTP.Users[Name] if User then if User[1] == Password then local Path = lfs.currentdir() .. User[2] while Path:sub(-1, -1) == "/" do Path = Path:sub(1, -2) end return Path end end end function FTP.Print(...) local Arguments = {} for _, Argument in pairs({...}) do table.insert(Arguments, tostring(Argument)) end print("[FTP] "..table.concat(Arguments, " ")) end function FTP.InitServer() local Error FTP.Server, Error = socket.bind("*", FTP.Configuration.Port) if FTP.Server then FTP.Server:setoption("tcp-nodelay", true) FTP.Server:settimeout(0) local IP, Port = FTP.Server:getsockname() FTP.Print("Initialized FTP server "..IP..":"..Port) else FTP.Print("Failed to start server: "..Error) end end function FTP.Start() if not FTP.Server then FTP.Client = {} FTP.Queue = {} FTP.InitServer("127.0.0.1", 21, 256) end end function FTP.Stop() if FTP.Server then for _, Client in pairs(FTP.Client) do Client:Close() end FTP.Server:close() FTP.Server = nil FTP.Print("Closed FTP Server") end end function FTP.RemoveQueue(id, success) local Queue = FTP.Queue[id] if Queue then Queue.Socket:close() Queue.file:close() Queue = nil end end local Client = {} local ClientMetatable = {__index = Client} function FTP.UpdateServer() if not FTP.Server then return nil end local Socket = FTP.Server:accept() if Socket then local IP, Port = Socket:getpeername() FTP.Print("New Client "..IP..":"..Port) Socket:settimeout(0) Socket:send("220 Hello, this is Starkkz's FTP Service\n") local Client = setmetatable({ Socket = Socket, RenameFrom = "", User = "", Password = "", Dir = "", CONMODE = 0, DIP = "", DPORT = 0, CMDQUEUE = {}, ID = #FTP.Client + 1, }, ClientMetatable) FTP.Client[Client.ID] = Client end end function FTP.UpdateClients() for id, Client in pairs(FTP.Client) do local Line, Error = Client.Socket:receive("*l") if Error == "closed" then local IP, Port = Client.Socket:getpeername() Client:Close() FTP.Client[id] = nil FTP.Print("Client "..IP..":"..Port.." disconnected") elseif Line then table.insert(Client.CMDQUEUE, Line) end for CMDID, CMD in pairs(Client.CMDQUEUE) do if Client:Parse(CMD) then Client.CMDQUEUE[CMDID] = nil end end end end function Client:ip() local ip, port = self.Socket:getsockname() return ip end function Client:port() local ip, port = self.Socket:getsockname() return port end function Client:DataIP() if self.DataSocket then local ip, port = self.DataSocket:getsockname() return ip end end function Client:DataPort() if self.DataSocket then local ip, port = self.DataSocket:getsockname() return port end end function Client:ConnectData() if self.DataSocket then return true end if self.CONMODE == 1 then if self.PasvServer then local Sock = self.PasvServer:accept() if Sock then Sock:settimeout(0, "b") Sock:settimeout(0, "t") self.DataSocket = Sock return true end end elseif self.CONMODE == 2 then if #self.DIP > 0 and self.DPORT > 0 then local Sock, e = socket.tcp() if Sock then Sock:settimeout(2000, "b") Sock:settimeout(2000, "t") local Success, Error = Sock:connect(self.DIP, self.DPORT) if Success then Sock:settimeout(0, "b") Sock:settimeout(0, "t") self.DataSocket = Sock return true end Sock:close() end end end end function Client:CloseData() if self.DataSocket then self.DataSocket:close() self.DataSocket = nil end end function Client:ClosePasv() if self.PasvServer then self:CloseData() self.PasvServer:close() self.PasvServer = nil end end function Client:CloseConMode() if Client.CONMODE == 1 then self:ClosePasv() elseif Client.CONMODE == 2 then self:CloseData() end end function Client:Close() self:CloseData() self:ClosePasv() self.Socket:close() end function Client:send(Datagram) local R, W, E = socket.select(nil, {self.Socket}, 5000) if not E then local Index, Next = next(W) if Next == self.Socket then self.Socket:send(Datagram) end else FTP.Print("Send error: "..E) end end function Client:Parse(Line) if not Line then return nil end if string.sub(Line, 1, 4) == "USER" then local UserName = string.sub(Line, 6) if UserName:len() > 0 then self.User = UserName self:send("331 Password required to access user account "..UserName..".\n") end return true elseif string.sub(Line, 1, 4) == "PASS" then local Password = string.sub(Line, 6) if Password:len() > 0 then local Path = FTP.Login(self.User, Password) if Path then self.Password = Password self.Logged = true self.Dir = Path self.DefaultDir = Path self:send("230 Logged in.\n") else self:send("530 Login authentication failed\n") end else self:send("331 Password required to access user account "..UserName..".\n") end return true elseif string.sub(Line, 1, 3) == "CWD" then if self.Logged then local Folder = string.sub(Line, 5) while string.sub(Folder, 1, 1) == "/" do Folder = string.sub(Folder, 2) end if Folder == ".." then local find for i = 1, #self.Dir do if string.sub(self.Dir, i, i) == "/" then find = i end end if find then self.Dir = string.sub(self.Dir, 1, find - 1) or self.DefaultDir self:send('250 "/'..self.Dir:sub(#self.DefaultDir + 1)..'" is new working directory\n') else self.Dir = self.DefaultDir self:send('250 "/'..self.Dir:sub(#self.DefaultDir + 1)..'" is new working directory\n') end elseif Folder:len() > 0 then if Line:sub(5, 5) == "/" then self.Dir = self.DefaultDir .."/".. Folder elseif #self.Dir <= 0 then self.Dir = self.DefaultDir else self.Dir = self.Dir.."/"..Folder end self:send('250 "/'..self.Dir:sub(#self.DefaultDir + 1)..'" is new working directory\n') else self.Dir = self.DefaultDir self:send('250 "/'..self.Dir:sub(#self.DefaultDir + 1)..'" is new working directory\n') end else self:send("530 You aren't logged in\n") end return true elseif string.sub(Line, 1, 4) == "SYST" then self:send("215 Lua Virtual Machine\n") return true elseif string.sub(Line, 1, 4) == "TYPE" then if self.Logged then local NewType = string.sub(Line, 6) if NewType == "I" then self:send("200 TYPE is now 8-bit binary\n") elseif NewType == "A" then self:send("200 TYPE is now ASCII\n") end else self:send("530 You aren't logged in\n") end return true elseif string.sub(Line, 1, 4) == "LIST" then if self.Logged then if not self.LSTART then self.LSTART = socket.gettime() end if self:ConnectData() then self:send("150 Opening ASCII mode data connection for file list.\n") local Dir if self.Dir:len() > 0 then Dir = self.Dir else Dir = self.DefaultDir end if lfs.attributes(Dir, "mode") == "directory" then for File in lfs.dir(Dir) do local Attributes = lfs.attributes(Dir.."/"..File) if Attributes then if Attributes.mode == "directory" then if Dir.."/"..File ~= lfs.currentdir().."/sys/lua/cs2dftp" then self.DataSocket:send("drwxr--r-- 1 "..self.User.." PC "..self.ID.." "..Attributes.size.." "..File.."\n") end elseif Attributes.mode == "file" then self.DataSocket:send("-rwxr--r-- 1 "..self.User.." PC "..self.ID.." "..Attributes.size.." "..File.."\n") end end end end self:send("226 Transfer complete.\n") self:CloseData() self.LSTART = nil return true elseif socket.gettime() - self.LSTART >= 2 then self:send("425 Can't open data connection\n") self.LSTART = nil return true end else self:send("530 You aren't logged in\n") return true end elseif string.sub(Line, 1, 4) == "PASV" then if self.Logged then self:ClosePasv() local sock, e = socket.tcp() if sock then local success, e = sock:bind("*", 0) if success then success, e = sock:listen() if success then sock:settimeout(0, "b") sock:settimeout(0, "t") local ip, port = sock:getsockname() local ports = {} ports[1] = math.floor(port/256) ports[2] = port - ports[1]*256 local ips = {} for n in FTP.Configuration.IP:gmatch("([^%p]+)") do table.insert(ips, n) end self:send("227 Entering Passive Mode ("..ips[1]..","..ips[2]..","..ips[3]..","..ips[4]..","..ports[1]..","..ports[2]..")\n") self.PasvServer = sock self.CONMODE = 1 else sock:close() end else sock:close() end else sock:close() end else self:send("530 You aren't logged in\n") end return true elseif string.sub(Line, 1, 4) == "PORT" then if self.Logged then self:CloseConMode() local adr = {string.match(Line, "PORT (%d+),(%d+),(%d+),(%d+),(%d+),(%d+)")} if #adr >= 6 then local ip = adr[1].."."..adr[2].."."..adr[3].."."..adr[4] local port = tonumber(adr[5])*256 + tonumber(adr[6]) if ip == self:ip() then self.DataSocket = DataSocket self:send("200 PORT command successful\n") self.DIP = ip self.DPORT = port self.CONMODE = 2 else self:send("500 I won't open a connection to "..ip.." (only to "..self:ip()..")\n") end else self:send("500 I won't open a connection\n") end else self:send("530 You aren't logged in\n") end return true elseif string.sub(Line, 1, 3) == "MKD" then if self.Logged then local Folder = string.sub(Line, 5) local Dir while string.sub(Folder, 1, 1) == "/" do Folder = string.sub(Folder, 2) end if Folder == "cs2dftp" then if self.Dir == lfs.currentdir().."/sys/lua/cs2dftp" then self:send("550 Can't create directory: blocked\n") return true end end if self.Dir:len() > 0 then Dir = self.Dir.."/"..Folder else Dir = Folder end local success, e = lfs.mkdir(Dir) if success then self:send('257 "'..Folder..'" : The directory was successfully created\n') else local e = e or "File exists" self:send("550 Can't create directory: "..e.."\n") end else self:send("530 You aren't logged in\n") end return true elseif string.sub(Line, 1, 3) == "RMD" then if self.Logged then local Folder = string.sub(Line, 5) local Dir while string.sub(Folder, 1, 1) == "/" do Folder = string.sub(Folder, 2) end if Folder == "cs2dftp" then if self.Dir == lfs.currentdir().."/sys/lua" then self:send("550 Can't remove directory: blocked\n") return true end end if self.Dir:len() > 0 then Dir = self.Dir.."/"..Folder else Dir = Folder end local success, e = lfs.rmdir(Dir) if success then --250 The directory was successfully removed self:send("250 The directory was successfully removed\n") else self:send("550 Can't remove directory: "..e.."\n") end else self:send("530 You aren't logged in\n") end return true elseif string.sub(Line, 1, 4) == "PWD" then if self.Logged then self:send('257 "/'..self.Dir:sub(#self.DefaultDir + 1)..'" is the current working directory\n') else self:send("530 You aren't logged in\n") end return true elseif string.sub(Line, 1, 4) == "RNFR" then local File = string.sub(Line, 6) local Dir if self.Dir:len() > 0 then Dir = self.Dir.."/"..File else Dir = File end if File:len() <= 0 then self:send("550 No file name\n") elseif File:len() > 0 then if lfs.attributes(Dir, "mode") == "file" then self:send("350 RNFR accepted - file exists, ready for destination\n") self.RenameFrom = File else self:send("550 Sorry, but that file doesn't exist\n") end end return true elseif string.sub(Line, 1, 4) == "RNTO" then if not self.RenameFrom or self.RenameFrom:len() <= 0 then self:send("503 Need RNFR before RNTO\n") return true end local File = string.sub(Line, 6) local RenameDir, SourceDir if self.Dir:len() > 0 then RenameDir = self.Dir.."/"..File SourceDir = self.Dir.."/"..self.RenameFrom else RenameDir = File SourceDir = self.RenameFrom end if File:len() <= 0 then self:send("550 No file name\n") elseif File:len() > 0 then if lfs.attributes(RenameDir, "mode") == "file" then self:send("550 RENAME Failed - destination file already exists\n") else self:send("250 File successfully renamed\n") os.rename(SourceDir, RenameDir) end end return true elseif string.sub(Line, 1, 4) == "DELE" then local File = string.sub(Line, 6) local Dir while string.sub(File, 1, 1) == "/" do File = string.sub(File, 2) end if File == "cs2dftp" then if self.Dir == lfs.currentdir().."/sys/lua" then self:send("550 Could not delete FILENAME: blocked\n") return true end end if self.Dir:len() > 0 then Dir = self.Dir.."/"..File else Dir = File end local success, e = os.remove(Dir) if success then self:send("250 Deleted FILENAME\n") else self:send("550 Could not delete FILENAME: "..e.."\n") end return true elseif string.sub(Line, 1, 4) == "STOR" then if self.Logged then local File = string.sub(Line, 6):gsub("/", "") if File:len() <= 0 then self:send("550 No file name\n") return true end local Dir, Path if self.Dir:len() > 0 then Dir = self.Dir.."/"..File Path = self.Dir else Dir = File end if lfs.attributes(Path, "mode") ~= "directory" then if not Path then self:send("500 /"..Dir..": The system cannot find the path specified.\n") return true else local folders = {} for f in Path:gmatch("([^%/]+)") do table.insert(folders, f) end local NewPath = "" for i = 1, #folders do NewPath = NewPath.."/"..folders[i] if lfs.attributes(NewPath) == nil then local success, e = lfs.mkdir(NewPath) if not success then self:send("500 /"..Dir..": "..e..".\n") return true end end end end end if not self.SSTART then self.SSTART = socket.gettime() end if self:ConnectData() then if not self.SWARN then self.SFILE = io.open(Dir, "w") self.SWARN = true self:send("150 Accepted data connection\n") end local data, e = self.DataSocket:receive("*a") if data then if self.SFILE then self.SFILE:write(data) end elseif e == "closed" then self.DataSocket = nil if self.SFILE then self.SFILE:close() self.SFILE = nil end self.SWARN = nil self.SSTART = nil self:send("226 File successfully transferred\n") return true end elseif socket.gettime() - self.SSTART >= 2 then self.SSTART = nil self.SWARN = nil self:send("425 Can't open data connection\n") return true end else self:send("530 You aren't logged in\n") return true end elseif string.sub(Line, 1, 4) == "RETR" then if self.Logged then local File = string.sub(Line, 6):gsub("/", "") if File:len() <= 0 then self:send("550 No file name\n") return true end local Dir if self.Dir:len() > 0 then Dir = self.Dir.."/"..File else Dir = File end if lfs.attributes(Dir) == nil then self:send("550 Can't open "..File..": No such file or directory\n") return true end if not self.RSTART then self.RSTART = socket.gettime() end if self:ConnectData() then if not self.RWARN then self.RWARN = true self:send("150 Accepted data connection\n") self.RFILE = io.open(Dir, "r") end if self.RFILE then local data = self.RFILE:read(FTP.Configuration.TransferSpeed) if data then self.DataSocket:send(data) else self.RFILE:close() self.DataSocket:close() self.RSTART = nil self.RWARN = nil self:send("226 File successfully transferred\n") return true end else self.RSTART = nil self.RWARN = nil self.DataSocket:close() self:send("226 File successfully transferred\n") return true end elseif socket.gettime() - self.RSTART >= 2 then self.RSTART = nil self.RWARN = nil self:send("425 Can't open data connection\n") return true end else self:send("530 You aren't logged in\n") return true end else self:send("502 Command not implemented.\n") return true end end addhook("always", "FTP.Process") function FTP.Process() FTP.UpdateServer() FTP.UpdateClients() end addhook("parse", "FTP.Console") function FTP.Console(Command) if Command:sub(1, 3) == "ftp" then Command = Command:sub(5) if Command:sub(1, 7) == "adduser" then local Username, Password = Command:match("adduser (%w+) (%w+)") if not Username then FTP.Print("User name can only contain alphanumeric characters") return 1 elseif not Password then FTP.Print("Password can only contain alphanumeric characters") return 1 end if FTP.User[Username] then FTP.User[Username][1] = Password FTP.Save.Users() FTP.Print("Changed user password from '"..Username.."' to '"..string.rep("*", #Password).."'") else FTP.User[Username] = {Password, ""} FTP.Save.Users() FTP.Print("Created user '"..Username.."' with password '"..string.rep("*", #Password).."'") end return 1 elseif Command:sub(1, 7) == "remuser" then local Username = Command:match("remuser (%w+)") if not Username then FTP.Print("User name can only contain alphanumeric characters") return 1 end if FTP.User[Username] then FTP.User[Username] = nil FTP.Save.Users() FTP.Print("Removed user '"..Username.."'") else FTP.Print("User '"..Username.."' does not exist") end return 1 elseif Command:sub(1, 8) == "userpath" then local Username, Path = Command:match("userpath (%w+) (.+)") if not Username then FTP.Print("User name can only contain alphanumeric characters") return 1 elseif not Path then FTP.Print("Invalid path") return 1 end if FTP.User[Username] then FTP.User[Username][2] = Path FTP.Save.Users() FTP.Print("Changed user path from '"..Username.."' to '"..Path.."'") else FTP.Print("User '"..Username.."' does not exist") end return 1 elseif Command:sub(1, 4) == "port" then local Port = Command:match("port (%d+)") if not Port then FTP.Print("Invalid port") return 1 end FTP.Configuration.Port = tonumber(Port) if FTP.Save then FTP.Save.Configuration() end return 1 elseif Command:sub(1, 7) == "localip" then local IP = Command:match("localip ([%w|%p]+)") if not IP then FTP.Print("Invalid local ip") return 1 end FTP.Configuration.IP = IP if FTP.Save then FTP.Save.Configuration() end return 1 elseif Command:sub(1, 13) == "transferspeed" then local TransferSpeed = Command:match("transferspeed (%d+)") if not TransferSpeed then FTP.Print("Invalid transfer speed") return 1 end FTP.Configuration.TransferSpeed = TransferSpeed if FTP.Save then FTP.Save.Configuration() end return 1 elseif Command:sub(1, 5) == "start" then FTP.Start() FTP.Configuration.Start = true if FTP.Save then FTP.Save.Configuration() end return 1 elseif Command:sub(1, 4) == "stop" then FTP.Stop() FTP.Configuration.Start = nil if FTP.Save then FTP.Save.Configuration() end return 1 end end end function FTP.Load() FTP.Users = {} FTP.Configuration = {} local f = io.open("sys/lua/cs2dftp/config.cfg", "r") if f then for Command in f:lines() do parse(Command) end f:close() else FTP.Print("Failed to load settings") end local Users = io.open("sys/lua/cs2dftp/users.cfg", "r") if Users then local LineNumber = 0 for Line in Users:lines() do LineNumber = LineNumber + 1 local Username, Password, Path = Line:match("(%w+) (%w+) (.+)") if not Username then FTP.Print("Failed to load user name at line "..LineNumber) elseif not Password then FTP.Print("Failed to load user password at line "..LineNumber) elseif not Path then FTP.Print("Failed to load user path at line "..LineNumber) else FTP.Users[Username] = {Password, Path} end end Users:close() else FTP.Print("Failed to load users") end FTP.Load = nil end; FTP.Load() FTP.Save = {} function FTP.Save.Users() local f = io.open("sys/lua/cs2dftp/users.cfg", "w") if f then local List = "" for Username, Memory in pairs(FTP.Users) do List = List .. Username .." " .. Memory[1] .. " ".. Memory[2] .. "\n" end f:write(List:sub(-2)) f:close() FTP.Print("Saved users successfully") else FTP.Print("Failed to save users") end end function FTP.Save.Configuration() local f = io.open("sys/lua/cs2dftp/config.cfg", "w") if f then f:write("ftp port "..FTP.Configuration.Port.."\n") f:write("ftp localip "..FTP.Configuration.IP.."\n") f:write("ftp transferspeed "..FTP.Configuration.TransferSpeed.."\n") if FTP.Configuration.Start then f:write("ftp start\n") end f:close() end end
bsd-2-clause
AresTao/darkstar
scripts/zones/King_Ranperres_Tomb/Zone.lua
27
2230
----------------------------------- -- -- Zone: King_Ranperres_Tomb (190) -- ----------------------------------- package.loaded["scripts/zones/King_Ranperres_Tomb/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/zone"); require("scripts/zones/King_Ranperres_Tomb/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) local tomes = {17555963,17555964,17555965,17555966}; SetGroundsTome(tomes); zone:registerRegion(1,-84.302,6.5,-120.997,-77,7.5,-114); -- Used for stairs teleport -85.1,7,-119.9 -- Vrtra SetRespawnTime(17555890, 86400, 259200); UpdateTreasureSpawnPoint(17555951); end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(242.012,5.305,340.059,121); end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) if (region:GetRegionID() == 1) then player:startEvent(0x0009); end end; ----------------------------------- -- onRegionLeave ----------------------------------- function onRegionLeave(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
DeinFreund/Zero-K
scripts/cloakraid.lua
15
3943
include "constants.lua" -- pieces local head = piece "head" local hips = piece "hips" local chest = piece "chest" -- left arm local lshoulder = piece "lshoulder" local lforearm = piece "lforearm" local gun = piece "gun" local magazine = piece "magazine" local flare = piece "flare" local ejector = piece "ejector" -- right arm local rshoulder = piece "rshoulder" local rforearm = piece "rforearm" -- left leg local lthigh = piece "lthigh" local lshin = piece "lshin" local lfoot = piece "lfoot" -- right leg local rthigh = piece "rthigh" local rshin = piece "rshin" local rfoot = piece "rfoot" local smokePiece = {head, hips, chest} --constants local runspeed = 8 local steptime = 40 -- variables local firing = 0 --signals local SIG_Restore = 1 local SIG_Walk = 2 local SIG_Aim = 4 function script.Create() StartThread(SmokeUnit, smokePiece) Turn(flare, x_axis, 1.6, 5) Turn(lshoulder, x_axis, -0.9, 5) Turn(lforearm, z_axis, -0.2, 5) end local function Walk() Signal(SIG_Walk) SetSignalMask(SIG_Walk) while (true) do Turn(lshoulder, x_axis, -1.2, runspeed*0.2) Turn(hips, z_axis, 0.1, runspeed*0.05) Turn(rshoulder, x_axis, 0.5, runspeed*0.3) Turn(rthigh, x_axis, -1.5, runspeed*1) Turn(rshin, x_axis, 1.3, runspeed*1) -- Turn(rfoot, x_axis, 0.5, runspeed*1) Turn(lshin, x_axis, 0.2, runspeed*1) Turn(lthigh, x_axis, 1.2, runspeed*1) WaitForTurn(rthigh, x_axis) Sleep(steptime) Turn(lshoulder, x_axis, -0.6, runspeed*0.2) Turn(hips, z_axis, -0.1, runspeed*0.05) Turn(rshoulder, x_axis, -0.5, runspeed*0.3) Turn(lthigh, x_axis, -1.5, runspeed*1) Turn(lshin, x_axis, 1.3, runspeed*1) -- Turn(lfoot, x_axis, 0.5, runspeed*1) Turn(rshin, x_axis, 0.2, runspeed*1) Turn(rthigh, x_axis, 1.2, runspeed*1) WaitForTurn(lthigh, x_axis) Sleep(steptime) end end local function StopWalk() Signal(SIG_Walk) SetSignalMask(SIG_Walk) Turn(hips, z_axis, 0, 0.5) Turn(lthigh, x_axis, 0, 2) Turn(lshin, x_axis, 0, 2) Turn(lfoot, x_axis, 0, 2) Turn(rthigh, x_axis, 0, 2) Turn(rshin, x_axis, 0, 2) Turn(rfoot, x_axis, 0, 2) end function script.StartMoving() StartThread(Walk) end function script.StopMoving() StartThread(StopWalk) end local function RestoreAfterDelay() Signal(SIG_Restore) SetSignalMask(SIG_Restore) Sleep(2000) firing = 0 Turn(chest, y_axis, 0, 3) Turn(lshoulder, x_axis, -0.9, 5) Turn(rshoulder, x_axis, 0, 3) Turn(lforearm, z_axis, -0.2, 5) Turn(lshoulder, z_axis, 0, 3) Turn(rshoulder, z_axis, 0, 3) Turn(head, y_axis, 0, 2) Turn(head, x_axis, 0, 2) Spin(magazine, y_axis, 0) end function script.QueryWeapon(num) return flare end function script.AimFromWeapon(num) return chest end function script.AimWeapon(num, heading, pitch) Signal(SIG_Aim) SetSignalMask(SIG_Aim) --[[ Gun Hugger Turn(chest, y_axis, 1.1 + heading, 12) Turn(lshoulder, x_axis, -1 -pitch, 12) Turn(rshoulder, x_axis, -0.9 -pitch, 12) Turn(rshoulder, z_axis, 0.3, 9) Turn(lshoulder, z_axis, -0.3, 9) Turn(head, y_axis, -0.8, 9) Turn(head, x_axis, -pitch, 9)--]] -- Outstreched Arm firing = 1 Turn(chest, y_axis, heading, 12) Turn(lforearm, z_axis, 0, 5) Turn(lshoulder, x_axis, -pitch - 1.5, 12) WaitForTurn(chest, y_axis) WaitForTurn(lshoulder, x_axis) StartThread(RestoreAfterDelay) return true end function script.FireWeapon(num) Spin(magazine, y_axis, 2) EmitSfx(ejector, 1024) EmitSfx(flare, 1025) end function script.Killed(recentDamage, maxHealth) local severity = recentDamage / maxHealth if (severity <= .25) then Explode(hips, sfxNone) Explode(head, sfxNone) Explode(chest, sfxNone) return 1 -- corpsetype elseif (severity <= .5) then Explode(hips, sfxNone) Explode(head, sfxNone) Explode(chest, sfxShatter) return 1 -- corpsetype else Explode(hips, sfxShatter) Explode(head, sfxSmoke + sfxFire) Explode(chest, sfxSmoke + sfxFire + sfxExplode) return 2 -- corpsetype end end
gpl-2.0
qwook/spacesloth
assets/maps/intro.lua
2
239252
return { version = "1.1", luaversion = "5.1", orientation = "orthogonal", width = 100, height = 100, tilewidth = 32, tileheight = 32, properties = {}, tilesets = { { name = "tilemap2", firstgid = 1, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/tilemap2.png", imagewidth = 256, imageheight = 512, properties = {}, tiles = {} }, { name = "collision", firstgid = 129, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/collision.gif", imagewidth = 160, imageheight = 32, properties = {}, tiles = { { id = 0, properties = { ["colshape"] = "1" } }, { id = 1, properties = { ["colshape"] = "2" } }, { id = 2, properties = { ["colshape"] = "3" } }, { id = 3, properties = { ["colshape"] = "4" } }, { id = 4, properties = { ["colshape"] = "5" } } } }, { name = "OrangeA", firstgid = 134, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/Tiles_1_A_orange.png", imagewidth = 416, imageheight = 128, properties = {}, tiles = {} }, { name = "Tiles_1_A_blue", firstgid = 186, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/Tiles_1_A_blue.png", imagewidth = 416, imageheight = 128, properties = {}, tiles = {} }, { name = "Tiles_1_A_green", firstgid = 238, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/Tiles_1_A_green.png", imagewidth = 416, imageheight = 128, properties = {}, tiles = {} }, { name = "generic_box", firstgid = 290, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/box_generic.png", imagewidth = 32, imageheight = 32, properties = {}, tiles = {} }, { name = "button", firstgid = 291, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/button_blue.png", imagewidth = 64, imageheight = 32, properties = {}, tiles = {} }, { name = "tramp", firstgid = 293, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "../sprites/trampoline.png", imagewidth = 96, imageheight = 32, 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See?? You can see different views!" } }, { name = "", type = "Text", shape = "rectangle", x = 1406, y = 545, width = 171, height = 69, visible = true, properties = { ["string"] = "Is your friend stuck? 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mit
DeinFreund/Zero-K
lups/ParticleClasses/NanoLasers.lua
1
10980
-- $Id: NanoLasers.lua 3357 2008-12-05 11:08:54Z jk $ ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- local NanoLasers = {} NanoLasers.__index = NanoLasers local dlist local laserShader local knownNanoLasers = {} local lastTexture = "" ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function NanoLasers.GetInfo() return { name = "NanoLasers", backup = "NanoLasersNoShader", --// backup class, if this class doesn't work (old cards,ati's,etc.) desc = "", layer = -16, --// extreme simply z-ordering :x --// gfx requirement fbo = false, shader = true, rtt = false, ctt = false, } end NanoLasers.Default = { layer = 0, worldspace = true, repeatEffect = false, --// shared options with all nanofx pos = {0,0,0}, --// start pos targetpos = {0,0,0}, targetradius = 0, --// terraform/unit radius color = {0, 0, 0, 0}, count = 1, inversed = false, --// reclaim? terraform = false, --// for terraform (2d target) unit = -1, nanopiece = -1, --// some unit informations targetID = -1, unitID = -1, unitpiece = -1, unitDefID = -1, teamID = -1, allyID = -1, --// custom (user) options life = 30, flare = false, streamSpeed = 10, streamThickness = -1, --//streamThickness = 4+self.count*0.34, corethickness = 1, corealpha = 1, texture = "bitmaps/largelaserfalloff.tga", } ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- --//speed ups local GL_ONE = GL.ONE local GL_SRC_ALPHA = GL.SRC_ALPHA local GL_ONE_MINUS_SRC_ALPHA = GL.ONE_MINUS_SRC_ALPHA local GL_QUADS = GL.QUADS local GL_TEXTURE = GL.TEXTURE local GL_MODELVIEW = GL.MODELVIEW local glColor = gl.Color local glTexture = gl.Texture local glBlending = gl.Blending local glMultiTexCoord = gl.MultiTexCoord local glVertex = gl.Vertex local glTranslate = gl.Translate local glMatrixMode = gl.MatrixMode local glPushMatrix = gl.PushMatrix local glPopMatrix = gl.PopMatrix local glBeginEnd = gl.BeginEnd local glUseShader = gl.UseShader local glAlphaTest = gl.AlphaTest local glCallList = gl.CallList local max = math.max local GetCameraVectors = Spring.GetCameraVectors local IsSphereInView = Spring.IsSphereInView ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function NanoLasers:BeginDraw() glUseShader(laserShader) glBlending(GL_ONE, GL_ONE_MINUS_SRC_ALPHA) glAlphaTest(false) end function NanoLasers:EndDraw() glUseShader(0) glColor(1,1,1,1) glTexture(false) glBlending(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) glAlphaTest(true) -- i hate that nv bug! glMultiTexCoord(0,0,0,0) glMultiTexCoord(1,0,0,0) glMultiTexCoord(2,0,0,0) glMultiTexCoord(3,0,0,0) lastTexture="" end function NanoLasers:Draw() if (lastTexture~=self.texture) then glTexture(self.texture) lastTexture=self.texture end local color = self.color local startPos = self.pos local endPos = self.targetpos glColor(color[1],color[2],color[3],0.0003) glMultiTexCoord(0,endPos[1] - self.normdir[3] * self.scane_mult ,endPos[2],endPos[3] + self.normdir[1] * self.scane_mult,1) glMultiTexCoord(1,startPos[1],startPos[2],startPos[3],1) if (self.inversed) then glMultiTexCoord(2, (thisGameFrame+Spring.GetFrameTimeOffset())*self.streamSpeed, self.streamThickness, self.corealpha, self.corethickness) else glMultiTexCoord(2, -(thisGameFrame+Spring.GetFrameTimeOffset())*self.streamSpeed, self.streamThickness, self.corealpha, self.corethickness) end glCallList(dlist) end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function NanoLasers:Update(n) UpdateNanoParticles(self) self.fpos = (self.fpos or 0) + self.count * 5 * n if (self.inversed) then self.scane_mult = 4 * math.cos(6*(self.fpos%4001)/4000*math.pi) else self.scane_mult = 8 * math.cos(2*(self.fpos%4001)/4000*math.pi) end if (self._dead) then RemoveParticles(self.id) end end -- used if repeatEffect=true; function NanoLasers:ReInitialize() self.dieGameFrame = self.dieGameFrame + self.life end function NanoLasers:Visible() if (self.allyID ~= LocalAllyTeamID) and (LocalAllyTeamID >= 0) and(self.visibility == 0) then return false end local midPos = self._midpos return IsSphereInView(midPos[1],midPos[2],midPos[3], self._radius) end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function NanoLasers:Initialize() laserShader = gl.CreateShader({ vertex = [[ //gl.vertex.xy := length,width //gl.vertex.zw := texcoord #define startpos gl_MultiTexCoord0 #define endpos gl_MultiTexCoord1 #define streamTranslate gl_MultiTexCoord2.x #define streamThickness gl_MultiTexCoord2.y #define coreAlpha gl_MultiTexCoord2.z #define coreThickness gl_MultiTexCoord2.w #define isCore gl_MultiTexCoord3.x varying vec3 texCoord; void main() { texCoord = vec3(gl_Vertex.z - streamTranslate, gl_Vertex.w, gl_Vertex.z); vec3 dir3; if (gl_Vertex.x>0.5) { gl_Position = (gl_ModelViewMatrix * endpos); dir3 = gl_Position.xyz - (gl_ModelViewMatrix * (startpos)).xyz; } else { gl_Position = (gl_ModelViewMatrix * startpos); dir3 = (gl_ModelViewMatrix * (endpos)).xyz - gl_Position.xyz; } vec3 v = normalize( dir3 ); vec3 w = normalize( -gl_Position.xyz ); vec3 u = normalize( cross(w,v) ); if (isCore>0.0) { gl_Position.xyz += (gl_Vertex.y * coreThickness) * u; gl_FrontColor.rgb = vec3(coreAlpha); gl_FrontColor.a = 0.003; }else{ gl_Position.xyz += (gl_Vertex.y * streamThickness) * u; gl_FrontColor = gl_Color; } gl_Position = gl_ProjectionMatrix * gl_Position; } ]], fragment = [[ uniform sampler2D tex0; varying vec3 texCoord; void main() { gl_FragColor = texture2D(tex0, texCoord.st) * gl_Color; if (texCoord.p>0.95) gl_FragColor *= vec4(1.0 - texCoord.p) * 20.0; if (texCoord.p<0.05) gl_FragColor *= vec4(texCoord.p) * 20.0; } ]], uniformInt = { tex0=0, } }) if (laserShader == nil) then print(PRIO_MAJOR,"LUPS->nanoLaserShader: shader error: "..gl.GetShaderLog()) return false end dlist = gl.CreateList(glBeginEnd,GL_QUADS,function() glMultiTexCoord(3,0) glVertex(1,-1, 1,0) glVertex(0,-1, 0,0) glVertex(0, 1, 0,1) glVertex(1, 1, 1,1) glMultiTexCoord(3,1) glVertex(1,-1, 1,0) glVertex(0,-1, 0,0) glVertex(0, 1, 0,1) glVertex(1, 1, 1,1) end) end function NanoLasers:Finalize() if (gl.DeleteShader) then gl.DeleteShader(laserShader) end gl.DeleteList(dlist) end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function NanoLasers:CreateParticle() self.life = self.life + 1 --// so we can reuse existing fx's self.firstGameFrame = thisGameFrame self.dieGameFrame = self.firstGameFrame + self.life self._staticTarget = false if (self.flare) then --[[if you add those flares, then the laser is slower as the engine, so it needs some tweaking]]-- if (self.flare1id and particles[self.flare1id] and particles[self.flare2id]) then local flare1 = particles[self.flare1id] flare1.size = self.count*0.1 flare1:ReInitialize() local flare2 = particles[self.flare2id] flare2.size = self.count*0.75 flare2:ReInitialize() return else local r,g,b = max(self.color[1],0.13),max(self.color[2],0.13),max(self.color[3],0.13) local flare = { unit = self.unitID, piecenum = self.unitpiece, layer = self.layer, life = 31, size = self.count*0.1, sizeSpread = 1, sizeGrowth = 0.1, colormap = { {r*2,g*2,b*2,0.01},{r*2,g*2,b*2,0.01},{r*2,g*2,b*2,0.01} }, texture = 'bitmaps/GPL/groundflash.tga', count = 2, repeatEffect = false, } self.flare1id = AddParticles("StaticParticles",flare) flare.size = self.count*0.75 flare.texture = 'bitmaps/flare.tga' flare.colormap = { {r*2,g*2,b*2,0.009},{r*2,g*2,b*2,0.009},{r*2,g*2,b*2,0.009} } flare.count = 2 self.flare2id = AddParticles("StaticParticles",flare) end end self.visibility = 0 self:Update(0) --//update los if (self.streamThickness<0) then self.streamThickness = 4+self.count*0.34 end end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function NanoLasers.Create(Options) local unit,nanopiece=Options.unitID,Options.nanopiece if (unit and nanopiece)and(knownNanoLasers[unit])and(knownNanoLasers[unit][nanopiece]) then local reuseFx = knownNanoLasers[unit][nanopiece] CopyTable(reuseFx,Options) reuseFx:CreateParticle() return false,reuseFx.id else local newObject = MergeTable(Options, NanoLasers.Default) setmetatable(newObject,NanoLasers) -- make handle lookup newObject:CreateParticle() if (unit and nanopiece) then if (not knownNanoLasers[unit]) then knownNanoLasers[unit] = {} end knownNanoLasers[unit][nanopiece] = newObject end return newObject end end function NanoLasers:Destroy() local unit,nanopiece=self.unitID,self.nanopiece knownNanoLasers[unit][nanopiece] = nil if (not next(knownNanoLasers[unit])) then knownNanoLasers[unit] = nil end if (self.flare) then RemoveParticles(self.flare1id) RemoveParticles(self.flare2id) end end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- return NanoLasers
gpl-2.0
qwook/spacesloth
assets/maps/skijump.lua
2
227193
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mit
u20024804/fbcunn
test/test_LookupTableGPU.lua
9
6640
-- Copyright 2004-present Facebook. All Rights Reserved. require 'cunn' require 'fb.luaunit' require 'fbtorch' require 'fbcunn' local tester = torch.Tester() local kTolerance = 1e-4 local LookupTableTest = {} local function nonBatchTest(elements, nInput, nOutput, features_in_dim_2) local cpu_emb = nn.LookupTableGPU(nInput, nOutput, features_in_dim_2) cpu_emb:reset() local gpu_emb = cpu_emb:clone():cuda() local cpu_w, cpu_dw = cpu_emb:getParameters() local gpu_w, gpu_dw = gpu_emb:getParameters() local cpu_input = torch.Tensor(elements) for i = 1, elements do cpu_input[i] = torch.random(nInput) end local gpu_input = cpu_input:cuda() local cpu_output = cpu_emb:forward(cpu_input) local gpu_output = gpu_emb:forward(gpu_input) tester:assertlt((cpu_output - gpu_output:double()):abs():max(), kTolerance) local cpu_gradOutput = cpu_output:clone():normal() local gpu_gradOutput = cpu_gradOutput:cuda() cpu_dw:zero() gpu_dw:zero() cpu_emb:accGradParameters(cpu_input, cpu_gradOutput) gpu_emb:accGradParameters(gpu_input, gpu_gradOutput) tester:assertlt((cpu_dw - gpu_dw:double()):abs():max(), kTolerance) cpu_dw:normal() gpu_dw:copy(cpu_dw) cpu_emb:accGradParameters(cpu_input, cpu_gradOutput) gpu_emb:accGradParameters(gpu_input, gpu_gradOutput) tester:assertlt((cpu_dw - gpu_dw:double()):abs():max(), kTolerance) end local function batchTest(batch_size, elements, nInput, nOutput, features_in_dim_2) local cpu_emb = nn.LookupTableGPU(nInput, nOutput, features_in_dim_2) cpu_emb:reset() local gpu_emb = cpu_emb:clone():cuda() local cpu_w, cpu_dw = cpu_emb:getParameters() local gpu_w, gpu_dw = gpu_emb:getParameters() local cpu_input = torch.Tensor(batch_size, elements) for i = 1, batch_size do for j = 1, elements do cpu_input[i][j] = torch.random(nInput) end end local gpu_input = cpu_input:cuda() local cpu_output = cpu_emb:forward(cpu_input) local gpu_output = gpu_emb:forward(gpu_input) tester:assertlt((cpu_output - gpu_output:double()):abs():max(), kTolerance) local cpu_gradOutput = cpu_output:clone():normal() local gpu_gradOutput = cpu_gradOutput:cuda() cpu_dw:zero() gpu_dw:zero() cpu_emb:accGradParameters(cpu_input, cpu_gradOutput) gpu_emb:accGradParameters(gpu_input, gpu_gradOutput) tester:assertlt((cpu_dw - gpu_dw:double()):abs():max(), kTolerance) cpu_dw:normal() gpu_dw:copy(cpu_dw) cpu_emb:accGradParameters(cpu_input, cpu_gradOutput) gpu_emb:accGradParameters(gpu_input, gpu_gradOutput) tester:assertlt((cpu_dw - gpu_dw:double()):abs():max(), kTolerance) end local function FeatureDim2Test(batch_size, elements, nInput, nOutput) local embF3 = nn.LookupTableGPU(nInput, nOutput) local embF2 = nn.LookupTableGPU(nInput, nOutput, true) local _, dwF3 = embF3:getParameters() local _, dwF2 = embF2:getParameters() embF3:reset() embF2.weight:copy(embF3.weight) local input if batch_size then input = torch.Tensor(batch_size, elements) for i = 1, batch_size do for j = 1, elements do input[i][j] = torch.random(nInput) end end else input = torch.Tensor(elements) for j = 1, elements do input[j] = torch.random(nInput) end end local outputF2 = embF2:forward(input) local outputF3 = embF3:forward(input) if batch_size then tester:assertlt((outputF2:transpose(2, 3) - outputF3):abs():max(), kTolerance) else tester:assertlt((outputF2 - outputF3):abs():max(), kTolerance) end local gradOutputF2 = outputF2:clone():add(42) -- just to make it != output local gradOutputF3 = outputF3:clone():add(42) dwF2:zero() dwF3:zero() embF2:accGradParameters(input, gradOutputF2) embF3:accGradParameters(input, gradOutputF3) tester:assertlt((dwF2 - dwF3):abs():max(), kTolerance) end function LookupTableTest.nonBatchTest() for i = 1, 10 do local elements = torch.random(30) local nInput = torch.random(300) local nOutput = torch.random(200) nonBatchTest(elements, nInput, nOutput) nonBatchTest(1, nInput, nOutput) nonBatchTest(elements, 1, nOutput) nonBatchTest(elements, nInput, 1) nonBatchTest(elements, nInput, nOutput, true) nonBatchTest(1, nInput, nOutput, true) nonBatchTest(elements, 1, nOutput, true) nonBatchTest(elements, nInput, 1, true) end end function LookupTableTest.batchTest() for i = 1, 10 do local batch_size = torch.random(5) local elements = torch.random(30) local nInput = torch.random(300) local nOutput = torch.random(200) batchTest(batch_size, elements, nInput, nOutput) batchTest(batch_size, 1, nInput, nOutput) batchTest(batch_size, elements, 1, nOutput) batchTest(batch_size, elements, nInput, 1) batchTest(batch_size, elements, nInput, nOutput, true) batchTest(batch_size, 1, nInput, nOutput, true) batchTest(batch_size, elements, 1, nOutput, true) batchTest(batch_size, elements, nInput, 1, true) end end function LookupTableTest.featureDim2Test() for i = 1, 10 do local batch_size = torch.random(5) local elements = torch.random(30) local nInput = torch.random(300) local nOutput = torch.random(200) FeatureDim2Test(batch_size, elements, nInput, nOutput) FeatureDim2Test(nil, elements, nInput, nOutput) end end local function exactEquality(a, b) for i = 1, a:size(1) do for j = 1, a:size(2) do if (a[i][j] ~= b[i][j]) then print('Diff ' .. string.format('%.9f', a[i][j]) .. ' ' .. string.format('%.9f', b[i][j])) end end end end function LookupTableTest.determinismTest() -- Test for determistic outputs in accGradParameters local batch_size = 30 local elements = 60 local classes = 50 local dim = 50 local m = nn.LookupTableGPU(classes, dim):cuda() local input = torch.rand(batch_size, elements):cuda():mul(classes):ceil() local gradOutput = torch.randn(batch_size, elements, dim):cuda() -- Create baseline m:forward(input) m.gradWeight:zero() m:backward(input, gradOutput) local baseGradWeight = m.gradWeight:clone():float() for i = 1, 10 do m.gradWeight:zero() m:backward(input, gradOutput) -- Compare new updated gradient with baseline exactEquality(baseGradWeight, m.gradWeight:float()); end end tester:add(LookupTableTest) tester:run()
bsd-3-clause
AresTao/darkstar
scripts/zones/Selbina/npcs/Graegham.lua
17
1183
----------------------------------- -- Area: Selbina -- NPC: Graegham -- Guild Merchant NPC: Fishing Guild -- @pos -12.423 -7.287 8.665 248 ----------------------------------- package.loaded["scripts/zones/Selbina/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/zones/Selbina/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:sendGuild(5182,3,18,5)) then player:showText(npc,FISHING_SHOP_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Lower_Jeuno/npcs/Derrick.lua
17
4341
----------------------------------- -- Area: Lower Jeuno -- NPC: Derrick -- Involved in Quests and finish : Save the Clock Tower -- @zone 245 -- @pos -32 -1 -7 ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; package.loaded["scripts/globals/settings"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/shop"); require("scripts/globals/quests"); require("scripts/zones/Lower_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) TotalNPC = player:getVar("saveTheClockTowerNPCz1") + player:getVar("saveTheClockTowerNPCz2"); if (TotalNPC == 1023 and trade:hasItemQty(555,1) == true and trade:getItemCount() == 1) then player:startEvent(0x00e7); -- Ending quest "save the clock tower" end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) AirshipKI = player:hasKeyItem(AIRSHIP_PASS); saveTheClockTower = player:getQuestStatus(JEUNO,SAVE_THE_CLOCK_TOWER); NPCNumber = player:getVar("saveTheClockTowerVar"); -- Quest step & number of npc AgreeSignPetition = player:getVar("saveTheClockTowerVar2"); -- Sum of all NPC if (AirshipKI == false and saveTheClockTower == QUEST_ACCEPTED and NPCNumber >= 1 and NPCNumber <= 11) then player:startEvent(0x00e6,4,10); -- airship + petition help/restart elseif (AirshipKI == true and saveTheClockTower == QUEST_ACCEPTED and NPCNumber >= 1 and NPCNumber <= 11) then player:startEvent(0x00e6,6,10); -- petition help/restart elseif (AirshipKI == false and saveTheClockTower == QUEST_ACCEPTED and NPCNumber == 0) then player:startEvent(0x00e6,8,10); -- airship + petition elseif (AirshipKI == true and saveTheClockTower == QUEST_ACCEPTED and NPCNumber == 0) then player:startEvent(0x00e6,10,10); -- petition elseif (AirshipKI == false) then player:startEvent(0x00e6,12); -- airship else player:startEvent(0x00e6,14); -- rien end end; ----------------------------------- -- onEventUpdate Action ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x00e6 and option == 10) then if (player:delGil(500000)) then player:addKeyItem(AIRSHIP_PASS); player:updateEvent(0, 1); else player:updateEvent(0, 0); end end end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x00e6 and option == 10) then if (player:hasKeyItem(AIRSHIP_PASS) == true) then player:messageSpecial(KEYITEM_OBTAINED,AIRSHIP_PASS); end elseif (csid == 0x00e6 and option == 20) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,555); else player:addItem(555); player:messageSpecial(ITEM_OBTAINED,555); player:setVar("saveTheClockTowerVar",1); player:setVar("saveTheClockTowerNPCz1",0); player:setVar("saveTheClockTowerNPCz2",0); end elseif (csid == 0x00e6 and option == 30) then if (player:hasItem(555) == true) then player:messageSpecial(ITEM_OBTAINED,555); player:setVar("saveTheClockTowerVar",1); player:setVar("saveTheClockTowerNPCz1",0); player:setVar("saveTheClockTowerNPCz2",0); else if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,555); else player:addItem(555); player:messageSpecial(ITEM_OBTAINED,555); player:setVar("saveTheClockTowerVar",1); player:setVar("saveTheClockTowerNPCz1",0); player:setVar("saveTheClockTowerNPCz2",0); end end elseif (csid == 0x00e7) then player:setVar("saveTheClockTowerVar",0); player:setVar("saveTheClockTowerNPCz1",0); player:setVar("saveTheClockTowerNPCz2",0); player:addTitle(CLOCK_TOWER_PRESERVATIONIST); player:addFame(JEUNO, JEUNO_FAME*30); player:tradeComplete(trade); player:completeQuest(JEUNO,SAVE_THE_CLOCK_TOWER); end end;
gpl-3.0
AresTao/darkstar
scripts/globals/weaponskills/seraph_strike.lua
30
1314
----------------------------------- -- Seraph Strike -- Club weapon skill -- Skill level: 40 -- Deals light elemental damage to enemy. Damage varies with TP. -- Aligned with the Thunder Gorget. -- Aligned with the Thunder Belt. -- Element: None -- Modifiers: STR:40% ; MND:40% -- 100%TP 200%TP 300%TP -- 2.125 3.675 6.125 ----------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.ftp100 = 1; params.ftp200 = 2; params.ftp300 = 3; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.3; params.chr_wsc = 0.0; params.ele = ELE_LIGHT; params.skill = SKILL_CLB; params.includemab = true; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 2.125; params.ftp200 = 3.675; params.ftp300 = 6.125; params.str_wsc = 0.4; params.mnd_wsc = 0.4; end local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, params); damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
bbalu/kong
spec/unit/statics_spec.lua
6
6294
local spec_helper = require "spec.spec_helpers" local constants = require "kong.constants" local stringy = require "stringy" local IO = require "kong.tools.io" local fs = require "luarocks.fs" describe("Static files", function() describe("Constants", function() it("version set in constants should match the one in the rockspec", function() local rockspec_path for _, filename in ipairs(fs.list_dir(".")) do if stringy.endswith(filename, "rockspec") then rockspec_path = filename break end end if not rockspec_path then error("Can't find the rockspec file") end local file_content = IO.read_file(rockspec_path) local res = file_content:match("\"+[0-9.-]+[a-z]*[0-9-]*\"+") local extracted_version = res:sub(2, res:len() - 1) assert.are.same(constants.ROCK_VERSION, extracted_version) local dash = string.find(extracted_version, "-") assert.are.same(constants.VERSION, dash and extracted_version:sub(1, dash - 1) or extracted_version) end) end) describe("Configuration", function() it("should equal to this template to make sure no errors are pushed in the default config", function() local configuration = IO.read_file(spec_helper.DEFAULT_CONF_FILE) assert.are.same([[ ## Available plugins on this server plugins_available: - ssl - keyauth - basicauth - oauth2 - ratelimiting - tcplog - udplog - filelog - httplog - cors - request_transformer - response_transformer - requestsizelimiting - ip_restriction - mashape-analytics ## The Kong working directory ## (Make sure you have read and write permissions) nginx_working_dir: /usr/local/kong/ ## Port configuration proxy_port: 8000 proxy_ssl_port: 8443 admin_api_port: 8001 ## Secondary port configuration dnsmasq_port: 8053 ## Specify the DAO to use database: cassandra ## Databases configuration databases_available: cassandra: properties: hosts: "localhost" port: 9042 timeout: 1000 keyspace: kong keepalive: 60000 # in milliseconds ## Cassandra cache configuration database_cache_expiration: 5 # in seconds ## SSL Settings ## (Uncomment the two properties below to set your own certificate) # ssl_cert_path: /path/to/certificate.pem # ssl_key_path: /path/to/certificate.key ## Sends anonymous error reports send_anonymous_reports: true ## In-memory cache size (MB) memory_cache_size: 128 ## Nginx configuration nginx: | worker_processes auto; error_log logs/error.log error; daemon on; worker_rlimit_nofile {{auto_worker_rlimit_nofile}}; env KONG_CONF; events { worker_connections {{auto_worker_connections}}; multi_accept on; } http { resolver {{dns_resolver}} ipv6=off; charset UTF-8; access_log logs/access.log; access_log off; # Timeouts keepalive_timeout 60s; client_header_timeout 60s; client_body_timeout 60s; send_timeout 60s; # Proxy Settings proxy_buffer_size 128k; proxy_buffers 4 256k; proxy_busy_buffers_size 256k; proxy_ssl_server_name on; # IP Address real_ip_header X-Forwarded-For; set_real_ip_from 0.0.0.0/0; real_ip_recursive on; # Other Settings client_max_body_size 0; underscores_in_headers on; reset_timedout_connection on; tcp_nopush on; ################################################ # The following code is required to run Kong # # Please be careful if you'd like to change it # ################################################ # Lua Settings lua_package_path ';;'; lua_code_cache on; lua_max_running_timers 4096; lua_max_pending_timers 16384; lua_shared_dict locks 100k; lua_shared_dict cache {{memory_cache_size}}m; lua_socket_log_errors off; init_by_lua ' kong = require "kong" local status, err = pcall(kong.init) if not status then ngx.log(ngx.ERR, "Startup error: "..err) os.exit(1) end '; init_worker_by_lua 'kong.exec_plugins_init_worker()'; server { server_name _; listen {{proxy_port}}; listen {{proxy_ssl_port}} ssl; ssl_certificate_by_lua 'kong.exec_plugins_certificate()'; ssl_certificate {{ssl_cert}}; ssl_certificate_key {{ssl_key}}; location / { default_type 'text/plain'; # This property will be used later by proxy_pass set $backend_url nil; # Authenticate the user and load the API info access_by_lua 'kong.exec_plugins_access()'; # Proxy the request proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header X-Forwarded-Proto $scheme; proxy_pass $backend_url; proxy_pass_header Server; # Add additional response headers header_filter_by_lua 'kong.exec_plugins_header_filter()'; # Change the response body body_filter_by_lua 'kong.exec_plugins_body_filter()'; # Log the request log_by_lua 'kong.exec_plugins_log()'; } location /robots.txt { return 200 'User-agent: *\nDisallow: /'; } error_page 500 /500.html; location = /500.html { internal; content_by_lua ' local responses = require "kong.tools.responses" responses.send_HTTP_INTERNAL_SERVER_ERROR("An unexpected error occurred") '; } } server { listen {{admin_api_port}}; location / { default_type application/json; content_by_lua ' ngx.header["Access-Control-Allow-Origin"] = "*" if ngx.req.get_method() == "OPTIONS" then ngx.header["Access-Control-Allow-Methods"] = "GET,HEAD,PUT,PATCH,POST,DELETE" ngx.exit(204) end local lapis = require "lapis" lapis.serve("kong.api.app") '; } location /nginx_status { internal; stub_status; } location /robots.txt { return 200 'User-agent: *\nDisallow: /'; } # Do not remove, additional configuration placeholder for some plugins # {{additional_configuration}} } } ]], configuration) end) end) end)
mit
ivanceras/iup-mirror
html/examples/Lua/zbox.lua
4
1191
-- IupZbox Example in IupLua -- An application of a zbox could be a program requesting several entries from the user according to a previous selection. In this example, a list of possible layouts ,each one consisting of an element, is presented, and according to the selected option the dialog below the list is changed. require( "iuplua" ) fill = iup.fill {} text = iup.text {value = "Enter your text here", expand = "YES"} lbl = iup.label {title = "This element is a label"} btn = iup.button {title = "This button does nothing"} zbox = iup.zbox { fill, text, lbl, btn ; alignment = "ACENTER", value=text } list = iup.list { "fill", "text", "lbl", "btn"; value="2"} ilist = {fill, text, lbl, btn} function list:action (t, o, selected) if selected == 1 then -- Sets the value of the zbox to the selected element zbox.value=ilist[o] end return iup.DEFAULT end frm = iup.frame { iup.hbox { iup.fill{}, list, iup.fill{} } ; title = "Select an element" } dlg = iup.dialog { iup.vbox { frm, zbox } ; size = "QUARTER", title = "IupZbox Example" } dlg:showxy (0, 0) if (iup.MainLoopLevel()==0) then iup.MainLoop() end
mit
AresTao/darkstar
scripts/zones/Sauromugue_Champaign/npcs/Cavernous_Maw.lua
16
2985
----------------------------------- -- Area: Sauromugue Champaign -- NPC: Cavernous Maw -- Teleports Players to Sauromugue_Champaign_S -- @pos 369 8 -227 120 ----------------------------------- package.loaded["scripts/zones/Sauromugue_Champaign/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/teleports"); require("scripts/globals/missions"); require("scripts/globals/campaign"); require("scripts/zones/Sauromugue_Champaign/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (ENABLE_WOTG == 1 and player:hasKeyItem(PURE_WHITE_FEATHER) == false) then player:startEvent(500,2); elseif (ENABLE_WOTG == 1 and hasMawActivated(player,2)) then if (player:getCurrentMission(WOTG) == BACK_TO_THE_BEGINNING and (player:getQuestStatus(CRYSTAL_WAR, CLAWS_OF_THE_GRIFFON) == QUEST_COMPLETED or player:getQuestStatus(CRYSTAL_WAR, THE_TIGRESS_STRIKES) == QUEST_COMPLETED or player:getQuestStatus(CRYSTAL_WAR, FIRES_OF_DISCONTENT) == QUEST_COMPLETED)) then player:startEvent(501); else player:startEvent(904); end else player:messageSpecial(NOTHING_HAPPENS); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID:",csid); -- printf("RESULT:",option); if (csid == 500) then local r = math.random(1,3); player:addKeyItem(PURE_WHITE_FEATHER); player:messageSpecial(KEYITEM_OBTAINED,PURE_WHITE_FEATHER); player:completeMission(WOTG,CAVERNOUS_MAWS); player:addMission(WOTG,BACK_TO_THE_BEGINNING); if (r == 1) then player:addNationTeleport(MAW,1); toMaw(player,1); -- go to Batallia_Downs[S] elseif (r == 2) then player:addNationTeleport(MAW,2); toMaw(player,3); -- go to Rolanberry_Fields_[S] elseif (r == 3) then player:addNationTeleport(MAW,4); toMaw(player,5); -- go to Sauromugue_Champaign_[S] end; elseif (csid == 904 and option == 1) then toMaw(player,5); -- go to Sauromugue_Champaign_[S] elseif (csid == 501) then player:completeMission(WOTG, BACK_TO_THE_BEGINNING); player:addMission(WOTG, CAIT_SITH); player:addTitle(CAIT_SITHS_ASSISTANT); toMaw(player,5); end; end;
gpl-3.0
AresTao/darkstar
scripts/globals/items/whale_staff_+1.lua
41
1079
----------------------------------------- -- ID: 17534 -- Item: Whale Staff +1 -- Additional Effect: Water Damage ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onAdditionalEffect Action ----------------------------------- function onAdditionalEffect(player,target,damage) local chance = 10; if (math.random(0,99) >= chance) then return 0,0,0; else local dmg = math.random(3,10); local params = {}; params.bonusmab = 0; params.includemab = false; dmg = addBonusesAbility(player, ELE_WATER, target, dmg, params); dmg = dmg * applyResistanceAddEffect(player,target,ELE_WATER,0); dmg = adjustForTarget(target,dmg,ELE_WATER); dmg = finalMagicNonSpellAdjustments(player,target,ELE_WATER,dmg); local message = MSGBASIC_ADD_EFFECT_DMG; if (dmg < 0) then message = MSGBASIC_ADD_EFFECT_HEAL; end return SUBEFFECT_WATER_DAMAGE,message,dmg; end end;
gpl-3.0
AresTao/darkstar
scripts/globals/items/slice_of_coeurl_meat.lua
18
1348
----------------------------------------- -- ID: 4377 -- Item: slice_of_coeurl_meat -- Food Effect: 5Min, Galka only ----------------------------------------- -- Strength 5 -- Intelligence -7 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:getRace() ~= 8) then result = 247; end if (target:getMod(MOD_EAT_RAW_MEAT) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4377); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, 5); target:addMod(MOD_INT, -7); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, 5); target:delMod(MOD_INT, -7); end;
gpl-3.0
DeinFreund/Zero-K
LuaUI/Widgets/gui_group_recall_fix.lua
7
2961
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:GetInfo() return { name = "Default Group Recall Fix", desc = "Fix to the group recall problem.", author = "msafwan, GoogleFrog", date = "30 Jan 2014", license = "GNU GPL, v2 or later", layer = 1002, handler = true, enabled = true, } end include("keysym.h.lua") -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- options_path = 'Settings/Camera/Control Group Zoom' options_order = { 'enabletimeout', 'timeoutlength'} options = { enabletimeout = { name = "Enable Timeout", type = 'bool', value = true, desc = "When enabled, the key must be pressed twice in quick sucession to zoom to a control group.", noHotkey = true, }, timeoutlength = { name = "Double Press Speed", type = "number", value = 0.4, min = 0, max = 5, step = 0.1, }, } local spGetUnitGroup = Spring.GetUnitGroup local spGetGroupList = Spring.GetGroupList local spGetTimer = Spring.GetTimer local spDiffTimers = Spring.DiffTimers local spGetSelectedUnits = Spring.GetSelectedUnits local previousGroup = 99 local currentIteration = 1 local previousKey = 99 local previousTime = spGetTimer() local groupNumber = { [KEYSYMS.N_1] = 1, [KEYSYMS.N_2] = 2, [KEYSYMS.N_3] = 3, [KEYSYMS.N_4] = 4, [KEYSYMS.N_5] = 5, [KEYSYMS.N_6] = 6, [KEYSYMS.N_7] = 7, [KEYSYMS.N_8] = 8, [KEYSYMS.N_9] = 9, } local function GroupRecallFix(key, modifier, isRepeat) if (not modifier.ctrl and not modifier.alt and not modifier.meta) then --check key for group. Reference: unit_auto_group.lua by Licho local group if (key ~= nil and groupNumber[key]) then group = groupNumber[key] end if (group ~= nil) then local selectedUnit = spGetSelectedUnits() local groupCount = spGetGroupList() --get list of group with number of units in them -- First check that the selectio and group in question are the same size. if groupCount[group] ~= #selectedUnit then previousKey = key previousTime = spGetTimer() return false end -- Check each unit for membership of the required group for i=1,#selectedUnit do local unitGroup = spGetUnitGroup(selectedUnit[i]) if unitGroup ~= group then previousKey = key previousTime = spGetTimer() return false end end if previousKey == key and (spDiffTimers(spGetTimer(),previousTime) < options.timeoutlength.value) then previousTime = spGetTimer() return false end previousKey = key previousTime = spGetTimer() return true end end end function widget:KeyPress(key, modifier, isRepeat) if options.enabletimeout.value then return GroupRecallFix(key, modifier, isRepeat) end end
gpl-2.0
TheGoctor/sr5-wundertool-lua
rolls.lua
1
1716
-------------------------------------------------------------------------------- -- Functions for performing dice rolls in Shadowrun 5th Edition. -- @author Mac Reichelt -- @copyright Copyright (c) 2015 Mac Reichelt -------------------------------------------------------------------------------- -- Seed random by the current time local current_time = os.time(); print("Seed: " .. current_time); math.randomseed(current_time); -------------------------------------------------------------------------------- -- Performs a dice roll for any test in Shadowrun. -- @param dice_count The number of dice to roll. -- @param is_exploding Whether sixes cause additional dice to be rolled. -- @return The number of hits -- @return The number of misses -- @return The sum of all dice rolled -------------------------------------------------------------------------------- function Roll(dice_count, is_exploding) local hits, misses, sum = 0, 0, 0; local dice = {}; for i = 1, dice_count do local die = math.random(6); if die >= 5 then hits = hits + 1; if is_exploding and die == 6 then dice_count = dice_count + 1; end elseif die == 1 then misses = misses + 1; end sum = sum + die; table.insert(dice, die); end if misses > dice_count / 2 then if hits == 0 then print("Critical Glitch!"); else print("Glitch!"); end end if verbose then -- Sort the dice to make it easier to look at table.sort(dice); print(table.concat(dice, ' ')); print(hits .. " hits!"); end return hits, misses, sum; end
gpl-3.0
DeinFreund/Zero-K
units/amphbomb.lua
4
3330
unitDef = { unitname = [[amphbomb]], name = [[Limpet]], description = [[Amphibious Slow Bomb]], acceleration = 0.15, activateWhenBuilt = true, brakeRate = 0.2, buildCostMetal = 180, buildPic = [[AMPHBOMB.png]], canGuard = true, canMove = true, canPatrol = true, category = [[LAND TOOFAST]], collisionVolumeOffsets = [[0 0 0]], collisionVolumeScales = [[16 12 22]], collisionVolumeType = [[box]], selectionVolumeOffsets = [[0 0 0]], selectionVolumeScales = [[30 30 30]], selectionVolumeType = [[ellipsoid]], corpse = [[DEAD]], customParams = { amph_regen = 10, amph_submerged_at = 30, midposoffset = [[0 5 0]], }, explodeAs = [[AMPHBOMB_DEATH]], fireState = 0, footprintX = 2, footprintZ = 2, iconType = [[amphbomb]], idleAutoHeal = 5, idleTime = 1800, kamikaze = true, kamikazeDistance = 120, kamikazeUseLOS = true, leaveTracks = true, maxDamage = 400, maxSlope = 36, maxVelocity = 3.9, movementClass = [[AKBOT2]], noChaseCategory = [[FIXEDWING LAND SINK TURRET SHIP SATELLITE SWIM GUNSHIP FLOAT SUB HOVER]], objectName = [[amphbomb.s3o]], pushResistant = 0, script = [[amphbomb.lua]], selfDestructAs = [[AMPHBOMB_DEATH]], selfDestructCountdown = 0, sfxtypes = { explosiongenerators = { [[custom:RAIDMUZZLE]], [[custom:VINDIBACK]], [[custom:RIOTBALL]], }, }, sightDistance = 240, sonarDistance = 240, trackOffset = 0, trackStrength = 8, trackStretch = 1, trackType = [[ChickenTrackPointyShortLarge]], trackWidth = 30, turnRate = 3000, featureDefs = { DEAD = { blocking = false, featureDead = [[HEAP]], footprintX = 3, footprintZ = 3, object = [[amphbomb_dead.s3o]], }, HEAP = { blocking = false, footprintX = 2, footprintZ = 2, object = [[debris2x2b.s3o]], }, }, } local weaponDefs = { AMPHBOMB_DEATH = { areaOfEffect = 500, craterBoost = 1, craterMult = 3.5, customparams = { lups_explodespeed = 1.04, lups_explodelife = 0.88, timeslow_damagefactor = 10, timeslow_overslow_frames = 5*30, --5 seconds before slow decays nofriendlyfire = 1, light_color = [[1.88 0.63 2.5]], light_radius = 320, }, damage = { default = 150.1, }, edgeEffectiveness = 0.4, explosionGenerator = "custom:riotballplus2_purple_limpet", explosionSpeed = 10, impulseBoost = 0, impulseFactor = 0.3, name = "Slowing Explosion", soundHit = "weapon/aoe_aura", soundHitVolume = 1.2, }, } unitDef.weaponDefs = weaponDefs return lowerkeys({ amphbomb = unitDef })
gpl-2.0
chanko08/Ludum-Dare-33
lib/bump.lua
15
21321
local bump = { _VERSION = 'bump v3.1.5', _URL = 'https://github.com/kikito/bump.lua', _DESCRIPTION = 'A collision detection library for Lua', _LICENSE = [[ MIT LICENSE Copyright (c) 2014 Enrique García Cota Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] } ------------------------------------------ -- Auxiliary functions ------------------------------------------ local DELTA = 1e-10 -- floating-point margin of error local abs, floor, ceil, min, max = math.abs, math.floor, math.ceil, math.min, math.max local function sign(x) if x > 0 then return 1 end if x == 0 then return 0 end return -1 end local function nearest(x, a, b) if abs(a - x) < abs(b - x) then return a else return b end end local function assertType(desiredType, value, name) if type(value) ~= desiredType then error(name .. ' must be a ' .. desiredType .. ', but was ' .. tostring(value) .. '(a ' .. type(value) .. ')') end end local function assertIsPositiveNumber(value, name) if type(value) ~= 'number' or value <= 0 then error(name .. ' must be a positive integer, but was ' .. tostring(value) .. '(' .. type(value) .. ')') end end local function assertIsRect(x,y,w,h) assertType('number', x, 'x') assertType('number', y, 'y') assertIsPositiveNumber(w, 'w') assertIsPositiveNumber(h, 'h') end local defaultFilter = function() return 'slide' end ------------------------------------------ -- Rectangle functions ------------------------------------------ local function rect_getNearestCorner(x,y,w,h, px, py) return nearest(px, x, x+w), nearest(py, y, y+h) end -- This is a generalized implementation of the liang-barsky algorithm, which also returns -- the normals of the sides where the segment intersects. -- Returns nil if the segment never touches the rect -- Notice that normals are only guaranteed to be accurate when initially ti1, ti2 == -math.huge, math.huge local function rect_getSegmentIntersectionIndices(x,y,w,h, x1,y1,x2,y2, ti1,ti2) ti1, ti2 = ti1 or 0, ti2 or 1 local dx, dy = x2-x1, y2-y1 local nx, ny local nx1, ny1, nx2, ny2 = 0,0,0,0 local p, q, r for side = 1,4 do if side == 1 then nx,ny,p,q = -1, 0, -dx, x1 - x -- left elseif side == 2 then nx,ny,p,q = 1, 0, dx, x + w - x1 -- right elseif side == 3 then nx,ny,p,q = 0, -1, -dy, y1 - y -- top else nx,ny,p,q = 0, 1, dy, y + h - y1 -- bottom end if p == 0 then if q <= 0 then return nil end else r = q / p if p < 0 then if r > ti2 then return nil elseif r > ti1 then ti1,nx1,ny1 = r,nx,ny end else -- p > 0 if r < ti1 then return nil elseif r < ti2 then ti2,nx2,ny2 = r,nx,ny end end end end return ti1,ti2, nx1,ny1, nx2,ny2 end -- Calculates the minkowsky difference between 2 rects, which is another rect local function rect_getDiff(x1,y1,w1,h1, x2,y2,w2,h2) return x2 - x1 - w1, y2 - y1 - h1, w1 + w2, h1 + h2 end local function rect_containsPoint(x,y,w,h, px,py) return px - x > DELTA and py - y > DELTA and x + w - px > DELTA and y + h - py > DELTA end local function rect_isIntersecting(x1,y1,w1,h1, x2,y2,w2,h2) return x1 < x2+w2 and x2 < x1+w1 and y1 < y2+h2 and y2 < y1+h1 end local function rect_getSquareDistance(x1,y1,w1,h1, x2,y2,w2,h2) local dx = x1 - x2 + (w1 - w2)/2 local dy = y1 - y2 + (h1 - h2)/2 return dx*dx + dy*dy end local function rect_detectCollision(x1,y1,w1,h1, x2,y2,w2,h2, goalX, goalY) goalX = goalX or x1 goalY = goalY or y1 local dx, dy = goalX - x1, goalY - y1 local x,y,w,h = rect_getDiff(x1,y1,w1,h1, x2,y2,w2,h2) local overlaps, ti, nx, ny if rect_containsPoint(x,y,w,h, 0,0) then -- item was intersecting other local px, py = rect_getNearestCorner(x,y,w,h, 0, 0) local wi, hi = min(w1, abs(px)), min(h1, abs(py)) -- area of intersection ti = -wi * hi -- ti is the negative area of intersection overlaps = true else local ti1,ti2,nx1,ny1 = rect_getSegmentIntersectionIndices(x,y,w,h, 0,0,dx,dy, -math.huge, math.huge) -- item tunnels into other if ti1 and ti1 < 1 and (0 < ti1 + DELTA or 0 == ti1 and ti2 > 0) then ti, nx, ny = ti1, nx1, ny1 overlaps = false end end if not ti then return end local tx, ty if overlaps then if dx == 0 and dy == 0 then -- intersecting and not moving - use minimum displacement vector local px, py = rect_getNearestCorner(x,y,w,h, 0,0) if abs(px) < abs(py) then py = 0 else px = 0 end nx, ny = sign(px), sign(py) tx, ty = x1 + px, y1 + py else -- intersecting and moving - move in the opposite direction local ti1, _ ti1,_,nx,ny = rect_getSegmentIntersectionIndices(x,y,w,h, 0,0,dx,dy, -math.huge, 1) if not ti1 then return end tx, ty = x1 + dx * ti1, y1 + dy * ti1 end else -- tunnel tx, ty = x1 + dx * ti, y1 + dy * ti end return { overlaps = overlaps, ti = ti, move = {x = dx, y = dy}, normal = {x = nx, y = ny}, touch = {x = tx, y = ty}, itemRect = {x = x1, y = y1, w = w1, h = h1}, otherRect = {x = x2, y = y2, w = w2, h = h2} } end ------------------------------------------ -- Grid functions ------------------------------------------ local function grid_toWorld(cellSize, cx, cy) return (cx - 1)*cellSize, (cy-1)*cellSize end local function grid_toCell(cellSize, x, y) return floor(x / cellSize) + 1, floor(y / cellSize) + 1 end -- grid_traverse* functions are based on "A Fast Voxel Traversal Algorithm for Ray Tracing", -- by John Amanides and Andrew Woo - http://www.cse.yorku.ca/~amana/research/grid.pdf -- It has been modified to include both cells when the ray "touches a grid corner", -- and with a different exit condition local function grid_traverse_initStep(cellSize, ct, t1, t2) local v = t2 - t1 if v > 0 then return 1, cellSize / v, ((ct + v) * cellSize - t1) / v elseif v < 0 then return -1, -cellSize / v, ((ct + v - 1) * cellSize - t1) / v else return 0, math.huge, math.huge end end local function grid_traverse(cellSize, x1,y1,x2,y2, f) local cx1,cy1 = grid_toCell(cellSize, x1,y1) local cx2,cy2 = grid_toCell(cellSize, x2,y2) local stepX, dx, tx = grid_traverse_initStep(cellSize, cx1, x1, x2) local stepY, dy, ty = grid_traverse_initStep(cellSize, cy1, y1, y2) local cx,cy = cx1,cy1 f(cx, cy) -- The default implementation had an infinite loop problem when -- approaching the last cell in some occassions. We finish iterating -- when we are *next* to the last cell while abs(cx - cx2) + abs(cy - cy2) > 1 do if tx < ty then tx, cx = tx + dx, cx + stepX f(cx, cy) else -- Addition: include both cells when going through corners if tx == ty then f(cx + stepX, cy) end ty, cy = ty + dy, cy + stepY f(cx, cy) end end -- If we have not arrived to the last cell, use it if cx ~= cx2 or cy ~= cy2 then f(cx2, cy2) end end local function grid_toCellRect(cellSize, x,y,w,h) local cx,cy = grid_toCell(cellSize, x, y) local cr,cb = ceil((x+w) / cellSize), ceil((y+h) / cellSize) return cx, cy, cr - cx + 1, cb - cy + 1 end ------------------------------------------ -- Responses ------------------------------------------ local touch = function(world, col, x,y,w,h, goalX, goalY, filter) return col.touch.x, col.touch.y, {}, 0 end local cross = function(world, col, x,y,w,h, goalX, goalY, filter) local cols, len = world:project(col.item, x,y,w,h, goalX, goalY, filter) return goalX, goalY, cols, len end local slide = function(world, col, x,y,w,h, goalX, goalY, filter) goalX = goalX or x goalY = goalY or y local tch, move = col.touch, col.move local sx, sy = tch.x, tch.y if move.x ~= 0 or move.y ~= 0 then if col.normal.x == 0 then sx = goalX else sy = goalY end end col.slide = {x = sx, y = sy} x,y = tch.x, tch.y goalX, goalY = sx, sy local cols, len = world:project(col.item, x,y,w,h, goalX, goalY, filter) return goalX, goalY, cols, len end local bounce = function(world, col, x,y,w,h, goalX, goalY, filter) goalX = goalX or x goalY = goalY or y local tch, move = col.touch, col.move local tx, ty = tch.x, tch.y local bx, by = tx, ty if move.x ~= 0 or move.y ~= 0 then local bnx, bny = goalX - tx, goalY - ty if col.normal.x == 0 then bny = -bny else bnx = -bnx end bx, by = tx + bnx, ty + bny end col.bounce = {x = bx, y = by} x,y = tch.x, tch.y goalX, goalY = bx, by local cols, len = world:project(col.item, x,y,w,h, goalX, goalY, filter) return goalX, goalY, cols, len end ------------------------------------------ -- World ------------------------------------------ local World = {} local World_mt = {__index = World} -- Private functions and methods local function sortByWeight(a,b) return a.weight < b.weight end local function sortByTiAndDistance(a,b) if a.ti == b.ti then local ir, ar, br = a.itemRect, a.otherRect, b.otherRect local ad = rect_getSquareDistance(ir.x,ir.y,ir.w,ir.h, ar.x,ar.y,ar.w,ar.h) local bd = rect_getSquareDistance(ir.x,ir.y,ir.w,ir.h, br.x,br.y,br.w,br.h) return ad < bd end return a.ti < b.ti end local function addItemToCell(self, item, cx, cy) self.rows[cy] = self.rows[cy] or setmetatable({}, {__mode = 'v'}) local row = self.rows[cy] row[cx] = row[cx] or {itemCount = 0, x = cx, y = cy, items = setmetatable({}, {__mode = 'k'})} local cell = row[cx] self.nonEmptyCells[cell] = true if not cell.items[item] then cell.items[item] = true cell.itemCount = cell.itemCount + 1 end end local function removeItemFromCell(self, item, cx, cy) local row = self.rows[cy] if not row or not row[cx] or not row[cx].items[item] then return false end local cell = row[cx] cell.items[item] = nil cell.itemCount = cell.itemCount - 1 if cell.itemCount == 0 then self.nonEmptyCells[cell] = nil end return true end local function getDictItemsInCellRect(self, cl,ct,cw,ch) local items_dict = {} for cy=ct,ct+ch-1 do local row = self.rows[cy] if row then for cx=cl,cl+cw-1 do local cell = row[cx] if cell and cell.itemCount > 0 then -- no cell.itemCount > 1 because tunneling for item,_ in pairs(cell.items) do items_dict[item] = true end end end end end return items_dict end local function getCellsTouchedBySegment(self, x1,y1,x2,y2) local cells, cellsLen, visited = {}, 0, {} grid_traverse(self.cellSize, x1,y1,x2,y2, function(cx, cy) local row = self.rows[cy] if not row then return end local cell = row[cx] if not cell or visited[cell] then return end visited[cell] = true cellsLen = cellsLen + 1 cells[cellsLen] = cell end) return cells, cellsLen end local function getInfoAboutItemsTouchedBySegment(self, x1,y1, x2,y2, filter) local cells, len = getCellsTouchedBySegment(self, x1,y1,x2,y2) local cell, rect, l,t,w,h, ti1,ti2, tii0,tii1 local visited, itemInfo, itemInfoLen = {},{},0 for i=1,len do cell = cells[i] for item in pairs(cell.items) do if not visited[item] then visited[item] = true if (not filter or filter(item)) then rect = self.rects[item] l,t,w,h = rect.x,rect.y,rect.w,rect.h ti1,ti2 = rect_getSegmentIntersectionIndices(l,t,w,h, x1,y1, x2,y2, 0, 1) if ti1 and ((0 < ti1 and ti1 < 1) or (0 < ti2 and ti2 < 1)) then -- the sorting is according to the t of an infinite line, not the segment tii0,tii1 = rect_getSegmentIntersectionIndices(l,t,w,h, x1,y1, x2,y2, -math.huge, math.huge) itemInfoLen = itemInfoLen + 1 itemInfo[itemInfoLen] = {item = item, ti1 = ti1, ti2 = ti2, weight = min(tii0,tii1)} end end end end end table.sort(itemInfo, sortByWeight) return itemInfo, itemInfoLen end local function getResponseByName(self, name) local response = self.responses[name] if not response then error(('Unknown collision type: %s (%s)'):format(name, type(name))) end return response end -- Misc Public Methods function World:addResponse(name, response) self.responses[name] = response end function World:project(item, x,y,w,h, goalX, goalY, filter) assertIsRect(x,y,w,h) goalX = goalX or x goalY = goalY or y filter = filter or defaultFilter local collisions, len = {}, 0 local visited = {} if item ~= nil then visited[item] = true end -- This could probably be done with less cells using a polygon raster over the cells instead of a -- bounding rect of the whole movement. Conditional to building a queryPolygon method local tl, tt = min(goalX, x), min(goalY, y) local tr, tb = max(goalX + w, x+w), max(goalY + h, y+h) local tw, th = tr-tl, tb-tt local cl,ct,cw,ch = grid_toCellRect(self.cellSize, tl,tt,tw,th) local dictItemsInCellRect = getDictItemsInCellRect(self, cl,ct,cw,ch) for other,_ in pairs(dictItemsInCellRect) do if not visited[other] then visited[other] = true local responseName = filter(item, other) if responseName then local ox,oy,ow,oh = self:getRect(other) local col = rect_detectCollision(x,y,w,h, ox,oy,ow,oh, goalX, goalY) if col then col.other = other col.item = item col.type = responseName len = len + 1 collisions[len] = col end end end end table.sort(collisions, sortByTiAndDistance) return collisions, len end function World:countCells() local count = 0 for _,row in pairs(self.rows) do for _,_ in pairs(row) do count = count + 1 end end return count end function World:hasItem(item) return not not self.rects[item] end function World:getItems() local items, len = {}, 0 for item,_ in pairs(self.rects) do len = len + 1 items[len] = item end return items, len end function World:countItems() local len = 0 for _ in pairs(self.rects) do len = len + 1 end return len end function World:getRect(item) local rect = self.rects[item] if not rect then error('Item ' .. tostring(item) .. ' must be added to the world before getting its rect. Use world:add(item, x,y,w,h) to add it first.') end return rect.x, rect.y, rect.w, rect.h end function World:toWorld(cx, cy) return grid_toWorld(self.cellSize, cx, cy) end function World:toCell(x,y) return grid_toCell(self.cellSize, x, y) end --- Query methods function World:queryRect(x,y,w,h, filter) local cl,ct,cw,ch = grid_toCellRect(self.cellSize, x,y,w,h) local dictItemsInCellRect = getDictItemsInCellRect(self, cl,ct,cw,ch) local items, len = {}, 0 local rect for item,_ in pairs(dictItemsInCellRect) do rect = self.rects[item] if (not filter or filter(item)) and rect_isIntersecting(x,y,w,h, rect.x, rect.y, rect.w, rect.h) then len = len + 1 items[len] = item end end return items, len end function World:queryPoint(x,y, filter) local cx,cy = self:toCell(x,y) local dictItemsInCellRect = getDictItemsInCellRect(self, cx,cy,1,1) local items, len = {}, 0 local rect for item,_ in pairs(dictItemsInCellRect) do rect = self.rects[item] if (not filter or filter(item)) and rect_containsPoint(rect.x, rect.y, rect.w, rect.h, x, y) then len = len + 1 items[len] = item end end return items, len end function World:querySegment(x1, y1, x2, y2, filter) local itemInfo, len = getInfoAboutItemsTouchedBySegment(self, x1, y1, x2, y2, filter) local items = {} for i=1, len do items[i] = itemInfo[i].item end return items, len end function World:querySegmentWithCoords(x1, y1, x2, y2, filter) local itemInfo, len = getInfoAboutItemsTouchedBySegment(self, x1, y1, x2, y2, filter) local dx, dy = x2-x1, y2-y1 local info, ti1, ti2 for i=1, len do info = itemInfo[i] ti1 = info.ti1 ti2 = info.ti2 info.weight = nil info.x1 = x1 + dx * ti1 info.y1 = y1 + dy * ti1 info.x2 = x1 + dx * ti2 info.y2 = y1 + dy * ti2 end return itemInfo, len end --- Main methods function World:add(item, x,y,w,h) local rect = self.rects[item] if rect then error('Item ' .. tostring(item) .. ' added to the world twice.') end assertIsRect(x,y,w,h) self.rects[item] = {x=x,y=y,w=w,h=h} local cl,ct,cw,ch = grid_toCellRect(self.cellSize, x,y,w,h) for cy = ct, ct+ch-1 do for cx = cl, cl+cw-1 do addItemToCell(self, item, cx, cy) end end return item end function World:remove(item) local x,y,w,h = self:getRect(item) self.rects[item] = nil local cl,ct,cw,ch = grid_toCellRect(self.cellSize, x,y,w,h) for cy = ct, ct+ch-1 do for cx = cl, cl+cw-1 do removeItemFromCell(self, item, cx, cy) end end end function World:update(item, x2,y2,w2,h2) local x1,y1,w1,h1 = self:getRect(item) w2,h2 = w2 or w1, h2 or h1 assertIsRect(x2,y2,w2,h2) if x1 ~= x2 or y1 ~= y2 or w1 ~= w2 or h1 ~= h2 then local cellSize = self.cellSize local cl1,ct1,cw1,ch1 = grid_toCellRect(cellSize, x1,y1,w1,h1) local cl2,ct2,cw2,ch2 = grid_toCellRect(cellSize, x2,y2,w2,h2) if cl1 ~= cl2 or ct1 ~= ct2 or cw1 ~= cw2 or ch1 ~= ch2 then local cr1, cb1 = cl1+cw1-1, ct1+ch1-1 local cr2, cb2 = cl2+cw2-1, ct2+ch2-1 local cyOut for cy = ct1, cb1 do cyOut = cy < ct2 or cy > cb2 for cx = cl1, cr1 do if cyOut or cx < cl2 or cx > cr2 then removeItemFromCell(self, item, cx, cy) end end end for cy = ct2, cb2 do cyOut = cy < ct1 or cy > cb1 for cx = cl2, cr2 do if cyOut or cx < cl1 or cx > cr1 then addItemToCell(self, item, cx, cy) end end end end local rect = self.rects[item] rect.x, rect.y, rect.w, rect.h = x2,y2,w2,h2 end end function World:move(item, goalX, goalY, filter) local actualX, actualY, cols, len = self:check(item, goalX, goalY, filter) self:update(item, actualX, actualY) return actualX, actualY, cols, len end function World:check(item, goalX, goalY, filter) filter = filter or defaultFilter local visited = {[item] = true} local visitedFilter = function(itm, other) if visited[other] then return false end return filter(itm, other) end local cols, len = {}, 0 local x,y,w,h = self:getRect(item) local projected_cols, projected_len = self:project(item, x,y,w,h, goalX,goalY, visitedFilter) while projected_len > 0 do local col = projected_cols[1] len = len + 1 cols[len] = col visited[col.other] = true local response = getResponseByName(self, col.type) goalX, goalY, projected_cols, projected_len = response( self, col, x, y, w, h, goalX, goalY, visitedFilter ) end return goalX, goalY, cols, len end -- Public library functions bump.newWorld = function(cellSize) cellSize = cellSize or 64 assertIsPositiveNumber(cellSize, 'cellSize') local world = setmetatable({ cellSize = cellSize, rects = {}, rows = {}, nonEmptyCells = {}, responses = {} }, World_mt) world:addResponse('touch', touch) world:addResponse('cross', cross) world:addResponse('slide', slide) world:addResponse('bounce', bounce) return world end bump.rect = { getNearestCorner = rect_getNearestCorner, getSegmentIntersectionIndices = rect_getSegmentIntersectionIndices, getDiff = rect_getDiff, containsPoint = rect_containsPoint, isIntersecting = rect_isIntersecting, getSquareDistance = rect_getSquareDistance, detectCollision = rect_detectCollision } bump.responses = { touch = touch, cross = cross, slide = slide, bounce = bounce } return bump
mit
mortezam1234/kkdfjkfl-
bot/utils.lua
239
13499
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end
gpl-2.0
DeinFreund/Zero-K
units/grebe.lua
5
4806
unitDef = { unitname = [[grebe]], name = [[Grebe]], description = [[Amphibious Raider Bot]], acceleration = 0.2, activateWhenBuilt = true, brakeRate = 0.4, buildCostMetal = 300, buildPic = [[grebe.png]], canGuard = true, canMove = true, canPatrol = true, category = [[LAND SINK]], corpse = [[DEAD]], customParams = { }, explodeAs = [[BIG_UNITEX]], footprintX = 2, footprintZ = 2, iconType = [[walkerraider]], idleAutoHeal = 5, idleTime = 1800, leaveTracks = true, maxDamage = 900, maxSlope = 36, maxVelocity = 2.4, maxWaterDepth = 5000, minCloakDistance = 75, movementClass = [[AKBOT2]], noChaseCategory = [[TERRAFORM SATELLITE FIXEDWING GUNSHIP HOVER SHIP SWIM SUB LAND FLOAT SINK TURRET]], objectName = [[amphraider.s3o]], script = [[grebe.lua]], selfDestructAs = [[BIG_UNITEX]], sfxtypes = { explosiongenerators = { }, }, sightDistance = 500, sonarDistance = 300, trackOffset = 0, trackStrength = 8, trackStretch = 1, trackType = [[ComTrack]], trackWidth = 22, turnRate = 1200, upright = true, weapons = { { def = [[GRENADE]], badTargetCategory = [[FIXEDWING]], onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]], }, --{ -- def = [[TORPEDO]], -- badTargetCategory = [[FIXEDWING]], -- onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]], --}, }, weaponDefs = { GRENADE = { name = [[Grenade Launcher]], accuracy = 200, areaOfEffect = 96, craterBoost = 1, craterMult = 2, damage = { default = 240, planes = 240, subs = 12, }, explosionGenerator = [[custom:PLASMA_HIT_96]], fireStarter = 180, impulseBoost = 0, impulseFactor = 0.2, interceptedByShieldType = 2, model = [[diskball.s3o]], projectiles = 2, range = 360, reloadtime = 3, smokeTrail = true, soundHit = [[explosion/ex_med6]], soundHitVolume = 8, soundStart = [[weapon/cannon/cannon_fire3]], soundStartVolume = 2, soundTrigger = true, sprayangle = 512, turret = true, weaponType = [[Cannon]], weaponVelocity = 400, }, TORPEDO = { name = [[Torpedo]], areaOfEffect = 16, avoidFriendly = false, burnblow = true, collideFriendly = false, craterBoost = 0, craterMult = 0, damage = { default = 200, subs = 200, }, explosionGenerator = [[custom:TORPEDO_HIT]], flightTime = 6, impactOnly = true, impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 1, model = [[wep_t_longbolt.s3o]], noSelfDamage = true, range = 400, reloadtime = 3, soundHit = [[explosion/wet/ex_underwater]], soundStart = [[weapon/torpedo]], startVelocity = 90, tolerance = 1000, tracks = true, turnRate = 10000, turret = true, waterWeapon = true, weaponAcceleration = 25, weaponType = [[TorpedoLauncher]], weaponVelocity = 140, }, }, featureDefs = { DEAD = { blocking = true, featureDead = [[HEAP]], footprintX = 3, footprintZ = 3, object = [[wreck2x2b.s3o]], }, HEAP = { blocking = false, footprintX = 2, footprintZ = 2, object = [[debris2x2c.s3o]], }, }, } return lowerkeys({ grebe = unitDef })
gpl-2.0
DeinFreund/Zero-K
effects/teleport.lua
17
1837
return { ["teleport_huge"] = { cloud = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, underwater = true, properties = { airdrag = .9, colormap = [[.9 .9 1 .1 .2 .2 1 .1 0 0 0 0]], emitrot = 0, emitrotspread = 180, emitvector = [[0,1,0]], gravity = [[0, 0, 0]], numparticles = 1, particlelife = 45, particlelifespread = 5, particlesize = 450, particlesizespread = 50, particlespeed = 0, particlespeedspread = 3, pos = [[0, 0, 0]], sizegrowth = 40, sizemod = .95, texture = [[smoke1]], }, }, ring = { air = true, class = [[CBitmapMuzzleFlame]], ground = true, water = true, underwater = true, properties = { colormap = [[.8 .8 1 .1 .2 .2 1 .1 0 0 0 0]], dir = [[dir]], frontoffset = 0, fronttexture = [[shockwave]], length = 1, pos = [[0, 0, 0]], sidetexture = [[null]], size = 3, sizegrowth = 900, ttl = 40, }, }, groundflash = { circlealpha = 1, circlegrowth = 8, flashalpha = 1, flashsize = 1000, ttl = 50, --180, color = { [1] = 0.2, [2] = 0.2, [3] = 0.8, }, }, }, }
gpl-2.0
AresTao/darkstar
scripts/zones/Southern_San_dOria/npcs/Emoussine.lua
28
2491
----------------------------------- -- Area: Southern San d'Oria -- NPC: Emoussine -- Type: Chocobo Renter -- @pos -11 1 -100 ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/chocobo"); require("scripts/globals/keyitems"); require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/zones/Southern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local level = player:getMainLvl(); local gil = player:getGil(); if (player:hasKeyItem(CHOCOBO_LICENSE) and level >= 15) then local price = getChocoboPrice(player); player:setLocalVar("chocoboPriceOffer",price); if (level >= 20) then level = 0; end player:startEvent(0x0258,price,gil,level); else player:startEvent(0x025B); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); local price = player:getLocalVar("chocoboPriceOffer"); if (csid == 0x0258 and option == 0) then if (player:delGil(price)) then updateChocoboPrice(player, price); if (player:getMainLvl() >= 20) then local duration = 1800 + (player:getMod(MOD_CHOCOBO_RIDING_TIME) * 60) player:addStatusEffectEx(EFFECT_CHOCOBO,EFFECT_CHOCOBO,1,0,duration,true); else player:addStatusEffectEx(EFFECT_CHOCOBO,EFFECT_CHOCOBO,1,0,900,true); end player:setPos(-126,-62,274,0x65,0x64); end end end;
gpl-3.0
DeinFreund/Zero-K
LuaUI/Configs/decoration_handler_defs.lua
12
8036
-- only level 1 is needed, rest can be autogenerated local commtypeTable = { ["1"] = { -- armcom ["0"] = { -- level back = { { piece = "torso", height = 10, width = 10, rotation = 180, rotVector = {0,1,0}, offset = {0, 0, -13}, alpha = 0.6, }, }, chest = { { piece = "torso", height = 10, width = 10, rotation = 0, rotVector = {0,0,0}, offset = {0, 0, 6}, alpha = 0.6, }, }, overhead = { { piece = "head", height = 10, width = 10, rotation = 0, rotVector = {0,0,0}, offset = {0, 20, 0}, alpha = 0.8, }, }, shoulders = { { piece = "torso", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {10, 6.3, 0}, alpha = 0.8, }, { piece = "torso", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {-10, 6.3, 0}, alpha = 0.8, }, }, } }, ["2"] = { -- corcom ["0"] = { back = { { piece = "torso", height = 10, width = 10, rotation = 180, rotVector = {0,1,0}, offset = {0, 0, -13}, alpha = 0.6, }, }, chest = { { piece = "torso", height = 10, width = 10, rotation = 0, rotVector = {0,0,0}, offset = {0, 0, 10}, alpha = 0.6, }, }, overhead = { { piece = "head", height = 10, width = 10, rotation = 0, rotVector = {0,0,0}, offset = {0, 24, 0}, alpha = 0.8, }, }, shoulders = { { piece = "torso", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {15, 13, 0}, alpha = 0.8, }, { piece = "torso", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {-15, 13, 0}, alpha = 0.8, }, }, } }, ["3"] = { -- commrecon ["0"] = { back = { { piece = "torso", height = 10, width = 10, rotation = 180, rotVector = {0,1,0}, offset = {0, 12, -20}, alpha = 0.6, }, }, chest = { { piece = "torso", height = 10, width = 10, rotation = 0, rotVector = {0,0,0}, offset = {0, 8, 16}, alpha = 0.6, }, }, overhead = { { piece = "head", height = 10, width = 10, rotation = 0, rotVector = {0,0,0}, offset = {0, 18, 0}, alpha = 0.8, }, }, shoulders = { { piece = "torso", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {15, 18, -1}, alpha = 0.8, }, { piece = "torso", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {-15, 18, -1}, alpha = 0.8, }, }, } }, ["4"] = { -- commsupport ["0"] = { back = { { piece = "torso", height = 10, width = 10, rotation = 180, rotVector = {0,1,0}, offset = {0, 5, -10}, alpha = 0.6, }, }, chest = { { piece = "torso", height = 10, width = 10, rotation = 0, rotVector = {0,0,0}, offset = {0, 4, 16}, alpha = 0.6, }, }, overhead = { { piece = "head", height = 10, width = 10, rotation = 0, rotVector = {0,0,0}, offset = {0, 16, 0}, alpha = 0.8, }, }, shoulders = { { piece = "torso", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {15, 14, -1}, alpha = 0.8, }, { piece = "torso", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {-15, 14, -1}, alpha = 0.8, }, }, } }, ["5"] = { -- benzcom ["0"] = { -- level back = { { piece = "torso", height = 10, width = 10, rotation = 180, rotVector = {0,1,0}, offset = {0, 8, -10}, alpha = 0.6, }, }, chest = { { piece = "torso", height = 10, width = 10, rotation = 0, rotVector = {0,0,0}, offset = {0, 6, 10}, alpha = 0.6, }, }, overhead = { { piece = "hat", height = 10, width = 10, rotation = 0, rotVector = {0,0,0}, offset = {0, 16, 0}, alpha = 0.8, }, }, shoulders = { { piece = "torso", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {12, 20, 0}, alpha = 0.8, }, { piece = "torso", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {-12, 20, 0}, alpha = 0.8, }, }, } }, ["6"] = { -- cremcom ["0"] = { -- level back = { { piece = "torso", height = 10, width = 10, rotation = 180, rotVector = {0,1,0}, offset = {0, 14, -23}, alpha = 0.6, }, }, chest = { { piece = "snout", height = 10, width = 10, rotation = 0, rotVector = {0,0,0}, offset = {0, 0, 2}, alpha = 0.6, }, }, overhead = { { piece = "hat", height = 10, width = 10, rotation = 0, rotVector = {0,0,0}, offset = {0, 16, 0}, alpha = 0.8, }, }, shoulders = { { piece = "torso", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {13, 16, -7}, alpha = 0.8, }, { piece = "torso", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {-13, 16, -7}, alpha = 0.8, }, }, } }, -- new Strike Comm ["7"] = { -- cremcom ["0"] = { -- level back = { { piece = "Breast", height = 10, width = 10, rotation = 180, rotVector = {0,1,0}, offset = {0, 14, -23}, alpha = 0.6, }, }, chest = { { piece = "Breast", height = 10, width = 10, rotation = 0, rotVector = {0,0,0}, offset = {0, 0, 2}, alpha = 0.6, }, }, overhead = { { piece = "Breast", height = 10, width = 10, rotation = 90, rotVector = {1,0,0}, offset = {0, 0, 22}, alpha = 0.8, }, }, shoulders = { { piece = "Breast", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {13, 16, -7}, alpha = 0.8, }, { piece = "Breast", height = 5, width = 5, rotation = 90, rotVector = {1,0,0}, offset = {-13, 16, -7}, alpha = 0.8, }, }, } }, } local levelSizeMults = {1, 1.1, 1.2, 1.25, 1.3} for index, commData in pairs(commtypeTable) do for level = 1, 5 do local key = tostring(level) commData[key] = Spring.Utilities.CopyTable(commData["0"], true) for part, partData in pairs(commData[key]) do for j = 1, #partData do local specs = partData[j] local mult = levelSizeMults[level] specs.height = specs.height * mult specs.width = specs.width * mult for k = 1,3 do specs.offset[k] = specs.offset[k] * mult end end end end end local function CopyTableToNumber(inTable) local ret = {} for key, data in pairs(inTable) do ret[tonumber(key)] = Spring.Utilities.CopyTable(data, true) end return ret end -- special handling -- raise commrecon shoulder icons above pauldrons for commtype = 3, 5, 2 do for i = 3, 5 do local partData = commtypeTable[tostring(commtype)][tostring(i)].shoulders for j=1,2 do if commtype == 3 then partData[j].offset[2] = partData[j].offset[2] + (i == 5 and 8 or 6) else partData[j].offset[2] = partData[j].offset[2] + (i == 5 and 6 or 4) end end end end -- Make dynamic comm tables. commtypeTable[1] = CopyTableToNumber(commtypeTable["7"]) commtypeTable[2] = CopyTableToNumber(commtypeTable["3"]) commtypeTable[3] = CopyTableToNumber(commtypeTable["4"]) commtypeTable[4] = CopyTableToNumber(commtypeTable["5"]) return commtypeTable
gpl-2.0
Milkyway-at-home/milkywayathome_client
nbody/tests/orphan_models/GPU_Models/model_6.lua
1
1906
arg = {...} seed = 34086709 nbody = arg[1] prng = DSFMT.create(seed) dwarfMass = 16 dwarfRadius = 0.2 function makePotential() return Potential.create{ spherical = Spherical.plummer{ mass = 1.52954402E5, scale = 0.7 }, disk = Disk.miyamotoNagai{ mass = 4.45865888E5, scaleLength = 6.5, scaleHeight = 0.26 }, disk2 = Disk.none{ mass = 3.0e5 }, halo = Halo.nfw{ vhalo = 155, scaleLength = 22.25 } } end function makeContext() return NBodyCtx.create{ timestep = calculateTimestep(dwarfMass, dwarfRadius), timeEvolve = 3.945, eps2 = calculateEps2(nbody, dwarfRadius), criterion = "sw93", useQuad = true, theta = 1.0, BestLikeStart = 0.95, BetaSigma = 2.5, VelSigma = 2.5, DistSigma = 2.5, BetaCorrect = 1.111, VelCorrect = 1.111, DistCorrect = 1.111, LMC = false, IterMax = 6 } end function makeBodies(ctx, potential) local finalPosition, finalVelocity = reverseOrbit{ potential = potential, position = lbrToCartesian(ctx, Vector.create(218, 53.5, 28.9)), velocity = Vector.create(-178, 106, 108), tstop = 4.0, dt = ctx.timestep / 10.0 } return predefinedModels.plummer{ nbody = nbody, prng = prng, position = finalPosition, velocity = finalVelocity, mass = dwarfMass, scaleRadius = dwarfRadius, ignore = false } end function makeHistogram() return HistogramParams.create{ --Orphan Stream coordinate transformation angles phi = 128.79, theta = 54.39, psi = 90.70, -- ANGULAR RANGE AND NUMBER OF BINS lambdaStart = -50, lambdaEnd = 50, lambdaBins = 34, betaStart = -15, betaEnd = 15, betaBins = 1 } end
gpl-3.0
DeinFreund/Zero-K
effects/gundam_vert_explosion.lua
26
3091
-- vert_explosion return { ["vert_explosion"] = { groundflash = { air = true, alwaysvisible = true, circlealpha = 0.9, circlegrowth = 25, flashalpha = 0.9, flashsize = 500, ground = true, ttl = 30, water = true, color = { [1] = 1, [2] = 0.10000000149012, [3] = 0, }, }, pillar0 = { air = true, class = [[heatcloud]], count = 8, ground = true, water = true, properties = { alwaysvisible = true, heat = 15, heatfalloff = 1.5, maxheat = 15, pos = [[0,-100 i18, 0]], size = 90, sizegrowth = -11, speed = [[0, 25, 0]], texture = [[bigexplo]], }, }, poof01 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, properties = { airdrag = 0.8, alwaysvisible = true, colormap = [[1.0 1.0 1.0 0.04 0.9 0.5 0.2 0.01 0.8 0.1 0.1 0.01]], directional = true, emitrot = 45, emitrotspread = 32, emitvector = [[0, 1, 0]], gravity = [[0, -0.05, 0]], numparticles = 8, particlelife = 15, particlelifespread = 0, particlesize = 20, particlesizespread = 0, particlespeed = 5, particlespeedspread = 5, pos = [[0, 2, 0]], sizegrowth = 1, sizemod = 1.0, texture = [[flashside1]], useairlos = false, }, }, pop1 = { air = true, class = [[heatcloud]], count = 2, ground = true, water = true, properties = { alwaysvisible = true, heat = 10, heatfalloff = 1.1, maxheat = 15, pos = [[r-2 r2, 5, r-2 r2]], size = 30, sizegrowth = 10, speed = [[0, 0, 0]], texture = [[uglynovaexplo]], }, }, smoke = { air = true, count = 8, ground = true, water = true, properties = { agespeed = 0.02, alwaysvisible = true, color = 0.3, pos = [[r-60 r60, 15, r-60 r60]], size = 50, sizeexpansion = 0.6, sizegrowth = 15, speed = [[r-3 r3, 2.5 r1.3, r-3 r3]], startsize = 10, }, }, }, }
gpl-2.0
AresTao/darkstar
scripts/zones/Bastok_Mines/npcs/Davyad.lua
17
1205
----------------------------------- -- Area: Bastok Mines -- NPC: Davyad -- Involved in Mission: Bastok 3-2 -- @zone 234 -- @pos 83 0 30 ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(BASTOK) == TO_THE_FORSAKEN_MINES) then player:startEvent(0x0036); else player:startEvent(0x0035); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Sygmei/ObEngine
engine/Lib/Toolkit/Functions/package.lua
5
4096
local Color = require("Lib/StdLib/ConsoleColor"); local Route = require("Lib/Toolkit/Route"); local Style = require("Lib/Toolkit/Stylesheet"); local Package = obe.Package; local Functions = {}; function getPackageList() local parser = Vili.ViliParser.new(); parser:parseFile("Package/Packages.vili"); local allPackages = {}; for _, key in pairs(parser:root():getAll(Vili.NodeType.ComplexNode)) do table.insert(allPackages, key:getId()); end return allPackages; end function getUninstalledPackageList() local fileList = obe.Filesystem.getFileList("Package/"); local opaqueFiles = {}; local extension = ".opaque"; for _, file in pairs(fileList) do if file:sub(-extension:len()) == extension then table.insert(opaqueFiles, file:sub(1, #file - #extension)); end end return opaqueFiles; end function Functions.install(packageName) Color.print({ { text = "Installing Package '", color = Style.Execute}, { text = packageName, color = Style.Package}, { text = "' ...", color = Style.Execute}, }, 1) if Package.Install(packageName) then Color.print({ { text = "Package '", color = Style.Success}, { text = packageName, color = Style.Package}, { text = "' has been successfully installed", color = Style.Success} }, 2); local parser = Vili.ViliParser.new(); parser:parseFile("Package/Opaque.vili"); local tPackageName = parser:root():at("Meta"):getDataNode("name"):getString(); if parser:hasFlag("Mount") then obe.Filesystem.copy(Package.GetPackageLocation(tPackageName) .. "/Mount.vili", "Mount.vili"); end else Color.print({ { text = "Package '", color = Style.Error}, { text = packageName, color = Style.Package}, { text = "' has not been installed (Already installed ?)", color = Style.Error} }, 2); end end function Functions.mount(packageName) Color.print({ { text = "Mounting Package '", color = Style.Execute}, { text = packageName, color = Style.Package}, { text = "' ...", color = Style.Execute}, }, 1) if Package.PackageExists(packageName) then obe.Filesystem.copy(Package.GetPackageLocation(packageName) .. "/Mount.vili", "Mount.vili"); Color.print({ { text = "Package '", color = Style.Success}, { text = packageName, color = Style.Package}, { text = "' has been successfully mounted", color = Style.Success} }, 2); obe.MountPaths(); else Color.print({ { text = "Package '", color = Style.Error}, { text = packageName, color = Style.Package}, { text = "' does not exists", color = Style.Error} }, 2); end end function Functions.list() local allPackages = getPackageList(); Color.print({ { text = "All Registered Packages : ", color = Style.Execute} }, 1); for _, key in pairs(allPackages) do Color.print({ { text = "- Package : ", color = Style.Default}, { text = key, color = Style.Package} }, 2); end end return { Functions = Functions, Routes = { Route.Help("Commands to work with Packages"); install = Route.Node { Route.Help("Installs a Package"); packageName = Route.Arg { Route.Help("Name of the .opaque package file you want to install"); Route.Call("install"); Route.Autocomplete(getUninstalledPackageList); }; }; mount = Route.Node { Route.Help("Mount a Package"); packageName = Route.Arg { Route.Help("Name of the package you want to mount"); Route.Call("mount"); }; Route.Autocomplete(getPackageList) }; list = Route.Node { Route.Help("Lists all Packages"); Route.Call("list"); } } };
mit
rainwoodman/fastPM
tests/restart.lua
1
1236
-- parameter file ------ Size of the simulation -------- -- For Testing nc = 128 boxsize = 384.0 -------- Time Sequence ---- -- linspace: Uniform time steps in a -- time_step = linspace(0.025, 1.0, 39) -- logspace: Uniform time steps in loga -- time_step = linspace(0.01, 1.0, 10) time_step = {0.1, 0.5, 0.75, 1.0} aout = {0.1, 0.5, 1.0} -- redshifts of output -- Cosmology -- Omega_m = 0.307494 h = 0.6774 -- Start with a linear density field -- Power spectrum of the linear density field: k P(k) in Mpc/h units -- Must be compatible with the Cosmology parameter read_powerspectrum= "powerspec.txt" linear_density_redshift = 0.0 -- the redshift of the linear density field. random_seed= 100 particle_fraction = 1.0 -- -------- Approximation Method --------------- force_mode = "fastpm" kernel_type = "1_4" pm_nc_factor = 2 lpt_nc_factor = 1 np_alloc_factor= 4.0 -- Amount of memory allocated for particle -------- Output --------------- -- Dark matter particle outputs (all particles) write_runpb_snapshot= "restart/tpm" write_snapshot= "restart/fastpm" -- 1d power spectrum (raw), without shotnoise correction write_powerspectrum = "restart/powerspec" write_fof = "restart/fastpm" write_rfof ="restart/fastpm"
gpl-3.0
thess/OpenWrt-luci
modules/luci-mod-admin-mini/luasrc/model/cbi/mini/luci.lua
76
1122
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. require "luci.config" local fs = require "nixio.fs" m = Map("luci", translate("Web <abbr title=\"User Interface\">UI</abbr>"), translate("Here you can customize the settings and the functionality of <abbr title=\"Lua Configuration Interface\">LuCI</abbr>.")) -- force reload of global luci config namespace to reflect the changes function m.commit_handler(self) package.loaded["luci.config"] = nil require "luci.config" end c = m:section(NamedSection, "main", "core", translate("General")) l = c:option(ListValue, "lang", translate("Language")) l:value("auto") local i18ndir = luci.i18n.i18ndir .. "base." for k, v in luci.util.kspairs(luci.config.languages) do local file = i18ndir .. k:gsub("_", "-") if k:sub(1, 1) ~= "." and fs.access(file .. ".lmo") then l:value(k, v) end end t = c:option(ListValue, "mediaurlbase", translate("Design")) for k, v in pairs(luci.config.themes) do if k:sub(1, 1) ~= "." then t:value(v, k) end end return m
apache-2.0
NeoRaider/luci
modules/luci-mod-admin-mini/luasrc/model/cbi/mini/luci.lua
76
1122
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. require "luci.config" local fs = require "nixio.fs" m = Map("luci", translate("Web <abbr title=\"User Interface\">UI</abbr>"), translate("Here you can customize the settings and the functionality of <abbr title=\"Lua Configuration Interface\">LuCI</abbr>.")) -- force reload of global luci config namespace to reflect the changes function m.commit_handler(self) package.loaded["luci.config"] = nil require "luci.config" end c = m:section(NamedSection, "main", "core", translate("General")) l = c:option(ListValue, "lang", translate("Language")) l:value("auto") local i18ndir = luci.i18n.i18ndir .. "base." for k, v in luci.util.kspairs(luci.config.languages) do local file = i18ndir .. k:gsub("_", "-") if k:sub(1, 1) ~= "." and fs.access(file .. ".lmo") then l:value(k, v) end end t = c:option(ListValue, "mediaurlbase", translate("Design")) for k, v in pairs(luci.config.themes) do if k:sub(1, 1) ~= "." then t:value(v, k) end end return m
apache-2.0
alijoooon/GoOoZ
plugins/owners.lua
94
12617
local function lock_group_namemod(msg, data, target) local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_namemod(msg, data, target) local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end local function lock_group_floodmod(msg, data, target) local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_floodmod(msg, data, target) local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end local function lock_group_membermod(msg, data, target) local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_membermod(msg, data, target) local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end local function unlock_group_photomod(msg, data, target) local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function show_group_settingsmod(msg, data, target) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX return text end local function set_rules(target, rules) local data = load_data(_config.moderation.data) local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end local function set_description(target, about) local data = load_data(_config.moderation.data) local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function run(msg, matches) if msg.to.type ~= 'chat' then local chat_id = matches[1] local receiver = get_receiver(msg) local data = load_data(_config.moderation.data) if matches[2] == 'ban' then local chat_id = matches[1] if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end if tonumber(matches[3]) == tonumber(our_id) then return false end local user_id = matches[3] if tonumber(matches[3]) == tonumber(msg.from.id) then return "You can't ban yourself" end ban_user(matches[3], matches[1]) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] banned user ".. matches[3]) return 'User '..user_id..' banned' end if matches[2] == 'unban' then if tonumber(matches[3]) == tonumber(our_id) then return false end local chat_id = matches[1] if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local user_id = matches[3] if tonumber(matches[3]) == tonumber(msg.from.id) then return "You can't unban yourself" end local hash = 'banned:'..matches[1] redis:srem(hash, user_id) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] unbanned user ".. matches[3]) return 'User '..user_id..' unbanned' end if matches[2] == 'kick' then local chat_id = matches[1] if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end if tonumber(matches[3]) == tonumber(our_id) then return false end local user_id = matches[3] if tonumber(matches[3]) == tonumber(msg.from.id) then return "You can't kick yourself" end kick_user(matches[3], matches[1]) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] kicked user ".. matches[3]) return 'User '..user_id..' kicked' end if matches[2] == 'clean' then if matches[3] == 'modlist' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end for k,v in pairs(data[tostring(matches[1])]['moderators']) do data[tostring(matches[1])]['moderators'][tostring(k)] = nil save_data(_config.moderation.data, data) end local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] cleaned modlist") end if matches[3] == 'rules' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local data_cat = 'rules' data[tostring(matches[1])][data_cat] = nil save_data(_config.moderation.data, data) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] cleaned rules") end if matches[3] == 'about' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local data_cat = 'description' data[tostring(matches[1])][data_cat] = nil save_data(_config.moderation.data, data) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] cleaned about") end end if matches[2] == "setflood" then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end if tonumber(matches[3]) < 5 or tonumber(matches[3]) > 20 then return "Wrong number,range is [5-20]" end local flood_max = matches[3] data[tostring(matches[1])]['settings']['flood_msg_max'] = flood_max save_data(_config.moderation.data, data) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] set flood to ["..matches[3].."]") return 'Group flood has been set to '..matches[3] end if matches[2] == 'lock' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local target = matches[1] if matches[3] == 'name' then local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] locked name ") return lock_group_namemod(msg, data, target) end if matches[3] == 'member' then local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] locked member ") return lock_group_membermod(msg, data, target) end end if matches[2] == 'unlock' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local target = matches[1] if matches[3] == 'name' then local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] unlocked name ") return unlock_group_namemod(msg, data, target) end if matches[3] == 'member' then local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] unlocked member ") return unlock_group_membermod(msg, data, target) end end if matches[2] == 'new' then if matches[3] == 'link' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local function callback (extra , success, result) local receiver = 'chat#'..matches[1] vardump(result) data[tostring(matches[1])]['settings']['set_link'] = result save_data(_config.moderation.data, data) return end local receiver = 'chat#'..matches[1] local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] revoked group link ") export_chat_link(receiver, callback, true) return "Created a new new link ! \n owner can get it by /owners "..matches[1].." get link" end end if matches[2] == 'get' then if matches[3] == 'link' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local group_link = data[tostring(matches[1])]['settings']['set_link'] if not group_link then return "Create a link using /newlink first !" end local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] requested group link ["..group_link.."]") return "Group link:\n"..group_link end end if matches[1] == 'changeabout' and matches[2] and is_owner2(msg.from.id, matches[2]) then local target = matches[2] local about = matches[3] local name = user_print_name(msg.from) savelog(matches[2], name.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]") return set_description(target, about) end if matches[1] == 'changerules' and is_owner2(msg.from.id, matches[2]) then local rules = matches[3] local target = matches[2] local name = user_print_name(msg.from) savelog(matches[2], name.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]") return set_rules(target, rules) end if matches[1] == 'changename' and is_owner2(msg.from.id, matches[2]) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] local name = user_print_name(msg.from) savelog(matches[2], "Group {} name changed to [ "..new_name.." ] by "..name.." ["..msg.from.id.."]") rename_chat(to_rename, group_name_set, ok_cb, false) end if matches[1] == 'loggroup' and matches[2] and is_owner2(msg.from.id, matches[2]) then savelog(matches[2], "------") send_document("user#id".. msg.from.id,"./groups/logs/"..matches[2].."log.txt", ok_cb, false) end end end return { patterns = { "^[!/]owners (%d+) ([^%s]+) (.*)$", "^[!/]owners (%d+) ([^%s]+)$", "^[!/](changeabout) (%d+) (.*)$", "^[!/](changerules) (%d+) (.*)$", "^[!/](changename) (%d+) (.*)$", "^[!/](loggroup) (%d+)$" }, run = run } --Copyright and edit; @behroozyaghi --Persian Translate; @behroozyaghi --ch : @nod32team --کپی بدون ذکر منبع حرام است
gpl-2.0
AresTao/darkstar
scripts/zones/Port_San_dOria/npcs/_6g7.lua
17
1145
----------------------------------- -- Area: Port San d'Oria -- NPC: Door: Arrivals Entrance -- @zone 232 -- @pos -24 -8 15 ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getZPos() >= 12) then player:startEvent(0x0206); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Jmainguy/docker_images
prosody/prosody/lib/prosody/modules/mod_iq.lua
4
2388
-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local st = require "util.stanza"; local full_sessions = prosody.full_sessions; if module:get_host_type() == "local" then module:hook("iq/full", function(data) -- IQ to full JID recieved local origin, stanza = data.origin, data.stanza; local session = full_sessions[stanza.attr.to]; if not (session and session.send(stanza)) then if stanza.attr.type == "get" or stanza.attr.type == "set" then origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); end end return true; end); end module:hook("iq/bare", function(data) -- IQ to bare JID recieved local stanza = data.stanza; local type = stanza.attr.type; -- TODO fire post processing events if type == "get" or type == "set" then local child = stanza.tags[1]; local xmlns = child.attr.xmlns or "jabber:client"; local ret = module:fire_event("iq/bare/"..xmlns..":"..child.name, data); if ret ~= nil then return ret; end return module:fire_event("iq-"..type.."/bare/"..xmlns..":"..child.name, data); else return module:fire_event("iq-"..type.."/bare/"..stanza.attr.id, data); end end); module:hook("iq/self", function(data) -- IQ to self JID recieved local stanza = data.stanza; local type = stanza.attr.type; if type == "get" or type == "set" then local child = stanza.tags[1]; local xmlns = child.attr.xmlns or "jabber:client"; local ret = module:fire_event("iq/self/"..xmlns..":"..child.name, data); if ret ~= nil then return ret; end return module:fire_event("iq-"..type.."/self/"..xmlns..":"..child.name, data); else return module:fire_event("iq-"..type.."/self/"..stanza.attr.id, data); end end); module:hook("iq/host", function(data) -- IQ to a local host recieved local stanza = data.stanza; local type = stanza.attr.type; if type == "get" or type == "set" then local child = stanza.tags[1]; local xmlns = child.attr.xmlns or "jabber:client"; local ret = module:fire_event("iq/host/"..xmlns..":"..child.name, data); if ret ~= nil then return ret; end return module:fire_event("iq-"..type.."/host/"..xmlns..":"..child.name, data); else return module:fire_event("iq-"..type.."/host/"..stanza.attr.id, data); end end);
gpl-2.0
thess/OpenWrt-luci
applications/luci-app-statistics/luasrc/model/cbi/luci_statistics/olsrd.lua
43
1470
-- Copyright 2011 Manuel Munz <freifunk at somakoma dot de> -- Licensed to the public under the Apache License 2.0. m = Map("luci_statistics", translate("OLSRd Plugin Configuration"), translate("The OLSRd plugin reads information about meshed networks from the txtinfo plugin of OLSRd.")) s = m:section(NamedSection, "collectd_olsrd", "luci_statistics" ) enable = s:option(Flag, "enable", translate("Enable this plugin")) enable.default = 0 host = s:option(Value, "Host", translate("Host"), translate("IP or hostname where to get the txtinfo output from")) host.placeholder = "127.0.0.1" host.datatype = "host" host.rmempty = true port = s:option(Value, "Port", translate("Port")) port.placeholder = "2006" port.datatype = "range(0,65535)" port.rmempty = true port.cast = "string" cl = s:option(ListValue, "CollectLinks", translate("CollectLinks"), translate("Specifies what information to collect about links.")) cl:value("No") cl:value("Summary") cl:value("Detail") cl.default = "Detail" cr = s:option(ListValue, "CollectRoutes", translate("CollectRoutes"), translate("Specifies what information to collect about routes.")) cr:value("No") cr:value("Summary") cr:value("Detail") cr.default = "Summary" ct = s:option(ListValue, "CollectTopology", translate("CollectTopology"), translate("Specifies what information to collect about the global topology.")) ct:value("No") ct:value("Summary") ct:value("Detail") ct.default = "Summary" return m
apache-2.0
NeoRaider/luci
modules/luci-base/luasrc/controller/admin/servicectl.lua
28
1167
-- Copyright 2010 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. module("luci.controller.admin.servicectl", package.seeall) function index() entry({"servicectl"}, alias("servicectl", "status")).sysauth = "root" entry({"servicectl", "status"}, call("action_status")).leaf = true entry({"servicectl", "restart"}, post("action_restart")).leaf = true end function action_status() local data = nixio.fs.readfile("/var/run/luci-reload-status") if data then luci.http.write("/etc/config/") luci.http.write(data) else luci.http.write("finish") end end function action_restart(args) local uci = require "luci.model.uci".cursor() if args then local service local services = { } for service in args:gmatch("[%w_-]+") do services[#services+1] = service end local command = uci:apply(services, true) if nixio.fork() == 0 then local i = nixio.open("/dev/null", "r") local o = nixio.open("/dev/null", "w") nixio.dup(i, nixio.stdin) nixio.dup(o, nixio.stdout) i:close() o:close() nixio.exec("/bin/sh", unpack(command)) else luci.http.write("OK") os.exit(0) end end end
apache-2.0
thess/OpenWrt-luci
applications/luci-app-ocserv/luasrc/model/cbi/ocserv/user-config.lua
79
4831
-- Copyright 2014 Nikos Mavrogiannopoulos <n.mavrogiannopoulos@gmail.com> -- Licensed to the public under the Apache License 2.0. local fs = require "nixio.fs" local has_ipv6 = fs.access("/proc/net/ipv6_route") m = Map("ocserv", translate("OpenConnect VPN")) s = m:section(TypedSection, "ocserv", "OpenConnect") s.anonymous = true s:tab("general", translate("General Settings")) s:tab("ca", translate("CA certificate")) s:tab("template", translate("Edit Template")) local e = s:taboption("general", Flag, "enable", translate("Enable server")) e.rmempty = false e.default = "1" function m.on_commit(map) luci.sys.call("/usr/bin/occtl reload >/dev/null 2>&1") end function e.write(self, section, value) if value == "0" then luci.sys.call("/etc/init.d/ocserv stop >/dev/null 2>&1") luci.sys.call("/etc/init.d/ocserv disable >/dev/null 2>&1") else luci.sys.call("/etc/init.d/ocserv enable >/dev/null 2>&1") luci.sys.call("/etc/init.d/ocserv restart >/dev/null 2>&1") end Flag.write(self, section, value) end local o o = s:taboption("general", ListValue, "auth", translate("User Authentication"), translate("The authentication method for the users. The simplest is plain with a single username-password pair. Use PAM modules to authenticate using another server (e.g., LDAP, Radius).")) o.rmempty = false o.default = "plain" o:value("plain") o:value("PAM") o = s:taboption("general", Value, "zone", translate("Firewall Zone"), translate("The firewall zone that the VPN clients will be set to")) o.nocreate = true o.default = "lan" o.template = "cbi/firewall_zonelist" s:taboption("general", Value, "port", translate("Port"), translate("The same UDP and TCP ports will be used")) s:taboption("general", Value, "max_clients", translate("Max clients")) s:taboption("general", Value, "max_same", translate("Max same clients")) s:taboption("general", Value, "dpd", translate("Dead peer detection time (secs)")) local pip = s:taboption("general", Flag, "predictable_ips", translate("Predictable IPs"), translate("The assigned IPs will be selected deterministically")) pip.default = "1" local udp = s:taboption("general", Flag, "udp", translate("Enable UDP"), translate("Enable UDP channel support; this must be enabled unless you know what you are doing")) udp.default = "1" local cisco = s:taboption("general", Flag, "cisco_compat", translate("AnyConnect client compatibility"), translate("Enable support for CISCO AnyConnect clients")) cisco.default = "1" ipaddr = s:taboption("general", Value, "ipaddr", translate("VPN <abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Network-Address")) ipaddr.default = "192.168.100.1" ipaddr.datatype = "ip4addr" nm = s:taboption("general", Value, "netmask", translate("VPN <abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Netmask")) nm.default = "255.255.255.0" nm.datatype = "ip4addr" nm:value("255.255.255.0") nm:value("255.255.0.0") nm:value("255.0.0.0") if has_ipv6 then ip6addr = s:taboption("general", Value, "ip6addr", translate("VPN <abbr title=\"Internet Protocol Version 6\">IPv6</abbr>-Network-Address"), translate("<abbr title=\"Classless Inter-Domain Routing\">CIDR</abbr>-Notation: address/prefix")) end tmpl = s:taboption("template", Value, "_tmpl", translate("Edit the template that is used for generating the ocserv configuration.")) tmpl.template = "cbi/tvalue" tmpl.rows = 20 function tmpl.cfgvalue(self, section) return nixio.fs.readfile("/etc/ocserv/ocserv.conf.template") end function tmpl.write(self, section, value) value = value:gsub("\r\n?", "\n") nixio.fs.writefile("/etc/ocserv/ocserv.conf.template", value) end ca = s:taboption("ca", Value, "_ca", translate("View the CA certificate used by this server. You will need to save it as 'ca.pem' and import it into the clients.")) ca.template = "cbi/tvalue" ca.rows = 20 function ca.cfgvalue(self, section) return nixio.fs.readfile("/etc/ocserv/ca.pem") end --[[DNS]]-- s = m:section(TypedSection, "dns", translate("DNS servers"), translate("The DNS servers to be provided to clients; can be either IPv6 or IPv4")) s.anonymous = true s.addremove = true s.template = "cbi/tblsection" s:option(Value, "ip", translate("IP Address")).rmempty = true s.datatype = "ipaddr" --[[Routes]]-- s = m:section(TypedSection, "routes", translate("Routing table"), translate("The routing table to be provided to clients; you can mix IPv4 and IPv6 routes, the server will send only the appropriate. Leave empty to set a default route")) s.anonymous = true s.addremove = true s.template = "cbi/tblsection" s:option(Value, "ip", translate("IP Address")).rmempty = true s.datatype = "ipaddr" o = s:option(Value, "netmask", translate("Netmask (or IPv6-prefix)")) o.default = "255.255.255.0" o:value("255.255.255.0") o:value("255.255.0.0") o:value("255.0.0.0") return m
apache-2.0
AresTao/darkstar
scripts/globals/weaponskills/hard_slash.lua
25
1564
----------------------------------- -- Hard Slash -- Great Sword weapon skill -- Skill level: 5 -- Delivers a single-hit attack. Damage varies with TP. -- Modifiers: STR:30% -- 100%TP 200%TP 300%TP -- 1.5 1.75 2.0 ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/weaponskills"); function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 1; --ftp damage mods (for Damage Varies with TP; lines are calculated in the function params.ftp100 = 1.5; params.ftp200 = 1.75; params.ftp300 = 2.0; --wscs are in % so 0.2=20% params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; --critical mods, again in % (ONLY USE FOR params.critICAL HIT VARIES WITH TP) params.crit100 = 0.0; params.crit200=0.0; params.crit300=0.0; params.canCrit = false; --accuracy mods (ONLY USE FOR accURACY VARIES WITH TP) , should be the acc at those %s NOT the penalty values. Leave 0 if acc doesnt vary with tp. params.acc100 = 0; params.acc200=0; params.acc300=0; --attack multiplier (only some WSes use this, this varies the actual ratio value, see Tachi: Kasha) 1 is default. params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 1.0; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
bbalu/kong
kong/plugins/keyauth/access.lua
9
5404
local cache = require "kong.tools.database_cache" local stringy = require "stringy" local Multipart = require "multipart" local responses = require "kong.tools.responses" local constants = require "kong.constants" local CONTENT_TYPE = "content-type" local CONTENT_LENGTH = "content-length" local FORM_URLENCODED = "application/x-www-form-urlencoded" local MULTIPART_DATA = "multipart/form-data" local _M = {} local function skip_authentication(headers) -- Skip upload request that expect a 100 Continue response return headers["expect"] and stringy.startswith(headers["expect"], "100") end local function get_key_from_query(key_name, request, conf) local key, parameters local found_in = {} -- First, try with querystring parameters = request.get_uri_args() -- Find in querystring if parameters[key_name] ~= nil then found_in.querystring = true key = parameters[key_name] -- If missing from querystring, try to get it from the body elseif request.get_headers()[CONTENT_TYPE] then -- Lowercase content-type for easier comparison local content_type = stringy.strip(string.lower(request.get_headers()[CONTENT_TYPE])) if stringy.startswith(content_type, FORM_URLENCODED) then -- Call ngx.req.read_body to read the request body first -- or turn on the lua_need_request_body directive to avoid errors. request.read_body() parameters = request.get_post_args() found_in.form = parameters[key_name] ~= nil key = parameters[key_name] elseif stringy.startswith(content_type, MULTIPART_DATA) then -- Call ngx.req.read_body to read the request body first -- or turn on the lua_need_request_body directive to avoid errors. request.read_body() local body = request.get_body_data() parameters = Multipart(body, content_type) local parameter = parameters:get(key_name) found_in.body = parameter ~= nil key = parameter and parameter.value or nil end end if conf.hide_credentials then if found_in.querystring then parameters[key_name] = nil request.set_uri_args(parameters) elseif found_in.form then parameters[key_name] = nil local encoded_args = ngx.encode_args(parameters) request.set_header(CONTENT_LENGTH, string.len(encoded_args)) request.set_body_data(encoded_args) elseif found_in.body then parameters:delete(key_name) local new_data = parameters:tostring() request.set_header(CONTENT_LENGTH, string.len(new_data)) request.set_body_data(new_data) end end return key end -- Fast lookup for credential retrieval depending on the type of the authentication -- -- All methods must respect: -- -- @param request ngx request object -- @param {table} conf Plugin configuration (value property) -- @return {string} public_key -- @return {string} private_key local retrieve_credentials = { [constants.AUTHENTICATION.HEADER] = function(request, conf) local key local headers = request.get_headers() if conf.key_names then for _, key_name in ipairs(conf.key_names) do if headers[key_name] ~= nil then key = headers[key_name] if conf.hide_credentials then request.clear_header(key_name) end return key end end end end, [constants.AUTHENTICATION.QUERY] = function(request, conf) local key if conf.key_names then for _, key_name in ipairs(conf.key_names) do key = get_key_from_query(key_name, request, conf) if key then return key end end end end } function _M.execute(conf) if skip_authentication(ngx.req.get_headers()) then return end local key, key_found, credential for _, v in ipairs({ constants.AUTHENTICATION.QUERY, constants.AUTHENTICATION.HEADER }) do key = retrieve_credentials[v](ngx.req, conf) if key then key_found = true credential = cache.get_or_set(cache.keyauth_credential_key(key), function() local credentials, err = dao.keyauth_credentials:find_by_keys {key = key} local result if err then return responses.send_HTTP_INTERNAL_SERVER_ERROR(err) elseif #credentials > 0 then result = credentials[1] end return result end) if credential then break end end end -- No key found in the request's headers or parameters if not key_found then ngx.ctx.stop_phases = true return responses.send_HTTP_UNAUTHORIZED("No API key found in headers or querystring") end -- No key found in the DB, this credential is invalid if not credential then ngx.ctx.stop_phases = true -- interrupt other phases of this request return responses.send_HTTP_FORBIDDEN("Invalid authentication credentials") end -- Retrieve consumer local consumer = cache.get_or_set(cache.consumer_key(credential.consumer_id), function() local result, err = dao.consumers:find_by_primary_key({id = credential.consumer_id}) if err then return responses.send_HTTP_INTERNAL_SERVER_ERROR(err) end return result end) ngx.req.set_header(constants.HEADERS.CONSUMER_ID, consumer.id) ngx.req.set_header(constants.HEADERS.CONSUMER_CUSTOM_ID, consumer.custom_id) ngx.req.set_header(constants.HEADERS.CONSUMER_USERNAME, consumer.username) ngx.ctx.authenticated_entity = credential end return _M
mit
prosody-modules/import
mod_mam_sql/mod_mam_sql.lua
32
13096
-- XEP-0313: Message Archive Management for Prosody -- Copyright (C) 2011-2012 Kim Alvefur -- -- This file is MIT/X11 licensed. local xmlns_mam = "urn:xmpp:mam:tmp"; local xmlns_delay = "urn:xmpp:delay"; local xmlns_forward = "urn:xmpp:forward:0"; local st = require "util.stanza"; local rsm = module:require "mod_mam/rsm"; local jid_bare = require "util.jid".bare; local jid_split = require "util.jid".split; local jid_prep = require "util.jid".prep; local host = module.host; local dm_load = require "util.datamanager".load; local dm_store = require "util.datamanager".store; local rm_load_roster = require "core.rostermanager".load_roster; local serialize, deserialize = require"util.json".encode, require"util.json".decode; local unpack = unpack; local tostring = tostring; local time_now = os.time; local t_insert = table.insert; local m_min = math.min; local timestamp, timestamp_parse = require "util.datetime".datetime, require "util.datetime".parse; local default_max_items, max_max_items = 20, module:get_option_number("max_archive_query_results", 50); local global_default_policy = module:get_option("default_archive_policy", false); -- TODO Should be possible to enforce it too local sql, setsql, getsql = {}; do -- SQL stuff local dburi; local connection; local connections = module:shared "/*/sql/connection-cache"; local build_url = require"socket.url".build; local resolve_relative_path = require "core.configmanager".resolve_relative_path; local params = module:get_option("mam_sql", module:get_option("sql")); local function db2uri(params) return build_url{ scheme = params.driver, user = params.username, password = params.password, host = params.host, port = params.port, path = params.database, }; end local connect local function test_connection() if not connection then return nil; end if connection:ping() then return true; else module:log("debug", "Database connection closed"); module:log("debug", "Attempting to reconnect"); connection = nil; return connect(); end end function connect() if not test_connection() then prosody.unlock_globals(); local dbh, err = DBI.Connect( params.driver, params.database, params.username, params.password, params.host, params.port ); prosody.lock_globals(); if not dbh then module:log("debug", "Database connection failed: %s", tostring(err)); return nil, err; end module:log("debug", "Successfully connected to database"); dbh:autocommit(false); -- don't commit automatically connection = dbh; connections[dburi] = dbh; end return connection; end do -- process options to get a db connection local ok; prosody.unlock_globals(); ok, DBI = pcall(require, "DBI"); if not ok then package.loaded["DBI"] = {}; module:log("error", "Failed to load the LuaDBI library for accessing SQL databases: %s", DBI); module:log("error", "More information on installing LuaDBI can be found at http://prosody.im/doc/depends#luadbi"); end prosody.lock_globals(); if not ok or not DBI.Connect then return; -- Halt loading of this module end params = params or { driver = "SQLite3" }; if params.driver == "SQLite3" then params.database = resolve_relative_path(prosody.paths.data or ".", params.database or "prosody.sqlite"); end assert(params.driver and params.database, "Both the SQL driver and the database need to be specified"); dburi = db2uri(params); connection = connections[dburi]; assert(connect()); end function getsql(sql, ...) if params.driver == "PostgreSQL" then sql = sql:gsub("`", "\""); end if not connection then return nil, 'connection failed'; end if not test_connection() then return nil, 'connection failed'; end -- do prepared statement stuff local stmt, err = connection:prepare(sql); if not stmt and not test_connection() then return nil, "connection failed"; end if not stmt then module:log("error", "QUERY FAILED: %s %s", err, debug.traceback()); return nil, err; end -- run query local ok, err = stmt:execute(...); if not ok and not test_connection() then return nil, "connection failed"; end if not ok then return nil, err; end return stmt; end function setsql(sql, ...) local stmt, err = getsql(sql, ...); if not stmt then return stmt, err; end return stmt:affected(); end function sql.rollback(...) if connection then connection:rollback(); end -- FIXME check for rollback error? return ...; end function sql.commit(...) if not connection:commit() then return nil, "SQL commit failed"; end return ...; end end -- For translating preference names from string to boolean and back local default_attrs = { always = true, [true] = "always", never = false, [false] = "never", roster = "roster", } do local prefs_format = { [false] = "roster", -- default ::= true | false | "roster" -- true = always, false = never, nil = global default ["romeo@montague.net"] = true, -- always ["montague@montague.net"] = false, -- newer }; end local archive_store = "archive2"; local prefs_store = archive_store .. "_prefs"; local function get_prefs(user) return dm_load(user, host, prefs_store) or { [false] = global_default_policy }; end local function set_prefs(user, prefs) return dm_store(user, host, prefs_store, prefs); end -- Handle prefs. module:hook("iq/self/"..xmlns_mam..":prefs", function(event) local origin, stanza = event.origin, event.stanza; local user = origin.username; if stanza.attr.type == "get" then local prefs = get_prefs(user); local default = prefs[false]; default = default ~= nil and default_attrs[default] or global_default_policy; local reply = st.reply(stanza):tag("prefs", { xmlns = xmlns_mam, default = default }) local always = st.stanza("always"); local never = st.stanza("never"); for k,v in pairs(prefs) do if k then (v and always or never):tag("jid"):text(k):up(); end end reply:add_child(always):add_child(never); origin.send(reply); return true else -- type == "set" local prefs = {}; local new_prefs = stanza:get_child("prefs", xmlns_mam); local new_default = new_prefs.attr.default; if new_default then prefs[false] = default_attrs[new_default]; end local always = new_prefs:get_child("always"); if always then for rule in always:childtags("jid") do local jid = rule:get_text(); prefs[jid] = true; end end local never = new_prefs:get_child("never"); if never then for rule in never:childtags("jid") do local jid = rule:get_text(); prefs[jid] = false; end end local ok, err = set_prefs(user, prefs); if not ok then origin.send(st.error_reply(stanza, "cancel", "internal-server-error", "Error storing preferences: "..tostring(err))); else origin.send(st.reply(stanza)); end return true end end); -- Handle archive queries module:hook("iq/self/"..xmlns_mam..":query", function(event) local origin, stanza = event.origin, event.stanza; local query = stanza.tags[1]; if stanza.attr.type == "get" then local qid = query.attr.queryid; -- Search query parameters local qwith = query:get_child_text("with"); local qstart = query:get_child_text("start"); local qend = query:get_child_text("end"); local qset = rsm.get(query); module:log("debug", "Archive query, id %s with %s from %s until %s)", tostring(qid), qwith or "anyone", qstart or "the dawn of time", qend or "now"); if qstart or qend then -- Validate timestamps local vstart, vend = (qstart and timestamp_parse(qstart)), (qend and timestamp_parse(qend)) if (qstart and not vstart) or (qend and not vend) then origin.send(st.error_reply(stanza, "modify", "bad-request", "Invalid timestamp")) return true end qstart, qend = vstart, vend; end local qres; if qwith then -- Validate the 'with' jid local pwith = qwith and jid_prep(qwith); if pwith and not qwith then -- it failed prepping origin.send(st.error_reply(stanza, "modify", "bad-request", "Invalid JID")) return true end local _, _, resource = jid_split(qwith); qwith = jid_bare(pwith); qres = resource; end -- RSM stuff local qmax = m_min(qset and qset.max or default_max_items, max_max_items); local last; local sql_query = ([[ SELECT `id`, `when`, `stanza` FROM `prosodyarchive` WHERE `host` = ? AND `user` = ? AND `store` = ? AND `when` BETWEEN ? AND ? %s %s AND `id` > ? LIMIT ?; ]]):format(qwith and [[AND `with` = ?]] or "", qres and [[AND `resource` = ?]] or "") local p = { host, origin.username, archive_store, qstart or 0, qend or time_now(), qset and tonumber(qset.after) or 0, qmax }; if qwith then if qres then t_insert(p, 6, qres); end t_insert(p, 6, qwith); end local data, err = getsql(sql_query, unpack(p)); if not data then origin.send(st.error_reply(stanza, "cancel", "internal-server-error", "Error loading archive: "..tostring(err))); return true end for item in data:rows() do local id, when, orig_stanza = unpack(item); --module:log("debug", "id is %s", id); local fwd_st = st.message{ to = origin.full_jid } :tag("result", { xmlns = xmlns_mam, queryid = qid, id = id }) :tag("forwarded", { xmlns = xmlns_forward }) :tag("delay", { xmlns = xmlns_delay, stamp = timestamp(when) }):up(); orig_stanza = st.deserialize(deserialize(orig_stanza)); orig_stanza.attr.xmlns = "jabber:client"; fwd_st:add_child(orig_stanza); origin.send(fwd_st); last = id; end -- That's all folks! module:log("debug", "Archive query %s completed", tostring(qid)); local reply = st.reply(stanza); if last then -- This is a bit redundant, isn't it? reply:query(xmlns_mam):add_child(rsm.generate{last = last}); end origin.send(reply); return true end end); local function has_in_roster(user, who) local roster = rm_load_roster(user, host); module:log("debug", "%s has %s in roster? %s", user, who, roster[who] and "yes" or "no"); return roster[who]; end local function shall_store(user, who) -- TODO Cache this? local prefs = get_prefs(user); local rule = prefs[who]; module:log("debug", "%s's rule for %s is %s", user, who, tostring(rule)) if rule ~= nil then return rule; else -- Below could be done by a metatable local default = prefs[false]; module:log("debug", "%s's default rule is %s", user, tostring(default)) if default == nil then default = global_default_policy; module:log("debug", "Using global default rule, %s", tostring(default)) end if default == "roster" then return has_in_roster(user, who); end return default; end end -- Handle messages local function message_handler(event, c2s) local origin, stanza = event.origin, event.stanza; local orig_type = stanza.attr.type or "normal"; local orig_to = stanza.attr.to; local orig_from = stanza.attr.from; if not orig_from and c2s then orig_from = origin.full_jid; end orig_to = orig_to or orig_from; -- Weird corner cases -- Don't store messages of these types if orig_type == "error" or orig_type == "headline" or orig_type == "groupchat" or not stanza:get_child("body") then return; -- TODO Maybe headlines should be configurable? end local store_user, store_host = jid_split(c2s and orig_from or orig_to); local target_jid = c2s and orig_to or orig_from; local target_bare = jid_bare(target_jid); local _, _, target_resource = jid_split(target_jid); if shall_store(store_user, target_bare) then module:log("debug", "Archiving stanza: %s", stanza:top_tag()); --local id = uuid(); local when = time_now(); -- And stash it local ok, err = setsql([[ INSERT INTO `prosodyarchive` (`host`, `user`, `store`, `when`, `with`, `resource`, `stanza`) VALUES (?, ?, ?, ?, ?, ?, ?); ]], store_host, store_user, archive_store, when, target_bare, target_resource, serialize(st.preserialize(stanza))) if ok then sql.commit(); else module:log("error", "SQL error: %s", err); sql.rollback(); end --[[ This was dropped from the spec if ok then stanza:tag("archived", { xmlns = xmlns_mam, by = host, id = id }):up(); end --]] else module:log("debug", "Not archiving stanza: %s", stanza:top_tag()); end end local function c2s_message_handler(event) return message_handler(event, true); end -- Stanzas sent by local clients module:hook("pre-message/bare", c2s_message_handler, 2); module:hook("pre-message/full", c2s_message_handler, 2); -- Stanszas to local clients module:hook("message/bare", message_handler, 2); module:hook("message/full", message_handler, 2); module:add_feature(xmlns_mam); -- In the telnet console, run: -- >hosts["this host"].modules.mam_sql.environment.create_sql() function create_sql() local stm = getsql[[ CREATE TABLE `prosodyarchive` ( `host` TEXT, `user` TEXT, `store` TEXT, `id` INTEGER PRIMARY KEY AUTOINCREMENT, `when` INTEGER, `with` TEXT, `resource` TEXT, `stanza` TEXT ); CREATE INDEX `hus` ON `prosodyarchive` (`host`, `user`, `store`); CREATE INDEX `with` ON `prosodyarchive` (`with`); CREATE INDEX `thetime` ON `prosodyarchive` (`when`); ]]; stm:execute(); sql.commit(); end
mit
sipefree/guildpanel
Libs/AceComm-3.0/ChatThrottleLib.lua
1
13366
-- -- ChatThrottleLib by Mikk -- -- Manages AddOn chat output to keep player from getting kicked off. -- -- ChatThrottleLib.SendChatMessage/.SendAddonMessage functions that accept -- a Priority ("BULK", "NORMAL", "ALERT") as well as prefix for SendChatMessage. -- -- Priorities get an equal share of available bandwidth when fully loaded. -- Communication channels are separated on extension+chattype+destination and -- get round-robinned. (Destination only matters for whispers and channels, -- obviously) -- -- Will install hooks for SendChatMessage and SendAdd[Oo]nMessage to measure -- bandwidth bypassing the library and use less bandwidth itself. -- -- -- Fully embeddable library. Just copy this file into your addon directory, -- add it to the .toc, and it's done. -- -- Can run as a standalone addon also, but, really, just embed it! :-) -- local CTL_VERSION = 20 if _G.ChatThrottleLib and _G.ChatThrottleLib.version >= CTL_VERSION then -- There's already a newer (or same) version loaded. Buh-bye. return end if not _G.ChatThrottleLib then _G.ChatThrottleLib = {} end ChatThrottleLib = _G.ChatThrottleLib -- in case some addon does "local ChatThrottleLib" above use and we're copypasted (AceComm-2, sigh) local ChatThrottleLib = _G.ChatThrottleLib ------------------ TWEAKABLES ----------------- ChatThrottleLib.MAX_CPS = 800 -- 2000 seems to be safe if NOTHING ELSE is happening. let's call it 800. ChatThrottleLib.MSG_OVERHEAD = 40 -- Guesstimate overhead for sending a message; source+dest+chattype+protocolstuff ChatThrottleLib.BURST = 4000 -- WoW's server buffer seems to be about 32KB. 8KB should be safe, but seen disconnects on _some_ servers. Using 4KB now. ChatThrottleLib.MIN_FPS = 20 -- Reduce output CPS to half (and don't burst) if FPS drops below this value local setmetatable = setmetatable local table_remove = table.remove local tostring = tostring local GetTime = GetTime local math_min = math.min local math_max = math.max local next = next local strlen = string.len ChatThrottleLib.version = CTL_VERSION ----------------------------------------------------------------------- -- Double-linked ring implementation local Ring = {} local RingMeta = { __index = Ring } function Ring:New() local ret = {} setmetatable(ret, RingMeta) return ret end function Ring:Add(obj) -- Append at the "far end" of the ring (aka just before the current position) if self.pos then obj.prev = self.pos.prev obj.prev.next = obj obj.next = self.pos obj.next.prev = obj else obj.next = obj obj.prev = obj self.pos = obj end end function Ring:Remove(obj) obj.next.prev = obj.prev obj.prev.next = obj.next if self.pos == obj then self.pos = obj.next if self.pos == obj then self.pos = nil end end end ----------------------------------------------------------------------- -- Recycling bin for pipes -- A pipe is a plain integer-indexed queue, which also happens to be a ring member ChatThrottleLib.PipeBin = nil -- pre-v19, drastically different local PipeBin = setmetatable({}, {__mode="k"}) local function DelPipe(pipe) for i = #pipe, 1, -1 do pipe[i] = nil end pipe.prev = nil pipe.next = nil PipeBin[pipe] = true end local function NewPipe() local pipe = next(PipeBin) if pipe then PipeBin[pipe] = nil return pipe end return {} end ----------------------------------------------------------------------- -- Recycling bin for messages ChatThrottleLib.MsgBin = nil -- pre-v19, drastically different local MsgBin = setmetatable({}, {__mode="k"}) local function DelMsg(msg) msg[1] = nil -- there's more parameters, but they're very repetetive so the string pool doesn't suffer really, and it's faster to just not delete them. MsgBin[msg] = true end local function NewMsg() local msg = next(MsgBin) if msg then MsgBin[msg] = nil return msg end return {} end ----------------------------------------------------------------------- -- ChatThrottleLib:Init -- Initialize queues, set up frame for OnUpdate, etc function ChatThrottleLib:Init() -- Set up queues if not self.Prio then self.Prio = {} self.Prio["ALERT"] = { ByName = {}, Ring = Ring:New(), avail = 0 } self.Prio["NORMAL"] = { ByName = {}, Ring = Ring:New(), avail = 0 } self.Prio["BULK"] = { ByName = {}, Ring = Ring:New(), avail = 0 } end -- v4: total send counters per priority for _, Prio in pairs(self.Prio) do Prio.nTotalSent = Prio.nTotalSent or 0 end if not self.avail then self.avail = 0 -- v5 end if not self.nTotalSent then self.nTotalSent = 0 -- v5 end -- Set up a frame to get OnUpdate events if not self.Frame then self.Frame = CreateFrame("Frame") self.Frame:Hide() end self.Frame:SetScript("OnUpdate", self.OnUpdate) self.Frame:SetScript("OnEvent", self.OnEvent) -- v11: Monitor P_E_W so we can throttle hard for a few seconds self.Frame:RegisterEvent("PLAYER_ENTERING_WORLD") self.OnUpdateDelay = 0 self.LastAvailUpdate = GetTime() self.HardThrottlingBeginTime = GetTime() -- v11: Throttle hard for a few seconds after startup -- Hook SendChatMessage and SendAddonMessage so we can measure unpiped traffic and avoid overloads (v7) if not self.ORIG_SendChatMessage then -- use secure hooks instead of insecure hooks (v16) self.securelyHooked = true --SendChatMessage self.ORIG_SendChatMessage = SendChatMessage hooksecurefunc("SendChatMessage", function(...) return ChatThrottleLib.Hook_SendChatMessage(...) end) self.ORIG_SendAddonMessage = SendAddonMessage --SendAddonMessage hooksecurefunc("SendAddonMessage", function(...) return ChatThrottleLib.Hook_SendAddonMessage(...) end) end self.nBypass = 0 end ----------------------------------------------------------------------- -- ChatThrottleLib.Hook_SendChatMessage / .Hook_SendAddonMessage function ChatThrottleLib.Hook_SendChatMessage(text, chattype, language, destination, ...) local self = ChatThrottleLib local size = strlen(tostring(text or "")) + strlen(tostring(destination or "")) + self.MSG_OVERHEAD self.avail = self.avail - size self.nBypass = self.nBypass + size -- just a statistic if not self.securelyHooked then self.ORIG_SendChatMessage(text, chattype, language, destination, ...) end end function ChatThrottleLib.Hook_SendAddonMessage(prefix, text, chattype, destination, ...) local self = ChatThrottleLib local size = tostring(text or ""):len() + tostring(prefix or ""):len(); size = size + tostring(destination or ""):len() + self.MSG_OVERHEAD self.avail = self.avail - size self.nBypass = self.nBypass + size -- just a statistic if not self.securelyHooked then self.ORIG_SendAddonMessage(prefix, text, chattype, destination, ...) end end ----------------------------------------------------------------------- -- ChatThrottleLib:UpdateAvail -- Update self.avail with how much bandwidth is currently available function ChatThrottleLib:UpdateAvail() local now = GetTime() local MAX_CPS = self.MAX_CPS; local newavail = MAX_CPS * (now - self.LastAvailUpdate) local avail = self.avail if now - self.HardThrottlingBeginTime < 5 then -- First 5 seconds after startup/zoning: VERY hard clamping to avoid irritating the server rate limiter, it seems very cranky then avail = math_min(avail + (newavail*0.1), MAX_CPS*0.5) self.bChoking = true elseif GetFramerate() < self.MIN_FPS then -- GetFrameRate call takes ~0.002 secs avail = math_min(MAX_CPS, avail + newavail*0.5) self.bChoking = true -- just a statistic else avail = math_min(self.BURST, avail + newavail) self.bChoking = false end avail = math_max(avail, 0-(MAX_CPS*2)) -- Can go negative when someone is eating bandwidth past the lib. but we refuse to stay silent for more than 2 seconds; if they can do it, we can. self.avail = avail self.LastAvailUpdate = now return avail end ----------------------------------------------------------------------- -- Despooling logic function ChatThrottleLib:Despool(Prio) local ring = Prio.Ring while ring.pos and Prio.avail > ring.pos[1].nSize do local msg = table_remove(Prio.Ring.pos, 1) if not Prio.Ring.pos[1] then local pipe = Prio.Ring.pos Prio.Ring:Remove(pipe) Prio.ByName[pipe.name] = nil DelPipe(pipe) else Prio.Ring.pos = Prio.Ring.pos.next end Prio.avail = Prio.avail - msg.nSize msg.f(unpack(msg, 1, msg.n)) Prio.nTotalSent = Prio.nTotalSent + msg.nSize DelMsg(msg) end end function ChatThrottleLib.OnEvent(this,event) -- v11: We know that the rate limiter is touchy after login. Assume that it's touch after zoning, too. local self = ChatThrottleLib if event == "PLAYER_ENTERING_WORLD" then self.HardThrottlingBeginTime = GetTime() -- Throttle hard for a few seconds after zoning self.avail = 0 end end function ChatThrottleLib.OnUpdate(this,delay) local self = ChatThrottleLib self.OnUpdateDelay = self.OnUpdateDelay + delay if self.OnUpdateDelay < 0.08 then return end self.OnUpdateDelay = 0 self:UpdateAvail() if self.avail < 0 then return -- argh. some bastard is spewing stuff past the lib. just bail early to save cpu. end -- See how many of our priorities have queued messages local n = 0 for prioname,Prio in pairs(self.Prio) do if Prio.Ring.pos or Prio.avail < 0 then n = n + 1 end end -- Anything queued still? if n<1 then -- Nope. Move spillover bandwidth to global availability gauge and clear self.bQueueing for prioname, Prio in pairs(self.Prio) do self.avail = self.avail + Prio.avail Prio.avail = 0 end self.bQueueing = false self.Frame:Hide() return end -- There's stuff queued. Hand out available bandwidth to priorities as needed and despool their queues local avail = self.avail/n self.avail = 0 for prioname, Prio in pairs(self.Prio) do if Prio.Ring.pos or Prio.avail < 0 then Prio.avail = Prio.avail + avail if Prio.Ring.pos and Prio.avail > Prio.Ring.pos[1].nSize then self:Despool(Prio) end end end end ----------------------------------------------------------------------- -- Spooling logic function ChatThrottleLib:Enqueue(prioname, pipename, msg) local Prio = self.Prio[prioname] local pipe = Prio.ByName[pipename] if not pipe then self.Frame:Show() pipe = NewPipe() pipe.name = pipename Prio.ByName[pipename] = pipe Prio.Ring:Add(pipe) end pipe[#pipe + 1] = msg self.bQueueing = true end function ChatThrottleLib:SendChatMessage(prio, prefix, text, chattype, language, destination, queueName) if not self or not prio or not prefix or not text or not self.Prio[prio] then error('Usage: ChatThrottleLib:SendChatMessage("{BULK||NORMAL||ALERT}", "prefix", "text"[, "chattype"[, "language"[, "destination"]]]', 2) end local nSize = text:len() assert(nSize<=255, "text length cannot exceed 255 bytes"); nSize = nSize + self.MSG_OVERHEAD -- Check if there's room in the global available bandwidth gauge to send directly if not self.bQueueing and nSize < self:UpdateAvail() then self.avail = self.avail - nSize self.ORIG_SendChatMessage(text, chattype, language, destination) self.Prio[prio].nTotalSent = self.Prio[prio].nTotalSent + nSize return end -- Message needs to be queued local msg = NewMsg() msg.f = self.ORIG_SendChatMessage msg[1] = text msg[2] = chattype or "SAY" msg[3] = language msg[4] = destination msg.n = 4 msg.nSize = nSize self:Enqueue(prio, queueName or (prefix..(chattype or "SAY")..(destination or "")), msg) end function ChatThrottleLib:SendAddonMessage(prio, prefix, text, chattype, target, queueName) if not self or not prio or not prefix or not text or not chattype or not self.Prio[prio] then error('Usage: ChatThrottleLib:SendAddonMessage("{BULK||NORMAL||ALERT}", "prefix", "text", "chattype"[, "target"])', 0) end local nSize = prefix:len() + 1 + text:len(); assert(nSize<=255, "prefix + text length cannot exceed 254 bytes"); nSize = nSize + self.MSG_OVERHEAD; -- Check if there's room in the global available bandwidth gauge to send directly if not self.bQueueing and nSize < self:UpdateAvail() then self.avail = self.avail - nSize self.ORIG_SendAddonMessage(prefix, text, chattype, target) self.Prio[prio].nTotalSent = self.Prio[prio].nTotalSent + nSize return end -- Message needs to be queued local msg = NewMsg() msg.f = self.ORIG_SendAddonMessage msg[1] = prefix msg[2] = text msg[3] = chattype msg[4] = target msg.n = (target~=nil) and 4 or 3; msg.nSize = nSize self:Enqueue(prio, queueName or (prefix..chattype..(target or "")), msg) end ----------------------------------------------------------------------- -- Get the ball rolling! ChatThrottleLib:Init() --[[ WoWBench debugging snippet if(WOWB_VER) then local function SayTimer() print("SAY: "..GetTime().." "..arg1) end ChatThrottleLib.Frame:SetScript("OnEvent", SayTimer) ChatThrottleLib.Frame:RegisterEvent("CHAT_MSG_SAY") end ]]
gpl-3.0
AresTao/darkstar
scripts/globals/weaponskills/vidohunir.lua
18
4742
----------------------------------- -- Vidohunir -- Staff weapon skill -- Skill Level: N/A -- Lowers target's magic defense. Duration of effect varies with TP. Laevateinn: Aftermath effect varies with TP. -- Reduces enemy's magic defense by 10%. -- Available only after completing the Unlocking a Myth (Black Mage) quest. -- Aligned with the Breeze Gorget, Thunder Gorget, Aqua Gorget & Snow Gorget. -- Aligned with the Breeze Belt, Thunder Belt, Aqua Belt & Snow Belt. -- Element: Darkness -- Modifiers: INT:30% -- 100%TP 200%TP 300%TP -- 1.75 1.75 1.75 ----------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.ftp100 = 1.75; params.ftp200 = 1.75; params.ftp300 = 1.75; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.3; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.ele = ELE_DARK; params.skill = SKILL_STF; params.includemab = true; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.int_wsc = 0.8; end local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, params); if damage > 0 then local tp = player:getTP(); local duration = (tp/100 * 60); if (target:hasStatusEffect(EFFECT_MAGIC_DEF_DOWN) == false) then target:addStatusEffect(EFFECT_MAGIC_DEF_DOWN, 10, 0, duration); end end if ((player:getEquipID(SLOT_MAIN) == 18994) and (player:getMainJob() == JOB_BLM)) then if (damage > 0) then -- AFTERMATH LV1 if ((player:getTP() >= 100) and (player:getTP() <= 110)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 10, 0, 180, 0, 2); elseif ((player:getTP() >= 111) and (player:getTP() <= 120)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 11, 0, 180, 0, 2); elseif ((player:getTP() >= 121) and (player:getTP() <= 130)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 12, 0, 180, 0, 2); elseif ((player:getTP() >= 131) and (player:getTP() <= 140)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 13, 0, 180, 0, 2); elseif ((player:getTP() >= 141) and (player:getTP() <= 150)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 14, 0, 180, 0, 2); elseif ((player:getTP() >= 151) and (player:getTP() <= 160)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 15, 0, 180, 0, 2); elseif ((player:getTP() >= 161) and (player:getTP() <= 170)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 16, 0, 180, 0, 2); elseif ((player:getTP() >= 171) and (player:getTP() <= 180)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 17, 0, 180, 0, 2); elseif ((player:getTP() >= 181) and (player:getTP() <= 190)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 18, 0, 180, 0, 2); elseif ((player:getTP() >= 191) and (player:getTP() <= 199)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 19, 0, 180, 0, 2); -- AFTERMATH LV2 elseif ((player:getTP() >= 200) and (player:getTP() <= 210)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 24, 0, 180, 0, 3); elseif ((player:getTP() >= 211) and (player:getTP() <= 219)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 28, 0, 180, 0, 3); elseif ((player:getTP() >= 221) and (player:getTP() <= 229)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 32, 0, 180, 0, 3); elseif ((player:getTP() >= 231) and (player:getTP() <= 239)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 36, 0, 180, 0, 3); elseif ((player:getTP() >= 241) and (player:getTP() <= 249)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 40, 0, 180, 0, 3); elseif ((player:getTP() >= 251) and (player:getTP() <= 259)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 44, 0, 180, 0, 3); elseif ((player:getTP() >= 261) and (player:getTP() <= 269)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 48, 0, 180, 0, 3); elseif ((player:getTP() >= 271) and (player:getTP() <= 279)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 52, 0, 180, 0, 3); elseif ((player:getTP() >= 281) and (player:getTP() <= 289)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 56, 0, 180, 0, 3); elseif ((player:getTP() >= 291) and (player:getTP() <= 299)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 59, 0, 180, 0, 3); -- AFTERMATH LV3 elseif ((player:getTP() == 300)) then player:addStatusEffect(EFFECT_AFTERMATH_LV3, 45, 0, 120, 0, 1); end end end damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
AresTao/darkstar
scripts/zones/Mhaura/npcs/Lacia.lua
17
3143
----------------------------------- -- Area: Mhaura -- NPC: Lacia -- Starts Quest: Trial Size Trial By Lightning -- The "TrialSizeLightning_date" still needs to be set at the BCNM/Mob level to reflect defeat by the Avatar ----------------------------------- package.loaded["scripts/zones/Mhaura/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/quests"); require("scripts/globals/teleports"); require("scripts/zones/Mhaura/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:hasItemQty(1548,1) == true and player:getQuestStatus(OTHER_AREAS,TRIAL_SIZE_TRIAL_BY_LIGHTNING) == QUEST_ACCEPTED and player:getMainJob() == JOB_SMN) then player:startEvent(0x272a,0,1548,5,20); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local TrialSizeLightning = player:getQuestStatus(OTHER_AREAS,TRIAL_SIZE_TRIAL_BY_LIGHTNING); if (player:getMainLvl() >= 20 and player:getMainJob() == JOB_SMN and TrialSizeLightning == QUEST_AVAILABLE and player:getFameLevel(WINDURST) >= 2) then --Requires player to be Summoner at least lvl 20 player:startEvent(0x2729,0,1548,5,20); --mini tuning fork of lightning, zone, level elseif (TrialSizeLightning == QUEST_ACCEPTED) then local LightningFork = player:hasItem(1548); if (LightningFork == true) then player:startEvent(0x2722); --Dialogue given to remind player to be prepared elseif (LightningFork == false and tonumber(os.date("%j")) ~= player:getVar("TrialSizeLightning_date")) then player:startEvent(0x272d,0,1548,5,20); --Need another mini tuning fork end elseif (TrialSizeLightning == QUEST_COMPLETED) then player:startEvent(0x272c); --Defeated Ramuh else player:startEvent(0x2725); --Standard dialogue end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x2729 and option == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1548); --Mini tuning fork else player:setVar("TrialSizeLightning_date", 0); player:addQuest(OTHER_AREAS,TRIAL_SIZE_TRIAL_BY_LIGHTNING); player:addItem(1548); player:messageSpecial(ITEM_OBTAINED,1548); end elseif (csid == 0x272d and option == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1548); --Mini tuning fork else player:addItem(1548); player:messageSpecial(ITEM_OBTAINED,1548); end elseif (csid == 0x272a and option == 1) then toCloisterOfStorms(player); end end;
gpl-3.0
AresTao/darkstar
scripts/zones/Dynamis-Xarcabard/mobs/Animated_Knuckles.lua
16
1489
----------------------------------- -- Area: Dynamis Xarcabard -- NPC: Animated Knuckles ----------------------------------- require("scripts/globals/status"); require("scripts/zones/Dynamis-Xarcabard/TextIDs"); ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) if (mob:AnimationSub() == 3) then SetDropRate(108,1571,1000); else SetDropRate(108,1571,0); end target:showText(mob,ANIMATED_KNUCKLES_DIALOG); SpawnMob(17330309,120):updateEnmity(target); SpawnMob(17330310,120):updateEnmity(target); SpawnMob(17330311,120):updateEnmity(target); SpawnMob(17330319,120):updateEnmity(target); SpawnMob(17330320,120):updateEnmity(target); SpawnMob(17330321,120):updateEnmity(target); end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) -- TODO: add battle dialog end; ----------------------------------- -- onMobDisengage ----------------------------------- function onMobDisengage(mob) mob:showText(mob,ANIMATED_KNUCKLES_DIALOG+2); end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) killer:showText(mob,ANIMATED_KNUCKLES_DIALOG+1); DespawnMob(17330309); DespawnMob(17330310); DespawnMob(17330311); DespawnMob(17330319); DespawnMob(17330320); DespawnMob(17330321); end;
gpl-3.0
AresTao/darkstar
scripts/zones/Chateau_dOraguille/npcs/_6h4.lua
17
3614
----------------------------------- -- Area: Chateau d'Oraguille -- Door: Great Hall -- Involved in Missions: 3-3, 5-2, 6-1, 8-2, 9-1 -- @pos 0 -1 13 233 ----------------------------------- package.loaded["scripts/zones/Chateau_dOraguille/TextIDs"] = nil; package.loaded["scripts/globals/missions"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/zones/Chateau_dOraguille/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local currentMission = player:getCurrentMission(SANDORIA); local MissionStatus = player:getVar("MissionStatus"); -- Mission San D'Oria 9-2 The Heir to the Light if (currentMission == THE_HEIR_TO_THE_LIGHT and MissionStatus == 5) then player:startEvent(0x0008); -- Mission San D'Oria 9-1 Breaking Barriers elseif (currentMission == BREAKING_BARRIERS and MissionStatus == 4) then if (player:hasKeyItem(FIGURE_OF_TITAN) and player:hasKeyItem(FIGURE_OF_GARUDA) and player:hasKeyItem(FIGURE_OF_LEVIATHAN)) then player:startEvent(0x004c); end elseif (currentMission == BREAKING_BARRIERS and MissionStatus == 0) then player:startEvent(0x0020); -- Mission San D'Oria 8-2 Lightbringer elseif (currentMission == LIGHTBRINGER and MissionStatus == 6) then player:startEvent(0x0068); elseif (currentMission == LIGHTBRINGER and MissionStatus == 0) then player:startEvent(0x0064); -- Mission San D'Oria 6-1 Leaute's Last Wishes elseif (currentMission == LEAUTE_S_LAST_WISHES and MissionStatus == 1) then player:startEvent(87); -- Mission San D'Oria 5-2 The Shadow Lord elseif (currentMission == THE_SHADOW_LORD and MissionStatus == 5) then player:startEvent(0x003D); -- Mission San D'Oria 3-3 Appointment to Jeuno elseif (currentMission == APPOINTMENT_TO_JEUNO and MissionStatus == 2) then player:startEvent(0x0219); else player:startEvent(0x202); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0219) then player:setVar("MissionStatus",3); player:addKeyItem(LETTER_TO_THE_AMBASSADOR); player:messageSpecial(KEYITEM_OBTAINED,LETTER_TO_THE_AMBASSADOR); elseif (csid == 0x003D) then finishMissionTimeline(player,3,csid,option); elseif (csid == 87) then player:setVar('MissionStatus',2); elseif (csid == 0x0064) then player:setVar("Mission8-1Completed",0) -- dont need this var anymore. JP midnight is done and prev mission completed. player:setVar("MissionStatus",1); elseif (csid == 0x0068) then player:setVar("Mission8-2Kills",0); finishMissionTimeline(player,3,csid,option); elseif (csid == 0x0008) then player:setVar("MissionStatus",6); elseif (csid == 0x0020) then player:setVar("Cutscenes_8-2",0); -- dont need this var now that mission is flagged and cs have been triggered to progress player:setVar("MissionStatus",1); elseif (csid == 0x004c) then finishMissionTimeline(player,3,csid,option); end end;
gpl-3.0
wizardbottttt/X
plugins/google.lua
722
1037
local function googlethat(query) local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&" local parameters = "q=".. (URL.escape(query) or "") -- Do the request local res, code = https.request(api..parameters) if code ~=200 then return nil end local data = json:decode(res) local results = {} for key,result in ipairs(data.responseData.results) do table.insert(results, { result.titleNoFormatting, result.unescapedUrl or result.url }) end return results end local function stringlinks(results) local stringresults="" for key,val in ipairs(results) do stringresults=stringresults..val[1].." - "..val[2].."\n" end return stringresults end local function run(msg, matches) local results = googlethat(matches[1]) return stringlinks(results) end return { description = "Searches Google and send results", usage = "!google [terms]: Searches Google and send results", patterns = { "^!google (.*)$", "^%.[g|G]oogle (.*)$" }, run = run }
gpl-2.0
DeinFreund/Zero-K
LuaRules/Gadgets/hax_mantis_5480.lua
5
1263
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- if not gadgetHandler:IsSyncedCode() then return end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function gadget:GetInfo() return { name = "Mantis 5480", desc = "Workaround https://springrts.com/mantis/view.php?id=5480 for features", author = "GoogleFrog", date = "15 February 2017", license = "GNU GPL, v2 or later", layer = -math.huge, -- Load before everything else enabled = true, } end function gadget:FeatureCreated(featureID) if Spring.SetFeatureSelectionVolumeData then local a,b,c,d,e,f,g,h,i,j = Spring.GetFeatureCollisionVolumeData(featureID) Spring.SetFeatureSelectionVolumeData(featureID, a,b,c,d,e,f,g,h,i,j) end end function gadget:GameFrame() for _, featureID in ipairs(Spring.GetAllFeatures()) do gadget:FeatureCreated(featureID) end gadgetHandler:RemoveCallIn('GameFrame') end function gadget:Initialize() for _, featureID in ipairs(Spring.GetAllFeatures()) do gadget:FeatureCreated(featureID) end end
gpl-2.0
AresTao/darkstar
scripts/globals/weaponskills/dancing_edge.lua
30
1413
----------------------------------- -- Dancing Edge -- Dagger weapon skill -- Skill level: 200 -- Delivers a fivefold attack. params.accuracy varies with TP. -- Will stack with Sneak Attack. -- Will stack with Trick Attack. -- Aligned with the Breeze Gorget & Soil Gorget. -- Aligned with the Breeze Belt & Soil Belt. -- Element: None -- Modifiers: DEX:30% ; CHR:40% -- 100%TP 200%TP 300%TP -- 1.19 1.19 1.19 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 5; params.ftp100 = 1.1875; params.ftp200 = 1.1875; params.ftp300 = 1.1875; params.str_wsc = 0.0; params.dex_wsc = 0.3; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.4; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.8; params.acc200= 0.9; params.acc300= 1; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.dex_wsc = 0.4; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
NREL/api-umbrella
src/api-umbrella/proxy/models/file_config.lua
2
2690
local lyaml = require "lyaml" local nillify_yaml_nulls = require "api-umbrella.utils.nillify_yaml_nulls" local utils = require "api-umbrella.proxy.utils" local append_array = utils.append_array local cache_computed_settings = utils.cache_computed_settings local log = ngx.log local ERR = ngx.ERR local function read_file() local f, err = io.open(os.getenv("API_UMBRELLA_RUNTIME_CONFIG"), "rb") if err then log(ERR, "failed to open config file: ", err) return nil end local content = f:read("*all") f:close() local data = lyaml.load(content) nillify_yaml_nulls(data) return data end local function set_defaults(data) if data["internal_apis"] then for _, api in ipairs(data["internal_apis"]) do if api["frontend_host"] == "{{router.web_app_host}}" then api["frontend_host"] = data["router"]["web_app_host"] end if api["servers"] then for _, server in ipairs(api["servers"]) do if server["host"] == "{{web.host}}" then server["host"] = data["web"]["host"] elseif server["host"] == "{{api_server.host}}" then server["host"] = data["api_server"]["host"] end if server["port"] == "{{web.port}}" then server["port"] = data["web"]["port"] elseif server["port"] == "{{api_server.port}}" then server["port"] = data["api_server"]["port"] end end end end end if data["internal_website_backends"] then for _, website in ipairs(data["internal_website_backends"]) do if website["frontend_host"] == "{{router.web_app_host}}" then website["frontend_host"] = data["router"]["web_app_host"] end if website["server_host"] == "{{static_site.host}}" then website["server_host"] = data["static_site"]["host"] end if website["server_port"] == "{{static_site.port}}" then website["server_port"] = data["static_site"]["port"] end end end local combined_apis = {} append_array(combined_apis, data["internal_apis"] or {}) append_array(combined_apis, data["apis"] or {}) data["_apis"] = combined_apis data["apis"] = nil data["internal_apis"] = nil local combined_website_backends = {} append_array(combined_website_backends, data["internal_website_backends"] or {}) append_array(combined_website_backends, data["website_backends"] or {}) data["_website_backends"] = combined_website_backends data["website_backends"] = nil data["internal_website_backends"] = nil end local function read() local data = read_file() set_defaults(data) cache_computed_settings(data["apiSettings"]) return data end return read()
mit
AresTao/darkstar
scripts/zones/Alzadaal_Undersea_Ruins/npcs/qm3.lua
16
1199
----------------------------------- -- Area: Alzadaal Undersea Ruins -- NPC: ??? (Spawn Armed Gears(ZNM T3)) -- @pos -42 -4 -169 72 ----------------------------------- package.loaded["scripts/zones/Alzadaal_Undersea_Ruins/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Alzadaal_Undersea_Ruins/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:hasItemQty(2574,1) and trade:getItemCount() == 1) then -- Trade Ferrite player:tradeComplete(); SpawnMob(17072178,180):updateClaim(player); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(NOTHING_HAPPENS); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
Jmainguy/docker_images
prosody/prosody/lib/luarocks/rocks/luasec/0.5-2/samples/chain/server.lua
9
1216
-- -- Public domain -- local socket = require("socket") local ssl = require("ssl") local util = require("util") local params = { mode = "server", protocol = "tlsv1", key = "../certs/serverAkey.pem", certificate = "../certs/serverA.pem", cafile = "../certs/rootA.pem", verify = {"peer", "fail_if_no_peer_cert"}, options = {"all", "no_sslv2"}, } local ctx = assert(ssl.newcontext(params)) local server = socket.tcp() server:setoption('reuseaddr', true) assert( server:bind("127.0.0.1", 8888) ) server:listen() local conn = server:accept() conn = assert( ssl.wrap(conn, ctx) ) assert( conn:dohandshake() ) util.show( conn:getpeercertificate() ) print("----------------------------------------------------------------------") for k, cert in ipairs( conn:getpeerchain() ) do util.show(cert) end local f = io.open(params.certificate) local str = f:read("*a") f:close() util.show( ssl.loadcertificate(str) ) print("----------------------------------------------------------------------") local cert = conn:getpeercertificate() print( cert ) print( cert:digest() ) print( cert:digest("sha1") ) print( cert:digest("sha256") ) print( cert:digest("sha512") ) conn:close() server:close()
gpl-2.0
AresTao/darkstar
scripts/zones/Southern_San_dOria/npcs/Trail_Markings.lua
17
2780
----------------------------------- -- Area: Southern San d'Oria -- NPC: Trail Markings -- Dynamis-San d'Oria Enter -- @pos 139 -2 122 230 ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/dynamis"); require("scripts/zones/Southern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getVar("Dynamis_Status") == 1) then player:startEvent(0x02AE); -- cs with Cornelia elseif (player:getVar("DynaSandoria_Win") == 1) then player:startEvent(0x02ba,HYDRA_CORPS_COMMAND_SCEPTER); -- Win CS elseif (player:hasKeyItem(VIAL_OF_SHROUDED_SAND)) then local firstDyna = 0; local realDay = os.time(); local dynaWaitxDay = player:getVar("dynaWaitxDay"); if (checkFirstDyna(player,1)) then -- First Dyna-San d'oria => CS firstDyna = 1; end if (player:getMainLvl() < DYNA_LEVEL_MIN) then player:messageSpecial(PLAYERS_HAVE_NOT_REACHED_LEVEL,DYNA_LEVEL_MIN); elseif ((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) < realDay or player:getVar("DynamisID") == GetServerVariable("[DynaSandoria]UniqueID")) then player:startEvent(0x02ad,1,firstDyna,0,BETWEEN_2DYNA_WAIT_TIME,64,VIAL_OF_SHROUDED_SAND,4236,4237); else dayRemaining = math.floor(((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) - realDay)/3456); player:messageSpecial(YOU_CANNOT_ENTER_DYNAMIS,dayRemaining,1); end else player:messageSpecial(UNUSUAL_ARRANGEMENT_BRANCHES); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("updateRESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("finishRESULT: %u",option); if (csid == 0x02AE) then player:addKeyItem(VIAL_OF_SHROUDED_SAND); player:messageSpecial(KEYITEM_OBTAINED,VIAL_OF_SHROUDED_SAND); player:setVar("Dynamis_Status",0); elseif (csid == 0x02ba) then player:setVar("DynaSandoria_Win",0); elseif (csid == 0x02ad and option == 0) then if (checkFirstDyna(player,1)) then player:setVar("Dynamis_Status",player:getVar("Dynamis_Status") + 2); end player:setPos(161.838,-2.000,161.673,93,0xb9); end end;
gpl-3.0
AresTao/darkstar
scripts/globals/items/pogaca.lua
35
1247
----------------------------------------- -- ID: 5637 -- Item: pogaca -- Food Effect: 5Min, All Races ----------------------------------------- -- HP Recovered While Healing 4 -- MP Recovered While Healing 4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,5637); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HPHEAL, 4); target:addMod(MOD_MPHEAL, 4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HPHEAL, 4); target:delMod(MOD_MPHEAL, 4); end;
gpl-3.0
DeinFreund/Zero-K
LuaUI/Widgets/gui_chili_economy_panel2.lua
1
47466
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:GetInfo() return { name = "Chili Economy Panel Default", desc = "", author = "jK, Shadowfury333, GoogleFrog", date = "2014", license = "GNU GPL, v2 or later", layer = 0, enabled = true } end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- include("colors.h.lua") VFS.Include("LuaRules/Configs/constants.lua") local MIN_STORAGE = 0.5 WG.allies = 1 --[[ WG.windEnergy = 0 WG.highPriorityBP = 0 WG.lowPriorityBP = 0 --]] -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local abs = math.abs local spGetMyTeamID = Spring.GetMyTeamID local spGetTeamResources = Spring.GetTeamResources local spGetModKeyState = Spring.GetModKeyState local Chili local spGetTeamRulesParam = Spring.GetTeamRulesParam local WARNING_IMAGE = LUAUI_DIRNAME .. "Images/Crystal_Clear_app_error.png" local GetGridColor = VFS.Include("LuaUI/Headers/overdrive.lua") -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local col_metal = {136/255,214/255,251/255,1} local col_energy = {.93,.93,0,1} local col_line = {220/255,220/255,220/255,1} local col_reserve = {0, 0, 0, 0} local text_red = '\255\255\100\100' -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local window local fancySkinLeft, fancySkinRight local metalWarningPanel local energyWarningPanel local metalNoStorage local energyNoStorage local window_main_display local window_metal local image_metal local bar_metal local bar_reserve_metal local window_energy local image_energy local bar_energy local bar_overlay_energy local bar_reserve_energy local lbl_storage_metal local lbl_storage_energy local lbl_expense_metal local lbl_expense_energy local lbl_income_metal local lbl_income_energy local positiveColourStr local negativeColourStr local col_income local col_expense local col_highlight local col_overdrive local RESERVE_SEND_TIME = 1 local updateOpacity = false local reserveSentTimer = false local blinkMetal = 0 local blinkEnergy = 0 local BLINK_UPDATE_RATE = 0.1 local blinkM_status = false local blinkE_status = false local excessE = false local flashModeEnabled = true local strings = { local_metal_economy = "", local_energy_economy = "", team_metal_economy = "", team_energy_economy = "", resbar_base_extraction = "", resbar_overdrive = "", resbar_reclaim = "", resbar_cons = "", resbar_sharing = "", resbar_construction = "", resbar_reserve = "", resbar_stored = "", resbar_no_storage = "", resbar_inc = "", resbar_pull = "", resbar_generators = "", resbar_sharing_and_overdrive = "", resbar_other = "", resbar_waste = "", resbar_waste_total = "", resbar_reclaim_total = "", resbar_unit_value = "", resbar_nano_value = "", resbar_overdrive_efficiency = "", metal = "", metal_excess_warning = "", energy_stall_warning = "", } function languageChanged () for k, v in pairs(strings) do strings[k] = WG.Translate ("interface", k) end if lbl_storage_metal then lbl_storage_metal.tooltip = WG.Translate("interface", "resbar_metal_storage_tooltip") end if lbl_storage_energy then lbl_storage_energy.tooltip = WG.Translate("interface", "resbar_energy_storage_tooltip") end if lbl_income_metal then lbl_income_metal.tooltip = WG.Translate("interface", "resbar_metal_income_tooltip") end if lbl_income_energy then lbl_income_energy.tooltip = WG.Translate("interface", "resbar_energy_income_tooltip") end if bar_metal then bar_metal.tooltip = WG.Translate("interface", "resbar_metal_bar_tooltip") end if bar_energy then bar_energy.tooltip = WG.Translate("interface", "resbar_energy_bar_tooltip") end if lbl_expense_metal then lbl_expense_metal.tooltip = WG.Translate("interface", "resbar_metal_expense_tooltip") end if lbl_expense_energy then lbl_expense_energy.tooltip = WG.Translate("interface", "resbar_energy_expense_tooltip") end if metalWarningPanel then metalWarningPanel.SetText(strings.metal_excess_warning) end if energyWarningPanel then energyWarningPanel.SetText(strings.energy_stall_warning) end if metalNoStorage then metalNoStorage.SetText(strings.resbar_no_storage) end if energyNoStorage then energyNoStorage.SetText(strings.resbar_no_storage) end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- options_path = 'Settings/HUD Panels/Economy Panel' local function option_recreateWindow() local x,y,w,h = DestroyWindow() if options.ecoPanelHideSpec.value then local spectating = select(1, Spring.GetSpectatingState()) if spectating then return false end end CreateWindow(x,y,w,h) return true end local function ApplySkin(skinWindow, className) local currentSkin = Chili.theme.skin.general.skinName local skin = Chili.SkinHandler.GetSkin(currentSkin) local newClass = skin.panel if className and skin[className] then newClass = skin[className] end skinWindow.tiles = newClass.tiles skinWindow.TileImageFG = newClass.TileImageFG --skinWindow.backgroundColor = newClass.backgroundColor skinWindow.TileImageBK = newClass.TileImageBK if newClass.padding then skinWindow.padding = newClass.padding skinWindow:UpdateClientArea() end skinWindow:Invalidate() end local function option_colourBlindUpdate() positiveColourStr = (options.colourBlind.value and YellowStr) or GreenStr negativeColourStr = (options.colourBlind.value and BlueStr) or RedStr col_income = (options.colourBlind.value and {.9,.9,.2,1}) or {.1,1,.2,1} col_expense = (options.colourBlind.value and {.2,.3,1,1}) or {1,.3,.2,1} col_overdrive = (options.colourBlind.value and {1,1,1,1}) or {.5,1,0,1} col_highlight = {1, 0.5, 0.5, 1} end options_order = { 'ecoPanelHideSpec', 'eExcessFlash', 'energyFlash', 'energyWarning', 'metalWarning', 'opacity', 'enableReserveBar','defaultEnergyReserve','defaultMetalReserve', 'colourBlind','fontSize','warningFontSize', 'fancySkinning'} options = { ecoPanelHideSpec = { name = 'Hide if spectating', type = 'bool', value = false, noHotkey = true, desc = "Should the panel hide when spectating?", OnChange = option_recreateWindow }, eExcessFlash = { name = 'Flash On Energy Excess', type = 'bool', value = false, noHotkey = true, desc = "When enabled energy storage will flash if energy is being excessed. This only occurs if too much energy is left unlinked to metal extractors because normally excess is used for overdrive." }, enableReserveBar = { name = 'Enable Reserve', type = 'bool', value = true, noHotkey = true, desc = "Ctrl+Click on the resource bars will set reserve when enabled. Low and Normal priority constructors cannot use resources in reserve storage." }, defaultEnergyReserve = { name = "Initial Energy Reserve", type = "number", value = 0.05, min = 0, max = 1, step = 0.01, }, defaultMetalReserve = { name = "Initial Metal Reserve", type = "number", value = 0, min = 0, max = 1, step = 0.01, }, energyFlash = { name = "Energy Stall Flash", type = "number", value = 0.1, min=0,max=1,step=0.02, desc = "Energy storage will flash when it drops below this fraction of your total storage." }, energyWarning = { name = "Energy Stall Warning", type = "number", value = 0.1, min = 0,max = 1, step = 0.02, desc = "Recieve a warning when energy storage drops below this value." }, metalWarning = { name = "Metal Excess Warning", type = "number", value = 0.9, min = 0,max = 1, step = 0.02, desc = "Recieve a warning when metal storage exceeds this value." }, opacity = { name = "Opacity", type = "number", value = 0.6, min = 0, max = 1, step = 0.01, OnChange = function(self) updateOpacity = self.value end, }, colourBlind = { name = "Colourblind mode", type = "bool", value = false, noHotkey = true, OnChange = option_colourBlindUpdate, desc = "Uses Blue and Yellow instead of Red and Green for number display" }, fontSize = { name = "Font Size", type = "number", value = 20, min = 8, max = 40, step = 1, OnChange = option_recreateWindow }, warningFontSize = { name = "Warning Font Size", type = "number", value = 14, min = 8, max = 40, step = 1, OnChange = option_recreateWindow }, fancySkinning = { name = 'Fancy Skinning', type = 'radioButton', value = 'panel', items = { -- Item keys correspond to what the metal panel should look like. {key = 'panel', name = 'None'}, {key = 'panel_2021', name = 'Flush',}, {key = 'panel_2011', name = 'Not Flush',}, }, OnChange = function (self) if self.value == "panel_2011" then fancySkinLeft = "panel_2011" fancySkinRight = "panel_1021" else fancySkinLeft = self.value fancySkinRight = self.value end ApplySkin(window_metal, fancySkinLeft) ApplySkin(window_energy, fancySkinRight) end, hidden = true, noHotkey = true, } } -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local cp = {} -- note works only in communism mode function UpdateCustomParamResourceData() local teamID = Spring.GetLocalTeamID() cp.allies = spGetTeamRulesParam(teamID, "OD_allies") or 1 if cp.allies < 1 then cp.allies = 1 end cp.team_metalBase = spGetTeamRulesParam(teamID, "OD_team_metalBase") or 0 cp.team_metalOverdrive = spGetTeamRulesParam(teamID, "OD_team_metalOverdrive") or 0 cp.team_metalMisc = spGetTeamRulesParam(teamID, "OD_team_metalMisc") or 0 cp.team_energyIncome = spGetTeamRulesParam(teamID, "OD_team_energyIncome") or 0 cp.team_energyOverdrive = spGetTeamRulesParam(teamID, "OD_team_energyOverdrive") or 0 cp.team_energyWaste = spGetTeamRulesParam(teamID, "OD_team_energyWaste") or 0 cp.metalBase = spGetTeamRulesParam(teamID, "OD_metalBase") or 0 cp.metalOverdrive = spGetTeamRulesParam(teamID, "OD_metalOverdrive") or 0 cp.metalMisc = spGetTeamRulesParam(teamID, "OD_metalMisc") or 0 cp.metalReclaimTotal = spGetTeamRulesParam(teamID, "stats_history_metal_reclaim_current") or 0 cp.metalValue = spGetTeamRulesParam(teamID, "stats_history_unit_value_current") or 0 cp.nanoframeValue = spGetTeamRulesParam(teamID, "stats_history_nano_partial_current") or 0 cp.nanoframeTotal = spGetTeamRulesParam(teamID, "stats_history_nano_total_current") or 0 cp.team_metalReclaimTotal = 0 cp.team_metalValue = 0 cp.team_nanoframeTotal = 0 cp.team_nanoframeValue = 0 cp.team_metalExcess = 0 local allies = Spring.GetTeamList(teamID) if allies then for i = 1, #allies do local allyID = allies[i] cp.team_metalReclaimTotal = cp.team_metalReclaimTotal + (spGetTeamRulesParam(allyID, "stats_history_metal_reclaim_current") or 0) cp.team_metalValue = cp.team_metalValue + (spGetTeamRulesParam(allyID, "stats_history_unit_value_current") or 0) cp.team_metalExcess = cp.team_metalExcess + (spGetTeamRulesParam(allyID, "stats_history_metal_excess_current") or 0) cp.team_nanoframeValue = cp.team_nanoframeValue + (spGetTeamRulesParam(allyID, "stats_history_nano_partial_current") or 0) cp.team_nanoframeTotal = cp.team_nanoframeTotal + (spGetTeamRulesParam(allyID, "stats_history_nano_total_current") or 0) end end cp.energyIncome = spGetTeamRulesParam(teamID, "OD_energyIncome") or 0 cp.energyOverdrive = spGetTeamRulesParam(teamID, "OD_energyOverdrive") or 0 cp.energyChange = spGetTeamRulesParam(teamID, "OD_energyChange") or 0 -- Spectators read the reserve state of the player they are spectating. -- Players have the resource bar keep track of reserve locally. if (not reserveSentTimer) or Spring.GetSpectatingState() then local teamID = Spring.GetLocalTeamID() local mStor = select(2, spGetTeamResources(teamID, "metal")) - HIDDEN_STORAGE cp.metalStorageReserve = Spring.GetTeamRulesParam(teamID, "metalReserve") or 0 if mStor <= 0 and bar_reserve_metal.bars[1].percent ~= 0 then bar_reserve_metal.bars[1].percent = 0 bar_reserve_metal:Invalidate() elseif bar_reserve_metal.bars[1].percent*mStor ~= cp.metalStorageReserve then bar_reserve_metal.bars[1].percent = cp.metalStorageReserve/mStor bar_reserve_metal:Invalidate() end local eStor = select(2, spGetTeamResources(teamID, "energy")) - HIDDEN_STORAGE cp.energyStorageReserve = Spring.GetTeamRulesParam(teamID, "energyReserve") or 0 if eStor <= 0 and bar_reserve_energy.bars[1].percent ~= 0 then bar_reserve_energy.bars[1].percent = 0 bar_reserve_energy:Invalidate() elseif bar_reserve_energy.bars[1].percent*eStor ~= cp.energyStorageReserve then bar_reserve_energy.bars[1].percent = cp.energyStorageReserve/eStor bar_reserve_energy:Invalidate() end end end local function UpdateReserveBars(metal, energy, value, overrideOption, localOnly) if options.enableReserveBar.value or overrideOption then if value < 0 then value = 0 end if value > 1 then value = 1 end reserveSentTimer = RESERVE_SEND_TIME if metal then local _, mStor = spGetTeamResources(spGetMyTeamID(), "metal") if not localOnly then Spring.SendLuaRulesMsg("mreserve:"..value*(mStor - HIDDEN_STORAGE)) end cp.metalStorageReserve = value*(mStor - HIDDEN_STORAGE) bar_reserve_metal.bars[1].percent = value bar_reserve_metal:Invalidate() end if energy then local _, eStor = spGetTeamResources(spGetMyTeamID(), "energy") if not localOnly then Spring.SendLuaRulesMsg("ereserve:"..value*(eStor - HIDDEN_STORAGE)) end cp.energyStorageReserve = value*(eStor - HIDDEN_STORAGE) bar_reserve_energy.bars[1].percent = value bar_reserve_energy:Invalidate() end end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local function Mix(startColour, endColour, interpParam) return {endColour[1] * interpParam + startColour[1] * (1 - interpParam), endColour[2] * interpParam + startColour[2] * (1 - interpParam), endColour[3] * interpParam + startColour[3] * (1 - interpParam), endColour[4] * interpParam + startColour[4] * (1 - interpParam), } end local BlinkStatusFunc = { [1] = function (index) index = index%12 if index < 6 then return index*0.8/5 else return (11 - index)*0.8/5 end end, [2] = function (index) index = index%8 if index < 4 then return 0.25 + index*0.75/3 else return 0.25 + (7 - index)*0.75/3 end end, } local timer = 0 local blinkIndex = 0 local function UpdateBlink(dt) timer = timer + dt if timer < BLINK_UPDATE_RATE then return end timer = timer - BLINK_UPDATE_RATE blinkIndex = (blinkIndex + 1)%24 if blinkM_status then bar_metal:SetColor(Mix({col_metal[1], col_metal[2], col_metal[3], 0.65}, col_highlight, BlinkStatusFunc[blinkM_status](blinkIndex))) end if blinkE_status then bar_overlay_energy:SetColor(col_expense[1], col_expense[2], col_expense[3], BlinkStatusFunc[blinkE_status](blinkIndex)) end metalNoStorage.UpdateFlash(blinkIndex) energyNoStorage.UpdateFlash(blinkIndex) end local function UpdateWindowOpacity() if updateOpacity then if (window_metal) then window_metal.backgroundColor[4] = updateOpacity window_metal:Invalidate() end if (window_energy) then window_energy.backgroundColor[4] = updateOpacity window_energy:Invalidate() end updateOpacity = false end end local function UpdateReserveSentTimer(dt) if not reserveSentTimer then return end reserveSentTimer = reserveSentTimer - dt if reserveSentTimer < 0 then reserveSentTimer = false end end local function NoStorageEnergyStall(mInco, mPull, eInco, ePull) if eInco >= ePull then return false end -- Known: eInco < ePull if mInco >= mPull then return true end -- Known: eInco < ePull, mInco < mPull if ePull == 0 or mPull == 0 then -- Should be impossible return false end -- The following fails with some priority arrangements. return eInco/ePull > mInco/mPull end local function Format(input, override) local leadingString = positiveColourStr .. "+" if input < 0 then leadingString = negativeColourStr .. "-" end leadingString = override or leadingString input = math.abs(input) if input < 0.05 then if override then return override .. "0.0" end return WhiteStr .. "0" elseif input < 100 then return leadingString .. ("%.1f"):format(input) .. WhiteStr elseif input < 10^3 - 0.5 then return leadingString .. ("%.0f"):format(input) .. WhiteStr elseif input < 10^4 then return leadingString .. ("%.2f"):format(input/1000) .. "k" .. WhiteStr elseif input < 10^5 then return leadingString .. ("%.1f"):format(input/1000) .. "k" .. WhiteStr else return leadingString .. ("%.0f"):format(input/1000) .. "k" .. WhiteStr end end local initialReserveSet = false function widget:GameFrame(n) if (n%TEAM_SLOWUPDATE_RATE ~= 0) then return end if not window then if not option_recreateWindow() then return end end if n > 5 and not initialReserveSet then UpdateReserveBars(true, false, options.defaultMetalReserve.value, true) UpdateReserveBars(false, true, options.defaultEnergyReserve.value, true) initialReserveSet = true end UpdateCustomParamResourceData() local myTeamID = Spring.GetLocalTeamID() local myAllyTeamID = Spring.GetMyAllyTeamID() local teams = Spring.GetTeamList(myAllyTeamID) local totalPull = 0 local teamEnergyExp = 0 local teamMInco = 0 local teamMSpent = 0 local teamMPull = 0 local teamFreeStorage = 0 local teamEnergyReclaim = 0 local teamTotalMetalStored = 0 local teamTotalMetalCapacity = 0 local teamTotalEnergyStored = 0 local teamTotalEnergyCapacity = 0 for i = 1, #teams do local mCurr, mStor, mPull, mInco, mExpe, mShar, mSent, mReci = spGetTeamResources(teams[i], "metal") mStor = math.max(mStor - HIDDEN_STORAGE, MIN_STORAGE) teamMInco = teamMInco + mInco teamMSpent = teamMSpent + mExpe teamFreeStorage = teamFreeStorage + mStor - mCurr teamTotalMetalStored = teamTotalMetalStored + mCurr teamTotalMetalCapacity = teamTotalMetalCapacity + mStor local extraMetalPull = spGetTeamRulesParam(teams[i], "extraMetalPull") or 0 teamMPull = teamMPull + mPull + extraMetalPull local eCurr, eStor, ePull, eInco, eExpe, eShar, eSent, eReci = spGetTeamResources(teams[i], "energy") eStor = math.max(eStor - HIDDEN_STORAGE, MIN_STORAGE) local extraEnergyPull = spGetTeamRulesParam(teams[i], "extraEnergyPull") or 0 local energyOverdrive = spGetTeamRulesParam(teams[i], "OD_energyOverdrive") or 0 local energyChange = spGetTeamRulesParam(teams[i], "OD_energyChange") or 0 local extraChange = math.min(0, energyChange) - math.min(0, energyOverdrive) totalPull = totalPull + ePull + extraEnergyPull + extraChange teamEnergyExp = teamEnergyExp + eExpe + extraChange teamEnergyReclaim = teamEnergyReclaim + eInco - math.max(0, energyChange) teamTotalEnergyStored = teamTotalEnergyStored + eCurr teamTotalEnergyCapacity = teamTotalEnergyCapacity + eStor end local teamEnergyIncome = teamEnergyReclaim + cp.team_energyIncome local eCurr, eStor, ePull, eInco, eExpe, eShar, eSent, eReci = spGetTeamResources(myTeamID, "energy") local mCurr, mStor, mPull, mInco, mExpe, mShar, mSent, mReci = spGetTeamResources(myTeamID, "metal") local eReclaim = eInco - math.max(0, cp.energyChange) eInco = eReclaim + cp.energyIncome totalPull = totalPull - cp.team_energyWaste teamEnergyExp = teamEnergyExp - cp.team_energyWaste local extraMetalPull = spGetTeamRulesParam(myTeamID, "extraMetalPull") or 0 local extraEnergyPull = spGetTeamRulesParam(myTeamID, "extraEnergyPull") or 0 mPull = mPull + extraMetalPull local extraChange = math.min(0, cp.energyChange) - math.min(0, cp.energyOverdrive) eExpe = eExpe + extraChange ePull = ePull + extraEnergyPull + extraChange - cp.team_energyWaste/cp.allies -- Waste energy is reported as the equal fault of all players. -- reduce by hidden storage mStor = math.max(mStor - HIDDEN_STORAGE, MIN_STORAGE) eStor = math.max(eStor - HIDDEN_STORAGE, MIN_STORAGE) -- Waste local teamMetalWaste = math.min(0, teamTotalMetalCapacity - teamTotalMetalStored) if teamTotalMetalStored > teamTotalMetalCapacity then teamTotalMetalStored = teamTotalMetalCapacity end -- Metal Blink if flashModeEnabled and (mCurr >= mStor or teamMetalWaste > 0) then blinkM_status = 2 elseif flashModeEnabled and mCurr >= mStor * 0.9 then -- Blink less fast blinkM_status = 1 elseif blinkM_status then blinkM_status = false bar_metal:SetColor(col_metal) end -- cap by storage if eCurr > eStor then eCurr = eStor end if mCurr > mStor then mCurr = mStor end local ODEFlashThreshold = 0.1 --// Storage, income and pull numbers local realEnergyPull = ePull local netMetal = mInco - mPull + mReci local netEnergy = eInco - realEnergyPull -- Energy Blink local wastingE = false if options.eExcessFlash.value then wastingE = (cp.team_energyWaste > 0) end local stallingE = (eCurr <= eStor * options.energyFlash.value) and (eCurr < 1000) and (eCurr >= 0) if flashModeEnabled and (stallingE or wastingE) then if stallingE and netEnergy < 0 then blinkE_status = 2 else blinkE_status = 1 end bar_energy:SetValue( 100 ) excessE = wastingE elseif blinkE_status then blinkE_status = false bar_energy:SetColor( col_energy ) bar_overlay_energy:SetColor({0,0,0,0}) end -- Warnings local metalWarning = (mStor > 1 and mCurr > mStor * options.metalWarning.value) or (mStor <= 1 and netMetal > 0) local energyWarning = (eStor > 1 and eCurr < eStor * options.energyWarning.value) or ((not metalWarning) and eStor <= 1 and eInco < mInco) metalWarningPanel.ShowWarning(flashModeEnabled and (metalWarning and not energyWarning)) energyWarningPanel.ShowWarning(flashModeEnabled and energyWarning) local mPercent, ePercent if mStor > 1 then mPercent = 100 * mCurr / mStor else mPercent = 0 mCurr = 0 metalNoStorage.SetFlash(metalWarning) end if eStor > 1 then ePercent = 100 * eCurr / eStor else ePercent = 0 eCurr = 0 energyNoStorage.SetFlash((cp.team_energyWaste > 0) or NoStorageEnergyStall(mInco+mReci, mPull, eInco, realEnergyPull)) end metalNoStorage.Show(mStor <= 1) energyNoStorage.Show(eStor <= 1) mPercent = math.min(math.max(mPercent, 0), 100) ePercent = math.min(math.max(ePercent, 0), 100) bar_metal:SetValue( mPercent ) bar_energy:SetValue( ePercent ) local metalBase = Format(cp.metalBase) local metalOverdrive = Format(cp.metalOverdrive) local metalReclaim = Format(math.max(0, mInco - cp.metalOverdrive - cp.metalBase - cp.metalMisc - mReci)) local metalConstructor = Format(cp.metalMisc) local metalShare = Format(mReci - mSent) local metalConstruction = Format(-mExpe) local team_metalTotalIncome = Format(teamMInco) local team_metalPull = Format(-teamMPull) local team_metalBase = Format(cp.team_metalBase) local team_metalOverdrive = Format(cp.team_metalOverdrive) local team_metalReclaim = Format(math.max(0, teamMInco - cp.team_metalOverdrive - cp.team_metalBase - cp.team_metalMisc)) local team_metalConstructor = Format(cp.team_metalMisc) local team_metalConstruction = Format(-teamMSpent) local team_metalWaste = Format(teamMetalWaste) local energyGenerators = Format(cp.energyIncome) local energyReclaim = Format(eReclaim) local energyOverdrive = Format(cp.energyOverdrive) local energyOther = Format(-eExpe + mExpe - math.min(0, cp.energyOverdrive)) local team_energyIncome = Format(teamEnergyIncome) local team_energyGenerators = Format(cp.team_energyIncome) local team_energyReclaim = Format(teamEnergyReclaim) local team_energyPull = Format(-totalPull) local team_energyOverdrive = Format(-cp.team_energyOverdrive) local team_energyWaste = Format(-cp.team_energyWaste) local team_energyOther = Format(-teamEnergyExp + teamMSpent + cp.team_energyOverdrive) local odEff = (cp.team_metalOverdrive > 0) and (cp.team_energyOverdrive / cp.team_metalOverdrive) or 0 local odColor = GetGridColor((odEff < 1) and 0 or (odEff < 4.2 and 4.2 or odEff)) -- grids below 4.2 have dark colors which make the text illegible; 0 is okay though local odEffStr = string.char(255, odColor[1] * 255, odColor[2] * 255, odColor[3] * 255) .. ("%.1f"):format(odEff) .. WhiteStr image_metal.tooltip = strings["local_metal_economy"] .. "\n " .. strings["resbar_base_extraction"] .. ": " .. metalBase .. "\n " .. strings["resbar_overdrive"] .. ": " .. metalOverdrive .. "\n " .. strings["resbar_reclaim"] .. ": " .. metalReclaim .. "\n " .. strings["resbar_cons"] .. ": " .. metalConstructor .. "\n " .. strings["resbar_sharing"] .. ": " .. metalShare .. "\n " .. strings["resbar_construction"] .. ": " .. metalConstruction .. "\n " .. strings["resbar_reserve"] .. ": " .. math.ceil(cp.metalStorageReserve or 0) .. "\n " .. strings["resbar_stored"] .. ": " .. ("%i / %i"):format(mCurr, mStor) .. "\n " .. "\n " .. strings["resbar_reclaim_total"] .. ": " .. math.ceil(cp.metalReclaimTotal or 0) .. "\n " .. strings["resbar_unit_value"] .. ": " .. math.ceil(cp.metalValue or 0) .. "\n " .. strings["resbar_nano_value"] .. ": " .. math.ceil(cp.nanoframeValue or 0) .. " / " .. math.ceil(cp.nanoframeTotal or 0) .. "\n " .. "\n" .. strings["team_metal_economy"] .. "\n " .. strings["resbar_inc"] .. ": " .. team_metalTotalIncome .. " " .. strings["resbar_pull"] .. ": " .. team_metalPull .. "\n " .. strings["resbar_base_extraction"] .. ": " .. team_metalBase .. "\n " .. strings["resbar_overdrive"] .. ": " .. team_metalOverdrive .. "\n " .. strings["resbar_reclaim"] .. " : " .. team_metalReclaim .. "\n " .. strings["resbar_cons"] .. ": " .. team_metalConstructor .. "\n " .. strings["resbar_construction"] .. ": " .. team_metalConstruction .. "\n " .. strings["resbar_waste"] .. ": " .. team_metalWaste .. "\n " .. strings["resbar_stored"] .. ": " .. ("%i / %i"):format(teamTotalMetalStored, teamTotalMetalCapacity) .. "\n" .. "\n " .. strings["resbar_reclaim_total"] .. ": " .. math.ceil(cp.team_metalReclaimTotal or 0) .. "\n " .. strings["resbar_unit_value"] .. ": " .. math.ceil(cp.team_metalValue or 0) .. "\n " .. strings["resbar_nano_value"] .. ": " .. math.ceil(cp.team_nanoframeValue or 0) .. " / " .. math.ceil(cp.team_nanoframeTotal or 0) .. "\n " .. strings["resbar_waste_total"] .. ": " .. math.ceil(cp.team_metalExcess or 0) image_energy.tooltip = strings["local_energy_economy"] .. "\n " .. strings["resbar_generators"] .. ": " .. energyGenerators .. "\n " .. strings["resbar_reclaim"] .. ": " .. energyReclaim .. "\n " .. strings["resbar_sharing_and_overdrive"] .. ": " .. energyOverdrive .. "\n " .. strings["resbar_construction"] .. ": " .. metalConstruction .. "\n " .. strings["resbar_other"] .. ": " .. energyOther .. "\n " .. strings["resbar_reserve"] .. ": " .. math.ceil(cp.energyStorageReserve or 0) .. "\n " .. strings["resbar_stored"] .. ": " .. ("%i / %i"):format(eCurr, eStor) .. "\n " .. "\n" .. strings["team_energy_economy"] .. "\n " .. strings["resbar_inc"] .. ": " .. team_energyIncome .. " " .. strings["resbar_pull"] .. ": " .. team_energyPull .. "\n " .. strings["resbar_generators"] .. ": " .. team_energyGenerators .. "\n " .. strings["resbar_reclaim"] .. ": " .. team_energyReclaim .. "\n " .. strings["resbar_overdrive"] .. ": " .. team_energyOverdrive .. " -> " .. team_metalOverdrive .. " " .. strings["metal"] .. "\n " .. strings["resbar_construction"] .. ": " .. team_metalConstruction .. "\n " .. strings["resbar_other"] .. ": " .. team_energyOther .. "\n " .. strings["resbar_waste"] .. ": " .. team_energyWaste .. "\n " .. strings["resbar_overdrive_efficiency"] .. ": " .. odEffStr .. " E/M" .. "\n " .. strings["resbar_stored"] .. ": " .. ("%i / %i"):format(teamTotalEnergyStored, teamTotalEnergyCapacity) lbl_expense_metal:SetCaption( negativeColourStr..Format(mPull, negativeColourStr.." -") ) lbl_expense_energy:SetCaption( negativeColourStr..Format(realEnergyPull, negativeColourStr.." -") ) lbl_income_metal:SetCaption( Format(mInco+mReci, positiveColourStr.."+") ) lbl_income_energy:SetCaption( Format(eInco, positiveColourStr.."+") ) lbl_storage_energy:SetCaption(("%.0f"):format(eCurr)) lbl_storage_metal:SetCaption(("%.0f"):format(mCurr)) --// Net income indicator on resource bars. if netMetal < -27.5 then bar_metal:SetCaption(negativeColourStr.."<<<<<<") elseif netMetal < -22.5 then bar_metal:SetCaption(negativeColourStr.."<<<<<") elseif netMetal < -17.5 then bar_metal:SetCaption(negativeColourStr.."<<<<") elseif netMetal < -12.5 then bar_metal:SetCaption(negativeColourStr.."<<<") elseif netMetal < -7.5 then bar_metal:SetCaption(negativeColourStr.."<<") elseif netMetal < -2.5 then bar_metal:SetCaption(negativeColourStr.."<") elseif netMetal < 2.5 then bar_metal:SetCaption("") elseif netMetal < 7.5 then bar_metal:SetCaption(positiveColourStr..">") elseif netMetal < 12.5 then bar_metal:SetCaption(positiveColourStr..">>") elseif netMetal < 17.5 then bar_metal:SetCaption(positiveColourStr..">>>") elseif netMetal < 22.5 then bar_metal:SetCaption(positiveColourStr..">>>>") elseif netMetal < 27.5 then bar_metal:SetCaption(positiveColourStr..">>>>>") else bar_metal:SetCaption(positiveColourStr..">>>>>>") end if netEnergy < -27.5 then bar_overlay_energy:SetCaption(negativeColourStr.."<<<<<<") elseif netEnergy < -22.5 then bar_overlay_energy:SetCaption(negativeColourStr.."<<<<<") elseif netEnergy < -17.5 then bar_overlay_energy:SetCaption(negativeColourStr.."<<<<") elseif netEnergy < -12.5 then bar_overlay_energy:SetCaption(negativeColourStr.."<<<") elseif netEnergy < -7.5 then bar_overlay_energy:SetCaption(negativeColourStr.."<<") elseif netEnergy < -2.5 then bar_overlay_energy:SetCaption(negativeColourStr.."<") elseif netEnergy < 2.5 then bar_overlay_energy:SetCaption("") elseif netEnergy < 7.5 then bar_overlay_energy:SetCaption(positiveColourStr..">") elseif netEnergy < 12.5 then bar_overlay_energy:SetCaption(positiveColourStr..">>") elseif netEnergy < 17.5 then bar_overlay_energy:SetCaption(positiveColourStr..">>>") elseif netEnergy < 22.5 then bar_overlay_energy:SetCaption(positiveColourStr..">>>>") elseif netEnergy < 27.5 then bar_overlay_energy:SetCaption(positiveColourStr..">>>>>") else bar_overlay_energy:SetCaption(positiveColourStr..">>>>>>") end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Warning Panels local function GetWarningPanel(parentControl, x, y, right, bottom, text) local holder = Chili.Control:New{ x = x, y = y, right = right, bottom = bottom, padding = {0, 0, 0, 0}, parent = parentControl } local image = Chili.Image:New{ name = "warningImage", x = "1%", y = 0, bottom = 0, width = "20%", keepAspect = true, file = WARNING_IMAGE, parent = holder, } local label = Chili.Label:New{ name = "warningLabel", x = "21%", y = 0, bottom = "8%", width = 200, caption = text, valign = "center", align = "left", autosize = false, font = {size = options.warningFontSize.value, outline = true, outlineWidth = 2, outlineWeight = 2}, parent = holder, } image:SetVisibility(false) label:SetVisibility(false) local externalFunctions = {} function externalFunctions.ShowWarning(newShow) image:SetVisibility(newShow) label:SetVisibility(newShow) end function externalFunctions.SetText(newText) label:SetCaption(newText) end return externalFunctions end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- No Storage Warning Panels local function GetNoStorageWarning(parentControl, x, y, right, height, barHolder) local holder = Chili.Control:New{ x = x, y = y, right = right, height = height, padding = {0, 0, 0, 0}, parent = parentControl } local line = Chili.Line:New{ x = 0, y = "25%", right = 0, height = 4, borderColor = col_line, parent = holder, } local label = Chili.Label:New{ name = "warningLabel", x = "5%", y = 0, bottom = "8%", width = "90%", caption = strings.resbar_no_storage, valign = "center", align = "center", autosize = false, font = {size = options.warningFontSize.value, outline = true, outlineWidth = 2, outlineWeight = 2}, parent = holder, } label:BringToFront() holder:SetVisibility(false) local show = false local flash = false local text = strings.resbar_no_storage local blinkValue = 0 local externalFunctions = {} function externalFunctions.SetText(newText) if newText then text = newText end if flash then label:SetCaption(text_red .. text) else label:SetCaption(text) end end function externalFunctions.Show(newShow) if show == newShow then return end show = newShow holder:SetVisibility(show) if barHolder then barHolder:SetVisibility(not show) end end function externalFunctions.SetFlash(newFlash) if flash == newFlash then return end flash = newFlash externalFunctions.SetText() if not flash then line.borderColor = col_line line:Invalidate() end end function externalFunctions.UpdateFlash(blinkIndex) if not flash then return end local blink_alpha if blinkIndex%12 < 6 then blink_alpha = (blinkIndex%12)*0.20 else blink_alpha = (11 - blinkIndex%12)*0.20 end line.borderColor = Mix(col_line, col_expense, blink_alpha) line:Invalidate() end return externalFunctions end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local externalFunctions = {} function externalFunctions.SetEconomyPanelVisibility(newVisibility, dispose) if dispose then local x,y,w,h = DestroyWindow() if newVisibility then CreateWindow(x,y,w,h) end else window:SetVisibility(newVisibility) end end function externalFunctions.SetFlashEnabled(newEnabled) flashModeEnabled = newEnabled end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:Shutdown() if window then window:Dispose() end WG.ShutdownTranslation(GetInfo().name) end function widget:Update(dt) UpdateBlink(dt) UpdateWindowOpacity() UpdateReserveSentTimer(dt) end function widget:Initialize() Chili = WG.Chili if (not Chili) then widgetHandler:RemoveWidget() return end WG.EconomyPanel = externalFunctions WG.InitializeTranslation (languageChanged, GetInfo().name) --widgetHandler:RegisterGlobal("MexEnergyEvent", MexEnergyEvent) --widgetHandler:RegisterGlobal("ReserveState", ReserveState) --widgetHandler:RegisterGlobal("SendWindProduction", SendWindProduction) --widgetHandler:RegisterGlobal("PriorityStats", PriorityStats) Spring.SendCommands("resbar 0") option_colourBlindUpdate() option_recreateWindow() end function CreateWindow(oldX, oldY, oldW, oldH) local function SetReserveByMouse(self, x, y, mouse, metal) local a,c,m,s = spGetModKeyState() if not c then return end local width = (self.width - self.padding[1] - self.padding[3]) if width > 0 then local reserve = x/width if mouse ~= 1 then UpdateReserveBars(true, true, reserve) elseif metal then UpdateReserveBars(true, false, reserve) else UpdateReserveBars(false, true, reserve) end end end local screenWidth,screenHeight = Spring.GetWindowGeometry() local mouseDownOnReserve = false --// Some (only some) Configuration for shared values local subWindowWidth = '50%' local screenHorizCentre = screenWidth / 2 local economyPanelWidth = math.min(660,screenWidth-10) --// WINDOW window = Chili.Window:New{ backgroundColor = {0, 0, 0, 0}, color = {0, 0, 0, 0}, parent = Chili.Screen0, dockable = true, name="EconomyPanelDefaultTwo", padding = {0,-1,0,0}, -- right = "50%", x = oldX or (screenHorizCentre - economyPanelWidth/2), y = oldY or 0, clientWidth = oldW or economyPanelWidth, clientHeight = oldH or 110, minHeight = 100, draggable = false, resizable = false, tweakDraggable = true, tweakResizable = true, minimizable = false, OnMouseDown={ function(self) --OnClick don't work here, probably because its children can steal click local alt, ctrl, meta, shift = Spring.GetModKeyState() if not meta then return false end WG.crude.OpenPath(options_path) WG.crude.ShowMenu() return true end }, } metalWarningPanel = GetWarningPanel(window, "3%", "52%", "53%", "15%", strings.metal_excess_warning) energyWarningPanel = GetWarningPanel(window, "53%", "52%", "3%", "15%", strings.energy_stall_warning) window_main_display = Chili.Panel:New{ backgroundColor = {0, 0, 0, 0}, parent = window, name = "Main Display", padding = {0,0,0,0}, y = 0, x = 0, right = 0, bottom = "50%", dockable = false; draggable = false, resizable = false, OnMouseDown={ function(self) --OnClick don't work here, probably because its children can steal click local alt, ctrl, meta, shift = Spring.GetModKeyState() if not meta then return false end WG.crude.OpenPath(options_path) WG.crude.ShowMenu() return true end }, } --// Panel configuration local imageX = "1%" local imageY = "10%" local imageWidth = "17%" local imageHeight = "80%" local storageX = "18%" local incomeX = "44%" local pullX = "70%" local textY = "47%" local textWidth = "45%" local textHeight = "26%" local barX = "17%" local barY = "10%" local barRight = "4%" local barHeight = "38%" --// METAL window_metal = Chili.Panel:New{ classname = fancySkinLeft, parent = window_main_display, name = "Metal", y = 0, x = 0, width = subWindowWidth, bottom = 0, backgroundColor = {1,1,1,options.opacity.value}, dockable = false; draggable = false, resizable = false, OnMouseDown={ function(self) --OnClick don't work here, probably because its children can steal click local alt, ctrl, meta, shift = Spring.GetModKeyState() if not meta then return false end WG.crude.OpenPath(options_path) WG.crude.ShowMenu() return true end }, } image_metal = Chili.Image:New{ parent = window_metal, x = imageX, y = imageY, width = imageWidth, height = imageHeight, keepAspect = true, file = 'LuaUI/Images/ibeam.png', } lbl_storage_metal = Chili.Label:New{ parent = window_metal, x = storageX, y = textY, height = textWidth, width = textHeight, valign = "center", align = "left", caption = "0", autosize = false, font = {size = options.fontSize.value, outline = true, color = {.8,.8,.8,.9}, outlineWidth = 2, outlineWeight = 2}, } lbl_income_metal = Chili.Label:New{ parent = window_metal, x = incomeX, y = textY, height = textWidth, width = textHeight, caption = positiveColourStr.."+0.0", valign = "center", align = "left", autosize = false, font = {size = options.fontSize.value, outline = true, outlineWidth = 2, outlineWeight = 2}, } lbl_expense_metal = Chili.Label:New{ parent = window_metal, x = pullX, y = textY, height = textWidth, width = textHeight, caption = negativeColourStr.."-0.0", valign = "center", align = "left", autosize = false, font = {size = options.fontSize.value, outline = true, outlineWidth = 2, outlineWeight = 2}, } local metalBarHolder = Chili.Control:New{ x = barX, y = barY, right = barRight, height = barHeight, padding = {0,0,0,0}, parent = window_metal, } bar_reserve_metal = Chili.Multiprogressbar:New{ parent = metalBarHolder, orientation = "horizontal", x = 0, y = 0, right = 0, bottom = 0, value = 0, min = 0, max = 1, noSkin = true, font = {color = {.8,.8,.8,.95}, outlineColor = {0,0,0,0.7}, }, bars = { { color1 = col_reserve, color2 = col_reserve, percent = 0, texture = 'LuaUI/Images/whiteStripes.png', -- texture file name s = 1, -- tex coords t = 1, tileSize = 16, -- if set then main axis texture coord = width / tileSize }, } } bar_metal = Chili.Progressbar:New{ parent = metalBarHolder, color = col_metal, orientation = "horizontal", x = 0, y = 0, right = 0, bottom = 0, value = 0, fontShadow = false, fontOffset = -2, font = { size = 20, color = {.8,.8,.8,.95}, outline = true, outlineWidth = 2, outlineWeight = 2 }, OnMouseDown = {function(self, x, y, mouse) mouseDownOnReserve = mouse if not widgetHandler:InTweakMode() then SetReserveByMouse(self, x, y, mouseDownOnReserve, true) end return (not widgetHandler:InTweakMode()) end}, -- this is needed for OnMouseUp to work OnMouseUp = {function(self, x, y, mouse) if widgetHandler:InTweakMode() or not mouseDownOnReserve then return end SetReserveByMouse(self, x, y, mouseDownOnReserve, true) mouseDownOnReserve = false end}, OnMouseMove = {function(self, x, y, mouse) if widgetHandler:InTweakMode() or not mouseDownOnReserve then return end SetReserveByMouse(self, x, y, mouseDownOnReserve, true) end}, } metalNoStorage = GetNoStorageWarning(window_metal, barX, barY, barRight, barHeight, metalBarHolder) --// ENERGY window_energy = Chili.Panel:New{ classname = fancySkinRight, parent = window_main_display, name = "Energy", y = 0, x = '50%', width = subWindowWidth, bottom = 0, backgroundColor = {1,1,1,options.opacity.value}, dockable = false; draggable = false, resizable = false, OnMouseDown={ function(self) --OnClick don't work here, probably because its children can steal click local alt, ctrl, meta, shift = Spring.GetModKeyState() if not meta then return false end WG.crude.OpenPath(options_path) WG.crude.ShowMenu() return true end }, } image_energy = Chili.Image:New{ parent = window_energy, x = imageX, y = imageY, width = imageWidth, height = imageHeight, keepAspect = true, file = 'LuaUI/Images/energy.png', } lbl_storage_energy = Chili.Label:New{ parent = window_energy, x = storageX, y = textY, height = textWidth, width = textHeight, valign = "center", align = "left", caption = "0", autosize = false, font = {size = options.fontSize.value, outline = true, color = {.8,.8,.8,.9}, outlineWidth = 2, outlineWeight = 2}, } lbl_income_energy = Chili.Label:New{ parent = window_energy, x = incomeX, y = textY, height = textWidth, width = textHeight, caption = positiveColourStr.."+0.0", valign = "center", align = "left", autosize = false, font = {size = options.fontSize.value, outline = true, outlineWidth = 2, outlineWeight = 2}, } lbl_expense_energy = Chili.Label:New{ parent = window_energy, x = pullX, y = textY, height = textWidth, width = textHeight, caption = negativeColourStr.."-0.0", valign = "center", align = "left", autosize = false, font = {size = options.fontSize.value, outline = true, outlineWidth = 2, outlineWeight = 2}, } local energyBarHolder = Chili.Control:New{ x = barX, y = barY, right = barRight, height = barHeight, padding = {0,0,0,0}, parent = window_energy, } bar_reserve_energy = Chili.Multiprogressbar:New{ parent = energyBarHolder, orientation = "horizontal", value = 0, x = 0, y = 0, right = 0, bottom = 0, min = 0, max = 1, noSkin = true, font = {color = {.8,.8,.8,.95}, outlineColor = {0,0,0,0.7}, }, bars = { { color1 = col_reserve, color2 = col_reserve, percent = 0, texture = 'LuaUI/Images/whiteStripes.png', -- texture file name s = 1, -- tex coords t = 1, tileSize = 16, -- if set then main axis texture coord = width / tileSize }, } } bar_overlay_energy = Chili.Progressbar:New{ parent = energyBarHolder, orientation = "horizontal", value = 100, color = {0,0,0,0}, x = 0, y = 0, right = 0, bottom = 0, noSkin = true, fontShadow = false, fontOffset = -2, font = { size = 20, color = {.8,.8,.8,.95}, outline = true, outlineWidth = 2, outlineWeight = 2 }, } bar_energy = Chili.Progressbar:New{ parent = energyBarHolder, color = col_energy, value = 0, orientation = "horizontal", x = 0, y = 0, right = 0, bottom = 0, fontShadow = false, OnMouseDown = {function(self, x, y, mouse) mouseDownOnReserve = mouse if not widgetHandler:InTweakMode() then SetReserveByMouse(self, x, y, mouseDownOnReserve, false) end return (not widgetHandler:InTweakMode()) end}, -- this is needed for OnMouseUp to work OnMouseUp = {function(self, x, y, mouse) if widgetHandler:InTweakMode() or not mouseDownOnReserve then return end SetReserveByMouse(self, x, y, mouseDownOnReserve, false) mouseDownOnReserve = false end}, OnMouseMove = {function(self, x, y, mouse) if widgetHandler:InTweakMode() or not mouseDownOnReserve then return end SetReserveByMouse(self, x, y, mouseDownOnReserve, false) end}, } energyNoStorage = GetNoStorageWarning(window_energy, barX, barY, barRight, barHeight, energyBarHolder) -- Activate tooltips for lables and bars, they do not have them in default chili function image_metal:HitTest(x,y) return self end function bar_metal:HitTest(x,y) return self end function image_energy:HitTest(x,y) return self end function bar_energy:HitTest(x,y) return self end function lbl_storage_energy:HitTest(x,y) return self end function lbl_storage_metal:HitTest(x,y) return self end function lbl_income_energy:HitTest(x,y) return self end function lbl_income_metal:HitTest(x,y) return self end function lbl_expense_energy:HitTest(x,y) return self end function lbl_expense_metal:HitTest(x,y) return self end -- set translatable strings languageChanged () end function DestroyWindow() if window then local x,y,w,h = window.x, window.y, window.width, window.height window:Dispose() window = nil return x,y,w,h end end -------------------------------------------------------------------------------- --------------------------------------------------------------------------------
gpl-2.0
AresTao/darkstar
scripts/zones/The_Eldieme_Necropolis/npcs/qm7.lua
57
2181
----------------------------------- -- Area: The Eldieme Necropolis -- NPC: qm7 (??? - Ancient Papyrus Shreds) -- Involved in Quest: In Defiant Challenge -- @pos 105.275 -32 92.551 195 ----------------------------------- package.loaded["scripts/zones/The_Eldieme_Necropolis/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/keyitems"); require("scripts/globals/settings"); require("scripts/zones/The_Eldieme_Necropolis/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (OldSchoolG1 == false) then if (player:hasItem(1088) == false and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED1) == false and player:getQuestStatus(JEUNO,IN_DEFIANT_CHALLENGE) == QUEST_ACCEPTED) then player:addKeyItem(ANCIENT_PAPYRUS_SHRED1); player:messageSpecial(KEYITEM_OBTAINED,ANCIENT_PAPYRUS_SHRED1); end if (player:hasKeyItem(ANCIENT_PAPYRUS_SHRED1) and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED2) and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED3)) then if (player:getFreeSlotsCount() >= 1) then player:addItem(1088, 1); player:messageSpecial(ITEM_OBTAINED, 1088); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 1088); end end if (player:hasItem(1088)) then player:delKeyItem(ANCIENT_PAPYRUS_SHRED1); player:delKeyItem(ANCIENT_PAPYRUS_SHRED2); player:delKeyItem(ANCIENT_PAPYRUS_SHRED3); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID2: %u",csid); -- printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
markandgo/LOVEly-tiles
ext/serialize.lua
3
3951
--[[ **Modified for LOVE** Save Table to File Load Table from File v 1.0 Lua 5.2 compatible Only Saves Tables, Numbers, Strings, and Booleans Insides Table References are saved Does not save Userdata, Metatables, Functions and indices of these ---------------------------------------------------- successful,errmsg = save( table,filename ) ---------------------------------------------------- table = load( filename ) ---------------------------------------------------- Licensed under the same terms as Lua itself. ]]-- -- declare local variables --// exportstring( string ) --// returns a "Lua" portable version of the string local function exportstring( s ) return string.format("%q", s) end local function createSubDir(path) local dir,name,ext = path:match('^(.-)([^\\/]-)%.?([^\\/%.]*)$') if #name == 0 then name = ext; ext = '' end local dirpath = '' for subfolder in dir:gmatch('([^\\/]-[\\/])') do dirpath = dirpath..subfolder if love.filesystem.isFile(dirpath) then return 'Cannot save table, '..dirpath..' is a file' end if not love.filesystem.exists(dirpath) then love.filesystem.mkdir(dirpath) end end end local insert = function(t,v) if t.len then t.len = t.len+1 t[t.len] = v return end table.insert(t,v) end local s = {} --// The Save Function function s.save( tbl,filename ) local charS,charE = "\t","\n" local err = createSubDir(filename) if err then return nil,err end local file = love.filesystem.newFile(filename) file:open('w') -- initiate variables for save procedure local tables,lookup = { tbl; len = 1 },{ [tbl] = 1 } file:write( "return {"..charE ) for idx,t in ipairs( tables ) do file:write( "-- Table: {"..idx.."}"..charE ) file:write( "{"..charE ) local thandled = {} for i,v in ipairs( t ) do thandled[i] = true local stype = type( v ) -- only handle value if stype == "table" then if not lookup[v] then insert( tables, v ) lookup[v] = #tables end file:write( charS.."{"..lookup[v].."},"..charE ) elseif stype == "string" then file:write( charS..exportstring( v )..","..charE ) elseif stype == "number" or stype == 'boolean' then file:write( charS..tostring( v )..","..charE ) end end for i,v in pairs( t ) do -- escape handled values if (not thandled[i]) then local str = "" local stype = type( i ) -- handle index -- if stype == "table" then -- if not lookup[i] then -- insert( tables,i ) -- lookup[i] = #tables -- end -- str = charS.."[{"..lookup[i].."}]=" if stype == "string" then -- elseif stype == "string" then str = charS.."["..exportstring( i ).."]=" elseif stype == "number" or stype == 'boolean' then str = charS.."["..tostring( i ).."]=" end if str ~= "" then stype = type( v ) -- handle value if stype == "table" then if not lookup[v] then insert( tables,v ) lookup[v] = #tables end file:write( str.."{"..lookup[v].."},"..charE ) elseif stype == "string" then file:write( str..exportstring( v )..","..charE ) elseif stype == "number" or stype == 'boolean' then file:write( str..tostring( v )..","..charE ) end end end end file:write( "},"..charE ) end file:write( "}" ) file:close() return true end --// The Load Function function s.load( filename ) if not love.filesystem.exists(filename) then return end local tables = love.filesystem.load(filename)() for idx = 1,#tables do local tolinki = {} for i,v in pairs( tables[idx] ) do if type( v ) == "table" then tables[idx][i] = tables[v[1]] end if type( i ) == "table" and tables[i[1]] then insert( tolinki,{ i,tables[i[1]] } ) end end -- link indices for _,v in ipairs( tolinki ) do tables[idx][v[2]],tables[idx][v[1]] = tables[idx][v[1]],nil end end return tables[1] end return s -- ChillCode
mit
AresTao/darkstar
scripts/globals/items/dish_of_spaghetti_nero_di_seppia.lua
35
1800
----------------------------------------- -- ID: 5193 -- Item: dish_of_spaghetti_nero_di_seppia -- Food Effect: 30Min, All Races ----------------------------------------- -- HP % 17 (cap 130) -- Dexterity 3 -- Vitality 2 -- Agility -1 -- Mind -2 -- Charisma -1 -- Double Attack 1 -- Store TP 6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5193); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 17); target:addMod(MOD_FOOD_HP_CAP, 130); target:addMod(MOD_DEX, 3); target:addMod(MOD_VIT, 2); target:addMod(MOD_AGI, -1); target:addMod(MOD_MND, -2); target:addMod(MOD_CHR, -1); target:addMod(MOD_DOUBLE_ATTACK, 1); target:addMod(MOD_STORETP, 6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 17); target:delMod(MOD_FOOD_HP_CAP, 130); target:delMod(MOD_DEX, 3); target:delMod(MOD_VIT, 2); target:delMod(MOD_AGI, -1); target:delMod(MOD_MND, -2); target:delMod(MOD_CHR, -1); target:delMod(MOD_DOUBLE_ATTACK, 1); target:delMod(MOD_STORETP, 6); end;
gpl-3.0
AresTao/darkstar
scripts/globals/items/colored_egg.lua
35
1274
----------------------------------------- -- ID: 4487 -- Item: colored_egg -- Food Effect: 30Min, All Races ----------------------------------------- -- Health 20 -- Magic 20 -- Attack 3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,4487); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 20); target:addMod(MOD_MP, 20); target:addMod(MOD_ATT, 3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 20); target:delMod(MOD_MP, 20); target:delMod(MOD_ATT, 3); end;
gpl-3.0
prosody-modules/import
mod_motd_sequential/mod_motd_sequential.lua
32
1482
-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2010 Jeff Mitchell -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local host = module:get_host(); local motd_jid = module:get_option("motd_jid") or host; local datamanager = require "util.datamanager"; local ipairs = ipairs; local motd_sequential_messages = module:get_option("motd_sequential_messages") or {}; local motd_messagesets = {}; local max = 1; for i, message in ipairs(motd_sequential_messages) do motd_messagesets[i] = message; max = i; end local st = require "util.stanza"; module:hook("resource-bind", function (event) local session = event.session; local alreadyseen_list = datamanager.load(session.username, session.host, "motd_sequential_seen") or { max = 0 }; local alreadyseen = alreadyseen_list["max"] + 1; local mod_stanza; for i = alreadyseen, max do motd_stanza = st.message({ to = session.username..'@'..session.host, from = motd_jid }) :tag("body"):text(motd_messagesets[i]); core_route_stanza(hosts[host], motd_stanza); module:log("debug", "MOTD send to user %s@%s", session.username, session.host); end alreadyseen_list["max"] = max; datamanager.store(session.username, session.host, "motd_sequential_seen", alreadyseen_list); end);
mit