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TheOnePharaoh/YGOPro-Custom-Cards
script/c405109.lua
2
4004
--Galaxy-Eyes Tachyon Binary Pulsar Dragon function c405109.initial_effect(c) --Synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(c405109.mfilter),aux.NonTuner(c405109.mfilter2),1) c:EnableReviveLimit() --Atk local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(405109,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O+EFFECT_TYPE_FIELD) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c405109.condition) e1:SetCost(c405109.cost) e1:SetOperation(c405109.operation) c:RegisterEffect(e1) --Recover local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(405109,1)) e2:SetCategory(CATEGORY_RECOVER) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_BATTLE_DAMAGE) e2:SetCondition(c405109.con) e2:SetTarget(c405109.tg) e2:SetOperation(c405109.op) c:RegisterEffect(e2) --Banish local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(405109,2)) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_BE_BATTLE_TARGET) e3:SetCountLimit(1,405109) e3:SetTarget(c405109.rtg) e3:SetOperation(c405109.rop) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetRange(LOCATION_MZONE) e4:SetCode(EVENT_BECOME_TARGET) e4:SetCondition(c405109.rcon) c:RegisterEffect(e4) end function c405109.mfilter(c) return c:IsSetCard(0x7b) end function c405109.mfilter2(c) return c:IsSetCard(0x55) or c:IsSetCard(0x7b) end function c405109.condition(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:GetFlagEffect(405109)==0 and (Duel.GetAttackTarget()==c or (Duel.GetAttacker()==c) and Duel.GetAttackTarget()~=nil) end function c405109.cfilter(c) return (c:IsSetCard(0x107b) and c:IsAbleToDeckAsCost()) or (c:IsAbleToExtraAsCost() and c:IsSetCard(0x107b)) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) end function c405109.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetFlagEffect(405109)==0 and Duel.IsExistingMatchingCard(c405109.cfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,c405109.cfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,0,1,1,e:GetHandler()) e:SetLabel(g:GetFirst():GetAttack()) Duel.SendtoDeck(g,nil,1,REASON_COST) e:GetHandler():RegisterFlagEffect(405109,RESET_PHASE+PHASE_DAMAGE_CAL,0,1) end function c405109.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(e:GetLabel()/2) e1:SetReset(RESET_PHASE+PHASE_DAMAGE_CAL) c:RegisterEffect(e1) end end function c405109.con(e,tp,eg,ep,ev,re,r,rp) return ep~=tp end function c405109.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(ev) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,ev) end function c405109.op(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Recover(p,d,REASON_EFFECT) end function c405109.rcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsContains(e:GetHandler()) end function c405109.rtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemove() end Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler(),1,0,0) end function c405109.rop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsControler(tp) and Duel.Remove(c,nil,REASON_EFFECT+REASON_TEMPORARY)~=0 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetLabelObject(c) e1:SetCountLimit(1) e1:SetOperation(c405109.retop) Duel.RegisterEffect(e1,tp) end end function c405109.retop(e,tp,eg,ep,ev,re,r,rp) Duel.ReturnToField(e:GetLabelObject()) end
gpl-3.0
zorfmorf/loveprojects
bfrpg/src/lib/quickie/utf8.lua
15
4556
-- utf8.lua - Basic (and unsafe) utf8 string support in plain Lua - public domain -- -- Written in 2013 by Matthias Richter (vrld@vrld.org) -- -- This software is in the public domain. Where that dedication is not -- recognized, you are granted a perpetual, irrevokable license to copy and -- modify this file as you see fit. This software is distributed without any -- warranty. -- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -- ALL FUNCTIONS ARE UNSAFE: THEY ASSUME VALID UTF8 INPUT -- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -- Generic for iterator. -- -- Arguments: -- s ... The utf8 string. -- i ... Last byte of the previous codepoint. -- -- Returns: -- k ... Number of the *last* byte of the codepoint. -- c ... The utf8 codepoint (character). -- n ... Width/number of bytes of the codepoint. local function iter(s, i) if i >= #s then return end local b, nbytes = s:byte(i+1,i+1), 1 -- determine width of the codepoint by counting the number of set bits in the first byte -- warning: there is no validation of the following bytes! if b >= 0xc0 and b <= 0xdf then nbytes = 2 -- 1100 0000 to 1101 1111 elseif b >= 0xe0 and b <= 0xef then nbytes = 3 -- 1110 0000 to 1110 1111 elseif b >= 0xf0 and b <= 0xf7 then nbytes = 4 -- 1111 0000 to 1111 0111 elseif b >= 0xf8 and b <= 0xfb then nbytes = 5 -- 1111 1000 to 1111 1011 elseif b >= 0xfc and b <= 0xfd then nbytes = 6 -- 1111 1100 to 1111 1101 elseif b < 0x00 or b > 0x7f then error(("Invalid codepoint: 0x%02x"):format(b)) end return i+nbytes, s:sub(i+1,i+nbytes), nbytes end -- Shortcut to the generic for iterator. -- -- Usage: -- for k, c, n in chars(s) do -- ... -- end -- -- Meaning of k, c, and n is the same as in iter(s, i). local function chars(s) return iter, s, 0 end -- Get length in characters of an utf8 string. -- -- Arguments: -- s ... The utf8 string. -- -- Returns: -- n ... Number of utf8 characters in s. local function len(s) -- assumes sane utf8 string: count the number of bytes that is *not* 10xxxxxx local _, c = s:gsub('[^\128-\191]', '') return c end -- Get substring, same semantics as string.sub(s,i,j). -- -- Arguments: -- s ... The utf8 string. -- i ... Starting position, may be negative. -- j ... (optional) Ending position, may be negative. -- -- Returns: -- t ... The substring. local function sub(s, i, j) local l = len(s) j = j or l if i < 0 then i = l + i + 1 end if j < 0 then j = l + j + 1 end if j < i then return '' end local k, t = 1, {} for _, c in chars(s) do if k >= i then t[#t+1] = c end if k >= j then break end k = k + 1 end return table.concat(t) end -- Split utf8 string in two substrings -- -- Arguments: -- s ... The utf8 string. -- i ... The position to split, may be negative. -- -- Returns: -- left ... Substring before i. -- right ... Substring after i. local function split(s, i) local l = len(s) if i < 0 then i = l + i + 1 end local k, pos = 1, 0 for byte in chars(s) do if k > i then break end pos, k = byte, k + 1 end return s:sub(1, pos), s:sub(pos+1, -1) end -- Reverses order of characters in an utf8 string. -- -- Arguments: -- s ... The utf8 string. -- -- Returns: -- t ... The revered string. local function reverse(s) local t = {} for _, c in chars(s) do table.insert(t, 1, c) end return table.concat(t) end -- Convert a Unicode code point to a UTF-8 byte sequence -- Logic stolen from this page: -- http://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&id=iws-appendixa -- -- Arguments: -- Number representing the Unicode code point (e.g. 0x265c). -- -- Returns: -- UTF-8 encoded string of the given character. -- Numbers out of range produce a blank string. local function encode(code) if code < 0 then error('Code point must not be negative.') elseif code <= 0x7f then return string.char(code) elseif code <= 0x7ff then local c1 = code / 64 + 192 local c2 = code % 64 + 128 return string.char(c1, c2) elseif code <= 0xffff then local c1 = code / 4096 + 224 local c2 = code % 4096 / 64 + 128 local c3 = code % 64 + 128 return string.char(c1, c2, c3) elseif code <= 0x10ffff then local c1 = code / 262144 + 240 local c2 = code % 262144 / 4096 + 128 local c3 = code % 4096 / 64 + 128 local c4 = code % 64 + 128 return string.char(c1, c2, c3, c4) end return '' end return { iter = iter, chars = chars, len = len, sub = sub, split = split, reverse = reverse, encode = encode }
apache-2.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c77777751.lua
2
1910
--Necromantic Summoning function c77777751.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,77777751) e1:SetTarget(c77777751.target) e1:SetOperation(c77777751.activate) c:RegisterEffect(e1) end function c77777751.filter(c,e,tp) return c:IsSetCard(0x1c8) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c77777751.filter2(c) return c:IsSetCard(0x1c8) end function c77777751.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>=0 and Duel.IsExistingMatchingCard(c77777751.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c77777751.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local c=e:GetHandler() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c77777751.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) then local g2=Duel.GetMatchingGroup(c77777751.filter2,tp,LOCATION_MZONE,0,nil) local tc2=g2:GetFirst() while tc2 do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetValue(300) tc2:RegisterEffect(e1) tc2=g2:GetNext() end end local g3=Duel.GetMatchingGroup(c77777751.filter2,tp,LOCATION_MZONE,0,nil) local tc3=g3:GetFirst() while tc3 do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetValue(1) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc3:RegisterEffect(e1) tc3=g3:GetNext() end end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c77777853.lua
2
3254
--Mystic Fauna Vinoceros function c77777853.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsSetCard,0x40a),1) c:EnableReviveLimit() --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(77777853,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c77777853.spcon) e1:SetTarget(c77777853.sptg) e1:SetOperation(c77777853.spop) c:RegisterEffect(e1) --To Deck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(77777853,1)) e2:SetCategory(CATEGORY_TODECK) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetTarget(c77777853.tdtg) e2:SetOperation(c77777853.tdop) c:RegisterEffect(e2) --change target local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(77777853,2)) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetCode(EVENT_ATTACK_ANNOUNCE) e3:SetCondition(c77777853.condition1) e3:SetTarget(c77777853.target1) e3:SetOperation(c77777853.activate1) c:RegisterEffect(e3) end function c77777853.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO end function c77777853.spfilter(c,e,tp) return c:IsSetCard(0x40a) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsType(TYPE_XYZ+TYPE_SYNCHRO) end function c77777853.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c77777853.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE) end function c77777853.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c77777853.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end function c77777853.filter(c) return c:IsSetCard(0x40a) and c:IsAbleToDeck() end function c77777853.tdtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c77777853.filter,tp,LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,nil,tp,LOCATION_GRAVE) end function c77777853.tdop(e,tp,eg,ep,ev,re,r,rp) local g2=Duel.SelectMatchingCard(tp,c77777853.filter,tp,LOCATION_GRAVE,0,1,1,nil) if g2:GetCount()>0 then Duel.SendtoDeck(g2,nil,2,REASON_EFFECT) end end function c77777853.condition1(e,tp,eg,ep,ev,re,r,rp) return tp~=Duel.GetTurnPlayer() end function c77777853.filter1(c,e) return c:IsCanBeEffectTarget(e) end function c77777853.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end local ag=eg:GetFirst():GetAttackableTarget() local at=Duel.GetAttackTarget() if chk==0 then return ag:IsExists(c77777853.filter1,1,at,e) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local g=ag:FilterSelect(tp,c77777853.filter1,1,1,at,e) Duel.SetTargetCard(g) end function c77777853.activate1(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.ChangeAttackTarget(tc) end end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c101010383.lua
2
4690
--created & coded by Lyris --Blade Flight function c101010383.initial_effect(c) --"Blademaster" and "Bladewing" monsters you control cannot be targeted by your opponent's card effects. Once per turn, when a Spell, Trap, or Spell/Trap effect targets a "Blademaster" or "Bladewing" monster you control: You can return 1 of those targets to your hand, then you can Special Summon 1 monster from your hand with a different name than the returned monster. --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c101010383.target1) e1:SetOperation(c101010383.operation1) c:RegisterEffect(e1) --instant(chain) local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND) e2:SetDescription(aux.Stringid(101010383,1)) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetRange(LOCATION_SZONE) e2:SetCode(EVENT_CHAINING) e2:SetCondition(c101010383.condition2) e2:SetTarget(c101010383.target2) e2:SetOperation(c101010383.operation2) c:RegisterEffect(e2) --cannot target local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e3:SetRange(LOCATION_SZONE) e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTarget(c101010383.tg) e3:SetValue(function(e,re,rp) return rp~=e:GetHandlerPlayer() end) c:RegisterEffect(e3) end function c101010383.cfilter(c) return c:IsLocation(LOCATION_MZONE) and c:IsFaceup() and c:IsSetCard(0xbb2) end function c101010383.target1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end e:SetLabel(0) local ct=Duel.GetCurrentChain() if ct==1 then return end local pe=Duel.GetChainInfo(ct-1,CHAININFO_TRIGGERING_EFFECT) if not pe:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return end if not pe:GetHandler():IsType(TYPE_SPELL+TYPE_TRAP) or not pe:IsHasType(EFFECT_TYPE_ACTIVATE) then return end local tg=Duel.GetChainInfo(ct-1,CHAININFO_TARGET_CARDS) if not tg or not tg:IsExists(c101010383.cfilter,1,nil) then return end if not Duel.IsChainNegatable(ct-1) then return end if Duel.SelectYesNo(tp,aux.Stringid(101010383,0)) then e:SetLabel(1) e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_MZONE) end end function c101010383.filter(c) return c:IsFaceup() and c:IsSetCard(0xbb2) and c:IsAbleToHand() end function c101010383.sfilter(c,e,tp,code) return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsCode(code) end function c101010383.operation1(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if e:GetLabel()~=1 then return end if not c:IsRelateToEffect(e) then return end local ct=Duel.GetChainInfo(0,CHAININFO_CHAIN_COUNT) local tg=Duel.GetChainInfo(ct-1,CHAININFO_TARGET_CARDS) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=tg:FilterSelect(tp,c101010383.filter,1,1,nil) local tc=g:GetFirst() if tc and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_HAND) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=Duel.SelectMatchingCard(tp,c101010383.sfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp,tc:GetCode()) if sg:GetCount()>0 then Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) end end end function c101010383.condition2(e,tp,eg,ep,ev,re,r,rp) if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return end if not re:GetHandler():IsType(TYPE_TRAP) then return false end local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) if not tg or not tg:IsExists(c101010383.cfilter,1,nil) then return false end return Duel.IsChainNegatable(ev) end function c101010383.target2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0) if eg:GetFirst():IsDestructable() then eg:GetFirst():CreateEffectRelation(e) Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) end end function c101010383.operation2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=tg:FilterSelect(tp,c101010383.filter,1,1,nil) local tc=g:GetFirst() if tc and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_HAND) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=Duel.SelectMatchingCard(tp,c101010383.sfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp,tc:GetCode()) if sg:GetCount()>0 then Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) end end end function c101010383.tg(e,c) return c:IsFaceup() and c:IsSetCard(0xbb2) end
gpl-3.0
gfgtdf/wesnoth-old
data/campaigns/The_Hammer_of_Thursagan/lua/spawns.lua
4
1562
-- Used for the bandit spawns in scenario 5 local helper = wesnoth.require "helper" local utils = wesnoth.require "wml-utils" local wml_actions = wesnoth.wml_actions local T = wml.tag function wml_actions.spawn_units(cfg) local x = cfg.x or wml.error("[spawn_units] missing required x= attribute.") local y = cfg.y or wml.error("[spawn_units] missing required y= attribute.") local types = cfg.types or wml.error("[spawn_units] missing required types= attribute.") local count = cfg.count or wml.error("[spawn_units] missing required count= attribute.") local side = cfg.side or wml.error("[spawn_units] missing required side= attribute.") local done = 0 for i=1,count do local locs = wesnoth.get_locations({T["not"] { T.filter {} } , T["and"] { x = x, y = y, radius = 1 } }) if #locs == 0 then locs = wesnoth.get_locations({T["not"] { T.filter {} } , T["and"] { x = x, y = y, radius = 2 } }) end if #locs == 0 then break end done = done + 1 local unit_type = helper.rand(types) local loc_i = helper.rand("1.."..#locs) wml_actions.move_unit_fake({x = string.format("%d,%d", x, locs[loc_i][1]) , y = string.format("%d,%d", y, locs[loc_i][2]) , type = unit_type , side = side}) wesnoth.units.to_map({ type = unit_type , side = side, random_traits = "yes", generate_name = "yes" , upkeep = "loyal" }, locs[loc_i][1], locs[loc_i][2]) end if done > 0 then for then_child in wml.child_range(cfg, "then") do local action = utils.handle_event_commands(then_child, "conditional") if action ~= "none" then return end end end end
gpl-2.0
amostalong/SSFS
Assets/LuaFramework/ToLua/Lua/protobuf/protobuf.lua
8
36644
-- -------------------------------------------------------------------------------- -- FILE: protobuf.lua -- DESCRIPTION: protoc-gen-lua -- Google's Protocol Buffers project, ported to lua. -- https://code.google.com/p/protoc-gen-lua/ -- -- Copyright (c) 2010 , 林卓毅 (Zhuoyi Lin) netsnail@gmail.com -- All rights reserved. -- -- Use, modification and distribution are subject to the "New BSD License" -- as listed at <url: http://www.opensource.org/licenses/bsd-license.php >. -- -- COMPANY: NetEase -- CREATED: 2010年07月29日 14时30分02秒 CST -------------------------------------------------------------------------------- -- local setmetatable = setmetatable local rawset = rawset local rawget = rawget local error = error local ipairs = ipairs local pairs = pairs local print = print local table = table local string = string local tostring = tostring local type = type local pb = require "pb" local wire_format = require "protobuf.wire_format" local type_checkers = require "protobuf.type_checkers" local encoder = require "protobuf.encoder" local decoder = require "protobuf.decoder" local listener_mod = require "protobuf.listener" local containers = require "protobuf.containers" local descriptor = require "protobuf.descriptor" local FieldDescriptor = descriptor.FieldDescriptor local text_format = require "protobuf.text_format" module("protobuf.protobuf") local function make_descriptor(name, descriptor, usable_key) local meta = { __newindex = function(self, key, value) if usable_key[key] then rawset(self, key, value) else error("error key: "..key) end end }; meta.__index = meta meta.__call = function() return setmetatable({}, meta) end _M[name] = setmetatable(descriptor, meta); end make_descriptor("Descriptor", {}, { name = true, full_name = true, filename = true, containing_type = true, fields = true, nested_types = true, enum_types = true, extensions = true, options = true, is_extendable = true, extension_ranges = true, }) make_descriptor("FieldDescriptor", FieldDescriptor, { name = true, full_name = true, index = true, number = true, type = true, cpp_type = true, label = true, has_default_value = true, default_value = true, containing_type = true, message_type = true, enum_type = true, is_extension = true, extension_scope = true, }) make_descriptor("EnumDescriptor", {}, { name = true, full_name = true, values = true, containing_type = true, options = true }) make_descriptor("EnumValueDescriptor", {}, { name = true, index = true, number = true, type = true, options = true }) -- Maps from field type to expected wiretype. local FIELD_TYPE_TO_WIRE_TYPE = { [FieldDescriptor.TYPE_DOUBLE] = wire_format.WIRETYPE_FIXED64, [FieldDescriptor.TYPE_FLOAT] = wire_format.WIRETYPE_FIXED32, [FieldDescriptor.TYPE_INT64] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_UINT64] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_INT32] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_FIXED64] = wire_format.WIRETYPE_FIXED64, [FieldDescriptor.TYPE_FIXED32] = wire_format.WIRETYPE_FIXED32, [FieldDescriptor.TYPE_BOOL] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_STRING] = wire_format.WIRETYPE_LENGTH_DELIMITED, [FieldDescriptor.TYPE_GROUP] = wire_format.WIRETYPE_START_GROUP, [FieldDescriptor.TYPE_MESSAGE] = wire_format.WIRETYPE_LENGTH_DELIMITED, [FieldDescriptor.TYPE_BYTES] = wire_format.WIRETYPE_LENGTH_DELIMITED, [FieldDescriptor.TYPE_UINT32] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_ENUM] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_SFIXED32] = wire_format.WIRETYPE_FIXED32, [FieldDescriptor.TYPE_SFIXED64] = wire_format.WIRETYPE_FIXED64, [FieldDescriptor.TYPE_SINT32] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_SINT64] = wire_format.WIRETYPE_VARINT } local NON_PACKABLE_TYPES = { [FieldDescriptor.TYPE_STRING] = true, [FieldDescriptor.TYPE_GROUP] = true, [FieldDescriptor.TYPE_MESSAGE] = true, [FieldDescriptor.TYPE_BYTES] = true } local _VALUE_CHECKERS = { [FieldDescriptor.CPPTYPE_INT32] = type_checkers.Int32ValueChecker(), [FieldDescriptor.CPPTYPE_INT64] = type_checkers.TypeChecker({string = true, number = true}), [FieldDescriptor.CPPTYPE_UINT32] = type_checkers.Uint32ValueChecker(), [FieldDescriptor.CPPTYPE_UINT64] = type_checkers.TypeChecker({string = true, number = true}), [FieldDescriptor.CPPTYPE_DOUBLE] = type_checkers.TypeChecker({number = true}), [FieldDescriptor.CPPTYPE_FLOAT] = type_checkers.TypeChecker({number = true}), [FieldDescriptor.CPPTYPE_BOOL] = type_checkers.TypeChecker({boolean = true, bool = true, int=true}), [FieldDescriptor.CPPTYPE_ENUM] = type_checkers.Int32ValueChecker(), [FieldDescriptor.CPPTYPE_STRING] = type_checkers.TypeChecker({string = true}) } local TYPE_TO_BYTE_SIZE_FN = { [FieldDescriptor.TYPE_DOUBLE] = wire_format.DoubleByteSize, [FieldDescriptor.TYPE_FLOAT] = wire_format.FloatByteSize, [FieldDescriptor.TYPE_INT64] = wire_format.Int64ByteSize, [FieldDescriptor.TYPE_UINT64] = wire_format.UInt64ByteSize, [FieldDescriptor.TYPE_INT32] = wire_format.Int32ByteSize, [FieldDescriptor.TYPE_FIXED64] = wire_format.Fixed64ByteSize, [FieldDescriptor.TYPE_FIXED32] = wire_format.Fixed32ByteSize, [FieldDescriptor.TYPE_BOOL] = wire_format.BoolByteSize, [FieldDescriptor.TYPE_STRING] = wire_format.StringByteSize, [FieldDescriptor.TYPE_GROUP] = wire_format.GroupByteSize, [FieldDescriptor.TYPE_MESSAGE] = wire_format.MessageByteSize, [FieldDescriptor.TYPE_BYTES] = wire_format.BytesByteSize, [FieldDescriptor.TYPE_UINT32] = wire_format.UInt32ByteSize, [FieldDescriptor.TYPE_ENUM] = wire_format.EnumByteSize, [FieldDescriptor.TYPE_SFIXED32] = wire_format.SFixed32ByteSize, [FieldDescriptor.TYPE_SFIXED64] = wire_format.SFixed64ByteSize, [FieldDescriptor.TYPE_SINT32] = wire_format.SInt32ByteSize, [FieldDescriptor.TYPE_SINT64] = wire_format.SInt64ByteSize } local TYPE_TO_ENCODER = { [FieldDescriptor.TYPE_DOUBLE] = encoder.DoubleEncoder, [FieldDescriptor.TYPE_FLOAT] = encoder.FloatEncoder, [FieldDescriptor.TYPE_INT64] = encoder.Int64Encoder, [FieldDescriptor.TYPE_UINT64] = encoder.UInt64Encoder, [FieldDescriptor.TYPE_INT32] = encoder.Int32Encoder, [FieldDescriptor.TYPE_FIXED64] = encoder.Fixed64Encoder, [FieldDescriptor.TYPE_FIXED32] = encoder.Fixed32Encoder, [FieldDescriptor.TYPE_BOOL] = encoder.BoolEncoder, [FieldDescriptor.TYPE_STRING] = encoder.StringEncoder, [FieldDescriptor.TYPE_GROUP] = encoder.GroupEncoder, [FieldDescriptor.TYPE_MESSAGE] = encoder.MessageEncoder, [FieldDescriptor.TYPE_BYTES] = encoder.BytesEncoder, [FieldDescriptor.TYPE_UINT32] = encoder.UInt32Encoder, [FieldDescriptor.TYPE_ENUM] = encoder.EnumEncoder, [FieldDescriptor.TYPE_SFIXED32] = encoder.SFixed32Encoder, [FieldDescriptor.TYPE_SFIXED64] = encoder.SFixed64Encoder, [FieldDescriptor.TYPE_SINT32] = encoder.SInt32Encoder, [FieldDescriptor.TYPE_SINT64] = encoder.SInt64Encoder } local TYPE_TO_SIZER = { [FieldDescriptor.TYPE_DOUBLE] = encoder.DoubleSizer, [FieldDescriptor.TYPE_FLOAT] = encoder.FloatSizer, [FieldDescriptor.TYPE_INT64] = encoder.Int64Sizer, [FieldDescriptor.TYPE_UINT64] = encoder.UInt64Sizer, [FieldDescriptor.TYPE_INT32] = encoder.Int32Sizer, [FieldDescriptor.TYPE_FIXED64] = encoder.Fixed64Sizer, [FieldDescriptor.TYPE_FIXED32] = encoder.Fixed32Sizer, [FieldDescriptor.TYPE_BOOL] = encoder.BoolSizer, [FieldDescriptor.TYPE_STRING] = encoder.StringSizer, [FieldDescriptor.TYPE_GROUP] = encoder.GroupSizer, [FieldDescriptor.TYPE_MESSAGE] = encoder.MessageSizer, [FieldDescriptor.TYPE_BYTES] = encoder.BytesSizer, [FieldDescriptor.TYPE_UINT32] = encoder.UInt32Sizer, [FieldDescriptor.TYPE_ENUM] = encoder.EnumSizer, [FieldDescriptor.TYPE_SFIXED32] = encoder.SFixed32Sizer, [FieldDescriptor.TYPE_SFIXED64] = encoder.SFixed64Sizer, [FieldDescriptor.TYPE_SINT32] = encoder.SInt32Sizer, [FieldDescriptor.TYPE_SINT64] = encoder.SInt64Sizer } local TYPE_TO_DECODER = { [FieldDescriptor.TYPE_DOUBLE] = decoder.DoubleDecoder, [FieldDescriptor.TYPE_FLOAT] = decoder.FloatDecoder, [FieldDescriptor.TYPE_INT64] = decoder.Int64Decoder, [FieldDescriptor.TYPE_UINT64] = decoder.UInt64Decoder, [FieldDescriptor.TYPE_INT32] = decoder.Int32Decoder, [FieldDescriptor.TYPE_FIXED64] = decoder.Fixed64Decoder, [FieldDescriptor.TYPE_FIXED32] = decoder.Fixed32Decoder, [FieldDescriptor.TYPE_BOOL] = decoder.BoolDecoder, [FieldDescriptor.TYPE_STRING] = decoder.StringDecoder, [FieldDescriptor.TYPE_GROUP] = decoder.GroupDecoder, [FieldDescriptor.TYPE_MESSAGE] = decoder.MessageDecoder, [FieldDescriptor.TYPE_BYTES] = decoder.BytesDecoder, [FieldDescriptor.TYPE_UINT32] = decoder.UInt32Decoder, [FieldDescriptor.TYPE_ENUM] = decoder.EnumDecoder, [FieldDescriptor.TYPE_SFIXED32] = decoder.SFixed32Decoder, [FieldDescriptor.TYPE_SFIXED64] = decoder.SFixed64Decoder, [FieldDescriptor.TYPE_SINT32] = decoder.SInt32Decoder, [FieldDescriptor.TYPE_SINT64] = decoder.SInt64Decoder } local FIELD_TYPE_TO_WIRE_TYPE = { [FieldDescriptor.TYPE_DOUBLE] = wire_format.WIRETYPE_FIXED64, [FieldDescriptor.TYPE_FLOAT] = wire_format.WIRETYPE_FIXED32, [FieldDescriptor.TYPE_INT64] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_UINT64] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_INT32] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_FIXED64] = wire_format.WIRETYPE_FIXED64, [FieldDescriptor.TYPE_FIXED32] = wire_format.WIRETYPE_FIXED32, [FieldDescriptor.TYPE_BOOL] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_STRING] = wire_format.WIRETYPE_LENGTH_DELIMITED, [FieldDescriptor.TYPE_GROUP] = wire_format.WIRETYPE_START_GROUP, [FieldDescriptor.TYPE_MESSAGE] = wire_format.WIRETYPE_LENGTH_DELIMITED, [FieldDescriptor.TYPE_BYTES] = wire_format.WIRETYPE_LENGTH_DELIMITED, [FieldDescriptor.TYPE_UINT32] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_ENUM] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_SFIXED32] = wire_format.WIRETYPE_FIXED32, [FieldDescriptor.TYPE_SFIXED64] = wire_format.WIRETYPE_FIXED64, [FieldDescriptor.TYPE_SINT32] = wire_format.WIRETYPE_VARINT, [FieldDescriptor.TYPE_SINT64] = wire_format.WIRETYPE_VARINT } local function IsTypePackable(field_type) return NON_PACKABLE_TYPES[field_type] == nil end local function GetTypeChecker(cpp_type, field_type) if (cpp_type == FieldDescriptor.CPPTYPE_STRING and field_type == FieldDescriptor.TYPE_STRING) then return type_checkers.UnicodeValueChecker() end return _VALUE_CHECKERS[cpp_type] end local function _DefaultValueConstructorForField(field) if field.label == FieldDescriptor.LABEL_REPEATED then if type(field.default_value) ~= "table" or #(field.default_value) ~= 0 then error('Repeated field default value not empty list:' .. tostring(field.default_value)) end if field.cpp_type == FieldDescriptor.CPPTYPE_MESSAGE then local message_type = field.message_type return function (message) return containers.RepeatedCompositeFieldContainer(message._listener_for_children, message_type) end else local type_checker = GetTypeChecker(field.cpp_type, field.type) return function (message) return containers.RepeatedScalarFieldContainer(message._listener_for_children, type_checker) end end end if field.cpp_type == FieldDescriptor.CPPTYPE_MESSAGE then local message_type = field.message_type return function (message) result = message_type._concrete_class() result._SetListener(message._listener_for_children) return result end end return function (message) return field.default_value end end local function _AttachFieldHelpers(message_meta, field_descriptor) local is_repeated = (field_descriptor.label == FieldDescriptor.LABEL_REPEATED) local is_packed = (field_descriptor.has_options and field_descriptor.GetOptions().packed) rawset(field_descriptor, "_encoder", TYPE_TO_ENCODER[field_descriptor.type](field_descriptor.number, is_repeated, is_packed)) rawset(field_descriptor, "_sizer", TYPE_TO_SIZER[field_descriptor.type](field_descriptor.number, is_repeated, is_packed)) rawset(field_descriptor, "_default_constructor", _DefaultValueConstructorForField(field_descriptor)) local AddDecoder = function(wiretype, is_packed) local tag_bytes = encoder.TagBytes(field_descriptor.number, wiretype) message_meta._decoders_by_tag[tag_bytes] = TYPE_TO_DECODER[field_descriptor.type](field_descriptor.number, is_repeated, is_packed, field_descriptor, field_descriptor._default_constructor) end AddDecoder(FIELD_TYPE_TO_WIRE_TYPE[field_descriptor.type], False) if is_repeated and IsTypePackable(field_descriptor.type) then AddDecoder(wire_format.WIRETYPE_LENGTH_DELIMITED, True) end end local function _AddEnumValues(descriptor, message_meta) for _, enum_type in ipairs(descriptor.enum_types) do for _, enum_value in ipairs(enum_type.values) do message_meta._member[enum_value.name] = enum_value.number end end end local function _InitMethod(message_meta) return function() local self = {} self._cached_byte_size = 0 self._cached_byte_size_dirty = false self._fields = {} self._is_present_in_parent = false self._listener = listener_mod.NullMessageListener() self._listener_for_children = listener_mod.Listener(self) return setmetatable(self, message_meta) end end local function _AddPropertiesForRepeatedField(field, message_meta) local property_name = field.name message_meta._getter[property_name] = function(self) local field_value = self._fields[field] if field_value == nil then field_value = field._default_constructor(self) self._fields[field] = field_value if not self._cached_byte_size_dirty then message_meta._member._Modified(self) end end return field_value end message_meta._setter[property_name] = function(self) error('Assignment not allowed to repeated field "' .. property_name .. '" in protocol message object.') end end local function _AddPropertiesForNonRepeatedCompositeField(field, message_meta) local property_name = field.name local message_type = field.message_type message_meta._getter[property_name] = function(self) local field_value = self._fields[field] if field_value == nil then field_value = message_type._concrete_class() field_value:_SetListener(self._listener_for_children) self._fields[field] = field_value if not self._cached_byte_size_dirty then message_meta._member._Modified(self) end end return field_value end message_meta._setter[property_name] = function(self, new_value) error('Assignment not allowed to composite field' .. property_name .. 'in protocol message object.' ) end end local function _AddPropertiesForNonRepeatedScalarField(field, message) local property_name = field.name local type_checker = GetTypeChecker(field.cpp_type, field.type) local default_value = field.default_value message._getter[property_name] = function(self) local value = self._fields[field] if value ~= nil then return self._fields[field] else return default_value end end message._setter[property_name] = function(self, new_value) type_checker(new_value) self._fields[field] = new_value if not self._cached_byte_size_dirty then message._member._Modified(self) end end end local function _AddPropertiesForField(field, message_meta) constant_name = field.name:upper() .. "_FIELD_NUMBER" message_meta._member[constant_name] = field.number if field.label == FieldDescriptor.LABEL_REPEATED then _AddPropertiesForRepeatedField(field, message_meta) elseif field.cpp_type == FieldDescriptor.CPPTYPE_MESSAGE then _AddPropertiesForNonRepeatedCompositeField(field, message_meta) else _AddPropertiesForNonRepeatedScalarField(field, message_meta) end end local _ED_meta = { __index = function(self, extension_handle) local _extended_message = rawget(self, "_extended_message") local value = _extended_message._fields[extension_handle] if value ~= nil then return value end if extension_handle.label == FieldDescriptor.LABEL_REPEATED then value = extension_handle._default_constructor(self._extended_message) elseif extension_handle.cpp_type == FieldDescriptor.CPPTYPE_MESSAGE then value = extension_handle.message_type._concrete_class() value:_SetListener(_extended_message._listener_for_children) else return extension_handle.default_value end _extended_message._fields[extension_handle] = value return value end, __newindex = function(self, extension_handle, value) local _extended_message = rawget(self, "_extended_message") if (extension_handle.label == FieldDescriptor.LABEL_REPEATED or extension_handle.cpp_type == FieldDescriptor.CPPTYPE_MESSAGE) then error('Cannot assign to extension "'.. extension_handle.full_name .. '" because it is a repeated or composite type.') end local type_checker = GetTypeChecker(extension_handle.cpp_type, extension_handle.type) type_checker.CheckValue(value) _extended_message._fields[extension_handle] = value _extended_message._Modified() end } local function _ExtensionDict(message) local o = {} o._extended_message = message return setmetatable(o, _ED_meta) end local function _AddPropertiesForFields(descriptor, message_meta) for _, field in ipairs(descriptor.fields) do _AddPropertiesForField(field, message_meta) end if descriptor.is_extendable then message_meta._getter.Extensions = function(self) return _ExtensionDict(self) end end end local function _AddPropertiesForExtensions(descriptor, message_meta) local extension_dict = descriptor._extensions_by_name for extension_name, extension_field in pairs(extension_dict) do local constant_name = string.upper(extension_name) .. "_FIELD_NUMBER" message_meta._member[constant_name] = extension_field.number end end local function _AddStaticMethods(message_meta) message_meta._member.RegisterExtension = function(extension_handle) extension_handle.containing_type = message_meta._descriptor _AttachFieldHelpers(message_meta, extension_handle) if message_meta._extensions_by_number[extension_handle.number] == nil then message_meta._extensions_by_number[extension_handle.number] = extension_handle else error( string.format('Extensions "%s" and "%s" both try to extend message type "%s" with field number %d.', extension_handle.full_name, actual_handle.full_name, message_meta._descriptor.full_name, extension_handle.number)) end message_meta._extensions_by_name[extension_handle.full_name] = extension_handle end message_meta._member.FromString = function(s) local message = message_meta._member.__call() message.MergeFromString(s) return message end end local function _IsPresent(descriptor, value) if descriptor.label == FieldDescriptor.LABEL_REPEATED then return value elseif descriptor.cpp_type == FieldDescriptor.CPPTYPE_MESSAGE then return value._is_present_in_parent else return true end end function sortFunc(a, b) return a.index < b.index end function pairsByKeys (t, f) local a = {} for n in pairs(t) do table.insert(a, n) end table.sort(a, f) local i = 0 -- iterator variable local iter = function () -- iterator function i = i + 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end return iter end local function _AddListFieldsMethod(message_descriptor, message_meta) message_meta._member.ListFields = function (self) local list_field = function(fields) --local f, s, v = pairs(self._fields) local f,s,v = pairsByKeys(self._fields, sortFunc) local iter = function(a, i) while true do local descriptor, value = f(a, i) if descriptor == nil then return elseif _IsPresent(descriptor, value) then return descriptor, value end end end return iter, s, v end return list_field(self._fields) end end local function _AddHasFieldMethod(message_descriptor, message_meta) local singular_fields = {} for _, field in ipairs(message_descriptor.fields) do if field.label ~= FieldDescriptor.LABEL_REPEATED then singular_fields[field.name] = field end end message_meta._member.HasField = function (self, field_name) field = singular_fields[field_name] if field == nil then error('Protocol message has no singular "'.. field_name.. '" field.') end if field.cpp_type == FieldDescriptor.CPPTYPE_MESSAGE then value = self._fields[field] return value ~= nil and value._is_present_in_parent else local valueTmp = self._fields[field] return valueTmp ~= nil end end end local function _AddClearFieldMethod(message_descriptor, message_meta) local singular_fields = {} for _, field in ipairs(message_descriptor.fields) do if field.label ~= FieldDescriptor.LABEL_REPEATED then singular_fields[field.name] = field end end message_meta._member.ClearField = function(self, field_name) field = singular_fields[field_name] if field == nil then error('Protocol message has no singular "'.. field_name.. '" field.') end if self._fields[field] then self._fields[field] = nil end message_meta._member._Modified(self) end end local function _AddClearExtensionMethod(message_meta) message_meta._member.ClearExtension = function(self, extension_handle) if self._fields[extension_handle] == nil then self._fields[extension_handle] = nil end message_meta._member._Modified(self) end end local function _AddClearMethod(message_descriptor, message_meta) message_meta._member.Clear = function(self) self._fields = {} message_meta._member._Modified(self) end end local function _AddStrMethod(message_meta) local format = text_format.msg_format message_meta.__tostring = function(self) return format(self) end end local function _AddHasExtensionMethod(message_meta) message_meta._member.HasExtension = function(self, extension_handle) if extension_handle.label == FieldDescriptor.LABEL_REPEATED then error(extension_handle.full_name .. ' is repeated.') end if extension_handle.cpp_type == FieldDescriptor.CPPTYPE_MESSAGE then value = self._fields[extension_handle] return value ~= nil and value._is_present_in_parent else return self._fields[extension_handle] end end end local function _AddSetListenerMethod(message_meta) message_meta._member._SetListener = function(self, listener) if listener ~= nil then self._listener = listener_mod.NullMessageListener() else self._listener = listener end end end local function _AddByteSizeMethod(message_descriptor, message_meta) message_meta._member.ByteSize = function(self) --kaiser --bug:这里在Repeat字段的结构体如果第一个字段不是int变量会产生_cached_byte_size_dirty为false而导致byte size为0 --如果bytesize为0让它强制计算byte size if not self._cached_byte_size_dirty and self._cached_byte_size > 0 then return self._cached_byte_size end local size = 0 for field_descriptor, field_value in message_meta._member.ListFields(self) do size = field_descriptor._sizer(field_value) + size end self._cached_byte_size = size self._cached_byte_size_dirty = false self._listener_for_children.dirty = false return size end end local function _AddSerializeToStringMethod(message_descriptor, message_meta) message_meta._member.SerializeToString = function(self) if not message_meta._member.IsInitialized(self) then error('Message is missing required fields: ' .. table.concat(message_meta._member.FindInitializationErrors(self), ',')) end return message_meta._member.SerializePartialToString(self) end message_meta._member.SerializeToIOString = function(self, iostring) if not message_meta._member.IsInitialized(self) then error('Message is missing required fields: ' .. table.concat(message_meta._member.FindInitializationErrors(self), ',')) end return message_meta._member.SerializePartialToIOString(self, iostring) end end local function _AddSerializePartialToStringMethod(message_descriptor, message_meta) local concat = table.concat local _internal_serialize = function(self, write_bytes) for field_descriptor, field_value in message_meta._member.ListFields(self) do field_descriptor._encoder(write_bytes, field_value) end end local _serialize_partial_to_iostring = function(self, iostring) local w = iostring.write local write = function(value) w(iostring, value) end _internal_serialize(self, write) return end local _serialize_partial_to_string = function(self) local out = {} local write = function(value) out[#out + 1] = value end _internal_serialize(self, write) return concat(out) end message_meta._member._InternalSerialize = _internal_serialize message_meta._member.SerializePartialToIOString = _serialize_partial_to_iostring message_meta._member.SerializePartialToString = _serialize_partial_to_string end local function _AddMergeFromStringMethod(message_descriptor, message_meta) local ReadTag = decoder.ReadTag local SkipField = decoder.SkipField local decoders_by_tag = message_meta._decoders_by_tag local _internal_parse = function(self, buffer, pos, pend) message_meta._member._Modified(self) local field_dict = self._fields local tag_bytes, new_pos local field_decoder while pos ~= pend do tag_bytes, new_pos = ReadTag(buffer, pos) field_decoder = decoders_by_tag[tag_bytes] if field_decoder == nil then new_pos = SkipField(buffer, new_pos, pend, tag_bytes) if new_pos == -1 then return pos end pos = new_pos else pos = field_decoder(buffer, new_pos, pend, self, field_dict) end end return pos end message_meta._member._InternalParse = _internal_parse local merge_from_string = function(self, serialized) local length = #serialized if _internal_parse(self, serialized, 0, length) ~= length then error('Unexpected end-group tag.') end return length end message_meta._member.MergeFromString = merge_from_string message_meta._member.ParseFromString = function(self, serialized) message_meta._member.Clear(self) merge_from_string(self, serialized) end end local function _AddIsInitializedMethod(message_descriptor, message_meta) local required_fields = {} for _, field in ipairs(message_descriptor.fields) do if field.label == FieldDescriptor.LABEL_REQUIRED then required_fields[#required_fields + 1] = field end end message_meta._member.IsInitialized = function(self, errors) for _, field in ipairs(required_fields) do if self._fields[field] == nil or (field.cpp_type == FieldDescriptor.CPPTYPE_MESSAGE and not self._fields[field]._is_present_in_parent) then if errors ~= nil then errors[#errors + 1] = message_meta._member.FindInitializationErrors(self) end return false end end for field, value in pairs(self._fields) do if field.cpp_type == FieldDescriptor.CPPTYPE_MESSAGE then if field.label == FieldDescriptor.LABEL_REPEATED then for _, element in ipairs(value) do if not element:IsInitialized() then if errors ~= nil then errors[#errors + 1] = message_meta._member.FindInitializationErrors(self) end return false end end elseif value._is_present_in_parent and not value:IsInitialized() then if errors ~= nil then errors[#errors + 1] = message_meta._member.FindInitializationErrors(self) end return false end end end return true end message_meta._member.FindInitializationErrors = function(self) local errors = {} for _,field in ipairs(required_fields) do if not message_meta._member.HasField(self, field.name) then errors.append(field.name) end end for field, value in message_meta._member.ListFields(self) do if field.cpp_type == FieldDescriptor.CPPTYPE_MESSAGE then if field.is_extension then name = io:format("(%s)", field.full_name) else name = field.name end if field.label == FieldDescriptor.LABEL_REPEATED then for i, element in ipairs(value) do prefix = io:format("%s[%d].", name, i) sub_errors = element:FindInitializationErrors() for _, e in ipairs(sub_errors) do errors[#errors + 1] = prefix .. e end end else prefix = name .. "." sub_errors = value:FindInitializationErrors() for _, e in ipairs(sub_errors) do errors[#errors + 1] = prefix .. e end end end end return errors end end local function _AddMergeFromMethod(message_meta) local LABEL_REPEATED = FieldDescriptor.LABEL_REPEATED local CPPTYPE_MESSAGE = FieldDescriptor.CPPTYPE_MESSAGE message_meta._member.MergeFrom = function (self, msg) assert(msg ~= self) message_meta._member._Modified(self) local fields = self._fields for field, value in pairs(msg._fields) do if field.label == LABEL_REPEATED or field.cpp_type == CPPTYPE_MESSAGE then field_value = fields[field] if field_value == nil then field_value = field._default_constructor(self) fields[field] = field_value end field_value:MergeFrom(value) else self._fields[field] = value end end end end local function _AddMessageMethods(message_descriptor, message_meta) _AddListFieldsMethod(message_descriptor, message_meta) _AddHasFieldMethod(message_descriptor, message_meta) _AddClearFieldMethod(message_descriptor, message_meta) if message_descriptor.is_extendable then _AddClearExtensionMethod(message_meta) _AddHasExtensionMethod(message_meta) end _AddClearMethod(message_descriptor, message_meta) -- _AddEqualsMethod(message_descriptor, message_meta) _AddStrMethod(message_meta) _AddSetListenerMethod(message_meta) _AddByteSizeMethod(message_descriptor, message_meta) _AddSerializeToStringMethod(message_descriptor, message_meta) _AddSerializePartialToStringMethod(message_descriptor, message_meta) _AddMergeFromStringMethod(message_descriptor, message_meta) _AddIsInitializedMethod(message_descriptor, message_meta) _AddMergeFromMethod(message_meta) end local function _AddPrivateHelperMethods(message_meta) local Modified = function (self) if not self._cached_byte_size_dirty then self._cached_byte_size_dirty = true self._listener_for_children.dirty = true self._is_present_in_parent = true self._listener:Modified() end end message_meta._member._Modified = Modified message_meta._member.SetInParent = Modified end local function property_getter(message_meta) local getter = message_meta._getter local member = message_meta._member return function (self, property) local g = getter[property] if g then return g(self) else return member[property] end end end local function property_setter(message_meta) local setter = message_meta._setter return function (self, property, value) local s = setter[property] if s then s(self, value) else error(property .. " not found") end end end function _AddClassAttributesForNestedExtensions(descriptor, message_meta) local extension_dict = descriptor._extensions_by_name for extension_name, extension_field in pairs(extension_dict) do message_meta._member[extension_name] = extension_field end end local function Message(descriptor) local message_meta = {} message_meta._decoders_by_tag = {} rawset(descriptor, "_extensions_by_name", {}) for _, k in ipairs(descriptor.extensions) do descriptor._extensions_by_name[k.name] = k end rawset(descriptor, "_extensions_by_number", {}) for _, k in ipairs(descriptor.extensions) do descriptor._extensions_by_number[k.number] = k end message_meta._descriptor = descriptor message_meta._extensions_by_name = {} message_meta._extensions_by_number = {} message_meta._getter = {} message_meta._setter = {} message_meta._member = {} -- message_meta._name = descriptor.full_name local ns = setmetatable({}, message_meta._member) message_meta._member.__call = _InitMethod(message_meta) message_meta._member.__index = message_meta._member message_meta._member.type = ns if rawget(descriptor, "_concrete_class") == nil then rawset(descriptor, "_concrete_class", ns) for k, field in ipairs(descriptor.fields) do _AttachFieldHelpers(message_meta, field) end end _AddEnumValues(descriptor, message_meta) _AddClassAttributesForNestedExtensions(descriptor, message_meta) _AddPropertiesForFields(descriptor, message_meta) _AddPropertiesForExtensions(descriptor, message_meta) _AddStaticMethods(message_meta) _AddMessageMethods(descriptor, message_meta) _AddPrivateHelperMethods(message_meta) message_meta.__index = property_getter(message_meta) message_meta.__newindex = property_setter(message_meta) return ns end _M.Message = Message
mit
waytim/darkstar
scripts/globals/spells/bluemagic/eyes_on_me.lua
31
1587
----------------------------------------- -- Spell: Eyes On Me -- Deals dark damage to an enemy -- Spell cost: 112 MP -- Monster Type: Demons -- Spell Type: Magical (Dark) -- Blue Magic Points: 4 -- Stat Bonus: HP-5, MP+15 -- Level: 61 -- Casting Time: 4.5 seconds -- Recast Time: 29.25 seconds -- Magic Bursts on: Compression, Gravitation, Darkness -- Combos: Magic Attack Bonus ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local params = {}; -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage local multi = 2.625; if (caster:hasStatusEffect(EFFECT_AZURE_LORE)) then multi = multi + 2.0; end params.multiplier = multi; params.tMultiplier = 1.5; params.duppercap = 69; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.2; damage = BlueMagicalSpell(caster, target, spell, params, CHR_BASED); damage = BlueFinalAdjustments(caster, target, spell, damage, params); return damage; end;
gpl-3.0
erfan1292/sezar2
libs/lua-redis.lua
580
35599
local redis = { _VERSION = 'redis-lua 2.0.4', _DESCRIPTION = 'A Lua client library for the redis key value storage system.', _COPYRIGHT = 'Copyright (C) 2009-2012 Daniele Alessandri', } -- The following line is used for backwards compatibility in order to keep the `Redis` -- global module name. Using `Redis` is now deprecated so you should explicitly assign -- the module to a local variable when requiring it: `local redis = require('redis')`. Redis = redis local unpack = _G.unpack or table.unpack local network, request, response = {}, {}, {} local defaults = { host = '127.0.0.1', port = 6379, tcp_nodelay = true, path = nil } local function merge_defaults(parameters) if parameters == nil then parameters = {} end for k, v in pairs(defaults) do if parameters[k] == nil then parameters[k] = defaults[k] end end return parameters end local function parse_boolean(v) if v == '1' or v == 'true' or v == 'TRUE' then return true elseif v == '0' or v == 'false' or v == 'FALSE' then return false else return nil end end local function toboolean(value) return value == 1 end local function sort_request(client, command, key, params) --[[ params = { by = 'weight_*', get = 'object_*', limit = { 0, 10 }, sort = 'desc', alpha = true, } ]] local query = { key } if params then if params.by then table.insert(query, 'BY') table.insert(query, params.by) end if type(params.limit) == 'table' then -- TODO: check for lower and upper limits table.insert(query, 'LIMIT') table.insert(query, params.limit[1]) table.insert(query, params.limit[2]) end if params.get then if (type(params.get) == 'table') then for _, getarg in pairs(params.get) do table.insert(query, 'GET') table.insert(query, getarg) end else table.insert(query, 'GET') table.insert(query, params.get) end end if params.sort then table.insert(query, params.sort) end if params.alpha == true then table.insert(query, 'ALPHA') end if params.store then table.insert(query, 'STORE') table.insert(query, params.store) end end request.multibulk(client, command, query) end local function zset_range_request(client, command, ...) local args, opts = {...}, { } if #args >= 1 and type(args[#args]) == 'table' then local options = table.remove(args, #args) if options.withscores then table.insert(opts, 'WITHSCORES') end end for _, v in pairs(opts) do table.insert(args, v) end request.multibulk(client, command, args) end local function zset_range_byscore_request(client, command, ...) local args, opts = {...}, { } if #args >= 1 and type(args[#args]) == 'table' then local options = table.remove(args, #args) if options.limit then table.insert(opts, 'LIMIT') table.insert(opts, options.limit.offset or options.limit[1]) table.insert(opts, options.limit.count or options.limit[2]) end if options.withscores then table.insert(opts, 'WITHSCORES') end end for _, v in pairs(opts) do table.insert(args, v) end request.multibulk(client, command, args) end local function zset_range_reply(reply, command, ...) local args = {...} local opts = args[4] if opts and (opts.withscores or string.lower(tostring(opts)) == 'withscores') then local new_reply = { } for i = 1, #reply, 2 do table.insert(new_reply, { reply[i], reply[i + 1] }) end return new_reply else return reply end end local function zset_store_request(client, command, ...) local args, opts = {...}, { } if #args >= 1 and type(args[#args]) == 'table' then local options = table.remove(args, #args) if options.weights and type(options.weights) == 'table' then table.insert(opts, 'WEIGHTS') for _, weight in ipairs(options.weights) do table.insert(opts, weight) end end if options.aggregate then table.insert(opts, 'AGGREGATE') table.insert(opts, options.aggregate) end end for _, v in pairs(opts) do table.insert(args, v) end request.multibulk(client, command, args) end local function mset_filter_args(client, command, ...) local args, arguments = {...}, {} if (#args == 1 and type(args[1]) == 'table') then for k,v in pairs(args[1]) do table.insert(arguments, k) table.insert(arguments, v) end else arguments = args end request.multibulk(client, command, arguments) end local function hash_multi_request_builder(builder_callback) return function(client, command, ...) local args, arguments = {...}, { } if #args == 2 then table.insert(arguments, args[1]) for k, v in pairs(args[2]) do builder_callback(arguments, k, v) end else arguments = args end request.multibulk(client, command, arguments) end end local function parse_info(response) local info = {} local current = info response:gsub('([^\r\n]*)\r\n', function(kv) if kv == '' then return end local section = kv:match('^# (%w+)$') if section then current = {} info[section:lower()] = current return end local k,v = kv:match(('([^:]*):([^:]*)'):rep(1)) if k:match('db%d+') then current[k] = {} v:gsub(',', function(dbkv) local dbk,dbv = kv:match('([^:]*)=([^:]*)') current[k][dbk] = dbv end) else current[k] = v end end) return info end local function load_methods(proto, commands) local client = setmetatable ({}, getmetatable(proto)) for cmd, fn in pairs(commands) do if type(fn) ~= 'function' then redis.error('invalid type for command ' .. cmd .. '(must be a function)') end client[cmd] = fn end for i, v in pairs(proto) do client[i] = v end return client end local function create_client(proto, client_socket, commands) local client = load_methods(proto, commands) client.error = redis.error client.network = { socket = client_socket, read = network.read, write = network.write, } client.requests = { multibulk = request.multibulk, } return client end -- ############################################################################ function network.write(client, buffer) local _, err = client.network.socket:send(buffer) if err then client.error(err) end end function network.read(client, len) if len == nil then len = '*l' end local line, err = client.network.socket:receive(len) if not err then return line else client.error('connection error: ' .. err) end end -- ############################################################################ function response.read(client) local payload = client.network.read(client) local prefix, data = payload:sub(1, -#payload), payload:sub(2) -- status reply if prefix == '+' then if data == 'OK' then return true elseif data == 'QUEUED' then return { queued = true } else return data end -- error reply elseif prefix == '-' then return client.error('redis error: ' .. data) -- integer reply elseif prefix == ':' then local number = tonumber(data) if not number then if res == 'nil' then return nil end client.error('cannot parse '..res..' as a numeric response.') end return number -- bulk reply elseif prefix == '$' then local length = tonumber(data) if not length then client.error('cannot parse ' .. length .. ' as data length') end if length == -1 then return nil end local nextchunk = client.network.read(client, length + 2) return nextchunk:sub(1, -3) -- multibulk reply elseif prefix == '*' then local count = tonumber(data) if count == -1 then return nil end local list = {} if count > 0 then local reader = response.read for i = 1, count do list[i] = reader(client) end end return list -- unknown type of reply else return client.error('unknown response prefix: ' .. prefix) end end -- ############################################################################ function request.raw(client, buffer) local bufferType = type(buffer) if bufferType == 'table' then client.network.write(client, table.concat(buffer)) elseif bufferType == 'string' then client.network.write(client, buffer) else client.error('argument error: ' .. bufferType) end end function request.multibulk(client, command, ...) local args = {...} local argsn = #args local buffer = { true, true } if argsn == 1 and type(args[1]) == 'table' then argsn, args = #args[1], args[1] end buffer[1] = '*' .. tostring(argsn + 1) .. "\r\n" buffer[2] = '$' .. #command .. "\r\n" .. command .. "\r\n" local table_insert = table.insert for _, argument in pairs(args) do local s_argument = tostring(argument) table_insert(buffer, '$' .. #s_argument .. "\r\n" .. s_argument .. "\r\n") end client.network.write(client, table.concat(buffer)) end -- ############################################################################ local function custom(command, send, parse) command = string.upper(command) return function(client, ...) send(client, command, ...) local reply = response.read(client) if type(reply) == 'table' and reply.queued then reply.parser = parse return reply else if parse then return parse(reply, command, ...) end return reply end end end local function command(command, opts) if opts == nil or type(opts) == 'function' then return custom(command, request.multibulk, opts) else return custom(command, opts.request or request.multibulk, opts.response) end end local define_command_impl = function(target, name, opts) local opts = opts or {} target[string.lower(name)] = custom( opts.command or string.upper(name), opts.request or request.multibulk, opts.response or nil ) end local undefine_command_impl = function(target, name) target[string.lower(name)] = nil end -- ############################################################################ local client_prototype = {} client_prototype.raw_cmd = function(client, buffer) request.raw(client, buffer .. "\r\n") return response.read(client) end -- obsolete client_prototype.define_command = function(client, name, opts) define_command_impl(client, name, opts) end -- obsolete client_prototype.undefine_command = function(client, name) undefine_command_impl(client, name) end client_prototype.quit = function(client) request.multibulk(client, 'QUIT') client.network.socket:shutdown() return true end client_prototype.shutdown = function(client) request.multibulk(client, 'SHUTDOWN') client.network.socket:shutdown() end -- Command pipelining client_prototype.pipeline = function(client, block) local requests, replies, parsers = {}, {}, {} local table_insert = table.insert local socket_write, socket_read = client.network.write, client.network.read client.network.write = function(_, buffer) table_insert(requests, buffer) end -- TODO: this hack is necessary to temporarily reuse the current -- request -> response handling implementation of redis-lua -- without further changes in the code, but it will surely -- disappear when the new command-definition infrastructure -- will finally be in place. client.network.read = function() return '+QUEUED' end local pipeline = setmetatable({}, { __index = function(env, name) local cmd = client[name] if not cmd then client.error('unknown redis command: ' .. name, 2) end return function(self, ...) local reply = cmd(client, ...) table_insert(parsers, #requests, reply.parser) return reply end end }) local success, retval = pcall(block, pipeline) client.network.write, client.network.read = socket_write, socket_read if not success then client.error(retval, 0) end client.network.write(client, table.concat(requests, '')) for i = 1, #requests do local reply, parser = response.read(client), parsers[i] if parser then reply = parser(reply) end table_insert(replies, i, reply) end return replies, #requests end -- Publish/Subscribe do local channels = function(channels) if type(channels) == 'string' then channels = { channels } end return channels end local subscribe = function(client, ...) request.multibulk(client, 'subscribe', ...) end local psubscribe = function(client, ...) request.multibulk(client, 'psubscribe', ...) end local unsubscribe = function(client, ...) request.multibulk(client, 'unsubscribe') end local punsubscribe = function(client, ...) request.multibulk(client, 'punsubscribe') end local consumer_loop = function(client) local aborting, subscriptions = false, 0 local abort = function() if not aborting then unsubscribe(client) punsubscribe(client) aborting = true end end return coroutine.wrap(function() while true do local message local response = response.read(client) if response[1] == 'pmessage' then message = { kind = response[1], pattern = response[2], channel = response[3], payload = response[4], } else message = { kind = response[1], channel = response[2], payload = response[3], } end if string.match(message.kind, '^p?subscribe$') then subscriptions = subscriptions + 1 end if string.match(message.kind, '^p?unsubscribe$') then subscriptions = subscriptions - 1 end if aborting and subscriptions == 0 then break end coroutine.yield(message, abort) end end) end client_prototype.pubsub = function(client, subscriptions) if type(subscriptions) == 'table' then if subscriptions.subscribe then subscribe(client, channels(subscriptions.subscribe)) end if subscriptions.psubscribe then psubscribe(client, channels(subscriptions.psubscribe)) end end return consumer_loop(client) end end -- Redis transactions (MULTI/EXEC) do local function identity(...) return ... end local emptytable = {} local function initialize_transaction(client, options, block, queued_parsers) local table_insert = table.insert local coro = coroutine.create(block) if options.watch then local watch_keys = {} for _, key in pairs(options.watch) do table_insert(watch_keys, key) end if #watch_keys > 0 then client:watch(unpack(watch_keys)) end end local transaction_client = setmetatable({}, {__index=client}) transaction_client.exec = function(...) client.error('cannot use EXEC inside a transaction block') end transaction_client.multi = function(...) coroutine.yield() end transaction_client.commands_queued = function() return #queued_parsers end assert(coroutine.resume(coro, transaction_client)) transaction_client.multi = nil transaction_client.discard = function(...) local reply = client:discard() for i, v in pairs(queued_parsers) do queued_parsers[i]=nil end coro = initialize_transaction(client, options, block, queued_parsers) return reply end transaction_client.watch = function(...) client.error('WATCH inside MULTI is not allowed') end setmetatable(transaction_client, { __index = function(t, k) local cmd = client[k] if type(cmd) == "function" then local function queuey(self, ...) local reply = cmd(client, ...) assert((reply or emptytable).queued == true, 'a QUEUED reply was expected') table_insert(queued_parsers, reply.parser or identity) return reply end t[k]=queuey return queuey else return cmd end end }) client:multi() return coro end local function transaction(client, options, coroutine_block, attempts) local queued_parsers, replies = {}, {} local retry = tonumber(attempts) or tonumber(options.retry) or 2 local coro = initialize_transaction(client, options, coroutine_block, queued_parsers) local success, retval if coroutine.status(coro) == 'suspended' then success, retval = coroutine.resume(coro) else -- do not fail if the coroutine has not been resumed (missing t:multi() with CAS) success, retval = true, 'empty transaction' end if #queued_parsers == 0 or not success then client:discard() assert(success, retval) return replies, 0 end local raw_replies = client:exec() if not raw_replies then if (retry or 0) <= 0 then client.error("MULTI/EXEC transaction aborted by the server") else --we're not quite done yet return transaction(client, options, coroutine_block, retry - 1) end end local table_insert = table.insert for i, parser in pairs(queued_parsers) do table_insert(replies, i, parser(raw_replies[i])) end return replies, #queued_parsers end client_prototype.transaction = function(client, arg1, arg2) local options, block if not arg2 then options, block = {}, arg1 elseif arg1 then --and arg2, implicitly options, block = type(arg1)=="table" and arg1 or { arg1 }, arg2 else client.error("Invalid parameters for redis transaction.") end if not options.watch then watch_keys = { } for i, v in pairs(options) do if tonumber(i) then table.insert(watch_keys, v) options[i] = nil end end options.watch = watch_keys elseif not (type(options.watch) == 'table') then options.watch = { options.watch } end if not options.cas then local tx_block = block block = function(client, ...) client:multi() return tx_block(client, ...) --can't wrap this in pcall because we're in a coroutine. end end return transaction(client, options, block) end end -- MONITOR context do local monitor_loop = function(client) local monitoring = true -- Tricky since the payload format changed starting from Redis 2.6. local pattern = '^(%d+%.%d+)( ?.- ?) ?"(%a+)" ?(.-)$' local abort = function() monitoring = false end return coroutine.wrap(function() client:monitor() while monitoring do local message, matched local response = response.read(client) local ok = response:gsub(pattern, function(time, info, cmd, args) message = { timestamp = tonumber(time), client = info:match('%d+.%d+.%d+.%d+:%d+'), database = tonumber(info:match('%d+')) or 0, command = cmd, arguments = args:match('.+'), } matched = true end) if not matched then client.error('Unable to match MONITOR payload: '..response) end coroutine.yield(message, abort) end end) end client_prototype.monitor_messages = function(client) return monitor_loop(client) end end -- ############################################################################ local function connect_tcp(socket, parameters) local host, port = parameters.host, tonumber(parameters.port) local ok, err = socket:connect(host, port) if not ok then redis.error('could not connect to '..host..':'..port..' ['..err..']') end socket:setoption('tcp-nodelay', parameters.tcp_nodelay) return socket end local function connect_unix(socket, parameters) local ok, err = socket:connect(parameters.path) if not ok then redis.error('could not connect to '..parameters.path..' ['..err..']') end return socket end local function create_connection(parameters) if parameters.socket then return parameters.socket end local perform_connection, socket if parameters.scheme == 'unix' then perform_connection, socket = connect_unix, require('socket.unix') assert(socket, 'your build of LuaSocket does not support UNIX domain sockets') else if parameters.scheme then local scheme = parameters.scheme assert(scheme == 'redis' or scheme == 'tcp', 'invalid scheme: '..scheme) end perform_connection, socket = connect_tcp, require('socket').tcp end return perform_connection(socket(), parameters) end -- ############################################################################ function redis.error(message, level) error(message, (level or 1) + 1) end function redis.connect(...) local args, parameters = {...}, nil if #args == 1 then if type(args[1]) == 'table' then parameters = args[1] else local uri = require('socket.url') parameters = uri.parse(select(1, ...)) if parameters.scheme then if parameters.query then for k, v in parameters.query:gmatch('([-_%w]+)=([-_%w]+)') do if k == 'tcp_nodelay' or k == 'tcp-nodelay' then parameters.tcp_nodelay = parse_boolean(v) end end end else parameters.host = parameters.path end end elseif #args > 1 then local host, port = unpack(args) parameters = { host = host, port = port } end local commands = redis.commands or {} if type(commands) ~= 'table' then redis.error('invalid type for the commands table') end local socket = create_connection(merge_defaults(parameters)) local client = create_client(client_prototype, socket, commands) return client end function redis.command(cmd, opts) return command(cmd, opts) end -- obsolete function redis.define_command(name, opts) define_command_impl(redis.commands, name, opts) end -- obsolete function redis.undefine_command(name) undefine_command_impl(redis.commands, name) end -- ############################################################################ -- Commands defined in this table do not take the precedence over -- methods defined in the client prototype table. redis.commands = { -- commands operating on the key space exists = command('EXISTS', { response = toboolean }), del = command('DEL'), type = command('TYPE'), rename = command('RENAME'), renamenx = command('RENAMENX', { response = toboolean }), expire = command('EXPIRE', { response = toboolean }), pexpire = command('PEXPIRE', { -- >= 2.6 response = toboolean }), expireat = command('EXPIREAT', { response = toboolean }), pexpireat = command('PEXPIREAT', { -- >= 2.6 response = toboolean }), ttl = command('TTL'), pttl = command('PTTL'), -- >= 2.6 move = command('MOVE', { response = toboolean }), dbsize = command('DBSIZE'), persist = command('PERSIST', { -- >= 2.2 response = toboolean }), keys = command('KEYS', { response = function(response) if type(response) == 'string' then -- backwards compatibility path for Redis < 2.0 local keys = {} response:gsub('[^%s]+', function(key) table.insert(keys, key) end) response = keys end return response end }), randomkey = command('RANDOMKEY', { response = function(response) if response == '' then return nil else return response end end }), sort = command('SORT', { request = sort_request, }), -- commands operating on string values set = command('SET'), setnx = command('SETNX', { response = toboolean }), setex = command('SETEX'), -- >= 2.0 psetex = command('PSETEX'), -- >= 2.6 mset = command('MSET', { request = mset_filter_args }), msetnx = command('MSETNX', { request = mset_filter_args, response = toboolean }), get = command('GET'), mget = command('MGET'), getset = command('GETSET'), incr = command('INCR'), incrby = command('INCRBY'), incrbyfloat = command('INCRBYFLOAT', { -- >= 2.6 response = function(reply, command, ...) return tonumber(reply) end, }), decr = command('DECR'), decrby = command('DECRBY'), append = command('APPEND'), -- >= 2.0 substr = command('SUBSTR'), -- >= 2.0 strlen = command('STRLEN'), -- >= 2.2 setrange = command('SETRANGE'), -- >= 2.2 getrange = command('GETRANGE'), -- >= 2.2 setbit = command('SETBIT'), -- >= 2.2 getbit = command('GETBIT'), -- >= 2.2 -- commands operating on lists rpush = command('RPUSH'), lpush = command('LPUSH'), llen = command('LLEN'), lrange = command('LRANGE'), ltrim = command('LTRIM'), lindex = command('LINDEX'), lset = command('LSET'), lrem = command('LREM'), lpop = command('LPOP'), rpop = command('RPOP'), rpoplpush = command('RPOPLPUSH'), blpop = command('BLPOP'), -- >= 2.0 brpop = command('BRPOP'), -- >= 2.0 rpushx = command('RPUSHX'), -- >= 2.2 lpushx = command('LPUSHX'), -- >= 2.2 linsert = command('LINSERT'), -- >= 2.2 brpoplpush = command('BRPOPLPUSH'), -- >= 2.2 -- commands operating on sets sadd = command('SADD'), srem = command('SREM'), spop = command('SPOP'), smove = command('SMOVE', { response = toboolean }), scard = command('SCARD'), sismember = command('SISMEMBER', { response = toboolean }), sinter = command('SINTER'), sinterstore = command('SINTERSTORE'), sunion = command('SUNION'), sunionstore = command('SUNIONSTORE'), sdiff = command('SDIFF'), sdiffstore = command('SDIFFSTORE'), smembers = command('SMEMBERS'), srandmember = command('SRANDMEMBER'), -- commands operating on sorted sets zadd = command('ZADD'), zincrby = command('ZINCRBY'), zrem = command('ZREM'), zrange = command('ZRANGE', { request = zset_range_request, response = zset_range_reply, }), zrevrange = command('ZREVRANGE', { request = zset_range_request, response = zset_range_reply, }), zrangebyscore = command('ZRANGEBYSCORE', { request = zset_range_byscore_request, response = zset_range_reply, }), zrevrangebyscore = command('ZREVRANGEBYSCORE', { -- >= 2.2 request = zset_range_byscore_request, response = zset_range_reply, }), zunionstore = command('ZUNIONSTORE', { -- >= 2.0 request = zset_store_request }), zinterstore = command('ZINTERSTORE', { -- >= 2.0 request = zset_store_request }), zcount = command('ZCOUNT'), zcard = command('ZCARD'), zscore = command('ZSCORE'), zremrangebyscore = command('ZREMRANGEBYSCORE'), zrank = command('ZRANK'), -- >= 2.0 zrevrank = command('ZREVRANK'), -- >= 2.0 zremrangebyrank = command('ZREMRANGEBYRANK'), -- >= 2.0 -- commands operating on hashes hset = command('HSET', { -- >= 2.0 response = toboolean }), hsetnx = command('HSETNX', { -- >= 2.0 response = toboolean }), hmset = command('HMSET', { -- >= 2.0 request = hash_multi_request_builder(function(args, k, v) table.insert(args, k) table.insert(args, v) end), }), hincrby = command('HINCRBY'), -- >= 2.0 hincrbyfloat = command('HINCRBYFLOAT', {-- >= 2.6 response = function(reply, command, ...) return tonumber(reply) end, }), hget = command('HGET'), -- >= 2.0 hmget = command('HMGET', { -- >= 2.0 request = hash_multi_request_builder(function(args, k, v) table.insert(args, v) end), }), hdel = command('HDEL'), -- >= 2.0 hexists = command('HEXISTS', { -- >= 2.0 response = toboolean }), hlen = command('HLEN'), -- >= 2.0 hkeys = command('HKEYS'), -- >= 2.0 hvals = command('HVALS'), -- >= 2.0 hgetall = command('HGETALL', { -- >= 2.0 response = function(reply, command, ...) local new_reply = { } for i = 1, #reply, 2 do new_reply[reply[i]] = reply[i + 1] end return new_reply end }), -- connection related commands ping = command('PING', { response = function(response) return response == 'PONG' end }), echo = command('ECHO'), auth = command('AUTH'), select = command('SELECT'), -- transactions multi = command('MULTI'), -- >= 2.0 exec = command('EXEC'), -- >= 2.0 discard = command('DISCARD'), -- >= 2.0 watch = command('WATCH'), -- >= 2.2 unwatch = command('UNWATCH'), -- >= 2.2 -- publish - subscribe subscribe = command('SUBSCRIBE'), -- >= 2.0 unsubscribe = command('UNSUBSCRIBE'), -- >= 2.0 psubscribe = command('PSUBSCRIBE'), -- >= 2.0 punsubscribe = command('PUNSUBSCRIBE'), -- >= 2.0 publish = command('PUBLISH'), -- >= 2.0 -- redis scripting eval = command('EVAL'), -- >= 2.6 evalsha = command('EVALSHA'), -- >= 2.6 script = command('SCRIPT'), -- >= 2.6 -- remote server control commands bgrewriteaof = command('BGREWRITEAOF'), config = command('CONFIG', { -- >= 2.0 response = function(reply, command, ...) if (type(reply) == 'table') then local new_reply = { } for i = 1, #reply, 2 do new_reply[reply[i]] = reply[i + 1] end return new_reply end return reply end }), client = command('CLIENT'), -- >= 2.4 slaveof = command('SLAVEOF'), save = command('SAVE'), bgsave = command('BGSAVE'), lastsave = command('LASTSAVE'), flushdb = command('FLUSHDB'), flushall = command('FLUSHALL'), monitor = command('MONITOR'), time = command('TIME'), -- >= 2.6 slowlog = command('SLOWLOG', { -- >= 2.2.13 response = function(reply, command, ...) if (type(reply) == 'table') then local structured = { } for index, entry in ipairs(reply) do structured[index] = { id = tonumber(entry[1]), timestamp = tonumber(entry[2]), duration = tonumber(entry[3]), command = entry[4], } end return structured end return reply end }), info = command('INFO', { response = parse_info, }), } -- ############################################################################ return redis
gpl-2.0
TienHP/Aquaria
files/scripts/entities/seaturtlesmall.lua
6
1143
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end -- ================================================================================================ -- S M A L L S E A T U R T L E -- ================================================================================================ dofile("scripts/entities/seaturtlecommon.lua") function init(me) v.commonInit(me, 1) end
gpl-2.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c56540009.lua
2
1782
--Loli Mamourou function c56540009.initial_effect(c) c:SetSPSummonOnce(56540009) aux.AddSynchroProcedure2(c,nil,aux.NonTuner(nil)) c:EnableReviveLimit() local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(56540009,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetRange(LOCATION_EXTRA) e1:SetCode(EVENT_DAMAGE) e1:SetCountLimit(1,56540009+EFFECT_COUNT_CODE_DUEL) e1:SetCondition(c56540009.surcon) e1:SetTarget(c56540009.sptg) e1:SetOperation(c56540009.spop) c:RegisterEffect(e1) end function c56540009.surcon(e,tp,eg,ep,ev,re,r,rp) return ep==tp and Duel.GetLP(tp)<=0 end function c56540009.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 -- and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function c56540009.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,e:GetHandler()) Duel.SendtoGrave(g,REASON_EFFECT) --Duel.SetChainLimit(aux.FALSE) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) Duel.SetLP(tp,2000) Duel.SkipPhase(1-tp,PHASE_DRAW,RESET_PHASE+PHASE_END,1) Duel.SkipPhase(1-tp,PHASE_STANDBY,RESET_PHASE+PHASE_END,1) Duel.SkipPhase(1-tp,PHASE_MAIN1,RESET_PHASE+PHASE_END,1) Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_END,1,1) Duel.SkipPhase(1-tp,PHASE_MAIN2,RESET_PHASE+PHASE_END,1) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_BP) e1:SetTargetRange(0,1) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c38709246.lua
2
1152
--Singing Passion of Vocaloids function c38709246.initial_effect(c) c:SetUniqueOnField(1,0,38709246) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --extra summon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0) e2:SetCode(EFFECT_EXTRA_SUMMON_COUNT) e2:SetTarget(aux.TargetBoolFunction(c38709246.extratarget)) c:RegisterEffect(e2) --atk up local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetRange(LOCATION_SZONE) e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTarget(c38709246.atktg) e3:SetValue(c38709246.atkval) c:RegisterEffect(e3) end function c38709246.atktg(e,c) return c:IsRace(RACE_MACHINE) end function c38709246.atkfilter(c) return c:IsFaceup() and c:IsType(TYPE_SYNCHRO) end function c38709246.atkval(e,c) return Duel.GetMatchingGroupCount(c38709246.atkfilter,c:GetControler(),LOCATION_MZONE,0,nil)*100 end function c38709246.extratarget(c) return c:IsType(TYPE_TUNER) and c:IsSetCard(0x0dac405) end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c20912271.lua
2
2162
--Rank-Up-Magic The Emperor's Force function c20912271.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,20912271) e1:SetTarget(c20912271.target) e1:SetOperation(c20912271.activate) c:RegisterEffect(e1) end function c20912271.filter1(c,e,tp) local rk=c:GetRank() return c:IsFaceup() and c:IsSetCard(0xd0a2) and c:IsType(TYPE_XYZ) and not c:IsCode(20912272) and Duel.IsExistingMatchingCard(c20912271.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,rk+1,c:GetCode()) end function c20912271.filter2(c,e,tp,mc,rk,code) if c.rum_limit_code and code~=c.rum_limit_code then return false end return c:GetRank()==rk and (c:IsSetCard(0xd0a2)) and mc:IsCanBeXyzMaterial(c) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) end function c20912271.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c20912271.filter1(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingTarget(c20912271.filter1,tp,LOCATION_MZONE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,c20912271.filter1,tp,LOCATION_MZONE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c20912271.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<0 then return end local tc=Duel.GetFirstTarget() if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c20912271.filter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc,tc:GetRank()+1,tc:GetCode()) local sc=g:GetFirst() if sc then local mg=tc:GetOverlayGroup() if mg:GetCount()~=0 then Duel.Overlay(sc,mg) end sc:SetMaterial(Group.FromCards(tc)) Duel.Overlay(sc,Group.FromCards(tc)) Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP) sc:CompleteProcedure() end end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c99970541.lua
2
3271
--DAL - Diva function c99970541.initial_effect(c) --Cannot Special Summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(c99970541.splimit) c:RegisterEffect(e1) --To Hand local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetTarget(c99970541.thtg) e2:SetOperation(c99970541.thop) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e3) local e4=e2:Clone() e4:SetCode(EVENT_FLIP_SUMMON_SUCCESS) c:RegisterEffect(e4) --ATK UP/Down local e5=Effect.CreateEffect(c) e5:SetDescription(aux.Stringid(99970541,0)) e5:SetType(EFFECT_TYPE_IGNITION) e5:SetRange(LOCATION_MZONE) e5:SetCountLimit(1) e5:SetCondition(c99970541.atkcon) e5:SetOperation(c99970541.atkop) c:RegisterEffect(e5) end function c99970541.splimit(e,se,sp,st) return se:GetHandler():IsSetCard(9997) end function c99970541.thfilter(c) return c:IsSetCard(9997) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() end function c99970541.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c99970541.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c99970541.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c99970541.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function c99970541.atkfilter(c) return c:IsFaceup() and c:IsSetCard(9997) and c:IsType(TYPE_MONSTER) end function c99970541.atkcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c99970541.atkfilter,tp,LOCATION_MZONE,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end function c99970541.atkop(e,tp,eg,ep,ev,re,r,rp) local ct=Duel.GetMatchingGroupCount(c99970541.atkfilter,tp,LOCATION_MZONE,0,nil) local g1=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil) local tc1=g1:GetFirst() while tc1 do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetValue(-ct*200) tc1:RegisterEffect(e1) tc1=g1:GetNext() end local g2=Duel.GetMatchingGroup(c99970541.atkfilter,tp,LOCATION_MZONE,0,nil) local tc2=g2:GetFirst() while tc2 do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(ct*200) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc2:RegisterEffect(e1) tc2=g2:GetNext() end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(100) e1:SetReset(RESET_EVENT+0x1fe0000) e:GetHandler():RegisterEffect(e1) end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c1392004.lua
2
2044
--Shadowbrave - Conroe function c1392004.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(1392004,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetRange(LOCATION_HAND+LOCATION_GRAVE) e1:SetCountLimit(1,1392004) e1:SetCondition(c1392004.spcon) e1:SetTarget(c1392004.sptg) e1:SetOperation(c1392004.spop) c:RegisterEffect(e1) --Gain Effect local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_BE_MATERIAL) e2:SetCondition(c1392004.efcon) e2:SetOperation(c1392004.efop) c:RegisterEffect(e2) end function c1392004.cfilter(c,tp,code) return c:IsSetCard(0x920) and c:GetCode()~=code and c:IsPreviousLocation(LOCATION_MZONE) and c:GetPreviousControler()==tp end function c1392004.spcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c1392004.cfilter,1,nil,tp,e:GetHandler():GetCode()) end function c1392004.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c1392004.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end function c1392004.efcon(e,tp,eg,ep,ev,re,r,rp) return r==REASON_SYNCHRO end function c1392004.efop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local rc=c:GetReasonCard() local e1=Effect.CreateEffect(rc) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetValue(aux.tgval) e1:SetReset(RESET_EVENT+0x1fe0000) rc:RegisterEffect(e1,true) if not rc:IsType(TYPE_EFFECT) then local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_ADD_TYPE) e2:SetValue(TYPE_EFFECT) e2:SetReset(RESET_EVENT+0x1fe0000) rc:RegisterEffect(e2,true) end end
gpl-3.0
MAXrobotTelegram/teleseed
plugins/filter.lua
6
3623
local function save_filter(msg, name, value) local hash = nil if msg.to.type == 'channel' then hash = 'chat:'..msg.to.id..':filters' end if msg.to.type == 'user' then return 'SUPERGROUPS only' end if hash then redis:hset(hash, name, value) return "Successfull!" end end local function get_filter_hash(msg) if msg.to.type == 'channel' then return 'chat:'..msg.to.id..':filters' end end local function list_filter(msg) if msg.to.type == 'user' then return 'SUPERGROUPS only' end local hash = get_filter_hash(msg) if hash then local names = redis:hkeys(hash) local text = 'Sencured Wordes:\n\n' for i=1, #names do text = text..'➡️ '..names[i]..'\n' end return text end end local function get_filter(msg, var_name) local hash = get_filter_hash(msg) if hash then local value = redis:hget(hash, var_name) if value == 'msg' then delete_msg(msg.id, ok_cb, false) return 'WARNING!\nDon\'nt Use it!' elseif value == 'kick' then send_large_msg('channel#id'..msg.to.id, "BBye xD") channel_kick_user('channel#id'..msg.to.id, 'user#id'..msg.from.id, ok_cb, true) delete_msg(msg.id, ok_cb, false) end end end local function get_filter_act(msg, var_name) local hash = get_filter_hash(msg) if hash then local value = redis:hget(hash, var_name) if value == 'msg' then return 'Warning' elseif value == 'kick' then return 'Kick YOU' elseif value == 'none' then return 'Out of filter' end end end local function run(msg, matches) local data = load_data(_config.moderation.data) if matches[1] == "ilterlist" then return list_filter(msg) elseif matches[1] == "ilter" and matches[2] == "war1324jadlkhrou2aisn" then if data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if not is_momod(msg) then return "You Are Not MOD" else local value = 'msg' local name = string.sub(matches[3]:lower(), 1, 1000) local text = save_filter(msg, name, value) return text end end elseif matches[1] == "ilter" and matches[2] == "in" then if data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if not is_momod(msg) then return "You Are Not MOD" else local value = 'kick' local name = string.sub(matches[3]:lower(), 1, 1000) local text = save_filter(msg, name, value) return text end end elseif matches[1] == "ilter" and matches[2] == "out" then if data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if not is_momod(msg) then return "You Are Not MOD" else local value = 'none' local name = string.sub(matches[3]:lower(), 1, 1000) local text = save_filter(msg, name, value) return text end end elseif matches[1] == "ilter" and matches[2] == "clean" then if data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if not is_momod(msg) then return "You Are Not MOD" else local value = 'none' local name = string.sub(matches[3]:lower(), 1, 1000) local text = save_filter(msg, name, value) return text end end elseif matches[1] == "ilter" and matches[2] == "about" then return get_filter_act(msg, matches[3]:lower()) else if is_sudo(msg) then return elseif is_admin(msg) then return elseif is_momod(msg) then return elseif tonumber(msg.from.id) == tonumber(our_id) then return else return get_filter(msg, msg.text:lower()) end end end return { patterns = { "^[!/][Ff](ilter) (.+) (.*)$", "^[!/][Ff](ilterlist)$", "(.*)", }, run = run }
gpl-2.0
X-Raym/REAPER-ReaScripts
Regions/X-Raym_Create markers at selected items snap offset.lua
1
2176
--[[ * ReaScript Name: Create markers at selected items snap offset * Author: X-Raym * Author URI: https://www.extremraym.com * Repository: GitHub > X-Raym > REAPER-ReaScripts * Repository URI: https://github.com/X-Raym/REAPER-ReaScripts * Licence: GPL v3 * REAPER: 5.0 pre 15 * Extensions: SWS/S&M 2.7.1 * Version: 1.0.2 --]] --[[ * Changelog: * v1.0.2 (2020-07-05) + Cancel button * v1.0.1 (2019-02-24) + Message Box * v1.0 (2015-06-09) + Initial Release --]] function main() reaper.Undo_BeginBlock() -- Begining of the undo block. Leave it at the top of your main function. retval = reaper.MB("Rename from:\n\t- Takes Names (OK)\n\t- Item Notes (NO)", "Create Markers", 3 ) -- We suppose that the user know the scale he want if retval and retval ~= 2 then -- INITIALIZE loop through selected items for i = 0, reaper.CountSelectedMediaItems(0) - 1 do -- GET ITEMS item = reaper.GetSelectedMediaItem(0, i) -- Get selected item i item_pos = reaper.GetMediaItemInfo_Value(item, "D_POSITION") item_snap = reaper.GetMediaItemInfo_Value(item, "D_SNAPOFFSET") take = reaper.GetActiveTake(item) if take == nil then item_color = reaper.GetDisplayedMediaItemColor(item) else item_color = reaper.GetDisplayedMediaItemColor2(item, take) end if retval == 6 then if take ~= nil then name = reaper.GetTakeName(take) else name = reaper.ULT_GetMediaItemNote(item) end else name = reaper.ULT_GetMediaItemNote(item) end snap = item_pos + item_snap reaper.AddProjectMarker2(0, false, snap, 0, name, -1, item_color) end -- ENDLOOP through selected items end reaper.Undo_EndBlock("Create markers at selected items snap offset", -1) -- End of the undo block. Leave it at the bottom of your main function. end reaper.PreventUIRefresh(1) -- Prevent UI refreshing. Uncomment it only if the script works. main() -- Execute your main function reaper.PreventUIRefresh(-1) -- Restore UI Refresh. Uncomment it only if the script works. reaper.UpdateArrange() -- Update the arrangement (often needed)
gpl-3.0
chrox/koreader
frontend/dbg.lua
5
1043
local dump = require("dump") local isAndroid, android = pcall(require, "android") local Dbg = { is_on = false, ev_log = nil, } local Dbg_mt = {} local function LvDEBUG(lv, ...) local line = "" for i,v in ipairs({...}) do if type(v) == "table" then line = line .. " " .. dump(v, lv) else line = line .. " " .. tostring(v) end end if isAndroid then android.LOGI("#"..line) else print("#"..line) io.stdout:flush() end end function Dbg_mt.__call(dbg, ...) if dbg.is_on then LvDEBUG(math.huge, ...) end end function Dbg:turnOn() self.is_on = true -- create or clear ev log file self.ev_log = io.open("ev.log", "w") end function Dbg:logEv(ev) local log = ev.type.."|"..ev.code.."|" ..ev.value.."|"..ev.time.sec.."|"..ev.time.usec.."\n" self.ev_log:write(log) self.ev_log:flush() end function Dbg:traceback() LvDEBUG(math.huge, debug.traceback()) end setmetatable(Dbg, Dbg_mt) return Dbg
agpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Lower_Jeuno/npcs/Gurdern.lua
2
1251
----------------------------------- -- Area: Lower Jeuno -- NPC: Gurdern -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; require("scripts/zones/Lower_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WildcatJeuno = player:getVar("WildcatJeuno"); if (player:getQuestStatus(JEUNO,LURE_OF_THE_WILDCAT_JEUNO) == QUEST_ACCEPTED and player:getMaskBit(WildcatJeuno,14) == false) then player:startEvent(10052); else player:startEvent(0x0070); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 10052) then player:setMaskBit(player:getVar("WildcatJeuno"),"WildcatJeuno",14,true) end end;
gpl-3.0
waytim/darkstar
scripts/zones/Port_Windurst/npcs/Hohbiba-Mubiba.lua
17
1689
----------------------------------- -- Area: Port Windurst -- NPC: Hohbiba-Mubiba -- Standard Merchant NPC -- Confirmed shop stock, August 2013 ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; require("scripts/zones/Port_Windurst/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,HOHBIBAMUBIBA_SHOP_DIALOG); stock = { 0x429B, 1440,1, --Yew Wand 0x42A3, 91,1, --Bronze Rod 0x42C2, 3642,1, --Elm Staff 0x42C9, 18422,1, --Elm Pole 0x429A, 340,2, --Willow Wand 0x4282, 4945,2, --Bone Cudgel 0x42C1, 584,2, --Holly Staff 0x42C8, 4669,2, --Holly Pole 0x4299, 47,3, --Maple Wand 0x4280, 66,3, --Ash Club 0x4281, 1600,3, --Chestnut Club 0x42C0, 58,3, --Ash Staff 0x42C7, 386,3, --Ash Pole 0x4040, 143,3 --Bronze Dagger } showNationShop(player, WINDURST, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
waytim/darkstar
scripts/zones/Bastok_Mines/npcs/Leonie.lua
13
1060
----------------------------------- -- Area: Bastok Mines -- NPC: Leonie -- Type: Room Renters -- @zone: 234 -- @pos 118.871 -0.004 -83.916 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0238); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
waytim/darkstar
scripts/zones/Bastok_Markets_[S]/npcs/Heumila.lua
13
1045
----------------------------------- -- Area: Bastok Markets (S) -- NPC: Heumila -- Type: Past Event Watcher -- @zone: 87 -- @pos -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0000); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
dicene/Mudlet
src/mudlet-lua/lua/TableUtils.lua
2
9481
---------------------------------------------------------------------------------- --- Mudlet Table Utils ---------------------------------------------------------------------------------- --- Tests if a table is empty: this is useful in situations where you find --- yourself wanting to do 'if my_table == {}' and such. --- --- @usage Testing if the table is empty. --- <pre> --- myTable = {} --- if table.is_empty(myTable) then --- echo("myTable is empty") --- end --- </pre> function table.is_empty(tbl) if next(tbl) == nil then return true else return false end end --- Lua debug function that prints the content of a Lua table on the screen, split up in keys and values. --- Useful if you want to see what the capture groups contain i. e. the Lua table "matches". --- --- @see display function printTable( map ) echo("-------------------------------------------------------\n"); for k, v in pairs( map ) do echo( "key=" .. k .. " value=" .. v .. "\n" ) end echo("-------------------------------------------------------\n"); end -- NOT LUADOC -- This is supporting function for printTable(). function __printTable( k, v ) insertText("\nkey = " .. tostring(k) .. " value = " .. tostring( v ) ) end --- Lua debug function that prints the content of a Lua table on the screen. <br/> --- There are currently 3 functions with similar behaviour. --- --- @see display --- @see printTable function listPrint( map ) echo("-------------------------------------------------------\n"); for k, v in ipairs( map ) do echo( k .. ". ) " .. v .. "\n" ); end echo("-------------------------------------------------------\n"); end --- <b><u>TODO</u></b> listAdd( list, what ) function listAdd( list, what ) table.insert( list, what ); end --- <b><u>TODO</u></b> listRemove( list, what ) function listRemove( list, what ) for k, v in ipairs( list ) do if v == what then table.remove( list, k ) end end end --- Gets the actual size of non-index based tables. <br/><br/> --- --- For index based tables you can get the size with the # operator: <br/> --- This is the standard Lua way of getting the size of index tables i.e. ipairs() type of tables with --- numerical indices. To get the size of tables that use user defined keys instead of automatic indices --- (pairs() type) you need to use the function table.size() referenced above. --- <pre> --- myTableSize = # myTable --- </pre> function table.size(t) if not t then return 0 end local i = 0 for k, v in pairs(t) do i = i + 1 end return i end --- Determines if a table contains a value as a key or as a value (recursive). function table.contains(t, value) if type(t) ~= "table" then return nil, "first parameter passed isn't a table" end for k, v in pairs(t) do if v == value then return true elseif k == value then return true elseif type(v) == "table" then if table.contains(v, value) then return true end end end return false end --- Table Union. --- --- @return Returns a table that is the union of the provided tables. This is a union of key/value --- pairs. If two or more tables contain different values associated with the same key, --- that key in the returned table will contain a subtable containing all relevant values. --- See table.n_union() for a union of values. Note that the resulting table may not be --- reliably traversable with ipairs() due to the fact that it preserves keys. If there --- is a gap in numerical indices, ipairs() will cease traversal. --- --- @usage Example: --- <pre> --- tableA = { --- [1] = 123, --- [2] = 456, --- ["test"] = "test", --- } --- --- tableB = { --- [1] = 23, --- [3] = 7, --- ["test2"] = function() return true end, --- } --- --- tableC = { --- [5] = "c", --- } --- --- table.union(tableA, tableB, tableC) will return: --- { --- [1] = { --- 123, --- 23, --- }, --- [2] = 456, --- [3] = 7, --- [5] = "c", --- ["test"] = "test", --- ["test2"] = function() return true end, --- } --- </pre> function table.union(...) local sets = { ... } local union = {} for _, set in ipairs(sets) do for key, val in pairs(set) do if union[key] and union[key] ~= val then if type(union[key]) == 'table' then table.insert(union[key], val) else union[key] = { union[key], val } end else union[key] = val end end end return union end --- Table Union. --- --- @return Returns a numerically indexed table that is the union of the provided tables. This is --- a union of unique values. The order and keys of the input tables are not preserved. function table.n_union(...) local sets = { ... } local union = {} local union_keys = {} for _, set in ipairs(sets) do for key, val in pairs(set) do if not union_keys[val] then union_keys[val] = true table.insert(union, val) end end end return union end --- Table Intersection. --- --- @return Returns a table that is the intersection of the provided tables. This is an --- intersection of key/value pairs. See table.n_intersection() for an intersection of values. --- Note that the resulting table may not be reliably traversable with ipairs() due to --- the fact that it preserves keys. If there is a gap in numerical indices, ipairs() will --- cease traversal. --- --- @usage Example: --- <pre> --- tableA = { --- [1] = 123, --- [2] = 456, --- [4] = { 1, 2 }, --- [5] = "c", --- ["test"] = "test", --- } --- --- tableB = { --- [1] = 123, --- [2] = 4, --- [3] = 7, --- [4] = { 1, 2 }, --- ["test"] = function() return true end, --- } --- --- tableC = { --- [1] = 123, --- [4] = { 1, 2 }, --- [5] = "c", --- } --- --- table.intersection(tableA, tableB, tableC) will return: --- { --- [1] = 123, --- [4] = { 1, 2 }, --- } --- </pre> function table.intersection(...) sets = { ... } if #sets < 2 then return false end local intersection = {} local function intersect(set1, set2) local result = {} for key, val in pairs(set1) do if set2[key] then if _comp(val, set2[key]) then result[key] = val end end end return result end intersection = intersect(sets[1], sets[2]) for i, _ in ipairs(sets) do if i > 2 then intersection = intersect(intersection, sets[i]) end end return intersection end --- Table Intersection. --- --- @return Returns a numerically indexed table that is the intersection of the provided tables. --- This is an intersection of unique values. The order and keys of the input tables are --- not preserved. function table.n_intersection(...) sets = { ... } if #sets < 2 then return false end local intersection = {} local function intersect(set1, set2) local intersection_keys = {} local result = {} for _, val1 in pairs(set1) do for _, val2 in pairs(set2) do if _comp(val1, val2) and not intersection_keys[val1] then table.insert(result, val1) intersection_keys[val1] = true end end end return result end intersection = intersect(sets[1], sets[2]) for i, _ in ipairs(sets) do if i > 2 then intersection = intersect(intersection, sets[i]) end end return intersection end --- Table Complement. --- --- @return Returns a table that is the relative complement of the first table with respect to --- the second table. Returns a complement of key/value pairs. function table.complement(set1, set2) if not set1 and set2 then return false end if type(set1) ~= 'table' or type(set2) ~= 'table' then return false end local complement = {} for key, val in pairs(set1) do if not _comp(set2[key], val) then complement[key] = val end end return complement end --- Table Complement. --- --- @return Returns a table that is the relative complement of the first table with respect to --- the second table. Returns a complement of values. function table.n_complement(set1, set2) if not set1 and set2 then return false end local complement = {} for _, val1 in pairs(set1) do local insert = true for _, val2 in pairs(set2) do if _comp(val1, val2) then insert = false end end if insert then table.insert(complement, val1) end end return complement end function table.update(t1, t2) local tbl = {} for k, v in pairs(t1) do tbl[k] = v end for k, v in pairs(t2) do if type(v) == "table" then tbl[k] = table.update(tbl[k] or {}, v) else tbl[k] = v end end return tbl end ---Returns the index of the value in a table function table.index_of(table, element) for index, value in ipairs(table) do if value == element then return index end end return nil end -- returns a deep copy of the table with the metatable intact. Credit to Steve Donovan of Penlight. function table.deepcopy(t) if type(t) ~= 'table' then return t end local mt = getmetatable(t) local res = {} for k, v in pairs(t) do if type(v) == 'table' then v = table.deepcopy(v) end res[k] = v end setmetatable(res, mt) return res end
gpl-2.0
wireshark/wireshark
test/lua/pinfo.lua
4
11056
-- test script for Pinfo and Address functions -- use with dhcp.pcap in test/captures directory local major, minor, micro = get_version():match("(%d+)%.(%d+)%.(%d+)") if major then major = tonumber(major) minor = tonumber(minor) micro = tonumber(micro) else major = 99 minor = 99 micro = 99 end ------------- general test helper funcs ------------ local FRAME = "frame" local OTHER = "other" local packet_counts = {} local function incPktCount(name) if not packet_counts[name] then packet_counts[name] = 1 else packet_counts[name] = packet_counts[name] + 1 end end local function getPktCount(name) return packet_counts[name] or 0 end local passed = {} local function setPassed(name) if not passed[name] then passed[name] = 1 else passed[name] = passed[name] + 1 end end -- expected number of runs per type -- note ip only runs 3 times because it gets removed -- and dhcp only runs twice because the filter makes it run -- once and then it gets replaced with a different one for the second time local taptests = { [FRAME]=4, [OTHER]=0 } local function getResults() print("\n-----------------------------\n") for k,v in pairs(taptests) do if v ~= 0 and passed[k] ~= v then print("Something didn't run or ran too much... tests failed!") print("Listener type "..k.." expected: "..v..", but got: "..tostring(passed[k])) return false end end print("All tests passed!\n\n") return true end local function testing(type,...) print("---- Testing "..type.." ---- "..tostring(...).." for packet # "..getPktCount(type).." ----") end local function test(type,name, ...) io.stdout:write("test "..type.."-->"..name.."-"..getPktCount(type).."...") if (...) == true then io.stdout:write("passed\n") return true else io.stdout:write("failed!\n") error(name.." test failed!") end end --------- -- the following are so we can use pcall (which needs a function to call) local function setPinfo(pinfo,name,value) pinfo[name] = value end local function getPinfo(pinfo,name) local foo = pinfo[name] end ------------- test script ------------ ---------------------------------- -- modify original test function, kinda sorta local orig_test = test test = function (...) return orig_test(FRAME,...) end local tap = Listener.new() function tap.packet(pinfo,tvb) incPktCount(FRAME) testing(FRAME,"Pinfo in Frame") test("typeof-1", typeof(pinfo) == "Pinfo") test("tostring-1", tostring(pinfo) == "a Pinfo") testing(FRAME,"negative tests") -- try to set read-only attributes --[[ these tests *should* ALL pass, but currently pinfo read-only members silently accept being set (though nothing happens) Blech!! test("Pinfo.number-set-1",not pcall(setPinfo,pinfo,"number",0)) test("Pinfo.len-set-1",not pcall(setPinfo,pinfo,"len",0)) test("Pinfo.caplen-set-1",not pcall(setPinfo,pinfo,"caplen",0)) test("Pinfo.rel_ts-set-1",not pcall(setPinfo,pinfo,"rel_ts",0)) test("Pinfo.delta_ts-set-1",not pcall(setPinfo,pinfo,"delta_ts",0)) test("Pinfo.delta_dis_ts-set-1",not pcall(setPinfo,pinfo,"delta_dis_ts",0)) test("Pinfo.visited-set-1",not pcall(setPinfo,pinfo,"visited",0)) test("Pinfo.lo-set-1",not pcall(setPinfo,pinfo,"lo",0)) test("Pinfo.hi-set-1",not pcall(setPinfo,pinfo,"hi",0)) test("Pinfo.port_type-set-1",not pcall(setPinfo,pinfo,"port_type",0)) test("Pinfo.match-set-1",not pcall(setPinfo,pinfo,"match",0)) test("Pinfo.curr_proto-set-1",not pcall(setPinfo,pinfo,"curr_proto",0)) test("Pinfo.columns-set-1",not pcall(setPinfo,pinfo,"columns",0)) test("Pinfo.cols-set-1",not pcall(setPinfo,pinfo,"cols",0)) test("Pinfo.private-set-1",not pcall(setPinfo,pinfo,"private",0)) test("Pinfo.fragmented-set-1",not pcall(setPinfo,pinfo,"fragmented",0)) test("Pinfo.in_error_pkt-set-1",not pcall(setPinfo,pinfo,"in_error_pkt",0)) test("Pinfo.match_uint-set-1",not pcall(setPinfo,pinfo,"match_uint",0)) test("Pinfo.match_string-set-1",not pcall(setPinfo,pinfo,"match_string",0)) ]] -- wrong type being set test("Pinfo.src-set-1",not pcall(setPinfo,pinfo,"src","foobar")) test("Pinfo.dst-set-1",not pcall(setPinfo,pinfo,"dst","foobar")) test("Pinfo.dl_src-set-1",not pcall(setPinfo,pinfo,"dl_src","foobar")) test("Pinfo.dl_dst-set-1",not pcall(setPinfo,pinfo,"dl_dst","foobar")) test("Pinfo.net_src-set-1",not pcall(setPinfo,pinfo,"net_src","foobar")) test("Pinfo.net_dst-set-1",not pcall(setPinfo,pinfo,"net_dst","foobar")) test("Pinfo.src_port-set-1",not pcall(setPinfo,pinfo,"src_port","foobar")) test("Pinfo.dst_port-set-1",not pcall(setPinfo,pinfo,"dst_port","foobar")) if major > 1 or minor > 10 then test("Pinfo.can_desegment-set-1",not pcall(setPinfo,pinfo,"can_desegment","foobar")) end test("Pinfo.desegment_len-set-1",not pcall(setPinfo,pinfo,"desegment_len","foobar")) test("Pinfo.desegment_offset-set-1",not pcall(setPinfo,pinfo,"desegment_offset","foobar")) -- invalid attribute names --[[ again, these *should* pass, but Pinfo silently allows it! test("Pinfo.set-1",not pcall(setPinfo,pinfo,"foobar","foobar")) test("Pinfo.get-12",not pcall(getPinfo,pinfo,"foobar")) ]] testing(FRAME,"basic getter tests") local pktlen, srcip, dstip, srcport, dstport if pinfo.number == 1 or pinfo.number == 3 then pktlen = 314 srcip = "0.0.0.0" dstip = "255.255.255.255" srcport = 68 dstport = 67 else pktlen = 342 srcip = "192.168.0.1" dstip = "192.168.0.10" srcport = 67 dstport = 68 end test("Pinfo.number-get-1",pinfo.number == getPktCount(FRAME)) test("Pinfo.len-get-1",pinfo.len == pktlen) test("Pinfo.caplen-get-1",pinfo.caplen == pktlen) test("Pinfo.visited-get-1",pinfo.visited == true) test("Pinfo.lo-get-1",tostring(pinfo.lo) == srcip) test("Pinfo.lo-get-2",typeof(pinfo.lo) == "Address") test("Pinfo.hi-get-1",tostring(pinfo.hi) == dstip) test("Pinfo.hi-get-2",typeof(pinfo.hi) == "Address") test("Pinfo.port_type-get-1",pinfo.port_type == 3) test("Pinfo.match-get-1",pinfo.match == 0) test("Pinfo.curr_proto-get-1",tostring(pinfo.curr_proto) == "<Missing Protocol Name>") test("Pinfo.columns-get-1",tostring(pinfo.columns) == "Columns") test("Pinfo.columns-get-2",typeof(pinfo.columns) == "Columns") test("Pinfo.cols-get-1",tostring(pinfo.cols) == "Columns") test("Pinfo.cols-get-2",typeof(pinfo.cols) == "Columns") test("Pinfo.private-get-1",type(pinfo.private) == "userdata") test("Pinfo.fragmented-get-1",pinfo.fragmented == false) test("Pinfo.in_error_pkt-get-1",pinfo.in_error_pkt == false) test("Pinfo.match_uint-get-1",pinfo.match_uint == 0) test("Pinfo.match_string-get-1",pinfo.match_string == nil) test("Pinfo.src-get-1",tostring(pinfo.src) == srcip) test("Pinfo.src-get-2",typeof(pinfo.src) == "Address") test("Pinfo.dst-get-1",tostring(pinfo.dst) == dstip) test("Pinfo.dst-get-2",typeof(pinfo.dst) == "Address") test("Pinfo.dl_src-get-1",typeof(pinfo.dl_src) == "Address") test("Pinfo.dl_dst-get-1",typeof(pinfo.dl_dst) == "Address") test("Pinfo.net_src-get-1",tostring(pinfo.net_src) == srcip) test("Pinfo.net_src-get-2",typeof(pinfo.net_src) == "Address") test("Pinfo.net_dst-get-1",tostring(pinfo.net_dst) == dstip) test("Pinfo.net_dst-get-2",typeof(pinfo.net_dst) == "Address") test("Pinfo.src_port-get-1",pinfo.src_port == srcport) test("Pinfo.dst_port-get-1",pinfo.dst_port == dstport) if major > 1 or minor > 10 then test("Pinfo.can_desegment-get-1",pinfo.can_desegment == 0) end test("Pinfo.desegment_len-get-1",pinfo.desegment_len == 0) test("Pinfo.desegment_offset-get-1",pinfo.desegment_offset == 0) test("pinfo.p2p_dir", pinfo.p2p_dir == P2P_DIR_UNKNOWN) if pinfo.number == 1 then test("Pinfo.rel_ts-get-1",pinfo.rel_ts == 0) test("Pinfo.delta_ts-get-1",pinfo.delta_ts == 0) test("Pinfo.delta_dis_ts-get-1",pinfo.delta_dis_ts == 0) elseif pinfo.number == 2 then test("Pinfo.rel_ts-get-1",pinfo.rel_ts == 0.000295) test("Pinfo.delta_ts-get-1",pinfo.delta_ts == 0.000295) test("Pinfo.delta_dis_ts-get-1",pinfo.delta_dis_ts == 0.000295) elseif pinfo.number == 3 then test("Pinfo.rel_ts-get-1",pinfo.rel_ts == 0.070031) test("Pinfo.delta_ts-get-1",pinfo.delta_ts == 0.069736) test("Pinfo.delta_dis_ts-get-1",pinfo.delta_dis_ts == 0.069736) elseif pinfo.number == 4 then test("Pinfo.rel_ts-get-1",pinfo.rel_ts == 0.070345) test("Pinfo.delta_ts-get-1",pinfo.delta_ts == 0.000314) test("Pinfo.delta_dis_ts-get-1",pinfo.delta_dis_ts == 0.000314) end testing(FRAME,"basic setter tests") local tmp = pinfo.src pinfo.src = pinfo.dst pinfo.dst = tmp test("Pinfo.src-set-1",tostring(pinfo.src) == dstip) test("Pinfo.src-set-1",typeof(pinfo.src) == "Address") test("Pinfo.dst-set-1",tostring(pinfo.dst) == srcip) test("Pinfo.dst-set-1",typeof(pinfo.dst) == "Address") local dl_dst_val = tostring(pinfo.dl_dst) local dl_src_val = tostring(pinfo.dl_src) tmp = pinfo.dl_src pinfo.dl_src = pinfo.dl_dst pinfo.dl_dst = tmp test("Pinfo.dl_src-set-1",tostring(pinfo.dl_src) == dl_dst_val) test("Pinfo.dl_dst-set-1",tostring(pinfo.dl_dst) == dl_src_val) tmp = pinfo.net_src pinfo.net_src = pinfo.net_dst pinfo.net_dst = tmp test("Pinfo.net_src-set-1",tostring(pinfo.net_src) == dstip) test("Pinfo.net_src-set-1",typeof(pinfo.net_src) == "Address") test("Pinfo.net_dst-set-1",tostring(pinfo.net_dst) == srcip) test("Pinfo.net_dst-set-1",typeof(pinfo.net_dst) == "Address") --[[ --there's a bug 9792 causing the pinfo.dst_port setter to actually set src_port tmp = pinfo.src_port pinfo.src_port = pinfo.dst_port pinfo.dst_port = tmp test("Pinfo.src_port-set-1",pinfo.src_port == dstport) test("Pinfo.dst_port-set-1",pinfo.dst_port == srcport) --]] pinfo.src_port = pinfo.dst_port test("Pinfo.src_port-set-1",pinfo.src_port == dstport) if major > 1 or minor > 10 then pinfo.can_desegment = 12 test("Pinfo.can_desegment-set-1",pinfo.can_desegment == 12) end pinfo.desegment_len = 34 test("Pinfo.desegment_len-set-1",pinfo.desegment_len == 34) pinfo.desegment_offset = 45 test("Pinfo.desegment_offset-set-1",pinfo.desegment_offset == 45) testing(FRAME,"Address functions") test("Address-eq-1", pinfo.lo == pinfo.dst) test("Address-eq-2", pinfo.lo ~= pinfo.hi) test("Address-lt-1", pinfo.lo < pinfo.hi) test("Address-lt-2", pinfo.hi > pinfo.lo) test("Address-le-1", pinfo.lo <= pinfo.hi) test("Address-le-2", pinfo.lo <= pinfo.dst) setPassed(FRAME) end function tap.draw() getResults() end
gpl-2.0
waytim/darkstar
scripts/globals/items/mihgo_mithkabob.lua
18
1439
----------------------------------------- -- ID: 5708 -- Item: Mihgo Mithkabob -- Food Effect: 4 Hrs, All Races ----------------------------------------- -- Dexterity 5 -- Vitality 2 -- Mind -2 -- Defense % 25 -- Defense Cap 65 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0 if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5708); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 5); target:addMod(MOD_VIT, 2); target:addMod(MOD_MND, -2); target:addMod(MOD_FOOD_DEFP, 25); target:addMod(MOD_FOOD_DEF_CAP, 60); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 5); target:delMod(MOD_VIT, 2); target:delMod(MOD_MND, -2); target:delMod(MOD_FOOD_DEFP, 25); target:delMod(MOD_FOOD_DEF_CAP, 60); end;
gpl-3.0
waytim/darkstar
scripts/globals/items/pumpkin_pie_+1.lua
18
1357
----------------------------------------- -- ID: 4447 -- Item: pumpkin_pie_+1 -- Food Effect: 60Min, All Races ----------------------------------------- -- Magic 45 -- Intelligence 4 -- Charisma -1 -- MP Recovered While Healing 1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,4447); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_MP, 45); target:addMod(MOD_INT, 4); target:addMod(MOD_CHR, -1); target:addMod(MOD_MPHEAL, 1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_MP, 45); target:delMod(MOD_INT, 4); target:delMod(MOD_CHR, -1); target:delMod(MOD_MPHEAL, 1); end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/spells/curaga_iv.lua
2
1148
----------------------------------------- -- Spell: Curaga IV -- Restores HP of all party members within area of effect. ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function OnMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local minCure = 450; local divisor = 0.6666; local constant = 330; local power = getCurePowerOld(caster); if(power > 560) then divisor = 2.8333; constant = 591.2; elseif(power > 320) then divisor = 1; constant = 410; end local final = getCureFinal(caster,spell,getBaseCureOld(power,divisor,constant),minCure,false); final = final + (final * (target:getMod(MOD_CURE_POTENCY_RCVD)/100)); --Applying server mods.... final = final * CURE_POWER; local diff = (target:getMaxHP() - target:getHP()); if(final > diff) then final = diff; end target:addHP(final); target:wakeUp(); caster:updateEnmityFromCure(target,final); return final; end;
gpl-3.0
db260179/openwrt-bpi-r1-luci
modules/luci-mod-admin-full/luasrc/model/cbi/admin_status/processes.lua
75
1236
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. f = SimpleForm("processes", translate("Processes"), translate("This list gives an overview over currently running system processes and their status.")) f.reset = false f.submit = false t = f:section(Table, luci.sys.process.list()) t:option(DummyValue, "PID", translate("PID")) t:option(DummyValue, "USER", translate("Owner")) t:option(DummyValue, "COMMAND", translate("Command")) t:option(DummyValue, "%CPU", translate("CPU usage (%)")) t:option(DummyValue, "%MEM", translate("Memory usage (%)")) hup = t:option(Button, "_hup", translate("Hang Up")) hup.inputstyle = "reload" function hup.write(self, section) null, self.tag_error[section] = luci.sys.process.signal(section, 1) end term = t:option(Button, "_term", translate("Terminate")) term.inputstyle = "remove" function term.write(self, section) null, self.tag_error[section] = luci.sys.process.signal(section, 15) end kill = t:option(Button, "_kill", translate("Kill")) kill.inputstyle = "reset" function kill.write(self, section) null, self.tag_error[section] = luci.sys.process.signal(section, 9) end return f
apache-2.0
waytim/darkstar
scripts/globals/weaponskills/infernal_scythe.lua
10
1515
----------------------------------- -- Infernal Scythe -- Scythe weapon skill -- Skill Level: 300 -- Deals darkness elemental damage and lowers target's attack. Duration of effect varies with TP. -- Attack Down effect is -25% attack. -- Aligned with the Shadow Gorget & Aqua Gorget. -- Aligned with the Shadow Belt & Aqua Belt. -- Element: None -- Modifiers: STR: 30% INT: 30% -- 100%TP 200%TP 300%TP -- 3.50 3.50 3.50 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary) local params = {}; params.ftp100 = 3.5; params.ftp200 = 3.5; params.ftp300 = 3.5; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.3; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.ele = ELE_DARK; params.skill = SKILL_SYH; params.includemab = true; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.int_wsc = 0.7; end local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, wsID, params, tp, primary); if (damage > 0) then local duration = (tp/1000 * 180) if (target:hasStatusEffect(EFFECT_ATTACK_DOWN) == false) then target:addStatusEffect(EFFECT_ATTACK_DOWN, 25, 0, duration); end end return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
Contatta/prosody-modules
mod_auth_external/mod_auth_external.lua
31
4708
-- -- Prosody IM -- Copyright (C) 2010 Waqas Hussain -- Copyright (C) 2010 Jeff Mitchell -- Copyright (C) 2013 Mikael Nordfeldth -- Copyright (C) 2013 Matthew Wild, finally came to fix it all -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local lpty = assert(require "lpty", "mod_auth_external requires lpty: https://code.google.com/p/prosody-modules/wiki/mod_auth_external#Installation"); local usermanager = require "core.usermanager"; local new_sasl = require "util.sasl".new; local server = require "net.server"; local have_async, async = pcall(require, "util.async"); local log = module._log; local host = module.host; local script_type = module:get_option_string("external_auth_protocol", "generic"); local command = module:get_option_string("external_auth_command", ""); local read_timeout = module:get_option_number("external_auth_timeout", 5); local blocking = module:get_option_boolean("external_auth_blocking", not(have_async and server.event and lpty.getfd)); local auth_processes = module:get_option_number("external_auth_processes", 1); assert(script_type == "ejabberd" or script_type == "generic", "Config error: external_auth_protocol must be 'ejabberd' or 'generic'"); assert(not host:find(":"), "Invalid hostname"); if not blocking then log("debug", "External auth in non-blocking mode, yay!") waiter, guard = async.waiter, async.guarder(); elseif auth_processes > 1 then log("warn", "external_auth_processes is greater than 1, but we are in blocking mode - reducing to 1"); auth_processes = 1; end local ptys = {}; local pty_options = { throw_errors = false, no_local_echo = true, use_path = false }; for i = 1, auth_processes do ptys[i] = lpty.new(pty_options); end local curr_process = 0; function send_query(text) curr_process = (curr_process%auth_processes)+1; local pty = ptys[curr_process]; local finished_with_pty if not blocking then finished_with_pty = guard(pty); -- Prevent others from crossing this line while we're busy end if not pty:hasproc() then local status, ret = pty:exitstatus(); if status and (status ~= "exit" or ret ~= 0) then log("warn", "Auth process exited unexpectedly with %s %d, restarting", status, ret or 0); return nil; end local ok, err = pty:startproc(command); if not ok then log("error", "Failed to start auth process '%s': %s", command, err); return nil; end log("debug", "Started auth process"); end pty:send(text); if blocking then return pty:read(read_timeout); else local response; local wait, done = waiter(); server.addevent(pty:getfd(), server.event.EV_READ, function () response = pty:read(); done(); return -1; end); wait(); finished_with_pty(); return response; end end function do_query(kind, username, password) if not username then return nil, "not-acceptable"; end local query = (password and "%s:%s:%s:%s" or "%s:%s:%s"):format(kind, username, host, password); local len = #query if len > 1000 then return nil, "policy-violation"; end if script_type == "ejabberd" then local lo = len % 256; local hi = (len - lo) / 256; query = string.char(hi, lo)..query; elseif script_type == "generic" then query = query..'\n'; end local response, err = send_query(query); if not response then log("warn", "Error while waiting for result from auth process: %s", err or "unknown error"); elseif (script_type == "ejabberd" and response == "\0\2\0\0") or (script_type == "generic" and response:gsub("\r?\n$", "") == "0") then return nil, "not-authorized"; elseif (script_type == "ejabberd" and response == "\0\2\0\1") or (script_type == "generic" and response:gsub("\r?\n$", "") == "1") then return true; else log("warn", "Unable to interpret data from auth process, %s", (response:match("^error:") and response) or ("["..#response.." bytes]")); return nil, "internal-server-error"; end end local host = module.host; local provider = {}; function provider.test_password(username, password) return do_query("auth", username, password); end function provider.set_password(username, password) return do_query("setpass", username, password); end function provider.user_exists(username) return do_query("isuser", username); end function provider.create_user(username, password) return nil, "Account creation/modification not available."; end function provider.get_sasl_handler() local testpass_authentication_profile = { plain_test = function(sasl, username, password, realm) return usermanager.test_password(username, realm, password), true; end, }; return new_sasl(host, testpass_authentication_profile); end module:provides("auth", provider);
mit
waytim/darkstar
scripts/globals/items/dish_of_spaghetti_vongole_rosso_+1.lua
18
1650
----------------------------------------- -- ID: 5198 -- Item: Dish of Spaghetti Vongole Rosso +1 -- Food Effect: 60Min, All Races ----------------------------------------- -- Health % 20 -- Health Cap 95 -- Vitality 2 -- Mind -1 -- Defense % 25 -- Defense Cap 35 -- Store TP 6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0 if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,5198); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 20); target:addMod(MOD_FOOD_HP_CAP, 95); target:addMod(MOD_VIT, 2); target:addMod(MOD_MND, -1); target:addMod(MOD_FOOD_DEFP, 25); target:addMod(MOD_FOOD_DEF_CAP, 35); target:addMod(MOD_STORETP, 6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 20); target:delMod(MOD_FOOD_HP_CAP, 95); target:delMod(MOD_VIT, 2); target:delMod(MOD_MND, -1); target:delMod(MOD_FOOD_DEFP, 25); target:delMod(MOD_FOOD_DEF_CAP, 35); target:delMod(MOD_STORETP, 6); end;
gpl-3.0
X-Raym/REAPER-ReaScripts
Items Properties/X-Raym_Paste clipboard content into selected items notes.lua
1
1046
--[[ * ReaScript Name: Paste clipboard content into selected items notes * Author: X-Raym * Author URI: https://extremraym.com * Repository: GitHub > X-Raym > REAPER-ReaScripts * Repository URI: https://github.com/X-Raym/REAPER-ReaScripts * Licence: GPL v3 * Forum Thread: Scripts: Items Properties (various) * Forum Thread URI: https://forum.cockos.com/showthread.php?t=195520 * REAPER: 5.0 * Version: 1.0 --]] --[[ * Changelog: * v1.0 (2020-04-23) + Initial Release --]] reaper.PreventUIRefresh(1) reaper.Undo_BeginBlock() -- Begining of the undo block. Leave it at the top of your main function. clipboard = reaper.CF_GetClipboard('') if clipboard ~= "" then for i = 0, reaper.CountSelectedMediaItems(0) - 1 do item = reaper.GetSelectedMediaItem(0, i) reaper.ULT_SetMediaItemNote( item, clipboard ) end end reaper.UpdateArrange() reaper.Undo_EndBlock("Paste clipboard content into selected items notes", - 1) -- End of the undo block. Leave it at the bottom of your main function. reaper.PreventUIRefresh(-1)
gpl-3.0
thisishmed/butler
plugins/stats.lua
12
6289
-- Saves the number of messages from a user -- Can check the number of messages with !stats do local NUM_MSG_MAX = 5 local TIME_CHECK = 4 -- seconds local function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ('..user_id..')' return user_info end local function chat_stats(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = '' for k,user in pairs(users_info) do text = text ..user.name..'\n تعداد پیام های فرد=> '..user.msgs..'\n\n' end return text end -- Save stats, ban user local function pre_process(msg) -- Ignore service msg if msg.service then print('Service message') return msg end -- Save user on Redis if msg.from.type == 'user' then local hash = 'user:'..msg.from.id print('Saving user', hash) if msg.from.print_name then redis:hset(hash, 'print_name', msg.from.print_name) end if msg.from.first_name then redis:hset(hash, 'first_name', msg.from.first_name) end if msg.from.last_name then redis:hset(hash, 'last_name', msg.from.last_name) end end -- Save stats on Redis if msg.to.type == 'chat' then -- User is on chat local hash = 'chat:'..msg.to.id..':users' redis:sadd(hash, msg.from.id) end -- Total user msgs local hash = 'msgs:'..msg.from.id..':'..msg.to.id redis:incr(hash) -- Check flood if msg.from.type == 'user' then local hash = 'user:'..msg.from.id..':msgs' local msgs = tonumber(redis:get(hash) or 0) if msgs > NUM_MSG_MAX then print('User '..msg.from.id..'is flooding '..msgs) msg = nil end redis:setex(hash, TIME_CHECK, msgs+1) end return msg end local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'کاربران: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nگروه ها: '..r return text end local function run(msg, matches) if matches[1]:lower() == "stats" then if not matches[2] then if msg.to.type == 'chat' then local chat_id = msg.to.id return chat_stats(chat_id) else return 'این پلاگین تنها در گروه کار میکند' end end if matches[2] == "bot" or "telemanager" then if not is_sudo(msg) then return "تنها برای سودو مجاز است" else return bot_stats() end end if matches[2] == "chat" then if not is_sudo(msg) then return "تنها برای سودو مجاز است" else return chat_stats(matches[3]) end end end end return { description = "Plugin to update user stats.", usage = { "!stats: Returns a list of Username [telegram_id]: msg_num", "!stats chat <chat_id>: Show stats for chat_id", "!stats bot: Shows bot stats (sudo users)" }, patterns = { "^[!/]([Ss]tats)$", "^[!/]([Ss]tats) (chat) (%d+)", "^[!/]([Ss]tats) (bot)", "^[!/]([Ss]tats) (telemanager)" }, run = run, pre_process = pre_process } end -- -_-_-_-_-_-_-_-_-_- ||-_-_-_-_-_ || ||-_-_-_-_-_ -- || || || || -- || || || || -- || || || || -- || ||-_-_-_-_-_ || ||-_-_-_-_-_ -- || || || || -- || || || || -- || || || || -- || ||-_-_-_-_-_ ||-_-_-_-_-_ ||-_-_-_-_-_ -- -- -- /\ /\ /-_-_-_-_-_ ||-_-_-_-_-_ ||-_-_-_-_-_ -- ||\\ //|| //\\ || //|| //\\ // || || // -- || \\ // || // \\ || // || // \\ // || || // -- || \\ // || // \\ || // || // \\ || || || // -- || \\ // || //______\\ || // || //______\\ || -_-_-_- ||-_-_-_-_-_ || // -- || \\ // || // \\ || // || // \\ || || || || \\ -- || \\ // || // \\ || // || // \\ \\ || || || \\ -- || \\// || // \\ ||// || // \\ \\-_-_-_-_-|| ||-_-_-_-_-_ || \\ -- -- -- ||-_-_-_- || || || //-_-_-_-_-_- -- || || || || || // -- ||_-_-_|| || || || // -- || || || || \\ -- || || \\ // \\ -- || || \\ // // -- || ||-_-_-_-_ \\-_-_-_-// -_-_-_-_-_-// -- --By @ali_ghoghnoos --@telemanager_ch
gpl-2.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/effects/addendum_white.lua
4
1901
----------------------------------- -- -- -- ----------------------------------- ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:recalculateAbilitiesTable(); local bonus = effect:getPower(); local regen = effect:getSubPower(); target:addMod(MOD_WHITE_MAGIC_COST, -bonus); target:addMod(MOD_WHITE_MAGIC_CAST, -bonus); target:addMod(MOD_WHITE_MAGIC_RECAST, -bonus); if not (target:hasStatusEffect(EFFECT_TABULA_RASA)) then target:addMod(MOD_WHITE_MAGIC_COST, -10); target:addMod(MOD_WHITE_MAGIC_CAST, -10); target:addMod(MOD_WHITE_MAGIC_RECAST, -10); target:addMod(MOD_BLACK_MAGIC_COST, 20); target:addMod(MOD_BLACK_MAGIC_CAST, 20); target:addMod(MOD_BLACK_MAGIC_RECAST, 20); target:addMod(MOD_REGEN_EFFECT, regen); target:addMod(MOD_REGEN_DURATION, regen*2); end target:recalculateSkillsTable(); end; ----------------------------------- -- onEffectTick Action ----------------------------------- function onEffectTick(target,effect) end; ----------------------------------- -- onEffectLose Action ----------------------------------- function onEffectLose(target,effect) target:recalculateAbilitiesTable(); local bonus = effect:getPower(); local regen = effect:getSubPower(); target:delMod(MOD_WHITE_MAGIC_COST, -bonus); target:delMod(MOD_WHITE_MAGIC_CAST, -bonus); target:delMod(MOD_WHITE_MAGIC_RECAST, -bonus); if not (target:hasStatusEffect(EFFECT_TABULA_RASA)) then target:delMod(MOD_WHITE_MAGIC_COST, -10); target:delMod(MOD_WHITE_MAGIC_CAST, -10); target:delMod(MOD_WHITE_MAGIC_RECAST, -10); target:delMod(MOD_BLACK_MAGIC_COST, 20); target:delMod(MOD_BLACK_MAGIC_CAST, 20); target:delMod(MOD_BLACK_MAGIC_RECAST, 20); target:delMod(MOD_REGEN_EFFECT, regen); target:delMod(MOD_REGEN_DURATION, regen*2); end target:recalculateSkillsTable(); end;
gpl-3.0
waytim/darkstar
scripts/zones/Northern_San_dOria/npcs/Doggomehr.lua
13
1208
----------------------------------- -- Area: Northern San d'Oria -- NPC: Doggomehr -- Guild Merchant NPC: Blacksmithing Guild -- @pos -193.920 3.999 162.027 231 ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:sendGuild(531,8,23,2)) then player:showText(npc,DOGGOMEHR_SHOP_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
waytim/darkstar
scripts/zones/Crawlers_Nest/npcs/_5h1.lua
13
2974
----------------------------------- -- Area: Crawlers' Nest -- NPC: Strange Apparatus -- @pos: 214 0 -339 197 ----------------------------------- package.loaded["scripts/zones/Crawlers_Nest/TextIDs"] = nil; require("scripts/zones/Crawlers_Nest/TextIDs"); require("scripts/globals/strangeapparatus"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local trade = tradeToStrApp(player, trade); if (trade ~= nil) then if ( trade == 1) then -- good trade local drop = player:getLocalVar("strAppDrop"); local dropQty = player:getLocalVar("strAppDropQty"); local docStatus = 0; -- Assistant if (hasStrAppDocStatus(player)) then docStatus = 1; -- Doctor end player:startEvent(0x0002, drop, dropQty, INFINITY_CORE, 0, 0, 0, docStatus, 0); else -- wrong chip, spawn elemental nm spawnElementalNM(player); delStrAppDocStatus(player); player:messageSpecial(SYS_OVERLOAD); player:messageSpecial(YOU_LOST_THE, trade); end else -- Invalid trade, lose doctor status delStrAppDocStatus(player); player:messageSpecial(DEVICE_NOT_WORKING); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local docStatus = 0; -- Assistant if (hasStrAppDocStatus(player)) then docStatus = 1; -- Doctor else player:setLocalVar( "strAppPass", 1); end player:startEvent(0x0000, docStatus, 0, INFINITY_CORE, 0, 0, 0, 0, player:getZoneID()); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u", option); if (csid == 0x0000) then if (hasStrAppDocStatus(player) == false) then local docStatus = 1; -- Assistant if ( option == strAppPass(player)) then -- Good password docStatus = 0; -- Doctor giveStrAppDocStatus(player); end player:updateEvent(docStatus, 0, INFINITY_CORE, 0, 0, 0, 0, 0); end end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0002) then local drop = player:getLocalVar("strAppDrop"); local dropQty = player:getLocalVar("strAppDropQty"); if (drop ~= 0) then if ( dropQty == 0) then dropQty = 1; end player:addItem(drop, dropQty); player:setLocalVar("strAppDrop", 0); player:setLocalVar("strAppDropQty", 0); end end end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Horlais_Peak/bcnms/contaminated_colosseum.lua
4
1775
----------------------------------- -- Area: Horlias peak -- Name: contaminated_colosseum -- KSNM30 ----------------------------------- package.loaded["scripts/zones/Horlais_Peak/TextIDs"] = nil; ----------------------------------- require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/zones/Horlais_Peak/TextIDs"); ----------------------------------- -- EXAMPLE SCRIPT -- -- What should go here: -- giving key items, playing ENDING cutscenes -- -- What should NOT go here: -- Handling of "battlefield" status, spawning of monsters, -- putting loot into treasure pool, -- enforcing ANY rules (SJ/number of people/etc), moving -- chars around, playing entrance CSes (entrance CSes go in bcnm.lua) -- After registering the BCNM via bcnmRegister(bcnmid) function OnBcnmRegister(player,instance) end; -- Physically entering the BCNM via bcnmEnter(bcnmid) function OnBcnmEnter(player,instance) end; -- Leaving the BCNM by every mean possible, given by the LeaveCode -- 1=Select Exit on circle -- 2=Winning the BC -- 3=Disconnected or warped out -- 4=Losing the BC -- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called -- from the core when a player disconnects or the time limit is up, etc function OnBcnmLeave(player,instance,leavecode) -- print("leave code "..leavecode); if(leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,1,0); elseif(leavecode == 4) then player:startEvent(0x7d02); end end; function onEventUpdate(player,csid,option) -- print("bc update csid "..csid.." and option "..option); end; function onEventFinish(player,csid,option) -- print("bc finish csid "..csid.." and option "..option); end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Sacrarium/mobs/Keremet.lua
2
1333
----------------------------------- -- Area: sacrarium -- NPC: Keremet ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/missions"); ----------------------------------- -- onMobSpawn ----------------------------------- function OnMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) GetMobByID(16892050):updateEnmity(target); -- Commence the sack party. GetMobByID(16892051):updateEnmity(target); GetMobByID(16892052):updateEnmity(target); GetMobByID(16892053):updateEnmity(target); GetMobByID(16892054):updateEnmity(target); GetMobByID(16892055):updateEnmity(target); GetMobByID(16892056):updateEnmity(target); GetMobByID(16892057):updateEnmity(target); GetMobByID(16892058):updateEnmity(target); GetMobByID(16892059):updateEnmity(target); GetMobByID(16892060):updateEnmity(target); GetMobByID(16892061):updateEnmity(target); end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, killer) if (killer:getCurrentMission(COP) == THE_SECRETS_OF_WORSHIP and killer:getVar("PromathiaStatus") == 3 and killer:hasKeyItem(RELIQUIARIUM_KEY)==false)then -- print("mobdeath"); killer:setVar("PromathiaStatus",4); end end;
gpl-3.0
waytim/darkstar
scripts/globals/items/bowl_of_riverfin_soup.lua
18
1891
----------------------------------------- -- ID: 6069 -- Item: Bowl of Riverfin Soup -- Food Effect: 3 Hrs, All Races ----------------------------------------- -- Accuracy % 14 Cap 90 -- Ranged Accuracy % 14 Cap 90 -- Attack % 18 Cap 80 -- Ranged Attack % 18 Cap 80 -- Amorph Killer 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,6069); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_ACCP, 14); target:addMod(MOD_FOOD_ACC_CAP, 90); target:addMod(MOD_FOOD_RACCP, 14); target:addMod(MOD_FOOD_RACC_CAP, 90); target:addMod(MOD_FOOD_ATTP, 18); target:addMod(MOD_FOOD_ATT_CAP, 80); target:addMod(MOD_FOOD_RATTP, 18); target:addMod(MOD_FOOD_RATT_CAP, 80); target:addMod(MOD_AMORPH_KILLER, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_ACCP, 14); target:delMod(MOD_FOOD_ACC_CAP, 90); target:delMod(MOD_FOOD_RACCP, 14); target:delMod(MOD_FOOD_RACC_CAP, 90); target:delMod(MOD_FOOD_ATTP, 18); target:delMod(MOD_FOOD_ATT_CAP, 80); target:delMod(MOD_FOOD_RATTP, 18); target:delMod(MOD_FOOD_RATT_CAP, 80); target:delMod(MOD_AMORPH_KILLER, 5); end;
gpl-3.0
waytim/darkstar
scripts/globals/mobskills/glittering_ruby.lua
27
1144
--------------------------------------------------- -- Glittering Ruby --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) --randomly give str/dex/vit/agi/int/mnd/chr (+12) local effect = math.random(); local effectid = EFFECT_STR_BOOST; if (effect<=0.14) then --STR effectid = EFFECT_STR_BOOST; elseif (effect<=0.28) then --DEX effectid = EFFECT_DEX_BOOST; elseif (effect<=0.42) then --VIT effectid = EFFECT_VIT_BOOST; elseif (effect<=0.56) then --AGI effectid = EFFECT_AGI_BOOST; elseif (effect<=0.7) then --INT effectid = EFFECT_INT_BOOST; elseif (effect<=0.84) then --MND effectid = EFFECT_MND_BOOST; else --CHR effectid = EFFECT_CHR_BOOST; end target:addStatusEffect(effectid,math.random(12,14),0,90); skill:setMsg(MSG_BUFF); return effectid; end
gpl-3.0
waytim/darkstar
scripts/zones/Abyssea-Tahrongi/npcs/Cavernous_Maw.lua
29
1190
----------------------------------- -- Area: Abyssea - Tahrongi -- NPC: Cavernous Maw -- @pos -31.000, 47.000, -681.000 45 -- Teleports Players to Tahrongi Canyon ----------------------------------- package.loaded["scripts/zones/Abyssea-Tahrongi/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Abyssea-Tahrongi/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x00C8); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x00C8 and option ==1) then player:setPos(-28,46,-680,76,117); end end;
gpl-3.0
tenvick/hugular_cstolua
Client/tools/netProtocal/NetProtocalParserCode.lua
8
3668
------------------- NetProtocalPaser--------------- local NetAPIList = NetAPIList NetProtocalPaser = {} function NetProtocalPaser:parsestring(msg, key, parentTable) parentTable[key] = msg:ReadString() end function NetProtocalPaser:parseinteger(msg, key, parentTable) parentTable[key] = msg:ReadInt() end function NetProtocalPaser:parsefloat(msg, key, parentTable) parentTable[key] = msg:ReadFloat() end function NetProtocalPaser:parseshort(msg, key, parentTable) parentTable[key] = msg:ReadShort() end function NetProtocalPaser:parsebyte(msg, key, parentTable) parentTable[key] = msg:ReadByte() end function NetProtocalPaser:parseboolean(msg, key, parentTable) parentTable[key] = msg:ReadBoolean() end function NetProtocalPaser:parsepkid(msg,key,parentTable) parentTable[key] = msg:ReadString() end function NetProtocalPaser:parsechar(msg,key,parentTable) parentTable[key] = msg:ReadChar() end function NetProtocalPaser:parseushort(msg,key,parentTable) parentTable[key] = msg:ReadUShort() end function NetProtocalPaser:parseuint(msg,key,parentTable) parentTable[key] = msg:ReadUInt() end function NetProtocalPaser:parseulong(msg,key,parentTable) parentTable[key] = msg:ReadULong() end function NetProtocalPaser:formatstring(msg, value) msg:WriteString(value) end function NetProtocalPaser:formatinteger(msg, value) msg:WriteInt(value) end function NetProtocalPaser:formatshort(msg, value) msg:WriteShort(value) end function NetProtocalPaser:formatfloat(msg, value) msg:WriteFloat(value) end function NetProtocalPaser:formatbyte(msg, value) msg:WriteByte(value) end function NetProtocalPaser:formatboolean(msg, value) msg:WriteBoolean(value) end function NetProtocalPaser:formatchar(msg, value) msg:WriteChar(value) end function NetProtocalPaser:formatushort(msg, value) msg:WriteUShort(value) end function NetProtocalPaser:formatuint(msg, value) msg:WriteUInt(value) end function NetProtocalPaser:formatulong(msg, value) msg:WriteULong(value) end function NetProtocalPaser:formatArray(msg, value, valueType) local funcName = "format" .. valueType local func = self[funcName] local arrayLen = #value msg:WriteUShort(arrayLen) for i=1, arrayLen, 1 do local v = value[i] func(self,msg,v) end end function NetProtocalPaser:formatpkid(msg,value) msg:WriteString(value) end function NetProtocalPaser:parseArray(msg, key, parentTable, valueType) local funcName = "parse" .. valueType local func = self[funcName] parentTable[key]= {} local arrayLen = msg:ReadUShort() for i=1, arrayLen, 1 do local tempT = {} func(self,msg,"tempK", tempT) table.insert(parentTable[key],tempT.tempK) end end function NetProtocalPaser:parseMessage(msg,msgType) local result = {} msgType = "MSGTYPE" .. msgType local dataStructName = NetAPIList:getDataStructFromMsgType(msgType) if(dataStructName ~= "null") then local funcName = "parse"..dataStructName local func = NetProtocalPaser[funcName] func(self, msg,nil,result) end return result end function NetProtocalPaser:formatMessage(msg,msgType, content) msg:set_Type(msgType) msgType = "MSGTYPE" .. msgType local dataStructName = NetAPIList:getDataStructFromMsgType(msgType) if(dataStructName ~= "null") then local funcName = "format"..dataStructName --print("---- formatMessage func name--- " .. funcName) local func = NetProtocalPaser[funcName] func(self, msg, content) end end
mit
TheOnePharaoh/YGOPro-Custom-Cards
script/c99950341.lua
2
3212
--MSMM - Kyubey function c99950341.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(99950341,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(c99950341.spcost) e1:SetTarget(c99950341.sptg) e1:SetOperation(c99950341.spop) c:RegisterEffect(e1) --Search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(99950341,1)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCondition(aux.exccon) e2:SetCost(c99950341.thcost) e2:SetTarget(c99950341.thtg) e2:SetOperation(c99950341.thop) c:RegisterEffect(e2) --Battle Indes local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e3:SetValue(1) c:RegisterEffect(e3) end function c99950341.spcost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsAbleToGraveAsCost() and c:IsDiscardable() end Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD) end function c99950341.spfilter(c,e,tp) return c:IsSetCard(9995) and c:GetLevel()==5 and c:IsCanBeSpecialSummoned(e,0,tp,false,true) end function c99950341.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_DECK) and chkc:IsControler(tp) and c99950341.spfilter(chkc,e,tp) end if chk==0 then return Duel.IsExistingTarget(c99950341.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c99950341.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c99950341.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,true,POS_FACEUP) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CANNOT_TRIGGER) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) end Duel.SpecialSummonComplete() end function c99950341.thcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) end function c99950341.thfilter(c) return c:IsCode(99950000) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY) end function c99950341.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c99950341.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) end function c99950341.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c99950341.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-3.0
waytim/darkstar
scripts/globals/weaponskills/hard_slash.lua
11
1603
----------------------------------- -- Hard Slash -- Great Sword weapon skill -- Skill level: 5 -- Delivers a single-hit attack. Damage varies with TP. -- Modifiers: STR:30% -- 100%TP 200%TP 300%TP -- 1.5 1.75 2.0 ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/weaponskills"); function onUseWeaponSkill(player, target, wsID, tp, primary) local params = {}; params.numHits = 1; -- ftp damage mods (for Damage Varies with TP; lines are calculated in the function params.ftp100 = 1.5; params.ftp200 = 1.75; params.ftp300 = 2.0; -- wscs are in % so 0.2=20% params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; -- critical mods, again in % (ONLY USE FOR params.critICAL HIT VARIES WITH TP) params.crit100 = 0.0; params.crit200=0.0; params.crit300=0.0; params.canCrit = false; -- accuracy mods (ONLY USE FOR accURACY VARIES WITH TP) , should be the acc at those %s NOT the penalty values. Leave 0 if acc doesnt vary with tp. params.acc100 = 0; params.acc200=0; params.acc300=0; -- attack multiplier (only some WSes use this, this varies the actual ratio value, see Tachi: Kasha) 1 is default. params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 1.0; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, primary); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Bhaflau_Thickets/npcs/qm1.lua
15
1188
----------------------------------- -- Area: Bhaflau Thickets -- NPC: ??? (Spawn Lividroot Amooshah(ZNM T2)) -- @pos 334 -10 184 52 ----------------------------------- package.loaded["scripts/zones/Bhaflau_Thickets/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Bhaflau_Thickets/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if(trade:hasItemQty(2578,1) and trade:getItemCount() == 1) then -- Trade Oily Blood player:tradeComplete(); SpawnMob(16990473,180):updateEnmity(player); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(NOTHING_HAPPENS); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
waytim/darkstar
scripts/globals/abilities/pets/gust_breath.lua
29
1334
--------------------------------------------------- -- Gust Breath --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); require("scripts/globals/ability"); --------------------------------------------------- function onAbilityCheck(player, target, ability) return 0,0; end; function onUseAbility(pet, target, skill, action) local master = pet:getMaster() ---------- Deep Breathing ---------- -- 0 for none -- 1 for first merit -- 0.25 for each merit after the first -- TODO: 0.1 per merit for augmented AF2 (10663 *w/ augment*) local deep = 1; if (pet:hasStatusEffect(EFFECT_MAGIC_ATK_BOOST) == true) then deep = deep + 1 + (master:getMerit(MERIT_DEEP_BREATHING)-1)*0.25; pet:delStatusEffect(EFFECT_MAGIC_ATK_BOOST); end local gear = master:getMod(MOD_WYVERN_BREATH)/256; -- Master gear that enhances breath local dmgmod = MobBreathMove(pet, target, 0.185, pet:getMainLvl()*15, ELE_WIND); -- Works out to (hp/6) + 15, as desired dmgmod = (dmgmod * (1+gear))*deep; pet:setTP(0) local dmg = AbilityFinalAdjustments(dmgmod,pet,skill,target,MOBSKILL_MAGICAL,MOBPARAM_WIND,MOBPARAM_IGNORE_SHADOWS); target:delHP(dmg); return dmg; end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c101020022.lua
1
2388
--created by LionHeartKIng, coded by Lyris --S・VINEのコースト・プリースト function c101020022.initial_effect(c) local e4=Effect.CreateEffect(c) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1) e4:SetCondition(c101020022.spcon) e4:SetTarget(c101020022.sptg) e4:SetOperation(c101020022.spop) c:RegisterEffect(e4) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetRange(LOCATION_REMOVED) e1:SetCountLimit(1,101020022+EFFECT_COUNT_CODE_DUEL) e1:SetCondition(c101020022.condition) e1:SetTarget(c101020022.target) e1:SetOperation(c101020022.operation) c:RegisterEffect(e1) end function c101020022.spcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)<=1 end function c101020022.spfilter(c,e,tp) return c:IsSetCard(0x785e) and not c:IsCode(101020022) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c101020022.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c101020022.spfilter,tp,LOCATION_REMOVED+LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_REMOVED+LOCATION_DECK) end function c101020022.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c101020022.spfilter,tp,LOCATION_REMOVED+LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end function c101020022.condition(e,tp,eg,ep,ev,re,r,rp) local at=Duel.GetAttacker() return at:GetControler()~=tp and Duel.GetAttackTarget()==nil end function c101020022.target(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function c101020022.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 and Duel.NegateAttack() then Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE,1) end end
gpl-3.0
MinFu/luci
applications/luci-app-wshaper/luasrc/model/cbi/wshaper.lua
56
1848
-- Copyright 2011 Manuel Munz <freifunk at somakoma dot de> -- Licensed to the public under the Apache License 2.0. require("luci.tools.webadmin") m = Map("wshaper", translate("Wondershaper"), translate("Wondershaper shapes traffic to ensure low latencies for interactive traffic even when your " .. "internet connection is highly saturated.")) s = m:section(NamedSection, "settings", "wshaper", translate("Wondershaper settings")) s.anonymous = true network = s:option(ListValue, "network", translate("Interface")) luci.tools.webadmin.cbi_add_networks(network) uplink = s:option(Value, "uplink", translate("Uplink"), translate("Upstream bandwidth in kbit/s")) uplink.optional = false uplink.datatype = "uinteger" uplink.default = "240" uplink = s:option(Value, "downlink", translate("Downlink"), translate("Downstream bandwidth in kbit/s")) uplink.optional = false uplink.datatype = "uinteger" uplink.default = "200" nopriohostsrc = s:option(DynamicList, "nopriohostsrc", translate("Low priority hosts (Source)"), translate("Host or Network in CIDR notation.")) nopriohostsrc.optional = true nopriohostsrc.datatype = ipaddr nopriohostsrc.placeholder = "10.0.0.1/32" nopriohostdst = s:option(DynamicList, "nopriohostdst", translate("Low priority hosts (Destination)"), translate("Host or Network in CIDR notation.")) nopriohostdst.optional = true nopriohostdst.datatype = ipaddr nopriohostdst.placeholder = "10.0.0.1/32" noprioportsrc = s:option(DynamicList, "noprioportsrc", translate("Low priority source ports")) noprioportsrc.optional = true noprioportsrc.datatype = "range(0,65535)" noprioportsrc.placeholder = "21" noprioportdst = s:option(DynamicList, "noprioportdst", translate("Low priority destination ports")) noprioportdst.optional = true noprioportdst.datatype = "range(0,65535)" noprioportdst.placeholder = "21" return m
apache-2.0
waytim/darkstar
scripts/zones/Apollyon/mobs/Proto-Omega.lua
4
3213
----------------------------------- -- Area: Apollyon (Central) -- MOB: Proto-Omega ----------------------------------- package.loaded["scripts/zones/Apollyon/TextIDs"] = nil; ----------------------------------- require("scripts/globals/limbus"); require("scripts/zones/Apollyon/TextIDs"); require("scripts/globals/titles"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onMobInitialize Action ----------------------------------- function onMobInitialize(mob) mob:setMobMod(MOBMOD_ADD_EFFECT,mob:getShortID()); end; ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) mob:setMobMod(MOBMOD_SUPERLINK, mob:getShortID()); mob:setMod(MOD_UDMGPHYS, -75); mob:setMod(MOD_UDMGRANGE, -75); mob:setMod(MOD_UDMGMAGIC, 0); end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) local mobID = mob:getID(); local formTime = mob:getLocalVar("formWait") local lifePercent = mob:getHPP(); local currentForm = mob:getLocalVar("form") if (lifePercent < 70 and currentForm < 1) then currentForm = 1; mob:setLocalVar("form", currentForm) mob:AnimationSub(2); formTime = os.time() + 60; mob:setMod(MOD_UDMGPHYS, 0); mob:setMod(MOD_UDMGRANGE, 0); mob:setMod(MOD_UDMGMAGIC, -75); end if (currentForm == 1) then if (formTime < os.time()) then if (mob:AnimationSub() == 1) then mob:AnimationSub(2); else mob:AnimationSub(1); end mob:setLocalVar("formWait", os.time() + 60); end if (lifePercent < 30) then mob:AnimationSub(2); mob:setMod(MOD_UDMGPHYS, -50); mob:setMod(MOD_UDMGRANGE, -50); mob:setMod(MOD_UDMGMAGIC, -50); mob:addStatusEffect(EFFECT_REGAIN,7,3,0); -- The final form has Regain, mob:getStatusEffect(EFFECT_REGAIN):setFlag(32); currentForm = 2; mob:setLocalVar("form", currentForm) end end end; ----------------------------------- -- onAdditionalEffect ----------------------------------- function onAdditionalEffect(mob, player) local chance = 20; -- wiki lists ~20% stun chance local resist = applyResistanceAddEffect(mob,player,ELE_THUNDER,EFFECT_STUN); if (math.random(0,99) >= chance or resist <= 0.5) then return 0,0,0; else local duration = 5 * resist; if (player:hasStatusEffect(EFFECT_STUN) == false) then player:addStatusEffect(EFFECT_STUN, 0, 0, duration); end return SUBEFFECT_STUN, MSGBASIC_ADD_EFFECT_STATUS, EFFECT_STUN; end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, player, isKiller) player:addTitle(APOLLYON_RAVAGER); local mobX = mob:getXPos(); local mobY = mob:getYPos(); local mobZ = mob:getZPos(); GetNPCByID(16932864+39):setPos(mobX,mobY,mobZ); GetNPCByID(16932864+39):setStatus(STATUS_NORMAL); end;
gpl-3.0
waytim/darkstar
scripts/globals/items/prime_beef_stewpot.lua
18
1971
----------------------------------------- -- ID: 5548 -- Item: Prime Beef Stewpot -- Food Effect: 4 Hrs, All Races ----------------------------------------- -- TODO: Group Effect -- HP +10% Cap 75 -- MP +15 -- Strength +2 -- Agility +1 -- Mind +1 -- HP Recovered while healing +7 -- MP Recovered while healing +2 -- Attack 18% Cap 60 -- Evasion +6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0 if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5548); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 10); target:addMod(MOD_FOOD_HP_CAP, 75); target:addMod(MOD_MP, 15); target:addMod(MOD_STR, 2); target:addMod(MOD_AGI, 1); target:addMod(MOD_MND, 1); target:addMod(MOD_HPHEAL, 7); target:addMod(MOD_MPHEAL, 2); target:addMod(MOD_FOOD_ATTP, 18); target:addMod(MOD_FOOD_ATT_CAP, 60); target:addMod(MOD_EVA, 6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 10); target:delMod(MOD_FOOD_HP_CAP, 75); target:delMod(MOD_MP, 15); target:delMod(MOD_STR, 2); target:delMod(MOD_AGI, 1); target:delMod(MOD_MND, 1); target:delMod(MOD_HPHEAL, 7); target:delMod(MOD_MPHEAL, 2); target:delMod(MOD_FOOD_ATTP, 18); target:delMod(MOD_FOOD_ATT_CAP, 60); target:delMod(MOD_EVA, 6); end;
gpl-3.0
jixianliang/DBProxy
examples/tutorial-keepalive.lua
4
8032
--[[ $%BEGINLICENSE%$ Copyright (c) 2007, 2009, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA $%ENDLICENSE%$ --]] --[[ --]] --- -- a flexible statement based load balancer with connection pooling -- -- * build a connection pool of min_idle_connections for each backend and -- maintain its size -- * reusing a server-side connection when it is idling -- --- config -- -- connection pool local min_idle_connections = 4 local max_idle_connections = 8 -- debug local is_debug = true --- end of config --- -- read/write splitting sends all non-transactional SELECTs to the slaves -- -- is_in_transaction tracks the state of the transactions local is_in_transaction = 0 --- -- get a connection to a backend -- -- as long as we don't have enough connections in the pool, create new connections -- function connect_server() -- make sure that we connect to each backend at least ones to -- keep the connections to the servers alive -- -- on read_query we can switch the backends again to another backend if is_debug then print() print("[connect_server] ") end local least_idle_conns_ndx = 0 local least_idle_conns = 0 for i = 1, #proxy.global.backends do local s = proxy.global.backends[i] local pool = s.pool -- we don't have a username yet, try to find a connections which is idling local cur_idle = pool.users[""].cur_idle_connections if is_debug then print(" [".. i .."].connected_clients = " .. s.connected_clients) print(" [".. i .."].idling_connections = " .. cur_idle) print(" [".. i .."].type = " .. s.type) print(" [".. i .."].state = " .. s.state) end if s.state ~= proxy.BACKEND_STATE_DOWN then -- try to connect to each backend once at least if cur_idle == 0 then proxy.connection.backend_ndx = i if is_debug then print(" [".. i .."] open new connection") end return end -- try to open at least min_idle_connections if least_idle_conns_ndx == 0 or ( cur_idle < min_idle_connections and cur_idle < least_idle_conns ) then least_idle_conns_ndx = i least_idle_conns = s.idling_connections end end end if least_idle_conns_ndx > 0 then proxy.connection.backend_ndx = least_idle_conns_ndx end if proxy.connection.backend_ndx > 0 then local s = proxy.global.backends[proxy.connection.backend_ndx] local pool = s.pool -- we don't have a username yet, try to find a connections which is idling local cur_idle = pool.users[""].cur_idle_connections if cur_idle >= min_idle_connections then -- we have 4 idling connections in the pool, that's good enough if is_debug then print(" using pooled connection from: " .. proxy.connection.backend_ndx) end return proxy.PROXY_IGNORE_RESULT end end if is_debug then print(" opening new connection on: " .. proxy.connection.backend_ndx) end -- open a new connection end --- -- put the successfully authed connection into the connection pool -- -- @param auth the context information for the auth -- -- auth.packet is the packet function read_auth_result( auth ) if auth.packet:byte() == proxy.MYSQLD_PACKET_OK then -- auth was fine, disconnect from the server proxy.connection.backend_ndx = 0 elseif auth.packet:byte() == proxy.MYSQLD_PACKET_EOF then -- we received either a -- -- * MYSQLD_PACKET_ERR and the auth failed or -- * MYSQLD_PACKET_EOF which means a OLD PASSWORD (4.0) was sent print("(read_auth_result) ... not ok yet"); elseif auth.packet:byte() == proxy.MYSQLD_PACKET_ERR then -- auth failed end end --- -- read/write splitting function read_query( packet ) if is_debug then print("[read_query]") print(" authed backend = " .. proxy.connection.backend_ndx) print(" used db = " .. proxy.connection.client.default_db) end if packet:byte() == proxy.COM_QUIT then -- don't send COM_QUIT to the backend. We manage the connection -- in all aspects. proxy.response = { type = proxy.MYSQLD_PACKET_OK, } return proxy.PROXY_SEND_RESULT end if proxy.connection.backend_ndx == 0 then -- we don't have a backend right now -- -- let's pick a master as a good default for i = 1, #proxy.global.backends do local s = proxy.global.backends[i] local pool = s.pool -- we don't have a username yet, try to find a connections which is idling local cur_idle = pool.users[proxy.connection.client.username].cur_idle_connections if cur_idle > 0 and s.state ~= proxy.BACKEND_STATE_DOWN and s.type == proxy.BACKEND_TYPE_RW then proxy.connection.backend_ndx = i break end end end if true or proxy.connection.client.default_db and proxy.connection.client.default_db ~= proxy.connection.server.default_db then -- sync the client-side default_db with the server-side default_db proxy.queries:append(2, string.char(proxy.COM_INIT_DB) .. proxy.connection.client.default_db, { resultset_is_needed = true }) end proxy.queries:append(1, packet, { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY end --- -- as long as we are in a transaction keep the connection -- otherwise release it so another client can use it function read_query_result( inj ) local res = assert(inj.resultset) local flags = res.flags if inj.id ~= 1 then -- ignore the result of the USE <default_db> return proxy.PROXY_IGNORE_RESULT end is_in_transaction = flags.in_trans if not is_in_transaction then -- release the backend proxy.connection.backend_ndx = 0 end end --- -- close the connections if we have enough connections in the pool -- -- @return nil - close connection -- IGNORE_RESULT - store connection in the pool function disconnect_client() if is_debug then print("[disconnect_client]") end if proxy.connection.backend_ndx == 0 then -- currently we don't have a server backend assigned -- -- pick a server which has too many idling connections and close one for i = 1, #proxy.global.backends do local s = proxy.global.backends[i] local pool = s.pool -- we don't have a username yet, try to find a connections which is idling local cur_idle = pool.users[proxy.connection.client.username].cur_idle_connections if s.state ~= proxy.BACKEND_STATE_DOWN and cur_idle > max_idle_connections then -- try to disconnect a backend proxy.connection.backend_ndx = i if is_debug then print(" [".. i .."] closing connection, idling: " .. cur_idle) end return end end end end
gpl-2.0
forcecore/OpenRA
mods/ra/maps/soviet-06a/soviet06a.lua
7
6355
--[[ Copyright 2007-2017 The OpenRA Developers (see AUTHORS) This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For more information, see COPYING. ]] ArmorAttack = { } AttackPaths = { { AttackWaypoint1 }, { AttackWaypoint2 } } BaseAttackers = { BaseAttacker1, BaseAttacker2 } InfAttack = { } IntroAttackers = { IntroEnemy1, IntroEnemy2, IntroEnemy3 } Trucks = { Truck1, Truck2 } AlliedInfantryTypes = { "e1", "e1", "e3" } AlliedArmorTypes = { "jeep", "jeep", "1tnk", "1tnk", "2tnk", "2tnk", "arty" } SovietReinforcements1 = { "e6", "e6", "e6", "e6", "e6" } SovietReinforcements2 = { "e4", "e4", "e2", "e2", "e2" } SovietReinforcements1Waypoints = { McvWaypoint.Location, APCWaypoint1.Location } SovietReinforcements2Waypoints = { McvWaypoint.Location, APCWaypoint2.Location } TruckGoalTrigger = { CPos.New(83, 7), CPos.New(83, 8), CPos.New(83, 9), CPos.New(83, 10), CPos.New(84, 10), CPos.New(84, 11), CPos.New(84, 12), CPos.New(85, 12), CPos.New(86, 12), CPos.New(87, 12), CPos.New(87, 13), CPos.New(88, 13), CPos.New(89, 13), CPos.New(90, 13), CPos.New(90, 14), CPos.New(90, 15), CPos.New(91, 15), CPos.New(92, 15), CPos.New(93, 15), CPos.New(94, 15) } CameraBarrierTrigger = { CPos.New(65, 39), CPos.New(65, 40), CPos.New(66, 40), CPos.New(66, 41), CPos.New(67, 41), CPos.New(67, 42), CPos.New(68, 42), CPos.New(68, 43), CPos.New(68, 44) } CameraBaseTrigger = { CPos.New(53, 42), CPos.New(54, 42), CPos.New(54, 41), CPos.New(55, 41), CPos.New(56, 41), CPos.New(56, 40), CPos.New(57, 40), CPos.New(57, 39), CPos.New(58, 39), CPos.New(59, 39), CPos.New(59, 38), CPos.New(60, 38), CPos.New(61, 38) } Trigger.OnEnteredFootprint(TruckGoalTrigger, function(a, id) if not truckGoalTrigger and a.Owner == player and a.Type == "truk" then truckGoalTrigger = true player.MarkCompletedObjective(sovietObjective) player.MarkCompletedObjective(SaveAllTrucks) end end) Trigger.OnEnteredFootprint(CameraBarrierTrigger, function(a, id) if not cameraBarrierTrigger and a.Owner == player then cameraBarrierTrigger = true local cameraBarrier = Actor.Create("camera", true, { Owner = player, Location = CameraBarrier.Location }) Trigger.AfterDelay(DateTime.Seconds(15), function() cameraBarrier.Destroy() end) end end) Trigger.OnEnteredFootprint(CameraBaseTrigger, function(a, id) if not cameraBaseTrigger and a.Owner == player then cameraBaseTrigger = true local cameraBase1 = Actor.Create("camera", true, { Owner = player, Location = CameraBase1.Location }) local cameraBase2 = Actor.Create("camera", true, { Owner = player, Location = CameraBase2.Location }) local cameraBase3 = Actor.Create("camera", true, { Owner = player, Location = CameraBase3.Location }) local cameraBase4 = Actor.Create("camera", true, { Owner = player, Location = CameraBase4.Location }) Trigger.AfterDelay(DateTime.Minutes(1), function() cameraBase1.Destroy() cameraBase2.Destroy() cameraBase3.Destroy() cameraBase4.Destroy() end) end end) Trigger.OnAllKilled(Trucks, function() enemy.MarkCompletedObjective(alliedObjective) end) Trigger.OnAnyKilled(Trucks, function() player.MarkFailedObjective(SaveAllTrucks) end) Trigger.OnKilled(Apwr, function(building) BaseApwr.exists = false end) Trigger.OnKilled(Barr, function(building) BaseTent.exists = false end) Trigger.OnKilled(Proc, function(building) BaseProc.exists = false end) Trigger.OnKilled(Weap, function(building) BaseWeap.exists = false end) Trigger.OnKilled(Apwr2, function(building) BaseApwr2.exists = false end) Trigger.OnKilled(Dome, function() player.MarkCompletedObjective(sovietObjective2) Media.PlaySpeechNotification(player, "ObjectiveMet") end) -- Activate the AI once the player deployed the Mcv Trigger.OnRemovedFromWorld(Mcv, function() if not mcvDeployed then mcvDeployed = true BuildBase() SendEnemies() Trigger.AfterDelay(DateTime.Minutes(1), ProduceInfantry) Trigger.AfterDelay(DateTime.Minutes(2), ProduceArmor) Trigger.AfterDelay(DateTime.Minutes(2), function() Utils.Do(BaseAttackers, function(actor) IdleHunt(actor) end) end) end end) WorldLoaded = function() player = Player.GetPlayer("USSR") enemy = Player.GetPlayer("Greece") Camera.Position = CameraStart.CenterPosition Mcv.Move(McvWaypoint.Location) Harvester.FindResources() Utils.Do(IntroAttackers, function(actor) IdleHunt(actor) end) Utils.Do(Map.NamedActors, function(actor) if actor.Owner == enemy and actor.HasProperty("StartBuildingRepairs") then Trigger.OnDamaged(actor, function(building) if building.Owner == enemy and building.Health < 3/4 * building.MaxHealth then building.StartBuildingRepairs() end end) end end) Reinforcements.ReinforceWithTransport(player, "apc", SovietReinforcements1, SovietReinforcements1Waypoints) Reinforcements.ReinforceWithTransport(player, "apc", SovietReinforcements2, SovietReinforcements2Waypoints) Trigger.OnObjectiveAdded(player, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "New " .. string.lower(p.GetObjectiveType(id)) .. " objective") end) Trigger.OnObjectiveCompleted(player, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective completed") end) Trigger.OnObjectiveFailed(player, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed") end) Trigger.OnPlayerWon(player, function() Media.PlaySpeechNotification(player, "Win") end) Trigger.OnPlayerLost(player, function() Media.PlaySpeechNotification(player, "Lose") end) alliedObjective = enemy.AddPrimaryObjective("Destroy all Soviet troops.") sovietObjective = player.AddPrimaryObjective("Escort the Convoy.") sovietObjective2 = player.AddSecondaryObjective("Destroy the Allied radar dome to stop enemy\nreinforcements.") SaveAllTrucks = player.AddSecondaryObjective("Keep all trucks alive.") end Tick = function() if player.HasNoRequiredUnits() then enemy.MarkCompletedObjective(alliedObjective) end if enemy.Resources >= enemy.ResourceCapacity * 0.75 then enemy.Cash = enemy.Cash + enemy.Resources - enemy.ResourceCapacity * 0.25 enemy.Resources = enemy.ResourceCapacity * 0.25 end end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c99960040.lua
1
5694
--BRS - Black Gold Saw function c99960040.initial_effect(c) --Xyz Summon aux.AddXyzProcedure(c,nil,4,2) c:EnableReviveLimit() --Attach local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c99960040.attachcon) e1:SetTarget(c99960040.attachtg) e1:SetOperation(c99960040.attachop) c:RegisterEffect(e1) --Special Summon 1 BRS local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(99960040,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCountLimit(1) e2:SetRange(LOCATION_MZONE) e2:SetCost(c99960040.spcost) e2:SetTarget(c99960040.sptg) e2:SetOperation(c99960040.spop) c:RegisterEffect(e2) --Halve ATK local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(99960040,1)) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCountLimit(1) e3:SetRange(LOCATION_MZONE) e3:SetCost(c99960040.atkcost) e3:SetTarget(c99960040.atktg) e3:SetOperation(c99960040.atkop) c:RegisterEffect(e3) --ATK Up local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e4:SetRange(LOCATION_MZONE) e4:SetCode(EFFECT_UPDATE_ATTACK) e4:SetValue(c99960040.value) c:RegisterEffect(e4) --Detached local e5=Effect.CreateEffect(c) e5:SetCategory(CATEGORY_TODECK) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e5:SetCode(EVENT_TO_GRAVE) e5:SetCondition(c99960040.detcon) e5:SetTarget(c99960040.dettg) e5:SetOperation(c99960040.detop) c:RegisterEffect(e5) end function c99960040.attachcon(e,tp,eg,ep,ev,re,r,rp) return re and re:GetHandler():IsSetCard(0x996) and not (e:GetHandler():IsPreviousLocation(LOCATION_EXTRA) and e:GetHandler():GetSummonType()==SUMMON_TYPE_XYZ and re:GetHandler()==e:GetHandler()) end function c99960040.attachfilter(c) return not c:IsHasEffect(EFFECT_NECRO_VALLEY) end function c99960040.attachtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c99960040.attachfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c99960040.attachfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL) Duel.SelectTarget(tp,c99960040.attachfilter,tp,LOCATION_GRAVE,0,1,1,nil) end function c99960040.attachop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsFaceup() and c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then Duel.Overlay(c,Group.FromCards(tc)) end end function c99960040.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,700) end Duel.PayLPCost(tp,700) end function c99960040.spfilter(c,e,tp) return c:IsSetCard(0x996) and c:IsType(TYPE_XYZ) and c:GetRank()==4 and not c:IsCode(99960040) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c99960040.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c99960040.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c99960040.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c99960040.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end function c99960040.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c99960040.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil) end function c99960040.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then local atk=tc:GetAttack() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetValue(math.ceil(atk/2)) tc:RegisterEffect(e1) if c:IsRelateToEffect(e) and c:IsFaceup() then local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END) e2:SetValue(math.ceil(atk/2)) c:RegisterEffect(e2) end end end function c99960040.value(e,c) return Duel.GetMatchingGroupCount(Card.IsType,c:GetControler(),0,LOCATION_GRAVE,nil,TYPE_MONSTER)*100 end function c99960040.detcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsReason(REASON_COST) and re:IsHasType(0x7e0) and re:IsActiveType(TYPE_MONSTER) and bit.band(c:GetPreviousLocation(),LOCATION_OVERLAY)~=0 end function c99960040.dettg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0) end function c99960040.detop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SendtoDeck(c,nil,0,REASON_EFFECT) end end
gpl-3.0
waytim/darkstar
scripts/zones/Balgas_Dais/bcnms/rank_2_mission.lua
26
1908
----------------------------------- -- Area: Horlais Peak -- Name: Mission Rank 2 -- @pos 299 -123 345 146 ----------------------------------- package.loaded["scripts/zones/Balgas_Dais/TextIDs"] = nil; ------------------------------------- require("scripts/globals/keyitems"); require("scripts/zones/Balgas_Dais/TextIDs"); ----------------------------------- -- After registering the BCNM via bcnmRegister(bcnmid) function onBcnmRegister(player,instance) end; -- Physically entering the BCNM via bcnmEnter(bcnmid) function onBcnmEnter(player,instance) end; -- Leaving the BCNM by every mean possible, given by the LeaveCode -- 1=Select Exit on circle -- 2=Winning the BC -- 3=Disconnected or warped out -- 4=Losing the BC -- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called -- from the core when a player disconnects or the time limit is up, etc function onBcnmLeave(player,instance,leavecode) -- print("leave code "..leavecode); if (leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage if (player:hasCompletedMission(player:getNation(),5)) then player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,0,1); else player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,0,0); end elseif (leavecode == 4) then player:startEvent(0x7d02); end end; function onEventUpdate(player,csid,option) -- print("bc update csid "..csid.." and option "..option); end; function onEventFinish(player,csid,option) -- print("bc finish csid "..csid.." and option "..option); if (csid == 0x7d01) then if (player:hasKeyItem(DARK_KEY)) then player:addKeyItem(KINDRED_CREST); player:messageSpecial(KEYITEM_OBTAINED,KINDRED_CREST); player:setVar("MissionStatus",9); player:delKeyItem(DARK_KEY); end end end;
gpl-3.0
peterfillmore/proxmark3-14a-TagFuzz
client/lualibs/read14a.lua
9
4126
--[[ This is a library to read 14443a tags. It can be used something like this local reader = require('read14a') result, err = reader.read1443a() if not result then print(err) return end print(result.name) --]] -- Loads the commands-library local cmds = require('commands') local TIMEOUT = 2000 -- Shouldn't take longer than 2 seconds local ISO14A_COMMAND = { ISO14A_CONNECT = 1, ISO14A_NO_DISCONNECT = 2, ISO14A_APDU = 4, ISO14A_RAW = 8, ISO14A_REQUEST_TRIGGER = 0x10, ISO14A_APPEND_CRC = 0x20, ISO14A_SET_TIMEOUT = 0x40 } local ISO14443a_TYPES = {} ISO14443a_TYPES[0x00] = "NXP MIFARE Ultralight | Ultralight C" ISO14443a_TYPES[0x04] = "NXP MIFARE (various !DESFire !DESFire EV1)" ISO14443a_TYPES[0x08] = "NXP MIFARE CLASSIC 1k | Plus 2k" ISO14443a_TYPES[0x09] = "NXP MIFARE Mini 0.3k" ISO14443a_TYPES[0x10] = "NXP MIFARE Plus 2k" ISO14443a_TYPES[0x11] = "NXP MIFARE Plus 4k" ISO14443a_TYPES[0x18] = "NXP MIFARE Classic 4k | Plus 4k" ISO14443a_TYPES[0x20] = "NXP MIFARE DESFire 4k | DESFire EV1 2k/4k/8k | Plus 2k/4k | JCOP 31/41" ISO14443a_TYPES[0x24] = "NXP MIFARE DESFire | DESFire EV1" ISO14443a_TYPES[0x28] = "JCOP31 or JCOP41 v2.3.1" ISO14443a_TYPES[0x38] = "Nokia 6212 or 6131 MIFARE CLASSIC 4K" ISO14443a_TYPES[0x88] = "Infineon MIFARE CLASSIC 1K" ISO14443a_TYPES[0x98] = "Gemplus MPCOS" local function tostring_1443a(sak) return ISO14443a_TYPES[sak] or ("Unknown (SAK=%x)"):format(sak) end local function parse1443a(data) --[[ Based on this struct : typedef struct { byte_t uid[10]; byte_t uidlen; byte_t atqa[2]; byte_t sak; byte_t ats_len; byte_t ats[256]; } __attribute__((__packed__)) iso14a_card_select_t; --]] local count,uid,uidlen, atqa, sak, ats_len, ats= bin.unpack('H10CH2CC',data) uid = uid:sub(1,2*uidlen) --print("uid, atqa, sak: ",uid, atqa, sak) --print("TYPE: ", tostring_1443a(sak)) return { uid = uid, atqa = atqa, sak = sak, name = tostring_1443a(sak)} end --- Sends a USBpacket to the device -- @param command - the usb packet to send -- @param ignoreresponse - if set to true, we don't read the device answer packet -- which is usually recipe for fail. If not sent, the host will wait 2s for a -- response of type CMD_ACK -- @return packet,nil if successfull -- nil, errormessage if unsuccessfull local function sendToDevice(command, ignoreresponse) core.clearCommandBuffer() local err = core.SendCommand(command:getBytes()) if err then print(err) return nil, err end if ignoreresponse then return nil,nil end local response = core.WaitForResponseTimeout(cmds.CMD_ACK,TIMEOUT) return response,nil end -- This function does a connect and retrieves som einfo -- @param dont_disconnect - if true, does not disable the field -- @return if successfull: an table containing card info -- @return if unsuccessfull : nil, error local function read14443a(dont_disconnect) local command, result, info, err, data command = Command:new{cmd = cmds.CMD_READER_ISO_14443a, arg1 = ISO14A_COMMAND.ISO14A_CONNECT} if dont_disconnect then command.arg1 = command.arg1 + ISO14A_COMMAND.ISO14A_NO_DISCONNECT end local result,err = sendToDevice(command) if result then local count,cmd,arg0,arg1,arg2 = bin.unpack('LLLL',result) if arg0 == 0 then return nil, "iso14443a card select failed" end data = string.sub(result,count) info, err = parse1443a(data) else err ="No response from card" end if err then print(err) return nil, err end return info end --- -- Waits for a mifare card to be placed within the vicinity of the reader. -- @return if successfull: an table containing card info -- @return if unsuccessfull : nil, error local function waitFor14443a() print("Waiting for card... press any key to quit") while not core.ukbhit() do res, err = read14443a() if res then return res end -- err means that there was no response from card end return nil, "Aborted by user" end local library = { read1443a = read14443a, read = read14443a, waitFor14443a = waitFor14443a, parse1443a = parse1443a, sendToDevice = sendToDevice, ISO14A_COMMAND = ISO14A_COMMAND, } return library
gpl-2.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Quicksand_Caves/npcs/_5sa.lua
4
1222
----------------------------------- -- Area: Quicksand Caves -- NPC: Ornate Door -- Door blocked by Weight system -- @pos -418 0 790 208 ----------------------------------- package.loaded["scripts/zones/Quicksand_Caves/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Quicksand_Caves/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local difX = player:getXPos()-(-425); local difZ = player:getZPos()-(790); local Distance = math.sqrt( math.pow(difX,2) + math.pow(difZ,2) ); if(Distance < 3) then return -1; end player:messageSpecial(DOOR_FIRMLY_SHUT); return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
waytim/darkstar
scripts/zones/The_Garden_of_RuHmet/mobs/Kf_ghrah_whm.lua
23
1894
----------------------------------- -- Area: Grand Palace of Hu'Xzoi -- MOB: Kf'ghrah WHM ----------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); -- no spells are currently set due to lack of info ----------------------------------- -- onMobSpawn -- Set core Skin and mob elemental bonus ----------------------------------- function onMobSpawn(mob) mob:AnimationSub(0); mob:setLocalVar("roamTime", os.time()); mob:setModelId(1167); -- light end; ----------------------------------- -- onMobRoam -- AutochangeForm ----------------------------------- function onMobRoam(mob) local roamTime = mob:getLocalVar("roamTime"); local roamForm; if (os.time() - roamTime > 60) then roamForm = math.random(1,3) -- forms 2 and 3 are spider and bird; can change forms at will if (roamForm == 1) then roamForm = 0; -- We don't want form 1 as that's humanoid - make it 0 for ball end; mob:AnimationSub(roamForm); mob:setLocalVar("roamTime", os.time()); end; end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobFight -- Free form change between ball, spider, and bird. ----------------------------------- function onMobFight(mob,target) local changeTime = mob:getLocalVar("changeTime"); local battleForm; if (mob:getBattleTime() - changeTime > 60) then battleForm = math.random(1,3) -- same deal as above if (battleForm == 1) then battleForm = 0; end; mob:AnimationSub(battleForm); mob:setLocalVar("changeTime", mob:getBattleTime()); end; end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, player, isKiller) end;
gpl-3.0
waytim/darkstar
scripts/globals/items/elshimo_coconut.lua
18
1196
----------------------------------------- -- ID: 5187 -- Item: elshimo_coconut -- Food Effect: 5Min, All Races ----------------------------------------- -- Agility -1 -- Intelligence -1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,5187); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_AGI, -1); target:addMod(MOD_INT, -1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_AGI, -1); target:delMod(MOD_INT, -1); end;
gpl-3.0
johnbelamaric/themis
vendor/github.com/apache/thrift/lib/lua/TServer.lua
30
3992
-- -- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apache License, Version 2.0 (the -- "License"); you may not use this file except in compliance -- with the License. You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, -- software distributed under the License is distributed on an -- "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY -- KIND, either express or implied. See the License for the -- specific language governing permissions and limitations -- under the License. -- require 'Thrift' require 'TFramedTransport' require 'TBinaryProtocol' -- TServer TServer = __TObject:new{ __type = 'TServer' } -- 2 possible constructors -- 1. {processor, serverTransport} -- 2. {processor, serverTransport, transportFactory, protocolFactory} function TServer:new(args) if ttype(args) ~= 'table' then error('TServer must be initialized with a table') end if args.processor == nil then terror('You must provide ' .. ttype(self) .. ' with a processor') end if args.serverTransport == nil then terror('You must provide ' .. ttype(self) .. ' with a serverTransport') end -- Create the object local obj = __TObject.new(self, args) if obj.transportFactory then obj.inputTransportFactory = obj.transportFactory obj.outputTransportFactory = obj.transportFactory obj.transportFactory = nil else obj.inputTransportFactory = TFramedTransportFactory:new{} obj.outputTransportFactory = obj.inputTransportFactory end if obj.protocolFactory then obj.inputProtocolFactory = obj.protocolFactory obj.outputProtocolFactory = obj.protocolFactory obj.protocolFactory = nil else obj.inputProtocolFactory = TBinaryProtocolFactory:new{} obj.outputProtocolFactory = obj.inputProtocolFactory end -- Set the __server variable in the handler so we can stop the server obj.processor.handler.__server = self return obj end function TServer:setServerEventHandler(handler) self.serverEventHandler = handler end function TServer:_clientBegin(content, iprot, oprot) if self.serverEventHandler and type(self.serverEventHandler.clientBegin) == 'function' then self.serverEventHandler:clientBegin(iprot, oprot) end end function TServer:_preServe() if self.serverEventHandler and type(self.serverEventHandler.preServe) == 'function' then self.serverEventHandler:preServe(self.serverTransport:getSocketInfo()) end end function TServer:_handleException(err) if string.find(err, 'TTransportException') == nil then print(err) end end function TServer:serve() end function TServer:handle(client) local itrans, otrans = self.inputTransportFactory:getTransport(client), self.outputTransportFactory:getTransport(client) local iprot, oprot = self.inputProtocolFactory:getProtocol(itrans), self.outputProtocolFactory:getProtocol(otrans) self:_clientBegin(iprot, oprot) while true do local ret, err = pcall(self.processor.process, self.processor, iprot, oprot) if ret == false and err then if not string.find(err, "TTransportException") then self:_handleException(err) end break end end itrans:close() otrans:close() end function TServer:close() self.serverTransport:close() end -- TSimpleServer -- Single threaded server that handles one transport (connection) TSimpleServer = __TObject:new(TServer, { __type = 'TSimpleServer', __stop = false }) function TSimpleServer:serve() self.serverTransport:listen() self:_preServe() while not self.__stop do client = self.serverTransport:accept() self:handle(client) end self:close() end function TSimpleServer:stop() self.__stop = true end
apache-2.0
waytim/darkstar
scripts/globals/items/persikos.lua
18
1174
----------------------------------------- -- ID: 4274 -- Item: persikos -- Food Effect: 5Min, All Races ----------------------------------------- -- Agility -7 -- Intelligence 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4274); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_AGI, -7); target:addMod(MOD_INT, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_AGI, -7); target:delMod(MOD_INT, 5); end;
gpl-3.0
waytim/darkstar
scripts/zones/Chamber_of_Oracles/npcs/Pedestal_of_Ice.lua
13
2373
----------------------------------- -- Area: Chamber of Oracles -- NPC: Pedestal of Ice -- Involved in Zilart Mission 7 -- @pos 199 -2 36 168 ------------------------------------- package.loaded["scripts/zones/Chamber_of_Oracles/TextIDs"] = nil; ------------------------------------- require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/zones/Chamber_of_Oracles/TextIDs"); ------------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local ZilartStatus = player:getVar("ZilartStatus"); if (player:getCurrentMission(ZILART) == THE_CHAMBER_OF_ORACLES) then if (player:hasKeyItem(ICE_FRAGMENT)) then player:delKeyItem(ICE_FRAGMENT); player:setVar("ZilartStatus",ZilartStatus + 8); player:messageSpecial(YOU_PLACE_THE,ICE_FRAGMENT); if (ZilartStatus == 255) then player:startEvent(0x0001); end elseif (ZilartStatus == 255) then -- Execute cutscene if the player is interrupted. player:startEvent(0x0001); else player:messageSpecial(IS_SET_IN_THE_PEDESTAL,ICE_FRAGMENT); end elseif (player:hasCompletedMission(ZILART,THE_CHAMBER_OF_ORACLES)) then player:messageSpecial(HAS_LOST_ITS_POWER,ICE_FRAGMENT); else player:messageSpecial(PLACED_INTO_THE_PEDESTAL); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("onUpdate CSID: %u",csid); --printf("onUpdate RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("onFinish CSID: %u",csid); --printf("onFinish RESULT: %u",option); if (csid == 0x0001) then player:addTitle(LIGHTWEAVER); player:setVar("ZilartStatus",0); player:addKeyItem(PRISMATIC_FRAGMENT); player:messageSpecial(KEYITEM_OBTAINED,PRISMATIC_FRAGMENT); player:completeMission(ZILART,THE_CHAMBER_OF_ORACLES); player:addMission(ZILART,RETURN_TO_DELKFUTTS_TOWER); end end;
gpl-3.0
tomyun/Gearsystem
platforms/ios/dependencies/SDL-2.0.4-9174/premake/projects/testsprite2.lua
7
1046
-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> -- -- This software is provided 'as-is', without any express or implied -- warranty. In no event will the authors be held liable for any damages -- arising from the use of this software. -- -- Permission is granted to anyone to use this software for any purpose, -- including commercial applications, and to alter it and redistribute it -- freely. -- -- Meta-build system using premake created and maintained by -- Benjamin Henning <b.henning@digipen.edu> --[[ testsprite2.lua This file defines the testsprite2 test project. It depends on the SDL2main, SDL2test, and SDL2 projects. It will not build on iOS or Cygwin. ]] SDL_project "testsprite2" SDL_kind "ConsoleApp" SDL_notos "ios|cygwin" SDL_language "C" SDL_sourcedir "../test" SDL_projectLocation "tests" -- a list of items to copy from the sourcedir to the destination SDL_copy { "icon.bmp" } SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } SDL_files { "/testsprite2.*" }
gpl-3.0
X-Raym/REAPER-ReaScripts
Theme/X-Raym_Theme auto-refresher (background).lua
1
3006
--[[ * ReaScript Name: Theme auto-refresher (background) * Screenshot: https://i.imgur.com/yJnbHLQ.gif * Author: X-Raym * Author URI: https://www.extremraym.com * Repository: GitHub > X-Raym > REAPER-ReaScripts * Repository URI: https://github.com/X-Raym/REAPER-ReaScripts * Forum Thread: Script: Theme auto-refresher * Forum Thread URL: https://forum.cockos.com/showthread.php?p=2436611#post2436611 * Licence: GPL v3 * REAPER: 5.0 * Version: 1.0 --]] --[[ * Changelog: * v1.0 (2021-04-25) + Initial Release --]] -- USER CONFIG AREA ----------------------------------------------------------- console = true -- true/false: display debug messages in the console refresh_rate = 0.1 ------------------------------------------------------- END OF USER CONFIG AREA if not reaper.JS_File_Stat then reaper.MB("Missing dependency:\nPlease install js_reascriptAPI REAPER extension available from reapack. See Reapack.com for more infos.", "Error", 1 ) return end -- Set ToolBar Button State function SetButtonState( set ) local is_new_value, filename, sec, cmd, mode, resolution, val = reaper.get_action_context() reaper.SetToggleCommandState( sec, cmd, set or 0 ) reaper.RefreshToolbar2( sec, cmd ) end -- Display a message in the console for debugging function Msg(value) if console then reaper.ShowConsoleMsg(tostring(value) .. "\n") end end -- Main Function (which loop in background) function Main() time = reaper.time_precise() if time - init_time >= refresh_rate then local retval, size, accessedTime, modifiedTime, cTime, deviceID, deviceSpecialID, inode, mode, numLinks, ownerUserID, ownerGroupID = reaper.JS_File_Stat( rt_config_path ) if modifiedTime ~= last_modifiedTime then reaper.OpenColorThemeFile(theme_path) reaper.UpdateArrange() reaper.UpdateTimeline() local mouse_x, mouse_y = reaper.GetMousePosition() reaper.TrackCtl_SetToolTip("Theme Updated: " .. modifiedTime:sub(3), mouse_x + 17, mouse_y + 17, true) last_modifiedTime = modifiedTime end init_time = time end reaper.defer(Main) end -- INIT reaper.ClearConsole() theme_path = reaper.GetLastColorThemeFile() for line in io.lines(theme_path) do folder = line:match("ui_img=(.+)") if folder then break end end Msg("Current Theme:\n" .. theme_path) os_sep = package.config:sub(1,1) rt_config_path = reaper.GetResourcePath() .. os_sep .. "ColorThemes" .. os_sep .. folder .. os_sep .. "rtconfig.txt" if not reaper.file_exists( rt_config_path ) then Msg("rtconfig.txt file not found.") return end Msg("Config File:\n" .. rt_config_path) Msg("Modify and save this file to update the theme.") init_time = reaper.time_precise() retval, size, accessedTime, modifiedTime, cTime, deviceID, deviceSpecialID, inode, mode, numLinks, ownerUserID, ownerGroupID = reaper.JS_File_Stat( rt_config_path ) last_modifiedTime = modifiedTime -- RUN SetButtonState( 1 ) Main() reaper.atexit( SetButtonState )
gpl-3.0
focusworld/fcss
plugins/ingroup.lua
24
53144
do -- Check Member local function check_member_autorealm(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Realm', settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', lock_link = 'yes', sticker = 'ok', version = '3.5', groupmodel = 'normal', tag = 'no', lock_badw = 'no', lock_english = 'no', lock_arabic = 'no', welcome = 'group' } } save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = {} save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'به ریلیم جدید ما خوش آمدید') end end end local function check_member_realm_add(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Realm', settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', lock_link = 'yes', sticker = 'ok', version = '3.5', groupmodel = 'normal', tag = 'no', lock_badw = 'no', lock_english = 'no', lock_arabic = 'no', welcome = 'group' } } save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = {} save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'ریلیم اضافه شد!') end end end function check_member_group(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Group', moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', lock_link = 'yes', sticker = 'ok', version = '3.5', groupmodel = 'normal', tag = 'no', lock_badw = 'no', lock_english = 'no', lock_arabic = 'no', welcome = 'group' } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'شما صاحب گروه شدید') end end end local function check_member_modadd(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Group', moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', lock_link = 'yes', sticker = 'ok', version = '3.5', groupmodel = 'normal', tag = 'no', lock_badw = 'no', lock_english = 'no', lock_arabic = 'no', welcome = 'group' } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'گروه اضافه شد و شما صاحب آن شدید') end end end local function automodadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member_group,{receiver=receiver, data=data, msg = msg}) end end local function autorealmadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member_autorealm,{receiver=receiver, data=data, msg = msg}) end end local function check_member_realmrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Realm configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = nil save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'ریلیم حذف شد') end end end local function check_member_modrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = nil save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'گروه حذف شد') end end end --End Check Member local function show_group_settingsmod(msg, data, target) if not is_momod(msg) then return "فقط مدیران" end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local bots_protection = "Yes" if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end local leave_ban = "no" if data[tostring(msg.to.id)]['settings']['leave_ban'] then leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] end local lock_link = "Yes" if data[tostring(msg.to.id)]['settings']['lock_link'] then lock_link = data[tostring(msg.to.id)]['settings']['lock_link'] end local sticker = "ok" if data[tostring(msg.to.id)]['settings']['sticker'] then sticker = data[tostring(msg.to.id)]['settings']['sticker'] end local tag = "no" if data[tostring(msg.to.id)]['settings']['tag'] then tag = data[tostring(msg.to.id)]['settings']['tag'] end local lock_badw = "no" if data[tostring(msg.to.id)]['settings']['lock_badw'] then lock_badw = data[tostring(msg.to.id)]['settings']['lock_badw'] end local lock_english = "no" if data[tostring(msg.to.id)]['settings']['lock_english'] then lock_username = data[tostring(msg.to.id)]['settings']['lock_english'] end local lock_arabic = "no" if data[tostring(msg.to.id)]['settings']['lock_arabic'] then lock_arabic = data[tostring(msg.to.id)]['settings']['lock_arabic'] end local welcome = "group" if data[tostring(msg.to.id)]['settings']['welcome'] then welcome = data[tostring(msg.to.id)]['settings']['welcome'] end local settings = data[tostring(target)]['settings'] local text = "تنظیمات گروه:\n⚙⚙⚙⚙⚙⚙⚙⚙⚙⚙⚙⚙⚙⚙⚙⚙\n>قفل نام گروه : "..settings.lock_name.."\n>قفل عکس گروه : "..settings.lock_photo.."\n>قفل اعضا : "..settings.lock_member.."\n>ممنوعیت ارسال لینک : "..lock_link.."\n>حساسیت اسپم : "..NUM_MSG_MAX.."\n>قفل ربات ها : "..bots_protection.."\n>قفل تگ : "..tag.."\n>قفل اینگلیسی :"..lock_english.."\n>قفل فحش : "..lock_badw.."\n>Sbss Open Source Version\n" return text end local function set_descriptionmod(msg, data, target, about) if not is_momod(msg) then return "قفط مدیران" end local data_cat = 'توضیحات' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'توضیحات گروه به این متن تغییر یافت:\n'..about end local function get_description(msg, data) local data_cat = 'توضیحات' if not data[tostring(msg.to.id)][data_cat] then return 'توضیحی موجود نیست' end local about = data[tostring(msg.to.id)][data_cat] local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about return 'درباره'..about end local function lock_group_arabic(msg, data, target) if not is_momod(msg) then return "قفط مدیران" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'yes' then return 'عربی از قبل قفل است' else data[tostring(target)]['settings']['lock_arabic'] = 'yes' save_data(_config.moderation.data, data) return 'عربی قفل شد' end end local function unlock_group_arabic(msg, data, target) if not is_momod(msg) then return "فقط مدیران" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'no' then return 'عربی از قبل آزاد است' else data[tostring(target)]['settings']['lock_arabic'] = 'no' save_data(_config.moderation.data, data) return 'عربی آزاد شد' end end local function lock_group_tag(msg, data, target) if not is_momod(msg) then return "فقط مدیران❗️" end local group_tag_lock = data[tostring(target)]['settings']['tag'] if group_tag_lock == 'yes' then return 'تگ کردن از قبل قفل است🔒' else data[tostring(target)]['settings']['tag'] = 'yes' save_data(_config.moderation.data, data) return 'تگردن ممنوع شد✅🔒' end end local function unlock_group_tag(msg, data, target) if not is_momod(msg) then return "فقط مدیران" end local group_tag_lock = data[tostring(target)]['settings']['tag'] if group_tag_lock == 'no' then return 'تگ کردن از قبل آزاد است🔓' else data[tostring(target)]['settings']['tag'] = 'no' save_data(_config.moderation.data, data) return 'تگ کردن آزاد شد✅🔓' end end local function lock_group_username(msg, data, target) if not is_momod(msg) then return "قفط مدیران❗️" end local group_english_lock = data[tostring(target)]['settings']['lock_english'] if group_english_lock == 'yes' then return 'ایگلیسی از قبل قفل است🔒' else data[tostring(target)]['settings']['lock_english'] = 'yes' save_data(_config.moderation.data, data) return 'اینگلیسی قفل شد✅🔒' end end local function unlock_group_english(msg, data, target) if not is_momod(msg) then return "قفط مدیران❗️" end local group_english_lock = data[tostring(target)]['settings']['lock_english'] if group_english_lock == 'no' then return 'اینگلیسی از قبل باز است🔓' else data[tostring(target)]['settings']['lock_english'] = 'no' save_data(_config.moderation.data, data) return 'اینگلیسی ازاد شد✅🔓' end end local function lock_group_badw(msg, data, target) if not is_momod(msg) then return "فقط مدیران❗️" end local group_badw_lock = data[tostring(target)]['settings']['lock_badw'] if group_badw_lock == 'yes' then return 'فحاشی از قبل ممنوع است🔒' else data[tostring(target)]['settings']['lock_badw'] = 'yes' save_data(_config.moderation.data, data) return 'فحاشی قفل شد✅🔒' end end local function unlock_group_badw(msg, data, target) if not is_momod(msg) then return "فقط مدیران❗️" end local group_badw_lock = data[tostring(target)]['settings']['lock_badw'] if group_badw_lock == 'no' then return 'فحاشی از قبل آزاد است🔓' else data[tostring(target)]['settings']['lock_badw'] = 'no' save_data(_config.moderation.data, data) return 'فحاشی آزاد شد✅🔓' end end local function lock_group_link(msg, data, target) if not is_momod(msg) then return "فقط مدیران❗️" end local group_link_lock = data[tostring(target)]['settings']['lock_link'] if group_link_lock == 'yes' then return 'ارسال لینک از قبل ممنوع است🔒' else data[tostring(target)]['settings']['lock_link'] = 'yes' save_data(_config.moderation.data, data) return 'ارسال لینک ممنوع شد✅🔒' end end local function unlock_group_link(msg, data, target) if not is_momod(msg) then return "فقط مدیران❗️" end local group_link_lock = data[tostring(target)]['settings']['lock_link'] if group_link_lock == 'no' then return 'ارسال لینک از قبل آزاد است🔓' else data[tostring(target)]['settings']['lock_link'] = 'no' save_data(_config.moderation.data, data) return 'lارسال لینک آزاد شد✅🔓' end end local function lock_group_username(msg, data, target) if not is_momod(msg) then return "فقط برای مدیران❗️" end local group_username_lock = data[tostring(target)]['settings']['lock_username'] if group_username_lock == 'yes' then return 'یوزر نیم از قبل قفل است🔒' else data[tostring(target)]['settings']['lock_username'] = 'yes' save_data(_config.moderation.data, data) return 'یوزر نیم آزاد شد✅🔒' end end local function unlock_group_username(msg, data, target) if not is_momod(msg) then return "فقط مدیران❗️" end local group_username_lock = data[tostring(target)]['settings']['lock_username'] if group_username_lock == 'no' then return 'ارسال یوزر نیم از قبل آزاد است🔓' else data[tostring(target)]['settings']['lock_username'] = 'no' save_data(_config.moderation.data, data) return 'ارسال یوزر نیم آژاد شد✅🔓' end end local function lock_group_bots(msg, data, target) if not is_momod(msg) then return "قفط مدیران" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'yes' then return 'قفل ربات ها از قبل فعال است' else data[tostring(target)]['settings']['lock_bots'] = 'yes' save_data(_config.moderation.data, data) return 'ورود ربات ها قفل شد' end end local function unlock_group_bots(msg, data, target) if not is_momod(msg) then return "فقط مدیران" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'no' then return 'ورود ربات ها از قبل آزاد است' else data[tostring(target)]['settings']['lock_bots'] = 'no' save_data(_config.moderation.data, data) return 'ورود ربات ها ازاد شد' end end local function lock_group_namemod(msg, data, target) if not is_momod(msg) then return "فقط برای مدیران" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'نام گروه از قبل قفل است' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'نام گروه قفل شد' end end local function unlock_group_namemod(msg, data, target) if not is_momod(msg) then return "فقط مدیران" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'نام گروه از قبل باز است' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'نام گروه باز شد' end end local function lock_group_floodmod(msg, data, target) if not is_owner(msg) then return "فقط توسط گلوبال ادمین ها" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'ارسال پیام سریع ممنوع از قبل ممنوع بود' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'اسپم قفل شد' end end local function unlock_group_floodmod(msg, data, target) if not is_owner(msg) then return "فقط برای گلوبال ادمین ها" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'اسپم قفل نیست!' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'ارسال سریع پیام آزاد شد' end end local function lock_group_membermod(msg, data, target) if not is_momod(msg) then return "فقط برای مدیران!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'ورود اعضا از قبل قفل است' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'ورود اعضا قفل شد' end local function unlock_group_membermod(msg, data, target) if not is_momod(msg) then return "فقط مدیران" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'عضو گیری ازاد است' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'عضو گیری ازاد شد' end end local function lock_group_leave(msg, data, target) if not is_momod(msg) then return "فقط برای مدیران" end local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] if leave_ban == 'yes' then return 'خروج از قبل ممنوع بود' else data[tostring(msg.to.id)]['settings']['leave_ban'] = 'yes' save_data(_config.moderation.data, data) end return 'کسانی که خارج میشوند بن خواهند شد' end local function unlock_group_leave(msg, data, target) if not is_momod(msg) then return "فقط مدیران!" end local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] if leave_ban == 'no' then return 'خروج آزاد بود' else data[tostring(msg.to.id)]['settings']['leave_ban'] = 'no' save_data(_config.moderation.data, data) return 'خروج آزاد شد' end end local function unlock_group_photomod(msg, data, target) if not is_momod(msg) then return "فقط مدیران" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'عکس گروه قفل نیست' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'عکس گروه باز شد' end end local function set_rulesmod(msg, data, target) if not is_momod(msg) then return "فقط مدیران" end local data_cat = 'قوانین' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'قوانین گروه به این متن تغییر یافت:\n'..rules end local function modadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "شما ادمین نیستید" end local data = load_data(_config.moderation.data) if is_group(msg) then return 'گروه از قبل اد شده' end receiver = get_receiver(msg) chat_info(receiver, check_member_modadd,{receiver=receiver, data=data, msg = msg}) end local function realmadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "شما ادمین نیستید" end local data = load_data(_config.moderation.data) if is_realm(msg) then return 'ریلیم از قبل اد شده' end receiver = get_receiver(msg) chat_info(receiver, check_member_realm_add,{receiver=receiver, data=data, msg = msg}) end -- Global functions function modrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "شما ادمین نیستید" end local data = load_data(_config.moderation.data) if not is_group(msg) then return 'گروه اضافه نشده' end receiver = get_receiver(msg) chat_info(receiver, check_member_modrem,{receiver=receiver, data=data, msg = msg}) end function realmrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "شما ادمین نیستید" end local data = load_data(_config.moderation.data) if not is_realm(msg) then return 'ریلیم اد نشده' end receiver = get_receiver(msg) chat_info(receiver, check_member_realmrem,{receiver=receiver, data=data, msg = msg}) end local function get_rules(msg, data) local data_cat = 'قوانین' if not data[tostring(msg.to.id)][data_cat] then return 'قانونی موجود نیست' end local rules = data[tostring(msg.to.id)][data_cat] local rules = 'قوانین گروه:\n'..rules return rules end local function set_group_photo(msg, success, result) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if success then local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) chat_set_photo (receiver, file, ok_cb, false) data[tostring(msg.to.id)]['settings']['set_photo'] = file save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes' save_data(_config.moderation.data, data) send_large_msg(receiver, 'عکس ذخیره شد!', ok_cb, false) else print('Error downloading: '..msg.id) send_large_msg(receiver, 'Failed, please try again!', ok_cb, false) end end local function promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'گروه اضافه نشده') end if data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' از قبل مدیر است') end data[group]['moderators'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, member_username..' ترفیع یافت') end local function promote_by_reply(extra, success, result) local msg = result local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '') if msg.from.username then member_username = '@'.. msg.from.username else member_username = full_name end local member_id = msg.from.id if msg.to.type == 'chat' then return promote(get_receiver(msg), member_username, member_id) end end local function demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'گروه اضافه نشده') end if not data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' مدیر نیست !') end data[group]['moderators'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, member_username..' تنزل یافت') end local function demote_by_reply(extra, success, result) local msg = result local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '') if msg.from.username then member_username = '@'..msg.from.username else member_username = full_name end local member_id = msg.from.id if msg.to.type == 'chat' then return demote(get_receiver(msg), member_username, member_id) end end local function setleader_by_reply(extra, success, result) local msg = result local receiver = get_receiver(msg) local data = load_data(_config.moderation.data) local name_log = msg.from.print_name:gsub("_", " ") data[tostring(msg.to.id)]['set_owner'] = tostring(msg.from.id) save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] setted ["..msg.from.id.."] as leader") local text = msg.from.print_name:gsub("_", " ").." اکنون صاحب گروه است " return send_large_msg(receiver, text) end local function promote_demote_res(extra, success, result) --vardump(result) --vardump(extra) local member_id = result.id local member_username = "@"..result.username local chat_id = extra.chat_id local mod_cmd = extra.mod_cmd local receiver = "chat#id"..chat_id if mod_cmd == 'ترفیع' then return promote(receiver, member_username, member_id) elseif mod_cmd == 'تنزل' then return demote(receiver, member_username, member_id) end end local function modlist(msg) local data = load_data(_config.moderation.data) local groups = "groups" if not data[tostring(groups)][tostring(msg.to.id)] then return 'گروه اد نشده' end -- determine if table is empty if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'دراین گروه هیچ مدیری وجود ندارد' end local i = 1 local message = '\nلیست مدیر های گروه ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do message = message ..i..' - '..v..' [' ..k.. '] \n' i = i + 1 end return message end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function help() local help_text = tostring(_config.help_text) return help_text end local function cleanmember(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user(v.id, result.id) end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function user_msgs(user_id, chat_id) local user_info local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info = tonumber(redis:get(um_hash) or 0) return user_info end local function kick_zero(cb_extra, success, result) local chat_id = cb_extra.chat_id local chat = "chat#id"..chat_id local ci_user local re_user for k,v in pairs(result.members) do local si = false ci_user = v.id local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) for i = 1, #users do re_user = users[i] if tonumber(ci_user) == tonumber(re_user) then si = true end end if not si then if ci_user ~= our_id then if not is_momod2(ci_user, chat_id) then chat_del_user(chat, 'user#id'..ci_user, ok_cb, true) end end end end end local function kick_inactive(chat_id, num, receiver) local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) -- Get user info for i = 1, #users do local user_id = users[i] local user_info = user_msgs(user_id, chat_id) local nmsg = user_info if tonumber(nmsg) < tonumber(num) then if not is_momod2(user_id, chat_id) then chat_del_user('chat#id'..chat_id, 'user#id'..user_id, ok_cb, true) end end end return chat_info(receiver, kick_zero, {chat_id = chat_id}) end local function run(msg, matches) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) local name_log = user_print_name(msg.from) local group = msg.to.id if msg.media then if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_chat_msg(msg) and is_momod(msg) then load_photo(msg.id, set_group_photo, msg) end end if matches[1] == 'اضافه' and not matches[2] then if is_realm(msg) then return 'خطا : از قبل ریلیم بوده' end print("group "..msg.to.print_name.."("..msg.to.id..") added") return modadd(msg) end if matches[1] == 'اضافه' and matches[2] == 'ریلیم' then if is_group(msg) then return 'خطا : اینجا یک گروه است' end print("group "..msg.to.print_name.."("..msg.to.id..") added as a realm") return realmadd(msg) end if matches[1] == 'حذف' and not matches[2] then print("group "..msg.to.print_name.."("..msg.to.id..") removed") return modrem(msg) end if matches[1] == 'حذف' and matches[2] == 'ریلیم' then print("group "..msg.to.print_name.."("..msg.to.id..") removed as a realm") return realmrem(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "group" then return automodadd(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "realm" then return autorealmadd(msg) end if msg.to.id and data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local group_member_lock = settings.lock_member local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if group_member_lock == 'yes' and not is_owner2(msg.action.user.id, msg.to.id) then chat_del_user(chat, user, ok_cb, true) elseif group_member_lock == 'yes' and tonumber(msg.from.id) == tonumber(our_id) then return nil elseif group_member_lock == 'no' then return nil end end if matches[1] == 'chat_del_user' then if not msg.service then -- return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..user) end if matches[1] == 'chat_delete_photo' then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to deleted picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_rename' then if not msg.service then return "Are you trying to troll me?" end local group_name_set = settings.set_name local group_name_lock = settings.lock_name local to_rename = 'chat#id'..msg.to.id if group_name_lock == 'yes' then if group_name_set ~= tostring(msg.to.print_name) then local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:incr(namehash) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id local nameprotectionredis = redis:get(namehash) if nameprotectionredis then if tonumber(nameprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(nameprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:set(namehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change name but failed ") rename_chat(to_rename, group_name_set, ok_cb, false) end elseif group_name_lock == 'no' then return nil end end if matches[1] == 'تنظیم نام' and is_momod(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'تنظیم عکس' and is_momod(msg) then data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) return 'لطفا عکس جدید گروه را ارسال کنید' end if matches[1] == 'ترفیع' and not matches[2] then if not is_owner(msg) then return "فقط توسط صاحب گروه" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, promote_by_reply, false) end end if matches[1] == 'ترفیع' and matches[2] then if not is_momod(msg) then return end if not is_owner(msg) then return "فقط توسط صاحب گروه" end local member = matches[2] savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @".. member) local cbres_extra = { chat_id = msg.to.id, mod_cmd = 'ترفیع', from_id = msg.from.id } local username = matches[2] local username = string.gsub(matches[2], '@', '') return res_user(username, promote_demote_res, cbres_extra) end if matches[1] == 'تنزل' and not matches[2] then if not is_owner(msg) then return "فقط توسط صاحب گروه" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, demote_by_reply, false) end end if matches[1] == 'تنزل' and matches[2] then if not is_momod(msg) then return end if not is_owner(msg) then return "فقط توسط صاحب گروه" end if string.gsub(matches[2], "@", "") == msg.from.username and not is_owner(msg) then return "شما نمیتوانید مقام خود را حذف کنید" end local member = matches[2] savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @".. member) local cbres_extra = { chat_id = msg.to.id, mod_cmd = 'تنزل', from_id = msg.from.id } local username = matches[2] local username = string.gsub(matches[2], '@', '') return res_user(username, promote_demote_res, cbres_extra) end if matches[1] == 'لیست مدیران' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist") return modlist(msg) end if matches[1] == 'توضیحات' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group description") return get_description(msg, data) end if matches[1] == 'قوانین' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules") return get_rules(msg, data) end if matches[1] == 'تنظیم' then if matches[2] == 'قوانین' then rules = matches[3] local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]") return set_rulesmod(msg, data, target) end if matches[2] == 'توضیحات' then local data = load_data(_config.moderation.data) local target = msg.to.id local about = matches[3] savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]") return set_descriptionmod(msg, data, target, about) end end if matches[1] == 'قفل' then local target = msg.to.id if matches[2] == 'نام' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked name ") return lock_group_namemod(msg, data, target) end if matches[2] == 'اعضا' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ") return lock_group_membermod(msg, data, target) end if matches[2] == 'اسپم' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ") return lock_group_floodmod(msg, data, target) end if matches[2] == 'ربات ها' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots ") return lock_group_bots(msg, data, target) end if matches[2] == 'لینک' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked link🔒 ") return lock_group_link(msg, data, target) end if matches[2] == 'تگ' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked tag🔒 ") return lock_group_tag(msg, data, target) end if matches[2] == 'فحش' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked badw🔒 ") return lock_group_badw(msg, data, target) end if matches[2] == 'اینگلیسی' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked english🔒 ") return lock_group_english(msg, data, target) end if matches[2] == 'خروج' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked leaving ") return lock_group_leave(msg, data, target) end end if matches[1] == 'بازکردن' then local target = msg.to.id if matches[2] == 'نام' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked name ") return unlock_group_namemod(msg, data, target) end if matches[2] == 'اعضا' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ") return unlock_group_membermod(msg, data, target) end if matches[2] == 'عکس' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked photo ") return unlock_group_photomod(msg, data, target) end if matches[2] == 'اسپم' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood ") return unlock_group_floodmod(msg, data, target) end if matches[2] == 'ربات ها' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked bots ") return unlock_group_bots(msg, data, target) end if matches[2] == 'لینک' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked link🔓 ") return unlock_group_link(msg, data, target) end if matches[2] == 'تگ' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked tag🔓 ") return unlock_group_tag(msg, data, target) end if matches[2] == 'فحش' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked badw🔓 ") return unlock_group_badw(msg, data, target) end if matches[2] == 'اینگلیسی' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked english🔓 ") return unlock_group_english(msg, data, target) end if matches[2] == 'خروج' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked leaving ") return unlock_group_leave(msg, data, target) end end if matches[1] == 'settings' or matches[1] == 'تنظیمات' then local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group settings ") return show_group_settingsmod(msg, data, target) end --[[if matches[1] == 'public' then local target = msg.to.id if matches[2] == 'yes' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: public") return set_public_membermod(msg, data, target) end if matches[2] == 'no' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: not public") return unset_public_membermod(msg, data, target) end end]] if matches[1] == 'لینک جدید' and not is_realm(msg) then if not is_momod(msg) then return "فقط برای مدیران" end local function callback (extra , success, result) local receiver = 'chat#'..msg.to.id if success == 0 then return send_large_msg(receiver, '*خطا : \nربات سازنده گروه نیست') end send_large_msg(receiver, "لینک جدید ساخته شد") data[tostring(msg.to.id)]['settings']['set_link'] = result save_data(_config.moderation.data, data) end local receiver = 'chat#'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] revoked group link ") return export_chat_link(receiver, callback, true) end if matches[1] == 'لینک' then if not is_momod(msg) then return "فقط مدیران" end local group_link = data[tostring(msg.to.id)]['settings']['set_link'] if not group_link then return "اول با لینک جدید یک لینک جدید بسازید" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]") return "لینک گروه:\n🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷\n"..group_link end if matches[1] == 'لینک خصوصی' then if not is_momod(msg) then return "فقط برای مدیران" end local group_link = data[tostring(msg.to.id)]['settings']['set_link'] if not group_link then return "اول با لینک جدید یک لینک جدید بسازید" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]") send_large_msg('user#id'..msg.from.id, "لینک گروه:\n🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷🤖🇮🇷\n"..group_link) end if matches[1] == 'دارنده' and matches[2] then if not is_owner(msg) then return "شما مجاز نیستید" end data[tostring(msg.to.id)]['set_owner'] = matches[2] save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as leader") local text = matches[2].." added as leader" return text end if matches[1] == 'دارنده' and not matches[2] then if not is_owner(msg) then return "شما مجاز نیستید" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, setleader_by_reply, false) end end if matches[1] == 'صاحب گروه' then local group_leader = data[tostring(msg.to.id)]['set_owner'] if not group_leader then return "no leader,ask admins in support groups to set leader for your group" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /leader") return "آیدی صاحب گروه : ["..group_leader..']' end if matches[1] == 'صاحب' then local receiver = "chat#id"..matches[2] if not is_admin(msg) then return "For admins only!" end data[tostring(matches[2])]['set_owner'] = matches[3] save_data(_config.moderation.data, data) local text = matches[3].." added as leader" send_large_msg(receiver, text) return end if matches[1] == 'حساسیت' then if not is_momod(msg) then return "شما مجاز نیستید" end if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then return "عددی از بین 5 و 20 انتخاب کنید" end local flood_max = matches[2] data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]") return 'حساسیت اسپم تغییر یافت به '..matches[2] end if matches[1] == 'پاک کردن' then if not is_owner(msg) then return "شما مجاز نیستید" end if matches[2] == 'اعضا' then if not is_owner(msg) then return "شما مجاز نیستید" end local receiver = get_receiver(msg) chat_info(receiver, cleanmember, {receiver=receiver}) end if matches[2] == 'مدیران' then if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'مدیری در گروه نیست' end local message = '\nلیست مدیران گروه ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil save_data(_config.moderation.data, data) end savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist") end if matches[2] == 'rules' and matches[2] == 'قوانین' then local data_cat = 'قوانین' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules") end if matches[2] == 'توضیحات' then local data_cat = 'توضیحات' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about") end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if not is_realm(msg) then local receiver = get_receiver(msg) return modrem(msg), print("Closing Group..."), chat_info(receiver, killchat, {receiver=receiver}) else return 'This is a realm' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if not is_group(msg) then local receiver = get_receiver(msg) return realmrem(msg), print("Closing Realm..."), chat_info(receiver, killrealm, {receiver=receiver}) else return 'This is a group' end end if matches[1] == 'راهنما' then if not is_momod(msg) or is_realm(msg) then return end savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'کد' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end if matches[1] == 'kickinactive' then --send_large_msg('chat#id'..msg.to.id, 'I\'m in matches[1]') if not is_momod(msg) then return 'Only a moderator can kick inactive users' end local num = 1 if matches[2] then num = matches[2] end local chat_id = msg.to.id local receiver = get_receiver(msg) return kick_inactive(chat_id, num, receiver) end end end return { patterns = { "^(اضافه)$", "^(اضافه) (ریلیم)$", "^(حذف)$", "^(حذف) (ریلیم)$", "^(قوانین)$", "^(توضیحات)$", "^(تنظیم نام) (.*)$", "^(تنظیم عکس)$", "^(ترفیع) (.*)$", "^(ترفیع)", "^(راهنما)$", "^(پاک کردن) (.*)$", "^(kill) (chat)$", "^(kill) (realm)$", "^(تنزل) (.*)$", "^(تنزل)", "^(تنظیم) ([^%s]+) (.*)$", "^(قفل) (.*)$", "^(دارنده) (%d+)$", "^(دارنده)", "^(صاحب گروه)$", "^(کد) (.*)$", "^(صاحب) (%d+) (%d+)$",-- (group id) (leader id) "^(بازکردن) (.*)$", "^(حساسیت) (%d+)$", "^(تنظیمات)$", -- "^(public) (.*)$", "^(لیست مدیران)$", "^(لینک جدید)$", "^(لینک)$", "^(kickinactive)$", "^(kickinactive) (%d+)$", "^(لینک خصوصی)$", "%[(photo)%]", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
gfgtdf/wesnoth-old
data/lua/wml/set_variable.lua
2
4731
local helper = wesnoth.require "helper" function wesnoth.wml_actions.set_variable(cfg, variables) local name = cfg.name or wml.error "trying to set a variable with an empty name" if variables == nil then variables = wml.variables end if cfg.value ~= nil then -- check for nil because user may try to set a variable as false variables[name] = cfg.value end if cfg.literal ~= nil then variables[name] = wml.shallow_literal(cfg).literal end if cfg.to_variable then variables[name] = variables[cfg.to_variable] end if cfg.suffix then variables[name] = (variables[name] or '') .. (cfg.suffix or '') end if cfg.prefix then variables[name] = (cfg.prefix or '') .. (variables[name] or '') end if cfg.add then variables[name] = (tonumber(variables[name]) or 0) + (tonumber(cfg.add) or 0) end if cfg.sub then variables[name] = (tonumber(variables[name]) or 0) - (tonumber(cfg.sub) or 0) end if cfg.multiply then variables[name] = (tonumber(variables[name]) or 0) * (tonumber(cfg.multiply) or 0) end if cfg.divide then local divide = tonumber(cfg.divide) or 0 if divide == 0 then wml.error("division by zero on variable " .. name) end variables[name] = (tonumber(variables[name]) or 0) / divide end if cfg.modulo then local modulo = tonumber(cfg.modulo) or 0 if modulo == 0 then wml.error("division by zero on variable " .. name) end variables[name] = (tonumber(variables[name]) or 0) % modulo end if cfg.abs then variables[name] = math.abs(tonumber(variables[name]) or 0) end if cfg.root then local root = tonumber(cfg.root) local root_fcn if cfg.root == "square" then root = 2 root_fcn = math.sqrt else if cfg.root == "cube" then root = 3 end root_fcn = function(n) return n ^ (1 / root) end end local radicand = tonumber(variables[name]) or 0 if radicand < 0 and root % 2 == 0 then if root == 2 then wml.error("square root of negative number on variable " .. name) else wml.error(string.format("%dth root of negative number on variable %s", root, name)) end end variables[name] = root_fcn(radicand) end if cfg.power then variables[name] = (tonumber(variables[name]) or 0) ^ (tonumber(cfg.power) or 0) end if cfg.round then local var = tonumber(variables[name] or 0) local round_val = cfg.round if round_val == "ceil" then variables[name] = math.ceil(var) elseif round_val == "floor" then variables[name] = math.floor(var) elseif round_val == "trunc" then -- Storing to a variable first because modf returns two values, -- and I'm not sure if set_variable will complain about the extra parameter local new_val = math.modf(var) variables[name] = new_val else local decimals = math.modf(tonumber(round_val) or 0) local value = var * (10 ^ decimals) value = helper.round(value) value = value * (10 ^ -decimals) variables[name] = value end end -- unlike the other math operations, ipart and fpart do not act on -- the value already contained in the variable -- but on the value assigned to the respective key if cfg.ipart then local ivalue = math.modf(tonumber(cfg.ipart) or 0) variables[name] = ivalue end if cfg.fpart then local ivalue, fvalue = math.modf(tonumber(cfg.fpart) or 0) variables[name] = fvalue end if cfg.string_length ~= nil then variables[name] = string.len(tostring(cfg.string_length)) end if cfg.time then if cfg.time == "stamp" then variables[name] = wesnoth.get_time_stamp() end end if cfg.rand then variables[name] = helper.rand(tostring(cfg.rand)) end if cfg.formula then local fcn = wesnoth.compile_formula(cfg.formula) variables[name] = fcn(variables[name]) end local join_child = wml.get_child(cfg, "join") if join_child then local array_name = join_child.variable or wml.error "missing variable= attribute in [join]" local separator = join_child.separator local key_name = join_child.key or "value" local remove_empty = join_child.remove_empty local string_to_join = '' for i, element in ipairs(wml.array_variables[array_name]) do if element[key_name] ~= nil or (not remove_empty) then if #string_to_join > 0 then string_to_join = string_to_join .. separator end local elem = element[key_name] if type(elem) == 'boolean' then -- Use yes/no instead of true/false for booleans elem = elem and 'yes' or 'no' elseif getmetatable(elem) ~= 'translatable string' then -- Not entirely sure if this branch is necessary, since it probably only triggers for numbers -- It certainly can't hurt, though. elem = tostring(elem) end string_to_join = string_to_join .. elem end end variables[name] = string_to_join end end
gpl-2.0
TienHP/Aquaria
files/scripts/entities/trillious.lua
6
3458
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end -- ================================================================================================ -- T R I L L I O U S -- ================================================================================================ -- ================================================================================================ -- L O C A L V A R I A B L E S -- ================================================================================================ v.swimTime = 1.25 v.swimTimer = v.swimTime - v.swimTime/4 v.gasTimer = 1 -- ================================================================================================ -- FUNCTIONS -- ================================================================================================ function init(me) setupBasicEntity(me, "trillious-head", -- texture 8, -- health 2, -- manaballamount 2, -- exp 1, -- money 32, -- collideRadius (for hitting entities + spells) STATE_IDLE, -- initState 128, -- sprite width 128, -- sprite height 1, -- particle "explosion" type, maps to particleEffects.txt -1 = none 1, -- 0/1 hit other entities off/on (uses collideRadius) 4000 -- updateCull -1: disabled, default: 4000 ) -- entity_initPart(partName, partTexture, partPosition, partFlipH, partFlipV, -- partOffsetInterpolateTo, partOffsetInterpolateTime entity_initPart(me, "FlipperLeft", "trillious-flipper", -12, 32, 1, 0, 0) entity_initPart(me, "FlipperRight", "trillious-flipper", 12, 32, 1, 1, 0) entity_partRotate(me, "FlipperLeft", 45, v.swimTime/2, -1, 1, 1) entity_partRotate(me, "FlipperRight", -45, v.swimTime/2, -1, 1, 1) entity_setDeathParticleEffect(me, "PurpleExplode") entity_addRandomVel(me, 500) -- entity_scale(0.8, 0.8) end function update(me, dt) entity_handleShotCollisions(me) if v.gasTimer > 0 then v.gasTimer = v.gasTimer - dt if v.gasTimer < 0 then v.gasTimer = 8 entity_fireGas(me, 40, 4, 0.25, "Gas", 0, 0.8, 0.6, 0, 0, 2) entity_addRandomVel(me, 1000) spawnParticleEffect("tinygreenexplode", entity_x(me), entity_y(me)) entity_sound(me, "boil") end end -- entity_doEntityAvoidance(dt, 256, 1); entity_doCollisionAvoidance(me, dt, 12, 0.1); entity_updateMovement(me, dt) end function enterState(me) if entity_getState(me)==STATE_IDLE then entity_setMaxSpeed(me, 400) end end function exitState(me) end function damage(me, attacker, bone, damageType, dmg) if damageType == DT_ENEMY_GAS then return false end return true end
gpl-2.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/abilities/pets/thunder_ii.lua
4
1130
--------------------------------------------------- -- Aero 2 --------------------------------------------------- require("/scripts/globals/settings"); require("/scripts/globals/status"); require("/scripts/globals/monstertpmoves"); require("/scripts/globals/magic"); --------------------------------------------------- function OnAbilityCheck(player, target, ability) return 0,0; end; function OnPetAbility(target, pet, skill) local spell = getSpell(165); --calculate raw damage local dmg = calculateMagicDamage(178,1,pet,spell,target,ELEMENTAL_MAGIC_SKILL,MOD_INT,false); --get resist multiplier (1x if no resist) local resist = applyPlayerResistance(pet,-1,target,pet:getStat(MOD_INT)-target:getStat(MOD_INT),ELEMENTAL_MAGIC_SKILL, ELE_LIGHTNING); --get the resisted damage dmg = dmg*resist; --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) dmg = mobAddBonuses(pet,spell,target,dmg, 6); --add on TP bonuses local tp = pet:getTP(); if tp < 100 then tp = 100; end dmg = dmg * tp / 100; --add in final adjustments dmg = finalMagicAdjustments(pet,target,spell,dmg); return dmg; end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c59925840.lua
2
1194
--Vocaloid Oliver function c59925840.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(59925840,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetRange(LOCATION_HAND) e1:SetCode(EVENT_DAMAGE) e1:SetCondition(c59925840.sumcon) e1:SetTarget(c59925840.sumtg) e1:SetOperation(c59925840.sumop) c:RegisterEffect(e1) --nontuner local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_NONTUNER) c:RegisterEffect(e2) end function c59925840.sumcon(e,tp,eg,ep,ev,re,r,rp) return bit.band(r,REASON_BATTLE)>0 and ep==tp end function c59925840.sumtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c59925840.sumop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP) end end
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Arrapago_Reef/npcs/qm10.lua
4
2891
----------------------------------- -- Area: Arrapago Reef -- NPC: ??? -- Starts: Corsair Af1 ,AF2 ,AF3 -- @pos 457.128 -8.249 60.795 54 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/quests"); require("scripts/globals/titles"); require("scripts/zones/Arrapago_Reef/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local mJob = player:getMainJob(); local mLvl = player:getMainLvl(); local equipedForAll = player:getQuestStatus(AHT_URHGAN,EQUIPED_FOR_ALL_OCCASIONS); local NoStringsAttached = player:getQuestStatus(AHT_URHGAN,NO_STRINGS_ATTACHED); local NoStringsAttachedProgress = player:getVar("NoStringsAttachedProgress"); if (equipedForAll == QUEST_AVAILABLE and mJob == JOB_COR and mLvl >= AF1_QUEST_LEVEL) then player:startEvent(0x0E4); elseif(equipedForAll == QUEST_ACCEPTED and player:getVar("EquipedforAllOccasions") ==3) then player:startEvent(0x0E7); player:delKeyItem(WHEEL_LOCK_TRIGGER); elseif(equipedForAll == QUEST_COMPLETED and player:getQuestStatus(AHT_URHGAN,NAVIGATING_THE_UNFRIENDLY_SEAS) == QUEST_AVAILABLE and mJob == JOB_COR and mLvl >= AF2_QUEST_LEVEL) then player:startEvent(0x0E8); elseif(player:getVar("NavigatingtheUnfriendlySeas") ==4) then player:startEvent(0x0E9); elseif(NoStringsAttachedProgress == 3) then player:startEvent(0x00d6); -- "You see an old, dented automaton..." else player:messageSpecial(8327); -- "There is nothing else of interest here." end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x0E4) then player:addQuest(AHT_URHGAN,EQUIPED_FOR_ALL_OCCASIONS); player:setVar("EquipedforAllOccasions",1); elseif(csid== 0x0E7) then player:setVar("EquipedforAllOccasions",4); elseif(csid == 0x0E8) then player:addQuest(AHT_URHGAN,NAVIGATING_THE_UNFRIENDLY_SEAS); player:setVar("NavigatingtheUnfriendlySeas",1); elseif(csid == 0x0E9) then player:addItem(15601) -- Receive item Corsairs culottes player:messageSpecial(ITEM_OBTAINED,15601); player:completeQuest(AHT_URHGAN,NAVIGATING_THE_UNFRIENDLY_SEAS); player:setVar("NavigatingtheUnfriendlySeas",0); player:setVar("HydrogauageTimer",0); elseif(csid == 0x00d6) then player:addKeyItem(798); player:messageSpecial(KEYITEM_OBTAINED,ANTIQUE_AUTOMATON); player:setVar("NoStringsAttachedProgress",4); end end;
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c11111131.lua
2
4073
--Vocaloid Kaai Yuki Mdl - Gl104 function c11111131.initial_effect(c) c:EnableReviveLimit() --pendulum summon aux.EnablePendulumAttribute(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --cannot direct attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CANNOT_DIRECT_ATTACK) c:RegisterEffect(e2) --cannot set local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_CANNOT_SSET) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(1,1) c:RegisterEffect(e3) --cannot trigger local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetCode(EFFECT_CANNOT_TRIGGER) e4:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e4:SetRange(LOCATION_MZONE) e4:SetTargetRange(LOCATION_SZONE,LOCATION_SZONE) e4:SetTarget(c11111131.distg) c:RegisterEffect(e4) --to pzone local e5=Effect.CreateEffect(c) e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e5:SetCategory(CATEGORY_DESTROY) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e5:SetCode(EVENT_DESTROYED) e5:SetCondition(c11111131.con) e5:SetOperation(c11111131.op) c:RegisterEffect(e5) --act limit local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_FIELD) e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e6:SetCode(EFFECT_CANNOT_ACTIVATE) e6:SetRange(LOCATION_PZONE) e6:SetTargetRange(1,1) e6:SetValue(c11111131.activelimit) c:RegisterEffect(e6) --place pcard local e7=Effect.CreateEffect(c) e7:SetType(EFFECT_TYPE_IGNITION) e7:SetRange(LOCATION_PZONE) e7:SetCountLimit(1) e7:SetCondition(c11111131.pencon) e7:SetCost(c11111131.pencost) e7:SetTarget(c11111131.pentg) e7:SetOperation(c11111131.penop) c:RegisterEffect(e7) end function c11111131.distg(e,c) return c:IsFacedown() end function c11111131.penfilter1(c) return c:IsDestructable() and c:GetSequence()==6 end function c11111131.penfilter2(c) return c:IsDestructable() and c:GetSequence()==7 end function c11111131.con(e,tp,eg,ep,ev,re,r,rp) local p1=Duel.GetFieldCard(tp,LOCATION_SZONE,6) local p2=Duel.GetFieldCard(tp,LOCATION_SZONE,7) if not p1 and not p2 then return false end return (e:GetHandler():IsReason(REASON_EFFECT) or e:GetHandler():IsReason(REASON_BATTLE)) and (p1 and p1:IsDestructable()) or (p2 and p2:IsDestructable()) and e:GetHandler():GetPreviousLocation()==LOCATION_MZONE end function c11111131.op(e,tp,eg,ep,ev,re,r,rp) local p1=Duel.GetFieldCard(tp,LOCATION_SZONE,6) local p2=Duel.GetFieldCard(tp,LOCATION_SZONE,7) local g1=nil local g2=nil if p1 then g1=Duel.GetMatchingGroup(c11111131.penfilter1,tp,LOCATION_SZONE,0,nil) end if p2 then g2=Duel.GetMatchingGroup(c11111131.penfilter2,tp,LOCATION_SZONE,0,nil) if g1 then g1:Merge(g2) else g1=g2 end end if g1 and Duel.Destroy(g1,REASON_EFFECT)~=0 then local c=e:GetHandler() Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) end end function c11111131.activelimit(e,re,tp) return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_TRAP) end function c11111131.pencost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,800) end Duel.PayLPCost(tp,800) end function c11111131.penfilter4(c) return c:IsType(TYPE_MONSTER) and c:IsRace(RACE_MACHINE) and c:IsType(TYPE_PENDULUM) end function c11111131.pencon(e,tp,eg,ep,ev,re,r,rp) local seq=e:GetHandler():GetSequence() return Duel.GetFieldCard(tp,LOCATION_SZONE,13-seq)==nil end function c11111131.pentg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c11111131.penfilter4,tp,LOCATION_EXTRA+LOCATION_HAND,0,1,nil) end end function c11111131.penop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) local g=Duel.SelectMatchingCard(tp,c11111131.penfilter4,tp,LOCATION_EXTRA+LOCATION_HAND,0,1,1,nil) if g:GetCount()>0 then local tc=g:GetFirst() Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) end end
gpl-3.0
waytim/darkstar
scripts/zones/Heavens_Tower/npcs/Rakano-Marukano.lua
13
2303
----------------------------------- -- Area: Heavens Tower -- NPC: Rakano-Marukano -- Type: Immigration NPC -- @pos 6.174 -1 32.285 242 ----------------------------------- package.loaded["scripts/zones/Heavens_Tower/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local new_nation = WINDURST; local old_nation = player:getNation(); local rank = getNationRank(new_nation); if (old_nation == new_nation) then player:startEvent(0x2714,0,0,0,old_nation); elseif (player:getCurrentMission(old_nation) ~= 255 or player:getVar("MissionStatus") ~= 0) then player:startEvent(0x2713,0,0,0,new_nation); elseif (old_nation ~= new_nation) then local has_gil = 0; local cost = 0; if (rank == 1) then cost = 40000; elseif (rank == 2) then cost = 12000; elseif (rank == 3) then cost = 4000; end if (player:getGil() >= cost) then has_gil = 1 end player:startEvent(0x2712,0,1,player:getRank(),new_nation,has_gil,cost); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x2712 and option == 1) then local new_nation = WINDURST; local rank = getNationRank(new_nation); local cost = 0; if (rank == 1) then cost = 40000; elseif (rank == 2) then cost = 12000; elseif (rank == 3) then cost = 4000; end player:setNation(new_nation) player:setGil(player:getGil() - cost); player:setRankPoints(0); end end;
gpl-3.0
chrox/koreader
frontend/ui/widget/pathchooser.lua
6
1614
local ButtonDialog = require("ui/widget/buttondialog") local FileChooser = require("ui/widget/filechooser") local UIManager = require("ui/uimanager") local util = require("ffi/util") local DEBUG = require("dbg") local _ = require("gettext") local PathChooser = FileChooser:extend{ title = _("Choose Path"), no_title = false, is_popout = false, is_borderless = true, show_filesize = false, file_filter = function() return false end, -- filter out regular files } function PathChooser:onMenuSelect(item) self.path = util.realpath(item.path) local sub_table = self:genItemTableFromPath(self.path) -- if sub table only have one entry(itself) we do nothing if #sub_table > 1 then self:changeToPath(item.path) end return true end function PathChooser:onMenuHold(item) local onConfirm = self.onConfirm self.button_dialog = ButtonDialog:new{ buttons = { { { text = _("Confirm"), callback = function() if onConfirm then onConfirm(item.path) end UIManager:close(self.button_dialog) UIManager:close(self) end, }, { text = _("Cancel"), callback = function() UIManager:close(self.button_dialog) UIManager:close(self) end, }, }, }, } UIManager:show(self.button_dialog) return true end return PathChooser
agpl-3.0
vovkasm/liteide
liteidex/src/memleak_update.lua
3
1533
local tmp = "/tmp" local sep = "/" local upper = ".." require"lfs" print (lfs._VERSION) local memcheck = [[ //lite_memory_check_begin #if defined(WIN32) && defined(_MSC_VER) && defined(_DEBUG) #define _CRTDBG_MAP_ALLOC #include <stdlib.h> #include <crtdbg.h> #define DEBUG_NEW new( _NORMAL_BLOCK, __FILE__, __LINE__ ) #define new DEBUG_NEW #endif //lite_memory_check_end ]] function update_memleak(file,name) local f = io.open(file,"r") if f == nil then return end local data = f:read("*all") f:close() local find = string.find(data,"//lite_memory_check_begin") if find ~= nil then print("skip file:",file) return end print(">>process file:",file) local i = 0 local last = 0 while true do i = string.find(data,"#include",i+1) if i == nil then break end last = i end i = string.find(data,"\n",last+1) if i == nil then return end f = io.open(file,"w") if f == nil then return end f:write(string.sub(data,1,i)..memcheck..string.sub(data,i+1,#data)) f:close() end function process_file(file,name) local ext = string.match(file,"%.%w+$") if ext == ".cpp" then update_memleak(file,name) end end function attrdir (path) for file in lfs.dir(path) do if file ~= "." and file ~= ".." then local f = path..sep..file local attr = lfs.attributes (f) assert (type(attr) == "table") if attr.mode == "directory" then attrdir (f) else process_file(f,file) end end end end attrdir("./liteapp") attrdir("./api") attrdir("./plugins") attrdir("./utils")
lgpl-2.1
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/weaponskills/shadow_of_death.lua
4
1194
----------------------------------- -- Shadow Of Death -- Scythe weapon skill -- Skill Level: 70 -- Delivers a dark elemental attack. Damage varies with TP. -- Aligned with the Snow Gorget & Aqua Gorget. -- Aligned with the Snow Belt & Aqua Belt. -- Element: Dark -- Modifiers: STR:30% ; INT:30% -- 100%TP 200%TP 300%TP -- 1.00 2.50 3.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function OnUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 1; params.ftp100 = 1; params.ftp200 = 2.5; params.ftp300 = 3; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.3; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
waytim/darkstar
scripts/zones/Quicksand_Caves/npcs/qm5.lua
12
2198
----------------------------------- -- Area: Quicksand Caves -- NPC: ??? (qm5) -- Involved in Quest: The Missing Piece -- @pos --1:770 0 -419 --2:657 0 -537 --3:749 0 -573 --4:451 -16 -739 --5:787 -16 -819 --spawn in npc_list is 770 0 -419 ----------------------------------- package.loaded["scripts/zones/Quicksand_Caves/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/keyitems"); require("scripts/zones/Quicksand_Caves/TextIDs"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local TheMissingPiece = player:getQuestStatus(OUTLANDS,THE_MISSING_PIECE); local HasAncientFragment = player:hasKeyItem(ANCIENT_TABLET_FRAGMENT); local HasAncientTablet = player:hasKeyItem(TABLET_OF_ANCIENT_MAGIC); --Need to make sure the quest is flagged the player is no further along in the quest if (TheMissingPiece == QUEST_ACCEPTED and not(HasAncientTablet or HasAncientFragment or player:getTitle() == ACQUIRER_OF_ANCIENT_ARCANUM)) then player:addKeyItem(ANCIENT_TABLET_FRAGMENT); player:messageSpecial(KEYITEM_OBTAINED,ANCIENT_TABLET_FRAGMENT); --move the ??? to a random location local i = math.random(0,100); if (i >= 0 and i < 20) then npc:setPos(770,0,-419,0); elseif (i >= 20 and i < 40) then npc:setPos(657,0,-537,0); elseif (i >= 40 and i < 60) then npc:setPos(749,0,-573,0); elseif (i >= 60 and i < 80) then npc:setPos(451,-16,-739,0); elseif (i >= 80 and i <= 100) then npc:setPos(787,-16,-819,0); else npc:setPos(787,-16,-819,0); end; else player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end; end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --print("CSID:",csid); --print("RESULT:",option); end;
gpl-3.0
ZACTELEGRAM1/EMAM-ALI
plugins/search_youtube.lua
674
1270
do local google_config = load_from_file('data/google.lua') local function httpsRequest(url) print(url) local res,code = https.request(url) if code ~= 200 then return nil end return json:decode(res) end local function searchYoutubeVideos(text) local url = 'https://www.googleapis.com/youtube/v3/search?' url = url..'part=snippet'..'&maxResults=4'..'&type=video' url = url..'&q='..URL.escape(text) if google_config.api_keys then local i = math.random(#google_config.api_keys) local api_key = google_config.api_keys[i] if api_key then url = url.."&key="..api_key end end local data = httpsRequest(url) if not data then print("HTTP Error") return nil elseif not data.items then return nil end return data.items end local function run(msg, matches) local text = '' local items = searchYoutubeVideos(matches[1]) if not items then return "Error!" end for k,item in pairs(items) do text = text..'http://youtu.be/'..item.id.videoId..' '.. item.snippet.title..'\n\n' end return text end return { description = "Search video on youtube and send it.", usage = "!youtube [term]: Search for a youtube video and send it.", patterns = { "^!youtube (.*)" }, run = run } end
gpl-2.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/weaponskills/numbing_shot.lua
4
1626
----------------------------------- -- Numbing Shot -- Marksmanship weapon skill -- Skill level: 290 -- Main of sub must be Ranger or Corsair -- Aligned with the Thunder & Breeze Gorget. -- Aligned with the Thunder Belt & Breeze Belt. -- Element: Ice -- Modifiers: STR 30% MND 25% -- 100%TP 200%TP 300%TP -- 3.00 3.00 3.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function OnUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 1; params.ftp100 = 3; params.ftp200 = 3; params.ftp300 = 3; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.25; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; local damage, tpHits, extraHits = doRangedWeaponskill(player, target, params); local crticalHit = false; if damage > 0 then tp = player:getTP(); duration = (tp/100 * 30) + 60; if(target:hasStatusEffect(EFFECT_PARALYSIS) == false) then -- paralyze proc based on lvl difference local power = 20 + (player:getMainLvl() - target:getMainLvl())*3; if(power > 30) then power = 30; end if(power < 5) then power = 5; end target:addStatusEffect(EFFECT_PARALYSIS, power, 0, duration); end end return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
saeqe/nod
plugins/tophoto.lua
24
1059
local function tosticker(msg, success, result) local receiver = get_receiver(msg) if success then local file = 'data/stickers/'..msg.from.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) send_photo(get_receiver(msg), file, ok_cb, false) redis:del("sticker:photo") else print('Error downloading: '..msg.id) send_large_msg(receiver, 'Failed, please try again!', ok_cb, false) end end local function run(msg,matches) local receiver = get_receiver(msg) local group = msg.to.id if msg.media then if msg.media.type == 'document' and is_momod(msg) and redis:get("sticker:photo") then if redis:get("sticker:photo") == 'waiting' then load_document(msg.id, tosticker, msg) end end end if matches[1] == "tophoto" and is_momod(msg) then redis:set("sticker:photo", "waiting") return 'Please send your sticker now' end end return { patterns = { "^[!/](tophoto)$", "%[(document)%]", }, run = run, }
gpl-2.0
steven-jackson/PersonalLoot
libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown.lua
9
19445
--[[ $Id: AceGUIWidget-DropDown.lua 1116 2014-10-12 08:15:46Z nevcairiel $ ]]-- local AceGUI = LibStub("AceGUI-3.0") -- Lua APIs local min, max, floor = math.min, math.max, math.floor local select, pairs, ipairs, type = select, pairs, ipairs, type local tsort = table.sort -- WoW APIs local PlaySound = PlaySound local UIParent, CreateFrame = UIParent, CreateFrame local _G = _G -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- List them here for Mikk's FindGlobals script -- GLOBALS: CLOSE local function fixlevels(parent,...) local i = 1 local child = select(i, ...) while child do child:SetFrameLevel(parent:GetFrameLevel()+1) fixlevels(child, child:GetChildren()) i = i + 1 child = select(i, ...) end end local function fixstrata(strata, parent, ...) local i = 1 local child = select(i, ...) parent:SetFrameStrata(strata) while child do fixstrata(strata, child, child:GetChildren()) i = i + 1 child = select(i, ...) end end do local widgetType = "Dropdown-Pullout" local widgetVersion = 3 --[[ Static data ]]-- local backdrop = { bgFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border", edgeSize = 32, tileSize = 32, tile = true, insets = { left = 11, right = 12, top = 12, bottom = 11 }, } local sliderBackdrop = { bgFile = "Interface\\Buttons\\UI-SliderBar-Background", edgeFile = "Interface\\Buttons\\UI-SliderBar-Border", tile = true, tileSize = 8, edgeSize = 8, insets = { left = 3, right = 3, top = 3, bottom = 3 } } local defaultWidth = 200 local defaultMaxHeight = 600 --[[ UI Event Handlers ]]-- -- HACK: This should be no part of the pullout, but there -- is no other 'clean' way to response to any item-OnEnter -- Used to close Submenus when an other item is entered local function OnEnter(item) local self = item.pullout for k, v in ipairs(self.items) do if v.CloseMenu and v ~= item then v:CloseMenu() end end end -- See the note in Constructor() for each scroll related function local function OnMouseWheel(this, value) this.obj:MoveScroll(value) end local function OnScrollValueChanged(this, value) this.obj:SetScroll(value) end local function OnSizeChanged(this) this.obj:FixScroll() end --[[ Exported methods ]]-- -- exported local function SetScroll(self, value) local status = self.scrollStatus local frame, child = self.scrollFrame, self.itemFrame local height, viewheight = frame:GetHeight(), child:GetHeight() local offset if height > viewheight then offset = 0 else offset = floor((viewheight - height) / 1000 * value) end child:ClearAllPoints() child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset) child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", self.slider:IsShown() and -12 or 0, offset) status.offset = offset status.scrollvalue = value end -- exported local function MoveScroll(self, value) local status = self.scrollStatus local frame, child = self.scrollFrame, self.itemFrame local height, viewheight = frame:GetHeight(), child:GetHeight() if height > viewheight then self.slider:Hide() else self.slider:Show() local diff = height - viewheight local delta = 1 if value < 0 then delta = -1 end self.slider:SetValue(min(max(status.scrollvalue + delta*(1000/(diff/45)),0), 1000)) end end -- exported local function FixScroll(self) local status = self.scrollStatus local frame, child = self.scrollFrame, self.itemFrame local height, viewheight = frame:GetHeight(), child:GetHeight() local offset = status.offset or 0 if viewheight < height then self.slider:Hide() child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, offset) self.slider:SetValue(0) else self.slider:Show() local value = (offset / (viewheight - height) * 1000) if value > 1000 then value = 1000 end self.slider:SetValue(value) self:SetScroll(value) if value < 1000 then child:ClearAllPoints() child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset) child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -12, offset) status.offset = offset end end end -- exported, AceGUI callback local function OnAcquire(self) self.frame:SetParent(UIParent) --self.itemFrame:SetToplevel(true) end -- exported, AceGUI callback local function OnRelease(self) self:Clear() self.frame:ClearAllPoints() self.frame:Hide() end -- exported local function AddItem(self, item) self.items[#self.items + 1] = item local h = #self.items * 16 self.itemFrame:SetHeight(h) self.frame:SetHeight(min(h + 34, self.maxHeight)) -- +34: 20 for scrollFrame placement (10 offset) and +14 for item placement item.frame:SetPoint("LEFT", self.itemFrame, "LEFT") item.frame:SetPoint("RIGHT", self.itemFrame, "RIGHT") item:SetPullout(self) item:SetOnEnter(OnEnter) end -- exported local function Open(self, point, relFrame, relPoint, x, y) local items = self.items local frame = self.frame local itemFrame = self.itemFrame frame:SetPoint(point, relFrame, relPoint, x, y) local height = 8 for i, item in pairs(items) do if i == 1 then item:SetPoint("TOP", itemFrame, "TOP", 0, -2) else item:SetPoint("TOP", items[i-1].frame, "BOTTOM", 0, 1) end item:Show() height = height + 16 end itemFrame:SetHeight(height) fixstrata("TOOLTIP", frame, frame:GetChildren()) frame:Show() self:Fire("OnOpen") end -- exported local function Close(self) self.frame:Hide() self:Fire("OnClose") end -- exported local function Clear(self) local items = self.items for i, item in pairs(items) do AceGUI:Release(item) items[i] = nil end end -- exported local function IterateItems(self) return ipairs(self.items) end -- exported local function SetHideOnLeave(self, val) self.hideOnLeave = val end -- exported local function SetMaxHeight(self, height) self.maxHeight = height or defaultMaxHeight if self.frame:GetHeight() > height then self.frame:SetHeight(height) elseif (self.itemFrame:GetHeight() + 34) < height then self.frame:SetHeight(self.itemFrame:GetHeight() + 34) -- see :AddItem end end -- exported local function GetRightBorderWidth(self) return 6 + (self.slider:IsShown() and 12 or 0) end -- exported local function GetLeftBorderWidth(self) return 6 end --[[ Constructor ]]-- local function Constructor() local count = AceGUI:GetNextWidgetNum(widgetType) local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent) local self = {} self.count = count self.type = widgetType self.frame = frame frame.obj = self self.OnAcquire = OnAcquire self.OnRelease = OnRelease self.AddItem = AddItem self.Open = Open self.Close = Close self.Clear = Clear self.IterateItems = IterateItems self.SetHideOnLeave = SetHideOnLeave self.SetScroll = SetScroll self.MoveScroll = MoveScroll self.FixScroll = FixScroll self.SetMaxHeight = SetMaxHeight self.GetRightBorderWidth = GetRightBorderWidth self.GetLeftBorderWidth = GetLeftBorderWidth self.items = {} self.scrollStatus = { scrollvalue = 0, } self.maxHeight = defaultMaxHeight frame:SetBackdrop(backdrop) frame:SetBackdropColor(0, 0, 0) frame:SetFrameStrata("FULLSCREEN_DIALOG") frame:SetClampedToScreen(true) frame:SetWidth(defaultWidth) frame:SetHeight(self.maxHeight) --frame:SetToplevel(true) -- NOTE: The whole scroll frame code is copied from the AceGUI-3.0 widget ScrollFrame local scrollFrame = CreateFrame("ScrollFrame", nil, frame) local itemFrame = CreateFrame("Frame", nil, scrollFrame) self.scrollFrame = scrollFrame self.itemFrame = itemFrame scrollFrame.obj = self itemFrame.obj = self local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame) slider:SetOrientation("VERTICAL") slider:SetHitRectInsets(0, 0, -10, 0) slider:SetBackdrop(sliderBackdrop) slider:SetWidth(8) slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Vertical") slider:SetFrameStrata("FULLSCREEN_DIALOG") self.slider = slider slider.obj = self scrollFrame:SetScrollChild(itemFrame) scrollFrame:SetPoint("TOPLEFT", frame, "TOPLEFT", 6, -12) scrollFrame:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -6, 12) scrollFrame:EnableMouseWheel(true) scrollFrame:SetScript("OnMouseWheel", OnMouseWheel) scrollFrame:SetScript("OnSizeChanged", OnSizeChanged) scrollFrame:SetToplevel(true) scrollFrame:SetFrameStrata("FULLSCREEN_DIALOG") itemFrame:SetPoint("TOPLEFT", scrollFrame, "TOPLEFT", 0, 0) itemFrame:SetPoint("TOPRIGHT", scrollFrame, "TOPRIGHT", -12, 0) itemFrame:SetHeight(400) itemFrame:SetToplevel(true) itemFrame:SetFrameStrata("FULLSCREEN_DIALOG") slider:SetPoint("TOPLEFT", scrollFrame, "TOPRIGHT", -16, 0) slider:SetPoint("BOTTOMLEFT", scrollFrame, "BOTTOMRIGHT", -16, 0) slider:SetScript("OnValueChanged", OnScrollValueChanged) slider:SetMinMaxValues(0, 1000) slider:SetValueStep(1) slider:SetValue(0) scrollFrame:Show() itemFrame:Show() slider:Hide() self:FixScroll() AceGUI:RegisterAsWidget(self) return self end AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion) end do local widgetType = "Dropdown" local widgetVersion = 30 --[[ Static data ]]-- --[[ UI event handler ]]-- local function Control_OnEnter(this) this.obj.button:LockHighlight() this.obj:Fire("OnEnter") end local function Control_OnLeave(this) this.obj.button:UnlockHighlight() this.obj:Fire("OnLeave") end local function Dropdown_OnHide(this) local self = this.obj if self.open then self.pullout:Close() end end local function Dropdown_TogglePullout(this) local self = this.obj PlaySound("igMainMenuOptionCheckBoxOn") -- missleading name, but the Blizzard code uses this sound if self.open then self.open = nil self.pullout:Close() AceGUI:ClearFocus() else self.open = true self.pullout:SetWidth(self.pulloutWidth or self.frame:GetWidth()) self.pullout:Open("TOPLEFT", self.frame, "BOTTOMLEFT", 0, self.label:IsShown() and -2 or 0) AceGUI:SetFocus(self) end end local function OnPulloutOpen(this) local self = this.userdata.obj local value = self.value if not self.multiselect then for i, item in this:IterateItems() do item:SetValue(item.userdata.value == value) end end self.open = true self:Fire("OnOpened") end local function OnPulloutClose(this) local self = this.userdata.obj self.open = nil self:Fire("OnClosed") end local function ShowMultiText(self) local text for i, widget in self.pullout:IterateItems() do if widget.type == "Dropdown-Item-Toggle" then if widget:GetValue() then if text then text = text..", "..widget:GetText() else text = widget:GetText() end end end end self:SetText(text) end local function OnItemValueChanged(this, event, checked) local self = this.userdata.obj if self.multiselect then self:Fire("OnValueChanged", this.userdata.value, checked) ShowMultiText(self) else if checked then self:SetValue(this.userdata.value) self:Fire("OnValueChanged", this.userdata.value) else this:SetValue(true) end if self.open then self.pullout:Close() end end end --[[ Exported methods ]]-- -- exported, AceGUI callback local function OnAcquire(self) local pullout = AceGUI:Create("Dropdown-Pullout") self.pullout = pullout pullout.userdata.obj = self pullout:SetCallback("OnClose", OnPulloutClose) pullout:SetCallback("OnOpen", OnPulloutOpen) self.pullout.frame:SetFrameLevel(self.frame:GetFrameLevel() + 1) fixlevels(self.pullout.frame, self.pullout.frame:GetChildren()) self:SetHeight(44) self:SetWidth(200) self:SetLabel() self:SetPulloutWidth(nil) end -- exported, AceGUI callback local function OnRelease(self) if self.open then self.pullout:Close() end AceGUI:Release(self.pullout) self.pullout = nil self:SetText("") self:SetDisabled(false) self:SetMultiselect(false) self.value = nil self.list = nil self.open = nil self.hasClose = nil self.frame:ClearAllPoints() self.frame:Hide() end -- exported local function SetDisabled(self, disabled) self.disabled = disabled if disabled then self.text:SetTextColor(0.5,0.5,0.5) self.button:Disable() self.button_cover:Disable() self.label:SetTextColor(0.5,0.5,0.5) else self.button:Enable() self.button_cover:Enable() self.label:SetTextColor(1,.82,0) self.text:SetTextColor(1,1,1) end end -- exported local function ClearFocus(self) if self.open then self.pullout:Close() end end -- exported local function SetText(self, text) self.text:SetText(text or "") end -- exported local function SetLabel(self, text) if text and text ~= "" then self.label:SetText(text) self.label:Show() self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,-14) self:SetHeight(40) self.alignoffset = 26 else self.label:SetText("") self.label:Hide() self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,0) self:SetHeight(26) self.alignoffset = 12 end end -- exported local function SetValue(self, value) if self.list then self:SetText(self.list[value] or "") end self.value = value end -- exported local function GetValue(self) return self.value end -- exported local function SetItemValue(self, item, value) if not self.multiselect then return end for i, widget in self.pullout:IterateItems() do if widget.userdata.value == item then if widget.SetValue then widget:SetValue(value) end end end ShowMultiText(self) end -- exported local function SetItemDisabled(self, item, disabled) for i, widget in self.pullout:IterateItems() do if widget.userdata.value == item then widget:SetDisabled(disabled) end end end local function AddListItem(self, value, text, itemType) if not itemType then itemType = "Dropdown-Item-Toggle" end local exists = AceGUI:GetWidgetVersion(itemType) if not exists then error(("The given item type, %q, does not exist within AceGUI-3.0"):format(tostring(itemType)), 2) end local item = AceGUI:Create(itemType) item:SetText(text) item.userdata.obj = self item.userdata.value = value item:SetCallback("OnValueChanged", OnItemValueChanged) self.pullout:AddItem(item) end local function AddCloseButton(self) if not self.hasClose then local close = AceGUI:Create("Dropdown-Item-Execute") close:SetText(CLOSE) self.pullout:AddItem(close) self.hasClose = true end end -- exported local sortlist = {} local function SetList(self, list, order, itemType) self.list = list self.pullout:Clear() self.hasClose = nil if not list then return end if type(order) ~= "table" then for v in pairs(list) do sortlist[#sortlist + 1] = v end tsort(sortlist) for i, key in ipairs(sortlist) do AddListItem(self, key, list[key], itemType) sortlist[i] = nil end else for i, key in ipairs(order) do AddListItem(self, key, list[key], itemType) end end if self.multiselect then ShowMultiText(self) AddCloseButton(self) end end -- exported local function AddItem(self, value, text, itemType) if self.list then self.list[value] = text AddListItem(self, value, text, itemType) end end -- exported local function SetMultiselect(self, multi) self.multiselect = multi if multi then ShowMultiText(self) AddCloseButton(self) end end -- exported local function GetMultiselect(self) return self.multiselect end local function SetPulloutWidth(self, width) self.pulloutWidth = width end --[[ Constructor ]]-- local function Constructor() local count = AceGUI:GetNextWidgetNum(widgetType) local frame = CreateFrame("Frame", nil, UIParent) local dropdown = CreateFrame("Frame", "AceGUI30DropDown"..count, frame, "UIDropDownMenuTemplate") local self = {} self.type = widgetType self.frame = frame self.dropdown = dropdown self.count = count frame.obj = self dropdown.obj = self self.OnRelease = OnRelease self.OnAcquire = OnAcquire self.ClearFocus = ClearFocus self.SetText = SetText self.SetValue = SetValue self.GetValue = GetValue self.SetList = SetList self.SetLabel = SetLabel self.SetDisabled = SetDisabled self.AddItem = AddItem self.SetMultiselect = SetMultiselect self.GetMultiselect = GetMultiselect self.SetItemValue = SetItemValue self.SetItemDisabled = SetItemDisabled self.SetPulloutWidth = SetPulloutWidth self.alignoffset = 26 frame:SetScript("OnHide",Dropdown_OnHide) dropdown:ClearAllPoints() dropdown:SetPoint("TOPLEFT",frame,"TOPLEFT",-15,0) dropdown:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",17,0) dropdown:SetScript("OnHide", nil) local left = _G[dropdown:GetName() .. "Left"] local middle = _G[dropdown:GetName() .. "Middle"] local right = _G[dropdown:GetName() .. "Right"] middle:ClearAllPoints() right:ClearAllPoints() middle:SetPoint("LEFT", left, "RIGHT", 0, 0) middle:SetPoint("RIGHT", right, "LEFT", 0, 0) right:SetPoint("TOPRIGHT", dropdown, "TOPRIGHT", 0, 17) local button = _G[dropdown:GetName() .. "Button"] self.button = button button.obj = self button:SetScript("OnEnter",Control_OnEnter) button:SetScript("OnLeave",Control_OnLeave) button:SetScript("OnClick",Dropdown_TogglePullout) local button_cover = CreateFrame("BUTTON",nil,self.frame) self.button_cover = button_cover button_cover.obj = self button_cover:SetPoint("TOPLEFT",self.frame,"BOTTOMLEFT",0,25) button_cover:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT") button_cover:SetScript("OnEnter",Control_OnEnter) button_cover:SetScript("OnLeave",Control_OnLeave) button_cover:SetScript("OnClick",Dropdown_TogglePullout) local text = _G[dropdown:GetName() .. "Text"] self.text = text text.obj = self text:ClearAllPoints() text:SetPoint("RIGHT", right, "RIGHT" ,-43, 2) text:SetPoint("LEFT", left, "LEFT", 25, 2) local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall") label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0) label:SetJustifyH("LEFT") label:SetHeight(18) label:Hide() self.label = label AceGUI:RegisterAsWidget(self) return self end AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion) end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c44559824.lua
1
7307
--Qilin, Thunder King of the Sky Nirvana function c44559824.initial_effect(c) c:SetUniqueOnField(1,0,44559824) --fusion material local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_FUSION_MATERIAL) e1:SetCondition(c44559824.fuscon) e1:SetOperation(c44559824.fusop) c:RegisterEffect(e1) --spsummon condition local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetCode(EFFECT_SPSUMMON_CONDITION) e2:SetValue(aux.fuslimit) c:RegisterEffect(e2) --Immune local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_MZONE) e3:SetValue(aux.tgoval) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e4:SetValue(c44559824.tgvalue) c:RegisterEffect(e4) --destroy local e5=Effect.CreateEffect(c) e5:SetCategory(CATEGORY_DESTROY) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e5:SetCode(EVENT_SPSUMMON_SUCCESS) e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e5:SetCondition(c44559824.descon) e5:SetTarget(c44559824.destg) e5:SetOperation(c44559824.desop) c:RegisterEffect(e5) --actlimit local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_FIELD) e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e6:SetCode(EFFECT_CANNOT_ACTIVATE) e6:SetRange(LOCATION_MZONE) e6:SetTargetRange(0,1) e6:SetValue(c44559824.aclimit) e6:SetCondition(c44559824.actcon) c:RegisterEffect(e6) --sp restrict local e7=Effect.CreateEffect(c) e7:SetDescription(aux.Stringid(44559824,0)) e7:SetCode(EVENT_BATTLE_DESTROYING) e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e7:SetCondition(c44559824.condition) e7:SetOperation(c44559824.operation) c:RegisterEffect(e7) end function c44559824.ffilter1(c) return (c:IsFusionSetCard(0x2016) or c:IsHasEffect(511002961)) and not c:IsHasEffect(6205579) end function c44559824.ffilter2(c) if c:IsHasEffect(6205579) then return false end return c:IsHasEffect(511002961) or c:IsRace(RACE_THUNDER) or c:IsHasEffect(44559838) end function c44559824.exfilter(c,g) return c:IsFaceup() and c:IsCanBeFusionMaterial() and not g:IsContains(c) end function c44559824.check1(c,mg,sg,chkf,tp) local g=mg:Clone() if sg:IsContains(c) then g:Sub(sg) end return g:IsExists(c44559824.check2,1,c,c,chkf,tp) end function c44559824.check2(c,c2,chkf,tp) local g=Group.FromCards(c,c2) if g:IsExists(aux.TuneMagFusFilter,1,nil,g,tp) then return false end local g1=Group.CreateGroup() local g2=Group.CreateGroup() local fs=false local tc=g:GetFirst() while tc do if c44559824.ffilter1(tc) or tc:IsHasEffect(511002961) then g1:AddCard(tc) if aux.FConditionCheckF(tc,chkf) then fs=true end end if c44559824.ffilter2(tc) or tc:IsHasEffect(511002961) then g2:AddCard(tc) if aux.FConditionCheckF(tc,chkf) then fs=true end end tc=g:GetNext() end if chkf~=PLAYER_NONE then return fs and g1:IsExists(aux.FConditionFilterF2c,1,nil,g2) else return g1:IsExists(aux.FConditionFilterF2c,1,nil,g2) end end function c44559824.fuscon(e,g,gc,chkf) if g==nil then return true end local chkf=bit.band(chkf,0xff) local mg=g:Filter(Card.IsCanBeFusionMaterial,nil,e:GetHandler()) local sg=Group.CreateGroup() local c=e:GetHandler() local tp=e:GetHandlerPlayer() local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5) if fc and fc:IsHasEffect(44559840) and fc:IsCanRemoveCounter(tp,0x1117,3,REASON_EFFECT) then sg=Duel.GetMatchingGroup(c44559824.exfilter,tp,0,LOCATION_MZONE,nil,g) mg:Merge(sg) end if gc then if not gc:IsCanBeFusionMaterial(e:GetHandler()) then return false end return c44559824.check1(gc,mg,sg,chkf) end return mg:IsExists(c44559824.check1,1,nil,mg,sg,chkf) end function c44559824.fusop(e,tp,eg,ep,ev,re,r,rp,gc,chkf) local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5) local c=e:GetHandler() local exg=Group.CreateGroup() local mg=eg:Filter(Card.IsCanBeFusionMaterial,nil,e:GetHandler()) local p=tp local sfhchk=false if fc and fc:IsHasEffect(44559840) and fc:IsCanRemoveCounter(tp,0x1117,3,REASON_EFFECT) then local sg=Duel.GetMatchingGroup(c44559824.exfilter,tp,0,LOCATION_MZONE,nil,eg) exg:Merge(sg) mg:Merge(sg) end if Duel.IsPlayerAffectedByEffect(tp,511004008) and Duel.SelectYesNo(1-tp,65) then p=1-tp Duel.ConfirmCards(1-tp,g) if mg:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) then sfhchk=true end end if gc then Duel.Hint(HINT_SELECTMSG,p,HINTMSG_FMATERIAL) local g1=mg:FilterSelect(p,c44559824.check2,1,1,gc,gc,chkf) local tc1=g1:GetFirst() if c44559824.exfilter(tc1,eg) then fc:RemoveCounter(tp,0x1117,3,REASON_EFFECT) end if sfhchk then Duel.ShuffleHand(tp) end Duel.SetFusionMaterial(g1) return end Duel.Hint(HINT_SELECTMSG,p,HINTMSG_FMATERIAL) local g1=mg:FilterSelect(p,c44559824.check1,1,1,nil,mg,exg,chkf) local tc1=g1:GetFirst() if c44559824.exfilter(tc1,eg) then fc:RemoveCounter(tp,0x1117,3,REASON_EFFECT) mg:Sub(exg) end Duel.Hint(HINT_SELECTMSG,p,HINTMSG_FMATERIAL) local g2=mg:FilterSelect(p,c44559824.check2,1,1,tc1,tc1,chkf) if c44559824.exfilter(g2:GetFirst(),eg) then fc:RemoveCounter(tp,0x1117,3,REASON_EFFECT) end g1:Merge(g2) if sfhchk then Duel.ShuffleHand(tp) end Duel.SetFusionMaterial(g1) end function c44559824.tgvalue(e,re,rp) return rp~=e:GetHandlerPlayer() end function c44559824.descon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_FUSION end function c44559824.desfilter(c) return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsDestructable() end function c44559824.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c44559824.desfilter,tp,0,LOCATION_ONFIELD,1,nil) end local g=Duel.GetMatchingGroup(c44559824.desfilter,tp,0,LOCATION_ONFIELD,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c44559824.desop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c44559824.desfilter,tp,0,LOCATION_ONFIELD,nil) if g:GetCount()>0 then Duel.Destroy(g,REASON_EFFECT) end end function c44559824.aclimit(e,re,tp) return not re:GetHandler():IsImmuneToEffect(e) end function c44559824.actcon(e) return Duel.GetAttacker()==e:GetHandler() or Duel.GetAttackTarget()==e:GetHandler() end function c44559824.condition(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsRelateToBattle() and c:GetBattleTarget():IsType(TYPE_MONSTER) end function c44559824.operation(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetTargetRange(0,1) e1:SetCondition(c44559824.sumcon) e1:SetTarget(c44559824.sumlimit) e1:SetLabel(Duel.GetTurnCount()) if Duel.GetTurnPlayer()==tp then e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN) else e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,2) end Duel.RegisterEffect(e1,tp) local e2=e1:Clone() e2:SetCode(EFFECT_CANNOT_SUMMON) Duel.RegisterEffect(e2,tp) end function c44559824.sumcon(e) return Duel.GetTurnCount()~=e:GetLabel() and Duel.GetTurnPlayer()~=e:GetOwnerPlayer() end function c44559824.sumlimit(e,c) return c:IsType(TYPE_EFFECT) end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c20161999.lua
2
4483
--Lizardfolk Swamp function c20161999.initial_effect(c) c:SetUniqueOnField(1,0,20161999) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(c20161999.target) e1:SetOperation(c20161999.activate) c:RegisterEffect(e1) --position local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(20161999,0)) e2:SetCategory(CATEGORY_POSITION) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetRange(LOCATION_SZONE) e2:SetCountLimit(1) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetTarget(c20161999.postg) e2:SetOperation(c20161999.posop) c:RegisterEffect(e2) --todeck local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(20161999,1)) e3:SetCategory(CATEGORY_TODECK) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetRange(LOCATION_SZONE) e3:SetCode(EVENT_DESTROYED) e3:SetCountLimit(1) e3:SetCondition(c20161999.tdcon) e3:SetTarget(c20161999.tdtg) e3:SetOperation(c20161999.tdop) c:RegisterEffect(e3) --spsummon local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(20161999,2)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e4:SetCode(EVENT_TO_GRAVE) e4:SetCondition(c20161999.spcon) e4:SetTarget(c20161999.sptg) e4:SetOperation(c20161999.spop) c:RegisterEffect(e4) end function c20161999.posfilter(c) return c:IsFaceup() and not c:IsRace(RACE_REPTILE) end function c20161999.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local sg=Duel.GetMatchingGroup(c20161999.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) Duel.SetOperationInfo(0,CATEGORY_POSITION,sg,sg:GetCount(),0,0) end function c20161999.activate(e,tp,eg,ep,ev,re,r,rp) local sg=Duel.GetMatchingGroup(c20161999.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) if sg:GetCount()>0 then Duel.ChangePosition(sg,POS_FACEUP_DEFENSE,0,POS_FACEUP_ATTACK,0) end end function c20161999.postg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c20161999.posfilter,Duel.GetTurnPlayer(),LOCATION_MZONE,0,1,nil) end local g=Duel.GetMatchingGroup(c20161999.posfilter,Duel.GetTurnPlayer(),LOCATION_MZONE,0,nil) Duel.SetOperationInfo(0,CATEGORY_POSITION,g,g:GetCount(),0,0) end function c20161999.posop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c20161999.posfilter,Duel.GetTurnPlayer(),LOCATION_MZONE,0,nil) Duel.ChangePosition(g,POS_FACEUP_DEFENSE,0,POS_FACEUP_ATTACK,0) end function c20161999.tdfilter(c) return c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousSetCard(0xab90) or c:IsPreviousSetCard(0xab91) or c:IsPreviousSetCard(0xab92) end function c20161999.tdcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c20161999.tdfilter,1,nil) end function c20161999.filter2(c) return c:IsAbleToDeck() end function c20161999.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and c20161999.filter2(chkc) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectTarget(tp,c20161999.filter2,tp,0,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) end function c20161999.tdop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) and tc:IsControler(1-tp) then Duel.SendtoDeck(tc,nil,1,REASON_EFFECT) end end function c20161999.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsReason(REASON_DESTROY) and not e:GetHandler():IsReason(REASON_RULE) and rp==1-tp end function c20161999.spfilter(c,e,tp) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0xab90) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c20161999.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c20161999.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c20161999.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c20161999.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c59821050.lua
2
5978
--The Idol Master of Time and Space Sumire Hikami function c59821050.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xa1a2),aux.NonTuner(Card.IsSetCard,0xa1a2),1) c:EnableReviveLimit() --pendulum summon aux.EnablePendulumAttribute(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --extra summon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_PZONE) e2:SetCode(EFFECT_EXTRA_SUMMON_COUNT) e2:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0) e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xa1a2)) c:RegisterEffect(e2) --cannot disable summon local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_CANNOT_DISABLE_SUMMON) e3:SetRange(LOCATION_PZONE) e3:SetProperty(EFFECT_FLAG_IGNORE_RANGE+EFFECT_FLAG_SET_AVAILABLE) e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xa1a2)) c:RegisterEffect(e3) --immune effect local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(EFFECT_IMMUNE_EFFECT) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e4:SetRange(LOCATION_MZONE) e4:SetValue(c59821050.immfilter) c:RegisterEffect(e4) --atk down local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD) e5:SetRange(LOCATION_PZONE) e5:SetCode(EFFECT_UPDATE_ATTACK) e5:SetTargetRange(0,LOCATION_MZONE) e5:SetValue(-400) c:RegisterEffect(e5) --place pcard local e6=Effect.CreateEffect(c) e6:SetDescription(aux.Stringid(59821050,0)) e6:SetType(EFFECT_TYPE_IGNITION) e6:SetRange(LOCATION_PZONE) e6:SetCountLimit(1,59821050) e6:SetCondition(c59821050.pencon) e6:SetTarget(c59821050.pentg) e6:SetOperation(c59821050.penop) c:RegisterEffect(e6) --atk local e7=Effect.CreateEffect(c) e7:SetType(EFFECT_TYPE_SINGLE) e7:SetCode(EFFECT_UPDATE_ATTACK) e7:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e7:SetRange(LOCATION_MZONE) e7:SetValue(c59821050.atkval) c:RegisterEffect(e7) --special summon local e8=Effect.CreateEffect(c) e8:SetDescription(aux.Stringid(59821050,1)) e8:SetCategory(CATEGORY_SPECIAL_SUMMON) e8:SetCode(EVENT_BATTLE_DESTROYING) e8:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e8:SetCondition(c59821050.spcon) e8:SetCost(c59821050.spcost) e8:SetTarget(c59821050.sptg) e8:SetOperation(c59821050.spop) c:RegisterEffect(e8) --to pzone local e9=Effect.CreateEffect(c) e9:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e9:SetCategory(CATEGORY_DESTROY) e9:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e9:SetCode(EVENT_DESTROYED) e9:SetCondition(c59821050.con) e9:SetOperation(c59821050.op) c:RegisterEffect(e9) end function c59821050.immfilter(e,te) return te:IsActiveType(TYPE_SPELL) and te:GetOwnerPlayer()~=e:GetHandlerPlayer() end function c59821050.penfilter4(c) return c:IsSetCard(0xa1a2) or c:IsCode(59821039) or c:IsCode(59821040) or c:IsCode(59821041) or c:IsCode(59821042) or c:IsCode(59821043) or c:IsCode(59821044) or c:IsCode(59821045) or c:IsCode(59821046) or c:IsCode(59821048) or c:IsCode(59821049) end function c59821050.pencon(e,tp,eg,ep,ev,re,r,rp) local seq=e:GetHandler():GetSequence() return Duel.GetFieldCard(tp,LOCATION_SZONE,13-seq)==nil end function c59821050.pentg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c59821050.penfilter4,tp,LOCATION_EXTRA,0,1,nil) end end function c59821050.penop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) local g=Duel.SelectMatchingCard(tp,c59821050.penfilter4,tp,LOCATION_EXTRA,0,1,1,nil) if g:GetCount()>0 then local tc=g:GetFirst() Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) end end function c59821050.atkval(e,c) return Duel.GetFieldGroupCount(c:GetControler(),0,LOCATION_ONFIELD)*200 end function c59821050.spcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local bc=c:GetBattleTarget() if not c:IsRelateToBattle() or c:IsFacedown() then return false end return bc:IsLocation(LOCATION_GRAVE) and bc:IsType(TYPE_MONSTER) end function c59821050.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,800) end Duel.PayLPCost(tp,800) end function c59821050.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local bc=e:GetHandler():GetBattleTarget() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and bc:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetTargetCard(bc) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,bc,1,0,LOCATION_GRAVE) end function c59821050.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) end end function c59821050.penfilter1(c) return c:IsDestructable() and c:GetSequence()==6 end function c59821050.penfilter2(c) return c:IsDestructable() and c:GetSequence()==7 end function c59821050.con(e,tp,eg,ep,ev,re,r,rp) local p1=Duel.GetFieldCard(tp,LOCATION_SZONE,6) local p2=Duel.GetFieldCard(tp,LOCATION_SZONE,7) if not p1 and not p2 then return false end return (e:GetHandler():IsReason(REASON_EFFECT) or e:GetHandler():IsReason(REASON_BATTLE)) and (p1 and p1:IsDestructable()) or (p2 and p2:IsDestructable()) and e:GetHandler():GetPreviousLocation()==LOCATION_MZONE end function c59821050.op(e,tp,eg,ep,ev,re,r,rp) local p1=Duel.GetFieldCard(tp,LOCATION_SZONE,6) local p2=Duel.GetFieldCard(tp,LOCATION_SZONE,7) local g1=nil local g2=nil if p1 then g1=Duel.GetMatchingGroup(c59821050.penfilter1,tp,LOCATION_SZONE,0,nil) end if p2 then g2=Duel.GetMatchingGroup(c59821050.penfilter2,tp,LOCATION_SZONE,0,nil) if g1 then g1:Merge(g2) else g1=g2 end end if g1 and Duel.Destroy(g1,REASON_EFFECT)~=0 then local c=e:GetHandler() Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) end end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c494476155.lua
2
2643
function c494476155.initial_effect(c) --synchro aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x0600),aux.NonTuner(nil),1) c:EnableReviveLimit() --gain atk local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetTarget(c494476155.atktg) e1:SetValue(c494476155.atkval) c:RegisterEffect(e1) --atk directly local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_DIRECT_ATTACK) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(c494476155.tg) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_SUMMON_SUCCESS) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,494476155) e3:SetCondition(c494476155.spcon) e3:SetTarget(c494476155.sptg) e3:SetOperation(c494476155.spop) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e4) end function c494476155.tg(e,c) return c:IsType(TYPE_MONSTER) end function c494476155.atktg(e,c) return c:IsSetCard(0x600) end function c494476155.atkfilter(c) return c:IsFaceup() and c:IsSetCard(0x600) end function c494476155.atkval(e,c) return (Duel.GetMatchingGroupCount(c494476155.atkfilter,c:GetControler(),LOCATION_MZONE,0,c)*500)+500 end function c494476155.cfilter(c,tp) return c:IsFaceup() and c:IsSetCard(0x600) and c:IsControler(tp) end function c494476155.spcon(e,tp,eg,ep,ev,re,r,rp) return not eg:IsContains(e:GetHandler()) and eg:IsExists(c494476155.cfilter,1,nil,tp) end function c494476155.spfilter(c,e,tp) return c:IsSetCard(0x600) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c494476155.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c494476155.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c494476155.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c494476155.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c494476155.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/items/quus.lua
2
1131
----------------------------------------- -- ID: 5793 -- Item: quus -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity 2 -- Mind -4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:getRace() ~= 7) then result = 247; elseif (target:hasStatusEffect(EFFECT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,5793); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 2); target:addMod(MOD_MND, -4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 2); target:delMod(MOD_MND, -4); end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/abilities/steal.lua
2
2731
----------------------------------- -- Ability: Steal ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); -- these are the quadavs that the thf af1 item can be stolen from -- bronze quadav groupid = 7949 -- garnet quadav groupid = 7960 -- silver quadav groupid = 7977 -- zircorn quadav groupid = 7985 validThfQuestMobs = {17379367,17379368,17379459,17379470,17379477,17379489,17379493,17379495,17379501,17379505,17379509, 17379513,17379517,17379521,17379525,17379529,17379533,17379538,17379543,17379547,17379552,17379556, 17379560,17379565,17379569,17379573,17379577,17379581,17379585,17379597,17379363,17379364,17379462, 17379473,17379480,17379496,17379498,17379500,17379504,17379508,17379512,17379516,17379520,17379524, 17379528,17379532,17379536,17379541,17379546,17379550,17379555,17379559,17379563,17379568,17379572, 17379576,17379580,17379584,17379588,17379600,17379361,17379362,17379460,17379471,17379478,17379490, 17379491,17379497,17379502,17379506,17379510,17379514,17379518,17379522,17379526,17379530,17379534, 17379539,17379544,17379548,17379553,17379557,17379561,17379566,17379570,17379574,17379578,17379582, 17379586,17379598,17379365,17379366,17379461,17379472,17379479,17379492,17379494,17379499,17379503, 17379507,17379511,17379515,17379519,17379523,17379527,17379531,17379535,17379540,17379545,17379549, 17379554,17379558,17379562,17379567,17379571,17379575,17379579,17379583,17379587,17379599}; ----------------------------------- -- OnUseAbility ----------------------------------- function OnAbilityCheck(player,target,ability) return 0,0; end; function OnUseAbility(player, target, ability) local thfLevel; local stolen = 0; if(player:getMainJob() == JOB_THF) then thfLevel = player:getMainLvl(); else thfLevel = player:getSubLvl(); end local stealMod = player:getMod(MOD_STEAL); if((player:getEquipID(SLOT_RING1) == 13291 or player:getEquipID(SLOT_RING2) == 13291) and player:GetHPP() < 75 and player:getTP() < 100) then stealMod = stealMod + 3; end; --Rogue's Ring local stealChance = 50 + stealMod * 2 + thfLevel - target:getMainLvl(); if(math.random(100) < stealChance) then stolen = target:getStealItem(); if (checkThfAfQuest(player, target) == true) then stolen = 4569; end player:addItem(stolen); ability:setMsg(125); else ability:setMsg(153); end return stolen; end; function checkThfAfQuest(player, target) local targid = target:getID(); if(player:getVar("theTenshodoShowdownCS") == 3) then for key, value in pairs(validThfQuestMobs) do if value == targid then return true end end return false end end;
gpl-3.0
waytim/darkstar
scripts/globals/weaponskills/rampage.lua
11
1472
----------------------------------- -- Rampage -- Axe weapon skill -- Skill level: 175 -- Delivers a five-hit attack. Chance of params.critical varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Soil Gorget. -- Aligned with the Soil Belt. -- Element: None -- Modifiers: STR:50% -- 100%TP 200%TP 300%TP -- 1 1 1 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary) local params = {}; params.numHits = 5; params.ftp100 = 0.5; params.ftp200 = 0.5; params.ftp300 = 0.5; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.10; params.crit200 = 0.30; params.crit300 = 0.50; params.canCrit = true; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.5; params.crit100 = 0.0; params.crit200 = 0.20; params.crit300 = 0.40; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, primary); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
dmccuskey/dmc-sockets
examples/dmc-sockets-basic/dmc_corona/lib/dmc_lua/json.lua
49
2030
--====================================================================-- -- dmc_lua/json.lua -- -- consistent method which which to load json on various systems -- -- Documentation: http://docs.davidmccuskey.com/ --====================================================================-- --[[ The MIT License (MIT) Copyright (c) 2014-2015 David McCuskey Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. --]] --====================================================================-- --== DMC Lua Library: JSON Shim --====================================================================-- -- Semantic Versioning Specification: http://semver.org/ local VERSION = "0.2.0" --====================================================================-- --== Setup, Constants -- these are some popular json modules local JSON_LIBS = { 'dkjson', 'cjson', 'json' } local has_json, json for _, name in ipairs( JSON_LIBS ) do has_json, json = pcall( require, name ) if has_json then break end end assert( has_json, "json module not found" ) return json
mit
dmccuskey/dmc-performance
dmc_corona/dmc_performance.lua
1
7616
--====================================================================-- -- dmc_corona/dmc_performance.lua -- -- Documentation: http://docs.davidmccuskey.com/ --====================================================================-- --[[ The MIT License (MIT) Copyright (c) 2011-2015 David McCuskey Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. --]] --====================================================================-- --== DMC Corona Library : DMC Performance --====================================================================-- -- Semantic Versioning Specification: http://semver.org/ local VERSION = "1.1.0" --====================================================================-- --== DMC Corona Library Config --====================================================================-- --====================================================================-- --== Support Functions local Utils = {} -- make copying from dmc_utils easier --== Start: copy from lua_utils ==-- -- extend() -- Copy key/values from one table to another -- Will deep copy any value from first table which is itself a table. -- -- @param fromTable the table (object) from which to take key/value pairs -- @param toTable the table (object) in which to copy key/value pairs -- @return table the table (object) that received the copied items -- function Utils.extend( fromTable, toTable ) if not fromTable or not toTable then error( "table can't be nil" ) end function _extend( fT, tT ) for k,v in pairs( fT ) do if type( fT[ k ] ) == "table" and type( tT[ k ] ) == "table" then tT[ k ] = _extend( fT[ k ], tT[ k ] ) elseif type( fT[ k ] ) == "table" then tT[ k ] = _extend( fT[ k ], {} ) else tT[ k ] = v end end return tT end return _extend( fromTable, toTable ) end --== End: copy from lua_utils ==-- --====================================================================-- --== Configuration local dmc_lib_data -- boot dmc_corona with boot script or -- setup basic defaults if it doesn't exist -- if false == pcall( function() require( 'dmc_corona_boot' ) end ) then _G.__dmc_corona = { dmc_corona={}, } end dmc_lib_data = _G.__dmc_corona --====================================================================-- --== DMC Performance --====================================================================-- --====================================================================-- --== Configuration dmc_lib_data.dmc_performance = dmc_lib_data.dmc_performance or {} local DMC_PERFORMANCE_DEFAULTS = { output_markers = 'false', memory_active = 'false' } local dmc_performance_data = Utils.extend( dmc_lib_data.dmc_performance, DMC_PERFORMANCE_DEFAULTS ) --====================================================================-- --== Imports -- none --====================================================================-- --== Setup, Constants local collectgarbage = collectgarbage local mabs, mfloor = math.abs, math.floor local sysinfo, systimer = system.getInfo, system.getTimer local sformat = string.format local tcancel, tdelay = timer.cancel, timer.performWithDelay local tonumber, tostring, type = tonumber, tostring, type local Perf = {} local firstTimeMarker = nil local lastTimeMarker = nil local timeMarks = {} local memoryWatcherCallback = nil --====================================================================-- --== Support Functions local function castValue( v ) local ret = nil if v=='true' then ret = true elseif v=='false' then ret = false else ret = tonumber( v ) end return ret end local function markerOutput( str, params ) params = params or {} if params.prefix==nil then params.prefix="MARK " end print( sformat( "%s: %s", params.prefix, str ) ) end --====================================================================-- -- Performance Module --====================================================================-- --======================================================-- -- Time Marker function Perf.markTime( marker, params ) params = params or {} if params.reset==true then lastTimeMarker = nil end if params.print==nil then params.print = true end --==-- local t = systimer() local precision = 100000 local delta = 0 if firstTimeMarker==nil and dmc_performance_data.output_markers then markerOutput( sformat( "Application Started: (T:%s)", tostring(t) ) ) firstTimeMarker = t end if lastTimeMarker==nil then lastTimeMarker = t end if params.print and dmc_performance_data.output_markers then delta = mfloor((t-lastTimeMarker)*precision)/precision markerOutput( sformat( "%s: %s (T:%s)", marker, tostring(delta), tostring(t) ) ) end lastTimeMarker = t if marker then timeMarks[ marker ] = t end end function Perf.markTimeDiff( marker1, marker2 ) local precision = 100000 local t1, t2 = timeMarks[marker1], timeMarks[marker2] local delta = mfloor((t1-t2 )*precision)/precision if dmc_performance_data.output_markers then markerOutput( sformat( "%s <=> %s <d> %s", marker1, marker2, tostring(mabs(delta)) ), {prefix="MARK <d>"} ) end end --======================================================-- -- Memory Monitor -- Memory Monitor function function Perf.memoryMonitor( param ) collectgarbage() local memory = collectgarbage( 'count' ) local texture = sysinfo( 'textureMemoryUsed' ) / 1048576 if type(param)=='string' then print(param) end print( sformat( "M: %s T: %s", tostring(memory), tostring(texture) ) ) end -- watchMemory() -- prints out current memory values -- -- value (boolean: -- if true, start memory watching every frame -- if false, stop current memory watching -- if number, start memory watching every Number of milliseconds -- function Perf.watchMemory( value ) -- print( "Perf.watchMemory", value ) local f if value==true then -- setup constant, frame rate memory watch Runtime:addEventListener( 'enterFrame', Perf.memoryMonitor ) memoryWatcherCallback = function() Runtime:removeEventListener( 'enterFrame', Perf.memoryMonitor ) memoryWatcherCallback = nil end elseif type(value)=='number' and value > 0 then local timer = tdelay( value, Perf.memoryMonitor, 0 ) memoryWatcherCallback = function() tcancel( timer ) memoryWatcherCallback = nil end elseif value==false and memoryWatcherCallback ~= nil then -- stop watching memory memoryWatcherCallback() end end if dmc_performance_data.memory_active then dmc_performance_data.memory_active = castValue( dmc_performance_data.memory_active ) Perf.watchMemory( dmc_performance_data.memory_active ) end return Perf
mit
TheOnePharaoh/YGOPro-Custom-Cards
script/c87002901.lua
2
2465
--May-Raias King function c87002901.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --spsummon proc local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE) e2:SetRange(LOCATION_HAND) e2:SetCondition(c87002901.hspcon) e2:SetOperation(c87002901.hspop) c:RegisterEffect(e2) --battle indestructable local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e3:SetValue(1) c:RegisterEffect(e3) --special summon local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(87002901,0)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e4:SetCode(EVENT_TO_GRAVE) e4:SetCountLimit(1,87002901+EFFECT_COUNT_CODE_DUEL) e4:SetCondition(c87002901.spcon) e4:SetTarget(c87002901.sptg) e4:SetOperation(c87002901.spop) c:RegisterEffect(e4) end function c87002901.hspfilter(c) return c:IsFaceup() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0xe291ca) and c:IsAbleToRemoveAsCost() end function c87002901.hspcon(e,c) if c==nil then return true end return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c87002901.hspfilter,c:GetControler(),LOCATION_GRAVE,0,5,nil) end function c87002901.hspop(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c87002901.hspfilter,c:GetControler(),LOCATION_GRAVE,0,5,5,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c87002901.spcon(e,tp,eg,ep,ev,re,r,rp) return bit.band(r,0x41)==0x41 end function c87002901.specfilter(c,e,tp) return c:GetCode()==87002902 end function c87002901.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK) end function c87002901.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c87002901.specfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP_ATTACK) end end
gpl-3.0
waytim/darkstar
scripts/globals/items/dhalmel_steak.lua
18
1376
----------------------------------------- -- ID: 4438 -- Item: dhalmel_steak -- Food Effect: 180Min, All Races ----------------------------------------- -- Strength 4 -- Intelligence -1 -- Attack % 25 -- Attack Cap 45 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,4438); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, 4); target:addMod(MOD_INT, -1); target:addMod(MOD_ATTP, 25); target:addMod(MOD_FOOD_ATT_CAP, 45); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, 4); target:delMod(MOD_INT, -1); target:delMod(MOD_ATTP, 25); target:delMod(MOD_FOOD_ATT_CAP, 45); end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Heavens_Tower/npcs/_6q2.lua
2
2698
----------------------------------- -- Area: Heaven's Tower -- NPC: Vestal Chamber (chamber of the Star Sibyl) -- @pos 0 -49 37 242 ----------------------------------- package.loaded["scripts/zones/Heavens_Tower/TextIDs"] = nil; package.loaded["scripts/globals/missions"] = nil; ----------------------------------- require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/zones/Heavens_Tower/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) CurrentMission = player:getCurrentMission(WINDURST); MissionStatus = player:getVar("MissionStatus"); if(CurrentMission == A_NEW_JOURNEY and MissionStatus == 0) then player:startEvent(0x0099); elseif(player:hasKeyItem(MESSAGE_TO_JEUNO_WINDURST)) then player:startEvent(0x00A6); elseif(player:getRank() == 5 and CurrentMission == 255 and player:hasCompletedMission(WINDURST,THE_FINAL_SEAL) == false) then player:startEvent(0x00BE); elseif(player:hasKeyItem(BURNT_SEAL)) then player:startEvent(0x00C0); elseif(CurrentMission == THE_SHADOW_AWAITS and MissionStatus == 0) then player:startEvent(0x00D6); elseif(CurrentMission == THE_SHADOW_AWAITS and player:hasKeyItem(SHADOW_FRAGMENT)) then player:startEvent(0x00D8); else player:startEvent(0x009A); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); printf("RESULT: %u",option); if(csid == 0x0099) then player:setVar("MissionStatus",1); player:delKeyItem(STAR_CRESTED_SUMMONS); player:addKeyItem(LETTER_TO_THE_AMBASSADOR); player:messageSpecial(KEYITEM_OBTAINED,LETTER_TO_THE_AMBASSADOR); elseif(csid == 0x00A6 or csid == 0x00BE) then if(option == 0) then player:addMission(WINDURST,THE_FINAL_SEAL); player:addKeyItem(NEW_FEIYIN_SEAL); player:messageSpecial(KEYITEM_OBTAINED,NEW_FEIYIN_SEAL); player:setVar("MissionStatus",10); end player:delKeyItem(MESSAGE_TO_JEUNO_WINDURST); elseif(csid == 0x00D6) then player:setVar("MissionStatus",2); player:delKeyItem(STAR_CRESTED_SUMMONS); player:addTitle(STARORDAINED_WARRIOR); elseif(csid == 0x00C0 or csid == 0x00D8) then finishMissionTimeline(player,1,csid,option); end end;
gpl-3.0
waytim/darkstar
scripts/globals/items/holy_maul_+1.lua
41
1077
----------------------------------------- -- ID: 17114 -- Item: Holy Maul +1 -- Additional Effect: Light Damage ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onAdditionalEffect Action ----------------------------------- function onAdditionalEffect(player,target,damage) local chance = 10; if (math.random(0,99) >= chance) then return 0,0,0; else local dmg = math.random(7,21); local params = {}; params.bonusmab = 0; params.includemab = false; dmg = addBonusesAbility(player, ELE_LIGHT, target, dmg, params); dmg = dmg * applyResistanceAddEffect(player,target,ELE_LIGHT,0); dmg = adjustForTarget(target,dmg,ELE_LIGHT); dmg = finalMagicNonSpellAdjustments(player,target,ELE_LIGHT,dmg); local message = MSGBASIC_ADD_EFFECT_DMG; if (dmg < 0) then message = MSGBASIC_ADD_EFFECT_HEAL; end return SUBEFFECT_LIGHT_DAMAGE,message,dmg; end end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/North_Gustaberg/npcs/Hunting_Bear.lua
4
2294
----------------------------------- -- Area: North Gustaberg -- NPC: Hunting Bear -- Type: NPC Quest -- Involved in Quest: The Gustaberg Tour -- @zone: 106 -- @pos: -232.415 40.465 426.495 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/North_Gustaberg/TextIDs"] = nil; require("scripts/zones/North_Gustaberg/TextIDs"); require("scripts/globals/quests"); require("scripts/globals/titles"); ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local TheGustabergTour = player:getQuestStatus(BASTOK, THE_GUSTABERG_TOUR); if (TheGustabergTour == QUEST_COMPLETED) then player:startEvent(0x0017); -- final dialog if quest complete elseif (TheGustabergTour == QUEST_ACCEPTED) then if (player:getPartySize() == 6) then --nil if player is not in party; this works fine --check that all player's levels are <= 5 (or actually just < 6) --also check that they are in zone local questreq = true; local pmemb; for pmemb = 0, 5, 1 do local memb = player:getPartyMember(pmemb, 0); questreq = questreq and (memb:getMainLvl() < 6 and memb:getZone() == 106); -- North Gustaberg is 106 pre-Adoulin, at least end if (questreq) then player:startEvent(0x0016); else player:startEvent(0x0015); end else player:startEvent(0x0015); end else player:startEvent(0x0014); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0016) then player:addGil(GIL_RATE*500); player:messageSpecial(GIL_OBTAINED,GIL_RATE*500); player:addFame(BASTOK,BAS_FAME*30); player:completeQuest(BASTOK,THE_GUSTABERG_TOUR); player:addTitle(GUSTABERG_TOURIST); end end;
gpl-3.0
waytim/darkstar
scripts/zones/Abyssea-Tahrongi/npcs/qm20.lua
17
1888
----------------------------------- -- Zone: Abyssea-Tahrongi -- NPC: ??? -- Spawns: Glavoid ----------------------------------- require("scripts/globals/status"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) --[[ if (GetMobAction(16961947) == ACTION_NONE) then -- NM not already spawned from this if (player:hasKeyItem(FAT_LINED_COCKATRICE_SKIN) and player:hasKeyItem(SODDEN_SANDWORM_HUSK) and player:hasKeyItem(LUXURIANT_MANTICORE_MANE) -- I broke it into 3 lines at the 'and' because it was so long. and player:hasKeyItem(STICKY_GNAT_WING)) then player:startEvent(1020, FAT_LINED_COCKATRICE_SKIN, SODDEN_SANDWORM_HUSK, LUXURIANT_MANTICORE_MANE, STICKY_GNAT_WING); -- Ask if player wants to use KIs else player:startEvent(1021, FAT_LINED_COCKATRICE_SKIN, SODDEN_SANDWORM_HUSK, LUXURIANT_MANTICORE_MANE, STICKY_GNAT_WING); -- Do not ask, because player is missing at least 1. end end ]] end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID2: %u",csid); -- printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 1020 and option == 1) then SpawnMob(16961947):updateClaim(player); -- Spawn NM, Despawn after inactive for 5 minutes (pt has to reclaim within 5 of a wipe) player:delKeyItem(FAT_LINED_COCKATRICE_SKIN); player:delKeyItem(SODDEN_SANDWORM_HUSK); player:delKeyItem(LUXURIANT_MANTICORE_MANE); player:delKeyItem(STICKY_GNAT_WING); end end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Sacrarium/npcs/qm2.lua
2
1356
----------------------------------- -- ??? -- Area: Sacrarium ----------------------------------- package.loaded["scripts/zones/Sacrarium/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Sacrarium/TextIDs"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if(player:getCurrentMission(COP) == THE_SECRETS_OF_WORSHIP and player:getVar("PromathiaStatus") == 3 and player:hasKeyItem(RELIQUIARIUM_KEY)==false)then -- print("pop"); SpawnMob(16891970,240):updateEnmity(player); SpawnMob(16891971,240):updateEnmity(player); SpawnMob(16891972,240):updateEnmity(player); elseif(player:getCurrentMission(COP) == THE_SECRETS_OF_WORSHIP and player:getVar("PromathiaStatus") == 4 and player:hasKeyItem(RELIQUIARIUM_KEY)==false)then player:addKeyItem(RELIQUIARIUM_KEY); player:messageSpecial(KEYITEM_OBTAINED,RELIQUIARIUM_KEY); else player:messageSpecial(NOTHING_OUT_OF_ORDINARY);--There is nothing out of the ordinary here end end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) end;
gpl-3.0
TienHP/Aquaria
files/scripts/entities/sporechildflower.lua
6
1138
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end dofile("scripts/include/sporechildflowertemplate.lua") function init(me) v.commonInit(me, "SporeChildFlowerRed") end function update(me, dt) v.commonUpdate(me, dt) end function enterState(me, state) v.commonEnterState(me, state) if entity_isState(me, STATE_OPENED) then -- do effect msg("EFFECT!") end end
gpl-2.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Windurst_Waters_[S]/npcs/Miah_Riyuh.lua
2
1045
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Miah Riyuh -- Type: Standard NPC -- @zone: 94 -- @pos: 5.323 -2 37.462 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0079); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
waytim/darkstar
scripts/zones/Konschtat_Highlands/npcs/qm2.lua
13
1465
----------------------------------- -- Area: Konschtat Highlands -- NPC: qm2 (???) -- Involved in Quest: Forge Your Destiny -- @pos -709 2 102 108 ----------------------------------- package.loaded["scripts/zones/Konschtat_Highlands/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Konschtat_Highlands/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(OUTLANDS,FORGE_YOUR_DESTINY) == QUEST_ACCEPTED) then if (trade:getItemCount() == 1 and trade:hasItemQty(1151,1) and GetMobAction(17219999) == 0) then -- Oriental Steel SpawnMob(17219999, 300):updateClaim(player); -- Spawn Forger, Despawn after inactive for 5 minutes player:tradeComplete(); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
niegenug/wesnoth
data/campaigns/tutorial/lua/character_selection.lua
22
2203
-- #textdomain wesnoth-tutorial -- Allows the player to choose whether they want to play Konrad or Li’sar -- for the tutorial local helper = wesnoth.require "lua/helper.lua" local T = helper.set_wml_tag_metatable {} local wml_actions = wesnoth.wml_actions local _ = wesnoth.textdomain "wesnoth-tutorial" function wml_actions.select_character() local character_selection_dialog = { maximum_height = 250, maximum_width = 400, T.helptip { id="tooltip_large" }, -- mandatory field T.tooltip { id="tooltip_large" }, -- mandatory field T.grid { T.row { T.column { grow_factor = 1, border = "all", border_size = 5, horizontal_alignment = "left", T.label { definition = "title", label = _"Select Character" } } }, T.row { T.column { grow_factor = 1, border = "all", border_size = 5, horizontal_alignment = "left", T.label { label = _"Who do you want to play?" } } }, T.row { T.column { T.grid { T.row { T.column { grow_factor = 1, border = "all", border_size = 5, T.image { label = "units/konrad-fighter.png" } }, T.column { grow_factor = 1, border = "all", border_size = 5, T.image { label = "units/human-princess.png" } } }, T.row { T.column { grow_factor = 1, border = "all", border_size = 5, T.button { label = _"Konrad", return_value = 1 } }, T.column { grow_factor = 1, border = "all", border_size = 5, T.button { label = _"Li’sar", return_value = 2 } } } } } } } } local character = wesnoth.show_dialog(character_selection_dialog) local unit = wesnoth.get_variable("student_store") if character == 2 then wesnoth.put_unit(unit.x, unit.y, { type = "Fighteress", id = unit.id, name = _"Li’sar", profile = "portraits/lisar.png", canrecruit = true, facing = unit.facing, }) else wesnoth.put_unit(unit) end wesnoth.redraw {} end
gpl-2.0
waytim/darkstar
scripts/globals/spells/paralyga.lua
21
1694
----------------------------------------- -- Spell: Paralyze -- Spell accuracy is most highly affected by Enfeebling Magic Skill, Magic Accuracy, and MND. ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) if (target:hasStatusEffect(EFFECT_PARALYSIS)) then --effect already on, do nothing spell:setMsg(75); else -- Calculate duration. local duration = math.random(20,120); -- Grabbing variables for paralyze potency local pMND = caster:getStat(MOD_MND); local mMND = target:getStat(MOD_MND); local dMND = (pMND - mMND); -- Calculate potency. local potency = (pMND + dMND)/5; --simplified from (2 * (pMND + dMND)) / 10 if potency > 30 then potency = 30; end --printf("Duration : %u",duration); --printf("Potency : %u",potency); local resist = applyResistanceEffect(caster,spell,target,dMND,35,0,EFFECT_PARALYSIS); if (resist >= 0.5) then --there are no quarter or less hits, if target resists more than .5 spell is resisted completely if (target:addStatusEffect(EFFECT_PARALYSIS,potency,0,duration*resist)) then spell:setMsg(236); else -- no effect spell:setMsg(75); end else -- resist spell:setMsg(85); end end return EFFECT_PARALYSIS; end;
gpl-3.0