repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278
values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15
values |
|---|---|---|---|---|---|
waytim/darkstar | scripts/zones/The_Shrouded_Maw/npcs/MementoCircle.lua | 13 | 1441 | -----------------------------------
-- Area: The_Shrouded_Maw
-- NPC: MementoCircle
-----------------------------------
package.loaded["scripts/zones/The_Shrouded_Maw/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/bcnm");
require("scripts/globals/quests");
require("scripts/globals/missions");
require("scripts/zones/The_Shrouded_Maw/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (TradeBCNM(player,player:getZoneID(),trade,npc)) then
return;
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (EventTriggerBCNM(player,npc)) then
return 1;
else
return 1;
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("onUpdate CSID: %u",csid);
--printf("onUpdate RESULT: %u",option);
if (EventUpdateBCNM(player,csid,option)) then
return;
end
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
--printf("onFinish CSID: %u",csid);
--printf("onFinish RESULT: %u",option);
if (EventFinishBCNM(player,csid,option)) then
return;
end
end; | gpl-3.0 |
thisishmed/butler | plugins/getplug.lua | 13 | 2392 | local function run(msg, matches)
if matches[1] == "getplug" then
local file = matches[2]
if is_sudo(msg) then --sudo only !
local receiver = get_receiver(msg)
send_document(receiver, "./plugins/"..file..".lua", ok_cb, false)
else
return nil
end
end
end
return {
patterns = {
"^[!/](getplug) (.*)$"
},
run = run
}
-- -_-_-_-_-_-_-_-_-_- ||-_-_-_-_-_ || ||-_-_-_-_-_
-- || || || ||
-- || || || ||
-- || || || ||
-- || ||-_-_-_-_-_ || ||-_-_-_-_-_
-- || || || ||
-- || || || ||
-- || || || ||
-- || ||-_-_-_-_-_ ||-_-_-_-_-_ ||-_-_-_-_-_
--
--
-- /\ /\ /-_-_-_-_-_ ||-_-_-_-_-_ ||-_-_-_-_-_
-- ||\\ //|| //\\ || //|| //\\ // || || //
-- || \\ // || // \\ || // || // \\ // || || //
-- || \\ // || // \\ || // || // \\ || || || //
-- || \\ // || //______\\ || // || //______\\ || -_-_-_- ||-_-_-_-_-_ || //
-- || \\ // || // \\ || // || // \\ || || || || \\
-- || \\ // || // \\ || // || // \\ \\ || || || \\
-- || \\// || // \\ ||// || // \\ \\-_-_-_-_-|| ||-_-_-_-_-_ || \\
--
--
-- ||-_-_-_- || || || //-_-_-_-_-_-
-- || || || || || //
-- ||_-_-_|| || || || //
-- || || || || \\
-- || || \\ // \\
-- || || \\ // //
-- || ||-_-_-_-_ \\-_-_-_-// -_-_-_-_-_-//
--
--By @ali_ghoghnoos
--@telemanager_ch
| gpl-2.0 |
waytim/darkstar | scripts/zones/Northern_San_dOria/npcs/Excenmille.lua | 13 | 1072 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Excenmille
-- Type: Ballista Pursuivant
-- @zone: 231
-- @pos -229.344 6.999 22.976
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x001d);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
waytim/darkstar | scripts/zones/Tavnazian_Safehold/npcs/Gennoue.lua | 30 | 1060 | -----------------------------------
-- Area: Tavnazian Safehold
-- NPC: Gennoue
-- Type: Weather Reporter
-----------------------------------
package.loaded["scripts/zones/Tavnazian_Safehold/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Tavnazian_Safehold/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x01FD,0,0,0,0,0,0,0,VanadielTime());
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
MinFu/luci | applications/luci-app-statistics/luasrc/statistics/rrdtool/definitions/iwinfo.lua | 31 | 1569 | -- Copyright 2011 Jo-Philipp Wich <jow@openwrt.org>
-- Licensed to the public under the Apache License 2.0.
module("luci.statistics.rrdtool.definitions.iwinfo", package.seeall)
function rrdargs( graph, plugin, plugin_instance )
--
-- signal/noise diagram
--
local snr = {
title = "%H: Signal and noise on %pi",
vlabel = "dBm",
number_format = "%5.1lf dBm",
data = {
types = { "signal_noise", "signal_power" },
options = {
signal_power = {
title = "Signal",
overlay = true,
color = "0000ff"
},
signal_noise = {
title = "Noise",
overlay = true,
color = "ff0000"
}
}
}
}
--
-- signal quality diagram
--
local quality = {
title = "%H: Signal quality on %pi",
vlabel = "Quality",
number_format = "%3.0lf",
data = {
types = { "signal_quality" },
options = {
signal_quality = {
title = "Quality",
noarea = true,
color = "0000ff"
}
}
}
}
--
-- phy rate diagram
--
local bitrate = {
title = "%H: Average phy rate on %pi",
vlabel = "MBit/s",
number_format = "%5.1lf%sBit/s",
data = {
types = { "bitrate" },
options = {
bitrate = {
title = "Rate",
color = "00ff00"
}
}
}
}
--
-- associated stations
--
local stations = {
title = "%H: Associated stations on %pi",
vlabel = "Stations",
number_format = "%3.0lf",
data = {
types = { "stations" },
options = {
stations = {
title = "Stations",
color = "0000ff"
}
}
}
}
return { snr, quality, bitrate, stations }
end
| apache-2.0 |
TheOnePharaoh/YGOPro-Custom-Cards | script/c6666675.lua | 2 | 2144 | --Nyx, Shaderune of the Night
function c6666675.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),6,3)
c:EnableReviveLimit()
--shuffle
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK)
e1:SetDescription(aux.Stringid(6666675,1))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(c6666675.cost)
e1:SetCondition(c6666675.condition)
e1:SetTarget(c6666675.target)
e1:SetOperation(c6666675.operation)
c:RegisterEffect(e1)
--Immune to Traps
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_IMMUNE_EFFECT)
e2:SetCondition(c6666675.imcon)
e2:SetValue(c6666675.efilter)
c:RegisterEffect(e2)
end
function c6666675.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000)
end
function c6666675.filter(c)
return c:IsSetCard(0x900) and c:IsType(TYPE_MONSTER)
end
function c6666675.condition(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end
local g=Duel.GetMatchingGroup(c6666675.filter,tp,LOCATION_REMOVED,0,nil)
local ct=g:GetClassCount(Card.GetCode)
return ct>3
end
function c6666675.shfilter(c)
return c:IsAbleToDeck() and not c:IsCode(6666675)
end
function c6666675.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c6666675.shfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
local sg=Duel.GetMatchingGroup(c6666675.shfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0)
end
function c6666675.operation(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(c6666675.shfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SendtoDeck(sg,nil,2,REASON_EFFECT)
end
function c6666675.ofilter(c)
return c:IsCode(6666670)
end
function c6666675.imcon(e)
local g=e:GetHandler():GetOverlayGroup()
return g:IsExists(c6666675.ofilter,1,nil)
end
function c6666675.efilter(e,te)
return te:IsActiveType(TYPE_TRAP)
end | gpl-3.0 |
TheOnePharaoh/YGOPro-Custom-Cards | script/c59821046.lua | 1 | 7888 | --CXyz Idol Master of Alegri Constellation Aoi Kiriya
function c59821046.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,5,3)
c:EnableReviveLimit()
--pendulum summon
aux.EnablePendulumAttribute(c)
--atk up
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_PZONE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c59821046.atktg)
e1:SetValue(300)
c:RegisterEffect(e1)
--place pcard
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetCountLimit(1)
e2:SetCondition(c59821046.pencon)
e2:SetTarget(c59821046.pentg)
e2:SetOperation(c59821046.penop)
c:RegisterEffect(e2)
--destroy replace
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_DESTROY_REPLACE)
e3:SetRange(LOCATION_PZONE)
e3:SetTarget(c59821046.reptg)
e3:SetValue(c59821046.repval)
e3:SetOperation(c59821046.repop)
c:RegisterEffect(e3)
--immune spell
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_IMMUNE_EFFECT)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c59821046.imcon)
e4:SetValue(c59821046.efilter)
c:RegisterEffect(e4)
--battle indestructable
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e5:SetValue(c59821046.indes)
c:RegisterEffect(e5)
--chain attack
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(59821046,1))
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_BATTLED)
e6:SetProperty(0,EFFECT_FLAG2_XMDETACH)
e6:SetCountLimit(1,59821046)
e6:SetCondition(c59821046.atcon)
e6:SetCost(c59821046.atcost)
e6:SetOperation(c59821046.atop)
c:RegisterEffect(e6)
--to pzone
local e7=Effect.CreateEffect(c)
e7:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e7:SetCategory(CATEGORY_DESTROY)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e7:SetCode(EVENT_DESTROYED)
e7:SetCondition(c59821046.con)
e7:SetOperation(c59821046.op)
c:RegisterEffect(e7)
--destroy and draw
local e8=Effect.CreateEffect(c)
e8:SetDescription(aux.Stringid(59821046,2))
e8:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW)
e8:SetType(EFFECT_TYPE_QUICK_O)
e8:SetCode(EVENT_FREE_CHAIN)
e8:SetProperty(EFFECT_FLAG_CARD_TARGET)
e8:SetRange(LOCATION_MZONE)
e8:SetCountLimit(1)
e8:SetCondition(c59821046.descon)
e8:SetCost(c59821046.descost)
e8:SetTarget(c59821046.destg)
e8:SetOperation(c59821046.desop)
e8:SetHintTiming(0,0x1e0)
c:RegisterEffect(e8)
--add setcode
local e9=Effect.CreateEffect(c)
e9:SetType(EFFECT_TYPE_SINGLE)
e9:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e9:SetCode(EFFECT_ADD_SETCODE)
e9:SetValue(0x1073)
c:RegisterEffect(e9)
end
function c59821046.atktg(e,c)
return c:IsSetCard(0xa1a2) or c:IsCode(59821039) or c:IsCode(59821040) or c:IsCode(59821041) or c:IsCode(59821042) or c:IsCode(59821043) or c:IsCode(59821044) or c:IsCode(59821045) or c:IsCode(59821046) or c:IsCode(59821048) or c:IsCode(59821049)
end
function c59821046.penfilter4(c)
return c:IsSetCard(0xa1a2)
end
function c59821046.pencon(e,tp,eg,ep,ev,re,r,rp)
local seq=e:GetHandler():GetSequence()
return Duel.GetFieldCard(tp,LOCATION_SZONE,13-seq)==nil
end
function c59821046.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c59821046.penfilter4,tp,LOCATION_EXTRA,0,1,nil) end
end
function c59821046.penop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,c59821046.penfilter4,tp,LOCATION_EXTRA,0,1,1,nil)
if g:GetCount()>0 then
local tc=g:GetFirst()
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
end
end
function c59821046.replacefilter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE)
and c:IsSetCard(0xa1a2) or c:IsCode(59821039) or c:IsCode(59821040) or c:IsCode(59821041) or c:IsCode(59821042) or c:IsCode(59821043) or c:IsCode(59821044) or c:IsCode(59821045) or c:IsCode(59821046) or c:IsCode(59821048) or c:IsCode(59821049) and not c:IsReason(REASON_REPLACE)
end
function c59821046.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(c59821046.replacefilter,1,nil,tp) and not e:GetHandler():IsStatus(STATUS_DESTROY_CONFIRMED) end
return Duel.SelectYesNo(tp,aux.Stringid(59821046,0))
end
function c59821046.repval(e,c)
return c59821046.replacefilter(c,e:GetHandlerPlayer())
end
function c59821046.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT+REASON_REPLACE)
end
function c59821046.imcon(e)
return e:GetHandler():GetOverlayCount()>0
end
function c59821046.efilter(e,te)
return e:GetHandlerPlayer()~=te:GetHandlerPlayer() and te:IsActiveType(TYPE_SPELL)
end
function c59821046.indes(e,c)
return not c:IsRace(RACE_AQUA)
end
function c59821046.atcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return bc and bc:IsStatus(STATUS_BATTLE_DESTROYED) and c:GetFlagEffect(59821046)==0
and c:IsChainAttackable() and c:IsStatus(STATUS_OPPO_BATTLE)
end
function c59821046.atcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c59821046.atop(e,tp,eg,ep,ev,re,r,rp)
Duel.ChainAttack()
end
function c59821046.penfilter1(c)
return c:IsDestructable() and c:GetSequence()==6
end
function c59821046.penfilter2(c)
return c:IsDestructable() and c:GetSequence()==7
end
function c59821046.con(e,tp,eg,ep,ev,re,r,rp)
local p1=Duel.GetFieldCard(tp,LOCATION_SZONE,6)
local p2=Duel.GetFieldCard(tp,LOCATION_SZONE,7)
if not p1 and not p2 then return false end
return (e:GetHandler():IsReason(REASON_EFFECT) or e:GetHandler():IsReason(REASON_BATTLE)) and
(p1 and p1:IsDestructable()) or (p2 and p2:IsDestructable()) and e:GetHandler():GetPreviousLocation()==LOCATION_MZONE
end
function c59821046.op(e,tp,eg,ep,ev,re,r,rp)
local p1=Duel.GetFieldCard(tp,LOCATION_SZONE,6)
local p2=Duel.GetFieldCard(tp,LOCATION_SZONE,7)
local g1=nil
local g2=nil
if p1 then
g1=Duel.GetMatchingGroup(c59821046.penfilter1,tp,LOCATION_SZONE,0,nil)
end
if p2 then
g2=Duel.GetMatchingGroup(c59821046.penfilter2,tp,LOCATION_SZONE,0,nil)
if g1 then
g1:Merge(g2)
else
g1=g2
end
end
if g1 and Duel.Destroy(g1,REASON_EFFECT)~=0 then
local c=e:GetHandler()
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
end
end
function c59821046.overlayfilter(c)
return c:IsCode(59821007) or c:IsHasEffect(59821167)
end
function c59821046.descon(e)
return e:GetHandler():GetOverlayGroup():IsExists(c59821046.overlayfilter,1,nil)
end
function c59821046.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000)
end
function c59821046.desfilter(c)
return c:IsPosition(POS_FACEUP_ATTACK) and c:IsAbleToChangeControler()
and not c:IsType(TYPE_TOKEN) and bit.band(c:GetSummonType(),SUMMON_TYPE_SPECIAL)==SUMMON_TYPE_SPECIAL
end
function c59821046.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c59821046.desfilter(chkc) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1)
and Duel.IsExistingTarget(c59821046.desfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c59821046.desfilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c59821046.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
| gpl-3.0 |
waytim/darkstar | scripts/zones/AlTaieu/npcs/_0x0.lua | 15 | 2200 | -----------------------------------
-- Area: Al'Taieu
-- NPC: Crystalline Field
-- @pos .1 -10 -464 33
-----------------------------------
package.loaded["scripts/zones/AlTaieu/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/AlTaieu/TextIDs");
require("scripts/globals/missions");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
-- Set the PromathiaStatus to 3 if they did all 3 towers for GARDEN_OF_ANTIQUITY
if (player:getVar("[SEA][AlTieu]SouthTowerCS") == 1 and player:getVar("[SEA][AlTieu]WestTowerCS") == 1 and player:getVar("[SEA][AlTieu]EastTowerCS") == 1 and player:getVar("PromathiaStatus") == 2) then
player:setVar("[SEA][AlTieu]SouthTowerCS", 0);
player:setVar("[SEA][AlTieu]WestTowerCS", 0);
player:setVar("[SEA][AlTieu]EastTowerCS", 0);
player:setVar("PromathiaStatus", 3);
end
if (player:getCurrentMission(COP) == GARDEN_OF_ANTIQUITY and player:getVar("PromathiaStatus") == 1) then
player:startEvent(0x00A4);
elseif (player:getCurrentMission(COP) > GARDEN_OF_ANTIQUITY or (player:getCurrentMission(COP) == GARDEN_OF_ANTIQUITY and player:getVar("PromathiaStatus") == 3)) then
player:startEvent(0x0064); -- Teleport inside
else
player:messageSpecial(NOTHING_OUT_OF_ORDINARY); -- Access should be restricted if below requirements. Message is probably wrong, though.
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0064 and option == 1) then
player:setPos(-20,0.624,-355,191,34); -- {R}
elseif (csid == 0x00A4) then
player:setVar("PromathiaStatus", 2);
end
end; | gpl-3.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/Windurst_Waters/npcs/Gantineux.lua | 4 | 2371 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Gantineux
-- Starts Quest: Acting in Good Faith
-- @zone 238
-- @pos -83 -9 3
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Windurst_Waters/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
ActingInGoodFaith = player:getQuestStatus(WINDURST,ACTING_IN_GOOD_FAITH);
if(ActingInGoodFaith == QUEST_AVAILABLE and player:getFameLevel(WINDURST) >= 4 and player:getMainLvl() >= 10) then
player:startEvent(0x2723); -- Start quest "Acting in Good Faith"
elseif(ActingInGoodFaith == QUEST_ACCEPTED) then
if(player:hasKeyItem(SPIRIT_INCENSE) == true) then
player:startEvent(0x2724); -- During quest "Acting in Good Faith" (with Spirit Incense KI)
elseif(player:hasKeyItem(GANTINEUXS_LETTER) == true) then
player:startEvent(0x2726); -- During quest "Acting in Good Faith" (with Gantineux's Letter)
else
player:startEvent(0x2725); -- During quest "Acting in Good Faith" (before Gantineux's Letter)
end
elseif(ActingInGoodFaith == QUEST_COMPLETED) then
player:startEvent(0x2727); -- New standard dialog after "Acting in Good Faith"
else
player:startEvent(0x2722); -- Standard dialog
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if(csid == 0x2723 and option == 0) then
player:addQuest(WINDURST,ACTING_IN_GOOD_FAITH);
player:addKeyItem(SPIRIT_INCENSE);
player:messageSpecial(KEYITEM_OBTAINED,SPIRIT_INCENSE);
elseif(csid == 0x2725) then
player:addKeyItem(GANTINEUXS_LETTER);
player:messageSpecial(KEYITEM_OBTAINED,GANTINEUXS_LETTER);
end
end;
| gpl-3.0 |
Timendainum/Wintermute | opt/lib/txt.lua | 1 | 1955 | --- opt/lib/txt
-- Created by Timendainum
---------------------------------------------------
--Text tools to help making writing to monitors
--easier.
---------------------------------------------------
--centerWrite
function centerWrite(o, t)
--Get Term size
local x,y = o.getSize()
local halfX = math.ceil(x/2)
print("x: " .. tostring(x) .. " y: " .. tostring(y) .. " halfX: " .. halfX)
--get cursor
local cX, cY = o.getCursorPos()
--calc center
local halfLength = math.ceil(string.len(t)/2)
print("halfLenth: " .. halfLength)
--Set pos and write
local newX = halfX - halfLength
print("newX: " .. newX)
print("x: " .. newX .. " y: " .. y .. " Text: " .. t)
o.setCursorPos(newX, cY)
o.write(t)
end
function numberString(num)
local nNumber = tonumber(num)
local billion = 1000000000
local million = 1000000
local thousand = 1000
local postfix = ""
-- billon
if nNumber > billion then
nNumber = nNumber / billion
postfix = "B"
-- million
elseif nNumber > million then
nNumber = nNumber / million
postfix = "M"
elseif nNumber > thousand then
nNumber = nNumber / thousand
postfix = "K"
end
nNumber = nNumber * 100
nNumber = math.ceil(nNumber)
nNumber = nNumber / 100
return tostring(nNumber) .. postfix
end
function sPrint(...)
local tArgs = {...}
result = ""
for k,v in ipairs(tArgs) do
result = result .. tostring(v)
end
print(result)
end
function split (s, delim)
assert (type(delim) == "string" and string.len(delim) > 0, "bad delimiter")
local start = 1
local t = {} -- results table
-- find each instance of a string followed by the delimiter
while true do
local pos = string.find (s, delim, start, true) -- plain find
if not pos then
break
end
table.insert (t, string.sub (s, start, pos - 1))
start = pos + string.len (delim)
end -- while
-- insert final one (after last delimiter)
table.insert (t, string.sub (s, start))
return t
end | mit |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/Newton_Movalpolos/TextIDs.lua | 4 | 1343 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6375; -- You cannot obtain the item <item> come back again after sorting your inventory
ITEM_OBTAINED = 6378; -- Obtained: <item>
GIL_OBTAINED = 6379; -- Obtained <number> gil
KEYITEM_OBTAINED = 6381; -- Obtained key item: <keyitem>
-- Treasure Coffer/Chest Dialog
CHEST_UNLOCKED = 7207; -- You unlock the chest!
CHEST_FAIL = 7208; -- Fails to open the chest.
CHEST_TRAP = 7209; -- The chest was trapped!
CHEST_WEAK = 7210; -- You cannot open the chest when you are in a weakened state.
CHEST_MIMIC = 7211; -- The chest was a mimic!
CHEST_MOOGLE = 7212; -- You cannot open the chest while participating in the moogle event.
CHEST_ILLUSION = 7213; -- The chest was but an illusion...
CHEST_LOCKED = 7214; -- The chest appears to be locked.
-- Mining
MINING_IS_POSSIBLE_HERE = 7193; -- Mining is possible here if you have <item>
-- Moblin Showman
SHOWMAN_TRIGGER = 7219; -- Hey, you there! Muscles nice. You want fight strong one? It cost you. Give me nice item.
SHOWMAN_DECLINE = 7218; -- ...Me no want that. Thing me want not here! It not being here!!!
SHOWMAN_ACCEPT = 7220; -- Fhungaaa!!! The freshyness, the flavoryness! This very nice item! Good luck, then. Try not die.One...two...four...FIIIIIIGHT!!!
| gpl-3.0 |
TheOnePharaoh/YGOPro-Custom-Cards | script/c20912290.lua | 2 | 1743 | --Sword Art Champion Hrist
function c20912290.initial_effect(c)
c:EnableReviveLimit()
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(20912290,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCondition(c20912290.spcon)
e1:SetTarget(c20912290.sptg)
e1:SetOperation(c20912290.spop)
c:RegisterEffect(e1)
--cannot xyz material
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetValue(c20912290.xyzlimit)
c:RegisterEffect(e2)
end
function c20912290.spcon(e,tp,eg,ep,ev,re,r,rp)
local ec=eg:GetFirst()
return ec:IsControler(tp) and ec:IsSetCard(0xd0a2) and ec:IsRace(RACE_WARRIOR)
end
function c20912290.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,false) end
local t={}
local i=1
for i=1,4 do t[i]=i end
Duel.Hint(HINT_SELECTMSG,tp,567)
local lv=Duel.AnnounceNumber(tp,table.unpack(t))
e:SetLabel(lv)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c20912290.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_DEFENSE)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(e:GetLabel())
e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1)
end
end
function c20912290.xyzlimit(e,c)
if not c then return false end
return not c:IsRace(RACE_WARRIOR)
end
| gpl-3.0 |
waytim/darkstar | scripts/zones/Abyssea-Konschtat/npcs/Atma_Fabricant.lua | 33 | 1061 | -----------------------------------
-- Zone: Abyssea - Konschtat
-- NPC: Atma Fabricant
--
-----------------------------------
package.loaded["scripts/zones/Abyssea-Konschtat/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/abyssea");
require("scripts/zones/Abyssea-Konschtat/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0886);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
waytim/darkstar | scripts/zones/Tavnazian_Safehold/npcs/Pradiulot.lua | 13 | 2380 | -----------------------------------
-- Area: Tavnazian Safehold
-- NPC: Pradiulot
-- Involved in Quest: Unforgiven
-- @zone 26
-- @pos -20.814 -22 8.399
-----------------------------------
package.loaded["scripts/zones/Tavnazian_Safehold/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Tavnazian_Safehold/TextIDs");
require("scripts/globals/quests");
-----------------------------------
-- For those who don't know
-- at the end of if (player:getQuestStatus(REGION,QUEST_NAME)
-- == 0 means QUEST_AVAILABLE
-- == 1 means QUEST_ACCEPTED
-- == 2 means QUEST_COMPLETED
-- e.g. if (player:getQuestStatus(OTHER_AREAS,UNFORGIVEN) == 0
-- means if (player:getQuestStatus(OTHER_AREAS,UNFORGIVEN) == QUEST AVAILABLE
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(OTHER_AREAS,UNFORGIVEN) == 2 and trade:getGil() == 1 == true) then
player:startEvent(0x00CE); -- Dialogue after completing quest (optional)
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local Unforgiven = player:getQuestStatus(OTHER_AREAS,UNFORGIVEN);
if (Unforgiven == 1 and player:getVar("UnforgivenVar") == 1) then
player:startEvent(0x00CC); -- Dialogue for final stage of Unforgiven Quest
elseif (player:getQuestStatus(OTHER_AREAS,UNFORGIVEN) == 2 and player:getVar("UnforgivenVar") == 2) then
player:startEvent(0x00CE); -- Dialogue after completing quest (optional)
else
player:startEvent(0x0173); -- Default Dialogue
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x00CC) then
player:setVar("UnforgivenVar",2);
player:addKeyItem(440)
player:messageSpecial(KEYITEM_OBTAINED,440); -- Map of Tavnazia
player:completeQuest(OTHER_AREAS,UNFORGIVEN);
player:addFame(OTHER_AREAS,30);
elseif (csid == 0x00CE) then
player:setVar("UnforgivenVar",0);
end
end;
| gpl-3.0 |
siktirmirza/uzz | plugins/get.lua | 613 | 1067 | local function get_variables_hash(msg)
if msg.to.type == 'chat' then
return 'chat:'..msg.to.id..':variables'
end
if msg.to.type == 'user' then
return 'user:'..msg.from.id..':variables'
end
end
local function list_variables(msg)
local hash = get_variables_hash(msg)
if hash then
local names = redis:hkeys(hash)
local text = ''
for i=1, #names do
text = text..names[i]..'\n'
end
return text
end
end
local function get_value(msg, var_name)
local hash = get_variables_hash(msg)
if hash then
local value = redis:hget(hash, var_name)
if not value then
return'Not found, use "!get" to list variables'
else
return var_name..' => '..value
end
end
end
local function run(msg, matches)
if matches[2] then
return get_value(msg, matches[2])
else
return list_variables(msg)
end
end
return {
description = "Retrieves variables saved with !set",
usage = "!get (value_name): Returns the value_name value.",
patterns = {
"^(!get) (.+)$",
"^!get$"
},
run = run
}
| gpl-2.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/globals/items/witch_kabob.lua | 3 | 1269 | -----------------------------------------
-- ID: 4343
-- Item: witch_kabob
-- Food Effect: 1hour, All Races
-----------------------------------------
-- Magic Points 15
-- Mind 4
-- Enmity -1
-- MP Recovered While Healing 3
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,4343);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MP, 15);
target:addMod(MOD_MND, 4);
target:addMod(MOD_ENMITY, -1);
target:addMod(MOD_MPHEAL, 3);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MP, 15);
target:delMod(MOD_MND, 4);
target:delMod(MOD_ENMITY, -1);
target:delMod(MOD_MPHEAL, 3);
end;
| gpl-3.0 |
waytim/darkstar | scripts/globals/items/serving_of_bavarois.lua | 18 | 1192 | -----------------------------------------
-- ID: 5729
-- Item: serving_of_bavarois
-- Food Effect: 3Hrs, All Races
-----------------------------------------
-- HP 20
-- Intelligence 3
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,10800,5729);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 20);
target:addMod(MOD_INT, 3);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 20);
target:delMod(MOD_INT, 3);
end;
| gpl-3.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/RuLude_Gardens/npcs/Albiona.lua | 2 | 1219 | -----------------------------------
-- Area: Ru'Lud Gardens
-- NPC: Albiona
-- Standard Info NPC
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local WildcatJeuno = player:getVar("WildcatJeuno");
if (player:getQuestStatus(JEUNO,LURE_OF_THE_WILDCAT_JEUNO) == QUEST_ACCEPTED and player:getMaskBit(WildcatJeuno,0) == false) then
player:startEvent(10089);
else
player:startEvent(0x0092);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 10089) then
player:setMaskBit(player:getVar("WildcatJeuno"),"WildcatJeuno",0,true)
end
end;
| gpl-3.0 |
waytim/darkstar | scripts/zones/Monastic_Cavern/Zone.lua | 17 | 1771 | -----------------------------------
--
-- Zone: Monastic_Cavern (150)
--
-----------------------------------
package.loaded["scripts/zones/Monastic_Cavern/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Monastic_Cavern/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
UpdateTreasureSpawnPoint(17391845);
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
player:setPos(261.354,-8.792,23.124,175);
end
return cs;
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/globals/weaponskills/evisceration.lua | 4 | 1342 | -----------------------------------
-- Evisceration
-- Dagger weapon skill
-- Skill level: 230
-- In order to obtain Evisceration, the quest Cloak and Dagger must be completed.
-- Delivers a fivefold attack. Chance of params.critical hit varies with TP.
-- Will stack with Sneak Attack.
-- Aligned with the Shadow Gorget, Soil Gorget & Light Gorget.
-- Aligned with the Shadow Belt, Soil Belt & Light Belt.
-- Element: None
-- Modifiers: DEX:30%
-- 100%TP 200%TP 300%TP
-- 1.00 1.00 1.00
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function OnUseWeaponSkill(player, target, wsID)
local params = {};
params.numHits = 5;
params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1;
params.str_wsc = 0.0; params.dex_wsc = 0.3; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.crit100 = 0.1; params.crit200 = 0.3; params.crit300 = 0.5;
params.canCrit = true;
params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
params.atkmulti = 1;
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params);
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
TheOnePharaoh/YGOPro-Custom-Cards | script/c999918.lua | 2 | 1623 | --Red Dragon Imposter
function c999918.initial_effect(c)
--copy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(999918,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(c999918.copytg)
e1:SetOperation(c999918.copyop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetCondition(c999918.condtion)
e2:SetValue(1500)
c:RegisterEffect(e2)
end
function c999918.filter(c)
return (c:IsSetCard(0x1045)) and c:IsType(TYPE_MONSTER)
and not c:IsHasEffect(EFFECT_FORBIDDEN) and c:IsAbleToRemove()
end
function c999918.copytg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c999918.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c999918.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c999918.filter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c999918.copyop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and c:IsFaceup() and tc and tc:IsRelateToEffect(e) then
if Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)~=1 then return end
local code=tc:GetOriginalCode()
c:CopyEffect(code,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,1)
end
end
function c999918.condtion(e)
local ph=Duel.GetCurrentPhase()
return (ph==PHASE_DAMAGE or ph==PHASE_DAMAGE_CAL)
and Duel.GetAttacker()==e:GetHandler()
end
| gpl-3.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/globals/items/wizard_cookie.lua | 3 | 1233 | -----------------------------------------
-- ID: 4576
-- Item: wizard_cookie
-- Food Effect: 5Min, All Races
-----------------------------------------
-- MP Recovered While Healing 7
-- Plantoid Killer 7
-- Slow Resist 7
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,4576);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MPHEAL, 7);
target:addMod(MOD_PLANTOID_KILLER, 7);
target:addMod(MOD_SLOWRES, 7);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MPHEAL, 7);
target:delMod(MOD_PLANTOID_KILLER, 7);
target:delMod(MOD_SLOWRES, 7);
end;
| gpl-3.0 |
waytim/darkstar | scripts/zones/Den_of_Rancor/TextIDs.lua | 15 | 1121 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6379; -- You cannot obtain the item <item> come back again after sorting your inventory
ITEM_OBTAINED = 6384; -- Obtained: <item>
GIL_OBTAINED = 6385; -- Obtained <number> gil
KEYITEM_OBTAINED = 6387; -- Obtained key item: <keyitem>
FISHING_MESSAGE_OFFSET = 7232; -- You can't fish here
HOMEPOINT_SET = 10527; -- Home point set!
-- Treasure Coffer/Chest Dialog
CHEST_UNLOCKED = 7334; -- You unlock the chest!
CHEST_FAIL = 7335; -- Fails to open the chest.
CHEST_TRAP = 7336; -- The chest was trapped!
CHEST_WEAK = 7337; -- You cannot open the chest when you are in a weakened state.
CHEST_MIMIC = 7338; -- The chest was a mimic!
CHEST_MOOGLE = 7339; -- You cannot open the chest while participating in the moogle event.
CHEST_ILLUSION = 7340; -- The chest was but an illusion...
CHEST_LOCKED = 7341; -- The chest appears to be locked.
-- Other dialog
LANTERN_OFFSET = 7204; -- The grating will not budge.
-- conquest Base
CONQUEST_BASE = 7045; -- Tallying conquest results...
| gpl-3.0 |
TheOnePharaoh/YGOPro-Custom-Cards | script/c77790021.lua | 2 | 1951 | --Little Fat Cat, Corazon
function c77790021.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--counter
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_PZONE)
e2:SetCountLimit(1,77790021+EFFECT_COUNT_CODE_DUEL)
e2:SetTarget(c77790021.cttg)
e2:SetOperation(c77790021.ctop)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPSUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
e3:SetRange(LOCATION_MZONE)
e3:SetTarget(c77790021.sptg)
e3:SetOperation(c77790021.spop)
c:RegisterEffect(e3)
end
function c77790021.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
end
function c77790021.ctop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
if g:GetCount()>0 then
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0xfe0000)
e1:SetValue(0)
tc:RegisterEffect(e1)
tc=g:GetNext()
Duel.BreakEffect()
end
end
end
function c77790021.filter(c,e,tp)
return c:IsType(TYPE_TUNER) and c:GetLevel()<=5 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c77790021.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c77790021.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c77790021.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
| gpl-3.0 |
m2q1n9/flappycoco | src/Atlas.lua | 1 | 2456 | -- Atlas.lua, created by mzq. -*- mode: lua -*-
Atlas = Atlas or {}
function Atlas.createSprite(rect)
return cc.Sprite:createWithTexture(atlas, rect)
end
function Atlas.createAnimation(rects)
local frames = {}
for i, rect in ipairs(rects) do
table.insert(frames, cc.SpriteFrame:createWithTexture(atlas, rect))
end
return cc.Animation:createWithSpriteFrames(frames, 0.1)
end
function Atlas.init()
local t = {}
local s = ccFileUtils:getStringFromFile("atlas_text.txt")
local p = "([%w_]+)%s+(%d+)%s+(%d+)%s+([%d%.]+)%s+([%d%.]+)%s+([%d%.]+)%s+([%d%.]+)"
local size = atlas:getContentSize()
for name, width, height, x, y, w, h in s:gmatch(p) do
t[name] = cc.rect(x*size.width, y*size.height, w*size.width, h*size.height)
cclog("%s = %s", name, dump1(t[name]))
end
local date = os.date("*t", os.time())
cclog("date = %s", dump1(date))
local hour = date.hour
Atlas.bg = (hour >= 6 and hour < 18) and t.bg or t.bg_night
Atlas.ground = t.ground
Atlas.play = t.play
Atlas.select = t.button_enable
Atlas.tutorial = t.tutorial
Atlas.ready = t.ready
Atlas.gameover = t.gameover
Atlas.pipe =
{
t.pipe_up,
t.pipe_down,
}
Atlas.ghost =
{
t.ghost_0,
t.ghost_1,
}
Atlas.bird =
{
{
t.bird0_0,
t.bird0_1,
t.bird0_2,
},
{
t.bird1_0,
t.bird1_1,
t.bird1_2,
},
{
t.bird2_0,
t.bird2_1,
t.bird2_2,
},
}
Atlas.number =
{
{
t.font_048,
t.font_049,
t.font_050,
t.font_051,
t.font_052,
t.font_053,
t.font_054,
t.font_055,
t.font_056,
t.font_057,
},
{
t.number_score_00,
t.number_score_01,
t.number_score_02,
t.number_score_03,
t.number_score_04,
t.number_score_05,
t.number_score_06,
t.number_score_07,
t.number_score_08,
t.number_score_09,
},
}
end
| mit |
TheOnePharaoh/YGOPro-Custom-Cards | script/c99980980.lua | 1 | 4510 | --HN - MAGES.
function c99980980.initial_effect(c)
aux.EnablePendulumAttribute(c)
--Destroy Replace
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DESTROY_REPLACE)
e1:SetRange(LOCATION_PZONE)
e1:SetTarget(c99980980.reptg)
e1:SetValue(c99980980.repval)
e1:SetOperation(c99980980.repop)
c:RegisterEffect(e1)
--Damage
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DAMAGE)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_PZONE)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCondition(c99980980.damcon)
e2:SetTarget(c99980980.damtg)
e2:SetOperation(c99980980.damop)
c:RegisterEffect(e2)
--Immune Spell/Trap
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_IMMUNE_EFFECT)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(c99980980.imfilter)
c:RegisterEffect(e3)
--Special Summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(99980980,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,99980980)
e4:SetCondition(c99980980.spcon)
e4:SetTarget(c99980980.sptg)
e4:SetOperation(c99980980.spop)
c:RegisterEffect(e4)
if not c99980980.global_check then
c99980980.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_SUMMON_SUCCESS)
ge1:SetLabel(99980980)
ge1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
ge1:SetOperation(aux.sumreg)
Duel.RegisterEffect(ge1,0)
local ge2=ge1:Clone()
ge2:SetCode(EVENT_SPSUMMON_SUCCESS)
ge2:SetLabel(99980980)
Duel.RegisterEffect(ge2,0)
end
end
function c99980980.repfilter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE)
and c:IsSetCard(0x998) and c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()~=tp
end
function c99980980.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(c99980980.repfilter,1,nil,tp) and not e:GetHandler():IsStatus(STATUS_DESTROY_CONFIRMED) end
return Duel.SelectYesNo(tp,aux.Stringid(99980980,1))
end
function c99980980.repval(e,c)
return c99980980.repfilter(c,e:GetHandlerPlayer())
end
function c99980980.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT+REASON_REPLACE)
end
function c99980980.damfilter1(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsSetCard(0x998)
end
function c99980980.damcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c99980980.damfilter1,1,nil,tp) and rp==tp
end
function c99980980.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(300)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,300)
end
function c99980980.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c99980980.imfilter(e,te)
return te:IsActiveType(TYPE_TRAP+TYPE_SPELL) and te:GetOwnerPlayer()~=e:GetHandlerPlayer()
end
function c99980980.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(99980980)>0
end
function c99980980.spfilter(c,e,tp)
return c:IsSetCard(0x998) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c99980980.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetControler()==tp and chkc:GetLocation()==LOCATION_DECK+LOCATION_GRAVE and c99980980.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c99980980.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c99980980.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),0,0)
end
function c99980980.damfilter2(c)
return c:IsFaceup() and c:IsSetCard(0x998)
end
function c99980980.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local sg=Duel.GetMatchingGroup(c99980980.damfilter2,tp,LOCATION_MZONE,0,nil)
local dam=sg:GetCount()*300
Duel.Damage(1-tp,dam,REASON_EFFECT)
end
end | gpl-3.0 |
TienHP/Aquaria | files/scripts/entities/_unused/cc_lostincave.lua | 5 | 3902 | -- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
v.n = 0
v.ix,v.iy = 0,0
v.escapeNode = 0
function init(me)
setupEntity(me)
entity_setEntityType(me, ET_NEUTRAL)
entity_initSkeletal(me, "CC")
entity_setAllDamageTargets(me, false)
entity_scale(me, 0.6, 0.6)
entity_setBlendType(me, BLEND_ADD)
entity_alpha(me, 0.5)
entity_alpha(me, 1, 1, -1, 1, 1)
end
function postInit(me)
v.n = getNaija()
entity_setTarget(me, v.n)
v.ix,v.iy = entity_getPosition(me)
v.escapeNode = getNode("CAVEEXIT")
if isFlag(FLAG_SUNKENCITY_BOSS, 1) then
entity_delete(me)
elseif getFlag(FLAG_SUNKENCITY_PUZZLE) > 0 then
local node = getNode("MOTHER")
entity_setPosition(me, node_x(node), node_y(node))
local node2 = getNode("MOTHERSPAWN")
local mother = createEntity("CC_Mother", "", node_x(node2), node_y(node2))
entity_setState(me, STATE_DONE)
entity_animate(me, "float", -1)
else
entity_setState(me, STATE_IDLE)
end
entity_rotate(me, 0)
end
v.done = false
v.inScene = false
local function cutScene(me)
if v.inScene then return end
v.done = true
v.inScene = true
-- mother arrives, sings song in loop
entity_idle(v.n)
cam_toEntity(me)
--node_getPosition(getNode("MOTHER"))
local node = getNode("MOTHER")
entity_setPosition(me, node_x(node), node_y(node), 3, 0, 0, 1)
watch(3)
watch(1)
-- mother fades in
local node2 = getNode("MOTHERSPAWN")
local mother = createEntity("CC_Mother", "", node_x(node2), node_y(node2))
entity_alpha(mother, 0)
entity_alpha(mother, 1, 2)
watch(1)
entity_setState(me, STATE_DONE)
watch(1)
setFlag(FLAG_SUNKENCITY_PUZZLE, 1)
cam_toEntity(v.n)
v.inScene = false
end
function update(me, dt)
if entity_isState(me, STATE_IDLE) then
if entity_isEntityInRange(me, v.n, 256) and getForm() == FORM_LIGHT then
entity_setState(me, STATE_FOLLOW)
end
elseif entity_isState(me, STATE_FOLLOW) then
if not v.done then
if node_isEntityIn(v.escapeNode, me) then
cutScene(me)
else
if getForm() ~= FORM_LIGHT or not entity_isEntityInRange(me, v.n, 512) then
entity_setPosition(me, v.ix, v.iy, 3, 0, 0, 1)
entity_setState(me, STATE_IDLE)
else
if entity_isEntityInRange(me, v.n, 128) then
entity_moveTowardsTarget(me, dt, -500)
else
entity_moveTowardsTarget(me, dt, 500)
end
entity_doCollisionAvoidance(me, dt, 2, 1)
entity_updateMovement(me, dt)
entity_flipToEntity(me, v.n)
end
end
end
elseif entity_isState(me, STATE_DONE) then
end
end
function enterState(me)
if entity_isState(me, STATE_IDLE) then
entity_animate(me, "cry", -1)
entity_setPosition(me, entity_getPosition(me))
elseif entity_isState(me, STATE_FOLLOW) then
entity_animate(me, "float", -1)
elseif entity_isState(me, STATE_DONE) then
end
end
function exitState(me)
end
function damage(me, attacker, bone, damageType, dmg)
return false
end
function animationKey(me, key)
end
function hitSurface(me)
end
function songNote(me, note)
end
function songNoteDone(me, note)
end
function song(me, song)
end
function activate(me)
end
| gpl-2.0 |
ld-test/lua-resty-validation | lib/resty/validation/ngx.lua | 1 | 2089 | local validation = require "resty.validation"
local escapeuri = ngx.escape_uri
local unescapeuri = ngx.unescape_uri
local base64enc = ngx.encode_base64
local base64dec = ngx.decode_base64
local crc32short = ngx.crc32_short
local crc32long = ngx.crc32_long
local match = ngx.re.match
local validators = validation.validators
local factory = getmetatable(validators)
function factory.escapeuri()
return function(value)
return true, escapeuri(value)
end
end
function factory.unescapeuri()
return function(value)
return true, unescapeuri(value)
end
end
function factory.base64enc()
return function(value)
return true, base64enc(value)
end
end
function factory.base64dec()
return function(value)
local decoded = base64dec(value)
if decoded == nil then
return false
end
return true, decoded
end
end
function factory.crc32short()
return function(value)
return true, crc32short(value)
end
end
function factory.crc32long()
return function(value)
return true, crc32long(value)
end
end
function factory.crc32()
return function(value)
if #value < 61 then
return true, crc32short(value)
end
return true, crc32long(value)
end
end
function factory.regex(regex, options)
return function(value)
return (match(value, regex, options)) ~= nil
end
end
validators.escapeuri = factory.escapeuri()
validators.unescapeuri = factory.unescapeuri()
validators.base64enc = factory.base64enc()
validators.base64dec = factory.base64dec()
validators.crc32short = factory.crc32short()
validators.crc32long = factory.crc32long()
validators.crc32 = factory.crc32()
return {
escapeuri = validators.escapeuri,
unescapeuri = validators.unescapeuri,
base64enc = validators.base64enc,
base64dec = validators.base64dec,
crc32short = validators.crc32short,
crc32long = validators.crc32long,
crc32 = validators.crc32,
regex = factory.regex
} | bsd-2-clause |
TheOnePharaoh/YGOPro-Custom-Cards | script/c103950036.lua | 2 | 2550 | --Knowledge Mirror
function c103950036.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(103950036,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c103950036.activatecon)
e1:SetCost(c103950036.activatecost)
e1:SetOperation(c103950036.activate)
c:RegisterEffect(e1)
end
--Activate condition
function c103950036.activatecon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,48256875) == 0 and Duel.GetFlagEffect(1-tp,48256875) == 0
end
--Activate cost
function c103950036.activatecost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.RegisterFlagEffect(tp,48256875,RESET_PHASE+PHASE_END,0,1)
end
--Activate operation
function c103950036.activate(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(103950036,1))
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e1:SetCode(EVENT_CHAIN_SOLVING)
e1:SetCondition(c103950036.negcon)
e1:SetOperation(c103950036.negop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
--Draw cards
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetDescription(aux.Stringid(103950036,2))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetCategory(CATEGORY_DRAW)
e2:SetCountLimit(1)
e2:SetCondition(c103950036.drawcon)
e2:SetOperation(c103950036.drawop)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
--Negate match
function c103950036.negmatch(ev)
local ex1,cg1,cc1,cp1,cv1=Duel.GetOperationInfo(ev,CATEGORY_DRAW)
if ex1 and ((cg1 and cg1:GetCount()>0) or (cv1 and cv1>0)) then return true end
local ex2,cg2,cc2,cp2,cv2=Duel.GetOperationInfo(ev,CATEGORY_TOHAND)
if ex2 and ((cg2 and cg2:GetCount()>0) or (cv2 and cv2>0)) then return true end
return false
end
--Negate condition
function c103950036.negcon(e,tp,eg,ep,ev,re,r,rp)
return not re:GetHandler():IsCode(103950036) and c103950036.negmatch(ev)
end
--Negate operation
function c103950036.negop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsChainDisablable(ev) then
Duel.NegateEffect(ev)
Duel.RegisterFlagEffect(tp,103950036,RESET_PHASE+PHASE_END,0,Duel.GetFlagEffect(tp,103950036)+1)
end
end
--Negate condition
function c103950036.drawcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,103950036) > 0
end
--Draw operation
function c103950036.drawop(e,tp,eg,ep,ev,re,r,rp)
local ct = Duel.GetFlagEffect(tp,103950036)
Duel.Draw(tp,ct,REASON_EFFECT)
Duel.Draw(1-tp,ct,REASON_EFFECT)
end
| gpl-3.0 |
sofianugraha/neural-style | loadcaffe_wrapper.lua | 58 | 2411 | local ffi = require 'ffi'
require 'loadcaffe'
local C = loadcaffe.C
--[[
Most of this function is copied from
https://github.com/szagoruyko/loadcaffe/blob/master/loadcaffe.lua
with some horrible horrible hacks added by Justin Johnson to
make it possible to load VGG-19 without any CUDA dependency.
--]]
local function loadcaffe_load(prototxt_name, binary_name, backend)
local backend = backend or 'nn'
local handle = ffi.new('void*[1]')
-- loads caffe model in memory and keeps handle to it in ffi
local old_val = handle[1]
C.loadBinary(handle, prototxt_name, binary_name)
if old_val == handle[1] then return end
-- transforms caffe prototxt to torch lua file model description and
-- writes to a script file
local lua_name = prototxt_name..'.lua'
-- C.loadBinary creates a .lua source file that builds up a table
-- containing the layers of the network. As a horrible dirty hack,
-- we'll modify this file when backend "nn-cpu" is requested by
-- doing the following:
--
-- (1) Delete the lines that import cunn and inn, which are always
-- at lines 2 and 4
local model = nil
if backend == 'nn-cpu' then
C.convertProtoToLua(handle, lua_name, 'nn')
local lua_name_cpu = prototxt_name..'.cpu.lua'
local fin = assert(io.open(lua_name), 'r')
local fout = assert(io.open(lua_name_cpu, 'w'))
local line_num = 1
while true do
local line = fin:read('*line')
if line == nil then break end
if line_num ~= 2 and line_num ~= 4 then
fout:write(line, '\n')
end
line_num = line_num + 1
end
fin:close()
fout:close()
model = dofile(lua_name_cpu)
else
C.convertProtoToLua(handle, lua_name, backend)
model = dofile(lua_name)
end
-- goes over the list, copying weights from caffe blobs to torch tensor
local net = nn.Sequential()
local list_modules = model
for i,item in ipairs(list_modules) do
if item[2].weight then
local w = torch.FloatTensor()
local bias = torch.FloatTensor()
C.loadModule(handle, item[1], w:cdata(), bias:cdata())
if backend == 'ccn2' then
w = w:permute(2,3,4,1)
end
item[2].weight:copy(w)
item[2].bias:copy(bias)
end
net:add(item[2])
end
C.destroyBinary(handle)
if backend == 'cudnn' or backend == 'ccn2' then
net:cuda()
end
return net
end
return {
load = loadcaffe_load
}
| mit |
TienHP/Aquaria | files/scripts/entities/cc_father.lua | 6 | 1655 | -- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
v.n = 0
function init(me)
setupEntity(me)
--entity_setEntityLayer(me, 1)
entity_setEntityType(me, ET_NEUTRAL)
entity_initSkeletal(me, "cc_father")
entity_setAllDamageTargets(me, false)
entity_setState(me, STATE_IDLE)
entity_scale(me, 0.5, 0.5)
end
function postInit(me)
v.n = getNaija()
entity_setTarget(me, v.n)
end
function update(me, dt)
end
function enterState(me)
if entity_isState(me, STATE_IDLE) then
entity_animate(me, "idle", -1)
end
end
function exitState(me)
end
function damage(me, attacker, bone, damageType, dmg)
return false
end
function animationKey(me, key)
end
function hitSurface(me)
end
function songNote(me, note)
end
function songNoteDone(me, note)
end
function song(me, song)
end
function activate(me)
end
| gpl-2.0 |
lusiankaitz/koreader-master | frontend/device/kindle/device.lua | 1 | 9141 | local Generic = require("device/generic/device")
local DEBUG = require("dbg")
local function yes() return true end
local Kindle = Generic:new{
model = "Kindle",
isKindle = yes,
}
local Kindle2 = Kindle:new{
model = "Kindle2",
hasKeyboard = yes,
hasKeys = yes,
}
local KindleDXG = Kindle:new{
model = "KindleDXG",
hasKeyboard = yes,
hasKeys = yes,
}
local Kindle3 = Kindle2:new{
model = "Kindle3",
hasKeyboard = yes,
hasKeys = yes,
}
local Kindle4 = Kindle:new{
model = "Kindle4",
hasKeys = yes,
}
local KindleTouch = Kindle:new{
model = "KindleTouch",
isTouchDevice = yes,
touch_dev = "/dev/input/event3",
}
local KindlePaperWhite = Kindle:new{
model = "KindlePaperWhite",
isTouchDevice = yes,
hasFrontlight = yes,
display_dpi = 212,
touch_dev = "/dev/input/event0",
}
local KindlePaperWhite2 = Kindle:new{
model = "KindlePaperWhite2",
isTouchDevice = yes,
hasFrontlight = yes,
display_dpi = 212,
touch_dev = "/dev/input/event1",
}
local KindleBasic = Kindle:new{
model = "KindleBasic",
isTouchDevice = yes,
-- FIXME!
touch_dev = "/dev/input/event0",
}
local KindleVoyage = Kindle:new{
model = "KindleVoyage",
isTouchDevice = yes,
hasFrontlight = yes,
display_dpi = 300,
touch_dev = "/dev/input/event1",
}
function Kindle2:init()
self.screen = require("ffi/framebuffer_einkfb"):new{device = self, debug = DEBUG}
self.input = require("device/input"):new{
device = self,
event_map = require("device/kindle/event_map_keyboard"),
}
self.input.open("/dev/input/event1")
Kindle.init(self)
end
function KindleDXG:init()
self.screen = require("ffi/framebuffer_einkfb"):new{device = self, debug = DEBUG}
self.input = require("device/input"):new{
device = self,
event_map = require("device/kindle/event_map_keyboard"),
}
self.input.open("/dev/input/event0")
self.input.open("/dev/input/event1")
Kindle.init(self)
end
function Kindle3:init()
self.screen = require("ffi/framebuffer_einkfb"):new{device = self, debug = DEBUG}
self.input = require("device/input"):new{
device = self,
event_map = require("device/kindle/event_map_keyboard"),
}
self.input.open("/dev/input/event1")
self.input.open("/dev/input/event2")
Kindle.init(self)
end
function Kindle4:init()
self.screen = require("ffi/framebuffer_einkfb"):new{device = self, debug = DEBUG}
self.input = require("device/input"):new{
device = self,
event_map = require("device/kindle/event_map_kindle4"),
}
self.input.event_map = require("device/kindle/event_map_kindle4")
self.input.open("/dev/input/event1")
Kindle.init(self)
end
local ABS_MT_POSITION_X = 53
local ABS_MT_POSITION_Y = 54
function KindleTouch:init()
self.screen = require("ffi/framebuffer_mxcfb"):new{device = self, debug = DEBUG}
self.powerd = require("device/kindle/powerd"):new{
device = self,
batt_capacity_file = "/sys/devices/system/yoshi_battery/yoshi_battery0/battery_capacity",
is_charging_file = "/sys/devices/platform/fsl-usb2-udc/charging",
}
self.input = require("device/input"):new{
device = self,
-- Kindle Touch has a single button
event_map = { [102] = "Home" },
}
-- Kindle Touch needs event modification for proper coordinates
self.input:registerEventAdjustHook(self.input.adjustTouchScale, {x=600/4095, y=800/4095})
-- event0 in KindleTouch is "WM8962 Beep Generator" (useless)
-- event1 in KindleTouch is "imx-yoshi Headset" (useless)
self.input.open("/dev/input/event2") -- Home button
self.input.open("/dev/input/event3") -- touchscreen
self.input.open("fake_events")
Kindle.init(self)
end
function KindlePaperWhite:init()
self.screen = require("ffi/framebuffer_mxcfb"):new{device = self, debug = DEBUG}
self.powerd = require("device/kindle/powerd"):new{
device = self,
fl_intensity_file = "/sys/devices/system/fl_tps6116x/fl_tps6116x0/fl_intensity",
batt_capacity_file = "/sys/devices/system/yoshi_battery/yoshi_battery0/battery_capacity",
is_charging_file = "/sys/devices/platform/aplite_charger.0/charging",
}
Kindle.init(self)
self.input.open("/dev/input/event0")
self.input.open("fake_events")
end
function KindlePaperWhite2:init()
self.screen = require("ffi/framebuffer_mxcfb"):new{device = self, debug = DEBUG}
self.powerd = require("device/kindle/powerd"):new{
device = self,
fl_intensity_file = "/sys/class/backlight/max77696-bl/brightness",
batt_capacity_file = "/sys/devices/system/wario_battery/wario_battery0/battery_capacity",
is_charging_file = "/sys/devices/system/wario_charger/wario_charger0/charging",
}
Kindle.init(self)
self.input.open("/dev/input/event1")
self.input.open("fake_events")
end
function KindleBasic:init()
self.screen = require("ffi/framebuffer_mxcfb"):new{device = self, debug = DEBUG}
self.powerd = require("device/kindle/powerd"):new{
device = self,
batt_capacity_file = "/sys/devices/system/wario_battery/wario_battery0/battery_capacity",
is_charging_file = "/sys/devices/system/wario_charger/wario_charger0/charging",
}
Kindle.init(self)
-- FIXME!
self.input.open("/dev/input/event0")
self.input.open("fake_events")
end
function KindleVoyage:init()
self.screen = require("ffi/framebuffer_mxcfb"):new{device = self, debug = DEBUG}
self.powerd = require("device/kindle/powerd"):new{
device = self,
fl_intensity_file = "/sys/class/backlight/max77696-bl/brightness",
batt_capacity_file = "/sys/devices/system/wario_battery/wario_battery0/battery_capacity",
is_charging_file = "/sys/devices/system/wario_charger/wario_charger0/charging",
}
Kindle.init(self)
self.input.open("/dev/input/event1")
-- TODO: Handle the page turn 'buttons'! (/dev/input/event2)
self.input.open("fake_events")
end
--[[
Test if a kindle device has Special Offers
--]]
local function isSpecialOffers()
-- Look at the current blanket modules to see if the SO screensavers are enabled...
local lipc = require("liblipclua")
if not lipc then
DEBUG("could not load liblibclua")
return false
end
local lipc_handle = lipc.init("com.github.koreader.device")
if not lipc_handle then
DEBUG("could not get lipc handle")
return false
end
local so = false
local loaded_blanket_modules = lipc_handle:get_string_property("com.lab126.blanket", "load")
if string.find(loaded_blanket_modules, "ad_screensaver") then
so = true
end
lipc_handle:close()
return so
end
function KindleTouch:exit()
if isSpecialOffers() then
-- fake a touch event
if self.touch_dev then
local width, height = self.screen:getScreenWidth(), self.screen:getScreenHeight()
require("ffi/input").fakeTapInput(self.touch_dev,
math.min(width, height)/2,
math.max(width, height)-30
)
end
end
Generic.exit(self)
end
KindlePaperWhite.exit = KindleTouch.exit
KindlePaperWhite2.exit = KindleTouch.exit
KindleBasic.exit = KindleTouch.exit
KindleVoyage.exit = KindleTouch.exit
function Kindle3:exit()
-- send double menu key press events to trigger screen refresh
os.execute("echo 'send 139' > /proc/keypad;echo 'send 139' > /proc/keypad")
Generic.exit(self)
end
KindleDXG.exit = Kindle3.exit
----------------- device recognition: -------------------
local function Set(list)
local set = {}
for _, l in ipairs(list) do set[l] = true end
return set
end
local kindle_sn = io.open("/proc/usid", "r")
if not kindle_sn then return end
local kindle_devcode = string.sub(kindle_sn:read(),3,4)
kindle_sn:close()
-- NOTE: Update me when new devices come out :)
local k2_set = Set { "02", "03" }
local dx_set = Set { "04", "05" }
local dxg_set = Set { "09" }
local k3_set = Set { "08", "06", "0A" }
local k4_set = Set { "0E", "23" }
local touch_set = Set { "0F", "11", "10", "12" }
local pw_set = Set { "24", "1B", "1D", "1F", "1C", "20" }
local pw2_set = Set { "D4", "5A", "D5", "D6", "D7", "D8", "F2", "17",
"60", "F4", "F9", "62", "61", "5F" }
local kt2_set = Set { "C6", "DD" }
local kv_set = Set { "13", "54", "2A", "4F", "52", "53" }
if k2_set[kindle_devcode] then
return Kindle2
elseif dx_set[kindle_devcode] then
return Kindle2
elseif dxg_set[kindle_devcode] then
return KindleDXG
elseif k3_set[kindle_devcode] then
return Kindle3
elseif k4_set[kindle_devcode] then
return Kindle4
elseif touch_set[kindle_devcode] then
return KindleTouch
elseif pw_set[kindle_devcode] then
return KindlePaperWhite
elseif pw2_set[kindle_devcode] then
return KindlePaperWhite2
elseif kt2_set[kindle_devcode] then
return KindleBasic
elseif kv_set[kindle_devcode] then
return KindleVoyage
end
error("unknown Kindle model "..kindle_devcode)
| agpl-3.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/La_Theine_Plateau/npcs/Telepoint.lua | 2 | 1564 | -----------------------------------
-- Area: La Theine Plateau
-- NPC: Telepoint
-----------------------------------
package.loaded["scripts/zones/La_Theine_Plateau/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/zones/La_Theine_Plateau/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
item = trade:getItem();
if(trade:getItemCount() == 1 and item > 4095 and item < 4104) then
if(player:getFreeSlotsCount() > 0 and player:hasItem(613) == false) then
player:tradeComplete();
player:addItem(613);
player:messageSpecial(ITEM_OBTAINED,613); -- Faded Crystal
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,613); -- Faded Crystal
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if(player:hasKeyItem(HOLLA_GATE_CRYSTAL) == false) then
player:addKeyItem(HOLLA_GATE_CRYSTAL);
player:messageSpecial(KEYITEM_OBTAINED,HOLLA_GATE_CRYSTAL);
else
player:messageSpecial(ALREADY_OBTAINED_TELE);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
TheOnePharaoh/YGOPro-Custom-Cards | script/c6666677.lua | 2 | 2604 | --Shila, Shaderune Scout
function c6666677.initial_effect(c)
c:EnableUnsummonable()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(6666677,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_REMOVE)
e1:SetCondition(c6666677.condtion)
e1:SetTarget(c6666677.target)
e1:SetOperation(c6666677.operation)
c:RegisterEffect(e1)
--banish
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(6666677,1))
e2:SetCategory(CATEGORY_REMOVE+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCost(c6666677.descost)
e2:SetTarget(c6666677.destg)
e2:SetOperation(c6666677.desop)
c:RegisterEffect(e2)
--splimit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_SPSUMMON_CONDITION)
e3:SetValue(c6666677.splimit)
c:RegisterEffect(e3)
end
function c6666677.splimit(e,se,sp,st)
return se:IsHasType(EFFECT_TYPE_ACTIONS)
end
function c6666677.condtion(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_EFFECT)~=0 and re:IsActiveType(TYPE_MONSTER)
and e:GetHandler():IsPreviousLocation(LOCATION_DECK)
end
function c6666677.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c6666677.operation(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
end
end
function c6666677.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c6666677.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:IsAbleToRemove() end
if chk==0 then return Duel.GetDecktopGroup(tp,3)
and Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DECKDES,0,0,tp,3)
end
function c6666677.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)~=0 then
Duel.BreakEffect()
local g=Duel.GetDecktopGroup(tp,3)
Duel.DisableShuffleCheck()
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
end | gpl-3.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/Southern_San_dOria_[S]/npcs/Rholont.lua | 4 | 2217 | -----------------------------------
-- Area: Southern SandOria [S]
-- NPC: Rholont
-- @zone 80
-- @pos -168 -2 56
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria_[S]/TextIDs"] = nil;
require("scripts/zones/Southern_San_dOria_[S]/TextIDs");
require("scripts/globals/quests");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if(player:getQuestStatus(CRYSTAL_WAR,GIFTS_OF_THE_GRIFFON) == QUEST_ACCEPTED and player:getVar("GiftsOfGriffonProg") == 1) then
player:startEvent(0x017); -- Gifts of Griffon Start
elseif (player:getQuestStatus(CRYSTAL_WAR,GIFTS_OF_THE_GRIFFON) == QUEST_ACCEPTED and player:getVar("GiftsOfGriffonProg") == 9) then
player:startEvent(0x018); -- Gifts of Griffon Quest Complete
elseif(player:getQuestStatus(CRYSTAL_WAR,CLAWS_OF_THE_GRIFFON) == QUEST_AVAILABLE and player:getQuestStatus(CRYSTAL_WAR,GIFTS_OF_THE_GRIFFON) == QUEST_COMPLETED and player:getMainLvl() >= 15) then
player:startEvent(0x02F) -- Claws of Griffon Start
else
player:startEvent(0x020); -- Default Dialogue
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if(csid == 0x02F) then
player:addQuest(CRYSTAL_WAR,CLAWS_OF_THE_GRIFFON);
elseif (csid == 0x017) then
if(player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2528);
else
player:setVar("GiftsOfGriffonProg",2);
player:addItem(2528,7); -- Plume d'or
player:messageSpecial(ITEM_OBTAINED,2528);
end
elseif (csid == 0x018) then
player:addItem(812,1)
player:messageSpecial(ITEM_OBTAINED,812);
player:setVar("GiftsOfGriffonProg",0);
player:completeQuest(CRYSTAL_WAR,GIFTS_OF_THE_GRIFFON);
end
end; | gpl-3.0 |
pedrohenriquerls/cocos2d_ruby_binding | frameworks/cocos2d-x/cocos/scripting/lua-bindings/auto/api/Armature.lua | 10 | 5702 |
--------------------------------
-- @module Armature
-- @extend Node,BlendProtocol
-- @parent_module ccs
--------------------------------
-- Get a bone with the specified name<br>
-- param name The bone's name you want to get
-- @function [parent=#Armature] getBone
-- @param self
-- @param #string name
-- @return Bone#Bone ret (return value: ccs.Bone)
--------------------------------
-- Change a bone's parent with the specified parent name.<br>
-- param bone The bone you want to change parent<br>
-- param parentName The new parent's name.
-- @function [parent=#Armature] changeBoneParent
-- @param self
-- @param #ccs.Bone bone
-- @param #string parentName
--------------------------------
--
-- @function [parent=#Armature] setAnimation
-- @param self
-- @param #ccs.ArmatureAnimation animation
--------------------------------
--
-- @function [parent=#Armature] getBoneAtPoint
-- @param self
-- @param #float x
-- @param #float y
-- @return Bone#Bone ret (return value: ccs.Bone)
--------------------------------
--
-- @function [parent=#Armature] getArmatureTransformDirty
-- @param self
-- @return bool#bool ret (return value: bool)
--------------------------------
--
-- @function [parent=#Armature] setVersion
-- @param self
-- @param #float version
--------------------------------
-- Set contentsize and Calculate anchor point.
-- @function [parent=#Armature] updateOffsetPoint
-- @param self
--------------------------------
--
-- @function [parent=#Armature] getParentBone
-- @param self
-- @return Bone#Bone ret (return value: ccs.Bone)
--------------------------------
-- Remove a bone with the specified name. If recursion it will also remove child Bone recursionly.<br>
-- param bone The bone you want to remove<br>
-- param recursion Determine whether remove the bone's child recursion.
-- @function [parent=#Armature] removeBone
-- @param self
-- @param #ccs.Bone bone
-- @param #bool recursion
--------------------------------
--
-- @function [parent=#Armature] getBatchNode
-- @param self
-- @return BatchNode#BatchNode ret (return value: ccs.BatchNode)
--------------------------------
-- @overload self, string
-- @overload self
-- @overload self, string, ccs.Bone
-- @function [parent=#Armature] init
-- @param self
-- @param #string name
-- @param #ccs.Bone parentBone
-- @return bool#bool ret (return value: bool)
--------------------------------
--
-- @function [parent=#Armature] setParentBone
-- @param self
-- @param #ccs.Bone parentBone
--------------------------------
--
-- @function [parent=#Armature] setBatchNode
-- @param self
-- @param #ccs.BatchNode batchNode
--------------------------------
--
-- @function [parent=#Armature] setArmatureData
-- @param self
-- @param #ccs.ArmatureData armatureData
--------------------------------
-- Add a Bone to this Armature,<br>
-- param bone The Bone you want to add to Armature<br>
-- param parentName The parent Bone's name you want to add to . If it's nullptr, then set Armature to its parent
-- @function [parent=#Armature] addBone
-- @param self
-- @param #ccs.Bone bone
-- @param #string parentName
--------------------------------
--
-- @function [parent=#Armature] getArmatureData
-- @param self
-- @return ArmatureData#ArmatureData ret (return value: ccs.ArmatureData)
--------------------------------
--
-- @function [parent=#Armature] getVersion
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
--
-- @function [parent=#Armature] getAnimation
-- @param self
-- @return ArmatureAnimation#ArmatureAnimation ret (return value: ccs.ArmatureAnimation)
--------------------------------
--
-- @function [parent=#Armature] getOffsetPoints
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
--------------------------------
-- Get Armature's bone dictionary<br>
-- return Armature's bone dictionary
-- @function [parent=#Armature] getBoneDic
-- @param self
-- @return map_table#map_table ret (return value: map_table)
--------------------------------
-- @overload self, string
-- @overload self
-- @overload self, string, ccs.Bone
-- @function [parent=#Armature] create
-- @param self
-- @param #string name
-- @param #ccs.Bone parentBone
-- @return Armature#Armature ret (return value: ccs.Armature)
--------------------------------
--
-- @function [parent=#Armature] setAnchorPoint
-- @param self
-- @param #vec2_table point
--------------------------------
--
-- @function [parent=#Armature] draw
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table transform
-- @param #unsigned int flags
--------------------------------
--
-- @function [parent=#Armature] getAnchorPointInPoints
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
--------------------------------
--
-- @function [parent=#Armature] update
-- @param self
-- @param #float dt
--------------------------------
--
-- @function [parent=#Armature] getNodeToParentTransform
-- @param self
-- @return mat4_table#mat4_table ret (return value: mat4_table)
--------------------------------
-- This boundingBox will calculate all bones' boundingBox every time
-- @function [parent=#Armature] getBoundingBox
-- @param self
-- @return rect_table#rect_table ret (return value: rect_table)
--------------------------------
-- js ctor
-- @function [parent=#Armature] Armature
-- @param self
return nil
| mit |
X-Raym/REAPER-ReaScripts | Track Properties/X-Raym_Unselect tracks with certain words in their SWS notes.lua | 1 | 2026 | --[[
* ReaScript Name: Unselect tracks with certain words in their SWS notes
* Author: X-Raym
* Author URI: https://www.extremraym.com
* Repository: https://github.com/X-Raym/REAPER-Scripts
* Licence: GPL v3
* REAPER: 5.0
* Version: 1.0.2
--]]
--[[
* Changelog:
* v1.0.1 (2022-01-28)
# Micro optimization
* v1.0 (2021-02-27)
+ Initial release
--]]
-- USER CONFIG AREA -----------------------------------------------------------
console = true -- true/false: display debug messages in the console
words = {"Unselect", "None"}
full_word = true
------------------------------------------------------- END OF USER CONFIG AREA
-- UTILITIES -------------------------------------------------------------
local reaper = reaper
-- Display a message in the console for debugging
function Msg(value)
if console then
reaper.ShowConsoleMsg(tostring(value) .. "\n")
end
end
--------------------------------------------------------- END OF UTILITIES
-- Main function
function Main()
for i = count_sel_tracks - 1, 0, - 1 do
local track = reaper.GetSelectedTrack(0,i)
local notes = reaper.NF_GetSWSTrackNotes(track)
if notes then
for z, word in ipairs(words) do
local find_word = notes:find( word )
if (not full_word and find_word ) or (full_word and find_word and not notes:find( word .. "%a" )) then
reaper.SetTrackSelected(track, false)
break
end
end
end
end
end
-- INIT
function Init()
-- See if there is items selected
count_sel_tracks = reaper.CountSelectedTracks(0)
if count_sel_tracks > 0 then
reaper.PreventUIRefresh(1)
reaper.Undo_BeginBlock() -- Begining of the undo block. Leave it at the top of your main function.
Main()
reaper.Undo_EndBlock("Unselect tracks with certain words in their SWS notes", -1) -- End of the undo block. Leave it at the bottom of your main function.
reaper.UpdateArrange()
reaper.PreventUIRefresh(-1)
end
end
if not preset_file_init then
Init()
end
| gpl-3.0 |
waytim/darkstar | scripts/zones/Valley_of_Sorrows/mobs/Adamantoise.lua | 5 | 1529 | -----------------------------------
-- Area: Valley of Sorrows
-- HNM: Adamantoise
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/titles");
require("scripts/globals/status");
-----------------------------------
-- onMobInitialize
-----------------------------------
function onMobInitialize(mob)
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob, player, isKiller)
player:addTitle(TORTOISE_TORTURER);
end;
-----------------------------------
-- onMobDespawn
-----------------------------------
function onMobDespawn(mob)
local Adamantoise = mob:getID();
local Aspidochelone = mob:getID()+1;
local ToD = GetServerVariable("[POP]Aspidochelone");
local kills = GetServerVariable("[PH]Aspidochelone");
local popNow = (math.random(1,5) == 3 or kills > 6);
if (LandKingSystem_HQ ~= 1 and ToD <= os.time(t) and popNow == true) then
-- 0 = timed spawn, 1 = force pop only, 2 = BOTH
if (LandKingSystem_NQ == 0) then
DeterMob(Adamantoise, true);
end
DeterMob(Aspidochelone, false);
UpdateNMSpawnPoint(Aspidochelone);
GetMobByID(Aspidochelone):setRespawnTime(math.random(75600,86400));
else
if (LandKingSystem_NQ ~= 1) then
UpdateNMSpawnPoint(Adamantoise);
mob:setRespawnTime(math.random(75600,86400));
SetServerVariable("[PH]Aspidochelone", kills + 1);
end
end
end; | gpl-3.0 |
CaptainPRICE/wire | lua/wire/client/text_editor/modes/e2.lua | 1 | 16764 | local table_concat = table.concat
local string_sub = string.sub
local string_gmatch = string.gmatch
local string_gsub = string.gsub
local EDITOR = {}
local function istype(tp)
return wire_expression_types[tp:upper()] or tp == "number"
end
-- keywords[name][nextchar!="("]
local keywords = {
-- keywords that can be followed by a "(":
["if"] = { [true] = true, [false] = true },
["elseif"] = { [true] = true, [false] = true },
["while"] = { [true] = true, [false] = true },
["for"] = { [true] = true, [false] = true },
["foreach"] = { [true] = true, [false] = true },
["switch"] = { [true] = true, [false] = true },
["case"] = { [true] = true, [false] = true },
["default"] = { [true] = true, [false] = true },
-- keywords that cannot be followed by a "(":
["else"] = { [true] = true },
["break"] = { [true] = true },
["continue"] = { [true] = true },
--["function"] = { [true] = true },
["return"] = { [true] = true },
["local"] = { [true] = true },
}
-- fallback for nonexistant entries:
setmetatable(keywords, { __index=function(tbl,index) return {} end })
local directives = {
["@name"] = 0, -- all yellow
["@model"] = 0,
["@inputs"] = 1, -- directive yellow, types orange, rest normal
["@outputs"] = 1,
["@persist"] = 1,
["@trigger"] = 2, -- like 1, except that all/none are yellow
["@autoupdate"] = 0,
}
local colors = {
["directive"] = { Color(240, 240, 160), false}, -- yellow
["number"] = { Color(240, 160, 160), false}, -- light red
["function"] = { Color(160, 160, 240), false}, -- blue
["notfound"] = { Color(240, 96, 96), false}, -- dark red
["variable"] = { Color(160, 240, 160), false}, -- light green
["string"] = { Color(128, 128, 128), false}, -- grey
["keyword"] = { Color(160, 240, 240), false}, -- turquoise
["operator"] = { Color(224, 224, 224), false}, -- white
["comment"] = { Color(128, 128, 128), false}, -- grey
["ppcommand"] = { Color(240, 96, 240), false}, -- purple
["typename"] = { Color(240, 160, 96), false}, -- orange
["constant"] = { Color(240, 160, 240), false}, -- pink
["userfunction"] = { Color(102, 122, 102), false}, -- dark grayish-green
}
function EDITOR:GetSyntaxColor(name)
return colors[name][1]
end
function EDITOR:SetSyntaxColor( colorname, colr )
if not colors[colorname] then return end
colors[colorname][1] = colr
end
-- cols[n] = { tokendata, color }
local cols = {}
local lastcol
local function addToken(tokenname, tokendata)
local color = colors[tokenname]
if lastcol and color == lastcol[2] then
lastcol[1] = lastcol[1] .. tokendata
else
cols[#cols + 1] = { tokendata, color, tokenname }
lastcol = cols[#cols]
end
end
function EDITOR:CommentSelection(removecomment)
local sel_start, sel_caret = self:MakeSelection( self:Selection() )
local mode = self:GetParent().BlockCommentStyleConVar:GetInt()
if mode == 0 then -- New (alt 1)
local str = self:GetSelection()
if removecomment then
if str:find( "^#%[\n" ) and str:find( "\n%]#$" ) then
self:SetSelection( str:gsub( "^#%[\n(.+)\n%]#$", "%1" ) )
sel_caret[1] = sel_caret[1] - 2
end
else
self:SetSelection( "#[\n" .. str .. "\n]#" )
sel_caret[1] = sel_caret[1] + 1
sel_caret[2] = 3
end
elseif mode == 1 then -- New (alt 2)
local str = self:GetSelection()
if removecomment then
if str:find( "^#%[" ) and str:find( "%]#$" ) then
self:SetSelection( str:gsub( "^#%[(.+)%]#$", "%1" ) )
sel_caret[2] = sel_caret[2] - 4
end
else
self:SetSelection( "#[" .. self:GetSelection() .. "]#" )
end
elseif mode == 2 then -- Old
local comment_char = "#"
if removecomment then
-- shift-TAB with a selection --
local tmp = string_gsub("\n"..self:GetSelection(), "\n"..comment_char, "\n")
-- makes sure that the first line is outdented
self:SetSelection(tmp:sub(2))
else
-- plain TAB with a selection --
self:SetSelection(comment_char .. self:GetSelection():gsub("\n", "\n"..comment_char))
end
else
ErrorNoHalt( "Invalid block comment style" )
end
return { sel_start, sel_caret }
end
function EDITOR:BlockCommentSelection(removecomment)
local sel_start, sel_caret = self:MakeSelection( self:Selection() )
local str = self:GetSelection()
if removecomment then
if str:find( "^#%[" ) and str:find( "%]#$" ) then
self:SetSelection( str:gsub( "^#%[(.+)%]#$", "%1" ) )
if sel_caret[1] == sel_start[1] then
sel_caret[2] = sel_caret[2] - 4
else
sel_caret[2] = sel_caret[2] - 2
end
end
else
self:SetSelection( "#[" .. str .."]#" )
if sel_caret[1] == sel_start[1] then
sel_caret[2] = sel_caret[2] + 4
else
sel_caret[2] = sel_caret[2] + 2
end
end
return { sel_start, sel_caret }
end
function EDITOR:ShowContextHelp(word)
E2Helper.Show()
E2Helper.UseE2(self:GetParent().EditorType)
E2Helper.Show(word)
end
function EDITOR:ResetTokenizer(row)
if row == self.Scroll[1] then
-- This code checks if the visible code is inside a string or a block comment
self.blockcomment = nil
self.multilinestring = nil
local singlelinecomment = false
local str = string_gsub( table_concat( self.Rows, "\n", 1, self.Scroll[1]-1 ), "\r", "" )
for before, char, after in string_gmatch( str, '()([#"\n])()' ) do
local before = string_sub( str, before-1, before-1 )
local after = string_sub( str, after, after )
if not self.blockcomment and not self.multilinestring and not singlelinecomment then
if char == '"' then
self.multilinestring = true
elseif char == "#" and after == "[" then
self.blockcomment = true
elseif char == "#" then
singlelinecomment = true
end
elseif self.multilinestring and char == '"' and before ~= "\\" then
self.multilinestring = nil
elseif self.blockcomment and char == "#" and before == "]" then
self.blockcomment = nil
elseif singlelinecomment and char == "\n" then
singlelinecomment = false
end
end
end
for k,v in pairs( self.e2fs_functions ) do
if v == row then
self.e2fs_functions[k] = nil
end
end
end
function EDITOR:SyntaxColorLine(row)
cols,lastcol = {}, nil
self:ResetTokenizer(row)
self:NextCharacter()
-- 0=name 1=port 2=trigger 3=foreach
local highlightmode = nil
if self.blockcomment then
if self:NextPattern(".-]#") then
self.blockcomment = nil
else
self:NextPattern(".*")
end
addToken("comment", self.tokendata)
elseif self.multilinestring then
while self.character do -- Find the ending "
if self.character == '"' then
self.multilinestring = nil
self:NextCharacter()
break
end
if self.character == "\\" then self:NextCharacter() end
self:NextCharacter()
end
addToken("string", self.tokendata)
elseif self:NextPattern("^@[^ ]*") then
highlightmode = directives[self.tokendata]
-- check for unknown directives
if not highlightmode then
return {
{ "@", colors.directive },
{ self.line:sub(2), colors.notfound }
}
end
-- check for plain text directives
if highlightmode == 0 then return {{ self.line, colors.directive }} end
-- parse the rest like regular code
cols = {{ self.tokendata, colors.directive }}
end
local found = self:SkipPattern( "( *function)" )
if found then
addToken( "keyword", found ) -- Add "function"
self.tokendata = "" -- Reset tokendata
local spaces = self:SkipPattern( " *" )
if spaces then addToken( "comment", spaces ) end
if self:NextPattern( "[a-z][a-zA-Z0-9]*%s%s*[a-z][a-zA-Z0-9]*:[a-z][a-zA-Z0-9_]*" ) then -- Everything specified (returntype typeindex:funcname)
local returntype, spaces, typeindex, funcname = self.tokendata:match( "([a-z][a-zA-Z0-9]*)(%s%s*)([a-z][a-zA-Z0-9]*):([a-z][a-zA-Z0-9_]*)" )
if istype( returntype ) or returntype == "void" then
addToken( "typename", returntype )
else
addToken( "notfound", returntype )
end
addToken( "comment", spaces )
if istype( typeindex ) then
addToken( "typename", typeindex )
else
addToken( "notfound", typeindex )
end
addToken( "operator", ":" )
addToken( "userfunction", funcname )
if not wire_expression2_funclist[funcname] then
self.e2fs_functions[funcname] = row
end
self.tokendata = ""
elseif self:NextPattern( "[a-z][a-zA-Z0-9]*%s%s*[a-z][a-zA-Z0-9_]*" ) then -- returntype funcname
local returntype, spaces, funcname = self.tokendata:match( "([a-z][a-zA-Z0-9]*)(%s%s*)([a-z][a-zA-Z0-9_]*)" )
if istype( returntype ) or returntype == "void" then
addToken( "typename", returntype )
else
addToken( "notfound", returntype )
end
addToken( "comment", spaces )
if istype( funcname ) then -- Hey... this isn't a function name! :O
addToken( "typename", funcname )
else
addToken( "userfunction", funcname )
end
if not wire_expression2_funclist[funcname] then
self.e2fs_functions[funcname] = row
end
self.tokendata = ""
elseif self:NextPattern( "[a-z][a-zA-Z0-9]*:[a-z][a-zA-Z0-9_]*" ) then -- typeindex:funcname
local typeindex, funcname = self.tokendata:match( "([a-z][a-zA-Z0-9]*):([a-z][a-zA-Z0-9_]*)" )
if istype( typeindex ) then
addToken( "typename", typeindex )
else
addToken( "notfound", typeindex )
end
addToken( "operator", ":" )
addToken( "userfunction", funcname )
if not wire_expression2_funclist[funcname] then
self.e2fs_functions[funcname] = row
end
self.tokendata = ""
elseif self:NextPattern( "[a-z][a-zA-Z0-9_]*" ) then -- funcname
local funcname = self.tokendata:match( "[a-z][a-zA-Z0-9_]*" )
if istype( funcname ) or funcname == "void" then -- Hey... this isn't a function name! :O
addToken( "typename", funcname )
else
addToken( "userfunction", funcname )
if not wire_expression2_funclist[funcname] then
self.e2fs_functions[funcname] = row
end
end
self.tokendata = ""
end
if self:NextPattern( "%(" ) then -- We found a bracket
-- Color the bracket
addToken( "operator", self.tokendata )
while self.character and self.character ~= ")" do -- Loop until the ending bracket
self.tokendata = ""
local spaces = self:SkipPattern( " *" )
if spaces then addToken( "comment", spaces ) end
if self:NextPattern( "%[" ) then -- Found a [
-- Color the bracket
addToken( "operator", self.tokendata )
self.tokendata = ""
while self:NextPattern( "[A-Z][a-zA-Z0-9_]*" ) do -- If we found a variable
addToken( "variable", self.tokendata )
self.tokendata = ""
local spaces = self:SkipPattern( " *" )
if spaces then addToken( "comment", spaces ) end
end
if self:NextPattern( "%]" ) then
addToken( "operator", "]" )
self.tokendata = ""
end
elseif self:NextPattern( "[A-Z][a-zA-Z0-9_]*" ) then -- If we found a variable
-- Color the variable
addToken( "variable", self.tokendata )
self.tokendata = ""
end
if self:NextPattern( ":" ) then -- Check for the colon
addToken( "operator", ":" )
self.tokendata = ""
end
-- Find the type
if self:NextPattern( "[a-z][a-zA-Z0-9_]*" ) then
if istype( self.tokendata ) or self.tokendata == "void" then -- If it's a type
addToken( "typename", self.tokendata )
else -- aww
addToken( "notfound", self.tokendata )
end
else
break
end
local spaces = self:SkipPattern( " *" )
if spaces then addToken( "comment", spaces ) end
-- If we found a comma, skip it
if self.character == "," then addToken( "operator", "," ) self:NextCharacter() end
end
end
self.tokendata = ""
if self:NextPattern( "%) *{?" ) then -- check for ending bracket (and perhaps an ending {?)
addToken( "operator", self.tokendata )
end
end
while self.character do
local tokenname = ""
self.tokendata = ""
-- eat all spaces
local spaces = self:SkipPattern(" *")
if spaces then addToken("operator", spaces) end
if not self.character then break end
-- eat next token
if self:NextPattern("^_[A-Z][A-Z_0-9]*") then
local word = self.tokendata
for k,_ in pairs( wire_expression2_constants ) do
if k == word then
tokenname = "constant"
end
end
if tokenname == "" then tokenname = "notfound" end
elseif self:NextPattern("^0[xb][0-9A-F]+") then
tokenname = "number"
elseif self:NextPattern("^[0-9][0-9.e]*") then
tokenname = "number"
elseif self:NextPattern("^[a-z][a-zA-Z0-9_]*") then
local sstr = self.tokendata
if highlightmode then
if highlightmode == 1 and istype(sstr) then
tokenname = "typename"
elseif highlightmode == 2 and (sstr == "all" or sstr == "none") then
tokenname = "directive"
elseif highlightmode == 3 and istype(sstr) then
tokenname = "typename"
highlightmode = nil
else
tokenname = "notfound"
end
else
-- is this a keyword or a function?
local char = self.character or ""
local keyword = char ~= "("
local spaces = self:SkipPattern(" *") or ""
if self.character == "]" then
-- X[Y,typename]
tokenname = istype(sstr) and "typename" or "notfound"
elseif keywords[sstr][keyword] then
tokenname = "keyword"
if sstr == "foreach" then highlightmode = 3
elseif sstr == "return" and self:NextPattern( "void" ) then
addToken( "keyword", "return" )
tokenname = "typename"
self.tokendata = spaces .. "void"
spaces = ""
end
elseif wire_expression2_funclist[sstr] then
tokenname = "function"
elseif self.e2fs_functions[sstr] then
tokenname = "userfunction"
else
tokenname = "notfound"
local correctName = wire_expression2_funclist_lowercase[sstr:lower()]
if correctName then
self.tokendata = ""
for i = 1,#sstr do
local c = sstr:sub(i,i)
if correctName:sub(i,i) == c then
tokenname = "function"
else
tokenname = "notfound"
end
if i == #sstr then
self.tokendata = c
else
addToken(tokenname, c)
end
end
end
end
addToken(tokenname, self.tokendata)
tokenname = "operator"
self.tokendata = spaces
end
elseif self:NextPattern("^[A-Z][a-zA-Z0-9_]*") then
tokenname = "variable"
elseif self.character == '"' then
self:NextCharacter()
while self.character do -- Find the ending "
if self.character == '"' then
tokenname = "string"
break
end
if self.character == "\\" then self:NextCharacter() end
self:NextCharacter()
end
if tokenname == "" then -- If no ending " was found...
self.multilinestring = true
tokenname = "string"
else
self:NextCharacter()
end
elseif self.character == "#" then
self:NextCharacter()
if self.character == "[" then -- Check if there is a [ directly after the #
while self.character do -- Find the ending ]
if self.character == "]" then
self:NextCharacter()
if self.character == "#" then -- Check if there is a # directly after the ending ]
tokenname = "comment"
break
end
end
if self.character == "\\" then self:NextCharacter() end
self:NextCharacter()
end
if tokenname == "" then -- If no ending ]# was found...
self.blockcomment = true
tokenname = "comment"
else
self:NextCharacter()
end
end
if tokenname == "" then
self:NextPattern("[^ ]*") -- Find the whole word
if PreProcessor["PP_"..self.tokendata:sub(2)] then
-- there is a preprocessor command by that name => mark as such
tokenname = "ppcommand"
elseif self.tokendata == "#include" then
tokenname = "keyword"
else
-- eat the rest and mark as a comment
self:NextPattern(".*")
tokenname = "comment"
end
end
else
self:NextCharacter()
tokenname = "operator"
end
addToken(tokenname, self.tokendata)
end
return cols
end
WireTextEditor.Modes.E2 = EDITOR
| apache-2.0 |
waytim/darkstar | scripts/zones/Southern_San_dOria/npcs/Varchet.lua | 13 | 2813 | -----------------------------------
-- Area: Southern San d'Oria
-- NPC: Varchet
-- Type: NPC
-- @pos 116.484 -1 91.554 230
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/zones/Southern_San_dOria/TextIDs");
local GAME_WON = 0;
local GAME_LOST = 2;
local GAME_TIE = 3;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (npcUtil.tradeHas(trade, nil, 5)) then
player:tradeComplete();
local vdie1 = math.random(1,6);
local vdie2 = math.random(1,6);
local vtotal = vdie1 + vdie2;
local pdie1 = math.random(1,6);
local pdie2 = math.random(1,6);
local ptotal = pdie1 + pdie2;
if (ptotal > vtotal) then
player:startEvent(0x0207,vdie1,vdie2,vtotal,pdie1,pdie2,ptotal,GAME_WON);
elseif (vtotal > ptotal) then
player:startEvent(0x0207,vdie1,vdie2,vtotal,pdie1,pdie2,ptotal,GAME_LOST);
elseif (ptotal == vtotal) then
player:startEvent(0x0207,vdie1,vdie2,vtotal,pdie1,pdie2,ptotal,GAME_TIE);
else
printf("Results Varchet's Roll : %u, Player's Roll : %u", vtotal, ptotal);
end
else
player:startEvent(0x0260);
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local exitTheGambler = player:getQuestStatus(SANDORIA,EXIT_THE_GAMBLER);
if (exitTheGambler == QUEST_ACCEPTED) then
player:startEvent(0x027e);
else
player:startEvent(0x020d);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("U CSID: %u",csid);
-- printf("U RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("F CSID: %u",csid);
--printf("F RESULT: %u",option);
local exitTheGambler = player:getQuestStatus(SANDORIA,EXIT_THE_GAMBLER);
local npc = player:getEventTarget();
if (csid == 519) then
if (option == GAME_WON) then
npc.giveGil(player, 10, {rate=false});
if (exitTheGambler == QUEST_ACCEPTED) then
player:completeQuest(SANDORIA,EXIT_THE_GAMBLER);
player:showText(npc,7629);
end
elseif (option == GAME_TIE) then
npc.giveGil(player, 5, {rate=false});
player:showText(npc,7622);
else
player:showText(npc,7620);
end
end
end;
| gpl-3.0 |
TheOnePharaoh/YGOPro-Custom-Cards | script/c11478419.lua | 2 | 2675 | --Divine Alternation
function c11478419.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11478419,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,11478419)
e1:SetCondition(c11478419.condition)
e1:SetTarget(c11478419.target)
e1:SetOperation(c11478419.operation)
c:RegisterEffect(e1)
end
function c11478419.condition(e,tp,eg,ep,ev,re,r,rp)
return tp~=Duel.GetTurnPlayer() and (Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE)
end
function c11478419.filter1(c,e,tp)
return c:IsFaceup() and c:IsCode(11478402) and c:IsType(TYPE_TUNER) and c:IsAttribute(ATTRIBUTE_LIGHT)
and Duel.IsExistingTarget(c11478419.filter2,tp,LOCATION_REMOVED,0,1,nil,e,tp,c:GetLevel())
end
function c11478419.filter2(c,e,tp,lv)
local clv=c:GetLevel()
return clv>0 and c:IsFaceup() and c:IsSetCard(0xf2002) and c:IsType(TYPE_RITUAL) and c:IsAttribute(ATTRIBUTE_DEVINE)
and Duel.IsExistingMatchingCard(c11478419.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,lv+clv)
end
function c11478419.spfilter(c,e,tp,lv)
return c:IsCode(11478411) and c:IsType(TYPE_SYNCHRO) and c:GetLevel()==lv and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,true,false)
end
function c11478419.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c11478419.filter1,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g1=Duel.SelectTarget(tp,c11478419.filter1,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g2=Duel.SelectTarget(tp,c11478419.filter2,tp,LOCATION_REMOVED,0,1,1,nil,e,tp,g1:GetFirst():GetLevel())
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g1,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c11478419.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc1=g:GetFirst()
local tc2=g:GetNext()
if not tc1:IsRelateToEffect(e) or not tc2:IsRelateToEffect(e) then return end
local sg=Duel.GetMatchingGroup(c11478419.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,tc1:GetLevel()+tc2:GetLevel())
if sg:GetCount()==0 then return end
Duel.SendtoGrave(g,REASON_EFFECT+REASON_RETURN)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local ssg=sg:Select(tp,1,1,nil)
Duel.SpecialSummon(ssg,SUMMON_TYPE_SYNCHRO,tp,tp,true,false,POS_FACEUP)
end
| gpl-3.0 |
SEEDTEAM/TeleSeed | bot/utils.lua | 473 | 24167 | URL = require "socket.url"
http = require "socket.http"
https = require "ssl.https"
ltn12 = require "ltn12"
serpent = require "serpent"
feedparser = require "feedparser"
json = (loadfile "./libs/JSON.lua")()
mimetype = (loadfile "./libs/mimetype.lua")()
redis = (loadfile "./libs/redis.lua")()
JSON = (loadfile "./libs/dkjson.lua")()
http.TIMEOUT = 10
function get_receiver(msg)
if msg.to.type == 'user' then
return 'user#id'..msg.from.id
end
if msg.to.type == 'chat' then
return 'chat#id'..msg.to.id
end
if msg.to.type == 'encr_chat' then
return msg.to.print_name
end
end
function is_chat_msg( msg )
if msg.to.type == 'chat' then
return true
end
return false
end
function string.random(length)
local str = "";
for i = 1, length do
math.random(97, 122)
str = str..string.char(math.random(97, 122));
end
return str;
end
function string:split(sep)
local sep, fields = sep or ":", {}
local pattern = string.format("([^%s]+)", sep)
self:gsub(pattern, function(c) fields[#fields+1] = c end)
return fields
end
-- DEPRECATED
function string.trim(s)
print("string.trim(s) is DEPRECATED use string:trim() instead")
return s:gsub("^%s*(.-)%s*$", "%1")
end
-- Removes spaces
function string:trim()
return self:gsub("^%s*(.-)%s*$", "%1")
end
function get_http_file_name(url, headers)
-- Eg: foo.var
local file_name = url:match("[^%w]+([%.%w]+)$")
-- Any delimited alphanumeric on the url
file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$")
-- Random name, hope content-type works
file_name = file_name or str:random(5)
local content_type = headers["content-type"]
local extension = nil
if content_type then
extension = mimetype.get_mime_extension(content_type)
end
if extension then
file_name = file_name.."."..extension
end
local disposition = headers["content-disposition"]
if disposition then
-- attachment; filename=CodeCogsEqn.png
file_name = disposition:match('filename=([^;]+)') or file_name
end
return file_name
end
-- Saves file to /tmp/. If file_name isn't provided,
-- will get the text after the last "/" for filename
-- and content-type for extension
function download_to_file(url, file_name)
print("url to download: "..url)
local respbody = {}
local options = {
url = url,
sink = ltn12.sink.table(respbody),
redirect = true
}
-- nil, code, headers, status
local response = nil
if url:starts('https') then
options.redirect = false
response = {https.request(options)}
else
response = {http.request(options)}
end
local code = response[2]
local headers = response[3]
local status = response[4]
if code ~= 200 then return nil end
file_name = file_name or get_http_file_name(url, headers)
local file_path = "/tmp/"..file_name
print("Saved to: "..file_path)
file = io.open(file_path, "w+")
file:write(table.concat(respbody))
file:close()
return file_path
end
function vardump(value)
print(serpent.block(value, {comment=false}))
end
-- taken from http://stackoverflow.com/a/11130774/3163199
function scandir(directory)
local i, t, popen = 0, {}, io.popen
for filename in popen('ls -a "'..directory..'"'):lines() do
i = i + 1
t[i] = filename
end
return t
end
-- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen
function run_command(str)
local cmd = io.popen(str)
local result = cmd:read('*all')
cmd:close()
return result
end
-- User has privileges
function is_sudo(msg)
local var = false
-- Check users id in config
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
-- Returns the name of the sender
function get_name(msg)
local name = msg.from.first_name
if name == nil then
name = msg.from.id
end
return name
end
-- Returns at table of lua files inside plugins
function plugins_names( )
local files = {}
for k, v in pairs(scandir("plugins")) do
-- Ends with .lua
if (v:match(".lua$")) then
table.insert(files, v)
end
end
return files
end
-- Function name explains what it does.
function file_exists(name)
local f = io.open(name,"r")
if f ~= nil then
io.close(f)
return true
else
return false
end
end
-- Save into file the data serialized for lua.
-- Set uglify true to minify the file.
function serialize_to_file(data, file, uglify)
file = io.open(file, 'w+')
local serialized
if not uglify then
serialized = serpent.block(data, {
comment = false,
name = '_'
})
else
serialized = serpent.dump(data)
end
file:write(serialized)
file:close()
end
-- Returns true if the string is empty
function string:isempty()
return self == nil or self == ''
end
-- Returns true if the string is blank
function string:isblank()
self = self:trim()
return self:isempty()
end
-- DEPRECATED!!!!!
function string.starts(String, Start)
print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead")
return Start == string.sub(String,1,string.len(Start))
end
-- Returns true if String starts with Start
function string:starts(text)
return text == string.sub(self,1,string.len(text))
end
-- Send image to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_photo(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function,
cb_extra = cb_extra
}
-- Call to remove with optional callback
send_photo(receiver, file_path, cb_function, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_photo_from_url(receiver, url, cb_function, cb_extra)
-- If callback not provided
cb_function = cb_function or ok_cb
cb_extra = cb_extra or false
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, cb_function, cb_extra)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, cb_function, cb_extra)
end
end
-- Same as send_photo_from_url but as callback function
function send_photo_from_url_callback(cb_extra, success, result)
local receiver = cb_extra.receiver
local url = cb_extra.url
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, ok_cb, false)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, ok_cb, false)
end
end
-- Send multiple images asynchronous.
-- param urls must be a table.
function send_photos_from_url(receiver, urls)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = nil
}
send_photos_from_url_callback(cb_extra)
end
-- Use send_photos_from_url.
-- This function might be difficult to understand.
function send_photos_from_url_callback(cb_extra, success, result)
-- cb_extra is a table containing receiver, urls and remove_path
local receiver = cb_extra.receiver
local urls = cb_extra.urls
local remove_path = cb_extra.remove_path
-- The previously image to remove
if remove_path ~= nil then
os.remove(remove_path)
print("Deleted: "..remove_path)
end
-- Nil or empty, exit case (no more urls)
if urls == nil or #urls == 0 then
return false
end
-- Take the head and remove from urls table
local head = table.remove(urls, 1)
local file_path = download_to_file(head, false)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = file_path
}
-- Send first and postpone the others as callback
send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra)
end
-- Callback to remove a file
function rmtmp_cb(cb_extra, success, result)
local file_path = cb_extra.file_path
local cb_function = cb_extra.cb_function or ok_cb
local cb_extra = cb_extra.cb_extra
if file_path ~= nil then
os.remove(file_path)
print("Deleted: "..file_path)
end
-- Finally call the callback
cb_function(cb_extra, success, result)
end
-- Send document to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_document(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function or ok_cb,
cb_extra = cb_extra or false
}
-- Call to remove with optional callback
send_document(receiver, file_path, rmtmp_cb, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_document_from_url(receiver, url, cb_function, cb_extra)
local file_path = download_to_file(url, false)
print("File path: "..file_path)
_send_document(receiver, file_path, cb_function, cb_extra)
end
-- Parameters in ?a=1&b=2 style
function format_http_params(params, is_get)
local str = ''
-- If is get add ? to the beginning
if is_get then str = '?' end
local first = true -- Frist param
for k,v in pairs (params) do
if v then -- nil value
if first then
first = false
str = str..k.. "="..v
else
str = str.."&"..k.. "="..v
end
end
end
return str
end
-- Check if user can use the plugin and warns user
-- Returns true if user was warned and false if not warned (is allowed)
function warns_user_not_allowed(plugin, msg)
if not user_allowed(plugin, msg) then
local text = 'This plugin requires privileged user'
local receiver = get_receiver(msg)
send_msg(receiver, text, ok_cb, false)
return true
else
return false
end
end
-- Check if user can use the plugin
function user_allowed(plugin, msg)
if plugin.privileged and not is_sudo(msg) then
return false
end
return true
end
function send_order_msg(destination, msgs)
local cb_extra = {
destination = destination,
msgs = msgs
}
send_order_msg_callback(cb_extra, true)
end
function send_order_msg_callback(cb_extra, success, result)
local destination = cb_extra.destination
local msgs = cb_extra.msgs
local file_path = cb_extra.file_path
if file_path ~= nil then
os.remove(file_path)
print("Deleted: " .. file_path)
end
if type(msgs) == 'string' then
send_large_msg(destination, msgs)
elseif type(msgs) ~= 'table' then
return
end
if #msgs < 1 then
return
end
local msg = table.remove(msgs, 1)
local new_cb_extra = {
destination = destination,
msgs = msgs
}
if type(msg) == 'string' then
send_msg(destination, msg, send_order_msg_callback, new_cb_extra)
elseif type(msg) == 'table' then
local typ = msg[1]
local nmsg = msg[2]
new_cb_extra.file_path = nmsg
if typ == 'document' then
send_document(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'image' or typ == 'photo' then
send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'audio' then
send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'video' then
send_video(destination, nmsg, send_order_msg_callback, new_cb_extra)
else
send_file(destination, nmsg, send_order_msg_callback, new_cb_extra)
end
end
end
-- Same as send_large_msg_callback but friendly params
function send_large_msg(destination, text)
local cb_extra = {
destination = destination,
text = text
}
send_large_msg_callback(cb_extra, true)
end
-- If text is longer than 4096 chars, send multiple msg.
-- https://core.telegram.org/method/messages.sendMessage
function send_large_msg_callback(cb_extra, success, result)
local text_max = 4096
local destination = cb_extra.destination
local text = cb_extra.text
local text_len = string.len(text)
local num_msg = math.ceil(text_len / text_max)
if num_msg <= 1 then
send_msg(destination, text, ok_cb, false)
else
local my_text = string.sub(text, 1, 4096)
local rest = string.sub(text, 4096, text_len)
local cb_extra = {
destination = destination,
text = rest
}
send_msg(destination, my_text, send_large_msg_callback, cb_extra)
end
end
-- Returns a table with matches or nil
function match_pattern(pattern, text, lower_case)
if text then
local matches = {}
if lower_case then
matches = { string.match(text:lower(), pattern) }
else
matches = { string.match(text, pattern) }
end
if next(matches) then
return matches
end
end
-- nil
end
-- Function to read data from files
function load_from_file(file, default_data)
local f = io.open(file, "r+")
-- If file doesn't exists
if f == nil then
-- Create a new empty table
default_data = default_data or {}
serialize_to_file(default_data, file)
print ('Created file', file)
else
print ('Data loaded from file', file)
f:close()
end
return loadfile (file)()
end
-- See http://stackoverflow.com/a/14899740
function unescape_html(str)
local map = {
["lt"] = "<",
["gt"] = ">",
["amp"] = "&",
["quot"] = '"',
["apos"] = "'"
}
new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s)
var = map[s] or n == "#" and string.char(s)
var = var or n == "#x" and string.char(tonumber(s,16))
var = var or orig
return var
end)
return new
end
--Check if this chat is realm or not
function is_realm(msg)
local var = false
local realms = 'realms'
local data = load_data(_config.moderation.data)
local chat = msg.to.id
if data[tostring(realms)] then
if data[tostring(realms)][tostring(msg.to.id)] then
var = true
end
return var
end
end
--Check if this chat is a group or not
function is_group(msg)
local var = false
local groups = 'groups'
local data = load_data(_config.moderation.data)
local chat = msg.to.id
if data[tostring(groups)] then
if data[tostring(groups)][tostring(msg.to.id)] then
var = true
end
return var
end
end
function savelog(group, logtxt)
local text = (os.date("[ %c ]=> "..logtxt.."\n \n"))
local file = io.open("./groups/logs/"..group.."log.txt", "a")
file:write(text)
file:close()
end
function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
--Check if user is the owner of that group or not
function is_owner(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['set_owner'] then
if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_owner2(user_id, group_id)
local var = false
local data = load_data(_config.moderation.data)
if data[tostring(group_id)] then
if data[tostring(group_id)]['set_owner'] then
if data[tostring(group_id)]['set_owner'] == tostring(user_id) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user_id)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == user_id then
var = true
end
end
return var
end
--Check if user is admin or not
function is_admin(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
local admins = 'admins'
if data[tostring(admins)] then
if data[tostring(admins)][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_admin2(user_id)
local var = false
local data = load_data(_config.moderation.data)
local user = user_id
local admins = 'admins'
if data[tostring(admins)] then
if data[tostring(admins)][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == user_id then
var = true
end
end
return var
end
--Check if user is the mod of that group or not
function is_momod(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['moderators'] then
if data[tostring(msg.to.id)]['moderators'][tostring(user)] then
var = true
end
end
end
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['set_owner'] then
if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_momod2(user_id, group_id)
local var = false
local data = load_data(_config.moderation.data)
local usert = user_id
if data[tostring(group_id)] then
if data[tostring(group_id)]['moderators'] then
if data[tostring(group_id)]['moderators'][tostring(usert)] then
var = true
end
end
end
if data[tostring(group_id)] then
if data[tostring(group_id)]['set_owner'] then
if data[tostring(group_id)]['set_owner'] == tostring(user_id) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user_id)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == usert then
var = true
end
end
return var
end
-- Returns the name of the sender
function kick_user(user_id, chat_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_owner2(user_id, chat_id) then -- Ignore admins
return
end
local chat = 'chat#id'..chat_id
local user = 'user#id'..user_id
chat_del_user(chat, user, ok_cb, true)
end
-- Ban
function ban_user(user_id, chat_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_admin2(user_id) then -- Ignore admins
return
end
-- Save to redis
local hash = 'banned:'..chat_id
redis:sadd(hash, user_id)
-- Kick from chat
kick_user(user_id, chat_id)
end
-- Global ban
function banall_user(user_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_admin2(user_id) then -- Ignore admins
return
end
-- Save to redis
local hash = 'gbanned'
redis:sadd(hash, user_id)
end
-- Global unban
function unbanall_user(user_id)
--Save on redis
local hash = 'gbanned'
redis:srem(hash, user_id)
end
-- Check if user_id is banned in chat_id or not
function is_banned(user_id, chat_id)
--Save on redis
local hash = 'banned:'..chat_id
local banned = redis:sismember(hash, user_id)
return banned or false
end
-- Check if user_id is globally banned or not
function is_gbanned(user_id)
--Save on redis
local hash = 'gbanned'
local banned = redis:sismember(hash, user_id)
return banned or false
end
-- Returns chat_id ban list
function ban_list(chat_id)
local hash = 'banned:'..chat_id
local list = redis:smembers(hash)
local text = "Ban list !\n\n"
for k,v in pairs(list) do
local user_info = redis:hgetall('user:'..v)
-- vardump(user_info)
if user_info then
if user_info.username then
user = '@'..user_info.username
elseif user_info.print_name and not user_info.username then
user = string.gsub(user_info.print_name, "_", " ")
else
user = ''
end
text = text..k.." - "..user.." ["..v.."]\n"
end
end
return text
end
-- Returns globally ban list
function banall_list()
local hash = 'gbanned'
local list = redis:smembers(hash)
local text = "global bans !\n\n"
for k,v in pairs(list) do
local user_info = redis:hgetall('user:'..v)
-- vardump(user_info)
if user_info then
if user_info.username then
user = '@'..user_info.username
elseif user_info.print_name and not user_info.username then
user = string.gsub(user_info.print_name, "_", " ")
else
user = ''
end
text = text..k.." - "..user.." ["..v.."]\n"
end
end
return text
end
-- /id by reply
function get_message_callback_id(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
send_large_msg(chat, result.from.id)
else
return 'Use This in Your Groups'
end
end
-- kick by reply for mods and owner
function Kick_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't kick myself"
end
if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin
return "you can't kick mods,owner and admins"
end
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
else
return 'Use This in Your Groups'
end
end
-- Kick by reply for admins
function Kick_by_reply_admins(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't kick myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
else
return 'Use This in Your Groups'
end
end
--Ban by reply for admins
function ban_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't ban myself"
end
if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin
return "you can't kick mods,owner and admins"
end
ban_user(result.from.id, result.to.id)
send_large_msg(chat, "User "..result.from.id.." Banned")
else
return 'Use This in Your Groups'
end
end
-- Ban by reply for admins
function ban_by_reply_admins(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't ban myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
ban_user(result.from.id, result.to.id)
send_large_msg(chat, "User "..result.from.id.." Banned")
else
return 'Use This in Your Groups'
end
end
-- Unban by reply
function unban_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't unban myself"
end
send_large_msg(chat, "User "..result.from.id.." Unbanned")
-- Save on redis
local hash = 'banned:'..result.to.id
redis:srem(hash, result.from.id)
else
return 'Use This in Your Groups'
end
end
function banall_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't banall myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
local name = user_print_name(result.from)
banall_user(result.from.id)
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
send_large_msg(chat, "User "..name.."["..result.from.id.."] hammered")
else
return 'Use This in Your Groups'
end
end
| agpl-3.0 |
nlyan/pdns | pdns/powerdns-example-script.lua | 2 | 3685 | pdnslog("pdns-recursor Lua script starting!", pdns.loglevels.Warning)
blockset = newDS()
blockset:add{"powerdns.org", "xxx"}
dropset = newDS();
dropset:add("123.cn")
malwareset = newDS()
malwareset:add("nl")
magic2 = newDN("www.magic2.com")
magicMetric = getMetric("magic")
-- shows the various ways of blocking, dropping, changing questions
-- return false to say you did not take over the question, but we'll still listen to 'variable'
-- to selectively disable the cache
function preresolve(dq)
print("Got question for "..dq.qname:toString().." from "..dq.remoteaddr:toString().." to "..dq.localaddr:toString())
local a=dq:getEDNSOption(3)
if(a) then
print("There is an EDNS option 3 present: "..a)
end
loc = newCA("127.0.0.1")
if(dq.remoteaddr:equal(loc))
then
print("Query from loopback")
end
-- note that the comparisons below are CaSe InSensiTivE and you don't have to worry about trailing dots
if(dq.qname:equal("magic.com"))
then
magicMetric:inc()
print("Magic!")
else
print("not magic..")
end
if(dq.qname:__eq(magic2)) -- we hope to improve this syntax
then
print("Faster magic") -- compares against existing DNSName
end -- sadly, dq.qname == magic2 won't work yet
if blockset:check(dq.qname) then
dq.variable = true -- disable packet cache in any case
if dq.qtype == pdns.A then
dq:addAnswer(pdns.A, "1.2.3.4")
dq:addAnswer(pdns.TXT, "\"Hello!\"", 3601) -- ttl
return true;
end
end
if dropset:check(dq.qname) then
dq.rcode = pdns.DROP
return true;
end
if malwareset:check(dq.qname) then
dq:addAnswer(pdns.CNAME, "xs.powerdns.com.")
dq.rcode = 0
dq.followupFunction="followCNAMERecords" -- this makes PowerDNS lookup your CNAME
return true;
end
return false;
end
-- this implements DNS64
function nodata(dq)
if dq.qtype == pdns.AAAA then
dq.followupFunction="getFakeAAAARecords"
dq.followupName=dq.qname
dq.followupPrefix="fe80::"
return true
end
if dq.qtype == pdns.PTR then
dq.followupFunction="getFakePTRRecords"
dq.followupName=dq.qname
dq.followupPrefix="fe80::"
return true
end
return false
end
badips = newNMG()
badips:addMask("127.1.0.0/16")
-- this check is applied before any packet parsing is done
function ipfilter(rem, loc, dh)
print("ipfilter called, rem: ", rem:toStringWithPort(), "loc: ",loc:toStringWithPort(),"match:", badips:match(rem))
print("id: ",dh:getID(), "aa: ", dh:getAA(), "ad: ", dh:getAD(), "arcount: ", dh:getARCOUNT())
print("ports: ",rem:getPort(),loc:getPort())
return badips:match(rem)
end
-- postresolve runs after the packet has been answered, and can be used to change things
-- or still drop
function postresolve(dq)
print("postresolve called for ",dq.qname:toString())
local records = dq:getRecords()
for k,v in pairs(records) do
print(k, v.name:toString(), v:getContent())
if v.type == pdns.A and v:getContent() == "185.31.17.73"
then
print("Changing content!")
v:changeContent("130.161.252.29")
v.ttl=1
end
end
dq:setRecords(records)
return true
end
nxdomainsuffix=newDN("com")
function nxdomain(dq)
print("Hooking: ",dq.qname:toString())
if dq.qname:isPartOf(nxdomainsuffix)
then
dq.rcode=0 -- make it a normal answer
dq:addAnswer(pdns.CNAME, "ourhelpfulservice.com")
dq:addAnswer(pdns.A, "1.2.3.4", 60, "ourhelpfulservice.com")
return true
end
return false
end | gpl-2.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/Southern_San_dOria_[S]/npcs/Geltpix.lua | 19 | 1124 | -----------------------------------
-- Area: Southern SandOria [S]
-- NPC: Geltpix
-- @zone 80
-- @pos 154 -2 103
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria_[S]/TextIDs"] = nil;
require("scripts/zones/Southern_San_dOria_[S]/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc, 7043); -- Don't hurt poor Geltpix! Geltpix's just a merchant from Boodlix's Emporium in Jeuno. Kingdom vendors don't like gil, but Boodlix knows true value of new money.
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/RuAun_Gardens/npcs/qm4.lua | 4 | 1394 | -----------------------------------
-- Area: Ru'Aun Gardens
-- NPC: ??? (Suzaku's Spawn)
-- Allows players to spawn the HNM Suzaku with a Gem of the South and a Summerstone.
-- @pos -514 -70 -264 130
-----------------------------------
package.loaded["scripts/zones/RuAun_Gardens/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/RuAun_Gardens/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- Trade Gem of the South and Summerstone
if(GetMobAction(17309983) == 0 and trade:hasItemQty(1420,1) and trade:hasItemQty(1421,1) and trade:getItemCount() == 2) then
player:tradeComplete();
SpawnMob(17309983,300):updateEnmity(player); -- Spawn Suzaku
player:showText(npc,SKY_GOD_OFFSET + 7);
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(SKY_GOD_OFFSET + 3);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
waytim/darkstar | scripts/globals/abilities/pets/heavenly_strike.lua | 28 | 1332 | ---------------------------------------------------
-- Geocrush
---------------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
require("scripts/globals/magic");
---------------------------------------------------
function onAbilityCheck(player, target, ability)
return 0,0;
end;
function onPetAbility(target, pet, skill)
local dINT = math.floor(pet:getStat(MOD_INT) - target:getStat(MOD_INT));
local tp = skill:getTP() / 10;
local master = pet:getMaster();
local merits = 0;
if (master ~= nil and master:isPC()) then
merits = master:getMerit(MERIT_HEAVENLY_STRIKE);
end
tp = tp + (merits - 40);
if (tp > 300) then
tp = 300;
end
--note: this formula is only accurate for level 75 - 76+ may have a different intercept and/or slope
local damage = math.floor(512 + 1.72*(tp+1));
damage = damage + (dINT * 1.5);
damage = MobMagicalMove(pet,target,skill,damage,ELE_ICE,1,TP_NO_EFFECT,0);
damage = mobAddBonuses(pet, nil, target, damage.dmg, ELE_ICE);
damage = AvatarFinalAdjustments(damage,pet,skill,target,MOBSKILL_MAGICAL,MOBPARAM_NONE,1);
target:delHP(damage);
target:updateEnmityFromDamage(pet,damage);
return damage;
end | gpl-3.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/globals/items/hellsteak_+1.lua | 3 | 1601 | -----------------------------------------
-- ID: 5610
-- Item: hellsteak_+1
-- Food Effect: 240Min, All Races
-----------------------------------------
-- Health 20
-- Strength 6
-- Intelligence -2
-- Health Regen While Healing 2
-- Attack % 19
-- Ranged ATT % 19
-- Dragon Killer 5
-- Demon Killer 5
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,14400,5610);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 20);
target:addMod(MOD_STR, 6);
target:addMod(MOD_INT, -2);
target:addMod(MOD_HPHEAL, 2);
target:addMod(MOD_ATTP, 19);
target:addMod(MOD_RATTP, 19);
target:addMod(MOD_DRAGON_KILLER, 5);
target:addMod(MOD_DEMON_KILLER, 5);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 20);
target:delMod(MOD_STR, 6);
target:delMod(MOD_INT, -2);
target:delMod(MOD_HPHEAL, 2);
target:delMod(MOD_ATTP, 19);
target:delMod(MOD_RATTP, 19);
target:delMod(MOD_DRAGON_KILLER, 5);
target:delMod(MOD_DEMON_KILLER, 5);
end;
| gpl-3.0 |
shaunlebron/blinky | game/lua-scripts/lenses/cube.lua | 2 | 2041 | cols = 4
rows = 3
lens_width = cols
lens_height = rows
max_fov = 360
max_vfov = 180
onload = "f_contain"
function col(x)
local nx = x+cols/2
local i,f = math.modf(nx)
if nx < 0 then
return i-1, f+1
end
return i,f
end
function row(y)
local ny = -y+rows/2
local i,f = math.modf(ny)
if ny < 0 then
return i-1, f+1
end
return i,f
end
function lens_inverse(x,y)
x = x - 0.5
local r,v = row(y)
local c,u = col(x)
u = u - 0.5
v = v - 0.5
v = -v
if r < 0 or r >= rows or c < -1 or c >= cols then
return nil
end
if r == 0 or r == 2 then
if not (c == 1) then
return nil
end
end
local plate
if r == 0 then
-- top
return u,0.5,-v
elseif r == 2 then
-- bottom
return u,-0.5,v
elseif c == 0 then
-- left
return -0.5,v,u
elseif c == 1 then
-- front
return u,v,0.5
elseif c == 2 then
-- right
return 0.5,v,-u
elseif c == 3 or c == -1 then
-- back
return -u,v,-0.5
else
return nil
end
end
function lens_forward(x,y,z)
-- only to be used for FOV
local ax = abs(x)
local ay = abs(y)
local az = abs(z)
local max = math.max(ax,ay,az)
local u,v
if max == ax then
if x > 0 then
-- right
u = -z/x*0.5
v = y/x*0.5
return 1+u,v
else
-- left
u = z/-x*0.5
v = y/-x*0.5
return -1+u,v
end
elseif max == ay then
if y > 0 then
-- top
u = x/y*0.5
v = -z/y*0.5
return u,1+v
else
-- bottom
u = x/-y*0.5
v = z/-y*0.5
return u,-1+v
end
elseif max == az then
if z > 0 then
-- front
u = x/z*0.5
v = y/z*0.5
return u,v
else
-- back
u = -x/-z*0.5
v = y/-z*0.5
if u > 0 then
return -2+u,v
else
return 2+u,v
end
end
end
end
| mit |
TheOnePharaoh/YGOPro-Custom-Cards | script/c99971020.lua | 1 | 2736 | --DAL - Spirit Summon
function c99971020.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(99971020,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,99971020+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c99971020.target)
e1:SetOperation(c99971020.operation)
c:RegisterEffect(e1)
end
function c99971020.filter1(c)
return c:IsSetCard(0x997) and c:GetLevel()==3 and c:IsDiscardable(REASON_EFFECT)
end
function c99971020.filter2(c,e,tp)
return c:IsSetCard(0x997) and c:IsLevelAbove(5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c99971020.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c99971020.filter1,tp,LOCATION_HAND,0,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c99971020.filter2,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK+LOCATION_HAND)
end
function c99971020.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c99971020.filter2,tp,LOCATION_DECK+LOCATION_HAND,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
if ct>2 then ct=2 end
local rt=Duel.GetLocationCount(tp,LOCATION_MZONE)
if rt>2 then rt=2 end
if ct==1 then rt=1 end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then rt=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local cg=Duel.SelectMatchingCard(tp,c99971020.filter1,tp,LOCATION_HAND,0,1,rt,nil)
if Duel.SendtoGrave(cg,REASON_COST+REASON_DISCARD)~=0 then
local ct1=cg:GetCount()
if ct1==0 then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local g=Duel.GetMatchingGroup(c99971020.filter2,tp,LOCATION_DECK+LOCATION_HAND,0,nil,e,tp)
if ct1>g:GetClassCount(Card.GetCode) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g1=g:Select(tp,1,1,nil)
if ct1==2 then
g:Remove(Card.IsCode,nil,g1:GetFirst():GetCode())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g2=g:Select(tp,1,1,nil)
g1:Merge(g2)
end
local tc=g1:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
tc=g1:GetNext()
end
Duel.SpecialSummonComplete()
end
end | gpl-3.0 |
TheOnePharaoh/YGOPro-Custom-Cards | script/c20912225.lua | 1 | 3767 | --The Ancient Sword Osafune Katana
function c20912225.initial_effect(c)
c:SetUniqueOnField(1,0,20912225)
aux.AddEquipProcedure(c,0,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR))
--Atk up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(500)
c:RegisterEffect(e2)
--Equip limit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_EQUIP_LIMIT)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetValue(c20912225.eqlimit)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(20912225,0))
e4:SetCategory(CATEGORY_DESTROY)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetRange(LOCATION_SZONE)
e4:SetCountLimit(1)
e4:SetTarget(c20912225.destg)
e4:SetOperation(c20912225.desop)
c:RegisterEffect(e4)
--equip
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(20912225,1))
e5:SetCategory(CATEGORY_EQUIP)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_TO_GRAVE)
e5:SetCondition(c20912225.eqcon)
e5:SetCost(c20912225.eqcost)
e5:SetTarget(c20912225.eqtg)
e5:SetOperation(c20912225.operation)
c:RegisterEffect(e5)
end
function c20912225.eqlimit(e,c)
return c:IsRace(RACE_WARRIOR)
end
function c20912225.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() and c:CheckUniqueOnField(tp) then
Duel.Equip(tp,c,tc)
end
end
function c20912225.desfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsDestructable()
end
function c20912225.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and c20912225.desfilter(chkc) end
local eq=e:GetHandler():GetEquipTarget()
if chk==0 then return eq and eq:IsAttackAbove(200)
and Duel.IsExistingTarget(c20912225.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c20912225.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c20912225.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
local eq=c:GetEquipTarget()
if not c:IsRelateToEffect(e) or eq:IsImmuneToEffect(e) or not eq:IsAttackAbove(200) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-200)
e1:SetReset(RESET_EVENT+0x1fe0000)
eq:RegisterEffect(e1)
if tc:IsRelateToEffect(e) and tc:IsControler(1-tp) and tc:IsType(TYPE_MONSTER) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c20912225.eqcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEUP) and c:IsReason(REASON_DESTROY) and c:CheckUniqueOnField(tp)
end
function c20912225.eqcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,500) end
Duel.PayLPCost(tp,500)
end
function c20912225.eqfilter2(c)
return c:IsFaceup() and c:IsSetCard(0xd0a2)
end
function c20912225.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c20912225.eqfilter2(chkc) end
if chk==0 then return e:GetHandler():IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c20912225.eqfilter2,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c20912225.eqfilter2,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
| gpl-3.0 |
waytim/darkstar | scripts/zones/Eastern_Altepa_Desert/npcs/Laimeve_RK.lua | 13 | 3340 | -----------------------------------
-- Area: Eastern Altepa Desert
-- NPC: Laimeve, R.K.
-- Border Conquest Guards
-- @pos 226.493 -12.231 260.194 114
-----------------------------------
package.loaded["scripts/zones/Eastern_Altepa_Desert/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/conquest");
require("scripts/zones/Eastern_Altepa_Desert/TextIDs");
local guardnation = SANDORIA; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno
local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border
local region = KUZOTZ;
local csid = 0x7ffa;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
tradeConquestGuard(player,npc,trade,guardnation,guardtype);
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then
if (supplyRunFresh(player) == 1) then
player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies !
else
player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use."
player:delKeyItem(getSupplyKey(region));
player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region));
player:setVar("supplyQuest_region",0);
end
else
local arg1 = getArg1(guardnation, player) - 1;
if (arg1 >= 1792) then -- foreign, non-allied
player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0);
else -- citizen or allied
player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
if (option == 1) then
local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600;
player:delStatusEffect(EFFECT_SIGIL);
player:delStatusEffect(EFFECT_SANCTION);
player:delStatusEffect(EFFECT_SIGNET);
player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet
elseif (option == 2) then
player:delKeyItem(getSupplyKey(region));
player:addCP(supplyReward[region + 1])
player:messageSpecial(CONQUEST); -- "You've earned conquest points!"
if (hasOutpost(player, region+5) == 0) then
local supply_quests = 2^(region+5);
player:addNationTeleport(guardnation,supply_quests);
player:setVar("supplyQuest_region",0);
end
elseif (option == 4) then
if (player:delGil(giltosetHP(guardnation,player))) then
player:setHomePoint();
player:messageSpecial(CONQUEST + 94); -- "Your home point has been set."
else
player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here."
end
end
end; | gpl-3.0 |
waytim/darkstar | scripts/zones/Cloister_of_Storms/mobs/Ramuh_Prime.lua | 23 | 2201 | -----------------------------------
-- Area: Cloister of Storms
-- MOB: Ramuh Prime
-- Involved in Quest: Trial by Lightning
-- Involved in Mission: ASA-4 Sugar Coated Directive
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/status");
-----------------------------------
-- OnMobFight Action
-----------------------------------
function onMobFight(mob, target)
local mobId = mob:getID();
-- ASA-4: Astral Flow Behavior - Guaranteed to Use At Least 5 times before killable, at specified intervals.
if (mob:getBattlefield():getBcnmID() == 452 and GetMobAction(mobId) == ACTION_ATTACK) then
local astralFlows = mob:getLocalVar("astralflows");
if ((astralFlows == 0 and mob:getHPP() <= 80)
or (astralFlows == 1 and mob:getHPP() <= 60)
or (astralFlows == 2 and mob:getHPP() <= 40)
or (astralFlows == 3 and mob:getHPP() <= 20)
or (astralFlows == 4 and mob:getHPP() <= 1)) then
mob:setLocalVar("astralflows",astralFlows + 1);
mob:useMobAbility(893);
if (astralFlows >= 5) then
mob:setUnkillable(false);
end
end
end
end;
-----------------------------------
-- OnMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
-- ASA-4: Avatar is Unkillable Until Its Used Astral Flow At Least 5 times At Specified Intervals
if (mob:getBattlefield():getBcnmID() == 452) then
mob:setLocalVar("astralflows","0");
mob:setUnkillable(true);
end
end;
-----------------------------------
-- OnMobDeath Action
-----------------------------------
function onMobDeath(mob, player, isKiller)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("onUpdate CSID: %u",csid);
-- printf("onUpdate RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("onFinish CSID: %u",csid);
-- printf("onFinish RESULT: %u",option);
end;
| gpl-3.0 |
adminerror/66666666 | plugins/ingroup.lua | 202 | 31524 | do
local function check_member(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Group configuration
data[tostring(msg.to.id)] = {
moderators = {},
set_owner = member_id ,
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'yes',
lock_photo = 'no',
lock_member = 'no',
flood = 'yes'
}
}
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'You have been promoted as the owner.')
end
end
end
local function check_member_modadd(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Group configuration
data[tostring(msg.to.id)] = {
moderators = {},
set_owner = member_id ,
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'yes',
lock_photo = 'no',
lock_member = 'no',
flood = 'yes'
}
}
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Group is added and you have been promoted as the owner ')
end
end
end
local function automodadd(msg)
local data = load_data(_config.moderation.data)
if msg.action.type == 'chat_created' then
receiver = get_receiver(msg)
chat_info(receiver, check_member,{receiver=receiver, data=data, msg = msg})
end
end
local function check_member_modrem(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Group configuration removal
data[tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = nil
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Group has been removed')
end
end
end
local function show_group_settingsmod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then
NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max'])
print('custom'..NUM_MSG_MAX)
else
NUM_MSG_MAX = 5
end
end
local bots_protection = "Yes"
if data[tostring(msg.to.id)]['settings']['lock_bots'] then
bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots']
end
local settings = data[tostring(target)]['settings']
local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX.."\nBot protection : "..bots_protection
return text
end
local function set_descriptionmod(msg, data, target, about)
if not is_momod(msg) then
return "For moderators only!"
end
local data_cat = 'description'
data[tostring(target)][data_cat] = about
save_data(_config.moderation.data, data)
return 'Set group description to:\n'..about
end
local function get_description(msg, data)
local data_cat = 'description'
if not data[tostring(msg.to.id)][data_cat] then
return 'No description available.'
end
local about = data[tostring(msg.to.id)][data_cat]
local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about
return 'About '..about
end
local function lock_group_arabic(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'yes' then
return 'Arabic is already locked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'yes'
save_data(_config.moderation.data, data)
return 'Arabic has been locked'
end
end
local function unlock_group_arabic(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'no' then
return 'Arabic is already unlocked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'no'
save_data(_config.moderation.data, data)
return 'Arabic has been unlocked'
end
end
local function lock_group_bots(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_bots_lock = data[tostring(target)]['settings']['lock_bots']
if group_bots_lock == 'yes' then
return 'Bots protection is already enabled'
else
data[tostring(target)]['settings']['lock_bots'] = 'yes'
save_data(_config.moderation.data, data)
return 'Bots protection has been enabled'
end
end
local function unlock_group_bots(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_bots_lock = data[tostring(target)]['settings']['lock_bots']
if group_bots_lock == 'no' then
return 'Bots protection is already disabled'
else
data[tostring(target)]['settings']['lock_bots'] = 'no'
save_data(_config.moderation.data, data)
return 'Bots protection has been disabled'
end
end
local function lock_group_namemod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'yes' then
return 'Group name is already locked'
else
data[tostring(target)]['settings']['lock_name'] = 'yes'
save_data(_config.moderation.data, data)
rename_chat('chat#id'..target, group_name_set, ok_cb, false)
return 'Group name has been locked'
end
end
local function unlock_group_namemod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'no' then
return 'Group name is already unlocked'
else
data[tostring(target)]['settings']['lock_name'] = 'no'
save_data(_config.moderation.data, data)
return 'Group name has been unlocked'
end
end
local function lock_group_floodmod(msg, data, target)
if not is_owner(msg) then
return "Only admins can do it for now"
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'yes' then
return 'Group flood is locked'
else
data[tostring(target)]['settings']['flood'] = 'yes'
save_data(_config.moderation.data, data)
return 'Group flood has been locked'
end
end
local function unlock_group_floodmod(msg, data, target)
if not is_owner(msg) then
return "Only admins can do it for now"
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'no' then
return 'Group flood is not locked'
else
data[tostring(target)]['settings']['flood'] = 'no'
save_data(_config.moderation.data, data)
return 'Group flood has been unlocked'
end
end
local function lock_group_membermod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'yes' then
return 'Group members are already locked'
else
data[tostring(target)]['settings']['lock_member'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Group members has been locked'
end
local function unlock_group_membermod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'no' then
return 'Group members are not locked'
else
data[tostring(target)]['settings']['lock_member'] = 'no'
save_data(_config.moderation.data, data)
return 'Group members has been unlocked'
end
end
local function unlock_group_photomod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_photo_lock = data[tostring(target)]['settings']['lock_photo']
if group_photo_lock == 'no' then
return 'Group photo is not locked'
else
data[tostring(target)]['settings']['lock_photo'] = 'no'
save_data(_config.moderation.data, data)
return 'Group photo has been unlocked'
end
end
local function set_rulesmod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local data_cat = 'rules'
data[tostring(target)][data_cat] = rules
save_data(_config.moderation.data, data)
return 'Set group rules to:\n'..rules
end
local function modadd(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_admin(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
return 'Group is already added.'
end
receiver = get_receiver(msg)
chat_info(receiver, check_member_modadd,{receiver=receiver, data=data, msg = msg})
end
local function modrem(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_admin(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
if not data[tostring(msg.to.id)] then
return 'Group is not added.'
end
receiver = get_receiver(msg)
chat_info(receiver, check_member_modrem,{receiver=receiver, data=data, msg = msg})
end
local function get_rules(msg, data)
local data_cat = 'rules'
if not data[tostring(msg.to.id)][data_cat] then
return 'No rules available.'
end
local rules = data[tostring(msg.to.id)][data_cat]
local rules = 'Chat rules:\n'..rules
return rules
end
local function set_group_photo(msg, success, result)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
if success then
local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg'
print('File downloaded to:', result)
os.rename(result, file)
print('File moved to:', file)
chat_set_photo (receiver, file, ok_cb, false)
data[tostring(msg.to.id)]['settings']['set_photo'] = file
save_data(_config.moderation.data, data)
data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes'
save_data(_config.moderation.data, data)
send_large_msg(receiver, 'Photo saved!', ok_cb, false)
else
print('Error downloading: '..msg.id)
send_large_msg(receiver, 'Failed, please try again!', ok_cb, false)
end
end
local function promote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'chat#id', '')
if not data[group] then
return send_large_msg(receiver, 'Group is not added.')
end
if data[group]['moderators'][tostring(member_id)] then
return send_large_msg(receiver, member_username..' is already a moderator.')
end
data[group]['moderators'][tostring(member_id)] = member_username
save_data(_config.moderation.data, data)
return send_large_msg(receiver, '@'..member_username..' has been promoted.')
end
local function demote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'chat#id', '')
if not data[group] then
return send_large_msg(receiver, 'Group is not added.')
end
if not data[group]['moderators'][tostring(member_id)] then
return send_large_msg(receiver, member_username..' is not a moderator.')
end
data[group]['moderators'][tostring(member_id)] = nil
save_data(_config.moderation.data, data)
return send_large_msg(receiver, '@'..member_username..' has been demoted.')
end
local function username_id(cb_extra, success, result)
local mod_cmd = cb_extra.mod_cmd
local receiver = cb_extra.receiver
local member = cb_extra.member
local text = 'No user @'..member..' in this group.'
for k,v in pairs(result.members) do
vusername = v.username
if vusername == member then
member_username = member
member_id = v.id
if mod_cmd == 'promote' then
return promote(receiver, member_username, member_id)
elseif mod_cmd == 'demote' then
return demote(receiver, member_username, member_id)
end
end
end
send_large_msg(receiver, text)
end
local function modlist(msg)
local data = load_data(_config.moderation.data)
if not data[tostring(msg.to.id)] then
return 'Group is not added.'
end
-- determine if table is empty
if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way
return 'No moderator in this group.'
end
local i = 1
local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n'
for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do
message = message ..i..' - @'..v..' [' ..k.. '] \n'
i = i + 1
end
return message
end
local function callbackres(extra, success, result)
local user = result.id
local name = string.gsub(result.print_name, "_", " ")
local chat = 'chat#id'..extra.chatid
send_large_msg(chat, user..'\n'..name)
return user
end
local function help()
local help_text = tostring(_config.help_text)
return help_text
end
local function cleanmember(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.id
local chatname = result.print_name
if success == -1 then
return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.')
end
for k,v in pairs(result.members) do
kick_user(v.id, result.id)
end
end
local function run(msg, matches)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
local name_log = user_print_name(msg.from)
local group = msg.to.id
if msg.media then
if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_chat_msg(msg) and is_momod(msg) then
load_photo(msg.id, set_group_photo, msg)
end
end
if matches[1] == 'add' then
print("group "..msg.to.print_name.."("..msg.to.id..") added")
return modadd(msg)
end
if matches[1] == 'rem' then
print("group "..msg.to.print_name.."("..msg.to.id..") removed")
return modrem(msg)
end
if matches[1] == 'chat_created' and msg.from.id == 0 then
return automodadd(msg)
end
if msg.to.id and data[tostring(msg.to.id)] then
local settings = data[tostring(msg.to.id)]['settings']
if matches[1] == 'chat_add_user' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_member_lock = settings.lock_member
local user = 'user#id'..msg.action.user.id
local chat = 'chat#id'..msg.to.id
if group_member_lock == 'yes' and not is_owner2(msg.action.user.id, msg.to.id) then
chat_del_user(chat, user, ok_cb, true)
elseif group_member_lock == 'yes' and tonumber(msg.from.id) == tonumber(our_id) then
return nil
elseif group_member_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_add_user' then
if not msg.service then
return "Are you trying to troll me?"
end
local receiver = 'user#id'..msg.action.user.id
local data_cat = 'rules'
if not data[tostring(msg.to.id)][data_cat] then
return false
end
local rules = data[tostring(msg.to.id)][data_cat]
local rules = 'Welcome to "' .. string.gsub(msg.to.print_name, '_', ' ') ..'" this group has rules that you should follow:\n'..rules
savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..msg.action.user.id)
send_large_msg(receiver, rules)
end
if matches[1] == 'chat_del_user' then
if not msg.service then
return "Are you trying to troll me?"
end
local user = 'user#id'..msg.action.user.id
local chat = 'chat#id'..msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..user)
end
if matches[1] == 'chat_delete_photo' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:incr(picturehash)
---
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
local picprotectionredis = redis:get(picturehash)
if picprotectionredis then
if tonumber(picprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(picprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:set(picturehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to deleted picture but failed ")
chat_set_photo(receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then
if not msg.service then
return "Are you trying to troll me?"
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:incr(picturehash)
---
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
local picprotectionredis = redis:get(picturehash)
if picprotectionredis then
if tonumber(picprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(picprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:set(picturehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change picture but failed ")
chat_set_photo(receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_rename' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_name_set = settings.set_name
local group_name_lock = settings.lock_name
local to_rename = 'chat#id'..msg.to.id
if group_name_lock == 'yes' then
if group_name_set ~= tostring(msg.to.print_name) then
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
redis:incr(namehash)
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
local nameprotectionredis = redis:get(namehash)
if nameprotectionredis then
if tonumber(nameprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(nameprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
redis:set(namehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change name but failed ")
rename_chat(to_rename, group_name_set, ok_cb, false)
end
elseif group_name_lock == 'no' then
return nil
end
end
if matches[1] == 'setname' and is_momod(msg) then
local new_name = string.gsub(matches[2], '_', ' ')
data[tostring(msg.to.id)]['settings']['set_name'] = new_name
save_data(_config.moderation.data, data)
local group_name_set = data[tostring(msg.to.id)]['settings']['set_name']
local to_rename = 'chat#id'..msg.to.id
rename_chat(to_rename, group_name_set, ok_cb, false)
savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]")
end
if matches[1] == 'setphoto' and is_momod(msg) then
data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting'
save_data(_config.moderation.data, data)
return 'Please send me new group photo now'
end
if matches[1] == 'promote' and matches[2] then
if not is_owner(msg) then
return "Only owner can promote"
end
local member = string.gsub(matches[2], "@", "")
local mod_cmd = 'promote'
savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @".. member)
chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member})
end
if matches[1] == 'demote' and matches[2] then
if not is_owner(msg) then
return "Only owner can demote"
end
if string.gsub(matches[2], "@", "") == msg.from.username then
return "You can't demote yourself"
end
local member = string.gsub(matches[2], "@", "")
local mod_cmd = 'demote'
savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @".. member)
chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member})
end
if matches[1] == 'modlist' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist")
return modlist(msg)
end
if matches[1] == 'about' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group description")
return get_description(msg, data)
end
if matches[1] == 'rules' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules")
return get_rules(msg, data)
end
if matches[1] == 'set' then
if matches[2] == 'rules' then
rules = matches[3]
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]")
return set_rulesmod(msg, data, target)
end
if matches[2] == 'about' then
local data = load_data(_config.moderation.data)
local target = msg.to.id
local about = matches[3]
savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]")
return set_descriptionmod(msg, data, target, about)
end
end
if matches[1] == 'lock' then
local target = msg.to.id
if matches[2] == 'name' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked name ")
return lock_group_namemod(msg, data, target)
end
if matches[2] == 'member' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ")
return lock_group_membermod(msg, data, target)
end
if matches[2] == 'flood' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ")
return lock_group_floodmod(msg, data, target)
end
if matches[2] == 'arabic' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ")
return lock_group_arabic(msg, data, target)
end
if matches[2] == 'bots' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots ")
return lock_group_bots(msg, data, target)
end
end
if matches[1] == 'unlock' then
local target = msg.to.id
if matches[2] == 'name' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked name ")
return unlock_group_namemod(msg, data, target)
end
if matches[2] == 'member' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ")
return unlock_group_membermod(msg, data, target)
end
if matches[2] == 'photo' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked photo ")
return unlock_group_photomod(msg, data, target)
end
if matches[2] == 'flood' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood ")
return unlock_group_floodmod(msg, data, target)
end
if matches[2] == 'arabic' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked arabic ")
return unlock_group_arabic(msg, data, target)
end
if matches[2] == 'bots' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked bots ")
return unlock_group_bots(msg, data, target)
end
end
if matches[1] == 'settings' then
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group settings ")
return show_group_settingsmod(msg, data, target)
end
if matches[1] == 'newlink' then
if not is_momod(msg) then
return "For moderators only!"
end
local function callback (extra , success, result)
local receiver = 'chat#'..msg.to.id
if success == 0 then
return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.')
end
send_large_msg(receiver, "Created a new link")
data[tostring(msg.to.id)]['settings']['set_link'] = result
save_data(_config.moderation.data, data)
end
local receiver = 'chat#'..msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] revoked group link ")
return export_chat_link(receiver, callback, true)
end
if matches[1] == 'link' then
if not is_momod(msg) then
return "For moderators only!"
end
local group_link = data[tostring(msg.to.id)]['settings']['set_link']
if not group_link then
return "Create a link using /newlink first !"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]")
return "Group link:\n"..group_link
end
if matches[1] == 'setowner' then
if not is_owner(msg) then
return "For owner only!"
end
data[tostring(msg.to.id)]['set_owner'] = matches[2]
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner")
local text = matches[2].." added as owner"
return text
end
if matches[1] == 'owner' then
local group_owner = data[tostring(msg.to.id)]['set_owner']
if not group_owner then
return "no owner,ask admins in support groups to set owner for your group"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner")
return "Group owner is ["..group_owner..']'
end
if matches[1] == 'setgpowner' then
local receiver = "chat#id"..matches[2]
if not is_admin(msg) then
return "For admins only!"
end
data[tostring(matches[2])]['set_owner'] = matches[3]
save_data(_config.moderation.data, data)
local text = matches[3].." added as owner"
send_large_msg(receiver, text)
return
end
if matches[1] == 'setflood' then
if not is_momod(msg) then
return "For moderators only!"
end
if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then
return "Wrong number,range is [5-20]"
end
local flood_max = matches[2]
data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]")
return 'Group flood has been set to '..matches[2]
end
if matches[1] == 'clean' then
if not is_owner(msg) then
return "Only owner can clean"
end
if matches[2] == 'member' then
if not is_owner(msg) then
return "Only admins can clean members"
end
local receiver = get_receiver(msg)
chat_info(receiver, cleanmember, {receiver=receiver})
end
if matches[2] == 'modlist' then
if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way
return 'No moderator in this group.'
end
local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n'
for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do
data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil
save_data(_config.moderation.data, data)
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist")
end
if matches[2] == 'rules' then
local data_cat = 'rules'
data[tostring(msg.to.id)][data_cat] = nil
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules")
end
if matches[2] == 'about' then
local data_cat = 'description'
data[tostring(msg.to.id)][data_cat] = nil
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about")
end
end
if matches[1] == 'help' then
if not is_momod(msg) then
return
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help")
return help()
end
if matches[1] == 'res' and is_momod(msg) then
local cbres_extra = {
chatid = msg.to.id
}
local username = matches[2]
local username = username:gsub("@","")
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username)
return res_user(username, callbackres, cbres_extra)
end
end
end
return {
patterns = {
"^[!/](add)$",
"^[!/](rem)$",
"^[!/](rules)$",
"^[!/](about)$",
"^[!/](setname) (.*)$",
"^[!/](setphoto)$",
"^[!/](promote) (.*)$",
"^[!/](help)$",
"^[!/](clean) (.*)$",
"^[!/](demote) (.*)$",
"^[!/](set) ([^%s]+) (.*)$",
"^[!/](lock) (.*)$",
"^[!/](setowner) (%d+)$",
"^[!/](owner)$",
"^[!/](res) (.*)$",
"^[!/](setgpowner) (%d+) (%d+)$",-- (group id) (owner id)
"^[!/](unlock) (.*)$",
"^[!/](setflood) (%d+)$",
"^[!/](settings)$",
"^[!/](modlist)$",
"^[!/](newlink)$",
"^[!/](link)$",
"%[(photo)%]",
"^!!tgservice (.+)$",
},
run = run
}
end
| gpl-2.0 |
CaptainPRICE/wire | lua/wire/stools/eyepod.lua | 9 | 6494 | WireToolSetup.setCategory( "Vehicle Control" )
WireToolSetup.open( "eyepod", "Eye Pod", "gmod_wire_eyepod", nil, "Eye Pods" )
if ( CLIENT ) then
//tool hud lang
language.Add( "Tool.wire_eyepod.name", "Eye Pod Tool (Wire)" )
language.Add( "Tool.wire_eyepod.desc", "Spawns an Eye Pod Mouse Controller." )
language.Add( "Tool.wire_eyepod.0", "Primary: Create/Update Controller Secondary: Link controller Reload: Unlink EyePod/Cancel Current Link" )
language.Add( "Tool.wire_eyepod.1", "Now select the pod to link to.")
//panel control lang
language.Add( "WireEyePod_DefaultToZero", "Default Outputs To Zero When Inactive" )
language.Add( "WireEyePod_CumulativeOutput", "Output Cumulative Mouse Position" )
end
WireToolSetup.BaseLang()
WireToolSetup.SetupMax( 15 )
TOOL.ClientConVar[ "model" ] = "models/jaanus/wiretool/wiretool_siren.mdl"
TOOL.ClientConVar[ "DefaultToZero" ] = "1"
TOOL.ClientConVar[ "CumulativeOutput" ] = "0"
TOOL.ClientConVar[ "XMin" ] = "0"
TOOL.ClientConVar[ "XMax" ] = "0"
TOOL.ClientConVar[ "YMin" ] = "0"
TOOL.ClientConVar[ "YMax" ] = "0"
if SERVER then
function TOOL:GetConVars()
local DefaultToZero = self:GetClientNumber("DefaultToZero")
local CumulativeOutput = self:GetClientNumber("CumulativeOutput")
local ShowRateOfChange = (CumulativeOutput ~= 0) and 0 or 1
//set the default to zero to one if you are showing the mouse position instead
if (ShowRateOfChange == 1) then DefaultToZero = 1 end
local ClampXMin = self:GetClientNumber("XMin")
local ClampXMax = self:GetClientNumber("XMax")
local ClampYMin = self:GetClientNumber("YMin")
local ClampYMax = self:GetClientNumber("YMax")
local ClampX = 0
local ClampY = 0
//test clamp
if ( (ClampXMin != 0 or ClampXMax != 0) and (ClampYMin != 0 or ClampYMax != 0) and
ClampXMin != ClampXMax and ClampYMin != ClampYMax and
ClampXMin < ClampXMax and ClampYMin < ClampYMax ) then
ClampX = 1
ClampY = 1
elseif( (ClampXMin == 0 and ClampXMax == 0) or (ClampYMin == 0 or ClampYMax == 0) )then
if(ClampXMin == 0 and ClampXMax == 0 and (ClampYMin != 0 or ClampYMax != 0)) then
ClampX = 0
ClampY = 1
elseif(ClampYMin == 0 and ClampYMax == 0 and (ClampXMin != 0 or ClampXMax != 0)) then
ClampX = 1
ClampY = 0
else
ClampX = 0
ClampY = 0
end
else
WireLib.AddNotify(ply, "Invalid Clamping of Wire EyePod Values!", NOTIFY_ERROR, 5, NOTIFYSOUND_DRIP1)
return 1, 0, 0, 0, 0, 0, 0, 0
end
return DefaultToZero, ShowRateOfChange, ClampXMin, ClampXMax, ClampYMin, ClampYMax, ClampX, ClampY
end
end
//link the eyepod to the vehicle
function TOOL:RightClick(trace)
if ( CLIENT ) then return true end
local entity = trace.Entity
if self:GetStage() == 0 and entity:GetClass() == "gmod_wire_eyepod" then
self.PodCont = entity
if self.PodCont.pod and self.PodCont.pod:IsValid() and self.PodCont.pod.AttachedWireEyePod then
self.PodCont.pod.AttachedWireEyePod = nil
self.PodCont.pod = nil
end
self:SetStage(1)
return true
elseif self:GetStage() == 1 and entity.GetPassenger then
if entity.AttachedWireEyePod then
self:GetOwner():ChatPrint("Pod Already Has An EyePod Linked To It!")
return false
end
local Success = self.PodCont:PodLink(entity)
if (Success == false) then
self:GetOwner():ChatPrint("Error: Cannot Link Eye Pod!")
return false
end
self:SetStage(0)
self.PodCont = nil
self:GetOwner():ChatPrint("Wire Eye Pod Linked")
return true
else
return false
end
end
function TOOL:Reload(trace)
if ( CLIENT ) then return true end
if self:GetStage() == 1 then
self:SetStage(0)
self.PodCont = nil
return false
elseif self:GetStage() == 0 and trace.Entity and trace.Entity:GetClass() == "gmod_wire_eyepod" then
self:SetStage(0)
self.PodCont = nil
trace.Entity:PodLink(nil)
self:GetOwner():ChatPrint("Wire Eye Pod Unlinked")
return true
end
end
-------------------------------------- TOOL Menu ---------------------------------------------------
//TODO: Figure out a way for dynamic panels to work with check boxes (check boxes that use concommands instead of convars default to 1 allways)
//check for client
if (CLIENT) then
function Wire_EyePod_Menu(panel)
panel:ClearControls()
panel:AddControl("Header", {
Text = "#Tool.wire_eyepod.name",
Description = "#Tool.wire_eyepod.desc"
})
//preset chooser
panel:AddControl("ComboBox", {
Label = "#Presets",
MenuButton = "1",
Folder = "wire_eyepod",
Options = {
Default = {
wire_eyepod_DefaultToZero = "1",
wire_eyepod_CumulativeOutput = "0",
wire_eyepod_XMin = "0",
wire_eyepod_XMax = "0",
wire_eyepod_YMin = "0",
wire_eyepod_YMax = "0"
}
},
CVars = {
[0] = "wire_eyepod_DefaultToZero",
[1] = "wire_eyepod_CumulativeOutput",
[2] = "wire_eyepod_XMin",
[3] = "wire_eyepod_XMax",
[4] = "wire_eyepod_YMin",
[5] = "wire_eyepod_YMax"
}
})
WireDermaExts.ModelSelect(panel, "wire_eyepod_model", list.Get( "Wire_Misc_Tools_Models" ), 1)
panel:AddControl("CheckBox", {
Label = "#WireEyePod_CumulativeOutput",
Command = "wire_eyepod_CumulativeOutput"
})
panel:AddControl("CheckBox", {
Label = "#WireEyePod_DefaultToZero",
Command = "wire_eyepod_DefaultToZero"
})
//clamps
panel:AddControl( "Label", {
Text = "\nClamp the output of the EyePod. \nSet both sliders to 0 to remove the clamp in that axis.",
Description = "Clamps the outputs of the EyePod. Set to 0 not to clamp in that axis"} )
panel:AddControl( "Slider", {
Label = "X Min",
Type = "Float",
Min = -2000,
Max = 2000,
Command = "wire_eyepod_XMin",
Description = "Clamps the output of the EyePod's X to this minimum"} )
panel:AddControl( "Slider", {
Label = "X Max",
Type = "Float",
Min = -2000,
Max = 2000,
Command = "wire_eyepod_XMax",
Description = "Clamps the output of the EyePod's X to this maximum"} )
panel:AddControl( "Slider", {
Label = "Y Min",
Type = "Float",
Min = -2000,
Max = 2000,
Command = "wire_eyepod_YMin",
Description = "Clamps the output of the EyePod's Y to this minimum"} )
panel:AddControl( "Slider", {
Label = "Y Max",
Type = "Float",
Min = -2000,
Max = 2000,
Command = "wire_eyepod_YMax",
Description = "Clamps the output of the EyePod's Y to this maximum"} )
end
function TOOL.BuildCPanel( panel )
Wire_EyePod_Menu(panel)
end
end
| apache-2.0 |
TheOnePharaoh/YGOPro-Custom-Cards | script/c99950021.lua | 2 | 7084 | --MSMM - Kaname Madoka
function c99950021.initial_effect(c)
c:EnableReviveLimit()
--Spell Zone
local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_SEND_REPLACE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c99950021.sztg)
e1:SetOperation(c99950021.szop)
c:RegisterEffect(e1)
--Pay Lp
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c99950021.paycon)
e2:SetOperation(c99950021.payop)
c:RegisterEffect(e2)
--Atk up
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetValue(c99950021.value)
c:RegisterEffect(e3)
--DMG/ATK Down
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(99950021,2))
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetCountLimit(1)
e4:SetRange(LOCATION_MZONE)
e4:SetTarget(c99950021.damtg)
e4:SetOperation(c99950021.damop)
c:RegisterEffect(e4)
--To Hand
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(99950021,3))
e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_HAND)
e5:SetCost(c99950021.thcost)
e5:SetTarget(c99950021.thtg)
e5:SetOperation(c99950021.thop)
c:RegisterEffect(e5)
--Cannot Special Summon
local e6=Effect.CreateEffect(c)
e6:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_SPSUMMON_CONDITION)
e6:SetValue(c99950021.splimit)
c:RegisterEffect(e6)
--Banish
local e7=Effect.CreateEffect(c)
e7:SetCategory(CATEGORY_REMOVE)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e7:SetCode(EVENT_TO_GRAVE)
e7:SetCondition(c99950021.bancon)
e7:SetTarget(c99950021.bantg)
e7:SetOperation(c99950021.banop)
c:RegisterEffect(e7)
end
function c99950021.splimit(e,se,sp,st)
return se:GetHandler():IsSetCard(9995)
end
function c99950021.sztg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:GetDestination()==LOCATION_GRAVE and c:IsReason(REASON_DESTROY) end
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return false end
return Duel.SelectYesNo(tp,aux.Stringid(99950021,0))
end
function c99950021.szop(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
--Spell
local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fc0000)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
c:RegisterEffect(e1)
--Recover
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_REMOVE)
e2:SetRange(LOCATION_SZONE)
e2:SetCondition(c99950021.reccon)
e2:SetTarget(c99950021.rectg)
e2:SetOperation(c99950021.recop)
e2:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e2)
Duel.RaiseEvent(c,99950280,e,0,tp,0,0)
end
function c99950021.filter1(c,tp)
return c:IsType(TYPE_MONSTER) and c:GetPreviousControler()~=tp
end
function c99950021.filter2(c)
return c:IsFaceup() and c:IsType(TYPE_MONSTER)
end
function c99950021.reccon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c99950021.filter1,1,nil,tp)
end
function c99950021.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(500)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,500)
end
function c99950021.recop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Recover(p,d,REASON_EFFECT)
end
function c99950021.paycon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c99950021.payop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLP(tp)>300 and Duel.SelectYesNo(tp,aux.Stringid(99950021,1)) then
Duel.PayLPCost(tp,300)
else
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
end
function c99950021.damtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)~=0 end
Duel.SetTargetPlayer(1-tp)
local dam=Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)*500
Duel.SetTargetParam(dam)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
end
function c99950021.damop(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
local dam=Duel.GetFieldGroupCount(p,LOCATION_MZONE,0)*500
if Duel.Damage(p,dam,REASON_EFFECT)~=0 then
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-dam)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
end
end
function c99950021.thfilter(c)
return c:GetCode()==99950000 and c:IsAbleToHand()
end
function c99950021.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() and c:IsDiscardable() end
Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD)
end
function c99950021.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(c99950021.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c99950021.thop(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.GetFirstMatchingCard(c99950021.thfilter,tp,LOCATION_DECK,0,nil)
if tg then
Duel.SendtoHand(tg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tg)
end
end
function c99950021.banfilter(c)
return c:IsFaceup() and c:IsAbleToRemove()
end
function c99950021.bancon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetPreviousLocation()==LOCATION_DECK and e:GetHandler():IsReason(REASON_EFFECT)
end
function c99950021.bantg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c99950021.banfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c99950021.banfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c99950021.banfilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c99950021.banop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
function c99950021.atkfilter(c)
return c:IsFaceup() and c:IsType(TYPE_MONSTER)
end
function c99950021.value(e,c)
return Duel.GetMatchingGroupCount(c99950021.atkfilter,c:GetControler(),0,LOCATION_REMOVED,nil)*100
end | gpl-3.0 |
TienHP/Aquaria | files/scripts/entities/turtlenoshell.lua | 6 | 1153 | -- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
-- ================================================================================================
-- TURTLE NO SHELL
-- ================================================================================================
dofile("scripts/entities/turtlecommon.lua")
function init(me)
-- init without shell
v.commonInit(me, false)
end
| gpl-2.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/Rabao/npcs/Leodarion.lua | 4 | 3302 | -----------------------------------
-- Area: Rabao
-- NPC: Leodarion
-- Involved in Quest: 20 in Pirate Years, I'll Take the Big Box, True Will
-- @pos -50 8 40 247
-----------------------------------
package.loaded["scripts/zones/Rabao/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Rabao/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if(player:getQuestStatus(OUTLANDS,I_LL_TAKE_THE_BIG_BOX) == QUEST_ACCEPTED and player:getVar("illTakeTheBigBoxCS") == 2) then
if(trade:hasItemQty(17098,1) and trade:getItemCount() == 1) then -- Trade Oak Pole
player:startEvent(0x005c);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if(player:getQuestStatus(OUTLANDS,I_LL_TAKE_THE_BIG_BOX) == QUEST_ACCEPTED) then
illTakeTheBigBoxCS = player:getVar("illTakeTheBigBoxCS");
if(illTakeTheBigBoxCS == 1) then
player:startEvent(0x005a);
elseif(illTakeTheBigBoxCS == 2) then
player:startEvent(0x005b);
elseif(illTakeTheBigBoxCS == 3 and VanadielDayOfTheYear() == player:getVar("illTakeTheBigBox_Timer")) then
player:startEvent(0x005d);
elseif(illTakeTheBigBoxCS == 3) then
player:startEvent(0x005e);
elseif(illTakeTheBigBoxCS == 4) then
player:startEvent(0x005f);
end
elseif(player:getQuestStatus(OUTLANDS,TRUE_WILL) == QUEST_ACCEPTED) then
trueWillCS = player:getVar("trueWillCS");
if(trueWillCS == 1) then
player:startEvent(0x0061);
elseif(trueWillCS == 2 and player:hasKeyItem(LARGE_TRICK_BOX) == false) then
player:startEvent(0x0062);
elseif(player:hasKeyItem(LARGE_TRICK_BOX)) then
player:startEvent(0x0063);
end
else
player:startEvent(0x0059);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if(csid == 0x005a) then
player:setVar("illTakeTheBigBoxCS",2);
elseif(csid == 0x005c) then
player:tradeComplete();
player:setVar("illTakeTheBigBox_Timer",VanadielDayOfTheYear());
player:setVar("illTakeTheBigBoxCS",3);
elseif(csid == 0x005e) then
player:setVar("illTakeTheBigBox_Timer",0);
player:setVar("illTakeTheBigBoxCS",4);
player:addKeyItem(SEANCE_STAFF);
player:messageSpecial(KEYITEM_OBTAINED,SEANCE_STAFF);
elseif(csid == 0x0061) then
player:delKeyItem(OLD_TRICK_BOX);
player:setVar("trueWillCS",2);
elseif(csid == 0x0063) then
if(player:getFreeSlotsCount() < 1) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,13782);
else
player:delKeyItem(LARGE_TRICK_BOX);
player:addItem(13782);
player:messageSpecial(ITEM_OBTAINED,13782); -- Ninja Chainmail
player:setVar("trueWillCS",0);
player:addFame(OUTLANDS,NORG_FAME*30);
player:completeQuest(OUTLANDS,TRUE_WILL);
end
end
end; | gpl-3.0 |
MinFu/luci | applications/luci-app-openvpn/luasrc/model/cbi/openvpn-advanced.lua | 17 | 19842 | -- Copyright 2008 Steven Barth <steven@midlink.org>
-- Licensed to the public under the Apache License 2.0.
require("luci.ip")
require("luci.model.uci")
local knownParams = {
--
-- Widget Name Default(s) Description Option(s)
--
{ "Service", {
-- initialisation and daemon options
{ ListValue, "verb", { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 }, translate("Set output verbosity") },
{ Flag, "mlock", 0, translate("Disable Paging") },
{ Flag, "disable_occ", 0, translate("Disable options consistency check") },
-- { Value, "user", "root", translate("Set UID to user") },
-- { Value, "group", "root", translate("Set GID to group") },
{ Value, "cd", "/etc/openvpn", translate("Change to directory before initialization") },
{ Value, "chroot", "/var/run", translate("Chroot to directory after initialization") },
-- { Value, "daemon", "Instance-Name", translate("Daemonize after initialization") },
-- { Value, "syslog", "Instance-Name", translate("Output to syslog and do not daemonize") },
{ Flag, "passtos", 0, translate("TOS passthrough (applies to IPv4 only)") },
-- { Value, "inetd", "nowait Instance-Name", translate("Run as an inetd or xinetd server") },
{ Value, "log", "/var/log/openvpn.log", translate("Write log to file") },
{ Value, "log_append", "/var/log/openvpn.log", translate("Append log to file") },
{ Flag, "suppress_timestamps", 0, translate("Don't log timestamps") },
-- { Value, "writepid", "/var/run/openvpn.pid", translate("Write process ID to file") },
{ Value, "nice", 0, translate("Change process priority") },
{ Flag, "fast_io", 0, translate("Optimize TUN/TAP/UDP writes") },
{ Value, "echo", "some params echoed to log", translate("Echo parameters to log") },
{ ListValue, "remap_usr1", { "SIGHUP", "SIGTERM" }, translate("Remap SIGUSR1 signals") },
{ Value, "status", "/var/run/openvpn.status 5", translate("Write status to file every n seconds") },
{ Value, "status_version", { 1, 2 }, translate("Status file format version") }, -- status
{ Value, "mute", 5, translate("Limit repeated log messages") },
{ Value, "up", "/usr/bin/ovpn-up", translate("Shell cmd to execute after tun device open") },
{ Value, "up_delay", 5, translate("Delay tun/tap open and up script execution") },
{ Value, "down", "/usr/bin/ovpn-down", translate("Shell cmd to run after tun device close") },
{ Flag, "down_pre", 0, translate("Call down cmd/script before TUN/TAP close") },
{ Flag, "up_restart", 0, translate("Run up/down scripts for all restarts") },
{ Value, "route_up", "/usr/bin/ovpn-routeup", translate("Execute shell cmd after routes are added") },
{ Value, "ipchange", "/usr/bin/ovpn-ipchange", translate("Execute shell command on remote ip change"), { mode="p2p" } },
{ DynamicList, "setenv", { "VAR1 value1", "VAR2 value2" }, translate("Pass environment variables to script") },
{ Value, "tls_verify", "/usr/bin/ovpn-tlsverify", translate("Shell command to verify X509 name") },
{ Value, "client_connect", "/usr/bin/ovpn-clientconnect", translate("Run script cmd on client connection") },
{ Flag, "client_disconnect", 0, translate("Run script cmd on client disconnection") },
{ Value, "learn_address", "/usr/bin/ovpn-learnaddress", translate("Executed in server mode whenever an IPv4 address/route or MAC address is added to OpenVPN's internal routing table") },
{ Value, "auth_user_pass_verify", "/usr/bin/ovpn-userpass via-env", translate("Executed in server mode on new client connections, when the client is still untrusted") },
{ ListValue, "script_security", { 0, 1, 2, 3 }, translate("Policy level over usage of external programs and scripts") },
} },
{ "Networking", {
-- socket config
{ ListValue, "mode", { "p2p", "server" }, translate("Major mode") },
{ Value, "local", "0.0.0.0", translate("Local host name or ip address") },
{ Value, "port", 1194, translate("TCP/UDP port # for both local and remote") },
{ Value, "lport", 1194, translate("TCP/UDP port # for local (default=1194)") },
{ Value, "rport", 1194, translate("TCP/UDP port # for remote (default=1194)") },
{ Flag, "float", 0, translate("Allow remote to change its IP or port") },
{ Flag, "nobind", 0, translate("Do not bind to local address and port") },
{ Value, "dev", "tun0", translate("tun/tap device") },
{ ListValue, "dev_type", { "tun", "tap" }, translate("Type of used device") },
{ Value, "dev_node", "/dev/net/tun", translate("Use tun/tap device node") },
{ Flag, "tun_ipv6", 0, translate("Make tun device IPv6 capable") },
{ Value, "ifconfig", "10.200.200.3 10.200.200.1", translate("Set tun/tap adapter parameters") },
{ Flag, "ifconfig_noexec", 0, translate("Don't actually execute ifconfig") },
{ Flag, "ifconfig_nowarn", 0, translate("Don't warn on ifconfig inconsistencies") },
{ DynamicList, "route", "10.123.0.0 255.255.0.0", translate("Add route after establishing connection") },
{ Value, "route_gateway", "10.234.1.1", translate("Specify a default gateway for routes") },
{ Value, "route_delay", 0, translate("Delay n seconds after connection") },
{ Flag, "route_noexec", 0, translate("Don't add routes automatically") },
{ ListValue, "mtu_disc", { "yes", "maybe", "no" }, translate("Enable Path MTU discovery") },
{ Flag, "mtu_test", 0, translate("Empirically measure MTU") },
{ ListValue, "comp_lzo", { "yes", "no", "adaptive" }, translate("Use fast LZO compression") },
{ Flag, "comp_noadapt", 0, translate("Don't use adaptive lzo compression"), { comp_lzo=1 } },
{ Value, "link_mtu", 1500, translate("Set TCP/UDP MTU") },
{ Value, "tun_mtu", 1500, translate("Set tun/tap device MTU") },
{ Value, "tun_mtu_extra", 1500, translate("Set tun/tap device overhead") },
{ Value, "fragment", 1500, translate("Enable internal datagram fragmentation"), { proto="udp" } },
{ Value, "mssfix", 1500, translate("Set upper bound on TCP MSS"), { proto="udp" } },
{ Value, "sndbuf", 65536, translate("Set the TCP/UDP send buffer size") },
{ Value, "rcvbuf", 65536, translate("Set the TCP/UDP receive buffer size") },
{ Value, "txqueuelen", 100, translate("Set tun/tap TX queue length") },
{ Value, "shaper", 10240, translate("Shaping for peer bandwidth") },
{ Value, "inactive", 240, translate("tun/tap inactivity timeout") },
{ Value, "keepalive", "10 60", translate("Helper directive to simplify the expression of --ping and --ping-restart in server mode configurations") },
{ Value, "ping", 30, translate("Ping remote every n seconds over TCP/UDP port") },
{ Value, "ping_exit", 120, translate("Remote ping timeout") },
{ Value, "ping_restart", 60, translate("Restart after remote ping timeout") },
{ Flag, "ping_timer_rem", 0, translate("Only process ping timeouts if routes exist") },
{ Flag, "persist_tun", 0, translate("Keep tun/tap device open on restart") },
{ Flag, "persist_key", 0, translate("Don't re-read key on restart") },
{ Flag, "persist_local_ip", 0, translate("Keep local IP address on restart") },
{ Flag, "persist_remote_ip", 0, translate("Keep remote IP address on restart") },
-- management channel
{ Value, "management", "127.0.0.1 31194 /etc/openvpn/mngmt-pwds", translate("Enable management interface on <em>IP</em> <em>port</em>") },
{ Flag, "management_query_passwords", 0, translate("Query management channel for private key") }, -- management
{ Flag, "management_hold", 0, translate("Start OpenVPN in a hibernating state") }, -- management
{ Value, "management_log_cache", 100, translate("Number of lines for log file history") }, -- management
{ ListValue, "topology", { "net30", "p2p", "subnet" }, translate("'net30', 'p2p', or 'subnet'"), {dev_type="tun" } },
} },
{ "VPN", {
{ Value, "server", "10.200.200.0 255.255.255.0", translate("Configure server mode"), { server_mode="1" } },
{ Value, "server_bridge", "10.200.200.1 255.255.255.0 10.200.200.200 10.200.200.250", translate("Configure server bridge"), { server_mode="1" } },
{ DynamicList, "push", { "redirect-gateway", "comp-lzo" }, translate("Push options to peer"), { server_mode="1" } },
{ Flag, "push_reset", 0, translate("Don't inherit global push options"), { server_mode="1" } },
{ Flag, "disable", 0, translate("Client is disabled"), { server_mode="1" } },
{ Value, "ifconfig_pool", "10.200.200.100 10.200.200.150 255.255.255.0", translate("Set aside a pool of subnets"), { server_mode="1" } },
{ Value, "ifconfig_pool_persist", "/etc/openvpn/ipp.txt 600", translate("Persist/unpersist ifconfig-pool"), { server_mode="1" } },
-- { Flag, "ifconfig_pool_linear", 0, translate("Use individual addresses rather than /30 subnets"), { server_mode="1" } }, -- deprecated and replaced by --topology p2p
{ Value, "ifconfig_push", "10.200.200.1 255.255.255.255", translate("Push an ifconfig option to remote"), { server_mode="1" } },
{ Value, "iroute", "10.200.200.0 255.255.255.0", translate("Route subnet to client"), { server_mode="1" } },
{ Flag, "client_to_client", 0, translate("Allow client-to-client traffic"), { server_mode="1" } },
{ Flag, "duplicate_cn", 0, translate("Allow multiple clients with same certificate"), { server_mode="1" } },
{ Value, "client_config_dir", "/etc/openvpn/ccd", translate("Directory for custom client config files"), { server_mode="1" } },
{ Flag, "ccd_exclusive", 0, translate("Refuse connection if no custom client config"), { server_mode="1" } },
{ Value, "tmp_dir", "/var/run/openvpn", translate("Temporary directory for client-connect return file"), { server_mode="1" } },
{ Value, "hash_size", "256 256", translate("Set size of real and virtual address hash tables"), { server_mode="1" } },
{ Value, "bcast_buffers", 256, translate("Number of allocated broadcast buffers"), { server_mode="1" } },
{ Value, "tcp_queue_limit", 64, translate("Maximum number of queued TCP output packets"), { server_mode="1" } },
{ Value, "max_clients", 10, translate("Allowed maximum of connected clients"), { server_mode="1" } },
{ Value, "max_routes_per_client", 256, translate("Allowed maximum of internal"), { server_mode="1" } },
{ Value, "connect_freq", "3 10", translate("Allowed maximum of new connections"), { server_mode="1" } },
{ Flag, "client_cert_not_required", 0, translate("Don't require client certificate"), { server_mode="1" } },
{ Flag, "username_as_common_name", 0, translate("Use username as common name"), { server_mode="1" } },
{ Flag, "client", 0, translate("Configure client mode"), { server_mode="0" }, { server_mode="" } },
{ Flag, "pull", 0, translate("Accept options pushed from server"), { client="1" } },
{ Value, "auth_user_pass", "/etc/openvpn/userpass.txt", translate("Authenticate using username/password"), { client="1" } },
{ ListValue, "auth_retry", { "none", "nointeract", "interact" }, translate("Handling of authentication failures"), { client="1" } },
{ Value, "explicit_exit_notify", 1, translate("Send notification to peer on disconnect"), { client="1" } },
{ DynamicList, "remote", "1.2.3.4", translate("Remote host name or ip address"), { client="1" } },
{ Flag, "remote_random", 1, translate("Randomly choose remote server"), { client="1" } },
{ ListValue, "proto", { "udp", "tcp-client", "tcp-server" }, translate("Use protocol"), { client="1" } },
{ Value, "connect_retry", 5, translate("Connection retry interval"), { proto="tcp-client" }, { client="1" } },
{ Value, "http_proxy", "192.168.1.100 8080", translate("Connect to remote host through an HTTP proxy"), { client="1" } },
{ Flag, "http_proxy_retry", 0, translate("Retry indefinitely on HTTP proxy errors"), { client="1" } },
{ Value, "http_proxy_timeout", 5, translate("Proxy timeout in seconds"), { client="1" } },
{ DynamicList, "http_proxy_option", { "VERSION 1.0", "AGENT OpenVPN/2.0.9" }, translate("Set extended HTTP proxy options"), { client="1" } },
{ Value, "socks_proxy", "192.168.1.200 1080", translate("Connect through Socks5 proxy"), { client="1" } },
{ Value, "socks_proxy_retry", 5, translate("Retry indefinitely on Socks proxy errors"), { client="1" } }, -- client && socks_proxy
{ Value, "resolv_retry", "infinite", translate("If hostname resolve fails, retry"), { client="1" } },
{ ListValue, "redirect_gateway", { "", "local", "def1", "local def1" }, translate("Automatically redirect default route"), { client="1" } },
} },
{ "Cryptography", {
{ Value, "secret", "/etc/openvpn/secret.key 1", translate("Enable Static Key encryption mode (non-TLS)") },
{ Value, "auth", "SHA1", translate("HMAC authentication for packets") }, -- parse
{ Value, "cipher", "BF-CBC", translate("Encryption cipher for packets") }, -- parse
{ Value, "keysize", 1024, translate("Size of cipher key") }, -- parse
{ Value, "engine", "dynamic", translate("Enable OpenSSL hardware crypto engines") }, -- parse
{ Flag, "no_replay", 0, translate("Disable replay protection") },
{ Value, "replay_window", "64 15", translate("Replay protection sliding window size") },
{ Flag, "mute_replay_warnings", 0, translate("Silence the output of replay warnings") },
{ Value, "replay_persist", "/var/run/openvpn-replay-state", translate("Persist replay-protection state") },
{ Flag, "no_iv", 0, translate("Disable cipher initialisation vector") },
{ Flag, "tls_server", 0, translate("Enable TLS and assume server role"), { tls_client="" }, { tls_client="0" } },
{ Flag, "tls_client", 0, translate("Enable TLS and assume client role"), { tls_server="" }, { tls_server="0" } },
{ FileUpload, "ca", "/etc/easy-rsa/keys/ca.crt", translate("Certificate authority") },
{ FileUpload, "dh", "/etc/easy-rsa/keys/dh1024.pem", translate("Diffie Hellman parameters") },
{ FileUpload, "cert", "/etc/easy-rsa/keys/some-client.crt", translate("Local certificate") },
{ FileUpload, "key", "/etc/easy-rsa/keys/some-client.key", translate("Local private key") },
{ FileUpload, "pkcs12", "/etc/easy-rsa/keys/some-client.pk12", translate("PKCS#12 file containing keys") },
{ ListValue, "key_method", { 1, 2 }, translate("Enable TLS and assume client role") },
{ Value, "tls_cipher", "DHE-RSA-AES256-SHA:DHE-DSS-AES256-SHA:AES256-SHA:EDH-RSA-DES-CBC3-SHA:EDH-DSS-DES-CBC3-SHA:DES-CBC3-SHA:DHE-RSA-AES128-SHA:DHE-DSS-AES128-SHA:AES128-SHA:RC4-SHA:RC4-MD5:EDH-RSA-DES-CBC-SHA:EDH-DSS-DES-CBC-SHA:DES-CBC-SHA:EXP-EDH-RSA-DES-CBC-SHA:EXP-EDH-DSS-DES-CBC-SHA:EXP-DES-CBC-SHA:EXP-RC2-CBC-MD5:EXP-RC4-MD5",
translate("TLS cipher") },
{ Value, "tls_timeout", 2, translate("Retransmit timeout on TLS control channel") },
{ Value, "reneg_bytes", 1024, translate("Renegotiate data chan. key after bytes") },
{ Value, "reneg_pkts", 100, translate("Renegotiate data chan. key after packets") },
{ Value, "reneg_sec", 3600, translate("Renegotiate data chan. key after seconds") },
{ Value, "hand_window", 60, translate("Timeframe for key exchange") },
{ Value, "tran_window", 3600, translate("Key transition window") },
{ Flag, "single_session", 0, translate("Allow only one session") },
{ Flag, "tls_exit", 0, translate("Exit on TLS negotiation failure") },
{ Value, "tls_auth", "/etc/openvpn/tlsauth.key 1", translate("Additional authentication over TLS") },
--{ Value, "askpass", "[file]", translate("Get PEM password from controlling tty before we daemonize") },
{ Flag, "auth_nocache", 0, translate("Don't cache --askpass or --auth-user-pass passwords") },
{ Value, "tls_remote", "remote_x509_name", translate("Only accept connections from given X509 name") },
{ ListValue, "ns_cert_type", { "client", "server" }, translate("Require explicit designation on certificate") },
{ ListValue, "remote_cert_tls", { "client", "server" }, translate("Require explicit key usage on certificate") },
{ Value, "crl_verify", "/etc/easy-rsa/keys/crl.pem", translate("Check peer certificate against a CRL") },
} }
}
local cts = { }
local params = { }
local m = Map("openvpn")
local p = m:section( SimpleSection )
p.template = "openvpn/pageswitch"
p.mode = "advanced"
p.instance = arg[1]
p.category = arg[2] or "Service"
for _, c in ipairs(knownParams) do
cts[#cts+1] = c[1]
if c[1] == p.category then params = c[2] end
end
p.categories = cts
local s = m:section(
NamedSection, arg[1], "openvpn",
translate("%s" % arg[2])
)
s.title = translate("%s" % arg[2])
s.addremove = false
s.anonymous = true
for _, option in ipairs(params) do
local o = s:option(
option[1], option[2],
option[2], option[4]
)
if option[1] == DummyValue then
o.value = option[3]
else
if option[1] == DynamicList then
o.cast = nil
function o.cfgvalue(...)
local val = AbstractValue.cfgvalue(...)
return ( val and type(val) ~= "table" ) and { val } or val
end
end
o.optional = true
if type(option[3]) == "table" then
if o.optional then o:value("", "-- remove --") end
for _, v in ipairs(option[3]) do
v = tostring(v)
o:value(v)
end
o.default = tostring(option[3][1])
else
o.default = tostring(option[3])
end
end
for i=5,#option do
if type(option[i]) == "table" then
o:depends(option[i])
end
end
end
return m
| apache-2.0 |
TheOnePharaoh/YGOPro-Custom-Cards | script/c66666620.lua | 2 | 3810 | --Aetherial Girl Tanashi
function c66666620.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--toHand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetCountLimit(1,66666620)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetTarget(c66666620.pentarget)
e2:SetOperation(c66666620.penactivate)
c:RegisterEffect(e2)
--fieldsearch
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(66666620,1))
e3:SetCountLimit(1,66666720)
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetTarget(c66666620.tg)
e3:SetOperation(c66666620.op)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e4)
local e5=e3:Clone()
e5:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e5)
--tohand
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(66666620,2))
e6:SetCategory(CATEGORY_TOHAND)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_RELEASE)
e6:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e6:SetTarget(c66666620.thtg)
e6:SetOperation(c66666620.thop)
c:RegisterEffect(e6)
--splimit
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_FIELD)
e7:SetRange(LOCATION_PZONE)
e7:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e7:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e7:SetTargetRange(1,0)
e7:SetTarget(c66666620.splimit)
c:RegisterEffect(e7)
end
function c66666620.splimit(e,c,sump,sumtype,sumpos,targetp)
return not c:IsRace(RACE_SPELLCASTER) and bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM
end
function c66666620.filter2(c)
return ((c:IsSetCard(0x144) and c:IsType(TYPE_MONSTER)) or c:IsCode(66666625) or c:IsCode(66666607) or c:IsCode(66666628)) and c:IsAbleToHand()
end
function c66666620.pentarget(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c66666620.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c66666620.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c66666620.filter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c66666620.penactivate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end
end
function c66666620.filter(c)
return c:IsSetCard(0x144) and c:IsAbleToHand()
end
function c66666620.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c66666620.filter2,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c66666620.op(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c66666620.filter2,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c66666620.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c66666620.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
| gpl-3.0 |
waytim/darkstar | scripts/globals/items/coeurl_sub.lua | 18 | 1832 | -----------------------------------------
-- ID: 5166
-- Item: coeurl_sub
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Magic 10
-- Strength 5
-- Agility 1
-- Intelligence -2
-- Health Regen While Healing 1
-- Attack % 20
-- Attack Cap 75
-- Ranged ATT % 20
-- Ranged ATT Cap 75
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,5166);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MP, 10);
target:addMod(MOD_STR, 5);
target:addMod(MOD_AGI, 1);
target:addMod(MOD_INT, -2);
target:addMod(MOD_HPHEAL, 1);
target:addMod(MOD_FOOD_ATTP, 20);
target:addMod(MOD_FOOD_ATT_CAP, 75);
target:addMod(MOD_FOOD_RATTP, 20);
target:addMod(MOD_FOOD_RATT_CAP, 75);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MP, 10);
target:delMod(MOD_STR, 5);
target:delMod(MOD_AGI, 1);
target:delMod(MOD_INT, -2);
target:delMod(MOD_HPHEAL, 1);
target:delMod(MOD_FOOD_ATTP, 20);
target:delMod(MOD_FOOD_ATT_CAP, 75);
target:delMod(MOD_FOOD_RATTP, 20);
target:delMod(MOD_FOOD_RATT_CAP, 75);
end;
| gpl-3.0 |
TheOnePharaoh/YGOPro-Custom-Cards | script/c160006319.lua | 2 | 2586 | --BlackMail Golem
function c160006319.initial_effect(c)
--Negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(160006319,0))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c160006319.condition)
e1:SetCost(c160006319.cost)
e1:SetTarget(c160006319.target)
e1:SetOperation(c160006319.operation)
c:RegisterEffect(e1)
--Revive
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(160006319,1))
e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1)
e2:SetTarget(c160006319.sumtg)
e2:SetOperation(c160006319.sumop)
c:RegisterEffect(e2)
end
function c160006319.confilter(c)
return c:IsOnField() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0xc81) and bit.band(c:GetSummonType(),SUMMON_TYPE_SPECIAL)==SUMMON_TYPE_SPECIAL
end
function c160006319.condition(e,tp,eg,ep,ev,re,r,rp)
if re:IsHasCategory(CATEGORY_NEGATE)
and Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT):IsHasType(EFFECT_TYPE_ACTIVATE) then return false end
local ex,tg,tc=Duel.GetOperationInfo(ev,CATEGORY_DESTROY)
return ex and tg~=nil and tc+tg:FilterCount(c160006319.confilter,nil)-tg:GetCount()>0
end
function c160006319.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c160006319.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c160006319.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateActivation(ev)
if re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
e:GetHandler():RegisterFlagEffect(160006319,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,0)
end
function c160006319.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:GetFlagEffect(160006319)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c160006319.sumop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
end
end
| gpl-3.0 |
internetisalie/lua-for-idea | include/mobdebug/mobdebug.lua | 1 | 76630 | -- MobDebug -- Lua remote debugger
-- Copyright 2011-15 Paul Kulchenko
-- Based on RemDebug 1.0 Copyright Kepler Project 2005
--[[ MobDebug License -----------------------------------------------------
Copyright (C) 2011-2014 Paul Kulchenko
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
-- RemDebug License ---------------------------------------------------
Copyright (c) 2006 The Kepler Project.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
-- Serpent License ----------------------------------------------------
Copyright (c) 2011-2013 Paul Kulchenko (paul@kulchenko.com)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
--]]
-- use loaded modules or load explicitly on those systems that require that
local require = require
local io = io or require "io"
local table = table or require "table"
local string = string or require "string"
local coroutine = coroutine or require "coroutine"
local debug = require "debug"
-- protect require "os" as it may fail on embedded systems without os module
local os = os or (function(module)
local ok, res = pcall(require, module)
return ok and res or nil
end)("os")
--local global_print = print
--function print(...)
-- global_print(...)
-- io.stdout:flush()
--end
local mobdebug = {
_NAME = "mobdebug",
_VERSION = 0.628,
_COPYRIGHT = "Paul Kulchenko",
_DESCRIPTION = "Mobile Remote Debugger for the Lua programming language",
port = os and os.getenv and tonumber((os.getenv("MOBDEBUG_PORT"))) or 8171,
envbasedir = os and os.getenv and (os.getenv("MOBDEBUG_BASEDIR")) or "",
checkcount = 200,
yieldtimeout = 0.02, -- yield timeout (s)
connecttimeout = 2, -- connect timeout (s)
}
local error = error
local getfenv = getfenv
local setfenv = setfenv
local loadstring = loadstring or load -- "load" replaced "loadstring" in Lua 5.2
local pairs = pairs
local setmetatable = setmetatable
local tonumber = tonumber
local unpack = table.unpack or unpack
local rawget = rawget
local gsub, sub, find = string.gsub, string.sub, string.find
-- if strict.lua is used, then need to avoid referencing some global
-- variables, as they can be undefined;
-- use rawget to avoid complaints from strict.lua at run-time.
-- it's safe to do the initialization here as all these variables
-- should get defined values (if any) before the debugging starts.
-- there is also global 'wx' variable, which is checked as part of
-- the debug loop as 'wx' can be loaded at any time during debugging.
local genv = _G or _ENV
local jit = rawget(genv, "jit")
local MOAICoroutine = rawget(genv, "MOAICoroutine")
-- ngx_lua debugging requires a special handling as its coroutine.*
-- methods use a different mechanism that doesn't allow resume calls
-- from debug hook handlers.
-- Instead, the "original" coroutine.* methods are used.
-- `rawget` needs to be used to protect against `strict` checks, but
-- ngx_lua hides those in a metatable, so need to use that.
local metagindex = getmetatable(genv) and getmetatable(genv).__index
local ngx = type(metagindex) == "table" and metagindex.rawget and metagindex:rawget("ngx") or nil
local corocreate = ngx and coroutine._create or coroutine.create
local cororesume = ngx and coroutine._resume or coroutine.resume
local coroyield = ngx and coroutine._yield or coroutine.yield
local corostatus = ngx and coroutine._status or coroutine.status
local corowrap = coroutine.wrap
if not setfenv then -- Lua 5.2+
-- based on http://lua-users.org/lists/lua-l/2010-06/msg00314.html
-- this assumes f is a function
local function findenv(f)
local level = 1
repeat
local name, value = debug.getupvalue(f, level)
if name == '_ENV' then return level, value end
level = level + 1
until name == nil
return nil end
getfenv = function (f) return(select(2, findenv(f)) or _G) end
setfenv = function (f, t)
local level = findenv(f)
if level then debug.setupvalue(f, level, t) end
return f end
end
-- check for OS and convert file names to lower case on windows
-- (its file system is case insensitive, but case preserving), as setting a
-- breakpoint on x:\Foo.lua will not work if the file was loaded as X:\foo.lua.
-- OSX and Windows behave the same way (case insensitive, but case preserving).
-- OSX can be configured to be case-sensitive, so check for that. This doesn't
-- handle the case of different partitions having different case-sensitivity.
local win = os and os.getenv and (os.getenv('WINDIR') or (os.getenv('OS') or ''):match('[Ww]indows')) and true or false
local mac = not win and (os and os.getenv and os.getenv('DYLD_LIBRARY_PATH') or not io.open("/proc")) and true or false
local iscasepreserving = win or (mac and io.open('/library') ~= nil)
-- turn jit off based on Mike Pall's comment in this discussion:
-- http://www.freelists.org/post/luajit/Debug-hooks-and-JIT,2
-- "You need to turn it off at the start if you plan to receive
-- reliable hook calls at any later point in time."
if jit and jit.off then jit.off() end
local socket = require "socket"
local coro_debugger
local coro_debugee
local coroutines = {}; setmetatable(coroutines, {__mode = "k"}) -- "weak" keys
local events = { BREAK = 1, WATCH = 2, RESTART = 3, STACK = 4 }
local breakpoints = {}
local watches = {}
local curstack = {}
local lastsource
local lastfile
local watchescnt = 0
local abort -- default value is nil; this is used in start/loop distinction
local seen_hook = false
local checkcount = 0
local step_into = false
local step_over = false
local step_level = 0
local stack_level = 0
local server
local buf
local outputs = {}
local iobase = {print = print}
local basedir = mobdebug.envbasedir
local deferror = "execution aborted at default debugee"
local debugee = function ()
local a = 1
for _ = 1, 10 do a = a + 1 end
error(deferror)
end
local function q(s) return string.gsub(s, '([%(%)%.%%%+%-%*%?%[%^%$%]])','%%%1') end
local serpent = (function() ---- include Serpent module for serialization
local n, v = "serpent", 0.285 -- (C) 2012-15 Paul Kulchenko; MIT License
local c, d = "Paul Kulchenko", "Lua serializer and pretty printer"
local snum = {[tostring(1/0)]='1/0 --[[math.huge]]',[tostring(-1/0)]='-1/0 --[[-math.huge]]',[tostring(0/0)]='0/0'}
local badtype = {thread = true, userdata = true, cdata = true}
local getmetatable = debug and debug.getmetatable or getmetatable
local keyword, globals, G = {}, {}, (_G or _ENV)
for _,k in ipairs({'and', 'break', 'do', 'else', 'elseif', 'end', 'false',
'for', 'function', 'goto', 'if', 'in', 'local', 'nil', 'not', 'or', 'repeat',
'return', 'then', 'true', 'until', 'while'}) do keyword[k] = true end
for k,v in pairs(G) do globals[v] = k end -- build func to name mapping
for _,g in ipairs({'coroutine', 'debug', 'io', 'math', 'string', 'table', 'os'}) do
for k,v in pairs(type(G[g]) == 'table' and G[g] or {}) do globals[v] = g..'.'..k end end
globals.utf8 = {}
local function s(t, opts)
local name, indent, fatal, maxnum = opts.name, opts.indent, opts.fatal, opts.maxnum
local sparse, custom, huge = opts.sparse, opts.custom, not opts.nohuge
local space, maxl = (opts.compact and '' or ' '), (opts.maxlevel or math.huge)
local iname, comm = '_'..(name or ''), opts.comment and (tonumber(opts.comment) or math.huge)
local numformat = opts.numformat or "%.17g"
local seen, sref, syms, symn = {}, {'local '..iname..'={}'}, {}, 0
local function gensym(val) return '_'..(tostring(tostring(val)):gsub("[^%w]",""):gsub("(%d%w+)",
-- tostring(val) is needed because __tostring may return a non-string value
function(s) if not syms[s] then symn = symn+1; syms[s] = symn end return tostring(syms[s]) end)) end
local function safestr(s) return type(s) == "number" and tostring(huge and snum[tostring(s)] or numformat:format(s))
or type(s) ~= "string" and tostring(s) -- escape NEWLINE/010 and EOF/026
or ("%q"):format(s):gsub("\010","n"):gsub("\026","\\026") end
local function comment(s,l) return comm and (l or 0) < comm and ' --[['..select(2, pcall(tostring, s))..']]' or '' end
local function globerr(s,l) return globals[s] and globals[s]..comment(s,l) or not fatal
and safestr(select(2, pcall(tostring, s))) or error("Can't serialize "..tostring(s)) end
local function safename(path, name) -- generates foo.bar, foo[3], or foo['b a r']
local n = name == nil and '' or name
local plain = type(n) == "string" and n:match("^[%l%u_][%w_]*$") and not keyword[n]
local safe = plain and n or '['..safestr(n)..']'
return (path or '')..(plain and path and '.' or '')..safe, safe end
local alphanumsort = type(opts.sortkeys) == 'function' and opts.sortkeys or function(k, o, n) -- k=keys, o=originaltable, n=padding
local maxn, to = tonumber(n) or 12, {number = 'a', string = 'b'}
local function padnum(d) return ("%0"..tostring(maxn).."d"):format(tonumber(d)) end
table.sort(k, function(a,b)
-- sort numeric keys first: k[key] is not nil for numerical keys
return (k[a] ~= nil and 0 or to[type(a)] or 'z')..(tostring(a):gsub("%d+",padnum))
< (k[b] ~= nil and 0 or to[type(b)] or 'z')..(tostring(b):gsub("%d+",padnum)) end) end
local function val2str(t, name, indent, insref, path, plainindex, level)
local ttype, level, mt = type(t), (level or 0), getmetatable(t)
local spath, sname = safename(path, name)
local tag = plainindex and
((type(name) == "number") and '' or name..space..'='..space) or
(name ~= nil and sname..space..'='..space or '')
if seen[t] then -- already seen this element
sref[#sref+1] = spath..space..'='..space..seen[t]
return tag..'nil'..comment('ref', level) end
-- protect from those cases where __tostring may fail
if type(mt) == 'table' and pcall(function() return mt.__tostring and mt.__tostring(t) end)
and (mt.__serialize or mt.__tostring) then -- knows how to serialize itself
seen[t] = insref or spath
if mt.__serialize then t = mt.__serialize(t) else t = tostring(t) end
ttype = type(t) end -- new value falls through to be serialized
if ttype == "table" then
if level >= maxl then return tag..'{}'..comment('max', level) end
seen[t] = insref or spath
if next(t) == nil then return tag..'{[\"_____ID\"] = \"' .. tostring(t) .. '\"}'..comment(t, level) end -- table empty
local maxn, o, out = math.min(#t, maxnum or #t), {}, {}
for key = 1, maxn do o[key] = key end
if not maxnum or #o < maxnum then
local n = #o -- n = n + 1; o[n] is much faster than o[#o+1] on large tables
for key in pairs(t) do if o[key] ~= key then n = n + 1; o[n] = key end end end
if maxnum and #o > maxnum then o[maxnum+1] = nil end
if opts.sortkeys and #o > maxn then alphanumsort(o, t, opts.sortkeys) end
local sparse = sparse and #o > maxn -- disable sparsness if only numeric keys (shorter output)
for n, key in ipairs(o) do
local value, ktype, plainindex = t[key], type(key), n <= maxn and not sparse
if opts.valignore and opts.valignore[value] -- skip ignored values; do nothing
or opts.keyallow and not opts.keyallow[key]
or opts.keyignore and opts.keyignore[key]
or opts.valtypeignore and opts.valtypeignore[type(value)] -- skipping ignored value types
or sparse and value == nil then -- skipping nils; do nothing
elseif ktype == 'table' or ktype == 'function' or badtype[ktype] then
if not seen[key] and not globals[key] then
sref[#sref+1] = 'placeholder'
local sname = safename(iname, gensym(key)) -- iname is table for local variables
sref[#sref] = val2str(key,sname,indent,sname,iname,true) end
sref[#sref+1] = 'placeholder'
local path = seen[t]..'['..tostring(seen[key] or globals[key] or gensym(key))..']'
sref[#sref] = path..space..'='..space..tostring(seen[value] or val2str(value,nil,indent,path))
else
out[#out+1] = val2str(value,key,indent,insref,seen[t],plainindex,level+1)
end
end
out[#out+1] = '[\"_____ID\"] = \"' .. tostring(t) .. '\"'
local prefix = string.rep(indent or '', level)
local head = indent and '{\n'..prefix..indent or '{'
local body = table.concat(out, ','..(indent and '\n'..prefix..indent or space))
local tail = indent and "\n"..prefix..'}' or '}'
return (custom and custom(tag,head,body,tail) or tag..head..body..tail)..comment(t, level)
elseif badtype[ttype] then
seen[t] = insref or spath
return tag..globerr(t, level)
elseif ttype == 'function' then
seen[t] = insref or spath
local ok, res = pcall(string.dump, t)
local func = ok and ((opts.nocode and "function() return \"" .. tostring(t) .. "\" end" or
"((loadstring or load)("..safestr(res)..",'@serialized'))")..comment(t, level))
return tag..(func or globerr(t, level))
else return tag..safestr(t) end -- handle all other types
end
local sepr = indent and "\n" or ";"..space
local body = val2str(t, name, indent) -- this call also populates sref
local tail = #sref>1 and table.concat(sref, sepr)..sepr or ''
local warn = opts.comment and #sref>1 and space.."--[[incomplete output with shared/self-references skipped]]" or ''
return not name and body..warn or "do local "..body..sepr..tail.."return "..name..sepr.."end"
end
local function deserialize(data, opts)
local env = (opts and opts.safe == false) and G
or setmetatable({}, {
__index = function(t,k) return t end,
__call = function(t,...) error("cannot call functions") end
})
local f, res = (loadstring or load)('return '..data, nil, nil, env)
if not f then f, res = (loadstring or load)(data, nil, nil, env) end
if not f then return f, res end
if setfenv then setfenv(f, env) end
return pcall(f)
end
local function merge(a, b) if b then for k,v in pairs(b) do a[k] = v end end; return a; end
return { _NAME = n, _COPYRIGHT = c, _DESCRIPTION = d, _VERSION = v, serialize = s,
load = deserialize,
dump = function(a, opts) return s(a, merge({name = '_', compact = true, sparse = true}, opts)) end,
line = function(a, opts) return s(a, merge({sortkeys = true, comment = true}, opts)) end,
block = function(a, opts) return s(a, merge({indent = ' ', sortkeys = true, comment = true}, opts)) end }
end)() ---- end of Serpent module
mobdebug.line = serpent.line
mobdebug.dump = serpent.dump
mobdebug.linemap = nil
mobdebug.loadstring = loadstring
local function removebasedir(path, basedir)
if iscasepreserving then
-- check if the lowercased path matches the basedir
-- if so, return substring of the original path (to not lowercase it)
return path:lower():find('^'..q(basedir:lower()))
and path:sub(#basedir+1) or path
else
return string.gsub(path, '^'..q(basedir), '')
end
end
local function addbasedir(path, basedir)
return basedir .. removebasedir(path, basedir)
end
local function stack(start)
local function vars(f)
local func = debug.getinfo(f, "f").func
local i = 1
local locals = {}
-- get locals
while true do
local name, value = debug.getlocal(f, i)
if not name then break end
if string.sub(name, 1, 1) ~= '(' then locals[name] = {value, tostring(value)} end
i = i + 1
end
-- get varargs (these use negative indices)
i = 1
local varargs = {}
while true do
local name, value = debug.getlocal(f, -i)
if not name then break end
table.insert(varargs, #varargs + 1, value)
i = i + 1
end
if i > 1 then locals["(...)"] = {varargs, tostring(varargs)}; end
-- get upvalues
i = 1
local ups = {}
while func and true do -- check for func as it may be nil for tail calls
local name, value = debug.getupvalue(func, i)
if not name then break end
ups[name] = {value, tostring(value)}
i = i + 1
end
return locals, ups
end
local stack = {}
local linemap = mobdebug.linemap
for i = (start or 0), 100 do
local source = debug.getinfo(i, "Snl")
if not source then break end
local src = source.source
if src:find("@") == 1 then
src = src:sub(2):gsub("\\", "/")
if src:find("%./") == 1 then src = src:sub(3) end
end
table.insert(stack, { -- add basedir to source
{source.name, removebasedir(src, basedir),
linemap and linemap(source.linedefined, source.source) or source.linedefined,
linemap and linemap(source.currentline, source.source) or source.currentline,
source.what, source.namewhat, source.short_src},
vars(i+1)})
if source.what == 'main' then break end
end
return stack
end
local function stack_message()
local frames = {}
local i=stack_level
local __ = function(s) return string.gsub(tostring(s or ''), '([|#])', '\\%1') end -- escaped control characters
local _ = function(s) return __(s) .. '|' end
local join = function(t)
local tt = {}
for key, value in pairs(t) do
table.insert(tt, __(key) .. "=" .. type(value) )
end
return table.concat(tt, '|')
end
for i, frame in pairs(curstack) do
if frame then
local source = frame[1]
local filename = source[2]
table.insert(frames, 1, _(i) .. _(addbasedir(filename, basedir)) .. _(source[4]) .. _(source[1]))
end
end
table.remove(frames, #frames)
table.remove(frames, #frames)
table.remove(frames, #frames)
return table.concat(frames, '#')
end
local function set_breakpoint(file, line)
if file == '-' and lastfile then file = lastfile
elseif iscasepreserving then file = string.lower(file) end
if not breakpoints[line] then breakpoints[line] = {} end
breakpoints[line][file] = true
end
local function remove_breakpoint(file, line)
if file == '-' and lastfile then file = lastfile
elseif file == '*' and line == 0 then breakpoints = {}
elseif iscasepreserving then file = string.lower(file) end
if breakpoints[line] then breakpoints[line][file] = nil end
end
local function has_breakpoint(file, line)
return breakpoints[line]
and breakpoints[line][iscasepreserving and string.lower(file) or file]
end
local function restore_vars(vars)
if type(vars) ~= 'table' then return end
-- locals need to be processed in the reverse order, starting from
-- the inner block out, to make sure that the localized variables
-- are correctly updated with only the closest variable with
-- the same name being changed
-- first loop find how many local variables there is, while
-- the second loop processes them from i to 1
local i = 1
while true do
local name = debug.getlocal(3, i)
if not name then break end
i = i + 1
end
i = i - 1
local written_vars = {}
while i > 0 do
local name = debug.getlocal(3, i)
if not written_vars[name] then
if string.sub(name, 1, 1) ~= '(' then
debug.setlocal(3, i, rawget(vars, name))
end
written_vars[name] = true
end
i = i - 1
end
i = 1
local func = debug.getinfo(3, "f").func
while true do
local name = debug.getupvalue(func, i)
if not name then break end
if not written_vars[name] then
if string.sub(name, 1, 1) ~= '(' then
debug.setupvalue(func, i, rawget(vars, name))
end
written_vars[name] = true
end
i = i + 1
end
end
local function capture_vars(level)
local vars = {}
local func = debug.getinfo(level or 3, "f").func
local i = 1
while true do
local name, value = debug.getupvalue(func, i)
if not name then break end
if string.sub(name, 1, 1) ~= '(' then vars[name] = value end
i = i + 1
end
i = 1
while true do
local name, value = debug.getlocal(level or 3, i)
if not name then break end
if string.sub(name, 1, 1) ~= '(' then vars[name] = value end
i = i + 1
end
-- returned 'vars' table plays a dual role: (1) it captures local values
-- and upvalues to be restored later (in case they are modified in "eval"),
-- and (2) it provides an environment for evaluated chunks.
-- getfenv(func) is needed to provide proper environment for functions,
-- including access to globals, but this causes vars[name] to fail in
-- restore_vars on local variables or upvalues with `nil` values when
-- 'strict' is in effect. To avoid this `rawget` is used in restore_vars.
setmetatable(vars, { __index = getfenv(func), __newindex = getfenv(func) })
return vars
end
local function stack_depth(start_depth)
for i = start_depth, 0, -1 do
if debug.getinfo(i, "l") then return i+1 end
end
return start_depth
end
local function is_safe(stack_level)
-- the stack grows up: 0 is getinfo, 1 is is_safe, 2 is debug_hook, 3 is user function
if stack_level == 3 then return true end
for i = 3, stack_level do
-- return if it is not safe to abort
local info = debug.getinfo(i, "S")
if not info then return true end
if info.what == "C" then return false end
end
return true
end
local function in_debugger()
local this = debug.getinfo(1, "S").source
-- only need to check few frames as mobdebug frames should be close
for i = 3, 7 do
local info = debug.getinfo(i, "S")
if not info then return false end
if info.source == this then return true end
end
return false
end
local function is_pending(peer)
-- if there is something already in the buffer, skip check
if not buf and checkcount >= mobdebug.checkcount then
peer:settimeout(0) -- non-blocking
buf = peer:receive(1)
peer:settimeout() -- back to blocking
checkcount = 0
end
return buf
end
local function readnext(peer, num)
peer:settimeout(0) -- non-blocking
local res, err, partial = peer:receive(num)
peer:settimeout() -- back to blocking
return res or partial or '', err
end
local function handle_breakpoint(peer)
-- check if the buffer has the beginning of SETB/DELB command;
-- this is to avoid reading the entire line for commands that
-- don't need to be handled here.
if not buf or not (buf:sub(1,1) == 'S' or buf:sub(1,1) == 'D') then return end
-- check second character to avoid reading STEP or other S* and D* commands
if #buf == 1 then buf = buf .. readnext(peer, 1) end
if buf:sub(2,2) ~= 'E' then return end
-- need to read few more characters
buf = buf .. readnext(peer, 5-#buf)
if buf ~= 'SETB ' and buf ~= 'DELB ' then return end
local res, _, partial = peer:receive() -- get the rest of the line; blocking
if not res then
if partial then buf = buf .. partial end
return
end
local _, _, cmd, file, line = (buf..res):find("^([A-Z]+)%s+(.-)%s+(%d+)%s*$")
if cmd == 'SETB' then set_breakpoint(file, tonumber(line))
elseif cmd == 'DELB' then remove_breakpoint(file, tonumber(line))
else
-- this looks like a breakpoint command, but something went wrong;
-- return here to let the "normal" processing to handle,
-- although this is likely to not go well.
return
end
buf = nil
end
local function debug_hook(event, line)
-- (1) LuaJIT needs special treatment. Because debug_hook is set for
-- *all* coroutines, and not just the one being debugged as in regular Lua
-- (http://lua-users.org/lists/lua-l/2011-06/msg00513.html),
-- need to avoid debugging mobdebug's own code as LuaJIT doesn't
-- always correctly generate call/return hook events (there are more
-- calls than returns, which breaks stack depth calculation and
-- 'step' and 'step over' commands stop working; possibly because
-- 'tail return' events are not generated by LuaJIT).
-- the next line checks if the debugger is run under LuaJIT and if
-- one of debugger methods is present in the stack, it simply returns.
if jit then
-- when luajit is compiled with LUAJIT_ENABLE_LUA52COMPAT,
-- coroutine.running() returns non-nil for the main thread.
local coro, main = coroutine.running()
if not coro or main then coro = 'main' end
local disabled = coroutines[coro] == false
or coroutines[coro] == nil and coro ~= (coro_debugee or 'main')
if coro_debugee and disabled or not coro_debugee and (disabled or in_debugger())
then return end
end
-- (2) check if abort has been requested and it's safe to abort
if abort and is_safe(stack_level) then error(abort) end
-- (3) also check if this debug hook has not been visited for any reason.
-- this check is needed to avoid stepping in too early
-- (for example, when coroutine.resume() is executed inside start()).
if not seen_hook and in_debugger() then return end
if event == "call" then
stack_level = stack_level + 1
elseif event == "return" or event == "tail return" then
stack_level = stack_level - 1
elseif event == "line" then
if mobdebug.linemap then
local ok, mappedline = pcall(mobdebug.linemap, line, debug.getinfo(2, "S").source)
if ok then line = mappedline end
if not line then return end
end
-- may need to fall through because of the followaing:
-- (1) step_into
-- (2) step_over and stack_level <= step_level (need stack_level)
-- (3) breakpoint; check for line first as it's known; then for file
-- (4) socket call (only do every Xth check)
-- (5) at least one watch is registered
if not (
step_into or step_over or breakpoints[line] or watchescnt > 0
or is_pending(server)
) then checkcount = checkcount + 1; return end
checkcount = mobdebug.checkcount -- force check on the next command
-- this is needed to check if the stack got shorter or longer.
-- unfortunately counting call/return calls is not reliable.
-- the discrepancy may happen when "pcall(load, '')" call is made
-- or when "error()" is called in a function.
-- in either case there are more "call" than "return" events reported.
-- this validation is done for every "line" event, but should be "cheap"
-- as it checks for the stack to get shorter (or longer by one call).
-- start from one level higher just in case we need to grow the stack.
-- this may happen after coroutine.resume call to a function that doesn't
-- have any other instructions to execute. it triggers three returns:
-- "return, tail return, return", which needs to be accounted for.
stack_level = stack_depth(stack_level+1)
local caller = debug.getinfo(2, "S")
-- grab the filename and fix it if needed
local file = lastfile
if (lastsource ~= caller.source) then
file, lastsource = caller.source, caller.source
-- technically, users can supply names that may not use '@',
-- for example when they call loadstring('...', 'filename.lua').
-- Unfortunately, there is no reliable/quick way to figure out
-- what is the filename and what is the source code.
-- The following will work if the supplied filename uses Unix path.
if find(file, "^@") then
file = gsub(gsub(file, "^@", ""), "\\", "/")
-- need this conversion to be applied to relative and absolute
-- file names as you may write "require 'Foo'" to
-- load "foo.lua" (on a case insensitive file system) and breakpoints
-- set on foo.lua will not work if not converted to the same case.
if iscasepreserving then file = string.lower(file) end
if find(file, "%./") == 1 then file = sub(file, 3)
else file = gsub(file, "^"..q(basedir), "") end
-- some file systems allow newlines in file names; remove these.
file = gsub(file, "\n", ' ')
else
-- this is either a file name coming from loadstring("chunk", "file"),
-- or the actual source code that needs to be serialized (as it may
-- include newlines); assume it's a file name if it's all on one line.
if find(file, "[\r\n]") then
file = mobdebug.line(file)
else
if iscasepreserving then file = string.lower(file) end
file = gsub(gsub(file, "\\", "/"), find(file, "^%./") and "^%./" or "^"..q(basedir), "")
end
end
-- set to true if we got here; this only needs to be done once per
-- session, so do it here to at least avoid setting it for every line.
seen_hook = true
lastfile = file
end
if is_pending(server) then handle_breakpoint(server) end
local vars, status, res
if (watchescnt > 0) then
vars = capture_vars()
for index, value in pairs(watches) do
setfenv(value, vars)
local ok, fired = pcall(value)
if ok and fired then
status, res = cororesume(coro_debugger, events.WATCH, vars, file, line, index)
break -- any one watch is enough; don't check multiple times
end
end
end
-- need to get into the "regular" debug handler, but only if there was
-- no watch that was fired. If there was a watch, handle its result.
local getin = (status == nil) and
(step_into
-- when coroutine.running() return `nil` (main thread in Lua 5.1),
-- step_over will equal 'main', so need to check for that explicitly.
or (step_over and step_over == (coroutine.running() or 'main') and stack_level <= step_level)
or has_breakpoint(file, line)
or is_pending(server))
if getin then
vars = vars or capture_vars()
step_into = false
step_over = false
curstack = stack()
status, res = cororesume(coro_debugger, events.BREAK, vars, file, line)
end
-- handle 'stack' command that provides stack() information to the debugger
if status and res == 'stack' then
while status and res == 'stack' do
-- resume with the stack trace and variables
if vars then restore_vars(vars) end -- restore vars so they are reflected in stack values
-- this may fail if __tostring method fails at run-time
local ok, snapshot = pcall(stack, ngx and 5 or 4)
status, res = cororesume(coro_debugger, ok and events.STACK or events.BREAK, snapshot, file, line)
end
end
-- need to recheck once more as resume after 'stack' command may
-- return something else (for example, 'exit'), which needs to be handled
if status and res and res ~= 'stack' then
if not abort and res == "exit" then mobdebug.onexit(1, true); return end
if not abort and res == "done" then mobdebug.done(); return end
abort = res
-- only abort if safe; if not, there is another (earlier) check inside
-- debug_hook, which will abort execution at the first safe opportunity
if is_safe(stack_level) then error(abort) end
elseif not status and res then
error(res, 2) -- report any other (internal) errors back to the application
end
if vars then restore_vars(vars) end
-- last command requested Step Over/Out; store the current thread
if step_over == true then step_over = coroutine.running() or 'main' end
end
end
local function stringify_results(status, ...)
if not status then return status, ... end -- on error report as it
local t = {...}
-- for i,v in pairs(t) do -- stringify each of the returned values
-- local ok, res = pcall(mobdebug.line, v, {nocode = true, comment = 1})
-- t[i] = ok and { type(res),res } or ("%q"):format(res):gsub("\010","n"):gsub("\026","\\026")
-- end
-- stringify table with all returned values
-- this is done to allow each returned value to be used (serialized or not)
-- intependently and to preserve "original" comments
return pcall(mobdebug.dump, t, {sparse = false, nocode = true})
end
local function isrunning()
return coro_debugger and (corostatus(coro_debugger) == 'suspended' or corostatus(coro_debugger) == 'running')
end
-- this is a function that removes all hooks and closes the socket to
-- report back to the controller that the debugging is done.
-- the script that called `done` can still continue.
local function done()
if not (isrunning() and server) then return end
if not jit then
for co, debugged in pairs(coroutines) do
if debugged then debug.sethook(co) end
end
end
debug.sethook()
server:close()
coro_debugger = nil -- to make sure isrunning() returns `false`
seen_hook = nil -- to make sure that the next start() call works
abort = nil -- to make sure that callback calls use proper "abort" value
end
local function debugger_loop(sev, svars, sfile, sline)
local command
local app, osname
local eval_env = svars or {}
local function emptyWatch () return false end
local loaded = {}
for k in pairs(package.loaded) do loaded[k] = true end
while true do
local line, err
local wx = rawget(genv, "wx") -- use rawread to make strict.lua happy
if (wx or mobdebug.yield) and server.settimeout then server:settimeout(mobdebug.yieldtimeout) end
while true do
line, err = server:receive()
if not line and err == "timeout" then
-- yield for wx GUI applications if possible to avoid "busyness"
app = app or (wx and wx.wxGetApp and wx.wxGetApp())
if app then
local win = app:GetTopWindow()
local inloop = app:IsMainLoopRunning()
osname = osname or wx.wxPlatformInfo.Get():GetOperatingSystemFamilyName()
if win and not inloop then
-- process messages in a regular way
-- and exit as soon as the event loop is idle
if osname == 'Unix' then wx.wxTimer(app):Start(10, true) end
local exitLoop = function()
win:Disconnect(wx.wxID_ANY, wx.wxID_ANY, wx.wxEVT_IDLE)
win:Disconnect(wx.wxID_ANY, wx.wxID_ANY, wx.wxEVT_TIMER)
app:ExitMainLoop()
end
win:Connect(wx.wxEVT_IDLE, exitLoop)
win:Connect(wx.wxEVT_TIMER, exitLoop)
app:MainLoop()
end
elseif mobdebug.yield then mobdebug.yield()
end
elseif not line and err == "closed" then
error("Debugger connection closed", 0)
else
-- if there is something in the pending buffer, prepend it to the line
if buf then line = buf .. line; buf = nil end
break
end
end
if server.settimeout then server:settimeout() end -- back to blocking
command = string.sub(line, string.find(line, "^[A-Z]+"))
if command == "SETB" then
local _, _, _, file, line = string.find(line, "^([A-Z]+)%s+(.-)%s+(%d+)%s*$")
if file and line then
set_breakpoint(removebasedir(file, basedir), tonumber(line))
server:send("200 OK\n")
else
server:send("400 Bad Request\n")
end
elseif command == "DELB" then
local _, _, _, file, line = string.find(line, "^([A-Z]+)%s+(.-)%s+(%d+)%s*$")
if file and line then
remove_breakpoint(removebasedir(file, basedir), tonumber(line))
server:send("200 OK\n")
else
server:send("400 Bad Request\n")
end
elseif command == "EXEC" then
local _, _, chunk = string.find(line, "^[A-Z]+%s+(.+)$")
if chunk then
local func, res = mobdebug.loadstring(chunk)
local status
if func then
setfenv(func, eval_env)
status, res = stringify_results(pcall(func))
end
if status then
server:send("200 OK " .. tostring(#res) .. "\n")
server:send(res)
else
-- fix error if not set (for example, when loadstring is not present)
if not res then res = "Unknown error" end
server:send("401 Error in Expression " .. tostring(#res) .. "\n")
server:send(res)
end
else
server:send("400 Bad Request\n")
end
elseif command == "LOAD" then
local _, _, size, name = string.find(line, "^[A-Z]+%s+(%d+)%s+(%S.-)%s*$")
size = tonumber(size)
if abort == nil then -- no LOAD/RELOAD allowed inside start()
if size > 0 then server:receive(size) end
if sfile and sline then
server:send("201 Started " .. sfile .. " " .. tostring(sline) .. "\n")
else
server:send("200 OK 0\n")
end
else
-- reset environment to allow required modules to load again
-- remove those packages that weren't loaded when debugger started
for k in pairs(package.loaded) do
if not loaded[k] then package.loaded[k] = nil end
end
if size == 0 and name == '-' then -- RELOAD the current script being debugged
server:send("200 OK 0\n")
coroyield("load")
else
-- receiving 0 bytes blocks (at least in luasocket 2.0.2), so skip reading
local chunk = size == 0 and "" or server:receive(size)
if chunk then -- LOAD a new script for debugging
local func, res = mobdebug.loadstring(chunk, "@"..name)
if func then
server:send("200 OK 0\n")
debugee = func
coroyield("load")
else
server:send("401 Error in Expression " .. tostring(#res) .. "\n")
server:send(res)
end
else
server:send("400 Bad Request\n")
end
end
end
elseif command == "SETW" then
local _, _, exp = string.find(line, "^[A-Z]+%s+(.+)%s*$")
if exp then
local func, res = mobdebug.loadstring("return(" .. exp .. ")")
if func then
watchescnt = watchescnt + 1
local newidx = #watches + 1
watches[newidx] = func
server:send("200 OK " .. tostring(newidx) .. "\n")
else
server:send("401 Error in Expression " .. tostring(#res) .. "\n")
server:send(res)
end
else
server:send("400 Bad Request\n")
end
elseif command == "DELW" then
local _, _, index = string.find(line, "^[A-Z]+%s+(%d+)%s*$")
index = tonumber(index)
if index > 0 and index <= #watches then
watchescnt = watchescnt - (watches[index] ~= emptyWatch and 1 or 0)
watches[index] = emptyWatch
server:send("200 OK\n")
else
server:send("400 Bad Request\n")
end
elseif command == "RUN" then
server:send("200 OK\n")
local ev, vars, file, line, idx_watch = coroyield()
eval_env = vars
if ev == events.BREAK then
server:send("202 Paused " .. addbasedir(file, basedir) .. " " .. tostring(line) .. "\n"
.. stack_message() .. "\n")
elseif ev == events.WATCH then
server:send("203 Paused " .. addbasedir(file, basedir) .. " " .. tostring(line) .. " "
.. tostring(idx_watch) .. "\n"
.. stack_message() .. "\n")
elseif ev == events.RESTART then
-- nothing to do
else
server:send("401 Error in Execution " .. tostring(#file) .. "\n")
server:send(file)
end
elseif command == "STEP" then
server:send("200 OK\n")
step_into = true
local ev, vars, file, line, idx_watch = coroyield()
eval_env = vars
if ev == events.BREAK then
server:send("202 Paused " .. addbasedir(file, basedir) .. " " .. tostring(line) .. "\n"
.. stack_message() .. "\n")
elseif ev == events.WATCH then
server:send("203 Paused " .. addbasedir(file, basedir) .. " " .. tostring(line) .. " "
.. tostring(idx_watch) .. "\n"
.. stack_message() .. "\n")
elseif ev == events.RESTART then
-- nothing to do
else
server:send("401 Error in Execution " .. tostring(#file) .. "\n")
server:send(file)
end
elseif command == "OVER" or command == "OUT" then
server:send("200 OK\n")
step_over = true
-- OVER and OUT are very similar except for
-- the stack level value at which to stop
if command == "OUT" then step_level = stack_level - 1
else step_level = stack_level end
local ev, vars, file, line, idx_watch = coroyield()
eval_env = vars
if ev == events.BREAK then
server:send("202 Paused " .. addbasedir(file, basedir) .. " " .. tostring(line) .. "\n"
.. stack_message() .. "\n")
elseif ev == events.WATCH then
server:send("203 Paused " .. addbasedir(file, basedir) .. " " .. tostring(line) .. " "
.. tostring(idx_watch) .. "\n"
.. stack_message() .. "\n")
elseif ev == events.RESTART then
-- nothing to do
else
server:send("401 Error in Execution " .. tostring(#file) .. "\n")
server:send(file)
end
elseif command == "BASEDIR" then
local _, _, dir = string.find(line, "^[A-Z]+%s+(.+)%s*$")
if dir then
basedir = iscasepreserving and string.lower(dir) or dir
-- reset cached source as it may change with basedir
lastsource = nil
server:send("200 OK\n")
else
server:send("400 Bad Request\n")
end
elseif command == "SUSPEND" then
-- do nothing; it already fulfilled its role
elseif command == "DONE" then
coroyield("done")
return -- done with all the debugging
elseif command == "STACK" then
-- first check if we can execute the stack command
-- as it requires yielding back to debug_hook it cannot be executed
-- if we have not seen the hook yet as happens after start().
-- in this case we simply return an empty result
local vars, ev = {}, nil
if seen_hook then
ev, vars = coroyield("stack")
end
if ev and ev ~= events.STACK then
server:send("401 Error in Execution " .. tostring(#vars) .. "\n")
server:send(vars)
else
local ok, res = pcall(mobdebug.dump, vars, {nocode = true, sparse = false})
if ok then
server:send("200 OK " .. tostring(res) .. "\n")
else
server:send("401 Error in Execution " .. tostring(#res) .. "\n")
server:send(res)
end
end
elseif command == "OUTPUT" then
local _, _, stream, mode = string.find(line, "^[A-Z]+%s+(%w+)%s+([dcr])%s*$")
if stream and mode and stream == "stdout" then
-- assign "print" in the global environment
local default = mode == 'd'
genv.print = default and iobase.print or corowrap(function()
-- wrapping into coroutine.wrap protects this function from
-- being stepped through in the debugger.
-- don't use vararg (...) as it adds a reference for its values,
-- which may affect how they are garbage collected
while true do
local tbl = {coroutine.yield()}
if mode == 'c' then iobase.print(unpack(tbl)) end
for n = 1, #tbl do
tbl[n] = select(2, pcall(mobdebug.line, tbl[n], {nocode = true, comment = false})) end
local file = table.concat(tbl, "\t").."\n"
server:send("204 Output " .. stream .. " " .. tostring(#file) .. "\n" .. file)
end
end)
if not default then genv.print() end -- "fake" print to start printing loop
server:send("200 OK\n")
else
server:send("400 Bad Request\n")
end
elseif command == "EXIT" then
server:send("200 OK\n")
coroyield("exit")
else
server:send("400 Bad Request\n")
end
end
end
local function connect(controller_host, controller_port)
local sock, err = socket.tcp()
if not sock then return nil, err end
if sock.settimeout then sock:settimeout(mobdebug.connecttimeout) end
local res, err = sock:connect(controller_host, tostring(controller_port))
if sock.settimeout then sock:settimeout() end
if not res then return nil, err end
return sock
end
local lasthost, lastport
-- Starts a debug session by connecting to a controller
local function start(controller_host, controller_port)
-- only one debugging session can be run (as there is only one debug hook)
if isrunning() then return end
lasthost = controller_host or lasthost
lastport = controller_port or lastport
controller_host = lasthost or "localhost"
controller_port = lastport or mobdebug.port
local err
server, err = mobdebug.connect(controller_host, controller_port)
if server then
-- correct stack depth which already has some calls on it
-- so it doesn't go into negative when those calls return
-- as this breaks subsequence checks in stack_depth().
-- start from 16th frame, which is sufficiently large for this check.
stack_level = stack_depth(16)
-- provide our own traceback function to report the error remotely
do
local dtraceback = debug.traceback
debug.traceback = function (...)
if select('#', ...) >= 1 then
local err, lvl = ...
if err and type(err) ~= 'thread' then
local trace = dtraceback(err, (lvl or 2)+1)
if genv.print == iobase.print then -- no remote redirect
return trace
else
genv.print(trace) -- report the error remotely
return -- don't report locally to avoid double reporting
end
end
end
-- direct call to debug.traceback: return the original.
-- debug.traceback(nil, level) doesn't work in Lua 5.1
-- (http://lua-users.org/lists/lua-l/2011-06/msg00574.html), so
-- simply remove first frame from the stack trace
return (dtraceback(...):gsub("(stack traceback:\n)[^\n]*\n", "%1"))
end
end
coro_debugger = corocreate(debugger_loop)
debug.sethook(debug_hook, "lcr")
seen_hook = nil -- reset in case the last start() call was refused
step_into = nil -- start with step command
cororesume(coro_debugger)
return true
else
print(("Could not connect to %s:%s: %s")
:format(controller_host, controller_port, err or "unknown error"))
end
end
local function controller(controller_host, controller_port, scratchpad)
-- only one debugging session can be run (as there is only one debug hook)
if isrunning() then return end
lasthost = controller_host or lasthost
lastport = controller_port or lastport
controller_host = lasthost or "localhost"
controller_port = lastport or mobdebug.port
local exitonerror = not scratchpad
local err
server, err = mobdebug.connect(controller_host, controller_port)
if server then
local function report(trace, err)
local msg = err .. "\n" .. trace
server:send("401 Error in Execution " .. tostring(#msg) .. "\n")
server:send(msg)
return err
end
seen_hook = true -- allow to accept all commands
coro_debugger = corocreate(debugger_loop)
while true do
step_into = true -- start with step command
abort = false -- reset abort flag from the previous loop
if scratchpad then checkcount = mobdebug.checkcount end -- force suspend right away
coro_debugee = corocreate(debugee)
debug.sethook(coro_debugee, debug_hook, "lcr")
local status, err = cororesume(coro_debugee)
-- was there an error or is the script done?
-- 'abort' state is allowed here; ignore it
if abort then
if tostring(abort) == 'exit' then break end
else
if status then -- normal execution is done
break
elseif err and not string.find(tostring(err), deferror) then
-- report the error back
-- err is not necessarily a string, so convert to string to report
report(debug.traceback(coro_debugee), tostring(err))
if exitonerror then break end
-- check if the debugging is done (coro_debugger is nil)
if not coro_debugger then break end
-- resume once more to clear the response the debugger wants to send
-- need to use capture_vars(2) as three would be the level of
-- the caller for controller(), but because of the tail call,
-- the caller may not exist;
-- This is not entirely safe as the user may see the local
-- variable from console, but they will be reset anyway.
-- This functionality is used when scratchpad is paused to
-- gain access to remote console to modify global variables.
local status, err = cororesume(coro_debugger, events.RESTART, capture_vars(2))
if not status or status and err == "exit" then break end
end
end
end
else
print(("Could not connect to %s:%s: %s")
:format(controller_host, controller_port, err or "unknown error"))
return false
end
return true
end
local function scratchpad(controller_host, controller_port)
return controller(controller_host, controller_port, true)
end
local function loop(controller_host, controller_port)
return controller(controller_host, controller_port, false)
end
local function on()
if not (isrunning() and server) then return end
-- main is set to true under Lua5.2 for the "main" chunk.
-- Lua5.1 returns co as `nil` in that case.
local co, main = coroutine.running()
if main then co = nil end
if co then
coroutines[co] = true
debug.sethook(co, debug_hook, "lcr")
else
if jit then coroutines.main = true end
debug.sethook(debug_hook, "lcr")
end
end
local function off()
if not (isrunning() and server) then return end
-- main is set to true under Lua5.2 for the "main" chunk.
-- Lua5.1 returns co as `nil` in that case.
local co, main = coroutine.running()
if main then co = nil end
-- don't remove coroutine hook under LuaJIT as there is only one (global) hook
if co then
coroutines[co] = false
if not jit then debug.sethook(co) end
else
if jit then coroutines.main = false end
if not jit then debug.sethook() end
end
-- check if there is any thread that is still being debugged under LuaJIT;
-- if not, turn the debugging off
if jit then
local remove = true
for _, debugged in pairs(coroutines) do
if debugged then remove = false; break end
end
if remove then debug.sethook() end
end
end
-- Handles server debugging commands
local function handle(params, client, options)
local _, _, command = string.find(params, "^([a-z]+)")
local file, line, watch_idx
if command == "run" or command == "step" or command == "out"
or command == "over" or command == "exit" then
client:send(string.upper(command) .. "\n")
client:receive() -- this should consume the first '200 OK' response
while true do
local done = true
local breakpoint = client:receive()
if not breakpoint then
print("Program finished")
return
end
local _, _, status = string.find(breakpoint, "^(%d+)")
if status == "200" then
-- don't need to do anything
elseif status == "202" then
_, _, file, line = string.find(breakpoint, "^202 Paused%s+(.-)%s+(%d+)%s*$")
if file and line then
print("Paused at file " .. file .. " line " .. line)
end
elseif status == "203" then
_, _, file, line, watch_idx = string.find(breakpoint, "^203 Paused%s+(.-)%s+(%d+)%s+(%d+)%s*$")
if file and line and watch_idx then
print("Paused at file " .. file .. " line " .. line .. " (watch expression " .. watch_idx .. ": [" .. watches[watch_idx] .. "])")
end
elseif status == "204" then
local _, _, stream, size = string.find(breakpoint, "^204 Output (%w+) (%d+)$")
if stream and size then
local msg = client:receive(tonumber(size))
print(msg)
if outputs[stream] then outputs[stream](msg) end
-- this was just the output, so go back reading the response
done = false
end
elseif status == "401" then
local _, _, size = string.find(breakpoint, "^401 Error in Execution (%d+)$")
if size then
local msg = client:receive(tonumber(size))
print("Error in remote application: " .. msg)
return nil, nil, msg
end
else
print("Unknown error")
return nil, nil, "Debugger error: unexpected response '" .. breakpoint .. "'"
end
if done then break end
end
elseif command == "done" then
client:send(string.upper(command) .. "\n")
-- no response is expected
elseif command == "setb" or command == "asetb" then
_, _, _, file, line = string.find(params, "^([a-z]+)%s+(.-)%s+(%d+)%s*$")
if file and line then
-- if this is a file name, and not a file source
if not file:find('^".*"$') then
file = string.gsub(file, "\\", "/") -- convert slash
file = removebasedir(file, basedir)
end
client:send("SETB " .. file .. " " .. line .. "\n")
if command == "asetb" or client:receive() == "200 OK" then
set_breakpoint(file, line)
else
print("Error: breakpoint not inserted")
end
else
print("Invalid command")
end
elseif command == "setw" then
local _, _, exp = string.find(params, "^[a-z]+%s+(.+)$")
if exp then
client:send("SETW " .. exp .. "\n")
local answer = client:receive()
local _, _, watch_idx = string.find(answer, "^200 OK (%d+)%s*$")
if watch_idx then
watches[watch_idx] = exp
print("Inserted watch exp no. " .. watch_idx)
else
local _, _, size = string.find(answer, "^401 Error in Expression (%d+)$")
if size then
local err = client:receive(tonumber(size)):gsub(".-:%d+:%s*","")
print("Error: watch expression not set: " .. err)
else
print("Error: watch expression not set")
end
end
else
print("Invalid command")
end
elseif command == "delb" or command == "adelb" then
_, _, _, file, line = string.find(params, "^([a-z]+)%s+(.-)%s+(%d+)%s*$")
if file and line then
-- if this is a file name, and not a file source
if not file:find('^".*"$') then
file = string.gsub(file, "\\", "/") -- convert slash
file = removebasedir(file, basedir)
end
client:send("DELB " .. file .. " " .. line .. "\n")
if command == "adelb" or client:receive() == "200 OK" then
remove_breakpoint(file, line)
else
print("Error: breakpoint not removed")
end
else
print("Invalid command")
end
elseif command == "delallb" then
local file, line = "*", 0
client:send("DELB " .. file .. " " .. tostring(line) .. "\n")
if client:receive() == "200 OK" then
remove_breakpoint(file, line)
else
print("Error: all breakpoints not removed")
end
elseif command == "delw" then
local _, _, index = string.find(params, "^[a-z]+%s+(%d+)%s*$")
if index then
client:send("DELW " .. index .. "\n")
if client:receive() == "200 OK" then
watches[index] = nil
else
print("Error: watch expression not removed")
end
else
print("Invalid command")
end
elseif command == "delallw" then
for index, exp in pairs(watches) do
client:send("DELW " .. index .. "\n")
if client:receive() == "200 OK" then
watches[index] = nil
else
print("Error: watch expression at index " .. index .. " [" .. exp .. "] not removed")
end
end
elseif command == "eval" or command == "exec"
or command == "load" or command == "loadstring"
or command == "reload" then
local _, _, exp = string.find(params, "^[a-z]+%s+(.+)$")
if exp or (command == "reload") then
if command == "eval" or command == "exec" then
exp = (exp:gsub("%-%-%[(=*)%[.-%]%1%]", "") -- remove comments
:gsub("%-%-.-\n", " ") -- remove line comments
:gsub("\n", " ")) -- convert new lines
if command == "eval" then exp = "return " .. exp end
client:send("EXEC " .. exp .. "\n")
elseif command == "reload" then
client:send("LOAD 0 -\n")
elseif command == "loadstring" then
local _, _, _, file, lines = string.find(exp, "^([\"'])(.-)%1%s+(.+)")
if not file then
_, _, file, lines = string.find(exp, "^(%S+)%s+(.+)")
end
client:send("LOAD " .. tostring(#lines) .. " " .. file .. "\n")
client:send(lines)
else
local file = io.open(exp, "r")
if not file and pcall(require, "winapi") then
-- if file is not open and winapi is there, try with a short path;
-- this may be needed for unicode paths on windows
winapi.set_encoding(winapi.CP_UTF8)
local shortp = winapi.short_path(exp)
file = shortp and io.open(shortp, "r")
end
if not file then return nil, nil, "Cannot open file " .. exp end
-- read the file and remove the shebang line as it causes a compilation error
local lines = file:read("*all"):gsub("^#!.-\n", "\n")
file:close()
local file = string.gsub(exp, "\\", "/") -- convert slash
file = removebasedir(file, basedir)
client:send("LOAD " .. tostring(#lines) .. " " .. file .. "\n")
if #lines > 0 then client:send(lines) end
end
while true do
local params, err = client:receive()
if not params then
return nil, nil, "Debugger connection " .. (err or "error")
end
local done = true
local _, _, status, len = string.find(params, "^(%d+).-%s+(%d+)%s*$")
if status == "200" then
len = tonumber(len)
if len > 0 then
local status, res
local str = client:receive(len)
-- handle serialized table with results
local func, err = loadstring(str)
if func then
status, res = pcall(func)
if not status then err = res
elseif type(res) ~= "table" then
err = "received "..type(res).." instead of expected 'table'"
end
end
if err then
print("Error in processing results: " .. err)
return nil, nil, "Error in processing results: " .. err
end
print(unpack(res))
return res[1], res
end
elseif status == "201" then
_, _, file, line = string.find(params, "^201 Started%s+(.-)%s+(%d+)%s*$")
elseif status == "202" or params == "200 OK" then
-- do nothing; this only happens when RE/LOAD command gets the response
-- that was for the original command that was aborted
elseif status == "204" then
local _, _, stream, size = string.find(params, "^204 Output (%w+) (%d+)$")
if stream and size then
local msg = client:receive(tonumber(size))
print(msg)
if outputs[stream] then outputs[stream](msg) end
-- this was just the output, so go back reading the response
done = false
end
elseif status == "401" then
len = tonumber(len)
local res = client:receive(len)
print("Error in expression: " .. res)
return nil, nil, res
else
print("Unknown error")
return nil, nil, "Debugger error: unexpected response after EXEC/LOAD '" .. params .. "'"
end
if done then break end
end
else
print("Invalid command")
end
elseif command == "listb" then
for l, v in pairs(breakpoints) do
for f in pairs(v) do
print(f .. ": " .. l)
end
end
elseif command == "listw" then
for i, v in pairs(watches) do
print("Watch exp. " .. i .. ": " .. v)
end
elseif command == "suspend" then
client:send("SUSPEND\n")
elseif command == "stack" then
client:send("STACK\n")
local resp = client:receive()
local _, _, status, res = string.find(resp, "^(%d+)%s+%w+%s+(.+)%s*$")
if status == "200" then
local func, err = loadstring(res)
if func == nil then
print("Error in stack information: " .. err)
return nil, nil, err
end
local ok, stack = pcall(func)
if not ok then
print("Error in stack information: " .. stack)
return nil, nil, stack
end
for _,frame in ipairs(stack) do
print(mobdebug.line(frame[1], {comment = false}))
end
return stack
elseif status == "401" then
local _, _, len = string.find(resp, "%s+(%d+)%s*$")
len = tonumber(len)
local res = len > 0 and client:receive(len) or "Invalid stack information."
print("Error in expression: " .. res)
return nil, nil, res
else
print("Unknown error")
return nil, nil, "Debugger error: unexpected response after STACK"
end
elseif command == "output" then
local _, _, stream, mode = string.find(params, "^[a-z]+%s+(%w+)%s+([dcr])%s*$")
if stream and mode then
client:send("OUTPUT "..stream.." "..mode.."\n")
local resp = client:receive()
local _, _, status = string.find(resp, "^(%d+)%s+%w+%s*$")
if status == "200" then
print("Stream "..stream.." redirected")
outputs[stream] = type(options) == 'table' and options.handler or nil
else
print("Unknown error")
return nil, nil, "Debugger error: can't redirect "..stream
end
else
print("Invalid command")
end
elseif command == "basedir" then
local _, _, dir = string.find(params, "^[a-z]+%s+(.+)$")
if dir then
dir = string.gsub(dir, "\\", "/") -- convert slash
if not string.find(dir, "/$") then dir = dir .. "/" end
local remdir = dir:match("\t(.+)")
if remdir then dir = dir:gsub("/?\t.+", "/") end
basedir = dir
client:send("BASEDIR "..(remdir or dir).."\n")
local resp, err = client:receive()
if not resp then
print("Unknown error: "..err)
return nil, nil, "Debugger connection closed"
end
local _, _, status = string.find(resp, "^(%d+)%s+%w+%s*$")
if status == "200" then
print("New base directory is " .. basedir)
else
print("Unknown error")
return nil, nil, "Debugger error: unexpected response after BASEDIR"
end
else
print(basedir)
end
elseif command == "help" then
print("setb <file> <line> -- sets a breakpoint")
print("delb <file> <line> -- removes a breakpoint")
print("delallb -- removes all breakpoints")
print("setw <exp> -- adds a new watch expression")
print("delw <index> -- removes the watch expression at index")
print("delallw -- removes all watch expressions")
print("run -- runs until next breakpoint")
print("step -- runs until next line, stepping into function calls")
print("over -- runs until next line, stepping over function calls")
print("out -- runs until line after returning from current function")
print("listb -- lists breakpoints")
print("listw -- lists watch expressions")
print("eval <exp> -- evaluates expression on the current context and returns its value")
print("exec <stmt> -- executes statement on the current context")
print("load <file> -- loads a local file for debugging")
print("reload -- restarts the current debugging session")
print("stack -- reports stack trace")
print("output stdout <d|c|r> -- capture and redirect io stream (default|copy|redirect)")
print("basedir [<path>] -- sets the base path of the remote application, or shows the current one")
print("done -- stops the debugger and continues application execution")
print("exit -- exits debugger and the application")
else
local _, _, spaces = string.find(params, "^(%s*)$")
if spaces then
return nil, nil, "Empty command"
else
print("Invalid command")
return nil, nil, "Invalid command"
end
end
return file, line
end
-- Starts debugging server
local function listen(host, port)
host = host or "*"
port = port or mobdebug.port
local socket = require "socket"
print("Lua Remote Debugger")
print("Run the program you wish to debug")
local server = socket.bind(host, port)
local client = server:accept()
client:send("STEP\n")
client:receive()
local breakpoint = client:receive()
local _, _, file, line = string.find(breakpoint, "^202 Paused%s+(.-)%s+(%d+)%s*$")
if file and line then
print("Paused at file " .. file )
print("Type 'help' for commands")
else
local _, _, size = string.find(breakpoint, "^401 Error in Execution (%d+)%s*$")
if size then
print("Error in remote application: ")
print(client:receive(size))
end
end
while true do
io.write("> ")
local file, line, err = handle(io.read("*line"), client)
if not file and not err then break end -- completed debugging
end
client:close()
end
local cocreate
local function coro()
if cocreate then return end -- only set once
cocreate = cocreate or coroutine.create
coroutine.create = function(f, ...)
return cocreate(function(...)
mobdebug.on()
return f(...)
end, ...)
end
end
local moconew
local function moai()
if moconew then return end -- only set once
moconew = moconew or (MOAICoroutine and MOAICoroutine.new)
if not moconew then return end
MOAICoroutine.new = function(...)
local thread = moconew(...)
-- need to support both thread.run and getmetatable(thread).run, which
-- was used in earlier MOAI versions
local mt = thread.run and thread or getmetatable(thread)
local patched = mt.run
mt.run = function(self, f, ...)
return patched(self, function(...)
mobdebug.on()
return f(...)
end, ...)
end
return thread
end
end
-- make public functions available
mobdebug.setbreakpoint = set_breakpoint
mobdebug.removebreakpoint = remove_breakpoint
mobdebug.listen = listen
mobdebug.loop = loop
mobdebug.scratchpad = scratchpad
mobdebug.handle = handle
mobdebug.connect = connect
mobdebug.start = start
mobdebug.on = on
mobdebug.off = off
mobdebug.moai = moai
mobdebug.coro = coro
mobdebug.done = done
mobdebug.pause = function() step_into = true end
mobdebug.yield = nil -- callback
mobdebug.onexit = os and os.exit or done
mobdebug.basedir = function(b) if b then basedir = b end return basedir end
return mobdebug
| apache-2.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/globals/mobskills/Binary_Tap.lua | 10 | 1710 | ---------------------------------------------------
-- Binary Tap
-- Attempts to absorb two buffs from a single target, or otherwise steals HP.
-- Type: Magical
-- Utsusemi/Blink absorb: Ignores Shadows
-- Range: Melee
-- Notes: Can be any (positive) buff, including food. Will drain about 100HP if it can't take any buffs
---------------------------------------------------
require("/scripts/globals/settings");
require("/scripts/globals/status");
require("/scripts/globals/monstertpmoves");
---------------------------------------------------
function OnMobSkillCheck(target,mob,skill)
return 0;
end;
function OnMobWeaponSkill(target, mob, skill)
-- try to drain buff
local effectFirst = target:stealStatusEffect();
local effectSecond = target:stealStatusEffect();
local dmg = 0;
if(effectFirst ~= nil) then
local count = 1;
-- add to myself
mob:addStatusEffect(effectFirst:getType(), effectFirst:getPower(), effectFirst:getTickCount(), effectFirst:getDuration());
if(effectSecond ~= nil) then
count = count + 1;
-- add to myself
mob:addStatusEffect(effectSecond:getType(), effectSecond:getPower(), effectSecond:getTickCount(), effectSecond:getDuration());
end
-- add buff to myself
skill:setMsg(MSG_EFFECT_DRAINED);
return count;
else
-- time to drain HP. 100-200
local power = math.random(0, 101) + 100;
dmg = MobFinalAdjustments(power,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_DARK,MOBPARAM_IGNORE_SHADOWS);
target:delHP(dmg);
mob:addHP(dmg);
skill:setMsg(MSG_DRAIN_HP);
return dmg;
end
end;
| gpl-3.0 |
waytim/darkstar | scripts/zones/East_Ronfaure_[S]/npcs/qm5.lua | 29 | 1559 | -----------------------------------
-- Area: East Ronfaure [S]
-- NPC: qm5 "???"
-- Involved in Quests: Steamed Rams
-- @pos 380.015 -26.5 -22.525
-----------------------------------
package.loaded["scripts/zones/East_Ronfaure_[S]/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/campaign");
require("scripts/zones/East_Ronfaure_[S]/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getQuestStatus(CRYSTAL_WAR,STEAMED_RAMS) == QUEST_ACCEPTED) then
if (player:hasKeyItem(OXIDIZED_PLATE)) then
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
else
player:startEvent(0x0003);
end
else
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- print("CSID:",csid);
-- print("RESULT:",option);
if (csid == 0x0003) then
player:addKeyItem(OXIDIZED_PLATE);
player:messageSpecial(KEYITEM_OBTAINED,OXIDIZED_PLATE);
end
end; | gpl-3.0 |
Shayan123456/botttttt | plugins/img_google.lua | 660 | 3196 | do
local mime = require("mime")
local google_config = load_from_file('data/google.lua')
local cache = {}
--[[
local function send_request(url)
local t = {}
local options = {
url = url,
sink = ltn12.sink.table(t),
method = "GET"
}
local a, code, headers, status = http.request(options)
return table.concat(t), code, headers, status
end]]--
local function get_google_data(text)
local url = "http://ajax.googleapis.com/ajax/services/search/images?"
url = url.."v=1.0&rsz=5"
url = url.."&q="..URL.escape(text)
url = url.."&imgsz=small|medium|large"
if google_config.api_keys then
local i = math.random(#google_config.api_keys)
local api_key = google_config.api_keys[i]
if api_key then
url = url.."&key="..api_key
end
end
local res, code = http.request(url)
if code ~= 200 then
print("HTTP Error code:", code)
return nil
end
local google = json:decode(res)
return google
end
-- Returns only the useful google data to save on cache
local function simple_google_table(google)
local new_table = {}
new_table.responseData = {}
new_table.responseDetails = google.responseDetails
new_table.responseStatus = google.responseStatus
new_table.responseData.results = {}
local results = google.responseData.results
for k,result in pairs(results) do
new_table.responseData.results[k] = {}
new_table.responseData.results[k].unescapedUrl = result.unescapedUrl
new_table.responseData.results[k].url = result.url
end
return new_table
end
local function save_to_cache(query, data)
-- Saves result on cache
if string.len(query) <= 7 then
local text_b64 = mime.b64(query)
if not cache[text_b64] then
local simple_google = simple_google_table(data)
cache[text_b64] = simple_google
end
end
end
local function process_google_data(google, receiver, query)
if google.responseStatus == 403 then
local text = 'ERROR: Reached maximum searches per day'
send_msg(receiver, text, ok_cb, false)
elseif google.responseStatus == 200 then
local data = google.responseData
if not data or not data.results or #data.results == 0 then
local text = 'Image not found.'
send_msg(receiver, text, ok_cb, false)
return false
end
-- Random image from table
local i = math.random(#data.results)
local url = data.results[i].unescapedUrl or data.results[i].url
local old_timeout = http.TIMEOUT or 10
http.TIMEOUT = 5
send_photo_from_url(receiver, url)
http.TIMEOUT = old_timeout
save_to_cache(query, google)
else
local text = 'ERROR!'
send_msg(receiver, text, ok_cb, false)
end
end
function run(msg, matches)
local receiver = get_receiver(msg)
local text = matches[1]
local text_b64 = mime.b64(text)
local cached = cache[text_b64]
if cached then
process_google_data(cached, receiver, text)
else
local data = get_google_data(text)
process_google_data(data, receiver, text)
end
end
return {
description = "Search image with Google API and sends it.",
usage = "!img [term]: Random search an image with Google API.",
patterns = {
"^!img (.*)$"
},
run = run
}
end
| gpl-2.0 |
behnam98/SmartRobot | plugins/img_google.lua | 660 | 3196 | do
local mime = require("mime")
local google_config = load_from_file('data/google.lua')
local cache = {}
--[[
local function send_request(url)
local t = {}
local options = {
url = url,
sink = ltn12.sink.table(t),
method = "GET"
}
local a, code, headers, status = http.request(options)
return table.concat(t), code, headers, status
end]]--
local function get_google_data(text)
local url = "http://ajax.googleapis.com/ajax/services/search/images?"
url = url.."v=1.0&rsz=5"
url = url.."&q="..URL.escape(text)
url = url.."&imgsz=small|medium|large"
if google_config.api_keys then
local i = math.random(#google_config.api_keys)
local api_key = google_config.api_keys[i]
if api_key then
url = url.."&key="..api_key
end
end
local res, code = http.request(url)
if code ~= 200 then
print("HTTP Error code:", code)
return nil
end
local google = json:decode(res)
return google
end
-- Returns only the useful google data to save on cache
local function simple_google_table(google)
local new_table = {}
new_table.responseData = {}
new_table.responseDetails = google.responseDetails
new_table.responseStatus = google.responseStatus
new_table.responseData.results = {}
local results = google.responseData.results
for k,result in pairs(results) do
new_table.responseData.results[k] = {}
new_table.responseData.results[k].unescapedUrl = result.unescapedUrl
new_table.responseData.results[k].url = result.url
end
return new_table
end
local function save_to_cache(query, data)
-- Saves result on cache
if string.len(query) <= 7 then
local text_b64 = mime.b64(query)
if not cache[text_b64] then
local simple_google = simple_google_table(data)
cache[text_b64] = simple_google
end
end
end
local function process_google_data(google, receiver, query)
if google.responseStatus == 403 then
local text = 'ERROR: Reached maximum searches per day'
send_msg(receiver, text, ok_cb, false)
elseif google.responseStatus == 200 then
local data = google.responseData
if not data or not data.results or #data.results == 0 then
local text = 'Image not found.'
send_msg(receiver, text, ok_cb, false)
return false
end
-- Random image from table
local i = math.random(#data.results)
local url = data.results[i].unescapedUrl or data.results[i].url
local old_timeout = http.TIMEOUT or 10
http.TIMEOUT = 5
send_photo_from_url(receiver, url)
http.TIMEOUT = old_timeout
save_to_cache(query, google)
else
local text = 'ERROR!'
send_msg(receiver, text, ok_cb, false)
end
end
function run(msg, matches)
local receiver = get_receiver(msg)
local text = matches[1]
local text_b64 = mime.b64(text)
local cached = cache[text_b64]
if cached then
process_google_data(cached, receiver, text)
else
local data = get_google_data(text)
process_google_data(data, receiver, text)
end
end
return {
description = "Search image with Google API and sends it.",
usage = "!img [term]: Random search an image with Google API.",
patterns = {
"^!img (.*)$"
},
run = run
}
end
| gpl-2.0 |
mohammad9731/s_e_c_u_r_i_t_y | plugins/img_google.lua | 660 | 3196 | do
local mime = require("mime")
local google_config = load_from_file('data/google.lua')
local cache = {}
--[[
local function send_request(url)
local t = {}
local options = {
url = url,
sink = ltn12.sink.table(t),
method = "GET"
}
local a, code, headers, status = http.request(options)
return table.concat(t), code, headers, status
end]]--
local function get_google_data(text)
local url = "http://ajax.googleapis.com/ajax/services/search/images?"
url = url.."v=1.0&rsz=5"
url = url.."&q="..URL.escape(text)
url = url.."&imgsz=small|medium|large"
if google_config.api_keys then
local i = math.random(#google_config.api_keys)
local api_key = google_config.api_keys[i]
if api_key then
url = url.."&key="..api_key
end
end
local res, code = http.request(url)
if code ~= 200 then
print("HTTP Error code:", code)
return nil
end
local google = json:decode(res)
return google
end
-- Returns only the useful google data to save on cache
local function simple_google_table(google)
local new_table = {}
new_table.responseData = {}
new_table.responseDetails = google.responseDetails
new_table.responseStatus = google.responseStatus
new_table.responseData.results = {}
local results = google.responseData.results
for k,result in pairs(results) do
new_table.responseData.results[k] = {}
new_table.responseData.results[k].unescapedUrl = result.unescapedUrl
new_table.responseData.results[k].url = result.url
end
return new_table
end
local function save_to_cache(query, data)
-- Saves result on cache
if string.len(query) <= 7 then
local text_b64 = mime.b64(query)
if not cache[text_b64] then
local simple_google = simple_google_table(data)
cache[text_b64] = simple_google
end
end
end
local function process_google_data(google, receiver, query)
if google.responseStatus == 403 then
local text = 'ERROR: Reached maximum searches per day'
send_msg(receiver, text, ok_cb, false)
elseif google.responseStatus == 200 then
local data = google.responseData
if not data or not data.results or #data.results == 0 then
local text = 'Image not found.'
send_msg(receiver, text, ok_cb, false)
return false
end
-- Random image from table
local i = math.random(#data.results)
local url = data.results[i].unescapedUrl or data.results[i].url
local old_timeout = http.TIMEOUT or 10
http.TIMEOUT = 5
send_photo_from_url(receiver, url)
http.TIMEOUT = old_timeout
save_to_cache(query, google)
else
local text = 'ERROR!'
send_msg(receiver, text, ok_cb, false)
end
end
function run(msg, matches)
local receiver = get_receiver(msg)
local text = matches[1]
local text_b64 = mime.b64(text)
local cached = cache[text_b64]
if cached then
process_google_data(cached, receiver, text)
else
local data = get_google_data(text)
process_google_data(data, receiver, text)
end
end
return {
description = "Search image with Google API and sends it.",
usage = "!img [term]: Random search an image with Google API.",
patterns = {
"^!img (.*)$"
},
run = run
}
end
| gpl-2.0 |
siktirmirza/uzz | plugins/img_google.lua | 660 | 3196 | do
local mime = require("mime")
local google_config = load_from_file('data/google.lua')
local cache = {}
--[[
local function send_request(url)
local t = {}
local options = {
url = url,
sink = ltn12.sink.table(t),
method = "GET"
}
local a, code, headers, status = http.request(options)
return table.concat(t), code, headers, status
end]]--
local function get_google_data(text)
local url = "http://ajax.googleapis.com/ajax/services/search/images?"
url = url.."v=1.0&rsz=5"
url = url.."&q="..URL.escape(text)
url = url.."&imgsz=small|medium|large"
if google_config.api_keys then
local i = math.random(#google_config.api_keys)
local api_key = google_config.api_keys[i]
if api_key then
url = url.."&key="..api_key
end
end
local res, code = http.request(url)
if code ~= 200 then
print("HTTP Error code:", code)
return nil
end
local google = json:decode(res)
return google
end
-- Returns only the useful google data to save on cache
local function simple_google_table(google)
local new_table = {}
new_table.responseData = {}
new_table.responseDetails = google.responseDetails
new_table.responseStatus = google.responseStatus
new_table.responseData.results = {}
local results = google.responseData.results
for k,result in pairs(results) do
new_table.responseData.results[k] = {}
new_table.responseData.results[k].unescapedUrl = result.unescapedUrl
new_table.responseData.results[k].url = result.url
end
return new_table
end
local function save_to_cache(query, data)
-- Saves result on cache
if string.len(query) <= 7 then
local text_b64 = mime.b64(query)
if not cache[text_b64] then
local simple_google = simple_google_table(data)
cache[text_b64] = simple_google
end
end
end
local function process_google_data(google, receiver, query)
if google.responseStatus == 403 then
local text = 'ERROR: Reached maximum searches per day'
send_msg(receiver, text, ok_cb, false)
elseif google.responseStatus == 200 then
local data = google.responseData
if not data or not data.results or #data.results == 0 then
local text = 'Image not found.'
send_msg(receiver, text, ok_cb, false)
return false
end
-- Random image from table
local i = math.random(#data.results)
local url = data.results[i].unescapedUrl or data.results[i].url
local old_timeout = http.TIMEOUT or 10
http.TIMEOUT = 5
send_photo_from_url(receiver, url)
http.TIMEOUT = old_timeout
save_to_cache(query, google)
else
local text = 'ERROR!'
send_msg(receiver, text, ok_cb, false)
end
end
function run(msg, matches)
local receiver = get_receiver(msg)
local text = matches[1]
local text_b64 = mime.b64(text)
local cached = cache[text_b64]
if cached then
process_google_data(cached, receiver, text)
else
local data = get_google_data(text)
process_google_data(data, receiver, text)
end
end
return {
description = "Search image with Google API and sends it.",
usage = "!img [term]: Random search an image with Google API.",
patterns = {
"^!img (.*)$"
},
run = run
}
end
| gpl-2.0 |
amitshaked/resmatch | src/networks/mc-models/resmatch/hybrid.lua | 1 | 2735 | local network = require 'networks/network'
require 'networks/mc-models/resmatch/acrt'
require('networks/criterions/Margin2')
require('networks/scores/DotProduct2')
require('networks/modules/Normalize2')
local ResmatchHybrid, parent = torch.class('ResmatchHybrid','ResmatchAcrt')
function ResmatchHybrid:__init(self, opt, dataset)
parent.__init(parent, self, opt, dataset)
local bce = nn.BCECriterion2()
local margin = nn.Margin2()
-- parallel criterion with repeated target
self.criterion = nn.ParallelCriterion(true)
:add(bce, 0.8)
:add(margin, 0.2)
:cuda()
self.params.arch= {{1,2},{1,2},{1,2},{1,2},{1,2}}
end
function ResmatchHybrid:getDecisionNetwork()
local decision = nn.Sequential()
decision:add(nn.Linear(2 * self.params.fm, self.params.nh2))
decision:add(Activation(self.alpha))
for i = 1,self.params.l2 do
decision:add(nn.Linear(self.params.nh2, self.params.nh2))
decision:add(Activation())
end
decision:add(nn.Linear(self.params.nh2, 1))
decision:add(nn.Sigmoid())
return nn.ConcatTable()
:add(nn.Sequential()
:add(nn.Reshape(self.params.bs, self.params.fm *2))
:add(decision)
)
:add(nn.Sequential()
:add(nn.Normalize2())
:add(nn.DotProduct2())
)
end
function ResmatchHybrid:computeMatchingCost(x_batch, disp_max, directions)
local desc_l, desc_r = self:getDescriptors(x_batch)
-- Replace with fully convolutional network with the same weights
local testDecision = network.getTestNetwork(self.decision)
-- Initialize the output with the largest matching cost
-- at each possible disparity ('1')
local output = torch.CudaTensor(#directions, disp_max, desc_l:size(3), desc_l:size(4)):fill(1) -- (0 / 0)
local x2= torch.CudaTensor()
collectgarbage()
for _, direction in ipairs(directions) do
--print("calculate score in direction " .. direction)
local index = direction == -1 and 1 or 2
for d = 1,disp_max do
collectgarbage()
-- Get the left and right images for this disparity
local l = desc_l[{{1},{},{},{d,-1}}]
local r = desc_r[{{1},{},{},{1,-d}}]
x2:resize(2, r:size(2), r:size(3), r:size(4))
x2[{{1}}]:copy(l)
x2[{{2}}]:copy(r)
-- Compute the matching score
local score = testDecision:forward(x2)[1]
-- Copy to the right place in the output tensor
output[{index,d,{},direction == -1 and {d,-1} or {1,-d}}]:copy(score[{1,1}])
end
-- Fix the borders of the obtained map
network.fixBorder(output[{{index}}], direction, self.params.ws)
end
collectgarbage()
return output
end
return ResmatchHybrid
| bsd-2-clause |
TheOnePharaoh/YGOPro-Custom-Cards | script/c80106550.lua | 2 | 3977 | --The Fourth Panticle of Wrath
function c80106550.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_BE_BATTLE_TARGET)
e1:SetCondition(c80106550.descon)
e1:SetTarget(c80106550.destg)
e1:SetOperation(c80106550.desop)
c:RegisterEffect(e1)
--self destroy
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_SELF_DESTROY)
e2:SetCondition(c80106550.sdcon)
c:RegisterEffect(e2)
--pierce
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_PIERCE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetCondition(c80106550.desrepcon)
e3:SetTarget(c80106550.pietg)
c:RegisterEffect(e3)
--spsummon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(80106550,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_TO_GRAVE)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e4:SetCondition(c80106550.spcon)
e4:SetTarget(c80106550.sptg)
e4:SetOperation(c80106550.spop)
c:RegisterEffect(e4)
end
function c80106550.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
return tc:IsControler(tp) and tc:IsFaceup() and tc:IsSetCard(0xca00)
end
function c80106550.desfilter(c)
return c:IsAttackPos() and c:IsDestructable()
end
function c80106550.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c80106550.desfilter,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(c80106550.desfilter,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c80106550.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c80106550.desfilter,tp,0,LOCATION_MZONE,nil)
if g:GetCount()>0 then
Duel.Destroy(g,REASON_EFFECT)
end
end
function c80106550.sdfilter(c)
return not c:IsFaceup() or not c:IsSetCard(0xca00)
end
function c80106550.sdcon(e)
return Duel.IsExistingMatchingCard(c80106550.sdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end
function c80106550.cfilter(c)
return c:IsType(TYPE_MONSTER)
end
function c80106550.desrepcon(e)
local tp=e:GetHandlerPlayer()
return Duel.GetFieldGroupCount(tp,LOCATION_EXTRA,0)==0
and not Duel.IsExistingMatchingCard(c80106550.cfilter,tp,LOCATION_GRAVE,0,1,nil)
and Duel.IsExistingMatchingCard(c80106550.cfilter,tp,0,LOCATION_GRAVE,1,nil)
end
function c80106550.pietg(e,c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0xca00)
end
function c80106550.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT) and e:GetHandler():IsPreviousLocation(LOCATION_HAND) and not e:GetHandler():IsReason(REASON_RETURN)
end
function c80106550.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,80106550,0,0xca00,8,2900,1000,RACE_WARRIOR,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c80106550.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler()
if c:IsRelateToEffect(e)
and Duel.IsPlayerCanSpecialSummonMonster(tp,80106550,0,0xca00,8,2900,1000,RACE_WARRIOR,ATTRIBUTE_DARK) then
c:SetStatus(STATUS_NO_LEVEL,false)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(TYPE_EFFECT+TYPE_MONSTER)
e1:SetReset(RESET_EVENT+0x47c0000)
c:RegisterEffect(e1,true)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE)
e7:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e7:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7:SetReset(RESET_EVENT+0x47e0000)
e7:SetValue(LOCATION_DECKBOT)
c:RegisterEffect(e7,true)
end
end | gpl-3.0 |
mehrpouya81/gamerspm | plugins/domaintools.lua | 359 | 1494 | local ltn12 = require "ltn12"
local https = require "ssl.https"
-- Edit data/mashape.lua with your Mashape API key
-- http://docs.mashape.com/api-keys
local mashape = load_from_file('data/mashape.lua', {
api_key = ''
})
local function check(name)
local api = "https://domainsearch.p.mashape.com/index.php?"
local param = "name="..name
local url = api..param
local api_key = mashape.api_key
if api_key:isempty() then
return 'Configure your Mashape API Key'
end
local headers = {
["X-Mashape-Key"] = api_key,
["Accept"] = "application/json"
}
local respbody = {}
local body, code = https.request{
url = url,
method = "GET",
headers = headers,
sink = ltn12.sink.table(respbody),
protocol = "tlsv1"
}
if code ~= 200 then return code end
local body = table.concat(respbody)
local body = json:decode(body)
--vardump(body)
local domains = "List of domains for '"..name.."':\n"
for k,v in pairs(body) do
print(k)
local status = " ❌ "
if v == "Available" then
status = " ✔ "
end
domains = domains..k..status.."\n"
end
return domains
end
local function run(msg, matches)
if matches[1] == "check" then
local name = matches[2]
return check(name)
end
end
return {
description = "Domain tools",
usage = {"!domain check [domain] : Check domain name availability.",
},
patterns = {
"^!domain (check) (.*)$",
},
run = run
}
| gpl-2.0 |
wanmaple/MWFrameworkForCocosLua | frameworks/cocos2d-x/cocos/scripting/lua-bindings/auto/api/PhysicsContactPreSolve.lua | 10 | 1438 |
--------------------------------
-- @module PhysicsContactPreSolve
-- @parent_module cc
--------------------------------
-- get friction between two bodies
-- @function [parent=#PhysicsContactPreSolve] getFriction
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
-- get restitution between two bodies
-- @function [parent=#PhysicsContactPreSolve] getRestitution
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
-- set the friction
-- @function [parent=#PhysicsContactPreSolve] setFriction
-- @param self
-- @param #float friction
--------------------------------
-- ignore the rest of the contact presolve and postsolve callbacks
-- @function [parent=#PhysicsContactPreSolve] ignore
-- @param self
--------------------------------
-- get surface velocity between two bodies
-- @function [parent=#PhysicsContactPreSolve] getSurfaceVelocity
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
--------------------------------
-- set the surface velocity
-- @function [parent=#PhysicsContactPreSolve] setSurfaceVelocity
-- @param self
-- @param #vec2_table velocity
--------------------------------
-- set the restitution
-- @function [parent=#PhysicsContactPreSolve] setRestitution
-- @param self
-- @param #float restitution
return nil
| apache-2.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/globals/weaponskills/torcleaver.lua | 4 | 1383 | -----------------------------------
-- Torcleaver
-- Skill Level: N/A
-- Description: Deals triple damage. Damage varies with TP. Caladbolg: Aftermath.
-- Available only when equipped with Caladbolg (85)/(90)/(95) or Espafut +1/+2/+3.
-- Aligned with the Light Gorget, Aqua Gorget & Snow Gorget.
-- Aligned with the Light Belt, Aqua Belt & Snow Belt.
-- Element: None
-- Skillchain Properties: Light/Distortion
-- Modifiers: VIT:60%
-- Damage Multipliers by TP:
-- 100%TP 200%TP 300%TP
-- 4.75 5.75 6.5
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function OnUseWeaponSkill(player, target, wsID)
local params = {};
params.numHits = 1;
params.ftp100 = 4.75; params.ftp200 = 5.75; params.ftp300 = 6.5;
params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.6; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.crit100 = 0.00; params.crit200 = 0.00; params.crit300 = 0.00;
params.canCrit = false;
params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
params.atkmulti = 1;
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params);
return tpHits, extraHits, criticalHit, damage;
end | gpl-3.0 |
TienHP/Aquaria | files/scripts/entities/icechunksmall.lua | 6 | 1251 | -- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
-- ================================================================================================
-- S M A L L I C E C H U N K
-- ================================================================================================
dofile("scripts/entities/icechunkcommon.lua")
function init(me)
v.commonInit(me, 2)
end
function dieNormal(me)
if chance(10) then
spawnIngredient("IceChunk", entity_x(me), entity_y(me))
end
end
| gpl-2.0 |
waytim/darkstar | scripts/zones/Temenos/mobs/Fire_Elemental.lua | 28 | 1740 | -----------------------------------
-- Area: Temenos E T
-- NPC: Fire_Elemental
-----------------------------------
package.loaded["scripts/zones/Temenos/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/limbus");
require("scripts/zones/Temenos/TextIDs");
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
end;
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob, player, isKiller)
local mobID = mob:getID();
local mobX = mob:getXPos();
local mobY = mob:getYPos();
local mobZ = mob:getZPos();
switch (mobID): caseof {
[16928840] = function (x)
GetNPCByID(16928768+173):setPos(mobX,mobY,mobZ);
GetNPCByID(16928768+173):setStatus(STATUS_NORMAL);
end ,
[16928841] = function (x)
GetNPCByID(16928768+215):setPos(mobX,mobY,mobZ);
GetNPCByID(16928768+215):setStatus(STATUS_NORMAL);
end ,
[16928842] = function (x)
GetNPCByID(16928768+284):setPos(mobX,mobY,mobZ);
GetNPCByID(16928768+284):setStatus(STATUS_NORMAL);
end ,
[16928843] = function (x)
GetNPCByID(16928768+40):setPos(mobX,mobY,mobZ);
GetNPCByID(16928768+40):setStatus(STATUS_NORMAL);
end ,
[16929033] = function (x)
if (IsMobDead(16929034)==false) then -- ice
DespawnMob(16929034);
SpawnMob(16929040);
end
end ,
}
end; | gpl-3.0 |
waytim/darkstar | scripts/zones/Sacrarium/Zone.lua | 19 | 3611 | -----------------------------------
--
-- Zone: Sacrarium (28)
--
-----------------------------------
package.loaded["scripts/zones/Sacrarium/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/zones/Sacrarium/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
-- Set random variable for determining Old Prof. Mariselle's spawn location
local rand = math.random((2),(7));
SetServerVariable("Old_Prof_Spawn_Location", rand);
UpdateTreasureSpawnPoint(16892179);
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos(-219.996,-18.587,82.795,64);
end
-- ZONE LEVEL RESTRICTION
if (ENABLE_COP_ZONE_CAP == 1) then
player:addStatusEffect(EFFECT_LEVEL_RESTRICTION,50,0,0);
end
return cs;
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onGameDay
-----------------------------------
function onGameDay()
-- Labyrinth
local day = VanadielDayElement() ;
local tbl;
local SacrariumWallOffset = 16892109;
if (day == 3 or day == 7) then
tbl = {9,9,8,8,9,9,8,9,8,8,9,8,8,8,9,8,9,8};
elseif (day == 1 or day == 5) then
tbl = {9,9,8,9,8,8,8,8,9,9,9,8,9,8,8,8,8,9};
elseif (day == 0 or day == 4) then
tbl = {8,9,8,9,8,9,9,8,9,9,8,8,9,8,8,8,8,9};
else
tbl = {9,8,9,9,8,9,8,8,9,8,8,9,8,9,8,9,8,8};
end
GetNPCByID(SacrariumWallOffset):setAnimation(tbl[1]);
GetNPCByID(SacrariumWallOffset+6):setAnimation(tbl[2]);
GetNPCByID(SacrariumWallOffset+12):setAnimation(tbl[3]);
GetNPCByID(SacrariumWallOffset+13):setAnimation(tbl[4]);
GetNPCByID(SacrariumWallOffset+1):setAnimation(tbl[5]);
GetNPCByID(SacrariumWallOffset+7):setAnimation(tbl[6]);
GetNPCByID(SacrariumWallOffset+14):setAnimation(tbl[7]);
GetNPCByID(SacrariumWallOffset+2):setAnimation(tbl[8]);
GetNPCByID(SacrariumWallOffset+8):setAnimation(tbl[9]);
GetNPCByID(SacrariumWallOffset+9):setAnimation(tbl[10]);
GetNPCByID(SacrariumWallOffset+3):setAnimation(tbl[11]);
GetNPCByID(SacrariumWallOffset+15):setAnimation(tbl[12]);
GetNPCByID(SacrariumWallOffset+16):setAnimation(tbl[13]);
GetNPCByID(SacrariumWallOffset+10):setAnimation(tbl[14]);
GetNPCByID(SacrariumWallOffset+4):setAnimation(tbl[15]);
GetNPCByID(SacrariumWallOffset+17):setAnimation(tbl[16]);
GetNPCByID(SacrariumWallOffset+11):setAnimation(tbl[17]);
GetNPCByID(SacrariumWallOffset+5):setAnimation(tbl[18]);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
waytim/darkstar | scripts/zones/Lower_Delkfutts_Tower/npcs/Grounds_Tome.lua | 30 | 1107 | -----------------------------------
-- Area: Lower Delkfutt's Tower
-- NPC: Grounds Tome
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/groundsofvalor");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
startGov(GOV_EVENT_LOWER_DELKFUTTS_TOWER,player);
end;
-----------------------------------
-- onEventSelection
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
updateGov(player,csid,option,777,778,779,780,781,0,0,0,0,0);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
finishGov(player,csid,option,777,778,779,780,781,0,0,0,0,0,GOV_MSG_LOWER_DELKFUTTS_TOWER);
end;
| gpl-3.0 |
steven-jackson/PersonalLoot | libs/AceComm-3.0/AceComm-3.0.lua | 10 | 11192 | --- **AceComm-3.0** allows you to send messages of unlimited length over the addon comm channels.
-- It'll automatically split the messages into multiple parts and rebuild them on the receiving end.\\
-- **ChatThrottleLib** is of course being used to avoid being disconnected by the server.
--
-- **AceComm-3.0** can be embeded into your addon, either explicitly by calling AceComm:Embed(MyAddon) or by
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
-- and can be accessed directly, without having to explicitly call AceComm itself.\\
-- It is recommended to embed AceComm, otherwise you'll have to specify a custom `self` on all calls you
-- make into AceComm.
-- @class file
-- @name AceComm-3.0
-- @release $Id: AceComm-3.0.lua 1107 2014-02-19 16:40:32Z nevcairiel $
--[[ AceComm-3.0
TODO: Time out old data rotting around from dead senders? Not a HUGE deal since the number of possible sender names is somewhat limited.
]]
local MAJOR, MINOR = "AceComm-3.0", 9
local AceComm,oldminor = LibStub:NewLibrary(MAJOR, MINOR)
if not AceComm then return end
local CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0")
local CTL = assert(ChatThrottleLib, "AceComm-3.0 requires ChatThrottleLib")
-- Lua APIs
local type, next, pairs, tostring = type, next, pairs, tostring
local strsub, strfind = string.sub, string.find
local match = string.match
local tinsert, tconcat = table.insert, table.concat
local error, assert = error, assert
-- WoW APIs
local Ambiguate = Ambiguate
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: LibStub, DEFAULT_CHAT_FRAME, geterrorhandler, RegisterAddonMessagePrefix
AceComm.embeds = AceComm.embeds or {}
-- for my sanity and yours, let's give the message type bytes some names
local MSG_MULTI_FIRST = "\001"
local MSG_MULTI_NEXT = "\002"
local MSG_MULTI_LAST = "\003"
local MSG_ESCAPE = "\004"
-- remove old structures (pre WoW 4.0)
AceComm.multipart_origprefixes = nil
AceComm.multipart_reassemblers = nil
-- the multipart message spool: indexed by a combination of sender+distribution+
AceComm.multipart_spool = AceComm.multipart_spool or {}
--- Register for Addon Traffic on a specified prefix
-- @param prefix A printable character (\032-\255) classification of the message (typically AddonName or AddonNameEvent), max 16 characters
-- @param method Callback to call on message reception: Function reference, or method name (string) to call on self. Defaults to "OnCommReceived"
function AceComm:RegisterComm(prefix, method)
if method == nil then
method = "OnCommReceived"
end
if #prefix > 16 then -- TODO: 15?
error("AceComm:RegisterComm(prefix,method): prefix length is limited to 16 characters")
end
RegisterAddonMessagePrefix(prefix)
return AceComm._RegisterComm(self, prefix, method) -- created by CallbackHandler
end
local warnedPrefix=false
--- Send a message over the Addon Channel
-- @param prefix A printable character (\032-\255) classification of the message (typically AddonName or AddonNameEvent)
-- @param text Data to send, nils (\000) not allowed. Any length.
-- @param distribution Addon channel, e.g. "RAID", "GUILD", etc; see SendAddonMessage API
-- @param target Destination for some distributions; see SendAddonMessage API
-- @param prio OPTIONAL: ChatThrottleLib priority, "BULK", "NORMAL" or "ALERT". Defaults to "NORMAL".
-- @param callbackFn OPTIONAL: callback function to be called as each chunk is sent. receives 3 args: the user supplied arg (see next), the number of bytes sent so far, and the number of bytes total to send.
-- @param callbackArg: OPTIONAL: first arg to the callback function. nil will be passed if not specified.
function AceComm:SendCommMessage(prefix, text, distribution, target, prio, callbackFn, callbackArg)
prio = prio or "NORMAL" -- pasta's reference implementation had different prio for singlepart and multipart, but that's a very bad idea since that can easily lead to out-of-sequence delivery!
if not( type(prefix)=="string" and
type(text)=="string" and
type(distribution)=="string" and
(target==nil or type(target)=="string") and
(prio=="BULK" or prio=="NORMAL" or prio=="ALERT")
) then
error('Usage: SendCommMessage(addon, "prefix", "text", "distribution"[, "target"[, "prio"[, callbackFn, callbackarg]]])', 2)
end
local textlen = #text
local maxtextlen = 255 -- Yes, the max is 255 even if the dev post said 256. I tested. Char 256+ get silently truncated. /Mikk, 20110327
local queueName = prefix..distribution..(target or "")
local ctlCallback = nil
if callbackFn then
ctlCallback = function(sent)
return callbackFn(callbackArg, sent, textlen)
end
end
local forceMultipart
if match(text, "^[\001-\009]") then -- 4.1+: see if the first character is a control character
-- we need to escape the first character with a \004
if textlen+1 > maxtextlen then -- would we go over the size limit?
forceMultipart = true -- just make it multipart, no escape problems then
else
text = "\004" .. text
end
end
if not forceMultipart and textlen <= maxtextlen then
-- fits all in one message
CTL:SendAddonMessage(prio, prefix, text, distribution, target, queueName, ctlCallback, textlen)
else
maxtextlen = maxtextlen - 1 -- 1 extra byte for part indicator in prefix(4.0)/start of message(4.1)
-- first part
local chunk = strsub(text, 1, maxtextlen)
CTL:SendAddonMessage(prio, prefix, MSG_MULTI_FIRST..chunk, distribution, target, queueName, ctlCallback, maxtextlen)
-- continuation
local pos = 1+maxtextlen
while pos+maxtextlen <= textlen do
chunk = strsub(text, pos, pos+maxtextlen-1)
CTL:SendAddonMessage(prio, prefix, MSG_MULTI_NEXT..chunk, distribution, target, queueName, ctlCallback, pos+maxtextlen-1)
pos = pos + maxtextlen
end
-- final part
chunk = strsub(text, pos)
CTL:SendAddonMessage(prio, prefix, MSG_MULTI_LAST..chunk, distribution, target, queueName, ctlCallback, textlen)
end
end
----------------------------------------
-- Message receiving
----------------------------------------
do
local compost = setmetatable({}, {__mode = "k"})
local function new()
local t = next(compost)
if t then
compost[t]=nil
for i=#t,3,-1 do -- faster than pairs loop. don't even nil out 1/2 since they'll be overwritten
t[i]=nil
end
return t
end
return {}
end
local function lostdatawarning(prefix,sender,where)
DEFAULT_CHAT_FRAME:AddMessage(MAJOR..": Warning: lost network data regarding '"..tostring(prefix).."' from '"..tostring(sender).."' (in "..where..")")
end
function AceComm:OnReceiveMultipartFirst(prefix, message, distribution, sender)
local key = prefix.."\t"..distribution.."\t"..sender -- a unique stream is defined by the prefix + distribution + sender
local spool = AceComm.multipart_spool
--[[
if spool[key] then
lostdatawarning(prefix,sender,"First")
-- continue and overwrite
end
--]]
spool[key] = message -- plain string for now
end
function AceComm:OnReceiveMultipartNext(prefix, message, distribution, sender)
local key = prefix.."\t"..distribution.."\t"..sender -- a unique stream is defined by the prefix + distribution + sender
local spool = AceComm.multipart_spool
local olddata = spool[key]
if not olddata then
--lostdatawarning(prefix,sender,"Next")
return
end
if type(olddata)~="table" then
-- ... but what we have is not a table. So make it one. (Pull a composted one if available)
local t = new()
t[1] = olddata -- add old data as first string
t[2] = message -- and new message as second string
spool[key] = t -- and put the table in the spool instead of the old string
else
tinsert(olddata, message)
end
end
function AceComm:OnReceiveMultipartLast(prefix, message, distribution, sender)
local key = prefix.."\t"..distribution.."\t"..sender -- a unique stream is defined by the prefix + distribution + sender
local spool = AceComm.multipart_spool
local olddata = spool[key]
if not olddata then
--lostdatawarning(prefix,sender,"End")
return
end
spool[key] = nil
if type(olddata) == "table" then
-- if we've received a "next", the spooled data will be a table for rapid & garbage-free tconcat
tinsert(olddata, message)
AceComm.callbacks:Fire(prefix, tconcat(olddata, ""), distribution, sender)
compost[olddata] = true
else
-- if we've only received a "first", the spooled data will still only be a string
AceComm.callbacks:Fire(prefix, olddata..message, distribution, sender)
end
end
end
----------------------------------------
-- Embed CallbackHandler
----------------------------------------
if not AceComm.callbacks then
AceComm.callbacks = CallbackHandler:New(AceComm,
"_RegisterComm",
"UnregisterComm",
"UnregisterAllComm")
end
AceComm.callbacks.OnUsed = nil
AceComm.callbacks.OnUnused = nil
local function OnEvent(self, event, prefix, message, distribution, sender)
if event == "CHAT_MSG_ADDON" then
sender = Ambiguate(sender, "none")
local control, rest = match(message, "^([\001-\009])(.*)")
if control then
if control==MSG_MULTI_FIRST then
AceComm:OnReceiveMultipartFirst(prefix, rest, distribution, sender)
elseif control==MSG_MULTI_NEXT then
AceComm:OnReceiveMultipartNext(prefix, rest, distribution, sender)
elseif control==MSG_MULTI_LAST then
AceComm:OnReceiveMultipartLast(prefix, rest, distribution, sender)
elseif control==MSG_ESCAPE then
AceComm.callbacks:Fire(prefix, rest, distribution, sender)
else
-- unknown control character, ignore SILENTLY (dont warn unnecessarily about future extensions!)
end
else
-- single part: fire it off immediately and let CallbackHandler decide if it's registered or not
AceComm.callbacks:Fire(prefix, message, distribution, sender)
end
else
assert(false, "Received "..tostring(event).." event?!")
end
end
AceComm.frame = AceComm.frame or CreateFrame("Frame", "AceComm30Frame")
AceComm.frame:SetScript("OnEvent", OnEvent)
AceComm.frame:UnregisterAllEvents()
AceComm.frame:RegisterEvent("CHAT_MSG_ADDON")
----------------------------------------
-- Base library stuff
----------------------------------------
local mixins = {
"RegisterComm",
"UnregisterComm",
"UnregisterAllComm",
"SendCommMessage",
}
-- Embeds AceComm-3.0 into the target object making the functions from the mixins list available on target:..
-- @param target target object to embed AceComm-3.0 in
function AceComm:Embed(target)
for k, v in pairs(mixins) do
target[v] = self[v]
end
self.embeds[target] = true
return target
end
function AceComm:OnEmbedDisable(target)
target:UnregisterAllComm()
end
-- Update embeds
for target, v in pairs(AceComm.embeds) do
AceComm:Embed(target)
end
| gpl-3.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/Southern_San_dOria/npcs/Paunelie.lua | 6 | 1146 | -----------------------------------
-- Area: Port Bastok
-- NPC: Ilita
-- Linkshell merchant
-- @pos -142 -1 -25 236
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/shop");
require("scripts/zones/Southern_San_dOria/TextIDs");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,PAUNELIE_SHOP_DIALOG,513);
stock =
{
0x0200,8000, -- Linkshell
0x3f9d,375 -- Pendant Compass
}
showShop(player, STATIC, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/Dynamis-San_dOria/npcs/qm1.lua | 2 | 1209 | -----------------------------------
-- Area: Dynamis San d'Oria
-- NPC: ??? (Spawn when mega is defeated)
-----------------------------------
package.loaded["scripts/zones/Dynamis-San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/zones/Dynamis-San_dOria/TextIDs");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
if(player:hasKeyItem(HYDRA_CORPS_COMMAND_SCEPTER) == false)then
player:setVar("DynaSandoria_Win",1);
player:addKeyItem(HYDRA_CORPS_COMMAND_SCEPTER);
player:messageSpecial(KEYITEM_OBTAINED,HYDRA_CORPS_COMMAND_SCEPTER);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/Rabao/npcs/Generoit.lua | 6 | 1305 | -----------------------------------
-- Area: Rabao
-- NPC: Generoit
-- Standard Merchant NPC
-----------------------------------
require("scripts/globals/shop");
package.loaded["scripts/zones/Rabao/TextIDs"] = nil;
require("scripts/zones/Rabao/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,GENEROIT_SHOP_DIALOG);
stock = {0x11C1,61, -- Gysahl Greens
0x0348,7, -- Chocobo Feather
0x4278,10, -- Pet Food Alpha Biscuit
0x4279,81, -- Pet Food Beta Biscuit
0x45C4,81, -- Carrot Broth
0x45C6,687, -- Bug Broth
0x45C8,125, -- Herbal Broth
0x45CA,687, -- Carrion Broth
0x13D1,50784} -- Scroll of Chocobo Mazurka
showShop(player, STATIC, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
CaptainPRICE/wire | lua/entities/gmod_wire_fx_emitter.lua | 10 | 3723 | AddCSLuaFile()
DEFINE_BASECLASS( "base_wire_entity" )
ENT.PrintName = "Wire FX Emitter"
ENT.WireDebugName = "FX Emitter"
function ENT:SetupDataTables()
self:NetworkVar( "Bool", 0, "On" )
self:NetworkVar( "Int", 0, "Effect" )
self:NetworkVar( "Float", 0, "Delay" )
self:NetworkVar( "Vector", 0, "FXDir" )
end
function ENT:GetFXPos()
return self:GetPos()
end
-- Effect registration
ENT.Effects = {}
ENT.fxcount = 0
local fx_emitter = ENT
ComboBox_Wire_FX_Emitter_Options = {}
function AddFXEmitterEffect(name, func, nicename)
fx_emitter.fxcount = fx_emitter.fxcount+1
// Maintain a global reference for these effects
ComboBox_Wire_FX_Emitter_Options[name] = fx_emitter.fxcount
if CLIENT then
fx_emitter.Effects[fx_emitter.fxcount] = func
language.Add( "wire_fx_emitter_"..name, nicename )
end
end
-- Modular effect adding.. stuff
include( "wire/fx_emitter_default.lua" )
if CLIENT then
ENT.Delay = 0.05
function ENT:Draw()
// Don't draw if we are in camera mode
local ply = LocalPlayer()
local wep = ply:GetActiveWeapon()
if ( wep:IsValid() ) then
local weapon_name = wep:GetClass()
if ( weapon_name == "gmod_camera" ) then return end
end
self.BaseClass.Draw( self )
end
function ENT:Think()
if not self:GetOn() then return end
if ( self.Delay > CurTime() ) then return end
self.Delay = CurTime() + self:GetDelay()
local Effect = self:GetEffect()
// Missing effect... replace it if possible :/
if ( !self.Effects[ Effect ] ) then if ( self.Effects[1] ) then Effect = 1 else return end end
local Angle = self:GetAngles()
local FXDir = self:GetFXDir()
if FXDir and not FXDir:IsZero() then Angle = FXDir:Angle() else self:GetUp():Angle() end
local FXPos = self:GetFXPos()
if not FXPos or FXDir:IsZero() then FXPos=self:GetPos() + Angle:Forward() * 12 end
local b, e = pcall( self.Effects[Effect], FXPos, Angle )
if (!b) then
// Report the error
Print(self.Effects)
Print(FXPos)
Print(Angle)
Msg("Error in Emitter "..tostring(Effect).."\n -> "..tostring(e).."\n")
// Remove the naughty function
self.Effects[ Effect ] = nil
end
end
return -- No more client
end
-- Server
function ENT:Initialize()
self:SetModel( "models/props_lab/tpplug.mdl" )
self:PhysicsInit( SOLID_VPHYSICS )
self:SetMoveType( MOVETYPE_VPHYSICS )
self:SetSolid( SOLID_VPHYSICS )
self:DrawShadow( false )
self:SetCollisionGroup( COLLISION_GROUP_WEAPON )
local phys = self:GetPhysicsObject()
if phys:IsValid() then
phys:Wake()
end
self.Inputs = WireLib.CreateInputs(self, {"On", "Effect", "Delay", "Direction [VECTOR]"})
end
function ENT:Setup(delay, effect)
if delay then self:SetDelay(delay) end
if effect then self:SetEffect(effect) end
end
function ENT:TriggerInput( inputname, value, iter )
if inputname == "Direction" then
self:SetFXDir(value:GetNormal())
elseif inputname == "Effect" then
self:SetEffect(math.Clamp(value - value % 1, 1, self.fxcount))
elseif inputname == "On" then
self:SetOn(value ~= 0)
elseif inputname == "Delay" then
self:SetDelay(math.Clamp(value, 0.05, 20))
--elseif (inputname == "Position") then -- removed for excessive mingability
-- self:SetFXPos(value)
end
end
function ENT:ApplyDupeInfo(ply, ent, info, GetEntByID)
self.BaseClass.ApplyDupeInfo(self, ply, ent, info, GetEntByID)
-- Old dupes stored this info here rather than as RegisterEntityClass vars
if info.Effect then self:SetEffect(info.Effect) end
if info.Delay then self:SetDelay(info.Delay) end
end
duplicator.RegisterEntityClass("gmod_wire_fx_emitter", WireLib.MakeWireEnt, "Data", "delay", "effect" )
-- Note: delay and effect are here for backwards compatibility, they're now stored in the DataTable
| apache-2.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/Newton_Movalpolos/npcs/Sleakachiq.lua | 4 | 1057 | -----------------------------------
-- Area: Newton Movalpolos
-- NPC: Sleakachiq
-- Type: Adventurer's Assistant
-- @zone: 12
-- @pos: 162.504 14.999 136.901
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Newton_Movalpolos/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x001a);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/Upper_Jeuno/npcs/Sibila-Mobla.lua | 2 | 1289 | -----------------------------------
-- Area: Upper Jeuno
-- NPC: Sibila-Mobla
-- Standard Info NPC
-----------------------------------
package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil;
require("scripts/zones/Upper_Jeuno/TextIDs");
require("scripts/globals/quests");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local WildcatJeuno = player:getVar("WildcatJeuno");
if (player:getQuestStatus(JEUNO,LURE_OF_THE_WILDCAT_JEUNO) == QUEST_ACCEPTED and player:getMaskBit(WildcatJeuno,5) == false) then
player:startEvent(10083);
else
player:startEvent(0x0062);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 10083) then
player:setMaskBit(player:getVar("WildcatJeuno"),"WildcatJeuno",5,true)
end
end;
| gpl-3.0 |
pedrohenriquerls/cocos2d_ruby_binding | frameworks/cocos2d-x/cocos/scripting/lua-bindings/auto/api/ParticleBatchNode.lua | 10 | 3427 |
--------------------------------
-- @module ParticleBatchNode
-- @extend Node,TextureProtocol
-- @parent_module cc
--------------------------------
--
-- @function [parent=#ParticleBatchNode] setTexture
-- @param self
-- @param #cc.Texture2D texture
--------------------------------
-- disables a particle by inserting a 0'd quad into the texture atlas
-- @function [parent=#ParticleBatchNode] disableParticle
-- @param self
-- @param #int particleIndex
--------------------------------
--
-- @function [parent=#ParticleBatchNode] getTexture
-- @param self
-- @return Texture2D#Texture2D ret (return value: cc.Texture2D)
--------------------------------
-- Sets the texture atlas used for drawing the quads
-- @function [parent=#ParticleBatchNode] setTextureAtlas
-- @param self
-- @param #cc.TextureAtlas atlas
--------------------------------
--
-- @function [parent=#ParticleBatchNode] removeAllChildrenWithCleanup
-- @param self
-- @param #bool doCleanup
--------------------------------
-- Gets the texture atlas used for drawing the quads
-- @function [parent=#ParticleBatchNode] getTextureAtlas
-- @param self
-- @return TextureAtlas#TextureAtlas ret (return value: cc.TextureAtlas)
--------------------------------
-- Inserts a child into the ParticleBatchNode
-- @function [parent=#ParticleBatchNode] insertChild
-- @param self
-- @param #cc.ParticleSystem system
-- @param #int index
--------------------------------
--
-- @function [parent=#ParticleBatchNode] removeChildAtIndex
-- @param self
-- @param #int index
-- @param #bool doCleanup
--------------------------------
-- initializes the particle system with the name of a file on disk (for a list of supported formats look at the Texture2D class), a capacity of particles
-- @function [parent=#ParticleBatchNode] create
-- @param self
-- @param #string fileImage
-- @param #int capacity
-- @return ParticleBatchNode#ParticleBatchNode ret (return value: cc.ParticleBatchNode)
--------------------------------
-- initializes the particle system with Texture2D, a capacity of particles, which particle system to use
-- @function [parent=#ParticleBatchNode] createWithTexture
-- @param self
-- @param #cc.Texture2D tex
-- @param #int capacity
-- @return ParticleBatchNode#ParticleBatchNode ret (return value: cc.ParticleBatchNode)
--------------------------------
-- @overload self, cc.Node, int, string
-- @overload self, cc.Node, int, int
-- @function [parent=#ParticleBatchNode] addChild
-- @param self
-- @param #cc.Node child
-- @param #int zOrder
-- @param #int tag
--------------------------------
--
-- @function [parent=#ParticleBatchNode] draw
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table transform
-- @param #unsigned int flags
--------------------------------
--
-- @function [parent=#ParticleBatchNode] visit
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table parentTransform
-- @param #unsigned int parentFlags
--------------------------------
--
-- @function [parent=#ParticleBatchNode] reorderChild
-- @param self
-- @param #cc.Node child
-- @param #int zOrder
--------------------------------
--
-- @function [parent=#ParticleBatchNode] removeChild
-- @param self
-- @param #cc.Node child
-- @param #bool cleanup
return nil
| mit |
waytim/darkstar | scripts/zones/Windurst_Waters/npcs/Ohbiru-Dohbiru.lua | 28 | 12066 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Ohbiru-Dohbiru
-- Involved in quest: Food For Thought, Say It with Flowers
-- Starts and finishes quest: Toraimarai Turmoil
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil;
require("scripts/globals/quests");
require("scripts/globals/titles");
require("scripts/globals/common");
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/zones/Windurst_Waters/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local turmoil = player:getQuestStatus(WINDURST,TORAIMARAI_TURMOIL);
local count = trade:getItemCount();
if (player:getQuestStatus(WINDURST,WATER_WAY_TO_GO) == QUEST_ACCEPTED) then
if (trade:hasItemQty(4351,1) and count == 1) then
player:startEvent(0x0163,900);
end
elseif (player:getQuestStatus(WINDURST,FOOD_FOR_THOUGHT) == QUEST_ACCEPTED) then
local OhbiruFood = player:getVar("Ohbiru_Food_var");
if (trade:hasItemQty(4493,1) == true and trade:hasItemQty(4408,1) == true and trade:hasItemQty(624,1) == true and count == 3 and OhbiruFood ~= 2) then -- Traded all 3 items & Didn't ask for order
rand = math.random(1,2);
if (rand == 1) then
player:startEvent(0x0145,440);
else
player:startEvent(0x0146);
end
elseif (trade:hasItemQty(4493,1) == true and trade:hasItemQty(4408,1) == true and trade:hasItemQty(624,1) == true and count == 3 and OhbiruFood == 2) then -- Traded all 3 items after receiving order
player:startEvent(0x0142,440);
end
elseif (turmoil == QUEST_ACCEPTED) then
if (count == 3 and trade:getGil() == 0 and trade:hasItemQty(906,3) == true) then --Check that all 3 items have been traded
player:startEvent(0x0317);
else
player:startEvent(0x0312,4500,267,906); -- Reminder of needed items
end
elseif (turmoil == QUEST_COMPLETED) then
if (count == 3 and trade:getGil () == 0 and trade:hasItemQty(906,3) == true) then --Check that all 3 items have been traded
player:startEvent(0x0317);
else
player:startEvent(0x031b,4500,0,906); -- Reminder of needed items for repeated quest
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
-- Check for Missions first (priority?)
-- If the player has started the mission or not
local pfame = player:getFameLevel(WINDURST);
local turmoil = player:getQuestStatus(WINDURST,TORAIMARAI_TURMOIL);
local FoodForThought = player:getQuestStatus(WINDURST,FOOD_FOR_THOUGHT);
local needToZone = player:needToZone();
local OhbiruFood = player:getVar("Ohbiru_Food_var"); -- Variable to track progress of Ohbiru-Dohbiru in Food for Thought
local waterWayToGo = player:getQuestStatus(WINDURST,WATER_WAY_TO_GO);
local overnightDelivery = player:getQuestStatus(WINDURST,OVERNIGHT_DELIVERY);
local SayFlowers = player:getQuestStatus(WINDURST,SAY_IT_WITH_FLOWERS);
local FlowerProgress = player:getVar("FLOWER_PROGRESS");
if (player:getCurrentMission(COP) == THE_ROAD_FORKS and player:getVar("MEMORIES_OF_A_MAIDEN_Status")==2) then
player:startEvent(0x0368);
elseif (player:getCurrentMission(WINDURST) == THE_PRICE_OF_PEACE) then
if (player:getVar("ohbiru_dohbiru_talk") == 1) then
player:startEvent(0x8f);
else
player:startEvent(0x90);
end
elseif (SayFlowers == QUEST_ACCEPTED or FlowerProgress == 2) then
if (needToZone) then
player:startEvent(0x0206);
elseif (player:getVar("FLOWER_PROGRESS") == 1) then
player:startEvent(0x0205,0,0,0,0,950);
else
player:startEvent(0x0204,0,0,0,0,950);
end
elseif (waterWayToGo == QUEST_COMPLETED and needToZone) then
player:startEvent(0x0164,0,4351);
elseif (waterWayToGo == QUEST_ACCEPTED) then
if (player:hasItem(504) == false and player:hasItem(4351) == false) then
player:startEvent(0x0162);
else
player:startEvent(0x0161);
end
elseif (waterWayToGo == QUEST_AVAILABLE and overnightDelivery == QUEST_COMPLETED and pfame >= 3) then
player:startEvent(0x0160,0,4351);
elseif (FoodForThought == QUEST_AVAILABLE and OhbiruFood == 0) then
player:startEvent(0x0134); -- Hungry; mentions the experiment. First step in quest for this NPC.
player:setVar("Ohbiru_Food_var",1);
elseif (FoodForThought == QUEST_AVAILABLE and OhbiruFood == 1) then
player:startEvent(0x0135); -- Hungry. The NPC complains of being hungry before the quest is active.
elseif (FoodForThought == QUEST_ACCEPTED and OhbiruFood < 2) then
player:startEvent(0x013c,0,4493,624,4408); -- Gives Order
player:setVar("Ohbiru_Food_var",2);
elseif (FoodForThought == QUEST_ACCEPTED and OhbiruFood == 2) then
player:startEvent(0x013d,0,4493,624,4408); -- Repeats Order
elseif (FoodForThought == QUEST_ACCEPTED and OhbiruFood == 3) then
player:startEvent(0x0144); -- Reminds player to check on friends if he has been given his food.
elseif (FoodForThought == QUEST_COMPLETED and needToZone == true) then
player:startEvent(0x0158); -- Post Food for Thought Dialogue
elseif (overnightDelivery == QUEST_COMPLETED and pfame < 6) then
player:startEvent(0x015f); -- Post Overnight Delivery Dialogue
--
-- Begin Toraimarai Turmoil Section
--
elseif (turmoil == QUEST_AVAILABLE and pfame >= 6 and needToZone == false) then
player:startEvent(0x0311,4500,267,906);
elseif (turmoil == QUEST_ACCEPTED) then
player:startEvent(0x0312,4500,267,906); -- Reminder of needed items
elseif (turmoil == QUEST_COMPLETED) then
player:startEvent(0x031b,4500,0,906); -- Allows player to initiate repeat of Toraimarai Turmoil
else
player:startEvent(0x0158);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
-- Check Missions first (priority?)
local turmoil = player:getQuestStatus(WINDURST,TORAIMARAI_TURMOIL);
if (csid == 0x8f) then
player:setVar("ohbiru_dohbiru_talk",2);
elseif (csid == 0x0142 or csid == 0x0145) then
if (player:getVar("Kerutoto_Food_var") == 3 and player:getVar("Kenapa_Food_var") == 4 and player:getVar("Ohbiru_Food_var") == 2) then -- If this is the last NPC to be fed
player:tradeComplete();
player:completeQuest(WINDURST,FOOD_FOR_THOUGHT);
player:addTitle(FAST_FOOD_DELIVERER);
player:addGil(GIL_RATE*440);
player:setVar("Kerutoto_Food_var",0); -- ------------------------------------------
player:setVar("Kenapa_Food_var",0); -- Erase all the variables used in this quest
player:setVar("Ohbiru_Food_var",0); -- ------------------------------------------
player:addFame(WINDURST,100);
player:needToZone(true);
else
player:tradeComplete();
player:addGil(GIL_RATE*440);
player:setVar("Ohbiru_Food_var",3); -- If this is NOT the last NPC given food, flag this NPC as completed.
end
elseif (csid == 0x0146) then
if (player:getVar("Kerutoto_Food_var") == 3 and player:getVar("Kenapa_Food_var") == 4 and player:getVar("Ohbiru_Food_var") == 2) then -- If this is the last NPC to be fed
player:tradeComplete();
player:completeQuest(WINDURST,FOOD_FOR_THOUGHT);
player:addTitle(FAST_FOOD_DELIVERER);
player:addGil(GIL_RATE*440);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*440);
player:setVar("Kerutoto_Food_var",0); -- ------------------------------------------
player:setVar("Kenapa_Food_var",0); -- Erase all the variables used in this quest
player:setVar("Ohbiru_Food_var",0); -- ------------------------------------------
player:addFame(WINDURST,100);
player:needToZone(true);
else
player:tradeComplete();
player:addGil(GIL_RATE*440);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*440);
player:setVar("Ohbiru_Food_var",3); -- If this is NOT the last NPC given food, flag this NPC as completed.
end
elseif (csid == 0x0311 and option == 1) then -- Adds Toraimarai turmoil
player:addQuest(WINDURST,TORAIMARAI_TURMOIL);
player:messageSpecial(KEYITEM_OBTAINED,267);
player:addKeyItem(267); -- Rhinostery Certificate
elseif (csid == 0x0317 and turmoil == QUEST_ACCEPTED) then -- Completes Toraimarai turmoil - first time
player:addGil(GIL_RATE*4500);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*4500);
player:completeQuest(WINDURST,TORAIMARAI_TURMOIL);
player:addFame(WINDURST,100);
player:addTitle(CERTIFIED_RHINOSTERY_VENTURER);
player:tradeComplete();
elseif (csid == 0x0317 and turmoil == 2) then -- Completes Toraimarai turmoil - repeats
player:addGil(GIL_RATE*4500);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*4500);
player:addFame(WINDURST,50);
player:tradeComplete();
elseif (csid == 0x0160 and option == 0 or csid == 0x0162) then
if (player:getFreeSlotsCount() >= 1) then
if (player:getQuestStatus(WINDURST,WATER_WAY_TO_GO) == QUEST_AVAILABLE) then
player:addQuest(WINDURST,WATER_WAY_TO_GO);
end
player:addItem(504);
player:messageSpecial(ITEM_OBTAINED,504);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,504);
end
elseif (csid == 0x0163) then
player:addGil(GIL_RATE*900);
player:completeQuest(WINDURST,WATER_WAY_TO_GO);
player:addFame(WINDURST,40);
player:tradeComplete();
player:needToZone(true);
elseif (csid == 0x0368) then
player:setVar("MEMORIES_OF_A_MAIDEN_Status",3);
elseif (csid == 0x0204) then
if (option == 0) then
player:delGil(300);
player:addItem(948); -- Carnation
player:messageSpecial(ITEM_OBTAINED,948);
player:needToZone(true);
elseif (option == 1) then
player:delGil(200);
player:addItem(941); -- Red Rose
player:messageSpecial(ITEM_OBTAINED,941);
player:needToZone(true);
elseif (option == 2) then
player:delGil(250);
player:addItem(949); -- Rain Lily
player:messageSpecial(ITEM_OBTAINED,949);
player:needToZone(true);
elseif (option == 3) then
player:delGil(150);
player:addItem(956); -- Lilac
player:messageSpecial(ITEM_OBTAINED,956);
player:needToZone(true);
elseif (option == 4) then
player:delGil(200);
player:addItem(957); -- Amaryllis
player:messageSpecial(ITEM_OBTAINED,957);
player:needToZone(true);
elseif (option == 5) then
player:delGil(100);
player:addItem(958); -- Marguerite
player:messageSpecial(ITEM_OBTAINED,958);
player:needToZone(true);
elseif (option == 7) then
player:setVar("FLOWER_PROGRESS",1);
end
end
end;
| gpl-3.0 |
guillec/bluag | generators/newblog.lua | 1 | 6183 | function file_exists(name)
local f=io.open(name,"w")
if f~=nil then io.close(f) return true else return false end
end
function directory_exists(path)
end
function mkdir(dirname)
if not directory_exists(dirname) then
os.execute("mkdir " .. dirname)
end
end
function create_index_page(filename)
if file_exists(filename) then
local file = io.open(filename, "w")
default_content = [[
--title: Your First Page
--end_config
<p>
All right, You just setup your blog! Now what?<br/>
Well there are couple of things you can do, add a new post, create a new page or edit the layout! For more information on this check out the README.
</p>
<p>
The other thing you can do is look at the code and help me make this better. Check out the README on how to contribute.
</p>
<p>
Is Bluag for you? I dont know, but if you are looking to start a blog and don't want to use a annoying CMS you should try this.
You should especially try this if you are a Lua developer, since all the code is written in Lua. I hope that with Bluag,
as a developer you can just easily manipulate the content of your post and just over all have more fun.
</p>
<p>
There is a lot more that can be done and I am always looking for feedback. Please if interested help me with this project.
</p>
<br/>
{{posts}}
]]
file:write(default_content)
file:close()
end
end
function create_default_layout(filename)
if file_exists(filename) then
local file = io.open(filename, "w")
application_layout = [[
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>
{{title}}
</title>
<link href="http://twitter.github.com/bootstrap/assets/css/bootstrap-responsive.css" rel="stylesheet">
<link href="http://twitter.github.com/bootstrap/assets/css/bootstrap.css" rel="stylesheet">
{{stylesheets}}
</head>
<body>
<div class="row-fluid" style="background-color: white; padding: 20px;">
<span class="row">
<span class="offset1">
<img src="http://www.pairprogramwith.me/badge.png" alt="pair with me logo" />
</span>
{{top_menu}}
</span>
</div>
<div class="row-fluid" style="padding-top: 35px;">
<div class="span10 offset1">{{post_body}}</div>
</div>
<div id="footer" class="row-fluid" style="padding-top: 15px;">
</div>
<script>
<!-- Google Analytics Here -->
</script>
</body>
</html>
]]
file:write(application_layout)
file:close()
end
end
function create_recent_posts(filename)
if file_exists(filename) then
local file = io.open(filename, "w")
list_recent_posts = [[
<ul class="unstyled" style="padding-top: 10px;">
<li style="border-bottom: solid 1px #999999; padding: 7px 0px;">
<a href='/index.html'>Your Bluag Blog</a>
<span style="float: right;" class="muted"><small>11/11/1111</small></span>
</li>
</ul>
]]
file:write(list_recent_posts)
file:close()
end
end
function create_top_menu(filename)
if file_exists(filename) then
local file = io.open(filename, "w")
list_recent_posts = [[
<span class="offset3" style="font-size: 20px; word-spacing: 5px;">
<a href="/index.html" rel="index" rel="index">HOME</a>
|
<a href="#" rel="index" rel="about">ABOUT ME</a>
|
<a href="#" rel="projects">PROJECTS</a>
</span>
]]
file:write(list_recent_posts)
file:close()
end
end
function create_stylesheet(filename)
if file_exists(filename) then
local file = io.open(filename, "w")
list_recent_posts = [[
html,body {
height: 100%;
background-color: #f2f2f2;
}
#footer{
bottom: -50px;
height: 50px;
left: 0;
position: absolute;
right: 0;
}
hr {
margin-top: 50px;
margin-bottom: 50px;
height: 1px;
border: 0; border-top: 1px solid #ccc
}
span.label {
margin-top: 10px;
margin-right: 15px;
padding: 15px;
float: left;
}
div.post-header {
margin-top: 15px;
margin-bottom: 30px;
}
]]
file:write(list_recent_posts)
file:close()
end
end
function create_stylesheet_widget(filename)
if file_exists(filename) then
local file = io.open(filename, "w")
list_recent_posts = [[
<link rel="stylesheet" href="assets/stylesheets/style.css">
]]
file:write(list_recent_posts)
file:close()
end
end
function create_first_post(filename)
if file_exists(filename) then
local file = io.open(filename, "w")
list_recent_posts = [[
--title: Your First Blog Post
--end_config
<br/>
<h3>Your First Post</h3>
<p>This file is found in the <em>_sources</em> directory. If you want to add a new blog post just create a new html file in the <em>_sources</em> directory.</p>
<p>
<strong>VERY IMPORTANT:</strong> every file in the <em>_sources</em> directory <strong>requires</strong> a title config block.
Look at the source file as an example. Without this the build will break.
</p>
]]
file:write(list_recent_posts)
file:close()
end
end
mkdir("_sources/")
mkdir("_pages/")
mkdir("_layouts/")
mkdir("_build/")
mkdir("_widgets/")
mkdir("_assets/")
mkdir("_assets/stylesheets/")
mkdir("_assets/images/")
create_index_page("_pages/index.html")
create_default_layout("_layouts/default.html")
create_recent_posts("_widgets/recent_posts.html")
create_top_menu("_widgets/top_menu.html")
create_stylesheet("_assets/stylesheets/style.css")
create_stylesheet_widget("_widgets/stylesheets.html")
create_first_post("_sources/the_very_first_post.html")
| mit |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/zones/Windurst_Waters/npcs/Chyuk-Kochak.lua | 4 | 1049 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Chyuk-Kochak
-- Type: Standard NPC
-- @zone: 238
-- @pos: -252.162 -6.319 -307.011
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0298);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/globals/items/loaf_of_steel_bread.lua | 3 | 1089 | -----------------------------------------
-- ID: 4573
-- Item: loaf_of_steel_bread
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Health 6
-- Vitality 1
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,4573);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 6);
target:addMod(MOD_VIT, 1);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 6);
target:delMod(MOD_VIT, 1);
end;
| gpl-3.0 |
pedrohenriquerls/cocos2d_ruby_binding | frameworks/cocos2d-x/cocos/scripting/lua-bindings/auto/api/TMXLayer.lua | 2 | 5485 |
--------------------------------
-- @module TMXLayer
-- @extend SpriteBatchNode
-- @parent_module cc
--------------------------------
-- returns the position in points of a given tile coordinate
-- @function [parent=#TMXLayer] getPositionAt
-- @param self
-- @param #vec2_table tileCoordinate
-- @return vec2_table#vec2_table ret (return value: vec2_table)
--------------------------------
--
-- @function [parent=#TMXLayer] setLayerOrientation
-- @param self
-- @param #int orientation
--------------------------------
-- dealloc the map that contains the tile position from memory.<br>
-- Unless you want to know at runtime the tiles positions, you can safely call this method.<br>
-- If you are going to call layer->tileGIDAt() then, don't release the map
-- @function [parent=#TMXLayer] releaseMap
-- @param self
--------------------------------
-- size of the layer in tiles
-- @function [parent=#TMXLayer] getLayerSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
--------------------------------
--
-- @function [parent=#TMXLayer] setMapTileSize
-- @param self
-- @param #size_table size
--------------------------------
-- Layer orientation, which is the same as the map orientation
-- @function [parent=#TMXLayer] getLayerOrientation
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
--
-- @function [parent=#TMXLayer] setProperties
-- @param self
-- @param #map_table properties
--------------------------------
--
-- @function [parent=#TMXLayer] setLayerName
-- @param self
-- @param #string layerName
--------------------------------
-- removes a tile at given tile coordinate
-- @function [parent=#TMXLayer] removeTileAt
-- @param self
-- @param #vec2_table tileCoordinate
--------------------------------
-- initializes a TMXLayer with a tileset info, a layer info and a map info
-- @function [parent=#TMXLayer] initWithTilesetInfo
-- @param self
-- @param #cc.TMXTilesetInfo tilesetInfo
-- @param #cc.TMXLayerInfo layerInfo
-- @param #cc.TMXMapInfo mapInfo
-- @return bool#bool ret (return value: bool)
--------------------------------
-- Creates the tiles
-- @function [parent=#TMXLayer] setupTiles
-- @param self
--------------------------------
-- @overload self, unsigned int, vec2_table, int
-- @overload self, unsigned int, vec2_table
-- @function [parent=#TMXLayer] setTileGID
-- @param self
-- @param #unsigned int gid
-- @param #vec2_table tileCoordinate
-- @param #int flags
--------------------------------
-- size of the map's tile (could be different from the tile's size)
-- @function [parent=#TMXLayer] getMapTileSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
--------------------------------
-- return the value for the specific property name
-- @function [parent=#TMXLayer] getProperty
-- @param self
-- @param #string propertyName
-- @return Value#Value ret (return value: cc.Value)
--------------------------------
--
-- @function [parent=#TMXLayer] setLayerSize
-- @param self
-- @param #size_table size
--------------------------------
--
-- @function [parent=#TMXLayer] getLayerName
-- @param self
-- @return string#string ret (return value: string)
--------------------------------
--
-- @function [parent=#TMXLayer] setTileSet
-- @param self
-- @param #cc.TMXTilesetInfo info
--------------------------------
-- Tileset information for the layer
-- @function [parent=#TMXLayer] getTileSet
-- @param self
-- @return TMXTilesetInfo#TMXTilesetInfo ret (return value: cc.TMXTilesetInfo)
--------------------------------
-- @overload self
-- @overload self
-- @function [parent=#TMXLayer] getProperties
-- @param self
-- @return map_table#map_table ret (return value: map_table)
--------------------------------
-- returns the tile (Sprite) at a given a tile coordinate.<br>
-- The returned Sprite will be already added to the TMXLayer. Don't add it again.<br>
-- The Sprite can be treated like any other Sprite: rotated, scaled, translated, opacity, color, etc.<br>
-- You can remove either by calling:<br>
-- - layer->removeChild(sprite, cleanup);<br>
-- - or layer->removeTileAt(Vec2(x,y));
-- @function [parent=#TMXLayer] getTileAt
-- @param self
-- @param #vec2_table tileCoordinate
-- @return Sprite#Sprite ret (return value: cc.Sprite)
--------------------------------
-- creates a TMXLayer with an tileset info, a layer info and a map info
-- @function [parent=#TMXLayer] create
-- @param self
-- @param #cc.TMXTilesetInfo tilesetInfo
-- @param #cc.TMXLayerInfo layerInfo
-- @param #cc.TMXMapInfo mapInfo
-- @return TMXLayer#TMXLayer ret (return value: cc.TMXLayer)
--------------------------------
--
-- @function [parent=#TMXLayer] addChild
-- @param self
-- @param #cc.Node child
-- @param #int zOrder
-- @param #int tag
--------------------------------
--
-- @function [parent=#TMXLayer] getDescription
-- @param self
-- @return string#string ret (return value: string)
--------------------------------
--
-- @function [parent=#TMXLayer] removeChild
-- @param self
-- @param #cc.Node child
-- @param #bool cleanup
--------------------------------
-- js ctor
-- @function [parent=#TMXLayer] TMXLayer
-- @param self
return nil
| mit |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/globals/mobskills/Wind_Shear_ZNM.lua | 4 | 1090 | ---------------------------------------------
-- Wind Shear
--
-- Description: Deals damage to enemies within an area of effect. Additional effect: Knockback
-- Type: Physical
-- Utsusemi/Blink absorb: 2-3 shadows
-- Range: 10' radial
-- Notes: The knockback is rather severe. Vulpangue uses an enhanced version that inflicts Weight.
---------------------------------------------
require("/scripts/globals/settings");
require("/scripts/globals/status");
require("/scripts/globals/monstertpmoves");
---------------------------------------------
function OnMobSkillCheck(target,mob,skill)
return 0;
end;
function OnMobWeaponSkill(target, mob, skill)
-- EFFECT_KNOCKBACK
local numhits = 1;
local accmod = 1;
local dmgmod = 1;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,MOBPARAM_3_SHADOW);
local typeEffect = EFFECT_WEIGHT;
MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 50, 0, 120);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
djdduty/OnionRing | TestGame/main.lua | 2 | 1355 | print("Hello from Lua Global!")
frameCount = 0
frameTimer = 0
function onion.load()
print("This lua file contains every bound input function!")
onion.window.settitle("Lua, woohoo!")
end
function onion.update(deltatime)
frameTimer = frameTimer + deltatime
frameCount = frameCount + 1
--print ("update... " .. deltatime)
if frameTimer >= 1000 then
print ("Fps: " .. frameCount)
frameCount = 0
frameTimer = 0
end
--if onion.input.iskeydown(32) then - Not working atm
--if onion.mouse.isdown(0) then - Not working atm
end
function onion.draw()
end
function onion.unload()
print("Done...")
end
function onion.keydown(key)
if key == 27 then
onion.quit()
end
if key == 32 then
onion.window.setsize(800,600)
end
print("Key "..key.." down!")
end
function onion.keyup(key)
print("Key "..key.." up!")
end
function onion.mousedown(button)
print("Mouse "..button.." down. x:"..onion.mouse.getX().." y:"..onion.mouse.getY())
if button == 1 then
onion.mouse.hide()
end
if button == 3 then
onion.mouse.show()
end
end
function onion.mouseup(button)
print("Mouse "..button.." up. x:"..onion.mouse.getX().." y:"..onion.mouse.getY())
end
function onion.mousemove(x, y)
--print("Mouse moved to "..x..", "..y)
end
| mit |
TheOnePharaoh/YGOPro-Custom-Cards | script/c77777793.lua | 2 | 4503 | --Witchcrafter Combinatorial Relic
function c77777793.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c77777793.sptg)
e1:SetOperation(c77777793.spop)
c:RegisterEffect(e1)
end
function c77777793.mfilter0(c)
return c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c77777793.mfilter1(c,e)
return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function c77777793.mfilter2(c,e)
return c:IsCanBeFusionMaterial() and c:IsAbleToRemove()and c:IsSetCard(0x407) and not c:IsImmuneToEffect(e)
end
function c77777793.spfilter1(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_SPELLCASTER) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c77777793.spfilter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_SPELLCASTER) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c77777793.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp
local mg1=Duel.GetMatchingGroup(Card.IsCanBeFusionMaterial,tp,LOCATION_HAND+LOCATION_MZONE,0,nil)
local res=Duel.IsExistingMatchingCard(c77777793.spfilter1,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if res then return true end
local mg2=Duel.GetMatchingGroup(c77777793.mfilter0,tp,LOCATION_GRAVE,0,nil)
mg2:Merge(mg1)
res=Duel.IsExistingMatchingCard(c77777793.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c77777793.spfilter1,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c77777793.spop(e,tp,eg,ep,ev,re,r,rp)
local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp
local mg1=Duel.GetMatchingGroup(c77777793.mfilter1,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,e)
local sg1=Duel.GetMatchingGroup(c77777793.spfilter1,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=Duel.GetMatchingGroup(c77777793.mfilter2,tp,LOCATION_GRAVE,0,nil,e)
mg2:Merge(mg1)
local sg2=Duel.GetMatchingGroup(c77777793.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,nil,chkf)
sg1:Merge(sg2)
local mg3=nil
local sg3=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg3=Duel.GetMatchingGroup(c77777793.spfilter1,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg3~=nil and sg3:GetCount()>0) then
local sg=sg1:Clone()
if sg3 then sg:Merge(sg3) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg3==nil or not sg3:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
tc:SetMaterial(mat1)
local mat2=mat1:Filter(Card.IsLocation,nil,LOCATION_GRAVE)
mat1:Sub(mat2)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.Remove(mat2,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat)
end
tc:CompleteProcedure()
else
local cg1=Duel.GetFieldGroup(tp,LOCATION_HAND+LOCATION_MZONE,0)
local cg2=Duel.GetFieldGroup(tp,LOCATION_EXTRA,0)
local ct=cg1:GetCount()
if not Duel.IsPlayerAffectedByEffect(tp,30459350) then
ct=ct+Duel.GetMatchingGroupCount(c77777793.ctfilter,tp,LOCATION_GRAVE,0,nil)
end
if ct>1 and cg2:IsExists(Card.IsFacedown,1,nil)
and Duel.IsPlayerCanSpecialSummon(tp) and not Duel.IsPlayerAffectedByEffect(tp,27581098) then
Duel.ConfirmCards(1-tp,cg1)
Duel.ConfirmCards(1-tp,cg2)
Duel.ShuffleHand(tp)
end
end
end
function c77777793.ctfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x407)
end
function c77777793.grvfilter(c)
return c:IsLocation(LOCATION_GRAVE) and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x407)
end | gpl-3.0 |
waytim/darkstar | scripts/zones/Al_Zahbi/npcs/Hadibal.lua | 13 | 1037 | -----------------------------------
-- Area: Al Zahbi
-- NPC: Hadibal
-- Type: Standard NPC
-- @zone: 48
-- @pos -34.345 -1 -38.842
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Al_Zahbi/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x00f5);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
delram/hw | plugins/stats.lua | 866 | 4001 | do
-- Returns a table with `name` and `msgs`
local function get_msgs_user_chat(user_id, chat_id)
local user_info = {}
local uhash = 'user:'..user_id
local user = redis:hgetall(uhash)
local um_hash = 'msgs:'..user_id..':'..chat_id
user_info.msgs = tonumber(redis:get(um_hash) or 0)
user_info.name = user_print_name(user)..' ['..user_id..']'
return user_info
end
local function chat_stats(chat_id)
-- Users on chat
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
-- Sort users by msgs number
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = 'users in this chat \n'
for k,user in pairs(users_info) do
text = text..user.name..' = '..user.msgs..'\n'
end
local file = io.open("./groups/lists/"..chat_id.."stats.txt", "w")
file:write(text)
file:flush()
file:close()
send_document("chat#id"..chat_id,"./groups/lists/"..chat_id.."stats.txt", ok_cb, false)
return --text
end
local function chat_stats2(chat_id)
-- Users on chat
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
-- Sort users by msgs number
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = 'users in this chat \n'
for k,user in pairs(users_info) do
text = text..user.name..' = '..user.msgs..'\n'
end
return text
end
-- Save stats, ban user
local function bot_stats()
local redis_scan = [[
local cursor = '0'
local count = 0
repeat
local r = redis.call("SCAN", cursor, "MATCH", KEYS[1])
cursor = r[1]
count = count + #r[2]
until cursor == '0'
return count]]
-- Users
local hash = 'msgs:*:'..our_id
local r = redis:eval(redis_scan, 1, hash)
local text = 'Users: '..r
hash = 'chat:*:users'
r = redis:eval(redis_scan, 1, hash)
text = text..'\nGroups: '..r
return text
end
local function run(msg, matches)
if matches[1]:lower() == 'teleseed' then -- Put everything you like :)
local about = _config.about_text
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /teleseed ")
return about
end
if matches[1]:lower() == "statslist" then
if not is_momod(msg) then
return "For mods only !"
end
local chat_id = msg.to.id
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ")
return chat_stats2(chat_id)
end
if matches[1]:lower() == "stats" then
if not matches[2] then
if not is_momod(msg) then
return "For mods only !"
end
if msg.to.type == 'chat' then
local chat_id = msg.to.id
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ")
return chat_stats(chat_id)
else
return
end
end
if matches[2] == "teleseed" then -- Put everything you like :)
if not is_admin(msg) then
return "For admins only !"
else
return bot_stats()
end
end
if matches[2] == "group" then
if not is_admin(msg) then
return "For admins only !"
else
return chat_stats(matches[3])
end
end
end
end
return {
patterns = {
"^[!/]([Ss]tats)$",
"^[!/]([Ss]tatslist)$",
"^[!/]([Ss]tats) (group) (%d+)",
"^[!/]([Ss]tats) (teleseed)",-- Put everything you like :)
"^[!/]([Tt]eleseed)"-- Put everything you like :)
},
run = run
}
end
| gpl-2.0 |
waytim/darkstar | scripts/zones/Boneyard_Gully/mobs/Race_Runner.lua | 13 | 1477 | -----------------------------------
-- Area: Boneyard_Gully
-- Name: Race Runner
-----------------------------------
require("scripts/globals/titles");
require("scripts/globals/status");
local path = {
-539, 0, -481,
-556, 0, -478,
-581, 0, -475,
-579, -3, -460,
-572, 2, -433,
-545, 1, -440,
-532, 0, -466
};
-----------------------------------
-- onMobInitialize Action
-----------------------------------
function onMobInitialize(mob)
end;
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
onMobRoam(mob);
end;
-----------------------------------
-- onMobRoamAction Action
-----------------------------------
function onMobRoamAction(mob)
pathfind.patrol(mob, path, PATHFLAG_REVERSE);
end;
-----------------------------------
-- onMobRoam Action
-----------------------------------
function onMobRoam(mob)
-- move to start position if not moving
if (mob:isFollowingPath() == false) then
mob:pathThrough(pathfind.first(path));
end
end;
-----------------------------------
-- onMobEngaged Action
-----------------------------------
function onMobEngaged(mob,target)
end;
-----------------------------------
-- onMobFight Action
-----------------------------------
function onMobFight(mob,target)
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob, player, isKiller)
end; | gpl-3.0 |
MinFu/luci | applications/luci-app-statistics/luasrc/statistics/i18n.lua | 29 | 2184 | -- Copyright 2008 Freifunk Leipzig / Jo-Philipp Wich <jow@openwrt.org>
-- Licensed to the public under the Apache License 2.0.
module("luci.statistics.i18n", package.seeall)
require("luci.util")
require("luci.i18n")
Instance = luci.util.class()
function Instance.__init__( self, graph )
self.i18n = luci.i18n
self.graph = graph
end
function Instance._subst( self, str, val )
str = str:gsub( "%%H", self.graph.opts.host or "" )
str = str:gsub( "%%pn", val.plugin or "" )
str = str:gsub( "%%pi", val.pinst or "" )
str = str:gsub( "%%dt", val.dtype or "" )
str = str:gsub( "%%di", val.dinst or "" )
str = str:gsub( "%%ds", val.dsrc or "" )
return str
end
function Instance._translate( self, key, alt )
local val = self.i18n.string(key)
if val ~= key then
return val
else
return alt
end
end
function Instance.title( self, plugin, pinst, dtype, dinst, user_title )
local title = user_title or
"p=%s/pi=%s/dt=%s/di=%s" % {
plugin,
(pinst and #pinst > 0) and pinst or "(nil)",
(dtype and #dtype > 0) and dtype or "(nil)",
(dinst and #dinst > 0) and dinst or "(nil)"
}
return self:_subst( title, {
plugin = plugin,
pinst = pinst,
dtype = dtype,
dinst = dinst
} )
end
function Instance.label( self, plugin, pinst, dtype, dinst, user_label )
local label = user_label or
"dt=%s/di=%s" % {
(dtype and #dtype > 0) and dtype or "(nil)",
(dinst and #dinst > 0) and dinst or "(nil)"
}
return self:_subst( label, {
plugin = plugin,
pinst = pinst,
dtype = dtype,
dinst = dinst
} )
end
function Instance.ds( self, source )
local label = source.title or self:_translate(
string.format( "stat_ds_%s_%s_%s", source.type, source.instance, source.ds ),
self:_translate(
string.format( "stat_ds_%s_%s", source.type, source.instance ),
self:_translate(
string.format( "stat_ds_label_%s__%s", source.type, source.ds ),
self:_translate(
string.format( "stat_ds_%s", source.type ),
source.type .. "_" .. source.instance:gsub("[^%w]","_") .. "_" .. source.ds
)
)
)
)
return self:_subst( label, {
dtype = source.type,
dinst = source.instance,
dsrc = source.ds
} )
end
| apache-2.0 |
zorfmorf/loveprojects | drip/src/libraries/hump/vector.lua | 28 | 5323 | --[[
Copyright (c) 2010-2013 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
Except as contained in this notice, the name(s) of the above copyright holders
shall not be used in advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written authorization.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
]]--
local assert = assert
local sqrt, cos, sin, atan2 = math.sqrt, math.cos, math.sin, math.atan2
local vector = {}
vector.__index = vector
local function new(x,y)
return setmetatable({x = x or 0, y = y or 0}, vector)
end
local zero = new(0,0)
local function isvector(v)
return type(v) == 'table' and type(v.x) == 'number' and type(v.y) == 'number'
end
function vector:clone()
return new(self.x, self.y)
end
function vector:unpack()
return self.x, self.y
end
function vector:__tostring()
return "("..tonumber(self.x)..","..tonumber(self.y)..")"
end
function vector.__unm(a)
return new(-a.x, -a.y)
end
function vector.__add(a,b)
assert(isvector(a) and isvector(b), "Add: wrong argument types (<vector> expected)")
return new(a.x+b.x, a.y+b.y)
end
function vector.__sub(a,b)
assert(isvector(a) and isvector(b), "Sub: wrong argument types (<vector> expected)")
return new(a.x-b.x, a.y-b.y)
end
function vector.__mul(a,b)
if type(a) == "number" then
return new(a*b.x, a*b.y)
elseif type(b) == "number" then
return new(b*a.x, b*a.y)
else
assert(isvector(a) and isvector(b), "Mul: wrong argument types (<vector> or <number> expected)")
return a.x*b.x + a.y*b.y
end
end
function vector.__div(a,b)
assert(isvector(a) and type(b) == "number", "wrong argument types (expected <vector> / <number>)")
return new(a.x / b, a.y / b)
end
function vector.__eq(a,b)
return a.x == b.x and a.y == b.y
end
function vector.__lt(a,b)
return a.x < b.x or (a.x == b.x and a.y < b.y)
end
function vector.__le(a,b)
return a.x <= b.x and a.y <= b.y
end
function vector.permul(a,b)
assert(isvector(a) and isvector(b), "permul: wrong argument types (<vector> expected)")
return new(a.x*b.x, a.y*b.y)
end
function vector:len2()
return self.x * self.x + self.y * self.y
end
function vector:len()
return sqrt(self.x * self.x + self.y * self.y)
end
function vector.dist(a, b)
assert(isvector(a) and isvector(b), "dist: wrong argument types (<vector> expected)")
local dx = a.x - b.x
local dy = a.y - b.y
return sqrt(dx * dx + dy * dy)
end
function vector.dist2(a, b)
assert(isvector(a) and isvector(b), "dist: wrong argument types (<vector> expected)")
local dx = a.x - b.x
local dy = a.y - b.y
return (dx * dx + dy * dy)
end
function vector:normalize_inplace()
local l = self:len()
if l > 0 then
self.x, self.y = self.x / l, self.y / l
end
return self
end
function vector:normalized()
return self:clone():normalize_inplace()
end
function vector:rotate_inplace(phi)
local c, s = cos(phi), sin(phi)
self.x, self.y = c * self.x - s * self.y, s * self.x + c * self.y
return self
end
function vector:rotated(phi)
local c, s = cos(phi), sin(phi)
return new(c * self.x - s * self.y, s * self.x + c * self.y)
end
function vector:perpendicular()
return new(-self.y, self.x)
end
function vector:projectOn(v)
assert(isvector(v), "invalid argument: cannot project vector on " .. type(v))
-- (self * v) * v / v:len2()
local s = (self.x * v.x + self.y * v.y) / (v.x * v.x + v.y * v.y)
return new(s * v.x, s * v.y)
end
function vector:mirrorOn(v)
assert(isvector(v), "invalid argument: cannot mirror vector on " .. type(v))
-- 2 * self:projectOn(v) - self
local s = 2 * (self.x * v.x + self.y * v.y) / (v.x * v.x + v.y * v.y)
return new(s * v.x - self.x, s * v.y - self.y)
end
function vector:cross(v)
assert(isvector(v), "cross: wrong argument types (<vector> expected)")
return self.x * v.y - self.y * v.x
end
-- ref.: http://blog.signalsondisplay.com/?p=336
function vector:trim_inplace(maxLen)
local s = maxLen * maxLen / self:len2()
s = (s > 1 and 1) or math.sqrt(s)
self.x, self.y = self.x * s, self.y * s
return self
end
function vector:angleTo(other)
if other then
return atan2(self.y, self.x) - atan2(other.y, other.x)
end
return atan2(self.y, self.x)
end
function vector:trimmed(maxLen)
return self:clone():trim_inplace(maxLen)
end
-- the module
return setmetatable({new = new, isvector = isvector, zero = zero},
{__call = function(_, ...) return new(...) end})
| apache-2.0 |
ffxinfinity/ffxinfinity | FFXI Server-Development/Build Files/scripts/globals/spells/exuviation.lua | 4 | 1201 | -----------------------------------------
-- Spell: Exuviation
-- Restores HP and removes one detrimental magic effect.
-- Can be used with Diffusion.
-- Shamelessly stolen from http://members.shaw.ca/pizza_steve/cure/Cure_Calculator.html
-----------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function OnMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local minCure = 60;
local divisor = 1;
local constant = 40;
local power = getCurePowerOld(caster);
if(power > 99) then
divisor = 57;
constant = 79.125;
elseif(power > 59) then
divisor = 2;
constant = 55;
end
local final = getCureFinal(caster,spell,getBaseCureOld(power,divisor,constant),minCure,true);
final = final + (final * (target:getMod(MOD_CURE_POTENCY_RCVD)/100));
local diff = (target:getMaxHP() - target:getHP());
if(final > diff) then
final = diff;
end
caster:eraseStatusEffect();
target:addHP(final);
caster:updateEnmityFromCure(target,final);
return final;
end; | gpl-3.0 |
erfan1292/sezar2 | plugins/fantasty_writter.lua | 3 | 28777 | local function run(msg, matches)
if #matches < 2 then
return "بعد از این دستور، با قید یک فاصله کلمه یا جمله ی مورد نظر را جهت زیبا نویسی وارد کنید"
end
if string.len(matches[2]) > 20 then
return "حداکثر حروف مجاز 20 کاراکتر انگلیسی و عدد است"
end
local font_base = "A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,0,9,8,7,6,5,4,3,2,1,.,_"
local font_hash = "z,y,x,w,v,u,t,s,r,q,p,o,n,m,l,k,j,i,h,g,f,e,d,c,b,a,Z,Y,X,W,V,U,T,S,R,Q,P,O,N,M,L,K,J,I,H,G,F,E,D,C,B,A,0,1,2,3,4,5,6,7,8,9,.,_"
local fonts = {
"ⓐ,ⓑ,ⓒ,ⓓ,ⓔ,ⓕ,ⓖ,ⓗ,ⓘ,ⓙ,ⓚ,ⓛ,ⓜ,ⓝ,ⓞ,ⓟ,ⓠ,ⓡ,ⓢ,ⓣ,ⓤ,ⓥ,ⓦ,ⓧ,ⓨ,ⓩ,ⓐ,ⓑ,ⓒ,ⓓ,ⓔ,ⓕ,ⓖ,ⓗ,ⓘ,ⓙ,ⓚ,ⓛ,ⓜ,ⓝ,ⓞ,ⓟ,ⓠ,ⓡ,ⓢ,ⓣ,ⓤ,ⓥ,ⓦ,ⓧ,ⓨ,ⓩ,⓪,➈,➇,➆,➅,➄,➃,➂,➁,➀,●,_",
"⒜,⒝,⒞,⒟,⒠,⒡,⒢,⒣,⒤,⒥,⒦,⒧,⒨,⒩,⒪,⒫,⒬,⒭,⒮,⒯,⒰,⒱,⒲,⒳,⒴,⒵,⒜,⒝,⒞,⒟,⒠,⒡,⒢,⒣,⒤,⒥,⒦,⒧,⒨,⒩,⒪,⒫,⒬,⒭,⒮,⒯,⒰,⒱,⒲,⒳,⒴,⒵,⓪,⑼,⑻,⑺,⑹,⑸,⑷,⑶,⑵,⑴,.,_",
"α,в,c,∂,є,ƒ,g,н,ι,נ,к,ℓ,м,η,σ,ρ,q,я,ѕ,т,υ,ν,ω,χ,у,z,α,в,c,∂,є,ƒ,g,н,ι,נ,к,ℓ,м,η,σ,ρ,q,я,ѕ,т,υ,ν,ω,χ,у,z,0,9,8,7,6,5,4,3,2,1,.,_",
"α,в,c,d,e,ғ,ɢ,н,ι,j,ĸ,l,м,ɴ,o,p,q,r,ѕ,т,υ,v,w,х,y,z,α,в,c,d,e,ғ,ɢ,н,ι,j,ĸ,l,м,ɴ,o,p,q,r,ѕ,т,υ,v,w,х,y,z,0,9,8,7,6,5,4,3,2,1,.,_",
"α,в,¢,đ,e,f,g,ħ,ı,נ,κ,ł,м,и,ø,ρ,q,я,š,т,υ,ν,ω,χ,ч,z,α,в,¢,đ,e,f,g,ħ,ı,נ,κ,ł,м,и,ø,ρ,q,я,š,т,υ,ν,ω,χ,ч,z,0,9,8,7,6,5,4,3,2,1,.,_",
"ą,ҍ,ç,ժ,ҽ,ƒ,ց,հ,ì,ʝ,ҟ,Ӏ,ʍ,ղ,օ,ք,զ,ɾ,ʂ,է,մ,ѵ,ա,×,վ,Հ,ą,ҍ,ç,ժ,ҽ,ƒ,ց,հ,ì,ʝ,ҟ,Ӏ,ʍ,ղ,օ,ք,զ,ɾ,ʂ,է,մ,ѵ,ա,×,վ,Հ,⊘,९,𝟠,7,Ϭ,Ƽ,५,Ӡ,ϩ,𝟙,.,_", "ค,ც,८,ძ,૯,Բ,૭,Һ,ɿ,ʆ,қ,Ն,ɱ,Ո,૦,ƿ,ҩ,Ր,ς,੮,υ,౮,ω,૪,ע,ઽ,ค,ც,८,ძ,૯,Բ,૭,Һ,ɿ,ʆ,қ,Ն,ɱ,Ո,૦,ƿ,ҩ,Ր,ς,੮,υ,౮,ω,૪,ע,ઽ,0,9,8,7,6,5,4,3,2,1,.,_",
"α,ß,ς,d,ε,ƒ,g,h,ï,յ,κ,レ,m,η,⊕,p,Ω,r,š,†,u,∀,ω,x,ψ,z,α,ß,ς,d,ε,ƒ,g,h,ï,յ,κ,レ,m,η,⊕,p,Ω,r,š,†,u,∀,ω,x,ψ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"ค,๒,ς,๔,є,Ŧ,ɠ,ђ,เ,ן,к,l,๓,ภ,๏,թ,ợ,г,ร,t,ย,v,ฬ,x,ץ,z,ค,๒,ς,๔,є,Ŧ,ɠ,ђ,เ,ן,к,l,๓,ภ,๏,թ,ợ,г,ร,t,ย,v,ฬ,x,ץ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"ム,乃,ζ,Ð,乇,キ,Ǥ,ん,ノ,フ,ズ,レ,ᄊ,刀,Ծ,ア,Q,尺,ㄎ,イ,Ц,Џ,Щ,メ,リ,乙,ム,乃,ζ,Ð,乇,キ,Ǥ,ん,ノ,フ,ズ,レ,ᄊ,刀,Ծ,ア,q,尺,ㄎ,イ,Ц,Џ,Щ,メ,リ,乙,ᅙ,9,8,ᆨ,6,5,4,3,ᆯ,1,.,_",
"α,β,c,δ,ε,Ŧ,ĝ,h,ι,j,κ,l,ʍ,π,ø,ρ,φ,Ʀ,$,†,u,υ,ω,χ,ψ,z,α,β,c,δ,ε,Ŧ,ĝ,h,ι,j,κ,l,ʍ,π,ø,ρ,φ,Ʀ,$,†,u,υ,ω,χ,ψ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"ձ,ъ,ƈ,ժ,ε,բ,ց,հ,ﻨ,յ,ĸ,l,ო,ռ,օ,թ,զ,г,ร,է,ս,ν,ա,×,ყ,২,ձ,ъ,ƈ,ժ,ε,բ,ց,հ,ﻨ,յ,ĸ,l,ო,ռ,օ,թ,զ,г,ร,է,ս,ν,ա,×,ყ,২,0,9,8,7,6,5,4,3,2,1,.,_",
"Λ,ɓ,¢,Ɗ,£,ƒ,ɢ,ɦ,ĩ,ʝ,Қ,Ł,ɱ,ה,ø,Ṗ,Ҩ,Ŕ,Ş,Ŧ,Ū,Ɣ,ω,Ж,¥,Ẑ,Λ,ɓ,¢,Ɗ,£,ƒ,ɢ,ɦ,ĩ,ʝ,Қ,Ł,ɱ,ה,ø,Ṗ,Ҩ,Ŕ,Ş,Ŧ,Ū,Ɣ,ω,Ж,¥,Ẑ,0,9,8,7,6,5,4,3,2,1,.,_",
"Λ,Б,Ͼ,Ð,Ξ,Ŧ,G,H,ł,J,К,Ł,M,Л,Ф,P,Ǫ,Я,S,T,U,V,Ш,Ж,Џ,Z,Λ,Б,Ͼ,Ð,Ξ,Ŧ,g,h,ł,j,К,Ł,m,Л,Ф,p,Ǫ,Я,s,t,u,v,Ш,Ж,Џ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"ɐ,q,ɔ,p,ǝ,ɟ,ɓ,ɥ,ı,ſ,ʞ,ๅ,ɯ,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,ɐ,q,ɔ,p,ǝ,ɟ,ɓ,ɥ,ı,ſ,ʞ,ๅ,ɯ,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"ɒ,d,ɔ,b,ɘ,ʇ,ϱ,н,i,į,ʞ,l,м,и,o,q,p,я,ƨ,т,υ,v,w,x,γ,z,ɒ,d,ɔ,b,ɘ,ʇ,ϱ,н,i,į,ʞ,l,м,и,o,q,p,я,ƨ,т,υ,v,w,x,γ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"A̴,̴B̴,̴C̴,̴D̴,̴E̴,̴F̴,̴G̴,̴H̴,̴I̴,̴J̴,̴K̴,̴L̴,̴M̴,̴N̴,̴O̴,̴P̴,̴Q̴,̴R̴,̴S̴,̴T̴,̴U̴,̴V̴,̴W̴,̴X̴,̴Y̴,̴Z̴,̴a̴,̴b̴,̴c̴,̴d̴,̴e̴,̴f̴,̴g̴,̴h̴,̴i̴,̴j̴,̴k̴,̴l̴,̴m̴,̴n̴,̴o̴,̴p̴,̴q̴,̴r̴,̴s̴,̴t̴,̴u̴,̴v̴,̴w̴,̴x̴,̴y̴,̴z̴,̴0̴,̴9̴,̴8̴,̴7̴,̴6̴,̴5̴,̴4̴,̴3̴,̴2̴,̴1̴,̴.̴,̴_̴",
"ⓐ,ⓑ,ⓒ,ⓓ,ⓔ,ⓕ,ⓖ,ⓗ,ⓘ,ⓙ,ⓚ,ⓛ,ⓜ,ⓝ,ⓞ,ⓟ,ⓠ,ⓡ,ⓢ,ⓣ,ⓤ,ⓥ,ⓦ,ⓧ,ⓨ,ⓩ,ⓐ,ⓑ,ⓒ,ⓓ,ⓔ,ⓕ,ⓖ,ⓗ,ⓘ,ⓙ,ⓚ,ⓛ,ⓜ,ⓝ,ⓞ,ⓟ,ⓠ,ⓡ,ⓢ,ⓣ,ⓤ,ⓥ,ⓦ,ⓧ,ⓨ,ⓩ,⓪,➈,➇,➆,➅,➄,➃,➂,➁,➀,●,_",
"⒜,⒝,⒞,⒟,⒠,⒡,⒢,⒣,⒤,⒥,⒦,⒧,⒨,⒩,⒪,⒫,⒬,⒭,⒮,⒯,⒰,⒱,⒲,⒳,⒴,⒵,⒜,⒝,⒞,⒟,⒠,⒡,⒢,⒣,⒤,⒥,⒦,⒧,⒨,⒩,⒪,⒫,⒬,⒭,⒮,⒯,⒰,⒱,⒲,⒳,⒴,⒵,⓪,⑼,⑻,⑺,⑹,⑸,⑷,⑶,⑵,⑴,.,_",
"α,в,c,∂,є,ƒ,g,н,ι,נ,к,ℓ,м,η,σ,ρ,q,я,ѕ,т,υ,ν,ω,χ,у,z,α,в,c,∂,є,ƒ,g,н,ι,נ,к,ℓ,м,η,σ,ρ,q,я,ѕ,т,υ,ν,ω,χ,у,z,0,9,8,7,6,5,4,3,2,1,.,_",
"α,в,c,ɗ,є,f,g,н,ι,נ,к,Ɩ,м,η,σ,ρ,q,я,ѕ,т,υ,ν,ω,x,у,z,α,в,c,ɗ,є,f,g,н,ι,נ,к,Ɩ,м,η,σ,ρ,q,я,ѕ,т,υ,ν,ω,x,у,z,0,9,8,7,6,5,4,3,2,1,.,_",
"α,в,c,d,e,ғ,ɢ,н,ι,j,ĸ,l,м,ɴ,o,p,q,r,ѕ,т,υ,v,w,х,y,z,α,в,c,d,e,ғ,ɢ,н,ι,j,ĸ,l,м,ɴ,o,p,q,r,ѕ,т,υ,v,w,х,y,z,0,9,8,7,6,5,4,3,2,1,.,_",
"α,Ⴆ,ƈ,ԃ,ҽ,ϝ,ɠ,ԋ,ι,ʝ,ƙ,ʅ,ɱ,ɳ,σ,ρ,ϙ,ɾ,ʂ,ƚ,υ,ʋ,ɯ,x,ყ,ȥ,α,Ⴆ,ƈ,ԃ,ҽ,ϝ,ɠ,ԋ,ι,ʝ,ƙ,ʅ,ɱ,ɳ,σ,ρ,ϙ,ɾ,ʂ,ƚ,υ,ʋ,ɯ,x,ყ,ȥ,0,9,8,7,6,5,4,3,2,1,.,_",
"α,в,¢,đ,e,f,g,ħ,ı,נ,κ,ł,м,и,ø,ρ,q,я,š,т,υ,ν,ω,χ,ч,z,α,в,¢,đ,e,f,g,ħ,ı,נ,κ,ł,м,и,ø,ρ,q,я,š,т,υ,ν,ω,χ,ч,z,0,9,8,7,6,5,4,3,2,1,.,_",
"ą,ɓ,ƈ,đ,ε,∱,ɠ,ɧ,ï,ʆ,ҡ,ℓ,ɱ,ŋ,σ,þ,ҩ,ŗ,ş,ŧ,ų,√,щ,х,γ,ẕ,ą,ɓ,ƈ,đ,ε,∱,ɠ,ɧ,ï,ʆ,ҡ,ℓ,ɱ,ŋ,σ,þ,ҩ,ŗ,ş,ŧ,ų,√,щ,х,γ,ẕ,0,9,8,7,6,5,4,3,2,1,.,_",
"ą,ҍ,ç,ժ,ҽ,ƒ,ց,հ,ì,ʝ,ҟ,Ӏ,ʍ,ղ,օ,ք,զ,ɾ,ʂ,է,մ,ѵ,ա,×,վ,Հ,ą,ҍ,ç,ժ,ҽ,ƒ,ց,հ,ì,ʝ,ҟ,Ӏ,ʍ,ղ,օ,ք,զ,ɾ,ʂ,է,մ,ѵ,ա,×,վ,Հ,⊘,९,𝟠,7,Ϭ,Ƽ,५,Ӡ,ϩ,𝟙,.,_",
"მ,ჩ,ƈ,ძ,ε,բ,ց,հ,ἶ,ʝ,ƙ,l,ო,ղ,օ,ր,գ,ɾ,ʂ,է,մ,ν,ω,ჯ,ყ,z,მ,ჩ,ƈ,ძ,ε,բ,ց,հ,ἶ,ʝ,ƙ,l,ო,ղ,օ,ր,գ,ɾ,ʂ,է,մ,ν,ω,ჯ,ყ,z,0,Գ,Ց,Դ,6,5,Վ,Յ,Զ,1,.,_",
"ค,ც,८,ძ,૯,Բ,૭,Һ,ɿ,ʆ,қ,Ն,ɱ,Ո,૦,ƿ,ҩ,Ր,ς,੮,υ,౮,ω,૪,ע,ઽ,ค,ც,८,ძ,૯,Բ,૭,Һ,ɿ,ʆ,қ,Ն,ɱ,Ո,૦,ƿ,ҩ,Ր,ς,੮,υ,౮,ω,૪,ע,ઽ,0,9,8,7,6,5,4,3,2,1,.,_",
"α,ß,ς,d,ε,ƒ,g,h,ï,յ,κ,レ,m,η,⊕,p,Ω,r,š,†,u,∀,ω,x,ψ,z,α,ß,ς,d,ε,ƒ,g,h,ï,յ,κ,レ,m,η,⊕,p,Ω,r,š,†,u,∀,ω,x,ψ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"ª,b,¢,Þ,È,F,૬,ɧ,Î,j,Κ,Ļ,м,η,◊,Ƿ,ƍ,r,S,⊥,µ,√,w,×,ý,z,ª,b,¢,Þ,È,F,૬,ɧ,Î,j,Κ,Ļ,м,η,◊,Ƿ,ƍ,r,S,⊥,µ,√,w,×,ý,z,0,9,8,7,6,5,4,3,2,1,.,_",
"Δ,Ɓ,C,D,Σ,F,G,H,I,J,Ƙ,L,Μ,∏,Θ,Ƥ,Ⴓ,Γ,Ѕ,Ƭ,Ʊ,Ʋ,Ш,Ж,Ψ,Z,λ,ϐ,ς,d,ε,ғ,ɢ,н,ι,ϳ,κ,l,ϻ,π,σ,ρ,φ,г,s,τ,υ,v,ш,ϰ,ψ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"ค,๒,ς,๔,є,Ŧ,ɠ,ђ,เ,ן,к,l,๓,ภ,๏,թ,ợ,г,ร,t,ย,v,ฬ,x,ץ,z,ค,๒,ς,๔,є,Ŧ,ɠ,ђ,เ,ן,к,l,๓,ภ,๏,թ,ợ,г,ร,t,ย,v,ฬ,x,ץ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"Λ,ß,Ƈ,D,Ɛ,F,Ɠ,Ĥ,Ī,Ĵ,Ҡ,Ŀ,M,И,♡,Ṗ,Ҩ,Ŕ,S,Ƭ,Ʊ,Ѵ,Ѡ,Ӿ,Y,Z,Λ,ß,Ƈ,D,Ɛ,F,Ɠ,Ĥ,Ī,Ĵ,Ҡ,Ŀ,M,И,♡,Ṗ,Ҩ,Ŕ,S,Ƭ,Ʊ,Ѵ,Ѡ,Ӿ,Y,Z,0,9,8,7,6,5,4,3,2,1,.,_",
"ム,乃,ζ,Ð,乇,キ,Ǥ,ん,ノ,フ,ズ,レ,ᄊ,刀,Ծ,ア,Q,尺,ㄎ,イ,Ц,Џ,Щ,メ,リ,乙,ム,乃,ζ,Ð,乇,キ,Ǥ,ん,ノ,フ,ズ,レ,ᄊ,刀,Ծ,ア,q,尺,ㄎ,イ,Ц,Џ,Щ,メ,リ,乙,ᅙ,9,8,ᆨ,6,5,4,3,ᆯ,1,.,_",
"α,β,c,δ,ε,Ŧ,ĝ,h,ι,j,κ,l,ʍ,π,ø,ρ,φ,Ʀ,$,†,u,υ,ω,χ,ψ,z,α,β,c,δ,ε,Ŧ,ĝ,h,ι,j,κ,l,ʍ,π,ø,ρ,φ,Ʀ,$,†,u,υ,ω,χ,ψ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"ค,๖,¢,໓,ē,f,ງ,h,i,ว,k,l,๓,ຖ,໐,p,๑,r,Ş,t,น,ง,ຟ,x,ฯ,ຊ,ค,๖,¢,໓,ē,f,ງ,h,i,ว,k,l,๓,ຖ,໐,p,๑,r,Ş,t,น,ง,ຟ,x,ฯ,ຊ,0,9,8,7,6,5,4,3,2,1,.,_",
"ձ,ъ,ƈ,ժ,ε,բ,ց,հ,ﻨ,յ,ĸ,l,ო,ռ,օ,թ,զ,г,ร,է,ս,ν,ա,×,ყ,২,ձ,ъ,ƈ,ժ,ε,բ,ց,հ,ﻨ,յ,ĸ,l,ო,ռ,օ,թ,զ,г,ร,է,ս,ν,ա,×,ყ,২,0,9,8,7,6,5,4,3,2,1,.,_",
"Â,ß,Ĉ,Ð,Є,Ŧ,Ǥ,Ħ,Ī,ʖ,Қ,Ŀ,♏,И,Ø,P,Ҩ,R,$,ƚ,Ц,V,Щ,X,¥,Ẕ,Â,ß,Ĉ,Ð,Є,Ŧ,Ǥ,Ħ,Ī,ʖ,Қ,Ŀ,♏,И,Ø,P,Ҩ,R,$,ƚ,Ц,V,Щ,X,¥,Ẕ,0,9,8,7,6,5,4,3,2,1,.,_",
"Λ,ɓ,¢,Ɗ,£,ƒ,ɢ,ɦ,ĩ,ʝ,Қ,Ł,ɱ,ה,ø,Ṗ,Ҩ,Ŕ,Ş,Ŧ,Ū,Ɣ,ω,Ж,¥,Ẑ,Λ,ɓ,¢,Ɗ,£,ƒ,ɢ,ɦ,ĩ,ʝ,Қ,Ł,ɱ,ה,ø,Ṗ,Ҩ,Ŕ,Ş,Ŧ,Ū,Ɣ,ω,Ж,¥,Ẑ,0,9,8,7,6,5,4,3,2,1,.,_",
"Λ,Б,Ͼ,Ð,Ξ,Ŧ,G,H,ł,J,К,Ł,M,Л,Ф,P,Ǫ,Я,S,T,U,V,Ш,Ж,Џ,Z,Λ,Б,Ͼ,Ð,Ξ,Ŧ,g,h,ł,j,К,Ł,m,Л,Ф,p,Ǫ,Я,s,t,u,v,Ш,Ж,Џ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"Թ,Յ,Շ,Ժ,ȝ,Բ,Գ,ɧ,ɿ,ʝ,ƙ,ʅ,ʍ,Ռ,Ծ,ρ,φ,Ր,Տ,Ե,Մ,ע,ա,Ճ,Վ,Հ,Թ,Յ,Շ,Ժ,ȝ,Բ,Գ,ɧ,ɿ,ʝ,ƙ,ʅ,ʍ,Ռ,Ծ,ρ,φ,Ր,Տ,Ե,Մ,ע,ա,Ճ,Վ,Հ,0,9,8,7,6,5,4,3,2,1,.,_",
"Æ,þ,©,Ð,E,F,ζ,Ħ,Ї,¿,ズ,ᄂ,M,Ñ,Θ,Ƿ,Ø,Ґ,Š,τ,υ,¥,w,χ,y,շ,Æ,þ,©,Ð,E,F,ζ,Ħ,Ї,¿,ズ,ᄂ,M,Ñ,Θ,Ƿ,Ø,Ґ,Š,τ,υ,¥,w,χ,y,շ,0,9,8,7,6,5,4,3,2,1,.,_",
"ɐ,q,ɔ,p,ǝ,ɟ,ɓ,ɥ,ı,ſ,ʞ,ๅ,ɯ,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,ɐ,q,ɔ,p,ǝ,ɟ,ɓ,ɥ,ı,ſ,ʞ,ๅ,ɯ,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"ɒ,d,ɔ,b,ɘ,ʇ,ϱ,н,i,į,ʞ,l,м,и,o,q,p,я,ƨ,т,υ,v,w,x,γ,z,ɒ,d,ɔ,b,ɘ,ʇ,ϱ,н,i,į,ʞ,l,м,и,o,q,p,я,ƨ,т,υ,v,w,x,γ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"4,8,C,D,3,F,9,H,!,J,K,1,M,N,0,P,Q,R,5,7,U,V,W,X,Y,2,4,8,C,D,3,F,9,H,!,J,K,1,M,N,0,P,Q,R,5,7,U,V,W,X,Y,2,0,9,8,7,6,5,4,3,2,1,.,_",
"Λ,M,X,ʎ,Z,ɐ,q,ɔ,p,ǝ,ɟ,ƃ,ɥ,ı,ɾ,ʞ,l,ա,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,Λ,M,X,ʎ,Z,ɐ,q,ɔ,p,ǝ,ɟ,ƃ,ɥ,ı,ɾ,ʞ,l,ա,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,0,9,8,7,6,5,4,3,2,1,.,‾",
"A̴,̴B̴,̴C̴,̴D̴,̴E̴,̴F̴,̴G̴,̴H̴,̴I̴,̴J̴,̴K̴,̴L̴,̴M̴,̴N̴,̴O̴,̴P̴,̴Q̴,̴R̴,̴S̴,̴T̴,̴U̴,̴V̴,̴W̴,̴X̴,̴Y̴,̴Z̴,̴a̴,̴b̴,̴c̴,̴d̴,̴e̴,̴f̴,̴g̴,̴h̴,̴i̴,̴j̴,̴k̴,̴l̴,̴m̴,̴n̴,̴o̴,̴p̴,̴q̴,̴r̴,̴s̴,̴t̴,̴u̴,̴v̴,̴w̴,̴x̴,̴y̴,̴z̴,̴0̴,̴9̴,̴8̴,̴7̴,̴6̴,̴5̴,̴4̴,̴3̴,̴2̴,̴1̴,̴.̴,̴_̴",
"A̱,̱Ḇ,̱C̱,̱Ḏ,̱E̱,̱F̱,̱G̱,̱H̱,̱I̱,̱J̱,̱Ḵ,̱Ḻ,̱M̱,̱Ṉ,̱O̱,̱P̱,̱Q̱,̱Ṟ,̱S̱,̱Ṯ,̱U̱,̱V̱,̱W̱,̱X̱,̱Y̱,̱Ẕ,̱a̱,̱ḇ,̱c̱,̱ḏ,̱e̱,̱f̱,̱g̱,̱ẖ,̱i̱,̱j̱,̱ḵ,̱ḻ,̱m̱,̱ṉ,̱o̱,̱p̱,̱q̱,̱ṟ,̱s̱,̱ṯ,̱u̱,̱v̱,̱w̱,̱x̱,̱y̱,̱ẕ,̱0̱,̱9̱,̱8̱,̱7̱,̱6̱,̱5̱,̱4̱,̱3̱,̱2̱,̱1̱,̱.̱,̱_̱",
"A̲,̲B̲,̲C̲,̲D̲,̲E̲,̲F̲,̲G̲,̲H̲,̲I̲,̲J̲,̲K̲,̲L̲,̲M̲,̲N̲,̲O̲,̲P̲,̲Q̲,̲R̲,̲S̲,̲T̲,̲U̲,̲V̲,̲W̲,̲X̲,̲Y̲,̲Z̲,̲a̲,̲b̲,̲c̲,̲d̲,̲e̲,̲f̲,̲g̲,̲h̲,̲i̲,̲j̲,̲k̲,̲l̲,̲m̲,̲n̲,̲o̲,̲p̲,̲q̲,̲r̲,̲s̲,̲t̲,̲u̲,̲v̲,̲w̲,̲x̲,̲y̲,̲z̲,̲0̲,̲9̲,̲8̲,̲7̲,̲6̲,̲5̲,̲4̲,̲3̲,̲2̲,̲1̲,̲.̲,̲_̲",
"Ā,̄B̄,̄C̄,̄D̄,̄Ē,̄F̄,̄Ḡ,̄H̄,̄Ī,̄J̄,̄K̄,̄L̄,̄M̄,̄N̄,̄Ō,̄P̄,̄Q̄,̄R̄,̄S̄,̄T̄,̄Ū,̄V̄,̄W̄,̄X̄,̄Ȳ,̄Z̄,̄ā,̄b̄,̄c̄,̄d̄,̄ē,̄f̄,̄ḡ,̄h̄,̄ī,̄j̄,̄k̄,̄l̄,̄m̄,̄n̄,̄ō,̄p̄,̄q̄,̄r̄,̄s̄,̄t̄,̄ū,̄v̄,̄w̄,̄x̄,̄ȳ,̄z̄,̄0̄,̄9̄,̄8̄,̄7̄,̄6̄,̄5̄,̄4̄,̄3̄,̄2̄,̄1̄,̄.̄,̄_̄",
"A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,9,8,7,6,5,4,3,2,1,.,_",
"a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,0,9,8,7,6,5,4,3,2,1,.,_",
"@,♭,ḉ,ⓓ,℮,ƒ,ℊ,ⓗ,ⓘ,נ,ⓚ,ℓ,ⓜ,η,ø,℘,ⓠ,ⓡ,﹩,т,ⓤ,√,ω,ж,૪,ℨ,@,♭,ḉ,ⓓ,℮,ƒ,ℊ,ⓗ,ⓘ,נ,ⓚ,ℓ,ⓜ,η,ø,℘,ⓠ,ⓡ,﹩,т,ⓤ,√,ω,ж,૪,ℨ,0,➈,➑,➐,➅,➄,➃,➌,➁,➊,.,_",
"@,♭,¢,ⅾ,ε,ƒ,ℊ,ℌ,ї,נ,к,ℓ,м,п,ø,ρ,ⓠ,ґ,﹩,⊥,ü,√,ω,ϰ,૪,ℨ,@,♭,¢,ⅾ,ε,ƒ,ℊ,ℌ,ї,נ,к,ℓ,м,п,ø,ρ,ⓠ,ґ,﹩,⊥,ü,√,ω,ϰ,૪,ℨ,0,9,8,7,6,5,4,3,2,1,.,_",
"α,♭,ḉ,∂,ℯ,ƒ,ℊ,ℌ,ї,ʝ,ḱ,ℓ,м,η,ø,℘,ⓠ,я,﹩,⊥,ц,ṽ,ω,ჯ,૪,ẕ,α,♭,ḉ,∂,ℯ,ƒ,ℊ,ℌ,ї,ʝ,ḱ,ℓ,м,η,ø,℘,ⓠ,я,﹩,⊥,ц,ṽ,ω,ჯ,૪,ẕ,0,9,8,7,6,5,4,3,2,1,.,_",
"@,ß,¢,ḓ,℮,ƒ,ℊ,ℌ,ї,נ,ḱ,ʟ,м,п,◎,℘,ⓠ,я,﹩,т,ʊ,♥️,ẘ,✄,૪,ℨ,@,ß,¢,ḓ,℮,ƒ,ℊ,ℌ,ї,נ,ḱ,ʟ,м,п,◎,℘,ⓠ,я,﹩,т,ʊ,♥️,ẘ,✄,૪,ℨ,0,9,8,7,6,5,4,3,2,1,.,_",
"@,ß,¢,ḓ,℮,ƒ,ℊ,н,ḯ,נ,к,ℓμ,п,☺️,℘,ⓠ,я,﹩,⊥,υ,ṽ,ω,✄,૪,ℨ,@,ß,¢,ḓ,℮,ƒ,ℊ,н,ḯ,נ,к,ℓμ,п,☺️,℘,ⓠ,я,﹩,⊥,υ,ṽ,ω,✄,૪,ℨ,0,9,8,7,6,5,4,3,2,1,.,_",
"@,ß,ḉ,ḓ,є,ƒ,ℊ,ℌ,ї,נ,ḱ,ʟ,ღ,η,◎,℘,ⓠ,я,﹩,⊥,ʊ,♥️,ω,ϰ,૪,ẕ,@,ß,ḉ,ḓ,є,ƒ,ℊ,ℌ,ї,נ,ḱ,ʟ,ღ,η,◎,℘,ⓠ,я,﹩,⊥,ʊ,♥️,ω,ϰ,૪,ẕ,0,9,8,7,6,5,4,3,2,1,.,_",
"@,ß,ḉ,∂,ε,ƒ,ℊ,ℌ,ї,נ,ḱ,ł,ღ,и,ø,℘,ⓠ,я,﹩,т,υ,√,ω,ჯ,૪,ẕ,@,ß,ḉ,∂,ε,ƒ,ℊ,ℌ,ї,נ,ḱ,ł,ღ,и,ø,℘,ⓠ,я,﹩,т,υ,√,ω,ჯ,૪,ẕ,0,9,8,7,6,5,4,3,2,1,.,_",
"α,♭,¢,∂,ε,ƒ,❡,н,ḯ,ʝ,ḱ,ʟ,μ,п,ø,ρ,ⓠ,ґ,﹩,т,υ,ṽ,ω,ж,૪,ẕ,α,♭,¢,∂,ε,ƒ,❡,н,ḯ,ʝ,ḱ,ʟ,μ,п,ø,ρ,ⓠ,ґ,﹩,т,υ,ṽ,ω,ж,૪,ẕ,0,9,8,7,6,5,4,3,2,1,.,_",
"α,♭,ḉ,∂,℮,ⓕ,ⓖ,н,ḯ,ʝ,ḱ,ℓ,м,п,ø,ⓟ,ⓠ,я,ⓢ,ⓣ,ⓤ,♥️,ⓦ,✄,ⓨ,ⓩ,α,♭,ḉ,∂,℮,ⓕ,ⓖ,н,ḯ,ʝ,ḱ,ℓ,м,п,ø,ⓟ,ⓠ,я,ⓢ,ⓣ,ⓤ,♥️,ⓦ,✄,ⓨ,ⓩ,0,➒,➑,➐,➏,➄,➍,➂,➁,➀,.,_",
"@,♭,ḉ,ḓ,є,ƒ,ⓖ,ℌ,ⓘ,נ,к,ⓛ,м,ⓝ,ø,℘,ⓠ,я,﹩,ⓣ,ʊ,√,ω,ჯ,૪,ⓩ,@,♭,ḉ,ḓ,є,ƒ,ⓖ,ℌ,ⓘ,נ,к,ⓛ,м,ⓝ,ø,℘,ⓠ,я,﹩,ⓣ,ʊ,√,ω,ჯ,૪,ⓩ,0,➒,➇,➆,➅,➄,➍,➌,➋,➀,.,_",
"α,♭,ⓒ,∂,є,ⓕ,ⓖ,ℌ,ḯ,ⓙ,ḱ,ł,ⓜ,и,ⓞ,ⓟ,ⓠ,ⓡ,ⓢ,⊥,ʊ,ⓥ,ⓦ,ж,ⓨ,ⓩ,α,♭,ⓒ,∂,є,ⓕ,ⓖ,ℌ,ḯ,ⓙ,ḱ,ł,ⓜ,и,ⓞ,ⓟ,ⓠ,ⓡ,ⓢ,⊥,ʊ,ⓥ,ⓦ,ж,ⓨ,ⓩ,0,➒,➑,➆,➅,➎,➍,➌,➁,➀,.,_",
"ⓐ,ß,ḉ,∂,℮,ⓕ,❡,ⓗ,ї,נ,ḱ,ł,μ,η,ø,ρ,ⓠ,я,﹩,ⓣ,ц,√,ⓦ,✖️,૪,ℨ,ⓐ,ß,ḉ,∂,℮,ⓕ,❡,ⓗ,ї,נ,ḱ,ł,μ,η,ø,ρ,ⓠ,я,﹩,ⓣ,ц,√,ⓦ,✖️,૪,ℨ,0,➒,➑,➐,➅,➄,➍,➂,➁,➊,.,_",
"α,ß,ⓒ,ⅾ,ℯ,ƒ,ℊ,ⓗ,ї,ʝ,к,ʟ,ⓜ,η,ⓞ,℘,ⓠ,ґ,﹩,т,υ,ⓥ,ⓦ,ж,ⓨ,ẕ,α,ß,ⓒ,ⅾ,ℯ,ƒ,ℊ,ⓗ,ї,ʝ,к,ʟ,ⓜ,η,ⓞ,℘,ⓠ,ґ,﹩,т,υ,ⓥ,ⓦ,ж,ⓨ,ẕ,0,➈,➇,➐,➅,➎,➍,➌,➁,➊,.,_",
"@,♭,ḉ,ⅾ,є,ⓕ,❡,н,ḯ,נ,ⓚ,ⓛ,м,ⓝ,☺️,ⓟ,ⓠ,я,ⓢ,⊥,υ,♥️,ẘ,ϰ,૪,ⓩ,@,♭,ḉ,ⅾ,є,ⓕ,❡,н,ḯ,נ,ⓚ,ⓛ,м,ⓝ,☺️,ⓟ,ⓠ,я,ⓢ,⊥,υ,♥️,ẘ,ϰ,૪,ⓩ,0,➒,➑,➆,➅,➄,➃,➂,➁,➀,.,_",
"ⓐ,♭,ḉ,ⅾ,є,ƒ,ℊ,ℌ,ḯ,ʝ,ḱ,ł,μ,η,ø,ⓟ,ⓠ,ґ,ⓢ,т,ⓤ,√,ⓦ,✖️,ⓨ,ẕ,ⓐ,♭,ḉ,ⅾ,є,ƒ,ℊ,ℌ,ḯ,ʝ,ḱ,ł,μ,η,ø,ⓟ,ⓠ,ґ,ⓢ,т,ⓤ,√,ⓦ,✖️,ⓨ,ẕ,0,➈,➇,➐,➅,➄,➃,➂,➁,➀,.,_",
"ձ,ъƈ,ժ,ε,բ,ց,հ,ﻨ,յ,ĸ,l,ო,ռ,օ,թ,զ,г,ร,է,ս,ν,ա,×,ყ,২,ձ,ъƈ,ժ,ε,բ,ց,հ,ﻨ,յ,ĸ,l,ო,ռ,օ,թ,զ,г,ร,է,ս,ν,ա,×,ყ,২,0,9,8,7,6,5,4,3,2,1,.,_",
"λ,ϐ,ς,d,ε,ғ,ϑ,ɢ,н,ι,ϳ,κ,l,ϻ,π,σ,ρ,φ,г,s,τ,υ,v,ш,ϰ,ψ,z,λ,ϐ,ς,d,ε,ғ,ϑ,ɢ,н,ι,ϳ,κ,l,ϻ,π,σ,ρ,φ,г,s,τ,υ,v,ш,ϰ,ψ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"ค,๒,ς,๔,є,Ŧ,ɠ,ђ,เ,ן,к,l,๓,ภ,๏,թ,ợ,г,ร,t,ย,v,ฬ,x,ץ,z,ค,๒,ς,๔,є,Ŧ,ɠ,ђ,เ,ן,к,l,๓,ภ,๏,թ,ợ,г,ร,t,ย,v,ฬ,x,ץ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"მ,ჩ,ƈძ,ε,բ,ց,հ,ἶ,ʝ,ƙ,l,ო,ղ,օ,ր,գ,ɾ,ʂ,է,մ,ν,ω,ჯ,ყ,z,მ,ჩ,ƈძ,ε,բ,ց,հ,ἶ,ʝ,ƙ,l,ო,ղ,օ,ր,գ,ɾ,ʂ,է,մ,ν,ω,ჯ,ყ,z,0,Գ,Ց,Դ,6,5,Վ,Յ,Զ,1,.,_",
"ค,ც,८,ძ,૯,Բ,૭,Һ,ɿ,ʆ,қ,Ն,ɱ,Ո,૦,ƿ,ҩ,Ր,ς,੮,υ,౮,ω,૪,ע,ઽ,ค,ც,८,ძ,૯,Բ,૭,Һ,ɿ,ʆ,қ,Ն,ɱ,Ո,૦,ƿ,ҩ,Ր,ς,੮,υ,౮,ω,૪,ע,ઽ,0,9,8,7,6,5,4,3,2,1,.,_",
"Λ,Б,Ͼ,Ð,Ξ,Ŧ,g,h,ł,j,К,Ł,m,Л,Ф,p,Ǫ,Я,s,t,u,v,Ш,Ж,Џ,z,Λ,Б,Ͼ,Ð,Ξ,Ŧ,g,h,ł,j,К,Ł,m,Л,Ф,p,Ǫ,Я,s,t,u,v,Ш,Ж,Џ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"λ,ß,Ȼ,ɖ,ε,ʃ,Ģ,ħ,ί,ĵ,κ,ι,ɱ,ɴ,Θ,ρ,ƣ,ર,Ș,τ,Ʋ,ν,ώ,Χ,ϓ,Հ,λ,ß,Ȼ,ɖ,ε,ʃ,Ģ,ħ,ί,ĵ,κ,ι,ɱ,ɴ,Θ,ρ,ƣ,ર,Ș,τ,Ʋ,ν,ώ,Χ,ϓ,Հ,0,9,8,7,6,5,4,3,2,1,.,_",
"ª,b,¢,Þ,È,F,૬,ɧ,Î,j,Κ,Ļ,м,η,◊,Ƿ,ƍ,r,S,⊥,µ,√,w,×,ý,z,ª,b,¢,Þ,È,F,૬,ɧ,Î,j,Κ,Ļ,м,η,◊,Ƿ,ƍ,r,S,⊥,µ,√,w,×,ý,z,0,9,8,7,6,5,4,3,2,1,.,_",
"Թ,Յ,Շ,Ժ,ȝ,Բ,Գ,ɧ,ɿ,ʝ,ƙ,ʅ,ʍ,Ռ,Ծ,ρ,φ,Ր,Տ,Ե,Մ,ע,ա,Ճ,Վ,Հ,Թ,Յ,Շ,Ժ,ȝ,Բ,Գ,ɧ,ɿ,ʝ,ƙ,ʅ,ʍ,Ռ,Ծ,ρ,φ,Ր,Տ,Ե,Մ,ע,ա,Ճ,Վ,Հ,0,9,8,7,6,5,4,3,2,1,.,_",
"Λ,Ϧ,ㄈ,Ð,Ɛ,F,Ɠ,н,ɪ,フ,Қ,Ł,௱,Л,Ø,þ,Ҩ,尺,ら,Ť,Ц,Ɣ,Ɯ,χ,Ϥ,Ẕ,Λ,Ϧ,ㄈ,Ð,Ɛ,F,Ɠ,н,ɪ,フ,Қ,Ł,௱,Л,Ø,þ,Ҩ,尺,ら,Ť,Ц,Ɣ,Ɯ,χ,Ϥ,Ẕ,0,9,8,7,6,5,4,3,2,1,.,_",
"Ǟ,в,ट,D,ę,բ,g,৸,i,j,κ,l,ɱ,П,Φ,Р,q,Я,s,Ʈ,Ц,v,Щ,ж,ყ,ւ,Ǟ,в,ट,D,ę,բ,g,৸,i,j,κ,l,ɱ,П,Φ,Р,q,Я,s,Ʈ,Ц,v,Щ,ж,ყ,ւ,0,9,8,7,6,5,4,3,2,1,.,_",
"ɒ,d,ɔ,b,ɘ,ʇ,ϱ,н,i,į,ʞ,l,м,и,o,q,p,я,ƨ,т,υ,v,w,x,γ,z,ɒ,d,ɔ,b,ɘ,ʇ,ϱ,н,i,į,ʞ,l,м,и,o,q,p,я,ƨ,т,υ,v,w,x,γ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"Æ,þ,©,Ð,E,F,ζ,Ħ,Ї,¿,ズ,ᄂ,M,Ñ,Θ,Ƿ,Ø,Ґ,Š,τ,υ,¥,w,χ,y,շ,Æ,þ,©,Ð,E,F,ζ,Ħ,Ї,¿,ズ,ᄂ,M,Ñ,Θ,Ƿ,Ø,Ґ,Š,τ,υ,¥,w,χ,y,շ,0,9,8,7,6,5,4,3,2,1,.,_",
"ª,ß,¢,ð,€,f,g,h,¡,j,k,|,m,ñ,¤,Þ,q,®,$,t,µ,v,w,×,ÿ,z,ª,ß,¢,ð,€,f,g,h,¡,j,k,|,m,ñ,¤,Þ,q,®,$,t,µ,v,w,×,ÿ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"ɐ,q,ɔ,p,ǝ,ɟ,ɓ,ɥ,ı,ſ,ʞ,ๅ,ɯ,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,ɐ,q,ɔ,p,ǝ,ɟ,ɓ,ɥ,ı,ſ,ʞ,ๅ,ɯ,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,0,9,8,7,6,5,4,3,2,1,.,_",
"⒜,⒝,⒞,⒟,⒠,⒡,⒢,⒣,⒤,⒥,⒦,⒧,⒨,⒩,⒪,⒫,⒬,⒭,⒮,⒯,⒰,⒱,⒲,⒳,⒴,⒵,⒜,⒝,⒞,⒟,⒠,⒡,⒢,⒣,⒤,⒥,⒦,⒧,⒨,⒩,⒪,⒫,⒬,⒭,⒮,⒯,⒰,⒱,⒲,⒳,⒴,⒵,⒪,⑼,⑻,⑺,⑹,⑸,⑷,⑶,⑵,⑴,.,_",
"ɑ,ʙ,c,ᴅ,є,ɻ,მ,ʜ,ι,ɿ,ĸ,г,w,и,o,ƅϭ,ʁ,ƨ,⊥,n,ʌ,ʍ,x,⑃,z,ɑ,ʙ,c,ᴅ,є,ɻ,მ,ʜ,ι,ɿ,ĸ,г,w,и,o,ƅϭ,ʁ,ƨ,⊥,n,ʌ,ʍ,x,⑃,z,0,9,8,7,6,5,4,3,2,1,.,_",
"4,8,C,D,3,F,9,H,!,J,K,1,M,N,0,P,Q,R,5,7,U,V,W,X,Y,2,4,8,C,D,3,F,9,H,!,J,K,1,M,N,0,P,Q,R,5,7,U,V,W,X,Y,2,0,9,8,7,6,5,4,3,2,1,.,_",
"Λ,ßƇ,D,Ɛ,F,Ɠ,Ĥ,Ī,Ĵ,Ҡ,Ŀ,M,И,♡,Ṗ,Ҩ,Ŕ,S,Ƭ,Ʊ,Ѵ,Ѡ,Ӿ,Y,Z,Λ,ßƇ,D,Ɛ,F,Ɠ,Ĥ,Ī,Ĵ,Ҡ,Ŀ,M,И,♡,Ṗ,Ҩ,Ŕ,S,Ƭ,Ʊ,Ѵ,Ѡ,Ӿ,Y,Z,0,9,8,7,6,5,4,3,2,1,.,_",
"α,в,¢,đ,e,f,g,ħ,ı,נ,κ,ł,м,и,ø,ρ,q,я,š,т,υ,ν,ω,χ,ч,z,α,в,¢,đ,e,f,g,ħ,ı,נ,κ,ł,м,и,ø,ρ,q,я,š,т,υ,ν,ω,χ,ч,z,0,9,8,7,6,5,4,3,2,1,.,_",
"α,в,c,ɔ,ε,ғ,ɢ,н,ı,נ,κ,ʟ,м,п,σ,ρ,ǫ,я,ƨ,т,υ,ν,ш,х,ч,z,α,в,c,ɔ,ε,ғ,ɢ,н,ı,נ,κ,ʟ,м,п,σ,ρ,ǫ,я,ƨ,т,υ,ν,ш,х,ч,z,0,9,8,7,6,5,4,3,2,1,.,_",
"【a】,【b】,【c】,【d】,【e】,【f】,【g】,【h】,【i】,【j】,【k】,【l】,【m】,【n】,【o】,【p】,【q】,【r】,【s】,【t】,【u】,【v】,【w】,【x】,【y】,【z】,【a】,【b】,【c】,【d】,【e】,【f】,【g】,【h】,【i】,【j】,【k】,【l】,【m】,【n】,【o】,【p】,【q】,【r】,【s】,【t】,【u】,【v】,【w】,【x】,【y】,【z】,【0】,【9】,【8】,【7】,【6】,【5】,【4】,【3】,【2】,【1】,.,_",
"[̲̲̅̅a̲̅,̲̅b̲̲̅,̅c̲̅,̲̅d̲̲̅,̅e̲̲̅,̅f̲̲̅,̅g̲̅,̲̅h̲̲̅,̅i̲̲̅,̅j̲̲̅,̅k̲̅,̲̅l̲̲̅,̅m̲̅,̲̅n̲̅,̲̅o̲̲̅,̅p̲̅,̲̅q̲̅,̲̅r̲̲̅,̅s̲̅,̲̅t̲̲̅,̅u̲̅,̲̅v̲̅,̲̅w̲̅,̲̅x̲̅,̲̅y̲̅,̲̅z̲̅,[̲̲̅̅a̲̅,̲̅b̲̲̅,̅c̲̅,̲̅d̲̲̅,̅e̲̲̅,̅f̲̲̅,̅g̲̅,̲̅h̲̲̅,̅i̲̲̅,̅j̲̲̅,̅k̲̅,̲̅l̲̲̅,̅m̲̅,̲̅n̲̅,̲̅o̲̲̅,̅p̲̅,̲̅q̲̅,̲̅r̲̲̅,̅s̲̅,̲̅t̲̲̅,̅u̲̅,̲̅v̲̅,̲̅w̲̅,̲̅x̲̅,̲̅y̲̅,̲̅z̲̅,̲̅0̲̅,̲̅9̲̲̅,̅8̲̅,̲̅7̲̅,̲̅6̲̅,̲̅5̲̅,̲̅4̲̅,̲̅3̲̲̅,̅2̲̲̅,̅1̲̲̅̅],.,_",
"[̺͆a̺͆͆,̺b̺͆͆,̺c̺͆,̺͆d̺͆,̺͆e̺͆,̺͆f̺͆͆,̺g̺͆,̺͆h̺͆,̺͆i̺͆,̺͆j̺͆,̺͆k̺͆,̺l̺͆͆,̺m̺͆͆,̺n̺͆͆,̺o̺͆,̺͆p̺͆͆,̺q̺͆͆,̺r̺͆͆,̺s̺͆͆,̺t̺͆͆,̺u̺͆͆,̺v̺͆͆,̺w̺͆,̺͆x̺͆,̺͆y̺͆,̺͆z̺,[̺͆a̺͆͆,̺b̺͆͆,̺c̺͆,̺͆d̺͆,̺͆e̺͆,̺͆f̺͆͆,̺g̺͆,̺͆h̺͆,̺͆i̺͆,̺͆j̺͆,̺͆k̺͆,̺l̺͆͆,̺m̺͆͆,̺n̺͆͆,̺o̺͆,̺͆p̺͆͆,̺q̺͆͆,̺r̺͆͆,̺s̺͆͆,̺t̺͆͆,̺u̺͆͆,̺v̺͆͆,̺w̺͆,̺͆x̺͆,̺͆y̺͆,̺͆z̺,̺͆͆0̺͆,̺͆9̺͆,̺͆8̺̺͆͆7̺͆,̺͆6̺͆,̺͆5̺͆,̺͆4̺͆,̺͆3̺͆,̺͆2̺͆,̺͆1̺͆],.,_",
"̛̭̰̃ã̛̰̭,̛̭̰̃b̛̰̭̃̃,̛̭̰c̛̛̰̭̃̃,̭̰d̛̰̭̃,̛̭̰̃ḛ̛̭̃̃,̛̭̰f̛̰̭̃̃,̛̭̰g̛̰̭̃̃,̛̭̰h̛̰̭̃,̛̭̰̃ḭ̛̛̭̃̃,̭̰j̛̰̭̃̃,̛̭̰k̛̰̭̃̃,̛̭̰l̛̰̭,̛̭̰̃m̛̰̭̃̃,̛̭̰ñ̛̛̰̭̃,̭̰ỡ̰̭̃,̛̭̰p̛̰̭̃,̛̭̰̃q̛̰̭̃̃,̛̭̰r̛̛̰̭̃̃,̭̰s̛̰̭,̛̭̰̃̃t̛̰̭̃,̛̭̰̃ữ̰̭̃,̛̭̰ṽ̛̰̭̃,̛̭̰w̛̛̰̭̃̃,̭̰x̛̰̭̃,̛̭̰̃ỹ̛̰̭̃,̛̭̰z̛̰̭̃̃,̛̛̭̰ã̛̰̭,̛̭̰̃b̛̰̭̃̃,̛̭̰c̛̛̰̭̃̃,̭̰d̛̰̭̃,̛̭̰̃ḛ̛̭̃̃,̛̭̰f̛̰̭̃̃,̛̭̰g̛̰̭̃̃,̛̭̰h̛̰̭̃,̛̭̰̃ḭ̛̛̭̃̃,̭̰j̛̰̭̃̃,̛̭̰k̛̰̭̃̃,̛̭̰l̛̰̭,̛̭̰̃m̛̰̭̃̃,̛̭̰ñ̛̛̰̭̃,̭̰ỡ̰̭̃,̛̭̰p̛̰̭̃,̛̭̰̃q̛̰̭̃̃,̛̭̰r̛̛̰̭̃̃,̭̰s̛̰̭,̛̭̰̃̃t̛̰̭̃,̛̭̰̃ữ̰̭̃,̛̭̰ṽ̛̰̭̃,̛̭̰w̛̛̰̭̃̃,̭̰x̛̰̭̃,̛̭̰̃ỹ̛̰̭̃,̛̭̰z̛̰̭̃̃,̛̭̰0̛̛̰̭̃̃,̭̰9̛̰̭̃̃,̛̭̰8̛̛̰̭̃̃,̭̰7̛̰̭̃̃,̛̭̰6̛̰̭̃̃,̛̭̰5̛̰̭̃,̛̭̰̃4̛̰̭̃,̛̭̰̃3̛̰̭̃̃,̛̭̰2̛̰̭̃̃,̛̭̰1̛̰̭̃,.,_",
"a,ะb,ะc,ะd,ะe,ะf,ะg,ะh,ะi,ะj,ะk,ะl,ะm,ะn,ะo,ะp,ะq,ะr,ะs,ะt,ะu,ะv,ะw,ะx,ะy,ะz,a,ะb,ะc,ะd,ะe,ะf,ะg,ะh,ะi,ะj,ะk,ะl,ะm,ะn,ะo,ะp,ะq,ะr,ะs,ะt,ะu,ะv,ะw,ะx,ะy,ะz,ะ0,ะ9,ะ8,ะ7,ะ6,ะ5,ะ4,ะ3,ะ2,ะ1ะ,.,_",
"̑ȃ,̑b̑,̑c̑,̑d̑,̑ȇ,̑f̑,̑g̑,̑h̑,̑ȋ,̑j̑,̑k̑,̑l̑,̑m̑,̑n̑,̑ȏ,̑p̑,̑q̑,̑ȓ,̑s̑,̑t̑,̑ȗ,̑v̑,̑w̑,̑x̑,̑y̑,̑z̑,̑ȃ,̑b̑,̑c̑,̑d̑,̑ȇ,̑f̑,̑g̑,̑h̑,̑ȋ,̑j̑,̑k̑,̑l̑,̑m̑,̑n̑,̑ȏ,̑p̑,̑q̑,̑ȓ,̑s̑,̑t̑,̑ȗ,̑v̑,̑w̑,̑x̑,̑y̑,̑z̑,̑0̑,̑9̑,̑8̑,̑7̑,̑6̑,̑5̑,̑4̑,̑3̑,̑2̑,̑1̑,.,_",
"~a,͜͝b,͜͝c,͜͝d,͜͝e,͜͝f,͜͝g,͜͝h,͜͝i,͜͝j,͜͝k,͜͝l,͜͝m,͜͝n,͜͝o,͜͝p,͜͝q,͜͝r,͜͝s,͜͝t,͜͝u,͜͝v,͜͝w,͜͝x,͜͝y,͜͝z,~a,͜͝b,͜͝c,͜͝d,͜͝e,͜͝f,͜͝g,͜͝h,͜͝i,͜͝j,͜͝k,͜͝l,͜͝m,͜͝n,͜͝o,͜͝p,͜͝q,͜͝r,͜͝s,͜͝t,͜͝u,͜͝v,͜͝w,͜͝x,͜͝y,͜͝z,͜͝0,͜͝9,͜͝8,͜͝7,͜͝6,͜͝5,͜͝4,͜͝3,͜͝2͜,͝1͜͝~,.,_",
"̤̈ä̤,̤̈b̤̈,̤̈c̤̈̈,̤d̤̈,̤̈ë̤,̤̈f̤̈,̤̈g̤̈̈,̤ḧ̤̈,̤ï̤̈,̤j̤̈,̤̈k̤̈̈,̤l̤̈,̤̈m̤̈,̤̈n̤̈,̤̈ö̤,̤̈p̤̈,̤̈q̤̈,̤̈r̤̈,̤̈s̤̈̈,̤ẗ̤̈,̤ṳ̈,̤̈v̤̈,̤̈ẅ̤,̤̈ẍ̤,̤̈ÿ̤,̤̈z̤̈,̤̈ä̤,̤̈b̤̈,̤̈c̤̈̈,̤d̤̈,̤̈ë̤,̤̈f̤̈,̤̈g̤̈̈,̤ḧ̤̈,̤ï̤̈,̤j̤̈,̤̈k̤̈̈,̤l̤̈,̤̈m̤̈,̤̈n̤̈,̤̈ö̤,̤̈p̤̈,̤̈q̤̈,̤̈r̤̈,̤̈s̤̈̈,̤ẗ̤̈,̤ṳ̈,̤̈v̤̈,̤̈ẅ̤,̤̈ẍ̤,̤̈ÿ̤,̤̈z̤̈,̤̈0̤̈,̤̈9̤̈,̤̈8̤̈,̤̈7̤̈,̤̈6̤̈,̤̈5̤̈,̤̈4̤̈,̤̈3̤̈,̤̈2̤̈̈,̤1̤̈,.,_",
"≋̮̑ȃ̮,̮̑b̮̑,̮̑c̮̑,̮̑d̮̑,̮̑ȇ̮,̮̑f̮̑,̮̑g̮̑,̮̑ḫ̑,̮̑ȋ̮,̮̑j̮̑,̮̑k̮̑,̮̑l̮̑,̮̑m̮̑,̮̑n̮̑,̮̑ȏ̮,̮̑p̮̑,̮̑q̮̑,̮̑r̮,̮̑̑s̮,̮̑̑t̮,̮̑̑u̮,̮̑̑v̮̑,̮̑w̮̑,̮̑x̮̑,̮̑y̮̑,̮̑z̮̑,≋̮̑ȃ̮,̮̑b̮̑,̮̑c̮̑,̮̑d̮̑,̮̑ȇ̮,̮̑f̮̑,̮̑g̮̑,̮̑ḫ̑,̮̑ȋ̮,̮̑j̮̑,̮̑k̮̑,̮̑l̮̑,̮̑m̮̑,̮̑n̮̑,̮̑ȏ̮,̮̑p̮̑,̮̑q̮̑,̮̑r̮,̮̑̑s̮,̮̑̑t̮,̮̑̑u̮,̮̑̑v̮̑,̮̑w̮̑,̮̑x̮̑,̮̑y̮̑,̮̑z̮̑,̮̑0̮̑,̮̑9̮̑,̮̑8̮̑,̮̑7̮̑,̮̑6̮̑,̮̑5̮̑,̮̑4̮̑,̮̑3̮̑,̮̑2̮̑,̮̑1̮̑≋,.,_",
"a̮,̮b̮̮,c̮̮,d̮̮,e̮̮,f̮̮,g̮̮,ḫ̮,i̮,j̮̮,k̮̮,l̮,̮m̮,̮n̮̮,o̮,̮p̮̮,q̮̮,r̮̮,s̮,̮t̮̮,u̮̮,v̮̮,w̮̮,x̮̮,y̮̮,z̮̮,a̮,̮b̮̮,c̮̮,d̮̮,e̮̮,f̮̮,g̮̮,ḫ̮i,̮̮,j̮̮,k̮̮,l̮,̮m̮,̮n̮̮,o̮,̮p̮̮,q̮̮,r̮̮,s̮,̮t̮̮,u̮̮,v̮̮,w̮̮,x̮̮,y̮̮,z̮̮,0̮̮,9̮̮,8̮̮,7̮̮,6̮̮,5̮̮,4̮̮,3̮̮,2̮̮,1̮,.,_",
"A̲,̲B̲,̲C̲,̲D̲,̲E̲,̲F̲,̲G̲,̲H̲,̲I̲,̲J̲,̲K̲,̲L̲,̲M̲,̲N̲,̲O̲,̲P̲,̲Q̲,̲R̲,̲S̲,̲T̲,̲U̲,̲V̲,̲W̲,̲X̲,̲Y̲,̲Z̲,̲a̲,̲b̲,̲c̲,̲d̲,̲e̲,̲f̲,̲g̲,̲h̲,̲i̲,̲j̲,̲k̲,̲l̲,̲m̲,̲n̲,̲o̲,̲p̲,̲q̲,̲r̲,̲s̲,̲t̲,̲u̲,̲v̲,̲w̲,̲x̲,̲y̲,̲z̲,̲0̲,̲9̲,̲8̲,̲7̲,̲6̲,̲5̲,̲4̲,̲3̲,̲2̲,̲1̲,̲.̲,̲_̲",
"Â,ß,Ĉ,Ð,Є,Ŧ,Ǥ,Ħ,Ī,ʖ,Қ,Ŀ,♏,И,Ø,P,Ҩ,R,$,ƚ,Ц,V,Щ,X,¥,Ẕ,Â,ß,Ĉ,Ð,Є,Ŧ,Ǥ,Ħ,Ī,ʖ,Қ,Ŀ,♏,И,Ø,P,Ҩ,R,$,ƚ,Ц,V,Щ,X,¥,Ẕ,0,9,8,7,6,5,4,3,2,1,.,_",
}
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local result = {}
i=0
for k=1,#fonts do
i=i+1
local tar_font = fonts[i]:split(",")
local text = matches[2]
local text = text:gsub("A",tar_font[1])
local text = text:gsub("B",tar_font[2])
local text = text:gsub("C",tar_font[3])
local text = text:gsub("D",tar_font[4])
local text = text:gsub("E",tar_font[5])
local text = text:gsub("F",tar_font[6])
local text = text:gsub("G",tar_font[7])
local text = text:gsub("H",tar_font[8])
local text = text:gsub("I",tar_font[9])
local text = text:gsub("J",tar_font[10])
local text = text:gsub("K",tar_font[11])
local text = text:gsub("L",tar_font[12])
local text = text:gsub("M",tar_font[13])
local text = text:gsub("N",tar_font[14])
local text = text:gsub("O",tar_font[15])
local text = text:gsub("P",tar_font[16])
local text = text:gsub("Q",tar_font[17])
local text = text:gsub("R",tar_font[18])
local text = text:gsub("S",tar_font[19])
local text = text:gsub("T",tar_font[20])
local text = text:gsub("U",tar_font[21])
local text = text:gsub("V",tar_font[22])
local text = text:gsub("W",tar_font[23])
local text = text:gsub("X",tar_font[24])
local text = text:gsub("Y",tar_font[25])
local text = text:gsub("Z",tar_font[26])
local text = text:gsub("a",tar_font[27])
local text = text:gsub("b",tar_font[28])
local text = text:gsub("c",tar_font[29])
local text = text:gsub("d",tar_font[30])
local text = text:gsub("e",tar_font[31])
local text = text:gsub("f",tar_font[32])
local text = text:gsub("g",tar_font[33])
local text = text:gsub("h",tar_font[34])
local text = text:gsub("i",tar_font[35])
local text = text:gsub("j",tar_font[36])
local text = text:gsub("k",tar_font[37])
local text = text:gsub("l",tar_font[38])
local text = text:gsub("m",tar_font[39])
local text = text:gsub("n",tar_font[40])
local text = text:gsub("o",tar_font[41])
local text = text:gsub("p",tar_font[42])
local text = text:gsub("q",tar_font[43])
local text = text:gsub("r",tar_font[44])
local text = text:gsub("s",tar_font[45])
local text = text:gsub("t",tar_font[46])
local text = text:gsub("u",tar_font[47])
local text = text:gsub("v",tar_font[48])
local text = text:gsub("w",tar_font[49])
local text = text:gsub("x",tar_font[50])
local text = text:gsub("y",tar_font[51])
local text = text:gsub("z",tar_font[52])
local text = text:gsub("0",tar_font[53])
local text = text:gsub("9",tar_font[54])
local text = text:gsub("8",tar_font[55])
local text = text:gsub("7",tar_font[56])
local text = text:gsub("6",tar_font[57])
local text = text:gsub("5",tar_font[58])
local text = text:gsub("4",tar_font[59])
local text = text:gsub("3",tar_font[60])
local text = text:gsub("2",tar_font[61])
local text = text:gsub("1",tar_font[62])
table.insert(result, text)
end
local result_text = "کلمه ی اولیه: "..matches[2].."\nطراحی با "..tostring(#fonts).." فونت:\n\n"
a=0
for v=1,#result do
a=a+1
result_text = result_text..a.."- "..result[a].."\n\n"
end
return result_text.."sezar.bot"
end
return {
description = "Fantasy Writer",
usagehtm = '<tr><td align="center">write متن</td><td align="right">با استفاده از این پلاگین میتوانید متون خود را با فونت های متنوع و زیبایی طراحی کنید. حد اکثر کاراکتر های مجاز 20 عدد میباشد و فقط میتوانید از حروف انگلیسی و اعداد استفاده کنید</td></tr>',
usage = {"!write [text] : زیبا نویسی",},
patterns = {
"^[#!/](بنویس) (.*)",
"^[#!/](بنویس)$",
"^[#!/]([Ww]rite) (.*)",
"^[#!/]([Ww]rite)$",
},
run = run
}
| gpl-2.0 |
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