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dalqak/slf
plugins/all.lua
1321
4661
do data = load_data(_config.moderation.data) local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ['..user_id..']' return user_info end local function chat_stats(chat_id) local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'Chat stats:\n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end return text end local function get_group_type(target) local data = load_data(_config.moderation.data) local group_type = data[tostring(target)]['group_type'] if not group_type or group_type == nil then return 'No group type available.' end return group_type end local function show_group_settings(target) local data = load_data(_config.moderation.data) if data[tostring(target)] then if data[tostring(target)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(target)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local settings = data[tostring(target)]['settings'] local text = "Lock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX return text end local function get_description(target) local data = load_data(_config.moderation.data) local data_cat = 'description' if not data[tostring(target)][data_cat] then return 'No description available.' end local about = data[tostring(target)][data_cat] return about end local function get_rules(target) local data = load_data(_config.moderation.data) local data_cat = 'rules' if not data[tostring(target)][data_cat] then return 'No rules available.' end local rules = data[tostring(target)][data_cat] return rules end local function modlist(target) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] or not data[tostring(groups)][tostring(target)] then return 'Group is not added or is Realm.' end if next(data[tostring(target)]['moderators']) == nil then return 'No moderator in this group.' end local i = 1 local message = '\nList of moderators :\n' for k,v in pairs(data[tostring(target)]['moderators']) do message = message ..i..' - @'..v..' [' ..k.. '] \n' i = i + 1 end return message end local function get_link(target) local data = load_data(_config.moderation.data) local group_link = data[tostring(target)]['settings']['set_link'] if not group_link or group_link == nil then return "No link" end return "Group link:\n"..group_link end local function all(target, receiver) local text = "All the things I know about this group\n\n" local group_type = get_group_type(target) text = text.."Group Type: \n"..group_type local settings = show_group_settings(target) text = text.."\n\nGroup settings: \n"..settings local rules = get_rules(target) text = text.."\n\nRules: \n"..rules local description = get_description(target) text = text.."\n\nAbout: \n"..description local modlist = modlist(target) text = text.."\n\nMods: \n"..modlist local link = get_link(target) text = text.."\n\nLink: \n"..link local stats = chat_stats(target) text = text.."\n\n"..stats local ban_list = ban_list(target) text = text.."\n\n"..ban_list local file = io.open("./groups/all/"..target.."all.txt", "w") file:write(text) file:flush() file:close() send_document(receiver,"./groups/all/"..target.."all.txt", ok_cb, false) return end function run(msg, matches) if matches[1] == "all" and matches[2] and is_owner2(msg.from.id, matches[2]) then local receiver = get_receiver(msg) local target = matches[2] return all(target, receiver) end if not is_owner(msg) then return end if matches[1] == "all" and not matches[2] then local receiver = get_receiver(msg) if not is_owner(msg) then return end return all(msg.to.id, receiver) end end return { patterns = { "^[!/](all)$", "^[!/](all) (%d+)$" }, run = run } end
agpl-3.0
lichtl/darkstar
scripts/globals/weaponskills/heavy_swing.lua
25
1367
----------------------------------- -- Heavy Swing -- Staff weapon skill -- Skill Level: 5 -- Deacription:Delivers a single-hit attack. Damage varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Thunder Gorget. -- Aligned with the Thunder Belt. -- Element: None -- Modifiers: STR:30% -- 100%TP 200%TP 300%TP -- 1.00 1.25 2.25 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {}; params.numHits = 1; params.ftp100 = 1; params.ftp200 = 1.25; params.ftp300 = 2.25; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 1.0; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
RunAwayDSP/darkstar
scripts/globals/summon.lua
10
9706
require("scripts/globals/common") require("scripts/globals/status") require("scripts/globals/msg") function getSummoningSkillOverCap(avatar) local summoner = avatar:getMaster() local summoningSkill = summoner:getSkillLevel(dsp.skill.SUMMONING_MAGIC) local maxSkill = summoner:getMaxSkillLevel(avatar:getMainLvl(), dsp.job.SMN, dsp.skill.SUMMONING_MAGIC) return math.max(summoningSkill - maxSkill, 0) end function AvatarPhysicalMove(avatar,target,skill,numberofhits,accmod,dmgmod,dmgmodsubsequent,tpeffect,mtp100,mtp200,mtp300) local returninfo = {} local acc = avatar:getACC() + utils.clamp(getSummoningSkillOverCap(avatar), 0, 200) local eva = target:getEVA() local dmg = avatar:getWeaponDmg() local minFstr, maxFstr = avatarFSTR(avatar:getStat(dsp.mod.STR), target:getStat(dsp.mod.VIT)) local ratio = avatar:getStat(dsp.mod.ATT) / target:getStat(dsp.mod.DEF) -- Note: Avatars do not have any level correction. This is why they are so good on Wyrms! // https://kegsay.livejournal.com/tag/smn! local hitrate = utils.clamp(acc - eva, 20, 95) -- add on native crit hit rate (guesstimated, it actually follows an exponential curve) local critrate = (avatar:getStat(dsp.mod.DEX) - target:getStat(dsp.mod.AGI)) * 0.005 -- assumes +0.5% crit rate per 1 dDEX critrate = critrate + avatar:getMod(dsp.mod.CRITHITRATE) / 100 critrate = utils.clamp(critrate, 0.05, 0.2); -- Applying pDIF if ratio <= 1 then maxRatio = 1 minRatio = 1/3 elseif ratio < 1.6 then maxRatio = (2 * ratio + 1) / 3 minRatio = (7 * ratio - 4) / 9 elseif ratio <= 1.8 then maxRatio = 1.8 minRatio = 1 elseif ratio < 3.6 then maxRatio = 2.4 * ratio - 2.52 minRatio = 5 * ratio / 3 - 2 else maxRatio = 4.2 minRatio = 4 end -- start the hits local hitsdone = 1 local hitslanded = 0 local hitdmg = 0 local finaldmg = 0 if math.random() < hitrate then hitdmg = avatarHitDmg(dmg, minRatio, maxRatio, minFstr, maxFstr, critrate) finaldmg = finaldmg + hitdmg * dmgmod hitslanded = hitslanded + 1 end while hitsdone < numberofhits do if math.random() < hitrate then hitdmg = avatarHitDmg(dmg, minRatio, maxRatio, minFstr, maxFstr, critrate) finaldmg = finaldmg + hitdmg * dmgmodsubsequent hitslanded = hitslanded + 1 end hitsdone = hitsdone + 1 end -- all hits missed if hitslanded == 0 or finaldmg == 0 then finaldmg = 0 hitslanded = 0 skill:setMsg(dsp.msg.basic.SKILL_MISS) -- some hits hit else target:wakeUp() end -- apply ftp bonus if tpeffect == TP_DMG_BONUS then finaldmg = finaldmg * avatarFTP(skill:getTP(), mtp100, mtp200, mtp300) end returninfo.dmg = finaldmg returninfo.hitslanded = hitslanded return returninfo end -- minFstr = dSTR/4 + 0.5 -- maxFstr = dSTR/4 + 0.25 function avatarFSTR(att_str, def_vit) local dSTR = att_str - def_vit return math.floor(dSTR / 4 + 0.5), math.floor(dSTR / 4 + 0.25) end function avatarHitDmg(dmg, pdifMin, pdifMax, fstrMin, fstrMax, critrate) local fstr = math.random(fstrMin, fstrMax) local pdif = math.random(pdifMin * 1000, pdifMax * 1000) / 1000 if math.random() < critrate then pdif = math.min(pdif + 1, 4.2) end return (dmg + fstr) * pdif end function AvatarFinalAdjustments(dmg,mob,skill,target,skilltype,skillparam,shadowbehav) -- physical attack missed, skip rest if skilltype == dsp.attackType.PHYSICAL and dmg == 0 then return 0 end -- set message to damage -- this is for AoE because its only set once skill:setMsg(dsp.msg.basic.DAMAGE) --Handle shadows depending on shadow behaviour / skilltype if shadowbehav < 5 and shadowbehav ~= MOBPARAM_IGNORE_SHADOWS then --remove 'shadowbehav' shadows. targShadows = target:getMod(dsp.mod.UTSUSEMI) shadowType = dsp.mod.UTSUSEMI if targShadows == 0 then --try blink, as utsusemi always overwrites blink this is okay targShadows = target:getMod(dsp.mod.BLINK) shadowType = dsp.mod.BLINK end if targShadows > 0 then -- Blink has a VERY high chance of blocking tp moves, so im assuming its 100% because its easier! if targShadows >= shadowbehav then --no damage, just suck the shadows skill:setMsg(dsp.msg.basic.SHADOW_ABSORB) target:setMod(shadowType, targShadows - shadowbehav) if shadowType == dsp.mod.UTSUSEMI then --update icon effect = target:getStatusEffect(dsp.effect.COPY_IMAGE) if effect ~= nil then if targShadows - shadowbehav == 0 then target:delStatusEffect(dsp.effect.COPY_IMAGE) target:delStatusEffect(dsp.effect.BLINK) elseif targShadows - shadowbehav == 1 then effect:setIcon(dsp.effect.COPY_IMAGE) elseif targShadows - shadowbehav == 2 then effect:setIcon(dsp.effect.COPY_IMAGE_2) elseif targShadows - shadowbehav == 3 then effect:setIcon(dsp.effect.COPY_IMAGE_3) end end end return shadowbehav else -- less shadows than this move will take, remove all and factor damage down dmg = dmg * (shadowbehav - targShadows) / shadowbehav target:setMod(dsp.mod.UTSUSEMI, 0) target:setMod(dsp.mod.BLINK, 0) target:delStatusEffect(dsp.effect.COPY_IMAGE) target:delStatusEffect(dsp.effect.BLINK) end end elseif shadowbehav == MOBPARAM_WIPE_SHADOWS then --take em all! target:setMod(dsp.mod.UTSUSEMI, 0) target:setMod(dsp.mod.BLINK, 0) target:delStatusEffect(dsp.effect.COPY_IMAGE) target:delStatusEffect(dsp.effect.BLINK) end -- handle Third Eye using shadowbehav as a guide teye = target:getStatusEffect(dsp.effect.THIRD_EYE) if teye ~= nil and skilltype == dsp.attackType.PHYSICAL then --T.Eye only procs when active with PHYSICAL stuff if shadowbehav == MOBPARAM_WIPE_SHADOWS then --e.g. aoe moves target:delStatusEffect(dsp.effect.THIRD_EYE) elseif shadowbehav ~= MOBPARAM_IGNORE_SHADOWS then --it can be absorbed by shadows --third eye doesnt care how many shadows, so attempt to anticipate, but reduce --chance of anticipate based on previous successful anticipates. prevAnt = teye:getPower() if prevAnt == 0 then --100% proc teye:setPower(1) skill:setMsg(dsp.msg.basic.ANTICIPATE) return 0 end if math.random() * 10 < 8 - prevAnt then --anticipated! teye:setPower(prevAnt+1) skill:setMsg(dsp.msg.basic.ANTICIPATE) return 0 end target:delStatusEffect(dsp.effect.THIRD_EYE) end end --TODO: Handle anything else (e.g. if you have Magic Shield and its a Magic skill, then do 0 damage. if skilltype == dsp.attackType.PHYSICAL and target:hasStatusEffect(dsp.effect.PHYSICAL_SHIELD) then return 0 end if skilltype == dsp.attackType.RANGED and target:hasStatusEffect(dsp.effect.ARROW_SHIELD) then return 0 end -- handle elemental resistence if skilltype == dsp.attackType.MAGICAL and target:hasStatusEffect(dsp.effect.MAGIC_SHIELD) then return 0 end -- handling phalanx dmg = dmg - target:getMod(dsp.mod.PHALANX) if dmg < 0 then return 0 end --handle invincible if target:hasStatusEffect(dsp.effect.INVINCIBLE) and skilltype == dsp.attackType.PHYSICAL then return 0 end -- handle pd if target:hasStatusEffect(dsp.effect.PERFECT_DODGE) or target:hasStatusEffect(dsp.effect.TOO_HIGH) and skilltype == dsp.attackType.PHYSICAL then return 0 end -- Calculate Blood Pact Damage before stoneskin dmg = dmg + dmg * mob:getMod(dsp.mod.BP_DAMAGE) / 100 -- handling stoneskin dmg = utils.stoneskin(target, dmg) return dmg end -- returns true if mob attack hit -- used to stop tp move status effects function AvatarPhysicalHit(skill, dmg) -- if message is not the default. Then there was a miss, shadow taken etc return skill:getMsg() == dsp.msg.basic.DAMAGE end function avatarFTP(tp,ftp1,ftp2,ftp3) if tp < 1000 then tp = 1000 end if tp >= 1000 and tp < 2000 then return ftp1 + (ftp2 - ftp1) / 100 * (tp - 1000) elseif tp >= 2000 and tp <= 3000 then -- generate a straight line between ftp2 and ftp3 and find point @ tp return ftp2 + (ftp3 - ftp2) / 100 * (tp - 2000) end return 1 -- no ftp mod end -- Checks if the summoner is in a Trial Size Avatar Mini Fight (used to restrict summoning while in bcnm) function avatarMiniFightCheck(caster) local result = 0 local bcnmid if caster:hasStatusEffect(dsp.effect.BATTLEFIELD) then bcnmid = caster:getStatusEffect(dsp.effect.BATTLEFIELD):getPower() if bcnmid == 418 or bcnmid == 609 or bcnmid == 450 or bcnmid == 482 or bcnmid == 545 or bcnmid == 578 then -- Mini Avatar Fights result = 40 -- Cannot use <spell> in this area. end end return result end
gpl-3.0
thermofisherlsms/xcalibur-workbench
mdiNotebook.lua
1
9336
-- Copyright (c) 2016 Thermo Fisher Scientific -- -- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files -- (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, -- merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished -- to do so, subject to the following conditions: -- -- The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE -- FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -- CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -- mdiNotebook.lua -- Container object for MDI dialog -- OO structure from http://lua-users.org/wiki/ObjectOrientationTutorial -- Load necessary libraries local templates = require("templates") local RawFile = require("LuaRawFile") -- Get assemblies -- Get constructors local ContextMenuStrip = luanet.import_type("System.Windows.Forms.ContextMenuStrip") local Form = luanet.import_type("System.Windows.Forms.Form") local TabControl = luanet.import_type("System.Windows.Forms.TabControl") local ToolStripMenuItem = luanet.import_type("System.Windows.Forms.ToolStripMenuItem") -- Get enumerations local DockStyle = luanet.import_type("System.Windows.Forms.DockStyle") local MouseButtons = luanet.import_type("System.Windows.Forms.MouseButtons") local TabAlignment = luanet.import_type("System.Windows.Forms.TabAlignment") -- local variables -- forward declarations for local functions local noteBookActivated, noteBookClosed -- local functions local function DeleteActivePageCB(sender, args) local self = sender.Tag -- Tag is the mdiNotebook self:RemovePage(self.pageList.active) end -- Start of the mdiPage object local mdiNoteBook = {} mdiNoteBook.__index = mdiNoteBook -- Table for controlling all displayed pages local noteBookList = {} -- Contains all notebooks noteBookList.active = false -- will contain the active notebook -- The notebook list can be accessed either from any notebook -- or it can be accessed directly from the results of the -- require ("mdiNoteBook") return value mdiNoteBook.noteBookList = noteBookList setmetatable(mdiNoteBook, { __call = function (cls, ...) local self = setmetatable({}, cls) self:_init(...) return self end,}) ---Create a new object of the class function mdiNoteBook:_init(args) args = args or {} self:CreateForm(args) -- Create the MDI Form -- Add to the noteBookList -- Do this after creating the form table.insert(noteBookList, self) noteBookList.active = self -- Add page list self.pageList = {} self.pageList.active = false if args.rawFile then -- if rawfile specified self.rawFile = args.rawFile -- just use it elseif args.fileName then -- otherwise if fileName specified if not self:OpenFile(args.fileName) then -- try to open it return nil end end -- Add pages if function is provided if args.AddPages then args.AddPages(self) end self.form:Show() end -- Loop through the notebooks to find a match -- and then set the active notebook -- The sender is the MDI Form, so note the use of . instead of : function mdiNoteBook.ActivatedCB(sender, args) noteBookList.active = sender.Tag end function mdiNoteBook:AddPage(page) self.tabControl.TabPages:Add(page.pageControl) table.insert(self.pageList, page) self.pageList.active = page end function mdiNoteBook:Close() -- This will trigger the ClosedCB() below self.form:Close() -- Close the form return end -- The sender is the MDI Form, so note the use of . instead of : function mdiNoteBook.ClosedCB(sender, args) local thisNoteBook = sender.Tag -- Get the parent notebook for the form -- Remove the notebook from the noteBookList for index, noteBook in ipairs(noteBookList) do if thisNoteBook == noteBook then table.remove(noteBookList, index) noteBookList.active = false break end end -- If no rawFile, then we are done local rawFile = thisNoteBook.rawFile if not rawFile then return end -- If the raw file is used anywhere else, we are done for index, noteBook in ipairs(noteBookList) do if noteBook.rawFile == rawFile then return end end -- Finally, close the raw file rawFile:Close() return end function mdiNoteBook:CreateForm(args) args = args or {} local mdiForm = Form() mdiForm.MdiParent = mainForm mdiForm.Activated:Add(mdiNoteBook.ActivatedCB) mdiForm.Closed:Add(mdiNoteBook.ClosedCB) mdiForm.Text = self:GetFormTitle(args) mdiForm.Height = args.height or 0.8 * mainForm.Height mdiForm.Width = args.width or 0.8* mainForm.Width mdiForm.Tag = self -- Set tag for referencing in callback self.form = mdiForm -- Create the Tab Control local tabControl = TabControl() self.tabControl = tabControl tabControl.Parent = mdiForm tabControl.Dock = DockStyle.Fill tabControl.Alignment = TabAlignment.Right tabControl.Tag = self local menu = ContextMenuStrip() -- Get a ContextMenuStrip tabControl.ContextMenuStrip = menu local item = ToolStripMenuItem("Delete Active Page") -- Get a ToolStripMenuItem item.Click:Add(DeleteActivePageCB) -- Add a callback item.Tag = self -- Set tag to the page menu.Items:Add(item) -- Add it to the menu end -- Dispose of all .NET objects function mdiNoteBook:Dispose() print ("Disposing pages") for index, page in ipairs(self.pageList) do page:Dispose() end end function mdiNoteBook:GetFormTitle(args) args = args or {} local title if args.title then -- Supplied title is most important title = args.title elseif args.fileName then -- then use file name title = args.fileName else -- otherwise use a generic name title = "NoteBook" end -- Loop through and compare to current titles local testCount = 1 while not titleOK do local testTitle = title local titleMatched = false if testCount > 1 then testTitle = testTitle .. "_" .. tostring(testCount) end for index, noteBook in ipairs(noteBookList) do if testTitle == noteBook.form.Text then titleMatched = true break end end if not titleMatched then return testTitle end testCount = testCount + 1 end end function mdiNoteBook:GetUniquePageName(baseName) local i = 1 while true do local pageName = string.format("%s_%d", baseName, i) local unique = true for index, page in ipairs(self.pageList) do if pageName == page.pageControl.Text then unique = false break end end if unique then return pageName end i = i + 1 end end function mdiNoteBook:OpenFile(fileName) self.rawFile = RawFile.New(fileName) if type(self.rawFile) ~= "userdata" then print ("Unable to open " .. fileName) print (self.rawFile) return nil end self.rawFile:Open() if not self.rawFile.IsOpen then print ("Unable to open " .. self.rawFile) return nil end self.fullFileName = fileName -- Find a backslash followed by anthing other than a backslash, -- right before the end of the string local index = string.find(fileName, "\\[^\\]*$") if index then self.pathName = string.sub(fileName, 1, index) self.fileName = string.sub(fileName, index + 1) end return true end function mdiNoteBook:RemovePage(page) -- This likely leaks memory associated with this page -- and associated .NET objects but it shouldn't happen -- too frequently, so it should be relatively safe. local activeIndex for pageIndex, thisPage in ipairs(self.pageList) do if thisPage == page then activeIndex = pageIndex break end end table.remove(self.pageList, activeIndex) self.tabControl.TabPages:Remove(page.pageControl) end -- The following are not meant to be part of the mdiNoteBook object -- but are instead ways to access the active objects. Thus they -- use "." notation instead of ":" notation, but can be called either way. function mdiNoteBook.GetActiveNoteBook() return noteBookList.active end function mdiNoteBook.GetActivePage() local activeNotebook = mdiNoteBook.GetActiveNoteBook() if not activeNotebook then return false end return activeNotebook.pageList.active end function mdiNoteBook.GetActivePane() local activePage = mdiNoteBook.GetActivePage() if not activePage then return false end -- Not all pages have panes if not activePage.paneList then return false end return activePage.paneList.active end return mdiNoteBook
mit
RunAwayDSP/darkstar
scripts/zones/Chamber_of_Oracles/npcs/Pedestal_of_Fire.lua
9
2176
----------------------------------- -- Area: Chamber of Oracles -- NPC: Pedestal of Fire -- Involved in Zilart Mission 7 -- !pos 199 -2 36 168 ------------------------------------- require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); local ID = require("scripts/zones/Chamber_of_Oracles/IDs"); ------------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) local ZilartStatus = player:getCharVar("ZilartStatus"); if (player:getCurrentMission(ZILART) == dsp.mission.id.zilart.THE_CHAMBER_OF_ORACLES) then if (player:hasKeyItem(dsp.ki.FIRE_FRAGMENT)) then player:delKeyItem(dsp.ki.FIRE_FRAGMENT); player:setCharVar("ZilartStatus",ZilartStatus + 1); player:messageSpecial(ID.text.YOU_PLACE_THE,dsp.ki.FIRE_FRAGMENT); if (ZilartStatus == 255) then player:startEvent(1); end elseif (ZilartStatus == 255) then -- Execute cutscene if the player is interrupted. player:startEvent(1); else player:messageSpecial(ID.text.IS_SET_IN_THE_PEDESTAL,dsp.ki.FIRE_FRAGMENT); end elseif (player:hasCompletedMission(ZILART,dsp.mission.id.zilart.THE_CHAMBER_OF_ORACLES)) then player:messageSpecial(ID.text.HAS_LOST_ITS_POWER,dsp.ki.FIRE_FRAGMENT); else player:messageSpecial(ID.text.PLACED_INTO_THE_PEDESTAL); end end; function onEventUpdate(player,csid,option) -- printf("onUpdate CSID: %u",csid); -- printf("onUpdate RESULT: %u",option); end; function onEventFinish(player,csid,option) -- printf("onFinish CSID: %u",csid); -- printf("onFinish RESULT: %u",option); if (csid == 1) then player:addTitle(dsp.title.LIGHTWEAVER); player:setCharVar("ZilartStatus",0); player:addKeyItem(dsp.ki.PRISMATIC_FRAGMENT); player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.PRISMATIC_FRAGMENT); player:completeMission(ZILART,dsp.mission.id.zilart.THE_CHAMBER_OF_ORACLES); player:addMission(ZILART,dsp.mission.id.zilart.RETURN_TO_DELKFUTTS_TOWER); end end;
gpl-3.0
RunAwayDSP/darkstar
scripts/zones/Bastok_Markets/npcs/Harmodios.lua
9
1815
----------------------------------- -- Area: Bastok Markets -- NPC: Harmodios -- Standard Merchant NPC -- !pos -79.928 -4.824 -135.114 235 ----------------------------------- local ID = require("scripts/zones/Bastok_Markets/IDs") require("scripts/globals/quests") require("scripts/globals/shop") function onTrigger(player,npc) local WildcatBastok = player:getCharVar("WildcatBastok") if player:getQuestStatus(BASTOK,dsp.quest.id.bastok.LURE_OF_THE_WILDCAT) == QUEST_ACCEPTED and not player:getMaskBit(WildcatBastok,10) then player:startEvent(430) elseif player:getCharVar("comebackQueenCS") == 1 then player:startEvent(490) else local stock = { 17347, 990, 1, -- Piccolo 17344, 219, 2, -- Cornette 17353, 43, 2, -- Maple Harp 5041, 69120, 2, -- Scroll of Vital Etude 5042, 66240, 2, -- Scroll of Swift Etude 5043, 63360, 2, -- Scroll of Sage Etude 5044, 56700, 2, -- Scroll of Logical Etude 5039, 79560, 2, -- Scroll of Herculean Etude 5040, 76500, 2, -- Scroll of Uncanny Etude 17351, 4644, 3, -- Gemshorn 17345, 43, 3, -- Flute 5045, 54000, 3, -- Scroll of Bewitching Etude } player:showText(npc, ID.text.HARMODIOS_SHOP_DIALOG) dsp.shop.nation(player, stock, dsp.nation.BASTOK) end end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) if csid == 430 then player:setMaskBit(player:getCharVar("WildcatBastok"),"WildcatBastok",10,true) elseif csid == 490 then player:startEvent(491) elseif csid == 491 then player:setCharVar("comebackQueenCS", 2) end end
gpl-3.0
ld-test/lluv
examples/pipe_echo_srv.lua
4
1042
local uv = require "lluv" local function on_write(cli, err) if err then cli:close() if err:name() ~= "EOF" then print("************************************") print("ERROR: ", err) print("************************************") end return end end local function on_read(cli, err, data) if err then cli:close() if err:name() ~= "EOF" then print("************************************") print("ERROR: ", err) print("************************************") end return end cli:write(data, on_write) end local function on_connection(srv, err) if err then print("LISTEN:", err) srv:close() return end local cli, err = srv:accept() if not cli then print("ACCEPT: ", err) return end cli:start_read(on_read) end uv.pipe() :bind("\\\\.\\pipe\\sock.echo", function(srv, err, addr) if err then print("Can not bind:", tostring(err)) return srv:close() end print("Bind on: " .. addr) srv:listen(on_connection) end) uv.run()
mit
RunAwayDSP/darkstar
scripts/globals/spells/bluemagic/jettatura.lua
12
1450
----------------------------------------- -- Spell: Jettatura -- Enemies within a fan-shaped area originating from the caster are frozen with fear -- Spell cost: 37 MP -- Monster Type: Birds -- Spell Type: Magical (Dark) -- Blue Magic Points: 4 -- Stat Bonus: MP+15 -- Level: 48 -- Casting Time: 0.5 seconds -- Recast Time: 2:00 -- Magic Bursts on: Compression, Gravitation, Darkness -- Combos: None ----------------------------------------- require("scripts/globals/bluemagic") require("scripts/globals/status") require("scripts/globals/magic") require("scripts/globals/msg") ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0 end function onSpellCast(caster,target,spell) local params = {} params.attribute = dsp.mod.INT params.skillType = dsp.skill.BLUE_MAGIC params.effect = dsp.effect.TERROR local resist = applyResistance(caster, target, spell, params) local duration = 5 * resist if (resist > 0.5) then -- Do it! if (target:isFacing(caster)) then if (target:addStatusEffect(params.effect,1,0,duration)) then spell:setMsg(dsp.msg.basic.MAGIC_ENFEEB_IS) else spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT) end else spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT) end else spell:setMsg(dsp.msg.basic.MAGIC_RESIST) end return params.effect end
gpl-3.0
lichtl/darkstar
scripts/zones/AlTaieu/mobs/JoL_Qn_hpemde.lua
15
1512
----------------------------------- -- Area: Al'Taieu -- MOB: Qn'hpemde -- Jailor of Love Pet version ----------------------------------- ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) mob:AnimationSub(6); -- Mouth Closed end; ----------------------------------- -- onMobFight ----------------------------------- function onMobFight(mob, target) local changeTime = mob:getLocalVar("changeTime"); if (mob:AnimationSub() == 6 and mob:getBattleTime() - changeTime > 30) then mob:AnimationSub(3); -- Mouth Open mob:addMod(MOD_ATTP, 100); mob:addMod(MOD_DEFP, -50); mob:addMod(MOD_DMGMAGIC, -50); mob:setLocalVar("changeTime", mob:getBattleTime()); elseif (mob:AnimationSub() == 3 and mob:getBattleTime() - changeTime > 30) then mob:AnimationSub(6); -- Mouth Closed mob:addMod(MOD_ATTP, -100); mob:addMod(MOD_DEFP, 50); mob:addMod(MOD_DMGMAGIC, 50); mob:setLocalVar("changeTime", mob:getBattleTime()); end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, player, isKiller) end; ----------------------------------- -- onMobDespawn ----------------------------------- function onMobDespawn(mob) local JoL = GetMobByID(16912848); local HPEMDES = JoL:getLocalVar("JoL_Qn_hpemde_Killed"); JoL:setLocalVar("JoL_Qn_hpemde_Killed", HPEMDES+1); end;
gpl-3.0
lichtl/darkstar
scripts/globals/items/dish_of_spaghetti_vongole_rosso_+1.lua
18
1650
----------------------------------------- -- ID: 5198 -- Item: Dish of Spaghetti Vongole Rosso +1 -- Food Effect: 60Min, All Races ----------------------------------------- -- Health % 20 -- Health Cap 95 -- Vitality 2 -- Mind -1 -- Defense % 25 -- Defense Cap 35 -- Store TP 6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0 if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,5198); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 20); target:addMod(MOD_FOOD_HP_CAP, 95); target:addMod(MOD_VIT, 2); target:addMod(MOD_MND, -1); target:addMod(MOD_FOOD_DEFP, 25); target:addMod(MOD_FOOD_DEF_CAP, 35); target:addMod(MOD_STORETP, 6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 20); target:delMod(MOD_FOOD_HP_CAP, 95); target:delMod(MOD_VIT, 2); target:delMod(MOD_MND, -1); target:delMod(MOD_FOOD_DEFP, 25); target:delMod(MOD_FOOD_DEF_CAP, 35); target:delMod(MOD_STORETP, 6); end;
gpl-3.0
RunAwayDSP/darkstar
scripts/globals/mobskills/cyclonic_torrent.lua
11
1102
--------------------------------------------- -- Cyclonic Torrent -- -- Description: Area of Effect damage plus Mute to those in range. -- Type: Enfeebling -- Utsusemi/Blink absorb: Wipes Shadows -- Range: 20' radial -- Notes: Only used by Urd, Verthandi, and Carabosse. --------------------------------------------- require("scripts/globals/monstertpmoves") require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/msg") --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0 end function onMobWeaponSkill(target, mob, skill) local numhits = 1 local accmod = 1 local dmgmod = 2.5 local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT) local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.BLUNT,MOBPARAM_WIPE_SHADOWS) target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.BLUNT) local typeEffect = dsp.effect.MUTE MobStatusEffectMove(mob, target, typeEffect, 1, 0, 60) return dmg end
gpl-3.0
RunAwayDSP/darkstar
scripts/zones/Dangruf_Wadi/npcs/qm3.lua
9
2636
----------------------------------- -- NPC: ??? (QM3) -- Type: Saltvix (dice roll game part 1) -- !pos -367.367 2.999 229.020 191 -- Involved in quest "As Thick As Thieves" ----------------------------------- local ID = require("scripts/zones/Dangruf_Wadi/IDs") require("scripts/globals/npc_util") require("scripts/globals/quests") ----------------------------------- function onTrade(player,npc,trade) local thickAsThievesGamblingCS = player:getCharVar("thickAsThievesGamblingCS") if npcUtil.tradeHas(trade, 936) then -- Trade 1x rock slat if thickAsThievesGamblingCS == 2 then local rand1 = math.random(1,999) local rand2 = math.random(1,999) if (rand1 > rand2) then player:messageSpecial(ID.text.YOU_PLACE_ITEM,0,936) player:startEvent(136,1092,0,rand1,rand2) -- complete 1/3 gamble mini quest else player:messageSpecial(ID.text.YOU_PLACE_ITEM,0,936) player:startEvent(139,0,0,rand1,rand2) -- player looses end elseif thickAsThievesGamblingCS == -1 then -- player previously lost to this goblin local rand1 = math.random(1,999) local rand2 = math.random(1,999) if (rand1 > rand2) then player:messageSpecial(ID.text.YOU_PLACE_ITEM,0,936) player:startEvent(142,1092,0,rand1,rand2) -- complete 1/3 gamble mini quest else player:messageSpecial(ID.text.YOU_PLACE_ITEM,0,936) player:startEvent(145,0,0,rand1,rand2) -- player looses end elseif thickAsThievesGamblingCS > 2 then player:messageSpecial(ID.text.BEAT_SALTVIX) end end end function onTrigger(player,npc) player:messageSpecial(ID.text.CRYSTALLINE_DUST) end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) if (csid == 139 or csid == 136 or csid == 142 or csid == 145) and option == 2 then -- player gives up player:confirmTrade() player:messageSpecial(ID.text.YOU_GAVE_UP) player:setCharVar("thickAsThievesGamblingCS",-1) elseif (csid == 139 or csid == 145) and option == 1 then -- player looses dice game player:confirmTrade() player:messageSpecial(ID.text.GOBLIN_BEAT_YOU) player:setCharVar("thickAsThievesGamblingCS",-1) elseif (csid == 136 or csid == 142) and option == 0 then -- player wins dice game player:confirmTrade() player:messageSpecial(ID.text.YOU_BEAT_GOBLIN) player:setCharVar("thickAsThievesGamblingCS",3) end end
gpl-3.0
OctoEnigma/shiny-octo-system
lua/vgui/spawnicon.lua
1
7337
local PANEL = {} AccessorFunc( PANEL, "m_strModelName", "ModelName" ) AccessorFunc( PANEL, "m_iSkin", "SkinID" ) AccessorFunc( PANEL, "m_strBodyGroups", "BodyGroup" ) AccessorFunc( PANEL, "m_strIconName", "IconName" ) function PANEL:Init() self:SetDoubleClickingEnabled( false ) self:SetText( "" ) self.Icon = vgui.Create( "ModelImage", self ) self.Icon:SetMouseInputEnabled( false ) self.Icon:SetKeyboardInputEnabled( false ) self:SetSize( 64, 64 ) self.m_strBodyGroups = "000000000" end function PANEL:DoRightClick() local pCanvas = self:GetSelectionCanvas() if ( IsValid( pCanvas ) && pCanvas:NumSelectedChildren() > 0 ) then return hook.Run( "SpawnlistOpenGenericMenu", pCanvas ) end self:OpenMenu() end function PANEL:DoClick() end function PANEL:OpenMenu() end function PANEL:Paint( w, h ) self.OverlayFade = math.Clamp( ( self.OverlayFade or 0 ) - RealFrameTime() * 640 * 2, 0, 255 ) if ( dragndrop.IsDragging() || !self:IsHovered() ) then return end self.OverlayFade = math.Clamp( self.OverlayFade + RealFrameTime() * 640 * 8, 0, 255 ) end local border = 4 local border_w = 5 local matHover = Material( "gui/sm_hover.png", "nocull" ) local boxHover = GWEN.CreateTextureBorder( border, border, 64 - border * 2, 64 - border * 2, border_w, border_w, border_w, border_w, matHover ) function PANEL:PaintOver( w, h ) if ( self.OverlayFade > 0 ) then boxHover( 0, 0, w, h, Color( 255, 255, 255, self.OverlayFade ) ) end self:DrawSelections() end function PANEL:PerformLayout() if ( self:IsDown() && !self.Dragging ) then self.Icon:StretchToParent( 6, 6, 6, 6 ) else self.Icon:StretchToParent( 0, 0, 0, 0 ) end end function PANEL:SetSpawnIcon( name ) self.m_strIconName = name self.Icon:SetSpawnIcon( name ) end function PANEL:SetBodyGroup( k, v ) if ( k < 0 ) then return end if ( k > 9 ) then return end if ( v < 0 ) then return end if ( v > 9 ) then return end self.m_strBodyGroups = self.m_strBodyGroups:SetChar( k + 1, v ) end function PANEL:SetModel( mdl, iSkin, BodyGorups ) if ( !mdl ) then debug.Trace() return end self:SetModelName( mdl ) self:SetSkinID( iSkin ) if ( tostring( BodyGorups ):len() != 9 ) then BodyGorups = "000000000" end self.m_strBodyGroups = BodyGorups self.Icon:SetModel( mdl, iSkin, BodyGorups ) if ( iSkin && iSkin > 0 ) then self:SetTooltip( Format( "%s (Skin %i)", mdl, iSkin + 1 ) ) else self:SetTooltip( Format( "%s", mdl ) ) end end function PANEL:RebuildSpawnIcon() self.Icon:RebuildSpawnIcon() end function PANEL:RebuildSpawnIconEx( t ) self.Icon:RebuildSpawnIconEx( t ) end function PANEL:ToTable( bigtable ) local tab = {} tab.type = "model" tab.model = self:GetModelName() if ( self:GetSkinID() != 0 ) then tab.skin = self:GetSkinID() end if ( self:GetBodyGroup() != "000000000" ) then tab.body = "B" .. self:GetBodyGroup() end if ( self:GetWide() != 64 ) then tab.wide = self:GetWide() end if ( self:GetTall() != 64 ) then tab.tall = self:GetTall() end table.insert( bigtable, tab ) end function PANEL:Copy() local copy = vgui.Create( "SpawnIcon", self:GetParent() ) copy:SetModel( self:GetModelName(), self:GetSkinID() ) copy:CopyBase( self ) copy.DoClick = self.DoClick copy.OpenMenu = self.OpenMenu return copy end -- Icon has been editied, they changed the skin -- what should we do? function PANEL:SkinChanged( i ) -- Change the skin, and change the model -- this way we can edit the spawnmenu.... self:SetSkinID( i ) self:SetModel( self:GetModelName(), self:GetSkinID(), self:GetBodyGroup() ) end function PANEL:BodyGroupChanged( k, v ) self:SetBodyGroup( k, v ) self:SetModel( self:GetModelName(), self:GetSkinID(), self:GetBodyGroup() ) end vgui.Register( "SpawnIcon", PANEL, "DButton" ) -- -- Action on creating a model from the spawnlist -- spawnmenu.AddContentType( "model", function( container, obj ) local icon = vgui.Create( "SpawnIcon", container ) if ( obj.body ) then obj.body = string.Trim( tostring(obj.body), "B" ) end if ( obj.wide ) then icon:SetWide( obj.wide ) end if ( obj.tall ) then icon:SetTall( obj.tall ) end icon:InvalidateLayout( true ) icon:SetModel( obj.model, obj.skin or 0, obj.body ) icon:SetTooltip( string.Replace( string.GetFileFromFilename(obj.model), ".mdl", "" ) ) icon.DoClick = function( icon ) surface.PlaySound( "ui/buttonclickrelease.wav") RunConsoleCommand( "gm_spawn", icon:GetModelName(), icon:GetSkinID() or 0, icon:GetBodyGroup() or "" ) end icon.OpenMenu = function( icon ) local menu = DermaMenu() menu:AddOption( "Copy to Clipboard", function() SetClipboardText( string.gsub(obj.model, "\\", "/") ) end ) menu:AddOption( "Spawn using Toolgun", function() RunConsoleCommand( "gmod_tool", "creator" ) RunConsoleCommand( "creator_type", "4" ) RunConsoleCommand( "creator_name", obj.model ) end ) local submenu = menu:AddSubMenu( "Re-Render", function() icon:RebuildSpawnIcon() end ) submenu:AddOption( "This Icon", function() icon:RebuildSpawnIcon() end ) submenu:AddOption( "All Icons", function() container:RebuildAll() end ) menu:AddOption( "Edit Icon", function() local editor = vgui.Create( "IconEditor" ) editor:SetIcon( icon ) editor:Refresh() editor:MakePopup() editor:Center() end ) local ChangeIconSize = function( w, h ) icon:SetSize( w, h ) icon:InvalidateLayout( true ) container:OnModified() container:Layout() icon:SetModel( obj.model, obj.skin or 0, obj.body ) end local submenu = menu:AddSubMenu( "Resize", function() end ) submenu:AddOption( "64 x 64 (default)", function() ChangeIconSize( 64, 64 ) end ) submenu:AddOption( "64 x 128", function() ChangeIconSize( 64, 128 ) end ) submenu:AddOption( "64 x 256", function() ChangeIconSize( 64, 256 ) end ) submenu:AddOption( "64 x 512", function() ChangeIconSize( 64, 512 ) end ) submenu:AddSpacer() submenu:AddOption( "128 x 64", function() ChangeIconSize( 128, 64 ) end ) submenu:AddOption( "128 x 128", function() ChangeIconSize( 128, 128 ) end ) submenu:AddOption( "128 x 256", function() ChangeIconSize( 128, 256 ) end ) submenu:AddOption( "128 x 512", function() ChangeIconSize( 128, 512 ) end ) submenu:AddSpacer() submenu:AddOption( "256 x 64", function() ChangeIconSize( 256, 64 ) end ) submenu:AddOption( "256 x 128", function() ChangeIconSize( 256, 128 ) end ) submenu:AddOption( "256 x 256", function() ChangeIconSize( 256, 256 ) end ) submenu:AddOption( "256 x 512", function() ChangeIconSize( 256, 512 ) end ) submenu:AddSpacer() submenu:AddOption( "512 x 64", function() ChangeIconSize( 512, 64 ) end ) submenu:AddOption( "512 x 128", function() ChangeIconSize( 512, 128 ) end ) submenu:AddOption( "512 x 256", function() ChangeIconSize( 512, 256 ) end ) submenu:AddOption( "512 x 512", function() ChangeIconSize( 512, 512 ) end ) menu:AddSpacer() menu:AddOption( "Delete", function() icon:Remove() hook.Run( "SpawnlistContentChanged" ) end ) menu:Open() end icon:InvalidateLayout( true ) if ( IsValid( container ) ) then container:Add( icon ) end /* if ( iSkin != 0 ) then return end local iSkinCount = NumModelSkins( strModel ) if ( iSkinCount <= 1 ) then return end for i=1, iSkinCount-1, 1 do self:AddModel( strModel, i ) end */ return icon end )
mit
lichtl/darkstar
scripts/zones/Kazham/npcs/Vah_Keshura.lua
17
1073
----------------------------------- -- Area: Kazham -- NPC: Vah Keshura -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Kazham/TextIDs"] = nil; require("scripts/zones/Kazham/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getVar("BathedInScent") == 1) then player:startEvent(0x00BB); -- scent from Blue Rafflesias else player:startEvent(0x007C); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
RunAwayDSP/darkstar
scripts/globals/weaponskills/seraph_blade.lua
10
1346
----------------------------------- -- Seraph Blade -- Sword weapon skill -- Skill Level: 125 -- Deals light elemental damage to enemy. Damage varies with TP. -- Ignores shadows. -- Aligned with the Soil Gorget. -- Aligned with the Soil Belt. -- Element: Light -- Modifiers: STR:40% MND:40% -- 100%TP 200%TP 300%TP -- 1.125 2.625 4.125 ----------------------------------- require("scripts/globals/magic") require("scripts/globals/status") require("scripts/globals/settings") require("scripts/globals/weaponskills") ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {} params.ftp100 = 1 params.ftp200 = 2.5 params.ftp300 = 3 params.str_wsc = 0.3 params.dex_wsc = 0.0 params.vit_wsc = 0.0 params.agi_wsc = 0.0 params.int_wsc = 0.0 params.mnd_wsc = 0.3 params.chr_wsc = 0.0 params.ele = dsp.magic.ele.LIGHT params.skill = dsp.skill.SWORD params.includemab = true if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 1.125 params.ftp200 = 2.625 params.ftp300 = 4.125 params.str_wsc = 0.4 params.mnd_wsc = 0.4 end local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, wsID, params, tp, action, primary) return tpHits, extraHits, criticalHit, damage end
gpl-3.0
amin1717/RivasBot
plugins/admin.lua
230
6382
local function set_bot_photo(msg, success, result) local receiver = get_receiver(msg) if success then local file = 'data/photos/bot.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) set_profile_photo(file, ok_cb, false) send_large_msg(receiver, 'Photo changed!', ok_cb, false) redis:del("bot:photo") else print('Error downloading: '..msg.id) send_large_msg(receiver, 'Failed, please try again!', ok_cb, false) end end local function parsed_url(link) local parsed_link = URL.parse(link) local parsed_path = URL.parse_path(parsed_link.path) return parsed_path[2] end local function get_contact_list_callback (cb_extra, success, result) local text = " " for k,v in pairs(result) do if v.print_name and v.id and v.phone then text = text..string.gsub(v.print_name , "_" , " ").." ["..v.id.."] = "..v.phone.."\n" end end local file = io.open("contact_list.txt", "w") file:write(text) file:flush() file:close() send_document("user#id"..cb_extra.target,"contact_list.txt", ok_cb, false)--.txt format local file = io.open("contact_list.json", "w") file:write(json:encode_pretty(result)) file:flush() file:close() send_document("user#id"..cb_extra.target,"contact_list.json", ok_cb, false)--json format end local function user_info_callback(cb_extra, success, result) result.access_hash = nil result.flags = nil result.phone = nil if result.username then result.username = '@'..result.username end result.print_name = result.print_name:gsub("_","") local text = serpent.block(result, {comment=false}) text = text:gsub("[{}]", "") text = text:gsub('"', "") text = text:gsub(",","") if cb_extra.msg.to.type == "chat" then send_large_msg("chat#id"..cb_extra.msg.to.id, text) else send_large_msg("user#id"..cb_extra.msg.to.id, text) end end local function get_dialog_list_callback(cb_extra, success, result) local text = "" for k,v in pairs(result) do if v.peer then if v.peer.type == "chat" then text = text.."group{"..v.peer.title.."}["..v.peer.id.."]("..v.peer.members_num..")" else if v.peer.print_name and v.peer.id then text = text.."user{"..v.peer.print_name.."}["..v.peer.id.."]" end if v.peer.username then text = text.."("..v.peer.username..")" end if v.peer.phone then text = text.."'"..v.peer.phone.."'" end end end if v.message then text = text..'\nlast msg >\nmsg id = '..v.message.id if v.message.text then text = text .. "\n text = "..v.message.text end if v.message.action then text = text.."\n"..serpent.block(v.message.action, {comment=false}) end if v.message.from then if v.message.from.print_name then text = text.."\n From > \n"..string.gsub(v.message.from.print_name, "_"," ").."["..v.message.from.id.."]" end if v.message.from.username then text = text.."( "..v.message.from.username.." )" end if v.message.from.phone then text = text.."' "..v.message.from.phone.." '" end end end text = text.."\n\n" end local file = io.open("dialog_list.txt", "w") file:write(text) file:flush() file:close() send_document("user#id"..cb_extra.target,"dialog_list.txt", ok_cb, false)--.txt format local file = io.open("dialog_list.json", "w") file:write(json:encode_pretty(result)) file:flush() file:close() send_document("user#id"..cb_extra.target,"dialog_list.json", ok_cb, false)--json format end local function run(msg,matches) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) local group = msg.to.id if not is_admin(msg) then return end if msg.media then if msg.media.type == 'photo' and redis:get("bot:photo") then if redis:get("bot:photo") == 'waiting' then load_photo(msg.id, set_bot_photo, msg) end end end if matches[1] == "setbotphoto" then redis:set("bot:photo", "waiting") return 'Please send me bot photo now' end if matches[1] == "markread" then if matches[2] == "on" then redis:set("bot:markread", "on") return "Mark read > on" end if matches[2] == "off" then redis:del("bot:markread") return "Mark read > off" end return end if matches[1] == "pm" then send_large_msg("user#id"..matches[2],matches[3]) return "Msg sent" end if matches[1] == "block" then if is_admin2(matches[2]) then return "You can't block admins" end block_user("user#id"..matches[2],ok_cb,false) return "User blocked" end if matches[1] == "unblock" then unblock_user("user#id"..matches[2],ok_cb,false) return "User unblocked" end if matches[1] == "import" then--join by group link local hash = parsed_url(matches[2]) import_chat_link(hash,ok_cb,false) end if matches[1] == "contactlist" then get_contact_list(get_contact_list_callback, {target = msg.from.id}) return "I've sent contact list with both json and text format to your private" end if matches[1] == "delcontact" then del_contact("user#id"..matches[2],ok_cb,false) return "User "..matches[2].." removed from contact list" end if matches[1] == "dialoglist" then get_dialog_list(get_dialog_list_callback, {target = msg.from.id}) return "I've sent dialog list with both json and text format to your private" end if matches[1] == "whois" then user_info("user#id"..matches[2],user_info_callback,{msg=msg}) end return end return { patterns = { "^[!/](pm) (%d+) (.*)$", "^[!/](import) (.*)$", "^[!/](unblock) (%d+)$", "^[!/](block) (%d+)$", "^[!/](markread) (on)$", "^[!/](markread) (off)$", "^[!/](setbotphoto)$", "%[(photo)%]", "^[!/](contactlist)$", "^[!/](dialoglist)$", "^[!/](delcontact) (%d+)$", "^[!/](whois) (%d+)$" }, run = run, } --By @imandaneshi :) --https://github.com/SEEDTEAM/TeleSeed/blob/master/plugins/admin.lua
gpl-2.0
lichtl/darkstar
scripts/zones/Aydeewa_Subterrane/mobs/Pandemonium_Warden.lua
12
11865
----------------------------------- -- Area: Aydeewa Subterrane -- ZNM: Pandemonium_Warden ----------------------------------- require("scripts/globals/titles"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onMobInitialize Action ----------------------------------- function onMobInitialize(mob) end; ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) -- Make sure model is reset back to start mob:setModelId(1839); -- Two hours to forced depop mob:setLocalVar("PWardenDespawnTime", os.time(t) + 7200); end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) -- pop pets for i = 17056170, 17056177, 1 do SpawnMob(i):updateEnmity(target); GetMobByID(i):setModelId(1841); end end; ----------------------------------- -- onMobFight ----------------------------------- function onMobFight(mob,target) local depopTime = mob:getLocalVar("PWardenDespawnTime"); local mobHPP = mob:getHPP(); local change = mob:getLocalVar("change"); local petIDs = {17056170,17056171,17056172,17056173,17056174,17056175,17056176,17056177}; local petStatus = {GetMobAction(petIDs[1]),GetMobAction(petIDs[2]),GetMobAction(petIDs[3]),GetMobAction(petIDs[4]),GetMobAction(petIDs[5]),GetMobAction(petIDs[6]),GetMobAction(petIDs[7]),GetMobAction(petIDs[8])}; local TP = mob:getLocalVar("TP"); ------------------------ Notes ------------------------ -- I can't help but think this could be better executed with a single set of logic checks and a table of HP and skin values. -- Just the same, at least his pets respawn every form, and he doesn't get stuck. -- There are two sets of PW in the mobids. It's entirely possible SE did this fight by swapping between the two somehow. -- Some sources claim he should linger in Dverger form and throw off a few TP moves between forms. -- Should end up in "mini-dverger" form at the end. -- Using custom mobskill scripts so we don't clutter up existing scritps with a bunch of onMobSkillChecks. ------------------------ FORM CHANGES ------------------------ if (mobHPP <= 15 and change == 13) then -- Final Form, pets take Dvger form as well mob:setModelId(1839); mob:setLocalVar("change", 14); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(1840); end elseif (mobHPP <= 26 and change == 12) then -- Khim and Co. mob:setModelId(1805); mob:setLocalVar("change", 13); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(1746); end; elseif (mobHPP <= 28 and change == 11) then -- Normal Form mob:setModelId(1839); mob:setLocalVar("change", 12); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(1841); end if (TP <= 5) then mob:useMobAbility(2114); mob:setLocalVar("TP", 6) end elseif (mobHPP <= 38 and change == 10) then -- Hydra and Co. mob:setModelId(1796); mob:setLocalVar("change", 11); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(421); end elseif (mobHPP <= 40 and change == 9) then -- Normal Form mob:setModelId(1839); mob:setLocalVar("change", 10); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(1841); end if (TP <= 4) then mob:useMobAbility(2116); mob:setLocalVar("TP", 5) end elseif (mobHPP <= 50 and change == 8) then -- Cerb and Co. mob:setModelId(1793); mob:setLocalVar("change", 9); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(281); end; elseif (mobHPP <= 52 and change == 7) then -- Normal Form mob:setModelId(1839); mob:setLocalVar("change", 8); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(1841); end if (TP <= 3) then mob:useMobAbility(2117); mob:setLocalVar("TP", 4) end elseif (mobHPP <= 62 and change == 6) then -- Troll and Co. mob:setModelId(1867); mob:setLocalVar("change", 7); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(1680); end elseif (mobHPP <= 64 and change == 5) then -- Normal Form mob:setModelId(1839); mob:setLocalVar("change", 6); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(1841); end if (TP <= 2) then mob:useMobAbility(2118); mob:setLocalVar("TP", 3) end elseif (mobHPP <= 74 and change == 4) then -- Lamia and Co. mob:setModelId(1865); mob:setLocalVar("change", 5); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(1643); end elseif (mobHPP <= 76 and change == 3) then -- Normal Form mob:setModelId(1839); mob:setLocalVar("change", 4); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(1841); end if (TP <= 1) then mob:useMobAbility(2119); mob:setLocalVar("TP", 2) end elseif (mobHPP <= 86 and change == 2) then -- Mamool and Co. mob:setModelId(1863); mob:setLocalVar("change", 3); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(1639); end elseif (mobHPP <= 88 and change == 1) then -- Normal Form mob:setModelId(1839); mob:setLocalVar("change", 2); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(1841); end if (TP <= 0) then mob:useMobAbility(2113); mob:setLocalVar("TP", 1) end elseif (mobHPP <= 98 and change == 0) then -- Chariots mob:setModelId(1825); mob:setLocalVar("change", 1); for i = 1, 8 do if petStatus[i] == 0 then SpawnMob(petIDs[i]):updateEnmity(target); end GetMobByID(petIDs[i]):setModelId(1820); end end ------------------------ Keep pets active ------------------------ -- Pets probably shouldn't despawn for this, but proof otherwise should remove this code. for i = 1, 8 do if (petStatus[i] == 16 or petStatus[i] == 18) then -- idle or disengaging pet GetMobByID(petIDs[i]):updateEnmity(target); end end -- Repops pets sets model and sets them agro.. -- This is TeoTwawki's loop for respawning pets, I left it here in case -- someone ever wants it -- if (mob:getLocalVar("repopPets") == 1) then -- for i = 1, 8 do -- if petStatus[i] == 0 then -- SpawnMob(petIDs[i]):updateEnmity(target); -- end -- if (GetMobByID(petIDs[i]):getModelId() ~= mob:getLocalVar("petsModelId")) then -- GetMobByID(petIDs[i]):setModelId(petsModelId); -- end -- end -- mob:setLocalVar("repopPets", 0); -- end ------------------------ Despawn timer ------------------------ if (os.time(t) > depopTime and mob:actionQueueEmpty() == true) then for i=17056170, 17056186 do DespawnMob(i); end printf("Timer expired at %i. Despawning Pandemonium Warden.", depopTime); end -- Very much early code. Couldn't find a way to depop the mob after AF pacts had executed. As such, doesn't work. -- Obviously, you have to move the Avatars to their own family, and give them access to AFlows via a new set of moves. -- Might be able to cheat by giving them a copy AFlow (change the name!) that despawns the mob once completed. -- Rearranging the skins may be necessary to use this trick efficiently on more SMNs. -- Either that, or probably somewhat complex core code. Avatars may not always be mobid+1. -- It wasn't clear if the avatars were a separate pop, or if all dead lamps should revive, go avatar, and AFlow. --[[ ------------------------ Astral Flow Logic ------------------------ -- Missing the log message for players. Needs to be handled in the core somehow. -- Possibly supposed to use twice per trigger? Did not check too far on this. Sounds fun. if (mobHP <= (mobMaxHP * 0.75) and target:getMaskBit(PWardenAstralFlows,3) == false) then for i=17056178, 17056186 do local rannum = math.random(0,7); local avatar = GetMobByID(i); avatar:changeSkin(23 + rannum); -- Random avatar skin SpawnMob(i):updateEnmity(target); avatar:useMobAbility(912); DespawnMob(i); end PWardenAstralFlows = PWardenAstralFlows + 4; -- 23 = Shiva, 628 Diamond Dust -- 24 = Ramuh, 637 Judgement Bolt -- 25 = Titan, 601 Earthen Fury -- 26 = Ifrit, 592 Inferno -- 27 = Leviathan, 610 Tidal Wave -- 28 = Garuda, 619 Aerial Blast -- 29 = Fenrir, 583 Howling Moon -- 30 = Carbuncle, 656 Searing Light -- 31 = Diabolos -- 646 = wyvern breath. Need to find diabolos. elseif (mobHP <= (mobMaxHP * 0.5) and target:getMaskBit(PWardenAstralFlows,2) == false) then for i=17056178, 17056186 do local rannum = math.random(0,7); local avatar = GetMobByID(i); avatar:changeSkin(23 + rannum); -- Random avatar skin SpawnMob(i):updateEnmity(target); avatar:useMobAbility(912); DespawnMob(i); end PWardenAstralFlows = PWardenAstralFlows + 2; elseif (mobHP <= (mobMaxHP * 0.25) and target:getMaskBit(PWardenAstralFlows,1) == false) then for i=17056178, 17056186 do local rannum = math.random(0,7); local avatar = GetMobByID(i); avatar:changeSkin(23 + rannum); -- Random avatar skin SpawnMob(i):updateEnmity(target); avatar:useMobAbility(912); DespawnMob(i); end PWardenAstralFlows = PWardenAstralFlows + 1; end ]]-- end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, player, isKiller) -- TODO: Death speech. player:addTitle(PANDEMONIUM_QUELLER); end;
gpl-3.0
master00041/anti-self
plugins/silent_gp.lua
6
1276
do local function pre_process(msg) local hash = 'mate:'..msg.to.id if redis:get(hash) and msg.from.id and msg.to.type == 'channel' and not is_sudo(msg) then delete_msg(msg.id, ok_cb, false) return "silent all was locked" end return msg end local function run(msg, matches) channel_id = msg.to.id if matches[1] == 'silent' and is_sudo(msg) then local hash = 'mate:'..msg.to.id redis:set(hash, true) return "Silent All Has Been Enabled" elseif matches[1] == 'unsilent' and is_sudo(msg) then local hash = 'mate:'..msg.to.id redis:del(hash) return "Silent All Has Been Disabled" end if matches[1] == 'status' then local hash = 'mate:'..msg.to.id if redis:get(hash) then return "Silent All Is Enable" else return "Silent All Is Disable" end end end return { patterns = { '^[/!#](silent) all$', '^[/!#](unsilent) all$', '^[/!#]silent (status)$', }, run = run, pre_process = pre_process } end --fix for channel by @telemanager_ch --Tnx to Sbss Team
gpl-2.0
DrYaling/eluna-trinitycore
src/server/scripts/Scripts-master/eluna_globals.lua
1
75340
--[[ EmuDevs <http:emudevs.com/forum.php> Eluna Lua Engine <https://github.com/ElunaLuaEngine/Eluna> Eluna Scripts <https://github.com/ElunaLuaEngine/Scripts> Eluna Wiki <http://wiki.emudevs.com/doku.php?id=eluna> Eluna Globals Copyright (C) 2014 EmuDevs <http://www.emudevs.com/> --]] -------------------------------------------------------- --[[ COMMON --]] -------------------------------------------------------- -- TIME CONSTANTS MINUTE = 60 HOUR = MINUTE*60 DAY = HOUR*24 WEEK = DAY*7 MONTH = DAY*30 YEAR = MONTH*12 IN_MILLISECONDS = 1000 -- LOCALE CONSTANTS LOCALE_enUS = 0 LOCALE_koKR = 1 LOCALE_frFR = 2 LOCALE_deDE = 3 LOCALE_zhCN = 4 LOCALE_zhTW = 5 LOCALE_esES = 6 LOCALE_esMX = 7 LOCALE_ruRU = 8 MAX_LOCALES = 8 -- MAX LOCALES TOTAL_LOCALES = 9 -- TOTAL LOCALES -- ACCOUNT TYPES SEC_PLAYER = 0 SEC_MODERATOR = 1 SEC_GAMEMASTER = 2 SEC_ADMINISTRATOR = 3 SEC_CONSOLE = 4 -- must be always last in list, accounts must have less security level always also -------------------------------------------------------- --[[ OBJECT FIELDS --]] -------------------------------------------------------- -- OBJECT FIELD TYPES OBJECT_FIELD_GUID = 0x0000 -- Size: 2, Type: LONG, Flags: PUBLIC OBJECT_FIELD_TYPE = 0x0002 -- Size: 1, Type: INT, Flags: PUBLIC OBJECT_FIELD_ENTRY = 0x0003 -- Size: 1, Type: INT, Flags: PUBLIC OBJECT_FIELD_SCALE_X = 0x0004 -- Size: 1, Type: FLOAT, Flags: PUBLIC OBJECT_FIELD_PADDING = 0x0005 -- Size: 1, Type: INT, Flags: NONE local OBJECT_END = 0x0006 local ITEM_END = OBJECT_END + 0x003A local UNIT_END = OBJECT_END + 0x008E local PLAYER_END = UNIT_END + 0x049A local GAMEOBJECT_END = OBJECT_END + 0x000C local DYNAMICOBJECT_END = OBJECT_END + 0x0006 local CORPSE_END = OBJECT_END + 0x001E -- ITEM FIELD TYPES ITEM_FIELD_OWNER = OBJECT_END + 0x0000 -- Size: 2, Type: LONG, Flags: PUBLIC ITEM_FIELD_CONTAINED = OBJECT_END + 0x0002 -- Size: 2, Type: LONG, Flags: PUBLIC ITEM_FIELD_CREATOR = OBJECT_END + 0x0004 -- Size: 2, Type: LONG, Flags: PUBLIC ITEM_FIELD_GIFTCREATOR = OBJECT_END + 0x0006 -- Size: 2, Type: LONG, Flags: PUBLIC ITEM_FIELD_STACK_COUNT = OBJECT_END + 0x0008 -- Size: 1, Type: INT, Flags: OWNER, ITEM_OWNER ITEM_FIELD_DURATION = OBJECT_END + 0x0009 -- Size: 1, Type: INT, Flags: OWNER, ITEM_OWNER ITEM_FIELD_SPELL_CHARGES = OBJECT_END + 0x000A -- Size: 5, Type: INT, Flags: OWNER, ITEM_OWNER ITEM_FIELD_FLAGS = OBJECT_END + 0x000F -- Size: 1, Type: INT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_1_1 = OBJECT_END + 0x0010 -- Size: 2, Type: INT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_1_3 = OBJECT_END + 0x0012 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_2_1 = OBJECT_END + 0x0013 -- Size: 2, Type: INT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_2_3 = OBJECT_END + 0x0015 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_3_1 = OBJECT_END + 0x0016 -- Size: 2, Type: INT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_3_3 = OBJECT_END + 0x0018 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_4_1 = OBJECT_END + 0x0019 -- Size: 2, Type: INT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_4_3 = OBJECT_END + 0x001B -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_5_1 = OBJECT_END + 0x001C -- Size: 2, Type: INT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_5_3 = OBJECT_END + 0x001E -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_6_1 = OBJECT_END + 0x001F -- Size: 2, Type: INT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_6_3 = OBJECT_END + 0x0021 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_7_1 = OBJECT_END + 0x0022 -- Size: 2, Type: INT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_7_3 = OBJECT_END + 0x0024 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_8_1 = OBJECT_END + 0x0025 -- Size: 2, Type: INT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_8_3 = OBJECT_END + 0x0027 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_9_1 = OBJECT_END + 0x0028 -- Size: 2, Type: INT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_9_3 = OBJECT_END + 0x002A -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_10_1 = OBJECT_END + 0x002B -- Size: 2, Type: INT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_10_3 = OBJECT_END + 0x002D -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_11_1 = OBJECT_END + 0x002E -- Size: 2, Type: INT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_11_3 = OBJECT_END + 0x0030 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_12_1 = OBJECT_END + 0x0031 -- Size: 2, Type: INT, Flags: PUBLIC ITEM_FIELD_ENCHANTMENT_12_3 = OBJECT_END + 0x0033 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC ITEM_FIELD_PROPERTY_SEED = OBJECT_END + 0x0034 -- Size: 1, Type: INT, Flags: PUBLIC ITEM_FIELD_RANDOM_PROPERTIES_ID = OBJECT_END + 0x0035 -- Size: 1, Type: INT, Flags: PUBLIC ITEM_FIELD_DURABILITY = OBJECT_END + 0x0036 -- Size: 1, Type: INT, Flags: OWNER, ITEM_OWNER ITEM_FIELD_MAXDURABILITY = OBJECT_END + 0x0037 -- Size: 1, Type: INT, Flags: OWNER, ITEM_OWNER ITEM_FIELD_CREATE_PLAYED_TIME = OBJECT_END + 0x0038 -- Size: 1, Type: INT, Flags: PUBLIC ITEM_FIELD_PAD = OBJECT_END + 0x0039 -- Size: 1, Type: INT, Flags: NONE -- CONTAINER FIELD TYPES CONTAINER_FIELD_NUM_SLOTS = ITEM_END + 0x0000 -- Size: 1, Type: INT, Flags: PUBLIC CONTAINER_ALIGN_PAD = ITEM_END + 0x0001 -- Size: 1, Type: BYTES, Flags: NONE CONTAINER_FIELD_SLOT_1 = ITEM_END + 0x0002 -- Size: 72, Type: LONG, Flags: PUBLIC CONTAINER_END = ITEM_END + 0x004A -- UNIT FIELD TYPES UNIT_FIELD_CHARM = OBJECT_END + 0x0000 -- Size: 2, Type: LONG, Flags: PUBLIC UNIT_FIELD_SUMMON = OBJECT_END + 0x0002 -- Size: 2, Type: LONG, Flags: PUBLIC UNIT_FIELD_CRITTER = OBJECT_END + 0x0004 -- Size: 2, Type: LONG, Flags: PRIVATE UNIT_FIELD_CHARMEDBY = OBJECT_END + 0x0006 -- Size: 2, Type: LONG, Flags: PUBLIC UNIT_FIELD_SUMMONEDBY = OBJECT_END + 0x0008 -- Size: 2, Type: LONG, Flags: PUBLIC UNIT_FIELD_CREATEDBY = OBJECT_END + 0x000A -- Size: 2, Type: LONG, Flags: PUBLIC UNIT_FIELD_TARGET = OBJECT_END + 0x000C -- Size: 2, Type: LONG, Flags: PUBLIC UNIT_FIELD_CHANNEL_OBJECT = OBJECT_END + 0x000E -- Size: 2, Type: LONG, Flags: PUBLIC UNIT_CHANNEL_SPELL = OBJECT_END + 0x0010 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_BYTES_0 = OBJECT_END + 0x0011 -- Size: 1, Type: BYTES, Flags: PUBLIC UNIT_FIELD_HEALTH = OBJECT_END + 0x0012 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_POWER1 = OBJECT_END + 0x0013 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_POWER2 = OBJECT_END + 0x0014 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_POWER3 = OBJECT_END + 0x0015 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_POWER4 = OBJECT_END + 0x0016 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_POWER5 = OBJECT_END + 0x0017 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_POWER6 = OBJECT_END + 0x0018 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_POWER7 = OBJECT_END + 0x0019 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_MAXHEALTH = OBJECT_END + 0x001A -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_MAXPOWER1 = OBJECT_END + 0x001B -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_MAXPOWER2 = OBJECT_END + 0x001C -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_MAXPOWER3 = OBJECT_END + 0x001D -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_MAXPOWER4 = OBJECT_END + 0x001E -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_MAXPOWER5 = OBJECT_END + 0x001F -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_MAXPOWER6 = OBJECT_END + 0x0020 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_MAXPOWER7 = OBJECT_END + 0x0021 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = OBJECT_END + 0x0022 -- Size: 7, Type: FLOAT, Flags: PRIVATE, OWNER UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = OBJECT_END + 0x0029 -- Size: 7, Type: FLOAT, Flags: PRIVATE, OWNER UNIT_FIELD_LEVEL = OBJECT_END + 0x0030 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x0031 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_VIRTUAL_ITEM_SLOT_ID = OBJECT_END + 0x0032 -- Size: 3, Type: INT, Flags: PUBLIC UNIT_FIELD_FLAGS = OBJECT_END + 0x0035 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_FLAGS_2 = OBJECT_END + 0x0036 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_AURASTATE = OBJECT_END + 0x0037 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_BASEATTACKTIME = OBJECT_END + 0x0038 -- Size: 2, Type: INT, Flags: PUBLIC UNIT_FIELD_RANGEDATTACKTIME = OBJECT_END + 0x003A -- Size: 1, Type: INT, Flags: PRIVATE UNIT_FIELD_BOUNDINGRADIUS = OBJECT_END + 0x003B -- Size: 1, Type: FLOAT, Flags: PUBLIC UNIT_FIELD_COMBATREACH = OBJECT_END + 0x003C -- Size: 1, Type: FLOAT, Flags: PUBLIC UNIT_FIELD_DISPLAYID = OBJECT_END + 0x003D -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_NATIVEDISPLAYID = OBJECT_END + 0x003E -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_MOUNTDISPLAYID = OBJECT_END + 0x003F -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_MINDAMAGE = OBJECT_END + 0x0040 -- Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, PARTY_LEADER UNIT_FIELD_MAXDAMAGE = OBJECT_END + 0x0041 -- Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, PARTY_LEADER UNIT_FIELD_MINOFFHANDDAMAGE = OBJECT_END + 0x0042 -- Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, PARTY_LEADER UNIT_FIELD_MAXOFFHANDDAMAGE = OBJECT_END + 0x0043 -- Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, PARTY_LEADER UNIT_FIELD_BYTES_1 = OBJECT_END + 0x0044 -- Size: 1, Type: BYTES, Flags: PUBLIC UNIT_FIELD_PETNUMBER = OBJECT_END + 0x0045 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_PET_NAME_TIMESTAMP = OBJECT_END + 0x0046 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_PETEXPERIENCE = OBJECT_END + 0x0047 -- Size: 1, Type: INT, Flags: OWNER UNIT_FIELD_PETNEXTLEVELEXP = OBJECT_END + 0x0048 -- Size: 1, Type: INT, Flags: OWNER UNIT_DYNAMIC_FLAGS = OBJECT_END + 0x0049 -- Size: 1, Type: INT, Flags: DYNAMIC UNIT_MOD_CAST_SPEED = OBJECT_END + 0x004A -- Size: 1, Type: FLOAT, Flags: PUBLIC UNIT_CREATED_BY_SPELL = OBJECT_END + 0x004B -- Size: 1, Type: INT, Flags: PUBLIC UNIT_NPC_FLAGS = OBJECT_END + 0x004C -- Size: 1, Type: INT, Flags: DYNAMIC UNIT_NPC_EMOTESTATE = OBJECT_END + 0x004D -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_STAT0 = OBJECT_END + 0x004E -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_STAT1 = OBJECT_END + 0x004F -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_STAT2 = OBJECT_END + 0x0050 -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_STAT3 = OBJECT_END + 0x0051 -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_STAT4 = OBJECT_END + 0x0052 -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_POSSTAT0 = OBJECT_END + 0x0053 -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_POSSTAT1 = OBJECT_END + 0x0054 -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_POSSTAT2 = OBJECT_END + 0x0055 -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_POSSTAT3 = OBJECT_END + 0x0056 -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_POSSTAT4 = OBJECT_END + 0x0057 -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_NEGSTAT0 = OBJECT_END + 0x0058 -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_NEGSTAT1 = OBJECT_END + 0x0059 -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_NEGSTAT2 = OBJECT_END + 0x005A -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_NEGSTAT3 = OBJECT_END + 0x005B -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_NEGSTAT4 = OBJECT_END + 0x005C -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_RESISTANCES = OBJECT_END + 0x005D -- Size: 7, Type: INT, Flags: PRIVATE, OWNER, PARTY_LEADER UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = OBJECT_END + 0x0064 -- Size: 7, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = OBJECT_END + 0x006B -- Size: 7, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_BASE_MANA = OBJECT_END + 0x0072 -- Size: 1, Type: INT, Flags: PUBLIC UNIT_FIELD_BASE_HEALTH = OBJECT_END + 0x0073 -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_BYTES_2 = OBJECT_END + 0x0074 -- Size: 1, Type: BYTES, Flags: PUBLIC UNIT_FIELD_ATTACK_POWER = OBJECT_END + 0x0075 -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_ATTACK_POWER_MODS = OBJECT_END + 0x0076 -- Size: 1, Type: TWO_SHORT, Flags: PRIVATE, OWNER UNIT_FIELD_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x0077 -- Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER UNIT_FIELD_RANGED_ATTACK_POWER = OBJECT_END + 0x0078 -- Size: 1, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_RANGED_ATTACK_POWER_MODS = OBJECT_END + 0x0079 -- Size: 1, Type: TWO_SHORT, Flags: PRIVATE, OWNER UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x007A -- Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER UNIT_FIELD_MINRANGEDDAMAGE = OBJECT_END + 0x007B -- Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER UNIT_FIELD_MAXRANGEDDAMAGE = OBJECT_END + 0x007C -- Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER UNIT_FIELD_POWER_COST_MODIFIER = OBJECT_END + 0x007D -- Size: 7, Type: INT, Flags: PRIVATE, OWNER UNIT_FIELD_POWER_COST_MULTIPLIER = OBJECT_END + 0x0084 -- Size: 7, Type: FLOAT, Flags: PRIVATE, OWNER UNIT_FIELD_MAXHEALTHMODIFIER = OBJECT_END + 0x008B -- Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER UNIT_FIELD_HOVERHEIGHT = OBJECT_END + 0x008C -- Size: 1, Type: FLOAT, Flags: PUBLIC UNIT_FIELD_PADDING = OBJECT_END + 0x008D -- Size: 1, Type: INT, Flags: NONE PLAYER_DUEL_ARBITER = UNIT_END + 0x0000 -- Size: 2, Type: LONG, Flags: PUBLIC PLAYER_FLAGS = UNIT_END + 0x0002 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_GUILDID = UNIT_END + 0x0003 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_GUILDRANK = UNIT_END + 0x0004 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_BYTES = UNIT_END + 0x0005 -- Size: 1, Type: BYTES, Flags: PUBLIC PLAYER_BYTES_2 = UNIT_END + 0x0006 -- Size: 1, Type: BYTES, Flags: PUBLIC PLAYER_BYTES_3 = UNIT_END + 0x0007 -- Size: 1, Type: BYTES, Flags: PUBLIC PLAYER_DUEL_TEAM = UNIT_END + 0x0008 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_GUILD_TIMESTAMP = UNIT_END + 0x0009 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_QUEST_LOG_1_1 = UNIT_END + 0x000A -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_1_2 = UNIT_END + 0x000B -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_1_3 = UNIT_END + 0x000C -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_1_4 = UNIT_END + 0x000E -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_2_1 = UNIT_END + 0x000F -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_2_2 = UNIT_END + 0x0010 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_2_3 = UNIT_END + 0x0011 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_2_5 = UNIT_END + 0x0013 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_3_1 = UNIT_END + 0x0014 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_3_2 = UNIT_END + 0x0015 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_3_3 = UNIT_END + 0x0016 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_3_5 = UNIT_END + 0x0018 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_4_1 = UNIT_END + 0x0019 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_4_2 = UNIT_END + 0x001A -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_4_3 = UNIT_END + 0x001B -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_4_5 = UNIT_END + 0x001D -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_5_1 = UNIT_END + 0x001E -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_5_2 = UNIT_END + 0x001F -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_5_3 = UNIT_END + 0x0020 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_5_5 = UNIT_END + 0x0022 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_6_1 = UNIT_END + 0x0023 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_6_2 = UNIT_END + 0x0024 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_6_3 = UNIT_END + 0x0025 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_6_5 = UNIT_END + 0x0027 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_7_1 = UNIT_END + 0x0028 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_7_2 = UNIT_END + 0x0029 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_7_3 = UNIT_END + 0x002A -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_7_5 = UNIT_END + 0x002C -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_8_1 = UNIT_END + 0x002D -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_8_2 = UNIT_END + 0x002E -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_8_3 = UNIT_END + 0x002F -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_8_5 = UNIT_END + 0x0031 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_9_1 = UNIT_END + 0x0032 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_9_2 = UNIT_END + 0x0033 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_9_3 = UNIT_END + 0x0034 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_9_5 = UNIT_END + 0x0036 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_10_1 = UNIT_END + 0x0037 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_10_2 = UNIT_END + 0x0038 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_10_3 = UNIT_END + 0x0039 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_10_5 = UNIT_END + 0x003B -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_11_1 = UNIT_END + 0x003C -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_11_2 = UNIT_END + 0x003D -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_11_3 = UNIT_END + 0x003E -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_11_5 = UNIT_END + 0x0040 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_12_1 = UNIT_END + 0x0041 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_12_2 = UNIT_END + 0x0042 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_12_3 = UNIT_END + 0x0043 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_12_5 = UNIT_END + 0x0045 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_13_1 = UNIT_END + 0x0046 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_13_2 = UNIT_END + 0x0047 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_13_3 = UNIT_END + 0x0048 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_13_5 = UNIT_END + 0x004A -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_14_1 = UNIT_END + 0x004B -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_14_2 = UNIT_END + 0x004C -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_14_3 = UNIT_END + 0x004D -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_14_5 = UNIT_END + 0x004F -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_15_1 = UNIT_END + 0x0050 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_15_2 = UNIT_END + 0x0051 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_15_3 = UNIT_END + 0x0052 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_15_5 = UNIT_END + 0x0054 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_16_1 = UNIT_END + 0x0055 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_16_2 = UNIT_END + 0x0056 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_16_3 = UNIT_END + 0x0057 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_16_5 = UNIT_END + 0x0059 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_17_1 = UNIT_END + 0x005A -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_17_2 = UNIT_END + 0x005B -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_17_3 = UNIT_END + 0x005C -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_17_5 = UNIT_END + 0x005E -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_18_1 = UNIT_END + 0x005F -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_18_2 = UNIT_END + 0x0060 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_18_3 = UNIT_END + 0x0061 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_18_5 = UNIT_END + 0x0063 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_19_1 = UNIT_END + 0x0064 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_19_2 = UNIT_END + 0x0065 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_19_3 = UNIT_END + 0x0066 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_19_5 = UNIT_END + 0x0068 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_20_1 = UNIT_END + 0x0069 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_20_2 = UNIT_END + 0x006A -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_20_3 = UNIT_END + 0x006B -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_20_5 = UNIT_END + 0x006D -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_21_1 = UNIT_END + 0x006E -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_21_2 = UNIT_END + 0x006F -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_21_3 = UNIT_END + 0x0070 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_21_5 = UNIT_END + 0x0072 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_22_1 = UNIT_END + 0x0073 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_22_2 = UNIT_END + 0x0074 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_22_3 = UNIT_END + 0x0075 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_22_5 = UNIT_END + 0x0077 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_23_1 = UNIT_END + 0x0078 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_23_2 = UNIT_END + 0x0079 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_23_3 = UNIT_END + 0x007A -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_23_5 = UNIT_END + 0x007C -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_24_1 = UNIT_END + 0x007D -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_24_2 = UNIT_END + 0x007E -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_24_3 = UNIT_END + 0x007F -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_24_5 = UNIT_END + 0x0081 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_25_1 = UNIT_END + 0x0082 -- Size: 1, Type: INT, Flags: PARTY_MEMBER PLAYER_QUEST_LOG_25_2 = UNIT_END + 0x0083 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_QUEST_LOG_25_3 = UNIT_END + 0x0084 -- Size: 2, Type: TWO_SHORT, Flags: PRIVATE PLAYER_QUEST_LOG_25_5 = UNIT_END + 0x0086 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_VISIBLE_ITEM_1_ENTRYID = UNIT_END + 0x0087 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_1_ENCHANTMENT = UNIT_END + 0x0088 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_2_ENTRYID = UNIT_END + 0x0089 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_2_ENCHANTMENT = UNIT_END + 0x008A -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_3_ENTRYID = UNIT_END + 0x008B -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_3_ENCHANTMENT = UNIT_END + 0x008C -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_4_ENTRYID = UNIT_END + 0x008D -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_4_ENCHANTMENT = UNIT_END + 0x008E -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_5_ENTRYID = UNIT_END + 0x008F -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_5_ENCHANTMENT = UNIT_END + 0x0090 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_6_ENTRYID = UNIT_END + 0x0091 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_6_ENCHANTMENT = UNIT_END + 0x0092 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_7_ENTRYID = UNIT_END + 0x0093 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_7_ENCHANTMENT = UNIT_END + 0x0094 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_8_ENTRYID = UNIT_END + 0x0095 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_8_ENCHANTMENT = UNIT_END + 0x0096 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_9_ENTRYID = UNIT_END + 0x0097 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_9_ENCHANTMENT = UNIT_END + 0x0098 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_10_ENTRYID = UNIT_END + 0x0099 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_10_ENCHANTMENT = UNIT_END + 0x009A -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_11_ENTRYID = UNIT_END + 0x009B -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_11_ENCHANTMENT = UNIT_END + 0x009C -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_12_ENTRYID = UNIT_END + 0x009D -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_12_ENCHANTMENT = UNIT_END + 0x009E -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_13_ENTRYID = UNIT_END + 0x009F -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_13_ENCHANTMENT = UNIT_END + 0x00A0 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_14_ENTRYID = UNIT_END + 0x00A1 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_14_ENCHANTMENT = UNIT_END + 0x00A2 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_15_ENTRYID = UNIT_END + 0x00A3 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_15_ENCHANTMENT = UNIT_END + 0x00A4 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_16_ENTRYID = UNIT_END + 0x00A5 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_16_ENCHANTMENT = UNIT_END + 0x00A6 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_17_ENTRYID = UNIT_END + 0x00A7 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_17_ENCHANTMENT = UNIT_END + 0x00A8 -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_18_ENTRYID = UNIT_END + 0x00A9 -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_18_ENCHANTMENT = UNIT_END + 0x00AA -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_19_ENTRYID = UNIT_END + 0x00AB -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_VISIBLE_ITEM_19_ENCHANTMENT = UNIT_END + 0x00AC -- Size: 1, Type: TWO_SHORT, Flags: PUBLIC PLAYER_CHOSEN_TITLE = UNIT_END + 0x00AD -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_FAKE_INEBRIATION = UNIT_END + 0x00AE -- Size: 1, Type: INT, Flags: PUBLIC PLAYER_FIELD_PAD_0 = UNIT_END + 0x00AF -- Size: 1, Type: INT, Flags: NONE PLAYER_FIELD_INV_SLOT_HEAD = UNIT_END + 0x00B0 -- Size: 46, Type: LONG, Flags: PRIVATE PLAYER_FIELD_PACK_SLOT_1 = UNIT_END + 0x00DE -- Size: 32, Type: LONG, Flags: PRIVATE PLAYER_FIELD_BANK_SLOT_1 = UNIT_END + 0x00FE -- Size: 56, Type: LONG, Flags: PRIVATE PLAYER_FIELD_BANKBAG_SLOT_1 = UNIT_END + 0x0136 -- Size: 14, Type: LONG, Flags: PRIVATE PLAYER_FIELD_VENDORBUYBACK_SLOT_1 = UNIT_END + 0x0144 -- Size: 24, Type: LONG, Flags: PRIVATE PLAYER_FIELD_KEYRING_SLOT_1 = UNIT_END + 0x015C -- Size: 64, Type: LONG, Flags: PRIVATE PLAYER_FIELD_CURRENCYTOKEN_SLOT_1 = UNIT_END + 0x019C -- Size: 64, Type: LONG, Flags: PRIVATE PLAYER_FARSIGHT = UNIT_END + 0x01DC -- Size: 2, Type: LONG, Flags: PRIVATE PLAYER__FIELD_KNOWN_TITLES = UNIT_END + 0x01DE -- Size: 2, Type: LONG, Flags: PRIVATE PLAYER__FIELD_KNOWN_TITLES1 = UNIT_END + 0x01E0 -- Size: 2, Type: LONG, Flags: PRIVATE PLAYER__FIELD_KNOWN_TITLES2 = UNIT_END + 0x01E2 -- Size: 2, Type: LONG, Flags: PRIVATE PLAYER_FIELD_KNOWN_CURRENCIES = UNIT_END + 0x01E4 -- Size: 2, Type: LONG, Flags: PRIVATE PLAYER_XP = UNIT_END + 0x01E6 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_NEXT_LEVEL_XP = UNIT_END + 0x01E7 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_SKILL_INFO_1_1 = UNIT_END + 0x01E8 -- Size: 384, Type: TWO_SHORT, Flags: PRIVATE PLAYER_CHARACTER_POINTS1 = UNIT_END + 0x0368 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_CHARACTER_POINTS2 = UNIT_END + 0x0369 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_TRACK_CREATURES = UNIT_END + 0x036A -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_TRACK_RESOURCES = UNIT_END + 0x036B -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_BLOCK_PERCENTAGE = UNIT_END + 0x036C -- Size: 1, Type: FLOAT, Flags: PRIVATE PLAYER_DODGE_PERCENTAGE = UNIT_END + 0x036D -- Size: 1, Type: FLOAT, Flags: PRIVATE PLAYER_PARRY_PERCENTAGE = UNIT_END + 0x036E -- Size: 1, Type: FLOAT, Flags: PRIVATE PLAYER_EXPERTISE = UNIT_END + 0x036F -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_OFFHAND_EXPERTISE = UNIT_END + 0x0370 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_CRIT_PERCENTAGE = UNIT_END + 0x0371 -- Size: 1, Type: FLOAT, Flags: PRIVATE PLAYER_RANGED_CRIT_PERCENTAGE = UNIT_END + 0x0372 -- Size: 1, Type: FLOAT, Flags: PRIVATE PLAYER_OFFHAND_CRIT_PERCENTAGE = UNIT_END + 0x0373 -- Size: 1, Type: FLOAT, Flags: PRIVATE PLAYER_SPELL_CRIT_PERCENTAGE1 = UNIT_END + 0x0374 -- Size: 7, Type: FLOAT, Flags: PRIVATE PLAYER_SHIELD_BLOCK = UNIT_END + 0x037B -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = UNIT_END + 0x037C -- Size: 1, Type: FLOAT, Flags: PRIVATE PLAYER_EXPLORED_ZONES_1 = UNIT_END + 0x037D -- Size: 128, Type: BYTES, Flags: PRIVATE PLAYER_REST_STATE_EXPERIENCE = UNIT_END + 0x03FD -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_COINAGE = UNIT_END + 0x03FE -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_MOD_DAMAGE_DONE_POS = UNIT_END + 0x03FF -- Size: 7, Type: INT, Flags: PRIVATE PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = UNIT_END + 0x0406 -- Size: 7, Type: INT, Flags: PRIVATE PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = UNIT_END + 0x040D -- Size: 7, Type: INT, Flags: PRIVATE PLAYER_FIELD_MOD_HEALING_DONE_POS = UNIT_END + 0x0414 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_MOD_HEALING_PCT = UNIT_END + 0x0415 -- Size: 1, Type: FLOAT, Flags: PRIVATE PLAYER_FIELD_MOD_HEALING_DONE_PCT = UNIT_END + 0x0416 -- Size: 1, Type: FLOAT, Flags: PRIVATE PLAYER_FIELD_MOD_TARGET_RESISTANCE = UNIT_END + 0x0417 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = UNIT_END + 0x0418 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_BYTES = UNIT_END + 0x0419 -- Size: 1, Type: BYTES, Flags: PRIVATE PLAYER_AMMO_ID = UNIT_END + 0x041A -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_SELF_RES_SPELL = UNIT_END + 0x041B -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_PVP_MEDALS = UNIT_END + 0x041C -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_BUYBACK_PRICE_1 = UNIT_END + 0x041D -- Size: 12, Type: INT, Flags: PRIVATE PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = UNIT_END + 0x0429 -- Size: 12, Type: INT, Flags: PRIVATE PLAYER_FIELD_KILLS = UNIT_END + 0x0435 -- Size: 1, Type: TWO_SHORT, Flags: PRIVATE PLAYER_FIELD_TODAY_CONTRIBUTION = UNIT_END + 0x0436 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_YESTERDAY_CONTRIBUTION = UNIT_END + 0x0437 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_LIFETIME_HONORABLE_KILLS = UNIT_END + 0x0438 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_BYTES2 = UNIT_END + 0x0439 -- Size: 1, Type: 6, Flags: PRIVATE PLAYER_FIELD_WATCHED_FACTION_INDEX = UNIT_END + 0x043A -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_COMBAT_RATING_1 = UNIT_END + 0x043B -- Size: 25, Type: INT, Flags: PRIVATE PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = UNIT_END + 0x0454 -- Size: 21, Type: INT, Flags: PRIVATE PLAYER_FIELD_HONOR_CURRENCY = UNIT_END + 0x0469 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_ARENA_CURRENCY = UNIT_END + 0x046A -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_MAX_LEVEL = UNIT_END + 0x046B -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_FIELD_DAILY_QUESTS_1 = UNIT_END + 0x046C -- Size: 25, Type: INT, Flags: PRIVATE PLAYER_RUNE_REGEN_1 = UNIT_END + 0x0485 -- Size: 4, Type: FLOAT, Flags: PRIVATE PLAYER_NO_REAGENT_COST_1 = UNIT_END + 0x0489 -- Size: 3, Type: INT, Flags: PRIVATE PLAYER_FIELD_GLYPH_SLOTS_1 = UNIT_END + 0x048C -- Size: 6, Type: INT, Flags: PRIVATE PLAYER_FIELD_GLYPHS_1 = UNIT_END + 0x0492 -- Size: 6, Type: INT, Flags: PRIVATE PLAYER_GLYPHS_ENABLED = UNIT_END + 0x0498 -- Size: 1, Type: INT, Flags: PRIVATE PLAYER_PET_SPELL_POWER = UNIT_END + 0x0499 -- Size: 1, Type: INT, Flags: PRIVATE -- GAMEOBJECT FIELD TYPES OBJECT_FIELD_CREATED_BY = OBJECT_END + 0x0000 -- Size: 2, Type: LONG, Flags: PUBLIC GAMEOBJECT_DISPLAYID = OBJECT_END + 0x0002 -- Size: 1, Type: INT, Flags: PUBLIC GAMEOBJECT_FLAGS = OBJECT_END + 0x0003 -- Size: 1, Type: INT, Flags: PUBLIC GAMEOBJECT_PARENTROTATION = OBJECT_END + 0x0004 -- Size: 4, Type: FLOAT, Flags: PUBLIC GAMEOBJECT_DYNAMIC = OBJECT_END + 0x0008 -- Size: 1, Type: TWO_SHORT, Flags: DYNAMIC GAMEOBJECT_FACTION = OBJECT_END + 0x0009 -- Size: 1, Type: INT, Flags: PUBLIC GAMEOBJECT_LEVEL = OBJECT_END + 0x000A -- Size: 1, Type: INT, Flags: PUBLIC GAMEOBJECT_BYTES_1 = OBJECT_END + 0x000B -- Size: 1, Type: BYTES, Flags: PUBLIC -- DYNAMIC FIELD TYPES DYNAMICOBJECT_CASTER = OBJECT_END + 0x0000 -- Size: 2, Type: LONG, Flags: PUBLIC DYNAMICOBJECT_BYTES = OBJECT_END + 0x0002 -- Size: 1, Type: BYTES, Flags: PUBLIC DYNAMICOBJECT_SPELLID = OBJECT_END + 0x0003 -- Size: 1, Type: INT, Flags: PUBLIC DYNAMICOBJECT_RADIUS = OBJECT_END + 0x0004 -- Size: 1, Type: FLOAT, Flags: PUBLIC DYNAMICOBJECT_CASTTIME = OBJECT_END + 0x0005 -- Size: 1, Type: INT, Flags: PUBLIC -- CORPSE FIELD TYPES CORPSE_FIELD_OWNER = OBJECT_END + 0x0000 -- Size: 2, Type: LONG, Flags: PUBLIC CORPSE_FIELD_PARTY = OBJECT_END + 0x0002 -- Size: 2, Type: LONG, Flags: PUBLIC CORPSE_FIELD_DISPLAY_ID = OBJECT_END + 0x0004 -- Size: 1, Type: INT, Flags: PUBLIC CORPSE_FIELD_ITEM = OBJECT_END + 0x0005 -- Size: 19, Type: INT, Flags: PUBLIC CORPSE_FIELD_BYTES_1 = OBJECT_END + 0x0018 -- Size: 1, Type: BYTES, Flags: PUBLIC CORPSE_FIELD_BYTES_2 = OBJECT_END + 0x0019 -- Size: 1, Type: BYTES, Flags: PUBLIC CORPSE_FIELD_GUILD = OBJECT_END + 0x001A -- Size: 1, Type: INT, Flags: PUBLIC CORPSE_FIELD_FLAGS = OBJECT_END + 0x001B -- Size: 1, Type: INT, Flags: PUBLIC CORPSE_FIELD_DYNAMIC_FLAGS = OBJECT_END + 0x001C -- Size: 1, Type: INT, Flags: DYNAMIC CORPSE_FIELD_PAD = OBJECT_END + 0x001D -- Size: 1, Type: INT, Flags: NONE -------------------------------------------------------- --[[ ITEM PROTOTYPES --]] -------------------------------------------------------- MAX_ITEM_PROTO_DAMAGES = 2 MAX_ITEM_PROTO_SOCKETS = 3 MAX_ITEM_PROTO_SPELLS = 5 MAX_ITEM_PROTO_STATS = 10 -- ITEM MOD TYPES ITEM_MOD_MANA = 0 ITEM_MOD_HEALTH = 1 ITEM_MOD_AGILITY = 3 ITEM_MOD_STRENGTH = 4 ITEM_MOD_INTELLECT = 5 ITEM_MOD_SPIRIT = 6 ITEM_MOD_STAMINA = 7 ITEM_MOD_DEFENSE_SKILL_RATING = 12 ITEM_MOD_DODGE_RATING = 13 ITEM_MOD_PARRY_RATING = 14 ITEM_MOD_BLOCK_RATING = 15 ITEM_MOD_HIT_MELEE_RATING = 16 ITEM_MOD_HIT_RANGED_RATING = 17 ITEM_MOD_HIT_SPELL_RATING = 18 ITEM_MOD_CRIT_MELEE_RATING = 19 ITEM_MOD_CRIT_RANGED_RATING = 20 ITEM_MOD_CRIT_SPELL_RATING = 21 ITEM_MOD_HIT_TAKEN_MELEE_RATING = 22 ITEM_MOD_HIT_TAKEN_RANGED_RATING = 23 ITEM_MOD_HIT_TAKEN_SPELL_RATING = 24 ITEM_MOD_CRIT_TAKEN_MELEE_RATING = 25 ITEM_MOD_CRIT_TAKEN_RANGED_RATING = 26 ITEM_MOD_CRIT_TAKEN_SPELL_RATING = 27 ITEM_MOD_HASTE_MELEE_RATING = 28 ITEM_MOD_HASTE_RANGED_RATING = 29 ITEM_MOD_HASTE_SPELL_RATING = 30 ITEM_MOD_HIT_RATING = 31 ITEM_MOD_CRIT_RATING = 32 ITEM_MOD_HIT_TAKEN_RATING = 33 ITEM_MOD_CRIT_TAKEN_RATING = 34 ITEM_MOD_RESILIENCE_RATING = 35 ITEM_MOD_HASTE_RATING = 36 ITEM_MOD_EXPERTISE_RATING = 37 ITEM_MOD_ATTACK_POWER = 38 ITEM_MOD_RANGED_ATTACK_POWER = 39 ITEM_MOD_SPELL_HEALING_DONE = 41 ITEM_MOD_SPELL_DAMAGE_DONE = 42 ITEM_MOD_MANA_REGENERATION = 43 ITEM_MOD_ARMOR_PENETRATION_RATING = 44 ITEM_MOD_SPELL_POWER = 45 ITEM_MOD_HEALTH_REGEN = 46 ITEM_MOD_SPELL_PENETRATION = 47 ITEM_MOD_BLOCK_VALUE = 48 MAX_ITEM_MOD = 49 -- MAX ITEM MOD -- ITEM SPELL TRIGGER TYPES ITEM_SPELLTRIGGER_ON_USE = 0 ITEM_SPELLTRIGGER_ON_EQUIP = 1 ITEM_SPELLTRIGGER_CHANCE_ON_HIT = 2 ITEM_SPELLTRIGGER_SOULSTONE = 4 ITEM_SPELLTRIGGER_ON_NO_DELAY_USE = 5 ITEM_SPELLTRIGGER_LEARN_SPELL_ID = 6 -- ITEM BONDING TYPES NO_BIND = 0 BIND_WHEN_PICKED_UP = 1 BIND_WHEN_EQUIPED = 2 BIND_WHEN_USE = 3 BIND_QUEST_ITEM = 4 BIND_QUEST_ITEM1 = 5 -- ITEM PROTO FLAGS ITEM_PROTO_FLAG_UNK1 = 0x00000001 ITEM_PROTO_FLAG_CONJURED = 0x00000002 -- Conjured item ITEM_PROTO_FLAG_OPENABLE = 0x00000004 -- Item can be right clicked to open for loot ITEM_PROTO_FLAG_HEROIC = 0x00000008 -- Makes green "Heroic" text appear on item ITEM_PROTO_FLAG_DEPRECATED = 0x00000010 -- Cannot equip or use ITEM_PROTO_FLAG_INDESTRUCTIBLE = 0x00000020 -- Item can not be destroyed except by using spell (item can be reagent for spell) ITEM_PROTO_FLAG_UNK2 = 0x00000040 ITEM_PROTO_FLAG_NO_EQUIP_COOLDOWN = 0x00000080 -- No default 30 seconds cooldown when equipped ITEM_PROTO_FLAG_UNK3 = 0x00000100 ITEM_PROTO_FLAG_WRAPPER = 0x00000200 -- Item can wrap other items ITEM_PROTO_FLAG_UNK4 = 0x00000400 ITEM_PROTO_FLAG_PARTY_LOOT = 0x00000800 -- Looting this item does not remove it from available loot ITEM_PROTO_FLAG_REFUNDABLE = 0x00001000 -- Item can be returned to vendor for its original cost (extended cost) ITEM_PROTO_FLAG_CHARTER = 0x00002000 -- Item is guild or arena charter ITEM_PROTO_FLAG_UNK5 = 0x00004000 -- Only readable items have this (but not all) ITEM_PROTO_FLAG_UNK6 = 0x00008000 ITEM_PROTO_FLAG_UNK7 = 0x00010000 ITEM_PROTO_FLAG_UNK8 = 0x00020000 ITEM_PROTO_FLAG_PROSPECTABLE = 0x00040000 -- Item can be prospected ITEM_PROTO_FLAG_UNIQUE_EQUIPPED = 0x00080000 -- You can only equip one of these ITEM_PROTO_FLAG_UNK9 = 0x00100000 ITEM_PROTO_FLAG_USEABLE_IN_ARENA = 0x00200000 -- Item can be used during arena match ITEM_PROTO_FLAG_THROWABLE = 0x00400000 -- Some Thrown weapons have it (and only Thrown) but not all ITEM_PROTO_FLAG_USABLE_WHEN_SHAPESHIFTED = 0x00800000 -- Item can be used in shapeshift forms ITEM_PROTO_FLAG_UNK10 = 0x01000000 ITEM_PROTO_FLAG_SMART_LOOT = 0x02000000 -- Profession recipes: can only be looted if you meet requirements and don't already know it ITEM_PROTO_FLAG_NOT_USEABLE_IN_ARENA = 0x04000000 -- Item cannot be used in arena ITEM_PROTO_FLAG_BIND_TO_ACCOUNT = 0x08000000 -- Item binds to account and can be sent only to your own characters ITEM_PROTO_FLAG_TRIGGERED_CAST = 0x10000000 -- Spell is cast with triggered flag ITEM_PROTO_FLAG_MILLABLE = 0x20000000 -- Item can be milled ITEM_PROTO_FLAG_UNK11 = 0x40000000 ITEM_PROTO_FLAG_UNK12 = 0x80000000 -- ITEM FIELD FLAGS ITEM_FLAG_SOULBOUND = 0x00000001 -- Item is soulbound and cannot be traded ITEM_FLAG_UNK1 = 0x00000002 ITEM_FLAG_UNLOCKED = 0x00000004 -- Item had lock but can be opened now ITEM_FLAG_WRAPPED = 0x00000008 -- Item is wrapped and contains another item ITEM_FLAG_UNK2 = 0x00000010 ITEM_FLAG_UNK3 = 0x00000020 ITEM_FLAG_UNK4 = 0x00000040 ITEM_FLAG_UNK5 = 0x00000080 ITEM_FLAG_BOP_TRADEABLE = 0x00000100 -- Allows trading soulbound items ITEM_FLAG_READABLE = 0x00000200 -- Opens text page when right clicked ITEM_FLAG_UNK6 = 0x00000400 ITEM_FLAG_UNK7 = 0x00000800 ITEM_FLAG_REFUNDABLE = 0x00001000 -- Item can be returned to vendor for its original cost (extended cost) ITEM_FLAG_UNK8 = 0x00002000 ITEM_FLAG_UNK9 = 0x00004000 ITEM_FLAG_UNK10 = 0x00008000 ITEM_FLAG_UNK11 = 0x00010000 ITEM_FLAG_UNK12 = 0x00020000 ITEM_FLAG_UNK13 = 0x00040000 ITEM_FLAG_UNK14 = 0x00080000 ITEM_FLAG_UNK15 = 0x00100000 ITEM_FLAG_UNK16 = 0x00200000 ITEM_FLAG_UNK17 = 0x00400000 ITEM_FLAG_UNK18 = 0x00800000 ITEM_FLAG_UNK19 = 0x01000000 ITEM_FLAG_UNK20 = 0x02000000 ITEM_FLAG_UNK21 = 0x04000000 ITEM_FLAG_UNK22 = 0x08000000 ITEM_FLAG_UNK23 = 0x10000000 ITEM_FLAG_UNK24 = 0x20000000 ITEM_FLAG_UNK25 = 0x40000000 ITEM_FLAG_UNK26 = 0x80000000 ITEM_FLAG_MAIL_TEXT_MASK = 786944 -- ITEM FLAGS EXTRA ITEM_FLAGS_EXTRA_HORDE_ONLY = 0x00000001 ITEM_FLAGS_EXTRA_ALLIANCE_ONLY = 0x00000002 ITEM_FLAGS_EXTRA_EXT_COST_REQUIRES_GOLD = 0x00000004 -- when item uses extended cost, gold is also required ITEM_FLAGS_EXTRA_NEED_ROLL_DISABLED = 0x00000100 -- ITEM FLAGS CUSTOM ITEM_FLAGS_CU_DURATION_REAL_TIME = 0x0001 -- Item duration will tick even if player is offline ITEM_FLAGS_CU_IGNORE_QUEST_STATUS = 0x0002 -- No quest status will be checked when this item drops ITEM_FLAGS_CU_FOLLOW_LOOT_RULES = 0x0004 -- Item will always follow group/master/need before greed looting rules -- ITEM CLASS ITEM_CLASS_CONSUMABLE = 0 ITEM_CLASS_CONTAINER = 1 ITEM_CLASS_WEAPON = 2 ITEM_CLASS_GEM = 3 ITEM_CLASS_ARMOR = 4 ITEM_CLASS_REAGENT = 5 ITEM_CLASS_PROJECTILE = 6 ITEM_CLASS_TRADE_GOODS = 7 ITEM_CLASS_GENERIC = 8 ITEM_CLASS_RECIPE = 9 ITEM_CLASS_MONEY = 10 ITEM_CLASS_QUIVER = 11 ITEM_CLASS_QUEST = 12 ITEM_CLASS_KEY = 13 ITEM_CLASS_PERMANENT = 14 ITEM_CLASS_MISC = 15 ITEM_CLASS_GLYPH = 16 MAX_ITEM_CLASS = 17 -- MAX ITEM CLASS -- ITEM SUBCLASS CONSUMABLE ITEM_SUBCLASS_CONSUMABLE = 0 ITEM_SUBCLASS_POTION = 1 ITEM_SUBCLASS_ELIXIR = 2 ITEM_SUBCLASS_FLASK = 3 ITEM_SUBCLASS_SCROLL = 4 ITEM_SUBCLASS_FOOD = 5 ITEM_SUBCLASS_ITEM_ENHANCEMENT = 6 ITEM_SUBCLASS_BANDAGE = 7 ITEM_SUBCLASS_CONSUMABLE_OTHER = 8 MAX_ITEM_SUBCLASS_CONSUMABLE = 9 -- MAX ITEM SUBCLASS CONSUMABLE -- ITEM SUBCLASS CONTAINER ITEM_SUBCLASS_CONTAINER = 0 ITEM_SUBCLASS_SOUL_CONTAINER = 1 ITEM_SUBCLASS_HERB_CONTAINER = 2 ITEM_SUBCLASS_ENCHANTING_CONTAINER = 3 ITEM_SUBCLASS_ENGINEERING_CONTAINER = 4 ITEM_SUBCLASS_GEM_CONTAINER = 5 ITEM_SUBCLASS_MINING_CONTAINER = 6 ITEM_SUBCLASS_LEATHERWORKING_CONTAINER = 7 ITEM_SUBCLASS_INSCRIPTION_CONTAINER = 8 MAX_ITEM_SUBCLASS_CONTAINER = 9 -- MAX ITEM SUBCLASS CONTAINER -- ITEM SUBCLASS WEAPON ITEM_SUBCLASS_WEAPON_AXE = 0 ITEM_SUBCLASS_WEAPON_AXE2 = 1 ITEM_SUBCLASS_WEAPON_BOW = 2 ITEM_SUBCLASS_WEAPON_GUN = 3 ITEM_SUBCLASS_WEAPON_MACE = 4 ITEM_SUBCLASS_WEAPON_MACE2 = 5 ITEM_SUBCLASS_WEAPON_POLEARM = 6 ITEM_SUBCLASS_WEAPON_SWORD = 7 ITEM_SUBCLASS_WEAPON_SWORD2 = 8 ITEM_SUBCLASS_WEAPON_obsolete = 9 ITEM_SUBCLASS_WEAPON_STAFF = 10 ITEM_SUBCLASS_WEAPON_EXOTIC = 11 ITEM_SUBCLASS_WEAPON_EXOTIC2 = 12 ITEM_SUBCLASS_WEAPON_FIST = 13 ITEM_SUBCLASS_WEAPON_MISC = 14 ITEM_SUBCLASS_WEAPON_DAGGER = 15 ITEM_SUBCLASS_WEAPON_THROWN = 16 ITEM_SUBCLASS_WEAPON_SPEAR = 17 ITEM_SUBCLASS_WEAPON_CROSSBOW = 18 ITEM_SUBCLASS_WEAPON_WAND = 19 ITEM_SUBCLASS_WEAPON_FISHING_POLE = 20 MAX_ITEM_SUBCLASS_WEAPON = 21 -- MAX ITEM SUBCLASS WEAPON -- ITEM SUBCLASS GEM ITEM_SUBCLASS_GEM_RED = 0 ITEM_SUBCLASS_GEM_BLUE = 1 ITEM_SUBCLASS_GEM_YELLOW = 2 ITEM_SUBCLASS_GEM_PURPLE = 3 ITEM_SUBCLASS_GEM_GREEN = 4 ITEM_SUBCLASS_GEM_ORANGE = 5 ITEM_SUBCLASS_GEM_META = 6 ITEM_SUBCLASS_GEM_SIMPLE = 7 ITEM_SUBCLASS_GEM_PRISMATIC = 8 MAX_ITEM_SUBCLASS_GEM = 9 -- MAX ITEM SUBCLASS GEM -- ITEM SUBCLASS ARMOR ITEM_SUBCLASS_ARMOR_MISC = 0 ITEM_SUBCLASS_ARMOR_CLOTH = 1 ITEM_SUBCLASS_ARMOR_LEATHER = 2 ITEM_SUBCLASS_ARMOR_MAIL = 3 ITEM_SUBCLASS_ARMOR_PLATE = 4 ITEM_SUBCLASS_ARMOR_BUCKLER = 5 ITEM_SUBCLASS_ARMOR_SHIELD = 6 ITEM_SUBCLASS_ARMOR_LIBRAM = 7 ITEM_SUBCLASS_ARMOR_IDOL = 8 ITEM_SUBCLASS_ARMOR_TOTEM = 9 ITEM_SUBCLASS_ARMOR_SIGIL = 10 MAX_ITEM_SUBCLASS_ARMOR = 11 -- MAX ITEM SUBCLASS ARMOR -- ITEM SUBCLASS REAGENT ITEM_SUBCLASS_REAGENT = 0 MAX_ITEM_SUBCLASS_REAGENT = 1 -- MAX ITEM SUBCLASS REAGENT -- ITEM SUBCLASS PROJECTILE ITEM_SUBCLASS_WAND = 0 ITEM_SUBCLASS_BOLT = 1 ITEM_SUBCLASS_ARROW = 2 ITEM_SUBCLASS_BULLET = 3 ITEM_SUBCLASS_THROWN = 4 MAX_ITEM_SUBCLASS_PROJECTILE = 5 -- MAX ITEM SUBCLASS PROJECTILE -- ITEM SUBCLASS TRADE GOODS ITEM_SUBCLASS_TRADE_GOODS = 0 ITEM_SUBCLASS_PARTS = 1 ITEM_SUBCLASS_EXPLOSIVES = 2 ITEM_SUBCLASS_DEVICES = 3 ITEM_SUBCLASS_JEWELCRAFTING = 4 ITEM_SUBCLASS_CLOTH = 5 ITEM_SUBCLASS_LEATHER = 6 ITEM_SUBCLASS_METAL_STONE = 7 ITEM_SUBCLASS_MEAT = 8 ITEM_SUBCLASS_HERB = 9 ITEM_SUBCLASS_ELEMENTAL = 10 ITEM_SUBCLASS_TRADE_GOODS_OTHER = 11 ITEM_SUBCLASS_ENCHANTING = 12 ITEM_SUBCLASS_MATERIAL = 13 ITEM_SUBCLASS_ARMOR_ENCHANTMENT = 14 ITEM_SUBCLASS_WEAPON_ENCHANTMENT = 15 MAX_ITEM_SUBCLASS_TRADE_GOODS = 16 -- MAX ITEM SUBCLASS TRADE GOODS -- ITEM SUBCLASS GENERIC ITEM_SUBCLASS_GENERIC = 0 MAX_ITEM_SUBCLASS_GENERIC = 1 -- MAX ITEM SUBCLASS GENERIC -- ITEM SUBCLASS RECIPE ITEM_SUBCLASS_BOOK = 0 ITEM_SUBCLASS_LEATHERWORKING_PATTERN = 1 ITEM_SUBCLASS_TAILORING_PATTERN = 2 ITEM_SUBCLASS_ENGINEERING_SCHEMATIC = 3 ITEM_SUBCLASS_BLACKSMITHING = 4 ITEM_SUBCLASS_COOKING_RECIPE = 5 ITEM_SUBCLASS_ALCHEMY_RECIPE = 6 ITEM_SUBCLASS_FIRST_AID_MANUAL = 7 ITEM_SUBCLASS_ENCHANTING_FORMULA = 8 ITEM_SUBCLASS_FISHING_MANUAL = 9 ITEM_SUBCLASS_JEWELCRAFTING_RECIPE = 10 MAX_ITEM_SUBCLASS_RECIPE = 11 -- MAX ITEM SUBCLASS RECIPE -- ITEM SUBCLASS MONEY ITEM_SUBCLASS_MONEY = 0 MAX_ITEM_SUBCLASS_MONEY = 1 -- MAX ITEM SUBCLASS MONEY -- ITEM SUBCLASS QUIVER ITEM_SUBCLASS_QUIVER0 = 0 ITEM_SUBCLASS_QUIVER1 = 1 ITEM_SUBCLASS_QUIVER = 2 ITEM_SUBCLASS_AMMO_POUCH = 3 MAX_ITEM_SUBCLASS_QUIVER = 4 -- MAX ITEM SUBCLASS QUIVER -- ITEM SUBCLASS QUEST ITEM_SUBCLASS_QUEST = 0 MAX_ITEM_SUBCLASS_QUEST = 1 -- MAX ITEM SUBCLASS QUEST -- ITEM SUBCLASS KEY ITEM_SUBCLASS_KEY = 0 ITEM_SUBCLASS_LOCKPICK = 1 MAX_ITEM_SUBCLASS_KEY = 2 -- MAX ITEM SUBCLASS KEY -- ITEM SUBCLASS PERMANENT ITEM_SUBCLASS_PERMANENT = 0 MAX_ITEM_SUBCLASS_PERMANENT = 1 -- MAX ITEM SUBCLASS PERMANENT -- ITEM SUBCLASS JUNK ITEM_SUBCLASS_JUNK = 0 ITEM_SUBCLASS_JUNK_REAGENT = 1 ITEM_SUBCLASS_JUNK_PET = 2 ITEM_SUBCLASS_JUNK_HOLIDAY = 3 ITEM_SUBCLASS_JUNK_OTHER = 4 ITEM_SUBCLASS_JUNK_MOUNT = 5 MAX_ITEM_SUBCLASS_JUNK = 6 -- MAX ITEM SUBCLASS JUNK -- ITEM SUBCLASS GLYPH ITEM_SUBCLASS_GLYPH_WARRIOR = 1 ITEM_SUBCLASS_GLYPH_PALADIN = 2 ITEM_SUBCLASS_GLYPH_HUNTER = 3 ITEM_SUBCLASS_GLYPH_ROGUE = 4 ITEM_SUBCLASS_GLYPH_PRIEST = 5 ITEM_SUBCLASS_GLYPH_DEATH_KNIGHT = 6 ITEM_SUBCLASS_GLYPH_SHAMAN = 7 ITEM_SUBCLASS_GLYPH_MAGE = 8 ITEM_SUBCLASS_GLYPH_WARLOCK = 9 ITEM_SUBCLASS_GLYPH_DRUID = 11 MAX_ITEM_SUBCLASS_GLYPH = 12 -- MAX ITEM SUBCLASS GLYPH -- BAG FAMILY MASK BAG_FAMILY_MASK_NONE = 0x00000000 BAG_FAMILY_MASK_ARROWS = 0x00000001 BAG_FAMILY_MASK_BULLETS = 0x00000002 BAG_FAMILY_MASK_SOUL_SHARDS = 0x00000004 BAG_FAMILY_MASK_LEATHERWORKING_SUPP = 0x00000008 BAG_FAMILY_MASK_INSCRIPTION_SUPP = 0x00000010 BAG_FAMILY_MASK_HERBS = 0x00000020 BAG_FAMILY_MASK_ENCHANTING_SUPP = 0x00000040 BAG_FAMILY_MASK_ENGINEERING_SUPP = 0x00000080 BAG_FAMILY_MASK_KEYS = 0x00000100 BAG_FAMILY_MASK_GEMS = 0x00000200 BAG_FAMILY_MASK_MINING_SUPP = 0x00000400 BAG_FAMILY_MASK_SOULBOUND_EQUIPMENT = 0x00000800 BAG_FAMILY_MASK_VANITY_PETS = 0x00001000 BAG_FAMILY_MASK_CURRENCY_TOKENS = 0x00002000 BAG_FAMILY_MASK_QUEST_ITEMS = 0x00004000 -- SOCKET COLORS SOCKET_COLOR_META = 1 SOCKET_COLOR_RED = 2 SOCKET_COLOR_YELLOW = 4 SOCKET_COLOR_BLUE = 8 SOCKET_COLOR_ALL = 15 -- INVENTORY TYPES INVTYPE_NON_EQUIP = 0 INVTYPE_HEAD = 1 INVTYPE_NECK = 2 INVTYPE_SHOULDERS = 3 INVTYPE_BODY = 4 INVTYPE_CHEST = 5 INVTYPE_WAIST = 6 INVTYPE_LEGS = 7 INVTYPE_FEET = 8 INVTYPE_WRISTS = 9 INVTYPE_HANDS = 10 INVTYPE_FINGER = 11 INVTYPE_TRINKET = 12 INVTYPE_WEAPON = 13 INVTYPE_SHIELD = 14 INVTYPE_RANGED = 15 INVTYPE_CLOAK = 16 INVTYPE_2HWEAPON = 17 INVTYPE_BAG = 18 INVTYPE_TABARD = 19 INVTYPE_ROBE = 20 INVTYPE_WEAPONMAINHAND = 21 INVTYPE_WEAPONOFFHAND = 22 INVTYPE_HOLDABLE = 23 INVTYPE_AMMO = 24 INVTYPE_THROWN = 25 INVTYPE_RANGEDRIGHT = 26 INVTYPE_QUIVER = 27 INVTYPE_RELIC = 28 MAX_INVTYPE = 29 -- MAX INVENTORY TYPE -------------------------------------------------------- --[[ VEHICLE DEFINES --]] -------------------------------------------------------- -- VEHICLE POWER TYPE POWER_STEAM = 61 POWER_PYRITE = 41 POWER_HEAT = 101 POWER_OOZE = 121 POWER_BLOOD = 141 POWER_WRATH = 142 -- VEHICLE FLAGS VEHICLE_FLAG_NO_STRAFE = 0x00000001 -- Sets MOVEFLAG2_NO_STRAFE VEHICLE_FLAG_NO_JUMPING = 0x00000002 -- Sets MOVEFLAG2_NO_JUMPING VEHICLE_FLAG_FULLSPEEDTURNING = 0x00000004 -- Sets MOVEFLAG2_FULLSPEEDTURNING VEHICLE_FLAG_ALLOW_PITCHING = 0x00000010 -- Sets MOVEFLAG2_ALLOW_PITCHING VEHICLE_FLAG_FULLSPEEDPITCHING = 0x00000020 -- Sets MOVEFLAG2_FULLSPEEDPITCHING VEHICLE_FLAG_CUSTOM_PITCH = 0x00000040 -- If set use pitchMin and pitchMax from DBC, otherwise pitchMin = -pi/2, pitchMax = pi/2 VEHICLE_FLAG_ADJUST_AIM_ANGLE = 0x00000400 -- Lua_IsVehicleAimAngleAdjustable VEHICLE_FLAG_ADJUST_AIM_POWER = 0x00000800 -- Lua_IsVehicleAimPowerAdjustable -- VEHICLE SPELLS VEHICLE_SPELL_RIDE_HARDCODED = 46598 VEHICLE_SPELL_PARACHUTE = 45472 -------------------------------------------------------- --[[ WEATHER STATES --]] -------------------------------------------------------- WEATHER_STATE_FINE = 0 WEATHER_STATE_FOG = 1 WEATHER_STATE_LIGHT_RAIN = 3 WEATHER_STATE_MEDIUM_RAIN = 4 WEATHER_STATE_HEAVY_RAIN = 5 WEATHER_STATE_LIGHT_SNOW = 6 WEATHER_STATE_MEDIUM_SNOW = 7 WEATHER_STATE_HEAVY_SNOW = 8 WEATHER_STATE_LIGHT_SANDSTORM = 22 WEATHER_STATE_MEDIUM_SANDSTORM = 41 WEATHER_STATE_HEAVY_SANDSTORM = 42 WEATHER_STATE_THUNDERS = 86 WEATHER_STATE_BLACKRAIN = 90 WEATHER_STATE_BLACKSNOW = 106 -- WEATHER SEASONS WEATHER_SEASONS = 4 -------------------------------------------------------- --[[ LOOT --]] -------------------------------------------------------- -- LOOT TYPES LOOT_CORPSE = 1 LOOT_PICKPOCKETING = 2 LOOT_FISHING = 3 LOOT_DISENCHANTING = 4 LOOT_SKINNING = 6 LOOT_PROSPECTING = 7 LOOT_MILLING = 8 LOOT_FISHINGHOLE = 20 -- unsupported by client, sending LOOT_FISHING instead LOOT_INSIGNIA = 21 -- unsupported by client, sending LOOT_CORPSE instead -- LOOT SLOT TYPES LOOT_SLOT_TYPE_ALLOW_LOOT = 0 -- player can loot the item. LOOT_SLOT_TYPE_ROLL_ONGOING = 1 -- roll is ongoing. player cannot loot. LOOT_SLOT_TYPE_MASTER = 2 -- item can only be distributed by group loot master. LOOT_SLOT_TYPE_LOCKED = 3 -- item is shown in red. player cannot loot. LOOT_SLOT_TYPE_OWNER = 4 -- ignore binding confirmation and etc, for single player looting -- LOOT METHOD FREE_FOR_ALL = 0 ROUND_ROBIN = 1 MASTER_LOOT = 2 GROUP_LOOT = 3 NEED_BEFORE_GREED = 4 -- PERMISSION TYPES ALL_PERMISSION = 0 GROUP_PERMISSION = 1 MASTER_PERMISSION = 2 ROUND_ROBIN_PERMISSION = 3 OWNER_PERMISSION = 4 NONE_PERMISSION = 5 -- ROLL TYPES ROLL_PASS = 0 ROLL_NEED = 1 ROLL_GREED = 2 ROLL_DISENCHANT = 3 MAX_ROLL_TYPE = 4 -- ROLL MASK ROLL_FLAG_TYPE_PASS = 0x01 ROLL_FLAG_TYPE_NEED = 0x02 ROLL_FLAG_TYPE_GREED = 0x04 ROLL_FLAG_TYPE_DISENCHANT = 0x08 ROLL_ALL_TYPE_NO_DISENCHANT = 0x07 ROLL_ALL_TYPE_MASK = 0x0F -------------------------------------------------------- --[[ LFG --]] -------------------------------------------------------- -- CLASS NEEDED LFG_TANKS_OR_HEALERS_NEEDED = 1 LFG_DPS_NEEDED = 3 -- LFG ROLES PLAYER_ROLE_NONE = 0x00 PLAYER_ROLE_LEADER = 0x01 PLAYER_ROLE_TANK = 0x02 PLAYER_ROLE_HEALER = 0x04 PLAYER_ROLE_DAMAGE = 0x08 -- LFG UPDATE TYPES LFG_UPDATETYPE_DEFAULT = 0 -- Internal Use LFG_UPDATETYPE_LEADER_UNK1 = 1 -- FIXME: At group leave LFG_UPDATETYPE_ROLECHECK_ABORTED = 4 LFG_UPDATETYPE_JOIN_QUEUE = 5 LFG_UPDATETYPE_ROLECHECK_FAILED = 6 LFG_UPDATETYPE_REMOVED_FROM_QUEUE = 7 LFG_UPDATETYPE_PROPOSAL_FAILED = 8 LFG_UPDATETYPE_PROPOSAL_DECLINED = 9 LFG_UPDATETYPE_GROUP_FOUND = 10 LFG_UPDATETYPE_ADDED_TO_QUEUE = 12 LFG_UPDATETYPE_PROPOSAL_BEGIN = 13 LFG_UPDATETYPE_UPDATE_STATUS = 14 LFG_UPDATETYPE_GROUP_MEMBER_OFFLINE = 15 LFG_UPDATETYPE_GROUP_DISBAND_UNK16 = 16 -- FIXME: Sometimes at group disband -- LFG STATES LFG_STATE_NONE = 0 -- Not using LFG / LFR LFG_STATE_ROLECHECK = 1 -- Rolecheck active LFG_STATE_QUEUED = 2 -- Queued LFG_STATE_PROPOSAL = 3 -- Proposal active LFG_STATE_BOOT = 4 -- Vote kick active LFG_STATE_DUNGEON = 5 -- In LFG Group, in a Dungeon LFG_STATE_FINISHED_DUNGEON = 6 -- In LFG Group, in a finished Dungeon LFG_STATE_RAIDBROWSER = 7 -- Using Raid finder -- LFG LOCK STATUS TYPES LFG_LOCKSTATUS_INSUFFICIENT_EXPANSION = 1 LFG_LOCKSTATUS_TOO_LOW_LEVEL = 2 LFG_LOCKSTATUS_TOO_HIGH_LEVEL = 3 LFG_LOCKSTATUS_TOO_LOW_GEAR_SCORE = 4 LFG_LOCKSTATUS_TOO_HIGH_GEAR_SCORE = 5 LFG_LOCKSTATUS_RAID_LOCKED = 6 LFG_LOCKSTATUS_ATTUNEMENT_TOO_LOW_LEVEL = 1001 LFG_LOCKSTATUS_ATTUNEMENT_TOO_HIGH_LEVEL = 1002 LFG_LOCKSTATUS_QUEST_NOT_COMPLETED = 1022 LFG_LOCKSTATUS_MISSING_ITEM = 1025 LFG_LOCKSTATUS_NOT_IN_SEASON = 1031 LFG_LOCKSTATUS_MISSING_ACHIEVEMENT = 1034 -- LFG ANSWER LFG_ANSWER_PENDING = -1 LFG_ANSWER_DENY = 0 LFG_ANSWER_AGREE = 1 -- LFG GROUP TYPE LFG_GROUP_MAX_KICKS = 3 -- LFG OPTIONS LFG_OPTION_ENABLE_DUNGEON_FINDER = 0x01 LFG_OPTION_ENABLE_RAID_BROWSER = 0x02 -- LFG MGR TYPES LFG_TIME_ROLECHECK = 45 * IN_MILLISECONDS LFG_TIME_BOOT = 120 LFG_TIME_PROPOSAL = 45 LFG_QUEUEUPDATE_INTERVAL = 15 * IN_MILLISECONDS LFG_SPELL_DUNGEON_COOLDOWN = 71328 LFG_SPELL_DUNGEON_DESERTER = 71041 LFG_SPELL_LUCK_OF_THE_DRAW = 72221 LFG_GROUP_KICK_VOTES_NEEDED = 3 -- LFG FLAGS LFG_FLAG_UNK1 = 0x1 LFG_FLAG_UNK2 = 0x2 LFG_FLAG_SEASONAL = 0x4 LFG_FLAG_UNK3 = 0x8 -- LFG TYPES LFG_TYPE_NONE = 0 LFG_TYPE_DUNGEON = 1 LFG_TYPE_RAID = 2 LFG_TYPE_HEROIC = 5 LFG_TYPE_RANDOM = 6 -- LFG PROPOSAL STATE LFG_PROPOSAL_INITIATING = 0 LFG_PROPOSAL_FAILED = 1 LFG_PROPOSAL_SUCCESS = 2 -- LFG TELEPORT ERRORS LFG_TELEPORTERROR_OK = 0 -- Internal use LFG_TELEPORTERROR_PLAYER_DEAD = 1 LFG_TELEPORTERROR_FALLING = 2 LFG_TELEPORTERROR_IN_VEHICLE = 3 LFG_TELEPORTERROR_FATIGUE = 4 LFG_TELEPORTERROR_INVALID_LOCATION = 6 LFG_TELEPORTERROR_CHARMING = 8 -- FIXME - It can be 7 or 8 (Need proper data) -- LFG JOIN RESULTS LFG_JOIN_OK = 0 -- Joined (no client msg) LFG_JOIN_FAILED = 1 -- RoleCheck Failed LFG_JOIN_GROUPFULL = 2 -- Your group is full LFG_JOIN_INTERNAL_ERROR = 4 -- Internal LFG Error LFG_JOIN_NOT_MEET_REQS = 5 -- You do not meet the requirements for the chosen dungeons LFG_JOIN_PARTY_NOT_MEET_REQS = 6 -- One or more party members do not meet the requirements for the chosen dungeons LFG_JOIN_MIXED_RAID_DUNGEON = 7 -- You cannot mix dungeons, raids, and random when picking dungeons LFG_JOIN_MULTI_REALM = 8 -- The dungeon you chose does not support players from multiple realms LFG_JOIN_DISCONNECTED = 9 -- One or more party members are pending invites or disconnected LFG_JOIN_PARTY_INFO_FAILED = 10 -- Could not retrieve information about some party members LFG_JOIN_DUNGEON_INVALID = 11 -- One or more dungeons was not valid LFG_JOIN_DESERTER = 12 -- You can not queue for dungeons until your deserter debuff wears off LFG_JOIN_PARTY_DESERTER = 13 -- One or more party members has a deserter debuff LFG_JOIN_RANDOM_COOLDOWN = 14 -- You can not queue for random dungeons while on random dungeon cooldown LFG_JOIN_PARTY_RANDOM_COOLDOWN = 15 -- One or more party members are on random dungeon cooldown LFG_JOIN_TOO_MUCH_MEMBERS = 16 -- You can not enter dungeons with more that 5 party members LFG_JOIN_USING_BG_SYSTEM = 17 -- You can not use the dungeon system while in BG or arenas -- LFG ROLE CHECK STATE LFG_ROLECHECK_DEFAULT = 0 -- Internal use = Not initialized. LFG_ROLECHECK_FINISHED = 1 -- Role check finished LFG_ROLECHECK_INITIALITING = 2 -- Role check begins LFG_ROLECHECK_MISSING_ROLE = 3 -- Someone didn't selected a role after 2 mins LFG_ROLECHECK_WRONG_ROLES = 4 -- Can't form a group with that role selection LFG_ROLECHECK_ABORTED = 5 -- Someone leave the group LFG_ROLECHECK_NO_ROLE = 6 -- Someone selected no role -------------------------------------------------------- --[[ MAIL --]] -------------------------------------------------------- -- MAIL MESSAGE TYPES MAIL_NORMAL = 0 MAIL_AUCTION = 2 MAIL_CREATURE = 3 -- client send CMSG_CREATURE_QUERY on this mailmessagetype MAIL_GAMEOBJECT = 4 -- client send CMSG_GAMEOBJECT_QUERY on this mailmessagetype MAIL_CALENDAR = 5 -- MAIL STATE MAIL_STATE_UNCHANGED = 1 MAIL_STATE_CHANGED = 2 MAIL_STATE_DELETED = 3 -- MAIL SHOW FLAGS MAIL_SHOW_UNK0 = 0x0001 MAIL_SHOW_DELETE = 0x0002 -- forced show delete button instead return button MAIL_SHOW_AUCTION = 0x0004 -- from old comment MAIL_SHOW_UNK2 = 0x0008 -- unknown, COD will be shown even without that flag MAIL_SHOW_RETURN = 0x0010 -- MAIL CHECK MASK MAIL_CHECK_MASK_NONE = 0x00 MAIL_CHECK_MASK_READ = 0x01 MAIL_CHECK_MASK_RETURNED = 0x02 -- This mail was returned. Do not allow returning mail back again. MAIL_CHECK_MASK_COPIED = 0x04 -- This mail was copied. Do not allow making a copy of items in mail. MAIL_CHECK_MASK_COD_PAYMENT = 0x08 MAIL_CHECK_MASK_HAS_BODY = 0x10 -- This mail has body text. -- MAIL STATIONARY TYPES MAIL_STATIONERY_TEST = 1 MAIL_STATIONERY_DEFAULT = 41 MAIL_STATIONERY_GM = 61 MAIL_STATIONERY_AUCTION = 62 MAIL_STATIONERY_VAL = 64 -- Valentine MAIL_STATIONERY_CHR = 65 -- Christmas MAIL_STATIONERY_ORP = 67 -- Orphan -------------------------------------------------------- --[[ MOTION (MOVEMENT) --]] -------------------------------------------------------- -- MOVEMENT GENERATOR TYPES IDLE_MOTION_TYPE = 0 -- IdleMovementGenerator.h RANDOM_MOTION_TYPE = 1 -- RandomMovementGenerator.h WAYPOINT_MOTION_TYPE = 2 -- WaypointMovementGenerator.h MAX_DB_MOTION_TYPE = 3 -- *** this and below motion types can't be set in DB. ANIMAL_RANDOM_MOTION_TYPE = MAX_DB_MOTION_TYPE -- AnimalRandomMovementGenerator.h CONFUSED_MOTION_TYPE = 4 -- ConfusedMovementGenerator.h CHASE_MOTION_TYPE = 5 -- TargetedMovementGenerator.h HOME_MOTION_TYPE = 6 -- HomeMovementGenerator.h FLIGHT_MOTION_TYPE = 7 -- WaypointMovementGenerator.h POINT_MOTION_TYPE = 8 -- PointMovementGenerator.h FLEEING_MOTION_TYPE = 9 -- FleeingMovementGenerator.h DISTRACT_MOTION_TYPE = 10 -- IdleMovementGenerator.h ASSISTANCE_MOTION_TYPE= 11 -- PointMovementGenerator.h (first part of flee for assistance) ASSISTANCE_DISTRACT_MOTION_TYPE = 12 -- IdleMovementGenerator.h (second part of flee for assistance) TIMED_FLEEING_MOTION_TYPE = 13 -- FleeingMovementGenerator.h (alt.second part of flee for assistance) FOLLOW_MOTION_TYPE = 14 ROTATE_MOTION_TYPE = 15 EFFECT_MOTION_TYPE = 16 NULL_MOTION_TYPE = 17 -- MOVEMENT SLOTS MOTION_SLOT_IDLE = 0 MOTION_SLOT_ACTIVE = 1 MOTION_SLOT_CONTROLLED = 2 MAX_MOTION_SLOT = 3 -- MAX MOTION SLOT -------------------------------------------------------- --[[ OBJECT --]] -------------------------------------------------------- -- OBJECT TYPE MASK TYPEMASK_OBJECT = 0x0001 TYPEMASK_ITEM = 0x0002 TYPEMASK_CONTAINER = 0x0006 -- TYPEMASK_ITEM | 0x0004 TYPEMASK_UNIT = 0x0008 -- creature TYPEMASK_PLAYER = 0x0010 TYPEMASK_GAMEOBJECT = 0x0020 TYPEMASK_DYNAMICOBJECT = 0x0040 TYPEMASK_CORPSE = 0x0080 TYPEMASK_SEER = 88 -- OBJECT TYPE ID TYPEID_OBJECT = 0 TYPEID_ITEM = 1 TYPEID_CONTAINER = 2 TYPEID_UNIT = 3 TYPEID_PLAYER = 4 TYPEID_GAMEOBJECT = 5 TYPEID_DYNAMICOBJECT = 6 TYPEID_CORPSE = 7 -- TEMP SUMMON TYPES TEMPSUMMON_TIMED_OR_DEAD_DESPAWN = 1 -- despawns after a specified time OR when the creature disappears TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN = 2 -- despawns after a specified time OR when the creature dies TEMPSUMMON_TIMED_DESPAWN = 3 -- despawns after a specified time TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT = 4 -- despawns after a specified time after the creature is out of combat TEMPSUMMON_CORPSE_DESPAWN = 5 -- despawns instantly after death TEMPSUMMON_CORPSE_TIMED_DESPAWN = 6 -- despawns after a specified time after death TEMPSUMMON_DEAD_DESPAWN = 7 -- despawns when the creature disappears TEMPSUMMON_MANUAL_DESPAWN = 8 -- despawns when UnSummon() is called -- PHASEMASK PHASEMASK_NORMAL = 0x00000001 PHASEMASK_ANYWHERE = 0xFFFFFFFF -- OBJECT GUID HIGHGUID_ITEM = 0x4000 HIGHGUID_CONTAINER = 0x4000 HIGHGUID_PLAYER = 0x0000 HIGHGUID_GAMEOBJECT = 0xF110 HIGHGUID_TRANSPORT = 0xF120 HIGHGUID_UNIT = 0xF130 HIGHGUID_PET = 0xF140 HIGHGUID_VEHICLE = 0xF150 HIGHGUID_DYNAMICOBJECT = 0xF100 HIGHGUID_CORPSE = 0xF101 HIGHGUID_MO_TRANSPORT = 0x1FC0 HIGHGUID_GROUP = 0x1F50
gpl-2.0
RunAwayDSP/darkstar
scripts/zones/Grand_Palace_of_HuXzoi/mobs/Eoghrah.lua
9
2620
----------------------------------- -- Area: Grand Palace of Hu'Xzoi -- Mob: Eo'ghrah ----------------------------------- require("scripts/globals/status"); ----------------------------------- function onMobSpawn(mob) -- Set core Skin and mob elemental resist/weakness; other elements set to 0. -- Set to non aggro. mob:AnimationSub(0); mob:setAggressive(0); mob:setLocalVar("roamTime", os.time()); mob:setLocalVar("form2",math.random(2,3)); local skin = math.random(1161,1168); mob:setModelId(skin); if (skin == 1161) then -- Fire mob:setMod(dsp.mod.ICERES, 27); mob:setMod(dsp.mod.WATERRES, -27); elseif (skin == 1164) then --Earth mob:setMod(dsp.mod.THUNDERRES, 27); mob:setMod(dsp.mod.WINDRES, -27); elseif (skin == 1162) then -- Water mob:setMod(dsp.mod.THUNDERRES, -27); mob:setMod(dsp.mod.FIRERES, 27); elseif (skin == 1163) then -- Wind mob:setMod(dsp.mod.ICERES, -27); mob:setMod(dsp.mod.EARTHRES, 27); elseif (skin == 1166) then --Ice mob:setMod(dsp.mod.WINDRES, 27); mob:setMod(dsp.mod.FIRERES, -27); elseif (skin == 1165) then --Lightning mob:setMod(dsp.mod.WATERRES, 27); mob:setMod(dsp.mod.EARTHRES, -27); elseif (skin == 1167) then --Light mob:setMod(dsp.mod.LIGHTRES, 27); mob:setMod(dsp.mod.DARKRES, -27); elseif (skin == 1168) then --Dark mob:setMod(dsp.mod.DARKRES, 27); mob:setMod(dsp.mod.LIGHTRES, -27); end; end; function onMobRoam(mob) local roamTime = mob:getLocalVar("roamTime"); if (mob:AnimationSub() == 0 and os.time() - roamTime > 60) then mob:AnimationSub(mob:getLocalVar("form2")); mob:setLocalVar("roamTime", os.time()); mob:setAggressive(1); elseif (mob:AnimationSub() == mob:getLocalVar("form2") and os.time() - roamTime > 60) then mob:AnimationSub(0); mob:setAggressive(0); mob:setLocalVar("roamTime", os.time()); end end; function onMobFight(mob,target) local changeTime = mob:getLocalVar("changeTime"); if (mob:AnimationSub() == 0 and mob:getBattleTime() - changeTime > 60) then mob:AnimationSub(mob:getLocalVar("form2")); mob:setAggressive(1); mob:setLocalVar("changeTime", mob:getBattleTime()); elseif (mob:AnimationSub() == mob:getLocalVar("form2") and mob:getBattleTime() - changeTime > 60) then mob:AnimationSub(0); mob:setAggressive(0); mob:setLocalVar("changeTime", mob:getBattleTime()); end end; function onMobDeath(mob, player, isKiller) end;
gpl-3.0
lichtl/darkstar
scripts/zones/Misareaux_Coast/npcs/HomePoint#1.lua
18
1271
----------------------------------- -- Area: Misareaux Coast -- NPC: HomePoint#1 -- @pos -65 -17.5 563 25 ----------------------------------- package.loaded["scripts/zones/Misareaux_Coast/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Misareaux_Coast/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fd, 25); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fd) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
RunAwayDSP/darkstar
scripts/globals/items/sleep_bolt.lua
12
1175
----------------------------------------- -- ID: 18149 -- Item: Sleep Bolt -- Additional Effect: Sleep ----------------------------------------- require("scripts/globals/status") require("scripts/globals/magic") require("scripts/globals/msg") ----------------------------------------- function onAdditionalEffect(player,target,damage) local chance = 95 if (target:getMainLvl() > player:getMainLvl()) then chance = chance - 5 * (target:getMainLvl() - player:getMainLvl()) chance = utils.clamp(chance, 5, 95) end if (math.random(0,99) >= chance) then return 0,0,0 else local duration = 25 if (target:getMainLvl() > player:getMainLvl()) then duration = duration - (target:getMainLvl() - player:getMainLvl()) end duration = utils.clamp(duration,1,25) duration = duration * applyResistanceAddEffect(player,target,dsp.magic.ele.LIGHT,0) if (not target:hasStatusEffect(dsp.effect.SLEEP_I)) then target:addStatusEffect(dsp.effect.SLEEP_I, 1, 0, duration) end return dsp.subEffect.SLEEP, dsp.msg.basic.ADD_EFFECT_STATUS, dsp.effect.SLEEP_I end end
gpl-3.0
lichtl/darkstar
scripts/zones/Palborough_Mines/npcs/Old_Toolbox.lua
17
1411
----------------------------------- -- Area: Palborough Mines -- NPC: Old Toolbox -- Continues Quest: The Eleventh's Hour ----------------------------------- package.loaded["scripts/zones/Palborough_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Palborough_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getQuestStatus(BASTOK,THE_ELEVENTH_S_HOUR) == QUEST_ACCEPTED and player:hasKeyItem(OLD_TOOLBOX) == false) then player:startEvent(0x0017); else player:startEvent(0x0016); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID2: %u",csid); -- printf("RESULT2: %u",option); if (csid == 0x0017 and option == 0) then player:addKeyItem(OLD_TOOLBOX); end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
Gathros/algorithm-archive
contents/huffman_encoding/code/lua/huffman.lua
2
3078
local function frequency_array(str) -- Collect all frequency values into a dict local map = {} for c in str:gmatch(".") do -- Iterate over each character in str map[c] = (map[c] or 0) + 1 -- Increment map[c] (default 0) by 1 end -- We have a dict of frequencies but we want it in a sorted list -- Dump each key value pair into an array local arr = {} for k, v in pairs(map) do arr[#arr + 1] = {k, v} end table.sort(arr, function(a, b) return a[2] > b[2] end) -- Sort by frequency descending return arr end local function build_huffman_tree(message) if #message == 0 then return end local freq = frequency_array(message) while #freq > 1 do -- Repeat until we have only 1 node -- Take two of the least frequent nodes local node1, node2 = table.remove(freq), table.remove(freq) -- Group node values in first index, and sum of node frequencies in second local node3 = { {node1[1], node2[1] }, node1[2] + node2[2] } local i = 1 while i <= #freq and freq[i][2] <= node3[2] do -- Sorted insertion, faster than inserting then sorting again i = i + 1 end table.insert(freq, i, node3) end return freq[1][1] -- Return value of only element in freq array end local function _create_codebook(node, codebook, code) if not node then return elseif type(node) == "string" then codebook[node] = code -- if node is a leaf then add it to codebook else _create_codebook(node[1], codebook, code .. "0") -- Left side _create_codebook(node[2], codebook, code .. "1") -- Right side end end local function create_codebook(tree) local codebook = {} _create_codebook(tree, codebook, "") return codebook end local function huffman_encode(codebook, message) local encoded_chars = {} for c in message:gmatch(".") do -- Iterate over each character in message encoded_chars[#encoded_chars + 1] = codebook[c] end return table.concat(encoded_chars) -- table.concat to avoid slow string bufferin end local function _huffman_decode(node, bitstring, i) if type(node) == "string" then return node, i -- If it's a leaf node then return the value along with the next bit to read end if bitstring:sub(i, i) == "0" then return _huffman_decode(node[1], bitstring, i + 1) -- If it's 0 traverse down the left side elseif bitstring:sub(i, i) == "1" then return _huffman_decode(node[2], bitstring, i + 1) -- If it's 1 traverse down the right side end end local function huffman_decode(tree, bitstring) -- i is the current position in the bitstring, we can track which bit we are to look at next without using string.sub local decoded_chars, i = {}, 1 while i <= #bitstring do decoded_chars[#decoded_chars + 1], i = _huffman_decode(tree, bitstring, i) end return table.concat(decoded_chars) end local message = "bibbity_bobbity" local tree = build_huffman_tree(message) local codebook = create_codebook(tree) local bitstring = huffman_encode(codebook, message) print("Encoded: " .. bitstring) print("Decoded: " .. huffman_decode(tree, bitstring))
mit
lichtl/darkstar
scripts/zones/Korroloka_Tunnel/npcs/qm2.lua
14
3352
----------------------------------- -- Area: Korroloka Tunnel -- NPC: ??? (qm2) -- Involved In Quest: Ayame and Kaede -- @pos -208 -9 176 173 ----------------------------------- package.loaded["scripts/zones/Korroloka_Tunnel/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Korroloka_Tunnel/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getQuestStatus(BASTOK,AYAME_AND_KAEDE) == QUEST_ACCEPTED) then if (player:getVar("AyameAndKaede_Event") == 2 and player:hasKeyItem(STRANGELY_SHAPED_CORAL) == false) then local leechesDespawned = (GetMobAction(17486187) == 0 and GetMobAction(17486188) == 0 and GetMobAction(17486189) == 0); local spawnTime = player:getVar("KorrolokaLeeches_Spawned"); local canSpawn = (leechesDespawned and (os.time() - spawnTime) > 30); local killedLeeches = player:getVar("KorrolokaLeeches"); if (killedLeeches >= 1) then if ((killedLeeches == 3 and (os.time() - player:getVar("KorrolokaLeeches_Timer") < 30)) or (killedLeeches < 3 and leechesDespawned and (os.time() - spawnTime) < 30)) then player:addKeyItem(STRANGELY_SHAPED_CORAL); player:messageSpecial(KEYITEM_OBTAINED,STRANGELY_SHAPED_CORAL); player:setVar("KorrolokaLeeches",0); player:setVar("KorrolokaLeeches_Spawned",0); player:setVar("KorrolokaLeeches_Timer",0); elseif (leechesDespawned) then SpawnMob(17486187); -- Despawn after 3 minutes (-12 seconds for despawn delay). SpawnMob(17486188); SpawnMob(17486189); player:setVar("KorrolokaLeeches",0); player:setVar("KorrolokaLeeches_Spawned",os.time()+180); player:messageSpecial(SENSE_OF_BOREBODING); else player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end elseif (canSpawn) then SpawnMob(17486187); -- Despawn after 3 minutes (-12 seconds for despawn delay). SpawnMob(17486188); SpawnMob(17486189); player:setVar("KorrolokaLeeches_Spawned",os.time()+180); player:messageSpecial(SENSE_OF_BOREBODING); else player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end else player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end else player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
OctoEnigma/shiny-octo-system
gamemodes/darkrp/gamemode/modules/money/sv_interface.lua
13
1964
DarkRP.PLAYER.addMoney = DarkRP.stub{ name = "addMoney", description = "Give money to a player.", parameters = { { name = "amount", description = "The amount of money to give to the player. A negative amount means you're substracting money.", type = "number", optional = false } }, returns = { }, metatable = DarkRP.PLAYER } DarkRP.PLAYER.payDay = DarkRP.stub{ name = "payDay", description = "Give a player their salary.", parameters = { }, returns = { }, metatable = DarkRP.PLAYER } DarkRP.payPlayer = DarkRP.stub{ name = "payPlayer", description = "Make one player give money to the other player.", parameters = { { name = "sender", description = "The player who gives the money.", type = "Player", optional = false }, { name = "receiver", description = "The player who receives the money.", type = "Player", optional = false }, { name = "amount", description = "The amount of money.", type = "number", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.createMoneyBag = DarkRP.stub{ name = "createMoneyBag", description = "Create a money bag.", parameters = { { name = "pos", description = "The The position where the money bag is to be spawned.", type = "Vector", optional = false }, { name = "amount", description = "The amount of money.", type = "number", optional = false } }, returns = { { name = "moneybag", description = "The money bag entity.", type = "Entity" } }, metatable = DarkRP }
mit
lichtl/darkstar
scripts/zones/Inner_Horutoto_Ruins/npcs/_5c5.lua
14
2062
----------------------------------- -- Area: Inner Horutoto Ruins -- NPC: Gate: Magical Gizmo -- Involved In Mission: The Horutoto Ruins Experiment -- @pos 419 0 -27 192 ----------------------------------- package.loaded["scripts/zones/Inner_Horutoto_Ruins/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Inner_Horutoto_Ruins/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(WINDURST) == THE_HORUTOTO_RUINS_EXPERIMENT and player:getVar("MissionStatus") == 1) then player:startEvent(0x002A); else player:showText(npc,DOOR_FIRMLY_CLOSED); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x002A) then player:setVar("MissionStatus",2); -- Generate a random value to use for the next part of the mission -- where you have to examine 6 Magical Gizmo's, each of them having -- a number from 1 to 6 (Remember, setting 0 deletes the var) local random_value = math.random(1,6); player:setVar("MissionStatus_rv",random_value); -- 'rv' = random value player:setVar("MissionStatus_op1",1); player:setVar("MissionStatus_op2",1); player:setVar("MissionStatus_op3",1); player:setVar("MissionStatus_op4",1); player:setVar("MissionStatus_op5",1); player:setVar("MissionStatus_op6",1); end end;
gpl-3.0
padrinoo/padrino15
plugins/search_youtube.lua
674
1270
do local google_config = load_from_file('data/google.lua') local function httpsRequest(url) print(url) local res,code = https.request(url) if code ~= 200 then return nil end return json:decode(res) end local function searchYoutubeVideos(text) local url = 'https://www.googleapis.com/youtube/v3/search?' url = url..'part=snippet'..'&maxResults=4'..'&type=video' url = url..'&q='..URL.escape(text) if google_config.api_keys then local i = math.random(#google_config.api_keys) local api_key = google_config.api_keys[i] if api_key then url = url.."&key="..api_key end end local data = httpsRequest(url) if not data then print("HTTP Error") return nil elseif not data.items then return nil end return data.items end local function run(msg, matches) local text = '' local items = searchYoutubeVideos(matches[1]) if not items then return "Error!" end for k,item in pairs(items) do text = text..'http://youtu.be/'..item.id.videoId..' '.. item.snippet.title..'\n\n' end return text end return { description = "Search video on youtube and send it.", usage = "!youtube [term]: Search for a youtube video and send it.", patterns = { "^!youtube (.*)" }, run = run } end
gpl-2.0
RunAwayDSP/darkstar
scripts/zones/Tavnazian_Safehold/npcs/Justinius.lua
9
1569
----------------------------------- -- Area: Tavnazian Safehold -- NPC: Justinius -- Involved in mission : COP2-3 -- !pos 76 -34 68 26 ----------------------------------- require("scripts/globals/titles"); require("scripts/globals/missions"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) if (player:getCurrentMission(COP) == dsp.mission.id.cop.DISTANT_BELIEFS and player:getCharVar("PromathiaStatus") == 3) then player:startEvent(113); elseif (player:getCurrentMission(COP) == dsp.mission.id.cop.SHELTERING_DOUBT and player:getCharVar("PromathiaStatus") == 2) then player:startEvent(109); elseif (player:getCurrentMission(COP) == dsp.mission.id.cop.THE_SAVAGE and player:getCharVar("PromathiaStatus") == 2) then player:startEvent(110); else player:startEvent(123); end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 113) then player:setCharVar("PromathiaStatus",0); player:completeMission(COP,dsp.mission.id.cop.DISTANT_BELIEFS); player:addMission(COP,dsp.mission.id.cop.AN_ETERNAL_MELODY); elseif (csid == 109) then player:setCharVar("PromathiaStatus",3); elseif (csid == 110) then player:setCharVar("PromathiaStatus",0); player:completeMission(COP,dsp.mission.id.cop.THE_SAVAGE); player:addMission(COP,dsp.mission.id.cop.THE_SECRETS_OF_WORSHIP); player:addTitle(dsp.title.NAGMOLADAS_UNDERLING); end end;
gpl-3.0
lichtl/darkstar
scripts/zones/Windurst_Waters_[S]/npcs/Romaa_Mihgo.lua
14
1060
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Romaa Mihgo -- Type: Standard NPC -- @zone 94 -- @pos -1.967 -3 -26.337 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x000b); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
SendCroissant/ggut
game/dota_addons/barebones/scripts/vscripts/libraries/timers.lua
6
6434
TIMERS_VERSION = "1.03" --[[ -- A timer running every second that starts immediately on the next frame, respects pauses Timers:CreateTimer(function() print ("Hello. I'm running immediately and then every second thereafter.") return 1.0 end ) -- A timer which calls a function with a table context Timers:CreateTimer(GameMode.someFunction, GameMode) -- A timer running every second that starts 5 seconds in the future, respects pauses Timers:CreateTimer(5, function() print ("Hello. I'm running 5 seconds after you called me and then every second thereafter.") return 1.0 end ) -- 10 second delayed, run once using gametime (respect pauses) Timers:CreateTimer({ endTime = 10, -- when this timer should first execute, you can omit this if you want it to run first on the next frame callback = function() print ("Hello. I'm running 10 seconds after when I was started.") end }) -- 10 second delayed, run once regardless of pauses Timers:CreateTimer({ useGameTime = false, endTime = 10, -- when this timer should first execute, you can omit this if you want it to run first on the next frame callback = function() print ("Hello. I'm running 10 seconds after I was started even if someone paused the game.") end }) -- A timer running every second that starts after 2 minutes regardless of pauses Timers:CreateTimer("uniqueTimerString3", { useGameTime = false, endTime = 120, callback = function() print ("Hello. I'm running after 2 minutes and then every second thereafter.") return 1 end }) -- A timer using the old style to repeat every second starting 5 seconds ahead Timers:CreateTimer("uniqueTimerString3", { useOldStyle = true, endTime = GameRules:GetGameTime() + 5, callback = function() print ("Hello. I'm running after 5 seconds and then every second thereafter.") return GameRules:GetGameTime() + 1 end }) ]] TIMERS_THINK = 0.01 if Timers == nil then print ( '[Timers] creating Timers' ) Timers = {} Timers.__index = Timers end function Timers:new( o ) o = o or {} setmetatable( o, Timers ) return o end function Timers:_xpcall (f, ...) print(f) print({...}) PrintTable({...}) local result = xpcall (function () return f(unpack(arg)) end, function (msg) -- build the error message return msg..'\n'..debug.traceback()..'\n' end) print(result) PrintTable(result) if not result[1] then -- throw an error end -- remove status code table.remove (result, 1) return unpack (result) end function Timers:start() Timers = self self.timers = {} local ent = Entities:CreateByClassname("info_target") -- Entities:FindByClassname(nil, 'CWorld') ent:SetThink("Think", self, "timers", TIMERS_THINK) end function Timers:Think() if GameRules:State_Get() >= DOTA_GAMERULES_STATE_POST_GAME then return end -- Track game time, since the dt passed in to think is actually wall-clock time not simulation time. local now = GameRules:GetGameTime() -- Process timers for k,v in pairs(Timers.timers) do local bUseGameTime = true if v.useGameTime ~= nil and v.useGameTime == false then bUseGameTime = false end local bOldStyle = false if v.useOldStyle ~= nil and v.useOldStyle == true then bOldStyle = true end local now = GameRules:GetGameTime() if not bUseGameTime then now = Time() end if v.endTime == nil then v.endTime = now end -- Check if the timer has finished if now >= v.endTime then -- Remove from timers list Timers.timers[k] = nil -- Run the callback local status, nextCall if v.context then status, nextCall = xpcall(function() return v.callback(v.context, v) end, function (msg) return msg..'\n'..debug.traceback()..'\n' end) else status, nextCall = xpcall(function() return v.callback(v) end, function (msg) return msg..'\n'..debug.traceback()..'\n' end) end -- Make sure it worked if status then -- Check if it needs to loop if nextCall then -- Change its end time if bOldStyle then v.endTime = v.endTime + nextCall - now else v.endTime = v.endTime + nextCall end Timers.timers[k] = v end -- Update timer data --self:UpdateTimerData() else -- Nope, handle the error Timers:HandleEventError('Timer', k, nextCall) end end end return TIMERS_THINK end function Timers:HandleEventError(name, event, err) print(err) -- Ensure we have data name = tostring(name or 'unknown') event = tostring(event or 'unknown') err = tostring(err or 'unknown') -- Tell everyone there was an error --Say(nil, name .. ' threw an error on event '..event, false) --Say(nil, err, false) -- Prevent loop arounds if not self.errorHandled then -- Store that we handled an error self.errorHandled = true end end function Timers:CreateTimer(name, args, context) if type(name) == "function" then if args ~= nil then context = args end args = {callback = name} name = DoUniqueString("timer") elseif type(name) == "table" then args = name name = DoUniqueString("timer") elseif type(name) == "number" then args = {endTime = name, callback = args} name = DoUniqueString("timer") end if not args.callback then print("Invalid timer created: "..name) return end local now = GameRules:GetGameTime() if args.useGameTime ~= nil and args.useGameTime == false then now = Time() end if args.endTime == nil then args.endTime = now elseif args.useOldStyle == nil or args.useOldStyle == false then args.endTime = now + args.endTime end args.context = context Timers.timers[name] = args return name end function Timers:RemoveTimer(name) Timers.timers[name] = nil end function Timers:RemoveTimers(killAll) local timers = {} if not killAll then for k,v in pairs(Timers.timers) do if v.persist then timers[k] = v end end end Timers.timers = timers end if not Timers.timers then Timers:start() end
apache-2.0
lichtl/darkstar
scripts/globals/spells/bio_iii.lua
26
2604
----------------------------------------- -- Spell: Bio III -- Deals dark damage that weakens an enemy's attacks and gradually reduces its HP. -- caster:getMerit() returns a value which is equal to the number of merit points TIMES the value of each point -- Bio III value per point is '30' This is a constant set in the table 'merits' ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) --calculate raw damage local basedmg = caster:getSkillLevel(DARK_MAGIC_SKILL) / 4; local dmg = calculateMagicDamage(basedmg,3,caster,spell,target,DARK_MAGIC_SKILL,MOD_INT,false); -- Softcaps at 32, should always do at least 1 if (dmg > 62) then dmg = 62; end if (dmg < 1) then dmg = 1; end --get resist multiplier (1x if no resist) local resist = applyResistance(caster,spell,target,caster:getStat(MOD_INT)-target:getStat(MOD_INT),DARK_MAGIC_SKILL,1.0); --get the resisted damage dmg = dmg*resist; --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) dmg = addBonuses(caster,spell,target,dmg); --add in target adjustment dmg = adjustForTarget(target,dmg,spell:getElement()); --add in final adjustments including the actual damage dealt local final = finalMagicAdjustments(caster,target,spell,dmg); -- Calculate duration. local duration = caster:getMerit(MERIT_BIO_III); if (duration == 0) then --if caster has the spell but no merits in it, they are either a mob or we assume they are GM or otherwise gifted with max duration duration = 150; end -- Check for Dia. local dia = target:getStatusEffect(EFFECT_DIA); -- Calculate DoT (rough, though fairly accurate) local dotdmg = 4 + math.floor(caster:getSkillLevel(DARK_MAGIC_SKILL) / 60); -- Do it! if (dia == nil or (BIO_OVERWRITE == 0 and dia:getPower() <= 3) or (BIO_OVERWRITE == 1 and dia:getPower() < 3)) then target:delStatusEffect(EFFECT_BIO); -- delete old bio target:addStatusEffect(EFFECT_BIO,dotdmg,3,duration,FLAG_ERASABLE, 15); end --Try to kill same tier Dia (default behavior) if (DIA_OVERWRITE == 1 and dia ~= nil) then if (dia:getPower() <= 3) then target:delStatusEffect(EFFECT_DIA); end end return final; end;
gpl-3.0
RunAwayDSP/darkstar
scripts/zones/Dragons_Aery/mobs/Fafnir.lua
11
1693
----------------------------------- -- Area: Dragons Aery -- HNM: Fafnir ----------------------------------- local ID = require("scripts/zones/Dragons_Aery/IDs") mixins = {require("scripts/mixins/rage")} require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/titles") ----------------------------------- function onMobSpawn(mob) if LandKingSystem_NQ > 0 or LandKingSystem_HQ > 0 then GetNPCByID(ID.npc.FAFNIR_QM):setStatus(dsp.status.DISAPPEAR) end if LandKingSystem_HQ == 0 then SetDropRate(918,3340,0) -- do not drop cup_of_sweet_tea end mob:setLocalVar("[rage]timer", 3600) -- 60 minutes end function onMobDeath(mob, player, isKiller) player:addTitle(dsp.title.FAFNIR_SLAYER) end function onMobDespawn(mob) local ToD = GetServerVariable("[POP]Nidhogg") local kills = GetServerVariable("[PH]Nidhogg") local popNow = (math.random(1,5) == 3 or kills > 6) if LandKingSystem_HQ ~= 1 and ToD <= os.time() and popNow then -- 0 = timed spawn, 1 = force pop only, 2 = BOTH if LandKingSystem_NQ == 0 then DisallowRespawn(ID.mob.FAFNIR, true) end DisallowRespawn(ID.mob.NIDHOGG, false) UpdateNMSpawnPoint(ID.mob.NIDHOGG) GetMobByID(ID.mob.NIDHOGG):setRespawnTime(75600 + math.random(0, 6) * 1800) -- 21 - 24 hours with half hour windows else if LandKingSystem_NQ ~= 1 then UpdateNMSpawnPoint(ID.mob.FAFNIR) GetMobByID(ID.mob.FAFNIR):setRespawnTime(75600 + math.random(0, 6) * 1800) -- 21 - 24 hours with half hour windows SetServerVariable("[PH]Nidhogg", kills + 1) end end end
gpl-3.0
RunAwayDSP/darkstar
scripts/zones/Stellar_Fulcrum/Zone.lua
9
1365
----------------------------------- -- -- Zone: Stellar_Fulcrum -- ----------------------------------- local ID = require("scripts/zones/Stellar_Fulcrum/IDs") require("scripts/globals/conquest") require("scripts/globals/missions") ----------------------------------- function onInitialize(zone) zone:registerRegion(1, -522, -2, -49, -517, -1, -43); -- To Upper Delkfutt's Tower zone:registerRegion(2, 318, -3, 2, 322, 1, 6); -- Exit BCNM to ? end; function onConquestUpdate(zone, updatetype) dsp.conq.onConquestUpdate(zone, updatetype) end; function onZoneIn(player,prevZone) local cs = -1; if (player:getCurrentMission(ZILART) == dsp.mission.id.zilart.RETURN_TO_DELKFUTTS_TOWER and player:getCharVar("ZilartStatus") == 2) then cs = 0; end return cs; end; function onRegionEnter(player,region) switch (region:GetRegionID()): caseof { [1] = function (x) player:startEvent(8); end, [2] = function (x) player:startEvent(8); end, } end; function onRegionLeave(player,region) end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 8 and option == 1) then player:setPos(-370, -178, -40, 243, 158); elseif (csid == 0) then player:setCharVar("ZilartStatus",3); end end;
gpl-3.0
taiha/luci
applications/luci-app-statistics/luasrc/model/cbi/luci_statistics/df.lua
73
1370
-- Copyright 2008 Freifunk Leipzig / Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. m = Map("luci_statistics", translate("DF Plugin Configuration"), translate( "The df plugin collects statistics about the disk space " .. "usage on different devices, mount points or filesystem types." )) -- collectd_df config section s = m:section( NamedSection, "collectd_df", "luci_statistics" ) -- collectd_df.enable enable = s:option( Flag, "enable", translate("Enable this plugin") ) enable.default = 0 -- collectd_df.devices (Device) devices = s:option( Value, "Devices", translate("Monitor devices") ) devices.default = "/dev/mtdblock/4" devices.optional = true devices:depends( "enable", 1 ) -- collectd_df.mountpoints (MountPoint) mountpoints = s:option( Value, "MountPoints", translate("Monitor mount points") ) mountpoints.default = "/overlay" mountpoints.optional = true mountpoints:depends( "enable", 1 ) -- collectd_df.fstypes (FSType) fstypes = s:option( Value, "FSTypes", translate("Monitor filesystem types") ) fstypes.default = "tmpfs" fstypes.optional = true fstypes:depends( "enable", 1 ) -- collectd_df.ignoreselected (IgnoreSelected) ignoreselected = s:option( Flag, "IgnoreSelected", translate("Monitor all except specified") ) ignoreselected.default = 0 ignoreselected:depends( "enable", 1 ) return m
apache-2.0
lichtl/darkstar
scripts/zones/Port_Bastok/npcs/Agapito.lua
14
1947
----------------------------------- -- Area: Port Bastok -- NPC: Agapito -- Start & Finishes Quest: The Stars of Ifrit -- @zone 236 -- @pos -72.093 -3.097 9.309 ----------------------------------- package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Port_Bastok/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local TheStarsOfIfrit = player:getQuestStatus(BASTOK,THE_STARS_OF_IFRIT); if (player:getFameLevel(BASTOK) >= 3 and TheStarsOfIfrit == QUEST_AVAILABLE and player:hasKeyItem(AIRSHIP_PASS) == true) then player:startEvent(0x00b4); elseif (TheStarsOfIfrit == QUEST_ACCEPTED and player:hasKeyItem(CARRIER_PIGEON_LETTER) == true) then player:startEvent(0x00b5); else player:startEvent(0x0011); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x00b4) then player:addQuest(BASTOK,THE_STARS_OF_IFRIT); elseif (csid == 0x00b5) then player:addGil(GIL_RATE*2100); player:messageSpecial(GIL_OBTAINED,GIL_RATE*2100); player:addFame(BASTOK,100); player:addTitle(STAR_OF_IFRIT); player:completeQuest(BASTOK,THE_STARS_OF_IFRIT); end end;
gpl-3.0
punisherbot/he
plugins/Boobs.lua
731
1601
do -- Recursive function local function getRandomButts(attempt) attempt = attempt or 0 attempt = attempt + 1 local res,status = http.request("http://api.obutts.ru/noise/1") if status ~= 200 then return nil end local data = json:decode(res)[1] -- The OpenBoobs API sometimes returns an empty array if not data and attempt <= 3 then print('Cannot get that butts, trying another one...') return getRandomButts(attempt) end return 'http://media.obutts.ru/' .. data.preview end local function getRandomBoobs(attempt) attempt = attempt or 0 attempt = attempt + 1 local res,status = http.request("http://api.oboobs.ru/noise/1") if status ~= 200 then return nil end local data = json:decode(res)[1] -- The OpenBoobs API sometimes returns an empty array if not data and attempt < 10 then print('Cannot get that boobs, trying another one...') return getRandomBoobs(attempt) end return 'http://media.oboobs.ru/' .. data.preview end local function run(msg, matches) local url = nil if matches[1] == "!boobs" then url = getRandomBoobs() end if matches[1] == "!butts" then url = getRandomButts() end if url ~= nil then local receiver = get_receiver(msg) send_photo_from_url(receiver, url) else return 'Error getting boobs/butts for you, please try again later.' end end return { description = "Gets a random boobs or butts pic", usage = { "!boobs: Get a boobs NSFW image. 🔞", "!butts: Get a butts NSFW image. 🔞" }, patterns = { "^!boobs$", "^!butts$" }, run = run } end
gpl-2.0
sjznxd/lc-20130222
applications/luci-wshaper/luasrc/model/cbi/wshaper.lua
53
2056
--[[ LuCI - Lua Configuration Interface Copyright 2011 Manuel Munz <freifunk at somakoma dot de> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ]]-- require("luci.tools.webadmin") m = Map("wshaper", translate("Wondershaper"), translate("Wondershaper uses traffic shaping to ensure low latencies for interactive traffic even when your " .. "internet connection is highly saturated.")) s = m:section(NamedSection, "settings", "wshaper", translate("Wondershaper settings")) s.anonymous = true network = s:option(ListValue, "network", translate("Interface")) luci.tools.webadmin.cbi_add_networks(network) uplink = s:option(Value, "uplink", translate("Uplink"), translate("Upstream bandwidth in kbit/s")) uplink.optional = false uplink.datatype = "uinteger" uplink.default = "240" uplink = s:option(Value, "downlink", translate("Downlink"), translate("Downstream bandwidth in kbit/s")) uplink.optional = false uplink.datatype = "uinteger" uplink.default = "200" nopriohostsrc = s:option(DynamicList, "nopriohostsrc", translate("Low priority hosts (Source)"), translate("Host or Network in CIDR notation.")) nopriohostsrc.optional = true nopriohostsrc.datatype = ipaddr nopriohostsrc.placeholder = "10.0.0.1/32" nopriohostdst = s:option(DynamicList, "nopriohostdst", translate("Low priority hosts (Destination)"), translate("Host or Network in CIDR notation.")) nopriohostdst.optional = true nopriohostdst.datatype = ipaddr nopriohostdst.placeholder = "10.0.0.1/32" noprioportsrc = s:option(DynamicList, "noprioportsrc", translate("Low priority source ports")) noprioportsrc.optional = true noprioportsrc.datatype = "range(0,65535)" noprioportsrc.placeholder = "21" noprioportdst = s:option(DynamicList, "noprioportdst", translate("Low priority destination ports")) noprioportdst.optional = true noprioportdst.datatype = "range(0,65535)" noprioportdst.placeholder = "21" return m
apache-2.0
RunAwayDSP/darkstar
scripts/zones/Waughroon_Shrine/bcnms/worms_turn.lua
9
1066
----------------------------------- -- The Worm's Turn -- Waughroon Shrine BCNM40, Star Orb -- !additem 1131 ----------------------------------- require("scripts/globals/battlefield") ----------------------------------- function onBattlefieldInitialise(battlefield) battlefield:setLocalVar("loot", 1) end function onBattlefieldTick(battlefield, tick) dsp.battlefield.onBattlefieldTick(battlefield, tick) end function onBattlefieldRegister(player, battlefield) end function onBattlefieldEnter(player, battlefield) end function onBattlefieldLeave(player, battlefield, leavecode) if leavecode == dsp.battlefield.leaveCode.WON then local name, clearTime, partySize = battlefield:getRecord() player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), 0) elseif leavecode == dsp.battlefield.leaveCode.LOST then player:startEvent(32002) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) end
gpl-3.0
RunAwayDSP/darkstar
scripts/globals/spells/kurayami_ni.lua
12
1357
----------------------------------------- -- Spell: Kurayami:Ni ----------------------------------------- require("scripts/globals/status") require("scripts/globals/magic") require("scripts/globals/msg") ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0 end function onSpellCast(caster,target,spell) -- Base Stats local dINT = (caster:getStat(dsp.mod.INT) - target:getStat(dsp.mod.INT)) --Duration Calculation local duration = 300 local params = {} params.attribute = dsp.mod.INT params.skillType = dsp.skill.NINJUTSU params.bonus = 0 duration = duration * applyResistance(caster, target, spell, params) --Kurayami base power is 30 and is not affected by resistaces. local power = 30 --Calculates resist chanve from Reist Blind if (math.random(0,100) >= target:getMod(dsp.mod.BLINDRES)) then if (duration >= 150) then if (target:addStatusEffect(dsp.effect.BLINDNESS,power,0,duration)) then spell:setMsg(dsp.msg.basic.MAGIC_ENFEEB_IS) else spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT) end else spell:setMsg(dsp.msg.basic.MAGIC_RESIST) end else spell:setMsg(dsp.msg.basic.MAGIC_RESIST_2) end return dsp.effect.BLINDNESS end
gpl-3.0
RunAwayDSP/darkstar
scripts/globals/items/winterflower.lua
11
1056
----------------------------------------- -- ID: 5907 -- Item: Winterflower -- Food Effect: 5Min, All Races ----------------------------------------- -- Agility +3 -- Intelligence +5 -- Charisma -5 -- Resist Virus +20 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,300,5907) end function onEffectGain(target,effect) target:addMod(dsp.mod.AGI, 3) target:addMod(dsp.mod.INT, 5) target:addMod(dsp.mod.CHR, -5) target:addMod(dsp.mod.VIRUSRES, 20) end function onEffectLose(target, effect) target:delMod(dsp.mod.AGI, 3) target:delMod(dsp.mod.INT, 5) target:delMod(dsp.mod.CHR, -5) target:delMod(dsp.mod.VIRUSRES, 20) end
gpl-3.0
lichtl/darkstar
scripts/zones/Dynamis-Xarcabard/mobs/Marquis_Orias.lua
23
1532
----------------------------------- -- Area: Dynamis Xarcabard -- MOB: Marquis Orias ----------------------------------- require("scripts/globals/dynamis"); require("scripts/zones/Dynamis-Xarcabard/TextIDs"); ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, player, isKiller) local Animate_Trigger = GetServerVariable("[DynaXarcabard]Boss_Trigger"); if (mob:isInBattlefieldList() == false) then mob:addInBattlefieldList(); Animate_Trigger = Animate_Trigger + 16; SetServerVariable("[DynaXarcabard]Boss_Trigger",Animate_Trigger); if (Animate_Trigger == 32767) then SpawnMob(17330911); -- 142 SpawnMob(17330912); -- 143 SpawnMob(17330177); -- Dynamis Lord GetMobByID(17330183):setSpawn(-364,-35.661,17.254); -- Set Ying and Yang's spawn points to their initial spawn point. GetMobByID(17330184):setSpawn(-364,-35.974,24.254); SpawnMob(17330183); SpawnMob(17330184); activateAnimatedWeapon(); -- Change subanim of all animated weapon end end if (Animate_Trigger == 32767) then player:messageSpecial(PRISON_OF_SOULS_HAS_SET_FREE); end end;
gpl-3.0
RunAwayDSP/darkstar
scripts/globals/items/bowl_of_navarin.lua
11
1731
----------------------------------------- -- ID: 4439 -- Item: Bowl of Navarin -- Food Effect: 180Min, All Races ----------------------------------------- -- Health % 3 (cap 130) -- Strength 3 -- Agility 1 -- Vitality 1 -- Intelligence -1 -- Attack % 27 -- Attack Cap 30 -- Evasion 5 -- Ranged ATT % 27 -- Ranged ATT Cap 30 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,10800,4439) end function onEffectGain(target, effect) target:addMod(dsp.mod.FOOD_HPP, 3) target:addMod(dsp.mod.FOOD_HP_CAP, 130) target:addMod(dsp.mod.STR, 3) target:addMod(dsp.mod.AGI, 1) target:addMod(dsp.mod.VIT, 1) target:addMod(dsp.mod.INT, -1) target:addMod(dsp.mod.FOOD_ATTP, 27) target:addMod(dsp.mod.FOOD_ATT_CAP, 30) target:addMod(dsp.mod.EVA, 5) target:addMod(dsp.mod.FOOD_RATTP, 27) target:addMod(dsp.mod.FOOD_RATT_CAP, 30) end function onEffectLose(target, effect) target:delMod(dsp.mod.FOOD_HPP, 3) target:delMod(dsp.mod.FOOD_HP_CAP, 130) target:delMod(dsp.mod.STR, 3) target:delMod(dsp.mod.AGI, 1) target:delMod(dsp.mod.VIT, 1) target:delMod(dsp.mod.INT, -1) target:delMod(dsp.mod.FOOD_ATTP, 27) target:delMod(dsp.mod.FOOD_ATT_CAP, 30) target:delMod(dsp.mod.EVA, 5) target:delMod(dsp.mod.FOOD_RATTP, 27) target:delMod(dsp.mod.FOOD_RATT_CAP, 30) end
gpl-3.0
RunAwayDSP/darkstar
scripts/zones/Windurst_Waters/npcs/Chomoro-Kyotoro.lua
9
1200
----------------------------------- -- Area: Windurst Waters -- NPC: Chomoro-Kyotoro -- Involved in Quest: Making the Grade -- !pos 133 -5 167 238 ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/keyitems"); require("scripts/globals/settings"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) -- needs check for dsp.ki.TATTERED_TEST_SHEET then sets to var 3 if (player:getQuestStatus(WINDURST,dsp.quest.id.windurst.MAKING_THE_GRADE) == QUEST_ACCEPTED) then local prog = player:getCharVar("QuestMakingTheGrade_prog"); if (prog == 0) then player:startEvent(454); elseif (prog == 1) then player:startEvent(457); elseif (prog == 2) then player:startEvent(460); else player:startEvent(461); end else player:startEvent(432); end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 460) then player:setCharVar("QuestMakingTheGrade_prog",3); player:delKeyItem(dsp.ki.TATTERED_TEST_SHEET); end end;
gpl-3.0
lichtl/darkstar
scripts/zones/Upper_Jeuno/npcs/Paya-Sabya.lua
14
1345
----------------------------------- -- Area: Upper Jeuno -- NPC: Paya-Sabya -- Involved in Mission: Magicite -- @zone 244 -- @pos 9 1 70 ----------------------------------- package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/zones/Upper_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(SILVER_BELL) and player:hasKeyItem(YAGUDO_TORCH) == false and player:getVar("YagudoTorchCS") == 0) then player:startEvent(0x0050); else player:startEvent(0x004f); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0050) then player:setVar("YagudoTorchCS",1); end end;
gpl-3.0
lichtl/darkstar
scripts/zones/LaLoff_Amphitheater/Zone.lua
30
1744
----------------------------------- -- -- Zone: LaLoff_Amphitheater (180) -- ----------------------------------- package.loaded["scripts/zones/LaLoff_Amphitheater/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/LaLoff_Amphitheater/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(189.849,-176.455,346.531,244); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
lichtl/darkstar
scripts/globals/weaponskills/tachi_jinpu.lua
23
1422
----------------------------------- -- Tachi Jinpu -- Great Katana weapon skill -- Skill level: 150 -- Two-hit attack. Deals Physical and wind elemental damage to enemy. Additonal Effect Damage varies with TP. -- Will stack with Sneak Attack and Souleater. -- Aligned with the Breeze Gorget & Shadow Gorget. -- Aligned with the Breeze Belt & Shadow Belt. -- Element: Wind -- Modifiers: STR:30% -- 100%TP 200%TP 300%TP -- .5 .75 1.00 ----------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {}; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.4; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.ele = ELE_WIND; params.skill = SKILL_GKT; params.includemab = true; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 0.5; params.ftp200 = 0.75; params.ftp300 = 1; params.str_wsc = 0.3; end local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, wsID, tp, primary, action, params); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
wsmithril/awesome
luadoc/awesome.lua
2
2139
--- awesome core API -- @author Julien Danjou &lt;julien@danjou.info&gt; -- @copyright 2008-2009 Julien Danjou module("awesome") --- awesome global table. -- @field version The version of awesome. -- @field release The release name of awesome. -- @field conffile The configuration file which has been loaded. -- @field startup True if we are still in startup, false otherwise. -- @field startup_errors Error message for errors that occured during startup. -- @field composite_manager_running True if a composite manager is running. -- @class table -- @name awesome --- Quit awesome. -- @name quit -- @class function --- Execute another application, probably a window manager, to replace -- awesome. -- @param cmd The command line to execute. -- @name exec -- @class function --- Restart awesome. -- @name restart -- @class function --- Spawn a program. -- @param cmd The command to launch. Either a string or a table of strings. -- @param use_sn Use startup-notification, true or false, default to true. -- @return Process ID if everything is OK, or an error string if an error occured. --- Load an image -- @param name The file name -- @return A cairo image surface as light user datum -- @name load_image -- @class function --- Register a new xproperty. -- @param name The name of the X11 property -- @param type One of "string", "number" or "boolean" -- @name register_xproperty -- @class function --- Change a xproperty. -- @param name The name of the X11 property -- @param value The new value for the property -- @name set_xproperty -- @class function --- Get the value of a xproperty. -- @param name The name of the X11 property -- @name get_xproperty -- @class function --- Add a global signal. -- @param name A string with the event name. -- @param func The function to call. -- @name connect_signal -- @class function --- Remove a global signal. -- @param name A string with the event name. -- @param func The function to call. -- @name disconnect_signal -- @class function --- Emit a global signal. -- @param name A string with the event name. -- @param ... Signal arguments. -- @name emit_signal -- @class function
gpl-2.0
scscgit/scsc_wildstar_addons
BGChron/libs/PixiePlot/PixiePlot.lua
1
33878
----------------------------------------------------------------------------------------------------------------------- -- Plotter for WildStar. Supports line, stem, bar, scatter, polar, and parametric plots. -- Copyright (c) NCsoft. All rights reserved -- @author draftomatic ----------------------------------------------------------------------------------------------------------------------- -- PixiePlot is converted to a constructor object, so call it directly to get a new plotter. local PixiePlot = {} -- A couple colors local clrWhite = { a = 1, r = 1, g = 1, b = 1 } local clrGrey = { a = 1, r = 0.6, g = 0.6, b = 0.6 } local clrClear = { a = 0, r = 1, g = 1, b = 1 } --- Constants -- Plotting Styles PixiePlot.LINE = 1 PixiePlot.STEM = 2 PixiePlot.SCATTER = 3 PixiePlot.PIE = 4 -- Coordinate Systems PixiePlot.CARTESIAN = 1 PixiePlot.POLAR = 2 -- Bar graph orientations PixiePlot.HORIZONTAL = 1 PixiePlot.VERTICAL = 2 -- Window Overlay event types PixiePlot.MOUSE_DOWN = 1 PixiePlot.MOUSE_UP = 2 PixiePlot.MOUSE_ENTER = 3 PixiePlot.MOUSE_EXIT = 4 -- Coordinate System Conversion local function cartToPol(x, y) return math.sqrt(math.pow(x,2) + math.pow(y,2)), math.atan2(y,x) end local function polToCart(th, r) return r*math.cos(th), r*math.sin(th) end --- Sets all plotting options (replaces current options). -- @param tOpt Plotting options. function PixiePlot:SetOptions(tOpt) self.tOpt = tOpt end --- Sets a plotting option by name. For a full list of option names and values, see the main PixiePlot section. -- @param strName The option name. -- @param opt The option value. -- @see PixiePlot function PixiePlot:SetOption(strName, opt) self.tOpt[strName] = opt end --- Sets the x-distance between dataSet values. Does not apply to scatter plots. -- @param fInterval The x-distance between dataSet values. function PixiePlot:SetXInterval(fInterval) self.fXInterval = fInterval end --- Sets the minimum (bottom) X bound for the viewbox. -- @param fXMin The minimum x-value to display in the viewbox. function PixiePlot:SetXMin(fXMin) self.fXMin = fXMin end --- Sets the minimum (bottom) X bound for the viewbox. -- @param fXMax The maximum x-value to display in the viewbox. function PixiePlot:SetXMax(fXMax) self.fXMax = fXMax end --- Sets the minimum (bottom) Y bound for the viewbox. -- @param fYMin The minimum y-value to display in the viewbox. function PixiePlot:SetYMin(fYMin) self.fYMin = fYMin end --- Sets the minimum (bottom) Y bound for the viewbox. -- @param fYMax The maximum y-value to display in the viewbox. function PixiePlot:SetYMax(fYMax) self.fYMax = fYMax end --- Redraws graph using current dataSets and settings. function PixiePlot:Redraw() -- Reset Pixies self.wnd:DestroyAllPixies() if self.nDataSets > 0 then -- Draw axes if self.tOpt.bDrawXAxis then self:DrawXAxis() end if self.tOpt.bDrawYAxis then self:DrawYAxis() end -- Draw DataSets local i = 1 for _,dataSet in pairs(self.dataSets) do local color = self.tOpt.aPlotColors[i] self:PlotDataSet(dataSet, color, i-1) i = i + 1 end -- Draw labels if self.tOpt.bDrawXAxisLabel then self:DrawXAxisLabel() end if self.tOpt.bDrawYAxisLabel then self:DrawYAxisLabel() end if self.tOpt.bDrawXValueLabels then self:DrawXValueLabels() end if self.tOpt.bDrawYValueLabels then if self.tOpt.ePlotStyle == self.BAR and self.tOpt.eBarOrientation == self.HORIZONTAL then self:DrawXValueLabels(self.fYMax - self.fYMin) else self:DrawYValueLabels() end end -- Draw grid lines if self.tOpt.bDrawXGridLines then self:DrawXGridLines() end if self.tOpt.bDrawYGridLines then self:DrawYGridLines() end end end --- Adds a dataset to plot on the next Redraw. -- @param dataSet An array of data to plot. The general format is as follows: -- dataSet = {xStart = xStart, values = {}} -- xStart is the x-value of the first values element. This parameter allows you to shift the x position of the -- graph (for pieceswise plotting, or for lining up dataSets of different length and start position). Generally -- xStart will be the same for all dataSets. -- -- If ePlotStyle equals BAR, LINE, or STEM, values is an array of numbers representing y-values, e.g.: -- {-4, 5, 0, 3, 8} -- If ePlotStyle == SCATTER, values is an array of tables with x- and y-values, e.g.: -- {{x=0,y=0},{x=1,y=2}, ...} function PixiePlot:AddDataSet(dataSet) --Print("Adding " .. #dataSet.values .. " values") self:UpdateMinMaxValues(dataSet) --Print(self.fXMin .. " " ..self.fXMax .. " " ..self.fYMin .. " " .. self.fYMax) self.dataSets[self.nDataSets + 1] = dataSet self.nDataSets = self.nDataSets + 1 return self.nDataSets end --- Removes all dataSets function PixiePlot:RemoveAllDataSets() self.nDataSets = 0 self.nNumDataSets = 0 self.dataSets = {} self.fXMin = nil self.fXMax = nil self.fYMin = nil self.fYMax = nil end --- Removes a dataSet by id -- @param nDataSetId The id of the dataSet that was returned from @see AddDataSet(). function PixiePlot:RemoveDataSet(nDataSetId) self.dataSets[nDataSetId] = nil end --- Plots the given dataSet with current options. -- @param dataSet An array of values. Uses self.xInterval for timestep. -- @param color The color of the current dataSet. -- @param nBarIndex The index of the current bar graph (used only for multiple bar plot dataSets) function PixiePlot:PlotDataSet(dataSet, color, nBarIndex) local maxWidth = self.wnd:GetWidth() - self.tOpt.fYLabelMargin - self.tOpt.fPlotMargin local maxHeight = self.wnd:GetHeight() - self.tOpt.fXLabelMargin - self.tOpt.fPlotMargin local clrSymbol = self.tOpt.clrSymbol if clrSymbol == nil then clrSymbol = color end local ePlotStyle = self.tOpt.ePlotStyle -- Line Plot if ePlotStyle == self.LINE or ePlotStyle == self.STEM then local fXRange = self.fXMax - self.fXMin local fYRange = self.fYMax - self.fYMin if self.tOpt.eCoordinateSystem == self.CARTESIAN then local xOffset = (dataSet.xStart - self.fXMin) / fXRange * maxWidth --Print(xOffset) local xIntervalWidth = maxWidth / (#dataSet.values - 1) local vPrev -- Line for i, v in ipairs(dataSet.values) do if v == math.huge then v = 0 end if ePlotStyle == self.LINE then if i > 1 then self:DrawLine( { x1 = self.tOpt.fYLabelMargin + xOffset + (i - 2) * xIntervalWidth, y1 = self.tOpt.fXLabelMargin + (vPrev - self.fYMin) / fYRange * maxHeight, x2 = self.tOpt.fYLabelMargin + xOffset + (i - 1) * xIntervalWidth, y2 = self.tOpt.fXLabelMargin + (v - self.fYMin) / fYRange * maxHeight }, "", self.tOpt.fLineWidth, self.tOpt.strLineSprite, color ) end elseif ePlotStyle == self.STEM then self:DrawLine( { x1 = self.tOpt.fYLabelMargin + xOffset + (i - 1) * xIntervalWidth, y1 = self.tOpt.fXLabelMargin + (0 - self.fYMin) / (self.fYMax - self.fYMin) * maxHeight, x2 = self.tOpt.fYLabelMargin + xOffset + (i - 1) * xIntervalWidth, y2 = self.tOpt.fXLabelMargin + (v - self.fYMin) / fYRange * maxHeight }, "", self.tOpt.fLineWidth, self.tOpt.strLineSprite, color ) end vPrev = v end -- Symbol if self.tOpt.bDrawSymbol then for i, v in ipairs(dataSet.values) do if v == math.huge then v = 0 end local fSymbolSize = self.tOpt.fSymbolSize if fSymbolSize == nil then fSymbolSize = self.tOpt.fLineWidth * 2 end --Print(v .. "/" .. fYRange .. " out of " .. maxHeight) local tPos = { x = self.tOpt.fYLabelMargin + xOffset + (i - 1) * xIntervalWidth, y = self.tOpt.fXLabelMargin + (v - self.fYMin) / fYRange * maxHeight } self:DrawSymbol( tPos, fSymbolSize, self.tOpt.strSymbolSprite, clrSymbol ) -- Window Overlay if self.tOpt.bWndOverlays then local wnd = self:AddWindowOverlay(tPos, self.tOpt.fWndOverlaySize) local tData = { i = i, x = (i - 1) * self.fXInterval + dataSet.xStart, y = v } wnd:SetData(tData) if self.tOpt.wndOverlayLoadCallback then self.tOpt.wndOverlayLoadCallback(tData, wnd) end end end end elseif self.tOpt.eCoordinateSystem == self.POLAR then local vPrev for i, v in ipairs(dataSet.values) do if v == math.huge then v = 0 end local vPol = v local xActual = dataSet.xStart + (i - 2) * self.fXInterval xActual, v = polToCart(xActual, v) if ePlotStyle == self.LINE then if i > 1 then local xActualPrev = dataSet.xStart + (i - 3) * self.fXInterval xActualPrev, vPrev = polToCart(xActualPrev, vPrev) self:DrawLine( { x1 = self.tOpt.fYLabelMargin + (xActualPrev - self.fXMin) / fXRange * maxWidth, y1 = self.tOpt.fXLabelMargin + (vPrev - self.fYMin) / fYRange * maxHeight, x2 = self.tOpt.fYLabelMargin + (xActual - self.fXMin) / fXRange * maxWidth, y2 = self.tOpt.fXLabelMargin + (v - self.fYMin) / fYRange * maxHeight }, "", self.tOpt.fLineWidth, self.tOpt.strLineSprite, color ) end elseif ePlotStyle == self.STEM then --local xActual = dataSet.xStart + (i - 2) * self.fXInterval --xActual, v = polToCart(xActual, v) self:DrawLine( { x1 = self.tOpt.fYLabelMargin + (0 - self.fXMin) / (self.fXMax - self.fXMin) * maxWidth, y1 = self.tOpt.fXLabelMargin + (0 - self.fYMin) / (self.fYMax - self.fYMin) * maxHeight, x2 = self.tOpt.fYLabelMargin + (xActual - self.fXMin) / fXRange * maxWidth, y2 = self.tOpt.fXLabelMargin + (v - self.fYMin) / fYRange * maxHeight }, "", self.tOpt.fLineWidth, self.tOpt.strLineSprite, color ) end vPrev = vPol end -- Symbol if self.tOpt.bDrawSymbol then for i, v in ipairs(dataSet.values) do if v == math.huge then v = 0 end local xActual = dataSet.xStart + (i - 2) * self.fXInterval local xCart, vCart = polToCart(xActual, v) local fSymbolSize = self.tOpt.fSymbolSize if fSymbolSize == nil then fSymbolSize = self.tOpt.fLineWidth * 2 end --Print(vCart .. "/" .. fYRange .. " out of " .. maxHeight) local tPos = { x = self.tOpt.fYLabelMargin + (xCart - self.fXMin) / fXRange * maxWidth, y = self.tOpt.fXLabelMargin + (vCart - self.fYMin) / fYRange * maxHeight } self:DrawSymbol( tPos, fSymbolSize, self.tOpt.strSymbolSprite, clrSymbol ) -- Window Overlay if self.tOpt.bWndOverlays then local wnd = self:AddWindowOverlay(tPos, self.tOpt.fWndOverlaySize) local tData = { i = i, x = (i - 1) * self.fXInterval + dataSet.xStart, y = v } wnd:SetData(tData) if self.tOpt.wndOverlayLoadCallback then self.tOpt.wndOverlayLoadCallback(tData, wnd) end end end end end elseif ePlotStyle == self.SCATTER then local fXRange = self.fXMax - self.fXMin local fYRange = self.fYMax - self.fYMin if self.tOpt.bScatterLine == true then local vPrev for i, v in ipairs(dataSet.values) do if self.tOpt.eCoordinateSystem == self.POLAR then v.x, v.y = polToCart(v.x, v.y) end if i > 1 then self:DrawLine( { x1 = self.tOpt.fYLabelMargin + (vPrev.x - self.fXMin) / fXRange * maxWidth, y1 = self.tOpt.fXLabelMargin + (vPrev.y - self.fYMin) / fYRange * maxHeight, x2 = self.tOpt.fYLabelMargin + (v.x - self.fXMin) / fXRange * maxWidth, y2 = self.tOpt.fXLabelMargin + (v.y - self.fYMin) / fYRange * maxHeight }, "", self.tOpt.fLineWidth, self.tOpt.strLineSprite, color ) end vPrev = v end end local fSymbolSize = self.tOpt.fSymbolSize if fSymbolSize == nil then fSymbolSize = self.tOpt.fLineWidth * 2 end for i, v in pairs(dataSet.values) do --local x = self.tOpt.fYLabelMargin + (v.x - self.fXMin) / fXRange * maxWidth --local y = self.tOpt.fXLabelMargin + (v.y - self.fYMin) / fYRange * maxHeight --Print("x: " .. v.x - self.fXMin .. "/" .. fXRange .. " out of " .. maxWidth) --Print("y: " .. v.y - self.fYMin .. "/" .. fYRange .. " out of " .. maxHeight) --Print("(" .. x .. ", " .. y .. ") in " .. "(" .. maxWidth .. ", " .. maxHeight .. ")") local tPos = { x = self.tOpt.fYLabelMargin + (v.x - self.fXMin) / fXRange * maxWidth, y = self.tOpt.fXLabelMargin + (v.y - self.fYMin) / fYRange * maxHeight } self:DrawSymbol( tPos, fSymbolSize, self.tOpt.strSymbolSprite, clrSymbol ) -- Window Overlay if self.tOpt.bWndOverlays then local wnd = self:AddWindowOverlay(tPos, self.tOpt.fWndOverlaySize) local tData = { i = i, x = v.x, y = v.y } wnd:SetData(tData) if self.tOpt.wndOverlayLoadCallback then self.tOpt.wndOverlayLoadCallback(tData, wnd) end end end elseif self.tOpt.ePlotStyle == self.BAR then --Print("drawing " .. #dataSet.values .. " bars") if self.tOpt.eBarOrientation == self.VERTICAL then local fXIntervalWidth = (maxWidth - self.tOpt.fBarMargin - ((#dataSet.values-1) * self.tOpt.fBarSpacing)) / #dataSet.values local fTotalBarWidth = fXIntervalWidth / self:GetTableSize(self.dataSets) local fActualBarWidth = fTotalBarWidth - 2*self.tOpt.fBarMargin for i,v in ipairs(dataSet.values) do --Print(v .. "/" .. self.fYMax .. " out of " .. maxHeight) local label if dataSet.labels ~= nil then label = dataSet.labels[i] else label = "" end self:DrawRectangle({ x1 = self.tOpt.fYLabelMargin + self.tOpt.fBarMargin + (i-1) * self.tOpt.fBarSpacing + (i-1) * fXIntervalWidth + fTotalBarWidth * nBarIndex, y1 = 1 + self.tOpt.fXLabelMargin, x2 = self.tOpt.fYLabelMargin + self.tOpt.fBarMargin + (i-1) * self.tOpt.fBarSpacing + (i-1) * fXIntervalWidth + fTotalBarWidth * nBarIndex + self.tOpt.fBarMargin + fActualBarWidth, y2 = 1 + self.tOpt.fXLabelMargin + (v / self.fYMax) * maxHeight }, self.tOpt.strBarSprite, color, self.tOpt.clrBarLabel, label) end else local fYIntervalHeight = (maxHeight - self.tOpt.fBarMargin - ((#dataSet.values-1) * self.tOpt.fBarSpacing)) / #dataSet.values local fTotalBarHeight = fYIntervalHeight / self:GetTableSize(self.dataSets) local fActualBarHeight = fTotalBarHeight - 2*self.tOpt.fBarMargin for i,v in ipairs(dataSet.values) do --Print(v .. "/" .. self.fYMax .. " out of " .. maxWidth) local label if dataSet.labels ~= nil then label = dataSet.labels[i] else label = "" end self:DrawRectangle({ y1 = self.tOpt.fXLabelMargin + self.tOpt.fBarMargin + (i-1) * self.tOpt.fBarSpacing + (i-1) * fYIntervalHeight + fTotalBarHeight * nBarIndex, x1 = 1 + self.tOpt.fYLabelMargin, y2 = self.tOpt.fXLabelMargin + self.tOpt.fBarMargin + (i-1) * self.tOpt.fBarSpacing + (i-1) * fYIntervalHeight + fTotalBarHeight * nBarIndex + self.tOpt.fBarMargin + fActualBarHeight, x2 = 1 + self.tOpt.fYLabelMargin + (v / self.fYMax) * maxWidth }, self.tOpt.strBarSprite, color, self.tOpt.clrBarLabel, label) end end end end --- Draws X axis with current options. function PixiePlot:DrawXAxis() if self.tOpt.ePlotStyle == self.BAR then self:DrawLine( { x1 = self.tOpt.fYLabelMargin, y1 = self.tOpt.fXLabelMargin, x2 = self.wnd:GetWidth() - self.tOpt.fPlotMargin, y2 = self.tOpt.fXLabelMargin }, "", self.tOpt.fYAxisWidth, nil, self.tOpt.clrYAxis ) else if self.fYMin <= 0 and self.fYMax >= 0 then local maxHeight = self.wnd:GetHeight() - self.tOpt.fXLabelMargin - self.tOpt.fPlotMargin local yPos = (0 - self.fYMin) / (self.fYMax - self.fYMin) * maxHeight self:DrawLine( { x1 = self.tOpt.fYLabelMargin, y1 = self.tOpt.fXLabelMargin + yPos, x2 = self.wnd:GetWidth() - self.tOpt.fPlotMargin, y2 = self.tOpt.fXLabelMargin + yPos }, "", self.tOpt.fXAxisWidth, nil, self.tOpt.clrXAxis ) end end end --- Draws Y axis with current options. function PixiePlot:DrawYAxis() if self.tOpt.ePlotStyle == self.BAR then self:DrawLine( { x1 = self.tOpt.fYLabelMargin, y1 = self.tOpt.fXLabelMargin, x2 = self.tOpt.fYLabelMargin, y2 = self.wnd:GetHeight() - self.tOpt.fPlotMargin }, "", self.tOpt.fYAxisWidth, nil, self.tOpt.clrYAxis ) else if self.fXMin <= 0 and self.fXMax >= 0 then local maxWidth = self.wnd:GetWidth() - self.tOpt.fYLabelMargin - self.tOpt.fPlotMargin local xPos = (0 - self.fXMin) / (self.fXMax - self.fXMin) * maxWidth self:DrawLine( { x1 = self.tOpt.fYLabelMargin + xPos, y1 = self.tOpt.fXLabelMargin, x2 = self.tOpt.fYLabelMargin + xPos, y2 = self.wnd:GetHeight() - self.tOpt.fPlotMargin }, "", self.tOpt.fYAxisWidth, nil, self.tOpt.clrYAxis ) end end end --- Draws X labels with current options. function PixiePlot:DrawXAxisLabel() self:DrawLine( { x1 = self.wnd:GetWidth() - self.tOpt.fPlotMargin - self.tOpt.fXAxisLabelOffset, y1 = self.tOpt.fXLabelMargin / 2, x2 = self.wnd:GetWidth() - self.tOpt.fPlotMargin, y2 = self.tOpt.fXLabelMargin / 2, }, self.tOpt.strXLabel, 10, nil, self.tOpt.clrXAxisLabel ) end --- Draws Y labels with current options. function PixiePlot:DrawYAxisLabel() self:DrawLine( { x1 = self.tOpt.fYLabelMargin / 3, y1 = self.wnd:GetHeight() - self.tOpt.fPlotMargin - self.tOpt.fYAxisLabelOffset, x2 = self.tOpt.fYLabelMargin / 3, y2 = self.wnd:GetHeight() - self.tOpt.fPlotMargin, }, self.tOpt.strYLabel, 10, nil, self.tOpt.clrYAxisLabel ) end --- Draws X value labels with current options. function PixiePlot:DrawXValueLabels(fXRange) local maxWidth = self.wnd:GetWidth() - self.tOpt.fYLabelMargin - self.tOpt.fPlotMargin if fXRange == nil then fXRange = self.fXMax - self.fXMin end local nLabels = self.tOpt.nXValueLabels local fInterval = fXRange / nLabels for i=0,nLabels do local fPos = i * fInterval / fXRange * maxWidth local fValue = self.fXMin + i * fInterval --* self.fXInterval local strValue if self.tOpt.xValueFormatter ~= nil then strValue = self.tOpt.xValueFormatter(fValue) else strValue = string.format("%." .. self.tOpt.nXLabelDecimals .. "f", fValue) if strValue == "-0.0" then strValue = "0.0" end if strValue == "-0" then strValue = "0" end end self:DrawLine( { x1 = self.tOpt.fYLabelMargin + fPos - self.tOpt.fXValueLabelTilt, y1 = 0, x2 = self.tOpt.fYLabelMargin + fPos, y2 = self.tOpt.fXLabelMargin - 10 }, strValue, 20, nil, self.tOpt.clrXValueBackground, self.tOpt.clrXValueLabel ) end end --- Draws Y value labels with current options. function PixiePlot:DrawYValueLabels(fYRange) local maxHeight = self.wnd:GetHeight() - self.tOpt.fXLabelMargin - self.tOpt.fPlotMargin if fYRange == nil then fYRange = self.fYMax - self.fYMin end local nLabels = self.tOpt.nYValueLabels local fInterval = fYRange / nLabels for i=0,nLabels do local fPos = i * fInterval / fYRange * maxHeight local fValue = self.fYMin + i * fInterval local strValue if self.tOpt.yValueFormatter ~= nil then strValue = self.tOpt.yValueFormatter(fValue) else strValue = string.format("%." .. self.tOpt.nYLabelDecimals .. "f", fValue) if strValue == "-0.0" then strValue = "0.0" end if strValue == "-0" then strValue = "0" end end self:DrawLine( { x1 = 0, y1 = self.tOpt.fXLabelMargin + fPos - self.tOpt.fYValueLabelTilt, x2 = self.tOpt.fYLabelMargin - 10, y2 = self.tOpt.fXLabelMargin + fPos }, strValue, 20, nil, self.tOpt.clrYValueBackground, self.tOpt.clrYValueLabel ) end end --- Draws X (vertical) grid lines with current options. function PixiePlot:DrawXGridLines() local nLabels = self.tOpt.nXValueLabels local maxWidth = self.wnd:GetWidth() - self.tOpt.fYLabelMargin - self.tOpt.fPlotMargin local maxHeight = self.wnd:GetHeight() - self.tOpt.fXLabelMargin - self.tOpt.fPlotMargin if self.tOpt.eCoordinateSystem == self.CARTESIAN or self.tOpt.bPolarGridLines == false then local fXRange = self.fXMax - self.fXMin local fInterval = fXRange / nLabels for i=0,nLabels do local fPos = i * fInterval / fXRange * maxWidth self:DrawLine( { x1 = self.tOpt.fYLabelMargin + fPos, y1 = self.tOpt.fXLabelMargin, x2 = self.tOpt.fYLabelMargin + fPos, y2 = self.wnd:GetHeight() - self.tOpt.fPlotMargin }, "", self.tOpt.fXGridLineWidth, nil, self.tOpt.clrXGridLine ) end elseif self.tOpt.eCoordinateSystem == self.POLAR and self.tOpt.bPolarGridLines == true then local x1 = (0 - self.fXMin) / (self.fXMax - self.fXMin) * maxWidth + self.tOpt.fYLabelMargin local y1 = (0 - self.fYMin) / (self.fYMax - self.fYMin) * maxHeight + self.tOpt.fXLabelMargin local fInterval = 2*math.pi / nLabels for i=0,nLabels-1 do local angle = fInterval * i local x2, y2 = polToCart(angle, 99999) -- Hack self:DrawLine( { x1 = x1, y1 = y1, x2 = x2, y2 = y2 }, "", self.tOpt.fXGridLineWidth, nil, self.tOpt.clrXGridLine ) end end end --- Draws Y (horizontal) grid lines with current options. function PixiePlot:DrawYGridLines() local maxHeight = self.wnd:GetHeight() - self.tOpt.fXLabelMargin - self.tOpt.fPlotMargin local fYRange = self.fYMax - self.fYMin local nLabels = self.tOpt.nYValueLabels local fInterval = fYRange / nLabels for i=0,nLabels do local fPos = i * fInterval / fYRange * maxHeight self:DrawLine( { x1 = self.tOpt.fYLabelMargin, y1 = self.tOpt.fXLabelMargin + fPos, x2 = self.wnd:GetWidth() - self.tOpt.fPlotMargin, y2 = self.tOpt.fXLabelMargin + fPos }, "", self.tOpt.fYGridLineWidth, nil, self.tOpt.clrYGridLine ) end end --- Adds a line to the canvas. -- Flips y-axis. -- @param line A table containing x1,y1,x2,y2 coordinates for the line. -- @param width Width of the line. -- @param sprite Sprite to use. -- @param color A table with keys a, r, g, b. Values should be numbers 0.0-1.0. function PixiePlot:DrawLine(line, text, width, sprite, color, clrText) --Print("Drawing line starting at: " .. line.x1 .. ", " .. line.y1) local nPixieId = self.wnd:AddPixie({ strText = text, strFont = self.tOpt.strLabelFont, bLine = true, fWidth = width, strSprite = sprite, cr = color, crText = clrText, loc = { fPoints = {0,0,0,0}, nOffsets = { line.x1, self.wnd:GetHeight() - line.y1, line.x2, self.wnd:GetHeight() - line.y2 } }, flagsText = { DT_RIGHT = true--, --DT_VCENTER = true } }) end --- Adds a symbol to the canvas. -- Flips y-axis. -- @param pos A table containing x1,y1,x2,y2 coordinates for the symbol. -- @param size Width and height of the symbol. -- @param sprite Sprite to use. -- @param color A table with keys a, r, g, b. Values should be numbers 0.0-1.0 function PixiePlot:DrawSymbol(pos, size, sprite, color) --Print("Drawing symbol at: " .. pos.x .. ", " .. pos.y) --Print("Pixie color: " .. local nPixieId = self.wnd:AddPixie({ strText = "", bLine = false, --fWidth = width, strSprite = sprite, cr = color, loc = { fPoints = {0,0,0,0}, nOffsets = { pos.x - size/2, self.wnd:GetHeight() - (pos.y + size/2), pos.x + size/2, self.wnd:GetHeight() - (pos.y - size/2) } } }) --Print("Symbol pixieid: " .. tostring(nPixieId)) end --- Adds a data point tooltip. -- Flips y-axis. -- @param pos A table containing x1,y1,x2,y2 coordinates for the tooltip. -- @param size Width and height of the tooltip. function PixiePlot:AddWindowOverlay(pos, size) local XmlDocument = Apollo.GetPackage("Drafto:Lib:XmlDocument-1.0").tPackage if not XmlDocument then return end local tDoc = XmlDocument.NewForm() local tForm = tDoc:NewFormNode("PixiePlotOverlay", { TooltipType = "OnCursor", AnchorPoints = {0,0,0,0}, AnchorOffsets = { pos.x - size/2, self.wnd:GetHeight() - (pos.y + size/2), pos.x + size/2, self.wnd:GetHeight() - (pos.y - size/2) } }) tDoc:GetRoot():AddChild(tForm) local wnd = tDoc:LoadForm("PixiePlotOverlay", self.wnd, self) if not wnd then return end wnd:AddEventHandler("MouseButtonUp", "OnWndMouseUp", self) wnd:AddEventHandler("MouseButtonDown", "OnWndMouseDown", self) wnd:AddEventHandler("MouseEnter", "OnWndMouseEnter", self) wnd:AddEventHandler("MouseExit", "OnWndMouseExit", self) wnd:Show(true) return wnd end --- Adds a rectangle to the canvas. -- Flips y-axis. -- @param pos A table containing x1,y1,x2,y2 coordinates for the rectangle. -- @param sprite Sprite to use. -- @param color A table with keys a, r, g, b. Values should be numbers 0.0-1.0 function PixiePlot:DrawRectangle(rect, sprite, color, clrText, text) --Print("Drawing rect: " .. rect.x1 .. ", " .. rect.y1 .." -> " .. rect.x2 .. ", " .. rect.y2) -- Draw rectangle local nPixieId = self.wnd:AddPixie({ bLine = false, strSprite = sprite, cr = color, loc = { fPoints = {0,0,0,0}, nOffsets = { rect.x1, self.wnd:GetHeight() - rect.y2, rect.x2, self.wnd:GetHeight() - rect.y1 } }, flagsText = { DT_VCENTER = true }, fRotation = 0 }) -- Draw text as a separate pixie so it doesn't get cut off by short bars if text ~= nil then local x1, x2, y1, y2, lineWidth, DT_VCENTER if self.tOpt.eBarOrientation == self.VERTICAL then local width = rect.x2 - rect.x1 lineWidth = 1 x1 = rect.x1 + width / 2 - 10 x2 = x1 y2 = rect.y1 + 3 y1 = self.wnd:GetHeight() - self.tOpt.fPlotMargin DT_VCENTER = true else local height = rect.y2 - rect.y1 lineWidth = 1 y1 = rect.y1 + height / 2 + 10 y2 = y1 x1 = rect.x1 + 3 x2 = self.wnd:GetWidth() - self.tOpt.fPlotMargin DT_VCENTER = false end local nPixieId = self.wnd:AddPixie({ strText = text, strFont = self.tOpt.strBarFont, bLine = true, fWidth = lineWidth, strSprite = "WhiteFill", cr = clrClear, crText = clrText, loc = { fPoints = {0,0,0,0}, nOffsets = { x1, self.wnd:GetHeight() - y2, x2, self.wnd:GetHeight() - y1 } }, flagsText = { DT_VCENTER = false }, fRotation = 0 }) end end --- Updates max/min viewbox values using the given dataSet. -- @param dataSet The dataSet to update max/min values with. function PixiePlot:UpdateMinMaxValues(dataSet) if self.tOpt.ePlotStyle == self.LINE or self.tOpt.ePlotStyle == self.STEM then for i,v in ipairs(dataSet.values) do if v == math.huge then v = 0 end local x = dataSet.xStart + (i - 1) * self.fXInterval if self.tOpt.eCoordinateSystem == self.POLAR then x = dataSet.xStart + (i - 2) * self.fXInterval x, v = polToCart(x, v) end if self.fXMin == nil or x < self.fXMin then self.fXMin = x end if self.fXMax == nil or x > self.fXMax then self.fXMax = x end if self.fYMin == nil or v < self.fYMin then self.fYMin = v end if self.fYMax == nil or v > self.fYMax then self.fYMax = v end end elseif self.tOpt.ePlotStyle == self.SCATTER then for i,v in pairs(dataSet.values) do if v == math.huge then v = 0 end if self.fXMin == nil or v.x < self.fXMin then self.fXMin = v.x end if self.fXMax == nil or v.x > self.fXMax then self.fXMax = v.x end if self.fYMin == nil or v.y < self.fYMin then self.fYMin = v.y end if self.fYMax == nil or v.y > self.fYMax then self.fYMax = v.y end end elseif self.tOpt.ePlotStyle == self.BAR then self.fXMin = 0 self.fXMax = 1 self.fYMin = 0 self.nNumDataSets = self.nNumDataSets + 1 for i,v in ipairs(dataSet.values) do if self.fYMax == nil or v > self.fYMax then self.fYMax = v end end end end --- Internal event handler for data point events function PixiePlot:OnWndMouseDown(wndHandler, wndControl) if wndHandler ~= wndControl then return end local tData = wndHandler:GetData() if tData and self.tOpt.wndOverlayMouseEventCallback then self.tOpt.wndOverlayMouseEventCallback(tData, PixiePlot.MOUSE_DOWN) end end --- Internal event handler for data point events function PixiePlot:OnWndMouseUp(wndHandler, wndControl) if wndHandler ~= wndControl then return end local tData = wndHandler:GetData() if tData and self.tOpt.wndOverlayMouseEventCallback then self.tOpt.wndOverlayMouseEventCallback(tData, PixiePlot.MOUSE_UP) end end --- Internal event handler for data point events function PixiePlot:OnWndMouseEnter(wndHandler, wndControl) if wndHandler ~= wndControl then return end local tData = wndHandler:GetData() if tData and self.tOpt.wndOverlayMouseEventCallback then self.tOpt.wndOverlayMouseEventCallback(tData, PixiePlot.MOUSE_ENTER) end end --- Internal event handler for data point events function PixiePlot:OnWndMouseExit(wndHandler, wndControl) if wndHandler ~= wndControl then return end local tData = wndHandler:GetData() if tData and self.tOpt.wndOverlayMouseEventCallback then self.tOpt.wndOverlayMouseEventCallback(tData, PixiePlot.MOUSE_EXIT) end end --- Generates a dataSet from the given function(s). If func2 is given, the dataSet will be for a scatter plot. -- @param fXStart The starting x-value. -- @param fXEnd The ending x-value. -- @param fXInterval The x-interval to use. -- @param func The function to use for generating y-values, or x-values in a scatter plot if func2 is given. -- @param func (optional) The function to use for generating y-values in a scatter plot. function PixiePlot:GenerateDataSet(fXStart, fXEnd, fXInterval, func, func2) local dataSet = { xStart = fXStart, values = {} } for x=fXStart,fXEnd,fXInterval do if func2 then table.insert(dataSet.values, { x = func(x), y = func2(x) }) else table.insert(dataSet.values, func(x)) end end return dataSet end --- Utility for getting number of keys in a table function PixiePlot:GetTableSize(tbl) local count = 0 for _ in pairs(tbl) do count = count + 1 end return count end -- "Constructor" -- @deprecated Use PixiePlot:New(wndContainer, tOpt) -- @param wndContainer The container for the graph. All of its content may be used so don't put anything in it; just a background. setmetatable(PixiePlot, { __call = function(self, wndContainer, tOpt) local pp = { wnd = wndContainer } -- Plotting variables pp.dataSets = {} -- This is not an array, though it does use integer keys. pp.nNumDataSets = 0 -- Current number of dataSets (only used for bar graphs) pp.nDataSets = 0 -- Counter for dataSet id's pp.fXInterval = 1 -- x-distance between dataSet values pp.fXMin = nil -- Left plot viewbox bound pp.fXMax = nil -- Right plot viewbox bound pp.fYMin = nil -- Top plot viewbox bound pp.fYMax = nil -- Bottom plot viewbox bound -- Plotting Options if tOpt then pp.tOpt = tOpt else pp.tOpt = tDefaultOptions end return setmetatable(pp, {__index = PixiePlot}) end }) -- Default options local tDefaultOptions = { ePlotStyle = PixiePlot.LINE, eCoordinateSystem = PixiePlot.CARTESIAN, fYLabelMargin = 25, fXLabelMargin = 25, fPlotMargin = 10, strXLabel = "", strYLabel = "", bDrawXAxisLabel = false, bDrawYAxisLabel = false, nXValueLabels = 8, nYValueLabels = 8, bDrawXValueLabels = false, bDrawYValueLabels = false, bPolarGridLines = false, bDrawXGridLines = false, bDrawYGridLines = false, fXGridLineWidth = 1, fYGridLineWidth = 1, clrXGridLine = clrGrey, clrYGridLine = clrGrey, clrXAxisLabel = clrClear, clrYAxisLabel = clrClear, clrXValueLabel = clrWhite, clrYValueLabel = clrWhite, clrXValueBackground = clrClear, clrYValueBackground = clrClear, fXAxisLabelOffset = 170, fYAxisLabelOffset = 120, strLabelFont = "CRB_Interface9", fXValueLabelTilt = 20, fYValueLabelTilt = 0, nXLabelDecimals = 1, nYLabelDecimals = 1, xValueFormatter = nil, yValueFormatter = nil, bDrawXAxis = true, bDrawYAxis = true, clrXAxis = clrWhite, clrYAxis = clrWhite, fXAxisWidth = 2, fYAxisWidth = 2, bDrawSymbol = true, fSymbolSize = nil, strSymbolSprite = "WhiteCircle", clrSymbol = nil, strLineSprite = nil, fLineWidth = 3, bScatterLine = false, fBarMargin = 5, -- Space between bars in each group fBarSpacing = 20, -- Space between groups of bars fBarOrientation = PixiePlot.VERTICAL, strBarSprite = "WhiteFill", strBarFont = "CRB_Interface11", clrBarLabel = clrWhite, bWndOverlays = false, fWndOverlaySize = 6, wndOverlayMouseEventCallback = nil, wndOverlayLoadCallback = nil, aPlotColors = { {a=1,r=0.858,g=0.368,b=0.53}, {a=1,r=0.363,g=0.858,b=0.500}, {a=1,r=0.858,g=0.678,b=0.368}, {a=1,r=0.368,g=0.796,b=0.858}, {a=1,r=0.58,g=0.29,b=0.89}, {a=1,r=0.27,g=0.78,b=0.20} } } --- Better Constructor -- @param wndContainer the Window in which to draw the plot -- @param tOpt The options table to use. It must be completely filled out! If nil, default options are used (recommended). function PixiePlot:New(wndContainer, tOpt) -- Make a new PixiePlot object local this = { wnd = wndContainer } -- Set plotting variables this.dataSets = {} -- This is not an array, though it does use integer keys. this.nNumDataSets = 0 -- Current number of dataSets (only used for bar graphs) this.nDataSets = 0 -- Counter for dataSet id's this.fXInterval = 1 -- x-distance between dataSet values this.fXMin = nil -- Left plot viewbox bound this.fXMax = nil -- Right plot viewbox bound this.fYMin = nil -- Top plot viewbox bound this.fYMax = nil -- Bottom plot viewbox bound -- Set plotting options if tOpt then this.tOpt = tOpt else this.tOpt = tDefaultOptions end -- Inheritance setmetatable(this, self) self.__index = self return this end -- Register Library Apollo.RegisterPackage(PixiePlot, "Drafto:Lib:PixiePlot-1.4", 4, {"Drafto:Lib:XmlDocument-1.0"})
mit
Benjarobbi/UzzBott
plugins/moderation.lua
2
6182
do local function modadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then return 'Group is already added.' end -- create data array in moderation.json data[tostring(msg.to.id)] = { moderators ={}, settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'no', lock_member = 'no' } } save_data(_config.moderation.data, data) return 'Group has been added.' end local function modrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if not data[tostring(msg.to.id)] then return 'Group is not added.' end data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return 'Group has been removed' end local function promote(msg, member) local data = load_data(_config.moderation.data) local data_cat = 'moderators' if not data[tostring(msg.to.id)] then return 'Group is not added.' end -- created automatically on !modadd --if not data[tostring(msg.to.id)][data_cat] then -- data[tostring(msg.to.id)][data_cat] = {} -- save_data(_config.moderation.data, data) --end if data[tostring(msg.to.id)][data_cat][tostring(member)] then return member..' is already a moderator.' end data[tostring(msg.to.id)][data_cat][tostring(member)] = member -- harusnya user.id atau data lain save_data(_config.moderation.data, data) return '@'..member..' has been promoted.' end local function demote(msg, member) local data = load_data(_config.moderation.data) local data_cat = 'moderators' if not data[tostring(msg.to.id)] then return 'Group is not added.' end if not data[tostring(msg.to.id)][data_cat][tostring(member)] then return member..' is not a moderator.' end data[tostring(msg.to.id)][data_cat][tostring(member)] = nil save_data(_config.moderation.data, data) return '@'..member..' has been demoted.' end local function modlist(msg) local data = load_data(_config.moderation.data) local data_cat = 'moderators' if not data[tostring(msg.to.id)] then return 'Group is not added.' end -- determine if table is empty if next(data[tostring(msg.to.id)][data_cat]) == nil then --fix way return 'No moderator in this group.' end local message = 'List of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)][data_cat]) do message = message .. '- ' .. v .. ' \n' end return message end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id -- admin_id kedua harusnya nama save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Bot admins:\n' for k,v in pairs(data[tostring(admins)]) do --message = message .. '- ' .. k .. v .. ' \n' message = message .. '- ' .. v .. ' \n' end return message end function run(msg, matches) if msg.to.type == 'user' then return "Only works on group" end if matches[1] == 'modadd' then print("group "..msg.to.print_name.."("..msg.to.id..") added") --vardump(msg) return modadd(msg) end if matches[1] == 'modrem' then print("group "..msg.to.print_name.."("..msg.to.id..") removed") return modrem(msg) end if matches[1] == 'promote' and matches[2] then local member = string.gsub(matches[2], "@", "") print("User "..member.." has been promoted") return promote(msg, member) end if matches[1] == 'demote' and matches[2] then local member = string.gsub(matches[2], "@", "") print("user "..member.." has been demoted") return demote(msg, member) end if matches[1] == 'modlist' then return modlist(msg) end if matches[1] == 'adminprom' then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) end if matches[1] == 'admindem' then local admin_id = matches[2] print("user "..admin_id.." has been demoted from admin") return admin_demote(msg, admin_id) end if matches[1] == 'adminlist' then return admin_list(msg) end end return { description = "Moderation plugin", usage = { "!modadd : Add group to moderation list", "!modrem : Remove group from moderation list", "!promote <@username> : Promote user as moderator", "!demote <@username> : demote user from moderator", "!modlist : List of moderators", }, patterns = { "^!(modadd)$", "^!(modrem)$", "^!(promote) (.*)$", "^!(demote) (.*)$", "^!(modlist)$", "^!(adminprom) (%d+)$", -- sudoers only "^!(admindem) (%d+)$", -- sudoers only "^!(adminlist)$", }, run = run, moderated = true } end
gpl-2.0
lichtl/darkstar
scripts/zones/Nashmau/npcs/Kyokyoroon.lua
14
1755
----------------------------------- -- Area: Nashmau -- NPC: Kyokyoroon -- Standard Info NPC -- @pos 18.020 -6.000 10.467 53 ----------------------------------- package.loaded["scripts/zones/Nashmau/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/zones/Nashmau/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(AHT_URHGAN,RAT_RACE) == QUEST_ACCEPTED and player:getVar("ratraceCS") == 5) then if (trade:hasItemQty(5595,1) and trade:getItemCount() == 1) then player:startEvent(0x0137); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local ratRaceProg = player:getVar("ratraceCS"); if (ratRaceProg == 5) then player:startEvent(0x0107); elseif (ratRaceProg == 6) then player:startEvent(0x0013c); elseif (player:getQuestStatus(AHT_URHGAN,RAT_RACE) == QUEST_COMPLETED) then player:startEvent(0x013d); else player:startEvent(0x0107); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0137) then player:tradeComplete(); player:setVar("ratraceCS",6); end end;
gpl-3.0
Benjarobbi/UzzBott
plugins/get.lua
613
1067
local function get_variables_hash(msg) if msg.to.type == 'chat' then return 'chat:'..msg.to.id..':variables' end if msg.to.type == 'user' then return 'user:'..msg.from.id..':variables' end end local function list_variables(msg) local hash = get_variables_hash(msg) if hash then local names = redis:hkeys(hash) local text = '' for i=1, #names do text = text..names[i]..'\n' end return text end end local function get_value(msg, var_name) local hash = get_variables_hash(msg) if hash then local value = redis:hget(hash, var_name) if not value then return'Not found, use "!get" to list variables' else return var_name..' => '..value end end end local function run(msg, matches) if matches[2] then return get_value(msg, matches[2]) else return list_variables(msg) end end return { description = "Retrieves variables saved with !set", usage = "!get (value_name): Returns the value_name value.", patterns = { "^(!get) (.+)$", "^!get$" }, run = run }
gpl-2.0
RunAwayDSP/darkstar
scripts/zones/Horlais_Peak/bcnms/rank_2_mission.lua
9
1630
----------------------------------- -- Rank 2 Final Mission -- Horlais Peak mission battlefield ----------------------------------- require("scripts/globals/battlefield") require("scripts/globals/keyitems") require("scripts/globals/missions") require("scripts/globals/npc_util") ----------------------------------- function onBattlefieldTick(battlefield, tick) dsp.battlefield.onBattlefieldTick(battlefield, tick) end function onBattlefieldRegister(player, battlefield) end function onBattlefieldEnter(player, battlefield) end function onBattlefieldLeave(player, battlefield, leavecode) if leavecode == dsp.battlefield.leaveCode.WON then local name, clearTime, partySize = battlefield:getRecord() local arg8 = player:hasCompletedMission(player:getNation(), 5) and 1 or 0 player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), arg8) elseif leavecode == dsp.battlefield.leaveCode.LOST then player:startEvent(32002) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) if csid == 32001 then if ( player:getCurrentMission(WINDURST) == dsp.mission.id.windurst.THE_THREE_KINGDOMS_SANDORIA2 or player:getCurrentMission(BASTOK) == dsp.mission.id.bastok.THE_EMISSARY_SANDORIA2 ) and player:getCharVar("MissionStatus") == 9 then npcUtil.giveKeyItem(player, dsp.ki.KINDRED_CREST) player:setCharVar("MissionStatus", 10) end end end
gpl-3.0
lichtl/darkstar
scripts/globals/items/serving_of_bavarois.lua
18
1192
----------------------------------------- -- ID: 5729 -- Item: serving_of_bavarois -- Food Effect: 3Hrs, All Races ----------------------------------------- -- HP 20 -- Intelligence 3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,5729); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 20); target:addMod(MOD_INT, 3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 20); target:delMod(MOD_INT, 3); end;
gpl-3.0
taiha/luci
modules/luci-mod-admin-full/luasrc/model/cbi/admin_system/backupfiles.lua
75
2451
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2011 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. if luci.http.formvalue("cbid.luci.1._list") then luci.http.redirect(luci.dispatcher.build_url("admin/system/flashops/backupfiles") .. "?display=list") elseif luci.http.formvalue("cbid.luci.1._edit") then luci.http.redirect(luci.dispatcher.build_url("admin/system/flashops/backupfiles") .. "?display=edit") return end m = SimpleForm("luci", translate("Backup file list")) m:append(Template("admin_system/backupfiles")) if luci.http.formvalue("display") ~= "list" then f = m:section(SimpleSection, nil, translate("This is a list of shell glob patterns for matching files and directories to include during sysupgrade. Modified files in /etc/config/ and certain other configurations are automatically preserved.")) l = f:option(Button, "_list", translate("Show current backup file list")) l.inputtitle = translate("Open list...") l.inputstyle = "apply" c = f:option(TextValue, "_custom") c.rmempty = false c.cols = 70 c.rows = 30 c.cfgvalue = function(self, section) return nixio.fs.readfile("/etc/sysupgrade.conf") end c.write = function(self, section, value) value = value:gsub("\r\n?", "\n") return nixio.fs.writefile("/etc/sysupgrade.conf", value) end else m.submit = false m.reset = false f = m:section(SimpleSection, nil, translate("Below is the determined list of files to backup. It consists of changed configuration files marked by opkg, essential base files and the user defined backup patterns.")) l = f:option(Button, "_edit", translate("Back to configuration")) l.inputtitle = translate("Close list...") l.inputstyle = "link" d = f:option(DummyValue, "_detected") d.rawhtml = true d.cfgvalue = function(s) local list = io.popen( "( find $(sed -ne '/^[[:space:]]*$/d; /^#/d; p' /etc/sysupgrade.conf " .. "/lib/upgrade/keep.d/* 2>/dev/null) -type f 2>/dev/null; " .. "opkg list-changed-conffiles ) | sort -u" ) if list then local files = { "<ul>" } while true do local ln = list:read("*l") if not ln then break else files[#files+1] = "<li>" files[#files+1] = luci.util.pcdata(ln) files[#files+1] = "</li>" end end list:close() files[#files+1] = "</ul>" return table.concat(files, "") end return "<em>" .. translate("No files found") .. "</em>" end end return m
apache-2.0
RunAwayDSP/darkstar
scripts/zones/Windurst_Woods/npcs/Ibwam.lua
9
4123
----------------------------------- -- Area: Windurst Woods -- NPC: Ibwam -- Type: Warp NPC -- !pos -25.655 1.749 -60.651 241 ----------------------------------- local ID = require("scripts/zones/Windurst_Woods/IDs") require("scripts/globals/teleports") require("scripts/globals/keyitems") require("scripts/globals/missions") require("scripts/globals/npc_util") require("scripts/globals/settings") require("scripts/globals/quests") ----------------------------------- --[[ Bitmask Designations: Windurst Woods (Working in a circuit from Ibwam) 00001 (H-10) Soni-Muni (Bomingo Round, walking the rim of the fountain) 00002 (J-13) Etsa Rhuyuli (atop the Auction House) 00004 (I-10) Cayu Pensharhumi (at the arch in the corridor west of Leviathan's Gate) 00008 (I-5) Umumu (Mithra Groves, at the arch next to the dhalmels.) 00010 (J-3) Nanaa Mihgo (Mithra Groves. North-most cluster) Windurst Walls (Counter-clockwise) 00020 (J-11) Yoriri (on top of the Auction House) 00040 (K-7) Shantotto (in Shantotto's Manor) 00080 (J-6) Moan-Maon (just west of the Consulate of Jeuno, at the pathway that leads to it) 00100 (H-3) Chomomo (on the East side behind the House of the Hero, go on the path leading North from Gerun-Garun) 00200 (F-5) Naih Arihmepp (wanders along the path by Yoran-Oran's Manor) Windurst Waters (All NPCs are in North Waters) (North to South) 00400 (G-4) Npopo (right by the gate to Sarutabaruta) 00800 (F-8) Lago-Charago (on top of the Optistery) 01000 (G-9) Amagusa-Chigurusa (South-east part of Huntsman's Court area, top left corner of G-9) 02000 (F-9) Funpo-Shipo (walks along the path outside Timbre Timbers Tavern, on the north side) 04000 (F-10) Kyume-Romeh (bottom floor of Timbre Timber Tavern) Port Windurst (West to East) 08000 (E-7) Kunchichi (a magic-caster inside the Orastery) 10000 (E-7) Yaman-Hachuman (inside the Orastery, east wall) 20000 (F-6) Choyi Totlihpa (southeast of Consulate of Bastok, entrance of the pathway tunnel) 40000 (G-7) Three of Clubs (standing guard leading to the dock/pier with the Magic/Weapon-Armor shops) 80000 (M-6) Yujuju (outside the Air Travel Agency) ]]-- function onTrade(player,npc,trade) if npcUtil.tradeHas(trade, {{"gil", 300}}) and player:getQuestStatus(WINDURST,dsp.quest.id.windurst.LURE_OF_THE_WILDCAT) == QUEST_COMPLETED and player:getCurrentMission(TOAU) > dsp.mission.id.toau.IMMORTAL_SENTRIES then -- Needs a check for at least traded an invitation card to Naja Salaheem player:startEvent(794) end end function onTrigger(player,npc) local lureWindurst = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.LURE_OF_THE_WILDCAT) local wildcatWindurst = player:getCharVar("WildcatWindurst") if lureWindurst ~= QUEST_COMPLETED and ENABLE_TOAU == 1 then if lureWindurst == QUEST_AVAILABLE then player:startEvent(736) else if wildcatWindurst == 0 then player:startEvent(737) elseif player:isMaskFull(wildcatWindurst,20) then player:startEvent(739) else player:startEvent(738) end end elseif player:getCurrentMission(TOAU) >= dsp.mission.id.toau.PRESIDENT_SALAHEEM then player:startEvent(793) else player:startEvent(740) end end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) if csid == 736 then player:addQuest(WINDURST,dsp.quest.id.windurst.LURE_OF_THE_WILDCAT) player:setCharVar("WildcatWindurst", 0) npcUtil.giveKeyItem(player, dsp.ki.GREEN_SENTINEL_BADGE) elseif csid == 739 and npcUtil.completeQuest(player, WINDURST, dsp.quest.id.windurst.LURE_OF_THE_WILDCAT, {fame=150, keyItem=dsp.ki.GREEN_INVITATION_CARD, var="WildcatWindurst"}) then player:delKeyItem(dsp.ki.GREEN_SENTINEL_BADGE) player:messageSpecial(ID.text.KEYITEM_LOST,dsp.ki.GREEN_SENTINEL_BADGE) elseif csid == 794 then player:confirmTrade() dsp.teleport.to(player, dsp.teleport.id.WHITEGATE) end end
gpl-3.0
lichtl/darkstar
scripts/zones/Northern_San_dOria/npcs/Esqualea.lua
17
1452
----------------------------------- -- Area: Northern San d'Oria -- NPC: Esqualea -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Northern_San_dOria/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script local FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then local count = trade:getItemCount(); local MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x029e); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
lichtl/darkstar
scripts/zones/Abyssea-Uleguerand/npcs/qm17.lua
14
1404
----------------------------------- -- Zone: Abyssea-Uleguerand -- NPC: qm17 (???) -- Spawns Isgebind -- @pos ? ? ? 253 ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/status"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) --[[ if (GetMobAction(17813920) == ACTION_NONE) then -- NM not already spawned from this if (player:hasKeyItem(BEGRIMED_DRAGON_HIDE)) then player:startEvent(1020, BEGRIMED_DRAGON_HIDE); -- Ask if player wants to use KIs else player:startEvent(1025, BEGRIMED_DRAGON_HIDE); -- Do not ask, because player is missing at least 1. end end ]] end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID2: %u",csid); -- printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 1020 and option == 1) then SpawnMob(17813920):updateClaim(player); -- Spawn NM, Despawn after inactive for 5 minutes (pt has to reclaim within 5 of a wipe) player:delKeyItem(BEGRIMED_DRAGON_HIDE); end end;
gpl-3.0
lichtl/darkstar
scripts/globals/weaponskills/rudras_storm.lua
22
1737
----------------------------------- -- Rudra's Storm -- Dagger weapon skill -- Skill level: N/A -- Deals triple damage and weighs target down (duration: 60s). Damage varies with TP. -- Aligned with the Aqua Gorget, Snow Gorget & Shadow Gorget. -- Aligned with the Aqua Belt, Snow Belt & Shadow Belt. -- Element: None -- Modifiers: DEX:80% -- 100%TP 200%TP 300%TP -- 6 15 19.5 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {}; params.numHits = 1; params.ftp100 = 3.25; params.ftp200 = 4.25; params.ftp300 = 5.25; params.str_wsc = 0.0; params.dex_wsc = 0.6; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 5; params.ftp200 = 10.19; params.ftp300 = 13; params.dex_wsc = 0.8; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params); -- EFFECT_WEIGHT power value is equal to lead breath as per bg-wiki: http://www.bg-wiki.com/bg/Rudra%27s_Storm if (damage > 0 and target:hasStatusEffect(EFFECT_WEIGHT) == false) then target:addStatusEffect(EFFECT_WEIGHT, 50, 0, 60); end return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
lichtl/darkstar
scripts/globals/mobskills/Final_Retribution.lua
31
1048
--------------------------------------------- -- Final Retribution -- Family: Corse -- Description: Damages enemies in an area of effect. Additional effect: Stun -- Type: Physical -- Utsusemi/Blink absorb: 1-3 shadows -- Range: Radial -- Notes: Only used by some notorious monsters like Xolotl. --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) local numhits = 1; local accmod = 1; local dmgmod = 3.2; local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,MOBPARAM_3_SHADOW); local typeEffect = EFFECT_STUN; MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 1, 0, 4); target:delHP(dmg); return dmg; end;
gpl-3.0
OctoEnigma/shiny-octo-system
gamemodes/terrortown/gamemode/init.lua
1
29345
---- Trouble in Terrorist Town AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") AddCSLuaFile("cl_hud.lua") AddCSLuaFile("cl_msgstack.lua") AddCSLuaFile("cl_hudpickup.lua") AddCSLuaFile("cl_keys.lua") AddCSLuaFile("cl_wepswitch.lua") AddCSLuaFile("cl_awards.lua") AddCSLuaFile("cl_scoring_events.lua") AddCSLuaFile("cl_scoring.lua") AddCSLuaFile("cl_popups.lua") AddCSLuaFile("cl_equip.lua") AddCSLuaFile("equip_items_shd.lua") AddCSLuaFile("cl_help.lua") AddCSLuaFile("cl_scoreboard.lua") AddCSLuaFile("cl_tips.lua") AddCSLuaFile("cl_voice.lua") AddCSLuaFile("scoring_shd.lua") AddCSLuaFile("util.lua") AddCSLuaFile("lang_shd.lua") AddCSLuaFile("corpse_shd.lua") AddCSLuaFile("player_ext_shd.lua") AddCSLuaFile("weaponry_shd.lua") AddCSLuaFile("cl_radio.lua") AddCSLuaFile("cl_radar.lua") AddCSLuaFile("cl_tbuttons.lua") AddCSLuaFile("cl_disguise.lua") AddCSLuaFile("cl_transfer.lua") AddCSLuaFile("cl_search.lua") AddCSLuaFile("cl_targetid.lua") AddCSLuaFile("vgui/ColoredBox.lua") AddCSLuaFile("vgui/SimpleIcon.lua") AddCSLuaFile("vgui/ProgressBar.lua") AddCSLuaFile("vgui/ScrollLabel.lua") AddCSLuaFile("vgui/sb_main.lua") AddCSLuaFile("vgui/sb_row.lua") AddCSLuaFile("vgui/sb_team.lua") AddCSLuaFile("vgui/sb_info.lua") include("shared.lua") include("karma.lua") include("entity.lua") include("scoring_shd.lua") include("radar.lua") include("admin.lua") include("traitor_state.lua") include("propspec.lua") include("weaponry.lua") include("gamemsg.lua") include("ent_replace.lua") include("scoring.lua") include("corpse.lua") include("player_ext_shd.lua") include("player_ext.lua") include("player.lua") CreateConVar("ttt_roundtime_minutes", "10", FCVAR_NOTIFY) CreateConVar("ttt_preptime_seconds", "30", FCVAR_NOTIFY) CreateConVar("ttt_posttime_seconds", "30", FCVAR_NOTIFY) CreateConVar("ttt_firstpreptime", "60") local ttt_haste = CreateConVar("ttt_haste", "1", FCVAR_NOTIFY) CreateConVar("ttt_haste_starting_minutes", "5", FCVAR_NOTIFY) CreateConVar("ttt_haste_minutes_per_death", "0.5", FCVAR_NOTIFY) CreateConVar("ttt_spawn_wave_interval", "0") CreateConVar("ttt_traitor_pct", "0.25") CreateConVar("ttt_traitor_max", "32") CreateConVar("ttt_detective_pct", "0.13", FCVAR_NOTIFY) CreateConVar("ttt_detective_max", "32") CreateConVar("ttt_detective_min_players", "8") CreateConVar("ttt_detective_karma_min", "600") -- Traitor credits CreateConVar("ttt_credits_starting", "2") CreateConVar("ttt_credits_award_pct", "0.35") CreateConVar("ttt_credits_award_size", "1") CreateConVar("ttt_credits_award_repeat", "1") CreateConVar("ttt_credits_detectivekill", "1") CreateConVar("ttt_credits_alonebonus", "1") -- Detective credits CreateConVar("ttt_det_credits_starting", "1") CreateConVar("ttt_det_credits_traitorkill", "0") CreateConVar("ttt_det_credits_traitordead", "1") CreateConVar("ttt_use_weapon_spawn_scripts", "1") CreateConVar("ttt_weapon_spawn_count", "0") CreateConVar("ttt_round_limit", "6", FCVAR_ARCHIVE + FCVAR_NOTIFY + FCVAR_REPLICATED) CreateConVar("ttt_time_limit_minutes", "75", FCVAR_NOTIFY + FCVAR_REPLICATED) CreateConVar("ttt_idle_limit", "180", FCVAR_NOTIFY) CreateConVar("ttt_voice_drain", "0", FCVAR_NOTIFY) CreateConVar("ttt_voice_drain_normal", "0.2", FCVAR_NOTIFY) CreateConVar("ttt_voice_drain_admin", "0.05", FCVAR_NOTIFY) CreateConVar("ttt_voice_drain_recharge", "0.05", FCVAR_NOTIFY) CreateConVar("ttt_namechange_kick", "1", FCVAR_NOTIFY) CreateConVar("ttt_namechange_bantime", "10") local ttt_detective = CreateConVar("ttt_sherlock_mode", "1", FCVAR_ARCHIVE + FCVAR_NOTIFY) local ttt_minply = CreateConVar("ttt_minimum_players", "2", FCVAR_ARCHIVE + FCVAR_NOTIFY) -- debuggery local ttt_dbgwin = CreateConVar("ttt_debug_preventwin", "0") -- Localise stuff we use often. It's like Lua go-faster stripes. local math = math local table = table local net = net local player = player local timer = timer local util = util -- Pool some network names. util.AddNetworkString("TTT_RoundState") util.AddNetworkString("TTT_RagdollSearch") util.AddNetworkString("TTT_GameMsg") util.AddNetworkString("TTT_GameMsgColor") util.AddNetworkString("TTT_RoleChat") util.AddNetworkString("TTT_TraitorVoiceState") util.AddNetworkString("TTT_LastWordsMsg") util.AddNetworkString("TTT_RadioMsg") util.AddNetworkString("TTT_ReportStream") util.AddNetworkString("TTT_LangMsg") util.AddNetworkString("TTT_ServerLang") util.AddNetworkString("TTT_Equipment") util.AddNetworkString("TTT_Credits") util.AddNetworkString("TTT_Bought") util.AddNetworkString("TTT_BoughtItem") util.AddNetworkString("TTT_InterruptChat") util.AddNetworkString("TTT_PlayerSpawned") util.AddNetworkString("TTT_PlayerDied") util.AddNetworkString("TTT_CorpseCall") util.AddNetworkString("TTT_ClearClientState") util.AddNetworkString("TTT_PerformGesture") util.AddNetworkString("TTT_Role") util.AddNetworkString("TTT_RoleList") util.AddNetworkString("TTT_ConfirmUseTButton") util.AddNetworkString("TTT_C4Config") util.AddNetworkString("TTT_C4DisarmResult") util.AddNetworkString("TTT_C4Warn") util.AddNetworkString("TTT_ShowPrints") util.AddNetworkString("TTT_ScanResult") util.AddNetworkString("TTT_FlareScorch") util.AddNetworkString("TTT_Radar") ---- Round mechanics function GM:Initialize() MsgN("Trouble In Terrorist Town gamemode initializing...") ShowVersion() -- Force friendly fire to be enabled. If it is off, we do not get lag compensation. RunConsoleCommand("mp_friendlyfire", "1") -- Default crowbar unlocking settings, may be overridden by config entity GAMEMODE.crowbar_unlocks = { [OPEN_DOOR] = true, [OPEN_ROT] = true, [OPEN_BUT] = true, [OPEN_NOTOGGLE]= true }; -- More map config ent defaults GAMEMODE.force_plymodel = "" GAMEMODE.propspec_allow_named = true GAMEMODE.MapWin = WIN_NONE GAMEMODE.AwardedCredits = false GAMEMODE.AwardedCreditsDead = 0 GAMEMODE.round_state = ROUND_WAIT GAMEMODE.FirstRound = true GAMEMODE.RoundStartTime = 0 GAMEMODE.DamageLog = {} GAMEMODE.LastRole = {} GAMEMODE.playermodel = GetRandomPlayerModel() GAMEMODE.playercolor = COLOR_WHITE -- Delay reading of cvars until config has definitely loaded GAMEMODE.cvar_init = false SetGlobalFloat("ttt_round_end", -1) SetGlobalFloat("ttt_haste_end", -1) -- For the paranoid math.randomseed(os.time()) WaitForPlayers() if cvars.Number("sv_alltalk", 0) > 0 then ErrorNoHalt("TTT WARNING: sv_alltalk is enabled. Dead players will be able to talk to living players. TTT will now attempt to set sv_alltalk 0.\n") RunConsoleCommand("sv_alltalk", "0") end local cstrike = false for _, g in pairs(engine.GetGames()) do if g.folder == 'cstrike' then cstrike = true end end if not cstrike then ErrorNoHalt("TTT WARNING: CS:S does not appear to be mounted by GMod. Things may break in strange ways. Server admin? Check the TTT readme for help.\n") end end -- Used to do this in Initialize, but server cfg has not always run yet by that -- point. function GM:InitCvars() MsgN("TTT initializing convar settings...") -- Initialize game state that is synced with client SetGlobalInt("ttt_rounds_left", GetConVar("ttt_round_limit"):GetInt()) GAMEMODE:SyncGlobals() KARMA.InitState() self.cvar_init = true end function GM:InitPostEntity() WEPS.ForcePrecache() end function GM:GetGameDescription() return self.Name end -- Convar replication is broken in gmod, so we do this. -- I don't like it any more than you do, dear reader. function GM:SyncGlobals() SetGlobalBool("ttt_detective", ttt_detective:GetBool()) SetGlobalBool("ttt_haste", ttt_haste:GetBool()) SetGlobalInt("ttt_time_limit_minutes", GetConVar("ttt_time_limit_minutes"):GetInt()) SetGlobalBool("ttt_highlight_admins", GetConVar("ttt_highlight_admins"):GetBool()) SetGlobalBool("ttt_locational_voice", GetConVar("ttt_locational_voice"):GetBool()) SetGlobalInt("ttt_idle_limit", GetConVar("ttt_idle_limit"):GetInt()) SetGlobalBool("ttt_voice_drain", GetConVar("ttt_voice_drain"):GetBool()) SetGlobalFloat("ttt_voice_drain_normal", GetConVar("ttt_voice_drain_normal"):GetFloat()) SetGlobalFloat("ttt_voice_drain_admin", GetConVar("ttt_voice_drain_admin"):GetFloat()) SetGlobalFloat("ttt_voice_drain_recharge", GetConVar("ttt_voice_drain_recharge"):GetFloat()) end function SendRoundState(state, ply) net.Start("TTT_RoundState") net.WriteUInt(state, 3) return ply and net.Send(ply) or net.Broadcast() end -- Round state is encapsulated by set/get so that it can easily be changed to -- eg. a networked var if this proves more convenient function SetRoundState(state) GAMEMODE.round_state = state SCORE:RoundStateChange(state) SendRoundState(state) end function GetRoundState() return GAMEMODE.round_state end local function EnoughPlayers() local ready = 0 -- only count truly available players, ie. no forced specs for _, ply in pairs(player.GetAll()) do if IsValid(ply) and ply:ShouldSpawn() then ready = ready + 1 end end return ready >= ttt_minply:GetInt() end -- Used to be in Think/Tick, now in a timer function WaitingForPlayersChecker() if GetRoundState() == ROUND_WAIT then if EnoughPlayers() then timer.Create("wait2prep", 1, 1, PrepareRound) timer.Stop("waitingforply") end end end -- Start waiting for players function WaitForPlayers() SetRoundState(ROUND_WAIT) if not timer.Start("waitingforply") then timer.Create("waitingforply", 2, 0, WaitingForPlayersChecker) end end -- When a player initially spawns after mapload, everything is a bit strange; -- just making him spectator for some reason does not work right. Therefore, -- we regularly check for these broken spectators while we wait for players -- and immediately fix them. function FixSpectators() for k, ply in pairs(player.GetAll()) do if ply:IsSpec() and not ply:GetRagdollSpec() and ply:GetMoveType() < MOVETYPE_NOCLIP then ply:Spectate(OBS_MODE_ROAMING) end end end -- Used to be in think, now a timer local function WinChecker() if GetRoundState() == ROUND_ACTIVE then if CurTime() > GetGlobalFloat("ttt_round_end", 0) then EndRound(WIN_TIMELIMIT) else local win = hook.Call("TTTCheckForWin", GAMEMODE) if win != WIN_NONE then EndRound(win) end end end end local function NameChangeKick() if not GetConVar("ttt_namechange_kick"):GetBool() then timer.Remove("namecheck") return end if GetRoundState() == ROUND_ACTIVE then for _, ply in pairs(player.GetHumans()) do if ply.spawn_nick then if ply.has_spawned and ply.spawn_nick != ply:Nick() then local t = GetConVar("ttt_namechange_bantime"):GetInt() local msg = "Changed name during a round" if t > 0 then ply:KickBan(t, msg) else ply:Kick(msg) end end else ply.spawn_nick = ply:Nick() end end end end function StartNameChangeChecks() if not GetConVar("ttt_namechange_kick"):GetBool() then return end -- bring nicks up to date, may have been changed during prep/post for _, ply in pairs(player.GetAll()) do ply.spawn_nick = ply:Nick() end if not timer.Exists("namecheck") then timer.Create("namecheck", 3, 0, NameChangeKick) end end function StartWinChecks() if not timer.Start("winchecker") then timer.Create("winchecker", 1, 0, WinChecker) end end function StopWinChecks() timer.Stop("winchecker") end local function CleanUp() local et = ents.TTT -- if we are going to import entities, it's no use replacing HL2DM ones as -- soon as they spawn, because they'll be removed anyway et.SetReplaceChecking(not et.CanImportEntities(game.GetMap())) et.FixParentedPreCleanup() game.CleanUpMap() et.FixParentedPostCleanup() -- Strip players now, so that their weapons are not seen by ReplaceEntities for k,v in pairs(player.GetAll()) do if IsValid(v) then v:StripWeapons() end end -- a different kind of cleanup util.SafeRemoveHook("PlayerSay", "ULXMeCheck") end local function SpawnEntities() local et = ents.TTT -- Spawn weapons from script if there is one local import = et.CanImportEntities(game.GetMap()) if import then et.ProcessImportScript(game.GetMap()) else -- Replace HL2DM/ZM ammo/weps with our own et.ReplaceEntities() -- Populate CS:S/TF2 maps with extra guns et.PlaceExtraWeapons() end -- Finally, get players in there SpawnWillingPlayers() end local function StopRoundTimers() -- remove all timers timer.Stop("wait2prep") timer.Stop("prep2begin") timer.Stop("end2begin") timer.Stop("winchecker") end -- Make sure we have the players to do a round, people can leave during our -- preparations so we'll call this numerous times local function CheckForAbort() if not EnoughPlayers() then LANG.Msg("round_minplayers") StopRoundTimers() WaitForPlayers() return true end return false end function GM:TTTDelayRoundStartForVote() -- Can be used for custom voting systems --return true, 30 return false end function PrepareRound() -- Check playercount if CheckForAbort() then return end local delay_round, delay_length = hook.Call("TTTDelayRoundStartForVote", GAMEMODE) if delay_round then delay_length = delay_length or 30 LANG.Msg("round_voting", {num = delay_length}) timer.Create("delayedprep", delay_length, 1, PrepareRound) return end -- Cleanup CleanUp() GAMEMODE.MapWin = WIN_NONE GAMEMODE.AwardedCredits = false GAMEMODE.AwardedCreditsDead = 0 SCORE:Reset() -- Update damage scaling KARMA.RoundBegin() -- New look. Random if no forced model set. GAMEMODE.playermodel = GAMEMODE.force_plymodel == "" and GetRandomPlayerModel() or GAMEMODE.force_plymodel GAMEMODE.playercolor = hook.Call("TTTPlayerColor", GAMEMODE, GAMEMODE.playermodel) if CheckForAbort() then return end -- Schedule round start local ptime = GetConVar("ttt_preptime_seconds"):GetInt() if GAMEMODE.FirstRound then ptime = GetConVar("ttt_firstpreptime"):GetInt() GAMEMODE.FirstRound = false end -- Piggyback on "round end" time global var to show end of phase timer SetRoundEnd(CurTime() + ptime) timer.Create("prep2begin", ptime, 1, BeginRound) -- Mute for a second around traitor selection, to counter a dumb exploit -- related to traitor's mics cutting off for a second when they're selected. timer.Create("selectmute", ptime - 1, 1, function() MuteForRestart(true) end) LANG.Msg("round_begintime", {num = ptime}) SetRoundState(ROUND_PREP) -- Delay spawning until next frame to avoid ent overload timer.Simple(0.01, SpawnEntities) -- Undo the roundrestart mute, though they will once again be muted for the -- selectmute timer. timer.Create("restartmute", 1, 1, function() MuteForRestart(false) end) net.Start("TTT_ClearClientState") net.Broadcast() -- In case client's cleanup fails, make client set all players to innocent role timer.Simple(1, SendRoleReset) -- Tell hooks and map we started prep hook.Call("TTTPrepareRound") ents.TTT.TriggerRoundStateOutputs(ROUND_PREP) end function SetRoundEnd(endtime) SetGlobalFloat("ttt_round_end", endtime) end function IncRoundEnd(incr) SetRoundEnd(GetGlobalFloat("ttt_round_end", 0) + incr) end function TellTraitorsAboutTraitors() local traitornicks = {} for k,v in pairs(player.GetAll()) do if v:IsTraitor() then table.insert(traitornicks, v:Nick()) end end -- This is ugly as hell, but it's kinda nice to filter out the names of the -- traitors themselves in the messages to them for k,v in pairs(player.GetAll()) do if v:IsTraitor() then if #traitornicks < 2 then LANG.Msg(v, "round_traitors_one") return else local names = "" for i,name in pairs(traitornicks) do if name != v:Nick() then names = names .. name .. ", " end end names = string.sub(names, 1, -3) LANG.Msg(v, "round_traitors_more", {names = names}) end end end end function SpawnWillingPlayers(dead_only) local plys = player.GetAll() local wave_delay = GetConVar("ttt_spawn_wave_interval"):GetFloat() -- simple method, should make this a case of the other method once that has -- been tested. if wave_delay <= 0 or dead_only then for k, ply in pairs(player.GetAll()) do if IsValid(ply) then ply:SpawnForRound(dead_only) end end else -- wave method local num_spawns = #GetSpawnEnts() local to_spawn = {} for _, ply in RandomPairs(plys) do if IsValid(ply) and ply:ShouldSpawn() then table.insert(to_spawn, ply) GAMEMODE:PlayerSpawnAsSpectator(ply) end end local sfn = function() local c = 0 -- fill the available spawnpoints with players that need -- spawning while c < num_spawns and #to_spawn > 0 do for k, ply in pairs(to_spawn) do if IsValid(ply) and ply:SpawnForRound() then -- a spawn ent is now occupied c = c + 1 end -- Few possible cases: -- 1) player has now been spawned -- 2) player should remain spectator after all -- 3) player has disconnected -- In all cases we don't need to spawn them again. table.remove(to_spawn, k) -- all spawn ents are occupied, so the rest will have -- to wait for next wave if c >= num_spawns then break end end end MsgN("Spawned " .. c .. " players in spawn wave.") if #to_spawn == 0 then timer.Remove("spawnwave") MsgN("Spawn waves ending, all players spawned.") end end MsgN("Spawn waves starting.") timer.Create("spawnwave", wave_delay, 0, sfn) -- already run one wave, which may stop the timer if everyone is spawned -- in one go sfn() end end local function InitRoundEndTime() -- Init round values local endtime = CurTime() + (GetConVar("ttt_roundtime_minutes"):GetInt() * 60) if HasteMode() then endtime = CurTime() + (GetConVar("ttt_haste_starting_minutes"):GetInt() * 60) -- this is a "fake" time shown to innocents, showing the end time if no -- one would have been killed, it has no gameplay effect SetGlobalFloat("ttt_haste_end", endtime) end SetRoundEnd(endtime) end function BeginRound() GAMEMODE:SyncGlobals() if CheckForAbort() then return end AnnounceVersion() InitRoundEndTime() if CheckForAbort() then return end -- Respawn dumb people who died during prep SpawnWillingPlayers(true) -- Remove their ragdolls ents.TTT.RemoveRagdolls(true) if CheckForAbort() then return end -- Select traitors & co. This is where things really start so we can't abort -- anymore. SelectRoles() LANG.Msg("round_selected") SendFullStateUpdate() -- Edge case where a player joins just as the round starts and is picked as -- traitor, but for whatever reason does not get the traitor state msg. So -- re-send after a second just to make sure everyone is getting it. timer.Simple(1, SendFullStateUpdate) timer.Simple(10, SendFullStateUpdate) SCORE:HandleSelection() -- log traitors and detectives -- Give the StateUpdate messages ample time to arrive timer.Simple(1.5, TellTraitorsAboutTraitors) timer.Simple(2.5, ShowRoundStartPopup) -- Start the win condition check timer StartWinChecks() StartNameChangeChecks() timer.Create("selectmute", 1, 1, function() MuteForRestart(false) end) GAMEMODE.DamageLog = {} GAMEMODE.RoundStartTime = CurTime() -- Sound start alarm SetRoundState(ROUND_ACTIVE) LANG.Msg("round_started") ServerLog("Round proper has begun...\n") GAMEMODE:UpdatePlayerLoadouts() -- needs to happen when round_active hook.Call("TTTBeginRound") ents.TTT.TriggerRoundStateOutputs(ROUND_BEGIN) end function PrintResultMessage(type) ServerLog("Round ended.\n") if type == WIN_TIMELIMIT then LANG.Msg("win_time") ServerLog("Result: timelimit reached, traitors lose.\n") elseif type == WIN_TRAITOR then LANG.Msg("win_traitor") ServerLog("Result: traitors win.\n") elseif type == WIN_INNOCENT then LANG.Msg("win_innocent") ServerLog("Result: innocent win.\n") else ServerLog("Result: unknown victory condition!\n") end end function CheckForMapSwitch() -- Check for mapswitch local rounds_left = math.max(0, GetGlobalInt("ttt_rounds_left", 6) - 1) SetGlobalInt("ttt_rounds_left", rounds_left) local time_left = math.max(0, (GetConVar("ttt_time_limit_minutes"):GetInt() * 60) - CurTime()) local switchmap = false local nextmap = string.upper(game.GetMapNext()) if rounds_left <= 0 then LANG.Msg("limit_round", {mapname = nextmap}) switchmap = true elseif time_left <= 0 then LANG.Msg("limit_time", {mapname = nextmap}) switchmap = true end if switchmap then timer.Stop("end2prep") timer.Simple(15, game.LoadNextMap) else LANG.Msg("limit_left", {num = rounds_left, time = math.ceil(time_left / 60), mapname = nextmap}) end end function EndRound(type) PrintResultMessage(type) -- first handle round end SetRoundState(ROUND_POST) local ptime = math.max(5, GetConVar("ttt_posttime_seconds"):GetInt()) LANG.Msg("win_showreport", {num = ptime}) timer.Create("end2prep", ptime, 1, PrepareRound) -- Piggyback on "round end" time global var to show end of phase timer SetRoundEnd(CurTime() + ptime) timer.Create("restartmute", ptime - 1, 1, function() MuteForRestart(true) end) -- Stop checking for wins StopWinChecks() -- We may need to start a timer for a mapswitch, or start a vote CheckForMapSwitch() KARMA.RoundEnd() -- now handle potentially error prone scoring stuff -- register an end of round event SCORE:RoundComplete(type) -- update player scores SCORE:ApplyEventLogScores(type) -- send the clients the round log, players will be shown the report SCORE:StreamToClients() -- server plugins might want to start a map vote here or something -- these hooks are not used by TTT internally hook.Call("TTTEndRound", GAMEMODE, type) ents.TTT.TriggerRoundStateOutputs(ROUND_POST, type) end function GM:MapTriggeredEnd(wintype) self.MapWin = wintype end -- The most basic win check is whether both sides have one dude alive function GM:TTTCheckForWin() if ttt_dbgwin:GetBool() then return WIN_NONE end if GAMEMODE.MapWin == WIN_TRAITOR or GAMEMODE.MapWin == WIN_INNOCENT then local mw = GAMEMODE.MapWin GAMEMODE.MapWin = WIN_NONE return mw end local traitor_alive = false local innocent_alive = false for k,v in pairs(player.GetAll()) do if v:Alive() and v:IsTerror() then if v:GetTraitor() then traitor_alive = true else innocent_alive = true end end if traitor_alive and innocent_alive then return WIN_NONE --early out end end if traitor_alive and not innocent_alive then return WIN_TRAITOR elseif not traitor_alive and innocent_alive then return WIN_INNOCENT elseif not innocent_alive then -- ultimately if no one is alive, traitors win return WIN_TRAITOR end return WIN_NONE end local function GetTraitorCount(ply_count) -- get number of traitors: pct of players rounded down local traitor_count = math.floor(ply_count * GetConVar("ttt_traitor_pct"):GetFloat()) -- make sure there is at least 1 traitor traitor_count = math.Clamp(traitor_count, 1, GetConVar("ttt_traitor_max"):GetInt()) return traitor_count end local function GetDetectiveCount(ply_count) if ply_count < GetConVar("ttt_detective_min_players"):GetInt() then return 0 end local det_count = math.floor(ply_count * GetConVar("ttt_detective_pct"):GetFloat()) -- limit to a max det_count = math.Clamp(det_count, 1, GetConVar("ttt_detective_max"):GetInt()) return det_count end function SelectRoles() local choices = {} local prev_roles = { [ROLE_INNOCENT] = {}, [ROLE_TRAITOR] = {}, [ROLE_DETECTIVE] = {} }; if not GAMEMODE.LastRole then GAMEMODE.LastRole = {} end for k,v in pairs(player.GetAll()) do -- everyone on the spec team is in specmode if IsValid(v) and (not v:IsSpec()) then -- save previous role and sign up as possible traitor/detective local r = GAMEMODE.LastRole[v:SteamID()] or v:GetRole() or ROLE_INNOCENT table.insert(prev_roles[r], v) table.insert(choices, v) end v:SetRole(ROLE_INNOCENT) end -- determine how many of each role we want local choice_count = #choices local traitor_count = GetTraitorCount(choice_count) local det_count = GetDetectiveCount(choice_count) if choice_count == 0 then return end -- first select traitors local ts = 0 while ts < traitor_count do -- select random index in choices table local pick = math.random(1, #choices) -- the player we consider local pply = choices[pick] -- make this guy traitor if he was not a traitor last time, or if he makes -- a roll if IsValid(pply) and ((not table.HasValue(prev_roles[ROLE_TRAITOR], pply)) or (math.random(1, 3) == 2)) then pply:SetRole(ROLE_TRAITOR) table.remove(choices, pick) ts = ts + 1 end end -- now select detectives, explicitly choosing from players who did not get -- traitor, so becoming detective does not mean you lost a chance to be -- traitor local ds = 0 local min_karma = GetConVarNumber("ttt_detective_karma_min") or 0 while (ds < det_count) and (#choices >= 1) do -- sometimes we need all remaining choices to be detective to fill the -- roles up, this happens more often with a lot of detective-deniers if #choices <= (det_count - ds) then for k, pply in pairs(choices) do if IsValid(pply) then pply:SetRole(ROLE_DETECTIVE) end end break -- out of while end local pick = math.random(1, #choices) local pply = choices[pick] -- we are less likely to be a detective unless we were innocent last round if (IsValid(pply) and ((pply:GetBaseKarma() > min_karma and table.HasValue(prev_roles[ROLE_INNOCENT], pply)) or math.random(1,3) == 2)) then -- if a player has specified he does not want to be detective, we skip -- him here (he might still get it if we don't have enough -- alternatives) if not pply:GetAvoidDetective() then pply:SetRole(ROLE_DETECTIVE) ds = ds + 1 end table.remove(choices, pick) end end GAMEMODE.LastRole = {} for _, ply in pairs(player.GetAll()) do -- initialize credit count for everyone based on their role ply:SetDefaultCredits() -- store a steamid -> role map GAMEMODE.LastRole[ply:SteamID()] = ply:GetRole() end end local function ForceRoundRestart(ply, command, args) -- ply is nil on dedicated server console if (not IsValid(ply)) or ply:IsAdmin() or ply:IsSuperAdmin() or cvars.Bool("sv_cheats", 0) then LANG.Msg("round_restart") StopRoundTimers() -- do prep PrepareRound() else ply:PrintMessage(HUD_PRINTCONSOLE, "You must be a GMod Admin or SuperAdmin on the server to use this command, or sv_cheats must be enabled.") end end concommand.Add("ttt_roundrestart", ForceRoundRestart) -- Version announce also used in Initialize function ShowVersion(ply) local text = Format("This is TTT version %s\n", GAMEMODE.Version) if IsValid(ply) then ply:PrintMessage(HUD_PRINTNOTIFY, text) else Msg(text) end end concommand.Add("ttt_version", ShowVersion) function AnnounceVersion() local text = Format("You are playing %s, version %s.\n", GAMEMODE.Name, GAMEMODE.Version) -- announce to players for k, ply in pairs(player.GetAll()) do if IsValid(ply) then ply:PrintMessage(HUD_PRINTTALK, text) end end end
mit
NiLuJe/koreader
frontend/ui/elements/menu_activate.lua
4
1859
local InfoMessage = require("ui/widget/infomessage") local UIManager = require("ui/uimanager") local _ = require("gettext") return { text = _("Activate menu"), sub_item_table = { { text = _("With a tap"), checked_func = function() return G_reader_settings:readSetting("activate_menu") ~= "swipe" end, callback = function() if G_reader_settings:readSetting("activate_menu") ~= "swipe" then G_reader_settings:saveSetting("activate_menu", "swipe") else G_reader_settings:saveSetting("activate_menu", "swipe_tap") end UIManager:show(InfoMessage:new{ text = _("This will take effect on next restart."), }) end, }, { text = _("With a swipe"), checked_func = function() return G_reader_settings:readSetting("activate_menu") ~= "tap" end, callback = function() if G_reader_settings:readSetting("activate_menu") ~= "tap" then G_reader_settings:saveSetting("activate_menu", "tap") else G_reader_settings:saveSetting("activate_menu", "swipe_tap") end UIManager:show(InfoMessage:new{ text = _("This will take effect on next restart."), }) end, separator = true, }, { text = _("Auto-show bottom menu"), checked_func = function() return G_reader_settings:nilOrTrue("show_bottom_menu") end, callback = function() G_reader_settings:flipNilOrTrue("show_bottom_menu") end, }, } }
agpl-3.0
teamactivebot/seed
plugins/stats.lua
79
4014
do -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ['..user_id..']' return user_info end local function chat_stats(receiver, chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'Users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end local file = io.open("./groups/lists/"..chat_id.."stats.txt", "w") file:write(text) file:flush() file:close() send_document(receiver,"./groups/lists/"..chat_id.."stats.txt", ok_cb, false) return --text end local function chat_stats2(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'Users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end return text end -- Save stats, ban user local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'Users: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nGroups: '..r return text end local function run(msg, matches) if matches[1]:lower() == 'teleseed' then -- Put everything you like :) local about = _config.about_text local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /teleseed ") return about end if matches[1]:lower() == "statslist" then if not is_momod(msg) then return "For mods only !" end local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats2(chat_id) end if matches[1]:lower() == "stats" then if not matches[2] then if not is_momod(msg) then return "For mods only !" end if msg.to.type == 'chat' or msg.to.type == 'channel' then local receiver = get_receiver(msg) local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats(receiver, chat_id) else return end end if matches[2] == "teleseed" then -- Put everything you like :) if not is_admin1(msg) then return "For admins only !" else return bot_stats() end end if matches[2] == "group" then if not is_admin1(msg) then return "For admins only !" else return chat_stats(matches[3]) end end end end return { patterns = { "^[#!/]([Ss]tats)$", "^[#!/]([Ss]tatslist)$", "^[#!/]([Ss]tats) (group) (%d+)", "^[#!/]([Ss]tats) (teleseed)", "^[#!/]([Tt]eleseed)" }, run = run } end
gpl-2.0
lichtl/darkstar
scripts/globals/items/bibikibo.lua
18
1308
----------------------------------------- -- ID: 4314 -- Item: Bibikibo -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity 1 -- Mind -3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0 if (target:getRace() ~= 7) then result = 247; end if (target:getMod(MOD_EAT_RAW_FISH) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4314); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 1); target:addMod(MOD_MND, -3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 1); target:delMod(MOD_MND, -3); end;
gpl-3.0
RunAwayDSP/darkstar
scripts/globals/items/dish_of_homemade_carbonara.lua
11
1599
----------------------------------------- -- ID: 5706 -- Item: dish_of_homemade_carbonara -- Food Effect: 30Min, All Races ----------------------------------------- -- CHR +1 -- Accuracy +12% (cap 80) -- Attack +10% (cap 40) -- Ranged Accuracy +12% (cap 80) -- Ranged Attack +10% (cap 40) ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,1800,5706) end function onEffectGain(target, effect) target:addMod(dsp.mod.CHR, 1) target:addMod(dsp.mod.FOOD_ACCP, 12) target:addMod(dsp.mod.FOOD_ACC_CAP, 80) target:addMod(dsp.mod.FOOD_ATTP, 10) target:addMod(dsp.mod.FOOD_ATT_CAP, 40) target:addMod(dsp.mod.FOOD_RACCP, 12) target:addMod(dsp.mod.FOOD_RACC_CAP, 80) target:addMod(dsp.mod.FOOD_RATTP, 10) target:addMod(dsp.mod.FOOD_RATT_CAP, 40) end function onEffectLose(target, effect) target:delMod(dsp.mod.CHR, 1) target:delMod(dsp.mod.FOOD_ACCP, 12) target:delMod(dsp.mod.FOOD_ACC_CAP, 80) target:delMod(dsp.mod.FOOD_ATTP, 10) target:delMod(dsp.mod.FOOD_ATT_CAP, 40) target:delMod(dsp.mod.FOOD_RACCP, 12) target:delMod(dsp.mod.FOOD_RACC_CAP, 80) target:delMod(dsp.mod.FOOD_RATTP, 10) target:delMod(dsp.mod.FOOD_RATT_CAP, 40) end
gpl-3.0
lichtl/darkstar
scripts/globals/mobskills/Crosswind.lua
35
1039
--------------------------------------------- -- Crosswind -- -- Description: Deals Wind damage to enemies within a fan-shaped area. Additional effect: Knockback -- Type: Breath -- Utsusemi/Blink absorb: Ignores shadows -- Range: Unknown cone -- Notes: --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) if(mob:getFamily() == 91) then local mobSkin = mob:getModelId(); if (mobSkin == 1746) then return 0; else return 1; end end return 0; end; function onMobWeaponSkill(target, mob, skill) local dmgmod = 1; local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*3,ELE_WIND,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_WIND,MOBPARAM_IGNORE_SHADOWS); target:delHP(dmg); return dmg; end;
gpl-3.0
RunAwayDSP/darkstar
scripts/globals/mobskills/tachi_yukikaze.lua
11
1087
--------------------------------------------- -- Tachi: Yukikaze -- -- Description: Blinds target. Damage varies with TP. -- Type: Physical -- Shadow per hit -- Range: Melee --------------------------------------------- require("scripts/globals/monstertpmoves") require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/msg") function onMobSkillCheck(target,mob,skill) mob:messageBasic(dsp.msg.basic.READIES_WS, 0, 690+256) return 0 end function onMobWeaponSkill(target, mob, skill) local numhits = 1 local accmod = 1 local dmgmod = 3 local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,1.56,1.88,2.50) local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.SLASHING,info.hitslanded) MobStatusEffectMove(mob, target, dsp.effect.BLINDNESS, 25, 0, 60) -- Never actually got a good damage sample. Putting it between Gekko and Kasha. target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.SLASHING) return dmg end
gpl-3.0
lichtl/darkstar
scripts/zones/Cloister_of_Storms/Zone.lua
30
1738
----------------------------------- -- -- Zone: Cloister_of_Storms (202) -- ----------------------------------- package.loaded["scripts/zones/Cloister_of_Storms/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Cloister_of_Storms/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(517.957,-18.013,540.045,0); end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
master00041/anti-self
bot/utils.lua
473
24167
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end --Check if this chat is realm or not function is_realm(msg) local var = false local realms = 'realms' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(realms)] then if data[tostring(realms)][tostring(msg.to.id)] then var = true end return var end end --Check if this chat is a group or not function is_group(msg) local var = false local groups = 'groups' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(groups)] then if data[tostring(groups)][tostring(msg.to.id)] then var = true end return var end end function savelog(group, logtxt) local text = (os.date("[ %c ]=> "..logtxt.."\n \n")) local file = io.open("./groups/logs/"..group.."log.txt", "a") file:write(text) file:close() end function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end --Check if user is the owner of that group or not function is_owner(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_owner2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is admin or not function is_admin(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_admin2(user_id) local var = false local data = load_data(_config.moderation.data) local user = user_id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is the mod of that group or not function is_momod(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['moderators'] then if data[tostring(msg.to.id)]['moderators'][tostring(user)] then var = true end end end if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_momod2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) local usert = user_id if data[tostring(group_id)] then if data[tostring(group_id)]['moderators'] then if data[tostring(group_id)]['moderators'][tostring(usert)] then var = true end end end if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == usert then var = true end end return var end -- Returns the name of the sender function kick_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_owner2(user_id, chat_id) then -- Ignore admins return end local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, true) end -- Ban function ban_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'banned:'..chat_id redis:sadd(hash, user_id) -- Kick from chat kick_user(user_id, chat_id) end -- Global ban function banall_user(user_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'gbanned' redis:sadd(hash, user_id) end -- Global unban function unbanall_user(user_id) --Save on redis local hash = 'gbanned' redis:srem(hash, user_id) end -- Check if user_id is banned in chat_id or not function is_banned(user_id, chat_id) --Save on redis local hash = 'banned:'..chat_id local banned = redis:sismember(hash, user_id) return banned or false end -- Check if user_id is globally banned or not function is_gbanned(user_id) --Save on redis local hash = 'gbanned' local banned = redis:sismember(hash, user_id) return banned or false end -- Returns chat_id ban list function ban_list(chat_id) local hash = 'banned:'..chat_id local list = redis:smembers(hash) local text = "Ban list !\n\n" for k,v in pairs(list) do local user_info = redis:hgetall('user:'..v) -- vardump(user_info) if user_info then if user_info.username then user = '@'..user_info.username elseif user_info.print_name and not user_info.username then user = string.gsub(user_info.print_name, "_", " ") else user = '' end text = text..k.." - "..user.." ["..v.."]\n" end end return text end -- Returns globally ban list function banall_list() local hash = 'gbanned' local list = redis:smembers(hash) local text = "global bans !\n\n" for k,v in pairs(list) do local user_info = redis:hgetall('user:'..v) -- vardump(user_info) if user_info then if user_info.username then user = '@'..user_info.username elseif user_info.print_name and not user_info.username then user = string.gsub(user_info.print_name, "_", " ") else user = '' end text = text..k.." - "..user.." ["..v.."]\n" end end return text end -- /id by reply function get_message_callback_id(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id send_large_msg(chat, result.from.id) else return 'Use This in Your Groups' end end -- kick by reply for mods and owner function Kick_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end -- Kick by reply for admins function Kick_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_admin2(result.from.id) then -- Ignore admins return end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end --Ban by reply for admins function ban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Ban by reply for admins function ban_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_admin2(result.from.id) then -- Ignore admins return end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Unban by reply function unban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't unban myself" end send_large_msg(chat, "User "..result.from.id.." Unbanned") -- Save on redis local hash = 'banned:'..result.to.id redis:srem(hash, result.from.id) else return 'Use This in Your Groups' end end function banall_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't banall myself" end if is_admin2(result.from.id) then -- Ignore admins return end local name = user_print_name(result.from) banall_user(result.from.id) chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) send_large_msg(chat, "User "..name.."["..result.from.id.."] hammered") else return 'Use This in Your Groups' end end
gpl-2.0
yariplus/love-demos
love-slider/Clickables.lua
1
1081
-- A clickable area of an entity. local Clickable = {} Clickable.x = 0 Clickable.y = 0 Clickable.w = 64 Clickable.h = 64 Clickable.click = function() end function Clickable:new(o) o = o or {} setmetatable(o, {__index = self}) return o end -- A collection of clickable areas for an entity. local Clickables = {} function Clickables:click(x, y, button) for i = 1, #self.clickables do if x > self.entity.sprite.x + self.clickables[i].x and x < self.entity.sprite.x + self.clickables[i].x + self.clickables[i].w and y > self.entity.sprite.y + self.clickables[i].y and y < self.entity.sprite.y + self.clickables[i].y + self.clickables[i].h then self.clickables[i].click() end end end function Clickables:addClickableArea(x, y, w, h, click) local clickable = Clickable:new({ x = x, y = y, w = w, h = h, click = click }) table.insert(self.clickables, clickable) return clickable end function Clickables:new(entity) local o = {entity=entity} o.clickables = o.clickables or {} setmetatable(o, {__index = self}) return o end return Clickables
cc0-1.0
teamactivebot/seed
plugins/supergroup.lua
2
97791
--Begin supergrpup.lua --Check members #Add supergroup local function check_member_super(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg if success == 0 then send_large_msg(receiver, "Promote me to admin first!") end for k,v in pairs(result) do local member_id = v.peer_id if member_id ~= our_id then -- SuperGroup configuration data[tostring(msg.to.id)] = { group_type = 'SuperGroup', long_id = msg.to.peer_id, moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.title, '_', ' '), lock_arabic = 'no', lock_link = "no", flood = 'yes', lock_spam = 'yes', lock_sticker = 'no', member = 'no', public = 'no', lock_rtl = 'no', lock_tgservice = 'yes', lock_contacts = 'no', strict = 'no' } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) local text = 'SuperGroup has been added!' return reply_msg(msg.id, text, ok_cb, false) end end end --Check Members #rem supergroup local function check_member_superrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result) do local member_id = v.id if member_id ~= our_id then -- Group configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = nil save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local text = 'SuperGroup has been removed' return reply_msg(msg.id, text, ok_cb, false) end end end --Function to Add supergroup local function superadd(msg) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) channel_get_users(receiver, check_member_super,{receiver = receiver, data = data, msg = msg}) end --Function to remove supergroup local function superrem(msg) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) channel_get_users(receiver, check_member_superrem,{receiver = receiver, data = data, msg = msg}) end --Get and output admins and bots in supergroup local function callback(cb_extra, success, result) local i = 1 local chat_name = string.gsub(cb_extra.msg.to.print_name, "_", " ") local member_type = cb_extra.member_type local text = member_type.." for "..chat_name..":\n" for k,v in pairsByKeys(result) do if not v.first_name then name = " " else vname = v.first_name:gsub("‮", "") name = vname:gsub("_", " ") end text = text.."\n"..i.." - "..name.."["..v.peer_id.."]" i = i + 1 end send_large_msg(cb_extra.receiver, text) end --Get and output info about supergroup local function callback_info(cb_extra, success, result) local title ="Info for SuperGroup: ["..result.title.."]\n\n" local admin_num = "Admin count: "..result.admins_count.."\n" local user_num = "User count: "..result.participants_count.."\n" local kicked_num = "Kicked user count: "..result.kicked_count.."\n" local channel_id = "ID: "..result.peer_id.."\n" if result.username then channel_username = "Username: @"..result.username else channel_username = "" end local text = title..admin_num..user_num..kicked_num..channel_id..channel_username send_large_msg(cb_extra.receiver, text) end --Get and output members of supergroup local function callback_who(cb_extra, success, result) local text = "Members for "..cb_extra.receiver local i = 1 for k,v in pairsByKeys(result) do if not v.print_name then name = " " else vname = v.print_name:gsub("‮", "") name = vname:gsub("_", " ") end if v.username then username = " @"..v.username else username = "" end text = text.."\n"..i.." - "..name.." "..username.." [ "..v.peer_id.." ]\n" --text = text.."\n"..username i = i + 1 end local file = io.open("./groups/lists/supergroups/"..cb_extra.receiver..".txt", "w") file:write(text) file:flush() file:close() send_document(cb_extra.receiver,"./groups/lists/supergroups/"..cb_extra.receiver..".txt", ok_cb, false) post_msg(cb_extra.receiver, text, ok_cb, false) end --Get and output list of kicked users for supergroup local function callback_kicked(cb_extra, success, result) --vardump(result) local text = "Kicked Members for SuperGroup "..cb_extra.receiver.."\n\n" local i = 1 for k,v in pairsByKeys(result) do if not v.print_name then name = " " else vname = v.print_name:gsub("‮", "") name = vname:gsub("_", " ") end if v.username then name = name.." @"..v.username end text = text.."\n"..i.." - "..name.." [ "..v.peer_id.." ]\n" i = i + 1 end local file = io.open("./groups/lists/supergroups/kicked/"..cb_extra.receiver..".txt", "w") file:write(text) file:flush() file:close() send_document(cb_extra.receiver,"./groups/lists/supergroups/kicked/"..cb_extra.receiver..".txt", ok_cb, false) --send_large_msg(cb_extra.receiver, text) end --Begin supergroup locks local function lock_group_links(msg, data, target) if not is_momod(msg) then return end local group_link_lock = data[tostring(target)]['settings']['lock_link'] if group_link_lock == 'yes' then return 'Link posting is already locked' else data[tostring(target)]['settings']['lock_link'] = 'yes' save_data(_config.moderation.data, data) return 'Link posting has been locked' end end local function unlock_group_links(msg, data, target) if not is_momod(msg) then return end local group_link_lock = data[tostring(target)]['settings']['lock_link'] if group_link_lock == 'no' then return 'Link posting is not locked' else data[tostring(target)]['settings']['lock_link'] = 'no' save_data(_config.moderation.data, data) return 'Link posting has been unlocked' end end local function lock_group_all(msg, data, target) if not is_momod(msg) then return end local group_all_lock = data[tostring(target)]['settings']['all'] if group_all_lock == 'yes' then return 'all setting is already locked' else data[tostring(target)]['settings']['all'] = 'yes' save_data(_config.moderation.data, data) return 'all setting has been locked' end end local function unlock_group_all(msg, data, target) if not is_momod(msg) then return end local group_all_lock = data[tostring(target)]['settings']['all'] if group_all_lock == 'no' then return 'all setting is not locked' else data[tostring(target)]['settings']['all'] = 'no' save_data(_config.moderation.data, data) return 'all setting has been unlocked' end end local function lock_group_etehad(msg, data, target) if not is_momod(msg) then return end local group_etehad_lock = data[tostring(target)]['settings']['etehad'] if group_etehad_lock == 'yes' then return 'etehad setting is already locked' else data[tostring(target)]['settings']['etehad'] = 'yes' save_data(_config.moderation.data, data) return 'etehad setting has been locked' end end local function unlock_group_etehad(msg, data, target) if not is_momod(msg) then return end local group_etehad_lock = data[tostring(target)]['settings']['etehad'] if group_etehad_lock == 'no' then return 'etehad setting is not locked' else data[tostring(target)]['settings']['etehad'] = 'no' save_data(_config.moderation.data, data) return 'etehad setting has been unlocked' end end local function lock_group_leave(msg, data, target) if not is_momod(msg) then return end local group_leave_lock = data[tostring(target)]['settings']['leave'] if group_leave_lock == 'yes' then return 'leave is already locked' else data[tostring(target)]['settings']['leave'] = 'yes' save_data(_config.moderation.data, data) return 'leave has been locked' end end local function unlock_group_leave(msg, data, target) if not is_momod(msg) then return end local group_leave_lock = data[tostring(target)]['settings']['leave'] if group_leave_lock == 'no' then return 'leave is not locked' else data[tostring(target)]['settings']['leave'] = 'no' save_data(_config.moderation.data, data) return 'leave has been unlocked' end end local function lock_group_operator(msg, data, target) if not is_momod(msg) then return end local group_operator_lock = data[tostring(target)]['settings']['operator'] if group_operator_lock == 'yes' then return 'operator is already locked' else data[tostring(target)]['settings']['operator'] = 'yes' save_data(_config.moderation.data, data) return 'operator has been locked' end end local function unlock_group_operator(msg, data, target) if not is_momod(msg) then return end local group_operator_lock = data[tostring(target)]['settings']['operator'] if group_operator_lock == 'no' then return 'operator is not locked' else data[tostring(target)]['settings']['operator'] = 'no' save_data(_config.moderation.data, data) return 'operator has been unlocked' end end local function lock_group_reply(msg, data, target) if not is_momod(msg) then return end local group_reply_lock = data[tostring(target)]['settings']['reply'] if group_reply_lock == 'yes' then return 'reply is already locked' else data[tostring(target)]['settings']['reply'] = 'yes' save_data(_config.moderation.data, data) return 'reply has been locked' end end local function unlock_group_reply(msg, data, target) if not is_momod(msg) then return end local group_reply_lock = data[tostring(target)]['settings']['reply'] if group_reply_lock == 'no' then return 'reply is not locked' else data[tostring(target)]['settings']['reply'] = 'no' save_data(_config.moderation.data, data) return 'reply has been unlocked' end end local function lock_group_username(msg, data, target) if not is_momod(msg) then return end local group_username_lock = data[tostring(target)]['settings']['username'] if group_username_lock == 'yes' then return 'username is already locked' else data[tostring(target)]['settings']['username'] = 'yes' save_data(_config.moderation.data, data) return 'username has been locked' end end local function unlock_group_username(msg, data, target) if not is_momod(msg) then return end local group_username_lock = data[tostring(target)]['settings']['username'] if group_username_lock == 'no' then return 'username is not locked' else data[tostring(target)]['settings']['username'] = 'no' save_data(_config.moderation.data, data) return 'username has been unlocked' end end local function lock_group_media(msg, data, target) if not is_momod(msg) then return end local group_media_lock = data[tostring(target)]['settings']['media'] if group_media_lock == 'yes' then return 'media is already locked' else data[tostring(target)]['settings']['media'] = 'yes' save_data(_config.moderation.data, data) return 'media has been locked' end end local function unlock_group_media(msg, data, target) if not is_momod(msg) then return end local group_media_lock = data[tostring(target)]['settings']['media'] if group_media_lock == 'no' then return 'media is not locked' else data[tostring(target)]['settings']['media'] = 'no' save_data(_config.moderation.data, data) return 'media has been unlocked' end end local function lock_group_fosh(msg, data, target) if not is_momod(msg) then return end local group_fosh_lock = data[tostring(target)]['settings']['fosh'] if group_fosh_lock == 'yes' then return 'fosh is already locked' else data[tostring(target)]['settings']['fosh'] = 'yes' save_data(_config.moderation.data, data) return 'fosh has been locked' end end local function unlock_group_fosh(msg, data, target) if not is_momod(msg) then return end local group_fosh_lock = data[tostring(target)]['settings']['fosh'] if group_fosh_lock == 'no' then return 'fosh is not locked' else data[tostring(target)]['settings']['fosh'] = 'no' save_data(_config.moderation.data, data) return 'fosh has been unlocked' end end local function lock_group_join(msg, data, target) if not is_momod(msg) then return end local group_join_lock = data[tostring(target)]['settings']['join'] if group_join_lock == 'yes' then return 'join is already locked' else data[tostring(target)]['settings']['join'] = 'yes' save_data(_config.moderation.data, data) return 'join has been locked' end end local function unlock_group_join(msg, data, target) if not is_momod(msg) then return end local group_join_lock = data[tostring(target)]['settings']['join'] if group_join_lock == 'no' then return 'join is not locked' else data[tostring(target)]['settings']['join'] = 'no' save_data(_config.moderation.data, data) return 'join has been unlocked' end end local function lock_group_fwd(msg, data, target) if not is_momod(msg) then return end local group_fwd_lock = data[tostring(target)]['settings']['fwd'] if group_fwd_lock == 'yes' then return 'fwd is already locked' else data[tostring(target)]['settings']['fwd'] = 'yes' save_data(_config.moderation.data, data) return 'fwd has been locked' end end local function unlock_group_fwd(msg, data, target) if not is_momod(msg) then return end local group_fwd_lock = data[tostring(target)]['settings']['fwd'] if group_fwd_lock == 'no' then return 'fwd is not locked' else data[tostring(target)]['settings']['fwd'] = 'no' save_data(_config.moderation.data, data) return 'fwd has been unlocked' end end local function lock_group_english(msg, data, target) if not is_momod(msg) then return end local group_english_lock = data[tostring(target)]['settings']['english'] if group_english_lock == 'yes' then return 'english is already locked' else data[tostring(target)]['settings']['english'] = 'yes' save_data(_config.moderation.data, data) return 'english has been locked' end end local function unlock_group_english(msg, data, target) if not is_momod(msg) then return end local group_english_lock = data[tostring(target)]['settings']['english'] if group_english_lock == 'no' then return 'english is not locked' else data[tostring(target)]['settings']['english'] = 'no' save_data(_config.moderation.data, data) return 'english has been unlocked' end end local function lock_group_emoji(msg, data, target) if not is_momod(msg) then return end local group_emoji_lock = data[tostring(target)]['settings']['emoji'] if group_emoji_lock == 'yes' then return 'emoji is already locked' else data[tostring(target)]['settings']['emoji'] = 'yes' save_data(_config.moderation.data, data) return 'emoji has been locked' end end local function unlock_group_emoji(msg, data, target) if not is_momod(msg) then return end local group_emoji_lock = data[tostring(target)]['settings']['emoji'] if group_emoji_lock == 'no' then return 'emoji is not locked' else data[tostring(target)]['settings']['emoji'] = 'no' save_data(_config.moderation.data, data) return 'emoji has been unlocked' end end local function lock_group_tag(msg, data, target) if not is_momod(msg) then return end local group_tag_lock = data[tostring(target)]['settings']['tag'] if group_tag_lock == 'yes' then return 'tag is already locked' else data[tostring(target)]['settings']['tag'] = 'yes' save_data(_config.moderation.data, data) return 'tag has been locked' end end local function unlock_group_tag(msg, data, target) if not is_momod(msg) then return end local group_tag_lock = data[tostring(target)]['settings']['tag'] if group_tag_lock == 'no' then return 'tag is not locked' else data[tostring(target)]['settings']['tag'] = 'no' save_data(_config.moderation.data, data) return 'tag has been unlocked' end end local function unlock_group_all(msg, data, target) if not is_momod(msg) then return end local group_all_lock = data[tostring(target)]['settings']['all'] if group_all_lock == 'no' then return 'all setting is not locked' else data[tostring(target)]['settings']['all'] = 'no' save_data(_config.moderation.data, data) return 'all setting has been unlocked' end end local function lock_group_spam(msg, data, target) if not is_momod(msg) then return end if not is_owner(msg) then return "Owners only!" end local group_spam_lock = data[tostring(target)]['settings']['lock_spam'] if group_spam_lock == 'yes' then return 'SuperGroup spam is already locked' else data[tostring(target)]['settings']['lock_spam'] = 'yes' save_data(_config.moderation.data, data) return 'SuperGroup spam has been locked' end end local function unlock_group_spam(msg, data, target) if not is_momod(msg) then return end local group_spam_lock = data[tostring(target)]['settings']['lock_spam'] if group_spam_lock == 'no' then return 'SuperGroup spam is not locked' else data[tostring(target)]['settings']['lock_spam'] = 'no' save_data(_config.moderation.data, data) return 'SuperGroup spam has been unlocked' end end local function lock_group_flood(msg, data, target) if not is_momod(msg) then return end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Flood is already locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Flood has been locked' end end local function unlock_group_flood(msg, data, target) if not is_momod(msg) then return end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Flood has been unlocked' end end local function lock_group_arabic(msg, data, target) if not is_momod(msg) then return end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'yes' then return 'Arabic is already locked' else data[tostring(target)]['settings']['lock_arabic'] = 'yes' save_data(_config.moderation.data, data) return 'Arabic has been locked' end end local function unlock_group_arabic(msg, data, target) if not is_momod(msg) then return end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'no' then return 'Arabic/Persian is already unlocked' else data[tostring(target)]['settings']['lock_arabic'] = 'no' save_data(_config.moderation.data, data) return 'Arabic/Persian has been unlocked' end end local function lock_group_membermod(msg, data, target) if not is_momod(msg) then return end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'SuperGroup members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'SuperGroup members has been locked' end local function unlock_group_membermod(msg, data, target) if not is_momod(msg) then return end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'SuperGroup members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'SuperGroup members has been unlocked' end end local function lock_group_rtl(msg, data, target) if not is_momod(msg) then return end local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl'] if group_rtl_lock == 'yes' then return 'RTl is already locked' else data[tostring(target)]['settings']['lock_rtl'] = 'yes' save_data(_config.moderation.data, data) return 'RTL has been locked' end end local function unlock_group_rtl(msg, data, target) if not is_momod(msg) then return end local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl'] if group_rtl_lock == 'no' then return 'RTL is already unlocked' else data[tostring(target)]['settings']['lock_rtl'] = 'no' save_data(_config.moderation.data, data) return 'RTL has been unlocked' end end local function lock_group_tgservice(msg, data, target) if not is_momod(msg) then return end local group_tgservice_lock = data[tostring(target)]['settings']['lock_tgservice'] if group_tgservice_lock == 'yes' then return 'Tgservice is already locked' else data[tostring(target)]['settings']['lock_tgservice'] = 'yes' save_data(_config.moderation.data, data) return 'Tgservice has been locked' end end local function unlock_group_tgservice(msg, data, target) if not is_momod(msg) then return end local group_tgservice_lock = data[tostring(target)]['settings']['lock_tgservice'] if group_tgservice_lock == 'no' then return 'TgService Is Not Locked!' else data[tostring(target)]['settings']['lock_tgservice'] = 'no' save_data(_config.moderation.data, data) return 'Tgservice has been unlocked' end end local function lock_group_sticker(msg, data, target) if not is_momod(msg) then return end local group_sticker_lock = data[tostring(target)]['settings']['lock_sticker'] if group_sticker_lock == 'yes' then return 'Sticker posting is already locked' else data[tostring(target)]['settings']['lock_sticker'] = 'yes' save_data(_config.moderation.data, data) return 'Sticker posting has been locked' end end local function unlock_group_sticker(msg, data, target) if not is_momod(msg) then return end local group_sticker_lock = data[tostring(target)]['settings']['lock_sticker'] if group_sticker_lock == 'no' then return 'Sticker posting is already unlocked' else data[tostring(target)]['settings']['lock_sticker'] = 'no' save_data(_config.moderation.data, data) return 'Sticker posting has been unlocked' end end local function lock_group_bots(msg, data, target) if not is_momod(msg) then return end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'yes' then return 'Bots protection is already enabled' else data[tostring(target)]['settings']['lock_bots'] = 'yes' save_data(_config.moderation.data, data) return 'Bots protection has been enabled' end end local function unlock_group_bots(msg, data, target) if not is_momod(msg) then return end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'no' then return 'Bots protection is already disabled' else data[tostring(target)]['settings']['lock_bots'] = 'no' save_data(_config.moderation.data, data) return 'Bots protection has been disabled' end end local function lock_group_contacts(msg, data, target) if not is_momod(msg) then return end local group_rtl_lock = data[tostring(target)]['settings']['lock_contacts'] if group_contacts_lock == 'yes' then return 'Contact posting is already locked' else data[tostring(target)]['settings']['lock_contacts'] = 'yes' save_data(_config.moderation.data, data) return 'Contact posting has been locked' end end local function unlock_group_contacts(msg, data, target) if not is_momod(msg) then return end local group_contacts_lock = data[tostring(target)]['settings']['lock_contacts'] if group_contacts_lock == 'no' then return 'Contact posting is already unlocked' else data[tostring(target)]['settings']['lock_contacts'] = 'no' save_data(_config.moderation.data, data) return 'Contact posting has been unlocked' end end local function enable_strict_rules(msg, data, target) if not is_momod(msg) then return end local group_strict_lock = data[tostring(target)]['settings']['strict'] if group_strict_lock == 'yes' then return 'Settings are already strictly enforced' else data[tostring(target)]['settings']['strict'] = 'yes' save_data(_config.moderation.data, data) return 'Settings will be strictly enforced' end end local function disable_strict_rules(msg, data, target) if not is_momod(msg) then return end local group_strict_lock = data[tostring(target)]['settings']['strict'] if group_strict_lock == 'no' then return 'Settings are not strictly enforced' else data[tostring(target)]['settings']['strict'] = 'no' save_data(_config.moderation.data, data) return 'Settings will not be strictly enforced' end end --End supergroup locks --'Set supergroup rules' function local function set_rulesmod(msg, data, target) if not is_momod(msg) then return end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'SuperGroup rules set' end --'Get supergroup rules' function local function get_rules(msg, data) local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return 'No rules available.' end local rules = data[tostring(msg.to.id)][data_cat] local group_name = data[tostring(msg.to.id)]['settings']['set_name'] local rules = group_name..' rules:\n\n'..rules:gsub("/n", " ") return rules end --Set supergroup to public or not public function local function set_public_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_public_lock = data[tostring(target)]['settings']['public'] local long_id = data[tostring(target)]['long_id'] if not long_id then data[tostring(target)]['long_id'] = msg.to.peer_id save_data(_config.moderation.data, data) end if group_public_lock == 'yes' then return 'Group is already public' else data[tostring(target)]['settings']['public'] = 'yes' save_data(_config.moderation.data, data) end return 'SuperGroup is now: public' end local function unset_public_membermod(msg, data, target) if not is_momod(msg) then return end local group_public_lock = data[tostring(target)]['settings']['public'] local long_id = data[tostring(target)]['long_id'] if not long_id then data[tostring(target)]['long_id'] = msg.to.peer_id save_data(_config.moderation.data, data) end if group_public_lock == 'no' then return 'Group is not public' else data[tostring(target)]['settings']['public'] = 'no' data[tostring(target)]['long_id'] = msg.to.long_id save_data(_config.moderation.data, data) return 'SuperGroup is now: not public' end end --Show supergroup settings; function function show_supergroup_settingsmod(msg, target) if not is_momod(msg) then return end local data = load_data(_config.moderation.data) if data[tostring(target)] then if data[tostring(target)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(target)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local bots_protection = "Yes" if data[tostring(target)]['settings']['lock_bots'] then bots_protection = data[tostring(target)]['settings']['lock_bots'] end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['public'] then data[tostring(target)]['settings']['public'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['lock_rtl'] then data[tostring(target)]['settings']['lock_rtl'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['lock_tgservice'] then data[tostring(target)]['settings']['lock_tgservice'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['tag'] then data[tostring(target)]['settings']['tag'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['emoji'] then data[tostring(target)]['settings']['emoji'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['english'] then data[tostring(target)]['settings']['english'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['fwd'] then data[tostring(target)]['settings']['fwd'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['reply'] then data[tostring(target)]['settings']['reply'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['join'] then data[tostring(target)]['settings']['join'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['fosh'] then data[tostring(target)]['settings']['fosh'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['username'] then data[tostring(target)]['settings']['username'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['media'] then data[tostring(target)]['settings']['media'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['leave'] then data[tostring(target)]['settings']['leave'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['lock_member'] then data[tostring(target)]['settings']['lock_member'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['all'] then data[tostring(target)]['settings']['all'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['operator'] then data[tostring(target)]['settings']['operator'] = 'no' end end if data[tostring(target)]['settings'] then if not data[tostring(target)]['settings']['etehad'] then data[tostring(target)]['settings']['etehad'] = 'no' end end local gp_type = data[tostring(msg.to.id)]['group_type'] local settings = data[tostring(target)]['settings'] local text = "____________________\n⚙SuperGroup settings⚙:⬇️\n____________________\n>Lock links : "..settings.lock_link.."\n>Lock contacts: "..settings.lock_contacts.."\n>Lock flood: "..settings.flood.."\n>Flood sensitivity : "..NUM_MSG_MAX.."\n>Lock spam: "..settings.lock_spam.."\n>Lock Arabic: "..settings.lock_arabic.."\n>Lock Member: "..settings.lock_member.."\n>Lock RTL: "..settings.lock_rtl.."\n>Lock Tgservice: "..settings.lock_tgservice.."\n>Lock sticker: "..settings.lock_sticker.."\n>Lock tag(#): "..settings.tag.."\n>Lock emoji: "..settings.emoji.."\n>Lock english: "..settings.english.."\n>Lock fwd(forward): "..settings.fwd.."\n>Lock reply: "..settings.reply.."\n>Lock join: "..settings.join.."\n>Lock username(@): "..settings.username.."\n>Lock media: "..settings.media.."\n>Lock fosh: "..settings.fosh.."\n>Lock leave: "..settings.leave.."\n>Lock bots: "..bots_protection.."\n>Lock operator: "..settings.operator.."\n____________________\n⚙Easy Sweet&Faster Switch⚙:⬇️\n____________________\n>Switch Model Etehad: "..settings.etehad.."\n>Lock all: "..settings.all.."\n____________________\nℹ️About Groupℹ️:⬇️\n____________________\n>group type: "..gp_type.."\n>Public: "..settings.public.."\n>Strict settings: "..settings.strict.."\n____________________\n>>bot version : v2.9<<\n>>>👑MeGa shield👑<<<\n>>@shieldTM<<" return text end local function promote_admin(receiver, member_username, user_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'channel#id', '') local member_tag_username = string.gsub(member_username, '@', '(at)') if not data[group] then return end if data[group]['moderators'][tostring(user_id)] then return send_large_msg(receiver, member_username..' is already a moderator.') end data[group]['moderators'][tostring(user_id)] = member_tag_username save_data(_config.moderation.data, data) end local function demote_admin(receiver, member_username, user_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'channel#id', '') if not data[group] then return end if not data[group]['moderators'][tostring(user_id)] then return send_large_msg(receiver, member_tag_username..' is not a moderator.') end data[group]['moderators'][tostring(user_id)] = nil save_data(_config.moderation.data, data) end local function promote2(receiver, member_username, user_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'channel#id', '') local member_tag_username = string.gsub(member_username, '@', '(at)') if not data[group] then return send_large_msg(receiver, 'SuperGroup is not added.') end if data[group]['moderators'][tostring(user_id)] then return send_large_msg(receiver, member_username..' is already a moderator.') end data[group]['moderators'][tostring(user_id)] = member_tag_username save_data(_config.moderation.data, data) send_large_msg(receiver, member_username..' has been promoted.') end local function demote2(receiver, member_username, user_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'channel#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if not data[group]['moderators'][tostring(user_id)] then return send_large_msg(receiver, member_tag_username..' is not a moderator.') end data[group]['moderators'][tostring(user_id)] = nil save_data(_config.moderation.data, data) send_large_msg(receiver, member_username..' has been demoted.') end local function modlist(msg) local data = load_data(_config.moderation.data) local groups = "groups" if not data[tostring(groups)][tostring(msg.to.id)] then return 'SuperGroup is not added.' end -- determine if table is empty if next(data[tostring(msg.to.id)]['moderators']) == nil then return 'No moderator in this group.' end local i = 1 local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do message = message ..i..' - '..v..' [' ..k.. '] \n' i = i + 1 end return message end -- Start by reply actions function get_message_callback(extra, success, result) local get_cmd = extra.get_cmd local msg = extra.msg local data = load_data(_config.moderation.data) local print_name = user_print_name(msg.from):gsub("‮", "") local name_log = print_name:gsub("_", " ") if get_cmd == "id" and not result.action then local channel = 'channel#id'..result.to.peer_id savelog(msg.to.id, name_log.." ["..msg.from.id.."] obtained id for: ["..result.from.peer_id.."]") id1 = send_large_msg(channel, result.from.peer_id) elseif get_cmd == 'id' and result.action then local action = result.action.type if action == 'chat_add_user' or action == 'chat_del_user' or action == 'chat_rename' or action == 'chat_change_photo' then if result.action.user then user_id = result.action.user.peer_id else user_id = result.peer_id end local channel = 'channel#id'..result.to.peer_id savelog(msg.to.id, name_log.." ["..msg.from.id.."] obtained id by service msg for: ["..user_id.."]") id1 = send_large_msg(channel, user_id) end elseif get_cmd == "idfrom" then local channel = 'channel#id'..result.to.peer_id savelog(msg.to.id, name_log.." ["..msg.from.id.."] obtained id for msg fwd from: ["..result.fwd_from.peer_id.."]") id2 = send_large_msg(channel, result.fwd_from.peer_id) elseif get_cmd == 'channel_block' and not result.action then local member_id = result.from.peer_id local channel_id = result.to.peer_id if member_id == msg.from.id then return send_large_msg("channel#id"..channel_id, "Leave using kickme command") end if is_momod2(member_id, channel_id) and not is_admin2(msg.from.id) then return send_large_msg("channel#id"..channel_id, "You can't kick mods/owner/admins") end if is_admin2(member_id) then return send_large_msg("channel#id"..channel_id, "You can't kick other admins") end --savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked: ["..user_id.."] by reply") kick_user(member_id, channel_id) elseif get_cmd == 'channel_block' and result.action and result.action.type == 'chat_add_user' then local user_id = result.action.user.peer_id local channel_id = result.to.peer_id if member_id == msg.from.id then return send_large_msg("channel#id"..channel_id, "Leave using kickme command") end if is_momod2(member_id, channel_id) and not is_admin2(msg.from.id) then return send_large_msg("channel#id"..channel_id, "You can't kick mods/owner/admins") end if is_admin2(member_id) then return send_large_msg("channel#id"..channel_id, "You can't kick other admins") end savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked: ["..user_id.."] by reply to sev. msg.") kick_user(user_id, channel_id) elseif get_cmd == "del" then delete_msg(result.id, ok_cb, false) savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted a message by reply") elseif get_cmd == "setadmin" then local user_id = result.from.peer_id local channel_id = "channel#id"..result.to.peer_id channel_set_admin(channel_id, "user#id"..user_id, ok_cb, false) if result.from.username then text = "@"..result.from.username.." set as an admin" else text = "[ "..user_id.." ]set as an admin" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] set: ["..user_id.."] as admin by reply") send_large_msg(channel_id, text) elseif get_cmd == "demoteadmin" then local user_id = result.from.peer_id local channel_id = "channel#id"..result.to.peer_id if is_admin2(result.from.peer_id) then return send_large_msg(channel_id, "You can't demote global admins!") end channel_demote(channel_id, "user#id"..user_id, ok_cb, false) if result.from.username then text = "@"..result.from.username.." has been demoted from admin" else text = "[ "..user_id.." ] has been demoted from admin" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted: ["..user_id.."] from admin by reply") send_large_msg(channel_id, text) elseif get_cmd == "setowner" then local group_owner = data[tostring(result.to.peer_id)]['set_owner'] if group_owner then local channel_id = 'channel#id'..result.to.peer_id if not is_admin2(tonumber(group_owner)) and not is_support(tonumber(group_owner)) then local user = "user#id"..group_owner channel_demote(channel_id, user, ok_cb, false) end local user_id = "user#id"..result.from.peer_id channel_set_admin(channel_id, user_id, ok_cb, false) data[tostring(result.to.peer_id)]['set_owner'] = tostring(result.from.peer_id) save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set: ["..result.from.peer_id.."] as owner by reply") if result.from.username then text = "@"..result.from.username.." [ "..result.from.peer_id.." ] added as owner" else text = "[ "..result.from.peer_id.." ] added as owner" end send_large_msg(channel_id, text) end elseif get_cmd == "promote" then local receiver = result.to.peer_id local full_name = (result.from.first_name or '')..' '..(result.from.last_name or '') local member_name = full_name:gsub("‮", "") local member_username = member_name:gsub("_", " ") if result.from.username then member_username = '@'.. result.from.username end local member_id = result.from.peer_id if result.to.peer_type == 'channel' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted mod: @"..member_username.."["..result.from.peer_id.."] by reply") promote2("channel#id"..result.to.peer_id, member_username, member_id) --channel_set_mod(channel_id, user, ok_cb, false) end elseif get_cmd == "demote" then local full_name = (result.from.first_name or '')..' '..(result.from.last_name or '') local member_name = full_name:gsub("‮", "") local member_username = member_name:gsub("_", " ") if result.from.username then member_username = '@'.. result.from.username end local member_id = result.from.peer_id --local user = "user#id"..result.peer_id savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted mod: @"..member_username.."["..user_id.."] by reply") demote2("channel#id"..result.to.peer_id, member_username, member_id) --channel_demote(channel_id, user, ok_cb, false) elseif get_cmd == 'mute_user' then if result.service then local action = result.action.type if action == 'chat_add_user' or action == 'chat_del_user' or action == 'chat_rename' or action == 'chat_change_photo' then if result.action.user then user_id = result.action.user.peer_id end end if action == 'chat_add_user_link' then if result.from then user_id = result.from.peer_id end end else user_id = result.from.peer_id end local receiver = extra.receiver local chat_id = msg.to.id print(user_id) print(chat_id) if is_muted_user(chat_id, user_id) then unmute_user(chat_id, user_id) send_large_msg(receiver, "["..user_id.."] removed from the muted user list") elseif is_admin1(msg) then mute_user(chat_id, user_id) send_large_msg(receiver, " ["..user_id.."] added to the muted user list") end end end -- End by reply actions --By ID actions local function cb_user_info(extra, success, result) local receiver = extra.receiver local user_id = result.peer_id local get_cmd = extra.get_cmd local data = load_data(_config.moderation.data) --[[if get_cmd == "setadmin" then local user_id = "user#id"..result.peer_id channel_set_admin(receiver, user_id, ok_cb, false) if result.username then text = "@"..result.username.." has been set as an admin" else text = "[ "..result.peer_id.." ] has been set as an admin" end send_large_msg(receiver, text)]] if get_cmd == "demoteadmin" then if is_admin2(result.peer_id) then return send_large_msg(receiver, "You can't demote global admins!") end local user_id = "user#id"..result.peer_id channel_demote(receiver, user_id, ok_cb, false) if result.username then text = "@"..result.username.." has been demoted from admin" send_large_msg(receiver, text) else text = "[ "..result.peer_id.." ] has been demoted from admin" send_large_msg(receiver, text) end elseif get_cmd == "promote" then if result.username then member_username = "@"..result.username else member_username = string.gsub(result.print_name, '_', ' ') end promote2(receiver, member_username, user_id) elseif get_cmd == "demote" then if result.username then member_username = "@"..result.username else member_username = string.gsub(result.print_name, '_', ' ') end demote2(receiver, member_username, user_id) end end -- Begin resolve username actions local function callbackres(extra, success, result) local member_id = result.peer_id local member_username = "@"..result.username local get_cmd = extra.get_cmd if get_cmd == "res" then local user = result.peer_id local name = string.gsub(result.print_name, "_", " ") local channel = 'channel#id'..extra.channelid send_large_msg(channel, user..'\n'..name) return user elseif get_cmd == "id" then local user = result.peer_id local channel = 'channel#id'..extra.channelid send_large_msg(channel, user) return user elseif get_cmd == "invite" then local receiver = extra.channel local user_id = "user#id"..result.peer_id channel_invite(receiver, user_id, ok_cb, false) --[[elseif get_cmd == "channel_block" then local user_id = result.peer_id local channel_id = extra.channelid local sender = extra.sender if member_id == sender then return send_large_msg("channel#id"..channel_id, "Leave using kickme command") end if is_momod2(member_id, channel_id) and not is_admin2(sender) then return send_large_msg("channel#id"..channel_id, "You can't kick mods/owner/admins") end if is_admin2(member_id) then return send_large_msg("channel#id"..channel_id, "You can't kick other admins") end kick_user(user_id, channel_id) elseif get_cmd == "setadmin" then local user_id = "user#id"..result.peer_id local channel_id = extra.channel channel_set_admin(channel_id, user_id, ok_cb, false) if result.username then text = "@"..result.username.." has been set as an admin" send_large_msg(channel_id, text) else text = "@"..result.peer_id.." has been set as an admin" send_large_msg(channel_id, text) end elseif get_cmd == "setowner" then local receiver = extra.channel local channel = string.gsub(receiver, 'channel#id', '') local from_id = extra.from_id local group_owner = data[tostring(channel)]['set_owner'] if group_owner then local user = "user#id"..group_owner if not is_admin2(group_owner) and not is_support(group_owner) then channel_demote(receiver, user, ok_cb, false) end local user_id = "user#id"..result.peer_id channel_set_admin(receiver, user_id, ok_cb, false) data[tostring(channel)]['set_owner'] = tostring(result.peer_id) save_data(_config.moderation.data, data) savelog(channel, name_log.." ["..from_id.."] set ["..result.peer_id.."] as owner by username") if result.username then text = member_username.." [ "..result.peer_id.." ] added as owner" else text = "[ "..result.peer_id.." ] added as owner" end send_large_msg(receiver, text) end]] elseif get_cmd == "promote" then local receiver = extra.channel local user_id = result.peer_id --local user = "user#id"..result.peer_id promote2(receiver, member_username, user_id) --channel_set_mod(receiver, user, ok_cb, false) elseif get_cmd == "demote" then local receiver = extra.channel local user_id = result.peer_id local user = "user#id"..result.peer_id demote2(receiver, member_username, user_id) elseif get_cmd == "demoteadmin" then local user_id = "user#id"..result.peer_id local channel_id = extra.channel if is_admin2(result.peer_id) then return send_large_msg(channel_id, "You can't demote global admins!") end channel_demote(channel_id, user_id, ok_cb, false) if result.username then text = "@"..result.username.." has been demoted from admin" send_large_msg(channel_id, text) else text = "@"..result.peer_id.." has been demoted from admin" send_large_msg(channel_id, text) end local receiver = extra.channel local user_id = result.peer_id demote_admin(receiver, member_username, user_id) elseif get_cmd == 'mute_user' then local user_id = result.peer_id local receiver = extra.receiver local chat_id = string.gsub(receiver, 'channel#id', '') if is_muted_user(chat_id, user_id) then unmute_user(chat_id, user_id) send_large_msg(receiver, " ["..user_id.."] removed from muted user list") elseif is_owner(extra.msg) then mute_user(chat_id, user_id) send_large_msg(receiver, " ["..user_id.."] added to muted user list") end end end --End resolve username actions --Begin non-channel_invite username actions local function in_channel_cb(cb_extra, success, result) local get_cmd = cb_extra.get_cmd local receiver = cb_extra.receiver local msg = cb_extra.msg local data = load_data(_config.moderation.data) local print_name = user_print_name(cb_extra.msg.from):gsub("‮", "") local name_log = print_name:gsub("_", " ") local member = cb_extra.username local memberid = cb_extra.user_id if member then text = 'No user @'..member..' in this SuperGroup.' else text = 'No user ['..memberid..'] in this SuperGroup.' end if get_cmd == "channel_block" then for k,v in pairs(result) do vusername = v.username vpeer_id = tostring(v.peer_id) if vusername == member or vpeer_id == memberid then local user_id = v.peer_id local channel_id = cb_extra.msg.to.id local sender = cb_extra.msg.from.id if user_id == sender then return send_large_msg("channel#id"..channel_id, "Leave using kickme command") end if is_momod2(user_id, channel_id) and not is_admin2(sender) then return send_large_msg("channel#id"..channel_id, "You can't kick mods/owner/admins") end if is_admin2(user_id) then return send_large_msg("channel#id"..channel_id, "You can't kick other admins") end if v.username then text = "" savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked: @"..v.username.." ["..v.peer_id.."]") else text = "" savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked: ["..v.peer_id.."]") end kick_user(user_id, channel_id) return end end elseif get_cmd == "setadmin" then for k,v in pairs(result) do vusername = v.username vpeer_id = tostring(v.peer_id) if vusername == member or vpeer_id == memberid then local user_id = "user#id"..v.peer_id local channel_id = "channel#id"..cb_extra.msg.to.id channel_set_admin(channel_id, user_id, ok_cb, false) if v.username then text = "@"..v.username.." ["..v.peer_id.."] has been set as an admin" savelog(msg.to.id, name_log.." ["..msg.from.id.."] set admin @"..v.username.." ["..v.peer_id.."]") else text = "["..v.peer_id.."] has been set as an admin" savelog(msg.to.id, name_log.." ["..msg.from.id.."] set admin "..v.peer_id) end if v.username then member_username = "@"..v.username else member_username = string.gsub(v.print_name, '_', ' ') end local receiver = channel_id local user_id = v.peer_id promote_admin(receiver, member_username, user_id) end send_large_msg(channel_id, text) return end elseif get_cmd == 'setowner' then for k,v in pairs(result) do vusername = v.username vpeer_id = tostring(v.peer_id) if vusername == member or vpeer_id == memberid then local channel = string.gsub(receiver, 'channel#id', '') local from_id = cb_extra.msg.from.id local group_owner = data[tostring(channel)]['set_owner'] if group_owner then if not is_admin2(tonumber(group_owner)) and not is_support(tonumber(group_owner)) then local user = "user#id"..group_owner channel_demote(receiver, user, ok_cb, false) end local user_id = "user#id"..v.peer_id channel_set_admin(receiver, user_id, ok_cb, false) data[tostring(channel)]['set_owner'] = tostring(v.peer_id) save_data(_config.moderation.data, data) savelog(channel, name_log.."["..from_id.."] set ["..v.peer_id.."] as owner by username") if result.username then text = member_username.." ["..v.peer_id.."] added as owner" else text = "["..v.peer_id.."] added as owner" end end elseif memberid and vusername ~= member and vpeer_id ~= memberid then local channel = string.gsub(receiver, 'channel#id', '') local from_id = cb_extra.msg.from.id local group_owner = data[tostring(channel)]['set_owner'] if group_owner then if not is_admin2(tonumber(group_owner)) and not is_support(tonumber(group_owner)) then local user = "user#id"..group_owner channel_demote(receiver, user, ok_cb, false) end data[tostring(channel)]['set_owner'] = tostring(memberid) save_data(_config.moderation.data, data) savelog(channel, name_log.."["..from_id.."] set ["..memberid.."] as owner by username") text = "["..memberid.."] added as owner" end end end end send_large_msg(receiver, text) end --End non-channel_invite username actions --'Set supergroup photo' function local function set_supergroup_photo(msg, success, result) local data = load_data(_config.moderation.data) if not data[tostring(msg.to.id)] then return end local receiver = get_receiver(msg) if success then local file = 'data/photos/channel_photo_'..msg.to.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) channel_set_photo(receiver, file, ok_cb, false) data[tostring(msg.to.id)]['settings']['set_photo'] = file save_data(_config.moderation.data, data) send_large_msg(receiver, 'Photo saved!', ok_cb, false) else print('Error downloading: '..msg.id) send_large_msg(receiver, 'Failed, please try again!', ok_cb, false) end end --Run function local function run(msg, matches) if msg.to.type == 'chat' then if matches[1] == 'tosuper' then if not is_admin1(msg) then return end local receiver = get_receiver(msg) chat_upgrade(receiver, ok_cb, false) end elseif msg.to.type == 'channel'then if matches[1] == 'tosuper' then if not is_admin1(msg) then return end return "Already a SuperGroup" end end if msg.to.type == 'channel' then local support_id = msg.from.id local receiver = get_receiver(msg) local print_name = user_print_name(msg.from):gsub("‮", "") local name_log = print_name:gsub("_", " ") local data = load_data(_config.moderation.data) if matches[1] == 'add' and not matches[2] then if not is_admin1(msg) and not is_support(support_id) then return end if is_super_group(msg) then return reply_msg(msg.id, 'SuperGroup is already added.', ok_cb, false) end print("SuperGroup "..msg.to.print_name.."("..msg.to.id..") added") savelog(msg.to.id, name_log.." ["..msg.from.id.."] added SuperGroup") superadd(msg) set_mutes(msg.to.id) channel_set_admin(receiver, 'user#id'..msg.from.id, ok_cb, false) end if matches[1] == 'rem' and is_admin1(msg) and not matches[2] then if not is_super_group(msg) then return reply_msg(msg.id, 'SuperGroup is not added.', ok_cb, false) end print("SuperGroup "..msg.to.print_name.."("..msg.to.id..") removed") superrem(msg) rem_mutes(msg.to.id) end if not data[tostring(msg.to.id)] then return end if matches[1] == "gpinfo" then if not is_owner(msg) then return end savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup info") channel_info(receiver, callback_info, {receiver = receiver, msg = msg}) end if matches[1] == "admins" then if not is_owner(msg) and not is_support(msg.from.id) then return end member_type = 'Admins' savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup Admins list") admins = channel_get_admins(receiver,callback, {receiver = receiver, msg = msg, member_type = member_type}) end if matches[1] == "owner" then local group_owner = data[tostring(msg.to.id)]['set_owner'] if not group_owner then return "no owner,ask admins in support groups to set owner for your SuperGroup" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner") return "SuperGroup owner is ["..group_owner..']' end if matches[1] == "modlist" then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist") return modlist(msg) -- channel_get_admins(receiver,callback, {receiver = receiver}) end if matches[1] == "bots" and is_momod(msg) then member_type = 'Bots' savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup bots list") channel_get_bots(receiver, callback, {receiver = receiver, msg = msg, member_type = member_type}) end if matches[1] == "who" and not matches[2] and is_momod(msg) then local user_id = msg.from.peer_id savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup users list") channel_get_users(receiver, callback_who, {receiver = receiver}) end if matches[1] == "kicked" and is_momod(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested Kicked users list") channel_get_kicked(receiver, callback_kicked, {receiver = receiver}) end if matches[1] == 'del' and is_momod(msg) then if type(msg.reply_id) ~= "nil" then local cbreply_extra = { get_cmd = 'del', msg = msg } delete_msg(msg.id, ok_cb, false) get_message(msg.reply_id, get_message_callback, cbreply_extra) end end if matches[1] == 'block' or matches[1] == 'kick' and is_momod(msg) then if type(msg.reply_id) ~= "nil" then local cbreply_extra = { get_cmd = 'channel_block', msg = msg } get_message(msg.reply_id, get_message_callback, cbreply_extra) elseif matches[1] == 'block' or matches[1] == 'kick' and string.match(matches[2], '^%d+$') then --[[local user_id = matches[2] local channel_id = msg.to.id if is_momod2(user_id, channel_id) and not is_admin2(user_id) then return send_large_msg(receiver, "You can't kick mods/owner/admins") end savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked: [ user#id"..user_id.." ]") kick_user(user_id, channel_id)]] local get_cmd = 'channel_block' local msg = msg local user_id = matches[2] channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, user_id=user_id}) elseif msg.text:match("@[%a%d]") then --[[local cbres_extra = { channelid = msg.to.id, get_cmd = 'channel_block', sender = msg.from.id } local username = matches[2] local username = string.gsub(matches[2], '@', '') savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked: @"..username) resolve_username(username, callbackres, cbres_extra)]] local get_cmd = 'channel_block' local msg = msg local username = matches[2] local username = string.gsub(matches[2], '@', '') channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, username=username}) end end if matches[1] == 'id' then if type(msg.reply_id) ~= "nil" and is_momod(msg) and not matches[2] then local cbreply_extra = { get_cmd = 'id', msg = msg } get_message(msg.reply_id, get_message_callback, cbreply_extra) elseif type(msg.reply_id) ~= "nil" and matches[2] == "from" and is_momod(msg) then local cbreply_extra = { get_cmd = 'idfrom', msg = msg } get_message(msg.reply_id, get_message_callback, cbreply_extra) elseif msg.text:match("@[%a%d]") then local cbres_extra = { channelid = msg.to.id, get_cmd = 'id' } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested ID for: @"..username) resolve_username(username, callbackres, cbres_extra) else savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup ID") return ">Your Name: " ..string.gsub(msg.from.print_name, "_", " ").. "\n>Your Username: @"..(msg.from.username or '----').."\n>Your ID: "..msg.from.id.."\n\n>SuperGroup Name: " ..string.gsub(msg.to.print_name, "_", " ").. "\n>SuperGroup ID: "..msg.to.id end end if matches[1] == 'kickme' then if msg.to.type == 'channel' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] left via kickme") channel_kick("channel#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false) end end if matches[1] == 'newlink' and is_momod(msg)then local function callback_link (extra , success, result) local receiver = get_receiver(msg) if success == 0 then send_large_msg(receiver, '*Error: Failed to retrieve link* \nReason: Not creator.\n\nIf you have the link, please use /setlink to set it') data[tostring(msg.to.id)]['settings']['set_link'] = nil save_data(_config.moderation.data, data) else send_large_msg(receiver, "Created a new link") data[tostring(msg.to.id)]['settings']['set_link'] = result save_data(_config.moderation.data, data) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] attempted to create a new SuperGroup link") export_channel_link(receiver, callback_link, false) end if matches[1] == 'setlink' and is_owner(msg) then data[tostring(msg.to.id)]['settings']['set_link'] = 'waiting' save_data(_config.moderation.data, data) return 'Please send the new group link now' end if msg.text then if msg.text:match("^(https://telegram.me/joinchat/%S+)$") and data[tostring(msg.to.id)]['settings']['set_link'] == 'waiting' and is_owner(msg) then data[tostring(msg.to.id)]['settings']['set_link'] = msg.text save_data(_config.moderation.data, data) return "New link set" end end if matches[1] == 'link' then if not is_momod(msg) then return end local group_link = data[tostring(msg.to.id)]['settings']['set_link'] if not group_link then return "Create a link using /newlink first!\n\nOr if I am not creator use /setlink to set your link" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]") return "Group link:\n"..group_link end if matches[1] == "invite" and is_sudo(msg) then local cbres_extra = { channel = get_receiver(msg), get_cmd = "invite" } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] invited @"..username) resolve_username(username, callbackres, cbres_extra) end if matches[1] == 'res' and is_owner(msg) then local cbres_extra = { channelid = msg.to.id, get_cmd = 'res' } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] resolved username: @"..username) resolve_username(username, callbackres, cbres_extra) end --[[if matches[1] == 'kick' and is_momod(msg) then local receiver = channel..matches[3] local user = "user#id"..matches[2] chaannel_kick(receiver, user, ok_cb, false) end]] if matches[1] == 'setadmin' then if not is_support(msg.from.id) and not is_owner(msg) then return end if type(msg.reply_id) ~= "nil" then local cbreply_extra = { get_cmd = 'setadmin', msg = msg } setadmin = get_message(msg.reply_id, get_message_callback, cbreply_extra) elseif matches[1] == 'setadmin' and string.match(matches[2], '^%d+$') then --[[] local receiver = get_receiver(msg) local user_id = "user#id"..matches[2] local get_cmd = 'setadmin' user_info(user_id, cb_user_info, {receiver = receiver, get_cmd = get_cmd})]] local get_cmd = 'setadmin' local msg = msg local user_id = matches[2] channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, user_id=user_id}) elseif matches[1] == 'setadmin' and not string.match(matches[2], '^%d+$') then --[[local cbres_extra = { channel = get_receiver(msg), get_cmd = 'setadmin' } local username = matches[2] local username = string.gsub(matches[2], '@', '') savelog(msg.to.id, name_log.." ["..msg.from.id.."] set admin @"..username) resolve_username(username, callbackres, cbres_extra)]] local get_cmd = 'setadmin' local msg = msg local username = matches[2] local username = string.gsub(matches[2], '@', '') channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, username=username}) end end if matches[1] == 'demoteadmin' then if not is_support(msg.from.id) and not is_owner(msg) then return end if type(msg.reply_id) ~= "nil" then local cbreply_extra = { get_cmd = 'demoteadmin', msg = msg } demoteadmin = get_message(msg.reply_id, get_message_callback, cbreply_extra) elseif matches[1] == 'demoteadmin' and string.match(matches[2], '^%d+$') then local receiver = get_receiver(msg) local user_id = "user#id"..matches[2] local get_cmd = 'demoteadmin' user_info(user_id, cb_user_info, {receiver = receiver, get_cmd = get_cmd}) elseif matches[1] == 'demoteadmin' and not string.match(matches[2], '^%d+$') then local cbres_extra = { channel = get_receiver(msg), get_cmd = 'demoteadmin' } local username = matches[2] local username = string.gsub(matches[2], '@', '') savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted admin @"..username) resolve_username(username, callbackres, cbres_extra) end end if matches[1] == 'setowner' and is_owner(msg) then if type(msg.reply_id) ~= "nil" then local cbreply_extra = { get_cmd = 'setowner', msg = msg } setowner = get_message(msg.reply_id, get_message_callback, cbreply_extra) elseif matches[1] == 'setowner' and string.match(matches[2], '^%d+$') then --[[ local group_owner = data[tostring(msg.to.id)]['set_owner'] if group_owner then local receiver = get_receiver(msg) local user_id = "user#id"..group_owner if not is_admin2(group_owner) and not is_support(group_owner) then channel_demote(receiver, user_id, ok_cb, false) end local user = "user#id"..matches[2] channel_set_admin(receiver, user, ok_cb, false) data[tostring(msg.to.id)]['set_owner'] = tostring(matches[2]) save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner") local text = "[ "..matches[2].." ] added as owner" return text end]] local get_cmd = 'setowner' local msg = msg local user_id = matches[2] channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, user_id=user_id}) elseif matches[1] == 'setowner' and not string.match(matches[2], '^%d+$') then local get_cmd = 'setowner' local msg = msg local username = matches[2] local username = string.gsub(matches[2], '@', '') channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, username=username}) end end if matches[1] == 'promote' then if not is_momod(msg) then return end if not is_owner(msg) then return "Only owner/admin can promote" end if type(msg.reply_id) ~= "nil" then local cbreply_extra = { get_cmd = 'promote', msg = msg } promote = get_message(msg.reply_id, get_message_callback, cbreply_extra) elseif matches[1] == 'promote' and string.match(matches[2], '^%d+$') then local receiver = get_receiver(msg) local user_id = "user#id"..matches[2] local get_cmd = 'promote' savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted user#id"..matches[2]) user_info(user_id, cb_user_info, {receiver = receiver, get_cmd = get_cmd}) elseif matches[1] == 'promote' and not string.match(matches[2], '^%d+$') then local cbres_extra = { channel = get_receiver(msg), get_cmd = 'promote', } local username = matches[2] local username = string.gsub(matches[2], '@', '') savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @"..username) return resolve_username(username, callbackres, cbres_extra) end end if matches[1] == 'mp' and is_sudo(msg) then channel = get_receiver(msg) user_id = 'user#id'..matches[2] channel_set_mod(channel, user_id, ok_cb, false) return "ok" end if matches[1] == 'md' and is_sudo(msg) then channel = get_receiver(msg) user_id = 'user#id'..matches[2] channel_demote(channel, user_id, ok_cb, false) return "ok" end if matches[1] == 'demote' then if not is_momod(msg) then return end if not is_owner(msg) then return "Only owner/support/admin can promote" end if type(msg.reply_id) ~= "nil" then local cbreply_extra = { get_cmd = 'demote', msg = msg } demote = get_message(msg.reply_id, get_message_callback, cbreply_extra) elseif matches[1] == 'demote' and string.match(matches[2], '^%d+$') then local receiver = get_receiver(msg) local user_id = "user#id"..matches[2] local get_cmd = 'demote' savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted user#id"..matches[2]) user_info(user_id, cb_user_info, {receiver = receiver, get_cmd = get_cmd}) elseif not string.match(matches[2], '^%d+$') then local cbres_extra = { channel = get_receiver(msg), get_cmd = 'demote' } local username = matches[2] local username = string.gsub(matches[2], '@', '') savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @"..username) return resolve_username(username, callbackres, cbres_extra) end end if matches[1] == "setname" and is_momod(msg) then local receiver = get_receiver(msg) local set_name = string.gsub(matches[2], '_', '') savelog(msg.to.id, name_log.." ["..msg.from.id.."] renamed SuperGroup to: "..matches[2]) rename_channel(receiver, set_name, ok_cb, false) end if msg.service and msg.action.type == 'chat_rename' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] renamed SuperGroup to: "..msg.to.title) data[tostring(msg.to.id)]['settings']['set_name'] = msg.to.title save_data(_config.moderation.data, data) end if matches[1] == "setabout" and is_momod(msg) then local receiver = get_receiver(msg) local about_text = matches[2] local data_cat = 'description' local target = msg.to.id data[tostring(target)][data_cat] = about_text save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup description to: "..about_text) channel_set_about(receiver, about_text, ok_cb, false) return "Description has been set.\n\nSelect the chat again to see the changes." end if matches[1] == "setusername" and is_admin1(msg) then local function ok_username_cb (extra, success, result) local receiver = extra.receiver if success == 1 then send_large_msg(receiver, "SuperGroup username Set.\n\nSelect the chat again to see the changes.") elseif success == 0 then send_large_msg(receiver, "Failed to set SuperGroup username.\nUsername may already be taken.\n\nNote: Username can use a-z, 0-9 and underscores.\nMinimum length is 5 characters.") end end local username = string.gsub(matches[2], '@', '') channel_set_username(receiver, username, ok_username_cb, {receiver=receiver}) end if matches[1] == 'setrules' and is_momod(msg) then rules = matches[2] local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[2].."]") return set_rulesmod(msg, data, target) end if msg.media then if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_momod(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set new SuperGroup photo") load_photo(msg.id, set_supergroup_photo, msg) return end end if matches[1] == 'setphoto' and is_momod(msg) then data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] started setting new SuperGroup photo") return 'Please send the new group photo now' end if matches[1] == 'clean' then if not is_momod(msg) then return end if not is_momod(msg) then return "Only owner can clean" end if matches[2] == 'modlist' then if next(data[tostring(msg.to.id)]['moderators']) == nil then return 'No moderator(s) in this SuperGroup.' end for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil save_data(_config.moderation.data, data) end savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist") return 'Modlist has been cleaned' end if matches[2] == 'rules' then local data_cat = 'rules' if data[tostring(msg.to.id)][data_cat] == nil then return "Rules have not been set" end data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules") return 'Rules have been cleaned' end if matches[2] == 'about' then local receiver = get_receiver(msg) local about_text = ' ' local data_cat = 'description' if data[tostring(msg.to.id)][data_cat] == nil then return 'About is not set' end data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about") channel_set_about(receiver, about_text, ok_cb, false) return "About has been cleaned" end if matches[2] == 'silentlist' then chat_id = msg.to.id local hash = 'mute_user:'..chat_id redis:del(hash) return "silentlist Cleaned" end if matches[2] == 'username' and is_admin1(msg) then local function ok_username_cb (extra, success, result) local receiver = extra.receiver if success == 1 then send_large_msg(receiver, "SuperGroup username cleaned.") elseif success == 0 then send_large_msg(receiver, "Failed to clean SuperGroup username.") end end local username = "" channel_set_username(receiver, username, ok_username_cb, {receiver=receiver}) end end if matches[1] == 'lock' and is_momod(msg) then local target = msg.to.id if matches[2] == 'all' then local safemode ={ lock_group_links(msg, data, target), lock_group_tag(msg, data, target), lock_group_spam(msg, data, target), lock_group_flood(msg, data, target), lock_group_arabic(msg, data, target), lock_group_membermod(msg, data, target), lock_group_rtl(msg, data, target), lock_group_tgservice(msg, data, target), lock_group_sticker(msg, data, target), lock_group_contacts(msg, data, target), lock_group_english(msg, data, target), lock_group_fwd(msg, data, target), lock_group_reply(msg, data, target), lock_group_join(msg, data, target), lock_group_emoji(msg, data, target), lock_group_username(msg, data, target), lock_group_fosh(msg, data, target), lock_group_media(msg, data, target), lock_group_leave(msg, data, target), lock_group_bots(msg, data, target), lock_group_operator(msg, data, target), } return lock_group_all(msg, data, target), safemode end if matches[2] == 'etehad' then local etehad ={ unlock_group_links(msg, data, target), lock_group_tag(msg, data, target), lock_group_spam(msg, data, target), lock_group_flood(msg, data, target), unlock_group_arabic(msg, data, target), lock_group_membermod(msg, data, target), unlock_group_rtl(msg, data, target), lock_group_tgservice(msg, data, target), lock_group_sticker(msg, data, target), unlock_group_contacts(msg, data, target), unlock_group_english(msg, data, target), unlock_group_fwd(msg, data, target), unlock_group_reply(msg, data, target), lock_group_join(msg, data, target), unlock_group_emoji(msg, data, target), unlock_group_username(msg, data, target), lock_group_fosh(msg, data, target), unlock_group_media(msg, data, target), lock_group_leave(msg, data, target), lock_group_bots(msg, data, target), unlock_group_operator(msg, data, target), } return lock_group_etehad(msg, data, target), etehad end if matches[2] == 'links' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked link posting ") return lock_group_links(msg, data, target) end if matches[2] == 'join' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked join ") return lock_group_join(msg, data, target) end if matches[2] == 'tag' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked tag ") return lock_group_tag(msg, data, target) end if matches[2] == 'spam' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked spam ") return lock_group_spam(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ") return lock_group_flood(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ") return lock_group_arabic(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ") return lock_group_membermod(msg, data, target) end if matches[2]:lower() == 'rtl' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked rtl chars. in names") return lock_group_rtl(msg, data, target) end if matches[2] == 'tgservice' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked Tgservice Actions") return lock_group_tgservice(msg, data, target) end if matches[2] == 'sticker' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked sticker posting") return lock_group_sticker(msg, data, target) end if matches[2] == 'contacts' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked contact posting") return lock_group_contacts(msg, data, target) end if matches[2] == 'strict' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked enabled strict settings") return enable_strict_rules(msg, data, target) end if matches[2] == 'english' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked english") return lock_group_english(msg, data, target) end if matches[2] == 'fwd' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked fwd") return lock_group_fwd(msg, data, target) end if matches[2] == 'reply' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked reply") return lock_group_reply(msg, data, target) end if matches[2] == 'emoji' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked emoji") return lock_group_emoji(msg, data, target) end if matches[2] == 'fosh' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked fosh") return lock_group_fosh(msg, data, target) end if matches[2] == 'media' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked media") return lock_group_media(msg, data, target) end if matches[2] == 'username' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked username") return lock_group_username(msg, data, target) end if matches[2] == 'leave' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked leave") return lock_group_leave(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots") return lock_group_bots(msg, data, target) end if matches[2] == 'operator' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked operator") return lock_group_operator(msg, data, target) end end if matches[1] == 'unlock' and is_momod(msg) then local target = msg.to.id if matches[2] == 'all' then local dsafemode ={ unlock_group_links(msg, data, target), unlock_group_tag(msg, data, target), unlock_group_spam(msg, data, target), unlock_group_flood(msg, data, target), unlock_group_arabic(msg, data, target), unlock_group_membermod(msg, data, target), unlock_group_rtl(msg, data, target), unlock_group_tgservice(msg, data, target), unlock_group_sticker(msg, data, target), unlock_group_contacts(msg, data, target), unlock_group_english(msg, data, target), unlock_group_fwd(msg, data, target), unlock_group_reply(msg, data, target), unlock_group_join(msg, data, target), unlock_group_emoji(msg, data, target), unlock_group_username(msg, data, target), unlock_group_fosh(msg, data, target), unlock_group_media(msg, data, target), unlock_group_leave(msg, data, target), unlock_group_bots(msg, data, target), unlock_group_operator(msg, data, target), } return unlock_group_all(msg, data, target), dsafemode end if matches[2] == 'etehad' then local detehad ={ lock_group_links(msg, data, target), unlock_group_tag(msg, data, target), lock_group_spam(msg, data, target), lock_group_flood(msg, data, target), unlock_group_arabic(msg, data, target), unlock_group_membermod(msg, data, target), unlock_group_rtl(msg, data, target), unlock_group_tgservice(msg, data, target), unlock_group_sticker(msg, data, target), unlock_group_contacts(msg, data, target), unlock_group_english(msg, data, target), unlock_group_fwd(msg, data, target), unlock_group_reply(msg, data, target), unlock_group_join(msg, data, target), unlock_group_emoji(msg, data, target), unlock_group_username(msg, data, target), unlock_group_fosh(msg, data, target), unlock_group_media(msg, data, target), unlock_group_leave(msg, data, target), unlock_group_bots(msg, data, target), unlock_group_operator(msg, data, target), } return unlock_group_etehad(msg, data, target), detehad end if matches[2] == 'links' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked link posting") return unlock_group_links(msg, data, target) end if matches[2] == 'join' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked join") return unlock_group_join(msg, data, target) end if matches[2] == 'tag' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked tag") return unlock_group_tag(msg, data, target) end if matches[2] == 'spam' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked spam") return unlock_group_spam(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood") return unlock_group_flood(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked Arabic") return unlock_group_arabic(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ") return unlock_group_membermod(msg, data, target) end if matches[2]:lower() == 'rtl' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked RTL chars. in names") return unlock_group_rtl(msg, data, target) end if matches[2] == 'tgservice' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked tgservice actions") return unlock_group_tgservice(msg, data, target) end if matches[2] == 'sticker' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked sticker posting") return unlock_group_sticker(msg, data, target) end if matches[2] == 'contacts' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked contact posting") return unlock_group_contacts(msg, data, target) end if matches[2] == 'strict' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked disabled strict settings") return disable_strict_rules(msg, data, target) end if matches[2] == 'english' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked english") return unlock_group_english(msg, data, target) end if matches[2] == 'fwd' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked fwd") return unlock_group_fwd(msg, data, target) end if matches[2] == 'reply' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked reply") return unlock_group_reply(msg, data, target) end if matches[2] == 'emoji' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked disabled emoji") return unlock_group_emoji(msg, data, target) end if matches[2] == 'fosh' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked fosh") return unlock_group_fosh(msg, data, target) end if matches[2] == 'media' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked media") return unlock_group_media(msg, data, target) end if matches[2] == 'username' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked disabled username") return unlock_group_username(msg, data, target) end if matches[2] == 'leave' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked leave") return unlock_group_leave(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots") return unlock_group_bots(msg, data, target) end if matches[2] == 'operator' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked operator") return unlock_group_operator(msg, data, target) end end if matches[1] == 'setflood' then if not is_momod(msg) then return end if tonumber(matches[2]) < 1 or tonumber(matches[2]) > 200 then return "Wrong number,range is [1-200]" end local flood_max = matches[2] data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]") return 'Flood has been set to: '..matches[2] end if matches[1] == 'public' and is_momod(msg) then local target = msg.to.id if matches[2] == 'yes' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: public") return set_public_membermod(msg, data, target) end if matches[2] == 'no' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: not public") return unset_public_membermod(msg, data, target) end end if matches[1] == 'mute' and is_owner(msg) then local chat_id = msg.to.id if matches[2] == 'audio' then local msg_type = 'Audio' if not is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type) mute(chat_id, msg_type) return msg_type.." has been muted" else return "SuperGroup mute "..msg_type.." is already on" end end if matches[2] == 'photo' then local msg_type = 'Photo' if not is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type) mute(chat_id, msg_type) return msg_type.." has been muted" else return "SuperGroup mute "..msg_type.." is already on" end end if matches[2] == 'video' then local msg_type = 'Video' if not is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type) mute(chat_id, msg_type) return msg_type.." has been muted" else return "SuperGroup mute "..msg_type.." is already on" end end if matches[2] == 'gifs' then local msg_type = 'Gifs' if not is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type) mute(chat_id, msg_type) return msg_type.." have been muted" else return "SuperGroup mute "..msg_type.." is already on" end end if matches[2] == 'documents' then local msg_type = 'Documents' if not is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type) mute(chat_id, msg_type) return msg_type.." have been muted" else return "SuperGroup mute "..msg_type.." is already on" end end if matches[2] == 'text' then local msg_type = 'Text' if not is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type) mute(chat_id, msg_type) return msg_type.." has been muted" else return "Mute "..msg_type.." is already on" end end if matches[2] == 'all' then local msg_type = 'All' if not is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type) mute(chat_id, msg_type) return "Mute "..msg_type.." has been enabled" else return "Mute "..msg_type.." is already on" end end end if matches[1] == 'unmute' and is_momod(msg) then local chat_id = msg.to.id if matches[2] == 'audio' then local msg_type = 'Audio' if is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute "..msg_type) unmute(chat_id, msg_type) return msg_type.." has been unmuted" else return "Mute "..msg_type.." is already off" end end if matches[2] == 'photo' then local msg_type = 'Photo' if is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute "..msg_type) unmute(chat_id, msg_type) return msg_type.." has been unmuted" else return "Mute "..msg_type.." is already off" end end if matches[2] == 'video' then local msg_type = 'Video' if is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute "..msg_type) unmute(chat_id, msg_type) return msg_type.." has been unmuted" else return "Mute "..msg_type.." is already off" end end if matches[2] == 'gifs' then local msg_type = 'Gifs' if is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute "..msg_type) unmute(chat_id, msg_type) return msg_type.." have been unmuted" else return "Mute "..msg_type.." is already off" end end if matches[2] == 'documents' then local msg_type = 'Documents' if is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute "..msg_type) unmute(chat_id, msg_type) return msg_type.." have been unmuted" else return "Mute "..msg_type.." is already off" end end if matches[2] == 'text' then local msg_type = 'Text' if is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute message") unmute(chat_id, msg_type) return msg_type.." has been unmuted" else return "Mute text is already off" end end if matches[2] == 'all' then local msg_type = 'All' if is_muted(chat_id, msg_type..': yes') then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute "..msg_type) unmute(chat_id, msg_type) return "Mute "..msg_type.." has been disabled" else return "Mute "..msg_type.." is already disabled" end end end if matches[1] == "silent" or matches[1] == "unsilent" and is_momod(msg) then local chat_id = msg.to.id local hash = "mute_user"..chat_id local user_id = "" if type(msg.reply_id) ~= "nil" then local receiver = get_receiver(msg) local get_cmd = "mute_user" muteuser = get_message(msg.reply_id, get_message_callback, {receiver = receiver, get_cmd = get_cmd, msg = msg}) elseif matches[1] == "silent" or matches[1] == "unsilent" and string.match(matches[2], '^%d+$') then local user_id = matches[2] if is_muted_user(chat_id, user_id) then unmute_user(chat_id, user_id) savelog(msg.to.id, name_log.." ["..msg.from.id.."] removed ["..user_id.."] from the muted users list") return "["..user_id.."] removed from the muted users list" elseif is_momod(msg) then mute_user(chat_id, user_id) savelog(msg.to.id, name_log.." ["..msg.from.id.."] added ["..user_id.."] to the muted users list") return "["..user_id.."] added to the muted user list" end elseif matches[1] == "silent" or matches[1] == "unsilent" and not string.match(matches[2], '^%d+$') then local receiver = get_receiver(msg) local get_cmd = "mute_user" local username = matches[2] local username = string.gsub(matches[2], '@', '') resolve_username(username, callbackres, {receiver = receiver, get_cmd = get_cmd, msg=msg}) end end if matches[1] == "muteslist" and is_momod(msg) then local chat_id = msg.to.id if not has_mutes(chat_id) then set_mutes(chat_id) return mutes_list(chat_id) end savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup muteslist") return mutes_list(chat_id) end if matches[1] == "silentlist" and is_momod(msg) then local chat_id = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup mutelist") return muted_user_list(chat_id) end if matches[1] == 'settings' and is_momod(msg) then local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup settings ") return show_supergroup_settingsmod(msg, target) end if matches[1] == 'rules' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules") return get_rules(msg, data) end if matches[1] == 'help' and not is_owner(msg) then text = "Message /superhelp to @antispam_shield in private for SuperGroup help" reply_msg(msg.id, text, ok_cb, false) elseif matches[1] == 'help' and is_owner(msg) then local name_log = user_print_name(msg.from) savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /superhelp") return super_help() end if matches[1] == 'peer_id' and is_admin1(msg)then text = msg.to.peer_id reply_msg(msg.id, text, ok_cb, false) post_large_msg(receiver, text) end if matches[1] == 'msg.to.id' and is_admin1(msg) then text = msg.to.id reply_msg(msg.id, text, ok_cb, false) post_large_msg(receiver, text) end --Admin Join Service Message if msg.service then local action = msg.action.type if action == 'chat_add_user_link' then if is_owner2(msg.from.id) then local receiver = get_receiver(msg) local user = "user#id"..msg.from.id savelog(msg.to.id, name_log.." Admin ["..msg.from.id.."] joined the SuperGroup via link") channel_set_admin(receiver, user, ok_cb, false) end if is_support(msg.from.id) and not is_owner2(msg.from.id) then local receiver = get_receiver(msg) local user = "user#id"..msg.from.id savelog(msg.to.id, name_log.." Support member ["..msg.from.id.."] joined the SuperGroup") channel_set_mod(receiver, user, ok_cb, false) end end if action == 'chat_add_user' then if is_owner2(msg.action.user.id) then local receiver = get_receiver(msg) local user = "user#id"..msg.action.user.id savelog(msg.to.id, name_log.." Admin ["..msg.action.user.id.."] added to the SuperGroup by [ "..msg.from.id.." ]") channel_set_admin(receiver, user, ok_cb, false) end if is_support(msg.action.user.id) and not is_owner2(msg.action.user.id) then local receiver = get_receiver(msg) local user = "user#id"..msg.action.user.id savelog(msg.to.id, name_log.." Support member ["..msg.action.user.id.."] added to the SuperGroup by [ "..msg.from.id.." ]") channel_set_mod(receiver, user, ok_cb, false) end end end if matches[1] == 'msg.to.peer_id' then post_large_msg(receiver, msg.to.peer_id) end end end local function pre_process(msg) if not msg.text and msg.media then msg.text = '['..msg.media.type..']' end return msg end return { patterns = { "^[#!/]([Aa]dd)$", "^[#!/]([Rr]em)$", "^[#!/]([Mm]ove) (.*)$", "^[#!/]([Gg]pinfo)$", "^[#!/]([Aa]dmins)$", "^[#!/]([Oo]wner)$", "^[#!/]([Mm]odlist)$", "^[#!/]([Bb]ots)$", "^[#!/]([Ww]ho)$", "^[#!/]([Kk]icked)$", "^[#!/]([Bb]lock) (.*)", "^[#!/]([Bb]lock)", "^[#!/]([Kk]ick) (.*)", "^[#!/]([Kk]ick)", "^[#!/]([Tt]osuper)$", "^[#!/]([Ii][Dd])$", "^[#!/]([Ii][Dd]) (.*)$", "^[#!/]([Kk]ickme)$", "^[#!/]([Nn]ewlink)$", "^[#!/]([Ss]etlink)$", "^[#!/]([Ll]ink)$", "^[#!/]([Rr]es) (.*)$", "^[#!/]([Ss]etadmin) (.*)$", "^[#!/]([Ss]etadmin)", "^[#!/]([Dd]emoteadmin) (.*)$", "^[#!/]([Dd]emoteadmin)", "^[#!/]([Ss]etowner) (.*)$", "^[#!/]([Ss]etowner)$", "^[#!/]([Pp]romote) (.*)$", "^[#!/]([Pp]romote)", "^[#!/]([Dd]emote) (.*)$", "^[#!/]([Dd]emote)", "^[#!/]([Ss]etname) (.*)$", "^[#!/]([Ss]etabout) (.*)$", "^[#!/]([Ss]etrules) (.*)$", "^[#!/]([Ss]etphoto)$", "^[#!/]([Ss]etusername) (.*)$", "^[#!/]([Dd]el)$", "^[#!/]([Ll]ock) (.*)$", "^[#!/]([Uu]nlock) (.*)$", "^[#!/]([Mm]ute) ([^%s]+)$", "^[#!/]([Uu]nmute) ([^%s]+)$", "^[#!/]([Ss]ilent)$", "^[#!/]([Ss]ilent) (.*)$", "^[#!/]([Uu]nsilent)$", "^[#!/]([Uu]nsilent) (.*)$", "^[#!/]([Pp]ublic) (.*)$", "^[#!/]([Ss]ettings)$", "^[#!/]([Rr]ules)$", "^[#!/]([Ss]etflood) (%d+)$", "^[#!/]([Cc]lean) (.*)$", "^[#!/]([Hh]elp)$", "^[#!/]([Mm]uteslist)$", "^[#!/]([Ss]ilentlist)$", "[#!/](mp) (.*)", "[#!/](md) (.*)", "^(https://telegram.me/joinchat/%S+)$", "msg.to.peer_id", "%[(document)%]", "%[(photo)%]", "%[(video)%]", "%[(audio)%]", "%[(contact)%]", "^!!tgservice (.+)$", }, run = run, pre_process = pre_process }
gpl-2.0
lichtl/darkstar
scripts/zones/Abyssea-Grauberg/Zone.lua
33
1488
----------------------------------- -- -- Zone: Abyssea - Grauberg -- ----------------------------------- package.loaded["scripts/zones/Abyssea-Grauberg/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Abyssea-Grauberg/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(-555,31,-760,0); end if (player:getQuestStatus(ABYSSEA, THE_TRUTH_BECKONS) == QUEST_ACCEPTED and player:getVar("1stTimeAyssea") == 0) then player:setVar("1stTimeAyssea",1); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
RunAwayDSP/darkstar
scripts/globals/effects/tabula_rasa.lua
12
3502
----------------------------------- -- -- -- ----------------------------------- function onEffectGain(target,effect) local regen = effect:getSubPower() local helix = effect:getPower() if (target:hasStatusEffect(dsp.effect.LIGHT_ARTS) or target:hasStatusEffect(dsp.effect.ADDENDUM_WHITE)) then target:addMod(dsp.mod.BLACK_MAGIC_COST, -30) target:addMod(dsp.mod.BLACK_MAGIC_CAST, -30) target:addMod(dsp.mod.BLACK_MAGIC_RECAST, -30) target:addMod(dsp.mod.LIGHT_ARTS_REGEN, math.ceil(regen/1.5)) target:addMod(dsp.mod.REGEN_DURATION, math.ceil((regen*2)/1.5)) target:addMod(dsp.mod.HELIX_EFFECT, helix) target:addMod(dsp.mod.HELIX_DURATION, 108) elseif (target:hasStatusEffect(dsp.effect.DARK_ARTS) or target:hasStatusEffect(dsp.effect.ADDENDUM_BLACK)) then target:addMod(dsp.mod.WHITE_MAGIC_COST, -30) target:addMod(dsp.mod.WHITE_MAGIC_CAST, -30) target:addMod(dsp.mod.WHITE_MAGIC_RECAST, -30) target:addMod(dsp.mod.LIGHT_ARTS_REGEN, regen) target:addMod(dsp.mod.REGEN_DURATION, regen*2) target:addMod(dsp.mod.HELIX_EFFECT, math.ceil(helix/1.5)) target:addMod(dsp.mod.HELIX_DURATION, 36) else target:addMod(dsp.mod.BLACK_MAGIC_COST, -10) target:addMod(dsp.mod.BLACK_MAGIC_CAST, -10) target:addMod(dsp.mod.BLACK_MAGIC_RECAST, -10) target:addMod(dsp.mod.WHITE_MAGIC_COST, -10) target:addMod(dsp.mod.WHITE_MAGIC_CAST, -10) target:addMod(dsp.mod.WHITE_MAGIC_RECAST, -10) target:addMod(dsp.mod.LIGHT_ARTS_REGEN, regen) target:addMod(dsp.mod.REGEN_DURATION, regen*2) target:addMod(dsp.mod.HELIX_EFFECT, helix) target:addMod(dsp.mod.HELIX_DURATION, 108) end end function onEffectTick(target,effect) end function onEffectLose(target,effect) local regen = effect:getSubPower() local helix = effect:getPower() if (target:hasStatusEffect(dsp.effect.LIGHT_ARTS) or target:hasStatusEffect(dsp.effect.ADDENDUM_WHITE)) then target:delMod(dsp.mod.BLACK_MAGIC_COST, -30) target:delMod(dsp.mod.BLACK_MAGIC_CAST, -30) target:delMod(dsp.mod.BLACK_MAGIC_RECAST, -30) target:delMod(dsp.mod.LIGHT_ARTS_REGEN, math.ceil(regen/1.5)) target:delMod(dsp.mod.REGEN_DURATION, math.ceil((regen*2)/1.5)) target:delMod(dsp.mod.HELIX_EFFECT, helix) target:delMod(dsp.mod.HELIX_DURATION, 108) elseif (target:hasStatusEffect(dsp.effect.DARK_ARTS) or target:hasStatusEffect(dsp.effect.ADDENDUM_BLACK)) then target:delMod(dsp.mod.WHITE_MAGIC_COST, -30) target:delMod(dsp.mod.WHITE_MAGIC_CAST, -30) target:delMod(dsp.mod.WHITE_MAGIC_RECAST, -30) target:delMod(dsp.mod.LIGHT_ARTS_REGEN, regen) target:delMod(dsp.mod.REGEN_DURATION, regen*2) target:delMod(dsp.mod.HELIX_EFFECT, math.ceil(helix/1.5)) target:delMod(dsp.mod.HELIX_DURATION, 36) else target:delMod(dsp.mod.BLACK_MAGIC_COST, -10) target:delMod(dsp.mod.BLACK_MAGIC_CAST, -10) target:delMod(dsp.mod.BLACK_MAGIC_RECAST, -10) target:delMod(dsp.mod.WHITE_MAGIC_COST, -10) target:delMod(dsp.mod.WHITE_MAGIC_CAST, -10) target:delMod(dsp.mod.WHITE_MAGIC_RECAST, -10) target:delMod(dsp.mod.LIGHT_ARTS_REGEN, regen) target:delMod(dsp.mod.REGEN_DURATION, regen*2) target:delMod(dsp.mod.HELIX_EFFECT, helix) target:delMod(dsp.mod.HELIX_DURATION, 108) end end
gpl-3.0
RunAwayDSP/darkstar
scripts/zones/West_Ronfaure/IDs.lua
8
3945
----------------------------------- -- Area: West_Ronfaure ----------------------------------- require("scripts/globals/zone") ----------------------------------- zones = zones or {} zones[dsp.zone.WEST_RONFAURE] = { text = { ITEM_CANNOT_BE_OBTAINED = 6404, -- You cannot obtain the <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6410, -- Obtained: <item>. GIL_OBTAINED = 6411, -- Obtained <number> gil. KEYITEM_OBTAINED = 6413, -- Obtained key item: <keyitem>. KEYITEM_LOST = 6414, -- Lost key item: <keyitem>. CONQUEST_BASE = 7071, -- Tallying conquest results... FISHING_MESSAGE_OFFSET = 7230, -- You can't fish here. DIG_THROW_AWAY = 7243, -- You dig up <item>, but your inventory is full. You regretfully throw the <item> away. FIND_NOTHING = 7245, -- You dig and you dig, but find nothing. GACHEMAGE_DIALOG = 7331, -- Orcish scouts lurk in the shadows. Consider yourself warned! COLMAIE_DIALOG = 7331, -- Orcish scouts lurk in the shadows. Consider yourself warned! ADALEFONT_DIALOG = 7332, -- If you sense danger, just flee into the city. I'll not endanger myself on your account! LAILLERA_DIALOG = 7333, -- I mustn't chat while on duty. Sorry. PICKPOCKET_GACHEMAGE = 7334, -- A pickpocket? Now that you mention it, I did see a woman flee the city. She ran west. PICKPOCKET_ADALEFONT = 7335, -- What, someone picked your pocket? And you call yourself an adventurer! PALCOMONDAU_REPORT = 7377, -- Scout reporting! All is quiet on the road to Ghelsba! PALCOMONDAU_DIALOG = 7378, -- Let me be! I must patrol the road to Ghelsba. ZOVRIACE_REPORT = 7380, -- Scout reporting! All is quiet on the roads to La Theine! ZOVRIACE_DIALOG = 7382, -- Let me be! I return to Southgate with word on La Theine. DISMAYED_CUSTOMER = 7408, -- You find some worthless scraps of paper. CONQUEST = 7530, -- You've earned conquest points! PLAYER_OBTAINS_ITEM = 8048, -- <name> obtains <item>! UNABLE_TO_OBTAIN_ITEM = 8049, -- You were unable to obtain the item. PLAYER_OBTAINS_TEMP_ITEM = 8050, -- <name> obtains the temporary item: <item>! ALREADY_POSSESS_TEMP = 8051, -- You already possess that temporary item. NO_COMBINATION = 8056, -- You were unable to enter a combination. REGIME_REGISTERED = 10421, -- New training regime registered! COMMON_SENSE_SURVIVAL = 12422, -- It appears that you have arrived at a new survival guide provided by the Adventurers' Mutual Aid Network. Common sense dictates that you should now be able to teleport here from similar tomes throughout the world. }, mob = { FUNGUS_BEETLE_PH = { [17187046] = 17187047, -- -133.001 -20.636 -141.110 [17187115] = 17187047, -- -287.202 -20.826 -199.075 [17187114] = 17187047, -- -295.626 -21.389 -192.191 }, JAGGEDY_EARED_JACK_PH = { [17187110] = 17187111, -- -262.780 -22.384 -253.873 [17187109] = 17187111, -- -267.389 -21.669 -252.720 [17187108] = 17187111, -- -273.558 -19.943 -284.081 [17187042] = 17187111, -- -248.681 -21.336 -163.987 [17187154] = 17187111, -- -329.892 -9.702 -313.713 [17187152] = 17187111, -- -278.421 -11.691 -351.425 [17187132] = 17187111, -- -204.492 -20.754 -324.770 }, MARAUDER_DVOGZOG = 17187273, }, npc = { CASKET_BASE = 17187500, SIGNPOST_OFFSET = 17187538, OVERSEER_BASE = 17187558, }, } return zones[dsp.zone.WEST_RONFAURE]
gpl-3.0
lichtl/darkstar
scripts/zones/Port_Jeuno/npcs/Challoux.lua
17
1132
----------------------------------- -- Area: Port Jeuno -- NPC: Challoux -- Standard Merchant NPC ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil; require("scripts/zones/Port_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,CHALLOUX_SHOP_DIALOG); stock = {0x11C1,62, --Gysahl Greens 0x0348,4, --Chocobo Feather 0x439B,9} --Dart showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
lichtl/darkstar
scripts/zones/Abyssea-Vunkerl/npcs/qm11.lua
14
1345
----------------------------------- -- Zone: Abyssea-Vunkerl -- NPC: qm11 (???) -- Spawns Pascerpot -- @pos ? ? ? 217 ----------------------------------- require("scripts/globals/status"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) --[[ if (trade:hasItemQty(3108,1) and trade:getItemCount() == 1) then -- Player has all the required items. if (GetMobAction(17666497) == ACTION_NONE) then -- Mob not already spawned from this SpawnMob(17666497):updateClaim(player); -- Spawn NM, Despawn after inactive for 5 minutes (pt has to reclaim within 5 of a wipe) player:tradeComplete(); end end ]] end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(1010, 3108); -- Inform player what items they need. end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
RunAwayDSP/darkstar
scripts/zones/Norg/npcs/_700.lua
9
2624
----------------------------------- -- Area: Norg -- NPC: Oaken door (Gilgamesh's room) -- !pos 97 -7 -12 252 ----------------------------------- require("scripts/globals/missions"); require("scripts/globals/settings"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) local ZilartMission = player:getCurrentMission(ZILART); local currentMission = player:getCurrentMission(BASTOK); local ZilartStatus = player:getCharVar("ZilartStatus"); -- Checked here to be fair to new players local DMEarrings = 0; for i=14739, 14743 do if (player:hasItem(i)) then DMEarrings = DMEarrings + 1; end end if (ZilartMission == dsp.mission.id.zilart.WELCOME_TNORG) then player:startEvent(2); -- Zilart Missions 2 elseif (ZilartMission == dsp.mission.id.zilart.ROMAEVE and player:getCharVar("ZilartStatus") <= 1) then player:startEvent(3); -- Zilart Missions 9 elseif (ZilartMission == dsp.mission.id.zilart.THE_HALL_OF_THE_GODS) then player:startEvent(169); -- Zilart Missions 11 elseif (currentMission == dsp.mission.id.bastok.THE_PIRATE_S_COVE and player:getCharVar("MissionStatus") == 1) then player:startEvent(98); -- Bastok Mission 6-2 elseif (ZilartMission == dsp.mission.id.zilart.THE_SEALED_SHRINE and ZilartStatus == 0 and DMEarrings <= NUMBER_OF_DM_EARRINGS) then player:startEvent(172); else player:startEvent(5); end return 1; end; -- 175 5 2 3 169 172 206 235 -- 175 0 2 3 4 7 8 9 10 98 99 29 12 13 -- 146 158 164 169 170 171 172 173 176 177 232 233 234 function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 2 and option == 0) then player:completeMission(ZILART,dsp.mission.id.zilart.WELCOME_TNORG); player:addMission(ZILART,dsp.mission.id.zilart.KAZAMS_CHIEFTAINESS); elseif (csid == 3 and option == 0) then player:setCharVar("ZilartStatus",0); player:completeMission(ZILART,dsp.mission.id.zilart.ROMAEVE); player:addMission(ZILART,dsp.mission.id.zilart.THE_TEMPLE_OF_DESOLATION); elseif (csid == 169 and option == 0) then player:completeMission(ZILART,dsp.mission.id.zilart.THE_HALL_OF_THE_GODS); player:addMission(ZILART,dsp.mission.id.zilart.THE_MITHRA_AND_THE_CRYSTAL); elseif (csid == 98) then player:setCharVar("MissionStatus",2); elseif (csid == 172 and bit.band(option, 0x40000000) == 0) then player:setCharVar("ZilartStatus",1); end end;
gpl-3.0
lichtl/darkstar
scripts/globals/items/kalamar.lua
18
1307
----------------------------------------- -- ID: 5448 -- Item: Kalamar -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity 3 -- Mind -5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0 if (target:getRace() ~= 7) then result = 247; end if (target:getMod(MOD_EAT_RAW_FISH) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,5448); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 3); target:addMod(MOD_MND, -5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 3); target:delMod(MOD_MND, -5); end;
gpl-3.0
lichtl/darkstar
scripts/zones/Valkurm_Dunes/npcs/Fighting_Ant_IM.lua
14
3326
----------------------------------- -- Area: Valkurm Dunes -- NPC: Fighting Ant, I.M. -- Border Conquest Guards -- @pos 908.245 -1.171 -411.504 103 ----------------------------------- package.loaded["scripts/zones/Valkurm_Dunes/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Valkurm_Dunes/TextIDs"); local guardnation = NATION_BASTOK; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = ZULKHEIM; local csid = 0x7ff8; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
taiha/luci
modules/luci-base/luasrc/model/network.lua
4
36490
-- Copyright 2009-2015 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local type, next, pairs, ipairs, loadfile, table, select = type, next, pairs, ipairs, loadfile, table, select local tonumber, tostring, math = tonumber, tostring, math local require = require local nxo = require "nixio" local nfs = require "nixio.fs" local ipc = require "luci.ip" local sys = require "luci.sys" local utl = require "luci.util" local dsp = require "luci.dispatcher" local uci = require "luci.model.uci" local lng = require "luci.i18n" local jsc = require "luci.jsonc" module "luci.model.network" IFACE_PATTERNS_VIRTUAL = { } IFACE_PATTERNS_IGNORE = { "^wmaster%d", "^wifi%d", "^hwsim%d", "^imq%d", "^ifb%d", "^mon%.wlan%d", "^sit%d", "^gre%d", "^gretap%d", "^ip6gre%d", "^ip6tnl%d", "^tunl%d", "^lo$" } IFACE_PATTERNS_WIRELESS = { "^wlan%d", "^wl%d", "^ath%d", "^%w+%.network%d" } protocol = utl.class() local _protocols = { } local _interfaces, _bridge, _switch, _tunnel, _swtopo local _ubusnetcache, _ubusdevcache, _ubuswificache local _uci function _filter(c, s, o, r) local val = _uci:get(c, s, o) if val then local l = { } if type(val) == "string" then for val in val:gmatch("%S+") do if val ~= r then l[#l+1] = val end end if #l > 0 then _uci:set(c, s, o, table.concat(l, " ")) else _uci:delete(c, s, o) end elseif type(val) == "table" then for _, val in ipairs(val) do if val ~= r then l[#l+1] = val end end if #l > 0 then _uci:set(c, s, o, l) else _uci:delete(c, s, o) end end end end function _append(c, s, o, a) local val = _uci:get(c, s, o) or "" if type(val) == "string" then local l = { } for val in val:gmatch("%S+") do if val ~= a then l[#l+1] = val end end l[#l+1] = a _uci:set(c, s, o, table.concat(l, " ")) elseif type(val) == "table" then local l = { } for _, val in ipairs(val) do if val ~= a then l[#l+1] = val end end l[#l+1] = a _uci:set(c, s, o, l) end end function _stror(s1, s2) if not s1 or #s1 == 0 then return s2 and #s2 > 0 and s2 else return s1 end end function _get(c, s, o) return _uci:get(c, s, o) end function _set(c, s, o, v) if v ~= nil then if type(v) == "boolean" then v = v and "1" or "0" end return _uci:set(c, s, o, v) else return _uci:delete(c, s, o) end end function _wifi_iface(x) local _, p for _, p in ipairs(IFACE_PATTERNS_WIRELESS) do if x:match(p) then return true end end return false end function _wifi_state(key, val, field) local radio, radiostate, ifc, ifcstate if not next(_ubuswificache) then _ubuswificache = utl.ubus("network.wireless", "status", {}) or {} -- workaround extended section format for radio, radiostate in pairs(_ubuswificache) do for ifc, ifcstate in pairs(radiostate.interfaces) do if ifcstate.section and ifcstate.section:sub(1, 1) == '@' then local s = _uci:get_all('wireless.%s' % ifcstate.section) if s then ifcstate.section = s['.name'] end end end end end for radio, radiostate in pairs(_ubuswificache) do for ifc, ifcstate in pairs(radiostate.interfaces) do if ifcstate[key] == val then return ifcstate[field] end end end end function _wifi_lookup(ifn) -- got a radio#.network# pseudo iface, locate the corresponding section local radio, ifnidx = ifn:match("^(%w+)%.network(%d+)$") if radio and ifnidx then local sid = nil local num = 0 ifnidx = tonumber(ifnidx) _uci:foreach("wireless", "wifi-iface", function(s) if s.device == radio then num = num + 1 if num == ifnidx then sid = s['.name'] return false end end end) return sid -- looks like wifi, try to locate the section via ubus state elseif _wifi_iface(ifn) then return _wifi_state("ifname", ifn, "section") end end function _iface_virtual(x) local _, p for _, p in ipairs(IFACE_PATTERNS_VIRTUAL) do if x:match(p) then return true end end return false end function _iface_ignore(x) local _, p for _, p in ipairs(IFACE_PATTERNS_IGNORE) do if x:match(p) then return true end end return false end function init(cursor) _uci = cursor or _uci or uci.cursor() _interfaces = { } _bridge = { } _switch = { } _tunnel = { } _swtopo = { } _ubusnetcache = { } _ubusdevcache = { } _ubuswificache = { } -- read interface information local n, i for n, i in ipairs(nxo.getifaddrs()) do local name = i.name:match("[^:]+") if _iface_virtual(name) then _tunnel[name] = true end if _tunnel[name] or not (_iface_ignore(name) or _iface_virtual(name)) then _interfaces[name] = _interfaces[name] or { idx = i.ifindex or n, name = name, rawname = i.name, flags = { }, ipaddrs = { }, ip6addrs = { } } if i.family == "packet" then _interfaces[name].flags = i.flags _interfaces[name].stats = i.data _interfaces[name].macaddr = i.addr elseif i.family == "inet" then _interfaces[name].ipaddrs[#_interfaces[name].ipaddrs+1] = ipc.IPv4(i.addr, i.netmask) elseif i.family == "inet6" then _interfaces[name].ip6addrs[#_interfaces[name].ip6addrs+1] = ipc.IPv6(i.addr, i.netmask) end end end -- read bridge informaton local b, l for l in utl.execi("brctl show") do if not l:match("STP") then local r = utl.split(l, "%s+", nil, true) if #r == 4 then b = { name = r[1], id = r[2], stp = r[3] == "yes", ifnames = { _interfaces[r[4]] } } if b.ifnames[1] then b.ifnames[1].bridge = b end _bridge[r[1]] = b elseif b then b.ifnames[#b.ifnames+1] = _interfaces[r[2]] b.ifnames[#b.ifnames].bridge = b end end end -- read switch topology local boardinfo = jsc.parse(nfs.readfile("/etc/board.json") or "") if type(boardinfo) == "table" and type(boardinfo.switch) == "table" then local switch, layout for switch, layout in pairs(boardinfo.switch) do if type(layout) == "table" and type(layout.ports) == "table" then local _, port local ports = { } local nports = { } local netdevs = { } for _, port in ipairs(layout.ports) do if type(port) == "table" and type(port.num) == "number" and (type(port.role) == "string" or type(port.device) == "string") then local spec = { num = port.num, role = port.role or "cpu", index = port.index or port.num } if port.device then spec.device = port.device spec.tagged = port.need_tag netdevs[tostring(port.num)] = port.device end ports[#ports+1] = spec if port.role then nports[port.role] = (nports[port.role] or 0) + 1 end end end table.sort(ports, function(a, b) if a.role ~= b.role then return (a.role < b.role) end return (a.index < b.index) end) local pnum, role for _, port in ipairs(ports) do if port.role ~= role then role = port.role pnum = 1 end if role == "cpu" then port.label = "CPU (%s)" % port.device elseif nports[role] > 1 then port.label = "%s %d" %{ role:upper(), pnum } pnum = pnum + 1 else port.label = role:upper() end port.role = nil port.index = nil end _swtopo[switch] = { ports = ports, netdevs = netdevs } end end end return _M end function save(self, ...) _uci:save(...) _uci:load(...) end function commit(self, ...) _uci:commit(...) _uci:load(...) end function ifnameof(self, x) if utl.instanceof(x, interface) then return x:name() elseif utl.instanceof(x, protocol) then return x:ifname() elseif type(x) == "string" then return x:match("^[^:]+") end end function get_protocol(self, protoname, netname) local v = _protocols[protoname] if v then return v(netname or "__dummy__") end end function get_protocols(self) local p = { } local _, v for _, v in ipairs(_protocols) do p[#p+1] = v("__dummy__") end return p end function register_protocol(self, protoname) local proto = utl.class(protocol) function proto.__init__(self, name) self.sid = name end function proto.proto(self) return protoname end _protocols[#_protocols+1] = proto _protocols[protoname] = proto return proto end function register_pattern_virtual(self, pat) IFACE_PATTERNS_VIRTUAL[#IFACE_PATTERNS_VIRTUAL+1] = pat end function has_ipv6(self) return nfs.access("/proc/net/ipv6_route") end function add_network(self, n, options) local oldnet = self:get_network(n) if n and #n > 0 and n:match("^[a-zA-Z0-9_]+$") and not oldnet then if _uci:section("network", "interface", n, options) then return network(n) end elseif oldnet and oldnet:is_empty() then if options then local k, v for k, v in pairs(options) do oldnet:set(k, v) end end return oldnet end end function get_network(self, n) if n and _uci:get("network", n) == "interface" then return network(n) end end function get_networks(self) local nets = { } local nls = { } _uci:foreach("network", "interface", function(s) nls[s['.name']] = network(s['.name']) end) local n for n in utl.kspairs(nls) do nets[#nets+1] = nls[n] end return nets end function del_network(self, n) local r = _uci:delete("network", n) if r then _uci:delete_all("network", "alias", function(s) return (s.interface == n) end) _uci:delete_all("network", "route", function(s) return (s.interface == n) end) _uci:delete_all("network", "route6", function(s) return (s.interface == n) end) _uci:foreach("wireless", "wifi-iface", function(s) local net local rest = { } for net in utl.imatch(s.network) do if net ~= n then rest[#rest+1] = net end end if #rest > 0 then _uci:set("wireless", s['.name'], "network", table.concat(rest, " ")) else _uci:delete("wireless", s['.name'], "network") end end) end return r end function rename_network(self, old, new) local r if new and #new > 0 and new:match("^[a-zA-Z0-9_]+$") and not self:get_network(new) then r = _uci:section("network", "interface", new, _uci:get_all("network", old)) if r then _uci:foreach("network", "alias", function(s) if s.interface == old then _uci:set("network", s['.name'], "interface", new) end end) _uci:foreach("network", "route", function(s) if s.interface == old then _uci:set("network", s['.name'], "interface", new) end end) _uci:foreach("network", "route6", function(s) if s.interface == old then _uci:set("network", s['.name'], "interface", new) end end) _uci:foreach("wireless", "wifi-iface", function(s) local net local list = { } for net in utl.imatch(s.network) do if net == old then list[#list+1] = new else list[#list+1] = net end end if #list > 0 then _uci:set("wireless", s['.name'], "network", table.concat(list, " ")) end end) _uci:delete("network", old) end end return r or false end function get_interface(self, i) if _interfaces[i] or _wifi_iface(i) then return interface(i) else local ifc local num = { } _uci:foreach("wireless", "wifi-iface", function(s) if s.device then num[s.device] = num[s.device] and num[s.device] + 1 or 1 if s['.name'] == i then ifc = interface( "%s.network%d" %{s.device, num[s.device] }) return false end end end) return ifc end end function get_interfaces(self) local iface local ifaces = { } local nfs = { } -- find normal interfaces _uci:foreach("network", "interface", function(s) for iface in utl.imatch(s.ifname) do if not _iface_ignore(iface) and not _iface_virtual(iface) and not _wifi_iface(iface) then nfs[iface] = interface(iface) end end end) for iface in utl.kspairs(_interfaces) do if not (nfs[iface] or _iface_ignore(iface) or _iface_virtual(iface) or _wifi_iface(iface)) then nfs[iface] = interface(iface) end end -- find vlan interfaces _uci:foreach("network", "switch_vlan", function(s) if type(s.ports) ~= "string" or type(s.device) ~= "string" or type(_swtopo[s.device]) ~= "table" then return end local pnum, ptag for pnum, ptag in s.ports:gmatch("(%d+)([tu]?)") do local netdev = _swtopo[s.device].netdevs[pnum] if netdev then if not nfs[netdev] then nfs[netdev] = interface(netdev) end _switch[netdev] = true if ptag == "t" then local vid = tonumber(s.vid or s.vlan) if vid ~= nil and vid >= 0 and vid <= 4095 then local iface = "%s.%d" %{ netdev, vid } if not nfs[iface] then nfs[iface] = interface(iface) end _switch[iface] = true end end end end end) for iface in utl.kspairs(nfs) do ifaces[#ifaces+1] = nfs[iface] end -- find wifi interfaces local num = { } local wfs = { } _uci:foreach("wireless", "wifi-iface", function(s) if s.device then num[s.device] = num[s.device] and num[s.device] + 1 or 1 local i = "%s.network%d" %{ s.device, num[s.device] } wfs[i] = interface(i) end end) for iface in utl.kspairs(wfs) do ifaces[#ifaces+1] = wfs[iface] end return ifaces end function ignore_interface(self, x) return _iface_ignore(x) end function get_wifidev(self, dev) if _uci:get("wireless", dev) == "wifi-device" then return wifidev(dev) end end function get_wifidevs(self) local devs = { } local wfd = { } _uci:foreach("wireless", "wifi-device", function(s) wfd[#wfd+1] = s['.name'] end) local dev for _, dev in utl.vspairs(wfd) do devs[#devs+1] = wifidev(dev) end return devs end function get_wifinet(self, net) local wnet = _wifi_lookup(net) if wnet then return wifinet(wnet) end end function add_wifinet(self, net, options) if type(options) == "table" and options.device and _uci:get("wireless", options.device) == "wifi-device" then local wnet = _uci:section("wireless", "wifi-iface", nil, options) return wifinet(wnet) end end function del_wifinet(self, net) local wnet = _wifi_lookup(net) if wnet then _uci:delete("wireless", wnet) return true end return false end function get_status_by_route(self, addr, mask) local _, object for _, object in ipairs(utl.ubus()) do local net = object:match("^network%.interface%.(.+)") if net then local s = utl.ubus(object, "status", {}) if s and s.route then local rt for _, rt in ipairs(s.route) do if not rt.table and rt.target == addr and rt.mask == mask then return net, s end end end end end end function get_status_by_address(self, addr) local _, object for _, object in ipairs(utl.ubus()) do local net = object:match("^network%.interface%.(.+)") if net then local s = utl.ubus(object, "status", {}) if s and s['ipv4-address'] then local a for _, a in ipairs(s['ipv4-address']) do if a.address == addr then return net, s end end end if s and s['ipv6-address'] then local a for _, a in ipairs(s['ipv6-address']) do if a.address == addr then return net, s end end end end end end function get_wannet(self) local net, stat = self:get_status_by_route("0.0.0.0", 0) return net and network(net, stat.proto) end function get_wandev(self) local _, stat = self:get_status_by_route("0.0.0.0", 0) return stat and interface(stat.l3_device or stat.device) end function get_wan6net(self) local net, stat = self:get_status_by_route("::", 0) return net and network(net, stat.proto) end function get_wan6dev(self) local _, stat = self:get_status_by_route("::", 0) return stat and interface(stat.l3_device or stat.device) end function get_switch_topologies(self) return _swtopo end function network(name, proto) if name then local p = proto or _uci:get("network", name, "proto") local c = p and _protocols[p] or protocol return c(name) end end function protocol.__init__(self, name) self.sid = name end function protocol._get(self, opt) local v = _uci:get("network", self.sid, opt) if type(v) == "table" then return table.concat(v, " ") end return v or "" end function protocol._ubus(self, field) if not _ubusnetcache[self.sid] then _ubusnetcache[self.sid] = utl.ubus("network.interface.%s" % self.sid, "status", { }) end if _ubusnetcache[self.sid] and field then return _ubusnetcache[self.sid][field] end return _ubusnetcache[self.sid] end function protocol.get(self, opt) return _get("network", self.sid, opt) end function protocol.set(self, opt, val) return _set("network", self.sid, opt, val) end function protocol.ifname(self) local ifname if self:is_floating() then ifname = self:_ubus("l3_device") else ifname = self:_ubus("device") end if not ifname then local num = { } _uci:foreach("wireless", "wifi-iface", function(s) if s.device then num[s.device] = num[s.device] and num[s.device] + 1 or 1 local net for net in utl.imatch(s.network) do if net == self.sid then ifname = "%s.network%d" %{ s.device, num[s.device] } return false end end end end) end return ifname end function protocol.proto(self) return "none" end function protocol.get_i18n(self) local p = self:proto() if p == "none" then return lng.translate("Unmanaged") elseif p == "static" then return lng.translate("Static address") elseif p == "dhcp" then return lng.translate("DHCP client") else return lng.translate("Unknown") end end function protocol.type(self) return self:_get("type") end function protocol.name(self) return self.sid end function protocol.uptime(self) return self:_ubus("uptime") or 0 end function protocol.expires(self) local u = self:_ubus("uptime") local d = self:_ubus("data") if type(u) == "number" and type(d) == "table" and type(d.leasetime) == "number" then local r = (d.leasetime - (u % d.leasetime)) return r > 0 and r or 0 end return -1 end function protocol.metric(self) return self:_ubus("metric") or 0 end function protocol.ipaddr(self) local addrs = self:_ubus("ipv4-address") return addrs and #addrs > 0 and addrs[1].address end function protocol.ipaddrs(self) local addrs = self:_ubus("ipv4-address") local rv = { } if type(addrs) == "table" then local n, addr for n, addr in ipairs(addrs) do rv[#rv+1] = "%s/%d" %{ addr.address, addr.mask } end end return rv end function protocol.netmask(self) local addrs = self:_ubus("ipv4-address") return addrs and #addrs > 0 and ipc.IPv4("0.0.0.0/%d" % addrs[1].mask):mask():string() end function protocol.gwaddr(self) local _, route for _, route in ipairs(self:_ubus("route") or { }) do if route.target == "0.0.0.0" and route.mask == 0 then return route.nexthop end end end function protocol.dnsaddrs(self) local dns = { } local _, addr for _, addr in ipairs(self:_ubus("dns-server") or { }) do if not addr:match(":") then dns[#dns+1] = addr end end return dns end function protocol.ip6addr(self) local addrs = self:_ubus("ipv6-address") if addrs and #addrs > 0 then return "%s/%d" %{ addrs[1].address, addrs[1].mask } else addrs = self:_ubus("ipv6-prefix-assignment") if addrs and #addrs > 0 then return "%s/%d" %{ addrs[1].address, addrs[1].mask } end end end function protocol.ip6addrs(self) local addrs = self:_ubus("ipv6-address") local rv = { } local n, addr if type(addrs) == "table" then for n, addr in ipairs(addrs) do rv[#rv+1] = "%s/%d" %{ addr.address, addr.mask } end end addrs = self:_ubus("ipv6-prefix-assignment") if type(addrs) == "table" then for n, addr in ipairs(addrs) do rv[#rv+1] = "%s1/%d" %{ addr.address, addr.mask } end end return rv end function protocol.gw6addr(self) local _, route for _, route in ipairs(self:_ubus("route") or { }) do if route.target == "::" and route.mask == 0 then return ipc.IPv6(route.nexthop):string() end end end function protocol.dns6addrs(self) local dns = { } local _, addr for _, addr in ipairs(self:_ubus("dns-server") or { }) do if addr:match(":") then dns[#dns+1] = addr end end return dns end function protocol.ip6prefix(self) local prefix = self:_ubus("ipv6-prefix") if prefix and #prefix > 0 then return "%s/%d" %{ prefix[1].address, prefix[1].mask } end end function protocol.is_bridge(self) return (not self:is_virtual() and self:type() == "bridge") end function protocol.opkg_package(self) return nil end function protocol.is_installed(self) return true end function protocol.is_virtual(self) return false end function protocol.is_floating(self) return false end function protocol.is_empty(self) if self:is_floating() then return false else local rv = true if (self:_get("ifname") or ""):match("%S+") then rv = false end _uci:foreach("wireless", "wifi-iface", function(s) local n for n in utl.imatch(s.network) do if n == self.sid then rv = false return false end end end) return rv end end function protocol.add_interface(self, ifname) ifname = _M:ifnameof(ifname) if ifname and not self:is_floating() then -- if its a wifi interface, change its network option local wif = _wifi_lookup(ifname) if wif then _append("wireless", wif, "network", self.sid) -- add iface to our iface list else _append("network", self.sid, "ifname", ifname) end end end function protocol.del_interface(self, ifname) ifname = _M:ifnameof(ifname) if ifname and not self:is_floating() then -- if its a wireless interface, clear its network option local wif = _wifi_lookup(ifname) if wif then _filter("wireless", wif, "network", self.sid) end -- remove the interface _filter("network", self.sid, "ifname", ifname) end end function protocol.get_interface(self) if self:is_virtual() then _tunnel[self:proto() .. "-" .. self.sid] = true return interface(self:proto() .. "-" .. self.sid, self) elseif self:is_bridge() then _bridge["br-" .. self.sid] = true return interface("br-" .. self.sid, self) else local ifn = nil local num = { } for ifn in utl.imatch(_uci:get("network", self.sid, "ifname")) do ifn = ifn:match("^[^:/]+") return ifn and interface(ifn, self) end ifn = nil _uci:foreach("wireless", "wifi-iface", function(s) if s.device then num[s.device] = num[s.device] and num[s.device] + 1 or 1 local net for net in utl.imatch(s.network) do if net == self.sid then ifn = "%s.network%d" %{ s.device, num[s.device] } return false end end end end) return ifn and interface(ifn, self) end end function protocol.get_interfaces(self) if self:is_bridge() or (self:is_virtual() and not self:is_floating()) then local ifaces = { } local ifn local nfs = { } for ifn in utl.imatch(self:get("ifname")) do ifn = ifn:match("^[^:/]+") nfs[ifn] = interface(ifn, self) end for ifn in utl.kspairs(nfs) do ifaces[#ifaces+1] = nfs[ifn] end local num = { } local wfs = { } _uci:foreach("wireless", "wifi-iface", function(s) if s.device then num[s.device] = num[s.device] and num[s.device] + 1 or 1 local net for net in utl.imatch(s.network) do if net == self.sid then ifn = "%s.network%d" %{ s.device, num[s.device] } wfs[ifn] = interface(ifn, self) end end end end) for ifn in utl.kspairs(wfs) do ifaces[#ifaces+1] = wfs[ifn] end return ifaces end end function protocol.contains_interface(self, ifname) ifname = _M:ifnameof(ifname) if not ifname then return false elseif self:is_virtual() and self:proto() .. "-" .. self.sid == ifname then return true elseif self:is_bridge() and "br-" .. self.sid == ifname then return true else local ifn for ifn in utl.imatch(self:get("ifname")) do ifn = ifn:match("[^:]+") if ifn == ifname then return true end end local wif = _wifi_lookup(ifname) if wif then local n for n in utl.imatch(_uci:get("wireless", wif, "network")) do if n == self.sid then return true end end end end return false end function protocol.adminlink(self) return dsp.build_url("admin", "network", "network", self.sid) end interface = utl.class() function interface.__init__(self, ifname, network) local wif = _wifi_lookup(ifname) if wif then self.wif = wifinet(wif) self.ifname = _wifi_state("section", wif, "ifname") end self.ifname = self.ifname or ifname self.dev = _interfaces[self.ifname] self.network = network end function interface._ubus(self, field) if not _ubusdevcache[self.ifname] then _ubusdevcache[self.ifname] = utl.ubus("network.device", "status", { name = self.ifname }) end if _ubusdevcache[self.ifname] and field then return _ubusdevcache[self.ifname][field] end return _ubusdevcache[self.ifname] end function interface.name(self) return self.wif and self.wif:ifname() or self.ifname end function interface.mac(self) local mac = self:_ubus("macaddr") return mac and mac:upper() end function interface.ipaddrs(self) return self.dev and self.dev.ipaddrs or { } end function interface.ip6addrs(self) return self.dev and self.dev.ip6addrs or { } end function interface.type(self) if self.wif or _wifi_iface(self.ifname) then return "wifi" elseif _bridge[self.ifname] then return "bridge" elseif _tunnel[self.ifname] then return "tunnel" elseif self.ifname:match("%.") then return "vlan" elseif _switch[self.ifname] then return "switch" else return "ethernet" end end function interface.shortname(self) if self.wif then return self.wif:shortname() else return self.ifname end end function interface.get_i18n(self) if self.wif then return "%s: %s %q" %{ lng.translate("Wireless Network"), self.wif:active_mode(), self.wif:active_ssid() or self.wif:active_bssid() or self.wif:id() } else return "%s: %q" %{ self:get_type_i18n(), self:name() } end end function interface.get_type_i18n(self) local x = self:type() if x == "wifi" then return lng.translate("Wireless Adapter") elseif x == "bridge" then return lng.translate("Bridge") elseif x == "switch" then return lng.translate("Ethernet Switch") elseif x == "vlan" then if _switch[self.ifname] then return lng.translate("Switch VLAN") else return lng.translate("Software VLAN") end elseif x == "tunnel" then return lng.translate("Tunnel Interface") else return lng.translate("Ethernet Adapter") end end function interface.adminlink(self) if self.wif then return self.wif:adminlink() end end function interface.ports(self) local members = self:_ubus("bridge-members") if members then local _, iface local ifaces = { } for _, iface in ipairs(members) do ifaces[#ifaces+1] = interface(iface) end end end function interface.bridge_id(self) if self.br then return self.br.id else return nil end end function interface.bridge_stp(self) if self.br then return self.br.stp else return false end end function interface.is_up(self) return self:_ubus("up") or false end function interface.is_bridge(self) return (self:type() == "bridge") end function interface.is_bridgeport(self) return self.dev and self.dev.bridge and true or false end function interface.tx_bytes(self) local stat = self:_ubus("statistics") return stat and stat.tx_bytes or 0 end function interface.rx_bytes(self) local stat = self:_ubus("statistics") return stat and stat.rx_bytes or 0 end function interface.tx_packets(self) local stat = self:_ubus("statistics") return stat and stat.tx_packets or 0 end function interface.rx_packets(self) local stat = self:_ubus("statistics") return stat and stat.rx_packets or 0 end function interface.get_network(self) return self:get_networks()[1] end function interface.get_networks(self) if not self.networks then local nets = { } local _, net for _, net in ipairs(_M:get_networks()) do if net:contains_interface(self.ifname) or net:ifname() == self.ifname then nets[#nets+1] = net end end table.sort(nets, function(a, b) return a.sid < b.sid end) self.networks = nets return nets else return self.networks end end function interface.get_wifinet(self) return self.wif end wifidev = utl.class() function wifidev.__init__(self, dev) self.sid = dev self.iwinfo = dev and sys.wifi.getiwinfo(dev) or { } end function wifidev.get(self, opt) return _get("wireless", self.sid, opt) end function wifidev.set(self, opt, val) return _set("wireless", self.sid, opt, val) end function wifidev.name(self) return self.sid end function wifidev.hwmodes(self) local l = self.iwinfo.hwmodelist if l and next(l) then return l else return { b = true, g = true } end end function wifidev.get_i18n(self) local t = "Generic" if self.iwinfo.type == "wl" then t = "Broadcom" end local m = "" local l = self:hwmodes() if l.a then m = m .. "a" end if l.b then m = m .. "b" end if l.g then m = m .. "g" end if l.n then m = m .. "n" end if l.ac then m = "ac" end return "%s 802.11%s Wireless Controller (%s)" %{ t, m, self:name() } end function wifidev.is_up(self) if _ubuswificache[self.sid] then return (_ubuswificache[self.sid].up == true) end return false end function wifidev.get_wifinet(self, net) if _uci:get("wireless", net) == "wifi-iface" then return wifinet(net) else local wnet = _wifi_lookup(net) if wnet then return wifinet(wnet) end end end function wifidev.get_wifinets(self) local nets = { } _uci:foreach("wireless", "wifi-iface", function(s) if s.device == self.sid then nets[#nets+1] = wifinet(s['.name']) end end) return nets end function wifidev.add_wifinet(self, options) options = options or { } options.device = self.sid local wnet = _uci:section("wireless", "wifi-iface", nil, options) if wnet then return wifinet(wnet, options) end end function wifidev.del_wifinet(self, net) if utl.instanceof(net, wifinet) then net = net.sid elseif _uci:get("wireless", net) ~= "wifi-iface" then net = _wifi_lookup(net) end if net and _uci:get("wireless", net, "device") == self.sid then _uci:delete("wireless", net) return true end return false end wifinet = utl.class() function wifinet.__init__(self, net, data) self.sid = net local n = 0 local num = { } local netid, sid _uci:foreach("wireless", "wifi-iface", function(s) n = n + 1 if s.device then num[s.device] = num[s.device] and num[s.device] + 1 or 1 if s['.name'] == self.sid then sid = "@wifi-iface[%d]" % n netid = "%s.network%d" %{ s.device, num[s.device] } return false end end end) if sid then local _, k, r, i for k, r in pairs(_ubuswificache) do if type(r) == "table" and type(r.interfaces) == "table" then for _, i in ipairs(r.interfaces) do if type(i) == "table" and i.section == sid then self._ubusdata = { radio = k, dev = r, net = i } end end end end end local dev = _wifi_state("section", self.sid, "ifname") or netid self.netid = netid self.wdev = dev self.iwinfo = dev and sys.wifi.getiwinfo(dev) or { } end function wifinet.ubus(self, ...) local n, v = self._ubusdata for n = 1, select('#', ...) do if type(v) == "table" then v = v[select(n, ...)] else return nil end end return v end function wifinet.get(self, opt) return _get("wireless", self.sid, opt) end function wifinet.set(self, opt, val) return _set("wireless", self.sid, opt, val) end function wifinet.mode(self) return self:ubus("net", "config", "mode") or self:get("mode") or "ap" end function wifinet.ssid(self) return self:ubus("net", "config", "ssid") or self:get("ssid") end function wifinet.bssid(self) return self:ubus("net", "config", "bssid") or self:get("bssid") end function wifinet.network(self) local net, networks = nil, { } for net in utl.imatch(self:ubus("net", "config", "network") or self:get("network")) do networks[#networks+1] = net end return networks end function wifinet.id(self) return self.netid end function wifinet.name(self) return self.sid end function wifinet.ifname(self) local ifname = self:ubus("net", "ifname") or self.iwinfo.ifname if not ifname or ifname:match("^wifi%d") or ifname:match("^radio%d") then ifname = self.wdev end return ifname end function wifinet.get_device(self) local dev = self:ubus("radio") or self:get("device") return dev and wifidev(dev) or nil end function wifinet.is_up(self) local ifc = self:get_interface() return (ifc and ifc:is_up() or false) end function wifinet.active_mode(self) local m = self.iwinfo.mode or self:ubus("net", "config", "mode") or self:get("mode") or "ap" if m == "ap" then m = "Master" elseif m == "sta" then m = "Client" elseif m == "adhoc" then m = "Ad-Hoc" elseif m == "mesh" then m = "Mesh" elseif m == "monitor" then m = "Monitor" end return m end function wifinet.active_mode_i18n(self) return lng.translate(self:active_mode()) end function wifinet.active_ssid(self) return self.iwinfo.ssid or self:ubus("net", "config", "ssid") or self:get("ssid") end function wifinet.active_bssid(self) return self.iwinfo.bssid or self:ubus("net", "config", "bssid") or self:get("bssid") end function wifinet.active_encryption(self) local enc = self.iwinfo and self.iwinfo.encryption return enc and enc.description or "-" end function wifinet.assoclist(self) return self.iwinfo.assoclist or { } end function wifinet.frequency(self) local freq = self.iwinfo.frequency if freq and freq > 0 then return "%.03f" % (freq / 1000) end end function wifinet.bitrate(self) local rate = self.iwinfo.bitrate if rate and rate > 0 then return (rate / 1000) end end function wifinet.channel(self) return self.iwinfo.channel or self:ubus("dev", "config", "channel") or tonumber(self:get("channel")) end function wifinet.signal(self) return self.iwinfo.signal or 0 end function wifinet.noise(self) return self.iwinfo.noise or 0 end function wifinet.country(self) return self.iwinfo.country or self:ubus("dev", "config", "country") or "00" end function wifinet.txpower(self) local pwr = (self.iwinfo.txpower or 0) return pwr + self:txpower_offset() end function wifinet.txpower_offset(self) return self.iwinfo.txpower_offset or 0 end function wifinet.signal_level(self, s, n) if self:active_bssid() ~= "00:00:00:00:00:00" then local signal = s or self:signal() local noise = n or self:noise() if signal < 0 and noise < 0 then local snr = -1 * (noise - signal) return math.floor(snr / 5) else return 0 end else return -1 end end function wifinet.signal_percent(self) local qc = self.iwinfo.quality or 0 local qm = self.iwinfo.quality_max or 0 if qc > 0 and qm > 0 then return math.floor((100 / qm) * qc) else return 0 end end function wifinet.shortname(self) return "%s %q" %{ lng.translate(self:active_mode()), self:active_ssid() or self:active_bssid() or self:id() } end function wifinet.get_i18n(self) return "%s: %s %q (%s)" %{ lng.translate("Wireless Network"), lng.translate(self:active_mode()), self:active_ssid() or self:active_bssid() or self:id(), self:ifname() } end function wifinet.adminlink(self) return dsp.build_url("admin", "network", "wireless", self.netid) end function wifinet.get_network(self) return self:get_networks()[1] end function wifinet.get_networks(self) local nets = { } local net for net in utl.imatch(self:ubus("net", "config", "network") or self:get("network")) do if _uci:get("network", net) == "interface" then nets[#nets+1] = network(net) end end table.sort(nets, function(a, b) return a.sid < b.sid end) return nets end function wifinet.get_interface(self) return interface(self:ifname()) end -- setup base protocols _M:register_protocol("static") _M:register_protocol("dhcp") _M:register_protocol("none") -- load protocol extensions local exts = nfs.dir(utl.libpath() .. "/model/network") if exts then local ext for ext in exts do if ext:match("%.lua$") then require("luci.model.network." .. ext:gsub("%.lua$", "")) end end end
apache-2.0
RunAwayDSP/darkstar
scripts/globals/items/galette_des_rois.lua
11
1198
----------------------------------------- -- ID: 5875 -- Item: Galette Des Rois -- Food Effect: 180 Min, All Races ----------------------------------------- -- HP +8 -- MP +3% (cap13) -- Intelligence +2 -- Random Jewel ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) then result = dsp.msg.basic.IS_FULL end if target:getFreeSlotsCount() == 0 then result = dsp.msg.basic.ITEM_NO_USE_INVENTORY end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,10800,5875) local rand = math.random(784,815) target:addItem(rand) -- Random Jewel end function onEffectGain(target,effect) target:addMod(dsp.mod.HP, 8) target:addMod(dsp.mod.FOOD_MPP, 3) target:addMod(dsp.mod.FOOD_MP_CAP, 13) target:addMod(dsp.mod.INT, 2) end function onEffectLose(target, effect) target:delMod(dsp.mod.HP, 8) target:delMod(dsp.mod.FOOD_MPP, 3) target:delMod(dsp.mod.FOOD_MP_CAP, 13) target:delMod(dsp.mod.INT, 2) end
gpl-3.0
Startg/permag
plugins/lock-fosh.lua
24
2263
local function pre_process(msg) local chkfosh = redis:hget('settings:fosh',msg.chat_id_) if not chkfosh then redis:hset('settings:fosh',msg.chat_id_,'off') end end local function run(msg, matches) --Commands --دستورات فعال و غیرفعال کردن فحش if matches[1]:lower() == 'unlock' then if matches[2]:lower() == 'fosh' then if not is_mod(msg) then return end local fosh = redis:hget('settings:fosh',msg.chat_id_) if fosh == 'on' then redis:hset('settings:fosh',msg.chat_id_,'off') return '' elseif fosh == 'off' then return '' end end end if matches[1]:lower() == 'lock' then if matches[2]:lower() == 'fosh' then if not is_mod(msg) then return end local fosh = redis:hget('settings:fosh',msg.chat_id_) if fosh == 'off' then redis:hset('settings:fosh',msg.chat_id_,'on') return '' elseif fosh == 'on' then return '' end end end --Delete words contains --حذف پیامهای فحش if not is_mod(msg) then local fosh = redis:hget('settings:fosh',msg.chat_id_) if fosh == 'on' then tdcli.deleteMessages(msg.chat_id_, {[0] = msg.id_}, dl_cb, nil) end end end return { patterns = { "(ک*س)$", "کیر", "کص", "کــــــــــیر", "کــــــــــــــــــــــــــــــیر", "کـیـــــــــــــــــــــــــــــــــــــــــــــــــــر", "ک×یر", "ک÷یر", "ک*ص", "کــــــــــیرر", "kir", "kos", "گوساله", "gosale", "gusale", "جاکش", "قرمساق", "دیوس", "دیوص", "dayus", "dayos", "dayu3", "10yus", "10yu3", "daus", "dau3", "تخمی", "حرومزاده", "حروم زاده", "harumzade", "haromzade", "haroomzade", "lashi", "لاشی", "لاشي", "جنده", "jende", "tokhmi", "madarjende", "kharkosde", "خارکسده", "خوارکسده", "خارکصده", "خوارکصده", "kharko3de", "مادرجنده", --Commands ##Don't change this## "^[!/#]([Ll][Oo][Cc][Kk]) (.*)$", "^[!/#]([Uu][Nn][Ll][Oo][Cc][Kk]) (.*)$", ------------End---------------- }, run = run, pre_process = pre_process } -- http://permag.ir -- @permag_ir -- @permag_bots
gpl-3.0
ld-test/phpass
src/phpass.lua
3
2740
-- lua-phpass, Lua implementation of the portable -- PHP password hashing framework -- Copyright (C) 2015 Boris Nagaev -- See the LICENSE file for terms of use. local phpass = {} -- Encoding. Not base64! local itoa64_ = './0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ' .. 'abcdefghijklmnopqrstuvwxyz' local function itoa64(index) return itoa64_:sub(index + 1, index + 1) end local function unItoa64(char) return itoa64_:find(char) - 1 end local function encode64(data) local outp = '' local cur = 1 while cur <= #data do local value = data:byte(cur) outp = outp .. itoa64(value % 64) cur = cur + 1 if cur <= #data then value = value + data:byte(cur) * 256 end outp = outp .. itoa64(math.floor(value / 2^6) % 2^6) if cur > #data then break end cur = cur + 1 if cur <= #data then value = value + data:byte(cur) * 256^2 end outp = outp .. itoa64(math.floor(value / 2^12) % 2^6) if cur > #data then break end cur = cur + 1 outp = outp .. itoa64(math.floor(value / 2^18) % 2^6) end return outp end local function startsWith(str, prefix) return str:sub(1, prefix:len()) == prefix end local function md5(data) local md5object = require("crypto").digest.new('md5') local raw = true return md5object:final(data, raw) end local function randomBytes(number) return require("crypto").rand.bytes(number) end local function cryptPrivate(pw, setting) local outp = startsWith(setting, '*0') and '*1' or '*0' if not startsWith(setting, '$P$') and not startsWith(setting, '$H$') then return outp end local count_code = setting:sub(4, 4) local count_log2 = unItoa64(count_code) if count_log2 < 7 or count_log2 > 30 then return outp end local count = 2 ^ count_log2 local salt = setting:sub(5, 12) if #salt ~= 8 then return outp end assert(type(pw) == 'string') local hx = md5(salt .. pw) for i = 1, count do hx = md5(hx .. pw) end return setting:sub(1, 12) .. encode64(hx) end function phpass.checkPassword(pw, stored_hash) local hx = cryptPrivate(pw, stored_hash) return hx == stored_hash end local function gensaltPrivate(count_log2) if not count_log2 then count_log2 = 16 end local count_code = itoa64(count_log2) local format = '$P$%s%s' local salt = encode64(randomBytes(6)) return format:format(count_code, salt) end function phpass.hashPassword(pw, count_log2) local setting = gensaltPrivate(count_log2) return cryptPrivate(pw, setting) end return phpass
mit
arpanpal010/awesome
obvious/io/init.lua
1
2063
----------------------------------- -- Author: Uli Schlachter -- -- Copyright 2009 Uli Schlachter -- ----------------------------------- local io = io local setmetatable = setmetatable local tonumber = tonumber local pairs = pairs local lib = { widget = require("obvious.lib.widget") } module("obvious.io") local function info(dev) local f = io.open("/proc/diskstats") local line if f == nil then return ret end line = f:read() while line and not line:match(dev) do line = f:read() end f:close() if not line then return nil end local ret = { } -- each time matches() is called it returns the next number from line local matches = line:gmatch("%d+") -- First two are device numbers, skip them matches() matches() ret.reads_completed = tonumber(matches()) ret.reads_merged = tonumber(matches()) ret.reads_sectors = tonumber(matches()) ret.reads_time_ms = tonumber(matches()) ret.writes_completed = tonumber(matches()) ret.writes_merged = tonumber(matches()) ret.writes_sectors = tonumber(matches()) ret.writes_time_ms = tonumber(matches()) ret.in_progress = tonumber(matches()) ret.time_ms = tonumber(matches()) ret.time_ms_weight = tonumber(matches()) return ret end local function get_increase(data) local last = data.last local cur = info(data.device) if not cur then return nil end data.last = cur -- Fake for starting if last == nil then last = cur end local ret = { } for k, v in pairs(cur) do ret[k] = cur[k] - last[k] end return ret end local function get(data) local val = get_increase(data) if not val then return end return val.writes_sectors + val.reads_sectors end local function get_data_source(device) local device = device or "sda" local ret = {} ret.get = get ret.device = device return lib.widget.from_data_source(ret) end setmetatable(_M, { __call = function (_, ...) return get_data_source(...) end }) -- vim:ft=lua:ts=2:sw=2:sts=2:tw=80:fenc=utf-8:et
mit
RunAwayDSP/darkstar
scripts/globals/spells/bluemagic/cimicine_discharge.lua
12
1471
----------------------------------------- -- Spell: Cimicine Discharge -- Reduces the attack speed of enemies within range -- Spell cost: 32 MP -- Monster Type: Vermin -- Spell Type: Magical (Earth) -- Blue Magic Points: 3 -- Stat Bonus: DEX+1, AGI+2 -- Level: 78 -- Casting Time: 3 seconds -- Recast Time: 20 seconds -- -- Combos: Magic Burst Bonus ----------------------------------------- require("scripts/globals/bluemagic") require("scripts/globals/status") require("scripts/globals/magic") require("scripts/globals/msg") require("scripts/globals/status") ----------------------------------------- function onMagicCastingCheck(caster, target, spell) return 0 end function onSpellCast(caster, target, spell) local pINT = caster:getStat(dsp.mod.INT) local mINT = target:getStat(dsp.mod.INT) local dINT = pINT - mINT local params = {} params.diff = nil params.attribute = dsp.mod.INT params.skillType = dsp.skill.BLUE_MAGIC params.bonus = 0 params.effect = nil local resist = applyResistance(caster, target, spell, params) if resist < 0.5 then spell:setMsg(dsp.msg.basic.MAGIC_RESIST); --resist message else if target:addStatusEffect(dsp.effect.SLOW, 2000, 0, getBlueEffectDuration(caster, resist, dsp.effect.SLOW)) then spell:setMsg(dsp.msg.basic.MAGIC_ENFEEB_IS) else spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT) end end return dsp.effect.SLOW end
gpl-3.0
lichtl/darkstar
scripts/zones/Metalworks/npcs/Fariel.lua
15
2148
----------------------------------- -- Area: Metalworks -- NPC: Fariel -- Type: Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Metalworks/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Metalworks/TextIDs"); require("scripts/globals/pathfind"); local path = { 53.551208, -14.000000, -7.162227, 54.111534, -14.000000, -6.227105, 54.075279, -14.000000, -5.139729, 53.565350, -14.000000, 6.000605, 52.636345, -14.000000, 6.521872, 51.561535, -14.000000, 6.710593, 50.436523, -14.000000, 6.835652, 41.754219, -14.000000, 7.686310, 41.409531, -14.000000, 6.635177, 41.351002, -14.000000, 5.549131, 41.341057, -14.000000, 4.461191, 41.338020, -14.000000, -9.138797, 42.356136, -14.000000, -9.449953, 43.442558, -14.000000, -9.409095, 44.524868, -14.000000, -9.298069, 53.718494, -14.000000, -8.260445, 54.082706, -14.000000, -7.257769, 54.110283, -14.000000, -6.170790, 54.073116, -14.000000, -5.083439, 53.556625, -14.000000, 6.192736, 52.545383, -14.000000, 6.570893, 51.441212, -14.000000, 6.730487, 50.430820, -14.000000, 6.836911, 41.680725, -14.000000, 7.693455, 41.396103, -14.000000, 6.599321, 41.349224, -14.000000, 5.512603, 41.340771, -14.000000, 4.424644 }; function onSpawn(npc) npc:initNpcAi(); npc:setPos(pathfind.first(path)); onPath(npc); end; function onPath(npc) pathfind.patrol(npc, path); end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x02C2); npc:wait(-1); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option,npc) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); npc:wait(0); end;
gpl-3.0
lichtl/darkstar
scripts/zones/Temple_of_Uggalepih/mobs/Manipulator.lua
17
2255
---------------------------------- -- Area: Temple of Uggalipeh -- NM: Manipulator -- Notes: Paths around the 2 staircases ----------------------------------- local path = { -17.930, -8.500, -93.215, -18.553, -7.713, -91.224, -20.226, -6.250, -89.091, -21.651, -5.005, -87.401, -23.137, -3.917, -85.818, -24.750, -2.650, -84.440, -26.487, -1.300, -83.362, -28.366, -0.068, -82.488, -30.361, 0.500, -81.880, -32.450, 0.500, -81.498, -34.553, 0.500, -81.367, -36.575, 0.500, -81.401, -38.601, 0.500, -81.632, -40.699, 0.500, -82.133, -43.542, -1.300, -83.312, -45.403, -2.650, -84.455, -47.108, -3.804, -85.804, -48.567, -4.900, -87.243, -49.894, -6.250, -88.891, -50.957, -7.518, -90.686, -51.714, -8.500, -92.696, -52.136, -8.500, -94.655, -52.358, -8.500, -96.757, -52.482, -8.500, -99.253, -52.530, -8.500, -102.142, -52.409, -8.500, -104.364, -51.995, -8.500, -106.498, -51.329, -7.998, -108.403, -50.419, -6.700, -110.216, -49.221, -5.514, -111.939, -47.741, -4.367, -113.588, -46.122, -3.100, -115.009, -44.418, -1.750, -116.181, -42.611, -0.797, -117.185, -40.653, 0.500, -117.857, -38.622, 0.500, -118.275, -36.614, 0.500, -118.518, -34.459, 0.500, -118.650, -32.303, 0.500, -118.591, -30.276, 0.500, -118.249, -28.199, -0.318, -117.605, -26.325, -1.300, -116.748, -24.522, -2.650, -115.637, -22.911, -3.550, -114.378, -21.430, -4.900, -112.942, -20.121, -6.250, -111.382, -18.967, -7.150, -109.509, -18.191, -8.500, -107.518, -17.743, -8.500, -105.495, -17.541, -8.500, -103.466, -17.497, -8.500, -101.427, -17.408, -8.500, -97.263, -17.573, -8.500, -95.179 }; function onMobSpawn(mob) onMobRoam(mob); -- what? end; function onPath(mob) pathfind.patrol(mob, path); end; function onMobRoam(mob) -- move to start position if not moving if (mob:isFollowingPath() == false) then mob:pathThrough(pathfind.first(path)); end end; function onMobDeath(mob, player, isKiller) end; function onMobDespawn(mob) -- Set Manipulator's spawnpoint and respawn time mob:setRespawnTime(7200); -- 2 hours end;
gpl-3.0
Benjarobbi/UzzBott
plugins/img_google.lua
660
3196
do local mime = require("mime") local google_config = load_from_file('data/google.lua') local cache = {} --[[ local function send_request(url) local t = {} local options = { url = url, sink = ltn12.sink.table(t), method = "GET" } local a, code, headers, status = http.request(options) return table.concat(t), code, headers, status end]]-- local function get_google_data(text) local url = "http://ajax.googleapis.com/ajax/services/search/images?" url = url.."v=1.0&rsz=5" url = url.."&q="..URL.escape(text) url = url.."&imgsz=small|medium|large" if google_config.api_keys then local i = math.random(#google_config.api_keys) local api_key = google_config.api_keys[i] if api_key then url = url.."&key="..api_key end end local res, code = http.request(url) if code ~= 200 then print("HTTP Error code:", code) return nil end local google = json:decode(res) return google end -- Returns only the useful google data to save on cache local function simple_google_table(google) local new_table = {} new_table.responseData = {} new_table.responseDetails = google.responseDetails new_table.responseStatus = google.responseStatus new_table.responseData.results = {} local results = google.responseData.results for k,result in pairs(results) do new_table.responseData.results[k] = {} new_table.responseData.results[k].unescapedUrl = result.unescapedUrl new_table.responseData.results[k].url = result.url end return new_table end local function save_to_cache(query, data) -- Saves result on cache if string.len(query) <= 7 then local text_b64 = mime.b64(query) if not cache[text_b64] then local simple_google = simple_google_table(data) cache[text_b64] = simple_google end end end local function process_google_data(google, receiver, query) if google.responseStatus == 403 then local text = 'ERROR: Reached maximum searches per day' send_msg(receiver, text, ok_cb, false) elseif google.responseStatus == 200 then local data = google.responseData if not data or not data.results or #data.results == 0 then local text = 'Image not found.' send_msg(receiver, text, ok_cb, false) return false end -- Random image from table local i = math.random(#data.results) local url = data.results[i].unescapedUrl or data.results[i].url local old_timeout = http.TIMEOUT or 10 http.TIMEOUT = 5 send_photo_from_url(receiver, url) http.TIMEOUT = old_timeout save_to_cache(query, google) else local text = 'ERROR!' send_msg(receiver, text, ok_cb, false) end end function run(msg, matches) local receiver = get_receiver(msg) local text = matches[1] local text_b64 = mime.b64(text) local cached = cache[text_b64] if cached then process_google_data(cached, receiver, text) else local data = get_google_data(text) process_google_data(data, receiver, text) end end return { description = "Search image with Google API and sends it.", usage = "!img [term]: Random search an image with Google API.", patterns = { "^!img (.*)$" }, run = run } end
gpl-2.0
RunAwayDSP/darkstar
scripts/zones/Gustav_Tunnel/npcs/qm2.lua
9
1354
----------------------------------- -- Area: Gustav tunnel -- NPC: qm2 (???) -- Note: Part of mission "The Salt of the Earth" -- !pos -130 1.256 252.696 212 ----------------------------------- local ID = require("scripts/zones/Gustav_Tunnel/IDs"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) local basty = player:getCurrentMission(BASTOK); local soteStat = player:getCharVar("BASTOK91"); local anyPlasmsAlive = false; for i = ID.mob.GIGAPLASM, ID.mob.GIGAPLASM + 14 do if (GetMobByID(i):isAlive()) then anyPlasmsAlive = true; break; end end if (basty == dsp.mission.id.bastok.THE_SALT_OF_THE_EARTH and soteStat == 2 and not anyPlasmsAlive) then SpawnMob(ID.mob.GIGAPLASM):updateClaim(player); elseif (basty == dsp.mission.id.bastok.THE_SALT_OF_THE_EARTH and soteStat == 3 and not player:hasKeyItem(dsp.ki.MIRACLESALT)) then player:addKeyItem(dsp.ki.MIRACLESALT); player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.MIRACLESALT); else player:messageSpecial(ID.text.NOTHING_OUT_OF_ORDINARY); end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) end;
gpl-3.0
lichtl/darkstar
scripts/zones/Norg/TextIDs.lua
7
2337
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6401; -- You cannot obtain the item <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6406; -- Obtained: <item>. GIL_OBTAINED = 6407; -- Obtained <number> gil. KEYITEM_OBTAINED = 6409; -- Obtained key item: <keyitem>. FISHING_MESSAGE_OFFSET = 6654; -- You can't fish here. HOMEPOINT_SET = 2; -- Home point set! DOOR_IS_LOCKED = 10351; -- The door is locked tight. -- Other Texts SPASIJA_DELIVERY_DIALOG = 10345; -- Hiya! I can deliver packages to anybody, anywhere, anytime. What do you say? PALEILLE_DELIVERY_DIALOG = 10346; -- We can deliver parcels to any residence in Vana'diel. -- Quest Dialog YOU_CAN_NOW_BECOME_A_SAMURAI = 10194; -- You can now become a samurai. CARRYING_TOO_MUCH_ALREADY = 10195; -- I wish to give you your reward, but you seem to be carrying too much already. Come back when you have more room in your pack. SPASIJA_DIALOG = 10345; -- Hiya! I can deliver packages to anybody, anywhere, anytime. What do you say? PALEILLE_DIALOG = 10346; -- We can deliver parcels to any residence in Vana'diel. AVATAR_UNLOCKED = 10465; -- You are now able to summon NOMAD_MOOGLE_DIALOG = 10533; -- I'm a traveling moogle, kupo. I help adventurers in the Outlands access items they have stored in a Mog House elsewhere, kupo. FOUIVA_DIALOG = 10557; -- Oi 'av naw business wi' de likes av you. -- Shop Texts JIROKICHI_SHOP_DIALOG = 10341; -- Heh-heh-heh. Feast your eyes on these beauties. You won't find stuff like this anywhere! VULIAIE_SHOP_DIALOG = 10342; -- Please, stay and have a look. You may find something you can only buy here. ACHIKA_SHOP_DIALOG = 10343; -- Can I interest you in some armor forged in the surrounding regions? CHIYO_SHOP_DIALOG = 10344; -- Magic scrolls! Magic scrolls! We've got parchment hot off the sheep! SOLBYMAHOLBY_SHOP_DIALOG = 10571; -- Hiya! My name's Solby-Maholby! I'm new here, so they put me on tooty-fruity shop duty. I'll give you a super-duper deal on unwanted items! -- conquest Base CONQUEST_BASE = 6495; -- Tallying conquest results... -- Porter Moogle RETRIEVE_DIALOG_ID = 11272; -- You retrieve$ from the porter moogle's care.
gpl-3.0
lichtl/darkstar
scripts/globals/weaponskills/gust_slash.lua
23
1283
----------------------------------- -- Gust Slash -- Dagger weapon skill -- Skill level: 40 -- Deals wind elemental damage. Damage varies with TP. -- Will not stack with Sneak Attack. -- Aligned with the Breeze Gorget. -- Aligned with the Breeze Belt. -- Element: Wind -- Modifiers: DEX:20% ; INT:20% -- 100%TP 200%TP 300%TP -- 1.00 2.00 2.50 ----------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {}; params.ftp100 = 1; params.ftp200 = 2; params.ftp300 = 2.5; params.str_wsc = 0.0; params.dex_wsc = 0.2; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.2; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.ele = ELE_WIND; params.skill = SKILL_DAG; params.includemab = true; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.dex_wsc = 0.4; params.int_wsc = 0.4; end local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, wsID, tp, primary, action, params); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
lichtl/darkstar
scripts/zones/Phomiuna_Aqueducts/npcs/qm4.lua
14
1031
----------------------------------- -- Area: Phomiuna Aqueducts -- NPC: qm4 (???) -- Notes: Opens west door @ J-9 -- @pos 92.542 -25.907 26.548 27 ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local DoorOffset = npc:getID() - 1; if (GetNPCByID(DoorOffset):getAnimation() == 9) then GetNPCByID(DoorOffset):openDoor(7); -- _0rj end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
lichtl/darkstar
scripts/zones/Castle_Zvahl_Keep/Zone.lua
19
3875
----------------------------------- -- -- Zone: Castle_Zvahl_Keep (162) -- ----------------------------------- package.loaded["scripts/zones/Castle_Zvahl_Keep/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Castle_Zvahl_Keep/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) zone:registerRegion(1, -301,-50,-22, -297,-49,-17); -- central porter on map 3 zone:registerRegion(2, -275,-54,3, -271,-53,7); -- NE porter on map 3 zone:registerRegion(3, -275,-54,-47, -271,-53,-42); -- SE porter on map 3 zone:registerRegion(4, -330,-54,3, -326,-53,7); -- NW porter on map 3 zone:registerRegion(5, -328,-54,-47, -324,-53,-42); -- SW porter on map 3 zone:registerRegion(6, -528,-74,84, -526,-73,89); -- N porter on map 4 zone:registerRegion(7, -528,-74,30, -526,-73,36); -- S porter on map 4 UpdateTreasureSpawnPoint(17441084); end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(-555.996,-71.691,59.989,254); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) switch (region:GetRegionID()): caseof { --------------------------------- [1] = function (x) -- --------------------------------- player:startEvent(0x0000); -- ports player to far NE corner end, --------------------------------- [2] = function (x) -- --------------------------------- player:startEvent(0x0002); -- ports player to end, --------------------------------- [3] = function (x) -- --------------------------------- player:startEvent(0x0001); -- ports player to far SE corner end, --------------------------------- [4] = function (x) -- --------------------------------- player:startEvent(0x0001); -- ports player to far SE corner end, --------------------------------- [5] = function (x) -- --------------------------------- player:startEvent(0x0005); -- ports player to H-7 on map 4 (south or north part, randomly) end, --------------------------------- [6] = function (x) -- --------------------------------- player:startEvent(0x0006); -- ports player to position "A" on map 2 end, --------------------------------- [7] = function (x) -- --------------------------------- player:startEvent(0x0007); -- ports player to position G-8 on map 2 end, default = function (x) -- print("default"); end, } end; ----------------------------------- -- onRegionLeave ----------------------------------- function onRegionLeave(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
RunAwayDSP/darkstar
scripts/globals/mobskills/enervation.lua
12
1332
--------------------------------------------- -- Enervation -- -- Description: Lowers the defense and magical defense of enemies within range. -- Type: Magical (Dark) --------------------------------------------- require("scripts/globals/monstertpmoves") require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/msg") --------------------------------------------- function onMobSkillCheck(target,mob,skill) if (mob:getFamily() == 91) then local mobSkin = mob:getModelId() if (mobSkin == 1680) then return 0 else return 1 end end return 0 end function onMobWeaponSkill(target, mob, skill) local typeEffect = dsp.effect.DEFENSE_DOWN local silenced = false local blinded = false silenced = MobStatusEffectMove(mob, target, dsp.effect.DEFENSE_DOWN, 10, 0, 120) blinded = MobStatusEffectMove(mob, target, dsp.effect.MAGIC_DEF_DOWN, 8, 0, 120) skill:setMsg(dsp.msg.basic.SKILL_ENFEEB_IS) -- display silenced first, else blind if (silenced == dsp.msg.basic.SKILL_ENFEEB_IS) then typeEffect = dsp.effect.DEFENSE_DOWN elseif (blinded == dsp.msg.basic.SKILL_ENFEEB_IS) then typeEffect = dsp.effect.MAGIC_DEF_DOWN else skill:setMsg(dsp.msg.basic.SKILL_MISS) end return typeEffect end
gpl-3.0
we20/ping
plugins/webshot.lua
919
1473
local helpers = require "OAuth.helpers" local base = 'https://screenshotmachine.com/' local url = base .. 'processor.php' local function get_webshot_url(param) local response_body = {} local request_constructor = { url = url, method = "GET", sink = ltn12.sink.table(response_body), headers = { referer = base, dnt = "1", origin = base, ["User-Agent"] = "Mozilla/5.0 (Windows NT 6.2; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/41.0.2272.101 Safari/537.36" }, redirect = false } local arguments = { urlparam = param, size = "FULL" } request_constructor.url = url .. "?" .. helpers.url_encode_arguments(arguments) local ok, response_code, response_headers, response_status_line = https.request(request_constructor) if not ok or response_code ~= 200 then return nil end local response = table.concat(response_body) return string.match(response, "href='(.-)'") end local function run(msg, matches) local find = get_webshot_url(matches[1]) if find then local imgurl = base .. find local receiver = get_receiver(msg) send_photo_from_url(receiver, imgurl) end end return { description = "Send an screenshot of a website.", usage = { "!webshot [url]: Take an screenshot of the web and send it back to you." }, patterns = { "^!webshot (https?://[%w-_%.%?%.:/%+=&]+)$", }, run = run }
gpl-2.0
lichtl/darkstar
scripts/zones/Sacrarium/Zone.lua
19
3611
----------------------------------- -- -- Zone: Sacrarium (28) -- ----------------------------------- package.loaded["scripts/zones/Sacrarium/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/zones/Sacrarium/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) -- Set random variable for determining Old Prof. Mariselle's spawn location local rand = math.random((2),(7)); SetServerVariable("Old_Prof_Spawn_Location", rand); UpdateTreasureSpawnPoint(16892179); end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(-219.996,-18.587,82.795,64); end -- ZONE LEVEL RESTRICTION if (ENABLE_COP_ZONE_CAP == 1) then player:addStatusEffect(EFFECT_LEVEL_RESTRICTION,50,0,0); end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onGameDay ----------------------------------- function onGameDay() -- Labyrinth local day = VanadielDayElement() ; local tbl; local SacrariumWallOffset = 16892109; if (day == 3 or day == 7) then tbl = {9,9,8,8,9,9,8,9,8,8,9,8,8,8,9,8,9,8}; elseif (day == 1 or day == 5) then tbl = {9,9,8,9,8,8,8,8,9,9,9,8,9,8,8,8,8,9}; elseif (day == 0 or day == 4) then tbl = {8,9,8,9,8,9,9,8,9,9,8,8,9,8,8,8,8,9}; else tbl = {9,8,9,9,8,9,8,8,9,8,8,9,8,9,8,9,8,8}; end GetNPCByID(SacrariumWallOffset):setAnimation(tbl[1]); GetNPCByID(SacrariumWallOffset+6):setAnimation(tbl[2]); GetNPCByID(SacrariumWallOffset+12):setAnimation(tbl[3]); GetNPCByID(SacrariumWallOffset+13):setAnimation(tbl[4]); GetNPCByID(SacrariumWallOffset+1):setAnimation(tbl[5]); GetNPCByID(SacrariumWallOffset+7):setAnimation(tbl[6]); GetNPCByID(SacrariumWallOffset+14):setAnimation(tbl[7]); GetNPCByID(SacrariumWallOffset+2):setAnimation(tbl[8]); GetNPCByID(SacrariumWallOffset+8):setAnimation(tbl[9]); GetNPCByID(SacrariumWallOffset+9):setAnimation(tbl[10]); GetNPCByID(SacrariumWallOffset+3):setAnimation(tbl[11]); GetNPCByID(SacrariumWallOffset+15):setAnimation(tbl[12]); GetNPCByID(SacrariumWallOffset+16):setAnimation(tbl[13]); GetNPCByID(SacrariumWallOffset+10):setAnimation(tbl[14]); GetNPCByID(SacrariumWallOffset+4):setAnimation(tbl[15]); GetNPCByID(SacrariumWallOffset+17):setAnimation(tbl[16]); GetNPCByID(SacrariumWallOffset+11):setAnimation(tbl[17]); GetNPCByID(SacrariumWallOffset+5):setAnimation(tbl[18]); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
RunAwayDSP/darkstar
scripts/zones/Yhoator_Jungle/npcs/qm3.lua
6
1078
----------------------------------- -- Area: Yhoator Jungle -- NPC: ??? (qm3) -- Involved in Quest: True will -- !pos 203 0.1 82 124 ----------------------------------- local ID = require("scripts/zones/Yhoator_Jungle/IDs") require("scripts/globals/keyitems") require("scripts/globals/npc_util") require("scripts/globals/quests") ----------------------------------- function onTrade(player,npc,trade) end function onTrigger(player,npc) if player:getQuestStatus(OUTLANDS, dsp.quest.id.outlands.TRUE_WILL) == QUEST_ACCEPTED and not player:hasKeyItem(dsp.ki.OLD_TRICK_BOX) then if player:getCharVar("trueWillKilledNM") > 0 then npcUtil.giveKeyItem(player, dsp.ki.OLD_TRICK_BOX) player:setCharVar("trueWillKilledNM", 0) else npcUtil.popFromQM(player, npc, {ID.mob.KAPPA_AKUSO, ID.mob.KAPPA_BONZE, ID.mob.KAPPA_BIWA}, { hide = 0 }) end else player:messageSpecial(ID.text.NOTHING_OUT_OF_ORDINARY) end end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end
gpl-3.0
OctoEnigma/shiny-octo-system
gamemodes/base/entities/entities/base_entity/outputs.lua
2
2376
-- This is called from ENT:KeyValue(key,value) to store the output from -- the map, it could also be called from ENT:AcceptInput I think, so if -- ent_fire addoutput is used, we can store that too (that hasn't been -- tested though). -- Usage: self:StoreOutput("<name of output>","<entities to fire>,<input name>,<param>,<delay>,<times to be used>") -- If called from ENT:KeyValue, then the first parameter is the key, and -- the second is value. function ENT:StoreOutput( name, info ) local rawData = string.Explode( ",", info ) local Output = {} Output.entities = rawData[1] or "" Output.input = rawData[2] or "" Output.param = rawData[3] or "" Output.delay = tonumber( rawData[4] ) or 0 Output.times = tonumber( rawData[5] ) or -1 self.m_tOutputs = self.m_tOutputs or {} self.m_tOutputs[ name ] = self.m_tOutputs[ name ] or {} table.insert( self.m_tOutputs[ name ], Output ) end -- Nice helper function, this does all the work. Returns false if the -- output should be removed from the list. local function FireSingleOutput( output, this, activator, data ) if ( output.times == 0 ) then return false end local entitiesToFire = {} if ( output.entities == "!activator" ) then entitiesToFire = { activator } elseif ( output.entities == "!self" ) then entitiesToFire = { this } elseif ( output.entities == "!player" ) then entitiesToFire = player.GetAll() else entitiesToFire = ents.FindByName( output.entities ) end for _, ent in pairs( entitiesToFire ) do if ( output.delay == 0 ) then if ( IsValid( ent ) ) then ent:Input( output.input, activator, this, data or output.param ) end else timer.Simple( output.delay, function() if ( IsValid( ent ) ) then ent:Input( output.input, activator, this, data or output.param ) end end ) end end if ( output.times ~= -1 ) then output.times = output.times - 1 end return ( output.times > 0 ) || ( output.times == -1 ) end -- This function is used to trigger an output. function ENT:TriggerOutput( name, activator, data ) if ( !self.m_tOutputs ) then return end if ( !self.m_tOutputs[ name ] ) then return end local OutputList = self.m_tOutputs[ name ] for idx = #OutputList, 1, -1 do if ( OutputList[ idx ] and !FireSingleOutput( OutputList[ idx ], self.Entity, activator, data ) ) then self.m_tOutputs[ name ][ idx ] = nil end end end
mit
RunAwayDSP/darkstar
scripts/zones/Temenos/mobs/Temenos_Aern.lua
9
1920
----------------------------------- -- Area: Temenos -- Mob: Temenos Aern ----------------------------------- require("scripts/globals/limbus"); ----------------------------------- function onMobDeath(mob, player, isKiller) local mobID = mob:getID(); local mobX = mob:getXPos(); local mobY = mob:getYPos(); local mobZ = mob:getZPos(); switch (mobID): caseof { [16929054] = function (x) GetNPCByID(16928768+197):setPos(mobX,mobY,mobZ); GetNPCByID(16928768+197):setStatus(dsp.status.NORMAL); end, [16929060] = function (x) GetNPCByID(16928768+199):setPos(mobX,mobY,mobZ); GetNPCByID(16928768+199):setStatus(dsp.status.NORMAL); end, [16929065] = function (x) GetNPCByID(16928768+200):setPos(mobX,mobY,mobZ); GetNPCByID(16928768+200):setStatus(dsp.status.NORMAL); end, [16929075] = function (x) GetNPCByID(16928768+201):setPos(mobX,mobY,mobZ); GetNPCByID(16928768+201):setStatus(dsp.status.NORMAL); end, [16929083] = function (x) GetNPCByID(16928768+202):setPos(mobX,mobY,mobZ); GetNPCByID(16928768+202):setStatus(dsp.status.NORMAL); end, } local leftAern=0; local AernList = {16929053,16929054,16929055,16929057,16929058,16929060,16929061,16929062,16929063, 16929064,16929065,16929066,16929069,16929071,16929072,16929073,16929075,16929076, 16929077,16929078,16929079,16929082,16929083,16929084,16929085,16929086,16929087}; for n=1,27,1 do if ( GetMobByID(AernList[n]):isAlive() ) then leftAern=leftAern+1; end end --print("leftAern" ..leftAern); if (leftAern == 0 and isKiller == true) then GetMobByID(16929088):setSpawn(mobX,mobY,mobZ); GetMobByID(16929088):setPos(mobX,mobY,mobZ); SpawnMob(16929088):updateEnmity(player); end end;
gpl-3.0
lichtl/darkstar
scripts/globals/items/wild_pineapple.lua
18
1180
----------------------------------------- -- ID: 4598 -- Item: wild_pineapple -- Food Effect: 5Min, All Races ----------------------------------------- -- Agility -5 -- Intelligence 3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4598); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_AGI, -5); target:addMod(MOD_INT, 3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_AGI, -5); target:delMod(MOD_INT, 3); end;
gpl-3.0