repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278
values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15
values |
|---|---|---|---|---|---|
raymondtfr/forgottenserver | data/global.lua | 1 | 6641 | dofile('data/lib/lib.lua')
STORAGEVALUE_PROMOTION = 30018
ropeSpots = {384, 418, 8278, 8592, 13189, 14435, 14436, 15635, 19518}
doors = {[1209] = 1211, [1210] = 1211, [1212] = 1214, [1213] = 1214, [1219] = 1220, [1221] = 1222, [1231] = 1233, [1232] = 1233, [1234] = 1236, [1235] = 1236, [1237] = 1238, [1239] = 1240, [1249] = 1251, [1250] = 1251, [1252] = 1254, [1253] = 1254, [1539] = 1540, [1541] = 1542, [3535] = 3537, [3536] = 3537, [3538] = 3539, [3544] = 3546, [3545] = 3546, [3547] = 3548, [4913] = 4915, [4914] = 4915, [4916] = 4918, [4917] = 4918, [5082] = 5083, [5084] = 5085, [5098] = 5100, [5099] = 5100, [5101] = 5102, [5107] = 5109, [5108] = 5109, [5110] = 5111, [5116] = 5118, [5117] = 5118, [5119] = 5120, [5125] = 5127, [5126] = 5127, [5128] = 5129, [5134] = 5136, [5135] = 5136, [5137] = 5139, [5138] = 5139, [5140] = 5142, [5141] = 5142, [5143] = 5145, [5144] = 5145, [5278] = 5280, [5279] = 5280, [5281] = 5283, [5282] = 5283, [5284] = 5285, [5286] = 5287, [5515] = 5516, [5517] = 5518, [5732] = 5734, [5733] = 5734, [5735] = 5737, [5736] = 5737, [6192] = 6194, [6193] = 6194, [6195] = 6197, [6196] = 6197, [6198] = 6199, [6200] = 6201, [6249] = 6251, [6250] = 6251, [6252] = 6254, [6253] = 6254, [6255] = 6256, [6257] = 6258, [6795] = 6796, [6797] = 6798, [6799] = 6800, [6801] = 6802, [6891] = 6893, [6892] = 6893, [6894] = 6895, [6900] = 6902, [6901] = 6902, [6903] = 6904, [7033] = 7035, [7034] = 7035, [7036] = 7037, [7042] = 7044, [7043] = 7044, [7045] = 7046, [7054] = 7055, [7056] = 7057, [8541] = 8543, [8542] = 8543, [8544] = 8546, [8545] = 8546, [8547] = 8548, [8549] = 8550, [9165] = 9167, [9166] = 9167, [9168] = 9170, [9169] = 9170, [9171] = 9172, [9173] = 9174, [9267] = 9269, [9268] = 9269, [9270] = 9272, [9271] = 9272, [9273] = 9274, [9275] = 9276, [10276] = 10277, [10274] = 10275, [10268] = 10270, [10269] = 10270, [10271] = 10273, [10272] = 10273, [10471] = 10472, [10480] = 10481, [10477] = 10479, [10478] = 10479, [10468] = 10470, [10469] = 10470, [10775] = 10777, [10776] = 10777, [12092] = 12094, [12093] = 12094, [12188] = 12190, [12189] = 12190, [19840] = 19842, [19841] = 19842, [19843] = 19844, [19980] = 19982, [19981] = 19982, [19983] = 19984, [20273] = 20275, [20274] = 20275, [20276] = 20277, [17235] = 17236, [18208] = 18209, [13022] = 13023, [10784] = 10786, [10785] = 10786, [12099] = 12101, [12100] = 12101, [12197] = 12199, [12198] = 12199, [19849] = 19851, [19850] = 19851, [19852] = 19853, [19989] = 19991, [19990] = 19991, [19992] = 19993, [20282] = 20284, [20283] = 20284, [20285] = 20286, [17237] = 17238, [13020] = 13021, [10780] = 10781, [12095] = 12096, [12195] = 12196, [19845] = 19846, [19985] = 19986, [20278] = 20279, [10789] = 10790, [12102] = 12103, [12204] = 12205, [19854] = 19855, [19994] = 19995, [20287] = 20288, [10782] = 10783, [12097] = 12098, [12193] = 12194, [19847] = 19848, [19987] = 19988, [20280] = 20281, [10791] = 10792, [12104] = 12105, [12202] = 12203, [19856] = 19857, [19996] = 19997, [20289] = 20290}
verticalOpenDoors = {1211, 1220, 1224, 1228, 1233, 1238, 1242, 1246, 1251, 1256, 1260, 1540, 3546, 3548, 3550, 3552, 4915, 5083, 5109, 5111, 5113, 5115, 5127, 5129, 5131, 5133, 5142, 5145, 5283, 5285, 5289, 5293, 5516, 5737, 5749, 6194, 6199, 6203, 6207, 6251, 6256, 6260, 6264, 6798, 6802, 6902, 6904, 6906, 6908, 7044, 7046, 7048, 7050, 7055, 8543, 8548, 8552, 8556, 9167, 9172, 9269, 9274, 9274, 9269, 9278, 9282, 10270, 10275, 10279, 10283, 10479, 10481, 10485, 10483, 10786, 12101, 12199, 19851, 19853, 19991, 19993, 20284, 20286, 17238, 13021, 10790, 12103, 12205, 19855, 19995, 20288, 10792, 12105, 12203, 19857, 19997, 20290}
horizontalOpenDoors = {1214, 1222, 1226, 1230, 1236, 1240, 1244, 1248, 1254, 1258, 1262, 1542, 3537, 3539, 3541, 3543, 4918, 5085, 5100, 5102, 5104, 5106, 5118, 5120, 5122, 5124, 5136, 5139, 5280, 5287, 5291, 5295, 5518, 5734, 5746, 6197, 6201, 6205, 6209, 6254, 6258, 6262, 6266, 6796, 6800, 6893, 6895, 6897, 6899, 7035, 7037, 7039, 7041, 7057, 8546, 8550, 8554, 8558, 9170, 9174, 9272, 9276, 9280, 9284, 10273, 10277, 10281, 10285, 10470, 10472, 10476, 10474, 10777, 12094, 12190, 19842, 19844, 19982, 19984, 20275, 20277, 17236, 18209, 13023, 10781, 12096, 12196, 19846, 19986, 20279, 10783, 12098, 12194, 19848, 19988, 20281}
openSpecialDoors = {1224, 1226, 1228, 1230, 1242, 1244, 1246, 1248, 1256, 1258, 1260, 1262, 3541, 3543, 3550, 3552, 5104, 5106, 5113, 5115, 5122, 5124, 5131, 5133, 5289, 5291, 5293, 5295, 6203, 6205, 6207, 6209, 6260, 6262, 6264, 6266, 6897, 6899, 6906, 6908, 7039, 7041, 7048, 7050, 8552, 8554, 8556, 8558, 9176, 9178, 9180, 9182, 9278, 9280, 9282, 9284, 10279, 10281, 10283, 10285, 10474, 10476, 10483, 10485, 10781, 12096, 12196, 19846, 19986, 20279, 10783, 12098, 12194, 19848, 19988, 20281, 10790, 12103, 12205, 19855, 19995, 20288, 10792, 12105, 12203, 19857, 19997, 20290}
questDoors = {1223, 1225, 1241, 1243, 1255, 1257, 3542, 3551, 5105, 5114, 5123, 5132, 5288, 5290, 5745, 5748, 6202, 6204, 6259, 6261, 6898, 6907, 7040, 7049, 8551, 8553, 9175, 9177, 9277, 9279, 10278, 10280, 10475, 10484, 10782, 10791, 12097, 12104, 12193, 12202, 19847, 19856, 19987, 19996, 20280, 20289}
levelDoors = {1227, 1229, 1245, 1247, 1259, 1261, 3540, 3549, 5103, 5112, 5121, 5130, 5292, 5294, 6206, 6208, 6263, 6265, 6896, 6905, 7038, 7047, 8555, 8557, 9179, 9181, 9281, 9283, 10282, 10284, 10473, 10482, 10780, 10789, 10780, 12095, 12102, 12204, 12195, 19845, 19854, 19985, 19994, 20278, 20287}
keys = {2086, 2087, 2088, 2089, 2090, 2091, 2092, 10032}
function getDistanceBetween(firstPosition, secondPosition)
local xDif = math.abs(firstPosition.x - secondPosition.x)
local yDif = math.abs(firstPosition.y - secondPosition.y)
local posDif = math.max(xDif, yDif)
if firstPosition.z ~= secondPosition.z then
posDif = posDif + 15
end
return posDif
end
function getFormattedWorldTime()
local worldTime = getWorldTime()
local hours = math.floor(worldTime / 60)
local minutes = worldTime % 60
if minutes < 10 then
minutes = '0' .. minutes
end
return hours .. ':' .. minutes
end
function getLootRandom()
math.randomseed(os.mtime())
return math.random(0, MAX_LOOTCHANCE) / configManager.getNumber(configKeys.RATE_LOOT)
end
table.contains = function(array, value)
for _, targetColumn in pairs(array) do
if targetColumn == value then
return true
end
end
return false
end
string.split = function(str, sep)
local res = {}
for v in str:gmatch("([^" .. sep .. "]+)") do
res[#res + 1] = v
end
return res
end
string.trim = function(str)
return str:match'^()%s*$' and '' or str:match'^%s*(.*%S)'
end
if not nextUseStaminaTime then
nextUseStaminaTime = {}
end
| gpl-2.0 |
rezaar/Tele-Sorena | plugins/settings.s.lua | 13 | 33964 | --------------------------------------------------
-- ____ ____ _____ --
-- | \| _ )_ _|___ ____ __ __ --
-- | |_ ) _ \ | |/ ·__| _ \_| \/ | --
-- |____/|____/ |_|\____/\_____|_/\/\_| --
-- --
--------------------------------------------------
-- --
-- Developers: @Josepdal & @MaSkAoS --
-- Support: @Skneos, @iicc1 & @serx666 --
-- --
-- #creategroup by @lamjavid & @Josepdal --
-- --
--------------------------------------------------
do
local function create_group(msg, group_name)
local group_creator = msg.from.print_name
create_group_chat(group_creator, group_name, ok_cb, false)
return 'ℹ️ '..lang_text(msg.to.id, 'createGroup:1')..' "'..string.gsub(group_name, '_', ' ')..'" '..lang_text(msg.to.id, 'createGroup:2')
end
local function remove_message(extra, success, result)
msg = backward_msg_format(result)
delete_msg(msg.id, ok_cb, false)
end
local function set_group_photo(msg, success, result)
local receiver = get_receiver(msg)
if success then
local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg'
print('File downloaded to:', result)
os.rename(result, file)
print('File moved to:', file)
if msg.to.type == 'channel' then
channel_set_photo (receiver, file, ok_cb, false)
elseif msg.to.type == 'chat' then
chat_set_photo(receiver, file, ok_cb, false)
end
return 'ℹ️ '..lang_text(msg.to.id, 'photoSaved')
else
print('Error downloading: '..msg.id)
return 'ℹ️ '..lang_text(msg.to.id, 'photoSaved')
end
end
local function pre_process(msg)
local hash = 'flood:max:'..msg.to.id
if not redis:get(hash) then
floodMax = 5
else
floodMax = tonumber(redis:get(hash))
end
local hash = 'flood:time:'..msg.to.id
if not redis:get(hash) then
floodTime = 3
else
floodTime = tonumber(redis:get(hash))
end
if not permissions(msg.from.id, msg.to.id, "pre_process") then
--Checking flood
local hashse = 'anti-flood:'..msg.to.id
print(1)
if not redis:get(hashse) then
print('anti-flood enabled')
-- Check flood
if msg.from.type == 'user' then
if not permissions(msg.from.id, msg.to.id, "no_flood_ban") then
-- Increase the number of messages from the user on the chat
local hash = 'flood:'..msg.from.id..':'..msg.to.id..':msg-num'
local msgs = tonumber(redis:get(hash) or 0)
if msgs > floodMax then
local receiver = get_receiver(msg)
local user = msg.from.id
local chat = msg.to.id
local channel = msg.to.id
local bhash = 'banned:'..msg.to.id..':'..msg.from.id
redis:set(bhash, true)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, lang_text(chat, 'user')..' @'..msg.from.username..' ('..msg.from.id..') '..lang_text(chat, 'isFlooding'), ok_cb, true)
chat_del_user('chat#id'..msg.to.id, 'user#id'..msg.from.id, ok_cb, true)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, lang_text(chat, 'user')..' @'..msg.from.username..' ('..msg.from.id..') '..lang_text(chat, 'isFlooding'), ok_cb, true)
channel_kick_user('channel#id'..msg.to.id, 'user#id'..msg.from.id, ok_cb, true)
end
end
redis:setex(hash, floodTime, msgs+1)
end
end
end
--Checking stickers
if not msg.media then
webp = 'nothing'
else
webp = msg.media.caption
end
if webp == 'sticker.webp' then
hash = 'stickers:'..msg.to.id
if redis:get(hash) then
delete_msg(msg.id, ok_cb, false)
end
end
if not msg.media then
mp4 = 'nothing'
else
if msg.media.type == 'document' then
mp4 = msg.media.caption or 'audio'
end
end
--Checking GIFs and MP4 files
if mp4 == 'giphy.mp4' then
hash = 'gifs:'..msg.to.id
if redis:get(hash) then
delete_msg(msg.id, ok_cb, false)
end
else
if msg.media then
if msg.media.type == 'document' then
gifytpe = string.find(mp4, 'gif.mp4') or 'audio'
if gifytpe == 'audio' then
hash = 'audio:'..msg.to.id
if redis:get(hash) then
delete_msg(msg.id, ok_cb, false)
end
else
hash = 'gifs:'..msg.to.id
if redis:get(hash) then
delete_msg(msg.id, ok_cb, false)
end
end
end
end
end
--Checking photos
if msg.media then
if msg.media.type == 'photo' then
local hash = 'setphoto:'..msg.to.id..':'..msg.from.id
if redis:get(hash) then
redis:del(hash)
load_photo(msg.id, set_group_photo, msg)
delete_msg(msg.id, ok_cb, false)
end
local hash = 'photo:'..msg.to.id
if redis:get(hash) then
delete_msg(msg.id, ok_cb, false)
end
end
end
--Checking muteall
local hash = 'muteall:'..msg.to.id
if redis:get(hash) then
delete_msg(msg.id, ok_cb, false)
end
end
return msg
end
local function run(msg, matches)
if matches[1] == 'settings' then
if permissions(msg.from.id, msg.to.id, "settings") then
if matches[2] ~= nil then
if matches[2] == 'stickers' then
if matches[3] == 'enable' then
hash = 'stickers:'..msg.to.id
redis:del(hash)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'stickersT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'stickersL'), ok_cb, false)
end
elseif matches[3] == 'disable' then
hash = 'stickers:'..msg.to.id
redis:set(hash, true)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noStickersT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noStickersL'), ok_cb, false)
end
end
return
elseif matches[2] == 'gifs' then
if matches[3] == 'enable' then
hash = 'gifs:'..msg.to.id
redis:del(hash)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'gifsT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'gifsL'), ok_cb, false)
end
elseif matches[3] == 'disable' then
hash = 'gifs:'..msg.to.id
redis:set(hash, true)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noGifsT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noGifsL'), ok_cb, false)
end
end
return
elseif matches[2] == 'photos' then
if matches[3] == 'enable' then
hash = 'photo:'..msg.to.id
redis:del(hash)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'photosT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'photosL'), ok_cb, false)
end
elseif matches[3] == 'disable' then
hash = 'photo:'..msg.to.id
redis:set(hash, true)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noPhotosT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noPhotosL'), ok_cb, false)
end
end
return
elseif matches[2] == 'arabic' then
if matches[3] == 'enable' then
hash = 'arabic:'..msg.to.id
redis:del(hash)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'arabicT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'arabicL'), ok_cb, false)
end
elseif matches[3] == 'disable' then
hash = 'arabic:'..msg.to.id
redis:set(hash, true)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noArabicT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noArabicL'), ok_cb, false)
end
end
return
elseif matches[2] == 'audios' then
if matches[3] == 'enable' then
hash = 'audio:'..msg.to.id
redis:del(hash)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'audiosT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'audiosL'), ok_cb, false)
end
elseif matches[3] == 'disable' then
hash = 'audio:'..msg.to.id
redis:set(hash, true)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noAudiosT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noAudiosL'), ok_cb, false)
end
end
return
elseif matches[2] == 'kickme' then
if matches[3] == 'enable' then
hash = 'kickme:'..msg.to.id
redis:set(hash, true)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'kickmeT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'kickmeL'), ok_cb, false)
end
elseif matches[3] == 'disable' then
hash = 'kickme:'..msg.to.id
redis:del(hash)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noKickmeT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noKickmeL'), ok_cb, false)
end
end
return
elseif matches[2] == 'flood' then
if matches[3] == 'enable' then
hash = 'anti-flood:'..msg.to.id
redis:set(hash, true)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'floodT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'floodL'), ok_cb, false)
end
elseif matches[3] == 'disable' then
hash = 'anti-flood:'..msg.to.id
redis:del(hash)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noFloodT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noFloodL'), ok_cb, false)
end
end
return
elseif matches[2] == 'spam' then
if matches[3] == 'enable' then
local hash = 'spam:'..msg.to.id
redis:del(hash)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'allowedSpamT'), ok_cb, true)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'allowedSpamL'), ok_cb, true)
end
elseif matches[3] == 'disable' then
local hash = 'spam:'..msg.to.id
redis:set(hash, true)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'notAllowedSpamT'), ok_cb, true)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'notAllowedSpamL'), ok_cb, true)
end
end
elseif matches[2] == 'lockmember' then
hash = 'lockmember:'..msg.to.id
if matches[3] == 'enable' then
redis:set(hash, true)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'lockMembersT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'lockMembersL'), ok_cb, false)
end
elseif matches[3] == 'disable' then
redis:del(hash)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'notLockMembersT'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'notLockMembersT'), ok_cb, false)
end
end
return
elseif matches[2] == 'floodtime' then
if not matches[3] then
else
hash = 'flood:time:'..msg.to.id
redis:set(hash, matches[3])
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'floodTime')..matches[3], ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'floodTime')..matches[3], ok_cb, false)
end
end
return
elseif matches[2] == 'maxflood' then
if not matches[3] then
else
hash = 'flood:max:'..msg.to.id
redis:set(hash, matches[3])
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'floodMax')..matches[3], ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'floodMax')..matches[3], ok_cb, false)
end
end
return
elseif matches[2] == 'setname' then
if matches[3] == 'enable' then
local hash = 'name:enabled:'..msg.to.id
redis:del(hash)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'chatRename'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'channelRename'), ok_cb, false)
end
elseif matches[3] == 'disable' then
local hash = 'name:enabled:'..msg.to.id
redis:set(hash, true)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'notChatRename'), ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'notChannelRename'), ok_cb, false)
end
end
end
else
if msg.to.type == 'chat' then
text = '⚙ '..lang_text(msg.to.id, 'gSettings')..':\n'
elseif msg.to.type == 'channel' then
text = '⚙ '..lang_text(msg.to.id, 'sSettings')..':\n'
end
local allowed = lang_text(msg.to.id, 'allowed')
local noAllowed = lang_text(msg.to.id, 'noAllowed')
--Enable/disable Stickers
local hash = 'stickers:'..msg.to.id
if redis:get(hash) then
sStickers = noAllowed
sStickersD = '🔹'
else
sStickers = allowed
sStickersD = '🔸'
end
text = text..sStickersD..' '..lang_text(msg.to.id, 'stickers')..': '..sStickers..'\n'
--Enable/disable Links
local hash = 'antilink:'..msg.to.id
if redis:get(hash) then
sLink = noAllowed
sLinkD = '🔹'
else
sLink = allowed
sLinkD = '🔸'
end
text = text..sLinkD..' '..lang_text(msg.to.id, 'links')..': '..sLink..'\n'
--Enable/disable arabic messages
local hash = 'arabic:'..msg.to.id
if not redis:get(hash) then
sArabe = allowed
sArabeD = '🔸'
else
sArabe = noAllowed
sArabeD = '🔹'
end
text = text..sArabeD..' '..lang_text(msg.to.id, 'arabic')..': '..sArabe..'\n'
--Enable/disable bots
local hash = 'antibot:'..msg.to.id
if redis:get(hash) then
sBots = allowed
sBotsD = '🔸'
else
sBots = noAllowed
sBotsD = '🔹'
end
text = text..sBotsD..' '..lang_text(msg.to.id, 'bots')..': '..sBots..'\n'
--Enable/disable gifs
local hash = 'gifs:'..msg.to.id
if redis:get(hash) then
sGif = noAllowed
sGifD = '🔹'
else
sGif = allowed
sGifD = '🔸'
end
text = text..sGifD..' '..lang_text(msg.to.id, 'gifs')..': '..sGif..'\n'
--Enable/disable send photos
local hash = 'photo:'..msg.to.id
if redis:get(hash) then
sPhoto = noAllowed
sPhotoD = '🔹'
else
sPhoto = allowed
sPhotoD = '🔸'
end
text = text..sPhotoD..' '..lang_text(msg.to.id, 'photos')..': '..sPhoto..'\n'
--Enable/disable send audios
local hash = 'audio:'..msg.to.id
if redis:get(hash) then
sAudio = noAllowed
sAudioD = '🔹'
else
sAudio = allowed
sAudioD = '🔸'
end
text = text..sAudioD..' '..lang_text(msg.to.id, 'audios')..': '..sAudio..'\n'
--Enable/disable kickme
local hash = 'kickme:'..msg.to.id
if redis:get(hash) then
sKickme = allowed
sKickmeD = '🔸'
else
sKickme = noAllowed
sKickmeD = '🔹'
end
text = text..sKickmeD..' '..lang_text(msg.to.id, 'kickme')..': '..sKickme..'\n'
--Enable/disable spam
local hash = 'spam:'..msg.to.id
if redis:get(hash) then
sSpam = noAllowed
sSpamD = '🔹'
else
sSpam = allowed
sSpamD = '🔸'
end
text = text..sSpamD..' '..lang_text(msg.to.id, 'spam')..': '..sSpam..'\n'
--Enable/disable setphoto
local hash = 'setphoto:'..msg.to.id..':'..msg.from.id
if redis:get(hash) then
sSPhoto = allowed
sSPhotoD = '🔸'
else
sSPhoto = noAllowed
sSPhotoD = '🔹'
end
text = text..sSPhotoD..' '..lang_text(msg.to.id, 'setphoto')..': '..sSPhoto..'\n'
--Enable/disable changing group name
local hash = 'name:enabled:'..msg.to.id
if redis:get(hash) then
sName = noAllowed
sNameD = '🔹'
else
sName = allowed
sNameD = '🔸'
end
text = text..sNameD..' '..lang_text(msg.to.id, 'gName')..': '..sName..'\n'
--Lock/unlock numbers of channel members
local hash = 'lockmember:'..msg.to.id
if redis:get(hash) then
sLock = noAllowed
sLockD = '🔹'
else
sLock = allowed
sLockD = '🔸'
end
text = text..sLockD..' lockmembers: '..sLock..'\n'
--Enable/disable Flood
local hash = 'anti-flood:'..msg.to.id
if redis:get(hash) then
sFlood = allowed
sFloodD = '🔸'
else
sFlood = noAllowed
sFloodD = '🔹'
end
text = text..sFloodD..' '..lang_text(msg.to.id, 'flood')..': '..sFlood..'\n'
local hash = 'langset:'..msg.to.id
if redis:get(hash) then
sLang = redis:get(hash)
sLangD = '🔸'
else
sLang = lang_text(msg.to.id, 'noSet')
sLangD = '🔹'
end
text = text..sLangD..' '..lang_text(msg.to.id, 'language')..': '..string.upper(sLang)..'\n'
local hash = 'flood:max:'..msg.to.id
if not redis:get(hash) then
floodMax = 5
else
floodMax = redis:get(hash)
end
local hash = 'flood:time:'..msg.to.id
if not redis:get(hash) then
floodTime = 3
else
floodTime = redis:get(hash)
end
text = text..'🔺 '..lang_text(msg.to.id, 'mFlood')..': '..floodMax..'\n🔺 '..lang_text(msg.to.id, 'tFlood')..': '..floodTime..'\n'
--Send settings to group or supergroup
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, text, ok_cb, false)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, text, ok_cb, false)
end
return
end
else
return '🚫 '..lang_text(msg.to.id, 'require_mod')
end
elseif matches[1] == 'rem' then
if permissions(msg.from.id, msg.to.id, "settings") then
if msg.reply_id then
get_message(msg.reply_id, remove_message, false)
get_message(msg.id, remove_message, false)
end
return
else
return '🚫 '..lang_text(msg.to.id, 'require_mod')
end
elseif matches[1] == 'lang' then
if permissions(msg.from.id, msg.to.id, "set_lang") then
hash = 'langset:'..msg.to.id
redis:set(hash, matches[2])
return lang_text(msg.to.id, 'langUpdated')..string.upper(matches[2])
else
return '🚫 '..lang_text(msg.to.id, 'require_sudo')
end
elseif matches[1] == 'setname' then
if permissions(msg.from.id, msg.to.id, "settings") then
local hash = 'name:enabled:'..msg.to.id
if not redis:get(hash) then
if msg.to.type == 'chat' then
rename_chat(msg.to.peer_id, matches[2], ok_cb, false)
elseif msg.to.type == 'channel' then
rename_channel(msg.to.peer_id, matches[2], ok_cb, false)
end
end
return
else
return '🚫 '..lang_text(msg.to.id, 'require_mod')
end
elseif matches[1] == 'setlink' then
if permissions(msg.from.id, msg.to.id, "setlink") then
hash = 'link:'..msg.to.id
redis:set(hash, matches[2])
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'linkSaved'), ok_cb, true)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'linkSaved'), ok_cb, true)
end
return
else
return '🚫 '..lang_text(msg.to.id, 'require_admin')
end
elseif matches[1] == 'link' then
if permissions(msg.from.id, msg.to.id, "link") then
hash = 'link:'..msg.to.id
local linktext = redis:get(hash)
if linktext then
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, '🌐 '..lang_text(msg.to.id, 'groupLink')..': '..linktext, ok_cb, true)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, '🌐 '..lang_text(msg.to.id, 'sGroupLink')..': '..linktext, ok_cb, true)
end
else
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noLinkSet'), ok_cb, true)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'noLinkSet'), ok_cb, true)
end
end
return
else
return '🚫 '..lang_text(msg.to.id, 'require_mod')
end
elseif matches[1] == 'setphoto' then
if permissions(msg.from.id, msg.to.id, "settings") then
if matches[2] == 'stop' then
hash = 'setphoto:'..msg.to.id..':'..msg.from.id
redis:del(hash)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'setPhotoAborted'), ok_cb, true)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'setPhotoAborted'), ok_cb, true)
end
else
hash = 'setphoto:'..msg.to.id..':'..msg.from.id
redis:set(hash, true)
if msg.to.type == 'chat' then
send_msg('chat#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'sendPhoto'), ok_cb, true)
elseif msg.to.type == 'channel' then
send_msg('channel#id'..msg.to.id, 'ℹ️ '..lang_text(msg.to.id, 'sendPhoto'), ok_cb, true)
end
end
return
else
return '🚫 '..lang_text(msg.to.id, 'require_mod')
end
elseif matches[1] == 'tosupergroup' then
if msg.to.type == 'chat' then
if permissions(msg.from.id, msg.to.id, "tosupergroup") then
chat_upgrade('chat#id'..msg.to.id, ok_cb, false)
return 'ℹ️ '..lang_text(msg.to.id, 'chatUpgrade')
else
return '🚫 '..lang_text(msg.to.id, 'require_sudo')
end
else
return 'ℹ️ '..lang_text(msg.to.id, 'notInChann')
end
elseif matches[1] == 'setdescription' then
if permissions(msg.from.id, msg.to.id, "description") then
local text = matches[2]
local chat = 'channel#id'..msg.to.id
if msg.to.type == 'channel' then
channel_set_about(chat, text, ok_cb, false)
return 'ℹ️ '..lang_text(msg.to.id, 'desChanged')
else
return 'ℹ️ '..lang_text(msg.to.id, 'desOnlyChannels')
end
else
return '🚫 '..lang_text(msg.to.id, 'require_admin')
end
elseif matches[1] == 'muteall' and matches[2] then
if permissions(msg.from.id, msg.to.id, "muteall") then
print(1)
local hash = 'muteall:'..msg.to.id
redis:setex(hash, tonumber(matches[2]), true)
print(2)
return 'ℹ️ '..lang_text(msg.to.id, 'muteAllX:1')..' '..matches[2]..' '..lang_text(msg.to.id, 'muteAllX:2')
else
return '🚫 '..lang_text(msg.to.id, 'require_admin')
end
elseif matches[1] == 'muteall' then
if permissions(msg.from.id, msg.to.id, "muteall") then
local hash = 'muteall:'..msg.to.id
redis:set(hash, true)
return 'ℹ️ '..lang_text(msg.to.id, 'muteAll')
else
return '🚫 '..lang_text(msg.to.id, 'require_admin')
end
elseif matches[1] == 'unmuteall' then
if permissions(msg.from.id, msg.to.id, "muteall") then
local hash = 'muteall:'..msg.to.id
redis:del(hash)
return 'ℹ️ '..lang_text(msg.to.id, 'unmuteAll')
else
return '🚫 '..lang_text(msg.to.id, 'require_admin')
end
elseif matches[1] == 'creategroup' and matches[2] then
if permissions(msg.from.id, msg.to.id, "creategroup") then
group_name = matches[2]
return create_group(msg, group_name)
end
elseif matches[1] == 'chat_created' and msg.from.id == 0 then
return '🆕 '..lang_text(msg.to.id, 'newGroupWelcome')
end
end
return {
patterns = {
'^#(settings)$',
'^#(settings) (.*) (.*)$',
'^#(rem)$',
'^#(setname) (.*)$',
'^#(setphoto)$',
'^#(setphoto) (.*)$',
'^#(muteall)$',
'^#(muteall) (.*)$',
'^#(unmuteall)$',
'^#(link)$',
"^#(tosupergroup)$",
"^#(setdescription) (.*)$",
'^#(setlink) (.*)$',
'^#(lang) (.*)$',
'^#(creategroup) (.*)$',
'^!!tgservice (.+)$'
},
pre_process = pre_process,
run = run
}
end
| gpl-2.0 |
alihbs/S_NAKE | plugins/owners.lua | 284 | 12473 |
local function lock_group_namemod(msg, data, target)
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'yes' then
return 'Group name is already locked'
else
data[tostring(target)]['settings']['lock_name'] = 'yes'
save_data(_config.moderation.data, data)
rename_chat('chat#id'..target, group_name_set, ok_cb, false)
return 'Group name has been locked'
end
end
local function unlock_group_namemod(msg, data, target)
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'no' then
return 'Group name is already unlocked'
else
data[tostring(target)]['settings']['lock_name'] = 'no'
save_data(_config.moderation.data, data)
return 'Group name has been unlocked'
end
end
local function lock_group_floodmod(msg, data, target)
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'yes' then
return 'Group flood is locked'
else
data[tostring(target)]['settings']['flood'] = 'yes'
save_data(_config.moderation.data, data)
return 'Group flood has been locked'
end
end
local function unlock_group_floodmod(msg, data, target)
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'no' then
return 'Group flood is not locked'
else
data[tostring(target)]['settings']['flood'] = 'no'
save_data(_config.moderation.data, data)
return 'Group flood has been unlocked'
end
end
local function lock_group_membermod(msg, data, target)
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'yes' then
return 'Group members are already locked'
else
data[tostring(target)]['settings']['lock_member'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Group members has been locked'
end
local function unlock_group_membermod(msg, data, target)
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'no' then
return 'Group members are not locked'
else
data[tostring(target)]['settings']['lock_member'] = 'no'
save_data(_config.moderation.data, data)
return 'Group members has been unlocked'
end
end
local function unlock_group_photomod(msg, data, target)
local group_photo_lock = data[tostring(target)]['settings']['lock_photo']
if group_photo_lock == 'no' then
return 'Group photo is not locked'
else
data[tostring(target)]['settings']['lock_photo'] = 'no'
save_data(_config.moderation.data, data)
return 'Group photo has been unlocked'
end
end
local function show_group_settingsmod(msg, data, target)
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then
NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max'])
print('custom'..NUM_MSG_MAX)
else
NUM_MSG_MAX = 5
end
end
local settings = data[tostring(target)]['settings']
local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX
return text
end
local function set_rules(target, rules)
local data = load_data(_config.moderation.data)
local data_cat = 'rules'
data[tostring(target)][data_cat] = rules
save_data(_config.moderation.data, data)
return 'Set group rules to:\n'..rules
end
local function set_description(target, about)
local data = load_data(_config.moderation.data)
local data_cat = 'description'
data[tostring(target)][data_cat] = about
save_data(_config.moderation.data, data)
return 'Set group description to:\n'..about
end
local function run(msg, matches)
if msg.to.type ~= 'chat' then
local chat_id = matches[1]
local receiver = get_receiver(msg)
local data = load_data(_config.moderation.data)
if matches[2] == 'ban' then
local chat_id = matches[1]
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
if tonumber(matches[3]) == tonumber(our_id) then return false end
local user_id = matches[3]
if tonumber(matches[3]) == tonumber(msg.from.id) then
return "You can't ban yourself"
end
ban_user(matches[3], matches[1])
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] banned user ".. matches[3])
return 'User '..user_id..' banned'
end
if matches[2] == 'unban' then
if tonumber(matches[3]) == tonumber(our_id) then return false end
local chat_id = matches[1]
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local user_id = matches[3]
if tonumber(matches[3]) == tonumber(msg.from.id) then
return "You can't unban yourself"
end
local hash = 'banned:'..matches[1]
redis:srem(hash, user_id)
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] unbanned user ".. matches[3])
return 'User '..user_id..' unbanned'
end
if matches[2] == 'kick' then
local chat_id = matches[1]
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
if tonumber(matches[3]) == tonumber(our_id) then return false end
local user_id = matches[3]
if tonumber(matches[3]) == tonumber(msg.from.id) then
return "You can't kick yourself"
end
kick_user(matches[3], matches[1])
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] kicked user ".. matches[3])
return 'User '..user_id..' kicked'
end
if matches[2] == 'clean' then
if matches[3] == 'modlist' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
for k,v in pairs(data[tostring(matches[1])]['moderators']) do
data[tostring(matches[1])]['moderators'][tostring(k)] = nil
save_data(_config.moderation.data, data)
end
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] cleaned modlist")
end
if matches[3] == 'rules' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local data_cat = 'rules'
data[tostring(matches[1])][data_cat] = nil
save_data(_config.moderation.data, data)
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] cleaned rules")
end
if matches[3] == 'about' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local data_cat = 'description'
data[tostring(matches[1])][data_cat] = nil
save_data(_config.moderation.data, data)
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] cleaned about")
end
end
if matches[2] == "setflood" then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
if tonumber(matches[3]) < 5 or tonumber(matches[3]) > 20 then
return "Wrong number,range is [5-20]"
end
local flood_max = matches[3]
data[tostring(matches[1])]['settings']['flood_msg_max'] = flood_max
save_data(_config.moderation.data, data)
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] set flood to ["..matches[3].."]")
return 'Group flood has been set to '..matches[3]
end
if matches[2] == 'lock' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local target = matches[1]
if matches[3] == 'name' then
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] locked name ")
return lock_group_namemod(msg, data, target)
end
if matches[3] == 'member' then
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] locked member ")
return lock_group_membermod(msg, data, target)
end
end
if matches[2] == 'unlock' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local target = matches[1]
if matches[3] == 'name' then
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] unlocked name ")
return unlock_group_namemod(msg, data, target)
end
if matches[3] == 'member' then
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] unlocked member ")
return unlock_group_membermod(msg, data, target)
end
end
if matches[2] == 'new' then
if matches[3] == 'link' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local function callback (extra , success, result)
local receiver = 'chat#'..matches[1]
vardump(result)
data[tostring(matches[1])]['settings']['set_link'] = result
save_data(_config.moderation.data, data)
return
end
local receiver = 'chat#'..matches[1]
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] revoked group link ")
export_chat_link(receiver, callback, true)
return "Created a new new link ! \n owner can get it by /owners "..matches[1].." get link"
end
end
if matches[2] == 'get' then
if matches[3] == 'link' then
if not is_owner2(msg.from.id, chat_id) then
return "You are not the owner of this group"
end
local group_link = data[tostring(matches[1])]['settings']['set_link']
if not group_link then
return "Create a link using /newlink first !"
end
local name = user_print_name(msg.from)
savelog(matches[1], name.." ["..msg.from.id.."] requested group link ["..group_link.."]")
return "Group link:\n"..group_link
end
end
if matches[1] == 'changeabout' and matches[2] and is_owner2(msg.from.id, matches[2]) then
local target = matches[2]
local about = matches[3]
local name = user_print_name(msg.from)
savelog(matches[2], name.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]")
return set_description(target, about)
end
if matches[1] == 'changerules' and is_owner2(msg.from.id, matches[2]) then
local rules = matches[3]
local target = matches[2]
local name = user_print_name(msg.from)
savelog(matches[2], name.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]")
return set_rules(target, rules)
end
if matches[1] == 'changename' and is_owner2(msg.from.id, matches[2]) then
local new_name = string.gsub(matches[3], '_', ' ')
data[tostring(matches[2])]['settings']['set_name'] = new_name
save_data(_config.moderation.data, data)
local group_name_set = data[tostring(matches[2])]['settings']['set_name']
local to_rename = 'chat#id'..matches[2]
local name = user_print_name(msg.from)
savelog(matches[2], "Group {} name changed to [ "..new_name.." ] by "..name.." ["..msg.from.id.."]")
rename_chat(to_rename, group_name_set, ok_cb, false)
end
if matches[1] == 'loggroup' and matches[2] and is_owner2(msg.from.id, matches[2]) then
savelog(matches[2], "------")
send_document("user#id".. msg.from.id,"./groups/"..matches[2].."log.txt", ok_cb, false)
end
end
end
return {
patterns = {
"^[!/]owners (%d+) ([^%s]+) (.*)$",
"^[!/]owners (%d+) ([^%s]+)$",
"^[!/](changeabout) (%d+) (.*)$",
"^[!/](changerules) (%d+) (.*)$",
"^[!/](changename) (%d+) (.*)$",
"^[!/](loggroup) (%d+)$"
},
run = run
}
| gpl-2.0 |
Godfather021/lion | plugins/rss.lua | 731 | 1601 | do
-- Recursive function
local function getRandomButts(attempt)
attempt = attempt or 0
attempt = attempt + 1
local res,status = http.request("http://api.obutts.ru/noise/1")
if status ~= 200 then return nil end
local data = json:decode(res)[1]
-- The OpenBoobs API sometimes returns an empty array
if not data and attempt <= 3 then
print('Cannot get that butts, trying another one...')
return getRandomButts(attempt)
end
return 'http://media.obutts.ru/' .. data.preview
end
local function getRandomBoobs(attempt)
attempt = attempt or 0
attempt = attempt + 1
local res,status = http.request("http://api.oboobs.ru/noise/1")
if status ~= 200 then return nil end
local data = json:decode(res)[1]
-- The OpenBoobs API sometimes returns an empty array
if not data and attempt < 10 then
print('Cannot get that boobs, trying another one...')
return getRandomBoobs(attempt)
end
return 'http://media.oboobs.ru/' .. data.preview
end
local function run(msg, matches)
local url = nil
if matches[1] == "!boobs" then
url = getRandomBoobs()
end
if matches[1] == "!butts" then
url = getRandomButts()
end
if url ~= nil then
local receiver = get_receiver(msg)
send_photo_from_url(receiver, url)
else
return 'Error getting boobs/butts for you, please try again later.'
end
end
return {
description = "Gets a random boobs or butts pic",
usage = {
"!boobs: Get a boobs NSFW image. 🔞",
"!butts: Get a butts NSFW image. 🔞"
},
patterns = {
"^!boobs$",
"^!butts$"
},
run = run
}
end
| gpl-2.0 |
dani-sj/mahandany | plugins/boobs.lua | 731 | 1601 | do
-- Recursive function
local function getRandomButts(attempt)
attempt = attempt or 0
attempt = attempt + 1
local res,status = http.request("http://api.obutts.ru/noise/1")
if status ~= 200 then return nil end
local data = json:decode(res)[1]
-- The OpenBoobs API sometimes returns an empty array
if not data and attempt <= 3 then
print('Cannot get that butts, trying another one...')
return getRandomButts(attempt)
end
return 'http://media.obutts.ru/' .. data.preview
end
local function getRandomBoobs(attempt)
attempt = attempt or 0
attempt = attempt + 1
local res,status = http.request("http://api.oboobs.ru/noise/1")
if status ~= 200 then return nil end
local data = json:decode(res)[1]
-- The OpenBoobs API sometimes returns an empty array
if not data and attempt < 10 then
print('Cannot get that boobs, trying another one...')
return getRandomBoobs(attempt)
end
return 'http://media.oboobs.ru/' .. data.preview
end
local function run(msg, matches)
local url = nil
if matches[1] == "!boobs" then
url = getRandomBoobs()
end
if matches[1] == "!butts" then
url = getRandomButts()
end
if url ~= nil then
local receiver = get_receiver(msg)
send_photo_from_url(receiver, url)
else
return 'Error getting boobs/butts for you, please try again later.'
end
end
return {
description = "Gets a random boobs or butts pic",
usage = {
"!boobs: Get a boobs NSFW image. 🔞",
"!butts: Get a butts NSFW image. 🔞"
},
patterns = {
"^!boobs$",
"^!butts$"
},
run = run
}
end
| gpl-2.0 |
disslove85/NOVA1-BOT | plugins/boobs.lua | 731 | 1601 | do
-- Recursive function
local function getRandomButts(attempt)
attempt = attempt or 0
attempt = attempt + 1
local res,status = http.request("http://api.obutts.ru/noise/1")
if status ~= 200 then return nil end
local data = json:decode(res)[1]
-- The OpenBoobs API sometimes returns an empty array
if not data and attempt <= 3 then
print('Cannot get that butts, trying another one...')
return getRandomButts(attempt)
end
return 'http://media.obutts.ru/' .. data.preview
end
local function getRandomBoobs(attempt)
attempt = attempt or 0
attempt = attempt + 1
local res,status = http.request("http://api.oboobs.ru/noise/1")
if status ~= 200 then return nil end
local data = json:decode(res)[1]
-- The OpenBoobs API sometimes returns an empty array
if not data and attempt < 10 then
print('Cannot get that boobs, trying another one...')
return getRandomBoobs(attempt)
end
return 'http://media.oboobs.ru/' .. data.preview
end
local function run(msg, matches)
local url = nil
if matches[1] == "!boobs" then
url = getRandomBoobs()
end
if matches[1] == "!butts" then
url = getRandomButts()
end
if url ~= nil then
local receiver = get_receiver(msg)
send_photo_from_url(receiver, url)
else
return 'Error getting boobs/butts for you, please try again later.'
end
end
return {
description = "Gets a random boobs or butts pic",
usage = {
"!boobs: Get a boobs NSFW image. 🔞",
"!butts: Get a butts NSFW image. 🔞"
},
patterns = {
"^!boobs$",
"^!butts$"
},
run = run
}
end
| gpl-2.0 |
taschemann/kq-lives | scripts/tower.lua | 2 | 32325 | -- tower - "Oracle's tower, southwest of mountain fort"
-- /*
-- {
--
-- P_ORACLE: Spoke to Oracle in the Tower
-- (0) Haven't spoken to her yet
-- (1) She told you your quest, requested help from monsters
-- (2) You helped with monsters (stopped them from getting to the portal) (not done)
--
-- P_ORACLEMONSTERS: Status of the monsters in the caves below
-- (0) You haven't even seen the monsters take the Statue thru the portal
-- (1) Monsters thru portal: Haven't told Oracle about it
-- (2) Monsters thru portal: Told Oracle about it
-- (3) Followed monsters thru portal: monsters still in cave
-- (4) Oracle asks you to take care of monsters; they're still there
-- (5) Monsters are gone (not done)
--
-- P_FTOTAL: Total number of floor switches activated
-- P_FLOOR1..P_FLOOR4: Status of this floor switch
-- Hint: press bottom left and top right.
--
-- SI_BSTONES: # of Black stones in your inventory
-- SI_WSTONES: # of White stones in your inventory
-- P_STONE1..P_STONE4: Whether this stone is in your inventory
-- P_WALL1..P_WALL4: Which stone (if any) is in this wall slot
-- Hint: Stones should be placed in the holes in this order
-- from left to right: black, white, white, black.
--
-- P_DOOROPEN: (4: Single treasure, left floor switch)
-- P_DOOROPEN2: (3: Treasure room, bottom)
-- P_TREASUREROOM: (3: Treasure room, top)
--
-- P_TOWEROPEN: Whether you can return and talk to the Oracle
-- (0) Never spoke to Oracle, cannot enter Tower
-- (1) Never spoke to Oracle, can enter Tower
-- (2) Spoke to Oracle, cannot enter Tower
-- (3) Spoke to Oracle, can enter Tower (not done)
--
-- P_DRAGONDOWN: Whether the stone dragon is alive or not
--
-- P_DENORIAN: Status of the Denorian statue
-- (0) You have not spoken to the Dville town council
-- (1) If you refused to help the Denorians
-- (2) You've agreed to help: haven't found Demnas
-- (3) You found Demnas: haven't found the troll
-- (4) You found the troll
-- (5) Broken statue returned to the Denorians
-- (6) 2nd half of broken statue returned to Denorians (not done)
--
-- still need to complete P_ORACLE and P_ORACLEMONSTERS
-- }
-- */
function autoexec()
refresh()
end
function entity_handler(en)
local x, y
-- Oracle
if (en == 0) then
-- /*
-- {
-- When you talk to the Oracle, she will discuss the following situations with you:
-- 1: Civil war in the goblin lands from the missing OracleStatue
-- 2: Monsters are trying to get into the TravelPoint
-- These are actually all related, but she does not know that; she suspects as much, though
--
-- P_ORACLE: Spoke to Oracle in the Tower
-- (0) Have not spoken to her yet
-- (1) Spoke to her; she requested help from monsters
-- (2) You helped with monsters (stopped them from getting to the portal)
--
-- P_ORACLEMONSTERS: Status of the monsters in the caves below
-- (0) You haven't seen the monsters take the Statue thru the portal
-- (1) Monsters thru portal: Have not told Oracle about it yet
-- (2) Monsters thru portal: Told Oracle about it
-- (3) Followed monsters thru portal: monsters still in cave
-- (4) Oracle asks you to take care of monsters; they're still there
-- (5) Monsters are gone
--
-- P_DENORIAN: Status of the stolen statue
-- (0) You have not spoken to the Dville town council
-- (1) If you refused to help the Denorians
-- (2) You've agreed to help: haven't found Demnas
-- (3) You found Demnas: haven't found the troll
-- (4) You found the troll
-- (5) Broken statue returned to the Denorians
-- (6) 2nd half of broken statue returned to Denorians
-- }
-- */
if (get_progress(P_ORACLEMONSTERS) == 0) then
-- 0: // You haven't seen the monsters take the Statue thru the portal
if (get_progress(P_ORACLE) == 0) then
bubble(en, _"$0, thank you for coming.")
if (get_numchrs() == 1) then
bubble(HERO1, _"Hello, um... Oracle. How did you know I was coming?")
else
bubble(HERO1, _"Hello, um... Oracle. How did you know we were coming?")
end
bubble(en, _"Tsorin sent a messenger here, of course.")
bubble(en, _"I'm surprised that you came up to see me, seeing as how the TravelPoint is back in the caves from whence you came.")
if (get_progress(P_DENORIAN) == 0) then
-- 0: // Haven't spoken to Denorian Council, so know nothing about
-- // where to look.
bubble(en, _"I am glad you stopped by, though. There is civil unrest in the goblin lands to the south.")
bubble(en, _"The Statue, which I gave to the Denorians as a gift, has been stolen. Because of that, there is much unrest.")
if (get_numchrs() == 1) then
bubble(HERO1, _"I am a bit hurried in my quest to find... well, something of importance.")
else
bubble(HERO1, _"We are a bit hurried in our quest to find... well...")
bubble(HERO2, _"To find, um... something of importance.")
end
bubble(en, _"Yes, but would you consider helping my people find their missing Statue?")
if (prompt(en, 2, 1, "Anything you can do would",
"help.",
" yes",
" no") == 0) then
bubble(en, _"Thank you so much. Please talk to the head of the Denorian Council to find out more information.")
else
bubble(en, _"That is too bad. But if you would like to help in the future, please talk to the head of the Denorian Council.")
end
bubble(en, _"The Denorian village is south of here, by the mountain stream.")
elseif (get_progress(P_DENORIAN) == 1) then
-- 1: // You refused the Denorian's plea and were kicked out of town
bubble(en, _"I am glad you stopped by, though. There is civil unrest in the goblin lands to the south.")
if (get_numchrs() == 1) then
bubble(HERO1, _"Yes, I know. The Denorian Council told me about the missing statue.")
else
bubble(HERO1, _"Yes, we know. The Denorian Council told us about the missing statue.")
end
bubble(en, _"Oh! So you've agreed to help?")
bubble(HERO1, _"Well ...mumble... no...")
if (get_numchrs() == 1) then
bubble(HERO1, _"I am a bit hurried in my quest to find... well, something of importance.")
else
bubble(HERO2, _"Not exactly...")
bubble(HERO1, _"We are a bit hurried in our quest to find... well, something of importance.")
end
bubble(en, _"Oh, I see. Your quest must be very important, then. Very well, I shall ask someone else.")
elseif (get_progress(P_DENORIAN) == 2) then
-- 2: // You told the Denorian Council you would help (haven't found
-- // anything yet)
bubble(en, _"I am glad you stopped by, though. There is civil unrest in the goblin lands to the south.")
if (get_numchrs() == 1) then
bubble(HERO1, _"Yes, I know. The Denorian Council told me about the missing statue but I haven't found anything yet.")
else
bubble(HERO1, _"Yes, we know. The Denorian Council told us about the missing statue.")
bubble(HERO2, _"We haven't found anything yet, however.")
end
bubble(en, _"Don't worry; I'm sure you'll find something. Good luck to you!")
elseif (get_progress(P_DENORIAN) == 3) then
-- 3: // You found Demnas (but not the troll), but didn't report it
-- // to the Denorians; you still have the the broken statue with
-- // you.
bubble(en, _"I am glad you stopped by, though. I hear some of the civil unrest in the goblin lands has let up somewhat.")
bubble(HERO1, _"Yes, a Narakian named Demnas supposedly stole the missing statue.")
bubble(en, _"And did you get the statue back?")
bubble(HERO1, _"Well, only half of it. It seems it was broken in half before we ever got to it.")
if (get_numchrs() == 1) then
bubble(en, _"Which means someone may still have it.")
else
bubble(HERO2, _"Which means someone probably still has it.")
end
bubble(en, _"Could you do me a favor?")
if (prompt(en, 2, 0, "Could you find out who has",
"the other half of the statue?",
" yes",
" no") == 0) then
bubble(en, _"Thank you so very much.")
else
bubble(en, _"Well, that's alright. You've done enough already. Thank you so very much.")
end
elseif (get_progress(P_DENORIAN) == 4) then
-- 4: You found the troll, too, but you did not return the broken
-- statue to the Denorians. You still have it with you.
bubble(en, _"I am glad you stopped by, though. I hear...")
bubble(en, _"...wait!", "What is that statue you have there?")
if (get_numchrs() == 1) then
bubble(HERO1, _"This is the Denorian Statue. I rescued it from a guy named Demnas and his troll.")
else
bubble(HERO1, _"This is the Denorian Statue. We rescued it from a guy named Demnas and his troll.")
end
bubble(en, _"So you did... What happened to it? Part of it is missing.")
if (get_progress(P_TALK_CORIN) == 0) then
-- // You fought the troll but didn't talk to Corin, so still
-- // don't know about Malkaron. Which was stupid, since he was
-- // standing RIGHT THERE.
if (get_numchrs() == 1) then
bubble(HERO1, _"I'm not too sure. He accused me of trying to steal the second half of it from him.")
else
bubble(HERO2, _"We're not too sure. He accused us of trying to steal the second half of it from him.")
end
bubble(en, _"Second half? It sounds as if someone else may have gotten to him first.")
if (get_numchrs() == 1) then
bubble(HERO1, _"That's what I think as well.")
else
bubble(HERO2, _"That's what we think as well.")
end
bubble(en, _"Well, either way, if you could return that half back to the Denorian village, it will help with the unrest.")
else
-- // You fought the troll and Corin told you about Malkaron's
-- // army stealing the statue.
bubble(HERO1, _"It was Malkaron's armies. They had a spat with Demnas and when the statue broke, they stole half of it.")
if (get_pidx(0) == CORIN) then
bubble(HERO1, _"Demnas thought I was with them and locked me in with a troll.")
else
bubble(HERO1, _"Demnas thought CORIN was with them and locked him in with a troll.")
end
bubble(en, _"Oh, how awful!")
bubble(HERO1, _"It's alright. Everything worked out. But now we have to consider Malkaron's involvement in this.")
bubble(en, _"Yes, I certainly hope you get to the bottom of this.")
bubble(en, _"Would you return the statue to the Denorian village? It is a very important treasure.")
end
elseif (get_progress(P_DENORIAN) == 5) then
-- 5: The broken statue was returned to the village
bubble(en, _"I am glad you stopped by. The Denorians sent word that you returned part of their statue.")
bubble(HERO1, _"Yea, well, someone had to do something about that whole mess...")
if (get_progress(P_TALK_CORIN) == 0) then
bubble(en, _"An important question is, who has the other half?")
if (get_numchrs() == 1) then
bubble(HERO1, _"That's a good question. I'm searching for the same person... or persons, for that matter.")
else
bubble(HERO1, _"That's a good question. We're searching for the same person.")
bubble(HERO2, _"Or persons, for that matter.")
end
bubble(en, _"Be careful. Whoever is out there may do rash and unpredictable things if he thinks you are following him.")
else
bubble(en, _"An important question is, what will we do about Malkaron's followers?")
if (get_numchrs() == 1) then
bubble(HERO1, _"That's actually what I'm trying to find out.")
else
bubble(HERO1, _"That's actually what we're trying to find out.")
end
bubble(en, _"If Malkaron is responsible for all this upheaval, you must be careful.")
bubble(en, _"One as strong as he may do rash and unpredictable things if he thinks you are following him.")
end
if (get_numchrs() == 1) then
bubble(HERO1, _"Yes, I was warned to keep my party small.")
else
bubble(HERO1, _"Yes, we were warned to keep our numbers small. That's why we're traveling in a party of only two.")
end
bubble(en, _"Well, I wish you luck. Thank you for all you've done already.")
elseif (get_progress(P_DENORIAN) == 6) then
-- 6: // We can't get here with P_ORACLEMONSTERS == 0, as the player
-- // would have seen Malkaron's men take the statue thru the
-- // portal already.
end
set_autoparty(1)
move_entity(HERO1, "oracle", 0)
if (get_numchrs() == 1) then
wait_for_entity(HERO1, HERO1)
bubble(HERO1, _"This whole thing sure seems fishy. I hope I can figure out what's going on.")
bubble(HERO1, _"I wonder if this statue has anything to do with this missing staff Nostik wants everyone to find?")
set_ent_facing(HERO1, FACE_DOWN)
drawmap()
screen_dump()
bubble(HERO1, _"...I should probably stop talking to myself too.")
elseif (get_numchrs() == 2) then
x, y = marker("oracle")
move_entity(HERO2, x, y + 1, 0)
wait_for_entity(HERO1, HERO2)
orient_heroes()
bubble(HERO2, _"Hey $0.")
set_ent_facing(HERO1, FACE_DOWN)
bubble(HERO1, _"Yeah?")
bubble(HERO2, _"Do you think that this statue could have something to with this missing staff Nostik wants us to find?")
bubble(HERO1, _"Whoa, $1. Keep your voice down!")
bubble(HERO2, _"Oh, right. Sorry.")
bubble(HERO2, _"So... do you?")
bubble(HERO1, _"I never thought of that. Let's hope that it doesn't. We have no choice but to go on anyways.")
bubble(HERO2, _"Yeah, I guess you're right. Let's go.")
end
bubble(en, _"Oh, one last thing. I have a request of you before you go.")
if (get_numchrs() == 2) then
set_ent_facing(HERO2, FACE_DOWN)
end
bubble(en, _"If you can, please get rid of the monsters in the caves below. You can also use my TravelPoint in the caves as well.")
bubble(en, _"Good luck. I hope to meet with you again.")
set_autoparty(0)
set_progress(P_ORACLE, 1)
elseif (get_progress(P_ORACLE) == 1) then
bubble(en, _"The monsters in the caves below appeared out of nowhere. Please get rid of them so travelers who wish to use my TravelPoint may do so.")
else
-- We will never get P_ORACLE > 1 here since P_ORACLEMONSTERS will
-- modify that separately.
end
elseif (get_progress(P_ORACLEMONSTERS) == 1) then
-- 1: // Regardless of the status of P_ORACLE, you will tell her of
-- // Malkaron's monsters with the statue.
if (get_progress(P_DENORIAN) == 0) then
-- // You don't know what's going on with the Oracle's statue
if (get_numchrs() == 1) then
bubble(HERO1, _"Oracle! I saw Malkaron's monsters take some statue that looked like you through the portal below!")
bubble(HERO1, _"At least, it looked like part of a statue, anyway.")
else
bubble(HERO2, _"Oracle! We saw Malkaron's monsters take some statue that looked like you through the portal below!")
bubble(HERO1, _"At least, it looked like part of a statue, anyway.")
end
bubble(en, _"That must have been the Denorian's statue; that has been stolen from the village to the south.")
else
-- // You know that the Oracle's statue had been stolen so you know to
-- // tell the Oracle
if (get_numchrs() == 1) then
bubble(HERO1, _"Oracle! I saw Malkaron's monsters take the stolen statue through the portal below!")
else
bubble(HERO1, _"Oracle! We saw Malkaron's monsters take your statue through the portal below!")
end
end
bubble(en, _"You must go after it! That statue is very important to my people.")
set_progress(P_ORACLEMONSTERS, 2)
elseif (get_progress(P_ORACLEMONSTERS) == 2) then
-- 2: // You told the Oracle about the monsters going thru the portal
bubble(en, _"Please hurry and get that statue back!")
elseif (get_progress(P_ORACLEMONSTERS) == 3) then
-- 3: // Followed Malkaron's men thru portal; monsters still in cave
bubble(en, _"Welcome back.")
bubble(HERO1, _"Oracle! The monsters went through the portal below with your statue!")
if (get_numchrs() == 1) then
bubble(HERO1, _"I went through the portal, but was sent to Maldea somehow.")
else
bubble(HERO1, _"We went through the portal, but were was sent to Maldea somehow.")
end
bubble(en, _"Yes, the statue probably disrupted the portal somehow. I'm glad to see you made it back safely.")
if (get_progress(P_ORACLE) == 0) then
bubble(en, _"I ask you to find the missing statue, if you possibly can.")
else
bubble(en, _"Please continue your search for the statue. It is very important to my people.")
end
bubble(en, _"And would you be able to take care of the monsters in the caves below?")
set_progress(P_ORACLEMONSTERS, 4)
elseif (get_progress(P_ORACLEMONSTERS) == 4) then
-- 4: // Oracle asked you to take care of monsters; they're still there
bubble(en, _"I thank you for looking into the missing statue situation.")
bubble(en, _"There are still monsters lurking around in the caves below. Please get rid of them.")
elseif (get_progress(P_ORACLEMONSTERS) == 5) then
-- 5: // Monsters are gone
bubble(en, _"The monsters are gone! Thank you so much!")
end
end
end
function postexec()
return
end
function refresh()
local x, y
showch("treasure1", 33)
showch("treasure2", 34)
showch("treasure3", 35)
showch("treasure4", 36)
showch("treasure5", 37)
showch("treasure6", 38)
showch("treasure7", 39)
showch("treasure8", 40)
showch("treasure9", 41)
showch("treasure10", 42)
showch("treasure11", 43)
showch("treasure12", 44)
-- Dragon guard (1: Main entrance)
LOC_draw_dragon()
-- Floor switches (2: Floor switches)
LOC_set_floor("floor1", P_FLOOR1, "floor1a", "floor1b")
LOC_set_floor("floor2", P_FLOOR2, "floor2a", "floor2b")
LOC_set_floor("floor3", P_FLOOR3, "floor3a", "floor3b")
LOC_set_floor("floor4", P_FLOOR4, "floor4a", "floor4b")
-- Wall holes (3: Treasure room, top left)
LOC_set_wall("wall1", P_WALL1)
LOC_set_wall("wall2", P_WALL2)
LOC_set_wall("wall3", P_WALL3)
LOC_set_wall("wall4", P_WALL4)
-- Door (3: Treasure room, top)
LOC_set_door("door3_1", P_TREASUREROOM, 40)
-- Door (3: Treasure room, bottom)
LOC_set_door("door3_2", P_DOOROPEN2, 10)
-- Door (4: Single treasure, left floor switch)
if (get_progress(P_DOOROPEN) == 1) then
x, y = marker("switch")
set_btile(x, y, 190)
set_btile(x + 1, y, 189)
else
x, y = marker("switch")
set_btile(x, y, 189)
set_btile(x + 1, y, 190)
end
LOC_set_door("door4", P_DOOROPEN, 10)
-- Black stone (1: Main entrance, right)
-- LOC_get_stone("stone1", P_STONE1, 20, 222)
-- White stone (2: Floor switches, bottom left)
-- LOC_get_stone("stone2", P_STONE2, 21, 221)
-- White stone (3: Treasure room, top right)
-- LOC_get_stone("stone3", P_STONE3, 22, 221)
-- Black stone (4: Single treasure, treasure chest)
if (get_progress(P_STONE4) == 1) then
showch("stone4", -1)
end
end
-- Show the status of a chest
function showch(which_marker, which_chest)
-- Set tiles if -1 passed in as 'which_chest' or if chest already opened
if (which_chest < 0 or get_treasure(which_chest) == 1) then
set_mtile(which_marker, 65)
set_zone(which_marker, 0)
end
end
function zone_handler(zn)
-- Combat can be anywhere that other zones do not populate
if (zn == 0) then
combat(54)
-- Front doors (1: Main entrance)
elseif (zn == 1) then
if (get_progress(P_ORACLE) > 0) then
set_progress(P_TOWEROPEN, 2)
end
LOC_reset_progress()
change_map("main", "tower")
-- Stairs up (1: Main entrance -> 2: Floor switches)
elseif (zn == 2) then
warp("dstairs2", 8)
-- Stairs down (2: Floor switches -> 1: Main Entrance)
elseif (zn == 3) then
warp("ustairs1", 8)
-- Stairs up (2: Floor switches -> 3: Treasure room)
elseif (zn == 4) then
warp("dstairs3", 8)
-- Stairs down (3: Treasure room -> 2: Floor switches)
elseif (zn == 5) then
warp("ustairs2", 8)
-- Stairs up (3: Treasure room -> 4: Single treasure)
elseif (zn == 6) then
warp("dstairs4", 8)
-- Stairs down (4: Single treasure -> 3: Treasure room)
elseif (zn == 7) then
warp("ustairs3", 8)
-- Stairs up (4: Single treasure -> 5: Oracle room)
elseif (zn == 8) then
warp("dstairs5", 8)
-- Stairs down (5: Oracle room -> 4: Single treasure)
elseif (zn == 9) then
warp("ustairs4", 8)
-- Locked doors (3: Treasure room) or (4: Single treasure)
elseif (zn == 10) then
bubble(HERO1, _"Locked.")
-- Oracle bookshelves (5: Oracle room)
elseif (zn == 11) then
bubble(HERO1, _"Wow! There are a lot of strange books here.")
-- Floor switch (2: Floor switches, top left)
elseif (zn == 12) then
LOC_floor_switch(P_FLOOR1)
-- Floor switch (2: Floor switches, top right)
elseif (zn == 13) then
LOC_floor_switch(P_FLOOR3)
-- Floor switch (2: Floor switches, bottom left)
elseif (zn == 14) then
LOC_floor_switch(P_FLOOR2)
-- Floor switch (2: Floor switches, bottom right)
elseif (zn == 15) then
LOC_floor_switch(P_FLOOR4)
-- Wall switch (3: Treasure room, top left)
elseif (zn == 16) then
LOC_stoner("wall1", P_WALL1)
-- Wall switch (3: Treasure room, top right)
elseif (zn == 17) then
LOC_stoner("wall2", P_WALL2)
-- Wall switch (3: Treasure room, bottom left)
elseif (zn == 18) then
LOC_stoner("wall3", P_WALL3)
-- Wall switch (3: Treasure room, bottom right)
elseif (zn == 19) then
LOC_stoner("wall4", P_WALL4)
-- Black stone (1: Main entrance, right)
elseif (zn == 20) then
if (get_progress(P_STONE1) == 0) then
set_progress(P_STONE1, 1)
add_special_item(SI_BLACKSTONE)
sfx(5)
msg(_"Black Stone procured!", 15, 0)
LOC_get_stone("stone1", P_STONE1, 20, 222)
end
-- White stone (2: Floor switches, bottom left)
elseif (zn == 21) then
if (get_progress(P_STONE2) == 0) then
set_progress(P_STONE2, 1)
add_special_item(SI_WHITESTONE)
sfx(5)
msg(_"White Stone procured!", 15, 0)
LOC_get_stone("stone2", P_STONE2, 21, 221)
end
-- White stone (3: Treasure room)
elseif (zn == 22) then
if (get_progress(P_STONE3) == 0) then
set_progress(P_STONE3, 1)
add_special_item(SI_WHITESTONE)
sfx(5)
msg(_"White Stone procured!", 15, 0)
LOC_get_stone("stone3", P_STONE3, 22, 221)
end
-- Treasure chest (4: Single treasure)
elseif (zn == 23) then
if (get_progress(P_STONE4) == 0) then
set_progress(P_STONE4, 1)
add_special_item(SI_BLACKSTONE)
sfx(5)
msg(_"Black Stone procured!", 15, 0)
refresh()
end
-- Floor switch (4: Single treasure, left)
elseif (zn == 24) then
if (get_progress(P_DOOROPEN) == 0) then
set_progress(P_DOOROPEN, 1)
LOC_set_door("door4", P_DOOROPEN, 10)
refresh()
end
-- Floor switch (4: Single treasure, right)
elseif (zn == 25) then
if (get_progress(P_DOOROPEN) == 1) then
set_progress(P_DOOROPEN, 0)
sfx(26)
refresh()
end
-- Floor switch (5: Oracle room, left)
elseif (zn == 26) then
if (get_progress(P_DOOROPEN2) == 0) then
bubble(HERO1, _"Oh! I think I stepped on a switch!")
set_progress(P_DOOROPEN2, 1)
LOC_set_door("door3_2", P_DOOROPEN2, 10)
refresh()
end
-- Treasure chest (3: Treasure room)
elseif (zn == 27) then
chest(33, I_PCURING, 1)
refresh()
-- Treasure chest (3: Treasure room)
elseif (zn == 28) then
chest(34, I_LTONIC, 1)
refresh()
-- Treasure chest (3: Treasure room)
elseif (zn == 29) then
chest(35, I_SPEEDBOOTS, 1)
refresh()
-- Treasure chest (3: Treasure room)
elseif (zn == 30) then
chest(36, I_SWORD3, 1)
refresh()
-- Treasure chest (3: Treasure room)
elseif (zn == 31) then
chest(37, I_ROBE3, 1)
refresh()
-- Treasure chest (3: Treasure room)
elseif (zn == 32) then
chest(38, 0, 400)
refresh()
-- Treasure chest (3: Treasure room)
elseif (zn == 33) then
chest(39, I_B_WHIRLWIND, 1)
refresh()
-- Treasure chest (3: Treasure room)
elseif (zn == 34) then
chest(40, I_EDAENRA, 1)
refresh()
-- Treasure chest (3: Treasure room)
elseif (zn == 35) then
chest(41, I_SSTONE, 1)
refresh()
-- Treasure chest (3: Treasure room)
elseif (zn == 36) then
chest(42, I_MESRA, 1)
refresh()
-- Treasure chest (3: Treasure room)
elseif (zn == 37) then
chest(43, I_STAFF2, 1)
refresh()
-- Treasure chest (3: Treasure room)
elseif (zn == 38) then
chest(44, I_GAUNTLET2, 1)
refresh()
-- Fire (5: Oracle room)
elseif (zn == 39) then
touch_fire(party[0])
-- Locked door (3: Treasure room)
elseif (zn == 40) then
if (get_progress(P_WALL1) == 1 and get_progress(P_WALL2) == 2 and get_progress(P_WALL3) == 2 and get_progress(P_WALL4) == 1) then
set_progress(P_TREASUREROOM, 1)
LOC_set_door("door3_1", P_TREASUREROOM, 40)
refresh()
end
-- zn == 41: no enemies attack (3: Treasure room, 5: Oracle room)
-- Guardian Dragon (1: Main entrance)
elseif (zn == 42) then
if (get_progress(P_DRAGONDOWN) == 0) then
bubble(255, _"The Oracle is not to be disturbed!")
drawmap()
screen_dump()
set_run(0)
combat(55)
set_run(1)
if (get_alldead() == 0) then
set_progress(P_DRAGONDOWN, 1)
LOC_draw_dragon()
else
return
end
end
-- Save spot (5: Oracle room)
elseif (zn == 43) then
set_save(1)
set_sstone(1)
sfx(7)
-- Off of Save spot (5: Oracle room)
elseif (zn == 44) then
set_save(0)
set_sstone(0)
end
end
function LOC_draw_dragon()
local a
local x, y = marker("dragon")
if (get_progress(P_DRAGONDOWN) == 0) then
-- Dragon icon tile (223..228) in the for..loop below:
local b = 223
for a = x, x + 2, 1 do
set_ftile(a, y - 2, b)
set_ftile(a, y - 1, b + 3)
b = b + 1
end
-- Dragon icon tile (229..230) in the for..loop below:
b = 229
for a = x, x + 1, 1 do
set_btile(a, y, b)
set_obs(a, y, 1)
set_zone(a, y, 42)
b = b + 1
end
elseif (get_progress(P_DRAGONDOWN) == 1) then
for a = x, x + 2, 1 do
set_ftile(a, y - 2, 0)
set_ftile(a, y - 1, 0)
end
for a = x, x + 1, 1 do
set_btile(a, y, 160)
set_obs(a, y, 0)
set_zone(a, y, 0)
end
end
end
function LOC_floor_switch(p_floor)
if (get_progress(p_floor) == 0) then
if (get_progress(P_FTOTAL) < 2) then
set_progress(p_floor, 1)
set_progress(P_FTOTAL, get_progress(P_FTOTAL) + 1)
end
else
set_progress(p_floor, 0)
set_progress(P_FTOTAL, get_progress(P_FTOTAL) - 1)
end
refresh()
end
function LOC_get_stone(stone, p_stone, zone, color)
local x, y = marker(stone)
if (get_progress(p_stone) == 0) then
set_ftile(x, y, color)
set_zone(x, y, zone)
set_obs(x, y, 1)
return
elseif (get_progress(p_stone) == 1) then
set_ftile(x, y, 0)
set_zone(x, y, 0)
set_obs(x, y, 0)
return
end
end
function LOC_reset_progress()
-- Reset the Black and White stones on the ground
set_progress(P_STONE1, 0)
set_progress(P_STONE2, 0)
set_progress(P_STONE3, 0)
set_progress(P_STONE4, 0)
remove_special_item(SI_BLACKSTONE)
remove_special_item(SI_WHITESTONE)
-- Reset the stones located in the walls
set_progress(P_WALL1, 0)
set_progress(P_WALL2, 0)
set_progress(P_WALL3, 0)
set_progress(P_WALL4, 0)
-- Close the open-by-switch doors
set_progress(P_DOOROPEN, 0)
set_progress(P_DOOROPEN2, 0)
set_progress(P_TREASUREROOM, 0)
-- Reset the holes on the 2nd floor
set_progress(P_FTOTAL, 0)
set_progress(P_FLOOR1, 0)
set_progress(P_FLOOR2, 0)
set_progress(P_FLOOR3, 0)
set_progress(P_FLOOR4, 0)
end
function LOC_set_door(door, p_door, zone)
local x, y = marker(door)
if (get_progress(p_door) == 0) then
set_ftile(x, y - 1, 169)
set_btile(x, y - 1, 178)
set_btile(x, y, 170)
set_obs(x, y - 1, 1)
set_zone(x, y - 1, zone)
else
set_ftile(x, y - 1, 175)
set_btile(x, y, 176)
set_obs(x, y - 1, 0)
set_zone(x, y - 1, 0)
end
sfx(26)
end
function LOC_set_floor(floor, p_floor, floor_a, floor_b)
local x, y = marker(floor)
local x1, y1 = marker(floor_a)
local x2, y2 = marker(floor_b)
if (get_progress(p_floor) == 0) then
set_btile(x, y, 189)
set_btile(x1, y1, 0)
set_obs(x1, y1, 1)
set_btile(x2, y2, 0)
set_obs(x2, y2, 1)
else
set_btile(x, y, 190)
set_btile(x1, y1, 160)
set_obs(x1, y1, 0)
set_btile(x2, y2, 160)
set_obs(x2, y2, 0)
end
sfx(26)
end
function LOC_set_wall(wall, p_wall)
local x, y = marker(wall)
if (get_progress(p_wall) == 0) then
set_ftile(x, y, 220) -- No stone
elseif (get_progress(p_wall) == 1) then
set_ftile(x, y, 222) -- White stone
elseif (get_progress(p_wall) == 2) then
set_ftile(x, y, 221) -- Black stone
end
end
function LOC_stoner(wall, p_wall)
if (get_progress(p_wall) == 0) then
-- No stones picked up
if (not has_special_item(SI_BLACKSTONE) and not has_special_item(SI_WHITESTONE)) then
return
end
-- Black stones picked up but no White stones
if (has_special_item(SI_BLACKSTONE) and not has_special_item(SI_WHITESTONE)) then
set_progress(p_wall, 1)
add_special_item(SI_BLACKSTONE, -1)
sfx(5)
LOC_set_wall(wall, p_wall)
return
end
-- White stones picked up but no Black stones
if (not has_special_item(SI_BLACKSTONE) and has_special_item(SI_WHITESTONE)) then
set_progress(p_wall, 2)
add_special_item(SI_WHITESTONE, -1) -- remove 1 white stone
sfx(5)
LOC_set_wall(wall, p_wall)
return
end
-- At least one of each color stone picked up
if (prompt(255, 2, 0, _"What stone will you place?",
_" black",
_" white") == 0) then
set_progress(p_wall, 1)
add_special_item(SI_BLACKSTONE, -1)
sfx(5)
LOC_set_wall(wall, p_wall)
return
else
set_progress(p_wall, 2)
add_special_item(SI_WHITESTONE, -1)
sfx(5)
LOC_set_wall(wall, p_wall)
return
end
else
-- Actually, this is already implicitly true
if ((get_progress(p_wall) ~= 0) and (get_progress(P_TREASUREROOM) == 0)) then
if (get_progress(p_wall) == 1) then
-- Remove a White stone
set_progress(p_wall, 0)
add_special_item(SI_BLACKSTONE)
sfx(4)
LOC_set_wall(wall, p_wall)
elseif (get_progress(p_wall) == 2) then
-- Remove a Black stone
set_progress(p_wall, 0)
add_special_item(SI_WHITESTONE)
LOC_set_wall(wall, p_wall)
return
end
end
end
end
| gpl-2.0 |
gedads/Neodynamis | scripts/globals/items/cup_of_choco-delight.lua | 12 | 1151 | -----------------------------------------
-- ID: 4283
-- Item: cup_of_choco-delight
-- Food Effect: 240Min, All Races
-----------------------------------------
-- Magic Regen While Healing 5
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,14400,4283);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MPHEAL, 5);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MPHEAL, 5);
end;
| gpl-3.0 |
starlightknight/darkstar | scripts/zones/Windurst_Woods/npcs/Umumu.lua | 9 | 2411 | -----------------------------------
-- Area: Windurst Woods
-- NPC: Umumu
-- Involved In Quest: Making Headlines
-- !pos 32.575 -5.250 141.372 241
-----------------------------------
local ID = require("scripts/zones/Windurst_Woods/IDs")
require("scripts/globals/quests")
require("scripts/globals/titles")
-----------------------------------
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
function testflag(set,flag)
return (set % (2*flag) >= flag)
end
local MakingHeadlines = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.MAKING_HEADLINES)
local WildcatWindurst = player:getCharVar("WildcatWindurst")
if player:getQuestStatus(WINDURST,dsp.quest.id.windurst.LURE_OF_THE_WILDCAT) == QUEST_ACCEPTED and not player:getMaskBit(WildcatWindurst,3) then
player:startEvent(731)
elseif MakingHeadlines == 1 then
local prog = player:getCharVar("QuestMakingHeadlines_var")
-- Variable to track if player has talked to 4 NPCs and a door
-- 1 = Kyume
-- 2 = Yujuju
-- 4 = Hiwom
-- 8 = Umumu
-- 16 = Mahogany Door
if testflag(tonumber(prog),16) then
player:startEvent(383) -- Advised to go to Naiko
elseif not testflag(tonumber(prog),8) then
player:startEvent(381) -- Get scoop and asked to validate
else
player:startEvent(382) -- Reminded to validate
end
elseif MakingHeadlines == 2 then
local rand = math.random(1,3)
if rand == 1 then
player:startEvent(385) -- Conversation after quest completed
elseif rand == 2 then
player:startEvent(386) -- Conversation after quest completed
elseif rand == 3 then
player:startEvent(414) -- Standard Conversation
end
else
player:startEvent(414) -- Standard Conversation
end
end
function onEventUpdate(player,csid,option)
end
function onEventFinish(player,csid,option)
if csid == 381 then
local prog = player:getCharVar("QuestMakingHeadlines_var")
player:addKeyItem(dsp.ki.WINDURST_WOODS_SCOOP)
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.WINDURST_WOODS_SCOOP)
player:setCharVar("QuestMakingHeadlines_var",prog+8)
elseif csid == 731 then
player:setMaskBit(player:getCharVar("WildcatWindurst"),"WildcatWindurst",3,true)
end
end
| gpl-3.0 |
gedads/Neodynamis | scripts/zones/Caedarva_Mire/npcs/qm12.lua | 3 | 2027 | -----------------------------------
-- Area: Caedarva Mire
-- NPC: ???
-- !pos 456.993 -7.000 -270.815 79
-----------------------------------
package.loaded["scripts/zones/Caedarva_Mire/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/settings");
require("scripts/zones/Caedarva_Mire/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local notMeantToBeProg = player:getVar("notmeanttobeCS");
if (notMeantToBeProg == 1) then
player:startEvent(0x0010);
elseif (player:getQuestStatus(AHT_URHGAN,NOT_MEANT_TO_BE) == QUEST_ACCEPTED and notMeantToBeProg == 3) then
player:startEvent(0x0011);
elseif (player:getVar("notmeanttobeMoshdahnKilled") == 1 and player:getVar("notmeanttobeLamia27Killed") == 1) then
player:startEvent(0x0012);
else
player:messageSpecial(NOTHING_HAPPENS);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0010) then
player:setVar("notmeanttobeCS",2);
elseif (csid == 0x0011) then
if (GetMobAction(17101149) == 0 and GetMobAction(17101148) == 0) then
SpawnMob(17101149):updateClaim(player);
SpawnMob(17101148):updateClaim(player);
end
elseif (csid == 0x0012) then
player:setVar("notmeanttobeMoshdahnKilled",0);
player:setVar("notmeanttobeLamia27Killed",0);
player:setVar("notmeanttobeCS",5);
end
end;
| gpl-3.0 |
RememberTheAir/GroupButler | lua/groupbutler/plugins/setlang.lua | 1 | 2272 | local config = require "groupbutler.config"
local _M = {}
function _M:new(update_obj)
local plugin_obj = {}
setmetatable(plugin_obj, {__index = self})
for k, v in pairs(update_obj) do
plugin_obj[k] = v
end
return plugin_obj
end
local function doKeyboard_lang()
local keyboard = {
inline_keyboard = {}
}
for lang, flag in pairs(config.available_languages) do
local line = {{text = flag, callback_data = 'langselected:'..lang}}
table.insert(keyboard.inline_keyboard, line)
end
return keyboard
end
function _M:onTextMessage()
local api = self.api
local msg = self.message
local i18n = self.i18n
if msg.from.chat.type == "private"
or msg.from:can("can_change_info") then
local keyboard = doKeyboard_lang()
api:sendMessage(msg.from.chat.id, i18n("*List of available languages*:"), "Markdown", nil, nil, nil, keyboard)
end
end
function _M:onCallbackQuery(blocks)
local api = self.api
local msg = self.message
local red = self.red
local i18n = self.i18n
if msg.from.chat.type ~= "private"
and not msg.from:isAdmin() then
api:answerCallbackQuery(msg.cb_id, i18n("Sorry, you don't have permission to change settings"))
return
end
if blocks[1] == "selectlang" then
local keyboard = doKeyboard_lang()
api:editMessageText(msg.from.chat.id, msg.message_id, nil, i18n("*List of available languages*:"), "Markdown", nil,
keyboard)
return
end
i18n:setLanguage(blocks[1])
red:set("lang:"..msg.from.chat.id, i18n:getLanguage())
if msg.from.chat.type ~= "private"
and (blocks[1] == "ar_SA" or blocks[1] == "fa_IR") then
red:hset("chat:"..msg.from.chat.id..":char", "Arab", "allowed")
red:hset("chat:"..msg.from.chat.id..":char", "Rtl", "allowed")
end
-- TRANSLATORS: replace 'English' with the name of your language
api:editMessageText(msg.from.chat.id, msg.message_id, nil, i18n("English language is *set*")..i18n([[.
Please note that translators are volunteers, and this localization _may be incomplete_. You can help improve translations on our [Crowdin Project](https://crowdin.com/project/group-butler).
]]), "Markdown")
end
_M.triggers = {
onTextMessage = {config.cmd..'(lang)$'},
onCallbackQuery = {
'^###cb:(selectlang)',
'^###cb:langselected:(%l%l)$',
'^###cb:langselected:(%l%l_%u%u)$'
}
}
return _M
| gpl-2.0 |
gedads/Neodynamis | scripts/globals/items/choco-ligar.lua | 12 | 1197 | -----------------------------------------
-- ID: 5919
-- Item: Choco-ligar
-- Food Effect: 3 Min, All Races
-----------------------------------------
-- Vitality 1
-- Speed 12.5%
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,180,5919);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_VIT, 1);
target:addMod(MOD_MOVE, 13);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_VIT, 1);
target:delMod(MOD_MOVE, 13);
end;
| gpl-3.0 |
starlightknight/darkstar | scripts/zones/Windurst_Waters/npcs/Chomoro-Kyotoro.lua | 9 | 1200 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Chomoro-Kyotoro
-- Involved in Quest: Making the Grade
-- !pos 133 -5 167 238
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/globals/settings");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
-- needs check for dsp.ki.TATTERED_TEST_SHEET then sets to var 3
if (player:getQuestStatus(WINDURST,dsp.quest.id.windurst.MAKING_THE_GRADE) == QUEST_ACCEPTED) then
local prog = player:getCharVar("QuestMakingTheGrade_prog");
if (prog == 0) then
player:startEvent(454);
elseif (prog == 1) then
player:startEvent(457);
elseif (prog == 2) then
player:startEvent(460);
else
player:startEvent(461);
end
else
player:startEvent(432);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 460) then
player:setCharVar("QuestMakingTheGrade_prog",3);
player:delKeyItem(dsp.ki.TATTERED_TEST_SHEET);
end
end; | gpl-3.0 |
CAAP/Lua | carlos/ferre/miss.lua | 1 | 1240 |
-- Import Section
--
local fd = require'carlos.fold'
local format = require'string'.format
local print = print
-- No more external access after this point
_ENV = nil -- or M
-- Local Variables for module-only access
--
local DATA = {}
--------------------------------
-- Local function definitions --
--------------------------------
--
-- cmds: tabs, delete, msgs
local function update(pid, cmd, msg)
if not PIDS[pid] then PIDS[pid] = {} end
local p = PIDS[pid]
if cmd == 'delete' and p.tabs then p.tabs = nil
else p[cmd] = '%s ' .. msg end -- add fruit
end
local function switch( msg, msgr )
local cmd = msg:match'%a+'
if cmd == 'pins' then
PINS.store(pid, msg)
msgr:send_msg( msg )
elseif cmd == 'login' then
local fruit = msg:match'fruit=(%a+)'
local ft = FRUITS[pid]
if ft and ft ~= fruit then msgr:send_msg(format('%s logout pid=%d', ft, pid)) end
FRUITS[pid] = fruit
if PIDS[pid] then
fd.reduce(fd.keys(PIDS[pid]), function(m) msgr:send_msg(format(m, fruit)) end)
end
else -- tabs, delete, msgs
update(pid, cmd, msg)
local ft = FRUITS[pid]
if cmd == 'msgs' and ft then msgr:send_msg(format('%s %s', ft, msg)) end
end
print(msg, '\n')
::FIN::
end
return switch
| gpl-2.0 |
gedads/Neodynamis | scripts/globals/abilities/pets/attachments/smoke_screen.lua | 4 | 1095 | -----------------------------------
-- Attachment: Smoke Screen
-----------------------------------
require("scripts/globals/status");
-----------------------------------
-- onUseAbility
-----------------------------------
function onEquip(pet)
pet:addMod(MOD_EVA, 20);
pet:addMod(MOD_ACC, -20);
end
function onUnequip(pet)
pet:delMod(MOD_EVA, 20);
pet:delMod(MOD_ACC, -20);
end
function onManeuverGain(pet,maneuvers)
if (maneuvers == 1) then
pet:addMod(MOD_EVA, 20);
pet:addMod(MOD_ACC, -20);
elseif (maneuvers == 2) then
pet:addMod(MOD_EVA, 40);
pet:addMod(MOD_ACC, -40);
elseif (maneuvers == 3) then
pet:addMod(MOD_EVA, 80);
pet:addMod(MOD_ACC, -80);
end
end
function onManeuverLose(pet,maneuvers)
if (maneuvers == 1) then
pet:delMod(MOD_EVA, 20);
pet:delMod(MOD_ACC, -20);
elseif (maneuvers == 2) then
pet:delMod(MOD_EVA, 40);
pet:delMod(MOD_ACC, -40);
elseif (maneuvers == 3) then
pet:delMod(MOD_EVA, 80);
pet:delMod(MOD_ACC, -80);
end
end
| gpl-3.0 |
starlightknight/darkstar | scripts/mixins/families/qutrub.lua | 12 | 1861 | require("scripts/globals/mixins")
g_mixins = g_mixins or {}
g_mixins.families = g_mixins.families or {}
-- AnimationSub for Qutrub
-- 0 = main weapon out, sub weapon sheathed
-- 1 = main weapon broken, sub weapon sheathed
-- 2 = main weapon broken, sub weapon out
-- 3 = both weapons broken
g_mixins.families.qutrub = function(mob)
-- set default 10% chance to break weapon on critical hit taken
-- this can be overridden in onMobSpawn
mob:addListener("SPAWN", "QUTRUB_SPAWN", function(mob)
mob:setLocalVar("qutrubBreakChance", 10)
end)
-- when a qutrub's weapon has been broken it will switch between using its second
mob:addListener("COMBAT_TICK", "QUTRUB_COMBAT_TICK", function(mob)
local swapTime = mob:getLocalVar("swapTime")
if swapTime > 0 and os.time() > swapTime then
local animationSub = mob:AnimationSub()
if animationSub == 1 then
mob:AnimationSub(2)
mob:setLocalVar("swapTime", os.time() + 60)
elseif animationSub == 2 then
mob:AnimationSub(1)
mob:setLocalVar("swapTime", os.time() + 60)
end
end
end)
-- chance to break weapon when taking a critical hit
mob:addListener("CRITICAL_TAKE", "QUTRUB_CRITICAL_TAKE", function(mob)
if math.random(100) <= mob:getLocalVar("qutrubBreakChance") then
local animationSub = mob:AnimationSub()
-- break first weapon
if animationSub == 0 then
mob:AnimationSub(1)
mob:setLocalVar("swapTime", os.time() + 60)
-- break second weapon
elseif animationSub == 2 then
mob:AnimationSub(3)
mob:setLocalVar("swapTime", 0)
end
end
end)
end
return g_mixins.families.qutrub
| gpl-3.0 |
Craige/prosody-modules | mod_auth_custom_http/mod_auth_custom_http.lua | 32 | 1346 | -- Prosody IM
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local new_sasl = require "util.sasl".new;
local json_encode = require "util.json";
local http = require "socket.http";
local options = module:get_option("auth_custom_http");
local post_url = options and options.post_url;
assert(post_url, "No HTTP POST URL provided");
local provider = {};
function provider.test_password(username, password)
return nil, "Not supported"
end
function provider.get_password(username)
return nil, "Not supported"
end
function provider.set_password(username, password)
return nil, "Not supported"
end
function provider.user_exists(username)
return true;
end
function provider.create_user(username, password)
return nil, "Not supported"
end
function provider.delete_user(username)
return nil, "Not supported"
end
function provider.get_sasl_handler()
local getpass_authentication_profile = {
plain_test = function(sasl, username, password, realm)
local postdata = json_encode({ username = username, password = password });
local result = http.request(post_url, postdata);
return result == "true", true;
end,
};
return new_sasl(module.host, getpass_authentication_profile);
end
module:provides("auth", provider);
| mit |
gedads/Neodynamis | scripts/globals/items/windurst_taco.lua | 12 | 1644 | -----------------------------------------
-- ID: 5172
-- Item: windurst_taco
-- Food Effect: 30Min, All Races
-----------------------------------------
-- MP 20
-- Vitality -1
-- Agility 5
-- MP Recovered While Healing 1
-- Ranged Accuracy % 8 (cap 10)
-- Ranged Attack +1
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,5172);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MP, 20);
target:addMod(MOD_VIT, -1);
target:addMod(MOD_AGI, 5);
target:addMod(MOD_MPHEAL, 1);
target:addMod(MOD_RATT, 1);
target:addMod(MOD_FOOD_RACCP, 8);
target:addMod(MOD_FOOD_RACC_CAP, 10);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MP, 20);
target:delMod(MOD_VIT, -1);
target:delMod(MOD_AGI, 5);
target:delMod(MOD_MPHEAL, 1);
target:delMod(MOD_RATT, 1);
target:delMod(MOD_FOOD_RACCP, 8);
target:delMod(MOD_FOOD_RACC_CAP, 10);
end;
| gpl-3.0 |
hades2013/openwrt-mtk | package/ralink/ui/luci-mtk/src/libs/nixio/axTLS/www/lua/download.lua | 180 | 1550 | #!/usr/local/bin/lua
require"luasocket"
function receive (connection)
connection:settimeout(0)
local s, status = connection:receive (2^10)
if status == "timeout" then
coroutine.yield (connection)
end
return s, status
end
function download (host, file, outfile)
--local f = assert (io.open (outfile, "w"))
local c = assert (socket.connect (host, 80))
c:send ("GET "..file.." HTTP/1.0\r\n\r\n")
while true do
local s, status = receive (c)
--f:write (s)
if status == "closed" then
break
end
end
c:close()
--f:close()
end
local threads = {}
function get (host, file, outfile)
print (string.format ("Downloading %s from %s to %s", file, host, outfile))
local co = coroutine.create (function ()
return download (host, file, outfile)
end)
table.insert (threads, co)
end
function dispatcher ()
while true do
local n = table.getn (threads)
if n == 0 then
break
end
local connections = {}
for i = 1, n do
local status, res = coroutine.resume (threads[i])
if not res then
table.remove (threads, i)
break
else
table.insert (connections, res)
end
end
if table.getn (connections) == n then
socket.select (connections)
end
end
end
local url = arg[1]
if not url then
print (string.format ("usage: %s url [times]", arg[0]))
os.exit()
end
local times = arg[2] or 5
url = string.gsub (url, "^http.?://", "")
local _, _, host, file = string.find (url, "^([^/]+)(/.*)")
local _, _, fn = string.find (file, "([^/]+)$")
for i = 1, times do
get (host, file, fn..i)
end
dispatcher ()
| gpl-2.0 |
mynameiscraziu/sickout21 | plugins/invite.lua | 63 | 1107 | do
local function callbackres(extra, success, result) -- Callback for res_user in line 27
local user = 'user#id'..result.id
local chat = 'chat#id'..extra.chatid
if is_banned(result.id, extra.chatid) or is_gbanned(result.id) then -- Ignore bans and globall bans
send_large_msg(chat, 'User is banned.')
else
chat_add_user(chat, user, ok_cb, false) -- Add user on chat
end
end
function run(msg, matches)
local data = load_data(_config.moderation.data)
if not is_realm(msg) then
if data[tostring(msg.to.id)]['settings']['lock_member'] == 'yes' and not is_admin(msg) then
return 'Group is private.'
end
end
if msg.to.type ~= 'chat' then
return
end
if not is_momod(msg) then
return
end
--if not is_admin(msg) then -- For admins only !
--return 'Only admins can invite.'
--end
local cbres_extra = {chatid = msg.to.id}
local username = matches[1]
local username = username:gsub("@","")
res_user(username, callbackres, cbres_extra)
end
return {
patterns = {
"^/invite (.*)$"
},
run = run
}
end
| gpl-2.0 |
gedads/Neodynamis | scripts/zones/Aht_Urhgan_Whitegate/npcs/Mushayra.lua | 3 | 1048 | -----------------------------------
-- Area: Aht Urhgan Whitegate
-- NPC: Mushayra
-- Type: Standard NPC
-- !pos -111.551 -6.999 -61.720 50
-----------------------------------
package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0207);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
gedads/Neodynamis | scripts/zones/The_Sanctuary_of_ZiTah/npcs/Kasim.lua | 3 | 1876 | -----------------------------------
-- Area: The Sanctuary of Zitah
-- NPC: Kasim
-- !pos -46 0 -148 121
-----------------------------------
package.loaded["scripts/zones/The_Sanctuary_of_Zitah/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/shop");
require("scripts/globals/conquest");
require("scripts/zones/The_Sanctuary_of_ZiTah/TextIDs");
local region = LITELOR;
local csid = 0x7ff4;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local owner = GetRegionOwner(region);
local arg1 = getArg1(owner,player);
if (owner == player:getNation()) then
nation = 1;
elseif (arg1 < 1792) then
nation = 2;
else
nation = 0;
end
player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP());
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
if (option == 1) then
ShowOPVendorShop(player);
elseif (option == 2) then
if (player:delGil(OP_TeleFee(player,region))) then
toHomeNation(player);
end
elseif (option == 6) then
player:delCP(OP_TeleFee(player,region));
toHomeNation(player);
end
end; | gpl-3.0 |
starlightknight/darkstar | scripts/zones/Open_sea_route_to_Al_Zahbi/IDs.lua | 12 | 1193 | -----------------------------------
-- Area: Open_sea_route_to_Al_Zahbi
-----------------------------------
require("scripts/globals/zone")
-----------------------------------
zones = zones or {}
zones[dsp.zone.OPEN_SEA_ROUTE_TO_AL_ZAHBI] =
{
text =
{
ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain the <item>. Come back after sorting your inventory.
ITEM_OBTAINED = 6388, -- Obtained: <item>.
GIL_OBTAINED = 6389, -- Obtained <number> gil.
KEYITEM_OBTAINED = 6391, -- Obtained key item: <keyitem>.
FISHING_MESSAGE_OFFSET = 7049, -- You can't fish here.
ON_WAY_TO_AL_ZAHBI = 7308, -- We are on our way to Al Zahbi. We should arrive in [less than an hour/about 1 hour/about 2 hours/about 3 hours/about 4 hours/about 5 hours/about 6 hours/about 7 hours] (# [minute/minutes] in Earth time).
DOCKING_IN_AL_ZAHBI = 7309, -- We are now docking in Al Zahbi.
CEHN_TEYOHNGO_SHOP_DIALOG = 7312, -- If you're looking for fishing gear, you've come to the right place!
},
mob =
{
},
npc =
{
},
}
return zones[dsp.zone.OPEN_SEA_ROUTE_TO_AL_ZAHBI] | gpl-3.0 |
starlightknight/darkstar | scripts/globals/abilities/pets/attachments/eraser.lua | 11 | 1703 | -----------------------------------
-- Attachment: Eraser
-----------------------------------
require("scripts/globals/status")
-----------------------------------
local removable = {
dsp.effect.PETRIFICATION,
dsp.effect.SILENCE,
dsp.effect.BANE,
dsp.effect.CURSE_II,
dsp.effect.CURSE,
dsp.effect.PARALYSIS,
dsp.effect.PLAGUE,
dsp.effect.POISON,
dsp.effect.DISEASE,
dsp.effect.BLINDNESS
}
function onEquip(pet)
pet:addListener("AUTOMATON_ATTACHMENT_CHECK", "ATTACHMENT_ERASER", function(automaton, target)
local master = automaton:getMaster()
if not automaton:hasRecast(dsp.recast.ABILITY, 2021) and master and master:countEffect(dsp.effect.LIGHT_MANEUVER) > 0 then
local erasetarget = false
local function checkEffects(entity)
for _, status in pairs(removable) do
if entity:hasStatusEffect(status) then return true end
end
return false
end
if automaton:hasStatusEffectByFlag(dsp.effectFlag.ERASABLE) or checkEffects(automaton) then
erasetarget = automaton
elseif (automaton:checkDistance(master) - master:getModelSize()) < 7 and (master:hasStatusEffectByFlag(dsp.effectFlag.ERASABLE) or checkEffects(master)) then
erasetarget = master
end
if not erasetarget then return 0 end
automaton:useMobAbility(2021, erasetarget)
else
return 0
end
end)
end
function onUnequip(pet)
pet:removeListener("ATTACHMENT_ERASER")
end
function onManeuverGain(pet, maneuvers)
end
function onManeuverLose(pet, maneuvers)
end
| gpl-3.0 |
disslove85/NOVA1-BOT | plugins/get.lua | 613 | 1067 | local function get_variables_hash(msg)
if msg.to.type == 'chat' then
return 'chat:'..msg.to.id..':variables'
end
if msg.to.type == 'user' then
return 'user:'..msg.from.id..':variables'
end
end
local function list_variables(msg)
local hash = get_variables_hash(msg)
if hash then
local names = redis:hkeys(hash)
local text = ''
for i=1, #names do
text = text..names[i]..'\n'
end
return text
end
end
local function get_value(msg, var_name)
local hash = get_variables_hash(msg)
if hash then
local value = redis:hget(hash, var_name)
if not value then
return'Not found, use "!get" to list variables'
else
return var_name..' => '..value
end
end
end
local function run(msg, matches)
if matches[2] then
return get_value(msg, matches[2])
else
return list_variables(msg)
end
end
return {
description = "Retrieves variables saved with !set",
usage = "!get (value_name): Returns the value_name value.",
patterns = {
"^(!get) (.+)$",
"^!get$"
},
run = run
}
| gpl-2.0 |
gedads/Neodynamis | scripts/zones/The_Eldieme_Necropolis/npcs/_5fn.lua | 3 | 2646 | -----------------------------------
-- Area: The Eldieme Necropolis
-- NPC: North Plate
-- !pos 180 -34 71 195
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local state0 = 8;
local state1 = 9;
local DoorOffset = npc:getID() - 22; -- _5f1
if (npc:getAnimation() == 8) then
state0 = 9;
state1 = 8;
end
-- Gates
-- Shiva's Gate
GetNPCByID(DoorOffset):setAnimation(state0);
GetNPCByID(DoorOffset+1):setAnimation(state0);
GetNPCByID(DoorOffset+2):setAnimation(state0);
GetNPCByID(DoorOffset+3):setAnimation(state0);
GetNPCByID(DoorOffset+4):setAnimation(state0);
-- Odin's Gate
GetNPCByID(DoorOffset+5):setAnimation(state1);
GetNPCByID(DoorOffset+6):setAnimation(state1);
GetNPCByID(DoorOffset+7):setAnimation(state1);
GetNPCByID(DoorOffset+8):setAnimation(state1);
GetNPCByID(DoorOffset+9):setAnimation(state1);
-- Leviathan's Gate
GetNPCByID(DoorOffset+10):setAnimation(state0);
GetNPCByID(DoorOffset+11):setAnimation(state0);
GetNPCByID(DoorOffset+12):setAnimation(state0);
GetNPCByID(DoorOffset+13):setAnimation(state0);
GetNPCByID(DoorOffset+14):setAnimation(state0);
-- Titan's Gate
GetNPCByID(DoorOffset+15):setAnimation(state1);
GetNPCByID(DoorOffset+16):setAnimation(state1);
GetNPCByID(DoorOffset+17):setAnimation(state1);
GetNPCByID(DoorOffset+18):setAnimation(state1);
GetNPCByID(DoorOffset+19):setAnimation(state1);
-- Plates
-- East Plate
GetNPCByID(DoorOffset+20):setAnimation(state0);
GetNPCByID(DoorOffset+21):setAnimation(state0);
-- North Plate
GetNPCByID(DoorOffset+22):setAnimation(state0);
GetNPCByID(DoorOffset+23):setAnimation(state0);
-- West Plate
GetNPCByID(DoorOffset+24):setAnimation(state0);
GetNPCByID(DoorOffset+25):setAnimation(state0);
-- South Plate
GetNPCByID(DoorOffset+26):setAnimation(state0);
GetNPCByID(DoorOffset+27):setAnimation(state0);
return 0;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
pravsingh/Algorithm-Implementations | Knuth_Morris_Pratt/Lua/Yonaba/kmp.lua | 26 | 1219 | -- Knuth-Morris-Pratt string searching algorithm implementation
-- See: http://en.wikipedia.org/wiki/Knuth%E2%80%93Morris%E2%80%93Pratt_algorithm
local function kmp_table(pattern)
local result = {}
for i = 1, #pattern+1,1 do
local j = i
while true do
if j == 1 then
result[#result + 1] = 1
break
end
j = j-1
if pattern:sub(result[j], result[j]) == pattern:sub(i, i) then
result[#result + 1] = result[j] + 1
break
end
j = result[j]
end
end
return result
end
-- Knuth-Morris-Pratt string searching function
-- needle : the pattern to search
-- haystack : the string in which the pattern will be searched
-- returns : the position of the match, otherwise nil
return function(needle, haystack)
local fail = kmp_table(needle)
local index, match = 0,1
while index + match < #haystack do
if haystack:sub(index + match, index + match) == needle:sub(match, match) then
match = match + 1
if match-1 == #needle then
return index
end
else
if match == 1 then index = index + 1
else
index = index + match - (fail[match-1])
match = fail[match-1]
end
end
end
end
| mit |
teleowner/TELEOWNER | plugins/src.lua | 1 | 1049 | local function googlethat(query)
local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&"
local parameters = "q=".. (URL.escape(query) or "")
-- Do the request
local res, code = https.request(api..parameters)
if code ~=200 then return nil end
local data = json:decode(res)
local results = {}
for key,result in ipairs(data.responseData.results) do
table.insert(results, {
result.titleNoFormatting,
result.unescapedUrl or result.url
})
end
return results
end
local function stringlinks(results)
local stringresults="Search in Google:\n______________________________\n"
for key,val in ipairs(results) do
stringresults=stringresults..val[1].." - "..val[2].."\n"
end
return stringresults
end
local function run(msg, matches)
local results = googlethat(matches[1])
return stringlinks(results)
end
return {
description = "Searche in Google",
usage = "/src (item) : google search",
patterns = {
"^[#!/]src (.*)$",
"^%.[s|S]rc (.*)$"
},
run = run
}
| gpl-2.0 |
ahupowerdns/pdns | pdns/recursordist/contrib/powerdns-example-script.lua | 14 | 3915 | pdnslog("pdns-recursor Lua script starting!", pdns.loglevels.Warning)
blockset = newDS()
blockset:add{"powerdns.org", "xxx"}
dropset = newDS();
dropset:add("123.cn")
malwareset = newDS()
malwareset:add("nl")
magic2 = newDN("www.magic2.com")
magicMetric = getMetric("magic")
-- shows the various ways of blocking, dropping, changing questions
-- return false to say you did not take over the question, but we'll still listen to 'variable'
-- to selectively disable the cache
function preresolve(dq)
print("Got question for "..dq.qname:toString().." from "..dq.remoteaddr:toString().." to "..dq.localaddr:toString())
local ednssubnet=dq:getEDNSSubnet()
if(ednssubnet) then
print("Packet EDNS subnet source: "..ednssubnet:toString()..", "..ednssubnet:getNetwork():toString())
end
local a=dq:getEDNSOption(3)
if(a) then
print("There is an EDNS option 3 present: "..a)
end
loc = newCA("127.0.0.1")
if(dq.remoteaddr:equal(loc))
then
print("Query from loopback")
end
-- note that the comparisons below are CaSe InSensiTivE and you don't have to worry about trailing dots
if(dq.qname:equal("magic.com"))
then
magicMetric:inc()
print("Magic!")
else
print("not magic..")
end
if(dq.qname:__eq(magic2)) -- we hope to improve this syntax
then
print("Faster magic") -- compares against existing DNSName
end -- sadly, dq.qname == magic2 won't work yet
if blockset:check(dq.qname) then
dq.variable = true -- disable packet cache in any case
if dq.qtype == pdns.A then
dq:addAnswer(pdns.A, "1.2.3.4")
dq:addAnswer(pdns.TXT, "\"Hello!\"", 3601) -- ttl
return true;
end
end
if dropset:check(dq.qname) then
dq.rcode = pdns.DROP
return true;
end
if malwareset:check(dq.qname) then
dq:addAnswer(pdns.CNAME, "xs.powerdns.com.")
dq.rcode = 0
dq.followupFunction="followCNAMERecords" -- this makes PowerDNS lookup your CNAME
return true;
end
return false;
end
-- this implements DNS64
function nodata(dq)
if dq.qtype == pdns.AAAA then
dq.followupFunction="getFakeAAAARecords"
dq.followupName=dq.qname
dq.followupPrefix="fe80::"
return true
end
if dq.qtype == pdns.PTR then
dq.followupFunction="getFakePTRRecords"
dq.followupName=dq.qname
dq.followupPrefix="fe80::"
return true
end
return false
end
badips = newNMG()
badips:addMask("127.1.0.0/16")
-- this check is applied before any packet parsing is done
function ipfilter(rem, loc, dh)
print("ipfilter called, rem: ", rem:toStringWithPort(), "loc: ",loc:toStringWithPort(),"match:", badips:match(rem))
print("id: ",dh:getID(), "aa: ", dh:getAA(), "ad: ", dh:getAD(), "arcount: ", dh:getARCOUNT())
print("ports: ",rem:getPort(),loc:getPort())
return badips:match(rem)
end
-- postresolve runs after the packet has been answered, and can be used to change things
-- or still drop
function postresolve(dq)
print("postresolve called for ",dq.qname:toString())
local records = dq:getRecords()
for k,v in pairs(records) do
print(k, v.name:toString(), v:getContent())
if v.type == pdns.A and v:getContent() == "185.31.17.73"
then
print("Changing content!")
v:changeContent("130.161.252.29")
v.ttl=1
end
end
dq:setRecords(records)
return true
end
nxdomainsuffix=newDN("com")
function nxdomain(dq)
print("Hooking: ",dq.qname:toString())
if dq.qname:isPartOf(nxdomainsuffix)
then
dq.rcode=0 -- make it a normal answer
dq:addAnswer(pdns.CNAME, "ourhelpfulservice.com")
dq:addAnswer(pdns.A, "1.2.3.4", 60, "ourhelpfulservice.com")
return true
end
return false
end | gpl-2.0 |
gedads/Neodynamis | scripts/zones/Apollyon/Zone.lua | 31 | 11702 | -----------------------------------
--
-- Zone: Apollyon
--
-----------------------------------
require("scripts/globals/settings");
package.loaded["scripts/zones/Apollyon/TextIDs"] = nil;
require("scripts/zones/Apollyon/TextIDs");
require("scripts/globals/limbus");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
SetServerVariable("[NW_Apollyon]UniqueID",0);
SetServerVariable("[SW_Apollyon]UniqueID",0);
SetServerVariable("[NE_Apollyon]UniqueID",0) ;
SetServerVariable("[SE_Apollyon]UniqueID",0);
SetServerVariable("[CS_Apollyon]UniqueID",0);
SetServerVariable("[CS_Apollyon_II]UniqueID",0);
SetServerVariable("[Central_Apollyon]UniqueID",0);
SetServerVariable("[Central_Apollyon_II]UniqueID",0);
zone:registerRegion(1, 637,-4,-642,642,4,-637); -- APPOLLYON_SE_NE exit
zone:registerRegion(2, -642,-4,-642,-637,4,-637); -- APPOLLYON_NW_SW exit
zone:registerRegion(3, 468,-4,-637, 478,4,-622); -- appolyon SE register
zone:registerRegion(4, 421,-4,-98, 455,4,-78); -- appolyon NE register
zone:registerRegion(5, -470,-4,-629, -459,4,-620); -- appolyon SW register
zone:registerRegion(6, -455,-4,-95, -425,4,-67); -- appolyon NW register
zone:registerRegion(7, -3,-4,-214, 3,4,-210); -- appolyon CS register
zone:registerRegion(8, -3,-4, 207, 3,4, 215); -- appolyon Center register
zone:registerRegion(20, 396,-4,-522, 403,4,-516); -- appolyon SE telporter floor1 to floor2
zone:registerRegion(21, 116,-4,-443, 123,4,-436); -- appolyon SE telporter floor2 to floor3
zone:registerRegion(22, 276,-4,-283, 283,4,-276); -- appolyon SE telporter floor3 to floor4
zone:registerRegion(23, 517,-4,-323, 523,4,-316); -- appolyon SE telporter floor4 to entrance
zone:registerRegion(24, 396,-4,76, 403,4,83); -- appolyon NE telporter floor1 to floor2
zone:registerRegion(25, 276,-4,356, 283,4,363); -- appolyon NE telporter floor2 to floor3
zone:registerRegion(26, 236,-4,517, 243,4,523); -- appolyon NE telporter floor3 to floor4
zone:registerRegion(27, 517,-4,637, 523,4,643); -- appolyon NE telporter floor4 to floor5
zone:registerRegion(28, 557,-4,356, 563,4,363); -- appolyon NE telporter floor5 to entrance
zone:registerRegion(29, -403,-4,-523, -396,4,-516); -- appolyon SW telporter floor1 to floor2
zone:registerRegion(30, -123,-4,-443, -116,4,-436); -- appolyon SW telporter floor2 to floor3
zone:registerRegion(31, -283,-4,-283, -276,4,-276); -- appolyon SW telporter floor3 to floor4
zone:registerRegion(32, -523,-4,-323, -517,4,-316); -- appolyon SW telporter floor4 to entrance
zone:registerRegion(33, -403,-4,76, -396,4,83); -- appolyon NW telporter floor1 to floor2
zone:registerRegion(34, -283,-4,356, -276,4,363); -- appolyon NW telporter floor2 to floor3
zone:registerRegion(35, -243,-4,516, -236,4,523); -- appolyon NW telporter floor3 to floor4
zone:registerRegion(36, -523,-4,636, -516,4,643); -- appolyon NW telporter floor4 to floor5
zone:registerRegion(37, -563,-4,356, -556,4,363); -- appolyon NW telporter floor5 to entrance
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
cs = -1;
if (prevZone~=33) then
local playerLimbusID = player:getVar("LimbusID");
if (playerLimbusID== 1290 or playerLimbusID== 1291 or playerLimbusID== 1294 or playerLimbusID== 1295 or playerLimbusID== 1296 or playerLimbusID== 1297) then
player:setPos(-668,0.1,-666);
else
player:setPos(643,0.1,-600);
end
elseif ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
player:setPos(643,0.1,-600);
end
return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
local regionID = region:GetRegionID();
switch (regionID): caseof {
[1] = function (x)
player:startEvent(0x0064); -- APPOLLYON_SE_NE exit
end,
[2] = function (x)
player:startEvent(0x0065); -- APPOLLYON_NW_SW exit
-- print("APPOLLYON_NW_SW");
end,
[3] = function (x)
if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then
RegisterLimbusInstance(player,1293);
end --create instance appolyon SE
end,
[4] = function (x)
if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then
RegisterLimbusInstance(player,1292);
end --create instance appolyon NE
end,
[5] = function (x)
if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then
RegisterLimbusInstance(player,1291);
end --create instance appolyon SW
end,
[6] = function (x)
if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then
RegisterLimbusInstance(player,1290);
end --create instance appolyon NW
end,
[7] = function (x)
if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then
RegisterLimbusInstance(player,1294);
end --create instance appolyon CS
end,
[8] = function (x)
if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then
RegisterLimbusInstance(player,1296);
end --create instance appolyon CENTER
end,
-- ///////////////////////APPOLLYON SE TELEPORTER///////////////////////////////////////////
[20] = function (x)
-- print("SE_telporter_f1_to_f2");
if (IsMobDead(16932992)==true and player:getAnimation()==0) then player:startEvent(0x00DB);end
end,
[21] = function (x)
-- print("SE_telporter_f2_to_f3");
if (IsMobDead(16933006)==true and player:getAnimation()==0) then player:startEvent(0x00DA);end
end,
[22] = function (x)
-- print("SE_telporter_f3_to_f4");
if (IsMobDead(16933020)==true and player:getAnimation()==0) then player:startEvent(0x00D8);end
end,
[23] = function (x)
-- print("SE_telporter_f3_to_entrance");
if (IsMobDead(16933032)==true and player:getAnimation()==0) then player:startEvent(0x00D9);end
end,
-- ///////////////////////////////////////////////////////////////////////////////////////////
-- ///////////////////// APPOLLYON NE TELEPORTER ////////////////////////////////
[24] = function (x)
-- print("NE_telporter_f1_to_f2");
if (IsMobDead(16933044)==true and player:getAnimation()==0) then player:startEvent(0x00D6);end
end,
[25] = function (x)
-- print("NE_telporter_f2_to_f3");
if (IsMobDead(16933064)==true and player:getAnimation()==0) then player:startEvent(0x00D4);end --212
end,
[26] = function (x)
-- print("NE_telporter_f3_to_f4");
if (IsMobDead(16933086)==true and player:getAnimation()==0) then player:startEvent(0x00D2);end --210
end,
[27] = function (x)
-- print("NE_telporter_f4_to_f5");
if (IsMobDead(16933101)==true and player:getAnimation()==0) then player:startEvent(0x00D7);end --215
end,
[28] = function (x)
-- print("NE_telporter_f5_to_entrance");
if ( (IsMobDead(16933114)==true or IsMobDead(16933113)==true) and player:getAnimation()==0) then player:startEvent(0x00D5);end --213
end,
-- //////////////////////////////////////////////////////////////////////////////////////////////////
-- ///////////////////// APPOLLYON SW TELEPORTER ////////////////////////////////
[29] = function (x)
if (IsMobDead(16932873)==true and player:getAnimation()==0) then player:startEvent(0x00D0);end --208
end,
[30] = function (x)
if (IsMobDead(16932885)==true and player:getAnimation()==0) then player:startEvent(0x00D1);end --209
--printf("Mimics should be 0: %u",GetServerVariable("[SW_Apollyon]MimicTrigger"));
end,
[31] = function (x)
if (( IsMobDead(16932896)==true or IsMobDead(16932897)==true or IsMobDead(16932898)==true or IsMobDead(16932899)==true )and player:getAnimation()==0) then player:startEvent(0x00CF);end -- 207
end,
[32] = function (x)
if (IselementalDayAreDead()==true and player:getAnimation()==0) then player:startEvent(0x00CE);end -- 206
end,
-- //////////////////////////////////////////////////////////////////////////////////////////////////
-- ///////////////////// APPOLLYON NW TELEPORTER ////////////////////////////////
[33] = function (x)
if (IsMobDead(16932937)==true and player:getAnimation()==0) then player:startEvent(0x00CD);end --205
end,
[34] = function (x)
if (IsMobDead(16932950)==true and player:getAnimation()==0) then player:startEvent(0x00CB);end --203
end,
[35] = function (x)
if (IsMobDead(16932963)==true and player:getAnimation()==0) then player:startEvent(0x00C9);end --201
end,
[36] = function (x)
if (IsMobDead(16932976)==true and player:getAnimation()==0) then player:startEvent(0x00C8);end --200
end,
[37] = function (x)
if (IsMobDead(16932985)==true and player:getAnimation()==0) then player:startEvent(0x00CA);end --202
end,
}
end;
-----------------------------------
-- onRegionLeave
-----------------------------------
function onRegionLeave(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x00D1 and option == 0 and GetServerVariable("[SW_Apollyon]MimicTrigger")==0) then
SpawnCofferSWfloor3();
--printf("Mimics should be 1: %u",GetServerVariable("[SW_Apollyon]MimicTrigger"));
elseif (csid == 0x00CF and option == 0 and GetServerVariable("[SW_Apollyon]ElementalTrigger")==0) then
SetServerVariable("[SW_Apollyon]ElementalTrigger",VanadielDayElement()+1);
-- printf("Elementals should be 1: %u",GetServerVariable("[SW_Apollyon]ElementalTrigger"));
end
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0064 and option == 1) then
player:setPos(557,-1,441,128,0x21); -- APPOLLYON_SE_NE exit
elseif (csid == 0x0065 and option == 1) then
player:setPos(-561,0,443,242,0x21); -- APPOLLYON_NW_SW exit
end
end;
| gpl-3.0 |
gedads/Neodynamis | scripts/zones/RuLude_Gardens/npcs/Magian_Moogle_Green.lua | 3 | 2441 | -----------------------------------
-- Area: Ru'Lude Gardens
-- NPC: Magian Moogle (Green Bobble)
-- Type: Magian Trials NPC (Job Emotes)
-- !pos -4.558 2.451 111.305 64
-----------------------------------
package.loaded["scripts/zones/RuLude_Gardens/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/zones/RuLude_Gardens/TextIDs");
require("scripts/globals/magiantrials");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (trade:getItemCount() == 1) then
local ItemID = trade:getItemId();
local TrialInfo = getEmoteTrialInfo(ItemID);
local invalid = 0;
if (TrialInfo.t1 == 0 and TrialInfo.t2 == 0 and TrialInfo.t3 == 0 and TrialInfo.t4 == 0) then
invalid = 1;
end
player:startEvent(10153, TrialInfo.t1, TrialInfo.t2, TrialInfo.t3, TrialInfo.t4, 0, ItemID, 0, invalid);
else
-- placeholder for torque+other required item trade.
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local LearnerLog = player:hasKeyItem(MAGIAN_LEARNERS_LOG);
local TrialLog = player:hasKeyItem(MAGIAN_TRIAL_LOG);
if (player:getMainLvl() < 30) then
player:startEvent(10151);
elseif (player:getVar("MetGreenMagianMog") == 0 and LearnerLog == false) then
if (TrialLog == false) then
player:startEvent(10160, 0);
else
player:startEvent(10160, 1);
end
else
player:startEvent(10152); -- parameters unknown
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
printf("CSID: %u",csid);
printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
printf("CSID: %u",csid);
printf("RESULT: %u",option);
if (csid == 10160 and option == 1) then
if (player:hasKeyItem(MAGIAN_TRIAL_LOG) == false) then
player:messageSpecial(KEYITEM_OBTAINED,MAGIAN_LEARNERS_LOG);
player:addKeyItem(MAGIAN_LEARNERS_LOG);
end
player:setVar("MetGreenMagianMog",1);
--elseif
--
end
end; | gpl-3.0 |
starlightknight/darkstar | scripts/commands/setplayervar.lua | 9 | 1288 | ---------------------------------------------------------------------------------------------------
-- func: setplayervar
-- desc: Sets a variable on the target player.
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 1,
parameters = "ssi"
};
function error(player, msg)
player:PrintToPlayer(msg);
player:PrintToPlayer("!setplayervar <player> <variable> <value>");
end;
function onTrigger(player, target, variable, value)
-- validate target
local targ;
if (target == nil) then
error(player, "You must provide a player name.");
return;
else
targ = GetPlayerByName( target );
if (targ == nil) then
error(player, string.format( "Player named '%s' not found!", target ) );
return;
end
end
-- validate var
if (variable == nil) then
error(player, "You must provide a variable name.");
return;
end
-- validate value
if (value == nil) then
error(player, "You must provide a value.");
return;
end
targ:setCharVar(variable, value);
player:PrintToPlayer( string.format( "Set %s's variable '%s' to %i.", targ:getName(), variable, value ) );
end | gpl-3.0 |
gedads/Neodynamis | scripts/globals/magicburst.lua | 33 | 3436 | require("scripts/globals/status")
SC_NONE = 0 -- Lv0 None
SC_TRANSFIXION = 1 -- Lv1 Light
SC_COMPRESSION = 2 -- Lv1 Dark
SC_LIQUEFACTION = 3 -- Lv1 Fire
SC_SCISSION = 4 -- Lv1 Earth
SC_REVERBERATION = 5 -- Lv1 Water
SC_DETONATION = 6 -- Lv1 Wind
SC_INDURATION = 7 -- Lv1 Ice
SC_IMPACTION = 8 -- Lv1 Thunder
SC_GRAVITATION = 9 -- Lv2 Dark & Earth
SC_DISTORTION = 10 -- Lv2 Water & Ice
SC_FUSION = 11 -- Lv2 Fire & Light
SC_FRAGMENTATION = 12 -- Lv2 Wind & Thunder
SC_LIGHT = 13 -- Lv3 Fire, Light, Wind, Thunder
SC_DARKNESS = 14 -- Lv3 Dark, Earth, Water, Ice
SC_LIGHT_II = 15 -- Lv4 Light
SC_DARKNESS_II = 16 -- Lv4 Darkness
local matches = -- [element id][resonance id]
{
-- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
-- N T C L S R D I I G D F F L D L D
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, -- ( 1) NONE
{0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0}, -- ( 2) FIRE
{0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1}, -- ( 3) EARTH
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1}, -- ( 4) WATER
{0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0}, -- ( 5) WIND
{0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1}, -- ( 6) ICE
{0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 1, 0}, -- ( 7) THUNDER
{0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0}, -- ( 8) LIGHT
{0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1}, -- ( 9) DARK
-- Blue mage spells. Included for the sake of completeness
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, -- (10) BLU - Physical Blunt
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, -- (11) BLU - Physical Hand-to-Hand
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, -- (12) BLU - Physical Piercing
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, -- (13) BLU - Physical Slashing
}
-- Returns a boolean if the spell's element matches the resonace given
function doesSpellElementMatchResonance(ele, resonance)
isMatch = matches[ele + 1][resonance:getPower() + 1];
return (isMatch ~= nil and isMatch > 0);
end
-- Returns the burst level for a spell / target combination
function FormMagicBurst(ele, target)
local resonance = target:getStatusEffect(EFFECT_SKILLCHAIN);
if (resonance ~= nil and resonance:getTier() > 0) then -- Resonance exists, ignore it if its tier 0
if (doesSpellElementMatchResonance(ele, resonance) == true) then
return resonance:getTier(), resonance:getSubPower();
end
end -- if resonance
return 0, 0;
end
function MobFormMagicBurst(element, target)
local resonance = target:getStatusEffect(EFFECT_SKILLCHAIN);
if (resonance ~= nil and resonance:getTier() > 0) then -- Resonance exists, ignore it if its tier 0
if (doesMobSpellElementMatchResonance(element, resonance) == true) then
return resonance:getTier(), resonance:getSubPower();
end
end -- if resonance
return 0, 0;
end
function doesMobSpellElementMatchResonance(element, resonance)
isMatch = matches[element + 1][resonance:getPower() + 1];
return (isMatch ~= nil and isMatch > 0);
end
-- Returns a boolean if the element matches the skillchain property given
function doesElementMatchWeaponskill(ele, SCProp)
isMatch = matches[ele + 1][SCProp + 1];
return (isMatch ~= nil and isMatch > 0);
end | gpl-3.0 |
gedads/Neodynamis | scripts/zones/Tavnazian_Safehold/npcs/_0qa.lua | 3 | 2029 | -----------------------------------
-- Area: Tavnazian Safehold
-- NPC: walnut door
-- Involved in mission 2-4
-- !pos 111 -41 41 26
-----------------------------------
package.loaded["scripts/zones/Tavnazian_Safehold/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/missions");
require("scripts/zones/Tavnazian_Safehold/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getCurrentMission(COP) == AN_ETERNAL_MELODY and player:getVar("PromathiaStatus") == 0) then
player:startEvent(0x0068);
elseif (player:getCurrentMission(COP) == THE_SECRETS_OF_WORSHIP and player:getVar("PromathiaStatus") == 0) then
player:startEvent(0x006F);
elseif (player:getCurrentMission(COP) == CHAINS_AND_BONDS and player:getVar("PromathiaStatus")==4) then
player:startEvent(0x0073);
elseif (player:getCurrentMission(COP) == DAWN and player:getVar("PromathiaStatus")==5) then
player:startEvent(0x021F);
end
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0068 or csid == 0x006F) then
player:setVar("PromathiaStatus",1);
elseif (csid == 0x0073) then
player:setVar("PromathiaStatus",0);
player:completeMission(COP,CHAINS_AND_BONDS);
player:addMission(COP,FLAMES_IN_THE_DARKNESS);
elseif (csid == 0x021F) then
player:setVar("PromathiaStatus",6);
end
end; | gpl-3.0 |
starlightknight/darkstar | scripts/globals/weaponskills/shell_crusher.lua | 10 | 1698 | -----------------------------------
-- Shell Crusher
-- Staff weapon skill
-- Skill Level: 175
-- Lowers target's defense. Duration of effect varies with TP.
-- If unresisted, lowers target defense by 25%.
-- Will stack with Sneak Attack.
-- Aligned with the Breeze Gorget.
-- Aligned with the Breeze Belt.
-- Element: None
-- Modifiers: STR:100%
-- 100%TP 200%TP 300%TP
-- 1.00 1.00 1.00
-----------------------------------
require("scripts/globals/status")
require("scripts/globals/settings")
require("scripts/globals/weaponskills")
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)
local params = {}
params.numHits = 1
params.ftp100 = 1 params.ftp200 = 1 params.ftp300 = 1
params.str_wsc = 0.35 params.dex_wsc = 0.0 params.vit_wsc = 0.0 params.agi_wsc = 0.0 params.int_wsc = 0.0 params.mnd_wsc = 0.0 params.chr_wsc = 0.0
params.crit100 = 0.0 params.crit200 = 0.0 params.crit300 = 0.0
params.canCrit = false
params.acc100 = 0.0 params.acc200= 0.0 params.acc300= 0.0
params.atk100 = 1; params.atk200 = 1; params.atk300 = 1;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.str_wsc = 1.0
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar)
if (damage > 0 and target:hasStatusEffect(dsp.effect.DEFENSE_DOWN) == false) then
local duration = (120 + (tp/1000 * 60)) * applyResistanceAddEffect(player,target,dsp.magic.ele.WIND,0)
target:addStatusEffect(dsp.effect.DEFENSE_DOWN, 25, 0, duration)
end
return tpHits, extraHits, criticalHit, damage
end
| gpl-3.0 |
Craige/prosody-modules | mod_manifesto/mod_manifesto.lua | 32 | 6828 | -- mod_manifesto
local timer = require "util.timer";
local jid_split = require "util.jid".split;
local st = require "util.stanza";
local dm = require "util.datamanager";
local dataforms_new = require "util.dataforms".new;
local adhoc_initial = require "util.adhoc".new_initial_data_form;
local mm_reload = require "modulemanager".reload;
local s2s_destroy_session = require "core.s2smanager".destroy_session;
local config = require "core.configmanager";
local config_get = config.get;
local config_set = config.set;
local t_concat = table.concat;
local adhoc_new = module:require "adhoc".new;
local time = os.time;
local hosts = prosody.hosts;
local host = module.host;
local host_session = hosts[host];
local incoming_s2s = prosody.incoming_s2s;
local s2s_sessions = module:shared"/*/s2s/sessions";
local default_tpl = [[
Hello there.
This is a brief system message to let you know about some upcoming changes to the $HOST service.
Some of your contacts are on other Jabber/XMPP services that do not support encryption. As part of an initiative to increase the security of the Jabber/XMPP network, this service ($HOST) will be participating in a series of tests to discover the impact of our planned changes, and you may lose the ability to communicate with some of your contacts.
The test days will be on the following dates: January 4, February 22, March 22 and April 19. On these days we will require that all client and server connections are encrypted. Unless they enable encryption before that, you will be unable to communicate with your contacts that use these services:
$SERVICES
Your affected contacts are:
$CONTACTS
What can you do? You may tell your contacts to inform their service administrator about their lack of encryption. Your contacts may also switch to a more secure service. A list of public services can be found at https://xmpp.net/directory.php
For more information about the Jabber/XMPP security initiative that we are participating in, please read the announcement at https://stpeter.im/journal/1496.html
If you have any questions or concerns, you may contact us via $CONTACTVIA at $CONTACT
]];
local message = module:get_option_string("manifesto_contact_encryption_warning", default_tpl);
local contact = module:get_option_string("admin_contact_address", module:get_option_array("admins", {})[1]);
if not contact then
error("mod_manifesto needs you to set 'admin_contact_address' in your config file.", 0);
end
local contact_method = "Jabber/XMPP";
if select(2, contact:gsub("^mailto:", "")) > 0 then
contact_method = "email";
end
local notified;
module:hook("resource-bind", function (event)
local session = event.session;
local now = time();
local last_notify = notified[session.username] or 0;
if last_notify > ( now - 86400 * 7 ) then
return
end
timer.add_task(15, function ()
if session.type ~= "c2s" then return end -- user quit already
local bad_contacts, bad_hosts = {}, {};
for contact_jid, item in pairs(session.roster or {}) do
local _, contact_host = jid_split(contact_jid);
local bad = false;
local remote_host_session = host_session.s2sout[contact_host];
if remote_host_session and remote_host_session.type == "s2sout" then -- Only check remote hosts we have completed s2s connections to
if not remote_host_session.secure then
bad = true;
end
end
for session in pairs(incoming_s2s) do
if session.to_host == host and session.from_host == contact_host and session.type == "s2sin" then
if not session.secure then
bad = true;
end
end
end
if bad then
local contact_name = item.name;
if contact_name then
table.insert(bad_contacts, contact_name.." <"..contact_jid..">");
else
table.insert(bad_contacts, contact_jid);
end
if not bad_hosts[contact_host] then
bad_hosts[contact_host] = true;
table.insert(bad_hosts, contact_host);
end
end
end
if #bad_contacts > 0 then
local vars = {
HOST = host;
CONTACTS = " "..table.concat(bad_contacts, "\n ");
SERVICES = " "..table.concat(bad_hosts, "\n ");
CONTACTVIA = contact_method, CONTACT = contact;
};
session.send(st.message({ type = "headline", from = host }):tag("body"):text(message:gsub("$(%w+)", vars)));
notified[session.username] = now;
end
end);
end);
function module.load()
notified = dm.load(nil, host, module.name) or {};
end
function module.save()
dm.store(nil, host, module.name, notified);
return { notified = notified };
end
function module.restore(data)
notified = data.notified;
end
function module.unload()
dm.store(nil, host, module.name, notified);
end
function module.uninstall()
dm.store(nil, host, module.name, nil);
end
-- Ad-hoc command for switching to/from "manifesto mode"
local layout = dataforms_new {
title = "Configure manifesto mode";
{ name = "FORM_TYPE", type = "hidden", value = "http://prosody.im/protocol/manifesto" };
{ name = "state", type = "list-single", required = true, label = "Manifesto mode:"};
};
local adhoc_handler = adhoc_initial(layout, function()
local enabled = config_get(host, "c2s_require_encryption") and config_get(host, "s2s_require_encryption");
return { state = {
{ label = "Enabled", value = "enabled", default = enabled },
{ label = "Configuration settings", value = "config", default = not enabled },
}};
end, function(fields, err)
if err then
local errmsg = {};
for name, err in pairs(errors) do
errmsg[#errmsg + 1] = name .. ": " .. err;
end
return { status = "completed", error = { message = t_concat(errmsg, "\n") } };
end
local info;
if fields.state == "enabled" then
config_set(host, "c2s_require_encryption", true);
config_set(host, "s2s_require_encryption", true);
for _, session in pairs(s2s_sessions) do
if not session.secure then
(session.close or s2s_destroy_session)(session);
end
end
info = "Manifesto mode enabled";
else
local ok, err = prosody.reload_config();
if not ok then
return { status = "completed", error = { message = "Failed to reload config: " .. tostring(err) } };
end
info = "Reset to configuration settings";
end
local ok, err = mm_reload(host, "tls");
if not ok then return { status = "completed", error = { message = "Failed to reload mod_tls: " .. tostring(err) } }; end
ok, err = mm_reload(host, "s2s");
if not ok then return { status = "completed", error = { message = "Failed to reload mod_s2s: " .. tostring(err) } }; end
ok, err = mm_reload(host, "saslauth");
if not ok then return { status = "completed", error = { message = "Failed to reload mod_saslauth: " .. tostring(err) } }; end
return { status = "completed", info = info };
end);
module:provides("adhoc", adhoc_new("Configure manifesto mode", "http://prosody.im/protocol/manifesto", adhoc_handler, "admin"));
| mit |
gedads/Neodynamis | scripts/zones/Mhaura/npcs/Celestina.lua | 3 | 2688 | -----------------------------------
-- Area: Mhaura
-- NPC: Celestina
-- Finish Quest: The Sand Charm
-- Involved in Quest: Riding on the Clouds
-- Guild Merchant NPC: Goldsmithing Guild
-- !pos -37.624 -16.050 75.681 249
-----------------------------------
package.loaded["scripts/zones/Mhaura/TextIDs"] = nil;
package.loaded["scripts/globals/settings"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/zones/Mhaura/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(OTHER_AREAS,THE_SAND_CHARM) == QUEST_ACCEPTED) then
if (trade:hasItemQty(13095,1) and trade:getItemCount() == 1) then
player:startEvent(0x007f); -- Finish quest "The Sand Charm"
end
end
if (player:getQuestStatus(JEUNO,RIDING_ON_THE_CLOUDS) == QUEST_ACCEPTED and player:getVar("ridingOnTheClouds_3") == 5) then
if (trade:hasItemQty(1127,1) and trade:getItemCount() == 1) then -- Trade Kindred seal
player:setVar("ridingOnTheClouds_3",0);
player:tradeComplete();
player:addKeyItem(SOMBER_STONE);
player:messageSpecial(KEYITEM_OBTAINED,SOMBER_STONE);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getVar("theSandCharmVar") == 3) then
player:startEvent(0x007e,13095); -- During quest "The Sand Charm" - 3rd dialog
elseif (player:sendGuild(528,8,23,4)) then
player:showText(npc,GOLDSMITHING_GUILD);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x007e and option == 70) then
player:setVar("theSandCharmVar",4);
elseif (csid == 0x007f) then
player:tradeComplete();
player:setVar("theSandCharmVar",0);
player:setVar("SmallDialogByBlandine",1);
player:addKeyItem(MAP_OF_BOSTAUNIEUX_OUBLIETTE);
player:messageSpecial(KEYITEM_OBTAINED,MAP_OF_BOSTAUNIEUX_OUBLIETTE);
player:addFame(OTHER_AREAS,30);
player:completeQuest(OTHER_AREAS,THE_SAND_CHARM);
end
end; | gpl-3.0 |
gedads/Neodynamis | scripts/globals/mobskills/final_retribution.lua | 31 | 1048 | ---------------------------------------------
-- Final Retribution
-- Family: Corse
-- Description: Damages enemies in an area of effect. Additional effect: Stun
-- Type: Physical
-- Utsusemi/Blink absorb: 1-3 shadows
-- Range: Radial
-- Notes: Only used by some notorious monsters like Xolotl.
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = 1;
local accmod = 1;
local dmgmod = 3.2;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,MOBPARAM_3_SHADOW);
local typeEffect = EFFECT_STUN;
MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 1, 0, 4);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
Jamanno/Zero-K-Infrastructure | Benchmarker/Benchmarks/Configs/ZKL_default/LuaUI/Config/ZK_order.lua | 12 | 4858 | -- Widget Order List (0 disables a widget)
return {
["AA Command Helper"] = 14,
AdvPlayersList = 0,
["Ally Resource Bars"] = 0,
AllyCursors = 59,
AnimatorGUI = 0,
["Attack AoE"] = 50,
["Attack Warning"] = 55,
["Auto First Build Facing"] = 15,
["Auto Group"] = 53,
["Auto Patrol Nanos"] = 16,
["Auto Reclaim/Heal/Assist"] = 0,
["Auto Repair"] = 0,
["Auto Set Retreat @60"] = 0,
["Automatic Tip Dispenser"] = 0,
Autoquit = 17,
["Ballistic Calculator"] = 0,
["Blast Radius"] = 18,
BlobShadow = 0,
["BloomShader (v0.31) (unstable)"] = 0,
BlurApi = 0,
["Bounty & Marketplace Icons (experimental)"] = 0,
BuildETA = 12,
["Building Starter"] = 74,
CALayout = 0,
["CEG Spawner"] = 0,
CameraRecorder = 0,
CameraShake = 19,
["Central Build AI"] = 0,
["Chat Shortcut"] = 0,
["Chili Chat 2.1"] = 68,
["Chili Chat Bubbles"] = 20,
["Chili Core Selector"] = 75,
["Chili Crude Player List"] = 69,
["Chili Deluxe Player List - Alpha 2.02"] = 0,
["Chili Docking"] = 70,
["Chili FactoryBar"] = 0,
["Chili Framework"] = 71,
["Chili Gesture Menu"] = 78,
["Chili Integral Menu"] = 80,
["Chili Keyboard Menu"] = 0,
["Chili Minimap"] = 3,
["Chili Radial Build Menu"] = 0,
["Chili Rejoining Progress Bar"] = 21,
["Chili Resource Bars"] = 22,
["Chili Selections & CursorTip"] = 23,
["Chili Vote Display"] = 11,
["Chili Widget Selector"] = 4,
ChiliInspector = 0,
ChiliProfiler = 0,
["Clippy Comments"] = 52,
["Cloak Fire State"] = 13,
["Cloaker Guard"] = 75,
ComCounter = 24,
["Combo Overhead/Free Camera (experimental)"] = 0,
["Comm Marker"] = 0,
["Comm-n-Elo Startpos. Info"] = 0,
CommandInsert = 60,
["Commander Name Tags "] = 0,
["Constructor Auto Assist"] = 25,
["Context Menu"] = 26,
["Custom Cursor Sets"] = 5,
CustomFormations2 = 79,
DCIcon = 0,
Darkening = 27,
["Decoration Handler"] = 28,
["Defense Range Zero-K"] = 12345,
["Dev Commands"] = 0,
["Disable Mouse Toggle"] = 0,
["Display DPS"] = 0,
["Double-Click Fight"] = 0,
["Dynamic Avoidance System"] = 0,
["EPIC Menu"] = 2,
["Easy Facing"] = 0,
["External VR Grid"] = 0,
["FPS Log"] = 0,
["FPS Log direct"] = 49,
["Ferry Points"] = 29,
["Gadget Icons"] = 61,
["Ghost Site"] = 53,
Halo = 0,
HealthBars = 9,
["Hide map marks and cursor"] = 7,
["Highlight Geos"] = 30,
IdleBuildersNEW = 0,
["Image Preloader"] = 74,
["Jumpjet GUI"] = 77,
["Keep Target"] = 31,
["Keybind Updater v0.9.4"] = 0,
["Lag (AFK) monitor"] = 72,
["Lasso Terraform GUI"] = 81,
["Local Team Colors"] = 6,
["Local Widgets Config"] = 32,
LockCamera = 0,
["LogFlush Disabler"] = 12345,
Lups = 73,
LupsManager = 66,
LupsStats = 0,
["Map Draw Blocker"] = 0,
["Map Edge Barrier"] = 0,
["Map Edge Extension"] = 33,
MessageBoxes = 51,
MetalFeatures = 34,
["Mex Placement Handler"] = 35,
["Mexspot Fetcher"] = 6,
["MiniMap Start Boxes"] = 12345,
MinimapEvents = 36,
["Missile Silo Range"] = 37,
["Modular Comm Info"] = 13,
["Music Player"] = 38,
["News Ticker"] = 0,
Night = 0,
["Nightvision Shader"] = 0,
NoDuplicateOrders = 54,
Noises = 8,
Nubtron = 56,
["Nuke Button Zero-K"] = 0,
Objectives = 52,
Outline = 0,
["Pause Screen"] = 39,
["Persistent Build Spacing"] = 40,
["PlanetWars Info"] = 12345,
["Point Tracker"] = 41,
["Rank Icons 2"] = 62,
["Receive Units Indicator"] = 82,
ReclaimInfo = 42,
["Replace Cloak Con Orders"] = 0,
["Replay control buttons"] = 12345,
["Resource Stat Writer"] = 0,
["Restricted Zones"] = 76,
Retreat = 43,
["Select Keys"] = 53,
["Selection Send"] = 63,
["Selection Squares"] = 0,
SelectionCircle = 0,
["Shared Functions"] = 1,
["Shield Guard"] = 64,
["Show All Commands"] = 0,
["Smart Nanos"] = 0,
["Smoke Signal"] = 0,
SmoothScroll = 54,
SpecRun = 0,
["Specialmap Hide Decals"] = 0,
["Specific Unit Reclaimer"] = 0,
["Spectate Selected Team"] = 44,
Spotter = 0,
["Starlight Drawer"] = 0,
["Start Point Remover & Comm Selector"] = 58,
["Startup Info and Selector"] = 55,
["State Icons"] = 65,
["State Reverse Toggle"] = 45,
Stereo3D = 46,
Stockpiler = 56,
["Stuck Keys"] = 0,
["TeamCommEnds & Lavarise indicator"] = 13,
TeamPlatter = 0,
["Test Version Warning"] = 0,
["Text To Speech Control"] = 47,
["Transport AI"] = 57,
Transporting = 0,
["Unit Icons"] = 10,
["Unit Marker Zero-K"] = 12345,
["Unit Mover"] = 0,
["Unit Start State"] = 57,
UnitGroups = 0,
UnitNoStuckInFactory = 55,
UnitShapes = 58,
["Units on Fire"] = 67,
["Vertical Line on Radar Dots"] = 0,
["Voice Assistant"] = 48,
Voices = 0,
WidgetProfiler = 0,
Widget_Fps_Log = 49,
XrayHaloSelections = 0,
XrayShader = 0,
chiliGUIDemo = 0,
lastWidgetDetailLevel = 2,
unit_waypoint_dragger = 0,
version = 8,
}
| gpl-3.0 |
laino/luakit | lib/quickmarks.lua | 6 | 8888 | ----------------------------------------------------------------
-- Vimperator style quickmarking --
-- @author Piotr Husiatyński <phusiatynski@gmail.com> --
-- @author Mason Larobina <mason.larobina@gmail.com> --
----------------------------------------------------------------
-- Get lua environment
local os = os
local io = io
local assert = assert
local string = string
local ipairs = ipairs
local pairs = pairs
local tostring = tostring
local type = type
local table = table
-- Get luakit environment
local lousy = require "lousy"
local window = window
local add_binds, add_cmds = add_binds, add_cmds
local new_mode, menu_binds = new_mode, menu_binds
local capi = { luakit = luakit }
module("quickmarks")
local qmarks
local quickmarks_file = capi.luakit.data_dir .. '/quickmarks'
local function check_token(token)
assert(string.match(tostring(token), "^(%w)$"), "invalid token: " .. tostring(token))
return token
end
--- Load quick bookmarks from storage file into memory
-- @param fd_name bookmarks storage file path of nil to use default one
function load(fd_name)
if not qmarks then qmarks = {} end
local fd_name = fd_name or quickmarks_file
if not os.exists(fd_name) then return end
for line in io.lines(fd_name) do
local token, uris = string.match(lousy.util.string.strip(line), "^(%w)%s+(.+)$")
if token then
qmarks [token] = lousy.util.string.split(uris, ",%s+")
end
end
end
--- Save quick bookmarks to file
-- @param fd_name bookmarks storage file path of nil to use default one
function save(fd_name)
-- Quickmarks init check
if not qmarks then load() end
local fd = io.open(fd_name or quickmarks_file, "w")
for _, token in ipairs(lousy.util.table.keys(qmarks )) do
local uris = table.concat(qmarks [token], ", ")
fd:write(string.format("%s %s\n", token, uris))
end
io.close(fd)
end
--- Return url related to given key or nil if does not exist
-- @param token quick bookmarks mapping token
-- @param load_file Call quickmark.load() before get
function get(token, load_file)
-- Load quickmarks from other sessions
if not qmarks or load_file ~= false then load() end
return qmarks[check_token(token)]
end
--- Return a list of all the tokens in the quickmarks table
function get_tokens()
if not qmarks then load() end
return lousy.util.table.keys(qmarks )
end
--- Set new quick bookmarks mapping
-- @param token The token under which given uris will be available
-- @param uris List of locations to quickmark
-- @param load_file Call quickmark.load() before set
-- @param save_file Call quickmark.save() after set
function set(token, uris, load_file, save_file)
-- Load quickmarks from other sessions
if not qmarks or load_file ~= false then load() end
-- Parse uris: "http://forum1.com, google.com, imdb some artist"
if uris and type(uris) == "string" then
uris = lousy.util.string.split(uris, ",%s+")
elseif uris and type(uris) ~= "table" then
error("invalid locations type: ", type(uris))
end
qmarks[check_token(token)] = uris
-- By default, setting new quickmark saves them to
if save_file ~= false then save() end
end
--- Delete a quickmark
-- @param token The quickmark token
-- @param load_file Call quickmark.load() before deletion
-- @param save_file Call quickmark.save() after deletion
function del(token, load_file, save_file)
-- Load quickmarks from other sessions
if not qmarks or load_file ~= false then load() end
qmarks[check_token(token)] = nil
if save_file ~= false then save() end
end
--- Delete all quickmarks
-- @param save_file Call quickmark.save() function.
function delall(save_file)
qmarks = {}
if save_file ~= false then save() end
end
-- Add quickmarking binds to normal mode
local buf = lousy.bind.buf
add_binds("normal", {
buf("^g[onw][a-zA-Z0-9]$",
[[Jump to quickmark in current tab with `go{a-zA-Z0-9}`,
`gn{a-zA-Z0-9}` to open in new tab and or `gw{a-zA-Z0-9}` to open a
quickmark in a new window.]],
function (w, b, m)
local mode, token = string.match(b, "^g(.)(.)$")
local uris = lousy.util.table.clone(get(token) or {})
for i, uri in ipairs(uris) do uris[i] = w:search_open(uri) end
for c=1,m.count do
if mode == "w" then
window.new(uris)
else
for i, uri in ipairs(uris or {}) do
if mode == "o" and c == 1 and i == 1 then w:navigate(uri)
else w:new_tab(uri, i == 1) end
end
end
end
end, {count=1}),
buf("^M[a-zA-Z0-9]$",
[[Add quickmark for current URL.]],
function (w, b)
local token = string.match(b, "^M(.)$")
local uri = w.view.uri
set(token, {uri})
w:notify(string.format("Quickmarked %q: %s", token, uri))
end),
})
-- Add quickmarking commands
local cmd = lousy.bind.cmd
add_cmds({
-- Quickmark add (`:qmark f http://forum1.com, forum2.com, imdb some artist`)
cmd("qma[rk]", "Add a quickmark.", function (w, a)
local token, uris = string.match(lousy.util.string.strip(a), "^(%w)%s+(.+)$")
assert(token, "invalid token")
uris = lousy.util.string.split(uris, ",%s+")
set(token, uris)
w:notify(string.format("Quickmarked %q: %s", token, table.concat(uris, ", ")))
end),
-- Quickmark edit (`:qmarkedit f` -> `:qmark f furi1, furi2, ..`)
cmd({"qmarkedit", "qme"}, "Edit a quickmark.", function (w, a)
token = lousy.util.string.strip(a)
assert(#token == 1, "invalid token length: " .. token)
local uris = get(token)
w:enter_cmd(string.format(":qmark %s %s", token, table.concat(uris or {}, ", ")))
end),
-- Quickmark del (`:delqmarks b-p Aa z 4-9`)
cmd("delqm[arks]", "Delete a quickmark.", function (w, a)
-- Find and del all range specifiers
string.gsub(a, "(%w%-%w)", function (range)
range = "["..range.."]"
for _, token in ipairs(get_tokens()) do
if string.match(token, range) then del(token, false) end
end
end)
-- Delete lone tokens
string.gsub(a, "(%w)", function (token) del(token, false) end)
save()
end),
-- View all quickmarks in an interactive menu
cmd("qmarks", "List all quickmarks.", function (w) w:set_mode("qmarklist") end),
-- Delete all quickmarks
cmd({"delqmarks!", "delqm!"}, "Delete all quickmarks.", function (w) delall() end),
})
-- Add mode to display all quickmarks in an interactive menu
new_mode("qmarklist", {
enter = function (w)
local rows = {{ "Quickmarks", " URI(s)", title = true }}
for _, qmark in ipairs(get_tokens()) do
local uris = lousy.util.escape(table.concat(get(qmark, false), ", "))
table.insert(rows, { " " .. qmark, " " .. uris, qmark = qmark })
end
w.menu:build(rows)
w:notify("Use j/k to move, d delete, e edit, t tabopen, w winopen.", false)
end,
leave = function (w)
w.menu:hide()
end,
})
-- Add additional binds to quickmarks menu mode
local key = lousy.bind.key
add_binds("qmarklist", lousy.util.table.join({
-- Delete quickmark
key({}, "d", function (w)
local row = w.menu:get()
if row and row.qmark then
del(row.qmark)
w.menu:del()
end
end),
-- Edit quickmark
key({}, "e", function (w)
local row = w.menu:get()
if row and row.qmark then
local uris = get(row.qmark)
w:enter_cmd(string.format(":qmark %s %s",
row.qmark, table.concat(uris or {}, ", ")))
end
end),
-- Open quickmark
key({}, "Return", function (w)
local row = w.menu:get()
if row and row.qmark then
for i, uri in ipairs(get(row.qmark) or {}) do
uri = w:search_open(uri)
if i == 1 then w:navigate(uri) else w:new_tab(uri, false) end
end
end
end),
-- Open quickmark in new tab
key({}, "t", function (w)
local row = w.menu:get()
if row and row.qmark then
for _, uri in ipairs(get(row.qmark) or {}) do
w:new_tab(w:search_open(uri), false)
end
end
end),
-- Open quickmark in new window
key({}, "w", function (w)
local row = w.menu:get()
w:set_mode()
if row and row.qmark then
window.new(get(row.qmark) or {})
end
end),
-- Exit menu
key({}, "q", function (w) w:set_mode() end),
}, menu_binds))
-- vim: et:sw=4:ts=8:sts=4:tw=80
| gpl-3.0 |
pedro-andrade-inpe/terrame | packages/base/tests/functional/alternative/SocialNetwork.lua | 3 | 4695 | -------------------------------------------------------------------------------------------
-- TerraME - a software platform for multiple scale spatially-explicit dynamic modeling.
-- Copyright (C) 2001-2017 INPE and TerraLAB/UFOP -- www.terrame.org
-- This code is part of the TerraME framework.
-- This framework is free software; you can redistribute it and/or
-- modify it under the terms of the GNU Lesser General Public
-- License as published by the Free Software Foundation; either
-- version 2.1 of the License, or (at your option) any later version.
-- You should have received a copy of the GNU Lesser General Public
-- License along with this library.
-- The authors reassure the license terms regarding the warranties.
-- They specifically disclaim any warranties, including, but not limited to,
-- the implied warranties of merchantability and fitness for a particular purpose.
-- The framework provided hereunder is on an "as is" basis, and the authors have no
-- obligation to provide maintenance, support, updates, enhancements, or modifications.
-- In no event shall INPE and TerraLAB / UFOP be held liable to any party for direct,
-- indirect, special, incidental, or consequential damages arising out of the use
-- of this software and its documentation.
--
-------------------------------------------------------------------------------------------
return{
add = function(unitTest)
local sn = SocialNetwork()
local ag1 = Agent{}
local error_func = function()
sn:add()
end
unitTest:assertError(error_func, mandatoryArgumentMsg(1))
error_func = function()
sn:add(112)
end
unitTest:assertError(error_func, incompatibleTypeMsg(1, "Agent", 112))
error_func = function()
sn:add(ag1, "not_number")
end
unitTest:assertError(error_func, incompatibleTypeMsg(2, "number", "not_number"))
error_func = function()
sn:add(ag1)
end
unitTest:assertError(error_func, "Agent should have an id in order to be added to a SocialNetwork.")
ag1 = Agent{id = "1"}
sn:add(ag1)
error_func = function()
sn:add(ag1)
end
unitTest:assertError(error_func, "Agent '1' already belongs to the SocialNetwork.")
end,
getWeight = function(unitTest)
local ag1 = Agent{id = "1"}
local ag2 = Agent{}
local sn = SocialNetwork()
local cell = Cell{}
local error_func = function()
sn:getWeight()
end
unitTest:assertError(error_func, mandatoryArgumentMsg(1))
error_func = function()
sn:getWeight(cell)
end
unitTest:assertError(error_func, incompatibleTypeMsg(1, "Agent", cell))
error_func = function()
sn:getWeight(ag2)
end
unitTest:assertError(error_func, "Agent does not belong to the SocialNetwork because it does not have an id.")
error_func = function()
sn:getWeight(ag1)
end
unitTest:assertError(error_func, "Agent '1' does not belong to the SocialNetwork.")
end,
isConnection = function(unitTest)
local sn = SocialNetwork()
local error_func = function()
sn:isConnection()
end
unitTest:assertError(error_func, mandatoryArgumentMsg(1))
error_func = function()
sn:isConnection(123)
end
unitTest:assertError(error_func, incompatibleTypeMsg(1, "Agent", 123))
end,
remove = function(unitTest)
local sn = SocialNetwork()
local error_func = function()
sn:remove()
end
unitTest:assertError(error_func, mandatoryArgumentMsg(1))
error_func = function()
sn:remove(123)
end
unitTest:assertError(error_func, incompatibleTypeMsg(1, "Agent", 123))
end,
sample = function(unitTest)
local sn = SocialNetwork()
local error_func = function()
sn:sample()
end
unitTest:assertError(error_func, "It is not possible to sample the SocialNetwork because it is empty.")
end,
setWeight = function(unitTest)
local ag1 = Agent{id = "1"}
local ag2 = Agent{}
local sn = SocialNetwork()
local cell = Cell{}
local error_func = function()
sn:setWeight()
end
unitTest:assertError(error_func, mandatoryArgumentMsg(1))
error_func = function()
sn:setWeight(cell)
end
unitTest:assertError(error_func, incompatibleTypeMsg(1, "Agent", cell))
error_func = function()
sn:setWeight(ag1)
end
unitTest:assertError(error_func, mandatoryArgumentMsg(2))
error_func = function()
sn:setWeight(ag1, "notnumber")
end
unitTest:assertError(error_func, incompatibleTypeMsg(2, "number", "notnumber"))
error_func = function()
sn:setWeight(ag2, 0.5)
end
unitTest:assertError(error_func, "Agent does not belong to the SocialNetwork because it does not have an id.")
error_func = function()
sn:setWeight(ag1, 0.5)
end
unitTest:assertError(error_func, "Agent '1' does not belong to the SocialNetwork.")
end
}
| lgpl-3.0 |
gedads/Neodynamis | scripts/zones/Port_Bastok/npcs/Alib-Mufalib.lua | 2 | 4065 | -----------------------------------
-- Area: Port Bastok
-- NPC: Alib-Mufalib
-- Type: Warp NPC
-- !pos 116.080 7.372 -31.820 236
-----------------------------------
package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
require("scripts/globals/missions");
require("scripts/globals/teleports");
require("scripts/globals/keyitems");
require("scripts/zones/Port_Bastok/TextIDs");
--[[
Bitmask Designations:
Port Bastok (East to West)
00001 (J-5) Kaede (northernmost house)
00002 (F-5) Patient Wheel (north of Warehouse 2)
00004 (F-6) Paujean (bottom floor of Warehouse 2)
00008 (E-6) Hilda (Steaming Sheep Restaurant, walks on the top floor and occasionally down. However, she can still be talked to when on second floor. Unable to get if you have Cid's Secret flagged.)
00010 (F-8) Tilian (end of a pier west of Air Travel Agency)
Metalworks (all found on top floor)
00020 (G-8) Raibaht (Cid's lab)
00040 (G-8) Invincible Shield (outside Cid's Lab)
00080 (G-7) Manilam (on top of Cermet Refinery)
00100 (I-8) Kaela (between Consulate of Windurst & Consulate of Bastok)
00200 (K-7) Ayame (Inside north Cannonry)
Bastok Markets (East to West)
00400 (K-10) Harmodios (Harmodios's Music Shop)
00800 (J-10) Arawn (west of music store)
01000 (I-9) Horatius (Inside Trader's Home)
02000 (E-10) Ken (outside Mjoll's General Goods)
04000 (E-11) Pavel (West Gate to South Gustaberg)
Bastok Mines (Clockwise, starting at Ore Street, upper floor to lower floor)
08000 (H-5) Griselda (upper floor, Bat's Lair Inn)
10000 (I-6) Goraow (upper floor, in stairwell of Ore Street)
20000 (I-7) Echo Hawk (lower floor, Ore Street)
40000 (H-6) Deidogg (lower floor, Ore Street)
80000 (H-9) Vaghron (southwest of South Auction House)
]]--
function onTrade(player,npc,trade)
if (trade:getGil() == 300 and trade:getItemCount() == 1 and player:getQuestStatus(BASTOK,LURE_OF_THE_WILDCAT_BASTOK) == QUEST_COMPLETED and player:getCurrentMission(TOAU) > IMMORTAL_SENTRIES) then
-- Needs a check for at least traded an invitation card to Naja Salaheem
player:startEvent(0x017b);
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local LureBastok = player:getQuestStatus(BASTOK,LURE_OF_THE_WILDCAT_BASTOK);
local WildcatBastok = player:getVar("WildcatBastok");
if (LureBastok ~= 2 and ENABLE_TOAU == 1) then
if (LureBastok == 0) then
player:startEvent(0x0165);
else
if (WildcatBastok == 0) then
player:startEvent(0x0166);
elseif (player:isMaskFull(WildcatBastok,20) == true) then
player:startEvent(0x0168);
else
player:startEvent(0x0167);
end
end
elseif (player:getCurrentMission(TOAU) >= 2) then
player:startEvent(0x017a);
else
player:startEvent(0x0169);
end
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0165) then
player:addQuest(BASTOK,LURE_OF_THE_WILDCAT_BASTOK);
player:setVar("WildcatBastok",0);
player:addKeyItem(BLUE_SENTINEL_BADGE);
player:messageSpecial(KEYITEM_OBTAINED,BLUE_SENTINEL_BADGE);
elseif (csid == 0x0168) then
player:completeQuest(BASTOK,LURE_OF_THE_WILDCAT_BASTOK);
player:addFame(BASTOK,150);
player:setVar("WildcatBastok",0);
player:delKeyItem(BLUE_SENTINEL_BADGE);
player:addKeyItem(BLUE_INVITATION_CARD);
player:messageSpecial(KEYITEM_LOST,BLUE_SENTINEL_BADGE);
player:messageSpecial(KEYITEM_OBTAINED,BLUE_INVITATION_CARD);
elseif (csid == 0x017b) then
player:tradeComplete();
toAhtUrhganWhitegate(player);
end
end;
| gpl-3.0 |
O-P-E-N/CC-ROUTER | feeds/luci/applications/luci-app-meshwizard/luasrc/model/cbi/freifunk/meshwizard.lua | 92 | 6917 | -- wizard rewrite wip
local uci = require "luci.model.uci".cursor()
local sys = require "luci.sys"
local util = require "luci.util"
local ip = require "luci.ip"
local community = "profile_" .. (uci:get("freifunk", "community", "name") or "Freifunk")
local mesh_network = ip.IPv4(uci:get_first(community, "community", "mesh_network") or "10.0.0.0/8")
local community_ipv6 = uci:get_first(community, "community", "ipv6") or 0
local community_ipv6mode = uci:get_first(community, "community", "ipv6_config") or "static"
local meshkit_ipv6 = uci:get("meshwizard", "ipv6", "enabled") or 0
local community_vap = uci:get_first(community, "community", "vap") or 0
m = Map("meshwizard", translate("Wizard"), translate("This wizard will assist you in setting up your router for Freifunk " ..
"or another similar wireless community network."))
n = m:section(NamedSection, "netconfig", nil, translate("Interfaces"))
n.anonymous = true
-- common functions
function cbi_configure(device)
local configure = n:taboption(device, Flag, device .. "_config", translate("Configure this interface"),
translate("Note: this will set up this interface for mesh operation, i.e. add it to zone 'freifunk' and enable olsr."))
end
function cbi_ip4addr(device)
local ip4addr = n:taboption(device, Value, device .. "_ip4addr", translate("Mesh IP address"),
translate("This is a unique address in the mesh (e.g. 10.1.1.1) and has to be registered at your local community."))
ip4addr:depends(device .. "_config", 1)
ip4addr.datatype = "ip4addr"
function ip4addr.validate(self, value)
local x = ip.IPv4(value)
if mesh_network:contains(x) then
return value
else
return nil, translate("The given IP address is not inside the mesh network range ") ..
"(" .. mesh_network:string() .. ")."
end
end
end
function cbi_ip6addr(device)
local ip6addr = n:taboption(device, Value, device .. "_ip6addr", translate("Mesh IPv6 address"),
translate("This is a unique IPv6 address in CIDR notation (e.g. 2001:1:2:3::1/64) and has to be registered at your local community."))
ip6addr:depends(device .. "_config", 1)
ip6addr.datatype = "ip6addr"
end
function cbi_dhcp(device)
local dhcp = n:taboption(device, Flag, device .. "_dhcp", translate("Enable DHCP"),
translate("DHCP will automatically assign ip addresses to clients"))
dhcp:depends(device .. "_config", 1)
dhcp.rmempty = true
end
function cbi_ra(device)
local ra = n:taboption(device, Flag, device .. "_ipv6ra", translate("Enable RA"),
translate("Send router advertisements on this device."))
ra:depends(device .. "_config", 1)
ra.rmempty = true
end
function cbi_dhcprange(device)
local dhcprange = n:taboption(device, Value, device .. "_dhcprange", translate("DHCP IP range"),
translate("The IP range from which clients are assigned ip addresses (e.g. 10.1.2.1/28). " ..
"If this is a range inside your mesh network range, then it will be announced as HNA. Any other range will use NAT. " ..
"If left empty then the defaults from the community profile will be used."))
dhcprange:depends(device .. "_dhcp", "1")
dhcprange.rmempty = true
dhcprange.datatype = "ip4addr"
end
-- create tabs and config for wireless
local nets={}
uci:foreach("wireless", "wifi-device", function(section)
local device = section[".name"]
table.insert(nets, device)
end)
local wired_nets = {}
uci:foreach("network", "interface", function(section)
local device = section[".name"]
if not util.contains(nets, device) and device ~= "loopback" and not device:find("wireless") then
table.insert(nets, device)
table.insert(wired_nets, device)
end
end)
for _, net in util.spairs(nets, function(a,b) return (nets[a] < nets[b]) end) do
n:tab(net, net)
end
-- create cbi config for wireless
uci:foreach("wireless", "wifi-device", function(section)
local device = section[".name"]
local hwtype = section.type
local syscc = section.country or uci:get(community, "wifi_device", "country") or
uci:get("freifunk", "wifi_device", "country")
cbi_configure(device)
-- Channel selection
if hwtype == "atheros" then
local cc = util.trim(sys.exec("grep -i '" .. syscc .. "' /lib/wifi/cc_translate.txt |cut -d ' ' -f 2")) or 0
sys.exec('"echo " .. cc .. " > /proc/sys/dev/" .. device .. "/countrycode"')
elseif hwtype == "mac80211" then
sys.exec("iw reg set " .. syscc)
elseif hwtype == "broadcom" then
sys.exec ("wlc country " .. syscc)
end
local chan = n:taboption(device, ListValue, device .. "_channel", translate("Channel"),
translate("Your device and neighbouring nodes have to use the same channel."))
chan:depends(device .. "_config", 1)
chan:value('default')
local iwinfo = sys.wifi.getiwinfo(device)
if iwinfo and iwinfo.freqlist then
for _, f in ipairs(iwinfo.freqlist) do
if not f.restricted then
chan:value(f.channel)
end
end
end
-- IPv4 address
cbi_ip4addr(device)
-- DHCP enable
cbi_dhcp(device)
-- DHCP range
cbi_dhcprange(device)
-- IPv6 addr and RA
if community_ipv6 == "1" then
if community_ipv6mode == "static" then
cbi_ip6addr(device)
end
cbi_ra(device)
end
-- Enable VAP
local supports_vap = 0
if sys.call("/usr/bin/meshwizard/helpers/supports_vap.sh " .. device .. " " .. hwtype) == 0 then
supports_vap = 1
end
if supports_vap == 1 then
local vap = n:taboption(device, Flag, device .. "_vap", translate("Virtual Access Point (VAP)"),
translate("This will setup a new virtual wireless interface in Access Point mode."))
vap:depends(device .. "_dhcp", "1")
vap.rmempty = true
if community_vap == "1" then
vap.default = "1"
end
end
end)
for _, device in pairs(wired_nets) do
cbi_configure(device)
cbi_ip4addr(device)
cbi_dhcp(device)
cbi_dhcprange(device)
-- IPv6 addr and RA
if community_ipv6 == "1" then
if community_ipv6mode == "static" then
cbi_ip6addr(device)
end
cbi_ra(device)
end
end
-- General settings
g = m:section(TypedSection, "general", translate("General Settings"))
g.anonymous = true
local cleanup = g:option(Flag, "cleanup", translate("Cleanup config"),
translate("If this is selected then config is cleaned before setting new config options."))
cleanup.default = "1"
local restrict = g:option(Flag, "local_restrict", translate("Protect LAN"),
translate("Check this to protect your LAN from other nodes or clients") .. " (" .. translate("recommended") .. ").")
local share = g:option(Flag, "sharenet", translate("Share your internet connection"),
translate("Select this to allow others to use your connection to access the internet."))
share.rmempty = true
-- IPv6 config
if community_ipv6 == "1" then
v6 = m:section(NamedSection, "ipv6", nil, translate("IPv6 Settings"))
local enabled = v6:option(Flag, "enabled", translate("Enabled"),
translate("Activate or deactivate IPv6 config globally."))
enabled.default = meshkit_ipv6
enabled.rmempty = false
end
return m
| gpl-2.0 |
pedro-andrade-inpe/terrame | packages/luadoc/lua/main/util.lua | 1 | 7822 | -------------------------------------------------------------------------------
-- General utilities.
-- @release $Id: util.lua,v 1.16 2008/02/17 06:42:51 jasonsantos Exp $
-------------------------------------------------------------------------------
-- local lfs = require "lfs"
local table, io, assert, setmetatable = table, io, assert, setmetatable
local string, ipairs, mkDir, printError = string, ipairs, lfs.mkdir, _Gtme.printError
-------------------------------------------------------------------------------
-- Module with several utilities that could not fit in a specific module
-- module "luadoc.util"
-------------------------------------------------------------------------------
-- Removes spaces from the begining and end of a given string
-- @arg s string to be trimmed
-- @return trimmed string
function trim(s)
return (string.gsub(s, "^%s*(.-)%s*$", "%1"))
end
-------------------------------------------------------------------------------
-- Removes spaces from the begining and end of a given string, considering the
-- string is inside a lua comment.
-- @arg s string to be trimmed
-- @return trimmed string
-- @see trim
-- @see string.gsub
function trim_comment(s)
s = string.gsub(s, "%-%-+(.*)$", "%1")
return trim(s)
end
-------------------------------------------------------------------------------
-- Checks if a given line is empty
-- @arg line string with a line
-- @return true if line is empty, false otherwise
function line_empty(line)
return (string.len(trim(line)) == 0)
end
-------------------------------------------------------------------------------
-- Appends two string, but if the first one is nil, use to second one
-- @arg str1 first string, can be nil
-- @arg str2 second string
-- @return str1 .. " " .. str2, or str2 if str1 is nil
function concat(str1, str2)
if str1 == nil or string.len(str1) == 0 then
return str2
else
return str1 .. " " .. str2
end
end
-------------------------------------------------------------------------------
-- Split text into a list consisting of the strings in text,
-- separated by strings matching delim (which may be a pattern).
-- @arg delim if delim is "" then action is the same as %s+ except that
-- field 1 may be preceeded by leading whitespace
-- @usage split(",%s*", "Anna, Bob, Charlie,Dolores")
-- @usage split(""," x y") gives {"x","y"}
-- @usage split("%s+"," x y") gives {"", "x","y"}
-- @return array with strings
-- @see table.concat
function split(delim, text)
local list = {}
--if string.len(text) > 0 then
if text and #text > 0 then
delim = delim or ""
local pos = 1
-- if delim matches empty string then it would give an endless loop
if string.find("", delim, 1) and delim ~= "" then
error("delim matches empty string!")
end
local first, last
while 1 do
if delim ~= "" then
first, last = string.find(text, delim, pos)
else
first, last = string.find(text, "%s+", pos)
if first == 1 then
pos = last+1
first, last = string.find(text, "%s+", pos)
end
end
if first then -- found?
table.insert(list, string.sub(text, pos, first-1))
pos = last+1
else
table.insert(list, string.sub(text, pos))
break
end
end
end
return list
end
-------------------------------------------------------------------------------
-- Comments a paragraph.
-- @arg text text to comment with "--", may contain several lines
-- @return commented text
function comment(text)
text = string.gsub(text, "\n", "\n-- ")
return "-- " .. text
end
-------------------------------------------------------------------------------
-- Wrap a string into a paragraph.
-- @arg s string to wrap
-- @arg w width to wrap to [80]
-- @arg i1 indent of first line [0]
-- @arg i2 indent of subsequent lines [0]
-- @return wrapped paragraph
function wrap(s, w, i1, i2)
w = w or 80
i1 = i1 or 0
i2 = i2 or 0
assert(i1 < w and i2 < w, "the indents must be less than the line width")
s = string.rep(" ", i1) .. s
local lstart, len = 1, string.len(s)
while len - lstart > w do
local i = lstart + w
while i > lstart and string.sub(s, i, i) ~= " " do i = i - 1 end
local j = i
while j > lstart and string.sub(s, j, j) == " " do j = j - 1 end
s = string.sub(s, 1, j) .. "\n" .. string.rep(" ", i2) ..
string.sub(s, i + 1, -1)
local change = i2 + 1 - (i - j)
lstart = j + change
len = len + change
end
return s
end
-------------------------------------------------------------------------------
-- Opens a file, creating the directories if necessary
-- @arg filename full path of the file to open (or create)
-- @arg mode mode of opening
-- @return file handle
function openFile (filename, mode)
local f = io.open(filename, mode)
if f == nil then
filename = string.gsub(filename, "\\", "/")
local dir = ""
for d in string.gmatch(filename, ".-/") do
dir = dir .. d
mkDir(dir)
end
f = io.open(filename, mode)
end
return f
end
----------------------------------------------------------------------------------
-- Creates a Logger with LuaLogging, if present. Otherwise, creates a mock logger.
-- @arg options a table with options for the logging mechanism
-- @return logger object that will implement log methods
function loadlogengine(options)
-- TODO: Verify this block
-- local logenabled = pcall(function()
-- require "logging"
-- require "logging.console"
-- end)
local logging = logenabled and logging
if logenabled then
if options.filelog then
logger = logging.file("luadoc.log") -- use this to get a file log
else
logger = logging.console("[%level] %message\n")
end
if options.verbose then
logger:setLevel(logging.INFO)
else
logger:setLevel(logging.WARN)
end
else
noop = {__index=function()
return function()
-- noop
end
end}
logger = {}
setmetatable(logger, noop)
end
return logger
end
local check_arguments
-- Sort a tab descriptor and check for declared arguments
function parse_tab(tab, func, filename, doc_report)
local arguments = {}
local header = tab[1]
local is_strategy_table
for k, title in ipairs(header) do
local mtitle = title:lower()
if mtitle:match("arguments") then
is_strategy_table = true
local line = 2
while (line <= #tab) do
local arg_list = tab[line][k]
local arg_tab = split(",%s*", arg_list)
table.sort(arg_tab)
if arg_tab[1] == "..." then
table.remove(arg_tab, 1)
table.insert(arg_tab, "...")
end
arg_list = table.concat(arg_tab, ", ")
tab[line][k] = arg_list
line = line + 1
for _, v in ipairs(arg_tab) do
v = v:match("%S+")
if not arguments[v] then
arguments[v] = v
table.insert(arguments, v)
end
end
end
end
end
if is_strategy_table then
check_arguments(arguments, func, filename, header[1], doc_report)
end
end
function check_arguments(parsed_args, func, _, header, doc_report)
local unknown = {}
local unused = {}
for _, arg in ipairs(parsed_args) do
if not func.arg[arg] and not unknown[arg] then
unknown[arg] = arg
table.insert(unknown, arg)
end
end
for _, arg in ipairs(func.arg) do
if not parsed_args[arg] and not func.tabular[arg] and not unused[arg] then
unused[arg] = arg
table.insert(unused, arg)
end
end
for _, arg in ipairs(unknown) do
local warning = "Unknown argument '%s' for '%s' used in the @tabular"
if header then
warning = warning.." for '"..header.."'"
end
printError(warning:format(arg, func.name))
doc_report.unknown_arg = doc_report.unknown_arg + 1
end
for _, arg in ipairs(unused) do
local warning = "Argument '%s' for '%s' is not used in the @tabular"
if header then
warning = warning.." for '"..header.."'"
end
printError(warning:format(arg, func.name))
doc_report.unused_arg = doc_report.unused_arg + 1
end
end
| lgpl-3.0 |
Amorph/premake-stable | src/actions/vstudio/vs200x_vcproj_user.lua | 26 | 1489 | --
-- vs200x_vcproj_user.lua
-- Generate a Visual Studio 2002-2008 C/C++ project .user file
-- Copyright (c) 2011 Jason Perkins and the Premake project
--
--
-- Set up namespaces
--
local vc200x = premake.vstudio.vc200x
--
-- Generate the .vcproj.user file
--
function vc200x.generate_user(prj)
vc200x.header('VisualStudioUserFile')
_p(1,'ShowAllFiles="false"')
_p(1,'>')
_p(1,'<Configurations>')
for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
if cfginfo.isreal then
local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
_p(2,'<Configuration')
_p(3,'Name="%s"', premake.esc(cfginfo.name))
_p(3,'>')
vc200x.debugdir(cfg)
_p(2,'</Configuration>')
end
end
_p(1,'</Configurations>')
_p('</VisualStudioUserFile>')
end
--
-- Output the debug settings element
--
function vc200x.environmentargs(cfg)
if cfg.environmentargs and #cfg.environmentargs > 0 then
_p(4,'Environment="%s"', string.gsub(table.concat(cfg.environmentargs, "
"),'"','"'))
if cfg.flags.EnvironmentArgsDontMerge then
_p(4,'EnvironmentMerge="false"')
end
end
end
function vc200x.debugdir(cfg)
_p(3,'<DebugSettings')
if cfg.debugdir then
_p(4,'WorkingDirectory="%s"', path.translate(cfg.debugdir, '\\'))
end
if #cfg.debugargs > 0 then
_p(4,'CommandArguments="%s"', table.concat(cfg.debugargs, " "))
end
vc200x.environmentargs(cfg)
_p(3,'/>')
end
| bsd-3-clause |
gedads/Neodynamis | scripts/zones/Northern_San_dOria/npcs/Taulenne.lua | 16 | 5134 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Taulenne
-- Armor Storage NPC
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
package.loaded["scripts/globals/armorstorage"] = nil;
-----------------------------------
require("scripts/zones/Northern_San_dOria/TextIDs");
require("scripts/globals/armorstorage");
require("scripts/globals/settings");
require("scripts/globals/quests");
local Deposit = 0x0304;
local Withdrawl = 0x0305;
local ArraySize = #StorageArray;
local G1 = 0;
local G2 = 0;
local G3 = 0;
local G4 = 0;
local G5 = 0;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
local count = trade:getItemCount();
local MagicFlyer = trade:hasItemQty(532,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
for SetId = 1,ArraySize,11 do
local TradeCount = trade:getItemCount();
local T1 = trade:hasItemQty(StorageArray[SetId + 5],1);
if (T1 == true) then
if (player:hasKeyItem(StorageArray[SetId + 10]) == false) then
if (TradeCount == StorageArray[SetId + 3]) then
local T2 = trade:hasItemQty(StorageArray[SetId + 4],1);
local T3 = trade:hasItemQty(StorageArray[SetId + 6],1);
local T4 = trade:hasItemQty(StorageArray[SetId + 7],1);
local T5 = trade:hasItemQty(StorageArray[SetId + 8],1);
if (StorageArray[SetId + 4] == 0) then
T2 = true;
end
if (StorageArray[SetId + 6] == 0) then
T3 = true;
end
if (StorageArray[SetId + 7] == 0) then
T4 = true;
end
if (StorageArray[SetId + 8] == 0) then
T5 = true;
end
if (T2 == true and T3 == true and T4 == true and T5 == true) then
player:startEvent(Deposit,0,0,0,0,0,StorageArray[SetId + 9]);
player:addKeyItem(StorageArray[SetId + 10]);
player:messageSpecial(KEYITEM_OBTAINED,StorageArray[SetId + 10]);
break;
end
end
end
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local CurrGil = player:getGil();
for KeyItem = 11,ArraySize,11 do
if player:hasKeyItem(StorageArray[KeyItem]) then
if StorageArray[KeyItem - 9] == 1 then
G1 = G1 + StorageArray[KeyItem - 8];
elseif StorageArray[KeyItem - 9] == 2 then
G2 = G2 + StorageArray[KeyItem - 8];
elseif StorageArray[KeyItem - 9] == 3 then
G3 = G3 + StorageArray[KeyItem - 8];
elseif StorageArray[KeyItem - 9] == 4 then
G4 = G4 + StorageArray[KeyItem - 8];
elseif StorageArray[KeyItem - 9] == 6 then
G5 = G5 + StorageArray[KeyItem - 8];
end
end
end
player:startEvent(Withdrawl,G1,G2,G3,G4,CurrGil,G5);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
if (csid == Withdrawl) then
player:updateEvent(
StorageArray[option * 11 - 6],
StorageArray[option * 11 - 5],
StorageArray[option * 11 - 4],
StorageArray[option * 11 - 3],
StorageArray[option * 11 - 2],
StorageArray[option * 11 - 1]);
end
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
if (csid == Withdrawl) then
if (option > 0 and option <= StorageArray[ArraySize] - 10) then
if (player:getFreeSlotsCount() >= StorageArray[option * 11 - 7]) then
for Item = 2,6,1 do
if (StorageArray[option * 11 - Item] > 0) then
player:addItem(StorageArray[option * 11 - Item],1);
player:messageSpecial(ITEM_OBTAINED,StorageArray[option * 11 - Item]);
end
end
player:delKeyItem(StorageArray[option * 11]);
player:setGil(player:getGil() - StorageArray[option * 11 - 1]);
else
for Item = 2,6,1 do
if (StorageArray[option * 11 - Item] > 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,StorageArray[option * 11 - Item]);
end
end
end
end
end
if (csid == Deposit) then
player:tradeComplete();
end
end;
| gpl-3.0 |
Erns/Erns-Suicide-Kings | Ern_SKTab_Options.lua | 1 | 11185 | --[[
Ern's Suicide Kings
<Ern_SKTab_Options.lua>
Original Creation Date: 7/18/2012
Updated Date: 2/16/2014
Contact: Ern.Warcraft@gmail.com
Refer to LICENSE.txt for the Apache License, Version 2.0.
Copyright 2012-2014 Aaron Sayles. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
]]
btnOptionsTabList = {}
fntOptionsTabList = {}
btnOptionsTabPlayer = {}
fntOptionsTabPlayer = {}
function optionsOnShow()
--Activate Sync option as appropriate
local _, partyID = GetLootMethod()
btnOptionsTab_AltSync:Disable()
if (IsInGroup() and partyID == 0) then btnOptionsTab_AltSync:Enable() end
end
--Create new list entry and button
function createListButton(index, offset)
---> Main Tab
if (btnMainTabList[index] == "" or btnMainTabList[index] == nil) then
btnMainTabList[index] = CreateFrame("Button","btnMainTabList"..index, scrMainTab_ListsChild, "scrMainTab_List_Template")
btnMainTabList[index]:SetPoint("TOPLEFT", 7, offset)
btnMainTabList[index]:SetWidth(140)
btnMainTabList[index]:SetHeight(12)
fntMainTabList[index] = btnMainTabList[index]:CreateFontString("fntMainTabList"..index)
fntMainTabList[index]:SetFont("Fonts\\FRIZQT__.TTF", 11, "OUTLINE")
fntMainTabList[index]:SetText("")
fntMainTabList[index]:SetPoint("LEFT", btnMainTabList[index], "LEFT", 5, 0)
end
---> Options Tab
if (btnOptionsTabList[index] == "" or btnOptionsTabList[index] == nil) then
btnOptionsTabList[index] = CreateFrame("Button","btnOptionsTabList"..index, scrOptionsTab_ListsChild, "scrOptionsTab_List_Template")
btnOptionsTabList[index]:SetPoint("TOPLEFT", 7, offset)
btnOptionsTabList[index]:SetWidth(140)
btnOptionsTabList[index]:SetHeight(12)
fntOptionsTabList[index] = btnOptionsTabList[index]:CreateFontString("fntOptionsTabList"..index)
fntOptionsTabList[index]:SetFont("Fonts\\FRIZQT__.TTF", 11, "OUTLINE")
fntOptionsTabList[index]:SetText("")
fntOptionsTabList[index]:SetPoint("LEFT", btnOptionsTabList[index], "LEFT", 5, 0)
end
end
--Modify existing List Button
function modifyListButton(index)
---> Main Tab
btnMainTabList[index]:Show()
btnMainTabList[index]:SetHighlightTexture(sButtonHighlight)
fntMainTabList[index]:SetText(listAdded[index])
---> Options Tab
btnOptionsTabList[index]:Show()
btnOptionsTabList[index]:SetHighlightTexture(sButtonHighlight)
fntOptionsTabList[index]:SetText(listAdded[index])
end
--Create blank Player buttons
function createPlayerButton(index, offset)
---> Main Tab
if (btnMainTabPlayer[index] == "" or btnMainTabPlayer[index] == nil) then
btnMainTabPlayer[index] = CreateFrame("Button","btnMainTabPlayer"..index, scrMainTab_PlayersChild, "scrMainTab_Player_Template")
btnMainTabPlayer[index]:SetPoint("TOPLEFT", 0, offset)
btnMainTabPlayer[index]:SetWidth(140)
btnMainTabPlayer[index]:SetHeight(12)
fntMainTabPlayer[index] = btnMainTabPlayer[index]:CreateFontString("fntMainTabPlayer"..index)
fntMainTabPlayer[index]:SetFont("Fonts\\FRIZQT__.TTF", 11, "OUTLINE")
fntMainTabPlayer[index]:SetText("")
fntMainTabPlayer[index]:SetPoint("LEFT", btnMainTabPlayer[index], "LEFT", 5, 0)
end
---> Options Tab
if (btnOptionsTabPlayer[index] == "" or btnOptionsTabPlayer[index] == nil) then
btnOptionsTabPlayer[index] = CreateFrame("Button","btnOptionsTabPlayer"..index, scrOptionsTab_PlayersChild, "scrOptionsTab_Player_Template")
btnOptionsTabPlayer[index]:SetPoint("TOPLEFT", 0, offset)
btnOptionsTabPlayer[index]:SetWidth(140)
btnOptionsTabPlayer[index]:SetHeight(12)
fntOptionsTabPlayer[index] = btnOptionsTabPlayer[index]:CreateFontString("fntOptionsTabPlayer"..index)
fntOptionsTabPlayer[index]:SetFont("Fonts\\FRIZQT__.TTF", 11, "OUTLINE")
fntOptionsTabPlayer[index]:SetText("")
fntOptionsTabPlayer[index]:SetPoint("LEFT", btnOptionsTabPlayer[index], "LEFT", 5, 0)
end
end
--Collect and send sync data
function performAltSync()
local playerOrder = {}
SendAddonMessage("ESK_ALTS_START", "", "RAID")
for key, value in pairs(ErnSK_Alts) do
SendAddonMessage("ESK_ALTS_KEY", key, "RAID")
--Get clean table of alt data
clearTable(playerOrder)
local playersListed = Split(ErnSK_Alts[key], ";;")
for _, value2 in pairs(playersListed) do
if (value2 ~= nil and value2 ~= "") then
table.insert(playerOrder, value2)
end
end
--Setup alts to send, sending multiple sets if string gets too long
local sendPlayers = ""
for i = 1, #playerOrder do
sendPlayers = sendPlayers .. playerOrder[i] .. ";;"
--If the string length is starting to get too long and there's more to send
if (strlen(sendPlayers) > 200 and i < #playerOrder) then
SendAddonMessage("ESK_ALTS_VALUES", sendPlayers, "RAID")
sendPlayers = ""
end
end
SendAddonMessage("ESK_ALTS_VALUES", sendPlayers, "RAID")
SendAddonMessage("ESK_ALTS_DATA", sendPlayers, "RAID")
end
SendAddonMessage("ESK_ALTS_FINISH", "", "RAID")
end
-------------------
-- BUTTONS
-------------------
function btnOptionsTab_ListAdd_OnClick()
StaticPopup_Show("OptionsTab_AddList")
end
function btnOptionsTab_ListCopy_OnClick()
StaticPopup_Show("OptionsTab_CopyList")
end
function btnOptionsTab_ListRemove_OnClick()
StaticPopup_Show("OptionsTab_RemoveList")
end
function btnOptionsTab_PlayerAdd_OnClick()
frmOptions_SKTab_AddPlayer:Show()
fntOptionsTab_AddPlayer_ListName:SetText(selectedList)
end
function btnOptionsTab_PlayerRemove_OnClick()
StaticPopup_Show("OptionsTab_RemovePlayer")
end
function btnOptionsTab_AltJoiner_OnClick()
frmOptions_SKTab_AltJoiner:Show()
end
function btnOptionsTab_AltSync_OnClick()
StaticPopup_Show("OptionTab_SyncConfirm")
end
-- Player Tooltips
--->Tooltip enter
local function PlayerAltTooltip_OnEnter(self)
local index
for key, value in pairs(btnOptionsTabPlayer) do
if (btnOptionsTabPlayer[key] == self) then
index = key
break
end
end
local sPlayer = fntOptionsTabPlayer[index]:GetText()
if (ErnSK_Alts[sPlayer] ~= nil and ErnSK_Alts[sPlayer] ~= "") then
GameTooltip:SetOwner(self, "ANCHOR_CURSOR")
local playerFirstName = Split(sPlayer, "-")
GameTooltip:SetText(playerFirstName[1].."'s Alts:")
local playersListed = Split(ErnSK_Alts[sPlayer], ";;")
table.sort(playersListed)
for key, value in pairs(playersListed) do
if (value ~= nil and value ~= "") then
local sAlt = nameOnly(value)
GameTooltip:AddLine("- " .. value, 1, 1, 1)
end
end
GameTooltip:Show()
end
end
--->Tooltip leave
local function PlayerAltTooltip_OnLeave()
GameTooltip:Hide()
end
--Sync Tooltip
--->Tooltip enter
function btnOptionsTab_AltSync_OnEnter(self)
if btnOptionsTab_AltSync:GetButtonState() == "DISABLED" then
GameTooltip:SetOwner(self, "ANCHOR_CURSOR")
GameTooltip:SetText("Activation Requirements:")
if not IsInGroup() then GameTooltip:AddLine("- You must be in a raid/party.", 1, 1, 1) end
GameTooltip:AddLine("- You must be the Loot Master in said raid/party.", 1, 1, 1)
GameTooltip:Show()
end
end
--->Tooltip leave
function btnOptionsTab_AltSync_OnLeave()
GameTooltip:Hide()
end
-------------------
-- POP UPs
-------------------
--Add List
StaticPopupDialogs["OptionsTab_AddList"] = {
text = "Please enter new list's name:",
button1 = "Add List",
button2 = "Cancel",
hasEditBox = 1,
whileDead = 1,
hideOnEscape = 1,
timeout = 0,
OnShow = function(self)
getglobal(self:GetName().."EditBox"):SetText("")
end,
OnAccept = function(self)
variable = getglobal(self:GetName().."EditBox"):GetText()
--Ensure list doesn't exist already
for key, value in pairs(listAdded) do
if (value == variable) then
StaticPopup_Show("OptionsTab_AddListDUPLICATE")
return false
end
end
--Add new key to Master List
if (variable ~= "") then ErnSK_Lists[variable] = "" end
loadMasterList()
end
};
--Add List
StaticPopupDialogs["OptionsTab_CopyList"] = {
text = "Please enter new list's name:",
button1 = "Copy List",
button2 = "Cancel",
hasEditBox = 1,
whileDead = 1,
hideOnEscape = 1,
timeout = 0,
OnShow = function(self)
getglobal(self:GetName().."EditBox"):SetText("")
end,
OnAccept = function(self)
variable = getglobal(self:GetName().."EditBox"):GetText()
--Ensure list doesn't exist already
for key, value in pairs(listAdded) do
if (value == variable) then
StaticPopup_Show("OptionsTab_AddListDUPLICATE")
return false
end
end
--Add new key to Master List
ErnSK_Lists[variable] = ErnSK_Lists[selectedList]
loadMasterList()
end
};
--List duplicate warning
StaticPopupDialogs["OptionsTab_AddListDUPLICATE"] = {
text = "List already exists!",
button1 = "OK",
whileDead = 1,
hideOnEscape = 1,
timeout = 0,
OnAccept = function(self)
--StaticPopup_Show("OptionsTab_AddList")
end
};
--List removal warning
StaticPopupDialogs["OptionsTab_RemoveList"] = {
text = "Please confirm that you intend to DELETE this List.",
button1 = "Yes",
button2 = "No",
whileDead = 1,
hideOnEscape = 1,
timeout = 0,
OnAccept = function(self)
--Remove entry from Master List and clear selected
if currentSelectedLootList == selectedList then currentSelectedLootList = "" end
ErnSK_Lists[selectedList] = nil
loadMasterList()
btnOptionsTab_ListRemove:Disable()
btnOptionsTab_ListCopy:Disable()
end
};
--Player duplicate warning
StaticPopupDialogs["OptionsTab_AddPlayerDUPLICATE"] = {
text = "Player already exists on this list!",
button1 = "OK",
whileDead = 1,
hideOnEscape = 1,
timeout = 0,
OnAccept = function(self)
end
};
--Player removal warning
StaticPopupDialogs["OptionsTab_RemovePlayer"] = {
text = "Please confirm that you intend to REMOVE the selected player from the selected list.",
button1 = "Yes",
button2 = "No",
whileDead = 1,
hideOnEscape = 1,
timeout = 0,
OnAccept = function(self)
--Remove player info from Master List for selected list
local playersListed = Split(ErnSK_Lists[selectedList], ";;")
for key, value in pairs(playersListed) do
if (value ~= nil and value ~= "") then
if (selectedPlayer == nameOnly(value)) then
table.remove(playersListed, key)
end
end
end
local sPlayers = ""
for _, value in pairs(playersListed) do
if (value ~= nil and value ~= "") then
sPlayers = sPlayers .. value .. ";;"
end
end
ErnSK_Lists[selectedList] = sPlayers
--Repopulate player listing
selectedPlayer = ""
btnOptionsTab_PlayerRemove:Disable()
populatePlayerList()
end
};
--Alt Sync confirm
StaticPopupDialogs["OptionTab_SyncConfirm"] = {
text = "Do you want to sync all of your current set Alts with your raid/party members?",
button1 = "Yes",
button2 = "No",
whileDead = 1,
hideOnEscape = 1,
timeout = 0,
OnAccept = function(self)
performAltSync()
end
};
| apache-2.0 |
deathshadow85/max | bot/utils.lua | 473 | 24167 | URL = require "socket.url"
http = require "socket.http"
https = require "ssl.https"
ltn12 = require "ltn12"
serpent = require "serpent"
feedparser = require "feedparser"
json = (loadfile "./libs/JSON.lua")()
mimetype = (loadfile "./libs/mimetype.lua")()
redis = (loadfile "./libs/redis.lua")()
JSON = (loadfile "./libs/dkjson.lua")()
http.TIMEOUT = 10
function get_receiver(msg)
if msg.to.type == 'user' then
return 'user#id'..msg.from.id
end
if msg.to.type == 'chat' then
return 'chat#id'..msg.to.id
end
if msg.to.type == 'encr_chat' then
return msg.to.print_name
end
end
function is_chat_msg( msg )
if msg.to.type == 'chat' then
return true
end
return false
end
function string.random(length)
local str = "";
for i = 1, length do
math.random(97, 122)
str = str..string.char(math.random(97, 122));
end
return str;
end
function string:split(sep)
local sep, fields = sep or ":", {}
local pattern = string.format("([^%s]+)", sep)
self:gsub(pattern, function(c) fields[#fields+1] = c end)
return fields
end
-- DEPRECATED
function string.trim(s)
print("string.trim(s) is DEPRECATED use string:trim() instead")
return s:gsub("^%s*(.-)%s*$", "%1")
end
-- Removes spaces
function string:trim()
return self:gsub("^%s*(.-)%s*$", "%1")
end
function get_http_file_name(url, headers)
-- Eg: foo.var
local file_name = url:match("[^%w]+([%.%w]+)$")
-- Any delimited alphanumeric on the url
file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$")
-- Random name, hope content-type works
file_name = file_name or str:random(5)
local content_type = headers["content-type"]
local extension = nil
if content_type then
extension = mimetype.get_mime_extension(content_type)
end
if extension then
file_name = file_name.."."..extension
end
local disposition = headers["content-disposition"]
if disposition then
-- attachment; filename=CodeCogsEqn.png
file_name = disposition:match('filename=([^;]+)') or file_name
end
return file_name
end
-- Saves file to /tmp/. If file_name isn't provided,
-- will get the text after the last "/" for filename
-- and content-type for extension
function download_to_file(url, file_name)
print("url to download: "..url)
local respbody = {}
local options = {
url = url,
sink = ltn12.sink.table(respbody),
redirect = true
}
-- nil, code, headers, status
local response = nil
if url:starts('https') then
options.redirect = false
response = {https.request(options)}
else
response = {http.request(options)}
end
local code = response[2]
local headers = response[3]
local status = response[4]
if code ~= 200 then return nil end
file_name = file_name or get_http_file_name(url, headers)
local file_path = "/tmp/"..file_name
print("Saved to: "..file_path)
file = io.open(file_path, "w+")
file:write(table.concat(respbody))
file:close()
return file_path
end
function vardump(value)
print(serpent.block(value, {comment=false}))
end
-- taken from http://stackoverflow.com/a/11130774/3163199
function scandir(directory)
local i, t, popen = 0, {}, io.popen
for filename in popen('ls -a "'..directory..'"'):lines() do
i = i + 1
t[i] = filename
end
return t
end
-- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen
function run_command(str)
local cmd = io.popen(str)
local result = cmd:read('*all')
cmd:close()
return result
end
-- User has privileges
function is_sudo(msg)
local var = false
-- Check users id in config
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
-- Returns the name of the sender
function get_name(msg)
local name = msg.from.first_name
if name == nil then
name = msg.from.id
end
return name
end
-- Returns at table of lua files inside plugins
function plugins_names( )
local files = {}
for k, v in pairs(scandir("plugins")) do
-- Ends with .lua
if (v:match(".lua$")) then
table.insert(files, v)
end
end
return files
end
-- Function name explains what it does.
function file_exists(name)
local f = io.open(name,"r")
if f ~= nil then
io.close(f)
return true
else
return false
end
end
-- Save into file the data serialized for lua.
-- Set uglify true to minify the file.
function serialize_to_file(data, file, uglify)
file = io.open(file, 'w+')
local serialized
if not uglify then
serialized = serpent.block(data, {
comment = false,
name = '_'
})
else
serialized = serpent.dump(data)
end
file:write(serialized)
file:close()
end
-- Returns true if the string is empty
function string:isempty()
return self == nil or self == ''
end
-- Returns true if the string is blank
function string:isblank()
self = self:trim()
return self:isempty()
end
-- DEPRECATED!!!!!
function string.starts(String, Start)
print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead")
return Start == string.sub(String,1,string.len(Start))
end
-- Returns true if String starts with Start
function string:starts(text)
return text == string.sub(self,1,string.len(text))
end
-- Send image to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_photo(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function,
cb_extra = cb_extra
}
-- Call to remove with optional callback
send_photo(receiver, file_path, cb_function, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_photo_from_url(receiver, url, cb_function, cb_extra)
-- If callback not provided
cb_function = cb_function or ok_cb
cb_extra = cb_extra or false
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, cb_function, cb_extra)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, cb_function, cb_extra)
end
end
-- Same as send_photo_from_url but as callback function
function send_photo_from_url_callback(cb_extra, success, result)
local receiver = cb_extra.receiver
local url = cb_extra.url
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, ok_cb, false)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, ok_cb, false)
end
end
-- Send multiple images asynchronous.
-- param urls must be a table.
function send_photos_from_url(receiver, urls)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = nil
}
send_photos_from_url_callback(cb_extra)
end
-- Use send_photos_from_url.
-- This function might be difficult to understand.
function send_photos_from_url_callback(cb_extra, success, result)
-- cb_extra is a table containing receiver, urls and remove_path
local receiver = cb_extra.receiver
local urls = cb_extra.urls
local remove_path = cb_extra.remove_path
-- The previously image to remove
if remove_path ~= nil then
os.remove(remove_path)
print("Deleted: "..remove_path)
end
-- Nil or empty, exit case (no more urls)
if urls == nil or #urls == 0 then
return false
end
-- Take the head and remove from urls table
local head = table.remove(urls, 1)
local file_path = download_to_file(head, false)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = file_path
}
-- Send first and postpone the others as callback
send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra)
end
-- Callback to remove a file
function rmtmp_cb(cb_extra, success, result)
local file_path = cb_extra.file_path
local cb_function = cb_extra.cb_function or ok_cb
local cb_extra = cb_extra.cb_extra
if file_path ~= nil then
os.remove(file_path)
print("Deleted: "..file_path)
end
-- Finally call the callback
cb_function(cb_extra, success, result)
end
-- Send document to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_document(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function or ok_cb,
cb_extra = cb_extra or false
}
-- Call to remove with optional callback
send_document(receiver, file_path, rmtmp_cb, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_document_from_url(receiver, url, cb_function, cb_extra)
local file_path = download_to_file(url, false)
print("File path: "..file_path)
_send_document(receiver, file_path, cb_function, cb_extra)
end
-- Parameters in ?a=1&b=2 style
function format_http_params(params, is_get)
local str = ''
-- If is get add ? to the beginning
if is_get then str = '?' end
local first = true -- Frist param
for k,v in pairs (params) do
if v then -- nil value
if first then
first = false
str = str..k.. "="..v
else
str = str.."&"..k.. "="..v
end
end
end
return str
end
-- Check if user can use the plugin and warns user
-- Returns true if user was warned and false if not warned (is allowed)
function warns_user_not_allowed(plugin, msg)
if not user_allowed(plugin, msg) then
local text = 'This plugin requires privileged user'
local receiver = get_receiver(msg)
send_msg(receiver, text, ok_cb, false)
return true
else
return false
end
end
-- Check if user can use the plugin
function user_allowed(plugin, msg)
if plugin.privileged and not is_sudo(msg) then
return false
end
return true
end
function send_order_msg(destination, msgs)
local cb_extra = {
destination = destination,
msgs = msgs
}
send_order_msg_callback(cb_extra, true)
end
function send_order_msg_callback(cb_extra, success, result)
local destination = cb_extra.destination
local msgs = cb_extra.msgs
local file_path = cb_extra.file_path
if file_path ~= nil then
os.remove(file_path)
print("Deleted: " .. file_path)
end
if type(msgs) == 'string' then
send_large_msg(destination, msgs)
elseif type(msgs) ~= 'table' then
return
end
if #msgs < 1 then
return
end
local msg = table.remove(msgs, 1)
local new_cb_extra = {
destination = destination,
msgs = msgs
}
if type(msg) == 'string' then
send_msg(destination, msg, send_order_msg_callback, new_cb_extra)
elseif type(msg) == 'table' then
local typ = msg[1]
local nmsg = msg[2]
new_cb_extra.file_path = nmsg
if typ == 'document' then
send_document(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'image' or typ == 'photo' then
send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'audio' then
send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'video' then
send_video(destination, nmsg, send_order_msg_callback, new_cb_extra)
else
send_file(destination, nmsg, send_order_msg_callback, new_cb_extra)
end
end
end
-- Same as send_large_msg_callback but friendly params
function send_large_msg(destination, text)
local cb_extra = {
destination = destination,
text = text
}
send_large_msg_callback(cb_extra, true)
end
-- If text is longer than 4096 chars, send multiple msg.
-- https://core.telegram.org/method/messages.sendMessage
function send_large_msg_callback(cb_extra, success, result)
local text_max = 4096
local destination = cb_extra.destination
local text = cb_extra.text
local text_len = string.len(text)
local num_msg = math.ceil(text_len / text_max)
if num_msg <= 1 then
send_msg(destination, text, ok_cb, false)
else
local my_text = string.sub(text, 1, 4096)
local rest = string.sub(text, 4096, text_len)
local cb_extra = {
destination = destination,
text = rest
}
send_msg(destination, my_text, send_large_msg_callback, cb_extra)
end
end
-- Returns a table with matches or nil
function match_pattern(pattern, text, lower_case)
if text then
local matches = {}
if lower_case then
matches = { string.match(text:lower(), pattern) }
else
matches = { string.match(text, pattern) }
end
if next(matches) then
return matches
end
end
-- nil
end
-- Function to read data from files
function load_from_file(file, default_data)
local f = io.open(file, "r+")
-- If file doesn't exists
if f == nil then
-- Create a new empty table
default_data = default_data or {}
serialize_to_file(default_data, file)
print ('Created file', file)
else
print ('Data loaded from file', file)
f:close()
end
return loadfile (file)()
end
-- See http://stackoverflow.com/a/14899740
function unescape_html(str)
local map = {
["lt"] = "<",
["gt"] = ">",
["amp"] = "&",
["quot"] = '"',
["apos"] = "'"
}
new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s)
var = map[s] or n == "#" and string.char(s)
var = var or n == "#x" and string.char(tonumber(s,16))
var = var or orig
return var
end)
return new
end
--Check if this chat is realm or not
function is_realm(msg)
local var = false
local realms = 'realms'
local data = load_data(_config.moderation.data)
local chat = msg.to.id
if data[tostring(realms)] then
if data[tostring(realms)][tostring(msg.to.id)] then
var = true
end
return var
end
end
--Check if this chat is a group or not
function is_group(msg)
local var = false
local groups = 'groups'
local data = load_data(_config.moderation.data)
local chat = msg.to.id
if data[tostring(groups)] then
if data[tostring(groups)][tostring(msg.to.id)] then
var = true
end
return var
end
end
function savelog(group, logtxt)
local text = (os.date("[ %c ]=> "..logtxt.."\n \n"))
local file = io.open("./groups/logs/"..group.."log.txt", "a")
file:write(text)
file:close()
end
function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
--Check if user is the owner of that group or not
function is_owner(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['set_owner'] then
if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_owner2(user_id, group_id)
local var = false
local data = load_data(_config.moderation.data)
if data[tostring(group_id)] then
if data[tostring(group_id)]['set_owner'] then
if data[tostring(group_id)]['set_owner'] == tostring(user_id) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user_id)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == user_id then
var = true
end
end
return var
end
--Check if user is admin or not
function is_admin(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
local admins = 'admins'
if data[tostring(admins)] then
if data[tostring(admins)][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_admin2(user_id)
local var = false
local data = load_data(_config.moderation.data)
local user = user_id
local admins = 'admins'
if data[tostring(admins)] then
if data[tostring(admins)][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == user_id then
var = true
end
end
return var
end
--Check if user is the mod of that group or not
function is_momod(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['moderators'] then
if data[tostring(msg.to.id)]['moderators'][tostring(user)] then
var = true
end
end
end
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['set_owner'] then
if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_momod2(user_id, group_id)
local var = false
local data = load_data(_config.moderation.data)
local usert = user_id
if data[tostring(group_id)] then
if data[tostring(group_id)]['moderators'] then
if data[tostring(group_id)]['moderators'][tostring(usert)] then
var = true
end
end
end
if data[tostring(group_id)] then
if data[tostring(group_id)]['set_owner'] then
if data[tostring(group_id)]['set_owner'] == tostring(user_id) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user_id)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == usert then
var = true
end
end
return var
end
-- Returns the name of the sender
function kick_user(user_id, chat_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_owner2(user_id, chat_id) then -- Ignore admins
return
end
local chat = 'chat#id'..chat_id
local user = 'user#id'..user_id
chat_del_user(chat, user, ok_cb, true)
end
-- Ban
function ban_user(user_id, chat_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_admin2(user_id) then -- Ignore admins
return
end
-- Save to redis
local hash = 'banned:'..chat_id
redis:sadd(hash, user_id)
-- Kick from chat
kick_user(user_id, chat_id)
end
-- Global ban
function banall_user(user_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_admin2(user_id) then -- Ignore admins
return
end
-- Save to redis
local hash = 'gbanned'
redis:sadd(hash, user_id)
end
-- Global unban
function unbanall_user(user_id)
--Save on redis
local hash = 'gbanned'
redis:srem(hash, user_id)
end
-- Check if user_id is banned in chat_id or not
function is_banned(user_id, chat_id)
--Save on redis
local hash = 'banned:'..chat_id
local banned = redis:sismember(hash, user_id)
return banned or false
end
-- Check if user_id is globally banned or not
function is_gbanned(user_id)
--Save on redis
local hash = 'gbanned'
local banned = redis:sismember(hash, user_id)
return banned or false
end
-- Returns chat_id ban list
function ban_list(chat_id)
local hash = 'banned:'..chat_id
local list = redis:smembers(hash)
local text = "Ban list !\n\n"
for k,v in pairs(list) do
local user_info = redis:hgetall('user:'..v)
-- vardump(user_info)
if user_info then
if user_info.username then
user = '@'..user_info.username
elseif user_info.print_name and not user_info.username then
user = string.gsub(user_info.print_name, "_", " ")
else
user = ''
end
text = text..k.." - "..user.." ["..v.."]\n"
end
end
return text
end
-- Returns globally ban list
function banall_list()
local hash = 'gbanned'
local list = redis:smembers(hash)
local text = "global bans !\n\n"
for k,v in pairs(list) do
local user_info = redis:hgetall('user:'..v)
-- vardump(user_info)
if user_info then
if user_info.username then
user = '@'..user_info.username
elseif user_info.print_name and not user_info.username then
user = string.gsub(user_info.print_name, "_", " ")
else
user = ''
end
text = text..k.." - "..user.." ["..v.."]\n"
end
end
return text
end
-- /id by reply
function get_message_callback_id(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
send_large_msg(chat, result.from.id)
else
return 'Use This in Your Groups'
end
end
-- kick by reply for mods and owner
function Kick_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't kick myself"
end
if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin
return "you can't kick mods,owner and admins"
end
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
else
return 'Use This in Your Groups'
end
end
-- Kick by reply for admins
function Kick_by_reply_admins(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't kick myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
else
return 'Use This in Your Groups'
end
end
--Ban by reply for admins
function ban_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't ban myself"
end
if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin
return "you can't kick mods,owner and admins"
end
ban_user(result.from.id, result.to.id)
send_large_msg(chat, "User "..result.from.id.." Banned")
else
return 'Use This in Your Groups'
end
end
-- Ban by reply for admins
function ban_by_reply_admins(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't ban myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
ban_user(result.from.id, result.to.id)
send_large_msg(chat, "User "..result.from.id.." Banned")
else
return 'Use This in Your Groups'
end
end
-- Unban by reply
function unban_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't unban myself"
end
send_large_msg(chat, "User "..result.from.id.." Unbanned")
-- Save on redis
local hash = 'banned:'..result.to.id
redis:srem(hash, result.from.id)
else
return 'Use This in Your Groups'
end
end
function banall_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't banall myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
local name = user_print_name(result.from)
banall_user(result.from.id)
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
send_large_msg(chat, "User "..name.."["..result.from.id.."] hammered")
else
return 'Use This in Your Groups'
end
end
| gpl-2.0 |
rezaar/Tele-Sorena | bot/utils.lua | 473 | 24167 | URL = require "socket.url"
http = require "socket.http"
https = require "ssl.https"
ltn12 = require "ltn12"
serpent = require "serpent"
feedparser = require "feedparser"
json = (loadfile "./libs/JSON.lua")()
mimetype = (loadfile "./libs/mimetype.lua")()
redis = (loadfile "./libs/redis.lua")()
JSON = (loadfile "./libs/dkjson.lua")()
http.TIMEOUT = 10
function get_receiver(msg)
if msg.to.type == 'user' then
return 'user#id'..msg.from.id
end
if msg.to.type == 'chat' then
return 'chat#id'..msg.to.id
end
if msg.to.type == 'encr_chat' then
return msg.to.print_name
end
end
function is_chat_msg( msg )
if msg.to.type == 'chat' then
return true
end
return false
end
function string.random(length)
local str = "";
for i = 1, length do
math.random(97, 122)
str = str..string.char(math.random(97, 122));
end
return str;
end
function string:split(sep)
local sep, fields = sep or ":", {}
local pattern = string.format("([^%s]+)", sep)
self:gsub(pattern, function(c) fields[#fields+1] = c end)
return fields
end
-- DEPRECATED
function string.trim(s)
print("string.trim(s) is DEPRECATED use string:trim() instead")
return s:gsub("^%s*(.-)%s*$", "%1")
end
-- Removes spaces
function string:trim()
return self:gsub("^%s*(.-)%s*$", "%1")
end
function get_http_file_name(url, headers)
-- Eg: foo.var
local file_name = url:match("[^%w]+([%.%w]+)$")
-- Any delimited alphanumeric on the url
file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$")
-- Random name, hope content-type works
file_name = file_name or str:random(5)
local content_type = headers["content-type"]
local extension = nil
if content_type then
extension = mimetype.get_mime_extension(content_type)
end
if extension then
file_name = file_name.."."..extension
end
local disposition = headers["content-disposition"]
if disposition then
-- attachment; filename=CodeCogsEqn.png
file_name = disposition:match('filename=([^;]+)') or file_name
end
return file_name
end
-- Saves file to /tmp/. If file_name isn't provided,
-- will get the text after the last "/" for filename
-- and content-type for extension
function download_to_file(url, file_name)
print("url to download: "..url)
local respbody = {}
local options = {
url = url,
sink = ltn12.sink.table(respbody),
redirect = true
}
-- nil, code, headers, status
local response = nil
if url:starts('https') then
options.redirect = false
response = {https.request(options)}
else
response = {http.request(options)}
end
local code = response[2]
local headers = response[3]
local status = response[4]
if code ~= 200 then return nil end
file_name = file_name or get_http_file_name(url, headers)
local file_path = "/tmp/"..file_name
print("Saved to: "..file_path)
file = io.open(file_path, "w+")
file:write(table.concat(respbody))
file:close()
return file_path
end
function vardump(value)
print(serpent.block(value, {comment=false}))
end
-- taken from http://stackoverflow.com/a/11130774/3163199
function scandir(directory)
local i, t, popen = 0, {}, io.popen
for filename in popen('ls -a "'..directory..'"'):lines() do
i = i + 1
t[i] = filename
end
return t
end
-- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen
function run_command(str)
local cmd = io.popen(str)
local result = cmd:read('*all')
cmd:close()
return result
end
-- User has privileges
function is_sudo(msg)
local var = false
-- Check users id in config
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
-- Returns the name of the sender
function get_name(msg)
local name = msg.from.first_name
if name == nil then
name = msg.from.id
end
return name
end
-- Returns at table of lua files inside plugins
function plugins_names( )
local files = {}
for k, v in pairs(scandir("plugins")) do
-- Ends with .lua
if (v:match(".lua$")) then
table.insert(files, v)
end
end
return files
end
-- Function name explains what it does.
function file_exists(name)
local f = io.open(name,"r")
if f ~= nil then
io.close(f)
return true
else
return false
end
end
-- Save into file the data serialized for lua.
-- Set uglify true to minify the file.
function serialize_to_file(data, file, uglify)
file = io.open(file, 'w+')
local serialized
if not uglify then
serialized = serpent.block(data, {
comment = false,
name = '_'
})
else
serialized = serpent.dump(data)
end
file:write(serialized)
file:close()
end
-- Returns true if the string is empty
function string:isempty()
return self == nil or self == ''
end
-- Returns true if the string is blank
function string:isblank()
self = self:trim()
return self:isempty()
end
-- DEPRECATED!!!!!
function string.starts(String, Start)
print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead")
return Start == string.sub(String,1,string.len(Start))
end
-- Returns true if String starts with Start
function string:starts(text)
return text == string.sub(self,1,string.len(text))
end
-- Send image to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_photo(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function,
cb_extra = cb_extra
}
-- Call to remove with optional callback
send_photo(receiver, file_path, cb_function, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_photo_from_url(receiver, url, cb_function, cb_extra)
-- If callback not provided
cb_function = cb_function or ok_cb
cb_extra = cb_extra or false
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, cb_function, cb_extra)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, cb_function, cb_extra)
end
end
-- Same as send_photo_from_url but as callback function
function send_photo_from_url_callback(cb_extra, success, result)
local receiver = cb_extra.receiver
local url = cb_extra.url
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, ok_cb, false)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, ok_cb, false)
end
end
-- Send multiple images asynchronous.
-- param urls must be a table.
function send_photos_from_url(receiver, urls)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = nil
}
send_photos_from_url_callback(cb_extra)
end
-- Use send_photos_from_url.
-- This function might be difficult to understand.
function send_photos_from_url_callback(cb_extra, success, result)
-- cb_extra is a table containing receiver, urls and remove_path
local receiver = cb_extra.receiver
local urls = cb_extra.urls
local remove_path = cb_extra.remove_path
-- The previously image to remove
if remove_path ~= nil then
os.remove(remove_path)
print("Deleted: "..remove_path)
end
-- Nil or empty, exit case (no more urls)
if urls == nil or #urls == 0 then
return false
end
-- Take the head and remove from urls table
local head = table.remove(urls, 1)
local file_path = download_to_file(head, false)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = file_path
}
-- Send first and postpone the others as callback
send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra)
end
-- Callback to remove a file
function rmtmp_cb(cb_extra, success, result)
local file_path = cb_extra.file_path
local cb_function = cb_extra.cb_function or ok_cb
local cb_extra = cb_extra.cb_extra
if file_path ~= nil then
os.remove(file_path)
print("Deleted: "..file_path)
end
-- Finally call the callback
cb_function(cb_extra, success, result)
end
-- Send document to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_document(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function or ok_cb,
cb_extra = cb_extra or false
}
-- Call to remove with optional callback
send_document(receiver, file_path, rmtmp_cb, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_document_from_url(receiver, url, cb_function, cb_extra)
local file_path = download_to_file(url, false)
print("File path: "..file_path)
_send_document(receiver, file_path, cb_function, cb_extra)
end
-- Parameters in ?a=1&b=2 style
function format_http_params(params, is_get)
local str = ''
-- If is get add ? to the beginning
if is_get then str = '?' end
local first = true -- Frist param
for k,v in pairs (params) do
if v then -- nil value
if first then
first = false
str = str..k.. "="..v
else
str = str.."&"..k.. "="..v
end
end
end
return str
end
-- Check if user can use the plugin and warns user
-- Returns true if user was warned and false if not warned (is allowed)
function warns_user_not_allowed(plugin, msg)
if not user_allowed(plugin, msg) then
local text = 'This plugin requires privileged user'
local receiver = get_receiver(msg)
send_msg(receiver, text, ok_cb, false)
return true
else
return false
end
end
-- Check if user can use the plugin
function user_allowed(plugin, msg)
if plugin.privileged and not is_sudo(msg) then
return false
end
return true
end
function send_order_msg(destination, msgs)
local cb_extra = {
destination = destination,
msgs = msgs
}
send_order_msg_callback(cb_extra, true)
end
function send_order_msg_callback(cb_extra, success, result)
local destination = cb_extra.destination
local msgs = cb_extra.msgs
local file_path = cb_extra.file_path
if file_path ~= nil then
os.remove(file_path)
print("Deleted: " .. file_path)
end
if type(msgs) == 'string' then
send_large_msg(destination, msgs)
elseif type(msgs) ~= 'table' then
return
end
if #msgs < 1 then
return
end
local msg = table.remove(msgs, 1)
local new_cb_extra = {
destination = destination,
msgs = msgs
}
if type(msg) == 'string' then
send_msg(destination, msg, send_order_msg_callback, new_cb_extra)
elseif type(msg) == 'table' then
local typ = msg[1]
local nmsg = msg[2]
new_cb_extra.file_path = nmsg
if typ == 'document' then
send_document(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'image' or typ == 'photo' then
send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'audio' then
send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'video' then
send_video(destination, nmsg, send_order_msg_callback, new_cb_extra)
else
send_file(destination, nmsg, send_order_msg_callback, new_cb_extra)
end
end
end
-- Same as send_large_msg_callback but friendly params
function send_large_msg(destination, text)
local cb_extra = {
destination = destination,
text = text
}
send_large_msg_callback(cb_extra, true)
end
-- If text is longer than 4096 chars, send multiple msg.
-- https://core.telegram.org/method/messages.sendMessage
function send_large_msg_callback(cb_extra, success, result)
local text_max = 4096
local destination = cb_extra.destination
local text = cb_extra.text
local text_len = string.len(text)
local num_msg = math.ceil(text_len / text_max)
if num_msg <= 1 then
send_msg(destination, text, ok_cb, false)
else
local my_text = string.sub(text, 1, 4096)
local rest = string.sub(text, 4096, text_len)
local cb_extra = {
destination = destination,
text = rest
}
send_msg(destination, my_text, send_large_msg_callback, cb_extra)
end
end
-- Returns a table with matches or nil
function match_pattern(pattern, text, lower_case)
if text then
local matches = {}
if lower_case then
matches = { string.match(text:lower(), pattern) }
else
matches = { string.match(text, pattern) }
end
if next(matches) then
return matches
end
end
-- nil
end
-- Function to read data from files
function load_from_file(file, default_data)
local f = io.open(file, "r+")
-- If file doesn't exists
if f == nil then
-- Create a new empty table
default_data = default_data or {}
serialize_to_file(default_data, file)
print ('Created file', file)
else
print ('Data loaded from file', file)
f:close()
end
return loadfile (file)()
end
-- See http://stackoverflow.com/a/14899740
function unescape_html(str)
local map = {
["lt"] = "<",
["gt"] = ">",
["amp"] = "&",
["quot"] = '"',
["apos"] = "'"
}
new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s)
var = map[s] or n == "#" and string.char(s)
var = var or n == "#x" and string.char(tonumber(s,16))
var = var or orig
return var
end)
return new
end
--Check if this chat is realm or not
function is_realm(msg)
local var = false
local realms = 'realms'
local data = load_data(_config.moderation.data)
local chat = msg.to.id
if data[tostring(realms)] then
if data[tostring(realms)][tostring(msg.to.id)] then
var = true
end
return var
end
end
--Check if this chat is a group or not
function is_group(msg)
local var = false
local groups = 'groups'
local data = load_data(_config.moderation.data)
local chat = msg.to.id
if data[tostring(groups)] then
if data[tostring(groups)][tostring(msg.to.id)] then
var = true
end
return var
end
end
function savelog(group, logtxt)
local text = (os.date("[ %c ]=> "..logtxt.."\n \n"))
local file = io.open("./groups/logs/"..group.."log.txt", "a")
file:write(text)
file:close()
end
function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
--Check if user is the owner of that group or not
function is_owner(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['set_owner'] then
if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_owner2(user_id, group_id)
local var = false
local data = load_data(_config.moderation.data)
if data[tostring(group_id)] then
if data[tostring(group_id)]['set_owner'] then
if data[tostring(group_id)]['set_owner'] == tostring(user_id) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user_id)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == user_id then
var = true
end
end
return var
end
--Check if user is admin or not
function is_admin(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
local admins = 'admins'
if data[tostring(admins)] then
if data[tostring(admins)][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_admin2(user_id)
local var = false
local data = load_data(_config.moderation.data)
local user = user_id
local admins = 'admins'
if data[tostring(admins)] then
if data[tostring(admins)][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == user_id then
var = true
end
end
return var
end
--Check if user is the mod of that group or not
function is_momod(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['moderators'] then
if data[tostring(msg.to.id)]['moderators'][tostring(user)] then
var = true
end
end
end
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['set_owner'] then
if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_momod2(user_id, group_id)
local var = false
local data = load_data(_config.moderation.data)
local usert = user_id
if data[tostring(group_id)] then
if data[tostring(group_id)]['moderators'] then
if data[tostring(group_id)]['moderators'][tostring(usert)] then
var = true
end
end
end
if data[tostring(group_id)] then
if data[tostring(group_id)]['set_owner'] then
if data[tostring(group_id)]['set_owner'] == tostring(user_id) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user_id)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == usert then
var = true
end
end
return var
end
-- Returns the name of the sender
function kick_user(user_id, chat_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_owner2(user_id, chat_id) then -- Ignore admins
return
end
local chat = 'chat#id'..chat_id
local user = 'user#id'..user_id
chat_del_user(chat, user, ok_cb, true)
end
-- Ban
function ban_user(user_id, chat_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_admin2(user_id) then -- Ignore admins
return
end
-- Save to redis
local hash = 'banned:'..chat_id
redis:sadd(hash, user_id)
-- Kick from chat
kick_user(user_id, chat_id)
end
-- Global ban
function banall_user(user_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_admin2(user_id) then -- Ignore admins
return
end
-- Save to redis
local hash = 'gbanned'
redis:sadd(hash, user_id)
end
-- Global unban
function unbanall_user(user_id)
--Save on redis
local hash = 'gbanned'
redis:srem(hash, user_id)
end
-- Check if user_id is banned in chat_id or not
function is_banned(user_id, chat_id)
--Save on redis
local hash = 'banned:'..chat_id
local banned = redis:sismember(hash, user_id)
return banned or false
end
-- Check if user_id is globally banned or not
function is_gbanned(user_id)
--Save on redis
local hash = 'gbanned'
local banned = redis:sismember(hash, user_id)
return banned or false
end
-- Returns chat_id ban list
function ban_list(chat_id)
local hash = 'banned:'..chat_id
local list = redis:smembers(hash)
local text = "Ban list !\n\n"
for k,v in pairs(list) do
local user_info = redis:hgetall('user:'..v)
-- vardump(user_info)
if user_info then
if user_info.username then
user = '@'..user_info.username
elseif user_info.print_name and not user_info.username then
user = string.gsub(user_info.print_name, "_", " ")
else
user = ''
end
text = text..k.." - "..user.." ["..v.."]\n"
end
end
return text
end
-- Returns globally ban list
function banall_list()
local hash = 'gbanned'
local list = redis:smembers(hash)
local text = "global bans !\n\n"
for k,v in pairs(list) do
local user_info = redis:hgetall('user:'..v)
-- vardump(user_info)
if user_info then
if user_info.username then
user = '@'..user_info.username
elseif user_info.print_name and not user_info.username then
user = string.gsub(user_info.print_name, "_", " ")
else
user = ''
end
text = text..k.." - "..user.." ["..v.."]\n"
end
end
return text
end
-- /id by reply
function get_message_callback_id(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
send_large_msg(chat, result.from.id)
else
return 'Use This in Your Groups'
end
end
-- kick by reply for mods and owner
function Kick_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't kick myself"
end
if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin
return "you can't kick mods,owner and admins"
end
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
else
return 'Use This in Your Groups'
end
end
-- Kick by reply for admins
function Kick_by_reply_admins(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't kick myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
else
return 'Use This in Your Groups'
end
end
--Ban by reply for admins
function ban_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't ban myself"
end
if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin
return "you can't kick mods,owner and admins"
end
ban_user(result.from.id, result.to.id)
send_large_msg(chat, "User "..result.from.id.." Banned")
else
return 'Use This in Your Groups'
end
end
-- Ban by reply for admins
function ban_by_reply_admins(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't ban myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
ban_user(result.from.id, result.to.id)
send_large_msg(chat, "User "..result.from.id.." Banned")
else
return 'Use This in Your Groups'
end
end
-- Unban by reply
function unban_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't unban myself"
end
send_large_msg(chat, "User "..result.from.id.." Unbanned")
-- Save on redis
local hash = 'banned:'..result.to.id
redis:srem(hash, result.from.id)
else
return 'Use This in Your Groups'
end
end
function banall_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't banall myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
local name = user_print_name(result.from)
banall_user(result.from.id)
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
send_large_msg(chat, "User "..name.."["..result.from.id.."] hammered")
else
return 'Use This in Your Groups'
end
end
| gpl-2.0 |
gedads/Neodynamis | scripts/globals/items/plate_of_salmon_sushi_+1.lua | 12 | 1583 | -----------------------------------------
-- ID: 5664
-- Item: plate_of_salmon_sushi_+1
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Strength 2
-- Accuracy % 15 (cap 72)
-- Ranged ACC % 15 (cap 72)
-- Resist Sleep +2
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,5664);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_STR, 2);
target:addMod(MOD_FOOD_ACCP, 15);
target:addMod(MOD_FOOD_ACC_CAP, 72);
target:addMod(MOD_FOOD_RACCP, 15);
target:addMod(MOD_FOOD_RACC_CAP, 72);
target:addMod(MOD_SLEEPRES, 2);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_STR, 2);
target:delMod(MOD_FOOD_ACCP, 15);
target:delMod(MOD_FOOD_ACC_CAP, 72);
target:delMod(MOD_FOOD_RACCP, 15);
target:delMod(MOD_FOOD_RACC_CAP, 72);
target:delMod(MOD_SLEEPRES, 2);
end;
| gpl-3.0 |
mmaxs/pull_requests--ettercap | src/lua/share/core/base64.lua | 12 | 2550 | -- Base64-encoding
-- Sourced from http://en.wikipedia.org/wiki/Base64
require('math')
local __author__ = 'Daniel Lindsley'
local __version__ = 'scm-1'
local __license__ = 'BSD'
local index_table = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
function to_binary(integer)
local remaining = tonumber(integer)
local bin_bits = ''
for i = 7, 0, -1 do
local current_power = math.pow(2, i)
if remaining >= current_power then
bin_bits = bin_bits .. '1'
remaining = remaining - current_power
else
bin_bits = bin_bits .. '0'
end
end
return bin_bits
end
function from_binary(bin_bits)
return tonumber(bin_bits, 2)
end
function to_base64(to_encode)
local bit_pattern = ''
local encoded = ''
local trailing = ''
for i = 1, string.len(to_encode) do
bit_pattern = bit_pattern .. to_binary(string.byte(string.sub(to_encode, i, i)))
end
-- Check the number of bytes. If it's not evenly divisible by three,
-- zero-pad the ending & append on the correct number of ``=``s.
if math.mod(string.len(bit_pattern), 3) == 2 then
trailing = '=='
bit_pattern = bit_pattern .. '0000000000000000'
elseif math.mod(string.len(bit_pattern), 3) == 1 then
trailing = '='
bit_pattern = bit_pattern .. '00000000'
end
for i = 1, string.len(bit_pattern), 6 do
local byte = string.sub(bit_pattern, i, i+5)
local offset = tonumber(from_binary(byte))
encoded = encoded .. string.sub(index_table, offset+1, offset+1)
end
return string.sub(encoded, 1, -1 - string.len(trailing)) .. trailing
end
function from_base64(to_decode)
local padded = to_decode:gsub("%s", "")
local unpadded = padded:gsub("=", "")
local bit_pattern = ''
local decoded = ''
for i = 1, string.len(unpadded) do
local char = string.sub(to_decode, i, i)
local offset, _ = string.find(index_table, char)
if offset == nil then
error("Invalid character '" .. char .. "' found.")
end
bit_pattern = bit_pattern .. string.sub(to_binary(offset-1), 3)
end
for i = 1, string.len(bit_pattern), 8 do
local byte = string.sub(bit_pattern, i, i+7)
decoded = decoded .. string.char(from_binary(byte))
end
local padding_length = padded:len()-unpadded:len()
if (padding_length == 1 or padding_length == 2) then
decoded = decoded:sub(1,-2)
end
return decoded
end
| gpl-2.0 |
gedads/Neodynamis | scripts/globals/items/plate_of_bream_sushi.lua | 12 | 1667 | -----------------------------------------
-- ID: 5176
-- Item: plate_of_bream_sushi
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Dexterity 6
-- Vitality 5
-- Accuracy % 16 (cap 76)
-- Ranged ACC % 16 (cap 76)
-- Sleep Resist 1
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,5176);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_DEX, 6);
target:addMod(MOD_VIT, 5);
target:addMod(MOD_FOOD_ACCP, 16);
target:addMod(MOD_FOOD_ACC_CAP, 76);
target:addMod(MOD_FOOD_RACCP, 16);
target:addMod(MOD_FOOD_RACC_CAP, 76);
target:addMod(MOD_SLEEPRES, 1);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_DEX, 6);
target:delMod(MOD_VIT, 5);
target:delMod(MOD_FOOD_ACCP, 16);
target:delMod(MOD_FOOD_ACC_CAP, 76);
target:delMod(MOD_FOOD_RACCP, 16);
target:delMod(MOD_FOOD_RACC_CAP, 76);
target:delMod(MOD_SLEEPRES, 1);
end;
| gpl-3.0 |
gedads/Neodynamis | scripts/zones/Crawlers_Nest/npcs/qm12.lua | 3 | 2120 | -----------------------------------
-- Area: Crawlers' Nest
-- NPC: qm12 (??? - Exoray Mold Crumbs)
-- Involved in Quest: In Defiant Challenge
-- !pos 99.326 -0.126 -188.869 197
-----------------------------------
package.loaded["scripts/zones/Crawlers_Nest/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/globals/settings");
require("scripts/zones/Crawlers_Nest/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (OldSchoolG1 == false) then
if (player:hasItem(1089) == false and player:hasKeyItem(EXORAY_MOLD_CRUMB3) == false
and player:getQuestStatus(JEUNO,IN_DEFIANT_CHALLENGE) == QUEST_ACCEPTED) then
player:addKeyItem(EXORAY_MOLD_CRUMB3);
player:messageSpecial(KEYITEM_OBTAINED,EXORAY_MOLD_CRUMB3);
end
if (player:hasKeyItem(EXORAY_MOLD_CRUMB1) and player:hasKeyItem(EXORAY_MOLD_CRUMB2) and player:hasKeyItem(EXORAY_MOLD_CRUMB3)) then
if (player:getFreeSlotsCount() >= 1) then
player:addItem(1089, 1);
player:messageSpecial(ITEM_OBTAINED, 1089);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 1089);
end
end
if (player:hasItem(1089)) then
player:delKeyItem(EXORAY_MOLD_CRUMB1);
player:delKeyItem(EXORAY_MOLD_CRUMB2);
player:delKeyItem(EXORAY_MOLD_CRUMB3);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
gedads/Neodynamis | scripts/zones/Castle_Oztroja/mobs/Tzee_Xicu_the_Manifest.lua | 3 | 1484 | -----------------------------------
-- Area: Castle Oztroja
-- MOB: Tzee Xicu the Manifest
-----------------------------------
package.loaded["scripts/zones/Castle_Oztroja/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Castle_Oztroja/TextIDs");
require("scripts/globals/titles");
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
end;
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
-- Needs to be zone wide message
-- mob:messagePublic(mob,YAGUDO_KING_ENGAGE);
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob, player, isKiller)
player:addTitle(DEITY_DEBUNKER);
-- Needs to be zone wide message
-- mob:messagePublic(mob,YAGUDO_KING_DEATH);
end;
-----------------------------------
-- onMobDespawn
-----------------------------------
function onMobDespawn(mob)
-- Set Tzee_Xicu_the_Manifest's Window Open Time
SetServerVariable("[POP]Tzee_Xicu_the_Manifest", os.time() + 72 * 3600); -- 3 days
-- Set Yagudo_Avatar's spawnpoint and respawn time (21-24 hours)
SetServerVariable("[PH]Tzee_Xicu_the_Manifest", 0);
Yagudo_Avatar = 17396134;
DisallowRespawn(Yagudo_Avatar, false);
UpdateNMSpawnPoint(Yagudo_Avatar);
GetMobByID(Yagudo_Avatar):setRespawnTime(math.random(75600,86400));
end;
| gpl-3.0 |
zzzaaiidd/TCHUKY | plugins/textphoto.lua | 16 | 1343 | --[[
▀▄ ▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀
▀▄ ▄▀ ▀▄ ▄▀
▀▄ ▄▀ BY MOHAMMED HISHAM ▀▄ ▄▀
▀▄ ▄▀ BY MOHAMMEDHISHAM (@TH3BOSS) ▀▄ ▄▀
▀▄ ▄▀ JUST WRITED BY MOHAMMED HISHAM ▀▄ ▄▀
▀▄ ▄▀ text photo: تحويل الصورة الى ملصق ▀▄ ▄▀
▀▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀
--]]
do
local function send_title(cb_extra, success, result)
if success then
send_msg(cb_extra[1], cb_extra[2], ok_cb, false)
end
end
local function run(msg, matches)
local eq = URL.escape(matches[1])
local url = "http://latex.codecogs.com/png.download?"
.."\\dpi{300}%20\\LARGE%20"..eq
local receiver = get_receiver(msg)
local title = "Edit LaTeX on www.codecogs.com/eqnedit.php?latex="..eq
send_photo_from_url(receiver, url, send_title, {receiver, title})
end
return {
description = "Convert LaTeX equation to image",
usage = {
"صورة [equation]: Convert LaTeX equation to image"
},
patterns = {
"^صوره (.+)$"
},
run = run
}
end
| gpl-2.0 |
gedads/Neodynamis | scripts/globals/items/simit_+1.lua | 12 | 1251 | -----------------------------------------
-- ID: 5597
-- Item: simit_+1
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Health 18
-- Vitality 4
-- Defense 2
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,5597);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 18);
target:addMod(MOD_VIT, 4);
target:addMod(MOD_DEF, 2);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 18);
target:delMod(MOD_VIT, 4);
target:delMod(MOD_DEF, 2);
end; | gpl-3.0 |
xmrxx/mrx | plugins/zhrafa_arab_mrx_.lua | 1 | 8515 | --[[
DEV_ @mem_cool #ṂṜẌ
]]
local function mrx(msg, matches)
if #matches < 2 then
return "بعد هذا الأمر، من خلال تحديد كلمة المسافة أو العبارة التي تريد إدخال الكتابة الجميلة"
end
if string.len(matches[2]) > 44 then
return "الحد الأقصى المسموح به 40 حرفاالأحرف الإنجليزية والأرقام"
end
local font_base = "ء,ئ,ا,ب,ت,ث,ج,ح,خ,د,ذ,ر,ز,س,ش,ص,ض,ط,ظ,ع,غ,ق,ف,ك,ل,م,ن,ه,و,ي,0,9,8,7,6,5,4,3,2,1,.,_"
local font_hash = "ي,و,ه,ن,م,ل,ك,ف,ق,غ,ع,ظ,ط,ض,ص,ش,س,ز,ر,ذ,د,خ,ح,ج,ث,ت,ب,ا,ئ,ء,0,1,2,3,4,5,6,7,8,9,.,_"
local fonts = {
"ء,ئ,ٳ,ٻً,تہ,ثہ,جہ,حہ,خہ,دٍ,ذً,ر,ڒٍ,سہ,شہ,صً,ض,طہ,ظً,عـ,غہ,قـً,فُہ,كُہ,لہ,مـْ,نٍ,ه,ﯝ,يہ,0ً,1,2ًً,3ًً,4ًً,5ًً,6ًً,7ََ,8ًً,9ًً,.,_",
"ء,ئ,ٳ,بُ,تْ,ثُ,ج,ح,ځ,ڊ,ڏ,ر,ڒٍ,ڛ,شُ,صً,ض,طُ,ظً,عٌ,غٍ,قٌ,فُ,ڪ,لُ,مْ,نْ,ﮩ,وُ,يُ,0,1,2ً,3ً,4ً,5ً,6ً,7َ,8ً,9ً,.,_",
"ء,ئ,ٳ,ب,ت,ث,جُ,ح,خ,د,ذ,ر,زٍ,سٍ,ش,ص,ض,طٌ,ظُ,عٍ,غ,ق,ف,گ,ل,ﻤ,ن,هـ,و,يِ,0̶̶,1̶̶,2̶̶ً,3̶̶ً,4̶̶ً,5̶̶ً,6̶̶ً,7̶̶َ,8̶̶ً,9̶̶ً,.,_",
"ء,ئ,ٳ,بَ,ت,ث,جٍ,حٍ,خـ,دِ,ذَ,رٍ,زْ,س,شُ,ص,ض,طُ,ظً,عٍ,غ,قٌ,فُ,ڪ,لُِ,م,ن,هـ,وُ,ي,0̲̣̣̥,1̣̣̝̇̇,2ً̲̣̣̣̥,3ً̍̍̍̊,4ً̩̥,5ً̲̣̥,6ً̥̥̲̣̥,7َ̣̣̣̝̇̇̇,8ً̣̝̇,9ً̲̣̣̥,.,_",
"ء,ئ,ٳ,ب͠,ت͠,ث͠,ج͠,ح͠,خ͠,د͠,ذ͠,ر,ز͠,س͠,ش͠,ص͠,ض,ط͠,ظ͠,ع͠,غ͠,ق͠,ف͠,گ͠,ل͠,م͠,ن͠,ه͠,و͠,ي͠,0͠,1͠,2ً͠,3ً͠,4ً͠,5ً͠,6ً͠,7َ͠,8ً͠,9ً͠,.,_",
"ء,ئ,ٳ,ب̷,ت̷,ث̷,ج̷,ح̷,خ̷,د̷ِ,ذ̷,ر̷,ز̷,س̷,ش̷ُ,ص̷,ض,ط̷ُ,ظ̷ً,ع̷ٍ,غ̷,ق̷,ف̷َ,گ̷,ل̷,م̷,ن̷,ہ̷,ۆ̷,ي̷,0̷,1̷,2̷ً,3̷ً,4̷ً,5̷ً,6̷ً,7̷َ,8̷ً,9̷ً,.,_",
"ء,ئ,ٳ,ب̲,ت̲,ث̲,ج̲,ح̲,خ̲,د̲,ذ̲,ر̲,ز̲,س̲,ش̲,ص̲,ض,ط̲,ظً̲,ع̲,غ̲,ق̲,ف̲,ك̲,ل̲,م̲,ن̲,ہ̲,ۆ̲,ي̲,0̲,1̲,2ً̲,3ً̲,4ً̲,5ً̲,6ً̲,7َ̲,8ً̲,9ً̲,.,_",
"ء,ئ,ٳ,̜̌ب,تـ,,ثـ,جٍ,و,خ,ﮃ,ذ,رٍ,زً,سًٌُُ,شُ,ص,ض,طُ,ظً,۶,غ,ق,فَ,گ,لُ,مـ,ن,ه̷̸̐,ۈ,يَ,0,⇂,Շً,Ɛً,hً,ʢً,9ً,Lَ,8ً,6ً,.,_",
"ء,ئ,ٳ,ب̀́,ت̀́,ث̀́,ج̀́,ح̀́,خ̀́,د̀́,ذ̀́,ر̀́,ز̀́,س̀́,ش̀́,ص̀́,ض,ط̀́,ظ̀́,ع̀́,غ̀́,ق̀́,ف̀́,ك̀́,ل̀́,م̀́,ن̀́,ه̀́,ۈ̀́,ي̀́,0̀́,1̀́,2ً̀́,3ً̀́,4ً̀́,5ً̀́,6ً̀́,7َ̀́,8ً̀́,9ً̀́,.,_",
"ء,ئ,ٳ,ب̯͡,ت̯͡,ث̯͡,ج̯͡,ح̯͡,خ̯͡,د̯͡,ذ̯͡,ر̯͡,ز̯͡,س̯͡,ش̯͡,ص̯͡,ض,ط̯͡,ظ̯͡,ع̯͡,غ̯͡,ق̯͡,ف̯͡,ك̯͡,ل̯͡,م̯͡,ن̯͡,ہ̯͡,ۆ̯͡,ي̯͡,0̯͡,1̯͡,2ً̯͡,3ً̯͡,4ً̯͡,5ً̯͡,6ً̯͡,7َ̯͡,8ً̯͡,9ً̯͡,.,_",
"ء,ئ,ٳ,ب,ت,ث,جٍ,حٍ,خـ,دِ,ڌ,رٍ,ز,س,شُ,ص,ض,طُ,ظً,عٍ,غ,ق,فَ,گ,لُ,م,ن,ہ,ۆ,يَ,₀,₁,₂ً,₃ً,₄ً,₅ً,₆ً,₇َ,₈ً,₉ً,.,_",
"ء,ئ,ٳ,بـ♥̨̥̬̩,تـ♥̨̥̬̩,ثـ♥̨̥̬̩,جـ♥̨̥̬̩,حـ♥̨̥̬̩,خ,د,ذ,ر,ز,س,ش,ص,ض,ط♥̨̥̬̩,ظ♥̨̥̬̩,ع,غ♥̨̥̬̩,قـ♥̨̥̬̩,ف,گ♥̨̥̬̩,ل,مـ♥̨̥̬̩,ن,هـ♥̨̥̬̩,و,ي,⁰,¹,²ً,³ً,⁴ً,⁵ً,⁶ً,⁷َ,⁸ً,⁹ً,.,_",
"ء,ئ,ٳ,بّـ,تُ,ثًـ,جَ ـ,حً ـ,خٌ ـ,دُ,ذٌ,ر,زَ,سًسًـ,شّـ,صِـ,ض,طٌ,ظٌـ,عَ ـ,غّ ـ,قَ,فُ,ك,لَ,مِ,نٌ,هِ,وِ,يّ,0,1,2ً,3ً,4ً,5ً,6ً,7َ,8ً,9ً,.,_",
"ء,ئ,ٳ,بُـ‘ـُ,تُـ‘ـُ,ثُـ‘ـُ,جُـ‘ـُ,حُـ‘ـُ,خُـ‘ـُ,ډ,ڏ,ر,ڒٍ,سُـ‘ـُ,شُـ‘ـُ,صُـ‘ـُ,ض,طُـ‘ـُ,ظُـ‘ـُ,عُـ‘ـُ,غُـ‘ـُ,قُـ‘ـُ,فُـ‘ـُ,كُـ‘ـُ,لُـ‘ـُ,مُـ‘ـُ,نُـ‘ـُ,هـُ‘ـُ,ۅ,يُـ‘ـُ,0,1,2ً,3ً,4ً,5ً,6ً,7َ,8ً,9ً,.,_",
"ء,ئ,ٳ,بـ☻ـ,تـ☻ـ,ثـ☻ـ,جـ☻ـ,حـ☻ـ,خـ☻ـ,د,ذ,ر,ڒٍ,سـ☻ـ,شـ☻ـ,صـ☻ـ,ض,طـ☻ـ,ظـ☻ـ,عـ☻ـ,غـ☻ـ,قـ☻ـ,فـ☻ـ,كـ☻ـ,لـ☻ـ,مـ☻ـ,نـ☻ـ,هـ☻ـ,ۅ,يـ☻ـ,0,1,2ً,3ً,4ً,5ً,6ً,7َ,8ً,9ً,.,_",
"ء,ئ,ٳ,بـޢޢـ,تـޢޢـ,ثـޢޢـ,جـޢޢـ,حـޢޢـ,خـޢޢـ,ډ,ڏ,ر,ڒٍ,سـޢޢـ,شـޢޢـ,صـޢޢـ,ض,طـޢޢـ,ظـޢޢـ,عـޢޢـ,غـޢޢـ,قـޢޢـ,فـޢޢـ,كـޢޢـ,لـޢޢـ,مـޢޢـ,نـޢޢـ,هـޢޢـ,ۅ,يـޢޢـ,0,1,2ً,3ً,4ً,5ً,6ً,7َ,8ً,9ً,.,_",
"ء,ئ,ٳ,بّ,تُ,ثً,جَ,حً,خٌ,دُ,ذٌ,ر,ز,سً,شّ,صِ,ض,طٌ,ظٌ,ع,غّ,قَ,فُ,ك,ل,م,نٌ,ۂ,وِ,يّ,0,1,2ً,3ً,4ً,5ً,6ً,7َ,8ً,9ً,.,_",
"ء,ئ,ٳ,بّےـ,تُےـ,ثًےـ,جَےـ,حًےـ,خٌےـ,دُ,ذٌ,ر,ز,سًےـ,شّےـ,صِےـ,ض,طٌےـ,ظٌےـ,عَےـ,غّےـ,قَےـ,فُےـ,كےـ,ل,مِےـ,نٌےـ,هےـِ,وِ,يّےـ,0,1,2ً,3ً,4ً,5ً,6ً,7َ,8ً,9ً,.,_",
"ء,ئـ,ﺂ,ﺑ,ﭠ,ﭥ,ﭴ,פ,ﺧ,ﮃ,ذ,ړُ,ژ,ﺳ,ﺷ,ﺻ,ﺿ,ﻁ,ﻅ,ﻋ,ﻏ̣̐,ﻗ̮ـ̃,ﭬ,گـ,ﻟ,ﻣ̝̚,ﻧ,ھَہّ,ۆ,ﯾ,0,9,8,7,6,5,4,3,2,1,.,_",
"ء,ئ,ﺈ̃,ﺑ̐,ﭠ̯,ﺛ,جً,ﺣ̲,خِ,ﮈ̲,ذُ,رُ,زِ,ﺳ̶̷̶,ﺷ̶͠,ﺻ̶̭͠,ﺿ̲,ﻁ̲,ﻇ̲,ﻌ̲,ﻏ̲,ﭰ,ﻓ̲,ﮚ̷,ﻟ̷,ﻣ̮̃,ﻧ̲,ﮬ̲ﮧ̲,وِ,يّ,0,9,8,7,6,5,4,3,2,1,.,_",
}
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local result = {}
i=0
for k=1,#fonts do
i=i+1
local tar_font = fonts[i]:split(",")
local text = matches[2]
local text = text:gsub("ء",tar_font[1])
local text = text:gsub("ئ",tar_font[2])
local text = text:gsub("ا",tar_font[3])
local text = text:gsub("ب",tar_font[4])
local text = text:gsub("ت",tar_font[5])
local text = text:gsub("ث",tar_font[6])
local text = text:gsub("ج",tar_font[7])
local text = text:gsub("ح",tar_font[8])
local text = text:gsub("خ",tar_font[9])
local text = text:gsub("د",tar_font[10])
local text = text:gsub("ذ",tar_font[11])
local text = text:gsub("ر",tar_font[12])
local text = text:gsub("ز",tar_font[13])
local text = text:gsub("س",tar_font[14])
local text = text:gsub("ش",tar_font[15])
local text = text:gsub("ص",tar_font[16])
local text = text:gsub("ض",tar_font[17])
local text = text:gsub("ط",tar_font[18])
local text = text:gsub("ظ",tar_font[19])
local text = text:gsub("ع",tar_font[20])
local text = text:gsub("غ",tar_font[21])
local text = text:gsub("ق",tar_font[22])
local text = text:gsub("ف",tar_font[23])
local text = text:gsub("ك",tar_font[24])
local text = text:gsub("ل",tar_font[25])
local text = text:gsub("م",tar_font[26])
local text = text:gsub("ن",tar_font[27])
local text = text:gsub("ه",tar_font[28])
local text = text:gsub("و",tar_font[29])
local text = text:gsub("ي",tar_font[30])
local text = text:gsub("0",tar_font[31])
local text = text:gsub("9",tar_font[32])
local text = text:gsub("8",tar_font[33])
local text = text:gsub("7",tar_font[34])
local text = text:gsub("6",tar_font[35])
local text = text:gsub("5",tar_font[36])
local text = text:gsub("4",tar_font[37])
local text = text:gsub("3",tar_font[38])
local text = text:gsub("2",tar_font[39])
local text = text:gsub("1",tar_font[40])
table.insert(result, text)
end
local result_text = "❣ زخرفة : "..matches[2].."\n❣ تصميم "..tostring(#fonts).." خط :\n______________________________\n"
a=0
for v=1,#result do
a=a+1
result_text = result_text..a.."- "..result[a].."\n\n"
end
return result_text.."______________________________\n #ṂṜẌ "
end
return {
description = "Fantasy Writer",
usagehtm = '<tr><td align="center">decoration متن</td><td align="right">مع هذا البرنامج المساعد يمكن النصوص الخاصة بك مع مجموعة متنوعة من الخطوط والتصميم الجميل. أحرف الحد الأقصى المسموح به هو 20 ويمكن فقط استخدام الأحرف الإنجليزية والأرقام</td></tr>',
usage = {"decoration [text] : زخرفه النص",},
patterns = {
"^(زخرف) (.*)",
"^(زخرف)$",
},
run = mrx
}
--[[
DEV_ @mem_cool #ṂṜẌ
]]
| gpl-2.0 |
starlightknight/darkstar | scripts/zones/Windurst_Waters/npcs/Leepe-Hoppe.lua | 9 | 10722 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Leepe-Hoppe
-- Involved in Mission 1-3, Mission 7-2
-- !pos 13 -9 -197 238
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/missions");
require("scripts/globals/keyitems");
local ID = require("scripts/zones/Windurst_Waters/IDs");
-----------------------------------
function onTrigger(player,npc)
local moonlitPath = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.THE_MOONLIT_PATH)
local realday = tonumber(os.date("%j")); -- %M for next minute, %j for next day
local MissionStatus = player:getCharVar("MissionStatus");
-- Check if we are on Windurst Mission 1-3 and haven't already delivered both offerings.
if (player:getCurrentMission(WINDURST) == dsp.mission.id.windurst.THE_PRICE_OF_PEACE and MissionStatus < 3) then
if (player:hasKeyItem(dsp.ki.FOOD_OFFERINGS) == false and player:hasKeyItem(dsp.ki.DRINK_OFFERINGS) == false) then
player:startEvent(140);
elseif (MissionStatus >= 1) then
player:startEvent(142); -- Keep displaying the instructions
end
-- Check if we are on Windurst Mission 7-2
elseif (player:getCurrentMission(WINDURST) == dsp.mission.id.windurst.AWAKENING_OF_THE_GODS and player:getCharVar("MissionStatus") == 0) then
player:startEvent(734);
elseif (player:getCurrentMission(WINDURST) == dsp.mission.id.windurst.AWAKENING_OF_THE_GODS and player:getCharVar("MissionStatus") == 1) then
player:startEvent(735);
elseif (player:getCurrentMission(WINDURST) == dsp.mission.id.windurst.AWAKENING_OF_THE_GODS and player:getCharVar("MissionStatus") == 2) then
player:startEvent(739);
elseif (player:getCurrentMission(WINDURST) == dsp.mission.id.windurst.AWAKENING_OF_THE_GODS and player:getCharVar("MissionStatus") == 5 and player:hasKeyItem(dsp.ki.BOOK_OF_THE_GODS)) then
player:startEvent(742);
---------------------------
elseif (player:getQuestStatus(WINDURST,dsp.quest.id.windurst.FOOD_FOR_THOUGHT) == QUEST_ACCEPTED) then
player:startEvent(311);
-- The Moonlit Path and Other Fenrir Stuff!
elseif (moonlitPath == QUEST_AVAILABLE and
player:getFameLevel(WINDURST) >= 6 and
player:getFameLevel(SANDORIA) >= 6 and
player:getFameLevel(BASTOK) >= 6 and
player:getFameLevel(NORG) >= 4) then -- Fenrir flag event
player:startEvent(842,0,1125);
elseif (moonlitPath == QUEST_ACCEPTED) then
if (player:hasKeyItem(dsp.ki.MOON_BAUBLE)) then -- Default text after acquiring moon bauble and before fighting Fenrir
player:startEvent(845,0,1125,334);
elseif (player:hasKeyItem(dsp.ki.WHISPER_OF_THE_MOON)) then -- First turn-in
local availRewards = 0
if not player:hasKeyItem(dsp.ki.TRAINERS_WHISTLE) or
player:hasKeyItem(dsp.ki.FENRIR_WHISTLE) then availRewards = availRewards + 128; end -- Mount Pact
player:startEvent(846,0,13399,1208,1125,availRewards,18165,13572);
elseif (player:hasKeyItem(dsp.ki.WHISPER_OF_FLAMES) and
player:hasKeyItem(dsp.ki.WHISPER_OF_TREMORS) and
player:hasKeyItem(dsp.ki.WHISPER_OF_TIDES) and
player:hasKeyItem(dsp.ki.WHISPER_OF_GALES) and
player:hasKeyItem(dsp.ki.WHISPER_OF_FROST) and
player:hasKeyItem(dsp.ki.WHISPER_OF_STORMS)) then
-- Collected the whispers
player:startEvent(844,0,1125,334);
else -- Talked to after flag without the whispers
player:startEvent(843,0,1125);
end
elseif (moonlitPath == QUEST_COMPLETED) then
if (player:hasKeyItem(dsp.ki.MOON_BAUBLE)) then -- Default text after acquiring moon bauble and before fighting Fenrir
player:startEvent(845,0,1125,334);
elseif (player:hasKeyItem(dsp.ki.WHISPER_OF_THE_MOON)) then -- Repeat turn-in
local availRewards = 0
if (player:hasItem(18165)) then availRewards = availRewards + 1; end -- Fenrir's Stone
if (player:hasItem(13572)) then availRewards = availRewards + 2; end -- Fenrir's Cape
if (player:hasItem(13138)) then availRewards = availRewards + 4; end -- Fenrir's Torque
if (player:hasItem(13399)) then availRewards = availRewards + 8; end -- Fenrir's Earring
if (player:hasItem(1208)) then availRewards = availRewards + 16; end -- Ancient's Key
if (player:hasSpell(297)) then availRewards = availRewards + 64; end -- Pact
if not player:hasKeyItem(dsp.ki.TRAINERS_WHISTLE) or
player:hasKeyItem(dsp.ki.FENRIR_WHISTLE) then availRewards = availRewards + 128; end -- Mount Pact
player:startEvent(850,0,13399,1208,1125,availRewards,18165,13572);
elseif (realday ~= player:getCharVar("MoonlitPath_date")) then --24 hours have passed, flag a new fight
player:startEvent(848,0,1125,334);
else
player:startEvent(847,0,1125); -- Yes, this will indefinitely replace his standard dialogue!
end
else
player:startEvent(345); -- Standard Dialogue?
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
local reward = 0
if (csid == 140) then
player:setCharVar("MissionStatus",1);
player:setCharVar("ohbiru_dohbiru_talk",0);
player:addKeyItem(dsp.ki.FOOD_OFFERINGS);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.FOOD_OFFERINGS);
player:addKeyItem(dsp.ki.DRINK_OFFERINGS);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.DRINK_OFFERINGS);
-- Moonlit Path and Other Fenrir Stuff
elseif (csid == 842 and option == 2) then
player:addQuest(WINDURST,dsp.quest.id.windurst.THE_MOONLIT_PATH);
elseif (csid == 844) then
player:addKeyItem(dsp.ki.MOON_BAUBLE);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.MOON_BAUBLE);
player:delKeyItem(dsp.ki.WHISPER_OF_FLAMES);
player:delKeyItem(dsp.ki.WHISPER_OF_TREMORS);
player:delKeyItem(dsp.ki.WHISPER_OF_TIDES);
player:delKeyItem(dsp.ki.WHISPER_OF_GALES);
player:delKeyItem(dsp.ki.WHISPER_OF_FROST);
player:delKeyItem(dsp.ki.WHISPER_OF_STORMS);
player:delQuest(OUTLANDS,dsp.quest.id.outlands.TRIAL_BY_FIRE);
player:delQuest(BASTOK,dsp.quest.id.bastok.TRIAL_BY_EARTH);
player:delQuest(OUTLANDS,dsp.quest.id.outlands.TRIAL_BY_WATER);
player:delQuest(OUTLANDS,dsp.quest.id.outlands.TRIAL_BY_WIND);
player:delQuest(SANDORIA,dsp.quest.id.sandoria.TRIAL_BY_ICE);
player:delQuest(OTHER_AREAS_LOG,dsp.quest.id.otherAreas.TRIAL_BY_LIGHTNING);
elseif (csid == 846) then -- Turn-in event
local reward = 0;
if (option == 1) then reward = 18165; -- Fenrir's Stone
elseif (option == 2) then reward = 13572; -- Fenrir's Cape
elseif (option == 3) then reward = 13138; -- Fenrir's Torque
elseif (option == 4) then reward = 13399; -- Fenrir's Earring
elseif (option == 5) then reward = 1208; -- Ancient's Key
elseif (option == 6) then
player:addGil(GIL_RATE*15000);
player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*15000); -- Gil
elseif (option == 7) then
player:addSpell(297) -- Pact
elseif (option == 8) then
player:addKeyItem(dsp.ki.FENRIR_WHISTLE)
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.FENRIR_WHISTLE)
-- Pact as Mount
end
if (reward ~= nil) then
player:addTitle(dsp.title.HEIR_OF_THE_NEW_MOON);
player:delKeyItem(dsp.ki.WHISPER_OF_THE_MOON);
player:setCharVar("MoonlitPath_date", os.date("%j")); -- %M for next minute, %j for next day
player:addFame(WINDURST,30);
player:completeQuest(WINDURST,dsp.quest.id.windurst.THE_MOONLIT_PATH);
end
if (player:getFreeSlotsCount() == 0 and reward ~= 0) then
player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,reward);
elseif (reward ~= 0) then
player:addItem(reward);
player:messageSpecial(ID.text.ITEM_OBTAINED,reward);
end
if (player:getNation() == dsp.nation.WINDURST and player:getRank() == 10 and player:getQuestStatus(WINDURST,dsp.quest.id.windurst.THE_PROMISE) == QUEST_COMPLETED) then
player:addKeyItem(dsp.ki.DARK_MANA_ORB);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.DARK_MANA_ORB);
end
elseif (csid == 850) then -- Repeat turn-in event
local reward = 0;
if (option == 1) then reward = 18165; -- Fenrir's Stone
elseif (option == 2) then reward = 13572; -- Fenrir's Cape
elseif (option == 3) then reward = 13138; -- Fenrir's Torque
elseif (option == 4) then reward = 13399; -- Fenrir's Earring
elseif (option == 5) then reward = 1208; -- Ancient's Key
elseif (option == 6) then
player:addGil(GIL_RATE*15000);
player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*15000); -- Gil
elseif (option == 7) then
player:addSpell(297) -- Pact
elseif (option == 8) then
player:addKeyItem(dsp.ki.FENRIR_WHISTLE)
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.FENRIR_WHISTLE)
-- Pact as Mount
end
if (reward ~= nil) then
player:addTitle(dsp.title.HEIR_OF_THE_NEW_MOON);
player:delKeyItem(dsp.ki.WHISPER_OF_THE_MOON);
player:setCharVar("MoonlitPath_date", os.date("%j")); -- %M for next minute, %j for next day
player:addFame(WINDURST,30);
end
if (player:getFreeSlotsCount() == 0 and reward ~= 0) then
player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,reward);
elseif (reward ~= 0) then
player:addItem(reward);
player:messageSpecial(ID.text.ITEM_OBTAINED,reward);
end
if (player:getNation() == dsp.nation.WINDURST and player:getRank() == 10 and player:getQuestStatus(WINDURST,dsp.quest.id.windurst.THE_PROMISE) == QUEST_COMPLETED) then
player:addKeyItem(dsp.ki.DARK_MANA_ORB);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.DARK_MANA_ORB);
end
elseif (csid == 848) then
player:addKeyItem(dsp.ki.MOON_BAUBLE);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.MOON_BAUBLE);
elseif (csid == 734) then
player:setCharVar("MissionStatus",1);
elseif (csid == 742) then
finishMissionTimeline(player,3,csid,option);
end
end; | gpl-3.0 |
pravsingh/Algorithm-Implementations | Heap_Sort/Lua/Yonaba/heapsort.lua | 27 | 2212 | -- Heap sort implementation
-- See: http://en.wikipedia.org/wiki/Heapsort
-- Binary heap data structure implementation
-- Based on http://github.com/Yonaba/Binary-Heaps
-- Percolates up
local function sift_up(heap, index)
if index == 1 then return end
local pIndex
if index <= 1 then return end
if index % 2 == 0 then
pIndex = index / 2
else pIndex = (index - 1) / 2
end
if not heap._sort(heap._array[pIndex], heap._array[index]) then
heap._array[pIndex], heap._array[index] = heap._array[index], heap._array[pIndex]
sift_up(heap, pIndex)
end
end
-- Percolates down
local function sift_down(heap,index)
local lfIndex,rtIndex,minIndex
lfIndex = 2 * index
rtIndex = lfIndex + 1
if rtIndex > #heap._array then
if lfIndex > #heap._array then return
else minIndex = lfIndex
end
else
if heap._sort(heap._array[lfIndex],heap._array[rtIndex]) then
minIndex = lfIndex
else minIndex = rtIndex
end
end
if not heap._sort(heap._array[index],heap._array[minIndex]) then
heap._array[index], heap._array[minIndex] = heap._array[minIndex], heap._array[index]
sift_down(heap, minIndex)
end
end
-- Default comparison function
local function f_min(a,b) return a < b end
-- Returns a new binary heap
local function newHeap(comp)
return {_array = {}, _sort = comp or f_min}
end
-- Checks if the heap is empty
function isEmpty(heap) return #heap._array == 0 end
-- Adds a new value in the heap
-- Note, we could have also implemented a heapify method
-- push all the values and then restore the heap property
function pushArray(heap, array)
for i, value in ipairs(array) do
heap._array[#heap._array + 1] = value
sift_up(heap, #heap._array)
end
return heap
end
-- Pops values from the heap
function popArray(heap)
local array = {}
while not isEmpty(heap) do
local root
if #heap._array > 0 then
root = heap._array[1]
heap._array[1] = heap._array[#heap._array]
table.remove(heap._array)
if #heap._array > 1 then sift_down(heap, 1) end
end
array[#array + 1] = root
end
return array
end
return function(array, comp)
if #array <= 1 then return {array[1]} end
return popArray(pushArray(newHeap(comp), array))
end
| mit |
ThisIsArman/UltraKing | plugins/ingroup.lua | 202 | 31524 | do
local function check_member(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Group configuration
data[tostring(msg.to.id)] = {
moderators = {},
set_owner = member_id ,
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'yes',
lock_photo = 'no',
lock_member = 'no',
flood = 'yes'
}
}
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'You have been promoted as the owner.')
end
end
end
local function check_member_modadd(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Group configuration
data[tostring(msg.to.id)] = {
moderators = {},
set_owner = member_id ,
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'yes',
lock_photo = 'no',
lock_member = 'no',
flood = 'yes'
}
}
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Group is added and you have been promoted as the owner ')
end
end
end
local function automodadd(msg)
local data = load_data(_config.moderation.data)
if msg.action.type == 'chat_created' then
receiver = get_receiver(msg)
chat_info(receiver, check_member,{receiver=receiver, data=data, msg = msg})
end
end
local function check_member_modrem(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Group configuration removal
data[tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = nil
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Group has been removed')
end
end
end
local function show_group_settingsmod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then
NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max'])
print('custom'..NUM_MSG_MAX)
else
NUM_MSG_MAX = 5
end
end
local bots_protection = "Yes"
if data[tostring(msg.to.id)]['settings']['lock_bots'] then
bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots']
end
local settings = data[tostring(target)]['settings']
local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX.."\nBot protection : "..bots_protection
return text
end
local function set_descriptionmod(msg, data, target, about)
if not is_momod(msg) then
return "For moderators only!"
end
local data_cat = 'description'
data[tostring(target)][data_cat] = about
save_data(_config.moderation.data, data)
return 'Set group description to:\n'..about
end
local function get_description(msg, data)
local data_cat = 'description'
if not data[tostring(msg.to.id)][data_cat] then
return 'No description available.'
end
local about = data[tostring(msg.to.id)][data_cat]
local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about
return 'About '..about
end
local function lock_group_arabic(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'yes' then
return 'Arabic is already locked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'yes'
save_data(_config.moderation.data, data)
return 'Arabic has been locked'
end
end
local function unlock_group_arabic(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'no' then
return 'Arabic is already unlocked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'no'
save_data(_config.moderation.data, data)
return 'Arabic has been unlocked'
end
end
local function lock_group_bots(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_bots_lock = data[tostring(target)]['settings']['lock_bots']
if group_bots_lock == 'yes' then
return 'Bots protection is already enabled'
else
data[tostring(target)]['settings']['lock_bots'] = 'yes'
save_data(_config.moderation.data, data)
return 'Bots protection has been enabled'
end
end
local function unlock_group_bots(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_bots_lock = data[tostring(target)]['settings']['lock_bots']
if group_bots_lock == 'no' then
return 'Bots protection is already disabled'
else
data[tostring(target)]['settings']['lock_bots'] = 'no'
save_data(_config.moderation.data, data)
return 'Bots protection has been disabled'
end
end
local function lock_group_namemod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'yes' then
return 'Group name is already locked'
else
data[tostring(target)]['settings']['lock_name'] = 'yes'
save_data(_config.moderation.data, data)
rename_chat('chat#id'..target, group_name_set, ok_cb, false)
return 'Group name has been locked'
end
end
local function unlock_group_namemod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'no' then
return 'Group name is already unlocked'
else
data[tostring(target)]['settings']['lock_name'] = 'no'
save_data(_config.moderation.data, data)
return 'Group name has been unlocked'
end
end
local function lock_group_floodmod(msg, data, target)
if not is_owner(msg) then
return "Only admins can do it for now"
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'yes' then
return 'Group flood is locked'
else
data[tostring(target)]['settings']['flood'] = 'yes'
save_data(_config.moderation.data, data)
return 'Group flood has been locked'
end
end
local function unlock_group_floodmod(msg, data, target)
if not is_owner(msg) then
return "Only admins can do it for now"
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'no' then
return 'Group flood is not locked'
else
data[tostring(target)]['settings']['flood'] = 'no'
save_data(_config.moderation.data, data)
return 'Group flood has been unlocked'
end
end
local function lock_group_membermod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'yes' then
return 'Group members are already locked'
else
data[tostring(target)]['settings']['lock_member'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Group members has been locked'
end
local function unlock_group_membermod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'no' then
return 'Group members are not locked'
else
data[tostring(target)]['settings']['lock_member'] = 'no'
save_data(_config.moderation.data, data)
return 'Group members has been unlocked'
end
end
local function unlock_group_photomod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_photo_lock = data[tostring(target)]['settings']['lock_photo']
if group_photo_lock == 'no' then
return 'Group photo is not locked'
else
data[tostring(target)]['settings']['lock_photo'] = 'no'
save_data(_config.moderation.data, data)
return 'Group photo has been unlocked'
end
end
local function set_rulesmod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local data_cat = 'rules'
data[tostring(target)][data_cat] = rules
save_data(_config.moderation.data, data)
return 'Set group rules to:\n'..rules
end
local function modadd(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_admin(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
return 'Group is already added.'
end
receiver = get_receiver(msg)
chat_info(receiver, check_member_modadd,{receiver=receiver, data=data, msg = msg})
end
local function modrem(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_admin(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
if not data[tostring(msg.to.id)] then
return 'Group is not added.'
end
receiver = get_receiver(msg)
chat_info(receiver, check_member_modrem,{receiver=receiver, data=data, msg = msg})
end
local function get_rules(msg, data)
local data_cat = 'rules'
if not data[tostring(msg.to.id)][data_cat] then
return 'No rules available.'
end
local rules = data[tostring(msg.to.id)][data_cat]
local rules = 'Chat rules:\n'..rules
return rules
end
local function set_group_photo(msg, success, result)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
if success then
local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg'
print('File downloaded to:', result)
os.rename(result, file)
print('File moved to:', file)
chat_set_photo (receiver, file, ok_cb, false)
data[tostring(msg.to.id)]['settings']['set_photo'] = file
save_data(_config.moderation.data, data)
data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes'
save_data(_config.moderation.data, data)
send_large_msg(receiver, 'Photo saved!', ok_cb, false)
else
print('Error downloading: '..msg.id)
send_large_msg(receiver, 'Failed, please try again!', ok_cb, false)
end
end
local function promote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'chat#id', '')
if not data[group] then
return send_large_msg(receiver, 'Group is not added.')
end
if data[group]['moderators'][tostring(member_id)] then
return send_large_msg(receiver, member_username..' is already a moderator.')
end
data[group]['moderators'][tostring(member_id)] = member_username
save_data(_config.moderation.data, data)
return send_large_msg(receiver, '@'..member_username..' has been promoted.')
end
local function demote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'chat#id', '')
if not data[group] then
return send_large_msg(receiver, 'Group is not added.')
end
if not data[group]['moderators'][tostring(member_id)] then
return send_large_msg(receiver, member_username..' is not a moderator.')
end
data[group]['moderators'][tostring(member_id)] = nil
save_data(_config.moderation.data, data)
return send_large_msg(receiver, '@'..member_username..' has been demoted.')
end
local function username_id(cb_extra, success, result)
local mod_cmd = cb_extra.mod_cmd
local receiver = cb_extra.receiver
local member = cb_extra.member
local text = 'No user @'..member..' in this group.'
for k,v in pairs(result.members) do
vusername = v.username
if vusername == member then
member_username = member
member_id = v.id
if mod_cmd == 'promote' then
return promote(receiver, member_username, member_id)
elseif mod_cmd == 'demote' then
return demote(receiver, member_username, member_id)
end
end
end
send_large_msg(receiver, text)
end
local function modlist(msg)
local data = load_data(_config.moderation.data)
if not data[tostring(msg.to.id)] then
return 'Group is not added.'
end
-- determine if table is empty
if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way
return 'No moderator in this group.'
end
local i = 1
local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n'
for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do
message = message ..i..' - @'..v..' [' ..k.. '] \n'
i = i + 1
end
return message
end
local function callbackres(extra, success, result)
local user = result.id
local name = string.gsub(result.print_name, "_", " ")
local chat = 'chat#id'..extra.chatid
send_large_msg(chat, user..'\n'..name)
return user
end
local function help()
local help_text = tostring(_config.help_text)
return help_text
end
local function cleanmember(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.id
local chatname = result.print_name
if success == -1 then
return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.')
end
for k,v in pairs(result.members) do
kick_user(v.id, result.id)
end
end
local function run(msg, matches)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
local name_log = user_print_name(msg.from)
local group = msg.to.id
if msg.media then
if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_chat_msg(msg) and is_momod(msg) then
load_photo(msg.id, set_group_photo, msg)
end
end
if matches[1] == 'add' then
print("group "..msg.to.print_name.."("..msg.to.id..") added")
return modadd(msg)
end
if matches[1] == 'rem' then
print("group "..msg.to.print_name.."("..msg.to.id..") removed")
return modrem(msg)
end
if matches[1] == 'chat_created' and msg.from.id == 0 then
return automodadd(msg)
end
if msg.to.id and data[tostring(msg.to.id)] then
local settings = data[tostring(msg.to.id)]['settings']
if matches[1] == 'chat_add_user' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_member_lock = settings.lock_member
local user = 'user#id'..msg.action.user.id
local chat = 'chat#id'..msg.to.id
if group_member_lock == 'yes' and not is_owner2(msg.action.user.id, msg.to.id) then
chat_del_user(chat, user, ok_cb, true)
elseif group_member_lock == 'yes' and tonumber(msg.from.id) == tonumber(our_id) then
return nil
elseif group_member_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_add_user' then
if not msg.service then
return "Are you trying to troll me?"
end
local receiver = 'user#id'..msg.action.user.id
local data_cat = 'rules'
if not data[tostring(msg.to.id)][data_cat] then
return false
end
local rules = data[tostring(msg.to.id)][data_cat]
local rules = 'Welcome to "' .. string.gsub(msg.to.print_name, '_', ' ') ..'" this group has rules that you should follow:\n'..rules
savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..msg.action.user.id)
send_large_msg(receiver, rules)
end
if matches[1] == 'chat_del_user' then
if not msg.service then
return "Are you trying to troll me?"
end
local user = 'user#id'..msg.action.user.id
local chat = 'chat#id'..msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..user)
end
if matches[1] == 'chat_delete_photo' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:incr(picturehash)
---
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
local picprotectionredis = redis:get(picturehash)
if picprotectionredis then
if tonumber(picprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(picprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:set(picturehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to deleted picture but failed ")
chat_set_photo(receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then
if not msg.service then
return "Are you trying to troll me?"
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:incr(picturehash)
---
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
local picprotectionredis = redis:get(picturehash)
if picprotectionredis then
if tonumber(picprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(picprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:set(picturehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change picture but failed ")
chat_set_photo(receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_rename' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_name_set = settings.set_name
local group_name_lock = settings.lock_name
local to_rename = 'chat#id'..msg.to.id
if group_name_lock == 'yes' then
if group_name_set ~= tostring(msg.to.print_name) then
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
redis:incr(namehash)
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
local nameprotectionredis = redis:get(namehash)
if nameprotectionredis then
if tonumber(nameprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(nameprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
redis:set(namehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change name but failed ")
rename_chat(to_rename, group_name_set, ok_cb, false)
end
elseif group_name_lock == 'no' then
return nil
end
end
if matches[1] == 'setname' and is_momod(msg) then
local new_name = string.gsub(matches[2], '_', ' ')
data[tostring(msg.to.id)]['settings']['set_name'] = new_name
save_data(_config.moderation.data, data)
local group_name_set = data[tostring(msg.to.id)]['settings']['set_name']
local to_rename = 'chat#id'..msg.to.id
rename_chat(to_rename, group_name_set, ok_cb, false)
savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]")
end
if matches[1] == 'setphoto' and is_momod(msg) then
data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting'
save_data(_config.moderation.data, data)
return 'Please send me new group photo now'
end
if matches[1] == 'promote' and matches[2] then
if not is_owner(msg) then
return "Only owner can promote"
end
local member = string.gsub(matches[2], "@", "")
local mod_cmd = 'promote'
savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @".. member)
chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member})
end
if matches[1] == 'demote' and matches[2] then
if not is_owner(msg) then
return "Only owner can demote"
end
if string.gsub(matches[2], "@", "") == msg.from.username then
return "You can't demote yourself"
end
local member = string.gsub(matches[2], "@", "")
local mod_cmd = 'demote'
savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @".. member)
chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member})
end
if matches[1] == 'modlist' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist")
return modlist(msg)
end
if matches[1] == 'about' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group description")
return get_description(msg, data)
end
if matches[1] == 'rules' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules")
return get_rules(msg, data)
end
if matches[1] == 'set' then
if matches[2] == 'rules' then
rules = matches[3]
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]")
return set_rulesmod(msg, data, target)
end
if matches[2] == 'about' then
local data = load_data(_config.moderation.data)
local target = msg.to.id
local about = matches[3]
savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]")
return set_descriptionmod(msg, data, target, about)
end
end
if matches[1] == 'lock' then
local target = msg.to.id
if matches[2] == 'name' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked name ")
return lock_group_namemod(msg, data, target)
end
if matches[2] == 'member' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ")
return lock_group_membermod(msg, data, target)
end
if matches[2] == 'flood' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ")
return lock_group_floodmod(msg, data, target)
end
if matches[2] == 'arabic' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ")
return lock_group_arabic(msg, data, target)
end
if matches[2] == 'bots' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots ")
return lock_group_bots(msg, data, target)
end
end
if matches[1] == 'unlock' then
local target = msg.to.id
if matches[2] == 'name' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked name ")
return unlock_group_namemod(msg, data, target)
end
if matches[2] == 'member' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ")
return unlock_group_membermod(msg, data, target)
end
if matches[2] == 'photo' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked photo ")
return unlock_group_photomod(msg, data, target)
end
if matches[2] == 'flood' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood ")
return unlock_group_floodmod(msg, data, target)
end
if matches[2] == 'arabic' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked arabic ")
return unlock_group_arabic(msg, data, target)
end
if matches[2] == 'bots' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked bots ")
return unlock_group_bots(msg, data, target)
end
end
if matches[1] == 'settings' then
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group settings ")
return show_group_settingsmod(msg, data, target)
end
if matches[1] == 'newlink' then
if not is_momod(msg) then
return "For moderators only!"
end
local function callback (extra , success, result)
local receiver = 'chat#'..msg.to.id
if success == 0 then
return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.')
end
send_large_msg(receiver, "Created a new link")
data[tostring(msg.to.id)]['settings']['set_link'] = result
save_data(_config.moderation.data, data)
end
local receiver = 'chat#'..msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] revoked group link ")
return export_chat_link(receiver, callback, true)
end
if matches[1] == 'link' then
if not is_momod(msg) then
return "For moderators only!"
end
local group_link = data[tostring(msg.to.id)]['settings']['set_link']
if not group_link then
return "Create a link using /newlink first !"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]")
return "Group link:\n"..group_link
end
if matches[1] == 'setowner' then
if not is_owner(msg) then
return "For owner only!"
end
data[tostring(msg.to.id)]['set_owner'] = matches[2]
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner")
local text = matches[2].." added as owner"
return text
end
if matches[1] == 'owner' then
local group_owner = data[tostring(msg.to.id)]['set_owner']
if not group_owner then
return "no owner,ask admins in support groups to set owner for your group"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner")
return "Group owner is ["..group_owner..']'
end
if matches[1] == 'setgpowner' then
local receiver = "chat#id"..matches[2]
if not is_admin(msg) then
return "For admins only!"
end
data[tostring(matches[2])]['set_owner'] = matches[3]
save_data(_config.moderation.data, data)
local text = matches[3].." added as owner"
send_large_msg(receiver, text)
return
end
if matches[1] == 'setflood' then
if not is_momod(msg) then
return "For moderators only!"
end
if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then
return "Wrong number,range is [5-20]"
end
local flood_max = matches[2]
data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]")
return 'Group flood has been set to '..matches[2]
end
if matches[1] == 'clean' then
if not is_owner(msg) then
return "Only owner can clean"
end
if matches[2] == 'member' then
if not is_owner(msg) then
return "Only admins can clean members"
end
local receiver = get_receiver(msg)
chat_info(receiver, cleanmember, {receiver=receiver})
end
if matches[2] == 'modlist' then
if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way
return 'No moderator in this group.'
end
local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n'
for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do
data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil
save_data(_config.moderation.data, data)
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist")
end
if matches[2] == 'rules' then
local data_cat = 'rules'
data[tostring(msg.to.id)][data_cat] = nil
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules")
end
if matches[2] == 'about' then
local data_cat = 'description'
data[tostring(msg.to.id)][data_cat] = nil
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about")
end
end
if matches[1] == 'help' then
if not is_momod(msg) then
return
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help")
return help()
end
if matches[1] == 'res' and is_momod(msg) then
local cbres_extra = {
chatid = msg.to.id
}
local username = matches[2]
local username = username:gsub("@","")
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username)
return res_user(username, callbackres, cbres_extra)
end
end
end
return {
patterns = {
"^[!/](add)$",
"^[!/](rem)$",
"^[!/](rules)$",
"^[!/](about)$",
"^[!/](setname) (.*)$",
"^[!/](setphoto)$",
"^[!/](promote) (.*)$",
"^[!/](help)$",
"^[!/](clean) (.*)$",
"^[!/](demote) (.*)$",
"^[!/](set) ([^%s]+) (.*)$",
"^[!/](lock) (.*)$",
"^[!/](setowner) (%d+)$",
"^[!/](owner)$",
"^[!/](res) (.*)$",
"^[!/](setgpowner) (%d+) (%d+)$",-- (group id) (owner id)
"^[!/](unlock) (.*)$",
"^[!/](setflood) (%d+)$",
"^[!/](settings)$",
"^[!/](modlist)$",
"^[!/](newlink)$",
"^[!/](link)$",
"%[(photo)%]",
"^!!tgservice (.+)$",
},
run = run
}
end
| gpl-2.0 |
taschemann/kq-lives | scripts/sunarin.lua | 2 | 2706 | -- sunarin - "Sunarin Tower"
function autoexec()
return
end
function entity_handler(en)
if (en == 0) then
local x, y = get_ent_tile(HERO1)
move_entity(HERO2, x, y + 1)
wait_for_entity(HERO2)
bubble(en, _"I am the king of thieves!")
if (get_progress(P_AYLA_QUEST) == 7 and get_ent_chrx(HERO1) ~= 0) then
bubble(HERO1, _"Yea? Well I'm Ayla... you know, "..pick("Daughter of Malkaron",
"Princess Ayla", "heir to Dungar's estate").."!")
bubble(en, _"Oh really. Is that a fact?")
thought(HERO1, _"Uh, oh. Wrong thing to say...")
bubble(en, _"Guards!!")
move_entity(1, x - 1, y)
move_entity(2, x - 1, y + 1)
move_entity(3, x + 1, y)
move_entity(4, x + 1, y + 1)
wait_for_entity(1, 4)
set_run(0)
combat(61)
set_run(1)
if (get_alldead() == 1) then
bubble(en, _"And now, your remains will be food for the fishes!")
return
end
set_ent_active(1, 0)
set_ent_active(2, 0)
set_ent_active(3, 0)
set_ent_active(4, 0)
bubble(en, _"You shall rue the day you came against me!")
wait(50)
set_ent_active(0, 0)
wait(50)
bubble(HERO1, _"Whoa! He just disappeared! Oh well, that treasure is still down there.")
else
bubble(en, _"Honor me, for I am king!")
end
elseif (en == 1) then
bubble(en, _"WE GUARD THE SACRED TREASURE!")
elseif (en == 2) then
bubble(en, _"None shall inherit the treasure except who joins the guild!")
elseif (en == 3) then
bubble(en, _"Who are you? Are you trying to steal from us?")
elseif (en == 4) then
bubble(255, _"The man glowers at you, but says nothing.")
end
end
function postexec()
return
end
function refresh()
showch("treasure1", 32)
end
-- Show the status of treasures
function showch(which_marker, which_chest)
-- Set tiles if chest already opened
if (get_treasure(which_chest) == 1) then
set_zone(which_marker, 0)
end
-- Only treasure1 needs to change its obstacle setting
if (which_marker == "treasure1") then
set_obs(which_marker, 0)
end
end
function zone_handler(zn)
if (zn == 1) then
change_map("main", "town5", 2, -1)
elseif (zn == 2) then
LOC_door("door1")
elseif (zn == 3) then
touch_fire(party[0]);
elseif (zn == 4) then
bubble(HERO1, _"The door appears to be locked.")
elseif (zn == 5) then
bubble(HERO1, _"That's a treasure chest!")
bubble(HERO1, _"Stay tuned for KQ 1.0 Final!")
end
end
function LOC_door(which_marker)
sfx(25)
local x, y = marker(which_marker)
set_mtile(x, y, 0)
set_mtile(x, y + 1, 0)
set_obs(x, y, 0)
set_shadow(x, y, 8)
set_zone(x, y, 0)
end
| gpl-2.0 |
starlightknight/darkstar | scripts/globals/items/galette_des_rois.lua | 11 | 1198 | -----------------------------------------
-- ID: 5875
-- Item: Galette Des Rois
-- Food Effect: 180 Min, All Races
-----------------------------------------
-- HP +8
-- MP +3% (cap13)
-- Intelligence +2
-- Random Jewel
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) then
result = dsp.msg.basic.IS_FULL
end
if target:getFreeSlotsCount() == 0 then
result = dsp.msg.basic.ITEM_NO_USE_INVENTORY
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,10800,5875)
local rand = math.random(784,815)
target:addItem(rand) -- Random Jewel
end
function onEffectGain(target,effect)
target:addMod(dsp.mod.HP, 8)
target:addMod(dsp.mod.FOOD_MPP, 3)
target:addMod(dsp.mod.FOOD_MP_CAP, 13)
target:addMod(dsp.mod.INT, 2)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.HP, 8)
target:delMod(dsp.mod.FOOD_MPP, 3)
target:delMod(dsp.mod.FOOD_MP_CAP, 13)
target:delMod(dsp.mod.INT, 2)
end
| gpl-3.0 |
starlightknight/darkstar | scripts/zones/Port_Windurst/npcs/Panja-Nanja.lua | 12 | 1374 | -----------------------------------
-- Area: Port Windurst
-- NPC: Panja-Nanja
-- Type: Fishing Adv. Image Support
-- !pos -194.499 -3 58.692 240
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/crafting");
local ID = require("scripts/zones/Port_Windurst/IDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local guildMember = isGuildMember(player,8);
local SkillLevel = player:getSkillLevel(dsp.skill.FISHING);
local Cost = getAdvImageSupportCost(player,dsp.skill.FISHING);
if (guildMember == 1) then
if (player:hasStatusEffect(dsp.effect.FISHING_IMAGERY) == false) then
player:startEvent(10011,Cost,SkillLevel,0,239,player:getGil(),0,0,0); -- p1 = skill level
else
player:startEvent(10011,Cost,SkillLevel,0,239,player:getGil(),38586,30,0);
end
else
player:startEvent(10011); -- Standard Dialogue, incorrect
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
local Cost = getAdvImageSupportCost(player,256);
if (csid == 10011 and option == 1) then
player:delGil(Cost);
player:messageSpecial(ID.text.FISHING_SUPPORT,0,0,0);
player:addStatusEffect(dsp.effect.FISHING_IMAGERY,2,0,7200);
end
end; | gpl-3.0 |
gedads/Neodynamis | scripts/zones/Temple_of_Uggalepih/mobs/Manipulator.lua | 17 | 2255 | ----------------------------------
-- Area: Temple of Uggalipeh
-- NM: Manipulator
-- Notes: Paths around the 2 staircases
-----------------------------------
local path =
{
-17.930, -8.500, -93.215,
-18.553, -7.713, -91.224,
-20.226, -6.250, -89.091,
-21.651, -5.005, -87.401,
-23.137, -3.917, -85.818,
-24.750, -2.650, -84.440,
-26.487, -1.300, -83.362,
-28.366, -0.068, -82.488,
-30.361, 0.500, -81.880,
-32.450, 0.500, -81.498,
-34.553, 0.500, -81.367,
-36.575, 0.500, -81.401,
-38.601, 0.500, -81.632,
-40.699, 0.500, -82.133,
-43.542, -1.300, -83.312,
-45.403, -2.650, -84.455,
-47.108, -3.804, -85.804,
-48.567, -4.900, -87.243,
-49.894, -6.250, -88.891,
-50.957, -7.518, -90.686,
-51.714, -8.500, -92.696,
-52.136, -8.500, -94.655,
-52.358, -8.500, -96.757,
-52.482, -8.500, -99.253,
-52.530, -8.500, -102.142,
-52.409, -8.500, -104.364,
-51.995, -8.500, -106.498,
-51.329, -7.998, -108.403,
-50.419, -6.700, -110.216,
-49.221, -5.514, -111.939,
-47.741, -4.367, -113.588,
-46.122, -3.100, -115.009,
-44.418, -1.750, -116.181,
-42.611, -0.797, -117.185,
-40.653, 0.500, -117.857,
-38.622, 0.500, -118.275,
-36.614, 0.500, -118.518,
-34.459, 0.500, -118.650,
-32.303, 0.500, -118.591,
-30.276, 0.500, -118.249,
-28.199, -0.318, -117.605,
-26.325, -1.300, -116.748,
-24.522, -2.650, -115.637,
-22.911, -3.550, -114.378,
-21.430, -4.900, -112.942,
-20.121, -6.250, -111.382,
-18.967, -7.150, -109.509,
-18.191, -8.500, -107.518,
-17.743, -8.500, -105.495,
-17.541, -8.500, -103.466,
-17.497, -8.500, -101.427,
-17.408, -8.500, -97.263,
-17.573, -8.500, -95.179
};
function onMobSpawn(mob)
onMobRoam(mob); -- what?
end;
function onPath(mob)
pathfind.patrol(mob, path);
end;
function onMobRoam(mob)
-- move to start position if not moving
if (mob:isFollowingPath() == false) then
mob:pathThrough(pathfind.first(path));
end
end;
function onMobDeath(mob, player, isKiller)
end;
function onMobDespawn(mob)
-- Set Manipulator's spawnpoint and respawn time
mob:setRespawnTime(7200); -- 2 hours
end;
| gpl-3.0 |
starlightknight/darkstar | scripts/globals/items/bowl_of_jack-o-soup.lua | 11 | 1388 | -----------------------------------------
-- ID: 4522
-- Item: Bowl of Jack-o'-Soup
-- Food Effect: 240Min, All Races
-----------------------------------------
-- Health % 2 (cap 120)
-- Agility 3
-- Vitality -1
-- Health Regen While Healing 5
-- Ranged ACC % 8
-- Ranged ACC Cap 25
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,14400,4522)
end
function onEffectGain(target, effect)
target:addMod(dsp.mod.FOOD_HPP, 2)
target:addMod(dsp.mod.FOOD_HP_CAP, 120)
target:addMod(dsp.mod.AGI, 3)
target:addMod(dsp.mod.VIT, -1)
target:addMod(dsp.mod.HPHEAL, 5)
target:addMod(dsp.mod.FOOD_RACCP, 8)
target:addMod(dsp.mod.FOOD_RACC_CAP, 25)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.FOOD_HPP, 2)
target:delMod(dsp.mod.FOOD_HP_CAP, 120)
target:delMod(dsp.mod.AGI, 3)
target:delMod(dsp.mod.VIT, -1)
target:delMod(dsp.mod.HPHEAL, 5)
target:delMod(dsp.mod.FOOD_RACCP, 8)
target:delMod(dsp.mod.FOOD_RACC_CAP, 25)
end
| gpl-3.0 |
focusworld/ghost-bot | plugins/img_google.lua | 660 | 3196 | do
local mime = require("mime")
local google_config = load_from_file('data/google.lua')
local cache = {}
--[[
local function send_request(url)
local t = {}
local options = {
url = url,
sink = ltn12.sink.table(t),
method = "GET"
}
local a, code, headers, status = http.request(options)
return table.concat(t), code, headers, status
end]]--
local function get_google_data(text)
local url = "http://ajax.googleapis.com/ajax/services/search/images?"
url = url.."v=1.0&rsz=5"
url = url.."&q="..URL.escape(text)
url = url.."&imgsz=small|medium|large"
if google_config.api_keys then
local i = math.random(#google_config.api_keys)
local api_key = google_config.api_keys[i]
if api_key then
url = url.."&key="..api_key
end
end
local res, code = http.request(url)
if code ~= 200 then
print("HTTP Error code:", code)
return nil
end
local google = json:decode(res)
return google
end
-- Returns only the useful google data to save on cache
local function simple_google_table(google)
local new_table = {}
new_table.responseData = {}
new_table.responseDetails = google.responseDetails
new_table.responseStatus = google.responseStatus
new_table.responseData.results = {}
local results = google.responseData.results
for k,result in pairs(results) do
new_table.responseData.results[k] = {}
new_table.responseData.results[k].unescapedUrl = result.unescapedUrl
new_table.responseData.results[k].url = result.url
end
return new_table
end
local function save_to_cache(query, data)
-- Saves result on cache
if string.len(query) <= 7 then
local text_b64 = mime.b64(query)
if not cache[text_b64] then
local simple_google = simple_google_table(data)
cache[text_b64] = simple_google
end
end
end
local function process_google_data(google, receiver, query)
if google.responseStatus == 403 then
local text = 'ERROR: Reached maximum searches per day'
send_msg(receiver, text, ok_cb, false)
elseif google.responseStatus == 200 then
local data = google.responseData
if not data or not data.results or #data.results == 0 then
local text = 'Image not found.'
send_msg(receiver, text, ok_cb, false)
return false
end
-- Random image from table
local i = math.random(#data.results)
local url = data.results[i].unescapedUrl or data.results[i].url
local old_timeout = http.TIMEOUT or 10
http.TIMEOUT = 5
send_photo_from_url(receiver, url)
http.TIMEOUT = old_timeout
save_to_cache(query, google)
else
local text = 'ERROR!'
send_msg(receiver, text, ok_cb, false)
end
end
function run(msg, matches)
local receiver = get_receiver(msg)
local text = matches[1]
local text_b64 = mime.b64(text)
local cached = cache[text_b64]
if cached then
process_google_data(cached, receiver, text)
else
local data = get_google_data(text)
process_google_data(data, receiver, text)
end
end
return {
description = "Search image with Google API and sends it.",
usage = "!img [term]: Random search an image with Google API.",
patterns = {
"^!img (.*)$"
},
run = run
}
end
| gpl-2.0 |
gedads/Neodynamis | scripts/zones/Metalworks/npcs/High_Bear.lua | 3 | 1884 | -----------------------------------
-- Area: Metalworks
-- NPC: High Bear
-- Type: Quest Giver
-- @zone 237
-- !pos 25.231 -14.999 4.552
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/globals/titles");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local BeaSmog = player:getQuestStatus(BASTOK,BEADEAUX_SMOG);
local keyitem = player:hasKeyItem(CORRUPTED_DIRT);
if (BeaSmog == QUEST_AVAILABLE and player:getFameLevel(BASTOK) >= 4) then
player:startEvent(0x02DB);
elseif (BeaSmog == QUEST_ACCEPTED and keyitem == false or BeaSmog == QUEST_COMPLETED) then
player:startEvent(0x02da);
elseif (BeaSmog == QUEST_ACCEPTED and keyitem == true) then
player:startEvent(0x02dc);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x2DB) then
player:addQuest(BASTOK,BEADEAUX_SMOG);
elseif (csid == 0x2dc) then
player:addFame(BASTOK,30);
player:delKeyItem(CORRUPTED_DIRT);
player:addItem(17284,1);
player:messageSpecial(QUEST_COMPLETED);
player:messageSpecial(ITEM_OBTAINED,17284);
player:completeQuest(BASTOK,BEADEAUX_SMOG);
player:setTitle(BEADEAUX_SURVEYOR);
end
end; | gpl-3.0 |
starlightknight/darkstar | scripts/zones/Gustav_Tunnel/npcs/qm2.lua | 9 | 1354 | -----------------------------------
-- Area: Gustav tunnel
-- NPC: qm2 (???)
-- Note: Part of mission "The Salt of the Earth"
-- !pos -130 1.256 252.696 212
-----------------------------------
local ID = require("scripts/zones/Gustav_Tunnel/IDs");
require("scripts/globals/keyitems");
require("scripts/globals/missions");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local basty = player:getCurrentMission(BASTOK);
local soteStat = player:getCharVar("BASTOK91");
local anyPlasmsAlive = false;
for i = ID.mob.GIGAPLASM, ID.mob.GIGAPLASM + 14 do
if (GetMobByID(i):isAlive()) then
anyPlasmsAlive = true;
break;
end
end
if (basty == dsp.mission.id.bastok.THE_SALT_OF_THE_EARTH and soteStat == 2 and not anyPlasmsAlive) then
SpawnMob(ID.mob.GIGAPLASM):updateClaim(player);
elseif (basty == dsp.mission.id.bastok.THE_SALT_OF_THE_EARTH and soteStat == 3 and not player:hasKeyItem(dsp.ki.MIRACLESALT)) then
player:addKeyItem(dsp.ki.MIRACLESALT);
player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.MIRACLESALT);
else
player:messageSpecial(ID.text.NOTHING_OUT_OF_ORDINARY);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
end;
| gpl-3.0 |
gedads/Neodynamis | scripts/globals/weaponskills/gust_slash.lua | 23 | 1283 | -----------------------------------
-- Gust Slash
-- Dagger weapon skill
-- Skill level: 40
-- Deals wind elemental damage. Damage varies with TP.
-- Will not stack with Sneak Attack.
-- Aligned with the Breeze Gorget.
-- Aligned with the Breeze Belt.
-- Element: Wind
-- Modifiers: DEX:20% ; INT:20%
-- 100%TP 200%TP 300%TP
-- 1.00 2.00 2.50
-----------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)
local params = {};
params.ftp100 = 1; params.ftp200 = 2; params.ftp300 = 2.5;
params.str_wsc = 0.0; params.dex_wsc = 0.2; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.2; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.ele = ELE_WIND;
params.skill = SKILL_DAG;
params.includemab = true;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.dex_wsc = 0.4; params.int_wsc = 0.4;
end
local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, wsID, tp, primary, action, params);
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
ironjade/DevStack | LanCom/DesignPattern/LUA/OpenScatterTable.lua | 1 | 6208 | #!/usr/local/bin/lua
--[[
Copyright (c) 2004 by Bruno R. Preiss, P.Eng.
$Author: brpreiss $
$Date: 2004/12/05 14:47:20 $
$RCSfile: OpenScatterTable.lua,v $
$Revision: 1.4 $
$Id: OpenScatterTable.lua,v 1.4 2004/12/05 14:47:20 brpreiss Exp $
--]]
require "HashTable"
require "Array"
--{
-- Open scatter table implemented using an array.
OpenScatterTable = Class.new("OpenScatterTable", HashTable)
-- Entry state is empty.
OpenScatterTable.EMPTY = 0
-- Entry state is occupied.
OpenScatterTable.OCCUPIED = 1
-- Entry state is deleted.
OpenScatterTable.DELETED = 2
-- An entry in an open scatter table.
OpenScatterTable.Entry = Class.new("OpenScatterTable.Entry")
-- Constructs an entry in an open scatter table
-- with the given state and object.
-- @param state The state of the entry.
-- @param obj An object.
function OpenScatterTable.Entry.methods:initialize(state, obj)
OpenScatterTable.Entry.super(self)
self.state = state
self.obj = obj
end
-- The state of this entry.
OpenScatterTable.Entry:attr_accessor("state")
-- The object.
OpenScatterTable.Entry:attr_accessor("obj")
--}>a
--{
-- Constructs an open scatter table with the given size.
-- @param length The length of the array.
function OpenScatterTable.methods:initialize(length)
OpenScatterTable.super(self)
self.array = Array.new(length)
for i = 0, length - 1 do
self.array[i] = OpenScatterTable.Entry.new(
OpenScatterTable.EMPTY, nil)
end
end
-- The length of the array.
function OpenScatterTable.methods:get_length()
return self.array:get_length()
end
-- Purges this hash table.
function OpenScatterTable.methods:purge()
for i = 0, self:get_length() - 1 do
self.array[i] = OpenScatterTable.Entry.new(
OpenScatterTable.EMPTY, nil)
end
self.count = 0
end
--}>b
--{
-- The probing sequence function.
-- @param i The probe number.
function OpenScatterTable.methods:c(i)
return i
end
-- Returns the index of an unoccupied entry
-- where the given object may be inserted.
-- The state of an unoccupied entry is either EMPTY or DELETED.
-- @param obj The object to be inserted.
function OpenScatterTable.methods:findUnoccupied(obj)
local hash = self:h(obj)
for i = 0, self:get_length() - 1 do
local probe =
math.mod(hash + self:c(i), self:get_length())
if self.array[probe].state ~=
OpenScatterTable.OCCUPIED then
return probe
end
end
error "ContainerFull"
end
-- Inserts the given object into this hash table.
-- @param obj An object.
function OpenScatterTable.methods:insert(obj)
if self.count == self:get_length() then
error "ContainerFull"
end
local offset = self:findUnoccupied(obj)
self.array[offset] = OpenScatterTable.Entry.new(
OpenScatterTable.OCCUPIED, obj)
self.count = self.count + 1
end
--}>c
--{
-- Returns the index of the entry that contain an object
-- that equals the given object.
-- @param obj An object.
function OpenScatterTable.methods:findMatch(obj)
local hash = self:h(obj)
for i = 0, self:get_length() do
probe = math.mod(hash + self:c(i), self:get_length())
if self.array[probe].state ==
OpenScatterTable.EMPTY then
break
end
if self.array[probe].state ==
OpenScatterTable.OCCUPIED and
self.array[probe].obj == obj then
return probe
end
end
return -1
end
-- Returns the object in this hash table
-- that equals the given object.
-- @param obj An object.
function OpenScatterTable.methods:find(obj)
local offset = self:findMatch(obj)
if offset >= 0 then
return self.array[offset].obj
else
return nil
end
end
--}>d
--{
-- Withdraws the given object from this hash table.
-- @param obj The object to withdraw.
function OpenScatterTable.methods:withdraw(obj)
if self.count == 0 then
error "ContainerEmpty"
end
local offset = self:findInstance(obj)
if offset < 0 then
error "ArgumentError"
end
self.array[offset] = OpenScatterTable.Entry.new(
OpenScatterTable.DELETED, nil)
self.count = self.count - 1
end
--}>e
-- Returns the index of the entry that contains the given object instance.
-- @param obj An object.
function OpenScatterTable.methods:findInstance(obj)
local hash = self:h(obj)
for i = 0, self:get_length() do
local probe =
math.mod(hash + self:c(i), self:get_length())
if self.array[probe].state ==
OpenScatterTable.EMPTY then
break
end
if self.array[probe].state ==
OpenScatterTable.OCCUPIED and
self.array[probe].obj:is(obj) then
return probe
end
end
return -1
end
-- True if this hash table is full.
function OpenScatterTable.methods:is_full()
return self.count == self:get_length()
end
-- Class the given visitor function for each object in this open scatter table.
-- @param visitor A visitor function.
function OpenScatterTable.methods:each(visitor)
for i = 0, self:get_length() - 1 do
if self.array[i].state == OpenScatterTable.OCCUPIED then
visitor(self.array[i].obj)
end
end
end
-- Returns an iterator that enumerates
-- the object contained in an open scatter table.
function OpenScatterTable.methods:iter()
local position = 0 -- Iterator state.
while position < self.array:get_length() do
if self.array[position].state ==
OpenScatterTable.OCCUPIED then
break
end
position = position + 1
end
return
function()
local result = nil
if position < self.array:get_length() then
result = self.array[position].obj
position = position + 1
while position < self.array:get_length() do
if self.array[position].state ==
OpenScatterTable.OCCUPIED then
break
end
position = position + 1
end
end
return result
end
end
-- True if the given object is in this hash table.
-- @param obj An object.
function OpenScatterTable.methods:contains(obj)
return self:findInstance(obj) >= 0
end
-- OpenScatterTable test program.
-- @param arg Command-line arguments.
function OpenScatterTable.main(arg)
print "OpenScatterTable test program."
local hashTable = OpenScatterTable.new(57)
print(hashTable)
HashTable.test(hashTable)
return 0
end
if _REQUIREDNAME == nil then
os.exit( OpenScatterTable.main(arg) )
end
| apache-2.0 |
starlightknight/darkstar | scripts/globals/items/pepperoni_pizza_+1.lua | 11 | 1264 | -----------------------------------------
-- ID: 5698
-- Item: pepperoni_pizza_+1
-- Food Effect: 4 hours, all Races
-----------------------------------------
-- HP +35
-- Strength 2
-- Accuracy 9% (caps @ 11)
-- Attack 10% (caps @ 16)
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,14400,5698)
end
function onEffectGain(target,effect)
target:addMod(dsp.mod.HP, 35)
target:addMod(dsp.mod.STR, 2)
target:addMod(dsp.mod.FOOD_ATTP, 10)
target:addMod(dsp.mod.FOOD_ATT_CAP, 16)
target:addMod(dsp.mod.FOOD_ACCP, 9)
target:addMod(dsp.mod.FOOD_ACC_CAP, 11)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.HP, 35)
target:delMod(dsp.mod.STR, 2)
target:delMod(dsp.mod.FOOD_ATTP, 10)
target:delMod(dsp.mod.FOOD_ATT_CAP, 16)
target:delMod(dsp.mod.FOOD_ACCP, 9)
target:delMod(dsp.mod.FOOD_ACC_CAP, 11)
end
| gpl-3.0 |
starlightknight/darkstar | scripts/zones/Outer_Horutoto_Ruins/IDs.lua | 9 | 2791 | -----------------------------------
-- Area: Outer_Horutoto_Ruins
-----------------------------------
require("scripts/globals/zone")
-----------------------------------
zones = zones or {}
zones[dsp.zone.OUTER_HORUTOTO_RUINS] =
{
text =
{
ORB_ALREADY_PLACED = 0, -- A dark Mana Orb is already placed here.
CONQUEST_BASE = 15, -- Tallying conquest results...
DEVICE_NOT_WORKING = 188, -- The device is not working.
SYS_OVERLOAD = 197, -- Warning! Sys...verload! Enterin...fety mode. ID eras...d.
YOU_LOST_THE = 202, -- You lost the <item>.
ITEM_CANNOT_BE_OBTAINED = 6587, -- You cannot obtain the <item>. Come back after sorting your inventory.
ITEM_OBTAINED = 6593, -- Obtained: <item>.
GIL_OBTAINED = 6594, -- Obtained <number> gil.
KEYITEM_OBTAINED = 6596, -- Obtained key item: <keyitem>.
GEOMAGNETRON_ATTUNED = 7215, -- Your <keyitem> has been attuned to a geomagnetic fount in the corresponding locale.
DOOR_FIRMLY_SHUT = 7254, -- The door is firmly shut.
ALL_G_ORBS_ENERGIZED = 7257, -- The six Mana Orbs have been successfully energized with magic!
CHEST_UNLOCKED = 7280, -- You unlock the chest!
PLAYER_OBTAINS_ITEM = 8257, -- <name> obtains <item>!
UNABLE_TO_OBTAIN_ITEM = 8258, -- You were unable to obtain the item.
PLAYER_OBTAINS_TEMP_ITEM = 8259, -- <name> obtains the temporary item: <item>!
ALREADY_POSSESS_TEMP = 8260, -- You already possess that temporary item.
NO_COMBINATION = 8265, -- You were unable to enter a combination.
REGIME_REGISTERED = 10343, -- New training regime registered!
},
mob =
{
DESMODONT_PH =
{
[17571868] = 17571870,
},
AH_PUCH_PH =
{
[17571893] = 17571903, -- -418,-1,629
[17571894] = 17571903, -- -419,-1,570
[17571895] = 17571903, -- -419,-1,581
[17571896] = 17571903, -- -418,-1,590
[17571897] = 17571903, -- -418,-1,597
[17571898] = 17571903, -- -417,-1,640
[17571899] = 17571903, -- -419,-1,615
[17571900] = 17571903, -- -417,-1,661
},
BALLOON_NM_OFFSET = 17572141,
FULL_MOON_FOUNTAIN_OFFSET = 17572197,
JESTER_WHO_D_BE_KING_OFFSET = 17572201,
APPARATUS_ELEMENTAL = 17572203,
},
npc =
{
CASKET_BASE = 17572223,
GATE_MAGICAL_GIZMO = 17572248,
TREASURE_CHEST = 17572290,
},
}
return zones[dsp.zone.OUTER_HORUTOTO_RUINS] | gpl-3.0 |
hades2013/openwrt-mtk | package/ralink/ui/luci-mtk/src/applications/luci-watchcat/luasrc/model/cbi/watchcat/watchcat.lua | 30 | 2105 | --[[
LuCI - Lua Configuration Interface
Copyright 2012 Christian Gagneraud <chris@techworks.ie>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
m = Map("system",
translate("Watchcat"),
translate("Watchcat allows configuring a periodic reboot when the " ..
"Internet connection has been lost for a certain period of time."
))
s = m:section(TypedSection, "watchcat")
s.anonymous = true
s.addremove = true
mode = s:option(ListValue, "mode",
translate("Operating mode"))
mode.default = "allways"
mode:value("ping", "Reboot on internet connection lost")
mode:value("allways", "Periodic reboot")
forcedelay = s:option(Value, "forcedelay",
translate("Forced reboot delay"),
translate("When rebooting the system, the watchcat will trigger a soft reboot. " ..
"Entering a non zero value here will trigger a delayed hard reboot " ..
"if the soft reboot fails. Enter a number of seconds to enable, " ..
"use 0 to disable"))
forcedelay.datatype = "uinteger"
forcedelay.default = "0"
period = s:option(Value, "period",
translate("Period"),
translate("In periodic mode, it defines the reboot period. " ..
"In internet mode, it defines the longest period of " ..
"time without internet access before a reboot is engaged." ..
"Default unit is seconds, you can use the " ..
"suffix 'm' for minutes, 'h' for hours or 'd' " ..
"for days"))
pinghost = s:option(Value, "pinghost",
translate("Ping host"),
translate("Host address to ping"))
pinghost.datatype = "host"
pinghost.default = "8.8.8.8"
pinghost:depends({mode="ping"})
pingperiod = s:option(Value, "pingperiod",
translate("Ping period"),
translate("How often to check internet connection. " ..
"Default unit is seconds, you can you use the " ..
"suffix 'm' for minutes, 'h' for hours or 'd' " ..
"for days"))
pingperiod:depends({mode="ping"})
return m
| gpl-2.0 |
gedads/Neodynamis | scripts/zones/Bastok_Markets/npcs/Lamepaue.lua | 3 | 11031 | -----------------------------------
-- Area: Bastok Markets
-- NPC: Lamepaue
-- Type: Past Event Watcher
-- !pos -172.136 -5 -69.632 235
-----------------------------------
package.loaded["scripts/zones/Bastok_Markets/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Bastok_Markets/TextIDs");
require("scripts/globals/quests");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
-- Bastok Missions.
local BastokMissions = 0xFFFFFFFE;
if (player:hasCompletedMission (BASTOK,FETICHISM)) then
BastokMissions = BastokMissions - 2; -- Fetichism.
end
if (player:hasCompletedMission (BASTOK,TO_THE_FORSAKEN_MINES)) then
BastokMissions = BastokMissions - 4; -- To the Forsaken Mines.
end
-- Bastok Quests.
local BastokQuests = 0xFFFFFFFE;
if (player:hasCompleteQuest(BASTOK,THE_RETURN_OF_THE_ADVENTURER)) then
BastokQuests = BastokQuests - 2; -- The Return of the Adventurer
end
-- *Need the correct csid
-- if (player:hasCompleteQuest(BASTOK,THE_FIRST_MEETING)) then
-- BastokQuests = BastokQuests - 4; -- The First Meeting
-- end
if (player:hasCompleteQuest(BASTOK,WISH_UPON_A_STAR)) then
BastokQuests = BastokQuests - 8; -- Wish Upon a Star (pt.1)
BastokQuests = BastokQuests - 16; -- Wish Upon a Star (pt.2)
BastokQuests = BastokQuests - 32; -- Wish Upon a Star (pt.3)
end
-- *Need the correct csid/parameters
-- if (player:hasCompleteQuest(BASTOK,ALL_BY_MYSELF)) then
-- BastokQuests = BastokQuests - 64; -- All by Myself
-- end
if (player:hasCompleteQuest(BASTOK,ACHIEVING_TRUE_POWER)) then
BastokQuests = BastokQuests - 128; -- Achieving True Power
end
if (player:hasCompleteQuest(BASTOK,TOO_MANY_CHEFS)) then
BastokQuests = BastokQuests - 512; -- Too Many Chefs
end
if (player:hasCompleteQuest(BASTOK,A_PROPER_BURIAL)) then
BastokQuests = BastokQuests - 1024; -- A Proper Burial (pt.1)
BastokQuests = BastokQuests - 2048; -- A Proper Burial (pt.2)
BastokQuests = BastokQuests - 4096; -- A Proper Burial (pt.3)
BastokQuests = BastokQuests - 8192; -- A Proper Burial (pt.4)
BastokQuests = BastokQuests - 16384; -- A Proper Burial (pt.5)
BastokQuests = BastokQuests - 32768; -- A Proper Burial (pt.6)
end
-- Other Quests.
local OtherQuests = 0xFFFFFFFE;
if (player:hasCompleteQuest(JEUNO,BEAT_AROUND_THE_BUSHIN)) then
OtherQuests = OtherQuests - 2; -- Beat Around the Bushin
end
if (player:hasCompleteQuest(OTHER_AREAS,CONFESSIONS_OF_A_BELLMAKER)) then
OtherQuests = OtherQuests - 4; -- Confessions of a Bellmaker
end
if (player:hasCompleteQuest(OTHER_AREAS,PICTURE_PERFECT)) then
OtherQuests = OtherQuests - 8; -- Picture Perfect (pt.1)
OtherQuests = OtherQuests - 16; -- Picture Perfect (pt.2)
OtherQuests = OtherQuests - 32; -- Picture Perfect (pt.3)
OtherQuests = OtherQuests - 64; -- Picture Perfect (pt.4)
end
if (player:hasCompleteQuest(AHT_URHGAN,NO_STRINGS_ATTACHED)) then
OtherQuests = OtherQuests - 128; -- No Strings Attached
end
if (player:hasCompleteQuest(AHT_URHGAN,PUPPETMASTER_BLUES)) then
OtherQuests = OtherQuests - 256; -- Puppetmaster Blues (pt.1)
OtherQuests = OtherQuests - 512; -- Puppetmaster Blues (pt.2)
end
if (player:hasCompleteQuest(JEUNO,COMEBACK_QUEEN)) then
OtherQuests = OtherQuests - 1024; -- Comeback Queen
end
-- *This quest,as of the time this script was written,is not yet defined in the Darkstar Project.
-- if (player:hasCompleteQuest(**Unknown**,DANCER_ATTIRE)) then
-- OtherQuests = OtherQuests - 2048; -- Dancer Attire (pt.1)
-- OtherQuests = OtherQuests - 4096; -- Dancer Attire (pt.2)
-- end
if (player:hasCompleteQuest(CRYSTAL_WAR,DRAFTED_BY_THE_DUCHY)) then
OtherQuests = OtherQuests - 8192; -- Drafted by the Duchy
end
if (player:hasCompleteQuest(CRYSTAL_WAR,BATTLE_ON_A_NEW_FRONT)) then
OtherQuests = OtherQuests - 16384; -- Battle on a New Front
end
if (player:hasCompleteQuest(CRYSTAL_WAR,VOIDWALKER_OP_126)) then
OtherQuests = OtherQuests - 32768; -- VW Op. #126: Qufim Incursion
end
-- *This quest,as of the time this script was written,is not yet defined in the Darkstar Project.
-- if (player:hasCompleteQuest(**Unknown**,RECORDS_OF_EMINENCE)) then
-- OtherQuests = OtherQuests - 65536; -- Records of Eminence
-- end
-- *This quest,as of the time this script was written,is not yet defined in the Darkstar Project.
-- if (player:hasCompleteQuest(**Unknown**,TRUST_MUMOR)) then
-- OtherQuests = OtherQuests - 131072; -- Trust (Mumor)
-- end
-- *This quest,as of the time this script was written,is not yet defined in the Darkstar Project.
-- if (player:hasCompleteQuest(**Unknown**,UNITY_CONCORD)) then
-- OtherQuests = OtherQuests - 262144; -- Unity Concord (pt.1)
-- OtherQuests = OtherQuests - 524288; -- Unity Concord (pt.2)
-- end
-- Seekers of Adoulin
local SeekersOfAdoulin = 0xFFFFFFFE;
-- *Need the correct csid
-- if (player:hasCompletedMission (SOA,RUMORS_FROM_THE_WEST)) then
-- SeekersOfAdoulin = SeekersOfAdoulin - 2; -- Rumors from the West
-- end
-- Determine if any cutscenes are available for the player.
local gil = player:getGil();
if (BastokMissions == 0xFFFFFFFE and
BastokQuests == 0xFFFFFFFE and
OtherQuests == 0xFFFFFFFE and
SeekersOfAdoulin == 0xFFFFFFFE)
then -- Player has no cutscenes available to be viewed.
gil = 0; -- Setting gil to a value less than 10(cost) will trigger the appropriate response from this npc.
end
player:startEvent(0x0146,BastokMissions,BastokQuests,OtherQuests,SeekersOfAdoulin,0xFFFFFFFE,0xFFFFFFFE,10,gil);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf ("CSID: %u",csid);
-- printf ("RESULT: %u",option);
if (player:delGil(10) == false) then
player:setLocalVar("Lamepaue_PlayCutscene", 2) ; -- Cancel the cutscene.
player:updateEvent(0);
else
player:setLocalVar("Lamepaue_PlayCutscene", 1)
end
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf ("CSID: %u",csid);
-- printf ("RESULT: %u",option);
if (player:getLocalVar("Lamepaue_PlayCutscene") < 2) then
if (option == 1) then -- Fetichism.
player:startEvent(0x03F0);
elseif (option == 2) then -- To the Forsaken Mines.
player:startEvent(0x03F2);
elseif (option == 33) then -- The Return of the Adventurer
player:startEvent(0x00F3);
-- elseif (option == 34) then -- The First Meeting
-- player:startEvent(CSID);
elseif (option == 35) then -- Wish Upon a Star (pt.1)
player:startEvent(0x0149);
elseif (option == 36) then -- Wish Upon a Star (pt.2)
player:startEvent(0x014C);
elseif (option == 37) then -- Wish Upon a Star (pt.3)
player:startEvent(0x014E);
-- elseif (option == 38) then -- All by Myself
-- player:startEvent(0x00B9);
elseif (option == 39) then -- Achieving True Power
player:startEvent(0x01B9);
elseif (option == 40) then -- Too Many Chefs
player:startEvent(0x019B);
elseif (option == 41) then -- A Proper Burial (pt.1)
player:startEvent(0x01DB);
elseif (option == 42) then -- A Proper Burial (pt.2)
player:startEvent(0x01DD);
elseif (option == 43) then -- A Proper Burial (pt.3)
player:startEvent(0x01DF);
elseif (option == 44) then -- A Proper Burial (pt.4)
player:startEvent(0x01E1);
elseif (option == 45) then -- A Proper Burial (pt.5)
player:startEvent(0x01E3);
elseif (option == 46) then -- A Proper Burial (pt.6)
player:startEvent(0x01E5);
elseif (option == 65) then -- Beat Around the Bushin
player:startEvent(0x0156);
elseif (option == 66) then -- Confessions of a Bellmaker
player:startEvent(0x0192);
-- Picture Perfect cutscenes need to be verified.
elseif (option == 67) then -- Picture Perfect (pt.1)
player:startEvent(0x0193);
elseif (option == 68) then -- Picture Perfect (pt.2)
player:startEvent(0x0194);
elseif (option == 69) then -- Picture Perfect (pt.3)
player:startEvent(0x0195);
elseif (option == 70) then -- Picture Perfect (pt.4)
player:startEvent(0x0196);
elseif (option == 71) then -- No Strings Attached
player:startEvent(0x01B2);
elseif (option == 72) then -- Puppetmaster Blues (pt.1)
player:startEvent(0x01B5);
elseif (option == 73) then -- Puppetmaster Blues (pt.2)
player:startEvent(0x01B7);
elseif (option == 74) then -- Comeback Queen
player:startEvent(0x01EA);
-- elseif (option == 75) then -- Dancer Attire (pt.1)
-- player:startEvent(CSID);
-- elseif (option == 76) then -- Dancer Attire (pt.2)
-- player:startEvent(CSID);
-- Drafted by the Duchy and Battle on a New Front cutscenes need to be verified,ids may need to be changed or have additional parameters.
elseif (option == 77) then -- Drafted by the Duchy
player:startEvent(0x0012);
elseif (option == 78) then -- Battle on a New Front
player:startEvent(0x000C);
elseif (option == 79) then -- VW Op. #126: Qufim Incursion
player:startEvent(0x0102);
-- elseif (option == 80) then -- Records of Eminence
-- player:startEvent(CSID);
-- elseif (option == 81) then -- Trust (Mumor)
-- player:startEvent(CSID);
-- elseif (option == 82) then -- Unity Concord (pt.1)
-- player:startEvent(CSID);
-- elseif (option == 83) then -- Unity Concord (pt.2)
-- player:startEvent(CSID);
-- elseif (option == 129) then -- Rumors from the West
-- player:startEvent(CSID);
end
end
player:setLocalVar("Lamepaue_PlayCutscene", 0)
end;
| gpl-3.0 |
pedro-andrade-inpe/terrame | test/packages/onerror/tests/alternative/Utils.lua | 3 | 4120 | -------------------------------------------------------------------------------------------
-- TerraME - a software platform for multiple scale spatially-explicit dynamic modeling.
-- Copyright (C) 2001-2014 INPE and TerraLAB/UFOP.
--
-- This code is part of the TerraME framework.
-- This framework is free software; you can redistribute it and/or
-- modify it under the terms of the GNU Lesser General Public
-- License as published by the Free Software Foundation; either
-- version 2.1 of the License, or (at your option) any later version.
--
-- You should have received a copy of the GNU Lesser General Public
-- License along with this library.
--
-- The authors reassure the license terms regarding the warranties.
-- They specifically disclaim any warranties, including, but not limited to,
-- the implied warranties of merchantability and fitness for a particular purpose.
-- The framework provided hereunder is on an "as is" basis, and the authors have no
-- obligation to provide maintenance, support, updates, enhancements, or modifications.
-- In no event shall INPE and TerraLAB / UFOP be held liable to any party for direct,
-- indirect, special, incidental, or consequential damages arising out of the use
-- of this library and its documentation.
--
-- Authors: Tiago Garcia de Senna Carneiro (tiago@dpi.inpe.br)
-- Pedro R. Andrade (pedro.andrade@inpe.br)
-------------------------------------------------------------------------------------------
return{
belong2 = function(unitTest)
local error_func = function()
belong2("2", "2")
end
unitTest:assertError(error_func, incompatibleTypeMsg(2, "table", "2"))
end,
call2 = function(unitTest)
local error_func = function()
call2(Cell{}, "sum")
end
unitTest:assertError(error_func, "Function 'sum' does not exist.")
end,
getExtension2 = function(unitTest)
local error_func = function()
getExtension2(2)
end
unitTest:assertError(error_func, incompatibleTypeMsg(1, "string", 2))
end,
getn2 = function(unitTest)
local error_func = function()
getn2("2")
end
unitTest:assertError(error_func, incompatibleTypeMsg(1, "table", "2"))
end,
greaterByAttribute = function(unitTest)
local error_func = function()
local gt = greaterByAttribute(2)
end
unitTest:assertError(error_func, incompatibleTypeMsg(1, "string", 2))
error_func = function()
local gt = greaterByAttribute("cover", "==")
end
unitTest:assertError(error_func, incompatibleValueMsg(2, "<, >, <=, or >=", "=="))
end,
greaterByCoord2 = function(unitTest)
local error_func = function()
local gt = greaterByCoord2("==")
end
unitTest:assertError(error_func, incompatibleValueMsg(1, "<, >, <=, or >=", "=="))
end,
round2 = function(unitTest)
local error_func = function()
x = round2("a")
end
unitTest:assertError(error_func, incompatibleTypeMsg(1, "number", "a"))
error_func = function()
x = round2(2.5, "a")
end
unitTest:assertError(error_func, incompatibleTypeMsg(2, "number", "a"))
end,
switch2 = function(unitTest)
local error_func = function()
switch2("aaaab")
end
unitTest:assertError(error_func, incompatibleTypeMsg(1, "table", "aaaab"))
error_func = function()
switch2({}, 2)
end
unitTest:assertError(error_func, incompatibleTypeMsg(2, "string", 2))
error_func = function()
local data = {att = "abd"}
switch2(data, "att"):caseof{
abc = function() end
}
end
unitTest:assertError(error_func, switchInvalidArgumentSuggestionMsg("abd", "att", "abc"))
local options = {
xxx = true
}
error_func = function()
local data = {att = "abd"}
switch2(data, "att"):caseof{
xxx = function() end
}
end
unitTest:assertError(error_func, switchInvalidArgumentMsg("abd", "att", options))
error_func = function()
local data = {att = "abd"}
switch2(data, "att"):caseof(2)
end
unitTest:assertError(error_func, namedArgumentsMsg())
error_func = function()
local data = {att = "abd"}
switch2(data, "att"):caseof{
abd = 2
}
end
unitTest:assertError(error_func, "Case 'abd' should be a function, got number.")
end
}
| lgpl-3.0 |
telergybot/zspam | plugins/webshot.lua | 919 | 1473 | local helpers = require "OAuth.helpers"
local base = 'https://screenshotmachine.com/'
local url = base .. 'processor.php'
local function get_webshot_url(param)
local response_body = {}
local request_constructor = {
url = url,
method = "GET",
sink = ltn12.sink.table(response_body),
headers = {
referer = base,
dnt = "1",
origin = base,
["User-Agent"] = "Mozilla/5.0 (Windows NT 6.2; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/41.0.2272.101 Safari/537.36"
},
redirect = false
}
local arguments = {
urlparam = param,
size = "FULL"
}
request_constructor.url = url .. "?" .. helpers.url_encode_arguments(arguments)
local ok, response_code, response_headers, response_status_line = https.request(request_constructor)
if not ok or response_code ~= 200 then
return nil
end
local response = table.concat(response_body)
return string.match(response, "href='(.-)'")
end
local function run(msg, matches)
local find = get_webshot_url(matches[1])
if find then
local imgurl = base .. find
local receiver = get_receiver(msg)
send_photo_from_url(receiver, imgurl)
end
end
return {
description = "Send an screenshot of a website.",
usage = {
"!webshot [url]: Take an screenshot of the web and send it back to you."
},
patterns = {
"^!webshot (https?://[%w-_%.%?%.:/%+=&]+)$",
},
run = run
}
| gpl-2.0 |
padrinoo1/televagir | plugins/webshot.lua | 919 | 1473 | local helpers = require "OAuth.helpers"
local base = 'https://screenshotmachine.com/'
local url = base .. 'processor.php'
local function get_webshot_url(param)
local response_body = {}
local request_constructor = {
url = url,
method = "GET",
sink = ltn12.sink.table(response_body),
headers = {
referer = base,
dnt = "1",
origin = base,
["User-Agent"] = "Mozilla/5.0 (Windows NT 6.2; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/41.0.2272.101 Safari/537.36"
},
redirect = false
}
local arguments = {
urlparam = param,
size = "FULL"
}
request_constructor.url = url .. "?" .. helpers.url_encode_arguments(arguments)
local ok, response_code, response_headers, response_status_line = https.request(request_constructor)
if not ok or response_code ~= 200 then
return nil
end
local response = table.concat(response_body)
return string.match(response, "href='(.-)'")
end
local function run(msg, matches)
local find = get_webshot_url(matches[1])
if find then
local imgurl = base .. find
local receiver = get_receiver(msg)
send_photo_from_url(receiver, imgurl)
end
end
return {
description = "Send an screenshot of a website.",
usage = {
"!webshot [url]: Take an screenshot of the web and send it back to you."
},
patterns = {
"^!webshot (https?://[%w-_%.%?%.:/%+=&]+)$",
},
run = run
}
| gpl-2.0 |
dani-sj/mahandany | plugins/time.lua | 771 | 2865 | -- Implement a command !time [area] which uses
-- 2 Google APIs to get the desired result:
-- 1. Geocoding to get from area to a lat/long pair
-- 2. Timezone to get the local time in that lat/long location
-- Globals
-- If you have a google api key for the geocoding/timezone api
api_key = nil
base_api = "https://maps.googleapis.com/maps/api"
dateFormat = "%A %d %B - %H:%M:%S"
-- Need the utc time for the google api
function utctime()
return os.time(os.date("!*t"))
end
-- Use the geocoding api to get the lattitude and longitude with accuracy specifier
-- CHECKME: this seems to work without a key??
function get_latlong(area)
local api = base_api .. "/geocode/json?"
local parameters = "address=".. (URL.escape(area) or "")
if api_key ~= nil then
parameters = parameters .. "&key="..api_key
end
-- Do the request
local res, code = https.request(api..parameters)
if code ~=200 then return nil end
local data = json:decode(res)
if (data.status == "ZERO_RESULTS") then
return nil
end
if (data.status == "OK") then
-- Get the data
lat = data.results[1].geometry.location.lat
lng = data.results[1].geometry.location.lng
acc = data.results[1].geometry.location_type
types= data.results[1].types
return lat,lng,acc,types
end
end
-- Use timezone api to get the time in the lat,
-- Note: this needs an API key
function get_time(lat,lng)
local api = base_api .. "/timezone/json?"
-- Get a timestamp (server time is relevant here)
local timestamp = utctime()
local parameters = "location=" ..
URL.escape(lat) .. "," ..
URL.escape(lng) ..
"×tamp="..URL.escape(timestamp)
if api_key ~=nil then
parameters = parameters .. "&key="..api_key
end
local res,code = https.request(api..parameters)
if code ~= 200 then return nil end
local data = json:decode(res)
if (data.status == "ZERO_RESULTS") then
return nil
end
if (data.status == "OK") then
-- Construct what we want
-- The local time in the location is:
-- timestamp + rawOffset + dstOffset
local localTime = timestamp + data.rawOffset + data.dstOffset
return localTime, data.timeZoneId
end
return localTime
end
function getformattedLocalTime(area)
if area == nil then
return "The time in nowhere is never"
end
lat,lng,acc = get_latlong(area)
if lat == nil and lng == nil then
return 'It seems that in "'..area..'" they do not have a concept of time.'
end
local localTime, timeZoneId = get_time(lat,lng)
return "The local time in "..timeZoneId.." is: ".. os.date(dateFormat,localTime)
end
function run(msg, matches)
return getformattedLocalTime(matches[1])
end
return {
description = "Displays the local time in an area",
usage = "!time [area]: Displays the local time in that area",
patterns = {"^!time (.*)$"},
run = run
}
| gpl-2.0 |
hyee/dbcli | db2/db2.lua | 1 | 6190 | local env,java=env,java
local event,packer,cfg,init=env.event.callback,env.packer,env.set,env.init
local set_command,exec_command=env.set_command,env.exec_command
local db2=env.class(env.db_core)
db2.module_list={
"sqlstate",
"snap",
"sql",
"chart",
"ssh",
}
function db2:ctor(isdefault)
self.type="db2"
self.C,self.props={},{}
end
function db2:connect(conn_str)
java.system:setProperty('db2.jcc.charsetDecoderEncoder',3)
local args
local usr,pwd,conn_desc
if type(conn_str)=="table" then
args=conn_str
usr,pwd,conn_desc=conn_str.user,
packer.unpack_str(conn_str.password),
conn_str.url:match("//(.*)$")--..(conn_str.internal_logon and " as "..conn_str.internal_logon or "")
args.password=pwd
conn_str=string.format("%s/%s@%s",usr,pwd,conn_desc)
else
usr,pwd,conn_desc = string.match(conn_str or "","(.*)/(.*)@(.+)")
end
if conn_desc == nil then return exec_command("HELP",{"CONNECT"}) end
conn_desc=conn_desc:gsub('^(/+)','')
local server,port,alt,database=conn_desc:match('^([^:/%^]+)(:?%d*)(%^?[^/]*)/(.+)$')
if database then
if port=="" then port=':50000' end
conn_desc=server..port..'/'..database
local alt_addr,alt_port=alt:gsub('[%s%^]+',''):match('([^:]+)(:*.*)')
else
database=conn_desc
end
self.MAX_CACHE_SIZE=cfg.get('SQLCACHESIZE')
local url, isdba=conn_desc:match('^(.*) as (%w+)$')
url = url or conn_desc
args=args or {user=usr,password=pwd,url="jdbc:db2://"..url,
internal_logon=isdba,
server=server,
database=database,
enableSysplexWLB='true',
enableSeamlessFailover='1',
clientRerouteAlternateServerName=alt_addr,
clientRerouteAlternatePortNumber=alt_addr and (alt_port or port):sub(2)}
self:merge_props(
{driverClassName="com.ibm.db2.jcc.DB2Driver",
retrieveMessagesFromServerOnGetMessage='true',
clientProgramName='SQL Developer',
useCachedCursor=self.MAX_CACHE_SIZE
},args)
self:load_config(url,args)
local prompt=(args.jdbc_alias or url):match('([^:/@]+)$')
if event then event("BEFORE_DB2_CONNECT",self,sql,args,result) end
env.set_title("")
self.super.connect(self,args)
self.conn=java.cast(self.conn,"com.ibm.db2.jcc.DB2Connection")
self.MAX_CACHE_SIZE=cfg.get('SQLCACHESIZE')
local version=self:get_value("select SERVICE_LEVEL FROM TABLE(sysproc.env_get_inst_info())")
table.clear(self.props)
self.props.db_version=version:gsub('DB2',''):match('([%d%.]+)')
self.props.db_user=args.user:upper()
self.props.database=database
self.conn_str=packer.pack_str(conn_str)
prompt=(prompt or database:upper()):match("^([^,%.&]+)")
env.set_prompt(nil,prompt,nil,2)
env.set_title(('%s - User: %s Server: %s Version: DB2(%s)'):format(database,self.props.db_user,server,self.props.db_version))
if event then event("AFTER_DB2_CONNECT",self,sql,args,result) end
print("Database connected.")
end
function db2:exec(sql,...)
local bypass=self:is_internal_call(sql)
local args,prep_params=nil,{}
local is_not_prep=type(sql)~="userdata"
if type(select(1,...) or "")=="table" then
args=select(1,...)
if type(select(2,...) or "")=="table" then prep_params=select(2,...) end
else
args={...}
end
if is_not_prep then sql=event("BEFORE_DB2_EXEC",{self,sql,args}) [2] end
local result=self.super.exec(self,sql,...)
if is_not_prep and not bypass then
event("AFTER_DB2_EXEC",self,sql,args,result)
self.print_feed(sql,result)
end
return result
end
function db2:command_call(sql,...)
local bypass=self:is_internal_call(sql)
local args=type(select(1,...)=="table") and ... or {...}
sql=event("BEFORE_DB2_EXEC",{self,sql,args}) [2]
local result=self.super.exec(self,sql,{args})
if not bypass then event("AFTER_DB2_EXEC",self,sql,args,result) end
self:print_result(result,sql)
end
function db2:admin_cmd(cmd)
env.checkhelp(cmd)
self:command_call('call sysproc.admin_cmd(:1)',cmd or "")
end
function db2:onload()
local default_desc='#DB2 database SQL statement'
local function add_default_sql_stmt(...)
for i=1,select('#',...) do
set_command(self,select(i,...), default_desc,self.command_call,true,1,true)
end
end
add_default_sql_stmt('update','delete','insert','merge','truncate','drop')
add_default_sql_stmt('explain','lock','analyze','grant','revoke','call','select','with')
local conn_help = [[
Connect to db2 database. Usage: conn <user>/<password>@[//]<host>[:<port>][^<alt_purescale_hosts>[:<alt_purescale_ports>] ]/<database>
Example: 1) Connect to local db port 50000 : conn db2admin/db2pwd@localhost/sample
2) Connect to remote db port 60000 : conn db2admin/db2pwd@remote_host:60000/sample
3) Connect to remote PureScale db#1: conn db2admin/db2pwd@192.168.6.1:60000^192.168.6.2,192.168.6.3/sample
4) Connect to remote PureScale db#2: conn db2admin/db2pwd@192.168.6.1:60001^192.168.6.2:60002/sample
]]
set_command(self,{"connect",'conn'}, conn_help,self.connect,false,2)
set_command(self,{"declare","begin"}, default_desc, self.command_call ,self.check_completion,1,true)
set_command(self,"create", default_desc, self.command_call ,self.check_completion,1,true)
set_command(self,"alter" , default_desc, self.command_call ,true,1,true)
for _,k in ipairs{'DESCRIBE','add','AUTOCONFIGURE','BACKUP','LOAD','IMPORT','EXPORT','FORCE','QUIESCE','PRUNE',
'REDISTRIBUTE','RUNSTATS','UNQUIESCE','REWIND','RESET'} do
set_command(self,k, default_desc,self.admin_cmd,true,1,true)
end
set_command(self,'adm', 'Run procedure ADMIN_CMD. Usage: adm <statement>',self.admin_cmd,true,2,true)
--env.event.snoop('ON_SQL_ERROR',self.handle_error,nil,1)
end
function db2:onunload()
env.set_title("")
end
return db2.new() | mit |
starlightknight/darkstar | scripts/globals/weaponskills/quietus.lua | 10 | 1867 | -----------------------------------
-- Quietus
-- Scythe weapon skill
-- Skill Level: N/A
-- Delivers a triple damage attack that ignores target's defense. Amount ignored varies with TP. Redemption: Aftermath.
-- Available only when equipped with Redemption (85)/(90)/(95)/(99) or Penitence +1/+2/+3/Umiliati.
-- Aligned with the Shadow Gorget, Aqua Gorget & Snow Gorget.
-- Aligned with the Shadow Belt, Aqua Belt & Snow Belt.
-- Element: None
-- Modifiers: STR: 60% MND: 60%
-- 100%TP 200%TP 300%TP
-- 3.00 3.00 3.00
-----------------------------------
require("scripts/globals/aftermath")
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/weaponskills")
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)
local params = {}
params.numHits = 1
params.ftp100 = 3.0 params.ftp200 = 3.0 params.ftp300 = 3.0
params.str_wsc = 0.4 params.dex_wsc = 0.0 params.vit_wsc = 0.0 params.agi_wsc = 0.0 params.int_wsc = 0.0 params.mnd_wsc = 0.4 params.chr_wsc = 0.0
params.crit100 = 0.0 params.crit200 = 0.0 params.crit300 = 0.0
params.canCrit = false
params.acc100 = 0.0 params.acc200 = 0.0 params.acc300 = 0.0
params.atk100 = 1; params.atk200 = 1; params.atk300 = 1;
params.ignoresDef = true
params.ignored100 = 0.1
params.ignored200 = 0.3
params.ignored300 = 0.5
if USE_ADOULIN_WEAPON_SKILL_CHANGES then
params.str_wsc = 0.6 params.mnd_wsc = 0.6
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar)
-- Apply aftermath
if damage > 0 then
dsp.aftermath.addStatusEffect(player, tp, dsp.slot.MAIN, dsp.aftermath.type.EMPYREAN)
end
return tpHits, extraHits, criticalHit, damage
end
| gpl-3.0 |
gedads/Neodynamis | scripts/zones/Port_Bastok/npcs/Mine_Konte.lua | 17 | 1124 | -----------------------------------
-- Area: Port Bastok
-- NPC: Mine Konte
-- Involved in Quest: Out of One's Shell
-----------------------------------
require("scripts/globals/quests");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
OutOfOneShell = player:getQuestStatus(BASTOK,OUT_OF_ONE_S_SHELL);
if (OutOfOneShell == QUEST_ACCEPTED and player:getVar("OutOfTheShellZone") == 0) then
player:startEvent(0x0053);
else
player:startEvent(0x002a);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
laino/luakit | lib/lousy/widget/menu.lua | 8 | 8385 | -------------------------------------------------------------
-- @author Mason Larobina <mason.larobina@gmail.com> --
-- @copyright 2010 Mason Larobina --
-------------------------------------------------------------
-- Grab environment we need
local capi = { widget = widget }
local setmetatable = setmetatable
local math = require "math"
local signal = require "lousy.signal"
local type = type
local assert = assert
local ipairs = ipairs
local table = table
local util = require "lousy.util"
local get_theme = require("lousy.theme").get
module "lousy.widget.menu"
local data = setmetatable({}, { __mode = "k" })
function update(menu)
assert(data[menu] and type(menu.widget) == "widget", "invalid menu widget")
-- Get private menu widget data
local d = data[menu]
-- Get theme table
local theme = get_theme()
local fg, bg, font = theme.menu_fg, theme.menu_bg, theme.menu_font
local sfg, sbg = theme.menu_selected_fg, theme.menu_selected_bg
-- Hide widget while re-drawing
menu.widget:hide()
-- Build & populate rows
for i = 1, math.max(d.max_rows, #(d.table)) do
-- Get row
local index = i + d.offset - 1
local row = (i <= d.max_rows) and d.rows[index]
-- Get row widget table
local rw = d.table[i]
-- Make new row
if row and not rw then
-- Row widget struct
rw = {
ebox = capi.widget{type = "eventbox"},
hbox = capi.widget{type = "hbox"},
cols = {},
}
rw.ebox.child = rw.hbox
d.table[i] = rw
-- Add to main vbox
menu.widget:pack(rw.ebox)
-- Remove row
elseif not row and rw then
-- Destroy row columns (label widgets)
for _, l in ipairs(rw.cols) do
rw.hbox:remove(l)
l:destroy()
end
rw.ebox:remove(rw.hbox)
rw.hbox:destroy()
menu.widget:remove(rw.ebox)
rw.ebox:destroy()
d.table[i] = nil
end
-- Populate columns
if row and rw then
-- Match up row data with row widget (for callbacks)
rw.data = row
-- Try to find last off-screen title row and replace with current
if i == 1 and not row.title and d.offset > 1 then
local j = d.offset - 1
while j > 0 do
local r = d.rows[j]
-- Only check rows with same number of columns
if r.ncols ~= row.ncols then break end
-- Check if title row
if r.title then
row, index = r, j
break
end
j = j - 1
end
end
-- Is this the selected row?
selected = not row.title and index == d.cursor
-- Set row bg
local rbg
if row.title then
rbg = (row.bg or theme.menu_title_bg) or bg
else
rbg = (selected and (row.selected_bg or sbg)) or row.bg or bg
end
if rw.ebox.bg ~= rbg then rw.ebox.bg = rbg end
for c = 1, math.max(row.ncols, #(rw.cols)) do
-- Get column text
local text = row[c]
text = (type(text) == "function" and text(row)) or text
-- Get table cell
local cell = rw.cols[c]
-- Make new row column widget
if text and not cell then
cell = capi.widget{type = "label"}
rw.hbox:pack(cell, { expand = true, fill = true })
rw.cols[c] = cell
cell.font = font
cell.width = 1
-- Remove row column widget
elseif not text and cell then
rw.hbox:remove(cell)
rw.cols[c] = nil
cell:destroy()
end
-- Set cell props
if text and cell and row.title then
cell.text = text
local fg = row.fg or (c == 1 and theme.menu_primary_title_fg or theme.menu_secondary_title_fg) or fg
if cell.fg ~= fg then cell.fg = fg end
elseif text and cell then
cell.text = text
local fg = (selected and (row.selected_fg or sfg)) or row.fg or fg
if cell.fg ~= fg then cell.fg = fg end
end
end
end
end
-- Show widget
menu.widget:show()
end
function build(menu, rows)
assert(data[menu] and type(menu.widget) == "widget", "invalid menu widget")
-- Get private menu widget data
local d = data[menu]
-- Check rows
for i, row in ipairs(rows) do
assert(type(row) == "table", "invalid row in rows table")
assert(#row >= 1, "empty row")
row.ncols = #row
end
d.rows = rows
d.nrows = #rows
-- Initial positions
d.cursor = 0
d.offset = 1
update(menu)
end
local function calc_offset(menu)
local d = data[menu]
if d.cursor < 1 then
return
elseif d.cursor <= d.offset then
d.offset = math.max(d.cursor - 1, 1)
elseif d.cursor > (d.offset + d.max_rows - 1) then
d.offset = math.max(d.cursor - d.max_rows + 1, 1)
end
end
function move_up(menu)
assert(data[menu] and type(menu.widget) == "widget", "invalid menu widget")
-- Get private menu widget data
local d = data[menu]
-- Move cursor
if not d.cursor or d.cursor < 1 then
d.cursor = d.nrows
else
d.cursor = d.cursor - 1
end
-- Get next non-title row (you can't select titles)
while d.cursor > 0 and d.cursor <= d.nrows and d.rows[d.cursor].title do
d.cursor = d.cursor - 1
end
calc_offset(menu)
update(menu)
-- Emit changed signals
menu:emit_signal("changed", menu:get())
end
function move_down(menu)
assert(data[menu] and type(menu.widget) == "widget", "invalid menu widget")
-- Get private menu widget data
local d = data[menu]
-- Move cursor
if d.cursor == d.nrows then
d.cursor = 0
else
d.cursor = (d.cursor or 0) + 1
end
-- Get next non-title row (you can't select titles)
while d.cursor > 0 and d.cursor <= d.nrows and d.rows[d.cursor].title do
d.cursor = d.cursor + 1
end
calc_offset(menu)
update(menu)
-- Emit changed signals
menu:emit_signal("changed", menu:get())
end
function get(menu, index)
assert(data[menu] and type(menu.widget) == "widget", "invalid menu widget")
-- Get private menu widget data
local d = data[menu]
-- Return row at given index or current cursor position.
return d.rows[index or d.cursor]
end
function del(menu, index)
assert(data[menu] and type(menu.widget) == "widget", "invalid menu widget")
-- Get private menu widget data
local d = data[menu]
-- Unable to delete this index, return
if d.cursor < 1 then return end
table.remove(d.rows, d.cursor)
-- Update rows count
d.nrows = #(d.rows)
-- Check cursor
d.cursor = math.min(d.cursor, d.nrows)
d.offset = math.min(d.offset, math.max(d.nrows - d.max_rows + 1, 1))
update(menu)
-- Emit changed signals
menu:emit_signal("changed", menu:get())
end
function new(args)
args = args or {}
local menu = {
widget = capi.widget{type = "vbox"},
-- Add widget methods
build = build,
update = update,
get = get,
del = del,
move_up = move_up,
move_down = move_down,
hide = function(menu) menu.widget:hide() end,
show = function(menu) menu.widget:show() end,
}
-- Save private widget data
data[menu] = {
-- Hold the rows & columns of label widgets which construct the
-- menu list widget.
table = {},
max_rows = args.max_rows or 10,
nrows = 0,
rows = {},
}
-- Setup class signals
signal.setup(menu)
return menu
end
setmetatable(_M, { __call = function(_, ...) return new(...) end })
| gpl-3.0 |
gedads/Neodynamis | scripts/zones/Abyssea-Attohwa/npcs/qm14.lua | 3 | 1385 | -----------------------------------
-- Zone: Abyssea-Attohwa
-- NPC: qm14 (???)
-- Spawns Smok
-- !pos ? ? ? 215
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/status");
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
--[[
if (GetMobAction(17658274) == ACTION_NONE) then -- NM not already spawned from this
if (player:hasKeyItem(HOLLOW_DRAGON_EYE)) then
player:startEvent(1022, HOLLOW_DRAGON_EYE); -- Ask if player wants to use KIs
else
player:startEvent(1023, HOLLOW_DRAGON_EYE); -- Do not ask, because player is missing at least 1.
end
end
]]
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 1022 and option == 1) then
SpawnMob(17658274):updateClaim(player); -- Spawn NM, Despawn after inactive for 5 minutes (pt has to reclaim within 5 of a wipe)
player:delKeyItem(HOLLOW_DRAGON_EYE);
end
end;
| gpl-3.0 |
starlightknight/darkstar | scripts/globals/spells/bluemagic/magnetite_cloud.lua | 12 | 1868 | -----------------------------------------
-- Spell: Magnetite Cloud
-- Deals earth damage to enemies within a fan-shaped area originating from the caster. Additional effect: Weight
-- Spell cost: 86 MP
-- Monster Type: Beastmen
-- Spell Type: Magical (Earth)
-- Blue Magic Points: 3
-- Stat Bonus: VIT+2
-- Level: 46
-- Casting Time: 4.5 seconds
-- Recast Time: 29.25 seconds
-- Magic Bursts on: Scission, Gravitation, and Darkness
-- Combos: Magic Defense Bonus
-----------------------------------------
require("scripts/globals/bluemagic")
require("scripts/globals/status")
require("scripts/globals/magic")
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0
end
function onSpellCast(caster,target,spell)
local params = {}
params.diff = caster:getStat(dsp.mod.INT) - target:getStat(dsp.mod.INT)
params.attribute = dsp.mod.INT
params.skillType = dsp.skill.BLUE_MAGIC
params.bonus = 1.0
-- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
params.multiplier = 2.0
params.tMultiplier = 1.0
params.duppercap = 56
params.str_wsc = 0.0
params.dex_wsc = 0.0
params.vit_wsc = 0.0
params.agi_wsc = 0.0
params.int_wsc = 0.0
params.mnd_wsc = 0.0
params.chr_wsc = 0.2
local resist = applyResistance(caster, target, spell, params)
local damage = BlueMagicalSpell(caster, target, spell, params, CHR_BASED)
damage = BlueFinalAdjustments(caster, target, spell, damage, params)
if (damage > 0 and resist > 0.0625) then
local typeEffect = dsp.effect.WEIGHT
target:delStatusEffect(typeEffect)
target:addStatusEffect(typeEffect,25,0,getBlueEffectDuration(caster,resist,typeEffect))
end
return damage
end
| gpl-3.0 |
ironjade/DevStack | LanCom/DesignPattern/LUA/OrderedListAsLinkedList.lua | 1 | 5186 | #!/usr/local/bin/lua
--[[
Copyright (c) 2004 by Bruno R. Preiss, P.Eng.
$Author: brpreiss $
$Date: 2004/12/05 14:47:20 $
$RCSfile: OrderedListAsLinkedList.lua,v $
$Revision: 1.6 $
$Id: OrderedListAsLinkedList.lua,v 1.6 2004/12/05 14:47:20 brpreiss Exp $
--]]
require "OrderedList"
require "LinkedList"
require "Cursor"
--{
-- An ordered list implemented using a linked list.
OrderedListAsLinkedList =
Class.new("OrderedListAsLinkedList", OrderedList)
-- Constructor.
function OrderedListAsLinkedList.methods:initialize()
OrderedListAsLinkedList.super(self)
self.linkedList = LinkedList.new()
end
-- The linked list.
OrderedListAsLinkedList:attr_reader("linkedList")
-- The number of objects in this list.
OrderedListAsLinkedList:attr_accessor("count")
--}>a
--{
-- Inserts the given object in this ordered list
-- (at the end of the list).
-- @param obj The object to insert.
function OrderedListAsLinkedList.methods:insert(obj)
self.linkedList:append(obj)
self.count = self.count + 1
end
-- Returns the object in this list at the given offset.
-- @param offset An offset.
function OrderedListAsLinkedList.methods:getitem(offset)
assert(offset >= 0 and offset < self.count, "IndexError")
local ptr = self.linkedList:get_head()
local i = 0
while i < offset and ptr do
ptr = ptr:get_succ()
i = i + 1
end
return ptr:get_datum()
end
--}>b
--{
-- True if the given object is in this ordered list.
-- @param obj An object.
function OrderedListAsLinkedList.methods:contains(obj)
local ptr = self.linkedList:get_head()
while ptr do
if ptr.datum:is(obj) then
return true
end
ptr = ptr:get_succ()
end
return false
end
-- Returns the object in this ordered list
-- that is equal to the given object.
-- @param obj An object.
function OrderedListAsLinkedList.methods:find(arg)
local ptr = self.linkedList:get_head()
while ptr do
if ptr:get_datum() == arg then
return ptr:get_datum()
end
ptr = ptr:get_succ()
end
return nil
end
--}>c
--{
-- Withdraws the given object from this ordered list.
-- @param obj The object to withdraw.
function OrderedListAsLinkedList.methods:withdraw(obj)
assert(self.count ~= 0, "ContainerEmpty")
self.linkedList:extract(obj)
self.count = self.count - 1
end
--}>d
--{
-- Returns a cursor that represents the position in this list
-- of the object that is equal to the given object.
-- +obj+:: An object.
function OrderedListAsLinkedList.methods:findPosition(obj)
local ptr = self.linkedList:get_head()
while ptr do
if ptr:get_datum() == obj then
break
end
ptr = ptr:get_succ()
end
return OrderedListAsLinkedList.Cursor.new(self, ptr)
end
--}>e
--{
-- Represents a position in an ordered list.
OrderedListAsLinkedList.Cursor =
Class.new("OrderedListAsLinkedList.Cursor", Cursor)
-- Inserts the given object in the ordered list
-- after this position.
-- +obj+:: The object to insert.
function OrderedListAsLinkedList.Cursor.methods:insertAfter(obj)
self.element:insertAfter(obj)
self.list.count = self.list.count + 1
end
--}>f
--{
-- Withdraws the object in the ordered list at this position.
function OrderedListAsLinkedList.Cursor.methods:withdraw()
self.list.linkedList:extract(self.element:get_datum())
self.list.count = self.list.count - 1
end
--}>g
--{
-- Constructs a cursor that represents the position
-- in the given list of the given list element.
-- +list+:: An ordered list.
-- +element+:: A linked list element.
function OrderedListAsLinkedList.Cursor.methods:initialize(
list, element)
OrderedListAsLinkedList.Cursor.super(self)
self.list = list
self.element = element
end
-- Returns the object in the ordered list at this position.
function OrderedListAsLinkedList.Cursor.methods:get_datum()
self.element.get_datum()
end
--}>h
-- Inserts the given object in the ordered list
-- before this position.
-- +obj+:: The object to insert.
function OrderedListAsLinkedList.Cursor.methods:insertBefore(obj)
self.element:insertBefore(obj)
self.list.count = self.list.count + 1
end
-- Purges this ordered list.
function OrderedListAsLinkedList.methods:purge()
self.linkedList = LinkedList.new()
self.count = 0
end
-- Calls the given visitor function
-- for each object in this ordered list.
-- @para visitor A visitor function.
function OrderedListAsLinkedList.methods:each(visitor)
self.linkedList:each(visitor)
end
-- Returns an iterator that enumerates
-- the objects in an ordered list.
function OrderedListAsLinkedList.methods:iter()
local position = self.linkedList:get_head() -- Iterator state
return
function()
local result = nil
if position then
result = position:get_datum()
position = position:get_succ()
end
return result
end
end
-- OrderedListAsLinkedList test program."
-- @param arg Command-line arguments.
function OrderedListAsLinkedList.main(arg)
print "OrderedListAsLinkedList test program."
local list = OrderedListAsLinkedList.new()
OrderedList.test(list)
return 0
end
if _REQUIREDNAME == nil then
os.exit( OrderedListAsLinkedList.main(arg) )
end
| apache-2.0 |
APItools/autoswagger.lua | spec/operation_spec.lua | 1 | 4243 | local Host = require 'autoswagger.host'
local API = require 'autoswagger.api'
local Operation = require 'autoswagger.operation'
describe('Operation', function()
local host, api
before_each(function()
host = Host:new('google.com', nil, nil, nil, 'host_guid')
api = API:new(host, '/foo', 'api_guid')
end)
it('can be created', function()
local o = Operation:new(api, 'GET', 'operation', 'operation_guid')
assert.equals(o.method, 'GET')
assert.equals(o.api, api)
end)
describe(':parse_path_parameters', function()
it('#focus reads the parameters of a given path, using its api', function()
local api = API:new(host, '/applications/*/users/*', 'api_guid')
local o = Operation:new(api, 'GET', 'operation_guid')
local params = o:parse_path_parameters('/applications/1/users/2')
assert.same({application_id = '1', user_id = '2'}, params)
end)
end)
describe(':add_parameter_info', function()
it('reads params from the path', function()
local api = API:new(host, '/users/*/app/*.xml', 'api_guid')
local o = Operation:new(api, 'GET', 'operation_guid')
for i=1,5 do
o:add_parameter_info('/users/' .. tostring(i) .. '/app/' .. tostring(id) .. '.xml')
end
assert.same(o:get_parameter_names(), {'app_id', 'user_id'})
end)
end)
describe(':get_summary', function()
local function test_summary(method, path, result)
local api = API:new(host, path, 'api_guid')
assert.equal(Operation:new(api, method, 'operation_guid'):get_summary(), result)
end
it('works in the usual simple cases', function()
test_summary("GET", "/v1/api/word/*", "Get word by id")
test_summary("GET", "/v1/api/word/*.json", "Get word by id")
test_summary("POST", "/v1/api/word.xml", "Create word")
test_summary("PUT", "/v1/api/word/*", "Modify word by id")
test_summary("DELETE", "/v1/api/word/*", "Delete word by id")
test_summary("DELETE", "/*.xml", "Delete by id")
end)
it('uses the last element when there are no wildcards', function()
test_summary("GET","/api/accounts.xml", "List accounts")
test_summary("GET","/api/accounts", "List accounts")
test_summary("POST","/api/accounts.xml", "Create accounts")
test_summary("PUT","/api/accounts.xml", "Modify accounts")
test_summary("DELETE","/api/accounts.xml", "Delete accounts")
end)
it('assumes that the action is a verb for PUT methods when it finds combinations of type word/*/action', function()
test_summary("PUT", "/v1/api/word/*/suspend", "Suspend word by id")
test_summary("PUT", "/v1/api/word/*/suspend.xml", "Suspend word by id")
test_summary("POST", "/v1/api/word/*/activate.xml", "Create activate of word")
end)
it('works ok with more than one *', function()
test_summary("GET", "/v1/api/account/*/application/*.xml", "Get application of account")
test_summary("DELETE", "/v1/api/account/*/application/*.xml", "Delete application of account")
test_summary("PUT", "/v1/api/account/*/application/*.xml", "Modify application of account")
test_summary("PUT", "/*/application/*.xml", "Modify application")
test_summary("POST", "/v1/api/account/*/application.xml", "Create application of account")
end)
it('works on edge cases', function()
test_summary("POST", "/v1", "Create v1")
test_summary("POST", "/", "Create")
test_summary("GET", "/v1", "List v1")
test_summary("GET", "/", "List")
test_summary("DELETE", "/", "Delete")
end)
end)
describe(':new_from_table', function()
it('creates a new operation from a table', function()
local tbl = {
method = 'GET',
guid = 'guid1',
parameters = {
{ paramType = 'path',
name = 'app_id',
values = {'8', '9', '10'},
},
{ paramType = 'path',
name = 'user_id',
values = {'8', '9', '10'},
}
}
}
local operation = Operation:new_from_table(api, tbl)
assert.equal(operation.method, 'GET')
assert.same(operation:get_parameter_names(), {'app_id', 'user_id'})
end)
end)
end)
| mit |
gedads/Neodynamis | scripts/zones/Windurst_Waters_[S]/npcs/Scotwick.lua | 3 | 1078 | -----------------------------------
-- Area: Windurst Waters (S)
-- NPC: Scotwick
-- Type: Allied Notes Notorious Monsters
-- @zone 94
-- !pos 153.785 -3.134 9.895
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0010);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
starlightknight/darkstar | scripts/globals/items/icefish.lua | 11 | 1046 | -----------------------------------------
-- ID: 4470
-- Item: icefish
-- Food Effect: 5Min, Mithra only
-----------------------------------------
-- Dexterity 3
-- Mind -5
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if (target:getRace() ~= dsp.race.MITHRA) then
result = dsp.msg.basic.CANNOT_EAT
end
if (target:getMod(dsp.mod.EAT_RAW_FISH) == 1) then
result = 0
end
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,300,4470)
end
function onEffectGain(target, effect)
target:addMod(dsp.mod.DEX, 3)
target:addMod(dsp.mod.MND, -5)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.DEX, 3)
target:delMod(dsp.mod.MND, -5)
end
| gpl-3.0 |
arrayfire/arrayfire_lua | examples/image_processing/brain_segmentation.lua | 4 | 3850 | --[[
/*******************************************************
* Copyright (c) 2014, ArrayFire
* All rights reserved.
*
* This file is distributed under 3-clause BSD license.
* The complete license agreement can be obtained at:
* http://arrayfire.com/licenses/BSD-3-Clause
********************************************************/
#include <string.h>
#include <stdio.h>
#include <math.h>
#include <arrayfire.h>
#include "../common/progress.h"
using namespace af;
const float h_sx_kernel[] = { 1, 2, 1,
0, 0, 0,
-1, -2, -1
};
const float h_sy_kernel[] = { -1, 0, 1,
-2, 0, 2,
-1, 0, 1
};
const float h_lp_kernel[] = { -0.5f, -1.0f, -0.5f,
-1.0f, 6.0f, -1.0f,
-0.5f, -1.0f, -0.5f
};
array edges_slice(array x)
{
array ret;
static array kernelx = array(dim4(3, 3), h_sx_kernel);
static array kernely = array(dim4(3, 3), h_sy_kernel);
ret = convolve(x, kernelx) + convolve(x, kernely);
return abs(ret);
}
array gauss(array x, float u, float s)
{
double f = 1 / sqrt(2 * af::Pi * s * s);
array e = exp(-pow((x - u), 2) / (2 * s * s));
return f * e;
}
array segment_volume(array A, int k)
{
array I1 = A(span, span, k);
float mx = max<float>(I1);
float mn = min<float>(I1);
float u0 = 0.9 * mx;
float s0 = (mx - mn) / 2;
float u1 = 1.1 * mn;
float s1 = (mx - mn) / 2;
array L0 = gauss(I1, u0, s0);
array L11 = gauss(I1, u1, s1);
array L10;
array L12;
static array kernel = constant(1, 3, 3) / 9;
static array L11_old;
static array L12_old;
if (k == 0) {
L11 = convolve(L11, kernel);
L10 = L11;
} else {
L10 = L11_old;
L11 = L12_old;
}
if (k < A.dims(2) - 1) {
L12 = gauss(A(span, span, k + 1), u1, s1);
L12 = convolve(L12, kernel);
} else {
L12 = L11;
}
L11_old = L11;
L12_old = L12;
array L1 = (L10 + L11 + L12) / 3;
array S = (L0 > L1);
return S.as(A.type());
}
void brain_seg(bool console)
{
af::Window wnd("Brain Segmentation Demo");
wnd.setColorMap(AF_COLORMAP_HEAT);
double time_total = 30; // run for N seconds
array B = loadImage(ASSETS_DIR "/examples/images/brain.png");
int slices = 256;
B = moddims(B, dim4(B.dims(0), B.dims(1)/slices, slices));
af::sync();
int N = 2 * slices - 1;
timer t = timer::start();
int iter = 0;
/* loop forward and backward for 100 frames
* exit if the user presses escape or the animation
* ends
*/
for (int i = 0; !wnd.close(); i++) {
iter++;
int j = i % N;
int k = std::min(j, N - j);
array Bi = B(span, span, k);
/* process */
array Si = segment_volume(B, k);
array Ei = edges_slice(Si);
array Mi = meanShift(Bi, 10, 10, 5);
/* visualization */
if (!console) {
wnd.grid(2, 2);
wnd(0, 0).image(Bi/255.f, "Input");
wnd(1, 0).image(Ei, "Edges");
wnd(0, 1).image(Mi/255.f, "Meanshift");
wnd(1, 1).image(Si, "Segmented");
wnd.show();
} else {
/* sync the operations so that current
* iteration comptation finishes
* */
af::sync();
}
/* we have had ran throuh simlation results
* exit the rendering loop */
if (!progress(iter, t, time_total))
break;
if (!(i<100*N))
break;
}
}
int main(int argc, char* argv[])
{
int device = argc > 1 ? atoi(argv[1]) : 0;
bool console = argc > 2 ? argv[2][0] == '-' : false;
try {
af::setDevice(device);
af::info();
printf("Brain segmentation example\n");
brain_seg(console);
} catch (af::exception& e) {
fprintf(stderr, "%s\n", e.what());
}
return 0;
}
]] | bsd-3-clause |
ABrandau/OpenRA | mods/ra/maps/allies-04/allies04.lua | 4 | 5171 | --[[
Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
This file is part of OpenRA, which is free software. It is made
available to you under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version. For more
information, see COPYING.
]]
ConvoyUnits =
{
{ "ftrk", "ftrk", "truk", "truk", "apc", "ftrk" },
{ "ftrk", "3tnk", "truk", "truk", "apc" },
{ "3tnk", "3tnk", "truk", "truk", "ftrk" }
}
ConvoyRallyPoints =
{
{ SovietEntry1.Location, SovietRally1.Location, SovietRally3.Location, SovietRally5.Location, SovietRally4.Location, SovietRally6.Location },
{ SovietEntry2.Location, SovietRally10.Location, SovietRally11.Location }
}
ConvoyDelays =
{
easy = { DateTime.Minutes(4), DateTime.Minutes(5) + DateTime.Seconds(20) },
normal = { DateTime.Minutes(2) + DateTime.Seconds(30), DateTime.Minutes(4) },
hard = { DateTime.Minutes(1) + DateTime.Seconds(30), DateTime.Minutes(2) + DateTime.Seconds(30) },
tough = { DateTime.Minutes(1), DateTime.Minutes(1) + DateTime.Seconds(15) }
}
Convoys =
{
easy = 2,
normal = 3,
hard = 5,
tough = 10
}
ParadropDelays =
{
easy = { DateTime.Seconds(40), DateTime.Seconds(90) },
normal = { DateTime.Seconds(30), DateTime.Seconds(70) },
hard = { DateTime.Seconds(20), DateTime.Seconds(50) },
tough = { DateTime.Seconds(10), DateTime.Seconds(25) }
}
ParadropWaves =
{
easy = 4,
normal = 6,
hard = 10,
tough = 25
}
ParadropLZs = { ParadropPoint1.CenterPosition, ParadropPoint2.CenterPosition, ParadropPoint3.CenterPosition }
Paradropped = 0
Paradrop = function()
Trigger.AfterDelay(Utils.RandomInteger(ParadropDelay[1], ParadropDelay[2]), function()
local units = PowerProxy.SendParatroopers(Utils.Random(ParadropLZs))
Utils.Do(units, function(unit)
Trigger.OnAddedToWorld(unit, IdleHunt)
end)
Paradropped = Paradropped + 1
if Paradropped <= ParadropWaves[Map.LobbyOption("difficulty")] then
Paradrop()
end
end)
end
ConvoysSent = 0
SendConvoys = function()
Trigger.AfterDelay(Utils.RandomInteger(ConvoyDelay[1], ConvoyDelay[2]), function()
local path = Utils.Random(ConvoyRallyPoints)
local units = Reinforcements.Reinforce(ussr, Utils.Random(ConvoyUnits), { path[1] })
local lastWaypoint = path[#path]
Utils.Do(units, function(unit)
Trigger.OnAddedToWorld(unit, function()
if unit.Type == "truk" then
Utils.Do(path, function(waypoint)
unit.Move(waypoint)
end)
Trigger.OnIdle(unit, function()
unit.Move(lastWaypoint)
end)
else
unit.Patrol(path)
Trigger.OnIdle(unit, function()
unit.AttackMove(lastWaypoint)
end)
end
end)
end)
local id = Trigger.OnEnteredFootprint({ lastWaypoint }, function(a, id)
if a.Owner == ussr and Utils.Any(units, function(unit) return unit == a end) then
-- We are at our destination and thus don't care about other queued actions anymore
a.Stop()
a.Destroy()
if a.Type == "truk" then
player.MarkFailedObjective(DestroyConvoys)
end
end
end)
Trigger.OnAllRemovedFromWorld(units, function()
Trigger.RemoveFootprintTrigger(id)
ConvoysSent = ConvoysSent + 1
if ConvoysSent <= Convoys[Map.LobbyOption("difficulty")] then
SendConvoys()
else
player.MarkCompletedObjective(DestroyConvoys)
end
end)
Media.PlaySpeechNotification(player, "ConvoyApproaching")
end)
end
Tick = function()
if player.HasNoRequiredUnits() then
player.MarkFailedObjective(KillUSSR)
end
if ussr.HasNoRequiredUnits() then
player.MarkCompletedObjective(KillUSSR)
-- We don't care about future convoys anymore
player.MarkCompletedObjective(DestroyConvoys)
end
end
InitObjectives = function()
Trigger.OnObjectiveAdded(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "New " .. string.lower(p.GetObjectiveType(id)) .. " objective")
end)
KillUSSR = player.AddPrimaryObjective("Destroy all Soviet units and buildings in this region.")
DestroyConvoys = player.AddSecondaryObjective("Eliminate all passing Soviet convoys.")
Trigger.OnObjectiveCompleted(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective completed")
end)
Trigger.OnObjectiveFailed(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed")
end)
Trigger.OnPlayerLost(player, function()
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlaySpeechNotification(player, "MissionFailed")
end)
end)
Trigger.OnPlayerWon(player, function()
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlaySpeechNotification(player, "MissionAccomplished")
end)
end)
end
WorldLoaded = function()
player = Player.GetPlayer("Greece")
ussr = Player.GetPlayer("USSR")
Camera.Position = AlliedConyard.CenterPosition
InitObjectives()
local difficulty = Map.LobbyOption("difficulty")
ConvoyDelay = ConvoyDelays[difficulty]
ParadropDelay = ParadropDelays[difficulty]
PowerProxy = Actor.Create("powerproxy.paratroopers", false, { Owner = ussr })
Paradrop()
SendConvoys()
Trigger.AfterDelay(0, ActivateAI)
end
| gpl-3.0 |
starlightknight/darkstar | scripts/zones/The_Garden_of_RuHmet/npcs/_0z0.lua | 9 | 1306 | -----------------------------------
-- Area: The_Garden_of_RuHmet
-- NPC: _0z0
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/missions");
require("scripts/globals/keyitems");
require("scripts/globals/bcnm");
function onTrade(player,npc,trade)
if (TradeBCNM(player,npc,trade)) then
return;
end
end;
function onTrigger(player,npc)
--player:addMission(COP, dsp.mission.id.cop.WHEN_ANGELS_FALL);
--player:setCharVar("PromathiaStatus",3);
if (player:getCurrentMission(COP) == dsp.mission.id.cop.WHEN_ANGELS_FALL and player:getCharVar("PromathiaStatus")==3) then
player:startEvent(203);
elseif (EventTriggerBCNM(player,npc)) then
elseif (player:getCurrentMission(COP) == dsp.mission.id.cop.WHEN_ANGELS_FALL and player:getCharVar("PromathiaStatus")==5) then
player:startEvent(205);
end
return 1;
end;
function onEventUpdate(player,csid,option,extras)
EventUpdateBCNM(player,csid,option,extras);
end;
function onEventFinish(player,csid,option)
-- printf("onFinish CSID: %u",csid);
-- printf("onFinish RESULT: %u",option);
if ( csid == 203) then
player:setCharVar("PromathiaStatus",4);
elseif (EventFinishBCNM(player,csid,option)) then
return;
end
end
| gpl-3.0 |
deathshadow85/max | plugins/stats.lua | 866 | 4001 | do
-- Returns a table with `name` and `msgs`
local function get_msgs_user_chat(user_id, chat_id)
local user_info = {}
local uhash = 'user:'..user_id
local user = redis:hgetall(uhash)
local um_hash = 'msgs:'..user_id..':'..chat_id
user_info.msgs = tonumber(redis:get(um_hash) or 0)
user_info.name = user_print_name(user)..' ['..user_id..']'
return user_info
end
local function chat_stats(chat_id)
-- Users on chat
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
-- Sort users by msgs number
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = 'users in this chat \n'
for k,user in pairs(users_info) do
text = text..user.name..' = '..user.msgs..'\n'
end
local file = io.open("./groups/lists/"..chat_id.."stats.txt", "w")
file:write(text)
file:flush()
file:close()
send_document("chat#id"..chat_id,"./groups/lists/"..chat_id.."stats.txt", ok_cb, false)
return --text
end
local function chat_stats2(chat_id)
-- Users on chat
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
-- Sort users by msgs number
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = 'users in this chat \n'
for k,user in pairs(users_info) do
text = text..user.name..' = '..user.msgs..'\n'
end
return text
end
-- Save stats, ban user
local function bot_stats()
local redis_scan = [[
local cursor = '0'
local count = 0
repeat
local r = redis.call("SCAN", cursor, "MATCH", KEYS[1])
cursor = r[1]
count = count + #r[2]
until cursor == '0'
return count]]
-- Users
local hash = 'msgs:*:'..our_id
local r = redis:eval(redis_scan, 1, hash)
local text = 'Users: '..r
hash = 'chat:*:users'
r = redis:eval(redis_scan, 1, hash)
text = text..'\nGroups: '..r
return text
end
local function run(msg, matches)
if matches[1]:lower() == 'teleseed' then -- Put everything you like :)
local about = _config.about_text
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /teleseed ")
return about
end
if matches[1]:lower() == "statslist" then
if not is_momod(msg) then
return "For mods only !"
end
local chat_id = msg.to.id
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ")
return chat_stats2(chat_id)
end
if matches[1]:lower() == "stats" then
if not matches[2] then
if not is_momod(msg) then
return "For mods only !"
end
if msg.to.type == 'chat' then
local chat_id = msg.to.id
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ")
return chat_stats(chat_id)
else
return
end
end
if matches[2] == "teleseed" then -- Put everything you like :)
if not is_admin(msg) then
return "For admins only !"
else
return bot_stats()
end
end
if matches[2] == "group" then
if not is_admin(msg) then
return "For admins only !"
else
return chat_stats(matches[3])
end
end
end
end
return {
patterns = {
"^[!/]([Ss]tats)$",
"^[!/]([Ss]tatslist)$",
"^[!/]([Ss]tats) (group) (%d+)",
"^[!/]([Ss]tats) (teleseed)",-- Put everything you like :)
"^[!/]([Tt]eleseed)"-- Put everything you like :)
},
run = run
}
end
| gpl-2.0 |
pospanet/nodemcu-httpserver | http/file_list.lua | 1 | 1290 | return function (connection, args)
connection:send("HTTP/1.0 200 OK\r\nContent-Type: text/html\r\nCache-Control: private, no-store\r\n\r\n")
connection:send('<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><title>Server File Listing</title></head>')
connection:send('<body>')
coroutine.yield()
connection:send('<h1>Server File Listing</h1>')
local remaining, used, total=file.fsinfo()
connection:send("<b>Total size: </b> " .. total .. " bytes<br/>\n")
connection:send("<b>In Use: </b> " .. used .. " bytes<br/>\n")
connection:send("<b>Free: </b> " .. remaining .. " bytes<br/>\n")
connection:send("<p>\n")
connection:send("<b>Files:</b><br/>\n")
connection:send("<ul>\n")
for name, size in pairs(file.list()) do
local isHttpFile = string.match(name, "(http/)") ~= nil
if isHttpFile then
local url = string.match(name, ".*/(.*)")
connection:send(' <li><a href="' .. url .. '">' .. url .. "</a> (" .. size .. " bytes)</li>\n")
-- this list could be very long, so we'll yield in order to avoid overflowing the send buffer.
coroutine.yield()
end
end
connection:send("</ul>\n")
connection:send("</p>\n")
connection:send('</body></html>')
end
| gpl-2.0 |
gedads/Neodynamis | scripts/zones/Quicksand_Caves/npcs/_5s0.lua | 3 | 1265 | -----------------------------------
-- Area: Quicksand Caves
-- NPC: Ornate Door
-- Door blocked by Weight system
-- !pos -21 0 -60 208
-----------------------------------
package.loaded["scripts/zones/Quicksand_Caves/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Quicksand_Caves/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local difX = player:getXPos()-(-30);
local difZ = player:getZPos()-(-60);
local Distance = math.sqrt( math.pow(difX,2) + math.pow(difZ,2) );
if (Distance < 3) then
return -1;
end
player:messageSpecial(DOOR_FIRMLY_SHUT);
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
gedads/Neodynamis | scripts/zones/Southern_San_dOria_[S]/npcs/PalardaifaultVDraffles.lua | 3 | 1157 | -----------------------------------
-- Area: Southern SandOria [S]
-- NPC: Palardaifault V Draffles
-- @zone 80
-- !pos 9 1 -35
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria_[S]/TextIDs"] = nil;
require("scripts/zones/Southern_San_dOria_[S]/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc, 11024); -- Greetings, I am Curate Palardaifaut, and I have been assigned to the Knights of the Iron Ram to ensure that its members stray not from the path of the Goddess.
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
MmxBoy/mmx-bot | plugins/Location.lua | 185 | 1565 | -- Implement a command !loc [area] which uses
-- the static map API to get a location image
-- Not sure if this is the proper way
-- Intent: get_latlong is in time.lua, we need it here
-- loadfile "time.lua"
-- Globals
-- If you have a google api key for the geocoding/timezone api
do
local api_key = nil
local base_api = "https://maps.googleapis.com/maps/api"
function get_staticmap(area)
local api = base_api .. "/staticmap?"
-- Get a sense of scale
local lat,lng,acc,types = get_latlong(area)
local scale = types[1]
if scale=="locality" then zoom=8
elseif scale=="country" then zoom=4
else zoom = 13 end
local parameters =
"size=600x300" ..
"&zoom=" .. zoom ..
"¢er=" .. URL.escape(area) ..
"&markers=color:red"..URL.escape("|"..area)
if api_key ~=nil and api_key ~= "" then
parameters = parameters .. "&key="..api_key
end
return lat, lng, api..parameters
end
function run(msg, matches)
local receiver = get_receiver(msg)
local lat,lng,url = get_staticmap(matches[1])
-- Send the actual location, is a google maps link
send_location(receiver, lat, lng, ok_cb, false)
-- Send a picture of the map, which takes scale into account
send_photo_from_url(receiver, url)
-- Return a link to the google maps stuff is now not needed anymore
return nil
end
return {
description = "Gets information about a location, maplink and overview",
usage = "!loc (location): Gets information about a location, maplink and overview",
patterns = {"^!loc (.*)$"},
run = run
}
end
| gpl-2.0 |
gedads/Neodynamis | scripts/zones/Windurst_Woods/npcs/Cayu_Pensharhumi.lua | 3 | 1460 | -----------------------------------
-- Area: Windurst Woods
-- NPC: Cayu Pensharhumi
-- Type: Standard NPC
-- !pos 39.437 -0.91 -40.808 241
-----------------------------------
package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/zones/Windurst_Woods/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local WildcatWindurst = player:getVar("WildcatWindurst");
if (player:getQuestStatus(WINDURST,LURE_OF_THE_WILDCAT_WINDURST) == QUEST_ACCEPTED and player:getMaskBit(WildcatWindurst,2) == false) then
player:startEvent(0x02dd);
else
player:startEvent(0x0103);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x02dd) then
player:setMaskBit(player:getVar("WildcatWindurst"),"WildcatWindurst",2,true);
end
end;
| gpl-3.0 |
thatoneprogrammerkid/gameofsquares | debugGraph.lua | 2 | 4195 | --Love Debug Graph (https://github.com/Mechazawa/Love-Debug-Graph) by Mechazawa
--[[
UNLICENSE
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTBILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT, IN NO EVENT SHALL THE AUTHORS BE
LIABLE FOR ANY CLAIM, DAMAGES, OR OTHER LIABILITY, WHETHER IN AN ACTION OF
CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
For more information, please refer to <http://unlicense.org/>
]]
-- Code based on https://github.com/icrawler/FPSGraph
local debugGraph = {}
function debugGraph:new(type, x, y, width, height, delay, label, font)
if ({mem=0, fps=0, custom=0})[type] == nil then
error('Acceptable types: mem, fps, custom')
end
local instance = {
x = x or 0, -- X position
y = y or 0, -- Y position
width = width or 50, -- Graph width
height = height or 30, -- Graph height
delay = delay or 0.5, -- Update delay
label = label or type, -- Graph label
font = font or love.graphics.newFont(8),
data = {},
_max = 0,
_time = 0,
_type = type,
}
-- Build base data
for i = 0, math.floor(instance.width / 2) do
table.insert(instance.data, 0)
end
-- Updating the graph
function instance:update(dt, val)
local lastTime = self._time
self._time = (self._time + dt) % self.delay
-- Check if the minimum amount of time has past
if dt > self.delay or lastTime > self._time then
-- Fetch data if needed
if val == nil then
if self._type == 'fps' then
-- Collect fps info and update the label
val = 0.75 * 1 / dt + 0.25 * love.timer.getFPS()
self.label = "FPS: " .. math.floor(val * 10) / 10
elseif self._type == 'mem' then
-- Collect memory info and update the label
val = collectgarbage('count')
self.label = "Memory (KB): " .. math.floor(val * 10) / 10
else
-- If the val is nil then we'll just skip this time
return
end
end
-- pop the old data and push new data
table.remove(self.data, 1)
table.insert(self.data, val)
-- Find the highest value
local max = 0
for i=1, #self.data do
local v = self.data[i]
if v > max then
max = v
end
end
self._max = max
end
end
function instance:draw()
-- Store the currently set font and change the font to our own
local fontCache = love.graphics.getFont()
love.graphics.setFont(self.font)
local max = math.ceil(self._max/10) * 10 + 20
local len = #self.data
local steps = self.width / len
-- Build the line data
local lineData = {}
for i=1, len do
-- Build the X and Y of the point
local x = steps * (i - 1) + self.x
local y = self.height * (-self.data[i] / max + 1) + self.y
-- Append it to the line
table.insert(lineData, x)
table.insert(lineData, y)
end
-- Draw the line
love.graphics.line(unpack(lineData))
-- Print the label
if self.label ~= '' then
love.graphics.print(self.label, self.x, self.y + self.height - self.font:getHeight())
end
-- Reset the font
love.graphics.setFont(fontCache)
end
return instance
end
return debugGraph | mit |
starlightknight/darkstar | scripts/globals/effects/auspice.lua | 12 | 1611 | --------------------------------------
--
-- dsp.effect.AUSPICE
--
-- Power: Used for Enspell Effect
-- SubPower: Tracks Subtle Blow Bonus
-- Tier: Used for Enspell Calculation
--
--------------------------------------
function onEffectGain(target,effect)
--Auspice Reduces TP via adding to your Subtle Blow Mod
local subtleBlowBonus = 10 + target:getMod(dsp.mod.AUSPICE_EFFECT)
--printf("AUSPICE: Adding Subtle Blow +%d!", subtleBlowBonus)
effect:setSubPower(subtleBlowBonus)
target:addMod(dsp.mod.SUBTLE_BLOW, subtleBlowBonus)
--Afflatus Misery Bonuses
if (target:hasStatusEffect(dsp.effect.AFFLATUS_MISERY)) then
target:getStatusEffect(dsp.effect.AFFLATUS_MISERY):setSubPower(0)
target:addMod(dsp.mod.ENSPELL,18)
target:addMod(dsp.mod.ENSPELL_DMG,effect:getPower())
end
end
function onEffectTick(target,effect)
end
function onEffectLose(target,effect)
local subtleBlow = effect:getSubPower()
--printf("AUSPICE: Removing Subtle Blow +%d!", subtleBlow)
target:delMod(dsp.mod.SUBTLE_BLOW, subtleBlow)
--Clean Up Any Bonuses That From Afflatus Misery Combo
if (target:hasStatusEffect(dsp.effect.AFFLATUS_MISERY)) then
local accuracyBonus = target:getStatusEffect(dsp.effect.AFFLATUS_MISERY):getSubPower()
--printf("AUSPICE: Removing Accuracy Bonus +%d!", accuracyBonus)
target:delMod(dsp.mod.ACC, accuracyBonus)
local accuracyBonus = target:getStatusEffect(dsp.effect.AFFLATUS_MISERY):setSubPower(0)
target:setMod(dsp.mod.ENSPELL_DMG,0)
target:setMod(dsp.mod.ENSPELL,0)
end
end | gpl-3.0 |
gedads/Neodynamis | scripts/globals/items/slice_of_lynx_meat.lua | 12 | 1352 | -----------------------------------------
-- ID: 5667
-- Item: Slice of Lynx Meat
-- Food Effect: 5 Min, Galka only
-----------------------------------------
-- Strength 5
-- Intelligence -7
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:getRace() ~= 8) then
result = 247;
end
if (target:getMod(MOD_EAT_RAW_MEAT) == 1) then
result = 0;
end
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,5667);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_STR, 5);
target:addMod(MOD_INT, -7);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_STR, 5);
target:delMod(MOD_INT, -7);
end;
| gpl-3.0 |
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