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starlightknight/darkstar
scripts/zones/Bearclaw_Pinnacle/bcnms/flames_for_the_dead.lua
9
1404
----------------------------------- -- Flames for the Dead -- Bearclaw Pinnacle mission battlefield ----------------------------------- require("scripts/globals/battlefield") require("scripts/globals/missions") ----------------------------------- function onBattlefieldTick(battlefield, tick) dsp.battlefield.onBattlefieldTick(battlefield, tick) end function onBattlefieldRegister(player, battlefield) end function onBattlefieldEnter(player, battlefield) end function onBattlefieldLeave(player, battlefield, leavecode) if leavecode == dsp.battlefield.leaveCode.WON then local name, clearTime, partySize = battlefield:getRecord() local arg8 = (player:getCurrentMission(COP) ~= dsp.mission.id.cop.THREE_PATHS or player:getCharVar("COP_Ulmia_s_Path") ~= 6) and 1 or 0 player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), arg8) elseif leavecode == dsp.battlefield.leaveCode.LOST then player:startEvent(32002) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) if csid == 32001 then if player:getCurrentMission(COP) == dsp.mission.id.cop.THREE_PATHS and player:getCharVar("COP_Ulmia_s_Path") == 6 then player:setCharVar("COP_Ulmia_s_Path", 7) end player:addExp(1000) end end
gpl-3.0
gedads/Neodynamis
scripts/globals/items/coral_fungus.lua
12
1191
----------------------------------------- -- ID: 4450 -- Item: coral_fungus -- Food Effect: 5Min, All Races ----------------------------------------- -- Strength -4 -- Mind 2 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4450); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, -4); target:addMod(MOD_MND, 2); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, -4); target:delMod(MOD_MND, 2); end;
gpl-3.0
starlightknight/darkstar
scripts/globals/items/serving_of_bass_meuniere_+1.lua
11
1367
----------------------------------------- -- ID: 4346 -- Item: serving_of_bass_meuniere_+1 -- Food Effect: 240Min, All Races ----------------------------------------- -- Health % 3 (cap 130) -- Dexterity 3 -- Agility 3 -- Mind -3 -- Ranged ACC % 6 -- Ranged ACC Cap 20 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,14400,4346) end function onEffectGain(target,effect) target:addMod(dsp.mod.FOOD_HPP, 3) target:addMod(dsp.mod.FOOD_HP_CAP, 130) target:addMod(dsp.mod.DEX, 3) target:addMod(dsp.mod.AGI, 3) target:addMod(dsp.mod.MND, -3) target:addMod(dsp.mod.FOOD_RACCP, 6) target:addMod(dsp.mod.FOOD_RACC_CAP, 20) end function onEffectLose(target, effect) target:delMod(dsp.mod.FOOD_HPP, 3) target:delMod(dsp.mod.FOOD_HP_CAP, 130) target:delMod(dsp.mod.DEX, 3) target:delMod(dsp.mod.AGI, 3) target:delMod(dsp.mod.MND, -3) target:delMod(dsp.mod.FOOD_RACCP, 6) target:delMod(dsp.mod.FOOD_RACC_CAP, 20) end
gpl-3.0
gedads/Neodynamis
scripts/zones/LaLoff_Amphitheater/bcnms/ark_angels_5.lua
2
3405
----------------------------------- -- Area: LaLoff Amphitheater -- Name: Ark Angels 5 (Galka) ----------------------------------- package.loaded["scripts/zones/LaLoff_Amphitheater/TextIDs"] = nil; ----------------------------------- require("scripts/zones/LaLoff_Amphitheater/TextIDs"); require("scripts/globals/missions"); require("scripts/globals/keyitems"); ----------------------------------- -- Death cutscenes: -- player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,0,0); -- Hume -- player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,1,0); -- taru -- player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,2,0); -- mithra -- player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,3,0); -- elvan -- player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,4,0); -- galka -- player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,5,0); -- divine might -- player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,6,0); -- skip ending cs -- After registering the BCNM via bcnmRegister(bcnmid) function onBcnmRegister(player,instance) end; -- Physically entering the BCNM via bcnmEnter(bcnmid) function onBcnmEnter(player,instance) end; -- Leaving the BCNM by every mean possible, given by the LeaveCode -- 1=Select Exit on circle -- 2=Winning the BC -- 3=Disconnected or warped out -- 4=Losing the BC -- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called -- from the core when a player disconnects or the time limit is up, etc function onBcnmLeave(player,instance,leavecode) --print("leave code "..leavecode); if (leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage local record = instance:getRecord(); local clearTime = record.clearTime; if (player:hasCompletedMission(ZILART,ARK_ANGELS)) then player:startEvent(0x7d01,instance:getEntrance(),clearTime,1,instance:getTimeInside(),180,4,1); -- winning CS (allow player to skip) else player:startEvent(0x7d01,instance:getEntrance(),clearTime,1,instance:getTimeInside(),180,4,0); -- winning CS (allow player to skip) end elseif (leavecode == 4) then player:startEvent(0x7d02, 0, 0, 0, 0, 0, instance:getEntrance(), 180); -- player lost end end; function onEventUpdate(player,csid,option) -- print("bc update csid "..csid.." and option "..option); end; function onEventFinish(player,csid,option) -- print("bc finish csid "..csid.." and option "..option); local AAKeyitems = (player:hasKeyItem(SHARD_OF_APATHY) and player:hasKeyItem(SHARD_OF_ARROGANCE) and player:hasKeyItem(SHARD_OF_COWARDICE) and player:hasKeyItem(SHARD_OF_ENVY)); if (csid == 0x7d01) then if (player:getCurrentMission(ZILART) == ARK_ANGELS and player:getVar("ZilartStatus") == 1) then player:addKeyItem(SHARD_OF_RAGE); player:messageSpecial(KEYITEM_OBTAINED,SHARD_OF_RAGE); if (AAKeyitems == true) then player:completeMission(ZILART,ARK_ANGELS); player:addMission(ZILART,THE_SEALED_SHRINE); player:setVar("ZilartStatus",0); end end end local AAKeyitems = (player:hasKeyItem(SHARD_OF_APATHY) and player:hasKeyItem(SHARD_OF_ARROGANCE) and player:hasKeyItem(SHARD_OF_COWARDICE) and player:hasKeyItem(SHARD_OF_ENVY) and player:hasKeyItem(SHARD_OF_RAGE)); end;
gpl-3.0
focusworld/ghost-bot
plugins/banhammer.lua
294
10470
local function is_user_whitelisted(id) local hash = 'whitelist:user#id'..id local white = redis:get(hash) or false return white end local function is_chat_whitelisted(id) local hash = 'whitelist:chat#id'..id local white = redis:get(hash) or false return white end local function kick_user(user_id, chat_id) local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, true) end local function ban_user(user_id, chat_id) -- Save to redis local hash = 'banned:'..chat_id..':'..user_id redis:set(hash, true) -- Kick from chat kick_user(user_id, chat_id) end local function superban_user(user_id, chat_id) -- Save to redis local hash = 'superbanned:'..user_id redis:set(hash, true) -- Kick from chat kick_user(user_id, chat_id) end local function is_banned(user_id, chat_id) local hash = 'banned:'..chat_id..':'..user_id local banned = redis:get(hash) return banned or false end local function is_super_banned(user_id) local hash = 'superbanned:'..user_id local superbanned = redis:get(hash) return superbanned or false end local function pre_process(msg) -- SERVICE MESSAGE if msg.action and msg.action.type then local action = msg.action.type -- Check if banned user joins chat if action == 'chat_add_user' or action == 'chat_add_user_link' then local user_id if msg.action.link_issuer then user_id = msg.from.id else user_id = msg.action.user.id end print('Checking invited user '..user_id) local superbanned = is_super_banned(user_id) local banned = is_banned(user_id, msg.to.id) if superbanned or banned then print('User is banned!') kick_user(user_id, msg.to.id) end end -- No further checks return msg end -- BANNED USER TALKING if msg.to.type == 'chat' then local user_id = msg.from.id local chat_id = msg.to.id local superbanned = is_super_banned(user_id) local banned = is_banned(user_id, chat_id) if superbanned then print('SuperBanned user talking!') superban_user(user_id, chat_id) msg.text = '' end if banned then print('Banned user talking!') ban_user(user_id, chat_id) msg.text = '' end end -- WHITELIST local hash = 'whitelist:enabled' local whitelist = redis:get(hash) local issudo = is_sudo(msg) -- Allow all sudo users even if whitelist is allowed if whitelist and not issudo then print('Whitelist enabled and not sudo') -- Check if user or chat is whitelisted local allowed = is_user_whitelisted(msg.from.id) if not allowed then print('User '..msg.from.id..' not whitelisted') if msg.to.type == 'chat' then allowed = is_chat_whitelisted(msg.to.id) if not allowed then print ('Chat '..msg.to.id..' not whitelisted') else print ('Chat '..msg.to.id..' whitelisted :)') end end else print('User '..msg.from.id..' allowed :)') end if not allowed then msg.text = '' end else print('Whitelist not enabled or is sudo') end return msg end local function username_id(cb_extra, success, result) local get_cmd = cb_extra.get_cmd local receiver = cb_extra.receiver local chat_id = cb_extra.chat_id local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if get_cmd == 'kick' then return kick_user(member_id, chat_id) elseif get_cmd == 'ban user' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned') return ban_user(member_id, chat_id) elseif get_cmd == 'superban user' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned!') return superban_user(member_id, chat_id) elseif get_cmd == 'whitelist user' then local hash = 'whitelist:user#id'..member_id redis:set(hash, true) return send_large_msg(receiver, 'User @'..member..' ['..member_id..'] whitelisted') elseif get_cmd == 'whitelist delete user' then local hash = 'whitelist:user#id'..member_id redis:del(hash) return send_large_msg(receiver, 'User @'..member..' ['..member_id..'] removed from whitelist') end end end return send_large_msg(receiver, text) end local function run(msg, matches) if matches[1] == 'kickme' then kick_user(msg.from.id, msg.to.id) end if not is_momod(msg) then return nil end local receiver = get_receiver(msg) if matches[4] then get_cmd = matches[1]..' '..matches[2]..' '..matches[3] elseif matches[3] then get_cmd = matches[1]..' '..matches[2] else get_cmd = matches[1] end if matches[1] == 'ban' then local user_id = matches[3] local chat_id = msg.to.id if msg.to.type == 'chat' then if matches[2] == 'user' then if string.match(matches[3], '^%d+$') then ban_user(user_id, chat_id) send_large_msg(receiver, 'User '..user_id..' banned!') else local member = string.gsub(matches[3], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=chat_id, member=member}) end end if matches[2] == 'delete' then local hash = 'banned:'..chat_id..':'..user_id redis:del(hash) return 'User '..user_id..' unbanned' end else return 'This isn\'t a chat group' end end if matches[1] == 'superban' and is_admin(msg) then local user_id = matches[3] local chat_id = msg.to.id if matches[2] == 'user' then if string.match(matches[3], '^%d+$') then superban_user(user_id, chat_id) send_large_msg(receiver, 'User '..user_id..' globally banned!') else local member = string.gsub(matches[3], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=chat_id, member=member}) end end if matches[2] == 'delete' then local hash = 'superbanned:'..user_id redis:del(hash) return 'User '..user_id..' unbanned' end end if matches[1] == 'kick' then if msg.to.type == 'chat' then if string.match(matches[2], '^%d+$') then kick_user(matches[2], msg.to.id) else local member = string.gsub(matches[2], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end else return 'This isn\'t a chat group' end end if matches[1] == 'whitelist' then if matches[2] == 'enable' and is_sudo(msg) then local hash = 'whitelist:enabled' redis:set(hash, true) return 'Enabled whitelist' end if matches[2] == 'disable' and is_sudo(msg) then local hash = 'whitelist:enabled' redis:del(hash) return 'Disabled whitelist' end if matches[2] == 'user' then if string.match(matches[3], '^%d+$') then local hash = 'whitelist:user#id'..matches[3] redis:set(hash, true) return 'User '..matches[3]..' whitelisted' else local member = string.gsub(matches[3], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end if matches[2] == 'chat' then if msg.to.type ~= 'chat' then return 'This isn\'t a chat group' end local hash = 'whitelist:chat#id'..msg.to.id redis:set(hash, true) return 'Chat '..msg.to.print_name..' ['..msg.to.id..'] whitelisted' end if matches[2] == 'delete' and matches[3] == 'user' then if string.match(matches[4], '^%d+$') then local hash = 'whitelist:user#id'..matches[4] redis:del(hash) return 'User '..matches[4]..' removed from whitelist' else local member = string.gsub(matches[4], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end if matches[2] == 'delete' and matches[3] == 'chat' then if msg.to.type ~= 'chat' then return 'This isn\'t a chat group' end local hash = 'whitelist:chat#id'..msg.to.id redis:del(hash) return 'Chat '..msg.to.print_name..' ['..msg.to.id..'] removed from whitelist' end end end return { description = "Plugin to manage bans, kicks and white/black lists.", usage = { user = "!kickme : Exit from group", moderator = { "!whitelist <enable>/<disable> : Enable or disable whitelist mode", "!whitelist user <user_id> : Allow user to use the bot when whitelist mode is enabled", "!whitelist user <username> : Allow user to use the bot when whitelist mode is enabled", "!whitelist chat : Allow everybody on current chat to use the bot when whitelist mode is enabled", "!whitelist delete user <user_id> : Remove user from whitelist", "!whitelist delete chat : Remove chat from whitelist", "!ban user <user_id> : Kick user from chat and kicks it if joins chat again", "!ban user <username> : Kick user from chat and kicks it if joins chat again", "!ban delete <user_id> : Unban user", "!kick <user_id> : Kick user from chat group by id", "!kick <username> : Kick user from chat group by username", }, admin = { "!superban user <user_id> : Kick user from all chat and kicks it if joins again", "!superban user <username> : Kick user from all chat and kicks it if joins again", "!superban delete <user_id> : Unban user", }, }, patterns = { "^!(whitelist) (enable)$", "^!(whitelist) (disable)$", "^!(whitelist) (user) (.*)$", "^!(whitelist) (chat)$", "^!(whitelist) (delete) (user) (.*)$", "^!(whitelist) (delete) (chat)$", "^!(ban) (user) (.*)$", "^!(ban) (delete) (.*)$", "^!(superban) (user) (.*)$", "^!(superban) (delete) (.*)$", "^!(kick) (.*)$", "^!(kickme)$", "^!!tgservice (.+)$", }, run = run, pre_process = pre_process }
gpl-2.0
starlightknight/darkstar
scripts/globals/weaponskills/blade_to.lua
10
1417
----------------------------------- -- Blade To -- Katana weapon skill -- Skill Level: 100 -- Deals ice elemental damage. Damage varies with TP. -- Aligned with the Snow Gorget & Breeze Gorget. -- Aligned with the Snow Belt & Breeze Belt. -- Element: Ice -- Modifiers: STR:30% INT:30% -- 100%TP 200%TP 300%TP -- 0.50 0.75 1.00 ----------------------------------- require("scripts/globals/magic") require("scripts/globals/status") require("scripts/globals/settings") require("scripts/globals/weaponskills") ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {} params.numHits = 1 params.ftp100 = 0.5 params.ftp200 = 0.75 params.ftp300 = 1 params.str_wsc = 0.3 params.dex_wsc = 0.0 params.vit_wsc = 0.0 params.agi_wsc = 0.0 params.int_wsc = 0.3 params.mnd_wsc = 0.0 params.chr_wsc = 0.0 params.acc100 = 0.0 params.acc200= 0.0 params.acc300= 0.0 params.atk100 = 1 params.atk200 = 1 params.atk300 = 1 params.hybridWS = true params.ele = dsp.magic.ele.ICE params.skill = dsp.skill.KATANA if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 0.4 params.int_wsc = 0.4 end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar) return tpHits, extraHits, criticalHit, damage end
gpl-3.0
starlightknight/darkstar
scripts/zones/Cloister_of_Frost/npcs/Cermet_Headstone.lua
11
2584
----------------------------------- -- Area: Cloister of Frost -- NPC: Cermet Headstone -- Involved in Mission: ZM5 Headstone Pilgrimage (Ice Fragment) -- !pos 566 0 606 203 ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/titles"); require("scripts/globals/missions"); local ID = require("scripts/zones/Cloister_of_Frost/IDs"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) if (player:getCurrentMission(ZILART) == dsp.mission.id.zilart.HEADSTONE_PILGRIMAGE) then if (player:hasKeyItem(dsp.ki.ICE_FRAGMENT) == false) then player:startEvent(200,dsp.ki.ICE_FRAGMENT); elseif (player:hasKeyItem(dsp.ki.FIRE_FRAGMENT) and player:hasKeyItem(dsp.ki.WATER_FRAGMENT) and player:hasKeyItem(dsp.ki.EARTH_FRAGMENT) and player:hasKeyItem(dsp.ki.WIND_FRAGMENT) and player:hasKeyItem(dsp.ki.LIGHTNING_FRAGMENT) and player:hasKeyItem(dsp.ki.ICE_FRAGMENT) and player:hasKeyItem(dsp.ki.LIGHT_FRAGMENT) and player:hasKeyItem(dsp.ki.DARK_FRAGMENT)) then player:messageSpecial(ID.text.ALREADY_HAVE_ALL_FRAGS); elseif (player:hasKeyItem(dsp.ki.ICE_FRAGMENT)) then player:messageSpecial(ID.text.ALREADY_OBTAINED_FRAG,dsp.ki.ICE_FRAGMENT); end elseif (player:hasCompletedMission(ZILART,dsp.mission.id.zilart.HEADSTONE_PILGRIMAGE)) then player:messageSpecial(ID.text.ZILART_MONUMENT); else player:messageSpecial(ID.text.CANNOT_REMOVE_FRAG); end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 200 and option == 1) then player:addKeyItem(dsp.ki.ICE_FRAGMENT); -- Check and see if all fragments have been found (no need to check ice and dark frag) if (player:hasKeyItem(dsp.ki.FIRE_FRAGMENT) and player:hasKeyItem(dsp.ki.EARTH_FRAGMENT) and player:hasKeyItem(dsp.ki.WATER_FRAGMENT) and player:hasKeyItem(dsp.ki.WIND_FRAGMENT) and player:hasKeyItem(dsp.ki.LIGHTNING_FRAGMENT) and player:hasKeyItem(dsp.ki.LIGHT_FRAGMENT)) then player:messageSpecial(ID.text.FOUND_ALL_FRAGS,dsp.ki.ICE_FRAGMENT); player:addTitle(dsp.title.BEARER_OF_THE_EIGHT_PRAYERS); player:completeMission(ZILART,dsp.mission.id.zilart.HEADSTONE_PILGRIMAGE); player:addMission(ZILART,dsp.mission.id.zilart.THROUGH_THE_QUICKSAND_CAVES); else player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.ICE_FRAGMENT); end end end;
gpl-3.0
gedads/Neodynamis
scripts/globals/items/serving_of_flounder_meuniere_+1.lua
12
1659
----------------------------------------- -- ID: 4345 -- Item: serving_of_flounder_meuniere_+1 -- Food Effect: 240Min, All Races ----------------------------------------- -- Dexterity 6 -- Vitality 1 -- Mind -1 -- Ranged ACC 15 -- Ranged ATT % 14 -- Ranged ATT Cap 30 -- Enmity -4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,4345); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 6); target:addMod(MOD_VIT, 1); target:addMod(MOD_MND, -1); target:addMod(MOD_RACC, 15); target:addMod(MOD_FOOD_RATTP, 14); target:addMod(MOD_FOOD_RATT_CAP, 30); target:addMod(MOD_ENMITY, -4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 6); target:delMod(MOD_VIT, 1); target:delMod(MOD_MND, -1); target:delMod(MOD_RACC, 15); target:delMod(MOD_FOOD_RATTP, 14); target:delMod(MOD_FOOD_RATT_CAP, 30); target:delMod(MOD_ENMITY, -4); end;
gpl-3.0
Amorph/premake-stable
src/tools/dotnet.lua
40
1857
-- -- dotnet.lua -- Interface for the C# compilers, all of which are flag compatible. -- Copyright (c) 2002-2009 Jason Perkins and the Premake project -- premake.dotnet = { } premake.dotnet.namestyle = "windows" -- -- Translation of Premake flags into CSC flags -- local flags = { FatalWarning = "/warnaserror", Optimize = "/optimize", OptimizeSize = "/optimize", OptimizeSpeed = "/optimize", Symbols = "/debug", Unsafe = "/unsafe" } -- -- Return the default build action for a given file, based on the file extension. -- function premake.dotnet.getbuildaction(fcfg) local ext = path.getextension(fcfg.name):lower() if fcfg.buildaction == "Compile" or ext == ".cs" then return "Compile" elseif fcfg.buildaction == "Embed" or ext == ".resx" then return "EmbeddedResource" elseif fcfg.buildaction == "Copy" or ext == ".asax" or ext == ".aspx" then return "Content" else return "None" end end -- -- Returns the compiler filename (they all use the same arguments) -- function premake.dotnet.getcompilervar(cfg) if (_OPTIONS.dotnet == "msnet") then return "csc" elseif (_OPTIONS.dotnet == "mono") then if (cfg.framework <= "1.1") then return "mcs" elseif (cfg.framework >= "4.0") then return "dmcs" else return "gmcs" end else return "cscc" end end -- -- Returns a list of compiler flags, based on the supplied configuration. -- function premake.dotnet.getflags(cfg) local result = table.translate(cfg.flags, flags) return result end -- -- Translates the Premake kind into the CSC kind string. -- function premake.dotnet.getkind(cfg) if (cfg.kind == "ConsoleApp") then return "Exe" elseif (cfg.kind == "WindowedApp") then return "WinExe" elseif (cfg.kind == "SharedLib") then return "Library" end end
bsd-3-clause
gedads/Neodynamis
scripts/zones/Bastok_Mines/npcs/Rodellieux.lua
17
1433
----------------------------------- -- Area: Bastok_Mines -- NPC: Rodellieux -- Only sells when Bastok controlls Fauregandi Region ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) RegionOwner = GetRegionOwner(FAUREGANDI); if (RegionOwner ~= NATION_BASTOK) then player:showText(npc,RODELLIEUX_CLOSED_DIALOG); else player:showText(npc,RODELLIEUX_OPEN_DIALOG); stock = { 0x11db, 90, --Beaugreens 0x110b, 39, --Faerie Apple 0x02b3, 54 --Maple Log } showShop(player,BASTOK,stock); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
gedads/Neodynamis
scripts/zones/Abyssea-Tahrongi/npcs/qm21.lua
3
1566
----------------------------------- -- Zone: Abyssea-Tahrongi -- NPC: ??? -- Spawns Lacovie -- !pos ? ? ? 45 ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/status"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) --[[ if (GetMobAction(16961948) == ACTION_NONE) then -- NM not already spawned from this if (player:hasKeyItem(OVERGROWN_MANDRAGORA_FLOWER) and player:hasKeyItem(CHIPPED_SANDWORM_TOOTH)) then player:startEvent(1020, OVERGROWN_MANDRAGORA_FLOWER, CHIPPED_SANDWORM_TOOTH); -- Ask if player wants to use KIs else player:startEvent(1021, OVERGROWN_MANDRAGORA_FLOWER, CHIPPED_SANDWORM_TOOTH); -- Do not ask, because player is missing at least 1. end end ]] end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID2: %u",csid); -- printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 1020 and option == 1) then SpawnMob(16961948):updateClaim(player); -- Spawn NM, Despawn after inactive for 5 minutes (pt has to reclaim within 5 of a wipe) player:delKeyItem(OVERGROWN_MANDRAGORA_FLOWER); player:delKeyItem(CHIPPED_SANDWORM_TOOTH); end end;
gpl-3.0
hyee/dbcli
lib/misc.lua
1
17960
local ffi = require("ffi") local string,table,math,java,loadstring,tostring,tonumber=string,table,math,java,loadstring,tostring,tonumber local ipairs,pairs,type=ipairs,pairs,type function string.initcap(v) return (' '..v):lower():gsub("([^%w])(%w)",function(a,b) return a..b:upper() end):sub(2) end function os.shell(cmd,args) io.popen('"'..cmd..(args and (" "..args) or "")..'"') end function os.find_extension(exe,ignore_errors) local exes=type(exe)=='string' and {exe} or exe local err='Cannot find executable "'..exes[1]..'" in the default path, please add it into EXT_PATH of file data'..env.PATH_DEL..(env.IS_WINDOWS and 'init.cfg' or 'init.conf') for _,exe in ipairs(exes) do if exe:find('[\\/]') then local type,file=os.exists(exe) if not ignore_errors then env.checkerr(type,err) end return file end exe='"'..env.join_path(exe):trim('"')..'"' local nul=env.IS_WINDOWS and "NUL" or "/dev/null" local cmd=string.format("%s %s 2>%s", env.IS_WINDOWS and "where " or "which ",exe,nul) local f=io.popen(cmd) local path for file in f:lines() do path=file break end if path then return path end end env.checkerr(ignore_errors,err) end --Continus sep would return empty element function string.split (s, sep, plain,occurrence,case_insensitive) local r={} for v in s:gsplit(sep,plain,occurrence,case_insensitive) do r[#r+1]=v end return r end function string.replace(s,sep,txt,plain,occurrence,case_insensitive) if not sep or s=='' then return s end local r=s:split(sep,plain,occurrence,case_insensitive) return table.concat(r,txt),#r-1 end function string.escape(s, mode) s = s:gsub('([%^%$%(%)%.%[%]%*%+%-%?%%])', '%%%1') if mode == '*i' then s = s:case_insensitive_pattern() end return s end function string.gsplit(s, sep, plain,occurrence,case_insensitive) local start = 1 local counter=0 local done = false local s1=case_insensitive==true and s:lower() or s local sep1=case_insensitive==true and sep:lower() or sep local function pass(i, j) if i and ((not occurrence) or counter<occurrence) then local seg = i>1 and s:sub(start, i - 1) or "" start = j + 1 counter=counter+1 return seg, s:sub(i,j),counter,i,j else done = true return s:sub(start),"",counter+1 end end return function() if done then return end if sep1 == '' then done = true;return s end return pass(s1:find(sep1, start, plain)) end end function string.case_insensitive_pattern(pattern) -- find an optional '%' (group 1) followed by any character (group 2) local p = pattern:gsub("(%%?)(.)", function(percent, letter) if percent ~= "" or not letter:match("%a") then -- if the '%' matched, or `letter` is not a letter, return "as is" return percent .. letter else -- else, return a case-insensitive character class of the matched letter return string.format("[%s%s]", letter:lower(), letter:upper()) end end) return p end local spaces={} local s=' \t\n\v\f\r\0' local allspace={ '\t', --0x9 '\n', --0xa '\x0b', --0xb '\x0c', --0xc '\r', --0xd ' ', --0x20 '\xa3\xa0',-- '\xc2\x85', --0x85 '\xc2\xa0', --0xa0 '\xe1\x9a\x80', --0x1680 '\xe1\xa0\x8e', --0x180e '\xe2\x80\x80', --0x2000 '\xe2\x80\x81', --0x2001 '\xe2\x80\x82', --0x2002 '\xe2\x80\x83', --0x2003 '\xe2\x80\x84', --0x2004 '\xe2\x80\x85', --0x2005 '\xe2\x80\x86', --0x2006 '\xe2\x80\x87', --0x2007 '\xe2\x80\x88', --0x2008 '\xe2\x80\x89', --0x2009 '\xe2\x80\x8a', --0x200a '\xe2\x80\x8b', --0x200b '\xe2\x80\x8c', --0x200c '\xe2\x80\x8d', --0x200d '\xe2\x80\xa8', --0x2028 '\xe2\x80\xa9', --0x2029 '\xe2\x80\xaf', --0x202f '\xe2\x81\x9f', --0x205f '\xe2\x81\xa0', --0x2060 '\xe3\x80\x80', --0x3000 '\xef\xbb\xbf', --0xfeff } for i=1,#s do spaces[s:byte(i)]=true end local ext_spaces={} local function exp_pattern(sep) local ary if sep then if not ext_spaces[sep] then ext_spaces[sep]={} for i=1,#sep do ext_spaces[sep][sep:byte(i)]=true end end ary=ext_spaces[sep] end return ary end local function rtrim(s,sep) local ary,f=exp_pattern(sep) if type(s)=='string' then local len=#s for i=len,1,-1 do local p=s:byte(i) if f then f=nil elseif p==160 and (s:byte(i-1)==194 or s:byte(i-1)==163) then f=true elseif not spaces[p] and not (ary and ary[p]) then return i==len and s or s:sub(1,i) elseif i==1 then return '' end end end return s end local function ltrim(s,sep) local ary,f=exp_pattern(sep) if type(s)=='string' then local len=#s for i=1,len do local p=s:byte(i) if f then f=nil elseif (p==194 or p==163) and s:byte(i-1)==160 then f=true elseif not spaces[p] and not (ary and ary[p]) then return i==1 and s or s:sub(i) elseif i==len then return '' end end end return s end string.ltrim,string.rtrim=ltrim,rtrim function string.trim(s,sep) return rtrim(ltrim(s,sep),sep) end String=java.require("java.lang.String") local String=String --this function only support %s function string.fmt(base,...) local args = {...} for k,v in ipairs(args) do if type(v)~="string" then args[k]=tostring(v) end end return String:format(base,table.unpack(args)) end function string.format_number(base,s,cast) if not tonumber(s) then return s end return String:format(base,java.cast(s,cast or 'double')) end function string.lpad(str, len, char) str=tostring(str) or str return (str and ((char or ' '):rep(len - #str)..str):sub(-len)) or str end function string.rpad(str, len, char) str=tostring(str) or str return (str and (str..(char or ' '):rep(len - #str)):sub(1,len)) or str end function string.cpad(str, len, char,func) if not str then return str end str,char=tostring(str) or str,char or ' ' str=str:sub(1,len) local left=char:rep(math.floor((len-#str)/2)) local right=char:rep(len-#left-#str) return type(func)~="function" and ("%s%s%s"):format(left,str,right) or func(left,str,right) end if not table.unpack then table.unpack=function(tab) return unpack(tab) end end local system=java.system local clocker=system.currentTimeMillis function os.timer() return clocker()/1000 end function string.from(v) local path=_G.WORK_DIR path=path and #path or 0 if type(v) == "function" then local d=debug.getinfo(v) local src=d.source:gsub("^@+","",1):split(path,true) if src and src~='' then return 'function('..src[#src]:gsub('%.lua$','#'..d.linedefined)..')' end elseif type(v) == "string" then return ("%q"):format(v:gsub("\t"," ")) end return tostring(v) end local weekmeta={__mode='k'} local globalweek=setmetatable({},weekmeta) function table.weak(reuse) return reuse and globalweek or setmetatable({},weekmeta) end function table.append(tab,...) for i=1,select('#',...) do tab[#tab+1]=select(i,...) end end local json=json if json.use_lpeg then json.use_lpeg () end function table.totable(str) local txt,err,done=loadstring('return '..str) if not txt then done,txt=pcall(json.decode,str) else done,txt=pcall(txt) end if not done then local idx=0 str=('\n'..str):gsub('\n',function(s) idx=idx+1;return string.format('\n%4d',idx) end) env.raise('Error while parsing text into Lua table:' ..(err or tostring(txt) or '')..str) end return txt end local function compare(a,b) local t1,t2=type(a[1]),type(b[1]) if t1==t2 and t1~='table' and t1~='function' and t1~='userdata' and t1~='thread' then return a[1]<b[1] end if t1=="number" then return true end if t2=="number" then return false end return tostring(a[1])<tostring(b[1]) end function math.round(exact, quantum) if type(exact)~='number' then return exact end quantum = quantum and 10^quantum or 1 local quant,frac = math.modf(exact*quantum) return (quant + (frac > 0.5 and 1 or 0))/quantum end if not table.clone then table.clone=function(t,depth) -- deep-copy a table if type(t) ~= "table" or (depth or 1)<=0 then return t end local meta = getmetatable(t) local target = {} for k, v in pairs(t) do if type(v) == "table" then target[k] = table.clone(v,(tonumber(depth) or 99)-1) else target[k] = v end end setmetatable(target, meta) return target end end function table.week(typ,gc) return setmetatable({},{__mode=typ or 'k'}) end function table.strong(tab) return setmetatable(tab or {},{__gc=function(self) print('table is gc.') end}) end function table.avgsum(t) local sum = 0 local count= 0 for k,v in pairs(t) do if type(v) == 'number' then sum = sum + v count = count + 1 end end return (sum / count),sum,count end -- Get the mode of a table. Returns a table of values. -- Works on anything (not just numbers). function table.mode( t ) local counts={} for k, v in pairs( t ) do if counts[v] == nil then counts[v] = 1 else counts[v] = counts[v] + 1 end end local biggestCount = 0 for k, v in pairs( counts ) do if v > biggestCount then biggestCount = v end end local temp={} for k,v in pairs( counts ) do if v == biggestCount then table.insert( temp, k ) end end return temp end -- Get the median of a table. function table.median( t ) local temp={} -- deep copy table so that when we sort it, the original is unchanged -- also weed out any non numbers for k,v in pairs(t) do if type(v) == 'number' then table.insert( temp, v ) end end table.sort( temp ) -- If we have an even number of table elements or odd. if math.fmod(#temp,2) == 0 then -- return mean value of middle two elements return ( temp[#temp/2] + temp[(#temp/2)+1] ) / 2 else -- return middle element return temp[math.ceil(#temp/2)] end end -- Get the standard deviation of a table function table.stddev( t ) local m local vm local sum = 0 local count = 0 local result m = table.avgsum( t ) for k,v in pairs(t) do if type(v) == 'number' then vm = v - m sum = sum + (vm * vm) count = count + 1 end end result = math.sqrt(sum / (count-1)) return result end -- Get the max and min for a table function table.maxmin( t ) local max = -math.huge local min = math.huge for k,v in pairs( t ) do if type(v) == 'number' then max = math.max( max, v ) min = math.min( min, v ) end end return max, min end function table.dump(tbl,indent,maxdep,tabs) maxdep=tonumber(maxdep) or 9 if maxdep<=1 then return tostring(tbl) end if tabs==nil then tabs={} end if not indent then indent = '' end indent=string.rep(' ',type(indent)=="number" and indent or #indent) local ind = 0 local pad=indent..' ' local maxlen=0 local keys={} local fmtfun=string.format if type(tbl)=='userdata' then local t=debug.getmetatable(tbl) if type(t)~='table' or not t.__pairs then return indent..tostring(tbl) end end for k,_ in pairs(tbl) do local k1=k if type(k)=="string" and not k:match("^[%w_]+$") then k1=string.format("[%q]",k) end keys[#keys+1]={k,k1} if maxlen<#tostring(k1) then maxlen=#tostring(k1) end if maxlen>99 then fmtfun=string.fmt end end table.sort(keys,compare) local rs="" for v, k in ipairs(keys) do v,k=tbl[k[1]],k[2] local fmt =(ind==0 and "{ " or pad) .. fmtfun('%-'..maxlen..'s%s' ,tostring(k),'= ') local margin=(ind==0 and indent or '')..fmt rs=rs..fmt local is_javaobj=false if type(v) =='userdata' then local t=debug.getmetatable(tbl) if type(t)=='table' and t.__pairs then is_javaobj=true end end if type(v) == "table" --[[or is_javaobj]] then if k=='root' then rs=rs..'<<Bypass root>>' elseif tabs then if not tabs[v] then local c=tabs.__current_key or '' local c1=c..(c=='' and '' or '.')..tostring(k) tabs[v],tabs.__current_key=c1,c1 rs=rs..table.dump(v,margin,maxdep-1,tabs) tabs.__current_key=c else rs=rs..'<<Refer to '..tabs[v]..'>>' end else rs=rs..table.dump(v,margin,maxdep-1,tabs) end elseif type(v) == "function" then rs=rs..'<'..string.from(v)..'>' elseif type(v) == "userdata" then rs=rs..'<userdata('..tostring(v)..')>' elseif type(v) == "string" then rs=rs..string.format("%q",v:gsub("\n","\n"..string.rep(" ",#margin))) else rs=rs..tostring(v) end rs=rs..',\n' ind=ind+1 end if ind==0 then return '{}' end rs=rs:sub(1,-3)..'\n' if ind<2 then return rs:sub(1,-2)..' }' end return rs..indent..'}' end function try(args) local succ,res,err,final=pcall(args[1]) local catch=args.catch or args[2] local finally=args.finally or args[3] final,err=true,not succ if err and catch then if(type(res)=="string" and env.ansi) then res=res:match(env.ansi.pattern.."(.-)"..env.ansi.pattern) end succ,res=pcall(catch,res) end if finally then final,err=pcall(finally,err) if not catch or not final then succ,res=final,err or res end end if not succ then env.raise_error(res) end return res end function string.fromhex(str) return (str:gsub('..', function (cc) return string.char(tonumber(cc, 16)) end)) end --[[UTF-8 codepoint: byte 1 2 3 4 -------------------------------------------- 00 - 7F C2 - DF 80 - BF E0 A0 - BF 80 - BF E1 - EC 80 - BF 80 - BF ED 80 - 9F 80 - BF EE - EF 80 - BF 80 - BF F0 90 - BF 80 - BF 80 - BF F1 - F3 80 - BF 80 - BF 80 - BF F4 80 - 8F 80 - BF 80 - BF The first hex character present the bytes of the char: 0-7: 1 byte, e.g.: 57 C-D: 2 bytes,e.g.: ce 9a E: 3 bytes,e.g.: e6 ad a1 F: 4 bytes --]]-- function string.chars(s,start) local i = start or 1 if not s or i>#s then return nil end local function next() local c,i1,p,is_multi = s:byte(i),i if not c then return end if c >= 0xC2 and c <= 0xDF then local c2 = s:byte(i + 1) if c2 and c2 >= 0x80 and c2 <= 0xBF then i=i+1 end elseif c >= 0xE0 and c <= 0xEF then local c2 = s:byte(i + 1) local c3 = s:byte(i + 2) local flag = c2 and c3 and true or false if c == 0xE0 then if flag and c2 >= 0xA0 and c2 <= 0xBF and c3 >= 0x80 and c3 <= 0xBF then i1=i+2 end elseif c >= 0xE1 and c <= 0xEC then if flag and c2 >= 0x80 and c2 <= 0xBF and c3 >= 0x80 and c3 <= 0xBF then i1=i+2 end elseif c == 0xED then if flag and c2 >= 0x80 and c2 <= 0x9F and c3 >= 0x80 and c3 <= 0xBF then i1=i+2 end elseif c >= 0xEE and c <= 0xEF then if flag and not (c == 0xEF and c2 == 0xBF and (c3 == 0xBE or c3 == 0xBF)) and c2 >= 0x80 and c2 <= 0xBF and c3 >= 0x80 and c3 <= 0xBF then i1=i+2 end end elseif c >= 0xF0 and c <= 0xF4 then local c2 = s:byte(i + 1) local c3 = s:byte(i + 2) local c4 = s:byte(i + 3) local flag = c2 and c3 and c4 and true or false if c == 0xF0 then if flag and c2 >= 0x90 and c2 <= 0xBF and c3 >= 0x80 and c3 <= 0xBF and c4 >= 0x80 and c4 <= 0xBF then i1=i+3 end elseif c >= 0xF1 and c <= 0xF3 then if flag and c2 >= 0x80 and c2 <= 0xBF and c3 >= 0x80 and c3 <= 0xBF and c4 >= 0x80 and c4 <= 0xBF then i1=i+3 end elseif c == 0xF4 then if flag and c2 >= 0x80 and c2 <= 0x8F and c3 >= 0x80 and c3 <= 0xBF and c4 >= 0x80 and c4 <= 0xBF then i1=i+3 end end end p,i,is_multi=s:sub(i,i1),i1+1,i1>i return p,is_multi,i end return next end function string.wcwidth(s) if s=="" then return 0,0 end if not s then return nil end local len1,len2=0,0 for c,is_multi in s:chars() do len1,len2=len1+1,len2+(is_multi and 2 or 1) end return len1,len2 end
mit
starlightknight/darkstar
scripts/zones/Lower_Jeuno/npcs/Hasim.lua
6
3566
----------------------------------- -- Area: Lower Jeuno -- NPC: Hasim -- Standard Merchant NPC ----------------------------------- local ID = require("scripts/zones/Lower_Jeuno/IDs") require("scripts/globals/shop") function onTrade(player,npc,trade) end function onTrigger(player,npc) local stock = { 4612, 23400, -- Scroll of Cure IV 4616, 11200, -- Scroll of Curaga II 4617, 19932, -- Scroll of Curaga III 4625, 2330, -- Scroll of Silena 4626, 19200, -- Scroll of Stona 4627, 13300, -- Scroll of Viruna 4628, 8586, -- Scroll of Cursna 4653, 32000, -- Scroll of Protect III 4734, 7074, -- Scroll of Protectra II 4735, 19200, -- Scroll of Protectra III 4658, 26244, -- Scroll of Shell III 4738, 1760, -- Scroll of Shellra 4739, 14080, -- Scroll of Shellra II 4740, 26244, -- Scroll of Shellra III 4668, 1760, -- Scroll of Barfire 4669, 3624, -- Scroll of Barblizzard 4670, 930, -- Scroll of Baraero 4671, 156, -- Scroll of Barstone 4672, 5754, -- Scroll of Barthunder 4673, 360, -- Scroll of Barwater 4674, 1760, -- Scroll of Barfira 4675, 3624, -- Scroll of Barblizzara 4676, 930, -- Scroll of Baraera 4677, 156, -- Scroll of Barstonra 4678, 5754, -- Scroll of Barthundra 4679, 360, -- Scroll of Barwatera 4680, 244, -- Scroll of Barsleep 4681, 400, -- Scroll of Barpoison 4682, 780, -- Scroll of Barparalyze 4683, 2030, -- Scroll of Barblind 4684, 4608, -- Scroll of Barsilence 4694, 244, -- Scroll of Barsleepra 4695, 400, -- Scroll of Barpoisonra 4696, 780, -- Scroll of Barparalyzra 4697, 2030, -- Scroll of Barblindra 4698, 4608, -- Scroll of Barsilencera 4685, 15120, -- Scroll of Barpetrify 4686, 9600, -- Scroll of Barvirus 4699, 15120, -- Scroll of Barpetra 4700, 9600, -- Scroll of Barvira 5089, 73740, -- Scroll of Gain-VIT 5092, 77500, -- Scroll of Gain-MND 5090, 85680, -- Scroll of Gain-AGI 5093, 81900, -- Scroll of Gain-CHR 5087, 89804, -- Scroll of Gain-STR 5091, 94461, -- Scroll of Gain-INT 5088, 99613, -- Scroll of Gain-DEX 5096, 73740, -- Scroll of Boost-VIT 5099, 77500, -- Scroll of Boost-MND 5097, 85680, -- Scroll of Boost-AGI 5100, 81900, -- Scroll of Boost-CHR 5094, 89804, -- Scroll of Boost-STR 5098, 94461, -- Scroll of Boost-INT 5095, 99613, -- Scroll of Boost-DEX 5106, 73500, -- Scroll of Inundation 4849, 130378, -- Scroll of Addle 4629, 35000, -- Scroll of Holy 4647, 20000, -- Scroll of Banishga II 4737, 119240, -- Scroll of Protecra V 4742, 124540, -- Scroll of Shellra V 4633, 139135, -- Scroll of Dia III 6569, 139135, -- Scroll of Slow II 6570, 139135, -- Scroll of Paralyze II 6571, 139135, -- Scroll of Phalanx II } player:showText(npc,ID.text.HASIM_SHOP_DIALOG) dsp.shop.general(player, stock) end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end
gpl-3.0
gedads/Neodynamis
scripts/zones/Port_Bastok/npcs/Numa.lua
17
1786
----------------------------------- -- Area: Port Bastok -- NPC: Numa -- Standard Merchant NPC -- Confirmed shop stock, August 2013 ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil; require("scripts/zones/Port_Bastok/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,NUMA_SHOP_DIALOG); stock = { 0x30A9, 5079,1, --Cotton Hachimaki 0x3129, 7654,1, --Cotton Dogi 0x31A9, 4212,1, --Cotton Tekko 0x3229, 6133,1, --Cotton Sitabaki 0x32A9, 3924,1, --Cotton Kyahan 0x3395, 3825,1, --Silver Obi 0x30A8, 759,2, --Hachimaki 0x3128, 1145,2, --Kenpogi 0x31A8, 630,2, --Tekko 0x3228, 915,2, --Sitabaki 0x32A8, 584,2, --Kyahan 0x02C0, 132,2, --Bamboo Stick 0x025D, 180,3, --Pickaxe 0x16EB, 13500,3, --Toolbag (Ino) 0x16EC, 18000,3, --Toolbag (Shika) 0x16ED, 18000,3 --Toolbag (Cho) } showNationShop(player, NATION_BASTOK, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
blogic/packages
utils/prometheus-node-exporter-lua/files/usr/lib/lua/prometheus-collectors/ltq-dsl.lua
17
4392
local function scrape() local fd = io.popen("/etc/init.d/dsl_control lucistat") local dsl_func = loadstring(fd:read("*a")) fd:close() if not dsl_func then return end local dsl_stat = dsl_func() local dsl_line_attenuation = metric("dsl_line_attenuation_db", "gauge") local dsl_signal_attenuation = metric("dsl_signal_attenuation_db", "gauge") local dsl_snr = metric("dsl_signal_to_noise_margin_db", "gauge") local dsl_aggregated_transmit_power = metric("dsl_aggregated_transmit_power_db", "gauge") local dsl_latency = metric("dsl_latency_seconds", "gauge") local dsl_datarate = metric("dsl_datarate", "gauge") local dsl_max_datarate = metric("dsl_max_datarate", "gauge") local dsl_error_seconds_total = metric("dsl_error_seconds_total", "counter") local dsl_errors_total = metric("dsl_errors_total", "counter") -- dsl hardware/firmware information metric("dsl_info", "gauge", { atuc_vendor_id = dsl_stat.atuc_vendor_id, atuc_system_vendor_id = dsl_stat.atuc_system_vendor_id, chipset = dsl_stat.chipset, firmware_version = dsl_stat.firmware_version, api_version = dsl_stat.api_version, }, 1) -- dsl line settings information metric("dsl_line_info", "gauge", { xtse1 = dsl_stat.xtse1, xtse2 = dsl_stat.xtse2, xtse3 = dsl_stat.xtse3, xtse4 = dsl_stat.xtse4, xtse5 = dsl_stat.xtse5, xtse6 = dsl_stat.xtse6, xtse7 = dsl_stat.xtse7, xtse8 = dsl_stat.xtse8, annex = dsl_stat.annex_s, mode = dsl_stat.line_mode_s, profile = dsl_stat.profile_s, }, 1) -- dsl up is 1 if the line is up and running local dsl_up if dsl_stat.line_state == "UP" then dsl_up = 1 else dsl_up = 0 end metric("dsl_up", "gauge", { detail = dsl_stat.line_state_detail, }, dsl_up) -- dsl line status data metric("dsl_uptime_seconds", "gauge", {}, dsl_stat.line_uptime) -- dsl db measurements dsl_line_attenuation({direction="down"}, dsl_stat.line_attenuation_down) dsl_line_attenuation({direction="up"}, dsl_stat.line_attenuation_up) dsl_signal_attenuation({direction="down"}, dsl_stat.signal_attenuation_down) dsl_signal_attenuation({direction="up"}, dsl_stat.signal_attenuation_up) dsl_snr({direction="down"}, dsl_stat.noise_margin_down) dsl_snr({direction="up"}, dsl_stat.noise_margin_up) dsl_aggregated_transmit_power({direction="down"}, dsl_stat.actatp_down) dsl_aggregated_transmit_power({direction="up"}, dsl_stat.actatp_up) -- dsl performance data if dsl_stat.latency_down ~= nil then dsl_latency({direction="down"}, dsl_stat.latency_down / 1000000) dsl_latency({direction="up"}, dsl_stat.latency_up / 1000000) end dsl_datarate({direction="down"}, dsl_stat.data_rate_down) dsl_datarate({direction="up"}, dsl_stat.data_rate_up) dsl_max_datarate({direction="down"}, dsl_stat.max_data_rate_down) dsl_max_datarate({direction="up"}, dsl_stat.max_data_rate_up) -- dsl errors dsl_error_seconds_total({err="forward error correction",loc="near"}, dsl_stat.errors_fecs_near) dsl_error_seconds_total({err="forward error correction",loc="far"}, dsl_stat.errors_fecs_far) dsl_error_seconds_total({err="errored",loc="near"}, dsl_stat.errors_es_near) dsl_error_seconds_total({err="errored",loc="far"}, dsl_stat.errors_es_near) dsl_error_seconds_total({err="severely errored",loc="near"}, dsl_stat.errors_ses_near) dsl_error_seconds_total({err="severely errored",loc="near"}, dsl_stat.errors_ses_near) dsl_error_seconds_total({err="loss of signal",loc="near"}, dsl_stat.errors_loss_near) dsl_error_seconds_total({err="loss of signal",loc="far"}, dsl_stat.errors_loss_far) dsl_error_seconds_total({err="unavailable",loc="near"}, dsl_stat.errors_uas_near) dsl_error_seconds_total({err="unavailable",loc="far"}, dsl_stat.errors_uas_far) dsl_errors_total({err="header error code error",loc="near"}, dsl_stat.errors_hec_near) dsl_errors_total({err="header error code error",loc="far"}, dsl_stat.errors_hec_far) dsl_errors_total({err="non pre-emptive crc error",loc="near"}, dsl_stat.errors_crc_p_near) dsl_errors_total({err="non pre-emptive crc error",loc="far"}, dsl_stat.errors_crc_p_far) dsl_errors_total({err="pre-emptive crc error",loc="near"}, dsl_stat.errors_crcp_p_near) dsl_errors_total({err="pre-emptive crc error",loc="far"}, dsl_stat.errors_crcp_p_far) end return { scrape = scrape }
gpl-2.0
adbre/google-diff-match-patch
lua/diff_match_patch.lua
265
73869
--[[ * Diff Match and Patch * * Copyright 2006 Google Inc. * http://code.google.com/p/google-diff-match-patch/ * * Based on the JavaScript implementation by Neil Fraser. * Ported to Lua by Duncan Cross. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. --]] --[[ -- Lua 5.1 and earlier requires the external BitOp library. -- This library is built-in from Lua 5.2 and later as 'bit32'. require 'bit' -- <http://bitop.luajit.org/> local band, bor, lshift = bit.band, bit.bor, bit.lshift --]] local band, bor, lshift = bit32.band, bit32.bor, bit32.lshift local type, setmetatable, ipairs, select = type, setmetatable, ipairs, select local unpack, tonumber, error = unpack, tonumber, error local strsub, strbyte, strchar, gmatch, gsub = string.sub, string.byte, string.char, string.gmatch, string.gsub local strmatch, strfind, strformat = string.match, string.find, string.format local tinsert, tremove, tconcat = table.insert, table.remove, table.concat local max, min, floor, ceil, abs = math.max, math.min, math.floor, math.ceil, math.abs local clock = os.clock -- Utility functions. local percentEncode_pattern = '[^A-Za-z0-9%-=;\',./~!@#$%&*%(%)_%+ %?]' local function percentEncode_replace(v) return strformat('%%%02X', strbyte(v)) end local function tsplice(t, idx, deletions, ...) local insertions = select('#', ...) for i = 1, deletions do tremove(t, idx) end for i = insertions, 1, -1 do -- do not remove parentheses around select tinsert(t, idx, (select(i, ...))) end end local function strelement(str, i) return strsub(str, i, i) end local function indexOf(a, b, start) if (#b == 0) then return nil end return strfind(a, b, start, true) end local htmlEncode_pattern = '[&<>\n]' local htmlEncode_replace = { ['&'] = '&amp;', ['<'] = '&lt;', ['>'] = '&gt;', ['\n'] = '&para;<br>' } -- Public API Functions -- (Exported at the end of the script) local diff_main, diff_cleanupSemantic, diff_cleanupEfficiency, diff_levenshtein, diff_prettyHtml local match_main local patch_make, patch_toText, patch_fromText, patch_apply --[[ * The data structure representing a diff is an array of tuples: * {{DIFF_DELETE, 'Hello'}, {DIFF_INSERT, 'Goodbye'}, {DIFF_EQUAL, ' world.'}} * which means: delete 'Hello', add 'Goodbye' and keep ' world.' --]] local DIFF_DELETE = -1 local DIFF_INSERT = 1 local DIFF_EQUAL = 0 -- Number of seconds to map a diff before giving up (0 for infinity). local Diff_Timeout = 1.0 -- Cost of an empty edit operation in terms of edit characters. local Diff_EditCost = 4 -- At what point is no match declared (0.0 = perfection, 1.0 = very loose). local Match_Threshold = 0.5 -- How far to search for a match (0 = exact location, 1000+ = broad match). -- A match this many characters away from the expected location will add -- 1.0 to the score (0.0 is a perfect match). local Match_Distance = 1000 -- When deleting a large block of text (over ~64 characters), how close do -- the contents have to be to match the expected contents. (0.0 = perfection, -- 1.0 = very loose). Note that Match_Threshold controls how closely the -- end points of a delete need to match. local Patch_DeleteThreshold = 0.5 -- Chunk size for context length. local Patch_Margin = 4 -- The number of bits in an int. local Match_MaxBits = 32 function settings(new) if new then Diff_Timeout = new.Diff_Timeout or Diff_Timeout Diff_EditCost = new.Diff_EditCost or Diff_EditCost Match_Threshold = new.Match_Threshold or Match_Threshold Match_Distance = new.Match_Distance or Match_Distance Patch_DeleteThreshold = new.Patch_DeleteThreshold or Patch_DeleteThreshold Patch_Margin = new.Patch_Margin or Patch_Margin Match_MaxBits = new.Match_MaxBits or Match_MaxBits else return { Diff_Timeout = Diff_Timeout; Diff_EditCost = Diff_EditCost; Match_Threshold = Match_Threshold; Match_Distance = Match_Distance; Patch_DeleteThreshold = Patch_DeleteThreshold; Patch_Margin = Patch_Margin; Match_MaxBits = Match_MaxBits; } end end -- --------------------------------------------------------------------------- -- DIFF API -- --------------------------------------------------------------------------- -- The private diff functions local _diff_compute, _diff_bisect, _diff_halfMatchI, _diff_halfMatch, _diff_cleanupSemanticScore, _diff_cleanupSemanticLossless, _diff_cleanupMerge, _diff_commonPrefix, _diff_commonSuffix, _diff_commonOverlap, _diff_xIndex, _diff_text1, _diff_text2, _diff_toDelta, _diff_fromDelta --[[ * Find the differences between two texts. Simplifies the problem by stripping * any common prefix or suffix off the texts before diffing. * @param {string} text1 Old string to be diffed. * @param {string} text2 New string to be diffed. * @param {boolean} opt_checklines Has no effect in Lua. * @param {number} opt_deadline Optional time when the diff should be complete * by. Used internally for recursive calls. Users should set DiffTimeout * instead. * @return {Array.<Array.<number|string>>} Array of diff tuples. --]] function diff_main(text1, text2, opt_checklines, opt_deadline) -- Set a deadline by which time the diff must be complete. if opt_deadline == nil then if Diff_Timeout <= 0 then opt_deadline = 2 ^ 31 else opt_deadline = clock() + Diff_Timeout end end local deadline = opt_deadline -- Check for null inputs. if text1 == nil or text1 == nil then error('Null inputs. (diff_main)') end -- Check for equality (speedup). if text1 == text2 then if #text1 > 0 then return {{DIFF_EQUAL, text1}} end return {} end -- LUANOTE: Due to the lack of Unicode support, Lua is incapable of -- implementing the line-mode speedup. local checklines = false -- Trim off common prefix (speedup). local commonlength = _diff_commonPrefix(text1, text2) local commonprefix if commonlength > 0 then commonprefix = strsub(text1, 1, commonlength) text1 = strsub(text1, commonlength + 1) text2 = strsub(text2, commonlength + 1) end -- Trim off common suffix (speedup). commonlength = _diff_commonSuffix(text1, text2) local commonsuffix if commonlength > 0 then commonsuffix = strsub(text1, -commonlength) text1 = strsub(text1, 1, -commonlength - 1) text2 = strsub(text2, 1, -commonlength - 1) end -- Compute the diff on the middle block. local diffs = _diff_compute(text1, text2, checklines, deadline) -- Restore the prefix and suffix. if commonprefix then tinsert(diffs, 1, {DIFF_EQUAL, commonprefix}) end if commonsuffix then diffs[#diffs + 1] = {DIFF_EQUAL, commonsuffix} end _diff_cleanupMerge(diffs) return diffs end --[[ * Reduce the number of edits by eliminating semantically trivial equalities. * @param {Array.<Array.<number|string>>} diffs Array of diff tuples. --]] function diff_cleanupSemantic(diffs) local changes = false local equalities = {} -- Stack of indices where equalities are found. local equalitiesLength = 0 -- Keeping our own length var is faster. local lastequality = nil -- Always equal to diffs[equalities[equalitiesLength]][2] local pointer = 1 -- Index of current position. -- Number of characters that changed prior to the equality. local length_insertions1 = 0 local length_deletions1 = 0 -- Number of characters that changed after the equality. local length_insertions2 = 0 local length_deletions2 = 0 while diffs[pointer] do if diffs[pointer][1] == DIFF_EQUAL then -- Equality found. equalitiesLength = equalitiesLength + 1 equalities[equalitiesLength] = pointer length_insertions1 = length_insertions2 length_deletions1 = length_deletions2 length_insertions2 = 0 length_deletions2 = 0 lastequality = diffs[pointer][2] else -- An insertion or deletion. if diffs[pointer][1] == DIFF_INSERT then length_insertions2 = length_insertions2 + #(diffs[pointer][2]) else length_deletions2 = length_deletions2 + #(diffs[pointer][2]) end -- Eliminate an equality that is smaller or equal to the edits on both -- sides of it. if lastequality and (#lastequality <= max(length_insertions1, length_deletions1)) and (#lastequality <= max(length_insertions2, length_deletions2)) then -- Duplicate record. tinsert(diffs, equalities[equalitiesLength], {DIFF_DELETE, lastequality}) -- Change second copy to insert. diffs[equalities[equalitiesLength] + 1][1] = DIFF_INSERT -- Throw away the equality we just deleted. equalitiesLength = equalitiesLength - 1 -- Throw away the previous equality (it needs to be reevaluated). equalitiesLength = equalitiesLength - 1 pointer = (equalitiesLength > 0) and equalities[equalitiesLength] or 0 length_insertions1, length_deletions1 = 0, 0 -- Reset the counters. length_insertions2, length_deletions2 = 0, 0 lastequality = nil changes = true end end pointer = pointer + 1 end -- Normalize the diff. if changes then _diff_cleanupMerge(diffs) end _diff_cleanupSemanticLossless(diffs) -- Find any overlaps between deletions and insertions. -- e.g: <del>abcxxx</del><ins>xxxdef</ins> -- -> <del>abc</del>xxx<ins>def</ins> -- e.g: <del>xxxabc</del><ins>defxxx</ins> -- -> <ins>def</ins>xxx<del>abc</del> -- Only extract an overlap if it is as big as the edit ahead or behind it. pointer = 2 while diffs[pointer] do if (diffs[pointer - 1][1] == DIFF_DELETE and diffs[pointer][1] == DIFF_INSERT) then local deletion = diffs[pointer - 1][2] local insertion = diffs[pointer][2] local overlap_length1 = _diff_commonOverlap(deletion, insertion) local overlap_length2 = _diff_commonOverlap(insertion, deletion) if (overlap_length1 >= overlap_length2) then if (overlap_length1 >= #deletion / 2 or overlap_length1 >= #insertion / 2) then -- Overlap found. Insert an equality and trim the surrounding edits. tinsert(diffs, pointer, {DIFF_EQUAL, strsub(insertion, 1, overlap_length1)}) diffs[pointer - 1][2] = strsub(deletion, 1, #deletion - overlap_length1) diffs[pointer + 1][2] = strsub(insertion, overlap_length1 + 1) pointer = pointer + 1 end else if (overlap_length2 >= #deletion / 2 or overlap_length2 >= #insertion / 2) then -- Reverse overlap found. -- Insert an equality and swap and trim the surrounding edits. tinsert(diffs, pointer, {DIFF_EQUAL, strsub(deletion, 1, overlap_length2)}) diffs[pointer - 1] = {DIFF_INSERT, strsub(insertion, 1, #insertion - overlap_length2)} diffs[pointer + 1] = {DIFF_DELETE, strsub(deletion, overlap_length2 + 1)} pointer = pointer + 1 end end pointer = pointer + 1 end pointer = pointer + 1 end end --[[ * Reduce the number of edits by eliminating operationally trivial equalities. * @param {Array.<Array.<number|string>>} diffs Array of diff tuples. --]] function diff_cleanupEfficiency(diffs) local changes = false -- Stack of indices where equalities are found. local equalities = {} -- Keeping our own length var is faster. local equalitiesLength = 0 -- Always equal to diffs[equalities[equalitiesLength]][2] local lastequality = nil -- Index of current position. local pointer = 1 -- The following four are really booleans but are stored as numbers because -- they are used at one point like this: -- -- (pre_ins + pre_del + post_ins + post_del) == 3 -- -- ...i.e. checking that 3 of them are true and 1 of them is false. -- Is there an insertion operation before the last equality. local pre_ins = 0 -- Is there a deletion operation before the last equality. local pre_del = 0 -- Is there an insertion operation after the last equality. local post_ins = 0 -- Is there a deletion operation after the last equality. local post_del = 0 while diffs[pointer] do if diffs[pointer][1] == DIFF_EQUAL then -- Equality found. local diffText = diffs[pointer][2] if (#diffText < Diff_EditCost) and (post_ins == 1 or post_del == 1) then -- Candidate found. equalitiesLength = equalitiesLength + 1 equalities[equalitiesLength] = pointer pre_ins, pre_del = post_ins, post_del lastequality = diffText else -- Not a candidate, and can never become one. equalitiesLength = 0 lastequality = nil end post_ins, post_del = 0, 0 else -- An insertion or deletion. if diffs[pointer][1] == DIFF_DELETE then post_del = 1 else post_ins = 1 end --[[ * Five types to be split: * <ins>A</ins><del>B</del>XY<ins>C</ins><del>D</del> * <ins>A</ins>X<ins>C</ins><del>D</del> * <ins>A</ins><del>B</del>X<ins>C</ins> * <ins>A</del>X<ins>C</ins><del>D</del> * <ins>A</ins><del>B</del>X<del>C</del> --]] if lastequality and ( (pre_ins+pre_del+post_ins+post_del == 4) or ( (#lastequality < Diff_EditCost / 2) and (pre_ins+pre_del+post_ins+post_del == 3) )) then -- Duplicate record. tinsert(diffs, equalities[equalitiesLength], {DIFF_DELETE, lastequality}) -- Change second copy to insert. diffs[equalities[equalitiesLength] + 1][1] = DIFF_INSERT -- Throw away the equality we just deleted. equalitiesLength = equalitiesLength - 1 lastequality = nil if (pre_ins == 1) and (pre_del == 1) then -- No changes made which could affect previous entry, keep going. post_ins, post_del = 1, 1 equalitiesLength = 0 else -- Throw away the previous equality. equalitiesLength = equalitiesLength - 1 pointer = (equalitiesLength > 0) and equalities[equalitiesLength] or 0 post_ins, post_del = 0, 0 end changes = true end end pointer = pointer + 1 end if changes then _diff_cleanupMerge(diffs) end end --[[ * Compute the Levenshtein distance; the number of inserted, deleted or * substituted characters. * @param {Array.<Array.<number|string>>} diffs Array of diff tuples. * @return {number} Number of changes. --]] function diff_levenshtein(diffs) local levenshtein = 0 local insertions, deletions = 0, 0 for x, diff in ipairs(diffs) do local op, data = diff[1], diff[2] if (op == DIFF_INSERT) then insertions = insertions + #data elseif (op == DIFF_DELETE) then deletions = deletions + #data elseif (op == DIFF_EQUAL) then -- A deletion and an insertion is one substitution. levenshtein = levenshtein + max(insertions, deletions) insertions = 0 deletions = 0 end end levenshtein = levenshtein + max(insertions, deletions) return levenshtein end --[[ * Convert a diff array into a pretty HTML report. * @param {Array.<Array.<number|string>>} diffs Array of diff tuples. * @return {string} HTML representation. --]] function diff_prettyHtml(diffs) local html = {} for x, diff in ipairs(diffs) do local op = diff[1] -- Operation (insert, delete, equal) local data = diff[2] -- Text of change. local text = gsub(data, htmlEncode_pattern, htmlEncode_replace) if op == DIFF_INSERT then html[x] = '<ins style="background:#e6ffe6;">' .. text .. '</ins>' elseif op == DIFF_DELETE then html[x] = '<del style="background:#ffe6e6;">' .. text .. '</del>' elseif op == DIFF_EQUAL then html[x] = '<span>' .. text .. '</span>' end end return tconcat(html) end -- --------------------------------------------------------------------------- -- UNOFFICIAL/PRIVATE DIFF FUNCTIONS -- --------------------------------------------------------------------------- --[[ * Find the differences between two texts. Assumes that the texts do not * have any common prefix or suffix. * @param {string} text1 Old string to be diffed. * @param {string} text2 New string to be diffed. * @param {boolean} checklines Has no effect in Lua. * @param {number} deadline Time when the diff should be complete by. * @return {Array.<Array.<number|string>>} Array of diff tuples. * @private --]] function _diff_compute(text1, text2, checklines, deadline) if #text1 == 0 then -- Just add some text (speedup). return {{DIFF_INSERT, text2}} end if #text2 == 0 then -- Just delete some text (speedup). return {{DIFF_DELETE, text1}} end local diffs local longtext = (#text1 > #text2) and text1 or text2 local shorttext = (#text1 > #text2) and text2 or text1 local i = indexOf(longtext, shorttext) if i ~= nil then -- Shorter text is inside the longer text (speedup). diffs = { {DIFF_INSERT, strsub(longtext, 1, i - 1)}, {DIFF_EQUAL, shorttext}, {DIFF_INSERT, strsub(longtext, i + #shorttext)} } -- Swap insertions for deletions if diff is reversed. if #text1 > #text2 then diffs[1][1], diffs[3][1] = DIFF_DELETE, DIFF_DELETE end return diffs end if #shorttext == 1 then -- Single character string. -- After the previous speedup, the character can't be an equality. return {{DIFF_DELETE, text1}, {DIFF_INSERT, text2}} end -- Check to see if the problem can be split in two. do local text1_a, text1_b, text2_a, text2_b, mid_common = _diff_halfMatch(text1, text2) if text1_a then -- A half-match was found, sort out the return data. -- Send both pairs off for separate processing. local diffs_a = diff_main(text1_a, text2_a, checklines, deadline) local diffs_b = diff_main(text1_b, text2_b, checklines, deadline) -- Merge the results. local diffs_a_len = #diffs_a diffs = diffs_a diffs[diffs_a_len + 1] = {DIFF_EQUAL, mid_common} for i, b_diff in ipairs(diffs_b) do diffs[diffs_a_len + 1 + i] = b_diff end return diffs end end return _diff_bisect(text1, text2, deadline) end --[[ * Find the 'middle snake' of a diff, split the problem in two * and return the recursively constructed diff. * See Myers 1986 paper: An O(ND) Difference Algorithm and Its Variations. * @param {string} text1 Old string to be diffed. * @param {string} text2 New string to be diffed. * @param {number} deadline Time at which to bail if not yet complete. * @return {Array.<Array.<number|string>>} Array of diff tuples. * @private --]] function _diff_bisect(text1, text2, deadline) -- Cache the text lengths to prevent multiple calls. local text1_length = #text1 local text2_length = #text2 local _sub, _element local max_d = ceil((text1_length + text2_length) / 2) local v_offset = max_d local v_length = 2 * max_d local v1 = {} local v2 = {} -- Setting all elements to -1 is faster in Lua than mixing integers and nil. for x = 0, v_length - 1 do v1[x] = -1 v2[x] = -1 end v1[v_offset + 1] = 0 v2[v_offset + 1] = 0 local delta = text1_length - text2_length -- If the total number of characters is odd, then -- the front path will collide with the reverse path. local front = (delta % 2 ~= 0) -- Offsets for start and end of k loop. -- Prevents mapping of space beyond the grid. local k1start = 0 local k1end = 0 local k2start = 0 local k2end = 0 for d = 0, max_d - 1 do -- Bail out if deadline is reached. if clock() > deadline then break end -- Walk the front path one step. for k1 = -d + k1start, d - k1end, 2 do local k1_offset = v_offset + k1 local x1 if (k1 == -d) or ((k1 ~= d) and (v1[k1_offset - 1] < v1[k1_offset + 1])) then x1 = v1[k1_offset + 1] else x1 = v1[k1_offset - 1] + 1 end local y1 = x1 - k1 while (x1 <= text1_length) and (y1 <= text2_length) and (strelement(text1, x1) == strelement(text2, y1)) do x1 = x1 + 1 y1 = y1 + 1 end v1[k1_offset] = x1 if x1 > text1_length + 1 then -- Ran off the right of the graph. k1end = k1end + 2 elseif y1 > text2_length + 1 then -- Ran off the bottom of the graph. k1start = k1start + 2 elseif front then local k2_offset = v_offset + delta - k1 if k2_offset >= 0 and k2_offset < v_length and v2[k2_offset] ~= -1 then -- Mirror x2 onto top-left coordinate system. local x2 = text1_length - v2[k2_offset] + 1 if x1 > x2 then -- Overlap detected. return _diff_bisectSplit(text1, text2, x1, y1, deadline) end end end end -- Walk the reverse path one step. for k2 = -d + k2start, d - k2end, 2 do local k2_offset = v_offset + k2 local x2 if (k2 == -d) or ((k2 ~= d) and (v2[k2_offset - 1] < v2[k2_offset + 1])) then x2 = v2[k2_offset + 1] else x2 = v2[k2_offset - 1] + 1 end local y2 = x2 - k2 while (x2 <= text1_length) and (y2 <= text2_length) and (strelement(text1, -x2) == strelement(text2, -y2)) do x2 = x2 + 1 y2 = y2 + 1 end v2[k2_offset] = x2 if x2 > text1_length + 1 then -- Ran off the left of the graph. k2end = k2end + 2 elseif y2 > text2_length + 1 then -- Ran off the top of the graph. k2start = k2start + 2 elseif not front then local k1_offset = v_offset + delta - k2 if k1_offset >= 0 and k1_offset < v_length and v1[k1_offset] ~= -1 then local x1 = v1[k1_offset] local y1 = v_offset + x1 - k1_offset -- Mirror x2 onto top-left coordinate system. x2 = text1_length - x2 + 1 if x1 > x2 then -- Overlap detected. return _diff_bisectSplit(text1, text2, x1, y1, deadline) end end end end end -- Diff took too long and hit the deadline or -- number of diffs equals number of characters, no commonality at all. return {{DIFF_DELETE, text1}, {DIFF_INSERT, text2}} end --[[ * Given the location of the 'middle snake', split the diff in two parts * and recurse. * @param {string} text1 Old string to be diffed. * @param {string} text2 New string to be diffed. * @param {number} x Index of split point in text1. * @param {number} y Index of split point in text2. * @param {number} deadline Time at which to bail if not yet complete. * @return {Array.<Array.<number|string>>} Array of diff tuples. * @private --]] function _diff_bisectSplit(text1, text2, x, y, deadline) local text1a = strsub(text1, 1, x - 1) local text2a = strsub(text2, 1, y - 1) local text1b = strsub(text1, x) local text2b = strsub(text2, y) -- Compute both diffs serially. local diffs = diff_main(text1a, text2a, false, deadline) local diffsb = diff_main(text1b, text2b, false, deadline) local diffs_len = #diffs for i, v in ipairs(diffsb) do diffs[diffs_len + i] = v end return diffs end --[[ * Determine the common prefix of two strings. * @param {string} text1 First string. * @param {string} text2 Second string. * @return {number} The number of characters common to the start of each * string. --]] function _diff_commonPrefix(text1, text2) -- Quick check for common null cases. if (#text1 == 0) or (#text2 == 0) or (strbyte(text1, 1) ~= strbyte(text2, 1)) then return 0 end -- Binary search. -- Performance analysis: http://neil.fraser.name/news/2007/10/09/ local pointermin = 1 local pointermax = min(#text1, #text2) local pointermid = pointermax local pointerstart = 1 while (pointermin < pointermid) do if (strsub(text1, pointerstart, pointermid) == strsub(text2, pointerstart, pointermid)) then pointermin = pointermid pointerstart = pointermin else pointermax = pointermid end pointermid = floor(pointermin + (pointermax - pointermin) / 2) end return pointermid end --[[ * Determine the common suffix of two strings. * @param {string} text1 First string. * @param {string} text2 Second string. * @return {number} The number of characters common to the end of each string. --]] function _diff_commonSuffix(text1, text2) -- Quick check for common null cases. if (#text1 == 0) or (#text2 == 0) or (strbyte(text1, -1) ~= strbyte(text2, -1)) then return 0 end -- Binary search. -- Performance analysis: http://neil.fraser.name/news/2007/10/09/ local pointermin = 1 local pointermax = min(#text1, #text2) local pointermid = pointermax local pointerend = 1 while (pointermin < pointermid) do if (strsub(text1, -pointermid, -pointerend) == strsub(text2, -pointermid, -pointerend)) then pointermin = pointermid pointerend = pointermin else pointermax = pointermid end pointermid = floor(pointermin + (pointermax - pointermin) / 2) end return pointermid end --[[ * Determine if the suffix of one string is the prefix of another. * @param {string} text1 First string. * @param {string} text2 Second string. * @return {number} The number of characters common to the end of the first * string and the start of the second string. * @private --]] function _diff_commonOverlap(text1, text2) -- Cache the text lengths to prevent multiple calls. local text1_length = #text1 local text2_length = #text2 -- Eliminate the null case. if text1_length == 0 or text2_length == 0 then return 0 end -- Truncate the longer string. if text1_length > text2_length then text1 = strsub(text1, text1_length - text2_length + 1) elseif text1_length < text2_length then text2 = strsub(text2, 1, text1_length) end local text_length = min(text1_length, text2_length) -- Quick check for the worst case. if text1 == text2 then return text_length end -- Start by looking for a single character match -- and increase length until no match is found. -- Performance analysis: http://neil.fraser.name/news/2010/11/04/ local best = 0 local length = 1 while true do local pattern = strsub(text1, text_length - length + 1) local found = strfind(text2, pattern, 1, true) if found == nil then return best end length = length + found - 1 if found == 1 or strsub(text1, text_length - length + 1) == strsub(text2, 1, length) then best = length length = length + 1 end end end --[[ * Does a substring of shorttext exist within longtext such that the substring * is at least half the length of longtext? * This speedup can produce non-minimal diffs. * Closure, but does not reference any external variables. * @param {string} longtext Longer string. * @param {string} shorttext Shorter string. * @param {number} i Start index of quarter length substring within longtext. * @return {?Array.<string>} Five element Array, containing the prefix of * longtext, the suffix of longtext, the prefix of shorttext, the suffix * of shorttext and the common middle. Or nil if there was no match. * @private --]] function _diff_halfMatchI(longtext, shorttext, i) -- Start with a 1/4 length substring at position i as a seed. local seed = strsub(longtext, i, i + floor(#longtext / 4)) local j = 0 -- LUANOTE: do not change to 1, was originally -1 local best_common = '' local best_longtext_a, best_longtext_b, best_shorttext_a, best_shorttext_b while true do j = indexOf(shorttext, seed, j + 1) if (j == nil) then break end local prefixLength = _diff_commonPrefix(strsub(longtext, i), strsub(shorttext, j)) local suffixLength = _diff_commonSuffix(strsub(longtext, 1, i - 1), strsub(shorttext, 1, j - 1)) if #best_common < suffixLength + prefixLength then best_common = strsub(shorttext, j - suffixLength, j - 1) .. strsub(shorttext, j, j + prefixLength - 1) best_longtext_a = strsub(longtext, 1, i - suffixLength - 1) best_longtext_b = strsub(longtext, i + prefixLength) best_shorttext_a = strsub(shorttext, 1, j - suffixLength - 1) best_shorttext_b = strsub(shorttext, j + prefixLength) end end if #best_common * 2 >= #longtext then return {best_longtext_a, best_longtext_b, best_shorttext_a, best_shorttext_b, best_common} else return nil end end --[[ * Do the two texts share a substring which is at least half the length of the * longer text? * @param {string} text1 First string. * @param {string} text2 Second string. * @return {?Array.<string>} Five element Array, containing the prefix of * text1, the suffix of text1, the prefix of text2, the suffix of * text2 and the common middle. Or nil if there was no match. * @private --]] function _diff_halfMatch(text1, text2) if Diff_Timeout <= 0 then -- Don't risk returning a non-optimal diff if we have unlimited time. return nil end local longtext = (#text1 > #text2) and text1 or text2 local shorttext = (#text1 > #text2) and text2 or text1 if (#longtext < 4) or (#shorttext * 2 < #longtext) then return nil -- Pointless. end -- First check if the second quarter is the seed for a half-match. local hm1 = _diff_halfMatchI(longtext, shorttext, ceil(#longtext / 4)) -- Check again based on the third quarter. local hm2 = _diff_halfMatchI(longtext, shorttext, ceil(#longtext / 2)) local hm if not hm1 and not hm2 then return nil elseif not hm2 then hm = hm1 elseif not hm1 then hm = hm2 else -- Both matched. Select the longest. hm = (#hm1[5] > #hm2[5]) and hm1 or hm2 end -- A half-match was found, sort out the return data. local text1_a, text1_b, text2_a, text2_b if (#text1 > #text2) then text1_a, text1_b = hm[1], hm[2] text2_a, text2_b = hm[3], hm[4] else text2_a, text2_b = hm[1], hm[2] text1_a, text1_b = hm[3], hm[4] end local mid_common = hm[5] return text1_a, text1_b, text2_a, text2_b, mid_common end --[[ * Given two strings, compute a score representing whether the internal * boundary falls on logical boundaries. * Scores range from 6 (best) to 0 (worst). * @param {string} one First string. * @param {string} two Second string. * @return {number} The score. * @private --]] function _diff_cleanupSemanticScore(one, two) if (#one == 0) or (#two == 0) then -- Edges are the best. return 6 end -- Each port of this function behaves slightly differently due to -- subtle differences in each language's definition of things like -- 'whitespace'. Since this function's purpose is largely cosmetic, -- the choice has been made to use each language's native features -- rather than force total conformity. local char1 = strsub(one, -1) local char2 = strsub(two, 1, 1) local nonAlphaNumeric1 = strmatch(char1, '%W') local nonAlphaNumeric2 = strmatch(char2, '%W') local whitespace1 = nonAlphaNumeric1 and strmatch(char1, '%s') local whitespace2 = nonAlphaNumeric2 and strmatch(char2, '%s') local lineBreak1 = whitespace1 and strmatch(char1, '%c') local lineBreak2 = whitespace2 and strmatch(char2, '%c') local blankLine1 = lineBreak1 and strmatch(one, '\n\r?\n$') local blankLine2 = lineBreak2 and strmatch(two, '^\r?\n\r?\n') if blankLine1 or blankLine2 then -- Five points for blank lines. return 5 elseif lineBreak1 or lineBreak2 then -- Four points for line breaks. return 4 elseif nonAlphaNumeric1 and not whitespace1 and whitespace2 then -- Three points for end of sentences. return 3 elseif whitespace1 or whitespace2 then -- Two points for whitespace. return 2 elseif nonAlphaNumeric1 or nonAlphaNumeric2 then -- One point for non-alphanumeric. return 1 end return 0 end --[[ * Look for single edits surrounded on both sides by equalities * which can be shifted sideways to align the edit to a word boundary. * e.g: The c<ins>at c</ins>ame. -> The <ins>cat </ins>came. * @param {Array.<Array.<number|string>>} diffs Array of diff tuples. --]] function _diff_cleanupSemanticLossless(diffs) local pointer = 2 -- Intentionally ignore the first and last element (don't need checking). while diffs[pointer + 1] do local prevDiff, nextDiff = diffs[pointer - 1], diffs[pointer + 1] if (prevDiff[1] == DIFF_EQUAL) and (nextDiff[1] == DIFF_EQUAL) then -- This is a single edit surrounded by equalities. local diff = diffs[pointer] local equality1 = prevDiff[2] local edit = diff[2] local equality2 = nextDiff[2] -- First, shift the edit as far left as possible. local commonOffset = _diff_commonSuffix(equality1, edit) if commonOffset > 0 then local commonString = strsub(edit, -commonOffset) equality1 = strsub(equality1, 1, -commonOffset - 1) edit = commonString .. strsub(edit, 1, -commonOffset - 1) equality2 = commonString .. equality2 end -- Second, step character by character right, looking for the best fit. local bestEquality1 = equality1 local bestEdit = edit local bestEquality2 = equality2 local bestScore = _diff_cleanupSemanticScore(equality1, edit) + _diff_cleanupSemanticScore(edit, equality2) while strbyte(edit, 1) == strbyte(equality2, 1) do equality1 = equality1 .. strsub(edit, 1, 1) edit = strsub(edit, 2) .. strsub(equality2, 1, 1) equality2 = strsub(equality2, 2) local score = _diff_cleanupSemanticScore(equality1, edit) + _diff_cleanupSemanticScore(edit, equality2) -- The >= encourages trailing rather than leading whitespace on edits. if score >= bestScore then bestScore = score bestEquality1 = equality1 bestEdit = edit bestEquality2 = equality2 end end if prevDiff[2] ~= bestEquality1 then -- We have an improvement, save it back to the diff. if #bestEquality1 > 0 then diffs[pointer - 1][2] = bestEquality1 else tremove(diffs, pointer - 1) pointer = pointer - 1 end diffs[pointer][2] = bestEdit if #bestEquality2 > 0 then diffs[pointer + 1][2] = bestEquality2 else tremove(diffs, pointer + 1, 1) pointer = pointer - 1 end end end pointer = pointer + 1 end end --[[ * Reorder and merge like edit sections. Merge equalities. * Any edit section can move as long as it doesn't cross an equality. * @param {Array.<Array.<number|string>>} diffs Array of diff tuples. --]] function _diff_cleanupMerge(diffs) diffs[#diffs + 1] = {DIFF_EQUAL, ''} -- Add a dummy entry at the end. local pointer = 1 local count_delete, count_insert = 0, 0 local text_delete, text_insert = '', '' local commonlength while diffs[pointer] do local diff_type = diffs[pointer][1] if diff_type == DIFF_INSERT then count_insert = count_insert + 1 text_insert = text_insert .. diffs[pointer][2] pointer = pointer + 1 elseif diff_type == DIFF_DELETE then count_delete = count_delete + 1 text_delete = text_delete .. diffs[pointer][2] pointer = pointer + 1 elseif diff_type == DIFF_EQUAL then -- Upon reaching an equality, check for prior redundancies. if count_delete + count_insert > 1 then if (count_delete > 0) and (count_insert > 0) then -- Factor out any common prefixies. commonlength = _diff_commonPrefix(text_insert, text_delete) if commonlength > 0 then local back_pointer = pointer - count_delete - count_insert if (back_pointer > 1) and (diffs[back_pointer - 1][1] == DIFF_EQUAL) then diffs[back_pointer - 1][2] = diffs[back_pointer - 1][2] .. strsub(text_insert, 1, commonlength) else tinsert(diffs, 1, {DIFF_EQUAL, strsub(text_insert, 1, commonlength)}) pointer = pointer + 1 end text_insert = strsub(text_insert, commonlength + 1) text_delete = strsub(text_delete, commonlength + 1) end -- Factor out any common suffixies. commonlength = _diff_commonSuffix(text_insert, text_delete) if commonlength ~= 0 then diffs[pointer][2] = strsub(text_insert, -commonlength) .. diffs[pointer][2] text_insert = strsub(text_insert, 1, -commonlength - 1) text_delete = strsub(text_delete, 1, -commonlength - 1) end end -- Delete the offending records and add the merged ones. if count_delete == 0 then tsplice(diffs, pointer - count_insert, count_insert, {DIFF_INSERT, text_insert}) elseif count_insert == 0 then tsplice(diffs, pointer - count_delete, count_delete, {DIFF_DELETE, text_delete}) else tsplice(diffs, pointer - count_delete - count_insert, count_delete + count_insert, {DIFF_DELETE, text_delete}, {DIFF_INSERT, text_insert}) end pointer = pointer - count_delete - count_insert + (count_delete>0 and 1 or 0) + (count_insert>0 and 1 or 0) + 1 elseif (pointer > 1) and (diffs[pointer - 1][1] == DIFF_EQUAL) then -- Merge this equality with the previous one. diffs[pointer - 1][2] = diffs[pointer - 1][2] .. diffs[pointer][2] tremove(diffs, pointer) else pointer = pointer + 1 end count_insert, count_delete = 0, 0 text_delete, text_insert = '', '' end end if diffs[#diffs][2] == '' then diffs[#diffs] = nil -- Remove the dummy entry at the end. end -- Second pass: look for single edits surrounded on both sides by equalities -- which can be shifted sideways to eliminate an equality. -- e.g: A<ins>BA</ins>C -> <ins>AB</ins>AC local changes = false pointer = 2 -- Intentionally ignore the first and last element (don't need checking). while pointer < #diffs do local prevDiff, nextDiff = diffs[pointer - 1], diffs[pointer + 1] if (prevDiff[1] == DIFF_EQUAL) and (nextDiff[1] == DIFF_EQUAL) then -- This is a single edit surrounded by equalities. local diff = diffs[pointer] local currentText = diff[2] local prevText = prevDiff[2] local nextText = nextDiff[2] if strsub(currentText, -#prevText) == prevText then -- Shift the edit over the previous equality. diff[2] = prevText .. strsub(currentText, 1, -#prevText - 1) nextDiff[2] = prevText .. nextDiff[2] tremove(diffs, pointer - 1) changes = true elseif strsub(currentText, 1, #nextText) == nextText then -- Shift the edit over the next equality. prevDiff[2] = prevText .. nextText diff[2] = strsub(currentText, #nextText + 1) .. nextText tremove(diffs, pointer + 1) changes = true end end pointer = pointer + 1 end -- If shifts were made, the diff needs reordering and another shift sweep. if changes then -- LUANOTE: no return value, but necessary to use 'return' to get -- tail calls. return _diff_cleanupMerge(diffs) end end --[[ * loc is a location in text1, compute and return the equivalent location in * text2. * e.g. 'The cat' vs 'The big cat', 1->1, 5->8 * @param {Array.<Array.<number|string>>} diffs Array of diff tuples. * @param {number} loc Location within text1. * @return {number} Location within text2. --]] function _diff_xIndex(diffs, loc) local chars1 = 1 local chars2 = 1 local last_chars1 = 1 local last_chars2 = 1 local x for _x, diff in ipairs(diffs) do x = _x if diff[1] ~= DIFF_INSERT then -- Equality or deletion. chars1 = chars1 + #diff[2] end if diff[1] ~= DIFF_DELETE then -- Equality or insertion. chars2 = chars2 + #diff[2] end if chars1 > loc then -- Overshot the location. break end last_chars1 = chars1 last_chars2 = chars2 end -- Was the location deleted? if diffs[x + 1] and (diffs[x][1] == DIFF_DELETE) then return last_chars2 end -- Add the remaining character length. return last_chars2 + (loc - last_chars1) end --[[ * Compute and return the source text (all equalities and deletions). * @param {Array.<Array.<number|string>>} diffs Array of diff tuples. * @return {string} Source text. --]] function _diff_text1(diffs) local text = {} for x, diff in ipairs(diffs) do if diff[1] ~= DIFF_INSERT then text[#text + 1] = diff[2] end end return tconcat(text) end --[[ * Compute and return the destination text (all equalities and insertions). * @param {Array.<Array.<number|string>>} diffs Array of diff tuples. * @return {string} Destination text. --]] function _diff_text2(diffs) local text = {} for x, diff in ipairs(diffs) do if diff[1] ~= DIFF_DELETE then text[#text + 1] = diff[2] end end return tconcat(text) end --[[ * Crush the diff into an encoded string which describes the operations * required to transform text1 into text2. * E.g. =3\t-2\t+ing -> Keep 3 chars, delete 2 chars, insert 'ing'. * Operations are tab-separated. Inserted text is escaped using %xx notation. * @param {Array.<Array.<number|string>>} diffs Array of diff tuples. * @return {string} Delta text. --]] function _diff_toDelta(diffs) local text = {} for x, diff in ipairs(diffs) do local op, data = diff[1], diff[2] if op == DIFF_INSERT then text[x] = '+' .. gsub(data, percentEncode_pattern, percentEncode_replace) elseif op == DIFF_DELETE then text[x] = '-' .. #data elseif op == DIFF_EQUAL then text[x] = '=' .. #data end end return tconcat(text, '\t') end --[[ * Given the original text1, and an encoded string which describes the * operations required to transform text1 into text2, compute the full diff. * @param {string} text1 Source string for the diff. * @param {string} delta Delta text. * @return {Array.<Array.<number|string>>} Array of diff tuples. * @throws {Errorend If invalid input. --]] function _diff_fromDelta(text1, delta) local diffs = {} local diffsLength = 0 -- Keeping our own length var is faster local pointer = 1 -- Cursor in text1 for token in gmatch(delta, '[^\t]+') do -- Each token begins with a one character parameter which specifies the -- operation of this token (delete, insert, equality). local tokenchar, param = strsub(token, 1, 1), strsub(token, 2) if (tokenchar == '+') then local invalidDecode = false local decoded = gsub(param, '%%(.?.?)', function(c) local n = tonumber(c, 16) if (#c ~= 2) or (n == nil) then invalidDecode = true return '' end return strchar(n) end) if invalidDecode then -- Malformed URI sequence. error('Illegal escape in _diff_fromDelta: ' .. param) end diffsLength = diffsLength + 1 diffs[diffsLength] = {DIFF_INSERT, decoded} elseif (tokenchar == '-') or (tokenchar == '=') then local n = tonumber(param) if (n == nil) or (n < 0) then error('Invalid number in _diff_fromDelta: ' .. param) end local text = strsub(text1, pointer, pointer + n - 1) pointer = pointer + n if (tokenchar == '=') then diffsLength = diffsLength + 1 diffs[diffsLength] = {DIFF_EQUAL, text} else diffsLength = diffsLength + 1 diffs[diffsLength] = {DIFF_DELETE, text} end else error('Invalid diff operation in _diff_fromDelta: ' .. token) end end if (pointer ~= #text1 + 1) then error('Delta length (' .. (pointer - 1) .. ') does not equal source text length (' .. #text1 .. ').') end return diffs end -- --------------------------------------------------------------------------- -- MATCH API -- --------------------------------------------------------------------------- local _match_bitap, _match_alphabet --[[ * Locate the best instance of 'pattern' in 'text' near 'loc'. * @param {string} text The text to search. * @param {string} pattern The pattern to search for. * @param {number} loc The location to search around. * @return {number} Best match index or -1. --]] function match_main(text, pattern, loc) -- Check for null inputs. if text == nil or pattern == nil or loc == nil then error('Null inputs. (match_main)') end if text == pattern then -- Shortcut (potentially not guaranteed by the algorithm) return 1 elseif #text == 0 then -- Nothing to match. return -1 end loc = max(1, min(loc, #text)) if strsub(text, loc, loc + #pattern - 1) == pattern then -- Perfect match at the perfect spot! (Includes case of null pattern) return loc else -- Do a fuzzy compare. return _match_bitap(text, pattern, loc) end end -- --------------------------------------------------------------------------- -- UNOFFICIAL/PRIVATE MATCH FUNCTIONS -- --------------------------------------------------------------------------- --[[ * Initialise the alphabet for the Bitap algorithm. * @param {string} pattern The text to encode. * @return {Object} Hash of character locations. * @private --]] function _match_alphabet(pattern) local s = {} local i = 0 for c in gmatch(pattern, '.') do s[c] = bor(s[c] or 0, lshift(1, #pattern - i - 1)) i = i + 1 end return s end --[[ * Locate the best instance of 'pattern' in 'text' near 'loc' using the * Bitap algorithm. * @param {string} text The text to search. * @param {string} pattern The pattern to search for. * @param {number} loc The location to search around. * @return {number} Best match index or -1. * @private --]] function _match_bitap(text, pattern, loc) if #pattern > Match_MaxBits then error('Pattern too long.') end -- Initialise the alphabet. local s = _match_alphabet(pattern) --[[ * Compute and return the score for a match with e errors and x location. * Accesses loc and pattern through being a closure. * @param {number} e Number of errors in match. * @param {number} x Location of match. * @return {number} Overall score for match (0.0 = good, 1.0 = bad). * @private --]] local function _match_bitapScore(e, x) local accuracy = e / #pattern local proximity = abs(loc - x) if (Match_Distance == 0) then -- Dodge divide by zero error. return (proximity == 0) and 1 or accuracy end return accuracy + (proximity / Match_Distance) end -- Highest score beyond which we give up. local score_threshold = Match_Threshold -- Is there a nearby exact match? (speedup) local best_loc = indexOf(text, pattern, loc) if best_loc then score_threshold = min(_match_bitapScore(0, best_loc), score_threshold) -- LUANOTE: Ideally we'd also check from the other direction, but Lua -- doesn't have an efficent lastIndexOf function. end -- Initialise the bit arrays. local matchmask = lshift(1, #pattern - 1) best_loc = -1 local bin_min, bin_mid local bin_max = #pattern + #text local last_rd for d = 0, #pattern - 1, 1 do -- Scan for the best match; each iteration allows for one more error. -- Run a binary search to determine how far from 'loc' we can stray at this -- error level. bin_min = 0 bin_mid = bin_max while (bin_min < bin_mid) do if (_match_bitapScore(d, loc + bin_mid) <= score_threshold) then bin_min = bin_mid else bin_max = bin_mid end bin_mid = floor(bin_min + (bin_max - bin_min) / 2) end -- Use the result from this iteration as the maximum for the next. bin_max = bin_mid local start = max(1, loc - bin_mid + 1) local finish = min(loc + bin_mid, #text) + #pattern local rd = {} for j = start, finish do rd[j] = 0 end rd[finish + 1] = lshift(1, d) - 1 for j = finish, start, -1 do local charMatch = s[strsub(text, j - 1, j - 1)] or 0 if (d == 0) then -- First pass: exact match. rd[j] = band(bor((rd[j + 1] * 2), 1), charMatch) else -- Subsequent passes: fuzzy match. -- Functions instead of operators make this hella messy. rd[j] = bor( band( bor( lshift(rd[j + 1], 1), 1 ), charMatch ), bor( bor( lshift(bor(last_rd[j + 1], last_rd[j]), 1), 1 ), last_rd[j + 1] ) ) end if (band(rd[j], matchmask) ~= 0) then local score = _match_bitapScore(d, j - 1) -- This match will almost certainly be better than any existing match. -- But check anyway. if (score <= score_threshold) then -- Told you so. score_threshold = score best_loc = j - 1 if (best_loc > loc) then -- When passing loc, don't exceed our current distance from loc. start = max(1, loc * 2 - best_loc) else -- Already passed loc, downhill from here on in. break end end end end -- No hope for a (better) match at greater error levels. if (_match_bitapScore(d + 1, loc) > score_threshold) then break end last_rd = rd end return best_loc end -- ----------------------------------------------------------------------------- -- PATCH API -- ----------------------------------------------------------------------------- local _patch_addContext, _patch_deepCopy, _patch_addPadding, _patch_splitMax, _patch_appendText, _new_patch_obj --[[ * Compute a list of patches to turn text1 into text2. * Use diffs if provided, otherwise compute it ourselves. * There are four ways to call this function, depending on what data is * available to the caller: * Method 1: * a = text1, b = text2 * Method 2: * a = diffs * Method 3 (optimal): * a = text1, b = diffs * Method 4 (deprecated, use method 3): * a = text1, b = text2, c = diffs * * @param {string|Array.<Array.<number|string>>} a text1 (methods 1,3,4) or * Array of diff tuples for text1 to text2 (method 2). * @param {string|Array.<Array.<number|string>>} opt_b text2 (methods 1,4) or * Array of diff tuples for text1 to text2 (method 3) or undefined (method 2). * @param {string|Array.<Array.<number|string>>} opt_c Array of diff tuples for * text1 to text2 (method 4) or undefined (methods 1,2,3). * @return {Array.<_new_patch_obj>} Array of patch objects. --]] function patch_make(a, opt_b, opt_c) local text1, diffs local type_a, type_b, type_c = type(a), type(opt_b), type(opt_c) if (type_a == 'string') and (type_b == 'string') and (type_c == 'nil') then -- Method 1: text1, text2 -- Compute diffs from text1 and text2. text1 = a diffs = diff_main(text1, opt_b, true) if (#diffs > 2) then diff_cleanupSemantic(diffs) diff_cleanupEfficiency(diffs) end elseif (type_a == 'table') and (type_b == 'nil') and (type_c == 'nil') then -- Method 2: diffs -- Compute text1 from diffs. diffs = a text1 = _diff_text1(diffs) elseif (type_a == 'string') and (type_b == 'table') and (type_c == 'nil') then -- Method 3: text1, diffs text1 = a diffs = opt_b elseif (type_a == 'string') and (type_b == 'string') and (type_c == 'table') then -- Method 4: text1, text2, diffs -- text2 is not used. text1 = a diffs = opt_c else error('Unknown call format to patch_make.') end if (diffs[1] == nil) then return {} -- Get rid of the null case. end local patches = {} local patch = _new_patch_obj() local patchDiffLength = 0 -- Keeping our own length var is faster. local char_count1 = 0 -- Number of characters into the text1 string. local char_count2 = 0 -- Number of characters into the text2 string. -- Start with text1 (prepatch_text) and apply the diffs until we arrive at -- text2 (postpatch_text). We recreate the patches one by one to determine -- context info. local prepatch_text, postpatch_text = text1, text1 for x, diff in ipairs(diffs) do local diff_type, diff_text = diff[1], diff[2] if (patchDiffLength == 0) and (diff_type ~= DIFF_EQUAL) then -- A new patch starts here. patch.start1 = char_count1 + 1 patch.start2 = char_count2 + 1 end if (diff_type == DIFF_INSERT) then patchDiffLength = patchDiffLength + 1 patch.diffs[patchDiffLength] = diff patch.length2 = patch.length2 + #diff_text postpatch_text = strsub(postpatch_text, 1, char_count2) .. diff_text .. strsub(postpatch_text, char_count2 + 1) elseif (diff_type == DIFF_DELETE) then patch.length1 = patch.length1 + #diff_text patchDiffLength = patchDiffLength + 1 patch.diffs[patchDiffLength] = diff postpatch_text = strsub(postpatch_text, 1, char_count2) .. strsub(postpatch_text, char_count2 + #diff_text + 1) elseif (diff_type == DIFF_EQUAL) then if (#diff_text <= Patch_Margin * 2) and (patchDiffLength ~= 0) and (#diffs ~= x) then -- Small equality inside a patch. patchDiffLength = patchDiffLength + 1 patch.diffs[patchDiffLength] = diff patch.length1 = patch.length1 + #diff_text patch.length2 = patch.length2 + #diff_text elseif (#diff_text >= Patch_Margin * 2) then -- Time for a new patch. if (patchDiffLength ~= 0) then _patch_addContext(patch, prepatch_text) patches[#patches + 1] = patch patch = _new_patch_obj() patchDiffLength = 0 -- Unlike Unidiff, our patch lists have a rolling context. -- http://code.google.com/p/google-diff-match-patch/wiki/Unidiff -- Update prepatch text & pos to reflect the application of the -- just completed patch. prepatch_text = postpatch_text char_count1 = char_count2 end end end -- Update the current character count. if (diff_type ~= DIFF_INSERT) then char_count1 = char_count1 + #diff_text end if (diff_type ~= DIFF_DELETE) then char_count2 = char_count2 + #diff_text end end -- Pick up the leftover patch if not empty. if (patchDiffLength > 0) then _patch_addContext(patch, prepatch_text) patches[#patches + 1] = patch end return patches end --[[ * Merge a set of patches onto the text. Return a patched text, as well * as a list of true/false values indicating which patches were applied. * @param {Array.<_new_patch_obj>} patches Array of patch objects. * @param {string} text Old text. * @return {Array.<string|Array.<boolean>>} Two return values, the * new text and an array of boolean values. --]] function patch_apply(patches, text) if patches[1] == nil then return text, {} end -- Deep copy the patches so that no changes are made to originals. patches = _patch_deepCopy(patches) local nullPadding = _patch_addPadding(patches) text = nullPadding .. text .. nullPadding _patch_splitMax(patches) -- delta keeps track of the offset between the expected and actual location -- of the previous patch. If there are patches expected at positions 10 and -- 20, but the first patch was found at 12, delta is 2 and the second patch -- has an effective expected position of 22. local delta = 0 local results = {} for x, patch in ipairs(patches) do local expected_loc = patch.start2 + delta local text1 = _diff_text1(patch.diffs) local start_loc local end_loc = -1 if #text1 > Match_MaxBits then -- _patch_splitMax will only provide an oversized pattern in -- the case of a monster delete. start_loc = match_main(text, strsub(text1, 1, Match_MaxBits), expected_loc) if start_loc ~= -1 then end_loc = match_main(text, strsub(text1, -Match_MaxBits), expected_loc + #text1 - Match_MaxBits) if end_loc == -1 or start_loc >= end_loc then -- Can't find valid trailing context. Drop this patch. start_loc = -1 end end else start_loc = match_main(text, text1, expected_loc) end if start_loc == -1 then -- No match found. :( results[x] = false -- Subtract the delta for this failed patch from subsequent patches. delta = delta - patch.length2 - patch.length1 else -- Found a match. :) results[x] = true delta = start_loc - expected_loc local text2 if end_loc == -1 then text2 = strsub(text, start_loc, start_loc + #text1 - 1) else text2 = strsub(text, start_loc, end_loc + Match_MaxBits - 1) end if text1 == text2 then -- Perfect match, just shove the replacement text in. text = strsub(text, 1, start_loc - 1) .. _diff_text2(patch.diffs) .. strsub(text, start_loc + #text1) else -- Imperfect match. Run a diff to get a framework of equivalent -- indices. local diffs = diff_main(text1, text2, false) if (#text1 > Match_MaxBits) and (diff_levenshtein(diffs) / #text1 > Patch_DeleteThreshold) then -- The end points match, but the content is unacceptably bad. results[x] = false else _diff_cleanupSemanticLossless(diffs) local index1 = 1 local index2 for y, mod in ipairs(patch.diffs) do if mod[1] ~= DIFF_EQUAL then index2 = _diff_xIndex(diffs, index1) end if mod[1] == DIFF_INSERT then text = strsub(text, 1, start_loc + index2 - 2) .. mod[2] .. strsub(text, start_loc + index2 - 1) elseif mod[1] == DIFF_DELETE then text = strsub(text, 1, start_loc + index2 - 2) .. strsub(text, start_loc + _diff_xIndex(diffs, index1 + #mod[2] - 1)) end if mod[1] ~= DIFF_DELETE then index1 = index1 + #mod[2] end end end end end end -- Strip the padding off. text = strsub(text, #nullPadding + 1, -#nullPadding - 1) return text, results end --[[ * Take a list of patches and return a textual representation. * @param {Array.<_new_patch_obj>} patches Array of patch objects. * @return {string} Text representation of patches. --]] function patch_toText(patches) local text = {} for x, patch in ipairs(patches) do _patch_appendText(patch, text) end return tconcat(text) end --[[ * Parse a textual representation of patches and return a list of patch objects. * @param {string} textline Text representation of patches. * @return {Array.<_new_patch_obj>} Array of patch objects. * @throws {Error} If invalid input. --]] function patch_fromText(textline) local patches = {} if (#textline == 0) then return patches end local text = {} for line in gmatch(textline, '([^\n]*)') do text[#text + 1] = line end local textPointer = 1 while (textPointer <= #text) do local start1, length1, start2, length2 = strmatch(text[textPointer], '^@@ %-(%d+),?(%d*) %+(%d+),?(%d*) @@$') if (start1 == nil) then error('Invalid patch string: "' .. text[textPointer] .. '"') end local patch = _new_patch_obj() patches[#patches + 1] = patch start1 = tonumber(start1) length1 = tonumber(length1) or 1 if (length1 == 0) then start1 = start1 + 1 end patch.start1 = start1 patch.length1 = length1 start2 = tonumber(start2) length2 = tonumber(length2) or 1 if (length2 == 0) then start2 = start2 + 1 end patch.start2 = start2 patch.length2 = length2 textPointer = textPointer + 1 while true do local line = text[textPointer] if (line == nil) then break end local sign; sign, line = strsub(line, 1, 1), strsub(line, 2) local invalidDecode = false local decoded = gsub(line, '%%(.?.?)', function(c) local n = tonumber(c, 16) if (#c ~= 2) or (n == nil) then invalidDecode = true return '' end return strchar(n) end) if invalidDecode then -- Malformed URI sequence. error('Illegal escape in patch_fromText: ' .. line) end line = decoded if (sign == '-') then -- Deletion. patch.diffs[#patch.diffs + 1] = {DIFF_DELETE, line} elseif (sign == '+') then -- Insertion. patch.diffs[#patch.diffs + 1] = {DIFF_INSERT, line} elseif (sign == ' ') then -- Minor equality. patch.diffs[#patch.diffs + 1] = {DIFF_EQUAL, line} elseif (sign == '@') then -- Start of next patch. break elseif (sign == '') then -- Blank line? Whatever. else -- WTF? error('Invalid patch mode "' .. sign .. '" in: ' .. line) end textPointer = textPointer + 1 end end return patches end -- --------------------------------------------------------------------------- -- UNOFFICIAL/PRIVATE PATCH FUNCTIONS -- --------------------------------------------------------------------------- local patch_meta = { __tostring = function(patch) local buf = {} _patch_appendText(patch, buf) return tconcat(buf) end } --[[ * Class representing one patch operation. * @constructor --]] function _new_patch_obj() return setmetatable({ --[[ @type {Array.<Array.<number|string>>} ]] diffs = {}; --[[ @type {?number} ]] start1 = 1; -- nil; --[[ @type {?number} ]] start2 = 1; -- nil; --[[ @type {number} ]] length1 = 0; --[[ @type {number} ]] length2 = 0; }, patch_meta) end --[[ * Increase the context until it is unique, * but don't let the pattern expand beyond Match_MaxBits. * @param {_new_patch_obj} patch The patch to grow. * @param {string} text Source text. * @private --]] function _patch_addContext(patch, text) if (#text == 0) then return end local pattern = strsub(text, patch.start2, patch.start2 + patch.length1 - 1) local padding = 0 -- LUANOTE: Lua's lack of a lastIndexOf function results in slightly -- different logic here than in other language ports. -- Look for the first two matches of pattern in text. If two are found, -- increase the pattern length. local firstMatch = indexOf(text, pattern) local secondMatch = nil if (firstMatch ~= nil) then secondMatch = indexOf(text, pattern, firstMatch + 1) end while (#pattern == 0 or secondMatch ~= nil) and (#pattern < Match_MaxBits - Patch_Margin - Patch_Margin) do padding = padding + Patch_Margin pattern = strsub(text, max(1, patch.start2 - padding), patch.start2 + patch.length1 - 1 + padding) firstMatch = indexOf(text, pattern) if (firstMatch ~= nil) then secondMatch = indexOf(text, pattern, firstMatch + 1) else secondMatch = nil end end -- Add one chunk for good luck. padding = padding + Patch_Margin -- Add the prefix. local prefix = strsub(text, max(1, patch.start2 - padding), patch.start2 - 1) if (#prefix > 0) then tinsert(patch.diffs, 1, {DIFF_EQUAL, prefix}) end -- Add the suffix. local suffix = strsub(text, patch.start2 + patch.length1, patch.start2 + patch.length1 - 1 + padding) if (#suffix > 0) then patch.diffs[#patch.diffs + 1] = {DIFF_EQUAL, suffix} end -- Roll back the start points. patch.start1 = patch.start1 - #prefix patch.start2 = patch.start2 - #prefix -- Extend the lengths. patch.length1 = patch.length1 + #prefix + #suffix patch.length2 = patch.length2 + #prefix + #suffix end --[[ * Given an array of patches, return another array that is identical. * @param {Array.<_new_patch_obj>} patches Array of patch objects. * @return {Array.<_new_patch_obj>} Array of patch objects. --]] function _patch_deepCopy(patches) local patchesCopy = {} for x, patch in ipairs(patches) do local patchCopy = _new_patch_obj() local diffsCopy = {} for i, diff in ipairs(patch.diffs) do diffsCopy[i] = {diff[1], diff[2]} end patchCopy.diffs = diffsCopy patchCopy.start1 = patch.start1 patchCopy.start2 = patch.start2 patchCopy.length1 = patch.length1 patchCopy.length2 = patch.length2 patchesCopy[x] = patchCopy end return patchesCopy end --[[ * Add some padding on text start and end so that edges can match something. * Intended to be called only from within patch_apply. * @param {Array.<_new_patch_obj>} patches Array of patch objects. * @return {string} The padding string added to each side. --]] function _patch_addPadding(patches) local paddingLength = Patch_Margin local nullPadding = '' for x = 1, paddingLength do nullPadding = nullPadding .. strchar(x) end -- Bump all the patches forward. for x, patch in ipairs(patches) do patch.start1 = patch.start1 + paddingLength patch.start2 = patch.start2 + paddingLength end -- Add some padding on start of first diff. local patch = patches[1] local diffs = patch.diffs local firstDiff = diffs[1] if (firstDiff == nil) or (firstDiff[1] ~= DIFF_EQUAL) then -- Add nullPadding equality. tinsert(diffs, 1, {DIFF_EQUAL, nullPadding}) patch.start1 = patch.start1 - paddingLength -- Should be 0. patch.start2 = patch.start2 - paddingLength -- Should be 0. patch.length1 = patch.length1 + paddingLength patch.length2 = patch.length2 + paddingLength elseif (paddingLength > #firstDiff[2]) then -- Grow first equality. local extraLength = paddingLength - #firstDiff[2] firstDiff[2] = strsub(nullPadding, #firstDiff[2] + 1) .. firstDiff[2] patch.start1 = patch.start1 - extraLength patch.start2 = patch.start2 - extraLength patch.length1 = patch.length1 + extraLength patch.length2 = patch.length2 + extraLength end -- Add some padding on end of last diff. patch = patches[#patches] diffs = patch.diffs local lastDiff = diffs[#diffs] if (lastDiff == nil) or (lastDiff[1] ~= DIFF_EQUAL) then -- Add nullPadding equality. diffs[#diffs + 1] = {DIFF_EQUAL, nullPadding} patch.length1 = patch.length1 + paddingLength patch.length2 = patch.length2 + paddingLength elseif (paddingLength > #lastDiff[2]) then -- Grow last equality. local extraLength = paddingLength - #lastDiff[2] lastDiff[2] = lastDiff[2] .. strsub(nullPadding, 1, extraLength) patch.length1 = patch.length1 + extraLength patch.length2 = patch.length2 + extraLength end return nullPadding end --[[ * Look through the patches and break up any which are longer than the maximum * limit of the match algorithm. * Intended to be called only from within patch_apply. * @param {Array.<_new_patch_obj>} patches Array of patch objects. --]] function _patch_splitMax(patches) local patch_size = Match_MaxBits local x = 1 while true do local patch = patches[x] if patch == nil then return end if patch.length1 > patch_size then local bigpatch = patch -- Remove the big old patch. tremove(patches, x) x = x - 1 local start1 = bigpatch.start1 local start2 = bigpatch.start2 local precontext = '' while bigpatch.diffs[1] do -- Create one of several smaller patches. local patch = _new_patch_obj() local empty = true patch.start1 = start1 - #precontext patch.start2 = start2 - #precontext if precontext ~= '' then patch.length1, patch.length2 = #precontext, #precontext patch.diffs[#patch.diffs + 1] = {DIFF_EQUAL, precontext} end while bigpatch.diffs[1] and (patch.length1 < patch_size-Patch_Margin) do local diff_type = bigpatch.diffs[1][1] local diff_text = bigpatch.diffs[1][2] if (diff_type == DIFF_INSERT) then -- Insertions are harmless. patch.length2 = patch.length2 + #diff_text start2 = start2 + #diff_text patch.diffs[#(patch.diffs) + 1] = bigpatch.diffs[1] tremove(bigpatch.diffs, 1) empty = false elseif (diff_type == DIFF_DELETE) and (#patch.diffs == 1) and (patch.diffs[1][1] == DIFF_EQUAL) and (#diff_text > 2 * patch_size) then -- This is a large deletion. Let it pass in one chunk. patch.length1 = patch.length1 + #diff_text start1 = start1 + #diff_text empty = false patch.diffs[#patch.diffs + 1] = {diff_type, diff_text} tremove(bigpatch.diffs, 1) else -- Deletion or equality. -- Only take as much as we can stomach. diff_text = strsub(diff_text, 1, patch_size - patch.length1 - Patch_Margin) patch.length1 = patch.length1 + #diff_text start1 = start1 + #diff_text if (diff_type == DIFF_EQUAL) then patch.length2 = patch.length2 + #diff_text start2 = start2 + #diff_text else empty = false end patch.diffs[#patch.diffs + 1] = {diff_type, diff_text} if (diff_text == bigpatch.diffs[1][2]) then tremove(bigpatch.diffs, 1) else bigpatch.diffs[1][2] = strsub(bigpatch.diffs[1][2], #diff_text + 1) end end end -- Compute the head context for the next patch. precontext = _diff_text2(patch.diffs) precontext = strsub(precontext, -Patch_Margin) -- Append the end context for this patch. local postcontext = strsub(_diff_text1(bigpatch.diffs), 1, Patch_Margin) if postcontext ~= '' then patch.length1 = patch.length1 + #postcontext patch.length2 = patch.length2 + #postcontext if patch.diffs[1] and (patch.diffs[#patch.diffs][1] == DIFF_EQUAL) then patch.diffs[#patch.diffs][2] = patch.diffs[#patch.diffs][2] .. postcontext else patch.diffs[#patch.diffs + 1] = {DIFF_EQUAL, postcontext} end end if not empty then x = x + 1 tinsert(patches, x, patch) end end end x = x + 1 end end --[[ * Emulate GNU diff's format. * Header: @@ -382,8 +481,9 @@ * @return {string} The GNU diff string. --]] function _patch_appendText(patch, text) local coords1, coords2 local length1, length2 = patch.length1, patch.length2 local start1, start2 = patch.start1, patch.start2 local diffs = patch.diffs if length1 == 1 then coords1 = start1 else coords1 = ((length1 == 0) and (start1 - 1) or start1) .. ',' .. length1 end if length2 == 1 then coords2 = start2 else coords2 = ((length2 == 0) and (start2 - 1) or start2) .. ',' .. length2 end text[#text + 1] = '@@ -' .. coords1 .. ' +' .. coords2 .. ' @@\n' local op -- Escape the body of the patch with %xx notation. for x, diff in ipairs(patch.diffs) do local diff_type = diff[1] if diff_type == DIFF_INSERT then op = '+' elseif diff_type == DIFF_DELETE then op = '-' elseif diff_type == DIFF_EQUAL then op = ' ' end text[#text + 1] = op .. gsub(diffs[x][2], percentEncode_pattern, percentEncode_replace) .. '\n' end return text end -- Expose the API local _M = {} _M.DIFF_DELETE = DIFF_DELETE _M.DIFF_INSERT = DIFF_INSERT _M.DIFF_EQUAL = DIFF_EQUAL _M.diff_main = diff_main _M.diff_cleanupSemantic = diff_cleanupSemantic _M.diff_cleanupEfficiency = diff_cleanupEfficiency _M.diff_levenshtein = diff_levenshtein _M.diff_prettyHtml = diff_prettyHtml _M.match_main = match_main _M.patch_make = patch_make _M.patch_toText = patch_toText _M.patch_fromText = patch_fromText _M.patch_apply = patch_apply -- Expose some non-API functions as well, for testing purposes etc. _M.diff_commonPrefix = _diff_commonPrefix _M.diff_commonSuffix = _diff_commonSuffix _M.diff_commonOverlap = _diff_commonOverlap _M.diff_halfMatch = _diff_halfMatch _M.diff_bisect = _diff_bisect _M.diff_cleanupMerge = _diff_cleanupMerge _M.diff_cleanupSemanticLossless = _diff_cleanupSemanticLossless _M.diff_text1 = _diff_text1 _M.diff_text2 = _diff_text2 _M.diff_toDelta = _diff_toDelta _M.diff_fromDelta = _diff_fromDelta _M.diff_xIndex = _diff_xIndex _M.match_alphabet = _match_alphabet _M.match_bitap = _match_bitap _M.new_patch_obj = _new_patch_obj _M.patch_addContext = _patch_addContext _M.patch_splitMax = _patch_splitMax _M.patch_addPadding = _patch_addPadding _M.settings = settings return _M
apache-2.0
starlightknight/darkstar
scripts/globals/mobskills/deadeye.lua
12
1270
--------------------------------------------- -- Deadeye -- Family: Qiqurn -- Description: Lowers the defense and magical defense of enemies within range. -- Type: Magical -- Utsusemi/Blink absorb: Ignores shadows -- Range: Unknown -- Notes: Used only by certain Notorious Monsters. Strong dsp.effect. --------------------------------------------- require("scripts/globals/monstertpmoves") require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/msg") --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0 end function onMobWeaponSkill(target, mob, skill) local defDown = false local mDefDown = false defDown = MobStatusEffectMove(mob, target, dsp.effect.DEFENSE_DOWN, 50, 0, 120) mDefDown = MobStatusEffectMove(mob, target, dsp.effect.MAGIC_DEF_DOWN, 50, 0, 120) skill:setMsg(dsp.msg.basic.SKILL_ENFEEB_IS) -- display defense down first, else magic defense down if (defDown == dsp.msg.basic.SKILL_ENFEEB_IS) then typeEffect = dsp.effect.DEFENSE_DOWN elseif (mDefDown == dsp.msg.basic.NFEEB_IS) then typeEffect = dsp.effect.MAGIC_DEF_DOWN else skill:setMsg(dsp.msg.basic.SKILL_MISS) end return typeEffect end
gpl-3.0
gedads/Neodynamis
scripts/zones/Windurst_Woods/npcs/Gioh_Ajihri.lua
28
2994
----------------------------------- -- Area: Windurst Woods -- NPC: Gioh Ajihri -- Starts & Finishes Repeatable Quest: Twinstone Bonding ----------------------------------- package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/zones/Windurst_Woods/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) GiohAijhriSpokenTo = player:getVar("GiohAijhriSpokenTo"); NeedToZone = player:needToZone(); if (GiohAijhriSpokenTo == 1 and NeedToZone == false) then count = trade:getItemCount(); TwinstoneEarring = trade:hasItemQty(13360,1); if (TwinstoneEarring == true and count == 1) then player:startEvent(0x01ea); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) TwinstoneBonding = player:getQuestStatus(WINDURST,TWINSTONE_BONDING); Fame = player:getFameLevel(WINDURST); if (TwinstoneBonding == QUEST_COMPLETED) then if (player:needToZone()) then player:startEvent(0x01eb,0,13360); else player:startEvent(0x01e8,0,13360); end elseif (TwinstoneBonding == QUEST_ACCEPTED) then player:startEvent(0x01e8,0,13360); elseif (TwinstoneBonding == QUEST_AVAILABLE and Fame >= 2) then player:startEvent(0x01e7,0,13360); else player:startEvent(0x01a8); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x01e7) then player:addQuest(WINDURST,TWINSTONE_BONDING); player:setVar("GiohAijhriSpokenTo",1); elseif (csid == 0x01ea) then TwinstoneBonding = player:getQuestStatus(WINDURST,TWINSTONE_BONDING); player:tradeComplete(); player:needToZone(true); player:setVar("GiohAijhriSpokenTo",0); if (TwinstoneBonding == QUEST_ACCEPTED) then player:completeQuest(WINDURST,TWINSTONE_BONDING); player:addFame(WINDURST,80); player:addItem(17154); player:messageSpecial(ITEM_OBTAINED,17154); player:addTitle(BOND_FIXER); else player:addFame(WINDURST,10); player:addGil(GIL_RATE*900); player:messageSpecial(GIL_OBTAINED,GIL_RATE*900); end elseif (csid == 0x01e8) then player:setVar("GiohAijhriSpokenTo",1); end end;
gpl-3.0
scutwukai/heka_sandbox_lua
ntes_nginx_access_filter.lua
1
2557
--[[ :Timestamp: 2015-09-08 03:21:09 +0000 UTC :Type: nginx.access :Hostname: gsdev :Pid: 0 :Uuid: 60a57596-fbaf-49e4-af2b-ec53224895cb :Logger: nginx_access_input :Payload: :EnvVersion: :Severity: 7 :Fields: | name:"user_agent_browser" type:string value:"Firefox" | name:"cookie_sid" type:string value:"TqweuNGI1uYUWlSWHNBOivMC4R5wwJY0sfVcdxNP" | name:"user_agent_version" type:double value:40 | name:"upstream_response_time" type:double value:0.005 representation:"s" | name:"remote_user" type:string value:"-" | name:"http_x_forwarded_for" type:string value:"-" | name:"http_referer" type:string value:"http://gs3.wk.dev.webapp.163.com:8201/404.html" | name:"body_bytes_sent" type:double value:375 representation:"B" | name:"remote_addr" type:string value:"10.120.173.207" representation:"ipv4" | name:"user_agent_os" type:string value:"Macintosh" | name:"request" type:string value:"GET /app/center HTTP/1.1" | name:"status" type:double value:302 | name:"uri" type:string value:"/app/center" | name:"request_time" type:double value:0.005 representation:"s" ]]-- require "os" require "math" require "string" local startup = os.time() * 1e9 local ready = false local total = 0 local n50x = 0 local up = 0 local sum_uptime = 0 -- ms function process_message () if not ready and read_message("Timestamp") < startup then return 0 else ready = true end local status = read_message("Fields[status]") local uptime = read_message("Fields[upstream_response_time]") total = total + 1 if uptime > 0 then up = up + 1 sum_uptime = sum_uptime + uptime * 1000 end --if status >= 500 and status < 600 then if status == 302 then n50x = n50x + 1 end return 0 end function timer_event(ns) if not ready then return end local avg_uptime = 0 if up > 0 then avg_uptime = math.ceil(sum_uptime / up) end local msg = { Type = "nginx.access.stat", Payload = "", Fields = { {name="nginx_all", value=total, value_type=2, representation="ts"}, {name="nginx_50x", value=n50x, value_type=2, representation="ts"}, {name="nginx_up", value=up, value_type=2, representation="ts"}, {name="nginx_avg_uptime", value=avg_uptime, value_type=2, representation="ms"} } } inject_message(msg) total = 0 n50x = 0 up = 0 sum_uptime = 0 end
mit
gedads/Neodynamis
scripts/globals/items/cheval_salmon.lua
12
1344
----------------------------------------- -- ID: 4379 -- Item: cheval_salmon -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity 2 -- Charisma -4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:getRace() ~= 7) then result = 247; end if (target:getMod(MOD_EAT_RAW_FISH) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4379); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 2); target:addMod(MOD_CHA, -4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 2); target:delMod(MOD_CHA, -4); end;
gpl-3.0
gedads/Neodynamis
scripts/zones/Castle_Zvahl_Baileys_[S]/Zone.lua
32
1301
----------------------------------- -- -- Zone: Castle_Zvahl_Baileys_[S] (138) -- ----------------------------------- package.loaded["scripts/zones/Castle_Zvahl_Baileys_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Castle_Zvahl_Baileys_[S]/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(-181.969,-35.542,19.995,254); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
gedads/Neodynamis
scripts/zones/Meriphataud_Mountains/npcs/Stone_Monument.lua
3
1312
----------------------------------- -- Area: Meriphataud Mountains -- NPC: Stone Monument -- Involved in quest "An Explorer's Footsteps" -- !pos 450.741 2.110 -290.736 119 ----------------------------------- package.loaded["scripts/zones/Meriphataud_Mountains/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Meriphataud_Mountains/TextIDs"); ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0384); end; ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) if (trade:getItemCount() == 1 and trade:hasItemQty(571,1)) then player:tradeComplete(); player:addItem(570); player:messageSpecial(ITEM_OBTAINED,570); player:setVar("anExplorer-CurrentTablet",0x04000); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
gedads/Neodynamis
scripts/globals/spells/drown.lua
5
2061
----------------------------------------- -- Spell: Drown -- Deals water damage that lowers an enemy's strength and gradually reduces its HP. ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); require("scripts/globals/msg"); ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) if (target:getStatusEffect(EFFECT_SHOCK) ~= nil) then spell:setMsg(msgBasic.MAGIC_NO_EFFECT); -- no effect else local dINT = caster:getStat(MOD_INT)-target:getStat(MOD_INT); local params = {}; params.diff = nil; params.attribute = MOD_INT; params.skillType = 36; params.bonus = 0; params.effect = nil; local resist = applyResistance(caster, target, spell, params); if (resist <= 0.125) then spell:setMsg(msgBasic.MAGIC_RESIST); else if (target:getStatusEffect(EFFECT_BURN) ~= nil) then target:delStatusEffect(EFFECT_BURN); end; local sINT = caster:getStat(MOD_INT); local DOT = getElementalDebuffDOT(sINT); local effect = target:getStatusEffect(EFFECT_DROWN); local noeffect = false; if (effect ~= nil) then if (effect:getPower() >= DOT) then noeffect = true; end; end; if (noeffect) then spell:setMsg(msgBasic.MAGIC_NO_EFFECT); -- no effect else if (effect ~= nil) then target:delStatusEffect(EFFECT_DROWN); end; spell:setMsg(msgBasic.MAGIC_ENFEEB); local duration = math.floor(ELEMENTAL_DEBUFF_DURATION * resist); target:addStatusEffect(EFFECT_DROWN,DOT, 3, ELEMENTAL_DEBUFF_DURATION,FLAG_ERASABLE); end; end; end; return EFFECT_DROWN; end;
gpl-3.0
dimitarcl/premake-dev
tests/actions/vstudio/vc2010/test_build_events.lua
5
2318
-- -- tests/actions/vstudio/vc2010/test_build_events.lua -- Check generation of pre- and post-build commands for C++ projects. -- Copyright (c) 2012-2013 Jason Perkins and the Premake project -- local suite = test.declare("vstudio_vc2010_build_events") local vc2010 = premake.vstudio.vc2010 -- -- Setup -- local sln, prj, cfg function suite.setup() premake.escaper(premake.vstudio.vs2010.esc) sln = test.createsolution() end local function prepare(platform) prj = premake.solution.getproject(sln, 1) vc2010.buildEvents(prj) end -- -- If no build steps are specified, nothing should be written. -- function suite.noOutput_onNoEvents() prepare() test.isemptycapture() end -- -- If one command set is used and not the other, only the one should be written. -- function suite.onlyOne_onPreBuildOnly() prebuildcommands { "command1" } prepare() test.capture [[ <PreBuildEvent> <Command>command1</Command> </PreBuildEvent> ]] end function suite.onlyOne_onPostBuildOnly() postbuildcommands { "command1" } prepare() test.capture [[ <PostBuildEvent> <Command>command1</Command> </PostBuildEvent> ]] end function suite.both_onBoth() prebuildcommands { "command1" } postbuildcommands { "command2" } prepare() test.capture [[ <PreBuildEvent> <Command>command1</Command> </PreBuildEvent> <PostBuildEvent> <Command>command2</Command> </PostBuildEvent> ]] end -- -- Multiple commands should be separated with un-escaped EOLs. -- function suite.splits_onMultipleCommands() postbuildcommands { "command1", "command2" } prepare() test.capture ("\t\t<PostBuildEvent>\n\t\t\t<Command>command1\r\ncommand2</Command>\n\t\t</PostBuildEvent>\n") end -- -- Quotes should not be escaped, other special characters should. -- function suite.onSpecialChars() postbuildcommands { '\' " < > &' } prepare() test.capture [[ <PostBuildEvent> <Command>' " &lt; &gt; &amp;</Command> </PostBuildEvent> ]] end -- -- If a message is specified, it should be included. -- function suite.onMessageProvided() postbuildcommands { "command1" } postbuildmessage "Post-building..." prepare() test.capture [[ <PostBuildEvent> <Command>command1</Command> <Message>Post-building...</Message> </PostBuildEvent> ]] end
bsd-3-clause
gedads/Neodynamis
scripts/zones/Riverne-Site_B01/npcs/Unstable_Displacement.lua
3
2160
----------------------------------- -- Area: Riverne Site #B01 -- NPC: Unstable Displacement -- ENM Battlefield -- !pos -612 4 693 ----------------------------------- package.loaded["scripts/zones/Riverne-Site_B01/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Riverne-Site_B01/TextIDs"); require("scripts/globals/quests"); require("scripts/globals/status"); require("scripts/globals/bcnm"); -- events: -- 7D00 : BC menu -- Param 4 is a bitmask for the choice of battlefields in the menu: -- 0: -- 1: -- 2: -- 3: -- 4: -- 5: -- Param 8 is a flag: 0 : menu, >0 : automatically enter and exit -- 7D01 : final BC event. -- param 2: #time record for this mission -- param 3: #clear time in seconds -- param 6: #which mission (linear numbering as above) -- 7D03 : stay/run away ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) if (TradeBCNM(player,player:getZoneID(),trade,npc)) then return; end end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) if (player:getQuestStatus(JEUNO,STORMS_OF_FATE) == QUEST_ACCEPTED and player:getVar('StormsOfFate') == 1) then player:startEvent(0x0001); elseif (EventTriggerBCNM(player,npc)) then return 1; else player:messageSpecial(SPACE_SEEMS_DISTORTED); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (EventUpdateBCNM(player,csid,option)) then return; end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0001) then player:setVar('StormsOfFate',2); elseif (EventFinishBCNM(player,csid,option)) then return; end end;
gpl-3.0
starlightknight/darkstar
scripts/zones/RoMaeve/IDs.lua
6
3051
----------------------------------- -- Area: RoMaeve ----------------------------------- require("scripts/globals/zone") ----------------------------------- zones = zones or {} zones[dsp.zone.ROMAEVE] = { text = { ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain the <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6388, -- Obtained: <item>. GIL_OBTAINED = 6389, -- Obtained <number> gil. KEYITEM_OBTAINED = 6391, -- Obtained key item: <keyitem>. NOTHING_OUT_OF_ORDINARY = 6402, -- There is nothing out of the ordinary here. CONQUEST_BASE = 7049, -- Tallying conquest results... FISHING_MESSAGE_OFFSET = 7208, -- You can't fish here. SENSE_OMINOUS_PRESENCE = 7394, -- You sense an ominous presence... ITEMS_ITEMS_LA_LA = 7397, -- You can hear a strange voice...“Items, items, la la la la la~♪” GOBLIN_SLIPPED_AWAY = 7403, -- The Goblin slipped away when you were not looking... PLAYER_OBTAINS_ITEM = 7426, -- <name> obtains <item>! UNABLE_TO_OBTAIN_ITEM = 7427, -- You were unable to obtain the item. PLAYER_OBTAINS_TEMP_ITEM = 7428, -- <name> obtains the temporary item: <item>! ALREADY_POSSESS_TEMP = 7429, -- You already possess that temporary item. NO_COMBINATION = 7434, -- You were unable to enter a combination. REGIME_REGISTERED = 9612, -- New training regime registered! COMMON_SENSE_SURVIVAL = 11622, -- It appears that you have arrived at a new survival guide provided by the Adventurers' Mutual Aid Network. Common sense dictates that you should now be able to teleport here from similar tomes throughout the world. }, mob = { NIGHTMARE_VASE_PH = { [17276981] = 17276982, -- -101.575 -6.099 -1.520 (west) [17276987] = 17276992, -- 59.825 -5.760 25.123 (east) }, ROGUE_RECEPTACLE_PH = { [17277075] = 17277079, [17277078] = 17277079, }, MOKKURKALFI_I = 17276929, MOKKURKALFI_II = 17276930, ELDHRIMNIR = 17277126, }, npc = { BASTOK_7_1_QM_POS = { [1] = { 162.000, -8.000, 21.000}, -- L-7 [2] = { 160.000, -6.000, -110.000}, -- L-10 [3] = { 105.000, -4.000, -112.000}, -- K-11 [4] = { 126.000, -3.000, -75.000}, -- K-10 [5] = { 60.000, -6.000, 2.000}, -- I-8/J-8 [6] = { -48.000, -4.000, -32.000}, -- G-9 [7] = { -109.000, -4.000, -114.000}, -- E-11 [8] = { -137.000, 1.000, -90.000}, -- E-10 [9] = { -105.000, -3.000, -36.000}, -- E-9 [10] = { -160.000, -6.000, -107.000} -- D-10 }, CASKET_BASE = 17277171, MOONGATE_OFFSET = 17277195, BASTOK_7_1_QM = 17277207, }, } return zones[dsp.zone.ROMAEVE]
gpl-3.0
O-P-E-N/CC-ROUTER
feeds/luci/modules/luci-mod-rpc/luasrc/controller/rpc.lua
37
4466
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local require = require local pairs = pairs local print = print local pcall = pcall local table = table module "luci.controller.rpc" function index() local function authenticator(validator, accs) local auth = luci.http.formvalue("auth", true) if auth then -- if authentication token was given local sdat = (luci.util.ubus("session", "get", { ubus_rpc_session = auth }) or { }).values if sdat then -- if given token is valid if sdat.user and luci.util.contains(accs, sdat.user) then return sdat.user, auth end end end luci.http.status(403, "Forbidden") end local rpc = node("rpc") rpc.sysauth = "root" rpc.sysauth_authenticator = authenticator rpc.notemplate = true entry({"rpc", "uci"}, call("rpc_uci")) entry({"rpc", "fs"}, call("rpc_fs")) entry({"rpc", "sys"}, call("rpc_sys")) entry({"rpc", "ipkg"}, call("rpc_ipkg")) entry({"rpc", "auth"}, call("rpc_auth")).sysauth = false end function rpc_auth() local jsonrpc = require "luci.jsonrpc" local http = require "luci.http" local sys = require "luci.sys" local ltn12 = require "luci.ltn12" local util = require "luci.util" local loginstat local server = {} server.challenge = function(user, pass) local sid, token, secret local config = require "luci.config" if sys.user.checkpasswd(user, pass) then local sdat = util.ubus("session", "create", { timeout = config.sauth.sessiontime }) if sdat then sid = sdat.ubus_rpc_session token = sys.uniqueid(16) secret = sys.uniqueid(16) http.header("Set-Cookie", "sysauth="..sid.."; path=/") util.ubus("session", "set", { ubus_rpc_session = sid, values = { user = user, token = token, secret = secret } }) end end return sid and {sid=sid, token=token, secret=secret} end server.login = function(...) local challenge = server.challenge(...) return challenge and challenge.sid end http.prepare_content("application/json") ltn12.pump.all(jsonrpc.handle(server, http.source()), http.write) end function rpc_uci() if not pcall(require, "luci.model.uci") then luci.http.status(404, "Not Found") return nil end local uci = require "luci.jsonrpcbind.uci" local jsonrpc = require "luci.jsonrpc" local http = require "luci.http" local ltn12 = require "luci.ltn12" http.prepare_content("application/json") ltn12.pump.all(jsonrpc.handle(uci, http.source()), http.write) end function rpc_fs() local util = require "luci.util" local io = require "io" local fs2 = util.clone(require "nixio.fs") local jsonrpc = require "luci.jsonrpc" local http = require "luci.http" local ltn12 = require "luci.ltn12" function fs2.readfile(filename) local stat, mime = pcall(require, "mime") if not stat then error("Base64 support not available. Please install LuaSocket.") end local fp = io.open(filename) if not fp then return nil end local output = {} local sink = ltn12.sink.table(output) local source = ltn12.source.chain(ltn12.source.file(fp), mime.encode("base64")) return ltn12.pump.all(source, sink) and table.concat(output) end function fs2.writefile(filename, data) local stat, mime = pcall(require, "mime") if not stat then error("Base64 support not available. Please install LuaSocket.") end local file = io.open(filename, "w") local sink = file and ltn12.sink.chain(mime.decode("base64"), ltn12.sink.file(file)) return sink and ltn12.pump.all(ltn12.source.string(data), sink) or false end http.prepare_content("application/json") ltn12.pump.all(jsonrpc.handle(fs2, http.source()), http.write) end function rpc_sys() local sys = require "luci.sys" local jsonrpc = require "luci.jsonrpc" local http = require "luci.http" local ltn12 = require "luci.ltn12" http.prepare_content("application/json") ltn12.pump.all(jsonrpc.handle(sys, http.source()), http.write) end function rpc_ipkg() if not pcall(require, "luci.model.ipkg") then luci.http.status(404, "Not Found") return nil end local ipkg = require "luci.model.ipkg" local jsonrpc = require "luci.jsonrpc" local http = require "luci.http" local ltn12 = require "luci.ltn12" http.prepare_content("application/json") ltn12.pump.all(jsonrpc.handle(ipkg, http.source()), http.write) end
gpl-2.0
gedads/Neodynamis
scripts/zones/Port_Windurst/npcs/Kumama.lua
17
1712
----------------------------------- -- Area: Port Windurst -- NPC: Kumama -- Standard Merchant NPC -- Confirmed shop stock, August 2013 ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; require("scripts/zones/Port_Windurst/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,KUMAMA_SHOP_DIALOG); stock = { 0x3239, 2268,1, --Linen Slops 0x32b9, 1462,1, --Holly Clogs 0x3004, 4482,1, --Mahogany Shield 0x3218, 482,2, --Leather Trousers 0x3231, 9936,2, --Cotton Brais 0x3298, 309,2, --Leather Highboots 0x32c0, 544,2, --Solea 0x32b1, 6633,2, --Cotton Gaiters 0x3002, 556,2, --Maple Shield 0x3230, 1899,3, --Brais 0x3238, 172,3, --Slops 0x32b0, 1269,3, --Gaiters 0x32b8, 111,3, --Ash Clogs 0x3001, 110,3 --Lauan Shield } showNationShop(player, NATION_WINDURST, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
starlightknight/darkstar
scripts/globals/items/chocolate_cake.lua
11
1127
----------------------------------------- -- ID: 5633 -- Item: Chocolate Cake -- Food Effect: 3 Hrs, All Races ----------------------------------------- -- TODO: Group Effect -- MP +3% (cap 90) -- HP Recovered while healing +1 -- MP Recovered while healing +6 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,10800,5633) end function onEffectGain(target, effect) target:addMod(dsp.mod.FOOD_MPP, 3) target:addMod(dsp.mod.FOOD_MP_CAP, 90) target:addMod(dsp.mod.HPHEAL, 1) target:addMod(dsp.mod.MPHEAL, 6) end function onEffectLose(target, effect) target:delMod(dsp.mod.FOOD_MPP, 3) target:delMod(dsp.mod.FOOD_MP_CAP, 90) target:delMod(dsp.mod.HPHEAL, 1) target:delMod(dsp.mod.MPHEAL, 6) end
gpl-3.0
Amorph/premake-stable
src/_manifest.lua
1
2001
-- -- _manifest.lua -- Manage the list of built-in Premake scripts. -- Copyright (c) 2002-2011 Jason Perkins and the Premake project -- -- The master list of built-in scripts. Order is important! If you want to -- build a new script into Premake, add it to this list. return { -- core files "base/os.lua", "base/path.lua", "base/string.lua", "base/table.lua", "base/io.lua", "base/globals.lua", "base/action.lua", "base/option.lua", "base/tree.lua", "base/solution.lua", "base/project.lua", "base/config.lua", "base/bake.lua", "base/api.lua", "base/cmdline.lua", "tools/dotnet.lua", "tools/gcc.lua", "tools/msc.lua", "tools/ow.lua", "tools/snc.lua", "base/validate.lua", "base/help.lua", "base/premake.lua", -- CodeBlocks action "actions/codeblocks/_codeblocks.lua", "actions/codeblocks/codeblocks_workspace.lua", "actions/codeblocks/codeblocks_cbp.lua", -- CodeLite action "actions/codelite/_codelite.lua", "actions/codelite/codelite_workspace.lua", "actions/codelite/codelite_project.lua", -- GNU make action "actions/make/_make.lua", "actions/make/make_solution.lua", "actions/make/make_cpp.lua", "actions/make/make_csharp.lua", -- Visual Studio actions "actions/vstudio/_vstudio.lua", "actions/vstudio/vs2002_solution.lua", "actions/vstudio/vs2002_csproj.lua", "actions/vstudio/vs2002_csproj_user.lua", "actions/vstudio/vs200x_vcproj.lua", "actions/vstudio/vs200x_vcproj_user.lua", "actions/vstudio/vs2003_solution.lua", "actions/vstudio/vs2005_solution.lua", "actions/vstudio/vs2005_csproj.lua", "actions/vstudio/vs2005_csproj_user.lua", "actions/vstudio/vs2010_vcxproj.lua", "actions/vstudio/vs2010_vcxproj_filters.lua", "actions/vstudio/vs2012.lua", -- Xcode action "actions/xcode/_xcode.lua", "actions/xcode/xcode_common.lua", "actions/xcode/xcode_project.lua", -- Xcode4 action "actions/xcode/xcode4_workspace.lua", -- Clean action "actions/clean/_clean.lua", }
bsd-3-clause
starlightknight/darkstar
scripts/globals/spells/tornado.lua
12
1030
----------------------------------------- -- Spell: Tornado -- Deals wind damage to an enemy and lowers its resistance against ice. ----------------------------------------- require("scripts/globals/status") require("scripts/globals/magic") ----------------------------------------- function onMagicCastingCheck(caster, target, spell) return 0 end function onSpellCast(caster, target, spell) local spellParams = {} spellParams.hasMultipleTargetReduction = false spellParams.resistBonus = 1.0 spellParams.V = 552 spellParams.V0 = 700 spellParams.V50 = 800 spellParams.V100 = 900 spellParams.V200 = 1100 spellParams.M = 2 spellParams.M0 = 2 spellParams.M50 = 2 spellParams.M100 = 2 spellParams.M200 = 2 spellParams.I = 577 -- no point in making a separate function for this if the only thing they won't have in common is the name handleNinjutsuDebuff(caster,target,spell,30,10,dsp.mod.ICERES) return doElementalNuke(caster, spell, target, spellParams) end
gpl-3.0
hwhw/kindlevncviewer
rfbkeys.lua
2
36641
--[[********************************************************** Copyright (c) 1987, 1994 X Consortium Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of the X Consortium shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from the X Consortium. Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts All Rights Reserved Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Digital not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. *****************************************************************]]-- XK_VoidSymbol = 0xFFFFFF --[[ void symbol ]]-- XK_BackSpace = 0xFF08 --[[ back space, back char ]]-- XK_Tab = 0xFF09 XK_Linefeed = 0xFF0A --[[ Linefeed, LF ]]-- XK_Clear = 0xFF0B XK_Return = 0xFF0D --[[ Return, enter ]]-- XK_Pause = 0xFF13 --[[ Pause, hold ]]-- XK_Scroll_Lock = 0xFF14 XK_Sys_Req = 0xFF15 XK_Escape = 0xFF1B XK_Delete = 0xFFFF --[[ Delete, rubout ]]-- --[[ International & multi-key character composition ]]-- XK_Multi_key = 0xFF20 --[[ Multi-key character compose ]]-- XK_SingleCandidate = 0xFF3C XK_MultipleCandidate = 0xFF3D XK_PreviousCandidate = 0xFF3E --[[ Japanese keyboard support ]]-- XK_Kanji = 0xFF21 --[[ Kanji, Kanji convert ]]-- XK_Muhenkan = 0xFF22 --[[ Cancel Conversion ]]-- XK_Henkan_Mode = 0xFF23 --[[ Start/Stop Conversion ]]-- XK_Henkan = 0xFF23 --[[ Alias for Henkan_Mode ]]-- XK_Romaji = 0xFF24 --[[ to Romaji ]]-- XK_Hiragana = 0xFF25 --[[ to Hiragana ]]-- XK_Katakana = 0xFF26 --[[ to Katakana ]]-- XK_Hiragana_Katakana = 0xFF27 --[[ Hiragana/Katakana toggle ]]-- XK_Zenkaku = 0xFF28 --[[ to Zenkaku ]]-- XK_Hankaku = 0xFF29 --[[ to Hankaku ]]-- XK_Zenkaku_Hankaku = 0xFF2A --[[ Zenkaku/Hankaku toggle ]]-- XK_Touroku = 0xFF2B --[[ Add to Dictionary ]]-- XK_Massyo = 0xFF2C --[[ Delete from Dictionary ]]-- XK_Kana_Lock = 0xFF2D --[[ Kana Lock ]]-- XK_Kana_Shift = 0xFF2E --[[ Kana Shift ]]-- XK_Eisu_Shift = 0xFF2F --[[ Alphanumeric Shift ]]-- XK_Eisu_toggle = 0xFF30 --[[ Alphanumeric toggle ]]-- XK_Zen_Koho = 0xFF3D --[[ Multiple/All Candidate(s) ]]-- XK_Mae_Koho = 0xFF3E --[[ Previous Candidate ]]-- --[[ 0xFF31 thru 0xFF3F are under XK_KOREAN = ]]-- --[[ Cursor control & motion ]]-- XK_Home = 0xFF50 XK_Left = 0xFF51 --[[ Move left, left arrow ]]-- XK_Up = 0xFF52 --[[ Move up, up arrow ]]-- XK_Right = 0xFF53 --[[ Move right, right arrow ]]-- XK_Down = 0xFF54 --[[ Move down, down arrow ]]-- XK_Prior = 0xFF55 --[[ Prior, previous ]]-- XK_Page_Up = 0xFF55 XK_Next = 0xFF56 --[[ Next ]]-- XK_Page_Down = 0xFF56 XK_End = 0xFF57 --[[ EOL ]]-- XK_Begin = 0xFF58 --[[ BOL ]]-- --[[ Misc Functions ]]-- XK_Select = 0xFF60 --[[ Select, mark ]]-- XK_Print = 0xFF61 XK_Execute = 0xFF62 --[[ Execute, run, do ]]-- XK_Insert = 0xFF63 --[[ Insert, insert here ]]-- XK_Undo = 0xFF65 --[[ Undo, oops ]]-- XK_Redo = 0xFF66 --[[ redo, again ]]-- XK_Menu = 0xFF67 XK_Find = 0xFF68 --[[ Find, search ]]-- XK_Cancel = 0xFF69 --[[ Cancel, stop, abort, exit ]]-- XK_Help = 0xFF6A --[[ Help ]]-- XK_Break = 0xFF6B XK_Mode_switch = 0xFF7E --[[ Character set switch ]]-- XK_script_switch = 0xFF7E --[[ Alias for mode_switch ]]-- XK_Num_Lock = 0xFF7F --[[ Keypad Functions, keypad numbers cleverly chosen to map to ascii ]]-- XK_KP_Space = 0xFF80 --[[ space ]]-- XK_KP_Tab = 0xFF89 XK_KP_Enter = 0xFF8D --[[ enter ]]-- XK_KP_F1 = 0xFF91 --[[ PF1, KP_A, ... ]]-- XK_KP_F2 = 0xFF92 XK_KP_F3 = 0xFF93 XK_KP_F4 = 0xFF94 XK_KP_Home = 0xFF95 XK_KP_Left = 0xFF96 XK_KP_Up = 0xFF97 XK_KP_Right = 0xFF98 XK_KP_Down = 0xFF99 XK_KP_Prior = 0xFF9A XK_KP_Page_Up = 0xFF9A XK_KP_Next = 0xFF9B XK_KP_Page_Down = 0xFF9B XK_KP_End = 0xFF9C XK_KP_Begin = 0xFF9D XK_KP_Insert = 0xFF9E XK_KP_Delete = 0xFF9F XK_KP_Equal = 0xFFBD --[[ equals ]]-- XK_KP_Multiply = 0xFFAA XK_KP_Add = 0xFFAB XK_KP_Separator = 0xFFAC --[[ separator, often comma ]]-- XK_KP_Subtract = 0xFFAD XK_KP_Decimal = 0xFFAE XK_KP_Divide = 0xFFAF XK_KP_0 = 0xFFB0 XK_KP_1 = 0xFFB1 XK_KP_2 = 0xFFB2 XK_KP_3 = 0xFFB3 XK_KP_4 = 0xFFB4 XK_KP_5 = 0xFFB5 XK_KP_6 = 0xFFB6 XK_KP_7 = 0xFFB7 XK_KP_8 = 0xFFB8 XK_KP_9 = 0xFFB9 --[[ * Auxilliary Functions; note the duplicate definitions for left and right * function keys; Sun keyboards and a few other manufactures have such * function key groups on the left and/or right sides of the keyboard. * We've not found a keyboard with more than 35 function keys total. ]]-- XK_F1 = 0xFFBE XK_F2 = 0xFFBF XK_F3 = 0xFFC0 XK_F4 = 0xFFC1 XK_F5 = 0xFFC2 XK_F6 = 0xFFC3 XK_F7 = 0xFFC4 XK_F8 = 0xFFC5 XK_F9 = 0xFFC6 XK_F10 = 0xFFC7 XK_F11 = 0xFFC8 XK_L1 = 0xFFC8 XK_F12 = 0xFFC9 XK_L2 = 0xFFC9 XK_F13 = 0xFFCA XK_L3 = 0xFFCA XK_F14 = 0xFFCB XK_L4 = 0xFFCB XK_F15 = 0xFFCC XK_L5 = 0xFFCC XK_F16 = 0xFFCD XK_L6 = 0xFFCD XK_F17 = 0xFFCE XK_L7 = 0xFFCE XK_F18 = 0xFFCF XK_L8 = 0xFFCF XK_F19 = 0xFFD0 XK_L9 = 0xFFD0 XK_F20 = 0xFFD1 XK_L10 = 0xFFD1 XK_F21 = 0xFFD2 XK_R1 = 0xFFD2 XK_F22 = 0xFFD3 XK_R2 = 0xFFD3 XK_F23 = 0xFFD4 XK_R3 = 0xFFD4 XK_F24 = 0xFFD5 XK_R4 = 0xFFD5 XK_F25 = 0xFFD6 XK_R5 = 0xFFD6 XK_F26 = 0xFFD7 XK_R6 = 0xFFD7 XK_F27 = 0xFFD8 XK_R7 = 0xFFD8 XK_F28 = 0xFFD9 XK_R8 = 0xFFD9 XK_F29 = 0xFFDA XK_R9 = 0xFFDA XK_F30 = 0xFFDB XK_R10 = 0xFFDB XK_F31 = 0xFFDC XK_R11 = 0xFFDC XK_F32 = 0xFFDD XK_R12 = 0xFFDD XK_F33 = 0xFFDE XK_R13 = 0xFFDE XK_F34 = 0xFFDF XK_R14 = 0xFFDF XK_F35 = 0xFFE0 XK_R15 = 0xFFE0 --[[ Modifiers ]]-- XK_Shift_L = 0xFFE1 --[[ Left shift ]]-- XK_Shift_R = 0xFFE2 --[[ Right shift ]]-- XK_Control_L = 0xFFE3 --[[ Left control ]]-- XK_Control_R = 0xFFE4 --[[ Right control ]]-- XK_Caps_Lock = 0xFFE5 --[[ Caps lock ]]-- XK_Shift_Lock = 0xFFE6 --[[ Shift lock ]]-- XK_Meta_L = 0xFFE7 --[[ Left meta ]]-- XK_Meta_R = 0xFFE8 --[[ Right meta ]]-- XK_Alt_L = 0xFFE9 --[[ Left alt ]]-- XK_Alt_R = 0xFFEA --[[ Right alt ]]-- XK_Super_L = 0xFFEB --[[ Left super ]]-- XK_Super_R = 0xFFEC --[[ Right super ]]-- XK_Hyper_L = 0xFFED --[[ Left hyper ]]-- XK_Hyper_R = 0xFFEE --[[ Right hyper ]]-- --[[ * ISO 9995 Function and Modifier Keys * Byte 3 = 0xFE ]]-- XK_ISO_Lock = 0xFE01 XK_ISO_Level2_Latch = 0xFE02 XK_ISO_Level3_Shift = 0xFE03 XK_ISO_Level3_Latch = 0xFE04 XK_ISO_Level3_Lock = 0xFE05 XK_ISO_Group_Shift = 0xFF7E --[[ Alias for mode_switch ]]-- XK_ISO_Group_Latch = 0xFE06 XK_ISO_Group_Lock = 0xFE07 XK_ISO_Next_Group = 0xFE08 XK_ISO_Next_Group_Lock = 0xFE09 XK_ISO_Prev_Group = 0xFE0A XK_ISO_Prev_Group_Lock = 0xFE0B XK_ISO_First_Group = 0xFE0C XK_ISO_First_Group_Lock = 0xFE0D XK_ISO_Last_Group = 0xFE0E XK_ISO_Last_Group_Lock = 0xFE0F XK_ISO_Left_Tab = 0xFE20 XK_ISO_Move_Line_Up = 0xFE21 XK_ISO_Move_Line_Down = 0xFE22 XK_ISO_Partial_Line_Up = 0xFE23 XK_ISO_Partial_Line_Down = 0xFE24 XK_ISO_Partial_Space_Left = 0xFE25 XK_ISO_Partial_Space_Right = 0xFE26 XK_ISO_Set_Margin_Left = 0xFE27 XK_ISO_Set_Margin_Right = 0xFE28 XK_ISO_Release_Margin_Left = 0xFE29 XK_ISO_Release_Margin_Right = 0xFE2A XK_ISO_Release_Both_Margins = 0xFE2B XK_ISO_Fast_Cursor_Left = 0xFE2C XK_ISO_Fast_Cursor_Right = 0xFE2D XK_ISO_Fast_Cursor_Up = 0xFE2E XK_ISO_Fast_Cursor_Down = 0xFE2F XK_ISO_Continuous_Underline = 0xFE30 XK_ISO_Discontinuous_Underline = 0xFE31 XK_ISO_Emphasize = 0xFE32 XK_ISO_Center_Object = 0xFE33 XK_ISO_Enter = 0xFE34 XK_dead_grave = 0xFE50 XK_dead_acute = 0xFE51 XK_dead_circumflex = 0xFE52 XK_dead_tilde = 0xFE53 XK_dead_macron = 0xFE54 XK_dead_breve = 0xFE55 XK_dead_abovedot = 0xFE56 XK_dead_diaeresis = 0xFE57 XK_dead_abovering = 0xFE58 XK_dead_doubleacute = 0xFE59 XK_dead_caron = 0xFE5A XK_dead_cedilla = 0xFE5B XK_dead_ogonek = 0xFE5C XK_dead_iota = 0xFE5D XK_dead_voiced_sound = 0xFE5E XK_dead_semivoiced_sound = 0xFE5F XK_dead_belowdot = 0xFE60 XK_First_Virtual_Screen = 0xFED0 XK_Prev_Virtual_Screen = 0xFED1 XK_Next_Virtual_Screen = 0xFED2 XK_Last_Virtual_Screen = 0xFED4 XK_Terminate_Server = 0xFED5 XK_AccessX_Enable = 0xFE70 XK_AccessX_Feedback_Enable = 0xFE71 XK_RepeatKeys_Enable = 0xFE72 XK_SlowKeys_Enable = 0xFE73 XK_BounceKeys_Enable = 0xFE74 XK_StickyKeys_Enable = 0xFE75 XK_MouseKeys_Enable = 0xFE76 XK_MouseKeys_Accel_Enable = 0xFE77 XK_Overlay1_Enable = 0xFE78 XK_Overlay2_Enable = 0xFE79 XK_AudibleBell_Enable = 0xFE7A XK_Pointer_Left = 0xFEE0 XK_Pointer_Right = 0xFEE1 XK_Pointer_Up = 0xFEE2 XK_Pointer_Down = 0xFEE3 XK_Pointer_UpLeft = 0xFEE4 XK_Pointer_UpRight = 0xFEE5 XK_Pointer_DownLeft = 0xFEE6 XK_Pointer_DownRight = 0xFEE7 XK_Pointer_Button_Dflt = 0xFEE8 XK_Pointer_Button1 = 0xFEE9 XK_Pointer_Button2 = 0xFEEA XK_Pointer_Button3 = 0xFEEB XK_Pointer_Button4 = 0xFEEC XK_Pointer_Button5 = 0xFEED XK_Pointer_DblClick_Dflt = 0xFEEE XK_Pointer_DblClick1 = 0xFEEF XK_Pointer_DblClick2 = 0xFEF0 XK_Pointer_DblClick3 = 0xFEF1 XK_Pointer_DblClick4 = 0xFEF2 XK_Pointer_DblClick5 = 0xFEF3 XK_Pointer_Drag_Dflt = 0xFEF4 XK_Pointer_Drag1 = 0xFEF5 XK_Pointer_Drag2 = 0xFEF6 XK_Pointer_Drag3 = 0xFEF7 XK_Pointer_Drag4 = 0xFEF8 XK_Pointer_Drag5 = 0xFEFD XK_Pointer_EnableKeys = 0xFEF9 XK_Pointer_Accelerate = 0xFEFA XK_Pointer_DfltBtnNext = 0xFEFB XK_Pointer_DfltBtnPrev = 0xFEFC --[[ * 3270 Terminal Keys * Byte 3 = 0xFD ]]-- XK_3270_Duplicate = 0xFD01 XK_3270_FieldMark = 0xFD02 XK_3270_Right2 = 0xFD03 XK_3270_Left2 = 0xFD04 XK_3270_BackTab = 0xFD05 XK_3270_EraseEOF = 0xFD06 XK_3270_EraseInput = 0xFD07 XK_3270_Reset = 0xFD08 XK_3270_Quit = 0xFD09 XK_3270_PA1 = 0xFD0A XK_3270_PA2 = 0xFD0B XK_3270_PA3 = 0xFD0C XK_3270_Test = 0xFD0D XK_3270_Attn = 0xFD0E XK_3270_CursorBlink = 0xFD0F XK_3270_AltCursor = 0xFD10 XK_3270_KeyClick = 0xFD11 XK_3270_Jump = 0xFD12 XK_3270_Ident = 0xFD13 XK_3270_Rule = 0xFD14 XK_3270_Copy = 0xFD15 XK_3270_Play = 0xFD16 XK_3270_Setup = 0xFD17 XK_3270_Record = 0xFD18 XK_3270_ChangeScreen = 0xFD19 XK_3270_DeleteWord = 0xFD1A XK_3270_ExSelect = 0xFD1B XK_3270_CursorSelect = 0xFD1C XK_3270_PrintScreen = 0xFD1D XK_3270_Enter = 0xFD1E --[[ * Latin 1 * Byte 3 = 0 ]]-- XK_space = 0x020 XK_exclam = 0x021 XK_quotedbl = 0x022 XK_numbersign = 0x023 XK_dollar = 0x024 XK_percent = 0x025 XK_ampersand = 0x026 XK_apostrophe = 0x027 XK_quoteright = 0x027 --[[ deprecated ]]-- XK_parenleft = 0x028 XK_parenright = 0x029 XK_asterisk = 0x02a XK_plus = 0x02b XK_comma = 0x02c XK_minus = 0x02d XK_period = 0x02e XK_slash = 0x02f XK_0 = 0x030 XK_1 = 0x031 XK_2 = 0x032 XK_3 = 0x033 XK_4 = 0x034 XK_5 = 0x035 XK_6 = 0x036 XK_7 = 0x037 XK_8 = 0x038 XK_9 = 0x039 XK_colon = 0x03a XK_semicolon = 0x03b XK_less = 0x03c XK_equal = 0x03d XK_greater = 0x03e XK_question = 0x03f XK_at = 0x040 XK_A = 0x041 XK_B = 0x042 XK_C = 0x043 XK_D = 0x044 XK_E = 0x045 XK_F = 0x046 XK_G = 0x047 XK_H = 0x048 XK_I = 0x049 XK_J = 0x04a XK_K = 0x04b XK_L = 0x04c XK_M = 0x04d XK_N = 0x04e XK_O = 0x04f XK_P = 0x050 XK_Q = 0x051 XK_R = 0x052 XK_S = 0x053 XK_T = 0x054 XK_U = 0x055 XK_V = 0x056 XK_W = 0x057 XK_X = 0x058 XK_Y = 0x059 XK_Z = 0x05a XK_bracketleft = 0x05b XK_backslash = 0x05c XK_bracketright = 0x05d XK_asciicircum = 0x05e XK_underscore = 0x05f XK_grave = 0x060 XK_quoteleft = 0x060 --[[ deprecated ]]-- XK_a = 0x061 XK_b = 0x062 XK_c = 0x063 XK_d = 0x064 XK_e = 0x065 XK_f = 0x066 XK_g = 0x067 XK_h = 0x068 XK_i = 0x069 XK_j = 0x06a XK_k = 0x06b XK_l = 0x06c XK_m = 0x06d XK_n = 0x06e XK_o = 0x06f XK_p = 0x070 XK_q = 0x071 XK_r = 0x072 XK_s = 0x073 XK_t = 0x074 XK_u = 0x075 XK_v = 0x076 XK_w = 0x077 XK_x = 0x078 XK_y = 0x079 XK_z = 0x07a XK_braceleft = 0x07b XK_bar = 0x07c XK_braceright = 0x07d XK_asciitilde = 0x07e XK_nobreakspace = 0x0a0 XK_exclamdown = 0x0a1 XK_cent = 0x0a2 XK_sterling = 0x0a3 XK_currency = 0x0a4 XK_yen = 0x0a5 XK_brokenbar = 0x0a6 XK_section = 0x0a7 XK_diaeresis = 0x0a8 XK_copyright = 0x0a9 XK_ordfeminine = 0x0aa XK_guillemotleft = 0x0ab --[[ left angle quotation mark ]]-- XK_notsign = 0x0ac XK_hyphen = 0x0ad XK_registered = 0x0ae XK_macron = 0x0af XK_degree = 0x0b0 XK_plusminus = 0x0b1 XK_twosuperior = 0x0b2 XK_threesuperior = 0x0b3 XK_acute = 0x0b4 XK_mu = 0x0b5 XK_paragraph = 0x0b6 XK_periodcentered = 0x0b7 XK_cedilla = 0x0b8 XK_onesuperior = 0x0b9 XK_masculine = 0x0ba XK_guillemotright = 0x0bb --[[ right angle quotation mark ]]-- XK_onequarter = 0x0bc XK_onehalf = 0x0bd XK_threequarters = 0x0be XK_questiondown = 0x0bf XK_Agrave = 0x0c0 XK_Aacute = 0x0c1 XK_Acircumflex = 0x0c2 XK_Atilde = 0x0c3 XK_Adiaeresis = 0x0c4 XK_Aring = 0x0c5 XK_AE = 0x0c6 XK_Ccedilla = 0x0c7 XK_Egrave = 0x0c8 XK_Eacute = 0x0c9 XK_Ecircumflex = 0x0ca XK_Ediaeresis = 0x0cb XK_Igrave = 0x0cc XK_Iacute = 0x0cd XK_Icircumflex = 0x0ce XK_Idiaeresis = 0x0cf XK_ETH = 0x0d0 XK_Eth = 0x0d0 --[[ deprecated ]]-- XK_Ntilde = 0x0d1 XK_Ograve = 0x0d2 XK_Oacute = 0x0d3 XK_Ocircumflex = 0x0d4 XK_Otilde = 0x0d5 XK_Odiaeresis = 0x0d6 XK_multiply = 0x0d7 XK_Ooblique = 0x0d8 XK_Ugrave = 0x0d9 XK_Uacute = 0x0da XK_Ucircumflex = 0x0db XK_Udiaeresis = 0x0dc XK_Yacute = 0x0dd XK_THORN = 0x0de XK_Thorn = 0x0de --[[ deprecated ]]-- XK_ssharp = 0x0df XK_agrave = 0x0e0 XK_aacute = 0x0e1 XK_acircumflex = 0x0e2 XK_atilde = 0x0e3 XK_adiaeresis = 0x0e4 XK_aring = 0x0e5 XK_ae = 0x0e6 XK_ccedilla = 0x0e7 XK_egrave = 0x0e8 XK_eacute = 0x0e9 XK_ecircumflex = 0x0ea XK_ediaeresis = 0x0eb XK_igrave = 0x0ec XK_iacute = 0x0ed XK_icircumflex = 0x0ee XK_idiaeresis = 0x0ef XK_eth = 0x0f0 XK_ntilde = 0x0f1 XK_ograve = 0x0f2 XK_oacute = 0x0f3 XK_ocircumflex = 0x0f4 XK_otilde = 0x0f5 XK_odiaeresis = 0x0f6 XK_division = 0x0f7 XK_oslash = 0x0f8 XK_ugrave = 0x0f9 XK_uacute = 0x0fa XK_ucircumflex = 0x0fb XK_udiaeresis = 0x0fc XK_yacute = 0x0fd XK_thorn = 0x0fe XK_ydiaeresis = 0x0ff --[[ * Latin 2 * Byte 3 = 1 ]]-- XK_Aogonek = 0x1a1 XK_breve = 0x1a2 XK_Lstroke = 0x1a3 XK_Lcaron = 0x1a5 XK_Sacute = 0x1a6 XK_Scaron = 0x1a9 XK_Scedilla = 0x1aa XK_Tcaron = 0x1ab XK_Zacute = 0x1ac XK_Zcaron = 0x1ae XK_Zabovedot = 0x1af XK_aogonek = 0x1b1 XK_ogonek = 0x1b2 XK_lstroke = 0x1b3 XK_lcaron = 0x1b5 XK_sacute = 0x1b6 XK_caron = 0x1b7 XK_scaron = 0x1b9 XK_scedilla = 0x1ba XK_tcaron = 0x1bb XK_zacute = 0x1bc XK_doubleacute = 0x1bd XK_zcaron = 0x1be XK_zabovedot = 0x1bf XK_Racute = 0x1c0 XK_Abreve = 0x1c3 XK_Lacute = 0x1c5 XK_Cacute = 0x1c6 XK_Ccaron = 0x1c8 XK_Eogonek = 0x1ca XK_Ecaron = 0x1cc XK_Dcaron = 0x1cf XK_Dstroke = 0x1d0 XK_Nacute = 0x1d1 XK_Ncaron = 0x1d2 XK_Odoubleacute = 0x1d5 XK_Rcaron = 0x1d8 XK_Uring = 0x1d9 XK_Udoubleacute = 0x1db XK_Tcedilla = 0x1de XK_racute = 0x1e0 XK_abreve = 0x1e3 XK_lacute = 0x1e5 XK_cacute = 0x1e6 XK_ccaron = 0x1e8 XK_eogonek = 0x1ea XK_ecaron = 0x1ec XK_dcaron = 0x1ef XK_dstroke = 0x1f0 XK_nacute = 0x1f1 XK_ncaron = 0x1f2 XK_odoubleacute = 0x1f5 XK_udoubleacute = 0x1fb XK_rcaron = 0x1f8 XK_uring = 0x1f9 XK_tcedilla = 0x1fe XK_abovedot = 0x1ff --[[ * Latin 3 * Byte 3 = 2 ]]-- XK_Hstroke = 0x2a1 XK_Hcircumflex = 0x2a6 XK_Iabovedot = 0x2a9 XK_Gbreve = 0x2ab XK_Jcircumflex = 0x2ac XK_hstroke = 0x2b1 XK_hcircumflex = 0x2b6 XK_idotless = 0x2b9 XK_gbreve = 0x2bb XK_jcircumflex = 0x2bc XK_Cabovedot = 0x2c5 XK_Ccircumflex = 0x2c6 XK_Gabovedot = 0x2d5 XK_Gcircumflex = 0x2d8 XK_Ubreve = 0x2dd XK_Scircumflex = 0x2de XK_cabovedot = 0x2e5 XK_ccircumflex = 0x2e6 XK_gabovedot = 0x2f5 XK_gcircumflex = 0x2f8 XK_ubreve = 0x2fd XK_scircumflex = 0x2fe --[[ * Latin 4 * Byte 3 = 3 ]]-- XK_kra = 0x3a2 XK_kappa = 0x3a2 --[[ deprecated ]]-- XK_Rcedilla = 0x3a3 XK_Itilde = 0x3a5 XK_Lcedilla = 0x3a6 XK_Emacron = 0x3aa XK_Gcedilla = 0x3ab XK_Tslash = 0x3ac XK_rcedilla = 0x3b3 XK_itilde = 0x3b5 XK_lcedilla = 0x3b6 XK_emacron = 0x3ba XK_gcedilla = 0x3bb XK_tslash = 0x3bc XK_ENG = 0x3bd XK_eng = 0x3bf XK_Amacron = 0x3c0 XK_Iogonek = 0x3c7 XK_Eabovedot = 0x3cc XK_Imacron = 0x3cf XK_Ncedilla = 0x3d1 XK_Omacron = 0x3d2 XK_Kcedilla = 0x3d3 XK_Uogonek = 0x3d9 XK_Utilde = 0x3dd XK_Umacron = 0x3de XK_amacron = 0x3e0 XK_iogonek = 0x3e7 XK_eabovedot = 0x3ec XK_imacron = 0x3ef XK_ncedilla = 0x3f1 XK_omacron = 0x3f2 XK_kcedilla = 0x3f3 XK_uogonek = 0x3f9 XK_utilde = 0x3fd XK_umacron = 0x3fe --[[ * Katakana * Byte 3 = 4 ]]-- XK_overline = 0x47e XK_kana_fullstop = 0x4a1 XK_kana_openingbracket = 0x4a2 XK_kana_closingbracket = 0x4a3 XK_kana_comma = 0x4a4 XK_kana_conjunctive = 0x4a5 XK_kana_middledot = 0x4a5 --[[ deprecated ]]-- XK_kana_WO = 0x4a6 XK_kana_a = 0x4a7 XK_kana_i = 0x4a8 XK_kana_u = 0x4a9 XK_kana_e = 0x4aa XK_kana_o = 0x4ab XK_kana_ya = 0x4ac XK_kana_yu = 0x4ad XK_kana_yo = 0x4ae XK_kana_tsu = 0x4af XK_kana_tu = 0x4af --[[ deprecated ]]-- XK_prolongedsound = 0x4b0 XK_kana_A = 0x4b1 XK_kana_I = 0x4b2 XK_kana_U = 0x4b3 XK_kana_E = 0x4b4 XK_kana_O = 0x4b5 XK_kana_KA = 0x4b6 XK_kana_KI = 0x4b7 XK_kana_KU = 0x4b8 XK_kana_KE = 0x4b9 XK_kana_KO = 0x4ba XK_kana_SA = 0x4bb XK_kana_SHI = 0x4bc XK_kana_SU = 0x4bd XK_kana_SE = 0x4be XK_kana_SO = 0x4bf XK_kana_TA = 0x4c0 XK_kana_CHI = 0x4c1 XK_kana_TI = 0x4c1 --[[ deprecated ]]-- XK_kana_TSU = 0x4c2 XK_kana_TU = 0x4c2 --[[ deprecated ]]-- XK_kana_TE = 0x4c3 XK_kana_TO = 0x4c4 XK_kana_NA = 0x4c5 XK_kana_NI = 0x4c6 XK_kana_NU = 0x4c7 XK_kana_NE = 0x4c8 XK_kana_NO = 0x4c9 XK_kana_HA = 0x4ca XK_kana_HI = 0x4cb XK_kana_FU = 0x4cc XK_kana_HU = 0x4cc --[[ deprecated ]]-- XK_kana_HE = 0x4cd XK_kana_HO = 0x4ce XK_kana_MA = 0x4cf XK_kana_MI = 0x4d0 XK_kana_MU = 0x4d1 XK_kana_ME = 0x4d2 XK_kana_MO = 0x4d3 XK_kana_YA = 0x4d4 XK_kana_YU = 0x4d5 XK_kana_YO = 0x4d6 XK_kana_RA = 0x4d7 XK_kana_RI = 0x4d8 XK_kana_RU = 0x4d9 XK_kana_RE = 0x4da XK_kana_RO = 0x4db XK_kana_WA = 0x4dc XK_kana_N = 0x4dd XK_voicedsound = 0x4de XK_semivoicedsound = 0x4df XK_kana_switch = 0xFF7E --[[ Alias for mode_switch ]]-- --[[ * Arabic * Byte 3 = 5 ]]-- XK_Arabic_comma = 0x5ac XK_Arabic_semicolon = 0x5bb XK_Arabic_question_mark = 0x5bf XK_Arabic_hamza = 0x5c1 XK_Arabic_maddaonalef = 0x5c2 XK_Arabic_hamzaonalef = 0x5c3 XK_Arabic_hamzaonwaw = 0x5c4 XK_Arabic_hamzaunderalef = 0x5c5 XK_Arabic_hamzaonyeh = 0x5c6 XK_Arabic_alef = 0x5c7 XK_Arabic_beh = 0x5c8 XK_Arabic_tehmarbuta = 0x5c9 XK_Arabic_teh = 0x5ca XK_Arabic_theh = 0x5cb XK_Arabic_jeem = 0x5cc XK_Arabic_hah = 0x5cd XK_Arabic_khah = 0x5ce XK_Arabic_dal = 0x5cf XK_Arabic_thal = 0x5d0 XK_Arabic_ra = 0x5d1 XK_Arabic_zain = 0x5d2 XK_Arabic_seen = 0x5d3 XK_Arabic_sheen = 0x5d4 XK_Arabic_sad = 0x5d5 XK_Arabic_dad = 0x5d6 XK_Arabic_tah = 0x5d7 XK_Arabic_zah = 0x5d8 XK_Arabic_ain = 0x5d9 XK_Arabic_ghain = 0x5da XK_Arabic_tatweel = 0x5e0 XK_Arabic_feh = 0x5e1 XK_Arabic_qaf = 0x5e2 XK_Arabic_kaf = 0x5e3 XK_Arabic_lam = 0x5e4 XK_Arabic_meem = 0x5e5 XK_Arabic_noon = 0x5e6 XK_Arabic_ha = 0x5e7 XK_Arabic_heh = 0x5e7 --[[ deprecated ]]-- XK_Arabic_waw = 0x5e8 XK_Arabic_alefmaksura = 0x5e9 XK_Arabic_yeh = 0x5ea XK_Arabic_fathatan = 0x5eb XK_Arabic_dammatan = 0x5ec XK_Arabic_kasratan = 0x5ed XK_Arabic_fatha = 0x5ee XK_Arabic_damma = 0x5ef XK_Arabic_kasra = 0x5f0 XK_Arabic_shadda = 0x5f1 XK_Arabic_sukun = 0x5f2 XK_Arabic_switch = 0xFF7E --[[ Alias for mode_switch ]]-- --[[ * Cyrillic * Byte 3 = 6 ]]-- XK_Serbian_dje = 0x6a1 XK_Macedonia_gje = 0x6a2 XK_Cyrillic_io = 0x6a3 XK_Ukrainian_ie = 0x6a4 XK_Ukranian_je = 0x6a4 --[[ deprecated ]]-- XK_Macedonia_dse = 0x6a5 XK_Ukrainian_i = 0x6a6 XK_Ukranian_i = 0x6a6 --[[ deprecated ]]-- XK_Ukrainian_yi = 0x6a7 XK_Ukranian_yi = 0x6a7 --[[ deprecated ]]-- XK_Cyrillic_je = 0x6a8 XK_Serbian_je = 0x6a8 --[[ deprecated ]]-- XK_Cyrillic_lje = 0x6a9 XK_Serbian_lje = 0x6a9 --[[ deprecated ]]-- XK_Cyrillic_nje = 0x6aa XK_Serbian_nje = 0x6aa --[[ deprecated ]]-- XK_Serbian_tshe = 0x6ab XK_Macedonia_kje = 0x6ac XK_Byelorussian_shortu = 0x6ae XK_Cyrillic_dzhe = 0x6af XK_Serbian_dze = 0x6af --[[ deprecated ]]-- XK_numerosign = 0x6b0 XK_Serbian_DJE = 0x6b1 XK_Macedonia_GJE = 0x6b2 XK_Cyrillic_IO = 0x6b3 XK_Ukrainian_IE = 0x6b4 XK_Ukranian_JE = 0x6b4 --[[ deprecated ]]-- XK_Macedonia_DSE = 0x6b5 XK_Ukrainian_I = 0x6b6 XK_Ukranian_I = 0x6b6 --[[ deprecated ]]-- XK_Ukrainian_YI = 0x6b7 XK_Ukranian_YI = 0x6b7 --[[ deprecated ]]-- XK_Cyrillic_JE = 0x6b8 XK_Serbian_JE = 0x6b8 --[[ deprecated ]]-- XK_Cyrillic_LJE = 0x6b9 XK_Serbian_LJE = 0x6b9 --[[ deprecated ]]-- XK_Cyrillic_NJE = 0x6ba XK_Serbian_NJE = 0x6ba --[[ deprecated ]]-- XK_Serbian_TSHE = 0x6bb XK_Macedonia_KJE = 0x6bc XK_Byelorussian_SHORTU = 0x6be XK_Cyrillic_DZHE = 0x6bf XK_Serbian_DZE = 0x6bf --[[ deprecated ]]-- XK_Cyrillic_yu = 0x6c0 XK_Cyrillic_a = 0x6c1 XK_Cyrillic_be = 0x6c2 XK_Cyrillic_tse = 0x6c3 XK_Cyrillic_de = 0x6c4 XK_Cyrillic_ie = 0x6c5 XK_Cyrillic_ef = 0x6c6 XK_Cyrillic_ghe = 0x6c7 XK_Cyrillic_ha = 0x6c8 XK_Cyrillic_i = 0x6c9 XK_Cyrillic_shorti = 0x6ca XK_Cyrillic_ka = 0x6cb XK_Cyrillic_el = 0x6cc XK_Cyrillic_em = 0x6cd XK_Cyrillic_en = 0x6ce XK_Cyrillic_o = 0x6cf XK_Cyrillic_pe = 0x6d0 XK_Cyrillic_ya = 0x6d1 XK_Cyrillic_er = 0x6d2 XK_Cyrillic_es = 0x6d3 XK_Cyrillic_te = 0x6d4 XK_Cyrillic_u = 0x6d5 XK_Cyrillic_zhe = 0x6d6 XK_Cyrillic_ve = 0x6d7 XK_Cyrillic_softsign = 0x6d8 XK_Cyrillic_yeru = 0x6d9 XK_Cyrillic_ze = 0x6da XK_Cyrillic_sha = 0x6db XK_Cyrillic_e = 0x6dc XK_Cyrillic_shcha = 0x6dd XK_Cyrillic_che = 0x6de XK_Cyrillic_hardsign = 0x6df XK_Cyrillic_YU = 0x6e0 XK_Cyrillic_A = 0x6e1 XK_Cyrillic_BE = 0x6e2 XK_Cyrillic_TSE = 0x6e3 XK_Cyrillic_DE = 0x6e4 XK_Cyrillic_IE = 0x6e5 XK_Cyrillic_EF = 0x6e6 XK_Cyrillic_GHE = 0x6e7 XK_Cyrillic_HA = 0x6e8 XK_Cyrillic_I = 0x6e9 XK_Cyrillic_SHORTI = 0x6ea XK_Cyrillic_KA = 0x6eb XK_Cyrillic_EL = 0x6ec XK_Cyrillic_EM = 0x6ed XK_Cyrillic_EN = 0x6ee XK_Cyrillic_O = 0x6ef XK_Cyrillic_PE = 0x6f0 XK_Cyrillic_YA = 0x6f1 XK_Cyrillic_ER = 0x6f2 XK_Cyrillic_ES = 0x6f3 XK_Cyrillic_TE = 0x6f4 XK_Cyrillic_U = 0x6f5 XK_Cyrillic_ZHE = 0x6f6 XK_Cyrillic_VE = 0x6f7 XK_Cyrillic_SOFTSIGN = 0x6f8 XK_Cyrillic_YERU = 0x6f9 XK_Cyrillic_ZE = 0x6fa XK_Cyrillic_SHA = 0x6fb XK_Cyrillic_E = 0x6fc XK_Cyrillic_SHCHA = 0x6fd XK_Cyrillic_CHE = 0x6fe XK_Cyrillic_HARDSIGN = 0x6ff --[[ * Greek * Byte 3 = 7 ]]-- XK_Greek_ALPHAaccent = 0x7a1 XK_Greek_EPSILONaccent = 0x7a2 XK_Greek_ETAaccent = 0x7a3 XK_Greek_IOTAaccent = 0x7a4 XK_Greek_IOTAdieresis = 0x7a5 XK_Greek_OMICRONaccent = 0x7a7 XK_Greek_UPSILONaccent = 0x7a8 XK_Greek_UPSILONdieresis = 0x7a9 XK_Greek_OMEGAaccent = 0x7ab XK_Greek_accentdieresis = 0x7ae XK_Greek_horizbar = 0x7af XK_Greek_alphaaccent = 0x7b1 XK_Greek_epsilonaccent = 0x7b2 XK_Greek_etaaccent = 0x7b3 XK_Greek_iotaaccent = 0x7b4 XK_Greek_iotadieresis = 0x7b5 XK_Greek_iotaaccentdieresis = 0x7b6 XK_Greek_omicronaccent = 0x7b7 XK_Greek_upsilonaccent = 0x7b8 XK_Greek_upsilondieresis = 0x7b9 XK_Greek_upsilonaccentdieresis = 0x7ba XK_Greek_omegaaccent = 0x7bb XK_Greek_ALPHA = 0x7c1 XK_Greek_BETA = 0x7c2 XK_Greek_GAMMA = 0x7c3 XK_Greek_DELTA = 0x7c4 XK_Greek_EPSILON = 0x7c5 XK_Greek_ZETA = 0x7c6 XK_Greek_ETA = 0x7c7 XK_Greek_THETA = 0x7c8 XK_Greek_IOTA = 0x7c9 XK_Greek_KAPPA = 0x7ca XK_Greek_LAMDA = 0x7cb XK_Greek_LAMBDA = 0x7cb XK_Greek_MU = 0x7cc XK_Greek_NU = 0x7cd XK_Greek_XI = 0x7ce XK_Greek_OMICRON = 0x7cf XK_Greek_PI = 0x7d0 XK_Greek_RHO = 0x7d1 XK_Greek_SIGMA = 0x7d2 XK_Greek_TAU = 0x7d4 XK_Greek_UPSILON = 0x7d5 XK_Greek_PHI = 0x7d6 XK_Greek_CHI = 0x7d7 XK_Greek_PSI = 0x7d8 XK_Greek_OMEGA = 0x7d9 XK_Greek_alpha = 0x7e1 XK_Greek_beta = 0x7e2 XK_Greek_gamma = 0x7e3 XK_Greek_delta = 0x7e4 XK_Greek_epsilon = 0x7e5 XK_Greek_zeta = 0x7e6 XK_Greek_eta = 0x7e7 XK_Greek_theta = 0x7e8 XK_Greek_iota = 0x7e9 XK_Greek_kappa = 0x7ea XK_Greek_lamda = 0x7eb XK_Greek_lambda = 0x7eb XK_Greek_mu = 0x7ec XK_Greek_nu = 0x7ed XK_Greek_xi = 0x7ee XK_Greek_omicron = 0x7ef XK_Greek_pi = 0x7f0 XK_Greek_rho = 0x7f1 XK_Greek_sigma = 0x7f2 XK_Greek_finalsmallsigma = 0x7f3 XK_Greek_tau = 0x7f4 XK_Greek_upsilon = 0x7f5 XK_Greek_phi = 0x7f6 XK_Greek_chi = 0x7f7 XK_Greek_psi = 0x7f8 XK_Greek_omega = 0x7f9 XK_Greek_switch = 0xFF7E --[[ Alias for mode_switch ]]-- --[[ * Technical * Byte 3 = 8 ]]-- XK_leftradical = 0x8a1 XK_topleftradical = 0x8a2 XK_horizconnector = 0x8a3 XK_topintegral = 0x8a4 XK_botintegral = 0x8a5 XK_vertconnector = 0x8a6 XK_topleftsqbracket = 0x8a7 XK_botleftsqbracket = 0x8a8 XK_toprightsqbracket = 0x8a9 XK_botrightsqbracket = 0x8aa XK_topleftparens = 0x8ab XK_botleftparens = 0x8ac XK_toprightparens = 0x8ad XK_botrightparens = 0x8ae XK_leftmiddlecurlybrace = 0x8af XK_rightmiddlecurlybrace = 0x8b0 XK_topleftsummation = 0x8b1 XK_botleftsummation = 0x8b2 XK_topvertsummationconnector = 0x8b3 XK_botvertsummationconnector = 0x8b4 XK_toprightsummation = 0x8b5 XK_botrightsummation = 0x8b6 XK_rightmiddlesummation = 0x8b7 XK_lessthanequal = 0x8bc XK_notequal = 0x8bd XK_greaterthanequal = 0x8be XK_integral = 0x8bf XK_therefore = 0x8c0 XK_variation = 0x8c1 XK_infinity = 0x8c2 XK_nabla = 0x8c5 XK_approximate = 0x8c8 XK_similarequal = 0x8c9 XK_ifonlyif = 0x8cd XK_implies = 0x8ce XK_identical = 0x8cf XK_radical = 0x8d6 XK_includedin = 0x8da XK_includes = 0x8db XK_intersection = 0x8dc XK_union = 0x8dd XK_logicaland = 0x8de XK_logicalor = 0x8df XK_partialderivative = 0x8ef XK_function = 0x8f6 XK_leftarrow = 0x8fb XK_uparrow = 0x8fc XK_rightarrow = 0x8fd XK_downarrow = 0x8fe --[[ * Special * Byte 3 = 9 ]]-- XK_blank = 0x9df XK_soliddiamond = 0x9e0 XK_checkerboard = 0x9e1 XK_ht = 0x9e2 XK_ff = 0x9e3 XK_cr = 0x9e4 XK_lf = 0x9e5 XK_nl = 0x9e8 XK_vt = 0x9e9 XK_lowrightcorner = 0x9ea XK_uprightcorner = 0x9eb XK_upleftcorner = 0x9ec XK_lowleftcorner = 0x9ed XK_crossinglines = 0x9ee XK_horizlinescan1 = 0x9ef XK_horizlinescan3 = 0x9f0 XK_horizlinescan5 = 0x9f1 XK_horizlinescan7 = 0x9f2 XK_horizlinescan9 = 0x9f3 XK_leftt = 0x9f4 XK_rightt = 0x9f5 XK_bott = 0x9f6 XK_topt = 0x9f7 XK_vertbar = 0x9f8 --[[ * Publishing * Byte 3 = a ]]-- XK_emspace = 0xaa1 XK_enspace = 0xaa2 XK_em3space = 0xaa3 XK_em4space = 0xaa4 XK_digitspace = 0xaa5 XK_punctspace = 0xaa6 XK_thinspace = 0xaa7 XK_hairspace = 0xaa8 XK_emdash = 0xaa9 XK_endash = 0xaaa XK_signifblank = 0xaac XK_ellipsis = 0xaae XK_doubbaselinedot = 0xaaf XK_onethird = 0xab0 XK_twothirds = 0xab1 XK_onefifth = 0xab2 XK_twofifths = 0xab3 XK_threefifths = 0xab4 XK_fourfifths = 0xab5 XK_onesixth = 0xab6 XK_fivesixths = 0xab7 XK_careof = 0xab8 XK_figdash = 0xabb XK_leftanglebracket = 0xabc XK_decimalpoint = 0xabd XK_rightanglebracket = 0xabe XK_marker = 0xabf XK_oneeighth = 0xac3 XK_threeeighths = 0xac4 XK_fiveeighths = 0xac5 XK_seveneighths = 0xac6 XK_trademark = 0xac9 XK_signaturemark = 0xaca XK_trademarkincircle = 0xacb XK_leftopentriangle = 0xacc XK_rightopentriangle = 0xacd XK_emopencircle = 0xace XK_emopenrectangle = 0xacf XK_leftsinglequotemark = 0xad0 XK_rightsinglequotemark = 0xad1 XK_leftdoublequotemark = 0xad2 XK_rightdoublequotemark = 0xad3 XK_prescription = 0xad4 XK_minutes = 0xad6 XK_seconds = 0xad7 XK_latincross = 0xad9 XK_hexagram = 0xada XK_filledrectbullet = 0xadb XK_filledlefttribullet = 0xadc XK_filledrighttribullet = 0xadd XK_emfilledcircle = 0xade XK_emfilledrect = 0xadf XK_enopencircbullet = 0xae0 XK_enopensquarebullet = 0xae1 XK_openrectbullet = 0xae2 XK_opentribulletup = 0xae3 XK_opentribulletdown = 0xae4 XK_openstar = 0xae5 XK_enfilledcircbullet = 0xae6 XK_enfilledsqbullet = 0xae7 XK_filledtribulletup = 0xae8 XK_filledtribulletdown = 0xae9 XK_leftpointer = 0xaea XK_rightpointer = 0xaeb XK_club = 0xaec XK_diamond = 0xaed XK_heart = 0xaee XK_maltesecross = 0xaf0 XK_dagger = 0xaf1 XK_doubledagger = 0xaf2 XK_checkmark = 0xaf3 XK_ballotcross = 0xaf4 XK_musicalsharp = 0xaf5 XK_musicalflat = 0xaf6 XK_malesymbol = 0xaf7 XK_femalesymbol = 0xaf8 XK_telephone = 0xaf9 XK_telephonerecorder = 0xafa XK_phonographcopyright = 0xafb XK_caret = 0xafc XK_singlelowquotemark = 0xafd XK_doublelowquotemark = 0xafe XK_cursor = 0xaff --[[ * APL * Byte 3 = b ]]-- XK_leftcaret = 0xba3 XK_rightcaret = 0xba6 XK_downcaret = 0xba8 XK_upcaret = 0xba9 XK_overbar = 0xbc0 XK_downtack = 0xbc2 XK_upshoe = 0xbc3 XK_downstile = 0xbc4 XK_underbar = 0xbc6 XK_jot = 0xbca XK_quad = 0xbcc XK_uptack = 0xbce XK_circle = 0xbcf XK_upstile = 0xbd3 XK_downshoe = 0xbd6 XK_rightshoe = 0xbd8 XK_leftshoe = 0xbda XK_lefttack = 0xbdc XK_righttack = 0xbfc --[[ * Hebrew * Byte 3 = c ]]-- XK_hebrew_doublelowline = 0xcdf XK_hebrew_aleph = 0xce0 XK_hebrew_bet = 0xce1 XK_hebrew_beth = 0xce1 --[[ deprecated ]]-- XK_hebrew_gimel = 0xce2 XK_hebrew_gimmel = 0xce2 --[[ deprecated ]]-- XK_hebrew_dalet = 0xce3 XK_hebrew_daleth = 0xce3 --[[ deprecated ]]-- XK_hebrew_he = 0xce4 XK_hebrew_waw = 0xce5 XK_hebrew_zain = 0xce6 XK_hebrew_zayin = 0xce6 --[[ deprecated ]]-- XK_hebrew_chet = 0xce7 XK_hebrew_het = 0xce7 --[[ deprecated ]]-- XK_hebrew_tet = 0xce8 XK_hebrew_teth = 0xce8 --[[ deprecated ]]-- XK_hebrew_yod = 0xce9 XK_hebrew_finalkaph = 0xcea XK_hebrew_kaph = 0xceb XK_hebrew_lamed = 0xcec XK_hebrew_finalmem = 0xced XK_hebrew_mem = 0xcee XK_hebrew_finalnun = 0xcef XK_hebrew_nun = 0xcf0 XK_hebrew_samech = 0xcf1 XK_hebrew_samekh = 0xcf1 --[[ deprecated ]]-- XK_hebrew_ayin = 0xcf2 XK_hebrew_finalpe = 0xcf3 XK_hebrew_pe = 0xcf4 XK_hebrew_finalzade = 0xcf5 XK_hebrew_finalzadi = 0xcf5 --[[ deprecated ]]-- XK_hebrew_zade = 0xcf6 XK_hebrew_zadi = 0xcf6 --[[ deprecated ]]-- XK_hebrew_qoph = 0xcf7 XK_hebrew_kuf = 0xcf7 --[[ deprecated ]]-- XK_hebrew_resh = 0xcf8 XK_hebrew_shin = 0xcf9 XK_hebrew_taw = 0xcfa XK_hebrew_taf = 0xcfa --[[ deprecated ]]-- XK_Hebrew_switch = 0xFF7E --[[ Alias for mode_switch ]]-- --[[ * Thai * Byte 3 = d ]]-- XK_Thai_kokai = 0xda1 XK_Thai_khokhai = 0xda2 XK_Thai_khokhuat = 0xda3 XK_Thai_khokhwai = 0xda4 XK_Thai_khokhon = 0xda5 XK_Thai_khorakhang = 0xda6 XK_Thai_ngongu = 0xda7 XK_Thai_chochan = 0xda8 XK_Thai_choching = 0xda9 XK_Thai_chochang = 0xdaa XK_Thai_soso = 0xdab XK_Thai_chochoe = 0xdac XK_Thai_yoying = 0xdad XK_Thai_dochada = 0xdae XK_Thai_topatak = 0xdaf XK_Thai_thothan = 0xdb0 XK_Thai_thonangmontho = 0xdb1 XK_Thai_thophuthao = 0xdb2 XK_Thai_nonen = 0xdb3 XK_Thai_dodek = 0xdb4 XK_Thai_totao = 0xdb5 XK_Thai_thothung = 0xdb6 XK_Thai_thothahan = 0xdb7 XK_Thai_thothong = 0xdb8 XK_Thai_nonu = 0xdb9 XK_Thai_bobaimai = 0xdba XK_Thai_popla = 0xdbb XK_Thai_phophung = 0xdbc XK_Thai_fofa = 0xdbd XK_Thai_phophan = 0xdbe XK_Thai_fofan = 0xdbf XK_Thai_phosamphao = 0xdc0 XK_Thai_moma = 0xdc1 XK_Thai_yoyak = 0xdc2 XK_Thai_rorua = 0xdc3 XK_Thai_ru = 0xdc4 XK_Thai_loling = 0xdc5 XK_Thai_lu = 0xdc6 XK_Thai_wowaen = 0xdc7 XK_Thai_sosala = 0xdc8 XK_Thai_sorusi = 0xdc9 XK_Thai_sosua = 0xdca XK_Thai_hohip = 0xdcb XK_Thai_lochula = 0xdcc XK_Thai_oang = 0xdcd XK_Thai_honokhuk = 0xdce XK_Thai_paiyannoi = 0xdcf XK_Thai_saraa = 0xdd0 XK_Thai_maihanakat = 0xdd1 XK_Thai_saraaa = 0xdd2 XK_Thai_saraam = 0xdd3 XK_Thai_sarai = 0xdd4 XK_Thai_saraii = 0xdd5 XK_Thai_saraue = 0xdd6 XK_Thai_sarauee = 0xdd7 XK_Thai_sarau = 0xdd8 XK_Thai_sarauu = 0xdd9 XK_Thai_phinthu = 0xdda XK_Thai_maihanakat_maitho = 0xdde XK_Thai_baht = 0xddf XK_Thai_sarae = 0xde0 XK_Thai_saraae = 0xde1 XK_Thai_sarao = 0xde2 XK_Thai_saraaimaimuan = 0xde3 XK_Thai_saraaimaimalai = 0xde4 XK_Thai_lakkhangyao = 0xde5 XK_Thai_maiyamok = 0xde6 XK_Thai_maitaikhu = 0xde7 XK_Thai_maiek = 0xde8 XK_Thai_maitho = 0xde9 XK_Thai_maitri = 0xdea XK_Thai_maichattawa = 0xdeb XK_Thai_thanthakhat = 0xdec XK_Thai_nikhahit = 0xded XK_Thai_leksun = 0xdf0 XK_Thai_leknung = 0xdf1 XK_Thai_leksong = 0xdf2 XK_Thai_leksam = 0xdf3 XK_Thai_leksi = 0xdf4 XK_Thai_lekha = 0xdf5 XK_Thai_lekhok = 0xdf6 XK_Thai_lekchet = 0xdf7 XK_Thai_lekpaet = 0xdf8 XK_Thai_lekkao = 0xdf9 --[[ * Korean * Byte 3 = e ]]-- XK_Hangul = 0xff31 --[[ Hangul start/stop(toggle) ]]-- XK_Hangul_Start = 0xff32 --[[ Hangul start ]]-- XK_Hangul_End = 0xff33 --[[ Hangul end, English start ]]-- XK_Hangul_Hanja = 0xff34 --[[ Start Hangul->Hanja Conversion ]]-- XK_Hangul_Jamo = 0xff35 --[[ Hangul Jamo mode ]]-- XK_Hangul_Romaja = 0xff36 --[[ Hangul Romaja mode ]]-- XK_Hangul_Codeinput = 0xff37 --[[ Hangul code input mode ]]-- XK_Hangul_Jeonja = 0xff38 --[[ Jeonja mode ]]-- XK_Hangul_Banja = 0xff39 --[[ Banja mode ]]-- XK_Hangul_PreHanja = 0xff3a --[[ Pre Hanja conversion ]]-- XK_Hangul_PostHanja = 0xff3b --[[ Post Hanja conversion ]]-- XK_Hangul_SingleCandidate = 0xff3c --[[ Single candidate ]]-- XK_Hangul_MultipleCandidate = 0xff3d --[[ Multiple candidate ]]-- XK_Hangul_PreviousCandidate = 0xff3e --[[ Previous candidate ]]-- XK_Hangul_Special = 0xff3f --[[ Special symbols ]]-- XK_Hangul_switch = 0xFF7E --[[ Alias for mode_switch ]]-- --[[ Hangul Consonant Characters ]]-- XK_Hangul_Kiyeog = 0xea1 XK_Hangul_SsangKiyeog = 0xea2 XK_Hangul_KiyeogSios = 0xea3 XK_Hangul_Nieun = 0xea4 XK_Hangul_NieunJieuj = 0xea5 XK_Hangul_NieunHieuh = 0xea6 XK_Hangul_Dikeud = 0xea7 XK_Hangul_SsangDikeud = 0xea8 XK_Hangul_Rieul = 0xea9 XK_Hangul_RieulKiyeog = 0xeaa XK_Hangul_RieulMieum = 0xeab XK_Hangul_RieulPieub = 0xeac XK_Hangul_RieulSios = 0xead XK_Hangul_RieulTieut = 0xeae XK_Hangul_RieulPhieuf = 0xeaf XK_Hangul_RieulHieuh = 0xeb0 XK_Hangul_Mieum = 0xeb1 XK_Hangul_Pieub = 0xeb2 XK_Hangul_SsangPieub = 0xeb3 XK_Hangul_PieubSios = 0xeb4 XK_Hangul_Sios = 0xeb5 XK_Hangul_SsangSios = 0xeb6 XK_Hangul_Ieung = 0xeb7 XK_Hangul_Jieuj = 0xeb8 XK_Hangul_SsangJieuj = 0xeb9 XK_Hangul_Cieuc = 0xeba XK_Hangul_Khieuq = 0xebb XK_Hangul_Tieut = 0xebc XK_Hangul_Phieuf = 0xebd XK_Hangul_Hieuh = 0xebe --[[ Hangul Vowel Characters ]]-- XK_Hangul_A = 0xebf XK_Hangul_AE = 0xec0 XK_Hangul_YA = 0xec1 XK_Hangul_YAE = 0xec2 XK_Hangul_EO = 0xec3 XK_Hangul_E = 0xec4 XK_Hangul_YEO = 0xec5 XK_Hangul_YE = 0xec6 XK_Hangul_O = 0xec7 XK_Hangul_WA = 0xec8 XK_Hangul_WAE = 0xec9 XK_Hangul_OE = 0xeca XK_Hangul_YO = 0xecb XK_Hangul_U = 0xecc XK_Hangul_WEO = 0xecd XK_Hangul_WE = 0xece XK_Hangul_WI = 0xecf XK_Hangul_YU = 0xed0 XK_Hangul_EU = 0xed1 XK_Hangul_YI = 0xed2 XK_Hangul_I = 0xed3 --[[ Hangul syllable-final (JongSeong) Characters ]]-- XK_Hangul_J_Kiyeog = 0xed4 XK_Hangul_J_SsangKiyeog = 0xed5 XK_Hangul_J_KiyeogSios = 0xed6 XK_Hangul_J_Nieun = 0xed7 XK_Hangul_J_NieunJieuj = 0xed8 XK_Hangul_J_NieunHieuh = 0xed9 XK_Hangul_J_Dikeud = 0xeda XK_Hangul_J_Rieul = 0xedb XK_Hangul_J_RieulKiyeog = 0xedc XK_Hangul_J_RieulMieum = 0xedd XK_Hangul_J_RieulPieub = 0xede XK_Hangul_J_RieulSios = 0xedf XK_Hangul_J_RieulTieut = 0xee0 XK_Hangul_J_RieulPhieuf = 0xee1 XK_Hangul_J_RieulHieuh = 0xee2 XK_Hangul_J_Mieum = 0xee3 XK_Hangul_J_Pieub = 0xee4 XK_Hangul_J_PieubSios = 0xee5 XK_Hangul_J_Sios = 0xee6 XK_Hangul_J_SsangSios = 0xee7 XK_Hangul_J_Ieung = 0xee8 XK_Hangul_J_Jieuj = 0xee9 XK_Hangul_J_Cieuc = 0xeea XK_Hangul_J_Khieuq = 0xeeb XK_Hangul_J_Tieut = 0xeec XK_Hangul_J_Phieuf = 0xeed XK_Hangul_J_Hieuh = 0xeee --[[ Ancient Hangul Consonant Characters ]]-- XK_Hangul_RieulYeorinHieuh = 0xeef XK_Hangul_SunkyeongeumMieum = 0xef0 XK_Hangul_SunkyeongeumPieub = 0xef1 XK_Hangul_PanSios = 0xef2 XK_Hangul_KkogjiDalrinIeung = 0xef3 XK_Hangul_SunkyeongeumPhieuf = 0xef4 XK_Hangul_YeorinHieuh = 0xef5 --[[ Ancient Hangul Vowel Characters ]]-- XK_Hangul_AraeA = 0xef6 XK_Hangul_AraeAE = 0xef7 --[[ Ancient Hangul syllable-final (JongSeong) Characters ]]-- XK_Hangul_J_PanSios = 0xef8 XK_Hangul_J_KkogjiDalrinIeung = 0xef9 XK_Hangul_J_YeorinHieuh = 0xefa --[[ Korean currency symbol ]]-- XK_Korean_Won = 0xeff --[[ Euro currency symbol ]]-- XK_EuroSign = 0x20ac
gpl-2.0
O-P-E-N/CC-ROUTER
feeds/luci/modules/luci-base/luasrc/model/uci.lua
49
4995
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Licensed to the public under the Apache License 2.0. local os = require "os" local uci = require "uci" local util = require "luci.util" local table = require "table" local setmetatable, rawget, rawset = setmetatable, rawget, rawset local require, getmetatable = require, getmetatable local error, pairs, ipairs = error, pairs, ipairs local type, tostring, tonumber, unpack = type, tostring, tonumber, unpack -- The typical workflow for UCI is: Get a cursor instance from the -- cursor factory, modify data (via Cursor.add, Cursor.delete, etc.), -- save the changes to the staging area via Cursor.save and finally -- Cursor.commit the data to the actual config files. -- LuCI then needs to Cursor.apply the changes so deamons etc. are -- reloaded. module "luci.model.uci" cursor = uci.cursor APIVERSION = uci.APIVERSION function cursor_state() return cursor(nil, "/var/state") end inst = cursor() inst_state = cursor_state() local Cursor = getmetatable(inst) function Cursor.apply(self, configlist, command) configlist = self:_affected(configlist) if command then return { "/sbin/luci-reload", unpack(configlist) } else return os.execute("/sbin/luci-reload %s >/dev/null 2>&1" % table.concat(configlist, " ")) end end -- returns a boolean whether to delete the current section (optional) function Cursor.delete_all(self, config, stype, comparator) local del = {} if type(comparator) == "table" then local tbl = comparator comparator = function(section) for k, v in pairs(tbl) do if section[k] ~= v then return false end end return true end end local function helper (section) if not comparator or comparator(section) then del[#del+1] = section[".name"] end end self:foreach(config, stype, helper) for i, j in ipairs(del) do self:delete(config, j) end end function Cursor.section(self, config, type, name, values) local stat = true if name then stat = self:set(config, name, type) else name = self:add(config, type) stat = name and true end if stat and values then stat = self:tset(config, name, values) end return stat and name end function Cursor.tset(self, config, section, values) local stat = true for k, v in pairs(values) do if k:sub(1, 1) ~= "." then stat = stat and self:set(config, section, k, v) end end return stat end function Cursor.get_bool(self, ...) local val = self:get(...) return ( val == "1" or val == "true" or val == "yes" or val == "on" ) end function Cursor.get_list(self, config, section, option) if config and section and option then local val = self:get(config, section, option) return ( type(val) == "table" and val or { val } ) end return nil end function Cursor.get_first(self, conf, stype, opt, def) local rv = def self:foreach(conf, stype, function(s) local val = not opt and s['.name'] or s[opt] if type(def) == "number" then val = tonumber(val) elseif type(def) == "boolean" then val = (val == "1" or val == "true" or val == "yes" or val == "on") end if val ~= nil then rv = val return false end end) return rv end function Cursor.set_list(self, config, section, option, value) if config and section and option then return self:set( config, section, option, ( type(value) == "table" and value or { value } ) ) end return false end -- Return a list of initscripts affected by configuration changes. function Cursor._affected(self, configlist) configlist = type(configlist) == "table" and configlist or {configlist} local c = cursor() c:load("ucitrack") -- Resolve dependencies local reloadlist = {} local function _resolve_deps(name) local reload = {name} local deps = {} c:foreach("ucitrack", name, function(section) if section.affects then for i, aff in ipairs(section.affects) do deps[#deps+1] = aff end end end) for i, dep in ipairs(deps) do for j, add in ipairs(_resolve_deps(dep)) do reload[#reload+1] = add end end return reload end -- Collect initscripts for j, config in ipairs(configlist) do for i, e in ipairs(_resolve_deps(config)) do if not util.contains(reloadlist, e) then reloadlist[#reloadlist+1] = e end end end return reloadlist end -- curser, means it the parent unloads or loads configs, the sub state will -- do so as well. function Cursor.substate(self) Cursor._substates = Cursor._substates or { } Cursor._substates[self] = Cursor._substates[self] or cursor_state() return Cursor._substates[self] end local _load = Cursor.load function Cursor.load(self, ...) if Cursor._substates and Cursor._substates[self] then _load(Cursor._substates[self], ...) end return _load(self, ...) end local _unload = Cursor.unload function Cursor.unload(self, ...) if Cursor._substates and Cursor._substates[self] then _unload(Cursor._substates[self], ...) end return _unload(self, ...) end
gpl-2.0
starlightknight/darkstar
scripts/globals/mobskills/pw_groundburst.lua
11
1089
--------------------------------------------- -- Groundburst -- -- Description: Expels a fireball on targets in an area of effect. -- Type: Physical -- Utsusemi/Blink absorb: Wipes shadows -- Range: Unknown radial -- Notes: Only used by notorious monsters, and from any Mamool Ja in besieged. --------------------------------------------- require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/monstertpmoves") --------------------------------------------- function onMobSkillCheck(target,mob,skill) local mobSkin = mob:getModelId() if (mobSkin == 1863) then return 0 else return 1 end end function onMobWeaponSkill(target, mob, skill) local numhits = 1 local accmod = 1 local dmgmod = 3 local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT) local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.BLUNT,MOBPARAM_WIPE_SHADOWS) target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.BLUNT) return dmg end
gpl-3.0
starlightknight/darkstar
scripts/commands/getmod.lua
12
1470
--------------------------------------------------------------------------------------------------- -- func: getmod <modID> -- desc: gets a mod by ID on the player or cursor target --------------------------------------------------------------------------------------------------- require("scripts/globals/status") cmdprops = { permission = 3, parameters = "s" } function error(player, msg) player:PrintToPlayer(msg) player:PrintToPlayer("!getmod <modID>") end function onTrigger(player, id) -- invert dsp.mod table local modNameByNum = {} for k,v in pairs(dsp.mod) do modNameByNum[v]=k end -- validate modID id = string.upper(id) local modId = tonumber(id) local modName = nil if modId ~= nil then if modNameByNum[modId] ~= nil then modName = modNameByNum[modId] end elseif dsp.mod[id] ~= nil then modId = dsp.mod[id] modName = id end if modName == nil or modId == nil then error(player, "Invalid modID.") return end -- validate target local effectTarget = player:getCursorTarget() if effectTarget == nil then effectTarget = player elseif effectTarget:isNPC() then error(player, "Current target is an NPC, which can not have mods.") return end player:PrintToPlayer(string.format("%s's Mod %i (%s) is %i", effectTarget:getName(), modId, modName, effectTarget:getMod(modId))) end
gpl-3.0
starlightknight/darkstar
scripts/zones/Beaucedine_Glacier/npcs/Torino-Samarino.lua
9
2648
----------------------------------- -- Area: Beaucedine Glacier -- NPC: Torino-Samarino -- Type: Quest NPC -- Involved in Quests: Curses, Foiled A-Golem!?, Tuning Out -- !pos 105 -20 140 111 ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); local ID = require("scripts/zones/Beaucedine_Glacier/IDs"); require("scripts/globals/keyitems"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) local FoiledAGolem = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.CURSES_FOILED_A_GOLEM); -- Curses, Foiled A_Golem!? if (player:hasKeyItem(dsp.ki.SHANTOTTOS_EXSPELL) and FoiledAGolem == QUEST_ACCEPTED) then player:startEvent(108); -- key item taken, wait one game day for new spell elseif (player:getCharVar("golemwait") == 1 and FoiledAGolem == QUEST_ACCEPTED) then local gDay = VanadielDayOfTheYear(); local gYear = VanadielYear(); local dFinished = player:getCharVar("golemday"); local yFinished = player:getCharVar("golemyear"); if (gDay == dFinished and gYear == yFinished) then player:startEvent(113); -- re-write reminder elseif (gDay == dFinished + 1 and gYear == yFinished) then player:startEvent(109); -- re-write done end elseif (player:getCharVar("foiledagolemdeliverycomplete") == 1) then player:startEvent(110); -- talk to Shantotto reminder elseif (FoiledAGolem == QUEST_ACCEPTED) then player:startEvent(104); -- receive key item else player:startEvent(101); -- standard dialog end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) -- Curses, Foiled A_Golem!? if (csid == 104 and option == 1) then player:addKeyItem(dsp.ki.SHANTOTTOS_NEW_SPELL); player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.SHANTOTTOS_NEW_SPELL); -- add new spell key item elseif (csid == 108) then -- start wait for new scroll player:delKeyItem(dsp.ki.SHANTOTTOS_EXSPELL); player:setCharVar("golemday",VanadielDayOfTheYear()); player:setCharVar("golemyear",VanadielYear()); player:setCharVar("golemwait",1); elseif (csid == 109) then player:addKeyItem(dsp.ki.SHANTOTTOS_NEW_SPELL); player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.SHANTOTTOS_NEW_SPELL); -- add new spell key item player:setCharVar("golemday",0); player:setCharVar("golemyear",0); player:setCharVar("golemwait",0); end end;
gpl-3.0
gedads/Neodynamis
scripts/zones/RuLude_Gardens/npcs/Magian_Moogle_Blue.lua
3
1857
----------------------------------- -- Area: Ru'Lude Gardens -- NPC: Magian Moogle (Blue Bobble) -- Type: Magian Trials NPC (Relic Armor) -- !pos -6.843 2.459 121.9 64 ----------------------------------- package.loaded["scripts/zones/RuLude_Gardens/TextIDs"] = nil; package.loaded["scripts/globals/magiantrials"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/RuLude_Gardens/TextIDs"); require("scripts/globals/magiantrials"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:getItemCount() == 1) then local ItemID = trade:getItemId(); local TrialInfo = getRelicTrialInfo(ItemID); local invalid = 0; if (TrialInfo.t1 == 0 and TrialInfo.t2 == 0 and TrialInfo.t3 == 0 and TrialInfo.t4 == 0) then invalid = 1; end player:startEvent(10143, TrialInfo.t1, TrialInfo.t2, TrialInfo.t3, TrialInfo.t4, 0, ItemID, 0, invalid); else -- placeholder for multi item trades such as "Forgotten Hope" etc. end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(MAGIAN_TRIAL_LOG) == false) then player:startEvent(10141); else player:startEvent(10142); -- parameters unknown end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) printf("CSID: %u",csid); printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) printf("CSID: %u",csid); printf("RESULT: %u",option); end;
gpl-3.0
gedads/Neodynamis
scripts/zones/Southern_San_dOria/npcs/Raimbroy.lua
3
3549
----------------------------------- -- Area: Southern San d'Oria -- NPC: Raimbroy -- Starts and Finishes Quest: The Sweetest Things -- @zone 230 -- !pos ------------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Southern_San_dOria/TextIDs"); require("scripts/globals/titles"); require("scripts/globals/shop"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script local FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); -- "The Sweetest Things" quest status var local theSweetestThings = player:getQuestStatus(SANDORIA,THE_SWEETEST_THINGS); if (theSweetestThings ~= QUEST_AVAILABLE) then if (trade:hasItemQty(4370,5) and trade:getItemCount() == 5) then player:startEvent(0x0217,GIL_RATE*400); else player:startEvent(0x020a); end end if (FlyerForRegine == 1) then local count = trade:getItemCount(); local MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local theSweetestThings = player:getQuestStatus(SANDORIA, THE_SWEETEST_THINGS); -- "The Sweetest Things" Quest Dialogs if (player:getFameLevel(SANDORIA) >= 2 and theSweetestThings == QUEST_AVAILABLE) then theSweetestThingsVar = player:getVar("theSweetestThings"); if (theSweetestThingsVar == 1) then player:startEvent(0x0215); elseif (theSweetestThingsVar == 2) then player:startEvent(0x0216); else player:startEvent(0x0214); end elseif (theSweetestThings == QUEST_ACCEPTED) then player:startEvent(0x0218); elseif (theSweetestThings == QUEST_COMPLETED) then player:startEvent(0x0219); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); -- "The Sweetest Things" ACCEPTED if (csid == 0x0214) then player:setVar("theSweetestThings", 1); elseif (csid == 0x0215) then if (option == 0) then player:addQuest(SANDORIA,THE_SWEETEST_THINGS); player:setVar("theSweetestThings", 0); else player:setVar("theSweetestThings", 2); end elseif (csid == 0x0216 and option == 0) then player:addQuest(SANDORIA, THE_SWEETEST_THINGS); player:setVar("theSweetestThings", 0); elseif (csid == 0x0217) then player:tradeComplete(); player:addTitle(APIARIST); player:addGil(GIL_RATE*400); if (player:getQuestStatus(SANDORIA, THE_SWEETEST_THINGS) == QUEST_ACCEPTED) then player:addFame(SANDORIA,30); player:completeQuest(SANDORIA, THE_SWEETEST_THINGS); else player:addFame(SANDORIA, 5); end end end;
gpl-3.0
gedads/Neodynamis
scripts/zones/Temple_of_Uggalepih/npcs/_4fz.lua
3
1501
----------------------------------- -- Area: Temple of Uggalepih -- NPC: Granite Door -- Leads to painbrush room @ F-7 -- !pos 60 0.1 8 159 ----------------------------------- package.loaded["scripts/zones/Temple_of_Uggalepih/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/zones/Temple_of_Uggalepih/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:hasItemQty(1136,1) and trade:getItemCount() == 1 and player:getZPos() < 11) then -- trade Uggalepih key player:startEvent(0x002E); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getZPos() < 11) then player:messageSpecial(THE_DOOR_IS_LOCKED,1136); else player:startEvent(0x002F); end return 0; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x002E) then player:tradeComplete(); player:messageSpecial(YOUR_KEY_BREAKS,0000,1136); end end;
gpl-3.0
RememberTheAir/GroupButler
lua/groupbutler/plugins/banhammer.lua
1
8117
local config = require "groupbutler.config" local ChatMember = require("groupbutler.chatmember") local User = require("groupbutler.user") local _M = {} function _M:new(update_obj) local plugin_obj = {} setmetatable(plugin_obj, {__index = self}) for k, v in pairs(update_obj) do plugin_obj[k] = v end return plugin_obj end local function markup_tempban(self, chat_id, user_id, time_value) local red = self.red local key = ('chat:%s:%s:tbanvalue'):format(chat_id, user_id) time_value = time_value or tonumber(red:get(key)) or 3 local markup = {inline_keyboard={ {--first line {text = '-', callback_data = ('tempban:val:m:%s:%s'):format(user_id, chat_id)}, {text = "🕑 "..time_value, callback_data = "tempban:nil"}, {text = '+', callback_data = ('tempban:val:p:%s:%s'):format(user_id, chat_id)} }, {--second line {text = 'minutes', callback_data = ('tempban:ban:m:%s:%s'):format(user_id, chat_id)}, {text = 'hours', callback_data = ('tempban:ban:h:%s:%s'):format(user_id, chat_id)}, {text = 'days', callback_data = ('tempban:ban:d:%s:%s'):format(user_id, chat_id)}, } }} return markup end local function get_motivation(msg) if msg.reply then return msg.text:match(("%sban (.+)"):format(config.cmd)) or msg.text:match(("%skick (.+)"):format(config.cmd)) or msg.text:match(("%stempban .+\n(.+)"):format(config.cmd)) else if msg.text:find(config.cmd.."ban @%w[%w_]+ ") or msg.text:find(config.cmd.."kick @%w[%w_]+ ") then return msg.text:match(config.cmd.."ban @%w[%w_]+ (.+)") or msg.text:match(config.cmd.."kick @%w[%w_]+ (.+)") elseif msg.text:find(config.cmd.."ban %d+ ") or msg.text:find(config.cmd.."kick %d+ ") then return msg.text:match(config.cmd.."ban %d+ (.+)") or msg.text:match(config.cmd.."kick %d+ (.+)") elseif msg.entities then return msg.text:match(config.cmd.."ban .+\n(.+)") or msg.text:match(config.cmd.."kick .+\n(.+)") end end end function _M:onTextMessage(blocks) local api = self.api local msg = self.message local bot = self.bot local red = self.red local i18n = self.i18n local api_err = self.api_err local u = self.u if msg.from.chat.type == "private" or not msg.from:can("can_restrict_members") then return end local admin = msg.from local target do local err target, err = msg:getTargetMember(blocks) if not target and blocks[1] ~= "fwdban" then msg:send_reply(err, "Markdown") return end end if tonumber(target.user.id) == bot.id then return end --print(get_motivation(msg)) if blocks[1] == 'tempban' then local time_value = msg.text:match(("%stempban.*\n"):format(config.cmd).."(%d+)") if time_value then --save the time value passed by the user if tonumber(time_value) > 100 then time_value = 100 end local key = ('chat:%s:%s:tbanvalue'):format(msg.from.chat.id, target.user.id) red:setex(key, 3600, time_value) end local markup = markup_tempban(self, msg.from.chat.id, target.user.id) msg:send_reply(i18n("Use -/+ to edit the value, then select a timeframe to temporary ban the user"), "Markdown", nil, nil, markup) end local text if blocks[1] == 'kick' then local ok, err = target:kick() if not ok then msg:send_reply(err, "Markdown") return end u:logEvent("kick", msg, { motivation = get_motivation(msg), admin = admin.user, user = target.user, user_id = target.user.id }) text = i18n("%s kicked %s!"):format(admin.user:getLink(), target.user:getLink()) api:sendMessage(msg.from.chat.id, text, "html", true) end if blocks[1] == 'ban' then local ok, err = target:ban() if not ok then msg:send_reply(err, "Markdown") end u:logEvent("ban", msg, { motivation = get_motivation(msg), admin = admin.user, user = target.user, user_id = target.user.id }) text = i18n("%s banned %s!"):format(admin.user:getLink(), target.user:getLink()) api:sendMessage(msg.from.chat.id, text, "html", true) end if blocks[1] == 'fwdban' then if not msg.reply or not msg.reply.forward_from then msg:send_reply(i18n("_Use this command in reply to a forwarded message_"), "Markdown") return end target = msg.reply.forward_from local ok, err = target:ban() if not ok then msg:send_reply(err, "Markdown") end u:logEvent("ban", msg, { motivation = get_motivation(msg), admin = admin.user, user = target.user, user_id = target.user.id }) text = i18n("%s banned %s!"):format(admin.user:getLink(), target.user:getLink()) api:sendMessage(msg.from.chat.id, text, "html", true) end if blocks[1] == 'unban' then if target:isAdmin() then msg:send_reply(i18n("_An admin can't be unbanned_"), "Markdown") return end if target.status ~= "kicked" then msg:send_reply(i18n("This user is not banned!")) return end local ok, err = api:unbanChatMember(target.chat.id, target.user.id) if not ok then msg:send_reply(api_err:trans(err), "Markdown") return end u:logEvent("unban", msg, { motivation = get_motivation(msg), admin = admin, user = target.user, user_id = target.user.id }) msg:send_reply(i18n("%s unbanned by %s!"):format(target.user:getLink(), admin.user:getLink()), 'html') end end function _M:onCallbackQuery(matches) local api = self.api local msg = self.message local red = self.red local i18n = self.i18n if msg.from.chat.type == "private" or not msg.from:can("can_restrict_members") then api:answerCallbackQuery(msg.cb_id, i18n("Sorry, you don't have permission to restrict members"), true) return end if matches[1] == "nil" then api:answerCallbackQuery(msg.cb_id, i18n("Tap on the -/+ buttons to change this value. Then select a timeframe to execute the ban"), true) return end local target = ChatMember:new({ user = User:new({id=matches[3]}, self), chat = msg.from.chat, }, self) if matches[1] == "val" then local key = ("chat:%d:%s:tbanvalue"):format(msg.from.chat.id, target.user.id) local current_value, new_value current_value = tonumber(red:get(key)) or 3 if matches[2] == "m" then new_value = current_value - 1 if new_value < 1 then api:answerCallbackQuery(msg.cb_id, i18n("You can't set a lower value")) return --don't proceed else red:setex(key, 3600, new_value) end elseif matches[2] == "p" then new_value = current_value + 1 if new_value > 100 then api:answerCallbackQuery(msg.cb_id, i18n("Stop!!!"), true) return --don't proceed else red:setex(key, 3600, new_value) end end local markup = markup_tempban(self, msg.from.chat.id, target.user.id, new_value) api:editMessageReplyMarkup(msg.from.chat.id, msg.message_id, nil, markup) return end if matches[1] == 'ban' then local key = ('chat:%d:%s:tbanvalue'):format(msg.from.chat.id, target.user.id) local time_value = tonumber(red:get(key)) or 3 local timeframe_string, until_date if matches[2] == 'h' then time_value = time_value <= 24 and time_value or 24 timeframe_string = i18n('hours') until_date = msg.date + (time_value * 3600) elseif matches[2] == 'd' then time_value = time_value <= 30 and time_value or 30 timeframe_string = i18n('days') until_date = msg.date + (time_value * 3600 * 24) elseif matches[2] == 'm' then time_value = time_value <= 60 and time_value or 60 timeframe_string = i18n('minutes') until_date = msg.date + (time_value * 60) end local ok, err = target:ban(until_date) if not ok then api:editMessageText(msg.from.chat.id, msg.message_id, nil, err) return end local text = i18n("User banned for %d %s"):format(time_value, timeframe_string) api:editMessageText(msg.from.chat.id, msg.message_id, nil, text) red:del(key) end end _M.triggers = { onTextMessage = { config.cmd..'(kick) (.+)', config.cmd..'(kick)$', config.cmd..'(ban) (.+)', config.cmd..'(ban)$', config.cmd..'(fwdban)$', config.cmd..'(tempban)$', config.cmd..'(tempban) (.+)', config.cmd..'(unban) (.+)', config.cmd..'(unban)$' }, onCallbackQuery = { '^###cb:tempban:(val):(%a):(%d+):(-%d+)', '^###cb:tempban:(ban):(%a):(%d+):(-%d+)', '^###cb:tempban:(nil)$' } } return _M
gpl-2.0
starlightknight/darkstar
scripts/commands/mp.lua
22
1359
--------------------------------------------------------------------------------------------------- -- func: mp <amount> <player> -- desc: Sets the GM or target players mana. --------------------------------------------------------------------------------------------------- cmdprops = { permission = 1, parameters = "is" }; function error(player, msg) player:PrintToPlayer(msg); player:PrintToPlayer("!mp <amount> {player}"); end; function onTrigger(player, mp, target) -- validate amount if (mp == nil or tonumber(mp) == nil) then error(player, "You must provide an amount."); return; elseif (mp < 0) then error(player, "Invalid amount."); return; end -- validate target local targ; if (target == nil) then targ = player; else targ = GetPlayerByName(target); if (targ == nil) then error(player, string.format( "Player named '%s' not found!", target ) ); return; end end -- set mp if (targ:getHP() > 0) then targ:setMP(mp); if(targ:getID() ~= player:getID()) then player:PrintToPlayer(string.format("Set %s's MP to %i.", targ:getName(), targ:getMP())); end else player:PrintToPlayer(string.format("%s is currently dead.", targ:getName())); end end;
gpl-3.0
starlightknight/darkstar
scripts/globals/items/aileens_delight.lua
11
1521
----------------------------------------- -- ID: 5674 -- Item: Aileen's Delight -- Food Effect: 60 Min, All Races ----------------------------------------- -- HP +50 -- MP +50 -- STR +4 -- DEX +4 -- VIT +4 -- AGI +4 -- INT +4 -- MND +4 -- CHR +4 -- MP recovered while healing +2 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if (target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD)) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,3600,5674) end function onEffectGain(target, effect) target:addMod(dsp.mod.HP, 50) target:addMod(dsp.mod.MP, 50) target:addMod(dsp.mod.STR, 4) target:addMod(dsp.mod.DEX, 4) target:addMod(dsp.mod.VIT, 4) target:addMod(dsp.mod.AGI, 4) target:addMod(dsp.mod.INT, 4) target:addMod(dsp.mod.MND, 4) target:addMod(dsp.mod.CHR, 4) target:addMod(dsp.mod.MPHEAL, 2) end function onEffectLose(target, effect) target:delMod(dsp.mod.HP, 50) target:delMod(dsp.mod.MP, 50) target:delMod(dsp.mod.STR, 4) target:delMod(dsp.mod.DEX, 4) target:delMod(dsp.mod.VIT, 4) target:delMod(dsp.mod.AGI, 4) target:delMod(dsp.mod.INT, 4) target:delMod(dsp.mod.MND, 4) target:delMod(dsp.mod.CHR, 4) target:delMod(dsp.mod.MPHEAL, 2) end
gpl-3.0
tommy3/Urho3D
bin/Data/LuaScripts/49_Urho2DIsometricDemo.lua
12
6480
-- Urho2D tile map example. -- This sample demonstrates: -- - Creating an isometric 2D scene with tile map -- - Displaying the scene using the Renderer subsystem -- - Handling keyboard to move a character and zoom 2D camera -- - Generating physics shapes from the tmx file's objects -- - Displaying debug geometry for physics and tile map -- Note that this sample uses some functions from Sample2D utility class. require "LuaScripts/Utilities/Sample" require "LuaScripts/Utilities/2D/Sample2D" function Start() -- Set filename for load/save functions demoFilename = "Isometric2D" -- Execute the common startup for samples SampleStart() -- Create the scene content CreateScene() -- Create the UI content CreateUIContent("ISOMETRIC 2.5D DEMO") -- Hook up to the frame update events SubscribeToEvents() end function CreateScene() scene_ = Scene() -- Create the Octree, DebugRenderer and PhysicsWorld2D components to the scene scene_:CreateComponent("Octree") scene_:CreateComponent("DebugRenderer") local physicsWorld = scene_:CreateComponent("PhysicsWorld2D") physicsWorld.gravity = Vector2.ZERO -- Neutralize gravity as the character will always be grounded -- Create camera cameraNode = Node() local camera = cameraNode:CreateComponent("Camera") camera.orthographic = true camera.orthoSize = graphics.height * PIXEL_SIZE zoom = 2 * Min(graphics.width / 1280, graphics.height / 800) -- Set zoom according to user's resolution to ensure full visibility (initial zoom (2) is set for full visibility at 1280x800 resolution) camera.zoom = zoom -- Setup the viewport for displaying the scene renderer:SetViewport(0, Viewport:new(scene_, camera)) renderer.defaultZone.fogColor = Color(0.2, 0.2, 0.2) -- Set background color for the scene -- Create tile map from tmx file local tmxFile = cache:GetResource("TmxFile2D", "Urho2D/Tilesets/atrium.tmx") local tileMapNode = scene_:CreateChild("TileMap") local tileMap = tileMapNode:CreateComponent("TileMap2D") tileMap.tmxFile = tmxFile local info = tileMap.info -- Create Spriter Imp character (from sample 33_SpriterAnimation) CreateCharacter(info, true, 0, Vector3(-5, 11, 0), 0.15) -- Generate physics collision shapes from the tmx file's objects located in "Physics" (top) layer local tileMapLayer = tileMap:GetLayer(tileMap.numLayers - 1) CreateCollisionShapesFromTMXObjects(tileMapNode, tileMapLayer, info) -- Instantiate enemies and moving platforms at each placeholder of "MovingEntities" layer (placeholders are Poly Line objects defining a path from points) PopulateMovingEntities(tileMap:GetLayer(tileMap.numLayers - 2)) -- Instantiate coins to pick at each placeholder of "Coins" layer (placeholders for coins are Rectangle objects) PopulateCoins(tileMap:GetLayer(tileMap.numLayers - 3)) -- Check when scene is rendered SubscribeToEvent("EndRendering", HandleSceneRendered) end function HandleSceneRendered() UnsubscribeFromEvent("EndRendering") SaveScene(true) -- Save the scene so we can reload it later scene_.updateEnabled = false -- Pause the scene as long as the UI is hiding it end function SubscribeToEvents() -- Subscribe HandleUpdate() function for processing update events SubscribeToEvent("Update", "HandleUpdate") -- Subscribe HandlePostUpdate() function for processing post update events SubscribeToEvent("PostUpdate", "HandlePostUpdate") -- Subscribe to PostRenderUpdate to draw physics shapes SubscribeToEvent("PostRenderUpdate", "HandlePostRenderUpdate") -- Unsubscribe the SceneUpdate event from base class to prevent camera pitch and yaw in 2D sample UnsubscribeFromEvent("SceneUpdate") end function HandleUpdate(eventType, eventData) -- Zoom in/out Zoom(cameraNode:GetComponent("Camera")) -- Toggle debug geometry with spacebar if input:GetKeyPress(KEY_Z) then drawDebug = not drawDebug end -- Check for loading / saving the scene if input:GetKeyPress(KEY_F5) then SaveScene() end if input:GetKeyPress(KEY_F7) then ReloadScene(false) end end function HandlePostUpdate(eventType, eventData) if character2DNode == nil or cameraNode == nil then return end cameraNode.position = Vector3(character2DNode.position.x, character2DNode.position.y, -10) -- Camera tracks character end function HandlePostRenderUpdate(eventType, eventData) if drawDebug then scene_:GetComponent("PhysicsWorld2D"):DrawDebugGeometry(true) end end -- Character2D script object class Character2D = ScriptObject() function Character2D:Start() self.wounded = false self.killed = false self.timer = 0 self.maxCoins = 0 self.remainingCoins = 0 self.remainingLifes = 3 end function Character2D:Update(timeStep) local node = self.node local animatedSprite = node:GetComponent("AnimatedSprite2D") -- Set direction local moveDir = Vector3.ZERO -- Reset local speedX = Clamp(MOVE_SPEED_X / zoom, 0.4, 1) local speedY = speedX if input:GetKeyDown(KEY_LEFT) or input:GetKeyDown(KEY_A) then moveDir = moveDir + Vector3.LEFT * speedX animatedSprite.flipX = false -- Flip sprite (reset to default play on the X axis) end if input:GetKeyDown(KEY_RIGHT) or input:GetKeyDown(KEY_D) then moveDir = moveDir + Vector3.RIGHT * speedX animatedSprite.flipX = true -- Flip sprite (flip animation on the X axis) end if not moveDir:Equals(Vector3.ZERO) then speedY = speedX * MOVE_SPEED_SCALE end if input:GetKeyDown(KEY_UP) or input:GetKeyDown(KEY_W) then moveDir = moveDir + Vector3.UP * speedY end if input:GetKeyDown(KEY_DOWN) or input:GetKeyDown(KEY_S) then moveDir = moveDir + Vector3.DOWN * speedY end -- Move if not moveDir:Equals(Vector3.ZERO) then node:Translate(moveDir * timeStep) end -- Animate if input:GetKeyDown(KEY_SPACE) then if animatedSprite.animation ~= "attack" then animatedSprite:SetAnimation("attack", LM_FORCE_LOOPED) end elseif not moveDir:Equals(Vector3.ZERO) then if animatedSprite.animation ~= "run" then animatedSprite:SetAnimation("run") end elseif animatedSprite.animation ~= "idle" then animatedSprite:SetAnimation("idle") end end
mit
mslegrand/ta_rmb
lexers/rstats.lua
1
3902
-- Copyright 2006-2015 Mitchell mitchell.att.foicica.com. See LICENSE. -- R LPeg lexer. local l = require('lexer') local token, word_match = l.token, l.word_match local P, R, S = lpeg.P, lpeg.R, lpeg.S local M = {_NAME = 'rstats'} -- Whitespace. local ws = token(l.WHITESPACE, l.space^1) -- Comments. local comment = token(l.COMMENT, '#' * l.nonnewline^0) -- Strings. local sq_str = l.delimited_range("'", true) local dq_str = l.delimited_range('"', true) local string = token(l.STRING, sq_str + dq_str) -- Numbers. local number = token(l.NUMBER, (l.float + l.integer) * P('i')^-1) -- Keywords. local keyword = token(l.KEYWORD, word_match{ 'break', 'else', 'for', 'if', 'in', 'next', 'repeat', 'return', 'switch', 'try', 'while', 'Inf', 'NA', 'NaN', 'NULL', 'FALSE', 'TRUE' }) -- Types. local type = token(l.TYPE, word_match{ 'array', 'character', 'complex', 'data.frame', 'double', 'factor', 'function', 'integer', 'list', 'logical', 'matrix', 'numeric', 'vector' }) -- Identifiers. local identifier = token(l.IDENTIFIER, l.word) -- Operators. local operator = token(l.OPERATOR, S('<->+*/^=.,:;|$()[]{}')) -- Functions local funcs= token( l.FUNCTION, word_match{ 'NCOL', 'NROW', 'UseMethod', 'abline', 'abs', 'all', 'any', 'apply', 'array', 'as', 'as.character', 'as.data.frame', 'as.double', 'as.factor', 'as.formula', 'as.integer', 'as.list', 'as.logical', 'as.matrix', 'as.name', 'as.numeric', 'as.vector', 'assign', 'attr', 'attributes', 'axis', 'c', 'cat', 'cbind', 'ceiling', 'character', 'checkPtrType', 'class', 'coef', 'colSums', 'colnames', 'cos', 'crossprod', 'cumsum', 'data.frame', 'deparse', 'diag', 'diff', 'dim', 'dimnames', 'dnorm', 'do.call', 'double', 'drop', 'eigen', 'enter', 'environment', 'errorCondition', 'eval', 'exists', 'exit', 'exp', 'expression', 'factor', 'file.path', 'floor', 'for', 'format', 'formatC', 'function', 'get', 'getOption', 'gettextRcmdr', 'grep', 'gsub', 'identical', 'if', 'ifelse', 'in', 'inherits', 'integer', 'invisible', 'is', 'is.character', 'is.data.frame', 'is.element', 'is.factor', 'is.finite', 'is.function', 'is.list', 'is.logical', 'is.matrix', 'is.na', 'is.null', 'is.numeric', 'is.vector', 'isGeneric', 'justDoIt', 'lapply', 'legend', 'length', 'levels', 'library', 'lines', 'list', 'lm', 'log', 'logger', 'match', 'match.arg', 'match.call', 'matrix', 'max', 'mean', 'median', 'message', 'min', 'missing', 'mode', 'model.frame', 'model.matrix', 'mtext', 'na.omit', 'names', 'nchar', 'ncol', 'new', 'nrow', 'numeric', 'on.exit', 'optim', 'options', 'order', 'outer', 'par', 'parent.frame', 'parse', 'paste', 'pchisq', 'plot', 'pmax', 'pnorm', 'points', 'predict', 'print', 'prod', 'qnorm', 'quantile', 'range', 'rbind', 'rep', 'rep.int', 'representation', 'require', 'return', 'rev', 'rm', 'rnorm', 'round', 'row.names', 'rowSums', 'rownames', 'runif', 'sQuote', 'sample', 'sapply', 'sd', 'segments', 'seq', 'seq_len', 'setClass', 'setGeneric', 'setMethod', 'setMethodS3', 'setdiff', 'sign', 'signature', 'signif', 'sin', 'slot', 'solve', 'sort', 'sprintf', 'sqrt', 'standardGeneric', 'stop', 'stopifnot', 'storage.mode', 'str', 'strsplit', 'structure', 'sub', 'substitute', 'substr', 'substring', 'sum', 'summary', 'svalue', 'sweep', 'switch', 't', 'table', 'tapply', 'tclVar', 'tclvalue', 'terms', 'text', 'theWidget', 'throw', 'title', 'tkadd', 'tkbind', 'tkbutton', 'tkconfigure', 'tkdestroy', 'tkentry', 'tkfocus', 'tkframe', 'tkgrid', 'tkgrid.configure', 'tkinsert', 'tklabel', 'tkpack', 'try', 'unclass', 'unique', 'unit', 'unlist', 'var', 'vector', 'warning', 'which', 'while', 'write' }) M._rules = { {'whitespace', ws}, {'keyword', keyword}, {'type', type}, {'function', funcs}, {'identifier', identifier}, {'string', string}, {'comment', comment}, {'number', number}, {'operator', operator}, } M._foldsymbols = { [l.OPERATOR] = {['{'] = 1, ['}'] = -1}, _patterns = {'[{}]'} } return M
mit
pravsingh/Algorithm-Implementations
Derivative/Lua/Yonaba/derivative_test.lua
26
1356
-- Tests for derivative.lua local drv = require 'derivative' local total, pass = 0, 0 local function dec(str, len) return #str < len and str .. (('.'):rep(len-#str)) or str:sub(1,len) end local function run(message, f) total = total + 1 local ok, err = pcall(f) if ok then pass = pass + 1 end local status = ok and 'PASSED' or 'FAILED' print(('%02d. %68s: %s'):format(total, dec(message,68), status)) end local function fuzzyEqual(a, b, eps) local eps = eps or 1e-4 return (math.abs(a - b) < eps) end run('Testing left derivative', function() local f = function(x) return x * x end assert(fuzzyEqual(drv.left(f, 5), 2 * 5)) local f = function(x) return x * x * x end assert(fuzzyEqual(drv.left(f, 5), 3 * 5 * 5)) end) run('Testing right derivative', function() local f = function(x) return x * x end assert(fuzzyEqual(drv.right(f, 5), 2 * 5)) local f = function(x) return x * x * x end assert(fuzzyEqual(drv.right(f, 5), 3 * 5 * 5)) end) run('Testing mid derivative', function() local f = function(x) return x * x end assert(fuzzyEqual(drv.mid(f, 5), 2 * 5)) local f = function(x) return x * x * x end assert(fuzzyEqual(drv.mid(f, 5), 3 * 5 * 5)) end) print(('-'):rep(80)) print(('Total : %02d: Pass: %02d - Failed : %02d - Success: %.2f %%') :format(total, pass, total-pass, (pass*100/total)))
mit
disslove85/NOVA1-BOT
plugins/stats.lua
458
4098
-- Saves the number of messages from a user -- Can check the number of messages with !stats do local NUM_MSG_MAX = 5 local TIME_CHECK = 4 -- seconds local function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ('..user_id..')' return user_info end local function chat_stats(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = '' for k,user in pairs(users_info) do text = text..user.name..' => '..user.msgs..'\n' end return text end -- Save stats, ban user local function pre_process(msg) -- Ignore service msg if msg.service then print('Service message') return msg end -- Save user on Redis if msg.from.type == 'user' then local hash = 'user:'..msg.from.id print('Saving user', hash) if msg.from.print_name then redis:hset(hash, 'print_name', msg.from.print_name) end if msg.from.first_name then redis:hset(hash, 'first_name', msg.from.first_name) end if msg.from.last_name then redis:hset(hash, 'last_name', msg.from.last_name) end end -- Save stats on Redis if msg.to.type == 'chat' then -- User is on chat local hash = 'chat:'..msg.to.id..':users' redis:sadd(hash, msg.from.id) end -- Total user msgs local hash = 'msgs:'..msg.from.id..':'..msg.to.id redis:incr(hash) -- Check flood if msg.from.type == 'user' then local hash = 'user:'..msg.from.id..':msgs' local msgs = tonumber(redis:get(hash) or 0) if msgs > NUM_MSG_MAX then print('User '..msg.from.id..'is flooding '..msgs) msg = nil end redis:setex(hash, TIME_CHECK, msgs+1) end return msg end local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'Users: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nChats: '..r return text end local function run(msg, matches) if matches[1]:lower() == "stats" then if not matches[2] then if msg.to.type == 'chat' then local chat_id = msg.to.id return chat_stats(chat_id) else return 'Stats works only on chats' end end if matches[2] == "bot" then if not is_sudo(msg) then return "Bot stats requires privileged user" else return bot_stats() end end if matches[2] == "chat" then if not is_sudo(msg) then return "This command requires privileged user" else return chat_stats(matches[3]) end end end end return { description = "Plugin to update user stats.", usage = { "!stats: Returns a list of Username [telegram_id]: msg_num", "!stats chat <chat_id>: Show stats for chat_id", "!stats bot: Shows bot stats (sudo users)" }, patterns = { "^!([Ss]tats)$", "^!([Ss]tats) (chat) (%d+)", "^!([Ss]tats) (bot)" }, run = run, pre_process = pre_process } end
gpl-2.0
hades2013/openwrt-mtk
package/ralink/ui/luci-mtk/src/modules/base/luasrc/ccache.lua
82
1863
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local io = require "io" local fs = require "nixio.fs" local util = require "luci.util" local nixio = require "nixio" local debug = require "debug" local string = require "string" local package = require "package" local type, loadfile = type, loadfile module "luci.ccache" function cache_ondemand(...) if debug.getinfo(1, 'S').source ~= "=?" then cache_enable(...) end end function cache_enable(cachepath, mode) cachepath = cachepath or "/tmp/luci-modulecache" mode = mode or "r--r--r--" local loader = package.loaders[2] local uid = nixio.getuid() if not fs.stat(cachepath) then fs.mkdir(cachepath) end local function _encode_filename(name) local encoded = "" for i=1, #name do encoded = encoded .. ("%2X" % string.byte(name, i)) end return encoded end local function _load_sane(file) local stat = fs.stat(file) if stat and stat.uid == uid and stat.modestr == mode then return loadfile(file) end end local function _write_sane(file, func) if nixio.getuid() == uid then local fp = io.open(file, "w") if fp then fp:write(util.get_bytecode(func)) fp:close() fs.chmod(file, mode) end end end package.loaders[2] = function(mod) local encoded = cachepath .. "/" .. _encode_filename(mod) local modcons = _load_sane(encoded) if modcons then return modcons end -- No cachefile modcons = loader(mod) if type(modcons) == "function" then _write_sane(encoded, modcons) end return modcons end end
gpl-2.0
O-P-E-N/CC-ROUTER
feeds/luci/applications/luci-app-qos/luasrc/model/cbi/qos/qos.lua
17
2481
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Licensed to the public under the Apache License 2.0. local wa = require "luci.tools.webadmin" local fs = require "nixio.fs" m = Map("qos", translate("Quality of Service"), translate("With <abbr title=\"Quality of Service\">QoS</abbr> you " .. "can prioritize network traffic selected by addresses, " .. "ports or services.")) s = m:section(TypedSection, "interface", translate("Interfaces")) s.addremove = true s.anonymous = false e = s:option(Flag, "enabled", translate("Enable")) e.rmempty = false c = s:option(ListValue, "classgroup", translate("Classification group")) c:value("Default", translate("default")) c.default = "Default" s:option(Flag, "overhead", translate("Calculate overhead")) s:option(Flag, "halfduplex", translate("Half-duplex")) dl = s:option(Value, "download", translate("Download speed (kbit/s)")) dl.datatype = "and(uinteger,min(1))" ul = s:option(Value, "upload", translate("Upload speed (kbit/s)")) ul.datatype = "and(uinteger,min(1))" s = m:section(TypedSection, "classify", translate("Classification Rules")) s.template = "cbi/tblsection" s.anonymous = true s.addremove = true s.sortable = true t = s:option(ListValue, "target", translate("Target")) t:value("Priority", translate("priority")) t:value("Express", translate("express")) t:value("Normal", translate("normal")) t:value("Bulk", translate("low")) t.default = "Normal" srch = s:option(Value, "srchost", translate("Source host")) srch.rmempty = true srch:value("", translate("all")) wa.cbi_add_knownips(srch) dsth = s:option(Value, "dsthost", translate("Destination host")) dsth.rmempty = true dsth:value("", translate("all")) wa.cbi_add_knownips(dsth) l7 = s:option(ListValue, "layer7", translate("Service")) l7.rmempty = true l7:value("", translate("all")) local pats = io.popen("find /etc/l7-protocols/ -type f -name '*.pat'") if pats then local l while true do l = pats:read("*l") if not l then break end l = l:match("([^/]+)%.pat$") if l then l7:value(l) end end pats:close() end p = s:option(Value, "proto", translate("Protocol")) p:value("", translate("all")) p:value("tcp", "TCP") p:value("udp", "UDP") p:value("icmp", "ICMP") p.rmempty = true ports = s:option(Value, "ports", translate("Ports")) ports.rmempty = true ports:value("", translate("all")) bytes = s:option(Value, "connbytes", translate("Number of bytes")) comment = s:option(Value, "comment", translate("Comment")) return m
gpl-2.0
gedads/Neodynamis
scripts/zones/Selbina/npcs/Wenzel.lua
3
1051
---------------------------------- -- Area: Selbina -- NPC: Wenzel -- Type: Item Deliverer -- !pos 31.961 -14.661 57.997 248 ----------------------------------- package.loaded["scripts/zones/Selbina/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Selbina/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc, WENZEL_DELIVERY_DIALOG); player:openSendBox(); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
williamrussellajb/Alchemist
localization/en.lua
3
2369
local mkstr = ZO_CreateStringId local SI = Alchemist.SI -- output texts mkstr(SI.NO_DISCOVERIES_AVAILABLE, "No discoveries available.") mkstr(SI.COMBINATIONS_AVAILABLE, "%d combination(s) available!") mkstr(SI.COMBINE_THE_FOLLOWING, "Combine the following:") mkstr(SI.TO_GET_THE_FOLLOWING_DISCOVERIES, ".. to discover the following:") -- reagents mkstr(SI.BLESSED_THISTLE, "Blessed Thistle") mkstr(SI.BLUE_ENTOLOMA, "Blue Entoloma") mkstr(SI.BUGLOSS, "Bugloss") mkstr(SI.COLUMBINE, "Columbine") mkstr(SI.CORN_FLOWER, "Corn Flower") mkstr(SI.DRAGONTHORN, "Dragonthorn") mkstr(SI.EMETIC_RUSSULA, "Emetic Russula") mkstr(SI.IMP_STOOL, "Imp Stool") mkstr(SI.LADYS_SMOCK, "Lady's Smock") mkstr(SI.LUMINOUS_RUSSULA, "Luminous Russula") mkstr(SI.MOUNTAIN_FLOWER, "Mountain Flower") mkstr(SI.NAMIRAS_ROT, "Namira's Rot") mkstr(SI.NIRNROOT, "Nirnroot") mkstr(SI.STINKHORN, "Stinkhorn") mkstr(SI.VIOLET_COPRINUS, "Violet Coprinus") mkstr(SI.WATER_HYACINTH, "Water Hyacinth") mkstr(SI.WHITE_CAP, "White Cap") mkstr(SI.WORMWOOD, "Wormwood") -- traits mkstr(SI.DETECTION, "Detection") mkstr(SI.INCREASE_ARMOR, "Increase Armor") mkstr(SI.INCREASE_SPELL_POWER, "Increase Spell Power") mkstr(SI.INCREASE_SPELL_RESIST, "Increase Spell Resist") mkstr(SI.INCREASE_WEAPON_POWER, "Increase Weapon Power") mkstr(SI.INVISIBLE, "Invisible") mkstr(SI.LOWER_ARMOR, "Lower Armor") mkstr(SI.LOWER_SPELL_CRIT, "Lower Spell Crit") mkstr(SI.LOWER_SPELL_POWER, "Lower Spell Power") mkstr(SI.LOWER_SPELL_RESIST, "Lower Spell Resist") mkstr(SI.LOWER_WEAPON_CRIT, "Lower Weapon Crit") mkstr(SI.LOWER_WEAPON_POWER, "Lower Weapon Power") mkstr(SI.RAVAGE_HEALTH, "Ravage Health") mkstr(SI.RAVAGE_MAGICKA, "Ravage Magicka") mkstr(SI.RAVAGE_STAMINA, "Ravage Stamina") mkstr(SI.REDUCE_SPEED, "Reduce Speed") mkstr(SI.RESTORE_HEALTH, "Restore Health") mkstr(SI.RESTORE_MAGICKA, "Restore Magicka") mkstr(SI.RESTORE_STAMINA, "Restore Stamina") mkstr(SI.SPEED, "Speed") mkstr(SI.SPELL_CRIT, "Spell Crit") mkstr(SI.STUN, "Stun") mkstr(SI.UNSTOPPABLE, "Unstoppable") mkstr(SI.WEAPON_CRIT, "Weapon Crit")
mit
starlightknight/darkstar
scripts/globals/spells/doton_san.lua
12
1346
----------------------------------------- -- Spell: Doton: San -- Deals earth damage to an enemy and lowers its resistance against wind. ----------------------------------------- require("scripts/globals/status") require("scripts/globals/magic") function onMagicCastingCheck(caster,target,spell) return 0 end function onSpellCast(caster,target,spell) --doNinjutsuNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus) local duration = 15 + caster:getMerit(dsp.merit.DOTON_EFFECT) -- T1 bonus debuff duration local bonusAcc = 0 local bonusMab = caster:getMerit(dsp.merit.DOTON_EFFECT) -- T1 mag atk if(caster:getMerit(dsp.merit.DOTON_SAN) ~= 0) then -- T2 mag atk/mag acc, don't want to give a penalty to entities that can cast this without merits bonusMab = bonusMab + caster:getMerit(dsp.merit.DOTON_SAN) - 5 -- merit gives 5 power but no bonus with one invest, thus subtract 5 bonusAcc = bonusAcc + caster:getMerit(dsp.merit.DOTON_SAN) - 5 end local params = {} params.dmg = 134 params.multiplier = 1.5 params.hasMultipleTargetReduction = false params.resistBonus = bonusAcc params.mabBonus = bonusMab dmg = doNinjutsuNuke(caster, target, spell, params) handleNinjutsuDebuff(caster,target,spell,30,duration,dsp.mod.WINDRES) return dmg end
gpl-3.0
gedads/Neodynamis
scripts/globals/weaponskills/resolution.lua
23
1835
----------------------------------- -- Resolution -- Great Sword weapon skill -- Skill Level: 357 -- Delivers a fivefold attack. Damage varies with TP. -- In order to obtain Resolution, the quest Martial Mastery must be completed. -- This Weapon Skill's first hit params.ftp is duplicated for all additional hits. -- Resolution has an attack penalty of -8%. -- Aligned with the Breeze Gorget, Thunder Gorget & Soil Gorget. -- Aligned with the Breeze Belt, Thunder Belt & Soil Belt. -- Element: None -- Modifiers: STR:73~85%, depending on merit points upgrades. -- 100%TP 200%TP 300%TP -- 0.71875 1.5 2.25 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {}; params.numHits = 5; params.ftp100 = 0.71875; params.ftp200 = 0.84375 params.ftp300 = 0.96875 params.str_wsc = 0.85 + (player:getMerit(MERIT_RESOLUTION) / 100); params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 0.85; params.multiHitfTP = true if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 0.71875; params.ftp200 = 1.5 params.ftp300 = 2.25; params.str_wsc = 0.7 + (player:getMerit(MERIT_RESOLUTION) / 100); end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
starlightknight/darkstar
scripts/globals/weaponskills/metatron_torment.lua
10
2376
----------------------------------- -- Metatron Torment -- Hand-to-Hand Skill level: 5 Description: Delivers a threefold attack. Damage varies wit weapon skill -- Great Axe Weapon Skill -- Skill Level: N/A -- Lowers target's defense. Additional effect: temporarily lowers damage taken from enemies. -- Defense Down effect is 18.5%, 1 minute duration. -- Damage reduced is 20.4% or 52/256. -- Lasts 20 seconds at 100TP, 40 seconds at 200TP and 60 seconds at 300TP. -- Available only when equipped with the Relic Weapons Abaddon Killer (Dynamis use only) or Bravura. -- Also available as a Latent effect on Barbarus Bhuj -- Since these Relic Weapons are only available to Warriors, only Warriors may use this Weapon Skill. -- Aligned with the Flame Gorget & Light Gorget. -- Aligned with the Flame Belt & Light Belt. -- Element: None -- Modifiers: STR:60% -- 100%TP 200%TP 300%TP -- 2.75 2.75 2.75 ----------------------------------- require("scripts/globals/aftermath") require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/weaponskills") ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {} params.numHits = 1 params.ftp100 = 2.75 params.ftp200 = 2.75 params.ftp300 = 2.75 params.str_wsc = 0.6 params.dex_wsc = 0.0 params.vit_wsc = 0.0 params.agi_wsc = 0.0 params.int_wsc = 0.0 params.mnd_wsc = 0.0 params.chr_wsc = 0.0 params.crit100 = 0.0 params.crit200 = 0.0 params.crit300 = 0.0 params.canCrit = false params.acc100 = 0.0 params.acc200= 0.0 params.acc300= 0.0 params.atk100 = 1; params.atk200 = 1; params.atk300 = 1; if USE_ADOULIN_WEAPON_SKILL_CHANGES then params.str_wsc = 0.8 end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar) if damage > 0 then if not target:hasStatusEffect(dsp.effect.ATTACK_DOWN) then local duration = tp / 1000 * 20 * applyResistanceAddEffect(player, target, dsp.magic.ele.WIND, 0) target:addStatusEffect(dsp.effect.DEFENSE_DOWN, 19, 0, duration) end -- Apply aftermath dsp.aftermath.addStatusEffect(player, tp, dsp.slot.MAIN, dsp.aftermath.type.RELIC) end return tpHits, extraHits, criticalHit, damage end
gpl-3.0
gedads/Neodynamis
scripts/zones/Bibiki_Bay/npcs/Noih_Tahparawh.lua
3
3935
----------------------------------- -- Area: Bibiki Bay -- NPC: Noih Tahparawh -- Type: Manaclipper -- !pos -392 -3 -385 4 ----------------------------------- package.loaded["scripts/zones/Bibiki_Bay/TextIDs"] = nil; require("scripts/zones/Bibiki_Bay/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local schedule = 0; local vHour = VanadielHour(); local vMin = VanadielMinute(); if ( vHour <= 7) then -- Schedule --Do nothing. -- 0: A - 8:40 - Bibiki Bay (Sunset Docks) elseif ( vHour == 8 and vMin <= 40) then -- 1: D - 9:20 - Bibiki Bay (Sunset Docks) --Do nothing. -- 2: A - 20:40 - Bibiki Bay (Sunset Docks) elseif ( vHour == 8) then -- 3: D - 21:20 - Bibiki Bay (Sunset Docks) schedule = 1; elseif ( vHour == 9 and vMin <= 20) then schedule = 1; elseif ( vHour <= 19) then schedule = 2; elseif ( vHour == 20 and vMin <= 40) then schedule = 2; elseif ( vHour == 20) then schedule = 3; elseif ( vHour == 21 and vMin <= 20) then schedule = 3; end local arrive = 0; local depart = 0; local seconds = 0; if ( schedule == 0) then -- Arrival, bound for Bibiki Bay (Sunset Docks) arrive = 1; if ( vHour == 21) then vHour = 11; elseif ( vHour == 22) then vHour = 10; elseif ( vHour == 23) then vHour = 9; elseif ( vHour == 0) then vHour = 8; elseif ( vHour == 1) then vHour = 7; elseif ( vHour == 2) then vHour = 6; elseif ( vHour == 3) then vHour = 5; elseif ( vHour == 4) then vHour = 4; elseif ( vHour == 5) then vHour = 3; elseif ( vHour == 6) then vHour = 2; elseif ( vHour == 7) then vHour = 1; elseif ( vHour == 8) then vHour = 0; end seconds = math.floor(2.4 * (vHour * 60 - vMin + 40)); elseif ( schedule == 1) then -- Departure to Bibiki Bay (Sunset Docks) depart = 1; if ( vHour == 8) then vHour = 1; elseif ( vHour == 9) then vHour = 0; end seconds = math.floor(2.4 * (vHour * 60 - vMin + 20)); elseif ( schedule == 2) then -- Arrival, bound for Bibiki Bay (Sunset Docks) arrive = 1; if ( vHour == 9) then vHour = 11; elseif ( vHour == 10) then vHour = 10; elseif ( vHour == 11) then vHour = 9; elseif ( vHour == 12) then vHour = 8; elseif ( vHour == 13) then vHour = 7; elseif ( vHour == 14) then vHour = 6; elseif ( vHour == 15) then vHour = 5; elseif ( vHour == 16) then vHour = 4; elseif ( vHour == 17) then vHour = 3; elseif ( vHour == 18) then vHour = 2; elseif ( vHour == 19) then vHour = 1; elseif ( vHour == 20) then vHour = 0; end seconds = math.floor(2.4 * (vHour * 60 - vMin + 40)); elseif ( schedule == 3) then -- Departure to Bibiki Bay (Sunset Docks) depart = 1; if ( vHour == 20) then vHour = 1; elseif ( vHour == 21) then vHour = 0; end seconds = math.floor(2.4 * (vHour * 60 - vMin + 20)); end player:startEvent( 0x0013, seconds, depart, arrive, 3, 0, 0, 0, 0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
libmoon/libmoon
lua/proto/arp.lua
4
19931
------------------------------------------------------------------------ --- @file arp.lua --- @brief Address resolution protocol (ARP) utility. --- Utility functions for the arp_header struct --- Includes: --- - Arp constants --- - Arp address utility --- - Arp header utility --- - Definition of Arp packets --- - Arp handler task ------------------------------------------------------------------------ local ffi = require "ffi" require "proto.template" local initHeader = initHeader local dpdkc = require "dpdkc" local dpdk = require "dpdk" local memory = require "memory" local filter = require "filter" local ns = require "namespaces" local libmoon = require "libmoon" local pipe = require "pipe" local log = require "log" local timer = require "timer" local eth = require "proto.ethernet" local ntoh, hton = ntoh, hton local ntoh16, hton16 = ntoh16, hton16 local bor, band, bnot, rshift, lshift= bit.bor, bit.band, bit.bnot, bit.rshift, bit.lshift local format = string.format local istype = ffi.istype -------------------------------------------------------------------------------------------------------- ---- ARP constants (c.f. http://www.iana.org/assignments/arp-parameters/arp-parameters.xhtml) -------------------------------------------------------------------------------------------------------- --- Arp protocol constants local arp = {} --- Hardware address type for ethernet arp.HARDWARE_ADDRESS_TYPE_ETHERNET = 1 --- Proto address type for IP (for ethernet based protocols uses etherType numbers \ref ethernet.lua) arp.PROTO_ADDRESS_TYPE_IP = 0x0800 --- Operation: request arp.OP_REQUEST = 1 --- Operation: reply arp.OP_REPLY = 2 -------------------------------------------------------------------------------------------------------- ---- ARP header -------------------------------------------------------------------------------------------------------- -- definition of the header format arp.headerFormat = [[ uint16_t hrd; uint16_t pro; uint8_t hln; uint8_t pln; uint16_t op; union mac_address sha; union ip4_address spa; union mac_address tha; union ip4_address tpa; ]] --- Variable sized member arp.headerVariableMember = nil --- Module for arp_header struct local arpHeader = initHeader() arpHeader.__index = arpHeader --- Set the hardware address type. --- @param int Type as 16 bit integer. function arpHeader:setHardwareAddressType(int) int = int or arp.HARDWARE_ADDRESS_TYPE_ETHERNET self.hrd = hton16(int) end --- Retrieve the hardware address type. --- @return Type as 16 bit integer. function arpHeader:getHardwareAddressType() return hton16(self.hrd) end --- Retrieve the hardware address type. --- @return Type in string format. function arpHeader:getHardwareAddressTypeString() local type = self:getHardwareAddressType() if type == arp.HARDWARE_ADDRESS_TYPE_ETHERNET then return "Ethernet" else return format("0x%04x", type) end end --- Set the protocol address type. --- @param int Type as 16 bit integer. function arpHeader:setProtoAddressType(int) int = int or arp.PROTO_ADDRESS_TYPE_IP self.pro = hton16(int) end --- Retrieve the protocol address type. --- @return Type as 16 bit integer. function arpHeader:getProtoAddressType() return hton16(self.pro) end --- Retrieve the protocol address type. --- @return Type in string format. function arpHeader:getProtoAddressTypeString() local type = self:getProtoAddressType() if type == arp.PROTO_ADDR_TYPE_IP then return "IPv4" else return format("0x%04x", type) end end --- Set the hardware address length. --- @param int Length as 8 bit integer. function arpHeader:setHardwareAddressLength(int) int = int or 6 self.hln = int end --- Retrieve the hardware address length. --- @return Length as 8 bit integer. function arpHeader:getHardwareAddressLength() return self.hln end --- Retrieve the hardware address length. --- @return Length in string format. function arpHeader:getHardwareAddressLengthString() return self:getHardwareAddressLength() end --- Set the protocol address length. --- @param int Length as 8 bit integer. function arpHeader:setProtoAddressLength(int) int = int or 4 self.pln = int end --- Retrieve the protocol address length. --- @return Length as 8 bit integer. function arpHeader:getProtoAddressLength() return self.pln end --- Retrieve the protocol address length. --- @return Length in string format. function arpHeader:getProtoAddressLengthString() return self:getProtoAddressLength() end --- Set the operation. --- @param int Operation as 16 bit integer. function arpHeader:setOperation(int) int = int or arp.OP_REQUEST self.op = hton16(int) end --- Retrieve the operation. --- @return Operation as 16 bit integer. function arpHeader:getOperation() return hton16(self.op) end --- Retrieve the operation. --- @return Operation in string format. function arpHeader:getOperationString() local op = self:getOperation() if op == arp.OP_REQUEST then return "Request" elseif op == arp.OP_REPLY then return "Reply" else return op end end --- Set the hardware source address. --- @param addr Address in 'union mac_address' format. function arpHeader:setHardwareSrc(addr) self.sha:set(addr) end --- Retrieve the hardware source address. --- @return Address in 'union mac_address' format. function arpHeader:getHardwareSrc() return self.sha:get() end --- Set the hardware source address. --- @param addr Address in string format. function arpHeader:setHardwareSrcString(addr) self.sha:setString(addr) end --- Retrieve the hardware source address. --- @return Address in string format. function arpHeader:getHardwareSrcString() return self.sha:getString() end --- Set the hardware destination address. --- @param addr Address in 'union mac_address' format. function arpHeader:setHardwareDst(addr) self.tha:set(addr) end --- Retrieve the hardware destination address. --- @return Address in 'union mac_address' format. function arpHeader:getHardwareDst() return self.tha:get() end --- Set the hardware destination address. --- @param addr Address in string format. function arpHeader:setHardwareDstString(addr) self.tha:setString(addr) end --- Retrieve the hardware destination address. --- @return Address in string format. function arpHeader:getHardwareDstString() return self.tha:getString() end --- Set the protocol source address. --- @param addr Address in 'struct ip4_address' format. function arpHeader:setProtoSrc(addr) self.spa:set(addr) end --- Retrieve the protocol source address. --- @return Address in 'struct ip4_address' format. function arpHeader:getProtoSrc() return self.spa:get() end --- Set the protocol source address. --- @param addr Address in source format. function arpHeader:setProtoSrcString(addr) self.spa:setString(addr) end --- Retrieve the protocol source address. --- @return Address in string format. function arpHeader:getProtoSrcString() return self.spa:getString() end --- Set the protocol destination address. --- @param addr Address in 'struct ip4_address' format. function arpHeader:setProtoDst(addr) self.tpa:set(addr) end --- Retrieve the protocol destination address. --- @return Address in 'struct ip4_address' format. function arpHeader:getProtoDst() return self.tpa:get() end --- Set the protocol destination address. --- @param addr Address in string format. function arpHeader:setProtoDstString(addr) self.tpa:setString(addr) end --- Retrieve the protocol destination address. --- @return Address in string format. function arpHeader:getProtoDstString() return self.tpa:getString() end --- Set all members of the ip header. --- Per default, all members are set to default values specified in the respective set function. --- Optional named arguments can be used to set a member to a user-provided value. --- @param args Table of named arguments. Available arguments: HardwareAddressType, ProtoAddressType, HardwareAddressLength, ProtoAddressLength, Operation, HardwareSrc, HardwareDst, ProtoSrc, ProtoDst --- @param pre prefix for namedArgs. Default 'arp'. --- @code --- fill() --- only default values --- fill{ arpOperation=2, ipTTL=100 } --- all members are set to default values with the exception of arpOperation --- @endcode function arpHeader:fill(args, pre) args = args or {} pre = pre or "arp" self:setHardwareAddressType(args[pre .. "HardwareAddressType"]) self:setProtoAddressType(args[pre .. "ProtoAddressType"]) self:setHardwareAddressLength(args[pre .. "HardwareAddressLength"]) self:setProtoAddressLength(args[pre .. "ProtoAddressLength"]) self:setOperation(args[pre .. "Operation"]) local hwSrc = pre .. "HardwareSrc" local hwDst = pre .. "HardwareDst" local prSrc = pre .. "ProtoSrc" local prDst = pre .. "ProtoDst" args[hwSrc] = args[hwSrc] or "01:02:03:04:05:06" args[hwDst] = args[hwDst] or "07:08:09:0a:0b:0c" args[prSrc] = args[prSrc] or "0.1.2.3" args[prDst] = args[prDst] or "4.5.6.7" -- if for some reason the address is in 'union mac_address'/'union ipv4_address' format, cope with it if type(args[hwSrc]) == "string" then self:setHardwareSrcString(args[hwSrc]) else self:setHardwareSrc(args[hwSrc]) end if type(args[hwDst]) == "string" then self:setHardwareDstString(args[hwDst]) else self:setHardwareDst(args[hwDst]) end if type(args[prSrc]) == "string" then self:setProtoSrcString(args[prSrc]) else self:setProtoSrc(args[prSrc]) end if type(args[prDst]) == "string" then self:setProtoDstString(args[prDst]) else self:setProtoDst(args[prDst]) end end --- Retrieve the values of all members. --- @param pre prefix for namedArgs. Default 'arp'. --- @return Table of named arguments. For a list of arguments see "See also". --- @see arpHeader:fill function arpHeader:get(pre) pre = pre or "arp" local args = {} args[pre .. "HardwareAddressType"] = self:getHardwareAddressType() args[pre .. "ProtoAddressType"] = self:getProtoAddressType() args[pre .. "HardwareAddressLength"] = self:getHardwareAddressLength() args[pre .. "ProtoAddressLength"] = self:getProtoAddressLength() args[pre .. "Operation"] = self:getOperation() args[pre .. "HardwareSrc"] = self:getHardwareSrc() args[pre .. "HardwareDst"] = self:getHardwareDst() args[pre .. "ProtoSrc"] = self:getProtoSrc() args[pre .. "ProtoDst"] = self:getProtoDst() return args end --- Retrieve the values of all members. --- @return Values in string format. function arpHeader:getString() local str = "ARP hrd " .. self:getHardwareAddressTypeString() .. " (hln " .. self:getHardwareAddressLengthString() .. ") pro " .. self:getProtoAddressTypeString() .. " (pln " .. self:getProtoAddressLength(String) .. ") op " .. self:getOperationString() local op = self:getOperation() if op == arp.OP_REQUEST then str = str .. " who-has " .. self:getProtoDstString() .. " (" .. self:getHardwareDstString() .. ") tell " .. self:getProtoSrcString() .. " (" .. self:getHardwareSrcString() .. ")" elseif op == arp.OP_REPLY then str = str .. " " .. self:getProtoSrcString() .. " is-at " .. self:getHardwareSrcString() .. " (for " .. self:getProtoDstString() .. " @ " .. self:getHardwareDstString() .. ")" else str = str .. " " .. self:getHardwareSrcString() .. " > " .. self:getHardwareDstString() .. " " .. self:getProtoSrcString() .. " > " .. self:getProtoDstString() end return str end --------------------------------------------------------------------------------- ---- ARP Handler Task --------------------------------------------------------------------------------- --- ARP table timeout in seconds local ARP_AGING_TIME = 30 --- Arp handler task, responds to ARP queries for given IPs and performs arp lookups --- @todo TODO implement garbage collection/refreshing entries \n --- the current implementation does not handle large tables efficiently \n arp.arpTask = "__MG_ARP_TASK" -- Arp table local arpTable = ns:get() local pipes = ns:get() --- Start the ARP task on a shared core --- @param queues array of queue pairs and options, each array entry has the following format --- {rxQueue = rxQueue, txQueue = txQueue, ips = "ip" | {"ip", ...}} --- rxQueue is optional, packets can alternatively be provided through the pipe API, see arp.handlePacket() --- Options: --- gratArpInterval, interval in seconds in which the gratuitous is repeated. --- this can be useful in poorly configured networks (switch MAC timeout vs router ARP timeout) on ports that never send out packets except for ARP function arp.startArpTask(queues) arpTable.stopTask = nil libmoon.startSharedTask(arp.arpTask, queues) end function arp.stopArpTask() arpTable.stopTask = true end local function handleArpPacket(rxBufs, txBufs, nic, ipToMac) local rxPkt = rxBufs[1]:getArpPacket() if rxPkt.eth:getType() == eth.TYPE_ARP then if rxPkt.arp:getOperation() == arp.OP_REQUEST then local ip = rxPkt.arp:getProtoDst() local mac = ipToMac[ip] if mac then txBufs:alloc(60) -- TODO: a single-packet API would be nice for things like this local pkt = txBufs[1]:getArpPacket() pkt.eth:setSrcString(mac) pkt.eth:setDst(rxPkt.eth:getSrc()) pkt.arp:setOperation(arp.OP_REPLY) pkt.arp:setHardwareDst(rxPkt.arp:getHardwareSrc()) pkt.arp:setHardwareSrcString(mac) pkt.arp:setProtoDst(rxPkt.arp:getProtoSrc()) pkt.arp:setProtoSrc(ip) nic.txQueue:send(txBufs) end elseif rxPkt.arp:getOperation() == arp.OP_REPLY then -- learn from all arp replies we see (yes, that makes arp cache poisoning easy) local mac = rxPkt.arp:getHardwareSrcString() local ip = rxPkt.arp:getProtoSrcString() arpTable[tostring(parseIPAddress(ip))] = { state = "current", mac = mac, timestamp = time(), updateTime = time() } end end rxBufs:freeAll() end local function arpTask(qs) -- two ways to call this: single nic or array of nics if qs[1] == nil and qs.txQueue then return arpTask({ qs }) end local ipToMac = {} -- loop over NICs/Queues for i, nic in ipairs(qs) do if nic.rxQueue and nic.txQueue.id ~= nic.rxQueue.id then error("both queues must belong to the same device") end if type(nic.ips) == "string" then nic.ips = { nic.ips } end ipToMac[tostring(i)] = {} for _, ip in pairs(nic.ips) do ipToMac[tostring(i)][parseIPAddress(ip)] = nic.txQueue.dev:getMacString() end if nic.rxQueue then nic.txQueue.dev:l2Filter(eth.TYPE_ARP, nic.rxQueue) end local pipe = pipe:newFastPipe() nic.pipe = pipe pipes[tostring(i)] = pipe end local rxBufs = memory.createBufArray(1) local txMem = memory.createMemPool(function(buf) buf:getArpPacket():fill{ arpOperation = arp.OP_REPLY, pktLength = 60 } end) local txBufs = txMem:bufArray(1) arpTable.taskRunning = true local gratArpTimer = timer:new(0) while libmoon.running() and not arpTable.stopTask do -- send out gratuitous arp if gratArpTimer:expired() then gratArpTimer:reset(qs.gratArpInterval or math.huge) for _, nic in ipairs(qs) do txBufs:alloc(60) local pkt = txBufs[1]:getArpPacket() pkt.eth:setDstString(eth.BROADCAST) local mac = nic.txQueue.dev:getMacString() pkt.eth:setSrcString(mac) pkt.arp:setOperation(arp.OP_REQUEST) pkt.arp:setHardwareDstString(eth.BROADCAST) pkt.arp:setProtoDst(parseIPAddress(nic.ips[1])) pkt.arp:setProtoSrc(parseIPAddress(nic.ips[1])) pkt.arp:setHardwareSrcString(mac) nic.txQueue:send(txBufs) end end for i, nic in ipairs(qs) do if nic.rxQueue then rx = nic.rxQueue:tryRecvIdle(rxBufs, 1000) assert(rx <= 1) if rx > 0 then handleArpPacket(rxBufs, txBufs, nic, ipToMac[tostring(i)]) end end local pkt = nic.pipe:tryRecv(100) if pkt then rxBufs[1] = pkt handleArpPacket(rxBufs, txBufs, nic, ipToMac[tostring(i)]) end end local timedOutEntries = {} -- send requests arpTable:forEach(function(ip, value) local ts = time() if type(value) ~= "table" then return end -- current and updated less than ARP_AGING_TIME ago if value.state == "current" and value.timestamp + ARP_AGING_TIME > ts then return end -- requested less than a second ago if (value.state == "requested" or value.state == "refreshing") and value.timestamp + 1 > ts then return end -- didn't get a response while refreshing if value.state == "refreshing" and value.lookupTime + ARP_AGING_TIME < ts then table.insert(timedOutEntries, ip) return end -- didn't get a reponse, ever if value.state == "requested" and value.lookupTime + ARP_AGING_TIME < ts then table.insert(timedOutEntries, ip) return end if value.state == "current" then value.state = "refreshing" value.lookupTime = ts end if value.state == "pending" then value.state = "requested" value.lookupTime = ts end value.timestamp = ts arpTable[ip] = value ip = tonumber(ip) for _, nic in ipairs(qs) do -- TODO: do not send requests on all devices, but only the relevant txBufs:alloc(60) local pkt = txBufs[1]:getArpPacket() pkt.eth:setDstString(eth.BROADCAST) pkt.arp:setOperation(arp.OP_REQUEST) pkt.arp:setHardwareDstString(eth.BROADCAST) pkt.arp:setProtoDst(ip) local mac = nic.txQueue.dev:getMacString() pkt.eth:setSrcString(mac) pkt.arp:setProtoSrc(parseIPAddress(nic.ips[1])) pkt.arp:setHardwareSrcString(mac) nic.txQueue:send(txBufs) end end) for _, ip in ipairs(timedOutEntries) do arpTable[ip] = nil end libmoon.sleepMillisIdle(1) end arpTable.taskRunning = nil end --- Send a buf containing an ARP packet to the ARP task. --- The buf is free'd by the ARP task, do not free this (or increase ref count if you still need the buf). --- @param buf the arp packet --- @param nic the ID of the NIC from which the packt was received, defaults to 1 --- corresponds to the index in the queue array passed to the arp task function arp.handlePacket(buf, nic) nic = nic or 1 local pipe = pipes[tostring(nic)] if not pipe then log:fatal("NIC %s not found", nic) end pipe:send(buf) end --- Perform a non-blocking lookup in the ARP table. --- Lookup the MAC address for a given IP. --- Blocks for up to 1 second if the arp task is not yet running --- Caution: this function uses locks and namespaces, must not be used in the fast path --- @param ip The ip address in string or cdata format to look up. function arp.lookup(ip) if type(ip) == "string" then ip = parseIPAddress(ip) elseif type(ip) == "cdata" then ip = ip:get() end if not arpTable.taskRunning then local waitForArpTask = 0 while not arpTable.taskRunning and waitForArpTask < 10 do libmoon.sleepMillis(100) waitForArpTask = waitForArpTask + 1 end if not arpTable.taskRunning then error("ARP task is not running") end end local mac = arpTable[tostring(ip)] if type(mac) == "table" then return mac.mac, mac.updateTime end arpTable.lock(function() if not arpTable[tostring(ip)] then arpTable[tostring(ip)] = {state = "pending", timestamp = time()} end end) return nil end --- Perform a blocking lookup in the ARP table. --- @param ip The ip address in string or cdata format to look up. --- @param timeout timeout in seconds function arp.blockingLookup(ip, timeout) local timeout = libmoon.getTime() + timeout repeat local mac, ts = arp.lookup(ip) if mac then return mac, ts end libmoon.sleepMillisIdle(1000) until libmoon.getTime() >= timeout or not libmoon.running() end function arp.waitForStartup() while not arpTable.taskRunning and libmoon.running() do libmoon.sleepMillisIdle(1) end end __MG_ARP_TASK = arpTask --------------------------------------------------------------------------------- ---- Metatypes --------------------------------------------------------------------------------- arp.metatype = arpHeader return arp
mit
ABrandau/OpenRA
mods/d2k/maps/atreides-02a/atreides02a.lua
4
2649
--[[ Copyright 2007-2019 The OpenRA Developers (see AUTHORS) This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For more information, see COPYING. ]] HarkonnenBase = { HConyard, HPower1, HPower2, HBarracks } HarkonnenReinforcements = { easy = { { "light_inf", "trike" }, { "light_inf", "trike" }, { "light_inf", "light_inf", "light_inf", "trike", "trike" } }, normal = { { "light_inf", "trike" }, { "light_inf", "trike" }, { "light_inf", "light_inf", "light_inf", "trike", "trike" }, { "light_inf", "light_inf" }, { "light_inf", "light_inf", "light_inf" }, { "light_inf", "trike" } }, hard = { { "trike", "trike" }, { "light_inf", "trike" }, { "light_inf", "trike" }, { "light_inf", "light_inf", "light_inf", "trike", "trike" }, { "light_inf", "light_inf" }, { "trike", "trike" }, { "light_inf", "light_inf", "light_inf" }, { "light_inf", "trike" }, { "trike", "trike" } } } HarkonnenAttackPaths = { { HarkonnenEntry1.Location, HarkonnenRally1.Location }, { HarkonnenEntry1.Location, HarkonnenRally3.Location }, { HarkonnenEntry2.Location, HarkonnenRally2.Location }, { HarkonnenEntry2.Location, HarkonnenRally4.Location } } HarkonnenAttackDelay = { easy = DateTime.Minutes(5), normal = DateTime.Minutes(2) + DateTime.Seconds(40), hard = DateTime.Minutes(1) + DateTime.Seconds(20) } HarkonnenAttackWaves = { easy = 3, normal = 6, hard = 9 } Tick = function() if player.HasNoRequiredUnits() then harkonnen.MarkCompletedObjective(KillAtreides) end if harkonnen.HasNoRequiredUnits() and not player.IsObjectiveCompleted(KillHarkonnen) then Media.DisplayMessage("The Harkonnen have been annihilated!", "Mentat") player.MarkCompletedObjective(KillHarkonnen) end end WorldLoaded = function() harkonnen = Player.GetPlayer("Harkonnen") player = Player.GetPlayer("Atreides") InitObjectives(player) KillAtreides = harkonnen.AddPrimaryObjective("Kill all Atreides units.") KillHarkonnen = player.AddPrimaryObjective("Destroy all Harkonnen forces.") Camera.Position = AConyard.CenterPosition Trigger.OnAllKilled(HarkonnenBase, function() Utils.Do(harkonnen.GetGroundAttackers(), IdleHunt) end) local path = function() return Utils.Random(HarkonnenAttackPaths) end SendCarryallReinforcements(harkonnen, 0, HarkonnenAttackWaves[Difficulty], HarkonnenAttackDelay[Difficulty], path, HarkonnenReinforcements[Difficulty]) Trigger.AfterDelay(0, ActivateAI) end
gpl-3.0
gedads/Neodynamis
scripts/zones/Qufim_Island/npcs/Giant_Footprint.lua
3
1059
----------------------------------- -- Area: Qufim Island -- NPC: Giant Footprint -- Involved in quest: Regaining Trust -- !pos 501 -11 354 126 ----------------------------------- package.loaded["scripts/zones/Qufim_Island/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Qufim_Island/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(GIGANTIC_FOOTPRINT); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("updateRESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("finishRESULT: %u",option); end;
gpl-3.0
starlightknight/darkstar
scripts/globals/items/bowl_of_witch_stew.lua
11
1149
----------------------------------------- -- ID: 4344 -- Item: witch_stew -- Food Effect: 4hours, All Races ----------------------------------------- -- Magic Points 45 -- Strength -1 -- Mind 4 -- MP Recovered While Healing 4 -- Enmity -4 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,14400,4344) end function onEffectGain(target,effect) target:addMod(dsp.mod.MP, 45) target:addMod(dsp.mod.STR, -1) target:addMod(dsp.mod.MND, 4) target:addMod(dsp.mod.MPHEAL, 4) target:addMod(dsp.mod.ENMITY, -4) end function onEffectLose(target, effect) target:delMod(dsp.mod.MP, 45) target:delMod(dsp.mod.STR, -1) target:delMod(dsp.mod.MND, 4) target:delMod(dsp.mod.MPHEAL, 4) target:delMod(dsp.mod.ENMITY, -4) end
gpl-3.0
gedads/Neodynamis
scripts/globals/items/behemoth_steak_+1.lua
12
2003
----------------------------------------- -- ID: 6465 -- Item: behemoth_steak_+1 -- Food Effect: 240Min, All Races ----------------------------------------- -- HP +45 -- STR +8 -- DEX +8 -- INT -4 -- Attack +24% (cap 165) -- Ranged Attack +24% (cap 165) -- Triple Attack +2% -- Lizard Killer +5 -- hHP +5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,6465); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 45); target:addMod(MOD_STR, 8); target:addMod(MOD_DEX, 8); target:addMod(MOD_INT, -4); target:addMod(MOD_FOOD_ATTP, 24); target:addMod(MOD_FOOD_ATT_CAP, 165); target:addMod(MOD_FOOD_RATTP, 24); target:addMod(MOD_FOOD_RATT_CAP, 165); target:addMod(MOD_TRIPLE_ATTACK, 2); target:addMod(MOD_LIZARD_KILLER, 5); target:addMod(MOD_HPHEAL, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 45); target:delMod(MOD_STR, 8); target:delMod(MOD_DEX, 8); target:delMod(MOD_INT, -4); target:delMod(MOD_FOOD_ATTP, 24); target:delMod(MOD_FOOD_ATT_CAP, 165); target:delMod(MOD_FOOD_RATTP, 24); target:delMod(MOD_FOOD_RATT_CAP, 165); target:delMod(MOD_TRIPLE_ATTACK, 2); target:delMod(MOD_LIZARD_KILLER, 5); target:delMod(MOD_HPHEAL, 5); end;
gpl-3.0
arrayfire/arrayfire_lua
wrapper/arrayfire/funcs/io.lua
4
1235
--- IO functions. -- Modules -- local af = require("arrayfire_lib") local array = require("impl.array") -- Imports -- local Call = array.Call local CallWrap = array.CallWrap -- Exports -- local M = {} -- See also: https://github.com/arrayfire/arrayfire/blob/devel/src/api/cpp/imageio.cpp local function LoadImage (filename, is_color) return CallWrap("af_load_image", filename, is_color) end -- local function SaveImage (filename, in_arr) Call("af_save_image", filename, in_arr:get()) end -- function M.Add (into) for k, v in pairs{ deleteImageMem = function(ptr) Call("af_delete_image_memory", ptr) end, -- loadImage = LoadImage, loadimage = LoadImage, -- loadImageMem = function(ptr) return CallWrap("af_load_image_memory", ptr) end, loadImageNative = function(filename) return CallWrap("af_load_image_native", filename) end, -- saveImage = SaveImage, saveimage = SaveImage, -- saveImageMem = function(in_arr, format) return Call("af_save_image_memory", in_arr:get(), af[format or "AF_FIF_PNG"]) end, -- saveImageNative = function(filename, in_arr) Call("af_save_image_native", filename, in_arr:get()) end } do into[k] = v end end -- Export the module. return M
bsd-3-clause
pedro-andrade-inpe/terrame
packages/base/tests/observer/alternative/Clock.lua
3
1981
------------------------------------------------------------------------------------------- -- TerraME - a software platform for multiple scale spatially-explicit dynamic modeling. -- Copyright (C) 2001-2017 INPE and TerraLAB/UFOP -- www.terrame.org -- This code is part of the TerraME framework. -- This framework is free software; you can redistribute it and/or -- modify it under the terms of the GNU Lesser General Public -- License as published by the Free Software Foundation; either -- version 2.1 of the License, or (at your option) any later version. -- You should have received a copy of the GNU Lesser General Public -- License along with this library. -- The authors reassure the license terms regarding the warranties. -- They specifically disclaim any warranties, including, but not limited to, -- the implied warranties of merchantability and fitness for a particular purpose. -- The framework provided hereunder is on an "as is" basis, and the authors have no -- obligation to provide maintenance, support, updates, enhancements, or modifications. -- In no event shall INPE and TerraLAB / UFOP be held liable to any party for direct, -- indirect, special, incidental, or consequential damages arising out of the use -- of this software and its documentation. -- ------------------------------------------------------------------------------------------- return{ Clock = function(unitTest) local error_func = function() Clock(2) end unitTest:assertError(error_func, namedArgumentsMsg()) error_func = function() Clock{} end unitTest:assertError(error_func, mandatoryArgumentMsg("target")) error_func = function() Clock{target = Cell{}} end unitTest:assertError(error_func, incompatibleTypeMsg("target", "Timer", Cell{})) end, save = function(unitTest) local c = Clock{target = Timer{}} local error_func = function() c:save("file.csv") end unitTest:assertError(error_func, invalidFileExtensionMsg(1, "csv")) end }
lgpl-3.0
Micr0Bit/OpenRA
lua/stacktraceplus.lua
59
12006
-- tables local _G = _G local string, io, debug, coroutine = string, io, debug, coroutine -- functions local tostring, print, require = tostring, print, require local next, assert = next, assert local pcall, type, pairs, ipairs = pcall, type, pairs, ipairs local error = error assert(debug, "debug table must be available at this point") local io_open = io.open local string_gmatch = string.gmatch local string_sub = string.sub local table_concat = table.concat local _M = { max_tb_output_len = 70 -- controls the maximum length of the 'stringified' table before cutting with ' (more...)' } -- this tables should be weak so the elements in them won't become uncollectable local m_known_tables = { [_G] = "_G (global table)" } local function add_known_module(name, desc) local ok, mod = pcall(require, name) if ok then m_known_tables[mod] = desc end end add_known_module("string", "string module") add_known_module("io", "io module") add_known_module("os", "os module") add_known_module("table", "table module") add_known_module("math", "math module") add_known_module("package", "package module") add_known_module("debug", "debug module") add_known_module("coroutine", "coroutine module") -- lua5.2 add_known_module("bit32", "bit32 module") -- luajit add_known_module("bit", "bit module") add_known_module("jit", "jit module") local m_user_known_tables = {} local m_known_functions = {} for _, name in ipairs{ -- Lua 5.2, 5.1 "assert", "collectgarbage", "dofile", "error", "getmetatable", "ipairs", "load", "loadfile", "next", "pairs", "pcall", "print", "rawequal", "rawget", "rawlen", "rawset", "require", "select", "setmetatable", "tonumber", "tostring", "type", "xpcall", -- Lua 5.1 "gcinfo", "getfenv", "loadstring", "module", "newproxy", "setfenv", "unpack", -- TODO: add table.* etc functions } do if _G[name] then m_known_functions[_G[name]] = name end end local m_user_known_functions = {} local function safe_tostring (value) local ok, err = pcall(tostring, value) if ok then return err else return ("<failed to get printable value>: '%s'"):format(err) end end -- Private: -- Parses a line, looking for possible function definitions (in a very naïve way) -- Returns '(anonymous)' if no function name was found in the line local function ParseLine(line) assert(type(line) == "string") --print(line) local match = line:match("^%s*function%s+(%w+)") if match then --print("+++++++++++++function", match) return match end match = line:match("^%s*local%s+function%s+(%w+)") if match then --print("++++++++++++local", match) return match end match = line:match("^%s*local%s+(%w+)%s+=%s+function") if match then --print("++++++++++++local func", match) return match end match = line:match("%s*function%s*%(") -- this is an anonymous function if match then --print("+++++++++++++function2", match) return "(anonymous)" end return "(anonymous)" end -- Private: -- Tries to guess a function's name when the debug info structure does not have it. -- It parses either the file or the string where the function is defined. -- Returns '?' if the line where the function is defined is not found local function GuessFunctionName(info) --print("guessing function name") if type(info.source) == "string" and info.source:sub(1,1) == "@" then local file, err = io_open(info.source:sub(2), "r") if not file then print("file not found: "..tostring(err)) -- whoops! return "?" end local line for i = 1, info.linedefined do line = file:read("*l") end if not line then print("line not found") -- whoops! return "?" end return ParseLine(line) else local line local lineNumber = 0 for l in string_gmatch(info.source, "([^\n]+)\n-") do lineNumber = lineNumber + 1 if lineNumber == info.linedefined then line = l break end end if not line then print("line not found") -- whoops! return "?" end return ParseLine(line) end end --- -- Dumper instances are used to analyze stacks and collect its information. -- local Dumper = {} Dumper.new = function(thread) local t = { lines = {} } for k,v in pairs(Dumper) do t[k] = v end t.dumping_same_thread = (thread == coroutine.running()) -- if a thread was supplied, bind it to debug.info and debug.get -- we also need to skip this additional level we are introducing in the callstack (only if we are running -- in the same thread we're inspecting) if type(thread) == "thread" then t.getinfo = function(level, what) if t.dumping_same_thread and type(level) == "number" then level = level + 1 end return debug.getinfo(thread, level, what) end t.getlocal = function(level, loc) if t.dumping_same_thread then level = level + 1 end return debug.getlocal(thread, level, loc) end else t.getinfo = debug.getinfo t.getlocal = debug.getlocal end return t end -- helpers for collecting strings to be used when assembling the final trace function Dumper:add (text) self.lines[#self.lines + 1] = text end function Dumper:add_f (fmt, ...) self:add(fmt:format(...)) end function Dumper:concat_lines () return table_concat(self.lines) end --- -- Private: -- Iterates over the local variables of a given function. -- -- @param level The stack level where the function is. -- function Dumper:DumpLocals (level) local prefix = "\t " local i = 1 if self.dumping_same_thread then level = level + 1 end local name, value = self.getlocal(level, i) if not name then return end self:add("\tLocal variables:\r\n") while name do if type(value) == "number" then self:add_f("%s%s = number: %g\r\n", prefix, name, value) elseif type(value) == "boolean" then self:add_f("%s%s = boolean: %s\r\n", prefix, name, tostring(value)) elseif type(value) == "string" then self:add_f("%s%s = string: %q\r\n", prefix, name, value) elseif type(value) == "userdata" then self:add_f("%s%s = %s\r\n", prefix, name, safe_tostring(value)) elseif type(value) == "nil" then self:add_f("%s%s = nil\r\n", prefix, name) elseif type(value) == "table" then if m_known_tables[value] then self:add_f("%s%s = %s\r\n", prefix, name, m_known_tables[value]) elseif m_user_known_tables[value] then self:add_f("%s%s = %s\r\n", prefix, name, m_user_known_tables[value]) else local txt = "{" for k,v in pairs(value) do txt = txt..safe_tostring(k)..":"..safe_tostring(v) if #txt > _M.max_tb_output_len then txt = txt.." (more...)" break end if next(value, k) then txt = txt..", " end end self:add_f("%s%s = %s %s\r\n", prefix, name, safe_tostring(value), txt.."}") end elseif type(value) == "function" then local info = self.getinfo(value, "nS") local fun_name = info.name or m_known_functions[value] or m_user_known_functions[value] if info.what == "C" then self:add_f("%s%s = C %s\r\n", prefix, name, (fun_name and ("function: " .. fun_name) or tostring(value))) else local source = info.short_src if source:sub(2,7) == "string" then source = source:sub(9) end --for k,v in pairs(info) do print(k,v) end fun_name = fun_name or GuessFunctionName(info) self:add_f("%s%s = Lua function '%s' (defined at line %d of chunk %s)\r\n", prefix, name, fun_name, info.linedefined, source) end elseif type(value) == "thread" then self:add_f("%sthread %q = %s\r\n", prefix, name, tostring(value)) end i = i + 1 name, value = self.getlocal(level, i) end end --- -- Public: -- Collects a detailed stack trace, dumping locals, resolving function names when they're not available, etc. -- This function is suitable to be used as an error handler with pcall or xpcall -- -- @param thread An optional thread whose stack is to be inspected (defaul is the current thread) -- @param message An optional error string or object. -- @param level An optional number telling at which level to start the traceback (default is 1) -- -- Returns a string with the stack trace and a string with the original error. -- function _M.stacktrace(thread, message, level) if type(thread) ~= "thread" then -- shift parameters left thread, message, level = nil, thread, message end thread = thread or coroutine.running() level = level or 1 local dumper = Dumper.new(thread) local original_error if type(message) == "table" then dumper:add("an error object {\r\n") local first = true for k,v in pairs(message) do if first then dumper:add(" ") first = false else dumper:add(",\r\n ") end dumper:add(safe_tostring(k)) dumper:add(": ") dumper:add(safe_tostring(v)) end dumper:add("\r\n}") original_error = dumper:concat_lines() elseif type(message) == "string" then dumper:add(message) original_error = message end dumper:add("\r\n") dumper:add[[ Stack Traceback =============== ]] --print(error_message) local level_to_show = level if dumper.dumping_same_thread then level = level + 1 end local info = dumper.getinfo(level, "nSlf") while info do if info.what == "main" then if string_sub(info.source, 1, 1) == "@" then dumper:add_f("(%d) main chunk of file '%s' at line %d\r\n", level_to_show, string_sub(info.source, 2), info.currentline) else dumper:add_f("(%d) main chunk of %s at line %d\r\n", level_to_show, info.short_src, info.currentline) end elseif info.what == "C" then --print(info.namewhat, info.name) --for k,v in pairs(info) do print(k,v, type(v)) end local function_name = m_user_known_functions[info.func] or m_known_functions[info.func] or info.name or tostring(info.func) dumper:add_f("(%d) %s C function '%s'\r\n", level_to_show, info.namewhat, function_name) --dumper:add_f("%s%s = C %s\r\n", prefix, name, (m_known_functions[value] and ("function: " .. m_known_functions[value]) or tostring(value))) elseif info.what == "tail" then --print("tail") --for k,v in pairs(info) do print(k,v, type(v)) end--print(info.namewhat, info.name) dumper:add_f("(%d) tail call\r\n", level_to_show) dumper:DumpLocals(level) elseif info.what == "Lua" then local source = info.short_src local function_name = m_user_known_functions[info.func] or m_known_functions[info.func] or info.name if source:sub(2, 7) == "string" then source = source:sub(9) end local was_guessed = false if not function_name or function_name == "?" then --for k,v in pairs(info) do print(k,v, type(v)) end function_name = GuessFunctionName(info) was_guessed = true end -- test if we have a file name local function_type = (info.namewhat == "") and "function" or info.namewhat if info.source and info.source:sub(1, 1) == "@" then dumper:add_f("(%d) Lua %s '%s' at file '%s:%d'%s\r\n", level_to_show, function_type, function_name, info.source:sub(2), info.currentline, was_guessed and " (best guess)" or "") elseif info.source and info.source:sub(1,1) == '#' then dumper:add_f("(%d) Lua %s '%s' at template '%s:%d'%s\r\n", level_to_show, function_type, function_name, info.source:sub(2), info.currentline, was_guessed and " (best guess)" or "") else dumper:add_f("(%d) Lua %s '%s' at line %d of chunk '%s'\r\n", level_to_show, function_type, function_name, info.currentline, source) end dumper:DumpLocals(level) else dumper:add_f("(%d) unknown frame %s\r\n", level_to_show, info.what) end level = level + 1 level_to_show = level_to_show + 1 info = dumper.getinfo(level, "nSlf") end return dumper:concat_lines(), original_error end -- -- Adds a table to the list of known tables function _M.add_known_table(tab, description) if m_known_tables[tab] then error("Cannot override an already known table") end m_user_known_tables[tab] = description end -- -- Adds a function to the list of known functions function _M.add_known_function(fun, description) if m_known_functions[fun] then error("Cannot override an already known function") end m_user_known_functions[fun] = description end return _M
gpl-3.0
starlightknight/darkstar
scripts/zones/Port_Windurst/npcs/Ohruru.lua
9
4583
----------------------------------- -- Area: Port Windurst -- NPC: Ohruru -- Starts & Finishes Repeatable Quest: Catch me if you can -- Involved in Quest: Wonder Wands -- Note: Animation for his "Cure" is not functioning. Unable to capture option 1, so if the user says no, he heals them anyways. -- !pos -108 -5 94 240 ----------------------------------- local ID = require("scripts/zones/Port_Windurst/IDs"); require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/globals/titles"); require("scripts/globals/status"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) -- player:delQuest(WINDURST,dsp.quest.id.windurst.CATCH_IT_IF_YOU_CAN); -- ======== FOR TESTING ONLY ==========----- -- ======== FOR TESTING ONLY ==========----- -- if (player:getCharVar("QuestCatchItIfYouCan_var") == 0 and player:hasStatusEffect(dsp.effect.MUTE) == false and player:hasStatusEffect(dsp.effect.BANE) == false and player:hasStatusEffect(dsp.effect.PLAGUE) == false) then -- rand = math.random(1,3); -- if (rand == 1) then -- player:addStatusEffect(dsp.effect.MUTE,0,0,100); -- elseif (rand == 2) then -- player:addStatusEffect(dsp.effect.BANE,0,0,100); -- elseif (rand == 3) then -- player:addStatusEffect(dsp.effect.PLAGUE,0,0,100); -- end -- end -- ======== FOR TESTING ONLY ==========----- Catch = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.CATCH_IT_IF_YOU_CAN); WonderWands = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.WONDER_WANDS); if (WonderWands == QUEST_ACCEPTED) then player:startEvent(258,0,17053); elseif (Catch == 0) then prog = player:getCharVar("QuestCatchItIfYouCan_var"); if (prog == 0) then player:startEvent(230); -- CATCH IT IF YOU CAN: Before Quest 1 player:setCharVar("QuestCatchItIfYouCan_var",1); elseif (prog == 1) then player:startEvent(253); -- CATCH IT IF YOU CAN: Before Start player:setCharVar("QuestCatchItIfYouCan_var",2); elseif (prog == 2) then player:startEvent(231); -- CATCH IT IF YOU CAN: Before Quest 2 end elseif (Catch >= 1 and (player:hasStatusEffect(dsp.effect.MUTE) == true or player:hasStatusEffect(dsp.effect.BANE) == true or player:hasStatusEffect(dsp.effect.PLAGUE) == true)) then player:startEvent(246); -- CATCH IT IF YOU CAN: Quest Turn In 1 elseif (Catch >= 1 and player:needToZone()) then player:startEvent(255); -- CATCH IT IF YOU CAN: After Quest elseif (Catch == 1 and player:hasStatusEffect(dsp.effect.MUTE) == false and player:hasStatusEffect(dsp.effect.BANE) == false and player:hasStatusEffect(dsp.effect.PLAGUE) == false) then rand = math.random(1,2); if (rand == 1) then player:startEvent(248); -- CATCH IT IF YOU CAN: During Quest 1 else player:startEvent(251); -- CATCH IT IF YOU CAN: During Quest 2 end elseif (WonderWands == QUEST_COMPLETED) then player:startEvent(265); else player:startEvent(230); -- STANDARD CONVERSATION end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 231) then player:addQuest(WINDURST,dsp.quest.id.windurst.CATCH_IT_IF_YOU_CAN); elseif (csid == 246 and option == 0) then player:needToZone(true); if (player:hasStatusEffect(dsp.effect.MUTE) == true) then player:delStatusEffect(dsp.effect.MUTE); player:addGil(GIL_RATE*1000); player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*1000); elseif (player:hasStatusEffect(dsp.effect.BANE) == true) then player:delStatusEffect(dsp.effect.BANE); player:addGil(GIL_RATE*1200); player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*1200); elseif (player:hasStatusEffect(dsp.effect.PLAGUE) == true) then player:delStatusEffect(dsp.effect.PLAGUE); player:addGil(GIL_RATE*1500); player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*1500); end player:setCharVar("QuestCatchItIfYouCan_var",0); if (player:getQuestStatus(WINDURST,dsp.quest.id.windurst.CATCH_IT_IF_YOU_CAN) == QUEST_ACCEPTED) then player:completeQuest(WINDURST,dsp.quest.id.windurst.CATCH_IT_IF_YOU_CAN); player:addFame(WINDURST,75); else player:addFame(WINDURST,8); end end end;
gpl-3.0
gedads/Neodynamis
scripts/zones/Riverne-Site_A01/npcs/_0u1.lua
17
1367
----------------------------------- -- Area: Riverne Site #A01 -- NPC: Unstable Displacement ----------------------------------- package.loaded["scripts/zones/Riverne-Site_A01/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Riverne-Site_A01/TextIDs"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) if (trade:hasItemQty(1691,1) and trade:getItemCount() == 1) then -- Trade Giant Scale player:tradeComplete(); npc:openDoor(RIVERNE_PORTERS); player:messageSpecial(SD_HAS_GROWN); end end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) if (npc:getAnimation() == 8) then player:startEvent(0x6); else player:messageSpecial(SD_VERY_SMALL); end; return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
starlightknight/darkstar
scripts/zones/Port_Bastok/npcs/Evi.lua
9
1836
----------------------------------- -- Area: Port Bastok -- NPC: Evi -- Starts Quests: Past Perfect (100%) ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); local ID = require("scripts/zones/Port_Bastok/IDs"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) PastPerfect = player:getQuestStatus(BASTOK,dsp.quest.id.bastok.PAST_PERFECT); if (PastPerfect == QUEST_ACCEPTED and player:hasKeyItem(dsp.ki.TATTERED_MISSION_ORDERS)) then player:startEvent(131); elseif (player:getFameLevel(BASTOK) >= 2 and player:getCharVar("PastPerfectVar") == 2) then player:startEvent(130); elseif (PastPerfect == QUEST_AVAILABLE) then player:startEvent(104); else player:startEvent(21); end end; function onEventUpdate(player,csid,option) -- printf("CSID2: %u",csid); -- printf("RESULT2: %u",option); end; function onEventFinish(player,csid,option) if (csid == 104 and player:getCharVar("PastPerfectVar") == 0) then player:setCharVar("PastPerfectVar",1); elseif (csid == 130) then player:addQuest(BASTOK,dsp.quest.id.bastok.PAST_PERFECT); elseif (csid == 131) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,12560); else if (player:addItem(12560)) then player:delKeyItem(dsp.ki.TATTERED_MISSION_ORDERS); player:setCharVar("PastPerfectVar",0); player:messageSpecial(ID.text.ITEM_OBTAINED,12560); player:addFame(BASTOK,110); player:completeQuest(BASTOK,dsp.quest.id.bastok.PAST_PERFECT); end end end end;
gpl-3.0
gedads/Neodynamis
scripts/globals/mobskills/gates_of_hades.lua
33
1414
--------------------------------------------- -- Gates of Hades -- -- Description: Deals severe Fire damage to enemies within an area of effect. Additional effect: Burn -- Type: Magical -- -- -- Utsusemi/Blink absorb: Wipes shadows -- Range: 20' radial -- Notes: Only used when a cerberus's health is 25% or lower (may not be the case for Orthrus). The burn effect takes off upwards of 20 HP per tick. --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) if(mob:getFamily() == 316) then local mobSkin = mob:getModelId(); if (mobSkin == 1793) then return 0; else return 1; end end local result = 1; local mobhp = mob:getHPP(); if (mobhp <= 25) then result = 0; end; return result; end; function onMobWeaponSkill(target, mob, skill) local typeEffect = EFFECT_BURN; local power = 21; MobStatusEffectMove(mob, target, typeEffect, power, 3, 60); local dmgmod = 1.8; local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*6,ELE_FIRE,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_FIRE,MOBPARAM_WIPE_SHADOWS); target:delHP(dmg); return dmg; end;
gpl-3.0
starlightknight/darkstar
scripts/zones/The_Colosseum/npcs/Zandjarl.lua
12
2646
----------------------------------- -- Area: The Colosseum -- NPC: Zandjarl -- Type: Pankration NPC -- !pos -599 0 45 71 ----------------------------------- local ID = require("scripts/zones/The_Colosseum/IDs"); ----------------------------------- function onTrade(player,npc,trade) local RESULT = nil; local COUNT = trade:getItemCount(); local TOTAL = player:getCurrency("jetton"); local MAX = 100000000; if (trade:hasItemQty(2184,COUNT)) then RESULT = 2*COUNT; elseif (trade:hasItemQty(2185,COUNT)) then RESULT = 10*COUNT; elseif (trade:hasItemQty(2186,COUNT)) then RESULT = 30*COUNT; elseif (trade:hasItemQty(2187,COUNT)) then RESULT = 200*COUNT; end if (RESULT ~= nil) then if ((RESULT + TOTAL) > MAX) then -- player:startEvent(47); ..it no work.. npc:showText(npc, ID.text.EXCEED_THE_LIMIT_OF_JETTONS); else -- packet cap says its a "showText" thing.. npc:showText(npc, ID.text.I_CAN_GIVE_YOU, RESULT); npc:showText(npc, ID.text.THANKS_FOR_STOPPING_BY); player:addCurrency("jetton", RESULT); player:tradeComplete(); end end end; function onTrigger(player,npc) player:startEvent(1900, player:getCurrency("jetton")); end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 1900) then -- onTrigger local shop = { [1] = {itemID = 18721, price = 2, QTY = 1}, -- SoulTrapper [257] = {itemID = 18724, price = 500, QTY = 1}, -- Soultrapper 2000 [513] = {itemID = 16134, price = 5000, QTY = 1}, -- Zoraal Ja's Helm [65537] = {itemID = 18722, price = 2, QTY = 12}, -- Blank Soul Plates [65793] = {itemID = 18725, price = 500, QTY = 12}, -- High Speed Soul plates [66049] = {itemID = 16135, price = 5000, QTY = 1}, -- Dartorgor's Coif [131585] = {itemID = 16136, price = 5000, QTY = 1}, -- Lamia No.3's Garland [197121] = {itemID = 16137, price = 5000, QTY = 1} -- Cacaroon's Hood } local result = shop[option]; if (result ~= nil) then if (result.itemID ~= nil) then if (player:addItem(result.itemID, result.QTY)) then player:delCurrency("jetton", result.price); player:messageSpecial(ID.text.ITEM_OBTAINED,result.itemID); else player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,result.itemID); end end end end end;
gpl-3.0
starlightknight/darkstar
scripts/zones/Kuftal_Tunnel/IDs.lua
9
5694
----------------------------------- -- Area: Kuftal_Tunnel ----------------------------------- require("scripts/globals/zone") ----------------------------------- zones = zones or {} zones[dsp.zone.KUFTAL_TUNNEL] = { text = { ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain the <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6388, -- Obtained: <item>. GIL_OBTAINED = 6389, -- Obtained <number> gil. KEYITEM_OBTAINED = 6391, -- Obtained key item: <keyitem>. NOTHING_OUT_OF_ORDINARY = 6402, -- There is nothing out of the ordinary here. CONQUEST_BASE = 7049, -- Tallying conquest results... FISHING_MESSAGE_OFFSET = 7208, -- You can't fish here. CHEST_UNLOCKED = 7316, -- You unlock the chest! FELL = 7334, -- The piece of wood fell off the cliff! EVIL = 7335, -- You sense an evil presence... FISHBONES = 7349, -- Fish bones lie scattered about the area... SENSE_OMINOUS_PRESENCE = 7351, -- You sense an ominous presence... REGIME_REGISTERED = 10335, -- New training regime registered! COMMON_SENSE_SURVIVAL = 11419, -- It appears that you have arrived at a new survival guide provided by the Adventurers' Mutual Aid Network. Common sense dictates that you should now be able to teleport here from similar tomes throughout the world. PLAYER_OBTAINS_ITEM = 11387, -- <name> obtains <item>! UNABLE_TO_OBTAIN_ITEM = 11388, -- You were unable to obtain the item. PLAYER_OBTAINS_TEMP_ITEM = 11389, -- <name> obtains the temporary item: <item>! ALREADY_POSSESS_TEMP = 11390, -- You already possess that temporary item. NO_COMBINATION = 11395, -- You were unable to enter a combination. COMMON_SENSE_SURVIVAL = 11419, -- It appears that you have arrived at a new survival guide provided by the Adventurers' Mutual Aid Network. Common sense dictates that you should now be able to teleport here from similar tomes throughout the world. }, mob = { AMEMET_PH = { [17490000] = 17490016, -- 123.046 0.250 18.642 [17489994] = 17490016, -- 112.135 -0.278 38.281 [17490001] = 17490016, -- 112.008 -0.530 50.994 [17490003] = 17490016, -- 122.654 -0.491 0.840 [17490008] = 17490016, -- 123.186 0.213 -24.716 [17490005] = 17490016, -- 118.633 -0.470 -43.282 [17490010] = 17490016, -- 109.000 -0.010 -48.000 [17490004] = 17490016, -- 96.365 -0.269 -7.619 [17490002] = 17490016, -- 89.590 -0.321 -9.390 [17489933] = 17490016, -- 68.454 -0.417 -0.413 [17489932] = 17490016, -- 74.662 -0.513 3.685 [17490009] = 17490016, -- 67.998 -0.500 12.000 [17489934] = 17490016, -- 92.000 -0.396 14.000 }, ARACHNE_PH = { [17490222] = 17490217, -- 19.000 20.000 37.000 [17490221] = 17490217, -- -10.000 20.000 14.000 [17490219] = 17490217, -- -20.000 20.000 38.000 [17490220] = 17490217, -- -20.000 21.000 1.000 }, BLOODTHIRSTER_MADKIX_PH = { [17490173] = 17490159, -- 265.000 9.000 30.000 [17490182] = 17490159, -- 256.000 10.000 34.000 }, PELICAN_PH = { [17490097] = 17490101, -- 178.857 20.256 -44.151 [17490094] = 17490101, -- 180.000 21.000 -39.000 [17490098] = 17490101, -- 179.394 20.061 -34.062 }, SABOTENDER_MARIACHI_PH = { [17489987] = 17489980, -- -23.543 -0.396 59.578 [17489983] = 17489980, -- -45.000 -0.115 39.000 [17489985] = 17489980, -- -34.263 -0.512 30.437 [17489984] = 17489980, -- -38.791 0.230 26.579 [17489977] = 17489980, -- -41.000 0.088 -3.000 [17489978] = 17489980, -- -54.912 0.347 -1.681 [17489979] = 17489980, -- -58.807 -0.327 -8.531 [17489981] = 17489980, -- -82.074 -0.450 -0.738 [17489982] = 17489980, -- -84.721 -0.325 -2.861 [17489974] = 17489980, -- -41.000 -0.488 -31.000 [17489975] = 17489980, -- -33.717 -0.448 -43.478 [17489971] = 17489980, -- -17.217 -0.956 -57.647 }, YOWIE_PH = { [17490175] = 17490204, -- 27.000 19.000 132.000 [17490174] = 17490204, -- 20.000 20.000 118.000 [17490168] = 17490204, -- 19.000 18.000 100.000 [17490167] = 17490204, -- 18.000 21.000 82.000 [17490161] = 17490204, -- 23.000 20.000 75.000 [17490176] = 17490204, -- 19.000 19.000 55.000 [17490160] = 17490204, -- 34.000 21.000 59.000 [17490146] = 17490204, -- 59.000 21.000 65.000 [17490148] = 17490204, -- 58.000 21.000 57.000 [17490144] = 17490204, -- 72.000 21.000 63.000 [17490141] = 17490204, -- 87.000 21.000 59.000 }, TALEKEEPER_OFFSET = 17489926, MIMIC = 17490230, CANCER = 17490231, PHANTOM_WORM = 17490233, GUIVRE = 17490234, KETTENKAEFER = 17490235, }, npc = { PHANTOM_WORM_QM = 17490253, CASKET_BASE = 17490257, DOOR_ROCK = 17490280, TREASURE_COFFER = 17490304, }, } return zones[dsp.zone.KUFTAL_TUNNEL]
gpl-3.0
BillardDRP/nathaniel-rp-addons
addons/billard_rp_ents/lua/entities/billard_weed_harvested/init.lua
2
1137
AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") function ENT:Initialize() self:SetModel("models/props/cs_office/trash_can_p5.mdl") //Once again, custom models are overrated self:SetColor(Color(0, 255, 0, 255)) self:SetMaterial("models/props_c17/furniturefabric_002a") self:PhysicsInit(SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetSolid(SOLID_VPHYSICS) local phys = self:GetPhysicsObject() if phys:IsValid() then phys:Wake() end self:SetUserHealth(0) self:SetIsUsed(false) end function ENT:Think() if self:GetIsUsed() then while self:GetUserPerson():Health() > self:GetUserHealth do self:GetUserPerson():SetHealth(self:GetUserPerson():Health() - 20) self:NextThink(CurTime() + 1) end end end function ENT:Use(activator, caller) if IsValid(caller) and caller:IsPlayer() then caller:ChatPrint("I'm so high right now, nothing could hurt me!") self:SetUserHealth(caller:Health()) self:SetUserPerson(caller) caller:SetHealth(caller:Health() * 8) self:SetIsUsed(true) DoGenericUseEffect(caller) self:Remove() end end
gpl-3.0
starlightknight/darkstar
scripts/zones/Oldton_Movalpolos/npcs/Tarnotik.lua
9
1132
----------------------------------- -- Area: Oldton Movalpolos -- NPC: Tarnotik -- Type: Standard NPC -- !pos 160.896 10.999 -55.659 11 ----------------------------------- require("scripts/globals/missions") require("scripts/globals/npc_util") ----------------------------------- function onTrade(player, npc, trade) if player:getCurrentMission(COP) >= dsp.mission.id.cop.THREE_PATHS and npcUtil.tradeHas(trade, 1725) then player:startEvent(32) end end function onTrigger(player, npc) if player:getCurrentMission(COP) == dsp.mission.id.cop.THREE_PATHS and player:getCharVar("COP_Louverance_s_Path") == 7 then player:startEvent(34) else if math.random() < 0.5 then -- this isn't retail at all. player:startEvent(30) else player:startEvent(31) end end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) if csid == 32 then player:confirmTrade() player:setPos(-116, -119, -620, 253, 13) elseif csid == 34 then player:setCharVar("COP_Louverance_s_Path", 8) end end
gpl-3.0
gedads/Neodynamis
scripts/zones/Outer_Horutoto_Ruins/npcs/_5ee.lua
17
3749
----------------------------------- -- Area: Inner Horutoto Ruins -- NPC: Ancient Magical Gizmo #1 (E out of E, F, G, H, I, J) -- Involved In Mission: The Heart of the Matter ----------------------------------- package.loaded["scripts/zones/Outer_Horutoto_Ruins/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/zones/Outer_Horutoto_Ruins/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) -- Check if we are on Windurst Mission 1-2 if (player:getCurrentMission(WINDURST) == THE_HEART_OF_THE_MATTER) then MissionStatus = player:getVar("MissionStatus"); if (MissionStatus == 2) then -- Entered a Dark Orb if (player:getVar("MissionStatus_orb1") == 1) then player:startEvent(0x002e); else player:messageSpecial(ORB_ALREADY_PLACED); end elseif (MissionStatus == 4) then -- Took out a Glowing Orb if (player:getVar("MissionStatus_orb1") == 2) then player:startEvent(0x002e); else player:messageSpecial(G_ORB_ALREADY_GOTTEN); end else player:messageSpecial(DARK_MANA_ORB_RECHARGER); end else player:messageSpecial(DARK_MANA_ORB_RECHARGER); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x002e) then orb_value = player:getVar("MissionStatus_orb1"); if (orb_value == 1) then player:setVar("MissionStatus_orb1",2); -- Push the text that the player has placed the orb player:messageSpecial(FIRST_DARK_ORB_IN_PLACE); --Delete the key item player:delKeyItem(FIRST_DARK_MANA_ORB); -- Check if all orbs have been placed or not if (player:getVar("MissionStatus_orb2") == 2 and player:getVar("MissionStatus_orb3") == 2 and player:getVar("MissionStatus_orb4") == 2 and player:getVar("MissionStatus_orb5") == 2 and player:getVar("MissionStatus_orb6") == 2) then player:messageSpecial(ALL_DARK_MANA_ORBS_SET); player:setVar("MissionStatus",3); end elseif (orb_value == 2) then player:setVar("MissionStatus_orb1",3); -- Time to get the glowing orb out player:addKeyItem(FIRST_GLOWING_MANA_ORB); player:messageSpecial(KEYITEM_OBTAINED,FIRST_GLOWING_MANA_ORB); -- Check if all orbs have been placed or not if (player:getVar("MissionStatus_orb2") == 3 and player:getVar("MissionStatus_orb3") == 3 and player:getVar("MissionStatus_orb4") == 3 and player:getVar("MissionStatus_orb5") == 3 and player:getVar("MissionStatus_orb6") == 3) then player:messageSpecial(RETRIEVED_ALL_G_ORBS); player:setVar("MissionStatus",5); end end end end;
gpl-3.0
gedads/Neodynamis
scripts/zones/West_Ronfaure/npcs/Phairet.lua
3
2616
----------------------------------- -- Area: West Ronfaure -- NPC: Phairet -- Involved in Quest: The Trader in the Forest -- !pos -57 -1 -501 100 ----------------------------------- package.loaded["scripts/zones/West_Ronfaure/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/West_Ronfaure/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local theTraderInTheforest = player:getQuestStatus(SANDORIA,THE_TRADER_IN_THE_FOREST); if (theTraderInTheforest == QUEST_ACCEPTED) then if (trade:hasItemQty(592,1) == true and trade:getItemCount() == 1) then -- Trade Supplies Order player:startEvent(0x007c); end elseif (theTraderInTheforest == QUEST_COMPLETED) then if (trade:getGil() == 50) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,4367); else player:tradeComplete(); player:addItem(4367); player:messageSpecial(ITEM_OBTAINED,4367); -- Clump of Batagreens end end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local theTraderInTheforest = player:getQuestStatus(SANDORIA,THE_TRADER_IN_THE_FOREST); local hasBatagreens = player:hasItem(4367); -- Clump of Batagreens if (theTraderInTheforest == QUEST_ACCEPTED) then if (hasBatagreens == true) then player:startEvent(0x007d); else player:startEvent(0x0075); end elseif (theTraderInTheforest == QUEST_COMPLETED or hasBatagreens == false) then player:startEvent(0x007f,4367); else player:startEvent(0x0075); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x007c) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,4367); else player:tradeComplete(); player:addItem(4367); player:messageSpecial(ITEM_OBTAINED, 4367); end end end;
gpl-3.0
starlightknight/darkstar
scripts/globals/items/irmik_helvasi.lua
11
1155
----------------------------------------- -- ID: 5572 -- Item: irmik_helvasi -- Food Effect: 3 hours, All Races ----------------------------------------- -- HP +10% (cap 75) -- MP +3% (cap 13) -- INT +1 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,10800,5572) end function onEffectGain(target,effect) target:addMod(dsp.mod.FOOD_HPP, 10) target:addMod(dsp.mod.FOOD_HP_CAP, 75) target:addMod(dsp.mod.FOOD_MPP, 3) target:addMod(dsp.mod.FOOD_MP_CAP, 13) target:addMod(dsp.mod.INT, 1) end function onEffectLose(target, effect) target:delMod(dsp.mod.FOOD_HPP, 10) target:delMod(dsp.mod.FOOD_HP_CAP, 75) target:delMod(dsp.mod.FOOD_MPP, 3) target:delMod(dsp.mod.FOOD_MP_CAP, 13) target:delMod(dsp.mod.INT, 1) end
gpl-3.0
starlightknight/darkstar
scripts/zones/Arrapago_Reef/mobs/Velionis.lua
11
1944
----------------------------------- -- Area: Arrapago Reef -- ZNM: Velionis ----------------------------------- mixins = {require("scripts/mixins/rage")} require("scripts/globals/status") ----------------------------------- -- Todo: blaze spikes effect only activates while not in casting animation function onMobInitialize(mob) mob:setMobMod(dsp.mobMod.AUTO_SPIKES, 1) mob:addStatusEffect(dsp.effect.BLAZE_SPIKES, 250, 0, 0) mob:getStatusEffect(dsp.effect.BLAZE_SPIKES):setFlag(dsp.effectFlag.DEATH) mob:setMobMod(dsp.mobMod.IDLE_DESPAWN, 300) end function onMobSpawn(mob) mob:setLocalVar("[rage]timer", 3600) -- 60 minutes mob:SetAutoAttackEnabled(false) mob:setMod(dsp.mod.FASTCAST,15) mob:setLocalVar("HPP", 90) mob:setMobMod(dsp.mobMod.MAGIC_COOL,10) end function onMobFight(mob,target) local FastCast = mob:getLocalVar("HPP") if mob:getHPP() <= FastCast then if mob:getHPP() > 10 then mob:addMod(dsp.mod.FASTCAST, 15) mob:setLocalVar("HPP", mob:getHPP() - 10) end end end function onSpikesDamage(mob, target, damage) local INT_diff = mob:getStat(dsp.mod.INT) - target:getStat(dsp.mod.INT) if INT_diff > 20 then INT_diff = 20 + (INT_diff - 20) * 0.5 -- INT above 20 is half as effective. end local dmg = (damage + INT_diff) * 0.5 -- INT adjustment and base damage averaged together. local params = {} params.bonusmab = 0 params.includemab = false dmg = addBonusesAbility(mob, dsp.magic.ele.FIRE, target, dmg, params) dmg = dmg * applyResistanceAddEffect(mob, target, dsp.magic.ele.FIRE, 0) dmg = adjustForTarget(target, dmg, dsp.magic.ele.FIRE) dmg = finalMagicNonSpellAdjustments(mob, target, dsp.magic.ele.FIRE, dmg) if dmg < 0 then dmg = 0 end return dsp.subEffect.BLAZE_SPIKES, dsp.msg.basic.SPIKES_EFFECT_DMG, dmg end function onMobDeath(mob, player, isKiller) end
gpl-3.0
gedads/Neodynamis
scripts/zones/Monastic_Cavern/TextIDs.lua
3
1704
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6380; -- You cannot obtain the item <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6386; -- Obtained: <item>. GIL_OBTAINED = 6387; -- Obtained <number> gil. KEYITEM_OBTAINED = 6389; -- Obtained key item: <keyitem>. -- Treasure Coffer/Chest Dialog CHEST_UNLOCKED = 7283; -- You unlock the chest! CHEST_FAIL = 7284; -- Fails to open the chest. CHEST_TRAP = 7285; -- The chest was trapped! CHEST_WEAK = 7286; -- You cannot open the chest when you are in a weakened state. CHEST_MIMIC = 7287; -- The chest was a mimic! CHEST_MOOGLE = 7288; -- You cannot open the chest while participating in the moogle event. CHEST_ILLUSION = 7289; -- The chest was but an illusion... CHEST_LOCKED = 7290; -- The chest appears to be locked. -- Other dialog NOTHING_OUT_OF_ORDINARY = 6400; -- There is nothing out of the ordinary here. ALTAR = 7262; -- This appears to be an altar. THE_MAGICITE_GLOWS_OMINOUSLY = 7265; -- The magicite glows ominously. ORCISH_OVERLORD_ENGAGE = 7295; -- Intruders? Get outs here! We gots us some adventurers! ORCISH_OVERLORD_DEATH = 7296; -- Gahahahaha... You fell for our trick. I'm not the big boss. He don't need to be troubled by runty little rarabs like you. ORC_KING_ENGAGE = 7297; -- Ungh? Who are you?So, you've come to kill big boss Bakgodek? I'll crush your scrawny bones myself! ORC_KING_DEATH = 7298; -- Unghh... Foolish children of Altana. Defeating me won't change anything. There will be others from the north... -- conquest Base CONQUEST_BASE = 7047; -- Tallying conquest results...
gpl-3.0
gedads/Neodynamis
scripts/globals/items/dish_of_spaghetti_nero_di_seppia.lua
12
1809
----------------------------------------- -- ID: 5193 -- Item: dish_of_spaghetti_nero_di_seppia -- Food Effect: 30Min, All Races ----------------------------------------- -- HP % 17 (cap 130) -- Dexterity 3 -- Vitality 2 -- Agility -1 -- Mind -2 -- Charisma -1 -- Double Attack 1 -- Store TP 6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5193); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 17); target:addMod(MOD_FOOD_HP_CAP, 130); target:addMod(MOD_DEX, 3); target:addMod(MOD_VIT, 2); target:addMod(MOD_AGI, -1); target:addMod(MOD_MND, -2); target:addMod(MOD_CHR, -1); target:addMod(MOD_DOUBLE_ATTACK, 1); target:addMod(MOD_STORETP, 6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 17); target:delMod(MOD_FOOD_HP_CAP, 130); target:delMod(MOD_DEX, 3); target:delMod(MOD_VIT, 2); target:delMod(MOD_AGI, -1); target:delMod(MOD_MND, -2); target:delMod(MOD_CHR, -1); target:delMod(MOD_DOUBLE_ATTACK, 1); target:delMod(MOD_STORETP, 6); end;
gpl-3.0
gedads/Neodynamis
scripts/zones/Aht_Urhgan_Whitegate/npcs/Tehf_Kimasnahya.lua
3
3124
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Tehf Kimasnahya -- Type: Standard NPC -- !pos -89.897 -1 6.199 50 ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local gotitall = player:getQuestStatus(AHT_URHGAN,GOT_IT_ALL); local gotItAllProg = player:getVar("gotitallCS"); local threeMenProg = player:getVar("threemenandaclosetCS"); if (gotitall == QUEST_AVAILABLE) then player:startEvent(0x0208); elseif (gotItAllProg == 4) then player:startEvent(0x020d); elseif (gotItAllProg == 6) then player:startEvent(0x020f); elseif (gotItAllProg >= 7 and player:getVar("Wait1DayForgotitallCS_date") < os.time() and player:needToZone() == false) then player:startEvent(0x0210); elseif (gotItAllProg >= 7) then player:startEvent(0x021b); elseif (gotItAllProg >= 1 and gotItAllProg <= 3) then player:startEvent(0x0209); elseif (threeMenProg == 5) then player:startEvent(0x034b); elseif (threeMenProg == 6) then player:startEvent(0x034c); else player:startEvent(0x0211); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0208) then player:addQuest(AHT_URHGAN,GOT_IT_ALL); player:setVar("gotitallCS",1); elseif (csid == 0x020d and option == 0) then player:setVar("gotitallCS",5); player:delKeyItem(VIAL_OF_LUMINOUS_WATER); elseif (csid == 0x020f) then player:setVar("gotitallCS",7); player:setVar("Wait1DayForgotitallCS_date", getMidnight()); player:needToZone(true); elseif (csid == 0x021b) then player:setVar("gotitallCS",8); elseif (csid == 0x0210) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,18257); else player:setVar("Wait1DayForgotitallCS_date",0); player:setVar("gotitallCS",0); player:addItem(18257); -- Bibiki Seashell player:messageSpecial(ITEM_OBTAINED,18257); player:completeQuest(AHT_URHGAN,GOT_IT_ALL); end elseif (csid == 0x034b and option == 1) then player:setVar("threemenandaclosetCS",6); end end;
gpl-3.0
starlightknight/darkstar
scripts/zones/Tavnazian_Safehold/npcs/Quelveuiat.lua
9
2222
----------------------------------- -- Area: Tavnazian Safehold -- NPC: Quelveuiat -- Standard Info NPC -- !pos -3.177 -22.750 -25.970 26 ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/keyitems"); local ID = require("scripts/zones/Tavnazian_Safehold/IDs"); ----------------------------------- function onTrade(player,npc,trade) local SealionCrestKey = trade:hasItemQty(1658,1); local CoralCrestKey = trade:hasItemQty(1659,1); local Count = trade:getItemCount(); if (player:getQuestStatus(OTHER_AREAS_LOG,dsp.quest.id.otherAreas.A_HARD_DAY_S_KNIGHT) == QUEST_COMPLETED and player:hasKeyItem(dsp.ki.TEMPLE_KNIGHT_KEY) == false) then -- Trade Sealion and Coral Crest keys to obtain Temple Knight key (keyitem). if (SealionCrestKey and CoralCrestKey and Count == 2) then player:addKeyItem(dsp.ki.TEMPLE_KNIGHT_KEY); player:tradeComplete(); player:messageSpecial(ID.text.KEYITEM_OBTAINED); end end end; function onTrigger(player,npc) if (player:getQuestStatus(OTHER_AREAS_LOG,dsp.quest.id.otherAreas.A_HARD_DAY_S_KNIGHT) == QUEST_AVAILABLE) then player:startEvent(119); elseif (player:getQuestStatus(OTHER_AREAS_LOG,dsp.quest.id.otherAreas.A_HARD_DAY_S_KNIGHT) == QUEST_ACCEPTED and player:getCharVar("SPLINTERSPINE_GRUKJUK") <= 1) then player:startEvent(120); elseif (player:getCharVar("SPLINTERSPINE_GRUKJUK") == 2 and player:getQuestStatus(OTHER_AREAS_LOG,dsp.quest.id.otherAreas.A_HARD_DAY_S_KNIGHT) == QUEST_ACCEPTED) then player:startEvent(121); else player:startEvent(122); end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 119 and option == 3) then player:addQuest(OTHER_AREAS_LOG,dsp.quest.id.otherAreas.A_HARD_DAY_S_KNIGHT); elseif (csid == 121) then player:setCharVar("SPLINTERSPINE_GRUKJUK",0); player:completeQuest(OTHER_AREAS_LOG,dsp.quest.id.otherAreas.A_HARD_DAY_S_KNIGHT); player:addGil(GIL_RATE*2100); player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*2100); end end;
gpl-3.0
gedads/Neodynamis
scripts/zones/Windurst_Woods/npcs/Ju_Kamja.lua
3
1066
---------------------------------- -- Area: Windurst Woods -- NPC: Ju Kamja -- Type: Item Deliverer -- !pos 58.145 -2.5 -136.91 241 ----------------------------------- package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Windurst_Woods/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc, ITEM_DELIVERY_DIALOG); player:openSendBox(); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
gedads/Neodynamis
scripts/zones/AlTaieu/Zone.lua
32
2324
----------------------------------- -- -- Zone: AlTaieu (33) -- ----------------------------------- package.loaded["scripts/zones/AlTaieu/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/AlTaieu/TextIDs"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(-25,-1 ,-620 ,33); end if (player:getCurrentMission(COP) == GARDEN_OF_ANTIQUITY and player:getVar("PromathiaStatus")==0) then cs=0x0001; elseif (player:getCurrentMission(COP) == DAWN and player:getVar("PromathiaStatus")==0) then cs=0x00A7; end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0001) then player:setVar("PromathiaStatus",1); player:addKeyItem(LIGHT_OF_ALTAIEU); player:messageSpecial(KEYITEM_OBTAINED,LIGHT_OF_ALTAIEU); player:addTitle(SEEKER_OF_THE_LIGHT); elseif (csid == 0x00A7) then player:setVar("PromathiaStatus",1); end end;
gpl-3.0
gedads/Neodynamis
scripts/zones/PsoXja/npcs/_09b.lua
3
2848
----------------------------------- -- Area: Pso'Xja -- NPC: _09b (Stone Gate) -- Notes: Spawns Gargoyle when triggered -- !pos 278.399 -1.925 -50.000 9 ----------------------------------- package.loaded["scripts/zones/PsoXja/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/zones/PsoXja/TextIDs"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) if ((trade:hasItemQty(1115,1) or trade:hasItemQty(1023,1) or trade:hasItemQty(1022,1)) and trade:getItemCount() == 1 and player:getMainJob() == JOBS.THF) then local X=player:getXPos(); if (npc:getAnimation() == 9) then if (X <= 278) then if (GetMobAction(16814092) == 0) then local Rand = math.random(1,2); -- estimated 50% success as per the wiki if (Rand == 1) then -- Spawn Gargoyle player:messageSpecial(DISCOVER_DISARM_FAIL + 0x8000, 0, 0, 0, 0, true); SpawnMob(16814092):updateClaim(player); -- Gargoyle else player:messageSpecial(DISCOVER_DISARM_SUCCESS + 0x8000, 0, 0, 0, 0, true); npc:openDoor(30); end player:tradeComplete(); else player:messageSpecial(DOOR_LOCKED); end end end end end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) local X=player:getXPos(); if (npc:getAnimation() == 9) then if (X <= 278) then if (GetMobAction(16814092) == 0) then local Rand = math.random(1,10); if (Rand <=9) then -- Spawn Gargoyle player:messageSpecial(TRAP_ACTIVATED + 0x8000, 0, 0, 0, 0, true); SpawnMob(16814092):updateClaim(player); -- Gargoyle else player:messageSpecial(TRAP_FAILS + 0x8000, 0, 0, 0, 0, true); npc:openDoor(30); end else player:messageSpecial(DOOR_LOCKED); end elseif (X >= 279) then player:startEvent(0x001A); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) if (csid == 0x001A and option == 1) then player:setPos(260,-0.25,-20,254,111); end end;
gpl-3.0
gedads/Neodynamis
scripts/zones/RuAun_Gardens/npcs/qm2.lua
3
1472
----------------------------------- -- Area: Ru'Aun Gardens -- NPC: ??? (Seiryu's Spawn) -- Allows players to spawn the HNM Seiryu with a Gem of the East and a Springstone. -- !pos 569 -70 -80 130 ----------------------------------- package.loaded["scripts/zones/RuAun_Gardens/TextIDs"] = nil; ----------------------------------- require("scripts/zones/RuAun_Gardens/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- Trade Gem of the East and Springstone if (GetMobAction(17309981) == 0 and trade:hasItemQty(1418,1) and trade:hasItemQty(1419,1) and trade:getItemCount() == 2) then player:tradeComplete(); SpawnMob(17309981):updateClaim(player); -- Spawn Seiryu player:showText(npc,SKY_GOD_OFFSET + 9); npc:setStatus(STATUS_DISAPPEAR); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(SKY_GOD_OFFSET + 1); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
gedads/Neodynamis
scripts/zones/Kazham/npcs/Jakoh_Wahcondalo.lua
3
1767
----------------------------------- -- Area: Kazham -- NPC: Jakoh Wahcondalo -- !pos 101 -16 -115 250 ----------------------------------- package.loaded["scripts/zones/Kazham/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Kazham/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(ZILART) == KAZAMS_CHIEFTAINESS) then player:startEvent(0x0072); elseif (player:getCurrentMission(ZILART) == THE_TEMPLE_OF_UGGALEPIH) then player:startEvent(0x0073); elseif (player:getCurrentMission(WINDURST) == AWAKENING_OF_THE_GODS and player:getVar("MissionStatus") == 2) then player:startEvent(0x0109); else player:startEvent(0x0071); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0072) then player:addKeyItem(SACRIFICIAL_CHAMBER_KEY); player:messageSpecial(KEYITEM_OBTAINED,SACRIFICIAL_CHAMBER_KEY); player:completeMission(ZILART,KAZAMS_CHIEFTAINESS); player:addMission(ZILART,THE_TEMPLE_OF_UGGALEPIH); elseif (csid == 0x0109) then player:setVar("MissionStatus",3); end end;
gpl-3.0
starlightknight/darkstar
scripts/globals/abilities/addendum_black.lua
12
1511
----------------------------------- -- Ability: Addendum: Black -- Allows access to additional Black Magic spells while using Dark Arts. -- Obtained: Scholar Level 30 -- Recast Time: Stratagem Charge -- Duration: 2 hours -- -- Level |Charges |Recharge Time per Charge -- ----- -------- --------------- -- 10 |1 |4:00 minutes -- 30 |2 |2:00 minutes -- 50 |3 |1:20 minutes -- 70 |4 |1:00 minute -- 90 |5 |48 seconds ----------------------------------- require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------- function onAbilityCheck(player,target,ability) if player:hasStatusEffect(dsp.effect.ADDENDUM_BLACK) then return dsp.msg.basic.EFFECT_ALREADY_ACTIVE, 0 end return 0,0 end function onUseAbility(player,target,ability) player:delStatusEffectSilent(dsp.effect.LIGHT_ARTS) player:delStatusEffectSilent(dsp.effect.ADDENDUM_WHITE) player:delStatusEffectSilent(dsp.effect.DARK_ARTS) local skillbonus = player:getMod(dsp.mod.DARK_ARTS_SKILL) local effectbonus = player:getMod(dsp.mod.DARK_ARTS_EFFECT) local helixbonus = 0 if (player:getMainJob() == dsp.job.SCH and player:getMainLvl() >= 20) then helixbonus = math.floor(player:getMainLvl() / 4) end player:addStatusEffectEx(dsp.effect.ADDENDUM_BLACK,dsp.effect.ADDENDUM_BLACK,effectbonus,0,7200,0,helixbonus,true) return dsp.effect.ADDENDUM_BLACK end
gpl-3.0
gedads/Neodynamis
scripts/zones/Port_Jeuno/npcs/Kochahy-Muwachahy.lua
3
2232
----------------------------------- -- Area: Port Jeuno -- NPC: Kochahy-Muwachahy -- !pos 40 0 6 246 ------------------------------------- package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/conquest"); require("scripts/zones/Port_Jeuno/TextIDs"); local guardnation = OTHER; -- SANDORIA, BASTOK, WINDURST, OTHER(Jeuno). local guardtype = 1; -- 1: city, 2: foreign, 3: outpost, 4: border ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local Menu1 = getArg1(guardnation,player); local Menu3 = conquestRanking(); local Menu6 = getArg6(player); local Menu7 = player:getCP(); player:startEvent(0x7ffb,Menu1,0,Menu3,0,0,Menu6,Menu7,0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("onUpdateCSID: %u",csid); -- printf("onUpdateOPTION: %u",option); local inventory, size; if (player:getNation() == 0) then inventory = SandInv; size = #SandInv; elseif (player:getNation() == 1) then inventory = BastInv; size = #BastInv; else inventory = WindInv; size = #WindInv; end updateConquestGuard(player,csid,option,size,inventory); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("onFinishCSID: %u",csid); -- printf("onFinishOPTION: %u",option); local inventory, size; if (player:getNation() == 0) then inventory = SandInv; size = #SandInv; elseif (player:getNation() == 1) then inventory = BastInv; size = #BastInv; else inventory = WindInv; size = #WindInv; end finishConquestGuard(player,csid,option,size,inventory,guardnation); end;
gpl-3.0
hades2013/openwrt-mtk
package/ralink/ui/luci-mtk/src/applications/luci-asterisk/luasrc/model/cbi/asterisk-mod-codec.lua
80
2172
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- cbimap = Map("asterisk", "asterisk", "") module = cbimap:section(TypedSection, "module", "Modules", "") module.anonymous = true codec_a_mu = module:option(ListValue, "codec_a_mu", "A-law and Mulaw direct Coder/Decoder", "") codec_a_mu:value("yes", "Load") codec_a_mu:value("no", "Do Not Load") codec_a_mu:value("auto", "Load as Required") codec_a_mu.rmempty = true codec_adpcm = module:option(ListValue, "codec_adpcm", "Adaptive Differential PCM Coder/Decoder", "") codec_adpcm:value("yes", "Load") codec_adpcm:value("no", "Do Not Load") codec_adpcm:value("auto", "Load as Required") codec_adpcm.rmempty = true codec_alaw = module:option(ListValue, "codec_alaw", "A-law Coder/Decoder", "") codec_alaw:value("yes", "Load") codec_alaw:value("no", "Do Not Load") codec_alaw:value("auto", "Load as Required") codec_alaw.rmempty = true codec_g726 = module:option(ListValue, "codec_g726", "ITU G.726-32kbps G726 Transcoder", "") codec_g726:value("yes", "Load") codec_g726:value("no", "Do Not Load") codec_g726:value("auto", "Load as Required") codec_g726.rmempty = true codec_gsm = module:option(ListValue, "codec_gsm", "GSM/PCM16 (signed linear) Codec Translation", "") codec_gsm:value("yes", "Load") codec_gsm:value("no", "Do Not Load") codec_gsm:value("auto", "Load as Required") codec_gsm.rmempty = true codec_speex = module:option(ListValue, "codec_speex", "Speex/PCM16 (signed linear) Codec Translator", "") codec_speex:value("yes", "Load") codec_speex:value("no", "Do Not Load") codec_speex:value("auto", "Load as Required") codec_speex.rmempty = true codec_ulaw = module:option(ListValue, "codec_ulaw", "Mu-law Coder/Decoder", "") codec_ulaw:value("yes", "Load") codec_ulaw:value("no", "Do Not Load") codec_ulaw:value("auto", "Load as Required") codec_ulaw.rmempty = true return cbimap
gpl-2.0
keplerproject/luarocks
spec/doc_spec.lua
2
6174
local test_env = require("spec.util.test_env") local run = test_env.run local testing_paths = test_env.testing_paths test_env.unload_luarocks() describe("luarocks doc #integration", function() before_each(function() test_env.setup_specs() end) describe("basic tests", function() it("with no flags/arguments", function() assert.is_false(run.luarocks_bool("doc")) end) it("with invalid argument", function() assert.is_false(run.luarocks_bool("doc invalid")) end) it("with no homepage and no doc folder", function() test_env.run_in_tmp(function(tmpdir) test_env.write_file("test-1.0-1.rockspec", [[ package = "test" version = "1.0-1" source = { url = "file://test.lua" } build = { type = "builtin", modules = { test = "test.lua" } } ]], finally) test_env.write_file("test.lua", "return {}", finally) assert.is_true(run.luarocks_bool("install test-1.0-1.rockspec")) assert.is_false(run.luarocks_bool("doc test --home")) end, finally) end) it("with no doc folder but with homepage", function() test_env.run_in_tmp(function(tmpdir) test_env.write_file("test-1.0-1.rockspec", [[ package = "test" version = "1.0-1" source = { url = "file://test.lua" } description = { homepage = "http://www.example.com" } build = { type = "builtin", modules = { test = "test.lua" } } ]], finally) test_env.write_file("test.lua", "return {}", finally) assert.is_true(run.luarocks_bool("install test-1.0-1.rockspec")) local output = assert.is.truthy(run.luarocks("doc test")) assert.is.truthy(output:find("documentation directory not found")) end, finally) end) end) describe("#namespaces", function() it("retrieves docs for a namespaced package from the command-line", function() assert(run.luarocks_bool("build a_user/a_rock --server=" .. testing_paths.fixtures_dir .. "/a_repo" )) assert(run.luarocks_bool("build a_rock 1.0 --keep --server=" .. testing_paths.fixtures_dir .. "/a_repo" )) assert.match("a_rock 2.0", run.luarocks("doc a_user/a_rock")) end) end) describe("tests with flags", function() it("of installed package", function() test_env.run_in_tmp(function(tmpdir) test_env.write_file("test-1.0-1.rockspec", [[ package = "test" version = "1.0-1" source = { url = "file://test.lua" } build = { type = "builtin", modules = { test = "test.lua" } } ]], finally) test_env.write_file("test.lua", "return {}", finally) assert.is_true(run.luarocks_bool("install test-1.0-1.rockspec")) lfs.mkdir(testing_paths.testing_sys_rocks .. "/test/1.0-1/doc") test_env.write_file(testing_paths.testing_sys_rocks .. "/test/1.0-1/doc/doc.md", "", finally) test_env.write_file(testing_paths.testing_sys_rocks .. "/test/1.0-1/doc/readme.md", "", finally) assert.is_true(run.luarocks_bool("doc test")) end, finally) end) it("with --list", function() test_env.run_in_tmp(function(tmpdir) test_env.write_file("test-1.0-1.rockspec", [[ package = "test" version = "1.0-1" source = { url = "file://test.lua" } build = { type = "builtin", modules = { test = "test.lua" } } ]], finally) test_env.write_file("test.lua", "return {}", finally) assert.is_true(run.luarocks_bool("install test-1.0-1.rockspec")) lfs.mkdir(testing_paths.testing_sys_rocks .. "/test/1.0-1/doc") test_env.write_file(testing_paths.testing_sys_rocks .. "/test/1.0-1/doc/doc1.md", "", finally) test_env.write_file(testing_paths.testing_sys_rocks .. "/test/1.0-1/doc/doc2.md", "", finally) local output = assert.is.truthy(run.luarocks("doc test --list")) assert.is.truthy(output:find("doc1%.md")) assert.is.truthy(output:find("doc2%.md")) end, finally) end) it("with --local", function() assert.is_true(run.luarocks_bool("install --server=" .. testing_paths.fixtures_dir .. "/a_repo a_rock")) assert.is_true(run.luarocks_bool("doc --server=" .. testing_paths.fixtures_dir .. "/a_repo a_rock --local")) end) it("with --porcelain", function() test_env.run_in_tmp(function(tmpdir) test_env.write_file("test-1.0-1.rockspec", [[ package = "test" version = "1.0-1" source = { url = "file://test.lua" } build = { type = "builtin", modules = { test = "test.lua" } } ]], finally) test_env.write_file("test.lua", "return {}", finally) assert.is_true(run.luarocks_bool("install test-1.0-1.rockspec")) lfs.mkdir(testing_paths.testing_sys_rocks .. "/test/1.0-1/doc") test_env.write_file(testing_paths.testing_sys_rocks .. "/test/1.0-1/doc/doc1.md", "", finally) test_env.write_file(testing_paths.testing_sys_rocks .. "/test/1.0-1/doc/doc2.md", "", finally) assert.is_true(run.luarocks_bool("doc test --porcelain")) end, finally) end) end) end)
mit
gedads/Neodynamis
scripts/zones/Beadeaux/npcs/qm2.lua
3
1444
-------------------------- -- Area: Beadeaux -- NPC: ??? (qm2) -- Type: Quest NPC -- !pos -79 1 -99 147 -------------------------- package.loaded["scripts/zones/Beadeaux/TextIDs"] = nil; -------------------------- require("scripts/zones/Beadeaux/TextIDs"); require("scripts/globals/keyitems"); require("scripts/globals/weather"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) -- TODO: The ??? should only spawn during rainy weather, temporary fix in place to prevent players from getting the keyitem unless the proper weather is present. if (player:getQuestStatus(BASTOK,BEADEAUX_SMOG) == QUEST_ACCEPTED and player:hasKeyItem(CORRUPTED_DIRT) == false and player:getWeather() == WEATHER_RAIN) then player:addKeyItem(CORRUPTED_DIRT); player:messageSpecial(KEYITEM_OBTAINED,CORRUPTED_DIRT); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
hyee/dbcli
mysql/mysqluc.lua
1
3588
local env,db,os,java=env,env.getdb(),os,java local ora=db.C.ora local utils=env.class(env.subsystem) function utils:ctor() self.db=env.getdb() self.support_redirect=false self.name="MYSQLUC" self.command=nil self.executable="mysqluc.exe" self.description="Switch to MySQL Utilities, the default working folder is 'mysql/util'. Usage: @@NAME [-n|-d<work_path>] [other args]" self.help_title='Run mysql script under the "mysqluc" directory. ' self.script_dir,self.extend_dirs=self.db.ROOT_PATH.."mysqluc",{} self.prompt_pattern="^(.+[>\\$#@] *| *\\d+ +)$" end function utils:after_process_created() self.work_dir=self.work_path print(self:get_last_line("select * from(&prompt_sql);")) self:run_command('store set dbcli_utils_settings.sql replace',false) end function utils:rebuild_commands(work_dir) self.cmdlist=self.super.rehash(self,self.script_dir,self.ext_name,self.extend_dirs) if work_dir and work_dir~=self.script_dir and work_dir~=self.extend_dirs then local cmds=self.super.rehash(self,work_dir,self.ext_name) for k,v in pairs(cmds) do self.cmdlist[k]=v end end end function utils:run_command(cmd,is_print) if not self.enter_flag and cmd then cmd=cmd..'\0' end return self.super.run_command(self,cmd,is_print) end function utils:set_work_dir(path,quiet) self.super.set_work_dir(self,path,quiet) if not quiet and path and path~="" then self:make_sqlpath() self:rebuild_commands(self.work_dir) end end function utils:make_sqlpath() local path={} if self.work_dir then path[#path+1]=self.work_dir end if self.extend_dirs then path[#path+1]=self.extend_dirs end if self.script_dir then path[#path+1]=self.script_dir end for i=#path,1,-1 do if path[i]:lower():find(env._CACHE_BASE:lower(),1,true) then table.remove(path,i) end end local cmd='dir /s/b/a:d "'..table.concat(path,'" "')..'" 2>nul' if not env.IS_WINDOWS then cmd='find "'..table.concat(path,'" "')..'" -type d 2>/dev/null' end local dirs=io.popen(cmd) for n in dirs:lines() do path[#path+1]=n end table.sort(path,function(a,b) a,b=a:lower(),b:lower() local c1=(a:find(self.script_dir:lower(),1,true) and 3) or (self.extend_dirs and a:find(self.extend_dirs:lower(),1,true) and 2) or 1 local c2=(b:find(self.script_dir:lower(),1,true) and 3) or (self.extend_dirs and b:find(self.extend_dirs:lower(),1,true) and 2) or 1 if c1~=c2 then return c1<c2 end return a<b end) self.env['SQLPATH']=table.concat(path,';') --self.proc:setEnv("SQLPATH",self.env['SQLPATH']) end function utils:get_startup_cmd(args,is_native) db:assert_connect() local conn=db.connection_info local props={"--utildir=="..self.work_dir,'--width=200'} self:make_sqlpath() self.work_path,self.work_dir=self.work_dir,env._CACHE_PATH self:rebuild_commands(self.env['SQLPATH']) for k,v in ipairs(args) do if args[i]:find("^--utildir=.+") then props[1]=v self.work_dir=v:match("=(.*+)") elseif args[i]:find("^--width=.+") then props[2]=v else props[#props+1]=v end end return props end function utils:run_sql(g_sql,g_args,g_cmd,g_file) end function utils:after_script() self.work_path=nil end function utils:onload() env.event.snoop("AFTER_MYSQL_CONNECT",self.terminate,self) env.event.snoop("ON_DB_DISCONNECTED",self.terminate,self) end return utils.new()
mit
bigrpg/skynet
test/testsocket.lua
20
1085
local skynet = require "skynet" local socket = require "skynet.socket" local mode , id = ... local function echo(id) socket.start(id) while true do local str = socket.read(id) if str then socket.write(id, str) else socket.close(id) return end end end if mode == "agent" then id = tonumber(id) skynet.start(function() skynet.fork(function() echo(id) skynet.exit() end) end) else local function accept(id) socket.start(id) socket.write(id, "Hello Skynet\n") skynet.newservice(SERVICE_NAME, "agent", id) -- notice: Some data on this connection(id) may lost before new service start. -- So, be careful when you want to use start / abandon / start . socket.abandon(id) end skynet.start(function() local id = socket.listen("127.0.0.1", 8001) print("Listen socket :", "127.0.0.1", 8001) socket.start(id , function(id, addr) print("connect from " .. addr .. " " .. id) -- you have choices : -- 1. skynet.newservice("testsocket", "agent", id) -- 2. skynet.fork(echo, id) -- 3. accept(id) accept(id) end) end) end
mit
gedads/Neodynamis
scripts/zones/Mhaura/npcs/Explorer_Moogle.lua
17
1876
----------------------------------- -- Area: Mhaura -- NPC: Explorer Moogle ----------------------------------- package.loaded["scripts/zones/Mhaura/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Mhaura/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/teleports"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local accept = 0; local event = 0x014e; if (player:getGil() < 300) then accept = 1; end if (player:getMainLvl() < EXPLORER_MOOGLE_LEVELCAP) then event = event + 1; end player:startEvent(event,player:getZoneID(),0,accept); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); local price = 300; if (csid == 0x014e) then if (option == 1 and player:delGil(price)) then toExplorerMoogle(player,231); elseif (option == 2 and player:delGil(price)) then toExplorerMoogle(player,234); elseif (option == 3 and player:delGil(price)) then toExplorerMoogle(player,240); elseif (option == 4 and player:delGil(price)) then toExplorerMoogle(player,248); elseif (option == 5 and player:delGil(price)) then toExplorerMoogle(player,249); end end end;
gpl-3.0
starlightknight/darkstar
scripts/zones/Balgas_Dais/bcnms/saintly_invitation.lua
9
1701
----------------------------------- -- Area: Horlais Peak -- Name: Saintly Invitation -- !pos 299 -123 345 146 ----------------------------------- require("scripts/globals/battlefield") require("scripts/globals/keyitems") require("scripts/globals/missions") require("scripts/globals/npc_util") ----------------------------------- function onBattlefieldTick(battlefield, tick) dsp.battlefield.onBattlefieldTick(battlefield, tick) end function onBattlefieldRegister(player, battlefield) end function onBattlefieldEnter(player, battlefield) end function onBattlefieldLeave(player, battlefield, leavecode) if leavecode == dsp.battlefield.leaveCode.WON then local name, clearTime, partySize = battlefield:getRecord() if player:hasCompletedMission(WINDURST, dsp.mission.id.windurst.SAINTLY_INVITATION) then player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), 1) else player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), 0) end elseif leavecode == dsp.battlefield.leaveCode.LOST then player:startEvent(32002) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) if csid == 32001 then if player:getCurrentMission(WINDURST) == dsp.mission.id.windurst.SAINTLY_INVITATION then player:addTitle(dsp.title.VICTOR_OF_THE_BALGA_CONTEST) npcUtil.giveKeyItem(player, dsp.ki.BALGA_CHAMPION_CERTIFICATE) player:setCharVar("MissionStatus", 2) end end end
gpl-3.0
gedads/Neodynamis
scripts/globals/items/tanners_belt.lua
15
1199
----------------------------------------- -- ID: 15448 -- Item: Tanners belt -- Enchantment: Synthesis image support -- 2Min, All Races ----------------------------------------- -- Enchantment: Synthesis image support -- Duration: 2Min -- Leathercraft Skill +3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_LEATHERCRAFT_IMAGERY) == true) then result = 240; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_LEATHERCRAFT_IMAGERY,3,0,120); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_SKILL_LTH, 1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_SKILL_LTH, 1); end;
gpl-3.0
gedads/Neodynamis
scripts/globals/weaponskills/shockwave.lua
18
1486
----------------------------------- -- Shockwave -- Great Sword weapon skill -- Skill level: 150 -- Delivers an area of effect attack. Sleeps enemies. Duration of effect varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Aqua Gorget. -- Aligned with the Aqua Belt. -- Element: None -- Modifiers: STR:30% ; MND:30% -- 100%TP 200%TP 300%TP -- 1.00 1.00 1.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {}; params.numHits = 1; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.3; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params); if (damage > 0 and target:hasStatusEffect(EFFECT_SLEEP_I) == false) then local duration = (tp/1000 * 60); target:addStatusEffect(EFFECT_SLEEP_I, 1, 0, duration); end return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
starlightknight/darkstar
scripts/globals/maws.lua
8
5885
----------------------------------- -- Cavernous Maw global functions ----------------------------------- require("scripts/globals/keyitems") require("scripts/globals/missions") require("scripts/globals/quests") require("scripts/globals/settings") require("scripts/globals/teleports") require("scripts/globals/titles") require("scripts/globals/zone") ----------------------------------- dsp.maws = dsp.maws or {} local ZN = dsp.zone local MAW = dsp.teleport.type.PAST_MAW local pastMaws = { --[ZONE ID] = {Bit Slot in Array, Cutscenes{new to WoTg or add new, mission, warp}, Destination {Coordinates}} [ZN.BATALLIA_DOWNS] = {bit = 0, cs = {new = 500, msn = 501, warp = 910}, dest = { -51.486, 0.371, 436.972, 128, 84}}, [ZN.ROLANBERRY_FIELDS] = {bit = 1, cs = {new = 500, msn = 501, warp = 904}, dest = {-196.500, 7.999, 361.192, 225, 91}}, [ZN.SAUROMUGUE_CHAMPAIGN] = {bit = 2, cs = {new = 500, msn = 501, warp = 904}, dest = { 366.858, 8.545, -228.861, 95, 98}}, [ZN.JUGNER_FOREST] = {bit = 3, cs = {add = nil, msn = nil, warp = 905}, dest = {-116.093, -8.005, -520.041, 0, 82}}, [ZN.PASHHOW_MARSHLANDS] = {bit = 4, cs = {add = nil, msn = nil, warp = 905}, dest = { 415.945, 24.659, 25.611, 101, 90}}, [ZN.MERIPHATAUD_MOUNTAINS] = {bit = 5, cs = {add = nil, msn = nil, warp = 905}, dest = { 595.000, -32.000, 279.300, 93, 97}}, [ZN.EAST_RONFAURE] = {bit = 6, cs = {add = nil, msn = nil, warp = 904}, dest = { 322.057, -60.059, 503.712, 64, 81}}, [ZN.NORTH_GUSTABERG] = {bit = 7, cs = {add = nil, msn = nil, warp = 903}, dest = { 469.697, -0.050, 478.949, 0, 88}}, [ZN.WEST_SARUTABARUTA] = {bit = 8, cs = {add = nil, msn = nil, warp = 904}, dest = { 2.628, -0.150, -166.562, 32, 95}}, [ZN.BATALLIA_DOWNS_S] = {bit = 0, cs = {add = 100, msn = 701, warp = 101}, dest = { -51.486, 0.371, 436.972, 128, 105}}, [ZN.ROLANBERRY_FIELDS_S] = {bit = 1, cs = {add = 101, msn = 701, warp = 102}, dest = {-196.500, 7.999, 361.192, 225, 110}}, [ZN.SAUROMUGUE_CHAMPAIGN_S] = {bit = 2, cs = {add = 101, msn = 701, warp = 102}, dest = { 366.858, 8.545, -228.861, 95, 120}}, [ZN.JUGNER_FOREST_S] = {bit = 3, cs = {add = 101, msn = nil, warp = 102}, dest = {-116.093, -8.005, -520.041, 0, 104}}, [ZN.PASHHOW_MARSHLANDS_S] = {bit = 4, cs = {add = 100, msn = nil, warp = 101}, dest = { 415.945, 24.659, 25.611, 101, 109}}, [ZN.MERIPHATAUD_MOUNTAINS_S] = {bit = 5, cs = {add = 102, msn = nil, warp = 103}, dest = { 595.000, -32.000, 279.300, 93, 119}}, [ZN.EAST_RONFAURE_S] = {bit = 6, cs = {add = 100, msn = nil, warp = 101}, dest = { 322.057, -60.059, 503.712, 64, 101}}, [ZN.NORTH_GUSTABERG_S] = {bit = 7, cs = {add = 100, msn = nil, warp = 101}, dest = { 469.697, -0.050, 478.949, 0, 106}}, [ZN.WEST_SARUTABARUTA_S] = {bit = 8, cs = {add = 100, msn = nil, warp = 101}, dest = { 2.628, -0.150, -166.562, 32, 115}}, } local function meetsMission2Reqs(player) if not player:getCurrentMission(WOTG) == dsp.mission.id.wotg.BACK_TO_THE_BEGINNING then return false end local Q = dsp.quest.id.crystalWar local Q1 = player:getQuestStatus(CRYSTAL_WAR, Q.CLAWS_OF_THE_GRIFFON) == QUEST_COMPLETED local Q2 = player:getQuestStatus(CRYSTAL_WAR, Q.THE_TIGRESS_STRIKES) == QUEST_COMPLETED local Q3 = player:getQuestStatus(CRYSTAL_WAR, Q.FIRES_OF_DISCONTENT) == QUEST_COMPLETED return Q1 or Q2 or Q3 end dsp.maws.onTrigger = function(player, npc) local ID = zones[player:getZoneID()] if not ENABLE_WOTG == 1 then player:messageSpecial(ID.text.NOTHING_HAPPENS) return end local maw = pastMaws[player:getZoneID()] local hasMaw = player:hasTeleport(MAW, maw.bit) local event = nil if maw.cs.msn and meetsMission2Reqs(player) then event = maw.cs.msn elseif hasMaw then event = maw.cs.warp else local hasFeather = player:hasKeyItem(dsp.ki.PURE_WHITE_FEATHER) if maw.cs.new and not hasFeather then event = maw.cs.new elseif maw.cs.add then event = maw.cs.add end end if event then player:startEvent(event) else player:messageSpecial(ID.text.NOTHING_HAPPENS) end end dsp.maws.onEventFinish = function(player, csid, option) local maw = pastMaws[player:getZoneID()] local goToMaw = function() player:setPos(unpack(maw.dest)) end local addMaw = function() if not player:hasTeleport(MAW, maw.bit) then player:addTeleport(MAW, maw.bit) end goToMaw() end if csid == maw.cs.warp and option == 1 then goToMaw() -- Known to have maw, no need to check elseif maw.cs.add and csid == maw.cs.add and option == 1 then addMaw() elseif maw.cs.msn and csid == maw.cs.msn then player:completeMission(WOTG, dsp.mission.id.wotg.BACK_TO_THE_BEGINNING) player:addMission(WOTG, dsp.mission.id.wotg.CAIT_SITH) player:addTitle(dsp.title.CAIT_SITHS_ASSISTANT) addMaw() -- May not have yet, check elseif maw.cs.new and csid == maw.cs.new then local ID = zones[player:getZoneID()] player:completeMission(WOTG,dsp.mission.id.wotg.CAVERNOUS_MAWS) player:addMission(WOTG,dsp.mission.id.wotg.BACK_TO_THE_BEGINNING) player:addKeyItem(dsp.ki.PURE_WHITE_FEATHER) player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.PURE_WHITE_FEATHER) local x = math.random(1, 3) if x == 1 then maw = pastMaws[ZN.BATALLIA_DOWNS] elseif x == 2 then maw = pastMaws[ZN.ROLANBERRY_FIELDS] else maw = pastMaws[ZN.SAUROMUGUE_CHAMPAIGN] end addMaw() end end
gpl-3.0
starlightknight/darkstar
scripts/commands/additem.lua
12
1374
--------------------------------------------------------------------------------------------------- -- func: additem <itemId> <quantity> <aug1> <v1> <aug2> <v2> <aug3> <v3> <aug4> <v4> <trial> -- desc: Adds an item to the GMs inventory. --------------------------------------------------------------------------------------------------- cmdprops = { permission = 1, parameters = "iiiiiiiiiii" }; function error(player, msg) player:PrintToPlayer(msg); player:PrintToPlayer("!additem <itemId> {quantity} {aug1} {v1} {aug2} {v2} {aug3} {v3} {aug4} {v4} {trial}"); end; function onTrigger(player, itemId, quantity, aug0, aug0val, aug1, aug1val, aug2, aug2val, aug3, aug3val, trialId) -- Load needed text ids for players current zone.. local ID = zones[player:getZoneID()] -- validate itemId if (itemId == nil or tonumber(itemId) == nil or tonumber(itemId) == 0) then error(player, "Invalid itemId."); return; end -- Ensure the GM has room to obtain the item... if (player:getFreeSlotsCount() == 0) then player:messageSpecial( ID.text.ITEM_CANNOT_BE_OBTAINED, itemId ); return; end -- Give the GM the item... player:addItem( itemId, quantity, aug0, aug0val, aug1, aug1val, aug2, aug2val, aug3, aug3val, trialId ); player:messageSpecial( ID.text.ITEM_OBTAINED, itemId ); end
gpl-3.0
starlightknight/darkstar
scripts/globals/mobskills/gregale_wing.lua
11
1298
--------------------------------------------- -- Gregale Wing -- -- Description: An icy wind deals Ice damage to enemies within a very wide area of effect. Additional effect: Paralyze -- Type: Magical -- Utsusemi/Blink absorb: Wipes shadows -- Range: 30' radial. -- Notes: Used only by Jormungand and Isgebind --------------------------------------------- require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/monstertpmoves") --------------------------------------------- function onMobSkillCheck(target,mob,skill) if (mob:hasStatusEffect(dsp.effect.BLOOD_WEAPON)) then return 1 elseif (mob:AnimationSub() == 1) then return 1 elseif (target:isBehind(mob, 48) == true) then return 1 end return 0 end function onMobWeaponSkill(target, mob, skill) local typeEffect = dsp.effect.PARALYSIS MobStatusEffectMove(mob, target, typeEffect, 40, 0, 120) local dmgmod = 1 local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*5,dsp.magic.ele.ICE,dmgmod,TP_NO_EFFECT) local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.MAGICAL,dsp.damageType.ICE,MOBPARAM_WIPE_SHADOWS) target:takeDamage(dmg, mob, dsp.attackType.MAGICAL, dsp.damageType.ICE) return dmg end
gpl-3.0
dantezhu/neon
examples/demo1/src/cocos/network/DeprecatedNetworkFunc.lua
61
1123
if nil == cc.XMLHttpRequest then return end --tip local function deprecatedTip(old_name,new_name) print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********") end --functions of WebSocket will be deprecated begin local targetPlatform = CCApplication:getInstance():getTargetPlatform() if (kTargetIphone == targetPlatform) or (kTargetIpad == targetPlatform) or (kTargetAndroid == targetPlatform) or (kTargetWindows == targetPlatform) then local WebSocketDeprecated = { } function WebSocketDeprecated.sendTextMsg(self, string) deprecatedTip("WebSocket:sendTextMsg","WebSocket:sendString") return self:sendString(string) end WebSocket.sendTextMsg = WebSocketDeprecated.sendTextMsg function WebSocketDeprecated.sendBinaryMsg(self, table,tablesize) deprecatedTip("WebSocket:sendBinaryMsg","WebSocket:sendString") string.char(unpack(table)) return self:sendString(string.char(unpack(table))) end WebSocket.sendBinaryMsg = WebSocketDeprecated.sendBinaryMsg end --functions of WebSocket will be deprecated end
mit
gedads/Neodynamis
scripts/zones/Maze_of_Shakhrami/npcs/qm2.lua
3
1840
----------------------------------- -- Area: Maze of Shakhrami -- NPC: qm2 -- Type: Quest NPC -- !pos 143 9 -219 198 ----------------------------------- package.loaded["scripts/zones/Maze_of_Shakhrami/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Maze_of_Shakhrami/TextIDs"); require("scripts/globals/quests"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local wyrm1 = 17588701; local wyrm2 = 17588702; local wyrm3 = 17588703; if (player:getQuestStatus(WINDURST,ECO_WARRIOR_WIN) ~= QUEST_AVAILABLE and player:getVar("ECO_WARRIOR_ACTIVE") == 238 and player:hasStatusEffect(EFFECT_LEVEL_RESTRICTION) and player:hasKeyItem(INDIGESTED_MEAT) == false) then if (player:getVar("ECOR_WAR_WIN-NMs_killed") == 1) then player:addKeyItem(INDIGESTED_MEAT); player:messageSpecial(KEYITEM_OBTAINED,INDIGESTED_MEAT); elseif (GetMobAction(wyrm1) + GetMobAction(wyrm1) + GetMobAction(wyrm1) == 0) then SpawnMob(wyrm1):updateClaim(player); SpawnMob(wyrm2):updateClaim(player); SpawnMob(wyrm3):updateClaim(player); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
beraldoleal/config
.config/awesome/lain/util/init.lua
4
4715
--[[ Lain Layouts, widgets and utilities for Awesome WM Utilities section Licensed under GNU General Public License v2 * (c) 2013, Luca CPZ * (c) 2010-2012, Peter Hofmann --]] local awful = require("awful") local sqrt = math.sqrt local pairs = pairs local client = client local tonumber = tonumber local wrequire = require("lain.helpers").wrequire local setmetatable = setmetatable -- Lain utilities submodule -- lain.util local util = { _NAME = "lain.util" } -- Like awful.menu.clients, but only show clients of currently selected tags function util.menu_clients_current_tags(menu, args) -- List of currently selected tags. local cls_tags = awful.screen.focused().selected_tags if cls_tags == nil then return nil end -- Final list of menu items. local cls_t = {} -- For each selected tag get all clients of that tag and add them to -- the menu. A click on a menu item will raise that client. for i = 1,#cls_tags do local t = cls_tags[i] local cls = t:clients() for k, c in pairs(cls) do cls_t[#cls_t + 1] = { awful.util.escape(c.name) or "", function () c.minimized = false client.focus = c c:raise() end, c.icon } end end -- No clients? Then quit. if #cls_t <= 0 then return nil end -- menu may contain some predefined values, otherwise start with a -- fresh menu. if not menu then menu = {} end -- Set the list of items and show the menu. menu.items = cls_t local m = awful.menu(menu) m:show(args) return m end -- Magnify a client: set it to "float" and resize it. function util.magnify_client(c, width_f, height_f) if c and not c.floating then util.magnified_client = c util.mc(c, width_f, height_f) else util.magnified_client = nil c.floating = false end end -- https://github.com/lcpz/lain/issues/195 function util.mc(c, width_f, height_f) c = c or util.magnified_client if not c then return end c.floating = true local s = awful.screen.focused() local mg = s.workarea local g = {} local mwfact = width_f or s.selected_tag.master_width_factor or 0.5 g.width = sqrt(mwfact) * mg.width g.height = sqrt(height_f or mwfact) * mg.height g.x = mg.x + (mg.width - g.width) / 2 g.y = mg.y + (mg.height - g.height) / 2 if c then c:geometry(g) end -- if c is still a valid object end -- Non-empty tag browsing -- direction in {-1, 1} <-> {previous, next} non-empty tag function util.tag_view_nonempty(direction, sc) local s = sc or awful.screen.focused() for i = 1, #s.tags do awful.tag.viewidx(direction, s) if #s.clients > 0 then return end end end -- {{{ Dynamic tagging -- Add a new tag function util.add_tag(layout) awful.prompt.run { prompt = "New tag name: ", textbox = awful.screen.focused().mypromptbox.widget, exe_callback = function(name) if not name or #name == 0 then return end awful.tag.add(name, { screen = awful.screen.focused(), layout = layout or awful.layout.suit.tile }):view_only() end } end -- Rename current tag function util.rename_tag() awful.prompt.run { prompt = "Rename tag: ", textbox = awful.screen.focused().mypromptbox.widget, exe_callback = function(new_name) if not new_name or #new_name == 0 then return end local t = awful.screen.focused().selected_tag if t then t.name = new_name end end } end -- Move current tag -- pos in {-1, 1} <-> {previous, next} tag position function util.move_tag(pos) local tag = awful.screen.focused().selected_tag if tonumber(pos) <= -1 then awful.tag.move(tag.index - 1, tag) else awful.tag.move(tag.index + 1, tag) end end -- Delete current tag -- Any rule set on the tag shall be broken function util.delete_tag() local t = awful.screen.focused().selected_tag if not t then return end t:delete() end -- }}} -- On the fly useless gaps change function util.useless_gaps_resize(thatmuch, s, t) local scr = s or awful.screen.focused() local tag = t or scr.selected_tag tag.gap = tag.gap + tonumber(thatmuch) awful.layout.arrange(scr) end return setmetatable(util, { __index = wrequire })
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