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renyaoxiang/QSanguosha-For-Hegemony
lua/ai/basara-ai.lua
2
10937
--[[******************************************************************** Copyright (c) 2013-2015 Mogara This file is part of QSanguosha-Hegemony. This game is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3.0 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. See the LICENSE file for more details. Mogara *********************************************************************]] sgs.ai_skill_invoke["userdefine:halfmaxhp"] = function(self) return not self:needKongcheng(self.player, true) or self.player:getPhase() == sgs.Player_Play end sgs.ai_skill_invoke["userdefine:changetolord"] = function(self) return math.random() < 0.8 end sgs.ai_skill_choice.CompanionEffect = function(self, choice, data) if ( self:isWeak() or self:needKongcheng(self.player, true) ) and string.find(choice, "recover") then return "recover" else return "draw" end end sgs.ai_skill_invoke["userdefine:FirstShowReward"] = function(self, choice, data) if self.room:getMode() == "jiange_defense" then return false end return true end sgs.ai_skill_choice.heg_nullification = function(self, choice, data) local effect = data:toCardEffect() if effect.card:isKindOf("AOE") or effect.card:isKindOf("GlobalEffect") then if self:isFriendWith(effect.to) then return "all" elseif self:isFriend(effect.to) then return "single" elseif self:isEnemy(effect.to) then return "all" end end return "all" end sgs.ai_skill_choice["GameRule:TriggerOrder"] = function(self, choices, data) local canShowHead = string.find(choices, "GameRule_AskForGeneralShowHead") local canShowDeputy = string.find(choices, "GameRule_AskForGeneralShowDeputy") local firstShow = ("luanji|qianhuan"):split("|") local bothShow = ("luanji+shuangxiong|luanji+huoshui|huoji+jizhi|luoshen+fangzhu|guanxing+jizhi"):split("|") local followShow = ("qianhuan|duoshi|rende|cunsi|jieyin|xiongyi|shouyue|hongfa"):split("|") local notshown, shown, allshown, f, e, eAtt = 0, 0, 0, 0, 0, 0 for _,p in sgs.qlist(self.room:getAlivePlayers()) do if not p:hasShownOneGeneral() then notshown = notshown + 1 end if p:hasShownOneGeneral() then shown = shown + 1 if self:evaluateKingdom(p) == self.player:getKingdom() then f = f + 1 else e = e + 1 if self:isWeak(p) and p:getHp() == 1 and self.player:distanceTo(p) <= self.player:getAttackRange() then eAtt= eAtt + 1 end end end if p:hasShownAllGenerals() then allshown = allshown + 1 end end local showRate = math.random() + shown/20 local firstShowReward = false if sgs.GetConfig("RewardTheFirstShowingPlayer", true) then if shown == 0 then firstShowReward = true end end if (firstShowReward or self:willShowForAttack()) and not self:willSkipPlayPhase() then for _, skill in ipairs(bothShow) do if self.player:hasSkills(skill) then if canShowHead and showRate > 0.7 then return "GameRule_AskForGeneralShowHead" elseif canShowDeputy and showRate > 0.7 then return "GameRule_AskForGeneralShowDeputy" end end end end if firstShowReward and not self:willSkipPlayPhase() then for _, skill in ipairs(firstShow) do if self.player:hasSkill(skill) and not self.player:hasShownOneGeneral() then if self.player:inHeadSkills(skill) and canShowHead and showRate > 0.8 then return "GameRule_AskForGeneralShowHead" elseif canShowDeputy and showRate > 0.8 then return "GameRule_AskForGeneralShowDeputy" end end end if not self.player:hasShownOneGeneral() then if canShowHead and showRate > 0.9 then return "GameRule_AskForGeneralShowHead" elseif canShowDeputy and showRate > 0.9 then return "GameRule_AskForGeneralShowDeputy" end end end if self.player:inHeadSkills("baoling") then if (self.player:hasSkill("luanwu") and self.player:getMark("@chaos") ~= 0) or (self.player:hasSkill("xiongyi") and self.player:getMark("@arise") ~= 0) then canShowHead = false end end if self.player:inHeadSkills("baoling") then if (self.player:hasSkill("mingshi") and allshown >= (self.room:alivePlayerCount() - 1)) or (self.player:hasSkill("luanwu") and self.player:getMark("@chaos") == 0) or (self.player:hasSkill("xiongyi") and self.player:getMark("@arise") == 0) then if canShowHead then return "GameRule_AskForGeneralShowHead" end end end if self.player:hasSkill("guixiu") and not self.player:hasShownSkill("guixiu") then if self:isWeak() or (shown > 0 and eAtt > 0 and e - f < 3 and not self:willSkipPlayPhase() ) then if self.player:inHeadSkills("guixiu") and canShowHead then return "GameRule_AskForGeneralShowHead" elseif canShowDeputy then return "GameRule_AskForGeneralShowDeputy" end end end for _,p in ipairs(self.friends) do if p:hasShownSkill("jieyin") then if canShowHead and self.player:getGeneral():isMale() then return "GameRule_AskForGeneralShowHead" elseif canShowDeputy and self.player:getGeneral():isFemale() and self.player:getGeneral2():isMale() then return "GameRule_AskForGeneralShowDeputy" end end end if self.player:getMark("CompanionEffect") > 0 then if self:isWeak() or (shown > 0 and eAtt > 0 and e - f < 3 and not self:willSkipPlayPhase()) then if canShowHead then return "GameRule_AskForGeneralShowHead" elseif canShowDeputy then return "GameRule_AskForGeneralShowDeputy" end end end if self.player:getMark("HalfMaxHpLeft") > 0 then if self:isWeak() and self:willShowForDefence() then if canShowHead and showRate > 0.6 then return "GameRule_AskForGeneralShowHead" elseif canShowDeputy and showRate >0.6 then return "GameRule_AskForGeneralShowDeputy" end end end if self.player:hasTreasure("JadeSeal") then if not self.player:hasShownOneGeneral() then if canShowHead then return "GameRule_AskForGeneralShowHead" elseif canShowDeputy then return "GameRule_AskForGeneralShowDeputy" end end end for _, skill in ipairs(followShow) do if ((shown > 0 and e < notshown) or self.player:hasShownOneGeneral()) and self.player:hasSkill(skill) then if self.player:inHeadSkills(skill) and canShowHead and showRate > 0.6 then return "GameRule_AskForGeneralShowHead" elseif canShowDeputy and showRate > 0.6 then return "GameRule_AskForGeneralShowDeputy" end end end for _, skill in ipairs(followShow) do if not self.player:hasShownOneGeneral() then for _,p in sgs.qlist(self.room:getOtherPlayers(player)) do if p:hasShownSkill(skill) and p:getKingdom() == self.player:getKingdom() then if canShowHead and canShowDeputy and showRate > 0.2 then local cho = { "GameRule_AskForGeneralShowHead", "GameRule_AskForGeneralShowDeputy"} return cho[math.random(1, #cho)] elseif canShowHead and showRate > 0.2 then return "GameRule_AskForGeneralShowHead" elseif canShowDeputy and showRate > 0.2 then return "GameRule_AskForGeneralShowDeputy" end end end end end local skillTrigger = false local skillnames = choices:split("+") table.removeOne(skillnames, "GameRule_AskForGeneralShowHead") table.removeOne(skillnames, "GameRule_AskForGeneralShowDeputy") table.removeOne(skillnames, "cancel") if #skillnames ~= 0 then skillTrigger = true end if skillTrigger then if string.find(choices, "jieming") then return "jieming" end if string.find(choices, "wangxi") and string.find(choices, "fankui") then local from = data:toDamage().from if from and from:isNude() then return "wangxi" end end if string.find(choices, "fankui") and string.find(choices, "ganglie") then return "fankui" end if string.find(choices, "wangxi") and string.find(choices, "ganglie") then return "ganglie" end if string.find(choices, "luoshen") and string.find(choices, "guanxing") then return "guanxing" end if string.find(choices, "wangxi") and string.find(choices, "fangzhu") then return "fangzhu" end if table.contains(skillnames, "tiandu") then local judge = data:toJudge() if judge.card:isKindOf("Peach") or judge.card:isKindOf("Analeptic") then return "tiandu" end end local except = {} for _, skillname in ipairs(skillnames) do local invoke = self:askForSkillInvoke(skillname, data) if invoke == true then return skillname elseif invoke == false then table.insert(except, skillname) end end if string.find(choices, "cancel") and not canShowHead and not canShowDeputy and not self.player:hasShownOneGeneral() then return "cancel" end table.removeTable(skillnames, except) if #skillnames > 0 then return skillnames[math.random(1, #skillnames)] end end return "cancel" end sgs.ai_skill_choice["GameRule:TurnStart"] = function(self, choices, data) local choice = sgs.ai_skill_choice["GameRule:TriggerOrder"](self, choices, data) if choice == "cancel" then local canShowHead = string.find(choices, "GameRule_AskForGeneralShowHead") local canShowDeputy = string.find(choices, "GameRule_AskForGeneralShowDeputy") local showRate = math.random() if canShowHead and showRate > 0.8 then if self.player:isDuanchang() then return "GameRule_AskForGeneralShowHead" end for _, p in ipairs(self.enemies) do if p:hasShownSkills("mingshi|huoshui") then return "GameRule_AskForGeneralShowHead" end end elseif canShowDeputy and showRate > 0.8 then if self.player:isDuanchang() then return "GameRule_AskForGeneralShowDeputy" end for _, p in ipairs(self.enemies) do if p:hasShownSkills("mingshi|huoshui") then return "GameRule_AskForGeneralShowDeputy" end end end if not self.player:hasShownOneGeneral() then local gameProcess = sgs.gameProcess():split(">>") if self.player:getKingdom() == gameProcess[1] and (self.player:getLord() or sgs.shown_kingdom[self.player:getKingdom()] < self.player:aliveCount() / 2) then if canShowHead and showRate > 0.6 then return "GameRule_AskForGeneralShowHead" elseif canShowDeputy and showRate > 0.6 then return "GameRule_AskForGeneralShowDeputy" end end end end return choice end sgs.ai_skill_invoke.GameRule_AskForArraySummon = function(self, data) return self:willShowForDefence() or self:willShowForAttack() end sgs.ai_skill_invoke.SiegeSummon = true sgs.ai_skill_invoke["SiegeSummon!"] = false sgs.ai_skill_invoke.FormationSummon = true sgs.ai_skill_invoke["FormationSummon!"] = false sgs.ai_skill_choice["GuanxingShowGeneral"] = function(self, choices, data) if self.room:alivePlayerCount() >= 5 then local cho = { "show_head_general", "show_deputy_general"} return cho[math.random(1, #cho)] end return "show_both_generals" end
gpl-3.0
thesabbir/luci
applications/luci-app-siitwizard/luasrc/model/cbi/siitwizard.lua
68
9836
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008-2015 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local uci = require "luci.model.uci".cursor() local bit = require "nixio".bit local ip = require "luci.ip" -------------------- Init -------------------- -- -- Find link-local address -- function find_ll() local _, r for _, r in ipairs(ip.routes({ family = 6, dest = "fe80::/64" })) do if r.dest:higher("fe80:0:0:0:ff:fe00:0:0") then return (r.dest - "fe80::") end end return ip.IPv6("::") end -- -- Determine defaults -- local ula_prefix = uci:get("siit", "ipv6", "ula_prefix") or "fd00::" local ula_global = uci:get("siit", "ipv6", "ula_global") or "00ca:ffee:babe::" -- = Freifunk local ula_subnet = uci:get("siit", "ipv6", "ula_subnet") or "0000:0000:0000:4223::" -- = Berlin local siit_prefix = uci:get("siit", "ipv6", "siit_prefix") or "::ffff:0000:0000" local ipv4_pool = uci:get("siit", "ipv4", "pool") or "172.16.0.0/12" local ipv4_netsz = uci:get("siit", "ipv4", "netsize") or "24" -- -- Find IPv4 allocation pool -- local gv4_net = ip.IPv4(ipv4_pool) -- -- Generate ULA -- local ula = ip.IPv6("::/64") for _, prefix in ipairs({ ula_prefix, ula_global, ula_subnet }) do ula = ula:add(ip.IPv6(prefix)) end ula = ula:add(find_ll()) -------------------- View -------------------- f = SimpleForm("siitwizward", "SIIT-Wizzard", "This wizzard helps to setup SIIT (IPv4-over-IPv6) translation according to RFC2765.") f:field(DummyValue, "info_ula", "Mesh ULA address").value = ula:string() f:field(DummyValue, "ipv4_pool", "IPv4 allocation pool").value = "%s (%i hosts)" %{ gv4_net:string(), 2 ^ ( 32 - gv4_net:prefix() ) - 2 } f:field(DummyValue, "ipv4_size", "IPv4 LAN network prefix").value = "%i bit (%i hosts)" %{ ipv4_netsz, 2 ^ ( 32 - ipv4_netsz ) - 2 } mode = f:field(ListValue, "mode", "Operation mode") mode:value("client", "Client") mode:value("gateway", "Gateway") dev = f:field(ListValue, "device", "Wireless device") uci:foreach("wireless", "wifi-device", function(section) dev:value(section[".name"]) end) lanip = f:field(Value, "ipaddr", "LAN IPv4 subnet") function lanip.formvalue(self, section) local val = self.map:formvalue(self:cbid(section)) local net = ip.IPv4("%s/%i" %{ val, ipv4_netsz }) if net then if gv4_net:contains(net) then if not net:minhost():equal(net:host()) then self.error = { [section] = true } f.errmessage = "IPv4 address is not the first host of " .. "subnet, expected " .. net:minhost():string() end else self.error = { [section] = true } f.errmessage = "IPv4 address is not within the allocation pool" end else self.error = { [section] = true } f.errmessage = "Invalid IPv4 address given" end return val end dns = f:field(Value, "dns", "DNS server for LAN clients") dns.value = "141.1.1.1" -------------------- Control -------------------- function f.handle(self, state, data) if state == FORM_VALID then luci.http.redirect(luci.dispatcher.build_url("admin", "uci", "changes")) return false end return true end function mode.write(self, section, value) -- -- Find LAN IPv4 range -- local lan_net = ip.IPv4( ( lanip:formvalue(section) or "172.16.0.1" ) .. "/" .. ipv4_netsz ) if not lan_net then return end -- -- Find wifi interface, dns server and hostname -- local device = dev:formvalue(section) local dns_server = dns:formvalue(section) or "141.1.1.1" local hostname = "siit-" .. lan_net:host():string():gsub("%.","-") -- -- Configure wifi device -- local wifi_device = dev:formvalue(section) local wifi_essid = uci:get("siit", "wifi", "essid") or "6mesh.freifunk.net" local wifi_bssid = uci:get("siit", "wifi", "bssid") or "02:ca:ff:ee:ba:be" local wifi_channel = uci:get("siit", "wifi", "channel") or "1" -- nuke old device definition uci:delete_all("wireless", "wifi-iface", function(s) return s.device == wifi_device end ) uci:delete_all("network", "interface", function(s) return s['.name'] == wifi_device end ) -- create wifi device definition uci:tset("wireless", wifi_device, { disabled = 0, channel = wifi_channel, -- txantenna = 1, -- rxantenna = 1, -- diversity = 0 }) uci:section("wireless", "wifi-iface", nil, { encryption = "none", mode = "adhoc", txpower = 10, sw_merge = 1, network = wifi_device, device = wifi_device, ssid = wifi_essid, bssid = wifi_bssid, }) -- -- Gateway mode -- -- * wan port is dhcp, lan port is 172.23.1.1/24 -- * siit0 gets a dummy address: 169.254.42.42 -- * wl0 gets an ipv6 address, in this case the fdca:ffee:babe::1:1/64 -- * we do a ::ffff:ffff:0/96 route into siit0, so everything from 6mesh goes into translation. -- * an HNA6 of ::ffff:ffff:0:0/96 announces the mapped 0.0.0.0/0 ipv4 space. -- * MTU on WAN, LAN down to 1400, ipv6 headers are slighly larger. if value == "gateway" then -- wan mtu uci:set("network", "wan", "mtu", 1240) -- lan settings uci:tset("network", "lan", { mtu = 1240, ipaddr = lan_net:host():string(), netmask = lan_net:mask():string(), proto = "static" }) -- use full siit subnet siit_route = ip.IPv6(siit_prefix .. "/96") -- v4 <-> siit route uci:delete_all("network", "route", function(s) return s.interface == "siit0" end) uci:section("network", "route", nil, { interface = "siit0", target = gv4_net:network():string(), netmask = gv4_net:mask():string() }) -- -- Client mode -- -- * 172.23.2.1/24 on its lan, fdca:ffee:babe::1:2 on wl0 and the usual dummy address on siit0. -- * we do a ::ffff:ffff:172.13.2.0/120 to siit0, because in this case, only traffic directed to clients needs to go into translation. -- * same route as HNA6 announcement to catch the traffic out of the mesh. -- * Also, MTU on LAN reduced to 1400. else -- lan settings uci:tset("network", "lan", { mtu = 1240, ipaddr = lan_net:host():string(), netmask = lan_net:mask():string() }) -- derive siit subnet from lan config siit_route = ip.IPv6( siit_prefix .. "/" .. (96 + lan_net:prefix()) ):add(lan_net[2]) -- ipv4 <-> siit route uci:delete_all("network", "route", function(s) return s.interface == "siit0" end) -- XXX: kind of a catch all, gv4_net would be better -- but does not cover non-local v4 space uci:section("network", "route", nil, { interface = "siit0", target = "0.0.0.0", netmask = "0.0.0.0" }) end -- setup the firewall uci:delete_all("firewall", "zone", function(s) return ( s['.name'] == "siit0" or s.name == "siit0" or s.network == "siit0" or s['.name'] == wifi_device or s.name == wifi_device or s.network == wifi_device ) end) uci:delete_all("firewall", "forwarding", function(s) return ( s.src == wifi_device and s.dest == "siit0" or s.dest == wifi_device and s.src == "siit0" or s.src == "lan" and s.dest == "siit0" or s.dest == "lan" and s.src == "siit0" ) end) uci:section("firewall", "zone", "siit0", { name = "siit0", network = "siit0", input = "ACCEPT", output = "ACCEPT", forward = "ACCEPT" }) uci:section("firewall", "zone", wifi_device, { name = wifi_device, network = wifi_device, input = "ACCEPT", output = "ACCEPT", forward = "ACCEPT" }) uci:section("firewall", "forwarding", nil, { src = wifi_device, dest = "siit0" }) uci:section("firewall", "forwarding", nil, { src = "siit0", dest = wifi_device }) uci:section("firewall", "forwarding", nil, { src = "lan", dest = "siit0" }) uci:section("firewall", "forwarding", nil, { src = "siit0", dest = "lan" }) -- firewall include uci:delete_all("firewall", "include", function(s) return s.path == "/etc/firewall.user" end) uci:section("firewall", "include", nil, { path = "/etc/firewall.user" }) -- siit0 interface uci:delete_all("network", "interface", function(s) return ( s.ifname == "siit0" ) end) uci:section("network", "interface", "siit0", { ifname = "siit0", proto = "none" }) -- siit0 route uci:delete_all("network", "route6", function(s) return siit_route:contains(ip.IPv6(s.target)) end) uci:section("network", "route6", nil, { interface = "siit0", target = siit_route:string() }) -- create wifi network interface uci:section("network", "interface", wifi_device, { proto = "static", mtu = 1400, ip6addr = ula:string() }) -- nuke old olsrd interfaces uci:delete_all("olsrd", "Interface", function(s) return s.interface == wifi_device end) -- configure olsrd interface uci:foreach("olsrd", "olsrd", function(s) uci:set("olsrd", s['.name'], "IpVersion", 6) end) uci:section("olsrd", "Interface", nil, { ignore = 0, interface = wifi_device, Ip6AddrType = "unique-local" }) -- hna6 uci:delete_all("olsrd", "Hna6", function(s) return true end) uci:section("olsrd", "Hna6", nil, { netaddr = siit_route:host():string(), prefix = siit_route:prefix() }) -- txtinfo v6 & olsrd nameservice uci:foreach("olsrd", "LoadPlugin", function(s) if s.library == "olsrd_txtinfo.so.0.1" then uci:set("olsrd", s['.name'], "accept", "::1") elseif s.library == "olsrd_nameservice.so.0.3" then uci:set("olsrd", s['.name'], "name", hostname) end end) -- lan dns uci:tset("dhcp", "lan", { dhcp_option = "6," .. dns_server, start = bit.band(lan_net:minhost():add(1)[2][2], 0xFF), limit = ( 2 ^ ( 32 - lan_net:prefix() ) ) - 3 }) -- hostname uci:foreach("system", "system", function(s) uci:set("system", s['.name'], "hostname", hostname) end) uci:save("wireless") uci:save("firewall") uci:save("network") uci:save("system") uci:save("olsrd") uci:save("dhcp") end return f
apache-2.0
nasomi/darkstar
scripts/zones/Buburimu_Peninsula/npcs/Logging_Point.lua
29
1116
----------------------------------- -- Area: Buburimu Peninsula -- NPC: Logging Point ----------------------------------- package.loaded["scripts/zones/Buburimu_Peninsula/TextIDs"] = nil; ------------------------------------- require("scripts/globals/logging"); require("scripts/zones/Buburimu_Peninsula/TextIDs"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) startLogging(player,player:getZoneID(),npc,trade,0x0385); end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) player:messageSpecial(LOGGING_IS_POSSIBLE_HERE,1021); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
nasomi/darkstar
scripts/zones/Bastok_Markets_[S]/npcs/Silke.lua
34
1243
----------------------------------- -- Area: Bastok Markets (S) -- NPC: Silke -- Standard Merchant NPC ----------------------------------- package.loaded["scripts/zones/Bastok_Markets_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Bastok_Markets_[S]/TextIDs"); require("scripts/globals/shop"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,SILKE_SHOP_DIALOG); stock = {0x17ab,29925, -- Animus Augeo Schema 0x17ac,29925, -- Animus Minuo Schema 0x17ad,36300} -- Adloquim Schema showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
thesabbir/luci
modules/luci-base/luasrc/http/protocol/conditionals.lua
68
3024
-- Copyright 2008 Freifunk Leipzig / Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. -- This class provides basic ETag handling and implements most of the -- conditional HTTP/1.1 headers specified in RFC2616 Sct. 14.24 - 14.28 . module("luci.http.protocol.conditionals", package.seeall) local date = require("luci.http.protocol.date") function mk_etag( stat ) if stat ~= nil then return string.format( '"%x-%x-%x"', stat.ino, stat.size, stat.mtime ) end end -- Test whether the given message object contains an "If-Match" header and -- compare it against the given stat object. function if_match( req, stat ) local h = req.headers local etag = mk_etag( stat ) -- Check for matching resource if type(h['If-Match']) == "string" then for ent in h['If-Match']:gmatch("([^, ]+)") do if ( ent == '*' or ent == etag ) and stat ~= nil then return true end end return false, 412 end return true end -- Test whether the given message object contains an "If-Modified-Since" header -- and compare it against the given stat object. function if_modified_since( req, stat ) local h = req.headers -- Compare mtimes if type(h['If-Modified-Since']) == "string" then local since = date.to_unix( h['If-Modified-Since'] ) if stat == nil or since < stat.mtime then return true end return false, 304, { ["ETag"] = mk_etag( stat ); ["Date"] = date.to_http( os.time() ); ["Last-Modified"] = date.to_http( stat.mtime ) } end return true end -- Test whether the given message object contains an "If-None-Match" header and -- compare it against the given stat object. function if_none_match( req, stat ) local h = req.headers local etag = mk_etag( stat ) local method = req.env and req.env.REQUEST_METHOD or "GET" -- Check for matching resource if type(h['If-None-Match']) == "string" then for ent in h['If-None-Match']:gmatch("([^, ]+)") do if ( ent == '*' or ent == etag ) and stat ~= nil then if method == "GET" or method == "HEAD" then return false, 304, { ["ETag"] = etag; ["Date"] = date.to_http( os.time() ); ["Last-Modified"] = date.to_http( stat.mtime ) } else return false, 412 end end end end return true end -- The If-Range header is currently not implemented due to the lack of general -- byte range stuff in luci.http.protocol . This function will always return -- false, 412 to indicate a failed precondition. function if_range( req, stat ) -- Sorry, no subranges (yet) return false, 412 end -- Test whether the given message object contains an "If-Unmodified-Since" -- header and compare it against the given stat object. function if_unmodified_since( req, stat ) local h = req.headers -- Compare mtimes if type(h['If-Unmodified-Since']) == "string" then local since = date.to_unix( h['If-Unmodified-Since'] ) if stat ~= nil and since <= stat.mtime then return false, 412 end end return true end
apache-2.0
znek/xupnpd
src/plugins/xupnpd_youtube.lua
2
20373
-- Copyright (C) 2011-2013 Anton Burdinuk -- clark15b@gmail.com -- https://tsdemuxer.googlecode.com/svn/trunk/xupnpd -- sysmer add support api v3 (need install curl with ssl) -- 20150524 AnLeAl changes: -- in url fetch, added docs section -- 20150527 AnLeAl changes: -- fixed for video get when less than 50 -- returned ui config for user amount video -- add possibility get more than 50 videos -- 20150527 MejGun changes: -- code refactoring for feed update -- 20150530 AnLeAl changes: -- small code cleanup -- added 'channel/mostpopular' for youtube mostpopular videos (it's only 30 from api), also region code from ui working -- added favorites/username to get favorites -- added search function -- 20150531 AnLeAl changes: -- fixed error when only first feed can get all videos for cfg.youtube_video_count and other no more 50 -- ui help updated -- curl settings from cycles was moved to variables -- 20170321 vidok changes: -- added vlc descrambler -- added youtube_preferred_resolution parameter -- README -- This is YouTube api v3 plugin for xupnpd. -- For now only search username supported. -- Quickstart: -- 1. Place this file into xupnpd plugin directory. -- 2. Go to google developers console: https://developers.google.com/youtube/registering_an_application?hl=ru -- 3. You need API Key, choose Browser key: https://developers.google.com/youtube/registering_an_application?hl=ru#Create_API_Keys -- 4. Don't use option: only allow referrals from domains. -- 5. Replace '***' with your new key in section '&key=***' in this file. Save file. -- 6. Restart xupnpd, remove any old feeds that was made for youtube earlier. Add new one based on username. -- 7. Enjoy! -- 18 - 360p (MP4,h.264/AVC) -- 22 - 720p (MP4,h.264/AVC) hd -- 37 - 1080p (MP4,h.264/AVC) hd -- 82 - 360p (MP4,h.264/AVC) stereo3d -- 83 - 480p (MP4,h.264/AVC) hq stereo3d -- 84 - 720p (MP4,h.264/AVC) hd stereo3d -- 85 - 1080p (MP4,h.264/AVC) hd stereo3d cfg.youtube_preferred_resolution=1080 cfg.youtube_fmt=37 cfg.youtube_region='*' cfg.youtube_video_count=100 -- cfg.youtube_api_key=123 youtube_api_url='https://www.googleapis.com/youtube/v3/' function youtube_updatefeed(feed,friendly_name) local function isempty(s) return s == nil or s == '' end local rc=false local feed_url=nil local feed_urn=nil local tfeed=split_string(feed,'/') local feed_name='youtube_'..string.lower(string.gsub(feed,"[/ :\'\"]",'_')) local feed_m3u_path=cfg.feeds_path..feed_name..'.m3u' local tmp_m3u_path=cfg.tmp_path..feed_name..'.m3u' local dfd=io.open(tmp_m3u_path,'w+') if dfd then dfd:write('#EXTM3U name=\"',friendly_name or feed_name,'\" type=mp4 plugin=youtube\n') -------------------------------------------------------------------------------------------------- --local getopt = '/mnt/sda1/iptv/curl/curl -k ' local count = 0 local totalres = 0 local numA = 50 -- show 50 videos per page 0..50 from youtube api v3 local pagetokenA = '' local nextpageA = '' local allpages = math.ceil(cfg.youtube_video_count/numA) -- check how much pages per 50 videos there can be local lastpage = allpages - 1 local maxA = '&maxResults=' .. numA if cfg.youtube_video_count < numA then maxA = '&maxResults=' .. cfg.youtube_video_count numA = cfg.youtube_video_count end local keyA = '&key=***' -- change *** to your youtube api key from: https://console.developers.google.com local cA = '' local iA = '' local userA = tfeed[1] local uploads = '' local region = '' local enough = false -- Get what exactly user wants to get. if tfeed[1]=='channel' and tfeed[2]=='mostpopular' then if cfg.youtube_region and cfg.youtube_region~='*' then uploads='&regionCode='..cfg.youtube_region end iA = youtube_api_url..'videos?part=snippet&chart=mostPopular' elseif tfeed[1]=='favorites' then cA = youtube_api_url..'channels?part=contentDetails&forUsername=' iA = youtube_api_url..'playlistItems?part=snippet&playlistId=' userA = tfeed[2] local jsonA = cA .. userA .. keyA --local url_data = io.popen(getopt .. jsonA) --local user_data = url_data:read('*all') --url_data:close() local user_data = http.download(jsonA) local x=json.decode(user_data) uploads = x['items'][1]['contentDetails']['relatedPlaylists']['favorites'] x=nil elseif tfeed[1]=='playlist' then uploads = tfeed[2] iA = youtube_api_url..'playlistItems?part=snippet&playlistId=' elseif tfeed[1]=='channel' then cA = youtube_api_url..'channels?part=contentDetails&id=' iA = youtube_api_url..'playlistItems?part=snippet&playlistId=' local channel_id = tfeed[2] local jsonA = cA .. channel_id .. keyA --local url_data = io.popen(getopt .. jsonA) --local user_data = url_data:read('*all') --url_data:close() local user_data = http.download(jsonA) local x=json.decode(user_data) uploads = x['items'][1]['contentDetails']['relatedPlaylists']['uploads'] x=nil elseif tfeed[1]=='search' then -- feed_urn='videos?vq='..util.urlencode(tfeed[2])..'&alt=json' if cfg.youtube_region and cfg.youtube_region~='*' then region='&regionCode='..cfg.youtube_region end iA = youtube_api_url..'search?type=video&part=snippet&order=date&q=' .. util.urlencode(tfeed[2]) .. '&videoDefinition=high&videoDimension=2d' .. region uploads = '' else cA = youtube_api_url..'channels?part=contentDetails&forUsername=' iA = youtube_api_url..'playlistItems?part=snippet&playlistId=' userA = tfeed[1] local jsonA = cA .. userA .. keyA --local url_data = io.popen(getopt .. jsonA) --local user_data = url_data:read('*all') --url_data:close() local user_data = http.download(jsonA) local x=json.decode(user_data) uploads = x['items'][1]['contentDetails']['relatedPlaylists']['uploads'] x=nil end while true do local jsonA = iA .. uploads .. maxA .. pagetokenA .. keyA --local url_data = io.popen(getopt .. jsonA) --local item_data = url_data:read('*all') --url_data:close() local item_data = http.download(jsonA) if item_data == nil then if cfg.debug>0 then print('YouTube feed \''..feed_name..'\' NOT updated') end return rc end local x=json.decode(item_data) if isempty(x['pageInfo']) then break end totalres = x['pageInfo']['totalResults'] local realpages = math.ceil(totalres/numA) local prelastpage = realpages - 1 local items = nil local title = nil local url = nil local img = nil local countx = 0 for key,value in pairs(x['items']) do count = count + 1 if count > cfg.youtube_video_count then enough = true break end if tfeed[1]=='channel' and tfeed[2]=='mostpopular' then items = value['id'] elseif tfeed[1]=='search' then items = value['id']['videoId'] else items = value['snippet']['resourceId']['videoId'] end title = value['snippet']['title'] url = 'https://www.youtube.com/watch?v=' .. items .. '&feature=youtube_gdata' img = 'http://i.ytimg.com/vi/' .. items .. '/mqdefault.jpg' dfd:write('#EXTINF:0 logo=',img,' ,',title,'\n',url,'\n') end if isempty(x['nextPageToken']) or enough then break else nextpageA = x['nextPageToken'] pagetokenA = '&pageToken=' .. nextpageA end x=nil -- enough=nil end dfd:close() --------------------------------------------------------------------------------------------------------- if util.md5(tmp_m3u_path)~=util.md5(feed_m3u_path) then if os.execute(string.format('mv %s %s',tmp_m3u_path,feed_m3u_path))==0 then if cfg.debug>0 then print('YouTube feed \''..feed_name..'\' updated') end rc=true end else util.unlink(tmp_m3u_path) end end return rc end function youtube_sendurl(youtube_url,range) local url=nil if plugin_sendurl_from_cache(youtube_url,range) then return end url=youtube_get_video_url(youtube_url) if url then if cfg.debug>0 then print('YouTube Real URL: '..url) end plugin_sendurl(youtube_url,url,range) else if cfg.debug>0 then print('YouTube clip is not found') end plugin_sendfile('www/corrupted.mp4') end end -- Helper to search and extract code from javascript stream function js_extract( js, pattern ) --js.i = 0 -- Reset to beginning --for line in buf_iter, js do for line in string.gmatch(js.stream,"(.-};)\r?\n" ) do local ex = string.match( line, pattern ) if ex then return ex end end if cfg.debug>0 then print("Youtube.js_extract(pattern="..pattern.."). Couldn't process youtube video URL." ) end return nil end -- Descramble the URL signature using the javascript code that does that -- in the web page function js_descramble( sig, js_url ) --print("Youtube.js_descramble stream="..stream) -- Fetch javascript code local js = { stream = plugin_download(js_url) } --print("Youtube.js_descramble js.stream="..js.stream) if not js.stream then if cfg.debug>0 then print("Youtube.js_descramble("..sig..", "..js_url.."). Couldn't process youtube video JS URL." ) end return sig end -- Look for the descrambler function's name -- c&&a.set("signature",br(c)); local descrambler = js_extract( js, "%.set%(\"signature\",([^)]-)%(" ) --print("Youtube.js_descramble descrambler = "..descrambler) if not descrambler then if cfg.debug>0 then print ( "Youtube.js_descramble. ("..js.."). Couldn't extract youtube video URL signature descrambling function name" ) end js.stream=nil return sig end -- Fetch the code of the descrambler function -- Go=function(a){a=a.split("");Fo.sH(a,2);Fo.TU(a,28);Fo.TU(a,44);Fo.TU(a,26);Fo.TU(a,40);Fo.TU(a,64);Fo.TR(a,26);Fo.sH(a,1);return a.join("")}; local rules = js_extract( js, "^"..descrambler.."=function%([^)]*%){(.-)};" ) --print("Youtube.js_descramble rules = "..rules) if not rules then if cfg.debug>0 then print ( "Youtube.js_descramble. Couldn't extract youtube video URL signature descrambling rules" ) end js.stream=nil return sig end -- Get the name of the helper object providing transformation definitions local helper = string.match( rules, ";(..)%...%(" ) --print("Youtube.js_descramble helper = "..helper) if not helper then if cfg.debug>0 then print ( "Youtube.js_descramble. Couldn't extract youtube video URL signature transformation helper name" ) end js.stream=nil return sig end -- Fetch the helper object code -- var Fo={TR:function(a){a.reverse()},TU:function(a,b){var c=a[0];a[0]=a[b%a.length];a[b]=c},sH:function(a,b){a.splice(0,b)}}; local transformations = js_extract( js, "[ ,]"..helper.."={(.-)};" ) --print("Youtube.js_descramble transformations = "..transformations) js.stream=nil if not transformations then if cfg.debug>0 then print ( "Youtube.js_descramble. Couldn't extract youtube video URL signature transformation code" ) end return sig end -- Parse the helper object to map available transformations local trans = {} for meth,code in string.gmatch( transformations, "(..):function%([^)]*%){([^}]*)}" ) do -- a=a.reverse() if string.match( code, "%.reverse%(" ) then trans[meth] = "reverse" -- a.splice(0,b) elseif string.match( code, "%.splice%(") then trans[meth] = "slice" -- var c=a[0];a[0]=a[b%a.length];a[b]=c elseif string.match( code, "var c=" ) then trans[meth] = "swap" else if cfg.debug>0 then print ( "Youtube.js_descramble. Couldn't parse unknown youtube video URL signature transformation") end end end -- Parse descrambling rules, map them to known transformations -- and apply them on the signature local missing = false for meth,idx in string.gmatch( rules, "..%.(..)%([^,]+,(%d+)%)" ) do idx = tonumber( idx ) if trans[meth] == "reverse" then sig = string.reverse( sig ) elseif trans[meth] == "slice" then sig = string.sub( sig, idx + 1 ) elseif trans[meth] == "swap" then if idx > 1 then sig = string.gsub( sig, "^(.)("..string.rep( ".", idx - 1 )..")(.)(.*)$", "%3%2%1%4" ) elseif idx == 1 then sig = string.gsub( sig, "^(.)(.)", "%2%1" ) end else if cfg.debug>0 then print ( "Youtube.js_descramble. Couldn't apply unknown youtube video URL signature transformation. missing = true") end missing = true end end if missing then if cfg.debug>0 then print ( "Youtube.js_descramble. Couldn't process youtube video URL. missing=true" ) end end --print("Youtube.js_descramble sig = "..sig) return sig end -- decode URL function unescape (s) s = string.gsub(s,"%%(%x%x)", function (h) return string.char(tonumber(h, 16)) end) return s end -- Parse and pick our video URL function pick_url( url_map, fmt, js_url ) local path = nil for stream in string.gmatch( url_map, "[^,]+" ) do -- Apparently formats are listed in quality order, -- so we can afford to simply take the first one local itag = string.match( stream, "itag=(%d+)" ) if not fmt or not itag or tonumber( itag ) == tonumber( fmt ) then local url = string.match( stream, "url=([^&,]+)" ) if url then -- url = vlc.strings.decode_uri( url ) url = unescape (url) --print( "Youtube.pick_url unescape url="..url) local sig = string.match( stream, "sig=([^&,]+)" ) if not sig then -- Scrambled signature sig = string.match( stream, "s=([^&,]+)" ) if sig then if cfg.debug>0 then print( "Youtube.pick_url Found "..string.len( sig ).."-character scrambled signature for youtube video URL, attempting to descramble... " ) end if js_url then sig = js_descramble( sig, js_url ) else if cfg.debug>0 then print("Youtube.pick_url "..js_url..". Couldn't process youtube video URL" ) end end end end local signature = "" if sig then signature = "&signature="..sig end --print( "Youtube.pick_url signature="..signature) path = url..signature --print( "Youtube.pick_url path="..path) break end end end return path end function youtube_get_best_fmt(urls,fmt) if fmt>81 and fmt<86 then -- 3d local i=fmt while(i>81) do if urls[i] then return urls[i] end i=i-1 end local t={ [82]=18, [83]=18, [84]=22, [85]=37 } fmt=t[fmt] end local t={ 37,22,18 } local t2={ [18]=true, [22]=true, [37]=true } for i=1,3,1 do local u=urls[ t[i] ] if u and t2[fmt] and t[i]<=fmt then return u end end return urls[18] end -- Pick the most suited format available function get_fmt( fmt_list ) local prefres = cfg.youtube_preferred_resolution if prefres < 0 then return nil end local fmt = nil for itag,height in string.gmatch( fmt_list, "(%d+)/%d+x(%d+)/[^,]+" ) do -- Apparently formats are listed in quality -- order, so we take the first one that works, -- or fallback to the lowest quality fmt = itag -- remove WebM itag=43 if tonumber(height) <= prefres and fmt~='43' then break end end return fmt end function youtube_get_video_url(youtube_url) local clip_page=plugin_download(youtube_url) if clip_page then local line=string.match(clip_page,'ytplayer.config%s*=%s*({.-});') clip_page=nil local js_url = string.match( line, "\"js\": *\"(.-)\"" ) if js_url then js_url = string.gsub( js_url, "\\/", "/" ) -- Resolve JS URL if string.match( js_url, "^/[^/]" ) then local authority = string.match( youtube_url, "://([^/]*)/" ) js_url = "//"..authority..js_url end js_url = string.gsub( js_url, "^//", string.match( youtube_url, ".-://" ) ) end fmt_list = string.match( line, "\"fmt_list\": *\"(.-)\"" ) if fmt_list then fmt_list = string.gsub( fmt_list, "\\/", "/" ) fmt = get_fmt( fmt_list ) end -- print ("fmt\r\n"..fmt) url_map = string.match( line, "\"url_encoded_fmt_stream_map\": *\"(.-)\"" ) if url_map then -- FIXME: do this properly url_map = string.gsub( url_map, "\\u0026", "&" ) path = pick_url( url_map, fmt, js_url ) end -- print ("path\r\n"..path) if not path then -- If this is a live stream, the URL map will be empty -- and we get the URL from this field instead local hlsvp = string.match( line, "\"hlsvp\": *\"(.-)\"" ) if hlsvp then hlsvp = string.gsub( hlsvp, "\\/", "/" ) path = hlsvp end end else if cfg.debug>0 then print('YouTube clip is not found') end return nil end return path; end function youtube_old_get_video_url(youtube_url) local url=nil local clip_page=plugin_download(youtube_url) if clip_page then local s=json.decode(string.match(clip_page,'ytplayer.config%s*=%s*({.-});')) clip_page=nil local stream_map=nil -- s.args.adaptive_fmts -- itag 137: 1080p -- itag 136: 720p -- itag 135: 480p -- itag 134: 360p -- itag 133: 240p -- itag 160: 144 -- local player_url=nil if s.assets then player_url=s.assets.js end if player_url and string.sub(player_url,1,2)=='//' then player_url='http:'..player_url end if s.args then stream_map=s.args.url_encoded_fmt_stream_map end local fmt=string.match(youtube_url,'&fmt=(%w+)$') if not fmt then fmt=cfg.youtube_fmt end if stream_map then local urls={} for i in string.gmatch(stream_map,'([^,]+)') do local item={} for j in string.gmatch(i,'([^&]+)') do local name,value=string.match(j,'(%w+)=(.+)') if name then --print(name,util.urldecode(value)) item[name]=util.urldecode(value) end end local sig=item['sig'] or item['s'] local u=item['url'] if sig then u=u..'&signature='..sig end --print(item['itag'],u) urls[tonumber(item['itag'])]=u --print('\n') end url=youtube_get_best_fmt(urls,tonumber(fmt)) --print('old url='..url) end return url else if cfg.debug>0 then print('YouTube clip is not found') end return nil end end plugins['youtube']={} plugins.youtube.name="YouTube" plugins.youtube.desc="<i>username</i>, favorites/<i>username</i>, playlist/<i>idplaylist</i>, search/<i>search_string</i>".. "<br/><b>YouTube channels</b>: channel/mostpopular, channel/<i>idchannel</i>" plugins.youtube.sendurl=youtube_sendurl plugins.youtube.updatefeed=youtube_updatefeed plugins.youtube.getvideourl=youtube_get_video_url plugins.youtube.ui_config_vars= { { "select", "youtube_fmt", "int" }, { "select", "youtube_region" }, { "input", "youtube_video_count", "int" } -- { "input", "youtube_api_key", "int" } } --youtube_updatefeed('channel/top_rated','')
gpl-2.0
nasomi/darkstar
scripts/zones/Grand_Palace_of_HuXzoi/mobs/Eo_zdei.lua
18
2695
----------------------------------- -- Area: Grand Palace of Hu'Xzoi -- MOB: Eo'Zdei -- Animation Sub 0 Pot Form -- Animation Sub 1 Pot Form (reverse eye position) -- Animation Sub 2 Bar Form -- Animation Sub 3 Ring Form ----------------------------------- require("scripts/zones/Grand_Palace_of_HuXzoi/MobIDs"); require("scripts/globals/status"); ----------------------------------- -- OnMobSpawn Action -- Set AnimationSub to 0, put it in pot form ----------------------------------- function onMobSpawn(mob) mob:AnimationSub(0); onPath(mob); end; function onPath(mob) local spawnPos = mob:getSpawnPos(); mob:pathThrough({spawnPos.x, spawnPos.y, spawnPos.z}); local pos = mob:getPos(); if (spawnPos.x == pos.x and spawnPos.z == pos.z) then mob:setPos(spawnPos.x, spawnPos.y, spawnPos.z, mob:getRotPos() + 16); end end; ----------------------------------- -- onMobFight Action -- Randomly change forms ----------------------------------- function onMobFight(mob) local randomTime = math.random(15,45); local changeTime = mob:getLocalVar("changeTime"); if (mob:AnimationSub() == 0 and mob:getBattleTime() - changeTime > randomTime) then mob:AnimationSub(math.random(2,3)); mob:setLocalVar("changeTime", mob:getBattleTime()); elseif (mob:AnimationSub() == 1 and mob:getBattleTime() - changeTime > randomTime) then mob:AnimationSub(math.random(2,3)); mob:setLocalVar("changeTime", mob:getBattleTime()); elseif (mob:AnimationSub() == 2 and mob:getBattleTime() - changeTime > randomTime) then local aniChance = math.random(0,1); if (aniChance == 0) then mob:AnimationSub(0); mob:setLocalVar("changeTime", mob:getBattleTime()); else mob:AnimationSub(3) mob:setLocalVar("changeTime", mob:getBattleTime()); end elseif (mob:AnimationSub() == 3 and mob:getBattleTime() - changeTime > randomTime) then mob:AnimationSub(math.random(0,2)); mob:setLocalVar("changeTime", mob:getBattleTime()); end end; ----------------------------------- -- onMobDeath Action -- Jailer of Temperance pop ----------------------------------- function onMobDeath(mob,killer) mob = mob:getID(); PH = GetServerVariable("[SEA]Jailer_of_Temperance_PH"); if (PH == mob) then -- printf("%u is a PH",mob); -- printf("JoT will pop"); -- We need to set Jailer of Temperance spawn point to where the PH spawns (The platform in the room). mobSpawnPoint = GetMobByID(mob):getSpawnPos(); GetMobByID(Jailer_of_Temperance):setSpawn(mobSpawnPoint.x, mobSpawnPoint.y, mobSpawnPoint.z); -- The jailer spawns instantly, so don't need to set respawn time SpawnMob(Jailer_of_Temperance,300):updateEnmity(killer); DeterMob(mob, true); end end;
gpl-3.0
nasomi/darkstar
scripts/globals/items/keen_zaghnal.lua
37
1120
----------------------------------------- -- ID: 18067 -- Equip: Keen Zaghnal -- Enchantment: Accuracy +3 -- Enchantment will wear off if weapon is unequipped. -- Effect lasts for 30 minutes ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) if (target:getEquipID(SLOT_MAIN) ~= 18067) then target:delStatusEffect(EFFECT_ACCURACY_BOOST,18067); end return 0; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_ACCURACY_BOOST,0,0,1800,18067); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_ACC, 3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_ACC, 3); end;
gpl-3.0
shangjiyu/luci-with-extra
applications/luci-app-ocserv/luasrc/model/cbi/ocserv/main.lua
22
6871
-- Copyright 2014 Nikos Mavrogiannopoulos <n.mavrogiannopoulos@gmail.com> -- Licensed to the public under the Apache License 2.0. local fs = require "nixio.fs" local has_ipv6 = fs.access("/proc/net/ipv6_route") m = Map("ocserv", translate("OpenConnect VPN")) s = m:section(TypedSection, "ocserv", "OpenConnect") s.anonymous = true s:tab("general", translate("General Settings")) s:tab("ca", translate("CA certificate")) s:tab("template", translate("Edit Template")) local e = s:taboption("general", Flag, "enable", translate("Enable server")) e.rmempty = false e.default = "1" local o_sha = s:taboption("general", DummyValue, "sha_hash", translate("Server's certificate SHA1 hash"), translate("That value should be communicated to the client to verify the server's certificate")) local o_pki = s:taboption("general", DummyValue, "pkid", translate("Server's Public Key ID"), translate("An alternative value to be communicated to the client to verify the server's certificate; this value only depends on the public key")) local fd = io.popen("/usr/bin/certtool -i --infile /etc/ocserv/server-cert.pem", "r") if fd then local ln local found_sha = false local found_pki = false local complete = 0 while complete < 2 do local ln = fd:read("*l") if not ln then break elseif ln:match("SHA%-?1 fingerprint:") then found_sha = true elseif found_sha then local hash = ln:match("([a-f0-9]+)") o_sha.default = hash and hash:upper() complete = complete + 1 found_sha = false elseif ln:match("Public Key I[Dd]:") then found_pki = true elseif found_pki then local hash = ln:match("([a-f0-9]+)") o_pki.default = hash and "sha1:" .. hash:upper() complete = complete + 1 found_pki = false end end fd:close() end function m.on_commit(map) luci.sys.call("/usr/bin/occtl reload >/dev/null 2>&1") end function e.write(self, section, value) if value == "0" then luci.sys.call("/etc/init.d/ocserv stop >/dev/null 2>&1") luci.sys.call("/etc/init.d/ocserv disable >/dev/null 2>&1") else luci.sys.call("/etc/init.d/ocserv enable >/dev/null 2>&1") luci.sys.call("/etc/init.d/ocserv restart >/dev/null 2>&1") end Flag.write(self, section, value) end local o o = s:taboption("general", ListValue, "auth", translate("User Authentication"), translate("The authentication method for the users. The simplest is plain with a single username-password pair. Use PAM modules to authenticate using another server (e.g., LDAP, Radius).")) o.rmempty = false o.default = "plain" o:value("plain") o:value("PAM") s:taboption("general", Value, "port", translate("Port"), translate("The same UDP and TCP ports will be used")) s:taboption("general", Value, "max_clients", translate("Max clients")) s:taboption("general", Value, "max_same", translate("Max same clients")) s:taboption("general", Value, "dpd", translate("Dead peer detection time (secs)")) local pip = s:taboption("general", Flag, "predictable_ips", translate("Predictable IPs"), translate("The assigned IPs will be selected deterministically")) pip.default = "1" local compr = s:taboption("general", Flag, "compression", translate("Enable compression"), translate("Enable compression")) compr.default = "1" local udp = s:taboption("general", Flag, "udp", translate("Enable UDP"), translate("Enable UDP channel support; this must be enabled unless you know what you are doing")) udp.default = "1" local cisco = s:taboption("general", Flag, "cisco_compat", translate("AnyConnect client compatibility"), translate("Enable support for CISCO AnyConnect clients")) cisco.default = "1" tmpl = s:taboption("template", Value, "_tmpl", translate("Edit the template that is used for generating the ocserv configuration.")) tmpl.template = "cbi/tvalue" tmpl.rows = 20 function tmpl.cfgvalue(self, section) return nixio.fs.readfile("/etc/ocserv/ocserv.conf.template") end function tmpl.write(self, section, value) value = value:gsub("\r\n?", "\n") nixio.fs.writefile("/etc/ocserv/ocserv.conf.template", value) end ca = s:taboption("ca", Value, "_ca", translate("View the CA certificate used by this server. You will need to save it as 'ca.pem' and import it into the clients.")) ca.template = "cbi/tvalue" ca.rows = 20 function ca.cfgvalue(self, section) return nixio.fs.readfile("/etc/ocserv/ca.pem") end --[[Networking options]]-- local parp = s:taboption("general", Flag, "proxy_arp", translate("Enable proxy arp"), translate("Provide addresses to clients from a subnet of LAN; if enabled the network below must be a subnet of LAN. Note that the first address of the specified subnet will be reserved by ocserv, so it should not be in use. If you have a network in LAN covering 192.168.1.0/24 use 192.168.1.192/26 to reserve the upper 62 addresses.")) parp.default = "0" ipaddr = s:taboption("general", Value, "ipaddr", translate("VPN <abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Network-Address"), translate("The IPv4 subnet address to provide to clients; this should be some private network different than the LAN addresses unless proxy ARP is enabled. Leave empty to attempt auto-configuration.")) ipaddr.datatype = "ip4addr" ipaddr.default = "192.168.100.1" nm = s:taboption("general", Value, "netmask", translate("VPN <abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Netmask"), translate("The mask of the subnet above.")) nm.datatype = "ip4addr" nm.default = "255.255.255.0" nm:value("255.255.255.0") nm:value("255.255.0.0") nm:value("255.0.0.0") if has_ipv6 then ip6addr = s:taboption("general", Value, "ip6addr", translate("VPN <abbr title=\"Internet Protocol Version 6\">IPv6</abbr>-Network-Address"), translate("<abbr title=\"Classless Inter-Domain Routing\">CIDR</abbr>-Notation: address/prefix"), translate("The IPv6 subnet address to provide to clients; leave empty to attempt auto-configuration.")) ip6addr.datatype = "ip6addr" end --[[DNS]]-- s = m:section(TypedSection, "dns", translate("DNS servers"), translate("The DNS servers to be provided to clients; can be either IPv6 or IPv4. Typically you should include the address of this device")) s.anonymous = true s.addremove = true s.template = "cbi/tblsection" s:option(Value, "ip", translate("IP Address")).rmempty = true s.datatype = "ipaddr" --[[Routes]]-- s = m:section(TypedSection, "routes", translate("Routing table"), translate("The routing table to be provided to clients; you can mix IPv4 and IPv6 routes, the server will send only the appropriate. Leave empty to set a default route")) s.anonymous = true s.addremove = true s.template = "cbi/tblsection" s:option(Value, "ip", translate("IP Address")).rmempty = true o = s:option(Value, "netmask", translate("Netmask (or IPv6-prefix)")) o.default = "255.255.255.0" o:value("255.255.255.0") o:value("255.255.0.0") o:value("255.0.0.0") return m
apache-2.0
nasomi/darkstar
scripts/zones/Bastok_Mines/npcs/Roh_Latteh.lua
34
2602
----------------------------------- -- Area: Bastok Markets -- NPC: Roh Latteh -- Involved in Quest: Mom, The Adventurer? -- Finishes Quest: The Signpost Marks the Spot ----------------------------------- package.loaded["scripts/zones/Bastok_Markets/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/zones/Bastok_Markets/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(BASTOK,MOM_THE_ADVENTURER) ~= QUEST_AVAILABLE and player:getVar("MomTheAdventurer_Event") == 1) then if (trade:hasItemQty(13454,1) and trade:getItemCount() == 1) then -- Trade Copper Ring player:startEvent(0x005f); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local HasPainting = player:hasKeyItem(PAINTING_OF_A_WINDMILL); if (player:getQuestStatus(BASTOK,THE_SIGNPOST_MARKS_THE_SPOT) == QUEST_ACCEPTED and HasPainting == true) then player:startEvent(0x0060); else player:startEvent(0x001d); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x005f) then player:addKeyItem(LETTER_FROM_ROH_LATTEH); player:messageSpecial(KEYITEM_OBTAINED, LETTER_FROM_ROH_LATTEH); player:setVar("MomTheAdventurer_Event",2); player:tradeComplete(); elseif (csid == 0x0060) then local freeInventory = player:getFreeSlotsCount(); if (freeInventory > 0) then player:completeQuest(BASTOK,THE_SIGNPOST_MARKS_THE_SPOT); player:delKeyItem(PAINTING_OF_A_WINDMILL); player:addTitle(TREASURE_SCAVENGER); player:addFame(BASTOK,BAS_FAME*50); player:addItem(12601); player:messageSpecial(ITEM_OBTAINED,12601); -- Linen Robe else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,12601); end end end;
gpl-3.0
actboy168/YDWE
Development/Component/script/ydwe/plugin.lua
2
2956
local uni = require 'ffi.unicode' plugin = {} plugin.loaders = {} plugin.blacklist = { 'YDTileLimitBreaker', 'YDCustomObjectId', 'YDWeHelper' } local getdevpath if fs.ydwe_path() == fs.ydwe_devpath() then function getdevpath(path) return path end else function getdevpath(path) return fs.absolute(fs.relative(path, fs.ydwe_path()), fs.ydwe_devpath()) end end function plugin:load(plugin_config_path) log.trace("Load plugin config " .. plugin_config_path:string()) local plugin_config = sys.ini_load(plugin_config_path) if not plugin_config then log.error("Cannot found plugin config.") return end local plugin_name = plugin_config['Info']['PluginName'] if plugin_name == '' then log.error("Cannot plugin name.") return end for _, v in pairs(plugin.blacklist) do if v == plugin_name then log.trace("Blacklist.") return end end if self.loaders[plugin_name] then log.error(plugin_name .. " already exists.") return end if 0 == tonumber(plugin_config['Load']['Enable']) then log.debug("Disable " .. plugin_name .. ".") return end local plugin_loader_path = plugin_config['Load']['Loader'] if plugin_loader_path == '' then log.error("Cannot find " .. plugin_name .. "'s loader.") return end plugin_loader_path = getdevpath(plugin_config_path:parent_path()) / plugin_loader_path if not fs.exists(plugin_loader_path) then log.error(plugin_name .. "'loader does not exist.") return end local s, r = pcall(dofile, plugin_loader_path:string()) if not s then log.error("Error in initialize " .. plugin_name .. "'s loader: ".. r) return end self.loaders[plugin_name] = r local plugin_dll_path = plugin_config['Load']['Dll'] if plugin_dll_path == '' then log.error("Cannot find " .. plugin_name .. "'s dll.") return end plugin_dll_path = plugin_config_path:parent_path() / plugin_dll_path if not fs.exists(plugin_dll_path) then log.error(plugin_name .. "'dll does not exist. " .. plugin_dll_path:string()) return end s, r = pcall(self.loaders[plugin_name].load, plugin_dll_path) if not s then log.error("Error in load " .. plugin_name .. ": ".. r) self.loaders[plugin_name] = nil return end if not r then self.loaders[plugin_name] = nil return end log.debug(plugin_name .. " loaded successfully.") return end function plugin:load_directory(plugin_dir) for full_path in plugin_dir:list_directory() do if full_path:extension():string() == ".plcfg" then self:load(full_path) end end end function plugin:load_all() for full_path in (fs.ydwe_path() / "plugin"):list_directory() do if fs.is_directory(full_path) then self:load_directory(full_path) elseif full_path:extension():string() == ".plcfg" then self:load(full_path) end end end function plugin:unload_all() for name, loader in pairs(self.loaders) do log.trace("Unload plugin " .. name .. ".") pcall(loader.unload) end end
gpl-3.0
nasomi/darkstar
scripts/zones/Behemoths_Dominion/npcs/qm1.lua
17
1434
----------------------------------- -- Area: Behemoth's Dominion -- NPC: ??? -- Involved In Quest: The Talekeeper's Gift -- @pos 211 4 -79 127 ----------------------------------- package.loaded["scripts/zones/Behemoths_Dominion/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Behemoths_Dominion/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getVar("theTalekeeperGiftCS") == 3 and player:getVar("theTalekeepersGiftKilledNM") < 3) then player:messageSpecial(SENSE_OF_FOREBODING); SpawnMob(17297446,180):updateClaim(player); SpawnMob(17297447,180):updateClaim(player); SpawnMob(17297448,180):updateClaim(player); else player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
nasomi/darkstar
scripts/globals/spells/katon_san.lua
17
1616
----------------------------------------- -- Spell: Katon: San -- Deals fire damage to an enemy and lowers its resistance against water. ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) --doNinjutsuNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus) local duration = 15 + caster:getMerit(MERIT_KATON_EFFECT) -- T1 bonus debuff duration local bonusAcc = 0; local bonusMab = caster:getMerit(MERIT_KATON_EFFECT) + caster:getMod(MOD_NIN_NUKE_BONUS); -- T1 mag atk + "enhances Ninjustu damage" mod if(caster:getMerit(MERIT_KATON_SAN) ~= 0) then -- T2 mag atk/mag acc, don't want to give a penalty to entities that can cast this without merits bonusMab = bonusMab + caster:getMerit(MERIT_KATON_SAN) - 5; -- merit gives 5 power but no bonus with one invest, thus subtract 5 bonusAcc = bonusAcc + caster:getMerit(MERIT_KATON_SAN) - 5; end; if (caster:isBehind(target,15) and caster:hasStatusEffect(EFFECT_INNIN)) then -- Innin mag atk bonus from behind, guesstimating angle at 15 degrees bonusMab = bonusMab + caster:getStatusEffect(EFFECT_INNIN):getPower(); end local dmg = doNinjutsuNuke(134,1,caster,spell,target,false,bonusAcc,bonusMab); handleNinjutsuDebuff(caster,target,spell,30,duration,MOD_WATERRES); return dmg; end;
gpl-3.0
nasomi/darkstar
scripts/zones/Monarch_Linn/mobs/Mammet-19_Epsilon.lua
27
2679
----------------------------------- -- Area: Monarch Linn -- NPC: Mammet-19 Epsilon ----------------------------------- require("scripts/globals/status"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) mob:SetMagicCastingEnabled(false); mob:addMod(MOD_REGAIN, 30); end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) local form = mob:AnimationSub(); -- Mammets seem to be able to change to any given form, per YouTube videos -- Added a random chance to change forms every 3 seconds if 60 seconds have passed, just to make things less formulaic. -- May be able to change forms more often. Witnessed one at ~50 seconds, most were 60-80. -- Believe it or not, these changes may be too slow @ 50% chance. Probability is a pain. -- L40 means their "weapons" are 40 DMG by default. if ((mob:getBattleTime() > mob:getLocalVar('changeTime') + 60 or mob:getLocalVar('changeTime') == 0) and math.random(0,1) == 1 and not mob:hasStatusEffect(EFFECT_FOOD)) then changeForm(mob) end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, killer) end; function changeForm(mob) local newform = math.random(0,2); if (mob:AnimationSub() == newform) then newform = 3; end -- setDamage works beautifully, but setDelay doesn't seem to be working. Increased DMG turned off. if (newform == 0) then -- Hand Form, ~3s delay mob:SetMagicCastingEnabled(false); mob:setDelay(2400); mob:setDamage(40); elseif (newform == 1) then -- Sword Form, ~2s delay, melee hits for ~50-100 vs WHM/BLM w/o buffs, 40 DMG seems to work. mob:SetMagicCastingEnabled(false); mob:setDelay(1500); mob:setDamage(40); elseif (newform == 2) then -- Polearm Form, ~3-3.5s delay, melee hits for ~100-150. Takes about 70-80 DMG to make this happen. mob:SetMagicCastingEnabled(false); mob:setDelay(3250); mob:setDamage(75); elseif (newform == 3) then -- Staff Form, ~4s delay, ~10 seconds between spell ends and next cast mob:setMobMod(MOBMOD_MAGIC_COOL, 10); mob:SetMagicCastingEnabled(true); mob:setDelay(3700); mob:setDamage(40); end mob:AnimationSub(newform); mob:setLocalVar('changeTime', mob:getBattleTime()); end;
gpl-3.0
amirhacker135/mmkingtm1
plugins/lock_eng.lua
14
3154
local function run(msg, matches) if msg.to.type == 'chat' then if is_momod(msg) then return end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings'] then if data[tostring(msg.to.id)]['settings']['lock_eng'] then lock_eng = data[tostring(msg.to.id)]['settings']['lock_eng'] end end end local chat = get_receiver(msg) local user = "user#id"..msg.from.id if lock_eng == "yes" then send_large_msg(chat, 'English Is not Allow Here !') chat_del_user(chat, user, ok_cb, true) end end end return { usage ={ "lock adds: If User Send A Link Then Removed From Bot.", "unlock adds: Adds Is Enabled.", }, patterns = { "(a)", "(b)", "(c)", "(d)", "(e)", "(f)", "(g)", "(h)", "(i)", "(j)", "(k)", "(l)", "(m)", "(n)", "(o)", "(p)", "(q)", "(r)", "(s)", "(t)", "(u)", "(v)", "(w)", "(x)", "(y)", "(z)", }, run = run } -- -_-_-_-_-_-_-_-_-_- ||-_-_-_-_-_ || ||-_-_-_-_-_ -- || || || || -- || || || || -- || || || || -- || ||-_-_-_-_-_ || ||-_-_-_-_-_ -- || || || || -- || || || || -- || || || || -- || ||-_-_-_-_-_ ||-_-_-_-_-_ ||-_-_-_-_-_ -- -- -- /\ /\ /-_-_-_-_-_ ||-_-_-_-_-_ ||-_-_-_-_-_ -- ||\\ //|| //\\ || //|| //\\ // || || // -- || \\ // || // \\ || // || // \\ // || || // -- || \\ // || // \\ || // || // \\ || || || // -- || \\ // || //______\\ || // || //______\\ || -_-_-_- ||-_-_-_-_-_ || // -- || \\ // || // \\ || // || // \\ || || || || \\ -- || \\ // || // \\ || // || // \\ \\ || || || \\ -- || \\// || // \\ ||// || // \\ \\-_-_-_-_-|| ||-_-_-_-_-_ || \\ -- -- -- ||-_-_-_- || || || //-_-_-_-_-_- -- || || || || || // -- ||_-_-_|| || || || // -- || || || || \\ -- || || \\ // \\ -- || || \\ // // -- || ||-_-_-_-_ \\-_-_-_-// -_-_-_-_-_-// -- --By @ali_ghoghnoos --@telemanager_ch
gpl-2.0
Etehadmarg/margbot
plugins/trivia.lua
647
6784
do -- Trivia plugin developed by Guy Spronck -- Returns the chat hash for storing information local function get_hash(msg) local hash = nil if msg.to.type == 'chat' then hash = 'chat:'..msg.to.id..':trivia' end if msg.to.type == 'user' then hash = 'user:'..msg.from.id..':trivia' end return hash end -- Sets the question variables local function set_question(msg, question, answer) local hash =get_hash(msg) if hash then redis:hset(hash, "question", question) redis:hset(hash, "answer", answer) redis:hset(hash, "time", os.time()) end end -- Returns the current question local function get_question( msg ) local hash = get_hash(msg) if hash then local question = redis:hget(hash, 'question') if question ~= "NA" then return question end end return nil end -- Returns the answer of the last question local function get_answer(msg) local hash = get_hash(msg) if hash then return redis:hget(hash, 'answer') else return nil end end -- Returns the time of the last question local function get_time(msg) local hash = get_hash(msg) if hash then return redis:hget(hash, 'time') else return nil end end -- This function generates a new question if available local function get_newquestion(msg) local timediff = 601 if(get_time(msg)) then timediff = os.time() - get_time(msg) end if(timediff > 600 or get_question(msg) == nil)then -- Let's show the answer if no-body guessed it right. if(get_question(msg)) then send_large_msg(get_receiver(msg), "The question '" .. get_question(msg) .."' has not been answered. \nThe answer was '" .. get_answer(msg) .."'") end local url = "http://jservice.io/api/random/" local b,c = http.request(url) local query = json:decode(b) if query then local stringQuestion = "" if(query[1].category)then stringQuestion = "Category: " .. query[1].category.title .. "\n" end if query[1].question then stringQuestion = stringQuestion .. "Question: " .. query[1].question set_question(msg, query[1].question, query[1].answer:lower()) return stringQuestion end end return 'Something went wrong, please try again.' else return 'Please wait ' .. 600 - timediff .. ' seconds before requesting a new question. \nUse !triviaquestion to see the current question.' end end -- This function generates a new question when forced local function force_newquestion(msg) -- Let's show the answer if no-body guessed it right. if(get_question(msg)) then send_large_msg(get_receiver(msg), "The question '" .. get_question(msg) .."' has not been answered. \nThe answer was '" .. get_answer(msg) .."'") end local url = "http://jservice.io/api/random/" local b,c = http.request(url) local query = json:decode(b) if query then local stringQuestion = "" if(query[1].category)then stringQuestion = "Category: " .. query[1].category.title .. "\n" end if query[1].question then stringQuestion = stringQuestion .. "Question: " .. query[1].question set_question(msg, query[1].question, query[1].answer:lower()) return stringQuestion end end return 'Something went wrong, please try again.' end -- This function adds a point to the player local function give_point(msg) local hash = get_hash(msg) if hash then local score = tonumber(redis:hget(hash, msg.from.id) or 0) redis:hset(hash, msg.from.id, score+1) end end -- This function checks for a correct answer local function check_answer(msg, answer) if(get_answer(msg)) then -- Safety for first time use if(get_answer(msg) == "NA")then -- Question has not been set, give a new one --get_newquestion(msg) return "No question set, please use !trivia first." elseif (get_answer(msg) == answer:lower()) then -- Question is set, lets check the answer set_question(msg, "NA", "NA") -- Correct, clear the answer give_point(msg) -- gives out point to player for correct answer return msg.from.print_name .. " has answered correctly! \nUse !trivia to get a new question." else return "Sorry " .. msg.from.print_name .. ", but '" .. answer .. "' is not the correct answer!" end else return "No question set, please use !trivia first." end end local function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end local function get_user_score(msg, user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local hash = 'chat:'..msg.to.id..':trivia' user_info.score = tonumber(redis:hget(hash, user_id) or 0) user_info.name = user_print_name(user)..' ('..user_id..')' return user_info end -- Function to print score local function trivia_scores(msg) if msg.to.type == 'chat' then -- Users on chat local hash = 'chat:'..msg.to.id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_user_score(msg, user_id, msg.to.id) table.insert(users_info, user_info) end table.sort(users_info, function(a, b) if a.score and b.score then return a.score > b.score end end) local text = '' for k,user in pairs(users_info) do text = text..user.name..' => '..user.score..'\n' end return text else return "This function is only available in group chats." end end local function run(msg, matches) if(matches[1] == "!triviascore" or matches[1] == "!triviascores") then -- Output all scores return trivia_scores(msg) elseif(matches[1] == "!triviaquestion")then return "Question: " .. get_question(msg) elseif(matches[1] == "!triviaskip") then if is_sudo(msg) then return force_newquestion(msg) end elseif(matches[1] ~= "!trivia") then return check_answer(msg, matches[1]) end return get_newquestion(msg) end return { description = "Trivia plugin for Telegram", usage = { "!trivia to obtain a new question.", "!trivia [answer] to answer the question.", "!triviaquestion to show the current question.", "!triviascore to get a scoretable of all players.", "!triviaskip to skip a question (requires sudo)" }, patterns = {"^!trivia (.*)$", "^!trivia$", "^!triviaquestion$", "^!triviascore$", "^!triviascores$", "^!triviaskip$"}, run = run } end
gpl-2.0
nasomi/darkstar
scripts/globals/items/dish_of_spaghetti_melanzane.lua
35
1401
----------------------------------------- -- ID: 5213 -- Item: dish_of_spaghetti_melanzane -- Food Effect: 30Min, All Races ----------------------------------------- -- Health % 25 -- Health Cap 100 -- Vitality 2 -- Store TP 4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5213); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 25); target:addMod(MOD_FOOD_HP_CAP, 100); target:addMod(MOD_VIT, 2); target:addMod(MOD_STORETP, 4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 25); target:delMod(MOD_FOOD_HP_CAP, 100); target:delMod(MOD_VIT, 2); target:delMod(MOD_STORETP, 4); end;
gpl-3.0
nasomi/darkstar
scripts/globals/items/dark_bass.lua
18
1331
----------------------------------------- -- ID: 4428 -- Item: dark_bass -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity 2 -- Mind -4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:getRace() ~= 7) then result = 247; end if (target:getMod(MOD_EAT_RAW_FISH) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4428); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 2); target:addMod(MOD_MND, -4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 2); target:delMod(MOD_MND, -4); end;
gpl-3.0
nasomi/darkstar
scripts/zones/Qufim_Island/npcs/Singing_Blade_IM.lua
30
3053
----------------------------------- -- Area: Qufim Island -- NPC: Singing Blade, I.M. -- Type: Border Conquest Guards -- @pos 179.093 -21.575 -15.282 126 ----------------------------------- package.loaded["scripts/zones/Qufim_Island/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Qufim_Island/TextIDs"); local guardnation = BASTOK; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = QUFIMISLAND; local csid = 0x7ff8; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
nasomi/darkstar
scripts/zones/Aht_Urhgan_Whitegate/npcs/Halbeeya.lua
34
1033
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Halbeeya -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x029E); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Hello23-Ygopro/ygopro-ds
expansions/script/c27002122.lua
1
2100
--BT2-108 The Infinite Force Meta-Cooler Core local ds=require "expansions.utility_dbscg" local scard,sid=ds.GetID() function scard.initial_effect(c) ds.EnableBattleAttribute(c) ds.AddSetcode(c,SPECIAL_TRAIT_FRIEZA_CLAN,CHARACTER_METACOOLER_CORE) ds.AddPlayProcedure(c,COLOR_YELLOW,2,5) --power up ds.AddActivateBattleSkill(c,0,DS_LOCATION_BATTLE,scard.powop,scard.powcost,ds.hinttg) --play ds.AddSingleAutoPlay(c,1,nil,scard.pltg,scard.plop,DS_EFFECT_FLAG_CARD_CHOOSE,scard.plcon) ds.AddSingleAutoAttack(c,1,nil,scard.pltg,scard.plop,DS_EFFECT_FLAG_CARD_CHOOSE,scard.plcon) end scard.dragon_ball_super_card=true scard.combo_cost=1 --power up function scard.costfilter(c) return c:IsCharacter(CHARACTER_METACOOLER) and c:IsAbleToDropAsCost() end function scard.powcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(ds.BattleAreaFilter(scard.costfilter),tp,DS_LOCATION_BATTLE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,DS_HINTMSG_TODROP) local g=Duel.SelectMatchingCard(tp,ds.BattleAreaFilter(scard.costfilter),tp,DS_LOCATION_BATTLE,0,1,1,nil) Duel.SendtoDrop(g,REASON_COST) end function scard.powop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToSkill(e) or c:IsFacedown() then return end ds.GainSkillUpdatePower(c,c,2,5000) end --play function scard.plcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetStackGroup():IsExists(Card.IsCode,1,nil,CARD_BIG_GETE_STAR) end function scard.plfilter(c,e,tp) return c:IsCharacter(CHARACTER_METACOOLER) and c:IsCanBePlayed(e,0,tp,false,false) end function scard.pltg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(DS_LOCATION_DROP) and chkc:IsControler(tp) and ds.DropAreaFilter(scard.plfilter)(chkc,e,tp) end if chk==0 then return true end Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) local ct=Duel.GetLocationCount(tp,DS_LOCATION_BZONE) if ct>2 then ct=2 end Duel.Hint(HINT_SELECTMSG,tp,DS_HINTMSG_PLAY) Duel.SelectTarget(tp,ds.DropAreaFilter(scard.plfilter),tp,DS_LOCATION_DROP,0,0,ct,nil,e,tp) end scard.plop=ds.ChoosePlayOperation(DS_POS_FACEUP_ACTIVE)
gpl-3.0
appaquet/torch-android
src/3rdparty/nn/Add.lua
61
1699
local Add, parent = torch.class('nn.Add', 'nn.Module') function Add:__init(inputSize,scalar) parent.__init(self) local size = inputSize if scalar then size=1 end self.scalar = scalar self.bias = torch.Tensor(size) self.gradBias = torch.Tensor(size) self._ones = torch.Tensor{1} self:reset() end function Add:reset(stdv) if stdv then stdv = stdv * math.sqrt(3) else stdv = 1./math.sqrt(self.bias:size(1)) end self.bias:uniform(-stdv, stdv) end function Add:updateOutput(input) self.output:resizeAs(input):copy(input) if self.scalar then self.output:add(self.bias[1]); else if input:isSameSizeAs(self.bias) then self.output:add(self.bias) else local batchSize = input:size(1) if self._ones:size(1) ~= batchSize then self._ones:resize(batchSize):fill(1) end local bias = self.bias:view(-1) local output = self.output:view(batchSize, -1) output:addr(1, self._ones, bias) end end return self.output end function Add:updateGradInput(input, gradOutput) if self.gradInput then self.gradInput:resizeAs(gradOutput):copy(gradOutput) return self.gradInput end end function Add:accGradParameters(input, gradOutput, scale) scale = scale or 1 if self.gradBias:size(1) == 1 then self.gradBias[1] = self.gradBias[1] + scale*gradOutput:sum(); else if input:isSameSizeAs(self.bias) then self.gradBias:add(scale, gradOutput) else local gradOutput = gradOutput:view(input:size(1), -1) self.gradBias:view(-1):addmv(scale, gradOutput:t(), self._ones) end end end
bsd-3-clause
nasomi/darkstar
scripts/zones/Dynamis-Valkurm/bcnms/dynamis_Valkurm.lua
16
1855
----------------------------------- -- Area: dynamis_Valkurm -- Name: dynamis_Valkurm ----------------------------------- -- After registering the BCNM via bcnmRegister(bcnmid) function onBcnmRegister(player,instance) SetServerVariable("[DynaValkurm]UniqueID",player:getDynamisUniqueID(1286)); SetServerVariable("[DynaValkurm]Boss_Trigger",0); SetServerVariable("[DynaValkurm]Already_Received",0); local RNDpositionTable=TimerStatueRandomPos; local X=0; local Y=0; local Z=0; local statueID = {16937287,16937262,16937237,16937212}; --spawn random timer statue local statueRND = math.random(1,4); local SpawnStatueID= statueID[statueRND]; --printf("timer_statue_ID = %u",SpawnStatueID); local F={2,4,6,8}; --printf("position_type = %u",statueRND); X=RNDpositionTable[F[statueRND]][1]; --printf("X = %u",X); Y=RNDpositionTable[F[statueRND]][2]; --printf("Y = %u",Y); Z=RNDpositionTable[F[statueRND]][3]; --printf("Z = %u",Z); SpawnMob(SpawnStatueID); GetMobByID(SpawnStatueID):setPos(X,Y,Z); GetMobByID(SpawnStatueID):setSpawn(X,Y,Z); end; -- Physically entering the BCNM via bcnmEnter(bcnmid) function onBcnmEnter(player,instance) player:setVar("DynamisID",GetServerVariable("[DynaValkurm]UniqueID")); local realDay = os.time(); local dynaWaitxDay = player:getVar("dynaWaitxDay"); if ((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) < realDay) then player:setVar("dynaWaitxDay",realDay); end end; -- Leaving the Dynamis by every mean possible, given by the LeaveCode -- 3=Disconnected or warped out (if dyna is empty: launch 4 after 3) -- 4=Finish he dynamis function onBcnmLeave(player,instance,leavecode) --print("leave code "..leavecode); if (leavecode == 4) then SetServerVariable("[DynaValkurm]UniqueID",0); end end;
gpl-3.0
EricssonResearch/scott-eu
simulated-enviroment/logistics_multiple_robots_ShelfBody.lua
1
7779
--************************** -- Actions for the YouBot Kuka Robot -- @author Klaus Raizer -- @date 08-02-2017 -- -- Description: Controls information comming from -- This script calls a lua script located at the same folder. --************************** if (sim_call_type==sim_childscriptcall_initialization) then simSetThreadSwitchTiming(100) -- Default timing for automatic thread switching maximum_number_of_products_per_collumn=10 --Arbitrary parameter shelf_bound_box_radius = 0.6 --NOTE: must be carefull not to put other products too close to this shelf. positionSensorGreenHandle=simGetObjectHandle('PositionSensorGreen') positionSensorRedHandle=simGetObjectHandle('PositionSensorRed') positionSensorYellowHandle=simGetObjectHandle('PositionSensorYellow') proximitySensorInputGreenHandle=simGetObjectHandle('proximitySensorInputGreen') proximitySensorInputRedHandle=simGetObjectHandle('proximitySensorInputRed') proximitySensorInputYellowHandle=simGetObjectHandle('proximitySensorInputYellow') end if (sim_call_type==sim_childscriptcall_actuation) then --[[ local listOfProducts=getListOfProducts() print("listOfProducts: ") local n=table.getn(listOfProducts) print("n: ",n) for i=1,n,1 do print(listOfProducts[i]) end]]-- end if (sim_call_type==sim_childscriptcall_sensing) then end if (sim_call_type==sim_childscriptcall_cleanup) then end -- Shelf functions -- http://www.coppeliarobotics.com/helpFiles/en/accessingGeneralObjects.htm -- List all products on this shelf getListOfProducts = function () shelfHandle=simGetObjectAssociatedWithScript(sim_handle_self) shelfName=simGetObjectName(shelfHandle) objects = simGetObjectsInTree(sim_handle_scene,0,0) numberOfObjectsOfTypeShape=table.getn(objects) cp=1 cs=1 products={} shelves={} for i=1,numberOfObjectsOfTypeShape,1 do objectName=simGetObjectName(objects[i]) -- p=simGetObjectPosition(objects[i],shelfHandle) -- relative position --distance=math.sqrt(p[1]*p[1]+p[2]*p[2]+p[3]*p[3]) if string.match(objectName, "product") then products[cp]=objects[i] cp=cp+1 --elseif (objectName=="ShelfBody") then--string.match(objectName, "ShelfBody") then elseif (string.match(objectName, "ShelfBody")) and not (string.match(objectName, "ForPathPlanning")) then shelves[cs]=objects[i] cs=cs+1 end end shelfContent={} counter=1 for p=1,cp-1,1 do product=products[p] closestShelf=shelves[1] p=simGetObjectPosition(product,closestShelf) -- relative position distance=math.sqrt(p[1]*p[1]+p[2]*p[2]+p[3]*p[3]) for s=1,cs-1,1 do p=simGetObjectPosition(product,shelves[s]) -- relative position distance_new=math.sqrt(p[1]*p[1]+p[2]*p[2]+p[3]*p[3]) if(distance_new<distance)then closestShelf=shelves[s] distance=distance_new end end --print('closestShelf: ',simGetObjectName(closestShelf)) if(closestShelf==shelfHandle and distance <= shelf_bound_box_radius)then shelfContent[counter]=simGetObjectName(product) --print(shelfName,' ',simGetObjectName(shelfContent[counter])) counter=counter+1 end end return shelfContent end -- Return a list with all current pickable products getListOfPickableProducts = function(inInts, inFloats, inStrings, inBuff) psg=simGetObjectPosition(positionSensorGreenHandle,-1) -- position in space of the green sensor psr=simGetObjectPosition(positionSensorRedHandle,-1) -- position in space of the red sensor psy=simGetObjectPosition(positionSensorYellowHandle,-1) -- position in space of the yellow sensor shelfContent=getListOfProducts() pickable={"None", "None", "None"} for i = 1,table.getn(shelfContent),1 do --print(shelfContent[i]) p=simGetObjectPosition(simGetObjectHandle(shelfContent[i]),-1) -- for this product to be pickable, it should be bellow (in z) its sensor if(string.match(shelfContent[i], "Yellow"))then if(p[3]<psr[3])then pickable[1]=shelfContent[i] end elseif(string.match(shelfContent[i], "Red"))then if(p[3]<psg[3])then pickable[2]=shelfContent[i] end elseif(string.match(shelfContent[i], "Green"))then if(p[3]<psy[3])then pickable[3]=shelfContent[i] end else print('Product ID error in child script.') end end return {1}, {}, pickable, "" end --------------------------- -- Adds Product to Shelf -- Returns {1},{},{},"" if successful and {0},{},{},"" if it fails addProduct=function(inInts, inFloats, inStrings, inBuff) productType = inStrings[1] --[[ local initial_t = simGetSimulationTime() local dt=0 while(dt<1000)do t=simGetSimulationTime() if(t~=nil)then dt=t-initial_t end --print("dt: ",dt) end ]]-- --locks the simulation --simWait(1000, true) -- only works with threaded scripts if((productType=='productGreen') or (productType=='productRed') or (productType=='productYellow'))then greenPosition={.30,.1,.50} redPosition={.30,0,.50} yellowPosition={.30,-.1,.50} if(productType=='productGreen')then h=proximitySensorInputGreenHandle position=greenPosition elseif(productType=='productRed')then h=proximitySensorInputRedHandle position=redPosition elseif(productType=='productYellow')then h=proximitySensorInputYellowHandle position=yellowPosition end --Check if there is enough room for it counter_of_product_type=0; shelfContent=getListOfProducts() -- print('======') for i = 1,table.getn(shelfContent),1 do -- print("-> ",shelfContent[i]) if(string.match(shelfContent[i], productType))then counter_of_product_type=counter_of_product_type+1; end end -- print('======') --print("counter_of_product_type(",productType,"): ",counter_of_product_type) if(counter_of_product_type<maximum_number_of_products_per_collumn)then -- Check if position is free before creating a new one local res,dist,pt,obj=simHandleProximitySensor(h) if obj then local fullnm=simGetObjectName(obj) local suffix,nm=simGetNameSuffix(fullnm) print("Couldn't create a new ",nm,". There is already ",fullnm," in this position. ") return {0},{},{},"" else string_to_avoid_dynamic_naming=productType .. '#' objectHandle=simGetObjectHandle(string_to_avoid_dynamic_naming) copiedObjectHandles=simCopyPasteObjects({objectHandle},1) shelfHandle=simGetObjectAssociatedWithScript(sim_handle_self) copiedObjectHandle=copiedObjectHandles[1] simSetObjectOrientation(copiedObjectHandle,shelfHandle,{0,0,0}) simSetObjectPosition(copiedObjectHandle,shelfHandle,position) simSetObjectInt32Parameter(copiedObjectHandle,sim_shapeintparam_static,0) end else print("Product creation error. There are too many (",counter_of_product_type,") ",productType," units in this shelf.") return {0},{},{"full shelf"},"" end else print('Product creation error. Product type ',productType,' does not exist.') return {0},{},{"product not found"},"" end return {1},{},{"True"},""; end
apache-2.0
nasomi/darkstar
scripts/zones/Port_San_dOria/npcs/Bricorsant.lua
36
1376
----------------------------------- -- Area: Port San d'Oria -- NPC: Bricorsant -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x23a); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
thesabbir/luci
modules/luci-mod-freifunk/luasrc/controller/freifunk/freifunk.lua
59
5943
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Licensed to the public under the Apache License 2.0. module("luci.controller.freifunk.freifunk", package.seeall) function index() local uci = require "luci.model.uci".cursor() local page -- Frontend page = node() page.lock = true page.target = alias("freifunk") page.subindex = true page.index = false page = node("freifunk") page.title = _("Freifunk") page.target = alias("freifunk", "index") page.order = 5 page.setuser = "nobody" page.setgroup = "nogroup" page.i18n = "freifunk" page.index = true page = node("freifunk", "index") page.target = template("freifunk/index") page.title = _("Overview") page.order = 10 page.indexignore = true page = node("freifunk", "contact") page.target = template("freifunk/contact") page.title = _("Contact") page.order = 15 page = node("freifunk", "status") page.target = template("freifunk/public_status") page.title = _("Status") page.order = 20 page.i18n = "base" page.setuser = false page.setgroup = false entry({"freifunk", "status.json"}, call("jsonstatus")) entry({"freifunk", "status", "zeroes"}, call("zeroes"), "Testdownload") if nixio.fs.access("/usr/sbin/luci-splash") then assign({"freifunk", "status", "splash"}, {"splash", "publicstatus"}, _("Splash"), 40) end page = assign({"freifunk", "olsr"}, {"admin", "status", "olsr"}, _("OLSR"), 30) page.setuser = false page.setgroup = false if nixio.fs.access("/etc/config/luci_statistics") then assign({"freifunk", "graph"}, {"admin", "statistics", "graph"}, _("Statistics"), 40) end -- backend assign({"mini", "freifunk"}, {"admin", "freifunk"}, _("Freifunk"), 5) entry({"admin", "freifunk"}, alias("admin", "freifunk", "index"), _("Freifunk"), 5) page = node("admin", "freifunk") page.target = template("freifunk/adminindex") page.title = _("Freifunk") page.order = 5 page = node("admin", "freifunk", "basics") page.target = cbi("freifunk/basics") page.title = _("Basic Settings") page.order = 5 page = node("admin", "freifunk", "basics", "profile") page.target = cbi("freifunk/profile") page.title = _("Profile") page.order = 10 page = node("admin", "freifunk", "basics", "profile_expert") page.target = cbi("freifunk/profile_expert") page.title = _("Profile (Expert)") page.order = 20 page = node("admin", "freifunk", "Index-Page") page.target = cbi("freifunk/user_index") page.title = _("Index Page") page.order = 50 page = node("admin", "freifunk", "contact") page.target = cbi("freifunk/contact") page.title = _("Contact") page.order = 15 entry({"freifunk", "map"}, template("freifunk-map/frame"), _("Map"), 50) entry({"freifunk", "map", "content"}, template("freifunk-map/map"), nil, 51) entry({"admin", "freifunk", "profile_error"}, template("freifunk/profile_error")) end function zeroes() local string = require "string" local http = require "luci.http" local zeroes = string.rep(string.char(0), 8192) local cnt = 0 local lim = 1024 * 1024 * 1024 http.prepare_content("application/x-many-zeroes") while cnt < lim do http.write(zeroes) cnt = cnt + #zeroes end end function jsonstatus() local root = {} local sys = require "luci.sys" local uci = require "luci.model.uci" local util = require "luci.util" local http = require "luci.http" local json = require "luci.json" local ltn12 = require "luci.ltn12" local version = require "luci.version" local webadmin = require "luci.tools.webadmin" local cursor = uci.cursor_state() local ffzone = webadmin.firewall_find_zone("freifunk") local ffznet = ffzone and cursor:get("firewall", ffzone, "network") local ffwifs = ffznet and util.split(ffznet, " ") or {} local sysinfo = util.ubus("system", "info") or { } local boardinfo = util.ubus("system", "board") or { } local loads = sysinfo.load or { 0, 0, 0 } local memory = sysinfo.memory or { total = 0, free = 0, shared = 0, buffered = 0 } local swap = sysinfo.swap or { total = 0, free = 0 } root.protocol = 1 root.system = { uptime = { sysinfo.uptime or 0 }, loadavg = { loads[1] / 65535.0, loads[2] / 65535.0, loads[3] / 65535.0 }, sysinfo = { boardinfo.system or "?", boardinfo.model or "?", memory.total, 0, -- former cached memory memory.buffered, memory.free, 0, -- former bogomips swap.total, 0, -- former cached swap swap.free }, hostname = boardinfo.hostname } root.firmware = { luciname=version.luciname, luciversion=version.luciversion, distname=version.distname, distversion=version.distversion } root.freifunk = {} cursor:foreach("freifunk", "public", function(s) root.freifunk[s[".name"]] = s end) cursor:foreach("system", "system", function(s) root.geo = { latitude = s.latitude, longitude = s.longitude } end) root.network = {} root.wireless = {devices = {}, interfaces = {}, status = {}} local wifs = root.wireless.interfaces local netdata = luci.sys.net.deviceinfo() or {} for _, vif in ipairs(ffwifs) do root.network[vif] = cursor:get_all("network", vif) root.wireless.devices[vif] = cursor:get_all("wireless", vif) cursor:foreach("wireless", "wifi-iface", function(s) if s.device == vif and s.network == vif then wifs[#wifs+1] = s if s.ifname then local iwinfo = luci.sys.wifi.getiwinfo(s.ifname) if iwinfo then root.wireless.status[s.ifname] = { } local _, f for _, f in ipairs({ "channel", "txpower", "bitrate", "signal", "noise", "quality", "quality_max", "mode", "ssid", "bssid", "encryption", "ifname" }) do root.wireless.status[s.ifname][f] = iwinfo[f] end end end end end) end http.prepare_content("application/json") ltn12.pump.all(json.Encoder(root):source(), http.write) end
apache-2.0
nasomi/darkstar
scripts/zones/Abyssea-Tahrongi/npcs/Cavernous_Maw.lua
17
1236
----------------------------------- -- Area: Abyssea - Tahrongi -- NPC: Cavernous Maw -- @pos -31.000, 47.000, -681.000 45 -- Teleports Players to Tahrongi Canyon ----------------------------------- package.loaded["scripts/zones/Abyssea-Tahrongi/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Abyssea-Tahrongi/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x00C8); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x00C8 and option ==1) then player:setPos(-28,46,-680,76,117); end end;
gpl-3.0
amirhoseinhastam1/1
plugins/anti_spam.lua
923
3750
--An empty table for solving multiple kicking problem(thanks to @topkecleon ) kicktable = {} do local TIME_CHECK = 2 -- seconds local data = load_data(_config.moderation.data) -- Save stats, ban user local function pre_process(msg) -- Ignore service msg if msg.service then return msg end if msg.from.id == our_id then return msg end -- Save user on Redis if msg.from.type == 'user' then local hash = 'user:'..msg.from.id print('Saving user', hash) if msg.from.print_name then redis:hset(hash, 'print_name', msg.from.print_name) end if msg.from.first_name then redis:hset(hash, 'first_name', msg.from.first_name) end if msg.from.last_name then redis:hset(hash, 'last_name', msg.from.last_name) end end -- Save stats on Redis if msg.to.type == 'chat' then -- User is on chat local hash = 'chat:'..msg.to.id..':users' redis:sadd(hash, msg.from.id) end -- Total user msgs local hash = 'msgs:'..msg.from.id..':'..msg.to.id redis:incr(hash) --Load moderation data local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then --Check if flood is one or off if data[tostring(msg.to.id)]['settings']['flood'] == 'no' then return msg end end -- Check flood if msg.from.type == 'user' then local hash = 'user:'..msg.from.id..':msgs' local msgs = tonumber(redis:get(hash) or 0) local data = load_data(_config.moderation.data) local NUM_MSG_MAX = 5 if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max'])--Obtain group flood sensitivity end end local max_msg = NUM_MSG_MAX * 1 if msgs > max_msg then local user = msg.from.id -- Ignore mods,owner and admins if is_momod(msg) then return msg end local chat = msg.to.id local user = msg.from.id -- Return end if user was kicked before if kicktable[user] == true then return end kick_user(user, chat) local name = user_print_name(msg.from) --save it to log file savelog(msg.to.id, name.." ["..msg.from.id.."] spammed and kicked ! ") -- incr it on redis local gbanspam = 'gban:spam'..msg.from.id redis:incr(gbanspam) local gbanspam = 'gban:spam'..msg.from.id local gbanspamonredis = redis:get(gbanspam) --Check if user has spammed is group more than 4 times if gbanspamonredis then if tonumber(gbanspamonredis) == 4 and not is_owner(msg) then --Global ban that user banall_user(msg.from.id) local gbanspam = 'gban:spam'..msg.from.id --reset the counter redis:set(gbanspam, 0) local username = " " if msg.from.username ~= nil then username = msg.from.username end local name = user_print_name(msg.from) --Send this to that chat send_large_msg("chat#id"..msg.to.id, "User [ "..name.." ]"..msg.from.id.." Globally banned (spamming)") local log_group = 1 --set log group caht id --send it to log group send_large_msg("chat#id"..log_group, "User [ "..name.." ] ( @"..username.." )"..msg.from.id.." Globally banned from ( "..msg.to.print_name.." ) [ "..msg.to.id.." ] (spamming)") end end kicktable[user] = true msg = nil end redis:setex(hash, TIME_CHECK, msgs+1) end return msg end local function cron() --clear that table on the top of the plugins kicktable = {} end return { patterns = {}, cron = cron, pre_process = pre_process } end
gpl-2.0
nasomi/darkstar
scripts/zones/Upper_Jeuno/npcs/Mejuone.lua
37
1157
----------------------------------- -- Area: Upper Jeuno -- NPC: Mejuone -- Standard Merchant NPC ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil; require("scripts/zones/Upper_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,MEJUONE_SHOP_DIALOG); stock = {0x11C1,62, -- Gysahl Greens 0x0348,7, -- Chocobo Feather 0x439B,9} -- Dart showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
renyaoxiang/QSanguosha-For-Hegemony
extension-doc/11-Fundamentals.lua
15
9150
--[[ 大家好我是 William915。 从这个文件开始讲解AI的编写方法。 三国杀的 AI 由太阳神上与 hypercross 共同编写。 之后经过他们及 donle,宇文天启和本人的发展。 本文档针对的 AI 稳定版本为 V0.7 Patch 2(20120201,c11f5ace8)。 在论坛上可以看到反馈 AI 的问题的帖子远比反映程序的问题的帖子要多得多,这表明了 AI 的复杂性。 熟悉 AI 发展历史的朋友一定知道有那么一段时间 AI 常常会改好了这个又坏了那个, 这是因为影响 AI 表现的因素太多。 一言以蔽之,AI 编写与修改是牵一发而动全身的。 目前的 AI 架构还不完善,随着架构的逐步完善文档也会逐步的调整。 而架构的完善,需要你们和我们的共同努力。 也许您已经知道在开始编写 MOD 和 LUA 扩展之前需要一定的准备。 AI 也是如此,这些准备包括: + 熟悉三国杀本身的源代码(知道如何去检索自己需要的东西就够了), 包括sanguosha_wrap.cxx文件。 + 熟悉 MOD 或 LUA 扩展的源代码并作适当修改(下面将具体介绍)。 可以说,没有源代码作参考是很难编写 AI 的。 + 熟悉 smart-ai 中的各个函数的用法。(下面将具体介绍) + 阅读 lua/ai 文件夹下的各个 AI 文件以对 AI 编写形成一个大致的概念。 如果您对 AI 还不熟悉,又想比较快上手,那么最好的方法是参考已有的 AI。 其实在编写 Lua 扩展的时候也是一样,照葫芦画瓢是最好的方法。 ++ AI 需要做什么? AI 所做的事情只有一件:作决定。 如果您想知道有哪些地方需要编写 AI,只要想一下游戏过程中什么地方您需要作决定就行了。 已有的 AI 文件提供了大部分情况下作决定的策略。 因此大家只需要把精力集中在与扩展的武将的技能相关的决定上就可以了。 对于 MOD 的编写者,当然还需要为扩展的卡牌编写相应的策略。 随着下面介绍的逐步深入,相信大家对于 AI 的这一特点会有更深的体会。 在编写 AI 之前,还要知道:现在的 AI 是基于技能的,而不是基于武将的。 因此,我们不需要给姜维觉醒后获得的观星额外写 AI,只要把诸葛亮的观星 AI 写好就行了。 ++ 为 AI 而修改技能代码 实际上如果在写技能时没有为 AI 考虑的话,有一些技能的 AI 甚至根本无法编写。 因为 AI 所能获得的信息是很有限的。 最常用的传递信息给 AI 的方法是通过 data 参数。例如 src/package/thicket.cpp 第 124 行附近颂威的代码: foreach(ServerPlayer *p, players){ QVariant who = QVariant::fromValue(p); if(p->hasLordSkill("songwei") && player->askForSkillInvoke("songwei", who)){ ... 对照 serverplayer.h 可以看到,askForSkillInvoke 里面的第 2 个参数就是 data, 这个 data 就是给 AI 用的。 上面的代码如果写成 lua,则是这样: ]] for _, p in sgs.qlist(players) do local who = sgs.QVariant() who:setValue(p) if p:hasLordSkill("songwei") and player:askForSkillInvoke("songwei", who) then -- ... end end --正是因为在编写技能时传入了 data,我们在 thicket-ai.lua 中才能根据 data 判断是否需要颂威(第 55 至 58 行)。 sgs.ai_skill_invoke.songwei = function(self, data) local who = data:toPlayer() -- 将 data (QVariant 类型)转换为 ServerPlayer* 类型 return self:isFriend(who) -- 如果是对友方,则发动颂威 end --[[ 因此,在开始编写 AI 之前,请相应修改您的程序代码以便 AI 正常工作。 给 AI 传递数据的另外一个方法是通过 tag。例子可见鬼才,不再赘述。 ++ 如何载入自己写的 AI? 方法很简单,只要找到您的扩展包的名字,例如为 extension。 则只要在 lua/ai 文件夹下新增一个文件 extension-ai.lua 并把相应的 AI 代码放到这一文件内即可。 对于扩展包的名字,cpp 扩展应查找形如这样的代码: ThicketPackage::ThicketPackage():Package("thicket") 而 lua 扩展则应根据第一行:]] module("extensions.moligaloo", package.seeall) --[[上面两个例子相应的 AI 文件名分别应该为 thicket-ai.lua 和 moligaloo-ai.lua ++ 万一需要修改已有的 AI 文件? 虽然这次 AI 架构的编写力求做到对所有的扩展都不需要修改 smart-ai.lua。 但是有一些情况可能还是需要修改已有的 AI 文件。 例如有一个像奇才一样的技能,那么在目前的版本里只能通过修改 SmartAI.getDistanceLimit 来实现。 但是这并不意味着需要修改 smart-ai.lua 文件。 事实上,您只要在自己的 AI 文档里头重新写一遍 SmartAI.getDistanceLimit 就可以了。 这时原来的 getDistanceLimit 会被您所写的覆盖掉。 强烈不建议为了某个技能而直接修改已有的 AI 文件(包括但不限于 smart-ai.lua)。 直接修改已有的 AI 文件会使得以后新版本发布时您的 AI 的更新过程变得十分繁琐。 zombie_mode-ai.lua 提供了一个修改 SmartAI.useTrickCard 函数的实例。 ++ Lua 基础知识 Lua 语言的基础知识可以通过查阅 manual.luaer.cn 获得。 下面重点介绍一些与 AI 编写关系比较紧密的和容易混淆的 Lua 知识。 如果你还没有编写过 AI,可以先跳过这一部分。 首先要记住Lua是大小写敏感的。SmartAI 跟 smartai 不是同一个东西。 点,冒号与方括号: 这是最容易混淆的地方之一。这三种符号都用于对 Lua 里头的表作索引。下面三种写法是等价的:]] example:blah(foo), example.blah(example, foo) example["blah"](example, foo) --[[ nil, false 与 0: 任何一个变量在初始化之前都是 nil。当一个函数没有返回任何值的时候,返回值也是 nil。 C 中的 NULL 在 LUA 中被映射为 nil。 nil,false 与 0 在 Lua 里头两两不等。]] if a then blah end --[[上面的代码当 a 为 nil 和 false 的时候,blah 不会执行。 但是当 a 为 0 的时候,blah 会被执行。 给熟悉 C 的朋友提个醒: Lua 里头没有 switch,没有 continue,没有 goto,请不要在代码里使用这些关键字。 Lua 里头没有函数重载的说法,以下两种写法是等价的:]] function blah(a, b, c) end blah = function(a, b, c) end --因此如果有下面的代码: function blah(a,b,c) blahblah end function blah(a,b) ... end --[[则相当于给全局变量 blah 赋了两次值。结果第一行代码没有任何作用,blahblah 也不会被执行。 这正是上面说的“万一需要修改已有的 AI 文件”部分的原理。 表(table)与列表(QList) 这是两个完全不同的类型,但是很容易混淆。Lua 所能直接处理的是前者,但是通过调用room里头的函数获得的往往是后者。 两者的转换可以通过下面代码来进行,这种转换是单向的:]] Table = sgs.QList2Table(QList) --[[两者的差别列出如下: 表t 列表l 索引 t[i] l:at(i-1) 长度 #t l:length() 插入 table.insert(t,foo) l:append(foo) 迭代算子 ipairs(t) sgs.qlist(l) ++ AI 中用到的表 在 AI 编写中主要会用到两个表,一个是sgs,该表含有大量由 SWIG 提供的成员函数,另外一个表是 SmartAI。 在具体的 AI 代码中出现的 self,实际上都是在操作 SmartAI 这个表。 sgs 表的常用元素: sgs.Sanguosha 指向 Engine 对象 sgs.qlist(l) 是 QList 对象的迭代算子 sgs.reverse(t) 将一个表的元素反序,得到反序后新的表。 例如 t == {a, b, c} 则 sgs.reverse(t) == {c, b, a} sgs.QList2Table(l) 将一个列表转换为表。 SmartAI 表的常用元素: SmartAI.player 指向 AI 对应的 ServerPlayer 对象 SmartAI.room 指向 AI 所在的房间(Room 对象) SmartAI.role 是 AI 对应身份的字符串 (主公为 "lord",忠臣为 "loyalist",反贼为 "rebel",内奸为 "renegade") SmartAI.friends_noself 是一个包含 AI 的所有友方 ServerPlayer 对象指针的表(不包括自身) SmartAI.friends 是一个包含 AI 的所有友方 ServerPlayer 对象指针的表(包括自身) SmartAI.enemies 是一个包含 AI 的所有敌方 ServerPlayer 对象指针的表(包括自身) 这两个表的其它重要元素将在后续文档中介绍。 ++ 调试 AI 的基本方法。 为了调试 AI,您必须通过点击“启动服务器”然后点击“启动游戏”的方式来启动游戏,不能通过“单机启动”。 调试 AI 的基本方法是通过在服务器端输出信息。输出信息的基本方法有三种:]] self:log(message) self.room:output(message) self.room:writeToConsole(message) --[[其中前两种是等价的。与第三种的区别在于,前两种仅当 config.ini 中有 DebugOutput=true 时才会输出。 后一种无论什么情况都会输出。这里的 message 是一个字符串。 加入以下代码,则可以了解函数被调用的过程。]] self:log(debug.traceback()) -- 还有一个重要的用于调试的函数是 assert,将在 15-Activate.lua 介绍。
gpl-3.0
nasomi/darkstar
scripts/zones/Davoi/npcs/Lootblox.lua
19
7228
----------------------------------- -- Area: Davoi -- NPC: Lootblox -- Type: Standard NPC -- @pos 218.073 -0.982 -20.746 149 ----------------------------------- package.loaded["scripts/zones/Davoi/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Davoi/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/dynamis"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local count = trade:getItemCount(); local buying = false; local exchange; local gil = trade:getGil(); if (player:hasKeyItem(VIAL_OF_SHROUDED_SAND) == true) then if (count == 1 and gil == TIMELESS_HOURGLASS_COST) then -- Hourglass purchase player:startEvent(134); elseif (gil == 0) then if (count == 1 and trade:hasItemQty(4236,1)) then -- Bringing back a Timeless Hourglass player:startEvent(153); -- Currency Exchanges elseif (count == CURRENCY_EXCHANGE_RATE and trade:hasItemQty(1452,CURRENCY_EXCHANGE_RATE)) then -- Single -> Hundred player:startEvent(135,CURRENCY_EXCHANGE_RATE); elseif (count == CURRENCY_EXCHANGE_RATE and trade:hasItemQty(1453,CURRENCY_EXCHANGE_RATE)) then -- Hundred -> Ten thousand player:startEvent(136,CURRENCY_EXCHANGE_RATE); elseif (count == 1 and trade:hasItemQty(1454,1)) then -- Ten thousand -> 100 Hundreds player:startEvent(138,1454,1453,CURRENCY_EXCHANGE_RATE); -- Currency Shop elseif (count == 25 and trade:hasItemQty(1453,25)) then -- Behemoth Horn (833) buying = true; exchange = {25, 833}; elseif (count == 7 and trade:hasItemQty(1453,7)) then -- Goblin Grease (1520) buying = true; exchange = {7,1520}; elseif (count == 8 and trade:hasItemQty(1453,8)) then -- Griffon Hide (1516) buying = true; exchange = {8, 1516}; elseif (count == 23 and trade:hasItemQty(1453,23)) then -- Griffon Leather (1459) buying = true; exchange = {23, 1459}; elseif (count == 28 and trade:hasItemQty(1453,28)) then -- Mammoth Tusk (1458) buying = true; exchange = {28,1458}; elseif (count == 6 and trade:hasItemQty(1453,6)) then -- Relic Iron (1466) buying = true; exchange = {6, 1466}; elseif (count == 5 and trade:hasItemQty(1453,5)) then -- Twincoon (1295) buying = true; exchange = {5, 1295}; end end end -- Handle the shop trades. -- Item obtained dialog appears before CS. Could be fixed with a non-local variable and onEventFinish, but meh. if (buying == true) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,exchange[2]); else player:startEvent(137,1453,exchange[1],exchange[2]); player:tradeComplete(); player:addItem(exchange[2]); player:messageSpecial(ITEM_OBTAINED,exchange[2]); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) --if (player:hasKeyItem(VIAL_OF_SHROUDED_SAND) == true) then player:startEvent(133, 1452, CURRENCY_EXCHANGE_RATE, 1453, CURRENCY_EXCHANGE_RATE, 1454, TIMELESS_HOURGLASS_COST, 4236, TIMELESS_HOURGLASS_COST); --[[else player:startEvent(130); end]] end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 133) then if (option == 11) then -- Main menu, and many others. Param1 = map bitmask, param2 = player's gil player:updateEvent(getDynamisMapList(player), player:getGil()); elseif (option == 10) then -- Final line of the ancient currency explanation. "I'll trade you param3 param2s for a param1." player:updateEvent(1454, 1453, CURRENCY_EXCHANGE_RATE); -- Map sales handling. elseif (option >= MAP_OF_DYNAMIS_SANDORIA and option <= MAP_OF_DYNAMIS_TAVNAZIA) then -- The returned option is actually the keyitem ID, making this much easier. -- The prices are set in the menu's dialog, so they cannot be (visibly) changed. if (option == MAP_OF_DYNAMIS_BEAUCEDINE) then -- 15k gil player:delGil(15000); elseif (option == MAP_OF_DYNAMIS_XARCABARD or option == MAP_OF_DYNAMIS_TAVNAZIA) then -- 20k gil player:delGil(20000); else -- All others 10k player:delGil(10000); end player:addKeyItem(option); player:updateEvent(getDynamisMapList(player),player:getGil()); -- Ancient Currency shop menu elseif (option == 2) then -- Hundreds sales menu Page 1 (price1 item1 price2 item2 price3 item3 price4 item4) player:updateEvent(25,883,7,1520,8,1516,23,1459); elseif (option == 3) then -- Hundreds sales menu Page 2 (price1 item1 price2 item2 price3 item3) player:updateEvent(28,1458,6,1466,5,1295); end end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 134) then -- Buying an Hourglass if (player:getFreeSlotsCount() == 0 or player:hasItem(4236) == true) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,4236); else player:tradeComplete(); player:addItem(4236); player:messageSpecial(ITEM_OBTAINED,4236); end elseif (csid == 153) then -- Bringing back an hourglass for gil. player:tradeComplete(); player:addGil(TIMELESS_HOURGLASS_COST); player:messageSpecial(GIL_OBTAINED,TIMELESS_HOURGLASS_COST); elseif (csid == 135) then -- Trading Singles for a Hundred if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1453); else player:tradeComplete(); player:addItem(1453); player:messageSpecial(ITEM_OBTAINED,1453); end elseif (csid == 136) then -- Trading 100 Hundreds for Ten thousand if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1454); else player:tradeComplete(); player:addItem(1454); player:messageSpecial(ITEM_OBTAINED,1454); end elseif (csid == 138) then -- Trading Ten thousand for 100 Hundreds if (player:getFreeSlotsCount() <= 1) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1453); else player:tradeComplete(); player:addItem(1453,CURRENCY_EXCHANGE_RATE); if (CURRENCY_EXCHANGE_RATE >= 100) then -- Turns out addItem cannot add > stackSize, so we need to addItem twice for quantities > 99. player:addItem(1453,CURRENCY_EXCHANGE_RATE - 99); end player:messageSpecial(ITEMS_OBTAINED,1453,CURRENCY_EXCHANGE_RATE); end end end;
gpl-3.0
icplus/OP-SDK
package/ramips/ui/luci-mtk/src/modules/base/luasrc/ip.lua
86
18154
--[[ LuCI ip calculation libarary (c) 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net> (c) 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- --- LuCI IP calculation library. module( "luci.ip", package.seeall ) require "nixio" local bit = nixio.bit local util = require "luci.util" --- Boolean; true if system is little endian LITTLE_ENDIAN = not util.bigendian() --- Boolean; true if system is big endian BIG_ENDIAN = not LITTLE_ENDIAN --- Specifier for IPv4 address family FAMILY_INET4 = 0x04 --- Specifier for IPv6 address family FAMILY_INET6 = 0x06 local function __bless(x) return setmetatable( x, { __index = luci.ip.cidr, __add = luci.ip.cidr.add, __sub = luci.ip.cidr.sub, __lt = luci.ip.cidr.lower, __eq = luci.ip.cidr.equal, __le = function(...) return luci.ip.cidr.equal(...) or luci.ip.cidr.lower(...) end } ) end local function __array16( x, family ) local list if type(x) == "number" then list = { bit.rshift(x, 16), bit.band(x, 0xFFFF) } elseif type(x) == "string" then if x:find(":") then x = IPv6(x) else x = IPv4(x) end if x then assert( x[1] == family, "Can't mix IPv4 and IPv6 addresses" ) list = { unpack(x[2]) } end elseif type(x) == "table" and type(x[2]) == "table" then assert( x[1] == family, "Can't mix IPv4 and IPv6 addresses" ) list = { unpack(x[2]) } elseif type(x) == "table" then list = { unpack(x) } end assert( list, "Invalid operand" ) return list end local function __mask16(bits) return bit.lshift( bit.rshift( 0xFFFF, 16 - bits % 16 ), 16 - bits % 16 ) end local function __not16(bits) return bit.band( bit.bnot( __mask16(bits) ), 0xFFFF ) end local function __maxlen(family) return ( family == FAMILY_INET4 ) and 32 or 128 end local function __sublen(family) return ( family == FAMILY_INET4 ) and 30 or 127 end --- Convert given short value to network byte order on little endian hosts -- @param x Unsigned integer value between 0x0000 and 0xFFFF -- @return Byte-swapped value -- @see htonl -- @see ntohs function htons(x) if LITTLE_ENDIAN then return bit.bor( bit.rshift( x, 8 ), bit.band( bit.lshift( x, 8 ), 0xFF00 ) ) else return x end end --- Convert given long value to network byte order on little endian hosts -- @param x Unsigned integer value between 0x00000000 and 0xFFFFFFFF -- @return Byte-swapped value -- @see htons -- @see ntohl function htonl(x) if LITTLE_ENDIAN then return bit.bor( bit.lshift( htons( bit.band( x, 0xFFFF ) ), 16 ), htons( bit.rshift( x, 16 ) ) ) else return x end end --- Convert given short value to host byte order on little endian hosts -- @class function -- @name ntohs -- @param x Unsigned integer value between 0x0000 and 0xFFFF -- @return Byte-swapped value -- @see htonl -- @see ntohs ntohs = htons --- Convert given short value to host byte order on little endian hosts -- @class function -- @name ntohl -- @param x Unsigned integer value between 0x00000000 and 0xFFFFFFFF -- @return Byte-swapped value -- @see htons -- @see ntohl ntohl = htonl --- Parse given IPv4 address in dotted quad or CIDR notation. If an optional -- netmask is given as second argument and the IP address is encoded in CIDR -- notation then the netmask parameter takes precedence. If neither a CIDR -- encoded prefix nor a netmask parameter is given, then a prefix length of -- 32 bit is assumed. -- @param address IPv4 address in dotted quad or CIDR notation -- @param netmask IPv4 netmask in dotted quad notation (optional) -- @return luci.ip.cidr instance or nil if given address was invalid -- @see IPv6 -- @see Hex function IPv4(address, netmask) address = address or "0.0.0.0/0" local obj = __bless({ FAMILY_INET4 }) local data = {} local prefix = address:match("/(.+)") address = address:gsub("/.+","") address = address:gsub("^%[(.*)%]$", "%1"):upper():gsub("^::FFFF:", "") if netmask then prefix = obj:prefix(netmask) elseif prefix then prefix = tonumber(prefix) if not prefix or prefix < 0 or prefix > 32 then return nil end else prefix = 32 end local b1, b2, b3, b4 = address:match("^(%d+)%.(%d+)%.(%d+)%.(%d+)$") b1 = tonumber(b1) b2 = tonumber(b2) b3 = tonumber(b3) b4 = tonumber(b4) if b1 and b1 <= 255 and b2 and b2 <= 255 and b3 and b3 <= 255 and b4 and b4 <= 255 and prefix then table.insert(obj, { b1 * 256 + b2, b3 * 256 + b4 }) table.insert(obj, prefix) return obj end end --- Parse given IPv6 address in full, compressed, mixed or CIDR notation. -- If an optional netmask is given as second argument and the IP address is -- encoded in CIDR notation then the netmask parameter takes precedence. -- If neither a CIDR encoded prefix nor a netmask parameter is given, then a -- prefix length of 128 bit is assumed. -- @param address IPv6 address in full/compressed/mixed or CIDR notation -- @param netmask IPv6 netmask in full/compressed/mixed notation (optional) -- @return luci.ip.cidr instance or nil if given address was invalid -- @see IPv4 -- @see Hex function IPv6(address, netmask) address = address or "::/0" local obj = __bless({ FAMILY_INET6 }) local data = {} local prefix = address:match("/(.+)") address = address:gsub("/.+","") address = address:gsub("^%[(.*)%]$", "%1") if netmask then prefix = obj:prefix(netmask) elseif prefix then prefix = tonumber(prefix) if not prefix or prefix < 0 or prefix > 128 then return nil end else prefix = 128 end local borderl = address:sub(1, 1) == ":" and 2 or 1 local borderh, zeroh, chunk, block, i if #address > 45 then return nil end repeat borderh = address:find(":", borderl, true) if not borderh then break end block = tonumber(address:sub(borderl, borderh - 1), 16) if block and block <= 0xFFFF then data[#data+1] = block else if zeroh or borderh - borderl > 1 then return nil end zeroh = #data + 1 end borderl = borderh + 1 until #data == 7 chunk = address:sub(borderl) if #chunk > 0 and #chunk <= 4 then block = tonumber(chunk, 16) if not block or block > 0xFFFF then return nil end data[#data+1] = block elseif #chunk > 4 then if #data == 7 or #chunk > 15 then return nil end borderl = 1 for i=1, 4 do borderh = chunk:find(".", borderl, true) if not borderh and i < 4 then return nil end borderh = borderh and borderh - 1 block = tonumber(chunk:sub(borderl, borderh)) if not block or block > 255 then return nil end if i == 1 or i == 3 then data[#data+1] = block * 256 else data[#data] = data[#data] + block end borderl = borderh and borderh + 2 end end if zeroh then if #data == 8 then return nil end while #data < 8 do table.insert(data, zeroh, 0) end end if #data == 8 and prefix then table.insert(obj, data) table.insert(obj, prefix) return obj end end --- Transform given hex-encoded value to luci.ip.cidr instance of specified -- address family. -- @param hex String containing hex encoded value -- @param prefix Prefix length of CIDR instance (optional, default is 32/128) -- @param family Address family, either luci.ip.FAMILY_INET4 or FAMILY_INET6 -- @param swap Bool indicating whether to swap byteorder on low endian host -- @return luci.ip.cidr instance or nil if given value was invalid -- @see IPv4 -- @see IPv6 function Hex( hex, prefix, family, swap ) family = ( family ~= nil ) and family or FAMILY_INET4 swap = ( swap == nil ) and true or swap prefix = prefix or __maxlen(family) local len = __maxlen(family) local tmp = "" local data = { } local i for i = 1, (len/4) - #hex do tmp = tmp .. '0' end if swap and LITTLE_ENDIAN then for i = #hex, 1, -2 do tmp = tmp .. hex:sub( i - 1, i ) end else tmp = tmp .. hex end hex = tmp for i = 1, ( len / 4 ), 4 do local n = tonumber( hex:sub( i, i+3 ), 16 ) if n then data[#data+1] = n else return nil end end return __bless({ family, data, prefix }) end --- LuCI IP Library / CIDR instances -- @class module -- @cstyle instance -- @name luci.ip.cidr cidr = util.class() --- Test whether the instance is a IPv4 address. -- @return Boolean indicating a IPv4 address type -- @see cidr.is6 function cidr.is4( self ) return self[1] == FAMILY_INET4 end --- Test whether this instance is an IPv4 RFC1918 private address -- @return Boolean indicating whether this instance is an RFC1918 address function cidr.is4rfc1918( self ) if self[1] == FAMILY_INET4 then return ((self[2][1] >= 0x0A00) and (self[2][1] <= 0x0AFF)) or ((self[2][1] >= 0xAC10) and (self[2][1] <= 0xAC1F)) or (self[2][1] == 0xC0A8) end return false end --- Test whether this instance is an IPv4 link-local address (Zeroconf) -- @return Boolean indicating whether this instance is IPv4 link-local function cidr.is4linklocal( self ) if self[1] == FAMILY_INET4 then return (self[2][1] == 0xA9FE) end return false end --- Test whether the instance is a IPv6 address. -- @return Boolean indicating a IPv6 address type -- @see cidr.is4 function cidr.is6( self ) return self[1] == FAMILY_INET6 end --- Test whether this instance is an IPv6 link-local address -- @return Boolean indicating whether this instance is IPv6 link-local function cidr.is6linklocal( self ) if self[1] == FAMILY_INET6 then return (self[2][1] >= 0xFE80) and (self[2][1] <= 0xFEBF) end return false end --- Return a corresponding string representation of the instance. -- If the prefix length is lower then the maximum possible prefix length for the -- corresponding address type then the address is returned in CIDR notation, -- otherwise the prefix will be left out. function cidr.string( self ) local str if self:is4() then str = string.format( "%d.%d.%d.%d", bit.rshift(self[2][1], 8), bit.band(self[2][1], 0xFF), bit.rshift(self[2][2], 8), bit.band(self[2][2], 0xFF) ) if self[3] < 32 then str = str .. "/" .. self[3] end elseif self:is6() then str = string.format( "%X:%X:%X:%X:%X:%X:%X:%X", unpack(self[2]) ) if self[3] < 128 then str = str .. "/" .. self[3] end end return str end --- Test whether the value of the instance is lower then the given address. -- This function will throw an exception if the given address has a different -- family than this instance. -- @param addr A luci.ip.cidr instance to compare against -- @return Boolean indicating whether this instance is lower -- @see cidr.higher -- @see cidr.equal function cidr.lower( self, addr ) assert( self[1] == addr[1], "Can't compare IPv4 and IPv6 addresses" ) local i for i = 1, #self[2] do if self[2][i] ~= addr[2][i] then return self[2][i] < addr[2][i] end end return false end --- Test whether the value of the instance is higher then the given address. -- This function will throw an exception if the given address has a different -- family than this instance. -- @param addr A luci.ip.cidr instance to compare against -- @return Boolean indicating whether this instance is higher -- @see cidr.lower -- @see cidr.equal function cidr.higher( self, addr ) assert( self[1] == addr[1], "Can't compare IPv4 and IPv6 addresses" ) local i for i = 1, #self[2] do if self[2][i] ~= addr[2][i] then return self[2][i] > addr[2][i] end end return false end --- Test whether the value of the instance is equal to the given address. -- This function will throw an exception if the given address is a different -- family than this instance. -- @param addr A luci.ip.cidr instance to compare against -- @return Boolean indicating whether this instance is equal -- @see cidr.lower -- @see cidr.higher function cidr.equal( self, addr ) assert( self[1] == addr[1], "Can't compare IPv4 and IPv6 addresses" ) local i for i = 1, #self[2] do if self[2][i] ~= addr[2][i] then return false end end return true end --- Return the prefix length of this CIDR instance. -- @param mask Override instance prefix with given netmask (optional) -- @return Prefix length in bit function cidr.prefix( self, mask ) local prefix = self[3] if mask then prefix = 0 local stop = false local obj = type(mask) ~= "table" and ( self:is4() and IPv4(mask) or IPv6(mask) ) or mask if not obj then return nil end local _, word for _, word in ipairs(obj[2]) do if word == 0xFFFF then prefix = prefix + 16 else local bitmask = bit.lshift(1, 15) while bit.band(word, bitmask) == bitmask do prefix = prefix + 1 bitmask = bit.lshift(1, 15 - (prefix % 16)) end break end end end return prefix end --- Return a corresponding CIDR representing the network address of this -- instance. -- @param bits Override prefix length of this instance (optional) -- @return CIDR instance containing the network address -- @see cidr.host -- @see cidr.broadcast -- @see cidr.mask function cidr.network( self, bits ) local data = { } bits = bits or self[3] local i for i = 1, math.floor( bits / 16 ) do data[#data+1] = self[2][i] end if #data < #self[2] then data[#data+1] = bit.band( self[2][1+#data], __mask16(bits) ) for i = #data + 1, #self[2] do data[#data+1] = 0 end end return __bless({ self[1], data, __maxlen(self[1]) }) end --- Return a corresponding CIDR representing the host address of this -- instance. This is intended to extract the host address from larger subnet. -- @return CIDR instance containing the network address -- @see cidr.network -- @see cidr.broadcast -- @see cidr.mask function cidr.host( self ) return __bless({ self[1], self[2], __maxlen(self[1]) }) end --- Return a corresponding CIDR representing the netmask of this instance. -- @param bits Override prefix length of this instance (optional) -- @return CIDR instance containing the netmask -- @see cidr.network -- @see cidr.host -- @see cidr.broadcast function cidr.mask( self, bits ) local data = { } bits = bits or self[3] for i = 1, math.floor( bits / 16 ) do data[#data+1] = 0xFFFF end if #data < #self[2] then data[#data+1] = __mask16(bits) for i = #data + 1, #self[2] do data[#data+1] = 0 end end return __bless({ self[1], data, __maxlen(self[1]) }) end --- Return CIDR containing the broadcast address of this instance. -- @return CIDR instance containing the netmask, always nil for IPv6 -- @see cidr.network -- @see cidr.host -- @see cidr.mask function cidr.broadcast( self ) -- IPv6 has no broadcast addresses (XXX: assert() instead?) if self[1] == FAMILY_INET4 then local data = { unpack(self[2]) } local offset = math.floor( self[3] / 16 ) + 1 if offset <= #data then data[offset] = bit.bor( data[offset], __not16(self[3]) ) for i = offset + 1, #data do data[i] = 0xFFFF end return __bless({ self[1], data, __maxlen(self[1]) }) end end end --- Test whether this instance fully contains the given CIDR instance. -- @param addr CIDR instance to test against -- @return Boolean indicating whether this instance contains the given CIDR function cidr.contains( self, addr ) assert( self[1] == addr[1], "Can't compare IPv4 and IPv6 addresses" ) if self:prefix() <= addr:prefix() then return self:network() == addr:network(self:prefix()) end return false end --- Add specified amount of hosts to this instance. -- @param amount Number of hosts to add to this instance -- @param inplace Boolen indicating whether to alter values inplace (optional) -- @return CIDR representing the new address or nil on overflow error -- @see cidr.sub function cidr.add( self, amount, inplace ) local pos local data = { unpack(self[2]) } local shorts = __array16( amount, self[1] ) for pos = #data, 1, -1 do local add = ( #shorts > 0 ) and table.remove( shorts, #shorts ) or 0 if ( data[pos] + add ) > 0xFFFF then data[pos] = ( data[pos] + add ) % 0xFFFF if pos > 1 then data[pos-1] = data[pos-1] + ( add - data[pos] ) else return nil end else data[pos] = data[pos] + add end end if inplace then self[2] = data return self else return __bless({ self[1], data, self[3] }) end end --- Substract specified amount of hosts from this instance. -- @param amount Number of hosts to substract from this instance -- @param inplace Boolen indicating whether to alter values inplace (optional) -- @return CIDR representing the new address or nil on underflow error -- @see cidr.add function cidr.sub( self, amount, inplace ) local pos local data = { unpack(self[2]) } local shorts = __array16( amount, self[1] ) for pos = #data, 1, -1 do local sub = ( #shorts > 0 ) and table.remove( shorts, #shorts ) or 0 if ( data[pos] - sub ) < 0 then data[pos] = ( sub - data[pos] ) % 0xFFFF if pos > 1 then data[pos-1] = data[pos-1] - ( sub + data[pos] ) else return nil end else data[pos] = data[pos] - sub end end if inplace then self[2] = data return self else return __bless({ self[1], data, self[3] }) end end --- Return CIDR containing the lowest available host address within this subnet. -- @return CIDR containing the host address, nil if subnet is too small -- @see cidr.maxhost function cidr.minhost( self ) if self[3] <= __sublen(self[1]) then -- 1st is Network Address in IPv4 and Subnet-Router Anycast Adresse in IPv6 return self:network():add(1, true) end end --- Return CIDR containing the highest available host address within the subnet. -- @return CIDR containing the host address, nil if subnet is too small -- @see cidr.minhost function cidr.maxhost( self ) if self[3] <= __sublen(self[1]) then local i local data = { unpack(self[2]) } local offset = math.floor( self[3] / 16 ) + 1 data[offset] = bit.bor( data[offset], __not16(self[3]) ) for i = offset + 1, #data do data[i] = 0xFFFF end data = __bless({ self[1], data, __maxlen(self[1]) }) -- Last address in reserved for Broadcast Address in IPv4 if data[1] == FAMILY_INET4 then data:sub(1, true) end return data end end
gpl-2.0
nasomi/darkstar
scripts/zones/Temenos/mobs/Goblin_Theurgist.lua
16
1151
----------------------------------- -- Area: Temenos N T -- NPC: Goblin_Theurgist ----------------------------------- package.loaded["scripts/zones/Temenos/TextIDs"] = nil; ----------------------------------- require("scripts/globals/limbus"); require("scripts/zones/Temenos/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) GetMobByID(16928831):updateEnmity(target); GetMobByID(16928832):updateEnmity(target); GetMobByID(16928834):updateEnmity(target); end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) if (IsMobDead(16928831)==true and IsMobDead(16928832)==true and IsMobDead(16928833)==true and IsMobDead(16928834)==true and IsMobDead(16928835)==true ) then GetNPCByID(16928768+39):setPos(-599,85,438); GetNPCByID(16928768+39):setStatus(STATUS_NORMAL); GetNPCByID(16928768+456):setStatus(STATUS_NORMAL); end end;
gpl-3.0
RhenaudTheLukark/CreateYourFrisk
Assets/Mods/Examples/Lua/Waves/COMBINED.lua
2
2204
-- The bouncing bullets attack from the documentation example. -- Sets a bullet's color as a string, then checks it in OnHit to achieve different types of bullet effects in one wave. spawntimer = 0 bullets = {} colors = {"regular", "cyan", "orange", "green"} function Update() spawntimer = spawntimer + 1 if spawntimer%20 == 0 then local posx = 30 - math.random(60) local posy = Arena.height/2 local bulletType = colors[math.random(#colors)] local bullet = CreateProjectile("bullet", posx, posy) if bulletType == "cyan" then bullet.sprite.color = {0/255, 162/255, 232/255} elseif bulletType == "orange" then bullet.sprite.color = {255/255, 154/255, 34/255} elseif bulletType == "green" then bullet.sprite.color = {64/255, 252/255, 64/255} end bullet.SetVar('color', bulletType) bullet.SetVar('velx', 1 - 2*math.random()) bullet.SetVar('vely', 0) table.insert(bullets, bullet) end for i=1,#bullets do local bullet = bullets[i] -- Note this new if check. We're going to remove bullets, and we can't move bullets that were removed. if bullet.isactive then local velx = bullet.GetVar('velx') local vely = bullet.GetVar('vely') local newposx = bullet.x + velx local newposy = bullet.y + vely if(bullet.x > -Arena.width/2 and bullet.x < Arena.width/2) then if(bullet.y < -Arena.height/2 + 8) then newposy = -Arena.height/2 + 8 vely = 4 end end vely = vely - 0.04 bullet.MoveTo(newposx, newposy) bullet.SetVar('vely', vely) end end end function OnHit(bullet) local color = bullet.GetVar("color") local damage = 5 if color == "regular" then Player.Hurt(damage) elseif color == "cyan" and Player.isMoving then Player.Hurt(damage) elseif color == "orange" and not Player.isMoving then Player.Hurt(damage) elseif color == "green" then Player.Heal(1) bullet.Remove() end end
gpl-3.0
nasomi/darkstar
scripts/zones/Qulun_Dome/mobs/Za_Dha_Adamantking.lua
27
1182
----------------------------------- -- Area: Qulun Dome -- NM: Za Dha Adamantking ----------------------------------- require("scripts/globals/titles"); require("scripts/zones/Qulun_Dome/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) --TODO: Addtionaleffect:Slow on melee attacks mob:showText(mob,QUADAV_KING_ENGAGE); end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, killer) killer:addTitle(ADAMANTKING_USURPER); mob:showText(mob,QUADAV_KING_DEATH); -- Set Za_Dha_Adamantking's Window Open Time local wait = 48 * 3600 SetServerVariable("[POP]Za_Dha_Adamantking", os.time(t) + wait); -- 2 days -- Set Diamond_Quadav's spawnpoint and respawn time (21-24 hours) local Diamond_Quadav = 17383442; DeterMob(Diamond_Quadav, false); GetMobByID(Diamond_Quadav):setRespawnTime(math.random((75600),(86400))); -- 21 to 24 hours end;
gpl-3.0
nasomi/darkstar
scripts/zones/The_Eldieme_Necropolis_[S]/npcs/Turbulent_Storm.lua
21
1898
----------------------------------- -- Area: The Eldieme Necropolis [S] -- NPC: Turbulent Storm -- Note: Starts Quest "The Fighting Fourth" -- @pos 422.461 -48.000 175 ----------------------------------- package.loaded["scripts/zones/The_Eldieme_Necropolis_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/zones/The_Eldieme_Necropolis_[S]/TextIDs"); require("scripts/globals/keyitems"); require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/globals/missions"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCampaignAllegiance() > 0) then if (player:getCampaignAllegiance() == 2) then player:startEvent(9); else -- message for other nations missing player:startEvent(9); end elseif (player:hasKeyItem(RED_RECOMMENDATION_LETTER) == true) then player:startEvent(8); elseif (player:hasKeyItem(RED_RECOMMENDATION_LETTER) == false) then player:startEvent(7); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0007 and option == 0) then player:addKeyItem(BLUE_RECOMMENDATION_LETTER); player:messageSpecial(KEYITEM_OBTAINED,BLUE_RECOMMENDATION_LETTER); end end;
gpl-3.0
bmddota/barebones
game/dota_addons/barebones/scripts/vscripts/libraries/selection.lua
10
6644
SELECTION_VERSION = "1.00" --[[ Lua-controlled Selection Library by Noya Installation: - "require" this file inside your code in order to add the new API functions to the PlayerResource global - Additionally, ensure your game scripts custom_net_tables.txt has a "selection" entry - Finally, ensure that you have the following files correctly added and included in your panorama content folder selection.xml, and include line on custom_ui_manifest.xml, on layout/custom_game/ folder selection folder containing selection.js and selection_filter.js, on /scripts/ folder Usage: - Functions with unit_args can recieve an Entity Index, a NPC Handle, or a table of each type. - Functions with unit can recieve an Entity Index or NPC Handle * Create a new selection for the player PlayerResource:NewSelection(playerID, unit_args) * Add units to the current selection of the player PlayerResource:AddToSelection(playerID, unit_args) * Remove units by index from the player selection group PlayerResource:RemoveFromSelection(playerID, unit_args) * Returns the list of units by entity index that are selected by the player PlayerResource:GetSelectedEntities(playerID) * Deselect everything, selecting the main hero (which can be redirected to another entity) PlayerResource:ResetSelection(playerID) * Get the index of the first selected unit of the player PlayerResource:GetMainSelectedEntity(playerID) * Check if a unit is selected or not by a player, returns bool PlayerResource:IsUnitSelected(playerID, unit_args) * Force a refresh of the current selection on all players, useful after abilities are removed PlayerResource:RefreshSelection() * Redirects the selection of the main hero to another entity of choice PlayerResource:SetDefaultSelectionEntity(playerID, unit) * Redirects the selection of any entity to another entity of choice hero:SetSelectionOverride(unit) * Use -1 to reset to default PlayerResource:SetDefaultSelectionEntity(playerID, -1) hero:SetSelectionOverride(-1) Notes: - Enemy units that you don't control can't be added to the selection group of a player - This library requires "libraries/timers.lua" to be present in your vscripts directory. --]] function CDOTA_PlayerResource:NewSelection(playerID, unit_args) local player = self:GetPlayer(playerID) if player then local entities = Selection:GetEntIndexListFromTable(unit_args) CustomGameEventManager:Send_ServerToPlayer(player, "selection_new", {entities = entities}) end end function CDOTA_PlayerResource:AddToSelection(playerID, unit_args) local player = self:GetPlayer(playerID) if player then local entities = Selection:GetEntIndexListFromTable(unit_args) CustomGameEventManager:Send_ServerToPlayer(player, "selection_add", {entities = entities}) end end function CDOTA_PlayerResource:RemoveFromSelection(playerID, unit_args) local player = self:GetPlayer(playerID) if player then local entities = Selection:GetEntIndexListFromTable(unit_args) CustomGameEventManager:Send_ServerToPlayer(player, "selection_remove", {entities = entities}) end end function CDOTA_PlayerResource:ResetSelection(playerID) local player = self:GetPlayer(playerID) if player then CustomGameEventManager:Send_ServerToPlayer(player, "selection_reset", {}) end end function CDOTA_PlayerResource:GetSelectedEntities(playerID) return Selection.entities[playerID] or {} end function CDOTA_PlayerResource:GetMainSelectedEntity(playerID) local selectedEntities = self:GetSelectedEntities(playerID) return selectedEntities and selectedEntities["0"] end function CDOTA_PlayerResource:IsUnitSelected(playerID, unit) if not unit then return false end local entIndex = type(unit)=="number" and unit or IsValidEntity(unit) and unit:GetEntityIndex() if not entIndex then return false end local selectedEntities = self:GetSelectedEntities(playerID) for _,v in pairs(selectedEntities) do if v==entIndex then return true end end return false end function CDOTA_PlayerResource:RefreshSelection() Timers:CreateTimer(0.03, function() FireGameEvent("dota_player_update_selected_unit", {}) end) end function CDOTA_PlayerResource:SetDefaultSelectionEntity(playerID, unit) if not unit then unit = -1 end local entIndex = type(unit)=="number" and unit or unit:GetEntityIndex() local hero = self:GetSelectedHeroEntity(playerID) if hero then hero:SetSelectionOverride(unit) end end function CDOTA_BaseNPC:SetSelectionOverride(reselect_unit) local unit = self local reselectIndex = type(reselect_unit)=="number" and reselect_unit or reselect_unit:GetEntityIndex() CustomNetTables:SetTableValue("selection", tostring(unit:GetEntityIndex()), {entity = reselectIndex}) end ------------------------------------------------------------------------ -- Internal ------------------------------------------------------------------------ require('libraries/timers') if not Selection then Selection = class({}) end function Selection:Init() Selection.entities = {} --Stores the selected entities of each playerID CustomGameEventManager:RegisterListener("selection_update", Dynamic_Wrap(Selection, 'OnUpdate')) end function Selection:OnUpdate(event) local playerID = event.PlayerID Selection.entities[playerID] = event.entities end -- Internal function to build an entity index list out of various inputs function Selection:GetEntIndexListFromTable(unit_args) local entities = {} if type(unit_args)=="number" then table.insert(entities, unit_args) -- Entity Index -- Check contents of the table elseif type(unit_args)=="table" then if unit_args.IsCreature then table.insert(entities, unit_args:GetEntityIndex()) -- NPC Handle else for _,arg in pairs(unit_args) do -- Table of entity index values if type(arg)=="number" then table.insert(entities, arg) -- Table of npc handles elseif type(arg)=="table" then if arg.IsCreature then table.insert(entities, arg:GetEntityIndex()) end end end end end return entities end if not Selection.entities then Selection:Init() end
apache-2.0
nasomi/darkstar
scripts/globals/spells/valor_minuet_ii.lua
18
1591
----------------------------------------- -- Spell: Valor Minuet II -- Grants Attack bonus to all allies. ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local sLvl = caster:getSkillLevel(SKILL_SNG); -- Gets skill level of Singing local iLvl = caster:getWeaponSkillLevel(SLOT_RANGED); local power = 10; if (sLvl+iLvl > 85) then power = power + math.floor((sLvl+iLvl-85) / 6); end if (power >= 32) then power = 32; end local iBoost = caster:getMod(MOD_MINUET_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT); if (iBoost > 0) then power = power + 1 + (iBoost-1)*4; end power = power + caster:getMerit(MERIT_MINUET_EFFECT); if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then power = power * 2; elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then power = power * 1.5; end caster:delStatusEffect(EFFECT_MARCATO); local duration = 120; duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1); if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then duration = duration * 2; end if not (target:addBardSong(caster,EFFECT_MINUET,power,0,duration,caster:getID(), 0, 2)) then spell:setMsg(75); end return EFFECT_MINUET; end;
gpl-3.0
shakfu/start-vm
config/artful/awesome/vicious/contrib/batpmu_linux.lua
4
2402
--------------------------------------------------- -- Licensed under the GNU General Public License v2 -- * (c) 2010, Adrian C. <anrxc@sysphere.org> --------------------------------------------------- -- {{{ Grab environment local tonumber = tonumber local io = { open = io.open } local setmetatable = setmetatable local math = { min = math.min, floor = math.floor } local string = { find = string.find, match = string.match, format = string.format } -- }}} -- Batpmu: provides state, charge and remaining time for a requested battery using PMU -- vicious.contrib.batpmu local batpmu_linux = {} -- {{{ Battery widget type local function worker(format, batid) local battery_state = { ["full"] = "↯", ["unknown"] = "⌁", ["00000013"] = "+", ["00000011"] = "-" } -- Get /proc/pmu/battery* state local f = io.open("/proc/pmu/" .. batid) -- Handler for incompetent users if not f then return {battery_state["unknown"], 0, "N/A"} end local statefile = f:read("*all") f:close() -- Get /proc/pmu/info data local f = io.open("/proc/pmu/info") local infofile = f:read("*all") f:close() -- Check if the battery is present if infofile == nil or string.find(infofile, "Battery count[%s]+:[%s]0") then return {battery_state["unknown"], 0, "N/A"} end -- Get capacity and charge information local capacity = string.match(statefile, "max_charge[%s]+:[%s]([%d]+).*") local remaining = string.match(statefile, "charge[%s]+:[%s]([%d]+).*") -- Calculate percentage local percent = math.min(math.floor(remaining / capacity * 100), 100) -- Get timer information local timer = string.match(statefile, "time rem%.[%s]+:[%s]([%d]+).*") if timer == "0" then return {battery_state["full"], percent, "N/A"} end -- Get state information local state = string.match(statefile, "flags[%s]+:[%s]([%d]+).*") local state = battery_state[state] or battery_state["unknown"] -- Calculate remaining (charging or discharging) time local hoursleft = math.floor(tonumber(timer) / 3600) local minutesleft = math.floor((tonumber(timer) / 60) % 60) local time = string.format("%02d:%02d", hoursleft, minutesleft) return {state, percent, time} end -- }}} return setmetatable(batpmu_linux, { __call = function(_, ...) return worker(...) end })
mit
blankoworld/quinoa
bin/parser.lua
1
1367
#!/usr/bin/env lua --[[ LICENSE Makefly, a static weblog engine using a BSD Makefile Copyright (C) 2012 DOSSMANN Olivier This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. --]] --[[ USE lua parser.lua var1=value1 var2=value2 <in >out This permits to replace ${var1} by "value1" in a string. Could be used as this: % lua test.lua "un cochon=un chat" <<<'Oh ! ${un cochon} !' Result: Oh ! un chat ! --]] function replace(file, table) local s = file:read("*a") return s:gsub("$(%b{})", function(s) return table[s:sub(2,-2)] end) end function parseargs(...) local out = {} for _, v in ipairs({...}) do local key = v:match("(.-)=") local val = v:match("=(.*)") out[key] = val end return out end io.write((replace(io.stdin, parseargs(...))))
agpl-3.0
nasomi/darkstar
scripts/zones/Southern_San_dOria_[S]/npcs/Rasdinice.lua
36
1113
----------------------------------- -- Area: Southern SandOria [S] -- NPC: Rasdinice -- @zone 80 -- @pos -8 1 35 ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria_[S]/TextIDs"] = nil; require("scripts/zones/Southern_San_dOria_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc, 11637); -- (Couldn't find default text so i threw this in) Perhaps you should first attend to more pressing matters... end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
nasomi/darkstar
scripts/globals/items/rolanberry_pie.lua
35
1274
----------------------------------------- -- ID: 4414 -- Item: rolanberry_pie -- Food Effect: 30Min, All Races ----------------------------------------- -- Magic 50 -- Agility -1 -- Intelligence 2 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,4414); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_MP, 50); target:addMod(MOD_AGI, -1); target:addMod(MOD_INT, 2); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_MP, 50); target:delMod(MOD_AGI, -1); target:delMod(MOD_INT, 2); end;
gpl-3.0
nasomi/darkstar
scripts/zones/Selbina/npcs/Elfriede.lua
17
1956
----------------------------------- -- Area: Selbina -- NPC: Elfriede -- Involved In Quest: The Tenshodo Showdown -- @pos 61 -15 10 248 ----------------------------------- package.loaded["scripts/zones/Selbina/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Selbina/TextIDs"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getVar("theTenshodoShowdownCS") == 3) then if (trade:hasItemQty(4569,1) and trade:getItemCount() == 1) then -- Trade Quadav Stew player:startEvent(0x2714,0,TENSHODO_ENVELOPE,4569); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local theTenshodoShowdownCS = player:getVar("theTenshodoShowdownCS"); if (theTenshodoShowdownCS == 2) then player:startEvent(0x2712,0,TENSHODO_ENVELOPE,4569); -- During Quest "The Tenshodo Showdown" player:setVar("theTenshodoShowdownCS",3); elseif (theTenshodoShowdownCS == 3) then player:startEvent(0x2713,0,0,4569); else player:startEvent(0x0019); -- Standard dialog end end; -- 0x0019 0x2712 0x2713 0x2714 4569 ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x2714) then player:tradeComplete(); player:setVar("theTenshodoShowdownCS",4); player:delKeyItem(TENSHODO_ENVELOPE); player:addKeyItem(SIGNED_ENVELOPE); player:messageSpecial(KEYITEM_OBTAINED,SIGNED_ENVELOPE); end end;
gpl-3.0
coolflyreg/gs
common/lualib/EventHandler.lua
1
1089
EventHandler = class("EventHandler") EventHandler.__index = EventHandler EventHandler.handlers = {} function EventHandler:add(func) if (func == nil or type(func) ~= "function") then return false end if (self:indexOfHandler(func) > 0) then return false end local list = self.handlers list[#list + 1] = func return true end function EventHandler:remove(func) local index = self:indexOfHandler(func) if (index == 0) then return end local list = self.handlers table.remove(list, index) end function EventHandler:clear() local list = self.handlers while (#list > 0) do list[1] = nil end end function EventHandler:indexOfHandler(handler) -- Integer 0,1,2..... local list = self.handlers local i = 1 for i = 1, #list do if (list[i] == handler) then return i end end return 0 end function EventHandler:raiseEvent(event, args) local list = self.handlers for i = 1, #list do if (list[i] ~= nil) then list[i](event, args) end end end
gpl-2.0
moodlIMyIl/WASLTSHAKE
bot.lua
16
5685
package.path = package.path..';.luarocks/share/lua/5.2/?.lua;.luarocks/share/lua/5.2/?/init.lua' package.cpath = package.cpath..';.luarocks/lib/lua/5.2/?.so' http = require('socket.http') https = require('ssl.https') url = require('socket.url') json = require('dkjson') require("config") require("extra") function bot_run() bot = nil while not bot do bot = send_req(send_api.."/getMe") end bot = bot.result local runlog = bot.first_name.." [@"..bot.username.."]\nis run in: "..os.date("%F - %H:%M:%S") print(runlog) send_msg(sudo_id, runlog) plugin = dofile('plugin.lua') last_update = last_update or 0 last_cron = last_cron or os.time() startbot = true end function send_req(url) local dat, res = https.request(url) local tab = json.decode(dat) if res ~= 200 then return false end if not tab.ok then return false end return tab end function bot_updates(offset) local url = send_api.."/getUpdates?timeout=10" if offset then url = url.."&offset="..offset end return send_req(url) end function load_data(filename) local f = io.open(filename) if not f then return {} end local s = f:read('*all') f:close() local data = json.decode(s) return data end function save_data(filename, data) local s = json.encode(data) local f = io.open(filename, 'w') f:write(s) f:close() end function send_msg(chat_id, text, use_markdown) local text_len = string.len(text) local num_msg = math.ceil(text_len / 3000) if num_msg <= 1 then local send = send_api.."/sendMessage?chat_id="..chat_id.."&text="..url.escape(text).."&disable_web_page_preview=true" if use_markdown then send = send.."&parse_mode=Markdown" end return send_req(send) else text = text:gsub("*","") text = text:gsub("`","") text = text:gsub("_","") local f = io.open("large_msg.txt", 'w') f:write(text) f:close() local send = send_api.."/sendDocument" local curl_command = 'curl -s "'..send..'" -F "chat_id='..chat_id..'" -F "document=@large_msg.txt"' return io.popen(curl_command):read("*all") end end function send_document(chat_id, name) local send = send_api.."/sendDocument" local curl_command = 'curl -s "'..send..'" -F "chat_id='..chat_id..'" -F "document=@'..name..'"' return io.popen(curl_command):read("*all") end function send_key(chat_id, text, keyboard, resize, mark) local response = {} response.keyboard = keyboard response.resize_keyboard = resize response.one_time_keyboard = false response.selective = false local responseString = json.encode(response) if mark then sended = send_api.."/sendMessage?chat_id="..chat_id.."&text="..url.escape(text).."&disable_web_page_preview=true&reply_markup="..url.escape(responseString) else sended = send_api.."/sendMessage?chat_id="..chat_id.."&text="..url.escape(text).."&parse_mode=Markdown&disable_web_page_preview=true&reply_markup="..url.escape(responseString) end return send_req(sended) end function string:input() if not self:find(' ') then return false end return self:sub(self:find(' ')+1) end function msg_receive(msg) if msg.date < os.time() - 5 then return end if not msg.text then msg.text = msg.caption or '' end if string.match(msg.text:lower(), '^[@'..bot.username..']*') then blocks = load_data("blocks.json") if blocks[tostring(msg.from.id)] then return end flood = load_data("flood.json") if not flood[tostring(msg.from.id)] then flood[tostring(msg.from.id)] = {f=0,d=msg.date} save_data("flood.json", flood) end if flood[tostring(msg.from.id)].f > 5 then if flood[tostring(msg.from.id)].d > msg.date - 2 then if msg.from.id == sudo_id or msg.from.id == bot.id then flood[tostring(msg.from.id)] = {f=1,d=msg.date} save_data("flood.json", flood) else chats = load_data("chats.json") requests = load_data("requests.json") blocks[tostring(msg.from.id)] = true save_data("blocks.json", blocks) send_msg(msg.from.id, "_You are_ *Blocked* _for spaming_", true) send_msg(admingp, msg.from.id.." _for spaming_ *Blocked*", true) if requests[tostring(msg.from.id)] then requests[tostring(msg.from.id)] = false save_data("requests.json", requests) elseif chats.id == tonumber(msg.from.id) then chats.id = 0 save_data("chats.json", chats) end flood[tostring(msg.from.id)] = {f=1,d=msg.date} save_data("flood.json", flood) return end else flood[tostring(msg.from.id)] = {f=1,d=msg.date} save_data("flood.json", flood) end else flood[tostring(msg.from.id)].f = flood[tostring(msg.from.id)].f+1 save_data("flood.json", flood) end local success, result = pcall( function() return plugin.launch(msg) end ) if not success then print(msg.text, result) return end if type(result) == 'table' then msg = result elseif result ~= true then return end end end function query_receive(msg) local success, result = pcall( function() return plugin.inline(msg) end ) if not success then return end if type(result) == 'table' then msg = result elseif result ~= true then return end end bot_run() while startbot do local res = bot_updates(last_update+1) if res then for i,v in ipairs(res.result) do last_update = v.update_id if v.edited_message then msg_receive(v.edited_message) elseif v.message then msg_receive(v.message) elseif v.inline_query then query_receive(v.inline_query) end end else print("error while") end if last_cron < os.time() - 30 then if plugin.cron then local res, err = pcall( function() plugin.cron() end ) if not res then print('error: '..err) end end last_cron = os.time() end end
apache-2.0
nasomi/darkstar
scripts/zones/Northern_San_dOria/npcs/Emeige_AMAN.lua
65
1182
----------------------------------- -- Area: Northern San d'Oria -- NPC: Emeige A.M.A.N. -- Type: Mentor Recruiter ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local var = 0; if (player:getMentor() == 0) then if (player:getMainLvl() >= 30 and player:getPlaytime() >= 648000) then var = 1; end elseif (player:getMentor() >= 1) then var = 2; end player:startEvent(0x02E3, var); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x02E3 and option == 0) then player:setMentor(1); end end;
gpl-3.0
nasomi/darkstar
scripts/zones/PsoXja/npcs/_09h.lua
17
1223
----------------------------------- -- Area: Pso'Xja -- NPC: Avatars Gate ----------------------------------- package.loaded["scripts/zones/PsoXja/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/PsoXja/TextIDs"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(COP) == THREE_PATHS and player:getVar("COP_Tenzen_s_Path") == 9) then player:startEvent(0x0005); else player:messageSpecial(DOOR_LOCKED); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) if (csid == 0x0005) then player:setVar("COP_Tenzen_s_Path",10); end end;
gpl-3.0
TeamHypersomnia/Augmentations
hypersomnia/content/official/gfx/bomb_armed_1.meta.lua
22
2111
return { extra_loadables = { enabled_generate_neon_map = { alpha_multiplier = 1, amplification = 60, light_colors = { "96 225 1 255", "171 205 228 255", "147 232 58 255", "255 0 0 255", "223 64 38 255" }, radius = { x = 80, y = 80 }, standard_deviation = 6 }, generate_desaturation = false }, offsets = { gun = { bullet_spawn = { x = 0, y = 0 }, detachable_magazine = { pos = { x = 0, y = 0 }, rotation = 0 }, shell_spawn = { pos = { x = 0, y = 0 }, rotation = 0 } }, item = { attachment_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, back_anchor = { pos = { x = 18, y = -2 }, rotation = 0 }, beep_offset = { pos = { x = 0, y = 0 }, rotation = 0 }, hand_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, head_anchor = { pos = { x = 0, y = 0 }, rotation = 0 } }, legs = { foot = { x = 0, y = 0 } }, torso = { back = { pos = { x = 0, y = 0 }, rotation = 0 }, head = { pos = { x = 0, y = 0 }, rotation = 0 }, legs = { pos = { x = 0, y = 0 }, rotation = 0 }, primary_hand = { pos = { x = 0, y = 0 }, rotation = 0 }, secondary_hand = { pos = { x = 0, y = 0 }, rotation = 0 } } }, usage_as_button = { bbox_expander = { x = 0, y = 0 }, flip = { horizontally = false, vertically = false } } }
agpl-3.0
sugao516/gltron-code
levels/4squares.lua
1
5477
directions = { random = -1, up = 2, down = 0, right = 1, left = 3 } level = { version = 71, -- the sizes in the level are all in the [0,1] range and can be -- scaled to the appropriate arena size scalable = 1, -- collision detection takes place against these lines boundary = { { { x = 0, y = 1 }, { x = 0.375, y = 1 } }, { { x = 0, y = 1 }, { x = 0, y = 0.625 } }, { { x = 0, y = 0 }, { x = 0, y = 0.375 } }, { { x = 0, y = 0 }, { x = 0.375, y = 0 } }, { { x = 0, y = 0.375 }, { x = 0.125, y = 0.375 } }, { { x = 0.125, y = 0.375 }, { x = 0.125, y = 0.625 } }, { { x = 0.125, y = 0.625 }, { x = 0, y = 0.625 } }, { { x = 0.125, y = 0.375 }, { x = 0.125, y = 0.625 } }, { { x = 0.125, y = 0.375 }, { x = 0.125, y = 0.625 } }, { { x = 0, y = 0 }, { x = 0, y = 0.375 } }, { { x = 0.375, y = 0 }, { x = 0.375, y = 0.125 } }, { { x = 0.375, y = 0.125 }, { x = 0.625, y = 0.125 } }, { { x = 0.625, y = 0.125 }, { x = 0.625, y = 0 } }, { { x = 0.625, y = 0 }, { x = 1, y = 0 } }, { { x = 1, y = 0 }, { x = 1, y = 0.375 } }, { { x = 1, y = 0.375 }, { x = 0.875, y = 0.375 } }, { { x = 0.875, y = 0.625 }, { x = 0.875, y = 0.375 } }, { { x = 0.875, y = 0.625 }, { x = 1, y = 0.625 } }, { { x = 1, y = 1 }, { x = 1, y = 0.625 } }, { { x = 0.625, y = 1 }, { x = 1, y = 1 } }, { { x = 0.625, y = 1 }, { x = 0.625, y = 0.875 } }, { { x = 0.375, y = 0.875 }, { x = 0.625, y = 0.875 } }, { { x = 0.375, y = 0.875 }, { x = 0.375, y = 1 } }, { { x = 0.25, y = 0.375 }, { x = 0.375, y = 0.375 } }, { { x = 0.375, y = 0.375 }, { x = 0.375, y = 0.25 } }, { { x = 0.375, y = 0.25 }, { x = 0.625, y = 0.25 } }, { { x = 0.625, y = 0.25 }, { x = 0.625, y = 0.375 } }, { { x = 0.625, y = 0.375 }, { x = 0.75, y = 0.375 } }, { { x = 0.75, y = 0.375 }, { x = 0.75, y = 0.625 } }, { { x = 0.75, y = 0.625 }, { x = 0.625, y = 0.625 } }, { { x = 0.625, y = 0.625 }, { x = 0.625, y = 0.75 } }, { { x = 0.625, y = 0.75 }, { x = 0.375, y = 0.75 } }, { { x = 0.375, y = 0.75 }, { x = 0.375, y = 0.625 } }, { { x = 0.375, y = 0.625 }, { x = 0.25, y = 0.625 } }, { { x = 0.25, y = 0.375 }, { x = 0.25, y = 0.625 } }, }, -- spawn points -- (they don't have to be sorted, they will be randomized anyway) spawn = { { x = .25, y = .5, dir = directions.random }, { x = .5, y = .25, dir = directions.random }, { x = .5, y = .75, dir = directions.random }, { x = .75, y = .5, dir = directions.random } }, -- floor geometry is used to generate reflections, and -- as a background for the 2d map floor = { -- uv = 4, normal = 2, position = 1 vertexformat = 5, shading = { lit = 0, -- no lighting, only diffuse texture is applied textures = { diffuse = { file = "gltron_floor.png", -- 0: nearest, 1: linear: 2: linear_mipmap_nearest -- 3: linear_mipmap_linear min_filter = 3, mag_filter = 1, -- 0: clamp, 1: clamp to edge, 2: repeat wrap_s = 2, wrap_t = 2 } } }, vertices = { { pos = { x = 0, y = 0, z = 0 }, uv = { u = 0, v = 0 } }, { pos = { x = 1, y = 0, z = 0 }, uv = { u = 40, v = 0 } }, { pos = { x = 1, y = 1, z = 0 }, uv = { u = 40, v = 40 } }, { pos = { x = 0, y = 1, z = 0 }, uv = { u = 0, v = 40 } } }, indices = { { 0, 1, 2 }, { 0, 2, 3 } } }, arena = { -- uv = 4, normal = 2, position = 1 vertexformat = 5, shading = { lit = 0, -- no lighting, only diffuse texture is applied textures = { diffuse = { file = "walls.png", -- 0: nearest, 1: linear: 2: linear_mipmap_nearest -- 3: linear_mipmap_linear min_filter = 3, mag_filter = 1, -- 0: clamp, 1: clamp to edge, 2: repeat wrap_s = 1, wrap_t = 1 } } }, vertices = { -- wall { pos = { x = 0, y = 0, z = 0 }, uv = { u = 0, v = 0 } }, { pos = { x = 0, y = 1, z = 0 }, uv = { u = 0.25, v = 0 } }, { pos = { x = 0, y = 1, z = 0.125 }, uv = { u = 0.25, v = 1 } }, { pos = { x = 0, y = 0, z = 0.125 }, uv = { u = 0, v = 1 } }, -- wall { pos = { x = 0, y = 1, z = 0 }, uv = { u = 0.25, v = 0 } }, { pos = { x = 1, y = 1, z = 0 }, uv = { u = 0.5, v = 0 } }, { pos = { x = 1, y = 1, z = 0.125 }, uv = { u = 0.5, v = 1 } }, { pos = { x = 0, y = 1, z = 0.125 }, uv = { u = 0.25, v = 1 } }, -- wall { pos = { x = 1, y = 1, z = 0 }, uv = { u = 0.5, v = 0 } }, { pos = { x = 1, y = 0, z = 0 }, uv = { u = 0.75, v = 0 } }, { pos = { x = 1, y = 0, z = 0.125 }, uv = { u = 0.75, v = 1 } }, { pos = { x = 1, y = 1, z = 0.125 }, uv = { u = 0.5, v = 1 } }, -- wall { pos = { x = 1, y = 0, z = 0 }, uv = { u = 0.75, v = 0 } }, { pos = { x = 0, y = 0, z = 0 }, uv = { u = 1, v = 0 } }, { pos = { x = 0, y = 0, z = 0.125 }, uv = { u = 1, v = 1 } }, { pos = { x = 1, y = 0, z = 0.125 }, uv = { u = 0.75, v = 1 } } }, indices = { { 0, 1, 2 }, { 0, 2, 3 }, { 4, 5, 6 }, { 4, 6, 7 }, { 8, 9, 10 }, { 8, 10, 11 }, { 12, 13, 14 }, { 12, 14, 15 } } } }
gpl-2.0
shangjiyu/luci-with-extra
applications/luci-app-ddns/luasrc/model/cbi/ddns/detail.lua
11
54059
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org> -- Copyright 2013 Manuel Munz <freifunk at somakoma dot de> -- Copyright 2014-2016 Christian Schoenebeck <christian dot schoenebeck at gmail dot com> -- Licensed to the public under the Apache License 2.0. local NX = require "nixio" local NXFS = require "nixio.fs" local SYS = require "luci.sys" local UTIL = require "luci.util" local HTTP = require "luci.http" local DISP = require "luci.dispatcher" local WADM = require "luci.tools.webadmin" local DTYP = require "luci.cbi.datatypes" local CTRL = require "luci.controller.ddns" -- this application's controller local DDNS = require "luci.tools.ddns" -- ddns multiused functions -- takeover arguments -- ####################################################### local section = arg[1] -- html constants -- ########################################################### local font_red = "<font color='red'>" local font_off = "</font>" local bold_on = "<strong>" local bold_off = "</strong>" -- error text constants -- ##################################################### local err_ipv6_plain = translate("IPv6 not supported") .. " - " .. translate("please select 'IPv4' address version") local err_ipv6_basic = bold_on .. font_red .. translate("IPv6 not supported") .. font_off .. "<br />" .. translate("please select 'IPv4' address version") .. bold_off local err_ipv6_other = bold_on .. font_red .. translate("IPv6 not supported") .. font_off .. "<br />" .. translate("please select 'IPv4' address version in") .. " " .. [[<a href="]] .. DISP.build_url("admin", "services", "ddns", "detail", section) .. "?tab.dns." .. section .. "=basic" .. [[">]] .. translate("Basic Settings") .. [[</a>]] .. bold_off function err_tab_basic(self) return translate("Basic Settings") .. " - " .. self.title .. ": " end function err_tab_adv(self) return translate("Advanced Settings") .. " - " .. self.title .. ": " end function err_tab_timer(self) return translate("Timer Settings") .. " - " .. self.title .. ": " end -- read services/services_ipv6 files -- ######################################## local services4 = { } -- IPv4 -- local fd4 = io.open("/etc/ddns/services", "r") if fd4 then local ln, s, t repeat ln = fd4:read("*l") s = ln and ln:match('^%s*".*') -- only handle lines beginning with " s = s and s:gsub('"','') -- remove " t = s and UTIL.split(s,"(%s+)",nil,true) -- split on whitespaces if t then services4[t[1]]=t[2] end until not ln fd4:close() end local services6 = { } -- IPv6 -- local fd6 = io.open("/etc/ddns/services_ipv6", "r") if fd6 then local ln, s, t repeat ln = fd6:read("*l") s = ln and ln:match('^%s*".*') -- only handle lines beginning with " s = s and s:gsub('"','') -- remove " t = s and UTIL.split(s,"(%s+)",nil,true) -- split on whitespaces if t then services6[t[1]]=t[2] end until not ln fd6:close() end -- multi-used functions -- #################################################### -- function to verify settings around ip_source -- will use dynamic_dns_lucihelper to check if -- local IP can be read local function _verify_ip_source() -- section is globally defined here be calling agrument (see above) local _arg local _ipv6 = usev6:formvalue(section) local _source = (_ipv6 == "1") and src6:formvalue(section) or src4:formvalue(section) local command = CTRL.luci_helper .. [[ -]] if (_ipv6 == "1") then command = command .. [[6]] end if _source == "network" then _arg = (_ipv6 == "1") and ipn6:formvalue(section) or ipn4:formvalue(section) command = command .. [[n ]] .. _arg elseif _source == "web" then _arg = (_ipv6 == "1") and iurl6:formvalue(section) or iurl4:formvalue(section) command = command .. [[u ]] .. _arg -- proxy only needed for checking url _arg = (pxy) and pxy:formvalue(section) or "" if (_arg and #_arg > 0) then command = command .. [[ -p ]] .. _arg end elseif _source == "interface" then command = command .. [[i ]] .. ipi:formvalue(section) elseif _source == "script" then command = command .. [[s ]] .. ips:formvalue(section) end command = command .. [[ -- get_local_ip]] return (SYS.call(command) == 0) end -- function to check if option is used inside url or script -- return -1 on error, 0 NOT required, 1 required local function _option_used(option, urlscript) local surl -- search string for url local ssh -- search string for script local required -- option used inside url or script if option == "domain" then surl, ssh = '%[DOMAIN%]', '%$domain' elseif option == "username" then surl, ssh = '%[USERNAME%]', '%$username' elseif option == "password" then surl, ssh = '%[PASSWORD%]', '%$password' elseif option == "param_enc" then surl, ssh = '%[PARAMENC%]', '%$param_enc' elseif option == "param_opt" then surl, ssh = '%[PARAMOPT%]', '%$param_opt' else error("undefined option") return -1 -- return on error end local required = false -- handle url if urlscript:find('http') then required = ( urlscript:find(surl) ) -- handle script else if not urlscript:find("/") then -- might be inside ddns-scripts directory urlscript = "/usr/lib/ddns/" .. urlscript end -- problem with script exit here if not NXFS.access(urlscript) then return -1 end local f = io.input(urlscript) -- still problem with script exit here if not f then return -1 end for l in f:lines() do repeat if l:find('^#') then break end -- continue on comment lines required = ( l:find(surl) or l:find(ssh) ) until true if required then break end end f:close() end return (required and 1 or 0) end -- function to verify if option is valid local function _option_validate(self, value) -- section is globally defined here be calling agrument (see above) local fusev6 = usev6:formvalue(section) or "0" local fsvc4 = svc4:formvalue(section) or "-" local fsvc6 = svc6:formvalue(section) or "-" local urlsh, used -- IP-Version dependent custom service selected if (fusev6 == "0" and fsvc4 == "-") or (fusev6 == "1" and fsvc6 == "-") then -- read custom url urlsh = uurl:formvalue(section) or "" -- no url then read custom script if (#urlsh == 0) then urlsh = ush:formvalue(section) or "" end -- IPv4 read from services4 table elseif (fusev6 == "0") then urlsh = services4[fsvc4] or "" -- IPv6 read from services6 table else urlsh = services6[fsvc6] or "" end -- problem with url or script exit here -- error handled somewhere else if (#urlsh == 0) then return "" end used = _option_used(self.option, urlsh) -- on error or not used return empty sting if used < 1 then return "" end -- needed but no data then return error if not value or (#value == 0) then return nil, err_tab_basic(self) .. translate("missing / required") end return value end -- cbi-map definition -- ####################################################### local m = Map("ddns") m.title = CTRL.app_title_back() m.description = CTRL.app_description() m.redirect = DISP.build_url("admin", "services", "ddns") m.on_after_commit = function(self) if self.changed then -- changes ? local pid = DDNS.get_pid(section) if pid > 0 then -- running ? local tmp = NX.kill(pid, 1) -- send SIGHUP end end end -- provider switch was requested, save and reload page if m:formvalue("cbid.ddns.%s._switch" % section) then -- section == arg[1] local fsvc local fusev6 = m:formvalue("cbid.ddns.%s.use_ipv6" % section) or "0" if fusev6 == "1" then fsvc = m:formvalue("cbid.ddns.%s.ipv6_service_name" % section) or "" else fsvc = m:formvalue("cbid.ddns.%s.ipv4_service_name" % section) or "" end if fusev6 ~= (m:get(section, "use_ipv6") or "0") then -- IPv6 was changed m:set(section, "use_ipv6", fusev6) -- save it end if fsvc ~= "-" then -- NOT "custom" m:set(section, "service_name", fsvc) -- save it else -- else m:del(section, "service_name") -- delete it end m.uci:save(m.config) -- reload page HTTP.redirect( DISP.build_url("admin", "services", "ddns", "detail", section) ) return end -- read application settings -- ################################################ -- log directory local logdir = m.uci:get(m.config, "global", "ddns_logdir") or "/var/log/ddns" -- cbi-section definition -- ################################################### local ns = m:section( NamedSection, section, "service", translate("Details for") .. ([[: <strong>%s</strong>]] % section), translate("Configure here the details for selected Dynamic DNS service.") ) ns.instance = section -- arg [1] ns:tab("basic", translate("Basic Settings"), nil ) ns:tab("advanced", translate("Advanced Settings"), nil ) ns:tab("timer", translate("Timer Settings"), nil ) ns:tab("logview", translate("Log File Viewer"), nil ) -- TAB: Basic ##################################################################################### -- enabled -- ################################################################# en = ns:taboption("basic", Flag, "enabled", translate("Enabled"), translate("If this service section is disabled it could not be started." .. "<br />" .. "Neither from LuCI interface nor from console") ) en.orientation = "horizontal" -- IPv4/IPv6 - lookup_host -- ################################################# luh = ns:taboption("basic", Value, "lookup_host", translate("Lookup Hostname"), translate("Hostname/FQDN to validate, if IP update happen or necessary") ) luh.rmempty = false luh.placeholder = "myhost.example.com" function luh.validate(self, value) if not value or not (#value > 0) or not DTYP.hostname(value) then return nil, err_tab_basic(self) .. translate("invalid FQDN / required - Sample") .. ": 'myhost.example.com'" else return UTIL.trim(value) end end function luh.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- use_ipv6 -- ################################################################ usev6 = ns:taboption("basic", ListValue, "use_ipv6", translate("IP address version"), translate("Defines which IP address 'IPv4/IPv6' is send to the DDNS provider") ) usev6.widget = "radio" usev6.default = "0" usev6:value("0", translate("IPv4-Address") ) function usev6.cfgvalue(self, section) local value = AbstractValue.cfgvalue(self, section) or "0" if DDNS.has_ipv6 or (value == "1" and not DDNS.has_ipv6) then self:value("1", translate("IPv6-Address") ) end if value == "1" and not DDNS.has_ipv6 then self.description = err_ipv6_basic end return value end function usev6.validate(self, value) if (value == "1" and DDNS.has_ipv6) or value == "0" then return value end return nil, err_tab_basic(self) .. err_ipv6_plain end function usev6.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4 - service_name -- ##################################################### svc4 = ns:taboption("basic", ListValue, "ipv4_service_name", translate("DDNS Service provider") .. " [IPv4]" ) svc4.default = "-" svc4:depends("use_ipv6", "0") -- only show on IPv4 function svc4.cfgvalue(self, section) local v = DDNS.read_value(self, section, "service_name") if v and (#v > 0) then for s, u in UTIL.kspairs(services4) do if v == s then return v end end end return "-" end function svc4.validate(self, value) if usev6:formvalue(section) ~= "1" then -- do only on IPv4 return value else return "" -- suppress validate error end end function svc4.write(self, section, value) if usev6:formvalue(section) ~= "1" then -- do only IPv4 here self.map:del(section, self.option) -- to be shure if value ~= "-" then -- and write "service_name self.map:del(section, "update_url") -- delete update_url self.map:del(section, "update_script") -- delete update_script return self.map:set(section, "service_name", value) else return self.map:del(section, "service_name") end end end function svc4.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv6 - service_name -- ##################################################### svc6 = ns:taboption("basic", ListValue, "ipv6_service_name", translate("DDNS Service provider") .. " [IPv6]" ) svc6.default = "-" svc6:depends("use_ipv6", "1") -- only show on IPv6 if not DDNS.has_ipv6 then svc6.description = err_ipv6_basic end function svc6.cfgvalue(self, section) local v = DDNS.read_value(self, section, "service_name") if v and (#v > 0) then for s, u in UTIL.kspairs(services4) do if v == s then return v end end end return "-" end function svc6.validate(self, value) if usev6:formvalue(section) == "1" then -- do only on IPv6 if DDNS.has_ipv6 then return value end return nil, err_tab_basic(self) .. err_ipv6_plain else return "" -- suppress validate error end end function svc6.write(self, section, value) if usev6:formvalue(section) == "1" then -- do only when IPv6 self.map:del(section, self.option) -- delete "ipv6_service_name" helper if value ~= "-" then -- and write "service_name self.map:del(section, "update_url") -- delete update_url self.map:del(section, "update_script") -- delete update_script return self.map:set(section, "service_name", value) else return self.map:del(section, "service_name") end end end function svc6.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4/IPv6 - change Provider -- ############################################# svs = ns:taboption("basic", Button, "_switch") svs.title = translate("Really change DDNS provider?") svs.inputtitle = translate("Change provider") svs.inputstyle = "apply" -- IPv4/IPv6 - update_url -- ################################################## uurl = ns:taboption("basic", Value, "update_url", translate("Custom update-URL"), translate("Update URL to be used for updating your DDNS Provider." .. "<br />" .. "Follow instructions you will find on their WEB page.") ) function uurl.validate(self, value) local fush = ush:formvalue(section) local fusev6 = usev6:formvalue(section) if (fusev6 ~= "1" and svc4:formvalue(section) ~= "-") or (fusev6 == "1" and svc6:formvalue(section) ~= "-") then return "" -- suppress validate error elseif not value or (#value == 0) then if not fush or (#fush == 0) then return nil, err_tab_basic(self) .. translate("missing / required") else return "" -- suppress validate error / update_script is given end elseif (#fush > 0) then return nil, err_tab_basic(self) .. translate("either url or script could be set") end local url = DDNS.parse_url(value) if not url.scheme == "http" then return nil, err_tab_basic(self) .. translate("must start with 'http://'") elseif not url.query then return nil, err_tab_basic(self) .. "<QUERY> " .. translate("missing / required") elseif not url.host then return nil, err_tab_basic(self) .. "<HOST> " .. translate("missing / required") elseif SYS.call([[nslookup ]] .. url.host .. [[ >/dev/null 2>&1]]) ~= 0 then return nil, err_tab_basic(self) .. translate("can not resolve host: ") .. url.host end return value end function uurl.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4/IPv6 - update_script -- ############################################### ush = ns:taboption("basic", Value, "update_script", translate("Custom update-script"), translate("Custom update script to be used for updating your DDNS Provider.") ) function ush.validate(self, value) local fuurl = uurl:formvalue(section) local fusev6 = usev6:formvalue(section) if (fusev6 ~= "1" and svc4:formvalue(section) ~= "-") or (fusev6 == "1" and svc6:formvalue(section) ~= "-") then return "" -- suppress validate error elseif not value or (#value == 0) then if not fuurl or (#fuurl == 0) then return nil, err_tab_basic(self) .. translate("missing / required") else return "" -- suppress validate error / update_url is given end elseif (#fuurl > 0) then return nil, err_tab_basic(self) .. translate("either url or script could be set") elseif not NXFS.access(value) then return nil, err_tab_basic(self) .. translate("File not found") end return value end function ush.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4/IPv6 - domain -- ###################################################### dom = ns:taboption("basic", Value, "domain", translate("Domain"), translate("Replaces [DOMAIN] in Update-URL") ) dom.placeholder = "myhost.example.com" function dom.validate(self, value) return _option_validate(self, value) end function dom.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4/IPv6 - username -- #################################################### user = ns:taboption("basic", Value, "username", translate("Username"), translate("Replaces [USERNAME] in Update-URL (URL-encoded)") ) function user.validate(self, value) return _option_validate(self, value) end function user.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4/IPv6 - password -- #################################################### pw = ns:taboption("basic", Value, "password", translate("Password"), translate("Replaces [PASSWORD] in Update-URL (URL-encoded)") ) pw.password = true function pw.validate(self, value) return _option_validate(self, value) end function pw.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4/IPv6 - param_enc -- ################################################### pe = ns:taboption("basic", Value, "param_enc", translate("Optional Encoded Parameter"), translate("Optional: Replaces [PARAMENC] in Update-URL (URL-encoded)") ) function pe.validate(self, value) return _option_validate(self, value) end function pe.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4/IPv6 - param_enc -- ################################################### po = ns:taboption("basic", Value, "param_opt", translate("Optional Parameter"), translate("Optional: Replaces [PARAMOPT] in Update-URL (NOT URL-encoded)") ) function po.validate(self, value) return _option_validate(self, value) end function po.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- handled service dependent show/display -- ################################## -- IPv4 -- local cv4 = svc4:cfgvalue(section) if cv4 ~= "-" then svs:depends ("ipv4_service_name", "-" ) -- show only if "-" ush:depends ("ipv4_service_name", "?") uurl:depends("ipv4_service_name", "?") else uurl:depends("ipv4_service_name", "-") ush:depends ("ipv4_service_name", "-") dom:depends("ipv4_service_name", "-" ) user:depends("ipv4_service_name", "-" ) pw:depends("ipv4_service_name", "-" ) pe:depends("ipv4_service_name", "-" ) po:depends("ipv4_service_name", "-" ) end for s, u in UTIL.kspairs(services4) do svc4:value(s) -- fill DropDown-List if cv4 ~= s then svs:depends("ipv4_service_name", s ) else dom:depends ("ipv4_service_name", ((_option_used(dom.option, u) == 1) and s or "?") ) user:depends("ipv4_service_name", ((_option_used(user.option, u) == 1) and s or "?") ) pw:depends ("ipv4_service_name", ((_option_used(pw.option, u) == 1) and s or "?") ) pe:depends ("ipv4_service_name", ((_option_used(pe.option, u) == 1) and s or "?") ) po:depends ("ipv4_service_name", ((_option_used(po.option, u) == 1) and s or "?") ) end end svc4:value("-", translate("-- custom --") ) -- IPv6 -- local cv6 = svc6:cfgvalue(section) if cv6 ~= "-" then svs:depends ("ipv6_service_name", "-" ) uurl:depends("ipv6_service_name", "?") ush:depends ("ipv6_service_name", "?") else uurl:depends("ipv6_service_name", "-") ush:depends ("ipv6_service_name", "-") dom:depends("ipv6_service_name", "-" ) user:depends("ipv6_service_name", "-" ) pw:depends("ipv6_service_name", "-" ) pe:depends("ipv6_service_name", "-" ) po:depends("ipv6_service_name", "-" ) end for s, u in UTIL.kspairs(services6) do svc6:value(s) -- fill DropDown-List if cv6 ~= s then svs:depends("ipv6_service_name", s ) else dom:depends ("ipv6_service_name", ((_option_used(dom.option, u) == 1) and s or "?") ) user:depends("ipv6_service_name", ((_option_used(user.option, u) == 1) and s or "?") ) pw:depends ("ipv6_service_name", ((_option_used(pw.option, u) == 1) and s or "?") ) pe:depends ("ipv6_service_name", ((_option_used(pe.option, u) == 1) and s or "?") ) po:depends ("ipv6_service_name", ((_option_used(po.option, u) == 1) and s or "?") ) end end svc6:value("-", translate("-- custom --") ) -- IPv4/IPv6 - use_https -- ################################################### if DDNS.has_ssl or ( ( m:get(section, "use_https") or "0" ) == "1" ) then https = ns:taboption("basic", Flag, "use_https", translate("Use HTTP Secure") ) https.orientation = "horizontal" function https.cfgvalue(self, section) local value = AbstractValue.cfgvalue(self, section) if not DDNS.has_ssl and value == "1" then self.description = bold_on .. font_red .. translate("HTTPS not supported") .. font_off .. "<br />" .. translate("please disable") .. " !" .. bold_off else self.description = translate("Enable secure communication with DDNS provider") end return value end function https.validate(self, value) if (value == "1" and DDNS.has_ssl ) or value == "0" then return value end return nil, err_tab_basic(self) .. translate("HTTPS not supported") .. " !" end function https.write(self, section, value) if value == "1" then return self.map:set(section, self.option, value) else self.map:del(section, "cacert") return self.map:del(section, self.option) end end end -- IPv4/IPv6 - cacert -- ###################################################### if DDNS.has_ssl then cert = ns:taboption("basic", Value, "cacert", translate("Path to CA-Certificate"), translate("directory or path/file") .. "<br />" .. translate("or") .. bold_on .. " IGNORE " .. bold_off .. translate("to run HTTPS without verification of server certificates (insecure)") ) cert:depends("use_https", "1") cert.placeholder = "/etc/ssl/certs" cert.forcewrite = true function cert.validate(self, value) if https:formvalue(section) ~= "1" then return "" -- suppress validate error if NOT https end if value then -- otherwise errors in datatype check if DTYP.directory(value) or DTYP.file(value) or (value == "IGNORE") or (#value == 0) then return value end end return nil, err_tab_basic(self) .. translate("file or directory not found or not 'IGNORE'") .. " !" end function cert.parse(self, section, novld) DDNS.value_parse(self, section, novld) end end -- TAB: Advanced ################################################################################# -- IPv4 - ip_source -- ######################################################## src4 = ns:taboption("advanced", ListValue, "ipv4_source", translate("IP address source") .. " [IPv4]", translate("Defines the source to read systems IPv4-Address from, that will be send to the DDNS provider") ) src4:depends("use_ipv6", "0") -- IPv4 selected src4.default = "network" src4:value("network", translate("Network")) src4:value("web", translate("URL")) src4:value("interface", translate("Interface")) src4:value("script", translate("Script")) function src4.cfgvalue(self, section) return DDNS.read_value(self, section, "ip_source") end function src4.validate(self, value) if usev6:formvalue(section) == "1" then return "" -- ignore on IPv6 selected elseif not _verify_ip_source() then return nil, err_tab_adv(self) .. translate("can not detect local IP. Please select a different Source combination") else return value end end function src4.write(self, section, value) if usev6:formvalue(section) == "1" then return true -- ignore on IPv6 selected elseif value == "network" then self.map:del(section, "ip_url") -- delete not need parameters self.map:del(section, "ip_interface") self.map:del(section, "ip_script") elseif value == "web" then self.map:del(section, "ip_network") -- delete not need parameters self.map:del(section, "ip_interface") self.map:del(section, "ip_script") elseif value == "interface" then self.map:del(section, "ip_network") -- delete not need parameters self.map:del(section, "ip_url") self.map:del(section, "ip_script") elseif value == "script" then self.map:del(section, "ip_network") self.map:del(section, "ip_url") -- delete not need parameters self.map:del(section, "ip_interface") end self.map:del(section, self.option) -- delete "ipv4_source" helper return self.map:set(section, "ip_source", value) -- and write "ip_source end function src4.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv6 - ip_source -- ######################################################## src6 = ns:taboption("advanced", ListValue, "ipv6_source", translate("IP address source") .. " [IPv6]", translate("Defines the source to read systems IPv6-Address from, that will be send to the DDNS provider") ) src6:depends("use_ipv6", 1) -- IPv6 selected src6.default = "network" src6:value("network", translate("Network")) src6:value("web", translate("URL")) src6:value("interface", translate("Interface")) src6:value("script", translate("Script")) if not DDNS.has_ipv6 then src6.description = err_ipv6_other end function src6.cfgvalue(self, section) return DDNS.read_value(self, section, "ip_source") end function src6.validate(self, value) if usev6:formvalue(section) ~= "1" then return "" -- ignore on IPv4 selected elseif not DDNS.has_ipv6 then return nil, err_tab_adv(self) .. err_ipv6_plain elseif not _verify_ip_source() then return nil, err_tab_adv(self) .. translate("can not detect local IP. Please select a different Source combination") else return value end end function src6.write(self, section, value) if usev6:formvalue(section) ~= "1" then return true -- ignore on IPv4 selected elseif value == "network" then self.map:del(section, "ip_url") -- delete not need parameters self.map:del(section, "ip_interface") self.map:del(section, "ip_script") elseif value == "web" then self.map:del(section, "ip_network") -- delete not need parameters self.map:del(section, "ip_interface") self.map:del(section, "ip_script") elseif value == "interface" then self.map:del(section, "ip_network") -- delete not need parameters self.map:del(section, "ip_url") self.map:del(section, "ip_script") elseif value == "script" then self.map:del(section, "ip_network") self.map:del(section, "ip_url") -- delete not need parameters self.map:del(section, "ip_interface") end self.map:del(section, self.option) -- delete "ipv4_source" helper return self.map:set(section, "ip_source", value) -- and write "ip_source end function src6.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4 - ip_network (default "wan") -- ####################################### ipn4 = ns:taboption("advanced", ListValue, "ipv4_network", translate("Network") .. " [IPv4]", translate("Defines the network to read systems IPv4-Address from") ) ipn4:depends("ipv4_source", "network") ipn4.default = "wan" WADM.cbi_add_networks(ipn4) function ipn4.cfgvalue(self, section) return DDNS.read_value(self, section, "ip_network") end function ipn4.validate(self, value) if usev6:formvalue(section) == "1" or src4:formvalue(section) ~= "network" then -- ignore if IPv6 selected OR -- ignore everything except "network" return "" else return value end end function ipn4.write(self, section, value) if usev6:formvalue(section) == "1" or src4:formvalue(section) ~= "network" then -- ignore if IPv6 selected OR -- ignore everything except "network" return true else -- set also as "interface" for monitoring events changes/hot-plug self.map:set(section, "interface", value) self.map:del(section, self.option) -- delete "ipv4_network" helper return self.map:set(section, "ip_network", value) -- and write "ip_network" end end function ipn4.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv6 - ip_network (default "wan6") -- ###################################### ipn6 = ns:taboption("advanced", ListValue, "ipv6_network", translate("Network") .. " [IPv6]" ) ipn6:depends("ipv6_source", "network") ipn6.default = "wan6" WADM.cbi_add_networks(ipn6) if DDNS.has_ipv6 then ipn6.description = translate("Defines the network to read systems IPv6-Address from") else ipn6.description = err_ipv6_other end function ipn6.cfgvalue(self, section) return DDNS.read_value(self, section, "ip_network") end function ipn6.validate(self, value) if usev6:formvalue(section) ~= "1" or src6:formvalue(section) ~= "network" then -- ignore if IPv4 selected OR -- ignore everything except "network" return "" elseif DDNS.has_ipv6 then return value else return nil, err_tab_adv(self) .. err_ipv6_plain end end function ipn6.write(self, section, value) if usev6:formvalue(section) ~= "1" or src6:formvalue(section) ~= "network" then -- ignore if IPv4 selected OR -- ignore everything except "network" return true else -- set also as "interface" for monitoring events changes/hotplug self.map:set(section, "interface", value) self.map:del(section, self.option) -- delete "ipv6_network" helper return self.map:set(section, "ip_network", value) -- and write "ip_network" end end function ipn6.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4 - ip_url (default "checkip.dyndns.com") -- ############################ iurl4 = ns:taboption("advanced", Value, "ipv4_url", translate("URL to detect") .. " [IPv4]", translate("Defines the Web page to read systems IPv4-Address from") ) iurl4:depends("ipv4_source", "web") iurl4.default = "http://checkip.dyndns.com" function iurl4.cfgvalue(self, section) return DDNS.read_value(self, section, "ip_url") end function iurl4.validate(self, value) if usev6:formvalue(section) == "1" or src4:formvalue(section) ~= "web" then -- ignore if IPv6 selected OR -- ignore everything except "web" return "" elseif not value or #value == 0 then return nil, err_tab_adv(self) .. translate("missing / required") end local url = DDNS.parse_url(value) if not (url.scheme == "http" or url.scheme == "https") then return nil, err_tab_adv(self) .. translate("must start with 'http://'") elseif not url.host then return nil, err_tab_adv(self) .. "<HOST> " .. translate("missing / required") elseif SYS.call([[nslookup ]] .. url.host .. [[>/dev/null 2>&1]]) ~= 0 then return nil, err_tab_adv(self) .. translate("can not resolve host: ") .. url.host else return value end end function iurl4.write(self, section, value) if usev6:formvalue(section) == "1" or src4:formvalue(section) ~= "web" then -- ignore if IPv6 selected OR -- ignore everything except "web" return true else self.map:del(section, self.option) -- delete "ipv4_url" helper return self.map:set(section, "ip_url", value) -- and write "ip_url" end end function iurl4.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv6 - ip_url (default "checkipv6.dyndns.com") -- ########################## iurl6 = ns:taboption("advanced", Value, "ipv6_url", translate("URL to detect") .. " [IPv6]" ) iurl6:depends("ipv6_source", "web") iurl6.default = "http://checkipv6.dyndns.com" if DDNS.has_ipv6 then iurl6.description = translate("Defines the Web page to read systems IPv6-Address from") else iurl6.description = err_ipv6_other end function iurl6.cfgvalue(self, section) return DDNS.read_value(self, section, "ip_url") end function iurl6.validate(self, value) if usev6:formvalue(section) ~= "1" or src6:formvalue(section) ~= "web" then -- ignore if IPv4 selected OR -- ignore everything except "web" return "" elseif not DDNS.has_ipv6 then return nil, err_tab_adv(self) .. err_ipv6_plain elseif not value or #value == 0 then return nil, err_tab_adv(self) .. translate("missing / required") end local url = DDNS.parse_url(value) if not (url.scheme == "http" or url.scheme == "https") then return nil, err_tab_adv(self) .. translate("must start with 'http://'") elseif not url.host then return nil, err_tab_adv(self) .. "<HOST> " .. translate("missing / required") elseif SYS.call([[nslookup ]] .. url.host .. [[>/dev/null 2>&1]]) ~= 0 then return nil, err_tab_adv(self) .. translate("can not resolve host: ") .. url.host else return value end end function iurl6.write(self, section, value) if usev6:formvalue(section) ~= "1" or src6:formvalue(section) ~= "web" then -- ignore if IPv4 selected OR -- ignore everything except "web" return true else self.map:del(section, self.option) -- delete "ipv6_url" helper return self.map:set(section, "ip_url", value) -- and write "ip_url" end end function iurl6.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4 + IPv6 - ip_interface -- ############################################## ipi = ns:taboption("advanced", ListValue, "ip_interface", translate("Interface"), translate("Defines the interface to read systems IP-Address from") ) ipi:depends("ipv4_source", "interface") -- IPv4 ipi:depends("ipv6_source", "interface") -- or IPv6 for _, v in pairs(SYS.net.devices()) do -- show only interface set to a network -- and ignore loopback net = WADM.iface_get_network(v) if net and net ~= "loopback" then ipi:value(v) end end function ipi.validate(self, value) local fusev6 = usev6:formvalue(section) if (fusev6 ~= "1" and src4:formvalue(section) ~= "interface") or (fusev6 == "1" and src6:formvalue(section) ~= "interface") then return "" else return value end end function ipi.write(self, section, value) local fusev6 = usev6:formvalue(section) if (fusev6 ~= "1" and src4:formvalue(section) ~= "interface") or (fusev6 == "1" and src6:formvalue(section) ~= "interface") then return true else -- get network from device to -- set also as "interface" for monitoring events changes/hotplug local net = WADM.iface_get_network(value) self.map:set(section, "interface", net) return self.map:set(section, self.option, value) end end function ipi.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4 + IPv6 - ip_script -- ################################################# ips = ns:taboption("advanced", Value, "ip_script", translate("Script"), translate("User defined script to read systems IP-Address") ) ips:depends("ipv4_source", "script") -- IPv4 ips:depends("ipv6_source", "script") -- or IPv6 ips.placeholder = "/path/to/script.sh" function ips.validate(self, value) local fusev6 = usev6:formvalue(section) local split if value then split = UTIL.split(value, " ") end if (fusev6 ~= "1" and src4:formvalue(section) ~= "script") or (fusev6 == "1" and src6:formvalue(section) ~= "script") then return "" elseif not value or not (#value > 0) or not NXFS.access(split[1], "x") then return nil, err_tab_adv(self) .. translate("not found or not executable - Sample: '/path/to/script.sh'") else return value end end function ips.write(self, section, value) local fusev6 = usev6:formvalue(section) if (fusev6 ~= "1" and src4:formvalue(section) ~= "script") or (fusev6 == "1" and src6:formvalue(section) ~= "script") then return true else return self.map:set(section, self.option, value) end end function ips.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4 - interface - default "wan" -- ######################################## -- event network to monitor changes/hotplug/dynamic_dns_updater.sh -- only needs to be set if "ip_source"="web" or "script" -- if "ip_source"="network" or "interface" we use their network eif4 = ns:taboption("advanced", ListValue, "ipv4_interface", translate("Event Network") .. " [IPv4]", translate("Network on which the ddns-updater scripts will be started") ) eif4:depends("ipv4_source", "web") eif4:depends("ipv4_source", "script") eif4.default = "wan" WADM.cbi_add_networks(eif4) function eif4.cfgvalue(self, section) return DDNS.read_value(self, section, "interface") end function eif4.validate(self, value) local fsrc4 = src4:formvalue(section) or "" if usev6:formvalue(section) == "1" or fsrc4 == "network" or fsrc4 == "interface" then return "" -- ignore IPv6, network, interface else return value end end function eif4.write(self, section, value) local fsrc4 = src4:formvalue(section) or "" if usev6:formvalue(section) == "1" or fsrc4 == "network" or fsrc4 == "interface" then return true -- ignore IPv6, network, interface else self.map:del(section, self.option) -- delete "ipv4_interface" helper return self.map:set(section, "interface", value) -- and write "interface" end end function eif4.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv6 - interface - default "wan6" -- ####################################### -- event network to monitor changes/hotplug -- only needs to be set if "ip_source"="web" or "script" -- if "ip_source"="network" or "interface" we use their network eif6 = ns:taboption("advanced", ListValue, "ipv6_interface", translate("Event Network") .. " [IPv6]" ) eif6:depends("ipv6_source", "web") eif6:depends("ipv6_source", "script") eif6.default = "wan6" WADM.cbi_add_networks(eif6) if not DDNS.has_ipv6 then eif6.description = err_ipv6_other else eif6.description = translate("Network on which the ddns-updater scripts will be started") end function eif6.cfgvalue(self, section) return DDNS.read_value(self, section, "interface") end function eif6.validate(self, value) local fsrc6 = src6:formvalue(section) or "" if usev6:formvalue(section) ~= "1" or fsrc6 == "network" or fsrc6 == "interface" then return "" -- ignore IPv4, network, interface elseif not DDNS.has_ipv6 then return nil, err_tab_adv(self) .. err_ipv6_plain else return value end end function eif6.write(self, section, value) local fsrc6 = src6:formvalue(section) or "" if usev6:formvalue(section) ~= "1" or fsrc6 == "network" or fsrc6 == "interface" then return true -- ignore IPv4, network, interface else self.map:del(section, self.option) -- delete "ipv6_interface" helper return self.map:set(section, "interface", value) -- and write "interface" end end function eif6.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- IPv4/IPv6 - bind_network -- ################################################ if DDNS.has_bindnet or ( ( m:get(section, "bind_network") or "" ) ~= "" ) then bnet = ns:taboption("advanced", ListValue, "bind_network", translate("Bind Network") ) bnet:depends("ipv4_source", "web") bnet:depends("ipv6_source", "web") bnet.default = "" bnet:value("", translate("-- default --")) WADM.cbi_add_networks(bnet) function bnet.cfgvalue(self, section) local value = AbstractValue.cfgvalue(self, section) if not DDNS.has_bindnet and value ~= "" then self.description = bold_on .. font_red .. translate("Binding to a specific network not supported") .. font_off .. "<br />" .. translate("please set to 'default'") .. " !" .. bold_off else self.description = translate("OPTIONAL: Network to use for communication") .. "<br />" .. translate("Casual users should not change this setting") end return value end function bnet.validate(self, value) if ( (value ~= "") and DDNS.has_bindnet ) or (value == "") then return value end return nil, err_tab_adv(self) .. translate("Binding to a specific network not supported") .. " !" end function bnet.parse(self, section, novld) DDNS.value_parse(self, section, novld) end end -- IPv4 + IPv6 - force_ipversion -- ########################################### -- optional to force wget/curl and host to use only selected IP version -- command parameter "-4" or "-6" if DDNS.has_forceip or ( ( m:get(section, "force_ipversion") or "0" ) ~= "0" ) then fipv = ns:taboption("advanced", Flag, "force_ipversion", translate("Force IP Version") ) fipv.orientation = "horizontal" function fipv.cfgvalue(self, section) local value = AbstractValue.cfgvalue(self, section) if not DDNS.has_forceip and value ~= "0" then self.description = bold_on .. font_red .. translate("Force IP Version not supported") .. font_off .. "<br />" .. translate("please disable") .. " !" .. bold_off else self.description = translate("OPTIONAL: Force the usage of pure IPv4/IPv6 only communication.") end return value end function fipv.validate(self, value) if (value == "1" and DDNS.has_forceip) or value == "0" then return value end return nil, err_tab_adv(self) .. translate("Force IP Version not supported") end end -- IPv4 + IPv6 - dns_server -- ################################################ -- optional DNS Server to use resolving my IP if DDNS.has_dnsserver or ( ( m:get(section, "dns_server") or "" ) ~= "" ) then dns = ns:taboption("advanced", Value, "dns_server", translate("DNS-Server"), translate("OPTIONAL: Use non-default DNS-Server to detect 'Registered IP'.") .. "<br />" .. translate("Format: IP or FQDN")) dns.placeholder = "mydns.lan" function dns.validate(self, value) -- if .datatype is set, then it is checked before calling this function if not value or (#value == 0) then return "" -- ignore on empty elseif not DDNS.has_dnsserver then return nil, err_tab_adv(self) .. translate("Specifying a DNS-Server is not supported") elseif not DTYP.host(value) then return nil, err_tab_adv(self) .. translate("use hostname, FQDN, IPv4- or IPv6-Address") else local ipv6 = usev6:formvalue(section) or "0" local force = fipv:formvalue(section) or "0" local command = CTRL.luci_helper .. [[ -]] if (ipv6 == 1) then command = command .. [[6]] end if (force == 1) then command = command .. [[f]] end command = command .. [[d ]] .. value .. [[ -- verify_dns]] local ret = SYS.call(command) if ret == 0 then return value -- everything OK elseif ret == 2 then return nil, err_tab_adv(self) .. translate("nslookup can not resolve host") elseif ret == 3 then return nil, err_tab_adv(self) .. translate("nc (netcat) can not connect") elseif ret == 4 then return nil, err_tab_adv(self) .. translate("Forced IP Version don't matched") else return nil, err_tab_adv(self) .. translate("unspecific error") end end end function dns.parse(self, section, novld) DDNS.value_parse(self, section, novld) end end -- IPv4 + IPv6 - force_dnstcp -- ############################################## if DDNS.has_bindhost or ( ( m:get(section, "force_dnstcp") or "0" ) ~= "0" ) then tcp = ns:taboption("advanced", Flag, "force_dnstcp", translate("Force TCP on DNS") ) tcp.orientation = "horizontal" function tcp.cfgvalue(self, section) local value = AbstractValue.cfgvalue(self, section) if not DDNS.has_bindhost and value ~= "0" then self.description = bold_on .. font_red .. translate("DNS requests via TCP not supported") .. font_off .. "<br />" .. translate("please disable") .. " !" .. bold_off else self.description = translate("OPTIONAL: Force the use of TCP instead of default UDP on DNS requests.") end return value end function tcp.validate(self, value) if (value == "1" and DDNS.has_bindhost ) or value == "0" then return value end return nil, err_tab_adv(self) .. translate("DNS requests via TCP not supported") end end -- IPv4 + IPv6 - proxy -- ##################################################### -- optional Proxy to use for http/https requests [user:password@]proxyhost[:port] if DDNS.has_proxy or ( ( m:get(section, "proxy") or "" ) ~= "" ) then pxy = ns:taboption("advanced", Value, "proxy", translate("PROXY-Server") ) pxy.placeholder="user:password@myproxy.lan:8080" function pxy.cfgvalue(self, section) local value = AbstractValue.cfgvalue(self, section) if not DDNS.has_proxy and value ~= "" then self.description = bold_on .. font_red .. translate("PROXY-Server not supported") .. font_off .. "<br />" .. translate("please remove entry") .. "!" .. bold_off else self.description = translate("OPTIONAL: Proxy-Server for detection and updates.") .. "<br />" .. translate("Format") .. ": " .. bold_on .. "[user:password@]proxyhost:port" .. bold_off .. "<br />" .. translate("IPv6 address must be given in square brackets") .. ": " .. bold_on .. " [2001:db8::1]:8080" .. bold_off end return value end function pxy.validate(self, value) -- if .datatype is set, then it is checked before calling this function if not value or (#value == 0) then return "" -- ignore on empty elseif DDNS.has_proxy then local ipv6 = usev6:formvalue(section) or "0" local force = fipv:formvalue(section) or "0" local command = CRTL.luci_helper .. [[ -]] if (ipv6 == 1) then command = command .. [[6]] end if (force == 1) then command = command .. [[f]] end command = command .. [[p ]] .. value .. [[ -- verify_proxy]] local ret = SYS.call(command) if ret == 0 then return value elseif ret == 2 then return nil, err_tab_adv(self) .. translate("nslookup can not resolve host") elseif ret == 3 then return nil, err_tab_adv(self) .. translate("nc (netcat) can not connect") elseif ret == 4 then return nil, err_tab_adv(self) .. translate("Forced IP Version don't matched") elseif ret == 5 then return nil, err_tab_adv(self) .. translate("proxy port missing") else return nil, err_tab_adv(self) .. translate("unspecific error") end else return nil, err_tab_adv(self) .. translate("PROXY-Server not supported") end end function pxy.parse(self, section, novld) DDNS.value_parse(self, section, novld) end end -- use_syslog -- ############################################################## slog = ns:taboption("advanced", ListValue, "use_syslog", translate("Log to syslog"), translate("Writes log messages to syslog. Critical Errors will always be written to syslog.") ) slog.default = "2" slog:value("0", translate("No logging")) slog:value("1", translate("Info")) slog:value("2", translate("Notice")) slog:value("3", translate("Warning")) slog:value("4", translate("Error")) function slog.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- use_logfile -- ############################################################# logf = ns:taboption("advanced", Flag, "use_logfile", translate("Log to file"), translate("Writes detailed messages to log file. File will be truncated automatically.") .. "<br />" .. translate("File") .. [[: "]] .. logdir .. [[/]] .. section .. [[.log"]] ) logf.orientation = "horizontal" logf.default = "1" -- if not defined write to log by default -- TAB: Timer #################################################################################### -- check_interval -- ########################################################## ci = ns:taboption("timer", Value, "check_interval", translate("Check Interval") ) ci.template = "ddns/detail_value" ci.default = "10" function ci.validate(self, value) if not DTYP.uinteger(value) or tonumber(value) < 1 then return nil, err_tab_timer(self) .. translate("minimum value 5 minutes == 300 seconds") end local secs = DDNS.calc_seconds(value, cu:formvalue(section)) if secs >= 300 then return value else return nil, err_tab_timer(self) .. translate("minimum value 5 minutes == 300 seconds") end end function ci.write(self, section, value) -- remove when default local secs = DDNS.calc_seconds(value, cu:formvalue(section)) if secs ~= 600 then --default 10 minutes return self.map:set(section, self.option, value) else self.map:del(section, "check_unit") return self.map:del(section, self.option) end end function ci.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- check_unit -- ############################################################## cu = ns:taboption("timer", ListValue, "check_unit", "not displayed, but needed otherwise error", translate("Interval to check for changed IP" .. "<br />" .. "Values below 5 minutes == 300 seconds are not supported") ) cu.template = "ddns/detail_lvalue" cu.default = "minutes" cu:value("seconds", translate("seconds")) cu:value("minutes", translate("minutes")) cu:value("hours", translate("hours")) --cu:value("days", translate("days")) function cu.write(self, section, value) -- remove when default local secs = DDNS.calc_seconds(ci:formvalue(section), value) if secs ~= 600 then --default 10 minutes return self.map:set(section, self.option, value) else return true end end function cu.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- force_interval (modified) -- ############################################### fi = ns:taboption("timer", Value, "force_interval", translate("Force Interval") ) fi.template = "ddns/detail_value" fi.default = "72" -- see dynamic_dns_updater.sh script --fi.rmempty = false -- validate ourselves for translatable error messages function fi.validate(self, value) if not DTYP.uinteger(value) or tonumber(value) < 0 then return nil, err_tab_timer(self) .. translate("minimum value '0'") end local force_s = DDNS.calc_seconds(value, fu:formvalue(section)) if force_s == 0 then return value end local ci_value = ci:formvalue(section) if not DTYP.uinteger(ci_value) then return "" -- ignore because error in check_interval above end local check_s = DDNS.calc_seconds(ci_value, cu:formvalue(section)) if force_s >= check_s then return value end return nil, err_tab_timer(self) .. translate("must be greater or equal 'Check Interval'") end function fi.write(self, section, value) -- simulate rmempty=true remove default local secs = DDNS.calc_seconds(value, fu:formvalue(section)) if secs ~= 259200 then --default 72 hours == 3 days return self.map:set(section, self.option, value) else self.map:del(section, "force_unit") return self.map:del(section, self.option) end end function fi.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- force_unit -- ############################################################## fu = ns:taboption("timer", ListValue, "force_unit", "not displayed, but needed otherwise error", translate("Interval to force updates send to DDNS Provider" .. "<br />" .. "Setting this parameter to 0 will force the script to only run once" .. "<br />" .. "Values lower 'Check Interval' except '0' are not supported") ) fu.template = "ddns/detail_lvalue" fu.default = "hours" --fu.rmempty = false -- want to control write process --fu:value("seconds", translate("seconds")) fu:value("minutes", translate("minutes")) fu:value("hours", translate("hours")) fu:value("days", translate("days")) function fu.write(self, section, value) -- simulate rmempty=true remove default local secs = DDNS.calc_seconds(fi:formvalue(section), value) if secs ~= 259200 and secs ~= 0 then --default 72 hours == 3 days return self.map:set(section, self.option, value) else return true end end function fu.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- retry_count -- ############################################################# rc = ns:taboption("timer", Value, "retry_count") rc.title = translate("Error Retry Counter") rc.description = translate("On Error the script will stop execution after given number of retrys") .. "<br />" .. translate("The default setting of '0' will retry infinite.") rc.default = "0" function rc.validate(self, value) if not DTYP.uinteger(value) then return nil, err_tab_timer(self) .. translate("minimum value '0'") else return value end end function rc.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- retry_interval -- ########################################################## ri = ns:taboption("timer", Value, "retry_interval", translate("Error Retry Interval") ) ri.template = "ddns/detail_value" ri.default = "60" function ri.validate(self, value) if not DTYP.uinteger(value) or tonumber(value) < 1 then return nil, err_tab_timer(self) .. translate("minimum value '1'") else return value end end function ri.write(self, section, value) -- simulate rmempty=true remove default local secs = DDNS.calc_seconds(value, ru:formvalue(section)) if secs ~= 60 then --default 60seconds return self.map:set(section, self.option, value) else self.map:del(section, "retry_unit") return self.map:del(section, self.option) end end function ri.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- retry_unit -- ############################################################## ru = ns:taboption("timer", ListValue, "retry_unit", "not displayed, but needed otherwise error", translate("On Error the script will retry the failed action after given time") ) ru.template = "ddns/detail_lvalue" ru.default = "seconds" --ru.rmempty = false -- want to control write process ru:value("seconds", translate("seconds")) ru:value("minutes", translate("minutes")) --ru:value("hours", translate("hours")) --ru:value("days", translate("days")) function ru.write(self, section, value) -- simulate rmempty=true remove default local secs = DDNS.calc_seconds(ri:formvalue(section), value) if secs ~= 60 then --default 60seconds return self.map:set(section, self.option, value) else return true -- will be deleted by retry_interval end end function ru.parse(self, section, novld) DDNS.value_parse(self, section, novld) end -- TAB: LogView ################################################################################## lv = ns:taboption("logview", DummyValue, "_logview") lv.template = "ddns/detail_logview" lv.inputtitle = translate("Read / Reread log file") lv.rows = 50 function lv.cfgvalue(self, section) local lfile=logdir .. "/" .. section .. ".log" if NXFS.access(lfile) then return lfile .. "\n" .. translate("Please press [Read] button") end return lfile .. "\n" .. translate("File not found or empty") end return m
apache-2.0
nasomi/darkstar
scripts/zones/Lebros_Cavern/instances/wamoura_farm_raid.lua
37
3946
----------------------------------- -- -- Assault: Wamoura Farm Raid -- ----------------------------------- require("scripts/zones/Lebros_Cavern/IDs"); ----------------------------------- -- afterInstanceRegister ----------------------------------- function afterInstanceRegister(player) local instance = player:getInstance(); player:messageSpecial(Lebros.text.ASSAULT_27_START, 27); player:messageSpecial(Lebros.text.TIME_TO_COMPLETE, instance:getTimeLimit()); end; ----------------------------------- -- onInstanceCreated ----------------------------------- function onInstanceCreated(instance) for i,v in pairs(Lebros.mobs[27]) do SpawnMob(v, instance); end end; ----------------------------------- -- onInstanceTimeUpdate ----------------------------------- function onInstanceTimeUpdate(instance, elapsed) local players = instance:getChars(); local lastTimeUpdate = instance:getLastTimeUpdate(); local remainingTimeLimit = (instance:getTimeLimit()) * 60 - (elapsed / 1000); local wipeTime = instance:getWipeTime(); local message = 0; if (remainingTimeLimit < 0) then instance:fail(); return; end if (wipeTime == 0) then local wipe = true; for i,v in pairs(players) do if v:getHP() ~= 0 then wipe = false; break; end end if (wipe) then for i,v in pairs(players) do v:messageSpecial(Lebros.text.PARTY_FALLEN, 3); end instance:setWipeTime(elapsed); end else if (elapsed - wipeTime) / 1000 > 180 then instance:fail(); return; else for i,v in pairs(players) do if v:getHP() ~= 0 then instance:setWipeTime(0); break; end end end end if (lastTimeUpdate == 0 and elapsed > 20 * 60000) then message = 600; elseif (lastTimeUpdate == 600 and remainingTimeLimit < 300) then message = 300; elseif (lastTimeUpdate == 300 and remainingTimeLimit < 60) then message = 60; elseif (lastTimeUpdate == 60 and remainingTimeLimit < 30) then message = 30; elseif (lastTimeUpdate == 30 and remainingTimeLimit < 10) then message = 10; end if (message ~= 0) then for i,v in pairs(players) do if (timeRemaining >= 60) then v:messageSpecial(Lebros.text.TIME_REMAINING_MINUTES, timeRemaining / 60); else v:messageSpecial(Lebros.text.TIME_REMAINING_SECONDS, timeRemaining); end end instance:setLastTimeUpdate(message); end end; ----------------------------------- -- onInstanceFailure ----------------------------------- function onInstanceFailure(instance) local chars = instance:getChars(); for i,v in pairs(chars) do v:messageSpecial(Lebros.text.MISSION_FAILED,10,10); v:startEvent(0x66); end end; ----------------------------------- -- onInstanceProgressUpdate ----------------------------------- function onInstanceProgressUpdate(instance, progress) if (progress >= 15) then instance:complete(); end end; ----------------------------------- -- onInstanceComplete ----------------------------------- function onInstanceComplete(instance) local chars = instance:getChars(); for i,v in pairs(chars) do v:messageSpecial(Lebros.text.RUNE_UNLOCKED, 7, 8); end local rune = instance:getEntity(bit.band(Lebros.npcs.RUNE_OF_RELEASE, 0xFFF), TYPE_NPC); local box = instance:getEntity(bit.band(Lebros.npcs.ANCIENT_LOCKBOX, 0xFFF), TYPE_NPC); rune:setPos(414.29, -40.64, 301.523, 247); rune:setStatus(STATUS_NORMAL); box:setPos(410.41, -41.12, 300.743, 243); box:setStatus(STATUS_NORMAL); end;
gpl-3.0
nasomi/darkstar
scripts/zones/Port_Jeuno/npcs/_6ua.lua
17
1388
----------------------------------- -- Area: Port Jeuno -- NPC: Door: Departures Exit (for Bastok) -- @zone 246 -- @pos -61 7 -54 ----------------------------------- package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/Port_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(AIRSHIP_PASS) == true and player:getGil() >= 200) then player:startEvent(0x0024); else player:startEvent(0x002c); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0024) then Z = player:getZPos(); if (Z >= -61 and Z <= -58) then player:delGil(200); end end end;
gpl-3.0
nasomi/darkstar
scripts/zones/Selbina/npcs/Jimaida.lua
17
1301
----------------------------------- -- Area: Selbina -- NPC: Jimaida -- Involved in Quests: Under the sea -- @pos -15 -2 -16 248 ----------------------------------- package.loaded["scripts/zones/Selbina/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Selbina/TextIDs"); require("scripts/globals/settings"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getVar("underTheSeaVar") == 2) then player:startEvent(0x0021); -- During quest "Under the sea" - 2nd dialog else player:startEvent(0x0098); -- Standard dialog end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0021) then player:setVar("underTheSeaVar",3); end end;
gpl-3.0
Ingenious-Gaming/Starfall
lua/starfall/libs_sh/angles.lua
3
3630
SF.Angles = {} --- Angle Type -- @shared local ang_methods, ang_metamethods = SF.Typedef( "Angle" ) local wrap, unwrap = SF.CreateWrapper( ang_metamethods, true, false, debug.getregistry().Angle ) SF.DefaultEnvironment.Angle = function ( ... ) return wrap( Angle( ... ) ) end SF.Angles.Wrap = wrap SF.Angles.Unwrap = unwrap SF.Angles.Methods = ang_methods SF.Angles.Metatable = ang_metamethods --- __newindex metamethod function ang_metamethods.__newindex ( t, k, v ) if type( k ) == "number" and k >= 1 and k <= 3 then SF.UnwrapObject( t ).__newindex( SF.UnwrapObject( t ), k, v ) elseif k == "p" or k == "y" or k == "r" then SF.UnwrapObject( t ).__newindex( SF.UnwrapObject( t ), k, v ) else rawset( t, k, v ) end end --- __index metamethod function ang_metamethods.__index ( t, k ) if type( k ) == "number" and k >= 1 and k <= 3 then return unwrap( t )[ k ] elseif k == "p" or k == "y" or k == "r" then return unwrap( t )[ k ] end return ang_metamethods.__methods[ k ] end --- tostring metamethod. -- @return string representing the angle. function ang_metamethods:__tostring () return unwrap( self ):__tostring() end --- __mul metamethod ang1 * ang2. -- @param a Angle to multiply by. -- @return resultant angle. function ang_metamethods:__mul ( n ) SF.CheckType( n, "number" ) return SF.WrapObject( unwrap( self ):__mul( n ) ) end --- __unm metamethod -ang. -- @return resultant angle. function ang_metamethods:__unm () return SF.WrapObject( unwrap( self ):__unm() ) end --- __eq metamethod ang1 == ang2. -- @param a Angle to check against. -- @return bool function ang_metamethods:__eq ( a ) SF.CheckType( a, SF.Types[ "Angle" ] ) return SF.WrapObject( unwrap( self ):__eq( unwrap( a ) ) ) end --- __add metamethod ang1 + ang2. -- @param a Angle to add. -- @return resultant angle. function ang_metamethods:__add ( a ) SF.CheckType( a, SF.Types[ "Angle" ] ) return SF.WrapObject( unwrap( self ):__add( unwrap( a ) ) ) end --- __sub metamethod ang1 - ang2. -- @param a Angle to subtract. -- @return resultant angle. function ang_metamethods:__sub ( a ) SF.CheckType( a, SF.Types[ "Angle" ] ) return SF.WrapObject( unwrap( self ):__sub( unwrap( a ) ) ) end --- Return the Forward Vector ( direction the angle points ). -- @return vector normalised. function ang_methods:getForward () return SF.WrapObject( unwrap( self ):Forward() ) end --- Returns if p,y,r are all 0. -- @return boolean function ang_methods:isZero () return unwrap( self ):IsZero() end --- Normalise angles eg (0,181,1) -> (0,-179,1). -- @return nil function ang_methods:normalize () unwrap( self ):Normalize() end --- Return the Right Vector relative to the angle dir. -- @return vector normalised. function ang_methods:getRight () return SF.WrapObject( unwrap( self ):Right() ) end --- Rotates the angle around the specified axis by the specified degrees. -- @param v Axis -- @param r Number of degrees. -- @return nil function ang_methods:rotateAroundAxis ( v, r ) SF.CheckType( v, SF.Types[ "Vector" ] ) SF.CheckType( r, "number" ) unwrap( self ):RotateAroundAxis( SF.UnwrapObject( v ), r ) end --- Copies p,y,r from second angle to the first. -- @param a Angle to copy from. -- @return nil function ang_methods:set ( a ) SF.CheckType( a, SF.Types[ "Angle" ] ) unwrap( self ):Set( unwrap( a ) ) end --- Return the Up Vector relative to the angle dir. -- @return vector normalised. function ang_methods:getUp () return SF.WrapObject( unwrap( self ):Up() ) end --- Sets p,y,r to 0. This is faster than doing it manually. -- @return nil function ang_methods:setZero () unwrap( self ):Zero() end
bsd-3-clause
EricssonResearch/scott-eu
simulation-ros/src/turtlebot2i/turtlebot2i_description/v-rep_model/warehouse_scene/vrep_scripts/Scene_Builder_test1.lua
1
4528
--************************** -- Scene builder -- @author Klaus Raizer -- @date 2019-01-30 -- PROGRAMATICALLY ADD COMPONENTS TO YOUR SCENE --************************** function sysCall_init() -- Initialization ------------------------ --sim.setBoolParameter(sim.boolparam_display_enabled,false)-- Disables rendering to increase simulation speed simRemoteApi.start(20000) -- Start the remote API simRemoteApi.start(20001) -- Start the remote API -- Building the scene ------------------------ addModel('Floor10x15m',{2,0,0},{0,0,0}) --addModel('Floor10x10m',{2,0,0},{0,0,0}) --addModel('Floor10x10m',{10,0,0},{0,0,0}) addModel('dockstation',{-5.25,-4.000,0.063},{0,0,math.pi/2}) addModel('turtlebot2i',{-4.5,-3.5,0.063},{0,0,math.pi/2}) --Position for testing the performance of the robot --addModel('turtlebot2i',{-1.5, 2.0,0.063},{0,0,0}) --Position for testing the mrcnn --addModel('turtlebot2i_with_zone',{-1.0, 2.5,0.063},{0,0,0}) --Position for taking screenshoot --addModel('Standing_Bill',{ 0.0, 2.0,0},{0,0,math.pi/2}) -- for taking screenshoot --addModel('ConveyorBelt',{1.0,4.0,0.113},{0,0,math.pi/2}) -- for taking screenshoot addModel('Shelf_simple',{-4.0, -4.0,0.063},{0,0,math.pi/2}) -- TODO: check why Shelf_simple rotation here is not compatible with what happens in the sim addModel('ConcreteBox2',{-3.5, 2.0,0.5},{0,0,0}) addModel('ConcreteBox2',{-5.0,-0.5,0.5},{0,0,0}) addModel('ConcreteBox2',{-3.5,-2.5,0.5},{0,0,0}) addModel('ConveyorBelt_simple',{2.5,-2.50,0.113},{0,0,-math.pi/2}) --addModel('ConveyorBelt_simple',{4.0,-4.00,0.113},{0,0,-math.pi/2}) -- [[ --8 static objects: addModel('ConcreteBox',{2.5, 3.5,0.5},{0,0,0}) addModel('80cmHighPillar100cm',{-0.5, 3.0,0.25},{0,0,0}) addModel('ConcreteBox1',{ 7.0, 1.5,0.5},{0,0,math.pi/2}) addModel('ConcreteBox2',{ 6.0,-0.5,0.5},{0,0,0}) addModel('ConcreteBox2',{ 8.0,-0.5,0.5},{0,0,0}) addModel('80cmHighPillar100cm',{-0.5, -2.5,0.25},{0,0,0}) addModel('ConcreteBox1',{ 1.0, -1.5,0.5},{0,0,0}) addModel('ConcreteBox1',{ 1.0, -3.5,0.5},{0,0,0}) --]] -- [[ --5 walking humans: --addModel('walkingBill_round',{-1.5, 1.0,0},{0,0,math.pi/2}) --addModel('walkingBill_round',{ 1.0, 4.5,0},{0,0,0}) addModel('Walking_Bill',{-1.5, 1.0,0},{0,0,math.pi/2}) addModel('Walking_Bill',{ 1.0, 4.5,0},{0,0,0}) addModel('Walking_Bill',{ 8.5, -1.5,0},{0,0, math.pi/2}) addModel('Walking_Bill',{ 5.5, 1.5,0},{0,0, 0}) addModel('Walking_Bill',{ 0.0, -1.0,0},{0,0, 0}) addModel('Working_Bill',{ 8.5, 4.0,0},{0,0,math.pi/2}) addModel('Working_Bill',{ 1.0, 1.0,0},{0,0,0})--]] -------------------------Wall section bellow------------------------------- addModel('80cmHighWall1000cm',{ 9.5, 0,.4},{0,0,0}) addModel('80cmHighWall1000cm',{ -5.5, 0,.4},{0,0,0})--dont have any effect on map addModel('80cmHighWall1500cm',{ 2.0, 5,.4},{0,0,math.pi/2}) addModel('80cmHighWall1500cm',{ 2.0,-5,.4},{0,0,math.pi/2}) addModel('80cmHighWall100cm',{ -3.0, 4.5,.4},{0,0,0}) addModel('80cmHighWall750cm',{ -3.0, -1.25,.4},{0,0,0}) addModel('80cmHighWall750cm',{ 0.75, 0.00,.4},{0,0,math.pi/2}) addModel('80cmHighWall100cm',{ 6.0, 3.5,.4},{0,0,0}) addModel('80cmHighWall100cm',{ 4.5, 4.5,.4},{0,0,0}) addModel('80cmHighWall500cm',{ 4.5, 0.5,.4},{0,0,0}) addModel('80cmHighWall200cm',{ 4.5, -4.0,.4},{0,0,0}) addModel('80cmHighWall200cm',{ 8.5, 3.0,.4},{0,0,math.pi/2}) addModel('80cmHighWall200cm',{ 5.5, 3.0,.4},{0,0,math.pi/2}) addModel('80cmHighWall200cm',{ 8.5, -2.0,.4},{0,0,math.pi/2}) addModel('80cmHighWall200cm',{ 5.5, -2.0,.4},{0,0,math.pi/2}) end function addModel(name,position,orientation) scenePath = sim.getStringParameter(sim.stringparam_scene_path) -- retrieve scene path file = '/vrep_models/'..name..'.ttm' objectHandle=sim.loadModel(scenePath..file) result=sim.setObjectPosition(objectHandle,-1,position) result=sim.setObjectOrientation(objectHandle,-1,orientation) return objectHandle end function sysCall_actuation() -- put your actuation code here -- -- For example: -- -- local position=sim.getObjectPosition(handle,-1) -- position[1]=position[1]+0.001 -- sim.setObjectPosition(handle,-1,position) end function sysCall_sensing() -- put your sensing code here end function sysCall_cleanup() -- do some clean-up here end
apache-2.0
haka-security/haka
modules/protocol/http/test/uri-split.lua
5
3224
-- This Source Code Form is subject to the terms of the Mozilla Public -- License, v. 2.0. If a copy of the MPL was not distributed with this -- file, You can obtain one at http://mozilla.org/MPL/2.0/. local http = require('protocol/http') local function count_table(tab) local index = 0 for k, _ in pairs(tab) do index = index + 1 end return index end local function dump_table(tab) for k, v in pairs(tab) do if type(v) == 'table' then dump_table(v) else print('[' .. k .. '] = [' .. v .. ']') end end end local function compare_table(tab1, tab2) local verif = true if (tab1 and tab2) then if type(tab1) ~= 'table' or type(tab2) ~= 'table' then return false end if count_table(tab1) ~= count_table(tab2) then return false end for k, v in pairs(tab1) do if type(v) == 'table' then verif = compare_table(v, tab2[k]) elseif tab2[k] ~= v then return false end end return verif else return false end end TestUriSplit = {} local _test = { ['test1'] = { 'HTTP://example.com/foo', { scheme = 'HTTP', authority = 'example.com', path = '/foo', host = 'example.com', } }, ['test2'] = { 'http://myname:mypass@www.example.com:8888/a/b/page?a=1&b=2#frag', { scheme = 'http', authority = 'myname:mypass@www.example.com:8888', host = 'www.example.com', user = 'myname', pass = 'mypass', port = '8888', args = {a = '1', b = '2'}, path = '/a/b/page', fragment = 'frag', userinfo = 'myname:mypass', query = 'a=1&b=2', } }, ['test3'] = { 'www.example.com:8888/foo', { authority = 'www.example.com:8888', host = 'www.example.com', port = '8888', path = '/foo', } }, ['test4'] = { '/page?a=1', { args = {a = '1'}, path = '/page', query = 'a=1', } }, ['test5'] = { '/page?a=1&b=2', { args = {a = '1', b='2'}, path = '/page', query = 'a=1&b=2', } }, ['test6'] = { '/page?a=1&a=2', { args = {a = '1', a='2'}, path = '/page', query = 'a=1&a=2', } }, ['test7'] = { 'http://www.example.com/#', { scheme = 'http', authority = 'www.example.com', host = 'www.example.com', path = '/', } }, ['test8'] = { '/', { path = '/', } }, ['test9'] = { 'www.example.com/', { authority = 'www.example.com', host = 'www.example.com', path = '/', } } } for k, v in pairs(_test) do TestUriSplit[k] = function (self) local split = http.uri.split(v[1]) assertTrue(compare_table(split, v[2])) end end TestCookieSplit = {} local _cookie = { ['test1'] = { 'a=3;b=5', {a = '3', b='5'} }, ['test2'] = { 'a=3', {a = '3'} }, ['test3'] = { 'login=administrateur;password=pass;utm__z=0124645648645646', {login = 'administrateur', password='pass', utm__z='0124645648645646'} }, ['test4'] = { '', { } }, ['test5'] = { 'a=2%3bb=c', { a = '2%3bb=c'} }, ['test6'] = { 'a=t t;b=c', { a = 't t'; b='c'} }, ['test7'] = { 'a=2;;b=3', {a='2', b='3'} }, ['test8'] = { ';a=2', {a = '2'} }, ['test9'] = { 'a=2;', {a = '2'} } } for k, v in pairs(_cookie) do TestCookieSplit[k] = function (self) local split = http.cookies.split(v[1]) assertTrue(compare_table(split, v[2])) end end addTestSuite('TestUriSplit', 'TestCookieSplit')
mpl-2.0
nasomi/darkstar
scripts/zones/Bastok_Markets/npcs/Fatimah.lua
53
2085
----------------------------------- -- Area: Bastok Markets -- NPC: Fatimah -- Type: Goldsmithing Adv. Synthesis Image Support -- @pos -193.849 -7.824 -56.372 235 ----------------------------------- package.loaded["scripts/zones/Bastok_Markets/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/crafting"); require("scripts/zones/Bastok_Markets/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local guildMember = isGuildMember(player,6); local SkillLevel = player:getSkillLevel(SKILL_GOLDSMITHING); local Cost = getAdvImageSupportCost(player, SKILL_GOLDSMITHING); if (guildMember == 1) then if (player:hasStatusEffect(EFFECT_GOLDSMITHING_IMAGERY) == false) then player:startEvent(0x012E,Cost,SkillLevel,0,0xB0001AF,player:getGil(),0,0,0); -- Event doesn't work else player:startEvent(0x012E,Cost,SkillLevel,0,0xB0001AF,player:getGil(),28674,0,0); end else player:startEvent(0x012E); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); local Cost = getAdvImageSupportCost(player, SKILL_GOLDSMITHING); if (csid == 0x012E and option == 1) then if (player:getGil() >= Cost) then player:messageSpecial(GOLDSMITHING_SUPPORT,0,3,0); player:addStatusEffect(EFFECT_GOLDSMITHING_IMAGERY,3,0,480); player:delGil(Cost); else player:messageSpecial(NOT_HAVE_ENOUGH_GIL); end end end;
gpl-3.0
kaustubhcs/torch-toolbox
Adversarial/adversarial-fast.lua
2
1247
require('nn') -- "Explaining and harnessing adversarial examples" -- Ian Goodfellow, 2015 local function adversarial_fast(model, loss, x, y, std, intensity) assert(loss.__typename == 'nn.ClassNLLCriterion') local intensity = intensity or 1 -- consider x as batch local batch = false if x:dim() == 3 then x = x:view(1, x:size(1), x:size(2), x:size(3)) batch = true end -- consider y as tensor if type(y) == 'number' then y = torch.Tensor({y}):typeAs(x) end -- compute output local y_hat = model:updateOutput(x) -- use predication as label if not provided local _, target = nil, y if target == nil then _, target = y_hat:max(y_hat:dim()) end -- find gradient of input (inplace) local cost = loss:backward(y_hat, target) local x_grad = model:updateGradInput(x, cost) local noise = x_grad:sign():mul(intensity/255) -- normalize noise intensity if type(std) == 'number' then noise:div(std) else for c = 1, 3 do noise[{{},{c},{},{}}]:div(std[c]) end end if batch then x = x:view(x:size(2), x:size(3), x:size(4)) end -- return adversarial examples (inplace) return x:add(noise) end return adversarial_fast
bsd-3-clause
ldrumm/chronos
update_rockspec.lua
1
2873
#!/usr/bin/env lua print("enter a new version:") version = string.match(io.read(), "v?([%d]+.[%d]+-[%d]+)") assert(version ~= nil) rockspec = { package = "chronos", version = version, source = { url = "https://github.com/ldrumm/chronos/archive/v" .. version .. ".zip", dir= "chronos-" .. version, tag = "v" .. version }, description = { summary = "High resolution monotonic timers", detailed = [[ Wrappers around a number of platform-specific monotonic timers. The highest resolution timer on each platform is used. This is typically clock_gettime, gettimeofday, QueryPerformanceCounter, or similar depending on the capabilities of the host. On a modern Linux system, nanosecond precision is achievable. ]], homepage = "https://github.com/ldrumm/chronos", license = "MIT/X11" }, dependencies = { "lua >= 5.1" }, build = { platforms = { unix = { modules = { chronos = { sources = "src/chronos.c", libraries = {"rt"}, }, }, }, macosx = { modules = { chronos = "src/chronos.c", } }, }, type = "builtin", modules = { chronos = "src/chronos.c", } } } do local function writerockspec(file, rockspec, indent) local comma = indent and "," or "" indent = indent or 0 for k, v in pairs(rockspec) do if type(v) == "table" then file:write("\n") file:write(string.rep("\t", indent) .. string.format("%s = {\n", k)) writerockspec(file, v, indent + 1) file:write(string.rep("\t", indent) .. string.format("}%s\n", comma)) else if(type(k) == "string") then file:write(string.rep("\t", indent) .. string.format("%s = %q%s\n", k, v, comma)) elseif(type(k) == "number") then file:write(string.rep("\t", indent) .. string.format("%q%s\n", v, comma)) else file:write("rockspec can't contain key of type:" .. type(k)) end end end end local update_git while update_git == nil do print(string.format("Do 'git add . && commit -a && git tag v%s'?[yes/NO]", version)) update_git = io.read() == "yes" end local out = io.open(string.format("rockspecs/%s-%s.rockspec", rockspec.package, version ), "w") writerockspec(out, rockspec) out:flush() if update_git then os.execute(string.format('git add . && git commit -a && git tag v%s', version)) end end
mit
nasomi/darkstar
scripts/zones/Windurst_Waters/npcs/Upih_Khachla.lua
30
2226
----------------------------------- -- Area: Windurst Waters -- NPC: Upih Khachla -- Standard Merchant NPC -- Confirmed shop stock, August 2013 ----------------------------------- require("scripts/globals/events/harvest_festivals") require("scripts/globals/shop"); require("scripts/globals/conquest"); package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) onHalloweenTrade(player,trade,npc); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,UPIHKHACHLA_SHOP_DIALOG); stock = { 0x43A1, 1107,1, --Grenade 0x1010, 837,1, --Potion 0x03B7, 108,1, --Wijnruit 0x027C, 119,2, --Chamomile 0x1037, 736,2, --Echo Drops 0x1020, 4445,2, --Ether 0x1034, 290,3, --Antidote 0x0764, 3960,3, --Desalinator 0x026E, 44,3, --Dried Marjoram 0x1036, 2387,3, --Eye Drops 0x025D, 180,3, --Pickaxe 0x0765, 3960,3, --Salinator 0x03FC, 276,3, --Sickle 0x04D9, 354,3 --Twinkle Powder } rank = getNationRank(WINDURST); if (rank ~= 1) then table.insert(stock,0x03fe); --Thief's Tools table.insert(stock,3643); table.insert(stock,3); end if (rank == 3) then table.insert(stock,0x03ff); --Living Key table.insert(stock,5520); table.insert(stock,3); end showNationShop(player, WINDURST, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
nasomi/darkstar
scripts/globals/spells/gravity_ii.lua
18
1087
----------------------------------------- -- Spell: Gravity II ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) -- Pull base stats. local dINT = (caster:getStat(MOD_INT) - target:getStat(MOD_INT)); local power = 60; -- 60% reduction -- Duration, including resistance. Unconfirmed. local duration = 180 * applyResistanceEffect(caster,spell,target,dINT,35,0,EFFECT_WEIGHT); if (duration >= 60) then --Do it! if (caster:hasStatusEffect(EFFECT_SABOTEUR)) then duration = duration * 2; end caster:delStatusEffect(EFFECT_SABOTEUR); if (target:addStatusEffect(EFFECT_WEIGHT,power,0,duration)) then spell:setMsg(236); else spell:setMsg(75); end else spell:setMsg(284); end return EFFECT_WEIGHT; end;
gpl-3.0
nasomi/darkstar
scripts/globals/items/serving_of_newt_flambe.lua
35
1565
----------------------------------------- -- ID: 4329 -- Item: serving_of_newt_flambe -- Food Effect: 240Min, All Races ----------------------------------------- -- Dexterity 4 -- Mind -3 -- Attack % 18 -- Attack Cap 65 -- Virus Resist 5 -- Curse Resist 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,4329); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 4); target:addMod(MOD_MND, -3); target:addMod(MOD_FOOD_ATTP, 18); target:addMod(MOD_FOOD_ATT_CAP, 65); target:addMod(MOD_VIRUSRES, 5); target:addMod(MOD_CURSERES, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 4); target:delMod(MOD_MND, -3); target:delMod(MOD_FOOD_ATTP, 18); target:delMod(MOD_FOOD_ATT_CAP, 65); target:delMod(MOD_VIRUSRES, 5); target:delMod(MOD_CURSERES, 5); end;
gpl-3.0
actboy168/YDWE
Development/Component/compiler/script/jasshelper.lua
2
2531
fs = require 'bee.filesystem' local stormlib = require 'ffi.stormlib' local jasshelper = {} jasshelper.path = fs.ydwe_path() / "compiler" / "jasshelper" local config = [[ [jasscompiler] %q "%s$COMMONJ $BLIZZARDJ $WAR3MAPJ" ]] function jasshelper:prepare_common_j(map_path, version) if fs.exists(map_path / 'common.j') then return map_path / 'common.j' elseif fs.exists(map_path / 'scripts' / 'common.j') then return map_path / 'scripts' / 'common.j' else return fs.ydwe_devpath() / "compiler" / "jass" / tostring(version) / "common.j" end end function jasshelper:prepare_blizzard_j(map_path, version) if fs.exists(map_path / 'blizzard.j') then return map_path / 'blizzard.j' elseif fs.exists(map_path / 'scripts' / 'blizzard.j') then return map_path / 'scripts' / 'blizzard.j' else return fs.ydwe_devpath() / "compiler" / "jass" / tostring(version) / "blizzard.j" end end function jasshelper:createConfig(op) if op.option.pjass == '1' then io.save(fs.ydwe_path() / 'jasshelper.conf', config:format('../pjass/pjass-classic.exe', '')) else if op.option.runtime_version == 24 then io.save(fs.ydwe_path() / 'jasshelper.conf', config:format('../pjass/pjass-latest.exe', '')) else io.save(fs.ydwe_path() / 'jasshelper.conf', config:format('../pjass/pjass-latest.exe', '+rb ')) end end end function jasshelper:compile(op) log.trace("JassHelper compilation start.") self:createConfig(op) local common_j_path = self:prepare_common_j(op.map_path, op.option.runtime_version) local blizzard_j_path = self:prepare_blizzard_j(op.map_path, op.option.runtime_version) local parameter = {} -- 需要做vJass编译? if op.option.enable_jasshelper then -- debug选项(--debug) if op.option.enable_jasshelper_debug then parameter[#parameter + 1] = "--debug" end -- (关闭)优化选项(--nooptimize) if not op.option.enable_jasshelper_optimization then parameter[#parameter + 1] = "--nooptimize" end else -- 不编译vJass选项(--nopreprocessor) parameter[#parameter + 1] = "--nopreprocessor" end local ok = not not sys.spawn_wait { (self.path / "jasshelper.exe"):string(), parameter, "--scriptonly", common_j_path:string(), blizzard_j_path:string(), op.input:string(), op.output:string(), cwd = fs.ydwe_path():string(), } fs.remove(fs.ydwe_path() / 'jasshelper.conf') return ok end return jasshelper
gpl-3.0
nasomi/darkstar
scripts/zones/Aht_Urhgan_Whitegate/npcs/HomePoint#1.lua
17
1280
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: HomePoint#1 -- @pos -21.129 0.001 -20.944 50 ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fc, 65); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fc) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
irboy/000LOGIN000
plugins/plugins.lua
1
7876
do -- #Begin plugins.lua by @Y0BINARI -- Returns the key (index) in the config.enabled_plugins table local function plugin_enabled( name ) for k,v in pairs(_config.enabled_plugins) do if name == v then return k end end -- If not found return false end -- Returns true if file exists in plugins folder local function plugin_exists( name ) for k,v in pairs(plugins_names()) do if name..'.lua' == v then return true end end return false end local function list_all_plugins(only_enabled, msg) local tmp = '\n'..msg_caption local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '|✖️|>' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '|✔|>' end nact = nact+1 end if not only_enabled or status == '|✔|>'then -- get the name v = string.match (v, "(.*)%.lua") text = text..nsum..'.'..status..' '..v..' \n' end end text = '<code>'..text..'</code>\n\n'..nsum..' <b>📂plugins installed</b>\n\n'..nact..' <i>✔️plugins enabled</i>\n\n'..nsum-nact..' <i>❌plugins disabled</i>'..tmp tdcli.sendMessage(msg.to.id, msg.id_, 1, text, 1, 'html') end local function list_plugins(only_enabled, msg) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '*|✖️|>*' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '*|✔|>*' end nact = nact+1 end if not only_enabled or status == '*|✔|>*'then -- get the name v = string.match (v, "(.*)%.lua") -- text = text..v..' '..status..'\n' end end text = "\n_🔃All Plugins Reloaded_\n\n"..nact.." *✔️Plugins Enabled*\n"..nsum.." *📂Plugins Installed*\n"..msg_caption tdcli.sendMessage(msg.to.id, msg.id_, 1, text, 1, 'md') end local function reload_plugins(checks, msg) plugins = {} load_plugins() return list_plugins(true, msg) end local function enable_plugin( plugin_name, msg ) print('checking if '..plugin_name..' exists') -- Check if plugin is enabled if plugin_enabled(plugin_name) then local text = '<b>'..plugin_name..'</b> <i>is enabled.</i>' tdcli.sendMessage(msg.to.id, msg.id_, 1, text, 1, 'html') return end -- Checks if plugin exists if plugin_exists(plugin_name) then -- Add to the config table table.insert(_config.enabled_plugins, plugin_name) print(plugin_name..' added to _config table') save_config() -- Reload the plugins return reload_plugins(true, msg) else local text = '<b>'..plugin_name..'</b> <i>does not exists.</i>' tdcli.sendMessage(msg.to.id, msg.id_, 1, text, 1, 'html') end end local function disable_plugin( name, msg ) local k = plugin_enabled(name) -- Check if plugin is enabled if not k then local text = '<b>'..name..'</b> <i>not enabled.</i>' tdcli.sendMessage(msg.to.id, msg.id_, 1, text, 1, 'html') return end -- Check if plugins exists if not plugin_exists(name) then local text = '<b>'..name..'</b> <i>does not exists.</i>' tdcli.sendMessage(msg.to.id, msg.id_, 1, text, 1, 'html') else -- Disable and reload table.remove(_config.enabled_plugins, k) save_config( ) return reload_plugins(true, msg) end end local function disable_plugin_on_chat(receiver, plugin, msg) if not plugin_exists(plugin) then return "_Plugin doesn't exists_" end if not _config.disabled_plugin_on_chat then _config.disabled_plugin_on_chat = {} end if not _config.disabled_plugin_on_chat[receiver] then _config.disabled_plugin_on_chat[receiver] = {} end _config.disabled_plugin_on_chat[receiver][plugin] = true save_config() local text = '<b>'..plugin..'</b> <i>disabled on this chat.</i>' tdcli.sendMessage(msg.to.id, msg.id_, 1, text, 1, 'html') end local function reenable_plugin_on_chat(receiver, plugin, msg) if not _config.disabled_plugin_on_chat then return 'There aren\'t any disabled plugins' end if not _config.disabled_plugin_on_chat[receiver] then return 'There aren\'t any disabled plugins for this chat' end if not _config.disabled_plugin_on_chat[receiver][plugin] then return '_This plugin is not disabled_' end _config.disabled_plugin_on_chat[receiver][plugin] = false save_config() local text = '<b>'..plugin..'</b> <i>is enabled again.</i>' tdcli.sendMessage(msg.to.id, msg.id_, 1, text, 1, 'html') end local function run(msg, matches) local Chash = "cmd_lang:"..msg.to.id local Clang = redis:get(Chash) -- Show the available plugins if is_sudo(msg) then if (matches[1]:lower() == 'plist' and not Clang) or (matches[1]:lower() == 'لیست پلاگین' and Clang) then --after changed to moderator mode, set only sudo return list_all_plugins(false, msg) end end -- Re-enable a plugin for this chat if (matches[1]:lower() == 'pl' and not Clang) or (matches[1]:lower() == 'پلاگین' and Clang) then if matches[2] == '+' and ((matches[4] == 'chat' and not Clang) or (matches[4] == 'گروه' and not Clang)) then if is_mod(msg) then local receiver = msg.chat_id_ local plugin = matches[3] print("enable "..plugin..' on this chat') return reenable_plugin_on_chat(receiver, plugin, msg) end end -- Enable a plugin if matches[2] == '+' and is_sudo(msg) then --after changed to moderator mode, set only sudo local plugin_name = matches[3] print("enable: "..matches[3]) return enable_plugin(plugin_name, msg) end -- Disable a plugin on a chat if matches[2] == '-' and ((matches[4] == 'chat' and not Clang) or (matches[4] == 'گروه' and not Clang)) then if is_mod(msg) then local plugin = matches[3] local receiver = msg.chat_id_ print("disable "..plugin..' on this chat') return disable_plugin_on_chat(receiver, plugin, msg) end end -- Disable a plugin if matches[2] == '-' and is_sudo(msg) then --after changed to moderator mode, set only sudo if matches[3] == 'plugins' then return 'This plugin can\'t be disabled' end print("disable: "..matches[3]) return disable_plugin(matches[3], msg) end -- Reload all the plugins! if matches[2] == '*' and is_sudo(msg) then --after changed to moderator mode, set only sudo return reload_plugins(true, msg) end end if (matches[1]:lower() == 'reload' and not Clang) or (matches[1]:lower() == 'بارگذاری' and Clang) and is_sudo(msg) then --after changed to moderator mode, set only sudo return reload_plugins(true, msg) end end return { description = "Plugin to manage other plugins. Enable, disable or reload.", usage = { moderator = { "!pl - [plugin] chat : disable plugin only this chat.", "!pl + [plugin] chat : enable plugin only this chat.", }, sudo = { "!plist : list all plugins.", "!pl + [plugin] : enable plugin.", "!pl - [plugin] : disable plugin.", "!pl * : reloads all plugins." }, }, patterns = { "^[!/#]([Pp]list)$", "^[!/#]([Pp]l) (+) ([%w_%.%-]+)$", "^[!/#]([Pp]l) (-) ([%w_%.%-]+)$", "^[!/#]([Pp]l) (+) ([%w_%.%-]+) (chat)", "^[!/#]([Pp]l) (-) ([%w_%.%-]+) (chat)", "^[!/#]([Pp]l) (*)$", "^[!/#]([Rr]eload)$", "^(لیست پلاگین)$", "^(پلاگین) (+) ([%w_%.%-]+)$", "^(پلاگین) (-) ([%w_%.%-]+)$", "^(پلاگین) (+) ([%w_%.%-]+) (گروه)", "^(پلاگین) (-) ([%w_%.%-]+) (گروه)", "^(پلاگین) (*)$", "^(بارگذاری)$", }, run = run, moderated = true, -- set to moderator mode privileged = true } end
gpl-3.0
mbsg/openwrt-extra
luci/applications/luci-app-xware3/luasrc/model/cbi/xware3.lua
2
2856
local fs = require "nixio.fs" local util = require "nixio.util" local running=(luci.sys.call("pidof etm_xware > /dev/null") == 0) local button="" local xunleiinfo="" local tblXLInfo={} local detailInfo = "迅雷远程下载尚未运行。" if running then xunleiinfo = luci.sys.exec("wget http://localhost:19000/getsysinfo -qO-") button = "&nbsp;&nbsp;&nbsp;&nbsp;" .. translate("运行状态:") .. xunleiinfo m = Map("xware3", translate("Xware3"), translate("迅雷远程下载 正在运行...") .. button) string.gsub(string.sub(xunleiinfo, 2, -2),'[^,]+',function(w) table.insert(tblXLInfo, w) end) detailInfo = [[<p>启动信息:]] .. xunleiinfo .. [[</p>]] if tonumber(tblXLInfo[1]) == 0 then detailInfo = detailInfo .. [[<p>状态正常</p>]] else detailInfo = detailInfo .. [[<p style="color:red">执行异常</p>]] end if tonumber(tblXLInfo[2]) == 0 then detailInfo = detailInfo .. [[<p style="color:red">网络异常</p>]] else detailInfo = detailInfo .. [[<p>网络正常</p>]] end if tonumber(tblXLInfo[4]) == 0 then detailInfo = detailInfo .. [[<p>未绑定]].. [[&nbsp;&nbsp;激活码:]].. tblXLInfo[5] ..[[</p>]] else detailInfo = detailInfo .. [[<p>已绑定</p>]] end if tonumber(tblXLInfo[6]) == 0 then detailInfo = detailInfo .. [[<p style="color:red">磁盘挂载检测失败</p>]] else detailInfo = detailInfo .. [[<p>磁盘挂载检测成功</p>]] end else m = Map("xware3", "Xware3", "[迅雷远程下载 尚未启动]") end ----------- --Xware-- ----------- s = m:section(TypedSection, "xware3_general","Xware基本设置") s.anonymous = true s:option(Flag, "enabled", "启用 迅雷远程下载") s:option(Value, "prog_path", "Xware3主程序路径", "<br />Xware3主程序所在路径,例如:/mnt/sda1/xware3。请确认已经将Xware3的主程序etm_xware复制到该目录下。") if running then s:option(DummyValue,"opennewwindow" ,"<br /><p align=\"justify\"><script type=\"text/javascript\"></script><input type=\"button\" class=\"cbi-button cbi-button-apply\" value=\"获取启动信息\" onclick=\"window.open('http://'+window.location.host+':19000/getsysinfo')\" /></p>", detailInfo) s:option(DummyValue,"opennewwindow" ,"<br /><p align=\"justify\"><script type=\"text/javascript\"></script><input type=\"button\" class=\"cbi-button cbi-button-apply\" value=\"迅雷远程下载页面\" onclick=\"window.open('http://yuancheng.xunlei.com')\" /></p>", "将激活码填进网页即可绑定。") end s = m:section(TypedSection, "xware3_mount","Xware挂载点","请在此设置Xware3下载目录所在的“挂载点”。") s.anonymous = true local devices = {} util.consume((fs.glob("/mnt/sd??*")), devices) device = s:option(DynamicList, "available_mounts", "挂载点") for i, dev in ipairs(devices) do device:value(dev) end return m
gpl-2.0
shangjiyu/luci-with-extra
applications/luci-app-pbx/luasrc/model/cbi/pbx-calls.lua
117
18881
--[[ Copyright 2011 Iordan Iordanov <iiordanov (AT) gmail.com> This file is part of luci-pbx. luci-pbx is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. luci-pbx is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with luci-pbx. If not, see <http://www.gnu.org/licenses/>. ]]-- if nixio.fs.access("/etc/init.d/asterisk") then server = "asterisk" elseif nixio.fs.access("/etc/init.d/freeswitch") then server = "freeswitch" else server = "" end modulename = "pbx-calls" voipmodulename = "pbx-voip" googlemodulename = "pbx-google" usersmodulename = "pbx-users" allvalidaccounts = {} nallvalidaccounts = 0 validoutaccounts = {} nvalidoutaccounts = 0 validinaccounts = {} nvalidinaccounts = 0 allvalidusers = {} nallvalidusers = 0 validoutusers = {} nvalidoutusers = 0 -- Checks whether the entered extension is valid syntactically. function is_valid_extension(exten) return (exten:match("[#*+0-9NXZ]+$") ~= nil) end m = Map (modulename, translate("Call Routing"), translate("This is where you indicate which Google/SIP accounts are used to call what \ country/area codes, which users can use what SIP/Google accounts, how incoming \ calls are routed, what numbers can get into this PBX with a password, and what \ numbers are blacklisted.")) -- Recreate the config, and restart services after changes are commited to the configuration. function m.on_after_commit(self) luci.sys.call("/etc/init.d/pbx-" .. server .. " restart 1\>/dev/null 2\>/dev/null") luci.sys.call("/etc/init.d/" .. server .. " restart 1\>/dev/null 2\>/dev/null") end -- Add Google accounts to all valid accounts, and accounts valid for incoming and outgoing calls. m.uci:foreach(googlemodulename, "gtalk_jabber", function(s1) -- Add this provider to list of valid accounts. if s1.username ~= nil and s1.name ~= nil then allvalidaccounts[s1.name] = s1.username nallvalidaccounts = nallvalidaccounts + 1 if s1.make_outgoing_calls == "yes" then -- Add provider to the associative array of valid outgoing accounts. validoutaccounts[s1.name] = s1.username nvalidoutaccounts = nvalidoutaccounts + 1 end if s1.register == "yes" then -- Add provider to the associative array of valid outgoing accounts. validinaccounts[s1.name] = s1.username nvalidinaccounts = nvalidinaccounts + 1 end end end) -- Add SIP accounts to all valid accounts, and accounts valid for incoming and outgoing calls. m.uci:foreach(voipmodulename, "voip_provider", function(s1) -- Add this provider to list of valid accounts. if s1.defaultuser ~= nil and s1.host ~= nil and s1.name ~= nil then allvalidaccounts[s1.name] = s1.defaultuser .. "@" .. s1.host nallvalidaccounts = nallvalidaccounts + 1 if s1.make_outgoing_calls == "yes" then -- Add provider to the associative array of valid outgoing accounts. validoutaccounts[s1.name] = s1.defaultuser .. "@" .. s1.host nvalidoutaccounts = nvalidoutaccounts + 1 end if s1.register == "yes" then -- Add provider to the associative array of valid outgoing accounts. validinaccounts[s1.name] = s1.defaultuser .. "@" .. s1.host nvalidinaccounts = nvalidinaccounts + 1 end end end) -- Add Local User accounts to all valid users, and users allowed to make outgoing calls. m.uci:foreach(usersmodulename, "local_user", function(s1) -- Add user to list of all valid users. if s1.defaultuser ~= nil then allvalidusers[s1.defaultuser] = true nallvalidusers = nallvalidusers + 1 if s1.can_call == "yes" then validoutusers[s1.defaultuser] = true nvalidoutusers = nvalidoutusers + 1 end end end) ---------------------------------------------------------------------------------------------------- -- If there are no accounts configured, or no accounts enabled for outgoing calls, display a warning. -- Otherwise, display the usual help text within the section. if nallvalidaccounts == 0 then text = translate("NOTE: There are no Google or SIP provider accounts configured.") elseif nvalidoutaccounts == 0 then text = translate("NOTE: There are no Google or SIP provider accounts enabled for outgoing calls.") else text = translate("If you have more than one account that can make outgoing calls, you \ should enter a list of phone numbers and/or prefixes in the following fields for each \ provider listed. Invalid prefixes are removed silently, and only 0-9, X, Z, N, #, *, \ and + are valid characters. The letter X matches 0-9, Z matches 1-9, and N matches 2-9. \ For example to make calls to Germany through a provider, you can enter 49. To make calls \ to North America, you can enter 1NXXNXXXXXX. If one of your providers can make \"local\" \ calls to an area code like New York's 646, you can enter 646NXXXXXX for that \ provider. You should leave one account with an empty list to make calls with \ it by default, if no other provider's prefixes match. The system will automatically \ replace an empty list with a message that the provider dials all numbers not matched by another \ provider's prefixes. Be as specific as possible (i.e. 1NXXNXXXXXX is better than 1). Please note \ all international dial codes are discarded (e.g. 00, 011, 010, 0011). Entries can be made in a \ space-separated list, and/or one per line by hitting enter after every one.") end s = m:section(NamedSection, "outgoing_calls", "call_routing", translate("Outgoing Calls"), text) s.anonymous = true for k,v in pairs(validoutaccounts) do patterns = s:option(DynamicList, k, v) -- If the saved field is empty, we return a string -- telling the user that this provider would dial any exten. function patterns.cfgvalue(self, section) value = self.map:get(section, self.option) if value == nil then return {translate("Dials numbers unmatched elsewhere")} else return value end end -- Write only valid extensions into the config file. function patterns.write(self, section, value) newvalue = {} nindex = 1 for index, field in ipairs(value) do val = luci.util.trim(value[index]) if is_valid_extension(val) == true then newvalue[nindex] = val nindex = nindex + 1 end end DynamicList.write(self, section, newvalue) end end ---------------------------------------------------------------------------------------------------- -- If there are no accounts configured, or no accounts enabled for incoming calls, display a warning. -- Otherwise, display the usual help text within the section. if nallvalidaccounts == 0 then text = translate("NOTE: There are no Google or SIP provider accounts configured.") elseif nvalidinaccounts == 0 then text = translate("NOTE: There are no Google or SIP provider accounts enabled for incoming calls.") else text = translate("For each provider enabled for incoming calls, here you can restrict which users to\ ring on incoming calls. If the list is empty, the system will indicate that all users \ enabled for incoming calls will ring. Invalid usernames will be rejected \ silently. Also, entering a username here overrides the user's setting to not receive \ incoming calls. This way, you can make certain users ring only for specific providers. \ Entries can be made in a space-separated list, and/or one per line by hitting enter after \ every one.") end s = m:section(NamedSection, "incoming_calls", "call_routing", translate("Incoming Calls"), text) s.anonymous = true for k,v in pairs(validinaccounts) do users = s:option(DynamicList, k, v) -- If the saved field is empty, we return a string telling the user that -- this provider would ring all users configured for incoming calls. function users.cfgvalue(self, section) value = self.map:get(section, self.option) if value == nil then return {translate("Rings users enabled for incoming calls")} else return value end end -- Write only valid user names. function users.write(self, section, value) newvalue = {} nindex = 1 for index, field in ipairs(value) do trimuser = luci.util.trim(value[index]) if allvalidusers[trimuser] == true then newvalue[nindex] = trimuser nindex = nindex + 1 end end DynamicList.write(self, section, newvalue) end end ---------------------------------------------------------------------------------------------------- -- If there are no user accounts configured, no user accounts enabled for outgoing calls, -- display a warning. Otherwise, display the usual help text within the section. if nallvalidusers == 0 then text = translate("NOTE: There are no local user accounts configured.") elseif nvalidoutusers == 0 then text = translate("NOTE: There are no local user accounts enabled for outgoing calls.") else text = translate("For each user enabled for outgoing calls you can restrict what providers the user \ can use for outgoing calls. By default all users can use all providers. To show up in the list \ below the user should be allowed to make outgoing calls in the \"User Accounts\" page. Enter VoIP \ providers in the format username@some.host.name, as listed in \"Outgoing Calls\" above. It's \ easiest to copy and paste the providers from above. Invalid entries, including providers not \ enabled for outgoing calls, will be rejected silently. Entries can be made in a space-separated \ list, and/or one per line by hitting enter after every one.") end s = m:section(NamedSection, "providers_user_can_use", "call_routing", translate("Providers Used for Outgoing Calls"), text) s.anonymous = true for k,v in pairs(validoutusers) do providers = s:option(DynamicList, k, k) -- If the saved field is empty, we return a string telling the user -- that this user uses all providers enavled for outgoing calls. function providers.cfgvalue(self, section) value = self.map:get(section, self.option) if value == nil then return {translate("Uses providers enabled for outgoing calls")} else newvalue = {} -- Convert internal names to user@host values. for i,v in ipairs(value) do newvalue[i] = validoutaccounts[v] end return newvalue end end -- Cook the new values prior to entering them into the config file. -- Also, enter them only if they are valid. function providers.write(self, section, value) cookedvalue = {} cindex = 1 for index, field in ipairs(value) do cooked = string.gsub(luci.util.trim(value[index]), "%W", "_") if validoutaccounts[cooked] ~= nil then cookedvalue[cindex] = cooked cindex = cindex + 1 end end DynamicList.write(self, section, cookedvalue) end end ---------------------------------------------------------------------------------------------------- s = m:section(TypedSection, "callthrough_numbers", translate("Call-through Numbers"), translate("Designate numbers that are allowed to call through this system and which user's \ privileges they will have.")) s.anonymous = true s.addremove = true num = s:option(DynamicList, "callthrough_number_list", translate("Call-through Numbers"), translate("Specify numbers individually here. Press enter to add more numbers. \ You will have to experiment with what country and area codes you need to add \ to the number.")) num.datatype = "uinteger" p = s:option(ListValue, "enabled", translate("Enabled")) p:value("yes", translate("Yes")) p:value("no", translate("No")) p.default = "yes" user = s:option(Value, "defaultuser", translate("User Name"), translate("The number(s) specified above will be able to dial out with this user's providers. \ Invalid usernames, including users not enabled for outgoing calls, are dropped silently. \ Please verify that the entry was accepted.")) function user.write(self, section, value) trimuser = luci.util.trim(value) if allvalidusers[trimuser] == true then Value.write(self, section, trimuser) end end pwd = s:option(Value, "pin", translate("PIN"), translate("Your PIN disappears when saved for your protection. It will be changed \ only when you enter a value different from the saved one. Leaving the PIN \ empty is possible, but please beware of the security implications.")) pwd.password = true pwd.rmempty = false -- We skip reading off the saved value and return nothing. function pwd.cfgvalue(self, section) return "" end -- We check the entered value against the saved one, and only write if the entered value is -- something other than the empty string, and it differes from the saved value. function pwd.write(self, section, value) local orig_pwd = m:get(section, self.option) if value and #value > 0 and orig_pwd ~= value then Value.write(self, section, value) end end ---------------------------------------------------------------------------------------------------- s = m:section(TypedSection, "callback_numbers", translate("Call-back Numbers"), translate("Designate numbers to whom the system will hang up and call back, which provider will \ be used to call them, and which user's privileges will be granted to them.")) s.anonymous = true s.addremove = true num = s:option(DynamicList, "callback_number_list", translate("Call-back Numbers"), translate("Specify numbers individually here. Press enter to add more numbers. \ You will have to experiment with what country and area codes you need to add \ to the number.")) num.datatype = "uinteger" p = s:option(ListValue, "enabled", translate("Enabled")) p:value("yes", translate("Yes")) p:value("no", translate("No")) p.default = "yes" delay = s:option(Value, "callback_hangup_delay", translate("Hang-up Delay"), translate("How long to wait before hanging up. If the provider you use to dial automatically forwards \ to voicemail, you can set this value to a delay that will allow you to hang up before your call gets \ forwarded and you get billed for it.")) delay.datatype = "uinteger" delay.default = 0 user = s:option(Value, "defaultuser", translate("User Name"), translate("The number(s) specified above will be able to dial out with this user's providers. \ Invalid usernames, including users not enabled for outgoing calls, are dropped silently. \ Please verify that the entry was accepted.")) function user.write(self, section, value) trimuser = luci.util.trim(value) if allvalidusers[trimuser] == true then Value.write(self, section, trimuser) end end pwd = s:option(Value, "pin", translate("PIN"), translate("Your PIN disappears when saved for your protection. It will be changed \ only when you enter a value different from the saved one. Leaving the PIN \ empty is possible, but please beware of the security implications.")) pwd.password = true pwd.rmempty = false -- We skip reading off the saved value and return nothing. function pwd.cfgvalue(self, section) return "" end -- We check the entered value against the saved one, and only write if the entered value is -- something other than the empty string, and it differes from the saved value. function pwd.write(self, section, value) local orig_pwd = m:get(section, self.option) if value and #value > 0 and orig_pwd ~= value then Value.write(self, section, value) end end provider = s:option(Value, "callback_provider", translate("Call-back Provider"), translate("Enter a VoIP provider to use for call-back in the format username@some.host.name, as listed in \ \"Outgoing Calls\" above. It's easiest to copy and paste the providers from above. Invalid entries, including \ providers not enabled for outgoing calls, will be rejected silently.")) function provider.write(self, section, value) cooked = string.gsub(luci.util.trim(value), "%W", "_") if validoutaccounts[cooked] ~= nil then Value.write(self, section, value) end end ---------------------------------------------------------------------------------------------------- s = m:section(NamedSection, "blacklisting", "call_routing", translate("Blacklisted Numbers"), translate("Enter phone numbers that you want to decline calls from automatically. \ You should probably omit the country code and any leading zeroes, but please \ experiment to make sure you are blocking numbers from your desired area successfully.")) s.anonymous = true b = s:option(DynamicList, "blacklist1", translate("Dynamic List of Blacklisted Numbers"), translate("Specify numbers individually here. Press enter to add more numbers.")) b.cast = "string" b.datatype = "uinteger" b = s:option(Value, "blacklist2", translate("Space-Separated List of Blacklisted Numbers"), translate("Copy-paste large lists of numbers here.")) b.template = "cbi/tvalue" b.rows = 3 return m
apache-2.0
nasomi/darkstar
scripts/zones/Castle_Oztroja/npcs/_47u.lua
17
1256
----------------------------------- -- Area: Castle Oztroja -- NPC: _47u (Handle) -- Notes: Opens door _474 from behind -- @pos -60 24 -77 151 ----------------------------------- package.loaded["scripts/zones/Castle_Oztroja/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Castle_Oztroja/TextIDs"); require("scripts/globals/settings"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local DoorID = npc:getID() - 1; local DoorA = GetNPCByID(DoorID):getAnimation(); if (player:getZPos() < -72) then if (DoorA == 9 and npc:getAnimation() == 9) then npc:openDoor(6.5); -- Should be a ~1 second delay here before the door opens GetNPCByID(DoorID):openDoor(4.5); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
nasomi/darkstar
scripts/globals/items/cup_of_windurstian_tea.lua
35
1210
----------------------------------------- -- ID: 4493 -- Item: cup_of_windurstian_tea -- Food Effect: 180Min, All Races ----------------------------------------- -- Vitality -2 -- Charisma 1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,4493); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_VIT, -2); target:addMod(MOD_CHR, 1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_VIT, -2); target:delMod(MOD_CHR, 1); end;
gpl-3.0
nicholas-leonard/nn
VolumetricMaxPooling.lua
9
2555
local VolumetricMaxPooling, parent = torch.class('nn.VolumetricMaxPooling', 'nn.Module') VolumetricMaxPooling.__version = 2 function VolumetricMaxPooling:__init(kT, kW, kH, dT, dW, dH, padT, padW, padH) parent.__init(self) dT = dT or kT dW = dW or kW dH = dH or kH self.kT = kT self.kH = kH self.kW = kW self.dT = dT self.dW = dW self.dH = dH self.padT = padT or 0 self.padW = padW or 0 self.padH = padH or 0 self.ceil_mode = false self.indices = torch.LongTensor() end function VolumetricMaxPooling:ceil() self.ceil_mode = true return self end function VolumetricMaxPooling:floor() self.ceil_mode = false return self end function VolumetricMaxPooling:updateOutput(input) local dims = input:dim() self.itime = input:size(dims-2) self.iheight = input:size(dims-1) self.iwidth = input:size(dims) self.indices = self.indices or torch.LongTensor() if torch.typename(input):find('torch%.Cuda.*Tensor') then self.indices = torch.CudaLongTensor and self.indices:cudaLong() or self.indices else self.indices = self.indices:long() end input.THNN.VolumetricMaxPooling_updateOutput( input:cdata(), self.output:cdata(), self.indices:cdata(), self.kT, self.kW, self.kH, self.dT, self.dW, self.dH, self.padT, self.padW, self.padH, self.ceil_mode ) return self.output end function VolumetricMaxPooling:updateGradInput(input, gradOutput) input.THNN.VolumetricMaxPooling_updateGradInput( input:cdata(), gradOutput:cdata(), self.gradInput:cdata(), self.indices:cdata(), self.kT, self.kW, self.kH, self.dT, self.dW, self.dH, self.padT, self.padW, self.padH, self.ceil_mode ) return self.gradInput end function VolumetricMaxPooling:empty() self:clearState() end function VolumetricMaxPooling:clearState() if self.indices then self.indices:set() end return parent.clearState(self) end function VolumetricMaxPooling:read(file, version) parent.read(self, file) if version < 2 then self.ceil_mode = false end end function VolumetricMaxPooling:__tostring__() local s = string.format('%s(%dx%dx%d, %d,%d,%d', torch.type(self), self.kT, self.kW, self.kH, self.dT, self.dW, self.dH) if (self.padT or self.padW or self.padH) and (self.padT ~= 0 or self.padW ~= 0 or self.padH ~= 0) then s = s .. ', ' .. self.padT.. ',' .. self.padW .. ','.. self.padH end s = s .. ')' return s end
bsd-3-clause
EnjoyHacking/nn
MixtureTable.lua
23
5638
local MixtureTable, parent = torch.class('nn.MixtureTable', 'nn.Module') function MixtureTable:__init(dim) parent.__init(self) self.dim = dim self.size = torch.LongStorage() self.batchSize = 0 self.size2 = torch.LongStorage() self.backwardSetup = false self.gradInput = {} end function MixtureTable:updateOutput(input) local gaterInput, expertInputs = table.unpack(input) -- buffers self._gaterView = self.gaterView or input[1].new() self._expert = self._expert or input[1].new() self._expertView = self._expertView or input[1].new() self.dimG = 2 local batchSize = gaterInput:size(1) if gaterInput:dim() < 2 then self.dimG = 1 self.dim = self.dim or 1 batchSize = 1 end self.dim = self.dim or 2 if self.table or torch.type(expertInputs) == 'table' then -- expertInputs is a Table : self.table = true if gaterInput:size(self.dimG) ~= #expertInputs then error"Should be one gater output per expert" end local expertInput = expertInputs[1] if self.batchSize ~= batchSize then self.size:resize(expertInput:dim()+1):fill(1) if self.dimG > 1 then self.size[1] = gaterInput:size(1) end self.size[self.dim] = gaterInput:size(self.dimG) self.output:resizeAs(expertInput) self.backwardSetup = false self.batchSize = batchSize end self._gaterView:view(gaterInput, self.size) self.output:zero() -- multiply accumulate gater outputs by their commensurate expert for i,expertInput in ipairs(expertInputs) do local gate = self._gaterView:select(self.dim,i):expandAs(expertInput) self.output:addcmul(expertInput, gate) end else -- expertInputs is a Tensor : if self.batchSize ~= batchSize then self.size:resize(expertInputs:dim()):fill(1) if self.dimG > 1 then self.size[1] = gaterInput:size(1) end self.size[self.dim] = gaterInput:size(self.dimG) self.output:resizeAs(expertInputs:select(self.dim, 1)) self.gradInput[2] = self._gradInput self.batchSize = batchSize self.backwardSetup = false end self._gaterView:view(gaterInput, self.size) self._expert:cmul(self._gaterView:expandAs(expertInputs), expertInputs) self.output:sum(self._expert, self.dim) self.output:resizeAs(expertInputs:select(self.dim, 1)) end return self.output end function MixtureTable:updateGradInput(input, gradOutput) local gaterInput, expertInputs = table.unpack(input) nn.utils.recursiveResizeAs(self.gradInput, input) local gaterGradInput, expertGradInputs = table.unpack(self.gradInput) -- buffers self._sum = self._sum or input[1].new() self._gradInput = self._gradInput or {input[1].new(), {}} self._expertView2 = self._expertView2 or input[1].new() self._expert2 = self._expert2 or input[1].new() if self.table then if not self.backwardSetup then for i,expertInput in ipairs(expertInputs) do local expertGradInput = expertGradInputs[i] or expertInput:clone() expertGradInput:resizeAs(expertInput) expertGradInputs[i] = expertGradInput end gaterGradInput:resizeAs(gaterInput) self.backwardSetup = true end -- like CMulTable, but with broadcasting for i,expertGradInput in ipairs(expertGradInputs) do -- gater updateGradInput self._expert:cmul(gradOutput, expertInputs[i]) if self.dimG == 1 then self._expertView:view(self._expert, -1) else self._expertView:view(self._expert, gradOutput:size(1), -1) end self._sum:sum(self._expertView, self.dimG) if self.dimG == 1 then gaterGradInput[i] = self._sum:select(self.dimG,1) else gaterGradInput:select(self.dimG,i):copy(self._sum:select(self.dimG,1)) end -- expert updateGradInput local gate = self._gaterView:select(self.dim,i):expandAs(expertGradInput) expertGradInput:cmul(gate, gradOutput) end else if not self.backwardSetup then self.size2:resize(expertInputs:dim()) self.size2:copy(expertInputs:size()) self.size2[self.dim] = 1 gaterGradInput:resizeAs(gaterInput) self.backwardSetup = true end -- gater updateGradInput self._expertView:view(gradOutput, self.size2) local gradOutput = self._expertView:expandAs(expertInputs) self._expert:cmul(gradOutput, expertInputs) local expert = self._expert:transpose(self.dim, self.dimG) if not expert:isContiguous() then self._expert2:resizeAs(expert) self._expert2:copy(expert) expert = self._expert2 end if self.dimG == 1 then self._expertView2:view(expert, gaterInput:size(1), -1) else self._expertView2:view(expert, gaterInput:size(1), gaterInput:size(2), -1) end gaterGradInput:sum(self._expertView2, self.dimG+1) gaterGradInput:resizeAs(gaterInput) -- expert updateGradInput expertGradInputs:cmul(self._gaterView:expandAs(expertInputs), gradOutput) end return self.gradInput end function MixtureTable:type(type, tensorCache) self._gaterView = nil self._expert = nil self._expertView = nil self._sum = nil self._gradInput = nil self._expert2 = nil self._expertView2 = nil return parent.type(self, type, tensorCache) end
bsd-3-clause
nasomi/darkstar
scripts/zones/Southern_San_dOria/npcs/Valderotaux.lua
17
1752
----------------------------------- -- Area: Southern San d'Oria -- NPC: Valderotaux -- General Info NPC -- @pos 97 0.1 113 230 ------------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Southern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local lakesideMin = player:getQuestStatus(JEUNO,LAKESIDE_MINUET); local lakeProg = player:getVar("Lakeside_Minuet_Progress"); if (lakeProg == 1) then player:startEvent(0x0378); -- Dance for the drunks! player:setVar("Lakeside_Minuet_Progress",2); elseif (lakeProg >= 2) then player:startEvent(0x0379); -- Immediate regret of failure! else player:startEvent(0x03A); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
nasomi/darkstar
scripts/zones/Port_San_dOria/npcs/Maunadolace.lua
38
1043
----------------------------------- -- Area: Port San d'Oria -- NPC: Maunadolace -- Type: Standard NPC -- @zone: 232 -- @pos -22.800 -9.3 -148.645 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x02c9); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
shangjiyu/luci-with-extra
applications/luci-app-adblock/luasrc/controller/adblock.lua
1
2165
-- Copyright 2016 Hannu Nyman -- Copyright 2017 Dirk Brenken (dev@brenken.org) -- This is free software, licensed under the Apache License, Version 2.0 module("luci.controller.adblock", package.seeall) local fs = require("nixio.fs") local util = require("luci.util") local template = require("luci.template") local i18n = require("luci.i18n") function index() if not nixio.fs.access("/etc/config/adblock") then return end entry({"admin", "services", "adblock"}, firstchild(), _("Adblock"), 30).dependent = false entry({"admin", "services", "adblock", "tab_from_cbi"}, cbi("adblock/overview_tab"), _("Overview"), 10).leaf = true entry({"admin", "services", "adblock", "logfile"}, call("logread"), _("View Logfile"), 20).leaf = true entry({"admin", "services", "adblock", "advanced"}, firstchild(), _("Advanced"), 100) entry({"admin", "services", "adblock", "advanced", "blacklist"}, cbi("adblock/blacklist_tab"), _("Edit Blacklist"), 110).leaf = true entry({"admin", "services", "adblock", "advanced", "whitelist"}, cbi("adblock/whitelist_tab"), _("Edit Whitelist"), 120).leaf = true entry({"admin", "services", "adblock", "advanced", "configuration"}, cbi("adblock/configuration_tab"), _("Edit Configuration"), 130).leaf = true entry({"admin", "services", "adblock", "advanced", "query"}, call("query"), _("Query domains"), 140).leaf = true entry({"admin", "services", "adblock", "advanced", "result"}, call("queryData"), nil, 150).leaf = true end function logread() local logfile = util.trim(util.exec("logread -e 'adblock'")) template.render("adblock/logread", {title = i18n.translate("Adblock Logfile"), content = logfile}) end function query() template.render("adblock/query", {title = i18n.translate("Adblock Domain Query")}) end function queryData(domain) if domain and domain:match("^[a-zA-Z0-9%-%._]+$") then luci.http.prepare_content("text/plain") local cmd = "/etc/init.d/adblock query %q 2>&1" local util = io.popen(cmd % domain) if util then while true do local line = util:read("*l") if not line then break end luci.http.write(line) luci.http.write("\n") end util:close() end end end
apache-2.0
nasomi/darkstar
scripts/zones/Northern_San_dOria/npcs/Telmoda.lua
17
1622
----------------------------------- -- Area: Northern San d'Oria -- NPC: Telmoda -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) Telmoda_Madaline = player:getVar("Telmoda_Madaline_Event"); if (Telmoda_Madaline ~= 1) then player:setVar(player,"Telmoda_Madaline_Event",1); player:startEvent(0x0213); else player:startEvent(0x0268); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
shangjiyu/luci-with-extra
modules/luci-base/luasrc/sys/zoneinfo/tzoffset.lua
6
3332
-- Licensed to the public under the Apache License 2.0. module "luci.sys.zoneinfo.tzoffset" OFFSET = { gmt = 0, -- GMT eat = 10800, -- EAT cet = 3600, -- CET wat = 3600, -- WAT cat = 7200, -- CAT eet = 7200, -- EET wet = 0, -- WET sast = 7200, -- SAST hst = -36000, -- HST hdt = -32400, -- HDT akst = -32400, -- AKST akdt = -28800, -- AKDT ast = -14400, -- AST brt = -10800, -- BRT art = -10800, -- ART pyt = -14400, -- PYT pyst = -10800, -- PYST est = -18000, -- EST cst = -21600, -- CST cdt = -18000, -- CDT amt = -14400, -- AMT cot = -18000, -- COT mst = -25200, -- MST mdt = -21600, -- MDT vet = -14400, -- VET gft = -10800, -- GFT pst = -28800, -- PST pdt = -25200, -- PDT act = -18000, -- ACT wgt = -10800, -- WGT wgst = -7200, -- WGST ect = -18000, -- ECT gyt = -14400, -- GYT bot = -14400, -- BOT pet = -18000, -- PET pmst = -10800, -- PMST pmdt = -7200, -- PMDT uyt = -10800, -- UYT fnt = -7200, -- FNT srt = -10800, -- SRT clt = -14400, -- CLT clst = -10800, -- CLST egt = -3600, -- EGT egst = 0, -- EGST nst = -12600, -- NST ndt = -9000, -- NDT mist = 39600, -- MIST nzst = 43200, -- NZST nzdt = 46800, -- NZDT ict = 25200, -- ICT bnt = 28800, -- BNT chot = 28800, -- CHOT chost = 32400, -- CHOST bdt = 21600, -- BDT tlt = 32400, -- TLT gst = 14400, -- GST hkt = 28800, -- HKT hovt = 25200, -- HOVT hovst = 28800, -- HOVST wib = 25200, -- WIB wit = 32400, -- WIT ist = 7200, -- IST idt = 10800, -- IDT aft = 16200, -- AFT pkt = 18000, -- PKT npt = 20700, -- NPT myt = 28800, -- MYT wita = 28800, -- WITA pht = 28800, -- PHT kst = 30600, -- KST sgt = 28800, -- SGT irst = 12600, -- IRST irdt = 16200, -- IRDT btt = 21600, -- BTT jst = 32400, -- JST ulat = 28800, -- ULAT ulast = 32400, -- ULAST xjt = 21600, -- XJT mmt = 23400, -- MMT azot = -3600, -- AZOT azost = 0, -- AZOST cvt = -3600, -- CVT fkst = -10800, -- FKST acst = 34200, -- ACST acdt = 37800, -- ACDT aest = 36000, -- AEST acwst = 31500, -- ACWST lhst = 37800, -- LHST lhdt = 39600, -- LHDT awst = 28800, -- AWST msk = 10800, -- MSK iot = 21600, -- IOT cxt = 25200, -- CXT cct = 23400, -- CCT sct = 14400, -- SCT mvt = 18000, -- MVT mut = 14400, -- MUT ret = 14400, -- RET wsst = 46800, -- WSST wsdt = 50400, -- WSDT bst = 39600, -- BST chast = 45900, -- CHAST chadt = 49500, -- CHADT chut = 36000, -- CHUT east = -21600, -- EAST easst = -18000, -- EASST vut = 39600, -- VUT phot = 46800, -- PHOT tkt = 46800, -- TKT fjt = 43200, -- FJT fjst = 46800, -- FJST tvt = 43200, -- TVT galt = -21600, -- GALT gamt = -32400, -- GAMT sbt = 39600, -- SBT lint = 50400, -- LINT kost = 39600, -- KOST mht = 43200, -- MHT mart = -34200, -- MART sst = -39600, -- SST nrt = 43200, -- NRT nut = -39600, -- NUT nft = 39600, -- NFT nct = 39600, -- NCT pwt = 32400, -- PWT pont = 39600, -- PONT pgt = 36000, -- PGT ckt = -36000, -- CKT taht = -36000, -- TAHT gilt = 43200, -- GILT wakt = 43200, -- WAKT wft = 43200, -- WFT }
apache-2.0
amirhoseinhastam1/1
libs/dkjson.lua
3282
26558
-- Module options: local always_try_using_lpeg = true local register_global_module_table = false local global_module_name = 'json' --[==[ David Kolf's JSON module for Lua 5.1/5.2 ======================================== *Version 2.4* In the default configuration this module writes no global values, not even the module table. Import it using json = require ("dkjson") In environments where `require` or a similiar function are not available and you cannot receive the return value of the module, you can set the option `register_global_module_table` to `true`. The module table will then be saved in the global variable with the name given by the option `global_module_name`. Exported functions and values: `json.encode (object [, state])` -------------------------------- Create a string representing the object. `Object` can be a table, a string, a number, a boolean, `nil`, `json.null` or any object with a function `__tojson` in its metatable. A table can only use strings and numbers as keys and its values have to be valid objects as well. It raises an error for any invalid data types or reference cycles. `state` is an optional table with the following fields: - `indent` When `indent` (a boolean) is set, the created string will contain newlines and indentations. Otherwise it will be one long line. - `keyorder` `keyorder` is an array to specify the ordering of keys in the encoded output. If an object has keys which are not in this array they are written after the sorted keys. - `level` This is the initial level of indentation used when `indent` is set. For each level two spaces are added. When absent it is set to 0. - `buffer` `buffer` is an array to store the strings for the result so they can be concatenated at once. When it isn't given, the encode function will create it temporary and will return the concatenated result. - `bufferlen` When `bufferlen` is set, it has to be the index of the last element of `buffer`. - `tables` `tables` is a set to detect reference cycles. It is created temporary when absent. Every table that is currently processed is used as key, the value is `true`. When `state.buffer` was set, the return value will be `true` on success. Without `state.buffer` the return value will be a string. `json.decode (string [, position [, null]])` -------------------------------------------- Decode `string` starting at `position` or at 1 if `position` was omitted. `null` is an optional value to be returned for null values. The default is `nil`, but you could set it to `json.null` or any other value. The return values are the object or `nil`, the position of the next character that doesn't belong to the object, and in case of errors an error message. Two metatables are created. Every array or object that is decoded gets a metatable with the `__jsontype` field set to either `array` or `object`. If you want to provide your own metatables use the syntax json.decode (string, position, null, objectmeta, arraymeta) To prevent the assigning of metatables pass `nil`: json.decode (string, position, null, nil) `<metatable>.__jsonorder` ------------------------- `__jsonorder` can overwrite the `keyorder` for a specific table. `<metatable>.__jsontype` ------------------------ `__jsontype` can be either `"array"` or `"object"`. This value is only checked for empty tables. (The default for empty tables is `"array"`). `<metatable>.__tojson (self, state)` ------------------------------------ You can provide your own `__tojson` function in a metatable. In this function you can either add directly to the buffer and return true, or you can return a string. On errors nil and a message should be returned. `json.null` ----------- You can use this value for setting explicit `null` values. `json.version` -------------- Set to `"dkjson 2.4"`. `json.quotestring (string)` --------------------------- Quote a UTF-8 string and escape critical characters using JSON escape sequences. This function is only necessary when you build your own `__tojson` functions. `json.addnewline (state)` ------------------------- When `state.indent` is set, add a newline to `state.buffer` and spaces according to `state.level`. LPeg support ------------ When the local configuration variable `always_try_using_lpeg` is set, this module tries to load LPeg to replace the `decode` function. The speed increase is significant. You can get the LPeg module at <http://www.inf.puc-rio.br/~roberto/lpeg/>. When LPeg couldn't be loaded, the pure Lua functions stay active. In case you don't want this module to require LPeg on its own, disable the option `always_try_using_lpeg` in the options section at the top of the module. In this case you can later load LPeg support using ### `json.use_lpeg ()` Require the LPeg module and replace the functions `quotestring` and and `decode` with functions that use LPeg patterns. This function returns the module table, so you can load the module using: json = require "dkjson".use_lpeg() Alternatively you can use `pcall` so the JSON module still works when LPeg isn't found. json = require "dkjson" pcall (json.use_lpeg) ### `json.using_lpeg` This variable is set to `true` when LPeg was loaded successfully. --------------------------------------------------------------------- Contact ------- You can contact the author by sending an e-mail to 'david' at the domain 'dkolf.de'. --------------------------------------------------------------------- *Copyright (C) 2010-2013 David Heiko Kolf* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. <!-- This documentation can be parsed using Markdown to generate HTML. The source code is enclosed in a HTML comment so it won't be displayed by browsers, but it should be removed from the final HTML file as it isn't a valid HTML comment (and wastes space). --> <!--]==] -- global dependencies: local pairs, type, tostring, tonumber, getmetatable, setmetatable, rawset = pairs, type, tostring, tonumber, getmetatable, setmetatable, rawset local error, require, pcall, select = error, require, pcall, select local floor, huge = math.floor, math.huge local strrep, gsub, strsub, strbyte, strchar, strfind, strlen, strformat = string.rep, string.gsub, string.sub, string.byte, string.char, string.find, string.len, string.format local strmatch = string.match local concat = table.concat local json = { version = "dkjson 2.4" } if register_global_module_table then _G[global_module_name] = json end local _ENV = nil -- blocking globals in Lua 5.2 pcall (function() -- Enable access to blocked metatables. -- Don't worry, this module doesn't change anything in them. local debmeta = require "debug".getmetatable if debmeta then getmetatable = debmeta end end) json.null = setmetatable ({}, { __tojson = function () return "null" end }) local function isarray (tbl) local max, n, arraylen = 0, 0, 0 for k,v in pairs (tbl) do if k == 'n' and type(v) == 'number' then arraylen = v if v > max then max = v end else if type(k) ~= 'number' or k < 1 or floor(k) ~= k then return false end if k > max then max = k end n = n + 1 end end if max > 10 and max > arraylen and max > n * 2 then return false -- don't create an array with too many holes end return true, max end local escapecodes = { ["\""] = "\\\"", ["\\"] = "\\\\", ["\b"] = "\\b", ["\f"] = "\\f", ["\n"] = "\\n", ["\r"] = "\\r", ["\t"] = "\\t" } local function escapeutf8 (uchar) local value = escapecodes[uchar] if value then return value end local a, b, c, d = strbyte (uchar, 1, 4) a, b, c, d = a or 0, b or 0, c or 0, d or 0 if a <= 0x7f then value = a elseif 0xc0 <= a and a <= 0xdf and b >= 0x80 then value = (a - 0xc0) * 0x40 + b - 0x80 elseif 0xe0 <= a and a <= 0xef and b >= 0x80 and c >= 0x80 then value = ((a - 0xe0) * 0x40 + b - 0x80) * 0x40 + c - 0x80 elseif 0xf0 <= a and a <= 0xf7 and b >= 0x80 and c >= 0x80 and d >= 0x80 then value = (((a - 0xf0) * 0x40 + b - 0x80) * 0x40 + c - 0x80) * 0x40 + d - 0x80 else return "" end if value <= 0xffff then return strformat ("\\u%.4x", value) elseif value <= 0x10ffff then -- encode as UTF-16 surrogate pair value = value - 0x10000 local highsur, lowsur = 0xD800 + floor (value/0x400), 0xDC00 + (value % 0x400) return strformat ("\\u%.4x\\u%.4x", highsur, lowsur) else return "" end end local function fsub (str, pattern, repl) -- gsub always builds a new string in a buffer, even when no match -- exists. First using find should be more efficient when most strings -- don't contain the pattern. if strfind (str, pattern) then return gsub (str, pattern, repl) else return str end end local function quotestring (value) -- based on the regexp "escapable" in https://github.com/douglascrockford/JSON-js value = fsub (value, "[%z\1-\31\"\\\127]", escapeutf8) if strfind (value, "[\194\216\220\225\226\239]") then value = fsub (value, "\194[\128-\159\173]", escapeutf8) value = fsub (value, "\216[\128-\132]", escapeutf8) value = fsub (value, "\220\143", escapeutf8) value = fsub (value, "\225\158[\180\181]", escapeutf8) value = fsub (value, "\226\128[\140-\143\168-\175]", escapeutf8) value = fsub (value, "\226\129[\160-\175]", escapeutf8) value = fsub (value, "\239\187\191", escapeutf8) value = fsub (value, "\239\191[\176-\191]", escapeutf8) end return "\"" .. value .. "\"" end json.quotestring = quotestring local function replace(str, o, n) local i, j = strfind (str, o, 1, true) if i then return strsub(str, 1, i-1) .. n .. strsub(str, j+1, -1) else return str end end -- locale independent num2str and str2num functions local decpoint, numfilter local function updatedecpoint () decpoint = strmatch(tostring(0.5), "([^05+])") -- build a filter that can be used to remove group separators numfilter = "[^0-9%-%+eE" .. gsub(decpoint, "[%^%$%(%)%%%.%[%]%*%+%-%?]", "%%%0") .. "]+" end updatedecpoint() local function num2str (num) return replace(fsub(tostring(num), numfilter, ""), decpoint, ".") end local function str2num (str) local num = tonumber(replace(str, ".", decpoint)) if not num then updatedecpoint() num = tonumber(replace(str, ".", decpoint)) end return num end local function addnewline2 (level, buffer, buflen) buffer[buflen+1] = "\n" buffer[buflen+2] = strrep (" ", level) buflen = buflen + 2 return buflen end function json.addnewline (state) if state.indent then state.bufferlen = addnewline2 (state.level or 0, state.buffer, state.bufferlen or #(state.buffer)) end end local encode2 -- forward declaration local function addpair (key, value, prev, indent, level, buffer, buflen, tables, globalorder) local kt = type (key) if kt ~= 'string' and kt ~= 'number' then return nil, "type '" .. kt .. "' is not supported as a key by JSON." end if prev then buflen = buflen + 1 buffer[buflen] = "," end if indent then buflen = addnewline2 (level, buffer, buflen) end buffer[buflen+1] = quotestring (key) buffer[buflen+2] = ":" return encode2 (value, indent, level, buffer, buflen + 2, tables, globalorder) end encode2 = function (value, indent, level, buffer, buflen, tables, globalorder) local valtype = type (value) local valmeta = getmetatable (value) valmeta = type (valmeta) == 'table' and valmeta -- only tables local valtojson = valmeta and valmeta.__tojson if valtojson then if tables[value] then return nil, "reference cycle" end tables[value] = true local state = { indent = indent, level = level, buffer = buffer, bufferlen = buflen, tables = tables, keyorder = globalorder } local ret, msg = valtojson (value, state) if not ret then return nil, msg end tables[value] = nil buflen = state.bufferlen if type (ret) == 'string' then buflen = buflen + 1 buffer[buflen] = ret end elseif value == nil then buflen = buflen + 1 buffer[buflen] = "null" elseif valtype == 'number' then local s if value ~= value or value >= huge or -value >= huge then -- This is the behaviour of the original JSON implementation. s = "null" else s = num2str (value) end buflen = buflen + 1 buffer[buflen] = s elseif valtype == 'boolean' then buflen = buflen + 1 buffer[buflen] = value and "true" or "false" elseif valtype == 'string' then buflen = buflen + 1 buffer[buflen] = quotestring (value) elseif valtype == 'table' then if tables[value] then return nil, "reference cycle" end tables[value] = true level = level + 1 local isa, n = isarray (value) if n == 0 and valmeta and valmeta.__jsontype == 'object' then isa = false end local msg if isa then -- JSON array buflen = buflen + 1 buffer[buflen] = "[" for i = 1, n do buflen, msg = encode2 (value[i], indent, level, buffer, buflen, tables, globalorder) if not buflen then return nil, msg end if i < n then buflen = buflen + 1 buffer[buflen] = "," end end buflen = buflen + 1 buffer[buflen] = "]" else -- JSON object local prev = false buflen = buflen + 1 buffer[buflen] = "{" local order = valmeta and valmeta.__jsonorder or globalorder if order then local used = {} n = #order for i = 1, n do local k = order[i] local v = value[k] if v then used[k] = true buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder) prev = true -- add a seperator before the next element end end for k,v in pairs (value) do if not used[k] then buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder) if not buflen then return nil, msg end prev = true -- add a seperator before the next element end end else -- unordered for k,v in pairs (value) do buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder) if not buflen then return nil, msg end prev = true -- add a seperator before the next element end end if indent then buflen = addnewline2 (level - 1, buffer, buflen) end buflen = buflen + 1 buffer[buflen] = "}" end tables[value] = nil else return nil, "type '" .. valtype .. "' is not supported by JSON." end return buflen end function json.encode (value, state) state = state or {} local oldbuffer = state.buffer local buffer = oldbuffer or {} updatedecpoint() local ret, msg = encode2 (value, state.indent, state.level or 0, buffer, state.bufferlen or 0, state.tables or {}, state.keyorder) if not ret then error (msg, 2) elseif oldbuffer then state.bufferlen = ret return true else return concat (buffer) end end local function loc (str, where) local line, pos, linepos = 1, 1, 0 while true do pos = strfind (str, "\n", pos, true) if pos and pos < where then line = line + 1 linepos = pos pos = pos + 1 else break end end return "line " .. line .. ", column " .. (where - linepos) end local function unterminated (str, what, where) return nil, strlen (str) + 1, "unterminated " .. what .. " at " .. loc (str, where) end local function scanwhite (str, pos) while true do pos = strfind (str, "%S", pos) if not pos then return nil end if strsub (str, pos, pos + 2) == "\239\187\191" then -- UTF-8 Byte Order Mark pos = pos + 3 else return pos end end end local escapechars = { ["\""] = "\"", ["\\"] = "\\", ["/"] = "/", ["b"] = "\b", ["f"] = "\f", ["n"] = "\n", ["r"] = "\r", ["t"] = "\t" } local function unichar (value) if value < 0 then return nil elseif value <= 0x007f then return strchar (value) elseif value <= 0x07ff then return strchar (0xc0 + floor(value/0x40), 0x80 + (floor(value) % 0x40)) elseif value <= 0xffff then return strchar (0xe0 + floor(value/0x1000), 0x80 + (floor(value/0x40) % 0x40), 0x80 + (floor(value) % 0x40)) elseif value <= 0x10ffff then return strchar (0xf0 + floor(value/0x40000), 0x80 + (floor(value/0x1000) % 0x40), 0x80 + (floor(value/0x40) % 0x40), 0x80 + (floor(value) % 0x40)) else return nil end end local function scanstring (str, pos) local lastpos = pos + 1 local buffer, n = {}, 0 while true do local nextpos = strfind (str, "[\"\\]", lastpos) if not nextpos then return unterminated (str, "string", pos) end if nextpos > lastpos then n = n + 1 buffer[n] = strsub (str, lastpos, nextpos - 1) end if strsub (str, nextpos, nextpos) == "\"" then lastpos = nextpos + 1 break else local escchar = strsub (str, nextpos + 1, nextpos + 1) local value if escchar == "u" then value = tonumber (strsub (str, nextpos + 2, nextpos + 5), 16) if value then local value2 if 0xD800 <= value and value <= 0xDBff then -- we have the high surrogate of UTF-16. Check if there is a -- low surrogate escaped nearby to combine them. if strsub (str, nextpos + 6, nextpos + 7) == "\\u" then value2 = tonumber (strsub (str, nextpos + 8, nextpos + 11), 16) if value2 and 0xDC00 <= value2 and value2 <= 0xDFFF then value = (value - 0xD800) * 0x400 + (value2 - 0xDC00) + 0x10000 else value2 = nil -- in case it was out of range for a low surrogate end end end value = value and unichar (value) if value then if value2 then lastpos = nextpos + 12 else lastpos = nextpos + 6 end end end end if not value then value = escapechars[escchar] or escchar lastpos = nextpos + 2 end n = n + 1 buffer[n] = value end end if n == 1 then return buffer[1], lastpos elseif n > 1 then return concat (buffer), lastpos else return "", lastpos end end local scanvalue -- forward declaration local function scantable (what, closechar, str, startpos, nullval, objectmeta, arraymeta) local len = strlen (str) local tbl, n = {}, 0 local pos = startpos + 1 if what == 'object' then setmetatable (tbl, objectmeta) else setmetatable (tbl, arraymeta) end while true do pos = scanwhite (str, pos) if not pos then return unterminated (str, what, startpos) end local char = strsub (str, pos, pos) if char == closechar then return tbl, pos + 1 end local val1, err val1, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta) if err then return nil, pos, err end pos = scanwhite (str, pos) if not pos then return unterminated (str, what, startpos) end char = strsub (str, pos, pos) if char == ":" then if val1 == nil then return nil, pos, "cannot use nil as table index (at " .. loc (str, pos) .. ")" end pos = scanwhite (str, pos + 1) if not pos then return unterminated (str, what, startpos) end local val2 val2, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta) if err then return nil, pos, err end tbl[val1] = val2 pos = scanwhite (str, pos) if not pos then return unterminated (str, what, startpos) end char = strsub (str, pos, pos) else n = n + 1 tbl[n] = val1 end if char == "," then pos = pos + 1 end end end scanvalue = function (str, pos, nullval, objectmeta, arraymeta) pos = pos or 1 pos = scanwhite (str, pos) if not pos then return nil, strlen (str) + 1, "no valid JSON value (reached the end)" end local char = strsub (str, pos, pos) if char == "{" then return scantable ('object', "}", str, pos, nullval, objectmeta, arraymeta) elseif char == "[" then return scantable ('array', "]", str, pos, nullval, objectmeta, arraymeta) elseif char == "\"" then return scanstring (str, pos) else local pstart, pend = strfind (str, "^%-?[%d%.]+[eE]?[%+%-]?%d*", pos) if pstart then local number = str2num (strsub (str, pstart, pend)) if number then return number, pend + 1 end end pstart, pend = strfind (str, "^%a%w*", pos) if pstart then local name = strsub (str, pstart, pend) if name == "true" then return true, pend + 1 elseif name == "false" then return false, pend + 1 elseif name == "null" then return nullval, pend + 1 end end return nil, pos, "no valid JSON value at " .. loc (str, pos) end end local function optionalmetatables(...) if select("#", ...) > 0 then return ... else return {__jsontype = 'object'}, {__jsontype = 'array'} end end function json.decode (str, pos, nullval, ...) local objectmeta, arraymeta = optionalmetatables(...) return scanvalue (str, pos, nullval, objectmeta, arraymeta) end function json.use_lpeg () local g = require ("lpeg") if g.version() == "0.11" then error "due to a bug in LPeg 0.11, it cannot be used for JSON matching" end local pegmatch = g.match local P, S, R = g.P, g.S, g.R local function ErrorCall (str, pos, msg, state) if not state.msg then state.msg = msg .. " at " .. loc (str, pos) state.pos = pos end return false end local function Err (msg) return g.Cmt (g.Cc (msg) * g.Carg (2), ErrorCall) end local Space = (S" \n\r\t" + P"\239\187\191")^0 local PlainChar = 1 - S"\"\\\n\r" local EscapeSequence = (P"\\" * g.C (S"\"\\/bfnrt" + Err "unsupported escape sequence")) / escapechars local HexDigit = R("09", "af", "AF") local function UTF16Surrogate (match, pos, high, low) high, low = tonumber (high, 16), tonumber (low, 16) if 0xD800 <= high and high <= 0xDBff and 0xDC00 <= low and low <= 0xDFFF then return true, unichar ((high - 0xD800) * 0x400 + (low - 0xDC00) + 0x10000) else return false end end local function UTF16BMP (hex) return unichar (tonumber (hex, 16)) end local U16Sequence = (P"\\u" * g.C (HexDigit * HexDigit * HexDigit * HexDigit)) local UnicodeEscape = g.Cmt (U16Sequence * U16Sequence, UTF16Surrogate) + U16Sequence/UTF16BMP local Char = UnicodeEscape + EscapeSequence + PlainChar local String = P"\"" * g.Cs (Char ^ 0) * (P"\"" + Err "unterminated string") local Integer = P"-"^(-1) * (P"0" + (R"19" * R"09"^0)) local Fractal = P"." * R"09"^0 local Exponent = (S"eE") * (S"+-")^(-1) * R"09"^1 local Number = (Integer * Fractal^(-1) * Exponent^(-1))/str2num local Constant = P"true" * g.Cc (true) + P"false" * g.Cc (false) + P"null" * g.Carg (1) local SimpleValue = Number + String + Constant local ArrayContent, ObjectContent -- The functions parsearray and parseobject parse only a single value/pair -- at a time and store them directly to avoid hitting the LPeg limits. local function parsearray (str, pos, nullval, state) local obj, cont local npos local t, nt = {}, 0 repeat obj, cont, npos = pegmatch (ArrayContent, str, pos, nullval, state) if not npos then break end pos = npos nt = nt + 1 t[nt] = obj until cont == 'last' return pos, setmetatable (t, state.arraymeta) end local function parseobject (str, pos, nullval, state) local obj, key, cont local npos local t = {} repeat key, obj, cont, npos = pegmatch (ObjectContent, str, pos, nullval, state) if not npos then break end pos = npos t[key] = obj until cont == 'last' return pos, setmetatable (t, state.objectmeta) end local Array = P"[" * g.Cmt (g.Carg(1) * g.Carg(2), parsearray) * Space * (P"]" + Err "']' expected") local Object = P"{" * g.Cmt (g.Carg(1) * g.Carg(2), parseobject) * Space * (P"}" + Err "'}' expected") local Value = Space * (Array + Object + SimpleValue) local ExpectedValue = Value + Space * Err "value expected" ArrayContent = Value * Space * (P"," * g.Cc'cont' + g.Cc'last') * g.Cp() local Pair = g.Cg (Space * String * Space * (P":" + Err "colon expected") * ExpectedValue) ObjectContent = Pair * Space * (P"," * g.Cc'cont' + g.Cc'last') * g.Cp() local DecodeValue = ExpectedValue * g.Cp () function json.decode (str, pos, nullval, ...) local state = {} state.objectmeta, state.arraymeta = optionalmetatables(...) local obj, retpos = pegmatch (DecodeValue, str, pos, nullval, state) if state.msg then return nil, state.pos, state.msg else return obj, retpos end end -- use this function only once: json.use_lpeg = function () return json end json.using_lpeg = true return json -- so you can get the module using json = require "dkjson".use_lpeg() end if always_try_using_lpeg then pcall (json.use_lpeg) end return json -->
gpl-2.0
MZ597/Mz597
libs/dkjson.lua
3282
26558
-- Module options: local always_try_using_lpeg = true local register_global_module_table = false local global_module_name = 'json' --[==[ David Kolf's JSON module for Lua 5.1/5.2 ======================================== *Version 2.4* In the default configuration this module writes no global values, not even the module table. Import it using json = require ("dkjson") In environments where `require` or a similiar function are not available and you cannot receive the return value of the module, you can set the option `register_global_module_table` to `true`. The module table will then be saved in the global variable with the name given by the option `global_module_name`. Exported functions and values: `json.encode (object [, state])` -------------------------------- Create a string representing the object. `Object` can be a table, a string, a number, a boolean, `nil`, `json.null` or any object with a function `__tojson` in its metatable. A table can only use strings and numbers as keys and its values have to be valid objects as well. It raises an error for any invalid data types or reference cycles. `state` is an optional table with the following fields: - `indent` When `indent` (a boolean) is set, the created string will contain newlines and indentations. Otherwise it will be one long line. - `keyorder` `keyorder` is an array to specify the ordering of keys in the encoded output. If an object has keys which are not in this array they are written after the sorted keys. - `level` This is the initial level of indentation used when `indent` is set. For each level two spaces are added. When absent it is set to 0. - `buffer` `buffer` is an array to store the strings for the result so they can be concatenated at once. When it isn't given, the encode function will create it temporary and will return the concatenated result. - `bufferlen` When `bufferlen` is set, it has to be the index of the last element of `buffer`. - `tables` `tables` is a set to detect reference cycles. It is created temporary when absent. Every table that is currently processed is used as key, the value is `true`. When `state.buffer` was set, the return value will be `true` on success. Without `state.buffer` the return value will be a string. `json.decode (string [, position [, null]])` -------------------------------------------- Decode `string` starting at `position` or at 1 if `position` was omitted. `null` is an optional value to be returned for null values. The default is `nil`, but you could set it to `json.null` or any other value. The return values are the object or `nil`, the position of the next character that doesn't belong to the object, and in case of errors an error message. Two metatables are created. Every array or object that is decoded gets a metatable with the `__jsontype` field set to either `array` or `object`. If you want to provide your own metatables use the syntax json.decode (string, position, null, objectmeta, arraymeta) To prevent the assigning of metatables pass `nil`: json.decode (string, position, null, nil) `<metatable>.__jsonorder` ------------------------- `__jsonorder` can overwrite the `keyorder` for a specific table. `<metatable>.__jsontype` ------------------------ `__jsontype` can be either `"array"` or `"object"`. This value is only checked for empty tables. (The default for empty tables is `"array"`). `<metatable>.__tojson (self, state)` ------------------------------------ You can provide your own `__tojson` function in a metatable. In this function you can either add directly to the buffer and return true, or you can return a string. On errors nil and a message should be returned. `json.null` ----------- You can use this value for setting explicit `null` values. `json.version` -------------- Set to `"dkjson 2.4"`. `json.quotestring (string)` --------------------------- Quote a UTF-8 string and escape critical characters using JSON escape sequences. This function is only necessary when you build your own `__tojson` functions. `json.addnewline (state)` ------------------------- When `state.indent` is set, add a newline to `state.buffer` and spaces according to `state.level`. LPeg support ------------ When the local configuration variable `always_try_using_lpeg` is set, this module tries to load LPeg to replace the `decode` function. The speed increase is significant. You can get the LPeg module at <http://www.inf.puc-rio.br/~roberto/lpeg/>. When LPeg couldn't be loaded, the pure Lua functions stay active. In case you don't want this module to require LPeg on its own, disable the option `always_try_using_lpeg` in the options section at the top of the module. In this case you can later load LPeg support using ### `json.use_lpeg ()` Require the LPeg module and replace the functions `quotestring` and and `decode` with functions that use LPeg patterns. This function returns the module table, so you can load the module using: json = require "dkjson".use_lpeg() Alternatively you can use `pcall` so the JSON module still works when LPeg isn't found. json = require "dkjson" pcall (json.use_lpeg) ### `json.using_lpeg` This variable is set to `true` when LPeg was loaded successfully. --------------------------------------------------------------------- Contact ------- You can contact the author by sending an e-mail to 'david' at the domain 'dkolf.de'. --------------------------------------------------------------------- *Copyright (C) 2010-2013 David Heiko Kolf* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. <!-- This documentation can be parsed using Markdown to generate HTML. The source code is enclosed in a HTML comment so it won't be displayed by browsers, but it should be removed from the final HTML file as it isn't a valid HTML comment (and wastes space). --> <!--]==] -- global dependencies: local pairs, type, tostring, tonumber, getmetatable, setmetatable, rawset = pairs, type, tostring, tonumber, getmetatable, setmetatable, rawset local error, require, pcall, select = error, require, pcall, select local floor, huge = math.floor, math.huge local strrep, gsub, strsub, strbyte, strchar, strfind, strlen, strformat = string.rep, string.gsub, string.sub, string.byte, string.char, string.find, string.len, string.format local strmatch = string.match local concat = table.concat local json = { version = "dkjson 2.4" } if register_global_module_table then _G[global_module_name] = json end local _ENV = nil -- blocking globals in Lua 5.2 pcall (function() -- Enable access to blocked metatables. -- Don't worry, this module doesn't change anything in them. local debmeta = require "debug".getmetatable if debmeta then getmetatable = debmeta end end) json.null = setmetatable ({}, { __tojson = function () return "null" end }) local function isarray (tbl) local max, n, arraylen = 0, 0, 0 for k,v in pairs (tbl) do if k == 'n' and type(v) == 'number' then arraylen = v if v > max then max = v end else if type(k) ~= 'number' or k < 1 or floor(k) ~= k then return false end if k > max then max = k end n = n + 1 end end if max > 10 and max > arraylen and max > n * 2 then return false -- don't create an array with too many holes end return true, max end local escapecodes = { ["\""] = "\\\"", ["\\"] = "\\\\", ["\b"] = "\\b", ["\f"] = "\\f", ["\n"] = "\\n", ["\r"] = "\\r", ["\t"] = "\\t" } local function escapeutf8 (uchar) local value = escapecodes[uchar] if value then return value end local a, b, c, d = strbyte (uchar, 1, 4) a, b, c, d = a or 0, b or 0, c or 0, d or 0 if a <= 0x7f then value = a elseif 0xc0 <= a and a <= 0xdf and b >= 0x80 then value = (a - 0xc0) * 0x40 + b - 0x80 elseif 0xe0 <= a and a <= 0xef and b >= 0x80 and c >= 0x80 then value = ((a - 0xe0) * 0x40 + b - 0x80) * 0x40 + c - 0x80 elseif 0xf0 <= a and a <= 0xf7 and b >= 0x80 and c >= 0x80 and d >= 0x80 then value = (((a - 0xf0) * 0x40 + b - 0x80) * 0x40 + c - 0x80) * 0x40 + d - 0x80 else return "" end if value <= 0xffff then return strformat ("\\u%.4x", value) elseif value <= 0x10ffff then -- encode as UTF-16 surrogate pair value = value - 0x10000 local highsur, lowsur = 0xD800 + floor (value/0x400), 0xDC00 + (value % 0x400) return strformat ("\\u%.4x\\u%.4x", highsur, lowsur) else return "" end end local function fsub (str, pattern, repl) -- gsub always builds a new string in a buffer, even when no match -- exists. First using find should be more efficient when most strings -- don't contain the pattern. if strfind (str, pattern) then return gsub (str, pattern, repl) else return str end end local function quotestring (value) -- based on the regexp "escapable" in https://github.com/douglascrockford/JSON-js value = fsub (value, "[%z\1-\31\"\\\127]", escapeutf8) if strfind (value, "[\194\216\220\225\226\239]") then value = fsub (value, "\194[\128-\159\173]", escapeutf8) value = fsub (value, "\216[\128-\132]", escapeutf8) value = fsub (value, "\220\143", escapeutf8) value = fsub (value, "\225\158[\180\181]", escapeutf8) value = fsub (value, "\226\128[\140-\143\168-\175]", escapeutf8) value = fsub (value, "\226\129[\160-\175]", escapeutf8) value = fsub (value, "\239\187\191", escapeutf8) value = fsub (value, "\239\191[\176-\191]", escapeutf8) end return "\"" .. value .. "\"" end json.quotestring = quotestring local function replace(str, o, n) local i, j = strfind (str, o, 1, true) if i then return strsub(str, 1, i-1) .. n .. strsub(str, j+1, -1) else return str end end -- locale independent num2str and str2num functions local decpoint, numfilter local function updatedecpoint () decpoint = strmatch(tostring(0.5), "([^05+])") -- build a filter that can be used to remove group separators numfilter = "[^0-9%-%+eE" .. gsub(decpoint, "[%^%$%(%)%%%.%[%]%*%+%-%?]", "%%%0") .. "]+" end updatedecpoint() local function num2str (num) return replace(fsub(tostring(num), numfilter, ""), decpoint, ".") end local function str2num (str) local num = tonumber(replace(str, ".", decpoint)) if not num then updatedecpoint() num = tonumber(replace(str, ".", decpoint)) end return num end local function addnewline2 (level, buffer, buflen) buffer[buflen+1] = "\n" buffer[buflen+2] = strrep (" ", level) buflen = buflen + 2 return buflen end function json.addnewline (state) if state.indent then state.bufferlen = addnewline2 (state.level or 0, state.buffer, state.bufferlen or #(state.buffer)) end end local encode2 -- forward declaration local function addpair (key, value, prev, indent, level, buffer, buflen, tables, globalorder) local kt = type (key) if kt ~= 'string' and kt ~= 'number' then return nil, "type '" .. kt .. "' is not supported as a key by JSON." end if prev then buflen = buflen + 1 buffer[buflen] = "," end if indent then buflen = addnewline2 (level, buffer, buflen) end buffer[buflen+1] = quotestring (key) buffer[buflen+2] = ":" return encode2 (value, indent, level, buffer, buflen + 2, tables, globalorder) end encode2 = function (value, indent, level, buffer, buflen, tables, globalorder) local valtype = type (value) local valmeta = getmetatable (value) valmeta = type (valmeta) == 'table' and valmeta -- only tables local valtojson = valmeta and valmeta.__tojson if valtojson then if tables[value] then return nil, "reference cycle" end tables[value] = true local state = { indent = indent, level = level, buffer = buffer, bufferlen = buflen, tables = tables, keyorder = globalorder } local ret, msg = valtojson (value, state) if not ret then return nil, msg end tables[value] = nil buflen = state.bufferlen if type (ret) == 'string' then buflen = buflen + 1 buffer[buflen] = ret end elseif value == nil then buflen = buflen + 1 buffer[buflen] = "null" elseif valtype == 'number' then local s if value ~= value or value >= huge or -value >= huge then -- This is the behaviour of the original JSON implementation. s = "null" else s = num2str (value) end buflen = buflen + 1 buffer[buflen] = s elseif valtype == 'boolean' then buflen = buflen + 1 buffer[buflen] = value and "true" or "false" elseif valtype == 'string' then buflen = buflen + 1 buffer[buflen] = quotestring (value) elseif valtype == 'table' then if tables[value] then return nil, "reference cycle" end tables[value] = true level = level + 1 local isa, n = isarray (value) if n == 0 and valmeta and valmeta.__jsontype == 'object' then isa = false end local msg if isa then -- JSON array buflen = buflen + 1 buffer[buflen] = "[" for i = 1, n do buflen, msg = encode2 (value[i], indent, level, buffer, buflen, tables, globalorder) if not buflen then return nil, msg end if i < n then buflen = buflen + 1 buffer[buflen] = "," end end buflen = buflen + 1 buffer[buflen] = "]" else -- JSON object local prev = false buflen = buflen + 1 buffer[buflen] = "{" local order = valmeta and valmeta.__jsonorder or globalorder if order then local used = {} n = #order for i = 1, n do local k = order[i] local v = value[k] if v then used[k] = true buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder) prev = true -- add a seperator before the next element end end for k,v in pairs (value) do if not used[k] then buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder) if not buflen then return nil, msg end prev = true -- add a seperator before the next element end end else -- unordered for k,v in pairs (value) do buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder) if not buflen then return nil, msg end prev = true -- add a seperator before the next element end end if indent then buflen = addnewline2 (level - 1, buffer, buflen) end buflen = buflen + 1 buffer[buflen] = "}" end tables[value] = nil else return nil, "type '" .. valtype .. "' is not supported by JSON." end return buflen end function json.encode (value, state) state = state or {} local oldbuffer = state.buffer local buffer = oldbuffer or {} updatedecpoint() local ret, msg = encode2 (value, state.indent, state.level or 0, buffer, state.bufferlen or 0, state.tables or {}, state.keyorder) if not ret then error (msg, 2) elseif oldbuffer then state.bufferlen = ret return true else return concat (buffer) end end local function loc (str, where) local line, pos, linepos = 1, 1, 0 while true do pos = strfind (str, "\n", pos, true) if pos and pos < where then line = line + 1 linepos = pos pos = pos + 1 else break end end return "line " .. line .. ", column " .. (where - linepos) end local function unterminated (str, what, where) return nil, strlen (str) + 1, "unterminated " .. what .. " at " .. loc (str, where) end local function scanwhite (str, pos) while true do pos = strfind (str, "%S", pos) if not pos then return nil end if strsub (str, pos, pos + 2) == "\239\187\191" then -- UTF-8 Byte Order Mark pos = pos + 3 else return pos end end end local escapechars = { ["\""] = "\"", ["\\"] = "\\", ["/"] = "/", ["b"] = "\b", ["f"] = "\f", ["n"] = "\n", ["r"] = "\r", ["t"] = "\t" } local function unichar (value) if value < 0 then return nil elseif value <= 0x007f then return strchar (value) elseif value <= 0x07ff then return strchar (0xc0 + floor(value/0x40), 0x80 + (floor(value) % 0x40)) elseif value <= 0xffff then return strchar (0xe0 + floor(value/0x1000), 0x80 + (floor(value/0x40) % 0x40), 0x80 + (floor(value) % 0x40)) elseif value <= 0x10ffff then return strchar (0xf0 + floor(value/0x40000), 0x80 + (floor(value/0x1000) % 0x40), 0x80 + (floor(value/0x40) % 0x40), 0x80 + (floor(value) % 0x40)) else return nil end end local function scanstring (str, pos) local lastpos = pos + 1 local buffer, n = {}, 0 while true do local nextpos = strfind (str, "[\"\\]", lastpos) if not nextpos then return unterminated (str, "string", pos) end if nextpos > lastpos then n = n + 1 buffer[n] = strsub (str, lastpos, nextpos - 1) end if strsub (str, nextpos, nextpos) == "\"" then lastpos = nextpos + 1 break else local escchar = strsub (str, nextpos + 1, nextpos + 1) local value if escchar == "u" then value = tonumber (strsub (str, nextpos + 2, nextpos + 5), 16) if value then local value2 if 0xD800 <= value and value <= 0xDBff then -- we have the high surrogate of UTF-16. Check if there is a -- low surrogate escaped nearby to combine them. if strsub (str, nextpos + 6, nextpos + 7) == "\\u" then value2 = tonumber (strsub (str, nextpos + 8, nextpos + 11), 16) if value2 and 0xDC00 <= value2 and value2 <= 0xDFFF then value = (value - 0xD800) * 0x400 + (value2 - 0xDC00) + 0x10000 else value2 = nil -- in case it was out of range for a low surrogate end end end value = value and unichar (value) if value then if value2 then lastpos = nextpos + 12 else lastpos = nextpos + 6 end end end end if not value then value = escapechars[escchar] or escchar lastpos = nextpos + 2 end n = n + 1 buffer[n] = value end end if n == 1 then return buffer[1], lastpos elseif n > 1 then return concat (buffer), lastpos else return "", lastpos end end local scanvalue -- forward declaration local function scantable (what, closechar, str, startpos, nullval, objectmeta, arraymeta) local len = strlen (str) local tbl, n = {}, 0 local pos = startpos + 1 if what == 'object' then setmetatable (tbl, objectmeta) else setmetatable (tbl, arraymeta) end while true do pos = scanwhite (str, pos) if not pos then return unterminated (str, what, startpos) end local char = strsub (str, pos, pos) if char == closechar then return tbl, pos + 1 end local val1, err val1, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta) if err then return nil, pos, err end pos = scanwhite (str, pos) if not pos then return unterminated (str, what, startpos) end char = strsub (str, pos, pos) if char == ":" then if val1 == nil then return nil, pos, "cannot use nil as table index (at " .. loc (str, pos) .. ")" end pos = scanwhite (str, pos + 1) if not pos then return unterminated (str, what, startpos) end local val2 val2, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta) if err then return nil, pos, err end tbl[val1] = val2 pos = scanwhite (str, pos) if not pos then return unterminated (str, what, startpos) end char = strsub (str, pos, pos) else n = n + 1 tbl[n] = val1 end if char == "," then pos = pos + 1 end end end scanvalue = function (str, pos, nullval, objectmeta, arraymeta) pos = pos or 1 pos = scanwhite (str, pos) if not pos then return nil, strlen (str) + 1, "no valid JSON value (reached the end)" end local char = strsub (str, pos, pos) if char == "{" then return scantable ('object', "}", str, pos, nullval, objectmeta, arraymeta) elseif char == "[" then return scantable ('array', "]", str, pos, nullval, objectmeta, arraymeta) elseif char == "\"" then return scanstring (str, pos) else local pstart, pend = strfind (str, "^%-?[%d%.]+[eE]?[%+%-]?%d*", pos) if pstart then local number = str2num (strsub (str, pstart, pend)) if number then return number, pend + 1 end end pstart, pend = strfind (str, "^%a%w*", pos) if pstart then local name = strsub (str, pstart, pend) if name == "true" then return true, pend + 1 elseif name == "false" then return false, pend + 1 elseif name == "null" then return nullval, pend + 1 end end return nil, pos, "no valid JSON value at " .. loc (str, pos) end end local function optionalmetatables(...) if select("#", ...) > 0 then return ... else return {__jsontype = 'object'}, {__jsontype = 'array'} end end function json.decode (str, pos, nullval, ...) local objectmeta, arraymeta = optionalmetatables(...) return scanvalue (str, pos, nullval, objectmeta, arraymeta) end function json.use_lpeg () local g = require ("lpeg") if g.version() == "0.11" then error "due to a bug in LPeg 0.11, it cannot be used for JSON matching" end local pegmatch = g.match local P, S, R = g.P, g.S, g.R local function ErrorCall (str, pos, msg, state) if not state.msg then state.msg = msg .. " at " .. loc (str, pos) state.pos = pos end return false end local function Err (msg) return g.Cmt (g.Cc (msg) * g.Carg (2), ErrorCall) end local Space = (S" \n\r\t" + P"\239\187\191")^0 local PlainChar = 1 - S"\"\\\n\r" local EscapeSequence = (P"\\" * g.C (S"\"\\/bfnrt" + Err "unsupported escape sequence")) / escapechars local HexDigit = R("09", "af", "AF") local function UTF16Surrogate (match, pos, high, low) high, low = tonumber (high, 16), tonumber (low, 16) if 0xD800 <= high and high <= 0xDBff and 0xDC00 <= low and low <= 0xDFFF then return true, unichar ((high - 0xD800) * 0x400 + (low - 0xDC00) + 0x10000) else return false end end local function UTF16BMP (hex) return unichar (tonumber (hex, 16)) end local U16Sequence = (P"\\u" * g.C (HexDigit * HexDigit * HexDigit * HexDigit)) local UnicodeEscape = g.Cmt (U16Sequence * U16Sequence, UTF16Surrogate) + U16Sequence/UTF16BMP local Char = UnicodeEscape + EscapeSequence + PlainChar local String = P"\"" * g.Cs (Char ^ 0) * (P"\"" + Err "unterminated string") local Integer = P"-"^(-1) * (P"0" + (R"19" * R"09"^0)) local Fractal = P"." * R"09"^0 local Exponent = (S"eE") * (S"+-")^(-1) * R"09"^1 local Number = (Integer * Fractal^(-1) * Exponent^(-1))/str2num local Constant = P"true" * g.Cc (true) + P"false" * g.Cc (false) + P"null" * g.Carg (1) local SimpleValue = Number + String + Constant local ArrayContent, ObjectContent -- The functions parsearray and parseobject parse only a single value/pair -- at a time and store them directly to avoid hitting the LPeg limits. local function parsearray (str, pos, nullval, state) local obj, cont local npos local t, nt = {}, 0 repeat obj, cont, npos = pegmatch (ArrayContent, str, pos, nullval, state) if not npos then break end pos = npos nt = nt + 1 t[nt] = obj until cont == 'last' return pos, setmetatable (t, state.arraymeta) end local function parseobject (str, pos, nullval, state) local obj, key, cont local npos local t = {} repeat key, obj, cont, npos = pegmatch (ObjectContent, str, pos, nullval, state) if not npos then break end pos = npos t[key] = obj until cont == 'last' return pos, setmetatable (t, state.objectmeta) end local Array = P"[" * g.Cmt (g.Carg(1) * g.Carg(2), parsearray) * Space * (P"]" + Err "']' expected") local Object = P"{" * g.Cmt (g.Carg(1) * g.Carg(2), parseobject) * Space * (P"}" + Err "'}' expected") local Value = Space * (Array + Object + SimpleValue) local ExpectedValue = Value + Space * Err "value expected" ArrayContent = Value * Space * (P"," * g.Cc'cont' + g.Cc'last') * g.Cp() local Pair = g.Cg (Space * String * Space * (P":" + Err "colon expected") * ExpectedValue) ObjectContent = Pair * Space * (P"," * g.Cc'cont' + g.Cc'last') * g.Cp() local DecodeValue = ExpectedValue * g.Cp () function json.decode (str, pos, nullval, ...) local state = {} state.objectmeta, state.arraymeta = optionalmetatables(...) local obj, retpos = pegmatch (DecodeValue, str, pos, nullval, state) if state.msg then return nil, state.pos, state.msg else return obj, retpos end end -- use this function only once: json.use_lpeg = function () return json end json.using_lpeg = true return json -- so you can get the module using json = require "dkjson".use_lpeg() end if always_try_using_lpeg then pcall (json.use_lpeg) end return json -->
agpl-3.0
dageq/Dage-Aliraqi
libs/dkjson.lua
3282
26558
-- Module options: local always_try_using_lpeg = true local register_global_module_table = false local global_module_name = 'json' --[==[ David Kolf's JSON module for Lua 5.1/5.2 ======================================== *Version 2.4* In the default configuration this module writes no global values, not even the module table. Import it using json = require ("dkjson") In environments where `require` or a similiar function are not available and you cannot receive the return value of the module, you can set the option `register_global_module_table` to `true`. The module table will then be saved in the global variable with the name given by the option `global_module_name`. Exported functions and values: `json.encode (object [, state])` -------------------------------- Create a string representing the object. `Object` can be a table, a string, a number, a boolean, `nil`, `json.null` or any object with a function `__tojson` in its metatable. A table can only use strings and numbers as keys and its values have to be valid objects as well. It raises an error for any invalid data types or reference cycles. `state` is an optional table with the following fields: - `indent` When `indent` (a boolean) is set, the created string will contain newlines and indentations. Otherwise it will be one long line. - `keyorder` `keyorder` is an array to specify the ordering of keys in the encoded output. If an object has keys which are not in this array they are written after the sorted keys. - `level` This is the initial level of indentation used when `indent` is set. For each level two spaces are added. When absent it is set to 0. - `buffer` `buffer` is an array to store the strings for the result so they can be concatenated at once. When it isn't given, the encode function will create it temporary and will return the concatenated result. - `bufferlen` When `bufferlen` is set, it has to be the index of the last element of `buffer`. - `tables` `tables` is a set to detect reference cycles. It is created temporary when absent. Every table that is currently processed is used as key, the value is `true`. When `state.buffer` was set, the return value will be `true` on success. Without `state.buffer` the return value will be a string. `json.decode (string [, position [, null]])` -------------------------------------------- Decode `string` starting at `position` or at 1 if `position` was omitted. `null` is an optional value to be returned for null values. The default is `nil`, but you could set it to `json.null` or any other value. The return values are the object or `nil`, the position of the next character that doesn't belong to the object, and in case of errors an error message. Two metatables are created. Every array or object that is decoded gets a metatable with the `__jsontype` field set to either `array` or `object`. If you want to provide your own metatables use the syntax json.decode (string, position, null, objectmeta, arraymeta) To prevent the assigning of metatables pass `nil`: json.decode (string, position, null, nil) `<metatable>.__jsonorder` ------------------------- `__jsonorder` can overwrite the `keyorder` for a specific table. `<metatable>.__jsontype` ------------------------ `__jsontype` can be either `"array"` or `"object"`. This value is only checked for empty tables. (The default for empty tables is `"array"`). `<metatable>.__tojson (self, state)` ------------------------------------ You can provide your own `__tojson` function in a metatable. In this function you can either add directly to the buffer and return true, or you can return a string. On errors nil and a message should be returned. `json.null` ----------- You can use this value for setting explicit `null` values. `json.version` -------------- Set to `"dkjson 2.4"`. `json.quotestring (string)` --------------------------- Quote a UTF-8 string and escape critical characters using JSON escape sequences. This function is only necessary when you build your own `__tojson` functions. `json.addnewline (state)` ------------------------- When `state.indent` is set, add a newline to `state.buffer` and spaces according to `state.level`. LPeg support ------------ When the local configuration variable `always_try_using_lpeg` is set, this module tries to load LPeg to replace the `decode` function. The speed increase is significant. You can get the LPeg module at <http://www.inf.puc-rio.br/~roberto/lpeg/>. When LPeg couldn't be loaded, the pure Lua functions stay active. In case you don't want this module to require LPeg on its own, disable the option `always_try_using_lpeg` in the options section at the top of the module. In this case you can later load LPeg support using ### `json.use_lpeg ()` Require the LPeg module and replace the functions `quotestring` and and `decode` with functions that use LPeg patterns. This function returns the module table, so you can load the module using: json = require "dkjson".use_lpeg() Alternatively you can use `pcall` so the JSON module still works when LPeg isn't found. json = require "dkjson" pcall (json.use_lpeg) ### `json.using_lpeg` This variable is set to `true` when LPeg was loaded successfully. --------------------------------------------------------------------- Contact ------- You can contact the author by sending an e-mail to 'david' at the domain 'dkolf.de'. --------------------------------------------------------------------- *Copyright (C) 2010-2013 David Heiko Kolf* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. <!-- This documentation can be parsed using Markdown to generate HTML. The source code is enclosed in a HTML comment so it won't be displayed by browsers, but it should be removed from the final HTML file as it isn't a valid HTML comment (and wastes space). --> <!--]==] -- global dependencies: local pairs, type, tostring, tonumber, getmetatable, setmetatable, rawset = pairs, type, tostring, tonumber, getmetatable, setmetatable, rawset local error, require, pcall, select = error, require, pcall, select local floor, huge = math.floor, math.huge local strrep, gsub, strsub, strbyte, strchar, strfind, strlen, strformat = string.rep, string.gsub, string.sub, string.byte, string.char, string.find, string.len, string.format local strmatch = string.match local concat = table.concat local json = { version = "dkjson 2.4" } if register_global_module_table then _G[global_module_name] = json end local _ENV = nil -- blocking globals in Lua 5.2 pcall (function() -- Enable access to blocked metatables. -- Don't worry, this module doesn't change anything in them. local debmeta = require "debug".getmetatable if debmeta then getmetatable = debmeta end end) json.null = setmetatable ({}, { __tojson = function () return "null" end }) local function isarray (tbl) local max, n, arraylen = 0, 0, 0 for k,v in pairs (tbl) do if k == 'n' and type(v) == 'number' then arraylen = v if v > max then max = v end else if type(k) ~= 'number' or k < 1 or floor(k) ~= k then return false end if k > max then max = k end n = n + 1 end end if max > 10 and max > arraylen and max > n * 2 then return false -- don't create an array with too many holes end return true, max end local escapecodes = { ["\""] = "\\\"", ["\\"] = "\\\\", ["\b"] = "\\b", ["\f"] = "\\f", ["\n"] = "\\n", ["\r"] = "\\r", ["\t"] = "\\t" } local function escapeutf8 (uchar) local value = escapecodes[uchar] if value then return value end local a, b, c, d = strbyte (uchar, 1, 4) a, b, c, d = a or 0, b or 0, c or 0, d or 0 if a <= 0x7f then value = a elseif 0xc0 <= a and a <= 0xdf and b >= 0x80 then value = (a - 0xc0) * 0x40 + b - 0x80 elseif 0xe0 <= a and a <= 0xef and b >= 0x80 and c >= 0x80 then value = ((a - 0xe0) * 0x40 + b - 0x80) * 0x40 + c - 0x80 elseif 0xf0 <= a and a <= 0xf7 and b >= 0x80 and c >= 0x80 and d >= 0x80 then value = (((a - 0xf0) * 0x40 + b - 0x80) * 0x40 + c - 0x80) * 0x40 + d - 0x80 else return "" end if value <= 0xffff then return strformat ("\\u%.4x", value) elseif value <= 0x10ffff then -- encode as UTF-16 surrogate pair value = value - 0x10000 local highsur, lowsur = 0xD800 + floor (value/0x400), 0xDC00 + (value % 0x400) return strformat ("\\u%.4x\\u%.4x", highsur, lowsur) else return "" end end local function fsub (str, pattern, repl) -- gsub always builds a new string in a buffer, even when no match -- exists. First using find should be more efficient when most strings -- don't contain the pattern. if strfind (str, pattern) then return gsub (str, pattern, repl) else return str end end local function quotestring (value) -- based on the regexp "escapable" in https://github.com/douglascrockford/JSON-js value = fsub (value, "[%z\1-\31\"\\\127]", escapeutf8) if strfind (value, "[\194\216\220\225\226\239]") then value = fsub (value, "\194[\128-\159\173]", escapeutf8) value = fsub (value, "\216[\128-\132]", escapeutf8) value = fsub (value, "\220\143", escapeutf8) value = fsub (value, "\225\158[\180\181]", escapeutf8) value = fsub (value, "\226\128[\140-\143\168-\175]", escapeutf8) value = fsub (value, "\226\129[\160-\175]", escapeutf8) value = fsub (value, "\239\187\191", escapeutf8) value = fsub (value, "\239\191[\176-\191]", escapeutf8) end return "\"" .. value .. "\"" end json.quotestring = quotestring local function replace(str, o, n) local i, j = strfind (str, o, 1, true) if i then return strsub(str, 1, i-1) .. n .. strsub(str, j+1, -1) else return str end end -- locale independent num2str and str2num functions local decpoint, numfilter local function updatedecpoint () decpoint = strmatch(tostring(0.5), "([^05+])") -- build a filter that can be used to remove group separators numfilter = "[^0-9%-%+eE" .. gsub(decpoint, "[%^%$%(%)%%%.%[%]%*%+%-%?]", "%%%0") .. "]+" end updatedecpoint() local function num2str (num) return replace(fsub(tostring(num), numfilter, ""), decpoint, ".") end local function str2num (str) local num = tonumber(replace(str, ".", decpoint)) if not num then updatedecpoint() num = tonumber(replace(str, ".", decpoint)) end return num end local function addnewline2 (level, buffer, buflen) buffer[buflen+1] = "\n" buffer[buflen+2] = strrep (" ", level) buflen = buflen + 2 return buflen end function json.addnewline (state) if state.indent then state.bufferlen = addnewline2 (state.level or 0, state.buffer, state.bufferlen or #(state.buffer)) end end local encode2 -- forward declaration local function addpair (key, value, prev, indent, level, buffer, buflen, tables, globalorder) local kt = type (key) if kt ~= 'string' and kt ~= 'number' then return nil, "type '" .. kt .. "' is not supported as a key by JSON." end if prev then buflen = buflen + 1 buffer[buflen] = "," end if indent then buflen = addnewline2 (level, buffer, buflen) end buffer[buflen+1] = quotestring (key) buffer[buflen+2] = ":" return encode2 (value, indent, level, buffer, buflen + 2, tables, globalorder) end encode2 = function (value, indent, level, buffer, buflen, tables, globalorder) local valtype = type (value) local valmeta = getmetatable (value) valmeta = type (valmeta) == 'table' and valmeta -- only tables local valtojson = valmeta and valmeta.__tojson if valtojson then if tables[value] then return nil, "reference cycle" end tables[value] = true local state = { indent = indent, level = level, buffer = buffer, bufferlen = buflen, tables = tables, keyorder = globalorder } local ret, msg = valtojson (value, state) if not ret then return nil, msg end tables[value] = nil buflen = state.bufferlen if type (ret) == 'string' then buflen = buflen + 1 buffer[buflen] = ret end elseif value == nil then buflen = buflen + 1 buffer[buflen] = "null" elseif valtype == 'number' then local s if value ~= value or value >= huge or -value >= huge then -- This is the behaviour of the original JSON implementation. s = "null" else s = num2str (value) end buflen = buflen + 1 buffer[buflen] = s elseif valtype == 'boolean' then buflen = buflen + 1 buffer[buflen] = value and "true" or "false" elseif valtype == 'string' then buflen = buflen + 1 buffer[buflen] = quotestring (value) elseif valtype == 'table' then if tables[value] then return nil, "reference cycle" end tables[value] = true level = level + 1 local isa, n = isarray (value) if n == 0 and valmeta and valmeta.__jsontype == 'object' then isa = false end local msg if isa then -- JSON array buflen = buflen + 1 buffer[buflen] = "[" for i = 1, n do buflen, msg = encode2 (value[i], indent, level, buffer, buflen, tables, globalorder) if not buflen then return nil, msg end if i < n then buflen = buflen + 1 buffer[buflen] = "," end end buflen = buflen + 1 buffer[buflen] = "]" else -- JSON object local prev = false buflen = buflen + 1 buffer[buflen] = "{" local order = valmeta and valmeta.__jsonorder or globalorder if order then local used = {} n = #order for i = 1, n do local k = order[i] local v = value[k] if v then used[k] = true buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder) prev = true -- add a seperator before the next element end end for k,v in pairs (value) do if not used[k] then buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder) if not buflen then return nil, msg end prev = true -- add a seperator before the next element end end else -- unordered for k,v in pairs (value) do buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder) if not buflen then return nil, msg end prev = true -- add a seperator before the next element end end if indent then buflen = addnewline2 (level - 1, buffer, buflen) end buflen = buflen + 1 buffer[buflen] = "}" end tables[value] = nil else return nil, "type '" .. valtype .. "' is not supported by JSON." end return buflen end function json.encode (value, state) state = state or {} local oldbuffer = state.buffer local buffer = oldbuffer or {} updatedecpoint() local ret, msg = encode2 (value, state.indent, state.level or 0, buffer, state.bufferlen or 0, state.tables or {}, state.keyorder) if not ret then error (msg, 2) elseif oldbuffer then state.bufferlen = ret return true else return concat (buffer) end end local function loc (str, where) local line, pos, linepos = 1, 1, 0 while true do pos = strfind (str, "\n", pos, true) if pos and pos < where then line = line + 1 linepos = pos pos = pos + 1 else break end end return "line " .. line .. ", column " .. (where - linepos) end local function unterminated (str, what, where) return nil, strlen (str) + 1, "unterminated " .. what .. " at " .. loc (str, where) end local function scanwhite (str, pos) while true do pos = strfind (str, "%S", pos) if not pos then return nil end if strsub (str, pos, pos + 2) == "\239\187\191" then -- UTF-8 Byte Order Mark pos = pos + 3 else return pos end end end local escapechars = { ["\""] = "\"", ["\\"] = "\\", ["/"] = "/", ["b"] = "\b", ["f"] = "\f", ["n"] = "\n", ["r"] = "\r", ["t"] = "\t" } local function unichar (value) if value < 0 then return nil elseif value <= 0x007f then return strchar (value) elseif value <= 0x07ff then return strchar (0xc0 + floor(value/0x40), 0x80 + (floor(value) % 0x40)) elseif value <= 0xffff then return strchar (0xe0 + floor(value/0x1000), 0x80 + (floor(value/0x40) % 0x40), 0x80 + (floor(value) % 0x40)) elseif value <= 0x10ffff then return strchar (0xf0 + floor(value/0x40000), 0x80 + (floor(value/0x1000) % 0x40), 0x80 + (floor(value/0x40) % 0x40), 0x80 + (floor(value) % 0x40)) else return nil end end local function scanstring (str, pos) local lastpos = pos + 1 local buffer, n = {}, 0 while true do local nextpos = strfind (str, "[\"\\]", lastpos) if not nextpos then return unterminated (str, "string", pos) end if nextpos > lastpos then n = n + 1 buffer[n] = strsub (str, lastpos, nextpos - 1) end if strsub (str, nextpos, nextpos) == "\"" then lastpos = nextpos + 1 break else local escchar = strsub (str, nextpos + 1, nextpos + 1) local value if escchar == "u" then value = tonumber (strsub (str, nextpos + 2, nextpos + 5), 16) if value then local value2 if 0xD800 <= value and value <= 0xDBff then -- we have the high surrogate of UTF-16. Check if there is a -- low surrogate escaped nearby to combine them. if strsub (str, nextpos + 6, nextpos + 7) == "\\u" then value2 = tonumber (strsub (str, nextpos + 8, nextpos + 11), 16) if value2 and 0xDC00 <= value2 and value2 <= 0xDFFF then value = (value - 0xD800) * 0x400 + (value2 - 0xDC00) + 0x10000 else value2 = nil -- in case it was out of range for a low surrogate end end end value = value and unichar (value) if value then if value2 then lastpos = nextpos + 12 else lastpos = nextpos + 6 end end end end if not value then value = escapechars[escchar] or escchar lastpos = nextpos + 2 end n = n + 1 buffer[n] = value end end if n == 1 then return buffer[1], lastpos elseif n > 1 then return concat (buffer), lastpos else return "", lastpos end end local scanvalue -- forward declaration local function scantable (what, closechar, str, startpos, nullval, objectmeta, arraymeta) local len = strlen (str) local tbl, n = {}, 0 local pos = startpos + 1 if what == 'object' then setmetatable (tbl, objectmeta) else setmetatable (tbl, arraymeta) end while true do pos = scanwhite (str, pos) if not pos then return unterminated (str, what, startpos) end local char = strsub (str, pos, pos) if char == closechar then return tbl, pos + 1 end local val1, err val1, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta) if err then return nil, pos, err end pos = scanwhite (str, pos) if not pos then return unterminated (str, what, startpos) end char = strsub (str, pos, pos) if char == ":" then if val1 == nil then return nil, pos, "cannot use nil as table index (at " .. loc (str, pos) .. ")" end pos = scanwhite (str, pos + 1) if not pos then return unterminated (str, what, startpos) end local val2 val2, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta) if err then return nil, pos, err end tbl[val1] = val2 pos = scanwhite (str, pos) if not pos then return unterminated (str, what, startpos) end char = strsub (str, pos, pos) else n = n + 1 tbl[n] = val1 end if char == "," then pos = pos + 1 end end end scanvalue = function (str, pos, nullval, objectmeta, arraymeta) pos = pos or 1 pos = scanwhite (str, pos) if not pos then return nil, strlen (str) + 1, "no valid JSON value (reached the end)" end local char = strsub (str, pos, pos) if char == "{" then return scantable ('object', "}", str, pos, nullval, objectmeta, arraymeta) elseif char == "[" then return scantable ('array', "]", str, pos, nullval, objectmeta, arraymeta) elseif char == "\"" then return scanstring (str, pos) else local pstart, pend = strfind (str, "^%-?[%d%.]+[eE]?[%+%-]?%d*", pos) if pstart then local number = str2num (strsub (str, pstart, pend)) if number then return number, pend + 1 end end pstart, pend = strfind (str, "^%a%w*", pos) if pstart then local name = strsub (str, pstart, pend) if name == "true" then return true, pend + 1 elseif name == "false" then return false, pend + 1 elseif name == "null" then return nullval, pend + 1 end end return nil, pos, "no valid JSON value at " .. loc (str, pos) end end local function optionalmetatables(...) if select("#", ...) > 0 then return ... else return {__jsontype = 'object'}, {__jsontype = 'array'} end end function json.decode (str, pos, nullval, ...) local objectmeta, arraymeta = optionalmetatables(...) return scanvalue (str, pos, nullval, objectmeta, arraymeta) end function json.use_lpeg () local g = require ("lpeg") if g.version() == "0.11" then error "due to a bug in LPeg 0.11, it cannot be used for JSON matching" end local pegmatch = g.match local P, S, R = g.P, g.S, g.R local function ErrorCall (str, pos, msg, state) if not state.msg then state.msg = msg .. " at " .. loc (str, pos) state.pos = pos end return false end local function Err (msg) return g.Cmt (g.Cc (msg) * g.Carg (2), ErrorCall) end local Space = (S" \n\r\t" + P"\239\187\191")^0 local PlainChar = 1 - S"\"\\\n\r" local EscapeSequence = (P"\\" * g.C (S"\"\\/bfnrt" + Err "unsupported escape sequence")) / escapechars local HexDigit = R("09", "af", "AF") local function UTF16Surrogate (match, pos, high, low) high, low = tonumber (high, 16), tonumber (low, 16) if 0xD800 <= high and high <= 0xDBff and 0xDC00 <= low and low <= 0xDFFF then return true, unichar ((high - 0xD800) * 0x400 + (low - 0xDC00) + 0x10000) else return false end end local function UTF16BMP (hex) return unichar (tonumber (hex, 16)) end local U16Sequence = (P"\\u" * g.C (HexDigit * HexDigit * HexDigit * HexDigit)) local UnicodeEscape = g.Cmt (U16Sequence * U16Sequence, UTF16Surrogate) + U16Sequence/UTF16BMP local Char = UnicodeEscape + EscapeSequence + PlainChar local String = P"\"" * g.Cs (Char ^ 0) * (P"\"" + Err "unterminated string") local Integer = P"-"^(-1) * (P"0" + (R"19" * R"09"^0)) local Fractal = P"." * R"09"^0 local Exponent = (S"eE") * (S"+-")^(-1) * R"09"^1 local Number = (Integer * Fractal^(-1) * Exponent^(-1))/str2num local Constant = P"true" * g.Cc (true) + P"false" * g.Cc (false) + P"null" * g.Carg (1) local SimpleValue = Number + String + Constant local ArrayContent, ObjectContent -- The functions parsearray and parseobject parse only a single value/pair -- at a time and store them directly to avoid hitting the LPeg limits. local function parsearray (str, pos, nullval, state) local obj, cont local npos local t, nt = {}, 0 repeat obj, cont, npos = pegmatch (ArrayContent, str, pos, nullval, state) if not npos then break end pos = npos nt = nt + 1 t[nt] = obj until cont == 'last' return pos, setmetatable (t, state.arraymeta) end local function parseobject (str, pos, nullval, state) local obj, key, cont local npos local t = {} repeat key, obj, cont, npos = pegmatch (ObjectContent, str, pos, nullval, state) if not npos then break end pos = npos t[key] = obj until cont == 'last' return pos, setmetatable (t, state.objectmeta) end local Array = P"[" * g.Cmt (g.Carg(1) * g.Carg(2), parsearray) * Space * (P"]" + Err "']' expected") local Object = P"{" * g.Cmt (g.Carg(1) * g.Carg(2), parseobject) * Space * (P"}" + Err "'}' expected") local Value = Space * (Array + Object + SimpleValue) local ExpectedValue = Value + Space * Err "value expected" ArrayContent = Value * Space * (P"," * g.Cc'cont' + g.Cc'last') * g.Cp() local Pair = g.Cg (Space * String * Space * (P":" + Err "colon expected") * ExpectedValue) ObjectContent = Pair * Space * (P"," * g.Cc'cont' + g.Cc'last') * g.Cp() local DecodeValue = ExpectedValue * g.Cp () function json.decode (str, pos, nullval, ...) local state = {} state.objectmeta, state.arraymeta = optionalmetatables(...) local obj, retpos = pegmatch (DecodeValue, str, pos, nullval, state) if state.msg then return nil, state.pos, state.msg else return obj, retpos end end -- use this function only once: json.use_lpeg = function () return json end json.using_lpeg = true return json -- so you can get the module using json = require "dkjson".use_lpeg() end if always_try_using_lpeg then pcall (json.use_lpeg) end return json -->
gpl-2.0
nasomi/darkstar
scripts/zones/Grand_Palace_of_HuXzoi/npcs/qm1.lua
17
2760
----------------------------------- -- Area: Grand Palace of Hu'Xzoi -- NPC: ??? (Ix'Aern - MNK) -- @pos 460 0 540 -- ID: 16916819 ----------------------------------- package.loaded["scripts/zones/Grand_Palace_of_HuXzoi/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Grand_Palace_of_HuXzoi/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local IxAern = 16916815; -- Ix'Aern (MNK). This is the ID base for Ix and his minions. local chance = 0; -- Rate in percent in which an item will drop. local validTrade = 0; -- Trade Organs if (GetMobAction(IxAern) == 0) then if (trade:hasItemQty(1900,1) and trade:getItemCount() == 1) then -- 1 HQ Aern Organ (33%) chance=33; validTrade=1; elseif (trade:hasItemQty(1900,2) and trade:getItemCount() == 2) then -- 2 HQ Aern Organ (66%) chance=66; validTrade=2; elseif (trade:hasItemQty(1900,3) and trade:getItemCount() == 3) then -- 3 HQ Aern Organ (100%) chance=100; validTrade=3; end; end; if (validTrade > 0) then -- Don't want to take their random shit player:tradeComplete(); -- Take the items npc:setLocalVar("[SEA]IxAern_DropRate", chance); -- Used to adjust droprates for IxAern's onMobSpawn. GetMobByID(IxAern):setSpawn(npc:getXPos(), npc:getYPos(), npc:getZPos()); SpawnMob(IxAern,300):updateClaim(player); -- Minions if (validTrade > 1) then GetMobByID(IxAern+1):setSpawn(npc:getXPos(), npc:getYPos(), npc:getZPos()-4); SpawnMob(IxAern+1,300):updateClaim(player); end if (validTrade > 2) then GetMobByID(IxAern+2):setSpawn(npc:getXPos(), npc:getYPos(), npc:getZPos()+4); SpawnMob(IxAern+2,300):updateClaim(player); end npc:hideNPC(900); -- 15 minute respawn timer -- Change the location to G-7 or I-7 if (math.random(0,1) ==1) then npc:setPos(380,0,540,0); -- G-7 else npc:setPos(460,0,540,0); -- I-7 end; end; end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
thesabbir/luci
modules/luci-base/luasrc/sys/zoneinfo/tzoffset.lua
15
4023
-- Licensed to the public under the Apache License 2.0. module "luci.sys.zoneinfo.tzoffset" OFFSET = { gmt = 0, -- GMT eat = 10800, -- EAT cet = 3600, -- CET wat = 3600, -- WAT cat = 7200, -- CAT eet = 7200, -- EET wet = 0, -- WET sast = 7200, -- SAST hst = -36000, -- HST hdt = -32400, -- HDT akst = -32400, -- AKST akdt = -28800, -- AKDT ast = -14400, -- AST brt = -10800, -- BRT art = -10800, -- ART pyt = -14400, -- PYT pyst = -10800, -- PYST est = -18000, -- EST cst = -21600, -- CST cdt = -18000, -- CDT amt = -14400, -- AMT cot = -18000, -- COT mst = -25200, -- MST mdt = -21600, -- MDT vet = -16200, -- VET gft = -10800, -- GFT pst = -28800, -- PST pdt = -25200, -- PDT act = -18000, -- ACT wgt = -10800, -- WGT wgst = -7200, -- WGST ect = -18000, -- ECT gyt = -14400, -- GYT bot = -14400, -- BOT pet = -18000, -- PET pmst = -10800, -- PMST pmdt = -7200, -- PMDT uyt = -10800, -- UYT fnt = -7200, -- FNT srt = -10800, -- SRT clt = -10800, -- CLT egt = -3600, -- EGT egst = 0, -- EGST nst = -12600, -- NST ndt = -9000, -- NDT awst = 28800, -- AWST davt = 25200, -- DAVT ddut = 36000, -- DDUT mist = 39600, -- MIST mawt = 18000, -- MAWT nzst = 43200, -- NZST nzdt = 46800, -- NZDT rott = -10800, -- ROTT syot = 10800, -- SYOT utc = 0, -- UTC vost = 21600, -- VOST almt = 21600, -- ALMT anat = 43200, -- ANAT aqtt = 18000, -- AQTT tmt = 18000, -- TMT azt = 14400, -- AZT azst = 18000, -- AZST ict = 25200, -- ICT kgt = 21600, -- KGT bnt = 28800, -- BNT irkt = 28800, -- IRKT chot = 28800, -- CHOT chost = 32400, -- CHOST ist = 19800, -- IST bdt = 21600, -- BDT tlt = 32400, -- TLT gst = 14400, -- GST tjt = 18000, -- TJT hkt = 28800, -- HKT hovt = 25200, -- HOVT hovst = 28800, -- HOVST wib = 25200, -- WIB wit = 32400, -- WIT aft = 16200, -- AFT pett = 43200, -- PETT pkt = 18000, -- PKT npt = 20700, -- NPT yakt = 32400, -- YAKT krat = 25200, -- KRAT myt = 28800, -- MYT magt = 36000, -- MAGT wita = 28800, -- WITA pht = 28800, -- PHT novt = 21600, -- NOVT omst = 21600, -- OMST orat = 18000, -- ORAT kst = 30600, -- KST qyzt = 21600, -- QYZT mmt = 23400, -- MMT sakt = 36000, -- SAKT uzt = 18000, -- UZT sgt = 28800, -- SGT sret = 39600, -- SRET get = 14400, -- GET btt = 21600, -- BTT jst = 32400, -- JST ulat = 28800, -- ULAT ulast = 32400, -- ULAST xjt = 21600, -- XJT vlat = 36000, -- VLAT yekt = 18000, -- YEKT azot = -3600, -- AZOT azost = 0, -- AZOST cvt = -3600, -- CVT fkst = -10800, -- FKST acst = 34200, -- ACST acdt = 37800, -- ACDT aest = 36000, -- AEST acwst = 31500, -- ACWST lhst = 37800, -- LHST lhdt = 39600, -- LHDT msk = 10800, -- MSK samt = 14400, -- SAMT iot = 21600, -- IOT cxt = 25200, -- CXT cct = 23400, -- CCT tft = 18000, -- TFT sct = 14400, -- SCT mvt = 18000, -- MVT mut = 14400, -- MUT ret = 14400, -- RET wsst = 46800, -- WSST wsdt = 50400, -- WSDT bst = 39600, -- BST chast = 45900, -- CHAST chadt = 49500, -- CHADT chut = 36000, -- CHUT east = -18000, -- EAST vut = 39600, -- VUT phot = 46800, -- PHOT tkt = 46800, -- TKT fjt = 43200, -- FJT fjst = 46800, -- FJST tvt = 43200, -- TVT galt = -21600, -- GALT gamt = -32400, -- GAMT sbt = 39600, -- SBT lint = 50400, -- LINT kost = 39600, -- KOST mht = 43200, -- MHT mart = -34200, -- MART sst = -39600, -- SST nrt = 43200, -- NRT nut = -39600, -- NUT nft = 41400, -- NFT nct = 39600, -- NCT pwt = 32400, -- PWT pont = 39600, -- PONT pgt = 36000, -- PGT ckt = -36000, -- CKT taht = -36000, -- TAHT gilt = 43200, -- GILT tot = 46800, -- TOT wakt = 43200, -- WAKT wft = 43200, -- WFT }
apache-2.0
nicholas-leonard/nn
Copy.lua
20
1174
local Copy, parent = torch.class('nn.Copy', 'nn.Module') function Copy:__init(intype, outtype, forceCopy, dontCast) intype = intype or torch.Tensor.__typename outtype = outtype or torch.Tensor.__typename self.dontCast = dontCast parent.__init(self) self.gradInput = torch.getmetatable(intype).new() self.output = torch.getmetatable(outtype).new() if (not forceCopy) and intype == outtype then self.updateOutput = function(self, input) self.output:set(input) return input end self.updateGradInput = function(self, input, gradOutput) self.gradInput:set(gradOutput) return gradOutput end end end function Copy:updateOutput(input) self.output:resize(input:size()):copy(input) return self.output end function Copy:updateGradInput(input, gradOutput) self.gradInput:resize(gradOutput:size()):copy(gradOutput) return self.gradInput end function Copy:type(type, tensorCache) if type and self.dontCast then return self end return parent.type(self, type, tensorCache) end
bsd-3-clause
Maxsteam/99998888
bot/bot.lua
1
6882
package.path = package.path .. ';.luarocks/share/lua/5.2/?.lua' ..';.luarocks/share/lua/5.2/?/init.lua' package.cpath = package.cpath .. ';.luarocks/lib/lua/5.2/?.so' require("./bot/utils") local f = assert(io.popen('/usr/bin/git describe --tags', 'r')) VERSION = assert(f:read('*a')) f:close() -- This function is called when tg receive a msg function on_msg_receive (msg) if not started then return end local receiver = get_receiver(msg) --vardump(msg) msg = pre_process_service_msg(msg) if msg_valid(msg) then msg = pre_process_msg(msg) if msg then match_plugins(msg) mark_read(receiver, ok_cb, false) end end end function ok_cb(extra, success, result) end function on_binlog_replay_end() started = true postpone (cron_plugins, false, 60*5.0) -- See plugins/isup.lua as an example for cron _config = load_config() -- load plugins plugins = {} load_plugins() end function msg_valid(msg) -- Don't process outgoing messages -- if msg.out then -- print('\27[36mNot valid: msg from us\27[39m') -- return false -- end -- Before bot was started if msg.date < now then print('\27[36mNot valid: old msg\27[39m') return false end if msg.unread == 0 then print('\27[36mNot valid: readed\27[39m') return false end if not msg.to.id then print('\27[36mNot valid: To id not provided\27[39m') return false end if not msg.from.id then print('\27[36mNot valid: From id not provided\27[39m') return false end -- if msg.from.id == our_id then -- print('\27[36mNot valid: Msg from our id\27[39m') -- return false -- end if msg.to.type == 'encr_chat' then print('\27[36mNot valid: Encrypted chat\27[39m') return false end if msg.from.id == 777000 then print('\27[36mNot valid: Telegram message\27[39m') return false end return true end -- function pre_process_service_msg(msg) if msg.service then local action = msg.action or {type=""} -- Double ! to discriminate of normal actions msg.text = "!!tgservice " .. action.type -- wipe the data to allow the bot to read service messages if msg.out then msg.out = false end if msg.from.id == our_id then msg.from.id = 0 end end return msg end -- Apply plugin.pre_process function function pre_process_msg(msg) for name,plugin in pairs(plugins) do if plugin.pre_process and msg then print('Preprocess', name) msg = plugin.pre_process(msg) end end return msg end -- Go over enabled plugins patterns. function match_plugins(msg) for name, plugin in pairs(plugins) do match_plugin(plugin, name, msg) end end -- Check if plugin is on _config.disabled_plugin_on_chat table local function is_plugin_disabled_on_chat(plugin_name, receiver) local disabled_chats = _config.disabled_plugin_on_chat -- Table exists and chat has disabled plugins if disabled_chats and disabled_chats[receiver] then -- Checks if plugin is disabled on this chat for disabled_plugin,disabled in pairs(disabled_chats[receiver]) do if disabled_plugin == plugin_name and disabled then local warning = 'Plugin '..disabled_plugin..' is disabled on this chat' print(warning) send_msg(receiver, warning, ok_cb, false) return true end end end return false end function match_plugin(plugin, plugin_name, msg) local receiver = get_receiver(msg) -- Go over patterns. If one matches it's enough. for k, pattern in pairs(plugin.patterns) do local matches = match_pattern(pattern, msg.text) if matches then print("msg matches: ", pattern) if is_plugin_disabled_on_chat(plugin_name, receiver) then return nil end -- Function exists if plugin.run then -- If plugin is for privileged users only if not warns_user_not_allowed(plugin, msg) then local result = plugin.run(msg, matches) if result then send_large_msg(receiver, result) end end end -- One patterns matches return end end end -- DEPRECATED, use send_large_msg(destination, text) function _send_msg(destination, text) send_large_msg(destination, text) end -- Save the content of _config to config.lua function save_config( ) serialize_to_file(_config, './data/config.lua') print ('saved config into ./data/config.lua') end -- Returns the config from config.lua file. -- If file doesn't exist, create it. function load_config( ) local f = io.open('./data/config.lua', "r") -- If config.lua doesn't exist if not f then print ("Created new config file: data/config.lua") create_config() else f:close() end local config = loadfile ("./data/config.lua")() for v,user in pairs(config.sudo_users) do print("Allowed user: " .. user) end return config end -- Create a basic config.json file and saves it. function create_config( ) -- A simple config with basic plugins and ourselves as privileged user config = { enabled_plugins = { "banhammer", "channels", "greeter", "groupmanager", "badkhah", "help", "id", "invite", "moderation", "plugins", "version"}, sudo_users = {168589520}, disabled_channels = {}, moderation = {data = 'data/moderation.json'} } serialize_to_file(config, './data/config.lua') print ('saved config into ./data/config.lua') end function on_our_id (id) our_id = id end function on_user_update (user, what) --vardump (user) end function on_chat_update (chat, what) --vardump (chat) end function on_secret_chat_update (schat, what) --vardump (schat) end function on_get_difference_end () end -- Enable plugins in config.json function load_plugins() for k, v in pairs(_config.enabled_plugins) do print("Loading plugin", v) local ok, err = pcall(function() local t = loadfile("plugins/"..v..'.lua')() plugins[v] = t end) if not ok then print('\27[31mError loading plugin '..v..'\27[39m') print('\27[31m'..err..'\27[39m') end end end -- custom add function load_data(filename) local f = io.open(filename) if not f then return {} end local s = f:read('*all') f:close() local data = JSON.decode(s) return data end function save_data(filename, data) local s = JSON.encode(data) local f = io.open(filename, 'w') f:write(s) f:close() end -- Call and postpone execution for cron plugins function cron_plugins() for name, plugin in pairs(plugins) do -- Only plugins with cron function if plugin.cron ~= nil then plugin.cron() end end -- Called again in 5 mins postpone (cron_plugins, false, 5*60.0) end -- Start and load values our_id = 0 now = os.time() math.randomseed(now) started = false
gpl-2.0
Hello23-Ygopro/ygopro-ds
expansions/script/c2700102.lua
1
1908
--P-069 Miracle Strike Gogeta local ds=require "expansions.utility_dbscg" local scard,sid=ds.GetID() function scard.initial_effect(c) ds.EnableLeaderAttribute(c) ds.AddSetcode(c,CHARACTER_GOGETA,SPECIAL_TRAIT_SAIYAN) --draw ds.AddSingleAutoAttack(c,0,nil,ds.hinttg,ds.DrawOperation(PLAYER_PLAYER,1)) --negate skill ds.AddActivateMainSkill(c,1,DS_LOCATION_LEADER,scard.negop,scard.negcost,scard.negtg,DS_EFFECT_FLAG_CARD_CHOOSE+DS_EFFECT_FLAG_IGNORE_BARRIER,nil,1) end scard.dragon_ball_super_card=true scard.leader_front=sid-1 scard.negcost=ds.SendLifetoDropCost(nil,DS_LOCATION_LIFE,0,1,1,true) function scard.negtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(DS_LOCATION_BATTLE) and chkc:IsControler(1-tp) and ds.BattleAreaFilter()(chkc) end if chk==0 then return true end Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) local ct=Duel.GetMatchingGroupCount(ds.BattleAreaFilter(),tp,0,DS_LOCATION_BATTLE,nil) Duel.Hint(HINT_SELECTMSG,tp,DS_HINTMSG_NEGATESKILL) Duel.SelectTarget(tp,ds.BattleAreaFilter(),tp,0,DS_LOCATION_BATTLE,ct,ct,nil) end function scard.negop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) if g then local sg=g:Filter(Card.IsRelateToSkill,nil,e) for tc in aux.Next(sg) do ds.GainSkillNegateSkill(c,tc,2) end end if not c:IsRelateToSkill(e) or c:IsFacedown() then return end --power up ds.GainSkillUpdatePower(c,c,3,5000) --cannot play local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(sid,4)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(DS_SKILL_CANNOT_PLAY) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT) e1:SetTargetRange(1,0) e1:SetTarget(scard.pllimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function scard.pllimit(e,c,sump,sumtype,sumpos,targetp,se) return not se:IsHasCategory(DS_CATEGORY_UNION_FUSION) end
gpl-3.0
PolyCement/dotfiles
awesome/keybinds/global.lua
1
11358
-- global keybinds local gears = require("gears") local awful = require("awful") local menu = require("menu") local hotkeys_widget = require("widgets.hotkeys") modkey = "Mod4" local globalkeys = gears.table.join( -- meta stuff awful.key( { modkey }, "s", hotkeys_widget.show_help, { description = "show help", group = "awesome" } ), awful.key( { modkey }, "w", function () menu:show() end, { description = "show main menu", group = "awesome" } ), awful.key( { modkey }, "Return", function () awful.spawn(terminal) end, { description = "open a terminal", group = "launcher" } ), awful.key( { modkey, "Control" }, "r", awesome.restart, { description = "reload awesome", group = "awesome" } ), awful.key( { modkey, "Shift" }, "q", awesome.quit, { description = "quit awesome", group = "awesome" } ), -- tag switching awful.key( { modkey }, "Left", awful.tag.viewprev, { description = "view previous", group = "tag" } ), awful.key( { modkey }, "Right", awful.tag.viewnext, { description = "view next", group = "tag" } ), awful.key( { modkey }, "Escape", awful.tag.history.restore, { description = "go back", group = "tag" } ), -- client manipulation awful.key( { modkey }, "j", function () awful.client.focus.byidx(1) end, { description = "focus next by index", group = "client" } ), awful.key( { modkey }, "k", function () awful.client.focus.byidx(-1) end, { description = "focus previous by index", group = "client" } ), awful.key( { modkey, "Shift" }, "j", function () awful.client.swap.byidx(1) end, { description = "swap with next client by index", group = "client" } ), awful.key( { modkey, "Shift" }, "k", function () awful.client.swap.byidx(-1) end, { description = "swap with previous client by index", group = "client" } ), awful.key( { modkey }, "u", awful.client.urgent.jumpto, { description = "jump to urgent client", group = "client" } ), awful.key( { modkey }, "Tab", function () awful.client.focus.history.previous() if client.focus then client.focus:raise() end end, { description = "go back", group = "client" } ), awful.key( { modkey, "Control" }, "n", function () local c = awful.client.restore() -- Focus restored client if c then client.focus = c c:raise() end end, { description = "restore minimized", group = "client" } ), -- screen switching -- TODO: is there some way i can add screen swapping like there is for clients? awful.key( { modkey, "Control" }, "j", function () awful.screen.focus_relative(1) end, { description = "focus the next screen", group = "screen" } ), awful.key( { modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end, { description = "focus the previous screen", group = "screen" } ), -- layout manipulation awful.key( { modkey }, "l", function () awful.tag.incmwfact(0.05) end, { description = "increase master width factor", group = "layout" } ), awful.key( { modkey }, "h", function () awful.tag.incmwfact(-0.05) end, { description = "decrease master width factor", group = "layout" } ), awful.key( { modkey, "Shift" }, "h", function () awful.tag.incnmaster(1, nil, true) end, { description = "increase the number of master clients", group = "layout" } ), awful.key( { modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1, nil, true) end, { description = "decrease the number of master clients", group = "layout" } ), awful.key( { modkey, "Control" }, "h", function () awful.tag.incncol(1, nil, true) end, { description = "increase the number of columns", group = "layout" } ), awful.key( { modkey, "Control" }, "l", function () awful.tag.incncol(-1, nil, true) end, { description = "decrease the number of columns", group = "layout" } ), awful.key( { modkey }, "space", function () awful.layout.inc(1) end, { description = "select next", group = "layout" } ), awful.key( { modkey, "Shift" }, "space", function () awful.layout.inc(-1) end, { description = "select previous", group = "layout" } ), -- laptop-specific keybinds -- TODO: only do these on doubleslap, also add descriptions -- brightness controls -- these are very basic and don't *really* work in a "normal" way -- brightness down applies redshift, brightness up removes it -- TODO: think of something better awful.key( {}, "XF86MonBrightnessUp", function () awful.spawn("redshift -x") end ), awful.key( {}, "XF86MonBrightnessDown", function () awful.spawn("redshift -O 2700") end ), -- volume controls awful.key( {}, "XF86AudioLowerVolume", function () change_volume("-5%") end ), awful.key( {}, "XF86AudioRaiseVolume", function () change_volume("+5%") end ), awful.key( {}, "XF86AudioMute", function () toggle_mute() end ), -- prompt awful.key( { modkey }, "r", function () awful.screen.focused().mypromptbox:run() end, { description = "run prompt", group = "launcher" } ), -- NOTE: i don't think i've ever used this even once, awful.key( { modkey }, "x", function () awful.prompt.run { prompt = "Run Lua code: ", textbox = awful.screen.focused().mypromptbox.widget, exe_callback = awful.util.eval, history_path = gears.filesystem.get_cache_dir() .. "/history_eval" } end, { description = "lua execute prompt", group = "awesome" } ), -- screenshots -- screenshot all screens awful.key({ }, "Print", function () local timestamp = os.date("%y%m%d-%H%M%S") awful.spawn.with_shell("maim -u ~/pictures/screenshots/" .. timestamp .. ".png") end), -- screenshot only the current screen (ie. the one the cursor is over) awful.key({ "Shift" }, "Print", function () local geo = awful.screen.focused().geometry local geo_string = string.format("%sx%s+%s+%s", geo.width, geo.height, geo.x, geo.y) local timestamp = os.date("%y%m%d-%H%M%S") awful.spawn.with_shell( "maim -g " .. geo_string .. " -u ~/pictures/screenshots/" .. timestamp .. ".png" ) end), -- screenshot a selected area (or window if you click instead of dragging) awful.key({ "Mod1" }, "Print", function () local timestamp = os.date("%y%m%d-%H%M%S") awful.spawn.with_shell("maim -u -s ~/pictures/screenshots/" .. timestamp .. ".png") end), -- switch default audio sink -- TODO: this is pretty disgusting, maybe i should boot it to a bash script -- alternatively, it might be cleaner if i slot it into volmon and use the helpers there awful.key( { modkey, "Shift" }, "o", function () -- get the default sink local cmd_sink = "pactl get-default-sink" awful.spawn.easy_async_with_shell(cmd_sink, function (stdout, stderr, reason, exit_code) local default_sink = stdout:gsub("%s+", "") -- this command takes the output of pactl, cuts it down to only -- the default sink's info, then grabs the active port local cmd_port = "pactl list sinks | sed -n -e '/^\\s*Name: " .. default_sink .. "$/,/^$/s/^\\s*Active Port: //p'" awful.spawn.easy_async_with_shell(cmd_port, function (stdout, stderr, reason, exit_code) if stdout:gsub("%s+", "") == "analog-output-lineout" then awful.spawn("pactl set-sink-port " .. default_sink .. " analog-output-headphones") -- also disable easyeffects global bypass awful.spawn("easyeffects -b 2") else awful.spawn("pactl set-sink-port " .. default_sink .. " analog-output-lineout") -- also enable easyeffects global bypass awful.spawn("easyeffects -b 1") end end) end) end, { description = "toggle output device", group = "audio" } ) ) -- bind key numbers to tags -- the default config says "Be careful: we use keycodes to make it works on any keyboard layout." -- but i have no idea what the fuck that means. these don't map to any keycodes i know of -- TODO: figure out something better for this with 2 displays -- also see if there's a way to make 1-4 map to screen 1's tags and 5-8 map to screen 2's tags? for i = 1, 9 do globalkeys = gears.table.join(globalkeys, -- show only this tag -- don't think i've ever used this (or at least, not on purpose lmao) awful.key( { modkey }, "#" .. i + 9, function () local screen = awful.screen.focused() local tag = screen.tags[i] if tag then tag:view_only() end end, { description = "view tag #"..i, group = "tag" } ), -- show this tag awful.key( { modkey, "Control" }, "#" .. i + 9, function () local screen = awful.screen.focused() local tag = screen.tags[i] if tag then awful.tag.viewtoggle(tag) end end, { description = "toggle tag #" .. i, group = "tag" } ), -- move focused client to this tag awful.key( { modkey, "Shift" }, "#" .. i + 9, function () if client.focus then local tag = client.focus.screen.tags[i] if tag then client.focus:move_to_tag(tag) end end end, { description = "move focused client to tag #"..i, group = "tag" } ), -- put focused client on this tag as well (ie. make it exist on both) -- haven't ever used this one either, awful.key( { modkey, "Control", "Shift" }, "#" .. i + 9, function () if client.focus then local tag = client.focus.screen.tags[i] if tag then client.focus:toggle_tag(tag) end end end, { description = "toggle focused client on tag #" .. i, group = "tag" } ) ) end return globalkeys
mit
nasomi/darkstar
scripts/zones/Abyssea-La_Theine/mobs/Lusion.lua
19
1542
----------------------------------- -- Area: Abyssea - La Theine -- NPC: Luison ----------------------------------- ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) setLocalVar("transformTime", os.time()) end; ----------------------------------- -- onMobRoam Action ----------------------------------- function onMobRoam(mob) local spawnTime = mob:getLocalVar("transformTime"); local roamChance = math.random(1,100); local roamMoonPhase = VanadielMoonPhase(); if (roamChance > 100-roamMoonPhase) then if (mob:AnimationSub() == 0 and os.time() - transformTime > 300) then mob:AnimationSub(1); mob:setLocalVar("transformTime", os.time()); elseif (mob:AnimationSub() == 1 and os.time() - transformTime > 300) then mob:AnimationSub(0); mob:setLocalVar("transformTime", os.time()); end end end; ----------------------------------- -- onMobEngaged -- Change forms every 60 seconds ----------------------------------- function onMobEngaged(mob,target) local changeTime = mob:getLocalVar("changeTime"); local chance = math.random(1,100); local moonPhase = VanadielMoonPhase(); if (chance > 100-moonPhase) then if (mob:AnimationSub() == 0 and mob:getBattleTime() - changeTime > 45) then mob:AnimationSub(1); mob:setLocalVar("changeTime", mob:getBattleTime()); elseif (mob:AnimationSub() == 1 and mob:getBattleTime() - changeTime > 45) then mob:AnimationSub(0); mob:setLocalVar("changeTime", mob:getBattleTime()); end end end;
gpl-3.0
nasomi/darkstar
scripts/zones/Mount_Zhayolm/mobs/Brass_Borer.lua
16
1589
----------------------------------- -- Area: Mount Zhayolm -- MOB: Brass Borer ----------------------------------- require("scripts/globals/status"); -- TODO: Damage resistances in streched and curled stances. Halting movement during stance change. ----------------------------------- -- OnMobSpawn Action ----------------------------------- function onMobSpawn(mob) mob:setLocalVar("formTime", os.time() + math.random(43,47)); end; ----------------------------------- -- onMobRoam Action -- Autochange stance ----------------------------------- function onMobRoam(mob) local roamTime = mob:getLocalVar("formTime"); if (mob:AnimationSub() == 0 and os.time() > roamTime) then mob:AnimationSub(1); mob:setLocalVar("formTime", os.time() + math.random(43,47)); elseif (mob:AnimationSub() == 1 and os.time() > roamTime) then mob:AnimationSub(0); mob:setLocalVar("formTime", os.time() + math.random(43,47)); end end; ----------------------------------- -- OnMobFight Action -- Stance change in battle ----------------------------------- function onMobFight(mob,target) local fightTime = mob:getLocalVar("formTime"); if (mob:AnimationSub() == 0 and os.time() > fightTime) then mob:AnimationSub(1); mob:setLocalVar("formTime", os.time() + math.random(43,47)); elseif (mob:AnimationSub() == 1 and os.time() > fightTime) then mob:AnimationSub(0); mob:setLocalVar("formTime", os.time() + math.random(43,47)); end end; function onMobDeath(mob) end;
gpl-3.0
nasomi/darkstar
scripts/globals/items/clump_of_beaugreens.lua
35
1214
----------------------------------------- -- ID: 4571 -- Item: clump_of_beaugreens -- Food Effect: 5Min, All Races ----------------------------------------- -- Agility 2 -- Vitality -4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4571); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_AGI, 2); target:addMod(MOD_VIT, -4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_AGI, 2); target:delMod(MOD_VIT, -4); end;
gpl-3.0
DarkSupremo/Multiplier
Workshop/base/game/dota_addons/power_multiplier/scripts/vscripts/addon_game_mode.lua
1
43194
--[[ Dota Power Multiplier game mode ]] -- Load Stat collection (statcollection should be available from any script scope) --require('lib.statcollection') -- Load the options module (GDSOptions should now be available from the global scope) --require('lib.optionsmodule') require ( 'util' ) require ( 'skill_handler') require ( 'timers' ) require('lib/notifications') Log("===================================================") Log("=== Dota Power Multiplier x" .. factor .. " game mode loaded. ===" ) Log("===================================================") if PowerMultiplier == nil then PowerMultiplier = class({}) end -- statcollection.addStats({ -- modID = 'a884ffc0cb2bdc07b6acdd4433cf14b6' --GET THIS FROM http://getdotastats.com/#d2mods__my_mods -- }) local STARTING_GOLD = 1000--650 local voted = false local waitingVote = false --local receivedRemoteCfg = false local EASY_MODE = false local ALL_RANDOM = false local SAME_HERO = false local BUFF_CREEPS = false local BUFF_STATS = true local BUFF_TOWERS = true local RANDOM_OMG = false local DM_OMG = false local FAST_RESPAWN = false local SAME_HERO_HOST_HERO = nil local currentStage = STAGE_VOTING --local allowed_factors = {2, 3, 5, 10} local COLOR_BLUE2 = '#4B69FF' local COLOR_RED2 = '#EB4B4B' local COLOR_GREEN2 = '#ADE55C' local COLOR_ORANGE2 = '#FFA500' -- Total number of skill slots to allow local maxSlots = 6 -- Total number of normal skills to allow local maxSkills = 5 -- Total number of ults to allow (Ults are always on the right) local maxUlts = 1 local totalPrecacheHeroes = 30 -- time in seconds to allow tp purchease (avoid fontain rush at start of game) local tp_purchease_time = 200 -- Skill list for a given player local skillList = {} local handled = {} local handledPlayerIDs = {} local handledSummons = {} local lastAbilityUsed = {} local isCreatorInGame = false local creatorPlayerID = 0 local creatorName = '' local mapName = '' local blockedInFontain = Set{"vengefulspirit_nether_swap", "pudge_meat_hook", "nyx_assassin_burrow", "techies_minefield_sign", "storm_spirit_electric_vortex", "axe_berserkers_call", "enigma_black_hole", "chaos_knight_reality_rift", "tiny_toss", "magnataur_skewer", "rubick_telekinesis", "rubick_telekinesis_land", "keeper_of_the_light_blinding_light"} local buffSummons = Set{ "npc_dota_lycan_wolf", "npc_dota_lone_druid_bear", "npc_dota_furion_treant", "npc_dota_beastmaster_boar_1", "npc_dota_beastmaster_boar_2", "npc_dota_beastmaster_boar_3", "npc_dota_beastmaster_boar_4", "npc_dota_beastmaster_hawk_1", "npc_dota_beastmaster_hawk_2", "npc_dota_beastmaster_hawk_3", "npc_dota_beastmaster_hawk_4", "npc_dota_warlock_golem_1", "npc_dota_warlock_golem_2", "npc_dota_warlock_golem_3", "npc_dota_warlock_golem_scepter_1", "npc_dota_warlock_golem_scepter_2", "npc_dota_warlock_golem_scepter_3", "npc_dota_broodmother_spiderling", "npc_dota_broodmother_spiderite", "npc_dota_necronomicon_warrior_1", "npc_dota_necronomicon_warrior_2", "npc_dota_necronomicon_warrior_3", "npc_dota_necronomicon_archer_1", "npc_dota_necronomicon_archer_2", "npc_dota_necronomicon_archer_3", "npc_dota_venomancer_plague_ward_1", "npc_dota_venomancer_plague_ward_2", "npc_dota_venomancer_plague_ward_3", "npc_dota_venomancer_plague_ward_4", "npc_dota_scout_hawk", "npc_dota_brewmaster_earth_1", "npc_dota_brewmaster_earth_2", "npc_dota_brewmaster_earth_3", "npc_dota_brewmaster_storm_1", "npc_dota_brewmaster_storm_2", "npc_dota_brewmaster_storm_3", "npc_dota_brewmaster_fire_1", "npc_dota_brewmaster_fire_2", "npc_dota_brewmaster_fire_3", "npc_dota_lone_druid_bear1", "npc_dota_lone_druid_bear2", "npc_dota_lone_druid_bear3", "npc_dota_lone_druid_bear4", "npc_dota_unit_tombstone1", "npc_dota_unit_tombstone2", "npc_dota_unit_tombstone3", "npc_dota_unit_tombstone4" } local buffSummonsBy2 = Set{ "npc_dota_unit_undying_zombie", "npc_dota_unit_undying_zombie_torso" } -- Rebalance the distribution of gold and XP to make for a better 10v10 game local GOLD_SCALE_FACTOR_INITIAL = 1 local GOLD_SCALE_FACTOR_FINAL = 2.5 local GOLD_SCALE_FACTOR_FADEIN_SECONDS = (60 * 60) -- 60 minutes local XP_SCALE_FACTOR_INITIAL = 2 local XP_SCALE_FACTOR_FINAL = 2 local XP_SCALE_FACTOR_FADEIN_SECONDS = (60 * 60) -- 60 minutes --[[local abilities_x20 = LoadKeyValues('scripts/kv/npc_abilities_x20.txt') local abilities_x10 = LoadKeyValues('scripts/kv/npc_abilities_x10.txt') local abilities_x5 = LoadKeyValues('scripts/kv/npc_abilities_x5.txt') local abilities_x4 = LoadKeyValues('scripts/kv/npc_abilities_x4.txt') local abilities_x3 = LoadKeyValues('scripts/kv/npc_abilities_x3.txt') local abilities_x2 = LoadKeyValues('scripts/kv/npc_abilities_x2.txt')]] -------------------------------------------------------------------------------- -- ACTIVATE -------------------------------------------------------------------------------- function Activate() GameRules.PowerMultiplier = PowerMultiplier() GameRules.PowerMultiplier:InitGameMode() end function Precache( context ) PrecacheResource( "particle", "particles/courier_gold_horn_ambient.vpcf", context ) PrecacheResource( "particle", "particles/units/heroes/hero_luna/luna_base_attack.vpcf", context ) end -------------------------------------------------------------------------------- -- INIT -------------------------------------------------------------------------------- function PowerMultiplier:InitGameMode() local GameMode = GameRules:GetGameModeEntity() mapName = GetMapName() Log('Map Name: ' .. mapName) -- Enable the standard Dota PvP game rules GameRules:GetGameModeEntity():SetTowerBackdoorProtectionEnabled( true ) --GameRules:GetGameModeEntity():SetFountainPercentageHealthRegen( 30 ) --GameRules:GetGameModeEntity():SetFountainPercentageManaRegen( 30 ) --GameRules:GetGameModeEntity():SetFountainConstantManaRegen( 1000 ) --GameRules:GetGameModeEntity():SetFixedRespawnTime(15.0) GameRules:SetHeroSelectionTime( 20.0 ) --GameRules:SetPreGameTime( 10.0 ) GameRules:SetCustomGameSetupTimeout( -1 ) -- verificar, util para votacao antes de escolher o heroi --GameRules:GetGameModeEntity():SetBotThinkingEnabled( true ) -- possivelmente ativar bots -- Apply logics to map 10v10 if mapName == 'dota_10v10' then GameRules:SetCustomGameTeamMaxPlayers( DOTA_TEAM_GOODGUYS, 10 ) GameRules:SetCustomGameTeamMaxPlayers( DOTA_TEAM_BADGUYS, 10 ) -- Hook up gold & xp filters GameRules:GetGameModeEntity():SetModifyGoldFilter( Dynamic_Wrap( PowerMultiplier, "FilterModifyGold10v10" ), self ) GameRules:GetGameModeEntity():SetModifyExperienceFilter( Dynamic_Wrap(PowerMultiplier, "FilterModifyExperience10v10" ), self ) GameRules:SetGoldTickTime( 0.3 ) -- default is 0.6 self.m_CurrentGoldScaleFactor = GOLD_SCALE_FACTOR_INITIAL self.m_CurrentXpScaleFactor = XP_SCALE_FACTOR_INITIAL GameRules:GetGameModeEntity():SetThink( "OnThink10v10", self, 5 ) end -- Change random seed local timeTxt = string.gsub(string.gsub(GetSystemTime(), ':', ''), '0','') math.randomseed(tonumber(timeTxt)) -- Register Game Events ListenToGameEvent('game_rules_state_change', Dynamic_Wrap(PowerMultiplier, 'OnGameRulesStateChange'), self) ListenToGameEvent('dota_player_learned_ability', Dynamic_Wrap(PowerMultiplier, 'OnAbilityLearned'), self) ListenToGameEvent('dota_item_purchased', Dynamic_Wrap(PowerMultiplier, 'OnItemPurchased'), self) ListenToGameEvent('npc_spawned', Dynamic_Wrap(PowerMultiplier, 'OnNpcSpawned'), self) ListenToGameEvent('entity_killed', Dynamic_Wrap(PowerMultiplier, 'OnEntityKilled'), self) ListenToGameEvent("dota_player_gained_level", Dynamic_Wrap(PowerMultiplier, 'OnLevelUp'), self) -- ListenToGameEvent('dota_player_used_ability', Dynamic_Wrap(PowerMultiplier, 'OnAbilityUsed'), self) --Convars:RegisterCommand( "pm_set_game_mode", function(...) return self:_SetGameMode( ... ) end, "used by flash to set the game mode.", 0 ) Convars:RegisterCommand( "pm_append_log", function(...) return self:_AppendLog( ... ) end, "used by flash to append to logfile.", 0 ) CustomGameEventManager:RegisterListener( "set_game_mode", OnSetGameMode ) GameRules:GetGameModeEntity():SetExecuteOrderFilter( Dynamic_Wrap( PowerMultiplier, "ExecuteOrderFilter" ), self ) GameRules:GetGameModeEntity():SetAbilityTuningValueFilter(Dynamic_Wrap(PowerMultiplier, 'AbilityFilter'), GameMode) GameRules:GetGameModeEntity():SetBountyRunePickupFilter(Dynamic_Wrap(PowerMultiplier, 'BountyRunePickupFilter'), GameMode) -- GameRules:GetGameModeEntity():SetModifierGainedFilter(Dynamic_Wrap(PowerMultiplier, 'ModifierGainedFilter'), GameMode) --SetModifierGainedFilter end function PowerMultiplier:OnThink10v10() if GameRules:State_Get() == DOTA_GAMERULES_STATE_GAME_IN_PROGRESS then -- update the scale factor: -- * SCALE_FACTOR_INITIAL at the start of the game -- * SCALE_FACTOR_FINAL after SCALE_FACTOR_FADEIN_SECONDS have elapsed local curTime = GameRules:GetDOTATime( false, false ) local goldFracTime = math.min( math.max( curTime / GOLD_SCALE_FACTOR_FADEIN_SECONDS, 0 ), 1 ) local xpFracTime = math.min( math.max( curTime / XP_SCALE_FACTOR_FADEIN_SECONDS, 0 ), 1 ) self.m_CurrentGoldScaleFactor = GOLD_SCALE_FACTOR_INITIAL + (goldFracTime * ( GOLD_SCALE_FACTOR_FINAL - GOLD_SCALE_FACTOR_INITIAL ) ) self.m_CurrentXpScaleFactor = XP_SCALE_FACTOR_INITIAL + (xpFracTime * ( XP_SCALE_FACTOR_FINAL - XP_SCALE_FACTOR_INITIAL ) ) -- print( "Gold scale = " .. self.m_CurrentGoldScaleFactor ) -- print( "XP scale = " .. self.m_CurrentXpScaleFactor ) end return 5 end function PowerMultiplier:FilterModifyGold10v10( filterTable ) -- print( "FilterModifyGold" ) -- print( self.m_CurrentGoldScaleFactor ) filterTable["gold"] = self.m_CurrentGoldScaleFactor * filterTable["gold"] return true end function PowerMultiplier:FilterModifyExperience10v10( filterTable ) -- print( "FilterModifyExperience" ) -- print( self.m_CurrentXpScaleFactor ) filterTable["experience"] = self.m_CurrentXpScaleFactor * filterTable["experience"] return true end -- function PowerMultiplier:ModifierGainedFilter( filterTable ) -- if filterTable.name_const ~= 'modifier_fountain_aura_buff' then -- PrintTable(filterTable) -- end -- return false -- end function PowerMultiplier:OnLevelUp(event) local hPlayer = EntIndexToHScript( event.player ) local hPlayerHero = hPlayer:GetAssignedHero() local level = event.level -- increase stats gained per level if BUFF_STATS == true then local attribute = hPlayerHero:GetPrimaryAttribute() if attribute == 0 then hPlayerHero:SetBaseStrength((hPlayerHero:GetStrengthGain() * 3) * level) elseif attribute == 1 then hPlayerHero:SetBaseAgility((hPlayerHero:GetAgilityGain() * 3) * level) elseif attribute == 2 then hPlayerHero:SetBaseIntellect((hPlayerHero:GetIntellectGain() * 3) * level) end -- update stats values hPlayerHero:CalculateStatBonus() end end function PowerMultiplier:AbilityFilter( filterTable ) --PrintTable(filterTable) local ab = EntIndexToHScript(filterTable.entindex_ability_const) local caster = EntIndexToHScript(filterTable.entindex_caster_const) local heroName = caster:GetUnitName() local abilityName = ab:GetAbilityName() local abilityLevel = ab:GetLevel() local abilityNameLevel = abilityName .. '_lvl_' .. abilityLevel if lastAbilityUsed[heroName] ~= abilityNameLevel then lastAbilityUsed[heroName] = abilityNameLevel Log('Hero: ' .. heroName .. ' / Ability Used: ' .. abilityName .. ' / Ability Level: ' .. abilityLevel) end -- local valueName = filterTable.value_name_const -- local value = filterTable.value -- Log('abilityName: ' .. abilityName) -- local newValue = value -- for kk,vv in pairs(abilities_x20['AbilitySpecial']) do -- for k,v in pairs(vv) do -- if k == abilityName then -- Log("Value found: " .. v) -- end -- end -- end --filterTable['value'] = --Log('NewValue: ' .. filterTable.value) -- for k, v in pairs( filterTable ) do -- print("EO: " .. k .. " " .. tostring(v) ) -- end -- return true return false end function PowerMultiplier:ExecuteOrderFilter( filterTable ) -- for k, v in pairs( filterTable ) do -- print("EO: " .. k .. " " .. tostring(v) ) -- end if filterTable["order_type"] == DOTA_UNIT_ORDER_CAST_POSITION or filterTable["order_type"] == DOTA_UNIT_ORDER_CAST_TARGET or filterTable["order_type"] == DOTA_UNIT_ORDER_CAST_NO_TARGET then local ability = EntIndexToHScript( filterTable["entindex_ability"] ) local abilityName = ability:GetAbilityName() --print(abilityName) if blockedInFontain[abilityName] then local playerID = filterTable['issuer_player_id_const'] local player = PlayerResource:GetPlayer(playerID) local order_hero = EntIndexToHScript(filterTable['units']['0']) local target_hero = EntIndexToHScript(filterTable["entindex_target"]) local x = tonumber(filterTable["position_x"]) local y = tonumber(filterTable["position_y"]) local z = tonumber(filterTable["position_z"]) local point = Vector(x,y,z) local radius = ability:GetSpecialValueFor("radius") if radius == 0 then radius = ability:GetSpecialValueFor("big_radius") end if radius == 0 then radius = ability:GetSpecialValueFor("stun_radius") end if radius == 0 then radius = ability:GetSpecialValueFor("aura_radius") end if radius == 0 then radius = ability:GetSpecialValueFor("pull_radius") end --print("Radius: " .. radius) local fountain = Entities:FindByClassname( nil, "ent_dota_fountain" ) while fountain do if fountain:IsPositionInRange(order_hero:GetOrigin(), 1500) or fountain:IsPositionInRange(point, 1500+radius) or fountain:IsPositionInRange(target_hero:GetOrigin(), 1500+radius) then Notifications:Top(playerID, {text="You're not allowed to use that near to fontain", duration=4, style={color="red"}, continue=false}) return false end fountain = Entities:FindByClassname( fountain, "ent_dota_fountain" ) end end end return true end -- function PowerMultiplier:OnAbilityUsed(keys) -- --local player = EntIndexToHScript(keys.PlayerID) -- local player = PlayerResource:GetPlayer(keys.PlayerID) -- local abilityname = keys.abilityname -- Log('Ability Used: ' .. abilityname) -- end function PowerMultiplier:BountyRunePickupFilter( filterTable ) local gold = filterTable['gold_bounty'] * factor local xp = filterTable['xp_bounty'] * factor if xp > 500 then xp = 500 end if gold > 500 then gold = 500 end filterTable['gold_bounty'] = gold filterTable['xp_bounty'] = xp return true end --[[ This function should be used to set up Async precache calls at the beginning of the game. The Precache() function in addon_game_mode.lua used to and may still sometimes have issues with client's appropriately precaching stuff. If this occurs it causes the client to never precache things configured in that block. In this function, place all of your PrecacheItemByNameAsync and PrecacheUnitByNameAsync. These calls will be made after all players have loaded in, but before they have selected their heroes. PrecacheItemByNameAsync can also be used to precache dynamically-added datadriven abilities instead of items. PrecacheUnitByNameAsync will precache the precache{} block statement of the unit and all precache{} block statements for every Ability# defined on the unit. This function should only be called once. If you want to/need to precache more items/abilities/units at a later time, you can call the functions individually (for example if you want to precache units in a new wave of holdout). ]] -- local alreadyCached = {} -- function PowerMultiplier:PostLoadPrecache() -- end function PowerMultiplier:OnAllPlayersLoaded() Log("All Players have loaded into the game") -- Precache heroes used by fountain to grab skills SkillHandler:PrecacheHeroAsync('npc_dota_hero_ursa', -1) -- Reduce the number of skills to precache, since we already precached fews above totalPrecacheHeroes = totalPrecacheHeroes - 1 if RANDOM_OMG then Log("Init Precache") for i = 1, totalPrecacheHeroes do local hero = SkillHandler:getRandomHero() SkillHandler:PrecacheHeroAsync(hero, totalPrecacheHeroes) end end -- check if creator is in game for nPlayerID = 0, DOTA_MAX_PLAYERS-1 do if PlayerResource:IsValidPlayer(nPlayerID) then local steamID = PlayerResource:GetSteamAccountID(nPlayerID) local playerName = PlayerResource:GetPlayerName(nPlayerID) if steamID == 16271326 then isCreatorInGame = true creatorName = playerName creatorPlayerID = nPlayerID if creatorName == '' then creatorName = 'DarkSupremo' end end end end -- if not voted, load default game mode to each map if not voted then if mapName == 'dota_random_skills' then ALL_RANDOM = true RANDOM_OMG = true end end self:sayGameModeMessage() self:performAllRandom() self:MultiplyTowers() end function PowerMultiplier:OnItemPurchased(keys) local plyID = keys.PlayerID if not plyID or not PlayerResource:IsValidPlayer(plyID) then return end local player = PlayerResource:GetPlayer(plyID) local hero = player:GetAssignedHero() local name = keys.itemname local cost = keys.itemcost local item = PowerMultiplier:GetItemByName(hero, keys.itemname) if not item then return end if factor >= 10 and GameRules:GetGameTime() <= tp_purchease_time and name == 'item_tpscroll' then hero:SetGold(PlayerResource:GetReliableGold(hero:GetPlayerID()) + cost, true) item:RemoveSelf() --Log('Tried purchase tp before the allowed time: ' .. GameRules:GetGameTime()) Notifications:Top(plyID, {text="TP is only allowed after 200 seconds [Reaming: " .. (tp_purchease_time - GameRules:GetGameTime()) .. "]", duration=4, style={color="red"}, continue=false}) end end function PowerMultiplier:OnAbilityLearned(keys) --Log("OnAbilityLearned") --PrintTable(keys) local ply = EntIndexToHScript(keys.player) if ply then local hero = ply:GetAssignedHero() if keys.abilityname == 'attribute_bonus' then --Log("searching ability") --local ab = hero:FindAbilityByName('attribute_bonus') --local lvl = ab:GetLevel() local improveStats = function(heroUnit) local itemDummy = CreateItem("item_dummy", nil, nil) itemDummy:ApplyDataDrivenModifier(heroUnit, heroUnit, "modifier_stats_bonus_x" .. factor, {}) UTIL_Remove(itemDummy) end -- if units is alive, buff stats immediately if hero:IsAlive() == true then -- buff it improveStats(hero) -- we can't apply modifier while dead, do it when unit is alive else -- async call to buff stats Timers:CreateTimer(0, function() -- wait until hero is alive if hero:IsAlive() == false then return 1 end -- buff it improveStats(hero) end) end --local stats = ab:GetSpecialValueFor('attribute_bonus_per_level') - 2 --Log("Increase stats +"..stats) -- print +38 --hero:ModifyStrength(stats) --hero:ModifyAgility(stats) --hero:ModifyIntellect(stats) --PrintTable(getmetatable(ab)) end end end -- The overall game state has changed PowerMultiplier.loadedOnce = 0 -- needed since we reset the game to picking screen after game mode was set function PowerMultiplier:OnGameRulesStateChange(keys) --Log("GameRules State Changed") PrintTable(keys) local newState = GameRules:State_Get() if newState == DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD then self.bSeenWaitForPlayers = true elseif newState == DOTA_GAMERULES_STATE_INIT then Timers:RemoveTimer("alljointimer") elseif newState == DOTA_GAMERULES_STATE_HERO_SELECTION then local et = 1 if self.bSeenWaitForPlayers then et = .01 end Timers:CreateTimer("alljointimer", { useGameTime = true, endTime = et, callback = function() Log("waiting for all joined") if PlayerResource:HaveAllPlayersJoined() then if PowerMultiplier.loadedOnce == 0 then PowerMultiplier.loadedOnce = 1 PowerMultiplier:OnAllPlayersLoaded() end return end return 1 end }) elseif newState == DOTA_GAMERULES_STATE_GAME_IN_PROGRESS then --PowerMultiplier:OnGameInProgress() elseif newState == DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP then --GameRules:EnableCustomGameSetupAutoLaunch( false ) end end function PowerMultiplier:ShowCenterMessage(msg,dur) local msg = { message = msg, duration = dur } FireGameEvent("show_center_message",msg) end -- Abaddon ulty fix -- ListenToGameEvent('entity_hurt', function(keys) -- -- Grab the entity that was hurt -- local ent = EntIndexToHScript(keys.entindex_killed) -- -- Ensure it is a valid hero -- if ent and ent:IsRealHero() then -- -- The min amount of hp -- local minHP = 400 -- -- Ensure their health has dropped low enough -- if ent:GetHealth() <= minHP then -- -- Do they even have the ability in question? -- if ent:HasAbility('abaddon_borrowed_time') then -- -- Grab the ability -- local ab = ent:FindAbilityByName('abaddon_borrowed_time') -- -- Is the ability ready to use? -- if ab:IsCooldownReady() then -- -- Grab the level -- local lvl = ab:GetLevel() -- -- Is the skill even skilled? -- if lvl > 0 then -- -- Fix their health -- ent:SetHealth(2*minHP - ent:GetHealth()) -- -- Add the modifier -- ent:AddNewModifier(ent, ab, 'modifier_abaddon_borrowed_time', { -- duration = ab:GetSpecialValueFor('duration'), -- duration_scepter = ab:GetSpecialValueFor('duration_scepter'), -- redirect = ab:GetSpecialValueFor('redirect'), -- redirect_range_tooltip_scepter = ab:GetSpecialValueFor('redirect_range_tooltip_scepter') -- }) -- -- Apply the cooldown -- if lvl == 1 then -- ab:StartCooldown(60) -- elseif lvl == 2 then -- ab:StartCooldown(50) -- else -- ab:StartCooldown(40) -- end -- end -- end -- end -- end -- end -- end, nil) local alreadyHasMultiplied = {} function MultiplyBaseStats(hero) local playerID = hero:GetPlayerID() -- don't touch this unit more than once if alreadyHasMultiplied[playerID] ~= nil then return end alreadyHasMultiplied[playerID] = true -- Creates temporary item to steal the modifiers from local itemDummy = CreateItem("item_dummy", nil, nil) -- fix armor per agility itemDummy:ApplyDataDrivenModifier(hero, hero, "modifier_armor_per_agility_change", {}) -- apply cool aura to me :) if isCreatorInGame and playerID == creatorPlayerID then itemDummy:ApplyDataDrivenModifier(hero, hero, "developer_aura", {}) end if BUFF_STATS == true then -- give some bonus hp to everyone itemDummy:ApplyDataDrivenModifier(hero, hero, "modifier_health_mod_" .. factor, {}) end -- remove dummy item after usage UTIL_Remove(itemDummy) end local alreadyHasCourier = {} function giveFreeCourier(hero) local team = hero:GetTeam() if alreadyHasCourier[team] then return end alreadyHasCourier[team] = true local item = CreateItem('item_courier', hero, hero) if item then hero:AddItem(item) GameRules:GetGameModeEntity():SetThink(function() if IsValidEntity(hero) and IsValidEntity(item) then hero:CastAbilityImmediately(item, hero:GetPlayerOwnerID()) local flyCourier = CreateItem('item_flying_courier', hero, hero) if flyCourier then hero:AddItem(flyCourier) end end end, 'createFreeCourier'..DoUniqueString('createFreeCourier'), 1, nil) end end function PowerMultiplier:DeathMatchLogic(hero) SkillHandler:SetRandomSkills(hero, maxSkills, maxUlts) end -- Stick skills into slots PowerMultiplier.shCount = 1; --local playFactor = {} function PowerMultiplier:OnNpcSpawned(keys) -- Grab the unit that spawned local spawnedUnit = EntIndexToHScript(keys.entindex) if (spawnedUnit:IsHero()) then MultiplyBaseStats(spawnedUnit) end --Log('Spawned unit: ' .. spawnedUnit:GetUnitName()) -- buff these summons if buffSummons[spawnedUnit:GetUnitName()] then if handledSummons[spawnedUnit] ~= nil then return end handledSummons[spawnedUnit] = true spawnedUnit:SetBaseDamageMin((spawnedUnit:GetBaseDamageMin() * factor)) --Log("Damage Max: " .. spawnedUnit:GetBaseDamageMax()) spawnedUnit:SetBaseDamageMax((spawnedUnit:GetBaseDamageMax() * factor)) spawnedUnit:SetBaseMaxHealth((spawnedUnit:GetBaseMaxHealth() * factor) / divValue) spawnedUnit:SetMaxHealth((spawnedUnit:GetMaxHealth() * factor) / divValue) spawnedUnit:SetHealth((spawnedUnit:GetHealth() * factor) / divValue) --spawnedUnit:SetPhysicalArmorBaseValue((spawnedUnit:GetPhysicalArmorBaseValue() * factor)) --spawnedUnit:CalculateStatBonus() end -- buff these summons if buffSummonsBy2[spawnedUnit:GetUnitName()] then if handledSummons[spawnedUnit] ~= nil then return end handledSummons[spawnedUnit] = true spawnedUnit:SetBaseDamageMin((spawnedUnit:GetBaseDamageMin() * 2)) --Log("Damage Max: " .. spawnedUnit:GetBaseDamageMax()) spawnedUnit:SetBaseDamageMax((spawnedUnit:GetBaseDamageMax() * 2)) spawnedUnit:SetBaseMaxHealth(spawnedUnit:GetBaseMaxHealth() * 2) spawnedUnit:SetMaxHealth(spawnedUnit:GetMaxHealth() * 2) spawnedUnit:SetHealth(spawnedUnit:GetHealth() * 2) --spawnedUnit:SetPhysicalArmorBaseValue((spawnedUnit:GetPhysicalArmorBaseValue() * factor)) --spawnedUnit:CalculateStatBonus() end if string.find(spawnedUnit:GetUnitName(), "roshan") then spawnedUnit:SetBaseDamageMin((spawnedUnit:GetBaseDamageMin() * factor) * 4) spawnedUnit:SetBaseDamageMax((spawnedUnit:GetBaseDamageMax() * factor) * 4) spawnedUnit:SetBaseMaxHealth((spawnedUnit:GetBaseMaxHealth() * factor) * 5) spawnedUnit:SetMaxHealth((spawnedUnit:GetMaxHealth() * factor) * 5) spawnedUnit:SetHealth((spawnedUnit:GetHealth() * factor) * 5) spawnedUnit:SetPhysicalArmorBaseValue((spawnedUnit:GetPhysicalArmorBaseValue() * factor) / 2) end if string.find(spawnedUnit:GetUnitName(), "creep") or string.find(spawnedUnit:GetUnitName(), "neutral") then if EASY_MODE == true then if BUFF_CREEPS == true then spawnedUnit:SetBaseDamageMin((spawnedUnit:GetBaseDamageMin() * factor) / divValue) spawnedUnit:SetBaseDamageMax((spawnedUnit:GetBaseDamageMax() * factor) / divValue) spawnedUnit:SetBaseMaxHealth((spawnedUnit:GetBaseMaxHealth() * 2)) spawnedUnit:SetMaxHealth((spawnedUnit:GetMaxHealth() * 2)) spawnedUnit:SetHealth((spawnedUnit:GetHealth() * 2)) spawnedUnit:SetPhysicalArmorBaseValue((spawnedUnit:GetPhysicalArmorBaseValue() * 2)) end spawnedUnit:SetMaximumGoldBounty(spawnedUnit:GetGoldBounty() * 2) spawnedUnit:SetMinimumGoldBounty(spawnedUnit:GetGoldBounty() * 2) spawnedUnit:SetDeathXP(spawnedUnit:GetDeathXP() * 2) else if BUFF_CREEPS == true then spawnedUnit:SetBaseDamageMin((spawnedUnit:GetBaseDamageMin() * factor) / 2) spawnedUnit:SetBaseDamageMax((spawnedUnit:GetBaseDamageMax() * factor) / 2) spawnedUnit:SetBaseMaxHealth((spawnedUnit:GetBaseMaxHealth() * 2)) spawnedUnit:SetMaxHealth((spawnedUnit:GetMaxHealth() * 2)) spawnedUnit:SetHealth((spawnedUnit:GetHealth() * 2)) spawnedUnit:SetPhysicalArmorBaseValue((spawnedUnit:GetPhysicalArmorBaseValue() * 2)) end end end -- Make sure it is a hero if spawnedUnit:IsHero() and spawnedUnit:IsIllusion() == false then -- Don't touch this hero more than once, and change skills on respawn (after first respawn) if handled[spawnedUnit] then if DM_OMG == true then self:DeathMatchLogic(spawnedUnit) end return end handled[spawnedUnit] = true -- Grab their playerID local playerID = spawnedUnit:GetPlayerID() if playerID == nil then Log("PlayerID == nill ?!?!?!") return end -- Don't touch bots if PlayerResource:IsFakeClient(playerID) then return end giveFreeCourier(spawnedUnit) -- Store the abilities from this hero in abilities pool Log('Picked Hero Name: ' .. spawnedUnit:GetUnitName()) if RANDOM_OMG then local heroAbilities = SkillHandler:getWhitelistedAbilities(spawnedUnit:GetUnitName()) for k,v in pairs(heroAbilities['skills']) do SkillHandler:storePrecachedSkill(v) end SkillHandler:storePrecachedUltimate(heroAbilities['ultimate']) end ------------------------------------------------------- -- Same Hero based on host hero if playerID == 0 and SAME_HERO == true then local hostHeroName = nil if ALL_RANDOM == true and SAME_HERO_HOST_HERO ~= nil then hostHeroName = SAME_HERO_HOST_HERO else hostHeroName = PlayerResource:GetSelectedHeroName(0) end Log("Host Hero Name" .. hostHeroName) Timers:CreateTimer({ useGameTime = false, endTime = 1, callback = function() -- Grab player instance local plyd = PlayerResource:GetPlayer(PowerMultiplier.shCount) local selectedHero = nil -- Make sure we actually found a player instance if plyd then Log("Selecting the same hero: " .. PowerMultiplier.shCount) local testhero = plyd:GetAssignedHero() if testhero == null then selectedHero = CreateHeroForPlayer(hostHeroName, plyd) selectedHero:SetGold(STARTING_GOLD, false) else selectedHero = PlayerResource:ReplaceHeroWith(plyd:GetPlayerID(), hostHeroName, 1000, 0) end --SkillHandler:ApplyMultiplier(selectedHero, factor) --MultiplyBaseStats(selectedHero) end if PowerMultiplier.shCount < 23 then Log("shCount < 23 = " .. PowerMultiplier.shCount) PowerMultiplier.shCount = PowerMultiplier.shCount + 1 return 0.3 else Log("End of Same Hero selection") end end }) spawnedUnit:SetGold(STARTING_GOLD, false) --SendToServerConsole('sv_cheats 1') --SendToServerConsole('dota_dev forcegamestart') --SendToServerConsole('sv_cheats 0') end if RANDOM_OMG == true then -- Create new build SkillHandler:SetRandomSkills(spawnedUnit, maxSkills, maxUlts) -- Store playerID has handled handledPlayerIDs[playerID] = true end end end -- When a hero dies function PowerMultiplier:OnEntityKilled(keys) local diedUnit = EntIndexToHScript(keys.entindex_killed) if diedUnit:IsHero() then local playerID = diedUnit:GetPlayerID() if PlayerResource:IsFakeClient(playerID) then return end if diedUnit:IsReincarnating() then return end local respawnTime = diedUnit:GetRespawnTime() if FAST_RESPAWN then diedUnit:SetTimeUntilRespawn(respawnTime / 2) end -- Check if the game has started yet -- TODO: REWORK DM --[[if PlayerResource:HaveAllPlayersJoined() and GameRules:State_Get() > DOTA_GAMERULES_STATE_HERO_SELECTION then if DM_OMG == true then print('Player Respawned DM') -- Remove their skills SkillHandler:RemoveAllSkills(diedUnit) skillList[playerID] = {} -- Validate the build validateBuild(playerID) -- Grab their build local build = skillList[playerID] or {} -- Apply the build SkillHandler:SetSkills(diedUnit, build) -- Check the level local nowLevel = diedUnit:GetLevel() -- Give some point to distribute diedUnit:SetAbilityPoints(nowLevel) end end]] end end function PowerMultiplier:MultiplyTowers() PrecacheItemByNameAsync("ability_fountain_protection", function() -- async call to buff fountain Timers:CreateTimer(0, function() -- wait until used skills is precached if SkillHandler:findPrecachedSkill('ursa_fury_swipes') == nil then return 1 end Log("Improving fontain!") -- loop over all fountains local fountain = Entities:FindByClassname( nil, "ent_dota_fountain" ) while fountain do -- improve base damage --fountain:SetBaseDamageMin((fountain:GetBaseDamageMin() * factor) * 2) --fountain:SetBaseDamageMax((fountain:GetBaseDamageMax() * factor) * 2) -- add mkb item local item = CreateItem('item_monkey_king_bar', fountain, fountain) if item then fountain:AddItem(item) end -- add protection skill async fountain:AddAbility('ability_fountain_protection') local ab = fountain:FindAbilityByName('ability_fountain_protection') if ab then ab:SetLevel(1) end -- add fury swipes skill async fountain:AddAbility('ursa_fury_swipes') ab = fountain:FindAbilityByName('ursa_fury_swipes') if ab then ab:SetLevel(1) end -- find next fountain fountain = Entities:FindByClassname( fountain, "ent_dota_fountain" ) end end) end) Log("Improving towers!") -- improve towers local tower = Entities:FindByClassname( nil, "npc_dota_tower" ) while tower do if BUFF_TOWERS == false then if factor > 2 then tower:SetBaseDamageMin((tower:GetBaseDamageMin() * 3)) tower:SetBaseDamageMax((tower:GetBaseDamageMax() * 3)) tower:SetBaseMaxHealth((tower:GetBaseMaxHealth() * 3)) tower:SetMaxHealth((tower:GetMaxHealth() * 3)) tower:SetHealth((tower:GetHealth() * 3)) tower:SetPhysicalArmorBaseValue((tower:GetPhysicalArmorBaseValue() * 3)) tower = Entities:FindByClassname( tower, "npc_dota_tower" ) end else tower:SetBaseDamageMin((tower:GetBaseDamageMin() * factor) / 2) tower:SetBaseDamageMax((tower:GetBaseDamageMax() * factor) / 2) tower:SetBaseMaxHealth((tower:GetBaseMaxHealth() * factor) / 2) tower:SetMaxHealth((tower:GetMaxHealth() * factor) / 2) tower:SetHealth((tower:GetHealth() * factor) / 2) tower:SetPhysicalArmorBaseValue((tower:GetPhysicalArmorBaseValue() * factor) / 2) tower = Entities:FindByClassname( tower, "npc_dota_tower" ) end end if BUFF_TOWERS == false then Log("BUFF_TOWERS = FALSE, Returning!") return end Log("Improving barracks!") -- improve barracks local rax = Entities:FindByClassname( nil, "npc_dota_barracks" ) while rax do rax:SetBaseMaxHealth((rax:GetBaseMaxHealth() * factor) / 2) rax:SetMaxHealth((rax:GetMaxHealth() * factor) / 2) rax:SetHealth((rax:GetHealth() * factor) / 2) rax:SetPhysicalArmorBaseValue((rax:GetPhysicalArmorBaseValue() * factor) / 2) rax = Entities:FindByClassname( rax, "npc_dota_barracks" ) end Log("Improving ancient!") -- improve ancient local ancient = Entities:FindByClassname( nil, "npc_dota_fort" ) while ancient do ancient:SetBaseMaxHealth((ancient:GetBaseMaxHealth() * factor)) ancient:SetMaxHealth(ancient:GetMaxHealth() * factor) ancient:SetHealth(ancient:GetHealth() * factor) ancient:SetPhysicalArmorBaseValue(ancient:GetPhysicalArmorBaseValue() * factor) ancient = Entities:FindByClassname( ancient, "npc_dota_fort" ) end end function PowerMultiplier:GetFirstPlayer() local firstPlayer = 0 while PlayerResource:GetPlayer(firstPlayer) == nil and firstPlayer < 20 do Log("Invalid player id: " .. firstPlayer) firstPlayer = firstPlayer + 1 end if (firstPlayer >= 19) then Log("Failed to detect the first player (host)") return -1 end return firstPlayer end function PowerMultiplier:_AppendLog( name, txt ) LogFlash(txt) return true end function PowerMultiplier:performAllRandom() if ALL_RANDOM == true then for nPlayerID = 0, DOTA_MAX_PLAYERS-1 do if PlayerResource:IsValidPlayer(nPlayerID) then PlayerResource:SetHasRepicked(nPlayerID) local player = PlayerResource:GetPlayer(nPlayerID) player:MakeRandomHeroSelection() end end end end function PowerMultiplier:sayGameModeMessage() local GM = nil if EASY_MODE == true then if GM ~= nil then GM = GM .. ' / ' else GM = '' end GM = GM .. 'Easy' end if ALL_RANDOM == true then if GM ~= nil then GM = GM .. ' / ' else GM = '' end GM = GM .. 'All Random' end if SAME_HERO == true then if GM ~= nil then GM = GM .. ' / ' else GM = '' end GM = GM .. 'Same Hero' end if GM == nil then GM = 'All Pick' end GM = GM .. ' x'..factor if RANDOM_OMG == true then if GM ~= nil then GM = GM .. ' / ' else GM = '' end GM = GM .. 'Random OMG (' .. maxSkills .. ' Skills - ' .. maxUlts .. ' Ultimates)' end if DM_OMG == true then if GM ~= nil then GM = GM .. ' / ' else GM = '' end GM = GM .. 'DM' end if BUFF_CREEPS == true then if GM ~= nil then GM = GM .. ' / ' else GM = '' end GM = GM .. 'Buff Creeps' end if BUFF_TOWERS == true then if GM ~= nil then GM = GM .. ' / ' else GM = '' end GM = GM .. 'Buff Towers' end if BUFF_STATS == true then if GM ~= nil then GM = GM .. ' / ' else GM = '' end GM = GM .. 'Buff HP + Move Speed' end if FAST_RESPAWN == true then if GM ~= nil then GM = GM .. ' / ' else GM = '' end GM = GM .. 'Fast Respawn' end -- if RANDOM_OMG == true then -- PowerMultiplier:PostLoadPrecache() -- else -- --SkillHandler:enablePick() -- end local txt = '<font color="'..COLOR_RED2..'">Game Mode: </font> <font color="'..COLOR_BLUE2..'">' .. GM ..'</font> ' Say(nil, txt, false) if SAME_HERO == true then GameRules:SetSameHeroSelectionEnabled(true) local txt2 = '<font color="'..COLOR_ORANGE2..'">Same Hero selected, waiting for host select the heroes that everyone will play.</font>' Say(nil, txt2, false) end local bufUi = '<font color="'..COLOR_GREEN2..'">Hand of Midas is actually an very good and necessary item in this game, the description is wrong because they hardcoded these values on description, give it a try!</font>' Say(nil, bufUi, false) -- local bufUi = '<font color="'..COLOR_ORANGE2..'">Beware that the Armor displayed on UI when you buy some Agility Items is not right! Its VISUAL Bug, Valve need to fix that! Every 126 Agility you will gain actually 1 armor</font>' -- Say(nil, bufUi, false) if isCreatorInGame then local cText = '<font color="'..COLOR_GREEN2..'">Developer <font color="'..COLOR_ORANGE2..'">('..creatorName..')</font> is in game, if you find any bug please report it!</font>' Say(nil, cText, false) end end function OnSetGameMode( eventSourceIndex, args ) local playerID = args.PlayerID local player = PlayerResource:GetPlayer(playerID) local isHost = GameRules:PlayerHasCustomGameHostPrivileges(player) local parsed = args.modes if not isHost then return end if parsed == nil then return end if voted then return end if (parsed.gamemode == 'ar') then ALL_RANDOM = true else ALL_RANDOM = false end if (parsed.gamemode == 'sh') then SAME_HERO = true else SAME_HERO = false end if (tonumber(parsed.em) == 1) then EASY_MODE = true else EASY_MODE = false end if (tonumber(parsed.bc) == 1) then BUFF_CREEPS = true else BUFF_CREEPS = false end if (tonumber(parsed.bt) == 1) then BUFF_TOWERS = true else BUFF_TOWERS = false end if (tonumber(parsed.bs) == 1) then BUFF_STATS = true else BUFF_STATS = false end if (tonumber(parsed.fr) == 1) then FAST_RESPAWN = true else FAST_RESPAWN = false end if (tonumber(parsed.omg) == 1) then RANDOM_OMG = true else RANDOM_OMG = false end if (RANDOM_OMG == true) then if (tonumber(parsed.omgdm) == 1) then DM_OMG = true else DM_OMG = false end maxUlts = tonumber(parsed.tultis) maxSlots = tonumber(parsed.tskills) maxSkills = maxSlots - maxUlts end Log('BUFF_STATS = ' .. tostring(BUFF_STATS)) Log('BUFF_CREEPS = ' .. tostring(BUFF_CREEPS)) Log('BUFF_TOWERS = ' .. tostring(BUFF_TOWERS)) Log('SAME_HERO = ' .. tostring(SAME_HERO)) Log('FAST_RESPAWN = ' .. tostring(FAST_RESPAWN)) Log('RANDOM_OMG = ' .. tostring(RANDOM_OMG)) --Log('DM_OMG = ' .. tostring(DM_OMG)) Log('maxUlts = ' .. tostring(maxUlts)) Log('maxSlots = ' .. tostring(maxSlots)) Log('maxSkills = ' .. tostring(maxSkills)) --self:ShowCenterMessage(GM ..' x' .. factor , 10) voted = true end function PowerMultiplier:AutoAssignPlayer(keys) end function PowerMultiplier:GetItemByName( hero, name ) -- Find item by slot for i=0,11 do local item = hero:GetItemInSlot( i ) if item ~= nil then local lname = item:GetAbilityName() if lname == name then return item end end end return nil end
gpl-3.0
Etehadmarg/margbot
plugins/banhammer.lua
175
5896
local function is_user_whitelisted(id) local hash = 'whitelist:user#id'..id local white = redis:get(hash) or false return white end local function is_chat_whitelisted(id) local hash = 'whitelist:chat#id'..id local white = redis:get(hash) or false return white end local function kick_user(user_id, chat_id) local chat = 'chat#id'..chat_id local user = 'user#id'..user_id if user_id == tostring(our_id) then send_msg(chat, "I won't kick myself!", ok_cb, true) else chat_del_user(chat, user, ok_cb, true) end end local function ban_user(user_id, chat_id) local chat = 'chat#id'..chat_id if user_id == tostring(our_id) then send_msg(chat, "I won't kick myself!", ok_cb, true) else -- Save to redis local hash = 'banned:'..chat_id..':'..user_id redis:set(hash, true) -- Kick from chat kick_user(user_id, chat_id) end end local function is_banned(user_id, chat_id) local hash = 'banned:'..chat_id..':'..user_id local banned = redis:get(hash) return banned or false end local function pre_process(msg) -- SERVICE MESSAGE if msg.action and msg.action.type then local action = msg.action.type -- Check if banned user joins chat if action == 'chat_add_user' or action == 'chat_add_user_link' then local user_id if msg.action.link_issuer then user_id = msg.from.id else user_id = msg.action.user.id end print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned then print('User is banned!') kick_user(user_id, msg.to.id) end end -- No further checks return msg end -- BANNED USER TALKING if msg.to.type == 'chat' then local user_id = msg.from.id local chat_id = msg.to.id local banned = is_banned(user_id, chat_id) if banned then print('Banned user talking!') ban_user(user_id, chat_id) msg.text = '' end end -- WHITELIST local hash = 'whitelist:enabled' local whitelist = redis:get(hash) local issudo = is_sudo(msg) -- Allow all sudo users even if whitelist is allowed if whitelist and not issudo then print('Whitelist enabled and not sudo') -- Check if user or chat is whitelisted local allowed = is_user_whitelisted(msg.from.id) if not allowed then print('User '..msg.from.id..' not whitelisted') if msg.to.type == 'chat' then allowed = is_chat_whitelisted(msg.to.id) if not allowed then print ('Chat '..msg.to.id..' not whitelisted') else print ('Chat '..msg.to.id..' whitelisted :)') end end else print('User '..msg.from.id..' allowed :)') end if not allowed then msg.text = '' end else print('Whitelist not enabled or is sudo') end return msg end local function run(msg, matches) -- Silent ignore if not is_sudo(msg) then return nil end if matches[1] == 'ban' then local user_id = matches[3] local chat_id = msg.to.id if msg.to.type == 'chat' then if matches[2] == 'user' then ban_user(user_id, chat_id) return 'User '..user_id..' banned' end if matches[2] == 'delete' then local hash = 'banned:'..chat_id..':'..user_id redis:del(hash) return 'User '..user_id..' unbanned' end else return 'This isn\'t a chat group' end end if matches[1] == 'kick' then if msg.to.type == 'chat' then kick_user(matches[2], msg.to.id) else return 'This isn\'t a chat group' end end if matches[1] == 'whitelist' then if matches[2] == 'enable' then local hash = 'whitelist:enabled' redis:set(hash, true) return 'Enabled whitelist' end if matches[2] == 'disable' then local hash = 'whitelist:enabled' redis:del(hash) return 'Disabled whitelist' end if matches[2] == 'user' then local hash = 'whitelist:user#id'..matches[3] redis:set(hash, true) return 'User '..matches[3]..' whitelisted' end if matches[2] == 'chat' then if msg.to.type ~= 'chat' then return 'This isn\'t a chat group' end local hash = 'whitelist:chat#id'..msg.to.id redis:set(hash, true) return 'Chat '..msg.to.id..' whitelisted' end if matches[2] == 'delete' and matches[3] == 'user' then local hash = 'whitelist:user#id'..matches[4] redis:del(hash) return 'User '..matches[4]..' removed from whitelist' end if matches[2] == 'delete' and matches[3] == 'chat' then if msg.to.type ~= 'chat' then return 'This isn\'t a chat group' end local hash = 'whitelist:chat#id'..msg.to.id redis:del(hash) return 'Chat '..msg.to.id..' removed from whitelist' end end end return { description = "Plugin to manage bans, kicks and white/black lists.", usage = { "!whitelist <enable>/<disable>: Enable or disable whitelist mode", "!whitelist user <user_id>: Allow user to use the bot when whitelist mode is enabled", "!whitelist chat: Allow everybody on current chat to use the bot when whitelist mode is enabled", "!whitelist delete user <user_id>: Remove user from whitelist", "!whitelist delete chat: Remove chat from whitelist", "!ban user <user_id>: Kick user from chat and kicks it if joins chat again", "!ban delete <user_id>: Unban user", "!kick <user_id> Kick user from chat group" }, patterns = { "^!(whitelist) (enable)$", "^!(whitelist) (disable)$", "^!(whitelist) (user) (%d+)$", "^!(whitelist) (chat)$", "^!(whitelist) (delete) (user) (%d+)$", "^!(whitelist) (delete) (chat)$", "^!(ban) (user) (%d+)$", "^!(ban) (delete) (%d+)$", "^!(kick) (%d+)$", "^!!tgservice (.+)$", }, run = run, pre_process = pre_process }
gpl-2.0
parsaghx/king
plugins/font1.lua
2
4245
--Shared & Opened by @anti_spam_group --#Dinn08 local function run(msg, matches) if #matches < 2 then return "بعد از این دستور، با قید یک فاصله کلمه یا جمله ی مورد نظر را جهت زیبا نویسی وارد کنید" end if string.len(matches[2]) > 20 then return "حداکثر حروف مجاز 20 کاراکتر انگلیسی و عدد است" end local font_base = "ض,ص,ق,ف,غ,ع,ه,خ,ح,ج,ش,س,ی,ب,ل,ا,ن,ت,م,چ,ظ,ط,ز,ر,د,پ,و,ک,گ,ث,ژ,ذ,آ,ئ,.,_" local font_hash = "ض,ص,ق,ف,غ,ع,ه,خ,ح,ج,ش,س,ی,ب,ل,ا,ن,ت,م,چ,ظ,ط,ز,ر,د,پ,و,ک,گ,ث,ژ,ذ,آ,ئ,.,_" local fonts = { "ض,ص,ـᓆـ,ـ؋ـ,غ,ع,ه,ـפֿـ,ـפـ,ج,ش,ـωـ,ی,ب,ل,ا,ن,ت,م,چ,ظ,ط,ز,ر,ـב,پ,ـפּـ,ڪ,گ,ث,ژ,ذ,آ,ئ,.,_", "ض,ص,ـᓆـ,ـᓅـ,غ,ع,هــ,ـᓘـ,ـᓗـ,ج,ش,س,یــ,ب,ل,ا,ن,ت,م,چ,ظ,ط,ز,ر,ـכ,پ,ـפּـ,ڪًـ,گ,ث,ژ,ذ,آ,ئ,.,_", "ض,ص,ـᓆـ,ـᓅـ,غ,ع,ه,ـᓘـ,ـᑐـ,ج,ش,س,ی,ب,ل,ا,ن,ت,ـᓄـ,چ,ظ,ط,ز,ر,ـכ,پ,ـפּـ,ڪًـ,گ,ث,ژ,ذ,آ,ئ,.,_", "ض,ص,ق,ـ؋ـ,غ,ع,هــ,ـᓘـ,ـפـ,ج,ش,ـωـ,ی,ب,ل,ا,ن,ت,م,چ,ظ,ط,ز,ر,ـכ,پ,ـפּـ,ڪ,گ,ث,ژ,ذ,آ,ئ,.,_", "ض,ص,ـᓆـ,ـᓅـ,غ,ع,هــ,ـפֿـ,ـᓗـ,ج,ش,س,یــ,ب,ل,ا,ن,ت,ـᓄـ,چ,ظ,ط,ز,ر,ـב,پ,ـפּـ,ڪ,گ,ث,ژ,ذ,آ,ئ,.,_", "ضــ,صــ,قــ,فــ,غــ,عــ,ـهــ,خــ,حــ,جــ,شــ, سـ,یــ,بــ,لــ,ﺂ,نــ,تــ,مــ,چــ,ظــ,طــ,ـز,ـر,ـد,پــ,ـو,کــ,گــ,ـثــ,ـژ,ـذ,ﺂ,ئ,.,_", "ض,ص,ق,ف,غ,ع,ه,خ,ح,ج,ش,س,ی,ب,ل,ا,ن,ت,م,چ,ظ,ط,ز,ر,د,پ,و,ک,گ,ث,ژ,ذ,آ,ئ,.,_", } ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- local result = {} i=0 for k=1,#fonts do i=i+1 local tar_font = fonts[i]:split(",") local text = matches[2] local text = text:gsub("ض",tar_font[1]) local text = text:gsub("ص",tar_font[2]) local text = text:gsub("ق",tar_font[3]) local text = text:gsub("ف",tar_font[4]) local text = text:gsub("غ",tar_font[5]) local text = text:gsub("ع",tar_font[6]) local text = text:gsub("ه",tar_font[7]) local text = text:gsub("خ",tar_font[8]) local text = text:gsub("ح",tar_font[9]) local text = text:gsub("ج",tar_font[10]) local text = text:gsub("ش",tar_font[11]) local text = text:gsub("س",tar_font[12]) local text = text:gsub("ی",tar_font[13]) local text = text:gsub("ب",tar_font[14]) local text = text:gsub("ل",tar_font[15]) local text = text:gsub("ا",tar_font[16]) local text = text:gsub("ن",tar_font[17]) local text = text:gsub("ت",tar_font[18]) local text = text:gsub("م",tar_font[19]) local text = text:gsub("چ",tar_font[20]) local text = text:gsub("ظ",tar_font[21]) local text = text:gsub("ط",tar_font[22]) local text = text:gsub("ز",tar_font[23]) local text = text:gsub("ر",tar_font[24]) local text = text:gsub("د",tar_font[25]) local text = text:gsub("پ",tar_font[26]) local text = text:gsub("و",tar_font[27]) local text = text:gsub("ک",tar_font[28]) local text = text:gsub("گ",tar_font[29]) local text = text:gsub("ث",tar_font[30]) local text = text:gsub("ژ",tar_font[31]) local text = text:gsub("ذ",tar_font[32]) local text = text:gsub("ئ",tar_font[33]) local text = text:gsub("آ",tar_font[34]) table.insert(result, text) end local result_text = "کلمه ی اولیه: "..matches[2].."\nطراحی با "..tostring(#fonts).." فونت:\n______________________________\n" a=0 for v=1,#result do a=a+1 result_text = result_text..a.."- "..result[a].."\n\n" end return result_text.."______________________________\n@anti_spam_group\n mode by:😐@parsaghafoori" end return { description = "iranian Writer", usage = {"font [text] : زیبا نویسی",}, patterns = { "^[/!#]([Ff]ont) (.*)", "^[/!#]([Ff]ont)$", }, run = run } --Shared & Opened by @anti_spam_group --#Dinn08
gpl-2.0
mrfoxirani/mehran
plugins/torrent_search.lua
223
1059
local https = require ('ssl.https') local ltn12 = require ("ltn12") local function search_kickass(query) local url = 'https://kat.cr/json.php?q='..URL.escape(query) local resp = {} local b,c = https.request { url = url, protocol = "tlsv1", sink = ltn12.sink.table(resp) } resp = table.concat(resp) local data = json:decode(resp) local text = 'Results: '..data.total_results..'\n\n' local results = math.min(#data.list, 5) for i=1,results do local torrent = data.list[i] local link = torrent.torrentLink link = link:gsub('%?title=.+','') text = text..torrent.title ..'\n'..'Seeds: '..torrent.seeds ..' '..'Leeches: '..torrent.leechs ..'\n'..link --..'\n magnet:?xt=urn:btih:'..torrent.hash ..'\n\n' end return text end local function run(msg, matches) local query = matches[1] return search_kickass(query) end return { description = "Search Torrents", usage = "!torrent <search term>: Search for torrent", patterns = { "^!torrent (.+)$" }, run = run }
gpl-2.0
nasomi/darkstar
scripts/zones/Pashhow_Marshlands/npcs/Ioupie_RK.lua
30
3064
----------------------------------- -- Area: Pashhow Marshlands -- NPC: Ioupie, R.K. -- Type: Border Conquest Guards -- @pos 536.291 23.517 694.063 109 ----------------------------------- package.loaded["scripts/zones/Pashhow_Marshlands/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Pashhow_Marshlands/TextIDs"); local guardnation = SANDORIA; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = DERFLAND; local csid = 0x7ffa; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
nasomi/darkstar
scripts/zones/Southern_San_dOria/npcs/Estiliphire.lua
29
1068
----------------------------------- -- Area: Southern Sandoria -- NPC: Estiliphire -- Type: Event Sideshow NPC -- @zone: 230 -- @pos -41.550 1.999 -2.845 -- ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x381); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
icplus/OP-SDK
package/ramips/ui/luci-mtk/src/libs/nixio/axTLS/www/lua/test_main.lua
176
1139
cgilua.htmlheader() cgilua.put[[ <html> <head><title>Script Lua Test</title></head> <body> cgi = { ]] for i,v in pairs (cgi) do if type(v) == "table" then local vv = "{" for a,b in pairs(v) do vv = string.format ("%s%s = %s<br>\n", vv, a, tostring(b)) end v = vv.."}" end cgilua.put (string.format ("%s = %s<br>\n", i, tostring(v))) end cgilua.put "}<br>\n" cgilua.put ("Remote address: "..cgilua.servervariable"REMOTE_ADDR") cgilua.put "<br>\n" cgilua.put ("Is persistent = "..tostring (SAPI.Info.ispersistent).."<br>\n") cgilua.put ("ap="..tostring(ap).."<br>\n") cgilua.put ("lfcgi="..tostring(lfcgi).."<br>\n") -- Checking Virtual Environment local my_output = cgilua.put cgilua.put = nil local status, err = pcall (function () assert (cgilua.put == nil, "cannot change cgilua.put value") end) cgilua.put = my_output assert (status == true, err) -- Checking require local status, err = pcall (function () require"unknown_module" end) assert (status == false, "<tt>unknown_module</tt> loaded!") -- assert (package == nil, "Access to <tt>package</tt> table allowed!") cgilua.put[[ <p> </body> </html> ]] cgilua = nil
gpl-2.0
actboy168/YDWE
Development/Component/script/ydwe/ydwe_on_save.lua
2
4187
local compiler = require "compiler" local map_packer = require 'w3x2lni.map_packer' local dev = fs.ydwe_devpath() local function backup_map(map_path) local ydwe_path = fs.ydwe_path() fs.create_directories(ydwe_path / 'backups') local buf = io.load(ydwe_path / 'backups' / 'backupsdata.txt') local char if buf then char = buf:match '(.)[\r\n]*$' else char = '0' end local filename = char .. map_path:extension():string() local target_path = ydwe_path / 'backups' / filename log.info('Backup map at ' .. target_path:string()) fs.copy_file(map_path, target_path, true) end local function saveW3x(source_path, target_path, temp_path, save_version, is_test) fs.remove(target_path) local result = compiler:compile(temp_path, global_config, save_version) log.debug("Compiler Result " .. tostring(result)) local result if is_test then local mapSlk = "0" ~= global_config["MapTest"]["EnableMapSlk"] if mapSlk then result = map_packer('slk', temp_path, target_path) else result = map_packer('pack', temp_path, target_path) end backup_map(target_path) else if target_path:filename():string() == '.w3x' then result = map_packer('lni', temp_path, source_path:parent_path()) fs.copy_file(dev / 'plugin' / 'w3x2lni' / 'script' / 'core' / '.w3x', target_path, true) else result = map_packer('pack', temp_path, target_path) backup_map(target_path) end end log.debug("Packer Result " .. tostring(result)) return result end local function saveW3m(source_path, target_path, temp_path, save_version) fs.remove(target_path) local result = compiler:compile(temp_path, global_config, save_version) log.debug("Compiler Result " .. tostring(result)) local result result = map_packer('pack', temp_path, target_path) backup_map(target_path) log.debug("Packer Result " .. tostring(result)) return result end local function saveW3n(source_path, target_path, temp_path, save_version) fs.remove(target_path) local result result = map_packer('pack', temp_path, target_path) backup_map(target_path) log.debug("Packer Result " .. tostring(result)) return result end function event.EVENT_NEW_SAVE_MAP(event_data) log.debug("********************* on save start *********************") -- 刷新配置数据 global_config_reload() local target_path = fs.path(event_data.map_path) local temp_path = target_path:parent_path() local source_path = temp_path:parent_path() / target_path:filename() if event_data.test then log.debug("Test Map") else log.debug("Save Map") end log.info("Saving " .. source_path:string()) local save_type = temp_path:filename():string():sub(-7, -5) local save_version = war3_version:is_new() and 24 or 20 log.info("Type:", save_type, "Version:", save_version) -- 如果地图文件带有只读属性,则先询问是否去掉只读属性 -- 128 == 0200 S_IWUSR if fs.exists(source_path) and 0 == (source_path:permissions() & 128) then if gui.yesno_message(nil, LNG.REMOVE_MAP_READONLY, source_path:string()) then log.trace("Remove the read-only attribute.") source_path:add_permissions(128) else log.trace("Don't remove the read-only attribute.") log.debug("********************* on save end *********************") return -1 end end local result = false if save_type == 'w3x' then result = saveW3x(source_path, target_path, temp_path, save_version, event_data.test) elseif save_type == 'w3m' then result = saveW3m(source_path, target_path, temp_path, save_version) elseif save_type == 'w3n' then result = saveW3n(source_path, target_path, temp_path, save_version) else log.error('Unsupport save to ' .. save_type) gui.error_message(nil, LNG.UNSUPORTED_SAVE_TYPE, save_type) end log.debug("********************* on save end *********************") if result then return 0 else return -1 end end
gpl-3.0
nasomi/darkstar
scripts/zones/Lower_Jeuno/Zone.lua
17
3845
----------------------------------- -- -- Zone: Lower_Jeuno (245) -- ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Lower_Jeuno/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/missions"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) zone:registerRegion(1, 23, 0, -43, 44, 7, -39); -- Inside Tenshodo HQ end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; local month = tonumber(os.date("%m")); local day = tonumber(os.date("%d")); -- Retail start/end dates vary, I am going with Dec 5th through Jan 5th. if ((month == 12 and day >= 5) or (month == 1 and day <= 5)) then player:ChangeMusic(0,239); player:ChangeMusic(1,239); -- No need for an 'else' to change it back outside these dates as a re-zone will handle that. end -- MOG HOUSE EXIT if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(41.2,-5, 84,85); if (player:getMainJob() ~= player:getVar("PlayerMainJob")) then cs = 0x7534; end player:setVar("PlayerMainJob",0); elseif (player:getCurrentMission(COP) == TENDING_AGED_WOUNDS and player:getVar("PromathiaStatus")==0) then player:setVar("PromathiaStatus",1); cs = 0x0046; elseif (ENABLE_ACP == 1 and player:getCurrentMission(ACP) == A_CRYSTALLINE_PROPHECY and player:getMainLvl() >=10) then cs = 0x276E; end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) -- print("entered region") if (region:GetRegionID() == 1) then -- print("entered region 1") if (player:getCurrentMission(ZILART) == AWAKENING and player:getVar("ZilartStatus") < 2) then player:startEvent(0x0014); end end end; ----------------------------------- -- onGameHour ----------------------------------- function onGameHour() local VanadielHour = VanadielHour(); -- Community Service Quest if (VanadielHour == 1) then if (GetServerVariable("[JEUNO]CommService") == 0) then GetNPCByID(17780880):setStatus(0); -- Vhana Ehgaklywha GetNPCByID(17780880):initNpcAi(); end; elseif (VanadielHour == 5) then SetServerVariable("[JEUNO]CommService",0); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x7534 and option == 0) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); elseif (csid == 0x0014) then player:setVar("ZilartStatus", player:getVar("ZilartStatus")+2); elseif (csid == 0x276E) then player:completeMission(ACP,A_CRYSTALLINE_PROPHECY); player:addMission(ACP,THE_ECHO_AWAKENS); end end;
gpl-3.0
nasomi/darkstar
scripts/zones/Lower_Jeuno/npcs/Sutarara.lua
17
1651
----------------------------------- -- Area: Lower Jeuno -- NPC: Sutarara -- Involved in Quests: Tenshodo Menbership (before accepting) -- @pos 30 0.1 -2 245 ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Lower_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local TenshodoMembership = player:getQuestStatus(JEUNO,TENSHODO_MEMBERSHIP); local WildcatJeuno = player:getVar("WildcatJeuno"); if (player:getQuestStatus(JEUNO,LURE_OF_THE_WILDCAT_JEUNO) == QUEST_ACCEPTED and player:getMaskBit(WildcatJeuno,10) == false) then player:startEvent(10055); elseif (TenshodoMembership ~= QUEST_COMPLETED) then player:startEvent(0x00d0); elseif (TenshodoMembership == QUEST_COMPLETED) then player:startEvent(0x00d3); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 10055) then player:setMaskBit(player:getVar("WildcatJeuno"),"WildcatJeuno",10,true); end end;
gpl-3.0
nasomi/darkstar
scripts/zones/Windurst_Waters_[S]/npcs/Uricca-Koricca.lua
38
1051
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Uricca-Koricca -- Type: Standard NPC -- @zone: 94 -- @pos -102.221 -3 48.791 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x01b5); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
nasomi/darkstar
scripts/zones/Uleguerand_Range/npcs/HomePoint#5.lua
19
1189
----------------------------------- -- Area: Uleguerand_Range -- NPC: HomePoint#5 -- @pos ----------------------------------- package.loaded["scripts/zones/Uleguerand_Range/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Uleguerand_Range/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x2200, 80); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x2200) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0