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jsenellart-systran/OpenNMT
lm.lua
7
2453
require('onmt.init') local cmd = onmt.utils.ExtendedCmdLine.new('lm.lua') local options = { { 'mode', 'string', [['score' apply lm to input text, 'sample' samples output based on input text.]], { enum = { 'score', 'sample' } } }, { '-src', '', [[Source sequences to sample/score.]], { valid = onmt.utils.ExtendedCmdLine.nonEmpty } }, { '-output', 'output.txt', [[Output file depend on `<mode>`.]] } } cmd:setCmdLineOptions(options, 'Data') onmt.lm.LM.declareOpts(cmd) onmt.utils.Cuda.declareOpts(cmd) onmt.utils.Logger.declareOpts(cmd) cmd:text('') cmd:text('Other options') cmd:text('') cmd:option('-time', false, [[Measure average translation time.]]) local function main() local opt = cmd:parse(arg) _G.logger = onmt.utils.Logger.new(opt.log_file, opt.disable_logs, opt.log_level) onmt.utils.Cuda.init(opt) local lm = onmt.lm.LM.new(opt) local srcReader = onmt.utils.FileReader.new(opt.src) local srcBatch = {} local outFile = io.open(opt.output, 'w') local sentId = 1 local batchId = 1 local timer if opt.time then timer = torch.Timer() timer:stop() timer:reset() end while true do local srcTokens = srcReader:next() if srcTokens ~= nil then table.insert(srcBatch, lm:buildInput(srcTokens)) elseif #srcBatch == 0 then break end if srcTokens == nil or #srcBatch == opt.batch_size then if opt.time then timer:resume() end local results if opt.mode == 'score' then results = lm:evaluate(srcBatch) else results = lm:sample(srcBatch, opt.max_length, opt.temperature) end if opt.time then timer:stop() end for b = 1, #results do _G.logger:info('SENT %d: %s', sentId, results[b]) outFile:write(results[b] .. '\n') sentId = sentId + 1 end if srcTokens == nil then break end batchId = batchId + 1 srcBatch = {} collectgarbage() end end if opt.time then local time = timer:time() local sentenceCount = sentId-1 _G.logger:info("Average sentence processing time (in seconds):\n") _G.logger:info("avg real\t" .. time.real / sentenceCount .. "\n") _G.logger:info("avg user\t" .. time.user / sentenceCount .. "\n") _G.logger:info("avg sys\t" .. time.sys / sentenceCount .. "\n") end _G.logger:shutDown() end main()
mit
RedSnake64/openwrt-luci-packages
modules/luci-base/luasrc/model/firewall.lua
67
10658
-- Copyright 2009 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local type, pairs, ipairs, table, luci, math = type, pairs, ipairs, table, luci, math local tpl = require "luci.template.parser" local utl = require "luci.util" local uci = require "luci.model.uci" module "luci.model.firewall" local uci_r, uci_s function _valid_id(x) return (x and #x > 0 and x:match("^[a-zA-Z0-9_]+$")) end function _get(c, s, o) return uci_r:get(c, s, o) end function _set(c, s, o, v) if v ~= nil then if type(v) == "boolean" then v = v and "1" or "0" end return uci_r:set(c, s, o, v) else return uci_r:delete(c, s, o) end end function init(cursor) uci_r = cursor or uci_r or uci.cursor() uci_s = uci_r:substate() return _M end function save(self, ...) uci_r:save(...) uci_r:load(...) end function commit(self, ...) uci_r:commit(...) uci_r:load(...) end function get_defaults() return defaults() end function new_zone(self) local name = "newzone" local count = 1 while self:get_zone(name) do count = count + 1 name = "newzone%d" % count end return self:add_zone(name) end function add_zone(self, n) if _valid_id(n) and not self:get_zone(n) then local d = defaults() local z = uci_r:section("firewall", "zone", nil, { name = n, network = " ", input = d:input() or "DROP", forward = d:forward() or "DROP", output = d:output() or "DROP" }) return z and zone(z) end end function get_zone(self, n) if uci_r:get("firewall", n) == "zone" then return zone(n) else local z uci_r:foreach("firewall", "zone", function(s) if n and s.name == n then z = s['.name'] return false end end) return z and zone(z) end end function get_zones(self) local zones = { } local znl = { } uci_r:foreach("firewall", "zone", function(s) if s.name then znl[s.name] = zone(s['.name']) end end) local z for z in utl.kspairs(znl) do zones[#zones+1] = znl[z] end return zones end function get_zone_by_network(self, net) local z uci_r:foreach("firewall", "zone", function(s) if s.name and net then local n for n in utl.imatch(s.network or s.name) do if n == net then z = s['.name'] return false end end end end) return z and zone(z) end function del_zone(self, n) local r = false if uci_r:get("firewall", n) == "zone" then local z = uci_r:get("firewall", n, "name") r = uci_r:delete("firewall", n) n = z else uci_r:foreach("firewall", "zone", function(s) if n and s.name == n then r = uci_r:delete("firewall", s['.name']) return false end end) end if r then uci_r:foreach("firewall", "rule", function(s) if s.src == n or s.dest == n then uci_r:delete("firewall", s['.name']) end end) uci_r:foreach("firewall", "redirect", function(s) if s.src == n or s.dest == n then uci_r:delete("firewall", s['.name']) end end) uci_r:foreach("firewall", "forwarding", function(s) if s.src == n or s.dest == n then uci_r:delete("firewall", s['.name']) end end) end return r end function rename_zone(self, old, new) local r = false if _valid_id(new) and not self:get_zone(new) then uci_r:foreach("firewall", "zone", function(s) if old and s.name == old then if not s.network then uci_r:set("firewall", s['.name'], "network", old) end uci_r:set("firewall", s['.name'], "name", new) r = true return false end end) if r then uci_r:foreach("firewall", "rule", function(s) if s.src == old then uci_r:set("firewall", s['.name'], "src", new) end if s.dest == old then uci_r:set("firewall", s['.name'], "dest", new) end end) uci_r:foreach("firewall", "redirect", function(s) if s.src == old then uci_r:set("firewall", s['.name'], "src", new) end if s.dest == old then uci_r:set("firewall", s['.name'], "dest", new) end end) uci_r:foreach("firewall", "forwarding", function(s) if s.src == old then uci_r:set("firewall", s['.name'], "src", new) end if s.dest == old then uci_r:set("firewall", s['.name'], "dest", new) end end) end end return r end function del_network(self, net) local z if net then for _, z in ipairs(self:get_zones()) do z:del_network(net) end end end defaults = utl.class() function defaults.__init__(self) uci_r:foreach("firewall", "defaults", function(s) self.sid = s['.name'] return false end) self.sid = self.sid or uci_r:section("firewall", "defaults", nil, { }) end function defaults.get(self, opt) return _get("firewall", self.sid, opt) end function defaults.set(self, opt, val) return _set("firewall", self.sid, opt, val) end function defaults.syn_flood(self) return (self:get("syn_flood") == "1") end function defaults.drop_invalid(self) return (self:get("drop_invalid") == "1") end function defaults.input(self) return self:get("input") or "DROP" end function defaults.forward(self) return self:get("forward") or "DROP" end function defaults.output(self) return self:get("output") or "DROP" end zone = utl.class() function zone.__init__(self, z) if uci_r:get("firewall", z) == "zone" then self.sid = z self.data = uci_r:get_all("firewall", z) else uci_r:foreach("firewall", "zone", function(s) if s.name == z then self.sid = s['.name'] self.data = s return false end end) end end function zone.get(self, opt) return _get("firewall", self.sid, opt) end function zone.set(self, opt, val) return _set("firewall", self.sid, opt, val) end function zone.masq(self) return (self:get("masq") == "1") end function zone.name(self) return self:get("name") end function zone.network(self) return self:get("network") end function zone.input(self) return self:get("input") or defaults():input() or "DROP" end function zone.forward(self) return self:get("forward") or defaults():forward() or "DROP" end function zone.output(self) return self:get("output") or defaults():output() or "DROP" end function zone.add_network(self, net) if uci_r:get("network", net) == "interface" then local nets = { } local n for n in utl.imatch(self:get("network") or self:get("name")) do if n ~= net then nets[#nets+1] = n end end nets[#nets+1] = net _M:del_network(net) self:set("network", table.concat(nets, " ")) end end function zone.del_network(self, net) local nets = { } local n for n in utl.imatch(self:get("network") or self:get("name")) do if n ~= net then nets[#nets+1] = n end end if #nets > 0 then self:set("network", table.concat(nets, " ")) else self:set("network", " ") end end function zone.get_networks(self) local nets = { } local n for n in utl.imatch(self:get("network") or self:get("name")) do nets[#nets+1] = n end return nets end function zone.clear_networks(self) self:set("network", " ") end function zone.get_forwardings_by(self, what) local name = self:name() local forwards = { } uci_r:foreach("firewall", "forwarding", function(s) if s.src and s.dest and s[what] == name then forwards[#forwards+1] = forwarding(s['.name']) end end) return forwards end function zone.add_forwarding_to(self, dest) local exist, forward for _, forward in ipairs(self:get_forwardings_by('src')) do if forward:dest() == dest then exist = true break end end if not exist and dest ~= self:name() and _valid_id(dest) then local s = uci_r:section("firewall", "forwarding", nil, { src = self:name(), dest = dest }) return s and forwarding(s) end end function zone.add_forwarding_from(self, src) local exist, forward for _, forward in ipairs(self:get_forwardings_by('dest')) do if forward:src() == src then exist = true break end end if not exist and src ~= self:name() and _valid_id(src) then local s = uci_r:section("firewall", "forwarding", nil, { src = src, dest = self:name() }) return s and forwarding(s) end end function zone.del_forwardings_by(self, what) local name = self:name() uci_r:delete_all("firewall", "forwarding", function(s) return (s.src and s.dest and s[what] == name) end) end function zone.add_redirect(self, options) options = options or { } options.src = self:name() local s = uci_r:section("firewall", "redirect", nil, options) return s and redirect(s) end function zone.add_rule(self, options) options = options or { } options.src = self:name() local s = uci_r:section("firewall", "rule", nil, options) return s and rule(s) end function zone.get_color(self) if self and self:name() == "lan" then return "#90f090" elseif self and self:name() == "wan" then return "#f09090" elseif self then math.randomseed(tpl.hash(self:name())) local r = math.random(128) local g = math.random(128) local min = 0 local max = 128 if ( r + g ) < 128 then min = 128 - r - g else max = 255 - r - g end local b = min + math.floor( math.random() * ( max - min ) ) return "#%02x%02x%02x" % { 0xFF - r, 0xFF - g, 0xFF - b } else return "#eeeeee" end end forwarding = utl.class() function forwarding.__init__(self, f) self.sid = f end function forwarding.src(self) return uci_r:get("firewall", self.sid, "src") end function forwarding.dest(self) return uci_r:get("firewall", self.sid, "dest") end function forwarding.src_zone(self) return zone(self:src()) end function forwarding.dest_zone(self) return zone(self:dest()) end rule = utl.class() function rule.__init__(self, f) self.sid = f end function rule.get(self, opt) return _get("firewall", self.sid, opt) end function rule.set(self, opt, val) return _set("firewall", self.sid, opt, val) end function rule.src(self) return uci_r:get("firewall", self.sid, "src") end function rule.dest(self) return uci_r:get("firewall", self.sid, "dest") end function rule.src_zone(self) return zone(self:src()) end function rule.dest_zone(self) return zone(self:dest()) end redirect = utl.class() function redirect.__init__(self, f) self.sid = f end function redirect.get(self, opt) return _get("firewall", self.sid, opt) end function redirect.set(self, opt, val) return _set("firewall", self.sid, opt, val) end function redirect.src(self) return uci_r:get("firewall", self.sid, "src") end function redirect.dest(self) return uci_r:get("firewall", self.sid, "dest") end function redirect.src_zone(self) return zone(self:src()) end function redirect.dest_zone(self) return zone(self:dest()) end
apache-2.0
torque/mpv
player/lua/options.lua
25
3450
local msg = require 'mp.msg' local function val2str(val) if type(val) == "boolean" then if val then val = "yes" else val = "no" end end return val end -- converts val to type of desttypeval local function typeconv(desttypeval, val) if type(desttypeval) == "boolean" then if val == "yes" then val = true elseif val == "no" then val = false else msg.error("Error: Can't convert " .. val .. " to boolean!") val = nil end elseif type(desttypeval) == "number" then if not (tonumber(val) == nil) then val = tonumber(val) else msg.error("Error: Can't convert " .. val .. " to number!") val = nil end end return val end local function read_options(options, identifier) if identifier == nil then identifier = mp.get_script_name() end msg.debug("reading options for " .. identifier) -- read config file local conffilename = "lua-settings/" .. identifier .. ".conf" local conffile = mp.find_config_file(conffilename) local f = conffile and io.open(conffile,"r") if f == nil then -- config not found msg.verbose(conffilename .. " not found.") else -- config exists, read values local linecounter = 1 for line in f:lines() do if string.find(line, "#") == 1 then else local eqpos = string.find(line, "=") if eqpos == nil then else local key = string.sub(line, 1, eqpos-1) local val = string.sub(line, eqpos+1) -- match found values with defaults if options[key] == nil then msg.warn(conffilename..":"..linecounter.. " unknown key " .. key .. ", ignoring") else local convval = typeconv(options[key], val) if convval == nil then msg.error(conffilename..":"..linecounter.. " error converting value '" .. val .. "' for key '" .. key .. "'") else options[key] = convval end end end end linecounter = linecounter + 1 end io.close(f) end --parse command-line options for key, val in pairs(mp.get_property_native("options/script-opts")) do local prefix = identifier.."-" if not (string.find(key, prefix, 1, true) == nil) then key = string.sub(key, string.len(prefix)+1) -- match found values with defaults if options[key] == nil then msg.warn("script-opts: unknown key " .. key .. ", ignoring") else local convval = typeconv(options[key], val) if convval == nil then msg.error("script-opts: error converting value '" .. val .. "' for key '" .. key .. "'") else options[key] = convval end end end end end -- backwards compatibility with broken read_options export _G.read_options = read_options return { read_options = read_options, }
gpl-2.0
typechaos/ultra-compact-image
TestUCI.lua
3
1385
-- for LuaJIT 2.0-beta6 or later local ffi = require("ffi") ffi.cdef[[ int __stdcall UCIDecode(const void* src, int srclen, void** dst, int* stride, int* width, int* height, int* bit); void __stdcall UCIFree(void* p); void __stdcall UCIDebug(int level); ]] local ucidec = ffi.load("ucidec") if not ucidec then print "ERROR: can not load ucidec.dll" return -1 end local fsrc = io.open("test.uci", "rb") if not fsrc then print "ERROR: can not open test.uci" return -2 end local src = fsrc:read("*a") fsrc:close() if not src then print "ERROR: can not read test.uci" return -3 end local dst = ffi.new("void*[1]") local stride = ffi.new("int[1]") local w = ffi.new("int[1]") local h = ffi.new("int[1]") local b = ffi.new("int[1]") ucidec.UCIDebug(0x7fffffff) local r = ucidec.UCIDecode(src, #src, dst, stride, w, h, b) if r < 0 then print(string.format("ERROR: DecodeUCI failed (return %d)", r)) return -4 end print(string.format("INFO: width x height x bit : %d x %d x %d", w[0], h[0], b[0])) local fdst = io.open("test.rgb", "wb") if not fdst then print "ERROR: can not create test.rgb" return -5 end local dstbase = ffi.cast("char*", dst[0]) local linesize = w[0] * (b[0] / 8) for i = 1, h[0] do fdst:write(ffi.string(dstbase + i * stride[0], linesize)) end fdst:close() ucidec.UCIFree(dst[0]) return 0
lgpl-3.0
snabbnfv-goodies/snabbswitch
lib/ljsyscall/syscall/lfs.lua
24
3075
-- this is intended to be compatible with luafilesystem https://github.com/keplerproject/luafilesystem -- currently does not implement locks local require, error, assert, tonumber, tostring, setmetatable, pairs, ipairs, unpack, rawget, rawset, pcall, type, table, string = require, error, assert, tonumber, tostring, setmetatable, pairs, ipairs, unpack, rawget, rawset, pcall, type, table, string -- TODO allow use eg with rump kernel, needs an initialisation option -- maybe return a table with a metatable that allows init or uses default if no init? local S = require "syscall" -- TODO not implemented -- lfs.lock_dir -- lfs.lock -- unlock local function lfswrap(f) return function(...) local ret, err = f(...) if not ret then return nil, tostring(err) end return ret end end local lfs = {} lfs._VERSION = "ljsyscall lfs 1" local attributes = { dev = "dev", ino = "ino", mode = "typename", -- not sure why lfs insists on calling this mode nlink = "nlink", uid = "uid", gid = "gid", rdev = "rdev", access = "access", modification = "modification", change = "change", size = "size", blocks = "blocks", blksize = "blksize", } local function attr(st, aname) if aname then aname = attributes[aname] return st[aname] end local ret = {} for k, v in pairs(attributes) do ret[k] = st[v] end return ret end function lfs.attributes(filepath, aname) local st, err = S.stat(filepath) if not st then return nil, tostring(err) end return attr(st, aname) end function lfs.symlinkattributes(filepath, aname) local st, err = S.lstat(filepath) if not st then return nil, tostring(err) end return attr(st, aname) end lfs.chdir = lfswrap(S.chdir) lfs.currentdir = lfswrap(S.getcwd) lfs.rmdir = lfswrap(S.rmdir) lfs.touch = lfswrap(S.utime) function lfs.mkdir(path) local ret, err = S.mkdir(path, "0777") if not ret then return nil, tostring(err) end return ret end local function dir_close(dir) dir.fd:close() dir.fd = nil end local function dir_next(dir) if not dir.fd then error "dir ended" end local d repeat if not dir.di then local err dir.di, err = dir.fd:getdents(dir.buf, dir.size) if not dir.di then dir_close(dir) error(tostring(err)) -- not sure how we are suppose to handle errors end dir.first = true end d = dir.di() if not d then dir.di = nil if dir.first then dir_close(dir) return nil end end dir.first = false until d return d.name end function lfs.dir(path) local size = 4096 local buf = S.t.buffer(size) local fd, err = S.open(path, "directory, rdonly") if err then return nil, tostring(err) end return dir_next, {size = size, buf = buf, fd = fd, next = dir_next, close = dir_close} end local flink, fsymlink = lfswrap(S.link), lfswrap(S.symlink) function lfs.link(old, new, symlink) if symlink then return fsymlink(old, new) else return flink(old, new) end end function lfs.setmode(file, mode) return true, "binary" end return lfs
apache-2.0
Nexela/autofill
stdlib/core.lua
1
3186
--- The Core module loads some helper functions useful in all stages -- of a mods life cycle. All modules have an __index method into core. -- @module Core -- @usage local Core = require('stdlib/core') --Global mutates require('stdlib/utils/globals') local Is = require('stdlib/utils/is') local Core = { _VERSION = '1.0.0', _DESCRIPTION = 'Factorio Lua Standard Library Project', _URL = 'https://github.com/Afforess/Factorio-Stdlib', _LICENSE = [[ MIT LICENSE Copyright (c) 2016, Afforess Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ]], _module = 'Core', _concat = function(lhs, rhs) --Sanitize to remove address return tostring(lhs):gsub('(%w+)%: %x+', '%1: (ADDR)') .. tostring(rhs):gsub('(%w+)%: %x+', '%1: (ADDR)') end, __call = function(t, ...) return t:_caller(...) end, } Core.__index = Core function Core.log_and_print(msg) if game and #game.connected_players > 0 then log(msg) game.print(msg) return true end end function Core.VALID_FILTER(v) return v and v.valid end --- load the stdlib into globals, by default it loads everything into an ALLCAPS name. -- Alternatively you can pass a dictionary of `[global names] -> [require path]`. -- @tparam[opt] table files -- @treturn Core -- @usage -- require('stdlib/core).create_stdlib_globals() function Core.create_stdlib_globals(files) files = files or { GAME = 'stdlib/game', AREA = 'stdlib/area/area', POSITION = 'stdlib/area/position', TILE = 'stdlib/area/tile', SURFACE = 'stdlib/area/surface', CHUNK = 'stdlib/area/chunk', COLOR = 'stdlib/color/color', ENTITY = 'stdlib/entity/entity', INVENTORY = 'stdlib/entity/inventory', RESOURCE = 'stdlib/entity/resource', CONFIG = 'stdlib/config/config', LOGGER = 'stdlib/log/logger', QUEUE = 'stdlib/lists/queue', EVENT = 'stdlib/event/event', GUI = 'stdlib/event/gui', PLAYER = 'stdlib/event/player', FORCE = 'stdlib/event/force' } Is.Assert.Table(files, 'files must be a dictionary of global names -> file paths') for glob, path in pairs(files) do _G[glob] = prequire((path:gsub('%.', '/'))) -- extra () required to emulate select(1) end return Core end return Core
mit
adminomega/exterme-orginal
plugins/isup.lua
741
3095
do local socket = require("socket") local cronned = load_from_file('data/isup.lua') local function save_cron(msg, url, delete) local origin = get_receiver(msg) if not cronned[origin] then cronned[origin] = {} end if not delete then table.insert(cronned[origin], url) else for k,v in pairs(cronned[origin]) do if v == url then table.remove(cronned[origin], k) end end end serialize_to_file(cronned, 'data/isup.lua') return 'Saved!' end local function is_up_socket(ip, port) print('Connect to', ip, port) local c = socket.try(socket.tcp()) c:settimeout(3) local conn = c:connect(ip, port) if not conn then return false else c:close() return true end end local function is_up_http(url) -- Parse URL from input, default to http local parsed_url = URL.parse(url, { scheme = 'http', authority = '' }) -- Fix URLs without subdomain not parsed properly if not parsed_url.host and parsed_url.path then parsed_url.host = parsed_url.path parsed_url.path = "" end -- Re-build URL local url = URL.build(parsed_url) local protocols = { ["https"] = https, ["http"] = http } local options = { url = url, redirect = false, method = "GET" } local response = { protocols[parsed_url.scheme].request(options) } local code = tonumber(response[2]) if code == nil or code >= 400 then return false end return true end local function isup(url) local pattern = '^(%d%d?%d?%.%d%d?%d?%.%d%d?%d?%.%d%d?%d?):?(%d?%d?%d?%d?%d?)$' local ip,port = string.match(url, pattern) local result = nil -- !isup 8.8.8.8:53 if ip then port = port or '80' result = is_up_socket(ip, port) else result = is_up_http(url) end return result end local function cron() for chan, urls in pairs(cronned) do for k,url in pairs(urls) do print('Checking', url) if not isup(url) then local text = url..' looks DOWN from here. 😱' send_msg(chan, text, ok_cb, false) end end end end local function run(msg, matches) if matches[1] == 'cron delete' then if not is_sudo(msg) then return 'This command requires privileged user' end return save_cron(msg, matches[2], true) elseif matches[1] == 'cron' then if not is_sudo(msg) then return 'This command requires privileged user' end return save_cron(msg, matches[2]) elseif isup(matches[1]) then return matches[1]..' looks UP from here. 😃' else return matches[1]..' looks DOWN from here. 😱' end end return { description = "Check if a website or server is up.", usage = { "!isup [host]: Performs a HTTP request or Socket (ip:port) connection", "!isup cron [host]: Every 5mins check if host is up. (Requires privileged user)", "!isup cron delete [host]: Disable checking that host." }, patterns = { "^!isup (cron delete) (.*)$", "^!isup (cron) (.*)$", "^!isup (.*)$", "^!ping (.*)$", "^!ping (cron delete) (.*)$", "^!ping (cron) (.*)$" }, run = run, cron = cron } end
gpl-2.0
facebokiii/arman
plugins/block.lua
1
1115
do local function res_user_callback(cb_extra, success, result) local receiver = cb_extra.receiver local user = 'user#id'..result.id local chat = 'chat#id'..cb_extra.chat_id if success == 0 then return send_large_msg(receiver, "I cant block user.") end block_user(user, cb_ok, false) end local function run(msg, matches) local user = matches[2] if msg.to.type == 'chat' then local chat = 'chat#id'..msg.to.id if matches[1] == "name" then user = string.gsub(user," ","_") block_user(user, callback, false) end — user name if matches[1] == "username" then username = string.gsub(user,"@","") msgr = res_user(username, res_user_callback, {receiver=receiver, chat_id=msg.to.id}) end — id if matches[1] == "id" then user = 'user#id'..user block_user(user, callback, false) end return "User Has Been Blocked" end end return { description = "test", usage = { "...", }, patterns = { "^!block (name) (.*)$", "^!block (username) (.*)$", "^!block (id) (%d+)$" }, run = run, privileged = true } end
gpl-2.0
RedSnake64/openwrt-luci-packages
libs/luci-lib-nixio/docsrc/nixio.TLSContext.lua
173
1393
--- Transport Layer Security Context Object. -- @cstyle instance module "nixio.TLSContext" --- Create a TLS Socket from a socket descriptor. -- @class function -- @name TLSContext.create -- @param socket Socket Object -- @return TLSSocket Object --- Assign a PEM certificate to this context. -- @class function -- @name TLSContext.set_cert -- @usage This function calls SSL_CTX_use_certificate_chain_file(). -- @param path Certificate File path -- @return true --- Assign a PEM private key to this context. -- @class function -- @name TLSContext.set_key -- @usage This function calls SSL_CTX_use_PrivateKey_file(). -- @param path Private Key File path -- @return true --- Set the available ciphers for this context. -- @class function -- @name TLSContext.set_ciphers -- @usage This function calls SSL_CTX_set_cipher_list(). -- @param cipherlist String containing a list of ciphers -- @return true --- Set the verification depth of this context. -- @class function -- @name TLSContext.set_verify_depth -- @usage This function calls SSL_CTX_set_verify_depth(). -- @param depth Depth -- @return true --- Set the verification flags of this context. -- @class function -- @name TLSContext.set_verify -- @usage This function calls SSL_CTX_set_verify(). -- @param flag1 First Flag ["none", "peer", "verify_fail_if_no_peer_cert", -- "client_once"] -- @param ... More Flags [-"-] -- @return true
apache-2.0
hnyman/luci
libs/luci-lib-nixio/docsrc/nixio.TLSContext.lua
173
1393
--- Transport Layer Security Context Object. -- @cstyle instance module "nixio.TLSContext" --- Create a TLS Socket from a socket descriptor. -- @class function -- @name TLSContext.create -- @param socket Socket Object -- @return TLSSocket Object --- Assign a PEM certificate to this context. -- @class function -- @name TLSContext.set_cert -- @usage This function calls SSL_CTX_use_certificate_chain_file(). -- @param path Certificate File path -- @return true --- Assign a PEM private key to this context. -- @class function -- @name TLSContext.set_key -- @usage This function calls SSL_CTX_use_PrivateKey_file(). -- @param path Private Key File path -- @return true --- Set the available ciphers for this context. -- @class function -- @name TLSContext.set_ciphers -- @usage This function calls SSL_CTX_set_cipher_list(). -- @param cipherlist String containing a list of ciphers -- @return true --- Set the verification depth of this context. -- @class function -- @name TLSContext.set_verify_depth -- @usage This function calls SSL_CTX_set_verify_depth(). -- @param depth Depth -- @return true --- Set the verification flags of this context. -- @class function -- @name TLSContext.set_verify -- @usage This function calls SSL_CTX_set_verify(). -- @param flag1 First Flag ["none", "peer", "verify_fail_if_no_peer_cert", -- "client_once"] -- @param ... More Flags [-"-] -- @return true
apache-2.0
dismantl/luci-0.12
libs/nixio/docsrc/nixio.TLSContext.lua
173
1393
--- Transport Layer Security Context Object. -- @cstyle instance module "nixio.TLSContext" --- Create a TLS Socket from a socket descriptor. -- @class function -- @name TLSContext.create -- @param socket Socket Object -- @return TLSSocket Object --- Assign a PEM certificate to this context. -- @class function -- @name TLSContext.set_cert -- @usage This function calls SSL_CTX_use_certificate_chain_file(). -- @param path Certificate File path -- @return true --- Assign a PEM private key to this context. -- @class function -- @name TLSContext.set_key -- @usage This function calls SSL_CTX_use_PrivateKey_file(). -- @param path Private Key File path -- @return true --- Set the available ciphers for this context. -- @class function -- @name TLSContext.set_ciphers -- @usage This function calls SSL_CTX_set_cipher_list(). -- @param cipherlist String containing a list of ciphers -- @return true --- Set the verification depth of this context. -- @class function -- @name TLSContext.set_verify_depth -- @usage This function calls SSL_CTX_set_verify_depth(). -- @param depth Depth -- @return true --- Set the verification flags of this context. -- @class function -- @name TLSContext.set_verify -- @usage This function calls SSL_CTX_set_verify(). -- @param flag1 First Flag ["none", "peer", "verify_fail_if_no_peer_cert", -- "client_once"] -- @param ... More Flags [-"-] -- @return true
apache-2.0
eagle14/Snippy
plugins/channels.lua
356
1732
-- Checks if bot was disabled on specific chat local function is_channel_disabled( receiver ) if not _config.disabled_channels then return false end if _config.disabled_channels[receiver] == nil then return false end return _config.disabled_channels[receiver] end local function enable_channel(receiver) if not _config.disabled_channels then _config.disabled_channels = {} end if _config.disabled_channels[receiver] == nil then return 'Channel isn\'t disabled' end _config.disabled_channels[receiver] = false save_config() return "Channel re-enabled" end local function disable_channel( receiver ) if not _config.disabled_channels then _config.disabled_channels = {} end _config.disabled_channels[receiver] = true save_config() return "Channel disabled" end local function pre_process(msg) local receiver = get_receiver(msg) -- If sender is moderator then re-enable the channel --if is_sudo(msg) then if is_momod(msg) then if msg.text == "!channel enable" then enable_channel(receiver) end end if is_channel_disabled(receiver) then msg.text = "" end return msg end local function run(msg, matches) local receiver = get_receiver(msg) -- Enable a channel if matches[1] == 'enable' then return enable_channel(receiver) end -- Disable a channel if matches[1] == 'disable' then return disable_channel(receiver) end end return { description = "Plugin to manage channels. Enable or disable channel.", usage = { "!channel enable: enable current channel", "!channel disable: disable current channel" }, patterns = { "^!channel? (enable)", "^!channel? (disable)" }, run = run, --privileged = true, moderated = true, pre_process = pre_process }
gpl-2.0
astrofra/amiga-experiments
game-shop-shop-galaxy/python-version/pkg.core/lua/sky_scatter.lua
1
2820
execution_context = gs.ScriptContextAll -------------------------------------------------------------------------------- latitude = 0.0 --> float longitude = 0.3 --> float rayleigh_strength = 0.3 --> float rayleigh_brightness = 2.5 --> float rayleigh_collection_power = 0.20 --> float mie_strength = 0.01 --> float mie_brightness = 0.1 --> float mie_collection_power = 0.6 --> float mie_distribution = 0.13 --> float spot_brightness = 30.0 --> float scatter_strength = 0.05 --> float step_count = 6 --> int intensity = 1.0 --> float surface_height = 0.994 --> float -------------------------------------------------------------------------------- function ClearFrame() -- only clear the depth buffer renderer:Clear(gs.Color.Black, 1.0, gs.GpuRenderer.ClearDepth) -- notify the engine that clearing has been handled return true end -- load the rayleigh shader (RenderScript is run from the rendering thread) shader = renderer:LoadShader("@core/shaders/sky_scatter.isl") -- hook the end of opaque render pass to draw the skybox function EndRenderPass(pass) if not shader:IsReady() then return -- shader is not ready yet end if pass ~= gs.RenderPass.Opaque then return -- we're only interested in the opaque primitive pass end -- backup current view state local view_state = render_system:GetViewState() renderer:SetIdentityMatrices() -- configure the rayleigh shader renderer:SetShader(shader) local view_rotation = render_system:GetView().transform:GetCurrent().rotation renderer:SetShaderMatrix3("view_rotation", view_rotation) renderer:SetShaderFloat("rayleigh_strength", rayleigh_strength) renderer:SetShaderFloat("rayleigh_brightness", rayleigh_brightness) renderer:SetShaderFloat("rayleigh_collection_power", rayleigh_collection_power) renderer:SetShaderFloat("mie_strength", mie_strength) renderer:SetShaderFloat("mie_brightness", mie_brightness) renderer:SetShaderFloat("mie_collection_power", mie_collection_power) renderer:SetShaderFloat("mie_distribution", mie_distribution) renderer:SetShaderFloat("spot_brightness", spot_brightness) renderer:SetShaderFloat("scatter_strength", scatter_strength) renderer:SetShaderFloat("step_count", step_count) renderer:SetShaderFloat("intensity", intensity) renderer:SetShaderFloat("surface_height", surface_height) renderer:SetShaderFloat("latitude", latitude) renderer:SetShaderFloat("longitude", longitude) -- configure the frame buffer so that only background pixels are drawn to renderer:EnableDepthTest(true) renderer:EnableDepthWrite(false) renderer:SetDepthFunc(gs.GpuRenderer.DepthLessEqual) render_system:DrawFullscreenQuad(renderer:GetViewportToInternalResolutionRatio()) renderer:EnableDepthWrite(true) renderer:EnableDepthTest(true) -- restore view state render_system:SetViewState(view_state) end
mit
LaFamiglia/Illarion-Content
quest/cormac_74_galmair.lua
1
2555
--[[ Illarion Server This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ]] -- INSERT INTO "quests" ("qst_id", "qst_script") VALUES (74, 'quest.cormac_74_galmair'); local common = require("base.common") local M = {} local GERMAN = Player.german local ENGLISH = Player.english -- Insert the quest title here, in both languages local Title = {} Title[GERMAN] = "Der Schwätzer von Galmair" Title[ENGLISH] = "Galmair's Gossiper" -- Insert an extensive description of each status here, in both languages -- Make sure that the player knows exactly where to go and what to do local Description = {} Description[GERMAN] = {} Description[ENGLISH] = {} Description[GERMAN][1] = "Cormac ist immer noch durstig. Bring ihm einen vollen Krug Bier." Description[ENGLISH][1] = "Cormac is still thirsty so bring him a full mug of beer." Description[GERMAN][2] = "Jetzt fühlt sich Cormac ein bisschen gesprächiger. Du kannst ihm nun alle Fragen stellen, die du hast." Description[ENGLISH][2] = "Now Cormac is feeling a bit more talkative you can ask him any questions you might have." -- Insert the position of the quest start here (probably the position of an NPC or item) Start = {392, 327, -6} -- For each status insert a list of positions where the quest will continue, i.e. a new status can be reached there local QuestTarget = {} QuestTarget[1] = {position(392, 327, -6)} -- Cormac -- Insert the quest status which is reached at the end of the quest local FINAL_QUEST_STATUS = 2 function M.QuestTitle(user) return common.GetNLS(user, Title[GERMAN], Title[ENGLISH]) end function M.QuestDescription(user, status) local german = Description[GERMAN][status] or "" local english = Description[ENGLISH][status] or "" return common.GetNLS(user, german, english) end function M.QuestStart() return Start end function M.QuestTargets(user, status) return QuestTarget[status] end function M.QuestFinalStatus() return FINAL_QUEST_STATUS end return M
agpl-3.0
venturesomestone/unsung-anthem
script/anthem/world/test/map.lua
1
63849
-- Copyright (c) 2018–2020 Antti Kivi -- Licensed under the Effective Elegy Licence test = { version = "1.1", luaversion = "5.1", tiledversion = "1.1.5", orientation = "orthogonal", renderorder = "right-down", width = 100, height = 100, tilewidth = 16, tileheight = 16, nextobjectid = 4, properties = {}, tilesets = { { name = "test", firstgid = 1, filename = "test.tsx", tilewidth = 16, tileheight = 16, spacing = 0, margin = 0, image = "assets/anthem/test/map/tileset.png", imagewidth = 128, imageheight = 64, transparentcolour = "#ff00ff", tileoffset = { x = 0, y = 0 }, grid = { orientation = "orthogonal", width = 16, height = 16 }, properties = {}, terrains = {}, tilecount = 32, tiles = {} } }, layers = { { type = "tilelayer", name = "Tile Layer 1", x = 0, y = 0, width = 100, height = 100, visible = true, opacity = 1, offsetx = 0, offsety = 0, properties = {}, encoding = "lua", data = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, { type = "objectgroup", name = "Object Layer 1", visible = true, opacity = 1, offsetx = 0, offsety = 0, draworder = "topdown", properties = {}, objects = { { id = 2, name = "", type = "", shape = "rectangle", x = 545, y = 698, width = 13, height = 22, rotation = 0, visible = true, properties = {} }, { id = 3, name = "", type = "", shape = "rectangle", x = 609, y = 858, width = 13, height = 22, rotation = 0, visible = true, properties = {} } } } } }
agpl-3.0
soundsrc/premake-core
src/tools/msc.lua
8
7959
--- -- msc.lua -- Interface for the MS C/C++ compiler. -- Author Jason Perkins -- Modified by Manu Evans -- Copyright (c) 2009-2015 Jason Perkins and the Premake project --- local p = premake p.tools.msc = {} local msc = p.tools.msc local project = p.project local config = p.config -- -- Returns list of C preprocessor flags for a configuration. -- function msc.getcppflags(cfg) return {} end -- -- Returns list of C compiler flags for a configuration. -- msc.shared = { clr = { On = "/clr", Unsafe = "/clr", Pure = "/clr:pure", Safe = "/clr:safe", }, flags = { FatalCompileWarnings = "/WX", MultiProcessorCompile = "/MP", NoMinimalRebuild = "/Gm-", OmitDefaultLibrary = "/Zl" }, floatingpoint = { Fast = "/fp:fast", Strict = "/fp:strict", }, floatingpointexceptions = { On = "/fp:except", Off = "/fp:except-", }, functionlevellinking = { On = "/Gy", Off = "/Gy-", }, callingconvention = { Cdecl = "/Gd", FastCall = "/Gr", StdCall = "/Gz", VectorCall = "/Gv", }, intrinsics = { On = "/Oi", }, optimize = { Off = "/Od", On = "/Ot", Debug = "/Od", Full = "/Ox", Size = "/O1", Speed = "/O2", }, vectorextensions = { AVX = "/arch:AVX", AVX2 = "/arch:AVX2", SSE = "/arch:SSE", SSE2 = "/arch:SSE2", SSE3 = "/arch:SSE2", SSSE3 = "/arch:SSE2", ["SSE4.1"] = "/arch:SSE2", }, warnings = { Extra = "/W4", High = "/W4", Off = "/W0", }, staticruntime = { -- this option must always be emit (does it??) _ = function(cfg) return iif(config.isDebugBuild(cfg), "/MDd", "/MD") end, -- runtime defaults to dynamic in VS Default = function(cfg) return iif(config.isDebugBuild(cfg), "/MDd", "/MD") end, On = function(cfg) return iif(config.isDebugBuild(cfg), "/MTd", "/MT") end, Off = function(cfg) return iif(config.isDebugBuild(cfg), "/MDd", "/MD") end, }, stringpooling = { On = "/GF", Off = "/GF-", }, symbols = { On = "/Z7" }, unsignedchar = { On = "/J", }, omitframepointer = { On = "/Oy" } } msc.cflags = { } function msc.getcflags(cfg) local shared = config.mapFlags(cfg, msc.shared) local cflags = config.mapFlags(cfg, msc.cflags) local flags = table.join(shared, cflags, msc.getwarnings(cfg)) return flags end -- -- Returns list of C++ compiler flags for a configuration. -- msc.cxxflags = { exceptionhandling = { Default = "/EHsc", On = "/EHsc", SEH = "/EHa", }, rtti = { Off = "/GR-" } } function msc.getcxxflags(cfg) local shared = config.mapFlags(cfg, msc.shared) local cxxflags = config.mapFlags(cfg, msc.cxxflags) local flags = table.join(shared, cxxflags, msc.getwarnings(cfg)) return flags end -- -- Decorate defines for the MSVC command line. -- msc.defines = { characterset = { Default = { '/D"_UNICODE"', '/D"UNICODE"' }, MBCS = '/D"_MBCS"', Unicode = { '/D"_UNICODE"', '/D"UNICODE"' }, ASCII = { }, } } function msc.getdefines(defines, cfg) local result -- HACK: I need the cfg to tell what the character set defines should be. But -- there's lots of legacy code using the old getdefines(defines) signature. -- For now, detect one or two arguments and apply the right behavior; will fix -- it properly when the I roll out the adapter overhaul if cfg and defines then result = config.mapFlags(cfg, msc.defines) else result = {} end for _, define in ipairs(defines) do table.insert(result, '/D"' .. define .. '"') end if cfg and cfg.exceptionhandling == p.OFF then table.insert(result, "/D_HAS_EXCEPTIONS=0") end return result end function msc.getundefines(undefines) local result = {} for _, undefine in ipairs(undefines) do table.insert(result, '/U"' .. undefine .. '"') end return result end -- -- Returns a list of forced include files, decorated for the compiler -- command line. -- -- @param cfg -- The project configuration. -- @return -- An array of force include files with the appropriate flags. -- function msc.getforceincludes(cfg) local result = {} table.foreachi(cfg.forceincludes, function(value) local fn = project.getrelative(cfg.project, value) table.insert(result, "/FI" .. p.quoted(fn)) end) return result end function msc.getrunpathdirs() return {} end -- -- Decorate include file search paths for the MSVC command line. -- function msc.getincludedirs(cfg, dirs, sysdirs) local result = {} dirs = table.join(dirs, sysdirs) for _, dir in ipairs(dirs) do dir = project.getrelative(cfg.project, dir) table.insert(result, '-I' .. p.quoted(dir)) end return result end -- -- Return a list of linker flags for a specific configuration. -- msc.linkerFlags = { flags = { FatalLinkWarnings = "/WX", LinkTimeOptimization = "/GL", NoIncrementalLink = "/INCREMENTAL:NO", NoManifest = "/MANIFEST:NO", OmitDefaultLibrary = "/NODEFAULTLIB", }, kind = { SharedLib = "/DLL", }, symbols = { On = "/DEBUG" } } msc.librarianFlags = { flags = { FatalLinkWarnings = "/WX", } } function msc.getldflags(cfg) local map = iif(cfg.kind ~= p.STATICLIB, msc.linkerFlags, msc.librarianFlags) local flags = config.mapFlags(cfg, map) table.insert(flags, 1, "/NOLOGO") -- Ignore default libraries for i, ignore in ipairs(cfg.ignoredefaultlibraries) do -- Add extension if required if not msc.getLibraryExtensions()[ignore:match("[^.]+$")] then ignore = path.appendextension(ignore, ".lib") end table.insert(flags, '/NODEFAULTLIB:' .. ignore) end return flags end -- -- Build a list of additional library directories for a particular -- project configuration, decorated for the tool command line. -- -- @param cfg -- The project configuration. -- @return -- An array of decorated additional library directories. -- function msc.getLibraryDirectories(cfg) local flags = {} local dirs = table.join(cfg.libdirs, cfg.syslibdirs) for i, dir in ipairs(dirs) do dir = project.getrelative(cfg.project, dir) table.insert(flags, '/LIBPATH:"' .. dir .. '"') end return flags end -- -- Return a list of valid library extensions -- function msc.getLibraryExtensions() return { ["lib"] = true, ["obj"] = true, } end -- -- Return the list of libraries to link, decorated with flags as needed. -- function msc.getlinks(cfg, systemonly, nogroups) local links = {} -- If we need sibling projects to be listed explicitly, grab them first if not systemonly then links = config.getlinks(cfg, "siblings", "fullpath") end -- Then the system libraries, which come undecorated local system = config.getlinks(cfg, "system", "fullpath") for i = 1, #system do -- Add extension if required local link = system[i] if not p.tools.msc.getLibraryExtensions()[link:match("[^.]+$")] then link = path.appendextension(link, ".lib") end table.insert(links, link) end return links end -- -- Returns makefile-specific configuration rules. -- function msc.getmakesettings(cfg) return nil end -- -- Retrieves the executable command name for a tool, based on the -- provided configuration and the operating environment. -- -- @param cfg -- The configuration to query. -- @param tool -- The tool to fetch, one of "cc" for the C compiler, "cxx" for -- the C++ compiler, or "ar" for the static linker. -- @return -- The executable command name for a tool, or nil if the system's -- default value should be used. -- function msc.gettoolname(cfg, tool) return nil end function msc.getwarnings(cfg) local result = {} -- NOTE: VStudio can't enable specific warnings (workaround?) for _, disable in ipairs(cfg.disablewarnings) do table.insert(result, '/wd"' .. disable .. '"') end for _, fatal in ipairs(cfg.fatalwarnings) do table.insert(result, '/we"' .. fatal .. '"') end return result end
bsd-3-clause
dismantl/luci-0.12
applications/luci-statistics/luasrc/model/cbi/luci_statistics/unixsock.lua
80
1455
--[[ Luci configuration model for statistics - collectd unixsock plugin configuration (c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- m = Map("luci_statistics", translate("Unixsock Plugin Configuration"), translate( "The unixsock plugin creates a unix socket which can be used " .. "to read collected data from a running collectd instance." )) -- collectd_unixsock config section s = m:section( NamedSection, "collectd_unixsock", "luci_statistics" ) -- collectd_unixsock.enable enable = s:option( Flag, "enable", translate("Enable this plugin") ) enable.default = 0 -- collectd_unixsock.socketfile (SocketFile) socketfile = s:option( Value, "SocketFile" ) socketfile.default = "/var/run/collect-query.socket" socketfile:depends( "enable", 1 ) -- collectd_unixsock.socketgroup (SocketGroup) socketgroup = s:option( Value, "SocketGroup" ) socketgroup.default = "nobody" socketgroup.rmempty = true socketgroup.optional = true socketgroup:depends( "enable", 1 ) -- collectd_unixsock.socketperms (SocketPerms) socketperms = s:option( Value, "SocketPerms" ) socketperms.default = "0770" socketperms.rmempty = true socketperms.optional = true socketperms:depends( "enable", 1 ) return m
apache-2.0
LaFamiglia/Illarion-Content
item/id_2745_parchment.lua
1
17813
--[[ Illarion Server This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ]] local common = require("base.common") local alchemy = require("alchemy.base.alchemy") local herbs = require("alchemy.base.herbs") local id_52_filledbucket = require("item.id_52_filledbucket") local id_331_green_bottle = require("alchemy.item.id_331_green_bottle") local gemdust = require("alchemy.base.gemdust") local id_164_emptybottle = require("item.id_164_emptybottle") local potionToTeacher = require("triggerfield.potionToTeacher") local recipe_creation = require("alchemy.base.recipe_creation") local lookat = require("base.lookat") local licence = require("base.licence") local M = {} -- important: do not remove the fourth parameter "checkVar". -- it is important for alchemy -- you can just ignore it function M.UseItem(User, SourceItem,ltstate,checkVar) -- Check if it is an alchemy recipe. if SourceItem:getData("alchemyRecipe") == "true" then AlchemyRecipe(User, SourceItem,ltstate,checkVar) return end if SourceItem:getData("TeachLenniersDream")=="true" then LearnLenniersDream(User) end end ---------------- ALCHEMY ------------------------------- -------------------------------------------------------- local function getText(User,deText,enText) return common.GetNLS(User,deText,enText) end function LearnLenniersDream(User) local anAlchemist = alchemy.CheckIfAlchemist(User) if not anAlchemist then User:inform("Ihr scheint nur seltsames Gekritzel zu stehen.","Only strange scribbling can be seen here.") return end local foundEffect, myEffect = User.effects:find(59); if foundEffect then local findsight, sightpotion = myEffect:findValue("sightpotion") if findsight then if sightpotion == User:getQuestProgress(860) then TeachLenniersDream(User) return end end end TaskToLearn(User) end function TeachLenniersDream(User) local callback = function(dialog) potionToTeacher.TellRecipe(User, 318) end local stockDe, stockEn = GenerateStockDescription(User) local textDE = "Als du deinen Blick auf die wirren Zeilen richtest, beginnen sie sich zu ordnen. Das unleserliche Chaos weicht langsam einer Ordnung." local textEN = "As you look at the confusing lines, they start to arrange themselves. The unreadable chaos is replaced by order." local dialog if User:getPlayerLanguage() == 0 then dialog = MessageDialog("Was steht da wohl?", textDE, callback) else dialog = MessageDialog("What could be written here?", textEN, callback) end User:requestMessageDialog(dialog) end function M.GenerateStockConcentration() local stockList = {1,1,1,1,1,1,1,1} local add = 43 if Random.uniform(1,2)==1 then add = 21 end while add > 0 do local check = false while check == false do local rnd = Random.uniform(1,8) if stockList[rnd] < 9 then stockList[rnd] = stockList[rnd]+1 add = add - 1 check = true end end end return stockList end function M.GetStockFromQueststatus(User) if User:getQuestProgress(860) == 0 then local stockList stockList = M.GenerateStockConcentration() User:setQuestProgress(860,alchemy.DataListToNumber(stockList)) end return alchemy.SplitData(User,User:getQuestProgress(860)) end function GenerateStockDescription(User) local stockList = M.GetStockFromQueststatus(User) local de = "" local en = "" for i=1,#stockList do de = de .. alchemy.wirkung_de[stockList[i]] .. " "..alchemy.wirkstoff[i] en = en .. alchemy.wirkung_en[stockList[i]] .. " "..alchemy.wirkstoff[i] if i ~= 8 then de = de .. ", " en = en .. ", " end end return de, en end function TaskToLearn(User) local callback = function(dialog) end local stockDe, stockEn = GenerateStockDescription(User) local textDE = "Die Zeilen auf dem Pergament sind verschwommen und scheinen sich ständig zu bewegen. Nur ein paar Zeilen, lassen sich lesen:\n\n\nNeugierig, was hier steht? Nun, dann flößt Euch das folgende Gebräu ein und ich verrate Euch das Geheimnis:\nEin Trank, der zum einen aus einem Essenzgebräu auf Rubinstaubbasis (essenzierte Kräuter: Wutbeere, Wutbeere, Regenkraut, Tagtraum, Fliegenpilz) besteht und zum anderen aus einem Sud mit folgenden Konzentrationen: " .. stockDe local textEN = "The writing on this parchment is blurry and the lines seem to be constantly moving. Only the following lines can be read:\n\n\nAre you curious what might be written here? Well, swallow the following potion and I will tell you the secret:\nA potion made from an essence brew based on ruby powder (containing: anger berry, anger berry, rain weed, daydream, toadstool) and from a stock having the following concentrations: " .. stockEn local dialog if User:getPlayerLanguage() == 0 then dialog = MessageDialog("Was steht da wohl?", textDE, callback) else dialog = MessageDialog("What could be written here?", textEN, callback) end User:requestMessageDialog(dialog) end function AlchemyRecipe(User, SourceItem,ltstate,checkVar) if alchemy.GetCauldronInfront(User) then -- The char wants to use the recipe infront of a cauldron. UseRecipe(User, SourceItem,ltstate,checkVar) else -- Not infront of a cauldron. ViewRecipe(User, SourceItem) end end function UseRecipe(User, SourceItem,ltstate,checkVar) -- is the char an alchemist? local anAlchemist = alchemy.CheckIfAlchemist(User) if not anAlchemist then User:inform("Nur jene, die in die Kunst der Alchemie eingeführt worden sind, können hier ihr Werk vollrichten.","Only those who have been introduced to the art of alchemy are able to work here.") return end -- proper attriutes? if ( User:increaseAttrib("perception",0) + User:increaseAttrib("essence",0) + User:increaseAttrib("intelligence",0) ) < 30 then User:inform("Verstand, ein gutes Auge und ein Gespür für die feinstofflichen Dinge - dir fehlt es daran, als dass du hier arbeiten könntest.", "Mind, good eyes and a feeling for the world of fine matter - with your lack of those, you are unable to work here." ) return end -- let's start! StartBrewing(User, SourceItem,ltstate,checkVar) end function StartBrewing(User,SourceItem,ltstate,checkVar) local listOfTheIngredients = getIngredients(SourceItem) local cauldron = alchemy.GetCauldronInfront(User) if not cauldron then -- security check return end if licence.licence(User) then --checks if user is citizen or has a licence return -- avoids crafting if user is neither citizen nor has a licence end if ( ltstate == Action.abort ) then User:inform("Du brichst deine Arbeit vor dem "..USER_POSITION_LIST[User.id]..". Arbeitsschritt ab.", "You abort your work before the "..USER_POSITION_LIST[User.id].." work step.") return end if not checkVar and ltstate==Action.none then if USER_POSITION_LIST == nil then -- note: it's global! USER_POSITION_LIST = {} end local callback = function(dialog) local success = dialog:getSuccess() if success then local selected = dialog:getSelectedIndex()+1 USER_POSITION_LIST[User.id] = selected StartBrewing(User, SourceItem,ltstate,true) end end local dialog = SelectionDialog(getText(User,"Rezept","Recipe"), getText(User,"Wähle die Zutat aus, ab welcher das Rezept abgearbeitet werden soll.","Select the ingredient which you want to start to brew from."), callback) dialog:setCloseOnMove() if #listOfTheIngredients > 0 then local counter = 0 for i=1,#listOfTheIngredients do counter = counter + 1 if type(listOfTheIngredients[i])=="string" then if string.find(listOfTheIngredients[i],"bottle") then dialog:addOption(164, getText(User,counter..". Abfüllen",counter..". Bottling")) else local liquid, liquidList = recipe_creation.StockEssenceList(listOfTheIngredients[i]) if liquid == "stock" then dialog:addOption(331, getText(User,counter..". Sud",counter..". Stock")) elseif liquid == "essence brew" then dialog:addOption(liquidList[1], getText(User,counter..". Essenzgebräu",counter..". Essence brew")) end end else dialog:addOption(listOfTheIngredients[i], getText(User,counter..". "..world:getItemName(listOfTheIngredients[i],Player.german),counter..". "..world:getItemName(listOfTheIngredients[i],Player.english))) end end User:requestSelectionDialog(dialog) return end end local deleteItem, deleteId, missingDe, missingEn = GetItem(User, listOfTheIngredients) if missingDe then User:inform("Du brichst deine Arbeit vor dem "..USER_POSITION_LIST[User.id]..". Arbeitsschritt ab. "..missingDe, "You abort your work before the "..USER_POSITION_LIST[User.id]..". work step. "..missingEn) return end if (ltstate == Action.none) then local duration,gfxId,gfxIntervall,sfxId,sfxIntervall = GetStartAction(User, listOfTheIngredients, cauldron) User:startAction(duration,gfxId,gfxIntervall,sfxId,sfxIntervall); return end CallBrewFunctionAndDeleteItem(User,deleteItem, deleteId,cauldron) USER_POSITION_LIST[User.id] = USER_POSITION_LIST[User.id]+1 if alchemy.CheckExplosionAndCleanList(User) then if USER_POSITION_LIST[User.id] < #listOfTheIngredients then User:inform("Du brichst deine Arbeit vor dem "..USER_POSITION_LIST[User.id]..". Arbeitsschritt ab.", "You abort your work before the "..USER_POSITION_LIST[User.id]..". work step.") end return end if USER_POSITION_LIST[User.id] > #listOfTheIngredients then return else local duration,gfxId,gfxIntervall,sfxId,sfxIntervall = GetStartAction(User, listOfTheIngredients, cauldron) User:startAction(duration,gfxId,gfxIntervall,sfxId,sfxIntervall); end end function CallBrewFunctionAndDeleteItem(User,deleteItem, deleteId,cauldron) if deleteId then if deleteId == 52 then -- water local buckets = User:getItemList(deleteId) -- here, we could need a check if the bucket has no datas id_52_filledbucket.FillIn(User, buckets[1], cauldron, true) elseif alchemy.CheckIfGemDust(deleteId) then --gemdust gemdust.BrewingGemDust(User,deleteId,cauldron) local data = {} User:eraseItem(deleteId,1,data) elseif alchemy.getPlantSubstance(deleteId) or deleteId == 157 then -- plant/rotten tree bark herbs.BeginnBrewing(User,deleteId,cauldron) local data = {} User:eraseItem(deleteId,1,data) end else if deleteItem.id == 164 then -- empty bottle id_164_emptybottle.FillIntoBottle(User, deleteItem, cauldron) elseif deleteItem.id == 331 then -- stock id_331_green_bottle.FillStockIn(User,deleteItem, cauldron) alchemy.EmptyBottle(User,deleteItem) elseif alchemy.CheckIfPotionBottle(deleteItem) then alchemy.FillIntoCauldron(User,deleteItem,cauldron) end end end function GetStartAction(User, listOfTheIngredients, cauldron) local ingredient = listOfTheIngredients[USER_POSITION_LIST[User.id]] local theString if type(ingredient) == "number" then if ingredient == 52 then theString = "water" elseif alchemy.CheckIfGemDust(ingredient) then theString = "gemPowder" elseif alchemy.getPlantSubstance(ingredient) or ingredient == 157 then theString = "plant" end else if string.find(ingredient,"bottle") then theString = "bottle" elseif string.find(ingredient,"stock") then theString = "stock" elseif string.find(ingredient,"essence") then theString = "essenceBrew" end end local duration,gfxId,gfxIntervall,sfxId,sfxIntervall = alchemy.GetStartAction(User, theString, cauldron) return duration,gfxId,gfxIntervall,sfxId,sfxIntervall end function GetItem(User, listOfTheIngredients) local deleteItem, deleteId, missingDe, missingEn if type(listOfTheIngredients[USER_POSITION_LIST[User.id]])=="string" then if string.find(listOfTheIngredients[USER_POSITION_LIST[User.id]],"bottle") then local bottleList = User:getItemList(164) local bottleList = User:getItemList(164) if #bottleList > 0 then deleteItem = bottleList[1] -- here, we take the first bottle we get for i=1,#bottleList do if not string.find(bottleList[i]:getData("descriptionEn"),"Bottle label:") then -- now, we check if there is an empty bottle; we prefer those deleteItem = bottleList[i] -- in case there is a empty, unlabeled bottle break end end end if not (deleteItem) then missingDe = "Dir fehlt: leere Flasche" missingEn = "You don't have: empty bottle" end else local liquid, neededList = recipe_creation.StockEssenceList(listOfTheIngredients[USER_POSITION_LIST[User.id]]) if liquid == "stock" then local stockList = User:getItemList(331) for i=1,#stockList do local currentList = alchemy.SubstanceDatasToList(stockList[i]) if alchemy.CheckListsIfEqual(neededList,currentList) then deleteItem = stockList[i] end end if not (deleteItem) then missingDe = "Dir fehlt der entsprechende Sud." missingEn = "Your don't have the proper stock." end elseif liquid == "essence brew" then local neededId = table.remove(neededList,1) local bottleList = User:getItemList(neededId) local currentList = {} for i=1,#bottleList do currentList = {} if bottleList[i]:getData("filledWith")=="essenceBrew" then for j=1,8 do if bottleList[i]:getData("essenceHerb"..j) ~= "" then table.insert(currentList,tonumber(bottleList[i]:getData("essenceHerb"..j))) end end end if alchemy.CheckListsIfEqual(neededList,currentList) then deleteItem = bottleList[i] end end if not (deleteItem) then missingDe = "Dir fehlt das entsprechende Essenzgebräu." missingEn = "Your don't have the proper essence brew." end end end else local data = {} if (User:countItemAt("all",listOfTheIngredients[USER_POSITION_LIST[User.id]],data) > 0) then deleteId = listOfTheIngredients[USER_POSITION_LIST[User.id]] end if not deleteId then missingDe = "Dir fehlt: "..world:getItemName(listOfTheIngredients[USER_POSITION_LIST[User.id]],Player.german) missingEn = "You don't have: "..world:getItemName(listOfTheIngredients[USER_POSITION_LIST[User.id]],Player.english) end end return deleteItem, deleteId, missingDe, missingEn end function ViewRecipe(User, SourceItem) local listOfTheIngredients = getIngredients(SourceItem) recipe_creation.ShowRecipe(User, listOfTheIngredients, true) end function getIngredients(SourceItem) local listOfTheIngredients = {} for i=1,60 do if SourceItem:getData("ingredient"..i) ~= "" then if tonumber(SourceItem:getData("ingredient"..i)) ~= nil then table.insert(listOfTheIngredients,tonumber(SourceItem:getData("ingredient"..i))) else table.insert(listOfTheIngredients,SourceItem:getData("ingredient"..i)) end else break end end return listOfTheIngredients end ---------------- ALCHEMY END --------------------------- -------------------------------------------------------- function M.LookAtItem(User, Item) return lookat.GenerateLookAt(User, Item, lookat.NONE) end return M
agpl-3.0
spark0511/blueteambot
plugins/torrent_search.lua
411
1622
--[[ NOT USED DUE TO SSL ERROR -- See https://getstrike.net/api/ local function strike_search(query) local strike_base = 'http://getstrike.net/api/v2/torrents/' local url = strike_base..'search/?phrase='..URL.escape(query) print(url) local b,c = http.request(url) print(b,c) local search = json:decode(b) vardump(search) if c ~= 200 then return search.message end vardump(search) local results = search.results local text = 'Results: '..results local results = math.min(results, 3) for i=1,results do local torrent = search.torrents[i] text = text..torrent.torrent_title ..'\n'..'Seeds: '..torrent.seeds ..' '..'Leeches: '..torrent.seeds ..'\n'..torrent.magnet_uri..'\n\n' end return text end]]-- local function search_kickass(query) local url = 'http://kat.cr/json.php?q='..URL.escape(query) local b,c = http.request(url) local data = json:decode(b) local text = 'Results: '..data.total_results..'\n\n' local results = math.min(#data.list, 5) for i=1,results do local torrent = data.list[i] local link = torrent.torrentLink link = link:gsub('%?title=.+','') text = text..torrent.title ..'\n'..'Seeds: '..torrent.seeds ..' '..'Leeches: '..torrent.leechs ..'\n'..link --..'\n magnet:?xt=urn:btih:'..torrent.hash ..'\n\n' end return text end local function run(msg, matches) local query = matches[1] return search_kickass(query) end return { description = "Search Torrents", usage = "!torrent <search term>: Search for torrent", patterns = { "^!torrent (.+)$" }, run = run }
gpl-2.0
Noltari/luci
applications/luci-app-p910nd/luasrc/model/cbi/p910nd.lua
78
1340
-- Copyright 2008 Yanira <forum-2008@email.de> -- Copyright 2012 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local uci = luci.model.uci.cursor_state() local net = require "luci.model.network" local m, s, p, b m = Map("p910nd", translate("p910nd - Printer server"), translatef("First you have to install the packages to get support for USB (kmod-usb-printer) or parallel port (kmod-lp).")) net = net.init(m.uci) s = m:section(TypedSection, "p910nd", translate("Settings")) s.addremove = true s.anonymous = true s:option(Flag, "enabled", translate("enable")) s:option(Value, "device", translate("Device")).rmempty = true b = s:option(Value, "bind", translate("Interface"), translate("Specifies the interface to listen on.")) b.template = "cbi/network_netlist" b.nocreate = true b.unspecified = true function b.cfgvalue(...) local v = Value.cfgvalue(...) if v then return (net:get_status_by_address(v)) end end function b.write(self, section, value) local n = net:get_network(value) if n and n:ipaddr() then Value.write(self, section, n:ipaddr()) end end p = s:option(ListValue, "port", translate("Port"), translate("TCP listener port.")) p.rmempty = true for i=0,9 do p:value(i, 9100+i) end s:option(Flag, "bidirectional", translate("Bidirectional mode")) return m
apache-2.0
otalk/convert-jingle-lua
src/utils.lua
1
1865
local M = {} function M.printTable(T) for _,line in pairs(T) do if type(line) == "table" then M.printTable(line) else print(line) end end end function indentString(indent) local indentString = " " for i=1,indent do indentString = indentString .. " " end return indentString end function M.tableString(T, indent) indent = indent or 0 local string = "{\n" for key, value in pairs(T) do if type(value) == "table" then string = string .. indentString(indent) .. key .. "= " .. M.tableString(value, indent + 1) .. "\n" elseif type(value) == "boolean" then string = string .. indentString(indent) .. key .. "= " .. (value and "true" or "false") .. ",\n" else string = string .. indentString(indent) .. key .. "= " .. value .. ",\n" end end string = string .. indentString(indent) .. "}," return string end function M.setMetatableRecursively(T, metatable) setmetatable(T, metatable) for _,value in pairs(T) do if type(value) == "table" then M.setMetatableRecursively(value, metatable) end end end function M.appendTable(t1, t2) for _, value in pairs(t2) do table.insert(t1, value) end return t1 end function M.split(S, separator) local begin = 1 local index = string.find(S, separator, begin, true) local array = {} while index do local sub = string.sub(S, begin, index - 1) table.insert(array, sub) begin = index + string.len(separator) index = string.find(S, separator, begin, true) end if table.getn(array) == 0 then table.insert(array, S) else local sub = string.sub(S, begin) table.insert(array, sub) end return array end return M
mit
RedSnake64/openwrt-luci-packages
libs/luci-lib-nixio/docsrc/nixio.Socket.lua
157
6508
--- Socket Object. -- Supports IPv4, IPv6 and UNIX (POSIX only) families. -- @cstyle instance module "nixio.Socket" --- Get the local address of a socket. -- @class function -- @name Socket.getsockname -- @return IP-Address -- @return Port --- Get the peer address of a socket. -- @class function -- @name Socket.getpeername -- @return IP-Address -- @return Port --- Bind the socket to a network address. -- @class function -- @name Socket.bind -- @usage This function calls getaddrinfo() and bind() but NOT listen(). -- @usage If <em>host</em> is a domain name it will be looked up and bind() -- tries the IP-Addresses in the order returned by the DNS resolver -- until the bind succeeds. -- @usage UNIX sockets ignore the <em>port</em>, -- and interpret <em>host</em> as a socket path. -- @param host Host (optional, default: all addresses) -- @param port Port or service description -- @return true --- Connect the socket to a network address. -- @class function -- @name Socket.connect -- @usage This function calls getaddrinfo() and connect(). -- @usage If <em>host</em> is a domain name it will be looked up and connect() -- tries the IP-Addresses in the order returned by the DNS resolver -- until the connect succeeds. -- @usage UNIX sockets ignore the <em>port</em>, -- and interpret <em>host</em> as a socket path. -- @param host Hostname or IP-Address (optional, default: localhost) -- @param port Port or service description -- @return true --- Listen for connections on the socket. -- @class function -- @name Socket.listen -- @param backlog Length of queue for pending connections -- @return true --- Accept a connection on the socket. -- @class function -- @name Socket.accept -- @return Socket Object -- @return Peer IP-Address -- @return Peer Port --- Send a message on the socket specifying the destination. -- @class function -- @name Socket.sendto -- @usage <strong>Warning:</strong> It is not guaranteed that all data -- in the buffer is written at once. -- You have to check the return value - the number of bytes actually written - -- or use the safe IO functions in the high-level IO utility module. -- @usage Unlike standard Lua indexing the lowest offset and default is 0. -- @param buffer Buffer holding the data to be written. -- @param host Target IP-Address -- @param port Target Port -- @param offset Offset to start reading the buffer from. (optional) -- @param length Length of chunk to read from the buffer. (optional) -- @return number of bytes written --- Send a message on the socket. -- This function is identical to sendto except for the missing destination -- paramters. See the sendto description for a detailed description. -- @class function -- @name Socket.send -- @param buffer Buffer holding the data to be written. -- @param offset Offset to start reading the buffer from. (optional) -- @param length Length of chunk to read from the buffer. (optional) -- @see Socket.sendto -- @return number of bytes written --- Send a message on the socket (This is an alias for send). -- See the sendto description for a detailed description. -- @class function -- @name Socket.write -- @param buffer Buffer holding the data to be written. -- @param offset Offset to start reading the buffer from. (optional) -- @param length Length of chunk to read from the buffer. (optional) -- @see Socket.sendto -- @return number of bytes written --- Receive a message on the socket including the senders source address. -- @class function -- @name Socket.recvfrom -- @usage <strong>Warning:</strong> It is not guaranteed that all requested data -- is read at once. -- You have to check the return value - the length of the buffer actually read - -- or use the safe IO functions in the high-level IO utility module. -- @usage The length of the return buffer is limited by the (compile time) -- nixio buffersize which is <em>nixio.const.buffersize</em> (8192 by default). -- Any read request greater than that will be safely truncated to this value. -- @param length Amount of data to read (in Bytes). -- @return buffer containing data successfully read -- @return host IP-Address of the sender -- @return port Port of the sender --- Receive a message on the socket. -- This function is identical to recvfrom except that it does not return -- the sender's source address. See the recvfrom description for more details. -- @class function -- @name Socket.recv -- @param length Amount of data to read (in Bytes). -- @see Socket.recvfrom -- @return buffer containing data successfully read --- Receive a message on the socket (This is an alias for recv). -- See the recvfrom description for more details. -- @class function -- @name Socket.read -- @param length Amount of data to read (in Bytes). -- @see Socket.recvfrom -- @return buffer containing data successfully read --- Close the socket. -- @class function -- @name Socket.close -- @return true --- Shut down part of a full-duplex connection. -- @class function -- @name Socket.shutdown -- @param how (optional, default: rdwr) ["rdwr", "rd", "wr"] -- @return true --- Get the number of the filedescriptor. -- @class function -- @name Socket.fileno -- @return file descriptor number --- Set the blocking mode of the socket. -- @class function -- @name Socket.setblocking -- @param blocking (boolean) -- @return true --- Set a socket option. -- @class function -- @name Socket.setopt -- @param level Level ["socket", "tcp", "ip", "ipv6"] -- @param option Option ["keepalive", "reuseaddr", "sndbuf", "rcvbuf", -- "priority", "broadcast", "linger", "sndtimeo", "rcvtimeo", "dontroute", -- "bindtodevice", "error", "oobinline", "cork" (TCP), "nodelay" (TCP), -- "mtu" (IP, IPv6), "hdrincl" (IP), "multicast_ttl" (IP), "multicast_loop" -- (IP, IPv6), "multicast_if" (IP, IPv6), "v6only" (IPv6), "multicast_hops" -- (IPv6), "add_membership" (IP, IPv6), "drop_membership" (IP, IPv6)] -- @param value Value -- @return true --- Get a socket option. -- @class function -- @name Socket.getopt -- @param level Level ["socket", "tcp", "ip", "ipv6"] -- @param option Option ["keepalive", "reuseaddr", "sndbuf", "rcvbuf", -- "priority", "broadcast", "linger", "sndtimeo", "rcvtimeo", "dontroute", -- "bindtodevice", "error", "oobinline", "cork" (TCP), "nodelay" (TCP), -- "mtu" (IP, IPv6), "hdrincl" (IP), "multicast_ttl" (IP), "multicast_loop" -- (IP, IPv6), "multicast_if" (IP, IPv6), "v6only" (IPv6), "multicast_hops" -- (IPv6), "add_membership" (IP, IPv6), "drop_membership" (IP, IPv6)] -- @return Value
apache-2.0
LaFamiglia/Illarion-Content
npc/base/condition/questtime.lua
1
2232
--[[ Illarion Server This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ]] local class = require("base.class") local repeatable_quests = require("npc.base.repeatable_quests") local condition = require("npc.base.condition.condition") local tools = require("npc.base.tools") local _questtime_helper_greater local _questtime_helper_lesser local questtime = class(condition, function(self, comp, quest, month, day, hour) condition:init(self) self["month"], self["monthtype"] = tools.set_value(month) self["day"], self["daytype"] = tools.set_value(day) self["hour"], self["hourtype"] = tools.set_value(hour) self["quest"] = quest if (comp == ">") then self["check"] = _questtime_helper_greater elseif (comp == "<") then self["check"] = _questtime_helper_lesser else -- unkonwn comparator end end) function _questtime_helper_greater(self, npcChar, texttype, player) local month = tools.get_value(self.npc, self.month, self.monthtype) local day = tools.get_value(self.npc, self.day, self.daytype) local hour = tools.get_value(self.npc, self.hour, self.hourtype) local quest = self.quest return repeatable_quests.checkIfTimesExpired(player, quest, month, day, hour) end function _questtime_helper_lesser(self, npcChar, texttype, player) local month = tools.get_value(self.npc, self.month, self.monthtype) local day = tools.get_value(self.npc, self.day, self.daytype) local hour = tools.get_value(self.npc, self.hour, self.hourtype) local quest = self.quest return not repeatable_quests.checkIfTimesExpired(player, quest, month, day, hour) end return questtime
agpl-3.0
flybird119/Atlas
lib/commit-obfuscator.lua
39
1677
--[[ $%BEGINLICENSE%$ Copyright (c) 2008, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA $%ENDLICENSE%$ --]] --[[ Let a random number of transaction rollback As part of the QA we have to verify that applications handle rollbacks nicely. To simulate a deadlock we turn client-side COMMITs into server-side ROLLBACKs and return a ERROR packet to the client telling it a deadlock happened. --]] function read_query(packet) if packet:byte() ~= proxy.COM_QUERY then return end -- only care about commits if packet:sub(2):upper() ~= "COMMIT" then return end -- let 80% fail if math.random(10) <= 5 then return end proxy.queries:append(1, string.char(proxy.COM_QUERY) .. "ROLLBACK", { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY end function read_query_result(inj) if inj.id ~= 1 then return end proxy.response = { type = proxy.MYSQLD_PACKET_ERR, errmsg = "Lock wait timeout exceeded; try restarting transaction", errno = 1205, sqlstate = "HY000" } return proxy.PROXY_SEND_RESULT end
gpl-2.0
Snazz2001/fbcunn
test/benchmark_cublas.lua
8
3885
-- Copyright 2004-present Facebook. All Rights Reserved. require('fb.luaunit') require 'cunn' require 'fbcunn' torch.setdefaulttensortype('torch.FloatTensor') local test = {} -- Let C = m-by-n and A = m-by-k -- Format is m, n, k, seqIter, batch, numHandles, numStreams local problemSize = { -- Sanity tests -- Trivial mxm, no batch, no iter {1, 1, 2, {}, {}, 0, 0}, {1, 1, 2, {}, {}, 0, 1}, {1, 1, 2, {}, {}, 1, 0}, {1, 1, 2, {}, {}, 1, 1}, {1, 1, 2, {}, {}, 16, 16}, -- 2x4 <- 2x8 * 8x4 as 1 iter, 1 batch {2, 4, 8, {1}, {1}, 1, 1}, -- 2x4 <- 2x8 * 8x4 as 1 iter, no batch {2, 4, 8, {1}, {}, 1, 1}, -- 2x4 <- 2x8 * 8x4 as no iter, 1 batch {2, 4, 8, {}, {1}, 1, 1}, -- 2x4 <- 2x8 * 8x4 as no iter, no batch {2, 4, 8, {}, {}, 1, 1}, -- 128x128 <- 128x128 * 128x128 as 4x4 iter, 4x4 batch {128, 128, 128, {4, 4}, {4, 4}, 1, 1}, {1024, 1024, 1024, {1, 1}, {1, 1}, 1, 1}, {1024, 1024, 1024, {}, {}, 1, 1}, -- Various way of performing temporal convolution of 512: 32 -> 16 {16, 1024, 512, {}, {1}, 1, 1}, {16, 1024, 512, {}, {}, 1, 1}, {1, 1024, 512, {16}, {1}, 1, 1}, {1, 1024, 512, {1}, {16}, 1, 1}, {32 * 16, 1024, 512, {1}, {1}, 1, 1}, {1, 1024, 512, {16 * 32}, {1}, 1, 1}, {16, 1024, 512, {32}, {1}, 16, 1}, {16, 1024, 512, {1}, {32}, 0, 0}, {1, 1024, 512, {1}, {16 * 32}, 1, 1}, } local function concat(t1,t2) local res = {} for i=1,#t1 do res[#res + 1] = t1[i] end for i=1,#t2 do res[#res + 1] = t2[i] end return res end -- Soumith's inline print local ndepth = 4 local function print_inline(...) local function rawprint(o) io.write(tostring(o or '') .. ' ') io.flush() end local function printrecursive(obj, depth) local depth = depth or 0 local tab = 0 local line = function(s) for i=1,tab do io.write(' ') end rawprint(s) end if next(obj) then line('{') for k,v in pairs(obj) do if type(v) == 'table' then if depth >= (ndepth-1) or next(v) == nil then line(tostring(k) .. ' : {}') else line(tostring(k) .. ' : ') printrecursive(v, depth + 1) end else line(tostring(k) .. ' : ' .. v) end rawprint(',') end tab = tab-2 line('}') else line('{}') end end for i = 1,select('#',...) do local obj = select(i,...) if type(obj) ~= 'table' then if type(obj) == 'userdata' or type(obj) == 'cdata' then rawprint(obj) else io.write(obj .. '\t') if i == select('#',...) then rawprint() end end elseif getmetatable(obj) and getmetatable(obj).__tostring then rawprint(obj) else printrecursive(obj) end end end local function testLoop(problemSize) -- Just allocate some dummy placeholder to get to the proper -- function in the lua module local net = nn.CuBLASWrapper() local m = problemSize[1] local n = problemSize[2] local k = problemSize[3] local seqIter = problemSize[4] local batch = problemSize[5] local handles = problemSize[6] local streams = problemSize[7] local seqBatch = concat(seqIter, batch) local sA = torch.LongStorage(concat(seqBatch, {m, k})) local sB = torch.LongStorage(concat(seqBatch, {k, n})) local sC = torch.LongStorage(concat(seqBatch, {m, n})) local A = torch.Tensor(sA):cuda() local B = torch.Tensor(sB):cuda() local C = torch.Tensor(sC):cuda() print_inline(problemSize) print('') net:matmult(A, B, C, seqIter, batch, handles, streams) collectgarbage() end for i = 1, table.getn(problemSize) do testLoop(problemSize[i]) end
bsd-3-clause
D-m-L/evonara
maps/map01.lua
1
144816
return { version = "1.1", luaversion = "5.1", orientation = "orthogonal", width = 128, height = 128, tilewidth = 32, tileheight = 32, backgroundcolor = { 128, 128, 128 }, properties = {}, tilesets = { { name = "tilesheet", firstgid = 1, tilewidth = 32, tileheight = 32, spacing = 0, margin = 0, image = "tilesheet.png", imagewidth = 1024, imageheight = 1024, tileoffset = { x = 0, y = 0 }, properties = {}, tiles = { { id = 0, properties = { ["collidable"] = "true" }, animation = { { tileid = "640", duration = "100" }, { tileid = "641", duration = "100" }, { tileid = "642", duration = "100" }, { tileid = "643", duration = "100" }, { tileid = "644", duration = "100" }, { tileid = "645", duration = "100" }, { tileid = "646", duration = "100" }, { tileid = "647", duration = "100" }, { tileid = "648", duration = "100" }, { tileid = "649", duration = "100" }, { tileid = "650", duration = "100" }, { tileid = "651", duration = "100" }, { tileid = "652", duration = "100" }, { tileid = "653", duration = "100" }, { tileid = "654", duration = "100" }, { tileid = "655", duration = "100" }, { tileid = "656", duration = "100" }, { tileid = "657", duration = "100" }, { tileid = "658", duration = "100" } } }, { id = 1, properties = { ["collidable"] = "true" }, animation = { { tileid = "672", duration = "100" }, { tileid = "673", duration = "100" }, { tileid = "674", duration = "100" }, { tileid = "675", duration = "100" }, { tileid = "676", duration = "100" }, { tileid = "677", duration = "100" }, { tileid = "678", duration = "100" }, { tileid = "679", duration = "100" }, { tileid = "680", duration = "100" }, { tileid = "681", duration = "100" }, { tileid = "682", duration = "100" }, { tileid = "683", duration = "100" }, { tileid = "684", duration = "100" }, { tileid = "685", duration = "100" }, { tileid = "686", duration = "100" }, { tileid = "687", duration = "100" }, { tileid = "688", duration = "100" }, { tileid = "689", duration = "100" }, { tileid = "690", duration = "100" } } }, { id = 210, objectGroup = { type = "objectgroup", name = "", visible = true, opacity = 1, properties = {}, objects = { { name = "", type = "", shape = "rectangle", x = 12.125, y = 26, width = 19.625, height = 5.875, rotation = 0, visible = true, properties = {} } } } }, { id = 211, objectGroup = { type = "objectgroup", name = "", visible = true, opacity = 1, properties = {}, objects = { { name = "", type = "", shape = "rectangle", x = -0.125, y = 26.25, width = 11.875, height = 5.5, rotation = 0, visible = true, properties = {} } } } }, { id = 242, objectGroup = { type = "objectgroup", name = "", visible = true, opacity = 1, properties = {}, objects = { { name = "", type = "", shape = "rectangle", x = 10.125, y = 0.125, width = 21.625, height = 9.625, rotation = 0, visible = true, properties = {} } } } }, { id = 243, objectGroup = { type = "objectgroup", name = "", visible = true, opacity = 1, properties = {}, objects = { { name = "", type = "", shape = "rectangle", x = 0, y = 0.25, width = 11.875, height = 21.625, rotation = 0, visible = true, properties = {} }, { name = "", type = "", shape = "rectangle", x = 12, y = 10.125, width = 13.875, height = 11.75, rotation = 0, visible = true, properties = {} } } } }, { id = 272, properties = { ["collidable"] = "true" } }, { id = 273, properties = { ["collidable"] = "true" } }, { id = 274, properties = { ["collidable"] = "true" } }, { id = 275, properties = { ["collidable"] = "true" } }, { id = 304, properties = { ["collidable"] = "true" } }, { id = 305, properties = { ["collidable"] = "true" } }, { id = 306, properties = { ["collidable"] = "true" } }, { id = 307, properties = { ["collidable"] = "true" } }, { id = 659, properties = { ["collidable"] = "true" } } } } }, layers = { { type = "tilelayer", name = "Ground", x = 0, y = 0, width = 128, height = 128, visible = true, opacity = 1, properties = {}, encoding = "lua", data = { 339, 339, 339, 339, 339, 339, 339, 339, 339, 339, 339, 339, 339, 339, 339, 339, 339, 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}, { x = 66, y = 0 }, { x = 63, y = 58 }, { x = 37, y = 15 }, { x = 6, y = 40 } }, properties = {} }, { name = "", type = "", shape = "polyline", x = 2254, y = 1554, width = 0, height = 0, rotation = 0, visible = true, polyline = { { x = 0, y = 0 }, { x = -1, y = 62 }, { x = -31, y = 27 }, { x = -65, y = 60 }, { x = -65, y = -1 } }, properties = {} }, { name = "", type = "", shape = "rectangle", x = 2527, y = 2270, width = 0, height = 0, rotation = 0, gid = 210, visible = true, properties = {} } } }, { type = "objectgroup", name = "Me too", visible = true, opacity = 1, properties = {}, objects = { { name = "", type = "", shape = "ellipse", x = 1581, y = 2125, width = 105, height = 105, rotation = 0, visible = true, properties = { ["collidable"] = "true" } }, { name = "", type = "", shape = "rectangle", x = 1932, y = 2217.33, width = 98.6667, height = 70.6667, rotation = 0, visible = true, properties = { ["collidable"] = "true" } }, { name = "", type = "", shape = "rectangle", x = 2207, y = 2271, width = 0, height = 0, rotation = 0, gid = 244, visible = true, properties = { ["collidable"] = "true" } } } } } }
mit
nerdclub-tfg/telegram-bot
plugins/torrent_search.lua
411
1622
--[[ NOT USED DUE TO SSL ERROR -- See https://getstrike.net/api/ local function strike_search(query) local strike_base = 'http://getstrike.net/api/v2/torrents/' local url = strike_base..'search/?phrase='..URL.escape(query) print(url) local b,c = http.request(url) print(b,c) local search = json:decode(b) vardump(search) if c ~= 200 then return search.message end vardump(search) local results = search.results local text = 'Results: '..results local results = math.min(results, 3) for i=1,results do local torrent = search.torrents[i] text = text..torrent.torrent_title ..'\n'..'Seeds: '..torrent.seeds ..' '..'Leeches: '..torrent.seeds ..'\n'..torrent.magnet_uri..'\n\n' end return text end]]-- local function search_kickass(query) local url = 'http://kat.cr/json.php?q='..URL.escape(query) local b,c = http.request(url) local data = json:decode(b) local text = 'Results: '..data.total_results..'\n\n' local results = math.min(#data.list, 5) for i=1,results do local torrent = data.list[i] local link = torrent.torrentLink link = link:gsub('%?title=.+','') text = text..torrent.title ..'\n'..'Seeds: '..torrent.seeds ..' '..'Leeches: '..torrent.leechs ..'\n'..link --..'\n magnet:?xt=urn:btih:'..torrent.hash ..'\n\n' end return text end local function run(msg, matches) local query = matches[1] return search_kickass(query) end return { description = "Search Torrents", usage = "!torrent <search term>: Search for torrent", patterns = { "^!torrent (.+)$" }, run = run }
gpl-2.0
paritoshmmmec/kong
kong/cli/db.lua
22
1420
#!/usr/bin/env lua local Faker = require "kong.tools.faker" local constants = require "kong.constants" local cutils = require "kong.cli.utils" local IO = require "kong.tools.io" local lapp = require("lapp") local args = lapp(string.format([[ For development purposes only. Seed the database with random data or drop it. Usage: kong db <command> [options] Commands: <command> (string) where <command> is one of: seed, drop Options: -c,--config (default %s) path to configuration file -r,--random flag to also insert random entities -n,--number (default 1000) number of random entities to insert if --random ]], constants.CLI.GLOBAL_KONG_CONF)) -- $ kong db if args.command == "db" then lapp.quit("Missing required <command>.") end local config_path = cutils.get_kong_config_path(args.config) local _, dao_factory = IO.load_configuration_and_dao(config_path) if args.command == "seed" then -- Drop if exists local err = dao_factory:drop() if err then cutils.logger:error_exit(err) end local faker = Faker(dao_factory) faker:seed(args.random and args.number or nil) cutils.logger:success("Populated") elseif args.command == "drop" then local err = dao_factory:drop() if err then cutils.logger:error_exit(err) end cutils.logger:success("Dropped") else lapp.quit("Invalid command: "..args.command) end
mit
luveti/Urho3D
bin/Data/LuaScripts/18_CharacterDemo.lua
24
21387
-- Moving character example. -- This sample demonstrates: -- - Controlling a humanoid character through physics -- - Driving animations using the AnimationController component -- - Manual control of a bone scene node -- - Implementing 1st and 3rd person cameras, using raycasts to avoid the 3rd person camera clipping into scenery -- - Saving and loading the variables of a script object -- - Using touch inputs/gyroscope for iOS/Android (implemented through an external file) require "LuaScripts/Utilities/Sample" require "LuaScripts/Utilities/Touch" -- Variables used by external file are made global in order to be accessed CTRL_FORWARD = 1 CTRL_BACK = 2 CTRL_LEFT = 4 CTRL_RIGHT = 8 local CTRL_JUMP = 16 local MOVE_FORCE = 0.8 local INAIR_MOVE_FORCE = 0.02 local BRAKE_FORCE = 0.2 local JUMP_FORCE = 7.0 local YAW_SENSITIVITY = 0.1 local INAIR_THRESHOLD_TIME = 0.1 firstPerson = false -- First person camera flag local characterNode = nil function Start() -- Execute the common startup for samples SampleStart() -- Create static scene content CreateScene() -- Create the controllable character CreateCharacter() -- Create the UI content CreateInstructions() -- Set the mouse mode to use in the sample SampleInitMouseMode(MM_RELATIVE) -- Subscribe to necessary events SubscribeToEvents() end function CreateScene() scene_ = Scene() -- Create scene subsystem components scene_:CreateComponent("Octree") scene_:CreateComponent("PhysicsWorld") -- Create camera and define viewport. Camera does not necessarily have to belong to the scene cameraNode = Node() local camera = cameraNode:CreateComponent("Camera") camera.farClip = 300.0 renderer:SetViewport(0, Viewport:new(scene_, camera)) -- Create a Zone component for ambient lighting & fog control local zoneNode = scene_:CreateChild("Zone") local zone = zoneNode:CreateComponent("Zone") zone.boundingBox = BoundingBox(-1000.0, 1000.0) zone.ambientColor = Color(0.15, 0.15, 0.15) zone.fogColor = Color(0.5, 0.5, 0.7) zone.fogStart = 100.0 zone.fogEnd = 300.0 -- Create a directional light to the world. Enable cascaded shadows on it local lightNode = scene_:CreateChild("DirectionalLight") lightNode.direction = Vector3(0.6, -1.0, 0.8) local light = lightNode:CreateComponent("Light") light.lightType = LIGHT_DIRECTIONAL light.castShadows = true light.shadowBias = BiasParameters(0.00025, 0.5) -- Set cascade splits at 10, 50 and 200 world units, fade shadows out at 80% of maximum shadow distance light.shadowCascade = CascadeParameters(10.0, 50.0, 200.0, 0.0, 0.8) -- Create the floor object local floorNode = scene_:CreateChild("Floor") floorNode.position = Vector3(0.0, -0.5, 0.0) floorNode.scale = Vector3(200.0, 1.0, 200.0) local object = floorNode:CreateComponent("StaticModel") object.model = cache:GetResource("Model", "Models/Box.mdl") object.material = cache:GetResource("Material", "Materials/Stone.xml") local body = floorNode:CreateComponent("RigidBody") -- Use collision layer bit 2 to mark world scenery. This is what we will raycast against to prevent camera from going -- inside geometry body.collisionLayer = 2 local shape = floorNode:CreateComponent("CollisionShape") shape:SetBox(Vector3(1.0, 1.0, 1.0)) -- Create mushrooms of varying sizes local NUM_MUSHROOMS = 60 for i = 1, NUM_MUSHROOMS do local objectNode = scene_:CreateChild("Mushroom") objectNode.position = Vector3(Random(180.0) - 90.0, 0.0, Random(180.0) - 90.0) objectNode.rotation = Quaternion(0.0, Random(360.0), 0.0) objectNode:SetScale(2.0 + Random(5.0)) local object = objectNode:CreateComponent("StaticModel") object.model = cache:GetResource("Model", "Models/Mushroom.mdl") object.material = cache:GetResource("Material", "Materials/Mushroom.xml") object.castShadows = true local body = objectNode:CreateComponent("RigidBody") body.collisionLayer = 2 local shape = objectNode:CreateComponent("CollisionShape") shape:SetTriangleMesh(object.model, 0) end -- Create movable boxes. Let them fall from the sky at first local NUM_BOXES = 100 for i = 1, NUM_BOXES do local scale = Random(2.0) + 0.5 local objectNode = scene_:CreateChild("Box") objectNode.position = Vector3(Random(180.0) - 90.0, Random(10.0) + 10.0, Random(180.0) - 90.0) objectNode.rotation = Quaternion(Random(360.0), Random(360.0), Random(360.0)) objectNode:SetScale(scale) local object = objectNode:CreateComponent("StaticModel") object.model = cache:GetResource("Model", "Models/Box.mdl") object.material = cache:GetResource("Material", "Materials/Stone.xml") object.castShadows = true local body = objectNode:CreateComponent("RigidBody") body.collisionLayer = 2 -- Bigger boxes will be heavier and harder to move body.mass = scale * 2.0 local shape = objectNode:CreateComponent("CollisionShape") shape:SetBox(Vector3(1.0, 1.0, 1.0)) end end function CreateCharacter() characterNode = scene_:CreateChild("Jack") characterNode.position = Vector3(0.0, 1.0, 0.0) -- spin node local adjNode = characterNode:CreateChild("AdjNode") adjNode.rotation = Quaternion(180.0, Vector3(0.0, 1.0, 0.0)) -- Create the rendering component + animation controller local object = adjNode:CreateComponent("AnimatedModel") object.model = cache:GetResource("Model", "Models/Mutant/Mutant.mdl") object.material = cache:GetResource("Material", "Models/Mutant/Materials/mutant_M.xml") object.castShadows = true adjNode:CreateComponent("AnimationController") -- Set the head bone for manual control object.skeleton:GetBone("Mutant:Head").animated = false -- Create rigidbody, and set non-zero mass so that the body becomes dynamic local body = characterNode:CreateComponent("RigidBody") body.collisionLayer = 1 body.mass = 1.0 -- Set zero angular factor so that physics doesn't turn the character on its own. -- Instead we will control the character yaw manually body.angularFactor = Vector3(0.0, 0.0, 0.0) -- Set the rigidbody to signal collision also when in rest, so that we get ground collisions properly body.collisionEventMode = COLLISION_ALWAYS -- Set a capsule shape for collision local shape = characterNode:CreateComponent("CollisionShape") shape:SetCapsule(0.7, 1.8, Vector3(0.0, 0.9, 0.0)) -- Create the character logic object, which takes care of steering the rigidbody characterNode:CreateScriptObject("Character") end function CreateInstructions() -- Construct new Text object, set string to display and font to use local instructionText = ui.root:CreateChild("Text") instructionText:SetText( "Use WASD keys and mouse to move\n".. "Space to jump, F to toggle 1st/3rd person\n".. "F5 to save scene, F7 to load") instructionText:SetFont(cache:GetResource("Font", "Fonts/Anonymous Pro.ttf"), 15) -- The text has multiple rows. Center them in relation to each other instructionText.textAlignment = HA_CENTER -- Position the text relative to the screen center instructionText.horizontalAlignment = HA_CENTER instructionText.verticalAlignment = VA_CENTER instructionText:SetPosition(0, ui.root.height / 4) end function SubscribeToEvents() -- Subscribe to Update event for setting the character controls before physics simulation SubscribeToEvent("Update", "HandleUpdate") -- Subscribe to PostUpdate event for updating the camera position after physics simulation SubscribeToEvent("PostUpdate", "HandlePostUpdate") -- Unsubscribe the SceneUpdate event from base class as the camera node is being controlled in HandlePostUpdate() in this sample UnsubscribeFromEvent("SceneUpdate") end function HandleUpdate(eventType, eventData) if characterNode == nil then return end local character = characterNode:GetScriptObject() if character == nil then return end -- Clear previous controls character.controls:Set(CTRL_FORWARD + CTRL_BACK + CTRL_LEFT + CTRL_RIGHT + CTRL_JUMP, false) -- Update controls using touch utility if touchEnabled then UpdateTouches(character.controls) end -- Update controls using keys if ui.focusElement == nil then if not touchEnabled or not useGyroscope then if input:GetKeyDown(KEY_W) then character.controls:Set(CTRL_FORWARD, true) end if input:GetKeyDown(KEY_S) then character.controls:Set(CTRL_BACK, true) end if input:GetKeyDown(KEY_A) then character.controls:Set(CTRL_LEFT, true) end if input:GetKeyDown(KEY_D) then character.controls:Set(CTRL_RIGHT, true) end end if input:GetKeyDown(KEY_SPACE) then character.controls:Set(CTRL_JUMP, true) end -- Add character yaw & pitch from the mouse motion or touch input if touchEnabled then for i=0, input.numTouches - 1 do local state = input:GetTouch(i) if not state.touchedElement then -- Touch on empty space local camera = cameraNode:GetComponent("Camera") if not camera then return end character.controls.yaw = character.controls.yaw + TOUCH_SENSITIVITY * camera.fov / graphics.height * state.delta.x character.controls.pitch = character.controls.pitch + TOUCH_SENSITIVITY * camera.fov / graphics.height * state.delta.y end end else character.controls.yaw = character.controls.yaw + input.mouseMoveX * YAW_SENSITIVITY character.controls.pitch = character.controls.pitch + input.mouseMoveY * YAW_SENSITIVITY end -- Limit pitch character.controls.pitch = Clamp(character.controls.pitch, -80.0, 80.0) -- Set rotation already here so that it's updated every rendering frame instead of every physics frame characterNode.rotation = Quaternion(character.controls.yaw, Vector3(0.0, 1.0, 0.0)) -- Switch between 1st and 3rd person if input:GetKeyPress(KEY_F) then firstPerson = not firstPerson end -- Turn on/off gyroscope on mobile platform if input:GetKeyPress(KEY_G) then useGyroscope = not useGyroscope end -- Check for loading / saving the scene if input:GetKeyPress(KEY_F5) then scene_:SaveXML(fileSystem:GetProgramDir().."Data/Scenes/CharacterDemo.xml") end if input:GetKeyPress(KEY_F7) then scene_:LoadXML(fileSystem:GetProgramDir().."Data/Scenes/CharacterDemo.xml") -- After loading we have to reacquire the character scene node, as it has been recreated -- Simply find by name as there's only one of them characterNode = scene_:GetChild("Jack", true) if characterNode == nil then return end end end end function HandlePostUpdate(eventType, eventData) if characterNode == nil then return end local character = characterNode:GetScriptObject() if character == nil then return end -- Get camera lookat dir from character yaw + pitch local rot = characterNode.rotation local dir = rot * Quaternion(character.controls.pitch, Vector3(1.0, 0.0, 0.0)) -- Turn head to camera pitch, but limit to avoid unnatural animation local headNode = characterNode:GetChild("Mutant:Head", true) local limitPitch = Clamp(character.controls.pitch, -45.0, 45.0) local headDir = rot * Quaternion(limitPitch, Vector3(1.0, 0.0, 0.0)) -- This could be expanded to look at an arbitrary target, now just look at a point in front local headWorldTarget = headNode.worldPosition + headDir * Vector3(0.0, 0.0, -1.0) headNode:LookAt(headWorldTarget, Vector3(0.0, 1.0, 0.0)) if firstPerson then -- First person camera: position to the head bone + offset slightly forward & up cameraNode.position = headNode.worldPosition + rot * Vector3(0.0, 0.15, 0.2) cameraNode.rotation = dir else -- Third person camera: position behind the character local aimPoint = characterNode.position + rot * Vector3(0.0, 1.7, 0.0) -- You can modify x Vector3 value to translate the fixed character position (indicative range[-2;2]) -- Collide camera ray with static physics objects (layer bitmask 2) to ensure we see the character properly local rayDir = dir * Vector3(0.0, 0.0, -1.0) -- For indoor scenes you can use dir * Vector3(0.0, 0.0, -0.5) to prevent camera from crossing the walls local rayDistance = cameraDistance local result = scene_:GetComponent("PhysicsWorld"):RaycastSingle(Ray(aimPoint, rayDir), rayDistance, 2) if result.body ~= nil then rayDistance = Min(rayDistance, result.distance) end rayDistance = Clamp(rayDistance, CAMERA_MIN_DIST, cameraDistance) cameraNode.position = aimPoint + rayDir * rayDistance cameraNode.rotation = dir end end -- Character script object class Character = ScriptObject() function Character:Start() -- Character controls. self.controls = Controls() -- Grounded flag for movement. self.onGround = false -- Jump flag. self.okToJump = true -- In air timer. Due to possible physics inaccuracy, character can be off ground for max. 1/10 second and still be allowed to move. self.inAirTimer = 0.0 self:SubscribeToEvent(self.node, "NodeCollision", "Character:HandleNodeCollision") end function Character:Load(deserializer) self.controls.yaw = deserializer:ReadFloat() self.controls.pitch = deserializer:ReadFloat() end function Character:Save(serializer) serializer:WriteFloat(self.controls.yaw) serializer:WriteFloat(self.controls.pitch) end function Character:HandleNodeCollision(eventType, eventData) local contacts = eventData["Contacts"]:GetBuffer() while not contacts.eof do local contactPosition = contacts:ReadVector3() local contactNormal = contacts:ReadVector3() local contactDistance = contacts:ReadFloat() local contactImpulse = contacts:ReadFloat() -- If contact is below node center and pointing up, assume it's a ground contact if contactPosition.y < self.node.position.y + 1.0 then local level = contactNormal.y if level > 0.75 then self.onGround = true end end end end function Character:FixedUpdate(timeStep) -- Could cache the components for faster access instead of finding them each frame local body = self.node:GetComponent("RigidBody") local animCtrl = self.node:GetComponent("AnimationController", true) -- Update the in air timer. Reset if grounded if not self.onGround then self.inAirTimer = self.inAirTimer + timeStep else self.inAirTimer = 0.0 end -- When character has been in air less than 1/10 second, it's still interpreted as being on ground local softGrounded = self.inAirTimer < INAIR_THRESHOLD_TIME -- Update movement & animation local rot = self.node.rotation local moveDir = Vector3(0.0, 0.0, 0.0) local velocity = body.linearVelocity -- Velocity on the XZ plane local planeVelocity = Vector3(velocity.x, 0.0, velocity.z) if self.controls:IsDown(CTRL_FORWARD) then moveDir = moveDir + Vector3(0.0, 0.0, 1.0) end if self.controls:IsDown(CTRL_BACK) then moveDir = moveDir + Vector3(0.0, 0.0, -1.0) end if self.controls:IsDown(CTRL_LEFT) then moveDir = moveDir + Vector3(-1.0, 0.0, 0.0) end if self.controls:IsDown(CTRL_RIGHT) then moveDir = moveDir + Vector3(1.0, 0.0, 0.0) end -- Normalize move vector so that diagonal strafing is not faster if moveDir:LengthSquared() > 0.0 then moveDir:Normalize() end -- If in air, allow control, but slower than when on ground if softGrounded then body:ApplyImpulse(rot * moveDir * MOVE_FORCE) else body:ApplyImpulse(rot * moveDir * INAIR_MOVE_FORCE) end if softGrounded then -- When on ground, apply a braking force to limit maximum ground velocity local brakeForce = planeVelocity * -BRAKE_FORCE body:ApplyImpulse(brakeForce) -- Jump. Must release jump control between jumps if self.controls:IsDown(CTRL_JUMP) then if self.okToJump then body:ApplyImpulse(Vector3(0.0, 1.0, 0.0) * JUMP_FORCE) self.okToJump = false animCtrl:PlayExclusive("Models/Mutant/Mutant_Jump1.ani", 0, false, 0.2) end else self.okToJump = true end end if not self.onGround then animCtrl:PlayExclusive("Models/Mutant/Mutant_Jump1.ani", 0, false, 0.2) else -- Play walk animation if moving on ground, otherwise fade it out if softGrounded and not moveDir:Equals(Vector3(0.0, 0.0, 0.0)) then animCtrl:PlayExclusive("Models/Mutant/Mutant_Run.ani", 0, true, 0.2) -- Set walk animation speed proportional to velocity animCtrl:SetSpeed("Models/Mutant/Mutant_Run.ani", planeVelocity:Length() * 0.3) else animCtrl:PlayExclusive("Models/Mutant/Mutant_Idle0.ani", 0, true, 0.2) end end -- Reset grounded flag for next frame self.onGround = false end -- Create XML patch instructions for screen joystick layout specific to this sample app function GetScreenJoystickPatchString() return "<patch>" .. " <add sel=\"/element\">" .. " <element type=\"Button\">" .. " <attribute name=\"Name\" value=\"Button3\" />" .. " <attribute name=\"Position\" value=\"-120 -120\" />" .. " <attribute name=\"Size\" value=\"96 96\" />" .. " <attribute name=\"Horiz Alignment\" value=\"Right\" />" .. " <attribute name=\"Vert Alignment\" value=\"Bottom\" />" .. " <attribute name=\"Texture\" value=\"Texture2D;Textures/TouchInput.png\" />" .. " <attribute name=\"Image Rect\" value=\"96 0 192 96\" />" .. " <attribute name=\"Hover Image Offset\" value=\"0 0\" />" .. " <attribute name=\"Pressed Image Offset\" value=\"0 0\" />" .. " <element type=\"Text\">" .. " <attribute name=\"Name\" value=\"Label\" />" .. " <attribute name=\"Horiz Alignment\" value=\"Center\" />" .. " <attribute name=\"Vert Alignment\" value=\"Center\" />" .. " <attribute name=\"Color\" value=\"0 0 0 1\" />" .. " <attribute name=\"Text\" value=\"Gyroscope\" />" .. " </element>" .. " <element type=\"Text\">" .. " <attribute name=\"Name\" value=\"KeyBinding\" />" .. " <attribute name=\"Text\" value=\"G\" />" .. " </element>" .. " </element>" .. " </add>" .. " <remove sel=\"/element/element[./attribute[@name='Name' and @value='Button0']]/attribute[@name='Is Visible']\" />" .. " <replace sel=\"/element/element[./attribute[@name='Name' and @value='Button0']]/element[./attribute[@name='Name' and @value='Label']]/attribute[@name='Text']/@value\">1st/3rd</replace>" .. " <add sel=\"/element/element[./attribute[@name='Name' and @value='Button0']]\">" .. " <element type=\"Text\">" .. " <attribute name=\"Name\" value=\"KeyBinding\" />" .. " <attribute name=\"Text\" value=\"F\" />" .. " </element>" .. " </add>" .. " <remove sel=\"/element/element[./attribute[@name='Name' and @value='Button1']]/attribute[@name='Is Visible']\" />" .. " <replace sel=\"/element/element[./attribute[@name='Name' and @value='Button1']]/element[./attribute[@name='Name' and @value='Label']]/attribute[@name='Text']/@value\">Jump</replace>" .. " <add sel=\"/element/element[./attribute[@name='Name' and @value='Button1']]\">" .. " <element type=\"Text\">" .. " <attribute name=\"Name\" value=\"KeyBinding\" />" .. " <attribute name=\"Text\" value=\"SPACE\" />" .. " </element>" .. " </add>" .. "</patch>" end
mit
AdamGagorik/darkstar
scripts/zones/Toraimarai_Canal/npcs/Grounds_Tome.lua
30
1103
----------------------------------- -- Area: Toraimarai Canal -- NPC: Grounds Tome ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/groundsofvalor"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) startGov(GOV_EVENT_TORAIMARAI_CANAL,player); end; ----------------------------------- -- onEventSelection ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); updateGov(player,csid,option,618,619,620,621,622,623,624,625,0,0); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); finishGov(player,csid,option,618,619,620,621,622,623,624,625,0,0,GOV_MSG_TORAIMARAI_CANAL); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Lower_Jeuno/npcs/Navisse.lua
13
4725
----------------------------------- -- Area: Lower Jeuno -- NPC: Navisse -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; require("scripts/zones/Lower_Jeuno/TextIDs"); require("scripts/globals/pathfind"); local path = { -- -59.562683, 6.000051, -90.890404, -58.791367, 6.000050, -91.663391, -58.021465, 6.000049, -92.432144, -58.729881, 6.000051, -91.577568, -60.351879, 6.000053, -89.835815, -61.099354, 6.000054, -89.034248, -61.841427, 5.999946, -88.238564, -62.769325, 5.999948, -87.244301, -61.750378, 5.999948, -87.684868, -60.796600, 5.999947, -88.208214, -55.475166, 5.999943, -91.271210, -56.590668, 5.999943, -91.245201, -57.651192, 6.000052, -91.002350, -64.134392, 6.000052, -89.460915, -63.261021, 6.000051, -90.107605, -62.330879, 6.000051, -90.679604, -61.395359, 6.000050, -91.235107, -56.591644, 6.000047, -94.066406, -57.208908, 6.000048, -93.245895, -57.934330, 6.000049, -92.435081, -59.788624, 6.000052, -90.439583, -61.832211, 5.999946, -88.248795, -62.574249, 5.999948, -87.453148, -61.832058, 5.999946, -88.248627, -61.089920, 6.000054, -89.044273, -60.348049, 6.000053, -89.840111, -59.043877, 6.000051, -91.238251, -58.301846, 6.000050, -92.033958, -57.467026, 6.000048, -92.929070, -56.536987, 6.000047, -93.926826, -57.528469, 6.000047, -93.482582, -58.476944, 6.000048, -92.949654, -59.416409, 6.000049, -92.400879, -64.235306, 6.000051, -89.563835, -64.000816, 6.000054, -88.482338, -63.516331, 5.999947, -87.539917, -62.444843, 5.999948, -87.352570, -61.468765, 5.999947, -87.831436, -60.520329, 5.999947, -88.364532, -55.100037, 5.999943, -91.488144, -56.063160, 5.999944, -90.932312, -62.719467, 5.999948, -87.093468, -62.064899, 5.999947, -87.960884, -61.338562, 5.999946, -88.770836, -59.579746, 6.000052, -90.663826, -58.177391, 6.000050, -92.167343, -57.435341, 6.000048, -92.963005, -56.734436, 6.000047, -93.714989, -57.492855, 6.000049, -92.901787, -58.251190, 6.000050, -92.088486, -59.364170, 6.000051, -90.894829, -61.039413, 6.000054, -89.098907, -61.784184, 5.999946, -88.300293, -62.804745, 5.999948, -87.206451, -60.463631, 6.000053, -89.715942, -59.721657, 6.000052, -90.511711, -58.974190, 6.000051, -91.313248, -58.232239, 6.000050, -92.109024, -56.840717, 6.000047, -93.600716, -57.914623, 6.000048, -93.276276, -58.855755, 6.000048, -92.730408, -64.140175, 6.000051, -89.619812, -63.025597, 6.000052, -89.751106, -61.954758, 6.000052, -89.984474, -60.887684, 6.000052, -90.234573, -55.190853, 5.999943, -91.590721, -55.368877, 6.000050, -92.667923, -55.841885, 6.000048, -93.664970, -56.916370, 6.000048, -93.400879, -57.705578, 6.000049, -92.652748, -58.456089, 6.000050, -91.865067, -60.405739, 6.000053, -89.778008, -61.147854, 6.000054, -88.982376, -61.889904, 5.999946, -88.186691, -62.637497, 5.999948, -87.385239, -63.643429, 6.000055, -87.880524, -64.248825, 6.000053, -88.784004, -63.455921, 6.000052, -89.526733, -62.418514, 6.000052, -89.852493, -61.363335, 6.000052, -90.117607, -55.142048, 5.999943, -91.602325, -55.358624, 6.000050, -92.679016, -55.842934, 6.000048, -93.675148, -56.919590, 6.000048, -93.408241, -57.710354, 6.000049, -92.649918, -58.459896, 6.000050, -91.861336, -60.409424, 6.000053, -89.774185, -61.151508, 6.000054, -88.978500, -62.848709, 5.999948, -87.159264, -61.829231, 5.999948, -87.629791, -60.951675, 5.999947, -88.117493, -55.395309, 5.999943, -91.317513, -56.522537, 5.999943, -91.263893, -57.586517, 6.000052, -91.018196, -64.081299, 6.000052, -89.473526, -63.209583, 6.000051, -90.135269, -62.270042, 6.000050, -90.714821, -61.334797, 6.000050, -91.270729, -56.586208, 6.000047, -94.069595, -64.130554, 6.000051, -89.625450, -56.496498, 6.000047, -94.122322, -57.173595, 6.000048, -93.271568, -57.904095, 6.000049, -92.465279, -59.571453, 6.000052, -90.672951, }; function onSpawn(npc) npc:initNpcAi(); npc:setPos(pathfind.first(path)); onPath(npc); end; function onPath(npc) pathfind.patrol(npc, path); end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0099); npc:wait(-1); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option,npc) --printf("CSID: %u",csid); --printf("RESULT: %u",option); npc:wait(0); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Kazham-Jeuno_Airship/npcs/Oslam.lua
30
2299
----------------------------------- -- Area: Kazham-Jeuno Airship -- NPC: Oslam -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Kazham-Jeuno_Airship/TextIDs"] = nil; require("scripts/zones/Kazham-Jeuno_Airship/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local vHour = VanadielHour(); local vMin = VanadielMinute(); while vHour >= 1 do vHour = vHour - 6; end local message = WILL_REACH_KAZHAM; if (vHour == -5) then if (vMin >= 48) then vHour = 3; message = WILL_REACH_JEUNO; else vHour = 0; end elseif (vHour == -4) then vHour = 2; message = WILL_REACH_JEUNO; elseif (vHour == -3) then vHour = 1; message = WILL_REACH_JEUNO; elseif (vHour == -2) then if (vMin <= 49) then vHour = 0; message = WILL_REACH_JEUNO; else vHour = 3; end elseif (vHour == -1) then vHour = 2; elseif (vHour == 0) then vHour = 1; end local vMinutes = 0; if (message == WILL_REACH_JEUNO) then vMinutes = (vHour * 60) + 49 - vMin; else -- WILL_REACH_KAZHAM vMinutes = (vHour * 60) + 48 - vMin; end if (vMinutes <= 30) then if ( message == WILL_REACH_KAZHAM) then message = IN_KAZHAM_MOMENTARILY; else -- WILL_REACH_JEUNO message = IN_JEUNO_MOMENTARILY; end elseif (vMinutes < 60) then vHour = 0; end player:messageSpecial( message, math.floor((2.4 * vMinutes) / 60), math.floor( vMinutes / 60 + 0.5)); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/AlTaieu/mobs/Ul_hpemde.lua
7
2794
----------------------------------- -- Area: Al'Taieu -- MOB: Ul'Hpemde ----------------------------------- require("scripts/globals/status"); ----------------------------------- -- onMobInitialize Action ----------------------------------- function onMobInitialize(mob) end; ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) mob:hideName(true); mob:untargetable(true); mob:AnimationSub(5); mob:SetAutoAttackEnabled(false); mob:SetMobAbilityEnabled(false); mob:setMod(MOD_REGEN, 10); mob:wait(2000); end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob, killer) mob:hideName(false); mob:untargetable(false); if (mob:AnimationSub() == 5) then mob:AnimationSub(6); mob:wait(2000); end end; ----------------------------------- -- onMobDisengage ----------------------------------- function onMobDisengage(mob) mob:hideName(true); mob:untargetable(true); mob:AnimationSub(5); mob:SetAutoAttackEnabled(false); mob:SetMobAbilityEnabled(false); mob:setMod(MOD_REGEN, 10); end; ----------------------------------- -- onMobRoam Action ----------------------------------- function onMobRoam(mob) if (mob:getHPP() == 100) then mob:setLocalVar("damaged", 0); mob:SetAutoAttackEnabled(false); mob:SetMobAbilityEnabled(false); end end; ----------------------------------- -- onMobFight ----------------------------------- function onMobFight(mob, target) if (mob:getHP() < mob:getMaxHP()) then -- it will attack once it has been damaged. if (mob:getLocalVar("damaged") == 0) then mob:SetAutoAttackEnabled(true); mob:SetMobAbilityEnabled(true); mob:setLocalVar("damaged", 1); end local changeTime = mob:getLocalVar("changeTime"); if (mob:AnimationSub() == 6 and mob:getBattleTime() - changeTime > 30) then mob:AnimationSub(3); -- Mouth Open mob:wait(2000); mob:addMod(MOD_ATTP, 100); mob:addMod(MOD_DEFP, -50); mob:addMod(MOD_DMGMAGIC, -50); mob:setLocalVar("changeTime", mob:getBattleTime()); elseif (mob:AnimationSub() == 3 and mob:getBattleTime() - changeTime > 30) then mob:AnimationSub(6); -- Mouth Closed mob:wait(2000); mob:addMod(MOD_ATTP, -100); mob:addMod(MOD_DEFP, 50); mob:addMod(MOD_DMGMAGIC, 50); mob:setLocalVar("changeTime", mob:getBattleTime()); end end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, killer, ally) end;
gpl-3.0
Nathan22Miles/sile
languages/bg.lua
4
17441
SILE.hyphenator.languages["bg"] = {}; SILE.hyphenator.languages["bg"].patterns = { "1а1", "1б1", "1в1", "1г1", "1д1", "1е1", "1ж1", "1з1", "1и1", "1й1", "1к1", "1л1", "1м1", "1н1", "1о1", "1п1", "1р1", "1с1", "1т1", "1у1", "1ф1", "1х1", "1ц1", "1ч1", "1ш1", "1щ1", "1ъ1", "0ь0", "1ю1", "1я1", "б4а б4е б4и б4о б4у б4ъ б4ю б4я", "в4а в4е в4и в4о в4у в4ъ в4ю в4я", "г4а г4е г4и г4о г4у г4ъ г4ю г4я", "д4а д4е д4и д4о д4у д4ъ д4ю д4я", "ж4а ж4е ж4и ж4о ж4у ж4ъ ж4ю ж4я", "з4а з4е з4и з4о з4у з4ъ з4ю з4я", "й4а й4е й4и й4о й4у й4ъ й4ю й4я", "к4а к4е к4и к4о к4у к4ъ к4ю к4я", "л4а л4е л4и л4о л4у л4ъ л4ю л4я", "м4а м4е м4и м4о м4у м4ъ м4ю м4я", "н4а н4е н4и н4о н4у н4ъ н4ю н4я", "п4а п4е п4и п4о п4у п4ъ п4ю п4я", "р4а р4е р4и р4о р4у р4ъ р4ю р4я", "с4а с4е с4и с4о с4у с4ъ с4ю с4я", "т4а т4е т4и т4о т4у т4ъ т4ю т4я", "ф4а ф4е ф4и ф4о ф4у ф4ъ ф4ю ф4я", "х4а х4е х4и х4о х4у х4ъ х4ю х4я", "ц4а ц4е ц4и ц4о ц4у ц4ъ ц4ю ц4я", "ч4а ч4е ч4и ч4о ч4у ч4ъ ч4ю ч4я", "ш4а ш4е ш4и ш4о ш4у ш4ъ ш4ю ш4я", "щ4а щ4е щ4и щ4о щ4у щ4ъ щ4ю щ4я", "ь4а ь4е ь4и ь4о ь4у ь4ъ ь4ю ь4я", "4б3б4", "2б3в2", "2б3г2", "2б3д2", "2б3ж2", "2б3з2", "2б3й2", "2б3к2", "2б3л2", "2б3м2", "2б3н2", "2б3п2", "2б3р2", "2б3с2", "2б3т2", "2б3ф2", "2б3х2", "2б3ц2", "2б3ч2", "2б3ш2", "2б3щ2", "2в3б2", "4в3в4", "2в3г2", "2в3д2", "2в3ж2", "2в3з2", "2в3й2", "2в3к2", "2в3л2", "2в3м2", "2в3н2", "2в3п2", "2в3р2", "2в3с2", "2в3т2", "2в3ф2", "2в3х2", "2в3ц2", "2в3ч2", "2в3ш2", "2в3щ2", "2г3б2", "2г3в2", "4г3г4", "2г3д2", "2г3ж2", "2г3з2", "2г3й2", "2г3к2", "2г3л2", "2г3м2", "2г3н2", "2г3п2", "2г3р2", "2г3с2", "2г3т2", "2г3ф2", "2г3х2", "2г3ц2", "2г3ч2", "2г3ш2", "2г3щ2", "2д3б2", "2д3в2", "2д3г2", "4д3д4", "3д4ж", "2д3з2", "2д3й2", "2д3к2", "2д3л2", "2д3м2", "2д3н2", "2д3п2", "2д3р2", "2д3с2", "2д3т2", "2д3ф2", "2д3х2", "2д3ц2", "2д3ч2", "2д3ш2", "2д3щ2", "2ж3б2", "2ж3в2", "2ж3г2", "2ж3д2", "4ж3ж4", "2ж3з2", "2ж3й2", "2ж3к2", "2ж3л2", "2ж3м2", "2ж3н2", "2ж3п2", "2ж3р2", "2ж3с2", "2ж3т2", "2ж3ф2", "2ж3х2", "2ж3ц2", "2ж3ч2", "2ж3ш2", "2ж3щ2", "2з3б2", "2з3в2", "2з3г2", "2з3д2", "2з3ж2", "4з3з4", "2з3й2", "2з3к2", "2з3л2", "2з3м2", "2з3н2", "2з3п2", "2з3р2", "2з3с2", "2з3т2", "2з3ф2", "2з3х2", "2з3ц2", "2з3ч2", "2з3ш2", "2з3щ2", "2й3б2", "2й3в2", "2й3г2", "2й3д2", "2й3ж2", "2й3з2", "4й3й4", "2й3к2", "2й3л2", "2й3м2", "2й3н2", "2й3п2", "2й3р2", "2й3с2", "2й3т2", "2й3ф2", "2й3х2", "2й3ц2", "2й3ч2", "2й3ш2", "2й3щ2", "2к3б2", "2к3в2", "2к3г2", "2к3д2", "2к3ж2", "2к3з2", "2к3й2", "4к3к4", "2к3л2", "2к3м2", "2к3н2", "2к3п2", "2к3р2", "2к3с2", "2к3т2", "2к3ф2", "2к3х2", "2к3ц2", "2к3ч2", "2к3ш2", "2к3щ2", "2л3б2", "2л3в2", "2л3г2", "2л3д2", "2л3ж2", "2л3з2", "2л3й2", "2л3к2", "4л3л4", "2л3м2", "2л3н2", "2л3п2", "2л3р2", "2л3с2", "2л3т2", "2л3ф2", "2л3х2", "2л3ц2", "2л3ч2", "2л3ш2", "2л3щ2", "2м3б2", "2м3в2", "2м3г2", "2м3д2", "2м3ж2", "2м3з2", "2м3й2", "2м3к2", "2м3л2", "4м3м4", "2м3н2", "2м3п2", "2м3р2", "2м3с2", "2м3т2", "2м3ф2", "2м3х2", "2м3ц2", "2м3ч2", "2м3ш2", "2м3щ2", "2н3б2", "2н3в2", "2н3г2", "2н3д2", "2н3ж2", "2н3з2", "2н3й2", "2н3к2", "2н3л2", "2н3м2", "4н3н4", "2н3п2", "2н3р2", "2н3с2", "2н3т2", "2н3ф2", "2н3х2", "2н3ц2", "2н3ч2", "2н3ш2", "2н3щ2", "2п3б2", "2п3в2", "2п3г2", "2п3д2", "2п3ж2", "2п3з2", "2п3й2", "2п3к2", "2п3л2", "2п3м2", "2п3н2", "4п3п4", "2п3р2", "2п3с2", "2п3т2", "2п3ф2", "2п3х2", "2п3ц2", "2п3ч2", "2п3ш2", "2п3щ2", "2р3б2", "2р3в2", "2р3г2", "2р3д2", "2р3ж2", "2р3з2", "2р3й2", "2р3к2", "2р3л2", "2р3м2", "2р3н2", "2р3п2", "4р3р4", "2р3с2", "2р3т2", "2р3ф2", "2р3х2", "2р3ц2", "2р3ч2", "2р3ш2", "2р3щ2", "2с3б2", "2с3в2", "2с3г2", "2с3д2", "2с3ж2", "2с3з2", "2с3й2", "2с3к2", "2с3л2", "2с3м2", "2с3н2", "2с3п2", "2с3р2", "4с3с4", "2с3т2", "2с3ф2", "2с3х2", "2с3ц2", "2с3ч2", "2с3ш2", "2с3щ2", "2т3б2", "2т3в2", "2т3г2", "2т3д2", "2т3ж2", "2т3з2", "2т3й2", "2т3к2", "2т3л2", "2т3м2", "2т3н2", "2т3п2", "2т3р2", "2т3с2", "4т3т4", "2т3ф2", "2т3х2", "2т3ц2", "2т3ч2", "2т3ш2", "2т3щ2", "2ф3б2", "2ф3в2", "2ф3г2", "2ф3д2", "2ф3ж2", "2ф3з2", "2ф3й2", "2ф3к2", "2ф3л2", "2ф3м2", "2ф3н2", "2ф3п2", "2ф3р2", "2ф3с2", "2ф3т2", "4ф3ф4", "2ф3х2", "2ф3ц2", "2ф3ч2", "2ф3ш2", "2ф3щ2", "2х3б2", "2х3в2", "2х3г2", "2х3д2", "2х3ж2", "2х3з2", "2х3й2", "2х3к2", "2х3л2", "2х3м2", "2х3н2", "2х3п2", "2х3р2", "2х3с2", "2х3т2", "2х3ф2", "4х3х4", "2х3ц2", "2х3ч2", "2х3ш2", "2х3щ2", "2ц3б2", "2ц3в2", "2ц3г2", "2ц3д2", "2ц3ж2", "2ц3з2", "2ц3й2", "2ц3к2", "2ц3л2", "2ц3м2", "2ц3н2", "2ц3п2", "2ц3р2", "2ц3с2", "2ц3т2", "2ц3ф2", "2ц3х2", "4ц3ц4", "2ц3ч2", "2ц3ш2", "2ц3щ2", "2ч3б2", "2ч3в2", "2ч3г2", "2ч3д2", "2ч3ж2", "2ч3з2", "2ч3й2", "2ч3к2", "2ч3л2", "2ч3м2", "2ч3н2", "2ч3п2", "2ч3р2", "2ч3с2", "2ч3т2", "2ч3ф2", "2ч3х2", "2ч3ц2", "4ч3ч4", "2ч3ш2", "2ч3щ2", "2ш3б2", "2ш3в2", "2ш3г2", "2ш3д2", "2ш3ж2", "2ш3з2", "2ш3й2", "2ш3к2", "2ш3л2", "2ш3м2", "2ш3н2", "2ш3п2", "2ш3р2", "2ш3с2", "2ш3т2", "2ш3ф2", "2ш3х2", "2ш3ц2", "2ш3ч2", "4ш3ш4", "2ш3щ2", "2щ3б2", "2щ3в2", "2щ3г2", "2щ3д2", "2щ3ж2", "2щ3з2", "2щ3й2", "2щ3к2", "2щ3л2", "2щ3м2", "2щ3н2", "2щ3п2", "2щ3р2", "2щ3с2", "2щ3т2", "2щ3ф2", "2щ3х2", "2щ3ц2", "2щ3ч2", "2щ3ш2", "4щ3щ4", "ааа4", "аае4", "ааи4", "аао4", "аау4", "ааъ4", "ааю4", "аая4", "аеа4", "аее4", "аеи4", "аео4", "аеу4", "аеъ4", "аею4", "аея4", "аиа4", "аие4", "аии4", "аио4", "аиу4", "аиъ4", "аию4", "аия4", "аоа4", "аое4", "аои4", "аоо4", "аоу4", "аоъ4", "аою4", "аоя4", "ауа4", "ауе4", "ауи4", "ауо4", "ауу4", "ауъ4", "аую4", "ауя4", "аъа4", "аъе4", "аъи4", "аъо4", "аъу4", "аъъ4", "аъю4", "аъя4", "аюа4", "аюе4", "аюи4", "аюо4", "аюу4", "аюъ4", "аюю4", "аюя4", "аяа4", "аяе4", "аяи4", "аяо4", "аяу4", "аяъ4", "аяю4", "аяя4", "еаа4", "еае4", "еаи4", "еао4", "еау4", "еаъ4", "еаю4", "еая4", "ееа4", "еее4", "ееи4", "еео4", "ееу4", "ееъ4", "еею4", "еея4", "еиа4", "еие4", "еии4", "еио4", "еиу4", "еиъ4", "еию4", "еия4", "еоа4", "еое4", "еои4", "еоо4", "еоу4", "еоъ4", "еою4", "еоя4", "еуа4", "еуе4", "еуи4", "еуо4", "еуу4", "еуъ4", "еую4", "еуя4", "еъа4", "еъе4", "еъи4", "еъо4", "еъу4", "еъъ4", "еъю4", "еъя4", "еюа4", "еюе4", "еюи4", "еюо4", "еюу4", "еюъ4", "еюю4", "еюя4", "еяа4", "еяе4", "еяи4", "еяо4", "еяу4", "еяъ4", "еяю4", "еяя4", "иаа4", "иае4", "иаи4", "иао4", "иау4", "иаъ4", "иаю4", "иая4", "иеа4", "иее4", "иеи4", "иео4", "иеу4", "иеъ4", "иею4", "иея4", "ииа4", "иие4", "иии4", "иио4", "ииу4", "ииъ4", "иию4", "иия4", "иоа4", "иое4", "иои4", "иоо4", "иоу4", "иоъ4", "иою4", "иоя4", "иуа4", "иуе4", "иуи4", "иуо4", "иуу4", "иуъ4", "иую4", "иуя4", "иъа4", "иъе4", "иъи4", "иъо4", "иъу4", "иъъ4", "иъю4", "иъя4", "июа4", "июе4", "июи4", "июо4", "июу4", "июъ4", "июю4", "июя4", "ияа4", "ияе4", "ияи4", "ияо4", "ияу4", "ияъ4", "ияю4", "ияя4", "оаа4", "оае4", "оаи4", "оао4", "оау4", "оаъ4", "оаю4", "оая4", "оеа4", "оее4", "оеи4", "оео4", "оеу4", "оеъ4", "оею4", "оея4", "оиа4", "оие4", "оии4", "оио4", "оиу4", "оиъ4", "оию4", "оия4", "ооа4", "оое4", "оои4", "ооо4", "ооу4", "ооъ4", "оою4", "ооя4", "оуа4", "оуе4", "оуи4", "оуо4", "оуу4", "оуъ4", "оую4", "оуя4", "оъа4", "оъе4", "оъи4", "оъо4", "оъу4", "оъъ4", "оъю4", "оъя4", "оюа4", "оюе4", "оюи4", "оюо4", "оюу4", "оюъ4", "оюю4", "оюя4", "ояа4", "ояе4", "ояи4", "ояо4", "ояу4", "ояъ4", "ояю4", "ояя4", "уаа4", "уае4", "уаи4", "уао4", "уау4", "уаъ4", "уаю4", "уая4", "уеа4", "уее4", "уеи4", "уео4", "уеу4", "уеъ4", "уею4", "уея4", "уиа4", "уие4", "уии4", "уио4", "уиу4", "уиъ4", "уию4", "уия4", "уоа4", "уое4", "уои4", "уоо4", "уоу4", "уоъ4", "уою4", "уоя4", "ууа4", "ууе4", "ууи4", "ууо4", "ууу4", "ууъ4", "уую4", "ууя4", "уъа4", "уъе4", "уъи4", "уъо4", "уъу4", "уъъ4", "уъю4", "уъя4", "уюа4", "уюе4", "уюи4", "уюо4", "уюу4", "уюъ4", "уюю4", "уюя4", "уяа4", "уяе4", "уяи4", "уяо4", "уяу4", "уяъ4", "уяю4", "уяя4", "ъаа4", "ъае4", "ъаи4", "ъао4", "ъау4", "ъаъ4", "ъаю4", "ъая4", "ъеа4", "ъее4", "ъеи4", "ъео4", "ъеу4", "ъеъ4", "ъею4", "ъея4", "ъиа4", "ъие4", "ъии4", "ъио4", "ъиу4", "ъиъ4", "ъию4", "ъия4", "ъоа4", "ъое4", "ъои4", "ъоо4", "ъоу4", "ъоъ4", "ъою4", "ъоя4", "ъуа4", "ъуе4", "ъуи4", "ъуо4", "ъуу4", "ъуъ4", "ъую4", "ъуя4", "ъъа4", "ъъе4", "ъъи4", "ъъо4", "ъъу4", "ъъъ4", "ъъю4", "ъъя4", "ъюа4", "ъюе4", "ъюи4", "ъюо4", "ъюу4", "ъюъ4", "ъюю4", "ъюя4", "ъяа4", "ъяе4", "ъяи4", "ъяо4", "ъяу4", "ъяъ4", "ъяю4", "ъяя4", "юаа4", "юае4", "юаи4", "юао4", "юау4", "юаъ4", "юаю4", "юая4", "юеа4", "юее4", "юеи4", "юео4", "юеу4", "юеъ4", "юею4", "юея4", "юиа4", "юие4", "юии4", "юио4", "юиу4", "юиъ4", "юию4", "юия4", "юоа4", "юое4", "юои4", "юоо4", "юоу4", "юоъ4", "юою4", "юоя4", "юуа4", "юуе4", "юуи4", "юуо4", "юуу4", "юуъ4", "юую4", "юуя4", "юъа4", "юъе4", "юъи4", "юъо4", "юъу4", "юъъ4", "юъю4", "юъя4", "ююа4", "ююе4", "ююи4", "ююо4", "ююу4", "ююъ4", "ююю4", "ююя4", "юяа4", "юяе4", "юяи4", "юяо4", "юяу4", "юяъ4", "юяю4", "юяя4", "яаа4", "яае4", "яаи4", "яао4", "яау4", "яаъ4", "яаю4", "яая4", "яеа4", "яее4", "яеи4", "яео4", "яеу4", "яеъ4", "яею4", "яея4", "яиа4", "яие4", "яии4", "яио4", "яиу4", "яиъ4", "яию4", "яия4", "яоа4", "яое4", "яои4", "яоо4", "яоу4", "яоъ4", "яою4", "яоя4", "яуа4", "яуе4", "яуи4", "яуо4", "яуу4", "яуъ4", "яую4", "яуя4", "яъа4", "яъе4", "яъи4", "яъо4", "яъу4", "яъъ4", "яъю4", "яъя4", "яюа4", "яюе4", "яюи4", "яюо4", "яюу4", "яюъ4", "яюю4", "яюя4", "яяа4", "яяе4", "яяи4", "яяо4", "яяу4", "яяъ4", "яяю4", "яяя4", "й4бб", "й4бв", "й4бг", "й4бд", "й4бж", "й4бз", "й4бй", "й4бк", "й4бл", "й4бм", "й4бн", "й4бп", "й4бр", "й4бс", "й4бт", "й4бф", "й4бх", "й4бц", "й4бч", "й4бш", "й4бщ", "й4вб", "й4вв", "й4вг", "й4вд", "й4вж", "й4вз", "й4вй", "й4вк", "й4вл", "й4вм", "й4вн", "й4вп", "й4вр", "й4вс", "й4вт", "й4вф", "й4вх", "й4вц", "й4вч", "й4вш", "й4вщ", "й4гб", "й4гв", "й4гг", "й4гд", "й4гж", "й4гз", "й4гй", "й4гк", "й4гл", "й4гм", "й4гн", "й4гп", "й4гр", "й4гс", "й4гт", "й4гф", "й4гх", "й4гц", "й4гч", "й4гш", "й4гщ", "й4дб", "й4дв", "й4дг", "й4дд", "й4дж", "й4дз", "й4дй", "й4дк", "й4дл", "й4дм", "й4дн", "й4дп", "й4др", "й4дс", "й4дт", "й4дф", "й4дх", "й4дц", "й4дч", "й4дш", "й4дщ", "й4жб", "й4жв", "й4жг", "й4жд", "й4жж", "й4жз", "й4жй", "й4жк", "й4жл", "й4жм", "й4жн", "й4жп", "й4жр", "й4жс", "й4жт", "й4жф", "й4жх", "й4жц", "й4жч", "й4жш", "й4жщ", "й4зб", "й4зв", "й4зг", "й4зд", "й4зж", "й4зз", "й4зй", "й4зк", "й4зл", "й4зм", "й4зн", "й4зп", "й4зр", "й4зс", "й4зт", "й4зф", "й4зх", "й4зц", "й4зч", "й4зш", "й4зщ", "й4йб", "й4йв", "й4йг", "й4йд", "й4йж", "й4йз", "й4йй", "й4йк", "й4йл", "й4йм", "й4йн", "й4йп", "й4йр", "й4йс", "й4йт", "й4йф", "й4йх", "й4йц", "й4йч", "й4йш", "й4йщ", "й4кб", "й4кв", "й4кг", "й4кд", "й4кж", "й4кз", "й4кй", "й4кк", "й4кл", "й4км", "й4кн", "й4кп", "й4кр", "й4кс", "й4кт", "й4кф", "й4кх", "й4кц", "й4кч", "й4кш", "й4кщ", "й4лб", "й4лв", "й4лг", "й4лд", "й4лж", "й4лз", "й4лй", "й4лк", "й4лл", "й4лм", "й4лн", "й4лп", "й4лр", "й4лс", "й4лт", "й4лф", "й4лх", "й4лц", "й4лч", "й4лш", "й4лщ", "й4мб", "й4мв", "й4мг", "й4мд", "й4мж", "й4мз", "й4мй", "й4мк", "й4мл", "й4мм", "й4мн", "й4мп", "й4мр", "й4мс", "й4мт", "й4мф", "й4мх", "й4мц", "й4мч", "й4мш", "й4мщ", "й4нб", "й4нв", "й4нг", "й4нд", "й4нж", "й4нз", "й4нй", "й4нк", "й4нл", "й4нм", "й4нн", "й4нп", "й4нр", "й4нс", "й4нт", "й4нф", "й4нх", "й4нц", "й4нч", "й4нш", "й4нщ", "й4пб", "й4пв", "й4пг", "й4пд", "й4пж", "й4пз", "й4пй", "й4пк", "й4пл", "й4пм", "й4пн", "й4пп", "й4пр", "й4пс", "й4пт", "й4пф", "й4пх", "й4пц", "й4пч", "й4пш", "й4пщ", "й4рб", "й4рв", "й4рг", "й4рд", "й4рж", "й4рз", "й4рй", "й4рк", "й4рл", "й4рм", "й4рн", "й4рп", "й4рр", "й4рс", "й4рт", "й4рф", "й4рх", "й4рц", "й4рч", "й4рш", "й4рщ", "й4сб", "й4св", "й4сг", "й4сд", "й4сж", "й4сз", "й4сй", "й4ск", "й4сл", "й4см", "й4сн", "й4сп", "й4ср", "й4сс", "й4ст", "й4сф", "й4сх", "й4сц", "й4сч", "й4сш", "й4сщ", "й4тб", "й4тв", "й4тг", "й4тд", "й4тж", "й4тз", "й4тй", "й4тк", "й4тл", "й4тм", "й4тн", "й4тп", "й4тр", "й4тс", "й4тт", "й4тф", "й4тх", "й4тц", "й4тч", "й4тш", "й4тщ", "й4фб", "й4фв", "й4фг", "й4фд", "й4фж", "й4фз", "й4фй", "й4фк", "й4фл", "й4фм", "й4фн", "й4фп", "й4фр", "й4фс", "й4фт", "й4фф", "й4фх", "й4фц", "й4фч", "й4фш", "й4фщ", "й4хб", "й4хв", "й4хг", "й4хд", "й4хж", "й4хз", "й4хй", "й4хк", "й4хл", "й4хм", "й4хн", "й4хп", "й4хр", "й4хс", "й4хт", "й4хф", "й4хх", "й4хц", "й4хч", "й4хш", "й4хщ", "й4цб", "й4цв", "й4цг", "й4цд", "й4цж", "й4цз", "й4цй", "й4цк", "й4цл", "й4цм", "й4цн", "й4цп", "й4цр", "й4цс", "й4цт", "й4цф", "й4цх", "й4цц", "й4цч", "й4цш", "й4цщ", "й4чб", "й4чв", "й4чг", "й4чд", "й4чж", "й4чз", "й4чй", "й4чк", "й4чл", "й4чм", "й4чн", "й4чп", "й4чр", "й4чс", "й4чт", "й4чф", "й4чх", "й4чц", "й4чч", "й4чш", "й4чщ", "й4шб", "й4шв", "й4шг", "й4шд", "й4шж", "й4шз", "й4шй", "й4шк", "й4шл", "й4шм", "й4шн", "й4шп", "й4шр", "й4шс", "й4шт", "й4шф", "й4шх", "й4шц", "й4шч", "й4шш", "й4шщ", "й4щб", "й4щв", "й4щг", "й4щд", "й4щж", "й4щз", "й4щй", "й4щк", "й4щл", "й4щм", "й4щн", "й4щп", "й4щр", "й4щс", "й4щт", "й4щф", "й4щх", "й4щц", "й4щч", "й4щш", "й4щщ", "б4ь", "в4ь", "г4ь", "д4ь", "ж4ь", "з4ь", "й4ь", "к4ь", "л4ь", "м4ь", "н4ь", "п4ь", "р4ь", "с4ь", "т4ь", "ф4ь", "х4ь", "ц4ь", "ч4ь", "ш4ь", "щ4ь", "ь4ь", ".дз4в", ".дж4р", ".дж4л", ".вг4л", ".вд4л", ".вг4р", ".вг4н", ".вп4л", ".вк4л", ".вк4р", ".вт4р", ".сг4л", ".зд4р", ".сг4р", ".сб4р", ".сд4р", ".жд4р", ".ск4л", ".сп4л", ".сп4р", ".ст4р", ".ск4р", ".шп4р", ".ск4в", ".вз4р", ".вс4л", ".вс4м", ".вс4р", ".св4р", ".сх4л", ".сх4р", ".хв4р", ".вс4т", ".сх4в", ".см4р", "н4кт.", "н4кс.", "к4ст.", };
mit
AdamGagorik/darkstar
scripts/globals/items/bowl_of_optical_soup.lua
18
1562
----------------------------------------- -- ID: 4340 -- Item: bowl_of_optical_soup -- Food Effect: 4Hrs, All Races ----------------------------------------- -- HP % 6 (cap 75) -- Charisma -15 -- HP Recovered While Healing 5 -- Accuracy 15 -- Ranged Accuracy 15 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,4340); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 6); target:addMod(MOD_FOOD_HP_CAP, 75); target:addMod(MOD_CHR, -15); target:addMod(MOD_HPHEAL, 5); target:addMod(MOD_ACC, 15); target:addMod(MOD_RACC, 15); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 6); target:delMod(MOD_FOOD_HP_CAP, 75); target:delMod(MOD_CHR, -15); target:delMod(MOD_HPHEAL, 5); target:delMod(MOD_ACC, 15); target:delMod(MOD_RACC, 15); end;
gpl-3.0
aquileia/wesnoth
data/lua/wml/find_path.lua
6
5035
local helper = wesnoth.require "lua/helper.lua" local utils = wesnoth.require "lua/wml-utils.lua" function wesnoth.wml_actions.find_path(cfg) local filter_unit = helper.get_child(cfg, "traveler") or helper.wml_error("[find_path] missing required [traveler] tag") -- only the first unit matching local unit = wesnoth.get_units(filter_unit)[1] or helper.wml_error("[find_path]'s filter didn't match any unit") local filter_location = helper.get_child(cfg, "destination") or helper.wml_error( "[find_path] missing required [destination] tag" ) -- support for $this_unit local this_unit = utils.start_var_scope("this_unit") wesnoth.set_variable ( "this_unit" ) -- clearing this_unit wesnoth.set_variable("this_unit", unit.__cfg) -- cfg field needed local variable = cfg.variable or "path" local ignore_units = false local ignore_teleport = false if cfg.check_zoc == false then --if we do not want to check the ZoCs, we must ignore units ignore_units = true end if cfg.check_teleport == false then --if we do not want to check teleport, we must ignore it ignore_teleport = true end local allow_multiple_turns = cfg.allow_multiple_turns local viewing_side if not cfg.check_visibility then viewing_side = 0 end -- if check_visiblity then shroud is taken in account local locations = wesnoth.get_locations(filter_location) -- only the location with the lowest distance and lowest movement cost will match. If there will still be more than 1, only the 1st maching one. local max_cost = nil if not allow_multiple_turns then max_cost = unit.moves end --to avoid wrong calculation on already moved units local current_distance, current_cost = math.huge, math.huge local current_location = {} local width,heigth,border = wesnoth.get_map_size() -- data for test below for index, location in ipairs(locations) do -- we test if location passed to pathfinder is invalid (border); if is, do nothing, do not return and continue the cycle if location[1] == 0 or location[1] == ( width + 1 ) or location[2] == 0 or location[2] == ( heigth + 1 ) then else local distance = helper.distance_between ( unit.x, unit.y, location[1], location[2] ) -- if we pass an unreachable locations an high value will be returned local path, cost = wesnoth.find_path( unit, location[1], location[2], { max_cost = max_cost, ignore_units = ignore_units, ignore_teleport = ignore_teleport, viewing_side = viewing_side } ) if ( distance < current_distance and cost <= current_cost ) or ( cost < current_cost and distance <= current_distance ) then -- to avoid changing the hex with one with less distance and more cost, or vice versa current_distance = distance current_cost = cost current_location = location end end end if #current_location == 0 then wesnoth.message("WML warning","[find_path]'s filter didn't match any location") else local path, cost = wesnoth.find_path( unit, current_location[1], current_location[2], { max_cost = max_cost, ignore_units = ignore_units, ignore_teleport = ignore_teleport, viewing_side = viewing_side } ) local turns if cost == 0 then -- if location is the same, of course it doesn't cost any MP turns = 0 else turns = math.ceil( ( ( cost - unit.moves ) / unit.max_moves ) + 1 ) end if cost >= 42424242 then -- it's the high value returned for unwalkable or busy terrains wesnoth.set_variable ( string.format("%s", variable), { hexes = 0 } ) -- set only length, nil all other values -- support for $this_unit wesnoth.set_variable ( "this_unit" ) -- clearing this_unit utils.end_var_scope("this_unit", this_unit) return end if not allow_multiple_turns and turns > 1 then -- location cannot be reached in one turn wesnoth.set_variable ( string.format("%s", variable), { hexes = 0 } ) -- support for $this_unit wesnoth.set_variable ( "this_unit" ) -- clearing this_unit utils.end_var_scope("this_unit", this_unit) return end -- skip the cycles below wesnoth.set_variable ( string.format( "%s", variable ), { hexes = current_distance, from_x = unit.x, from_y = unit.y, to_x = current_location[1], to_y = current_location[2], movement_cost = cost, required_turns = turns } ) for index, path_loc in ipairs(path) do local sub_path, sub_cost = wesnoth.find_path( unit, path_loc[1], path_loc[2], { max_cost = max_cost, ignore_units = ignore_units, ignore_teleport = ignore_teleport, viewing_side = viewing_side } ) local sub_turns if sub_cost == 0 then sub_turns = 0 else sub_turns = math.ceil( ( ( sub_cost - unit.moves ) / unit.max_moves ) + 1 ) end wesnoth.set_variable ( string.format( "%s.step[%d]", variable, index - 1 ), { x = path_loc[1], y = path_loc[2], terrain = wesnoth.get_terrain( path_loc[1], path_loc[2] ), movement_cost = sub_cost, required_turns = sub_turns } ) -- this structure takes less space in the inspection window end end -- support for $this_unit wesnoth.set_variable ( "this_unit" ) -- clearing this_unit utils.end_var_scope("this_unit", this_unit) end
gpl-2.0
karottenreibe/luapdf
lib/index.lua
1
2111
---------------------------------------------------------------- -- Document index menu -- -- @author Fabian Streitel (luapdf@rottenrei.be) -- ---------------------------------------------------------------- -- Add index command local cmd = lousy.bind.cmd add_cmds({ cmd("index", function (w) w:set_mode("index") end), }) -- Add mode to display the index in an interactive menu new_mode("index", { enter = function (w) local rows = {{ "Index", title = true }} local build_menu build_menu = function (t, indent) for _, action in pairs(t) do table.insert(rows, { indent .. action.title, dest = action.destination }) build_menu(action.children, indent .. " ") end end build_menu(w:get_current().index, " ") w.menu:build(rows) w:notify("Use j/k to move, t tabopen, w winopen.", false) end, leave = function (w) w.menu:hide() end, }) -- Add additional binds to quickmarks menu mode local key = lousy.bind.key add_binds("index", lousy.util.table.join({ -- Open quickmark key({}, "Return", function (w) local row = w.menu:get() if row and row.dest then document.methods.scroll_to_dest(w:get_current(), w, row.dest) end end), -- Open quickmark in new tab key({}, "t", function (w) local row = w.menu:get() if row and row.dest then local doc = w:new_tab(w:get_current().path, {switch = false}) document.methods.scroll_to_dest(doc, w, row.dest) end end), -- Open quickmark in new window key({}, "w", function (w) local row = w.menu:get() w:set_mode() if row and row.dest then local new_win = window.new({w:get_current().path}) document.methods.scroll_to_dest(new_win:get_current(), new_win, row.dest) end end), -- Exit menu key({}, "q", function (w) w:set_mode() end), }, menu_binds)) -- vim: et:sw=4:ts=8:sts=4:tw=80
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Port_Jeuno/npcs/HomePoint#1.lua
27
1262
----------------------------------- -- Area: Port Jeuno -- NPC: HomePoint#1 -- @pos 37.076 0.001 8.831 246 ----------------------------------- package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Port_Jeuno/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fc, 37); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fc) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
AdamGagorik/darkstar
scripts/globals/weaponskills/wheeling_thrust.lua
11
1571
----------------------------------- -- Wheeling Thrust -- Polearm weapon skill -- Skill Level: 225 -- Ignores enemy's defense. Amount ignored varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Flame Gorget & Light Gorget. -- Aligned with the Flame Belt & Light Belt. -- Element: None -- Modifiers: STR:80% -- 100%TP 200%TP 300%TP -- 1.75 1.75 1.75 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary) local params = {}; params.numHits = 1; params.ftp100 = 1.75; params.ftp200 = 1.75; params.ftp300 = 1.75; params.str_wsc = 0.5; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; -- Defense ignored is 50%, 75%, 100% (50% at 100 TP is accurate, other values are guesses) params.ignoresDef = true; params.ignored100 = 0.5; params.ignored200 = 0.75; params.ignored300 = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 0.8; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, primary); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
r1k/vlc
share/lua/intf/cli.lua
2
32520
--[==========================================================================[ cli.lua: CLI module for VLC --[==========================================================================[ Copyright (C) 2007-2011 the VideoLAN team $Id$ Authors: Antoine Cellerier <dionoea at videolan dot org> Pierre Ynard This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]==========================================================================] description= [============================================================================[ Command Line Interface for VLC This is a modules/control/oldrc.c look alike (with a bunch of new features). It also provides a VLM interface copied from the telnet interface. Use on local term: vlc -I cli Use on tcp connection: vlc -I cli --lua-config "cli={host='localhost:4212'}" Use on telnet connection: vlc -I cli --lua-config "cli={host='telnet://localhost:4212'}" Use on multiple hosts (term + plain tcp port + telnet): vlc -I cli --lua-config "cli={hosts={'*console','localhost:4212','telnet://localhost:5678'}}" Note: -I cli and -I luacli are aliases for -I luaintf --lua-intf cli Configuration options settable through the --lua-config option are: * hosts: A list of hosts to listen on. * host: A host to listen on. (won't be used if `hosts' is set) * password: The password used for telnet clients. The following can be set using the --lua-config option or in the interface itself using the `set' command: * prompt: The prompt. * welcome: The welcome message. * width: The default terminal width (used to format text). * autocompletion: When issuing an unknown command, print a list of possible commands to autocomplete with. (0 to disable, 1 to enable). * autoalias: If autocompletion returns only one possibility, use it (0 to disable, 1 to enable). * flatplaylist: 0 to disable, 1 to enable. ]============================================================================] require("common") skip = common.skip skip2 = function(foo) return skip(skip(foo)) end setarg = common.setarg strip = common.strip _ = vlc.gettext._ N_ = vlc.gettext.N_ running = true --[[ Setup default environement ]] env = { prompt = "> "; width = 70; autocompletion = 1; autoalias = 1; welcome = _("Command Line Interface initialized. Type `help' for help."); flatplaylist = 0; } --[[ Import custom environement variables from the command line config (if possible) ]] for k,v in pairs(env) do if config[k] then if type(env[k]) == type(config[k]) then env[k] = config[k] vlc.msg.dbg("set environment variable `"..k.."' to "..tostring(env[k])) else vlc.msg.err("environment variable `"..k.."' should be of type "..type(env[k])..". config value will be discarded.") end end end --[[ Command functions ]] function set_env(name,client,value) if value then local var,val = split_input(value) if val then local s = string.gsub(val,"\"(.*)\"","%1") if type(client.env[var])==type(1) then client.env[var] = tonumber(s) else client.env[var] = s end else client:append( tostring(client.env[var]) ) end else for e,v in common.pairs_sorted(client.env) do client:append(e.."="..v) end end end function save_env(name,client,value) env = common.table_copy(client.env) end function alias(client,value) if value then local var,val = split_input(value) if commands[var] and type(commands[var]) ~= type("") then client:append("Error: cannot use a primary command as an alias name") else if commands[val] then commands[var]=val else client:append("Error: unknown primary command `"..val.."'.") end end else for c,v in common.pairs_sorted(commands) do if type(v)==type("") then client:append(c.."="..v) end end end end function lock(name,client) if client.type == host.client_type.telnet then client:switch_status( host.status.password ) client.buffer = "" else client:append("Error: the prompt can only be locked when logged in through telnet") end end function logout(name,client) if client.type == host.client_type.net or client.type == host.client_type.telnet then client:send("Bye-bye!\r\n") client:del() else client:append("Error: Can't logout of stdin/stdout. Use quit or shutdown to close VLC.") end end function shutdown(name,client) client:append("Bye-bye!") h:broadcast("Shutting down.\r\n") vlc.msg.info("Requested shutdown.") vlc.misc.quit() running = false end function quit(name,client) if client.type == host.client_type.net or client.type == host.client_type.telnet then logout(name,client) else shutdown(name,client) end end function add(name,client,arg) -- TODO: parse single and double quotes properly local f if name == "enqueue" then f = vlc.playlist.enqueue else f = vlc.playlist.add end local options = {} for o in string.gmatch(arg," +:([^ ]*)") do table.insert(options,o) end arg = string.gsub(arg," +:.*$","") local uri = vlc.strings.make_uri(arg) f({{path=uri,options=options}}) end function move(name,client,arg) local x,y local tbl = {} for token in string.gmatch(arg, "[^%s]+") do table.insert(tbl,token) end x = tonumber(tbl[1]) y = tonumber(tbl[2]) local res = vlc.playlist.move(x,y) if res == (-1) then client:append("You should choose valid id.") end end function playlist_is_tree( client ) if client.env.flatplaylist == 0 then return true else return false end end function playlist(name,client,arg) local current = vlc.playlist.current() function playlist0(item,prefix) local prefix = prefix or "" if not item.flags.disabled then local marker = ( item.id == current ) and "*" or " " local str = "|"..prefix..marker..tostring(item.id).." - ".. ( item.name or item.path ) if item.duration > 0 then str = str.." ("..common.durationtostring(item.duration)..")" end if item.nb_played > 0 then str = str.." [played "..tostring(item.nb_played).." time" if item.nb_played > 1 then str = str .. "s" end str = str .. "]" end client:append(str) end if item.children then for _, c in ipairs(item.children) do playlist0(c,prefix.." ") end end end local playlist local tree = playlist_is_tree(client) if name == "search" then playlist = vlc.playlist.search(arg or "", tree) else if tonumber(arg) then playlist = vlc.playlist.get(tonumber(arg), tree) elseif arg then playlist = vlc.playlist.get(arg, tree) else playlist = vlc.playlist.get(nil, tree) end end if name == "search" then client:append("+----[ Search - "..(arg or "`reset'").." ]") else client:append("+----[ Playlist - "..playlist.name.." ]") end if playlist.children then for _, item in ipairs(playlist.children) do playlist0(item) end else playlist0(playlist) end if name == "search" then client:append("+----[ End of search - Use `search' to reset ]") else client:append("+----[ End of playlist ]") end end function playlist_sort(name,client,arg) if not arg then client:append("Valid sort keys are: id, title, artist, genre, random, duration, album.") else local tree = playlist_is_tree(client) vlc.playlist.sort(arg,false,tree) end end function services_discovery(name,client,arg) if arg then if vlc.sd.is_loaded(arg) then vlc.sd.remove(arg) client:append(arg.." disabled.") else vlc.sd.add(arg) client:append(arg.." enabled.") end else local sd = vlc.sd.get_services_names() client:append("+----[ Services discovery ]") for n,ln in pairs(sd) do client:append("| "..n..": " .. ln) end client:append("+----[ End of services discovery ]") client:append("Enabled services discovery sources appear in the playlist.") end end function load_vlm(name, client, value) if vlm == nil then vlm = vlc.vlm() end end function print_text(label,text) return function(name,client) client:append("+----[ "..label.." ]") client:append "|" for line in string.gmatch(text,".-\r?\n") do client:append("| "..string.gsub(line,"\r?\n","")) end client:append "|" client:append("+----[ End of "..string.lower(label).." ]") end end function help(name,client,arg) if arg == nil and vlm ~= nil then client:append("+----[ VLM commands ]") local message, vlc_err = vlm:execute_command("help") vlm_message_to_string( client, message, "|" ) end local width = client.env.width local long = (name == "longhelp") local extra = "" if arg then extra = "matching `" .. arg .. "' " end client:append("+----[ CLI commands "..extra.."]") for i, cmd in ipairs(commands_ordered) do if (cmd == "" or not commands[cmd].adv or long) and (not arg or string.match(cmd,arg)) then local str = "| " .. cmd if cmd ~= "" then local val = commands[cmd] if val.aliases then for _,a in ipairs(val.aliases) do str = str .. ", " .. a end end if val.args then str = str .. " " .. val.args end if #str%2 == 1 then str = str .. " " end str = str .. string.rep(" .",math.floor((width-(#str+#val.help)-1)/2)) str = str .. string.rep(" ",width-#str-#val.help) .. val.help end client:append(str) end end client:append("+----[ end of help ]") end function input_info(name,client,id) local item = nil; if id then item = (vlc.playlist.get(id) or {})["item"] else item = vlc.input.item() end if(item == nil) then return end local infos = item:info() infos["Meta data"] = item:metas() -- Sort categories so the output is consistent local categories = {} for cat in pairs(infos) do table.insert(categories, cat) end table.sort(categories) for _, cat in ipairs(categories) do client:append("+----[ "..cat.." ]") client:append("|") for name, value in pairs(infos[cat]) do client:append("| "..name..": "..value) end client:append("|") end client:append("+----[ end of stream info ]") end function stats(name,client) local item = vlc.input.item() if(item == nil) then return end local stats_tab = item:stats() client:append("+----[ begin of statistical info") client:append("+-[Incoming]") client:append("| input bytes read : "..string.format("%8.0f KiB",stats_tab["read_bytes"]/1024)) client:append("| input bitrate : "..string.format("%6.0f kb/s",stats_tab["input_bitrate"]*8000)) client:append("| demux bytes read : "..string.format("%8.0f KiB",stats_tab["demux_read_bytes"]/1024)) client:append("| demux bitrate : "..string.format("%6.0f kb/s",stats_tab["demux_bitrate"]*8000)) client:append("| demux corrupted : "..string.format("%5i",stats_tab["demux_corrupted"])) client:append("| discontinuities : "..string.format("%5i",stats_tab["demux_discontinuity"])) client:append("|") client:append("+-[Video Decoding]") client:append("| video decoded : "..string.format("%5i",stats_tab["decoded_video"])) client:append("| frames displayed : "..string.format("%5i",stats_tab["displayed_pictures"])) client:append("| frames lost : "..string.format("%5i",stats_tab["lost_pictures"])) client:append("|") client:append("+-[Audio Decoding]") client:append("| audio decoded : "..string.format("%5i",stats_tab["decoded_audio"])) client:append("| buffers played : "..string.format("%5i",stats_tab["played_abuffers"])) client:append("| buffers lost : "..string.format("%5i",stats_tab["lost_abuffers"])) client:append("|") client:append("+-[Streaming]") client:append("| packets sent : "..string.format("%5i",stats_tab["sent_packets"])) client:append("| bytes sent : "..string.format("%8.0f KiB",stats_tab["sent_bytes"]/1024)) client:append("| sending bitrate : "..string.format("%6.0f kb/s",stats_tab["send_bitrate"]*8000)) client:append("+----[ end of statistical info ]") end function playlist_status(name,client) local item = vlc.input.item() if(item ~= nil) then client:append( "( new input: " .. vlc.strings.decode_uri(item:uri()) .. " )" ) end client:append( "( audio volume: " .. tostring(vlc.volume.get()) .. " )") client:append( "( state " .. vlc.playlist.status() .. " )") end function is_playing(name,client) if vlc.input.is_playing() then client:append "1" else client:append "0" end end function get_title(name,client) local item = vlc.input.item() if item then client:append(item:name()) else client:append("") end end function get_length(name,client) local item = vlc.input.item() if item then client:append(math.floor(item:duration())) else client:append("") end end function ret_print(foo,start,stop) local start = start or "" local stop = stop or "" return function(discard,client,...) client:append(start..tostring(foo(...))..stop) end end function get_time(var) return function(name,client) local input = vlc.object.input() if input then client:append(math.floor(vlc.var.get( input, var ) / 1000000)) else client:append("") end end end function titlechap(name,client,value) local input = vlc.object.input() local var = string.gsub( name, "_.*$", "" ) if value then vlc.var.set( input, var, value ) else local item = vlc.var.get( input, var ) -- Todo: add item name conversion client:append(item) end end function titlechap_offset(var,offset) local input = vlc.object.input() vlc.var.set( input, var, vlc.var.get( input, var ) + offset ) end function title_next(name,client,value) titlechap_offset('title', 1) end function title_previous(name,client,value) titlechap_offset('title', -1) end function chapter_next(name,client,value) titlechap_offset('chapter', 1) end function chapter_previous(name,client,value) titlechap_offset('chapter', -1) end function seek(name,client,value) common.seek(value) end function volume(name,client,value) if value then common.volume(value) else client:append(tostring(vlc.volume.get())) end end function rate(name,client,value) local input = vlc.object.input() if name == "rate" then vlc.var.set(input, "rate", common.us_tonumber(value)) elseif name == "normal" then vlc.var.set(input,"rate",1) end end function rate_var(name,client,value) local playlist = vlc.object.playlist() vlc.var.trigger_callback(playlist,"rate-"..name) end function frame(name,client) vlc.var.trigger_callback(vlc.object.input(),"frame-next"); end function listvalue(obj,var) return function(client,value) local o if obj == "input" then o = vlc.object.input() elseif obj == "aout" then o = vlc.object.aout() elseif obj == "vout" then o = vlc.object.vout() end if not o then return end if value then vlc.var.set( o, var, value ) else local c = vlc.var.get( o, var ) local v, l = vlc.var.get_list( o, var ) client:append("+----[ "..var.." ]") for i,val in ipairs(v) do local mark = (val==c)and " *" or "" client:append("| "..tostring(val).." - "..tostring(l[i])..mark) end client:append("+----[ end of "..var.." ]") end end end function hotkey(name, client, value) if not value then client:append("Please specify a hotkey (ie key-quit or quit)") elseif not common.hotkey(value) and not common.hotkey("key-"..value) then client:append("Unknown hotkey '"..value.."'") end end --[[ Declare commands, register their callback functions and provide help strings here. Syntax is: "<command name>"; { func = <function>; [ args = "<str>"; ] help = "<str>"; [ adv = <bool>; ] [ aliases = { ["<str>";]* }; ] } ]] commands_ordered = { { "add"; { func = add; args = "XYZ"; help = "add XYZ to playlist" } }; { "enqueue"; { func = add; args = "XYZ"; help = "queue XYZ to playlist" } }; { "playlist"; { func = playlist; help = "show items currently in playlist" } }; { "search"; { func = playlist; args = "[string]"; help = "search for items in playlist (or reset search)" } }; { "delete"; { func = skip2(vlc.playlist.delete); args = "[X]"; help = "delete item X in playlist" } }; { "move"; { func = move; args = "[X][Y]"; help = "move item X in playlist after Y" } }; { "sort"; { func = playlist_sort; args = "key"; help = "sort the playlist" } }; { "sd"; { func = services_discovery; args = "[sd]"; help = "show services discovery or toggle" } }; { "play"; { func = skip2(vlc.playlist.play); help = "play stream" } }; { "stop"; { func = skip2(vlc.playlist.stop); help = "stop stream" } }; { "next"; { func = skip2(vlc.playlist.next); help = "next playlist item" } }; { "prev"; { func = skip2(vlc.playlist.prev); help = "previous playlist item" } }; { "goto"; { func = skip2(vlc.playlist.gotoitem); help = "goto item at index" ; aliases = { "gotoitem" } } }; { "repeat"; { func = skip2(vlc.playlist.repeat_); args = "[on|off]"; help = "toggle playlist repeat" } }; { "loop"; { func = skip2(vlc.playlist.loop); args = "[on|off]"; help = "toggle playlist loop" } }; { "random"; { func = skip2(vlc.playlist.random); args = "[on|off]"; help = "toggle playlist random" } }; { "clear"; { func = skip2(vlc.playlist.clear); help = "clear the playlist" } }; { "status"; { func = playlist_status; help = "current playlist status" } }; { "title"; { func = titlechap; args = "[X]"; help = "set/get title in current item" } }; { "title_n"; { func = title_next; help = "next title in current item" } }; { "title_p"; { func = title_previous; help = "previous title in current item" } }; { "chapter"; { func = titlechap; args = "[X]"; help = "set/get chapter in current item" } }; { "chapter_n"; { func = chapter_next; help = "next chapter in current item" } }; { "chapter_p"; { func = chapter_previous; help = "previous chapter in current item" } }; { "" }; { "seek"; { func = seek; args = "X"; help = "seek in seconds, for instance `seek 12'" } }; { "pause"; { func = skip2(vlc.playlist.pause); help = "toggle pause" } }; { "fastforward"; { func = setarg(common.hotkey,"key-jump+extrashort"); help = "set to maximum rate" } }; { "rewind"; { func = setarg(common.hotkey,"key-jump-extrashort"); help = "set to minimum rate" } }; { "faster"; { func = rate_var; help = "faster playing of stream" } }; { "slower"; { func = rate_var; help = "slower playing of stream" } }; { "normal"; { func = rate; help = "normal playing of stream" } }; { "rate"; { func = rate; args = "[playback rate]"; help = "set playback rate to value" } }; { "frame"; { func = frame; help = "play frame by frame" } }; { "fullscreen"; { func = skip2(vlc.video.fullscreen); args = "[on|off]"; help = "toggle fullscreen"; aliases = { "f", "F" } } }; { "info"; { func = input_info; args= "[X]"; help = "information about the current stream (or specified id)" } }; { "stats"; { func = stats; help = "show statistical information" } }; { "get_time"; { func = get_time("time"); help = "seconds elapsed since stream's beginning" } }; { "is_playing"; { func = is_playing; help = "1 if a stream plays, 0 otherwise" } }; { "get_title"; { func = get_title; help = "the title of the current stream" } }; { "get_length"; { func = get_length; help = "the length of the current stream" } }; { "" }; { "volume"; { func = volume; args = "[X]"; help = "set/get audio volume" } }; { "volup"; { func = ret_print(vlc.volume.up,"( audio volume: "," )"); args = "[X]"; help = "raise audio volume X steps" } }; { "voldown"; { func = ret_print(vlc.volume.down,"( audio volume: "," )"); args = "[X]"; help = "lower audio volume X steps" } }; -- { "adev"; { func = skip(listvalue("aout","audio-device")); args = "[X]"; help = "set/get audio device" } }; { "achan"; { func = skip(listvalue("aout","stereo-mode")); args = "[X]"; help = "set/get stereo audio output mode" } }; { "atrack"; { func = skip(listvalue("input","audio-es")); args = "[X]"; help = "set/get audio track" } }; { "vtrack"; { func = skip(listvalue("input","video-es")); args = "[X]"; help = "set/get video track" } }; { "vratio"; { func = skip(listvalue("vout","aspect-ratio")); args = "[X]"; help = "set/get video aspect ratio" } }; { "vcrop"; { func = skip(listvalue("vout","crop")); args = "[X]"; help = "set/get video crop"; aliases = { "crop" } } }; { "vzoom"; { func = skip(listvalue("vout","zoom")); args = "[X]"; help = "set/get video zoom"; aliases = { "zoom" } } }; { "vdeinterlace"; { func = skip(listvalue("vout","deinterlace")); args = "[X]"; help = "set/get video deinterlace" } }; { "vdeinterlace_mode"; { func = skip(listvalue("vout","deinterlace-mode")); args = "[X]"; help = "set/get video deinterlace mode" } }; { "snapshot"; { func = common.snapshot; help = "take video snapshot" } }; { "strack"; { func = skip(listvalue("input","spu-es")); args = "[X]"; help = "set/get subtitle track" } }; { "hotkey"; { func = hotkey; args = "[hotkey name]"; help = "simulate hotkey press"; adv = true; aliases = { "key" } } }; { "" }; { "vlm"; { func = load_vlm; help = "load the VLM" } }; { "set"; { func = set_env; args = "[var [value]]"; help = "set/get env var"; adv = true } }; { "save_env"; { func = save_env; help = "save env vars (for future clients)"; adv = true } }; { "alias"; { func = skip(alias); args = "[cmd]"; help = "set/get command aliases"; adv = true } }; { "description"; { func = print_text("Description",description); help = "describe this module" } }; { "license"; { func = print_text("License message",vlc.misc.license()); help = "print VLC's license message"; adv = true } }; { "help"; { func = help; args = "[pattern]"; help = "a help message"; aliases = { "?" } } }; { "longhelp"; { func = help; args = "[pattern]"; help = "a longer help message" } }; { "lock"; { func = lock; help = "lock the telnet prompt" } }; { "logout"; { func = logout; help = "exit (if in a socket connection)" } }; { "quit"; { func = quit; help = "quit VLC (or logout if in a socket connection)" } }; { "shutdown"; { func = shutdown; help = "shutdown VLC" } }; } commands = {} for i, cmd in ipairs( commands_ordered ) do if #cmd == 2 then commands[cmd[1]]=cmd[2] if cmd[2].aliases then for _,a in ipairs(cmd[2].aliases) do commands[a]=cmd[1] end end end commands_ordered[i]=cmd[1] end --[[ From now on commands_ordered is a list of the different command names and commands is a associative array indexed by the command name. ]] -- Compute the column width used when printing a the autocompletion list env.colwidth = 0 for c,_ in pairs(commands) do if #c > env.colwidth then env.colwidth = #c end end env.coldwidth = env.colwidth + 1 --[[ Utils ]] function split_input(input) local input = strip(input) local s = string.find(input," ") if s then return string.sub(input,0,s-1), strip(string.sub(input,s)) else return input end end function vlm_message_to_string(client,message,prefix) local prefix = prefix or "" if message.value then client:append(prefix .. message.name .. " : " .. message.value) else client:append(prefix .. message.name) end if message.children then for i,c in ipairs(message.children) do vlm_message_to_string(client,c,prefix.." ") end end end --[[ Command dispatch ]] function call_command(cmd,client,arg) if type(commands[cmd]) == type("") then cmd = commands[cmd] end local ok, msg if arg ~= nil then ok, msg = pcall( commands[cmd].func, cmd, client, arg ) else ok, msg = pcall( commands[cmd].func, cmd, client ) end if not ok then local a = arg and " "..arg or "" client:append("Error in `"..cmd..a.."' ".. msg) end end function call_vlm_command(cmd,client,arg) if vlm == nil then return -1 end if arg ~= nil then cmd = cmd.." "..arg end local message, vlc_err = vlm:execute_command( cmd ) -- the VLM doesn't let us know if the command exists, -- so we need this ugly hack if vlc_err ~= 0 and message.value == "Unknown VLM command" then return vlc_err end vlm_message_to_string( client, message ) return 0 end function call_libvlc_command(cmd,client,arg) local ok, vlcerr = pcall( vlc.var.libvlc_command, cmd, arg ) if not ok then local a = arg and " "..arg or "" client:append("Error in `"..cmd..a.."' ".. vlcerr) -- when pcall fails, the 2nd arg is the error message. end return vlcerr end function client_command( client ) local cmd,arg = split_input(client.buffer) client.buffer = "" if commands[cmd] then call_command(cmd,client,arg) elseif call_vlm_command(cmd,client,arg) == 0 then -- elseif client.type == host.client_type.stdio and call_libvlc_command(cmd,client,arg) == 0 then -- else local choices = {} if client.env.autocompletion ~= 0 then for v,_ in common.pairs_sorted(commands) do if string.sub(v,0,#cmd)==cmd then table.insert(choices, v) end end end if #choices == 1 and client.env.autoalias ~= 0 then -- client:append("Aliasing to \""..choices[1].."\".") cmd = choices[1] call_command(cmd,client,arg) else client:append("Unknown command `"..cmd.."'. Type `help' for help.") if #choices ~= 0 then client:append("Possible choices are:") local cols = math.floor(client.env.width/(client.env.colwidth+1)) local fmt = "%-"..client.env.colwidth.."s" for i = 1, #choices do choices[i] = string.format(fmt,choices[i]) end for i = 1, #choices, cols do local j = i + cols - 1 if j > #choices then j = #choices end client:append(" "..table.concat(choices," ",i,j)) end end end end end --[[ Some telnet command special characters ]] WILL = "\251" -- Indicates the desire to begin performing, or confirmation that you are now performing, the indicated option. WONT = "\252" -- Indicates the refusal to perform, or continue performing, the indicated option. DO = "\253" -- Indicates the request that the other party perform, or confirmation that you are expecting the other party to perform, the indicated option. DONT = "\254" -- Indicates the demand that the other party stop performing, or confirmation that you are no longer expecting the other party to perform, the indicated option. IAC = "\255" -- Interpret as command ECHO = "\001" function telnet_commands( client ) -- remove telnet command replies from the client's data client.buffer = string.gsub( client.buffer, IAC.."["..DO..DONT..WILL..WONT.."].", "" ) end --[[ Client status change callbacks ]] function on_password( client ) client.env = common.table_copy( env ) if client.type == host.client_type.telnet then client:send( "Password: " ..IAC..WILL..ECHO ) else if client.env.welcome ~= "" then client:send( client.env.welcome .. "\r\n") end client:switch_status( host.status.read ) end end -- Print prompt when switching a client's status to `read' function on_read( client ) client:send( client.env.prompt ) end function on_write( client ) end --[[ Setup host ]] require("host") h = host.host() h.status_callbacks[host.status.password] = on_password h.status_callbacks[host.status.read] = on_read h.status_callbacks[host.status.write] = on_write h:listen( config.hosts or config.host or "*console" ) password = config.password or "admin" --[[ The main loop ]] while running do local write, read = h:accept_and_select() for _, client in pairs(write) do local len = client:send() client.buffer = string.sub(client.buffer,len+1) if client.buffer == "" then client:switch_status(host.status.read) end end for _, client in pairs(read) do local input = client:recv(1000) if input == nil -- the telnet client program has left or ((client.type == host.client_type.net or client.type == host.client_type.telnet) and input == "\004") then -- Caught a ^D client.cmds = "quit\n" else client.cmds = client.cmds .. input end client.buffer = "" -- split the command at the first '\n' while string.find(client.cmds, "\n") do -- save the buffer to send to the client local saved_buffer = client.buffer -- get the next command local index = string.find(client.cmds, "\n") client.buffer = strip(string.sub(client.cmds, 0, index - 1)) client.cmds = string.sub(client.cmds, index + 1) -- Remove telnet commands from the command line if client.type == host.client_type.telnet then telnet_commands( client ) end -- Run the command if client.status == host.status.password then if client.buffer == password then client:send( IAC..WONT..ECHO.."\r\nWelcome, Master\r\n" ) client.buffer = "" client:switch_status( host.status.write ) elseif client.buffer == "quit" then client_command( client ) else client:send( "\r\nWrong password\r\nPassword: " ) client.buffer = "" end else client:switch_status( host.status.write ) client_command( client ) end client.buffer = saved_buffer .. client.buffer end end end --[[ Clean up ]] vlm = nil
gpl-2.0
rinstrum/LUA-LIB
src/rinLibrary/GenericReg.lua
2
24305
------------------------------------------------------------------------------- --- Register Functions. -- Functions to read, write and execute commands on instrument registers directly -- @module rinLibrary.Device.Reg -- @author Merrick Heley -- @copyright 2016 Rinstrum Pty Ltd ------------------------------------------------------------------------------- local string = string local tonumber = tonumber local powersOfTen = require "rinLibrary.powersOfTen" local timers = require 'rinSystem.rinTimers' local system = require 'rinSystem' local dbg = require "rinLibrary.rinDebug" local rinMsg = require 'rinLibrary.rinMessage' local canonical = require('rinLibrary.namings').canonicalisation local bit32 = require "bit" local lpeg = require "rinLibrary.lpeg" local space, digit, P, S = lpeg.space, lpeg.digit, lpeg.P, lpeg.S local math = math -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- - -- Submodule function begins here return function (_M, private, deprecated) local REG_HEARTBEAT = 0x032F -- Register Types local TYP_CHAR = 0x00 local TYP_UCHAR = 0x01 local TYP_SHORT = 0x02 local TYP_USHORT = 0x03 local TYP_LONG = 0x04 local TYP_ULONG = 0x05 local TYP_STRING = 0x06 local TYP_OPTION = 0x07 local TYP_MENU = 0x08 local TYP_WEIGHT = 0x09 local TYP_BLOB = 0x0A local TYP_EXECUTE = 0x0B local TYP_BITFIELD = 0x0C local TYP_REGSTREAM = 0x0D local TYP_STRING_EXECUTE = 0x0E local TYP_MENU_END = 0x0F local TYP_STRING_ARRAY = 0x10 local TYP_OPTION16 = 0x11 local TYP_IP = 0x12 --- Register Types. -- @table rinType -- @field char Eight bit character -- @field uchar Eight bit unsigned character -- @field short Sixteen bit signed integer -- @field ushort Sixteen bit unsigned integer -- @field long Thirty two bit signed integer -- @field ulong Thirty two bit unsigned integer -- @field string String -- @field option Option -- @field menu Menu -- @field weight Weight -- @field blob Blob -- @field execute Execute -- @field bitfield Bit Field local typeMap = { [TYP_CHAR] = 'char', [TYP_UCHAR] = 'uchar', [TYP_SHORT] = 'short', [TYP_USHORT] = 'ushort', [TYP_LONG] = 'long', [TYP_ULONG] = 'ulong', [TYP_STRING] = 'string', [TYP_OPTION] = 'option', [TYP_MENU] = 'menu', [TYP_WEIGHT] = 'weight', [TYP_BLOB] = 'blob', [TYP_EXECUTE] = 'execute', [TYP_BITFIELD] = 'bitfield', [TYP_REGSTREAM] = 'regstream', [TYP_STRING_EXECUTE] = 'string_execute', [TYP_MENU_END] = 'menu_end', [TYP_STRING_ARRAY] = 'string_array', [TYP_OPTION16] = 'option16', [TYP_IP] = 'ip', } local permissionsMap = { [0] = true, [1] = 'safe', [2] = 'full', [3] = false } -- Pattern to ease the computation of the number of decimal places in a value local dpCount local dpPattern = S('+-')^-1 * space^0 * digit^0 * (P'.' * (digit^0 / function(s) dpCount = #s end))^-1 local regCache -- Maintain a cache of register attributes ------------------------------------------------------------------------------- -- Called to send command to a register but not wait for the response -- @param cmd command -- @param reg register -- @param data to send -- @param crc 'crc' if message sent with crc, not otherwise (default) -- @local local function sendReg(cmd, reg, data, crc) if reg ~= nil then local r = private.getRegisterNumber(reg) private.send(nil, cmd, r, data, "noReply", crc) end end ------------------------------------------------------------------------------- -- Called to send command and wait for response -- @param cmd command -- @param reg register -- @param data to send -- @param t timeout in sec -- @param crc 'crc' if message sent with crc, not otherwise (default) -- @return reply received from instrument, nil if error -- @return err error string if error received, nil otherwise -- @local local function sendRegWait(cmd, reg, data, t, crc) if reg == nil then return nil, 'Nil Register' end local r = private.getRegisterNumber(reg) if r == nil then return nil, "Unknown Register" end local finished, regData, regErr = false, '', '' local function waitf(data, err) finished, regData, regErr = true, data, err end local f = private.getDeviceRegister(r) private.bindRegister(r, waitf) private.send(nil, cmd, r, data, "reply", crc) local tmr = timers.addTimer(0, t or 2.0, waitf, nil, 'Timeout') _M.app.delayUntil(function() return finished end) private.bindRegister(r, f) timers.removeTimer(tmr) return regData, regErr end ------------------------------------------------------------------------------- -- processes the return string from rdlit command -- if data is a floating point number then the converted number is returned -- otherwise the original data string is returned -- @param data returned from rdlit -- @return floating point number or data string -- @local local function literalToFloat(data) local a, b = string.find(data,'[+-]?%s*%d*%.?%d*') if not a then return data else data = string.gsub(string.sub(data,a,b), '%s', '') -- remove spaces return tonumber(data) end end ------------------------------------------------------------------------------- -- called to convert hexadecimal return string to a floating point number -- @function toFloat -- @param data returned from _rdfinalhex or from stream -- @param dp decimal position (if nil then instrument dp used) -- @return floating point number or nil on error -- @local function private.toFloat(data, dp) local dp = dp or _M.getDispModeDP('primary') -- use instrument dp if not specified otherwise data = tonumber(data, 16) if data then if data > 0x7FFFFFFF then data = data - 4294967296 -- 4294967296 = 2^32 = 0xFFFFFFFF + 1 end return data / powersOfTen[dp] end return nil end ------------------------------------------------------------------------------- -- Called to read register contents -- @param reg register to read -- @param timeout timeout in seconds (optional) -- @return data received from instrument, nil if error -- @return err error string if error received, nil otherwise -- @local function private.readRegLiteral(reg, timeout) local data, err = sendRegWait('rdlit', reg, nil, timeout) if err then dbg.debug('Read Literal Error', err) end return data, err end ------------------------------------------------------------------------------- -- Called to read register contents -- @function readReg -- @param reg register to read -- @param timeout timeout in seconds (optional) -- @return data received from instrument, nil if error -- @return err error string if error received, nil otherwise -- @local function private.readReg(reg, timeout) local data, err = private.readRegLiteral(reg, timeout) if err then return nil, err end local num = literalToFloat(data) if num then return num, nil else return data, nil end end ------------------------------------------------------------------------------- -- Called to read register contents in decimal -- @param reg register to read -- @param timeout timeout in seconds (optional) -- @return data received from instrument, nil if error -- @return err error string if error received, nil otherwise -- @local function private.readRegDec(reg, timeout) local data, err data, err = sendRegWait('rdfinaldec', reg, nil, timeout) if err then dbg.debug('Read Dec Error', err) end return data, nil end ------------------------------------------------------------------------------- -- Called to read register contents in decimal -- @param reg register to read -- @param timeout timeout in seconds (optional) -- @return data received from instrument, nil if error -- @return err error string if error received, nil otherwise -- @local function private.readRegHex(reg, timeout) local data, err data, err = sendRegWait('rdfinalhex', reg, nil, timeout) if err then dbg.debug('Read Hex Error', string.format("%04X", reg), err) end return data, err end ------------------------------------------------------------------------------- -- Called to write data to an instrument register -- @function writeReg -- @param reg register -- @param data to send -- @param timeout timeout for send operation -- @param crc 'crc' if message sent with crc, not otherwise (default) -- @return reply received from instrument, nil if error -- @return err error string if error received, nil otherwise -- @local function private.writeReg(reg, data, timeout, crc) return sendRegWait('wrfinaldec', reg, data, timeout, crc) end ------------------------------------------------------------------------------- -- Called to write hex data to an instrument register -- @param reg register -- @param data to send -- @param timeout timeout for send operation -- @param crc 'crc' if message sent with crc, not otherwise (default) -- @return reply received from instrument, nil if error -- @return err error string if error received, nil otherwise -- @local function private.writeRegHex(reg, data, timeout, crc) return sendRegWait('wrfinalhex', reg, data, timeout, crc) end ------------------------------------------------------------------------------- -- Called to write data to an instrument register asynchronously -- @function writeRegAsync -- @param reg register -- @param data to send -- @param crc 'crc' if message sent with crc, not otherwise (default) -- @local function private.writeRegAsync(reg, data, crc) sendReg('wrfinaldec', reg, data, crc) end ------------------------------------------------------------------------------- -- Called to write hex data to an instrument register asynchronously -- @function writeRegHexAsync -- @param reg register -- @param data to send -- @param crc 'crc' if message sent with crc, not otherwise (default) -- @local function private.writeRegHexAsync(reg, data, crc) sendReg('wrfinalhex', reg, data, crc) end ------------------------------------------------------------------------------- -- Called to run a register execute command with data as the execute parameter -- @function exReg -- @param reg register -- @param data to send -- @param timeout Timeout in seconds (optional) -- @return reply received from instrument, nil if error -- @return err error string if error received, nil otherwise -- @local function private.exReg(reg, data, timeout) return sendRegWait('ex', reg, data, timeout) end ------------------------------------------------------------------------------- -- Call to run a register execute command with data as the execute parameter. -- This call doesn't wait for a response. -- @function exRegAsync -- @param reg register -- @param data to send -- @local function private.exRegAsync(reg, data) sendReg('ex', reg, data, "noReply") end ------------------------------------------------------------------------------- -- Reset the register infomation cache to clear. -- -- This needs to be called after any change that might impact the register -- information and settings. -- @function resetRegisterInfoCache -- @local function private.resetRegisterInfoCache() regCache = {} end private.resetRegisterInfoCache() ------------------------------------------------------------------------------- -- Utility function to cache register information. -- The item desired is queried for and cached. Future queries return the -- cached value directly. -- @param reg Register to query -- @param name Name of item being queried -- @param post Post query update function -- @param ... Argument to sendRegWait to query this item -- @return query result, nil if error -- @return err error string if error received, nil otherwise -- @local local function queryRegisterInformation(reg, name, post, ...) if reg == nil then return nil, 'Nil Register' end local r = private.getRegisterNumber(reg) if r == nil then return nil, "Unknown Register" end if regCache[r] == nil then regCache[r] = {} end if regCache[r][name] ~= nil then return regCache[r][name], nil end local data, err = post(reg, sendRegWait(...)) if err == nil then regCache[r][name] = data end return data, err end ------------------------------------------------------------------------------- -- Query helper function that simply returns its arguments. -- This is used for a no modification query -- @param reg Register being queried -- @param data Data returned from the display -- @param err Error code from display -- @return Data -- @return Error code -- @local local function queryNoChanges(reg, data, err) return data, err end ------------------------------------------------------------------------------- -- Called to get a registers name -- @param reg register -- @param timeout Timeout in seconds (optional) -- @return reply Name of register from instrument, nil if error -- @return err error string if error received, nil otherwise -- @local function private.getRegName(reg, timeout) return queryRegisterInformation(reg, 'name', queryNoChanges, 'rdname', reg, nil, timeout) end ------------------------------------------------------------------------------- -- Query helper function to get decimal places from a query return code -- @param reg Register being queried -- @param data Formatted value returned from display -- @param err Error code from display -- @return Number of decimal places -- @return Error code -- @local local function queryDecimalPlaces(reg, data, err) if err then return data, err end dpCount = 0 dpPattern:match(data) return dpCount, nil end ------------------------------------------------------------------------------- -- Called to read a register value and work out how many decimal places the -- value contains. -- @function getRegDecimalPlaces -- @param reg Register to read -- @return Decimal places for register, nil if error -- @return err error string if error received, nil otherwise -- @local function private.getRegDecimalPlaces(reg) return queryRegisterInformation(reg, 'decimalPlaces', queryDecimalPlaces, 'rdlit', reg) end ------------------------------------------------------------------------------- -- Query helper function to get permissions from the permission return code -- @param reg Register being queried -- @param data Permission code returned from display -- @param err Error code from display -- @return Permissions table -- @return Error code -- @local local function queryPermissions(reg, data, err) local p = tonumber(data, 16) or 15 return { read = permissionsMap[p % 4], write = permissionsMap[math.floor(p/4) % 4], sideEffects = bit32.band(0x80, p) == 0 }, err end ------------------------------------------------------------------------------- -- Called to read a register's permissions -- @function getRegType -- @param reg Register to query -- @return The register permissions, nil if error -- @return err error string if error received, nil otherwise -- @local function private.getRegPermissions(reg) return queryRegisterInformation(reg, 'permissions', queryPermissions, 'rdpermission', reg) end ------------------------------------------------------------------------------- -- Query helper function to get type from the type code -- @param reg Register being queried -- @param data Type code returned from display -- @param err Error code from display -- @return Type name -- @return Error code -- @local local function queryType(reg, data, err) if data == nil then return nil, err end return typeMap[tonumber(data, 16) or -1], err end ------------------------------------------------------------------------------- -- Called to read a register's type -- @function getRegType -- @param reg Register to query -- @return The type of the register, nil if error -- @return err error string if error received, nil otherwise -- @local function private.getRegType(reg) return queryRegisterInformation(reg, 'type', queryType, 'rdtype', reg) end ------------------------------------------------------------------------------- -- Query helper function to get a number from the data -- @param reg Register being queried -- @param data Data returned from display -- @param err Error code from display -- @return Numeric data -- @return Error code -- @local local function queryNum(reg, data, err) if err then return data, err end return private.toFloat(data, private.getRegDecimalPlaces(reg)), nil end ------------------------------------------------------------------------------- -- Called to read a register's maximum value -- @function getRegMax -- @param reg Register to query -- @return The maximum value for the register, not converted to real, nil if error -- @return Error code or nil for no error -- @local function private.getRegMax(reg) local dp = private.getRegDecimalPlaces(reg) return queryRegisterInformation(reg, 'max', queryNum, 'rdrangemax', reg) end ------------------------------------------------------------------------------- -- Called to read a register's minimum value -- @function getRegMin -- @param reg Register to query -- @return The minimum value for the register, not converted to real, nil if error -- @return Error code or nil for no error -- @local function private.getRegMin(reg) local dp = private.getRegDecimalPlaces(reg) return queryRegisterInformation(reg, 'min', queryNum, 'rdrangemin', reg) end ------------------------------------------------------------------------------- -- Query all the information about a register. -- @param reg Register to query information about -- @return Table containing all the register information (name, type, min, max, decimalPlaces, permissions). -- @usage -- local regInfo = device.getRegInfo('grossnet') -- print('grossnet decimals', regInfo.decimalPlaces) function _M.getRegInfo(reg) return { name = private.getRegName(reg) or canonical(reg), type = private.getRegType(reg), min = private.getRegMin(reg), max = private.getRegMax(reg), decimalPlaces = private.getRegDecimalPlaces(reg), permissions = private.getRegPermissions(reg) } end ------------------------------------------------------------------------------- -- Read a numeric register and convert according to the current decimal place -- settings etc -- @param reg Register to query -- @return value of register or nil on error -- @return eror message or nil for no error -- @local local function getNumber(reg) local n, err = private.readRegHex(reg) if n == nil then return nil, err end return private.toFloat(n, private.getRegDecimalPlaces(reg)) end ------------------------------------------------------------------------------- -- Write a numeric register and convert according to the current decimal place -- settings etc -- @param reg Register to query -- @param val Value to write to the register (real) -- @local local function setNumber(reg, val) val = math.max(private.getRegMin(reg), math.min(private.getRegMax(reg), val)) val = math.floor(val * powersOfTen[private.getRegDecimalPlaces(reg)] + 0.5) if val < 0 then val = val + 4294967296 end return private.writeRegHexAsync(reg, val) end local registerAccessorsByType = { -- type read function write function char = { getNumber, setNumber }, uchar = { getNumber, setNumber }, short = { getNumber, setNumber }, ushort = { getNumber, setNumber }, long = { getNumber, setNumber }, ulong = { getNumber, setNumber }, string = { private.readRegLiteral, private.writeReg }, option = { private.readRegHex, private.writeRegHexAsync }, menu = { private.readRegHex, private.writeRegHexAsync }, weight = { getNumber, setNumber }, blob = { private.readRegHex, private.writeRegHexAsync }, execute = { nil, private.exReg }, bitfield = { private.readRegHex, private.writeRegHexAsync }, string_execute = { nil, private.exReg }, } local registerReadAccessors = { literal = private.readRegLiteral, hex = private.readRegHex, dec = getNumber, } ------------------------------------------------------------------------------- -- Type and range cogniscent register query function -- @param reg Register to read -- @param[opt] method Force register read using a -- specific method. Options are 'literal', 'hex', or 'dec'. -- @return Register's value, nil on error -- @return Error message, nil for no error -- @usage -- local value = getRegister('') function _M.getRegister(reg, method) if method == nil then local t, err = private.getRegType(reg) if t == nil then return nil, err end local acc = registerAccessorsByType[t] if acc and acc[1] then return acc[1](reg) end return nil, (acc == nil) and "unknown register type" or 'cannot get register' else local acc = registerReadAccessors[method] if acc then return acc(reg) end return nil, 'unknown method' end end ------------------------------------------------------------------------------- -- Type and range congiscent register query function -- @param reg Register to set -- @param value Value to set register to -- @return Register's value, nil on error -- @return Error message, nil for no error -- @usage -- setRegister('', 3.14) function _M.setRegister(reg, value) local t, err = private.getRegType(reg) if t == nil then return nil, err end local acc = registerAccessorsByType[t] if acc and acc[2] then return acc[2](reg, value) end return (acc == nil) and "unknown register type" or 'cannot set register' end ------------------------------------------------------------------------------- -- Read a RIS file and send valid commands to the device -- @param filename Name of the RIS file -- @param calibration Set to true to rewrite calibration data. This will -- increase the calibration count and should not be used lightly. Generally, -- omit this argument and rely on the default behaviour of not rewriting the -- calibration data. -- @usage -- device.loadRIS('myApp.RIS') function _M.loadRIS(filename, calibration) local file = io.open(filename, "r") if not file then dbg.warn('RIS file not found',filename) return end local oldCRC = private.setCRCmode(calibration == true and 'crc' or '') for line in file:lines() do if (string.find(line, ':') and tonumber(string.sub(line, 1, 8), 16)) then local endCh = string.sub(line, -1, -1) if endCh ~= '\r' and endCh ~= '\n' then line = line .. ';' end local _, cmd, reg, data, err = rinMsg.processMsg(line) if err then dbg.error('RIS error: ',err) end sendRegWait(cmd, reg, data) end end file:close() private.setCRCmode(oldCRC) _M.saveSettings() end -- Add a timer for the heartbeat (every 5s) timers.addTimer(5.0, 0, private.writeRegAsync, REG_HEARTBEAT, 10) -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- - -- Expose some internals for testing purposes if _TEST then private.literalToFloat = literalToFloat private.sendRegWait = sendRegWait end end
gpl-3.0
aquileia/wesnoth
data/ai/micro_ais/cas/ca_bottleneck_attack.lua
4
3171
local AH = wesnoth.require "ai/lua/ai_helper.lua" local H = wesnoth.require "lua/helper.lua" local ca_bottleneck_attack = {} function ca_bottleneck_attack:evaluation(cfg, data) local attackers = AH.get_units_with_attacks { side = wesnoth.current.side, { "filter_adjacent", { { "filter_side", { { "enemy_of", {side = wesnoth.current.side} } } } } } } if (not attackers[1]) then return 0 end local max_rating, best_attacker, best_target, best_weapon = -9e99 for _,attacker in ipairs(attackers) do local targets = wesnoth.get_units { { "filter_side", { { "enemy_of", { side = wesnoth.current.side } } } }, { "filter_adjacent", { id = attacker.id } } } for _,target in ipairs(targets) do local n_weapon = 0 for weapon in H.child_range(attacker.__cfg, "attack") do n_weapon = n_weapon + 1 local att_stats, def_stats = wesnoth.simulate_combat(attacker, n_weapon, target) local rating -- This is an acceptable attack if: -- 1. There is no counter attack -- 2. Probability of death is >=67% for enemy, 0% for attacker if (att_stats.hp_chance[attacker.hitpoints] == 1) or ((def_stats.hp_chance[0] >= 0.67) and (att_stats.hp_chance[0] == 0)) then rating = target.max_hitpoints + def_stats.hp_chance[0] * 100 rating = rating + att_stats.average_hp - def_stats.average_hp -- If there's a chance to make the kill, unit closest to leveling up goes first, -- otherwise the other way around if (def_stats.hp_chance[0] >= 0.67) then rating = rating + (attacker.experience - attacker.max_experience) / 10. else rating = rating - (attacker.experience - attacker.max_experience) / 10. end end if rating and (rating > max_rating) then max_rating = rating best_attacker, best_target, best_weapon = attacker, target, n_weapon end end end end if (not best_attacker) then -- In this case we take attacks away from all units data.BD_bottleneck_attacks_done = true else data.BD_bottleneck_attacks_done = false data.BD_attacker = best_attacker data.BD_target = best_target data.BD_weapon = best_weapon end return cfg.ca_score end function ca_bottleneck_attack:execution(cfg, data) if data.BD_bottleneck_attacks_done then local units = AH.get_units_with_attacks { side = wesnoth.current.side } for _,unit in ipairs(units) do AH.checked_stopunit_attacks(ai, unit) end else AH.checked_attack(ai, data.BD_attacker, data.BD_target, data.BD_weapon) end data.BD_attacker, data.BD_target, data.BD_weapon = nil, nil, nil data.BD_bottleneck_attacks_done = nil end return ca_bottleneck_attack
gpl-2.0
mohammad25253/seed238
plugins/vote.lua
83
2129
do local _file_votes = './data/votes.lua' function read_file_votes () local f = io.open(_file_votes, "r+") if f == nil then print ('Created voting file '.._file_votes) serialize_to_file({}, _file_votes) else print ('Values loaded: '.._file_votes) f:close() end return loadfile (_file_votes)() end function clear_votes (chat) local _votes = read_file_votes () _votes [chat] = {} serialize_to_file(_votes, _file_votes) end function votes_result (chat) local _votes = read_file_votes () local results = {} local result_string = "" if _votes [chat] == nil then _votes[chat] = {} end for user,vote in pairs (_votes[chat]) do if (results [vote] == nil) then results [vote] = user else results [vote] = results [vote] .. ", " .. user end end for vote,users in pairs (results) do result_string = result_string .. vote .. " : " .. users .. "\n" end return result_string end function save_vote(chat, user, vote) local _votes = read_file_votes () if _votes[chat] == nil then _votes[chat] = {} end _votes[chat][user] = vote serialize_to_file(_votes, _file_votes) end function run(msg, matches) if (matches[1] == "ing") then if (matches [2] == "reset") then clear_votes (tostring(msg.to.id)) return "Voting statistics reset.." elseif (matches [2] == "stats") then local votes_result = votes_result (tostring(msg.to.id)) if (votes_result == "") then votes_result = "[No votes registered]\n" end return "Voting statistics :\n" .. votes_result end else save_vote(tostring(msg.to.id), msg.from.print_name, tostring(tonumber(matches[2]))) return "Vote registered : " .. msg.from.print_name .. " " .. tostring(tonumber(matches [2])) end end return { description = "Plugin for voting in groups.", usage = { "!voting reset: Reset all the votes.", "!vote [number]: Cast the vote.", "!voting stats: Shows the statistics of voting." }, patterns = { "^!vot(ing) (reset)", "^!vot(ing) (stats)", "^!vot(e) ([0-9]+)$" }, run = run } end
gpl-2.0
Nathan22Miles/sile
languages/pl.lua
4
42908
SILE.hyphenator.languages["pl"] = {}; SILE.hyphenator.languages["pl"].patterns = { ".ćć8", ".ćł8", ".ćń8", ".ćś8", ".ćź8", ".ćż8", ".ć8", ".ćb8", ".ćc8", ".ćd8", ".ćf8", ".ćg8", ".ćh8", ".ćj8", ".ćk8", ".ćl8", ".ćm8", ".ćn8", ".ćp8", ".ćr8", ".ćs8", ".ćt8", ".ćv8", ".ćw8", ".ćwier2ć3", ".ćx8", ".ćz8", ".łć8", ".łł8", ".łń8", ".łś8", ".łź8", ".łż8", ".ł8", ".łb8", ".łc8", ".łd8", ".łf8", ".łg8", ".łh8", ".łj8", ".łk8", ".łl8", ".łm8", ".łn8", ".łp8", ".łr8", ".łs8", ".łt8", ".łv8", ".łw8", ".łx8", ".łz8", ".ńć8", ".ńł8", ".ńń8", ".ńś8", ".ńź8", ".ńż8", ".ń8", ".ńb8", ".ńc8", ".ńd8", ".ńf8", ".ńg8", ".ńh8", ".ńj8", ".ńk8", ".ńl8", ".ńm8", ".ńn8", ".ńp8", ".ńr8", ".ńs8", ".ńt8", ".ńv8", ".ńw8", ".ńx8", ".ńz8", ".ść8", ".śł8", ".śń8", ".śś8", ".śź8", ".śż8", ".ś8", ".śb8", ".śc8", ".śd8", ".śf8", ".śg8", ".śh8", ".śj8", ".śk8", ".śl8", ".śm8", ".śn8", ".śp8", ".śró2d5", ".śródr2", ".śr8", ".śs8", ".śt8", ".śv8", ".św8", ".światło3w2", ".śx8", ".śz8", ".źć8", ".źł8", ".źń8", ".źś8", ".źź8", ".źż8", ".ź8", ".źb8", ".źc8", ".źdź8", ".źd8", ".źf8", ".źg8", ".źh8", ".źj8", ".źk8", ".źl8", ".źm8", ".źn8", ".źp8", ".źr8", ".źs8", ".źt8", ".źv8", ".źw8", ".źx8", ".źz8", ".żć8", ".żł8", ".żń8", ".żś8", ".żź8", ".żż8", ".ż8", ".żb8", ".żc8", ".żd8", ".żf8", ".żg8", ".żh8", ".żj8", ".żk8", ".żl8", ".żm8", ".żn8", ".żp8", ".żr8", ".żs8", ".żt8", ".żv8", ".żw8", ".żx8", ".żz8", ".a2b2s3t", ".a2d3", ".ad4a", ".ad4e", ".ad4i", ".ad4o", ".ad4u", ".ad4y", ".ad5apt", ".ad5iu", ".ad5op", ".ad5or", ".ae3ro", ".aeroa2", ".aeroe2", ".aeroi2", ".aeroo2", ".aerou2", ".antya2", ".antye2", ".antyi2", ".antyo2", ".antyu2", ".arcy3ł2", ".arcy3b2", ".arcy3bz2", ".arcy3k2", ".arcy3m2", ".arcya2", ".arcye2", ".arcyi2", ".arcyo2", ".arcyu2", ".au3g2", ".au3k2", ".au3t2", ".auto3ch2", ".autoa2", ".autoe2", ".autoi2", ".autoo2", ".autotran2s3", ".autou2", ".bć8", ".bł8", ".bń8", ".bś8", ".bź8", ".bż8", ".b8", ".bb8", ".bc8", ".bd8", ".be2z3", ".be3z4an", ".be3z4ec", ".be3z4ik", ".bezch2", ".bezm2", ".bezo2", ".bezo2b1j", ".bezw2", ".bezzw2", ".bf8", ".bg8", ".bh8", ".bj8", ".bk8", ".bl8", ".bm8", ".bn8", ".bp8", ".br8", ".brz8", ".bs8", ".bt8", ".bv8", ".bw8", ".bx8", ".bz8", ".cć8", ".cł8", ".cń8", ".cś8", ".cź8", ".cż8", ".c8", ".cało3ś2", ".cało3k2", ".cb8", ".cc8", ".cd8", ".cf8", ".cg8", ".ch8", ".chrz8", ".cienko3w2", ".ciepło3kr2", ".cj8", ".ck8", ".cl8", ".cm8", ".cn8", ".cp8", ".cr8", ".cs8", ".ct8", ".cv8", ".cw8", ".cx8", ".cz8", ".czarno3k2", ".czk8", ".cztere2ch3", ".czterechse2t3", ".cztero3ś2", ".czwó2r3", ".czwó3r4ą", ".czwó3r4ę", ".czwó3r4a", ".czwó3r4e", ".czwó3r4o", ".dć8", ".dł8", ".długo3tr2", ".długo3w2", ".dń8", ".dś8", ".dź8", ".dż8", ".d8", ".daleko3w2", ".db8", ".dc8", ".dd8", ".de2z3", ".de3z4a3bil", ".de3z4a3wu", ".de3z4el", ".de3z4er", ".de3z4y", ".deza2", ".dezo2", ".df8", ".dg8", ".dh8", ".dj8", ".dk8", ".dl8", ".dm8", ".dn8", ".do3ć2", ".do3ł2", ".do3ś2", ".do3ź2", ".do3ż2", ".do3b2", ".do3c2", ".do3d2", ".do3f2", ".do3g2", ".do3h2", ".do3k2", ".do3l2", ".do3m2", ".do3p2", ".do3r2", ".do3s2", ".do3t2", ".do3w2", ".do3z2", ".do4ł3k", ".do4k3t", ".do4l3n", ".do4m3k", ".do4r3s", ".do4w3c", ".do5m4k2n", ".dobr2", ".dobrz2", ".doch2", ".docz2", ".dodź2", ".dodż2", ".dodz2", ".dogrz2", ".dopch2", ".doprz2", ".dorż2", ".dorz2", ".dosch2", ".dosm2", ".dosz2", ".dotk2", ".dotr2", ".dp8", ".dr8", ".drogo3w2", ".drz8", ".ds8", ".dt8", ".dv8", ".dwó2j3", ".dwó3j4ą", ".dwó3j4ę", ".dwó3j4a", ".dwó3j4e", ".dwó3j4o", ".dw8", ".dx8", ".dy2s3", ".dy2z3", ".dy3s4e", ".dy3s4o", ".dy3s4ta", ".dy3s4y", ".dy3sz", ".dy3z4e", ".dyzu2", ".dz8", ".dziesięcio3ś2", ".dziewięćse2t3", ".dziewię2ć3", ".dziewięcio3ś2", ".e2k2s3", ".e2m3e2s5ze2t", ".e2s1e2s1ma", ".e2s1ha", ".e2s1t", ".egoa2", ".egoe2", ".egoi2", ".egoo2", ".egou2", ".eks4y", ".elektroa2", ".elektroe2", ".elektroi2", ".elektroo2", ".elektrou2", ".fć8", ".fł8", ".fń8", ".fś8", ".fź8", ".fż8", ".f8", ".fb8", ".fc8", ".fd8", ".ff8", ".fg8", ".fh8", ".fj8", ".fk8", ".fl8", ".fm8", ".fn8", ".fp8", ".fr8", ".fs8", ".ft8", ".fv8", ".fw8", ".fx8", ".fz8", ".gć8", ".gł8", ".gń8", ".gś8", ".gź8", ".gż8", ".g8", ".gb8", ".gc8", ".gd8", ".ge2o3", ".gf8", ".gg8", ".gh8", ".gj8", ".gk8", ".gl8", ".gm8", ".gn8", ".go2u3", ".gp8", ".gr8", ".grubo3w2", ".grz8", ".gs8", ".gt8", ".gv8", ".gw8", ".gx8", ".gz8", ".hć8", ".hł8", ".hń8", ".hś8", ".hź8", ".hż8", ".h8", ".hb8", ".hc8", ".hd8", ".hf8", ".hg8", ".hh8", ".hipe2r3", ".hipe3r4o", ".hipera2", ".hipere2", ".hj8", ".hk8", ".hl8", ".hm8", ".hn8", ".hp8", ".hr8", ".hs8", ".ht8", ".hv8", ".hw8", ".hx8", ".hz8", ".i2n3", ".i2s3l", ".i3n4ic", ".i3n4o", ".i3n4u", ".i4n5o2k", ".in4f3lan", ".ino3w2", ".izoa2", ".izoe2", ".izoi2", ".izoo2", ".izou2", ".jć8", ".jł8", ".jń8", ".jś8", ".jź8", ".jż8", ".j8", ".jadło3w2", ".jb8", ".jc8", ".jd8", ".jf8", ".jg8", ".jh8", ".jj8", ".jk8", ".jl8", ".jm8", ".jn8", ".jp8", ".jr8", ".js8", ".jt8", ".jv8", ".jw8", ".jx8", ".jz8", ".kć8", ".kł8", ".kń8", ".kś8", ".kź8", ".kż8", ".k8", ".kb8", ".kc8", ".kd8", ".kf8", ".kg8", ".kh8", ".kilkuse2t3", ".kilkuseto2", ".kj8", ".kk8", ".kl8", ".km8", ".kn8", ".koło3w2", ".kon2t2r3", ".kon3tr4a", ".kon3tr4e", ".kon3tr4o3l", ".kon3tr4o3w", ".kon3tr4y", ".kon4tr5a2gi", ".kon4tr5a2se", ".kon4tr5a2sy", ".kon4tr5a2ta", ".kon4tr5adm", ".kon4tr5akc", ".kon4tr5alt", ".kon4tr5arg", ".kontro2", ".kontru2", ".kp8", ".krótko3tr2", ".krótko3w2", ".kr8", ".kro2ć3", ".krz8", ".ks8", ".kt8", ".kv8", ".kw8", ".kx8", ".kz8", ".lć8", ".lł8", ".lń8", ".lś8", ".lź8", ".lż8", ".l8", ".lb8", ".lc8", ".ld8", ".lf8", ".lg8", ".lh8", ".lj8", ".lk8", ".ll8", ".lm8", ".ln8", ".lp8", ".lr8", ".ls8", ".lt8", ".ludo3w2", ".lv8", ".lw8", ".lx8", ".lz8", ".mć8", ".mł8", ".mń8", ".mś8", ".mź8", ".mż8", ".m8", ".mb8", ".mc8", ".md8", ".mf8", ".mg8", ".mh8", ".mili3amp", ".mj8", ".mk8", ".ml8", ".mm8", ".mn8", ".możno3w2", ".mp8", ".mr8", ".ms8", ".mt8", ".mv8", ".mw8", ".mx8", ".mz8", ".nć8", ".nł8", ".nń8", ".nś8", ".nź8", ".nż8", ".n8", ".na2d2", ".na2j", ".na3ć2", ".na3ł2", ".na3ś2", ".na3ź2", ".na3ż2", ".na3b2", ".na3c2", ".na3dą", ".na3dę", ".na3dź2", ".na3d4łub", ".na3d4ir", ".na3d4much", ".na3d4ręcz", ".na3d4r2w", ".na3d4repcz", ".na3d4rept", ".na3d4ruk", ".na3d4rz", ".na3d4worn", ".na3daj", ".na3de", ".na3do", ".na3dy", ".na3dzi", ".na3f2", ".na3g2", ".na3h2", ".na3ją", ".na3ję", ".na3jazd", ".na3je", ".na3k2", ".na3l2", ".na3m2", ".na3p2", ".na3r2", ".na3s2", ".na3t2", ".na3u2", ".na3w2", ".na3z2", ".na4d3o2b2ł", ".na4d3o2bojcz", ".na4d3o2bowi", ".na4d3o2brot", ".na4d3o2drz", ".na4d3o2kien", ".na4d3olbrz", ".na4d5rzą", ".na4d5rzę", ".na4d5rzecz", ".na4d5rzy", ".na4d5ziem", ".na4f3c", ".na4f3t", ".na4j3e2f", ".na4j3e2g", ".na4j3e2k2s", ".na4j3e2ko", ".na4j3e2n", ".na4j3e2r", ".na4j3e2s", ".na4j3e2w", ".na4j3emf", ".na4j3eu", ".na4r3c", ".na4r3d", ".na4r3k", ".na4r3r", ".na4r3t", ".nabrz2", ".nach2", ".nacz2", ".nadśrod5ziem", ".nad3ć2", ".nad3ł2", ".nad3ś2", ".nad3b2", ".nad3c2", ".nad3d2", ".nad3e2tat", ".nad3f2", ".nad3g2", ".nad3h2", ".nad3i2", ".nad3j2", ".nad3k2", ".nad3l2", ".nad3m2", ".nad3n2", ".nad3p2", ".nad3r2", ".nad3s2", ".nad3t2", ".nad3u2", ".nad3w2", ".nad5ż2", ".nad5zó", ".nad5z2mys", ".nad5zo", ".nad5zwycz", ".nadch2", ".nadcz2", ".naddź2", ".nade3ć2", ".nade3ł2", ".nade3ś2", ".nade3ź2", ".nade3ż2", ".nade3b2", ".nade3c2", ".nade3d2", ".nade3f2", ".nade3g2", ".nade3h2", ".nade3k2", ".nade3l2", ".nade3m2", ".nade3p2", ".nade3r2", ".nade3s2", ".nade3t2", ".nade3w2", ".nade3z2", ".nade4p3c", ".nade4p3n", ".nade4p3t", ".nadech2", ".nadecz2", ".nadedź2", ".nadedż2", ".nadedz2", ".naderż2", ".naderz2", ".nadesz2", ".nadsz2", ".nadtr2", ".nadz2", ".nagrz2", ".naj3ć2", ".naj3ł2", ".naj3ś2", ".naj3ź2", ".naj3ż2", ".naj3akt", ".naj3au", ".naj3b2", ".naj3c2", ".naj3d2", ".naj3f2", ".naj3g2", ".naj3h2", ".naj3i2", ".naj3k2", ".naj3l2", ".naj3m2", ".naj3o2", ".naj3o2ć2", ".naj3o2ł2", ".naj3o2ś2", ".naj3o2ź2", ".naj3o2ż2", ".naj3o2b2", ".naj3o2c2", ".naj3o2d2", ".naj3o2f2", ".naj3o2g2", ".naj3o2h2", ".naj3o2k2", ".naj3o2l2", ".naj3o2m2", ".naj3o2p2", ".naj3o2r2", ".naj3o2s2", ".naj3o2t2", ".naj3o2w2", ".naj3o2z2", ".naj3p2", ".naj3r2", ".naj3ro2z3", ".naj3s2", ".naj3t2", ".naj3u2", ".naj3w2", ".naj3z2", ".najbe2z3", ".najbezw2", ".najch2", ".najcz2", ".najdź2", ".najdż2", ".najdo3ć2", ".najdo3ł2", ".najdo3ś2", ".najdo3ź2", ".najdo3ż2", ".najdo3b2", ".najdo3c2", ".najdo3d2", ".najdo3f2", ".najdo3g2", ".najdo3h2", ".najdo3k2", ".najdo3l2", ".najdo3m2", ".najdo3p2", ".najdo3r2", ".najdo3s2", ".najdo3t2", ".najdo3w2", ".najdo3z2", ".najdoch2", ".najdocz2", ".najdodź2", ".najdodż2", ".najdodz2", ".najdorz2", ".najdosz2", ".najdotk2", ".najdz2", ".najkr2", ".najob3ć2", ".najob3ł2", ".najob3ś2", ".najob3ź2", ".najob3ż2", ".najob3c2", ".najob3d2", ".najob3f2", ".najob3g2", ".najob3h2", ".najob3j2", ".najob3k2", ".najob3l2", ".najob3m2", ".najob3n2", ".najob3p2", ".najob3s2", ".najob3t2", ".najob3w2", ".najobch2", ".najobcz2", ".najobdź2", ".najobdż2", ".najobdz2", ".najobrz2", ".najobsz2", ".najoch2", ".najocz2", ".najodź2", ".najod3ć2", ".najod3ś2", ".najod3c2", ".najod3d2", ".najod3f2", ".najod3g2", ".najod3h2", ".najod3j2", ".najod3k2", ".najod3l2", ".najod3m2", ".najod3n2", ".najod3p2", ".najod3s2", ".najod3t2", ".najod3w2", ".najod5ż2", ".najodch2", ".najodcz2", ".najoddź2", ".najoddż2", ".najoddz2", ".najodsz2", ".najodz2", ".najorz2", ".najosz2", ".najro3z4u", ".najrz2", ".najsm2", ".najsz2", ".najtk2", ".najtr2", ".najucz2", ".najzw2", ".nakr2", ".napo2d2", ".napo3ć2", ".napo3ł2", ".napo3ś2", ".napo3ź2", ".napo3ż2", ".napo3b2", ".napo3c2", ".napo3f2", ".napo3g2", ".napo3h2", ".napo3k2", ".napo3l2", ".napo3m2", ".napo3p2", ".napo3r2", ".napo3s2", ".napo3t2", ".napo3w2", ".napo3z2", ".napo4m3p", ".napoch2", ".napocz2", ".napodź2", ".napodż2", ".napod3d", ".napomk2", ".naporz2", ".naposz2", ".naprz2", ".narż2", ".naro2z3", ".narz2", ".nasm2", ".nasz2", ".natch2", ".natk2", ".naz3m2", ".nazw2", ".nb8", ".nc8", ".nd8", ".ne2o3", ".nf8", ".ng8", ".nh8", ".nie3ć2", ".nie3ł2", ".nie3ś2", ".nie3ź2", ".nie3ż2", ".nie3b2", ".nie3c2", ".nie3d2", ".nie3f2", ".nie3g2", ".nie3h2", ".nie3k2", ".nie3l2", ".nie3m2", ".nie3p2", ".nie3r2", ".nie3s2", ".nie3t2", ".nie3u2", ".nie3w2", ".nie3z2", ".nie4c3c", ".nie4c3k", ".nie4dź3", ".nie4m3c", ".nie4m3k", ".niech2", ".niecz2", ".niedż2", ".niedo3ć2", ".niedo3ł2", ".niedo3ś2", ".niedo3ź2", ".niedo3ż2", ".niedo3b2", ".niedo3c2", ".niedo3d2", ".niedo3f2", ".niedo3g2", ".niedo3h2", ".niedo3k2", ".niedo3l2", ".niedo3m2", ".niedo3p2", ".niedo3r2", ".niedo3s2", ".niedo3t2", ".niedo3w2", ".niedo3z2", ".niedobrz2", ".niedoch2", ".niedocz2", ".niedodź2", ".niedodż2", ".niedodz2", ".niedokr2", ".niedomk2", ".niedopch2", ".niedorz2", ".niedosz2", ".niedotk2", ".niedz2", ".nieoć2", ".nieoł2", ".nieoś2", ".nieoź2", ".nieoż2", ".nieo2", ".nieob2", ".nieob3ć2", ".nieob3ś2", ".nieob3ź2", ".nieob3ż2", ".nieob3c2", ".nieob3d2", ".nieob3f2", ".nieob3g2", ".nieob3h2", ".nieob3j2", ".nieob3k2", ".nieob3m2", ".nieob3p2", ".nieob3s2", ".nieob3w2", ".nieobch2", ".nieobcz2", ".nieobdź2", ".nieobdż2", ".nieobdz2", ".nieobsz2", ".nieoc2", ".nieoch2", ".nieocz2", ".nieodź2", ".nieod2", ".nieod3ć2", ".nieod3ł2", ".nieod3ś2", ".nieod3c2", ".nieod3d2", ".nieod3f2", ".nieod3g2", ".nieod3h2", ".nieod3j2", ".nieod3k2", ".nieod3l2", ".nieod3n2", ".nieod3p2", ".nieod3s2", ".nieod3t2", ".nieod3wr", ".nieod5ż2", ".nieodch2", ".nieodcz2", ".nieoddź2", ".nieoddż2", ".nieoddz2", ".nieodsz2", ".nieodw2", ".nieodz2", ".nieof2", ".nieog2", ".nieoh2", ".nieok2", ".nieol2", ".nieom2", ".nieop2", ".nieor2", ".nieorz2", ".nieos2", ".nieosz2", ".nieot2", ".nieow2", ".nieoz2", ".niepo2d2", ".niepo3ć2", ".niepo3ł2", ".niepo3ś2", ".niepo3ź2", ".niepo3ż2", ".niepo3b2", ".niepo3c2", ".niepo3dź2", ".niepo3d4łu", ".niepo3d4much", ".niepo3d4ręcz", ".niepo3d4raż", ".niepo3d4rap", ".niepo3d4repcz", ".niepo3d4rept", ".niepo3d4waj", ".niepo3d4woj", ".niepo3do", ".niepo3du", ".niepo3dz2", ".niepo3f2", ".niepo3g2", ".niepo3h2", ".niepo3k2", ".niepo3l2", ".niepo3m2", ".niepo3p2", ".niepo3r2", ".niepo3s2", ".niepo3t2", ".niepo3w2", ".niepo3z2", ".niepo4d3o2choc", ".niepo4d3o2strz", ".niepoch2", ".niepocz2", ".niepod3ć2", ".niepod3ł2", ".niepod3ś2", ".niepod3b2", ".niepod3c2", ".niepod3d2", ".niepod3f2", ".niepod3g2", ".niepod3h2", ".niepod3j2", ".niepod3k2", ".niepod3l2", ".niepod3m2", ".niepod3n2", ".niepod3p2", ".niepod3r2", ".niepod3s2", ".niepod3t2", ".niepod3w2", ".niepod5ż", ".niepodch2", ".niepodcz2", ".niepoddź2", ".niepoddż2", ".niepodsm2", ".niepodsz2", ".nieporz2", ".nieposm2", ".nieposz2", ".nieprzełk2", ".nieprze2d2", ".nieprze3ć2", ".nieprze3ł2", ".nieprze3ś2", ".nieprze3ź2", ".nieprze3ż2", ".nieprze3b2", ".nieprze3brz2", ".nieprze3c2", ".nieprze3dź2", ".nieprze3d4łuż", ".nieprze3d4much", ".nieprze3d4ramat", ".nieprze3d4ruk", ".nieprze3d4ryl", ".nieprze3d4rz2", ".nieprze3d4um", ".nieprze3dy", ".nieprze3dz2", ".nieprze3e2k2s3", ".nieprze3f2", ".nieprze3g2", ".nieprze3h2", ".nieprze3k2", ".nieprze3l2", ".nieprze3m2", ".nieprze3n2", ".nieprze3p2", ".nieprze3r2", ".nieprze3s2", ".nieprze3t2", ".nieprze3w2", ".nieprze3z2", ".nieprze4d5łużyc", ".nieprze4d5ż2", ".nieprze4d5z2a", ".nieprze4d5zg2", ".nieprze4d5zim", ".nieprze4d5zj", ".nieprze4d5zl", ".nieprze4d5zw2r", ".nieprze4d5zwoj", ".nieprzech2", ".nieprzecz2", ".nieprzed3ć2", ".nieprzed3ł2", ".nieprzed3ś2", ".nieprzed3c2", ".nieprzed3d2", ".nieprzed3f2", ".nieprzed3g2", ".nieprzed3h2", ".nieprzed3i2", ".nieprzed3j2", ".nieprzed3k2", ".nieprzed3l2", ".nieprzed3m2", ".nieprzed3n2", ".nieprzed3p2", ".nieprzed3r2", ".nieprzed3s2", ".nieprzed3sz2", ".nieprzed3t2", ".nieprzed3u2", ".nieprzed3w2", ".nieprzedch2", ".nieprzedcz2", ".nieprzeddź2", ".nieprzeddż2", ".nieprzeddz2", ".nieprzegrz2", ".nieprzekl2", ".nieprzekr2", ".nieprzepch2", ".nieprzerż2", ".nieprzerz2", ".nieprzesch2", ".nieprzesm2", ".nieprzesz2", ".nieprzetk2", ".nieprzetr2", ".niero2z3", ".niero3z4e", ".niero3z4u", ".nierozś2", ".nierozbrz2", ".nieroze3r2", ".nierozm2", ".nieroztr2", ".nierz2", 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"8wh.", "8wj.", "8wk.", "8wl.", "8wm.", "8wn.", "8wp.", "8wr.", "8ws.", "8wt.", "8wv.", "8ww.", "8wx.", "8wz.", "8x.", "8xć.", "8xł.", "8xń.", "8xś.", "8xź.", "8xż.", "8xb.", "8xc.", "8xd.", "8xf.", "8xg.", "8xh.", "8xj.", "8xk.", "8xl.", "8xm.", "8xn.", "8xp.", "8xr.", "8xs.", "8xt.", "8xv.", "8xw.", "8xx.", "8xz.", "8z.", "8zć.", "8zł.", "8zń.", "8zś.", "8zź.", "8zż.", "8zb.", "8zc.", "8zd.", "8zdr.", "8zdrz.", "8zf.", "8zg.", "8zh.", "8zj.", "8zk.", "8zl.", "8zm.", "8zn.", "8zp.", "8zr.", "8zs.", "8zt.", "8zv.", "8zw.", "8zx.", "8zz.", "a1", "a2u", "a2y", "aa2", "ae2", "ai2", "ao2", "be2eth", "be2f3sz2", "be2k1hend", "bi2n3o2ku", "bi2sz3kop", "bi2z3ne2s3m", "bi2z3nes", "birmin2g1ham", "blo2k1hauz", "bo2s3ma", "br2d", "bro2a2d3way", "bu2sz3me", "buk2sz3pan", "busine2ss3m", "busines2s", "c4h", "c4z", "cal2d1well", "ch2ł", "ch2j", "ch2l", "ch2r", "ch2w", "chus1t", "cu2r7zon", "dż2ł", "dż2j", "dż2l", "dż2r", "dż2w", "dże4z3b", "dże4z3m", "d4ź", "d4ż", "d4z", "deut4sch3land", "drz2w", "du2sz3past", "e1", "e2r5zac", "e2u", "e2y", "e3u2sz", "ea2", "ee2", "ei2", "eo2", "fi2s3harm", "fi2sz3bin", "fo2k2s3t", "fo2r5zac", "fol2k1lor", "fos2f1a2zot", "ga3d2get", "gado3p2ta", "gol2f3s", "golfsz2", "gran2d1ilo", "gro4t3r", "hi2sz3p", "hu2cz1w", "hu2x3ley", "i1", "i2ą", "i2ę", "i2ó", "i2a", "i2e", "i2i", "i2o", "i2u", "i2y", "in4nsbruck", "in4sbruc", "j2t1ł", "j2t1r", "ja4z4z3b", "ja4z4z3m", "karl2s1kron", "karl2s1ruhe", "kir2chhoff", "kongre2s3m", "led1w", "lu2ft3waffe", "lu2ks1fer", "ly2o", "ma2r5zł", "ma2r5zl", "ma2r5zn", "mi2sz1masz", "mie2r5zł", "mie2r5zi", "mon2t3real", "moza2i3k", "mu2r7zasich3l", "na4ł3kows", "na4r3v", "o1", "o2y", "oa2", "och3mistrz", "oe2", "of2f3set", "oi2", "oo2", "ou2", "pa2n3a2mer", "pa2s3cal", "pa2s3ch", "połu3d2ni", "po3d4nieprz", "po3m2ną", "po3m2nę", "po3m2ni", "po4rt2s3mo2uth", "po4rt3land", "poli3e2t", "poli3u2re", "powsze3d2ni", "pr2chal", "pre2sz3pa", "r4z", "ro2e3nt2gen", "ro2k3rocz", "ro2s3to3c2k", "s4z", "se2t3le", "sko2r5zoner", "sm2r", "sowi3z2", "sy2n3opt", "sy2s1tem", "sza2sz1ły", "sze2z1long", "sze4ść", "szto2k1holm", "szyn2k1was", "to3y2o3t", "turboo2d3rzut", "tygo3d2ni", "u1", "u2y", "ua2", "ue2", "ui2", "uo2", "uu2", "vo2lk2s3", "we2e2k1end", "we4st3f", "we4st3m", "y1", "ya2", "ye2", "yi2", "yo2", "yu2", "ze4p3p", }; SILE.hyphenator.languages["pl"].exceptions = { "be-zach", "be-zami", "by-naj-mniej", "gdzie-nie-gdzie", "ina-czej", "na-dal", "ni-gdy", "ni-gdzie", "niech-że", "niech-by", "ow-szem", "pó-łach", "pó-łami", "pó-łek", "pod-ów-czas", "przy-naj-mniej", "skąd-inąd", "tró-jach", "tró-jami", "tró-jek", };
mit
Hostle/luci
applications/luci-app-diag-devinfo/luasrc/controller/luci_diag/smap_common.lua
61
3184
-- Copyright 2009 Daniel Dickinson -- Licensed to the public under the Apache License 2.0. module("luci.controller.luci_diag.smap_common", package.seeall) require("luci.i18n") require("luci.util") require("luci.sys") require("luci.cbi") require("luci.model.uci") local translate = luci.i18n.translate local DummyValue = luci.cbi.DummyValue local SimpleSection = luci.cbi.SimpleSection function index() return -- no-op end function get_params() local smapnets_uci = luci.model.uci.cursor() smapnets_uci:load("luci_devinfo") local nettable = smapnets_uci:get_all("luci_devinfo") local i local subnet local smapout local outnets = {} i = next(nettable, nil) while (i) do if (smapnets_uci:get("luci_devinfo", i) == "smap_scannet") then local scannet = smapnets_uci:get_all("luci_devinfo", i) if scannet["subnet"] and (scannet["subnet"] ~= "") and scannet["enable"] and ( scannet["enable"] == "1") then local output = "" local outrow = {} outrow["subnet"] = scannet["subnet"] ports = "5060" if scannet["ports"] and ( scannet["ports"] ~= "" ) then ports = scannet["ports"] end outrow["timeout"] = 10 local timeout = tonumber(scannet["timeout"]) if timeout and ( timeout > 0 ) then outrow["timeout"] = scannet["timeout"] end outrow["repeat_count"] = 1 local repcount = tonumber(scannet["repeat_count"]) if repcount and ( repcount > 0 ) then outrow["repeat_count"] = scannet["repeat_count"] end outrow["sleepreq"] = 100 local repcount = tonumber(scannet["sleepreq"]) if repcount and ( repcount > 0 ) then outrow["sleepreq"] = scannet["sleepreq"] end if scannet["interface"] and ( scannet["interface"] ~= "" ) then outrow["interface"] = scannet["interface"] else outrow["interface"] = "" end outrow["ports"] = ports outrow["output"] = output outnets[i] = outrow end end i = next(nettable, i) end return outnets end function command_function(outnets, i) local interface = luci.controller.luci_diag.devinfo_common.get_network_device(outnets[i]["interface"]) return "/usr/bin/netsmap-to-devinfo -r " .. outnets[i]["subnet"] .. " -t " .. outnets[i]["timeout"] .. " -i " .. interface .. " -x -p " .. outnets[i]["ports"] .. " -c " .. outnets[i]["repeat_count"] .. " -s " .. outnets[i]["sleepreq"] .. " </dev/null" end function action_links(smapmap, mini) s = smapmap:section(SimpleSection, "", translate("Actions")) b = s:option(DummyValue, "_config", translate("Configure Scans")) b.value = "" if (mini) then b.titleref = luci.dispatcher.build_url("mini", "voice", "phones", "phone_scan_config") else b.titleref = luci.dispatcher.build_url("admin", "network", "diag_config", "smap_devinfo_config") end b = s:option(DummyValue, "_scans", translate("Repeat Scans (this can take a few minutes)")) b.value = "" if (mini) then b.titleref = luci.dispatcher.build_url("mini", "diag", "phone_scan") else b.titleref = luci.dispatcher.build_url("admin", "status", "smap_devinfo") end end
apache-2.0
AdamGagorik/darkstar
scripts/zones/Mount_Zhayolm/npcs/qm2.lua
30
1322
----------------------------------- -- Area: Mount Zhayolm -- NPC: ??? (Spawn Claret(ZNM T1)) -- @pos 497 -9 52 61 ----------------------------------- package.loaded["scripts/zones/Mount_Zhayolm/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Mount_Zhayolm/TextIDs"); require("scripts/globals/status"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local mobID = 17027472; if (trade:hasItemQty(2591,1) and trade:getItemCount() == 1) then -- Trade Pectin if (GetMobAction(mobID) == ACTION_NONE) then player:tradeComplete(); SpawnMob(mobID):updateClaim(player); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(NOTHING_HAPPENS); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
AdamGagorik/darkstar
scripts/globals/items/homemade_steak.lua
18
1100
----------------------------------------- -- ID: 5226 -- Item: homemade_steak -- Food Effect: 30Min, All Races ----------------------------------------- -- Strength 1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5226); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, 1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, 1); end;
gpl-3.0
sbuettner/kong
kong/dao/cassandra/migrations.lua
12
2666
local cassandra = require "cassandra" local stringy = require "stringy" local BaseDao = require "kong.dao.cassandra.base_dao" local Migrations = BaseDao:extend() function Migrations:new(properties) self._table = "schema_migrations" self.queries = { add_migration = [[ UPDATE schema_migrations SET migrations = migrations + ? WHERE id = 'migrations'; ]], get_keyspace = [[ SELECT * FROM system.schema_keyspaces WHERE keyspace_name = ?; ]], get_migrations = [[ SELECT migrations FROM schema_migrations WHERE id = 'migrations'; ]], delete_migration = [[ UPDATE schema_migrations SET migrations = migrations - ? WHERE id = 'migrations'; ]] } Migrations.super.new(self, properties) end -- Log (add) given migration to schema_migrations table. -- @param migration_name Name of the migration to log -- @return query result -- @return error if any function Migrations:add_migration(migration_name) return Migrations.super._execute(self, self.queries.add_migration, { cassandra.list({ migration_name }) }) end -- Return all logged migrations if any. Check if keyspace exists before to avoid error during the first migration. -- @return A list of previously executed migration (as strings) -- @return error if any function Migrations:get_migrations() local rows, err rows, err = Migrations.super._execute(self, self.queries.get_keyspace, { self._properties.keyspace }, nil, "system") if err then return nil, err elseif #rows == 0 then -- keyspace is not yet created, this is the first migration return nil end rows, err = Migrations.super._execute(self, self.queries.get_migrations) if err and stringy.find(err.message, "unconfigured columnfamily schema_migrations") ~= nil then return nil, "Missing mandatory column family \"schema_migrations\" in configured keyspace. Please consider running \"kong migrations reset\" to fix this." elseif err then return nil, err elseif rows and #rows > 0 then return rows[1].migrations end end -- Unlog (delete) given migration from the schema_migrations table. -- @return query result -- @return error if any function Migrations:delete_migration(migration_name) return Migrations.super._execute(self, self.queries.delete_migration, { cassandra.list({ migration_name }) }) end -- Drop the entire keyspace -- @param `keyspace` Name of the keyspace to drop -- @return query result function Migrations:drop_keyspace(keyspace) return Migrations.super._execute(self, string.format("DROP keyspace \"%s\"", keyspace)) end function Migrations:drop() -- never drop this end return { migrations = Migrations }
mit
AdamGagorik/darkstar
scripts/globals/spells/aspir_ii.lua
21
1315
----------------------------------------- -- Spell: Aspir -- Drain functions only on skill level!! ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local dmg = 10 + 0.575 * (caster:getSkillLevel(DARK_MAGIC_SKILL) + caster:getMod(79 + DARK_MAGIC_SKILL)); --get resist multiplier (1x if no resist) local resist = applyResistance(caster,spell,target,caster:getStat(MOD_INT)-target:getStat(MOD_INT),DARK_MAGIC_SKILL,1.0); --get the resisted damage dmg = dmg*resist; --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) dmg = addBonuses(caster,spell,target,dmg); --add in target adjustment dmg = adjustForTarget(target,dmg,spell:getElement()); --add in final adjustments if (target:isUndead()) then spell:setMsg(75); -- No effect return dmg; end if (target:getMP() > dmg) then caster:addMP(dmg); target:delMP(dmg); else dmg = target:getMP(); caster:addMP(dmg); target:delMP(dmg); end return dmg; end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Bastok_Mines/npcs/Proud_Beard.lua
13
1668
----------------------------------- -- Area: Bastok Mines -- NPC: Proud Beard -- Standard Merchant NPC ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; require("scripts/zones/Bastok_Mines/TextIDs"); require("scripts/globals/events/harvest_festivals"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) onHalloweenTrade(player,trade,npc) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,PROUDBEARD_SHOP_DIALOG); stock = { 0x3157, 276, --Hume Tunic 0x3158, 276, --Hume Vest 0x31D2, 165, --Hume M Gloves 0x31D8, 165, --Hume F Gloves 0x3253, 239, --Hume Slacks 0x3254, 239, --Hume Pants 0x32CD, 165, --Hume M Boots 0x32D2, 165, --Hume F Boots 0x315D, 276, --Galkan Surcoat 0x31D6, 165, --Galkan Bracers 0x3258, 239, --Galkan Braguette 0x32D1, 165 --Galkan Sandals } showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Metalworks/npcs/Fariel.lua
13
2130
----------------------------------- -- Area: Metalworks -- NPC: Fariel -- Type: Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Metalworks/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Metalworks/TextIDs"); require("scripts/globals/pathfind"); local path = { 53.551208, -14.000000, -7.162227, 54.111534, -14.000000, -6.227105, 54.075279, -14.000000, -5.139729, 53.565350, -14.000000, 6.000605, 52.636345, -14.000000, 6.521872, 51.561535, -14.000000, 6.710593, 50.436523, -14.000000, 6.835652, 41.754219, -14.000000, 7.686310, 41.409531, -14.000000, 6.635177, 41.351002, -14.000000, 5.549131, 41.341057, -14.000000, 4.461191, 41.338020, -14.000000, -9.138797, 42.356136, -14.000000, -9.449953, 43.442558, -14.000000, -9.409095, 44.524868, -14.000000, -9.298069, 53.718494, -14.000000, -8.260445, 54.082706, -14.000000, -7.257769, 54.110283, -14.000000, -6.170790, 54.073116, -14.000000, -5.083439, 53.556625, -14.000000, 6.192736, 52.545383, -14.000000, 6.570893, 51.441212, -14.000000, 6.730487, 50.430820, -14.000000, 6.836911, 41.680725, -14.000000, 7.693455, 41.396103, -14.000000, 6.599321, 41.349224, -14.000000, 5.512603, 41.340771, -14.000000, 4.424644 }; function onSpawn(npc) npc:initNpcAi(); npc:setPos(pathfind.first(path)); onPath(npc); end; function onPath(npc) pathfind.patrol(npc, path); end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x02C2); npc:wait(-1); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option,npc) --printf("CSID: %u",csid); --printf("RESULT: %u",option); npc:wait(0); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Windurst_Waters/npcs/Jourille.lua
16
1510
----------------------------------- -- Area: Windurst Waters -- NPC: Jourille -- Only sells when Windurst controlls Ronfaure Region -- Confirmed shop stock, August 2013 ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) RegionOwner = GetRegionOwner(RONFAURE); if (RegionOwner ~= WINDURST) then player:showText(npc,JOURILLE_CLOSED_DIALOG); else player:showText(npc,JOURILLE_OPEN_DIALOG); stock = { 0x027F, 110, --Chestnut 0x1125, 29, --San d'Orian Carrot 0x0262, 55, --San d'Orian Flour 0x114F, 69, --San d'Orian Grape } showShop(player,WINDURST,stock); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Chamber_of_Oracles/npcs/Pedestal_of_Lightning.lua
13
2410
----------------------------------- -- Area: Chamber of Oracles -- NPC: Pedestal of Lightning -- Involved in Zilart Mission 7 -- @pos 199 -2 36 168 ------------------------------------- package.loaded["scripts/zones/Chamber_of_Oracles/TextIDs"] = nil; ------------------------------------- require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/zones/Chamber_of_Oracles/TextIDs"); ------------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local ZilartStatus = player:getVar("ZilartStatus"); if (player:getCurrentMission(ZILART) == THE_CHAMBER_OF_ORACLES) then if (player:hasKeyItem(LIGHTNING_FRAGMENT)) then player:delKeyItem(LIGHTNING_FRAGMENT); player:setVar("ZilartStatus",ZilartStatus + 32); player:messageSpecial(YOU_PLACE_THE,LIGHTNING_FRAGMENT); if (ZilartStatus == 255) then player:startEvent(0x0001); end elseif (ZilartStatus == 255) then -- Execute cutscene if the player is interrupted. player:startEvent(0x0001); else player:messageSpecial(IS_SET_IN_THE_PEDESTAL,LIGHTNING_FRAGMENT); end elseif (player:hasCompletedMission(ZILART,THE_CHAMBER_OF_ORACLES)) then player:messageSpecial(HAS_LOST_ITS_POWER,LIGHTNING_FRAGMENT); else player:messageSpecial(PLACED_INTO_THE_PEDESTAL); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("onUpdate CSID: %u",csid); --printf("onUpdate RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("onFinish CSID: %u",csid); --printf("onFinish RESULT: %u",option); if (csid == 0x0001) then player:addTitle(LIGHTWEAVER); player:setVar("ZilartStatus",0); player:addKeyItem(PRISMATIC_FRAGMENT); player:messageSpecial(KEYITEM_OBTAINED,PRISMATIC_FRAGMENT); player:completeMission(ZILART,THE_CHAMBER_OF_ORACLES); player:addMission(ZILART,RETURN_TO_DELKFUTTS_TOWER); end end;
gpl-3.0
mohammad25253/seed238
plugins/LinkPv.lua
46
31163
do local function check_member(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'You have been promoted as the owner.') end end end local function check_member_modadd(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group is added and you have been promoted as the owner ') end end end local function automodadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member,{receiver=receiver, data=data, msg = msg}) end end local function check_member_modrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = nil save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group has been removed') end end end local function show_group_settingsmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local bots_protection = "Yes" if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX.."\nBot protection : "..bots_protection return text end local function set_descriptionmod(msg, data, target, about) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function get_description(msg, data) local data_cat = 'description' if not data[tostring(msg.to.id)][data_cat] then return 'No description available.' end local about = data[tostring(msg.to.id)][data_cat] local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about return 'About '..about end local function lock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'yes' then return 'Arabic is already locked' else data[tostring(target)]['settings']['lock_arabic'] = 'yes' save_data(_config.moderation.data, data) return 'Arabic has been locked' end end local function unlock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'no' then return 'Arabic is already unlocked' else data[tostring(target)]['settings']['lock_arabic'] = 'no' save_data(_config.moderation.data, data) return 'Arabic has been unlocked' end end local function lock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'yes' then return 'Bots protection is already enabled' else data[tostring(target)]['settings']['lock_bots'] = 'yes' save_data(_config.moderation.data, data) return 'Bots protection has been enabled' end end local function unlock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'no' then return 'Bots protection is already disabled' else data[tostring(target)]['settings']['lock_bots'] = 'no' save_data(_config.moderation.data, data) return 'Bots protection has been disabled' end end local function lock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end local function lock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end local function lock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end local function unlock_group_photomod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function set_rulesmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end local function modadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then return 'Group is already added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modadd,{receiver=receiver, data=data, msg = msg}) end local function modrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if not data[tostring(msg.to.id)] then return 'Group is not added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modrem,{receiver=receiver, data=data, msg = msg}) end local function get_rules(msg, data) local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return 'No rules available.' end local rules = data[tostring(msg.to.id)][data_cat] local rules = 'Chat rules:\n'..rules return rules end local function set_group_photo(msg, success, result) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if success then local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) chat_set_photo (receiver, file, ok_cb, false) data[tostring(msg.to.id)]['settings']['set_photo'] = file save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes' save_data(_config.moderation.data, data) send_large_msg(receiver, 'Photo saved!', ok_cb, false) else print('Error downloading: '..msg.id) send_large_msg(receiver, 'Failed, please try again!', ok_cb, false) end end local function promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already a moderator.') end data[group]['moderators'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted.') end local function demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if not data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not a moderator.') end data[group]['moderators'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'promote' then return promote(receiver, member_username, member_id) elseif mod_cmd == 'demote' then return demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function modlist(msg) local data = load_data(_config.moderation.data) if not data[tostring(msg.to.id)] then return 'Group is not added.' end -- determine if table is empty if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local i = 1 local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do message = message ..i..' - @'..v..' [' ..k.. '] \n' i = i + 1 end return message end local function callbackres(extra, success, result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function help() local help_text = tostring(_config.help_text) return help_text end local function cleanmember(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name if success == -1 then return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.') end for k,v in pairs(result.members) do kick_user(v.id, result.id) end end local function run(msg, matches) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) local name_log = user_print_name(msg.from) local group = msg.to.id if msg.media then if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_chat_msg(msg) and is_momod(msg) then load_photo(msg.id, set_group_photo, msg) end end if matches[1] == 'add' then print("group "..msg.to.print_name.."("..msg.to.id..") added") return modadd(msg) end if matches[1] == 'rem' then print("group "..msg.to.print_name.."("..msg.to.id..") removed") return modrem(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 then return automodadd(msg) end if msg.to.id and data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local group_member_lock = settings.lock_member local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if group_member_lock == 'yes' and not is_owner2(msg.action.user.id, msg.to.id) then chat_del_user(chat, user, ok_cb, true) elseif group_member_lock == 'yes' and tonumber(msg.from.id) == tonumber(our_id) then return nil elseif group_member_lock == 'no' then return nil end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local receiver = 'user#id'..msg.action.user.id local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return false end local rules = data[tostring(msg.to.id)][data_cat] local rules = 'Welcome to "' .. string.gsub(msg.to.print_name, '_', ' ') ..'" this group has rules that you should follow:\n'..rules savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..msg.action.user.id) send_large_msg(receiver, rules) end if matches[1] == 'chat_del_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..user) end if matches[1] == 'chat_delete_photo' then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to deleted picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_rename' then if not msg.service then return "Are you trying to troll me?" end local group_name_set = settings.set_name local group_name_lock = settings.lock_name local to_rename = 'chat#id'..msg.to.id if group_name_lock == 'yes' then if group_name_set ~= tostring(msg.to.print_name) then local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:incr(namehash) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id local nameprotectionredis = redis:get(namehash) if nameprotectionredis then if tonumber(nameprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(nameprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:set(namehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change name but failed ") rename_chat(to_rename, group_name_set, ok_cb, false) end elseif group_name_lock == 'no' then return nil end end if matches[1] == 'setname' and is_momod(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setphoto' and is_momod(msg) then data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) return 'Please send me new group photo now' end if matches[1] == 'promote' and matches[2] then if not is_owner(msg) then return "Only owner can promote" end local member = string.gsub(matches[2], "@", "") local mod_cmd = 'promote' savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @".. member) chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end if matches[1] == 'demote' and matches[2] then if not is_owner(msg) then return "Only owner can demote" end if string.gsub(matches[2], "@", "") == msg.from.username then return "You can't demote yourself" end local member = string.gsub(matches[2], "@", "") local mod_cmd = 'demote' savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @".. member) chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end if matches[1] == 'modlist' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist") return modlist(msg) end if matches[1] == 'about' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group description") return get_description(msg, data) end if matches[1] == 'rules' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules") return get_rules(msg, data) end if matches[1] == 'set' then if matches[2] == 'rules' then rules = matches[3] local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]") return set_rulesmod(msg, data, target) end if matches[2] == 'about' then local data = load_data(_config.moderation.data) local target = msg.to.id local about = matches[3] savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]") return set_descriptionmod(msg, data, target, about) end end if matches[1] == 'lock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked name ") return lock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ") return lock_group_membermod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ") return lock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ") return lock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots ") return lock_group_bots(msg, data, target) end end if matches[1] == 'unlock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked name ") return unlock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ") return unlock_group_membermod(msg, data, target) end if matches[2] == 'photo' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked photo ") return unlock_group_photomod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood ") return unlock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked arabic ") return unlock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked bots ") return unlock_group_bots(msg, data, target) end end if matches[1] == 'settings' then local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group settings ") return show_group_settingsmod(msg, data, target) end if matches[1] == 'newlink' then if not is_momod(msg) then return "For moderators only!" end local function callback (extra , success, result) local receiver = 'chat#'..msg.to.id if success == 0 then return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.') end send_large_msg(receiver, "Created a new link") data[tostring(msg.to.id)]['settings']['set_link'] = result save_data(_config.moderation.data, data) end local receiver = 'chat#'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] revoked group link ") return export_chat_link(receiver, callback, true) end if matches[1] == 'linkpv' then if not is_momod(msg) then return "For moderators only!" end local group_link = data[tostring(msg.to.id)]['settings']['set_link'] if not group_link then return "Create a link using /newlink first !" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]") send_large_msg('user#id'..msg.from.id, "Group link:\n"..group_link) end if matches[1] == 'setowner' then if not is_owner(msg) then return "For owner only!" end data[tostring(msg.to.id)]['set_owner'] = matches[2] save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner") local text = matches[2].." added as owner" return text end if matches[1] == 'owner' then local group_owner = data[tostring(msg.to.id)]['set_owner'] if not group_owner then return "no owner,ask admins in support groups to set owner for your group" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner") return "Group owner is ["..group_owner..']' end if matches[1] == 'setgpowner' then local receiver = "chat#id"..matches[2] if not is_admin(msg) then return "For admins only!" end data[tostring(matches[2])]['set_owner'] = matches[3] save_data(_config.moderation.data, data) local text = matches[3].." added as owner" send_large_msg(receiver, text) return end if matches[1] == 'setflood' then if not is_momod(msg) then return "For moderators only!" end if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then return "Wrong number,range is [5-20]" end local flood_max = matches[2] data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]") return 'Group flood has been set to '..matches[2] end if matches[1] == 'clean' then if not is_owner(msg) then return "Only owner can clean" end if matches[2] == 'member' then if not is_owner(msg) then return "Only admins can clean members" end local receiver = get_receiver(msg) chat_info(receiver, cleanmember, {receiver=receiver}) end if matches[2] == 'modlist' then if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil save_data(_config.moderation.data, data) end savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist") end if matches[2] == 'rules' then local data_cat = 'rules' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules") end if matches[2] == 'about' then local data_cat = 'description' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about") end end if matches[1] == 'help' then if not is_momod(msg) then return end savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end end return { patterns = { "^[!/](linkpv)$", "%[(photo)%]", "^!!tgservice (.+)$", }, run = run } end --Iwas Lazy So I Just Removed Patterns And Didn't Del Junk Items --https://github.com/ThisIsArman --Telegram.me/ThisIsArman
gpl-2.0
wez2020/roh
plugins/inrealm.lua
287
25005
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function create_realm(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Realm [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function get_group_type(msg) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if not data[tostring(msg.to.id)]['group_type'] then return 'No group type available.' end local group_type = data[tostring(msg.to.id)]['group_type'] return group_type else return 'Chat type not found.' end end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function set_description(msg, data, target, about) if not is_admin(msg) then return "For admins only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function set_rules(msg, data, target) if not is_admin(msg) then return "For admins only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(target)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function lock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end -- show group settings local function show_group_settings(msg, data, target) local data = load_data(_config.moderation.data, data) if not is_admin(msg) then return "For admins only!" end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end send_large_msg(receiver, text) local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() end local function returnidsfile(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..result.id,"./groups/lists/"..result.id.."memberlist.txt", ok_cb, false) end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Realm admins:\n' for k,v in pairs(data[tostring(admins)]) do message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n' end return message end local function groups_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of groups:\n' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['set_owner'] then group_owner = tostring(data[tostring(v)]['set_owner']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/groups.txt", "w") file:write(message) file:flush() file:close() return message end local function realms_list(msg) local data = load_data(_config.moderation.data) local realms = 'realms' if not data[tostring(realms)] then return 'No Realms at the moment' end local message = 'List of Realms:\n' for k,v in pairs(data[tostring(realms)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['admins_in'] then group_owner = tostring(data[tostring(v)]['admins_in']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/realms.txt", "w") file:write(message) file:flush() file:close() return message end local function admin_user_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.') end local function admin_user_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Admin '..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'addadmin' then return admin_user_promote(receiver, member_username, member_id) elseif mod_cmd == 'removeadmin' then return admin_user_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function set_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'yes' then return 'Log group is already set' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'yes' save_data(_config.moderation.data, data) return 'Log group has been set' end end local function unset_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'no' then return 'Log group is already disabled' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'no' save_data(_config.moderation.data, data) return 'log group has been disabled' end end local function help() local help_text = tostring(_config.help_text_realm) return help_text end function run(msg, matches) --vardump(msg) local name_log = user_print_name(msg.from) if matches[1] == 'log' and is_owner(msg) then savelog(msg.to.id, "log file created by owner") send_document("chat#id"..msg.to.id,"./groups/"..msg.to.id.."log.txt", ok_cb, false) end if matches[1] == 'who' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ") local receiver = get_receiver(msg) chat_info(receiver, returnidsfile, {receiver=receiver}) end if matches[1] == 'wholist' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file") local receiver = get_receiver(msg) chat_info(receiver, returnids, {receiver=receiver}) end if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] group_type = 'group' return create_group(msg) end if not is_sudo(msg) or not is_admin(msg) and not is_realm(msg) then return --Do nothing end if matches[1] == 'createrealm' and matches[2] then group_name = matches[2] group_type = 'realm' return create_realm(msg) end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if matches[2] then if data[tostring(matches[2])] then local settings = data[tostring(matches[2])]['settings'] if matches[1] == 'setabout' and matches[2] then local target = matches[2] local about = matches[3] return set_description(msg, data, target, about) end if matches[1] == 'setrules' then rules = matches[3] local target = matches[2] return set_rules(msg, data, target) end if matches[1] == 'lock' then --group lock * local target = matches[2] if matches[3] == 'name' then return lock_group_name(msg, data, target) end if matches[3] == 'member' then return lock_group_member(msg, data, target) end if matches[3] == 'photo' then return lock_group_photo(msg, data, target) end if matches[3] == 'flood' then return lock_group_flood(msg, data, target) end end if matches[1] == 'unlock' then --group unlock * local target = matches[2] if matches[3] == 'name' then return unlock_group_name(msg, data, target) end if matches[3] == 'member' then return unlock_group_member(msg, data, target) end if matches[3] == 'photo' then return unlock_group_photo(msg, data, target) end if matches[3] == 'flood' then return unlock_group_flood(msg, data, target) end end if matches[1] == 'settings' and data[tostring(matches[2])]['settings'] then local target = matches[2] return show_group_settings(msg, data, target) end if matches[1] == 'setname' and is_realm(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setgpname' and is_admin(msg) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end end end if matches[1] == 'help' and is_realm(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'set' then if matches[2] == 'loggroup' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group") return set_log_group(msg) end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return modrem(msg), print("Closing Group: "..receiver), chat_info(receiver, killchat, {receiver=receiver}) else return 'Error: Group '..matches[3]..' not found' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return realmrem(msg), print("Closing realm: "..receiver), chat_info(receiver, killrealm, {receiver=receiver}) else return 'Error: Realm '..matches[3]..' not found' end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if not is_admin(msg) then chat_del_user(chat, user, ok_cb, true) end end if matches[1] == 'addadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "addadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'removeadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been demoted") return admin_demote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "removeadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'type'then local group_type = get_group_type(msg) return group_type end if matches[1] == 'list' and matches[2] == 'admins' then return admin_list(msg) end if matches[1] == 'list' and matches[2] == 'groups' then if msg.to.type == 'chat' then groups_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) elseif msg.to.type == 'user' then groups_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) end end if matches[1] == 'list' and matches[2] == 'realms' then if msg.to.type == 'chat' then realms_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) elseif msg.to.type == 'user' then realms_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) end end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end return { patterns = { "^[!/](creategroup) (.*)$", "^[!/](createrealm) (.*)$", "^[!/](setabout) (%d+) (.*)$", "^[!/](setrules) (%d+) (.*)$", "^[!/](setname) (.*)$", "^[!/](setgpname) (%d+) (.*)$", "^[!/](setname) (%d+) (.*)$", "^[!/](lock) (%d+) (.*)$", "^[!/](unlock) (%d+) (.*)$", "^[!/](setting) (%d+)$", "^[!/](wholist)$", "^[!/](who)$", "^[!/](type)$", "^[!/](kill) (chat) (%d+)$", "^[!/](kill) (realm) (%d+)$", "^[!/](addadmin) (.*)$", -- sudoers only "^[!/](removeadmin) (.*)$", -- sudoers only "^[!/](list) (.*)$", "^[!/](log)$", "^[!/](help)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
githubtelebot/Bot-telebot
plugins/MAP.lua
9
2677
do local api_key = nil local base_api = "https://maps.googleapis.com/maps/api" local function get_staticmap(area) local api = base_api.."/staticmap?" local lat,lng,acc,types = get_latlong(area) local scale = types[1] if scale=="locality" then zoom=8 elseif scale=="country" then zoom=4 else zoom = 13 end local parameters = "size=600x300" .."&zoom="..zoom .."&center="..URL.escape(area) .."&markers=color:red"..URL.escape("|"..area) if api_key ~=nil and api_key ~= "" then parameters = parameters.."&key="..api_key end return lat, lng, api..parameters end local function run(msg, matches) local receiver = get_receiver(msg) local lat,lng,url = get_staticmap(matches[2]) if matches[1]:lower() == "loc" or matches[1]:lower() == 'لوکیشن' then send_location(receiver, lat, lng, ok_cb, false) elseif matches[1]:lower() == "map" or matches[1]:lower() == 'نقشه' then local zooms = {10, 16} local urls = {} for i = 1, #zooms do local zoom = zooms[i] local url = "https://maps.googleapis.com/maps/api/staticmap?zoom=" .. zoom .. "&size=600x300&maptype=roadmap&center=" .. lat .. "," .. lng .. "&markers=color:blue%7Clabel:X%7C" .. lat .. "," .. lng table.insert(urls, url) end send_photos_from_url(receiver, urls) elseif matches[1]:lower() == "view" or matches[1]:lower() == 'نمایش' then local zooms = {12, 18} local urls = {} for i = 1, #zooms do local zoom = zooms[i] local url = "nhttps://maps.googleapis.com/maps/api/staticmap?zoom=" .. zoom .. "&size=600x300&maptype=hybrid&center=" .. lat .. "," .. lng .. "&markers=color:blue%7Clabel:X%7C" .. lat .. "," .. lng table.insert(urls, url) end send_photos_from_url(receiver, urls) elseif matches[1]:lower() == "link" or matches[1]:lower() == 'لینک' then return "موقعيت مکاني در گوگل مپ:\nhttps://www.google.com/maps/place/" .. lat .. "," .. lng elseif matches[1]:lower() == "gps" or matches[1]:lower() == 'مختصات' then return "مختصات محل مورد نظر:\n"..lat..","..lng end return nil end return { description = "Get Map Location by Name", usage = { "map loc (name) : لوکيشن", "map link (name) : لينک گوگل مپ", "map map (name) : نقشه", "map view (name) : تصوير واقعي", "map gps (name) : مختصات", }, patterns = { "^نقشه (لوکیشن) (.*)$", "^نقشه (نقشه) (.*)$", "^نقشه (نمایش) (.*)$", "^نقشه (لینک) (.*)$", "^نقشه (مختصات) (.*)$", "^[Mm]ap ([Ll]oc) (.*)$", "^[Mm]ap ([Mm]ap) (.*)$", "^[Mm]ap ([Vv]iew) (.*)$", "^[Mm]ap ([Ll]ink) (.*)$", "^[Mm]ap ([Gg]ps) (.*)$", }, run = run } end
gpl-2.0
gnosygnu/luaj_xowa
test/lua/errors/stringlibargs.lua
5
4891
package.path = "?.lua;test/lua/errors/?.lua" require 'args' -- arg type tests for string library functions -- string.byte banner('string.byte') checkallpass('string.byte',{somestring}) checkallpass('string.byte',{somestring,somenumber}) checkallpass('string.byte',{somestring,somenumber,somenumber}) checkallerrors('string.byte',{somestring,{astring,afunction,atable}},'bad argument') checkallerrors('string.byte',{notastring,{nil,111,n=2}},'bad argument') -- string.char function string_char(...) return string.byte( string.char( ... ) ) end banner('string_char') checkallpass('string.char',{{60}}) checkallpass('string.char',{{60},{70}}) checkallpass('string.char',{{60},{70},{80}}) checkallpass('string_char',{{0,9,40,127,128,255,'0','9','255','9.2',9.2}}) checkallpass('string_char',{{0,127,255},{0,127,255}}) checkallerrors('string_char',{},'bad argument') checkallerrors('string_char',{{nil,-1,256,3}},'bad argument') checkallerrors('string_char',{notanumber,{23,'45',6.7}},'bad argument') checkallerrors('string_char',{{23,'45',6.7},nonnumber},'bad argument') -- string.dump banner('string.dump') local someupval = 435 local function funcwithupvals() return someupval end checkallpass('string.dump',{{function() return 123 end}}) checkallpass('string.dump',{{funcwithupvals}}) checkallerrors('string.dump',{notafunction},'bad argument') -- string.find banner('string.find') checkallpass('string.find',{somestring,somestring}) checkallpass('string.find',{somestring,somestring,{nil,-3,3,n=3}}) checkallpass('string.find',{somestring,somestring,somenumber,anylua}) checkallerrors('string.find',{notastring,somestring},'bad argument') checkallerrors('string.find',{somestring,notastring},'bad argument') checkallerrors('string.find',{somestring,somestring,nonnumber},'bad argument') -- string.format --local numfmts = {'%c','%d','%E','%e','%f','%g','%G','%i','%o','%u','%X','%x'} local numfmts = {'%c','%d','%i','%o','%u','%X','%x'} local strfmts = {'%q','%s'} local badfmts = {'%w'} banner('string.format') checkallpass('string.format',{somestring,anylua}) checkallpass('string.format',{numfmts,somenumber}) checkallpass('string.format',{strfmts,somestring}) checkallerrors('string.format',{numfmts,notanumber},'bad argument') checkallerrors('string.format',{strfmts,notastring},'bad argument') checkallerrors('string.format',{badfmts,somestring},"invalid option '%w'") -- string.gmatch banner('string.gmatch') checkallpass('string.gmatch',{somestring,somestring}) checkallerrors('string.gmatch',{notastring,somestring},'bad argument') checkallerrors('string.gmatch',{somestring,notastring},'bad argument') -- string.gsub local somerepl = {astring,atable,afunction} local notarepl = {nil,aboolean,n=2} banner('string.gsub') checkallpass('string.gsub',{somestring,somestring,somerepl,{nil,-1,n=2}}) checkallerrors('string.gsub',{nonstring,somestring,somerepl},'bad argument') checkallerrors('string.gsub',{somestring,nonstring,somerepl},'bad argument') checkallerrors('string.gsub',{{astring},{astring},notarepl},'bad argument') checkallerrors('string.gsub',{{astring},{astring},somerepl,nonnumber},'bad argument') -- string.len banner('string.len') checkallpass('string.len',{somestring}) checkallerrors('string.len',{notastring},'bad argument') -- string.lower banner('string.lower') checkallpass('string.lower',{somestring}) checkallerrors('string.lower',{notastring},'bad argument') -- string.match banner('string.match') checkallpass('string.match',{somestring,somestring}) checkallpass('string.match',{somestring,somestring,{nil,-3,3,n=3}}) checkallerrors('string.match',{},'bad argument') checkallerrors('string.match',{nonstring,somestring},'bad argument') checkallerrors('string.match',{somestring},'bad argument') checkallerrors('string.match',{somestring,nonstring},'bad argument') checkallerrors('string.match',{somestring,somestring,notanumber},'bad argument') -- string.reverse banner('string.reverse') checkallpass('string.reverse',{somestring}) checkallerrors('string.reverse',{notastring},'bad argument') -- string.rep banner('string.rep') checkallpass('string.rep',{somestring,somenumber}) checkallerrors('string.rep',{notastring,somenumber},'bad argument') checkallerrors('string.rep',{somestring,notanumber},'bad argument') -- string.sub banner('string.sub') checkallpass('string.sub',{somestring,somenumber}) checkallpass('string.sub',{somestring,somenumber,somenumber}) checkallerrors('string.sub',{},'bad argument') checkallerrors('string.sub',{nonstring,somenumber,somenumber},'bad argument') checkallerrors('string.sub',{somestring},'bad argument') checkallerrors('string.sub',{somestring,nonnumber,somenumber},'bad argument') checkallerrors('string.sub',{somestring,somenumber,nonnumber},'bad argument') -- string.upper banner('string.upper') checkallpass('string.upper',{somestring}) checkallerrors('string.upper',{notastring},'bad argument')
mit
sbuettner/kong
kong/constants.lua
3
1191
local VERSION = "0.4.1" return { NAME = "kong", VERSION = VERSION, ROCK_VERSION = VERSION.."-1", SYSLOG = { ADDRESS = "kong-hf.mashape.com", PORT = 61828, API = "api" }, CLI = { GLOBAL_KONG_CONF = "/etc/kong/kong.yml", NGINX_CONFIG = "nginx.conf", NGINX_PID = "kong.pid", DNSMASQ_PID = "dnsmasq.pid", }, DATABASE_NULL_ID = "00000000-0000-0000-0000-000000000000", DATABASE_ERROR_TYPES = { SCHEMA = "schema", INVALID_TYPE = "invalid_type", DATABASE = "database", UNIQUE = "unique", FOREIGN = "foreign" }, -- Non standard headers, specific to Kong HEADERS = { HOST_OVERRIDE = "X-Host-Override", PROXY_TIME = "X-Kong-Proxy-Time", API_TIME = "X-Kong-Api-Time", CONSUMER_ID = "X-Consumer-ID", CONSUMER_CUSTOM_ID = "X-Consumer-Custom-ID", CONSUMER_USERNAME = "X-Consumer-Username", RATELIMIT_LIMIT = "X-RateLimit-Limit", RATELIMIT_REMAINING = "X-RateLimit-Remaining" }, AUTHENTICATION = { QUERY = "query", BASIC = "basic", HEADER = "header" }, RATELIMIT = { PERIODS = { "second", "minute", "hour", "day", "month", "year" } } }
mit
Nathan22Miles/sile
languages/id.lua
4
2459
SILE.hyphenator.languages["id"] = {}; SILE.hyphenator.languages["id"].patterns = { "a1", "e1", "i1", "o1", "u1", -- allow hyphens after vowels "2b1d", "2b1j", "2b1k", "2b1n", "2b1s", "2b1t", "2c1k", "2c1n", "2d1k", "2d1n", "2d1p", "2f1d", "2f1k", "2f1n", "2f1t", "2g1g", "2g1k", "2g1n", "2h1k", "2h1l", "2h1m", "2h1n", "2h1w", "2j1k", "2j1n", "2k1b", "2k1k", "2k1m", "2k1n", "2k1r", "2k1s", "2k1t", "2l1b", "2l1f", "2l1g", "2l1h", "2l1k", "2l1m", "2l1n", "2l1s", "2l1t", "2l1q", "2m1b", "2m1k", "2m1l", "2m1m", "2m1n", "2m1p", "2m1r", "2m1s", "2n1c", "2n1d", "2n1f", "2n1j", "2n1k", "2n1n", "2n1p", "2n1s", "2n1t", "2n1v", "2p1k", "2p1n", "2p1p", "2p1r", "2p1t", "2r1b", "2r1c", "2r1f", "2r1g", "2r1h", "2r1j", "2r1k", "2r1l", "2r1m", "2r1n", "2r1p", "2r1r", "2r1s", "2r1t", "2r1w", "2r1y", "2s1b", "2s1k", "2s1l", "2s1m", "2s1n", "2s1p", "2s1r", "2s1s", "2s1t", "2s1w", "2t1k", "2t1l", "2t1n", "2t1t", "2w1t", -- two consonant groups to be hyphenated between -- the consonants "2ng1g", "2ng1h", "2ng1k", "2ng1n", "2ng1s", -- three consonant groups "2n3s2t", -- kon-stan-ta " .be2r3", " .te2r3", ".me2ng3", ".pe2r3", -- prefixes "2ng.", "2ny.", -- don't hyphenate -ng and -ny at the end of word "i2o1n", -- in-ter-na-sio-nal "a2ir", -- ber-air "1ba1ga2i", -- se-ba-gai-ma-na "2b1an.", "2c1an.", "2d1an.", "2f1an.", "2g1an.", "2h1an.", "2j1an.", "2k1an.", "2l1an.", "2m1an.", "2ng1an.", "2n1an.", "2p1an.", "2r1an.", "2s1an.", "2t1an.", "2v1an.", "2z1an.", "3an.", -- suffix -an ".a2ta2u", -- atau-pan " .ta3ng4an.", " .le3ng4an.", ".ja3ng4an.", ".ma3ng4an.", ".pa3ng4an.", ".ri3ng4an.", ".de3ng4an.", -- Don't overload the exception list... }; SILE.hyphenator.languages["id"].exceptions = { "be-ra-be", "be-ra-hi", "be-rak", "be-ran-da", "be-ran-dal", "be-rang", "be-ra-ngas-an", "be-rang-sang", "be-ra-ngus", "be-ra-ni", "be-ran-tak-an", "be-ran-tam", "be-ran-tas", "be-ra-pa", "be-ras", "be-ren-deng", "be-re-ngut", "be-re-rot", "be-res", "be-re-wok", "be-ri", "be-ri-ngas", "be-ri-sik", "be-ri-ta", "be-rok", "be-ron-dong", "be-ron-tak", "be-ru-du", "be-ruk", "be-run-tun", "peng-eks-por", "peng-im-por", "te-ra", "te-rang", "te-ras", "te-ra-si", "te-ra-tai", "te-ra-wang", "te-ra-weh", "te-ri-ak", "te-ri-gu", "te-rik", "te-ri-ma", "te-ri-pang", "te-ro-bos", "te-ro-bos-an", "te-ro-mol", "te-rom-pah", "te-rom-pet", "te-ro-pong", "te-ro-wong-an", "te-ru-buk", "te-ru-na", "te-rus", "te-ru-si", };
mit
Snazz2001/fbcunn
examples/imagenet/models/overfeat_fbcunn.lua
8
1822
require 'fbcunn' require 'cudnn' function createModel(nGPU) local features = nn.Sequential() features:add(cudnn.SpatialConvolution(3, 96, 11, 11, 4, 4)) features:add(cudnn.ReLU(true)) features:add(cudnn.SpatialMaxPooling(2, 2, 2, 2)) features:add(nn.SpatialConvolutionCuFFT(96, 256, 5, 5, 1, 1)) features:add(cudnn.ReLU(true)) features:add(cudnn.SpatialMaxPooling(2, 2, 2, 2)) features:add(nn.SpatialZeroPadding(1,1,1,1)) features:add(nn.SpatialConvolutionCuFFT(256, 512, 3, 3, 1, 1)) features:add(cudnn.ReLU(true)) features:add(nn.SpatialZeroPadding(1,1,1,1)) features:add(nn.SpatialConvolutionCuFFT(512, 1024, 3, 3, 1, 1)) features:add(cudnn.ReLU(true)) features:add(cudnn.SpatialConvolution(1024, 1024, 3, 3, 1, 1, 1, 1)) features:add(cudnn.ReLU(true)) features:add(cudnn.SpatialMaxPooling(2, 2, 2, 2)) -- 1.3. Create Classifier (fully connected layers) local classifier = nn.Sequential() classifier:add(nn.View(1024*5*5)) classifier:add(nn.Dropout(0.5)) classifier:add(nn.Linear(1024*5*5, 3072)) classifier:add(nn.Threshold(0, 1e-6)) classifier:add(nn.Dropout(0.5)) classifier:add(nn.Linear(3072, 4096)) classifier:add(nn.Threshold(0, 1e-6)) classifier:add(nn.Linear(4096, nClasses)) classifier:add(nn.LogSoftMax()) -- 1.4. Combine 1.2 and 1.3 to produce final model if nGPU > 1 then assert(nGPU <= cutorch.getDeviceCount(), 'number of GPUs less than nGPU specified') local features_single = features require 'fbcunn' features = nn.DataParallel(1) for i=1,nGPU do cutorch.withDevice(i, function() features:add(features_single:clone()) end) end end local model = nn.Sequential():add(features):add(classifier) return model end
bsd-3-clause
AdamGagorik/darkstar
scripts/globals/weaponskills/skullbreaker.lua
11
1493
----------------------------------- -- Skullbreaker -- Club weapon skill -- Skill level: 150 -- Lowers enemy's INT. Chance of lowering INT varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Snow Gorget & Aqua Gorget. -- Aligned with the Snow Belt & Aqua Belt. -- Element: None -- Modifiers: STR:100% -- 100%TP 200%TP 300%TP -- 1.00 1.00 1.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary) local params = {}; params.numHits = 1; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, primary); if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 1.0; end if (damage > 0 and target:hasStatusEffect(EFFECT_INT_DOWN) == false) then target:addStatusEffect(EFFECT_INT_DOWN, 10, 0, 140); end return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
mynameiscraziu/karizma
plugins/help.lua
337
5009
do function pairsByKeys(t, f) local a = {} for n in pairs(t) do table.insert(a, n) end table.sort(a, f) local i = 0 -- iterator variable local iter = function () -- iterator function i = i + 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end return iter end -- Returns true if is not empty local function has_usage_data(dict) if (dict.usage == nil or dict.usage == '') then return false end return true end -- Get commands for that plugin local function plugin_help(name,number,requester) local plugin = "" if number then local i = 0 for name in pairsByKeys(plugins) do if plugins[name].hidden then name = nil else i = i + 1 if i == tonumber(number) then plugin = plugins[name] end end end else plugin = plugins[name] if not plugin then return nil end end local text = "" if (type(plugin.usage) == "table") then for ku,usage in pairs(plugin.usage) do if ku == 'user' then -- usage for user if (type(plugin.usage.user) == "table") then for k,v in pairs(plugin.usage.user) do text = text..v..'\n' end elseif has_usage_data(plugin) then -- Is not empty text = text..plugin.usage.user..'\n' end elseif ku == 'moderator' then -- usage for moderator if requester == 'moderator' or requester == 'admin' or requester == 'sudo' then if (type(plugin.usage.moderator) == "table") then for k,v in pairs(plugin.usage.moderator) do text = text..v..'\n' end elseif has_usage_data(plugin) then -- Is not empty text = text..plugin.usage.moderator..'\n' end end elseif ku == 'admin' then -- usage for admin if requester == 'admin' or requester == 'sudo' then if (type(plugin.usage.admin) == "table") then for k,v in pairs(plugin.usage.admin) do text = text..v..'\n' end elseif has_usage_data(plugin) then -- Is not empty text = text..plugin.usage.admin..'\n' end end elseif ku == 'sudo' then -- usage for sudo if requester == 'sudo' then if (type(plugin.usage.sudo) == "table") then for k,v in pairs(plugin.usage.sudo) do text = text..v..'\n' end elseif has_usage_data(plugin) then -- Is not empty text = text..plugin.usage.sudo..'\n' end end else text = text..usage..'\n' end end text = text..'======================\n' elseif has_usage_data(plugin) then -- Is not empty text = text..plugin.usage..'\n======================\n' end return text end -- !help command local function telegram_help() local i = 0 local text = "Plugins list:\n\n" -- Plugins names for name in pairsByKeys(plugins) do if plugins[name].hidden then name = nil else i = i + 1 text = text..i..'. '..name..'\n' end end text = text..'\n'..'There are '..i..' plugins help available.' text = text..'\n'..'Write "!help [plugin name]" or "!help [plugin number]" for more info.' text = text..'\n'..'Or "!help all" to show all info.' return text end -- !help all command local function help_all(requester) local ret = "" for name in pairsByKeys(plugins) do if plugins[name].hidden then name = nil else ret = ret .. plugin_help(name, nil, requester) end end return ret end local function run(msg, matches) if is_sudo(msg) then requester = "sudo" elseif is_admin(msg) then requester = "admin" elseif is_momod(msg) then requester = "moderator" else requester = "user" end if matches[1] == "!help" then return telegram_help() elseif matches[1] == "!help all" then return help_all(requester) else local text = "" if tonumber(matches[1]) then text = plugin_help(nil, matches[1], requester) else text = plugin_help(matches[1], nil, requester) end if not text then text = telegram_help() end return text end end return { description = "Help plugin. Get info from other plugins. ", usage = { "!help: Show list of plugins.", "!help all: Show all commands for every plugin.", "!help [plugin name]: Commands for that plugin.", "!help [number]: Commands for that plugin. Type !help to get the plugin number." }, patterns = { "^!help$", "^!help all", "^!help (.+)" }, run = run } end
gpl-2.0
D-m-L/evonara
modules/libs/3d2/lib/math/vec3.lua
1
6231
-- Copyright (C) 2012 Nicholas Carlson -- -- Permission is hereby granted, free of charge, to any person obtaining a -- copy of this software and associated documentation files (the "Software"), -- to deal in the Software without restriction, including without limitation -- the rights to use, copy, modify, merge, publish, distribute, sublicense, -- and/or sell copies of the Software, and to permit persons to whom the -- Software is furnished to do so, subject to the following conditions: -- -- The above copyright notice and this permission notice shall be included in -- all copies or substantial portions of the Software. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -- DEALINGS IN THE SOFTWARE. local sqrt, cos, sin = math.sqrt, math.cos, math.sin local vec3 = {} vec3.__index = vec3 local function new(x,y,z) local v = {x, y, z} setmetatable(v, vec3) return v end local function from_table( t ) return new( t[1], t[2], t[3] ) end local function from_c_table( t ) return new( t[0], t[1], t[2] ) end local function isvec3(v) return getmetatable(v) == vec3 end function vec3:clone() return new(self[1], self[2], self[3]) end function vec3:unpack() return self[1], self[2], self[3] end function vec3:__tostring() return string.format("(%.4f, %.4f, %.4f)", self[1], self[2], self[3]) end function vec3.__unm(a) return new(-a[1], -a[2], -a[3]) end function vec3.__add(a,b) assert(isvec3(a) and isvec3(b), "Add: wrong argument types (<vec3> expected)") return new(a[1]+b[1], a[2]+b[2], a[3]+b[3]) end function vec3.__sub(a,b) assert(isvec3(a) and isvec3(b), "Sub: wrong argument types (<vec3> expected)") return new(a[1]-b[1], a[2]-b[2], a[3]-b[3]) end function vec3.__mul(a,b) if type(a) == "number" then return new(a*b[1], a*b[2], a*b[3]) elseif type(b) == "number" then return new(b*a[1], b*a[2], b*a[3]) else assert(isvec3(a) and isvec3(b), "Mul: wrong argument types (<vec3> or <number> expected)") return a[1]*b[1] + a[2]*b[2] + a[3]*b[3] end end function vec3.__div(a,b) assert(isvec3(a) and type(b) == "number", "wrong argument types (expected <vec3> / <number>)") return new(a[1] / b, a[2] / b, a[3] / b) end function vec3:compmul(b) return new(self[1] * b[1], self[2] * b[2], self[3] * b[3]) end function vec3.__eq(a,b) return a[1] == b[1] and a[2] == b[2] and a[3] == b[3] end function vec3:square() return self[1] * self[1] + self[2] * self[2] + self[3] * self[3] end function vec3:length() return sqrt(self[1] * self[1] + self[2] * self[2] + self[3] * self[3]) end local function dist (a, b) local x, y, z = a[1]-b[1], a[2]-b[2], a[3]-b[3] return sqrt(x*x + y*y + z*z) end local function dir (a, b) local x, y, z = a[1]-b[1], a[2]-b[2], a[3]-b[3] local l = sqrt(x*x + y*y + z*z) if l == 0 then return new(0, 0, 0) else return new(x/l, y/l, z/l) end end function vec3:abs () return new(math.abs(self[1]), math.abs(self[2]), math.abs(self[3])) end function vec3:normalize () local l = self:length() if l ~= 0 then self[1] = self[1] / l self[2] = self[2] / l self[3] = self[3] / l end return self end function vec3:cross(other) return new(self[2] * other[3] - other[2] * self[3], self[3] * other[1] - other[3] * self[1], self[1] * other[2] - other[1] * self[2]) end local function cross(a, b) return new(a[2] * b[3] - b[2] * a[3], a[3] * b[1] - b[3] * a[1], a[1] * b[2] - b[1] * a[2]) end function vec3:dot (b) return self[1] * b[1] + self[2] * b[2] + self[3] * b[3] end function vec3:unit () local l = sqrt(self[1] * self[1] + self[2] * self[2] + self[3] * self[3]) return new(self[1] / l, self[2] / l, self[3] / l) end function vec3:rotateX(r) local c = cos(r) local s = sin(r) self[2] = c * self[2] - s * self[3] self[3] = s * self[2] + c * self[3] return self end function vec3:rotateY(r) local c = cos(r) local s = sin(r) self[3] = c * self[3] - s * self[1] self[1] = s * self[3] + c * self[1] return self end function vec3:rotateZ(r) local c = cos(r) local s = sin(r) self[1] = c * self[1] - s * self[2] self[2] = s * self[1] + c * self[2] return self end function vec3:rotatev(axis, r) local x, y, z = self[1], self[2], self[3] local u, v, w = axis[1], axis[2], axis[3] local ux = u * x local vy = v * y local wz = w * z local s = sin(r) local c = cos(r) self[1] = u * (ux + vy + wz) * (1 - c) + x * c + (-w * y + v * z) * s self[2] = v * (ux + vy + wz) * (1 - c) + y * c + (w * x - u * z) * s self[3] = w * (ux + vy + wz) * (1 - c) + z * c + (-v * x + u * y) * s return self end local function rotateX(v, r) return v:clone():rotateX(r) end local function rotateY(v, r) return v:clone():rotateY(r) end local function rotateZ(v, r) return v:clone():rotateZ(r) end -- rotate vector about axis -- @precondition axis is a vec3 of unit length -- @param vector vec3 to rotate -- @param axis vec3 representing axis of rotation -- @param r number radians to rotate local function rotatev(vector, axis, r) local x, y, z = vector[1], vector[2], vector[3] local u, v, w = axis[1], axis[2], axis[3] local ux = u * x local vy = v * y local wz = w * z local s = sin(r) local c = cos(r) return new( u * (ux + vy + wz) * (1 - c) + x * c + (-w * y + v * z) * s, v * (ux + vy + wz) * (1 - c) + y * c + (w * x - u * z) * s, w * (ux + vy + wz) * (1 - c) + z * c + (-v * x + u * y) * s) end return setmetatable( { new = new, from_table = from_table, from_c_table = from_c_table, isvec3 = isvec3, cross = cross, dir = dir, dist = dist, unit = unit, rotatev = rotatev, rotateX = rotateX, rotateY = rotateY, rotateZ = rotateZ }, {__call = function(_,...) return new(...) end})
mit
AdamGagorik/darkstar
scripts/globals/items/cone_of_homemade_gelato.lua
18
1113
----------------------------------------- -- ID: 5223 -- Item: cone_of_homemade_gelato -- Food Effect: 30Min, All Races ----------------------------------------- -- Intelligence 1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5223); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_INT, 1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_INT, 1); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Windurst_Waters_[S]/npcs/Mearuru.lua
13
1059
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Mearuru -- Type: Standard NPC -- @zone: 94 -- @pos 153.798 -1 153.712 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x01a2); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Windurst_Waters/npcs/Hakeem.lua
53
1824
----------------------------------- -- Area: Windurst Waters -- NPC: Hakeem -- Type: Cooking Image Support -- @pos -123.120 -2.999 65.472 238 ----------------------------------- package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/crafting"); require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local guildMember = isGuildMember(player,4); local SkillCap = getCraftSkillCap(player,SKILL_COOKING); local SkillLevel = player:getSkillLevel(SKILL_COOKING); if (guildMember == 1) then if (player:hasStatusEffect(EFFECT_COOKING_IMAGERY) == false) then player:startEvent(0x2721,SkillCap,SkillLevel,2,495,player:getGil(),0,4095,0); -- p1 = skill level else player:startEvent(0x2721,SkillCap,SkillLevel,2,495,player:getGil(),7094,4095,0); end else player:startEvent(0x2721); -- Standard Dialogue end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x2721 and option == 1) then player:messageSpecial(COOKING_SUPPORT,0,8,2); player:addStatusEffect(EFFECT_COOKING_IMAGERY,1,0,120); end end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Riverne-Site_A01/mobs/Hippogryph.lua
8
1639
----------------------------------- -- Area: Riverne Site A01 -- MOB: Hippogryph ----------------------------------- ----------------------------------- -- onMobRoam ----------------------------------- function onMobRoam(mob) local Heliodromos_Table = { 16900110, 16900111, 16900112 }; local Heliodromos_PH_Table = { 16900107, 16900108, 16900109 }; local Heliodromos_ToD = GetServerVariable("Heliodromos_ToD"); if (Heliodromos_ToD <= os.time()) then for i=1, table.getn(Heliodromos_Table), 1 do if (Heliodromos_PH_Table[i] ~= nil) then if (GetMobAction(Heliodromos_Table[i]) == 0) then DeterMob(Heliodromos_PH_Table[i], true); DeterMob(Heliodromos_Table[i], false); DespawnMob(Heliodromos_PH_Table[i]); SetServerVariable("Heliodromos_Despawn", 0); SpawnMob(Heliodromos_Table[i], "", 0); end end end end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, killer, ally) local Hippogryph = mob:getID(); local Heliodromos_PH_Table = { 16900107, 16900108, 16900109 }; for i = 1, table.getn(Heliodromos_PH_Table), 1 do if (Heliodromos_PH_Table[i] ~= nil) then if (Hippogryph == Heliodromos_PH_Table[i]) then SetServerVariable("Heliodromos_ToD", (os.time() + math.random((43200), (54000)))); end end end end;
gpl-3.0
AdamGagorik/darkstar
scripts/globals/spells/bluemagic/animating_wail.lua
28
1226
----------------------------------------- -- Spell: Animating Wail -- Increases attack speed -- Spell cost: 53 MP -- Monster Type: Undead -- Spell Type: Magical (Wind) -- Blue Magic Points: 5 -- Stat Bonus: HP+20 -- Level: 79 -- Casting Time: 2 Seconds -- Recast Time: 45 Seconds -- 5 minutes -- -- Combos: Dual Wield ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local typeEffect = EFFECT_HASTE; local power = 153; local duration = 300; if (caster:hasStatusEffect(EFFECT_DIFFUSION)) then local diffMerit = caster:getMerit(MERIT_DIFFUSION); if (diffMerit > 0) then duration = duration + (duration/100)* diffMerit; end; caster:delStatusEffect(EFFECT_DIFFUSION); end; if (target:addStatusEffect(typeEffect,power,0,duration) == false) then spell:setMsg(75); end; return typeEffect; end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Ranguemont_Pass/npcs/Grounds_Tome.lua
30
1100
----------------------------------- -- Area: Ranguemont Pass -- NPC: Grounds Tome ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/groundsofvalor"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) startGov(GOV_EVENT_RANGUEMONT_PASS,player); end; ----------------------------------- -- onEventSelection ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); updateGov(player,csid,option,602,603,604,605,606,607,608,609,0,0); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); finishGov(player,csid,option,602,603,604,605,606,607,608,609,0,0,GOV_MSG_RANGUEMONT_PASS); end;
gpl-3.0
AdamGagorik/darkstar
scripts/globals/items/dish_of_spaghetti_pescatora.lua
18
1653
----------------------------------------- -- ID: 5191 -- Item: dish_of_spaghetti_pescatora -- Food Effect: 30Min, All Races ----------------------------------------- -- Health % 15 -- Health Cap 150 -- Vitality 3 -- Mind -1 -- Defense % 22 -- Defense Cap 65 -- Store TP 6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5191); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 15); target:addMod(MOD_FOOD_HP_CAP, 150); target:addMod(MOD_VIT, 3); target:addMod(MOD_MND, -1); target:addMod(MOD_FOOD_DEFP, 22); target:addMod(MOD_FOOD_DEF_CAP, 65); target:addMod(MOD_STORETP, 6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 15); target:delMod(MOD_FOOD_HP_CAP, 150); target:delMod(MOD_VIT, 3); target:delMod(MOD_MND, -1); target:delMod(MOD_FOOD_DEFP, 22); target:delMod(MOD_FOOD_DEF_CAP, 65); target:delMod(MOD_STORETP, 6); end;
gpl-3.0
kahluamods/kore
Libs/LibDeformat-3.0.lua
3
9216
--[[ Name: LibDeformat-3.0 Author(s): ckknight (ckknight@gmail.com) Website: http://www.wowace.com/projects/libdeformat-3-0/ Description: A library to convert a post-formatted string back to its original arguments given its format string. License: MIT ]] local LibDeformat = LibStub:NewLibrary("LibDeformat-3.0", 1) if not LibDeformat then return end -- this function does nothing and returns nothing local function do_nothing() end -- a dictionary of format to match entity local FORMAT_SEQUENCES = { ["s"] = ".+", ["c"] = ".", ["%d*d"] = "%%-?%%d+", ["[fg]"] = "%%-?%%d+%%.?%%d*", ["%%%.%d[fg]"] = "%%-?%%d+%%.?%%d*", } -- a set of format sequences that are string-based, i.e. not numbers. local STRING_BASED_SEQUENCES = { ["s"] = true, ["c"] = true, } local cache = setmetatable({}, {__mode='k'}) -- generate the deformat function for the pattern, or fetch from the cache. local function get_deformat_function(pattern) local func = cache[pattern] if func then return func end -- escape the pattern, so that string.match can use it properly local unpattern = '^' .. pattern:gsub("([%(%)%.%*%+%-%[%]%?%^%$%%])", "%%%1") .. '$' -- a dictionary of index-to-boolean representing whether the index is a number rather than a string. local number_indexes = {} -- (if the pattern is a numbered format,) a dictionary of index-to-real index. local index_translation = nil -- the highest found index, also the number of indexes found. local highest_index if not pattern:find("%%1%$") then -- not a numbered format local i = 0 while true do i = i + 1 local first_index local first_sequence for sequence in pairs(FORMAT_SEQUENCES) do local index = unpattern:find("%%%%" .. sequence) if index and (not first_index or index < first_index) then first_index = index first_sequence = sequence end end if not first_index then break end unpattern = unpattern:gsub("%%%%" .. first_sequence, "(" .. FORMAT_SEQUENCES[first_sequence] .. ")", 1) number_indexes[i] = not STRING_BASED_SEQUENCES[first_sequence] end highest_index = i - 1 else -- a numbered format local i = 0 while true do i = i + 1 local found_sequence for sequence in pairs(FORMAT_SEQUENCES) do if unpattern:find("%%%%" .. i .. "%%%$" .. sequence) then found_sequence = sequence break end end if not found_sequence then break end unpattern = unpattern:gsub("%%%%" .. i .. "%%%$" .. found_sequence, "(" .. FORMAT_SEQUENCES[found_sequence] .. ")", 1) number_indexes[i] = not STRING_BASED_SEQUENCES[found_sequence] end highest_index = i - 1 i = 0 index_translation = {} pattern:gsub("%%(%d)%$", function(w) i = i + 1 index_translation[i] = tonumber(w) end) end if highest_index == 0 then cache[pattern] = do_nothing else --[=[ -- resultant function looks something like this: local unpattern = ... return function(text) local a1, a2 = text:match(unpattern) if not a1 then return nil, nil end return a1+0, a2 end -- or if it were a numbered pattern, local unpattern = ... return function(text) local a2, a1 = text:match(unpattern) if not a1 then return nil, nil end return a1+0, a2 end ]=] local t = {} t[#t+1] = [=[ return function(text) local ]=] for i = 1, highest_index do if i ~= 1 then t[#t+1] = ", " end t[#t+1] = "a" if not index_translation then t[#t+1] = i else t[#t+1] = index_translation[i] end end t[#t+1] = [=[ = text:match(]=] t[#t+1] = ("%q"):format(unpattern) t[#t+1] = [=[) if not a1 then return ]=] for i = 1, highest_index do if i ~= 1 then t[#t+1] = ", " end t[#t+1] = "nil" end t[#t+1] = "\n" t[#t+1] = [=[ end ]=] t[#t+1] = "return " for i = 1, highest_index do if i ~= 1 then t[#t+1] = ", " end t[#t+1] = "a" t[#t+1] = i if number_indexes[i] then t[#t+1] = "+0" end end t[#t+1] = "\n" t[#t+1] = [=[ end ]=] t = table.concat(t, "") -- print(t) cache[pattern] = assert(loadstring(t))() end return cache[pattern] end --- Return the arguments of the given format string as found in the text. -- @param text The resultant formatted text. -- @param pattern The pattern used to create said text. -- @return a tuple of values, either strings or numbers, based on the pattern. -- @usage LibDeformat.Deformat("Hello, friend", "Hello, %s") == "friend" -- @usage LibDeformat.Deformat("Hello, friend", "Hello, %1$s") == "friend" -- @usage LibDeformat.Deformat("Cost: $100", "Cost: $%d") == 100 -- @usage LibDeformat.Deformat("Cost: $100", "Cost: $%1$d") == 100 -- @usage LibDeformat.Deformat("Alpha, Bravo", "%s, %s") => "Alpha", "Bravo" -- @usage LibDeformat.Deformat("Alpha, Bravo", "%1$s, %2$s") => "Alpha", "Bravo" -- @usage LibDeformat.Deformat("Alpha, Bravo", "%2$s, %1$s") => "Bravo", "Alpha" -- @usage LibDeformat.Deformat("Hello, friend", "Cost: $%d") == nil -- @usage LibDeformat("Hello, friend", "Hello, %s") == "friend" function LibDeformat.Deformat(text, pattern) if type(text) ~= "string" then error(("Argument #1 to `Deformat' must be a string, got %s (%s)."):format(type(text), text), 2) elseif type(pattern) ~= "string" then error(("Argument #2 to `Deformat' must be a string, got %s (%s)."):format(type(pattern), pattern), 2) end return get_deformat_function(pattern)(text) end --[===[@debug@ function LibDeformat.Test() local function tuple(success, ...) if success then return true, { n = select('#', ...), ... } else return false, ... end end local function check(text, pattern, ...) local success, results = tuple(pcall(LibDeformat.Deformat, text, pattern)) if not success then return false, results end if select('#', ...) ~= results.n then return false, ("Differing number of return values. Expected: %d. Actual: %d."):format(select('#', ...), results.n) end for i = 1, results.n do local expected = select(i, ...) local actual = results[i] if type(expected) ~= type(actual) then return false, ("Return #%d differs by type. Expected: %s (%s). Actual: %s (%s)"):format(type(expected), expected, type(actual), actual) elseif expected ~= actual then return false, ("Return #%d differs. Expected: %s. Actual: %s"):format(expected, actual) end end return true end local function test(text, pattern, ...) local success, problem = check(text, pattern, ...) if not success then print(("Problem with (%q, %q): %s"):format(text, pattern, problem or "")) end end test("Hello, friend", "Hello, %s", "friend") test("Hello, friend", "Hello, %1$s", "friend") test("Cost: $100", "Cost: $%d", 100) test("Cost: $100", "Cost: $%1$d", 100) test("Alpha, Bravo", "%s, %s", "Alpha", "Bravo") test("Alpha, Bravo", "%1$s, %2$s", "Alpha", "Bravo") test("Alpha, Bravo", "%2$s, %1$s", "Bravo", "Alpha") test("Alpha, Bravo, Charlie, Delta, Echo", "%s, %s, %s, %s, %s", "Alpha", "Bravo", "Charlie", "Delta", "Echo") test("Alpha, Bravo, Charlie, Delta, Echo", "%1$s, %2$s, %3$s, %4$s, %5$s", "Alpha", "Bravo", "Charlie", "Delta", "Echo") test("Alpha, Bravo, Charlie, Delta, Echo", "%5$s, %4$s, %3$s, %2$s, %1$s", "Echo", "Delta", "Charlie", "Bravo", "Alpha") test("Alpha, Bravo, Charlie, Delta, Echo", "%2$s, %3$s, %4$s, %5$s, %1$s", "Echo", "Alpha", "Bravo", "Charlie", "Delta") test("Alpha, Bravo, Charlie, Delta, Echo", "%3$s, %4$s, %5$s, %1$s, %2$s", "Delta", "Echo", "Alpha", "Bravo", "Charlie") test("Alpha, Bravo, Charlie, Delta", "%s, %s, %s, %s, %s", nil, nil, nil, nil, nil) test("Hello, friend", "Cost: $%d", nil) print("LibDeformat-3.0: Tests completed.") end --@end-debug@]===] setmetatable(LibDeformat, { __call = function(self, ...) return self.Deformat(...) end })
apache-2.0
Nathan22Miles/sile
lua-libraries/unicode-bidi-algorithm.lua
2
12512
bidi = bidi or { } bidi.module = { name = "bidi", version = 0.003, date = "2011/09/05", description = "Unicode Bidirectional Algorithm implementation for LuaTeX", author = "Khaled Hosny", copyright = "Khaled Hosny", license = "CC0", } if not modules then modules = { } end modules ['bidi'] = bidi.module --[[ This code started as a line for line translation of Arabeyes' minibidi.c from C to lua, excluding parts that of no use to us like shaping. The C code is Copyright (c) 2004 Ahmad Khalifa, and is distributed under the MIT Licence. The full license text: http://svn.arabeyes.org/viewvc/projects/adawat/minibidi/LICENCE --]] local MAX_STACK = 60 local format, upper, max = string.format, string.upper, math.max require("char-def") local chardata = characters.data local function get_bidi_type(c) local dir = chardata[c] and chardata[c].direction or "l" return dir end local function get_mirror(c) local mir = chardata[c] and chardata[c].mirror return mir end local function odd(x) return x%2 == 1 and true or false end local function least_greater_odd(x) return odd(x) and x+2 or x+1 end local function least_greater_even(x) return odd(x) and x+1 or x+2 end local function type_of_level(x) return odd(x) and "r" or "l" end local function dir_of_level(x) return format("T%sT", upper(type_of_level(x))) end local function Set(list) local set = {} for _,v in ipairs(list) do set[v] = true end return set end local function is_whitespace(x) if Set{"lre", "rle", "lro", "rlo", "pdf", "bn", "ws"}[x] then return true end end local function find_run_limit(line, run_start, limit, types) local run_limit = run_start local i = run_start while i <= limit and Set(types)[line[i].type] do run_limit = i i = i + 1 end return run_limit end local function get_base_level(line) -- P2, P3 for _,c in next, line do if c.type == "r" or c.type == "al" then return 1 elseif c.type == "l" then return 0 end end return 0 end local function resolve_explicit(line, base_level) --[[ to be checked: X1. Begin by setting the current embedding level to the paragraph embedding level. Set the directional override status to neutral. X8. All explicit directional embeddings and overrides are completely terminated at the end of each paragraph. Paragraph separators are not included in the embedding. (Useless here) NOT IMPLEMENTED --]] local curr_level = base_level local curr_override = "on" local stack = { } for _,c in next, line do -- X2 if c.type == "rle" then if #stack <= MAX_STACK then table.insert (stack, {curr_level, curr_override}) curr_level = least_greater_odd(curr_level) curr_override = "on" c.level = curr_level c.type = "bn" c.remove = true end -- X3 elseif c.type == "lre" then if #stack < MAX_STACK then table.insert (stack, {curr_level, curr_override}) curr_level = least_greater_even(curr_level) curr_override = "on" c.level = curr_level c.type = "bn" c.remove = true end -- X4 elseif c.type == "rlo" then if #stack <= MAX_STACK then table.insert (stack, {curr_level, curr_override}) curr_level = least_greater_odd(curr_level) curr_override = "r" c.level = curr_level c.type = "bn" c.remove = true end -- X5 elseif c.type == "lro" then if #stack < MAX_STACK then table.insert (stack, {curr_level, curr_override}) curr_level = least_greater_even(curr_level) curr_override = "l" c.level = curr_level c.type = "bn" c.remove = true end -- X7 elseif c.type == "pdf" then if #stack > 0 then curr_level, curr_override = unpack(table.remove(stack)) c.level = curr_level c.type = "bn" c.remove = true end -- X6 else c.level = curr_level if curr_override ~= "on" then c.type = curr_override end end end end local function resolve_weak(line, start, limit, sor, eor) -- W1 for i = start, limit do local c = line[i] if c.type == "nsm" then if i == start then c.type = sor else c.type = line[i-1].type end end end -- W2 for i = start, limit do local c = line[i] if c.type == "en" then for j = i - 1, start, -1 do local bc = line[j] if bc.type == "al" then c.type = "an" break elseif bc.type == "r" or bc.type == "l" then break end end end end -- W3 for i = start, limit do local c = line[i] if c.type == "al" then c.type = "r" end end -- W4 for i = start+1, limit-1 do local c, pc, nc = line[i], line[i-1], line[i+1] if c.type == "es" or c.type == "cs" then if pc.type == "en" and nc.type == "en" then c.type = "en" elseif c.type == "cs" and pc.type == "an" and nc.type == "an" then c.type = "an" end end end -- W5 local i = start while i <= limit do if line[i].type == "et" then local et_start, et_limit, t et_start = i et_limit = find_run_limit(line, et_start, limit, {"et"}) t = (et_start == start and sor) or line[et_start-1].type if t ~= "en" then t = (et_limit == limit and eor) or line[et_limit+1].type end if t == "en" then for j = et_start, et_limit do line[j].type = "en" end end i = et_limit end i = i + 1 end -- W6 for i = start, limit do local c = line[i] if c.type == "es" or c.type == "et" or c.type == "cs" then c.type = "on" end end -- W7 for i = start, limit do local c = line[i] if c.type == "en" then local prev_strong = sor for j = i - 1, start, -1 do if line[j].type == "l" or line[j].type == "r" then prev_strong = line[j].type break end end if prev_strong == "l" then c.type = "l" end end end end local function resolve_neutral(line, start, limit, sor, eor) -- N1, N2 for i = start, limit do local c = line[i] if c.type == "b" or c.type == "s" or c.type == "ws" or c.type == "on" then local n_start, n_limit, leading_type, trailing_type, resolved_type n_start = i n_limit = find_run_limit(line, n_start, limit, {"b", "s", "ws", "on"}) if n_start == start then leading_type = sor else leading_type = line[n_start-1].type if leading_type == "en" or leading_type == "an" then leading_type = "r" end end if n_limit == limit then trailing_type = eor else trailing_type = line[n_limit+1].type if trailing_type == "en" or trailing_type == "an" then trailing_type = "r" end end if leading_type == trailing_type then -- N1 resolved_type = leading_type else -- N2 resolved_type = type_of_level(line[i].level) end for j = n_start, n_limit do line[j].type = resolved_type end i = n_limit end i = i + 1 end end local function resolve_implicit(line, start, limit, sor, eor) -- I1 for i = start, limit do local c = line[i] if not odd(c.level) then if c.type == "r" then c.level = c.level + 1 elseif c.type == "an" or c.type == "en" then c.level = c.level + 2 end end end -- I2 for i = start, limit do local c = line[i] if odd(c.level) then if c.type == "l" or c.type == "en" or c.type == "an" then c.level = c.level + 1 end end end end local function resolve_levels(line, base_level) -- Rules X1 to X9 resolve_explicit(line, base_level) -- X10 local start = 1 while start < #line do local level = line[start].level local limit = start + 1 while limit < #line and line[limit].level == level do limit = limit + 1 end local prev_level = (start == 1 and base_level) or line[start-1].level local next_level = (limit == #line and base_level) or line[limit+1].level local sor = type_of_level(max(level, prev_level)) local eor = type_of_level(max(level, next_level)) -- Rules W1 to W7 resolve_weak(line, start, limit, sor, eor) -- Rules N1 and N2 resolve_neutral(line, start, limit, sor, eor) -- Rules I1 and I2 resolve_implicit(line, start, limit, sor, eor) start = limit end -- L1 for i,c in next, line do -- (1) if c.orig_type == "s" or c.orig_type == "b" then c.level = base_level -- (2) for j = i - 1, 1, -1 do local bc = line[j] if is_whitespace(bc.orig_type) then bc.level = base_level else break end end end end -- (3) for i = #line, 1, -1 do local bc = line[i] if is_whitespace(bc.orig_type) then bc.level = base_level else break end end -- L4 for _,c in next, line do if odd(c.level) then c.mirror = get_mirror(c.char) end end return line end local obj_code = 0xFFFC -- A who-cares character local function node_to_table(nodelist) -- Takes a node list and returns its textual representation local line = {} for i = 1,#nodelist do local n = nodelist[i] if n.type == "hbox" and n.value and n.value.text then print(n.value) c = SU.codepoint(n.value.text) elseif n:isNnode() then -- This is technically a hack. n.text will probably contain multiple -- characters, but by dint of being shaped into the same run, they are -- guaranteed(?) to be of the same class, so using one as a representative -- should be fine. c = SU.codepoint(n.text) elseif n:isGlue() then c = 0x0020 -- space else c = obj_code end line[#line+1] = { char = c, type = get_bidi_type(c), orig_type = get_bidi_type(c), level = 0 } end return line end -- Dumb stupid version local function reverse_portion(tbl, s,e) rv = {} for i = 1,s-1 do rv[#rv+1] = tbl[i] end for i = e,s,-1 do rv[#rv+1] = tbl[i] end for i = e+1, #tbl do rv[#rv+1] = tbl[i] end return rv end local function create_matrix(line, base_level) -- L2; create a transformation matrix of elements -- such that output[matrix[i]] = input[i] -- e.g. No reversions required: [1,2,3,4,5] -- Levels [0,0,0,1,1] -> [1,2,3,5,4] local max_level = 0 local matrix = {} for i,c in next, line do if c.level > max_level then max_level = c.level end matrix[i] = i end for level = base_level+1, max_level do local level_start, level_limit for i,_ in next, line do if line[i].level >= level then if not level_start then level_start = i elseif i == #line then level_end = i matrix = reverse_portion(matrix, level_start, level_end) level_start = nil end else if level_start then level_end = i-1 matrix = reverse_portion(matrix, level_start, level_end) level_start = nil end end end end return matrix end local function process(nodelist, frame) -- main node list processing -- return early if there is nothing to process if not nodelist then return nodelist end local line, base_level, par_dir -- convert node list into our internal structure, this way the bidi -- implementation is kept separate from actual node list processing line = node_to_table(nodelist) -- set paragraph direction according to main direction set by the user, -- else based on first strong bidi character according to the algorithm if frame.direction then base_level = frame.direction == "RTL" and 1 or 0 else base_level = get_base_level(line) end -- will be used later to set direction of sublists par_dir = dir_of_level(base_level) -- run the bidi algorithm line = resolve_levels(line, base_level) matrix = create_matrix(line, base_level) assert(#line == #nodelist) local rv = {} for i = 1, #nodelist do rv[matrix[i]] = nodelist[i] end return rv end return { process = process }
mit
AdamGagorik/darkstar
scripts/zones/La_Theine_Plateau/npcs/Coumaine.lua
27
1692
----------------------------------- -- Area: La Theine Plateau -- NPC: Coumaine -- Type: Chocobo Vendor ----------------------------------- require("scripts/globals/chocobo"); require("scripts/globals/keyitems"); require("scripts/globals/settings"); require("scripts/globals/status"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local level = player:getMainLvl(); local gil = player:getGil(); if (player:hasKeyItem(CHOCOBO_LICENSE) and level >= 20) then local price = getChocoboPrice(player); player:setLocalVar("chocoboPriceOffer",price); player:startEvent(0x0078,price,gil); else player:startEvent(0x0079); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); local price = player:getLocalVar("chocoboPriceOffer"); if (csid == 0x0078 and option == 0) then if (player:delGil(price)) then updateChocoboPrice(player, price); local duration = 1800 + (player:getMod(MOD_CHOCOBO_RIDING_TIME) * 60) player:addStatusEffectEx(EFFECT_CHOCOBO,EFFECT_CHOCOBO,1,0,duration,true); end end end;
gpl-3.0
AdamGagorik/darkstar
scripts/globals/items/eel_kabob.lua
18
1258
----------------------------------------- -- ID: 4457 -- Item: eel_kabob -- Food Effect: 30Min, All Races ----------------------------------------- -- Dexterity 4 -- Mind -3 -- Evasion 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,4457); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 4); target:addMod(MOD_MND, -3); target:addMod(MOD_EVA, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 4); target:delMod(MOD_MND, -3); target:delMod(MOD_EVA, 5); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Castle_Oztroja/TextIDs.lua
15
2162
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6564; -- You cannot obtain the item <item>. Come back after sorting your inventory. FULL_INVENTORY_AFTER_TRADE = 6568; -- You cannot obtain the #. Try trading again after sorting your inventory. ITEM_OBTAINED = 6569; -- Obtained: <item>. GIL_OBTAINED = 6570; -- Obtained <number> gil. KEYITEM_OBTAINED = 6572; -- Obtained key item: <keyitem>. ITEMS_OBTAINED = 6575; -- You obtain FISHING_MESSAGE_OFFSET = 7249; -- You can't fish here. -- Other dialog SENSE_OF_FOREBODING = 6584; -- You are suddenly overcome with a sense of foreboding... NOTHING_OUT_OF_ORDINARY = 7757; -- There is nothing out of the ordinary here. ITS_LOCKED = 1; -- It's locked. PROBABLY_WORKS_WITH_SOMETHING_ELSE = 3; -- It probably works with something else. TORCH_LIT = 5; -- The torch is lit. -- Treasure Coffer/Chest Dialog CHEST_UNLOCKED = 7414; -- You unlock the chest! CHEST_FAIL = 7415; -- Fails to open the chest. CHEST_TRAP = 7416; -- The chest was trapped! CHEST_WEAK = 7417; -- You cannot open the chest when you are in a weakened state. CHEST_MIMIC = 7418; -- The chest was a mimic! CHEST_MOOGLE = 7419; -- You cannot open the chest while participating in the moogle event. CHEST_ILLUSION = 7420; -- The chest was but an illusion... CHEST_LOCKED = 7421; -- The chest appears to be locked. YAGUDO_AVATAR_ENGAGE = 7435; -- Kahk-ka-ka... You filthy, dim-witted heretics! You have damned yourselves by coming here. YAGUDO_AVATAR_DEATH = 7436; -- Our lord, Tzee Xicu the Manifest!Even should our bodies be crushed and broken, may our souls endure into eternity... YAGUDO_KING_ENGAGE = 7437; -- You are not here as sacrifices, are you? Could you possibly be committing this affront in the face of a deity?Very well, I will personally mete out your divine punishment, kyah! YAGUDO_KING_DEATH = 7438; -- You have...bested me... However, I...am...a god... I will never die...never rot...never fade...never... -- conquest Base CONQUEST_BASE = 26;
gpl-3.0
D-m-L/evonara
modules/heroes/cam.lua
1
6510
cam = {} function cam:init(target1, target2) self.tx,self.ty = 0,0 self.alt = 100 self.mode = "one" self.lastmode = "one" self.target1 = target1 self.target2 = target2 self.zoom = 1 self.zit = 6 self.zsteps = {.042, .12, .2, .4, .6, 1, 1.4, 2, 3.4, 4, 8} self.ox = 0 self.oy = 0 self.r = 0 self.fps = 60 self.frDesired = 1/self.fps self.attached = 1 self.fade = 255 end function cam:update(dt) local hdist = math.abs(self.target1.x - self.target2.x) or 0 local vdist = math.abs(self.target1.y - self.target2.y) or 0 local lastmode = self.mode -- if self.target1.state.ymov ~= "climbing" and self.mode == "unattached" then -- self.attached = 1 -- if self.target1.state.ymov == "climbing" and self.mode ~= "unattached" then -- -- lastmode = self.mode -- self.mode = "unattached" -- flux.to(self, 1, { ox = 0 }) -- flux.to(self, 1, { oy = 0 }) -- flux.to(self, 1, { ty = self.ty - 24 }) -- flux.to(self, 1, { tx = self.target1.x }) -- end local down = love.keyboard.isDown -- local mdown = love.mouse.isDown if self.mode == "one" then if down("a") or down("left") then if self.ox > -75*self.zoom then flux.to(cam, 2, { ox = cam.ox - 25/cam.zoom }) end elseif down("d") or down("right") then if self.ox < 75*self.zoom then flux.to(cam, 2, { ox = cam.ox + 25/cam.zoom }) end end if down("w") or down("up") then if self.oy < 25*self.zoom then flux.to(cam, 1, { oy = cam.oy + 50/cam.zoom }):delay(1) end end -- elseif self.mode == "unattached" then -- flux.to(self, 1, { ty = -self.target1.y }) -- flux.to(self, 1, { tx = self.target1.x }) -- self.tx = self.tx + 24 -- self.ox = self.ox - 24 -- self.mode = lastmode elseif self.mode == "free" then if down("a") or down("left") then self.tx = self.tx + 100 * cam.zoom * dt end if down("s") or down("down") then self.ty = self.ty - 100 * cam.zoom * dt end if down("d") or down("right") then self.tx = self.tx - 100 * cam.zoom * dt end if down("w") or down("up") then self.ty = self.ty + 100 * cam.zoom * dt end elseif self.mode == "two" then --Moving Out if self.zoom == self.zsteps[4] and ((hdist > 1600) or (vdist > 800)) then self.zit = 3 flux.to(self, 1, { zoom = self.zsteps[self.zit] }) end if self.zoom == self.zsteps[5] and ((hdist > 900 and hdist < 1600) or (vdist > 450 and hdist < 800)) then self.zit = 4 flux.to(self, 1, { zoom = self.zsteps[self.zit] }) end if self.zoom == self.zsteps[6] and ((hdist > 400 and hdist < 900) or (vdist > 200 and hdist < 450)) then self.zit = 5 flux.to(self, 1, { zoom = self.zsteps[self.zit] }) end if self.zoom == self.zsteps[8] and ((hdist > 200 and hdist < 400) or (vdist > 100 and hdist < 200)) then self.zit = 6 flux.to(self, 1, { zoom = self.zsteps[self.zit] }) end --Coming In if self.zoom == self.zsteps[3] and (hdist > 900 and hdist < 1600) then self.zit = 4 flux.to(self, 1, { zoom = self.zsteps[self.zit] }) end if self.zoom == self.zsteps[4] and (hdist > 400 and hdist < 900) then self.zit = 5 flux.to(self, 1, { zoom = self.zsteps[self.zit] }) end if self.zoom == self.zsteps[5] and (hdist > 200 and hdist < 400) then self.zit = 6 flux.to(self, 1, { zoom = self.zsteps[self.zit] }) end if self.zoom == self.zsteps[6] and (hdist < 200) then self.zit = 8 flux.to(self, 1, { zoom = self.zsteps[self.zit] }) end end end function cam:getCenter() local view = scrn.scl * self.zoom local scale = scrn.scl / scrn.fullfactor if not self.target1 or not self.target2 then return 0,0 elseif self.mode == "one" then self.tx = scrn.w / scale / view - (self.target1.x + self.ox) self.ty = scrn.h / scale / view - (self.target1.y - self.target1.h / scrn.scl + self.oy) elseif self.mode == "two" then self.tx = scrn.w / scale / view - (self.target1.x + self.target2.x ) / 2 --+ self.ox self.ty = scrn.h / scale / view - (self.target1.y + self.target2.y ) / 2 --+ self.oy elseif self.mode == "free" then -- self.tx = self.tx + scrn.w / scale / view -- self.ty = self.ty + scrn.h / scale / view elseif self.mode == "unattached" then -- self.tx = self.tx + scrn.w / scale / view -- self.ty = self.ty + scrn.h / scale / view end return self.tx or 0, self.ty or 0 end function cam:switchMode() if self.mode == "one" then self.mode = "two" elseif self.mode == "two" then self.mode = "free" elseif self.mode == "free" or self.mode == "unattached" then self.mode = "one" end --flux.to(self, .5, { ox = 0, oy = 0 } ) end end function cam:switchTarget() local t2, t1 = self.target1, self.target2 self.target1, self.target2 = t1, t2 end function cam:getMouse(button) if self.mode == "one" or "free" then if button == "wu" then if self.zit < #self.zsteps then flux.to(self, 1, { zoom = self.zsteps[self.zit + 1], oy = self.oy + self.oy / self.zoom }) self.zit = self.zit + 1 end end if button == "wd" then if self.zit > 1 then flux.to(self, 2, { zoom = self.zsteps[self.zit - 1] }) self.zit = self.zit - 1 end end end maths.wrap(self.zit, 1, #self.zsteps) end function cam:getZoom(offx, offy, w, h, sh, sv) -- zoom with parallaxity local targetx = self.target1.x -- what are these?? local targety = self.target1.y local parx = sh / 100 -- turns sh into a percent local pary = sv / 100 local par = parx -- and pary? local objx, objy = 0, 0 -- Step 1: project to landscape coordinates local resultzoom = 1.0 / (1.0 - (par - par/self.zoom)) -- it would be par / (1.0 - (par - par/zoom)) if objects would get smaller farther away -- if (resultzoom <= 0 or resultzoom > 100) then -- FIXME: optimize treshhold?? -- return resultx, resulty, resultzoom = 0, 0, 1 end local rx = ((1 - parx) * targetx) * resultzoom + objx / (parx + self.zoom - parx * self.zoom) local ry = ((1 - pary) * targety) * resultzoom + objy / (pary + self.zoom - pary * self.zoom) -- Step 2: convert to screen coordinates if parx == 0 then resultx = offx + (objx + w) * self.zoom / resultzoom else resultx = offx + (rx - targetx) * self.zoom / resultzoom end if pary == 0 then resulty = offy + (objy + h) * self.zoom / resultzoom else resulty = offy + (ry - targety) * self.zoom / resultzoom end return resultx, resulty, resultzoom end return cam
mit
AdamGagorik/darkstar
scripts/globals/items/melon_snowcone.lua
18
1219
----------------------------------------- -- ID: 5712 -- Item: Melon Snowcone -- Food Effect: 5 Min, All Races ----------------------------------------- -- MP % 10 Cap 200 -- HP Healing 3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:hasStatusEffect(EFFECT_FOOD)) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,5712); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_MPP, 10); target:addMod(MOD_FOOD_MP_CAP, 200); target:addMod(MOD_HPHEAL, 3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_MPP, 10); target:delMod(MOD_FOOD_MP_CAP, 200); target:delMod(MOD_HPHEAL, 3); end;
gpl-3.0
Hostle/luci
modules/luci-base/luasrc/dispatcher.lua
1
21086
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008-2015 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local fs = require "nixio.fs" local sys = require "luci.sys" local util = require "luci.util" local http = require "luci.http" local nixio = require "nixio", require "nixio.util" module("luci.dispatcher", package.seeall) context = util.threadlocal() uci = require "luci.model.uci" i18n = require "luci.i18n" _M.fs = fs authenticator = {} -- Index table local index = nil -- Fastindex local fi function build_url(...) local path = {...} local url = { http.getenv("SCRIPT_NAME") or "" } local p for _, p in ipairs(path) do if p:match("^[a-zA-Z0-9_%-%.%%/,;]+$") then url[#url+1] = "/" url[#url+1] = p end end if #path == 0 then url[#url+1] = "/" end return table.concat(url, "") end function node_visible(node) if node then return not ( (not node.title or #node.title == 0) or (not node.target or node.hidden == true) or (type(node.target) == "table" and node.target.type == "firstchild" and (type(node.nodes) ~= "table" or not next(node.nodes))) ) end return false end function node_childs(node) local rv = { } if node then local k, v for k, v in util.spairs(node.nodes, function(a, b) return (node.nodes[a].order or 100) < (node.nodes[b].order or 100) end) do if node_visible(v) then rv[#rv+1] = k end end end return rv end function error404(message) http.status(404, "Not Found") message = message or "Not Found" require("luci.template") if not util.copcall(luci.template.render, "error404") then http.prepare_content("text/plain") http.write(message) end return false end function error500(message) util.perror(message) if not context.template_header_sent then http.status(500, "Internal Server Error") http.prepare_content("text/plain") http.write(message) else require("luci.template") if not util.copcall(luci.template.render, "error500", {message=message}) then http.prepare_content("text/plain") http.write(message) end end return false end function authenticator.htmlauth(validator, accs, default) local user = http.formvalue("luci_username") local pass = http.formvalue("luci_password") if user and validator(user, pass) then return user end require("luci.i18n") require("luci.template") context.path = {} http.status(403, "Forbidden") luci.template.render("sysauth", {duser=default, fuser=user}) return false end function httpdispatch(request, prefix) http.context.request = request local r = {} context.request = r local pathinfo = http.urldecode(request:getenv("PATH_INFO") or "", true) if prefix then for _, node in ipairs(prefix) do r[#r+1] = node end end for node in pathinfo:gmatch("[^/]+") do r[#r+1] = node end local stat, err = util.coxpcall(function() dispatch(context.request) end, error500) http.close() --context._disable_memtrace() end local function require_post_security(target) if type(target) == "table" then if type(target.post) == "table" then local param_name, required_val, request_val for param_name, required_val in pairs(target.post) do request_val = http.formvalue(param_name) if (type(required_val) == "string" and request_val ~= required_val) or (required_val == true and (request_val == nil or request_val == "")) then return false end end return true end return (target.post == true) end return false end function test_post_security() if http.getenv("REQUEST_METHOD") ~= "POST" then http.status(405, "Method Not Allowed") http.header("Allow", "POST") return false end if http.formvalue("token") ~= context.authtoken then http.status(403, "Forbidden") luci.template.render("csrftoken") return false end return true end function dispatch(request) --context._disable_memtrace = require "luci.debug".trap_memtrace("l") local ctx = context ctx.path = request local conf = require "luci.config" assert(conf.main, "/etc/config/luci seems to be corrupt, unable to find section 'main'") local lang = conf.main.lang or "auto" if lang == "auto" then local aclang = http.getenv("HTTP_ACCEPT_LANGUAGE") or "" for lpat in aclang:gmatch("[%w-]+") do lpat = lpat and lpat:gsub("-", "_") if conf.languages[lpat] then lang = lpat break end end end require "luci.i18n".setlanguage(lang) local c = ctx.tree local stat if not c then c = createtree() end local track = {} local args = {} ctx.args = args ctx.requestargs = ctx.requestargs or args local n local preq = {} local freq = {} for i, s in ipairs(request) do preq[#preq+1] = s freq[#freq+1] = s c = c.nodes[s] n = i if not c then break end util.update(track, c) if c.leaf then break end end if c and c.leaf then for j=n+1, #request do args[#args+1] = request[j] freq[#freq+1] = request[j] end end ctx.requestpath = ctx.requestpath or freq ctx.path = preq if track.i18n then i18n.loadc(track.i18n) end -- Init template engine if (c and c.index) or not track.notemplate then local tpl = require("luci.template") local media = track.mediaurlbase or luci.config.main.mediaurlbase if not pcall(tpl.Template, "themes/%s/header" % fs.basename(media)) then media = nil for name, theme in pairs(luci.config.themes) do if name:sub(1,1) ~= "." and pcall(tpl.Template, "themes/%s/header" % fs.basename(theme)) then media = theme end end assert(media, "No valid theme found") end local function _ifattr(cond, key, val) if cond then local env = getfenv(3) local scope = (type(env.self) == "table") and env.self return string.format( ' %s="%s"', tostring(key), util.pcdata(tostring( val or (type(env[key]) ~= "function" and env[key]) or (scope and type(scope[key]) ~= "function" and scope[key]) or "" )) ) else return '' end end tpl.context.viewns = setmetatable({ write = http.write; include = function(name) tpl.Template(name):render(getfenv(2)) end; translate = i18n.translate; translatef = i18n.translatef; export = function(k, v) if tpl.context.viewns[k] == nil then tpl.context.viewns[k] = v end end; striptags = util.striptags; pcdata = util.pcdata; media = media; theme = fs.basename(media); resource = luci.config.main.resourcebase; ifattr = function(...) return _ifattr(...) end; attr = function(...) return _ifattr(true, ...) end; url = build_url; }, {__index=function(table, key) if key == "controller" then return build_url() elseif key == "REQUEST_URI" then return build_url(unpack(ctx.requestpath)) elseif key == "token" then return ctx.authtoken else return rawget(table, key) or _G[key] end end}) end track.dependent = (track.dependent ~= false) assert(not track.dependent or not track.auto, "Access Violation\nThe page at '" .. table.concat(request, "/") .. "/' " .. "has no parent node so the access to this location has been denied.\n" .. "This is a software bug, please report this message at " .. "http://luci.subsignal.org/trac/newticket" ) if track.sysauth then local authen = type(track.sysauth_authenticator) == "function" and track.sysauth_authenticator or authenticator[track.sysauth_authenticator] local def = (type(track.sysauth) == "string") and track.sysauth local accs = def and {track.sysauth} or track.sysauth local sess = ctx.authsession if not sess then sess = http.getcookie("sysauth") sess = sess and sess:match("^[a-f0-9]*$") end local sdat = (util.ubus("session", "get", { ubus_rpc_session = sess }) or { }).values local user, token if sdat then user = sdat.user token = sdat.token else local eu = http.getenv("HTTP_AUTH_USER") local ep = http.getenv("HTTP_AUTH_PASS") if eu and ep and sys.user.checkpasswd(eu, ep) then authen = function() return eu end end end if not util.contains(accs, user) then if authen then local user, sess = authen(sys.user.checkpasswd, accs, def) local token if not user or not util.contains(accs, user) then return else if not sess then local sdat = util.ubus("session", "create", { timeout = tonumber(luci.config.sauth.sessiontime) }) if sdat then token = sys.uniqueid(16) util.ubus("session", "set", { ubus_rpc_session = sdat.ubus_rpc_session, values = { user = user, token = token, section = sys.uniqueid(16) } }) sess = sdat.ubus_rpc_session end end if sess and token then http.header("Set-Cookie", 'sysauth=%s; path=%s' %{ sess, build_url() }) ctx.authsession = sess ctx.authtoken = token ctx.authuser = user http.redirect(build_url(unpack(ctx.requestpath))) end end else http.status(403, "Forbidden") return end else ctx.authsession = sess ctx.authtoken = token ctx.authuser = user end end if c and require_post_security(c.target) then if not test_post_security(c) then return end end if track.setgroup then sys.process.setgroup(track.setgroup) end if track.setuser then sys.process.setuser(track.setuser) end local target = nil if c then if type(c.target) == "function" then target = c.target elseif type(c.target) == "table" then target = c.target.target end end if c and (c.index or type(target) == "function") then ctx.dispatched = c ctx.requested = ctx.requested or ctx.dispatched end if c and c.index then local tpl = require "luci.template" if util.copcall(tpl.render, "indexer", {}) then return true end end if type(target) == "function" then util.copcall(function() local oldenv = getfenv(target) local module = require(c.module) local env = setmetatable({}, {__index= function(tbl, key) return rawget(tbl, key) or module[key] or oldenv[key] end}) setfenv(target, env) end) local ok, err if type(c.target) == "table" then ok, err = util.copcall(target, c.target, unpack(args)) else ok, err = util.copcall(target, unpack(args)) end assert(ok, "Failed to execute " .. (type(c.target) == "function" and "function" or c.target.type or "unknown") .. " dispatcher target for entry '/" .. table.concat(request, "/") .. "'.\n" .. "The called action terminated with an exception:\n" .. tostring(err or "(unknown)")) else local root = node() if not root or not root.target then error404("No root node was registered, this usually happens if no module was installed.\n" .. "Install luci-mod-admin-full and retry. " .. "If the module is already installed, try removing the /tmp/luci-indexcache file.") else error404("No page is registered at '/" .. table.concat(request, "/") .. "'.\n" .. "If this url belongs to an extension, make sure it is properly installed.\n" .. "If the extension was recently installed, try removing the /tmp/luci-indexcache file.") end end end function createindex() local controllers = { } local base = "%s/controller/" % util.libpath() local _, path for path in (fs.glob("%s*.lua" % base) or function() end) do controllers[#controllers+1] = path end for path in (fs.glob("%s*/*.lua" % base) or function() end) do controllers[#controllers+1] = path end if indexcache then local cachedate = fs.stat(indexcache, "mtime") if cachedate then local realdate = 0 for _, obj in ipairs(controllers) do local omtime = fs.stat(obj, "mtime") realdate = (omtime and omtime > realdate) and omtime or realdate end if cachedate > realdate and sys.process.info("uid") == 0 then assert( sys.process.info("uid") == fs.stat(indexcache, "uid") and fs.stat(indexcache, "modestr") == "rw-------", "Fatal: Indexcache is not sane!" ) index = loadfile(indexcache)() return index end end end index = {} for _, path in ipairs(controllers) do local modname = "luci.controller." .. path:sub(#base+1, #path-4):gsub("/", ".") local mod = require(modname) assert(mod ~= true, "Invalid controller file found\n" .. "The file '" .. path .. "' contains an invalid module line.\n" .. "Please verify whether the module name is set to '" .. modname .. "' - It must correspond to the file path!") local idx = mod.index assert(type(idx) == "function", "Invalid controller file found\n" .. "The file '" .. path .. "' contains no index() function.\n" .. "Please make sure that the controller contains a valid " .. "index function and verify the spelling!") index[modname] = idx end if indexcache then local f = nixio.open(indexcache, "w", 600) f:writeall(util.get_bytecode(index)) f:close() end end -- Build the index before if it does not exist yet. function createtree() if not index then createindex() end local ctx = context local tree = {nodes={}, inreq=true} local modi = {} ctx.treecache = setmetatable({}, {__mode="v"}) ctx.tree = tree ctx.modifiers = modi -- Load default translation require "luci.i18n".loadc("base") local scope = setmetatable({}, {__index = luci.dispatcher}) for k, v in pairs(index) do scope._NAME = k setfenv(v, scope) v() end local function modisort(a,b) return modi[a].order < modi[b].order end for _, v in util.spairs(modi, modisort) do scope._NAME = v.module setfenv(v.func, scope) v.func() end return tree end function modifier(func, order) context.modifiers[#context.modifiers+1] = { func = func, order = order or 0, module = getfenv(2)._NAME } end function assign(path, clone, title, order) local obj = node(unpack(path)) obj.nodes = nil obj.module = nil obj.title = title obj.order = order setmetatable(obj, {__index = _create_node(clone)}) return obj end function entry(path, target, title, order) local c = node(unpack(path)) c.target = target c.title = title c.order = order c.module = getfenv(2)._NAME return c end -- enabling the node. function get(...) return _create_node({...}) end function node(...) local c = _create_node({...}) c.module = getfenv(2)._NAME c.auto = nil return c end function _create_node(path) if #path == 0 then return context.tree end local name = table.concat(path, ".") local c = context.treecache[name] if not c then local last = table.remove(path) local parent = _create_node(path) c = {nodes={}, auto=true} -- the node is "in request" if the request path matches -- at least up to the length of the node path if parent.inreq and context.path[#path+1] == last then c.inreq = true end parent.nodes[last] = c context.treecache[name] = c end return c end -- Subdispatchers -- function _firstchild() local path = { unpack(context.path) } local name = table.concat(path, ".") local node = context.treecache[name] local lowest if node and node.nodes and next(node.nodes) then local k, v for k, v in pairs(node.nodes) do if not lowest or (v.order or 100) < (node.nodes[lowest].order or 100) then lowest = k end end end assert(lowest ~= nil, "The requested node contains no childs, unable to redispatch") path[#path+1] = lowest dispatch(path) end function firstchild() return { type = "firstchild", target = _firstchild } end function alias(...) local req = {...} return function(...) for _, r in ipairs({...}) do req[#req+1] = r end dispatch(req) end end function rewrite(n, ...) local req = {...} return function(...) local dispatched = util.clone(context.dispatched) for i=1,n do table.remove(dispatched, 1) end for i, r in ipairs(req) do table.insert(dispatched, i, r) end for _, r in ipairs({...}) do dispatched[#dispatched+1] = r end dispatch(dispatched) end end local function _call(self, ...) local func = getfenv()[self.name] assert(func ~= nil, 'Cannot resolve function "' .. self.name .. '". Is it misspelled or local?') assert(type(func) == "function", 'The symbol "' .. self.name .. '" does not refer to a function but data ' .. 'of type "' .. type(func) .. '".') if #self.argv > 0 then return func(unpack(self.argv), ...) else return func(...) end end function call(name, ...) return {type = "call", argv = {...}, name = name, target = _call} end function post_on(params, name, ...) return { type = "call", post = params, argv = { ... }, name = name, target = _call } end function post(...) return post_on(true, ...) end local _template = function(self, ...) require "luci.template".render(self.view) end function template(name) return {type = "template", view = name, target = _template} end local function _cbi(self, ...) local cbi = require "luci.cbi" local tpl = require "luci.template" local http = require "luci.http" local config = self.config or {} local maps = cbi.load(self.model, ...) local state = nil for i, res in ipairs(maps) do res.flow = config local cstate = res:parse() if cstate and (not state or cstate < state) then state = cstate end end local function _resolve_path(path) return type(path) == "table" and build_url(unpack(path)) or path end if config.on_valid_to and state and state > 0 and state < 2 then http.redirect(_resolve_path(config.on_valid_to)) return end if config.on_changed_to and state and state > 1 then http.redirect(_resolve_path(config.on_changed_to)) return end if config.on_success_to and state and state > 0 then http.redirect(_resolve_path(config.on_success_to)) return end if config.state_handler then if not config.state_handler(state, maps) then return end end http.header("X-CBI-State", state or 0) if not config.noheader then tpl.render("cbi/header", {state = state}) end local redirect local messages local applymap = false local pageaction = true local parsechain = { } for i, res in ipairs(maps) do if res.apply_needed and res.parsechain then local c for _, c in ipairs(res.parsechain) do parsechain[#parsechain+1] = c end applymap = true end if res.redirect then redirect = redirect or res.redirect end if res.pageaction == false then pageaction = false end if res.message then messages = messages or { } messages[#messages+1] = res.message end end for i, res in ipairs(maps) do res:render({ firstmap = (i == 1), applymap = applymap, redirect = redirect, messages = messages, pageaction = pageaction, parsechain = parsechain }) end if not config.nofooter then tpl.render("cbi/footer", { flow = config, pageaction = pageaction, redirect = redirect, state = state, autoapply = config.autoapply }) end end function cbi(model, config) return { type = "cbi", post = { ["cbi.submit"] = "1" }, config = config, model = model, target = _cbi } end local function _arcombine(self, ...) local argv = {...} local target = #argv > 0 and self.targets[2] or self.targets[1] setfenv(target.target, self.env) target:target(unpack(argv)) end function arcombine(trg1, trg2) return {type = "arcombine", env = getfenv(), target = _arcombine, targets = {trg1, trg2}} end local function _form(self, ...) local cbi = require "luci.cbi" local tpl = require "luci.template" local http = require "luci.http" local maps = luci.cbi.load(self.model, ...) local state = nil for i, res in ipairs(maps) do local cstate = res:parse() if cstate and (not state or cstate < state) then state = cstate end end http.header("X-CBI-State", state or 0) tpl.render("header") for i, res in ipairs(maps) do res:render() end tpl.render("footer") end function form(model) return { type = "cbi", post = { ["cbi.submit"] = "1" }, model = model, target = _form } end translate = i18n.translate -- This function does not actually translate the given argument but -- is used by build/i18n-scan.pl to find translatable entries. function _(text) return text end -- get the current user anyway we can -- if no user if found return "nobody" if fs.stat("/usr/lib/lua/luci/users.lua") then function get_user() local fs = require "nixio.fs" local http = require "luci.http" local util = require "luci.util" local sess = luci.http.getcookie("sysauth") local sdat = (util.ubus("session", "get", { ubus_rpc_session = sess }) or { }).values if sdat then user = sdat.user return(user) elseif http.formvalue("username") then user = http.formvalue("username") return(user) elseif http.getenv("HTTP_AUTH_USER") then user = http.getenv("HTTP_AUTH_USER") return(user) else user = "nobody" return(user) end end end
apache-2.0
rinstrum/LUA-LIB
src/rinLibrary/K400USB.lua
2
13147
------------------------------------------------------------------------------- --- USB Helper Infrastructure. -- Support routines to provide a semi-standard interface to USB file copying -- and package installation. -- @module rinLibrary.Device.USB -- @author Pauli -- @copyright 2014 Rinstrum Pty Ltd ------------------------------------------------------------------------------- local usb = require 'rinLibrary.rinUSB' local dbg = require "rinLibrary.rinDebug" local timers = require 'rinSystem.rinTimers' local utils = require 'rinSystem.utilities' local naming = require 'rinLibrary.namings' local posix = require 'posix' local pairs = pairs local os = os local whenMap = { idle = 'idle', immediate = 'immediate', manual = 'manual' } --- When Setting Modes. -- -- This setting determines when the automatic USB storage handler will operate. --@table usbWhenMode -- @field idle Called during the main loop after a USB storage device appears. -- @field immediate Called immediately after a USB storage device appears. -- @field manual Never called. --- USB Storage Subsystem Parameters -- -- The storage subsystem provides a number of call backs which allow control -- over the copying and update processes. Generally, you will only need -- to specify a backup and an update call back. -- @table usbActivateParameters -- @field automatic Boolean which, when true, skips the user menu and does the copying -- automatically. Default is false. -- -- @field backup Call back to backup the module to the USB and save logs etc. -- The USB storage device's mount point path is passed to the call back. This -- call back should return true to indicate that some deletions are possible and -- that the user should be prompted to do so. -- -- @field delete Call back that is called to delete files from the module after -- the USB device has been removed. -- -- @field new Call back when a new USB storage device becomes available. -- The USB storage device's mount point path is passed to the call back. This -- call back can return a new when code that replaces the previous set when -- code just for this USB storage device, returning nothing or nil will use -- the normally defined when code. -- -- @field package A boolean which, when true, allows package files to be -- installed from the USB storage device. Default is true. -- -- @field removed Call back when a USB storage device is removed. No arguments -- are passed to the call back. -- -- @field unmount Call back when the USB storage device is about to be unmounted. -- The USB storage device's mount point path is passed to the call back. -- @see usbWhenMode -- -- @field update Call back to update the module from the USB storage device. -- The USB storage device's mount point path is passed to the call back. -- This call back can return true to indicate that a reboot is required. -- -- @field when Secify when the automatic USB storage handler is invoked. -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- - -- Submodule function begins here return function (_M, private, deprecated) local newUsbCB, removedUsbCB, backupUsbCB, updateUsbCB, unmountUsbCB, deleteUsbCB local mountPoint local doDelete, mustReboot, usbRemoved, noMenu = false, false, false, false local when, theMenu, packageRecovery, packageList = 'idle', nil, true, nil ------------------------------------------------------------------------------- -- Display a message to the screen in a standard manner. -- @param m Message to display -- @param params Optional display parameters -- @local local function message(m, params) params = params or 'align=right, sync' _M.write('bottomRight', '') _M.write('topRight', '') _M.write('topLeft', 'USB') _M.write('bottomLeft', m, params) end ------------------------------------------------------------------------------- -- Unmount the attached USB storage device. -- -- Appropraite messages are displayed on the display during this process. -- -- You won't need to call this unless you are taking control of the USB storage -- handling yourself. -- @usage -- device.usbUnmount('/dev/sda1') function _M.usbUnmount() message('UNMOUNT') utils.call(unmountUsbCB, mountPoint) usb.unmount(mountPoint) _M.write('bottomLeft', 'REMOVE', 'align=right') end ------------------------------------------------------------------------------- -- Display the writing backup messages and call the user's call back. -- -- Appropraite messages are displayed on the display during this process. -- -- You won't need to call this unless you are taking control of the USB storage -- handling yourself. -- @return the return value(s) from the user's call back or nil -- @usage -- device.usbBackup() function _M.usbBackup() message('WRITING') return utils.call(backupUsbCB, mountPoint) end ------------------------------------------------------------------------------- -- Display the reading / update messages and call the user's call back. -- -- Appropraite messages are displayed on the display during this process. -- -- You won't need to call this unless you are taking control of the USB storage -- handling yourself. -- @return the return value(s) from the user's call back or nil -- @usage -- device.usbUpdate() function _M.usbUpdate() message('READING') return utils.call(updateUsbCB, mountPoint) end ------------------------------------------------------------------------------- -- Indicate that a reboot is required when the USB storage device is unmounted. -- -- You generally won't need to call this because the return code from your -- update routine sets this directly. -- @see usbReboot -- @usage -- device.usbRebootRequired() function _M.usbDeletionRequired() doDelete = true end ------------------------------------------------------------------------------- -- Indicate that a reboot is required when the USB storage device is unmounted. -- -- You generally won't need to call this because the return code from your -- update routine sets this directly. -- @see usbReboot -- @usage -- device.usbRebootRequired() function _M.usbRebootRequired() mustReboot = true end ------------------------------------------------------------------------------- -- Display the reboot message and reboot the module and display. -- -- Appropraite messages are displayed on the display during this process. -- -- You won't need to call this unless you are taking control of the USB storage -- handling yourself. -- @see usbRebootRequired -- @usage -- device.usbReboot() function _M.usbReboot() _M.buzz(3) -- "triple beep" on reboot message('REBOOT') _M.restart('all') end ------------------------------------------------------------------------------- -- Set when the automatic USB handler is invoked. -- -- You generally don't need to call this directly, the when setting can be -- specified when activing the storage helper subsystem. -- @tparam usbWhenMode w When ('idle', 'immediate', 'manual') -- @see usbActivateStorage -- @usage -- device.usbSetWhen('immediate') function _M.usbSetWhen(w) when = naming.convertNameToValue(w, whenMap, 'idle') end ------------------------------------------------------------------------------- -- Copy things from the USB device, optionally schedule a reboot. -- @local local function copyFrom() if _M.usbUpdate() == true then _M.usbRebootRequired() end end ------------------------------------------------------------------------------- -- Copy things to the USB device, optionally schedule a deletion query. -- @local local function copyTo() if _M.usbBackup() == true then _M.usbDeletionRequired() end end ------------------------------------------------------------------------------- -- Attempt to install all of the discovered package files -- @local local function installPackages() message('PACKAGES') for _, pkg in pairs(packageList) do os.execute('/usr/local/bin/rinfwupgrade ' .. pkg) end utils.reboot() end ------------------------------------------------------------------------------- -- Confirm packages are to be installed and install them if confirmed -- @local local function confirmInstall() local n, prompt = #packageList, 'INSTALL PACKAGE' _M.write('topLeft', 'USB') if n > 1 then prompt = 'INSTALL '..n..' PACKAGES' end if _M.askOK('CONFIRM?', prompt) == 'ok' then installPackages() end end ------------------------------------------------------------------------------- -- USB storage save/restore handler -- @param mountPoint Mount point for the USB storage device -- @local local function newUsb(mountPoint) local mode, restoreDisplay = _M.lcdControl('lua'), _M.saveDisplay() local savedKeyHandlers = _M.saveKeyCallbacks(false) _M.setKeyGroupCallback('all', utils.True) message('FOUND', 'time=2, wait, clear') if packageRecovery then packageList = posix.glob(mountPoint .. '/*.[oOrR][Pp][kK]') end if noMenu then if backupUsbCB then copyTo() end if updateUsbCB then copyFrom() end if packageList then installPackages() end else theMenu = _M.createMenu { 'USB STORAGE', loop=true } .item { 'TO', secondary='USB', run=copyTo, enabled=backupUsbCB ~= nil } .item { 'FROM', secondary='USB', run=copyFrom, enabled=updateUsbCB ~= nil } .item { 'INSTAL', secondary='PACKAGES', run=confirmInstall, enabled=packageList ~= nil } .item { 'EJECT', secondary='USB', exit=true, } theMenu.run() theMenu = nil end packageList = nil if not usbRemoved then _M.usbUnmount() _M.app.delayUntil(function() return usbRemoved end) end savedKeyHandlers() restoreDisplay() _M.lcdControl(mode) end ------------------------------------------------------------------------------- -- Call back for USB registration events -- @param loc Mount point for new USB storage device -- @local local function added(loc) mountPoint, doDelete, mustReboot, usbRemoved = loc, false, false, false _M.buzz(1) -- "single beep" on USB registration local w = utils.call(newUsbCB, loc) or when if w == 'immediate' then newUsb(loc) elseif w == 'idle' then _M.app.addIdleEvent(newUsb, loc) end end ------------------------------------------------------------------------------- -- Call back for USB deregistration events -- @local local function removed() _M.buzz(2) -- "double beep" when USB is unplugged utils.call(removedUsbCB) usbRemoved = true if theMenu ~= nil then _M.abortDialog() end if doDelete and utils.callable(deleteUsbCB) then _M.write('topLeft', 'DELETE') if _M.askOK('OK ?', 'LOG FILES') == 'ok' then utils.call(deleteUsbCB) _M.write('topLeft', 'LOGS') _M.write('bottomRight', '') _M.write('bottomLeft', 'DELETED', 'wait, time=1.5') end end if mustReboot then _M.usbReboot() end mountPoint, mustReboot = nil, false end ------------------------------------------------------------------------------- -- Activate the USB storage subsystem. -- @tparam usbActivateParameters args Parameters for the subsystem -- @see usbDeactiveStorage function _M.usbActivateStorage(args) newUsbCB = args.new utils.checkCallback(newUsbCB) removedUsbCB = args.removed utils.checkCallback(removedUsbCB) backupUsbCB = args.backup utils.checkCallback(backupUsbCB) updateUsbCB = args.update utils.checkCallback(updateUsbCB) unmountUsbCB = args.unmount utils.checkCallback(unmountUsbCB) deleteUsbCB = args.delete utils.checkCallback(deleteUsbCB) _M.usbSetWhen(args.when) noMenu = args.automatic == true packageRecovery = args.package ~= false usb.setStorageAddedCallback(added) usb.setStorageRemovedCallback(removed) end ------------------------------------------------------------------------------- -- Deactivate the USB storage subsystem. -- @see usbActivateStorage function _M.usbDeactiveStorage() usb.setStorageAddedCallback(nil) usb.setStorageRemovedCallback(nil) end ------------------------------------------------------------------------------- -- Indictor function to tell if the auto USB subsystem is active or not -- @treturn bool True if a menu is active -- @usage -- if not device.usbStorageInProgress() then -- device.display('topLeft', 'HELLO') -- end function _M.usbStorageInProgress() return theMenu ~= nil end end
gpl-3.0
TrurlMcByte/docker-prosody
etc/prosody-modules/mod_auth_phpbb3/mod_auth_phpbb3.lua
1
8699
-- phpbb3 authentication backend for Prosody -- -- Copyright (C) 2011 Waqas Hussain -- local log = require "util.logger".init("auth_sql"); local new_sasl = require "util.sasl".new; local nodeprep = require "util.encodings".stringprep.nodeprep; local saslprep = require "util.encodings".stringprep.saslprep; local DBI = require "DBI" local md5 = require "util.hashes".md5; local uuid_gen = require "util.uuid".generate; local have_bcrypt, bcrypt = pcall(require, "bcrypt"); -- available from luarocks local connection; local params = module:get_option("sql"); local resolve_relative_path = require "core.configmanager".resolve_relative_path; local function test_connection() if not connection then return nil; end if connection:ping() then return true; else module:log("debug", "Database connection closed"); connection = nil; end end local function connect() if not test_connection() then prosody.unlock_globals(); local dbh, err = DBI.Connect( params.driver, params.database, params.username, params.password, params.host, params.port ); prosody.lock_globals(); if not dbh then module:log("debug", "Database connection failed: %s", tostring(err)); return nil, err; end module:log("debug", "Successfully connected to database"); dbh:autocommit(true); -- don't run in transaction connection = dbh; return connection; end end do -- process options to get a db connection params = params or { driver = "SQLite3" }; if params.driver == "SQLite3" then params.database = resolve_relative_path(prosody.paths.data or ".", params.database or "prosody.sqlite"); end assert(params.driver and params.database, "Both the SQL driver and the database need to be specified"); assert(connect()); end local function getsql(sql, ...) if params.driver == "PostgreSQL" then sql = sql:gsub("`", "\""); end if not test_connection() then connect(); end -- do prepared statement stuff local stmt, err = connection:prepare(sql); if not stmt and not test_connection() then error("connection failed"); end if not stmt then module:log("error", "QUERY FAILED: %s %s", err, debug.traceback()); return nil, err; end -- run query local ok, err = stmt:execute(...); if not ok and not test_connection() then error("connection failed"); end if not ok then return nil, err; end return stmt; end local function setsql(sql, ...) local stmt, err = getsql(sql, ...); if not stmt then return stmt, err; end return stmt:affected(); end local function get_password(username) local stmt, err = getsql("SELECT `user_password` FROM `phpbb_users` WHERE `username_clean`=?", username); if stmt then for row in stmt:rows(true) do return row.user_password; end end end local function check_sessionids(username, session_id) -- TODO add session expiration and auto-login check local stmt, err = getsql("SELECT phpbb_sessions.session_id FROM phpbb_sessions INNER JOIN phpbb_users ON phpbb_users.user_id = phpbb_sessions.session_user_id WHERE phpbb_users.username_clean =?", username); if stmt then for row in stmt:rows(true) do -- if row.session_id == session_id then return true; end -- workaround for possible LuaDBI bug -- The session_id returned by the sql statement has an additional zero at the end. But that is not in the database. if row.session_id == session_id or row.session_id == session_id.."0" then return true; end end end end local itoa64 = "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; local function hashEncode64(input, count) local output = ""; local i, value = 0, 0; while true do value = input:byte(i+1) i = i+1; local idx = value % 0x40 + 1; output = output .. itoa64:sub(idx, idx); if i < count then value = value + input:byte(i+1) * 256; end local _ = value % (2^6); local idx = ((value - _) / (2^6)) % 0x40 + 1 output = output .. itoa64:sub(idx, idx); if i >= count then break; end i = i+1; if i < count then value = value + input:byte(i+1) * 256 * 256; end local _ = value % (2^12); local idx = ((value - _) / (2^12)) % 0x40 + 1 output = output .. itoa64:sub(idx, idx); if i >= count then break; end i = i+1; local _ = value % (2^18); local idx = ((value - _) / (2^18)) % 0x40 + 1 output = output .. itoa64:sub(idx, idx); if not(i < count) then break; end end return output; end local function hashCryptPrivate(password, genSalt) local output = "*"; if not genSalt:match("^%$H%$") then return output; end local count_log2 = itoa64:find(genSalt:sub(4,4)) - 1; if count_log2 < 7 or count_log2 > 30 then return output; end local count = 2 ^ count_log2; local salt = genSalt:sub(5, 12); if #salt ~= 8 then return output; end local hash = md5(salt..password); while true do hash = md5(hash..password); if not(count > 1) then break; end count = count-1; end output = genSalt:sub(1, 12); output = output .. hashEncode64(hash, 16); return output; end local function hashGensaltPrivate(input) local iteration_count_log2 = 6; local output = "$H$"; local idx = math.min(iteration_count_log2 + 5, 30) + 1; output = output .. itoa64:sub(idx, idx); output = output .. hashEncode64(input, 6); return output; end local function phpbbCheckHash(password, hash) if #hash == 32 then return hash == md5(password, true); end -- legacy PHPBB2 hash if #hash == 34 then return hashCryptPrivate(password, hash) == hash; end if #hash == 60 and have_bcrypt then return bcrypt.verify(password, hash); end module:log("error", "Unsupported hash: %s", hash); return false; end local function phpbbCreateHash(password) local random = uuid_gen():sub(-6); local salt = hashGensaltPrivate(random); local hash = hashCryptPrivate(password, salt); if #hash == 34 then return hash; end return md5(password, true); end provider = {}; function provider.test_password(username, password) local hash = get_password(username); return hash and phpbbCheckHash(password, hash); end function provider.user_exists(username) module:log("debug", "test user %s existence", username); return get_password(username) and true; end function provider.get_password(username) return nil, "Getting password is not supported."; end function provider.set_password(username, password) local hash = phpbbCreateHash(password); local stmt, err = setsql("UPDATE `phpbb_users` SET `user_password`=? WHERE `username_clean`=?", hash, username); return stmt and true, err; end function provider.create_user(username, password) return nil, "Account creation/modification not supported."; end local escapes = { [" "] = "\\20"; ['"'] = "\\22"; ["&"] = "\\26"; ["'"] = "\\27"; ["/"] = "\\2f"; [":"] = "\\3a"; ["<"] = "\\3c"; [">"] = "\\3e"; ["@"] = "\\40"; ["\\"] = "\\5c"; }; local unescapes = {}; for k,v in pairs(escapes) do unescapes[v] = k; end local function jid_escape(s) return s and (s:gsub(".", escapes)); end local function jid_unescape(s) return s and (s:gsub("\\%x%x", unescapes)); end function provider.get_sasl_handler() local sasl = {}; function sasl:clean_clone() return provider.get_sasl_handler(); end function sasl:mechanisms() return { PLAIN = true; }; end function sasl:select(mechanism) if not self.selected and mechanism == "PLAIN" then self.selected = mechanism; return true; end end function sasl:process(message) if not message then return "failure", "malformed-request"; end local authorization, authentication, password = message:match("^([^%z]*)%z([^%z]+)%z([^%z]+)"); if not authorization then return "failure", "malformed-request"; end authentication = saslprep(authentication); password = saslprep(password); if (not password) or (password == "") or (not authentication) or (authentication == "") then return "failure", "malformed-request", "Invalid username or password."; end local function test(authentication) local prepped = nodeprep(authentication); local normalized = jid_unescape(prepped); return normalized and provider.test_password(normalized, password) and prepped; end local username = test(authentication) or test(jid_escape(authentication)); if not username and params.sessionid_as_password then local function test(authentication) local prepped = nodeprep(authentication); local normalized = jid_unescape(prepped); return normalized and check_sessionids(normalized, password) and prepped; end username = test(authentication) or test(jid_escape(authentication)); end if username then self.username = username; return "success"; end return "failure", "not-authorized", "Unable to authorize you with the authentication credentials you've sent."; end return sasl; end module:provides("auth", provider);
mit
rinstrum/LUA-LIB
src/autostart.lua
2
5603
------------------------------------------------------------------------------- --- Autostart support and failure recovery. -- -- This can never be called from an application, it exists to start applications -- only. -- -- @module autostart -- @author Pauli -- @copyright 2014 Rinstrum Pty Ltd ------------------------------------------------------------------------------- local posix = require 'posix' local utils = require 'rinSystem.utilities' local threshold = 30 -- Seconds running to consider the start a failure local failure = 3 -- Number of sequential failures before terminating ------------------------------------------------------------------------------- -- Return a current time. This isn't fixed to any specific base and is only -- useful for determing time differences. -- @return Monotonic time from arbitrary base -- @local local function time() local s, n = posix.clock_gettime "monotonic" return s + n * 0.000000001 end return function(directory, main) local count = 0 while count <= failure do local s = time() local r = os.execute('cd ' .. directory .. ' && /usr/local/bin/lua ' .. main) if r == 0 then count = 0 else if time() - s < threshold then count = count + 1 else count = 1 end end end -- Only get here if something goes horribly wrong local rinApp = require 'rinApp' local usb = require "rinLibrary.rinUSB" local dev = rinApp.addK400('K401') local usbPath, usbPackages = nil, nil ------------------------------------------------------------------------------- -- Convert a string into a case insensitive glob string -- @param s String -- @return Glob string -- @local local function mix(s) local r = {} for i = 1, #s do local c = s:sub(i, i) local cu, cl = string.upper(c), string.lower(c) table.insert(r, (cu == cl) and c or ('['..cu..cl..']')) end return table.concat(r) end ------------------------------------------------------------------------------- -- Copy the execution directory to USB as a tar file -- @local local function copyTo() dev.write('topRight', 'SAVE', 'wait, time=.3') local yr, mo, da = dev.RTCreadDate() local hr, mi, se = dev.RTCreadTime() local dest = string.format('%s/save-%s-%s%s%s%s%s%s.tar', usbPath, dev.getSerialNumber():gsub('%s+', ''), yr, mo, da, hr, mi, se) os.execute('tar cf ' .. dest .. ' ' .. directory) utils.sync() dev.write('topRight', 'DONE SAVE', 'time=1, clear') return true end ------------------------------------------------------------------------------- -- Copy lua, ini, csv, ris and txt files from the USB to the execution directory -- @local local function copyFrom() dev.write('topRight', 'LOAD', 'wait, time=.3') for _, s in pairs{ 'lua', 'luac', 'ini', 'csv', 'ris', 'txt' } do os.execute('cp '..usbPath..'/*.'..mix(s)..' '..directory..'/') end utils.sync() dev.write('topRight', 'DONE LOAD', 'time=1, clear') return true end ------------------------------------------------------------------------------- -- Install all available packages from the USB -- @local local function installPackages() dev.write('topRight', 'PKGS', 'wait, time=.3') for _, pkg in pairs(usbPackages) do os.execute('/usr/local/bin/rinfwupgrade ' .. pkg) end -- Package installation kills the Lua infrastructure so reboot now utils.reboot() end ------------------------------------------------------------------------------- -- Change the mutable display fields -- @local local function updateDisplay() local f2, f3, f4 if usbPath ~= nil then local prompt = 'F1 EXIT F2 USB> F3 >USB' if usbPackages then prompt = prompt .. ' OK PKGS' f4 = installPackages end dev.write('bottomLeft', 'READY') dev.write('bottomRight', prompt, 'align=right') f2, f3 = copyFrom, copyTo else dev.write('bottomLeft', 'WAIT USB') dev.write('bottomRight', 'F1 EXIT', 'align=right') end dev.setKeyCallback('f2', f2, 'short') dev.setKeyCallback('f3', f3, 'short') dev.setKeyCallback('ok', f4, 'short') end dev.clearAnnunciators('all') dev.writeTopUnits('none') dev.writeBotUnits('none', 'none') dev.write('topRight', '') dev.write('topLeft', 'RECVRY') usb.setStorageAddedCallback(function(where) usbPath = where usbPackages = posix.glob(where .. '/*.[oOrR][Pp][kK]') local recover = posix.glob(where .. mix('/recovery.lua')) if recover then dev.write('bottomRight', #recover > 1 and 'SCRIPTS' or 'SCRIPT') dev.write('bottomLeft', 'RUNNING', 'wait, time=.3, align=right') for _, s in pairs(recover) do os.execute('/usr/local/bin/lua ' .. s) end end updateDisplay() end) usb.setStorageRemovedCallback(function() usbPath = nil usbPackages = nil updateDisplay() end) dev.setKeyCallback('f1', rinApp.finish, 'short') dev.setKeyGroupCallback('all', function() return true end) rinApp.addIdleEvent(updateDisplay) rinApp.run() utils.reboot() end
gpl-3.0
AdamGagorik/darkstar
scripts/globals/weaponskills/vidohunir.lua
6
2086
----------------------------------- -- Vidohunir -- Staff weapon skill -- Skill Level: N/A -- Lowers target's magic defense. Duration of effect varies with TP. Laevateinn: Aftermath effect varies with TP. -- Reduces enemy's magic defense by 10%. -- Available only after completing the Unlocking a Myth (Black Mage) quest. -- Aligned with the Breeze Gorget, Thunder Gorget, Aqua Gorget & Snow Gorget. -- Aligned with the Breeze Belt, Thunder Belt, Aqua Belt & Snow Belt. -- Element: Darkness -- Modifiers: INT:30% -- 100%TP 200%TP 300%TP -- 1.75 1.75 1.75 ----------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary) local params = {}; params.ftp100 = 1.75; params.ftp200 = 1.75; params.ftp300 = 1.75; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.3; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.ele = ELE_DARK; params.skill = SKILL_STF; params.includemab = true; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.int_wsc = 0.8; end local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, wsID, params, tp, primary); if (damage > 0) then local duration = (tp/1000 * 60); if (target:hasStatusEffect(EFFECT_MAGIC_DEF_DOWN) == false) then target:addStatusEffect(EFFECT_MAGIC_DEF_DOWN, 10, 0, duration); end end if ((player:getEquipID(SLOT_MAIN) == 18994) and (player:getMainJob() == JOB_BLM)) then if (damage > 0) then local params = initAftermathParams() params.power.lv2_inc = 1 params.subpower.lv1 = 2 params.subpower.lv2 = 3 params.subpower.lv3 = 1 applyAftermathEffect(player, tp, params) end end return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
AdamGagorik/darkstar
scripts/zones/The_Eldieme_Necropolis/npcs/Treasure_Chest.lua
13
3257
----------------------------------- -- Area: The Eldieme Necropolis -- NPC: Treasure Chest -- @zone 195 ----------------------------------- package.loaded["scripts/zones/The_Eldieme_Necropolis/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/treasure"); require("scripts/zones/The_Eldieme_Necropolis/TextIDs"); local TreasureType = "Chest"; local TreasureLvL = 53; local TreasureMinLvL = 43; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- trade:hasItemQty(1039,1); -- Treasure Key -- trade:hasItemQty(1115,1); -- Skeleton Key -- trade:hasItemQty(1023,1); -- Living Key -- trade:hasItemQty(1022,1); -- Thief's Tools local questItemNeeded = 0; -- Player traded a key. if ((trade:hasItemQty(1039,1) or trade:hasItemQty(1115,1) or trade:hasItemQty(1023,1) or trade:hasItemQty(1022,1)) and trade:getItemCount() == 1) then local zone = player:getZoneID(); local pack = openChance(player,npc,trade,TreasureType,TreasureLvL,TreasureMinLvL,questItemNeeded); local success = 0; if (pack[2] ~= nil) then player:messageSpecial(pack[2]); success = pack[1]; else success = pack[1]; end if (success ~= -2) then player:tradeComplete(); if (math.random() <= success) then -- Succeded to open the coffer player:messageSpecial(CHEST_UNLOCKED); if (questItemNeeded == 1) then player:addKeyItem(GUIDING_BELL); player:messageSpecial(KEYITEM_OBTAINED,GUIDING_BELL); -- Guiding Bell (KI) else player:setVar("["..zone.."]".."Treasure_"..TreasureType,os.time() + math.random(CHEST_MIN_ILLUSION_TIME,CHEST_MAX_ILLUSION_TIME)); local loot = chestLoot(zone,npc); -- print("loot array: "); -- debug -- print("[1]", loot[1]); -- debug -- print("[2]", loot[2]); -- debug if (loot[1]=="gil") then player:addGil(loot[2]); player:messageSpecial(GIL_OBTAINED,loot[2]); else -- Item player:addItem(loot[2]); player:messageSpecial(ITEM_OBTAINED,loot[2]); end end UpdateTreasureSpawnPoint(npc:getID()); end end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(CHEST_LOCKED,1039); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Chateau_dOraguille/npcs/Rahal.lua
13
6274
----------------------------------- -- Area: Chateau d'Oraguille -- NPC: Rahal -- Involved in Quests: The Holy Crest, Lure of the Wildcat (San d'Oria) -- @pos -28 0.1 -6 233 ----------------------------------- package.loaded["scripts/zones/Chateau_dOraguille/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Chateau_dOraguille/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local CrestProgress = player:getVar("TheHolyCrest_Event"); local RemedyKI = player:hasKeyItem(DRAGON_CURSE_REMEDY); local Stalker_Quest = player:getQuestStatus(SANDORIA,KNIGHT_STALKER); local StalkerProgress = player:getVar("KnightStalker_Progress"); local WildcatSandy = player:getVar("WildcatSandy"); if (player:getQuestStatus(SANDORIA,LURE_OF_THE_WILDCAT_SAN_D_ORIA) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,17) == false) then player:startEvent(0x022f); -- Need to speak with Rahal to get Dragon Curse Remedy elseif (CrestProgress == 5 and RemedyKI == false) then player:startEvent(0x003c); -- Gives key item elseif (CrestProgress == 5 and RemedyKI == true) then player:startEvent(122); -- Reminder to go to Gelsba -- Completed AF2, AF3 available, and currently on DRG. No level check, since they cleared AF2. elseif (player:getQuestStatus(SANDORIA,CHASING_QUOTAS) == QUEST_COMPLETED and Stalker_Quest == QUEST_AVAILABLE and player:getMainJob() == 14) then if (player:getVar("KnightStalker_Declined") == 0) then player:startEvent(121); -- Start AF3 else player:startEvent(120); -- Short version if they previously declined end elseif Stalker_Quest == QUEST_ACCEPTED then if (StalkerProgress == 0) then player:startEvent(119); -- Reminder to go to Brugaire/Ceraulian elseif (player:hasKeyItem(CHALLENGE_TO_THE_ROYAL_KNIGHTS) == true) then if (StalkerProgress == 1) then player:startEvent(78); -- Reaction to challenge, go talk to Balasiel elseif (StalkerProgress == 2) then player:startEvent(69); -- Reminder to talk to Balasiel elseif (StalkerProgress == 3) then player:startEvent(110); -- To the south with you end end elseif (player:getVar("KnightStalker_Option2") == 1) then player:startEvent(118); -- Optional CS after Knight Stalker -- Mission 8-2 San dOria -- elseif (player:getCurrentMission(SANDORIA) == LIGHTBRINGER and player:getVar("MissionStatus") == 1) then player:startEvent(0x006A) elseif (player:getCurrentMission(SANDORIA) == LIGHTBRINGER and player:getVar("MissionStatus") == 2) then player:startEvent(0x006b); else player:startEvent(0x0211); -- standard dialogue end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x003c) then player:addKeyItem(DRAGON_CURSE_REMEDY); player:messageSpecial(KEYITEM_OBTAINED, DRAGON_CURSE_REMEDY); elseif (csid == 0x022f) then player:setMaskBit(player:getVar("WildcatSandy"),"WildcatSandy",17,true); elseif (csid == 121) then if (option == 1) then player:addQuest(SANDORIA,KNIGHT_STALKER); else player:setVar("KnightStalker_Declined",1); end elseif (csid == 120 and option == 1) then player:addQuest(SANDORIA,KNIGHT_STALKER); player:setVar("KnightStalker_Declined",0); elseif (csid == 78) then player:setVar("KnightStalker_Progress",2); elseif (csid == 110) then player:setVar("KnightStalker_Progress",4); elseif (csid == 118) then player:setVar("KnightStalker_Option2",0); elseif (csid == 0x006A) then if (player:hasKeyItem(CRYSTAL_DOWSER)) then player:delKeyItem(CRYSTAL_DOWSER); -- To prevent them getting a message about already having the keyitem else player:setVar("MissionStatus",2); player:addKeyItem(CRYSTAL_DOWSER); player:messageSpecial(KEYITEM_OBTAINED,CRYSTAL_DOWSER); end end end; -- Already in-use cutscenes are not listed -- 563 - ToAU, brought a letter from "Sage Raillefal." -- 564 - Show Raillefal's letter to Halver? Goes to 563. -- 9 - Destin gives an address, Mission CS, Rahal appears -- 10 - Destin gives another speech, Mission CS, Claide reports on Rochefogne -- 100 - Destin speech, mission, Lightbringer -- 106 - Take this CRYSTAL_DOWSER and go to Temple of Uggalepih -- 107 - Short version/reminder for 106 -- 105 - Unable to locate Lightbringer, but Curilla found it -- 42 - Had my doubts about treasure, but Curilla found it. Why was it on that island? -- 37 - Rochefogne slain? -- 38 - Rites of Succession -- 39 - Dedicates upcoming battle in Fei'Yin to fallen knights. -- 40 - Thanks for help. Wrap up for what 39 is suggesting? -- 41 - Lightbringer sealed away. Thanks for help. -- 529 - I am Rahal S Lebrart of the Royal Knights. Possible fall back dialog if nothing active? -- 544 - "I understand his lordship's fervor, but the risk is too great for us. I believe this requires utmost caution." -- 77 - "Commendable work. With our mortal enemy vanquished, we must now restore glory to San d'Oria. Your cooperation is expected!" -- 534 - Halver CS, re: Rank 5 fight in Fei'Yin -- 559 - Lure of the Wildcat
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Cirdas_Caverns_U/Zone.lua
19
1071
----------------------------------- -- -- Zone: Cirdas Caverns U -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Cirdas_Caverns_U/TextIDs"] = nil; require("scripts/zones/Cirdas_Caverns_U/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AdamGagorik/darkstar
scripts/globals/spells/fire_carol.lua
27
1532
----------------------------------------- -- Spell: Fire Carol -- Increases fire resistance for party members within the area of effect. ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local sLvl = caster:getSkillLevel(SKILL_SNG); -- Gets skill level of Singing local iLvl = caster:getWeaponSkillLevel(SLOT_RANGED); local power = 20; if (sLvl+iLvl > 200) then power = power + math.floor((sLvl+iLvl-200) / 10); end if (power >= 40) then power = 40; end local iBoost = caster:getMod(MOD_CAROL_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT); power = power + iBoost*5; if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then power = power * 2; elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then power = power * 1.5; end caster:delStatusEffect(EFFECT_MARCATO); local duration = 120; duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1); if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then duration = duration * 2; end if not (target:addBardSong(caster,EFFECT_CAROL,power,0,duration,caster:getID(), ELE_FIRE, 1)) then spell:setMsg(75); end return EFFECT_CAROL; end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Western_Altepa_Desert/npcs/_3h7.lua
13
1925
----------------------------------- -- Area: Western Altepa Desert -- NPC: _3h7 (Emerald Column) -- Notes: Mechanism for Altepa Gate -- @pos -775 2 -460 125 ----------------------------------- package.loaded["scripts/zones/Western_Altepa_Desert/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Western_Altepa_Desert/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local EmeraldID = npc:getID(); local Ruby = GetNPCByID(EmeraldID-2):getAnimation(); local Topaz = GetNPCByID(EmeraldID-1):getAnimation(); local Emerald = npc:getAnimation(); local Sapphire = GetNPCByID(EmeraldID+1):getAnimation(); if (Emerald ~= 8) then npc:setAnimation(8); GetNPCByID(EmeraldID-4):setAnimation(8); else player:messageSpecial(DOES_NOT_RESPOND); end if (Sapphire == 8 and Ruby == 8 and Topaz == 8) then local rand = math.random(15,30); local timeDoor = rand * 60; -- Add timer for the door GetNPCByID(EmeraldID-7):openDoor(timeDoor); -- Add same timer for the 4 center lights GetNPCByID(EmeraldID-6):openDoor(timeDoor); GetNPCByID(EmeraldID-5):openDoor(timeDoor); GetNPCByID(EmeraldID-4):openDoor(timeDoor); GetNPCByID(EmeraldID-3):openDoor(timeDoor); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Dynamis-Xarcabard/mobs/Animated_Great_Axe.lua
7
1515
----------------------------------- -- Area: Dynamis Xarcabard -- MOB: Animated Great Axe ----------------------------------- require("scripts/globals/status"); require("scripts/zones/Dynamis-Xarcabard/TextIDs"); ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) if (mob:AnimationSub() == 3) then SetDropRate(104,1576,1000); else SetDropRate(104,1576,0); end target:showText(mob,ANIMATED_GREATAXE_DIALOG); SpawnMob(17330383,120):updateEnmity(target); SpawnMob(17330384,120):updateEnmity(target); SpawnMob(17330385,120):updateEnmity(target); SpawnMob(17330395,120):updateEnmity(target); SpawnMob(17330396,120):updateEnmity(target); SpawnMob(17330397,120):updateEnmity(target); end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) -- TODO: add battle dialog end; ----------------------------------- -- onMobDisengage ----------------------------------- function onMobDisengage(mob) mob:showText(mob,ANIMATED_GREATAXE_DIALOG+2); end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer,ally) ally:showText(mob,ANIMATED_GREATAXE_DIALOG+1); DespawnMob(17330383); DespawnMob(17330384); DespawnMob(17330385); DespawnMob(17330395); DespawnMob(17330396); DespawnMob(17330397); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Xarcabard/Zone.lua
19
3027
----------------------------------- -- -- Zone: Xarcabard (112) -- ----------------------------------- package.loaded[ "scripts/zones/Xarcabard/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Xarcabard/TextIDs"); require("scripts/globals/icanheararainbow"); require("scripts/globals/keyitems"); require("scripts/globals/zone"); require("scripts/globals/conquest"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) local manuals = {17236346,17236347}; SetFieldManual(manuals); SetRegionalConquestOverseers(zone:getRegionID()) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn( player, prevZone) local cs = -1; local UnbridledPassionCS = player:getVar("unbridledPassion"); if (prevZone == 135) then -- warp player to a correct position after dynamis player:setPos(569.312,-0.098,-270.158,90); end if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos( -136.287, -23.268, 137.302, 91); end if (player:hasKeyItem( VIAL_OF_SHROUDED_SAND) == false and player:getRank() >= 6 and player:getMainLvl() >= 65 and player:getVar( "Dynamis_Status") == 0) then player:setVar( "Dynamis_Status", 1); cs = 0x000D; elseif (triggerLightCutscene(player)) then -- Quest: I Can Hear A Rainbow cs = 0x0009; elseif (UnbridledPassionCS == 3) then cs = 0x0004; elseif (player:getCurrentMission(WINDURST) == VAIN and player:getVar("MissionStatus") ==1) then cs = 0x000b; end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter( player, region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate( player, csid, option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0009) then lightCutsceneUpdate(player); -- Quest: I Can Hear A Rainbow elseif (csid == 0x000b) then if (player:getPreviousZone() == 111) then player:updateEvent(0,0,0,0,0,2); else player:updateEvent(0,0,0,0,0,3); end end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish( player, csid, option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0009) then lightCutsceneFinish(player); -- Quest: I Can Hear A Rainbow elseif (csid == 0x0004) then player:setVar("unbridledPassion",4); end end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Moh_Gates/Zone.lua
16
1174
----------------------------------- -- -- Zone: Moh Gates -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Moh_Gates/TextIDs"] = nil; require("scripts/zones/Moh_Gates/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(107,15,135,238); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
sjznxd/lc-20130204
modules/admin-mini/luasrc/model/cbi/mini/dhcp.lua
82
2998
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local uci = require "luci.model.uci".cursor() local sys = require "luci.sys" local wa = require "luci.tools.webadmin" local fs = require "nixio.fs" m = Map("dhcp", "DHCP") s = m:section(TypedSection, "dhcp", "DHCP-Server") s.anonymous = true s.addremove = false s.dynamic = false s:depends("interface", "lan") enable = s:option(ListValue, "ignore", translate("enable"), "") enable:value(0, translate("enable")) enable:value(1, translate("disable")) start = s:option(Value, "start", translate("First leased address")) start.rmempty = true start:depends("ignore", "0") limit = s:option(Value, "limit", translate("Number of leased addresses"), "") limit:depends("ignore", "0") function limit.cfgvalue(self, section) local value = Value.cfgvalue(self, section) if value then return tonumber(value) + 1 end end function limit.write(self, section, value) value = tonumber(value) - 1 return Value.write(self, section, value) end limit.rmempty = true time = s:option(Value, "leasetime") time:depends("ignore", "0") time.rmempty = true local leasefn, leasefp, leases uci:foreach("dhcp", "dnsmasq", function(section) leasefn = section.leasefile end ) local leasefp = leasefn and fs.access(leasefn) and io.lines(leasefn) if leasefp then leases = {} for lease in leasefp do table.insert(leases, luci.util.split(lease, " ")) end end if leases then v = m:section(Table, leases, translate("Active Leases")) name = v:option(DummyValue, 4, translate("Hostname")) function name.cfgvalue(self, ...) local value = DummyValue.cfgvalue(self, ...) return (value == "*") and "?" or value end ip = v:option(DummyValue, 3, translate("<abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Address")) mac = v:option(DummyValue, 2, translate("<abbr title=\"Media Access Control\">MAC</abbr>-Address")) ltime = v:option(DummyValue, 1, translate("Leasetime remaining")) function ltime.cfgvalue(self, ...) local value = DummyValue.cfgvalue(self, ...) return wa.date_format(os.difftime(tonumber(value), os.time())) end end s2 = m:section(TypedSection, "host", translate("Static Leases")) s2.addremove = true s2.anonymous = true s2.template = "cbi/tblsection" name = s2:option(Value, "name", translate("Hostname")) mac = s2:option(Value, "mac", translate("<abbr title=\"Media Access Control\">MAC</abbr>-Address")) ip = s2:option(Value, "ip", translate("<abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Address")) sys.net.arptable(function(entry) ip:value(entry["IP address"]) mac:value( entry["HW address"], entry["HW address"] .. " (" .. entry["IP address"] .. ")" ) end) return m
apache-2.0
AdamGagorik/darkstar
scripts/zones/Windurst_Waters/npcs/Npopo.lua
13
1468
----------------------------------- -- Area: Windurst Waters -- NPC: Npopo -- Type: Standard NPC -- @pos -35.464 -5.999 239.120 238 ----------------------------------- package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WildcatWindurst = player:getVar("WildcatWindurst"); if (player:getQuestStatus(WINDURST,LURE_OF_THE_WILDCAT_WINDURST) == QUEST_ACCEPTED and player:getMaskBit(WildcatWindurst,10) == false) then player:startEvent(0x03a8); else player:startEvent(0x010d); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x03a8) then player:setMaskBit(player:getVar("WildcatWindurst"),"WildcatWindurst",10,true); end end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Quicksand_Caves/Zone.lua
12
6617
----------------------------------- -- -- Zone: Quicksand_Caves (208) -- ----------------------------------- package.loaded["scripts/zones/Quicksand_Caves/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/zone"); require("scripts/zones/Quicksand_Caves/TextIDs"); base_id = 17629685; ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) local tomes = {17629766,17629767,17629768,17629769,17629770,17629771}; SetGroundsTome(tomes); -- Weight Door System (RegionID, X, Radius, Z) zone:registerRegion(1, -15, 5, -60, 0,0,0); -- 0x010D01EF Door zone:registerRegion(3, 15, 5,-180, 0,0,0); -- 0x010D01F1 Door zone:registerRegion(5, -580, 5,-420, 0,0,0); -- 0x010D01F3 Door zone:registerRegion(7, -700, 5,-420, 0,0,0); -- 0x010D01F5 Door zone:registerRegion(9, -700, 5,-380, 0,0,0); -- 0x010D01F7 Door zone:registerRegion(11, -780, 5,-460, 0,0,0); -- 0x010D01F9 Door zone:registerRegion(13, -820, 5,-380, 0,0,0); -- 0x010D01FB Door zone:registerRegion(15, -260, 5, 740, 0,0,0); -- 0x010D01FD Door zone:registerRegion(17, -340, 5, 660, 0,0,0); -- 0x010D01FF Door zone:registerRegion(19, -420, 5, 740, 0,0,0); -- 0x010D0201 Door zone:registerRegion(21, -340, 5, 820, 0,0,0); -- 0x010D0203 Door zone:registerRegion(23, -409, 5, 800, 0,0,0); -- 0x010D0205 Door zone:registerRegion(25, -400, 5, 670, 0,0,0); -- 0x010D0207 Door --[[ -- (Old) zone:registerRegion(1,-18,-1, -62,-13,1, -57); zone:registerRegion(3, 13,-1, -183, 18,1, -177); zone:registerRegion(5,-583,-1,-422,-577,1,-418); zone:registerRegion(7,-703,-1,-423,-697,1,-417); zone:registerRegion(9,-703,-1,-383,-697,1,-377); zone:registerRegion(11,-782,-1,-462,-777,1,-457); zone:registerRegion(13,-823,-1,-383,-817,1,-377); zone:registerRegion(15,-262,-1, 737,-257,1, 742); zone:registerRegion(17,-343,-1, 657,-337,1, 662); zone:registerRegion(19,-343,-1, 818,-337,1, 822); zone:registerRegion(21,-411,-1, 797,-406,1, 803); zone:registerRegion(23,-422,-1, 737,-417,1, 742); zone:registerRegion(25,-403,-1, 669,-397,1, 674); ]]-- -- Hole in the Sand zone:registerRegion(30,495,-9,-817,497,-7,-815); -- E-11 (Map 2) zone:registerRegion(31,815,-9,-744,817,-7,-742); -- M-9 (Map 2) zone:registerRegion(32,215,6,-17,217,8,-15); -- K-6 (Map 3) zone:registerRegion(33,-297,6,415,-295,8,417); -- E-7 (Map 6) zone:registerRegion(34,-137,6,-177,-135,8,-175); -- G-7 (Map 8) SetServerVariable("BastokFight8_1" ,0); SetServerVariable("Bastok8-1LastClear", os.time()-QM_RESET_TIME); -- Set a delay on ??? mission NM pop. UpdateTreasureSpawnPoint(17629735); end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(-980.193,14.913,-282.863,60); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) local RegionID = region:GetRegionID(); if (RegionID >= 30) then switch (RegionID): caseof { [30] = function (x) player:setPos(496,-6,-816); end, [31] = function (x) player:setPos(816,-6,-743); end, [32] = function (x) player:setPos(216,9,-16); end, [33] = function (x) player:setPos(-296,9,416); end, [34] = function (x) player:setPos(-136,9,-176); end, } else local race = player:getRace(); printf("entering region %u",RegionID); if (race == 8) then -- Galka weight = 3; elseif (race == 5 or race == 6) then -- Taru male or female weight = 1; else -- Hume/Elvaan/Mithra weight = 2; end local varname = "[DOOR]Weight_Sensor_"..RegionID; w = GetServerVariable(varname); w = w + weight; SetServerVariable(varname,w); if (player:hasKeyItem(2051) or w >= 3) then local door = GetNPCByID(base_id + RegionID - 1); door:openDoor(15); -- open door with a 15 second time delay. --platform = GetNPCByID(base_id + RegionID + 1); --platform:setAnimation(8); -- this is supposed to light up the platform but it's not working. Tried other values too. end end end; ----------------------------------- -- OnRegionLeave ----------------------------------- function onRegionLeave(player,region) local RegionID = region:GetRegionID(); if (RegionID < 30) then local race = player:getRace(); -- printf("exiting region %u",RegionID); if (race == 8) then -- Galka weight = 3; elseif (race == 5 or race == 6) then -- Taru male or female weight = 1; else -- Hume/Elvaan/Mithra weight = 2; end; local varname = "[DOOR]Weight_Sensor_"..RegionID; w = GetServerVariable(varname); lastWeight = w; w = w - weight; SetServerVariable(varname,w); if (lastWeight >= 3 and w < 3) then --platform = GetNPCByID(base_id + RegionID + 1); --platform:setAnimation(9); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/The_Shrouded_Maw/bcnms/waking_dreams.lua
30
2828
----------------------------------- -- Area: The_Shrouded_Maw -- Name: waking_dreams ----------------------------------- package.loaded["scripts/zones/The_Shrouded_Maw/TextIDs"] = nil; ----------------------------------- require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/The_Shrouded_Maw/TextIDs"); require("scripts/globals/missions"); ----------------------------------- -- After registering the BCNM via bcnmRegister(bcnmid) function onBcnmRegister(player,instance) local inst = player:getBattlefieldID(); if (inst == 1) then local TileOffset = 16818258; for i = TileOffset, TileOffset+7 do local TileOffsetA = GetNPCByID(i):getAnimation(); if (TileOffsetA == 8) then GetNPCByID(i):setAnimation(9); end end elseif (inst == 2) then local TileOffset = 16818266; for i = TileOffset, TileOffset+7 do local TileOffsetA = GetNPCByID(i):getAnimation(); if (TileOffsetA == 8) then GetNPCByID(i):setAnimation(9); end end elseif (inst == 3) then local TileOffset = 16818274; for i = TileOffset, TileOffset+7 do local TileOffsetA = GetNPCByID(i):getAnimation(); if (TileOffsetA == 8) then GetNPCByID(i):setAnimation(9); end end end end; -- Physically entering the BCNM via bcnmEnter(bcnmid) function onBcnmEnter(player,instance) end; -- Leaving the BCNM by every mean possible, given by the LeaveCode -- 1=Select Exit on circle -- 2=Winning the BC -- 3=Disconnected or warped out -- 4=Losing the BC -- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called -- from the core when a player disconnects or the time limit is up, etc function onBcnmLeave(player,instance,leavecode) -- print("leave code "..leavecode); if (leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage if (player:hasKeyItem(VIAL_OF_DREAM_INCENSE)==true) then player:addKeyItem(WHISPER_OF_DREAMS); player:delKeyItem(VIAL_OF_DREAM_INCENSE); player:messageSpecial(KEYITEM_OBTAINED,WHISPER_OF_DREAMS); end player:addTitle(HEIR_TO_THE_REALM_OF_DREAMS); player:startEvent(0x7d02); elseif (leavecode == 4) then player:startEvent(0x7d02); end end; function onEventUpdate(player,csid,option) -- print("bc update csid "..csid.." and option "..option); end; function onEventFinish(player,csid,option) -- print("bc finish csid "..csid.." and option "..option); end;
gpl-3.0
Nathan22Miles/sile
languages/ro.lua
4
5473
SILE.hyphenator.languages["ro"] = {}; SILE.hyphenator.languages["ro"].patterns = { ".a3ic", ".a4n3is", ".a2z", ".cre1", ".de2aj", ".de2z1", ".g4", ".i2a", ".i2e", ".i3ț", ".i4u3", ".i3v", ".î4m", ".n2", ".ni2", ".p4", ".pre3ș", ".s4", ".ș4", ".u4i", ".u5ni", ".z2", "a1", "2acă", "achi5", "a3e", "afo3", "a3i2a", "a3i2e", "a3il", "ai3s2", "a3iu", "alie6", "2alt", "a2m", "a2n", "2an.", "a5n2e", "ani2e", "ani3ș4", "an4s", "2anu", "an2z", "ao2g", "ati4a", "2atr", "a5t4u", "2ața", "2ață", "2au", "a3ua", "a3ud", "a3ug", "a3ul", "a3un", "a3ur", "a3us", "a3ute", "a3u2ț", "a3uz", "2ă1", "ă3i", "ăi2e", "ă2m2", "ănu3", "ărgi5", "ă3ș", "ă4ș3t", "ă2ti.", "ăti4e", "ă3u", "ă3v", "ă2zi", "1b", "2b.", "ba2ț", "bănu5", "2bc", "2bd", "bi2a.", "bi2at", "bi2e", "3bii", "b2l", "3b4lim", "b4lu", "bo1", "bo3ric", "2bs", "2bt", "2bț", "bți4ne.", "bu3", "1c", "4c.", "ca3ut", "că2c", "cătu5", "2cc", "ce2a", "ce2ț", "2chi.", "2ci.", "ci3ale", "ci2o", "cis2", "ci3sp", "ciza2", "c4l", "2cm", "2c5n", "copia2tă", "co2ț", "2cs", "2ct", "2cț", "cu3im", "3cul", "cu2ț", "2cv", "1d", "4d.", "da4m", "da2ț", "2dc", "de4sc", "dez3in", "di2an", "dia2tă", "2dj", "2dm", "2d1n", "do4il", "3du", "e1ac", "e1aj", "e1al", "e1aș", "e1at", "ea2ț", "e1av", "ebu5i", "2ec", "eci2a", "ecla2re", "edi4ulu", "e3e", "ee2a", "1efa", "e1h", "e3i2a", "e3i2e", "e3ii", "e3il", "e3im", "e3in", "e3i2o", "e3i3s2", "e3it", "e3i4u", "e1î", "2el", "e2m", "emon5", "2en", "e5ne", "e1o1", "e3on", "e1r", "2era", "2eră", "2erc", "2e2s", "es3co", "es5ti", "2eș", "e3și", "etan4ț", "2eț", "e3u", "eu5ș", "1evit", "e2x", "2ez", "eză5", "ezi3a", "e2z1o", "1f4", "2f.", "3fa", "3făș", "2fi.", "fi3e", "3fo", "2ft", "f5tu", "1g2", "2g.", "gă3ț", "2ghi.", "2gi.", "g4l", "2g3m", "2g3n", "go5n", "3gu3", "2g3v", "2h.", "2hi.", "hi2a", "hi3c", "hi4u", "2h1n", "2i1", "4i.", "3i2ac", "ia3g4", "i2ai", "i2aș", "ia2ț", "i3că", "i2ed", "i3ia", "i3ie", "i3ii", "i3il", "i3in", "i3ir", "i3it", "iitu2ră", "i2î", "4ila", "i3le", "i3lo", "imateri6", "i2n", "i4n1ed", "in2gă", "inți4i", "3inv", "i3od", "i3oni", "io2ț", "ipă5", "i2s", "is3f", "4isp", "iș3t", "i5ti", "iți2a", "i3ți2o", "i3ua", "i3ul", "i3um", "i3und", "i3unu", "i3us", "i3ut", "iz3v", "î2", "î3d", "î3e", "î3lo", "îna3", "în5ș", "î3ri", "î3rî", "îr5ș", "îș3t", "î3t", "î4ti", "î3ț", "î4ți", "î5ții", "î3z", "1j", "2j.", "2jd", "2ji.", "ji2ț", "2jl", "j4u", "ju3t", "1k", "1l", "4l.", "larați2", "lă2ti", "lătu5", "2lb", "2lc", "2ld", "le2a", "2lf", "2lg", "4li.", "li3a", "li3e", "li3o", "2lm", "2l5n", "2lp", "2ls", "2l3ș", "2lt", "2lț", "3lu", "2lv", "1m", "2m.", "3ma", "3mă", "2mb", "mblîn3", "3me", "me2z", "2mf", "3mi", "4mi.", "mi2ț", "3mî", "2m1n", "3mo", "mon4", "2mp", "2m3s2", "2mt", "2mț", "3mu", "mu2ț", "2mv", "4n.", "3na", "4n1ad", "na3in", "3nă", "2nc", "n2cis", "n2ciz", "2nd", "3ne", "ne1ab", "ne1an", "ne1ap", "4nef", "4n1eg", "ne3s2", "4nevi", "4n1ex", "2ng", "ng3ăt", "3ni", "4ni.", "ni3ez", "3nî", "n3j", "n1n", "3no", "no4ș", "n1r", "2n3s2", "ns3f", "n4sî", "ns3po", "n3ș2", "n4și", "2nt", "n5ti", "n5t4u", "2nț", "5nu", "nu3a", "nu3ă", "nu5m", "nu3s2", "2nz", "o1ag", "o2al", "o2bi.", "2oca", "ocu5i", "2od", "odi2a", "o3e", "o3i2", "oiecti2", "oi3s2p", "omedi2e.", "om4n", "2on", "o1o", "opi3e", "opla2", "oplagi2", "o1ra", "o1ră", "or2c", "o1re", "o1ri", "o2ric", "o1rî", "o1ro", "or2te.", "o1ru", "os5ti", "o3și", "otați4", "o5ti", "ot3od", "o3u", "1p2", "2p.", "3pa", "păr3ț", "2p3c", "pecți2", "pe2ț", "2pi.", "pi2e", "pi3e.", "pi3ez", "pi3o", "pi2ț", "pi2z", "p4l", "po4ș", "po2ț", "2p3s", "2p3ș", "2p3t", "2p3ț", "p4ți.", "pu3b4", "puri2e", "pu4ș", "4r.", "2rb", "2rc", "2rd", "r2e", "re2bi", "recizi2", "re3s2cr", "re4și", "2rf", "2rg", "2r1h", "4ri.", "ri3a", "ri4ali", "ri3eț", "ri3ez", "ri5mi", "2ri3un", "ri3v", "2rk", "2rl", "2rm", "2r1n", "rna2ț", "rografi6", "2rp", "2r1r", "2rs2", "r3sp", "r3st", "2r3ș", "2rt", "rtua2le", "2rț", "ru3il", "ru3sp", "2rv", "2rz", "1s", "4s.", "5sa", "5să", "să4m", "să4ș", "2sc", "4sc.", "3s2co", "3se", "se2a", "se4e.", "ses2", "se3sp", "se4ș", "4s2f", "5sfî", "3si", "si3p", "3sî", "3s4l", "4sm", "s1n", "3so", "so3ric", "2sp", "2st", "sto3", "5su", "su2ț", "2ș", "4ș.", "3șa", "șa2ț", "3șă2", "3șe", "1și", "4și.", "5șii", "5șil", "3șin", "3șî", "4ș5n", "șnu5", "3șo", "ș2p", "ș2ti", "4ști.", "4ș3tr", "3șu", "1t2", "4t.", "ta3ut", "2t3c", "2t3d", "te2a", "te5ni", "teri6ală", "te3s2p", "2t3f", "4ti.", "ti3a", "ti3e", "3tii.", "3til", "3tin", "ti2ț", "2tî.", "t4l", "2t3m", "3tol", "3tor", "to2to", "3tru.", "3trul", "3truo", "4t3s2", "2t3t", "tu3a", "tu3im", "4t3un", "tu4ș", "4t3z", "1ț", "2ț.", "3ța", "3ță", "țe2ț", "2ți.", "3ția", "ți3a.", "3ție", "3ții", "3țil", "ți2ț", "3țiu", "țu3", "țu5i", "2u1", "6u.", "u2a.", "u2ad", "u3au", "uă3", "uăs2", "u2bia", "u2b3l", "u2b1o", "ub3s2", "u3e", "4ugu", "u3i2a", "u3i2e", "u3in", "u3ir", "u3is", "u3it", "u3i2ț", "u3iz", "u2l", "u3la", "u3lă", "u3le", "u3lii", "u3lî", "u3lo", "umi5r", "ur2z", "u2s", "us2pr", "u4st", "u3ș", "u4șt", "u2to", "3utor", "u3ui", "u3um", "1v", "2v.", "ve5ni", "ve2ț", "ve2z", "2vi.", "vi2ț", "2v1n", "vorbito2", "3vr", "1x", "2x.", "3xa", "3xă", "3xe", "xe2z", "3xi", "3xo", "3xu", "1z", "2z.", "za2ț", "2zb", "2z2g", "2zi.", "zi2an", "zi2ar", "3zii", "3zil", "z4m", "2z1n", "3z2ol", "3zon", "zu2ț", "2z2v", "z3vă", };
mit
chfg007/skynet
service/cdummy.lua
94
1797
local skynet = require "skynet" require "skynet.manager" -- import skynet.launch, ... local globalname = {} local queryname = {} local harbor = {} local harbor_service skynet.register_protocol { name = "harbor", id = skynet.PTYPE_HARBOR, pack = function(...) return ... end, unpack = skynet.tostring, } skynet.register_protocol { name = "text", id = skynet.PTYPE_TEXT, pack = function(...) return ... end, unpack = skynet.tostring, } local function response_name(name) local address = globalname[name] if queryname[name] then local tmp = queryname[name] queryname[name] = nil for _,resp in ipairs(tmp) do resp(true, address) end end end function harbor.REGISTER(name, handle) assert(globalname[name] == nil) globalname[name] = handle response_name(name) skynet.redirect(harbor_service, handle, "harbor", 0, "N " .. name) end function harbor.QUERYNAME(name) if name:byte() == 46 then -- "." , local name skynet.ret(skynet.pack(skynet.localname(name))) return end local result = globalname[name] if result then skynet.ret(skynet.pack(result)) return end local queue = queryname[name] if queue == nil then queue = { skynet.response() } queryname[name] = queue else table.insert(queue, skynet.response()) end end function harbor.LINK(id) skynet.ret() end function harbor.CONNECT(id) skynet.error("Can't connect to other harbor in single node mode") end skynet.start(function() local harbor_id = tonumber(skynet.getenv "harbor") assert(harbor_id == 0) skynet.dispatch("lua", function (session,source,command,...) local f = assert(harbor[command]) f(...) end) skynet.dispatch("text", function(session,source,command) -- ignore all the command end) harbor_service = assert(skynet.launch("harbor", harbor_id, skynet.self())) end)
mit
mosy210/PERSION-BOT
plugins/isX.lua
605
2031
local https = require "ssl.https" local ltn12 = require "ltn12" local function request(imageUrl) -- Edit data/mashape.lua with your Mashape API key -- http://docs.mashape.com/api-keys local mashape = load_from_file('data/mashape.lua', { api_key = '' }) local api_key = mashape.api_key if api_key:isempty() then return nil, 'Configure your Mashape API Key' end local api = "https://sphirelabs-advanced-porn-nudity-and-adult-content-detection.p.mashape.com/v1/get/index.php?" local parameters = "&url="..(URL.escape(imageUrl) or "") local url = api..parameters local respbody = {} local headers = { ["X-Mashape-Key"] = api_key, ["Accept"] = "Accept: application/json" } print(url) local body, code, headers, status = https.request{ url = url, method = "GET", headers = headers, sink = ltn12.sink.table(respbody), protocol = "tlsv1" } if code ~= 200 then return "", code end local body = table.concat(respbody) return body, code end local function parseData(data) local jsonBody = json:decode(data) local response = "" print(data) if jsonBody["Error Occured"] ~= nil then response = response .. jsonBody["Error Occured"] elseif jsonBody["Is Porn"] == nil or jsonBody["Reason"] == nil then response = response .. "I don't know if that has adult content or not." else if jsonBody["Is Porn"] == "True" then response = response .. "Beware!\n" end response = response .. jsonBody["Reason"] end return jsonBody["Is Porn"], response end local function run(msg, matches) local data, code = request(matches[1]) if code ~= 200 then return "There was an error. "..code end local isPorn, result = parseData(data) return result end return { description = "Does this photo contain adult content?", usage = { "!isx [url]", "!isporn [url]" }, patterns = { "^!is[x|X] (.*)$", "^!is[p|P]orn (.*)$" }, run = run }
gpl-2.0
AdamGagorik/darkstar
scripts/zones/Jugner_Forest_[S]/npcs/Roiloux_RK.lua
13
1046
----------------------------------- -- Area: Jugner Forest (S) -- NPC: Roiloux, R.K. -- Type: Campaign Arbiter -- @pos 70.493 -0.602 -9.185 82 ----------------------------------- package.loaded["scripts/zones/Jugner_Forest_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Jugner_Forest_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x01c2); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/Upper_Jeuno/npcs/Shiroro.lua
13
1357
----------------------------------- -- Area: Upper Jeuno -- NPC: Shiroro -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Upper_Jeuno/TextIDs"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WildcatJeuno = player:getVar("WildcatJeuno"); if (player:getQuestStatus(JEUNO,LURE_OF_THE_WILDCAT_JEUNO) == QUEST_ACCEPTED and player:getMaskBit(WildcatJeuno,6) == false) then player:startEvent(10084); else player:startEvent(0x0055); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 10084) then player:setMaskBit(player:getVar("WildcatJeuno"),"WildcatJeuno",6,true); end end;
gpl-3.0
AdamGagorik/darkstar
scripts/zones/La_Theine_Plateau/npcs/Narvecaint.lua
13
1768
----------------------------------- -- Area: La Theine Plateau -- NPC: Narvecaint -- Involved in Mission: The Rescue Drill -- @pos -263 22 129 102 ----------------------------------- package.loaded["scripts/zones/La_Theine_Plateau/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/La_Theine_Plateau/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(SANDORIA) == THE_RESCUE_DRILL) then local MissionStatus = player:getVar("MissionStatus"); if (MissionStatus == 6) then player:startEvent(0x006b); elseif (MissionStatus == 7) then player:showText(npc, RESCUE_DRILL + 14); elseif (MissionStatus == 8) then player:showText(npc, RESCUE_DRILL + 21); elseif (MissionStatus >= 9) then player:showText(npc, RESCUE_DRILL + 26); else player:showText(npc, RESCUE_DRILL); end else player:showText(npc, RESCUE_DRILL); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x006b) then player:setVar("MissionStatus",7); end end;
gpl-3.0