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FishFilletsNG/fillets-data
script/floppy/demo_dialogs_ru.lua
1
2678
-- FIXME.asm dialogId("dlg-x-poster1", "font_orange", "THE GREATEST EARTHQUAKE SINCE 1990") dialogStr("") dialogId("dlg-x-poster2", "font_orange", "when Dragon’s Lair was issued, Rules for beginners, version 1.0.") dialogStr("когда Dragon's Lair был опубликован, Правила для начинающих, версия 1.0") dialogId("dlg-x-poster3", "font_orange", "DRAGON’S LAIR PLUS") dialogStr("DRAGON'S LAIR PLUS") dialogId("dlg-x-poster4", "font_orange", "The world of role-playing games will soon change forever.") dialogStr("Мир ролевых игр в скором времени изменился навсегда.") dialogId("dlg-x-poster5", "font_orange", "Dragon’s Lair Plus is not only a new version.") dialogStr("Dragon's Lair Plus это не только новая версия.") dialogId("dlg-x-poster6", "font_orange", "It’s a new game.") dialogStr("Это новая игра.") dialogId("dlg-x-poster7", "font_orange", "Plenty of new possibilities. New occupations. New system of character creation, where, instead of your lives, your skills grow. New elegant mechanism of playing.") dialogStr("Множество новых возможностей. Новые профессии. Новая система создания персонажа, где, вместо вашей жизни, растет ваше мастерство. Новый элегантный механизм игры.") dialogId("dlg-x-poster8", "font_orange", "A game for 21. century.") dialogStr("Это игра для 21 века.") dialogId("dlg-x-poster9", "font_orange", "GAMES HAVE CHANGED") dialogStr("ИГРА ИЗМЕНИЛАСЬ") dialogId("dlg-x-poster10", "font_poster", "This is what we get from the computer after inserting the waterproof diskette that was found during our investigation of secret criminal organisation.") dialogStr("Это то, что мы получаем от компьютера после установки промокшей дискеты, что было обнаружено в ходе нашего расследования тайной криминалистической организацией.") dialogId("dlg-x-poster11", "font_poster", "We are shocked. Do not let journalists know it.") dialogStr("Мы шокированы. Ни один журналист не знал это.") dialogId("dlg-x-poster12", "font_poster", "You must prevent the panic.") dialogStr("Мы должны предотвратить панику.") dialogId("dlg-x-poster13", "font_poster", "And subscribe two copies for us.") dialogStr("И записывать по две копии.")
gpl-2.0
zielmicha/freeciv-mirror
dependencies/tolua-5.1/src/bin/lua/module.lua
5
1440
-- tolua: module class -- Written by Waldemar Celes -- TeCGraf/PUC-Rio -- Jul 1998 -- $Id: $ -- This code is free software; you can redistribute it and/or modify it. -- The software provided hereunder is on an "as is" basis, and -- the author has no obligation to provide maintenance, support, updates, -- enhancements, or modifications. -- Module class -- Represents module. -- The following fields are stored: -- {i} = list of objects in the module. classModule = { classtype = 'module' } classModule.__index = classModule setmetatable(classModule,classContainer) -- register module function classModule:register () push(self) output(' tolua_module(tolua_S,"'..self.name..'",',self:hasvar(),');') output(' tolua_beginmodule(tolua_S,"'..self.name..'");') local i=1 while self[i] do self[i]:register() i = i+1 end output(' tolua_endmodule(tolua_S);') pop() end -- Print method function classModule:print (ident,close) print(ident.."Module{") print(ident.." name = '"..self.name.."';") local i=1 while self[i] do self[i]:print(ident.." ",",") i = i+1 end print(ident.."}"..close) end -- Internal constructor function _Module (t) setmetatable(t,classModule) append(t) return t end -- Constructor -- Expects two string representing the module name and body. function Module (n,b) local t = _Module(_Container{name=n}) push(t) t:parse(strsub(b,2,strlen(b)-1)) -- eliminate braces pop() return t end
gpl-2.0
AnySDK/Sample_Lua
frameworks/cocos2d-x/cocos/scripting/lua-bindings/auto/api/ActionInterval.lua
10
1441
-------------------------------- -- @module ActionInterval -- @extend FiniteTimeAction -- @parent_module cc -------------------------------- -- -- @function [parent=#ActionInterval] getAmplitudeRate -- @param self -- @return float#float ret (return value: float) -------------------------------- -- -- @function [parent=#ActionInterval] setAmplitudeRate -- @param self -- @param #float amp -------------------------------- -- how many seconds had elapsed since the actions started to run. -- @function [parent=#ActionInterval] getElapsed -- @param self -- @return float#float ret (return value: float) -------------------------------- -- -- @function [parent=#ActionInterval] startWithTarget -- @param self -- @param #cc.Node target -------------------------------- -- -- @function [parent=#ActionInterval] step -- @param self -- @param #float dt -------------------------------- -- -- @function [parent=#ActionInterval] clone -- @param self -- @return ActionInterval#ActionInterval ret (return value: cc.ActionInterval) -------------------------------- -- -- @function [parent=#ActionInterval] reverse -- @param self -- @return ActionInterval#ActionInterval ret (return value: cc.ActionInterval) -------------------------------- -- -- @function [parent=#ActionInterval] isDone -- @param self -- @return bool#bool ret (return value: bool) return nil
mit
unigent/openwrt-3.10.14
package/ramips/ui/luci-mtk/src/applications/luci-diag-devinfo/luasrc/controller/luci_diag/devinfo_common.lua
76
5638
--[[ Luci diag - Diagnostics controller module (c) 2009 Daniel Dickinson Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ]]-- module("luci.controller.luci_diag.devinfo_common", package.seeall) require("luci.i18n") require("luci.util") require("luci.sys") require("luci.cbi") require("luci.model.uci") local translate = luci.i18n.translate local DummyValue = luci.cbi.DummyValue local SimpleSection = luci.cbi.SimpleSection function index() return -- no-op end function run_processes(outnets, cmdfunc) i = next(outnets, nil) while (i) do outnets[i]["output"] = luci.sys.exec(cmdfunc(outnets, i)) i = next(outnets, i) end end function parse_output(devmap, outnets, haslink, type, mini, debug) local curnet = next(outnets, nil) while (curnet) do local output = outnets[curnet]["output"] local subnet = outnets[curnet]["subnet"] local ports = outnets[curnet]["ports"] local interface = outnets[curnet]["interface"] local netdevs = {} devlines = luci.util.split(output) if not devlines then devlines = {} table.insert(devlines, output) end local j = nil j = next(devlines, j) local found_a_device = false while (j) do if devlines[j] and ( devlines[j] ~= "" ) then found_a_device = true local devtable local row = {} devtable = luci.util.split(devlines[j], ' | ') row["ip"] = devtable[1] if (not mini) then row["mac"] = devtable[2] end if ( devtable[4] == 'unknown' ) then row["vendor"] = devtable[3] else row["vendor"] = devtable[4] end row["type"] = devtable[5] if (not mini) then row["model"] = devtable[6] end if (haslink) then row["config_page"] = devtable[7] end if (debug) then row["raw"] = devlines[j] end table.insert(netdevs, row) end j = next(devlines, j) end if not found_a_device then local row = {} row["ip"] = curnet if (not mini) then row["mac"] = "" end if (type == "smap") then row["vendor"] = luci.i18n.translate("No SIP devices") else row["vendor"] = luci.i18n.translate("No devices detected") end row["type"] = luci.i18n.translate("check other networks") if (not mini) then row["model"] = "" end if (haslink) then row["config_page"] = "" end if (debug) then row["raw"] = output end table.insert(netdevs, row) end local s if (type == "smap") then if (mini) then s = devmap:section(luci.cbi.Table, netdevs, luci.i18n.translate("SIP devices discovered for") .. " " .. curnet) else local interfacestring = "" if ( interface ~= "" ) then interfacestring = ", " .. interface end s = devmap:section(luci.cbi.Table, netdevs, luci.i18n.translate("SIP devices discovered for") .. " " .. curnet .. " (" .. subnet .. ":" .. ports .. interfacestring .. ")") end s.template = "diag/smapsection" else if (mini) then s = devmap:section(luci.cbi.Table, netdevs, luci.i18n.translate("Devices discovered for") .. " " .. curnet) else local interfacestring = "" if ( interface ~= "" ) then interfacestring = ", " .. interface end s = devmap:section(luci.cbi.Table, netdevs, luci.i18n.translate("Devices discovered for") .. " " .. curnet .. " (" .. subnet .. interfacestring .. ")") end end s:option(DummyValue, "ip", translate("IP Address")) if (not mini) then s:option(DummyValue, "mac", translate("MAC Address")) end s:option(DummyValue, "vendor", translate("Vendor")) s:option(DummyValue, "type", translate("Device Type")) if (not mini) then s:option(DummyValue, "model", translate("Model")) end if (haslink) then s:option(DummyValue, "config_page", translate("Link to Device")) end if (debug) then s:option(DummyValue, "raw", translate("Raw")) end curnet = next(outnets, curnet) end end function get_network_device(interface) local state = luci.model.uci.cursor_state() state:load("network") local dev return state:get("network", interface, "ifname") end function cbi_add_networks(field) uci.cursor():foreach("network", "interface", function (section) if section[".name"] ~= "loopback" then field:value(section[".name"]) end end ) field.titleref = luci.dispatcher.build_url("admin", "network", "network") end function config_devinfo_scan(map, scannet) local o o = scannet:option(luci.cbi.Flag, "enable", translate("Enable")) o.optional = false o.rmempty = false o = scannet:option(luci.cbi.Value, "interface", translate("Interface")) o.optional = false luci.controller.luci_diag.devinfo_common.cbi_add_networks(o) local scansubnet scansubnet = scannet:option(luci.cbi.Value, "subnet", translate("Subnet")) scansubnet.optional = false o = scannet:option(luci.cbi.Value, "timeout", translate("Timeout"), translate("Time to wait for responses in seconds (default 10)")) o.optional = true o = scannet:option(luci.cbi.Value, "repeat_count", translate("Repeat Count"), translate("Number of times to send requests (default 1)")) o.optional = true o = scannet:option(luci.cbi.Value, "sleepreq", translate("Sleep Between Requests"), translate("Milliseconds to sleep between requests (default 100)")) o.optional = true end
gpl-2.0
FishFilletsNG/fillets-data
script/cave/dialogs_ru.lua
1
4206
dialogId("jes-m-netopyr", "font_small", "That bat must be terribly strong.") dialogStr("Эта летучая мышь, должно быть, ужасно сильная.") dialogId("jes-v-tojo", "font_big", "Well, yes.") dialogStr("Пожалуй, да.") dialogId("jes-m-tvor", "font_small", "That red creature is a little bit strange.") dialogStr("Это красное существо немного странное.") dialogId("jes-v-nestezuj", "font_big", "That may be true, but I think we are going to need it.") dialogStr("Может и так, но, я думаю, оно нам понадобится.") dialogId("jes-v-uzke", "font_big", "It’s too narrow for me. You have to do it on your own down there.") dialogStr("Тут слишком узко для меня. Ты должна справиться самостоятельно там внизу.") dialogId("jes-m-ryba", "font_small", "That white fish is a terrible obstacle.") dialogStr("Эта белая рыба является страшной помехой.") dialogId("jes-v-kamen", "font_big", "Fish? I thought it was only a stone.") dialogStr("Рыба? Я думал, что это просто камень.") dialogId("jes-v-gral", "font_big", "I think that we should be looking for the Grail somewhere else...") dialogStr("Я думаю, что мы должны поискать Грааль где-нибудь ещё...") dialogId("jes-m-deprese", "font_small", "Don’t be depressive. We will solve this in no time.") dialogStr("Не будь таким депрессивным. Мы решим эту проблему в ближайшее время.") dialogId("jes-v-nevim", "font_big", "I am not so sure.") dialogStr("Я не так уж уверен в этом.") dialogId("jes-m-takvidis", "font_small", "See? You are here.") dialogStr("Вот видишь? Ты здесь.") dialogId("jes-m-potvora0", "font_small", "What kind of color-shifting monster is this?") dialogStr("Что это за монстр здесь, постоянно меняющий свой цвет?") dialogId("jes-m-potvora1", "font_small", "This is an abomination.") dialogStr("Это отвратительно.") dialogId("jes-m-potvora2", "font_small", "This is an offense of Nature.") dialogStr("Это ошибка природы.") dialogId("jes-v-potvora0", "font_big", "It is called the Flashy hammerhead.") dialogStr("Это Ослепительная Рыба-молот.") dialogId("jes-v-potvora1", "font_big", "It is called the Glossy repulsor.") dialogStr("Это Глянцевая Мерзость.") dialogId("jes-v-potvora2", "font_big", "It is called the Politician fish.") dialogStr("Это Рыба-политик.") dialogId("jes-m-netopyr0", "font_small", "This bat is kind of strange.") dialogStr("Какая странная разновидность летучих мышей.") dialogId("jes-v-netopyr0", "font_big", "This is very phlegmatic bat.") dialogStr("Эта летучая мышь очень флегматичная.") dialogId("jes-m-netopyr1", "font_small", "This is a stuffed bat.") dialogStr("Это откормленная летучая мышь.") dialogId("jes-v-netopyr1", "font_big", "It’s a sculpture of bat.") dialogStr("Это скульптура летучий мыши.") dialogId("jes-m-netopyr2", "font_small", "It’s a stalagmite shaped as a bat.") dialogStr("Это сталагмит, похожий на летучую мышь.") dialogId("jes-v-netopyr2", "font_big", "It’s a plain stalagmite.") dialogStr("Это обычный сталагмит.") dialogId("jes-m-netopyr3", "font_small", "It’s just an ordinary piece of rock.") dialogStr("Это обычный кусок горной породы.") dialogId("jes-v-nechut0", "font_big", "I think you are going to need that ‘monster’.") dialogStr("Я думаю, нам пригодится это „чудовище“.") dialogId("jes-v-nechut1", "font_big", "I think you will have to overcome your dislike of that ‘abomination’.") dialogStr("Я думаю, тебе придётся побороть свою неприязнь к „отвратному“.")
gpl-2.0
gedadsbranch/Darkstar-Mission
scripts/globals/mobskills/Impale.lua
6
1213
--------------------------------------------- -- Impale -- -- Description: Deals damage to a single target. Additional effect: Paralysis -- Type: Physical -- Utsusemi/Blink absorb: 1 shadow -- Range: Melee -- Notes: --------------------------------------------- require("/scripts/globals/settings"); require("/scripts/globals/status"); require("/scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) local isNM = mob:isMobType(MOBTYPE_NOTORIOUS); local numhits = 1; local accmod = 1; local dmgmod = 2.3; local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT); local shadows = info.hitslanded; if(isNM) then shadows = MOBPARAM_IGNORE_SHADOWS; end local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_PIERCE,shadows); local typeEffect = EFFECT_PARALYSIS; local power = 20; if(isNM) then typeEffect = EFFECT_POISON; end MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, power, 0, 120); target:delHP(dmg); return dmg; end;
gpl-3.0
hooksta4/darkstar
scripts/globals/items/marron_glace.lua
35
1337
----------------------------------------- -- ID: 4502 -- Item: Marron Glace -- Food Effect: 180Min, All Races ----------------------------------------- -- Magic % 13 -- Magic Cap 85 -- Magic Regen While Healing 1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,4502); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_MPP, 13); target:addMod(MOD_FOOD_MP_CAP, 85); target:addMod(MOD_MPHEAL, 1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_MPP, 13); target:delMod(MOD_FOOD_MP_CAP, 85); target:delMod(MOD_MPHEAL, 1); end;
gpl-3.0
skwerlman/ccsquish
debug/minichunkspy.lua
3
7418
-- Minichunkspy: Disassemble and reassemble chunks. -- Copyright M Joonas Pihlaja 2009 -- MIT license -- -- minichunkspy = require"minichunkspy" -- -- chunk = string.dump(loadfile"blabla.lua") -- disassembled_chunk = minichunkspy.disassemble(chunk) -- chunk = minichunkspy.assemble(disassembled_chunk) -- assert(minichunkspy.validate(<function or chunk>)) -- -- Tested on little-endian 32 bit platforms. Modify -- the Size_t type to be a 64 bit integer to make it work -- for 64 bit systems, and set BIG_ENDIAN = true for -- big-endian systems. local string, table, math = string, table, math local ipairs, setmetatable, type, assert = ipairs, setmetatable, type, assert local _ = __END_OF_GLOBALS__ local string_char, string_byte, string_sub = string.char, string.byte, string.sub local table_concat = table.concat local math_abs, math_ldexp, math_frexp = math.abs, math.ldexp, math.frexp local Inf = math.huge local Nan = Inf - Inf local BIG_ENDIAN = false --twiddle this for your platform. local function construct (class, ...) return class.new(class, ...) end local mt_memo = {} local Field = construct{ new = function (class, self) local self = self or {} local mt = mt_memo[class] or { __index = class, __call = construct } mt_memo[class] = mt return setmetatable(self, mt) end, } local None = Field{ unpack = function (self, bytes, ix) return nil, ix end, pack = function (self, val) return "" end } local char_memo = {} local function char(n) local field = char_memo[n] or Field{ unpack = function (self, bytes, ix) return string_sub(bytes, ix, ix+n-1), ix+n end, pack = function (self, val) return string_sub(val, 1, n) end } char_memo[n] = field return field end local uint8 = Field{ unpack = function (self, bytes, ix) return string_byte(bytes, ix, ix), ix+1 end, pack = function (self, val) return string_char(val) end } local uint32 = Field{ unpack = function (self, bytes, ix) local a,b,c,d = string_byte(bytes, ix, ix+3) if BIG_ENDIAN then a,b,c,d = d,c,b,a end return a + b*256 + c*256^2 + d*256^3, ix+4 end, pack = function (self, val) assert(type(val) == "number", "unexpected value type to pack as an uint32") local a,b,c,d d = val % 2^32 a = d % 256; d = (d - a) / 256 b = d % 256; d = (d - b) / 256 c = d % 256; d = (d - c) / 256 if BIG_ENDIAN then a,b,c,d = d,c,b,a end return string_char(a,b,c,d) end } local int32 = uint32{ unpack = function (self, bytes, ix) local val, ix = uint32:unpack(bytes, ix) return val < 2^32 and val or (val - 2^31), ix end } local Byte = uint8 local Size_t = uint32 local Integer = int32 -- Opaque types: local Number = char(8) local Insn = char(4) local Struct = Field{ unpack = function (self, bytes, ix) local val = {} local i,j = 1,1 while self[i] do local field = self[i] local key = field.name if not key then key, j = j, j+1 end --print("unpacking struct field", key, " at index ", ix) val[key], ix = field:unpack(bytes, ix) i = i+1 end return val, ix end, pack = function (self, val) local data = {} local i,j = 1,1 while self[i] do local field = self[i] local key = field.name if not key then key, j = j, j+1 end data[i] = field:pack(val[key]) i = i+1 end return table_concat(data) end } local List = Field{ unpack = function (self, bytes, ix) local len, ix = Integer:unpack(bytes, ix) local vals = {} local field = self.type for i=1,len do --print("unpacking list field", i, " at index ", ix) vals[i], ix = field:unpack(bytes, ix) end return vals, ix end, pack = function (self, vals) local len = #vals local data = { Integer:pack(len) } local field = self.type for i=1,len do data[#data+1] = field:pack(vals[i]) end return table_concat(data) end } local Boolean = Field{ unpack = function (self, bytes, ix) local val, ix = Integer:unpack(bytes, ix) assert(val == 0 or val == 1, "unpacked an unexpected value "..val.." for a Boolean") return val == 1, ix end, pack = function (self, val) assert(type(val) == "boolean", "unexpected value type to pack as a Boolean") return Integer:pack(val and 1 or 0) end } local String = Field{ unpack = function (self, bytes, ix) local len, ix = Integer:unpack(bytes, ix) local val = nil if len > 0 then -- len includes trailing nul byte; ignore it local string_len = len - 1 val = bytes:sub(ix, ix+string_len-1) end return val, ix + len end, pack = function (self, val) assert(type(val) == "nil" or type(val) == "string", "unexpected value type to pack as a String") if val == nil then return Integer:pack(0) end return Integer:pack(#val+1) .. val .. "\000" end } local ChunkHeader = Struct{ char(4){name = "signature"}, Byte{name = "version"}, Byte{name = "format"}, Byte{name = "endianness"}, Byte{name = "sizeof_int"}, Byte{name = "sizeof_size_t"}, Byte{name = "sizeof_insn"}, Byte{name = "sizeof_Number"}, Byte{name = "integral_flag"}, } local ConstantTypes = { [0] = None, [1] = Boolean, [3] = Number, [4] = String, } local Constant = Field{ unpack = function (self, bytes, ix) local t, ix = Byte:unpack(bytes, ix) local field = ConstantTypes[t] assert(field, "unknown constant type "..t.." to unpack") local v, ix = field:unpack(bytes, ix) return { type = t, value = v }, ix end, pack = function (self, val) local t, v = val.type, val.value return Byte:pack(t) .. ConstantTypes[t]:pack(v) end } local Local = Struct{ String{name = "name"}, Integer{name = "startpc"}, Integer{name = "endpc"} } local Function = Struct{ String{name = "name"}, Integer{name = "line"}, Integer{name = "last_line"}, Byte{name = "num_upvalues"}, Byte{name = "num_parameters"}, Byte{name = "is_vararg"}, Byte{name = "max_stack_size"}, List{name = "insns", type = Insn}, List{name = "constants", type = Constant}, List{name = "prototypes", type = nil}, --patch type below List{name = "source_lines", type = Integer}, List{name = "locals", type = Local}, List{name = "upvalues", type = String}, } assert(Function[10].name == "prototypes", "missed the function prototype list") Function[10].type = Function local Chunk = Struct{ ChunkHeader{name = "header"}, Function{name = "body"} } local function validate(chunk) if type(chunk) == "function" then return validate(string.dump(chunk)) end local f = Chunk:unpack(chunk, 1) local chunk2 = Chunk:pack(f) if chunk == chunk2 then return true end local i local len = math.min(#chunk, #chunk2) for i=1,len do local a = chunk:sub(i,i) local b = chunk:sub(i,i) if a ~= b then return false, ("chunk roundtripping failed: ".. "first byte difference at index %d"):format(i) end end return false, ("chunk round tripping failed: ".. "original length %d vs. %d"):format(#chunk, #chunk2) end return { disassemble = function (chunk) return Chunk:unpack(chunk, 1) end, assemble = function (disassembled) return Chunk:pack(disassembled) end, validate = validate }
mit
gedadsbranch/Darkstar-Mission
scripts/zones/Windurst_Woods/npcs/Cayu_Pensharhumi.lua
38
1416
----------------------------------- -- Area: Windurst Woods -- NPC: Cayu Pensharhumi -- Type: Standard NPC -- @pos 39.437 -0.91 -40.808 241 ----------------------------------- package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Windurst_Woods/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WildcatWindurst = player:getVar("WildcatWindurst"); if (player:getQuestStatus(WINDURST,LURE_OF_THE_WILDCAT_WINDURST) == QUEST_ACCEPTED and player:getMaskBit(WildcatWindurst,2) == false) then player:startEvent(0x02dd); else player:startEvent(0x0103); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x02dd) then player:setMaskBit(player:getVar("WildcatWindurst"),"WildcatWindurst",2,true); end end;
gpl-3.0
Moodstocks/nn
Padding.lua
32
1429
local Padding, parent = torch.class('nn.Padding', 'nn.Module') -- pad can be positive (right) negative (left) function Padding:__init(dim, pad, nInputDim, value) self.dim = dim self.pad = pad self.nInputDim = nInputDim self.value = value or 0 self.outputSize = torch.LongStorage() parent.__init(self) end function Padding:updateOutput(input) self.outputSize:resize(input:dim()) self.outputSize:copy(input:size()) local dim = self.dim if self.nInputDim and input:dim() ~= self.nInputDim then dim = dim + 1 end self.outputSize[dim] = self.outputSize[dim] + math.abs(self.pad) self.output:resize(self.outputSize) self.output:fill(self.value) local outputWindow if self.pad > 0 then outputWindow = self.output:narrow(dim, 1, input:size(dim)) else outputWindow = self.output:narrow(dim, 1 - self.pad, input:size(dim)) end outputWindow:copy(input) return self.output end function Padding:updateGradInput(input, gradOutput) self.gradInput:resizeAs(input) local dim = self.dim if self.nInputDim and input:dim() ~= self.nInputDim then dim = dim + 1 end local gradOutputWindow if self.pad > 0 then gradOutputWindow = gradOutput:narrow(dim, 1, input:size(dim)) else gradOutputWindow = gradOutput:narrow(dim, 1 - self.pad, input:size(dim)) end self.gradInput:copy(gradOutputWindow) return self.gradInput end
bsd-3-clause
syhunt/community
src/SyHybrid/dynamic/dynamic.lua
1
15447
SyhuntDynamic = {} SyhuntDynamic.waitlogin = false function dynamictargetchanged(t) --if app.ask_yn('Do you wish to scan logged URL: '..t.url..'?') == true then if SyhuntDynamic.waitlogin == true then SyhuntDynamic.waitlogin = false browser.options.showbottombar = false SyhuntDynamic:SetURLCookie(t) app.bringtofront() SyhuntDynamic:NewScanDialog() end end function SyhuntDynamic:AddCommands() console.addcmd('appscan',"SyhuntDynamic:ScanThisSite('appscan')",'Scans the current site') console.addcmd('spider',"SyhuntDynamic:ScanThisSite('spider')",'Spiders the current site') end function SyhuntDynamic:AddClipmon() clipmon = symini.clipmon:new() clipmon.ontargetchanged = dynamictargetchanged end function SyhuntDynamic:ManualLogin() if SyHybridUser:IsOptionAvailable(true) == true then self.waitlogin = true local html = clipmon:getloginhelp() browser.loadpagex({name='manual login help',html=html}) end end function SyhuntDynamic:CaptureCookie(onlogscript) if tab:hasloadedurl(true) then local onlogscript = onlogscript or '' tab:runluaonlog('done','SyhuntDynamic:SetURLCookieFromSandcat() '..onlogscript) tab:runjs([[console.log('ck='+btoa(document.cookie)+',ua='+btoa(navigator.userAgent));console.log('done');]],tab.url,0) end end function SyhuntDynamic:SetURLCookieFromSandcat() local sl = ctk.string.list:new() sl.commatext = tab.lastjslogmsg local t = {} t.url = tab.url t.cookie = ctk.base64.decode(sl:getvalue('ck')) t.useragent = ctk.base64.decode(sl:getvalue('ua')) self:SetURLCookie(t) sl:release() end function SyhuntDynamic:SetURLCookie(t) prefs.set('syhunt.dynamic.options.target.url', t.url) if t.useragent ~= '' then prefs.set('syhunt.dynamic.emulation.useragent', t.useragent) prefs.set('syhunt.dynamic.emulation.forceuseragent', true) end -- Saves to site preferences --app.showmessage(t.cookie) --app.showmessage(t.url) symini.prefs_set('dynamic.lists.cookies', t.cookie, t.url) symini.prefs_set('dynamic.crawling.autofollowinstarturl', false, t.url) tab.status = 'Page session details saved.' end function SyhuntDynamic:SaveCapturedURLs() local destfile = app.savefile('Syhunt URL list (*.lst)|*.lst','lst','') if destfile ~= '' then local sl = ctk.string.list:new() sl.text = tab.urllist sl:savetofile(destfile) sl:release() end end function SyhuntDynamic:CaptureURLsEnd() if tab:hasloadedurl(true) then tab.captureurls = true app.showmessage('URL Logger enabled.') end end function SyhuntDynamic:CaptureURLs() browser.setactivepage('browser') local url = app.showinputdialog('Start URL:', '', 'Start URL') tab.loadend = 'SyhuntDynamic:CaptureURLsEnd()' if url ~= '' then tab:gotourl(url) end end function SyhuntDynamic:ClearResults() if self:IsScanInProgress(true) == false then local ui = self.ui ui.url.value = '' tab:results_clear() tab:tree_clear() tab:userdata_set('session','') tab:userdata_set('taskid','') tab:runsrccmd('showmsgs',false) tab.toolbar:eval('MarkReset();') tab.status = '' tab.icon = 'url(SyHybrid.scx#images\\16\\dynamic.png)' tab.title = 'New Tab' self:LoadProgressPanel() end end function SyhuntDynamic:EditPreferences(html) html = html or SyHybrid:getfile('dynamic/prefs/prefs.html') local slp = ctk.string.loop:new() local ds = symini.dynamic:new() ds:start() slp:load(ds.options) while slp:parsing() do prefs.regdefault(slp.current,ds:prefs_getdefault(slp.current)) end html = ctk.string.replace(html,'%dynamic_checks%',SyHybrid:GetOptionsHTML(ds.options_checks)) html = ctk.string.replace(html,'%dynamic_injection_checks%',SyHybrid:GetOptionsHTML(ds.options_checksinj)) local t = {} t.html = html t.id = 'syhuntdynamic' t.options = ds.options t.options_disabled = ds.options_locked local res = Sandcat.Preferences:EditCustom(t) ds:release() slp:release() return res end function SyhuntDynamic:EditNetworkPreferences() local html = SyHybrid:getfile('dynamic/prefs_net/prefs.html') self:EditPreferences(html) end function SyhuntDynamic:EditSitePreferences(url) url = url or tab.url local res = false if ctk.string.beginswith(string.lower(url),'http') then local jsonfile = prefs.getsiteprefsfilename(url) local slp = ctk.string.loop:new() local hs = symini.hybrid:new() hs:start() slp:load(hs.options) while slp:parsing() do prefs.regdefault(slp.current,hs:prefs_getdefault(slp.current)) end local t = {} t.html = SyHybrid:getfile('dynamic/prefs_site/prefs.html') t.id = 'syhuntsiteprefs' t.options = hs.options t.jsonfile = jsonfile res = Sandcat.Preferences:EditCustomFile(t) --app.showmessage(tostring(res)) hs:release() slp:release() else app.showmessage('No site loaded.') end return res end function SyhuntDynamic:GenerateReport() local sesname = tab:userdata_get('session','') if sesname ~= '' then ReportMaker:loadtab(sesname) else app.showmessage('No session loaded.') end end function SyhuntDynamic:IsScanInProgress(warn) warn = warn or false local tid = tab:userdata_get('taskid','') if tid ~= '' then if browser.gettaskinfo(tid).enabled == false then return false else if warn == true then app.showmessage('A scan is in progress.') end return true end else return false end end function SyhuntDynamic:Load() local mainexe = app.dir..'SyMini.dll' local mainico = app.dir..'\\Packs\\Icons\\SyDynamic.ico' self:NewTab() app.seticonfromfile(mainico) browser.info.fullname = 'Syhunt Dynamic' browser.info.name = 'Dynamic' browser.info.exefilename = mainexe browser.info.abouturl = 'http://www.syhunt.com/en/?n=Products.SyhuntDynamic' browser.pagebar:eval('Tabs.RemoveAll()') browser.pagebar:eval([[$("#tabstrip").insert("<include src='SyHybrid.scx#dynamic/pagebar.html'/>",1);]]) browser.pagebar:eval('SandcatUIX.Update();Tabs.Select("results");') PageMenu.newtabscript = 'SyhuntDynamic:NewTab(false)' end function SyhuntDynamic:EditVulnDetails(filename) if VulnInfo == nil then SyHybrid:dofile('hybrid/vulninfo.lua') end VulnInfo:editvulnfile(filename) end function SyhuntDynamic:LoadVulnDetails(filename) if VulnInfo == nil then SyHybrid:dofile('hybrid/vulninfo.lua') end VulnInfo:loadvulnfile(filename) end function SyhuntDynamic:LoadURLDetails(url) browser.setactivepage('response') local ses = symini.session:new() local req = {} ses.name = tab:userdata_get('session') req = ses:getrequestdetails(url,'snapshot.first') ses:release() tab:response_load(req) if req.isseccheck == true then if ctk.url.crack(req.url).path ~= '' then self:LoadVulnDetails(req.vulnfilename) end end end function SyhuntDynamic:LoadTree(dir) tab.showtree = true tab.tree_loaditemfunc = 'SyhuntDynamic:LoadURLDetails' tab:tree_clear() local opt = {} opt.dir = dir..'\\' opt.recurse = true opt.makebold = true --opt.affscripts = affscripts --tab:tree_loaddir(opt) end function SyhuntDynamic:GetTargetListHTML() local histfile = browser.info.configdir..'Targets Dynamic'..'.sclist' local html = '' if ctk.file.exists(histfile) == true then local slp = ctk.string.loop:new() slp:loadfromfile(histfile) while slp:parsing() do local url = ctk.string.after(slp.current, 'url="') url = ctk.string.before(url,'"') html = html..'<li class="urlsetter" targeturl="'..url..'">'..url..'</li>' end slp:release() end return html end function SyhuntDynamic:NewScan(runinbg) local canscan = true if runinbg == false then if self:IsScanInProgress(true) == true then canscan = false end end if canscan == true then prefs.set('syhunt.dynamic.options.target.editsiteprefs',false) local html = SyHybrid:getfile('dynamic/prefs_scan/prefs.html') html = ctk.string.replace(html,'%dynamic_targets%',SyhuntDynamic:GetTargetListHTML()) local ok = self:EditPreferences(html) if ok == true then local targeturl = prefs.get('syhunt.dynamic.options.target.url','') local huntmethod = prefs.get('syhunt.dynamic.options.huntmethod','appscan') local editsiteprefs = prefs.get('syhunt.dynamic.options.target.editsiteprefs',false) if targeturl ~= '' then local targeturl_original = self:NormalizeTargetURLEx(targeturl, false) local autofollow = symini.prefs_get('dynamic.crawling.autofollowinstarturl', true, targeturl_original) targeturl = self:NormalizeTargetURLEx(targeturl, autofollow, false) prefs.set('syhunt.dynamic.options.target.url',targeturl) if editsiteprefs == true then ok = self:EditSitePreferences(targeturl) end if ok == true then self:ScanSite(runinbg,targeturl,huntmethod) end end end end end function SyhuntDynamic:NewScanDialog() local tab = self:NewTab() if tab ~= '' then self:NewScan(false) end end function SyhuntDynamic:NewTab() local cr = {} cr.dblclickfunc = 'SyhuntDynamic:EditVulnDetails' cr.columns = SyHybrid:getfile('dynamic/vulncols.lst') local j = {} if browser.info.initmode == 'syhuntdynamic' then j.icon = '@ICON_EMPTY' else j.icon = 'url(SyHybrid.scx#images\\16\\dynamic.png)' end j.title = 'New Tab' j.toolbar = 'SyHybrid.scx#dynamic\\toolbar\\toolbar.html' j.table = 'SyhuntDynamic.ui' j.activepage = 'results' j.showpagestrip = true local newtab = browser.newtabx(j) if newtab ~= '' then self:LoadTree('') tab:results_customize(cr) self:LoadProgressPanel() browser.setactivepage(j.activepage) app.update() end return newtab end function SyhuntDynamic:LoadProgressPanel() local defstats = [[ s=code.stats-links,v=1 ]] local logos = '' local html = SyHybrid:getfile('dynamic/progress.html') logos = logos..SyHybridUser:GetEditionLogo() html = ctk.string.replace(html, '<!--logoplus-->',logos) tab:results_loadx(html) tab:results_updatehtml(defstats) end function SyhuntDynamic:NormalizeTargetURLEx(url, autofollow, askfollow) askfollow = askfollow or false url = self:NormalizeTargetURL(url) local redir = symini.checkurlredir(url) if redir.result == true and redir.ondomain == false then if autofollow == true then url = redir.url else if askfollow == true then if app.ask_yn('Follow redirect (recommended) to ['..redir.url..']?') == true then url = redir.url end end end end return url end function SyhuntDynamic:NormalizeTargetURL(url) local addproto = true if ctk.string.beginswith(string.lower(url),'http:') then addproto = false elseif ctk.string.beginswith(string.lower(url),'https:') then addproto = false end if addproto then url = 'http://'..url end return url end function SyhuntDynamic:PauseScan() local tid = tab:userdata_get('taskid','') if tid ~= '' then browser.suspendtask(tid) end end function SyhuntDynamic:ScanSite(runinbg,url,method) method = method or 'spider' if url ~= '' then prefs.save() tab.captureurls = false local script = SyHybrid:getfile('dynamic/scantask.lua') local menu = SyHybrid:getfile('dynamic/scantaskmenu.html') local j = ctk.json.object:new() local tid = 0 local stat = symini.checkinst() j.sessionname = symini.getsessionname() j.huntmethod = method j.monitor = tab.handle j.urllist = tab.urllist j.starturl = url j.runinbg = runinbg menu = ctk.string.replace(menu,'%s',j.sessionname) if stat.result == true then tid = tab:runtask(script,tostring(j),menu) else app.showmessage(stat.resultstr) end if runinbg == false then -- Updates the tab user interface self:LoadTree('') tab:userdata_set('session',j.sessionname) tab:userdata_set('taskid',tid) tab.title = ctk.url.crack(url).host self.ui.url.value = url browser.setactivepage('results') end j:release() end end -- Starts a scan against the loaded web page function SyhuntDynamic:ScanThisSite_Std(method) if tab:hasloadedurl(true) then if SyHybridUser:IsMethodAvailable(method, true) then prefs.set('syhunt.dynamic.options.target.url', tab.url) prefs.set('syhunt.dynamic.options.huntmethod', method) self:NewScanDialog() --self:ScanSite(true,tab.url,method) end end end -- Starts a scan against the loaded web page and its cookie data function SyhuntDynamic:ScanThisSite(method) self:CaptureCookie('SyhuntDynamic:ScanThisSite_Std("'..method..'")') end function SyhuntDynamic:StopScan() local tid = tab:userdata_get('taskid','') local sesname = tab:userdata_get('session','') if tid ~= '' then browser.stoptask(tid,'User requested') tab.icon = '@ICON_STOP' tab.toolbar:eval('MarkAsStopped()') SessionManager:setsessionstatus(sesname, 'Canceled') end end function SyhuntDynamic:AddToTargetList() local d = {} d.title = 'Add Dynamic Target' d.name_caption = 'Name (eg: MySite)' d.value_caption = 'URL' local r = Sandcat.Preferences:EditNameValue(d) if r.res == true then local item = {} item.name = r.name item.url = self:NormalizeTargetURLEx(r.value, true) item.repeaturlallow = false item.repeaturlwarn = true HistView:AddURLLogItem(item, 'Targets Dynamic') self:ViewTargetList(false) end end function SyhuntDynamic:ClearIncrementalData(tag) local d = symini.getincdetails(tag) if ctk.file.exists(d.filename) == true then ctk.file.delete(d.filename) app.showmessage('Incremental cache cleared for this item.') else app.showalert('No incremental cache found for this item!') end end function SyhuntDynamic:DoTargetListAction(action, itemid) local item = HistView:GetURLLogItem(itemid, 'Targets Dynamic') if item ~= nil then if action == 'scan' then prefs.set('syhunt.dynamic.options.target.url', item.url) self:NewScanDialog() end if action == 'manuallogin' then SyhuntDynamic:ManualLogin(item.url) end if action == 'clearinc' then SyhuntDynamic:ClearIncrementalData(item.url) end if action == 'editprefs' then local ok = self:EditSitePreferences(item.url) if ok == true then self:ViewTargetList(false) end end end end function SyhuntDynamic:ViewTargetList(newtab) local t = {} t.newtab = newtab t.toolbar = 'SyHybrid.scx#dynamic/histview_tbtargets.html' t.histname = 'Targets Dynamic' t.tabicon = 'url(SyHybrid.scx#images\\16\\dynamic_bookmarks.png);' t.readsiteprefs = true t.style = [[ ]] t.menu = [[ <li onclick="SyhuntDynamic:DoTargetListAction('scan','%i')">Scan Site...</li> <li onclick="SyhuntDynamic:DoTargetListAction('editprefs','%i')">Edit Site Preferences...</li> <li onclick="SyhuntDynamic:DoTargetListAction('manuallogin','%i')">Manual Login (External)...</li> <hr/> <li onclick="SyhuntDynamic:DoTargetListAction('clearinc','%i')">Clear Incremental Cache</li> <hr/> <li onclick="HistView:DeleteURLLogItem('%i','Targets Dynamic')">Delete</li> ]] HistView = HistView or Sandcat:require('histview') HistView:ViewURLLogFile(t) end function SyhuntDynamic:ViewVulnerabilities() local sesname = tab:userdata_get('session','') if sesname ~= '' then SessionManager:show_sessiondetails(sesname) else app.showmessage('No session loaded.') end end
bsd-3-clause
gedadsbranch/Darkstar-Mission
scripts/zones/Bibiki_Bay/npcs/Fheli_Lapatzuo.lua
12
4792
----------------------------------- -- Area: Bibiki Bay -- NPC: Fheli Lapatzuo -- Type: Manaclipper -- @pos 488.793 -4.003 709.473 4 ----------------------------------- package.loaded["scripts/zones/Bibiki_Bay/TextIDs"] = nil; require("scripts/zones/Bibiki_Bay/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local schedule = 0; local vHour = VanadielHour(); local vMin = VanadielMinute(); if( vHour == 0 and vMin <= 10) then -- Schedule --Do nothing. -- 0: A - 0:10 - Dhalmel Rock elseif( vHour == 0 and vMin <= 50) then -- 1: D - 0:50 - Dhalmel Rock schedule = 1; -- 2: A - 4:50 - Purgonorgo Isle elseif( vHour <= 3) then -- 3: D - 5:30 - Purgonorgo Isle schedule = 2; -- 4: A - 12:10 - Maliyakaleya Reef elseif( vHour == 4 and vMin <= 50) then -- 5: D - 12:50 - Maliyakaleya Reef schedule = 2; -- 6: A - 16:50 - Purgonorgo Isle elseif( vHour <= 4) then -- 7: D - 17:30 - Purgonorgo Isle schedule = 3; elseif( vHour == 5 and vMin <= 30) then schedule = 3; elseif( vHour <= 11) then schedule = 4; elseif( vHour == 12 and vMin <= 10) then schedule = 4; elseif( vHour == 12 and vMin <= 50) then schedule = 5; elseif( vHour <= 15) then schedule = 6; elseif( vHour == 16 and vMin <= 50) then schedule = 6; elseif( vHour <= 16) then schedule = 7; elseif( vHour == 17 and vMin <= 30) then schedule = 7; end local arrive = 0; local depart = 0; local seconds = 0; local description = 0; -- Dhamel Rock Tour: 0, Maliyakaleya Reef: 1, Purgonorgo Isle: 2, Sunset Docks: 3 if( schedule == 0) then -- Arrival, bound for Dhamel Rock arrive = 1; if( vHour == 17) then vHour = 7; elseif( vHour == 18) then vHour = 6; elseif( vHour == 19) then vHour = 5; elseif( vHour == 20) then vHour = 4; elseif( vHour == 21) then vHour = 3; elseif( vHour == 22) then vHour = 2; elseif( vHour == 23) then vHour = 1; end seconds = math.floor(2.4 * (vHour * 60 - vMin + 10)); elseif( schedule == 1) then -- Departure to Dhalmel Rock depart = 1; seconds = math.floor(2.4 * (50 - vMin)); elseif( schedule == 2) then -- Arrival, bound for Purgonorgo Isle arrive = 1; description = 2; -- Purgonorgo Isle if( vHour == 0) then vHour = 4; elseif( vHour == 1) then vHour = 3; elseif( vHour == 2) then vHour = 2; elseif( vHour == 3) then vHour = 1; elseif( vHour == 4) then vHour = 0; end seconds = math.floor(2.4 * (vHour * 60 - vMin + 50)); elseif( schedule == 3) then -- Departure to Purgonorgo Isle depart = 1; description = 2; -- Purgonorgo Isle if( vHour == 4) then vHour = 1; elseif( vHour == 5) then vHour = 0; end seconds = math.floor(2.4 * (vHour * 60 - vMin + 30)); elseif( schedule == 4) then -- Arrival, bound for Maliyakaleya Reef arrive = 1; description = 1; -- Maliyakaleya Reef if( vHour == 5) then vHour = 7; elseif( vHour == 6) then vHour = 6; elseif( vHour == 7) then vHour = 5; elseif( vHour == 8) then vHour = 4; elseif( vHour == 9) then vHour = 3; elseif( vHour == 10) then vHour = 2; elseif( vHour == 11) then vHour = 1; elseif( vHour == 12) then vHour = 0; end seconds = math.floor(2.4 * (vHour * 60 - vMin + 10)); elseif( schedule == 5) then -- Departure to Maliyakaleya Reef depart = 1; description = 1; -- Maliyakaleya Reef seconds = math.floor(2.4 * (50 - vMin)); elseif( schedule == 6) then -- Arrival, bound for Purgonorgo Isle arrive = 1; description = 2; -- Purgonorgo Isle if( vHour == 12) then vHour = 4; elseif( vHour == 13) then vHour = 3; elseif( vHour == 14) then vHour = 2; elseif( vHour == 15) then vHour = 1; elseif( vHour == 16) then vHour = 0; end seconds = math.floor(2.4 * (vHour * 60 - vMin + 50)); elseif( schedule == 7) then -- Departure to Purgonorgo Isle depart = 1; description = 2; -- Purgonorgo Isle if( vHour == 16) then vHour = 1; elseif( vHour == 17) then vHour = 0; end seconds = math.floor(2.4 * (vHour * 60 - vMin + 30)); end player:startEvent( 0x0012, seconds, depart, arrive, description, 0, 0, 0, 0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
hooksta4/darkstar
scripts/globals/abilities/dark_maneuver.lua
54
1332
----------------------------------- -- Ability: Dark Maneuver -- Enhances the effect of dark attachments. Must have animator equipped. -- Obtained: Puppetmaster level 1 -- Recast Time: 10 seconds (shared with all maneuvers) -- Duration: 1 minute ----------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) if (player:getWeaponSubSkillType(SLOT_RANGED) == 10 and not player:hasStatusEffect(EFFECT_OVERLOAD)) then return 0,0; else return 71,0; end end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability) local burden = 10; if (target:getMP() < target:getPet():getMP()) then burden = 15; end local overload = target:addBurden(ELE_DARK-1, burden); if (overload ~= 0) then target:removeAllManeuvers(); target:addStatusEffect(EFFECT_OVERLOAD, 0, 0, overload); else if (target:getActiveManeuvers() == 3) then target:removeOldestManeuver(); end target:addStatusEffect(EFFECT_DARK_MANEUVER, 0, 0, 60); end return EFFECT_DARK_MANEUVER; end;
gpl-3.0
dermoumi/m2n
extlibs/src/LuaJIT/src/jit/bc.lua
1
5316
------------------ -- LuaJIT bytecode listing module. -- -- Copyright (C) 2005-2014 Mike Pall. All rights reserved. -- Released under the MIT license. See Copyright Notice in luajit.h ------------------ -- -- This module lists the bytecode of a Lua function. If it's loaded by -jbc -- it hooks into the parser and lists all functions of a chunk as they -- are parsed. -- -- Example usage: -- -- luajit -jbc -e 'local x=0; for i=1,1e6 do x=x+i end; print(x)' -- luajit -jbc=- foo.lua -- luajit -jbc=foo.list foo.lua -- -- Default output is to stderr. To redirect the output to a file, pass a -- filename as an argument (use '-' for stdout) or set the environment -- variable LUAJIT_LISTFILE. The file is overwritten every time the module -- is started. -- -- This module can also be used programmatically: -- -- local bc = require("jit.bc") -- -- local function foo() print("hello") end -- -- bc.dump(foo) --> -- BYTECODE -- [...] -- print(bc.line(foo, 2)) --> 0002 KSTR 1 1 ; "hello" -- -- local out = { -- -- Do something with each line: -- write = function(t, ...) io.write(...) end, -- close = function(t) end, -- flush = function(t) end, -- } -- bc.dump(foo, out) -- -------------------- -- Cache some library functions and objects. local jit = require("jit") assert(jit.version_num == 20003, "LuaJIT core/library version mismatch") local jutil = require("jit.util") local vmdef = require("jit.vmdef") local bit = require("bit") local sub, gsub, format = string.sub, string.gsub, string.format local byte, band, shr = string.byte, bit.band, bit.rshift local funcinfo, funcbc, funck = jutil.funcinfo, jutil.funcbc, jutil.funck local funcuvname = jutil.funcuvname local bcnames = vmdef.bcnames local stdout, stderr = io.stdout, io.stderr -------------------- local function ctlsub(c) if c == "\n" then return "\\n" elseif c == "\r" then return "\\r" elseif c == "\t" then return "\\t" else return format("\\%03d", byte(c)) end end -- Return one bytecode line. local function bcline(func, pc, prefix) local ins, m = funcbc(func, pc) if not ins then return end local ma, mb, mc = band(m, 7), band(m, 15*8), band(m, 15*128) local a = band(shr(ins, 8), 0xff) local oidx = 6*band(ins, 0xff) local op = sub(bcnames, oidx+1, oidx+6) local s = format("%04d %s %-6s %3s ", pc, prefix or " ", op, ma == 0 and "" or a) local d = shr(ins, 16) if mc == 13*128 then -- BCMjump return format("%s=> %04d\n", s, pc+d-0x7fff) end if mb ~= 0 then d = band(d, 0xff) elseif mc == 0 then return s.."\n" end local kc if mc == 10*128 then -- BCMstr kc = funck(func, -d-1) kc = format(#kc > 40 and '"%.40s"~' or '"%s"', gsub(kc, "%c", ctlsub)) elseif mc == 9*128 then -- BCMnum kc = funck(func, d) if op == "TSETM " then kc = kc - 2^52 end elseif mc == 12*128 then -- BCMfunc local fi = funcinfo(funck(func, -d-1)) if fi.ffid then kc = vmdef.ffnames[fi.ffid] else kc = fi.loc end elseif mc == 5*128 then -- BCMuv kc = funcuvname(func, d) end if ma == 5 then -- BCMuv local ka = funcuvname(func, a) if kc then kc = ka.." ; "..kc else kc = ka end end if mb ~= 0 then local b = shr(ins, 24) if kc then return format("%s%3d %3d ; %s\n", s, b, d, kc) end return format("%s%3d %3d\n", s, b, d) end if kc then return format("%s%3d ; %s\n", s, d, kc) end if mc == 7*128 and d > 32767 then d = d - 65536 end -- BCMlits return format("%s%3d\n", s, d) end -- Collect branch targets of a function. local function bctargets(func) local target = {} for pc=1,1000000000 do local ins, m = funcbc(func, pc) if not ins then break end if band(m, 15*128) == 13*128 then target[pc+shr(ins, 16)-0x7fff] = true end end return target end -- Dump bytecode instructions of a function. local function bcdump(func, out, all) if not out then out = stdout end local fi = funcinfo(func) if all and fi.children then for n=-1,-1000000000,-1 do local k = funck(func, n) if not k then break end if type(k) == "proto" then bcdump(k, out, true) end end end out:write(format("-- BYTECODE -- %s-%d\n", fi.loc, fi.lastlinedefined)) local target = bctargets(func) for pc=1,1000000000 do local s = bcline(func, pc, target[pc] and "=>") if not s then break end out:write(s) end out:write("\n") out:flush() end -------------------- -- Active flag and output file handle. local active, out -- List handler. local function h_list(func) return bcdump(func, out) end -- Detach list handler. local function bclistoff() if active then active = false jit.attach(h_list) if out and out ~= stdout and out ~= stderr then out:close() end out = nil end end -- Open the output file and attach list handler. local function bcliston(outfile) if active then bclistoff() end if not outfile then outfile = os.getenv("LUAJIT_LISTFILE") end if outfile then out = outfile == "-" and stdout or assert(io.open(outfile, "w")) else out = stderr end jit.attach(h_list, "bc") active = true end -- Public module functions. module(...) line = bcline dump = bcdump targets = bctargets on = bcliston off = bclistoff start = bcliston -- For -j command line option.
unlicense
gedadsbranch/Darkstar-Mission
scripts/zones/North_Gustaberg/npcs/qm1.lua
34
3485
----------------------------------- -- Area: North Gustaberg -- NPC: qm1 (???) -- Involved in Quest "The Siren's Tear" -- @pos 309.600, 2.600, 324.000 106 | DB start position -- @pos 290.000, 0.600, 332.100 106 | alternative start position ----------------------------------- package.loaded["scripts/zones/North_Gustaberg/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/quests"); require("scripts/zones/North_Gustaberg/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x000a); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); local npc = player:getEventTarget(); if (csid == 0x000a and option == 0) then local mainweapon = player:getEquipID(SLOT_MAIN); local subweapon = player:getEquipID(SLOT_SUB); if (mainweapon == 0 and subweapon == 0) then local freeslots = player:getFreeSlotsCount(); local alreadyHasItem = player:hasItem(576); local SirensTear = player:getQuestStatus(BASTOK,THE_SIREN_S_TEAR); local SirensTearProgress = player:getVar("SirensTear"); if (SirensTear == QUEST_COMPLETED and SirensTearProgress < 2) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,576); else if (freeslots == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,576); elseif (alreadyHasItem) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED_TWICE,576); player:addItem(576); else player:addItem(576); player:messageSpecial(ITEM_OBTAINED,576); resetSirenTear(npc); end end else player:messageSpecial(SHINING_OBJECT_SLIPS_AWAY); moveSirenTear(npc); end end end; ----------------------------------- -- Additional Functions ----------------------------------- function moveSirenTear(npc) -- determining starting point of the journey using the 3rd decimal place npcPos = math.floor(math.floor(npc:getXPos())*1000000 + math.floor(npc:getYPos())*1000 + npc:getZPos()); disp = (npc:getYPos()*100 - math.floor(npc:getYPos()*100+0.5))*10; dispf = disp*0.001; switch (npcPos) : caseof { [309002324] = function (x) npc:setPos(296,3+dispf,220,0); end, [296003220] = function (x) npc:setPos(349.48,3.3+dispf,208,0); end, [349003208] = function (x) npc:setPos(332.1,6+dispf,150.1); end, [332006150] = function (x) if (disp == 0) then npc:setPos(290,0.601,332.1); else npc:setPos(309.6,2.6,324); end end, [290000332] = function (x) npc:setPos(296,3+dispf,220,0); end, default = function (x) end } end; function resetSirenTear(npc) npcPos = math.floor(math.floor(npc:getXPos())*1000000 + math.floor(npc:getYPos())*1000 + npc:getZPos()); disp = (npc:getYPos()*100 - math.floor(npc:getYPos()*100+0.5))*10; if (npcPos == 290000332 or disp == 1) then npc:setPos(309.6,2.6,324); else npc:setPos(290,0.601,332.1); end end;
gpl-3.0
hooksta4/darkstar
scripts/zones/zones/Qufim_Island/npcs/Trodden_Snow.lua
19
4780
----------------------------------- -- Area: Qufim Island -- NPC: Trodden Snow -- Mission: ASA - THAT_WHICH_CURDLES_BLOOD -- Mission: ASA - SUGAR_COATED_DIRECTIVE -- @zone 126 -- @pos -19 -17 104 ----------------------------------- package.loaded["scripts/zones/Qufim_Island/TextIDs"] = nil; ------------------------------------- require("scripts/zones/Qufim_Island/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) -- Trade Enfeebling Kit if (player:getCurrentMission(ASA) == THAT_WHICH_CURDLES_BLOOD) then local item = 0; local asaStatus = player:getVar("ASA_Status"); -- TODO: Other Enfeebling Kits if (asaStatus == 0) then item = 2779; else printf("Error: Unknown ASA Status Encountered <%u>", asaStatus); end if (trade:getItemCount() == 1 and trade:hasItemQty(item,1)) then player:tradeComplete(); player:startEvent(0x002c); end end end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) --ASA 4 CS: Triggers With At Least 3 Counterseals. if (player:getCurrentMission(ASA) == SUGAR_COATED_DIRECTIVE) then local completedSeals = 0; if (player:hasKeyItem(AMBER_COUNTERSEAL)) then completedSeals = completedSeals + 1; end; if (player:hasKeyItem(AZURE_COUNTERSEAL)) then completedSeals = completedSeals + 1; end; if (player:hasKeyItem(CERULEAN_COUNTERSEAL)) then completedSeals = completedSeals + 1; end; if (player:hasKeyItem(EMERALD_COUNTERSEAL)) then completedSeals = completedSeals + 1; end; if (player:hasKeyItem(SCARLET_COUNTERSEAL)) then completedSeals = completedSeals + 1; end; if (player:hasKeyItem(VIOLET_COUNTERSEAL)) then completedSeals = completedSeals + 1; end; if (completedSeals >= 3) then player:setVar("ASA_Status", completedSeals); player:startEvent(0x002d); end; end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid==0x002c) then player:addKeyItem(DOMINAS_SCARLET_SEAL); player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_SCARLET_SEAL); player:addKeyItem(DOMINAS_CERULEAN_SEAL); player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_CERULEAN_SEAL); player:addKeyItem(DOMINAS_EMERALD_SEAL); player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_EMERALD_SEAL); player:addKeyItem(DOMINAS_AMBER_SEAL); player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_AMBER_SEAL); player:addKeyItem(DOMINAS_VIOLET_SEAL); player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_VIOLET_SEAL); player:addKeyItem(DOMINAS_AZURE_SEAL); player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_AZURE_SEAL); player:completeMission(ASA,THAT_WHICH_CURDLES_BLOOD); player:addMission(ASA,SUGAR_COATED_DIRECTIVE); player:setVar("ASA_Status",0); player:setVar("ASA4_Amber","0"); player:setVar("ASA4_Azure","0"); player:setVar("ASA4_Cerulean","0"); player:setVar("ASA4_Emerald","0"); player:setVar("ASA4_Scarlet","0"); player:setVar("ASA4_Violet","0"); elseif (csid==0x002d) then local completedSeals = player:getVar("ASA_Status"); -- Calculate Reward if (completedSeals == 3) then player:addGil(GIL_RATE*3000); elseif (completedSeals == 4) then player:addGil(GIL_RATE*10000); elseif (completedSeals == 5) then player:addGil(GIL_RATE*30000); elseif (completedSeals == 6) then player:addGil(GIL_RATE*50000); end -- Clean Up Remaining Key Items player:delKeyItem(DOMINAS_SCARLET_SEAL); player:delKeyItem(DOMINAS_CERULEAN_SEAL); player:delKeyItem(DOMINAS_EMERALD_SEAL); player:delKeyItem(DOMINAS_AMBER_SEAL); player:delKeyItem(DOMINAS_VIOLET_SEAL); player:delKeyItem(DOMINAS_AZURE_SEAL); player:delKeyItem(SCARLET_COUNTERSEAL); player:delKeyItem(CERULEAN_COUNTERSEAL); player:delKeyItem(EMERALD_COUNTERSEAL); player:delKeyItem(AMBER_COUNTERSEAL); player:delKeyItem(VIOLET_COUNTERSEAL); player:delKeyItem(AZURE_COUNTERSEAL); -- Advance Mission player:completeMission(ASA,SUGAR_COATED_DIRECTIVE); player:addMission(ASA,ENEMY_OF_THE_EMPIRE_I); player:setVar("ASA_Status",0); end end;
gpl-3.0
gedadsbranch/Darkstar-Mission
scripts/zones/Kazham/npcs/Kobhi_Sarhigamya.lua
34
1061
---------------------------------- -- Area: Kazham -- NPC: Kobhi Sarhigamya -- Type: Item Deliverer -- @zone: 250 -- @pos -115.29 -11 -22.609 -- ----------------------------------- package.loaded["scripts/zones/Kazham/TextIDs"] = nil; require("scripts/zones/Kazham/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc, ITEM_DELIVERY_DIALOG); player:openSendBox(); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
gedadsbranch/Darkstar-Mission
scripts/zones/Lower_Jeuno/npcs/Navisse.lua
34
4871
----------------------------------- -- Area: Lower Jeuno -- NPC: Navisse -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; require("scripts/zones/Lower_Jeuno/TextIDs"); require("scripts/globals/pathfind"); local path = { -- -59.562683, 6.000051, -90.890404, -58.791367, 6.000050, -91.663391, -58.021465, 6.000049, -92.432144, -58.729881, 6.000051, -91.577568, -60.351879, 6.000053, -89.835815, -61.099354, 6.000054, -89.034248, -61.841427, 5.999946, -88.238564, -62.769325, 5.999948, -87.244301, -61.750378, 5.999948, -87.684868, -60.796600, 5.999947, -88.208214, -55.475166, 5.999943, -91.271210, -56.590668, 5.999943, -91.245201, -57.651192, 6.000052, -91.002350, -64.134392, 6.000052, -89.460915, -63.261021, 6.000051, -90.107605, -62.330879, 6.000051, -90.679604, -61.395359, 6.000050, -91.235107, -56.591644, 6.000047, -94.066406, -57.208908, 6.000048, -93.245895, -57.934330, 6.000049, -92.435081, -59.788624, 6.000052, -90.439583, -61.832211, 5.999946, -88.248795, -62.574249, 5.999948, -87.453148, -61.832058, 5.999946, -88.248627, -61.089920, 6.000054, -89.044273, -60.348049, 6.000053, -89.840111, -59.043877, 6.000051, -91.238251, -58.301846, 6.000050, -92.033958, -57.467026, 6.000048, -92.929070, -56.536987, 6.000047, -93.926826, -57.528469, 6.000047, -93.482582, -58.476944, 6.000048, -92.949654, -59.416409, 6.000049, -92.400879, -64.235306, 6.000051, -89.563835, -64.000816, 6.000054, -88.482338, -63.516331, 5.999947, -87.539917, -62.444843, 5.999948, -87.352570, -61.468765, 5.999947, -87.831436, -60.520329, 5.999947, -88.364532, -55.100037, 5.999943, -91.488144, -56.063160, 5.999944, -90.932312, -62.719467, 5.999948, -87.093468, -62.064899, 5.999947, -87.960884, -61.338562, 5.999946, -88.770836, -59.579746, 6.000052, -90.663826, -58.177391, 6.000050, -92.167343, -57.435341, 6.000048, -92.963005, -56.734436, 6.000047, -93.714989, -57.492855, 6.000049, -92.901787, -58.251190, 6.000050, -92.088486, -59.364170, 6.000051, -90.894829, -61.039413, 6.000054, -89.098907, -61.784184, 5.999946, -88.300293, -62.804745, 5.999948, -87.206451, -60.463631, 6.000053, -89.715942, -59.721657, 6.000052, -90.511711, -58.974190, 6.000051, -91.313248, -58.232239, 6.000050, -92.109024, -56.840717, 6.000047, -93.600716, -57.914623, 6.000048, -93.276276, -58.855755, 6.000048, -92.730408, -64.140175, 6.000051, -89.619812, -63.025597, 6.000052, -89.751106, -61.954758, 6.000052, -89.984474, -60.887684, 6.000052, -90.234573, -55.190853, 5.999943, -91.590721, -55.368877, 6.000050, -92.667923, -55.841885, 6.000048, -93.664970, -56.916370, 6.000048, -93.400879, -57.705578, 6.000049, -92.652748, -58.456089, 6.000050, -91.865067, -60.405739, 6.000053, -89.778008, -61.147854, 6.000054, -88.982376, -61.889904, 5.999946, -88.186691, -62.637497, 5.999948, -87.385239, -63.643429, 6.000055, -87.880524, -64.248825, 6.000053, -88.784004, -63.455921, 6.000052, -89.526733, -62.418514, 6.000052, -89.852493, -61.363335, 6.000052, -90.117607, -55.142048, 5.999943, -91.602325, -55.358624, 6.000050, -92.679016, -55.842934, 6.000048, -93.675148, -56.919590, 6.000048, -93.408241, -57.710354, 6.000049, -92.649918, -58.459896, 6.000050, -91.861336, -60.409424, 6.000053, -89.774185, -61.151508, 6.000054, -88.978500, -62.848709, 5.999948, -87.159264, -61.829231, 5.999948, -87.629791, -60.951675, 5.999947, -88.117493, -55.395309, 5.999943, -91.317513, -56.522537, 5.999943, -91.263893, -57.586517, 6.000052, -91.018196, -64.081299, 6.000052, -89.473526, -63.209583, 6.000051, -90.135269, -62.270042, 6.000050, -90.714821, -61.334797, 6.000050, -91.270729, -56.586208, 6.000047, -94.069595, -64.130554, 6.000051, -89.625450, -56.496498, 6.000047, -94.122322, -57.173595, 6.000048, -93.271568, -57.904095, 6.000049, -92.465279, -59.571453, 6.000052, -90.672951, }; function onSpawn(npc) npc:initNpcAi(); npc:setPos(pathfind.first(path)); onPath(npc); end; function onPath(npc) pathfind.patrol(npc, path); end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0099); npc:wait(-1); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option,npc) --printf("CSID: %u",csid); --printf("RESULT: %u",option); npc:wait(0); end;
gpl-3.0
hooksta4/darkstar
scripts/zones/zones/Labyrinth_of_Onzozo/Zone.lua
2
1836
----------------------------------- -- -- Zone: Labyrinth_of_Onzozo (213) -- ----------------------------------- package.loaded["scripts/zones/Labyrinth_of_Onzozo/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/zone"); require("scripts/zones/Labyrinth_of_Onzozo/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) local tomes = {17649898,17649899,17649900}; SetGroundsTome(tomes); -- Mysticmaker Profblix SetRespawnTime(17649693, 900, 10800); UpdateTreasureSpawnPoint(17649896); end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(-58.808,-21.364,-286.654,190); end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
legonia/mr.robot
plugins/banhammer.lua
214
11956
local function pre_process(msg) -- SERVICE MESSAGE if msg.action and msg.action.type then local action = msg.action.type -- Check if banned user joins chat by link if action == 'chat_add_user_link' then local user_id = msg.from.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs kick_user(user_id, msg.to.id) end end -- Check if banned user joins chat if action == 'chat_add_user' then local user_id = msg.action.user.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs kick_user(user_id, msg.to.id) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:incr(banhash) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id local banaddredis = redis:get(banhash) if banaddredis then if tonumber(banaddredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times end if tonumber(banaddredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:set(banhash, 0)-- Reset the Counter end end end local bots_protection = "Yes" local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end if msg.action.user.username ~= nil then if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs kick_user(msg.action.user.id, msg.to.id) end end end -- No further checks return msg end -- banned user is talking ! if msg.to.type == 'chat' then local data = load_data(_config.moderation.data) local group = msg.to.id local texttext = 'groups' --if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not --chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false) --return --end local user_id = msg.from.id local chat_id = msg.to.id local banned = is_banned(user_id, chat_id) if banned or is_gbanned(user_id) then -- Check it with redis print('Banned user talking!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs kick_user(user_id, chat_id) msg.text = '' end end return msg end local function username_id(cb_extra, success, result) local get_cmd = cb_extra.get_cmd local receiver = cb_extra.receiver local chat_id = cb_extra.chat_id local member = cb_extra.member local text = '' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if member_id == our_id then return false end if get_cmd == 'kick' then if is_momod2(member_id, chat_id) then return send_large_msg(receiver, "you can't kick mods/owner/admins") end return kick_user(member_id, chat_id) elseif get_cmd == 'ban' then if is_momod2(member_id, chat_id) then return send_large_msg(receiver, "you can't ban mods/owner/admins") end send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned') return ban_user(member_id, chat_id) elseif get_cmd == 'unban' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned') local hash = 'banned:'..chat_id redis:srem(hash, member_id) return 'User '..user_id..' unbanned' elseif get_cmd == 'banall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned') return banall_user(member_id, chat_id) elseif get_cmd == 'unbanall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned') return unbanall_user(member_id, chat_id) end end end return send_large_msg(receiver, text) end local function run(msg, matches) if matches[1]:lower() == 'id' then if msg.to.type == "user" then return "Bot ID: "..msg.to.id.. "\n\nYour ID: "..msg.from.id end if type(msg.reply_id) ~= "nil" then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") id = get_message(msg.reply_id,get_message_callback_id, false) elseif matches[1]:lower() == 'id' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") return "Group ID for " ..string.gsub(msg.to.print_name, "_", " ").. ":\n\n"..msg.to.id end end local receiver = get_receiver(msg) if matches[1]:lower() == 'kickme' then-- /kickme if msg.to.type == 'chat' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false) end end if not is_momod(msg) then -- Ignore normal users return nil end if matches[1]:lower() == "banlist" then -- Ban list ! local chat_id = msg.to.id if matches[2] and is_admin(msg) then chat_id = matches[2] end return ban_list(chat_id) end if matches[1]:lower() == 'ban' then-- /ban if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin(msg) then local msgr = get_message(msg.reply_id,ban_by_reply_admins, false) else msgr = get_message(msg.reply_id,ban_by_reply, false) end end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin(msg) and is_momod2(tonumber(matches[2]), msg.to.id) then return "you can't ban mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't ban your self !" end local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) ban_user(user_id, chat_id) else local member = string.gsub(matches[2], '@', '') local get_cmd = 'ban' local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end return end end if matches[1]:lower() == 'unban' then -- /unban if type(msg.reply_id)~="nil" and is_momod(msg) then local msgr = get_message(msg.reply_id,unban_by_reply, false) end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id local targetuser = matches[2] if string.match(targetuser, '^%d+$') then local user_id = targetuser local hash = 'banned:'..chat_id redis:srem(hash, user_id) local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2]) return 'User '..user_id..' unbanned' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'unban' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == 'kick' then if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin(msg) then local msgr = get_message(msg.reply_id,Kick_by_reply_admins, false) else msgr = get_message(msg.reply_id,Kick_by_reply, false) end end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then return "you can't kick mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't kick your self !" end local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) kick_user(user_id, chat_id) else local member = string.gsub(matches[2], '@', '') local get_cmd = 'kick' local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end else return 'This isn\'t a chat group' end end if not is_admin(msg) then return end if matches[1]:lower() == 'banall' then -- Global ban if type(msg.reply_id) ~="nil" and is_admin(msg) then return get_message(msg.reply_id,banall_by_reply, false) end local user_id = matches[2] local chat_id = msg.to.id if msg.to.type == 'chat' then local targetuser = matches[2] if string.match(targetuser, '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end banall_user(targetuser) return 'User ['..user_id..' ] globally banned' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'banall' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == 'unbanall' then -- Global unban local user_id = matches[2] local chat_id = msg.to.id if msg.to.type == 'chat' then if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end unbanall_user(user_id) return 'User ['..user_id..' ] removed from global ban list' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'unbanall' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == "gbanlist" then -- Global ban list return banall_list() end end return { patterns = { "^[!/]([Bb]anall) (.*)$", "^[!/]([Bb]anall)$", "^[!/]([Bb]anlist) (.*)$", "^[!/]([Bb]anlist)$", "^[!/]([Gg]banlist)$", "^[!/]([Bb]an) (.*)$", "^[!/]([Kk]ick)$", "^[!/]([Uu]nban) (.*)$", "^[!/]([Uu]nbanall) (.*)$", "^[!/]([Uu]nbanall)$", "^[!/]([Kk]ick) (.*)$", "^[!/]([Kk]ickme)$", "^[!/]([Bb]an)$", "^[!/]([Uu]nban)$", "^[!/]([Ii]d)$", "^!!tgservice (.+)$", }, run = run, pre_process = pre_process }
gpl-2.0
hooksta4/darkstar
scripts/zones/Lower_Jeuno/npcs/Tuh_Almobankha.lua
2
3751
----------------------------------- -- Area: Lower Jeuno -- NPC: Tuh Almobankha -- Title Change NPC -- @pos -14 0 -61 245 ----------------------------------- require("scripts/globals/titles"); local title2 = { BROWN_MAGE_GUINEA_PIG , BROWN_MAGIC_BYPRODUCT , RESEARCHER_OF_CLASSICS , TORCHBEARER , FORTUNETELLER_IN_TRAINING , CHOCOBO_TRAINER , CLOCK_TOWER_PRESERVATIONIST , LIFE_SAVER , CARD_COLLECTOR , TWOS_COMPANY , TRADER_OF_ANTIQUITIES , GOBLINS_EXCLUSIVE_FASHION_MANNEQUIN , TENSHODO_MEMBER , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title3 = { ACTIVIST_FOR_KINDNESS , ENVOY_TO_THE_NORTH , EXORCIST_IN_TRAINING , FOOLS_ERRAND_RUNNER , STREET_SWEEPER , MERCY_ERRAND_RUNNER , BELIEVER_OF_ALTANA , TRADER_OF_MYSTERIES , WANDERING_MINSTREL , ANIMAL_TRAINER , HAVE_WINGS_WILL_FLY , ROD_RETRIEVER , DESTINED_FELLOW , TROUPE_BRILIOTH_DANCER , PROMISING_DANCER , STARDUST_DANCER , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title4 = { TIMEKEEPER , BRINGER_OF_BLISS , PROFESSIONAL_LOAFER , TRADER_OF_RENOWN , HORIZON_BREAKER , SUMMIT_BREAKER , BROWN_BELT , DUCAL_DUPE , CHOCOBO_LOVE_GURU , PICKUP_ARTIST , WORTHY_OF_TRUST , A_FRIEND_INDEED , CHOCOROOKIE , CRYSTAL_STAKES_CUPHOLDER , WINNING_OWNER , VICTORIOUS_OWNER , TRIUMPHANT_OWNER , HIGH_ROLLER , FORTUNES_FAVORITE , CHOCOCHAMPION , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title5 = { PARAGON_OF_BEASTMASTER_EXCELLENCE , PARAGON_OF_BARD_EXCELLENCE , SKY_BREAKER , BLACK_BELT , GREEDALOX , CLOUD_BREAKER , STAR_BREAKER , ULTIMATE_CHAMPION_OF_THE_WORLD , DYNAMISJEUNO_INTERLOPER , DYNAMISBEAUCEDINE_INTERLOPER , DYNAMISXARCABARD_INTERLOPER , DYNAMISQUFIM_INTERLOPER , CONQUEROR_OF_FATE , SUPERHERO , SUPERHEROINE , ELEGANT_DANCER , DAZZLING_DANCE_DIVA , GRIMOIRE_BEARER , FELLOW_FORTIFIER , BUSHIN_ASPIRANT , BUSHIN_RYU_INHERITOR , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title6 = { GRAND_GREEDALOX , SILENCER_OF_THE_ECHO , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title7 = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x271E,npcUtil.genTmask(player,title2),npcUtil.genTmask(player,title3),npcUtil.genTmask(player,title4),npcUtil.genTmask(player,title5),npcUtil.genTmask(player,title6),npcUtil.genTmask(player,title7),1 ,player:getGil()); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid==0x271E) then if (option > 0 and option <29) then if (player:delGil(400)) then player:setTitle( title2[option] ) end elseif (option > 256 and option <285) then if (player:delGil(500)) then player:setTitle( title3[option - 256] ) end elseif (option > 512 and option < 541) then if (player:delGil(600)) then player:setTitle( title4[option - 512] ) end elseif (option > 768 and option <797) then if (player:delGil(700)) then player:setTitle( title5[option - 768] ) end elseif (option > 1024 and option < 1053) then if (player:delGil(800)) then player:setTitle( title6[option - 1024] ) end end end end;
gpl-3.0
hooksta4/darkstar
scripts/zones/zones/Selbina/npcs/Nomad_Moogle.lua
4
1055
----------------------------------- -- -- Nomad Moogle -- ----------------------------------- package.loaded["scripts/zones/Selbina/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Selbina/TextIDs"); require("scripts/globals/settings"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,NOMAD_MOOGLE_DIALOG); player:sendMenu(1); end; ----------------------------------- -- onEventUpdate Action ----------------------------------- function onEventUpdate(player,csid,option) --print("onEventUpdate"); --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --print("onEventFinish"); --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
gedadsbranch/Darkstar-Mission
scripts/zones/Castle_Zvahl_Baileys/npcs/Treasure_Chest.lua
12
3200
----------------------------------- -- Area: Castle Zvahl Baileys -- NPC: Treasure Chest -- @zone 161 ----------------------------------- package.loaded["scripts/zones/Castle_Zvahl_Baileys/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/treasure"); require("scripts/globals/quests"); require("scripts/zones/Castle_Zvahl_Baileys/TextIDs"); local TreasureType = "Chest"; local TreasureLvL = 53; local TreasureMinLvL = 43; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- trade:hasItemQty(1048,1); -- Treasure Key -- trade:hasItemQty(1115,1); -- Skeleton Key -- trade:hasItemQty(1023,1); -- Living Key -- trade:hasItemQty(1022,1); -- Thief's Tools local questItemNeeded = 0; -- Player traded a key. if((trade:hasItemQty(1048,1) or trade:hasItemQty(1115,1) or trade:hasItemQty(1023,1) or trade:hasItemQty(1022,1)) and trade:getItemCount() == 1) then local zone = player:getZoneID(); -- IMPORTANT ITEM: keyitem ----------- if(player:getQuestStatus(BASTOK,A_TEST_OF_TRUE_LOVE) == QUEST_ACCEPTED and player:hasKeyItem(UN_MOMENT) == false) then questItemNeeded = 1; end -------------------------------------- local pack = openChance(player,npc,trade,TreasureType,TreasureLvL,TreasureMinLvL,questItemNeeded); local success = 0; if(pack[2] ~= nil) then player:messageSpecial(pack[2]); success = pack[1]; else success = pack[1]; end if(success ~= -2) then player:tradeComplete(); if(math.random() <= success) then -- 0 or 1 -- Succeded to open the coffer player:messageSpecial(CHEST_UNLOCKED); if(questItemNeeded == 1) then player:setVar("ATestOfTrueLoveProgress",player:getVar("ATestOfTrueLoveProgress")+1); player:addKeyItem(UN_MOMENT); player:messageSpecial(KEYITEM_OBTAINED,UN_MOMENT); -- Un moment for A Test Of True Love quest else player:setVar("["..zone.."]".."Treasure_"..TreasureType,os.time() + math.random(CHEST_MIN_ILLUSION_TIME,CHEST_MAX_ILLUSION_TIME)); local loot = chestLoot(zone,npc); -- print("loot array: "); -- debug -- print("[1]", loot[1]); -- debug -- print("[2]", loot[2]); -- debug if(loot[1]=="gil") then player:addGil(loot[2]*GIL_RATE); player:messageSpecial(GIL_OBTAINED,loot[2]*GIL_RATE); else -- Item player:addItem(loot[2]); player:messageSpecial(ITEM_OBTAINED,loot[2]); end end UpdateTreasureSpawnPoint(npc:getID()); end end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(CHEST_LOCKED,1048); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
hooksta4/darkstar
scripts/globals/spells/slow.lua
18
1498
----------------------------------------- -- Spell: Slow -- Spell accuracy is most highly affected by Enfeebling Magic Skill, Magic Accuracy, and MND. -- Slow's potency is calculated with the formula (150 + dMND*2)/1024, and caps at 300/1024 (~29.3%). -- And MND of 75 is neccessary to reach the hardcap of Slow. ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local dMND = (caster:getStat(MOD_MND) - target:getStat(MOD_MND)); --Power. local power = 150 + dMND * 2; if (power > 300) then power = 300; end if (caster:hasStatusEffect(EFFECT_SABOTEUR)) then power = power * 2; end --Duration, including resistance. local duration = 120 * applyResistanceEffect(caster,spell,target,dMND,35,0,EFFECT_SLOW); if (duration >= 60) then --Do it! if (caster:hasStatusEffect(EFFECT_SABOTEUR)) then duration = duration * 2; end caster:delStatusEffect(EFFECT_SABOTEUR); if (target:addStatusEffect(EFFECT_SLOW,power,0,duration, 0, 1)) then spell:setMsg(236); else spell:setMsg(75); end else spell:setMsg(85); end return EFFECT_SLOW; end;
gpl-3.0
gedadsbranch/Darkstar-Mission
scripts/globals/items/chunk_of_homemade_cheese.lua
35
1208
----------------------------------------- -- ID: 5225 -- Item: chunk_of_homemade_cheese -- Food Effect: 30Min, All Races ----------------------------------------- -- Health 10 -- Defense 40 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5225); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 10); target:addMod(MOD_DEF, 40); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 10); target:delMod(MOD_DEF, 40); end;
gpl-3.0
lohool/OLA
Ola/wax/stdlib/helpers/cache.lua
1
2065
wax.cache = {} setmetatable(wax.cache, wax.cache) -- Returns contents of cache keys -- key: string # value for cache -- maxAge: number (optional) # max age of file in seconds function wax.cache.get(key, maxAge) local path = wax.cache.pathFor(key) if not wax.filesystem.isFile(path) then return nil end if maxAge then local fileAge = os.time() - wax.filesystem.attributes(path).modifiedAt if fileAge > maxAge then return nil end end local success, result = pcall(function() return NSKeyedUnarchiver:unarchiveObjectWithFile(path) end) if not success then -- Bad cache puts("Error: Couldn't read cache with key %s", key) wax.cache.clear(key) return nil else return result end end -- Creates a cache for the key with contents -- key: string # value for the cache -- contents: object # whatever is NSKeyedArchive compatible function wax.cache.set(key, contents) local path = wax.cache.pathFor(key) if not contents then -- delete the value from the cache wax.cache.clear(key) else local success = NSKeyedArchiver:archiveRootObject_toFile(contents, path) if not success then puts("Couldn't archive cache '%s' to '%s'", key, path) end end end function wax.cache.age(key) local path = wax.cache.pathFor(key) -- If there is no file, just send them back a really big age. Cleaner than -- dealing with nils if not wax.filesystem.isFile(path) then return wax.time.days(1000) end local fileAge = os.time() - wax.filesystem.attributes(path).modifiedAt return fileAge end -- Removes specific keys from cache function wax.cache.clear(...) for i, key in ipairs({...}) do local path = wax.cache.pathFor(key) wax.filesystem.delete(path) end end -- Removes entire cache dir function wax.cache.clearAll() wax.filesystem.delete(NSCacheDirectory) wax.filesystem.createDir(NSCacheDirectory) end function wax.cache.pathFor(key) return NSCacheDirectory .. "/" .. wax.base64.encode(key) end
mit
snabbco/snabb
lib/pflua/src/pf/regalloc.lua
4
16429
-- Implements register allocation for pflua's native backend -- -- Follows the algorithm described in: -- "Linear scan register allocation" -- Poletto and Sarkar -- https://dl.acm.org/citation.cfm?id=330250 -- -- The result of register allocation is a table that describes -- the register allocated for the given virtual registers, e.g.: -- -- { v1 = 1, -- %rcx -- v2 = 2, -- %rdx -- r3 = 0, -- %rax -- len = 6, -- %rsi -- callee_saves = {}, -- spills = { v3 = 0, v4 = 1 }, -- spill_registers = { 3, 4 } -- } -- -- The callee_saves field lists the callee-save registers that are -- used in the allocation. This lets the code generation pass easily -- generate any push/pops that are needed. -- -- Register numbers are based on DynASM's Rq() register mapping. -- -- The following registers are reserved and not allocated: -- * %rdi to store the packet pointer argument -- -- The allocator should first prioritize using caller-save registers -- * %rax, %rcx, %rdx, %r8-%r11 -- -- before using callee-save registers -- * %rbx, %r12-%r15 -- -- The spills and spill_registers fields are used for spilling registers -- to memory if that becomes necessary. When the first register is spilled, -- two additional registers are spilled (and put into spill_registers) so -- that they can be used to move data from/to memory and registers. -- -- The spills field keeps track of the stack slots (numbered from 0) -- that are used for spilled registers. Variables should only be mapped -- in one of the main allocation table or in the spills table. module(...,package.seeall) local utils = require('pf.utils') local verbose = os.getenv("PF_VERBOSE"); -- returns the registers that a given instruction reads local function reads_from(instr) local itype = instr[1] local function maybe_reg(reg) if type(reg) == "number" then return nil else return reg end end if itype == "mov" or itype == "mov64" then return { maybe_reg(instr[3]) } elseif itype == "ntohs" or itype == "ntohl" or itype == "uint32" then return { instr[2] } elseif itype == "cjmp" or itype == "jmp" or itype == "ret-true" or itype == "ret-false" or itype == "nop" or itype == "label" then return {} else -- instructions don't have immediates in the first arg return { instr[2], maybe_reg(instr[3]) } end end -- Update the ends of intervals based on variable occurrences in -- the "control" ast local function find_live_in_control(label, control, intervals) -- the head of an ast is always an operation name, so skip for i = 2, #control do local ast_type = type(control[i]) if ast_type == "string" then for _, interval in ipairs(intervals) do if control[i] == interval.name then interval.finish = label end end elseif ast_type == "table" then find_live_in_control(label, control[i], intervals) end end end -- The lack of loops and unique register names for each load -- in the instruction IR makes finding live intervals easy. -- -- A live interval is a table -- { name = String, start = number, finish = number } -- -- The start and finish fields are indices into the instruction -- array -- local function live_intervals(instrs) local len = { name = "len", start = 1, finish = 1 } local order = { len } local intervals = { len = len } for idx, instr in ipairs(instrs) do local itype = instr[1] -- movs and loads are the only instructions that result in -- new live intervals if itype == "load" or itype == "mov" or itype == "mov64" then local name = instr[2] local interval = { name = name, start = idx, finish = idx } intervals[name] = interval table.insert(order, interval) end for _, reg in ipairs(reads_from(instr)) do intervals[reg].finish = idx end end -- we need the resulting allocations to be ordered by starting -- point, so we emit the ordered sequence rather than the map return order end -- Check if a register is free in the freelist local function is_free(seq, reg) for _, val in ipairs(seq) do if val == reg then return true end end return false end -- Remove the given register from the freelist local function remove_free(freelist, reg) for idx, reg2 in ipairs(freelist) do if reg2 == reg then table.remove(freelist, idx) return end end end -- Insert an interval sorted by increasing finish local function insert_active(active, interval) local finish = interval.finish for idx, interval2 in ipairs(active) do if interval2.finish > finish then table.insert(active, idx, interval) return end end table.insert(active, interval) end -- Optimize movs from a register to the same one local function delete_useless_movs(ir, alloc) for idx, instr in ipairs(ir) do if instr[1] == "mov" then if alloc[instr[2]] == alloc[instr[3]] then -- It's faster just to convert these to -- nops than to re-number the table ir[idx] = { "nop" } end end end end -- All available registers, tied to unix x64 ABI x86_regs = { caller_regs = {11, 10, 9, 8, 6, 2, 1, 0}, callee_regs = {15, 14, 13, 12, 3}, len = 6 -- %rsi } -- Do register allocation with the given IR -- Returns a register allocation and potentially mutates -- the ir for optimizations function allocate(ir, regs) regs = regs or x86_regs local intervals = live_intervals(ir) local active = {} local next_spill = 0 -- caller-save registers, use these first local free_caller = utils.dup(regs.caller_regs) -- callee-save registers, if we have to local free_callee = utils.dup(regs.callee_regs) local allocation = { len = regs.len, callee_saves = {}, spills = {} } remove_free(free_caller, allocation.len) local function expire_old(interval) local to_expire = {} for idx, active_interval in ipairs(active) do if active_interval.finish > interval.start then break else local name = active_interval.name local reg = allocation[name] table.insert(to_expire, idx) -- figure out which free list this register is supposed to be on if is_free(regs.caller_regs, reg) then table.insert(free_caller, reg) elseif is_free(regs.callee_regs, reg) then table.insert(free_callee, reg) else error("unknown register") end end end for i=1, #to_expire do table.remove(active, to_expire[#to_expire - i + 1]) end end local function spill_at(interval) -- when there's a first spill, pick two additional variables -- to spill to the stack and reserve their registers for accessing -- spilled variables via movs if next_spill == 0 then local i1, i2 = active[#active], active[#active-1] local reg1 = allocation[i1.name] local reg2 = allocation[i2.name] table.remove(active); table.remove(active) allocation[i1.name] = nil allocation[i2.name] = nil allocation.spills[i1.name] = 0 allocation.spills[i2.name] = 1 allocation.spill_registers = { reg1, reg2 } next_spill = next_spill + 2 end local to_spill = active[#active] if to_spill.finish > interval.finish then allocation[interval.name] = allocation[to_spill.name] allocation[to_spill.name] = nil allocation.spills[to_spill.name] = next_spill table.remove(active) insert_active(active, interval) else allocation.spills[interval.name] = next_spill end next_spill = next_spill + 1 end for _, interval in pairs(intervals) do local name = interval.name expire_old(interval) -- because we prefill some registers, check first if -- we need to allocate for this interval if not allocation[name] then if #free_caller == 0 and #free_callee == 0 then spill_at(interval) -- newly freed registers are put at the end, so allocating from -- the end will tend to produce better results since we want to -- try eliminate movs with the same destination/source register elseif #free_caller ~= 0 then allocation[name] = free_caller[#free_caller] table.remove(free_caller) insert_active(active, interval) else local idx = #free_callee allocation[name] = free_callee[idx] allocation.callee_saves[free_callee[idx]] = true table.remove(free_callee) insert_active(active, interval) end else insert_active(active, interval) end end delete_useless_movs(ir, allocation) if verbose then utils.pp({ "register_allocation", allocation }) end return allocation end function selftest() local function test(instrs, expected) utils.assert_equals(expected, live_intervals(instrs)) end -- part of `tcp`, see pf.selection local example_1 = { { "label", 0 }, { "cmp", "len", 34 }, { "cjmp", "<", 4 }, { "label", 3 }, { "load", "v1", 12, 2 }, { "cmp", "v1", 8 }, { "cjmp", "!=", 6 }, { "label", 5 }, { "load", "r1", 23, 1 }, { "cmp", "r1", 6 }, { "cjmp", "=", "true-label" }, { "ret-false" }, { "label", 6 }, { "cmp", "len", 54 }, { "cjmp", "<", 8 }, { "label", 7 }, { "cmp", "v1", 56710 }, { "cjmp", "!=", 10 }, { "label", 9 }, { "load", "v2", 20, 1 }, { "cmp", "v2", 6 }, { "cjmp", "!=", 12 } } local example_2 = { { "label", 1 }, { "load", "r1", 12, 2 }, { "load", "r2", 14, 2 }, { "mov", "r3", "r1" }, { "mul", "r3", "r2" }, { "cmp", "r3", 1 }, { "cjmp", "!=", 4 }, { "cmp", "len", 1 } } -- this example isn't from real code, but tests what happens when -- there is higher register pressure local example_3 = { { "label", 1 }, { "load", "r1", 12, 2 }, { "load", "r2", 14, 2 }, { "load", "r3", 15, 2 }, { "load", "r4", 16, 2 }, { "load", "r5", 17, 2 }, { "load", "r6", 18, 2 }, { "load", "r7", 19, 2 }, { "load", "r8", 20, 2 }, { "load", "r9", 21, 2 }, { "cmp", "r1", 1 }, { "cmp", "r2", 1 }, { "cmp", "r3", 1 }, { "cmp", "r4", 1 }, { "cmp", "r5", 1 }, { "cmp", "r6", 1 }, { "cmp", "r7", 1 }, { "cmp", "r8", 1 }, { "cmp", "r9", 1 } } -- test that tries to make movs use same dst/src local example_4 = { { "label", 1 }, { "load", "v1", 12, 2 }, { "cmp", "v1", 1 }, { "load", "r1", 12, 2 }, { "mov", "r2", "r1" }, { "cmp", "r2", 1 }, { "cmp", "len", 1 } } -- full `tcp` example from more recent instruction selection local example_5 = { { "label", 0 }, { "cmp", "len", 34 }, { "cjmp", "<", 4 }, { "label", 3 }, { "load", "r1", 12, 2 }, { "mov", "v1", "r1" }, { "cmp", "v1", 8 }, { "cjmp", "!=", 6 }, { "label", 5 }, { "load", "r2", 23, 1 }, { "cmp", "r2", 6 }, { "cjmp", "=", "true-label" }, { "ret-false" }, { "label", 6 }, { "cmp", "len", 54 }, { "cjmp", "<", 8 }, { "label", 7 }, { "cmp", "v1", 56710 }, { "cjmp", "!=", 10 }, { "label", 9 }, { "load", "r3", 20, 1 }, { "mov", "v2", "r3" }, { "cmp", "v2", 6 }, { "cjmp", "!=", 12 }, { "label", 11 }, { "ret-true" }, { "label", 12 }, { "cmp", "len", 55 }, { "cjmp", "<", 14 }, { "label", 13 }, { "cmp", "v2", 44 }, { "cjmp", "!=", 16 }, { "label", 15 }, { "load", "r4", 54, 1 }, { "cmp", "r4", 6 }, { "cjmp", "=", "true-label" }, { "ret-false" }, { "label", 16 }, { "ret-false" }, { "label", 14 }, { "ret-false" }, { "label", 10 }, { "ret-false" }, { "label", 8 }, { "ret-false" }, { "label", 4 }, { "ret-false" } } -- test that variables in load offsets are properly accounted for local example_6 = { { "label", 0 }, { "mov", "r1", 5 }, { "load", "v2", 12, 2 }, { "load", "v1", "r1", 2 }, { "cmp", "v1", 1 }, { "cmp", "v2", 2 } } -- another test with high register pressure, should be high enough -- to require spilling local example_7 = { { "label", 1 }, { "load", "r1", 12, 2 }, { "load", "r2", 14, 2 }, { "load", "r3", 15, 2 }, { "load", "r4", 16, 2 }, { "load", "r5", 17, 2 }, { "load", "r6", 18, 2 }, { "load", "r7", 19, 2 }, { "load", "r8", 20, 2 }, { "load", "r9", 21, 2 }, { "load", "r10", 22, 2 }, { "load", "r11", 23, 2 }, { "load", "r12", 24, 2 }, { "load", "r13", 25, 2 }, { "load", "r14", 26, 2 }, { "cmp", "r1", 1 }, { "cmp", "r2", 1 }, { "cmp", "r3", 1 }, { "cmp", "r4", 1 }, { "cmp", "r5", 1 }, { "cmp", "r6", 1 }, { "cmp", "r7", 1 }, { "cmp", "r8", 1 }, { "cmp", "r9", 1 }, { "cmp", "r10", 1 }, { "cmp", "r11", 1 }, { "cmp", "r12", 1 }, { "cmp", "r13", 1 }, { "cmp", "r14", 1 } } test(example_1, { { name = "len", start = 1, finish = 14 }, { name = "v1", start = 5, finish = 17 }, { name = "r1", start = 9, finish = 10 }, { name = "v2", start = 20, finish = 21 } }) test(example_2, { { name = "len", start = 1, finish = 8 }, { name = "r1", start = 2, finish = 4 }, { name = "r2", start = 3, finish = 5 }, { name = "r3", start = 4, finish = 6 } }) test(example_5, { { name = "len", start = 1, finish = 28 }, { name = "r1", start = 5, finish = 6 }, { name = "v1", start = 6, finish = 18 }, { name = "r2", start = 10, finish = 11 }, { name = "r3", start = 21, finish = 22 }, { name = "v2", start = 22, finish = 31 }, { name = "r4", start = 34, finish = 35 } }) test(example_6, { { name = "len", start = 1, finish = 1 }, { name = "r1", start = 2, finish = 4 }, { name = "v2", start = 3, finish = 6 }, { name = "v1", start = 4, finish = 5 } }) local function test(instrs, expected) utils.assert_equals(expected, allocate(instrs)) end test(example_1, { v1 = 0, r1 = 1, len = 6, v2 = 0, callee_saves = {}, spills = {} }) -- mutates example_2 test(example_2, { r1 = 0, r2 = 1, r3 = 0, len = 6, callee_saves = {}, spills = {} }) utils.assert_equals(example_2, { { "label", 1 }, { "load", "r1", 12, 2 }, { "load", "r2", 14, 2 }, { "nop" }, { "mul", "r3", "r2" }, { "cmp", "r3", 1 }, { "cjmp", "!=", 4 }, { "cmp", "len", 1 } }) test(example_3, { r1 = 6, r2 = 0, r3 = 1, r4 = 2, r5 = 8, r6 = 9, r7 = 10, r8 = 11, r9 = 3, len = 6, callee_saves = utils.set(3), spills = {} }) test(example_4, { v1 = 0, r1 = 0, len = 6, r2 = 0, callee_saves = {}, spills = {} }) test(example_5, { len = 6, r1 = 0, v1 = 0, r2 = 1, r3 = 0, v2 = 0, r4 = 0, callee_saves = {}, spills = {} }) test(example_7, { r1 = 6, r2 = 0, r3 = 1, r4 = 2, r5 = 8, r6 = 9, r7 = 10, r8 = 11, r9 = 3, r10 = 12, r11 = 13, spills = { r12 = 1, r13 = 0, r14 = 2 }, len = 6, callee_saves = utils.set(3, 12, 13, 14, 15), spill_registers = { 15, 14 } }) end
apache-2.0
AnySDK/Sample_Lua
src/AdTracking.lua
1
2268
require "ClassBase" local adtracking_plugin = nil AdTracking = class() function AdTracking:ctor() adtracking_plugin = AgentManager:getInstance():getAdTrackingPlugin() end function AdTracking:onRegister() if adtracking_plugin ~= nil then adtracking_plugin:onRegister("userid") end end function AdTracking:onLogin() if adtracking_plugin ~= nil then local paramMap = { User_Id = "123456", Role_Id = "test", Role_Name = "test" } adtracking_plugin:onLogin(paramMap) end end function AdTracking:onPay() if adtracking_plugin ~= nil then local date = os.date("%Y-%m-%d %H:%M:%S"); local paramMap = { User_Id = "123456", Order_Id = tostring(date), Currency_Amount = "5", Currency_Type ="CNY", Payment_Type = "test", Payment_Time = tostring(date) }; adtracking_plugin:onPay(paramMap) end end function AdTracking:trackEvent() if adtracking_plugin ~= nil then adtracking_plugin:trackEvent("event_1") adtracking_plugin:trackEvent("event_2") adtracking_plugin:trackEvent("onCustEvent1") adtracking_plugin:trackEvent("onCustEvent2") end end function AdTracking:onCreateRole() if adtracking_plugin ~= nil and adtracking_plugin:isFunctionSupported("onCreateRole") then local paramMap = { User_Id = "123456", Role_Id = "test", Role_Name = "test" } adtracking_plugin:trackEvent("onCreateRole", paramMap) end end function AdTracking:onLevelUp() if adtracking_plugin ~= nil and adtracking_plugin:isFunctionSupported("onLevelUp") then local paramMap = { User_Id = "123456", Role_Id = "test", Role_Name = "test", Level = "10" } adtracking_plugin:trackEvent("onLevelUp", paramMap) end end function AdTracking:onStartToPay() if adtracking_plugin ~= nil and adtracking_plugin:isFunctionSupported("onStartToPay") then local date=os.date("%Y-%m-%d %H:%M:%S"); local paramMap = { User_Id = "123456", Order_Id = tostring(date), Currency_Amount = "5", Currency_Type ="CNY", Payment_Type = "test", Payment_Time = tostring(date) }; adtracking_plugin:trackEvent("onStartToPay", paramMap) end end
mit
hooksta4/darkstar
scripts/zones/zones/Sacrarium/npcs/Large_Keyhole.lua
2
1419
----------------------------------- -- Area: Sacrarium -- NPC: Large Keyhole -- Notes: Used to open R. Gate -- @pos 100.231 -1.414 51.700 28 ----------------------------------- package.loaded["scripts/zones/Sacrarium/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Sacrarium/TextIDs"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local LargeKeyholeID = npc:getID(); local DoorID = GetNPCByID(LargeKeyholeID):getID() - 2; if (player:hasKeyItem(TEMPLE_KNIGHT_KEY)) then GetNPCByID(DoorID):openDoor(15); else player:messageSpecial(LARGE_KEYHOLE); end end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local Timemax=GetServerVariable("SACRARIUM_Coral_Key_trade")+10; local CurentTime=os.time(); local LargeKeyholeID = npc:getID(); local DoorID = GetNPCByID(LargeKeyholeID):getID() - 2; if (trade:hasItemQty(1658,1) and trade:getItemCount() == 1) then if (CurentTime < Timemax) then GetNPCByID(DoorID):openDoor(15); SetServerVariable("SACRARIUM_Coral_Key_trade",0); end end end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) end;
gpl-3.0
gedadsbranch/Darkstar-Mission
scripts/zones/Kazham/npcs/HomePoint#1.lua
12
1238
----------------------------------- -- Area: Kazham -- NPC: HomePoint#1 -- @pos 77.654 -13.000 -94.457 250 ----------------------------------- package.loaded["scripts/zones/Kazham/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Kazham/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fc, 39); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x21fc) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
prosody-modules/import2
mod_incidents_handling/incidents_handling/incidents_handling.lib.lua
32
16333
-- This contains the auxiliary functions for the Incidents Handling module. -- (C) 2012-2013, Marco Cirillo (LW.Org) local pairs, ipairs, os_date, string, table, tonumber = pairs, ipairs, os.date, string, table, tonumber local dataforms_new = require "util.dataforms".new local st = require "util.stanza" local xmlns_inc = "urn:xmpp:incident:2" local xmlns_iodef = "urn:ietf:params:xml:ns:iodef-1.0" local my_host = nil -- // Util and Functions // local function ft_str() local d = os_date("%FT%T%z"):gsub("^(.*)(%+%d+)", function(dt, z) if z == "+0000" then return dt.."Z" else return dt..z end end) return d end local function get_incident_layout(i_type) local layout = { title = (i_type == "report" and "Incident report form") or (i_type == "request" and "Request for assistance with incident form"), instructions = "Started/Ended Time, Contacts, Sources and Targets of the attack are mandatory. See RFC 5070 for further format instructions.", { name = "FORM_TYPE", type = "hidden", value = "http://jabber.org/protocol/commands" }, { name = "name", type = "hidden", value = my_host }, { name = "entity", type ="text-single", label = "Remote entity to query" }, { name = "started", type = "text-single", label = "Incident Start Time" }, { name = "ended", type = "text-single", label = "Incident Ended Time" }, { name = "reported", type = "hidden", value = ft_str() }, { name = "description", type = "text-single", label = "Description", desc = "Description syntax is: <lang (in xml:lang format)> <short description>" }, { name = "contacts", type = "text-multi", label = "Contacts", desc = "Contacts entries format is: <address> <type> <role> - separated by new lines" }, { name = "related", type = "text-multi", label = "Related Incidents", desc = "Related incidents entries format is: <CSIRT's FQDN> <Incident ID> - separated by new lines" }, { name = "impact", type = "text-single", label = "Impact Assessment", desc = "Impact assessment format is: <severity> <completion> <type>" }, { name = "sources", type = "text-multi", label = "Attack Sources", desc = "Attack sources format is: <address> <category> <count> <count-type>" }, { name = "targets", type = "text-multi", label = "Attack Targets", desc = "Attack target format is: <address> <category> <noderole>" } } if i_type == "request" then table.insert(layout, { name = "expectation", type = "list-single", label = "Expected action from remote entity", value = { { value = "nothing", label = "No action" }, { value = "contact-sender", label = "Contact us, regarding the incident" }, { value = "investigate", label = "Investigate the entities listed into the incident" }, { value = "block-host", label = "Block the involved accounts" }, { value = "other", label = "Other action, filling the description field is required" } }}) table.insert(layout, { name = "description", type = "text-single", label = "Description" }) end return dataforms_new(layout) end local function render_list(incidents) local layout = { title = "Stored Incidents List", instructions = "You can select and view incident reports here, if a followup/response is possible it'll be noted in the step after selection.", { name = "FORM_TYPE", type = "hidden", value = "http://jabber.org/protocol/commands" }, { name = "ids", type = "list-single", label = "Stored Incidents", value = {} } } -- Render stored incidents list for id in pairs(incidents) do table.insert(layout[2].value, { value = id, label = id }) end return dataforms_new(layout) end local function insert_fixed(t, item) table.insert(t, { type = "fixed", value = item }) end local function render_single(incident) local layout = { title = string.format("Incident ID: %s - Friendly Name: %s", incident.data.id.text, incident.data.id.name), instructions = incident.data.desc.text, { name = "FORM_TYPE", type = "hidden", value = "http://jabber.org/protocol/commands" } } insert_fixed(layout, "Start Time: "..incident.data.start_time) insert_fixed(layout, "End Time: "..incident.data.end_time) insert_fixed(layout, "Report Time: "..incident.data.report_time) insert_fixed(layout, "Contacts --") for _, contact in ipairs(incident.data.contacts) do insert_fixed(layout, string.format("Role: %s Type: %s", contact.role, contact.type)) if contact.jid then insert_fixed(layout, "--> JID: "..contact.jid..(contact.xmlns and ", XMLNS: "..contact.xmlns or "")) end if contact.email then insert_fixed(layout, "--> E-Mail: "..contact.email) end if contact.telephone then insert_fixed(layout, "--> Telephone: "..contact.telephone) end if contact.postaladdr then insert_fixed(layout, "--> Postal Address: "..contact.postaladdr) end end insert_fixed(layout, "Related Activity --") for _, related in ipairs(incident.data.related) do insert_fixed(layout, string.format("Name: %s ID: %s", related.name, related.text)) end insert_fixed(layout, "Assessment --") insert_fixed(layout, string.format("Language: %s Severity: %s Completion: %s Type: %s", incident.data.assessment.lang, incident.data.assessment.severity, incident.data.assessment.completion, incident.data.assessment.type)) insert_fixed(layout, "Sources --") for _, source in ipairs(incident.data.event_data.sources) do insert_fixed(layout, string.format("Address: %s Counter: %s", source.address.text, source.counter.value)) end insert_fixed(layout, "Targets --") for _, target in ipairs(incident.data.event_data.targets) do insert_fixed(layout, string.format("For NodeRole: %s", (target.noderole.cat == "ext-category" and target.noderole.ext) or targets.noderole.cat)) for _, address in ipairs(target.addresses) do insert_fixed(layout, string.format("---> Address: %s Type: %s", address.text, (address.cat == "ext-category" and address.ext) or address.cat)) end end if incident.data.expectation then insert_fixed(layout, "Expected Action: "..incident.data.expectation.action) if incident.data.expectation.desc then insert_fixed(layout, "Expected Action Description: "..incident.data.expectation.desc) end end if incident.type == "request" and incident.status == "open" then table.insert(layout, { name = "response-datetime", type = "hidden", value = ft_str() }) table.insert(layout, { name = "response", type = "text-single", label = "Respond to the request" }) end return dataforms_new(layout) end local function get_type(var, typ) if typ == "counter" then local count_type, count_ext = var, nil if count_type ~= "byte" or count_type ~= "packet" or count_type ~= "flow" or count_type ~= "session" or count_type ~= "alert" or count_type ~= "message" or count_type ~= "event" or count_type ~= "host" or count_type ~= "site" or count_type ~= "organization" then count_ext = count_type count_type = "ext-type" end return count_type, count_ext elseif typ == "category" then local cat, cat_ext = var, nil if cat ~= "asn" or cat ~= "atm" or cat ~= "e-mail" or cat ~= "ipv4-addr" or cat ~= "ipv4-net" or cat ~= "ipv4-net-mask" or cat ~= "ipv6-addr" or cat ~= "ipv6-net" or cat ~= "ipv6-net-mask" or cat ~= "mac" then cat_ext = cat cat = "ext-category" end return cat, cat_ext elseif type == "noderole" then local noderole_ext = nil if cat ~= "client" or cat ~= "server-internal" or cat ~= "server-public" or cat ~= "www" or cat ~= "mail" or cat ~= "messaging" or cat ~= "streaming" or cat ~= "voice" or cat ~= "file" or cat ~= "ftp" or cat ~= "p2p" or cat ~= "name" or cat ~= "directory" or cat ~= "credential" or cat ~= "print" or cat ~= "application" or cat ~= "database" or cat ~= "infra" or cat ~= "log" then noderole_ext = true end return noderole_ext end end local function do_tag_mapping(tag, object) if tag.name == "IncidentID" then object.id = { text = tag:get_text(), name = tag.attr.name } elseif tag.name == "StartTime" then object.start_time = tag:get_text() elseif tag.name == "EndTime" then object.end_time = tag:get_text() elseif tag.name == "ReportTime" then object.report_time = tag:get_text() elseif tag.name == "Description" then object.desc = { text = tag:get_text(), lang = tag.attr["xml:lang"] } elseif tag.name == "Contact" then local jid = tag:get_child("AdditionalData").tags[1] local email = tag:get_child("Email") local telephone = tag:get_child("Telephone") local postaladdr = tag:get_child("PostalAddress") if not object.contacts then object.contacts = {} object.contacts[1] = { role = tag.attr.role, ext_role = (tag.attr["ext-role"] and true) or nil, type = tag.attr.type, ext_type = (tag.attr["ext-type"] and true) or nil, xmlns = jid.attr.xmlns, jid = jid:get_text(), email = email, telephone = telephone, postaladdr = postaladdr } else object.contacts[#object.contacts + 1] = { role = tag.attr.role, ext_role = (tag.attr["ext-role"] and true) or nil, type = tag.attr.type, ext_type = (tag.attr["ext-type"] and true) or nil, xmlns = jid.attr.xmlns, jid = jid:get_text(), email = email, telephone = telephone, postaladdr = postaladdr } end elseif tag.name == "RelatedActivity" then object.related = {} for _, t in ipairs(tag.tags) do if tag.name == "IncidentID" then object.related[#object.related + 1] = { text = t:get_text(), name = tag.attr.name } end end elseif tag.name == "Assessment" then local impact = tag:get_child("Impact") object.assessment = { lang = impact.attr.lang, severity = impact.attr.severity, completion = impact.attr.completion, type = impact.attr.type } elseif tag.name == "EventData" then local source = tag:get_child("Flow").tags[1] local target = tag:get_child("Flow").tags[2] local expectation = tag:get_child("Flow").tags[3] object.event_data = { sources = {}, targets = {} } for _, t in ipairs(source.tags) do local addr = t:get_child("Address") local cntr = t:get_child("Counter") object.event_data.sources[#object.event_data.sources + 1] = { address = { cat = addr.attr.category, ext = addr.attr["ext-category"], text = addr:get_text() }, counter = { type = cntr.attr.type, ext_type = cntr.attr["ext-type"], value = cntr:get_text() } } end for _, entry in ipairs(target.tags) do local noderole = { cat = entry:get_child("NodeRole").attr.category, ext = entry:get_child("NodeRole").attr["ext-category"] } local current = #object.event_data.targets + 1 object.event_data.targets[current] = { addresses = {}, noderole = noderole } for _, tag in ipairs(entry.tags) do object.event_data.targets[current].addresses[#object.event_data.targets[current].addresses + 1] = { text = tag:get_text(), cat = tag.attr.category, ext = tag.attr["ext-category"] } end end if expectation then object.event_data.expectation = { action = expectation.attr.action, desc = expectation:get_child("Description") and expectation:get_child("Description"):get_text() } end elseif tag.name == "History" then object.history = {} for _, t in ipairs(tag.tags) do object.history[#object.history + 1] = { action = t.attr.action, date = t:get_child("DateTime"):get_text(), desc = t:get_chilld("Description"):get_text() } end end end local function stanza_parser(stanza) local object = {} if stanza:get_child("report", xmlns_inc) then local report = st.clone(stanza):get_child("report", xmlns_inc):get_child("Incident", xmlns_iodef) for _, tag in ipairs(report.tags) do do_tag_mapping(tag, object) end elseif stanza:get_child("request", xmlns_inc) then local request = st.clone(stanza):get_child("request", xmlns_inc):get_child("Incident", xmlns_iodef) for _, tag in ipairs(request.tags) do do_tag_mapping(tag, object) end elseif stanza:get_child("response", xmlns_inc) then local response = st.clone(stanza):get_child("response", xmlns_inc):get_child("Incident", xmlns_iodef) for _, tag in ipairs(response.tags) do do_tag_mapping(tag, object) end end return object end local function stanza_construct(id) if not id then return nil else local object = incidents[id].data local s_type = incidents[id].type local stanza = st.iq():tag(s_type or "report", { xmlns = xmlns_inc }) stanza:tag("Incident", { xmlns = xmlns_iodef, purpose = incidents[id].purpose }) :tag("IncidentID", { name = object.id.name }):text(object.id.text):up() :tag("StartTime"):text(object.start_time):up() :tag("EndTime"):text(object.end_time):up() :tag("ReportTime"):text(object.report_time):up() :tag("Description", { ["xml:lang"] = object.desc.lang }):text(object.desc.text):up():up(); local incident = stanza:get_child(s_type, xmlns_inc):get_child("Incident", xmlns_iodef) for _, contact in ipairs(object.contacts) do incident:tag("Contact", { role = (contact.ext_role and "ext-role") or contact.role, ["ext-role"] = (contact.ext_role and contact.role) or nil, type = (contact.ext_type and "ext-type") or contact.type, ["ext-type"] = (contact.ext_type and contact.type) or nil }) :tag("Email"):text(contact.email):up() :tag("Telephone"):text(contact.telephone):up() :tag("PostalAddress"):text(contact.postaladdr):up() :tag("AdditionalData") :tag("jid", { xmlns = contact.xmlns }):text(contact.jid):up():up():up() end incident:tag("RelatedActivity"):up(); for _, related in ipairs(object.related) do incident:get_child("RelatedActivity") :tag("IncidentID", { name = related.name }):text(related.text):up(); end incident:tag("Assessment") :tag("Impact", { lang = object.assessment.lang, severity = object.assessment.severity, completion = object.assessment.completion, type = object.assessment.type }):up():up(); incident:tag("EventData") :tag("Flow") :tag("System", { category = "source" }):up() :tag("System", { category = "target" }):up():up():up(); local e_data = incident:get_child("EventData") local sources = e_data:get_child("Flow").tags[1] local targets = e_data:get_child("Flow").tags[2] for _, source in ipairs(object.event_data.sources) do sources:tag("Node") :tag("Address", { category = source.address.cat, ["ext-category"] = source.address.ext }) :text(source.address.text):up() :tag("Counter", { type = source.counter.type, ["ext-type"] = source.counter.ext_type }) :text(source.counter.value):up():up(); end for _, target in ipairs(object.event_data.targets) do targets:tag("Node"):up() ; local node = targets.tags[#targets.tags] for _, address in ipairs(target.addresses) do node:tag("Address", { category = address.cat, ["ext-category"] = address.ext }):text(address.text):up(); end node:tag("NodeRole", { category = target.noderole.cat, ["ext-category"] = target.noderole.ext }):up(); end if object.event_data.expectation then e_data:tag("Expectation", { action = object.event_data.expectation.action }):up(); if object.event_data.expectation.desc then local expectation = e_data:get_child("Expectation") expectation:tag("Description"):text(object.event_data.expectation.desc):up(); end end if object.history then local history = incident:tag("History"):up(); for _, item in ipairs(object.history) do history:tag("HistoryItem", { action = item.action }) :tag("DateTime"):text(item.date):up() :tag("Description"):text(item.desc):up():up(); end end -- Sanitize contact empty tags for _, tag in ipairs(incident) do if tag.name == "Contact" then for i, check in ipairs(tag) do if (check.name == "Email" or check.name == "PostalAddress" or check.name == "Telephone") and not check:get_text() then table.remove(tag, i) end end end end if s_type == "request" then stanza.attr.type = "get" elseif s_type == "response" then stanza.attr.type = "set" else stanza.attr.type = "set" end return stanza end end _M = {} -- wraps methods into the library. _M.ft_str = ft_str _M.get_incident_layout = get_incident_layout _M.render_list = render_list _M.render_single = render_single _M.get_type = get_type _M.stanza_parser = stanza_parser _M.stanza_construct = stanza_construct _M.set_my_host = function(host) my_host = host end return _M
mit
hooksta4/darkstar
scripts/zones/zones/The_Colosseum/npcs/Cooking.lua
2
4295
----------------------------------- -- Area: The Colosseum -- NPC: Cooking -- Guild Merchant NPC: Woodworking Guild -- @pos 0 0 0 0 zone 71 ----------------------------------- package.loaded["scripts/zones/The_Colosseum/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/globals/quests"); require("scripts/zones/The_Colosseum/TextIDs"); function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local balance = player:getCurrency("guild_cooking"); player:PrintToPlayer("All the Cooking materials you need for your adventure!"); player:PrintToPlayer("Trade me a single Terra Crystal to receive Synth Support."); player:PrintToPlayer("You have "..balance.." of GP points!"); stock = {0x11DA,1, --Bird Egg 0x1128,1, --Saruta Orange 0x111A,1, --Selbina Milk 0x3A8,1, --Rock Salt 0x5F2,1, --Dried Marjoram 0x263,1, --Rye Flour 0x274,1, --Cinnamon 0x273,1, --Maple Sugar 0x110B,1, --Faerie Apple 0x110A,1, --Lizard Egg 0x110F,1, --Batagreens 0x114F,1, --San d'Orian Grapes 0x262,1, --San d'Orian Flour 0x1125,1, --San d'Orian Carrot 0x09A0,1, --Carbon Dioxide 0x1647,1, --Uleguerand Milk 0x1112,1, --Honey 0x1174,1, --Pamamas 0x026B,1, --Popoto 0x0612,1, --Turmeric 0x1123,1, --Wild Onion 0x027F,1, --Ronfaure Chestnut 0x110D,1, --Rolanberry 0x0457,1, --Gelatin 0x0272,1, --Black Pepper 0x1109,1, --Nebimonite 0x1184,1, --Shall Shell 0x1107,1, --Dhalmel Meat 0x02C0,1, --Bamboo Stick 0x1162,1, --Coral Fungus 0x05F4,1, --Fresh Mugwort 0x0264,1, --Kazham Peppers 0x0613,1, --Coriander 0x1126,1, --Mithran Tomato 0x05C3,1, --Curry Powder 0x0279,1, --Olive Oil 0x026C,1, --Tarutaru Rice 0x05BF,1, --Sticky Rice 0x142C,1, --Ground Wasabi 0x1612,1 --Nopales } showShop(player, STATIC, stock); end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:getItemCount() == 1 and trade:hasItemQty(4241,1)) then player:addStatusEffect(EFFECT_COOKING_IMAGERY,3,0,480); else if (player:getVar('[GUILD]currentGuild') ~= 9 ) then player:PrintToPlayer( "You are not eligible to earn GP for this guild!"); --end --if (daily_points <=10000) --then --player:setVar("[Guild]daily_points", os.date("%j")); -- %M for next minute, %j for next day --player:setVar("Wait1DayForYomiOkuri",VanadielDayOfTheYear()); else if (trade:hasItemQty(4489,1)) --vegetable gruel then player:addCurrency("guild_cooking", 300); player:PrintToPlayer( "You have gained 300 GP !"); --daily_points, +300; player:tradeComplete(); elseif (trade:hasItemQty(4534,1)) --vegetable gruel +1 then player:addCurrency("guild_cooking", 400); player:PrintToPlayer( "You have gained 400 GP !"); player:tradeComplete(); elseif (trade:hasItemQty(4413,1))--apple pie then player:addCurrency("guild_cooking", 500); player:PrintToPlayer( "You have gained 500 GP !"); player:tradeComplete(); elseif (trade:hasItemQty(4320,1))-- apple pie +1 then player:addCurrency("guild_cooking", 600); player:PrintToPlayer( "You have gained 600 GP !"); player:tradeComplete(); elseif (trade:hasItemQty(4603,1))-- chamomile tea then player:addCurrency("guild_cooking", 700); player:PrintToPlayer( "You have gained 700 GP !"); player:tradeComplete(); elseif (trade:hasItemQty(4286,1)) -- healing tea then player:addCurrency("guild_cooking", 800); --player:messageSpecial(GP_OBTAINED, option); player:PrintToPlayer( "You have gained 800 GP !"); player:tradeComplete(); end end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
gedadsbranch/Darkstar-Mission
scripts/globals/weaponskills/tachi_rana.lua
12
4581
----------------------------------- -- Tachi Rana -- Great Katana weapon skill -- Skill Level: N/A -- Delivers a three-fold attack. params.accuracy varies with TP. Aftermath effect varies with TP. See Kogarasumaru. -- In order to obtain Tachi: Rana, the Unlocking a Myth (Samurai) quest must be completed. -- Will stack with Sneak Attack (first hit only). -- Aligned with the Shadow Gorget, Soil Gorget & Snow Gorget. -- Aligned with the Shadow Belt, Soil Belt & Snow Belt. -- Element: None -- Modifiers: STR:50% -- 100%TP 200%TP 300%TP -- 1.00 1.00 1.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 3; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.5; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.8; params.acc200= 0.9; params.acc300= 1; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 0.5; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); if((player:getEquipID(SLOT_MAIN) == 19002) and (player:getMainJob() == JOB_SAM)) then if(damage > 0) then -- AFTERMATH LV1 if ((player:getTP() >= 100) and (player:getTP() <= 110)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 10, 0, 180, 0, 1); elseif ((player:getTP() >= 111) and (player:getTP() <= 120)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 11, 0, 180, 0, 1); elseif ((player:getTP() >= 121) and (player:getTP() <= 130)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 12, 0, 180, 0, 1); elseif ((player:getTP() >= 131) and (player:getTP() <= 140)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 13, 0, 180, 0, 1); elseif ((player:getTP() >= 141) and (player:getTP() <= 150)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 14, 0, 180, 0, 1); elseif ((player:getTP() >= 151) and (player:getTP() <= 160)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 15, 0, 180, 0, 1); elseif ((player:getTP() >= 161) and (player:getTP() <= 170)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 16, 0, 180, 0, 1); elseif ((player:getTP() >= 171) and (player:getTP() <= 180)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 17, 0, 180, 0, 1); elseif ((player:getTP() >= 181) and (player:getTP() <= 190)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 18, 0, 180, 0, 1); elseif ((player:getTP() >= 191) and (player:getTP() <= 199)) then player:addStatusEffect(EFFECT_AFTERMATH_LV1, 19, 0, 180, 0, 1); -- AFTERMATH LV2 elseif ((player:getTP() >= 200) and (player:getTP() <= 210)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 24, 0, 180, 0, 1); elseif ((player:getTP() >= 211) and (player:getTP() <= 219)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 28, 0, 180, 0, 1); elseif ((player:getTP() >= 221) and (player:getTP() <= 229)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 32, 0, 180, 0, 1); elseif ((player:getTP() >= 231) and (player:getTP() <= 239)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 36, 0, 180, 0, 1); elseif ((player:getTP() >= 241) and (player:getTP() <= 249)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 40, 0, 180, 0, 1); elseif ((player:getTP() >= 251) and (player:getTP() <= 259)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 44, 0, 180, 0, 1); elseif ((player:getTP() >= 261) and (player:getTP() <= 269)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 48, 0, 180, 0, 1); elseif ((player:getTP() >= 271) and (player:getTP() <= 279)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 52, 0, 180, 0, 1); elseif ((player:getTP() >= 281) and (player:getTP() <= 289)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 56, 0, 180, 0, 1); elseif ((player:getTP() >= 291) and (player:getTP() <= 299)) then player:addStatusEffect(EFFECT_AFTERMATH_LV2, 59, 0, 180, 0, 1); -- AFTERMATH LV3 elseif ((player:getTP() == 300)) then player:addStatusEffect(EFFECT_AFTERMATH_LV3, 45, 0, 120, 0, 1); end end end damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
dermoumi/m2n
bin/assets/scripts/audio/flangerfilter.lua
1
1817
--[[ This is free and unencumbered software released into the public domain. Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means. In jurisdictions that recognize copyright laws, the author or authors of this software dedicate any and all copyright interest in the software to the public domain. We make this dedication for the benefit of the public at large and to the detriment of our heirs and successors. We intend this dedication to be an overt act of relinquishment in perpetuity of all present and future rights to this software under copyright law. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. For more information, please refer to <http://unlicense.org> --]] local AudioFilter = require 'audio._filter' local AudioFlangerFilter = AudioFilter:subclass('audio.flangerfilter') local ffi = require 'ffi' local C = ffi.C function AudioFlangerFilter:initialize() local handle = C.nxAudioFilterFlangerCreate() self._cdata = ffi.gc(handle, C.nxAudioFilterRelease) end function AudioFlangerFilter:setParams(delay, freq) if self._cdata ~= nil then C.nxAudioFilterFlangerSetParams(self._cdata, delay, freq) end return self end return AudioFlangerFilter
unlicense
FishFilletsNG/fillets-data
script/captain/dialogs_sv.lua
1
2088
dialogId("vl-m-hara", "font_small", "There is a lot of garbage here!") dialogStr("Här är det mycket skräp!") dialogId("vl-v-kaj1", "font_big", "This was surely a captain’s cabin.") dialogStr("Det här var tydligen kaptens hytt.") dialogId("vl-v-kaj2", "font_big", "What would you expect after so many years?") dialogStr("Vad hade du väntat dig efter så många år?") dialogId("vl-m-hak", "font_small", "Do you think that Silver had this hook in place of his hand?") dialogStr("Tror du att kapten Silver använde den här kroken som sin hand?") dialogId("vl-v-lodni", "font_big", "This is a ship hook. It’s used to pull up boats...") dialogStr("Det här en båtshake. Den används för att dra upp båtar...") dialogId("vl-x-site", "font_brown", "... and nets!") dialogStr("... och nät!") dialogId("vl-m-oko", "font_small", "It’s a strange looking eye.") dialogStr("Det är ett konstigt öga.") dialogId("vl-v-silha", "font_big", "This eye squints kind of sneakily.") dialogStr("Ögat kikar i smyg.") dialogId("vl-leb-kecy0", "font_lightgrey", "Haven’t you seen my eye somewhere?") dialogStr("Har du sett mitt öga här omkring?") dialogId("vl-leb-kecy1", "font_lightgrey", "This scarf is very important. The human skull with an empty eye socket looks really disgusting, you know.") dialogStr("Scarfen är mycket viktig. Skallen med en tom ögonhåla ser riktigt otäckt ut.") dialogId("vl-leb-kecy2", "font_lightgrey", "After that unfortunate accident with a teaspoon I have a completely different viewpoint of the world.") dialogStr("Efter den oturliga olyckan med en tesked så har jag en helt ny syn på tillvaron.") dialogId("vl-leb-kecy3", "font_lightgrey", "Why am I here, after all? As if they can’t put some chest here... or a chamber pot.") dialogStr("Varför är jag här, egentligen? Som om de skulle ställa en kista här... eller en potta.") dialogId("vl-leb-kecy4", "font_lightgrey", "Do you appreciate my facial expressions? Not bad for a skeleton, is it?") dialogStr("Gillar du mina grimaser? Inte dåligt för ett skelett, va?")
gpl-2.0
gedadsbranch/Darkstar-Mission
scripts/zones/Aht_Urhgan_Whitegate/npcs/Tafeesa.lua
34
1032
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Tafeesa -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x028F); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
henu/Urho3D
bin/Data/LuaScripts/38_SceneAndUILoad.lua
26
5306
-- Scene & UI load example. -- This sample demonstrates: -- - Loading a scene from a file and showing it -- - Loading a UI layout from a file and showing it -- - Subscribing to the UI layout's events require "LuaScripts/Utilities/Sample" function Start() -- Execute the common startup for samples SampleStart() -- Create the scene content CreateScene() -- Create the UI content CreateUI() -- Setup the viewport for displaying the scene SetupViewport() -- Set the mouse mode to use in the sample SampleInitMouseMode(MM_RELATIVE) -- Subscribe to global events for camera movement SubscribeToEvents() end function CreateScene() scene_ = Scene() -- Load scene content prepared in the editor (XML format). GetFile() returns an open file from the resource system -- which scene.LoadXML() will read local file = cache:GetFile("Scenes/SceneLoadExample.xml") scene_:LoadXML(file) -- In Lua the file returned by GetFile() needs to be deleted manually file:delete() -- Create the camera (not included in the scene file) cameraNode = scene_:CreateChild("Camera") cameraNode:CreateComponent("Camera") -- Set an initial position for the camera scene node above the plane cameraNode.position = Vector3(0.0, 2.0, -10.0) end function CreateUI() -- Set up global UI style into the root UI element local style = cache:GetResource("XMLFile", "UI/DefaultStyle.xml") ui.root.defaultStyle = style -- Create a Cursor UI element because we want to be able to hide and show it at will. When hidden, the mouse cursor will -- control the camera, and when visible, it will interact with the UI local cursor = ui.root:CreateChild("Cursor") cursor:SetStyleAuto() ui.cursor = cursor -- Set starting position of the cursor at the rendering window center cursor:SetPosition(graphics.width / 2, graphics.height / 2) -- Load UI content prepared in the editor and add to the UI hierarchy local layoutRoot = ui:LoadLayout(cache:GetResource("XMLFile", "UI/UILoadExample.xml")) ui.root:AddChild(layoutRoot) -- Subscribe to button actions (toggle scene lights when pressed then released) local button = layoutRoot:GetChild("ToggleLight1", true) if button ~= nil then SubscribeToEvent(button, "Released", "ToggleLight1") end button = layoutRoot:GetChild("ToggleLight2", true) if button ~= nil then SubscribeToEvent(button, "Released", "ToggleLight2") end end function ToggleLight1() local lightNode = scene_:GetChild("Light1", true) if lightNode ~= nil then lightNode.enabled = not lightNode.enabled end end function ToggleLight2() local lightNode = scene_:GetChild("Light2", true) if lightNode ~= nil then lightNode.enabled = not lightNode.enabled end end function SetupViewport() -- Set up a viewport to the Renderer subsystem so that the 3D scene can be seen local viewport = Viewport:new(scene_, cameraNode:GetComponent("Camera")) renderer:SetViewport(0, viewport) end function SubscribeToEvents() -- Subscribe HandleUpdate() function for camera motion SubscribeToEvent("Update", "HandleUpdate") end function HandleUpdate(eventType, eventData) -- Take the frame time step, which is stored as a float local timeStep = eventData["TimeStep"]:GetFloat() -- Move the camera, scale movement with time step MoveCamera(timeStep) end function MoveCamera(timeStep) input.mouseVisible = input.mouseMode ~= MM_RELATIVE mouseDown = input:GetMouseButtonDown(MOUSEB_RIGHT) -- Override the MM_RELATIVE mouse grabbed settings, to allow interaction with UI input.mouseGrabbed = mouseDown -- Right mouse button controls mouse cursor visibility: hide when pressed ui.cursor.visible = not mouseDown -- Do not move if the UI has a focused element if ui.focusElement ~= nil then return end -- Movement speed as world units per second local MOVE_SPEED = 20.0 -- Mouse sensitivity as degrees per pixel local MOUSE_SENSITIVITY = 0.1 -- Use this frame's mouse motion to adjust camera node yaw and pitch. Clamp the pitch between -90 and 90 degrees -- Only move the camera when the cursor is hidden if not ui.cursor.visible then local mouseMove = input.mouseMove yaw = yaw + MOUSE_SENSITIVITY * mouseMove.x pitch = pitch + MOUSE_SENSITIVITY * mouseMove.y pitch = Clamp(pitch, -90.0, 90.0) -- Construct new orientation for the camera scene node from yaw and pitch. Roll is fixed to zero cameraNode.rotation = Quaternion(pitch, yaw, 0.0) end -- Read WASD keys and move the camera scene node to the corresponding direction if they are pressed if input:GetKeyDown(KEY_W) then cameraNode:Translate(Vector3(0.0, 0.0, 1.0) * MOVE_SPEED * timeStep) end if input:GetKeyDown(KEY_S) then cameraNode:Translate(Vector3(0.0, 0.0, -1.0) * MOVE_SPEED * timeStep) end if input:GetKeyDown(KEY_A) then cameraNode:Translate(Vector3(-1.0, 0.0, 0.0) * MOVE_SPEED * timeStep) end if input:GetKeyDown(KEY_D) then cameraNode:Translate(Vector3(1.0, 0.0, 0.0) * MOVE_SPEED * timeStep) end end
mit
Chilastra-Reborn/Chilastra-source-code
bin/scripts/commands/forceThrow1.lua
2
2552
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 ForceThrow1Command = { name = "forcethrow1", damage = 200, -- NOT CORRECT, Need data. speed = 4.0, forceCost = 28, accuracySkillMod = "forcethrow_accuracy"; stateEffects = { StateEffect( STUN_EFFECT, {}, { "jedi_state_defense" }, {}, 65, 0, 10 ) }, animationCRC = hashCode("force_throw_1_particle_level_1_light"), combatSpam = "forcethrow1", poolsToDamage = RANDOM_ATTRIBUTE, attackType = FORCEATTACK, range = 32 } AddCommand(ForceThrow1Command)
agpl-3.0
MobinRanjbar/hue
tools/wrk-scripts/lib/equal-5bb8dbf.lua
22
1818
-- The MIT License (MIT) -- -- Copyright (c) 2014, Cyril David <cyx@cyx.is> -- -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -- copies of the Software, and to permit persons to whom the Software is -- furnished to do so, subject to the following conditions: -- -- The above copyright notice and this permission notice shall be included in -- all copies or substantial portions of the Software. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -- THE SOFTWARE. local function equal(x, y) local t1, t2 = type(x), type(y) -- Shortcircuit if types not equal. if t1 ~= t2 then return false end -- For primitive types, direct comparison works. if t1 ~= 'table' and t2 ~= 'table' then return x == y end -- Since we have two tables, make sure both have the same -- length so we can avoid looping over different length arrays. if #x ~= #y then return false end -- Case 1: check over all keys of x for k,v in pairs(x) do if not equal(v, y[k]) then return false end end -- Case 2: check over `y` this time. for k,v in pairs(y) do if not equal(v, x[k]) then return false end end return true end return equal
apache-2.0
Chilastra-Reborn/Chilastra-source-code
bin/scripts/commands/requestCraftingSession.lua
4
2159
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 RequestCraftingSessionCommand = { name = "requestcraftingsession", } AddCommand(RequestCraftingSessionCommand)
agpl-3.0
Chilastra-Reborn/Chilastra-source-code
bin/scripts/mobile/lair/npc_theater/global_imperial_colonel_camp_imperial_medium_theater.lua
2
1043
global_imperial_colonel_camp_imperial_medium_theater = Lair:new { mobiles = { {"imperial_colonel",1}, {"imperial_major",1}, {"imperial_first_lieutenant",2}, {"imperial_sergeant",3} }, spawnLimit = 12, buildingsVeryEasy = {"object/building/poi/lok_imperial_medium4.iff","object/building/poi/lok_imperial_medium5.iff"}, buildingsEasy = {"object/building/poi/lok_imperial_medium4.iff","object/building/poi/lok_imperial_medium5.iff"}, buildingsMedium = {"object/building/poi/lok_imperial_medium4.iff","object/building/poi/lok_imperial_medium5.iff"}, buildingsHard = {"object/building/poi/lok_imperial_medium4.iff","object/building/poi/lok_imperial_medium5.iff"}, buildingsVeryHard = {"object/building/poi/lok_imperial_medium4.iff","object/building/poi/lok_imperial_medium5.iff"}, missionBuilding = "object/tangible/lair/base/objective_banner_imperial.iff", mobType = "npc", buildingType = "theater" } addLairTemplate("global_imperial_colonel_camp_imperial_medium_theater", global_imperial_colonel_camp_imperial_medium_theater)
agpl-3.0
jchuang1977/my_packages
net/luci-app-ocserv/files/usr/lib/lua/luci/model/cbi/ocserv/user-config.lua
30
4979
--[[ LuCI - Lua Configuration Interface Copyright 2014 Nikos Mavrogiannopoulos <n.mavrogiannopoulos@gmail.com> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ local niulib = require "luci.niulib" ]]-- local fs = require "nixio.fs" local has_ipv6 = fs.access("/proc/net/ipv6_route") m = Map("ocserv", translate("OpenConnect VPN")) s = m:section(TypedSection, "ocserv", "OpenConnect") s.anonymous = true s:tab("general", translate("General Settings")) s:tab("ca", translate("CA certificate")) s:tab("template", translate("Edit Template")) local e = s:taboption("general", Flag, "enable", translate("Enable server")) e.rmempty = false e.default = "1" function m.on_commit(map) luci.sys.call("/usr/bin/occtl reload >/dev/null 2>&1") end function e.write(self, section, value) if value == "0" then luci.sys.call("/etc/init.d/ocserv stop >/dev/null 2>&1") luci.sys.call("/etc/init.d/ocserv disable >/dev/null 2>&1") else luci.sys.call("/etc/init.d/ocserv enable >/dev/null 2>&1") luci.sys.call("/etc/init.d/ocserv restart >/dev/null 2>&1") end Flag.write(self, section, value) end local o o = s:taboption("general", ListValue, "auth", translate("User Authentication"), translate("The authentication method for the users. The simplest is plain with a single username-password pair. Use PAM modules to authenticate using another server (e.g., LDAP, Radius).")) o.rmempty = false o.default = "plain" o:value("plain") o:value("PAM") o = s:taboption("general", Value, "zone", translate("Firewall Zone"), translate("The firewall zone that the VPN clients will be set to")) o.nocreate = true o.default = "lan" o.template = "cbi/firewall_zonelist" s:taboption("general", Value, "port", translate("Port"), translate("The same UDP and TCP ports will be used")) s:taboption("general", Value, "max_clients", translate("Max clients")) s:taboption("general", Value, "max_same", translate("Max same clients")) s:taboption("general", Value, "dpd", translate("Dead peer detection time (secs)")) local pip = s:taboption("general", Flag, "predictable_ips", translate("Predictable IPs"), translate("The assigned IPs will be selected deterministically")) pip.default = "1" local udp = s:taboption("general", Flag, "udp", translate("Enable UDP"), translate("Enable UDP channel support; this must be enabled unless you know what you are doing")) udp.default = "1" local cisco = s:taboption("general", Flag, "cisco_compat", translate("AnyConnect client compatibility"), translate("Enable support for CISCO AnyConnect clients")) cisco.default = "1" ipaddr = s:taboption("general", Value, "ipaddr", translate("VPN <abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Network-Address")) ipaddr.default = "192.168.100.1" nm = s:taboption("general", Value, "netmask", translate("VPN <abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Netmask")) nm.default = "255.255.255.0" nm:value("255.255.255.0") nm:value("255.255.0.0") nm:value("255.0.0.0") if has_ipv6 then ip6addr = s:taboption("general", Value, "ip6addr", translate("VPN <abbr title=\"Internet Protocol Version 6\">IPv6</abbr>-Network-Address"), translate("<abbr title=\"Classless Inter-Domain Routing\">CIDR</abbr>-Notation: address/prefix")) end tmpl = s:taboption("template", Value, "_tmpl", translate("Edit the template that is used for generating the ocserv configuration.")) tmpl.template = "cbi/tvalue" tmpl.rows = 20 function tmpl.cfgvalue(self, section) return nixio.fs.readfile("/etc/ocserv/ocserv.conf.template") end function tmpl.write(self, section, value) value = value:gsub("\r\n?", "\n") nixio.fs.writefile("/etc/ocserv/ocserv.conf.template", value) end ca = s:taboption("ca", Value, "_ca", translate("View the CA certificate used by this server. You will need to save it as 'ca.pem' and import it into the clients.")) ca.template = "cbi/tvalue" ca.rows = 20 function ca.cfgvalue(self, section) return nixio.fs.readfile("/etc/ocserv/ca.pem") end --[[DNS]]-- s = m:section(TypedSection, "dns", translate("DNS servers"), translate("The DNS servers to be provided to clients; can be either IPv6 or IPv4")) s.anonymous = true s.addremove = true s.template = "cbi/tblsection" s:option(Value, "ip", translate("IP Address")).rmempty = true --[[Routes]]-- s = m:section(TypedSection, "routes", translate("Routing table"), translate("The routing table to be provided to clients; you can mix IPv4 and IPv6 routes, the server will send only the appropriate. Leave empty to set a default route")) s.anonymous = true s.addremove = true s.template = "cbi/tblsection" s:option(Value, "ip", translate("IP Address")).rmempty = true o = s:option(Value, "netmask", translate("Netmask (or IPv6-prefix)")) o.default = "255.255.255.0" o:value("255.255.255.0") o:value("255.255.0.0") o:value("255.0.0.0") return m
gpl-2.0
jchuang1977/my_packages
net/luci-app-ocserv/files/usr/lib/lua/luci/model/cbi/ocserv/main.lua
30
4979
--[[ LuCI - Lua Configuration Interface Copyright 2014 Nikos Mavrogiannopoulos <n.mavrogiannopoulos@gmail.com> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ local niulib = require "luci.niulib" ]]-- local fs = require "nixio.fs" local has_ipv6 = fs.access("/proc/net/ipv6_route") m = Map("ocserv", translate("OpenConnect VPN")) s = m:section(TypedSection, "ocserv", "OpenConnect") s.anonymous = true s:tab("general", translate("General Settings")) s:tab("ca", translate("CA certificate")) s:tab("template", translate("Edit Template")) local e = s:taboption("general", Flag, "enable", translate("Enable server")) e.rmempty = false e.default = "1" function m.on_commit(map) luci.sys.call("/usr/bin/occtl reload >/dev/null 2>&1") end function e.write(self, section, value) if value == "0" then luci.sys.call("/etc/init.d/ocserv stop >/dev/null 2>&1") luci.sys.call("/etc/init.d/ocserv disable >/dev/null 2>&1") else luci.sys.call("/etc/init.d/ocserv enable >/dev/null 2>&1") luci.sys.call("/etc/init.d/ocserv restart >/dev/null 2>&1") end Flag.write(self, section, value) end local o o = s:taboption("general", ListValue, "auth", translate("User Authentication"), translate("The authentication method for the users. The simplest is plain with a single username-password pair. Use PAM modules to authenticate using another server (e.g., LDAP, Radius).")) o.rmempty = false o.default = "plain" o:value("plain") o:value("PAM") o = s:taboption("general", Value, "zone", translate("Firewall Zone"), translate("The firewall zone that the VPN clients will be set to")) o.nocreate = true o.default = "lan" o.template = "cbi/firewall_zonelist" s:taboption("general", Value, "port", translate("Port"), translate("The same UDP and TCP ports will be used")) s:taboption("general", Value, "max_clients", translate("Max clients")) s:taboption("general", Value, "max_same", translate("Max same clients")) s:taboption("general", Value, "dpd", translate("Dead peer detection time (secs)")) local pip = s:taboption("general", Flag, "predictable_ips", translate("Predictable IPs"), translate("The assigned IPs will be selected deterministically")) pip.default = "1" local udp = s:taboption("general", Flag, "udp", translate("Enable UDP"), translate("Enable UDP channel support; this must be enabled unless you know what you are doing")) udp.default = "1" local cisco = s:taboption("general", Flag, "cisco_compat", translate("AnyConnect client compatibility"), translate("Enable support for CISCO AnyConnect clients")) cisco.default = "1" ipaddr = s:taboption("general", Value, "ipaddr", translate("VPN <abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Network-Address")) ipaddr.default = "192.168.100.1" nm = s:taboption("general", Value, "netmask", translate("VPN <abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Netmask")) nm.default = "255.255.255.0" nm:value("255.255.255.0") nm:value("255.255.0.0") nm:value("255.0.0.0") if has_ipv6 then ip6addr = s:taboption("general", Value, "ip6addr", translate("VPN <abbr title=\"Internet Protocol Version 6\">IPv6</abbr>-Network-Address"), translate("<abbr title=\"Classless Inter-Domain Routing\">CIDR</abbr>-Notation: address/prefix")) end tmpl = s:taboption("template", Value, "_tmpl", translate("Edit the template that is used for generating the ocserv configuration.")) tmpl.template = "cbi/tvalue" tmpl.rows = 20 function tmpl.cfgvalue(self, section) return nixio.fs.readfile("/etc/ocserv/ocserv.conf.template") end function tmpl.write(self, section, value) value = value:gsub("\r\n?", "\n") nixio.fs.writefile("/etc/ocserv/ocserv.conf.template", value) end ca = s:taboption("ca", Value, "_ca", translate("View the CA certificate used by this server. You will need to save it as 'ca.pem' and import it into the clients.")) ca.template = "cbi/tvalue" ca.rows = 20 function ca.cfgvalue(self, section) return nixio.fs.readfile("/etc/ocserv/ca.pem") end --[[DNS]]-- s = m:section(TypedSection, "dns", translate("DNS servers"), translate("The DNS servers to be provided to clients; can be either IPv6 or IPv4")) s.anonymous = true s.addremove = true s.template = "cbi/tblsection" s:option(Value, "ip", translate("IP Address")).rmempty = true --[[Routes]]-- s = m:section(TypedSection, "routes", translate("Routing table"), translate("The routing table to be provided to clients; you can mix IPv4 and IPv6 routes, the server will send only the appropriate. Leave empty to set a default route")) s.anonymous = true s.addremove = true s.template = "cbi/tblsection" s:option(Value, "ip", translate("IP Address")).rmempty = true o = s:option(Value, "netmask", translate("Netmask (or IPv6-prefix)")) o.default = "255.255.255.0" o:value("255.255.255.0") o:value("255.255.0.0") o:value("255.0.0.0") return m
gpl-2.0
bellinat0r/Epiar
Resources/Scripts/fleet.lua
2
8686
-- Fleet class to guide AI behavior (e.g. imitate leader's travel route, accept orders as a group, -- don't attack fellow escorts, etc.). The idea is that this should eventually be a cleaner way -- of controlling AIs than tampering directly with AIData from outside. -- -- Note: This is distinct from the Alliances in that Alliances are story-based, while Fleets are -- simply practical tools to control how AIs behave. A mission with Alliance-independent AIs might -- still want to put them in a Fleet. -- -- Last updated: Dec 12, 2010 -- -- Current status: Partially working -- -- To-do: -- - Make ai.lua pull values from Fleets rather than having them pushed into AIData -- - Do garbage collection for stale fleets -- - Make IDs get more promptly de-listed upon destruction, and watch out for consequences of sprite ID re-use -- - More Fleet = { } -- -- constructor -- function Fleet.create(_name) local self = { name = _name, members = { }, leader = -1, state = nil, add = Fleet.add, remove = Fleet.remove, size = Fleet.size, hasBoth = Fleet.hasBoth, target = Fleet.target, hunt = Fleet.hunt, gateTravel = Fleet.gateTravel, formation = Fleet.formation, hold = Fleet.hold, checkSprite = Fleet.checkSprite, isLeader = Fleet.isLeader, getLeader = Fleet.getLeader, getLeaderRoute = Fleet.getLeaderRoute, fleetmateProx = Fleet.fleetmateProx } Fleets.list[_name] = self return self end -- -- instance functions -- function Fleet.add(self, id, leader) if id == nil then return end -- keep track of which ships are in this fleet self.members[id] = true -- but also which fleet the new ship is a member of (for simplicity, only allow one fleet per ship) Fleets.shipFleet[id] = self.name -- each fleet may optionally have a leader, which is treated differently if leader then self.leader = id end return self end function Fleet.remove(self, id) self.members[id] = nil Fleets.shipFleet[id] = nil return self end function Fleet.size(self) local size = 0 for k,v in pairs(self.members) do size = size + 1 end return size end function Fleet.hasBoth(self, first, second) return ( self.members[first] ~= nil and self.members[second] ~= nil ) end function Fleet.target(self, t) for n,id in pairs(self.members) do local sprite = self:checkSprite(id) if sprite ~= nil and AIData[id] ~= nil then AIData[id].target = t end end return self end function Fleet.hunt(self, t) -- if it doesn't have a GetHull function, it's not a valid target if Epiar.getSprite(t).GetHull == nil then return false end local permitted = false for id,yes in pairs(self.members) do local sprite = self:checkSprite(id) if sprite ~= nil and AIData[id] ~= nil and Fleets:fleetmates(id, t) == false then setHuntHostile(id, t) AIData[id].nextState = "Hunting" permitted = true end end self.state = "Hunting" return permitted end function Fleet.gateTravel(self, dest, route) for id,yes in pairs(self.members) do local sprite = self:checkSprite(id) if sprite ~= nil and AIData[id] ~= nil then AIData[id].destinationName = dest if self:isLeader(id) or self:getLeader() == -1 or route == nil then AIData[id].nextState = "ComputingRoute" elseif route ~= nil then AIData[id].Autopilot = APInit("AI", id) AIData[id].Autopilot.GateRoute = copy_table(route) AIData[id].nextState = "GateTravelling" else AIData[id].accompany = self:getLeader() -- "Waiting" is a lot like "Accompanying" except that it will automatically transition into "GateTravelling" AIData[id].nextState = "Waiting" end end end return self end function Fleet.formation(self) for id,yes in pairs(self.members) do local sprite = self:checkSprite(id) if sprite ~= nil and AIData[id] ~= nil then AIData[id].hostile = nil AIData[id].target = -1 AIData[id].destination = -1 AIData[id].destinationName = nil AIData[id].Autopilot = nil AIData[id].nextState = "default" end end self.state = "Accompanying" end function Fleet.hold(self) for id,yes in pairs(self.members) do local sprite = self:checkSprite(id) if sprite ~= nil and AIData[id] ~= nil then AIData[id].hostile = nil AIData[id].target = -1 AIData[id].destination = -1 AIData[id].destinationName = nil AIData[id].Autopilot = nil AIData[id].nextState = "HoldingPosition" end end self.state = "HoldingPosition" end function Fleet.checkSprite(self, id) local sprite = Epiar.getSprite(id) if sprite == nil then self:remove(id) end return sprite end function Fleet.isLeader(self, id) return (self.leader == id) end function Fleet.getLeader(self, id) return self.leader end function Fleet.getLeaderRoute(self) if self:getLeader() == PLAYER:GetID() and Autopilot.spcr == nil then return Autopilot.GateRoute elseif AIData[self:getLeader()].Autopilot.spcr == nil then return AIData[self:getLeader()].Autopilot.GateRoute else return nil end end function Fleet.fleetmateProx(self, id) local cur_ship = Epiar.getSprite(id) local myX, myY = cur_ship:GetPosition() local min_dist = nil for fm_id,yes in pairs(self.members) do if fm_id ~= id then local sprite = Epiar.getSprite(fm_id) if sprite == nil then self:remove(fm_id) else local fmX, fmY = sprite:GetPosition() local dist = distfrom( myX, myY, fmX, fmY ) if min_dist == nil or dist < min_dist then min_dist = dist end end end end return min_dist end -- -- manager functions -- Fleets = { list = { }, shipFleet = { }, -- usage: if( Fleets:fleetmates( id1, id2 ) ) then ... end fleetmates = function(self, first, second) for name, fleet in pairs(self.list) do if fleet:hasBoth(first, second) then return true end end return false end, getShipFleet = function(self, s) return Fleets:get(self.shipFleet[s]) end, -- Fleets:join( first, second ) -- If first is already a member of a fleet, add second to that one; -- Otherwise, create one, make first the leader, then add second to that one. -- Fleets:join( single ) -- If single is already a member of a fleet, do nothing; -- Otherwise, create one and make single the leader. join = function(self, first, second) local f = Fleets:getShipFleet(first) --print (second .. " is joining " .. first .. "'s fleet") --f PLAYER ~= nil and PLAYER:GetID() == first then -- f = Fleets:createOrGet("player's fleet") -- f:add(PLAYER:GetID(), true) --end if f == nil then f = Fleet.create( first .. " fleet " .. os.time() ) f:add(first, true) end if second ~= nil then setAccompany(second, first) f:add(second) end return f end, unjoin = function(self, first, second) local f = Fleets:getShipFleet(first) if Fleets:getShipFleet(first) ~= nil then setAccompany(second, -1) f:remove(second) end return f end, get = function(self, f) return self.list[f] end, -- Don't use this function unless you want to refer to an individual fleet by a specific name. createOrGet = function(self, name) local f = self:get(name) if f == nil then return Fleet.create(name) else return f end end, cleanup = function(self) -- remove any empty fleets end } -- -- player functions -- -- this function is currently for testing purposes only function givePlayerEscort() local X, Y if HUD.getTarget() < 0 then X, Y = PLAYER:GetPosition() else X, Y = Epiar.getSprite( HUD.getTarget() ):GetPosition() end local esc1 = Ship.new("escort 1",X - 150, Y, "Fleet Guard", "Ion Engines","Escort","Independent") --local esc2 = Ship.new("escort 2",X + 150, Y, "Fleet Guard", "Ion Engines","Escort","Independent") Fleets:join(PLAYER:GetID(), esc1:GetID()) --Fleets:join(PLAYER:GetID(), esc2:GetID()) PLAYER:AddHiredEscort(esc1:GetModelName(), 0, esc1:GetID()) end function playerFleetHunt() local f = Fleets:getShipFleet( PLAYER:GetID() ) if f ~= nil and f:size() > 0 then HUD.newAlert( f:hunt( HUD.getTarget() ) and "Escorts pursuing designated target." or "That is not an acceptable target!" ) else HUD.newAlert("You have no escorts.") end end function playerFleetFormation() local f = Fleets:getShipFleet( PLAYER:GetID() ) if f ~= nil and f:size() > 0 then HUD.newAlert("Escorts returning to formation.") f:formation() else HUD.newAlert("You have no escorts.") end end function playerFleetHold() local f = Fleets:getShipFleet( PLAYER:GetID() ) if f ~= nil and f:size() > 0 then HUD.newAlert("Escorts holding position.") f:hold() else HUD.newAlert("You have no escorts.") end end -- -- utility functions -- function copy_table(a) local b = { } for k,v in pairs(a) do b[k] = v end return b end
gpl-2.0
Chilastra-Reborn/Chilastra-source-code
bin/scripts/loot/items/geonosian_lab/rifle_tenloss_dxr6_disruptor.lua
3
1052
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor. rifle_tenloss_dxr6_disruptor = { minimumLevel = 0, maximumLevel = -1, customObjectName = "", directObjectTemplate = "object/weapon/ranged/rifle/rifle_tenloss_dxr6_disruptor_loot.iff", craftingValues = { {"mindamage",40,150,0}, {"maxdamage",80,320,0}, {"attackspeed",9.4,6.7,1}, {"woundchance",4.8,12.3,0}, {"hitpoints",750,750,0}, {"attackhealthcost",21,12,0}, {"attackactioncost",32,19,0}, {"attackmindcost",77,42,0}, {"roundsused",30,65,0}, {"zerorangemod",-80,-40,0}, {"maxrangemod",10,30,0}, {"midrange",54,54,0}, {"midrangemod",45,70,0}, }, customizationStringNames = {}, customizationValues = {}, -- randomDotChance: The chance of this weapon object dropping with a random dot on it. Higher number means less chance. Set to 0 to always have a random dot. randomDotChance = 1000, junkDealerTypeNeeded = JUNKWEAPONS, junkMinValue = 20, junkMaxValue = 60 } addLootItemTemplate("rifle_tenloss_dxr6_disruptor", rifle_tenloss_dxr6_disruptor)
agpl-3.0
szagoruyko/nn
SpatialContrastiveNormalization.lua
63
1444
local SpatialContrastiveNormalization, parent = torch.class('nn.SpatialContrastiveNormalization','nn.Module') function SpatialContrastiveNormalization:__init(nInputPlane, kernel, threshold, thresval) parent.__init(self) -- get args self.nInputPlane = nInputPlane or 1 self.kernel = kernel or torch.Tensor(9,9):fill(1) self.threshold = threshold or 1e-4 self.thresval = thresval or threshold or 1e-4 local kdim = self.kernel:nDimension() -- check args if kdim ~= 2 and kdim ~= 1 then error('<SpatialContrastiveNormalization> averaging kernel must be 2D or 1D') end if (self.kernel:size(1) % 2) == 0 or (kdim == 2 and (self.kernel:size(2) % 2) == 0) then error('<SpatialContrastiveNormalization> averaging kernel must have ODD dimensions') end -- instantiate sub+div normalization self.normalizer = nn.Sequential() self.normalizer:add(nn.SpatialSubtractiveNormalization(self.nInputPlane, self.kernel)) self.normalizer:add(nn.SpatialDivisiveNormalization(self.nInputPlane, self.kernel, self.threshold, self.thresval)) end function SpatialContrastiveNormalization:updateOutput(input) self.output = self.normalizer:forward(input) return self.output end function SpatialContrastiveNormalization:updateGradInput(input, gradOutput) self.gradInput = self.normalizer:backward(input, gradOutput) return self.gradInput end
bsd-3-clause
Chilastra-Reborn/Chilastra-source-code
bin/scripts/loot/groups/wearables/wearables_scarce.lua
4
6202
wearables_scarce = { description = "", minimumLevel = 0, maximumLevel = 0, lootItems = { {itemTemplate = "apron_chef_s01", weight = 120481}, -- Chef's Apron {itemTemplate = "belt_s03", weight = 120481}, -- Cartridge Belt {itemTemplate = "belt_s05", weight = 120481}, -- Grenadier's Belt {itemTemplate = "belt_s13", weight = 120481}, -- Dignified Belt {itemTemplate = "belt_s17", weight = 120481}, -- Fancy Belt {itemTemplate = "belt_s20", weight = 120481}, -- Simplified Belt {itemTemplate = "bikini_leggings_s01", weight = 120481}, -- Sheer Leggings {itemTemplate = "bikini_s01", weight = 120481}, -- Revealing Bikini {itemTemplate = "bikini_s02", weight = 120481}, -- Metal Bikini {itemTemplate = "bikini_s03", weight = 120481}, -- Low-Cut Top {itemTemplate = "bikini_s04", weight = 120481}, -- Revealing Top {itemTemplate = "bodysuit_s01", weight = 120481}, -- Heavy Flightsuit {itemTemplate = "bodysuit_s06", weight = 120481}, -- Revealing Fleshwrap {itemTemplate = "bodysuit_s08", weight = 120481}, -- Transport Flightsuit {itemTemplate = "bodysuit_s12", weight = 120481}, -- Trader's Flightsuit {itemTemplate = "bodysuit_s13", weight = 120481}, -- Reinforced Jumpsuit {itemTemplate = "bodysuit_s14", weight = 120481}, -- Fighter Flightsuit {itemTemplate = "bodysuit_s15", weight = 120481}, -- Tactical Skinsuit {itemTemplate = "bodysuit_s16", weight = 120481}, -- Infiltration Suit {itemTemplate = "dress_s14", weight = 120491}, -- Exquisite Gown {itemTemplate = "dress_s15", weight = 120491}, -- Grand Healer's Robe {itemTemplate = "dress_s33", weight = 120481}, -- Patterned Slip Dress {itemTemplate = "dress_s34", weight = 120491}, -- Luxurious Gown {itemTemplate = "dress_s35", weight = 120491}, -- Grand Ball Gown {itemTemplate = "gloves_s10", weight = 120481}, -- Heavy Gloves {itemTemplate = "gloves_s13", weight = 120481}, -- Long Uniform Gloves {itemTemplate = "hat_twilek_s01", weight = 120481}, -- Twi'lek Bone Crest {itemTemplate = "hat_twilek_s02", weight = 120481}, -- Twi'lek Lekku Wrap {itemTemplate = "hat_twilek_s03", weight = 120481}, -- Twi'lek Noble's Crest {itemTemplate = "hat_twilek_s04", weight = 120481}, -- Lekku Ys'rak {itemTemplate = "hat_twilek_s05", weight = 120481}, -- Grand Twi'lek Headpiece {itemTemplate = "apron_chef_jacket_s01_ith", weight = 120481}, -- Ithorian Apron {itemTemplate = "ith_bodysuit_s01", weight = 120481}, -- Ithorian Comfort-Flex {itemTemplate = "ith_bodysuit_s02", weight = 120481}, -- Ithorian Technical Suit {itemTemplate = "ith_bodysuit_s03", weight = 120481}, -- Ithorian Tight Fit Jumpsuit {itemTemplate = "ith_bodysuit_s05", weight = 120481}, -- Ithorian Nath-Nath Ball Outfit {itemTemplate = "ith_bodysuit_s06", weight = 120481}, -- Ithorian Leather Gear {itemTemplate = "ith_hat_s04", weight = 120481}, -- Ithorian Ceremonial Garb {itemTemplate = "ith_jacket_s11", weight = 120481}, -- Ithorian Officer's Jacket {itemTemplate = "ith_jacket_s15", weight = 120481}, -- Ithorian Fade Pattern Jacket {itemTemplate = "ith_necklace_s02", weight = 120481}, -- Ithorian Stately Necklace {itemTemplate = "ith_necklace_s04", weight = 120481}, -- Ithorian Gemstone Crest {itemTemplate = "ith_necklace_s05", weight = 120481}, -- Ithorian Immense Gemstone Necklace {itemTemplate = "ith_pants_s14", weight = 120481}, -- Ithorian Khakis {itemTemplate = "ith_pants_s19", weight = 120481}, -- Ithorian Heavy Pantaloon {itemTemplate = "ith_pants_s20", weight = 120481}, -- Ithorian Plated Pantaloon {itemTemplate = "ith_pants_s21", weight = 120481}, -- Strange Ithorian Pants {itemTemplate = "ith_robe_s02", weight = 120481}, -- Ithorian Priest's Robe {itemTemplate = "ith_robe_s03", weight = 120481}, -- Ithorian Merchant's Robe {itemTemplate = "ith_shirt_s09", weight = 120481}, -- Ithorian Fade Dyed Shirt {itemTemplate = "ith_shirt_s10", weight = 120481}, -- Ithorian Mystic Shirt {itemTemplate = "jacket_s03", weight = 120481}, -- Long Formal Jacket {itemTemplate = "jacket_s18", weight = 120481}, -- Reinforced Pullover {itemTemplate = "jacket_s22", weight = 120481}, -- Dress Robe {itemTemplate = "jacket_s24", weight = 120481}, -- Sleeveless Jacket {itemTemplate = "jacket_s25", weight = 120491}, -- Dress Uniform Jacket {itemTemplate = "jacket_s36", weight = 120491}, -- Pilot's Jacket {itemTemplate = "necklace_s02", weight = 120481}, -- Stately Necklace {itemTemplate = "necklace_s04", weight = 120481}, -- Gemstone Crest {itemTemplate = "necklace_s05", weight = 120481}, -- Immense Gemstone Necklace {itemTemplate = "pants_s02", weight = 120481}, -- Winged Hawtpants {itemTemplate = "pants_s13", weight = 120481}, -- Comfortable Slacks {itemTemplate = "pants_s15", weight = 120481}, -- Dress Slacks {itemTemplate = "pants_s18", weight = 120481}, -- Short Skirt {itemTemplate = "pants_s21", weight = 120481}, -- Paramilitary Camos {itemTemplate = "pants_s22", weight = 120481}, -- Infiltrator Leggings {itemTemplate = "pants_s24", weight = 120481}, -- Pantaloons {itemTemplate = "pants_s32", weight = 120481}, -- Short Wrap {itemTemplate = "robe_s01", weight = 120481}, -- Robe of Honor {itemTemplate = "robe_s12", weight = 120491}, -- Grand Mayoral Robe {itemTemplate = "robe_s27", weight = 120488}, -- Gunman's Duster {itemTemplate = "shirt_s11", weight = 120481}, -- Wooly Shirt {itemTemplate = "shirt_s24", weight = 120481}, -- Sports Wrap {itemTemplate = "shirt_s30", weight = 120481}, -- Leather Trim Shirt {itemTemplate = "skirt_s03", weight = 120481}, -- Extremely Revealing Skirt {itemTemplate = "skirt_s11", weight = 120481}, -- Noble Skirt {itemTemplate = "skirt_s12", weight = 120481}, -- Refined Skirt {itemTemplate = "skirt_s13", weight = 120481}, -- Thin Pleated Skirt {itemTemplate = "vest_s01", weight = 120481}, -- Belted Vest {itemTemplate = "vest_s02", weight = 120481}, -- Crested Vest {itemTemplate = "vest_s03", weight = 120481}, -- Short Vest {itemTemplate = "vest_s11", weight = 120481}, -- Long Vest {itemTemplate = "wke_shirt_s04", weight = 120481}, -- Crested Battle Padding } } addLootGroupTemplate("wearables_scarce", wearables_scarce)
agpl-3.0
henu/Urho3D
bin/Data/LuaScripts/47_Typography.lua
11
6615
-- Text rendering example. -- Displays text at various sizes, with checkboxes to change the rendering parameters. require "LuaScripts/Utilities/Sample" -- Tag used to find all Text elements local TEXT_TAG = "Typography_text_tag" -- Top-level container for this sample's UI local uielement = nil function Start() -- Execute the common startup for samples SampleStart() -- Enable OS cursor input.mouseVisible = true -- Load XML file containing default UI style sheet local style = cache:GetResource("XMLFile", "UI/DefaultStyle.xml") -- Set the loaded style as default style ui.root.defaultStyle = style -- Create a UIElement to hold all our content -- (Don't modify the root directly, as the base Sample class uses it) uielement = UIElement:new() uielement:SetAlignment(HA_CENTER, VA_CENTER) uielement:SetLayout(LM_VERTICAL, 10, IntRect(20, 40, 20, 40)) ui.root:AddChild(uielement) -- Add some sample text CreateText() -- Add a checkbox to toggle the background color. CreateCheckbox("White background", "HandleWhiteBackground") :SetChecked(false) -- Add a checkbox to toggle SRGB output conversion (if available). -- This will give more correct text output for FreeType fonts, as the FreeType rasterizer -- outputs linear coverage values rather than SRGB values. However, this feature isn't -- available on all platforms. CreateCheckbox("Graphics::SetSRGB", "HandleSRGB") :SetChecked(graphics:GetSRGB()) -- Add a checkbox for the global ForceAutoHint setting. This affects character spacing. CreateCheckbox("UI::SetForceAutoHint", "HandleForceAutoHint") :SetChecked(ui:GetForceAutoHint()) -- Add a drop-down menu to control the font hinting level. local levels = { "FONT_HINT_LEVEL_NONE", "FONT_HINT_LEVEL_LIGHT", "FONT_HINT_LEVEL_NORMAL" } CreateMenu("UI::SetFontHintLevel", levels, "HandleFontHintLevel") :SetSelection(ui:GetFontHintLevel()) -- Add a drop-down menu to control the subpixel threshold. local thresholds = { "0", "3", "6", "9", "12", "15", "18", "21" } CreateMenu("UI::SetFontSubpixelThreshold", thresholds, "HandleFontSubpixel") :SetSelection(ui:GetFontSubpixelThreshold() / 3) -- Add a drop-down menu to control oversampling. local limits = { "1", "2", "3", "4", "5", "6", "7", "8" } CreateMenu("UI::SetFontOversampling", limits, "HandleFontOversampling") :SetSelection(ui:GetFontOversampling() - 1) -- Set the mouse mode to use in the sample SampleInitMouseMode(MM_FREE) end function CreateText() local container = UIElement:new() container:SetAlignment(HA_LEFT, VA_TOP) container:SetLayout(LM_VERTICAL) uielement:AddChild(container) local font = cache:GetResource("Font", "Fonts/BlueHighway.ttf") for size = 1, 18, 0.5 do local text = Text:new() text.text = "The quick brown fox jumps over the lazy dog (" .. size .. "pt)" text:SetFont(font, size) text:AddTag(TEXT_TAG) container:AddChild(text) end end function CreateCheckbox(label, handler) local container = UIElement:new() container:SetAlignment(HA_LEFT, VA_TOP) container:SetLayout(LM_HORIZONTAL, 8) uielement:AddChild(container) local box = CheckBox:new() container:AddChild(box) box:SetStyleAuto() local text = Text:new() container:AddChild(text) text.text = label text:SetStyleAuto() text:AddTag(TEXT_TAG) SubscribeToEvent(box, "Toggled", handler) return box end function CreateMenu(label, items, handler) local container = UIElement:new() container:SetAlignment(HA_LEFT, VA_TOP) container:SetLayout(LM_HORIZONTAL, 8) uielement:AddChild(container) local text = Text:new() container:AddChild(text) text.text = label text:SetStyleAuto() text:AddTag(TEXT_TAG) local list = DropDownList:new() container:AddChild(list) list:SetStyleAuto() for i, item in ipairs(items) do local t = Text:new() list:AddItem(t) t.text = item t:SetStyleAuto() t:SetMinWidth(t:GetRowWidth(0) + 10) t:AddTag(TEXT_TAG) end text:SetMaxWidth(text:GetRowWidth(0)) SubscribeToEvent(list, "ItemSelected", handler) return list end function HandleWhiteBackground(eventType, eventData) local box = eventData["Element"]:GetPtr("CheckBox") local checked = box:IsChecked() local fg = checked and Color.BLACK or Color.WHITE local bg = checked and Color.WHITE or Color.BLACK renderer.defaultZone.fogColor = bg local elements = uielement:GetChildrenWithTag(TEXT_TAG, true) for i, element in ipairs(elements) do element.color = fg end end function HandleForceAutoHint(eventType, eventData) local box = eventData["Element"]:GetPtr("CheckBox") local checked = box:IsChecked() ui:SetForceAutoHint(checked) end function HandleSRGB(eventType, eventData) local box = eventData["Element"]:GetPtr("CheckBox") local checked = box:IsChecked() if graphics:GetSRGBWriteSupport() then graphics:SetSRGB(checked) else log:Write(LOG_WARNING, "graphics:GetSRGBWriteSupport returned false") end end function HandleFontHintLevel(eventType, eventData) local list = eventData["Element"]:GetPtr("DropDownList") local i = list:GetSelection() ui:SetFontHintLevel(i) end function HandleFontSubpixel(eventType, eventData) local list = eventData["Element"]:GetPtr("DropDownList") local i = list:GetSelection() ui:SetFontSubpixelThreshold(i * 3) end function HandleFontOversampling(eventType, eventData) local list = eventData["Element"]:GetPtr("DropDownList") local i = list:GetSelection() ui:SetFontOversampling(i + 1) end -- Create XML patch instructions for screen joystick layout specific to this sample app function GetScreenJoystickPatchString() return "<patch>" .. " <add sel=\"/element/element[./attribute[@name='Name' and @value='Hat0']]\">" .. " <attribute name=\"Is Visible\" value=\"false\" />" .. " </add>" .. "</patch>" end
mit
ozhanf/ozhan
plugins/bugzilla.lua
611
3983
do local BASE_URL = "https://bugzilla.mozilla.org/rest/" local function bugzilla_login() local url = BASE_URL.."login?login=" .. _config.bugzilla.username .. "&password=" .. _config.bugzilla.password print("accessing " .. url) local res,code = https.request( url ) local data = json:decode(res) return data end local function bugzilla_check(id) -- data = bugzilla_login() local url = BASE_URL.."bug/" .. id .. "?api_key=" .. _config.bugzilla.apikey -- print(url) local res,code = https.request( url ) local data = json:decode(res) return data end local function bugzilla_listopened(email) local url = BASE_URL.."bug?include_fields=id,summary,status,whiteboard,resolution&email1=" .. email .. "&email2=" .. email .. "&emailassigned_to2=1&emailreporter1=1&emailtype1=substring&emailtype2=substring&f1=bug_status&f2=bug_status&n1=1&n2=1&o1=equals&o2=equals&resolution=---&v1=closed&v2=resolved&api_key=" .. _config.bugzilla.apikey local res,code = https.request( url ) print(res) local data = json:decode(res) return data end local function run(msg, matches) local response = "" if matches[1] == "status" then local data = bugzilla_check(matches[2]) vardump(data) if data.error == true then return "Sorry, API failed with message: " .. data.message else response = "Bug #"..matches[1]..":\nReporter: "..data.bugs[1].creator response = response .. "\n Last update: "..data.bugs[1].last_change_time response = response .. "\n Status: "..data.bugs[1].status.." "..data.bugs[1].resolution response = response .. "\n Whiteboard: "..data.bugs[1].whiteboard response = response .. "\n Access: https://bugzilla.mozilla.org/show_bug.cgi?id=" .. matches[1] print(response) end elseif matches[1] == "list" then local data = bugzilla_listopened(matches[2]) vardump(data) if data.error == true then return "Sorry, API failed with message: " .. data.message else -- response = "Bug #"..matches[1]..":\nReporter: "..data.bugs[1].creator -- response = response .. "\n Last update: "..data.bugs[1].last_change_time -- response = response .. "\n Status: "..data.bugs[1].status.." "..data.bugs[1].resolution -- response = response .. "\n Whiteboard: "..data.bugs[1].whiteboard -- response = response .. "\n Access: https://bugzilla.mozilla.org/show_bug.cgi?id=" .. matches[1] local total = table.map_length(data.bugs) print("total bugs: " .. total) local response = "There are " .. total .. " number of bug(s) assigned/reported by " .. matches[2] if total > 0 then response = response .. ": " for tableKey, bug in pairs(data.bugs) do response = response .. "\n #" .. bug.id response = response .. "\n Status: " .. bug.status .. " " .. bug.resolution response = response .. "\n Whiteboard: " .. bug.whiteboard response = response .. "\n Summary: " .. bug.summary end end end end return response end -- (table) -- [bugs] = (table) -- [1] = (table) -- [status] = (string) ASSIGNED -- [id] = (number) 927704 -- [whiteboard] = (string) [approved][full processed] -- [summary] = (string) Budget Request - Arief Bayu Purwanto - https://reps.mozilla.org/e/mozilla-summit-2013/ -- [2] = (table) -- [status] = (string) ASSIGNED -- [id] = (number) 1049337 -- [whiteboard] = (string) [approved][full processed][waiting receipts][waiting report and photos] -- [summary] = (string) Budget Request - Arief Bayu Purwanto - https://reps.mozilla.org/e/workshop-firefox-os-pada-workshop-media-sosial-untuk-perubahan-1/ -- total bugs: 2 return { description = "Lookup bugzilla status update", usage = "/bot bugzilla [bug number]", patterns = { "^/bugzilla (status) (.*)$", "^/bugzilla (list) (.*)$" }, run = run } end
gpl-2.0
helling34/skynet
lualib/snax/gateserver.lua
5
3250
local skynet = require "skynet" local netpack = require "netpack" local socketdriver = require "socketdriver" local gateserver = {} local socket -- listen socket local queue -- message queue local maxclient -- max client local client_number = 0 local CMD = setmetatable({}, { __gc = function() netpack.clear(queue) end }) local nodelay = false local connection = {} function gateserver.openclient(fd) if connection[fd] then socketdriver.start(fd) end end function gateserver.closeclient(fd) local c = connection[fd] if c then connection[fd] = false socketdriver.close(fd) end end function gateserver.start(handler) assert(handler.message) assert(handler.connect) function CMD.open( source, conf ) assert(not socket) local address = conf.address or "0.0.0.0" local port = assert(conf.port) maxclient = conf.maxclient or 1024 nodelay = conf.nodelay skynet.error(string.format("Listen on %s:%d", address, port)) socket = socketdriver.listen(address, port) socketdriver.start(socket) if handler.open then return handler.open(source, conf) end end function CMD.close() assert(socket) socketdriver.close(socket) socket = nil end local MSG = {} local function dispatch_msg(fd, msg, sz) if connection[fd] then handler.message(fd, msg, sz) else skynet.error(string.format("Drop message from fd (%d) : %s", fd, netpack.tostring(msg,sz))) end end MSG.data = dispatch_msg local function dispatch_queue() local fd, msg, sz = netpack.pop(queue) if fd then -- may dispatch even the handler.message blocked -- If the handler.message never block, the queue should be empty, so only fork once and then exit. skynet.fork(dispatch_queue) dispatch_msg(fd, msg, sz) for fd, msg, sz in netpack.pop, queue do dispatch_msg(fd, msg, sz) end end end MSG.more = dispatch_queue function MSG.open(fd, msg) if client_number >= maxclient then socketdriver.close(fd) return end if nodelay then socketdriver.nodelay(fd) end connection[fd] = true client_number = client_number + 1 handler.connect(fd, msg) end local function close_fd(fd) local c = connection[fd] if c ~= nil then connection[fd] = nil client_number = client_number - 1 end end function MSG.close(fd) if fd ~= socket then if handler.disconnect then handler.disconnect(fd) end close_fd(fd) end end function MSG.error(fd, msg) if fd == socket then socketdriver.close(fd) skynet.error(msg) else if handler.error then handler.error(fd, msg) end close_fd(fd) end end function MSG.warning(fd, size) if handler.warning then handler.warning(fd, size) end end skynet.register_protocol { name = "socket", id = skynet.PTYPE_SOCKET, -- PTYPE_SOCKET = 6 unpack = function ( msg, sz ) return netpack.filter( queue, msg, sz) end, dispatch = function (_, _, q, type, ...) queue = q if type then MSG[type](...) end end } skynet.start(function() skynet.dispatch("lua", function (_, address, cmd, ...) local f = CMD[cmd] if f then skynet.ret(skynet.pack(f(address, ...))) else skynet.ret(skynet.pack(handler.command(cmd, address, ...))) end end) end) end return gateserver
mit
tfagit/telegram-bot
plugins/qr.lua
637
1730
--[[ * qr plugin uses: * - http://goqr.me/api/doc/create-qr-code/ * psykomantis ]] local function get_hex(str) local colors = { red = "f00", blue = "00f", green = "0f0", yellow = "ff0", purple = "f0f", white = "fff", black = "000", gray = "ccc" } for color, value in pairs(colors) do if color == str then return value end end return str end local function qr(receiver, text, color, bgcolor) local url = "http://api.qrserver.com/v1/create-qr-code/?" .."size=600x600" --fixed size otherways it's low detailed .."&data="..URL.escape(text:trim()) if color then url = url.."&color="..get_hex(color) end if bgcolor then url = url.."&bgcolor="..get_hex(bgcolor) end local response, code, headers = http.request(url) if code ~= 200 then return "Oops! Error: " .. code end if #response > 0 then send_photo_from_url(receiver, url) return end return "Oops! Something strange happened :(" end local function run(msg, matches) local receiver = get_receiver(msg) local text = matches[1] local color local back if #matches > 1 then text = matches[3] color = matches[2] back = matches[1] end return qr(receiver, text, color, back) end return { description = {"qr code plugin for telegram, given a text it returns the qr code"}, usage = { "!qr [text]", '!qr "[background color]" "[data color]" [text]\n' .."Color through text: red|green|blue|purple|black|white|gray\n" .."Colors through hex notation: (\"a56729\" is brown)\n" .."Or colors through decimals: (\"255-192-203\" is pink)" }, patterns = { '^!qr "(%w+)" "(%w+)" (.+)$', "^!qr (.+)$" }, run = run }
gpl-2.0
xztraz/domoticz
dzVents/runtime/device-adapters/Adapters.lua
2
4207
local genericAdapter = require('generic_device') local deviceAdapters = { 'airquality_device', 'alert_device', 'ampere_1_phase_device', 'ampere_3_phase_device', 'barometer_device', 'counter_device', 'custom_sensor_device', 'distance_device', 'electric_usage_device', 'evohome_device', 'gas_device', 'group_device', 'humidity_device', 'kwh_device', 'leafwetness_device', 'logitech_media_server_device', 'lux_device', 'onkyo_device', 'opentherm_gateway_device', 'p1_smartmeter_device', 'percentage_device', 'pressure_device', 'rain_device', 'rgbw_device', 'scaleweight_device', 'scene_device', 'security_device', 'solar_radiation_device', 'soilmoisture_device', 'soundlevel_device', 'switch_device', 'thermostat_setpoint_device', 'temperature_device', 'temperature_barometer_device', 'temperature_humidity_device', 'temperature_humidity_barometer_device', 'text_device', 'uv_device', 'visibility_device', 'voltage_device', 'waterflow_device', 'wind_device', 'zone_heating_device', 'zwave_thermostat_mode_device', 'kodi_device' } local utils = require('Utils') function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields + 1] = c end) return fields end local function DeviceAdapters(dummyLogger) local self = {} self.name = 'Adapter manager' function self.getDeviceAdapters(device) -- find a matching adapters local adapters = {} for i, adapterName in pairs(deviceAdapters) do -- do a safe call and catch possible errors ok, adapter = pcall(require, adapterName) if (not ok) then utils.log(adapter, utils.LOG_ERROR) else if (adapter.baseType == device.baseType) then local matches = adapter.matches(device, self) if (matches) then table.insert(adapters, adapter) end end end end return adapters end self.genericAdapter = genericAdapter self.deviceAdapters = deviceAdapters function self.parseFormatted (sValue, radixSeparator) local splitted = string.split(sValue, ' ') local sV = splitted[1] local unit = splitted[2] -- normalize radix to . if (sV ~= nil) then sV = string.gsub(sV, '%' .. radixSeparator, '.') end local value = sV ~= nil and tonumber(sV) or 0 return { ['value'] = value, ['unit'] = unit ~= nil and unit or '' } end function self.getDummyMethod(device, name) if (dummyLogger ~= nil) then dummyLogger(device, name) end return function() utils.log('Method ' .. name .. ' is not available for device "' .. device.name .. '" (deviceType=' .. device.deviceType .. ', deviceSubType=' .. device.deviceSubType .. '). ' .. 'If you believe this is not correct, please report.', utils.LOG_ERROR) end end function self.addDummyMethod(device, name) if (device[name] == nil) then device[name] = self.getDummyMethod(device, name) end end function self.round(num, numDecimalPlaces) if (num == nil) then --print(debug.traceback()) num = 0 end local mult = 10 ^ (numDecimalPlaces or 0) return math.floor(num * mult + 0.5) / mult end self.states = { on = { b = true, inv = 'Off' }, open = { b = true, inv = 'Off' }, ['group on'] = { b = true }, panic = { b = true, inv = 'Off' }, normal = { b = true, inv = 'Alarm' }, alarm = { b = true, inv = 'Normal' }, chime = { b = true }, video = { b = true }, audio = { b = true }, photo = { b = true }, playing = { b = true, inv = 'Pause' }, motion = { b = true }, off = { b = false, inv = 'On' }, closed = { b = false, inv = 'On' }, unlocked = { b = false, inv = 'On' }, locked = { b = true, inv = 'Off' }, ['group off'] = { b = false }, ['panic end'] = { b = false }, ['no motion'] = { b = false, inv = 'Off' }, stop = { b = false, inv = 'Open' }, stopped = { b = false }, paused = { b = false, inv = 'Play' }, ['all on'] = { b = true, inv = 'All Off' }, ['all off'] = { b = false, inv = 'All On' }, ['nightmode'] = { b = true, inv = 'Off' }, ['set to white'] = { b = true, inv = 'Off' }, ['set kelvin level'] = { b = true, inv = 'Off' }, } return self end return DeviceAdapters
gpl-3.0
garoose/eecs494.p2
dev/premake/premake/src/actions/make/make_csharp.lua
18
8352
-- -- make_csharp.lua -- Generate a C# project makefile. -- Copyright (c) 2002-2009 Jason Perkins and the Premake project -- -- -- Given a .resx resource file, builds the path to corresponding .resource -- file, matching the behavior and naming of Visual Studio. -- local function getresourcefilename(cfg, fname) if path.getextension(fname) == ".resx" then local name = cfg.buildtarget.basename .. "." local dir = path.getdirectory(fname) if dir ~= "." then name = name .. path.translate(dir, ".") .. "." end return "$(OBJDIR)/" .. _MAKE.esc(name .. path.getbasename(fname)) .. ".resources" else return fname end end -- -- Main function -- function premake.make_csharp(prj) local csc = premake.dotnet -- Do some processing up front: build a list of configuration-dependent libraries. -- Libraries that are built to a location other than $(TARGETDIR) will need to -- be copied so they can be found at runtime. local cfglibs = { } local cfgpairs = { } local anycfg for cfg in premake.eachconfig(prj) do anycfg = cfg cfglibs[cfg] = premake.getlinks(cfg, "siblings", "fullpath") cfgpairs[cfg] = { } for _, fname in ipairs(cfglibs[cfg]) do if path.getdirectory(fname) ~= cfg.buildtarget.directory then cfgpairs[cfg]["$(TARGETDIR)/" .. _MAKE.esc(path.getname(fname))] = _MAKE.esc(fname) end end end -- sort the files into categories, based on their build action local sources = {} local embedded = { } local copypairs = { } for fcfg in premake.project.eachfile(prj) do local action = csc.getbuildaction(fcfg) if action == "Compile" then table.insert(sources, fcfg.name) elseif action == "EmbeddedResource" then table.insert(embedded, fcfg.name) elseif action == "Content" then copypairs["$(TARGETDIR)/" .. _MAKE.esc(path.getname(fcfg.name))] = _MAKE.esc(fcfg.name) elseif path.getname(fcfg.name):lower() == "app.config" then copypairs["$(TARGET).config"] = _MAKE.esc(fcfg.name) end end -- Any assemblies that are on the library search paths should be copied -- to $(TARGETDIR) so they can be found at runtime local paths = table.translate(prj.libdirs, function(v) return path.join(prj.basedir, v) end) paths = table.join({prj.basedir}, paths) for _, libname in ipairs(premake.getlinks(prj, "system", "fullpath")) do local libdir = os.pathsearch(libname..".dll", unpack(paths)) if (libdir) then local target = "$(TARGETDIR)/" .. _MAKE.esc(path.getname(libname)) local source = path.getrelative(prj.basedir, path.join(libdir, libname))..".dll" copypairs[target] = _MAKE.esc(source) end end -- end of preprocessing -- -- set up the environment _p('# %s project makefile autogenerated by Premake', premake.action.current().shortname) _p('') _p('ifndef config') _p(' config=%s', _MAKE.esc(prj.configurations[1]:lower())) _p('endif') _p('') _p('ifndef verbose') _p(' SILENT = @') _p('endif') _p('') _p('ifndef CSC') _p(' CSC=%s', csc.getcompilervar(prj)) _p('endif') _p('') _p('ifndef RESGEN') _p(' RESGEN=resgen') _p('endif') _p('') -- Platforms aren't support for .NET projects, but I need the ability to match -- the buildcfg:platform identifiers with a block of settings. So enumerate the -- pairs the same way I do for C/C++ projects, but always use the generic settings local platforms = premake.filterplatforms(prj.solution, premake[_OPTIONS.cc].platforms) table.insert(platforms, 1, "") -- write the configuration blocks for cfg in premake.eachconfig(prj) do premake.gmake_cs_config(cfg, csc, cfglibs) end -- set project level values _p('# To maintain compatibility with VS.NET, these values must be set at the project level') _p('TARGET := $(TARGETDIR)/%s', _MAKE.esc(prj.buildtarget.name)) _p('FLAGS += /t:%s %s', csc.getkind(prj):lower(), table.implode(_MAKE.esc(prj.libdirs), "/lib:", "", " ")) _p('REFERENCES += %s', table.implode(_MAKE.esc(premake.getlinks(prj, "system", "basename")), "/r:", ".dll", " ")) _p('') -- list source files _p('SOURCES := \\') for _, fname in ipairs(sources) do _p('\t%s \\', _MAKE.esc(path.translate(fname))) end _p('') _p('EMBEDFILES := \\') for _, fname in ipairs(embedded) do _p('\t%s \\', getresourcefilename(prj, fname)) end _p('') _p('COPYFILES += \\') for target, source in pairs(cfgpairs[anycfg]) do _p('\t%s \\', target) end for target, source in pairs(copypairs) do _p('\t%s \\', target) end _p('') -- identify the shell type _p('SHELLTYPE := msdos') _p('ifeq (,$(ComSpec)$(COMSPEC))') _p(' SHELLTYPE := posix') _p('endif') _p('ifeq (/bin,$(findstring /bin,$(SHELL)))') _p(' SHELLTYPE := posix') _p('endif') _p('') -- main build rule(s) _p('.PHONY: clean prebuild prelink') _p('') _p('all: $(TARGETDIR) $(OBJDIR) prebuild $(EMBEDFILES) $(COPYFILES) prelink $(TARGET)') _p('') _p('$(TARGET): $(SOURCES) $(EMBEDFILES) $(DEPENDS)') _p('\t$(SILENT) $(CSC) /nologo /out:$@ $(FLAGS) $(REFERENCES) $(SOURCES) $(patsubst %%,/resource:%%,$(EMBEDFILES))') _p('\t$(POSTBUILDCMDS)') _p('') -- Create destination directories. Can't use $@ for this because it loses the -- escaping, causing issues with spaces and parenthesis _p('$(TARGETDIR):') premake.make_mkdirrule("$(TARGETDIR)") _p('$(OBJDIR):') premake.make_mkdirrule("$(OBJDIR)") -- clean target _p('clean:') _p('\t@echo Cleaning %s', prj.name) _p('ifeq (posix,$(SHELLTYPE))') _p('\t$(SILENT) rm -f $(TARGETDIR)/%s.* $(COPYFILES)', prj.buildtarget.basename) _p('\t$(SILENT) rm -rf $(OBJDIR)') _p('else') _p('\t$(SILENT) if exist $(subst /,\\\\,$(TARGETDIR)/%s.*) del $(subst /,\\\\,$(TARGETDIR)/%s.*)', prj.buildtarget.basename, prj.buildtarget.basename) for target, source in pairs(cfgpairs[anycfg]) do _p('\t$(SILENT) if exist $(subst /,\\\\,%s) del $(subst /,\\\\,%s)', target, target) end for target, source in pairs(copypairs) do _p('\t$(SILENT) if exist $(subst /,\\\\,%s) del $(subst /,\\\\,%s)', target, target) end _p('\t$(SILENT) if exist $(subst /,\\\\,$(OBJDIR)) rmdir /s /q $(subst /,\\\\,$(OBJDIR))') _p('endif') _p('') -- custom build step targets _p('prebuild:') _p('\t$(PREBUILDCMDS)') _p('') _p('prelink:') _p('\t$(PRELINKCMDS)') _p('') -- per-file rules _p('# Per-configuration copied file rules') for cfg in premake.eachconfig(prj) do _p('ifneq (,$(findstring %s,$(config)))', _MAKE.esc(cfg.name:lower())) for target, source in pairs(cfgpairs[cfg]) do premake.make_copyrule(source, target) end _p('endif') _p('') end _p('# Copied file rules') for target, source in pairs(copypairs) do premake.make_copyrule(source, target) end _p('# Embedded file rules') for _, fname in ipairs(embedded) do if path.getextension(fname) == ".resx" then _p('%s: %s', getresourcefilename(prj, fname), _MAKE.esc(fname)) _p('\t$(SILENT) $(RESGEN) $^ $@') end _p('') end end -- -- Write a block of configuration settings. -- function premake.gmake_cs_config(cfg, csc, cfglibs) _p('ifneq (,$(findstring %s,$(config)))', _MAKE.esc(cfg.name:lower())) _p(' TARGETDIR := %s', _MAKE.esc(cfg.buildtarget.directory)) _p(' OBJDIR := %s', _MAKE.esc(cfg.objectsdir)) _p(' DEPENDS := %s', table.concat(_MAKE.esc(premake.getlinks(cfg, "dependencies", "fullpath")), " ")) _p(' REFERENCES := %s', table.implode(_MAKE.esc(cfglibs[cfg]), "/r:", "", " ")) _p(' FLAGS += %s %s', table.implode(cfg.defines, "/d:", "", " "), table.concat(table.join(csc.getflags(cfg), cfg.buildoptions), " ")) _p(' define PREBUILDCMDS') if #cfg.prebuildcommands > 0 then _p('\t@echo Running pre-build commands') _p('\t%s', table.implode(cfg.prebuildcommands, "", "", "\n\t")) end _p(' endef') _p(' define PRELINKCMDS') if #cfg.prelinkcommands > 0 then _p('\t@echo Running pre-link commands') _p('\t%s', table.implode(cfg.prelinkcommands, "", "", "\n\t")) end _p(' endef') _p(' define POSTBUILDCMDS') if #cfg.postbuildcommands > 0 then _p('\t@echo Running post-build commands') _p('\t%s', table.implode(cfg.postbuildcommands, "", "", "\n\t")) end _p(' endef') _p('endif') _p('') end
mit
MikeMcShaffry/gamecode3
Dev/Source/3rdParty/LuaPlus/Src/Modules/socket/src/socket.lua
146
4061
----------------------------------------------------------------------------- -- LuaSocket helper module -- Author: Diego Nehab -- RCS ID: $Id: socket.lua,v 1.22 2005/11/22 08:33:29 diego Exp $ ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- -- Declare module and import dependencies ----------------------------------------------------------------------------- local base = _G local string = require("string") local math = require("math") local socket = require("socket.core") module("socket") ----------------------------------------------------------------------------- -- Exported auxiliar functions ----------------------------------------------------------------------------- function connect(address, port, laddress, lport) local sock, err = socket.tcp() if not sock then return nil, err end if laddress then local res, err = sock:bind(laddress, lport, -1) if not res then return nil, err end end local res, err = sock:connect(address, port) if not res then return nil, err end return sock end function bind(host, port, backlog) local sock, err = socket.tcp() if not sock then return nil, err end sock:setoption("reuseaddr", true) local res, err = sock:bind(host, port) if not res then return nil, err end res, err = sock:listen(backlog) if not res then return nil, err end return sock end try = newtry() function choose(table) return function(name, opt1, opt2) if base.type(name) ~= "string" then name, opt1, opt2 = "default", name, opt1 end local f = table[name or "nil"] if not f then base.error("unknown key (".. base.tostring(name) ..")", 3) else return f(opt1, opt2) end end end ----------------------------------------------------------------------------- -- Socket sources and sinks, conforming to LTN12 ----------------------------------------------------------------------------- -- create namespaces inside LuaSocket namespace sourcet = {} sinkt = {} BLOCKSIZE = 2048 sinkt["close-when-done"] = function(sock) return base.setmetatable({ getfd = function() return sock:getfd() end, dirty = function() return sock:dirty() end }, { __call = function(self, chunk, err) if not chunk then sock:close() return 1 else return sock:send(chunk) end end }) end sinkt["keep-open"] = function(sock) return base.setmetatable({ getfd = function() return sock:getfd() end, dirty = function() return sock:dirty() end }, { __call = function(self, chunk, err) if chunk then return sock:send(chunk) else return 1 end end }) end sinkt["default"] = sinkt["keep-open"] sink = choose(sinkt) sourcet["by-length"] = function(sock, length) return base.setmetatable({ getfd = function() return sock:getfd() end, dirty = function() return sock:dirty() end }, { __call = function() if length <= 0 then return nil end local size = math.min(socket.BLOCKSIZE, length) local chunk, err = sock:receive(size) if err then return nil, err end length = length - string.len(chunk) return chunk end }) end sourcet["until-closed"] = function(sock) local done return base.setmetatable({ getfd = function() return sock:getfd() end, dirty = function() return sock:dirty() end }, { __call = function() if done then return nil end local chunk, err, partial = sock:receive(socket.BLOCKSIZE) if not err then return chunk elseif err == "closed" then sock:close() done = 1 return partial else return nil, err end end }) end sourcet["default"] = sourcet["until-closed"] source = choose(sourcet)
lgpl-2.1
Chilastra-Reborn/Chilastra-source-code
bin/scripts/commands/saber2hHit1.lua
2
2377
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 Saber2hHit1Command = { name = "saber2hhit1", damageMultiplier = 1.25, speedMultiplier = 1.25, forceCostMultiplier = 1.0, animationCRC = hashCode("combo_2c_light"), combatSpam = "saber2hhit1", poolsToDamage = RANDOM_ATTRIBUTE, weaponType = TWOHANDJEDIWEAPON, range = -1 } AddCommand(Saber2hHit1Command)
agpl-3.0
thiolliere/ultimate-warfare
src/weapon1.lua
1
2154
weapon[1]={} weapon[1].impulse=200 weapon[1].recul=weapon[1].impulse weapon[1].bulletnumber=0 weapon[1].bulletnumbermax=10 weapon[1].reloadingmagazinetime=70 weapon[1].reloadingbullettime=10 weapon[1].density=0.7 weapon[1].width=0.5*meter weapon[1].height=0.3*meter weapon[1].magazine=5 weapon[1].bullet={} weapon[1].shoot = function ( x,y,orientation) local i=weapon[1].bulletnumber weapon[1].bullet[i]={} weapon[1].bullet[i].body=love.physics.newBody( world, x, y, "dynamic") weapon[1].bullet[i].shape=love.physics.newRectangleShape(weapon[1].width,weapon[1].height) weapon[1].bullet[i].fixture=love.physics.newFixture(weapon[1].bullet[i].body,weapon[1].bullet[i].shape,weapon[1].density) weapon[1].bullet[i].fixture:setUserData("bullet") weapon[1].bullet[i].fixture:setCategory(3) weapon[1].bullet[i].body:setBullet(true) weapon[1].bullet[i].draw=function() if weapon[1].bullet[i].body:isActive() then love.graphics.setColor(10,10,10) love.graphics.polygon("fill",weapon[1].bullet[i].body:getWorldPoints(weapon[1].bullet[i].shape:getPoints())) end end weapon[1].bullet[i].body:applyLinearImpulse(orientation*weapon[1].impulse,0) weapon[1].bulletnumber=weapon[1].bulletnumber+1%32 end weapon[1].trigger = nil weapon[1].trigger = function(character) local o = character.orientation local angle = character.body:getAngle() local x=character.body:getX() local y=character.body:getY() if character.charge then character.body:applyLinearImpulse(-weapon[1].recul*o,0,x+math.sin(angle),y-math.cos(angle)) -- à changer avec la position de l'arme ou pas weapon[1].shoot(x+o*character.height*1.5,y,o) character.magazine=character.magazine-1 character.charge=false character.reloading=0 end end weapon[1].update=nil weapon[1].update=function(character) if not character.charge then character.reloading=character.reloading+1 if character.magazine==0 then if character.reloading>weapon[1].reloadingmagazinetime then character.charge=true character.magazine=weapon[1].magazine end else if character.reloading>weapon[1].reloadingbullettime then character.charge=true end end end end
mit
LomoX-Offical/nginx-openresty-windows
src/lua-resty-core-0.1.12/lib/resty/core/regex.lua
1
24048
-- Copyright (C) Yichun Zhang (agentzh) local ffi = require 'ffi' local base = require "resty.core.base" local bit = require "bit" require "resty.core.time" -- for ngx.now used by resty.lrucache local lrucache = require "resty.lrucache" local lrucache_get = lrucache.get local lrucache_set = lrucache.set local ffi_string = ffi.string local ffi_gc = ffi.gc local ffi_copy = ffi.copy local ffi_cast = ffi.cast local C = ffi.C local bor = bit.bor local band = bit.band local lshift = bit.lshift local sub = string.sub local fmt = string.format local byte = string.byte local ngx = ngx local type = type local tostring = tostring local error = error local get_string_buf = base.get_string_buf local get_string_buf_size = base.get_string_buf_size local new_tab = base.new_tab if not ngx.re then ngx.re = {} end local MAX_ERR_MSG_LEN = 128 local FLAG_COMPILE_ONCE = 0x01 local FLAG_DFA = 0x02 local FLAG_JIT = 0x04 local FLAG_DUPNAMES = 0x08 local FLAG_NO_UTF8_CHECK = 0x10 local PCRE_CASELESS = 0x0000001 local PCRE_MULTILINE = 0x0000002 local PCRE_DOTALL = 0x0000004 local PCRE_EXTENDED = 0x0000008 local PCRE_ANCHORED = 0x0000010 local PCRE_UTF8 = 0x0000800 local PCRE_DUPNAMES = 0x0080000 local PCRE_JAVASCRIPT_COMPAT = 0x2000000 local PCRE_ERROR_NOMATCH = -1 local regex_match_cache local regex_sub_func_cache = new_tab(0, 4) local regex_sub_str_cache = new_tab(0, 4) local max_regex_cache_size local regex_cache_size = 0 local script_engine ffi.cdef[[ typedef struct { ngx_str_t value; void *lengths; void *values; } ngx_http_lua_complex_value_t; typedef struct { void *pool; unsigned char *name_table; int name_count; int name_entry_size; int ncaptures; int *captures; void *regex; void *regex_sd; ngx_http_lua_complex_value_t *replace; const char *pattern; } ngx_http_lua_regex_t; ngx_http_lua_regex_t * ngx_http_lua_ffi_compile_regex(const unsigned char *pat, size_t pat_len, int flags, int pcre_opts, unsigned char *errstr, size_t errstr_size); int ngx_http_lua_ffi_exec_regex(ngx_http_lua_regex_t *re, int flags, const unsigned char *s, size_t len, int pos); void ngx_http_lua_ffi_destroy_regex(ngx_http_lua_regex_t *re); int ngx_http_lua_ffi_compile_replace_template(ngx_http_lua_regex_t *re, const unsigned char *replace_data, size_t replace_len); struct ngx_http_lua_script_engine_s; typedef struct ngx_http_lua_script_engine_s *ngx_http_lua_script_engine_t; ngx_http_lua_script_engine_t *ngx_http_lua_ffi_create_script_engine(void); void ngx_http_lua_ffi_init_script_engine(ngx_http_lua_script_engine_t *e, const unsigned char *subj, ngx_http_lua_regex_t *compiled, int count); void ngx_http_lua_ffi_destroy_script_engine( ngx_http_lua_script_engine_t *e); size_t ngx_http_lua_ffi_script_eval_len(ngx_http_lua_script_engine_t *e, ngx_http_lua_complex_value_t *cv); size_t ngx_http_lua_ffi_script_eval_data(ngx_http_lua_script_engine_t *e, ngx_http_lua_complex_value_t *cv, unsigned char *dst); uint32_t ngx_http_lua_ffi_max_regex_cache_size(void); ]] local c_str_type = ffi.typeof("const char *") local cached_re_opts = new_tab(0, 4) local _M = { version = base.version } local buf_grow_ratio = 2 function _M.set_buf_grow_ratio(ratio) buf_grow_ratio = ratio end local function get_max_regex_cache_size() if max_regex_cache_size then return max_regex_cache_size end max_regex_cache_size = C.ngx_http_lua_ffi_max_regex_cache_size() return max_regex_cache_size end local regex_cache_is_empty = true function _M.is_regex_cache_empty() return regex_cache_is_empty end local function lrucache_set_wrapper(...) regex_cache_is_empty = false lrucache_set(...) end local function parse_regex_opts(opts) local t = cached_re_opts[opts] if t then return t[1], t[2] end local flags = 0 local pcre_opts = 0 local len = #opts for i = 1, len do local opt = byte(opts, i) if opt == byte("o") then flags = bor(flags, FLAG_COMPILE_ONCE) elseif opt == byte("j") then flags = bor(flags, FLAG_JIT) elseif opt == byte("i") then pcre_opts = bor(pcre_opts, PCRE_CASELESS) elseif opt == byte("s") then pcre_opts = bor(pcre_opts, PCRE_DOTALL) elseif opt == byte("m") then pcre_opts = bor(pcre_opts, PCRE_MULTILINE) elseif opt == byte("u") then pcre_opts = bor(pcre_opts, PCRE_UTF8) elseif opt == byte("U") then pcre_opts = bor(pcre_opts, PCRE_UTF8) flags = bor(flags, FLAG_NO_UTF8_CHECK) elseif opt == byte("x") then pcre_opts = bor(pcre_opts, PCRE_EXTENDED) elseif opt == byte("d") then flags = bor(flags, FLAG_DFA) elseif opt == byte("a") then pcre_opts = bor(pcre_opts, PCRE_ANCHORED) elseif opt == byte("D") then pcre_opts = bor(pcre_opts, PCRE_DUPNAMES) flags = bor(flags, FLAG_DUPNAMES) elseif opt == byte("J") then pcre_opts = bor(pcre_opts, PCRE_JAVASCRIPT_COMPAT) else return error(fmt('unknown flag "%s" (flags "%s")', sub(opts, i, i), opts)) end end cached_re_opts[opts] = {flags, pcre_opts} return flags, pcre_opts end local function collect_named_captures(compiled, flags, res) local name_count = compiled.name_count local name_table = compiled.name_table local entry_size = compiled.name_entry_size local ind = 0 local dup_names = (band(flags, FLAG_DUPNAMES) ~= 0) for i = 1, name_count do local n = bor(lshift(name_table[ind], 8), name_table[ind + 1]) -- ngx.say("n = ", n) local name = ffi_string(name_table + ind + 2) local cap = res[n] if dup_names then -- unmatched captures (false) are not collected if cap then local old = res[name] if old then old[#old + 1] = cap else res[name] = {cap} end end else res[name] = cap end ind = ind + entry_size end end local function collect_captures(compiled, rc, subj, flags, res) local cap = compiled.captures local ncap = compiled.ncaptures local name_count = compiled.name_count if not res then res = new_tab(ncap, name_count) end local i = 0 local n = 0 while i <= ncap do if i > rc then res[i] = false else local from = cap[n] if from >= 0 then local to = cap[n + 1] res[i] = sub(subj, from + 1, to) else res[i] = false end end i = i + 1 n = n + 2 end if name_count > 0 then collect_named_captures(compiled, flags, res) end return res end _M.collect_captures = collect_captures local function destroy_compiled_regex(compiled) C.ngx_http_lua_ffi_destroy_regex(ffi_gc(compiled, nil)) end _M.destroy_compiled_regex = destroy_compiled_regex local function re_match_compile(regex, opts) local flags = 0 local pcre_opts = 0 if opts then flags, pcre_opts = parse_regex_opts(opts) else opts = "" end local compiled, key local compile_once = (band(flags, FLAG_COMPILE_ONCE) == 1) -- FIXME: better put this in the outer scope when fixing the ngx.re API's -- compatibility in the init_by_lua* context. if not regex_match_cache then local sz = get_max_regex_cache_size() if sz <= 0 then compile_once = false else regex_match_cache = lrucache.new(sz) end end if compile_once then key = regex .. '\0' .. opts compiled = lrucache_get(regex_match_cache, key) end -- compile the regex if compiled == nil then -- print("compiled regex not found, compiling regex...") local errbuf = get_string_buf(MAX_ERR_MSG_LEN) compiled = C.ngx_http_lua_ffi_compile_regex(regex, #regex, flags, pcre_opts, errbuf, MAX_ERR_MSG_LEN) if compiled == nil then return nil, ffi_string(errbuf) end ffi_gc(compiled, C.ngx_http_lua_ffi_destroy_regex) -- print("ncaptures: ", compiled.ncaptures) if compile_once then -- print("inserting compiled regex into cache") lrucache_set_wrapper(regex_match_cache, key, compiled) end end return compiled, compile_once, flags end _M.re_match_compile = re_match_compile local function re_match_helper(subj, regex, opts, ctx, want_caps, res, nth) -- we need to cast this to strings to avoid exceptions when they are -- something else. subj = tostring(subj) local compiled, compile_once, flags = re_match_compile(regex, opts) if compiled == nil then -- compiled_once holds the error string if not want_caps then return nil, nil, compile_once end return nil, compile_once end -- exec the compiled regex local rc do local pos if ctx then pos = ctx.pos if not pos or pos <= 0 then pos = 0 else pos = pos - 1 end else pos = 0 end rc = C.ngx_http_lua_ffi_exec_regex(compiled, flags, subj, #subj, pos) end if rc == PCRE_ERROR_NOMATCH then if not compile_once then destroy_compiled_regex(compiled) end return nil end if rc < 0 then if not compile_once then destroy_compiled_regex(compiled) end if not want_caps then return nil, nil, "pcre_exec() failed: " .. rc end return nil, "pcre_exec() failed: " .. rc end if rc == 0 then if band(flags, FLAG_DFA) == 0 then if not want_caps then return nil, nil, "capture size too small" end return nil, "capture size too small" end rc = 1 end -- print("cap 0: ", compiled.captures[0]) -- print("cap 1: ", compiled.captures[1]) if ctx then ctx.pos = compiled.captures[1] + 1 end if not want_caps then if not nth or nth < 0 then nth = 0 end if nth > compiled.ncaptures then return nil, nil, "nth out of bound" end if nth >= rc then return nil, nil end local from = compiled.captures[nth * 2] + 1 local to = compiled.captures[nth * 2 + 1] if from < 0 or to < 0 then return nil, nil end return from, to end res = collect_captures(compiled, rc, subj, flags, res) if not compile_once then destroy_compiled_regex(compiled) end return res end function ngx.re.match(subj, regex, opts, ctx, res) return re_match_helper(subj, regex, opts, ctx, true, res) end function ngx.re.find(subj, regex, opts, ctx, nth) return re_match_helper(subj, regex, opts, ctx, false, nil, nth) end local function new_script_engine(subj, compiled, count) if not script_engine then script_engine = C.ngx_http_lua_ffi_create_script_engine() if script_engine == nil then return nil end ffi_gc(script_engine, C.ngx_http_lua_ffi_destroy_script_engine) end C.ngx_http_lua_ffi_init_script_engine(script_engine, subj, compiled, count) return script_engine end local function check_buf_size(buf, buf_size, pos, len, new_len, must_alloc) if new_len > buf_size then buf_size = buf_size * buf_grow_ratio if buf_size < new_len then buf_size = new_len end local new_buf = get_string_buf(buf_size, must_alloc) ffi_copy(new_buf, buf, len) buf = new_buf pos = buf + len end return buf, buf_size, pos, new_len end _M.check_buf_size = check_buf_size local function re_sub_compile(regex, opts, replace, func) local flags = 0 local pcre_opts = 0 if opts then flags, pcre_opts = parse_regex_opts(opts) else opts = "" end local compiled local compile_once = (band(flags, FLAG_COMPILE_ONCE) == 1) if compile_once then if func then local subcache = regex_sub_func_cache[opts] if subcache then -- print("cache hit!") compiled = subcache[regex] end else local subcache = regex_sub_str_cache[opts] if subcache then local subsubcache = subcache[regex] if subsubcache then -- print("cache hit!") compiled = subsubcache[replace] end end end end -- compile the regex if compiled == nil then -- print("compiled regex not found, compiling regex...") local errbuf = get_string_buf(MAX_ERR_MSG_LEN) compiled = C.ngx_http_lua_ffi_compile_regex(regex, #regex, flags, pcre_opts, errbuf, MAX_ERR_MSG_LEN) if compiled == nil then return nil, ffi_string(errbuf) end ffi_gc(compiled, C.ngx_http_lua_ffi_destroy_regex) if func == nil then local rc = C.ngx_http_lua_ffi_compile_replace_template(compiled, replace, #replace) if rc ~= 0 then if not compile_once then destroy_compiled_regex(compiled) end return nil, "failed to compile the replacement template" end end -- print("ncaptures: ", compiled.ncaptures) if compile_once then if regex_cache_size < get_max_regex_cache_size() then -- print("inserting compiled regex into cache") if func then local subcache = regex_sub_func_cache[opts] if not subcache then regex_sub_func_cache[opts] = {[regex] = compiled} else subcache[regex] = compiled end else local subcache = regex_sub_str_cache[opts] if not subcache then regex_sub_str_cache[opts] = {[regex] = {[replace] = compiled}} else local subsubcache = subcache[regex] if not subsubcache then subcache[regex] = {[replace] = compiled} else subsubcache[replace] = compiled end end end regex_cache_size = regex_cache_size + 1 else compile_once = false end end end return compiled, compile_once, flags end _M.re_sub_compile = re_sub_compile local function re_sub_func_helper(subj, regex, replace, opts, global) local compiled, compile_once, flags = re_sub_compile(regex, opts, nil, replace) if not compiled then -- error string is in compile_once return nil, nil, compile_once end -- exec the compiled regex subj = tostring(subj) local subj_len = #subj local count = 0 local pos = 0 local cp_pos = 0 local dst_buf_size = get_string_buf_size() -- Note: we have to always allocate the string buffer because -- the user might call whatever resty.core's API functions recursively -- in the user callback function. local dst_buf = get_string_buf(dst_buf_size, true) local dst_pos = dst_buf local dst_len = 0 while true do local rc = C.ngx_http_lua_ffi_exec_regex(compiled, flags, subj, subj_len, pos) if rc == PCRE_ERROR_NOMATCH then break end if rc < 0 then if not compile_once then destroy_compiled_regex(compiled) end return nil, nil, "pcre_exec() failed: " .. rc end if rc == 0 then if band(flags, FLAG_DFA) == 0 then if not compile_once then destroy_compiled_regex(compiled) end return nil, nil, "capture size too small" end rc = 1 end count = count + 1 local prefix_len = compiled.captures[0] - cp_pos local res = collect_captures(compiled, rc, subj, flags) local piece = tostring(replace(res)) local piece_len = #piece local new_dst_len = dst_len + prefix_len + piece_len dst_buf, dst_buf_size, dst_pos, dst_len = check_buf_size(dst_buf, dst_buf_size, dst_pos, dst_len, new_dst_len, true) if prefix_len > 0 then ffi_copy(dst_pos, ffi_cast(c_str_type, subj) + cp_pos, prefix_len) dst_pos = dst_pos + prefix_len end if piece_len > 0 then ffi_copy(dst_pos, piece, piece_len) dst_pos = dst_pos + piece_len end cp_pos = compiled.captures[1] pos = cp_pos if pos == compiled.captures[0] then pos = pos + 1 if pos > subj_len then break end end if not global then break end end if not compile_once then destroy_compiled_regex(compiled) end if count > 0 then if pos < subj_len then local suffix_len = subj_len - cp_pos local new_dst_len = dst_len + suffix_len local _ dst_buf, _, dst_pos, dst_len = check_buf_size(dst_buf, dst_buf_size, dst_pos, dst_len, new_dst_len, true) ffi_copy(dst_pos, ffi_cast(c_str_type, subj) + cp_pos, suffix_len) end return ffi_string(dst_buf, dst_len), count end return subj, 0 end local function re_sub_str_helper(subj, regex, replace, opts, global) local compiled, compile_once, flags = re_sub_compile(regex, opts, replace, nil) if not compiled then -- error string is in compile_once return nil, nil, compile_once end -- exec the compiled regex subj = tostring(subj) local subj_len = #subj local count = 0 local pos = 0 local cp_pos = 0 local dst_buf_size = get_string_buf_size() local dst_buf = get_string_buf(dst_buf_size) local dst_pos = dst_buf local dst_len = 0 while true do local rc = C.ngx_http_lua_ffi_exec_regex(compiled, flags, subj, subj_len, pos) if rc == PCRE_ERROR_NOMATCH then break end if rc < 0 then if not compile_once then destroy_compiled_regex(compiled) end return nil, nil, "pcre_exec() failed: " .. rc end if rc == 0 then if band(flags, FLAG_DFA) == 0 then if not compile_once then destroy_compiled_regex(compiled) end return nil, nil, "capture size too small" end rc = 1 end count = count + 1 local prefix_len = compiled.captures[0] - cp_pos local cv = compiled.replace if cv.lengths ~= nil then local e = new_script_engine(subj, compiled, rc) if e == nil then return nil, nil, "failed to create script engine" end local bit_len = C.ngx_http_lua_ffi_script_eval_len(e, cv) local new_dst_len = dst_len + prefix_len + bit_len dst_buf, dst_buf_size, dst_pos, dst_len = check_buf_size(dst_buf, dst_buf_size, dst_pos, dst_len, new_dst_len) if prefix_len > 0 then ffi_copy(dst_pos, ffi_cast(c_str_type, subj) + cp_pos, prefix_len) dst_pos = dst_pos + prefix_len end if bit_len > 0 then C.ngx_http_lua_ffi_script_eval_data(e, cv, dst_pos) dst_pos = dst_pos + bit_len end else local bit_len = cv.value.len dst_buf, dst_buf_size, dst_pos, dst_len = check_buf_size(dst_buf, dst_buf_size, dst_pos, dst_len, dst_len + prefix_len + bit_len) if prefix_len > 0 then ffi_copy(dst_pos, ffi_cast(c_str_type, subj) + cp_pos, prefix_len) dst_pos = dst_pos + prefix_len end if bit_len > 0 then ffi_copy(dst_pos, cv.value.data, bit_len) dst_pos = dst_pos + bit_len end end cp_pos = compiled.captures[1] pos = cp_pos if pos == compiled.captures[0] then pos = pos + 1 if pos > subj_len then break end end if not global then break end end if not compile_once then destroy_compiled_regex(compiled) end if count > 0 then if pos < subj_len then local suffix_len = subj_len - cp_pos local new_dst_len = dst_len + suffix_len local _ dst_buf, _, dst_pos, dst_len = check_buf_size(dst_buf, dst_buf_size, dst_pos, dst_len, new_dst_len) ffi_copy(dst_pos, ffi_cast(c_str_type, subj) + cp_pos, suffix_len) end return ffi_string(dst_buf, dst_len), count end return subj, 0 end local function re_sub_helper(subj, regex, replace, opts, global) local repl_type = type(replace) if repl_type == "function" then return re_sub_func_helper(subj, regex, replace, opts, global) end if repl_type ~= "string" then replace = tostring(replace) end return re_sub_str_helper(subj, regex, replace, opts, global) end function ngx.re.sub(subj, regex, replace, opts) return re_sub_helper(subj, regex, replace, opts, false) end function ngx.re.gsub(subj, regex, replace, opts) return re_sub_helper(subj, regex, replace, opts, true) end return _M
bsd-2-clause
LeMagnesium/minetest-minetestforfun-server
mods/mesecons/mesecons_delayer/init.lua
13
5674
-- Function that get the input/output rules of the delayer local delayer_get_output_rules = function(node) local rules = {{x = 0, y = 0, z = 1}} for i = 0, node.param2 do rules = mesecon.rotate_rules_left(rules) end return rules end local delayer_get_input_rules = function(node) local rules = {{x = 0, y = 0, z = -1}} for i = 0, node.param2 do rules = mesecon.rotate_rules_left(rules) end return rules end -- Functions that are called after the delay time local delayer_activate = function(pos, node) local def = minetest.registered_nodes[node.name] local time = def.delayer_time minetest.swap_node(pos, {name = def.delayer_onstate, param2=node.param2}) mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(node)}, time, nil) end local delayer_deactivate = function(pos, node) local def = minetest.registered_nodes[node.name] local time = def.delayer_time minetest.swap_node(pos, {name = def.delayer_offstate, param2=node.param2}) mesecon.queue:add_action(pos, "receptor_off", {delayer_get_output_rules(node)}, time, nil) end -- Register the 2 (states) x 4 (delay times) delayers for i = 1, 4 do local groups = {} if i == 1 then groups = {bendy=2,snappy=1,dig_immediate=2} else groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1} end local delaytime if i == 1 then delaytime = 0.1 elseif i == 2 then delaytime = 0.3 elseif i == 3 then delaytime = 0.5 elseif i == 4 then delaytime = 1.0 end boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab { -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator { -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 }, { -4/16, -7/16, -2/16, 4/16, -26/64, 2/16 }, { -3/16, -7/16, 2/16, 3/16, -26/64, 3/16 }, { -2/16, -7/16, 3/16, 2/16, -26/64, 4/16 }, { -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator { -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }} minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), { description = "Delayer", drawtype = "nodebox", tiles = { "mesecons_delayer_off_"..tostring(i)..".png", "mesecons_delayer_bottom.png", "mesecons_delayer_ends_off.png", "mesecons_delayer_ends_off.png", "mesecons_delayer_sides_off.png", "mesecons_delayer_sides_off.png" }, inventory_image = "mesecons_delayer_off_1.png", wield_image = "mesecons_delayer_off_1.png", walkable = true, selection_box = { type = "fixed", fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, }, node_box = { type = "fixed", fixed = boxes }, groups = groups, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, is_ground_content = true, drop = 'mesecons_delayer:delayer_off_1', on_punch = function (pos, node) if node.name=="mesecons_delayer:delayer_off_1" then minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_2", param2=node.param2}) elseif node.name=="mesecons_delayer:delayer_off_2" then minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_3", param2=node.param2}) elseif node.name=="mesecons_delayer:delayer_off_3" then minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_4", param2=node.param2}) elseif node.name=="mesecons_delayer:delayer_off_4" then minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_1", param2=node.param2}) end end, delayer_time = delaytime, delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i), sounds = default.node_sound_stone_defaults(), mesecons = { receptor = { state = mesecon.state.off, rules = delayer_get_output_rules }, effector = { rules = delayer_get_input_rules, action_on = delayer_activate } } }) minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), { description = "You hacker you", drawtype = "nodebox", tiles = { "mesecons_delayer_on_"..tostring(i)..".png", "mesecons_delayer_bottom.png", "mesecons_delayer_ends_on.png", "mesecons_delayer_ends_on.png", "mesecons_delayer_sides_on.png", "mesecons_delayer_sides_on.png" }, walkable = true, selection_box = { type = "fixed", fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, }, node_box = { type = "fixed", fixed = boxes }, groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1}, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, is_ground_content = true, drop = 'mesecons_delayer:delayer_off_1', on_punch = function (pos, node) if node.name=="mesecons_delayer:delayer_on_1" then minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_2", param2=node.param2}) elseif node.name=="mesecons_delayer:delayer_on_2" then minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_3", param2=node.param2}) elseif node.name=="mesecons_delayer:delayer_on_3" then minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_4", param2=node.param2}) elseif node.name=="mesecons_delayer:delayer_on_4" then minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_1", param2=node.param2}) end end, delayer_time = delaytime, delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i), mesecons = { receptor = { state = mesecon.state.on, rules = delayer_get_output_rules }, effector = { rules = delayer_get_input_rules, action_off = delayer_deactivate } } }) end minetest.register_craft({ output = "mesecons_delayer:delayer_off_1", recipe = { {"mesecons_torch:mesecon_torch_on", "group:mesecon_conductor_craftable", "mesecons_torch:mesecon_torch_on"}, {"default:cobble","default:cobble", "default:cobble"}, } })
unlicense
warriorhero/black-wolf
plugins/banhammer.lua
214
11956
local function pre_process(msg) -- SERVICE MESSAGE if msg.action and msg.action.type then local action = msg.action.type -- Check if banned user joins chat by link if action == 'chat_add_user_link' then local user_id = msg.from.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs kick_user(user_id, msg.to.id) end end -- Check if banned user joins chat if action == 'chat_add_user' then local user_id = msg.action.user.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs kick_user(user_id, msg.to.id) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:incr(banhash) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id local banaddredis = redis:get(banhash) if banaddredis then if tonumber(banaddredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times end if tonumber(banaddredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:set(banhash, 0)-- Reset the Counter end end end local bots_protection = "Yes" local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end if msg.action.user.username ~= nil then if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs kick_user(msg.action.user.id, msg.to.id) end end end -- No further checks return msg end -- banned user is talking ! if msg.to.type == 'chat' then local data = load_data(_config.moderation.data) local group = msg.to.id local texttext = 'groups' --if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not --chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false) --return --end local user_id = msg.from.id local chat_id = msg.to.id local banned = is_banned(user_id, chat_id) if banned or is_gbanned(user_id) then -- Check it with redis print('Banned user talking!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs kick_user(user_id, chat_id) msg.text = '' end end return msg end local function username_id(cb_extra, success, result) local get_cmd = cb_extra.get_cmd local receiver = cb_extra.receiver local chat_id = cb_extra.chat_id local member = cb_extra.member local text = '' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if member_id == our_id then return false end if get_cmd == 'kick' then if is_momod2(member_id, chat_id) then return send_large_msg(receiver, "you can't kick mods/owner/admins") end return kick_user(member_id, chat_id) elseif get_cmd == 'ban' then if is_momod2(member_id, chat_id) then return send_large_msg(receiver, "you can't ban mods/owner/admins") end send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned') return ban_user(member_id, chat_id) elseif get_cmd == 'unban' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned') local hash = 'banned:'..chat_id redis:srem(hash, member_id) return 'User '..user_id..' unbanned' elseif get_cmd == 'banall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned') return banall_user(member_id, chat_id) elseif get_cmd == 'unbanall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned') return unbanall_user(member_id, chat_id) end end end return send_large_msg(receiver, text) end local function run(msg, matches) if matches[1]:lower() == 'id' then if msg.to.type == "user" then return "Bot ID: "..msg.to.id.. "\n\nYour ID: "..msg.from.id end if type(msg.reply_id) ~= "nil" then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") id = get_message(msg.reply_id,get_message_callback_id, false) elseif matches[1]:lower() == 'id' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") return "Group ID for " ..string.gsub(msg.to.print_name, "_", " ").. ":\n\n"..msg.to.id end end local receiver = get_receiver(msg) if matches[1]:lower() == 'kickme' then-- /kickme if msg.to.type == 'chat' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false) end end if not is_momod(msg) then -- Ignore normal users return nil end if matches[1]:lower() == "banlist" then -- Ban list ! local chat_id = msg.to.id if matches[2] and is_admin(msg) then chat_id = matches[2] end return ban_list(chat_id) end if matches[1]:lower() == 'ban' then-- /ban if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin(msg) then local msgr = get_message(msg.reply_id,ban_by_reply_admins, false) else msgr = get_message(msg.reply_id,ban_by_reply, false) end end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin(msg) and is_momod2(tonumber(matches[2]), msg.to.id) then return "you can't ban mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't ban your self !" end local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) ban_user(user_id, chat_id) else local member = string.gsub(matches[2], '@', '') local get_cmd = 'ban' local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end return end end if matches[1]:lower() == 'unban' then -- /unban if type(msg.reply_id)~="nil" and is_momod(msg) then local msgr = get_message(msg.reply_id,unban_by_reply, false) end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id local targetuser = matches[2] if string.match(targetuser, '^%d+$') then local user_id = targetuser local hash = 'banned:'..chat_id redis:srem(hash, user_id) local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2]) return 'User '..user_id..' unbanned' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'unban' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == 'kick' then if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin(msg) then local msgr = get_message(msg.reply_id,Kick_by_reply_admins, false) else msgr = get_message(msg.reply_id,Kick_by_reply, false) end end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then return "you can't kick mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't kick your self !" end local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) kick_user(user_id, chat_id) else local member = string.gsub(matches[2], '@', '') local get_cmd = 'kick' local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end else return 'This isn\'t a chat group' end end if not is_admin(msg) then return end if matches[1]:lower() == 'banall' then -- Global ban if type(msg.reply_id) ~="nil" and is_admin(msg) then return get_message(msg.reply_id,banall_by_reply, false) end local user_id = matches[2] local chat_id = msg.to.id if msg.to.type == 'chat' then local targetuser = matches[2] if string.match(targetuser, '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end banall_user(targetuser) return 'User ['..user_id..' ] globally banned' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'banall' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == 'unbanall' then -- Global unban local user_id = matches[2] local chat_id = msg.to.id if msg.to.type == 'chat' then if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end unbanall_user(user_id) return 'User ['..user_id..' ] removed from global ban list' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'unbanall' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == "gbanlist" then -- Global ban list return banall_list() end end return { patterns = { "^[!/]([Bb]anall) (.*)$", "^[!/]([Bb]anall)$", "^[!/]([Bb]anlist) (.*)$", "^[!/]([Bb]anlist)$", "^[!/]([Gg]banlist)$", "^[!/]([Bb]an) (.*)$", "^[!/]([Kk]ick)$", "^[!/]([Uu]nban) (.*)$", "^[!/]([Uu]nbanall) (.*)$", "^[!/]([Uu]nbanall)$", "^[!/]([Kk]ick) (.*)$", "^[!/]([Kk]ickme)$", "^[!/]([Bb]an)$", "^[!/]([Uu]nban)$", "^[!/]([Ii]d)$", "^!!tgservice (.+)$", }, run = run, pre_process = pre_process }
gpl-2.0
Chilastra-Reborn/Chilastra-source-code
bin/scripts/commands/saber2hBodyHit2.lua
2
2393
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 Saber2hBodyHit2Command = { name = "saber2hbodyhit2", damageMultiplier = 1.25, speedMultiplier = 1,5, forceCostMultiplier = 1.25, animationCRC = hashCode("combo_3d_light"), combatSpam = "saber2hbodyhit2", poolsToDamage = HEALTH_ATTRIBUTE, weaponType = TWOHANDJEDIWEAPON, range = -1 } AddCommand(Saber2hBodyHit2Command)
agpl-3.0
MonkeyZZZZ/platform_external_skia
tools/lua/scrape_dashing.lua
160
2495
function tostr(t) local str = "" for k, v in next, t do if #str > 0 then str = str .. ", " end if type(k) == "number" then str = str .. "[" .. k .. "] = " else str = str .. tostring(k) .. " = " end if type(v) == "table" then str = str .. "{ " .. tostr(v) .. " }" else str = str .. tostring(v) end end return str end local total_found = {} -- accumulate() stores its data in here local total_total = {} local canvas -- holds the current canvas (from startcanvas()) --[[ startcanvas() is called at the start of each picture file, passing the canvas that we will be drawing into, and the name of the file. Following this call, there will be some number of calls to accumulate(t) where t is a table of parameters that were passed to that draw-op. t.verb is a string holding the name of the draw-op (e.g. "drawRect") when a given picture is done, we call endcanvas(canvas, fileName) ]] function sk_scrape_startcanvas(c, fileName) canvas = c end --[[ Called when the current canvas is done drawing. ]] function sk_scrape_endcanvas(c, fileName) canvas = nil end function increment(table, key) table[key] = (table[key] or 0) + 1 end local drawPointsTable = {} local drawPointsTable_direction = {} function sk_scrape_accumulate(t) increment(total_total, t.verb) local p = t.paint if p then local pe = p:getPathEffect(); if pe then increment(total_found, t.verb) end end if "drawPoints" == t.verb then local points = t.points increment(drawPointsTable, #points) if 2 == #points then if points[1].y == points[2].y then increment(drawPointsTable_direction, "hori") elseif points[1].x == points[2].x then increment(drawPointsTable_direction, "vert") else increment(drawPointsTable_direction, "other") end end end end --[[ lua_pictures will call this function after all of the pictures have been "accumulated". ]] function sk_scrape_summarize() for k, v in next, total_found do io.write(k, " = ", v, "/", total_total[k], "\n") end print("histogram of point-counts for all drawPoints calls") print(tostr(drawPointsTable)) print(tostr(drawPointsTable_direction)) end
bsd-3-clause
garoose/eecs494.p2
dev/premake/premake/tests/base/test_path.lua
52
6597
-- -- tests/base/test_path.lua -- Automated test suite for the action list. -- Copyright (c) 2008-2010 Jason Perkins and the Premake project -- T.path = { } local suite = T.path -- -- path.getabsolute() tests -- function suite.getabsolute_ReturnsCorrectPath_OnMissingSubdir() local expected = path.translate(os.getcwd(), "/") .. "/a/b/c" test.isequal(expected, path.getabsolute("a/b/c")) end function suite.getabsolute_RemovesDotDots_OnWindowsAbsolute() test.isequal("c:/ProjectB/bin", path.getabsolute("c:/ProjectA/../ProjectB/bin")) end function suite.getabsolute_RemovesDotDots_OnPosixAbsolute() test.isequal("/ProjectB/bin", path.getabsolute("/ProjectA/../ProjectB/bin")) end function suite.getabsolute_OnTrailingSlash() local expected = path.translate(os.getcwd(), "/") .. "/a/b/c" test.isequal(expected, path.getabsolute("a/b/c/")) end function suite.getabsolute_OnLeadingEnvVar() test.isequal("$(HOME)/user", path.getabsolute("$(HOME)/user")) end function suite.getabsolute_OnMultipleEnvVar() test.isequal("$(HOME)/$(USER)", path.getabsolute("$(HOME)/$(USER)")) end function suite.getabsolute_OnTrailingEnvVar() local expected = path.translate(os.getcwd(), "/") .. "/home/$(USER)" test.isequal(expected, path.getabsolute("home/$(USER)")) end -- -- path.getbasename() tests -- function suite.getbasename_ReturnsCorrectName_OnDirAndExtension() test.isequal("filename", path.getbasename("folder/filename.ext")) end -- -- path.getdirectory() tests -- function suite.getdirectory_ReturnsEmptyString_OnNoDirectory() test.isequal(".", path.getdirectory("filename.ext")) end function suite.getdirectory_ReturnsDirectory_OnSingleLevelPath() test.isequal("dir0", path.getdirectory("dir0/filename.ext")) end function suite.getdirectory_ReturnsDirectory_OnMultiLeveLPath() test.isequal("dir0/dir1/dir2", path.getdirectory("dir0/dir1/dir2/filename.ext")) end function suite.getdirectory_ReturnsRootPath_OnRootPathOnly() test.isequal("/", path.getdirectory("/filename.ext")) end -- -- path.getdrive() tests -- function suite.getdrive_ReturnsNil_OnNotWindows() test.isnil(path.getdrive("/hello")) end function suite.getdrive_ReturnsLetter_OnWindowsAbsolute() test.isequal("x", path.getdrive("x:/hello")) end -- -- path.getextension() tests -- function suite.getextension_ReturnsEmptyString_OnNoExtension() test.isequal("", path.getextension("filename")) end function suite.getextension_ReturnsExtension() test.isequal(".txt", path.getextension("filename.txt")) end function suite.getextension_OnMultipleDots() test.isequal(".txt", path.getextension("filename.mod.txt")) end function suite.getextension_OnLeadingNumeric() test.isequal(".7z", path.getextension("filename.7z")) end function suite.getextension_OnUnderscore() test.isequal(".a_c", path.getextension("filename.a_c")) end function suite.getextension_OnHyphen() test.isequal(".a-c", path.getextension("filename.a-c")) end -- -- path.getrelative() tests -- function suite.getrelative_ReturnsDot_OnMatchingPaths() test.isequal(".", path.getrelative("/a/b/c", "/a/b/c")) end function suite.getrelative_ReturnsDoubleDot_OnChildToParent() test.isequal("..", path.getrelative("/a/b/c", "/a/b")) end function suite.getrelative_ReturnsDoubleDot_OnSiblingToSibling() test.isequal("../d", path.getrelative("/a/b/c", "/a/b/d")) end function suite.getrelative_ReturnsChildPath_OnParentToChild() test.isequal("d", path.getrelative("/a/b/c", "/a/b/c/d")) end function suite.getrelative_ReturnsChildPath_OnWindowsAbsolute() test.isequal("obj/debug", path.getrelative("C:/Code/Premake4", "C:/Code/Premake4/obj/debug")) end function suite.getrelative_ReturnsAbsPath_OnDifferentDriveLetters() test.isequal("D:/Files", path.getrelative("C:/Code/Premake4", "D:/Files")) end function suite.getrelative_ReturnsAbsPath_OnDollarMacro() test.isequal("$(SDK_HOME)/include", path.getrelative("C:/Code/Premake4", "$(SDK_HOME)/include")) end function suite.getrelative_ReturnsAbsPath_OnRootedPath() test.isequal("/opt/include", path.getrelative("/home/me/src/project", "/opt/include")) end -- -- path.isabsolute() tests -- function suite.isabsolute_ReturnsTrue_OnAbsolutePosixPath() test.istrue(path.isabsolute("/a/b/c")) end function suite.isabsolute_ReturnsTrue_OnAbsoluteWindowsPathWithDrive() test.istrue(path.isabsolute("C:/a/b/c")) end function suite.isabsolute_ReturnsFalse_OnRelativePath() test.isfalse(path.isabsolute("a/b/c")) end function suite.isabsolute_ReturnsTrue_OnDollarSign() test.istrue(path.isabsolute("$(SDK_HOME)/include")) end -- -- path.join() tests -- function suite.join_OnValidParts() test.isequal("p1/p2", path.join("p1", "p2")) end function suite.join_OnAbsoluteUnixPath() test.isequal("/p2", path.join("p1", "/p2")) end function suite.join_OnAbsoluteWindowsPath() test.isequal("C:/p2", path.join("p1", "C:/p2")) end function suite.join_OnCurrentDirectory() test.isequal("p2", path.join(".", "p2")) end function suite.join_OnNilSecondPart() test.isequal("p1", path.join("p1", nil)) end function suite.join_onMoreThanTwoParts() test.isequal("p1/p2/p3", path.join("p1", "p2", "p3")) end function suite.join_removesExtraInternalSlashes() test.isequal("p1/p2", path.join("p1/", "p2")) end function suite.join_removesTrailingSlash() test.isequal("p1/p2", path.join("p1", "p2/")) end function suite.join_ignoresNilParts() test.isequal("p2", path.join(nil, "p2", nil)) end function suite.join_ignoresEmptyParts() test.isequal("p2", path.join("", "p2", "")) end -- -- path.rebase() tests -- function suite.rebase_WithEndingSlashOnPath() local cwd = os.getcwd() test.isequal("src", path.rebase("../src/", cwd, path.getdirectory(cwd))) end -- -- path.translate() tests -- function suite.translate_ReturnsTranslatedPath_OnValidPath() test.isequal("dir/dir/file", path.translate("dir\\dir\\file", "/")) end function suite.translate_ReturnsCorrectSeparator_OnMixedPath() local actual = path.translate("dir\\dir/file") if (os.is("windows")) then test.isequal("dir\\dir\\file", actual) else test.isequal("dir/dir/file", actual) end end -- -- path.wildcards tests -- function suite.wildcards_MatchesTrailingStar() local p = path.wildcards("**/xcode/*") test.isequal(".*/xcode/[^/]*", p) end function suite.wildcards_MatchPlusSign() local patt = path.wildcards("file+name.*") local name = "file+name.c" test.isequal(name, name:match(patt)) end
mit
Chilastra-Reborn/Chilastra-source-code
bin/scripts/commands/healActionWoundSelf1.lua
3
2153
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 HealActionWoundSelf1Command = { name = "healactionwoundself1", } AddCommand(HealActionWoundSelf1Command)
agpl-3.0
LeMagnesium/minetest-minetestforfun-server
mods/pipeworks/init.lua
8
3709
-- Pipeworks mod by Vanessa Ezekowitz - 2013-07-13 -- -- This mod supplies various steel pipes and plastic pneumatic tubes -- and devices that they can connect to. -- -- License: WTFPL -- pipeworks = {} local DEBUG = false pipeworks.worldpath = minetest.get_worldpath() pipeworks.modpath = minetest.get_modpath("pipeworks") dofile(pipeworks.modpath.."/default_settings.txt") -- Read the external config file if it exists. local worldsettingspath = pipeworks.worldpath.."/pipeworks_settings.txt" local worldsettingsfile = io.open(worldsettingspath, "r") if worldsettingsfile then worldsettingsfile:close() dofile(worldsettingspath) end -- Random variables pipeworks.expect_infinite_stacks = true if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then pipeworks.expect_infinite_stacks = false end pipeworks.meseadjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}} pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y=0, z=0}, {x=0, y=1, z=1},{x=0, y=1, z=-1},{x=1, y=1, z=0},{x=-1, y=1, z=0}, {x=0, y=-1, z=1},{x=0, y=-1, z=-1},{x=1, y=-1, z=0},{x=-1, y=-1, z=0}, {x=0, y=1, z=0}, {x=0, y=-1, z=0}} pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}} pipeworks.liquid_texture = "default_water.png" -- Helper functions function pipeworks.fix_image_names(table, replacement) local outtable={} for i in ipairs(table) do outtable[i]=string.gsub(table[i], "_XXXXX", replacement) end return outtable end function pipeworks.add_node_box(t, b) if not t or not b then return end for i in ipairs(b) do table.insert(t, b[i]) end end function pipeworks.may_configure(pos, player) local name = player:get_player_name() local meta = minetest.get_meta(pos) local owner = meta:get_string("owner") if owner ~= "" then -- wielders and filters return owner == name end return not minetest.is_protected(pos, name) end function pipeworks.replace_name(tbl,tr,name) local ntbl={} for key,i in pairs(tbl) do if type(i)=="string" then ntbl[key]=string.gsub(i,tr,name) elseif type(i)=="table" then ntbl[key]=pipeworks.replace_name(i,tr,name) else ntbl[key]=i end end return ntbl end ------------------------------------------- -- Load the various other parts of the mod dofile(pipeworks.modpath.."/common.lua") dofile(pipeworks.modpath.."/models.lua") dofile(pipeworks.modpath.."/autoplace_pipes.lua") dofile(pipeworks.modpath.."/autoplace_tubes.lua") dofile(pipeworks.modpath.."/luaentity.lua") dofile(pipeworks.modpath.."/item_transport.lua") dofile(pipeworks.modpath.."/flowing_logic.lua") dofile(pipeworks.modpath.."/crafts.lua") dofile(pipeworks.modpath.."/tube_registration.lua") dofile(pipeworks.modpath.."/routing_tubes.lua") dofile(pipeworks.modpath.."/sorting_tubes.lua") dofile(pipeworks.modpath.."/vacuum_tubes.lua") dofile(pipeworks.modpath.."/signal_tubes.lua") dofile(pipeworks.modpath.."/decorative_tubes.lua") dofile(pipeworks.modpath.."/filter-injector.lua") dofile(pipeworks.modpath.."/trashcan.lua") dofile(pipeworks.modpath.."/wielder.lua") if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end if pipeworks.enable_redefines then dofile(pipeworks.modpath.."/compat.lua") end if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty") minetest.log("Pipeworks loaded!")
unlicense
Chilastra-Reborn/Chilastra-source-code
bin/scripts/mobile/dathomir/nightsister_outcast.lua
2
1489
nightsister_outcast = Creature:new { objectName = "@mob/creature_names:nightsister_outcast", randomNameType = NAME_GENERIC_TAG, socialGroup = "nightsister", faction = "nightsister", level = 81, chanceHit = 0.75, damageMin = 555, damageMax = 820, baseXp = 7761, baseHAM = 12000, baseHAMmax = 15000, armor = 1, resists = {30,30,30,100,100,100,100,100,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY, creatureBitmask = PACK + KILLER, optionsBitmask = 128, diet = HERBIVORE, templates = {"object/mobile/dressed_dathomir_nightsister_outcast.iff"}, lootGroups = { { groups = { {group = "crystals_good", chance = 500000}, {group = "color_crystals", chance = 500000}, {group = "nightsister_common", chance = 2000000}, {group = "armor_attachments", chance = 250000}, {group = "clothing_attachments", chance = 250000}, {group = "melee_weapons", chance = 2500000}, {group = "rifles", chance = 1000000}, {group = "pistols", chance = 1000000}, {group = "carbines", chance = 1000000}, {group = "wearables_common", chance = 500000}, {group = "wearables_uncommon", chance = 500000} } } }, weapons = {"mixed_force_weapons"}, conversationTemplate = "", attacks = merge(pikemanmaster,brawlermaster) } CreatureTemplates:addCreatureTemplate(nightsister_outcast, "nightsister_outcast")
agpl-3.0
StephenZhuang/qdkpv2
QDKP_V2/QDKP2_Config/Libs/AceGUI-3.0/widgets/AceGUIWidget-Label.lua
9
4607
--[[----------------------------------------------------------------------------- Label Widget Displays text and optionally an icon. -------------------------------------------------------------------------------]] local Type, Version = "Label", 23 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local max, select, pairs = math.max, select, pairs -- WoW APIs local CreateFrame, UIParent = CreateFrame, UIParent -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- List them here for Mikk's FindGlobals script -- GLOBALS: GameFontHighlightSmall --[[----------------------------------------------------------------------------- Support functions -------------------------------------------------------------------------------]] local function UpdateImageAnchor(self) if self.resizing then return end local frame = self.frame local width = frame.width or frame:GetWidth() or 0 local image = self.image local label = self.label local height label:ClearAllPoints() image:ClearAllPoints() if self.imageshown then local imagewidth = image:GetWidth() if (width - imagewidth) < 200 or (label:GetText() or "") == "" then -- image goes on top centered when less than 200 width for the text, or if there is no text image:SetPoint("TOP") label:SetPoint("TOP", image, "BOTTOM") label:SetPoint("LEFT") label:SetWidth(width) height = image:GetHeight() + label:GetHeight() else -- image on the left image:SetPoint("TOPLEFT") if image:GetHeight() > label:GetHeight() then label:SetPoint("LEFT", image, "RIGHT", 4, 0) else label:SetPoint("TOPLEFT", image, "TOPRIGHT", 4, 0) end label:SetWidth(width - imagewidth - 4) height = max(image:GetHeight(), label:GetHeight()) end else -- no image shown label:SetPoint("TOPLEFT") label:SetWidth(width) height = label:GetHeight() end self.resizing = true frame:SetHeight(height) frame.height = height self.resizing = nil end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) -- set the flag to stop constant size updates self.resizing = true -- height is set dynamically by the text and image size self:SetWidth(200) self:SetText() self:SetImage(nil) self:SetImageSize(16, 16) self:SetColor() self:SetFontObject() -- reset the flag self.resizing = nil -- run the update explicitly UpdateImageAnchor(self) end, -- ["OnRelease"] = nil, ["OnWidthSet"] = function(self, width) UpdateImageAnchor(self) end, ["SetText"] = function(self, text) self.label:SetText(text) UpdateImageAnchor(self) end, ["SetColor"] = function(self, r, g, b) if not (r and g and b) then r, g, b = 1, 1, 1 end self.label:SetVertexColor(r, g, b) end, ["SetImage"] = function(self, path, ...) local image = self.image image:SetTexture(path) if image:GetTexture() then self.imageshown = true local n = select("#", ...) if n == 4 or n == 8 then image:SetTexCoord(...) else image:SetTexCoord(0, 1, 0, 1) end else self.imageshown = nil end UpdateImageAnchor(self) end, ["SetFont"] = function(self, font, height, flags) self.label:SetFont(font, height, flags) end, ["SetFontObject"] = function(self, font) self:SetFont((font or GameFontHighlightSmall):GetFont()) end, ["SetImageSize"] = function(self, width, height) self.image:SetWidth(width) self.image:SetHeight(height) UpdateImageAnchor(self) end, } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local function Constructor() local frame = CreateFrame("Frame", nil, UIParent) frame:Hide() local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlightSmall") label:SetJustifyH("LEFT") label:SetJustifyV("TOP") local image = frame:CreateTexture(nil, "BACKGROUND") -- create widget local widget = { label = label, image = image, frame = frame, type = Type } for method, func in pairs(methods) do widget[method] = func end return AceGUI:RegisterAsWidget(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)
gpl-3.0
Chilastra-Reborn/Chilastra-source-code
bin/scripts/mobile/faction/imperial/imperial_inquisitor.lua
2
1461
imperial_inquisitor = Creature:new { objectName = "@mob/creature_names:imperial_inquisitor", randomNameType = NAME_GENERIC_TAG, socialGroup = "imperial", faction = "imperial", level = 120, chanceHit = 4.000000, damageMin = 745, damageMax = 1200, baseXp = 11296, baseHAM = 44000, baseHAMmax = 54000, armor = 0, resists = {50,50,50,0,50,0,50,50,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0.000000, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = PACK + KILLER, optionsBitmask = 128, diet = HERBIVORE, templates = {"object/mobile/dressed_imperial_inquisitor_human_male_01.iff"}, lootGroups = { { groups = { {group = "color_crystals", chance = 100000}, {group = "junk", chance = 6650000}, {group = "rifles", chance = 550000}, {group = "pistols", chance = 550000}, {group = "melee_weapons", chance = 550000}, {group = "carbines", chance = 550000}, {group = "clothing_attachments", chance = 25000}, {group = "armor_attachments", chance = 25000}, {group = "wearables_all", chance = 1000000} } } }, weapons = {"imperial_weapons_heavy"}, conversationTemplate = "", reactionStf = "@npc_reaction/military", personalityStf = "@hireling/hireling_military", attacks = merge(riflemanmaster,carbineermaster,brawlermaster) } CreatureTemplates:addCreatureTemplate(imperial_inquisitor, "imperial_inquisitor")
agpl-3.0
iranddos/maxtor
plugins/inrealm.lua
850
25085
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function create_realm(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Realm [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function get_group_type(msg) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if not data[tostring(msg.to.id)]['group_type'] then return 'No group type available.' end local group_type = data[tostring(msg.to.id)]['group_type'] return group_type else return 'Chat type not found.' end end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function set_description(msg, data, target, about) if not is_admin(msg) then return "For admins only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function set_rules(msg, data, target) if not is_admin(msg) then return "For admins only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(target)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function lock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end -- show group settings local function show_group_settings(msg, data, target) local data = load_data(_config.moderation.data, data) if not is_admin(msg) then return "For admins only!" end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end send_large_msg(receiver, text) local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() end local function returnidsfile(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..result.id,"./groups/lists/"..result.id.."memberlist.txt", ok_cb, false) end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Realm admins:\n' for k,v in pairs(data[tostring(admins)]) do message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n' end return message end local function groups_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of groups:\n' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['set_owner'] then group_owner = tostring(data[tostring(v)]['set_owner']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/groups.txt", "w") file:write(message) file:flush() file:close() return message end local function realms_list(msg) local data = load_data(_config.moderation.data) local realms = 'realms' if not data[tostring(realms)] then return 'No Realms at the moment' end local message = 'List of Realms:\n' for k,v in pairs(data[tostring(realms)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['admins_in'] then group_owner = tostring(data[tostring(v)]['admins_in']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/realms.txt", "w") file:write(message) file:flush() file:close() return message end local function admin_user_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.') end local function admin_user_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Admin '..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'addadmin' then return admin_user_promote(receiver, member_username, member_id) elseif mod_cmd == 'removeadmin' then return admin_user_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function set_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'yes' then return 'Log group is already set' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'yes' save_data(_config.moderation.data, data) return 'Log group has been set' end end local function unset_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'no' then return 'Log group is already disabled' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'no' save_data(_config.moderation.data, data) return 'log group has been disabled' end end local function help() local help_text = tostring(_config.help_text_realm) return help_text end function run(msg, matches) --vardump(msg) local name_log = user_print_name(msg.from) if matches[1] == 'log' and is_owner(msg) then savelog(msg.to.id, "log file created by owner") send_document("chat#id"..msg.to.id,"./groups/"..msg.to.id.."log.txt", ok_cb, false) end if matches[1] == 'who' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ") local receiver = get_receiver(msg) chat_info(receiver, returnidsfile, {receiver=receiver}) end if matches[1] == 'wholist' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file") local receiver = get_receiver(msg) chat_info(receiver, returnids, {receiver=receiver}) end if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] group_type = 'group' return create_group(msg) end if not is_sudo(msg) or not is_admin(msg) and not is_realm(msg) then return --Do nothing end if matches[1] == 'createrealm' and matches[2] then group_name = matches[2] group_type = 'realm' return create_realm(msg) end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if matches[2] then if data[tostring(matches[2])] then local settings = data[tostring(matches[2])]['settings'] if matches[1] == 'setabout' and matches[2] then local target = matches[2] local about = matches[3] return set_description(msg, data, target, about) end if matches[1] == 'setrules' then rules = matches[3] local target = matches[2] return set_rules(msg, data, target) end if matches[1] == 'lock' then --group lock * local target = matches[2] if matches[3] == 'name' then return lock_group_name(msg, data, target) end if matches[3] == 'member' then return lock_group_member(msg, data, target) end if matches[3] == 'photo' then return lock_group_photo(msg, data, target) end if matches[3] == 'flood' then return lock_group_flood(msg, data, target) end end if matches[1] == 'unlock' then --group unlock * local target = matches[2] if matches[3] == 'name' then return unlock_group_name(msg, data, target) end if matches[3] == 'member' then return unlock_group_member(msg, data, target) end if matches[3] == 'photo' then return unlock_group_photo(msg, data, target) end if matches[3] == 'flood' then return unlock_group_flood(msg, data, target) end end if matches[1] == 'settings' and data[tostring(matches[2])]['settings'] then local target = matches[2] return show_group_settings(msg, data, target) end if matches[1] == 'setname' and is_realm(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setgpname' and is_admin(msg) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end end end if matches[1] == 'help' and is_realm(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'set' then if matches[2] == 'loggroup' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group") return set_log_group(msg) end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return modrem(msg), print("Closing Group: "..receiver), chat_info(receiver, killchat, {receiver=receiver}) else return 'Error: Group '..matches[3]..' not found' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return realmrem(msg), print("Closing realm: "..receiver), chat_info(receiver, killrealm, {receiver=receiver}) else return 'Error: Realm '..matches[3]..' not found' end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if not is_admin(msg) then chat_del_user(chat, user, ok_cb, true) end end if matches[1] == 'addadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "addadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'removeadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been demoted") return admin_demote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "removeadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'type'then local group_type = get_group_type(msg) return group_type end if matches[1] == 'list' and matches[2] == 'admins' then return admin_list(msg) end if matches[1] == 'list' and matches[2] == 'groups' then if msg.to.type == 'chat' then groups_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) elseif msg.to.type == 'user' then groups_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) end end if matches[1] == 'list' and matches[2] == 'realms' then if msg.to.type == 'chat' then realms_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) elseif msg.to.type == 'user' then realms_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) end end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end return { patterns = { "^[!/](creategroup) (.*)$", "^[!/](createrealm) (.*)$", "^[!/](setabout) (%d+) (.*)$", "^[!/](setrules) (%d+) (.*)$", "^[!/](setname) (.*)$", "^[!/](setgpname) (%d+) (.*)$", "^[!/](setname) (%d+) (.*)$", "^[!/](lock) (%d+) (.*)$", "^[!/](unlock) (%d+) (.*)$", "^[!/](setting) (%d+)$", "^[!/](wholist)$", "^[!/](who)$", "^[!/](type)$", "^[!/](kill) (chat) (%d+)$", "^[!/](kill) (realm) (%d+)$", "^[!/](addadmin) (.*)$", -- sudoers only "^[!/](removeadmin) (.*)$", -- sudoers only "^[!/](list) (.*)$", "^[!/](log)$", "^[!/](help)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
aqasaeed/bot
plugins/inrealm.lua
850
25085
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function create_realm(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Realm [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function get_group_type(msg) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if not data[tostring(msg.to.id)]['group_type'] then return 'No group type available.' end local group_type = data[tostring(msg.to.id)]['group_type'] return group_type else return 'Chat type not found.' end end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function set_description(msg, data, target, about) if not is_admin(msg) then return "For admins only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function set_rules(msg, data, target) if not is_admin(msg) then return "For admins only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(target)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function lock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end -- show group settings local function show_group_settings(msg, data, target) local data = load_data(_config.moderation.data, data) if not is_admin(msg) then return "For admins only!" end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end send_large_msg(receiver, text) local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() end local function returnidsfile(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..result.id,"./groups/lists/"..result.id.."memberlist.txt", ok_cb, false) end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Realm admins:\n' for k,v in pairs(data[tostring(admins)]) do message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n' end return message end local function groups_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of groups:\n' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['set_owner'] then group_owner = tostring(data[tostring(v)]['set_owner']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/groups.txt", "w") file:write(message) file:flush() file:close() return message end local function realms_list(msg) local data = load_data(_config.moderation.data) local realms = 'realms' if not data[tostring(realms)] then return 'No Realms at the moment' end local message = 'List of Realms:\n' for k,v in pairs(data[tostring(realms)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['admins_in'] then group_owner = tostring(data[tostring(v)]['admins_in']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/realms.txt", "w") file:write(message) file:flush() file:close() return message end local function admin_user_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.') end local function admin_user_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Admin '..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'addadmin' then return admin_user_promote(receiver, member_username, member_id) elseif mod_cmd == 'removeadmin' then return admin_user_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function set_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'yes' then return 'Log group is already set' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'yes' save_data(_config.moderation.data, data) return 'Log group has been set' end end local function unset_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'no' then return 'Log group is already disabled' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'no' save_data(_config.moderation.data, data) return 'log group has been disabled' end end local function help() local help_text = tostring(_config.help_text_realm) return help_text end function run(msg, matches) --vardump(msg) local name_log = user_print_name(msg.from) if matches[1] == 'log' and is_owner(msg) then savelog(msg.to.id, "log file created by owner") send_document("chat#id"..msg.to.id,"./groups/"..msg.to.id.."log.txt", ok_cb, false) end if matches[1] == 'who' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ") local receiver = get_receiver(msg) chat_info(receiver, returnidsfile, {receiver=receiver}) end if matches[1] == 'wholist' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file") local receiver = get_receiver(msg) chat_info(receiver, returnids, {receiver=receiver}) end if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] group_type = 'group' return create_group(msg) end if not is_sudo(msg) or not is_admin(msg) and not is_realm(msg) then return --Do nothing end if matches[1] == 'createrealm' and matches[2] then group_name = matches[2] group_type = 'realm' return create_realm(msg) end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if matches[2] then if data[tostring(matches[2])] then local settings = data[tostring(matches[2])]['settings'] if matches[1] == 'setabout' and matches[2] then local target = matches[2] local about = matches[3] return set_description(msg, data, target, about) end if matches[1] == 'setrules' then rules = matches[3] local target = matches[2] return set_rules(msg, data, target) end if matches[1] == 'lock' then --group lock * local target = matches[2] if matches[3] == 'name' then return lock_group_name(msg, data, target) end if matches[3] == 'member' then return lock_group_member(msg, data, target) end if matches[3] == 'photo' then return lock_group_photo(msg, data, target) end if matches[3] == 'flood' then return lock_group_flood(msg, data, target) end end if matches[1] == 'unlock' then --group unlock * local target = matches[2] if matches[3] == 'name' then return unlock_group_name(msg, data, target) end if matches[3] == 'member' then return unlock_group_member(msg, data, target) end if matches[3] == 'photo' then return unlock_group_photo(msg, data, target) end if matches[3] == 'flood' then return unlock_group_flood(msg, data, target) end end if matches[1] == 'settings' and data[tostring(matches[2])]['settings'] then local target = matches[2] return show_group_settings(msg, data, target) end if matches[1] == 'setname' and is_realm(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setgpname' and is_admin(msg) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end end end if matches[1] == 'help' and is_realm(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'set' then if matches[2] == 'loggroup' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group") return set_log_group(msg) end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return modrem(msg), print("Closing Group: "..receiver), chat_info(receiver, killchat, {receiver=receiver}) else return 'Error: Group '..matches[3]..' not found' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return realmrem(msg), print("Closing realm: "..receiver), chat_info(receiver, killrealm, {receiver=receiver}) else return 'Error: Realm '..matches[3]..' not found' end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if not is_admin(msg) then chat_del_user(chat, user, ok_cb, true) end end if matches[1] == 'addadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "addadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'removeadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been demoted") return admin_demote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "removeadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'type'then local group_type = get_group_type(msg) return group_type end if matches[1] == 'list' and matches[2] == 'admins' then return admin_list(msg) end if matches[1] == 'list' and matches[2] == 'groups' then if msg.to.type == 'chat' then groups_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) elseif msg.to.type == 'user' then groups_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) end end if matches[1] == 'list' and matches[2] == 'realms' then if msg.to.type == 'chat' then realms_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) elseif msg.to.type == 'user' then realms_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) end end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end return { patterns = { "^[!/](creategroup) (.*)$", "^[!/](createrealm) (.*)$", "^[!/](setabout) (%d+) (.*)$", "^[!/](setrules) (%d+) (.*)$", "^[!/](setname) (.*)$", "^[!/](setgpname) (%d+) (.*)$", "^[!/](setname) (%d+) (.*)$", "^[!/](lock) (%d+) (.*)$", "^[!/](unlock) (%d+) (.*)$", "^[!/](setting) (%d+)$", "^[!/](wholist)$", "^[!/](who)$", "^[!/](type)$", "^[!/](kill) (chat) (%d+)$", "^[!/](kill) (realm) (%d+)$", "^[!/](addadmin) (.*)$", -- sudoers only "^[!/](removeadmin) (.*)$", -- sudoers only "^[!/](list) (.*)$", "^[!/](log)$", "^[!/](help)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
aqasaeed/farzad
plugins/inrealm.lua
850
25085
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function create_realm(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Realm [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function get_group_type(msg) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if not data[tostring(msg.to.id)]['group_type'] then return 'No group type available.' end local group_type = data[tostring(msg.to.id)]['group_type'] return group_type else return 'Chat type not found.' end end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function set_description(msg, data, target, about) if not is_admin(msg) then return "For admins only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function set_rules(msg, data, target) if not is_admin(msg) then return "For admins only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(target)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function lock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end -- show group settings local function show_group_settings(msg, data, target) local data = load_data(_config.moderation.data, data) if not is_admin(msg) then return "For admins only!" end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end send_large_msg(receiver, text) local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() end local function returnidsfile(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..result.id,"./groups/lists/"..result.id.."memberlist.txt", ok_cb, false) end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Realm admins:\n' for k,v in pairs(data[tostring(admins)]) do message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n' end return message end local function groups_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of groups:\n' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['set_owner'] then group_owner = tostring(data[tostring(v)]['set_owner']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/groups.txt", "w") file:write(message) file:flush() file:close() return message end local function realms_list(msg) local data = load_data(_config.moderation.data) local realms = 'realms' if not data[tostring(realms)] then return 'No Realms at the moment' end local message = 'List of Realms:\n' for k,v in pairs(data[tostring(realms)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['admins_in'] then group_owner = tostring(data[tostring(v)]['admins_in']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/realms.txt", "w") file:write(message) file:flush() file:close() return message end local function admin_user_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.') end local function admin_user_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Admin '..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'addadmin' then return admin_user_promote(receiver, member_username, member_id) elseif mod_cmd == 'removeadmin' then return admin_user_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function set_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'yes' then return 'Log group is already set' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'yes' save_data(_config.moderation.data, data) return 'Log group has been set' end end local function unset_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'no' then return 'Log group is already disabled' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'no' save_data(_config.moderation.data, data) return 'log group has been disabled' end end local function help() local help_text = tostring(_config.help_text_realm) return help_text end function run(msg, matches) --vardump(msg) local name_log = user_print_name(msg.from) if matches[1] == 'log' and is_owner(msg) then savelog(msg.to.id, "log file created by owner") send_document("chat#id"..msg.to.id,"./groups/"..msg.to.id.."log.txt", ok_cb, false) end if matches[1] == 'who' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ") local receiver = get_receiver(msg) chat_info(receiver, returnidsfile, {receiver=receiver}) end if matches[1] == 'wholist' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file") local receiver = get_receiver(msg) chat_info(receiver, returnids, {receiver=receiver}) end if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] group_type = 'group' return create_group(msg) end if not is_sudo(msg) or not is_admin(msg) and not is_realm(msg) then return --Do nothing end if matches[1] == 'createrealm' and matches[2] then group_name = matches[2] group_type = 'realm' return create_realm(msg) end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if matches[2] then if data[tostring(matches[2])] then local settings = data[tostring(matches[2])]['settings'] if matches[1] == 'setabout' and matches[2] then local target = matches[2] local about = matches[3] return set_description(msg, data, target, about) end if matches[1] == 'setrules' then rules = matches[3] local target = matches[2] return set_rules(msg, data, target) end if matches[1] == 'lock' then --group lock * local target = matches[2] if matches[3] == 'name' then return lock_group_name(msg, data, target) end if matches[3] == 'member' then return lock_group_member(msg, data, target) end if matches[3] == 'photo' then return lock_group_photo(msg, data, target) end if matches[3] == 'flood' then return lock_group_flood(msg, data, target) end end if matches[1] == 'unlock' then --group unlock * local target = matches[2] if matches[3] == 'name' then return unlock_group_name(msg, data, target) end if matches[3] == 'member' then return unlock_group_member(msg, data, target) end if matches[3] == 'photo' then return unlock_group_photo(msg, data, target) end if matches[3] == 'flood' then return unlock_group_flood(msg, data, target) end end if matches[1] == 'settings' and data[tostring(matches[2])]['settings'] then local target = matches[2] return show_group_settings(msg, data, target) end if matches[1] == 'setname' and is_realm(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setgpname' and is_admin(msg) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end end end if matches[1] == 'help' and is_realm(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'set' then if matches[2] == 'loggroup' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group") return set_log_group(msg) end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return modrem(msg), print("Closing Group: "..receiver), chat_info(receiver, killchat, {receiver=receiver}) else return 'Error: Group '..matches[3]..' not found' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return realmrem(msg), print("Closing realm: "..receiver), chat_info(receiver, killrealm, {receiver=receiver}) else return 'Error: Realm '..matches[3]..' not found' end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if not is_admin(msg) then chat_del_user(chat, user, ok_cb, true) end end if matches[1] == 'addadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "addadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'removeadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been demoted") return admin_demote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "removeadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'type'then local group_type = get_group_type(msg) return group_type end if matches[1] == 'list' and matches[2] == 'admins' then return admin_list(msg) end if matches[1] == 'list' and matches[2] == 'groups' then if msg.to.type == 'chat' then groups_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) elseif msg.to.type == 'user' then groups_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) end end if matches[1] == 'list' and matches[2] == 'realms' then if msg.to.type == 'chat' then realms_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) elseif msg.to.type == 'user' then realms_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) end end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end return { patterns = { "^[!/](creategroup) (.*)$", "^[!/](createrealm) (.*)$", "^[!/](setabout) (%d+) (.*)$", "^[!/](setrules) (%d+) (.*)$", "^[!/](setname) (.*)$", "^[!/](setgpname) (%d+) (.*)$", "^[!/](setname) (%d+) (.*)$", "^[!/](lock) (%d+) (.*)$", "^[!/](unlock) (%d+) (.*)$", "^[!/](setting) (%d+)$", "^[!/](wholist)$", "^[!/](who)$", "^[!/](type)$", "^[!/](kill) (chat) (%d+)$", "^[!/](kill) (realm) (%d+)$", "^[!/](addadmin) (.*)$", -- sudoers only "^[!/](removeadmin) (.*)$", -- sudoers only "^[!/](list) (.*)$", "^[!/](log)$", "^[!/](help)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
Inquiryel/HPW_Rewrite-SBS
lua/effects/EffectHpwRewriteSparks.lua
2
2567
AddCSLuaFile() function EFFECT:Init(data) self.Hide = HpwRewrite.CVars.HideSparks:GetBool() if self.Hide then return end local ply = data:GetEntity() local col = data:GetStart() local dieTime = data:GetScale() self.OldPos = vector_origin self.Vel = vector_origin self.Color = Color(col.x, col.y, col.z) self.DieTime = CurTime() + dieTime self.Wait = 0 if not IsValid(ply) then return end self.Player = ply self.ViewModel = ply:GetViewModel() local vm = self.ViewModel if not IsValid(vm) or ply:ShouldDrawLocalPlayer() then vm = HpwRewrite:GetWand(ply) end if not IsValid(vm) then return end self.Wand = vm local vec = Vector(100, 100, 100) local pos = vm:GetPos() self:SetRenderBoundsWS(pos - vec, pos + vec) end function EFFECT:Think() if self.Hide then return false end if CurTime() > self.DieTime then if self.Emitter then self.Emitter:Finish() end return false end return true end function EFFECT:Render() if self.Hide then return end if CurTime() > self.Wait then if IsValid(self.Wand) and IsValid(self.Player) then local obj = self.Wand:LookupBone("spritemagic") if obj then local m = self.Wand:GetBoneMatrix(obj) if m then local pos = m:GetTranslation() if self.Wand == self.ViewModel then pos = pos - self.Player:EyeAngles():Forward() * 10 end self.Pos = pos local vec = self.Pos - self.OldPos self.OldPos = self.Pos self.Vel = (vec * (vec:Length() ^ 2) * 0.075) + VectorRand() * 10 if not self.Emitter then self.Emitter = ParticleEmitter(self.Pos) return end local dieTime = math.Rand(0.2, 0.4) local vel = self.Vel local grav = self.Vel --Vector(0, 0, -20) local resist = math.random(15, 40) local p = self.Emitter:Add("hpwrewrite/sprites/magicsprite", self.Pos) p:SetBounce(0.8) p:SetCollide(true) p:SetStartSize(3) p:SetEndSize(0) p:SetStartAlpha(255) p:SetEndAlpha(0) p:SetDieTime(dieTime) p:SetVelocity(vel) p:SetGravity(grav) p:SetAirResistance(resist) local col = self.Color p:SetColor(col.r, col.g, col.b) local p = self.Emitter:Add("hpwrewrite/sprites/magicsprite", self.Pos) p:SetBounce(0.8) p:SetCollide(true) p:SetStartSize(1) p:SetEndSize(0) p:SetStartAlpha(255) p:SetEndAlpha(0) p:SetDieTime(dieTime) p:SetVelocity(vel) p:SetGravity(grav) p:SetAirResistance(resist) p:SetColor(255, 255, 255) end end end self.Wait = CurTime() + math.Rand(0.001, 0.015) end end
mit
SharpWoW/BodyguardHealth
options.lua
1
25793
--[[ Copyright (c) 2014 by Adam Hellberg. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] local NAME, T = ... local bgframe = T.BodyguardFrame local interfacePanel local framePanel local options = { name = "Bodyguard Health", type = "group", args = { options = { name = "Interface options", desc = "Opens the GUI interface for configuring", type = "execute", guiHidden = true, func = function() T.Options:Open() end }, general = { order = 1, name = "General options", type = "group", args = { enabled = { order = 1, name = "Enabled", desc = "When AddOn is disabled, the frame will be hidden from view", type = "toggle", get = function(info) return T.DB.profile.Enabled end, set = function(info, val) if val then T:Enable() else T:Disable() end end }, debug = { order = 2, name = "Debug mode", desc = "With debug mode enabled, more diagnostic messages will be printed to chat", type = "toggle", get = function(info) return T.DB.profile.Debug end, set = function(info, val) T.DB.profile.Debug = val end }, lock = { order = 3, name = "Lock frame", desc = "Locks frame to prevent movement and enable click-through", type = "toggle", get = function(info) return bgframe:IsLocked() end, set = function(info, val) if val then bgframe:Lock() else bgframe:Unlock() end end }, reset = { order = 4, name = "Reset frame", desc = "Resets frame position and size", type = "execute", func = function() bgframe:ResetSettings() end }, enablewarn = { order = 5, name = "Enable health warnings", desc = "Enables the playing of sound and display of a raid warning when bodyguard is low on health", type = "toggle", get = function(info) return T.DB.profile.EnableWarn end, set = function(info, val) T.DB.profile.EnableWarn = val end }, show = { order = 6, name = "Show frame", desc = "Forces the frame to show", type = "execute", func = function() bgframe:Show(true) end }, hide = { order = 7, name = "Hide frame", desc = "Forces the frame to hide", type = "execute", func = function() bgframe:Hide() end }, gossipclose = { order = 8, name = "Auto-close gossip", desc = "With this enabled, the bodyguard gossip window will automatically close when opened unless the configured modifier key is held", type = "toggle", get = function(info) return T.DB.profile.CloseGossip end, set = function(info, val) T.DB.profile.CloseGossip = val end }, gossipclosemodifier = { order = 9, name = "Gossip close override modifier", desc = "When auto-close gossip is enabled, holding this modifier key down will prevent it from closing automatically", type = "select", values = { control = "Control", shift = "Shift", alt = "Alt" }, get = function(info) return T.DB.profile.CloseGossipModifier end, set = function(info, val) T.DB.profile.CloseGossipModifier = val end } } }, frame = { order = 2, type = "group", name = "Frame settings", desc = "Settings for the health frame", args = { header1 = { name = "General options", type = "header", order = 1 }, point = { order = 2, name = "Anchor point", desc = "The anchor point for the frame", type = "select", style = "dropdown", values = {TOP = "TOP", TOPLEFT = "TOPLEFT", TOPRIGHT = "TOPRIGHT", BOTTOM = "BOTTOM", BOTTOMLEFT = "BOTTOMLEFT", BOTTOMRIGHT = "BOTTOMRIGHT", CENTER = "CENTER", LEFT = "LEFT", RIGHT = "RIGHT"}, get = function(info) return T.DB.profile.FrameSettings.Point end, set = function(info, val) T.DB.profile.FrameSettings.Point = val bgframe:UpdateSettings() end }, relpoint = { order = 3, name = "Relative point", desc = "The point which the frame will anchor relative to", type = "select", style = "dropdown", values = {TOP = "TOP", TOPLEFT = "TOPLEFT", TOPRIGHT = "TOPRIGHT", BOTTOM = "BOTTOM", BOTTOMLEFT = "BOTTOMLEFT", BOTTOMRIGHT = "BOTTOMRIGHT", CENTER = "CENTER", LEFT = "LEFT", RIGHT = "RIGHT", NIL = "None"}, get = function(info) return T.DB.profile.FrameSettings.RelPoint or "NIL" end, set = function(info, val) if val == "NIL" then T.DB.profile.FrameSettings.RelPoint = nil else T.DB.profile.FrameSettings.RelPoint = val end bgframe:UpdateSettings() end }, width = { order = 5, name = "Width", desc = "Width of the health frame (values below 200 not recommended)", type = "range", min = 1, max = 1000, step = 1, bigStep = 10, get = function(info) return T.DB.profile.FrameSettings.Width end, set = function(info, val) T.DB.profile.FrameSettings.Width = val bgframe:UpdateSettings() end }, height = { order = 6, name = "Height", desc = "Height of the health frame (values below 40 not recommended)", type = "range", min = 1, max = 1000, step = 1, bigStep = 10, get = function(info) return T.DB.profile.FrameSettings.Height end, set = function(info, val) T.DB.profile.FrameSettings.Height = val bgframe:UpdateSettings() end }, scale = { order = 7, name = "Scale", desc = "Frame scale", type = "range", min = 0.01, max = 10, step = 0.01, bigStep = 0.1, get = function(info) return T.DB.profile.FrameSettings.Scale end, set = function(info, val) T.DB.profile.FrameSettings.Scale = val bgframe:UpdateSettings() end }, x = { order = 8, name = "X offset", desc = "Amount of UI units to offset the frame horizontally", type = "range", min = -1000, max = 1000, step = 1, bigStep = 10, get = function(info) return T.DB.profile.FrameSettings.Offset.X end, set = function(info, val) T.DB.profile.FrameSettings.Offset.X = val bgframe:UpdateSettings() end }, y = { order = 9, name = "Y offset", desc = "Amount of UI units to offset the frame vertically", type = "range", min = -1000, max = 1000, step = 1, bigStep = 10, get = function(info) return T.DB.profile.FrameSettings.Offset.Y end, set = function(info, val) T.DB.profile.FrameSettings.Offset.Y = val bgframe:UpdateSettings() end }, header2 = { name = "Background and Border", type = "header", order = 10 }, tile = { order = 13, name = "Tile background", desc = "Tile the background texture", type = "toggle", get = function(info) return T.DB.profile.FrameSettings.Backdrop.Tile end, set = function(info, val) T.DB.profile.FrameSettings.Backdrop.Tile = val bgframe:UpdateSettings() end }, color = { order = 14, name = "Background color", desc = "The color of the frame background", type = "color", hasAlpha = true, get = function(info) local color = T.DB.profile.FrameSettings.Backdrop.Color return color.R, color.G, color.B, color.A end, set = function(info, r, g, b, a) local color = T.DB.profile.FrameSettings.Backdrop.Color color.R = r color.G = g color.B = b color.A = a bgframe:UpdateSettings() end }, borderColor = { order = 15, name = "Border color", desc = "The color of the frame border", type = "color", hasAlpha = true, get = function(info) local color = T.DB.profile.FrameSettings.Backdrop.BorderColor return color.R, color.G, color.B, color.A end, set = function(info, r, g, b, a) local color = T.DB.profile.FrameSettings.Backdrop.BorderColor color.R = r color.G = g color.B = b color.A = a bgframe:UpdateSettings() end }, borderSize = { order = 16, name = "Border size", desc = "The size of the frame border", type = "range", min = 0, max = 128, step = 1, get = function(info) return T.DB.profile.FrameSettings.Backdrop.BorderSize end, set = function(info, val) T.DB.profile.FrameSettings.Backdrop.BorderSize = val bgframe:UpdateSettings() end }, tileSize = { order = 17, name = "Tile size", type = "range", min = 0, max = 128, step = 1, get = function(info) return T.DB.profile.FrameSettings.Backdrop.TileSize end, set = function(info, val) T.DB.profile.FrameSettings.Backdrop.TileSize = val bgframe:UpdateSettings() end }, inset = { order = 18, name = "Inset", type = "range", min = -64, max = 64, step = 0.1, bigStep = 0.5, -- We return just left, as currently we sync all of them get = function(info) return T.DB.profile.FrameSettings.Backdrop.Insets.Left end, set = function(info, val) T.DB.profile.FrameSettings.Backdrop.Insets.Left = val T.DB.profile.FrameSettings.Backdrop.Insets.Right = val T.DB.profile.FrameSettings.Backdrop.Insets.Top = val T.DB.profile.FrameSettings.Backdrop.Insets.Bottom = val bgframe:UpdateSettings() end }, header3 = { order = 19, name = "Healthbar", type = "header" }, bartextflags = { order = 21, name = "Bar text outline", type = "select", style = "dropdown", values = { NONE = "None", OUTLINE = "Outline", THICKOUTLINE = "Thick outline", ["OUTLINE, MONOCHROME"] = "Monochrome outline", ["THICKOUTLINE, MONOCHROME"] = "Monochrome thick outline" }, get = function(info) return T.DB.profile.FrameSettings.FontFlags or "NONE" end, set = function(info, val) T.DB.profile.FrameSettings.FontFlags = val bgframe:UpdateSettings() end }, bartextsize = { order = 22, name = "Bar text size", type = "range", min = 1, max = 128, step = 1, get = function(info) return T.DB.profile.FrameSettings.FontSize end, set = function(info, val) T.DB.profile.FrameSettings.FontSize = val bgframe:UpdateSettings() end }, bartextcolor = { order = 23, name = "Bar text color", type = "color", hasAlpha = true, get = function(info) local color = T.DB.profile.FrameSettings.FontColor return color.R, color.G, color.B, color.A end, set = function(info, r, g, b, a) local color = T.DB.profile.FrameSettings.FontColor color.R = r color.G = g color.B = b color.A = a bgframe:UpdateSettings() end }, barhealthcolored = { order = 24, name = "Color based on health", desc = "Colors the health bar based on bodyguard health (red at 0%, green at 100%).", type = "toggle", get = function(info) return T.DB.profile.FrameSettings.HealthBasedColor end, set = function(info, val) T.DB.profile.FrameSettings.HealthBasedColor = val bgframe:UpdateHealthBar() end }, barcustomcolor = { order = 25, name = "Custom health bar color", desc = "Configures a static color to use for the health bar, only used if health based coloring is disabled.", type = "color", hasAlpha = false, get = function(info) local color = T.DB.profile.FrameSettings.CustomColor return color.R, color.G, color.B end, set = function(info, r, g, b) local color = T.DB.profile.FrameSettings.CustomColor color.R = r color.G = g color.B = b bgframe:UpdateHealthBar() end }, bartextstyle = { order = 26, name = "Health text style", desc = "Configures how the health text should be displayed on the bar.", type = "select", style = "dropdown", values = { NONE = "None (empty)", PERCENTAGE = "100%", SHORT = "18.3k", LONG = "18,300", MIXED = "18.3k (100%)" }, get = function(info) return T.DB.profile.FrameSettings.HealthTextStyle end, set = function(info, value) T.DB.profile.FrameSettings.HealthTextStyle = value bgframe:UpdateSettings() bgframe:UpdateHealthBar() end }, header4 = { order = 27, name = "Other options", type = "header" }, menuenabled = { order = 28, name = "Click-through", desc = "When frame is click-through, the menu and targeting capabilities are disabled.", type = "toggle", get = function(info) return T.DB.profile.FrameSettings.ClickThrough end, set = function(info, val) T.DB.profile.FrameSettings.ClickThrough = val bgframe:SetMenu(not val) end }, opacity = { order = 29, name = "Opacity", desc = "Set the opacity of the frame (100 is fully visible).", type = "range", min = 0, max = 100, step = 1, get = function(info) return T.DB.profile.FrameSettings.Opacity end, set = function(info, val) T.DB.profile.FrameSettings.Opacity = val bgframe:UpdateSettings() end }, usecombatopacity = { order = 30, name = "Use combat opacity", desc = "Use a different opacity setting while in combat.", type = "toggle", get = function(info) return T.DB.profile.FrameSettings.UseCombatOpacity end, set = function(info, val) T.DB.profile.FrameSettings.UseCombatOpacity = val end }, combatopacity = { order = 31, name = "In-Combat Opacity", desc = "Set the opacity of the frame while in combat (100 is fully visible).", type = "range", min = 0, max = 100, step = 1, disabled = function() return not T.DB.profile.FrameSettings.UseCombatOpacity end, get = function(info) return T.DB.profile.FrameSettings.CombatOpacity end, set = function(info, val) T.DB.profile.FrameSettings.CombatOpacity = val end } } } } } T.Options = {} function T.Options:Initialize() local media = T.LSM if media then options.args.general.args.warnsound = { order = 5, name = "Health warning sound", desc = "Sound to play when bodyguard health is dangerously low", type = "select", values = function(info) return media:HashTable(media.MediaType.SOUND) end, dialogControl = "LSM30_Sound", get = function(info) return T.DB.profile.WarnSound end, set = function(info, val) T.DB.profile.WarnSound = val end } options.args.frame.args.texture = { order = 4, name = "Health bar texture", desc = "Select the texture to use for the health bar", type = "select", values = function(info) return media:HashTable(media.MediaType.STATUSBAR) end, dialogControl = "LSM30_Statusbar", get = function(info) return T.DB.profile.FrameSettings.Texture end, set = function(info, val) T.DB.profile.FrameSettings.Texture = val bgframe:UpdateSettings() end } options.args.frame.args.background = { order = 11, name = "Frame background", desc = "Select the texture to use for the frame background", type = "select", values = function(info) return media:HashTable(media.MediaType.BACKGROUND) end, dialogControl = "LSM30_Background", get = function(info) return T.DB.profile.FrameSettings.Backdrop.Background end, set = function(info, val) T.DB.profile.FrameSettings.Backdrop.Background = val bgframe:UpdateSettings() end } options.args.frame.args.border = { order = 12, name = "Frame border", desc = "Select the border texture to use for the frame", type = "select", values = function(info) return media:HashTable(media.MediaType.BORDER) end, dialogControl = "LSM30_Border", get = function(info) return T.DB.profile.FrameSettings.Backdrop.Border end, set = function(info, val) T.DB.profile.FrameSettings.Backdrop.Border = val bgframe:UpdateSettings() end } options.args.frame.args.barfont = { order = 20, name = "Bar font", desc = "Set the font to use for displaying the health percentage", type = "select", values = function(info) return media:HashTable(media.MediaType.FONT) end, dialogControl = "LSM30_Font", get = function(info) return T.DB.profile.FrameSettings.Font end, set = function(info, val) T.DB.profile.FrameSettings.Font = val bgframe:UpdateSettings() end } end options.args.profile = LibStub("AceDBOptions-3.0"):GetOptionsTable(T.DB) LibStub("AceConfig-3.0"):RegisterOptionsTable(NAME, options, {"bodyguardhealth", "bgh"}) local acd = LibStub("AceConfigDialog-3.0") interfacePanel = acd:AddToBlizOptions(NAME, "Bodyguard Health", nil, "general") framePanel = acd:AddToBlizOptions(NAME, "Frame settings", "Bodyguard Health", "frame") acd:AddToBlizOptions(NAME, "Profile", "Bodyguard Health", "profile") end function T.Options:Open() if not interfacePanel then return end InterfaceOptionsFrame_OpenToCategory(framePanel) InterfaceOptionsFrame_OpenToCategory(interfacePanel) end
mit
keplerproject/copas
tests/tcptimeout.lua
1
4457
-- Tests Copas socket timeouts -- -- Run the test file, it should exit successfully without hanging. -- make sure we are pointing to the local copas first package.path = string.format("../src/?.lua;%s", package.path) local platform = "unix" if package.config:sub(1,1) == "\\" then platform = "windows" elseif io.popen("uname", "r"):read("*a"):find("Darwin") then platform = "mac" end print("Testing platform: " .. platform) local copas = require("copas") local socket = require("socket") -- hack; no way to kill copas.loop from thread local function error(err) print(debug.traceback(err, 2)) os.exit(-1) end local function assert(truthy, err) if not truthy then print(debug.traceback(err, 2)) os.exit(-1) end end -- tcp echo server for testing against, returns `ip, port` to connect to -- send `quit\n` to cause server to disconnect client -- stops listen server after first connection local function singleuseechoserver() local server = socket.bind("127.0.0.1", 0) -- "localhost" fails because of IPv6 error local ip, port = server:getsockname() local function echoHandler(skt) -- remove server after first connection copas.removeserver(server) skt = copas.wrap(skt) while true do local data = skt:receive() if not data or data == "quit" then break end skt:send(data..'\n') end end copas.addserver(server, echoHandler) return ip, port end local tests = {} function tests.just_exit() copas.loop() end function tests.connect_and_exit() local ip, port = singleuseechoserver() copas.addthread(function() local client = socket.connect(ip, port) client = copas.wrap(client) client:close() end) copas.loop() end if platform == "mac" then -- this test fails on a Mac, looks like the 'listen(0)' isn't being honoured print("\nSkipping test on Mac!\n") else function tests.connect_timeout_copas() local server = socket.tcp() server:bind("localhost", 0) server:listen(0) -- zero backlog, single connection will block further connections -- note: not servicing connections local ip, port = server:getsockname() copas.addthread(function() -- fill server's implicit connection backlog socket.connect(ip,port) local client = socket.tcp() client = copas.wrap(client) client:settimeout(0.01) local status, err = client:connect(ip, port) assert(status == nil, "connect somehow succeeded") assert(err == "timeout", "connect failed with non-timeout error: "..tostring(err)) client:close() end) copas.loop() end function tests.connect_timeout_socket() local server = socket.tcp() server:bind("localhost", 0) server:listen(0) -- zero backlog, single connection will block further connections -- note: not servicing connections local ip, port = server:getsockname() copas.addthread(function() copas.useSocketTimeoutErrors(true) -- fill server's implicit connection backlog socket.connect(ip,port) local client = socket.tcp() client = copas.wrap(client) client:settimeout(0.01) local status, err = client:connect(ip, port) assert(status == nil, "connect somehow succeeded") -- we test for a different error message becasue we expect socket errors, not copas ones assert(err == "Operation already in progress", "connect failed with non-timeout error: "..tostring(err)) client:close() end) copas.loop() end end function tests.receive_timeout() local ip, port = singleuseechoserver() copas.addthread(function() local client = socket.tcp() client = copas.wrap(client) client:settimeout(0.01) local status, err = client:connect(ip, port) assert(status, "failed to connect: "..tostring(err)) client:send("foo\n") local data, err = client:receive() assert(data, "failed to recieve: "..tostring(err)) assert(data == "foo", "recieved wrong echo: "..tostring(data)) local data, err = client:receive() assert(data == nil, "somehow recieved echo without sending") assert(err == "timeout", "failed with non-timeout error: "..tostring(err)) client:close() end) copas.loop() end -- test "framework" for name, test in pairs(tests) do print("testing: "..tostring(name)) local status, err = pcall(test) if not status then error(err) end end print("[✓] all tests completed successuly")
mit
amirhoseinkarimi2233/uzzbot
plugins/media.lua
376
1679
do local function run(msg, matches) local receiver = get_receiver(msg) local url = matches[1] local ext = matches[2] local file = download_to_file(url) local cb_extra = {file_path=file} local mime_type = mimetype.get_content_type_no_sub(ext) if ext == 'gif' then print('send_file') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'text' then print('send_document') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'image' then print('send_photo') send_photo(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'audio' then print('send_audio') send_audio(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'video' then print('send_video') send_video(receiver, file, rmtmp_cb, cb_extra) else print('send_file') send_file(receiver, file, rmtmp_cb, cb_extra) end end return { description = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", usage = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", patterns = { "(https?://[%w-_%.%?%.:/%+=&]+%.(gif))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp4))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(pdf))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(ogg))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(zip))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp3))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(rar))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(wmv))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(doc))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(avi))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(webp))$" }, run = run } end
gpl-2.0
githabbot/Quick-V2.7
plugins/media.lua
376
1679
do local function run(msg, matches) local receiver = get_receiver(msg) local url = matches[1] local ext = matches[2] local file = download_to_file(url) local cb_extra = {file_path=file} local mime_type = mimetype.get_content_type_no_sub(ext) if ext == 'gif' then print('send_file') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'text' then print('send_document') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'image' then print('send_photo') send_photo(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'audio' then print('send_audio') send_audio(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'video' then print('send_video') send_video(receiver, file, rmtmp_cb, cb_extra) else print('send_file') send_file(receiver, file, rmtmp_cb, cb_extra) end end return { description = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", usage = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", patterns = { "(https?://[%w-_%.%?%.:/%+=&]+%.(gif))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp4))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(pdf))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(ogg))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(zip))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp3))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(rar))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(wmv))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(doc))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(avi))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(webp))$" }, run = run } end
gpl-2.0
DeepeshC/pubnub
lua-corona/example-chat/main.lua
2
2512
-- -- INIT CHAT: -- This initializes the pubnub networking layer. -- require "pubnub" chat = pubnub.new({ publish_key = "demo", subscribe_key = "demo", secret_key = nil, ssl = nil, origin = "pubsub.pubnub.com" }) -- -- CHAT CHANNEL DEFINED HERE -- CHAT_CHANNEL = 'PubNub-Chat-Channel' -- -- TEXT OUT - Quick Print -- local textoutline = 1 local function textout( text ) if textoutline > 22 then textoutline = 1 end if textoutline == 1 then local background = display.newRect( 0, 0, display.contentWidth, display.contentHeight ) background:setFillColor(254,254,254) end local myText = display.newText( text:gsub("^%s*(.-)%s*$", "%1"), 0, 0, nil, display.contentWidth/20 ) myText:setTextColor( 200, 200, 180 ) myText.x = math.floor(display.contentWidth/2) myText.y = (display.contentWidth/19) * textoutline + 45 textoutline = textoutline + 1 print(text) end -- -- STARTING WELCOME MESSAGE FOR THIS EXAMPLE -- textout("...") textout(" ") -- -- HIDE STATUS BAR -- display.setStatusBar( display.HiddenStatusBar ) -- -- CREATE CHATBOX TEXT INPUT FIELD -- chatbox = native.newTextField( 10, 10, display.contentWidth - 20, 36, function(event) -- Only send when the user is ready. if not (event.phase == "ended" or event.phase == "submitted") then return end -- Don't send Empyt Message if chatbox.text == '' then return end send_a_message(tostring(chatbox.text)) chatbox.text = '' native.setKeyboardFocus(nil) end ) -- -- A FUNCTION THAT WILL OPEN NETWORK A CONNECTION TO PUBNUB -- function connect() chat:subscribe({ channel = CHAT_CHANNEL, connect = function() textout('Connected!') end, callback = function(message) textout(message.msgtext) end, errorback = function() textout("Oh no!!! Dropped 3G Conection!") end }) end -- -- A FUNCTION THAT WILL CLOSE NETWORK A CONNECTION TO PUBNUB -- function disconnect() chat:unsubscribe({ channel = CHAT_CHANNEL }) textout('Disconnected!') end -- -- A FUNCTION THAT WILL SEND A MESSAGE -- function send_a_message(text) chat:publish({ channel = CHAT_CHANNEL, message = { msgtext = text }, callback = function(info) end }) end -- -- OPEN NETWORK CONNECTION VIA PUBNUB -- connect()
mit
bluegr/scummvm
devtools/create_ultima/files/ultima6/scripts/common/common.lua
18
9350
--note nuvie direction values aren't the same as the original it uses the following scheme --701 --6 2 --543 DIR_NORTH = 0 DIR_EAST = 1 DIR_SOUTH = 2 DIR_WEST = 3 DIR_NORTHEAST = 4 DIR_SOUTHEAST = 5 DIR_SOUTHWEST = 6 DIR_NORTHWEST = 7 DIR_NONE = 8 UI_STYLE_ORIG = 0 UI_STYLE_NEW = 1 UI_STYLE_ORIG_PLUS_CUTOFF_MAP = 2 UI_STYLE_ORIG_PLUS_FULL_MAP = 3 STACK_OBJECT_QTY = true movement_offset_x_tbl = {0, 1, 1, 1, 0, -1, -1, -1} movement_offset_y_tbl = {-1, -1, 0, 1, 1, 1, 0, -1 } if not setfenv then -- Lua 5.2 -- based on http://lua-users.org/lists/lua-l/2010-06/msg00314.html -- this assumes f is a function local function findenv(f) local level = 1 repeat local name, value = debug.getupvalue(f, level) if name == '_ENV' then return level, value end level = level + 1 until name == nil return nil end getfenv = function (f) return(select(2, findenv(f)) or _G) end setfenv = function (f, t) local level = findenv(f) if level then debug.setupvalue(f, level, t) end return f end end function get_target() local loc = coroutine.yield("target") return loc end function get_direction(prompt) if prompt ~= nil then print(prompt) end local dir = coroutine.yield("dir") return dir end function really_get_direction(prompt) if prompt ~= nil then print(prompt) end local dir = coroutine.yield("need_dir") return dir end function direction_string(dir) if dir ~= nil then if dir == DIR_NORTH then return "north" end if dir == DIR_NORTHEAST then return "northeast" end if dir == DIR_EAST then return "east" end if dir == DIR_SOUTHEAST then return "southeast" end if dir == DIR_SOUTH then return "south" end if dir == DIR_SOUTHWEST then return "southwest" end if dir == DIR_WEST then return "west" end if dir == DIR_NORTHWEST then return "northwest" end end return "unknown" end local dir_rev_tbl = { [DIR_NORTH] = DIR_SOUTH, [DIR_NORTHEAST] = DIR_SOUTHWEST, [DIR_EAST] = DIR_WEST, [DIR_SOUTHEAST] = DIR_NORTHWEST, [DIR_SOUTH] = DIR_NORTH, [DIR_SOUTHWEST] = DIR_NORTHEAST, [DIR_WEST] = DIR_EAST, [DIR_NORTHWEST] = DIR_SOUTHEAST } function direction_reverse(dir) return dir_rev_tbl[dir] end local g_dir_offset_tbl = { [DIR_NORTH] = {["x"]=0, ["y"]=-1}, [DIR_NORTHEAST] = {["x"]=1, ["y"]=-1}, [DIR_EAST] = {["x"]=1, ["y"]=0}, [DIR_SOUTHEAST] = {["x"]=1, ["y"]=1}, [DIR_SOUTH] = {["x"]=0, ["y"]=1}, [DIR_SOUTHWEST] = {["x"]=-1, ["y"]=1}, [DIR_WEST] = {["x"]=-1, ["y"]=0}, [DIR_NORTHWEST] = {["x"]=-1, ["y"]=-1}, [DIR_NONE] = {["x"]=0, ["y"]=0} } function direction_get_loc(dir, from_x, from_y) return g_dir_offset_tbl[dir].x + from_x, g_dir_offset_tbl[dir].y + from_y end function abs(val) if val < 0 then return -val end return val end --collect Yes/No input from user and return true if Yes selected. false otherwise. function input_should_proceed() local input = input_select("yn", true) print("\n") if input == nil or input == "N" or input == "n" then return false end return true end function play_midgame_sequence(seq_num) local ui_style = game_get_ui_style() canvas_show() canvas_hide_all_sprites() canvas_set_opacity(0xff); canvas_set_update_interval(25) canvas_rotate_game_palette(true) local bg = sprite_new(nil, 8, 16, true) local avatar = sprite_new(nil, 8, 16, false) local text_sprite --local text_sprite_bg if ui_style == UI_STYLE_ORIG then canvas_set_solid_bg(false) else --[[ text_sprite_bg = sprite_new(nil, 8, 160, true) text_sprite_bg.text_align = 2 text_sprite_bg.text_color = 14 --]] text_sprite = sprite_new(nil, 8, 160, true) text_sprite.text_align = 2 text_sprite.text_color = 15 bg.x = 80 bg.y = 12 avatar.x = 80 avatar.y = 12 end local midgame_data = midgame_load("midgame"..string.format("%x", seq_num)..".lzc") local i = 0 local data = midgame_data[i] while data ~= nil do bg.image = data.images[0] if data.images[1] ~= nil then local gender = player_get_gender() avatar.image = data.images[1+gender] avatar.visible = true else avatar.visible = false end local j = 0 local text = data.text[j] while text ~= nil do if text ~= "*END*" then if ui_style == UI_STYLE_ORIG then clear_scroll() print(text) else text_sprite.text = text --text_sprite_bg.text = text end local input = nil while input == nil do canvas_update() input = input_poll() if input ~= nil then break end end end j = j + 1 text = data.text[j] end i = i + 1 data = midgame_data[i] end if ui_style == UI_STYLE_ORIG then clear_scroll() end canvas_set_solid_bg(true) canvas_rotate_game_palette(false) canvas_hide() end function get_wrapped_dist(pt1, pt2) local diff if pt2 >= pt1 then diff = pt2 - pt1 else diff = pt1 - pt2 end if diff > 512 then diff = 1024 - diff end return diff end function get_anim_index_for_tile(tile_number) local total_anims = anim_get_number_of_entries() for i=0,total_anims-1 do if anim_get_tile(i) == tile_number then return i end end return nil end function altcode_242_set_actor_talk_flag() print("NPC: ") local input = input_select(nil, true) local actor_num = tonumber(input, 16) local actor = Actor.get(actor_num) print("\n"..actor.name.."\n") print("flags: \n") --FIXME print talk flags print("\nBit: ") local bit = input_select_integer(nil, true) local value = Actor.get_talk_flag(actor, bit) local value_str = "off" if value == true then value_str = "on" end print(" is "..value_str..".\n") print("New value? ") value = input_select_integer(nil, true) value_str = "off" if value == 1 or value == "o" then value_str = "on" Actor.set_talk_flag(actor, bit) else Actor.clear_talk_flag(actor, bit) end print("\n"..value_str.."\n") end function altcode_250_create_object() print("Create Item:\nType:0x") local input = input_select(nil, true) local obj_n = tonumber(input, 16) local obj = Obj.new(obj_n) local tmp_obj = Obj.new(obj_n+1) if tmp_obj ~= nil and tmp_obj.tile_num - obj.tile_num > 1 then print("\nFrame:0x") input = input_select(nil, true) obj.frame_n = tonumber(input, 16) end print("\nQual:0x") input = input_select(nil, true) obj.quality = tonumber(input, 16) if obj.stackable or create_object_needs_quan(obj_n) then print("\nQuan:0x") input = input_select(nil, true) obj.qty = tonumber(input, 16) end Obj.moveToInv(obj, Actor.get(1).actor_num) print("\n") end function altcode_913_export_tmx_map_files() print("\nExport maps to savedir? ") if not input_should_proceed() then return end print("saving.\n") script_wait(1) if map_export_tmx_files() == true then print("done.\n\n") else print("error!!\n\n") end end function altcode_914_export_tileset() print("Exporting tileset to \"data/images/tiles/"..config_get_game_type().."/custom_tiles.bmp\" in the savegame directory.\n") if not tileset_export() then print("file already exists. Overwrite? ") if not input_should_proceed() then return end tileset_export(true) end print("done.\n\n") end function altcode_999_find_objs_on_map() print("Find Object\nObj_n: ") local input = input_select(nil, true) local obj_n = tonumber(input, 10) if obj_n == nil then print("Nothing.\n") return end print("\nFrame: ") input = input_select(nil, true) local frame_n = tonumber(input, 10) print("\nQuality: ") input = input_select(nil, true) local quality = tonumber(input, 10) print("\nz: ") input = input_select(nil, true) local z = tonumber(input, 10) if z == nil then z = 0 end print("\n") for obj in find_obj(z, obj_n, frame_n, quality) do print(string.format("OBJ: (%x,%x,%x)\n", obj.x, obj.y, obj.z)) party_move(obj.x, obj.y, obj.z) print("continue? ") input = input_select("yn", false) print("\n") if input == "N" or input == "n" then return end end end local altcode_tbl = { [242]=altcode_242_set_actor_talk_flag, [250]=altcode_250_create_object, [913]=altcode_913_export_tmx_map_files, [914]=altcode_914_export_tileset, [999]=altcode_999_find_objs_on_map, } function handle_alt_code(altcode) local func = altcode_tbl[altcode] if func ~= nil then func() end end function get_actor_or_obj_from_loc(location) local target = map_get_actor(location) if target == nil then target = map_get_obj(location) end return target end --load other common functions local lua_file = nil lua_file = nuvie_load("common/lang.lua"); lua_file(); lang_init("game") lua_file = nuvie_load("common/actor.lua"); lua_file();
gpl-3.0
NYRDS/pixel-dungeon-remix
RemixedDungeon/src/main/assets/scripts/lib/mob.lua
1
3076
-- -- User: mike -- Date: 23.11.2017 -- Time: 21:00 -- This file is part of Remixed Pixel Dungeon. -- local RPD = require "scripts/lib/commonClasses" local quest = require"scripts/lib/quest" local serpent = require "scripts/lib/serpent" local mob = {} local knownMobs = {} setmetatable(knownMobs, { __mode = 'vk' }) mob.__index = mob mob.init = function(desc) local ret = {} for k,v in pairs(desc) do ret[k] = v end setmetatable(ret, mob) ret.data = {} return ret end local onDieCallbacks = {} mob.installOnDieCallback = function(callback) onDieCallbacks[callback] = true end mob.saveData = function (self, _) return serpent.dump(self.data or {}) end mob.loadData = function (self, _, str) local _,data = serpent.load(str) self.data = data or {} end mob.storeData = function(self, data) knownMobs[self].data = data or {} end mob.restoreData = function(self) return knownMobs[self].data or {} end mob.onDie = function(self,mob,cause) quest.mobDied(mob, cause) for k, _ in pairs(onDieCallbacks) do k(mob,cause) end return not not (self.die and self.die(mob, cause)) end mob.onInteract = function(self,mob,chr) if not self.interact then return false end self.interact(mob, chr) return true end mob.onMove = function(self,mob,cell) return not not (self.move and self.move(mob, cell)) end mob.onAct = function(self,mob) return not not (self.act and self.act(mob)) end mob.onDamage = function(self,mob,dmg,src) return not not (self.damage and self.damage(mob, dmg, src)) end mob.onSpawn = function(self,mob,level) return not not (self.spawn and self.spawn(mob,level)) end mob.onDefenceProc = function(self,mob, enemy, damage) if not self.defenceProc then return damage end return self.defenceProc(mob, enemy, damage) end mob.onAttackProc = function(self,mob, enemy, damage) if not self.attackProc then return damage end return self.attackProc(mob, enemy, damage) end mob.onZapProc = function(self,mob, enemy, damage) if not self.zapProc then return damage end return self.zapProc(mob, enemy, damage) end mob.fillStats = function(self,mob) knownMobs[mob] = self return not not (self.stats and self.stats(mob)) end mob.onSelectCell = function(self, mob) return not not (self.selectCell and self.selectCell(mob)) end mob.actionsList = function(self, mob, hero) if not self.actions then return {} end return self.actions(mob, hero) end mob.executeAction = function(self, mob, hero, action) if not self.execute then return end return self.execute(mob, hero, action) end mob.priceSell = function(self, mob, item, defaultPrice) if not self.priceForSell then return defaultPrice end return self.priceForSell(mob, item) end mob.priceBuy = function(self, mob, item, defaultPrice) if not self.priceForBuy then return defaultPrice end return self.priceForBuy(mob, item) end return mob
gpl-3.0
adixcompany/ad2
plugins/ingroup.lua
371
44212
do -- Check Member local function check_member_autorealm(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Realm', settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = {} save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Welcome to your new realm !') end end end local function check_member_realm_add(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Realm', settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = {} save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Realm has been added!') end end end function check_member_group(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Group', moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'You have been promoted as the owner.') end end end local function check_member_modadd(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Group', moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group is added and you have been promoted as the owner ') end end end local function automodadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member_group,{receiver=receiver, data=data, msg = msg}) end end local function autorealmadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member_autorealm,{receiver=receiver, data=data, msg = msg}) end end local function check_member_realmrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Realm configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = nil save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Realm has been removed!') end end end local function check_member_modrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = nil save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group has been removed') end end end --End Check Member local function show_group_settingsmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local bots_protection = "Yes" if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end local leave_ban = "no" if data[tostring(msg.to.id)]['settings']['leave_ban'] then leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nLock group leave : "..leave_ban.."\nflood sensitivity : "..NUM_MSG_MAX.."\nBot protection : "..bots_protection--"\nPublic: "..public return text end local function set_descriptionmod(msg, data, target, about) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function get_description(msg, data) local data_cat = 'description' if not data[tostring(msg.to.id)][data_cat] then return 'No description available.' end local about = data[tostring(msg.to.id)][data_cat] local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about return 'About '..about end local function lock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'yes' then return 'Arabic is already locked' else data[tostring(target)]['settings']['lock_arabic'] = 'yes' save_data(_config.moderation.data, data) return 'Arabic has been locked' end end local function unlock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'no' then return 'Arabic is already unlocked' else data[tostring(target)]['settings']['lock_arabic'] = 'no' save_data(_config.moderation.data, data) return 'Arabic has been unlocked' end end local function lock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'yes' then return 'Bots protection is already enabled' else data[tostring(target)]['settings']['lock_bots'] = 'yes' save_data(_config.moderation.data, data) return 'Bots protection has been enabled' end end local function unlock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'no' then return 'Bots protection is already disabled' else data[tostring(target)]['settings']['lock_bots'] = 'no' save_data(_config.moderation.data, data) return 'Bots protection has been disabled' end end local function lock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end local function lock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end local function lock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end local function set_public_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['public'] if group_member_lock == 'yes' then return 'Group is already public' else data[tostring(target)]['settings']['public'] = 'yes' save_data(_config.moderation.data, data) end return 'Group is now: public' end local function unset_public_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['public'] if group_member_lock == 'no' then return 'Group is not public' else data[tostring(target)]['settings']['public'] = 'no' save_data(_config.moderation.data, data) return 'Group is now: not public' end end local function lock_group_leave(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] if leave_ban == 'yes' then return 'Leaving users will be banned' else data[tostring(msg.to.id)]['settings']['leave_ban'] = 'yes' save_data(_config.moderation.data, data) end return 'Leaving users will be banned' end local function unlock_group_leave(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] if leave_ban == 'no' then return 'Leaving users will not be banned' else data[tostring(msg.to.id)]['settings']['leave_ban'] = 'no' save_data(_config.moderation.data, data) return 'Leaving users will not be banned' end end local function unlock_group_photomod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function set_rulesmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end local function modadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if is_group(msg) then return 'Group is already added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modadd,{receiver=receiver, data=data, msg = msg}) end local function realmadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if is_realm(msg) then return 'Realm is already added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_realm_add,{receiver=receiver, data=data, msg = msg}) end -- Global functions function modrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if not is_group(msg) then return 'Group is not added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modrem,{receiver=receiver, data=data, msg = msg}) end function realmrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if not is_realm(msg) then return 'Realm is not added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_realmrem,{receiver=receiver, data=data, msg = msg}) end local function get_rules(msg, data) local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return 'No rules available.' end local rules = data[tostring(msg.to.id)][data_cat] local rules = 'Chat rules:\n'..rules return rules end local function set_group_photo(msg, success, result) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if success then local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) chat_set_photo (receiver, file, ok_cb, false) data[tostring(msg.to.id)]['settings']['set_photo'] = file save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes' save_data(_config.moderation.data, data) send_large_msg(receiver, 'Photo saved!', ok_cb, false) else print('Error downloading: '..msg.id) send_large_msg(receiver, 'Failed, please try again!', ok_cb, false) end end local function promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already a moderator.') end data[group]['moderators'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, member_username..' has been promoted.') end local function promote_by_reply(extra, success, result) local msg = result local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '') if msg.from.username then member_username = '@'.. msg.from.username else member_username = full_name end local member_id = msg.from.id if msg.to.type == 'chat' then return promote(get_receiver(msg), member_username, member_id) end end local function demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if not data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not a moderator.') end data[group]['moderators'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, member_username..' has been demoted.') end local function demote_by_reply(extra, success, result) local msg = result local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '') if msg.from.username then member_username = '@'..msg.from.username else member_username = full_name end local member_id = msg.from.id if msg.to.type == 'chat' then return demote(get_receiver(msg), member_username, member_id) end end local function setowner_by_reply(extra, success, result) local msg = result local receiver = get_receiver(msg) local data = load_data(_config.moderation.data) local name_log = msg.from.print_name:gsub("_", " ") data[tostring(msg.to.id)]['set_owner'] = tostring(msg.from.id) save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] setted ["..msg.from.id.."] as owner") local text = msg.from.print_name:gsub("_", " ").." is the owner now" return send_large_msg(receiver, text) end local function promote_demote_res(extra, success, result) --vardump(result) --vardump(extra) local member_id = result.id local member_username = "@"..result.username local chat_id = extra.chat_id local mod_cmd = extra.mod_cmd local receiver = "chat#id"..chat_id if mod_cmd == 'promote' then return promote(receiver, member_username, member_id) elseif mod_cmd == 'demote' then return demote(receiver, member_username, member_id) end end local function modlist(msg) local data = load_data(_config.moderation.data) local groups = "groups" if not data[tostring(groups)][tostring(msg.to.id)] then return 'Group is not added.' end -- determine if table is empty if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local i = 1 local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do message = message ..i..' - '..v..' [' ..k.. '] \n' i = i + 1 end return message end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function help() local help_text = tostring(_config.help_text) return help_text end local function cleanmember(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user(v.id, result.id) end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function user_msgs(user_id, chat_id) local user_info local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info = tonumber(redis:get(um_hash) or 0) return user_info end local function kick_zero(cb_extra, success, result) local chat_id = cb_extra.chat_id local chat = "chat#id"..chat_id local ci_user local re_user for k,v in pairs(result.members) do local si = false ci_user = v.id local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) for i = 1, #users do re_user = users[i] if tonumber(ci_user) == tonumber(re_user) then si = true end end if not si then if ci_user ~= our_id then if not is_momod2(ci_user, chat_id) then chat_del_user(chat, 'user#id'..ci_user, ok_cb, true) end end end end end local function kick_inactive(chat_id, num, receiver) local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) -- Get user info for i = 1, #users do local user_id = users[i] local user_info = user_msgs(user_id, chat_id) local nmsg = user_info if tonumber(nmsg) < tonumber(num) then if not is_momod2(user_id, chat_id) then chat_del_user('chat#id'..chat_id, 'user#id'..user_id, ok_cb, true) end end end return chat_info(receiver, kick_zero, {chat_id = chat_id}) end local function run(msg, matches) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) local name_log = user_print_name(msg.from) local group = msg.to.id if msg.media then if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_chat_msg(msg) and is_momod(msg) then load_photo(msg.id, set_group_photo, msg) end end if matches[1] == 'add' and not matches[2] then if is_realm(msg) then return 'Error: Already a realm.' end print("group "..msg.to.print_name.."("..msg.to.id..") added") return modadd(msg) end if matches[1] == 'add' and matches[2] == 'realm' then if is_group(msg) then return 'Error: Already a group.' end print("group "..msg.to.print_name.."("..msg.to.id..") added as a realm") return realmadd(msg) end if matches[1] == 'rem' and not matches[2] then print("group "..msg.to.print_name.."("..msg.to.id..") removed") return modrem(msg) end if matches[1] == 'rem' and matches[2] == 'realm' then print("group "..msg.to.print_name.."("..msg.to.id..") removed as a realm") return realmrem(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "group" then return automodadd(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "realm" then return autorealmadd(msg) end if msg.to.id and data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local group_member_lock = settings.lock_member local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if group_member_lock == 'yes' and not is_owner2(msg.action.user.id, msg.to.id) then chat_del_user(chat, user, ok_cb, true) elseif group_member_lock == 'yes' and tonumber(msg.from.id) == tonumber(our_id) then return nil elseif group_member_lock == 'no' then return nil end end if matches[1] == 'chat_del_user' then if not msg.service then -- return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..user) end if matches[1] == 'chat_delete_photo' then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to deleted picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_rename' then if not msg.service then return "Are you trying to troll me?" end local group_name_set = settings.set_name local group_name_lock = settings.lock_name local to_rename = 'chat#id'..msg.to.id if group_name_lock == 'yes' then if group_name_set ~= tostring(msg.to.print_name) then local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:incr(namehash) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id local nameprotectionredis = redis:get(namehash) if nameprotectionredis then if tonumber(nameprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(nameprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:set(namehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change name but failed ") rename_chat(to_rename, group_name_set, ok_cb, false) end elseif group_name_lock == 'no' then return nil end end if matches[1] == 'setname' and is_momod(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setphoto' and is_momod(msg) then data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) return 'Please send me new group photo now' end if matches[1] == 'promote' and not matches[2] then if not is_owner(msg) then return "Only the owner can prmote new moderators" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, promote_by_reply, false) end end if matches[1] == 'promote' and matches[2] then if not is_momod(msg) then return end if not is_owner(msg) then return "Only owner can promote" end local member = matches[2] savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @".. member) local cbres_extra = { chat_id = msg.to.id, mod_cmd = 'promote', from_id = msg.from.id } local username = matches[2] local username = string.gsub(matches[2], '@', '') return res_user(username, promote_demote_res, cbres_extra) end if matches[1] == 'demote' and not matches[2] then if not is_owner(msg) then return "Only the owner can demote moderators" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, demote_by_reply, false) end end if matches[1] == 'demote' and matches[2] then if not is_momod(msg) then return end if not is_owner(msg) then return "Only owner can demote" end if string.gsub(matches[2], "@", "") == msg.from.username and not is_owner(msg) then return "You can't demote yourself" end local member = matches[2] savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @".. member) local cbres_extra = { chat_id = msg.to.id, mod_cmd = 'demote', from_id = msg.from.id } local username = matches[2] local username = string.gsub(matches[2], '@', '') return res_user(username, promote_demote_res, cbres_extra) end if matches[1] == 'modlist' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist") return modlist(msg) end if matches[1] == 'about' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group description") return get_description(msg, data) end if matches[1] == 'rules' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules") return get_rules(msg, data) end if matches[1] == 'set' then if matches[2] == 'rules' then rules = matches[3] local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]") return set_rulesmod(msg, data, target) end if matches[2] == 'about' then local data = load_data(_config.moderation.data) local target = msg.to.id local about = matches[3] savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]") return set_descriptionmod(msg, data, target, about) end end if matches[1] == 'lock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked name ") return lock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ") return lock_group_membermod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ") return lock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ") return lock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots ") return lock_group_bots(msg, data, target) end if matches[2] == 'leave' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked leaving ") return lock_group_leave(msg, data, target) end end if matches[1] == 'unlock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked name ") return unlock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ") return unlock_group_membermod(msg, data, target) end if matches[2] == 'photo' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked photo ") return unlock_group_photomod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood ") return unlock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked arabic ") return unlock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked bots ") return unlock_group_bots(msg, data, target) end if matches[2] == 'leave' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked leaving ") return unlock_group_leave(msg, data, target) end end if matches[1] == 'settings' then local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group settings ") return show_group_settingsmod(msg, data, target) end --[[if matches[1] == 'public' then local target = msg.to.id if matches[2] == 'yes' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: public") return set_public_membermod(msg, data, target) end if matches[2] == 'no' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: not public") return unset_public_membermod(msg, data, target) end end]] if matches[1] == 'newlink' and not is_realm(msg) then if not is_momod(msg) then return "For moderators only!" end local function callback (extra , success, result) local receiver = 'chat#'..msg.to.id if success == 0 then return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.') end send_large_msg(receiver, "Created a new link") data[tostring(msg.to.id)]['settings']['set_link'] = result save_data(_config.moderation.data, data) end local receiver = 'chat#'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] revoked group link ") return export_chat_link(receiver, callback, true) end if matches[1] == 'link' then if not is_momod(msg) then return "For moderators only!" end local group_link = data[tostring(msg.to.id)]['settings']['set_link'] if not group_link then return "Create a link using /newlink first !" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]") return "Group link:\n"..group_link end if matches[1] == 'setowner' and matches[2] then if not is_owner(msg) then return "For owner only!" end data[tostring(msg.to.id)]['set_owner'] = matches[2] save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner") local text = matches[2].." added as owner" return text end if matches[1] == 'setowner' and not matches[2] then if not is_owner(msg) then return "only for the owner!" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, setowner_by_reply, false) end end if matches[1] == 'owner' then local group_owner = data[tostring(msg.to.id)]['set_owner'] local user_info = redis:hgetall('user:'..group_owner) if not group_owner then return "no owner,ask admins in support groups to set owner for your group" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner") if user_info.username then return "Group onwer is @"..user_info.username.." ["..group_owner.."]" else return "Group owner is ["..group_owner..']' end end if matches[1] == 'setgpowner' then local receiver = "chat#id"..matches[2] if not is_admin(msg) then return "For admins only!" end data[tostring(matches[2])]['set_owner'] = matches[3] save_data(_config.moderation.data, data) local text = matches[3].." added as owner" send_large_msg(receiver, text) return end if matches[1] == 'setflood' then if not is_momod(msg) then return "For moderators only!" end if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then return "Wrong number,range is [5-20]" end local flood_max = matches[2] data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]") return 'Group flood has been set to '..matches[2] end if matches[1] == 'clean' then if not is_owner(msg) then return "Only owner can clean" end if matches[2] == 'member' then if not is_owner(msg) then return "Only admins can clean members" end local receiver = get_receiver(msg) chat_info(receiver, cleanmember, {receiver=receiver}) end if matches[2] == 'modlist' then if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil save_data(_config.moderation.data, data) end savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist") end if matches[2] == 'rules' then local data_cat = 'rules' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules") end if matches[2] == 'about' then local data_cat = 'description' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about") end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if not is_realm(msg) then local receiver = get_receiver(msg) return modrem(msg), print("Closing Group..."), chat_info(receiver, killchat, {receiver=receiver}) else return 'This is a realm' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if not is_group(msg) then local receiver = get_receiver(msg) return realmrem(msg), print("Closing Realm..."), chat_info(receiver, killrealm, {receiver=receiver}) else return 'This is a group' end end if matches[1] == 'help' then if not is_momod(msg) or is_realm(msg) then return end savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end if matches[1] == 'kickinactive' then --send_large_msg('chat#id'..msg.to.id, 'I\'m in matches[1]') if not is_momod(msg) then return 'Only a moderator can kick inactive users' end local num = 1 if matches[2] then num = matches[2] end local chat_id = msg.to.id local receiver = get_receiver(msg) return kick_inactive(chat_id, num, receiver) end end end return { patterns = { "^[!/](add)$", "^[!/](add) (realm)$", "^[!/](rem)$", "^[!/](rem) (realm)$", "^[!/](rules)$", "^[!/](about)$", "^[!/](setname) (.*)$", "^[!/](setphoto)$", "^[!/](promote) (.*)$", "^[!/](promote)", "^[!/](help)$", "^[!/](clean) (.*)$", "^[!/](kill) (chat)$", "^[!/](kill) (realm)$", "^[!/](demote) (.*)$", "^[!/](demote)", "^[!/](set) ([^%s]+) (.*)$", "^[!/](lock) (.*)$", "^[!/](setowner) (%d+)$", "^[!/](setowner)", "^[!/](owner)$", "^[!/](res) (.*)$", "^[!/](setgpowner) (%d+) (%d+)$",-- (group id) (owner id) "^[!/](unlock) (.*)$", "^[!/](setflood) (%d+)$", "^[!/](settings)$", -- "^[!/](public) (.*)$", "^[!/](modlist)$", "^[!/](newlink)$", "^[!/](link)$", "^[!/](kickinactive)$", "^[!/](kickinactive) (%d+)$", "%[(photo)%]", "^!!tgservice (.+)$", }, run = run } end
agpl-3.0
keplerproject/copas
tests/largetransfer.lua
1
3226
-- tests large transmissions, sending and receiving -- uses `receive` and `receivePartial` -- Does send the same string twice simultaneously -- -- Test should; -- * show timer output, once per second, and actual time should be 1 second increments -- * both transmissions should take appr. equal time, then they we're nicely cooperative local copas = require 'copas' local socket = require 'socket' local body = ("A"):rep(1024*1024*50) -- 50 mb string local start = socket.gettime() local done = 0 local sparams, cparams local function runtest() local s1 = socket.bind('*', 49500) copas.addserver(s1, copas.handler(function(skt) --skt:settimeout(0) -- don't set, uses `receive` method local res, err, part = skt:receive('*a') res = res or part if res ~= body then print("Received doesn't match send") end print("Reading... 49500... Done!", socket.gettime()-start, err, #res) if copas.removeserver then copas.removeserver(s1) end end, sparams)) local s2 = socket.bind('*', 49501) copas.addserver(s2, copas.handler(function(skt) skt:settimeout(0) -- set, uses the `receivePartial` method local res, err, part = skt:receive('*a') res = res or part if res ~= body then print("Received doesn't match send") end print("Reading... 49501... Done!", socket.gettime()-start, err, #res) if copas.removeserver then copas.removeserver(s2) end end, sparams)) copas.addthread(function() copas.sleep(0) local skt = socket.tcp() skt = copas.wrap(skt, cparams) skt:connect("localhost", 49500) local _, err = skt:send(body) print("Writing... 49500... Done!", socket.gettime()-start, err, #body) skt = nil -- luacheck: ignore collectgarbage() collectgarbage() done = done + 1 end) copas.addthread(function() copas.sleep(0) local skt = socket.tcp() skt = copas.wrap(skt, cparams) skt:connect("localhost", 49501) local _, err = skt:send(body) print("Writing... 49501... Done!", socket.gettime()-start, err, #body) skt = nil -- luacheck: ignore collectgarbage() collectgarbage() done = done + 1 end) copas.addthread(function() copas.sleep(0) local i = 1 while done ~= 2 do copas.sleep(1) print(i, "seconds:", socket.gettime()-start) i = i + 1 if i > 60 then print"timeout" os.exit(1) end end end) print("starting loop") copas.loop() print("Loop done") end runtest() -- run test using regular connection (s/cparams == nil) -- set ssl parameters and do it again sparams = { mode = "server", protocol = "tlsv1", key = "tests/certs/serverAkey.pem", certificate = "tests/certs/serverA.pem", cafile = "tests/certs/rootA.pem", verify = {"peer", "fail_if_no_peer_cert"}, options = {"all", "no_sslv2"}, } cparams = { mode = "client", protocol = "tlsv1", key = "tests/certs/clientAkey.pem", certificate = "tests/certs/clientA.pem", cafile = "tests/certs/rootA.pem", verify = {"peer", "fail_if_no_peer_cert"}, options = {"all", "no_sslv2"}, } done = 0 start = socket.gettime() runtest()
mit
nobe4/dotfiles
nvim/lua/nobe4/mappings.lua
1
4362
local options = { noremap = true, silent = false } local map = vim.keymap.set -- Space is the Leader key map("", "<Space>" , "<Nop>", options) vim.g.mapleader = " " vim.g.maplocalleader = " " map("n", "zf", "zM100zozz", options) -- Fold to current level -- Move vertically map("n", "j", "gj", options) map("n", "k", "gk", options) map("v", "j", "gj", options) map("v", "k", "gk", options) map("n", "gp", "'[v']", options) -- Select last pasted zone map("v", "@", ":norm@", options) -- Replay mapping over visual map("n", "<Leader>d", [[0/\[.\]<CR>:nohlsearch<CR><right>s]], options) map("n", "<Leader>w", ":noautocmd w<CR>", options) -- Save file without autocmd map("n", "<Leader>q", ":quit!", options) map("n", "<Leader>x", ":xit", options) map("n", "<Leader>m", ":make", options) map("n", "<Leader>R", ":nnoremap <lt>Leader>r :", options) -- Prepare a quick command: http://vi.stackexchange.com/a/3136/1821 map("n", "<Leader>r", ":<UP>", options) -- repeat last command map("n", "<Leader>o", ":call system('open ' . expand('<cWORD>'))<CR>", options) -- open WORD under cursor map("n", "gf", ":e <cfile><CR>", options) -- open file under cursor map("n", "<Leader>b", ":b#<CR>", options) -- show buffer list map("n", "<Leader>l", ":ls<CR>:buffer<Space>", options) -- show buffers and wait for a selection map("n", "<Leader><Leader>", ":<C-U>nohlsearch<C-R>=has('diff')?'<Bar>diffupdate':''<CR><CR>", options) -- clear highlight map("n", '"p', [[:reg <bar> exec 'normal!"'.input('>').'p'<CR>]], options) -- show registers value before pasting map("c", "<C-A>", "<Home>", options) -- Go to the start of the command line -- Add edition breakpoint on different keypress map("i", "<CR>", "<C-G>u<CR>", options) map("i", "<C-U>", "<C-G>u<C-U>", options) map("i", "<C-W>", "<C-G>u<C-W>", options) map("c", "<C-F>", "<C-R>=expand('%:p:h')<CR>/", options) -- Insert path to current file map("n", "<Leader>e", ":edit <C-R>=expand('%:p:h')<CR>/", options) -- Prepare to edit a file in the same folder as the current one map("n", "<Leader>z", ":execute 'tabnew +' . line('.') .' %'<CR>", options) -- Zoom in current buffer map("t", "<Esc>", [[<C-\><C-n>]], options) -- Escape in terminal -- /!\ Not working -- map("n", "<Leader>yp", function() -- vim.o.paste = true -- vim.api.nvim_paste(vim.fn.getreg('"')) -- vim.o.paste = false -- end, options) -- Fugitive map("n", "<Leader>gs", ":tabnew +Git status<CR>", options) map("n", "<Leader>gp", ":Git push -uq", options) map("n", "<Leader>gl", ":Git pull", options) map("n", "<Leader>gb", ":GBrowse<CR>", options) map("v", "<Leader>gb", ":GBrowse<CR>", options) -- Fzf map("n", "<Leader>f", function() require('telescope.builtin').find_files() end, options) map("n", "<Leader>t", function() require('telescope.builtin').tags() end, options) map("n", [[\]], function() require('telescope.builtin').live_grep() end, options) -- VimCorrect map("n", "Z=", ":Correct<CR>", options) -- EasyAlign map("x", "ga", "<Plug>(EasyAlign)", options) map("n", "ga", "<Plug>(EasyAlign)", options) map("n", "<Leader>ut", ":UndotreeToggle<CR>", options) map("n", "<Leader>uf", ":UndotreeFocus<CR>", options) -- Notational -- TODO: find a way to search for the filename as well map("n", "<Leader>n", function() require('telescope.builtin').live_grep({ cwd = "~/Documents/docs", glob_pattern = { '*.md', '*.txt' }, }) end, options) -- unimpaired-like -- Inspired by https://git.io/vHtuc local function map_next(map_key, cmd) map("n", "]" .. map_key, ":" .. cmd .. "next<CR>", options) map("n", "[" .. map_key, ":" .. cmd .. "previous<CR>", options) map("n", "]" .. map_key:upper(), ":" .. cmd .. "last<CR>", options) map("n", "[" .. map_key:upper(), ":" .. cmd .. "first<CR>", options) end map_next('q','c') -- jump between items in the (q)uickfix list map_next('t','t') -- jump between matching (t)ags map_next('l','l') -- jump between lines in the (l)ocation list -- LuaSnip local ls = require("luasnip") map({ "i", "s" }, "<C-K>", function() if ls.expand_or_jumpable() then ls.expand_or_jump() else print("NOP") end end, { silent = true }) map({ "i", "s" }, "<C-J>", function() if ls.jumpable(-1) then ls.jump(-1) end end, { silent = true }) map({ "i", "s" }, "<C-L>", function() if ls.choice_active() then ls.change_choice(1) end end)
mit
Chilastra-Reborn/Chilastra-source-code
bin/scripts/loot/groups/junk.lua
1
1945
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor. junk = { description = "", minimumLevel = 0, maximumLevel = 0, lootItems = { {itemTemplate = "broken_binoculars_s1", weight = 300000}, {itemTemplate = "broken_binoculars_s2", weight = 300000}, {itemTemplate = "broken_decryptor", weight = 300000}, {itemTemplate = "broken_viewscreen_grey", weight = 300000}, {itemTemplate = "broken_viewscreen_tan", weight = 300000}, {itemTemplate = "camera", weight = 300000}, {itemTemplate = "cargo_pocket", weight = 300000}, {itemTemplate = "corsec_id_badge", weight = 300000}, {itemTemplate = "damaged_datapad", weight = 300000}, {itemTemplate = "decorative_bowl", weight = 300000}, {itemTemplate = "decorative_shisa", weight = 300000}, {itemTemplate = "dermal_analyzer", weight = 300000}, {itemTemplate = "dud_firework_grey", weight = 300000}, {itemTemplate = "dud_firework_red", weight = 300000}, {itemTemplate = "empty_cage", weight = 300000}, {itemTemplate = "expensive_basket", weight = 300000}, {itemTemplate = "expired_ticket", weight = 300000}, {itemTemplate = "hyperdrive_part", weight = 300000}, {itemTemplate = "ledger", weight = 300000}, {itemTemplate = "locked_briefcase", weight = 300000}, {itemTemplate = "locked_container", weight = 300000}, {itemTemplate = "loudspeaker", weight = 300000}, {itemTemplate = "palm_frond", weight = 300000}, {itemTemplate = "photographic_image", weight = 300000}, {itemTemplate = "recorded_image_1", weight = 300000}, {itemTemplate = "recording_rod", weight = 300000}, {itemTemplate = "satchel", weight = 300000}, {itemTemplate = "slave_collar", weight = 300000}, {itemTemplate = "used_ticket", weight = 300000}, {itemTemplate = "worklight", weight = 300000}, {groupTemplate = "coa_encoded_disk_fragments", weight = 80000}, {groupTemplate = "data_storage_unit_parts", weight = 920000}, } } addLootGroupTemplate("junk", junk)
agpl-3.0
LeMagnesium/minetest-minetestforfun-server
mods/homedecor_modpack/homedecor/foyer.lua
12
1879
local S = homedecor.gettext homedecor.register("coatrack_wallmount", { tiles = { homedecor.plain_wood }, inventory_image = "homedecor_coatrack_wallmount_inv.png", description = "Coatrack (wallmounted)", groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), node_box = { type = "fixed", fixed = { {-0.375, 0, 0.4375, 0.375, 0.14, 0.5}, -- NodeBox1 {-0.3025, 0.0475, 0.375, -0.26, 0.09, 0.4375}, -- NodeBox2 {0.26, 0.0475, 0.375, 0.3025, 0.09, 0.4375}, -- NodeBox3 {0.0725, 0.0475, 0.375, 0.115, 0.09, 0.4375}, -- NodeBox4 {-0.115, 0.0475, 0.375, -0.0725, 0.09, 0.4375}, -- NodeBox5 {0.24, 0.025, 0.352697, 0.3225, 0.115, 0.375}, -- NodeBox6 {-0.3225, 0.025, 0.352697, -0.24, 0.115, 0.375}, -- NodeBox7 {-0.135, 0.025, 0.352697, -0.0525, 0.115, 0.375}, -- NodeBox8 {0.0525, 0.025, 0.352697, 0.135, 0.115, 0.375}, -- NodeBox9 } }, }) homedecor.register("coat_tree", { mesh = "homedecor_coatrack.obj", tiles = { homedecor.plain_wood, "homedecor_generic_wood_old.png" }, inventory_image = "homedecor_coatrack_inv.png", description = "Coat tree", groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), expand = { top="placeholder" }, walkable = false, selection_box = { type = "fixed", fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 } }, on_rotate = screwdriver.rotate_simple }) for _, color in pairs({ "green", "brown", "grey" }) do homedecor.register("welcome_mat_"..color, { description = "Welcome Mat ("..color..")", tiles = { "homedecor_welcome_mat_"..color..".png", "homedecor_welcome_mat_bottom.png", "homedecor_welcome_mat_"..color..".png", }, groups = {crumbly=3}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.25}, }), node_box = { type = "fixed", fixed = { -0.5, -0.5, -0.375, 0.5, -0.46875, 0.375 } } }) end
unlicense
sbouchex/domoticz
dzVents/runtime/integration-tests/stage1.lua
6
44267
local log local dz local err = function(msg) log(msg, dz.LOG_ERROR) end local tstMsg = function(msg, res) print('Stage: 1, ' .. msg .. ': ' .. tostring(res and 'OK' or 'FAILED')) end local expectEql = function (attr, test, marker) if (attr ~= test) then local msg = tostring(attr) .. '~=' .. tostring(test) if (marker ~= nil) then msg = msg .. ' (' .. tostring(marker) ..')' end err(msg) print(debug.traceback()) return false end return true end local checkAttributes = function(dev, attributes) local res = true for attr, value in pairs(attributes) do res = res and expectEql(dev[attr], value, attr) end return res end local testAirQuality = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 2, ["name"] = name, ["baseType"] = dz.BASETYPE_DEVICE, ["quality"] = 'Excellent', ["co2"] = 0, ["deviceSubType"] = "Voltcraft CO-20"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; ["deviceType"] = "Air Quality"; }) dev.updateAirQuality(1600).silent() tstMsg('Test air quality device', res) return res end local testSwitch = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 1, ["name"] = name, ["maxDimLevel"] = 100, ["baseType"] = dz.BASETYPE_DEVICE, ["state"] = "Off", ["deviceSubType"] = "Switch"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; ["deviceType"] = "Light/Switch"; ["description"] = 'desc vdSwitch'; }) dev.switchOn().afterSec(1) tstMsg('Test switch device', res) return res end local testQuietOnSwitch = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["name"] = name, ["maxDimLevel"] = 100, ["baseType"] = dz.BASETYPE_DEVICE, ["state"] = "Off", ["deviceSubType"] = "Switch"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; ["deviceType"] = "Light/Switch"; }) dev.quietOn().afterSec(3) tstMsg('Test quietOn switch device', res) return res end local testRenameSwitch = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["name"] = name, ["state"] = "Off", ["deviceSubType"] = "Switch"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["deviceType"] = "Light/Switch"; }) dev.switchOn().afterSec(2) tstMsg('Test Rename switch device', res) return res end local testProtectSwitch = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["name"] = name, ["state"] = "Off", ["deviceSubType"] = "Switch"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["deviceType"] = "Light/Switch"; }) dev.switchOn().afterSec(3) tstMsg('Test Protect switch device', res) return res end local testWildcardsSwitch = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["name"] = name, ["maxDimLevel"] = 100, ["baseType"] = dz.BASETYPE_DEVICE, ["state"] = "On", ["deviceSubType"] = "Switch"; ["switchType"] = "Dimmer", ["switchTypeValue"] = 7, ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; ["deviceType"] = "Light/Switch"; }) dev. dimTo(1).afterSec(4) tstMsg('Test Wildcard switch device', res) return res end local testQuietOffSwitch = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["name"] = name, ["maxDimLevel"] = 100, ["baseType"] = dz.BASETYPE_DEVICE, ["state"] = "Off", ["deviceSubType"] = "Switch"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; ["deviceType"] = "Light/Switch"; }) dev.switchOff() dev.quietOff() tstMsg('Test quietOff switch device', res) return res end local testDimmer = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 43, ["name"] = name, ["maxDimLevel"] = 100, ["baseType"] = dz.BASETYPE_DEVICE, ['level'] = 34, ["lastLevel"] = 34, -- this script is NOT triggered by the dimmer so lastLevel is the current level ["state"] = "On", ["deviceSubType"] = "Switch"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["switchType"] = "Dimmer", ["switchTypeValue"] = 7, ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; ["deviceType"] = "Light/Switch"; ["description"] = "desc vdSwitchDimmer" }) dev.dimTo(75).afterSec(1) tstMsg('Test dimmer', res) return res end local testAlert = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 3, ["name"] = name, ["state"] = "No Alert!", ["baseType"] = dz.BASETYPE_DEVICE, ["color"] = 0, ["deviceSubType"] = "Alert"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; ["deviceType"] = "General"; }) dev.updateAlertSensor(dz.ALERTLEVEL_RED, 'Hey I am red') tstMsg('Test alert sensor device', res) return res end local testAmpere3 = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 4, ['current1'] = 0, ['current2'] = 0, ['current3'] = 0, ["baseType"] = dz.BASETYPE_DEVICE, ["name"] = name, ["deviceSubType"] = "CM113, Electrisave"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; ["deviceType"] = "Current"; }) dev.updateCurrent(123, 456, 789) tstMsg('Test ampere 3 device', res) return res end local testAmpere1 = function(name) local dev = dz.devices(name) local res = true res = res and expectEql(0, dev.current) res = res and checkAttributes(dev, { ["id"] = 5, ["name"] = name, ["state"] = "0.0", ["deviceSubType"] = "Current"; ["baseType"] = dz.BASETYPE_DEVICE, ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; ["deviceType"] = "General"; }) dev.updateCurrent(123) tstMsg('Test ampere 1 device', res) return res end local testBarometer = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 6, ["name"] = name, ["forecastString"] = "Stable"; ["forecast"] = 0; ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "Barometer"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; ["deviceType"] = "General"; }) dev.updateBarometer(1234, dz.BARO_THUNDERSTORM) tstMsg('Test barometer device', res) return res end local testCounter = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 7, ["name"] = name, ["counterToday"] = 0; ["valueUnits"] = ""; ["baseType"] = dz.BASETYPE_DEVICE, ["valueQuantity"] = ""; ["counter"] = 0.000; ["deviceSubType"] = "RFXMeter counter"; ["deviceType"] = "RFXMeter"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateCounter(1234) tstMsg('Test counter device', res) return res end local testCounterIncremental = function(name) local dev = dz.devices(name) local res = true local res2 = true res = res and checkAttributes(dev, { ["id"] = 8, ["name"] = name, ["counterToday"] = 0; ["baseType"] = dz.BASETYPE_DEVICE, ["valueUnits"] = ""; ["valueQuantity"] = ""; ["counter"] = 0.000; ["deviceSubType"] = "Counter Incremental"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateCounter(1234) tstMsg('Test method updateCounter for counter incremental device', res) dev.incrementCounter(10).afterSec(10) tstMsg('Test method incrementCounter for counter incremental device', res2) return res and res2 end local testCustomSensor = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 9, ["name"] = name, ["sensorUnit"] = "axis"; ["sensorType"] = 1; ["baseType"] = dz.BASETYPE_DEVICE, ["state"] = "0.0"; ["deviceSubType"] = "Custom Sensor"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateCustomSensor(1234) tstMsg('Test custom sensor device', res) return res end local testDistance = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 10, ["name"] = name, ["state"] = '123.4', ["baseType"] = dz.BASETYPE_DEVICE, ["distance"] = 123.4, ["deviceSubType"] = "Distance"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateDistance(42.44) tstMsg('Test distance device', res) return res end local testElectricInstanceCounter = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 11, ["name"] = name, ['WhTotal'] = 0, ["baseType"] = dz.BASETYPE_DEVICE, ['WhActual'] = 0, ['counterToday'] = 0, ['usage'] = 0.0, ["deviceSubType"] = "kWh"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateElectricity(10, 20) tstMsg('Test electric instance counter device', res) return res end local testGas = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 12, ["name"] = name, ['counterToday'] = 0, ['counter'] = 0, ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "Gas"; ["deviceType"] = "P1 Smart Meter"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateGas(6000) -- this won't have a direct effect tstMsg('Test gas device', res) return res end local testHumidity = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 13, ["name"] = name, ["humidityStatus"] = "Comfortable"; ["humidity"] = 50; ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "LaCrosse TX3"; ["deviceType"] = "Humidity"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateHumidity(88, dz.HUM_WET) tstMsg('Test humidity device', res) return res end local testLeafWetness = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 14, ["name"] = name, ['wetness'] = 2, ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "Leaf Wetness"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateWetness(55) tstMsg('Test leaf wetness device', res) return res end local testLux = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 15, ["name"] = name, ['lux'] = 0, ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "Lux"; ["deviceType"] = "Lux"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateLux(355) tstMsg('Test lux device', res) return res end local testP1SmartMeter = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 16, ["name"] = name, ["WhActual"] = 0, ['usage1'] = 0, ['usage2'] = 0, ['return1'] = 0, ["baseType"] = dz.BASETYPE_DEVICE, ['return2'] = 0, ['usage'] = 0, ['usageDelivered'] = 0, ['counterDeliveredToday'] = 0, ['counterToday'] = 0, ["deviceSubType"] = "Energy"; ["deviceType"] = "P1 Smart Meter"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateP1(10, 20, 100, 200, 666, 777) tstMsg('Test p1 smart meter device', res) return res end local testPercentage = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 17, ["name"] = name, ["baseType"] = dz.BASETYPE_DEVICE, ['percentage'] = 0, ["deviceSubType"] = "Percentage"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updatePercentage(99.99) tstMsg('Test percentage device', res) return res end local testPressureBar = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 18, ["name"] = name, ["pressure"] = 0, ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "Pressure"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updatePressure(88) tstMsg('Test pressure device', res) return res end local testRain = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 20, ["name"] = name, ["rain"] = 0, ["rainRate"] = 0, ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "TFA"; ["deviceType"] = "Rain"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateRain(3000, 6660) tstMsg('Test rain device', res) return res end local testRGB = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 22, ["name"] = name, ["baseType"] = dz.BASETYPE_DEVICE, ["maxDimLevel"] = 100, ["state"] = "On", ["deviceSubType"] = "RGB"; ["deviceType"] = "Color Switch"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.dimTo(15) tstMsg('Test rgb device', res) return res end local testRGBW = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 23, ["name"] = name, ["maxDimLevel"] = 100, ["state"] = "On", ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "RGBW"; ["deviceType"] = "Color Switch"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.setRGB(15, 30, 60) dev.dimTo(15).afterSec(5) tstMsg('Test RGBW device', res) return res end local testScaleWeight = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 24, ["name"] = name, ["baseType"] = dz.BASETYPE_DEVICE, ['weight'] = 0, ["deviceSubType"] = "BWR102"; ["deviceType"] = "Weight"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateWeight(33.5) tstMsg('Test scale weight device', res) return res end local testSelectorSwitch = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 25, ["name"] = name, ['levelName'] = 'Off', ["baseType"] = dz.BASETYPE_DEVICE, ['level'] = 0, ["state"] = 'Off', ["deviceSubType"] = "Selector Switch"; ["deviceType"] = "Light/Switch"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) res = res and ( dz.logObject(dev, nil, 'device' ) == nil ) res = res and expectEql('Off', dev.levelNames[1]) res = res and expectEql('Level1', dev.levelNames[2]) res = res and expectEql('Level2', dev.levelNames[3]) res = res and expectEql('Level3', dev.levelNames[4]) dev.switchSelector(30) -- level3 dev.switchSelector('Level3').checkFirst().afterSec(2) -- Will be checked in stage 2 with a script dev.switchSelector('Level3').checkFirst().afterSec(4) dev.switchSelector('Level3').checkFirst().afterSec(6) tstMsg('Test selector switch device', res) return res end local testSoilMoisture = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 27, ["name"] = name, ["moisture"] = 3, ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "Soil Moisture"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateSoilMoisture(34) tstMsg('Test soil moisture device', res) return res end local testSolarRadiation = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 28, ["name"] = name, ["radiation"] = 1, ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "Solar Radiation"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateRadiation(34) tstMsg('Test solar radiation device', res) return res end local testSoundLevel = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 29, ["name"] = name, ["baseType"] = dz.BASETYPE_DEVICE, ["level"] = 65, ["deviceSubType"] = "Sound Level"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateSoundLevel(120) tstMsg('Test sound level device', res) return res end local testTemperature = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 30, ["baseType"] = dz.BASETYPE_DEVICE, ["name"] = name, ["temperature"] = 0, ["deviceSubType"] = "LaCrosse TX3"; ["deviceType"] = "Temp"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateTemperature(120) tstMsg('Test temperature device', res) return res end local testBackup = function() local res = true dz.openURL(dz.settings['Domoticz url'] .. '/backupdatabase.php') tstMsg('Test Backup', res) return res end local testEmit = function() local res = true dz.openURL(dz.settings['Domoticz url'] .."/json.htm?type=command%26param=customevent%26event=myEvents2%26data=someencodedstring" ) local myEventTable = { a ='a', b = '2'} dz.emitEvent('myEvents3').afterSec(2) dz.emitEvent('myEvents4','myEventString').afterSec(4) dz.emitEvent('myEvents5',myEventTable).afterSec(6) tstMsg('Test Emits', res) return res end local testExecuteShellCommand = function() local res = true dz.executeShellCommand( { command = 'timeout 2 ping 8.8.8.8', callback = 'test executeShellCommand' }).afterSec(1) tstMsg('Test executeShellCommand', res) return res end local testAPITemperature = function(name) local dev = dz.devices(name) local res = true dz.openURL(dz.settings['Domoticz url'] .. '/json.htm?type=command%26param=udevice%26idx=' .. tonumber(dev.id) .. '%26nvalue=0%26svalue=' .. tostring(42)) tstMsg('Test API temperature device', res) return res end local testTempHum = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 31, ["name"] = name, ["temperature"] = 0, ["humidity"] = 50, ["baseType"] = dz.BASETYPE_DEVICE, ["humidityStatus"] = "Comfortable"; ["deviceSubType"] = "THGN122/123/132, THGR122/228/238/268"; --["deviceType"] = 'Temp + Humidity'; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateTempHum(34, 88, dz.HUM_WET) tstMsg('Test temperature+humidity device', res) return res end local testTempHumBaro = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 32, ["name"] = name, ["baseType"] = dz.BASETYPE_DEVICE, ["temperature"] = 0, ["barometer"] = 1010, ["forecastString"] = "Sunny"; ["forecast"] = 1; ["deviceSubType"] = "THB1 - BTHR918, BTHGN129"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateTempHumBaro(34, 88, dz.HUM_WET, 1033, dz.BARO_PARTLYCLOUDY) tstMsg('Test temperature+humidity+barometer device', res) return res end local testTempBaro = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 44, ["name"] = name, ["temperature"] = 0, ["baseType"] = dz.BASETYPE_DEVICE, ["barometer"] = 1038, ["forecastString"] = "Stable"; ["forecast"] = 0; ["deviceSubType"] = "BMP085 I2C"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateTempBaro(34, 1033, dz.BARO_CLOUDY) tstMsg('Test temperature+barometer device', res) return res end local testText = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 33, ["name"] = name, ["baseType"] = dz.BASETYPE_DEVICE, ["text"] = 'Hello World', ["deviceSubType"] = "Text"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateText("Oh my Darwin, what a lot of tests!").afterSec(3) dev.updateText("This change should not happen").afterSec(10) -- is cancelled in vdCancelledRepeatSwitch tstMsg('Test text device', res) return res end local testThermostatSetpoint = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 34, ["name"] = name, ["setPoint"] = 20.5, ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "SetPoint"; ["deviceType"] = "Thermostat"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateSetPoint(11) dev.updateSetPoint(22).afterSec(2) dev.updateSetPoint(33).afterSec(200) tstMsg('Test thermostat device', res) return res end local testUsageElectric = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 35, ["name"] = name, ["baseType"] = dz.BASETYPE_DEVICE, ["WhActual"] = 0, ["deviceSubType"] = "Electric"; ["deviceType"] = "Usage"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateEnergy(1922) tstMsg('Test usage electric device', res) return res end local testUV = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 36, ["name"] = name, ["baseType"] = dz.BASETYPE_DEVICE, ["uv"] = 0, ["deviceSubType"] = "UVN128,UV138"; ["deviceType"] = "UV"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateUV(12.33) tstMsg('Test uv device', res) return res end local testVisibility = function(name) local dev = dz.devices(name) local res = true res = res and expectEql(103, math.floor(dev.visibility * 10)) res = res and checkAttributes(dev, { ["id"] = 37, ["name"] = name, ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "Visibility"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateVisibility(1) tstMsg('Test visibility device', res) return res end local testVoltage = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 38, ["name"] = name, ["voltage"] = 0, ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "Voltage"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateVoltage(220) tstMsg('Test voltage device', res) return res end local testWaterflow = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = 39, ["name"] = name, ["baseType"] = dz.BASETYPE_DEVICE, ["flow"] = 0, ["deviceSubType"] = "Waterflow"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateWaterflow(15) tstMsg('Test waterflow device', res) return res end local testWind = function(name, id, subType) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = id, ["name"] = name, ["gust"] = 0, ["temperature"] = 0, ["baseType"] = dz.BASETYPE_DEVICE, ["speed"] = 0, ["direction"] = 0, ['directionString'] = "N", ['chill'] = 0, ["deviceSubType"] = subType, ["deviceType"] = "Wind"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.updateWind(120, 'SW', 55, 66, 77, 88) tstMsg('Test wind device', res) return res end local testScene = function(name) local scene = dz.scenes(name) local res = true res = res and checkAttributes(scene, { ["id"] = 1, ["name"] = name, ['state'] = 'Off', ["baseType"] = dz.BASETYPE_SCENE, }) names = scene.devices().reduce(function(acc, device) return acc .. device.name end, '') res = res and expectEql('sceneSwitch1', names, 'Scene iterators') scene.switchOn() tstMsg('Test scene', res) return res end local testGroup = function(name) local group = dz.groups(name) local res = true res = res and checkAttributes(group, { ["id"] = 2, ["name"] = name, ['state'] = 'Off', ['baseType'] = dz.BASETYPE_GROUP }) group.switchOn() tstMsg('Test group', res) return res end local testVariableInt = function(name) local var = dz.variables(name) local res = true res = res and checkAttributes(var, { ["id"] = 1, ["name"] = name, ["baseType"] = dz.BASETYPE_VARIABLE, ['value'] = 42 }) var.set(43) tstMsg('Test variable: int', res) return res end local testVariableFloat = function(name) local var = dz.variables(name) local res = true res = res and checkAttributes(var, { ["id"] = 2, ["name"] = name, ["baseType"] = dz.BASETYPE_VARIABLE, ['value'] = 42.11 }) var.set(43) tstMsg('Test variable: float', res) return res end local testVariableString = function(name) local var = dz.variables(name) local res = true res = res and checkAttributes(var, { ["id"] = 3, ["name"] = name, ["baseType"] = dz.BASETYPE_VARIABLE, ['value'] = 'Somestring' }) var.set('Zork is a dork').withinSec(3) local varCancelled = dz.variables('varCancelled') varCancelled.set(2).afterSec(5) -- this one will be cancelled in varString.lua! tstMsg('Test variable: string', res) return res end local testVariableDate = function(name) local var = dz.variables(name) local res = true res = res and checkAttributes(var, { ["id"] = 4, ["baseType"] = dz.BASETYPE_VARIABLE, ["name"] = name }) res = res and expectEql(var.date.month, 12) res = res and expectEql(var.date.day, 31) res = res and expectEql(var.date.year, 2017) var.set('20/11/2016'); tstMsg('Test variable: date', res) return res end local testVariableTime = function(name) local var = dz.variables(name) local res = true res = res and checkAttributes(var, { ["id"] = 5, ["baseType"] = dz.BASETYPE_VARIABLE, ["name"] = name, }) res = res and expectEql(var.time.hour, 23) res = res and expectEql(var.time.min, 59) var.set('09:54'); tstMsg('Test variable: time', res) return res end local testSilentSwitch = function(name) local dev = dz.devices(name) local res = true dev.switchOn().silent() tstMsg('Test silent switch device', res) return res end local testSilentVar = function(name) local var = dz.variables(name) local res = true var.set(1).silent(); tstMsg('Test silent variable', res) return res end local testSilentScene = function(name) local scene = dz.scenes(name) local res = true scene.switchOn().silent() tstMsg('Test silent scene', res) return res end local testSilentGroup = function(name) local group = dz.groups(name) local res = true group.switchOn().silent() tstMsg('Test silent group', res) return res end local testSnapshot = function() local res = true res = res and dz.snapshot() tstMsg('Test camera snaphot with defaults',res) res = res and dz.snapshot(1,"stage1 snapshot").afterSec(4) tstMsg('Test camera snaphot with id',res) res = res and dz.snapshot("camera1","stage1 snapshot").afterSec(4) tstMsg('Test camera snaphot with name',res) res = res and dz.snapshot("camera1;camera1","stage1 snapshot").afterSec(5) tstMsg('Test camera snaphot with names',res) res = res and dz.snapshot("1;1","stage1 snapshot").afterSec(5) tstMsg('Test camera snaphot with IDs',res) res = res and dz.snapshot({"camera1","camera1"},"stage1 snapshot") tstMsg('Test camera snaphot with names',res) res = res and dz.snapshot({1,1},"stage1 snapshot").afterSec(5) tstMsg('Test camera snaphot with IDs in table',res) return res end local testManagedCounter = function(name) local dev = dz.devices(name) local res = true res = dev.updateCounter(1234).afterSec(2) tstMsg('Test managed counter',res) return res end local testSetIconSwitch = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = id, ["name"] = name, ["baseType"] = dz.BASETYPE_DEVICE, }) dev.setIcon(10) dev.dimTo(20).afterSec(1) tstMsg('Test setIcon device', res) return res end local testSetValueSensor = function(name) local dev = dz.devices(name) local res = true res = res and checkAttributes(dev, { ["id"] = id, ["name"] = name, ["baseType"] = dz.BASETYPE_DEVICE, ["deviceSubType"] = "Custom Sensor"; ["deviceType"] = "General"; ["hardwareType"] = "Dummy (Does nothing, use for virtual switches only)"; ["hardwareName"] = "dummy"; ["hardwareTypeValue"] = 15; ["hardwareId"] = 2; ["batteryLevel"] = nil; -- 255 == nil ["changed"] = false; ["timedOut"] = false; }) dev.setValues(nil, 12, 34, 45) tstMsg('Test setValues device', res) return res end local storeLastUpdates = function() dz.globalData.stage1Time = dz.time.raw end local testLastUpdates = function() local Time = require('Time') local results = true local now = dz.time.secondsSinceMidnight results = dz.devices().reduce(function(acc, device) if (device.name ~= 'endResult' and device.name ~= 'stage1Trigger' and device.name ~= 'stage2Trigger') then local devTime = device.lastUpdate.secondsSinceMidnight local delta = now - device.lastUpdate.secondsSinceMidnight -- print('now:' .. now .. ' device: ' .. device.lastUpdate.secondsSinceMidnight .. ' delta: ' .. delta) -- test if lastUpdate for the device is close to domoticz time local ok = (devTime <= now and delta < 15) acc = acc and ok if (expectEql(true, ok, device.name .. ' lastUpdate is not correctly set') == false) then print('now:' .. now .. ' device: ' .. device.lastUpdate.secondsSinceMidnight .. ' delta: ' .. delta) end end return acc end, results) tstMsg('Test lastUpdates', results) return results end local testSecurity = function() local res = true res = res and expectEql(dz.security, dz.SECURITY_DISARMED) tstMsg('Test Security panel', res) res = res and dz.devices('secPanel').armAway() tstMsg('Test set security panel to armAway', res) return res end local testLocation = function() local res = true res = res and expectEql(tonumber(dz.settings.location.latitude), 52.27887) res = res and expectEql(tonumber(dz.settings.location.longitude), 5.665849) res = res and expectEql(dz.settings.location.name, "Domoticz") tstMsg('Test location in settings', res) return res end local testVersion = function() local res = true res = res and type(dz.settings.domoticzVersion) == "string" tstMsg('Test domoticz Version in settings (' .. dz.settings.domoticzVersion ..')' , res) local utils = require('Utils') res = res and expectEql(dz.settings.dzVentsVersion,utils.DZVERSION) tstMsg('Test dzVents version in settings (' .. dz.settings.dzVentsVersion ..')' , res) return res end local testRepeatSwitch = function(name) local res = true local dev = dz.devices(name) dz.globalData.repeatSwitch.reset() dz.globalData.repeatSwitch.add({ state = 'Start', delta = 0 }) dev.switchOn().afterSec(8).forSec(2).repeatAfterSec(5, 1) -- 17s total tstMsg('Start test repeat switch device', res) return res end local testCancelledRepeatSwitch = function(name) local res = true local dev = dz.devices(name) dev.switchOn().afterSec(8).forSec(1).repeatAfterSec(1, 5) tstMsg('Start test cancelled repeat switch device', res) return res end local testCancelledScene = function(name) local res = true local sc = dz.scenes(name) sc.switchOn().afterSec(5).forSec(1).repeatAfterSec(1, 5) tstMsg('Start test cancelled repeat scene', res) return res end local testHTTPSwitch = function(name) local res = true local dev = dz.devices(name) dev.switchOn() tstMsg('Start test http trigger switch device', res) return res end local testDocumentationSwitch = function(name) local res = true local dev = dz.devices(name) dev.switchOn() tstMsg('Start test documentation switch device', res) return res end local testDescriptionSwitchDevice = function(name) local res = true local dev = dz.devices(name) dev.switchOn() tstMsg('Start test description trigger switch device', res) return res end local testDescriptionSwitchGroup = function(name) local res = true local group = dz.groups(name) group.switchOn() tstMsg('Start test description group', res) return res end local testDescriptionSwitchScene = function(name) local res = true local scene = dz.scenes(name) scene.switchOn() tstMsg('Start test description scene', res) return res end local testIFTTT = function(event) local res = true res = res and dz.triggerIFTTT(event) res = res and dz.triggerIFTTT(event).afterSec(3) return res end return { active = true, on = { devices = {'stage1Trigger' } }, execute = function(domoticz, trigger) local res = true dz = domoticz log = dz.log log('Starting stage 1') res = res and testAirQuality('vdAirQuality') res = res and testSwitch('vdSwitch') res = res and testAlert('vdAlert') res = res and testAmpere3('vdAmpere3') res = res and testAmpere1('vdAmpere1') res = res and testBackup() res = res and testEmit() res = res and testExecuteShellCommand() res = res and testDimmer('vdSwitchDimmer') res = res and testBarometer('vdBarometer') res = res and testCounter('vdCounter') res = res and testCounterIncremental('vdCounterIncremental') res = res and testCustomSensor('vdCustomSensor') res = res and testDistance('vdDistance') res = res and testElectricInstanceCounter('vdElectricInstanceCounter') res = res and testGas('vdGas') res = res and testHumidity('vdHumidity') res = res and testIFTTT('myEvent') res = res and testLeafWetness('vdLeafWetness') res = res and testLux('vdLux') res = res and testP1SmartMeter('vdP1SmartMeterElectric') res = res and testPercentage('vdPercentage') res = res and testPressureBar('vdPressureBar') res = res and testQuietOnSwitch('vdQuietOnSwitch') res = res and testQuietOffSwitch('vdQuietOffSwitch') res = res and testWildcardsSwitch('vdWildcardsSwitch') res = res and testRain('vdRain') res = res and testProtectSwitch('vdProtectSwitch') res = res and testRenameSwitch('vdRenameSwitch') res = res and testRGB('vdRGBSwitch') res = res and testRGBW('vdRGBWSwitch') res = res and testScaleWeight('vdScaleWeight') res = res and testSelectorSwitch('vdSelectorSwitch') res = res and testSetIconSwitch('vdSetIconSwitch') res = res and testSetValueSensor('vdSetValueSensor') res = res and testSoilMoisture('vdSoilMoisture') res = res and testSolarRadiation('vdSolarRadiation') res = res and testSoundLevel('vdSoundLevel') res = res and testTemperature('vdTemperature') res = res and testTempHum('vdTempHum') res = res and testTempHumBaro('vdTempHumBaro') res = res and testTempBaro('vdTempBaro') res = res and testText('vdText') res = res and testThermostatSetpoint("vdThermostatSetpoint") res = res and testUsageElectric("vdUsageElectric") res = res and testUV("vdUV") res = res and testVisibility("vdVisibility") res = res and testVoltage("vdVoltage") res = res and testWaterflow("vdWaterflow") res = res and testWind('vdWind', 41, "WTGR800") res = res and testWind('vdWindTempChill', 42, "TFA") res = res and testScene('scScene') res = res and testGroup('gpGroup') res = res and testVariableInt('varInteger') res = res and testVariableFloat('varFloat') res = res and testVariableString('varString') res = res and testVariableDate('varDate') res = res and testVariableTime('varTime') res = res and testLastUpdates() res = res and testSecurity() res = res and testSilentSwitch('vdSilentSwitch') res = res and testSilentScene('scSilentScene') res = res and testSilentGroup('gpSilentGroup') res = res and testSilentVar('varSilent') res = res and testAPITemperature('vdAPITemperature'); res = res and testRepeatSwitch('vdRepeatSwitch'); res = res and testCancelledRepeatSwitch('vdCancelledRepeatSwitch'); res = res and testCancelledScene('scCancelledScene'); res = res and testLocation(); res = res and testVersion(); res = res and testHTTPSwitch('vdHTTPSwitch'); res = res and testDocumentationSwitch('vdDocumentationSwitch'); res = res and testDescriptionSwitchGroup('gpDescriptionGroup'); res = res and testDescriptionSwitchDevice('vdDescriptionSwitch'); res = res and testDescriptionSwitchScene('scDescriptionScene'); res = res and testDescriptionSwitchGroup('gpDescriptionGroup'); res = res and testSnapshot(); res = res and testManagedCounter('vdManagedCounter'); storeLastUpdates() log('Finishing stage 1') if (not res) then log('Results stage 1: FAILED!!!!', dz.LOG_ERROR) else log('Results stage 1: SUCCEEDED') dz.devices('stage2Trigger').switchOn().afterSec(20) -- 20 seconds because of repeatAfter tests end end }
gpl-3.0
sbouchex/domoticz
dzVents/runtime/dzVents.lua
6
2455
local TESTMODE = false globalvariables['testmode'] = false -- globalvariables['dzVents_log_level'] = 4 --debug if (_G.TESTMODE) then TESTMODE = false globalvariables['testmode'] = false end local scriptPath = globalvariables['script_path'] -- should be ${szUserDataFolder}/scripts/dzVents/ local runtimePath = globalvariables['runtime_path'] -- should be ${szStartupFolder}/dzVents/runtime/ _G.scriptsFolderPath = scriptPath .. 'scripts' -- global _G.generatedScriptsFolderPath = scriptPath .. 'generated_scripts' -- global _G.dataFolderPath = scriptPath .. 'data' -- global package.path = scriptPath .. '?.lua;' .. runtimePath .. '?.lua;' .. runtimePath .. 'device-adapters/?.lua;' .. scriptPath .. 'dzVents/?.lua;' .. scriptPath .. 'scripts/?.lua;' .. scriptPath .. '../lua/?.lua;' .. scriptPath .. 'scripts/modules/?.lua;' .. scriptPath .. '?.lua;' .. scriptPath .. 'generated_scripts/?.lua;' .. scriptPath .. 'data/?.lua;' .. scriptPath .. 'modules/?.lua;' .. package.path local EventHelpers = require('EventHelpers') local helpers = EventHelpers() local utils = require('Utils') if (tonumber(globalvariables['dzVents_log_level']) == utils.LOG_DEBUG or TESTMODE) then print('Debug: Dumping domoticz data to ' .. scriptPath .. 'domoticzData.lua') local persistence = require('persistence') persistence.store(scriptPath .. 'domoticzData.lua', domoticzData) --persistence.store(scriptPath .. 'globalvariables.lua', globalvariables) --persistence.store(scriptPath .. 'timeofday.lua', timeofday) local events, length = helpers.getEventSummary() if (length > 0) then print('Debug: dzVents version: '.. globalvariables.dzVents_version) print('Debug: Event triggers:') for i, event in pairs(events) do print('Debug: ' .. event) end end if (globalvariables['isTimeEvent']) then print('Debug: Event triggers:') print('Debug: - Timer') end end commandArray = {} local isTimeEvent = globalvariables['isTimeEvent'] if (isTimeEvent) then commandArray = helpers.dispatchTimerEventsToScripts() end helpers.dispatchDeviceEventsToScripts() helpers.dispatchVariableEventsToScripts() helpers.dispatchSecurityEventsToScripts() helpers.dispatchSceneGroupEventsToScripts() helpers.dispatchHTTPResponseEventsToScripts() helpers.dispatchShellCommandResponseEventsToScripts() helpers.dispatchSystemEventsToScripts() helpers.dispatchCustomEventsToScripts() commandArray = helpers.domoticz.commandArray return commandArray
gpl-3.0
NYRDS/pixel-dungeon-remix
RemixedDungeon/src/main/assets/scripts/spells/HideInGrass.lua
1
1147
--- --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by mike. --- DateTime: 1/26/21 10:02 PM --- local RPD = require "scripts/lib/commonClasses" local spell = require "scripts/lib/spell" return spell.init{ desc = function () return { image = 2, imageFile = "spellsIcons/naturegift.png", name = "HideInGrassSpell_Name", info = "HideInGrassSpell_Info", magicAffinity = "Elf", targetingType = "self", level = 2, spellCost = 5, cooldown = 10, castTime = 0.1 } end, cast = function(self, spell, caster) local duration = caster:skillLevel() * 5 local terrain = caster:level().map[caster:getPos()+1] if terrain == RPD.Terrain.GRASS or terrain == RPD.Terrain.HIGH_GRASS then RPD.topEffect(caster:getPos(),"hide_in_grass") RPD.affectBuff(caster,"Cloak", duration) return true end RPD.glogn("HideInGrassSpell_NeedGrassToHide") return false end}
gpl-3.0
arvindr21/esp8266-devkit
Espressif/examples/nodemcu-firmware/lua_modules/bmp085/bmp085.lua
69
5037
-------------------------------------------------------------------------------- -- BMP085 I2C module for NODEMCU -- NODEMCU TEAM -- LICENCE: http://opensource.org/licenses/MIT -- Christee <Christee@nodemcu.com> -------------------------------------------------------------------------------- local moduleName = ... local M = {} _G[moduleName] = M --default value for i2c communication local id=0 --default oversampling setting local oss = 0 --CO: calibration coefficients table. local CO = {} -- read reg for 1 byte local function read_reg(dev_addr, reg_addr) i2c.start(id) i2c.address(id, dev_addr ,i2c.TRANSMITTER) i2c.write(id,reg_addr) i2c.stop(id) i2c.start(id) i2c.address(id, dev_addr,i2c.RECEIVER) local c=i2c.read(id,1) i2c.stop(id) return c end --write reg for 1 byte local function write_reg(dev_addr, reg_addr, reg_val) i2c.start(id) i2c.address(id, dev_addr, i2c.TRANSMITTER) i2c.write(id, reg_addr) i2c.write(id, reg_val) i2c.stop(id) end --get signed or unsigned 16 --parameters: --reg_addr: start address of short --signed: if true, return signed16 local function getShort(reg_addr, signed) local tH = string.byte(read_reg(0x77, reg_addr)) local tL = string.byte(read_reg(0x77, (reg_addr + 1))) local temp = tH*256 + tL if (temp > 32767) and (signed == true) then temp = temp - 65536 end return temp end -- initialize i2c --parameters: --d: sda --l: scl function M.init(d, l) if (d ~= nil) and (l ~= nil) and (d >= 0) and (d <= 11) and (l >= 0) and ( l <= 11) and (d ~= l) then sda = d scl = l else print("iic config failed!") return nil end print("init done") i2c.setup(id, sda, scl, i2c.SLOW) --get calibration coefficients. CO.AC1 = getShort(0xAA, true) CO.AC2 = getShort(0xAC, true) CO.AC3 = getShort(0xAE, true) CO.AC4 = getShort(0xB0) CO.AC5 = getShort(0xB2) CO.AC6 = getShort(0xB4) CO.B1 = getShort(0xB6, true) CO.B2 = getShort(0xB8, true) CO.MB = getShort(0xBA, true) CO.MC = getShort(0xBC, true) CO.MD = getShort(0xBE, true) end --get temperature from bmp085 --parameters: --num_10x: bool value, if true, return number of 0.1 centi-degree -- default value is false, which return a string , eg: 16.7 function M.getUT(num_10x) write_reg(0x77, 0xF4, 0x2E); tmr.delay(10000); local temp = getShort(0xF6) local X1 = (temp - CO.AC6) * CO.AC5 / 32768 local X2 = CO.MC * 2048/(X1 + CO.MD) local r = (X2 + X1 + 8)/16 if(num_10x == true) then return r else return ((r/10).."."..(r%10)) end end --get raw data of pressure from bmp085 --parameters: --oss: over sampling setting, which is 0,1,2,3. Default value is 0 function M.getUP_raw(oss) local os = 0 if ((oss == 0) or (oss == 1) or (oss == 2) or (oss == 3)) and (oss ~= nil) then os = oss end local ov = os * 64 write_reg(0x77, 0xF4, (0x34 + ov)); tmr.delay(30000); --delay 30ms, according to bmp085 document, wait time are: -- 4.5ms 7.5ms 13.5ms 25.5ms respectively according to oss 0,1,2,3 local MSB = string.byte(read_reg(0x77, 0xF6)) local LSB = string.byte(read_reg(0x77, 0xF7)) local XLSB = string.byte(read_reg(0x77, 0xF8)) local up_raw = (MSB*65536 + LSB *256 + XLSB)/2^(8 - os) return up_raw end --get calibrated data of pressure from bmp085 --parameters: --oss: over sampling setting, which is 0,1,2,3. Default value is 0 function M.getUP(oss) local os = 0 if ((oss == 0) or (oss == 1) or (oss == 2) or (oss == 3)) and (oss ~= nil) then os = oss end local raw = M.getUP_raw(os) local B5 = M.getUT(true) * 16 - 8; local B6 = B5 - 4000 local X1 = CO.B2 * (B6 * B6 /4096)/2048 local X2 = CO.AC2 * B6 / 2048 local X3 = X1 + X2 local B3 = ((CO.AC1*4 + X3)*2^os + 2)/4 X1 = CO.AC3 * B6 /8192 X2 = (CO.B1 * (B6 * B6 / 4096))/65536 X3 = (X1 + X2 + 2)/4 local B4 = CO.AC4 * (X3 + 32768) / 32768 local B7 = (raw -B3) * (50000/2^os) local p = B7/B4 * 2 X1 = (p/256)^2 X1 = (X1 *3038)/65536 X2 = (-7357 *p)/65536 p = p +(X1 + X2 + 3791)/16 return p end --get estimated data of altitude from bmp085 --parameters: --oss: over sampling setting, which is 0,1,2,3. Default value is 0 function M.getAL(oss) --Altitudi can be calculated by pressure refer to sea level pressure, which is 101325 --pressure changes 100pa corresponds to 8.43m at sea level return (M.getUP(oss) - 101325)*843/10000 end return M
gpl-3.0
Chilastra-Reborn/Chilastra-source-code
bin/scripts/mobile/endor/beguiling_donkuwah_scout.lua
2
1037
beguiling_donkuwah_scout = Creature:new { objectName = "@mob/creature_names:beguiling_donkuwah_scout", randomNameType = NAME_GENERIC_TAG, socialGroup = "donkuwah_tribe", faction = "donkuwah_tribe", level = 18, chanceHit = 0.32, damageMin = 180, damageMax = 190, baseXp = 1426, baseHAM = 4100, baseHAMmax = 5000, armor = 0, resists = {0,0,0,0,0,0,0,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY, creatureBitmask = PACK + KILLER + STALKER, optionsBitmask = 128, diet = HERBIVORE, templates = { "object/mobile/dulok_male.iff", "object/mobile/dulok_female.iff"}, lootGroups = { { groups = { {group = "donkuwah_common", chance = 10000000} }, lootChance = 1360000 } }, weapons = {"donkuwah_weapons"}, conversationTemplate = "", attacks = brawlermaster } CreatureTemplates:addCreatureTemplate(beguiling_donkuwah_scout, "beguiling_donkuwah_scout")
agpl-3.0
braydondavis/Nerd-Gaming-Public
resources/[no_ng_tag]/realdriveby/exports_client.lua
2
2410
local validDrivebyWeapons = { [22]=true,[23]=true,[24]=true,[25]=true, [26]=true,[27]=true,[28]=true,[29]=true,[32]=true,[30]=true,[31]=true, [32]=true,[33]=true,[38]=true } function setDriverDrivebyAbility ( ... ) local newTable = {...} for key,weaponID in ipairs(newTable) do if not validDrivebyWeapons[weaponID] then table.remove ( newTable, key ) end end settings.driver = newTable lastSlot = 0 return true end function setPassengerDrivebyAbility ( ... ) local newTable = {...} for key,weaponID in ipairs(newTable) do if not validDrivebyWeapons[weaponID] then table.remove ( newTable, key ) end end settings.passenger = newTable lastSlot = 0 return true end function getDriverDrivebyAbility() return settings.driver end function getPassengerDrivebyAbility() return settings.passenger end function setWeaponShotDelay ( weaponID, delay ) if not validDrivebyWeapons[weaponID] then outputDebugString ("setWeaponShotDelay: 'weaponID' specified is not a valid driveby weapon",0,255,255,0) return false end local delay = tonumber(delay) if not delay then outputDebugString ("setWeaponShotDelay: Bad 'delay' specified.",0,255,255,0) return false end settings.shotdelay[tostring(weaponID)] = delay return true end function getWeaponShotDelay(weaponID) if not validDrivebyWeapons[weaponID] then outputDebugString ("getWeaponShotDelay: 'weaponID' specified is not a valid driveby weapon",0,255,255,0) return false end return settings.shotdelay[tostring(weaponID)] or 0 end function setDrivebySteeringAbility ( vehicles, bikes ) if ( vehicles ) == nil then outputDebugString ("setDrivebySteeringAbility: No valid arguments were passed.",0,255,255,0) return false end settings.steerCars = vehicles settings.steerBikes = bikes or true end function getDrivebySteeringAbility ( dbType ) if dbType == "car" then return settings.steerCars elseif dbType == "bike" then return settings.steerBikes else outputDebugString ("getDrivebySteeringAbility: Bad driveby type specified. Should be 'car' or 'bike'.",0,255,255,0) return false end end function setDrivebyAutoEquip ( enabled ) if type(enabled) ~= "boolean" then outputDebugString ("setDrivebyAutoEquip: Bad argument, should be a boolean.",0,255,255,0) return false end settings.autoEquip = enabled return true end function getDrivebyAutoEquip () return settings.autoEquip end
mit
excessive/obtuse-tanuki
libs/quickie/group.lua
15
4523
--[[ Copyright (c) 2012 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- local stack = {n = 0} local default = { pos = {0,0}, grow = {0,0}, spacing = 2, size = {100, 30}, upper_left = {0,0}, lower_right = {0,0}, } local current = default local Grow = { none = { 0, 0}, up = { 0, -1}, down = { 0, 1}, left = {-1, 0}, right = { 1, 0} } -- {grow = grow, spacing = spacing, size = size, pos = pos} local function push(info) local grow = info.grow or "none" local spacing = info.spacing or default.spacing local size = { info.size and info.size[1] or current.size[1], info.size and info.size[2] or current.size[2] } local pos = {current.pos[1], current.pos[2]} if info.pos then pos[1] = pos[1] + (info.pos[1] or 0) pos[2] = pos[2] + (info.pos[2] or 0) end assert(size, "Size neither specified nor derivable from parent group.") assert(pos, "Position neither specified nor derivable from parent group.") grow = assert(Grow[grow], "Invalid grow: " .. tostring(grow)) current = { pos = pos, grow = grow, size = size, spacing = spacing, upper_left = { math.huge, math.huge}, lower_right = {-math.huge, -math.huge}, } stack.n = stack.n + 1 stack[stack.n] = current end local function advance(pos, size) current.upper_left[1] = math.min(current.upper_left[1], pos[1]) current.upper_left[2] = math.min(current.upper_left[2], pos[2]) current.lower_right[1] = math.max(current.lower_right[1], pos[1] + size[1]) current.lower_right[2] = math.max(current.lower_right[2], pos[2] + size[2]) if current.grow[1] ~= 0 then current.pos[1] = pos[1] + current.grow[1] * (size[1] + current.spacing) end if current.grow[2] ~= 0 then current.pos[2] = pos[2] + current.grow[2] * (size[2] + current.spacing) end return pos, size end local function getRect(pos, size) pos = {pos and pos[1] or 0, pos and pos[2] or 0} size = {size and size[1] or current.size[1], size and size[2] or current.size[2]} -- growing left/up: update current position to account for differnt size if current.grow[1] < 0 and current.size[1] ~= size[1] then current.pos[1] = current.pos[1] + (current.size[1] - size[1]) end if current.grow[2] < 0 and current.size[2] ~= size[2] then current.pos[2] = current.pos[2] - (current.size[2] - size[2]) end pos[1] = pos[1] + current.pos[1] pos[2] = pos[2] + current.pos[2] return advance(pos, size) end local function pop() assert(stack.n > 0, "Group stack is empty.") stack.n = stack.n - 1 local child = current current = stack[stack.n] or default local size = { child.lower_right[1] - math.max(child.upper_left[1], current.pos[1]), child.lower_right[2] - math.max(child.upper_left[2], current.pos[2]) } advance(current.pos, size) end local function beginFrame() current = default stack.n = 0 end local function endFrame() -- future use? end return setmetatable({ push = push, pop = pop, getRect = getRect, advance = advance, beginFrame = beginFrame, endFrame = endFrame, default = default, }, { __index = function(_,k) return ({size = current.size, pos = current.pos})[k] end, __call = function(_, info) assert(type(info) == 'table' and type(info[1]) == 'function') push(info) info[1]() pop() end, })
mit
Chilastra-Reborn/Chilastra-source-code
bin/scripts/mobile/dungeon/corellian_corvette/rebel/novatrooper_commander.lua
2
1525
novatrooper_commander = Creature:new { objectName = "@mob/creature_names:stormtrooper_novatrooper_commander", randomNameType = NAME_STORMTROOPER_TAG, socialGroup = "imperial", faction = "imperial", level = 182, chanceHit = 13, damageMin = 1045, damageMax = 1800, baseXp = 17274, baseHAM = 126000, baseHAMmax = 154000, armor = 0, resists = {65,65,80,30,0,0,30,45,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY, creatureBitmask = PACK + KILLER, optionsBitmask = 128, diet = HERBIVORE, templates = {"object/mobile/dressed_stormtrooper_commander_black_gold.iff"}, lootGroups = { { groups = { {group = "color_crystals", chance = 100000}, {group = "junk", chance = 6200000}, {group = "rifles", chance = 550000}, {group = "pistols", chance = 550000}, {group = "melee_weapons", chance = 550000}, {group = "carbines", chance = 550000}, {group = "clothing_attachments", chance = 25000}, {group = "armor_attachments", chance = 25000}, {group = "imperial_officer_common", chance = 450000}, {group = "wearables_rare", chance = 1000000} } } }, weapons = {"stormtrooper_weapons"}, conversationTemplate = "", reactionStf = "@npc_reaction/stormtrooper", attacks = merge(riflemanmaster,carbineermaster,marksmanmaster,brawlermaster) } CreatureTemplates:addCreatureTemplate(novatrooper_commander, "novatrooper_commander")
agpl-3.0
Chilastra-Reborn/Chilastra-source-code
bin/scripts/mobile/dathomir/grovo.lua
2
1116
grovo = Creature:new { objectName = "@monster_name:grovo", socialGroup = "nightsister", faction = "nightsister", level = 75, chanceHit = 0.7, damageMin = 520, damageMax = 750, baseXp = 7207, baseHAM = 12000, baseHAMmax = 15000, armor = 1, resists = {25,160,25,200,200,200,25,25,-1}, meatType = "meat_carnivore", meatAmount = 1000, hideType = "hide_leathery", hideAmount = 1000, boneType = "bone_mammal", boneAmount = 950, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY, creatureBitmask = PACK + KILLER, optionsBitmask = 128, diet = CARNIVORE, templates = {"object/mobile/nsister_rancor_grovo.iff"}, scale = 1.25, lootGroups = { { groups = { {group = "rancor_common", chance = 4000000}, {group = "armor_all", chance = 2000000}, {group = "weapons_all", chance = 2500000}, {group = "wearables_all", chance = 1500000} }, lootChance = 2500000 } }, weapons = {}, conversationTemplate = "", attacks = { {"creatureareableeding",""}, {"creatureareacombo",""} } } CreatureTemplates:addCreatureTemplate(grovo, "grovo")
agpl-3.0
TheLazar42/Reign-of-Darkness
builtin/misc.lua
1
3146
-- Minetest: builtin/misc.lua -- -- Misc. API functions -- minetest.timers_to_add = {} minetest.timers = {} minetest.register_globalstep(function(dtime) for _, timer in ipairs(minetest.timers_to_add) do table.insert(minetest.timers, timer) end minetest.timers_to_add = {} for index, timer in ipairs(minetest.timers) do timer.time = timer.time - dtime if timer.time <= 0 then timer.func(unpack(timer.args or {})) table.remove(minetest.timers,index) end end end) function minetest.after(time, func, ...) table.insert(minetest.timers_to_add, {time=time, func=func, args={...}}) end function minetest.check_player_privs(name, privs) local player_privs = minetest.get_player_privs(name) local missing_privileges = {} for priv, val in pairs(privs) do if val then if not player_privs[priv] then table.insert(missing_privileges, priv) end end end if #missing_privileges > 0 then return false, missing_privileges end return true, "" end local player_list = {} minetest.register_on_joinplayer(function(player) player_list[player:get_player_name()] = player end) minetest.register_on_leaveplayer(function(player) player_list[player:get_player_name()] = nil end) function minetest.get_connected_players() local temp_table = {} for index, value in pairs(player_list) do if value:is_player_connected() then table.insert(temp_table, value) end end return temp_table end function minetest.hash_node_position(pos) return (pos.z+32768)*65536*65536 + (pos.y+32768)*65536 + pos.x+32768 end function minetest.get_position_from_hash(hash) local pos = {} pos.x = (hash%65536) - 32768 hash = math.floor(hash/65536) pos.y = (hash%65536) - 32768 hash = math.floor(hash/65536) pos.z = (hash%65536) - 32768 return pos end function minetest.get_item_group(name, group) if not minetest.registered_items[name] or not minetest.registered_items[name].groups[group] then return 0 end return minetest.registered_items[name].groups[group] end function minetest.get_node_group(name, group) return minetest.get_item_group(name, group) end function minetest.string_to_pos(value) local p = {} p.x, p.y, p.z = string.match(value, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$") if p.x and p.y and p.z then p.x = tonumber(p.x) p.y = tonumber(p.y) p.z = tonumber(p.z) return p end local p = {} p.x, p.y, p.z = string.match(value, "^%( *([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+) *%)$") if p.x and p.y and p.z then p.x = tonumber(p.x) p.y = tonumber(p.y) p.z = tonumber(p.z) return p end return nil end assert(minetest.string_to_pos("10.0, 5, -2").x == 10) assert(minetest.string_to_pos("( 10.0, 5, -2)").z == -2) assert(minetest.string_to_pos("asd, 5, -2)") == nil) function minetest.setting_get_pos(name) local value = minetest.setting_get(name) if not value then return nil end return minetest.string_to_pos(value) end -- To be overriden by protection mods function minetest.is_protected(pos, name) return false end function minetest.record_protection_violation(pos, name) for _, func in pairs(minetest.registered_on_protection_violation) do func(pos, name) end end
lgpl-2.1
alinofel/zooz11
plugins/hello.lua
2
2461
-- Made By @MAXDEVD -- Made By @Omar_Real do local function run(msg,matches) if matches[1] == "chat_add_user" then local text = 'نورت😍💋مح'..'\n'..'\n' ..'المعلومات 📋 الخاصة بك 🔷'..'\n' ..'📌 اسمك : '..msg.action.user.print_name..'\n' ..'📌 معرفك : @'..(msg.action.user.username or "لا يوجد")..'\n' ..'💭 الايدي : '..msg.action.user.id..'\n' ..'📱رقم الهاتف : '..(msg.action.user.phone or "لا يوجد")..'\n' ..'➖➖➖➖➖ـ'..'\n' ..'📌 اسم المجموعة : '..msg.to.title..'\n' ..'➖➖➖➖➖ـ'..'\n' ..'✝ ضافك : '..msg.from.print_name..'\n' ..'✝ معرفة : @'..(msg.from.username or "لا يوجد")..'\n' ..' ايدية 🆔 : '..msg.from.id..'\n' ..'📱 رقم هاتفةة : '..(msg.from.phone or "لا يوجد")..'\n' ..'➖➖➖➖➖ـ'..'\n' ..'📅 التاريخ : '..os.date('!%A, %B %d, %Y*\n', timestamp) ..'🕚 الوقت : '..os.date(' %T*', os.time())..'\n' ..'➖➖➖➖➖ـ'..'\n' ..'🕵 مطور البوت : @ali_nofel'..'\n' return reply_msg(msg.id, text, ok_cb, false) end if matches[1] == "chat_add_user_link" then local text = 'نورت😍💋مح'..'\n'..'\n' ..'المعلومات 📋 الخاصة بك 🔷'..'\n' ..'📌 اسمك : '..msg.action.user.print_name..'\n' ..'📌 معرفك : @'..(msg.action.user.username or "لا يوجد")..'\n' ..'💭 الايدي : '..msg.action.user.id..'\n' ..'📱رقم الهاتف : '..(msg.action.user.phone or "لا يوجد")..'\n' ..'➖➖➖➖➖ـ'..'\n' ..'📌 اسم المجموعة : '..msg.to.title..'\n' ..'➖➖➖➖➖ـ'..'\n' ..'✝ ضافك : '..msg.from.print_name..'\n' ..'✝ معرفة : @'..(msg.from.username or "لا يوجد")..'\n' ..' ايديه 🆔 : '..msg.from.id..'\n' ..'📱 رقم : '..(msg.from.phone or "لا يوجد")..'\n' ..'➖➖➖➖➖ـ'..'\n' ..'📅 التاريخ : '..os.date('!%A, %B %d, %Y*\n', timestamp) ..'🕚 الوقت : '..os.date(' %T*', os.time())..'\n' ..'➖➖➖➖➖ـ'..'\n' ..'🕵 مطور البوت : @ali_nofel'..'\n' return reply_msg(msg.id, text, ok_cb, false) end end return { patterns = { "^!!tgservice (chat_add_user)$", "^!!tgservice (chat_add_user_link)$", }, run = run } end
gpl-2.0
Chilastra-Reborn/Chilastra-source-code
bin/scripts/mobile/conversations.lua
1
7274
includeFile("conversation.lua") -- ** THEMEPARKS ** -- Tutorial includeFile("conversations/themepark/tutorial/imperial_officer_1_conv.lua") includeFile("conversations/themepark/tutorial/imperial_officer_2_conv.lua") includeFile("conversations/themepark/tutorial/imperial_officer_3_conv.lua") includeFile("conversations/themepark/tutorial/imperial_officer_4_conv.lua") includeFile("conversations/themepark/tutorial/imperial_officer_5_conv.lua") includeFile("conversations/themepark/tutorial/imperial_officer_6_conv.lua") includeFile("conversations/themepark/tutorial/commoner_conv.lua") includeFile("conversations/themepark/tutorial/stormtrooper_filler_conv.lua") includeFile("conversations/themepark/tutorial/panic_npc_1_conv.lua") includeFile("conversations/themepark/tutorial/protocol_droid_3po_silver_conv.lua") -- Nym Themepark includeFile("conversations/themepark/nym/berema_conv.lua") includeFile("conversations/themepark/nym/choster_conv.lua") includeFile("conversations/themepark/nym/jinkins_conv.lua") includeFile("conversations/themepark/nym/lok_hacker_conv.lua") includeFile("conversations/themepark/nym/nym_conv.lua") includeFile("conversations/themepark/nym/sergeant_moore_conv.lua") includeFile("conversations/themepark/nym/kole_conv.lua") -- Bestine Museum includeFile("conversations/events/bestine_museum/bestine_artist01_conv.lua") includeFile("conversations/events/bestine_museum/bestine_artist02_conv.lua") includeFile("conversations/events/bestine_museum/bestine_artist03_conv.lua") includeFile("conversations/events/bestine_museum/bestine_artist04_conv.lua") includeFile("conversations/events/bestine_museum/bestine_artist05_conv.lua") includeFile("conversations/events/bestine_museum/bestine_artist06_conv.lua") includeFile("conversations/events/bestine_museum/museum_curator_conv.lua") --Life Day includeFile("conversations/events/life_day/life_day_anarra_conv.lua") includeFile("conversations/events/life_day/life_day_kkatamk_conv.lua") includeFile("conversations/events/life_day/life_day_oraalarri_conv.lua") includeFile("conversations/events/life_day/life_day_radrrl_conv.lua") includeFile("conversations/events/life_day/life_day_tebeurra_conv.lua") -- Hero of Tat includeFile("conversations/tasks/hero_of_tatooine/hermit_conv.lua") includeFile("conversations/tasks/hero_of_tatooine/hero_of_tat_bounty_hunter_conv.lua") includeFile("conversations/tasks/hero_of_tatooine/hero_of_tat_farmer_conv.lua") includeFile("conversations/tasks/hero_of_tatooine/hero_of_tat_intellect_liar_conv.lua") includeFile("conversations/tasks/hero_of_tatooine/hero_of_tat_intercom_conv.lua") includeFile("conversations/tasks/hero_of_tatooine/hero_of_tat_mother_conv.lua") includeFile("conversations/tasks/hero_of_tatooine/hero_of_tat_pirate_leader_conv.lua") includeFile("conversations/tasks/hero_of_tatooine/hero_of_tat_ranchers_wife_conv.lua") -- Events includeFile("conversations/events/event_promoter_conv.lua") -- Epic Quests includeFile("conversations/themepark/epic_quests/goru_conv.lua") -- Themepark Logic Convos includeFile("conversations/themepark/logic/mission_giver_conv.lua") includeFile("conversations/themepark/logic/mission_target_conv.lua") -- ** DUNGEONS ** -- Corellian Corvette includeFile("conversations/dungeon/corellian_corvette/bronell_conv.lua") includeFile("conversations/dungeon/corellian_corvette/ds_297_conv.lua") includeFile("conversations/dungeon/corellian_corvette/klaatu_conv.lua") includeFile("conversations/dungeon/corellian_corvette/lt_lance_conv.lua") -- Death Watch Bunker includeFile("conversations/dungeon/death_watch_bunker/boba_fett_conv.lua") includeFile("conversations/dungeon/death_watch_bunker/commander_dkrn_conv.lua") includeFile("conversations/dungeon/death_watch_bunker/death_watch_rescue_scientist_conv.lua") includeFile("conversations/dungeon/death_watch_bunker/foreman_conv.lua") includeFile("conversations/dungeon/death_watch_bunker/haldo_conv.lua") includeFile("conversations/dungeon/death_watch_bunker/lutin_nightstalker_conv.lua") includeFile("conversations/dungeon/death_watch_bunker/mand_bunker_technician_conv.lua") includeFile("conversations/dungeon/death_watch_bunker/medical_droid_conv.lua") includeFile("conversations/dungeon/death_watch_bunker/workshop_droid_conv.lua") -- Warren includeFile("conversations/dungeon/warren/oevitt_piboi_conv.lua") includeFile("conversations/dungeon/warren/mirla_conv.lua") includeFile("conversations/dungeon/warren/dirk_maggin_conv.lua") includeFile("conversations/dungeon/warren/captain_heff_conv.lua") includeFile("conversations/dungeon/warren/manx_try_conv.lua") -- Geonosian Lab includeFile("conversations/dungeon/geonosian_lab/biogenic_assistant_convo.lua") includeFile("conversations/dungeon/geonosian_lab/biogenic_construction_convo.lua") includeFile("conversations/dungeon/geonosian_lab/biogenic_crazyguy_convo.lua") includeFile("conversations/dungeon/geonosian_lab/biogenic_engineer_tech_convo.lua") includeFile("conversations/dungeon/geonosian_lab/biogenic_scientist_generic_01_convo.lua") includeFile("conversations/dungeon/geonosian_lab/biogenic_scientist_generic_02_convo.lua") includeFile("conversations/dungeon/geonosian_lab/biogenic_scientist_generic_03_convo.lua") includeFile("conversations/dungeon/geonosian_lab/biogenic_scientist_geonosian_convo.lua") includeFile("conversations/dungeon/geonosian_lab/biogenic_scientist_human_convo.lua") includeFile("conversations/dungeon/geonosian_lab/biogenic_security_tech_convo.lua") -- ** OTHER ** includeFile("conversations/trainer/trainers_conv.lua") includeFile("conversations/trainer/trainer_fs_conv.lua") -- Missions includeFile("conversations/mission/deliver_npc.lua") includeFile("conversations/mission/informant_npc.lua") -- Recruiters includeFile("conversations/recruiter/rebel_recruiter_conv.lua") includeFile("conversations/recruiter/imperial_recruiter_conv.lua") -- Tasks includeFile("conversations/tasks/herald_conv.lua") includeFile("conversations/tasks/ris_armor_quest_conv.lua") includeFile("conversations/tasks/librarian_conv.lua") includeFile("conversations/tasks/theater_manager_conv.lua") -- Village includeFile("conversations/village/old_man_conv.lua") includeFile("conversations/village/paemos_conv.lua") includeFile("conversations/village/elder_conv.lua") -- Race Tracks includeFile("conversations/racetracks/agrilatswampconversation.lua") includeFile("conversations/racetracks/kerenconversation.lua") includeFile("conversations/racetracks/mosespaconversation.lua") includeFile("conversations/racetracks/narmleconversation.lua") includeFile("conversations/racetracks/lokconversation.lua") includeFile("conversations/racetracks/nashalconversation.lua") -- Space includeFile("conversations/space/chassis_dealer_conv.lua") -- Record Keepers includeFile("conversations/record_keepers/planet_record_keeper_dantoonie_conv.lua") includeFile("conversations/record_keepers/planet_record_keeper_tatoonie_conv.lua") includeFile("conversations/record_keepers/record_keeper_imperial_conv.lua") includeFile("conversations/record_keepers/record_keeper_jabba_conv.lua") includeFile("conversations/record_keepers/record_keeper_rebel_conv.lua") -- Personality Conversations includeFile("conversations/pet/pets_conv.lua") --kaas --includeFile("conversations/kaas/kaas_imp_intro.lua")
agpl-3.0
fegimanam/tele
plugins/inpm.lua
1114
3008
do local function pairsByKeys (t, f) local a = {} for n in pairs(t) do table.insert(a, n) end table.sort(a, f) local i = 0 -- iterator variable local iter = function () -- iterator function i = i + 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end return iter end local function chat_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of Groups:\n*Use /join (ID) to join*\n\n ' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairsByKeys(settings) do if m == 'set_name' then name = n end end message = message .. '👥 '.. name .. ' (ID: ' .. v .. ')\n\n ' end local file = io.open("./groups/lists/listed_groups.txt", "w") file:write(message) file:flush() file:close() return message end local function run(msg, matches) if msg.to.type ~= 'chat' or is_sudo(msg) or is_admin(msg) and is_realm(msg) then local data = load_data(_config.moderation.data) if matches[1] == 'join' and data[tostring(matches[2])] then if is_banned(msg.from.id, matches[2]) then return 'You are banned.' end if is_gbanned(msg.from.id) then return 'You are globally banned.' end if data[tostring(matches[2])]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, matches[2]) then return 'Group is private.' end local chat_id = "chat#id"..matches[2] local user_id = "user#id"..msg.from.id chat_add_user(chat_id, user_id, ok_cb, false) local group_name = data[tostring(matches[2])]['settings']['set_name'] return "Added you to chat:\n\n👥"..group_name.." (ID:"..matches[2]..")" elseif matches[1] == 'join' and not data[tostring(matches[2])] then return "Chat not found." end if matches[1] == 'chats'then if is_admin(msg) and msg.to.type == 'chat' then return chat_list(msg) elseif msg.to.type ~= 'chat' then return chat_list(msg) end end if matches[1] == 'chatlist'then if is_admin(msg) and msg.to.type == 'chat' then send_document("chat#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false) elseif msg.to.type ~= 'chat' then send_document("user#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false) end end end end return { patterns = { "^[/!](chats)$", "^[/!](chatlist)$", "^[/!](join) (.*)$", "^[/!](kickme) (.*)$", "^!!tgservice (chat_add_user)$" }, run = run, } end
gpl-2.0
Chilastra-Reborn/Chilastra-source-code
bin/scripts/commands/planetwarp.lua
4
2123
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 PlanetwarpCommand = { name = "planetwarp", } AddCommand(PlanetwarpCommand)
agpl-3.0
Blizzard/premake-core
modules/self-test/test_helpers.lua
15
1665
--- -- test_helpers.lua -- -- Helper functions for setting up workspaces and projects, etc. -- -- Author Jason Perkins -- Copyright (c) 2008-2016 Jason Perkins and the Premake project. --- local p = premake local m = p.modules.self_test function m.createWorkspace() local wks = workspace("MyWorkspace") configurations { "Debug", "Release" } local prj = m.createProject(wks) return wks, prj end -- Eventually we'll want to deprecate this one and move everyone -- over to createWorkspace() instead (4 Sep 2015). function m.createsolution() local wks = workspace("MySolution") configurations { "Debug", "Release" } local prj = m.createproject(wks) return wks, prj end function m.createProject(wks) local n = #wks.projects + 1 if n == 1 then n = "" end local prj = project ("MyProject" .. n) language "C++" kind "ConsoleApp" return prj end function m.createGroup(wks) local prj = group ("MyGroup" .. (#wks.groups + 1)) return prj end function m.getWorkspace(wks) p.oven.bake() return p.global.getWorkspace(wks.name) end function m.getRule(name) p.oven.bake() return p.global.getRule(name) end function m.getProject(wks, i) wks = m.getWorkspace(wks) return p.workspace.getproject(wks, i or 1) end function m.getConfig(prj, buildcfg, platform) local wks = m.getWorkspace(prj.workspace) prj = p.workspace.getproject(wks, prj.name) return p.project.getconfig(prj, buildcfg, platform) end m.print = print p.alias(m, "createProject", "createproject") p.alias(m, "getConfig", "getconfig") p.alias(m, "getProject", "getproject") p.alias(m, "getWorkspace", "getsolution")
bsd-3-clause
kidaa/Algorithm-Implementations
Hamming_Weight/Lua/Yonaba/numberlua.lua
115
13399
--[[ LUA MODULE bit.numberlua - Bitwise operations implemented in pure Lua as numbers, with Lua 5.2 'bit32' and (LuaJIT) LuaBitOp 'bit' compatibility interfaces. SYNOPSIS local bit = require 'bit.numberlua' print(bit.band(0xff00ff00, 0x00ff00ff)) --> 0xffffffff -- Interface providing strong Lua 5.2 'bit32' compatibility local bit32 = require 'bit.numberlua'.bit32 assert(bit32.band(-1) == 0xffffffff) -- Interface providing strong (LuaJIT) LuaBitOp 'bit' compatibility local bit = require 'bit.numberlua'.bit assert(bit.tobit(0xffffffff) == -1) DESCRIPTION This library implements bitwise operations entirely in Lua. This module is typically intended if for some reasons you don't want to or cannot install a popular C based bit library like BitOp 'bit' [1] (which comes pre-installed with LuaJIT) or 'bit32' (which comes pre-installed with Lua 5.2) but want a similar interface. This modules represents bit arrays as non-negative Lua numbers. [1] It can represent 32-bit bit arrays when Lua is compiled with lua_Number as double-precision IEEE 754 floating point. The module is nearly the most efficient it can be but may be a few times slower than the C based bit libraries and is orders or magnitude slower than LuaJIT bit operations, which compile to native code. Therefore, this library is inferior in performane to the other modules. The `xor` function in this module is based partly on Roberto Ierusalimschy's post in http://lua-users.org/lists/lua-l/2002-09/msg00134.html . The included BIT.bit32 and BIT.bit sublibraries aims to provide 100% compatibility with the Lua 5.2 "bit32" and (LuaJIT) LuaBitOp "bit" library. This compatbility is at the cost of some efficiency since inputted numbers are normalized and more general forms (e.g. multi-argument bitwise operators) are supported. STATUS WARNING: Not all corner cases have been tested and documented. Some attempt was made to make these similar to the Lua 5.2 [2] and LuaJit BitOp [3] libraries, but this is not fully tested and there are currently some differences. Addressing these differences may be improved in the future but it is not yet fully determined how to resolve these differences. The BIT.bit32 library passes the Lua 5.2 test suite (bitwise.lua) http://www.lua.org/tests/5.2/ . The BIT.bit library passes the LuaBitOp test suite (bittest.lua). However, these have not been tested on platforms with Lua compiled with 32-bit integer numbers. API BIT.tobit(x) --> z Similar to function in BitOp. BIT.tohex(x, n) Similar to function in BitOp. BIT.band(x, y) --> z Similar to function in Lua 5.2 and BitOp but requires two arguments. BIT.bor(x, y) --> z Similar to function in Lua 5.2 and BitOp but requires two arguments. BIT.bxor(x, y) --> z Similar to function in Lua 5.2 and BitOp but requires two arguments. BIT.bnot(x) --> z Similar to function in Lua 5.2 and BitOp. BIT.lshift(x, disp) --> z Similar to function in Lua 5.2 (warning: BitOp uses unsigned lower 5 bits of shift), BIT.rshift(x, disp) --> z Similar to function in Lua 5.2 (warning: BitOp uses unsigned lower 5 bits of shift), BIT.extract(x, field [, width]) --> z Similar to function in Lua 5.2. BIT.replace(x, v, field, width) --> z Similar to function in Lua 5.2. BIT.bswap(x) --> z Similar to function in Lua 5.2. BIT.rrotate(x, disp) --> z BIT.ror(x, disp) --> z Similar to function in Lua 5.2 and BitOp. BIT.lrotate(x, disp) --> z BIT.rol(x, disp) --> z Similar to function in Lua 5.2 and BitOp. BIT.arshift Similar to function in Lua 5.2 and BitOp. BIT.btest Similar to function in Lua 5.2 with requires two arguments. BIT.bit32 This table contains functions that aim to provide 100% compatibility with the Lua 5.2 "bit32" library. bit32.arshift (x, disp) --> z bit32.band (...) --> z bit32.bnot (x) --> z bit32.bor (...) --> z bit32.btest (...) --> true | false bit32.bxor (...) --> z bit32.extract (x, field [, width]) --> z bit32.replace (x, v, field [, width]) --> z bit32.lrotate (x, disp) --> z bit32.lshift (x, disp) --> z bit32.rrotate (x, disp) --> z bit32.rshift (x, disp) --> z BIT.bit This table contains functions that aim to provide 100% compatibility with the LuaBitOp "bit" library (from LuaJIT). bit.tobit(x) --> y bit.tohex(x [,n]) --> y bit.bnot(x) --> y bit.bor(x1 [,x2...]) --> y bit.band(x1 [,x2...]) --> y bit.bxor(x1 [,x2...]) --> y bit.lshift(x, n) --> y bit.rshift(x, n) --> y bit.arshift(x, n) --> y bit.rol(x, n) --> y bit.ror(x, n) --> y bit.bswap(x) --> y DEPENDENCIES None (other than Lua 5.1 or 5.2). DOWNLOAD/INSTALLATION If using LuaRocks: luarocks install lua-bit-numberlua Otherwise, download <https://github.com/davidm/lua-bit-numberlua/zipball/master>. Alternately, if using git: git clone git://github.com/davidm/lua-bit-numberlua.git cd lua-bit-numberlua Optionally unpack: ./util.mk or unpack and install in LuaRocks: ./util.mk install REFERENCES [1] http://lua-users.org/wiki/FloatingPoint [2] http://www.lua.org/manual/5.2/ [3] http://bitop.luajit.org/ LICENSE (c) 2008-2011 David Manura. Licensed under the same terms as Lua (MIT). Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. (end license) --]] local M = {_TYPE='module', _NAME='bit.numberlua', _VERSION='0.3.1.20120131'} local floor = math.floor local MOD = 2^32 local MODM = MOD-1 local function memoize(f) local mt = {} local t = setmetatable({}, mt) function mt:__index(k) local v = f(k); t[k] = v return v end return t end local function make_bitop_uncached(t, m) local function bitop(a, b) local res,p = 0,1 while a ~= 0 and b ~= 0 do local am, bm = a%m, b%m res = res + t[am][bm]*p a = (a - am) / m b = (b - bm) / m p = p*m end res = res + (a+b)*p return res end return bitop end local function make_bitop(t) local op1 = make_bitop_uncached(t,2^1) local op2 = memoize(function(a) return memoize(function(b) return op1(a, b) end) end) return make_bitop_uncached(op2, 2^(t.n or 1)) end -- ok? probably not if running on a 32-bit int Lua number type platform function M.tobit(x) return x % 2^32 end M.bxor = make_bitop {[0]={[0]=0,[1]=1},[1]={[0]=1,[1]=0}, n=4} local bxor = M.bxor function M.bnot(a) return MODM - a end local bnot = M.bnot function M.band(a,b) return ((a+b) - bxor(a,b))/2 end local band = M.band function M.bor(a,b) return MODM - band(MODM - a, MODM - b) end local bor = M.bor local lshift, rshift -- forward declare function M.rshift(a,disp) -- Lua5.2 insipred if disp < 0 then return lshift(a,-disp) end return floor(a % 2^32 / 2^disp) end rshift = M.rshift function M.lshift(a,disp) -- Lua5.2 inspired if disp < 0 then return rshift(a,-disp) end return (a * 2^disp) % 2^32 end lshift = M.lshift function M.tohex(x, n) -- BitOp style n = n or 8 local up if n <= 0 then if n == 0 then return '' end up = true n = - n end x = band(x, 16^n-1) return ('%0'..n..(up and 'X' or 'x')):format(x) end local tohex = M.tohex function M.extract(n, field, width) -- Lua5.2 inspired width = width or 1 return band(rshift(n, field), 2^width-1) end local extract = M.extract function M.replace(n, v, field, width) -- Lua5.2 inspired width = width or 1 local mask1 = 2^width-1 v = band(v, mask1) -- required by spec? local mask = bnot(lshift(mask1, field)) return band(n, mask) + lshift(v, field) end local replace = M.replace function M.bswap(x) -- BitOp style local a = band(x, 0xff); x = rshift(x, 8) local b = band(x, 0xff); x = rshift(x, 8) local c = band(x, 0xff); x = rshift(x, 8) local d = band(x, 0xff) return lshift(lshift(lshift(a, 8) + b, 8) + c, 8) + d end local bswap = M.bswap function M.rrotate(x, disp) -- Lua5.2 inspired disp = disp % 32 local low = band(x, 2^disp-1) return rshift(x, disp) + lshift(low, 32-disp) end local rrotate = M.rrotate function M.lrotate(x, disp) -- Lua5.2 inspired return rrotate(x, -disp) end local lrotate = M.lrotate M.rol = M.lrotate -- LuaOp inspired M.ror = M.rrotate -- LuaOp insipred function M.arshift(x, disp) -- Lua5.2 inspired local z = rshift(x, disp) if x >= 0x80000000 then z = z + lshift(2^disp-1, 32-disp) end return z end local arshift = M.arshift function M.btest(x, y) -- Lua5.2 inspired return band(x, y) ~= 0 end -- -- Start Lua 5.2 "bit32" compat section. -- M.bit32 = {} -- Lua 5.2 'bit32' compatibility local function bit32_bnot(x) return (-1 - x) % MOD end M.bit32.bnot = bit32_bnot local function bit32_bxor(a, b, c, ...) local z if b then a = a % MOD b = b % MOD z = bxor(a, b) if c then z = bit32_bxor(z, c, ...) end return z elseif a then return a % MOD else return 0 end end M.bit32.bxor = bit32_bxor local function bit32_band(a, b, c, ...) local z if b then a = a % MOD b = b % MOD z = ((a+b) - bxor(a,b)) / 2 if c then z = bit32_band(z, c, ...) end return z elseif a then return a % MOD else return MODM end end M.bit32.band = bit32_band local function bit32_bor(a, b, c, ...) local z if b then a = a % MOD b = b % MOD z = MODM - band(MODM - a, MODM - b) if c then z = bit32_bor(z, c, ...) end return z elseif a then return a % MOD else return 0 end end M.bit32.bor = bit32_bor function M.bit32.btest(...) return bit32_band(...) ~= 0 end function M.bit32.lrotate(x, disp) return lrotate(x % MOD, disp) end function M.bit32.rrotate(x, disp) return rrotate(x % MOD, disp) end function M.bit32.lshift(x,disp) if disp > 31 or disp < -31 then return 0 end return lshift(x % MOD, disp) end function M.bit32.rshift(x,disp) if disp > 31 or disp < -31 then return 0 end return rshift(x % MOD, disp) end function M.bit32.arshift(x,disp) x = x % MOD if disp >= 0 then if disp > 31 then return (x >= 0x80000000) and MODM or 0 else local z = rshift(x, disp) if x >= 0x80000000 then z = z + lshift(2^disp-1, 32-disp) end return z end else return lshift(x, -disp) end end function M.bit32.extract(x, field, ...) local width = ... or 1 if field < 0 or field > 31 or width < 0 or field+width > 32 then error 'out of range' end x = x % MOD return extract(x, field, ...) end function M.bit32.replace(x, v, field, ...) local width = ... or 1 if field < 0 or field > 31 or width < 0 or field+width > 32 then error 'out of range' end x = x % MOD v = v % MOD return replace(x, v, field, ...) end -- -- Start LuaBitOp "bit" compat section. -- M.bit = {} -- LuaBitOp "bit" compatibility function M.bit.tobit(x) x = x % MOD if x >= 0x80000000 then x = x - MOD end return x end local bit_tobit = M.bit.tobit function M.bit.tohex(x, ...) return tohex(x % MOD, ...) end function M.bit.bnot(x) return bit_tobit(bnot(x % MOD)) end local function bit_bor(a, b, c, ...) if c then return bit_bor(bit_bor(a, b), c, ...) elseif b then return bit_tobit(bor(a % MOD, b % MOD)) else return bit_tobit(a) end end M.bit.bor = bit_bor local function bit_band(a, b, c, ...) if c then return bit_band(bit_band(a, b), c, ...) elseif b then return bit_tobit(band(a % MOD, b % MOD)) else return bit_tobit(a) end end M.bit.band = bit_band local function bit_bxor(a, b, c, ...) if c then return bit_bxor(bit_bxor(a, b), c, ...) elseif b then return bit_tobit(bxor(a % MOD, b % MOD)) else return bit_tobit(a) end end M.bit.bxor = bit_bxor function M.bit.lshift(x, n) return bit_tobit(lshift(x % MOD, n % 32)) end function M.bit.rshift(x, n) return bit_tobit(rshift(x % MOD, n % 32)) end function M.bit.arshift(x, n) return bit_tobit(arshift(x % MOD, n % 32)) end function M.bit.rol(x, n) return bit_tobit(lrotate(x % MOD, n % 32)) end function M.bit.ror(x, n) return bit_tobit(rrotate(x % MOD, n % 32)) end function M.bit.bswap(x) return bit_tobit(bswap(x % MOD)) end return M
mit
braydondavis/Nerd-Gaming-Public
resources/[no_ng_tag]/admin/server/admin_serverjoiner.lua
7
3211
-- -- -- admin_serverjoiner.lua -- -- Delays triggerClientEvent until the client is ready. -- Based on _triggequeue.lua from amx. -- Should be high up in meta.xml. -- --------------------------------------------------------------------------- -- -- Variables -- --------------------------------------------------------------------------- local _triggerClientEvent = triggerClientEvent local playerData = {} -- { player = { loaded = bool, pending = {...} } } --------------------------------------------------------------------------- -- -- Events -- --------------------------------------------------------------------------- addEventHandler('onResourceStart', resourceRoot, function() for i,player in ipairs(getElementsByType('player')) do playerData[player] = { loaded = false, pending = {} } end end ) addEventHandler('onPlayerJoin', root, function() playerData[source] = { loaded = false, pending = {} } end ) addEventHandler('onPlayerQuit', root, function() playerData[source] = nil end ) -- New player loaded addEvent('onResourceLoadedAtClient_internal', true) addEventHandler('onResourceLoadedAtClient_internal', resourceRoot, function(player) if checkClient( false, player, 'onResourceLoadedAtClient_internal' ) then return end if playerData[player] then playerData[player].loaded = true -- Do queued events for i,event in ipairs(playerData[player].pending) do _triggerClientEvent(player, event.name, event.source, unpack(event.args)) end playerData[player].pending = nil end end ) --------------------------------------------------------------------------- -- -- Functions -- --------------------------------------------------------------------------- local function addToQueue(player, name, source, args) for i,a in pairs(args) do if type(a) == 'table' then args[i] = table.deepcopy(a) end end table.insert(playerData[player].pending, { name = name, source = source, args = args }) end function triggerClientEvent( triggerFor, name, theElement, ... ) local args = { ... } if type(triggerFor) == 'string' then table.insert(args, 1, theElement) theElement = name name = triggerFor triggerFor = nil end triggerFor = triggerFor or root if triggerFor == root then -- trigger for everyone for player,data in pairs(playerData) do if data.loaded then _triggerClientEvent(player, name, theElement, unpack(args)) else addToQueue(player, name, theElement, args) end end elseif playerData[triggerFor] then -- trigger for single player if playerData[triggerFor].loaded then _triggerClientEvent(triggerFor, name, theElement, unpack(args)) else addToQueue(triggerFor, name, theElement, args) end end end --------------------------------------------------------------------------- -- -- Util -- --------------------------------------------------------------------------- function table.deepcopy(t) local known = {} local function _deepcopy(t) local result = {} for k,v in pairs(t) do if type(v) == 'table' then if not known[v] then known[v] = _deepcopy(v) end result[k] = known[v] else result[k] = v end end return result end return _deepcopy(t) end
mit