repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278 values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15 values |
|---|---|---|---|---|---|
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/bio_engineer/utilities/objects.lua | 3 | 12718 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
object_draft_schematic_bio_engineer_utilities_shared_pet_stimpack_a = SharedDraftSchematicObjectTemplate:new {
clientTemplateFileName = "object/draft_schematic/bio_engineer/utilities/shared_pet_stimpack_a.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 2049,
collisionActionBlockFlags = 0,
collisionActionFlags = 0,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 0,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 2049,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "string_id_table",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 0,
totalCellNumber = 0,
clientObjectCRC = 2910061894,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_draft_schematic_bio_engineer_utilities_shared_pet_stimpack_a, "object/draft_schematic/bio_engineer/utilities/shared_pet_stimpack_a.iff")
object_draft_schematic_bio_engineer_utilities_shared_pet_stimpack_b = SharedDraftSchematicObjectTemplate:new {
clientTemplateFileName = "object/draft_schematic/bio_engineer/utilities/shared_pet_stimpack_b.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 2049,
collisionActionBlockFlags = 0,
collisionActionFlags = 0,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 0,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 2049,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "string_id_table",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 0,
totalCellNumber = 0,
clientObjectCRC = 1986244049,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_draft_schematic_bio_engineer_utilities_shared_pet_stimpack_b, "object/draft_schematic/bio_engineer/utilities/shared_pet_stimpack_b.iff")
object_draft_schematic_bio_engineer_utilities_shared_pet_stimpack_c = SharedDraftSchematicObjectTemplate:new {
clientTemplateFileName = "object/draft_schematic/bio_engineer/utilities/shared_pet_stimpack_c.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 2049,
collisionActionBlockFlags = 0,
collisionActionFlags = 0,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 0,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 2049,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "string_id_table",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 0,
totalCellNumber = 0,
clientObjectCRC = 1064225372,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_draft_schematic_bio_engineer_utilities_shared_pet_stimpack_c, "object/draft_schematic/bio_engineer/utilities/shared_pet_stimpack_c.iff")
object_draft_schematic_bio_engineer_utilities_shared_pet_stimpack_d = SharedDraftSchematicObjectTemplate:new {
clientTemplateFileName = "object/draft_schematic/bio_engineer/utilities/shared_pet_stimpack_d.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 2049,
collisionActionBlockFlags = 0,
collisionActionFlags = 0,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 0,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 2049,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "string_id_table",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 0,
totalCellNumber = 0,
clientObjectCRC = 3297632584,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_draft_schematic_bio_engineer_utilities_shared_pet_stimpack_d, "object/draft_schematic/bio_engineer/utilities/shared_pet_stimpack_d.iff")
object_draft_schematic_bio_engineer_utilities_shared_pet_vitapack_a = SharedDraftSchematicObjectTemplate:new {
clientTemplateFileName = "object/draft_schematic/bio_engineer/utilities/shared_pet_vitapack_a.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 2049,
collisionActionBlockFlags = 0,
collisionActionFlags = 0,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 0,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 2049,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "string_id_table",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 0,
totalCellNumber = 0,
clientObjectCRC = 996406481,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_draft_schematic_bio_engineer_utilities_shared_pet_vitapack_a, "object/draft_schematic/bio_engineer/utilities/shared_pet_vitapack_a.iff")
object_draft_schematic_bio_engineer_utilities_shared_pet_vitapack_b = SharedDraftSchematicObjectTemplate:new {
clientTemplateFileName = "object/draft_schematic/bio_engineer/utilities/shared_pet_vitapack_b.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 2049,
collisionActionBlockFlags = 0,
collisionActionFlags = 0,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 0,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 2049,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "string_id_table",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 0,
totalCellNumber = 0,
clientObjectCRC = 3765722182,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_draft_schematic_bio_engineer_utilities_shared_pet_vitapack_b, "object/draft_schematic/bio_engineer/utilities/shared_pet_vitapack_b.iff")
object_draft_schematic_bio_engineer_utilities_shared_pet_vitapack_c = SharedDraftSchematicObjectTemplate:new {
clientTemplateFileName = "object/draft_schematic/bio_engineer/utilities/shared_pet_vitapack_c.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 2049,
collisionActionBlockFlags = 0,
collisionActionFlags = 0,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 0,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 2049,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "string_id_table",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 0,
totalCellNumber = 0,
clientObjectCRC = 2843294667,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_draft_schematic_bio_engineer_utilities_shared_pet_vitapack_c, "object/draft_schematic/bio_engineer/utilities/shared_pet_vitapack_c.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/ship/components/booster/bst_moncal_deluxe_standard.lua | 3 | 2324 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_ship_components_booster_bst_moncal_deluxe_standard = object_tangible_ship_components_booster_shared_bst_moncal_deluxe_standard:new {
}
ObjectTemplates:addTemplate(object_tangible_ship_components_booster_bst_moncal_deluxe_standard, "object/tangible/ship/components/booster/bst_moncal_deluxe_standard.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/static/structure/general/cave_stalactite_ice_style_03.lua | 3 | 2300 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_static_structure_general_cave_stalactite_ice_style_03 = object_static_structure_general_shared_cave_stalactite_ice_style_03:new {
}
ObjectTemplates:addTemplate(object_static_structure_general_cave_stalactite_ice_style_03, "object/static/structure/general/cave_stalactite_ice_style_03.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/commands/saber2hBodyHit1.lua | 1 | 2373 | --Copyright (C) 2007 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
--true = 1, false = 0
Saber2hBodyHit1Command = {
name = "saber2hbodyhit1",
damageMultiplier = 1.25,
speedMultiplier = 1.5,
forceCostMultiplier = 1.5, -- Not correct
animationCRC = hashCode("combo_3a_medium"),
combatSpam = "saber2hbodyhit1",
poolsToDamage = HEALTH_ATTRIBUTE,
range = -1
}
AddCommand(Saber2hBodyHit1Command)
| lgpl-3.0 |
jvburnes/node9 | LuaJIT-2.0.4/src/jit/vmdef.lua | 56 | 6676 | -- This is a generated file. DO NOT EDIT!
module(...)
bcnames = "ISLT ISGE ISLE ISGT ISEQV ISNEV ISEQS ISNES ISEQN ISNEN ISEQP ISNEP ISTC ISFC IST ISF MOV NOT UNM LEN ADDVN SUBVN MULVN DIVVN MODVN ADDNV SUBNV MULNV DIVNV MODNV ADDVV SUBVV MULVV DIVVV MODVV POW CAT KSTR KCDATAKSHORTKNUM KPRI KNIL UGET USETV USETS USETN USETP UCLO FNEW TNEW TDUP GGET GSET TGETV TGETS TGETB TSETV TSETS TSETB TSETM CALLM CALL CALLMTCALLT ITERC ITERN VARG ISNEXTRETM RET RET0 RET1 FORI JFORI FORL IFORL JFORL ITERL IITERLJITERLLOOP ILOOP JLOOP JMP FUNCF IFUNCFJFUNCFFUNCV IFUNCVJFUNCVFUNCC FUNCCW"
irnames = "LT GE LE GT ULT UGE ULE UGT EQ NE ABC RETF NOP BASE PVAL GCSTEPHIOP LOOP USE PHI RENAMEKPRI KINT KGC KPTR KKPTR KNULL KNUM KINT64KSLOT BNOT BSWAP BAND BOR BXOR BSHL BSHR BSAR BROL BROR ADD SUB MUL DIV MOD POW NEG ABS ATAN2 LDEXP MIN MAX FPMATHADDOV SUBOV MULOV AREF HREFK HREF NEWREFUREFO UREFC FREF STRREFALOAD HLOAD ULOAD FLOAD XLOAD SLOAD VLOAD ASTOREHSTOREUSTOREFSTOREXSTORESNEW XSNEW TNEW TDUP CNEW CNEWI TBAR OBAR XBAR CONV TOBIT TOSTR STRTO CALLN CALLL CALLS CALLXSCARG "
irfpm = { [0]="floor", "ceil", "trunc", "sqrt", "exp", "exp2", "log", "log2", "log10", "sin", "cos", "tan", "other", }
irfield = { [0]="str.len", "func.env", "func.pc", "tab.meta", "tab.array", "tab.node", "tab.asize", "tab.hmask", "tab.nomm", "udata.meta", "udata.udtype", "udata.file", "cdata.ctypeid", "cdata.ptr", "cdata.int", "cdata.int64", "cdata.int64_4", }
ircall = {
[0]="lj_str_cmp",
"lj_str_new",
"lj_strscan_num",
"lj_str_fromint",
"lj_str_fromnum",
"lj_tab_new1",
"lj_tab_dup",
"lj_tab_newkey",
"lj_tab_len",
"lj_gc_step_jit",
"lj_gc_barrieruv",
"lj_mem_newgco",
"lj_math_random_step",
"lj_vm_modi",
"sinh",
"cosh",
"tanh",
"fputc",
"fwrite",
"fflush",
"lj_vm_floor",
"lj_vm_ceil",
"lj_vm_trunc",
"sqrt",
"exp",
"lj_vm_exp2",
"log",
"lj_vm_log2",
"log10",
"sin",
"cos",
"tan",
"lj_vm_powi",
"pow",
"atan2",
"ldexp",
"lj_vm_tobit",
"softfp_add",
"softfp_sub",
"softfp_mul",
"softfp_div",
"softfp_cmp",
"softfp_i2d",
"softfp_d2i",
"softfp_ui2d",
"softfp_f2d",
"softfp_d2ui",
"softfp_d2f",
"softfp_i2f",
"softfp_ui2f",
"softfp_f2i",
"softfp_f2ui",
"fp64_l2d",
"fp64_ul2d",
"fp64_l2f",
"fp64_ul2f",
"fp64_d2l",
"fp64_d2ul",
"fp64_f2l",
"fp64_f2ul",
"lj_carith_divi64",
"lj_carith_divu64",
"lj_carith_modi64",
"lj_carith_modu64",
"lj_carith_powi64",
"lj_carith_powu64",
"lj_cdata_setfin",
"strlen",
"memcpy",
"memset",
"lj_vm_errno",
"lj_carith_mul64",
}
traceerr = {
[0]="error thrown or hook called during recording",
"trace too long",
"trace too deep",
"too many snapshots",
"blacklisted",
"NYI: bytecode %d",
"leaving loop in root trace",
"inner loop in root trace",
"loop unroll limit reached",
"bad argument type",
"JIT compilation disabled for function",
"call unroll limit reached",
"down-recursion, restarting",
"NYI: C function %p",
"NYI: FastFunc %s",
"NYI: unsupported variant of FastFunc %s",
"NYI: return to lower frame",
"store with nil or NaN key",
"missing metamethod",
"looping index lookup",
"NYI: mixed sparse/dense table",
"symbol not in cache",
"NYI: unsupported C type conversion",
"NYI: unsupported C function type",
"guard would always fail",
"too many PHIs",
"persistent type instability",
"failed to allocate mcode memory",
"machine code too long",
"hit mcode limit (retrying)",
"too many spill slots",
"inconsistent register allocation",
"NYI: cannot assemble IR instruction %d",
"NYI: PHI shuffling too complex",
"NYI: register coalescing too complex",
}
ffnames = {
[0]="Lua",
"C",
"assert",
"type",
"next",
"pairs",
"ipairs_aux",
"ipairs",
"getmetatable",
"setmetatable",
"getfenv",
"setfenv",
"rawget",
"rawset",
"rawequal",
"unpack",
"select",
"tonumber",
"tostring",
"error",
"pcall",
"xpcall",
"loadfile",
"load",
"loadstring",
"dofile",
"gcinfo",
"collectgarbage",
"newproxy",
"print",
"coroutine.status",
"coroutine.running",
"coroutine.create",
"coroutine.yield",
"coroutine.resume",
"coroutine.wrap_aux",
"coroutine.wrap",
"math.abs",
"math.floor",
"math.ceil",
"math.sqrt",
"math.log10",
"math.exp",
"math.sin",
"math.cos",
"math.tan",
"math.asin",
"math.acos",
"math.atan",
"math.sinh",
"math.cosh",
"math.tanh",
"math.frexp",
"math.modf",
"math.deg",
"math.rad",
"math.log",
"math.atan2",
"math.pow",
"math.fmod",
"math.ldexp",
"math.min",
"math.max",
"math.random",
"math.randomseed",
"bit.tobit",
"bit.bnot",
"bit.bswap",
"bit.lshift",
"bit.rshift",
"bit.arshift",
"bit.rol",
"bit.ror",
"bit.band",
"bit.bor",
"bit.bxor",
"bit.tohex",
"string.len",
"string.byte",
"string.char",
"string.sub",
"string.rep",
"string.reverse",
"string.lower",
"string.upper",
"string.dump",
"string.find",
"string.match",
"string.gmatch_aux",
"string.gmatch",
"string.gsub",
"string.format",
"table.foreachi",
"table.foreach",
"table.getn",
"table.maxn",
"table.insert",
"table.remove",
"table.concat",
"table.sort",
"io.method.close",
"io.method.read",
"io.method.write",
"io.method.flush",
"io.method.seek",
"io.method.setvbuf",
"io.method.lines",
"io.method.__gc",
"io.method.__tostring",
"io.open",
"io.popen",
"io.tmpfile",
"io.close",
"io.read",
"io.write",
"io.flush",
"io.input",
"io.output",
"io.lines",
"io.type",
"os.execute",
"os.remove",
"os.rename",
"os.tmpname",
"os.getenv",
"os.exit",
"os.clock",
"os.date",
"os.time",
"os.difftime",
"os.setlocale",
"debug.getregistry",
"debug.getmetatable",
"debug.setmetatable",
"debug.getfenv",
"debug.setfenv",
"debug.getinfo",
"debug.getlocal",
"debug.setlocal",
"debug.getupvalue",
"debug.setupvalue",
"debug.upvalueid",
"debug.upvaluejoin",
"debug.sethook",
"debug.gethook",
"debug.debug",
"debug.traceback",
"jit.on",
"jit.off",
"jit.flush",
"jit.status",
"jit.attach",
"jit.util.funcinfo",
"jit.util.funcbc",
"jit.util.funck",
"jit.util.funcuvname",
"jit.util.traceinfo",
"jit.util.traceir",
"jit.util.tracek",
"jit.util.tracesnap",
"jit.util.tracemc",
"jit.util.traceexitstub",
"jit.util.ircalladdr",
"jit.opt.start",
"ffi.meta.__index",
"ffi.meta.__newindex",
"ffi.meta.__eq",
"ffi.meta.__len",
"ffi.meta.__lt",
"ffi.meta.__le",
"ffi.meta.__concat",
"ffi.meta.__call",
"ffi.meta.__add",
"ffi.meta.__sub",
"ffi.meta.__mul",
"ffi.meta.__div",
"ffi.meta.__mod",
"ffi.meta.__pow",
"ffi.meta.__unm",
"ffi.meta.__tostring",
"ffi.meta.__pairs",
"ffi.meta.__ipairs",
"ffi.clib.__index",
"ffi.clib.__newindex",
"ffi.clib.__gc",
"ffi.callback.free",
"ffi.callback.set",
"ffi.cdef",
"ffi.new",
"ffi.cast",
"ffi.typeof",
"ffi.istype",
"ffi.sizeof",
"ffi.alignof",
"ffi.offsetof",
"ffi.errno",
"ffi.string",
"ffi.copy",
"ffi.fill",
"ffi.abi",
"ffi.metatype",
"ffi.gc",
"ffi.load",
}
| mit |
eraffxi/darkstar | scripts/globals/items/vulcan_sword.lua | 2 | 1118 | -----------------------------------------
-- ID: 17704
-- Item: Vulcan Sword
-- Additional Effect: Fire Damage
-- Enchantment: Enfire
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
require("scripts/globals/msg");
-----------------------------------
function onAdditionalEffect(player,target,damage)
local dmg = math.random(3,10);
local params = {};
params.bonusmab = 0;
params.includemab = false;
dmg = addBonusesAbility(player, dsp.magic.ele.FIRE, target, dmg, params);
dmg = dmg * applyResistanceAddEffect(player,target,dsp.magic.ele.FIRE,0);
dmg = adjustForTarget(target,dmg,dsp.magic.ele.FIRE);
dmg = finalMagicNonSpellAdjustments(player,target,dsp.magic.ele.FIRE,dmg);
local message = dsp.msg.basic.ADD_EFFECT_DMG;
if (dmg < 0) then
message = dsp.msg.basic.ADD_EFFECT_HEAL;
end
return dsp.subEffect.FIRE_DAMAGE,message,dmg;
end;
function onItemCheck(target)
return 0;
end;
function onItemUse(target)
local effect = dsp.effect.ENFIRE;
doEnspell(target,target,nil,effect);
end; | gpl-3.0 |
russakkyo/GitHub | src/scripts/lua/Lua/Stable Scripts/Outland/Magisters Terrace/UNIT-MagistersTerrace-SunbladeMageGuard.lua | 30 | 1409 | --[[
********************************
* *
* The Moon Project *
* *
********************************
This software is provided as free and open source by the
staff of The Moon Project, in accordance with
the GPL license. This means we provide the software we have
created freely and it has been thoroughly tested to work for
the developers, but NO GUARANTEE is made it will work for you
as well. Please give credit where credit is due, if modifying,
redistributing and/or using this software. Thank you.
Staff of Moon Project, Feb 2008
~~End of License Agreement
--Moon April 2008]]
function SunbladeMageGuard_OnCombat(Unit, Event)
Unit:RegisterAIUpdateEvent(7000)
end
function SunbladeMageGuard_GlaiveThrow(Unit)
local FlipGlaive = math.random(2)
if FlipGlaive ==1 and Unit:GetRandomPlayer(7) then
Unit:CastSpellOnTarget(44478, Unit:GetRandomPlayer(7))
else
Unit:CastSpellOnTarget(46028, Unit:GetRandomPlayer(7))
end
end
function SunbladeMageGuard_LeaveCombat(Unit, Event)
Unit:RemoveAIUpdateEvent()
end
function SunbladeMageGuard_Died(Unit, Event)
Unit:RemoveAIUpdateEvent()
end
RegisterUnitEvent(24683, 1, "SunbladeMageGuard_OnCombat")
RegisterUnitEvent(24683, 21, "SunbladeMageGuard_GlaiveThrow")
RegisterUnitEvent(24683, 2, "SunbladeMageGuard_LeaveCombat")
RegisterUnitEvent(24683, 4, "SunbladeMageGuard_Died")
| agpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/static/structure/tatooine/wall_archway_tatooine_wide_style_01.lua | 3 | 2332 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_static_structure_tatooine_wall_archway_tatooine_wide_style_01 = object_static_structure_tatooine_shared_wall_archway_tatooine_wide_style_01:new {
}
ObjectTemplates:addTemplate(object_static_structure_tatooine_wall_archway_tatooine_wide_style_01, "object/static/structure/tatooine/wall_archway_tatooine_wide_style_01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/food/drink_tssolok.lua | 2 | 3363 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_food_drink_tssolok = object_draft_schematic_food_shared_drink_tssolok:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "T\\\'ssolok",
craftingToolTab = 4, -- (See DraftSchemticImplementation.h)
complexity = 10,
size = 1,
xpType = "crafting_food_general",
xp = 160,
assemblySkill = "food_assembly",
experimentingSkill = "food_experimentation",
customizationSkill = "food_customization",
customizationOptions = {},
customizationStringNames = {},
customizationDefaults = {},
ingredientTemplateNames = {"craft_food_ingredients_n", "craft_food_ingredients_n", "craft_food_ingredients_n", "craft_food_ingredients_n"},
ingredientTitleNames = {"alcohol", "flavoring_extract", "glass", "additive"},
ingredientSlotType = {1, 0, 2, 3},
resourceTypes = {"object/tangible/food/crafted/shared_drink_alcohol.iff", "organic", "object/tangible/component/food/base/shared_drink_container_base.iff", "object/tangible/food/crafted/additive/shared_additive_medium.iff"},
resourceQuantities = {3, 40, 1, 1},
contribution = {100, 100, 100, 100},
targetTemplate = "object/tangible/food/crafted/drink_tssolok.iff",
additionalTemplates = {
}
}
ObjectTemplates:addTemplate(object_draft_schematic_food_drink_tssolok, "object/draft_schematic/food/drink_tssolok.iff")
| lgpl-3.0 |
russakkyo/GitHub | src/scripts/lua/LuaBridge/0Misc/0LCF_Includes/LCF_Unit.lua | 13 | 6802 | --[[
/*
* ArcEmu MMORPG Server
* Copyright (C) 2005-2007 Ascent Team <http://www.ascentemu.com/>
* Copyright (C) 2008-2010 <http://www.ArcEmu.org/>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
]]
assert( include("LCF.lua") )
local UNIT = LCF.UnitMethods
assert(UNIT)
local function alias(LHAname, LBname)
UNIT[LHAname] = function(self, ...)
return self[LBname](self, ...);
end
end
function UNIT:FullCastSpell( id)
self:CastSpell(self, id, false)
end
function UNIT:FullCastSpellOnTarget( target, id)
self:CastSpell( target, id, false)
end
function UNIT:CastSpell(id)
self:CastSpell(self, id, true)
end
function UNIT:CastSpellOnTarget(target, id)
self:CastSpell(target, id, true)
end
function UNIT:SetChannelTarget(target)
local guid = nil
if(target) then
guid = target:GetGUID()
end
self:SetUInt64Value(LCF.UNIT_FIELD_CHANNEL_OBJECT,guid)
end
function UNIT:SetChannelSpell( spell)
self:SetUInt32Value(LCF.UNIT_CHANNEL_SPELL, spell)
end
function UNIT:GetChannelTarget()
local guid = self:GetUInt64Value(LCF.UNIT_FIELD_CHANNEL_OBJECT)
print( tostring(guid) )
if(guid) then
return MapMgr:GetObject(guid)
end
return nil
end
function UNIT:GetChannelSpell()
return self:GetUInt32Value( LCF.UNIT_CHANNEL_SPELL )
end
function UNIT:ChannelSpell( spell, target)
self:SetChannelTarget( target)
self:SetChannelSpell( spell)
end
function UNIT:StopChannel()
self:SetChannelTarget( nil)
self:SetChannelSpell( 0 )
end
function UNIT:SetCreatedBy(creator)
local guid = 0
if(creator) then
guid = creator:GetGUID()
end
self:SetUInt64Value(LCF.UNIT_FIELD_CREATEDBY, guid)
end
function UNIT:SetSummonedBy( summoner)
local guid = 0
if(summoner) then
guid = summoner:GetGUID()
end
self:SetUInt64Value( LCF.UNIT_FIELD_SUMMONEDBY, summoner:GetGUID() )
end
function UNIT:GetCreatedBy()
return self:GetObject( self:GetUInt64Value(LCF.UNIT_FIELD_CREATEDBY) )
end
function UNIT:GetSummonedBy()
return self:GetObject( self:GetUInt64Value(LCF.UNIT_FIELD_SUMMONEDBY) )
end
function UNIT:CastSpellAoFID(x,y,z,id)
self:CastSpellAoF(x, y, z, dbcSpell.LookupEntry(id), true)
end
alias("CastSpellAoE", "CastSpellAoF")
function UNIT:QuickChannel(id, tar)
self:CastSpell(tar, id, true)
self:ChannelSpell(id, tar)
end
alias("DeMorph", "Demorph")
alias("EventChat", "SendChatMessage")
function UNIT:FullCastSpellAoF(x,y,z,id) self:CastSpellAoF(x, y, z, dbcSpell.LookupEntry(id), false); end
alias("FullCastSpellAoE", "FullCastSpellAoF")
function UNIT:GetCreatureNearestCoords(x,y,z,e) return MapMgr:GetInterface():GetCreatureNearestCoords(x,y,z,e); end
function UNIT:GetGameObjectNearestCoords(x,y,z,e) return MapMgr:GetInterface():getGameObjectNearestCoords(x,y,z,e); end
alias("GetDisplay", "GetDisplayId")
alias("GetGender", "getGender")
alias("GetLevel", "getLevel")
function UNIT:GetMana() return self:GetPower(0); end
function UNIT:GetMaxMana() return self:GetMaxPower(0); end
alias("GetNativeDisplay", "GetNativeDisplayId")
alias("IsAlive", "isAlive")
function UNIT:IsInCombat() return self.CombatStatus:IsInCombat(); end
alias("SetAttackTimer", "setAttackTimer")
alias("SetGender", "setGender")
alias("SetLevel", "setLevel")
function UNIT:SetMana(value) self:SetPower(0, value); end
function UNIT:SetMaxMana(value) self:SetMaxPower(0, value); end
alias("SetModel", "SetDisplayId")
function UNIT:SetNPCFlags(value) self:SetUInt32Value(LCF.UNIT_NPC_FLAGS, value); end
function UNIT:SetZoneWeather(zoneid, _type, density) return SetWeather("zone", zoneid, _type, density); end
function UNIT:SpawnCreature(entry, x, y, z, o, fac, duration, e1, e2, e3, phase, save)
return EasySpawn(1, entry, x, y, z, o, fac, duration, e1, e2, e3, save, phase)
end
function UNIT:SpawnGameObject(entry, x, y, z, o, duration, scale, phase, save)
return EasySpawn(2, entry, x, y, z, o, scale, duration, nil, nil, nil, save, phase)
end
function UNIT:CreateGuardian(entry, duration, angle, lvl)
return self:create_guardian(entry, duration, angle, lvl, 0)
end
alias("Emote", "EventAddEmote")
local oldSendChatMessage = getregistry("Unit").SendChatMessage;
getregistry("Unit").SendChatMessage = function(self, _type, lang, msg, delay)
delay = delay or 0;
oldSendChatMessage(self, _type, lang, msg, delay)
end
local oldGetPower = getregistry("Unit").GetPower;
getregistry("Unit").GetPower = function(self, powtype)
powtype = powtype or self:GetPowerType();
oldGetPower(self, powtype)
end
function UNIT:GetPowerPct(idx) return (self:GetPower(idx) / self:GetMaxPower(idx)) * 100; end
local oldGetMaxPower = getregistry("Unit").GetMaxPower;
getregistry("Unit").GetMaxPower = function(self, powtype)
powtype = powtype or self:GetPowerType();
oldGetMaxPower(self, powtype)
end
local oldSetPower = getregistry("Unit").SetPower;
getregistry("Unit").SetPower = function(self, powtype)
powtype = powtype or self:GetPowerType();
oldSetPower(self, powtype)
end
function UNIT:SetPowerPct(pct, _type)
self:SetPower(_type, (pct / 100) * self:GetMaxPower(_type));
end
local oldSetMaxPower = getregistry("Unit").SetMaxPower;
getregistry("Unit").SetMaxPower = function(self, powtype)
powtype = powtype or self:GetPowerType();
oldSetMaxPower(self, powtype)
end
function UNIT:GetAreaId()
return MapMgr:GetAreaID(self:GetX(), self:GetY());
end
function UNIT:Actual()
if (self:IsCreature()) then
return TO_CREATURE(self);
else
return TO_PLAYER(self);
end
end
alias("AddAuraObject", "AddAura")
function UNIT:AddAuraByID(spellid, duration, temp)
local aura = Aura(dbcSpell:LookupEntry(spellid), duration, self, self, temp)
self:AddAura(aura)
return true
end
--------------------------------- RE-DEFINED 'alias' here------------------------------
alias = function(_func, ...)
for _,label in ipairs(arg) do
UNIT[label] = _func
end
end
alias( function(self, id, ...) for _,target in ipairs(arg) do self:CastSpell(target, id, false) end end, "FullCastSpellOnTargets", "fullCastSpellOnTargets", "fullcastspellontargets")
alias( function(self, id, ...) for _,target in ipairs(arg) do self:CastSpell(target, id, true) end end, "CastSpellOnTargets", "castSpellOnTargets", "castspellontargets")
| agpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/mobile/naboo/gungan_grand_army_soldier.lua | 1 | 1112 | gungan_grand_army_soldier = Creature:new {
objectName = "@mob/creature_names:gungan_grand_army_soldier",
socialGroup = "gungan",
pvpFaction = "gungan",
faction = "gungan",
level = 18,
chanceHit = 0.32,
damageMin = 170,
damageMax = 180,
baseXp = 1257,
baseHAM = 4100,
baseHAMmax = 5000,
armor = 0,
resists = {5,5,5,-1,20,-1,-1,-1,-1},
meatType = "",
meatAmount = 0,
hideType = "",
hideAmount = 0,
boneType = "",
boneAmount = 0,
milk = 0,
tamingChance = 0,
ferocity = 0,
pvpBitmask = ATTACKABLE,
creatureBitmask = PACK,
optionsBitmask = 128,
diet = HERBIVORE,
templates = {"object/mobile/gungan_male.iff"},
lootGroups = {
{
groups = {
{group = "junk", chance = 4000000},
{group = "gungan_common", chance = 2000000},
{group = "tailor_components", chance = 2000000},
{group = "loot_kit_parts", chance = 2000000}
},
lootChance = 3200000
}
},
weapons = {"rebel_weapons_medium"},
conversationTemplate = "",
attacks = merge(brawlernovice,marksmannovice)
}
CreatureTemplates:addCreatureTemplate(gungan_grand_army_soldier, "gungan_grand_army_soldier")
| lgpl-3.0 |
eraffxi/darkstar | scripts/zones/The_Eldieme_Necropolis_[S]/npcs/Erlene.lua | 2 | 6155 | -----------------------------------
-- Area: The Eldieme Necropolis (S)
-- NPC: Erlene
-- Involved in Quest: "A Little Knowledge"
-- !pos 376.936 -39.999 17.914 175
-----------------------------------
package.loaded["scripts/zones/The_Eldieme_Necropolis_[S]/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/The_Eldieme_Necropolis_[S]/TextIDs");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/globals/titles");
require("scripts/globals/settings");
require("scripts/globals/status");
-----------------------------------
function onTrade(player,npc,trade)
local ALittleKnowledge = player:getQuestStatus(CRYSTAL_WAR, A_LITTLE_KNOWLEDGE);
local ALittleKnowledgeProgress = player:getVar("ALittleKnowledge");
if (ALittleKnowledge == QUEST_ACCEPTED and ALittleKnowledgeProgress == 1) then
if (trade:hasItemQty(2550, 12) and trade:getGil() == 0 and trade:getItemCount() == 12) then
if( player:getMainJob() == dsp.job.BLM or
player:getMainJob() == dsp.job.RDM or
player:getMainJob() == dsp.job.SMN or
player:getMainJob() == dsp.job.BLU) then
player:startEvent(12, 1);
else
player:startEvent(12);
end
end
end
end;
function onTrigger(player,npc)
local ALittleKnowledge = player:getQuestStatus(CRYSTAL_WAR, A_LITTLE_KNOWLEDGE);
local ALittleKnowledgeProgress = player:getVar("ALittleKnowledge");
local mLvl = player:getMainLvl();
local mJob = player:getMainJob();
local onSabbatical = player:getQuestStatus(CRYSTAL_WAR,ON_SABBATICAL);
local onSabbaticalProgress = player:getVar("OnSabbatical");
local downwardHelix = player:getQuestStatus(CRYSTAL_WAR, DOWNWARD_HELIX);
if (ALittleKnowledge == QUEST_AVAILABLE) then
if (mLvl >= ADVANCED_JOB_LEVEL) then
player:startEvent(10,1);
else
player:startEvent(10);
end
elseif (ALittleKnowledgeProgress == 1 and ALittleKnowledge == QUEST_ACCEPTED) then
player:startEvent(11);
elseif (ALittleKnowledgeProgress == 2 and ALittleKnowledge == QUEST_ACCEPTED) then
if (player:hasStatusEffect(dsp.effect.MANAFONT) or
player:hasStatusEffect(dsp.effect.CHAINSPELL) or
player:hasStatusEffect(dsp.effect.ASTRAL_FLOW) or
player:hasStatusEffect(dsp.effect.AZURE_LORE)) then
player:startEvent(14);
else
player:startEvent(13);
end
elseif (ALittleKnowledge == QUEST_COMPLETED and mJob == dsp.job.SCH and mLvl >= 5 and not (player:hasSpell(478) and player:hasSpell(502))) then
player:startEvent(47);
elseif (onSabbatical == QUEST_AVAILABLE and mJob == dsp.job.SCH and mLvl >= AF1_QUEST_LEVEL) then
player:startEvent(18);
elseif (onSabbatical == QUEST_ACCEPTED) then
if (onSabbaticalProgress < 3) then
player:startEvent(19);
else
player:startEvent(20);
end
elseif (onSabbatical == QUEST_COMPLETED and player:getVar("Erlene_Sabbatical_Timer")~=VanadielDayOfTheYear() and mJob == dsp.job.SCH and mLvl >= AF2_QUEST_LEVEL and downwardHelix == QUEST_AVAILABLE) then
player:startEvent(23);
elseif (downwardHelix == QUEST_ACCEPTED) then
if (player:getVar("DownwardHelix") == 0) then
player:startEvent(24);
elseif (player:getVar("DownwardHelix") == 1) then
player:startEvent(25);
elseif (player:getVar("DownwardHelix") < 4) then
player:startEvent(26);
else
player:startEvent(27);
end
else
player:startEvent(15);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 10 and option == 0) then
player:addQuest(CRYSTAL_WAR, A_LITTLE_KNOWLEDGE);
player:setVar("ALittleKnowledge", 1);
elseif (csid == 12) then
player:tradeComplete();
player:setVar("ALittleKnowledge", 2);
elseif (csid == 14) then
player:addKeyItem(dsp.ki.GRIMOIRE);
player:unlockJob(dsp.job.SCH);
player:addTitle(dsp.title.SCHULTZ_SCHOLAR);
player:setVar("ALittleKnowledge", 0);
player:setVar("SheetsofVellum", 0);
player:messageSpecial(YOU_CAN_NOW_BECOME_A_SCHOLAR);
player:completeQuest(CRYSTAL_WAR, A_LITTLE_KNOWLEDGE);
elseif (csid == 47) then
if (player:canLearnSpell(478) and player:canLearnSpell(502)) then
player:addSpell(478, true);
player:addSpell(502, true);
player:messageSpecial(YOU_LEARN_EMBRAVA_AND_KAUSTRA);
end
elseif (csid == 18) then
player:addQuest(CRYSTAL_WAR, ON_SABBATICAL);
player:addKeyItem(dsp.ki.ULBRECHTS_SEALED_LETTER);
player:messageSpecial(KEYITEM_OBTAINED, dsp.ki.ULBRECHTS_SEALED_LETTER);
player:setVar("OnSabbatical", 1);
elseif (csid == 20) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED);
else
player:delKeyItem(dsp.ki.ULBRECHTS_SEALED_LETTER);
player:delKeyItem(dsp.ki.SCHULTS_SEALED_LETTER);
player:completeQuest(CRYSTAL_WAR,ON_SABBATICAL);
player:addItem(6058); --klimaform
player:messageSpecial(ITEM_OBTAINED, 6058);
player:setVar("onSabbatical",0);
player:setVar("Erlene_Sabbatical_Timer",VanadielDayOfTheYear());
end
elseif (csid == 23) then
player:setVar("Erlene_Sabbatical_Timer",0);
player:addQuest(CRYSTAL_WAR, DOWNWARD_HELIX);
elseif (csid == 25) then
player:setVar("DownwardHelix",2);
elseif (csid == 27) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED);
else
player:completeQuest(CRYSTAL_WAR, DOWNWARD_HELIX);
player:addItem(15004); -- Schlar's Bracers
player:messageSpecial(ITEM_OBTAINED, 15004);
player:setVar("DownwardHelix",0);
end
end
end;
| gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/ship/firespray.lua | 3 | 2144 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_ship_firespray = object_ship_shared_firespray:new {
}
ObjectTemplates:addTemplate(object_ship_firespray, "object/ship/firespray.iff")
| lgpl-3.0 |
eraffxi/darkstar | scripts/globals/spells/bluemagic/sub-zero_smash.lua | 2 | 2019 | -----------------------------------------
-- Spell: Sub-zero Smash
-- Additional Effect: Paralysis. Damage varies with TP
-- Spell cost: 44 MP
-- Monster Type: Aquans
-- Spell Type: Physical (Blunt)
-- Blue Magic Points: 4
-- Stat Bonus: HP+10 VIT+3
-- Level: 72
-- Casting Time: 1 second
-- Recast Time: 30 seconds
-- Skillchain Element(s): Fragmentation-IconFragmentation (can open/close Light-Icon Light with Fusion WSs and spells)
-- Combos: Fast Cast
-----------------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/bluemagic");
-----------------------------------------
-- OnMagicCastingCheck
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onSpellCast(caster,target,spell)
local params = {};
-- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
params.tpmod = TPMOD_CRITICAL;
params.dmgtype = DMGTYPE_BLUNT;
params.scattr = SC_FRAGMENTATION;
params.numhits = 1;
params.multiplier = 1.95;
params.tp150 = 1.25;
params.tp300 = 1.25;
params.azuretp = 1.25;
params.duppercap = 72;
params.str_wsc = 0.0;
params.dex_wsc = 0.0;
params.vit_wsc = 0.0;
params.agi_wsc = 0.0;
params.int_wsc = 0.20;
params.mnd_wsc = 0.3;
params.chr_wsc = 0.0;
damage = BluePhysicalSpell(caster, target, spell, params);
damage = BlueFinalAdjustments(caster, target, spell, damage, params);
local chance = math.random(1,20);
if (damage > 0 and chance > 5) then
local typeEffect = dsp.effect.PARALYSIS;
target:delStatusEffect(typeEffect);
target:addStatusEffect(typeEffect,1,0,getBlueEffectDuration(caster,resist,typeEffect));
end
return damage;
end; | gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/loot/items/geonosian_lab/rifle_tenloss_dxr6_disruptor.lua | 3 | 1052 | --Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
rifle_tenloss_dxr6_disruptor = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "",
directObjectTemplate = "object/weapon/ranged/rifle/rifle_tenloss_dxr6_disruptor_loot.iff",
craftingValues = {
{"mindamage",40,150,0},
{"maxdamage",80,320,0},
{"attackspeed",9.4,6.7,1},
{"woundchance",4.8,12.3,0},
{"hitpoints",750,750,0},
{"attackhealthcost",21,12,0},
{"attackactioncost",32,19,0},
{"attackmindcost",77,42,0},
{"roundsused",30,65,0},
{"zerorangemod",-80,-40,0},
{"maxrangemod",10,30,0},
{"midrange",54,54,0},
{"midrangemod",45,70,0},
},
customizationStringNames = {},
customizationValues = {},
-- randomDotChance: The chance of this weapon object dropping with a random dot on it. Higher number means less chance. Set to 0 to always have a random dot.
randomDotChance = 1000,
junkDealerTypeNeeded = JUNKWEAPONS,
junkMinValue = 20,
junkMaxValue = 60
}
addLootItemTemplate("rifle_tenloss_dxr6_disruptor", rifle_tenloss_dxr6_disruptor)
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/wearables/base/base_dress_poofysleeve_upper.lua | 3 | 2296 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_wearables_base_base_dress_poofysleeve_upper = object_tangible_wearables_base_shared_base_dress_poofysleeve_upper:new {
}
ObjectTemplates:addTemplate(object_tangible_wearables_base_base_dress_poofysleeve_upper, "object/tangible/wearables/base/base_dress_poofysleeve_upper.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_aujante_klee.lua | 3 | 2196 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_aujante_klee = object_mobile_shared_dressed_aujante_klee:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_aujante_klee, "object/mobile/dressed_aujante_klee.iff")
| lgpl-3.0 |
widelands/widelands | data/tribes/workers/empire/builder/init.lua | 1 | 1198 | push_textdomain("tribes")
dirname = path.dirname(__file__)
wl.Descriptions():new_worker_type {
name = "empire_builder",
-- TRANSLATORS: This is a worker name used in lists of workers
descname = pgettext("empire_worker", "Builder"),
animation_directory = dirname,
icon = dirname .. "menu.png",
vision_range = 2,
buildcost = {
empire_carrier = 1,
hammer = 1
},
spritesheets = {
idle = {
fps = 10,
frames = 150,
rows = 13,
columns = 12,
hotspot = { 11, 21 }
},
walk = {
fps = 10,
frames = 10,
rows = 4,
columns = 3,
directional = true,
hotspot = { 11, 23 }
},
walkload = {
basename = "walk",
fps = 10,
frames = 10,
rows = 4,
columns = 3,
directional = true,
hotspot = { 11, 23 }
},
work = {
sound_effect = {
path = "sound/hammering/hammering",
priority = "50%"
},
fps = 10,
frames = 92,
rows = 11,
columns = 9,
hotspot = { 11, 21 }
},
},
}
pop_textdomain()
| gpl-2.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/furniture/all/frn_all_throwpillow_med_s03.lua | 1 | 2288 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_furniture_all_frn_all_throwpillow_med_s03 = object_tangible_furniture_all_shared_frn_all_throwpillow_med_s03:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_all_frn_all_throwpillow_med_s03, "object/tangible/furniture/all/frn_all_throwpillow_med_s03.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/static/item/item_crate_clothing_small.lua | 3 | 2236 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_static_item_item_crate_clothing_small = object_static_item_shared_item_crate_clothing_small:new {
}
ObjectTemplates:addTemplate(object_static_item_item_crate_clothing_small, "object/static/item/item_crate_clothing_small.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/wearables/vest/vest_s06.lua | 3 | 5168 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_wearables_vest_vest_s06 = object_tangible_wearables_vest_shared_vest_s06:new {
playerRaces = { "object/creature/player/bothan_male.iff",
"object/creature/player/bothan_female.iff",
"object/creature/player/human_male.iff",
"object/creature/player/human_female.iff",
"object/creature/player/moncal_male.iff",
"object/creature/player/moncal_female.iff",
"object/creature/player/rodian_male.iff",
"object/creature/player/rodian_female.iff",
"object/creature/player/sullustan_male.iff",
"object/creature/player/sullustan_female.iff",
"object/creature/player/trandoshan_male.iff",
"object/creature/player/trandoshan_female.iff",
"object/creature/player/twilek_male.iff",
"object/creature/player/twilek_female.iff",
"object/creature/player/zabrak_male.iff",
"object/creature/player/zabrak_female.iff",
"object/mobile/vendor/aqualish_female.iff",
"object/mobile/vendor/aqualish_male.iff",
"object/mobile/vendor/bith_female.iff",
"object/mobile/vendor/bith_male.iff",
"object/mobile/vendor/bothan_female.iff",
"object/mobile/vendor/bothan_male.iff",
"object/mobile/vendor/devaronian_male.iff",
"object/mobile/vendor/gran_male.iff",
"object/mobile/vendor/human_female.iff",
"object/mobile/vendor/human_male.iff",
"object/mobile/vendor/ishi_tib_male.iff",
"object/mobile/vendor/moncal_female.iff",
"object/mobile/vendor/moncal_male.iff",
"object/mobile/vendor/nikto_male.iff",
"object/mobile/vendor/quarren_male.iff",
"object/mobile/vendor/rodian_female.iff",
"object/mobile/vendor/rodian_male.iff",
"object/mobile/vendor/sullustan_female.iff",
"object/mobile/vendor/sullustan_male.iff",
"object/mobile/vendor/trandoshan_female.iff",
"object/mobile/vendor/trandoshan_male.iff",
"object/mobile/vendor/twilek_female.iff",
"object/mobile/vendor/twilek_male.iff",
"object/mobile/vendor/weequay_male.iff",
"object/mobile/vendor/zabrak_female.iff",
"object/mobile/vendor/zabrak_male.iff" },
numberExperimentalProperties = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalProperties = {"XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX"},
experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalGroupTitles = {"null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null"},
experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints", "mod_idx_one", "mod_val_one", "mod_idx_two", "mod_val_two", "mod_idx_three", "mod_val_three", "mod_idx_four", "mod_val_four", "mod_idx_five", "mod_val_five", "mod_idx_six", "mod_val_six"},
experimentalMin = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalMax = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalCombineType = {0, 0, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
}
ObjectTemplates:addTemplate(object_tangible_wearables_vest_vest_s06, "object/tangible/wearables/vest/vest_s06.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/building/naboo/objects.lua | 3 | 90938 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
object_building_naboo_shared_association_hall_civilian_naboo = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_association_hall_civilian_naboo.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 35,
clientDataFile = "clientdata/building/shared_association_hall.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:association_hall_civilian_naboo",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/shared_association_hall_style_naboo2.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:association_hall_civilian_naboo",
noBuildRadius = 0,
objectName = "@building_name:association_hall_civilian_naboo",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_nboo_assoc_hall_civ_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 3,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 17,
useStructureFootprintOutline = 0,
clientObjectCRC = 4161211751,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_association_hall.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_association_hall_civilian_naboo, "object/building/naboo/shared_association_hall_civilian_naboo.iff")
object_building_naboo_shared_bank_naboo = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_bank_naboo.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_nboo_bank_s01.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 35,
clientDataFile = "clientdata/building/shared_bank.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:bank",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:bank",
noBuildRadius = 0,
objectName = "@building_name:bank",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 3,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3658850000,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_bank.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_bank_naboo, "object/building/naboo/shared_bank_naboo.iff")
object_building_naboo_shared_bubble_naboo_large_style_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_bubble_naboo_large_style_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/otoh_lrgbuba.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:bubble_naboo_large_style_1",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:bubble_naboo_large_style_1",
noBuildRadius = 0,
objectName = "@building_name:bubble_naboo_large_style_1",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4092578549,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_bubble_naboo.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_bubble_naboo_large_style_1, "object/building/naboo/shared_bubble_naboo_large_style_1.iff")
object_building_naboo_shared_bubble_naboo_medium_style_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_bubble_naboo_medium_style_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/otoh_meda.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:bubble_naboo_medium_style_1",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:bubble_naboo_medium_style_1",
noBuildRadius = 0,
objectName = "@building_name:bubble_naboo_medium_style_1",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4060997575,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_bubble_naboo.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_bubble_naboo_medium_style_1, "object/building/naboo/shared_bubble_naboo_medium_style_1.iff")
object_building_naboo_shared_bubble_naboo_medium_style_2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_bubble_naboo_medium_style_2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/otoh_medb.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:bubble_naboo_medium_style_2",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:bubble_naboo_medium_style_2",
noBuildRadius = 0,
objectName = "@building_name:bubble_naboo_medium_style_2",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 689590096,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_bubble_naboo.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_bubble_naboo_medium_style_2, "object/building/naboo/shared_bubble_naboo_medium_style_2.iff")
object_building_naboo_shared_bubble_naboo_small_style_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_bubble_naboo_small_style_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/otoh_smalla.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:bubble_naboo_small_style_1",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:bubble_naboo_small_style_1",
noBuildRadius = 0,
objectName = "@building_name:bubble_naboo_small_style_1",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1528349113,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_bubble_naboo.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_bubble_naboo_small_style_1, "object/building/naboo/shared_bubble_naboo_small_style_1.iff")
object_building_naboo_shared_cantina_naboo = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_cantina_naboo.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 58,
clientDataFile = "clientdata/building/shared_tatooine_cantina.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:cantina_general",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/shared_cantina_style_01.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:cantina_general",
noBuildRadius = 0,
objectName = "@building_name:cantina_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_nboo_cantina.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 3,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 15,
useStructureFootprintOutline = 0,
clientObjectCRC = 1964795921,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_cantina.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_cantina_naboo, "object/building/naboo/shared_cantina_naboo.iff")
object_building_naboo_shared_capitol_naboo_theed = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_capitol_naboo_theed.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 65,
clientDataFile = "clientdata/building/shared_capitol.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:capitol_naboo_theed",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/shared_capitol_style_naboo.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:capitol_naboo_theed",
noBuildRadius = 0,
objectName = "@building_name:capitol_naboo_theed",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_nboo_capitol_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 3,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 11,
useStructureFootprintOutline = 0,
clientObjectCRC = 2574224334,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_palace.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_capitol_naboo_theed, "object/building/naboo/shared_capitol_naboo_theed.iff")
object_building_naboo_shared_cloning_facility_naboo = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_cloning_facility_naboo.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 40,
clientDataFile = "clientdata/building/shared_cloning.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:cloning_facility_naboo",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/shared_cloning_facility.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:cloning_facility_naboo",
noBuildRadius = 0,
objectName = "@building_name:cloning_facility_naboo",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_nboo_cloning_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 6,
useStructureFootprintOutline = 0,
clientObjectCRC = 1114686474,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_cloning_facility.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_cloning_facility_naboo, "object/building/naboo/shared_cloning_facility_naboo.iff")
object_building_naboo_shared_emperors_retreat = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_emperors_retreat.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 60,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:palace_naboo_theed",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/emperor_retreat.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:palace_naboo_theed",
noBuildRadius = 0,
objectName = "@building_name:palace_naboo_theed",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_nboo_thed_emp_retreat.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 3,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 23,
useStructureFootprintOutline = 0,
clientObjectCRC = 120523031,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_palace.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_emperors_retreat, "object/building/naboo/shared_emperors_retreat.iff")
object_building_naboo_shared_filler_building_naboo_style_10 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_filler_building_naboo_style_10.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_thed_imprv_building_s10.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 32,
clientDataFile = "clientdata/building/shared_naboo_filler_bldg_10.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:filler_building_naboo_style_10",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:filler_building_naboo_style_10",
noBuildRadius = 0,
objectName = "@building_name:filler_building_naboo_style_10",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3073450826,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_filler_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_filler_building_naboo_style_10, "object/building/naboo/shared_filler_building_naboo_style_10.iff")
object_building_naboo_shared_filler_building_naboo_style_11 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_filler_building_naboo_style_11.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_thed_imprv_building_s11.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 32,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:filler_building_naboo_style_11",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:filler_building_naboo_style_11",
noBuildRadius = 0,
objectName = "@building_name:filler_building_naboo_style_11",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4265362631,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_filler_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_filler_building_naboo_style_11, "object/building/naboo/shared_filler_building_naboo_style_11.iff")
object_building_naboo_shared_filler_building_naboo_style_2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_filler_building_naboo_style_2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_thed_imprv_building_s02.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 10,
clientDataFile = "clientdata/building/shared_naboo_filler_bldg_2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:filler_building_naboo_style_2",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:filler_building_naboo_style_2",
noBuildRadius = 0,
objectName = "@building_name:filler_building_naboo_style_2",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 343147098,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_filler_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_filler_building_naboo_style_2, "object/building/naboo/shared_filler_building_naboo_style_2.iff")
object_building_naboo_shared_filler_building_naboo_style_3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_filler_building_naboo_style_3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_thed_imprv_building_s03.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 35,
clientDataFile = "clientdata/building/shared_naboo_filler_bldg_3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:filler_building_naboo_style_3",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:filler_building_naboo_style_3",
noBuildRadius = 0,
objectName = "@building_name:filler_building_naboo_style_3",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1568237015,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_filler_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_filler_building_naboo_style_3, "object/building/naboo/shared_filler_building_naboo_style_3.iff")
object_building_naboo_shared_filler_building_naboo_style_4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_filler_building_naboo_style_4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_thed_imprv_building_s04.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 15,
clientDataFile = "clientdata/building/shared_naboo_filler_bldg_4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:filler_building_naboo_style_4",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:filler_building_naboo_style_4",
noBuildRadius = 0,
objectName = "@building_name:filler_building_naboo_style_4",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2795130563,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_filler_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_filler_building_naboo_style_4, "object/building/naboo/shared_filler_building_naboo_style_4.iff")
object_building_naboo_shared_filler_building_naboo_style_5 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_filler_building_naboo_style_5.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_thed_imprv_building_s05.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 20,
clientDataFile = "clientdata/building/shared_naboo_filler_bldg_5.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:filler_building_naboo_style_5",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:filler_building_naboo_style_5",
noBuildRadius = 0,
objectName = "@building_name:filler_building_naboo_style_5",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4019661134,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_filler_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_filler_building_naboo_style_5, "object/building/naboo/shared_filler_building_naboo_style_5.iff")
object_building_naboo_shared_filler_building_naboo_style_6 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_filler_building_naboo_style_6.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_thed_imprv_building_s06.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 12,
clientDataFile = "clientdata/building/shared_naboo_filler_bldg_6.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:filler_building_naboo_style_6",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:filler_building_naboo_style_6",
noBuildRadius = 0,
objectName = "@building_name:filler_building_naboo_style_6",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 880837081,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_filler_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_filler_building_naboo_style_6, "object/building/naboo/shared_filler_building_naboo_style_6.iff")
object_building_naboo_shared_filler_building_naboo_style_8 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_filler_building_naboo_style_8.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_thed_imprv_building_s08.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 12,
clientDataFile = "clientdata/building/shared_naboo_filler_bldg_8.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:filler_building_naboo_style_8",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:filler_building_naboo_style_8",
noBuildRadius = 0,
objectName = "@building_name:filler_building_naboo_style_8",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3347565126,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_filler_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_filler_building_naboo_style_8, "object/building/naboo/shared_filler_building_naboo_style_8.iff")
object_building_naboo_shared_filler_building_naboo_style_9 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_filler_building_naboo_style_9.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_thed_imprv_building_s09.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 15,
clientDataFile = "clientdata/building/shared_naboo_filler_bldg_9.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:filler_building_naboo_style_9",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:filler_building_naboo_style_9",
noBuildRadius = 0,
objectName = "@building_name:filler_building_naboo_style_9",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2391453131,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_filler_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_filler_building_naboo_style_9, "object/building/naboo/shared_filler_building_naboo_style_9.iff")
object_building_naboo_shared_filler_nboo_bldg_32x16_style_01 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_filler_nboo_bldg_32x16_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_block_bldg_32x16_s01.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 20,
clientDataFile = "clientdata/building/shared_naboo_32x16_s01.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:filler_building_tatt_style01_10",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:filler_building_tatt_style01_10",
noBuildRadius = 0,
objectName = "@building_name:filler_building_tatt_style01_10",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1370920904,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_filler_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_filler_nboo_bldg_32x16_style_01, "object/building/naboo/shared_filler_nboo_bldg_32x16_style_01.iff")
object_building_naboo_shared_filler_nboo_bldg_32x16_style_02 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_filler_nboo_bldg_32x16_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_block_bldg_32x16_s02.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 20,
clientDataFile = "clientdata/building/shared_naboo_32x16_s02.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:filler_building_tatt_style01_10",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:filler_building_tatt_style01_10",
noBuildRadius = 0,
objectName = "@building_name:filler_building_tatt_style01_10",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2325823327,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_filler_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_filler_nboo_bldg_32x16_style_02, "object/building/naboo/shared_filler_nboo_bldg_32x16_style_02.iff")
object_building_naboo_shared_filler_nboo_bldg_64x32_s02 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_filler_nboo_bldg_64x32_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_block_bldg_64x32_s02.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 40,
clientDataFile = "clientdata/building/shared_naboo_64x32_s02.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:filler_building_tatt_style01_10",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:filler_building_tatt_style01_10",
noBuildRadius = 0,
objectName = "@building_name:filler_building_tatt_style01_10",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2522453461,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_filler_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_filler_nboo_bldg_64x32_s02, "object/building/naboo/shared_filler_nboo_bldg_64x32_s02.iff")
object_building_naboo_shared_filler_nboo_bldg_64x32_style_01 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_filler_nboo_bldg_64x32_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_block_bldg_64x32_s01.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 40,
clientDataFile = "clientdata/building/shared_naboo_64x32_s01.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:filler_building_tatt_style01_10",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:filler_building_tatt_style01_10",
noBuildRadius = 0,
objectName = "@building_name:filler_building_tatt_style01_10",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 166100265,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_filler_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_filler_nboo_bldg_64x32_style_01, "object/building/naboo/shared_filler_nboo_bldg_64x32_style_01.iff")
object_building_naboo_shared_guild_combat_naboo_style_01 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_guild_combat_naboo_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 35,
clientDataFile = "clientdata/building/shared_guild_combat.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:guild_combat_naboo",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/shared_guild_combat_style_naboo.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:guild_combat_naboo",
noBuildRadius = 0,
objectName = "@building_name:guild_combat_naboo",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_nboo_guild_combat_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 3,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 9,
useStructureFootprintOutline = 0,
clientObjectCRC = 2162092176,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_guild.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_guild_combat_naboo_style_01, "object/building/naboo/shared_guild_combat_naboo_style_01.iff")
object_building_naboo_shared_guild_commerce_naboo_style_01 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_guild_commerce_naboo_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 35,
clientDataFile = "clientdata/building/shared_guild_commerce.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:guild_commerce_naboo",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/shared_guild_commerce_style_naboo.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:guild_commerce_naboo",
noBuildRadius = 0,
objectName = "@building_name:guild_commerce_naboo",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_nboo_guild_commerce_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 3,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 9,
useStructureFootprintOutline = 0,
clientObjectCRC = 754152794,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_guild.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_guild_commerce_naboo_style_01, "object/building/naboo/shared_guild_commerce_naboo_style_01.iff")
object_building_naboo_shared_guild_theater_naboo_s01 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_guild_theater_naboo_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 80,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:theater",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/shared_guild_theatre_style_01.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:theater",
noBuildRadius = 0,
objectName = "@building_name:theater",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_nboo_guild_theater_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 3,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 10,
useStructureFootprintOutline = 0,
clientObjectCRC = 2364526054,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_theater.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_guild_theater_naboo_s01, "object/building/naboo/shared_guild_theater_naboo_s01.iff")
object_building_naboo_shared_guild_university_naboo_style_01 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_guild_university_naboo_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 35,
clientDataFile = "clientdata/building/shared_guild_university.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:guild_university_naboo",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/shared_guild_university_style_naboo.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:guild_university_naboo",
noBuildRadius = 0,
objectName = "@building_name:guild_university_naboo",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_nboo_guild_university_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 3,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 9,
useStructureFootprintOutline = 0,
clientObjectCRC = 1500355509,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_guild.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_guild_university_naboo_style_01, "object/building/naboo/shared_guild_university_naboo_style_01.iff")
object_building_naboo_shared_hangar_naboo_theed = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_hangar_naboo_theed.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 40,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:theater",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/theed_hangar2.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:theater",
noBuildRadius = 0,
objectName = "@building_name:theater",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_nboo_thed_hangar.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 5,
useStructureFootprintOutline = 0,
clientObjectCRC = 3224368648,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_hangar.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_hangar_naboo_theed, "object/building/naboo/shared_hangar_naboo_theed.iff")
object_building_naboo_shared_hospital_naboo = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_hospital_naboo.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 55,
clientDataFile = "clientdata/building/shared_hospital.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:hospital",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/shared_hospital_style_naboo.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:hospital",
noBuildRadius = 0,
objectName = "@building_name:hospital",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_nboo_hospital_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 14,
useStructureFootprintOutline = 0,
clientObjectCRC = 3288048289,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_palace.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_hospital_naboo, "object/building/naboo/shared_hospital_naboo.iff")
object_building_naboo_shared_hospital_naboo_s02 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_hospital_naboo_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 30,
clientDataFile = "clientdata/building/shared_bank.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:hospital",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/shared_hospital_style_02.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:hospital",
noBuildRadius = 0,
objectName = "@building_name:hospital",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_nboo_hospital_s02.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 3,
useStructureFootprintOutline = 0,
clientObjectCRC = 1309649332,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_palace.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_hospital_naboo_s02, "object/building/naboo/shared_hospital_naboo_s02.iff")
object_building_naboo_shared_hotel_naboo_theed = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_hotel_naboo_theed.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 40,
clientDataFile = "clientdata/building/shared_hotel.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:hotel_naboo_theed",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/shared_hotel_style_naboo2.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:hotel_naboo_theed",
noBuildRadius = 0,
objectName = "@building_name:hotel_naboo_theed",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_nboo_hotel_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 10,
useStructureFootprintOutline = 0,
clientObjectCRC = 2256796740,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_hotel.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_hotel_naboo_theed, "object/building/naboo/shared_hotel_naboo_theed.iff")
object_building_naboo_shared_housing_naboo_style_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_housing_naboo_style_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 20,
clientDataFile = "clientdata/building/shared_naboo_housing_s01.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:housing_naboo_style_1",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:housing_naboo_style_1",
noBuildRadius = 0,
objectName = "@building_name:housing_naboo_style_1",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/ply_nboo_house_m_s01_fp1.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 7,
useStructureFootprintOutline = 0,
clientObjectCRC = 1207237066,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_housing.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_housing_naboo_style_1, "object/building/naboo/shared_housing_naboo_style_1.iff")
object_building_naboo_shared_housing_naboo_style_3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_housing_naboo_style_3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ply_nboo_house_m_s02_fp1.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 15,
clientDataFile = "clientdata/building/shared_naboo_housing_s03.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:housing_naboo_style_3",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:housing_naboo_style_3",
noBuildRadius = 0,
objectName = "@building_name:housing_naboo_style_3",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3589158608,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_housing.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_housing_naboo_style_3, "object/building/naboo/shared_housing_naboo_style_3.iff")
object_building_naboo_shared_merchant_tent_naboo_s01 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_merchant_tent_naboo_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:merchant_tent_tato_s01",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:merchant_tent_tato_s01",
noBuildRadius = 0,
objectName = "@building_name:merchant_tent_tato_s01",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/ply_nboo_merchant_tent_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 1,
useStructureFootprintOutline = 0,
clientObjectCRC = 3127135334,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_housing.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_merchant_tent_naboo_s01, "object/building/naboo/shared_merchant_tent_naboo_s01.iff")
object_building_naboo_shared_palace_naboo_theed = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_palace_naboo_theed.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:palace_naboo_theed",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:palace_naboo_theed",
noBuildRadius = 0,
objectName = "@building_name:palace_naboo_theed",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_nboo_thed_theed_palace.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 35,
useStructureFootprintOutline = 0,
clientObjectCRC = 243325651,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_palace.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_palace_naboo_theed, "object/building/naboo/shared_palace_naboo_theed.iff")
object_building_naboo_shared_parking_garage_naboo_style_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_parking_garage_naboo_style_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_nboo_garage_s01_u01.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 25,
clientDataFile = "clientdata/building/shared_garage.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:parking_garage_naboo_style_1",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:parking_garage_naboo_style_1",
noBuildRadius = 0,
objectName = "@building_name:parking_garage_naboo_style_1",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4129354478,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_parking_garage.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_parking_garage_naboo_style_1, "object/building/naboo/shared_parking_garage_naboo_style_1.iff")
object_building_naboo_shared_ply_nboo_house_lg_s01_fp1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_ply_nboo_house_lg_s01_fp1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 25,
clientDataFile = "clientdata/building/shared_naboo_ply_house_lg_01.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:housing_naboo_style_1",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:housing_naboo_style_1",
noBuildRadius = 0,
objectName = "@building_name:housing_naboo_style_1",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/ply_nboo_house_lg_s01_fp1.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 14,
useStructureFootprintOutline = 0,
clientObjectCRC = 3110745453,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_housing.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_ply_nboo_house_lg_s01_fp1, "object/building/naboo/shared_ply_nboo_house_lg_s01_fp1.iff")
object_building_naboo_shared_ply_nboo_house_m_s01_fp1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_ply_nboo_house_m_s01_fp1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 25,
clientDataFile = "clientdata/building/shared_naboo_ply_house_lg_01.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:housing_naboo_style_1",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:housing_naboo_style_1",
noBuildRadius = 0,
objectName = "@building_name:housing_naboo_style_1",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/ply_nboo_house_m_s01_fp1.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 7,
useStructureFootprintOutline = 0,
clientObjectCRC = 2671892606,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_housing.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_ply_nboo_house_m_s01_fp1, "object/building/naboo/shared_ply_nboo_house_m_s01_fp1.iff")
object_building_naboo_shared_ply_nboo_house_m_s02_fp1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_ply_nboo_house_m_s02_fp1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ply_nboo_house_m_s02_fp1.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 25,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:housing_naboo_style_1",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:housing_naboo_style_1",
noBuildRadius = 0,
objectName = "@building_name:housing_naboo_style_1",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2374056803,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_housing.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_ply_nboo_house_m_s02_fp1, "object/building/naboo/shared_ply_nboo_house_m_s02_fp1.iff")
object_building_naboo_shared_ply_nboo_house_s_s01_fp1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_ply_nboo_house_s_s01_fp1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 25,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:housing_naboo_style_1",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:housing_naboo_style_1",
noBuildRadius = 0,
objectName = "@building_name:housing_naboo_style_1",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/ply_nboo_house_sm_s01_fp1.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 3,
useStructureFootprintOutline = 0,
clientObjectCRC = 146028409,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_housing.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_ply_nboo_house_s_s01_fp1, "object/building/naboo/shared_ply_nboo_house_s_s01_fp1.iff")
object_building_naboo_shared_ply_nboo_house_s_s02_fp1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_ply_nboo_house_s_s02_fp1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 25,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:housing_naboo_style_1",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:housing_naboo_style_1",
noBuildRadius = 0,
objectName = "@building_name:housing_naboo_style_1",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/ply_nboo_house_sm_s02_fp1.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 4,
useStructureFootprintOutline = 0,
clientObjectCRC = 443864164,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_housing.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_ply_nboo_house_s_s02_fp1, "object/building/naboo/shared_ply_nboo_house_s_s02_fp1.iff")
object_building_naboo_shared_power_generator_naboo_theed = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_power_generator_naboo_theed.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_thed_power_generator.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:power_generator_naboo_theed",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:power_generator_naboo_theed",
noBuildRadius = 0,
objectName = "@building_name:power_generator_naboo_theed",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2419077761,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_power_generator.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_power_generator_naboo_theed, "object/building/naboo/shared_power_generator_naboo_theed.iff")
object_building_naboo_shared_salon_corellia = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_salon_corellia.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 40,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:salon_corellia",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:salon_corellia",
noBuildRadius = 0,
objectName = "@building_name:salon_corellia",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/ply_corl_idesigner_tent_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 1,
useStructureFootprintOutline = 0,
clientObjectCRC = 4115268904,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_cave.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_salon_corellia, "object/building/naboo/shared_salon_corellia.iff")
object_building_naboo_shared_salon_naboo = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_salon_naboo.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 40,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:salon_naboo",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/shared_salon_style_naboo.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:salon_naboo",
noBuildRadius = 0,
objectName = "@building_name:salon_naboo",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/ply_nboo_idesigner_tent_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 1,
useStructureFootprintOutline = 0,
clientObjectCRC = 135005575,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_salon.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_salon_naboo, "object/building/naboo/shared_salon_naboo.iff")
object_building_naboo_shared_shuttleport_naboo = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_shuttleport_naboo.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_nboo_shuttleport_s01.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 29,
clientDataFile = "clientdata/building/shared_shuttleport.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:shuttleport_naboo",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:shuttleport_naboo",
noBuildRadius = 0,
objectName = "@building_name:shuttleport_naboo",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3818763165,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_starport.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_shuttleport_naboo, "object/building/naboo/shared_shuttleport_naboo.iff")
object_building_naboo_shared_starport_naboo = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/naboo/shared_starport_naboo.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 100,
clientDataFile = "clientdata/building/shared_starport.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:starport_naboo",
gameObjectType = 512,
interiorLayoutFileName = "interiorlayout/starport_naboo_interior.ilf",
locationReservationRadius = 0,
lookAtText = "@building_lookat:starport_naboo",
noBuildRadius = 0,
objectName = "@building_name:starport_naboo",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_nboo_starport_s01_u01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "",
totalCellNumber = 16,
useStructureFootprintOutline = 0,
clientObjectCRC = 1265259890,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_starport.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_naboo_shared_starport_naboo, "object/building/naboo/shared_starport_naboo.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_eisley_officer_quarren_male_01.lua | 3 | 2268 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_eisley_officer_quarren_male_01 = object_mobile_shared_dressed_eisley_officer_quarren_male_01:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_eisley_officer_quarren_male_01, "object/mobile/dressed_eisley_officer_quarren_male_01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/component/dna/dna_sample_average.lua | 3 | 2326 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_component_dna_dna_sample_average = object_tangible_component_dna_shared_dna_sample_average:new {
quality = "Average",
templateType = DNASAMPLE,
gameObjectType = 262158
}
ObjectTemplates:addTemplate(object_tangible_component_dna_dna_sample_average, "object/tangible/component/dna/dna_sample_average.iff")
| lgpl-3.0 |
Softmotions/ejdb-lua | tools/ldoc/ldoc/builtin/math.lua | 4 | 3483 | --- standard mathematical functions.
module 'math'
---
-- Returns the absolute value of `x`.
function math.abs(x) end
---
-- Returns the arc cosine of `x` (in radians).
function math.acos(x) end
---
-- Returns the arc sine of `x` (in radians).
function math.asin(x) end
---
-- Returns the arc tangent of `x` (in radians).
function math.atan(x) end
---
-- Returns the arc tangent of `y/x` (in radians), but uses the signs
-- of both parameters to find the quadrant of the result. (It also handles
-- correctly the case of `x` being zero.)
function math.atan2(y, x) end
---
-- Returns the smallest integer larger than or equal to `x`.
function math.ceil(x) end
---
-- Returns the cosine of `x` (assumed to be in radians).
function math.cos(x) end
---
-- Returns the hyperbolic cosine of `x`.
function math.cosh(x) end
---
-- Returns the angle `x` (given in radians) in degrees.
function math.deg(x) end
---
-- Returns the value *e^x*.
function math.exp(x) end
---
-- Returns the largest integer smaller than or equal to `x`.
function math.floor(x) end
---
-- Returns the remainder of the division of `x` by `y` that rounds the
-- quotient towards zero.
function math.fmod(x, y) end
---
-- Returns `m` and `e` such that *x = m2^e*, `e` is an integer and the
-- absolute value of `m` is in the range *[0.5, 1)* (or zero when `x` is zero).
function math.frexp(x) end
---
-- The value `HUGE_VAL`, a value larger than or equal to any other
-- numerical value.
-- function math.huge end
-- * `math.HUGE_VAL`: math.HUGE_VAL
---
-- Returns *m2^e* (`e` should be an integer).
function math.ldexp(m, e) end
---
-- Returns the natural logarithm of `x`.
function math.log(x) end
---
-- Returns the base-10 logarithm of `x`.
function math.log10(x) end
---
-- Returns the maximum value among its arguments.
function math.max(x, ...) end
---
-- Returns the minimum value among its arguments.
function math.min(x, ...) end
---
-- Returns two numbers, the integral part of `x` and the fractional part of
-- `x`.
function math.modf(x) end
---
-- The value of *pi*.
-- function math.pi end
-- * `math.pi`: math.pi
---
-- Returns *x^y*. (You can also use the expression `x^y` to compute this
-- value.)
function math.pow(x, y) end
---
-- Returns the angle `x` (given in degrees) in radians.
function math.rad(x) end
---
-- This function is an interface to the simple pseudo-random generator
-- function `rand` provided by ANSI C. (No guarantees can be given for its
-- statistical properties.)
-- When called without arguments, returns a uniform pseudo-random real
-- number in the range *[0,1)*. When called with an integer number `m`,
-- `math.random` returns a uniform pseudo-random integer in the range *[1,
-- m]*. When called with two integer numbers `m` and `n`, `math.random`
-- returns a uniform pseudo-random integer in the range *[m, n]*.
function math.random(m , n) end
---
-- Sets `x` as the "seed" for the pseudo-random generator: equal seeds
-- produce equal sequences of numbers.
function math.randomseed(x) end
---
-- Returns the sine of `x` (assumed to be in radians).
function math.sin(x) end
---
-- Returns the hyperbolic sine of `x`.
function math.sinh(x) end
---
-- Returns the square root of `x`. (You can also use the expression `x^0.5`
-- to compute this value.)
function math.sqrt(x) end
---
-- Returns the tangent of `x` (assumed to be in radians).
function math.tan(x) end
---
-- Returns the hyperbolic tangent of `x`.
function math.tanh(x) end
| lgpl-2.1 |
Megaf/MinetestPi-Raspbian | builtin/game/chatcommands.lua | 1 | 21774 | -- Minetest: builtin/chatcommands.lua
--
-- Chat command handler
--
core.chatcommands = {}
function core.register_chatcommand(cmd, def)
def = def or {}
def.params = def.params or ""
def.description = def.description or ""
def.privs = def.privs or {}
core.chatcommands[cmd] = def
end
if core.setting_getbool("mod_profiling") then
local tracefct = profiling_print_log
profiling_print_log = nil
core.register_chatcommand("save_mod_profile",
{
params = "",
description = "save mod profiling data to logfile " ..
"(depends on default loglevel)",
func = tracefct,
privs = { server=true }
})
end
core.register_on_chat_message(function(name, message)
local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
if not param then
param = ""
end
local cmd_def = core.chatcommands[cmd]
if not cmd_def then
return false
end
local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs)
if has_privs then
local success, message = cmd_def.func(name, param)
if message then
core.chat_send_player(name, message)
end
else
core.chat_send_player(name, "You don't have permission"
.. " to run this command (missing privileges: "
.. table.concat(missing_privs, ", ") .. ")")
end
return true -- Handled chat message
end)
--
-- Chat commands
--
core.register_chatcommand("me", {
params = "<action>",
description = "chat action (eg. /me orders a pizza)",
privs = {shout=true},
func = function(name, param)
core.chat_send_all("* " .. name .. " " .. param)
end,
})
core.register_chatcommand("help", {
privs = {},
params = "[all/privs/<cmd>]",
description = "Get help for commands or list privileges",
func = function(name, param)
local function format_help_line(cmd, def)
local msg = "/"..cmd
if def.params and def.params ~= "" then
msg = msg .. " " .. def.params
end
if def.description and def.description ~= "" then
msg = msg .. ": " .. def.description
end
return msg
end
if param == "" then
local msg = ""
local cmds = {}
for cmd, def in pairs(core.chatcommands) do
if core.check_player_privs(name, def.privs) then
table.insert(cmds, cmd)
end
end
table.sort(cmds)
return true, "Available commands: " .. table.concat(cmds, " ") .. "\n"
.. "Use '/help <cmd>' to get more information,"
.. " or '/help all' to list everything."
elseif param == "all" then
local cmds = {}
for cmd, def in pairs(core.chatcommands) do
if core.check_player_privs(name, def.privs) then
table.insert(cmds, format_help_line(cmd, def))
end
end
table.sort(cmds)
return true, "Available commands:\n"..table.concat(cmds, "\n")
elseif param == "privs" then
local privs = {}
for priv, def in pairs(core.registered_privileges) do
table.insert(privs, priv .. ": " .. def.description)
end
table.sort(privs)
return true, "Available privileges:\n"..table.concat(privs, "\n")
else
local cmd = param
local def = core.chatcommands[cmd]
if not def then
return false, "Command not available: "..cmd
else
return true, format_help_line(cmd, def)
end
end
end,
})
core.register_chatcommand("privs", {
params = "<name>",
description = "print out privileges of player",
func = function(name, param)
param = (param ~= "" and param or name)
return true, "Privileges of " .. param .. ": "
.. core.privs_to_string(
core.get_player_privs(param), ' ')
end,
})
core.register_chatcommand("grant", {
params = "<name> <privilege>|all",
description = "Give privilege to player",
func = function(name, param)
if not core.check_player_privs(name, {privs=true}) and
not core.check_player_privs(name, {basic_privs=true}) then
return false, "Your privileges are insufficient."
end
local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
if not grantname or not grantprivstr then
return false, "Invalid parameters (see /help grant)"
elseif not core.auth_table[grantname] then
return false, "Player " .. grantname .. " does not exist."
end
local grantprivs = core.string_to_privs(grantprivstr)
if grantprivstr == "all" then
grantprivs = core.registered_privileges
end
local privs = core.get_player_privs(grantname)
local privs_unknown = ""
for priv, _ in pairs(grantprivs) do
if priv ~= "interact" and priv ~= "shout" and
not core.check_player_privs(name, {privs=true}) then
return false, "Your privileges are insufficient."
end
if not core.registered_privileges[priv] then
privs_unknown = privs_unknown .. "Unknown privilege: " .. priv .. "\n"
end
privs[priv] = true
end
if privs_unknown ~= "" then
return false, privs_unknown
end
core.set_player_privs(grantname, privs)
core.log("action", name..' granted ('..core.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
if grantname ~= name then
core.chat_send_player(grantname, name
.. " granted you privileges: "
.. core.privs_to_string(grantprivs, ' '))
end
return true, "Privileges of " .. grantname .. ": "
.. core.privs_to_string(
core.get_player_privs(grantname), ' ')
end,
})
core.register_chatcommand("revoke", {
params = "<name> <privilege>|all",
description = "Remove privilege from player",
privs = {},
func = function(name, param)
if not core.check_player_privs(name, {privs=true}) and
not core.check_player_privs(name, {basic_privs=true}) then
return false, "Your privileges are insufficient."
end
local revoke_name, revoke_priv_str = string.match(param, "([^ ]+) (.+)")
if not revoke_name or not revoke_priv_str then
return false, "Invalid parameters (see /help revoke)"
elseif not core.auth_table[revoke_name] then
return false, "Player " .. revoke_name .. " does not exist."
end
local revoke_privs = core.string_to_privs(revoke_priv_str)
local privs = core.get_player_privs(revoke_name)
for priv, _ in pairs(revoke_privs) do
if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and
not core.check_player_privs(name, {privs=true}) then
return false, "Your privileges are insufficient."
end
end
if revoke_priv_str == "all" then
privs = {}
else
for priv, _ in pairs(revoke_privs) do
privs[priv] = nil
end
end
core.set_player_privs(revoke_name, privs)
core.log("action", name..' revoked ('
..core.privs_to_string(revoke_privs, ', ')
..') privileges from '..revoke_name)
if revoke_name ~= name then
core.chat_send_player(revoke_name, name
.. " revoked privileges from you: "
.. core.privs_to_string(revoke_privs, ' '))
end
return true, "Privileges of " .. revoke_name .. ": "
.. core.privs_to_string(
core.get_player_privs(revoke_name), ' ')
end,
})
core.register_chatcommand("setpassword", {
params = "<name> <password>",
description = "set given password",
privs = {password=true},
func = function(name, param)
local toname, raw_password = string.match(param, "^([^ ]+) +(.+)$")
if not toname then
toname = param:match("^([^ ]+) *$")
raw_password = nil
end
if not toname then
return false, "Name field required"
end
local actstr = "?"
if not raw_password then
core.set_player_password(toname, "")
actstr = "cleared"
else
core.set_player_password(toname,
core.get_password_hash(toname,
raw_password))
actstr = "set"
end
if toname ~= name then
core.chat_send_player(toname, "Your password was "
.. actstr .. " by " .. name)
end
return true, "Password of player \"" .. toname .. "\" " .. actstr
end,
})
core.register_chatcommand("clearpassword", {
params = "<name>",
description = "set empty password",
privs = {password=true},
func = function(name, param)
toname = param
if toname == "" then
return false, "Name field required"
end
core.set_player_password(toname, '')
return true, "Password of player \"" .. toname .. "\" cleared"
end,
})
core.register_chatcommand("auth_reload", {
params = "",
description = "reload authentication data",
privs = {server=true},
func = function(name, param)
local done = core.auth_reload()
return done, (done and "Done." or "Failed.")
end,
})
core.register_chatcommand("teleport", {
params = "<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>",
description = "teleport to given position",
privs = {teleport=true},
func = function(name, param)
-- Returns (pos, true) if found, otherwise (pos, false)
local function find_free_position_near(pos)
local tries = {
{x=1,y=0,z=0},
{x=-1,y=0,z=0},
{x=0,y=0,z=1},
{x=0,y=0,z=-1},
}
for _, d in ipairs(tries) do
local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z}
local n = core.get_node_or_nil(p)
if n and n.name then
local def = core.registered_nodes[n.name]
if def and not def.walkable then
return p, true
end
end
end
return pos, false
end
local teleportee = nil
local p = {}
p.x, p.y, p.z = string.match(param, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
p.x = tonumber(p.x)
p.y = tonumber(p.y)
p.z = tonumber(p.z)
teleportee = core.get_player_by_name(name)
if teleportee and p.x and p.y and p.z then
teleportee:setpos(p)
return true, "Teleporting to "..core.pos_to_string(p)
end
local teleportee = nil
local p = nil
local target_name = nil
target_name = param:match("^([^ ]+)$")
teleportee = core.get_player_by_name(name)
if target_name then
local target = core.get_player_by_name(target_name)
if target then
p = target:getpos()
end
end
if teleportee and p then
p = find_free_position_near(p)
teleportee:setpos(p)
return true, "Teleporting to " .. target_name
.. " at "..core.pos_to_string(p)
end
if not core.check_player_privs(name, {bring=true}) then
return false, "You don't have permission to teleport other players (missing bring privilege)"
end
local teleportee = nil
local p = {}
local teleportee_name = nil
teleportee_name, p.x, p.y, p.z = param:match(
"^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
p.x, p.y, p.z = tonumber(p.x), tonumber(p.y), tonumber(p.z)
if teleportee_name then
teleportee = core.get_player_by_name(teleportee_name)
end
if teleportee and p.x and p.y and p.z then
teleportee:setpos(p)
return true, "Teleporting " .. teleportee_name
.. " to " .. core.pos_to_string(p)
end
local teleportee = nil
local p = nil
local teleportee_name = nil
local target_name = nil
teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
if teleportee_name then
teleportee = core.get_player_by_name(teleportee_name)
end
if target_name then
local target = core.get_player_by_name(target_name)
if target then
p = target:getpos()
end
end
if teleportee and p then
p = find_free_position_near(p)
teleportee:setpos(p)
return true, "Teleporting " .. teleportee_name
.. " to " .. target_name
.. " at " .. core.pos_to_string(p)
end
return false, 'Invalid parameters ("' .. param
.. '") or player not found (see /help teleport)'
end,
})
core.register_chatcommand("set", {
params = "[-n] <name> <value> | <name>",
description = "set or read server configuration setting",
privs = {server=true},
func = function(name, param)
local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
if arg and arg == "-n" and setname and setvalue then
core.setting_set(setname, setvalue)
return true, setname .. " = " .. setvalue
end
local setname, setvalue = string.match(param, "([^ ]+) (.+)")
if setname and setvalue then
if not core.setting_get(setname) then
return false, "Failed. Use '/set -n <name> <value>' to create a new setting."
end
core.setting_set(setname, setvalue)
return true, setname .. " = " .. setvalue
end
local setname = string.match(param, "([^ ]+)")
if setname then
local setvalue = core.setting_get(setname)
if not setvalue then
setvalue = "<not set>"
end
return true, setname .. " = " .. setvalue
end
return false, "Invalid parameters (see /help set)."
end,
})
core.register_chatcommand("mods", {
params = "",
description = "List mods installed on the server",
privs = {},
func = function(name, param)
return true, table.concat(core.get_modnames(), ", ")
end,
})
local function handle_give_command(cmd, giver, receiver, stackstring)
core.log("action", giver .. " invoked " .. cmd
.. ', stackstring="' .. stackstring .. '"')
local itemstack = ItemStack(stackstring)
if itemstack:is_empty() then
return false, "Cannot give an empty item"
elseif not itemstack:is_known() then
return false, "Cannot give an unknown item"
end
local receiverref = core.get_player_by_name(receiver)
if receiverref == nil then
return false, receiver .. " is not a known player"
end
local leftover = receiverref:get_inventory():add_item("main", itemstack)
if leftover:is_empty() then
partiality = ""
elseif leftover:get_count() == itemstack:get_count() then
partiality = "could not be "
else
partiality = "partially "
end
-- The actual item stack string may be different from what the "giver"
-- entered (e.g. big numbers are always interpreted as 2^16-1).
stackstring = itemstack:to_string()
if giver == receiver then
return true, ("%q %sadded to inventory.")
:format(stackstring, partiality)
else
core.chat_send_player(receiver, ("%q %sadded to inventory.")
:format(stackstring, partiality))
return true, ("%q %sadded to %s's inventory.")
:format(stackstring, partiality, receiver)
end
end
core.register_chatcommand("give", {
params = "<name> <ItemString>",
description = "give item to player",
privs = {give=true},
func = function(name, param)
local toname, itemstring = string.match(param, "^([^ ]+) +(.+)$")
if not toname or not itemstring then
return false, "Name and ItemString required"
end
return handle_give_command("/give", name, toname, itemstring)
end,
})
core.register_chatcommand("giveme", {
params = "<ItemString>",
description = "give item to yourself",
privs = {give=true},
func = function(name, param)
local itemstring = string.match(param, "(.+)$")
if not itemstring then
return false, "ItemString required"
end
return handle_give_command("/giveme", name, name, itemstring)
end,
})
core.register_chatcommand("spawnentity", {
params = "<EntityName>",
description = "Spawn entity at your position",
privs = {give=true, interact=true},
func = function(name, param)
local entityname = string.match(param, "(.+)$")
if not entityname then
return false, "EntityName required"
end
core.log("action", ("/spawnentity invoked, entityname=%q")
:format(entityname))
local player = core.get_player_by_name(name)
if player == nil then
core.log("error", "Unable to spawn entity, player is nil")
return false, "Unable to spawn entity, player is nil"
end
local p = player:getpos()
p.y = p.y + 1
core.add_entity(p, entityname)
return true, ("%q spawned."):format(entityname)
end,
})
core.register_chatcommand("pulverize", {
params = "",
description = "Destroy item in hand",
func = function(name, param)
local player = core.get_player_by_name(name)
if not player then
core.log("error", "Unable to pulverize, no player.")
return false, "Unable to pulverize, no player."
end
if player:get_wielded_item():is_empty() then
return false, "Unable to pulverize, no item in hand."
end
player:set_wielded_item(nil)
return true, "An item was pulverized."
end,
})
-- Key = player name
core.rollback_punch_callbacks = {}
core.register_on_punchnode(function(pos, node, puncher)
local name = puncher:get_player_name()
if core.rollback_punch_callbacks[name] then
core.rollback_punch_callbacks[name](pos, node, puncher)
core.rollback_punch_callbacks[name] = nil
end
end)
core.register_chatcommand("rollback_check", {
params = "[<range>] [<seconds>] [limit]",
description = "Check who has last touched a node or near it,"
.. " max. <seconds> ago (default range=0,"
.. " seconds=86400=24h, limit=5)",
privs = {rollback=true},
func = function(name, param)
local range, seconds, limit =
param:match("(%d+) *(%d*) *(%d*)")
range = tonumber(range) or 0
seconds = tonumber(seconds) or 86400
limit = tonumber(limit) or 5
if limit > 100 then
return false, "That limit is too high!"
end
core.rollback_punch_callbacks[name] = function(pos, node, puncher)
local name = puncher:get_player_name()
core.chat_send_player(name, "Checking " .. core.pos_to_string(pos) .. "...")
local actions = core.rollback_get_node_actions(pos, range, seconds, limit)
local num_actions = #actions
if num_actions == 0 then
core.chat_send_player(name, "Nobody has touched"
.. " the specified location in "
.. seconds .. " seconds")
return
end
local time = os.time()
for i = num_actions, 1, -1 do
local action = actions[i]
core.chat_send_player(name,
("%s %s %s -> %s %d seconds ago.")
:format(
core.pos_to_string(action.pos),
action.actor,
action.oldnode.name,
action.newnode.name,
time - action.time))
end
end
return true, "Punch a node (range=" .. range .. ", seconds="
.. seconds .. "s, limit=" .. limit .. ")"
end,
})
core.register_chatcommand("rollback", {
params = "<player name> [<seconds>] | :<actor> [<seconds>]",
description = "revert actions of a player; default for <seconds> is 60",
privs = {rollback=true},
func = function(name, param)
local target_name, seconds = string.match(param, ":([^ ]+) *(%d*)")
if not target_name then
local player_name = nil
player_name, seconds = string.match(param, "([^ ]+) *(%d*)")
if not player_name then
return false, "Invalid parameters. See /help rollback"
.. " and /help rollback_check."
end
target_name = "player:"..player_name
end
seconds = tonumber(seconds) or 60
core.chat_send_player(name, "Reverting actions of "
.. target_name .. " since "
.. seconds .. " seconds.")
local success, log = core.rollback_revert_actions_by(
target_name, seconds)
local response = ""
if #log > 100 then
response = "(log is too long to show)\n"
else
for _, line in pairs(log) do
response = response .. line .. "\n"
end
end
response = response .. "Reverting actions "
.. (success and "succeeded." or "FAILED.")
return success, response
end,
})
core.register_chatcommand("status", {
description = "Print server status",
func = function(name, param)
return true, core.get_server_status()
end,
})
core.register_chatcommand("time", {
params = "<0...24000>",
description = "set time of day",
privs = {settime=true},
func = function(name, param)
if param == "" then
return false, "Missing time."
end
local newtime = tonumber(param)
if newtime == nil then
return false, "Invalid time."
end
core.set_timeofday((newtime % 24000) / 24000)
core.log("action", name .. " sets time " .. newtime)
return true, "Time of day changed."
end,
})
core.register_chatcommand("shutdown", {
description = "shutdown server",
privs = {server=true},
func = function(name, param)
core.log("action", name .. " shuts down server")
core.request_shutdown()
core.chat_send_all("*** Server shutting down (operator request).")
end,
})
core.register_chatcommand("ban", {
params = "<name>",
description = "Ban IP of player",
privs = {ban=true},
func = function(name, param)
if param == "" then
return true, "Ban list: " .. core.get_ban_list()
end
if not core.get_player_by_name(param) then
return false, "No such player."
end
if not core.ban_player(param) then
return false, "Failed to ban player."
end
local desc = core.get_ban_description(param)
core.log("action", name .. " bans " .. desc .. ".")
return true, "Banned " .. desc .. "."
end,
})
core.register_chatcommand("unban", {
params = "<name/ip>",
description = "remove IP ban",
privs = {ban=true},
func = function(name, param)
if not core.unban_player_or_ip(param) then
return false, "Failed to unban player/IP."
end
core.log("action", name .. " unbans " .. param)
return true, "Unbanned " .. param
end,
})
core.register_chatcommand("kick", {
params = "<name> [reason]",
description = "kick a player",
privs = {kick=true},
func = function(name, param)
local tokick, reason = param:match("([^ ]+) (.+)")
tokick = tokick or param
if not core.kick_player(tokick, reason) then
return false, "Failed to kick player " .. tokick
end
core.log("action", name .. " kicked " .. tokick)
return true, "Kicked " .. tokick
end,
})
core.register_chatcommand("clearobjects", {
description = "clear all objects in world",
privs = {server=true},
func = function(name, param)
core.log("action", name .. " clears all objects.")
core.chat_send_all("Clearing all objects. This may take long."
.. " You may experience a timeout. (by "
.. name .. ")")
core.clear_objects()
core.log("action", "Object clearing done.")
core.chat_send_all("*** Cleared all objects.")
end,
})
core.register_chatcommand("msg", {
params = "<name> <message>",
description = "Send a private message",
privs = {shout=true},
func = function(name, param)
local sendto, message = param:match("^(%S+)%s(.+)$")
if not sendto then
return false, "Invalid usage, see /help msg."
end
if not core.get_player_by_name(sendto) then
return false, "The player " .. sendto
.. " is not online."
end
core.log("action", "PM from " .. name .. " to " .. sendto
.. ": " .. message)
core.chat_send_player(sendto, "PM from " .. name .. ": "
.. message)
return true, "Message sent."
end,
})
| gpl-2.0 |
kidaa/Awakening-Core3 | bin/scripts/mobile/faction/imperial/command_security_guard.lua | 1 | 1253 | command_security_guard = Creature:new {
objectName = "@mob/creature_names:command_security_guard",
socialGroup = "imperial",
pvpFaction = "imperial",
faction = "imperial",
level = 15,
chanceHit = 0.31,
damageMin = 160,
damageMax = 170,
baseXp = 831,
baseHAM = 2400,
baseHAMmax = 3000,
armor = 0,
resists = {0,0,0,0,0,0,0,0,-1},
meatType = "",
meatAmount = 0,
hideType = "",
hideAmount = 0,
boneType = "",
boneAmount = 0,
milk = 0,
tamingChance = 0,
ferocity = 0,
pvpBitmask = ATTACKABLE,
creatureBitmask = PACK,
optionsBitmask = 128,
diet = HERBIVORE,
templates = {"object/mobile/dressed_imperial_soldier_m.iff"},
lootGroups = {
{
groups = {
{group = "color_crystals", chance = 200000},
{group = "junk", chance = 6900000},
{group = "rifles", chance = 800000},
{group = "pistols", chance = 800000},
{group = "clothing_attachments", chance = 150000},
{group = "armor_attachments", chance = 150000},
{group = "wearables_common", chance = 1000000}
},
lootChance = 2300000
}
},
weapons = {"imperial_weapons_light"},
conversationTemplate = "",
attacks = merge(riflemanmaster,carbineermaster)
}
CreatureTemplates:addCreatureTemplate(command_security_guard, "command_security_guard")
| lgpl-3.0 |
Har1eyquinn/Har1eybot | plugins/bugzilla.lua | 611 | 3983 | do
local BASE_URL = "https://bugzilla.mozilla.org/rest/"
local function bugzilla_login()
local url = BASE_URL.."login?login=" .. _config.bugzilla.username .. "&password=" .. _config.bugzilla.password
print("accessing " .. url)
local res,code = https.request( url )
local data = json:decode(res)
return data
end
local function bugzilla_check(id)
-- data = bugzilla_login()
local url = BASE_URL.."bug/" .. id .. "?api_key=" .. _config.bugzilla.apikey
-- print(url)
local res,code = https.request( url )
local data = json:decode(res)
return data
end
local function bugzilla_listopened(email)
local url = BASE_URL.."bug?include_fields=id,summary,status,whiteboard,resolution&email1=" .. email .. "&email2=" .. email .. "&emailassigned_to2=1&emailreporter1=1&emailtype1=substring&emailtype2=substring&f1=bug_status&f2=bug_status&n1=1&n2=1&o1=equals&o2=equals&resolution=---&v1=closed&v2=resolved&api_key=" .. _config.bugzilla.apikey
local res,code = https.request( url )
print(res)
local data = json:decode(res)
return data
end
local function run(msg, matches)
local response = ""
if matches[1] == "status" then
local data = bugzilla_check(matches[2])
vardump(data)
if data.error == true then
return "Sorry, API failed with message: " .. data.message
else
response = "Bug #"..matches[1]..":\nReporter: "..data.bugs[1].creator
response = response .. "\n Last update: "..data.bugs[1].last_change_time
response = response .. "\n Status: "..data.bugs[1].status.." "..data.bugs[1].resolution
response = response .. "\n Whiteboard: "..data.bugs[1].whiteboard
response = response .. "\n Access: https://bugzilla.mozilla.org/show_bug.cgi?id=" .. matches[1]
print(response)
end
elseif matches[1] == "list" then
local data = bugzilla_listopened(matches[2])
vardump(data)
if data.error == true then
return "Sorry, API failed with message: " .. data.message
else
-- response = "Bug #"..matches[1]..":\nReporter: "..data.bugs[1].creator
-- response = response .. "\n Last update: "..data.bugs[1].last_change_time
-- response = response .. "\n Status: "..data.bugs[1].status.." "..data.bugs[1].resolution
-- response = response .. "\n Whiteboard: "..data.bugs[1].whiteboard
-- response = response .. "\n Access: https://bugzilla.mozilla.org/show_bug.cgi?id=" .. matches[1]
local total = table.map_length(data.bugs)
print("total bugs: " .. total)
local response = "There are " .. total .. " number of bug(s) assigned/reported by " .. matches[2]
if total > 0 then
response = response .. ": "
for tableKey, bug in pairs(data.bugs) do
response = response .. "\n #" .. bug.id
response = response .. "\n Status: " .. bug.status .. " " .. bug.resolution
response = response .. "\n Whiteboard: " .. bug.whiteboard
response = response .. "\n Summary: " .. bug.summary
end
end
end
end
return response
end
-- (table)
-- [bugs] = (table)
-- [1] = (table)
-- [status] = (string) ASSIGNED
-- [id] = (number) 927704
-- [whiteboard] = (string) [approved][full processed]
-- [summary] = (string) Budget Request - Arief Bayu Purwanto - https://reps.mozilla.org/e/mozilla-summit-2013/
-- [2] = (table)
-- [status] = (string) ASSIGNED
-- [id] = (number) 1049337
-- [whiteboard] = (string) [approved][full processed][waiting receipts][waiting report and photos]
-- [summary] = (string) Budget Request - Arief Bayu Purwanto - https://reps.mozilla.org/e/workshop-firefox-os-pada-workshop-media-sosial-untuk-perubahan-1/
-- total bugs: 2
return {
description = "Lookup bugzilla status update",
usage = "/bot bugzilla [bug number]",
patterns = {
"^/bugzilla (status) (.*)$",
"^/bugzilla (list) (.*)$"
},
run = run
}
end | gpl-2.0 |
kidaa/Awakening-Core3 | bin/scripts/commands/stopCitySpawner.lua | 4 | 2138 | --Copyright (C) 2007 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
--true = 1, false = 0
StopCitySpawnerCommand = {
name = "stopcityspawner",
}
AddCommand(StopCitySpawnerCommand)
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/ship/attachment/weapon/blacksun_heavy_weapon1_s05.lua | 3 | 2320 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_ship_attachment_weapon_blacksun_heavy_weapon1_s05 = object_tangible_ship_attachment_weapon_shared_blacksun_heavy_weapon1_s05:new {
}
ObjectTemplates:addTemplate(object_tangible_ship_attachment_weapon_blacksun_heavy_weapon1_s05, "object/tangible/ship/attachment/weapon/blacksun_heavy_weapon1_s05.iff")
| lgpl-3.0 |
eraffxi/darkstar | scripts/globals/spells/bluemagic/infrasonics.lua | 2 | 1365 | -----------------------------------------
-- Spell: Infrasonics
-- Lowers the evasion of enemies within a fan-shaped area originating from the caster
-- Spell cost: 42 MP
-- Monster Type: Lizards
-- Spell Type: Magical (Ice)
-- Blue Magic Points: 4
-- Stat Bonus: INT+1
-- Level: 65
-- Casting Time: 5 seconds
-- Recast Time: 120 seconds
-- Magic Bursts on: Induration, Distortion, Darkness
-- Combos: None
-----------------------------------------
require("scripts/globals/bluemagic");
require("scripts/globals/status");
require("scripts/globals/magic");
require("scripts/globals/msg");
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local params = {};
params.attribute = dsp.mod.INT;
params.skillType = dsp.skill.BLUE_MAGIC;
params.effect = dsp.effect.EVASION_DOWN;
local resist = applyResistance(caster, target, spell, params);
local duration = 60 * resist;
local power = 20;
if (resist > 0.5) then -- Do it!
if (target:addStatusEffect(params.effect,power,0,duration)) then
spell:setMsg(dsp.msg.basic.MAGIC_ENFEEB_IS);
else
spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT);
end
else
spell:setMsg(dsp.msg.basic.MAGIC_RESIST);
end;
return params.effect;
end;
| gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_binayre_chief_human_female_01.lua | 3 | 2264 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_binayre_chief_human_female_01 = object_mobile_shared_dressed_binayre_chief_human_female_01:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_binayre_chief_human_female_01, "object/mobile/dressed_binayre_chief_human_female_01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/space/reactor/reactor_limiter_mk5.lua | 2 | 3198 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_space_reactor_reactor_limiter_mk5 = object_draft_schematic_space_reactor_shared_reactor_limiter_mk5:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "Reactor Limiter - Mark V",
craftingToolTab = 131072, -- (See DraftSchemticImplementation.h)
complexity = 34,
size = 1,
xpType = "shipwright",
xp = 625,
assemblySkill = "power_systems",
experimentingSkill = "power_systems_experimentation",
customizationSkill = "medicine_customization",
customizationOptions = {},
customizationStringNames = {},
customizationDefaults = {},
ingredientTemplateNames = {"craft_item_ingredients_n", "craft_item_ingredients_n"},
ingredientTitleNames = {"casing", "reactor_limiting_mechanism"},
ingredientSlotType = {0, 0},
resourceTypes = {"steel", "radioactive_polymetric"},
resourceQuantities = {2000, 500},
contribution = {100, 100},
targetTemplate = "object/tangible/ship/crafted/reactor/reactor_limiter_mk5.iff",
additionalTemplates = {
}
}
ObjectTemplates:addTemplate(object_draft_schematic_space_reactor_reactor_limiter_mk5, "object/draft_schematic/space/reactor/reactor_limiter_mk5.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_tatooine_kormund_thrylle.lua | 3 | 2244 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_tatooine_kormund_thrylle = object_mobile_shared_dressed_tatooine_kormund_thrylle:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_tatooine_kormund_thrylle, "object/mobile/dressed_tatooine_kormund_thrylle.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_cobral_boss_twk_male_01.lua | 3 | 2240 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_cobral_boss_twk_male_01 = object_mobile_shared_dressed_cobral_boss_twk_male_01:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_cobral_boss_twk_male_01, "object/mobile/dressed_cobral_boss_twk_male_01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/ship/attachment/wing/hutt_medium_wing_s02.lua | 3 | 2288 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_ship_attachment_wing_hutt_medium_wing_s02 = object_tangible_ship_attachment_wing_shared_hutt_medium_wing_s02:new {
}
ObjectTemplates:addTemplate(object_tangible_ship_attachment_wing_hutt_medium_wing_s02, "object/tangible/ship/attachment/wing/hutt_medium_wing_s02.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_stranded_imperial_soldier.lua | 3 | 2248 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_stranded_imperial_soldier = object_mobile_shared_dressed_stranded_imperial_soldier:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_stranded_imperial_soldier, "object/mobile/dressed_stranded_imperial_soldier.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/lair/qurvel/serverobjects.lua | 3 | 2220 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--Children folder includes
-- Server Objects
includeFile("tangible/lair/qurvel/lair_qurvel.lua")
includeFile("tangible/lair/qurvel/lair_qurvel_forest.lua")
includeFile("tangible/lair/qurvel/lair_qurvel_mountain.lua")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/clothing/component/clothing_reinforced_fiber_panels.lua | 2 | 3532 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_clothing_component_clothing_reinforced_fiber_panels = object_draft_schematic_clothing_component_shared_clothing_reinforced_fiber_panels:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "Reinforced Fiber Panel",
craftingToolTab = 8, -- (See DraftSchemticImplementation.h)
complexity = 15,
size = 1,
xpType = "crafting_clothing_general",
xp = 75,
assemblySkill = "clothing_assembly",
experimentingSkill = "clothing_experimentation",
customizationSkill = "clothing_customization",
customizationOptions = {},
customizationStringNames = {},
customizationDefaults = {},
ingredientTemplateNames = {"craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n"},
ingredientTitleNames = {"body", "binding", "padding", "reinforcement", "enhancement"},
ingredientSlotType = {0, 0, 0, 0, 3},
resourceTypes = {"fiberplast", "petrochem_inert", "fiberplast", "metal", "object/tangible/component/bio/shared_base_bio_component_clothing_field.iff"},
resourceQuantities = {5, 5, 15, 5, 1},
contribution = {100, 100, 100, 100, 100},
targetTemplate = "object/tangible/component/clothing/reinforced_fiber_panels.iff",
additionalTemplates = {
}
}
ObjectTemplates:addTemplate(object_draft_schematic_clothing_component_clothing_reinforced_fiber_panels, "object/draft_schematic/clothing/component/clothing_reinforced_fiber_panels.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/ship/crafted/reactor/serverobjects.lua | 3 | 3985 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--Children folder includes
-- Server Objects
includeFile("tangible/ship/crafted/reactor/advanced_fusion_core.lua")
includeFile("tangible/ship/crafted/reactor/advanced_power_distributor.lua")
includeFile("tangible/ship/crafted/reactor/base_reactor.lua")
includeFile("tangible/ship/crafted/reactor/base_reactor_subcomponent.lua")
includeFile("tangible/ship/crafted/reactor/base_reactor_subcomponent_mk1.lua")
includeFile("tangible/ship/crafted/reactor/base_reactor_subcomponent_mk2.lua")
includeFile("tangible/ship/crafted/reactor/base_reactor_subcomponent_mk3.lua")
includeFile("tangible/ship/crafted/reactor/base_reactor_subcomponent_mk4.lua")
includeFile("tangible/ship/crafted/reactor/base_reactor_subcomponent_mk5.lua")
includeFile("tangible/ship/crafted/reactor/basic_reactor.lua")
includeFile("tangible/ship/crafted/reactor/fusion_reactor_mk1.lua")
includeFile("tangible/ship/crafted/reactor/fusion_reactor_mk2.lua")
includeFile("tangible/ship/crafted/reactor/fusion_reactor_mk3.lua")
includeFile("tangible/ship/crafted/reactor/fusion_reactor_mk4.lua")
includeFile("tangible/ship/crafted/reactor/fusion_reactor_mk5.lua")
includeFile("tangible/ship/crafted/reactor/reactor_limiter_mk1.lua")
includeFile("tangible/ship/crafted/reactor/reactor_limiter_mk2.lua")
includeFile("tangible/ship/crafted/reactor/reactor_limiter_mk3.lua")
includeFile("tangible/ship/crafted/reactor/reactor_limiter_mk4.lua")
includeFile("tangible/ship/crafted/reactor/reactor_limiter_mk5.lua")
includeFile("tangible/ship/crafted/reactor/reactor_overcharger_mk1.lua")
includeFile("tangible/ship/crafted/reactor/reactor_overcharger_mk2.lua")
includeFile("tangible/ship/crafted/reactor/reactor_overcharger_mk3.lua")
includeFile("tangible/ship/crafted/reactor/reactor_overcharger_mk4.lua")
includeFile("tangible/ship/crafted/reactor/reactor_overcharger_mk5.lua")
includeFile("tangible/ship/crafted/reactor/standard_fusion_core.lua")
includeFile("tangible/ship/crafted/reactor/standard_power_distributor.lua")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/bio_engineer/dna_template/serverobjects.lua | 3 | 4925 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--Children folder includes
-- Server Objects
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_angler.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_bantha.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_bearded_jax.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_blurrg.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_bol.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_bolle_bol.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_bolma.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_brackaset.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_carrion_spat.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_choku.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_dalyrake.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_dewback.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_eopie.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_falumpaset.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_fambaa.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_generic.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_gualama.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_guf_drolg.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_gurrcat.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_gurreck.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_kaadu.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_kahmurra.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_kimogila.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_krahbu.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_kusak.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_narglatch.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_pugoriss.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_rancor.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_ronto.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_sand_panther.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_snorbal.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_torton.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_tybis.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_veermok.lua")
includeFile("draft_schematic/bio_engineer/dna_template/dna_template_zucca_boar.lua")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/deed/pet_deed/deed_droid_basic_base.lua | 3 | 2264 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_deed_pet_deed_deed_droid_basic_base = object_tangible_deed_pet_deed_shared_deed_droid_basic_base:new {
}
ObjectTemplates:addTemplate(object_tangible_deed_pet_deed_deed_droid_basic_base, "object/tangible/deed/pet_deed/deed_droid_basic_base.iff")
| lgpl-3.0 |
eraffxi/darkstar | scripts/zones/RuLude_Gardens/TextIDs.lua | 2 | 3339 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6521; -- You cannot obtain the <item>. Come back after sorting your inventory.
FULL_INVENTORY_AFTER_TRADE = 6525; -- You cannot obtain the <item>. Try trading again after sorting your inventory.
ITEM_OBTAINED = 6527; -- Obtained: <item>.
GIL_OBTAINED = 6528; -- Obtained <number> gil.
KEYITEM_OBTAINED = 6530; -- Obtained key item: <keyitem>.
ITEMS_OBTAINED = 6533; -- You obtain <param2 number> <param1 item>!
MOG_LOCKER_OFFSET = 6691; -- Your Mog Locker lease is valid until <timestamp>, kupo.
HOMEPOINT_SET = 10270; -- Home point set!
-- Conquest system
CONQUEST = 10557; -- You've earned conquest points!
-- Other dialog
NOTHING_OUT_OF_ORDINARY = 11415; -- There is nothing out of the ordinary here.
SOVEREIGN_WITHOUT_AN_APPOINTMENT = 10166; -- Nobody sees the sovereign without an appointment!
ITEM_DELIVERY_DIALOG = 10257; -- Now offering quick and easy delivery of packages to homes everywhere!
MAAT_DIALOG = 10363; -- Heh. You've got no business talking to me. Why, you're just a pup.
-- Mission Dialog
WINDURST_EMBASSY = 12436; -- It reads
-- Dynamis dialogs
YOU_CANNOT_ENTER_DYNAMIS = 11221; -- You cannot enter Dynamis
PLAYERS_HAVE_NOT_REACHED_LEVEL = 11223; -- Players who have not reached level are prohibited from entering Dynamis.
UNUSUAL_ARRANGEMENT_LEAVES = 11236; -- There is an unusual arrangement of leaves on the ground.
TEAR_IN_FABRIC_OF_SPACE = 15914; -- There appears to be a tear in the fabric of space...
-- Quest Dialog
YOUR_LEVEL_LIMIT_IS_NOW_55 = 10374; -- Your level limit is now 55.
YOUR_LEVEL_LIMIT_IS_NOW_60 = 10386; -- Your level limit is now 60.
YOUR_LEVEL_LIMIT_IS_NOW_65 = 10395; -- Your level limit is now 65.
YOUR_LEVEL_LIMIT_IS_NOW_70 = 10437; -- Your level limit is now 70.
YOUR_LEVEL_LIMIT_IS_NOW_75 = 10496; -- Your level limit is now 75.
YOUR_LEVEL_LIMIT_IS_NOW_80 = 12187; -- Your level limit is now 80!
YOUR_LEVEL_LIMIT_IS_NOW_85 = 12235; -- Your level limit is now 85!
YOUR_LEVEL_LIMIT_IS_NOW_90 = 12334; -- Your level limit is now 90!
YOUR_LEVEL_LIMIT_IS_NOW_95 = 12435; -- Your level limit is now 95!
YOUR_LEVEL_LIMIT_IS_NOW_99 = 12515; -- Your level limit is now 99!
YOUR_MAXIMUM_LEVEL = 6583; -- Your maximum level has been raised to
-- Shop Texts
DABIHJAJALIOH_SHOP_DIALOG = 10894; -- Hello therrre. I worrrk for the M&P Market. I'm still new, so I don't know much about selling stuff...
MACCHI_GAZLITAH_SHOP_DIALOG1 = 10900; -- Hello therrre. I work for the Buffalo Bonanza Ranch. I'm still new, so I don't know much about selling stuff...
MACCHI_GAZLITAH_SHOP_DIALOG2 = 10901; -- The Buffalo Bonanza Ranch has a lot of useful items, just for you!
MACCHI_GAZLITAH_SHOP_DIALOG3 = 10902; -- Business is booming! The Buffalo Bonanza Ranch even made me managerrr of this local shop!
MACCHI_GAZLITAH_SHOP_DIALOG4 = 10903; -- My new shipment has finally come in. Talk to me, and I can show you what we have!
-- conquest Base
CONQUEST_BASE = 0;
| gpl-3.0 |
eraffxi/darkstar | scripts/zones/Waughroon_Shrine/npcs/Burning_Circle.lua | 2 | 1975 | -----------------------------------
-- Area: Waughroon Shrine
-- NPC: Burning Circle
-- Waughroon Shrine Burning Circle
-- !pos -345 104 -260 144
-------------------------------------
package.loaded["scripts/zones/Waughroon_Shrine/TextIDs"] = nil;
-------------------------------------
require("scripts/globals/bcnm");
require("scripts/globals/titles");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/globals/missions");
require("scripts/zones/Waughroon_Shrine/TextIDs");
---- 0: Rank 2 Final Mission for Bastok "The Emissary" and Sandy "Journey Abroad"
---- 1: Worms Turn
---- 2: Grimshell Shocktroopers
---- 3: On my Way
---- 4: Thief in Norg
---- 5: 3, 2, 1
---- 6: Shattering Stars (RDM)
---- 7: Shattering Stars (THF)
---- 8: Shattering Stars (BST)
---- 9: Birds of the feather
---- 10: Crustacean Conundrum
---- 11: Grove Gardians
---- 12: The Hills are alive
---- 13: Royal Jelly
---- 14: The Final Bout
---- 15: Up in arms
---- 16: Copy Cat
---- 17: Operation Desert Swarm
---- 18: Prehistoric Pigeons
---- 19: The Palborough Project
---- 20: Shell Shocked
---- 21: Beyond infinity
function onTrade(player,npc,trade)
if (TradeBCNM(player,player:getZoneID(),trade,npc)) then
return;
end
end;
function onTrigger(player,npc)
if (EventTriggerBCNM(player,npc)) then
return;
end
end;
function onEventUpdate(player,csid,option)
-- printf("onUpdate CSID: %u",csid);
-- printf("onUpdate RESULT: %u",option);
if (EventUpdateBCNM(player,csid,option)) then
return;
end
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("onFinish CSID: %u",csid);
-- printf("onFinish RESULT: %u",option);
if (EventFinishBCNM(player,csid,option)) then
return;
end
end; | gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_imperial_soldier_m.lua | 3 | 2220 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_imperial_soldier_m = object_mobile_shared_dressed_imperial_soldier_m:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_imperial_soldier_m, "object/mobile/dressed_imperial_soldier_m.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/wearables/armor/padded/armor_padded_s01_gloves.lua | 1 | 5545 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_wearables_armor_padded_armor_padded_s01_gloves = object_tangible_wearables_armor_padded_shared_armor_padded_s01_gloves:new {
templateType = ARMOROBJECT,
playerRaces = { "object/creature/player/bothan_male.iff",
"object/creature/player/bothan_female.iff",
"object/creature/player/human_male.iff",
"object/creature/player/human_female.iff",
"object/creature/player/moncal_male.iff",
"object/creature/player/moncal_female.iff",
"object/creature/player/rodian_male.iff",
"object/creature/player/rodian_female.iff",
"object/creature/player/sullustan_male.iff",
"object/creature/player/sullustan_female.iff",
"object/creature/player/twilek_male.iff",
"object/creature/player/twilek_female.iff",
"object/creature/player/zabrak_male.iff",
"object/creature/player/zabrak_female.iff",
"object/mobile/vendor/aqualish_female.iff",
"object/mobile/vendor/aqualish_male.iff",
"object/mobile/vendor/bith_female.iff",
"object/mobile/vendor/bith_male.iff",
"object/mobile/vendor/bothan_female.iff",
"object/mobile/vendor/bothan_male.iff",
"object/mobile/vendor/devaronian_male.iff",
"object/mobile/vendor/gran_male.iff",
"object/mobile/vendor/human_female.iff",
"object/mobile/vendor/human_male.iff",
"object/mobile/vendor/ishi_tib_male.iff",
"object/mobile/vendor/moncal_female.iff",
"object/mobile/vendor/moncal_male.iff",
"object/mobile/vendor/nikto_male.iff",
"object/mobile/vendor/quarren_male.iff",
"object/mobile/vendor/rodian_female.iff",
"object/mobile/vendor/rodian_male.iff",
"object/mobile/vendor/sullustan_female.iff",
"object/mobile/vendor/sullustan_male.iff",
"object/mobile/vendor/twilek_female.iff",
"object/mobile/vendor/twilek_male.iff",
"object/mobile/vendor/weequay_male.iff",
"object/mobile/vendor/zabrak_female.iff",
"object/mobile/vendor/zabrak_male.iff" },
-- Damage types in WeaponObject
vulnerability = HEAT + ACID + STUN + LIGHTSABER,
-- These are default Blue Frog stats
healthEncumbrance = 1,
actionEncumbrance = 1,
mindEncumbrance = 1,
-- LIGHT, MEDIUM, HEAVY
rating = LIGHT,
kinetic = 15,
energy = 15,
electricity = 15,
stun = 15,
blast = 15,
heat = 15,
cold = 15,
acid = 15,
lightSaber = 0,
numberExperimentalProperties = {1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 1},
experimentalProperties = {"XX", "XX", "XX", "OQ", "SR", "OQ", "SR", "OQ", "UT", "MA", "OQ", "MA", "OQ", "MA", "OQ", "XX", "XX", "OQ", "SR", "XX"},
experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalGroupTitles = {"null", "null", "null", "exp_durability", "exp_quality", "exp_durability", "exp_durability", "exp_durability", "exp_durability", "null", "null", "exp_resistance", "null"},
experimentalSubGroupTitles = {"null", "null", "sockets", "hit_points", "armor_effectiveness", "armor_integrity", "armor_health_encumbrance", "armor_action_encumbrance", "armor_mind_encumbrance", "armor_rating", "armor_special_type", "armor_special_effectiveness", "armor_special_integrity"},
experimentalMin = {0, 0, 0, 1000, 1, 18750, 17, 44, 23, 1, 4, 1, 18750},
experimentalMax = {0, 0, 0, 1000, 30, 31250, 10, 26, 14, 1, 4, 40, 31250},
experimentalPrecision = {0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalCombineType = {0, 0, 4, 1, 1, 1, 1, 1, 1, 4, 4, 4, 1},
}
ObjectTemplates:addTemplate(object_tangible_wearables_armor_padded_armor_padded_s01_gloves, "object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff")
| lgpl-3.0 |
MADE-barcelona/beacon-fi | _deprecated-files/beaconapp_withcomments.lua | 1 | 4506 | _DELAY_STARTUP = 3000 --Wait at startup
_EXT_LED_PIN = 4 --The pin where the external LED is connected
_DEFAULT_INITIAL_STRENGTH = -100 --[dB] lowest strength
_SIGNAL_STRENGTH_OPEN = _DEFAULT_INITIAL_STRENGTH --[dB]
_SIGNAL_STRENGTH_TARGET = _DEFAULT_INITIAL_STRENGTH --[dB]
_SIGNAL_CUTOFF_STRENGTH = -65 --[dB]Minimum signal strength that cause blinking to go faster
_IMPULSE_DURATION = 40 --[ms] Duration of an impulse of light
_BLUE_LED_INTERVAL = 6000 --[ms] Interval of blue LED blinking
_DEFAULT_BLINKING_INTERVAL_EXT = 5000 --[ms] Default interval of external LED blinking when seeking
--Define the index of timers
_TIMER_INDEX_SCAN = 1
_TIMER_INDEX_BLUE_LED = 4
_TIMER_INDEX_EXT_LED_ON = 5
_TIMER_INDEX_EXT_LED_OFF = 6
_TARGET_SSID_STRING = 'ESP_' --SSID prefix to identify the cache-mode Access Points
_CACHE_MODE = false -- If set to false will seek the strongest open wifi. If set true will seek the target string in SSID (and blink blue)
--This function starts the impulse
function initImpulse()
print("Starting the impulse")
ledON()
end
function computeInterval(db)
interval = math.floor((db * db) /5)
return interval
end
-- START Blinking main loop
function ledON()
gpio.write(_EXT_LED_PIN, gpio.HIGH)
tmr.alarm(_TIMER_INDEX_EXT_LED_ON, _IMPULSE_DURATION, 0, ledOFF)
end
function containz(what,where)
if string.find(where,what) then
return true
else
return false
end
end
function ledOFF()
gpio.write(_EXT_LED_PIN, gpio.LOW)
if(_CACHE_MODE) then --Cache mode
if(_SIGNAL_STRENGTH_TARGET>_SIGNAL_CUTOFF_STRENGTH) then --Only take into account strong-ish signals
nextDelay = computeInterval(_SIGNAL_STRENGTH_TARGET)
else
print("No targets in range")
nextDelay = _DEFAULT_BLINKING_INTERVAL_EXT
end
else --OpenWifiMode
if(_SIGNAL_STRENGTH_OPEN>_DEFAULT_INITIAL_STRENGTH) then --Take into account any signal > default
nextDelay = computeInterval(_SIGNAL_STRENGTH_OPEN)
else
print("No openwifi in range")
nextDelay = _DEFAULT_BLINKING_INTERVAL_EXT
end
end
print("cacheMode:".. tostring(_CACHE_MODE) .." ,nextDelay:" .. nextDelay)
tmr.alarm(_TIMER_INDEX_EXT_LED_OFF, nextDelay, 0, ledON)
end
-- END Blinking main loop
--Simple trick to make the blue LED blink
function blueLED()
if _CACHE_MODE then
print('.')
end
end
function processAPlist(t)
local foundSomeTarget = false
local targetStrength = _DEFAULT_INITIAL_STRENGTH
local foundSomeOpenNetwork = false
local openStrength = _DEFAULT_INITIAL_STRENGTH
for k,v in pairs(t) do
authmode, rssi, bssid, channel = string.match(v, "(%d),(-?%d+),(%x%x:%x%x:%x%x:%x%x:%x%x:%x%x),(%d+)")
--Check for target SSIDs to determine if cache mode and store the highest value
if (containz(_TARGET_SSID_STRING,k)) then
foundSomeTarget = true
if (targetStrength < tonumber(rssi)) then
targetStrength = tonumber(rssi)
end
end
--Check for OpenWifi networks and store the highest value
if(foundSomeTarget==false) then --execute only if not in caching mode
if (authmode=="0") then
foundSomeOpenNetwork = true
if (openStrength < tonumber(rssi)) then
openStrength = tonumber(rssi)
end
end
end
end --End of foor loop
if (foundSomeTarget) then
_CACHE_MODE = true
_SIGNAL_STRENGTH_TARGET = targetStrength --Update the strength variable for cacheMode
print("targetStrength:" .. targetStrength)
elseif (foundSomeOpenNetwork) then --Update the strength variable for openWifiMode
_SIGNAL_STRENGTH_OPEN = openStrength
print("openStrength:" .. openStrength)
else
_SIGNAL_STRENGTH_TARGET = _DEFAULT_INITIAL_STRENGTH
end
end --End processAPlist function
function scanWifi()
wifi.sta.getap(processAPlist)
end
-- Main Procedure
print("Startup sequence initiated")
wifi.setmode(wifi.STATION)
gpio.mode(_EXT_LED_PIN, gpio.OUTPUT) --Initialise external LED
gpio.write(_EXT_LED_PIN, gpio.LOW) --Turn off LED
print('Perform initial WiFi signal scan')
wifi.sta.getap(processAPlist)
print('Scheduling WiFi signal scanner every ' .. _TIMER_INDEX_SCAN ..' ms')
tmr.alarm(_TIMER_INDEX_SCAN, _DELAY_STARTUP, 1, scanWifi)
print('Initiating the external LED blinking')
initImpulse()
print('Scheduling blue LED blinking every ' .. _BLUE_LED_INTERVAL ..' ms')
tmr.alarm(_TIMER_INDEX_BLUE_LED, _BLUE_LED_INTERVAL, 1, blueLED)
| mit |
eraffxi/darkstar | scripts/zones/Cape_Teriggan/npcs/Bright_Moon.lua | 2 | 1461 | -----------------------------------
-- Area: Cape Teriggan
-- NPC: Bright Moon
-- Type: Outpost Vendor
-- !pos -185 7 -63 113
-----------------------------------
package.loaded["scripts/zones/Cape_Teriggan/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/shop");
require("scripts/globals/conquest");
require("scripts/zones/Cape_Teriggan/TextIDs");
local region = dsp.region.VOLLBOW;
local csid = 0x7ff4;
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local owner = GetRegionOwner(region);
local arg1 = getArg1(owner,player);
if (owner == player:getNation()) then
nation = 1;
elseif (arg1 < 1792) then
nation = 2;
else
nation = 0;
end
player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0);
end;
function onEventUpdate(player,csid,option)
-- printf("OPTION: %u",option);
player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP());
end;
function onEventFinish(player,csid,option)
-- printf("OPTION: %u",option);
if (option == 1) then
dsp.shop.outpost(player);
elseif (option == 2) then
if (player:delGil(OP_TeleFee(player,region))) then
toHomeNation(player);
end
elseif (option == 6) then
player:delCP(OP_TeleFee(player,region));
toHomeNation(player);
end
end; | gpl-3.0 |
EhsanFox/Self-Bot-V3 | plugins/ids.lua | 2 | 6735 | --[[
# ____ _ __ ____ _ __ _______
# / ___| ___| |/ _| | __ ) ___ | |_ \ \ / /___ /
# \___ \ / _ \ | |_ _____| _ \ / _ \| __|___\ \ / / |_ \
# ___) | __/ | _|_____| |_) | (_) | ||_____\ V / ___) |
# |____/ \___|_|_| |____/ \___/ \__| \_/ |____/
#
# Plugin : ASdd-PL
# Using For Adding Plugin Than Telegram
# Writend By > Yagop
# Edited By > BoyCode
# __ __
# \ \ / /_ _ __ _ ___ _ __
# \ V / _` |/ _` |/ _ \| '_ \
# | | (_| | (_| | (_) | |_) |
# |_|\__,_|\__, |\___/| .__/
# |___/ |_|
# ____ ____ _
# | __ ) ___ _ _ / ___|___ __| | ___
# | _ \ / _ \| | | | | / _ \ / _` |/ _ \
# | |_) | (_) | |_| | |__| (_) | (_| | __/
# |____/ \___/ \__, |\____\___/ \__,_|\___|
# |___/
]]
local function usernameinfo (user)
if user.username then
return '@'..user.username
end
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
local function channelUserIDs (extra, success, result)
local receiver = extra.receiver
print('Result')
vardump(result)
local text = ''
for k,user in ipairs(result) do
local id = user.peer_id
local username = usernameinfo (user)
text = text..("%s - %s\n"):format(username, id)
end
send_large_msg(receiver, text)
end
local function returnids (extra, success, result)
local receiver = extra.receiver
local chatname = result.print_name
local id = result.peer_id
local text = ('ID for chat %s (%s):\n'):format(chatname, id)
for k,user in ipairs(result.members) do
local username = usernameinfo(user)
local id = user.peer_id
local userinfo = ("%s - %s\n"):format(username, id)
text = text .. userinfo
end
send_large_msg(receiver, text)
end
local function run(msg, matches)
local receiver = get_receiver(msg)
-- Id of the user and info about group / channel
if matches[1] == "/id" then
if msg.to.type == 'channel' then
return ('<b>Chat ID:</b> <code>%s</code>\n➖➖➖➖➖➖\n<b>User ID</b>: <code>%s</code>'):format(msg.to.id, msg.from.id)
end
if msg.to.type == 'chat' then
return ('<b>Chat ID:</b> <code>%s</code>\n➖➖➖➖➖➖\n<b>User ID</b>: <code>%s</code>'):format(msg.to.id, msg.from.id)
end
return ('<b>User ID<b>: <code>%s</code>'):format(msg.from.id)
elseif matches[1] == 'chat' or matches[1] == 'channel' then
local type = matches[1]
local chanId = matches[2]
-- !ids? (chat) (%d+)
if chanId then
local chan = ("%s#id%s"):format(type, chanId)
if type == 'chat' then
chat_info(chan, returnids, {receiver=receiver})
else
channel_get_users(chan, channelUserIDs, {receiver=receiver})
end
else
-- !id chat/channel
local chan = ("%s#id%s"):format(msg.to.type, msg.to.id)
if msg.to.type == 'channel' then
channel_get_users(chan, channelUserIDs, {receiver=receiver})
end
if msg.to.type == 'chat' then
chat_info(chan, returnids, {receiver=receiver})
else
return "You are not in a group."
end
end
elseif matches[1] == "member" and matches[2] == "@" then
local nick = matches[3]
local chan = get_receiver(msg)
if msg.to.type == 'chat' then
chat_info(chan, function (extra, success, result)
local receiver = extra.receiver
local nick = extra.nick
local found
for k,user in pairs(result.members) do
if user.username == nick then
found = user
end
end
if not found then
send_msg(receiver, "User not found on this chat.", ok_cb, false)
else
local text = found.peer_id
send_msg(receiver, text, ok_cb, false)
end
end, {receiver=chan, nick=nick})
elseif msg.to.type == 'channel' then
-- TODO
return 'Channels currently not supported'
else
return 'You are not in a group'
end
elseif matches[1] == "members" and matches[2] == "name" then
local text = matches[3]
local chan = get_receiver(msg)
if msg.to.type == 'chat' then
chat_info(chan, function (extra, success, result)
local members = result.members
local receiver = extra.receiver
local text = extra.text
local founds = {}
for k,member in pairs(members) do
local fields = {'first_name', 'print_name', 'username'}
for k,field in pairs(fields) do
if member[field] and type(member[field]) == "string" then
if member[field]:match(text) then
local id = tostring(member.peer_id)
founds[id] = member
end
end
end
end
if next(founds) == nil then -- Empty table
send_msg(receiver, "User not found on this chat.", ok_cb, false)
else
local text = ""
for k,user in pairs(founds) do
local first_name = user.first_name or ""
local print_name = user.print_name or ""
local user_name = user.user_name or ""
local id = user.peer_id or "" -- This would be funny
text = text.."First name: "..first_name.."\n"
.."Print name: "..print_name.."\n"
.."User name: "..user_name.."\n"
.."ID: "..id
end
send_msg(receiver, text, ok_cb, false)
end
end, {receiver=chan, text=text})
elseif msg.to.type == 'channel' then
-- TODO
return 'Channels currently not supported'
else
return 'You are not in a group'
end
end
end
return {
description = "Know your id or the id of a chat members.",
usage = {
"/id: Return your ID and the chat id if you are in one.",
"/ids chat: Return the IDs of the current chat members.",
"/ids chat <chat_id>: Return the IDs of the <chat_id> members.",
"/ids channel: Return the IDs of the current channel members.",
"/ids channel <channel_id>: Return the IDs of the <channel_id> members.",
"/id member @<user_name>: Return the member @<user_name> ID from the current chat",
"/id members name <text>: Search for users with <text> on first_name, print_name or username on current chat"
},
patterns = {
"^/id$",
"^/ids? (chat) (%d+)$",
"^/ids? (chat)$",
"^/ids (channel)$",
"^/ids (channel) (%d+)$",
"^/id (member) (@)(.+)",
"^/id (members) (name) (.+)"
},
run = run
}
| gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/clothing/clothing_ith_belt_formal_18.lua | 3 | 2296 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_clothing_clothing_ith_belt_formal_18 = object_draft_schematic_clothing_shared_clothing_ith_belt_formal_18:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_clothing_clothing_ith_belt_formal_18, "object/draft_schematic/clothing/clothing_ith_belt_formal_18.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/sign/player/base/objects.lua | 3 | 5502 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
object_tangible_sign_player_base_shared_player_sign_base = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/sign/player/base/shared_player_sign_base.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_sign_all_hanging.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 8207,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@sign_detail:sign",
gameObjectType = 8207,
locationReservationRadius = 0,
lookAtText = "@sign_lookat:sign",
noBuildRadius = 0,
objectName = "@sign_name:sign",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1607004274,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/sign/base/shared_base_sign.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_tangible_sign_player_base_shared_player_sign_base, "object/tangible/sign/player/base/shared_player_sign_base.iff")
object_tangible_sign_player_base_shared_shop_sign_base = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/sign/player/base/shared_shop_sign_base.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_gravestone_s01.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 8207,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@sign_detail:sign",
gameObjectType = 8207,
locationReservationRadius = 0,
lookAtText = "@sign_lookat:sign",
noBuildRadius = 0,
objectName = "@sign_name:sign",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1431689328,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/sign/base/shared_base_sign.iff", "object/tangible/sign/player/base/shared_player_sign_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_tangible_sign_player_base_shared_shop_sign_base, "object/tangible/sign/player/base/shared_shop_sign_base.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/building/military/military_base_police_station_imperial_lok_otto.lua | 3 | 2348 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_building_military_military_base_police_station_imperial_lok_otto = object_building_military_shared_military_base_police_station_imperial_lok_otto:new {
}
ObjectTemplates:addTemplate(object_building_military_military_base_police_station_imperial_lok_otto, "object/building/military/military_base_police_station_imperial_lok_otto.iff")
| lgpl-3.0 |
koreader/koreader-base | ffi/mupdf_h.lua | 3 | 15272 | local ffi = require("ffi")
ffi.cdef[[
static const int FZ_STEXT_BLOCK_TEXT = 0;
typedef struct fz_point_s fz_point;
struct fz_point_s {
float x;
float y;
};
typedef struct fz_rect_s fz_rect;
struct fz_rect_s {
float x0;
float y0;
float x1;
float y1;
};
extern const fz_rect fz_unit_rect;
extern const fz_rect fz_empty_rect;
extern const fz_rect fz_infinite_rect;
fz_rect *fz_intersect_rect(fz_rect *restrict, const fz_rect *restrict);
fz_rect *fz_union_rect(fz_rect *restrict, const fz_rect *restrict);
typedef struct fz_irect_s fz_irect;
struct fz_irect_s {
int x0;
int y0;
int x1;
int y1;
};
extern const fz_irect fz_empty_irect;
extern const fz_irect fz_infinite_irect;
fz_irect *fz_intersect_irect(fz_irect *restrict, const fz_irect *restrict);
fz_irect *fz_irect_from_rect(fz_irect *restrict, const fz_rect *restrict);
fz_irect *fz_round_rect(fz_irect *restrict, const fz_rect *restrict);
typedef struct fz_matrix_s fz_matrix;
struct fz_matrix_s {
float a;
float b;
float c;
float d;
float e;
float f;
};
extern const fz_matrix fz_identity;
fz_matrix *fz_concat(fz_matrix *, const fz_matrix *, const fz_matrix *);
fz_matrix *fz_scale(fz_matrix *, float, float);
fz_matrix *fz_pre_scale(fz_matrix *, float, float);
fz_matrix *fz_rotate(fz_matrix *, float);
fz_matrix *fz_pre_rotate(fz_matrix *, float);
fz_matrix *fz_translate(fz_matrix *, float, float);
fz_matrix *fz_pre_translate(fz_matrix *, float, float);
fz_rect *fz_transform_rect(fz_rect *restrict, const fz_matrix *restrict);
typedef struct fz_context_s fz_context;
typedef struct fz_font_s fz_font;
typedef struct fz_hash_table_s fz_hash_table;
typedef struct fz_storable_s fz_storable;
typedef struct fz_key_storable_s fz_key_storable;
typedef void fz_store_drop_fn(fz_context *, fz_storable *);
struct fz_storable_s {
int refs;
fz_store_drop_fn *drop;
};
struct fz_key_storable_s {
fz_storable storable;
short int store_key_refs;
};
void fz_install_external_font_funcs(fz_context *);
struct fz_buffer_s *mupdf_new_buffer_from_shared_data(fz_context *, const unsigned char *, size_t);
void *mupdf_drop_buffer(fz_context *, struct fz_buffer_s *);
typedef struct fz_alloc_context_s fz_alloc_context;
typedef struct fz_colorspace_s fz_colorspace;
fz_context *fz_new_context_imp(const fz_alloc_context *, const struct fz_locks_context_s *, size_t, const char *);
void fz_drop_context(fz_context *);
void fz_register_document_handlers(fz_context *);
typedef struct fz_image_s fz_image;
typedef struct fz_pixmap_s fz_pixmap;
struct fz_image_s {
fz_key_storable key_storable;
int w;
int h;
uint8_t n;
uint8_t bpc;
unsigned int imagemask : 1;
unsigned int interpolate : 1;
unsigned int use_colorkey : 1;
unsigned int use_decode : 1;
unsigned int invert_cmyk_jpeg : 1;
unsigned int decoded : 1;
unsigned int scalable : 1;
fz_image *mask;
int xres;
int yres;
fz_colorspace *colorspace;
void (*drop_image)(fz_context *, fz_image *);
fz_pixmap *(*get_pixmap)(fz_context *, fz_image *, fz_irect *, int, int, int *);
size_t (*get_size)(fz_context *, fz_image *);
int colorkey[64];
float decode[64];
};
struct fz_pixmap_s {
fz_storable storable;
int x;
int y;
int w;
int h;
unsigned char n;
unsigned char s;
unsigned char alpha;
unsigned char flags;
ptrdiff_t stride;
struct fz_separations_s *seps;
int xres;
int yres;
fz_colorspace *colorspace;
unsigned char *samples;
fz_pixmap *underlying;
};
fz_image *mupdf_new_image_from_buffer(fz_context *, struct fz_buffer_s *);
fz_pixmap *mupdf_get_pixmap_from_image(fz_context *, fz_image *, const fz_irect *, fz_matrix *, int *, int *);
void *mupdf_save_pixmap_as_png(fz_context *, fz_pixmap *, const char *);
fz_image *fz_keep_image(fz_context *, fz_image *);
void fz_drop_image(fz_context *, fz_image *);
fz_pixmap *fz_load_png(fz_context *, const unsigned char *, size_t);
int fz_runetochar(char *, int);
typedef struct fz_annot_s fz_annot;
struct fz_annot_s {
int refs;
void (*drop_annot)(fz_context *, fz_annot *);
fz_rect *(*bound_annot)(fz_context *, fz_annot *, fz_rect *);
void (*run_annot)(fz_context *, fz_annot *, struct fz_device_s *, const fz_matrix *, struct fz_cookie_s *);
fz_annot *(*next_annot)(fz_context *, fz_annot *);
};
typedef struct fz_outline_s fz_outline;
struct fz_outline_s {
int refs;
char *title;
char *uri;
int page;
float x;
float y;
fz_outline *next;
fz_outline *down;
int is_open;
};
typedef struct fz_document_s fz_document;
typedef struct fz_page_s fz_page;
typedef struct fz_link_s fz_link;
struct fz_document_s {
int refs;
void (*drop_document)(fz_context *, fz_document *);
int (*needs_password)(fz_context *, fz_document *);
int (*authenticate_password)(fz_context *, fz_document *, const char *);
int (*has_permission)(fz_context *, fz_document *, enum {
FZ_PERMISSION_PRINT = 112,
FZ_PERMISSION_COPY = 99,
FZ_PERMISSION_EDIT = 101,
FZ_PERMISSION_ANNOTATE = 110,
});
fz_outline *(*load_outline)(fz_context *, fz_document *);
void (*layout)(fz_context *, fz_document *, float, float, float);
intptr_t (*make_bookmark)(fz_context *, fz_document *, int);
int (*lookup_bookmark)(fz_context *, fz_document *, intptr_t);
int (*resolve_link)(fz_context *, fz_document *, const char *, float *, float *);
int (*count_pages)(fz_context *, fz_document *);
fz_page *(*load_page)(fz_context *, fz_document *, int);
int (*lookup_metadata)(fz_context *, fz_document *, const char *, char *, int);
fz_colorspace *(*get_output_intent)(fz_context *, fz_document *);
int did_layout;
int is_reflowable;
};
struct fz_page_s {
int refs;
void (*drop_page)(fz_context *, fz_page *);
fz_rect *(*bound_page)(fz_context *, fz_page *, fz_rect *);
void (*run_page_contents)(fz_context *, fz_page *, struct fz_device_s *, const fz_matrix *, struct fz_cookie_s *);
fz_link *(*load_links)(fz_context *, fz_page *);
fz_annot *(*first_annot)(fz_context *, fz_page *);
struct fz_transition_s *(*page_presentation)(fz_context *, fz_page *, struct fz_transition_s *, float *);
void (*control_separation)(fz_context *, fz_page *, int, int);
int (*separation_disabled)(fz_context *, fz_page *, int);
struct fz_separations_s *(*separations)(fz_context *, fz_page *);
int (*overprint)(fz_context *, fz_page *);
};
fz_document *mupdf_open_document(fz_context *, const char *);
fz_document *mupdf_open_document_with_stream(fz_context *, const char *, struct fz_stream_s *);
int fz_is_document_reflowable(fz_context *, fz_document *);
int fz_needs_password(fz_context *, fz_document *);
int fz_authenticate_password(fz_context *, fz_document *, const char *);
void fz_drop_document(fz_context *, fz_document *);
int mupdf_count_pages(fz_context *, fz_document *);
void *mupdf_layout_document(fz_context *, fz_document *, float, float, float);
int fz_lookup_metadata(fz_context *, fz_document *, const char *, char *, int);
int fz_resolve_link(fz_context *, fz_document *, const char *, float *, float *);
fz_page *mupdf_load_page(fz_context *, fz_document *, int);
fz_rect *fz_bound_page(fz_context *, fz_page *, fz_rect *);
void fz_drop_page(fz_context *, fz_page *);
struct fz_link_s {
int refs;
fz_link *next;
fz_rect rect;
void *doc;
char *uri;
};
fz_link *mupdf_load_links(fz_context *, fz_page *);
void fz_drop_link(fz_context *, fz_link *);
fz_outline *mupdf_load_outline(fz_context *, fz_document *);
void fz_drop_outline(fz_context *, fz_outline *);
void *mupdf_drop_stream(fz_context *, struct fz_stream_s *);
struct fz_stream_s *mupdf_open_memory(fz_context *, const unsigned char *, size_t);
typedef struct fz_stext_char_s fz_stext_char;
struct fz_stext_char_s {
int c;
fz_point origin;
fz_rect bbox;
float size;
fz_font *font;
fz_stext_char *next;
};
typedef struct fz_stext_line_s fz_stext_line;
struct fz_stext_line_s {
int wmode;
fz_point dir;
fz_rect bbox;
fz_stext_char *first_char;
fz_stext_char *last_char;
fz_stext_line *prev;
fz_stext_line *next;
};
typedef struct fz_stext_block_s fz_stext_block;
struct fz_stext_block_s {
int type;
fz_rect bbox;
union {
struct {
fz_stext_line *first_line;
fz_stext_line *last_line;
} t;
struct {
fz_matrix transform;
fz_image *image;
} i;
} u;
fz_stext_block *prev;
fz_stext_block *next;
};
typedef struct fz_stext_options_s fz_stext_options;
struct fz_stext_options_s {
int flags;
};
typedef struct fz_stext_page_s fz_stext_page;
struct fz_stext_page_s {
struct fz_pool_s *pool;
fz_rect mediabox;
fz_stext_block *first_block;
fz_stext_block *last_block;
};
fz_stext_page *mupdf_new_stext_page_from_page(fz_context *, fz_page *, const fz_stext_options *);
void fz_drop_stext_page(fz_context *, fz_stext_page *);
fz_pixmap *mupdf_new_pixmap(fz_context *, fz_colorspace *, int, int, struct fz_separations_s *, int);
fz_pixmap *fz_new_pixmap(fz_context *, fz_colorspace *, int, int, struct fz_separations_s *, int);
fz_pixmap *mupdf_new_pixmap_with_bbox(fz_context *, fz_colorspace *, const fz_irect *, struct fz_separations_s *, int);
fz_pixmap *mupdf_new_pixmap_with_data(fz_context *, fz_colorspace *, int, int, struct fz_separations_s *, int, int, unsigned char *);
fz_pixmap *mupdf_new_pixmap_with_bbox_and_data(fz_context *, fz_colorspace *, const fz_irect *, struct fz_separations_s *, int, unsigned char *);
fz_pixmap *fz_convert_pixmap(fz_context *, fz_pixmap *, fz_colorspace *, fz_colorspace *, struct fz_default_colorspaces_s *, const struct fz_color_params_s *, int);
fz_pixmap *fz_keep_pixmap(fz_context *, fz_pixmap *);
void fz_drop_pixmap(fz_context *, fz_pixmap *);
void fz_clear_pixmap_with_value(fz_context *, fz_pixmap *, int);
void fz_gamma_pixmap(fz_context *, fz_pixmap *, float);
fz_pixmap *fz_scale_pixmap(fz_context *, fz_pixmap *, float, float, float, float, fz_irect *);
int fz_pixmap_width(fz_context *, fz_pixmap *);
int fz_pixmap_height(fz_context *, fz_pixmap *);
int fz_pixmap_components(fz_context *, fz_pixmap *);
unsigned char *fz_pixmap_samples(fz_context *, fz_pixmap *);
fz_colorspace *fz_device_gray(fz_context *);
fz_colorspace *fz_device_rgb(fz_context *);
fz_colorspace *fz_device_bgr(fz_context *);
struct fz_color_params_s {
uint8_t ri;
uint8_t bp;
uint8_t op;
uint8_t opm;
};
const struct fz_color_params_s *fz_default_color_params(fz_context *);
struct fz_device_s *mupdf_new_draw_device(fz_context *, const fz_matrix *, fz_pixmap *);
struct fz_device_s *mupdf_new_text_device(fz_context *, fz_stext_page *, const fz_stext_options *);
struct fz_device_s *mupdf_new_bbox_device(fz_context *, fz_rect *);
void *mupdf_run_page(fz_context *, fz_page *, struct fz_device_s *, const fz_matrix *, struct fz_cookie_s *);
void fz_close_device(fz_context *, struct fz_device_s *);
void fz_drop_device(fz_context *, struct fz_device_s *);
enum pdf_annot_type {
PDF_ANNOT_TEXT = 0,
PDF_ANNOT_LINK = 1,
PDF_ANNOT_FREE_TEXT = 2,
PDF_ANNOT_LINE = 3,
PDF_ANNOT_SQUARE = 4,
PDF_ANNOT_CIRCLE = 5,
PDF_ANNOT_POLYGON = 6,
PDF_ANNOT_POLY_LINE = 7,
PDF_ANNOT_HIGHLIGHT = 8,
PDF_ANNOT_UNDERLINE = 9,
PDF_ANNOT_SQUIGGLY = 10,
PDF_ANNOT_STRIKE_OUT = 11,
PDF_ANNOT_STAMP = 12,
PDF_ANNOT_CARET = 13,
PDF_ANNOT_INK = 14,
PDF_ANNOT_POPUP = 15,
PDF_ANNOT_FILE_ATTACHMENT = 16,
PDF_ANNOT_SOUND = 17,
PDF_ANNOT_MOVIE = 18,
PDF_ANNOT_WIDGET = 19,
PDF_ANNOT_SCREEN = 20,
PDF_ANNOT_PRINTER_MARK = 21,
PDF_ANNOT_TRAP_NET = 22,
PDF_ANNOT_WATERMARK = 23,
PDF_ANNOT_3D = 24,
PDF_ANNOT_UNKNOWN = -1,
};
typedef struct pdf_hotspot_s pdf_hotspot;
struct pdf_hotspot_s {
int num;
int state;
};
typedef struct pdf_lexbuf_s pdf_lexbuf;
struct pdf_lexbuf_s {
int size;
int base_size;
int len;
int64_t i;
float f;
char *scratch;
char buffer[256];
};
typedef struct pdf_lexbuf_large_s pdf_lexbuf_large;
struct pdf_lexbuf_large_s {
pdf_lexbuf base;
char buffer[65280];
};
typedef struct pdf_obj_s pdf_obj;
typedef struct pdf_annot_s pdf_annot;
typedef struct pdf_page_s pdf_page;
struct pdf_annot_s {
fz_annot super;
pdf_page *page;
pdf_obj *obj;
pdf_obj *ap;
int needs_new_ap;
int has_new_ap;
pdf_annot *next;
};
typedef struct pdf_document_s pdf_document;
struct pdf_document_s {
fz_document super;
struct fz_stream_s *file;
int version;
int64_t startxref;
int64_t file_size;
struct pdf_crypt_s *crypt;
struct pdf_ocg_descriptor_s *ocg;
struct pdf_portfolio_s *portfolio;
pdf_hotspot hotspot;
fz_colorspace *oi;
int max_xref_len;
int num_xref_sections;
int saved_num_xref_sections;
int num_incremental_sections;
int xref_base;
int disallow_new_increments;
struct pdf_xref_s *xref_sections;
struct pdf_xref_s *saved_xref_sections;
int *xref_index;
int freeze_updates;
int has_xref_streams;
int rev_page_count;
struct pdf_rev_page_map_s *rev_page_map;
int repair_attempted;
int file_reading_linearly;
int64_t file_length;
int linear_page_count;
pdf_obj *linear_obj;
pdf_obj **linear_page_refs;
int linear_page1_obj_num;
int64_t linear_pos;
int linear_page_num;
int hint_object_offset;
int hint_object_length;
int hints_loaded;
struct {
int number;
int64_t offset;
int64_t index;
} *hint_page;
int *hint_shared_ref;
struct {
int number;
int64_t offset;
} *hint_shared;
int hint_obj_offsets_max;
int64_t *hint_obj_offsets;
int resources_localised;
pdf_lexbuf_large lexbuf;
pdf_annot *focus;
pdf_obj *focus_obj;
struct pdf_js_s *js;
int recalculating;
int dirty;
void (*event_cb)(fz_context *, pdf_document *, struct pdf_doc_event_s *, void *);
void *event_cb_data;
int num_type3_fonts;
int max_type3_fonts;
fz_font **type3_fonts;
struct {
fz_hash_table *images;
fz_hash_table *fonts;
} resources;
int orphans_max;
int orphans_count;
pdf_obj **orphans;
};
pdf_document *pdf_specifics(fz_context *, fz_document *);
pdf_annot *mupdf_pdf_create_annot(fz_context *, pdf_page *, enum pdf_annot_type);
void *mupdf_pdf_delete_annot(fz_context *, pdf_page *, pdf_annot *);
void *mupdf_pdf_set_annot_quad_points(fz_context *, pdf_annot *, int, const float *);
void *mupdf_pdf_set_annot_contents(fz_context *, pdf_annot *, const char *);
pdf_annot *mupdf_pdf_first_annot(fz_context *, pdf_page *);
pdf_annot *mupdf_pdf_next_annot(fz_context *, pdf_annot *);
int mupdf_pdf_annot_quad_point_count(fz_context *, pdf_annot *);
void *mupdf_pdf_annot_quad_point(fz_context *, pdf_annot *, int, float *);
void *mupdf_pdf_set_text_annot_position(fz_context *, pdf_annot *, fz_point);
void *mupdf_pdf_set_markup_appearance(fz_context *, pdf_document *, pdf_annot *, float *, float, float, float);
typedef struct pdf_write_options_s pdf_write_options;
struct pdf_write_options_s {
int do_incremental;
int do_pretty;
int do_ascii;
int do_compress;
int do_compress_images;
int do_compress_fonts;
int do_decompress;
int do_garbage;
int do_linear;
int do_clean;
int do_sanitize;
int continue_on_error;
int *errors;
};
void *mupdf_pdf_save_document(fz_context *, pdf_document *, const char *, pdf_write_options *);
fz_alloc_context *mupdf_get_my_alloc_context();
int mupdf_get_cache_size();
int mupdf_error_code(fz_context *);
char *mupdf_error_message(fz_context *);
]]
| agpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/bio_engineer/creature/creature_kaadu.lua | 1 | 3337 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_bio_engineer_creature_creature_kaadu = object_draft_schematic_bio_engineer_creature_shared_creature_kaadu:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "Kaadu",
craftingToolTab = 256, -- (See DraftSchemticImplementation.h)
complexity = 17,
size = 1,
xpType = "crafting_bio_engineer_creature",
xp = 100,
assemblySkill = "bio_engineer_assembly",
experimentingSkill = "bio_engineer_experimentation",
customizationSkill = "bio_engineer_experimentation",
customizationOptions = {},
customizationStringNames = {},
customizationDefaults = {},
ingredientTemplateNames = {"craft_creature_ingredients_n", "craft_creature_ingredients_n", "craft_creature_ingredients_n"},
ingredientTitleNames = {"dna_template", "protein_base", "organic_nutrition_materials"},
ingredientSlotType = {1, 0, 0},
resourceTypes = {"object/tangible/component/dna/shared_dna_template_generic.iff", "creature_food", "flora_food"},
resourceQuantities = {1, 35, 20},
contribution = {100, 100, 100},
targetTemplate = "object/tangible/deed/pet_deed/kaadu_deed.iff",
additionalTemplates = {
}
}
ObjectTemplates:addTemplate(object_draft_schematic_bio_engineer_creature_creature_kaadu, "object/draft_schematic/bio_engineer/creature/creature_kaadu.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/commands/harvesterTakeSurvey.lua | 4 | 2150 | --Copyright (C) 2007 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
--true = 1, false = 0
HarvesterTakeSurveyCommand = {
name = "harvestertakesurvey",
}
AddCommand(HarvesterTakeSurveyCommand)
| lgpl-3.0 |
eraffxi/darkstar | scripts/globals/spells/cursna.lua | 2 | 2392 | -----------------------------------------
-- Spell: Cursna
-- Removes curse and bane from target.
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/msg");
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local curse = target:getStatusEffect(dsp.effect.CURSE_I);
local curse2 = target:getStatusEffect(dsp.effect.CURSE_II);
local bane = target:getStatusEffect(dsp.effect.BANE);
local bonus = caster:getMod(dsp.mod.ENHANCES_CURSNA) + target:getMod(dsp.mod.ENHANCES_CURSNA_RCVD);
local power = 25*((100+bonus)/100); -- This 25 is temp until the skill calculation is in.
spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT);
if (target:hasStatusEffect(dsp.effect.DOOM) and power > math.random(1, 100)) then
-- remove doom
final = dsp.effect.DOOM;
target:delStatusEffect(dsp.effect.DOOM);
spell:setMsg(dsp.msg.basic.NARROWLY_ESCAPE);
elseif (curse ~= nil and curse2 ~= nil and bane ~= nil) then
target:delStatusEffect(dsp.effect.CURSE_I);
target:delStatusEffect(dsp.effect.CURSE_II);
target:delStatusEffect(dsp.effect.BANE);
final = dsp.effect.CURSE_II;
spell:setMsg(dsp.msg.basic.MAGIC_REMOVE_EFFECT);
elseif (curse ~= nil and bane ~= nil) then
target:delStatusEffect(dsp.effect.CURSE_I);
target:delStatusEffect(dsp.effect.BANE);
final = dsp.effect.CURSE_I;
spell:setMsg(dsp.msg.basic.MAGIC_REMOVE_EFFECT);
elseif (curse2 ~= nil and bane ~= nil) then
target:delStatusEffect(dsp.effect.CURSE_II);
target:delStatusEffect(dsp.effect.BANE);
final = dsp.effect.CURSE_II;
spell:setMsg(dsp.msg.basic.MAGIC_REMOVE_EFFECT);
elseif (curse ~= nil) then
target:delStatusEffect(dsp.effect.CURSE_I);
final = dsp.effect.CURSE_I;
spell:setMsg(dsp.msg.basic.MAGIC_REMOVE_EFFECT);
elseif (curse2 ~= nil) then
target:delStatusEffect(dsp.effect.CURSE_II);
final = dsp.effect.CURSE_II;
spell:setMsg(dsp.msg.basic.MAGIC_REMOVE_EFFECT);
elseif (bane ~= nil) then
target:delStatusEffect(dsp.effect.BANE);
final = dsp.effect.BANE;
spell:setMsg(dsp.msg.basic.MAGIC_REMOVE_EFFECT);
end
return final;
end;
| gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/static/item/wp_mle_sword_lightsaber_leather.lua | 3 | 2260 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_static_item_wp_mle_sword_lightsaber_leather = object_static_item_shared_wp_mle_sword_lightsaber_leather:new {
}
ObjectTemplates:addTemplate(object_static_item_wp_mle_sword_lightsaber_leather, "object/static/item/wp_mle_sword_lightsaber_leather.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/food/dessert_pyollian_cake.lua | 2 | 3352 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_food_dessert_pyollian_cake = object_draft_schematic_food_shared_dessert_pyollian_cake:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "Pyollian Cake",
craftingToolTab = 4, -- (See DraftSchemticImplementation.h)
complexity = 8,
size = 1,
xpType = "crafting_food_general",
xp = 120,
assemblySkill = "food_assembly",
experimentingSkill = "food_experimentation",
customizationSkill = "food_customization",
customizationOptions = {},
customizationStringNames = {},
customizationDefaults = {},
ingredientTemplateNames = {"craft_food_ingredients_n", "craft_food_ingredients_n", "craft_food_ingredients_n", "craft_food_ingredients_n"},
ingredientTitleNames = {"sweet_cake_mix", "oats", "topping", "additive"},
ingredientSlotType = {1, 0, 0, 3},
resourceTypes = {"object/tangible/food/crafted/shared_dessert_sweet_cake_mix.iff", "oats", "fruit_fruits", "object/tangible/food/crafted/additive/shared_additive_medium.iff"},
resourceQuantities = {1, 20, 10, 1},
contribution = {100, 100, 100, 100},
targetTemplate = "object/tangible/food/crafted/dessert_pyollian_cake.iff",
additionalTemplates = {
}
}
ObjectTemplates:addTemplate(object_draft_schematic_food_dessert_pyollian_cake, "object/draft_schematic/food/dessert_pyollian_cake.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/mobile/thug/pirate_armsman.lua | 1 | 1061 | pirate_armsman = Creature:new {
objectName = "@mob/creature_names:naboo_pirate_armsman",
socialGroup = "Pirate",
pvpFaction = "",
faction = "",
level = 13,
chanceHit = 0.3,
damageMin = 140,
damageMax = 150,
baseXp = 714,
baseHAM = 1500,
baseHAMmax = 1900,
armor = 0,
resists = {0,0,0,0,0,0,0,-1,-1},
meatType = "",
meatAmount = 0,
hideType = "",
hideAmount = 0,
boneType = "",
boneAmount = 0,
milk = 0,
tamingChance = 0,
ferocity = 0,
pvpBitmask = ATTACKABLE,
creatureBitmask = PACK + KILLER,
optionsBitmask = 128,
diet = HERBIVORE,
templates = {},
lootGroups = {
{
groups = {
{group = "junk", chance = 4000000},
{group = "wearables_common", chance = 3000000},
{group = "loot_kit_parts", chance = 2000000},
{group = "tailor_components", chance = 1000000},
},
lootChance = 3000000
}
},
weapons = {"ranged_weapons"},
conversationTemplate = "",
attacks = merge(riflemanmaster,pistoleermaster,carbineermaster,brawlermaster)
}
CreatureTemplates:addCreatureTemplate(pirate_armsman, "pirate_armsman") | lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/container/jar/objects.lua | 3 | 15766 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
object_tangible_container_jar_shared_jar_berries_s01 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/container/jar/shared_jar_berries_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/edb_con_tato_jar_berries_s01.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 8211,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@container_name:jar_berries",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@container_name:jar_berries",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4139801999,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/container/jar/base/shared_jar_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_tangible_container_jar_shared_jar_berries_s01, "object/tangible/container/jar/shared_jar_berries_s01.iff")
object_tangible_container_jar_shared_jar_bugs_s01 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/container/jar/shared_jar_bugs_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/edb_con_tato_jar_bugs_s01.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 8211,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@container_name:jar_bugs",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@container_name:jar_bugs",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 835828013,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/container/jar/base/shared_jar_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_tangible_container_jar_shared_jar_bugs_s01, "object/tangible/container/jar/shared_jar_bugs_s01.iff")
object_tangible_container_jar_shared_jar_empty_s01 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/container/jar/shared_jar_empty_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/edb_con_tato_jar_empty_s01.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 8211,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@container_name:jar_empty",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@container_name:jar_empty",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1210399766,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/container/jar/base/shared_jar_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_tangible_container_jar_shared_jar_empty_s01, "object/tangible/container/jar/shared_jar_empty_s01.iff")
object_tangible_container_jar_shared_jar_funk_s01 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/container/jar/shared_jar_funk_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/edb_con_tato_jar_funk_s01.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 8211,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@container_name:jar_funk",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@container_name:jar_funk",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 790427742,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/container/jar/base/shared_jar_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_tangible_container_jar_shared_jar_funk_s01, "object/tangible/container/jar/shared_jar_funk_s01.iff")
object_tangible_container_jar_shared_jar_guts_s01 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/container/jar/shared_jar_guts_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/edb_con_tato_jar_guts_s01.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 8211,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@container_name:jar_guts",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@container_name:jar_guts",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2207170789,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/container/jar/base/shared_jar_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_tangible_container_jar_shared_jar_guts_s01, "object/tangible/container/jar/shared_jar_guts_s01.iff")
object_tangible_container_jar_shared_jar_spice_s01 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/container/jar/shared_jar_spice_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/edb_con_tato_jar_spice_s01.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 8211,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@container_name:jar_spice",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@container_name:jar_spice",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2797429817,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/container/jar/base/shared_jar_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_tangible_container_jar_shared_jar_spice_s01, "object/tangible/container/jar/shared_jar_spice_s01.iff")
object_tangible_container_jar_shared_jar_spice_s02 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/container/jar/shared_jar_spice_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/edb_con_tato_jar_spice_s02.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 8211,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@container_name:jar_spice",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@container_name:jar_spice",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2108345518,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/container/jar/base/shared_jar_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_tangible_container_jar_shared_jar_spice_s02, "object/tangible/container/jar/shared_jar_spice_s02.iff")
object_tangible_container_jar_shared_jar_spice_s03 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/container/jar/shared_jar_spice_s03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/edb_con_tato_jar_spice_s03.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 8211,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@container_name:jar_spice",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@container_name:jar_spice",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 883403555,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/container/jar/base/shared_jar_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_tangible_container_jar_shared_jar_spice_s03, "object/tangible/container/jar/shared_jar_spice_s03.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/food/crafted/dish_kanali_wafers.lua | 3 | 3244 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_food_crafted_dish_kanali_wafers = object_tangible_food_crafted_shared_dish_kanali_wafers:new {
templateType = CONSUMABLE,
duration = 45,
filling = 10,
nutrition = 10,
effectType = 1,
fillingMin = 17,
fillingMax = 10,
flavorMin = 1800,
flavorMax = 3600,
nutritionMin = 30,
nutritionMax = 60,
quantityMin = 6,
quantityMax = 10,
modifiers = { "constitution", 0 },
buffName = "food.dish_kanali_wafers",
buffCRC = 0,
speciesRestriction = "",
numberExperimentalProperties = {1, 1, 1, 2, 2, 2, 2},
experimentalProperties = {"XX", "XX", "XX", "OQ", "PE", "FL", "OQ", "DR", "SR", "DR", "OQ"},
experimentalWeights = {1, 1, 1, 1, 2, 2, 1, 1, 3, 3, 1},
experimentalGroupTitles = {"null", "null", "null", "exp_nutrition", "exp_flavor", "exp_quantity", "exp_filling"},
experimentalSubGroupTitles = {"null", "null", "hitpoints", "nutrition", "flavor", "quantity", "filling"},
experimentalMin = {0, 0, 1000, 75, 60, 60, 80},
experimentalMax = {0, 0, 1000, 120, 120, 100, 120},
experimentalPrecision = {0, 0, 0, 0, 0, 0, 0},
experimentalCombineType = {0, 0, 4, 1, 1, 1, 1},
}
ObjectTemplates:addTemplate(object_tangible_food_crafted_dish_kanali_wafers, "object/tangible/food/crafted/dish_kanali_wafers.iff")
| lgpl-3.0 |
EhsanFox/Self-Bot-V3 | plugins/Show-PL.lua | 3 | 1194 | --[[
# ____ _ __ ____ _ __ _______
# / ___| ___| |/ _| | __ ) ___ | |_ \ \ / /___ /
# \___ \ / _ \ | |_ _____| _ \ / _ \| __|___\ \ / / |_ \
# ___) | __/ | _|_____| |_) | (_) | ||_____\ V / ___) |
# |____/ \___|_|_| |____/ \___/ \__| \_/ |____/
#
# Plugin : Show-PL
# Using For Show/Send Plugin with Pm
# Writend By > BoyCode
#
# ____ ____ _
# | __ ) ___ _ _ / ___|___ __| | ___
# | _ \ / _ \| | | | | / _ \ / _` |/ _ \
# | |_) | (_) | |_| | |__| (_) | (_| | __/
# |____/ \___/ \__, |\____\___/ \__,_|\___|
# |___/
]]
do
local function view_sura(chat_id, target)
local f = io.open("./plugins/("..target..").lua","r")
if f ~= nil then
local text = f:read("*all")
return text
else
return '<b>Plugin Not Found</b> !'
end
end
local function run(msg, matches)
local chat_id = msg.to.id
if matches [1] == "how" and is_sudo(msg) then
local file = io.open("./plugins/"..matches [2]..".lua", "r")
local text = file:read("*all")
return text
end
end
return {
patterns = {
"^[Ss](how) (.+)$",
},
run = run,
}
end
| gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/mobile/naboo/gungan_thug.lua | 1 | 1110 | gungan_thug = Creature:new {
objectName = "",
customName = "a Gungan Thug",
socialGroup = "gungan",
pvpFaction = "gungan",
faction = "gungan",
level = 14,
chanceHit = 0.3,
damageMin = 150,
damageMax = 160,
baseXp = 714,
baseHAM = 2000,
baseHAMmax = 2400,
armor = 0,
resists = {15,15,15,15,30,15,0,-1,-1},
meatType = "",
meatAmount = 0,
hideType = "",
hideAmount = 0,
boneType = "",
boneAmount = 0,
milk = 0,
tamingChance = 0,
ferocity = 0,
pvpBitmask = ATTACKABLE + AGGRESSIVE + ENEMY,
creatureBitmask = PACK,
optionsBitmask = 128,
diet = HERBIVORE,
templates = {"object/mobile/gungan_male.iff",
"object/mobile/gungan_s02_male.iff"},
lootGroups = {
{
groups = {
{group = "junk", chance = 4000000},
{group = "gungan_common", chance = 2000000},
{group = "tailor_components", chance = 2000000},
{group = "loot_kit_parts", chance = 2000000}
},
lootChance = 3200000
}
},
weapons = {"rebel_weapons_medium"},
conversationTemplate = "",
attacks = merge(brawlernovice,marksmannovice)
}
CreatureTemplates:addCreatureTemplate(gungan_thug, "gungan_thug")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/mobile/yavin4/swarming_kliknik.lua | 1 | 1056 | swarming_kliknik = Creature:new {
objectName = "@mob/creature_names:kliknik_swarming",
socialGroup = "kliknik",
pvpFaction = "",
faction = "",
level = 10,
chanceHit = 0.27,
damageMin = 170,
damageMax = 180,
baseXp = 356,
baseHAM = 675,
baseHAMmax = 825,
armor = 0,
resists = {20,0,0,-1,0,-1,0,-1,-1},
meatType = "meat_carnivore",
meatAmount = 5,
hideType = "hide_scaley",
hideAmount = 4,
boneType = "",
boneAmount = 0,
milk = 0,
tamingChance = 0.05,
ferocity = 0,
pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY,
creatureBitmask = PACK,
optionsBitmask = 128,
diet = CARNIVORE,
templates = {"object/mobile/kliknik_hue.iff"},
controlDeviceTemplate = "object/intangible/pet/kliknik_hue.iff",
lootGroups = {
{
groups = {
{group = "kliknik_common", chance = 10000000}
},
lootChance = 1500000
}
},
weapons = {"creature_spit_small_yellow"},
conversationTemplate = "",
attacks = {
{"posturedownattack","postureDownChance=50"}
}
}
CreatureTemplates:addCreatureTemplate(swarming_kliknik, "swarming_kliknik")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/wearables/ithorian/ith_jacket_s02.lua | 3 | 3455 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_wearables_ithorian_ith_jacket_s02 = object_tangible_wearables_ithorian_shared_ith_jacket_s02:new {
playerRaces = { "object/creature/player/ithorian_male.iff",
"object/creature/player/ithorian_female.iff",
"object/mobile/vendor/ithorian_female.iff",
"object/mobile/vendor/ithorian_male.iff" },
numberExperimentalProperties = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalProperties = {"XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX"},
experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalGroupTitles = {"null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null"},
experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints", "mod_idx_one", "mod_val_one", "mod_idx_two", "mod_val_two", "mod_idx_three", "mod_val_three", "mod_idx_four", "mod_val_four", "mod_idx_five", "mod_val_five", "mod_idx_six", "mod_val_six"},
experimentalMin = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalMax = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalCombineType = {0, 0, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
}
ObjectTemplates:addTemplate(object_tangible_wearables_ithorian_ith_jacket_s02, "object/tangible/wearables/ithorian/ith_jacket_s02.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/medicine/pet/droid_stimpack_c.lua | 3 | 2240 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_medicine_pet_droid_stimpack_c = object_tangible_medicine_pet_shared_droid_stimpack_c:new {
}
ObjectTemplates:addTemplate(object_tangible_medicine_pet_droid_stimpack_c, "object/tangible/medicine/pet/droid_stimpack_c.iff")
| lgpl-3.0 |
NezzKryptic/Wire | lua/wire/stools/thruster.lua | 5 | 5699 | WireToolSetup.setCategory( "Physics/Force" )
WireToolSetup.open( "thruster", "Thruster", "gmod_wire_thruster", nil, "Thrusters" )
if CLIENT then
language.Add( "tool.wire_thruster.name", "Thruster Tool (Wire)" )
language.Add( "tool.wire_thruster.desc", "Spawns a thruster for use with the wire system." )
language.Add( "WireThrusterTool_Model", "Model:" )
language.Add( "WireThrusterTool_force", "Force multiplier:" )
language.Add( "WireThrusterTool_force_min", "Input threshold:" )
language.Add( "WireThrusterTool_force_min.help", "If the input force is below this amount, the thruster will not fire.")
language.Add( "WireThrusterTool_force_max", "Force maximum:" )
language.Add( "WireThrusterTool_bidir", "Bi-directional" )
language.Add( "WireThrusterTool_soundname", "Select sound" )
language.Add( "WireThrusterTool_owater", "Works out of water" )
language.Add( "WireThrusterTool_uwater", "Works under water" )
TOOL.Information = { { name = "left", text = "Create/Update " .. TOOL.Name } }
end
WireToolSetup.BaseLang()
WireToolSetup.SetupMax( 10 )
TOOL.ClientConVar = {
force = 1500,
force_min = 0,
force_max = 10000,
model = "models/props_c17/lampShade001a.mdl",
bidir = 1,
soundname = "",
oweffect = "fire",
uweffect = "same",
owater = 1,
uwater = 1,
}
if SERVER then
function TOOL:GetConVars()
return self:GetClientNumber( "force" ), self:GetClientNumber( "force_min" ), self:GetClientNumber( "force_max" ), self:GetClientInfo( "oweffect" ),
self:GetClientInfo( "uweffect" ), self:GetClientNumber( "owater" ) ~= 0, self:GetClientNumber( "uwater" ) ~= 0, self:GetClientNumber( "bidir" ) ~= 0,
self:GetClientInfo( "soundname" )
end
end
function TOOL.BuildCPanel(panel)
WireToolHelpers.MakePresetControl(panel, "wire_thruster")
WireDermaExts.ModelSelect(panel, "wire_thruster_model", list.Get( "ThrusterModels" ), 4, true)
local Effects = {
["#No Effects"] = "none",
--["#Same as over water"] = "same",
["#Flames"] = "fire",
["#Plasma"] = "plasma",
["#Smoke"] = "smoke",
["#Smoke Random"] = "smoke_random",
["#Smoke Do it Youself"] = "smoke_diy",
["#Rings"] = "rings",
["#Rings Growing"] = "rings_grow",
["#Rings Shrinking"] = "rings_shrink",
["#Bubbles"] = "bubble",
["#Magic"] = "magic",
["#Magic Random"] = "magic_color",
["#Magic Do It Yourself"] = "magic_diy",
["#Colors"] = "color",
["#Colors Random"] = "color_random",
["#Colors Do It Yourself"] = "color_diy",
["#Blood"] = "blood",
["#Money"] = "money",
["#Sperms"] = "sperm",
["#Feathers"] = "feather",
["#Candy Cane"] = "candy_cane",
["#Goldstar"] = "goldstar",
["#Water Small"] = "water_small",
["#Water Medium"] = "water_medium",
["#Water Big"] = "water_big",
["#Water Huge"] = "water_huge",
["#Striderblood Small"] = "striderblood_small",
["#Striderblood Medium"] = "striderblood_medium",
["#Striderblood Big"] = "striderblood_big",
["#Striderblood Huge"] = "striderblood_huge",
["#More Sparks"] = "more_sparks",
["#Spark Fountain"] = "spark_fountain",
["#Jetflame"] = "jetflame",
["#Jetflame Blue"] = "jetflame_blue",
["#Jetflame Red"] = "jetflame_red",
["#Jetflame Purple"] = "jetflame_purple",
["#Comic Balls"] = "balls",
["#Comic Balls Random"] = "balls_random",
["#Comic Balls Fire Colors"] = "balls_firecolors",
["#Souls"] = "souls",
--["#Debugger 10 Seconds"] = "debug_10", These are just buggy and shouldn't be used.
--["#Debugger 30 Seconds"] = "debug_30",
--["#Debugger 60 Seconds"] = "debug_60",
["#Fire and Smoke"] = "fire_smoke",
["#Fire and Smoke Huge"] = "fire_smoke_big",
["#5 Growing Rings"] = "rings_grow_rings",
["#Color and Magic"] = "color_magic",
}
local CateGoryOW = vgui.Create("DCollapsibleCategory")
CateGoryOW:SetSize(0, 50)
CateGoryOW:SetExpanded(0)
CateGoryOW:SetLabel("Overwater Effect List")
local ctrl = vgui.Create( "MatSelect", CateGoryOW )
ctrl:SetItemWidth( 128 )
ctrl:SetItemHeight( 128 )
ctrl:SetConVar("wire_thruster_oweffect")
for name, mat in pairs( Effects ) do
ctrl:AddMaterialEx( name, "gui/thrustereffects/"..mat, mat, {wire_thruster_oweffect = mat} )
end
CateGoryOW:SetContents( ctrl )
panel:AddItem(CateGoryOW)
Effects["#Same as over water"] = "same"
local CateGoryUW = vgui.Create("DCollapsibleCategory")
CateGoryUW:SetSize(0, 50)
CateGoryUW:SetExpanded(0)
CateGoryUW:SetLabel("Underwater Effect List")
local ctrlUW = vgui.Create( "MatSelect", CateGoryUW )
ctrlUW:SetItemWidth( 128 )
ctrlUW:SetItemHeight( 128 )
ctrlUW:SetConVar("wire_thruster_uweffect")
for name, mat in pairs( Effects ) do
ctrlUW:AddMaterialEx( name, "gui/thrustereffects/"..mat, mat, {wire_thruster_uweffect = mat} )
end
CateGoryUW:SetContents( ctrlUW )
panel:AddItem(CateGoryUW)
local lst = {}
for k,v in pairs( list.Get("ThrusterSounds") ) do
lst[k] = {}
for k2,v2 in pairs( v ) do
lst[k]["wire_"..k2] = v2
end
end
panel:AddControl( "ComboBox", { Label = "#WireThrusterTool_soundname",
Description = "Thruster_Sounds_Desc",
MenuButton = "0",
Options = lst } )
panel:NumSlider("#WireThrusterTool_force", "wire_thruster_force", 1, 10000, 0)
panel:NumSlider("#WireThrusterTool_force_min", "wire_thruster_force_min", -10000, 10000, 0):SetTooltip("#WireThrusterTool_force_min.help")
panel:NumSlider("#WireThrusterTool_force_max", "wire_thruster_force_max", -10000, 10000, 0)
panel:CheckBox("#WireThrusterTool_bidir", "wire_thruster_bidir")
panel:CheckBox("#WireThrusterTool_owater", "wire_thruster_owater")
panel:CheckBox("#WireThrusterTool_uwater", "wire_thruster_uwater")
end
--from model pack 1
list.Set( "ThrusterModels", "models/jaanus/thruster_flat.mdl", {} )
| apache-2.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/space/engine/engine_limiter_mk3.lua | 2 | 3267 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_space_engine_engine_limiter_mk3 = object_draft_schematic_space_engine_shared_engine_limiter_mk3:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "Engine Limiter - Mark III",
craftingToolTab = 131072, -- (See DraftSchemticImplementation.h)
complexity = 27,
size = 1,
xpType = "shipwright",
xp = 125,
assemblySkill = "engine_assembly",
experimentingSkill = "engine_experimentation",
customizationSkill = "medicine_customization",
customizationOptions = {},
customizationStringNames = {},
customizationDefaults = {},
ingredientTemplateNames = {"craft_item_ingredients_n", "craft_item_ingredients_n"},
ingredientTitleNames = {"casing", "speed_limiting_mechanism"},
ingredientSlotType = {0, 0},
resourceTypes = {"steel", "ore_siliclastic_fermionic"},
resourceQuantities = {350, 150},
contribution = {100, 100},
targetTemplate = "object/tangible/ship/crafted/engine/engine_limiter_mk3.iff",
additionalTemplates = {
"object/tangible/ship/crafted/engine/shared_engine_limiter_mk3.iff",
}
}
ObjectTemplates:addTemplate(object_draft_schematic_space_engine_engine_limiter_mk3, "object/draft_schematic/space/engine/engine_limiter_mk3.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/ship/components/booster/bst_incom_nkj31.lua | 3 | 2280 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_ship_components_booster_bst_incom_nkj31 = object_tangible_ship_components_booster_shared_bst_incom_nkj31:new {
}
ObjectTemplates:addTemplate(object_tangible_ship_components_booster_bst_incom_nkj31, "object/tangible/ship/components/booster/bst_incom_nkj31.iff")
| lgpl-3.0 |
eraffxi/darkstar | scripts/globals/spells/paralyga.lua | 2 | 1883 | -----------------------------------------
-- Spell: Paralyze
-- Spell accuracy is most highly affected by Enfeebling Magic Skill, Magic Accuracy, and MND.
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
require("scripts/globals/msg");
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
if (target:hasStatusEffect(dsp.effect.PARALYSIS)) then --effect already on, do nothing
spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT);
else
-- Calculate duration.
local duration = 120;
local dMND = caster:getStat(dsp.mod.MND) - target:getStat(dsp.mod.MND);
-- Calculate potency.
local potency = math.floor(dMND / 4) + 15;
if (potency > 25) then
potency = 25;
end
if (potency < 5) then
potency = 5;
end
--printf("Duration : %u",duration);
--printf("Potency : %u",potency);
local params = {};
params.diff = nil;
params.attribute = dsp.mod.MND;
params.skillType = 35;
params.bonus = 0;
params.effect = dsp.effect.PARALYSIS;
local resist = applyResistanceEffect(caster, target, spell, params);
if (resist >= 0.5) then --there are no quarter or less hits, if target resists more than .5 spell is resisted completely
if (target:addStatusEffect(dsp.effect.PARALYSIS,potency,0,duration*resist)) then
spell:setMsg(dsp.msg.basic.MAGIC_ENFEEB_IS);
else
-- no effect
spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT);
end
else
-- resist
spell:setMsg(dsp.msg.basic.MAGIC_RESIST);
end
end
return dsp.effect.PARALYSIS;
end;
| gpl-3.0 |
eraffxi/darkstar | scripts/zones/Northern_San_dOria/npcs/Pinok-Morok.lua | 2 | 1419 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Pinok-Morok
-- Type: Smithing Synthesis Image Support
-- !pos -186.650 10.25 148.380 231
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/crafting");
require("scripts/zones/Northern_San_dOria/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local guildMember = isGuildMember(player,8);
local SkillCap = getCraftSkillCap(player,dsp.skill.SMITHING);
local SkillLevel = player:getSkillLevel(dsp.skill.SMITHING);
if (guildMember == 1) then
if (player:hasStatusEffect(dsp.effect.SMITHING_IMAGERY) == false) then
player:startEvent(629,SkillCap,SkillLevel,1,205,player:getGil(),0,4095,0);
else
player:startEvent(629,SkillCap,SkillLevel,1,205,player:getGil(),7128,4095,0);
end
else
player:startEvent(629,SkillCap,SkillLevel,1,201,player:getGil(),0,0,0); -- Standard Dialogue
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 629 and option == 1) then
player:messageSpecial(IMAGE_SUPPORT,0,2,1);
player:addStatusEffect(dsp.effect.SMITHING_IMAGERY,1,0,120);
end
end; | gpl-3.0 |
RoMBotCommunity/RoMBot | loginxml/charactercreate.lua | 1 | 23038 | CHARACTER_CREATE_UPDATE_STOP = nil;
CHARACTER_CREATE_ROTATION_START_X = nil;
CHARACTERCREATE_SLIDERBUTTON_SCROLL_DELAY = 0.05;
CHARACTERCREATE_UPDATEMODEL = 1;
--CHARACTERCREATE_RACE_LIST = { TEXT("LOGIN_HUMAN") };
CHARACTERCREATE_RACE_LIST = { TEXT("LOGIN_HUMAN"), TEXT("LOGIN_ELF"), TEXT("LOGIN_DWARF") };
CHARACTERCREATE_GENDER_LIST1 = { TEXT("LOGIN_MALE"), TEXT("LOGIN_FEMALE") };
CHARACTERCREATE_GENDER_LIST2 = { TEXT("LOGIN_MALE") };
CHARACTERCREATE_GENDER_LIST = CHARACTERCREATE_GENDER_LIST1;
function FigureSlider_OnLoad(this)
local partName = string.sub(this:GetName(), 13);
local min_value, max_value, default_value = GetCharacterCreateFigureInfo(partName);
this.step = 0.1;
this:SetMinMaxValues(min_value, max_value);
this:SetValue(default_value);
getglobal(this:GetName().."Text"):SetText(TEXT("LOGIN_"..string.upper(partName)));
end
function FigureSlider_OnValueChanged(this, arg1)
CharacterCreate_UpdateFigure();
end
function CharacterCreate_UpdateFigure()
if ( CharacterCreate:IsVisible() ) then
local headScale = FigureSliderHead:GetValue();
local breastsScale = FigureSliderBreasts:GetValue();
local statureScale = FigureSliderStature:GetValue();
local chestScale = FigureSliderChest:GetValue();
local figureScale = FigureSliderFigure:GetValue();
local armScale = FigureSliderArm:GetValue();
local forearmScale = FigureSliderForearm:GetValue();
local handScale = FigureSliderHand:GetValue();
local legScale = FigureSliderLeg:GetValue();
local calfScale = FigureSliderCalf:GetValue();
local footScale = FigureSliderFoot:GetValue();
UpdateCharacterCreateModelBoneScale(headScale, breastsScale, statureScale, chestScale, figureScale, armScale, forearmScale, handScale, legScale, calfScale, footScale);
end
end
g_SetLookAtFace = false;
function CharacterCreateLookAtFaceButton_OnClick()
if( g_SetLookAtFace )then
g_SetLookAtFace = false;
CharacterCreateLookAtFaceButton:SetText( CHARACTERCREATE_ZOOM_IN );
else
g_SetLookAtFace = true;
CharacterCreateLookAtFaceButton:SetText( CHARACTERCREATE_ZOOM_OUT );
end
CharacterCreate_SetLookAtFace( g_SetLookAtFace );
end
function CharacterCreate_Okay()
local name = CharacterCreateNameEdit:GetText();
if ( string.len(name) < 1 ) then
LoginDialog_Show("OKAY", TEXT("CHARACTER_CREATE_NAME_ERR"));
return;
end
CreateCharacter(CharacterCreateNameEdit:GetText());
CharacterCreateOkayButton:Disable();
LoginDialog_Show("CREATE_CHARACTER");
g_SetLookAtFace = false;
CharacterCreateLookAtFaceButton:SetText( CHARACTERCREATE_ZOOM_IN );
CharacterCreate_SetLookAtFace( g_SetLookAtFace );
end
function CharacterCreate_Default()
local min_value, max_value, default_value;
min_value, max_value, default_value = GetCharacterCreateFigureInfo("Head");
FigureSliderHead:SetValue(default_value);
min_value, max_value, default_value = GetCharacterCreateFigureInfo("Breasts");
FigureSliderBreasts:SetValue(default_value);
min_value, max_value, default_value = GetCharacterCreateFigureInfo("Stature");
FigureSliderStature:SetValue(default_value);
min_value, max_value, default_value = GetCharacterCreateFigureInfo("Chest");
FigureSliderChest:SetValue(default_value);
min_value, max_value, default_value = GetCharacterCreateFigureInfo("Figure");
FigureSliderFigure:SetValue(default_value);
min_value, max_value, default_value = GetCharacterCreateFigureInfo("Arm");
FigureSliderArm:SetValue(default_value);
min_value, max_value, default_value = GetCharacterCreateFigureInfo("Forearm");
FigureSliderForearm:SetValue(default_value);
min_value, max_value, default_value = GetCharacterCreateFigureInfo("Hand");
FigureSliderHand:SetValue(default_value);
min_value, max_value, default_value = GetCharacterCreateFigureInfo("Leg");
FigureSliderLeg:SetValue(default_value);
min_value, max_value, default_value = GetCharacterCreateFigureInfo("Calf");
FigureSliderCalf:SetValue(default_value);
min_value, max_value, default_value = GetCharacterCreateFigureInfo("Foot");
FigureSliderFoot:SetValue(default_value);
CharacterCreate_UpdateFigure();
end
function CharacterCreate_Back()
g_SetLookAtFace = false;
CharacterCreateLookAtFaceButton:SetText( CHARACTERCREATE_ZOOM_IN );
CharacterCreate_SetLookAtFace( g_SetLookAtFace );
SetLoginScreen("charselect");
end
function CharacterCreate_OnLoad(this)
this:RegisterEvent("CHARACTER_CREATE_SUCCESS");
this:RegisterEvent("CHARACTER_CREATE_FAILED");
end
function CharacterCreate_OnEvent(this, event)
if ( event == "CHARACTER_CREATE_SUCCESS" ) then
local text;
if ( arg1 ) then
text = string.format("%s\n%s", CREATE_CHARACTER_SUCCESS, arg1);
else
text = CREATE_CHARACTER_SUCCESS;
end
LoginDialog_Show("CREATE_CHARACTER_SUCCESS", text);
elseif ( event == "CHARACTER_CREATE_FAILED" ) then
CharacterCreateOkayButton:Enable();
end
end
function CharacterCreate_OnShow(this)
OpenCharacterCreateModel();
CHARACTER_CREATE_UPDATE_STOP = 1;
LoginDropDownList_Initialize(this, CharacterCreateRaceDropDown_Initialize);
LoginDropDownList_SetSelectedID(CharacterCreateRaceDropDown, GetCharacterRace());
LoginDropDownList_Initialize(this, CharacterCreateGenderDropDown_Initialize);
LoginDropDownList_SetSelectedID(CharacterCreateGenderDropDown, GetCharacterSex());
LoginDropDownList_Initialize(this, CharacterCreateClassDropDown_Initialize);
LoginDropDownList_SetSelectedValue(CharacterCreateClassDropDown, GetCharacterVocation());
CharacterCreateFaceSlider_Update();
CharacterCreateHairSlider_Update();
--CharacterCreateFaceSlider:SetValue(GetCharacterFace());
--CharacterCreateHairSlider:SetValue(GetCharacterHair());
ColorDropDownList_SetSelectedID(CharacterCreateSkinColorDropDown, GetCharacterSkinIndex());
local r, g, b = GetCharacterHairColor();
CharacterCreateHairColorButton.r = r;
CharacterCreateHairColorButton.g = g;
CharacterCreateHairColorButton.b = b;
CharacterCreateHairColorButtonTexture:SetColor(r, g, b);
CHARACTER_CREATE_UPDATE_STOP = nil;
CharacterCreate_UpdateModel();
CharacterCreateNameEdit:SetText("");
CharacterCreateOkayButton:Enable();
local numReserveCharacter = GetReserveNumCharacters();
if ( numReserveCharacter > 0 ) then
CharacterCreateReserveButton:Show();
LoginDialog_Show("RESERVE_CHARACTER");
else
CharacterCreateReserveButton:Hide();
end
end
function CharacterCreate_OnHide(this)
CloseCharacterCreateModel();
CloseAllDropDownList();
end
function CharacterCreate_OnMouseDown(this)
CHARACTER_CREATE_ROTATION_START_X = GetCursorPos();
end
function CharacterCreate_OnMouseUp(this)
CHARACTER_CREATE_ROTATION_START_X = nil;
end
function CharacterCreate_OnUpdate(this, elapsedTime)
if ( CHARACTER_CREATE_ROTATION_START_X ) then
local x = GetCursorPos();
local diff = (x - CHARACTER_CREATE_ROTATION_START_X) * CHARACTER_ROTATION_CONSTANT;
CHARACTER_CREATE_ROTATION_START_X = x;
SetCharacterCreateFacing(GetCharacterCreateFacing() - diff);
end
end
function CharacterCreate_OnMouseWheel(this, delta)
end
function CharacterCreate_UpdateModel()
if ( CharacterCreate:IsVisible() and not CHARACTER_CREATE_UPDATE_STOP ) then
local race = LoginDropDownList_GetSelectedID(CharacterCreateRaceDropDown);
local gender = LoginDropDownList_GetSelectedID(CharacterCreateGenderDropDown);
local class = LoginDropDownList_GetSelectedValue(CharacterCreateClassDropDown);
local skinColor = ColorDropDownList_GetSelectedID(CharacterCreateSkinColorDropDown);
local hair_r = CharacterCreateHairColorButton.r;
local hair_g = CharacterCreateHairColorButton.g;
local hair_b = CharacterCreateHairColorButton.b;
local face = CharacterCreateFaceSlider:GetValue();
local hair = CharacterCreateHairSlider:GetValue();
local location = GetImageLocation("ClassImage");
CharacterCreateClassTexture:SetTexture(string.format("Interface\\Login\\CharacterCreate\\"..location.."\\CharacterCreate_Class%02d", class));
ChacacterCreateClassText:SetText(TEXT(string.format("CLASS_%02d", class)));
CharacterCreateClassScrollFrame:UpdateScrollChildRect();
UpdateCharacterCreateModel(race, gender, class, face, hair, skinColor, hair_r, hair_g, hair_b);
CharacterCreate_UpdateFigure();
end
end
function CharacterCreateRotateLeftButton_OnUpdate(this, elapsed)
if ( this:IsButtonPushed("LeftButton") ) then
SetCharacterCreateFacing(GetCharacterCreateFacing() + CHARACTER_FACING_INCREMENT);
end
end
function CharacterCreateRotateRightButton_OnUpdate(this, elapsed)
if ( this:IsButtonPushed("LeftButton") ) then
SetCharacterCreateFacing(GetCharacterCreateFacing() - CHARACTER_FACING_INCREMENT);
end
end
function CharacterCreateSlider_Initialize(slider, mode, step)
slider.step = step;
if ( mode == "INT" ) then
slider:SetValueStepMode("INT");
elseif ( mode == "FLOAT" ) then
slider:SetValueStepMode("FLOAT");
end
slider:SetMinMaxValues(0, 0);
slider:SetValue(0);
end
function CharacterCreateSlider_Scroll(slider, left)
local step = 1;
if ( slider.step ) then
step = slider.step;
end
if ( left ) then
slider:SetValue(slider:GetValue() - step);
else
slider:SetValue(slider:GetValue() + step);
end
end
function CharacterCreateSlider_OnMouseDown(this, left)
CharacterCreateSlider_Scroll(this:GetParent(), left);
this.downDelay = CHARACTERCREATE_SLIDERBUTTON_SCROLL_DELAY * 10;
end
function CharacterCreateSlider_OnUpdate(this, elapsed, left)
if ( this:IsButtonPushed("LeftButton") and this.downDelay ) then
this.downDelay = this.downDelay - elapsed;
if ( this.downDelay < 0 ) then
this.downDelay = CHARACTERCREATE_SLIDERBUTTON_SCROLL_DELAY;
CharacterCreateSlider_Scroll(this:GetParent(), left);
end
end
end
-- Race DropDown
function CharacterCreateRaceDropDown_OnLoad(this)
LoginDropDownList_Initialize(this, CharacterCreateRaceDropDown_Initialize);
LoginDropDownList_SetSelectedID(CharacterCreateRaceDropDown, 1);
end
function CharacterCreateRaceDropDown_Initialize()
local info;
for index, value in pairs(CHARACTERCREATE_RACE_LIST) do
if ( CheckCharacterCreateRace(index) ) then
info = {};
info.value = index;
info.text = value;
info.func = CharacterCreateRaceDropDown_Click;
LoginDropDownList_AddButton(info);
end
end
end
function CharacterCreateRaceDropDown_Click(button)
local id = button:GetID();
if ( LoginDropDownList_GetSelectedID(CharacterCreateRaceDropDown) ~= id ) then
LoginDropDownList_SetSelectedID(CharacterCreateRaceDropDown, id);
CharacterCreate_UpdateModel();
if ( id == 3 ) then
CHARACTERCREATE_GENDER_LIST = CHARACTERCREATE_GENDER_LIST2;
else
CHARACTERCREATE_GENDER_LIST = CHARACTERCREATE_GENDER_LIST1;
end
LoginDropDownList_Initialize(CharacterCreateGenderDropDown, CharacterCreateGenderDropDown_Initialize);
LoginDropDownList_SetSelectedID(CharacterCreateGenderDropDown, 1);
LoginDropDownList_Initialize(CharacterCreateClassDropDown, CharacterCreateClassDropDown_Initialize);
LoginDropDownList_SetSelectedValue(CharacterCreateClassDropDown, GetCharacterVocation());
RandomCharacterCreateHair();
RandomCharacterCreateFace();
CharacterCreateHairSlider_Update();
CharacterCreateFaceSlider_Update();
local r, g, b = GetCharacterFaceColor();
ColorDropDownList_SetSelectedID(CharacterCreateSkinColorDropDown, GetCharacterSkinIndex());
ColorDropDownList_SetColor(CharacterCreateSkinColorDropDown, r, g, b);
CharacterCreate_UpdateModel();
end
end
-- Gender DropDown
function CharacterCreateGenderDropDown_OnLoad(this)
LoginDropDownList_Initialize(this, CharacterCreateGenderDropDown_Initialize);
LoginDropDownList_SetSelectedID(CharacterCreateGenderDropDown, 1);
end
function CharacterCreateGenderDropDown_Initialize()
local info;
for index, value in pairs(CHARACTERCREATE_GENDER_LIST) do
info = {};
info.text = value;
info.func = CharacterCreateGenderDropDown_Click;
LoginDropDownList_AddButton(info);
end
end
function CharacterCreateGenderDropDown_Click(button)
local id = button:GetID();
if ( LoginDropDownList_GetSelectedID(CharacterCreateGenderDropDown) ~= id ) then
LoginDropDownList_SetSelectedID(CharacterCreateGenderDropDown, id);
CharacterCreate_UpdateModel();
RandomCharacterCreateHair();
RandomCharacterCreateFace();
CharacterCreateHairSlider_Update();
CharacterCreateFaceSlider_Update();
CharacterCreate_UpdateModel();
end
end
-- Class DropDown
function CharacterCreateClassDropDown_OnLoad(this)
LoginDropDownList_Initialize(this, CharacterCreateClassDropDown_Initialize);
LoginDropDownList_SetSelectedValue(CharacterCreateClassDropDown, 1);
end
function CharacterCreateClassDropDown_Initialize()
CharacterCreateClassDropDown_SetClass(GetCharacterCreateClassInfo());
end
function CharacterCreateClassDropDown_SetClass(...)
local info;
for i = 1, arg.n, 2 do
info = {};
info.value = arg[i];
info.text = arg[i+1];
info.func = CharacterCreateClassDropDown_Click;
LoginDropDownList_AddButton(info);
end
end
function CharacterCreateClassDropDown_Click(button)
local value = button.value;
if ( LoginDropDownList_GetSelectedValue(CharacterCreateClassDropDown) ~= value ) then
LoginDropDownList_SetSelectedValue(CharacterCreateClassDropDown, value);
CharacterCreate_UpdateModel();
end
end
-- Skin ColorDropDown
function CharacterCreateSkinColorDropDown_OnLoad(this)
ColorDropDownList_Initialize(this, CharacterCreateSkinColorDropDown_Initialize);
ColorDropDownList_SetSelectedID(CharacterCreateSkinColorDropDown, 1);
end
function CharacterCreateSkinColorDropDown_Initialize()
local info;
local colors = GetCharacterCreateNumSkinColors();
for i = 1, colors do
info = {};
info.red, info.green, info.blue = GetCharacterCreateSkinColorInfo(i);
info.func = CharacterCreateSkinColorDropDown_Click;
ColorDropDownList_AddButton(info);
end
end
function CharacterCreateSkinColorDropDown_Click(button)
local id = button:GetID();
if ( ColorDropDownList_GetSelectedID(CharacterCreateSkinColorDropDown) ~= id ) then
ColorDropDownList_SetSelectedID(CharacterCreateSkinColorDropDown, id);
CharacterCreate_UpdateModel();
end
end
-- Hair Dropdown
function CharacterCreateHairColorButton_CallBack()
CharacterCreateHairColorButton.r = LoginColorPickerFrame.r;
CharacterCreateHairColorButton.g = LoginColorPickerFrame.g;
CharacterCreateHairColorButton.b = LoginColorPickerFrame.b;
CharacterCreateHairColorButtonTexture:SetColor(CharacterCreateHairColorButton.r, CharacterCreateHairColorButton.g, CharacterCreateHairColorButton.b);
CharacterCreate_UpdateModel();
end
-- Hair Style
function CharacterCreateHairSlider_Update()
local numHairs = GetCharacterCreateNumHairs(GetCharacterRace(), GetCharacterSex());
CHARACTERCREATE_UPDATEMODEL = nil;
if ( numHairs > 0 ) then
CharacterCreateHairSlider:SetMaxValue(numHairs);
CharacterCreateHairSlider:SetMinValue(1);
CharacterCreateHairSlider:SetValue(GetCharacterHair());
else
CharacterCreateHairSlider:SetMaxValue(0);
CharacterCreateHairSlider:SetMinValue(0);
CharacterCreateHairSlider:SetValue(0);
end
CHARACTERCREATE_UPDATEMODEL = 1;
end
function CharacterCreateHairSlider_OnLoad(this)
CharacterCreateSlider_Initialize(this, "INT", 1);
CharacterCreateHairSlider_Update();
end
function CharacterCreateHairSlider_OnValueChanged(this)
if ( CHARACTERCREATE_UPDATEMODEL ) then
CharacterCreate_UpdateModel();
end
end
-- Face Style
function CharacterCreateFaceSlider_Update()
local numFaces = GetCharacterCreateNumFaces(GetCharacterRace(), GetCharacterSex());
CHARACTERCREATE_UPDATEMODEL = nil;
if ( numFaces > 0 ) then
CharacterCreateFaceSlider:SetMaxValue(numFaces);
CharacterCreateFaceSlider:SetMinValue(1);
CharacterCreateFaceSlider:SetValue(GetCharacterFace());
else
CharacterCreateFaceSlider:SetMaxValue(0);
CharacterCreateFaceSlider:SetMinValue(0);
CharacterCreateFaceSlider:SetValue(0);
end
CHARACTERCREATE_UPDATEMODEL = 1;
end
function CharacterCreateFaceSlider_OnLoad(this)
CharacterCreateSlider_Initialize(this, "INT", 1);
CharacterCreateFaceSlider_Update();
end
function CharacterCreateFaceSlider_OnValueChanged(this)
if ( CHARACTERCREATE_UPDATEMODEL ) then
CharacterCreate_UpdateModel();
end
end
--[[
function SetCharacterGender(gender)
CharacterCreateGenderButtonMale:SetChecked(false);
CharacterCreateGenderButtonFemale:SetChecked(false);
if ( gender == 1 ) then
CharacterCreateGenderButtonMale:SetChecked(true);
elseif ( gender == 2 ) then
CharacterCreateGenderButtonFemale:SetChecked(true);
else
return;
end
CHARACTER_CREATE_GENDER = gender;
end
function CharacterClass_OnClick(id)
local classButton;
for i = 1, 3 do
classButton = getglobal("CharacterCreateClassButton"..i);
if ( i == id ) then
classButton:SetChecked(true);
else
classButton:SetChecked(false);
end
end
CHARACTER_CREATE_CLASS = id;
end
function CharacterCreate_OnLoad(this)
SetCharacterGender(CHARACTER_CREATE_GENDER);
CharacterClass_OnClick(CHARACTER_CREATE_CLASS);
end
]]
function CharacterCreateScrollFrame_OnShow(this)
this:UpdateScrollChildRect();
end
function CharacterCreateReserveDropdown_OnLoad(this)
LoginDropDownList_Initialize(this, CharacterCreateReserveDropdown_Initialize, "MENU");
end
function CharacterCreateReserveDropdown_Initialize(this)
local info;
local numCharacters = GetReserveNumCharacters();
local name, race, sex, class;
for i = 1, numCharacters do
name, race, sex, class = GetReserveCharacterInfo(i);
info = {};
info.text = name;
info.func = CharacterCreateReserveDropdown_Click;
LoginDropDownList_AddButton(info);
end
end
function CharacterCreateReserveDropdown_Click(this)
CharacterCreateNameEdit:SetText(this:GetText());
end
function CharacterCreateReserveButton_OnUpdate(this, elapsedTime)
if ( this.alphaValue == nil ) then
this.alphaValue = 0;
end
if ( this.state ) then
this.alphaValue = this.alphaValue - elapsedTime;
if ( this.alphaValue < 0 ) then
this.alphaValue = 0;
this.state = nil;
end
else
this.alphaValue = this.alphaValue + elapsedTime;
if ( this.alphaValue > 0.9 ) then
this.alphaValue = 0.9;
this.state = 1;
end
end
CharacterCreateReserveButtonFlash:SetAlpha(this.alphaValue);
end
--==========================================--
--== Fast login added and moded functions ==--
function CharacterCreate_Okay()
local name = CharacterCreateNameEdit:GetText();
if ( string.len(name) < 1 ) then
LoginDialog_Show("OKAY", TEXT("CHARACTER_CREATE_NAME_ERR"));
return;
end
CreateCharacter(CharacterCreateNameEdit:GetText());
CharacterCreateOkayButton:Disable();
g_SetLookAtFace = false;
CharacterCreateLookAtFaceButton:SetText( CHARACTERCREATE_ZOOM_IN );
CharacterCreate_SetLookAtFace( g_SetLookAtFace );
end
function CharacterCreate_OnEvent(this, event)
if ( event == "CHARACTER_CREATE_SUCCESS" ) then
SetLoginScreen("charselect");
elseif ( event == "CHARACTER_CREATE_FAILED" ) then
CharacterCreateOkayButton:Enable();
end
end
function CharacterCreate_OnShow(this)
OpenCharacterCreateModel();
CHARACTER_CREATE_UPDATE_STOP = 1;
-- Set Character Race.
LoginDropDownList_Initialize(this, CharacterCreateRaceDropDown_Initialize);
if fastLoginDefaultRace ~= nil and type(fastLoginDefaultRace) == "number" and fastLoginDefaultRace > 0 and 4 > fastLoginDefaultRace then
LoginDropDownList_SetSelectedID(CharacterCreateRaceDropDown, fastLoginDefaultRace);
else
LoginDropDownList_SetSelectedID(CharacterCreateRaceDropDown, GetCharacterRace());
end
LoginDropDownList_Initialize(this, CharacterCreateGenderDropDown_Initialize);
LoginDropDownList_SetSelectedID(CharacterCreateGenderDropDown, GetCharacterSex());
-- Set Character Class.
LoginDropDownList_Initialize(this, CharacterCreateClassDropDown_Initialize);
if fastLoginDefaultClass ~= nil and type(fastLoginDefaultClass) == "number" and fastLoginDefaultClass > 0 and 7 > fastLoginDefaultClass then
LoginDropDownList_SetSelectedValue(CharacterCreateClassDropDown, fastLoginDefaultClass);
else
LoginDropDownList_SetSelectedValue(CharacterCreateClassDropDown, GetCharacterVocation());
end
CharacterCreateFaceSlider_Update();
CharacterCreateHairSlider_Update();
--CharacterCreateFaceSlider:SetValue(GetCharacterFace());
--CharacterCreateHairSlider:SetValue(GetCharacterHair());
ColorDropDownList_SetSelectedID(CharacterCreateSkinColorDropDown, GetCharacterSkinIndex());
local r, g, b = GetCharacterHairColor();
CharacterCreateHairColorButton.r = r;
CharacterCreateHairColorButton.g = g;
CharacterCreateHairColorButton.b = b;
CharacterCreateHairColorButtonTexture:SetColor(r, g, b);
CHARACTER_CREATE_UPDATE_STOP = nil;
CharacterCreate_UpdateModel();
-- Auto generate character name
CharacterCreateNameEdit:SetText(GenerateName());
CharacterCreateOkayButton:Enable();
local numReserveCharacter = GetReserveNumCharacters();
if ( numReserveCharacter > 0 ) then
CharacterCreateReserveButton:Show();
LoginDialog_Show("RESERVE_CHARACTER");
else
CharacterCreateReserveButton:Hide();
end
end
function CharacterCreate_GenerateName()
CharacterCreateNameEdit:SetText(GenerateName());
CharacterCreateOkayButton:Enable();
end
function GenerateName()
-- Variable holding the default or constructed name
local TheName = getDefaultName()
if TheName == nil then
local min, max = 6,8 -- min and max length of name to generate.
-- Rule for StartCons: Consolonant combinations that would work at the beginning of a name.
local StartCons = {"b","c","d","f","g","h","j","k","l","m","n","p","r","s","t","v","w","z",
"br","bl","cr","cl","ch","chr","dr","dw","fr","fl","gr","gl","gh","gn",
"kr","kl","pr","pl","ph","phr","qu","sc","scr","sh","shr","sk","sl","sm",
"sn","sp","spr","spl","squ","st","str","sw","th","thr","tr","tw","wr","wh"}
-- Rules for EndCons: Consonant combinations that would work at the end of a name. These will be used in the middle of name too.
local EndCons = {"b","c","d","f","g","h","k","l","m","n","p","que","r","s","t","w",
"rd","nd","ld","ff","rf","lf","ng","rg","gh","sh","ch","rch","th","rth","nth","ph",
"rk","sk","lk","ll","rl","rn","gn","rp","sp","lp","ss","st","rst","ct","nt","lt"}
-- Rule for StartVows: These will be used at the beginning of names.
local StartVows = {"a","e","i","o","ai","ea","ei","ee","oo","oa","oi"}
-- Rule for EndVows: These will be used in the middle and end of names.
local EndVows = {"a","e","i","o","u","ae","ai","ea","ei","ee","oo","oa","oi","y"}
local NextIsVowel = #StartVows >= math.random(#StartVows+#StartCons) -- Randomly start with a vowel sound or a consonant sound
local NameLength = math.random(min, max) -- Between min and max letters long
-- Start the name
if NextIsVowel then
TheName = StartVows[math.random(#StartVows)]
else
TheName = StartCons[math.random(#StartCons)]
end
repeat
NextIsVowel = not NextIsVowel -- Toggle
if NextIsVowel then
TheName = TheName .. EndVows[math.random(#EndVows)]
else
TheName = TheName .. EndCons[math.random(#EndCons)]
end
until #TheName >= NameLength
end
-- Capitalise
TheName = TheName:sub(1,1):upper() .. TheName:sub(2,-1):lower()
return TheName
end
| gpl-2.0 |
eraffxi/darkstar | scripts/zones/Caedarva_Mire/npcs/qm12.lua | 1 | 1540 | -----------------------------------
-- Area: Caedarva Mire
-- NPC: ???
-- !pos 456.993 -7.000 -270.815 79
-----------------------------------
package.loaded["scripts/zones/Caedarva_Mire/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/settings");
require("scripts/zones/Caedarva_Mire/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local notMeantToBeProg = player:getVar("notmeanttobeCS");
if (notMeantToBeProg == 1) then
player:startEvent(16);
elseif (player:getQuestStatus(AHT_URHGAN,NOT_MEANT_TO_BE) == QUEST_ACCEPTED and notMeantToBeProg == 3) then
player:startEvent(17);
elseif (player:getVar("notmeanttobeMoshdahnKilled") == 1 and player:getVar("notmeanttobeLamia27Killed") == 1) then
player:startEvent(18);
else
player:messageSpecial(NOTHING_HAPPENS);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 16) then
player:setVar("notmeanttobeCS",2);
elseif (csid == 17) then
if (GetMobAction(17101149) == 0 and GetMobAction(17101148) == 0) then
SpawnMob(17101149):updateClaim(player);
SpawnMob(17101148):updateClaim(player);
end
elseif (csid == 18) then
player:setVar("notmeanttobeMoshdahnKilled",0);
player:setVar("notmeanttobeLamia27Killed",0);
player:setVar("notmeanttobeCS",5);
end
end;
| gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/bio_engineer/creature/creature_dalyrake.lua | 1 | 3355 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_bio_engineer_creature_creature_dalyrake = object_draft_schematic_bio_engineer_creature_shared_creature_dalyrake:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "Dalyrake",
craftingToolTab = 256, -- (See DraftSchemticImplementation.h)
complexity = 28,
size = 1,
xpType = "crafting_bio_engineer_creature",
xp = 250,
assemblySkill = "bio_engineer_assembly",
experimentingSkill = "bio_engineer_experimentation",
customizationSkill = "bio_engineer_experimentation",
customizationOptions = {},
customizationStringNames = {},
customizationDefaults = {},
ingredientTemplateNames = {"craft_creature_ingredients_n", "craft_creature_ingredients_n", "craft_creature_ingredients_n"},
ingredientTitleNames = {"dna_template", "protein_base", "organic_nutrition_materials"},
ingredientSlotType = {1, 0, 0},
resourceTypes = {"object/tangible/component/dna/shared_dna_template_generic.iff", "creature_food", "flora_food"},
resourceQuantities = {1, 65, 65},
contribution = {100, 100, 100},
targetTemplate = "object/tangible/deed/pet_deed/dalyrake_deed.iff",
additionalTemplates = {
}
}
ObjectTemplates:addTemplate(object_draft_schematic_bio_engineer_creature_creature_dalyrake, "object/draft_schematic/bio_engineer/creature/creature_dalyrake.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/ship/attachment/wing/hutt_medium_wing_s01.lua | 3 | 2288 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_ship_attachment_wing_hutt_medium_wing_s01 = object_tangible_ship_attachment_wing_shared_hutt_medium_wing_s01:new {
}
ObjectTemplates:addTemplate(object_tangible_ship_attachment_wing_hutt_medium_wing_s01, "object/tangible/ship/attachment/wing/hutt_medium_wing_s01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/screenplays/tasks/hefsen_zindalai.lua | 1 | 2391 | hefsen_zindalai_missions =
{
{
missionType = "deliver",
primarySpawns =
{
{ npcTemplate = "maestro", planetName = "rori", npcName = "Maestro" }
},
secondarySpawns =
{
},
itemSpawns =
{
{ itemTemplate = "object/tangible/mission/quest_item/hefsen_zindalai_q1_needed.iff", itemName = "" }
},
rewards =
{
{ rewardType = "credits", amount = 25 },
{ rewardType = "faction", faction = "naboo", amount = 5 },
}
},
{
missionType = "escort",
silentTarget = "yes",
primarySpawns =
{
{ npcTemplate = "runaway_gualama", planetName = "rori", npcName = "a runaway gualama" }
},
secondarySpawns =
{
{ npcTemplate = "blood_thirsty_borgle", planetName = "rori", npcName = "" },
{ npcTemplate = "blood_thirsty_borgle", planetName = "rori", npcName = "" }
},
itemSpawns =
{
},
rewards =
{
{ rewardType = "credits", amount = 50 },
{ rewardType = "faction", faction = "naboo", amount = 10 }
}
},
{
missionType = "escort",
primarySpawns =
{
{ npcTemplate = "wealthy_patron", planetName = "rori", npcName = "a wealthy patron" }
},
secondarySpawns =
{
{ npcTemplate = "bandit", planetName = "rori", npcName = "" },
{ npcTemplate = "bandit", planetName = "rori", npcName = "" },
{ npcTemplate = "bandit", planetName = "rori", npcName = "" }
},
itemSpawns =
{
},
rewards =
{
{ rewardType = "credits", amount = 100 },
{ rewardType = "faction", faction = "naboo", amount = 15 }
}
}
}
npcMapHefsenZindalai =
{
{
spawnData = { planetName = "rori", npcTemplate = "hefsen_zindalai", x = -11, z = 1.7, y = -20, direction = 0, cellID = 4635710, position = STAND },
worldPosition = { x = 5298.6, y = 5896.8 },
npcNumber = 1,
stfFile = "@static_npc/rori/rori_restuss_hefsen_zindalai",
missions = hefsen_zindalai_missions
},
}
HefsenZindalai = ThemeParkLogic:new {
numberOfActs = 1,
npcMap = npcMapHefsenZindalai,
permissionMap = {},
className = "HefsenZindalai",
screenPlayState = "hefsen_zindalai_quest",
distance = 600,
missionDescriptionStf = "",
missionCompletionMessageStf = ""
}
registerScreenPlay("HefsenZindalai", true)
hefsen_zindalai_mission_giver_conv_handler = mission_giver_conv_handler:new {
themePark = HefsenZindalai
}
hefsen_zindalai_mission_target_conv_handler = mission_target_conv_handler:new {
themePark = HefsenZindalai
}
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/item/item_recycler_chemical.lua | 2 | 3379 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_item_item_recycler_chemical = object_draft_schematic_item_shared_item_recycler_chemical:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "Chemical Recycler Schematic",
craftingToolTab = 524288, -- (See DraftSchemticImplementation.h)
complexity = 12,
size = 1,
xpType = "crafting_general",
xp = 28,
assemblySkill = "general_assembly",
experimentingSkill = "general_experimentation",
customizationSkill = "general_customization",
customizationOptions = {},
customizationStringNames = {},
customizationDefaults = {},
ingredientTemplateNames = {"craft_item_ingredients_n", "craft_item_ingredients_n", "craft_item_ingredients_n", "craft_item_ingredients_n"},
ingredientTitleNames = {"tumble_blender", "feed_tubes", "chemical_tubing", "reaction_housing"},
ingredientSlotType = {1, 1, 0, 0},
resourceTypes = {"object/tangible/loot/simple_kit/shared_tumble_blender.iff", "object/tangible/loot/simple_kit/shared_feed_tubes.iff", "fiberplast", "gemstone"},
resourceQuantities = {1, 1, 50, 30},
contribution = {100, 100, 100, 100},
targetTemplate = "object/tangible/recycler/chemical_recycler.iff",
additionalTemplates = {
}
}
ObjectTemplates:addTemplate(object_draft_schematic_item_item_recycler_chemical, "object/draft_schematic/item/item_recycler_chemical.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/lair/base/poi_all_lair_garbage_large_evil_fire_red.lua | 2 | 2376 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_lair_base_poi_all_lair_garbage_large_evil_fire_red = object_tangible_lair_base_shared_poi_all_lair_garbage_large_evil_fire_red:new {
objectMenuComponent = {"cpp", "LairMenuComponent"},
}
ObjectTemplates:addTemplate(object_tangible_lair_base_poi_all_lair_garbage_large_evil_fire_red, "object/tangible/lair/base/poi_all_lair_garbage_large_evil_fire_red.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/static/space/debris/tradefed_hulk_debris_s01.lua | 3 | 2264 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_static_space_debris_tradefed_hulk_debris_s01 = object_static_space_debris_shared_tradefed_hulk_debris_s01:new {
}
ObjectTemplates:addTemplate(object_static_space_debris_tradefed_hulk_debris_s01, "object/static/space/debris/tradefed_hulk_debris_s01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/installation/manufacture/objects.lua | 3 | 12001 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
object_installation_manufacture_shared_clothing_factory = SharedInstallationObjectTemplate:new {
clientTemplateFileName = "object/installation/manufacture/shared_clothing_factory.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ins_all_factory_clothing.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 15,
clientDataFile = "clientdata/installation/client_shared_manufacture_clothing_factory.cdf",
clientGameObjectType = 4097,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 1,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "",
gameObjectType = 4097,
locationReservationRadius = 0,
lookAtText = "",
noBuildRadius = 0,
objectName = "@installation_n:clothing_factory",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "abstract/slot/descriptor/manufacture_installation.iff",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "footprint/installation/manufacture/shared_clothing_factory.sfp",
surfaceType = 1,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2037216595,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/installation/base/shared_installation_base.iff", "object/installation/manufacture/base/shared_manufacture_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_installation_manufacture_shared_clothing_factory, "object/installation/manufacture/shared_clothing_factory.iff")
object_installation_manufacture_shared_food_factory = SharedInstallationObjectTemplate:new {
clientTemplateFileName = "object/installation/manufacture/shared_food_factory.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ins_all_factory_organic.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 15,
clientDataFile = "clientdata/installation/client_shared_manufacture_food_factory.cdf",
clientGameObjectType = 4097,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 1,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "",
gameObjectType = 4097,
locationReservationRadius = 0,
lookAtText = "",
noBuildRadius = 0,
objectName = "@installation_n:food_factory",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "abstract/slot/descriptor/manufacture_installation.iff",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "footprint/installation/manufacture/shared_food_factory.sfp",
surfaceType = 1,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2484565682,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/installation/base/shared_installation_base.iff", "object/installation/manufacture/base/shared_manufacture_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_installation_manufacture_shared_food_factory, "object/installation/manufacture/shared_food_factory.iff")
object_installation_manufacture_shared_structure_factory = SharedInstallationObjectTemplate:new {
clientTemplateFileName = "object/installation/manufacture/shared_structure_factory.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ins_all_factory_machine.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 15,
clientDataFile = "clientdata/installation/client_shared_manufacture_structure_factory.cdf",
clientGameObjectType = 4097,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 1,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "",
gameObjectType = 4097,
locationReservationRadius = 0,
lookAtText = "",
noBuildRadius = 0,
objectName = "@installation_n:structure_factory",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "abstract/slot/descriptor/manufacture_installation.iff",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "footprint/installation/manufacture/shared_structure_factory.sfp",
surfaceType = 1,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1556571915,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/installation/base/shared_installation_base.iff", "object/installation/manufacture/base/shared_manufacture_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_installation_manufacture_shared_structure_factory, "object/installation/manufacture/shared_structure_factory.iff")
object_installation_manufacture_shared_weapon_factory = SharedInstallationObjectTemplate:new {
clientTemplateFileName = "object/installation/manufacture/shared_weapon_factory.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ins_all_factory_item.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 15,
clientDataFile = "clientdata/installation/client_shared_manufacture_weapon_factory.cdf",
clientGameObjectType = 4097,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 1,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "",
gameObjectType = 4097,
locationReservationRadius = 0,
lookAtText = "",
noBuildRadius = 0,
objectName = "@installation_n:item_factory",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "abstract/slot/descriptor/manufacture_installation.iff",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "footprint/installation/manufacture/shared_weapon_factory.sfp",
surfaceType = 1,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1304272380,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/installation/base/shared_installation_base.iff", "object/installation/manufacture/base/shared_manufacture_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_installation_manufacture_shared_weapon_factory, "object/installation/manufacture/shared_weapon_factory.iff")
object_installation_manufacture_shared_weapon_installation = SharedInstallationObjectTemplate:new {
clientTemplateFileName = "object/installation/manufacture/shared_weapon_installation.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 15,
clientDataFile = "",
clientGameObjectType = 4097,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 1,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@item_n:default_craftable",
gameObjectType = 4097,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_installation",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "abstract/slot/descriptor/manufacture_installation.iff",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "footprint/installation/mining_ore/shared_mining_ore_harvester_style_2.sfp",
surfaceType = 1,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 415547091,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/installation/base/shared_installation_base.iff", "object/installation/manufacture/base/shared_manufacture_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_installation_manufacture_shared_weapon_installation, "object/installation/manufacture/shared_weapon_installation.iff")
| lgpl-3.0 |
eraffxi/darkstar | scripts/globals/effects/last_resort.lua | 2 | 1371 | -----------------------------------
--
-- dsp.effect.LAST_RESORT
--
-----------------------------------
require("scripts/globals/status");
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(dsp.mod.ATTP, 25 + target:getMerit(dsp.merit.LAST_RESORT_EFFECT));
target:addMod(dsp.mod.HASTE_ABILITY, target:getMod(dsp.mod.DESPERATE_BLOWS) + target:getMerit(dsp.merit.DESPERATE_BLOWS));
-- Gear that affects this mod is handled by a Latent Effect because the gear must remain equipped
target:addMod(dsp.mod.DEFP, -25 - target:getMerit(dsp.merit.LAST_RESORT_EFFECT));
end;
-----------------------------------
-- onEffectTick Action
-----------------------------------
function onEffectTick(target,effect)
end;
-----------------------------------
-- onEffectLose Action
-----------------------------------
function onEffectLose(target,effect)
target:delMod(dsp.mod.ATTP, 25 + target:getMerit(dsp.merit.LAST_RESORT_EFFECT));
target:delMod(dsp.mod.HASTE_ABILITY, target:getMod(dsp.mod.DESPERATE_BLOWS) + target:getMerit(dsp.merit.DESPERATE_BLOWS));
-- Gear that affects this mod is handled by a Latent Effect because the gear must remain equipped
target:delMod(dsp.mod.DEFP, -25 - target:getMerit(dsp.merit.LAST_RESORT_EFFECT));
end; | gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/space/weapon/speed_limiter_upgrade_mk3.lua | 2 | 3228 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_space_weapon_speed_limiter_upgrade_mk3 = object_draft_schematic_space_weapon_shared_speed_limiter_upgrade_mk3:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "Speed Limiter Upgrade - Mark III",
craftingToolTab = 131072, -- (See DraftSchemticImplementation.h)
complexity = 27,
size = 1,
xpType = "shipwright",
xp = 125,
assemblySkill = "weapon_systems",
experimentingSkill = "weapons_systems_experimentation",
customizationSkill = "medicine_customization",
customizationOptions = {},
customizationStringNames = {},
customizationDefaults = {},
ingredientTemplateNames = {"craft_item_ingredients_n", "craft_item_ingredients_n"},
ingredientTitleNames = {"casing", "limiting_mechanism"},
ingredientSlotType = {0, 0},
resourceTypes = {"steel", "ore_siliclastic_fermionic"},
resourceQuantities = {350, 150},
contribution = {100, 100},
targetTemplate = "object/tangible/ship/crafted/weapon/speed_limiter_upgrade_mk3.iff",
additionalTemplates = {
}
}
ObjectTemplates:addTemplate(object_draft_schematic_space_weapon_speed_limiter_upgrade_mk3, "object/draft_schematic/space/weapon/speed_limiter_upgrade_mk3.iff")
| lgpl-3.0 |
airstruck/luigi | example/main.lua | 1 | 2955 | local Layout = require 'luigi.layout'
local layout = Layout(require 'layout.main')
local aboutDialog = Layout(require 'layout.about')
local licenseDialog = Layout(require 'layout.license')
layout:setStyle(require 'style')
aboutDialog:setStyle(require 'style')
licenseDialog:setStyle(require 'style')
layout.slidey:onChange(function (event)
layout.progressBar.value = event.value
end)
layout.flowToggle:onChange(function (event)
layout.slidey.flow = event.value and 'y' or 'x'
layout.progressBar.flow = event.value and 'y' or 'x'
layout.stepper.flow = event.value and 'y' or 'x'
local height = layout.flowTest:getHeight()
layout.flowTest.flow = event.value and 'x' or 'y'
layout.flowTest.height = height
end)
layout.newButton:onPress(function (event)
print('creating a new thing!')
end)
layout.mainCanvas.text = [[
This program demonstrates some features of the Luigi UI library.
Luigi is a widget toolkit that runs under Love or LuaJIT.
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.]]
layout.mainCanvas.align = 'top'
layout.mainCanvas.wrap = true
layout.mainCanvas.scroll = true
-- help dialogs
layout.about:onPress(function()
licenseDialog:hide()
aboutDialog:show()
end)
layout.license:onPress(function()
aboutDialog:hide()
licenseDialog:show()
end)
aboutDialog.closeButton:onPress(function()
aboutDialog:hide()
end)
licenseDialog.closeButton:onPress(function()
licenseDialog:hide()
end)
-- menu/view/theme
layout.themeLight:onPress(function (event)
local light = require 'luigi.theme.light'
layout:setTheme(light)
licenseDialog:setTheme(light)
aboutDialog:setTheme(light)
end)
layout.themeDark:onPress(function (event)
local dark = require 'luigi.theme.dark'
layout:setTheme(dark)
licenseDialog:setTheme(dark)
aboutDialog:setTheme(dark)
end)
-- menu/file/quit
-- uses Backend for compat with Love or LuaJIT/SDL
local Backend = require 'luigi.backend'
layout.menuQuit:onPress(Backend.quit)
layout.mono:onPress(function()
layout.leftSideBox.font = 'font/DejaVuSansMono.ttf'
end)
layout.sans:onPress(function()
layout.leftSideBox.font = false
end)
layout.mono2:onPress(function()
layout.stepper.font = 'font/DejaVuSansMono.ttf'
end)
layout.sans2:onPress(function()
layout.stepper.font = false
end)
layout.fish:onChange(function()
layout.fishStatus.text = 'Selected: ' .. layout.fish.selected.text
end)
-- show the main layout
layout:show()
-- only needed when using LuaJIT/SDL and not using launch.lua
-- Backend.run()
| mit |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/ship/components/reactor/rct_subpro_dyna2.lua | 3 | 2284 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_ship_components_reactor_rct_subpro_dyna2 = object_tangible_ship_components_reactor_shared_rct_subpro_dyna2:new {
}
ObjectTemplates:addTemplate(object_tangible_ship_components_reactor_rct_subpro_dyna2, "object/tangible/ship/components/reactor/rct_subpro_dyna2.iff")
| lgpl-3.0 |
meshr-net/meshr_tomato-RT-N | usr/lib/lua/luci/lucid/http/handler/luci.lua | 2 | 2701 | --[[
LuCId HTTP-Slave
(c) 2009 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
local rootfs = rootfs or ''
local dsp = require "luci.dispatcher"
local util = require "luci.util"
local http = require "luci.http"
local ltn12 = require "luci.ltn12"
local srv = require "luci.lucid.http.server"
local coroutine = require "coroutine"
local type = type
--- LuCI web handler
-- @cstyle instance
module "luci.lucid.http.handler.luci"
--- Create a LuCI web handler.
-- @class function
-- @param name Name
-- @param prefix Dispatching prefix
-- @return LuCI web handler object
Luci = util.class(srv.Handler)
function Luci.__init__(self, name, prefix)
srv.Handler.__init__(self, name)
self.prefix = prefix
dsp.indexcache = rootfs .. "/tmp/luci-indexcache"
end
--- Handle a HEAD request.
-- @param request Request object
-- @return status code, header table, response source
function Luci.handle_HEAD(self, ...)
local stat, head = self:handle_GET(...)
return stat, head
end
--- Handle a POST request.
-- @param request Request object
-- @return status code, header table, response source
function Luci.handle_POST(self, ...)
return self:handle_GET(...)
end
--- Handle a GET request.
-- @param request Request object
-- @return status code, header table, response source
function Luci.handle_GET(self, request, sourcein)
local r = http.Request(
request.env,
sourcein
)
local res, id, data1, data2 = true, 0, nil, nil
local headers = {}
local status = 200
local active = true
local x = coroutine.create(dsp.httpdispatch)
while not id or id < 3 do
res, id, data1, data2 = coroutine.resume(x, r, self.prefix)
if not res then
status = 500
headers["Content-Type"] = "text/plain"
return status, headers, ltn12.source.string(id)
end
if id == 1 then
status = data1
elseif id == 2 then
if not headers[data1] then
headers[data1] = data2
elseif type(headers[data1]) ~= "table" then
headers[data1] = {headers[data1], data2}
else
headers[data1][#headers[data1]+1] = data2
end
end
end
if id == 6 then
while (coroutine.resume(x)) do end
return status, headers, srv.IOResource(data1, data2)
end
local function iter()
local res, id, data = coroutine.resume(x)
if not res then
return nil, id
elseif not id or not active then
return true
elseif id == 5 then
active = false
while (coroutine.resume(x)) do end
return nil
elseif id == 4 then
return data
end
end
return status, headers, iter
end
| apache-2.0 |
eraffxi/darkstar | scripts/zones/The_Garden_of_RuHmet/npcs/qm1.lua | 2 | 1918 | -----------------------------------
-- Area: The_Garden_of_RuHmet
-- NPC: ??? (Jailer of Fortitude Spawn)
-- Allows players to spawn the Jailer of Fortitude by trading 12 Ghrah M Chips to a ???.
-- Random positions:
-- !pos -420 0 755
-- !pos -43 0 460
-- !pos -260 0 44.821
-- !pos -580 0 43
-- !pos -796 0 460
-----------------------------------
package.loaded["scripts/zones/The_Garden_of_RuHmet/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/The_Garden_of_RuHmet/TextIDs");
require("scripts/zones/The_Garden_of_RuHmet/MobIDs");
-----------------------------------
function onTrade(player,npc,trade)
-- Trade 12 Ghrah M Chips
if (GetMobAction(Jailer_of_Fortitude) == 0 and trade:hasItemQty(1872,12) and trade:getItemCount() == 12) then
local qm1 = GetNPCByID(Jailer_of_Fortitude_QM);
-- Complete the trade
player:tradeComplete();
-- Hide the NPC, will become unhidden after Jailer of Fortitude despawns
qm1:setStatus(dsp.status.DISAPPEAR);
-- Change MobSpawn to ???'s pos.
GetMobByID(Jailer_of_Fortitude):setSpawn(qm1:getXPos(),qm1:getYPos(),qm1:getZPos());
-- Change spawn point of pets to be at the ???'s pos as well
GetMobByID(Kf_Ghrah_WHM):setSpawn(qm1:getXPos(),qm1:getYPos(),qm1:getZPos());
GetMobByID(Kf_Ghrah_BLM):setSpawn(qm1:getXPos(),qm1:getYPos(),qm1:getZPos());
-- Spawn Jailer of Fortitude
SpawnMob(Jailer_of_Fortitude):updateClaim(player);
SpawnMob(Kf_Ghrah_WHM):updateClaim(player);
SpawnMob(Kf_Ghrah_BLM):updateClaim(player);
end
end;
function onTrigger(player,npc)
end;
function onEventUpdate(player,csid,option)
-- printf("onUpdate CSID: %u",csid);
-- printf("onUpdate RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("onFinish CSID: %u",csid);
-- printf("onFinish RESULT: %u",option);
end;
| gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/static/structure/general/lucky_despot_debris_lg_engine_s01.lua | 3 | 2320 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_static_structure_general_lucky_despot_debris_lg_engine_s01 = object_static_structure_general_shared_lucky_despot_debris_lg_engine_s01:new {
}
ObjectTemplates:addTemplate(object_static_structure_general_lucky_despot_debris_lg_engine_s01, "object/static/structure/general/lucky_despot_debris_lg_engine_s01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/component/droid/r4_droid_chassis.lua | 3 | 3248 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_component_droid_r4_droid_chassis = object_tangible_component_droid_shared_r4_droid_chassis:new {
numberExperimentalProperties = {1, 1, 3, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1},
experimentalProperties = {"XX", "XX", "OQ", "SR", "UT", "XX", "XX", "XX", "OQ", "SR", "UT", "OQ", "XX", "XX", "XX", "XX", "XX", "XX"},
experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalGroupTitles = {"null", "null", "exp_durability", "null", "null", "null", "exp_quality", "exp_effectiveness", "null", "null", "null", "null", "null", "null"},
experimentalSubGroupTitles = {"null", "null", "decayrate", "armoreffectiveness", "armorintegrity", "armorencumbrance", "mechanism_quality", "power_level", "storage_module", "data_module", "personality_module", "medical_module", "repair_module", "armor_module"},
experimentalMin = {0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalMax = {0, 0, 15, 0, 0, 0, 100, 50, 0, 0, 0, 0, 0, 0},
experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalCombineType = {0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
}
ObjectTemplates:addTemplate(object_tangible_component_droid_r4_droid_chassis, "object/tangible/component/droid/r4_droid_chassis.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/weapon/melee/baton/serverobjects.lua | 3 | 2269 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--Children folder includes
includeFile("weapon/melee/baton/base/serverobjects.lua")
-- Server Objects
includeFile("weapon/melee/baton/baton_gaderiffi.lua")
includeFile("weapon/melee/baton/baton_stun.lua")
includeFile("weapon/melee/baton/victor_baton_gaderiffi.lua")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/fath_hray.lua | 3 | 2152 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_fath_hray = object_mobile_shared_fath_hray:new {
}
ObjectTemplates:addTemplate(object_mobile_fath_hray, "object/mobile/fath_hray.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/screenplays/caves/endor_orphaned_marauder_cave.lua | 2 | 4294 | EndorOrphanedMarauderCaveScreenPlay = ScreenPlay:new {
numberOfActs = 1,
screenplayName = "EndorOrphanedMarauderCaveScreenPlay",
lootContainers = {
733413,
733416,
733422
},
lootLevel = 26,
lootGroups = {
{
groups = {
{group = "color_crystals", chance = 160000},
{group = "junk", chance = 6240000},
{group = "heavy_weapons_consumable", chance = 1000000},
{group = "melee_weapons", chance = 1000000},
{group = "ranged_weapons", chance = 1000000},
{group = "clothing_attachments", chance = 300000},
{group = "armor_attachments", chance = 300000}
},
lootChance = 8000000
}
},
lootContainerRespawn = 1800
}
registerScreenPlay("EndorOrphanedMarauderCaveScreenPlay", true)
function EndorOrphanedMarauderCaveScreenPlay:start()
if (isZoneEnabled("endor")) then
self:spawnMobiles()
self:initializeLootContainers()
end
end
function EndorOrphanedMarauderCaveScreenPlay:spawnMobiles()
spawnMobile("endor", "berserk_marauder", 300, 191.7, -66.7, -101.7, 105, 733405)
spawnMobile("endor", "berserk_marauder", 300, 188.0, -66.1, -103.1, -78, 733405)
spawnMobile("endor", "berserk_marauder", 300, 188.2, -66.1, -98.6, -101, 733405)
spawnMobile("endor", "frenzied_marauder", 300, 136.0, -67.0, -97.7, -144, 733404)
spawnMobile("endor", "frenzied_marauder", 300, 134.5, -66.9, -93.0, -48, 733404)
spawnMobile("endor", "frenzied_marauder", 300, 131.4, -66.9, -88.7, 116, 733404)
spawnMobile("endor", "frenzied_marauder", 300, 152.6, -66.2, -129.1, 109, 733404)
spawnMobile("endor", "frenzied_marauder", 300, 121.1, -66.5, -127.7, 66, 733404)
spawnMobile("endor", "frenzied_marauder", 300, 125.6, -66.5, -126.8, -73, 733404)
spawnMobile("endor", "feral_marauder", 300, 95.4, -66.0, -110.7, -168, 733401)
spawnMobile("endor", "feral_marauder", 300, 64.9, -66.5, -136.3, -33, 733402)
spawnMobile("endor", "marauder", 300, 52.3, -77.0, -91.0, 45, 733402)
spawnMobile("endor", "marauder", 300, 94.8, -75.7, -69.5, -48, 733400)
spawnMobile("endor", "marauder", 300, 92.2, -75.9, -67.1, 77, 733400)
spawnMobile("endor", "berserk_marauder", 300, 95.4, -75.6, -66.1, -132, 733400)
spawnMobile("endor", "frenzied_marauder", 300, 63.9, -75.2, -56.3, 110, 733400)
spawnMobile("endor", "berserk_marauder", 300, 70.5, -75.2, -61.7, 28, 733400)
spawnMobile("endor", "berserk_marauder", 300, 54.6, -68.2, -43.4, 55, 733398)
spawnMobile("endor", "marauder", 300, 89.7, -62.3, -18.4, -39, 733399)
spawnMobile("endor", "marauder", 300, 92.3, -62.0, -15.7, -89, 733399)
spawnMobile("endor", "marauder", 300, 90.0, -61.9, -13.0, 179, 733399)
spawnMobile("endor", "marauder", 300, 87.7, -62.2, -14.9, 96, 733399)
spawnMobile("endor", "marauder", 300, 44.7, -47.1, -8.6, -139, 733398)
spawnMobile("endor", "marauder", 300, 44.3, -47.2, -12.1, 7, 733398)
spawnMobile("endor", "marauder", 300, 46.4, -48.0, -60.3, 86, 733398)
spawnMobile("endor", "marauder", 300, 51.7, -48.1, -67.8, 94, 733398)
spawnMobile("endor", "marauder", 300, 23.0, -42.2, -62.0, 0, 733398)
spawnMobile("endor", "marauder", 300, 26.1, -41.9, -60.6, -10, 733398)
spawnMobile("endor", "frenzied_marauder", 300, 76.6, -45.7, -147.8, 33, 733407)
spawnMobile("endor", "frenzied_marauder", 300, 82.3, -46.4, -148.1, -23, 733407)
spawnMobile("endor", "marauder", 300, 89.7, -46.6, -113.3, -40, 733401)
spawnMobile("endor", "marauder", 300, 91.7, -46.5, -108.0, -102, 733401)
spawnMobile("endor", "marauder", 300, 86.2, -46.7, -109.8, -79, 733401)
spawnMobile("endor", "feral_marauder", 300, -6889.2, 8.0, 724.5, 72, 0)
spawnMobile("endor", "feral_marauder", 300, -6888.3, 7.9, 730.4, 144, 0)
spawnMobile("endor", "feral_marauder", 300, -6882.6, 7.4, 727.3, -90, 0)
spawnMobile("endor", "feral_marauder", 300, -6906.2, 10.6, 687.4, 131, 0)
spawnMobile("endor", "feral_marauder", 300, -6906.8, 10.8, 681.8, 85, 0)
spawnMobile("endor", "feral_marauder", 300, -6899.9, 10.2, 685.5, -102, 0)
end
| lgpl-3.0 |
mohammad1212/robot12240 | plugins/media.lua | 376 | 1679 | do
local function run(msg, matches)
local receiver = get_receiver(msg)
local url = matches[1]
local ext = matches[2]
local file = download_to_file(url)
local cb_extra = {file_path=file}
local mime_type = mimetype.get_content_type_no_sub(ext)
if ext == 'gif' then
print('send_file')
send_document(receiver, file, rmtmp_cb, cb_extra)
elseif mime_type == 'text' then
print('send_document')
send_document(receiver, file, rmtmp_cb, cb_extra)
elseif mime_type == 'image' then
print('send_photo')
send_photo(receiver, file, rmtmp_cb, cb_extra)
elseif mime_type == 'audio' then
print('send_audio')
send_audio(receiver, file, rmtmp_cb, cb_extra)
elseif mime_type == 'video' then
print('send_video')
send_video(receiver, file, rmtmp_cb, cb_extra)
else
print('send_file')
send_file(receiver, file, rmtmp_cb, cb_extra)
end
end
return {
description = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.",
usage = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.",
patterns = {
"(https?://[%w-_%.%?%.:/%+=&]+%.(gif))$",
"(https?://[%w-_%.%?%.:/%+=&]+%.(mp4))$",
"(https?://[%w-_%.%?%.:/%+=&]+%.(pdf))$",
"(https?://[%w-_%.%?%.:/%+=&]+%.(ogg))$",
"(https?://[%w-_%.%?%.:/%+=&]+%.(zip))$",
"(https?://[%w-_%.%?%.:/%+=&]+%.(mp3))$",
"(https?://[%w-_%.%?%.:/%+=&]+%.(rar))$",
"(https?://[%w-_%.%?%.:/%+=&]+%.(wmv))$",
"(https?://[%w-_%.%?%.:/%+=&]+%.(doc))$",
"(https?://[%w-_%.%?%.:/%+=&]+%.(avi))$",
"(https?://[%w-_%.%?%.:/%+=&]+%.(webp))$"
},
run = run
}
end
| gpl-2.0 |
kidaa/Awakening-Core3 | bin/scripts/object/installation/battlefield/destructible/bfield_nightsister_target_sith_crystal.lua | 3 | 2392 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_installation_battlefield_destructible_bfield_nightsister_target_sith_crystal = object_installation_battlefield_destructible_shared_bfield_nightsister_target_sith_crystal:new {
}
ObjectTemplates:addTemplate(object_installation_battlefield_destructible_bfield_nightsister_target_sith_crystal, "object/installation/battlefield/destructible/bfield_nightsister_target_sith_crystal.iff")
| lgpl-3.0 |
eraffxi/darkstar | scripts/zones/Spire_of_Mea/npcs/_0l1.lua | 6 | 1076 | -----------------------------------
-- Area: Spire_of_Mea
-- NPC: web of regret
-----------------------------------
package.loaded["scripts/zones/Spire_of_Mea/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/bcnm");
require("scripts/zones/Spire_of_Mea/TextIDs");
function onTrade(player,npc,trade)
if (TradeBCNM(player,player:getZoneID(),trade,npc)) then
return;
end
end;
function onTrigger(player,npc)
if (EventTriggerBCNM(player,npc)) then
return 1;
end
end;
function onEventUpdate(player,csid,option)
-- printf("onUpdate CSID: %u",csid);
-- printf("onUpdate RESULT: %u",option);
if (EventUpdateBCNM(player,csid,option)) then
return;
end
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("onFinish CSID: %u",csid);
-- printf("onFinish RESULT: %u",option);
if (EventFinishBCNM(player,csid,option)) then
return;
end
end; | gpl-3.0 |
eraffxi/darkstar | scripts/zones/Qulun_Dome/npcs/_440.lua | 2 | 1139 | -----------------------------------
-- Area: Qulun Dome
-- NPC: Door
-- Involved in Mission: Magicite
-- !pos 60 24 -2 148
-----------------------------------
package.loaded["scripts/zones/Qulun_Dome/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/zones/Qulun_Dome/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
if (player:hasKeyItem(dsp.ki.SILVER_BELL) and player:hasKeyItem(dsp.ki.CORUSCANT_ROSARY) and player:hasKeyItem(dsp.ki.BLACK_MATINEE_NECKLACE)) then
if (player:getZPos() < -7.2) then
player:startEvent(51);
else
player:startEvent(50);
end
else
player:messageSpecial(IT_SEEMS_TO_BE_LOCKED_BY_POWERFUL_MAGIC);
end
return 1;
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if ((csid == 50 or csid == 51) and option == 1) then
player:messageSpecial(THE_3_ITEMS_GLOW_FAINTLY,dsp.ki.SILVER_BELL,dsp.ki.CORUSCANT_ROSARY,dsp.ki.BLACK_MATINEE_NECKLACE);
end
end; | gpl-3.0 |
tsoliman/scummvm | devtools/create_ultima/files/ultima6/scripts/common/common.lua | 18 | 9350 | --note nuvie direction values aren't the same as the original it uses the following scheme
--701
--6 2
--543
DIR_NORTH = 0
DIR_EAST = 1
DIR_SOUTH = 2
DIR_WEST = 3
DIR_NORTHEAST = 4
DIR_SOUTHEAST = 5
DIR_SOUTHWEST = 6
DIR_NORTHWEST = 7
DIR_NONE = 8
UI_STYLE_ORIG = 0
UI_STYLE_NEW = 1
UI_STYLE_ORIG_PLUS_CUTOFF_MAP = 2
UI_STYLE_ORIG_PLUS_FULL_MAP = 3
STACK_OBJECT_QTY = true
movement_offset_x_tbl = {0, 1, 1, 1, 0, -1, -1, -1}
movement_offset_y_tbl = {-1, -1, 0, 1, 1, 1, 0, -1 }
if not setfenv then -- Lua 5.2
-- based on http://lua-users.org/lists/lua-l/2010-06/msg00314.html
-- this assumes f is a function
local function findenv(f)
local level = 1
repeat
local name, value = debug.getupvalue(f, level)
if name == '_ENV' then return level, value end
level = level + 1
until name == nil
return nil
end
getfenv = function (f) return(select(2, findenv(f)) or _G) end
setfenv = function (f, t)
local level = findenv(f)
if level then debug.setupvalue(f, level, t) end
return f
end
end
function get_target()
local loc = coroutine.yield("target")
return loc
end
function get_direction(prompt)
if prompt ~= nil then
print(prompt)
end
local dir = coroutine.yield("dir")
return dir
end
function really_get_direction(prompt)
if prompt ~= nil then
print(prompt)
end
local dir = coroutine.yield("need_dir")
return dir
end
function direction_string(dir)
if dir ~= nil then
if dir == DIR_NORTH then return "north" end
if dir == DIR_NORTHEAST then return "northeast" end
if dir == DIR_EAST then return "east" end
if dir == DIR_SOUTHEAST then return "southeast" end
if dir == DIR_SOUTH then return "south" end
if dir == DIR_SOUTHWEST then return "southwest" end
if dir == DIR_WEST then return "west" end
if dir == DIR_NORTHWEST then return "northwest" end
end
return "unknown"
end
local dir_rev_tbl =
{
[DIR_NORTH] = DIR_SOUTH,
[DIR_NORTHEAST] = DIR_SOUTHWEST,
[DIR_EAST] = DIR_WEST,
[DIR_SOUTHEAST] = DIR_NORTHWEST,
[DIR_SOUTH] = DIR_NORTH,
[DIR_SOUTHWEST] = DIR_NORTHEAST,
[DIR_WEST] = DIR_EAST,
[DIR_NORTHWEST] = DIR_SOUTHEAST
}
function direction_reverse(dir) return dir_rev_tbl[dir] end
local g_dir_offset_tbl =
{
[DIR_NORTH] = {["x"]=0, ["y"]=-1},
[DIR_NORTHEAST] = {["x"]=1, ["y"]=-1},
[DIR_EAST] = {["x"]=1, ["y"]=0},
[DIR_SOUTHEAST] = {["x"]=1, ["y"]=1},
[DIR_SOUTH] = {["x"]=0, ["y"]=1},
[DIR_SOUTHWEST] = {["x"]=-1, ["y"]=1},
[DIR_WEST] = {["x"]=-1, ["y"]=0},
[DIR_NORTHWEST] = {["x"]=-1, ["y"]=-1},
[DIR_NONE] = {["x"]=0, ["y"]=0}
}
function direction_get_loc(dir, from_x, from_y)
return g_dir_offset_tbl[dir].x + from_x, g_dir_offset_tbl[dir].y + from_y
end
function abs(val)
if val < 0 then
return -val
end
return val
end
--collect Yes/No input from user and return true if Yes selected. false otherwise.
function input_should_proceed()
local input = input_select("yn", true)
print("\n")
if input == nil or input == "N" or input == "n" then
return false
end
return true
end
function play_midgame_sequence(seq_num)
local ui_style = game_get_ui_style()
canvas_show()
canvas_hide_all_sprites()
canvas_set_opacity(0xff);
canvas_set_update_interval(25)
canvas_rotate_game_palette(true)
local bg = sprite_new(nil, 8, 16, true)
local avatar = sprite_new(nil, 8, 16, false)
local text_sprite
--local text_sprite_bg
if ui_style == UI_STYLE_ORIG then
canvas_set_solid_bg(false)
else
--[[
text_sprite_bg = sprite_new(nil, 8, 160, true)
text_sprite_bg.text_align = 2
text_sprite_bg.text_color = 14
--]]
text_sprite = sprite_new(nil, 8, 160, true)
text_sprite.text_align = 2
text_sprite.text_color = 15
bg.x = 80
bg.y = 12
avatar.x = 80
avatar.y = 12
end
local midgame_data = midgame_load("midgame"..string.format("%x", seq_num)..".lzc")
local i = 0
local data = midgame_data[i]
while data ~= nil do
bg.image = data.images[0]
if data.images[1] ~= nil then
local gender = player_get_gender()
avatar.image = data.images[1+gender]
avatar.visible = true
else
avatar.visible = false
end
local j = 0
local text = data.text[j]
while text ~= nil do
if text ~= "*END*" then
if ui_style == UI_STYLE_ORIG then
clear_scroll()
print(text)
else
text_sprite.text = text
--text_sprite_bg.text = text
end
local input = nil
while input == nil do
canvas_update()
input = input_poll()
if input ~= nil then
break
end
end
end
j = j + 1
text = data.text[j]
end
i = i + 1
data = midgame_data[i]
end
if ui_style == UI_STYLE_ORIG then
clear_scroll()
end
canvas_set_solid_bg(true)
canvas_rotate_game_palette(false)
canvas_hide()
end
function get_wrapped_dist(pt1, pt2)
local diff
if pt2 >= pt1 then
diff = pt2 - pt1
else
diff = pt1 - pt2
end
if diff > 512 then
diff = 1024 - diff
end
return diff
end
function get_anim_index_for_tile(tile_number)
local total_anims = anim_get_number_of_entries()
for i=0,total_anims-1 do
if anim_get_tile(i) == tile_number then
return i
end
end
return nil
end
function altcode_242_set_actor_talk_flag()
print("NPC: ")
local input = input_select(nil, true)
local actor_num = tonumber(input, 16)
local actor = Actor.get(actor_num)
print("\n"..actor.name.."\n")
print("flags: \n") --FIXME print talk flags
print("\nBit: ")
local bit = input_select_integer(nil, true)
local value = Actor.get_talk_flag(actor, bit)
local value_str = "off"
if value == true then
value_str = "on"
end
print(" is "..value_str..".\n")
print("New value? ")
value = input_select_integer(nil, true)
value_str = "off"
if value == 1 or value == "o" then
value_str = "on"
Actor.set_talk_flag(actor, bit)
else
Actor.clear_talk_flag(actor, bit)
end
print("\n"..value_str.."\n")
end
function altcode_250_create_object()
print("Create Item:\nType:0x")
local input = input_select(nil, true)
local obj_n = tonumber(input, 16)
local obj = Obj.new(obj_n)
local tmp_obj = Obj.new(obj_n+1)
if tmp_obj ~= nil and tmp_obj.tile_num - obj.tile_num > 1 then
print("\nFrame:0x")
input = input_select(nil, true)
obj.frame_n = tonumber(input, 16)
end
print("\nQual:0x")
input = input_select(nil, true)
obj.quality = tonumber(input, 16)
if obj.stackable or create_object_needs_quan(obj_n) then
print("\nQuan:0x")
input = input_select(nil, true)
obj.qty = tonumber(input, 16)
end
Obj.moveToInv(obj, Actor.get(1).actor_num)
print("\n")
end
function altcode_913_export_tmx_map_files()
print("\nExport maps to savedir? ")
if not input_should_proceed() then
return
end
print("saving.\n")
script_wait(1)
if map_export_tmx_files() == true then
print("done.\n\n")
else
print("error!!\n\n")
end
end
function altcode_914_export_tileset()
print("Exporting tileset to \"data/images/tiles/"..config_get_game_type().."/custom_tiles.bmp\" in the savegame directory.\n")
if not tileset_export() then
print("file already exists. Overwrite? ")
if not input_should_proceed() then
return
end
tileset_export(true)
end
print("done.\n\n")
end
function altcode_999_find_objs_on_map()
print("Find Object\nObj_n: ")
local input = input_select(nil, true)
local obj_n = tonumber(input, 10)
if obj_n == nil then
print("Nothing.\n")
return
end
print("\nFrame: ")
input = input_select(nil, true)
local frame_n = tonumber(input, 10)
print("\nQuality: ")
input = input_select(nil, true)
local quality = tonumber(input, 10)
print("\nz: ")
input = input_select(nil, true)
local z = tonumber(input, 10)
if z == nil then
z = 0
end
print("\n")
for obj in find_obj(z, obj_n, frame_n, quality) do
print(string.format("OBJ: (%x,%x,%x)\n", obj.x, obj.y, obj.z))
party_move(obj.x, obj.y, obj.z)
print("continue? ")
input = input_select("yn", false)
print("\n")
if input == "N" or input == "n" then
return
end
end
end
local altcode_tbl = {
[242]=altcode_242_set_actor_talk_flag,
[250]=altcode_250_create_object,
[913]=altcode_913_export_tmx_map_files,
[914]=altcode_914_export_tileset,
[999]=altcode_999_find_objs_on_map,
}
function handle_alt_code(altcode)
local func = altcode_tbl[altcode]
if func ~= nil then
func()
end
end
function get_actor_or_obj_from_loc(location)
local target = map_get_actor(location)
if target == nil then
target = map_get_obj(location)
end
return target
end
--load other common functions
local lua_file = nil
lua_file = nuvie_load("common/lang.lua");
lua_file();
lang_init("game")
lua_file = nuvie_load("common/actor.lua"); lua_file();
| gpl-2.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/wearables/robe/robe_tusken_raider_s02.lua | 3 | 4231 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_wearables_robe_robe_tusken_raider_s02 = object_tangible_wearables_robe_shared_robe_tusken_raider_s02:new {
playerRaces = { "object/creature/player/bothan_male.iff",
"object/creature/player/bothan_female.iff",
"object/creature/player/human_male.iff",
"object/creature/player/human_female.iff",
"object/creature/player/moncal_male.iff",
"object/creature/player/moncal_female.iff",
"object/creature/player/rodian_male.iff",
"object/creature/player/rodian_female.iff",
"object/creature/player/sullustan_male.iff",
"object/creature/player/sullustan_female.iff",
"object/creature/player/trandoshan_male.iff",
"object/creature/player/trandoshan_female.iff",
"object/creature/player/twilek_male.iff",
"object/creature/player/twilek_female.iff",
"object/creature/player/zabrak_male.iff",
"object/creature/player/zabrak_female.iff",
"object/mobile/vendor/aqualish_female.iff",
"object/mobile/vendor/aqualish_male.iff",
"object/mobile/vendor/bith_female.iff",
"object/mobile/vendor/bith_male.iff",
"object/mobile/vendor/bothan_female.iff",
"object/mobile/vendor/bothan_male.iff",
"object/mobile/vendor/devaronian_male.iff",
"object/mobile/vendor/gran_male.iff",
"object/mobile/vendor/human_female.iff",
"object/mobile/vendor/human_male.iff",
"object/mobile/vendor/ishi_tib_male.iff",
"object/mobile/vendor/moncal_female.iff",
"object/mobile/vendor/moncal_male.iff",
"object/mobile/vendor/nikto_male.iff",
"object/mobile/vendor/quarren_male.iff",
"object/mobile/vendor/rodian_female.iff",
"object/mobile/vendor/rodian_male.iff",
"object/mobile/vendor/sullustan_female.iff",
"object/mobile/vendor/sullustan_male.iff",
"object/mobile/vendor/trandoshan_female.iff",
"object/mobile/vendor/trandoshan_male.iff",
"object/mobile/vendor/twilek_female.iff",
"object/mobile/vendor/twilek_male.iff",
"object/mobile/vendor/weequay_male.iff",
"object/mobile/vendor/zabrak_female.iff",
"object/mobile/vendor/zabrak_male.iff" },
}
ObjectTemplates:addTemplate(object_tangible_wearables_robe_robe_tusken_raider_s02, "object/tangible/wearables/robe/robe_tusken_raider_s02.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/fishing/fish/ray.lua | 3 | 2210 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_fishing_fish_ray = object_tangible_fishing_fish_shared_ray:new {
gameObjectType = 8234
}
ObjectTemplates:addTemplate(object_tangible_fishing_fish_ray, "object/tangible/fishing/fish/ray.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/furniture/city/statue_sentinel_01.lua | 3 | 2309 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_furniture_city_statue_sentinel_01 = object_tangible_furniture_city_shared_statue_sentinel_01:new {
objectMenuComponent = "CityDecorationMenuComponent",
}
ObjectTemplates:addTemplate(object_tangible_furniture_city_statue_sentinel_01, "object/tangible/furniture/city/statue_sentinel_01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/food/crafted/dessert_felbar.lua | 3 | 3258 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_food_crafted_dessert_felbar = object_tangible_food_crafted_shared_dessert_felbar:new {
templateType = CONSUMABLE,
duration = 45,
filling = 10,
nutrition = 1000,
effectType = 1,
fillingMin = 23,
fillingMax = 15,
flavorMin = 1800,
flavorMax = 3600,
nutritionMin = 675,
nutritionMax = 1250,
quantityMin = 3,
quantityMax = 7, -- 4 on http://swgemu.wikia.com/wiki/Category:Chef
speciesRestriction = "pets",
modifiers = { "mind", 0 },
buffName = "",
buffCRC = 0,
numberExperimentalProperties = {1, 1, 1, 2, 2, 2, 2},
experimentalProperties = {"XX", "XX", "XX", "OQ", "PE", "FL", "OQ", "DR", "PE", "DR", "OQ"},
experimentalWeights = {1, 1, 1, 1, 2, 2, 1, 1, 3, 3, 1},
experimentalGroupTitles = {"null", "null", "null", "exp_nutrition", "exp_flavor", "exp_quantity", "exp_filling"},
experimentalSubGroupTitles = {"null", "null", "hitpoints", "nutrition", "flavor", "quantity", "filling"},
experimentalMin = {0, 0, 1000, 75, 60, 60, 80},
experimentalMax = {0, 0, 1000, 120, 120, 100, 120},
experimentalPrecision = {0, 0, 0, 10, 10, 10, 10},
experimentalCombineType = {0, 0, 4, 1, 1, 1, 1},
}
ObjectTemplates:addTemplate(object_tangible_food_crafted_dessert_felbar, "object/tangible/food/crafted/dessert_felbar.iff")
| lgpl-3.0 |
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