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kidaa/Awakening-Core3
bin/scripts/object/mobile/space_comm_aynat_ace_01.lua
3
2208
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_space_comm_aynat_ace_01 = object_mobile_shared_space_comm_aynat_ace_01:new { } ObjectTemplates:addTemplate(object_mobile_space_comm_aynat_ace_01, "object/mobile/space_comm_aynat_ace_01.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/medicine/crafted/medpack_disease_area_health_a.lua
1
3379
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_medicine_crafted_medpack_disease_area_health_a = object_tangible_medicine_crafted_shared_medpack_disease_area_health_a:new { gameObjectType = 8240, templateType = DOTPACK, useCount = 10, medicineUse = 5, effectiveness = 100, duration = 300, range = 15, rangeMod = 1.0, pool = 0, dotType = DISEASED, potency = 150, commandToExecute = "/applydisease", area = 10, numberExperimentalProperties = {1, 1, 2, 2, 2, 2, 2, 2, 2, 1}, experimentalProperties = {"XX", "XX", "OQ", "PE", "OQ", "UT", "CD", "OQ", "CD", "OQ", "OQ", "PE", "OQ", "PE", "DR", "OQ", "XX"}, experimentalWeights = {1, 1, 2, 1, 2, 1, 1, 2, 1, 2, 2, 1, 2, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "exp_effectiveness", "exp_charges", "exp_charges", "exp_effectiveness", "expEaseOfUse", "expEaseOfUse", "exp_effectiveness", "null"}, experimentalSubGroupTitles = {"null", "null", "power", "charges", "range", "area", "skillmodmin", "potency", "duration", "hitpoints"}, experimentalMin = {0, 0, 10, 5, 15, 5, 60, 25, 120, 1000}, experimentalMax = {0, 0, 20, 15, 20, 10, 40, 50, 600, 1000}, experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 1, 1, 1, 1, 1, 1, 1, 4}, } ObjectTemplates:addTemplate(object_tangible_medicine_crafted_medpack_disease_area_health_a, "object/tangible/medicine/crafted/medpack_disease_area_health_a.iff")
lgpl-3.0
DelaramSudo/Taylor
plugins/filtering.lua
11
2563
--[[ # # @GPMOD # @Dragon_Born # ]] local function addword(msg, name) local hash = 'chat:'..msg.to.id..':badword' redis:hset(hash, name, 'newword') return "کلمه جدید به فیلتر کلمات اضافه شد\n>"..name end local function get_variables_hash(msg) return 'chat:'..msg.to.id..':badword' end local function list_variablesbad(msg) local hash = get_variables_hash(msg) if hash then local names = redis:hkeys(hash) local text = 'لیست کلمات غیرمجاز :\n\n' for i=1, #names do text = text..'> '..names[i]..'\n' end return text else return end end function clear_commandbad(msg, var_name) --Save on redis local hash = get_variables_hash(msg) redis:del(hash, var_name) return 'تمامی کلمات فیلتر شده حذف شدند' end local function list_variables2(msg, value) local hash = get_variables_hash(msg) if hash then local names = redis:hkeys(hash) local text = '' for i=1, #names do if string.match(value, names[i]) and not is_momod(msg) then if msg.to.type == 'channel' then delete_msg(msg.id,ok_cb,false) else kick_user(msg.from.id, msg.to.id) end return end --text = text..names[i]..'\n' end end end local function get_valuebad(msg, var_name) local hash = get_variables_hash(msg) if hash then local value = redis:hget(hash, var_name) if not value then return else return value end end end function clear_commandsbad(msg, cmd_name) --Save on redis local hash = get_variables_hash(msg) redis:hdel(hash, cmd_name) return ''..cmd_name..' پاک شد' end local function run(msg, matches) if matches[2] == 'addword' then if not is_momod(msg) then return 'only for moderators' end local name = string.sub(matches[3], 1, 50) local text = addword(msg, name) return text end if matches[2] == 'badwords' then return list_variablesbad(msg) elseif matches[2] == 'clearbadwords' then if not is_momod(msg) then return '_|_' end local asd = '1' return clear_commandbad(msg, asd) elseif matches[2] == 'remword' or matches[2] == 'rw' then if not is_momod(msg) then return '_|_' end return clear_commandsbad(msg, matches[3]) else local name = user_print_name(msg.from) return list_variables2(msg, matches[1]) end end return { patterns = { "^([#/])(rw) (.*)$", "^([#/])(addword) (.*)$", "^([#/])(remword) (.*)$", "^([#/])(badwords)$", "^([#/])(clearbadwords)$", "^(.+)$", }, run = run }
gpl-2.0
eraffxi/darkstar
scripts/zones/Southern_San_dOria/npcs/Endracion.lua
2
5993
----------------------------------- -- Area: Southern San d'Oria -- NPC: Endracion -- !pos -110 1 -34 230 ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Southern_San_dOria/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); ----------------------------------- function onTrade(player,npc,trade) CurrentMission = player:getCurrentMission(SANDORIA); OrcishScoutCompleted = player:hasCompletedMission(SANDORIA,SMASH_THE_ORCISH_SCOUTS); BatHuntCompleted = player:hasCompletedMission(SANDORIA,BAT_HUNT); TheCSpringCompleted = player:hasCompletedMission(SANDORIA,THE_CRYSTAL_SPRING); MissionStatus = player:getVar("MissionStatus"); Count = trade:getItemCount(); if (CurrentMission ~= 255) then if (CurrentMission == SMASH_THE_ORCISH_SCOUTS and trade:hasItemQty(16656,1) and Count == 1 and OrcishScoutCompleted == false) then -- Trade Orcish Axe player:startEvent(1020); -- Finish Mission "Smash the Orcish scouts" (First Time) elseif (CurrentMission == SMASH_THE_ORCISH_SCOUTS and trade:hasItemQty(16656,1) and Count == 1) then -- Trade Orcish Axe player:startEvent(1002); -- Finish Mission "Smash the Orcish scouts" (Repeat) elseif (CurrentMission == BAT_HUNT and trade:hasItemQty(1112,1) and Count == 1 and BatHuntCompleted == false and MissionStatus == 2) then -- Trade Orcish Mail Scales player:startEvent(1023); -- Finish Mission "Bat Hunt" elseif (CurrentMission == BAT_HUNT and trade:hasItemQty(891,1) and Count == 1 and BatHuntCompleted == true) then -- Trade Bat Fang player:startEvent(1003); -- Finish Mission "Bat Hunt" (repeat) elseif (CurrentMission == THE_CRYSTAL_SPRING and trade:hasItemQty(4528,1) and Count == 1 and TheCSpringCompleted == false) then -- Trade Crystal Bass player:startEvent(1030); -- Dialog During Mission "The Crystal Spring" elseif (CurrentMission == THE_CRYSTAL_SPRING and trade:hasItemQty(4528,1) and Count == 1 and TheCSpringCompleted) then -- Trade Crystal Bass player:startEvent(1013); -- Finish Mission "The Crystal Spring" (repeat) else player:startEvent(1008); -- Wrong Item end else player:startEvent(1010); -- Mission not activated end end; function onTrigger(player,npc) local PresOfPapsqueCompleted = player:hasCompletedMission(SANDORIA,PRESTIGE_OF_THE_PAPSQUE); if (player:getNation() ~= dsp.nation.SANDORIA) then player:startEvent(1011); -- for Non-San d'Orians else CurrentMission = player:getCurrentMission(SANDORIA); MissionStatus = player:getVar("MissionStatus"); pRank = player:getRank(); cs, p, offset = getMissionOffset(player,1,CurrentMission,MissionStatus); if (CurrentMission <= 15 and (cs ~= 0 or offset ~= 0 or (CurrentMission == 0 and offset == 0))) then if (cs == 0) then player:showText(npc,ORIGINAL_MISSION_OFFSET + offset); -- dialog after accepting mission else player:startEvent(cs,p[1],p[2],p[3],p[4],p[5],p[6],p[7],p[8]); end elseif (pRank == 1 and player:hasCompletedMission(SANDORIA,SMASH_THE_ORCISH_SCOUTS) == false) then player:startEvent(1000); -- Start First Mission "Smash the Orcish scouts" elseif (player:hasKeyItem(dsp.ki.ANCIENT_SANDORIAN_BOOK)) then player:startEvent(1035); elseif (CurrentMission == RANPERRE_S_FINAL_REST and player:getVar("MissionStatus",4) and tonumber(os.date("%j")) == player:getVar("Wait1DayForRanperre_date")) then player:startEvent(1037); elseif (CurrentMission == RANPERRE_S_FINAL_REST and player:getVar("MissionStatus") == 4 and tonumber(os.date("%j")) ~= player:getVar("Wait1DayForRanperre_date")) then -- Ready now. player:startEvent(1039); elseif (CurrentMission == RANPERRE_S_FINAL_REST and player:getVar("MissionStatus") == 6) then player:startEvent(1039); elseif (CurrentMission == RANPERRE_S_FINAL_REST and player:getVar("MissionStatus") == 9) then player:startEvent(1033); elseif (CurrentMission ~= THE_SECRET_WEAPON and pRank == 7 and PresOfPapsqueCompleted == true and getMissionRankPoints(player,19) == 1 and player:getVar("SecretWeaponStatus") == 0) then player:startEvent(61); elseif (CurrentMission == THE_SECRET_WEAPON and player:getVar("SecretWeaponStatus") == 3) then player:startEvent(1043); elseif ((CurrentMission ~= 255) and not (player:getVar("MissionStatus") == 8)) then player:startEvent(1001); -- Have mission already activated else mission_mask, repeat_mask = getMissionMask(player); player:startEvent(1009,mission_mask, 0, 0 ,0 ,0 ,repeat_mask); -- Mission List end end end; function onEventUpdate(player,csid,option) -- printf("onUpdateCSID: %u",csid); -- printf("onUpdateOPTION: %u",option); end; function onEventFinish(player,csid,option) -- printf("onFinishCSID: %u",csid); -- printf("onFinishOPTION: %u",option); finishMissionTimeline(player,1,csid,option); if (csid == 1035) then player:setVar("MissionStatus",4); player:delKeyItem(dsp.ki.ANCIENT_SANDORIAN_BOOK); player:setVar("Wait1DayForRanperre_date", os.date("%j")); elseif (csid == 1037) then player:setVar("MissionStatus",6); elseif (csid == 1039) then player:setVar("MissionStatus",7); player:setVar("Wait1DayForRanperre_date",0); elseif (csid == 1033) then finishMissionTimeline(player,2,csid,option); elseif (csid == 61) then player:setVar("SecretWeaponStatus",1); elseif (csid == 1043) then finishMissionTimeline(player,2,csid,option); end end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/mobile/tatooine/tusken_raid_champion.lua
1
1421
tusken_raid_champion = Creature:new { objectName = "@mob/creature_names:Tusken_raid_champion", socialGroup = "tusken_raider", pvpFaction = "tusken_raider", faction = "tusken_raider", level = 62, chanceHit = 0.62, damageMin = 455, damageMax = 620, baseXp = 6013, baseHAM = 11000, baseHAMmax = 14000, armor = 0, resists = {45,25,0,80,-1,40,-1,0,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY, creatureBitmask = PACK + KILLER + STALKER, optionsBitmask = 128, diet = HERBIVORE, templates = {"object/mobile/tusken_raider.iff"}, lootGroups = { { groups = { {group = "junk", chance = 1500000}, {group = "tusken_common", chance = 3000000}, {group = "wearables_all", chance = 2000000}, {group = "bone_armor", chance = 750000}, {group = "chitin_armor", chance = 750000}, {group = "armor_attachments", chance = 500000}, {group = "clothing_attachments", chance = 500000}, {group = "color_crystals", chance = 500000}, {group = "crystals_good", chance = 500000} }, lootChance = 3200000 } }, weapons = {"tusken_weapons"}, conversationTemplate = "", attacks = merge(marksmanmaster,brawlermaster,fencermaster,riflemanmaster) } CreatureTemplates:addCreatureTemplate(tusken_raid_champion, "tusken_raid_champion")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/deed/pet_deed/huf_dun_deed.lua
1
2580
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_deed_pet_deed_huf_dun_deed = object_tangible_deed_pet_deed_shared_huf_dun_deed:new { templateType = PETDEED, numberExperimentalProperties = {1, 1}, experimentalProperties = {"XX", "XX"}, experimentalWeights = {1, 1}, experimentalGroupTitles = {"null", "null"}, experimentalSubGroupTitles = {"null", "null"}, experimentalMin = {0, 0}, experimentalMax = {0, 0}, experimentalPrecision = {0, 0}, experimentalCombineType = {0, 0}, } ObjectTemplates:addTemplate(object_tangible_deed_pet_deed_huf_dun_deed, "object/tangible/deed/pet_deed/huf_dun_deed.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/space_starfighter_engineer_trainer_03.lua
3
2264
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_space_starfighter_engineer_trainer_03 = object_mobile_shared_space_starfighter_engineer_trainer_03:new { } ObjectTemplates:addTemplate(object_mobile_space_starfighter_engineer_trainer_03, "object/mobile/space_starfighter_engineer_trainer_03.iff")
lgpl-3.0
eraffxi/darkstar
scripts/globals/items/apple_pie_+1.lua
2
1067
----------------------------------------- -- ID: 4320 -- Item: Apple Pie +1 -- Food Effect: 60Min, All Races ----------------------------------------- -- Magic 30 -- Intelligence 4 -- Magic Regen While Healing 2 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(dsp.effect.FOOD) == true or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,3600,4320); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(dsp.mod.MP, 30); target:addMod(dsp.mod.INT, 4); target:addMod(dsp.mod.MPHEAL, 2); end; function onEffectLose(target, effect) target:delMod(dsp.mod.MP, 30); target:delMod(dsp.mod.INT, 4); target:delMod(dsp.mod.MPHEAL, 2); end;
gpl-3.0
eraffxi/darkstar
scripts/globals/weaponskills/resolution.lua
2
1843
----------------------------------- -- Resolution -- Great Sword weapon skill -- Skill Level: 357 -- Delivers a fivefold attack. Damage varies with TP. -- In order to obtain Resolution, the quest Martial Mastery must be completed. -- This Weapon Skill's first hit params.ftp is duplicated for all additional hits. -- Resolution has an attack penalty of -8%. -- Aligned with the Breeze Gorget, Thunder Gorget & Soil Gorget. -- Aligned with the Breeze Belt, Thunder Belt & Soil Belt. -- Element: None -- Modifiers: STR:73~85%, depending on merit points upgrades. -- 100%TP 200%TP 300%TP -- 0.71875 1.5 2.25 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {}; params.numHits = 5; params.ftp100 = 0.71875; params.ftp200 = 0.84375 params.ftp300 = 0.96875 params.str_wsc = 0.85 + (player:getMerit(dsp.merit.RESOLUTION) / 100); params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 0.85; params.multiHitfTP = true if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 0.71875; params.ftp200 = 1.5 params.ftp300 = 2.25; params.str_wsc = 0.7 + (player:getMerit(dsp.merit.RESOLUTION) / 100); end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
eraffxi/darkstar
scripts/globals/abilities/pets/thunderstorm.lua
2
1372
--------------------------------------------------- -- Geocrush --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); require("scripts/globals/magic"); --------------------------------------------------- function onAbilityCheck(player, target, ability) return 0,0; end; function onPetAbility(target, pet, skill) local dINT = math.floor(pet:getStat(dsp.mod.INT) - target:getStat(dsp.mod.INT)); local tp = skill:getTP() / 10; local master = pet:getMaster(); local merits = 0; if (master ~= nil and master:isPC()) then merits = master:getMerit(dsp.merit.THUNDERSTORM); end tp = tp + (merits - 40); if (tp > 300) then tp = 300; end --note: this formula is only accurate for level 75 - 76+ may have a different intercept and/or slope local damage = math.floor(512 + 1.72*(tp+1)); damage = damage + (dINT * 1.5); damage = MobMagicalMove(pet,target,skill,damage,dsp.magic.ele.LIGHTNING,1,TP_NO_EFFECT,0); damage = mobAddBonuses(pet, nil, target, damage.dmg, dsp.magic.ele.LIGHTNING); damage = AvatarFinalAdjustments(damage,pet,skill,target,MOBSKILL_MAGICAL,MOBPARAM_NONE,1); target:delHP(damage); target:updateEnmityFromDamage(pet,damage); return damage; end
gpl-3.0
eraffxi/darkstar
scripts/globals/items/death_penalty.lua
2
4359
----------------------------------------- -- ID: 19007 -- Item: Death Penalty ----------------------------------------- require("scripts/globals/msg"); require("scripts/globals/status"); require("scripts/globals/weaponskills"); require("scripts/globals/weaponskillids"); ----------------------------------- local NAME_WEAPONSKILL = "AFTERMATH_DEATH_PENALTY"; local NAME_EFFECT_LOSE = "AFTERMATH_LOST_DEATH_PENALTY"; -- https://www.bg-wiki.com/bg/Mythic_Aftermath local aftermathTable = {}; -- Death Penalty (75) aftermathTable[19007] = { { -- Tier 1 duration = 60, mods = { { id = dsp.mod.RACC, power = function(tp) return math.floor(tp / 100); end } } }, { -- Tier 2 duration = 90, mods = { { id = dsp.mod.RATT, power = function(tp) return math.floor(2 * tp / 50 - 60); end } } }, { -- Tier 3 duration = 120, mods = { { id = dsp.mod.REM_OCC_DO_DOUBLE_DMG_RANGED, power = function(tp) return 40; end } } } }; -- Death Penalty (80) aftermathTable[19076] = { { -- Tier 1 duration = 90, mods = { { id = dsp.mod.RACC, power = function(tp) return math.floor(tp / 50); end } } }, { -- Tier 2 duration = 120, mods = { { id = dsp.mod.RATT, power = function(tp) return math.floor(3 * tp / 50 - 90); end } } }, { -- Tier 3 duration = 180, mods = { { id = dsp.mod.REM_OCC_DO_DOUBLE_DMG_RANGED, power = function(tp) return 60; end } } } }; aftermathTable[19096] = aftermathTable[19076]; -- Death Penalty (85) aftermathTable[19628] = aftermathTable[19076]; -- Death Penalty (90) -- Death Penalty (95) aftermathTable[19726] = { { -- Tier 1 duration = 90, mods = { { id = dsp.mod.RACC, power = function(tp) return math.floor(tp / 50 + 10); end } } }, { -- Tier 2 duration = 120, mods = { { id = dsp.mod.RATT, power = function(tp) return math.floor(tp * 0.06 - 80); end } } }, { -- Tier 3 duration = 180, mods = { { id = dsp.mod.REM_OCC_DO_DOUBLE_DMG_RANGED, power = function(tp) return 40; end }, { id = dsp.mod.REM_OCC_DO_TRIPLE_DMG_RANGED, power = function(tp) return 20; end } } } }; aftermathTable[19835] = aftermathTable[19726]; -- Death Penalty (99) aftermathTable[19964] = aftermathTable[19726]; -- Death Penalty (99/II) aftermathTable[21262] = aftermathTable[19726]; -- Death Penalty (119) aftermathTable[21263] = aftermathTable[19726]; -- Death Penalty (119/II) aftermathTable[21268] = aftermathTable[19726]; -- Death Penalty (119/III) function onWeaponskill(user, target, wsid, tp, action) if (wsid == dsp.ws.LEADEN_SALUTE) then -- Leaden Salute onry if (shouldApplyAftermath(user, tp)) then local itemId = user:getEquipID(dsp.slot.RANGED); if (aftermathTable[itemId]) then -- Apply the effect and add mods addMythicAftermathEffect(user, tp, aftermathTable[itemId]); -- Add a listener for when aftermath wears (to remove mods) user:addListener("EFFECT_LOSE", NAME_EFFECT_LOSE, aftermathLost); end end end end function aftermathLost(target, effect) if (effect:getType() == dsp.effect.AFTERMATH) then local itemId = target:getEquipID(dsp.slot.RANGED); if (aftermathTable[itemId]) then -- Remove mods removeMythicAftermathEffect(target, effect, aftermathTable[itemId]); -- Remove the effect listener target:removeListener(NAME_EFFECT_LOSE); end end end function onItemCheck(player, param, caster) if (param == dsp.itemCheck.EQUIP) then player:addListener("WEAPONSKILL_USE", NAME_WEAPONSKILL, onWeaponskill); elseif (param == dsp.itemCheck.UNEQUIP) then -- Make sure we clean up the effect and mods if (player:hasStatusEffect(dsp.effect.AFTERMATH)) then aftermathLost(player, player:getStatusEffect(dsp.effect.AFTERMATH)); end player:removeListener(NAME_WEAPONSKILL); end return 0; end
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/medicine/crafted/medpack_enhance_constitution_b.lua
1
3096
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_medicine_crafted_medpack_enhance_constitution_b = object_tangible_medicine_crafted_shared_medpack_enhance_constitution_b:new { gameObjectType = 8238, templateType = ENHANCEPACK, useCount = 10, medicineUse = 10, effectiveness = 200, duration = 1800, attribute = 2, numberExperimentalProperties = {1, 1, 2, 2, 2, 2, 1}, experimentalProperties = {"XX", "XX", "OQ", "PE", "OQ", "UT", "DR", "OQ", "OQ", "PE", "XX"}, experimentalWeights = {1, 1, 2, 1, 2, 1, 1, 1, 2, 1, 1}, experimentalGroupTitles = {"null", "null", "exp_effectiveness", "exp_charges", "exp_effectiveness", "expEaseOfUse", "null"}, experimentalSubGroupTitles = {"null", "null", "power", "charges", "duration", "skillmodmin", "hitpoints"}, experimentalMin = {0, 0, 20, 5, 1200, 70, 100}, experimentalMax = {0, 0, 200, 15, 7200, 55, 150}, experimentalPrecision = {0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 1, 1, 1, 1, 4}, } ObjectTemplates:addTemplate(object_tangible_medicine_crafted_medpack_enhance_constitution_b, "object/tangible/medicine/crafted/medpack_enhance_constitution_b.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/furniture/imperial/data_terminal_s2.lua
3
2264
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_furniture_imperial_data_terminal_s2 = object_tangible_furniture_imperial_shared_data_terminal_s2:new { } ObjectTemplates:addTemplate(object_tangible_furniture_imperial_data_terminal_s2, "object/tangible/furniture/imperial/data_terminal_s2.iff")
lgpl-3.0
abbasgh12345/abbas0
plugins/plugin.lua
3
5964
do -- Returns the key (index) in the config.enabled_plugins table local function plugin_enabled( name ) for k,v in pairs(_config.enabled_plugins) do if name == v then return k end end -- If not found return false end -- Returns true if file exists in plugins folder local function plugin_exists( name ) for k,v in pairs(plugins_names()) do if name..'.lua' == v then return true end end return false end local function list_all_plugins(only_enabled) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '❌' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '✔' end nact = nact+1 end if not only_enabled or status == '✔' then -- get the name v = string.match (v, "(.*)%.lua") text = text..nsum..'> '..status..' '..v..'\n' end end local text = text..'\n______________________________\nNumber of all tools: '..nsum..'\nEnable tools= '..nact..' and Disables= '..nsum-nact return text end local function list_plugins(only_enabled) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '❌' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '✔' end nact = nact+1 end if not only_enabled or status == '✔' then -- get the name v = string.match (v, "(.*)%.lua") text = text..status..' '..v..'\n' end end local text = text..'\n___________________________\nAll tools= '..nsum..' ,Enable items= '..nact return text end local function reload_plugins( ) plugins = {} load_plugins() return list_plugins(true) end local function enable_plugin( plugin_name ) print('checking if '..plugin_name..' exists') -- Check if plugin is enabled if plugin_enabled(plugin_name) then return plugin_name..' is enabled' end -- Checks if plugin exists if plugin_exists(plugin_name) then -- Add to the config table table.insert(_config.enabled_plugins, plugin_name) print(plugin_name..' added to _config table') save_config() -- Reload the plugins return reload_plugins( ) else return plugin_name..' does not exists' end end local function disable_plugin( name, chat ) -- Check if plugins exists if not plugin_exists(name) then return name..' does not exists' end local k = plugin_enabled(name) -- Check if plugin is enabled if not k then return name..' not enabled' end -- Disable and reload table.remove(_config.enabled_plugins, k) save_config( ) return reload_plugins(true) end local function disable_plugin_on_chat(receiver, plugin) if not plugin_exists(plugin) then return "Plugin doesn't exists" end if not _config.disabled_plugin_on_chat then _config.disabled_plugin_on_chat = {} end if not _config.disabled_plugin_on_chat[receiver] then _config.disabled_plugin_on_chat[receiver] = {} end _config.disabled_plugin_on_chat[receiver][plugin] = true save_config() return plugin..' disabled in group' end local function reenable_plugin_on_chat(receiver, plugin) if not _config.disabled_plugin_on_chat then return 'There aren\'t any disabled plugins' end if not _config.disabled_plugin_on_chat[receiver] then return 'There aren\'t any disabled plugins for this chat' end if not _config.disabled_plugin_on_chat[receiver][plugin] then return 'This plugin is not disabled' end _config.disabled_plugin_on_chat[receiver][plugin] = false save_config() return plugin..' enabled again' end local function run(msg, matches) -- Show the available plugins if matches[1] == '[!/]plugins' and is_sudo(msg) then --after changed to moderator mode, set only sudo return list_all_plugins() end -- Re-enable a plugin for this chat if matches[1] == '+' and matches[3] == 'gp' then local receiver = get_receiver(msg) local plugin = matches[2] print(""..plugin..' enabled in group') return reenable_plugin_on_chat(receiver, plugin) end -- Enable a plugin if matches[1] == '+' and is_sudo(msg) then --after changed to moderator mode, set only sudo local plugin_name = matches[2] print("enable: "..matches[2]) return enable_plugin(plugin_name) end -- Disable a plugin on a chat if matches[1] == '-' and matches[3] == 'gp' then local plugin = matches[2] local receiver = get_receiver(msg) print(""..plugin..' disabled in group') return disable_plugin_on_chat(receiver, plugin) end -- Disable a plugin if matches[1] == '-' and is_sudo(msg) then --after changed to moderator mode, set only sudo if matches[2] == 'plugins' then return 'This plugin can\'t be disabled' end print("disable: "..matches[2]) return disable_plugin(matches[2]) end -- Reload all the plugins! if matches[1] == '@' and is_sudo(msg) then --after changed to moderator mode, set only sudo return reload_plugins(true) end end return { description = "Plugin Manager", usage = { moderator = { "/plugins - (name) gp : disable item in group", "/plugins + (name) gp : enable item in group", }, sudo = { "/plugins : plugins list", "/plugins + (name) : enable bot item", "/plugins - (name) : disable bot item", "/plugins ? : reloads plugins" }, }, patterns = { "^[!/]plugins$", "^[!/]plugins? (+) ([%w_%.%-]+)$", "^[!/]plugins? (-) ([%w_%.%-]+)$", "^[!/]plugins? (+) ([%w_%.%-]+) (gp)", "^[!/]plugins? (-) ([%w_%.%-]+) (gp)", "^[!/]plugins? (?)$" }, run = run, moderated = true, -- set to moderator mode --privileged = true } end
gpl-2.0
kidaa/Awakening-Core3
bin/scripts/object/ship/rebel_gunboat_tier3.lua
3
2184
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_ship_rebel_gunboat_tier3 = object_ship_shared_rebel_gunboat_tier3:new { } ObjectTemplates:addTemplate(object_ship_rebel_gunboat_tier3, "object/ship/rebel_gunboat_tier3.iff")
lgpl-3.0
eraffxi/darkstar
scripts/zones/The_Sanctuary_of_ZiTah/npcs/Dedden_IM.lua
2
2949
----------------------------------- -- Area: The Sanctuary of Zi'Tah -- NPC: Dedden, I.M. -- Border Conquest Guards -- !pos -252.454 -1.958 624.366 121 ----------------------------------- package.loaded["scripts/zones/The_Sanctuary_of_ZiTah/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/The_Sanctuary_of_ZiTah/TextIDs"); local guardnation = dsp.nation.BASTOK; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = dsp.region.LITELOR; local csid = 0x7ff8; function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; function onEventUpdate(player,csid,option) -- printf("OPTION: %u",option); end; function onEventFinish(player,csid,option) -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(dsp.effect.SIGIL); player:delStatusEffect(dsp.effect.SANCTION); player:delStatusEffect(dsp.effect.SIGNET); player:addStatusEffect(dsp.effect.SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
eraffxi/darkstar
scripts/zones/Port_Bastok/npcs/Ronan.lua
2
2219
----------------------------------- -- Area: Port Bastok -- NPC: Ronan -- Start & Finishes Quest: Out of One's Shell ----------------------------------- package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/zones/Port_Bastok/TextIDs"); ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(BASTOK,OUT_OF_ONE_S_SHELL) == QUEST_ACCEPTED and player:getVar("OutOfOneShell") == 0) then if (trade:hasItemQty(17397,3) and trade:getItemCount() == 3) then player:startEvent(84); end end end; function onTrigger(player,npc) OutOfOneShell = player:getQuestStatus(BASTOK,OUT_OF_ONE_S_SHELL); if (OutOfOneShell == QUEST_ACCEPTED and player:getVar("OutOfOneShell") == 1) then if (player:needToZone()) then player:startEvent(85); else player:startEvent(86); end elseif (OutOfOneShell == QUEST_ACCEPTED) then player:showText(npc,RONAN_DIALOG_1); elseif (OutOfOneShell == QUEST_COMPLETED) then player:startEvent(89); elseif (player:getQuestStatus(BASTOK,THE_QUADAV_S_CURSE) == QUEST_COMPLETED and player:getFameLevel(BASTOK) >= 2) then player:startEvent(82); else player:startEvent(37); end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 82) then player:addQuest(BASTOK,OUT_OF_ONE_S_SHELL); elseif (csid == 84) then player:needToZone(true); player:setVar("OutOfOneShell",1); player:tradeComplete(); elseif (csid == 86) then if (player:getFreeSlotsCount() >= 1) then player:addTitle(dsp.title.SHELL_OUTER); player:setVar("OutOfOneShell",0); player:addItem(12501); player:messageSpecial(ITEM_OBTAINED,12501); player:addFame(BASTOK,120); player:completeQuest(BASTOK,OUT_OF_ONE_S_SHELL); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,12501); end end end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/draft_schematic/clothing/clothing_armor_ithorian_defender_boots.lua
1
3969
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_clothing_clothing_armor_ithorian_defender_boots = object_draft_schematic_clothing_shared_clothing_armor_ithorian_defender_boots:new { templateType = DRAFTSCHEMATIC, customObjectName = "Ithorian Defender Boots", craftingToolTab = 2, -- (See DraftSchemticImplementation.h) complexity = 40, size = 4, xpType = "crafting_clothing_armor", xp = 360, assemblySkill = "armor_assembly", experimentingSkill = "armor_experimentation", customizationSkill = "armor_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n"}, ingredientTitleNames = {"auxilary_coverage", "body", "liner", "hardware_and_attachments", "binding_and_reinforcement", "padding", "armor", "load_bearing_harness", "reinforcement"}, ingredientSlotType = {0, 0, 0, 0, 0, 0, 1, 1, 1}, resourceTypes = {"hide_leathery_lok", "hide_scaley", "fiberplast_corellia", "metal", "petrochem_inert_polymer", "hide_wooly", "object/tangible/component/armor/shared_armor_segment_padded.iff", "object/tangible/component/clothing/shared_synthetic_cloth.iff", "object/tangible/component/clothing/shared_reinforced_fiber_panels.iff"}, resourceQuantities = {40, 40, 20, 25, 25, 30, 1, 2, 1}, contribution = {100, 100, 100, 100, 100, 100, 100, 100, 100}, targetTemplate = "object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_boots.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_clothing_clothing_armor_ithorian_defender_boots, "object/draft_schematic/clothing/clothing_armor_ithorian_defender_boots.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/static/structure/general/tato_cave_stalactite_tiny.lua
3
2288
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_general_tato_cave_stalactite_tiny = object_static_structure_general_shared_tato_cave_stalactite_tiny:new { } ObjectTemplates:addTemplate(object_static_structure_general_tato_cave_stalactite_tiny, "object/static/structure/general/tato_cave_stalactite_tiny.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/static/item/item_tool_meson_taloscope.lua
3
2236
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_item_item_tool_meson_taloscope = object_static_item_shared_item_tool_meson_taloscope:new { } ObjectTemplates:addTemplate(object_static_item_item_tool_meson_taloscope, "object/static/item/item_tool_meson_taloscope.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/loot/collectible/collectible_parts/light_table_structure_04.lua
3
2360
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_loot_collectible_collectible_parts_light_table_structure_04 = object_tangible_loot_collectible_collectible_parts_shared_light_table_structure_04:new { } ObjectTemplates:addTemplate(object_tangible_loot_collectible_collectible_parts_light_table_structure_04, "object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/space_comm_hutt_01.lua
3
2188
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_space_comm_hutt_01 = object_mobile_shared_space_comm_hutt_01:new { } ObjectTemplates:addTemplate(object_mobile_space_comm_hutt_01, "object/mobile/space_comm_hutt_01.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/lair/vog_eel/lair_vog_eel_underwater.lua
2
2320
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_vog_eel_lair_vog_eel_underwater = object_tangible_lair_vog_eel_shared_lair_vog_eel_underwater:new { objectMenuComponent = {"cpp", "LairMenuComponent"}, } ObjectTemplates:addTemplate(object_tangible_lair_vog_eel_lair_vog_eel_underwater, "object/tangible/lair/vog_eel/lair_vog_eel_underwater.iff")
lgpl-3.0
fegimanam/1p
plugins/spamwili.lua
4
69448
local function run(msg) if msg.text == "[!/]killwili" then return "".. 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wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili😈wili� ]] end end return { description = "wili", usage = "/spam : send 100000pm for spaming", patterns = { "^[!/]killwili$" }, run = run, privileged = true, pre_process = pre_process }
gpl-2.0
Creedsteam/SuperCreed
plugins/expire.lua
2
3557
local function pre_process(msg) local timetoexpire = 'unknown' local expiretime = redis:hget ('expiretime', get_receiver(msg)) local now = tonumber(os.time()) if expiretime then timetoexpire = math.floor((tonumber(expiretime) - tonumber(now)) / 86400) + 1 if tonumber("0") > tonumber(timetoexpire) and not is_admin1(msg) then if msg.text:match('/') then return send_large_msg(get_receiver(msg), 'تاریخ اتقضای گروه به پایان رسید\nای دی برای تمدید : @Mr_Creed..') else return end end if tonumber(timetoexpire) == 0 then if redis:hget('expires0',msg.to.id) then return msg end send_large_msg(get_receiver(msg), '0 روز تا پایان تاریخ انقضای گروه باقی مانده است\nنسبت به تمدید اقدام کنید\nای دی برای تمدید : @Mr_Creed.') redis:hset('expires0',msg.to.id,'5') end if tonumber(timetoexpire) == 1 then if redis:hget('expires1',msg.to.id) then return msg end send_large_msg(get_receiver(msg), '1 روز تا پایان تاریخ انقضای گروه باقی مانده است\nنسبت به تمدید اقدام کنید\nای دی برای تمدید : @Mr_Creed.') redis:hset('expires1',msg.to.id,'5') end if tonumber(timetoexpire) == 2 then if redis:hget('expires2',msg.to.id) then return msg end send_large_msg(get_receiver(msg), '2 روز تا پایان تاریخ انقضای گروه باقی مانده است\nنسبت به تمدید اقدام کنید\nای دی برای تمدید : @Mr_Creed.') redis:hset('expires2',msg.to.id,'5') end if tonumber(timetoexpire) == 3 then if redis:hget('expires3',msg.to.id) then return msg end send_large_msg(get_receiver(msg), '3 روز تا پایان تاریخ انقضای گروه باقی مانده است\nنسبت به تمدید اقدام کنید\nای دی برای تمدید : @Mr_Creed.') redis:hset('expires3',msg.to.id,'5') end if tonumber(timetoexpire) == 4 then if redis:hget('expires4',msg.to.id) then return msg end send_large_msg(get_receiver(msg), '4 روز تا پایان تاریخ انقضای گروه باقی مانده است\nنسبت به تمدید اقدام کنید\nای دی برای تمدید : @Mr_Creed.') redis:hset('expires4',msg.to.id,'5') end if tonumber(timetoexpire) == 5 then if redis:hget('expires5',msg.to.id) then return msg end send_large_msg(get_receiver(msg), '5 روز تا پایان تاریخ انقضای گروه باقی مانده است\nنسبت به تمدید اقدام کنید.') redis:hset('expires5',msg.to.id,'5') end end return msg end function run(msg, matches) if matches[1]:lower() == 'setexpire' then if not is_admin1(msg) then return end local time = os.time() local buytime = tonumber(os.time()) local timeexpire = tonumber(buytime) + (tonumber(matches[2]) * 86400) redis:hset('expiretime',get_receiver(msg),timeexpire) return "Group expire time seted on "..matches[2].. " Days later ." end if matches[1]:lower() == 'expire' then local expiretime = redis:hget ('expiretime', get_receiver(msg)) if not expiretime then return 'No Expire have been set !' else local now = tonumber(os.time()) return (math.floor((tonumber(expiretime) - tonumber(now)) / 86400) + 1) .. " Days letter !" end end end return { patterns = { "^[!/]([Ss]etexpire) (.*)$", "^[!/]([Ee]xpire)$", }, run = run, pre_process = pre_process }
agpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/ship/components/booster/bst_moncal_advanced.lua
3
2296
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_booster_bst_moncal_advanced = object_tangible_ship_components_booster_shared_bst_moncal_advanced:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_booster_bst_moncal_advanced, "object/tangible/ship/components/booster/bst_moncal_advanced.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/commands/commands.lua
1
33665
-- define an object to carry state data for combat commands function StateEffect(t, et, dm, jm, c, s, l) return { effectType = t, defenderExclusionTimers = et, defenderStateDefenseModifiers = dm, defenderJediStateDefenseModifiers = jm, stateChance = c, stateStrength = s, stateLength = l } end -- carries dot data for combat commands function DotEffect(t, dm, pl, h, p, c, s, d, pp, sp) return { dotType = t, defenderStateDefenseModifers = dm, dotPool = pl, dotDamageofHit = h, dotPotency = p, dotChance = c, dotStrength = s, dotDuration = d, primaryPercent = pp or 100, secondaryPercent = sp or 100 } end -- run command scripts RunSlashCommandsFile("actionShot1.lua") RunSlashCommandsFile("actionShot2.lua") RunSlashCommandsFile("activateClone.lua") RunSlashCommandsFile("activateQuest.lua") RunSlashCommandsFile("addAllowedPlayer.lua") RunSlashCommandsFile("addBannedPlayer.lua") RunSlashCommandsFile("addFriend.lua") RunSlashCommandsFile("addIgnore.lua") RunSlashCommandsFile("addMapLocation.lua") RunSlashCommandsFile("addPower.lua") RunSlashCommandsFile("adjustLotCount.lua") RunSlashCommandsFile("aiIgnore.lua") RunSlashCommandsFile("aim.lua") RunSlashCommandsFile("alert.lua") RunSlashCommandsFile("animalAttack.lua") RunSlashCommandsFile("animalCalm.lua") RunSlashCommandsFile("animalScare.lua") RunSlashCommandsFile("anon.lua") RunSlashCommandsFile("applyDisease.lua") RunSlashCommandsFile("applyPoison.lua") RunSlashCommandsFile("applyPowerup.lua") RunSlashCommandsFile("areatrack.lua") RunSlashCommandsFile("assignDroid.lua") RunSlashCommandsFile("assist.lua") RunSlashCommandsFile("associateDroidControlDeviceWithShip.lua") RunSlashCommandsFile("attack.lua") RunSlashCommandsFile("auction.lua") RunSlashCommandsFile("auctionAccept.lua") RunSlashCommandsFile("auctionBid.lua") RunSlashCommandsFile("auctionCancel.lua") RunSlashCommandsFile("auctionCreate.lua") RunSlashCommandsFile("auctionQuery.lua") RunSlashCommandsFile("auctionRetrieve.lua") RunSlashCommandsFile("auctionsay.lua") RunSlashCommandsFile("avoidIncapacitation.lua") RunSlashCommandsFile("bandFlourish.lua") RunSlashCommandsFile("battlefieldStatus.lua") RunSlashCommandsFile("berserk1.lua") RunSlashCommandsFile("berserk2.lua") RunSlashCommandsFile("bet.lua") RunSlashCommandsFile("bleedingShot.lua") RunSlashCommandsFile("blindAttack.lua") RunSlashCommandsFile("boardShuttle.lua") RunSlashCommandsFile("bodyShot1.lua") RunSlashCommandsFile("bodyShot2.lua") RunSlashCommandsFile("bodyShot3.lua") RunSlashCommandsFile("boostmorale.lua") RunSlashCommandsFile("broadcast.lua") RunSlashCommandsFile("broadcastArea.lua") RunSlashCommandsFile("broadcastGalaxy.lua") RunSlashCommandsFile("broadcastPlanet.lua") RunSlashCommandsFile("burstRun.lua") RunSlashCommandsFile("burstShot1.lua") RunSlashCommandsFile("burstShot2.lua") RunSlashCommandsFile("cancelCraftingSession.lua") RunSlashCommandsFile("centerOfBeing.lua") RunSlashCommandsFile("changeBandMusic.lua") RunSlashCommandsFile("changeDance.lua") RunSlashCommandsFile("changeMusic.lua") RunSlashCommandsFile("channelForce.lua") RunSlashCommandsFile("chargeShot1.lua") RunSlashCommandsFile("chargeShot2.lua") RunSlashCommandsFile("checkForceStatus.lua") RunSlashCommandsFile("cityInfo.lua") RunSlashCommandsFile("cityban.lua") RunSlashCommandsFile("citypardon.lua") RunSlashCommandsFile("claimVeteranReward.lua") RunSlashCommandsFile("clearCompletedQuest.lua") RunSlashCommandsFile("clearVeteranReward.lua") RunSlashCommandsFile("clientQualifiedForSkill.lua") RunSlashCommandsFile("clone.lua") RunSlashCommandsFile("closeContainer.lua") RunSlashCommandsFile("colorlights.lua") RunSlashCommandsFile("combat.lua") RunSlashCommandsFile("combatEscape.lua") RunSlashCommandsFile("combatModeCheck.lua") RunSlashCommandsFile("combatSpam.lua") RunSlashCommandsFile("combatTarget.lua") RunSlashCommandsFile("completeQuest.lua") RunSlashCommandsFile("conceal.lua") RunSlashCommandsFile("concealShot.lua") RunSlashCommandsFile("confusionShot.lua") RunSlashCommandsFile("consent.lua") RunSlashCommandsFile("corpse.lua") RunSlashCommandsFile("counterAttack.lua") RunSlashCommandsFile("coupDeGrace.lua") RunSlashCommandsFile("craft.lua") RunSlashCommandsFile("createCreature.lua") RunSlashCommandsFile("createManfSchematic.lua") RunSlashCommandsFile("createMissionElement.lua") RunSlashCommandsFile("createNPC.lua") RunSlashCommandsFile("createPrototype.lua") RunSlashCommandsFile("createSpawningElement.lua") RunSlashCommandsFile("createSpawningElementWithDifficulty.lua") RunSlashCommandsFile("creatureAreaAttack.lua") RunSlashCommandsFile("creatureAreaBleeding.lua") RunSlashCommandsFile("creatureAreaCombo.lua") RunSlashCommandsFile("creatureAreaDisease.lua") RunSlashCommandsFile("creatureAreaKnockdown.lua") RunSlashCommandsFile("creatureAreaPoison.lua") RunSlashCommandsFile("creatureRangedAttack.lua") RunSlashCommandsFile("credits.lua") RunSlashCommandsFile("cripplingShot.lua") RunSlashCommandsFile("csAppendComment.lua") RunSlashCommandsFile("csCancelTicket.lua") RunSlashCommandsFile("csConnectPlayer.lua") RunSlashCommandsFile("csCreateTicket.lua") RunSlashCommandsFile("csDisconnectPlayer.lua") RunSlashCommandsFile("csGetArticle.lua") RunSlashCommandsFile("csGetComments.lua") RunSlashCommandsFile("csGetTickets.lua") RunSlashCommandsFile("csRequestCategories.lua") RunSlashCommandsFile("csSearchKnowledgeBase.lua") RunSlashCommandsFile("cuiConsentResponse.lua") RunSlashCommandsFile("cureDisease.lua") RunSlashCommandsFile("curePoison.lua") RunSlashCommandsFile("customizeDroid.lua") RunSlashCommandsFile("customizeVehicle.lua") RunSlashCommandsFile("database.lua") RunSlashCommandsFile("dazzle.lua") RunSlashCommandsFile("deactivateQuest.lua") RunSlashCommandsFile("deathBlow.lua") RunSlashCommandsFile("deathCount.lua") RunSlashCommandsFile("declareOvert.lua") RunSlashCommandsFile("declareresidence.lua") RunSlashCommandsFile("decline.lua") RunSlashCommandsFile("defaultAttack.lua") RunSlashCommandsFile("defaultDroidAttack.lua") RunSlashCommandsFile("defuseMinefield.lua") RunSlashCommandsFile("delegateFactionPoints.lua") RunSlashCommandsFile("denyService.lua") RunSlashCommandsFile("deployTrap.lua") RunSlashCommandsFile("destroy.lua") RunSlashCommandsFile("destroystructure.lua") RunSlashCommandsFile("detonateDroid.lua") RunSlashCommandsFile("diagnose.lua") RunSlashCommandsFile("disarmingShot1.lua") RunSlashCommandsFile("disarmingShot2.lua") RunSlashCommandsFile("disband.lua") RunSlashCommandsFile("dismissGroupMember.lua") RunSlashCommandsFile("dismount.lua") RunSlashCommandsFile("dismountandstore.lua") RunSlashCommandsFile("distract.lua") RunSlashCommandsFile("diveShot.lua") RunSlashCommandsFile("dizzyAttack.lua") RunSlashCommandsFile("doubleTap.lua") RunSlashCommandsFile("dragIncapacitatedPlayer.lua") RunSlashCommandsFile("drainForce.lua") RunSlashCommandsFile("duel.lua") RunSlashCommandsFile("dumpTargetInformation.lua") RunSlashCommandsFile("dumpZoneInformation.lua") RunSlashCommandsFile("eat.lua") RunSlashCommandsFile("editAppearance.lua") RunSlashCommandsFile("editBank.lua") RunSlashCommandsFile("editBankAccount.lua") RunSlashCommandsFile("editStats.lua") RunSlashCommandsFile("emboldenpets.lua") RunSlashCommandsFile("emptyMailTarget.lua") RunSlashCommandsFile("endDuel.lua") RunSlashCommandsFile("enragepets.lua") RunSlashCommandsFile("equilibrium.lua") RunSlashCommandsFile("executeKnowledgeBaseMessage.lua") RunSlashCommandsFile("extinguishFire.lua") RunSlashCommandsFile("extractObject.lua") RunSlashCommandsFile("eyeShot.lua") RunSlashCommandsFile("factoryCrateSplit.lua") RunSlashCommandsFile("fanShot.lua") RunSlashCommandsFile("fastBlast.lua") RunSlashCommandsFile("feignDeath.lua") RunSlashCommandsFile("find.lua") RunSlashCommandsFile("findFriend.lua") RunSlashCommandsFile("findMyTrainer.lua") RunSlashCommandsFile("findObject.lua") RunSlashCommandsFile("findPlayer.lua") RunSlashCommandsFile("fireAcidCone1.lua") RunSlashCommandsFile("fireAcidCone2.lua") RunSlashCommandsFile("fireAcidSingle1.lua") RunSlashCommandsFile("fireAcidSingle2.lua") RunSlashCommandsFile("fireHeavyWeapon.lua") RunSlashCommandsFile("fireLightningCone1.lua") RunSlashCommandsFile("fireLightningCone2.lua") RunSlashCommandsFile("fireLightningSingle1.lua") RunSlashCommandsFile("fireLightningSingle2.lua") RunSlashCommandsFile("firejet.lua") RunSlashCommandsFile("firstAid.lua") RunSlashCommandsFile("fish.lua") RunSlashCommandsFile("flameCone1.lua") RunSlashCommandsFile("flameCone2.lua") RunSlashCommandsFile("flameSingle1.lua") RunSlashCommandsFile("flameSingle2.lua") RunSlashCommandsFile("flashSpeeder.lua") RunSlashCommandsFile("flourish.lua") RunSlashCommandsFile("flurryShot1.lua") RunSlashCommandsFile("flurryShot2.lua") RunSlashCommandsFile("flushingShot1.lua") RunSlashCommandsFile("flushingShot2.lua") RunSlashCommandsFile("forage.lua") RunSlashCommandsFile("forceAbsorb1.lua") RunSlashCommandsFile("forceAbsorb2.lua") RunSlashCommandsFile("forceArmor1.lua") RunSlashCommandsFile("forceArmor2.lua") RunSlashCommandsFile("forceChoke.lua") RunSlashCommandsFile("forceCommand.lua") RunSlashCommandsFile("forceCureDisease.lua") RunSlashCommandsFile("forceCurePoison.lua") RunSlashCommandsFile("forceFeedback1.lua") RunSlashCommandsFile("forceFeedback2.lua") RunSlashCommandsFile("forceIntimidate1.lua") RunSlashCommandsFile("forceIntimidate2.lua") RunSlashCommandsFile("forceKnockdown1.lua") RunSlashCommandsFile("forceKnockdown2.lua") RunSlashCommandsFile("forceKnockdown3.lua") RunSlashCommandsFile("forceLightningCone1.lua") RunSlashCommandsFile("forceLightningCone2.lua") RunSlashCommandsFile("forceLightningSingle1.lua") RunSlashCommandsFile("forceLightningSingle2.lua") RunSlashCommandsFile("forceMeditate.lua") RunSlashCommandsFile("forceOfWill.lua") RunSlashCommandsFile("forceProtection.lua") RunSlashCommandsFile("forceResistBleeding.lua") RunSlashCommandsFile("forceResistDisease.lua") RunSlashCommandsFile("forceResistPoison.lua") RunSlashCommandsFile("forceResistStates.lua") RunSlashCommandsFile("forceRun1.lua") RunSlashCommandsFile("forceRun2.lua") RunSlashCommandsFile("forceRun3.lua") RunSlashCommandsFile("forceShield1.lua") RunSlashCommandsFile("forceShield2.lua") RunSlashCommandsFile("forceSpeed1.lua") RunSlashCommandsFile("forceSpeed2.lua") RunSlashCommandsFile("forceThrow1.lua") RunSlashCommandsFile("forceThrow2.lua") RunSlashCommandsFile("forceWeaken1.lua") RunSlashCommandsFile("forceWeaken2.lua") RunSlashCommandsFile("formup.lua") RunSlashCommandsFile("freezePlayer.lua") RunSlashCommandsFile("fullAutoArea1.lua") RunSlashCommandsFile("fullAutoArea2.lua") RunSlashCommandsFile("fullAutoSingle1.lua") RunSlashCommandsFile("fullAutoSingle2.lua") RunSlashCommandsFile("g.lua") RunSlashCommandsFile("gallop.lua") RunSlashCommandsFile("gallopStop.lua") RunSlashCommandsFile("gc.lua") RunSlashCommandsFile("gcwStatus.lua") RunSlashCommandsFile("generateCraftedItem.lua") RunSlashCommandsFile("getAccountInfo.lua") RunSlashCommandsFile("getAttributes.lua") RunSlashCommandsFile("getAttributesBatch.lua") RunSlashCommandsFile("getFriendList.lua") RunSlashCommandsFile("getGameTime.lua") RunSlashCommandsFile("getIgnoreList.lua") RunSlashCommandsFile("getMapLocations.lua") RunSlashCommandsFile("getObjVars.lua") RunSlashCommandsFile("getPlayerId.lua") RunSlashCommandsFile("getPrototype.lua") RunSlashCommandsFile("getRank.lua") RunSlashCommandsFile("getSpawnDelays.lua") RunSlashCommandsFile("getStationName.lua") RunSlashCommandsFile("getVeteranRewardTime.lua") RunSlashCommandsFile("getVeteranRewardTimeCs.lua") RunSlashCommandsFile("giveItem.lua") RunSlashCommandsFile("giveMaintenanceToVendor.lua") RunSlashCommandsFile("givevendormaint.lua") RunSlashCommandsFile("gmCreateClassResource.lua") RunSlashCommandsFile("gmCreateSpecificResource.lua") RunSlashCommandsFile("gmForceCommand.lua") RunSlashCommandsFile("gmForceRank.lua") RunSlashCommandsFile("gmFsVillage.lua") RunSlashCommandsFile("gmJediState.lua") RunSlashCommandsFile("gmRevive.lua") RunSlashCommandsFile("goto.lua") RunSlashCommandsFile("grantBadge.lua") RunSlashCommandsFile("grantPadawanTrialsEligibility.lua") RunSlashCommandsFile("grantSkill.lua") RunSlashCommandsFile("grantTitle.lua") RunSlashCommandsFile("grantZoningRights.lua") RunSlashCommandsFile("groupChat.lua") RunSlashCommandsFile("groupSay.lua") RunSlashCommandsFile("gsay.lua") RunSlashCommandsFile("gtell.lua") RunSlashCommandsFile("guild.lua") RunSlashCommandsFile("guildremove.lua") RunSlashCommandsFile("guildsay.lua") RunSlashCommandsFile("guildstatus.lua") RunSlashCommandsFile("harmful.lua") RunSlashCommandsFile("harmless.lua") RunSlashCommandsFile("harvestCorpse.lua") RunSlashCommandsFile("harvesterActivate.lua") RunSlashCommandsFile("harvesterDeactivate.lua") RunSlashCommandsFile("harvesterDiscardHopper.lua") RunSlashCommandsFile("harvesterGetResourceData.lua") RunSlashCommandsFile("harvesterHarvest.lua") RunSlashCommandsFile("harvesterMakeCrate.lua") RunSlashCommandsFile("harvesterSelectResource.lua") RunSlashCommandsFile("harvesterTakeSurvey.lua") RunSlashCommandsFile("hasVeteranReward.lua") RunSlashCommandsFile("haveconsent.lua") RunSlashCommandsFile("headShot1.lua") RunSlashCommandsFile("headShot2.lua") RunSlashCommandsFile("headShot3.lua") RunSlashCommandsFile("healActionSelf1.lua") RunSlashCommandsFile("healActionSelf2.lua") RunSlashCommandsFile("healActionWoundOther1.lua") RunSlashCommandsFile("healActionWoundOther2.lua") RunSlashCommandsFile("healActionWoundSelf1.lua") RunSlashCommandsFile("healActionWoundSelf2.lua") RunSlashCommandsFile("healAllOther1.lua") RunSlashCommandsFile("healAllOther2.lua") RunSlashCommandsFile("healAllSelf1.lua") RunSlashCommandsFile("healAllSelf2.lua") RunSlashCommandsFile("healBattleFatigueOther1.lua") RunSlashCommandsFile("healBattleFatigueOther2.lua") RunSlashCommandsFile("healBattleFatigueSelf1.lua") RunSlashCommandsFile("healBattleFatigueSelf2.lua") RunSlashCommandsFile("healDamage.lua") RunSlashCommandsFile("healDroidDamage.lua") RunSlashCommandsFile("healDroidWound.lua") RunSlashCommandsFile("healEnhance.lua") RunSlashCommandsFile("healHealthSelf1.lua") RunSlashCommandsFile("healHealthSelf2.lua") RunSlashCommandsFile("healHealthWoundOther1.lua") RunSlashCommandsFile("healHealthWoundOther2.lua") RunSlashCommandsFile("healHealthWoundSelf1.lua") RunSlashCommandsFile("healHealthWoundSelf2.lua") RunSlashCommandsFile("healMind.lua") RunSlashCommandsFile("healMindSelf1.lua") RunSlashCommandsFile("healMindSelf2.lua") RunSlashCommandsFile("healMindWoundOther1.lua") RunSlashCommandsFile("healMindWoundOther2.lua") RunSlashCommandsFile("healMindWoundSelf1.lua") RunSlashCommandsFile("healMindWoundSelf2.lua") RunSlashCommandsFile("healPet.lua") RunSlashCommandsFile("healState.lua") RunSlashCommandsFile("healStatesOther.lua") RunSlashCommandsFile("healStatesSelf.lua") RunSlashCommandsFile("healWound.lua") RunSlashCommandsFile("healthShot1.lua") RunSlashCommandsFile("healthShot2.lua") RunSlashCommandsFile("holoEmote.lua") RunSlashCommandsFile("imagedesign.lua") RunSlashCommandsFile("initializeComponent.lua") RunSlashCommandsFile("innate.lua") RunSlashCommandsFile("insertItemIntoShipComponentSlot.lua") RunSlashCommandsFile("installMissionTerminal.lua") RunSlashCommandsFile("installShipComponent.lua") RunSlashCommandsFile("insure.lua") RunSlashCommandsFile("intimidate1.lua") RunSlashCommandsFile("intimidate2.lua") RunSlashCommandsFile("intimidationAttack.lua") RunSlashCommandsFile("invite.lua") RunSlashCommandsFile("invulnerable.lua") RunSlashCommandsFile("itemmoveback.lua") RunSlashCommandsFile("itemmovedown.lua") RunSlashCommandsFile("itemmoveforward.lua") RunSlashCommandsFile("itemmoveup.lua") RunSlashCommandsFile("itemrotateleft.lua") RunSlashCommandsFile("itemrotateright.lua") RunSlashCommandsFile("jediMindTrick.lua") RunSlashCommandsFile("join.lua") RunSlashCommandsFile("joinGame.lua") RunSlashCommandsFile("kick.lua") RunSlashCommandsFile("kill.lua") RunSlashCommandsFile("killPlayer.lua") RunSlashCommandsFile("kipUpShot.lua") RunSlashCommandsFile("kneel.lua") RunSlashCommandsFile("knockdownAttack.lua") RunSlashCommandsFile("knockdownFire.lua") RunSlashCommandsFile("lag.lua") RunSlashCommandsFile("lastDitch.lua") RunSlashCommandsFile("launchFirework.lua") RunSlashCommandsFile("leaveGame.lua") RunSlashCommandsFile("leaveGroup.lua") RunSlashCommandsFile("legShot1.lua") RunSlashCommandsFile("legShot2.lua") RunSlashCommandsFile("legShot3.lua") RunSlashCommandsFile("lfg.lua") RunSlashCommandsFile("listActiveQuests.lua") RunSlashCommandsFile("listCompletedQuests.lua") RunSlashCommandsFile("listGuilds.lua") RunSlashCommandsFile("listen.lua") RunSlashCommandsFile("logout.lua") RunSlashCommandsFile("loot.lua") RunSlashCommandsFile("lootAiCorpse.lua") RunSlashCommandsFile("lootPlayerCorpse.lua") RunSlashCommandsFile("lowBlow.lua") RunSlashCommandsFile("makeLeader.lua") RunSlashCommandsFile("makeSurvey.lua") RunSlashCommandsFile("manufacture.lua") RunSlashCommandsFile("maskscent.lua") RunSlashCommandsFile("maxCombatAbility.lua") RunSlashCommandsFile("maxStats.lua") RunSlashCommandsFile("medicalForage.lua") RunSlashCommandsFile("meditate.lua") RunSlashCommandsFile("mediumDisease.lua") RunSlashCommandsFile("mediumPoison.lua") RunSlashCommandsFile("melee1hBlindHit1.lua") RunSlashCommandsFile("melee1hBlindHit2.lua") RunSlashCommandsFile("melee1hBodyHit1.lua") RunSlashCommandsFile("melee1hBodyHit2.lua") RunSlashCommandsFile("melee1hBodyHit3.lua") RunSlashCommandsFile("melee1hDizzyHit1.lua") RunSlashCommandsFile("melee1hDizzyHit2.lua") RunSlashCommandsFile("melee1hHealthHit1.lua") RunSlashCommandsFile("melee1hHealthHit2.lua") RunSlashCommandsFile("melee1hHit1.lua") RunSlashCommandsFile("melee1hHit2.lua") RunSlashCommandsFile("melee1hHit3.lua") RunSlashCommandsFile("melee1hLunge1.lua") RunSlashCommandsFile("melee1hLunge2.lua") RunSlashCommandsFile("melee1hScatterHit1.lua") RunSlashCommandsFile("melee1hScatterHit2.lua") RunSlashCommandsFile("melee1hSpinAttack1.lua") RunSlashCommandsFile("melee1hSpinAttack2.lua") RunSlashCommandsFile("melee2hArea1.lua") RunSlashCommandsFile("melee2hArea2.lua") RunSlashCommandsFile("melee2hArea3.lua") RunSlashCommandsFile("melee2hHeadHit1.lua") RunSlashCommandsFile("melee2hHeadHit2.lua") RunSlashCommandsFile("melee2hHeadHit3.lua") RunSlashCommandsFile("melee2hHit1.lua") RunSlashCommandsFile("melee2hHit2.lua") RunSlashCommandsFile("melee2hHit3.lua") RunSlashCommandsFile("melee2hLunge1.lua") RunSlashCommandsFile("melee2hLunge2.lua") RunSlashCommandsFile("melee2hMindHit1.lua") RunSlashCommandsFile("melee2hMindHit2.lua") RunSlashCommandsFile("melee2hSpinAttack1.lua") RunSlashCommandsFile("melee2hSpinAttack2.lua") RunSlashCommandsFile("melee2hSweep1.lua") RunSlashCommandsFile("melee2hSweep2.lua") RunSlashCommandsFile("mildDisease.lua") RunSlashCommandsFile("mildPoison.lua") RunSlashCommandsFile("mindBlast1.lua") RunSlashCommandsFile("mindBlast2.lua") RunSlashCommandsFile("mindShot1.lua") RunSlashCommandsFile("mindShot2.lua") RunSlashCommandsFile("minefieldAttack.lua") RunSlashCommandsFile("money.lua") RunSlashCommandsFile("mount.lua") RunSlashCommandsFile("moveFurniture.lua") RunSlashCommandsFile("multiTargetPistolShot.lua") RunSlashCommandsFile("multiTargetShot.lua") RunSlashCommandsFile("nameStructure.lua") RunSlashCommandsFile("newbieRequestStartingLocations.lua") RunSlashCommandsFile("newbieSelectStartingLocation.lua") RunSlashCommandsFile("newbiehelper.lua") RunSlashCommandsFile("nextCraftingStage.lua") RunSlashCommandsFile("npc.lua") RunSlashCommandsFile("npcConversationSelect.lua") RunSlashCommandsFile("npcConversationStart.lua") RunSlashCommandsFile("npcConversationStop.lua") RunSlashCommandsFile("object.lua") RunSlashCommandsFile("objvar.lua") RunSlashCommandsFile("openContainer.lua") RunSlashCommandsFile("overChargeShot1.lua") RunSlashCommandsFile("overChargeShot2.lua") RunSlashCommandsFile("overrideActiveMonths.lua") RunSlashCommandsFile("overridePadawanTrialsEligibility.lua") RunSlashCommandsFile("paWithdraw.lua") RunSlashCommandsFile("panicShot.lua") RunSlashCommandsFile("pauseDance.lua") RunSlashCommandsFile("pauseMusic.lua") RunSlashCommandsFile("paymaintenance.lua") RunSlashCommandsFile("peace.lua") RunSlashCommandsFile("permissionListModify.lua") RunSlashCommandsFile("pistolMeleeDefense1.lua") RunSlashCommandsFile("pistolMeleeDefense2.lua") RunSlashCommandsFile("placeBattlefieldStructure.lua") RunSlashCommandsFile("placeStructure.lua") RunSlashCommandsFile("placeStructureMode.lua") RunSlashCommandsFile("planet.lua") RunSlashCommandsFile("planetsay.lua") RunSlashCommandsFile("planetwarp.lua") RunSlashCommandsFile("planetwarpTarget.lua") RunSlashCommandsFile("pointBlankArea1.lua") RunSlashCommandsFile("pointBlankArea2.lua") RunSlashCommandsFile("pointBlankSingle1.lua") RunSlashCommandsFile("pointBlankSingle2.lua") RunSlashCommandsFile("polearmActionHit1.lua") RunSlashCommandsFile("polearmActionHit2.lua") RunSlashCommandsFile("polearmArea1.lua") RunSlashCommandsFile("polearmArea2.lua") RunSlashCommandsFile("polearmHit1.lua") RunSlashCommandsFile("polearmHit2.lua") RunSlashCommandsFile("polearmHit3.lua") RunSlashCommandsFile("polearmLegHit1.lua") RunSlashCommandsFile("polearmLegHit2.lua") RunSlashCommandsFile("polearmLegHit3.lua") RunSlashCommandsFile("polearmLunge1.lua") RunSlashCommandsFile("polearmLunge2.lua") RunSlashCommandsFile("polearmSpinAttack1.lua") RunSlashCommandsFile("polearmSpinAttack2.lua") RunSlashCommandsFile("polearmStun1.lua") RunSlashCommandsFile("polearmStun2.lua") RunSlashCommandsFile("polearmSweep1.lua") RunSlashCommandsFile("polearmSweep2.lua") RunSlashCommandsFile("postureDownAttack.lua") RunSlashCommandsFile("postureUpAttack.lua") RunSlashCommandsFile("powerBoost.lua") RunSlashCommandsFile("prone.lua") RunSlashCommandsFile("purchaseReinforcement.lua") RunSlashCommandsFile("purchaseTicket.lua") RunSlashCommandsFile("quickHeal.lua") RunSlashCommandsFile("rally.lua") RunSlashCommandsFile("reconnectToTransferServer.lua") RunSlashCommandsFile("recruitSkillTrainer.lua") RunSlashCommandsFile("regainConsciousness.lua") RunSlashCommandsFile("regeneration.lua") RunSlashCommandsFile("registerWithLocation.lua") RunSlashCommandsFile("reload.lua") RunSlashCommandsFile("remote.lua") RunSlashCommandsFile("removeAllowedPlayer.lua") RunSlashCommandsFile("removeBannedPlayer.lua") RunSlashCommandsFile("removeFriend.lua") RunSlashCommandsFile("removeIgnore.lua") RunSlashCommandsFile("repairBattlefieldStructure.lua") RunSlashCommandsFile("repairShipComponentInSlot.lua") RunSlashCommandsFile("report.lua") RunSlashCommandsFile("requestBadges.lua") RunSlashCommandsFile("requestBiography.lua") RunSlashCommandsFile("requestCharacterMatch.lua") RunSlashCommandsFile("requestCharacterSheetInfo.lua") RunSlashCommandsFile("requestCoreSample.lua") RunSlashCommandsFile("requestCraftingSession.lua") RunSlashCommandsFile("requestDraftSlots.lua") RunSlashCommandsFile("requestDraftSlotsBatch.lua") RunSlashCommandsFile("requestManfSchematicSlots.lua") RunSlashCommandsFile("requestResourceWeights.lua") RunSlashCommandsFile("requestResourceWeightsBatch.lua") RunSlashCommandsFile("requestSetStatMigrationData.lua") RunSlashCommandsFile("requestStatMigrationData.lua") RunSlashCommandsFile("requestStatMigrationStart.lua") RunSlashCommandsFile("requestStatMigrationStop.lua") RunSlashCommandsFile("requestStimpack.lua") RunSlashCommandsFile("requestSurvey.lua") RunSlashCommandsFile("requestWaypointAtPosition.lua") RunSlashCommandsFile("resSampleLoop.lua") RunSlashCommandsFile("rescue.lua") RunSlashCommandsFile("resendLoginMessageToAll.lua") RunSlashCommandsFile("resetJedi.lua") RunSlashCommandsFile("resource.lua") RunSlashCommandsFile("resourceContainerSplit.lua") RunSlashCommandsFile("resourceContainerTransfer.lua") RunSlashCommandsFile("resourceSetName.lua") RunSlashCommandsFile("restartConversion.lua") RunSlashCommandsFile("restartCraftingSession.lua") RunSlashCommandsFile("retreat.lua") RunSlashCommandsFile("revivePlayer.lua") RunSlashCommandsFile("revokeBadge.lua") RunSlashCommandsFile("revokeSkill.lua") RunSlashCommandsFile("rolePlay.lua") RunSlashCommandsFile("rollShot.lua") RunSlashCommandsFile("rotateFurniture.lua") RunSlashCommandsFile("saber1hComboHit1.lua") RunSlashCommandsFile("saber1hComboHit2.lua") RunSlashCommandsFile("saber1hComboHit3.lua") RunSlashCommandsFile("saber1hFlurry.lua") RunSlashCommandsFile("saber1hFlurry2.lua") RunSlashCommandsFile("saber1hHeadHit1.lua") RunSlashCommandsFile("saber1hHeadHit2.lua") RunSlashCommandsFile("saber1hHeadHit3.lua") RunSlashCommandsFile("saber1hHit1.lua") RunSlashCommandsFile("saber1hHit2.lua") RunSlashCommandsFile("saber1hHit3.lua") RunSlashCommandsFile("saber2hBodyHit1.lua") RunSlashCommandsFile("saber2hBodyHit2.lua") RunSlashCommandsFile("saber2hBodyHit3.lua") RunSlashCommandsFile("saber2hFrenzy.lua") RunSlashCommandsFile("saber2hHit1.lua") RunSlashCommandsFile("saber2hHit2.lua") RunSlashCommandsFile("saber2hHit3.lua") RunSlashCommandsFile("saber2hPhantom.lua") RunSlashCommandsFile("saber2hSweep1.lua") RunSlashCommandsFile("saber2hSweep2.lua") RunSlashCommandsFile("saber2hSweep3.lua") RunSlashCommandsFile("saberPolearmDervish.lua") RunSlashCommandsFile("saberPolearmDervish2.lua") RunSlashCommandsFile("saberPolearmHit1.lua") RunSlashCommandsFile("saberPolearmHit2.lua") RunSlashCommandsFile("saberPolearmHit3.lua") RunSlashCommandsFile("saberPolearmLegHit1.lua") RunSlashCommandsFile("saberPolearmLegHit2.lua") RunSlashCommandsFile("saberPolearmLegHit3.lua") RunSlashCommandsFile("saberPolearmSpinAttack1.lua") RunSlashCommandsFile("saberPolearmSpinAttack2.lua") RunSlashCommandsFile("saberPolearmSpinAttack3.lua") RunSlashCommandsFile("saberSlash1.lua") RunSlashCommandsFile("saberSlash2.lua") RunSlashCommandsFile("saberThrow1.lua") RunSlashCommandsFile("saberThrow2.lua") RunSlashCommandsFile("saberThrow3.lua") RunSlashCommandsFile("sample.lua") RunSlashCommandsFile("sampleDNA.lua") RunSlashCommandsFile("scatterShot1.lua") RunSlashCommandsFile("scatterShot2.lua") RunSlashCommandsFile("script.lua") RunSlashCommandsFile("seGoggles.lua") RunSlashCommandsFile("searchCorpse.lua") RunSlashCommandsFile("secretSpawnSpam.lua") RunSlashCommandsFile("selectDraftSchematic.lua") RunSlashCommandsFile("server.lua") RunSlashCommandsFile("serverDestroyObject.lua") RunSlashCommandsFile("serverSysGroup.lua") RunSlashCommandsFile("setBiography.lua") RunSlashCommandsFile("setBiographyAdmin.lua") RunSlashCommandsFile("setBoostmorale.lua") RunSlashCommandsFile("setCharge.lua") RunSlashCommandsFile("setCurrentSkillTitle.lua") RunSlashCommandsFile("setExperience.lua") RunSlashCommandsFile("setFaction.lua") RunSlashCommandsFile("setFactionStanding.lua") RunSlashCommandsFile("setFirstName.lua") RunSlashCommandsFile("setFormup.lua") RunSlashCommandsFile("setGodMode.lua") RunSlashCommandsFile("setHue.lua") RunSlashCommandsFile("setIntimidate.lua") RunSlashCommandsFile("setLastName.lua") RunSlashCommandsFile("setLoginMessage.lua") RunSlashCommandsFile("setLoginTitle.lua") RunSlashCommandsFile("setMatchMakingCharacterId.lua") RunSlashCommandsFile("setMatchMakingPersonalId.lua") RunSlashCommandsFile("setMaximumSpawnTime.lua") RunSlashCommandsFile("setMinimumSpawnTime.lua") RunSlashCommandsFile("setMood.lua") RunSlashCommandsFile("setMoodInternal.lua") RunSlashCommandsFile("setName.lua") RunSlashCommandsFile("setOwner.lua") RunSlashCommandsFile("setPerformanceBuffTarget.lua") RunSlashCommandsFile("setPlanetLimit.lua") RunSlashCommandsFile("setPlayerAppearance.lua") RunSlashCommandsFile("setPlayerState.lua") RunSlashCommandsFile("setPublicState.lua") RunSlashCommandsFile("setRank.lua") RunSlashCommandsFile("setRetreat.lua") RunSlashCommandsFile("setSpeed.lua") RunSlashCommandsFile("setSpokenLanguage.lua") RunSlashCommandsFile("setSteadyaim.lua") RunSlashCommandsFile("setTEF.lua") RunSlashCommandsFile("setVeteranReward.lua") RunSlashCommandsFile("setWarcry.lua") RunSlashCommandsFile("setWaypointActiveStatus.lua") RunSlashCommandsFile("setWaypointName.lua") RunSlashCommandsFile("setpermission.lua") RunSlashCommandsFile("setprivacy.lua") RunSlashCommandsFile("showCouncilRank.lua") RunSlashCommandsFile("showDanceVisuals.lua") RunSlashCommandsFile("showFactionInformation.lua") RunSlashCommandsFile("showMusicianVisuals.lua") RunSlashCommandsFile("showPvPRating.lua") RunSlashCommandsFile("showSpawnRegion.lua") RunSlashCommandsFile("sitServer.lua") RunSlashCommandsFile("skill.lua") RunSlashCommandsFile("smokebomb.lua") RunSlashCommandsFile("sniperShot.lua") RunSlashCommandsFile("snoop.lua") RunSlashCommandsFile("social.lua") RunSlashCommandsFile("socialInternal.lua") RunSlashCommandsFile("spatialChat.lua") RunSlashCommandsFile("spatialChatInternal.lua") RunSlashCommandsFile("spawnStatus.lua") RunSlashCommandsFile("splitCreditsWithGroup.lua") RunSlashCommandsFile("spotlight.lua") RunSlashCommandsFile("sprayShot.lua") RunSlashCommandsFile("stand.lua") RunSlashCommandsFile("startBand.lua") RunSlashCommandsFile("startCitySpawner.lua") RunSlashCommandsFile("startDance.lua") RunSlashCommandsFile("startMusic.lua") RunSlashCommandsFile("startSpawner.lua") RunSlashCommandsFile("startTargetSpawner.lua") RunSlashCommandsFile("startTraceLogging.lua") RunSlashCommandsFile("startleShot1.lua") RunSlashCommandsFile("startleShot2.lua") RunSlashCommandsFile("stat.lua") RunSlashCommandsFile("steadyaim.lua") RunSlashCommandsFile("stopBand.lua") RunSlashCommandsFile("stopBleeding.lua") RunSlashCommandsFile("stopCitySpawner.lua") RunSlashCommandsFile("stopCraftingSession.lua") RunSlashCommandsFile("stopDance.lua") RunSlashCommandsFile("stopMusic.lua") RunSlashCommandsFile("stopSpawner.lua") RunSlashCommandsFile("stopTargetSpawner.lua") RunSlashCommandsFile("stopTraceLogging.lua") RunSlashCommandsFile("stoplistening.lua") RunSlashCommandsFile("stoppingShot.lua") RunSlashCommandsFile("stopwatching.lua") RunSlashCommandsFile("strafeShot1.lua") RunSlashCommandsFile("strafeShot2.lua") RunSlashCommandsFile("strongDisease.lua") RunSlashCommandsFile("strongPoison.lua") RunSlashCommandsFile("structurestatus.lua") RunSlashCommandsFile("stunAttack.lua") RunSlashCommandsFile("suppressionFire1.lua") RunSlashCommandsFile("suppressionFire2.lua") RunSlashCommandsFile("surpriseShot.lua") RunSlashCommandsFile("surrenderSkill.lua") RunSlashCommandsFile("survey.lua") RunSlashCommandsFile("synchronizedUiListen.lua") RunSlashCommandsFile("synchronizedUiStopListening.lua") RunSlashCommandsFile("systemMessage.lua") RunSlashCommandsFile("takeCover.lua") RunSlashCommandsFile("tame.lua") RunSlashCommandsFile("target.lua") RunSlashCommandsFile("taunt.lua") RunSlashCommandsFile("teach.lua") RunSlashCommandsFile("teleport.lua") RunSlashCommandsFile("teleportTarget.lua") RunSlashCommandsFile("teleportTo.lua") RunSlashCommandsFile("tellpet.lua") RunSlashCommandsFile("tendDamage.lua") RunSlashCommandsFile("tendDamageTool.lua") RunSlashCommandsFile("tendWound.lua") RunSlashCommandsFile("tendWoundsTool.lua") RunSlashCommandsFile("threatenShot.lua") RunSlashCommandsFile("throwGrenade.lua") RunSlashCommandsFile("throwTrap.lua") RunSlashCommandsFile("tip.lua") RunSlashCommandsFile("toggleAwayFromKeyBoard.lua") RunSlashCommandsFile("toggleCombatTaunts.lua") RunSlashCommandsFile("toggleDisplayingFactionRank.lua") RunSlashCommandsFile("torsoShot.lua") RunSlashCommandsFile("totalHealOther.lua") RunSlashCommandsFile("totalHealSelf.lua") RunSlashCommandsFile("transferForce.lua") RunSlashCommandsFile("transferItem.lua") RunSlashCommandsFile("transferItemArmor.lua") RunSlashCommandsFile("transferItemMisc.lua") RunSlashCommandsFile("transferItemWeapon.lua") RunSlashCommandsFile("transferstructure.lua") RunSlashCommandsFile("tumbleToKneeling.lua") RunSlashCommandsFile("tumbleToProne.lua") RunSlashCommandsFile("tumbleToStanding.lua") RunSlashCommandsFile("turretFire.lua") RunSlashCommandsFile("turretFireManual.lua") RunSlashCommandsFile("unCityBan.lua") RunSlashCommandsFile("unarmedBlind1.lua") RunSlashCommandsFile("unarmedBodyHit1.lua") RunSlashCommandsFile("unarmedCombo1.lua") RunSlashCommandsFile("unarmedCombo2.lua") RunSlashCommandsFile("unarmedDizzy1.lua") RunSlashCommandsFile("unarmedHeadHit1.lua") RunSlashCommandsFile("unarmedHit1.lua") RunSlashCommandsFile("unarmedHit2.lua") RunSlashCommandsFile("unarmedHit3.lua") RunSlashCommandsFile("unarmedKnockdown1.lua") RunSlashCommandsFile("unarmedKnockdown2.lua") RunSlashCommandsFile("unarmedLegHit1.lua") RunSlashCommandsFile("unarmedLunge1.lua") RunSlashCommandsFile("unarmedLunge2.lua") RunSlashCommandsFile("unarmedSpinAttack1.lua") RunSlashCommandsFile("unarmedSpinAttack2.lua") RunSlashCommandsFile("unarmedStun1.lua") RunSlashCommandsFile("unassociateDroidControlDeviceWithShip.lua") RunSlashCommandsFile("unconsent.lua") RunSlashCommandsFile("underHandShot.lua") RunSlashCommandsFile("unfreezePlayer.lua") RunSlashCommandsFile("uninstallShipComponent.lua") RunSlashCommandsFile("uninvite.lua") RunSlashCommandsFile("unsnoop.lua") RunSlashCommandsFile("useReconDrone.lua") RunSlashCommandsFile("useSkillBuff.lua") RunSlashCommandsFile("ventriloquism.lua") RunSlashCommandsFile("vertFurniture.lua") RunSlashCommandsFile("vitalize.lua") RunSlashCommandsFile("volleyFire.lua") RunSlashCommandsFile("volleyFireAttack.lua") RunSlashCommandsFile("warcry1.lua") RunSlashCommandsFile("warcry2.lua") RunSlashCommandsFile("warningShot.lua") RunSlashCommandsFile("watch.lua") RunSlashCommandsFile("wildShot1.lua") RunSlashCommandsFile("wildShot2.lua") RunSlashCommandsFile("wipeItems.lua") RunSlashCommandsFile("wookieeRoar.lua") RunSlashCommandsFile("eject.lua") RunSlashCommandsFile("waypoint.lua") RunSlashCommandsFile("unstick.lua") RunSlashCommandsFile("launchIntoSpace.lua") RunSlashCommandsFile("createVendor.lua")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/draft_schematic/droid/component/chassis_droid_surgical.lua
2
3761
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_droid_component_chassis_droid_surgical = object_draft_schematic_droid_component_shared_chassis_droid_surgical:new { templateType = DRAFTSCHEMATIC, customObjectName = "Surgical ADV Droid Chassis", craftingToolTab = 32, -- (See DraftSchemticImplementation.h) complexity = 25, size = 8, xpType = "crafting_droid_general", xp = 240, assemblySkill = "droid_assembly", experimentingSkill = "droid_experimentation", customizationSkill = "droid_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_droid_ingredients_n", "craft_droid_ingredients_n", "craft_droid_ingredients_n", "craft_droid_ingredients_n", "craft_droid_ingredients_n", "craft_droid_ingredients_n", "craft_droid_ingredients_n"}, ingredientTitleNames = {"frame", "leg_struts", "body_sheath", "hydraulic_system_pumps", "droid_brain", "manipulator_arm", "sensor_suite"}, ingredientSlotType = {1, 0, 0, 0, 1, 1, 1}, resourceTypes = {"object/tangible/component/droid/shared_advanced_droid_frame.iff", "steel", "fiberplast", "metal_nonferrous", "object/tangible/component/droid/shared_droid_brain_advanced.iff", "object/tangible/component/droid/shared_manipulator_arm.iff", "object/tangible/component/droid/shared_sensor_package_droid.iff"}, resourceQuantities = {1, 60, 30, 30, 1, 1, 1}, contribution = {100, 100, 100, 100, 100, 100, 100}, targetTemplate = "object/tangible/component/droid/surgical_droid_chassis.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_droid_component_chassis_droid_surgical, "object/draft_schematic/droid/component/chassis_droid_surgical.iff")
lgpl-3.0
eraffxi/darkstar
scripts/zones/Alzadaal_Undersea_Ruins/Zone.lua
2
6948
----------------------------------- -- -- Zone: Alzadaal_Undersea_Ruins (72) -- ----------------------------------- package.loaded["scripts/zones/Alzadaal_Undersea_Ruins/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Alzadaal_Undersea_Ruins/TextIDs"); require("scripts/globals/missions"); require("scripts/globals/besieged"); require("scripts/globals/settings"); require("scripts/globals/titles"); ----------------------------------- function onInitialize(zone) zone:registerRegion(1, -329, -2, 483,-323, 0, 489); -- map 1 SE porter zone:registerRegion(2, -477, -2, 631,-471, 0, 636); -- map 1 NW porter zone:registerRegion(3, 110, -2,-556, 116, 0,-551); -- map 2 west porter (white) zone:registerRegion(4, 30, -2, 750, 36, 0, 757); -- map 3 west porter (blue) zone:registerRegion(5, 83, -2, 750, 90, 0, 757); -- map 3 east porter (white) zone:registerRegion(6, -329, -2, 150,-323, 0, 156); -- map 4 porter (white) zone:registerRegion(7, -208, -2,-556,-202, 0,-551); -- map 5 porter (white) zone:registerRegion(8, 323, -2, 591, 329, 0, 598); -- map 6 east porter (white) zone:registerRegion(9, 270, -2, 591, 276, 0, 598); -- map 6 west porter (blue) zone:registerRegion(10, 442, -2,-557, 450, 0,-550); -- map 7 porter (white) zone:registerRegion(11, -63,-10, 56, -57,-8, 62); -- map 8 NW/Arrapago porter zone:registerRegion(12, 17, -6, 56, 23,-4, 62); -- map 8 NE/Silver Sea/Khim porter zone:registerRegion(13, -63,-10, -23, -57,-8, -16); -- map 8 SW/Zhayolm/bird camp porter zone:registerRegion(14, 17, -6, -23, 23,-4, -16); -- map 8 SE/Bhaflau Porter zone:registerRegion(15,-556, -2, -77,-550, 0, -71); -- map 9 east porter (white) zone:registerRegion(16,-609, -2, -77,-603, 0, -71); -- map 9 west porter (blue) zone:registerRegion(17, 643, -2,-289, 649, 0,-283); -- map 10 east porter (blue) zone:registerRegion(18, 590, -2,-289, 597, 0,-283); -- map 10 west porter (white) zone:registerRegion(19, 603, -2, 522, 610, 0, 529); -- map 11 east porter (blue) zone:registerRegion(20, 550, -2, 522, 557, 0, 529); -- map 11 west porter (white) zone:registerRegion(21,-556, -2,-489,-550, 0,-483); -- map 12 east porter (white) zone:registerRegion(22,-610, -2,-489,-603, 0,-483); -- map 12 west porter (blue) zone:registerRegion(23,382, -1,-582,399, 1,-572); -- mission 9 TOAU end; function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(222.798, -0.5, 19.872, 0); end if (player:getCurrentMission(TOAU) == PATH_OF_DARKNESS and player:getVar("AhtUrganStatus") == 2) then cs = 7; elseif (player:getCurrentMission(TOAU) == NASHMEIRAS_PLEA and player:getVar("AhtUrganStatus") == 2) then cs = 10; end return cs; end; function afterZoneIn(player) player:entityVisualPacket("1pa1"); player:entityVisualPacket("1pb1"); player:entityVisualPacket("2pb1"); end; function onRegionEnter(player,region) switch (region:GetRegionID()): caseof { [1] = function (x) player:startEvent(204); end, [2] = function (x) player:startEvent(205); end, [3] = function (x) player:startEvent(201); end, [4] = function (x) player:startEvent(203); end, [5] = function (x) player:startEvent(202); end, [6] = function (x) player:startEvent(206); end, [7] = function (x) player:startEvent(211); end, [8] = function (x) player:startEvent(200); end, [9] = function (x) player:startEvent(201); end, [10] = function (x) player:startEvent(213); end, [11] = function (x) player:startEvent(218); end, [12] = function (x) player:startEvent(221); end, [13] = function (x) player:startEvent(219); end, [14] = function (x) player:startEvent(220); end, [15] = function (x) player:startEvent(207); end, [16] = function (x) player:startEvent(208); end, [17] = function (x) player:startEvent(214); end, [18] = function (x) player:startEvent(207); end, [19] = function (x) player:startEvent(202); end, [20] = function (x) player:startEvent(207); end, [21] = function (x) player:startEvent(207); end, [22] = function (x) player:startEvent(210); end, [23] = function (x) if (player:getCurrentMission(TOAU) == UNDERSEA_SCOUTING) then player:startEvent(1, getMercenaryRank(player)); end end, } end; function onRegionLeave(player,region) end; function onEventUpdate(player,csid,option) -- printf("UPDATE CSID: %u",csid); -- printf("UPDATE RESULT: %u",option); if (csid == 1 and option == 10) then -- start player:updateEvent(0,0,0,0,0,0,0,0); elseif (csid == 1 and option == 1) then -- windows player:setLocalVar("UnderseaScouting", player:getLocalVar("UnderseaScouting")+1); player:updateEvent(player:getLocalVar("UnderseaScouting"),0,0,0,0,0,0,0); elseif (csid == 1 and option == 2) then -- pillars player:setLocalVar("UnderseaScouting", player:getLocalVar("UnderseaScouting")+2); player:updateEvent(player:getLocalVar("UnderseaScouting"),0,0,0,0,0,0,0); elseif (csid == 1 and option == 3) then -- floor player:setLocalVar("UnderseaScouting", player:getLocalVar("UnderseaScouting")+4); player:updateEvent(player:getLocalVar("UnderseaScouting"),0,0,0,0,0,0,0); end end; function onEventFinish(player,csid,option) -- printf("FINISH CSID: %u",csid); -- printf("FINISH RESULT: %u",option); if (csid == 1) then player:addKeyItem(dsp.ki.ASTRAL_COMPASS); player:completeMission(TOAU,UNDERSEA_SCOUTING); player:addMission(TOAU,ASTRAL_WAVES); player:messageSpecial(KEYITEM_OBTAINED,dsp.ki.ASTRAL_COMPASS); elseif (csid == 7) then player:completeMission(TOAU,PATH_OF_DARKNESS); player:setTitle(dsp.title.NAJAS_COMRADEINARMS); player:setVar("AhtUrganStatus",0); player:addMission(TOAU,FANGS_OF_THE_LION); elseif (csid == 10) then player:completeMission(TOAU,NASHMEIRAS_PLEA); player:setTitle(dsp.title.PREVENTER_OF_RAGNAROK); player:setVar("AhtUrganStatus",0); player:addMission(TOAU,RAGNAROK); elseif (csid == 116) then -- enter instancedd nyzul island player:setPos(0,0,0,0,77); end end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/commands/setWaypointActiveStatus.lua
4
2162
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 SetWaypointActiveStatusCommand = { name = "setwaypointactivestatus", } AddCommand(SetWaypointActiveStatusCommand)
lgpl-3.0
upsoft/avbot
extension/luascript/libs/luascript/seventhsea.lua
3
2584
--7th sea投骰 --格式:.7 5k3+1 require("rex_pcre") n=1 table.insert(main_help_table,".7 (dp)(k保留)(+加值) (理由) 7海投骰") function seventhsea(msg,msg_time,buddy_name,buddy_num,qun_name,qun_num) --entrance local rex="^.7\\s(\\d*)(?:k(\\d*))?(?:\\+(\\d*))?(?:\\s(.*))?$" dice,hold,addup,reason=rex_pcre.match(msg,rex,1,"i") if (not dice) then return end --init dice=tonumber(dice) if (hold) then hold=tonumber(hold) else hold=dice end if (addup) then addup=tonumber(addup) else addup=0 end if reason==false then reason="" end --处理保留部分 if hold>10 or hold>dice then say("保留数需要比dp小且小于10",qun_num,buddy_num) return end --处理dp部分,根据7海规则,大于10的每个先算进保留里 if dice>10 then hold=hold+dice-10 dice=10 --比10k10还大就放加值里 if hold>10 then addup=addup+(hold-10)*10 hold=10 end end --proccess done --random init math.randomseed(os.time()+n) math.random() if n<10000 then n=n+1 else n=1 end --begin throw throw_result_table=seven_throw(dice) --end throw --process result taked_result,taked_result_table=seven_take(throw_result_table,hold) msg=buddy_name.."在"..msg_time.."进行"..reason.."检定:\n" ..dice.."K"..hold.."+"..addup..":("..seven_process_result(throw_result_table)..")->(" ..seven_process_result(taked_result_table)..")="..taked_result.."+"..addup.."="..(taked_result+addup) for i=1,string.len(msg),700 do say(string.sub(msg,i,i+699),qun_num,buddy_num) end result=nil end function seven_process_result(r) s="" for _time,t_r in ipairs(r) do if(_time>1) then s=s.."," end s=s..t_r end return s end function seven_take(result_table,hold) table.sort(result_table, function(a,b) if a>b then return true else return false end end) this_result_table={} this_result=0 for i=1,hold do --print(i,this_result,result_table[i]) this_result_table[i]=result_table[i] this_result=this_result+result_table[i] end return this_result,this_result_table end function seven_throw(dice) r={} for i=1,dice do local total_throw=0 a=true while a do local this_throw=math.random(1,10) n=n+1 if this_throw==10 then a=true else a=false end total_throw=total_throw+this_throw end --print(total_throw) table.insert(r,total_throw) end return r end function say(msg,qun_num,buddy_num) if qun_num==nil then say_buddy(msg,buddy_num) else say_qun(msg,qun_num) end end
agpl-3.0
eraffxi/darkstar
scripts/zones/Rolanberry_Fields/npcs/Cavernous_Maw.lua
2
2558
----------------------------------- -- Area: Rolanberry Fields -- NPC: Cavernous Maw -- !pos -198 8 361 110 -- Teleports Players to Rolanberry Fields [S] ----------------------------------- package.loaded["scripts/zones/Rolanberry_Fields/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/teleports"); require("scripts/globals/missions"); require("scripts/globals/campaign"); require("scripts/zones/Rolanberry_Fields/TextIDs"); require("scripts/globals/titles"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) if (ENABLE_WOTG == 1 and player:hasKeyItem(dsp.ki.PURE_WHITE_FEATHER) == false) then player:startEvent(500,1); elseif (ENABLE_WOTG == 1 and hasMawActivated(player,1)) then if (player:getCurrentMission(WOTG) == BACK_TO_THE_BEGINNING and (player:getQuestStatus(CRYSTAL_WAR, CLAWS_OF_THE_GRIFFON) == QUEST_COMPLETED or player:getQuestStatus(CRYSTAL_WAR, THE_TIGRESS_STRIKES) == QUEST_COMPLETED or player:getQuestStatus(CRYSTAL_WAR, FIRES_OF_DISCONTENT) == QUEST_COMPLETED)) then player:startEvent(501); else player:startEvent(904); end else player:messageSpecial(NOTHING_HAPPENS); end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 500) then local r = math.random(1,3); player:addKeyItem(dsp.ki.PURE_WHITE_FEATHER); player:messageSpecial(KEYITEM_OBTAINED,dsp.ki.PURE_WHITE_FEATHER); player:completeMission(WOTG,CAVERNOUS_MAWS); player:addMission(WOTG,BACK_TO_THE_BEGINNING); if (r == 1) then player:addNationTeleport(MAW,1); dsp.teleport.toMaw(player,1); -- go to Batallia_Downs[S] elseif (r == 2) then player:addNationTeleport(MAW,2); dsp.teleport.toMaw(player,3); -- go to Rolanberry_Fields_[S] elseif (r == 3) then player:addNationTeleport(MAW,4); dsp.teleport.toMaw(player,5); -- go to Sauromugue_Champaign_[S] end; elseif (csid == 904 and option == 1) then dsp.teleport.toMaw(player,3); -- go to Rolanberry_Fields_[S] elseif (csid == 501) then player:completeMission(WOTG, BACK_TO_THE_BEGINNING); player:addMission(WOTG, CAIT_SITH); player:addTitle(dsp.title.CAIT_SITHS_ASSISTANT); dsp.teleport.toMaw(player,3); end; end;
gpl-3.0
widelands/widelands
data/tribes/initialization/barbarians/starting_conditions/discovery.lua
1
1639
-- ======================================================================= -- Discovery starting conditions for Barbarians -- ======================================================================= include "scripting/starting_conditions.lua" push_textdomain("tribes") init = { -- TRANSLATORS: This is the name of a starting condition descname = _("Discovery"), -- TRANSLATORS: This is the tooltip for the "Discovery" starting condition tooltip = _("Start the game with three ships on the ocean and only a handful of supplies"), map_tags = {"seafaring"}, incompatible_wc = {"scripting/win_conditions/hq_hunter.lua"}, uses_map_starting_position = false, func = function(player, shared_in_start) local map = wl.Game().map local sf = map.player_slots[player.number].starting_field if shared_in_start then sf = shared_in_start else player:allow_workers("all") end launch_expeditions(player, { { log = 7, granite = 1, barbarians_lumberjack = 3, barbarians_ranger = 2, barbarians_soldier = 1, }, { granite = 1, blackwood = 5, grout = 3, barbarians_stonemason = 2, barbarians_gardener = 1, barbarians_soldier = 1, }, { grout = 1, iron = 2, barbarians_soldier = 1, barbarians_geologist = 1, barbarians_miner = 2, barbarians_smelter = 2, barbarians_blacksmith = 1, barbarians_innkeeper = 2, barbarians_fisher = 1, }, }) end } pop_textdomain() return init
gpl-2.0
kidaa/Awakening-Core3
bin/scripts/object/building/poi/naboo_gungawar_large1.lua
1
2224
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_poi_naboo_gungawar_large1 = object_building_poi_shared_naboo_gungawar_large1:new { } ObjectTemplates:addTemplate(object_building_poi_naboo_gungawar_large1, "object/building/poi/naboo_gungawar_large1.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/static/particle/particle_newbie_bomb_debris.lua
3
2260
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_particle_particle_newbie_bomb_debris = object_static_particle_shared_particle_newbie_bomb_debris:new { } ObjectTemplates:addTemplate(object_static_particle_particle_newbie_bomb_debris, "object/static/particle/particle_newbie_bomb_debris.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/wearables/gloves/serverobjects.lua
3
2677
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/wearables/gloves/gloves_corsec.lua") includeFile("tangible/wearables/gloves/gloves_s02.lua") includeFile("tangible/wearables/gloves/gloves_s03.lua") includeFile("tangible/wearables/gloves/gloves_s06.lua") includeFile("tangible/wearables/gloves/gloves_s07.lua") includeFile("tangible/wearables/gloves/gloves_s10.lua") includeFile("tangible/wearables/gloves/gloves_s11.lua") includeFile("tangible/wearables/gloves/gloves_s12.lua") includeFile("tangible/wearables/gloves/gloves_s13.lua") includeFile("tangible/wearables/gloves/gloves_s14.lua") includeFile("tangible/wearables/gloves/gloves_tusken_raider.lua")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/loot/items/wearables/ithorian/ith_bodysuit_s03.lua
4
1294
ith_bodysuit_s03 = { -- Ithorian Tight Fit Jumpsuit minimumLevel = 0, maximumLevel = -1, customObjectName = "", directObjectTemplate = "object/tangible/wearables/ithorian/ith_bodysuit_s03.iff", craftingValues = {}, skillMods = {}, customizationStringNames = {"/private/index_color_1","/private/index_color_2"}, customizationValues = { {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119}, {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119} }, junkDealerTypeNeeded = JUNKCLOTHESANDJEWELLERY, junkMinValue = 50, junkMaxValue = 100 } addLootItemTemplate("ith_bodysuit_s03", ith_bodysuit_s03)
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/building/naboo/serverobjects.lua
3
4749
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("building/naboo/association_hall_civilian_naboo.lua") includeFile("building/naboo/bank_naboo.lua") includeFile("building/naboo/bubble_naboo_large_style_1.lua") includeFile("building/naboo/bubble_naboo_medium_style_1.lua") includeFile("building/naboo/bubble_naboo_medium_style_2.lua") includeFile("building/naboo/bubble_naboo_small_style_1.lua") includeFile("building/naboo/cantina_naboo.lua") includeFile("building/naboo/capitol_naboo_theed.lua") includeFile("building/naboo/cloning_facility_naboo.lua") includeFile("building/naboo/emperors_retreat.lua") includeFile("building/naboo/filler_building_naboo_style_10.lua") includeFile("building/naboo/filler_building_naboo_style_11.lua") includeFile("building/naboo/filler_building_naboo_style_2.lua") includeFile("building/naboo/filler_building_naboo_style_3.lua") includeFile("building/naboo/filler_building_naboo_style_4.lua") includeFile("building/naboo/filler_building_naboo_style_5.lua") includeFile("building/naboo/filler_building_naboo_style_6.lua") includeFile("building/naboo/filler_building_naboo_style_8.lua") includeFile("building/naboo/filler_building_naboo_style_9.lua") includeFile("building/naboo/filler_nboo_bldg_32x16_style_01.lua") includeFile("building/naboo/filler_nboo_bldg_32x16_style_02.lua") includeFile("building/naboo/filler_nboo_bldg_64x32_s02.lua") includeFile("building/naboo/filler_nboo_bldg_64x32_style_01.lua") includeFile("building/naboo/guild_combat_naboo_style_01.lua") includeFile("building/naboo/guild_commerce_naboo_style_01.lua") includeFile("building/naboo/guild_theater_naboo_s01.lua") includeFile("building/naboo/guild_university_naboo_style_01.lua") includeFile("building/naboo/hangar_naboo_theed.lua") includeFile("building/naboo/hospital_naboo.lua") includeFile("building/naboo/hospital_naboo_s02.lua") includeFile("building/naboo/hotel_naboo_theed.lua") includeFile("building/naboo/housing_naboo_style_1.lua") includeFile("building/naboo/housing_naboo_style_3.lua") includeFile("building/naboo/merchant_tent_naboo_s01.lua") includeFile("building/naboo/palace_naboo_theed.lua") includeFile("building/naboo/parking_garage_naboo_style_1.lua") includeFile("building/naboo/ply_nboo_house_lg_s01_fp1.lua") includeFile("building/naboo/ply_nboo_house_m_s01_fp1.lua") includeFile("building/naboo/ply_nboo_house_m_s02_fp1.lua") includeFile("building/naboo/ply_nboo_house_s_s01_fp1.lua") includeFile("building/naboo/ply_nboo_house_s_s02_fp1.lua") includeFile("building/naboo/power_generator_naboo_theed.lua") includeFile("building/naboo/salon_corellia.lua") includeFile("building/naboo/salon_naboo.lua") includeFile("building/naboo/shuttleport_naboo.lua") includeFile("building/naboo/starport_naboo.lua")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/static/particle/pt_lok_volcano_smoke.lua
3
2232
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_particle_pt_lok_volcano_smoke = object_static_particle_shared_pt_lok_volcano_smoke:new { } ObjectTemplates:addTemplate(object_static_particle_pt_lok_volcano_smoke, "object/static/particle/pt_lok_volcano_smoke.iff")
lgpl-3.0
palmettos/cnLuCI
applications/luci-splash/luasrc/model/cbi/splash/splash.lua
52
3212
--[[ LuCI - Lua Configuration Interface Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ]]-- require("luci.model.uci") m = Map("luci_splash", translate("Client-Splash"), translate("Client-Splash is a hotspot authentification system for wireless mesh networks.")) s = m:section(NamedSection, "general", "core", translate("General")) s.addremove = false s:option(Value, "leasetime", translate("Clearance time"), translate("Clients that have accepted the splash are allowed to use the network for that many hours.")) local redir = s:option(Value, "redirect_url", translate("Redirect target"), translate("Clients are redirected to this page after they have accepted the splash. If this is left empty they are redirected to the page they had requested.")) redir.rmempty = true s:option(Value, "limit_up", translate("Upload limit"), translate("Clients upload speed is limited to this value (kbyte/s)")) s:option(Value, "limit_down", translate("Download limit"), translate("Clients download speed is limited to this value (kbyte/s)")) s:option(DummyValue, "_tmp", "", translate("Bandwidth limit for clients is only activated when both up- and download limit are set. " .. "Use a value of 0 here to completely disable this limitation. Whitelisted clients are not limited.")) s = m:section(TypedSection, "iface", translate("Interfaces"), translate("Interfaces that are used for Splash.")) s.template = "cbi/tblsection" s.addremove = true s.anonymous = true local uci = luci.model.uci.cursor() zone = s:option(ListValue, "zone", translate("Firewall zone"), translate("Splash rules are integrated in this firewall zone")) uci:foreach("firewall", "zone", function (section) zone:value(section.name) end) iface = s:option(ListValue, "network", translate("Network"), translate("Intercept client traffic on this Interface")) uci:foreach("network", "interface", function (section) if section[".name"] ~= "loopback" then iface:value(section[".name"]) end end) uci:foreach("network", "alias", function (section) iface:value(section[".name"]) end) s = m:section(TypedSection, "whitelist", translate("Whitelist"), translate("MAC addresses of whitelisted clients. These do not need to accept the splash and are not bandwidth limited.")) s.template = "cbi/tblsection" s.addremove = true s.anonymous = true s:option(Value, "mac", translate ("MAC Address")) s = m:section(TypedSection, "blacklist", translate("Blacklist"), translate("MAC addresses in this list are blocked.")) s.template = "cbi/tblsection" s.addremove = true s.anonymous = true s:option(Value, "mac", translate ("MAC Address")) s = m:section(TypedSection, "subnet", translate("Allowed hosts/subnets"), translate("Destination hosts and networks that are excluded from splashing, i.e. they are always allowed.")) s.template = "cbi/tblsection" s.addremove = true s.anonymous = true s:option(Value, "ipaddr", translate("IP Address")) s:option(Value, "netmask", translate("Netmask"), translate("optional when using host addresses")).rmempty = true return m
apache-2.0
kidaa/Awakening-Core3
bin/scripts/commands/wookieeRoar.lua
3
2661
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 WookieeRoarCommand = { name = "wookieeroar", damageMultiplier = 0, speedMultiplier = 1, healthCostMultiplier = 0, actionCostMultiplier = 0, mindCostMultiplier = 0, coneAngle = 90, coneAction = true, accuracySkillMod = "intimidate", stateEffects = { StateEffect( INTIMIDATE_EFFECT, {}, { "intimidate_defense", "resistance_states" }, { "jedi_state_defense" }, 100, 0, 60 ) }, combatSpam = "intim", animationCRC = hashCode("intimidate"), effectString = "clienteffect/combat_special_attacker_intimidate.cef", range = 15, poolsToDamage = 0 } AddCommand(WookieeRoarCommand)
lgpl-3.0
roshan/thrift
lib/lua/TSocket.lua
113
2996
---- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apache License, Version 2.0 (the -- "License"); you may not use this file except in compliance -- with the License. You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, -- software distributed under the License is distributed on an -- "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY -- KIND, either express or implied. See the License for the -- specific language governing permissions and limitations -- under the License. -- require 'TTransport' require 'libluasocket' -- TSocketBase TSocketBase = TTransportBase:new{ __type = 'TSocketBase', timeout = 1000, host = 'localhost', port = 9090, handle } function TSocketBase:close() if self.handle then self.handle:destroy() self.handle = nil end end -- Returns a table with the fields host and port function TSocketBase:getSocketInfo() if self.handle then return self.handle:getsockinfo() end terror(TTransportException:new{errorCode = TTransportException.NOT_OPEN}) end function TSocketBase:setTimeout(timeout) if timeout and ttype(timeout) == 'number' then if self.handle then self.handle:settimeout(timeout) end self.timeout = timeout end end -- TSocket TSocket = TSocketBase:new{ __type = 'TSocket', host = 'localhost', port = 9090 } function TSocket:isOpen() if self.handle then return true end return false end function TSocket:open() if self.handle then self:close() end -- Create local handle local sock, err = luasocket.create_and_connect( self.host, self.port, self.timeout) if err == nil then self.handle = sock end if err then terror(TTransportException:new{ message = 'Could not connect to ' .. self.host .. ':' .. self.port .. ' (' .. err .. ')' }) end end function TSocket:read(len) local buf = self.handle:receive(self.handle, len) if not buf or string.len(buf) ~= len then terror(TTransportException:new{errorCode = TTransportException.UNKNOWN}) end return buf end function TSocket:write(buf) self.handle:send(self.handle, buf) end function TSocket:flush() end -- TServerSocket TServerSocket = TSocketBase:new{ __type = 'TServerSocket', host = 'localhost', port = 9090 } function TServerSocket:listen() if self.handle then self:close() end local sock, err = luasocket.create(self.host, self.port) if not err then self.handle = sock else terror(err) end self.handle:settimeout(self.timeout) self.handle:listen() end function TServerSocket:accept() local client, err = self.handle:accept() if err then terror(err) end return TSocket:new({handle = client}) end
apache-2.0
eraffxi/darkstar
scripts/zones/Apollyon/mobs/Fire_Elemental.lua
14
2318
----------------------------------- -- Area: Apollyon SW -- NPC: elemental ----------------------------------- package.loaded["scripts/zones/Apollyon/TextIDs"] = nil; ----------------------------------- require("scripts/globals/limbus"); require("scripts/zones/Apollyon/TextIDs"); ----------------------------------- function onMobSpawn(mob) end; function onMobEngaged(mob,target) end; function onMobDeath(mob, player, isKiller) end; function onMobDespawn(mob) local mobID = mob:getID(); -- print(mobID); local mobX = mob:getXPos(); local mobY = mob:getYPos(); local mobZ = mob:getZPos(); local elementalday = GetServerVariable("[SW_Apollyon]ElementalTrigger") - 1; local correctelement=false; switch (elementalday): caseof { [0] = function (x) if (mobID==16932913 or mobID==16932921 or mobID==16932929) then correctelement=true; end end , [1] = function (x) if (mobID==16932912 or mobID==16932920 or mobID==16932928 ) then correctelement=true; end end , [2] = function (x) if (mobID==16932916 or mobID==16932924 or mobID==16932932 ) then correctelement=true; end end , [3] = function (x) if (mobID==16932910 or mobID==16932918 or mobID==16932926 ) then correctelement=true; end end , [4] = function (x) if (mobID==16932914 or mobID==16932922 or mobID==16932930 ) then correctelement=true; end end , [5] = function (x) if (mobID==16932917 or mobID==16932925 or mobID==16932933 ) then correctelement=true; end end , [6] = function (x) if (mobID==16932931 or mobID==16932915 or mobID==16932923 ) then correctelement=true; end end , [7] = function (x) if (mobID==16932911 or mobID==16932919 or mobID==16932927 ) then correctelement=true; end end , }; if (correctelement==true and IselementalDayAreDead() == true) then GetNPCByID(16932864+313):setPos(mobX,mobY,mobZ); GetNPCByID(16932864+313):setStatus(dsp.status.NORMAL); end end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/commands/totalHealOther.lua
3
2135
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 TotalHealOtherCommand = { name = "totalhealother", } AddCommand(TotalHealOtherCommand)
lgpl-3.0
koreader/koreader-base
ffi/freetype.lua
3
7239
--[[-- Freetype library interface (text rendering) @module ffi.freetype --]] local bit = require("bit") local ffi = require("ffi") local Blitbuffer = require("ffi/blitbuffer") -- the header definitions require("ffi/freetype_h") local ft2 if ffi.os == "Windows" then ft2 = ffi.load("libs/libfreetype-6.dll") elseif ffi.os == "OSX" then ft2 = ffi.load("libs/libfreetype.6.dylib") else ft2 = ffi.load("libs/libfreetype.so.6") end local freetypelib = ffi.new("FT_Library[1]") assert(ft2.FT_Init_FreeType(freetypelib) == 0, "Couldn't initialize Freetype!") freetypelib = freetypelib[0] local FT = {} -- metatable for BlitBuffer objects: local FTFace_mt = {__index={}} function FTFace_mt.__index:checkGlyph(char) if ft2.FT_Get_Char_Index(self, char) == 0 then return 0 else return 1 end end function FTFace_mt.__index:renderGlyph(char, bold) assert(ft2.FT_Load_Char(self, char, ft2.FT_LOAD_RENDER) == 0, "freetype error") if bold then ft2.FT_GlyphSlot_Embolden(self.glyph) end local bitmap = self.glyph.bitmap -- NOTE: depending on the char, bitmap_top (bearingY) can be larger than -- bb:getHeight(). For example: ×. This means the char needs to be drawn -- above baseline. local glyph = { bb = Blitbuffer.new(bitmap.width, bitmap.rows, Blitbuffer.TYPE_BB8, bitmap.buffer, bitmap.pitch):copy(), l = self.glyph.bitmap_left, t = self.glyph.bitmap_top, r = tonumber(self.glyph.metrics.horiAdvance / 64), ax = tonumber(self.glyph.advance.x / 64), ay = tonumber(self.glyph.advance.y / 64) } return glyph end -- For use with glyph index and metrics returned by Harfbuzz -- These flags should be sync'ed with those used in xtext.cpp getHbFontData() local FT_Load_Glyph_flags = bit.bor(ft2.FT_LOAD_DEFAULT, ft2.FT_LOAD_TARGET_LIGHT) -- FT_Load_Glyph_flags = bit.bor(FT_Load_Glyph_flags, ft2.FT_LOAD_FORCE_AUTOHINT) -- (No hinting, as it would mess synthetized bold) FT_Load_Glyph_flags = bit.bor(FT_Load_Glyph_flags, ft2.FT_LOAD_NO_HINTING, ft2.FT_LOAD_NO_AUTOHINT) function FTFace_mt.__index:renderGlyphByIndex(index, embolden_half_strength) assert(ft2.FT_Load_Glyph(self, index, FT_Load_Glyph_flags) == 0, "freetype error") -- We can't use FT_GlyphSlot_Embolden() as it updates the -- glyph metrics from the font, and would mess the adjusments -- provided by Harfbuzz. We need to use FT_Outline_Embolden -- and FT_Outline_Translate in a way to not move metrics. if embolden_half_strength and self.glyph.format == ft2.FT_GLYPH_FORMAT_OUTLINE then ft2.FT_Outline_Embolden(self.glyph.outline, 2*embolden_half_strength); ft2.FT_Outline_Translate(self.glyph.outline, -embolden_half_strength, -embolden_half_strength); end ft2.FT_Render_Glyph(self.glyph, ft2.FT_RENDER_MODE_NORMAL); local bitmap = self.glyph.bitmap local glyph = { bb = Blitbuffer.new(bitmap.width, bitmap.rows, Blitbuffer.TYPE_BB8, bitmap.buffer, bitmap.pitch):copy(), l = self.glyph.bitmap_left, t = self.glyph.bitmap_top, r = tonumber(self.glyph.metrics.horiAdvance / 64), ax = tonumber(self.glyph.advance.x / 64), ay = tonumber(self.glyph.advance.y / 64) } return glyph end function FTFace_mt.__index:getEmboldenHalfStrength(factor) -- See crengine/src/lvfntman.cpp setEmbolden() for details if not factor then factor = 1/2 -- (a bit bolder than crengine which uses 3/8) end local strength = ft2.FT_MulFix(self.units_per_EM, self.size.metrics.y_scale) / 24 -- Note: this is a 64bit integer cdata, that we need to return -- as such. So, we need to do C arithmetic with it, or we'll -- have it converted to a Lua number. local factor_int64 = ffi.new("int64_t", 1024*factor) strength = strength * factor_int64 / 1024 return strength end function FTFace_mt.__index:hasKerning() if bit.band(self.face_flags, ft2.FT_FACE_FLAG_KERNING) ~= 0 then return 1 else return 0 end end function FTFace_mt.__index:getKerning(leftcharcode, rightcharcode) local kerning = ffi.new("FT_Vector") assert(ft2.FT_Get_Kerning(self, leftcharcode, rightcharcode, ft2.FT_KERNING_DEFAULT, kerning) == 0, "freetype error when getting kerning.") return tonumber(kerning.x / 64) end function FTFace_mt.__index:getHeightAndAscender() local y_scale = self.size.metrics.y_ppem / self.units_per_EM return self.height * y_scale, self.ascender * y_scale end function FTFace_mt.__index:done() -- Note that past this point, accessing self is illegal, FT2 frees the pointer assert(ft2.FT_Done_Face(self) == 0, "freetype error when freeing face") end function FTFace_mt.__index:getInfo() local finfo = { name = ffi.string(self.family_name), -- Style mono = bit.band(tonumber(self.face_flags), ft2.FT_FACE_FLAG_FIXED_WIDTH) ~= 0, hint = bit.band(tonumber(self.face_flags), ft2.FT_FACE_FLAG_HINTER) ~= 0, bold = bit.band(tonumber(self.style_flags), ft2.FT_STYLE_FLAG_BOLD) ~= 0, italic = bit.band(tonumber(self.style_flags), ft2.FT_STYLE_FLAG_ITALIC) ~= 0, serif = nil, ui = false, names = nil, } -- In practice, just going by latin name can tell us more than the depressingly absent tags finfo.ui = finfo.name:match("UI$") ~= nil local lname = finfo.name:lower() if lname:match("serif") then finfo.serif = true elseif lname:match("sans") then finfo.serif = false elseif bit.band(tonumber(self.face_flags), ft2.FT_FACE_FLAG_SFNT) ~= 0 then local os2 = ft2.FT_Get_Sfnt_Table(self, ft2.FT_SFNT_OS2) if os2 ~= nil then local kls = tonumber(ffi.cast("TT_OS2*", os2).sFamilyClass) if kls ~= 0 then -- 0 is usually bogus -- class 8 = sans, otherwise serif finfo.serif = bit.band(kls, 0x0800) == 0 end end if finfo.serif == nil then --TODO: Maybe it's worth to consult panose tables too? finfo.serif = true end end return finfo end local FTFaceType = ffi.metatype("struct FT_FaceRec_", FTFace_mt) -- luacheck: ignore 211 function FT.newFace(filename, pxsize, faceindex) if pxsize == nil then pxsize = 16*64 end if faceindex == nil then faceindex = 0 end local facept = ffi.new("FT_Face[1]") local err = ft2.FT_New_Face(freetypelib, filename, faceindex, facept) if err ~= 0 then error("Failed to load font '"..filename.."', freetype error code: "..err) end local face = facept[0] if ft2.FT_Set_Pixel_Sizes(face, 0, pxsize) ~= 0 then ft2.FT_Done_Face(face) error("freetype error") end -- if face.charmap == nil then --TODO -- end return face end function FT.getFaceCount(filename, info) -- Probes number of faces available within the font file local ftface = ffi.new("FT_Face[1]") if ft2.FT_New_Face(freetypelib, filename, -1, ftface) ~= 0 then return nil end local fp = ftface[0] local nfaces = tonumber(ftface[0].num_faces) fp:done() return nfaces end return FT
agpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/deed/faction_perk/turret/serverobjects.lua
3
2656
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes includeFile("tangible/deed/faction_perk/turret/base/serverobjects.lua") -- Server Objects includeFile("tangible/deed/faction_perk/turret/block_lg_deed.lua") includeFile("tangible/deed/faction_perk/turret/block_med_deed.lua") includeFile("tangible/deed/faction_perk/turret/block_sm_deed.lua") includeFile("tangible/deed/faction_perk/turret/dish_lg_deed.lua") includeFile("tangible/deed/faction_perk/turret/dish_sm_deed.lua") includeFile("tangible/deed/faction_perk/turret/tower_lg_deed.lua") includeFile("tangible/deed/faction_perk/turret/tower_med_deed.lua") includeFile("tangible/deed/faction_perk/turret/tower_sm_deed.lua")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_queen_kylantha.lua
3
2204
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_queen_kylantha = object_mobile_shared_dressed_queen_kylantha:new { } ObjectTemplates:addTemplate(object_mobile_dressed_queen_kylantha, "object/mobile/dressed_queen_kylantha.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/furniture/city/streetlamp_med_02.lua
3
2305
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_furniture_city_streetlamp_med_02 = object_tangible_furniture_city_shared_streetlamp_med_02:new { objectMenuComponent = "CityDecorationMenuComponent", } ObjectTemplates:addTemplate(object_tangible_furniture_city_streetlamp_med_02, "object/tangible/furniture/city/streetlamp_med_02.iff")
lgpl-3.0
eraffxi/darkstar
scripts/globals/spells/bluemagic/sheep_song.lua
2
1470
----------------------------------------- -- Spell: Sheep Song -- Puts all enemies within range to sleep -- Spell cost: 22 MP -- Monster Type: Beasts -- Spell Type: Magical (Light) -- Blue Magic Points: 2 -- Stat Bonus: CHR+1, HP+5 -- Level: 16 -- Casting Time: Casting Time: 3 seconds -- Recast Time: Recast Time: 60 seconds -- Duration: 60 seconds -- Magic Bursts on: Transfixion, Fusion, and Light -- Combos: Auto Regen ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); require("scripts/globals/msg"); ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local typeEffect = dsp.effect.SLEEP_I; local dINT = (caster:getStat(dsp.mod.INT) - target:getStat(dsp.mod.INT)); local params = {}; params.diff = nil; params.attribute = dsp.mod.INT; params.skillType = dsp.skill.BLUE_MAGIC; params.bonus = 0; params.effect = typeEffect; local resist = applyResistanceEffect(caster, target, spell, params); local duration = 60 * resist; if (resist > 0.5) then -- Do it! if (target:addStatusEffect(typeEffect,1,0,duration)) then spell:setMsg(dsp.msg.basic.MAGIC_ENFEEB_IS); else spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT); end else spell:setMsg(dsp.msg.basic.MAGIC_RESIST); end; return typeEffect; end;
gpl-3.0
eraffxi/darkstar
scripts/zones/Southern_San_dOria/npcs/Hae_Jakhya.lua
2
1427
----------------------------------- -- Area: Southern San d'Oria -- NPC: Hae Jakhya -- General Info NPC ------------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Southern_San_dOria/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/quests"); ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script local FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then local count = trade:getItemCount(); local MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; function onTrigger(player,npc) chasingStatus = player:getQuestStatus(WINDURST,CHASING_TALES); if (player:getVar("CHASING_TALES_TRACK_BOOK") == 1 and player:hasKeyItem(126) == false) then player:startEvent(611); -- Neeed CS here elseif (player:hasKeyItem(126) == true) then player:startEvent(612,0,126); else player:startEvent(610); end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 611) then player:addKeyItem(126); player:messageSpecial(KEYITEM_OBTAINED,126); end end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/lair/base/poi_all_lair_nest_large_evil_fire_green.lua
2
2372
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_base_poi_all_lair_nest_large_evil_fire_green = object_tangible_lair_base_shared_poi_all_lair_nest_large_evil_fire_green:new { objectMenuComponent = {"cpp", "LairMenuComponent"}, } ObjectTemplates:addTemplate(object_tangible_lair_base_poi_all_lair_nest_large_evil_fire_green, "object/tangible/lair/base/poi_all_lair_nest_large_evil_fire_green.iff")
lgpl-3.0
palmettos/cnLuCI
applications/luci-statistics/luasrc/statistics/rrdtool/definitions/interface.lua
8
2773
--[[ Luci statistics - interface plugin diagram definition (c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- module("luci.statistics.rrdtool.definitions.interface", package.seeall) function rrdargs( graph, plugin, plugin_instance ) -- -- traffic diagram -- local traffic = { -- draw this diagram for each plugin instance per_instance = true, title = "%H: Transfer on %pi", vlabel = "Bytes/s", -- diagram data description data = { -- defined sources for data types, if ommitted assume a single DS named "value" (optional) sources = { if_octets = { "tx", "rx" } }, -- special options for single data lines options = { if_octets__tx = { total = true, -- report total amount of bytes color = "00ff00", -- tx is green title = "Bytes (TX)" }, if_octets__rx = { flip = true, -- flip rx line total = true, -- report total amount of bytes color = "0000ff", -- rx is blue title = "Bytes (RX)" } } } } -- -- packet diagram -- local packets = { -- draw this diagram for each plugin instance per_instance = true, title = "%H: Packets on %pi", vlabel = "Packets/s", -- diagram data description data = { -- data type order types = { "if_packets", "if_errors" }, -- defined sources for data types sources = { if_packets = { "tx", "rx" }, if_errors = { "tx", "rx" } }, -- special options for single data lines options = { -- processed packets (tx DS) if_packets__tx = { overlay = true, -- don't summarize total = true, -- report total amount of bytes color = "00ff00", -- processed tx is green title = "Processed (tx)" }, -- processed packets (rx DS) if_packets__rx = { overlay = true, -- don't summarize flip = true, -- flip rx line total = true, -- report total amount of bytes color = "0000ff", -- processed rx is blue title = "Processed (rx)" }, -- packet errors (tx DS) if_errors__tx = { overlay = true, -- don't summarize total = true, -- report total amount of packets color = "ff5500", -- tx errors are orange title = "Errors (tx)" }, -- packet errors (rx DS) if_errors__rx = { overlay = true, -- don't summarize flip = true, -- flip rx line total = true, -- report total amount of packets color = "ff0000", -- rx errors are red title = "Errors (rx)" } } } } return { traffic, packets } end
apache-2.0
kidaa/Awakening-Core3
bin/scripts/object/static/item/item_tool_handheld_viewscreen_s1.lua
3
2264
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_item_item_tool_handheld_viewscreen_s1 = object_static_item_shared_item_tool_handheld_viewscreen_s1:new { } ObjectTemplates:addTemplate(object_static_item_item_tool_handheld_viewscreen_s1, "object/static/item/item_tool_handheld_viewscreen_s1.iff")
lgpl-3.0
tpn/wrk
deps/luajit/src/jit/v.lua
88
5614
---------------------------------------------------------------------------- -- Verbose mode of the LuaJIT compiler. -- -- Copyright (C) 2005-2015 Mike Pall. All rights reserved. -- Released under the MIT license. See Copyright Notice in luajit.h ---------------------------------------------------------------------------- -- -- This module shows verbose information about the progress of the -- JIT compiler. It prints one line for each generated trace. This module -- is useful to see which code has been compiled or where the compiler -- punts and falls back to the interpreter. -- -- Example usage: -- -- luajit -jv -e "for i=1,1000 do for j=1,1000 do end end" -- luajit -jv=myapp.out myapp.lua -- -- Default output is to stderr. To redirect the output to a file, pass a -- filename as an argument (use '-' for stdout) or set the environment -- variable LUAJIT_VERBOSEFILE. The file is overwritten every time the -- module is started. -- -- The output from the first example should look like this: -- -- [TRACE 1 (command line):1 loop] -- [TRACE 2 (1/3) (command line):1 -> 1] -- -- The first number in each line is the internal trace number. Next are -- the file name ('(command line)') and the line number (':1') where the -- trace has started. Side traces also show the parent trace number and -- the exit number where they are attached to in parentheses ('(1/3)'). -- An arrow at the end shows where the trace links to ('-> 1'), unless -- it loops to itself. -- -- In this case the inner loop gets hot and is traced first, generating -- a root trace. Then the last exit from the 1st trace gets hot, too, -- and triggers generation of the 2nd trace. The side trace follows the -- path along the outer loop and *around* the inner loop, back to its -- start, and then links to the 1st trace. Yes, this may seem unusual, -- if you know how traditional compilers work. Trace compilers are full -- of surprises like this -- have fun! :-) -- -- Aborted traces are shown like this: -- -- [TRACE --- foo.lua:44 -- leaving loop in root trace at foo:lua:50] -- -- Don't worry -- trace aborts are quite common, even in programs which -- can be fully compiled. The compiler may retry several times until it -- finds a suitable trace. -- -- Of course this doesn't work with features that are not-yet-implemented -- (NYI error messages). The VM simply falls back to the interpreter. This -- may not matter at all if the particular trace is not very high up in -- the CPU usage profile. Oh, and the interpreter is quite fast, too. -- -- Also check out the -jdump module, which prints all the gory details. -- ------------------------------------------------------------------------------ -- Cache some library functions and objects. local jit = require("jit") assert(jit.version_num == 20004, "LuaJIT core/library version mismatch") local jutil = require("jit.util") local vmdef = require("jit.vmdef") local funcinfo, traceinfo = jutil.funcinfo, jutil.traceinfo local type, format = type, string.format local stdout, stderr = io.stdout, io.stderr -- Active flag and output file handle. local active, out ------------------------------------------------------------------------------ local startloc, startex local function fmtfunc(func, pc) local fi = funcinfo(func, pc) if fi.loc then return fi.loc elseif fi.ffid then return vmdef.ffnames[fi.ffid] elseif fi.addr then return format("C:%x", fi.addr) else return "(?)" end end -- Format trace error message. local function fmterr(err, info) if type(err) == "number" then if type(info) == "function" then info = fmtfunc(info) end err = format(vmdef.traceerr[err], info) end return err end -- Dump trace states. local function dump_trace(what, tr, func, pc, otr, oex) if what == "start" then startloc = fmtfunc(func, pc) startex = otr and "("..otr.."/"..oex..") " or "" else if what == "abort" then local loc = fmtfunc(func, pc) if loc ~= startloc then out:write(format("[TRACE --- %s%s -- %s at %s]\n", startex, startloc, fmterr(otr, oex), loc)) else out:write(format("[TRACE --- %s%s -- %s]\n", startex, startloc, fmterr(otr, oex))) end elseif what == "stop" then local info = traceinfo(tr) local link, ltype = info.link, info.linktype if ltype == "interpreter" then out:write(format("[TRACE %3s %s%s -- fallback to interpreter]\n", tr, startex, startloc)) elseif link == tr or link == 0 then out:write(format("[TRACE %3s %s%s %s]\n", tr, startex, startloc, ltype)) elseif ltype == "root" then out:write(format("[TRACE %3s %s%s -> %d]\n", tr, startex, startloc, link)) else out:write(format("[TRACE %3s %s%s -> %d %s]\n", tr, startex, startloc, link, ltype)) end else out:write(format("[TRACE %s]\n", what)) end out:flush() end end ------------------------------------------------------------------------------ -- Detach dump handlers. local function dumpoff() if active then active = false jit.attach(dump_trace) if out and out ~= stdout and out ~= stderr then out:close() end out = nil end end -- Open the output file and attach dump handlers. local function dumpon(outfile) if active then dumpoff() end if not outfile then outfile = os.getenv("LUAJIT_VERBOSEFILE") end if outfile then out = outfile == "-" and stdout or assert(io.open(outfile, "w")) else out = stderr end jit.attach(dump_trace, "trace") active = true end -- Public module functions. module(...) on = dumpon off = dumpoff start = dumpon -- For -j command line option.
apache-2.0
eraffxi/darkstar
scripts/zones/Dangruf_Wadi/npcs/qm4.lua
2
1477
----------------------------------- -- NPC: ??? (QM4) -- Type: Grasswix dice roll game part 2 -- @zone 191 -- Involved in quest "As Thick As Thieves" ----------------------------------- package.loaded["scripts/zones/Dangruf_Wadi/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Dangruf_Wadi/TextIDs"); ----------------------------------- function onTrade(player,npc,trade) local thickAsThievesGamblingCS = player:getVar("thickAsThievesGamblingCS"); if (thickAsThievesGamblingCS == 3) then if (trade:hasItemQty(534,1) and trade:getItemCount() == 1) then -- Trade 1x gaussbit wildgrass local rand1 = math.random(1,999); local rand2 = math.random(1,999); if (rand1 > rand2) then player:startEvent(137,1092,0,rand1,rand2); -- complete 2/3 gamble mini quest else player:startEvent(140,0,0,rand1,rand2); -- player looses end end end end; function onTrigger(player,npc) end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 140 and option == 1) then -- player looses dice game player:tradeComplete(); player:setVar("thickAsThievesGamblingCS",2); elseif (csid == 137 and option == 0) then -- player wins dice game player:tradeComplete(); player:setVar("thickAsThievesGamblingCS",4); end end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/space/story_loot/loot_naboo_rsf.lua
3
2248
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_space_story_loot_loot_naboo_rsf = object_tangible_space_story_loot_shared_loot_naboo_rsf:new { } ObjectTemplates:addTemplate(object_tangible_space_story_loot_loot_naboo_rsf, "object/tangible/space/story_loot/loot_naboo_rsf.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/deed/pet_deed/vehicular_prototype_bike.lua
3
2276
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_deed_pet_deed_vehicular_prototype_bike = object_tangible_deed_pet_deed_shared_vehicular_prototype_bike:new { } ObjectTemplates:addTemplate(object_tangible_deed_pet_deed_vehicular_prototype_bike, "object/tangible/deed/pet_deed/vehicular_prototype_bike.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_image_designer_trainer_02.lua
2
2302
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_image_designer_trainer_02 = object_mobile_shared_dressed_image_designer_trainer_02:new { objectMenuComponent = {"cpp", "TrainerMenuComponent"} } ObjectTemplates:addTemplate(object_mobile_dressed_image_designer_trainer_02, "object/mobile/dressed_image_designer_trainer_02.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/mobile/faction/rebel/senior_specforce_infiltrator.lua
1
1762
senior_specforce_infiltrator = Creature:new { objectName = "@mob/creature_names:senior_specforce_infiltrator", socialGroup = "rebel", pvpFaction = "rebel", faction = "rebel", level = 20, chanceHit = 0.330000, damageMin = 190, damageMax = 200, baseXp = 1803, baseHAM = 5000, baseHAMmax = 6100, armor = 0, resists = {0,0,0,0,0,0,0,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0.000000, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = PACK + KILLER, diet = HERBIVORE, templates = {"object/mobile/dressed_rebel_specforce_guerilla_human_male_01.iff", "object/mobile/dressed_rebel_specforce_guerilla_moncal_male_01.iff", "object/mobile/dressed_rebel_specforce_guerrilla_human_female_01.iff", "object/mobile/dressed_rebel_specforce_guerrilla_rodian_female_01.iff", "object/mobile/dressed_rebel_specforce_guerrilla_rodian_male_01.iff", "object/mobile/dressed_rebel_specforce_guerrilla_zabrak_female_01.iff" }, lootGroups = { { groups = { {group = "color_crystals", chance = 100000}, {group = "junk", chance = 4700000}, {group = "rifles", chance = 1000000}, {group = "pistols", chance = 1000000}, {group = "melee_weapons", chance = 1000000}, {group = "carbines", chance = 1000000}, {group = "clothing_attachments", chance = 100000}, {group = "armor_attachments", chance = 100000}, {group = "wearables_common", chance = 1000000} }, lootChance = 3000000 } }, weapons = {"imperial_weapons_medium"}, attacks = merge(riflemanmaster,pistoleermaster,carbineermaster,brawlermaster) } CreatureTemplates:addCreatureTemplate(senior_specforce_infiltrator, "senior_specforce_infiltrator")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/lair/flite_rasp_hill/serverobjects.lua
3
2118
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/lair/flite_rasp_hill/lair_flite_rasp_hill.lua")
lgpl-3.0
eraffxi/darkstar
scripts/globals/common.lua
1
2895
----------------------------------- -- switch ----------------------------------- function switch(c) local swtbl = { casevar = c, caseof = function(self, code) local f; if (self.casevar) then f = code[self.casevar] or code.default; else f = code.missing or code.default; end if (f) then if (type(f) == "function") then return f(self.casevar, self); else error("case "..tostring(self.casevar).." not a function"); end end end }; return swtbl; end; ----------------------------------- -- printf ----------------------------------- function printf(s,...) print(s:format(...)); end; ----------------------------------- -- getMidnight -- Returns midnight for the current day in epoch format ----------------------------------- function getMidnight(day) -- Get time, because this is going to get ugly. Using ! for UTC won't work where we're going. local hometime = os.date("*t"); if (day ~= nil) then hometime = os.date("*t", day); end -- Set to 24:00 to get end of the day. local midnight = os.time{year=hometime.year, month=hometime.month, day=hometime.day, hour=24}; -- And determine the timezone in seconds, because we'll need that to get UTC and LUA doesn't make it easy. local timezone = os.difftime(os.time(), os.time(os.date("!*t"))); -- Midnight adjusted for timezone, then timezone offset * 3600 to get us where we want to be. local finaltime = midnight + timezone - (TIMEZONE_OFFSET * 3600); -- And make sure that the offset midnight isn't already passed if ((day ~= nil and finaltime <= day) or (day == nil and finaltime <= os.time())) then finaltime = finaltime + 86400; end return finaltime; end; ----------------------------------- -- getConquestTally() -- Returns the end of the current conquest tally ----------------------------------- function getConquestTally() -- Get time into a handy dandy table local weekDayNumber = tonumber(os.date("%w")); local daysToTally = 0; -- LUA is Sun -> Sat, conquest is Mon -> Sun, so adjustments via conditional are needed. -- If today is Sunday (0), no additional days are necessary, so keep the 0. -- Ex: Friday = 5, 7 - 5 = 2 days to add, all of Saturday and Sunday. if (weekDayNumber > 0) then daysToTally = 7 - weekDayNumber; end -- Midnight + daysToTally * a day worth of seconds. return (getMidnight() + (daysToTally * 86400)); end; ----------------------------------- -- vanaDay() -- Small function to make it easier to store the current date ----------------------------------- function vanaDay() return (VanadielYear() * 360) + VanadielDayOfTheYear(); end;
gpl-3.0
eraffxi/darkstar
scripts/zones/Kazham/npcs/Eron-Tomaron.lua
2
3962
----------------------------------- -- Area: Kazham -- NPC: Eron-Tomaron -- Title Change NPC -- !pos -22 -4 -24 250 ----------------------------------- require("scripts/globals/titles"); local title2 = { dsp.title.DISCERNING_INDIVIDUAL , dsp.title.VERY_DISCERNING_INDIVIDUAL , dsp.title.EXTREMELY_DISCERNING_INDIVIDUAL , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title3 = { dsp.title.HEIR_OF_THE_GREAT_FIRE , dsp.title.YA_DONE_GOOD , dsp.title.GULLIBLES_TRAVELS , dsp.title.KAZHAM_CALLER , dsp.title.EXCOMMUNICATE_OF_KAZHAM , dsp.title.EVEN_MORE_GULLIBLES_TRAVELS , dsp.title.KING_OF_THE_OPOOPOS , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title4 = { dsp.title.FODDERCHIEF_FLAYER , dsp.title.WARCHIEF_WRECKER , dsp.title.DREAD_DRAGON_SLAYER , dsp.title.OVERLORD_EXECUTIONER , dsp.title.DARK_DRAGON_SLAYER , dsp.title.ADAMANTKING_KILLER , dsp.title.BLACK_DRAGON_SLAYER , dsp.title.MANIFEST_MAULER , dsp.title.BEHEMOTHS_BANE , dsp.title.ARCHMAGE_ASSASSIN , dsp.title.HELLSBANE , dsp.title.GIANT_KILLER , dsp.title.LICH_BANISHER , dsp.title.JELLYBANE , dsp.title.BOGEYDOWNER , dsp.title.BEAKBENDER , dsp.title.SKULLCRUSHER , dsp.title.MORBOLBANE , dsp.title.GOLIATH_KILLER , dsp.title.MARYS_GUIDE , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title5 = { dsp.title.SIMURGH_POACHER , dsp.title.ROC_STAR , dsp.title.SERKET_BREAKER , dsp.title.CASSIENOVA , dsp.title.THE_HORNSPLITTER , dsp.title.TORTOISE_TORTURER , dsp.title.MON_CHERRY , dsp.title.BEHEMOTH_DETHRONER , dsp.title.THE_VIVISECTOR , dsp.title.DRAGON_ASHER , dsp.title.EXPEDITIONARY_TROOPER , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } local title6 = { dsp.title.ADAMANTKING_USURPER , dsp.title.OVERLORD_OVERTHROWER , dsp.title.DEITY_DEBUNKER , dsp.title.FAFNIR_SLAYER , dsp.title.ASPIDOCHELONE_SINKER , dsp.title.NIDHOGG_SLAYER , dsp.title.MAAT_MASHER , dsp.title.KIRIN_CAPTIVATOR , dsp.title.CACTROT_DESACELERADOR , dsp.title.LIFTER_OF_SHADOWS , dsp.title.TIAMAT_TROUNCER , dsp.title.VRTRA_VANQUISHER , dsp.title.WORLD_SERPENT_SLAYER , dsp.title.XOLOTL_XTRAPOLATOR , dsp.title.BOROKA_BELEAGUERER , dsp.title.OURYU_OVERWHELMER , dsp.title.VINEGAR_EVAPORATOR , dsp.title.VIRTUOUS_SAINT , dsp.title.BYEBYE_TAISAI , dsp.title.TEMENOS_LIBERATOR , dsp.title.APOLLYON_RAVAGER , dsp.title.WYRM_ASTONISHER , dsp.title.NIGHTMARE_AWAKENER , 0 , 0 , 0 , 0 , 0 } local title7 = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } function onTrade(player,npc,trade) end; function onTrigger(player,npc) player:startEvent(10013,npcUtil.genTmask(player,title2),npcUtil.genTmask(player,title3),npcUtil.genTmask(player,title4),npcUtil.genTmask(player,title5),npcUtil.genTmask(player,title6),npcUtil.genTmask(player,title7),1 ,player:getGil()); end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid==10013) then if (option > 0 and option <29) then if (player:delGil(200)) then player:setTitle( title2[option] ) end elseif (option > 256 and option <285) then if (player:delGil(300)) then player:setTitle( title3[option - 256] ) end elseif (option > 512 and option < 541) then if (player:delGil(400)) then player:setTitle( title4[option - 512] ) end elseif (option > 768 and option <797) then if (player:delGil(500)) then player:setTitle( title5[option - 768] ) end elseif (option > 1024 and option < 1053) then if (player:delGil(600)) then player:setTitle( title6[option - 1024] ) end end end end;
gpl-3.0
Richard857/BadRotations
Rotations/sample rotation.lua
1
8659
local rotationName = "CuteOne" -- Change to name of profile listed in options drop down --------------- --- Toggles --- --------------- local function createToggles() -- Define custom toggles -- Rotation Button RotationModes = { [1] = { mode = "Auto", value = 1 , overlay = "Automatic Rotation", tip = "Swaps between Single and Multiple based on number of #enemies.yards8 in range.", highlight = 0, icon = br.player.spell.whirlwind }, [2] = { mode = "Mult", value = 2 , overlay = "Multiple Target Rotation", tip = "使用多目标方式输出.", highlight = 0, icon = br.player.spell.bladestorm }, [3] = { mode = "Sing", value = 3 , overlay = "Single Target Rotation", tip = "使用单目标方式输出.", highlight = 0, icon = br.player.spell.furiousSlash }, [4] = { mode = "Off", value = 4 , overlay = "DPS Rotation Disabled", tip = "禁用DPS输出", highlight = 0, icon = br.player.spell.enragedRegeneration} }; CreateButton("Rotation",1,0) -- Cooldown Button CooldownModes = { [1] = { mode = "Auto", value = 1 , overlay = "Cooldowns Automated", tip = "自动使用大技能 - 只在BOSS.", highlight = 1, icon = br.player.spell.battleCry }, [2] = { mode = "On", value = 2 , overlay = "Cooldowns Enabled", tip = "不管任何目标都使用大技能.", highlight = 0, icon = br.player.spell.battleCry }, [3] = { mode = "Off", value = 3 , overlay = "Cooldowns Disabled", tip = "不使用大技能.", highlight = 0, icon = br.player.spell.battleCry } }; CreateButton("Cooldown",2,0) -- Defensive Button DefensiveModes = { [1] = { mode = "On", value = 1 , overlay = "Defensive Enabled", tip = "使用保命技能.", highlight = 1, icon = br.player.spell.enragedRegeneration }, [2] = { mode = "Off", value = 2 , overlay = "Defensive Disabled", tip = "不使用保命技能.", highlight = 0, icon = br.player.spell.enragedRegeneration } }; CreateButton("Defensive",3,0) -- Interrupt Button InterruptModes = { [1] = { mode = "On", value = 1 , overlay = "Interrupts Enabled", tip = "使用打断.", highlight = 1, icon = br.player.spell.pummel }, [2] = { mode = "Off", value = 2 , overlay = "Interrupts Disabled", tip = "不使用打断.", highlight = 0, icon = br.player.spell.pummel } }; CreateButton("Interrupt",4,0) end --------------- --- OPTIONS --- --------------- local function createOptions() local optionTable local function rotationOptions() ----------------------- --- GENERAL OPTIONS --- -- Define General Options ----------------------- section = br.ui:createSection(br.ui.window.profile, "一般") br.ui:checkSectionState(section) ------------------------ --- COOLDOWN OPTIONS --- -- Define Cooldown Options ------------------------ section = br.ui:createSection(br.ui.window.profile, "冷却技能") br.ui:checkSectionState(section) ------------------------- --- DEFENSIVE OPTIONS --- -- Define Defensive Options ------------------------- section = br.ui:createSection(br.ui.window.profile, "保命") br.ui:checkSectionState(section) ------------------------- --- INTERRUPT OPTIONS --- -- Define Interrupt Options ------------------------- section = br.ui:createSection(br.ui.window.profile, "打断") -- Interrupt Percentage br.ui:createSpinner(section, "InterruptAt", 0, 0, 95, 5, "|cffFFBB00Cast Percentage to use at.") br.ui:checkSectionState(section) ---------------------- --- TOGGLE OPTIONS --- -- Degine Toggle Options ---------------------- section = br.ui:createSection(br.ui.window.profile, "切换快捷键") -- Single/Multi Toggle br.ui:createDropdown(section, "运行模式", br.dropOptions.Toggle, 4) --Cooldown Key Toggle br.ui:createDropdown(section, "冷却技能模式", br.dropOptions.Toggle, 3) --Defensive Key Toggle br.ui:createDropdown(section, "保命模式", br.dropOptions.Toggle, 6) -- Interrupts Key Toggle br.ui:createDropdown(section, "打断模式", br.dropOptions.Toggle, 6) -- Pause Toggle br.ui:createDropdown(section, "暂停模式", br.dropOptions.Toggle, 6) br.ui:checkSectionState(section) end optionTable = {{ [1] = "脚本选项", [2] = rotationOptions, }} return optionTable end ---------------- --- ROTATION --- ---------------- local function runRotation() if br.timer:useTimer("debugFury", 0.1) then --change "debugFury" to "debugSpec" (IE: debugFire) --Print("Running: "..rotationName) --------------- --- Toggles --- -- List toggles here in order to update when pressed --------------- UpdateToggle("Rotation",0.25) UpdateToggle("Cooldown",0.25) UpdateToggle("Defensive",0.25) UpdateToggle("Interrupt",0.25) -------------- --- Locals --- -------------- local artifact = br.player.artifact local buff = br.player.buff local cast = br.player.cast local combatTime = getCombatTime() local cd = br.player.cd local charges = br.player.charges local debuff = br.player.debuff local enemies = br.player.enemies local falling, swimming, flying, moving = getFallTime(), IsSwimming(), IsFlying(), GetUnitSpeed("player")>0 local gcd = br.player.gcd local healPot = getHealthPot() local inCombat = br.player.inCombat local inInstance = br.player.instance=="party" local inRaid = br.player.instance=="raid" local level = br.player.level local lowestHP = br.friend[1].unit local mode = br.player.mode local perk = br.player.perk local php = br.player.health local power, powmax, powgen = br.player.power, br.player.powerMax, br.player.powerRegen local pullTimer = br.DBM:getPulltimer() local race = br.player.race local racial = br.player.getRacial() local recharge = br.player.recharge local spell = br.player.spell local talent = br.player.talent local ttm = br.player.timeToMax local units = br.player.units if leftCombat == nil then leftCombat = GetTime() end if profileStop == nil then profileStop = false end -------------------- --- Action Lists --- -------------------- ----------------- --- Rotations --- ----------------- -- Pause if pause() or (GetUnitExists("target") and (UnitIsDeadOrGhost("target") or not UnitCanAttack("target", "player"))) or mode.rotation == 4 then return true else --------------------------------- --- Out Of Combat - Rotations --- --------------------------------- if not inCombat and GetObjectExists("target") and not UnitIsDeadOrGhost("target") and UnitCanAttack("target", "player") then end -- End Out of Combat Rotation ----------------------------- --- In Combat - Rotations --- ----------------------------- if inCombat then end -- End In Combat Rotation end -- Pause end -- End Timer end -- End runRotation local id = 000 -- Change to the spec id profile is for. if br.rotations[id] == nil then br.rotations[id] = {} end tinsert(br.rotations[id],{ name = rotationName, toggles = createToggles, options = createOptions, run = runRotation, })
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/building/poi/naboo_gungwar_medium.lua
1
2220
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_poi_naboo_gungwar_medium = object_building_poi_shared_naboo_gungwar_medium:new { } ObjectTemplates:addTemplate(object_building_poi_naboo_gungwar_medium, "object/building/poi/naboo_gungwar_medium.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/salacious_crumb.lua
3
2176
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_salacious_crumb = object_mobile_shared_salacious_crumb:new { } ObjectTemplates:addTemplate(object_mobile_salacious_crumb, "object/mobile/salacious_crumb.iff")
lgpl-3.0
eraffxi/darkstar
scripts/globals/spells/bluemagic/enervation.lua
2
2122
----------------------------------------- -- Spell: Enervation -- Lowers the defense and magical defense of enemies within range -- Spell cost: 48 MP -- Monster Type: Beastmen -- Spell Type: Magical (Dark) -- Blue Magic Points: 5 -- Stat Bonus: HP-5, MP+5 -- Level: 67 -- Casting Time: 6 seconds -- Recast Time: 60 seconds -- Magic Bursts on: Compression, Gravitation, and Darkness -- Combos: Counter ----------------------------------------- require("scripts/globals/bluemagic"); require("scripts/globals/status"); require("scripts/globals/magic"); require("scripts/globals/msg"); ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local typeEffectOne = dsp.effect.DEFENSE_DOWN; local typeEffectTwo = dsp.effect.MAGIC_DEF_DOWN; local params = {}; params.diff = caster:getStat(dsp.mod.INT) - target:getStat(dsp.mod.INT); params.attribute = dsp.mod.INT; params.skillType = dsp.skill.BLUE_MAGIC; params.bonus = 1.0; local resist = applyResistance(caster, target, spell, params); local duration = 30 * resist; local returnEffect = typeEffectOne; if (resist >= 0.5) then if (target:hasStatusEffect(typeEffectOne) and target:hasStatusEffect(typeEffectTwo)) then -- the def/mag def down does not overwrite the same debuff from any other source spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT); -- no effect elseif (target:hasStatusEffect(typeEffectOne)) then target:addStatusEffect(typeEffectTwo,8,0,duration); returnEffect = typeEffectTwo; spell:setMsg(dsp.msg.basic.MAGIC_ENFEEB_IS); elseif (target:hasStatusEffect(typeEffectTwo)) then target:addStatusEffect(typeEffectOne,10,0,duration); spell:setMsg(dsp.msg.basic.MAGIC_ENFEEB_IS); else target:addStatusEffect(typeEffectOne,10,0,duration); target:addStatusEffect(typeEffectTwo,8,0,duration); spell:setMsg(dsp.msg.basic.MAGIC_ENFEEB_IS); end; end; return returnEffect; end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_tatooine_dim_u_cleric.lua
3
2232
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_tatooine_dim_u_cleric = object_mobile_shared_dressed_tatooine_dim_u_cleric:new { } ObjectTemplates:addTemplate(object_mobile_dressed_tatooine_dim_u_cleric, "object/mobile/dressed_tatooine_dim_u_cleric.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/loot/loot_schematic/bottle_tall_schematic.lua
2
2601
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_loot_loot_schematic_bottle_tall_schematic = object_tangible_loot_loot_schematic_shared_bottle_tall_schematic:new { templateType = LOOTSCHEMATIC, objectMenuComponent = {"cpp", "LootSchematicMenuComponent"}, attributeListComponent = "LootSchematicAttributeListComponent", requiredSkill = "crafting_artisan_domestic_02", targetDraftSchematic = "object/draft_schematic/furniture/furniture_bottle_tall.iff", targetUseCount = 1, } ObjectTemplates:addTemplate(object_tangible_loot_loot_schematic_bottle_tall_schematic, "object/tangible/loot/loot_schematic/bottle_tall_schematic.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_marooned_pirate_engr1_sull_m.lua
3
2260
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_marooned_pirate_engr1_sull_m = object_mobile_shared_dressed_marooned_pirate_engr1_sull_m:new { } ObjectTemplates:addTemplate(object_mobile_dressed_marooned_pirate_engr1_sull_m, "object/mobile/dressed_marooned_pirate_engr1_sull_m.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/screenplays/caves/lok_nym_pirate_cave.lua
1
11824
NymPirateCaveScreenPlay = ScreenPlay:new { numberOfActs = 1, screenplayName = "NymPirateCaveScreenPlay", } registerScreenPlay("NymPirateCaveScreenPlay", true) function NymPirateCaveScreenPlay:start() if (isZoneEnabled("lok")) then self:spawnMobiles() end end function NymPirateCaveScreenPlay:spawnMobiles() -- Lok -2996 -668 -- spawnMobile( zone, mobile, respawn, x, y, z, heading, cell ) -- nym_pirate_weak CL26 -- nym_pirate_strong CL 26 -- nym_pirate_elite CL31 -- cell 5126310 spawnMobile("lok", "nym_pirate_weak", 300, -22.507, -29.527, -33.041, 10.593, 5126310) spawnMobile("lok", "nym_pirate_weak", 300, -24.037, -29.542, -32.678, 76.703, 5126310) spawnMobile("lok", "nym_pirate_strong", 300, -28.992, -28.804, -27.014, 84.877, 5126310) spawnMobile("lok", "nym_pirate_strong", 300, -26.044, -28.678, -28.925, 151.278, 5126310) -- cell 5126314 spawnMobile("lok", "nym_pirate_weak", 300, -118.569, -49.131, -55.562, 105.691, 5126314) spawnMobile("lok", "nym_pirate_strong", 300, -118.854, -49.317, -59.401, 91.773, 5126314) spawnMobile("lok", "nym_pirate_strong", 300, -110.311, -50.808, -65.861, 99.266, 5126314) spawnMobile("lok", "nym_pirate_weak", 300, -108.371, -51.828, -62.559, 46.777, 5126314) -- cell 5126316 spawnMobile("lok", "nym_pirate_weak", 300, -151.682, -50.876, -40.273, -143.347, 5126316) spawnMobile("lok", "nym_pirate_weak", 300, -149.986, -51.006, -40.755, 106.820, 5126316) spawnMobile("lok", "nym_pirate_strong", 300, -154.725, -51.110, -41.754, 83.341, 5126316) -- cell 5126318 spawnMobile("lok", "nym_pirate_weak", 300, -175.886, -49.661, -72.289, 33.308, 5126318) spawnMobile("lok", "nym_pirate_weak", 300, -175.566, -49.846, -66.372, 3.528, 5126318) spawnMobile("lok", "nym_pirate_weak", 300, -173.209, -49.795, -68.485, 116.292, 5126318) spawnMobile("lok", "nym_pirate_strong", 300, -161.283, -49.395, -68.428, 127.465, 5126318) spawnMobile("lok", "nym_pirate_elite", 300, -160.702, -49.773, -72.901, 168.067, 5126318) spawnMobile("lok", "nym_pirate_strong", 300, -159.611, -49.939, -80.932, -142.532, 5126318) spawnMobile("lok", "nym_pirate_strong", 300, -160.840, -49.844, -84.741, 45.496, 5126318) spawnMobile("lok", "nym_pirate_strong", 300, -163.026, -49.547, -82.952, 29.849, 5126318) spawnMobile("lok", "nym_pirate_weak", 300, -161.717, -49.784, -88.849, 22.345, 5126318) spawnMobile("lok", "nym_pirate_elite", 300, -166.617, -49.619, -91.654, 21.182, 5126318) -- cell 5126320 spawnMobile("lok", "nym_pirate_weak", 300, -159.404, -55.963, -118.992, 268.777, 5126320) spawnMobile("lok", "nym_pirate_weak", 300, -159.619, -55.652, -123.032, 269.345, 5126320) -- cell 5126319 spawnMobile("lok", "nym_pirate_weak", 300, -141.241, -53.967, -81.423, -174.942, 5126319) spawnMobile("lok", "nym_pirate_strong", 300, -137.861, -54.139, -82.762, 147.513, 5126319) spawnMobile("lok", "nym_pirate_elite", 300, -125.185, -53.773, -84.779, -135.320, 5126319) spawnMobile("lok", "nym_pirate_weak", 300, -125.809, -53.754, -86.661, 44.129, 5126319) spawnMobile("lok", "nym_pirate_weak", 300, -102.535, -54.960, -82.728, 161.606, 5126319) -- cell 5126322 spawnMobile("lok", "nym_pirate_weak", 300, -84.720, -57.354, -42.726, 116.234, 5126322) spawnMobile("lok", "nym_pirate_weak", 300, -84.242, -57.385, -37.810, 109.753, 5126322) -- cell 5126325 spawnMobile("lok", "nym_pirate_strong", 300, -107.195, -42.953, -13.692, 66.756, 5126325) spawnMobile("lok", "nym_pirate_weak", 300, -107.649, -42.955, -11.175, 6.815, 5126325) -- cell 5126323 spawnMobile("lok", "nym_pirate_weak", 300, -101.517, -37.508, -48.844, 0.606, 5126323) spawnMobile("lok", "nym_pirate_weak", 300, -106.282, -37.421, -48.892, -184.412, 5126323) -- cell 5126314 spawnMobile("lok", "nym_pirate_strong", 300, -101.205, -37.033, -61.743, 81.201, 5126314) -- cell 5126321 spawnMobile("lok", "nym_pirate_strong", 300, -129.482, -33.582, -69.037, 2.452, 5126321) spawnMobile("lok", "nym_pirate_strong", 300, -125.354, -33.382, -68.972, 41.872, 5126321) -- cell 5126319 spawnMobile("lok", "nym_pirate_weak", 300, -93.973, -39.163, -86.023, -124.912, 5126319) spawnMobile("lok", "nym_pirate_strong", 300, -93.081, -38.753, -87.891, -63.611, 5126319) spawnMobile("lok", "nym_pirate_weak", 300, -97.511, -38.883, -89.287, 17.858, 5126319) spawnMobile("lok", "nym_pirate_elite", 300, -101.707, -38.238, -95.142, 9.986, 5126319) spawnMobile("lok", "nym_pirate_weak", 300, -106.264, -38.591, -95.975, -68.194, 5126319) -- cell 5126317 spawnMobile("lok", "nym_pirate_weak", 300, -87.056, -37.264, -120.502, 4.058, 5126317) spawnMobile("lok", "nym_pirate_weak", 300, -85.058, -37.264, -120.501, 51.576, 5126317) -- cell 5126313 spawnMobile("lok", "nym_pirate_weak", 300, -73.449, -31.653, -60.220, -170.764, 5126313) spawnMobile("lok", "nym_pirate_elite", 300, -74.453, -31.751, -62.189, 78.088, 5126313) spawnMobile("lok", "nym_pirate_strong", 300, -80.296, -30.949, -43.507, 94.359, 5126313) spawnMobile("lok", "nym_pirate_weak", 300, -77.416, -30.340, -38.742, 124.972, 5126313) -- cell 5126311 spawnMobile("lok", "nym_pirate_weak", 300, -55.970, -30.168, -38.361, -92.563, 5126311) spawnMobile("lok", "nym_pirate_strong", 300, -56.069, -30.309, -43.260, 87.158, 5126311) spawnMobile("lok", "nym_pirate_weak", 300, -47.012, -29.646, -39.248, 18.264, 5126311) spawnMobile("lok", "nym_pirate_elite", 300, -44.064, -29.468, -40.729, -170.570, 5126311) spawnMobile("lok", "nym_pirate_weak", 300, -42.928, -29.859, -42.862, 19.876, 5126311) spawnMobile("lok", "nym_pirate_elite", 300, -39.576, -30.192, -44.178, 81.460, 5126311) -- cell 5126310 spawnMobile("lok", "nym_pirate_weak", 300, -8.409, -30.398, -47.800, 73.279, 5126310) spawnMobile("lok", "nym_pirate_elite", 300, -11.520, -30.236, -49.861, -177.412, 5126310) spawnMobile("lok", "nym_pirate_elite", 300, -10.152, -30.365, -43.723, -177.286, 5126310) spawnMobile("lok", "nym_pirate_strong", 300, -17.257, -30.101, -40.213, 177.530, 5126310) spawnMobile("lok", "nym_pirate_weak", 300, -12.058, -29.319, -38.272, 163.294, 5126310) spawnMobile("lok", "nym_pirate_weak", 300, -18.518, -29.522, -36.250, 0.999, 5126310) spawnMobile("lok", "nym_pirate_strong", 300, -12.874, -29.001, -35.671, 4.367, 5126310) -- cell 5126328 spawnMobile("lok", "nym_pirate_strong", 300, 14.483, -35.378, -77.630, 0.281, 5126328) spawnMobile("lok", "nym_pirate_elite", 300, 16.469, -35.164, -78.787, 6.899, 5126328) spawnMobile("lok", "nym_pirate_weak", 300, 10.175, -35.827, -78.671, 12.550, 5126328) spawnMobile("lok", "nym_pirate_weak", 300, -7.621, -34.929, -70.512, 98.512, 5126328) spawnMobile("lok", "nym_pirate_strong", 300, -12.742, -34.768, -65.028, 66.416, 5126328) spawnMobile("lok", "nym_pirate_elite", 300, -10.617, -34.892, -66.724, -157.535, 5126328) spawnMobile("lok", "nym_pirate_strong", 300, -16.876, -34.710, -65.800, -176.949, 5126328) -- cell 5126330 spawnMobile("lok", "nym_pirate_elite", 300, -9.750, -43.643, -94.602, 57.268, 5126330) spawnMobile("lok", "nym_pirate_weak", 300, -10.521, -43.633, -99.816, 58.492, 5126330) spawnMobile("lok", "nym_pirate_strong", 300, -13.799, -44.020, -101.136, 46.580, 5126330) spawnMobile("lok", "nym_pirate_strong", 300, -18.839, -44.313, -103.013, 59.815, 5126330) spawnMobile("lok", "nym_pirate_strong", 300, -27.344, -44.082, -97.624, 34.850, 5126330) spawnMobile("lok", "nym_pirate_weak", 300, -62.523, -52.260, -115.315, 71.922, 5126330) spawnMobile("lok", "nym_pirate_elite", 300, -62.465, -52.476, -110.589, 68.940, 5126330) -- cell 5126317 spawnMobile("lok", "nym_pirate_weak", 300, -108.431, -69.582, -105.625, 52.868, 5126317) spawnMobile("lok", "nym_pirate_elite", 300, -104.163, -69.532, -103.505, -141.757, 5126317) spawnMobile("lok", "nym_pirate_strong", 300, -102.262, -69.705, -104.892, -103.113, 5126317) spawnMobile("lok", "nym_pirate_strong", 300, -97.453, -70.432, -104.474, 89.353, 5126317) spawnMobile("lok", "nym_pirate_weak", 300, -90.556, -71.460, -105.361, -105.852, 5126317) spawnMobile("lok", "nym_pirate_elite", 300, -76.379, -70.682, -102.405, 61.243, 5126317) spawnMobile("lok", "nym_pirate_elite", 300, -77.091, -71.311, -108.814, 80.001, 5126317) -- Start Cage spawnMobile("lok", "twilek_slave", 300, -70.572, -69.615, -122.314, -66.309, 5126317) spawnMobile("lok", "twilek_slave", 300, -72.134, -70.473, -119.819, -54.116, 5126317) spawnMobile("lok", "twilek_slave", 300, -69.814, -70.418, -115.726, -51.236, 5126317) spawnMobile("lok", "twilek_slave", 300, -70.009, -70.314, -113.718, -144.692, 5126317) spawnMobile("lok", "twilek_slave", 300, -74.088, -70.982, -111.165, -91.888, 5126317) -- End Cage -- cell 5126336 spawnMobile("lok", "nym_pirate_strong", 300, -61.648, -65.694, -147.225, 2.024, 5126336) spawnMobile("lok", "nym_pirate_strong", 300, -67.677, -65.284, -147.202, 3.446, 5126336) spawnMobile("lok", "nym_pirate_elite", 300, -61.440, -65.506, -164.336, 0.537, 5126336) spawnMobile("lok", "nym_pirate_strong", 300, -65.271, -66.055, -164.774, 86.350, 5126336) spawnMobile("lok", "nym_pirate_strong", 300, -76.473, -65.874, -157.770, 15.728, 5126336) spawnMobile("lok", "nym_pirate_strong", 300, -47.420, -66.686, -157.356, 78.816, 5126336) spawnMobile("lok", "nym_pirate_strong", 300, -48.362, -66.326, -177.353, 18.530, 5126336) spawnMobile("lok", "nym_pirate_elite", 300, -44.792, -66.460, -175.548, 9.645, 5126336) spawnMobile("lok", "nym_pirate_strong", 300, -41.077, -66.167, -178.641, 5.726, 5126336) spawnMobile("lok", "nym_pirate_elite", 300, -51.955, -65.886, -198.878, 19.196, 5126336) spawnMobile("lok", "nym_pirate_strong", 300, -59.471, -66.292, -198.935, 1.413, 5126336) spawnMobile("lok", "nym_pirate_elite", 300, -79.883, -66.002, -173.156, 38.809, 5126336) spawnMobile("lok", "nym_pirate_elite", 300, -83.716, -66.392, -172.311, 70.377, 5126336) spawnMobile("lok", "nym_pirate_strong", 300, -85.054, -66.365, -178.006, 7.666, 5126336) -- cell 5126337 spawnMobile("lok", "nym_pirate_strong", 300, -56.754, -65.431, -224.578, 17.827, 5126337) spawnMobile("lok", "nym_pirate_elite", 300, -50.633, -65.217, -223.649, 17.261, 5126337) spawnMobile("lok", "nym_pirate_elite", 300, -52.371, -65.309, -229.234, 27.292, 5126337) spawnMobile("lok", "nym_pirate_elite", 300, -65.073, -65.386, -225.944, 81.210, 5126337) -- cell 5126334 spawnMobile("lok", "nym_pirate_strong", 300, 5.607, -71.955, -113.840, 64.139, 5126334) spawnMobile("lok", "nym_pirate_weak", 300, 4.539, -71.920, -114.186, -108.265, 5126334) spawnMobile("lok", "nym_pirate_weak", 300, 5.568, -71.858, -109.649, 129.503, 5126334) -- cell 5126328 spawnMobile("lok", "nym_pirate_weak", 300, 15.007, -67.357, -67.588, -111.868, 5126328) spawnMobile("lok", "nym_pirate_weak", 300, 14.820, -67.120, -73.814, -91.839, 5126328) -- cell 5126335 spawnMobile("lok", "nym_pirate_strong", 300, 33.184, -67.059, -62.617, -160.723, 5126335) spawnMobile("lok", "nym_pirate_weak", 300, 37.546, -67.032, -63.414, -129.393, 5126335) spawnMobile("lok", "nym_pirate_strong", 300, 40.535, -66.836, -63.051, 70.580, 5126335) spawnMobile("lok", "nym_pirate_weak", 300, 49.864, -67.030, -69.826, -139.248, 5126335) spawnMobile("lok", "nym_pirate_elite", 300, 53.485, -65.643, -85.256, -170.730, 5126335) spawnMobile("lok", "nym_pirate_weak", 300, 55.398, -66.246, -91.202, -140.704, 5126335) spawnMobile("lok", "nym_pirate_elite", 300, 53.679, -65.967, -89.926, 68.783, 5126335) spawnMobile("lok", "nym_pirate_weak", 300, 35.305, -69.052, -104.476, 7.544, 5126335) spawnMobile("lok", "nym_pirate_strong", 300, 30.039, -69.028, -104.620, 62.253, 5126335) spawnMobile("lok", "nym_pirate_weak", 300, 25.517, -66.546, -87.685, 84.165, 5126335) spawnMobile("lok", "nym_pirate_elite", 300, 24.666, -66.085, -83.231, 167.443, 5126335) end
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/ship/components/droid_interface/ddi_qualdex_droid_interface_mk1.lua
3
2376
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_droid_interface_ddi_qualdex_droid_interface_mk1 = object_tangible_ship_components_droid_interface_shared_ddi_qualdex_droid_interface_mk1:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_droid_interface_ddi_qualdex_droid_interface_mk1, "object/tangible/ship/components/droid_interface/ddi_qualdex_droid_interface_mk1.iff")
lgpl-3.0
eraffxi/darkstar
scripts/zones/Buburimu_Peninsula/TextIDs.lua
2
2503
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6416; -- You cannot obtain the item <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6422; -- Obtained: <item>. GIL_OBTAINED = 6423; -- Obtained <number> gil. KEYITEM_OBTAINED = 6425; -- Obtained key item: <keyitem>. BEASTMEN_BANNER = 7164; -- There is a beastmen's banner. FISHING_MESSAGE_OFFSET = 7248; -- You can't fish here. -- Conquest CONQUEST = 7411; -- You've earned conquest points! -- Logging LOGGING_IS_POSSIBLE_HERE = 7395; -- Logging is possible here if you have -- Dialog Texts FIVEOFSPADES_DIALOG = 7242; -- GiMme★fIvE! FiVe is★A cArdIan★OF WiN-DuRst! FIvE★iS On★pA-tRol!≺Prompt≻ SONG_RUNES_DEFAULT = 7368; -- An old momument. A melancholy song of two separated lovers is written upon it. SONG_RUNES_REQUIRE = 7382; -- If only you had ≺Possible Special Code: 01≻≺Possible Special Code: 01≻≺Possible Special Code: 01≻ ≺Possible Special Code: 01≻≺Possible Special Code: 05≻$≺BAD CHAR: 8280≻≺BAD CHAR: 80≻≺BAD CHAR: 80≻, you could jot down the lyrics.≺Prompt≻ SONG_RUNES_WRITING = 7383; -- You write down the lyrics on the ≺Possible Special Code: 01≻≺Possible Special Code: 05≻#≺BAD CHAR: 8280≻≺BAD CHAR: 80≻≺BAD CHAR: 80≻.≺Prompt≻ YOU_CANNOT_ENTER_DYNAMIS = 7890; -- You cannot enter Dynamis MYSTERIOUS_VOICE = 7891; -- You hear a mysterious, floating voice: The guiding aura has not yet faded... Bring forth the PLAYERS_HAVE_NOT_REACHED_LEVEL = 7892; -- Players who have not reached levelare prohibited from entering Dynamis. -- Signs SIGN_1 = 7390; -- West: Tahrongi Canyon Southeast: Mhaura SIGN_2 = 7391; -- West: Tahrongi Canyon South: Mhaura SIGN_3 = 7392; -- West: Tahrongi Canyon Southwest: Mhaura SIGN_4 = 7393; -- West: Mhaura and Tahrongi Canyon SIGN_5 = 7394; -- West: Mhaura Northwest: Tahrongi Canyon -- conquest Base CONQUEST_BASE = 7083; -- Tallying conquest results... --chocobo digging DIG_THROW_AWAY = 7261; -- You dig up$, but your inventory is full. You regretfully throw the # away. FIND_NOTHING = 7263; -- You dig and you dig, but find nothing.
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/mobile/conversations/dungeon/death_watch_bunker/mand_bunker_technician_conv.lua
1
5175
mand_bunker_technician_convotemplate = ConvoTemplate:new { initialScreen = "convoscreen1", templateType = "Normal", --luaClassHandler = "death_watch_mand_bunker_technician_handler", screens = {} } mand_bunker_technician_convoscreen1 = ConvoScreen:new { id = "convoscreen1", leftDialog = "@conversation/death_watch_technician:s_ebfed4db", stopConversation = "true", options = { --{"@conversation/death_watch_technician:s_3fb7180e", "convoscreen2"}, } } mand_bunker_technician_convotemplate:addScreen(mand_bunker_technician_convoscreen1); addConversationTemplate("mand_bunker_technician_convotemplate", mand_bunker_technician_convotemplate); --[[ option s_17aa7854 I can do that. Send in the droid and I will take care of the Mandalorians. option s_1a05844b Hmmm, I am not going to do that. Those Mandalorians are nasty. option s_1cc2ceff I see. So.... what sort of work do you do here? response s_1fb416ce Give me a few minutes. I just sent out one of my droids on a dangerous mission with an escort. I am hoping that this works. response s_25e933d3 I am an exhaust ventilation technician for the mines. It is my job to make sure that the mine's exhaust system is working correctly. Of course, that is when the Mandalorians let me do my job. response s_32b29b58 You are going to have to give me a little while to get another droid put together. Come back and talk to me later. If I still need the help, I will be more than willing to take it. response s_33381eda I can't thank you enough for helping me out back there. The exhaust fans are back online and the miners should be safe for a while at least. That exhaust system is pretty iffy and shorts out alot. I think the Mandalorians are breaking it on purpose just so they can have their fun. option s_373533eb You know it. I will protect that droid. option s_3bc0260c Those Mandalorians are to much for me. response s_3cab69e3 Hey, you don't know how happy I am to see you again. The exhaust system went offline again and...that's right...you guessed it...those Mandalorians are at it again. You willing to give me a hand again? option s_3f1a842c Yeah, yeah. option s_406a4ae2 Sounds like you do have it rough. response s_45ae332c The mines fill up with allum gas. That stuff can really mess up the men working inside the mines. So all the miners have to wear the rebreather gear in order to work down there, but those things are not always reliable. ?? s_72f8ec3a Okay, well, good luck with that. option s_7d875e15 Give me another chance. I know I can keep that droid alive. response s_89b80057 Can't say I blame you. response s_8b67f49d Hmm, who are you? Actually, nevermind. I don't want to know. If the Mandalorians don't want you here, they can take care of you themselves. It's not like they ever help me. No, not them. They tell me to get a job done and then don't let me do it. response s_9a8c12bc I knew I could count on you. Okay, I am going to unleash the droid now. Good luck to you. option s_a0c1a32f What are the Mandalorians doing to stop you from working? response s_a8fb8b64 The main exhaust ports are offline and I need to send in a droid to fix it. But everytime I send in one of my droids, these dumb Mandalorians shoot it to pieces. Then, they laugh about it all the while yelling at me for not having the ports back online. response s_aad4d52 Oh, well, I am sure I will figure something else out. Thanks anyways. ?? s_bb1676fc Having problems with the Mandalorians? response s_bb18b90f Ain't that the truth. Now, if there isn't anything else, I really need to get back to trying to figure out a way to get those dumb Mandalorians not to trash another one of my droids. response s_bd52a08a Blast it! Lost another droid. I swear those Mandalorians are just relentless when they feel the need to torment someone. option s_bd5476c4 Maybe I can help you out? option s_c4446dd7 What happens if the mine's exhaust system isn't working? response s_c74f6e65 The only thing that I can think of to help me out is if you go in with the droid and don't let the Mandalorians blow it up. If you are willing to do that, you have way more guts than I would ever have. response s_cba682eb What are you doing back here? You are supposed to be protecting that droid. Without your protection, those Mandalorians will blow him to bits. option s_cbf95857 I am sorry, but I can't right now. option s_d7a232dc What sort of job do you do? response s_ebfed4db I am sorry, but I really don't have much time to chat right now. Always too much work to do in to little time. Maybe later I will have a spare moment. response s_f7d4b8be Now that might be a little bit of an understatement. I always have problems with the Mandalorians. They just don't deal well with others... I am thinking that they probably weren't hugged enough when they were children. response s_fc578c95 You are not the first person to say those words. response s_fe84832a Alright, I am going to release the droid. It has to make a stop over at the tool chest to get some extra tools before it can make the repairs. Keep those Mandalorians off it until it can finish the repairs and these air vents will kick on and clear out the allum gases. ]]
lgpl-3.0
eraffxi/darkstar
scripts/zones/West_Sarutabaruta_[S]/TextIDs.lua
2
1335
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6381; -- You cannot obtain the item <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6387; -- Obtained: <item>. GIL_OBTAINED = 6388; -- Obtained <number> gil. KEYITEM_OBTAINED = 6390; -- Obtained key item: <keyitem>. FISHING_MESSAGE_OFFSET = 7075; -- You can't fish here. -- Harvesting HARVESTING_IS_POSSIBLE_HERE = 7068; -- Harvesting is possible here if you have -- "Snake on the Plains" DOOR_OFFSET = 7433; -- The door is sealed shut... -- +1 7416; -- You apply ?Possible Special Code: 01??Possible Special Code: 05?3?BAD CHAR: 8280??BAD CHAR: 80??BAD CHAR: 80? to the cracks on the entrance.?Possible Special Code: 00? -- +2 7417; -- This door has already been repaired with ?Possible Special Code: 01??Possible Special Code: 05?3?BAD CHAR: 8280??BAD CHAR: 80??BAD CHAR: 80?.?Possible Special Code: 00? -- +3 7418; -- The door is badly cracked...?Possible Special Code: 00? -- +4 7419; -- You apply the remaining ?Possible Special Code: 01??Possible Special Code: 05?3?BAD CHAR: 8280??BAD CHAR: 80??BAD CHAR: 80? to the cracks on the entrance.?Possible Special Code: 00?
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/draft_schematic/food/dish_wastril_bread.lua
3
2244
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_food_dish_wastril_bread = object_draft_schematic_food_shared_dish_wastril_bread:new { } ObjectTemplates:addTemplate(object_draft_schematic_food_dish_wastril_bread, "object/draft_schematic/food/dish_wastril_bread.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/static/structure/general/poi_tato_corral_half_32x32_s04.lua
3
2308
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_general_poi_tato_corral_half_32x32_s04 = object_static_structure_general_shared_poi_tato_corral_half_32x32_s04:new { } ObjectTemplates:addTemplate(object_static_structure_general_poi_tato_corral_half_32x32_s04, "object/static/structure/general/poi_tato_corral_half_32x32_s04.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/static/creature/dantooine_huurton.lua
3
2220
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_creature_dantooine_huurton = object_static_creature_shared_dantooine_huurton:new { } ObjectTemplates:addTemplate(object_static_creature_dantooine_huurton, "object/static/creature/dantooine_huurton.iff")
lgpl-3.0
eraffxi/darkstar
scripts/zones/Southern_San_dOria/npcs/Arpevion_TK.lua
2
2447
----------------------------------- -- Area: Southern San d'Oria -- NPC: Arpevion, T.K. -- X Grant Signet -- X Recharge Emperor Band, Empress Band, or Chariot Band -- X Accepts traded Crystals to fill up the Rank bar to open new Missions. -- X Sells items in exchange for Conquest Points -- X Start Supply Run Missions and offers a list of already-delivered supplies. -- Start an Expeditionary Force by giving an E.F. region insignia to you. ------------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ------------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Southern_San_dOria/TextIDs"); local guardnation = dsp.nation.SANDORIA; -- SANDORIA, BASTOK, WINDURST, JEUNO local guardtype = 1; -- 1: city, 2: foreign, 3: outpost, 4: border local size = #SandInv; local inventory = SandInv; function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; function onTrigger(player,npc) if (player:getNation() == guardnation and player:getVar("supplyQuest_started") > 0 and supplyRunFresh(player) == 0) then player:showText(npc,CONQUEST + 40); -- "We will dispose of those unusable supplies." local region = player:getVar("supplyQuest_region"); player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1,getSupplyKey(region)); player:setVar("supplyQuest_started",0); player:setVar("supplyQuest_region",0); else local Menu1 = getArg1(guardnation,player); local Menu2 = getExForceAvailable(guardnation,player); local Menu3 = conquestRanking(); local Menu4 = getSupplyAvailable(guardnation,player); local Menu5 = player:getNationTeleport(guardnation); local Menu6 = getArg6(player); local Menu7 = player:getCP(); local Menu8 = getRewardExForce(guardnation,player); player:startEvent(32763,Menu1,Menu2,Menu3,Menu4,Menu5,Menu6,Menu7,Menu8); end end; function onEventUpdate(player,csid,option) -- printf("onUpdateCSID: %u",csid); -- printf("onUpdateOPTION: %u",option); updateConquestGuard(player,csid,option,size,inventory); end; function onEventFinish(player,csid,option) -- printf("onFinishCSID: %u",csid); -- printf("onFinishOPTION: %u",option); finishConquestGuard(player,csid,option,size,inventory,guardnation); end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/draft_schematic/structure/naboo_house_guild_hall.lua
2
3680
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_structure_naboo_house_guild_hall = object_draft_schematic_structure_shared_naboo_house_guild_hall:new { templateType = DRAFTSCHEMATIC, customObjectName = "Deed for: Naboo Guild Hall", craftingToolTab = 1024, -- (See DraftSchemticImplementation.h) complexity = 45, size = 14, xpType = "crafting_structure_general", xp = 7800, assemblySkill = "structure_assembly", experimentingSkill = "structure_experimentation", customizationSkill = "structure_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_structure_ingredients_n", "craft_structure_ingredients_n", "craft_structure_ingredients_n", "craft_structure_ingredients_n", "craft_structure_ingredients_n", "craft_structure_ingredients_n"}, ingredientTitleNames = {"load_bearing_structure_and_shell", "insulation_and_covering", "foundation", "wall_sections", "power_supply_unit", "storage_space"}, ingredientSlotType = {0, 0, 0, 2, 1, 1}, resourceTypes = {"metal", "ore", "ore", "object/tangible/component/structure/shared_wall_module.iff", "object/tangible/component/structure/shared_power_core_unit.iff", "object/tangible/component/structure/shared_structure_storage_section.iff"}, resourceQuantities = {1250, 2250, 400, 15, 2, 8}, contribution = {100, 100, 100, 100, 100, 100}, targetTemplate = "object/tangible/deed/guild_deed/naboo_guild_deed.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_structure_naboo_house_guild_hall, "object/draft_schematic/structure/naboo_house_guild_hall.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/wearables/base/base_bracer_upper_l.lua
3
2260
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_base_base_bracer_upper_l = object_tangible_wearables_base_shared_base_bracer_upper_l:new { } ObjectTemplates:addTemplate(object_tangible_wearables_base_base_bracer_upper_l, "object/tangible/wearables/base/base_bracer_upper_l.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/static/structure/general/cave_stalagmite_tato_s01_small.lua
3
2308
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_general_cave_stalagmite_tato_s01_small = object_static_structure_general_shared_cave_stalagmite_tato_s01_small:new { } ObjectTemplates:addTemplate(object_static_structure_general_cave_stalagmite_tato_s01_small, "object/static/structure/general/cave_stalagmite_tato_s01_small.iff")
lgpl-3.0
eraffxi/darkstar
scripts/zones/Giddeus/npcs/Altar_of_Offerings.lua
2
1199
----------------------------------- -- Area: Windurst Waters -- NPC: Alter Of Offering -- Involved in Quest: A Crisis in the Making -- !pos -137 17 177 145 ----------------------------------- package.loaded["scripts/zones/Giddeus/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Giddeus/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/globals/titles"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) crisisstatus = player:getQuestStatus(WINDURST,A_CRISIS_IN_THE_MAKING); if (crisisstatus >= 1 and player:getVar("QuestCrisisMaking_var") == 1) then player:startEvent(53); -- A Crisis in the Making: Receive Offering else player:startEvent(60); -- Standard Message end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 53 and option == 1) then player:addKeyItem(39,dsp.ki.OFF_OFFERING); player:messageSpecial(KEYITEM_OBTAINED,dsp.ki.OFF_OFFERING); player:setVar("QuestCrisisMaking_var",2); end end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_cobral_mugger_human_male_01.lua
3
2256
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_cobral_mugger_human_male_01 = object_mobile_shared_dressed_cobral_mugger_human_male_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_cobral_mugger_human_male_01, "object/mobile/dressed_cobral_mugger_human_male_01.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/wearables/skirt/serverobjects.lua
3
2924
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/wearables/skirt/singing_mountain_clan_skirt_s01.lua") includeFile("tangible/wearables/skirt/singing_mountain_clan_skirt_s02.lua") includeFile("tangible/wearables/skirt/singing_mountain_clan_skirt_s03.lua") includeFile("tangible/wearables/skirt/skirt_s03.lua") includeFile("tangible/wearables/skirt/skirt_s04.lua") includeFile("tangible/wearables/skirt/skirt_s05.lua") includeFile("tangible/wearables/skirt/skirt_s06.lua") includeFile("tangible/wearables/skirt/skirt_s07.lua") includeFile("tangible/wearables/skirt/skirt_s08.lua") includeFile("tangible/wearables/skirt/skirt_s09.lua") includeFile("tangible/wearables/skirt/skirt_s10.lua") includeFile("tangible/wearables/skirt/skirt_s11.lua") includeFile("tangible/wearables/skirt/skirt_s12.lua") includeFile("tangible/wearables/skirt/skirt_s13.lua") includeFile("tangible/wearables/skirt/skirt_s14.lua")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/medicine/crafted/medpack_disease_area_mind_c.lua
1
3374
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_medicine_crafted_medpack_disease_area_mind_c = object_tangible_medicine_crafted_shared_medpack_disease_area_mind_c:new { gameObjectType = 8240, templateType = DOTPACK, useCount = 10, medicineUse = 5, effectiveness = 100, duration = 300, range = 15, rangeMod = 0.3, pool = 6, dotType = DISEASED, potency = 350, commandToExecute = "/applydisease", area = 10, numberExperimentalProperties = {1, 1, 2, 2, 2, 2, 2, 2, 2, 1}, experimentalProperties = {"XX", "XX", "OQ", "PE", "OQ", "UT", "CD", "OQ", "CD", "OQ", "OQ", "PE", "OQ", "PE", "DR", "OQ", "XX"}, experimentalWeights = {1, 1, 2, 1, 2, 1, 1, 2, 1, 2, 2, 1, 2, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "exp_effectiveness", "exp_charges", "exp_charges", "exp_effectiveness", "expEaseOfUse", "expEaseOfUse", "exp_effectiveness", "null"}, experimentalSubGroupTitles = {"null", "null", "power", "charges", "range", "area", "skillmodmin", "potency", "duration", "hitpoints"}, experimentalMin = {0, 0, 5, 15, 15, 5, 100, 25, 120, 1000}, experimentalMax = {0, 0, 50, 35, 30, 20, 70, 150, 1000, 1000}, experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 1, 1, 1, 1, 1, 1, 1, 4}, } ObjectTemplates:addTemplate(object_tangible_medicine_crafted_medpack_disease_area_mind_c, "object/tangible/medicine/crafted/medpack_disease_area_mind_c.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/puny_gackle_bat.lua
3
2176
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_puny_gackle_bat = object_mobile_shared_puny_gackle_bat:new { } ObjectTemplates:addTemplate(object_mobile_puny_gackle_bat, "object/mobile/puny_gackle_bat.iff")
lgpl-3.0
eraffxi/darkstar
scripts/zones/Lower_Jeuno/npcs/Muckvix.lua
2
1075
----------------------------------- -- Area: Lower Jeuno -- NPC: Muckvix -- Involved in Mission: Magicite -- @zone 245 -- !pos -26.824 3.601 -137.082 ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/zones/Lower_Jeuno/TextIDs"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) if (player:hasKeyItem(dsp.ki.SILVER_BELL) and player:hasKeyItem(dsp.ki.YAGUDO_TORCH) == false) then if (player:getVar("YagudoTorchCS") == 1) then player:startEvent(184); else player:startEvent(80); end else player:startEvent(15); end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 184) then player:addKeyItem(dsp.ki.YAGUDO_TORCH); player:messageSpecial(KEYITEM_OBTAINED,dsp.ki.YAGUDO_TORCH); player:setVar("YagudoTorchCS",0); end end;
gpl-3.0
eraffxi/darkstar
scripts/zones/Cloister_of_Gales/bcnms/trial_by_wind.lua
2
1877
----------------------------------- -- Area: Cloister of Gales -- BCNM: Trial by Wind -- @zone -361 1 -381 201 ----------------------------------- package.loaded["scripts/zones/Cloister_of_Gales/TextIDs"] = nil; ------------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Cloister_of_Gales/TextIDs"); ----------------------------------- -- After registering the BCNM via bcnmRegister(bcnmid) function onBcnmRegister(player,instance) end; -- Physically entering the BCNM via bcnmEnter(bcnmid) function onBcnmEnter(player,instance) end; -- Leaving the BCNM by every mean possible, given by the LeaveCode -- 1=Select Exit on circle -- 2=Winning the BC -- 3=Disconnected or warped out -- 4=Losing the BC -- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called -- from the core when a player disconnects or the time limit is up, etc function onBcnmLeave(player,instance,leavecode) -- print("leave code "..leavecode); if (leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage if (player:hasCompletedQuest(OUTLANDS,TRIAL_BY_WIND)) then player:startEvent(32001,1,1,1,instance:getTimeInside(),1,0,1); else player:startEvent(32001,1,1,1,instance:getTimeInside(),1,0,0); end elseif (leavecode == 4) then player:startEvent(32002); end end; function onEventUpdate(player,csid,option) -- print("bc update csid "..csid.." and option "..option); end; function onEventFinish(player,csid,option) -- print("bc finish csid "..csid.." and option "..option); if (csid == 32001) then player:delKeyItem(dsp.ki.TUNING_FORK_OF_WIND); player:addKeyItem(dsp.ki.WHISPER_OF_GALES); player:messageSpecial(KEYITEM_OBTAINED,dsp.ki.WHISPER_OF_GALES); end end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/mobile/conversations/village/old_man_conv.lua
3
6697
old_man_convotemplate = ConvoTemplate:new { initialScreen = "init", templateType = "Lua", luaClassHandler = "old_man_conv_handler", screens = {} } old_man_init = ConvoScreen:new { id = "init", leftDialog = "", stopConversation = "false", options = { } } old_man_convotemplate:addScreen(old_man_init); old_man_not_you = ConvoScreen:new { id = "not_you", leftDialog = "@conversation/fs_intro_oldman_initial:s_c7146ea8", -- I am sorry. I have nothing to discuss with you. stopConversation = "true", options = { } } old_man_convotemplate:addScreen(old_man_not_you); old_man_village_intro = ConvoScreen:new { id = "village_intro", leftDialog = "@conversation/fs_intro_oldman_initial:s_de9da426", -- Hello. I have been meaning to speak with you for some time. Do you have a moment? stopConversation = "false", options = { { "@conversation/fs_intro_oldman_initial:s_501448da", "village_connection_force" }, -- Yes, what is it you need? { "@conversation/fs_intro_oldman_initial:s_e0a90395", "village_urgent" } -- I'm sorry. I really don't have time now. } } old_man_convotemplate:addScreen(old_man_village_intro); old_man_village_connection_force = ConvoScreen:new { id = "village_connection_force", leftDialog = "@conversation/fs_intro_oldman_initial:s_7f8604a5", -- I was wondering if you had ever considered the possibility that you might be connected with the Force? stopConversation = "false", options = { { "@conversation/fs_intro_oldman_initial:s_a3291a29", "village_force_crystal" }, -- Yes, the thought had crossed my mind a few times. { "@conversation/fs_intro_oldman_initial:s_6b88daf2", "village_no_force" } -- No, I have never thought about it really. } } old_man_convotemplate:addScreen(old_man_village_connection_force); old_man_village_force_crystal = ConvoScreen:new { id = "village_force_crystal", leftDialog = "@conversation/fs_intro_oldman_initial:s_cf55fe01", -- So you sense it as well. I have a Force crystal here if you are interested in discovering for certain. Perhaps you could hold onto it and keep it safe? stopConversation = "false", options = { { "@conversation/fs_intro_oldman_initial:s_b81ceeb4", "village_give_crystal" }, -- Yes, I will keep it safe for you. { "@conversation/fs_intro_oldman_initial:s_c6f70929", "village_another_time2" } -- No, I am not interested. Thanks. } } old_man_convotemplate:addScreen(old_man_village_force_crystal); old_man_village_give_crystal = ConvoScreen:new { id = "village_give_crystal", leftDialog = "@conversation/fs_intro_oldman_initial:s_3aab754", -- Very good. Here is the crystal. May the Force be with you. stopConversation = "true", options = { } } old_man_convotemplate:addScreen(old_man_village_give_crystal); old_man_village_urgent = ConvoScreen:new { id = "village_urgent", leftDialog = "@conversation/fs_intro_oldman_initial:s_383079e", -- Are you sure? It's a fairly urgent matter. stopConversation = "false", options = { { "@conversation/fs_intro_oldman_initial:s_aa6a1756", "village_connection_force" }, -- Oh? Very well then. What is it you wanted to discuss? { "@conversation/fs_intro_oldman_initial:s_fb9e0b93", "village_another_time" } -- No, I am busy right now. Perhaps another time. } } old_man_convotemplate:addScreen(old_man_village_urgent); old_man_village_another_time = ConvoScreen:new { id = "village_another_time", leftDialog = "@conversation/fs_intro_oldman_initial:s_83e20fb8", -- Very well then. Perhaps we will meet again at another time. stopConversation = "true", options = { } } old_man_convotemplate:addScreen(old_man_village_another_time); old_man_village_no_force = ConvoScreen:new { id = "village_no_force", leftDialog = "@conversation/fs_intro_oldman_initial:s_eb24a286", -- Hmmmm. Perhaps I misjudged you. I have a Force crystal here if you are interested in discovering for certain. Perhaps you could hold onto it and keep it safe? stopConversation = "false", options = { { "@conversation/fs_intro_oldman_initial:s_b81ceeb4", "village_give_crystal" }, -- Yes, I will keep it safe for you. { "@conversation/fs_intro_oldman_initial:s_c6f70929", "village_another_time" } -- No, I am not interested. Thanks. } } old_man_convotemplate:addScreen(old_man_village_no_force); old_man_village_another_time2 = ConvoScreen:new { id = "village_another_time2", leftDialog = "@conversation/fs_intro_oldman_initial:s_419f8694", -- Very well then. Perhaps another time. stopConversation = "true", options = { } } old_man_convotemplate:addScreen(old_man_village_another_time2); old_man_mellichae_intro = ConvoScreen:new { id = "mellichae_intro", leftDialog = "@conversation/fs_intro_oldman_initial:s_958f442", -- Hello again, my friend. Thank you for all of your help at the village. The time has come for you to hunt down and destroy Mellichae. stopConversation = "false", options = { { "@conversation/fs_intro_oldman_initial:s_fbd984c8", "mellichae_who" }, -- Who is Mellichae? Where is his camp located? { "@conversation/fs_intro_oldman_initial:s_477068d1", "mellichae_later" } -- I am busy at the moment. Perhaps later. } } old_man_convotemplate:addScreen(old_man_mellichae_intro); old_man_mellichae_who = ConvoScreen:new { id = "mellichae_who", leftDialog = "@conversation/fs_intro_oldman_initial:s_31a054f9", -- Mellichae is the leader of the Sith Shadows. He is responsible for the attacks at the village. Scouts have reported he has set up camp near here. stopConversation = "false", options = { { "@conversation/fs_intro_oldman_initial:s_9641e6e", "mellichae_location" }, -- Where is his camp located? { "@conversation/fs_intro_oldman_initial:s_c6f70929", "mellichae_later" } -- No, I am not interested. Thanks. } } old_man_convotemplate:addScreen(old_man_mellichae_who); old_man_mellichae_location = ConvoScreen:new { id = "mellichae_location", leftDialog = "@conversation/fs_intro_oldman_initial:s_f5c5ace0", -- Although the exact location is still unknown, his camp is relatively close to here. I have given the approximate location to you as a waypoint. Be very careful. You may want to bring some friends. Defeating Mellichae will not be easy... Good luck! stopConversation = "true", options = { } } old_man_convotemplate:addScreen(old_man_mellichae_location); old_man_mellichae_later = ConvoScreen:new { id = "mellichae_later", leftDialog = "@conversation/fs_intro_oldman_initial:s_ac22e1a3", -- Very well then. I shall return later. Thanks again for all your help. stopConversation = "true", options = { } } old_man_convotemplate:addScreen(old_man_mellichae_later); addConversationTemplate("old_man_convotemplate", old_man_convotemplate);
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/powerup/weapon/fs_quest_sad/objects.lua
3
3913
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_tangible_powerup_weapon_fs_quest_sad_shared_melee_speed_quest = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/powerup/weapon/fs_quest_sad/shared_melee_speed_quest.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/eqp_repair_melee_weapon.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 524289, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@powerup_d:weapon_melee", gameObjectType = 524289, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@powerup_n:weapon_melee_speed_quest", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3511795045, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/powerup/base/shared_base.iff", "object/tangible/powerup/base/shared_weapon_base.iff", "object/tangible/powerup/weapon/shared_melee.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_powerup_weapon_fs_quest_sad_shared_melee_speed_quest, "object/tangible/powerup/weapon/fs_quest_sad/shared_melee_speed_quest.iff")
lgpl-3.0
eraffxi/darkstar
scripts/zones/Ordelles_Caves/npcs/Treasure_Chest.lua
2
3806
----------------------------------- -- Area: Ordelles Caves -- NPC: Treasure Chest -- Involved In Quest: Signed In Blood and The Goblin Tailor -- @zone 193 ----------------------------------- package.loaded["scripts/zones/Ordelles_Caves/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/treasure"); require("scripts/zones/Ordelles_Caves/TextIDs"); local TreasureType = "Chest"; local TreasureLvL = 43; local TreasureMinLvL = 33; function onTrade(player,npc,trade) --trade:hasItemQty(1030,1); -- Treasure Key --trade:hasItemQty(1115,1); -- Skeleton Key --trade:hasItemQty(1023,1); -- Living Key --trade:hasItemQty(1022,1); -- Thief's Tools local questItemNeeded = 0; -- Player traded a key. if ((trade:hasItemQty(1030,1) or trade:hasItemQty(1115,1) or trade:hasItemQty(1023,1) or trade:hasItemQty(1022,1)) and trade:getItemCount() == 1) then local zone = player:getZoneID(); -- IMPORTANT ITEM: Signed In Blood Quest ----------- if (player:getQuestStatus(SANDORIA,SIGNED_IN_BLOOD) == QUEST_ACCEPTED and player:getVar("SIGNED_IN_BLOOD_Prog") >= 1 and player:hasKeyItem(dsp.ki.TORN_OUT_PAGES) == false) then questItemNeeded = 1; -- IMPORTANT ITEM: The Goblin Tailor Quest ----------- elseif (player:getQuestStatus(JEUNO,THE_GOBLIN_TAILOR) >= QUEST_ACCEPTED and VanadielRSELocation() == 0 and VanadielRSERace() == player:getRace() and player:hasKeyItem(dsp.ki.MAGICAL_PATTERN) == false) then questItemNeeded = 2; end -------------------------------------- local pack = openChance(player,npc,trade,TreasureType,TreasureLvL,TreasureMinLvL,questItemNeeded); local success = 0; if (pack[2] ~= nil) then player:messageSpecial(pack[2]); success = pack[1]; else success = pack[1]; end if (success ~= -2) then player:tradeComplete(); if (math.random() <= success) then local respawn = false; -- Succeded to open the coffer player:messageSpecial(CHEST_UNLOCKED); if (questItemNeeded == 1) then player:addKeyItem(dsp.ki.TORN_OUT_PAGES); player:messageSpecial(KEYITEM_OBTAINED,dsp.ki.TORN_OUT_PAGES); elseif (questItemNeeded == 2) then respawn = true; player:addKeyItem(dsp.ki.MAGICAL_PATTERN); player:messageSpecial(KEYITEM_OBTAINED,dsp.ki.MAGICAL_PATTERN); else player:setVar("["..zone.."]".."Treasure_"..TreasureType,os.time() + math.random(CHEST_MIN_ILLUSION_TIME,CHEST_MAX_ILLUSION_TIME)); local loot = chestLoot(zone,npc); -- print("loot array: "); -- debug -- print("[1]", loot[1]); -- debug -- print("[2]", loot[2]); -- debug if (loot[1]=="gil") then player:addGil(loot[2]*GIL_RATE); player:messageSpecial(GIL_OBTAINED,loot[2]*GIL_RATE); else -- Item player:addItem(loot[2]); player:messageSpecial(ITEM_OBTAINED,loot[2]); end end UpdateTreasureSpawnPoint(npc:getID(),respawn); end end end end; function onTrigger(player,npc) player:messageSpecial(CHEST_LOCKED,1030); end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) end;
gpl-3.0
eraffxi/darkstar
scripts/zones/Davoi/npcs/_45h.lua
2
1876
----------------------------------- -- Area: Davoi -- NPC: Howling Pond -- Used In Quest: Whence Blows the Wind -- !pos 21 0.1 -258 149 ----------------------------------- package.loaded["scripts/zones/Davoi/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/Davoi/TextIDs"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) player:startEvent(51); end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 51 and player:getVar("miniQuestForORB_CS") == 1) then local c = player:getVar("countRedPoolForORB"); if (c == 0) then player:setVar("countRedPoolForORB", c + 1); player:delKeyItem(dsp.ki.WHITE_ORB); player:addKeyItem(dsp.ki.PINK_ORB); player:messageSpecial(KEYITEM_OBTAINED, dsp.ki.PINK_ORB); elseif (c == 2 or c == 4 or c == 8) then player:setVar("countRedPoolForORB", c + 1); player:delKeyItem(dsp.ki.PINK_ORB); player:addKeyItem(dsp.ki.RED_ORB); player:messageSpecial(KEYITEM_OBTAINED, dsp.ki.RED_ORB); elseif (c == 6 or c == 10 or c == 12) then player:setVar("countRedPoolForORB", c + 1); player:delKeyItem(dsp.ki.RED_ORB); player:addKeyItem(dsp.ki.BLOOD_ORB); player:messageSpecial(KEYITEM_OBTAINED, dsp.ki.BLOOD_ORB); elseif (c == 14) then player:setVar("countRedPoolForORB", c + 1); player:delKeyItem(dsp.ki.BLOOD_ORB); player:addKeyItem(dsp.ki.CURSED_ORB); player:messageSpecial(KEYITEM_OBTAINED, dsp.ki.CURSED_ORB); player:addStatusEffect(dsp.effect.CURSE_I,50,0,900); end end end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/commands/actionShot2.lua
1
2566
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 ActionShot2Command = { name = "actionshot2", damageMultiplier = 2.0, speedMultiplier = 2.0, healthCostMultiplier = 2.0, actionCostMultiplier = 1.25, mindCostMultiplier = 0.5, coneAngle = 15, coneAction = true, poolsToDamage = ACTION_ATTRIBUTE, animationCRC = hashCode("fire_area_medium"), combatSpam = "sapblast", dotEffects = { DotEffect( BLEEDING, { "resistance_bleeding", "bleed_resist" }, ACTION, true, 125, 100, 60, 60 ) }, range = -1 } AddCommand(ActionShot2Command)
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/static/structure/general/palette_supply_04.lua
3
2256
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_general_palette_supply_04 = object_static_structure_general_shared_palette_supply_04:new { } ObjectTemplates:addTemplate(object_static_structure_general_palette_supply_04, "object/static/structure/general/palette_supply_04.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/loot/loot_schematic/professors_desk_schematic.lua
3
2304
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_loot_loot_schematic_professors_desk_schematic = object_tangible_loot_loot_schematic_shared_professors_desk_schematic:new { } ObjectTemplates:addTemplate(object_tangible_loot_loot_schematic_professors_desk_schematic, "object/tangible/loot/loot_schematic/professors_desk_schematic.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/ship/crafted/shields/shield_intensifier_mk4.lua
1
2883
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_crafted_shields_shield_intensifier_mk4 = object_tangible_ship_crafted_shields_shared_shield_intensifier_mk4:new { numberExperimentalProperties = {1, 1, 2, 2, 2}, experimentalProperties = {"XX", "XX", "OQ", "UT", "OQ", "UT", "OQ", "UT"}, experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "exp_shield_max_front_hp", "exp_shield_max_back_hp", "exp_energy_maintenance"}, experimentalSubGroupTitles = {"null", "null", "shield_max_front_hp", "shield_max_back_hp", "energy_maintenance"}, experimentalMin = {0, 0, 265, 265, 546}, experimentalMax = {0, 0, 358, 358, 404}, experimentalPrecision = {0, 0, 10, 10, 10}, experimentalCombineType = {0, 0, 1, 1, 1}, } ObjectTemplates:addTemplate(object_tangible_ship_crafted_shields_shield_intensifier_mk4, "object/tangible/ship/crafted/shields/shield_intensifier_mk4.iff")
lgpl-3.0
devahmed2/King_2001
libs/fakeredis.lua
650
40405
local unpack = table.unpack or unpack --- Bit operations local ok,bit if _VERSION == "Lua 5.3" then bit = (load [[ return { band = function(x, y) return x & y end, bor = function(x, y) return x | y end, bxor = function(x, y) return x ~ y end, bnot = function(x) return ~x end, rshift = function(x, n) return x >> n end, lshift = function(x, n) return x << n end, } ]])() else ok,bit = pcall(require,"bit") if not ok then bit = bit32 end end assert(type(bit) == "table", "module for bitops not found") --- default sleep local default_sleep do local ok, mod = pcall(require, "socket") if ok and type(mod) == "table" then default_sleep = mod.sleep else default_sleep = function(n) local t0 = os.clock() while true do local delta = os.clock() - t0 if (delta < 0) or (delta > n) then break end end end end end --- Helpers local xdefv = function(ktype) if ktype == "list" then return {head = 0, tail = 0} elseif ktype == "zset" then return { list = {}, set = {}, } else return {} end end local xgetr = function(self, k, ktype) if self.data[k] then assert( (self.data[k].ktype == ktype), "ERR Operation against a key holding the wrong kind of value" ) assert(self.data[k].value) return self.data[k].value else return xdefv(ktype) end end local xgetw = function(self, k, ktype) if self.data[k] and self.data[k].value then assert( (self.data[k].ktype == ktype), "ERR Operation against a key holding the wrong kind of value" ) else self.data[k] = {ktype = ktype, value = xdefv(ktype)} end return self.data[k].value end local empty = function(self, k) local v, t = self.data[k].value, self.data[k].ktype if t == nil then return true elseif t == "string" then return not v[1] elseif (t == "hash") or (t == "set") then for _,_ in pairs(v) do return false end return true elseif t == "list" then return v.head == v.tail elseif t == "zset" then if #v.list == 0 then for _,_ in pairs(v.set) do error("incoherent") end return true else for _,_ in pairs(v.set) do return(false) end error("incoherent") end else error("unsupported") end end local cleanup = function(self, k) if empty(self, k) then self.data[k] = nil end end local is_integer = function(x) return (type(x) == "number") and (math.floor(x) == x) end local overflows = function(n) return (n > 2^53-1) or (n < -2^53+1) end local is_bounded_integer = function(x) return (is_integer(x) and (not overflows(x))) end local is_finite_number = function(x) return (type(x) == "number") and (x > -math.huge) and (x < math.huge) end local toint = function(x) if type(x) == "string" then x = tonumber(x) end return is_bounded_integer(x) and x or nil end local tofloat = function(x) if type(x) == "number" then return x end if type(x) ~= "string" then return nil end local r = tonumber(x) if r then return r end if x == "inf" or x == "+inf" then return math.huge elseif x == "-inf" then return -math.huge else return nil end end local tostr = function(x) if is_bounded_integer(x) then return string.format("%d", x) else return tostring(x) end end local char_bitcount = function(x) assert( (type(x) == "number") and (math.floor(x) == x) and (x >= 0) and (x < 256) ) local n = 0 while x ~= 0 do x = bit.band(x, x-1) n = n+1 end return n end local chkarg = function(x) if type(x) == "number" then x = tostr(x) end assert(type(x) == "string") return x end local chkargs = function(n, ...) local arg = {...} assert(#arg == n) for i=1,n do arg[i] = chkarg(arg[i]) end return unpack(arg) end local getargs = function(...) local arg = {...} local n = #arg; assert(n > 0) for i=1,n do arg[i] = chkarg(arg[i]) end return arg end local getargs_as_map = function(...) local arg, r = getargs(...), {} assert(#arg%2 == 0) for i=1,#arg,2 do r[arg[i]] = arg[i+1] end return r end local chkargs_wrap = function(f, n) assert( (type(f) == "function") and (type(n) == "number") ) return function(self, ...) return f(self, chkargs(n, ...)) end end local lset_to_list = function(s) local r = {} for v,_ in pairs(s) do r[#r+1] = v end return r end local nkeys = function(x) local r = 0 for _,_ in pairs(x) do r = r + 1 end return r end --- Commands -- keys local del = function(self, ...) local arg = getargs(...) local r = 0 for i=1,#arg do if self.data[arg[i]] then r = r + 1 end self.data[arg[i]] = nil end return r end local exists = function(self, k) return not not self.data[k] end local keys = function(self, pattern) assert(type(pattern) == "string") -- We want to convert the Redis pattern to a Lua pattern. -- Start by escaping dashes *outside* character classes. -- We also need to escape percents here. local t, p, n = {}, 1, #pattern local p1, p2 while true do p1, p2 = pattern:find("%[.+%]", p) if p1 then if p1 > p then t[#t+1] = {true, pattern:sub(p, p1-1)} end t[#t+1] = {false, pattern:sub(p1, p2)} p = p2+1 if p > n then break end else t[#t+1] = {true, pattern:sub(p, n)} break end end for i=1,#t do if t[i][1] then t[i] = t[i][2]:gsub("[%%%-]", "%%%0") else t[i] = t[i][2]:gsub("%%", "%%%%") end end -- Remaining Lua magic chars are: '^$().[]*+?' ; escape them except '*?[]' -- Then convert '\' to '%', '*' to '.*' and '?' to '.'. Leave '[]' as is. -- Wrap in '^$' to enforce bounds. local lp = "^" .. table.concat(t):gsub("[%^%$%(%)%.%+]", "%%%0") :gsub("\\", "%%"):gsub("%*", ".*"):gsub("%?", ".") .. "$" local r = {} for k,_ in pairs(self.data) do if k:match(lp) then r[#r+1] = k end end return r end local _type = function(self, k) return self.data[k] and self.data[k].ktype or "none" end local randomkey = function(self) local ks = lset_to_list(self.data) local n = #ks if n > 0 then return ks[math.random(1, n)] else return nil end end local rename = function(self, k, k2) assert((k ~= k2) and self.data[k]) self.data[k2] = self.data[k] self.data[k] = nil return true end local renamenx = function(self, k, k2) if self.data[k2] then return false else return rename(self, k, k2) end end -- strings local getrange, incrby, set local append = function(self, k, v) local x = xgetw(self, k, "string") x[1] = (x[1] or "") .. v return #x[1] end local bitcount = function(self, k, i1, i2) k = chkarg(k) local s if i1 or i2 then assert(i1 and i2, "ERR syntax error") s = getrange(self, k, i1, i2) else s = xgetr(self, k, "string")[1] or "" end local r, bytes = 0,{s:byte(1, -1)} for i=1,#bytes do r = r + char_bitcount(bytes[i]) end return r end local bitop = function(self, op, k, ...) assert(type(op) == "string") op = op:lower() assert( (op == "and") or (op == "or") or (op == "xor") or (op == "not"), "ERR syntax error" ) k = chkarg(k) local arg = {...} local good_arity = (op == "not") and (#arg == 1) or (#arg > 0) assert(good_arity, "ERR wrong number of arguments for 'bitop' command") local l, vals = 0, {} local s for i=1,#arg do s = xgetr(self, arg[i], "string")[1] or "" if #s > l then l = #s end vals[i] = s end if l == 0 then del(self, k) return 0 end local vector_mt = {__index=function() return 0 end} for i=1,#vals do vals[i] = setmetatable({vals[i]:byte(1, -1)}, vector_mt) end local r = {} if op == "not" then assert(#vals[1] == l) for i=1,l do r[i] = bit.band(bit.bnot(vals[1][i]), 0xff) end else local _op = bit["b" .. op] for i=1,l do local t = {} for j=1,#vals do t[j] = vals[j][i] end r[i] = _op(unpack(t)) end end set(self, k, string.char(unpack(r))) return l end local decr = function(self, k) return incrby(self, k, -1) end local decrby = function(self, k, n) n = toint(n) assert(n, "ERR value is not an integer or out of range") return incrby(self, k, -n) end local get = function(self, k) local x = xgetr(self, k, "string") return x[1] end local getbit = function(self, k, offset) k = chkarg(k) offset = toint(offset) assert( (offset >= 0), "ERR bit offset is not an integer or out of range" ) local bitpos = offset % 8 -- starts at 0 local bytepos = (offset - bitpos) / 8 -- starts at 0 local s = xgetr(self, k, "string")[1] or "" if bytepos >= #s then return 0 end local char = s:sub(bytepos+1, bytepos+1):byte() return bit.band(bit.rshift(char, 7-bitpos), 1) end getrange = function(self, k, i1, i2) k = chkarg(k) i1, i2 = toint(i1), toint(i2) assert(i1 and i2) local x = xgetr(self, k, "string") x = x[1] or "" if i1 >= 0 then i1 = i1 + 1 end if i2 >= 0 then i2 = i2 + 1 end return x:sub(i1, i2) end local getset = function(self, k, v) local r = get(self, k) set(self, k, v) return r end local incr = function(self, k) return incrby(self, k, 1) end incrby = function(self, k, n) k, n = chkarg(k), toint(n) assert(n, "ERR value is not an integer or out of range") local x = xgetw(self, k, "string") local i = toint(x[1] or 0) assert(i, "ERR value is not an integer or out of range") i = i+n assert( (not overflows(i)), "ERR increment or decrement would overflow" ) x[1] = tostr(i) return i end local incrbyfloat = function(self, k, n) k, n = chkarg(k), tofloat(n) assert(n, "ERR value is not a valid float") local x = xgetw(self, k, "string") local i = tofloat(x[1] or 0) assert(i, "ERR value is not a valid float") i = i+n assert( is_finite_number(i), "ERR increment would produce NaN or Infinity" ) x[1] = tostr(i) return i end local mget = function(self, ...) local arg, r = getargs(...), {} for i=1,#arg do r[i] = get(self, arg[i]) end return r end local mset = function(self, ...) local argmap = getargs_as_map(...) for k,v in pairs(argmap) do set(self, k, v) end return true end local msetnx = function(self, ...) local argmap = getargs_as_map(...) for k,_ in pairs(argmap) do if self.data[k] then return false end end for k,v in pairs(argmap) do set(self, k, v) end return true end set = function(self, k, v) self.data[k] = {ktype = "string", value = {v}} return true end local setbit = function(self, k, offset, b) k = chkarg(k) offset, b = toint(offset), toint(b) assert( (offset >= 0), "ERR bit offset is not an integer or out of range" ) assert( (b == 0) or (b == 1), "ERR bit is not an integer or out of range" ) local bitpos = offset % 8 -- starts at 0 local bytepos = (offset - bitpos) / 8 -- starts at 0 local s = xgetr(self, k, "string")[1] or "" local pad = {s} for i=2,bytepos+2-#s do pad[i] = "\0" end s = table.concat(pad) assert(#s >= bytepos+1) local before = s:sub(1, bytepos) local char = s:sub(bytepos+1, bytepos+1):byte() local after = s:sub(bytepos+2, -1) local old = bit.band(bit.rshift(char, 7-bitpos), 1) if b == 1 then char = bit.bor(bit.lshift(1, 7-bitpos), char) else char = bit.band(bit.bnot(bit.lshift(1, 7-bitpos)), char) end local r = before .. string.char(char) .. after set(self, k, r) return old end local setnx = function(self, k, v) if self.data[k] then return false else return set(self, k, v) end end local setrange = function(self, k, i, s) local k, s = chkargs(2, k, s) i = toint(i) assert(i and (i >= 0)) local x = xgetw(self, k, "string") local y = x[1] or "" local ly, ls = #y, #s if i > ly then -- zero padding local t = {} for i=1, i-ly do t[i] = "\0" end y = y .. table.concat(t) .. s else y = y:sub(1, i) .. s .. y:sub(i+ls+1, ly) end x[1] = y return #y end local strlen = function(self, k) local x = xgetr(self, k, "string") return x[1] and #x[1] or 0 end -- hashes local hdel = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local r = 0 local x = xgetw(self, k, "hash") for i=1,#arg do if x[arg[i]] then r = r + 1 end x[arg[i]] = nil end cleanup(self, k) return r end local hget local hexists = function(self, k, k2) return not not hget(self, k, k2) end hget = function(self, k, k2) local x = xgetr(self, k, "hash") return x[k2] end local hgetall = function(self, k) local x = xgetr(self, k, "hash") local r = {} for _k,v in pairs(x) do r[_k] = v end return r end local hincrby = function(self, k, k2, n) k, k2, n = chkarg(k), chkarg(k2), toint(n) assert(n, "ERR value is not an integer or out of range") assert(type(n) == "number") local x = xgetw(self, k, "hash") local i = toint(x[k2] or 0) assert(i, "ERR value is not an integer or out of range") i = i+n assert( (not overflows(i)), "ERR increment or decrement would overflow" ) x[k2] = tostr(i) return i end local hincrbyfloat = function(self, k, k2, n) k, k2, n = chkarg(k), chkarg(k2), tofloat(n) assert(n, "ERR value is not a valid float") local x = xgetw(self, k, "hash") local i = tofloat(x[k2] or 0) assert(i, "ERR value is not a valid float") i = i+n assert( is_finite_number(i), "ERR increment would produce NaN or Infinity" ) x[k2] = tostr(i) return i end local hkeys = function(self, k) local x = xgetr(self, k, "hash") local r = {} for _k,_ in pairs(x) do r[#r+1] = _k end return r end local hlen = function(self, k) local x = xgetr(self, k, "hash") return nkeys(x) end local hmget = function(self, k, k2s) k = chkarg(k) assert((type(k2s) == "table")) local r = {} local x = xgetr(self, k, "hash") for i=1,#k2s do r[i] = x[chkarg(k2s[i])] end return r end local hmset = function(self, k, ...) k = chkarg(k) local arg = {...} if type(arg[1]) == "table" then assert(#arg == 1) local x = xgetw(self, k, "hash") for _k,v in pairs(arg[1]) do x[chkarg(_k)] = chkarg(v) end else assert(#arg % 2 == 0) local x = xgetw(self, k, "hash") local t = getargs(...) for i=1,#t,2 do x[t[i]] = t[i+1] end end return true end local hset = function(self, k, k2, v) local x = xgetw(self, k, "hash") local r = not x[k2] x[k2] = v return r end local hsetnx = function(self, k, k2, v) local x = xgetw(self, k, "hash") if x[k2] == nil then x[k2] = v return true else return false end end local hvals = function(self, k) local x = xgetr(self, k, "hash") local r = {} for _,v in pairs(x) do r[#r+1] = v end return r end -- lists (head = left, tail = right) local _l_real_i = function(x, i) if i < 0 then return x.tail+i+1 else return x.head+i+1 end end local _l_len = function(x) return x.tail - x.head end local _block_for = function(self, timeout) if timeout > 0 then local sleep = self.sleep or default_sleep if type(sleep) == "function" then sleep(timeout) else error("sleep function unavailable", 0) end else error("operation would block", 0) end end local rpoplpush local blpop = function(self, ...) local arg = {...} local timeout = toint(arg[#arg]) arg[#arg] = nil local vs = getargs(...) local x, l, k, v for i=1,#vs do k = vs[i] x = xgetw(self, k, "list") l = _l_len(x) if l > 0 then v = x[x.head+1] if l > 1 then x.head = x.head + 1 x[x.head] = nil else self.data[k] = nil end return {k, v} else self.data[k] = nil end end _block_for(self, timeout) end local brpop = function(self, ...) local arg = {...} local timeout = toint(arg[#arg]) arg[#arg] = nil local vs = getargs(...) local x, l, k, v for i=1,#vs do k = vs[i] x = xgetw(self, k, "list") l = _l_len(x) if l > 0 then v = x[x.tail] if l > 1 then x[x.tail] = nil x.tail = x.tail - 1 else self.data[k] = nil end return {k, v} else self.data[k] = nil end end _block_for(self, timeout) end local brpoplpush = function(self, k1, k2, timeout) k1, k2 = chkargs(2, k1, k2) timeout = toint(timeout) if not self.data[k1] then _block_for(self, timeout) end return rpoplpush(self, k1, k2) end local lindex = function(self, k, i) k = chkarg(k) i = assert(toint(i)) local x = xgetr(self, k, "list") return x[_l_real_i(x, i)] end local linsert = function(self, k, mode, pivot, v) mode = mode:lower() assert((mode == "before") or (mode == "after")) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") local p = nil for i=x.head+1, x.tail do if x[i] == pivot then p = i break end end if not p then return -1 end if mode == "after" then for i=x.head+1, p do x[i-1] = x[i] end x.head = x.head - 1 else for i=x.tail, p, -1 do x[i+1] = x[i] end x.tail = x.tail + 1 end x[p] = v return _l_len(x) end local llen = function(self, k) local x = xgetr(self, k, "list") return _l_len(x) end local lpop = function(self, k) local x = xgetw(self, k, "list") local l, r = _l_len(x), x[x.head+1] if l > 1 then x.head = x.head + 1 x[x.head] = nil else self.data[k] = nil end return r end local lpush = function(self, k, ...) local vs = getargs(...) local x = xgetw(self, k, "list") for i=1,#vs do x[x.head] = vs[i] x.head = x.head - 1 end return _l_len(x) end local lpushx = function(self, k, v) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") x[x.head] = v x.head = x.head - 1 return _l_len(x) end local lrange = function(self, k, i1, i2) k = chkarg(k) i1, i2 = toint(i1), toint(i2) assert(i1 and i2) local x, r = xgetr(self, k, "list"), {} i1 = math.max(_l_real_i(x, i1), x.head+1) i2 = math.min(_l_real_i(x, i2), x.tail) for i=i1,i2 do r[#r+1] = x[i] end return r end local _lrem_i = function(x, p) for i=p,x.tail do x[i] = x[i+1] end x.tail = x.tail - 1 end local _lrem_l = function(x, v, s) assert(v) if not s then s = x.head+1 end for i=s,x.tail do if x[i] == v then _lrem_i(x, i) return i end end return false end local _lrem_r = function(x, v, s) assert(v) if not s then s = x.tail end for i=s,x.head+1,-1 do if x[i] == v then _lrem_i(x, i) return i end end return false end local lrem = function(self, k, count, v) k, v = chkarg(k), chkarg(v) count = assert(toint(count)) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") local n, last = 0, nil local op = (count < 0) and _lrem_r or _lrem_l local limited = (count ~= 0) count = math.abs(count) while true do last = op(x, v, last) if last then n = n+1 if limited then count = count - 1 if count == 0 then break end end else break end end return n end local lset = function(self, k, i, v) k, v = chkarg(k), chkarg(v) i = assert(toint(i)) if not self.data[k] then error("ERR no such key") end local x = xgetw(self, k, "list") local l = _l_len(x) if i >= l or i < -l then error("ERR index out of range") end x[_l_real_i(x, i)] = v return true end local ltrim = function(self, k, i1, i2) k = chkarg(k) i1, i2 = toint(i1), toint(i2) assert(i1 and i2) local x = xgetw(self, k, "list") i1, i2 = _l_real_i(x, i1), _l_real_i(x, i2) for i=x.head+1,i1-1 do x[i] = nil end for i=i2+1,x.tail do x[i] = nil end x.head = math.max(i1-1, x.head) x.tail = math.min(i2, x.tail) assert( (x[x.head] == nil) and (x[x.tail+1] == nil) ) cleanup(self, k) return true end local rpop = function(self, k) local x = xgetw(self, k, "list") local l, r = _l_len(x), x[x.tail] if l > 1 then x[x.tail] = nil x.tail = x.tail - 1 else self.data[k] = nil end return r end rpoplpush = function(self, k1, k2) local v = rpop(self, k1) if not v then return nil end lpush(self, k2, v) return v end local rpush = function(self, k, ...) local vs = getargs(...) local x = xgetw(self, k, "list") for i=1,#vs do x.tail = x.tail + 1 x[x.tail] = vs[i] end return _l_len(x) end local rpushx = function(self, k, v) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") x.tail = x.tail + 1 x[x.tail] = v return _l_len(x) end -- sets local sadd = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x, r = xgetw(self, k, "set"), 0 for i=1,#arg do if not x[arg[i]] then x[arg[i]] = true r = r + 1 end end return r end local scard = function(self, k) local x = xgetr(self, k, "set") return nkeys(x) end local _sdiff = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x = xgetr(self, k, "set") local r = {} for v,_ in pairs(x) do r[v] = true end for i=1,#arg do x = xgetr(self, arg[i], "set") for v,_ in pairs(x) do r[v] = nil end end return r end local sdiff = function(self, k, ...) return lset_to_list(_sdiff(self, k, ...)) end local sdiffstore = function(self, k2, k, ...) k2 = chkarg(k2) local x = _sdiff(self, k, ...) self.data[k2] = {ktype = "set", value = x} return nkeys(x) end local _sinter = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x = xgetr(self, k, "set") local r = {} local y for v,_ in pairs(x) do r[v] = true for i=1,#arg do y = xgetr(self, arg[i], "set") if not y[v] then r[v] = nil; break end end end return r end local sinter = function(self, k, ...) return lset_to_list(_sinter(self, k, ...)) end local sinterstore = function(self, k2, k, ...) k2 = chkarg(k2) local x = _sinter(self, k, ...) self.data[k2] = {ktype = "set", value = x} return nkeys(x) end local sismember = function(self, k, v) local x = xgetr(self, k, "set") return not not x[v] end local smembers = function(self, k) local x = xgetr(self, k, "set") return lset_to_list(x) end local smove = function(self, k, k2, v) local x = xgetr(self, k, "set") if x[v] then local y = xgetw(self, k2, "set") x[v] = nil y[v] = true return true else return false end end local spop = function(self, k) local x, r = xgetw(self, k, "set"), nil local l = lset_to_list(x) local n = #l if n > 0 then r = l[math.random(1, n)] x[r] = nil end cleanup(self, k) return r end local srandmember = function(self, k, count) k = chkarg(k) local x = xgetr(self, k, "set") local l = lset_to_list(x) local n = #l if not count then if n > 0 then return l[math.random(1, n)] else return nil end end count = toint(count) if (count == 0) or (n == 0) then return {} end if count >= n then return l end local r = {} if count > 0 then -- distinct elements for i=0,count-1 do r[#r+1] = table.remove(l, math.random(1, n-i)) end else -- allow repetition for i=1,-count do r[#r+1] = l[math.random(1, n)] end end return r end local srem = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x, r = xgetw(self, k, "set"), 0 for i=1,#arg do if x[arg[i]] then x[arg[i]] = nil r = r + 1 end end cleanup(self, k) return r end local _sunion = function(self, ...) local arg = getargs(...) local r = {} local x for i=1,#arg do x = xgetr(self, arg[i], "set") for v,_ in pairs(x) do r[v] = true end end return r end local sunion = function(self, k, ...) return lset_to_list(_sunion(self, k, ...)) end local sunionstore = function(self, k2, k, ...) k2 = chkarg(k2) local x = _sunion(self, k, ...) self.data[k2] = {ktype = "set", value = x} return nkeys(x) end -- zsets local _z_p_mt = { __eq = function(a, b) if a.v == b.v then assert(a.s == b.s) return true else return false end end, __lt = function(a, b) if a.s == b.s then return (a.v < b.v) else return (a.s < b.s) end end, } local _z_pair = function(s, v) assert( (type(s) == "number") and (type(v) == "string") ) local r = {s = s, v = v} return setmetatable(r, _z_p_mt) end local _z_pairs = function(...) local arg = {...} assert((#arg > 0) and (#arg % 2 == 0)) local ps = {} for i=1,#arg,2 do ps[#ps+1] = _z_pair( assert(tofloat(arg[i])), chkarg(arg[i+1]) ) end return ps end local _z_insert = function(x, ix, p) assert( (type(x) == "table") and (type(ix) == "number") and (type(p) == "table") ) local l = x.list table.insert(l, ix, p) for i=ix+1,#l do x.set[l[i].v] = x.set[l[i].v] + 1 end x.set[p.v] = ix end local _z_remove = function(x, v) if not x.set[v] then return false end local l, ix = x.list, x.set[v] assert(l[ix].v == v) table.remove(l, ix) for i=ix,#l do x.set[l[i].v] = x.set[l[i].v] - 1 end x.set[v] = nil return true end local _z_remove_range = function(x, i1, i2) local l = x.list i2 = i2 or i1 assert( (i1 > 0) and (i2 >= i1) and (i2 <= #l) ) local ix, n = i1, i2-i1+1 for i=1,n do x.set[l[ix].v] = nil table.remove(l, ix) end for i=ix,#l do x.set[l[i].v] = x.set[l[i].v] - n end return n end local _z_update = function(x, p) local l = x.list local found = _z_remove(x, p.v) local ix = nil for i=1,#l do if l[i] > p then ix = i; break end end if not ix then ix = #l+1 end _z_insert(x, ix, p) return found end local _z_coherence = function(x) local l, s = x.list, x.set local found, n = {}, 0 for val,pos in pairs(s) do if found[pos] then return false end found[pos] = true n = n + 1 if not (l[pos] and (l[pos].v == val)) then return false end end if #l ~= n then return false end for i=1, n-1 do if l[i].s > l[i+1].s then return false end end return true end local _z_normrange = function(l, i1, i2) i1, i2 = assert(toint(i1)), assert(toint(i2)) if i1 < 0 then i1 = #l+i1 end if i2 < 0 then i2 = #l+i2 end i1, i2 = math.max(i1+1, 1), i2+1 if (i2 < i1) or (i1 > #l) then return nil end i2 = math.min(i2, #l) return i1, i2 end local _zrbs_opts = function(...) local arg = {...} if #arg == 0 then return {} end local ix, opts = 1, {} while type(arg[ix]) == "string" do if arg[ix] == "withscores" then opts.withscores = true ix = ix + 1 elseif arg[ix] == "limit" then opts.limit = { offset = assert(toint(arg[ix+1])), count = assert(toint(arg[ix+2])), } ix = ix + 3 else error("input") end end if type(arg[ix]) == "table" then local _o = arg[ix] opts.withscores = opts.withscores or _o.withscores if _o.limit then opts.limit = { offset = assert(toint(_o.limit.offset or _o.limit[1])), count = assert(toint(_o.limit.count or _o.limit[2])), } end ix = ix + 1 end assert(arg[ix] == nil) if opts.limit then assert( (opts.limit.count >= 0) and (opts.limit.offset >= 0) ) end return opts end local _z_store_params = function(dest, numkeys, ...) dest = chkarg(dest) numkeys = assert(toint(numkeys)) assert(numkeys > 0) local arg = {...} assert(#arg >= numkeys) local ks = {} for i=1, numkeys do ks[i] = chkarg(arg[i]) end local ix, opts = numkeys+1,{} while type(arg[ix]) == "string" do if arg[ix] == "weights" then opts.weights = {} ix = ix + 1 for i=1, numkeys do opts.weights[i] = assert(toint(arg[ix])) ix = ix + 1 end elseif arg[ix] == "aggregate" then opts.aggregate = assert(chkarg(arg[ix+1])) ix = ix + 2 else error("input") end end if type(arg[ix]) == "table" then local _o = arg[ix] opts.weights = opts.weights or _o.weights opts.aggregate = opts.aggregate or _o.aggregate ix = ix + 1 end assert(arg[ix] == nil) if opts.aggregate then assert( (opts.aggregate == "sum") or (opts.aggregate == "min") or (opts.aggregate == "max") ) else opts.aggregate = "sum" end if opts.weights then assert(#opts.weights == numkeys) for i=1,#opts.weights do assert(type(opts.weights[i]) == "number") end else opts.weights = {} for i=1, numkeys do opts.weights[i] = 1 end end opts.keys = ks opts.dest = dest return opts end local _zrbs_limits = function(x, s1, s2, descending) local s1_incl, s2_incl = true, true if s1:sub(1, 1) == "(" then s1, s1_incl = s1:sub(2, -1), false end s1 = assert(tofloat(s1)) if s2:sub(1, 1) == "(" then s2, s2_incl = s2:sub(2, -1), false end s2 = assert(tofloat(s2)) if descending then s1, s2 = s2, s1 s1_incl, s2_incl = s2_incl, s1_incl end if s2 < s1 then return nil end local l = x.list local i1, i2 local fst, lst = l[1].s, l[#l].s if (fst > s2) or ((not s2_incl) and (fst == s2)) then return nil end if (lst < s1) or ((not s1_incl) and (lst == s1)) then return nil end if (fst > s1) or (s1_incl and (fst == s1)) then i1 = 1 end if (lst < s2) or (s2_incl and (lst == s2)) then i2 = #l end for i=1,#l do if (i1 and i2) then break end if (not i1) then if l[i].s > s1 then i1 = i end if s1_incl and l[i].s == s1 then i1 = i end end if (not i2) then if l[i].s > s2 then i2 = i-1 end if (not s2_incl) and l[i].s == s2 then i2 = i-1 end end end assert(i1 and i2) if descending then return #l-i2, #l-i1 else return i1-1, i2-1 end end local dbg_zcoherence = function(self, k) local x = xgetr(self, k, "zset") return _z_coherence(x) end local zadd = function(self, k, ...) k = chkarg(k) local ps = _z_pairs(...) local x = xgetw(self, k, "zset") local n = 0 for i=1,#ps do if not _z_update(x, ps[i]) then n = n+1 end end return n end local zcard = function(self, k) local x = xgetr(self, k, "zset") return #x.list end local zcount = function(self, k, s1, s2) local x = xgetr(self, k, "zset") local i1, i2 = _zrbs_limits(x, s1, s2, false) if not (i1 and i2) then return 0 end assert(i2 >= i1) return i2 - i1 + 1 end local zincrby = function(self, k, n, v) k,v = chkargs(2, k, v) n = assert(tofloat(n)) local x = xgetw(self, k, "zset") local p = x.list[x.set[v]] local s = p and (p.s + n) or n _z_update(x, _z_pair(s, v)) return s end local zinterstore = function(self, ...) local params = _z_store_params(...) local x = xdefv("zset") local aggregate if params.aggregate == "sum" then aggregate = function(x, y) return x+y end elseif params.aggregate == "min" then aggregate = math.min elseif params.aggregate == "max" then aggregate = math.max else error() end local y = xgetr(self, params.keys[1], "zset") local p1, p2 for j=1,#y.list do p1 = _z_pair(y.list[j].s, y.list[j].v) _z_update(x, p1) end for i=2,#params.keys do y = xgetr(self, params.keys[i], "zset") local to_remove, to_update = {}, {} for j=1,#x.list do p1 = x.list[j] if y.set[p1.v] then p2 = _z_pair( aggregate( p1.s, params.weights[i] * y.list[y.set[p1.v]].s ), p1.v ) to_update[#to_update+1] = p2 else to_remove[#to_remove+1] = p1.v end end for j=1,#to_remove do _z_remove(x, to_remove[j]) end for j=1,#to_update do _z_update(x, to_update[j]) end end local r = #x.list if r > 0 then self.data[params.dest] = {ktype = "zset", value = x} end return r end local _zranger = function(descending) return function(self, k, i1, i2, opts) k = chkarg(k) local withscores = false if type(opts) == "table" then withscores = opts.withscores elseif type(opts) == "string" then assert(opts:lower() == "withscores") withscores = true else assert(opts == nil) end local x = xgetr(self, k, "zset") local l = x.list i1, i2 = _z_normrange(l, i1, i2) if not i1 then return {} end local inc = 1 if descending then i1 = #l - i1 + 1 i2 = #l - i2 + 1 inc = -1 end local r = {} if withscores then for i=i1, i2, inc do r[#r+1] = {l[i].v, l[i].s} end else for i=i1, i2, inc do r[#r+1] = l[i].v end end return r end end local zrange = _zranger(false) local zrevrange = _zranger(true) local _zrangerbyscore = function(descending) return function(self, k, s1, s2, ...) k, s1, s2 = chkargs(3, k, s1, s2) local opts = _zrbs_opts(...) local x = xgetr(self, k, "zset") local i1, i2 = _zrbs_limits(x, s1, s2, descending) if not (i1 and i2) then return {} end if opts.limit then if opts.limit.count == 0 then return {} end i1 = i1 + opts.limit.offset if i1 > i2 then return {} end i2 = math.min(i2, i1+opts.limit.count-1) end if descending then return zrevrange(self, k, i1, i2, opts) else return zrange(self, k, i1, i2, opts) end end end local zrangebyscore = _zrangerbyscore(false) local zrevrangebyscore = _zrangerbyscore(true) local zrank = function(self, k, v) local x = xgetr(self, k, "zset") local r = x.set[v] if r then return r-1 else return nil end end local zrem = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x, r = xgetw(self, k, "zset"), 0 for i=1,#arg do if _z_remove(x, arg[i]) then r = r + 1 end end cleanup(self, k) return r end local zremrangebyrank = function(self, k, i1, i2) k = chkarg(k) local x = xgetw(self, k, "zset") i1, i2 = _z_normrange(x.list, i1, i2) if not i1 then cleanup(self, k) return 0 end local n = _z_remove_range(x, i1, i2) cleanup(self, k) return n end local zremrangebyscore = function(self, k, s1, s2) local x = xgetr(self, k, "zset") local i1, i2 = _zrbs_limits(x, s1, s2, false) if not (i1 and i2) then return 0 end assert(i2 >= i1) return zremrangebyrank(self, k, i1, i2) end local zrevrank = function(self, k, v) local x = xgetr(self, k, "zset") local r = x.set[v] if r then return #x.list-r else return nil end end local zscore = function(self, k, v) local x = xgetr(self, k, "zset") local p = x.list[x.set[v]] if p then return p.s else return nil end end local zunionstore = function(self, ...) local params = _z_store_params(...) local x = xdefv("zset") local default_score, aggregate if params.aggregate == "sum" then default_score = 0 aggregate = function(x, y) return x+y end elseif params.aggregate == "min" then default_score = math.huge aggregate = math.min elseif params.aggregate == "max" then default_score = -math.huge aggregate = math.max else error() end local y, p1, p2 for i=1,#params.keys do y = xgetr(self, params.keys[i], "zset") for j=1,#y.list do p1 = y.list[j] p2 = _z_pair( aggregate( params.weights[i] * p1.s, x.set[p1.v] and x.list[x.set[p1.v]].s or default_score ), p1.v ) _z_update(x, p2) end end local r = #x.list if r > 0 then self.data[params.dest] = {ktype = "zset", value = x} end return r end -- connection local echo = function(self, v) return v end local ping = function(self) return true end -- server local flushdb = function(self) self.data = {} return true end --- Class local methods = { -- keys del = del, -- (...) -> #removed exists = chkargs_wrap(exists, 1), -- (k) -> exists? keys = keys, -- (pattern) -> list of keys ["type"] = chkargs_wrap(_type, 1), -- (k) -> [string|list|set|zset|hash|none] randomkey = randomkey, -- () -> [k|nil] rename = chkargs_wrap(rename, 2), -- (k,k2) -> true renamenx = chkargs_wrap(renamenx, 2), -- (k,k2) -> ! existed? k2 -- strings append = chkargs_wrap(append, 2), -- (k,v) -> #new bitcount = bitcount, -- (k,[start,end]) -> n bitop = bitop, -- ([and|or|xor|not],k,...) decr = chkargs_wrap(decr, 1), -- (k) -> new decrby = decrby, -- (k,n) -> new get = chkargs_wrap(get, 1), -- (k) -> [v|nil] getbit = getbit, -- (k,offset) -> b getrange = getrange, -- (k,start,end) -> string getset = chkargs_wrap(getset, 2), -- (k,v) -> [oldv|nil] incr = chkargs_wrap(incr, 1), -- (k) -> new incrby = incrby, -- (k,n) -> new incrbyfloat = incrbyfloat, -- (k,n) -> new mget = mget, -- (k1,...) -> {v1,...} mset = mset, -- (k1,v1,...) -> true msetnx = msetnx, -- (k1,v1,...) -> worked? (i.e. !existed? any k) set = chkargs_wrap(set, 2), -- (k,v) -> true setbit = setbit, -- (k,offset,b) -> old setnx = chkargs_wrap(setnx, 2), -- (k,v) -> worked? (i.e. !existed?) setrange = setrange, -- (k,offset,val) -> #new strlen = chkargs_wrap(strlen, 1), -- (k) -> [#v|0] -- hashes hdel = hdel, -- (k,sk1,...) -> #removed hexists = chkargs_wrap(hexists, 2), -- (k,sk) -> exists? hget = chkargs_wrap(hget,2), -- (k,sk) -> v hgetall = chkargs_wrap(hgetall, 1), -- (k) -> map hincrby = hincrby, -- (k,sk,n) -> new hincrbyfloat = hincrbyfloat, -- (k,sk,n) -> new hkeys = chkargs_wrap(hkeys, 1), -- (k) -> keys hlen = chkargs_wrap(hlen, 1), -- (k) -> [#sk|0] hmget = hmget, -- (k,{sk1,...}) -> {v1,...} hmset = hmset, -- (k,{sk1=v1,...}) -> true hset = chkargs_wrap(hset, 3), -- (k,sk1,v1) -> !existed? hsetnx = chkargs_wrap(hsetnx, 3), -- (k,sk1,v1) -> worked? (i.e. !existed?) hvals = chkargs_wrap(hvals, 1), -- (k) -> values -- lists blpop = blpop, -- (k1,...) -> k,v brpop = brpop, -- (k1,...) -> k,v brpoplpush = brpoplpush, -- (k1,k2,timeout) -> v lindex = lindex, -- (k,i) -> v linsert = chkargs_wrap(linsert, 4), -- (k,mode,pivot,v) -> #list (after) llen = chkargs_wrap(llen, 1), -- (k) -> #list lpop = chkargs_wrap(lpop, 1), -- (k) -> v lpush = lpush, -- (k,v1,...) -> #list (after) lpushx = chkargs_wrap(lpushx, 2), -- (k,v) -> #list (after) lrange = lrange, -- (k,start,stop) -> list lrem = lrem, -- (k,count,v) -> #removed lset = lset, -- (k,i,v) -> true ltrim = ltrim, -- (k,start,stop) -> true rpop = chkargs_wrap(rpop, 1), -- (k) -> v rpoplpush = chkargs_wrap(rpoplpush, 2), -- (k1,k2) -> v rpush = rpush, -- (k,v1,...) -> #list (after) rpushx = chkargs_wrap(rpushx, 2), -- (k,v) -> #list (after) -- sets sadd = sadd, -- (k,v1,...) -> #added scard = chkargs_wrap(scard, 1), -- (k) -> [n|0] sdiff = sdiff, -- (k1,...) -> set (of elements in k1 & not in any of ...) sdiffstore = sdiffstore, -- (k0,k1,...) -> #set at k0 sinter = sinter, -- (k1,...) -> set sinterstore = sinterstore, -- (k0,k1,...) -> #set at k0 sismember = chkargs_wrap(sismember, 2), -- (k,v) -> member? smembers = chkargs_wrap(smembers, 1), -- (k) -> set smove = chkargs_wrap(smove, 3), -- (k1,k2,v) -> moved? (i.e. !member? k1) spop = chkargs_wrap(spop, 1), -- (k) -> [v|nil] srandmember = srandmember, -- (k,[count]) -> v|[v1,v2,...] srem = srem, -- (k,v1,...) -> #removed sunion = sunion, -- (k1,...) -> set sunionstore = sunionstore, -- (k0,k1,...) -> #set at k0 -- zsets zadd = zadd, -- (k,score,member,[score,member,...]) zcard = chkargs_wrap(zcard, 1), -- (k) -> n zcount = chkargs_wrap(zcount, 3), -- (k,min,max) -> count zincrby = zincrby, -- (k,score,v) -> score zinterstore = zinterstore, -- (k,numkeys,k1,...,[opts]) -> card zrange = zrange, -- (k,start,stop,[opts]) -> depends on opts zrangebyscore = zrangebyscore, -- (k,min,max,[opts]) -> depends on opts zrank = chkargs_wrap(zrank, 2), -- (k,v) -> rank zrem = zrem, -- (k,v1,...) -> #removed zremrangebyrank = zremrangebyrank, -- (k,start,stop) -> #removed zremrangebyscore = chkargs_wrap(zremrangebyscore, 3), -- (k,min,max) -> #removed zrevrange = zrevrange, -- (k,start,stop,[opts]) -> depends on opts zrevrangebyscore = zrevrangebyscore, -- (k,min,max,[opts]) -> depends on opts zrevrank = chkargs_wrap(zrevrank, 2), -- (k,v) -> rank zscore = chkargs_wrap(zscore, 2), -- (k,v) -> score zunionstore = zunionstore, -- (k,numkeys,k1,...,[opts]) -> card -- connection echo = chkargs_wrap(echo, 1), -- (v) -> v ping = ping, -- () -> true -- server flushall = flushdb, -- () -> true flushdb = flushdb, -- () -> true -- debug dbg_zcoherence = dbg_zcoherence, } local new = function() local r = {data = {}} return setmetatable(r,{__index = methods}) end return { new = new, }
gpl-2.0
kidaa/Awakening-Core3
bin/scripts/mobile/naboo/plasma_thieving_swamp_trooper.lua
1
1202
plasma_thieving_swamp_trooper = Creature:new { objectName = "@mob/creature_names:swamp_trooper_anti_gungan", socialGroup = "imperial", pvpFaction = "imperial", faction = "imperial", level = 25, chanceHit = 0.36, damageMin = 240, damageMax = 250, baseXp = 2637, baseHAM = 7200, baseHAMmax = 8800, armor = 0, resists = {0,0,0,0,0,0,0,0,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = PACK + KILLER, optionsBitmask = 128, diet = HERBIVORE, templates = {"object/mobile/dressed_swamp_trooper.iff"}, lootGroups = { { groups = { {group = "junk", chance = 2000000}, {group = "tailor_components", chance = 2000000}, {group = "loot_kit_parts", chance = 2000000}, {group = "wearables_common", chance = 2000000}, {group = "wearables_uncommon", chance = 2000000}, }, lootChance = 3200000 } }, weapons = {"stormtrooper_weapons"}, conversationTemplate = "", attacks = merge(brawlermaster,marksmanmaster) } CreatureTemplates:addCreatureTemplate(plasma_thieving_swamp_trooper, "plasma_thieving_swamp_trooper")
lgpl-3.0
elihugarret/Curso-AI
AV/ik.lua
1
4225
-- see http://www.math.ucsd.edu/~sbuss/ResearchWeb/ikmethods/iksurvey.pdf local window = require "window" local gl = require "gl" local vec3 = require "vec3" local quat = require "quat" local mat4 = require "mat4" local pow = math.pow math.randomseed(os.time()) local NUMJOINTS = 10 local joints = {} -- initialize first joint: joints[1] = { -- length of joint len = 0, -- axis of rotation (local coordinate space) axis = vec3(0, 1, 0), -- the joint rotation angle = 0, -- current position (global coordinate space) pos = vec3(), -- axis of rotation (global coordinate space) axis_global = vec3(0, 1, 0), -- current orientation as quaternion (global coordinate space) quat = quat(), } -- initialize rest of joints: local len = 0.3 for i = 2, NUMJOINTS do joints[i] = { -- length of joint len = len, -- axis of rotation (local coordinate space) axis = vec3(1, 0, 0), -- the joint rotation angle = 0, -- current position (global coordinate space) pos = vec3(), -- axis of rotation (global coordinate space) axis_global = vec3(1, 0, 0), -- current orientation as quaternion (global coordinate space) quat = quat(), } len = len / 1.5 end -- the "hand": local effector = joints[NUMJOINTS] -- the "ball" local target = vec3.random(0.5) -- the Jacobian: local J = {} -- forward transform: accumulate position and orientation from base to hand: function fwd() local pos = vec3() local q = quat() for i = 1, NUMJOINTS do local joint = joints[i] -- convert axis of rotation into global space: joint.axis_global = q:rotate(joint.axis):normalize() -- update current joint orientation: joint.quat = quat.fromAxisAngle(joint.angle, joint.axis) -- update current global orientation to include this joint: q:mul(joint.quat):normalize() -- calculate new joint unit vector: joint.unit = q:uz() -- apply to accumulate global position: pos = pos + joint.unit * joint.len -- update joint position: joint.pos = pos end -- return new "hand" position in global coordinate space return pos end -- update the joint angles (and orientations) to approach the ball: function update_joints() -- "e" is the vector from hand to ball: local e = target - effector.pos -- unit (direction) vector from hand to ball local eunit = e:normalizenew() -- Jacobian is k x n matrix (k is no. of targets, n is no. of joints) -- derivative of effector pos as each joint angle changes -- here k == 1 so we have 1 x n matrix -- for each joint: for i = 1, NUMJOINTS do local joint = joints[i] -- compute Jacobian -- (for rotational joints only) J[i] = joint.axis_global:cross(effector.pos - joint.pos) -- (for translational joints, it would be:) --J[i] = joint.unit -- use component of J[i] along hand-ball vector as an approximation -- of the desired change in joint rotation: -- (0.1 is to make the change gradual, and avoid oscillation error) joint.angle = joint.angle + 0.1 * eunit:dot(J[i]) -- alternative weighting per joint: --joint.angle = joint.angle + 0.1 * pow(i, -0.25) * eunit:dot(J[i]) -- recomputing forward transform at this point might help converge faster -- but is not necessary --fwd() end end function draw() -- if we have reached the ball, pick a new random location: if (target - effector.pos):length() < 0.05 then target = vec3.random(0.5) else -- ball has a little random walk: target:add(vec3.random(math.random()*0.01)):limit(0.5) end -- modify the joint rotations: update_joints() -- then update the joint positions: fwd() -- standard 3D perspective: gl.MatrixMode(gl.PROJECTION) gl.LoadMatrix(mat4.perspective(80, window.width/window.height, 0.1, 40)) gl.MatrixMode(gl.MODELVIEW) gl.LoadMatrix(mat4.lookat(vec3(0, 0, 1), vec3(0, 0, 0), vec3(0, 1, 0))) -- draw ball: gl.PointSize(4) gl.Color(1, 1, 0) gl.Begin(gl.POINTS) gl.Vertex(target.x, target.y, target.z) gl.End() -- draw arm: gl.Begin(gl.LINE_STRIP) gl.Color(1, 1, 1) gl.Vertex(0, 0, 0) for i = 1, NUMJOINTS do local p = (i-1) / NUMJOINTS gl.Color(J[i].x + 0.5, J[i].y + 0.5, J[i].z + 0.5) local joint = joints[i] gl.Vertex(joint.pos.x, joint.pos.y, joint.pos.z) end gl.End() end
mit
eraffxi/darkstar
scripts/zones/Crawlers_Nest_[S]/mobs/Morille_Mortelle.lua
2
1215
----------------------------------- -- Area: Crawlers nest [S] (171) -- NM: Morille Mortelle -- !pos 59.788 -0.939 22.316 171 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); require("scripts/globals/msg"); function onMobSpawn(mob) mob:setMod(dsp.mod.DOUBLE_ATTACK, 20); mob:setMod(dsp.mod.STORETP, 10); end; function onAdditionalEffect(mob, player) local chance = 25; local resist = applyResistanceAddEffect(mob,player,dsp.magic.ele.WATER,dsp.effect.PLAGUE); if (math.random(0,99) >= chance or resist <= 0.5) then return 0,0,0; else local duration = 30; if (mob:getMainLvl() > player:getMainLvl()) then duration = duration + (mob:getMainLvl() - player:getMainLvl()) end duration = utils.clamp(duration,1,45); duration = duration * resist; if (not player:hasStatusEffect(dsp.effect.PLAGUE)) then player:addStatusEffect(dsp.effect.PLAGUE, 1, 0, duration); end return dsp.subEffect.PLAGUE, dsp.msg.basic.ADD_EFFECT_STATUS, dsp.effect.PLAGUE; end end; function onMobDeath(mob, player, isKiller) end; function onMobDespawn(mob) end;
gpl-3.0