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xponen/Zero-K
scripts/armnanotc.lua
2
1668
include "constants.lua" include "nanoaim.h.lua" --pieces local body = piece "body" local aim = piece "aim" local emitnano = piece "emitnano" --local vars local smokePiece = { piece "aim", piece "body" } local nanoPieces = { piece "aim" } local nanoTurnSpeedHori = 0.5 * math.pi local nanoTurnSpeedVert = 0.1 * math.pi function script.Create() StartThread(SmokeUnit, smokePiece) StartThread(UpdateNanoDirectionThread, nanoPieces, 500, nanoTurnSpeedHori, nanoTurnSpeedVert) Spring.SetUnitNanoPieces(unitID, {emitnano}) end function script.StartBuilding() UpdateNanoDirection(nanoPieces, nanoTurnSpeedHori, nanoTurnSpeedVert) Spring.SetUnitCOBValue(unitID, COB.INBUILDSTANCE, 1); end function script.StopBuilding() Spring.SetUnitCOBValue(unitID, COB.INBUILDSTANCE, 0); end function script.QueryNanoPiece() --// send to LUPS GG.LUPS.QueryNanoPiece(unitID,unitDefID,Spring.GetUnitTeam(unitID),emitnano) return emitnano end function script.Killed(recentDamage, maxHealth) Explode( body, SFX.EXPLODE ) Explode( aim, SFX.EXPLODE ) --[[ if( severity <= 25 ) { corpsetype = 1; explode body type BITMAPONLY | BITMAP1; explode aim type BITMAPONLY | BITMAP3; return (0); } if( severity <= 50 ) { corpsetype = 2; explode body type FALL | BITMAP1; explode aim type FALL | BITMAP3; return (0); } if( severity <= 99 ) { corpsetype = 3; explode body type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP1; explode aim type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP3; return (0); } corpsetype = 3; explode body type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP1; explode aim type SHATTER | EXPLODE_ON_HIT | BITMAP3; --]] end
gpl-2.0
xuejian1354/barrier_breaker
feeds/luci/applications/luci-radvd/luasrc/model/cbi/radvd/interface.lua
78
7996
--[[ LuCI - Lua Configuration Interface Copyright 2010 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local sid = arg[1] local utl = require "luci.util" m = Map("radvd", translatef("Radvd - Interface %q", "?"), translate("Radvd is a router advertisement daemon for IPv6. " .. "It listens to router solicitations and sends router advertisements " .. "as described in RFC 4861.")) m.redirect = luci.dispatcher.build_url("admin/network/radvd") if m.uci:get("radvd", sid) ~= "interface" then luci.http.redirect(m.redirect) return end m.uci:foreach("radvd", "interface", function(s) if s['.name'] == sid and s.interface then m.title = translatef("Radvd - Interface %q", s.interface) return false end end) s = m:section(NamedSection, sid, "interface", translate("Interface Configuration")) s.addremove = false s:tab("general", translate("General")) s:tab("timing", translate("Timing")) s:tab("mobile", translate("Mobile IPv6")) -- -- General -- o = s:taboption("general", Flag, "ignore", translate("Enable")) o.rmempty = false function o.cfgvalue(...) local v = Flag.cfgvalue(...) return v == "1" and "0" or "1" end function o.write(self, section, value) Flag.write(self, section, value == "1" and "0" or "1") end o = s:taboption("general", Value, "interface", translate("Interface"), translate("Specifies the logical interface name this section belongs to")) o.template = "cbi/network_netlist" o.nocreate = true o.optional = false function o.formvalue(...) return Value.formvalue(...) or "-" end function o.validate(self, value) if value == "-" then return nil, translate("Interface required") end return value end function o.write(self, section, value) m.uci:set("radvd", section, "ignore", 0) m.uci:set("radvd", section, "interface", value) end o = s:taboption("general", DynamicList, "client", translate("Clients"), translate("Restrict communication to specified clients, leave empty to use multicast")) o.rmempty = true o.datatype = "ip6addr" o.placeholder = "any" function o.cfgvalue(...) local v = Value.cfgvalue(...) local l = { } for v in utl.imatch(v) do l[#l+1] = v end return l end o = s:taboption("general", Flag, "AdvSendAdvert", translate("Enable advertisements"), translate("Enables router advertisements and solicitations")) o.rmempty = false function o.write(self, section, value) if value == "1" then m.uci:set("radvd", section, "ignore", 0) m.uci:set("radvd", section, "IgnoreIfMissing", 1) end m.uci:set("radvd", section, "AdvSendAdvert", value) end o = s:taboption("general", Flag, "UnicastOnly", translate("Unicast only"), translate("Indicates that the underlying link is not broadcast capable, prevents unsolicited advertisements from being sent")) o:depends("AdvSendAdvert", "1") o = s:taboption("general", Flag, "AdvManagedFlag", translate("Managed flag"), translate("Enables the additional stateful administered autoconfiguration protocol (RFC2462)")) o:depends("AdvSendAdvert", "1") o = s:taboption("general", Flag, "AdvOtherConfigFlag", translate("Configuration flag"), translate("Enables the autoconfiguration of additional, non address information (RFC2462)")) o:depends("AdvSendAdvert", "1") o = s:taboption("general", Flag, "AdvSourceLLAddress", translate("Source link-layer address"), translate("Includes the link-layer address of the outgoing interface in the RA")) o.rmempty = false o.default = "1" o:depends("AdvSendAdvert", "1") o = s:taboption("general", Value, "AdvLinkMTU", translate("Link MTU"), translate("Advertises the given link MTU in the RA if specified. 0 disables MTU advertisements")) o.datatype = "uinteger" o.placeholder = 0 o:depends("AdvSendAdvert", "1") o = s:taboption("general", Value, "AdvCurHopLimit", translate("Current hop limit"), translate("Advertises the default Hop Count value for outgoing unicast packets in the RA. 0 disables hopcount advertisements")) o.datatype = "uinteger" o.optional = false o.placeholder = 64 o:depends("AdvSendAdvert", "1") o = s:taboption("general", ListValue, "AdvDefaultPreference", translate("Default preference"), translate("Advertises the default router preference")) o.optional = false o.default = "medium" o:value("low", translate("low")) o:value("medium", translate("medium")) o:value("high", translate("high")) o:depends("AdvSendAdvert", "1") -- -- Timing -- o = s:taboption("timing", Value, "MinRtrAdvInterval", translate("Minimum advertisement interval"), translate("The minimum time allowed between sending unsolicited multicast router advertisements from the interface, in seconds")) o.datatype = "uinteger" o.optional = false o.placeholder = 198 o:depends("AdvSendAdvert", "1") o = s:taboption("timing", Value, "MaxRtrAdvInterval", translate("Maximum advertisement interval"), translate("The maximum time allowed between sending unsolicited multicast router advertisements from the interface, in seconds")) o.datatype = "uinteger" o.optional = false o.placeholder = 600 o:depends("AdvSendAdvert", "1") o = s:taboption("timing", Value, "MinDelayBetweenRAs", translate("Minimum advertisement delay"), translate("The minimum time allowed between sending multicast router advertisements from the interface, in seconds")) o.datatype = "uinteger" o.optional = false o.placeholder = 3 o:depends("AdvSendAdvert", "1") o = s:taboption("timing", Value, "AdvReachableTime", translate("Reachable time"), translate("Advertises assumed reachability time in milliseconds of neighbours in the RA if specified. 0 disables reachability advertisements")) o.datatype = "uinteger" o.optional = false o.placeholder = 0 o:depends("AdvSendAdvert", "1") o = s:taboption("timing", Value, "AdvRetransTimer", translate("Retransmit timer"), translate("Advertises wait time in milliseconds between Neighbor Solicitation messages in the RA if specified. 0 disables retransmit advertisements")) o.datatype = "uinteger" o.optional = false o.placeholder = 0 o:depends("AdvSendAdvert", "1") o = s:taboption("timing", Value, "AdvDefaultLifetime", translate("Default lifetime"), translate("Advertises the lifetime of the default router in seconds. 0 indicates that the node is no default router")) o.datatype = "uinteger" o.optional = false o.placeholder = 1800 o:depends("AdvSendAdvert", "1") -- -- Mobile -- o = s:taboption("mobile", Flag, "AdvHomeAgentFlag", translate("Advertise Home Agent flag"), translate("Advertises Mobile IPv6 Home Agent capability (RFC3775)")) o:depends("AdvSendAdvert", "1") o = s:taboption("mobile", Flag, "AdvIntervalOpt", translate("Mobile IPv6 interval option"), translate("Include Mobile IPv6 Advertisement Interval option to RA")) o:depends({AdvHomeAgentFlag = "1", AdvSendAdvert = "1"}) o = s:taboption("mobile", Flag, "AdvHomeAgentInfo", translate("Home Agent information"), translate("Include Home Agent Information in the RA")) o:depends({AdvHomeAgentFlag = "1", AdvSendAdvert = "1"}) o = s:taboption("mobile", Flag, "AdvMobRtrSupportFlag", translate("Mobile IPv6 router registration"), translate("Advertises Mobile Router registration capability (NEMO Basic)")) o:depends({AdvHomeAgentInfo = "1", AdvSendAdvert = "1"}) o = s:taboption("mobile", Value, "HomeAgentLifetime", translate("Home Agent lifetime"), translate("Advertises the time in seconds the router is offering Mobile IPv6 Home Agent services")) o.datatype = "uinteger" o.optional = false o.placeholder = 1800 o:depends({AdvHomeAgentInfo = "1", AdvSendAdvert = "1"}) o = s:taboption("mobile", Value, "HomeAgentPreference", translate("Home Agent preference"), translate("The preference for the Home Agent sending this RA")) o.datatype = "uinteger" o.optional = false o.placeholder = 0 o:depends({AdvHomeAgentInfo = "1", AdvSendAdvert = "1"}) return m
gpl-2.0
xponen/Zero-K
LuaRules/Gadgets/unit_timeslow.lua
1
8138
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function gadget:GetInfo() return { name = "Time slow v2", desc = "Time slow Weapon", author = "Google Frog , (MidKnight made orig)", date = "2010-05-31", license = "GNU GPL, v2 or later", layer = 0, enabled = true } end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- --SYNCED if (not gadgetHandler:IsSyncedCode()) then return false end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local spGetUnitDefID = Spring.GetUnitDefID local spGetUnitCOBValue = Spring.GetUnitCOBValue local spAreTeamsAllied = Spring.AreTeamsAllied local spValidUnitID = Spring.ValidUnitID local spGiveOrderToUnit = Spring.GiveOrderToUnit local spGetUnitHealth = Spring.GetUnitHealth local spSetUnitRulesParam = Spring.SetUnitRulesParam local spGetCommandQueue = Spring.GetCommandQueue local spGetUnitStates = Spring.GetUnitStates local spGetUnitTeam = Spring.GetUnitTeam local spSetUnitTarget = Spring.SetUnitTarget local spGetUnitNearestEnemy = Spring.GetUnitNearestEnemy local CMD_ATTACK = CMD.ATTACK local CMD_REMOVE = CMD.REMOVE local CMD_MOVE = CMD.MOVE local CMD_FIGHT = CMD.FIGHT local CMD_SET_WANTED_MAX_SPEED = CMD.SET_WANTED_MAX_SPEED local LOS_ACCESS = {inlos = true} local gaiaTeamID = Spring.GetGaiaTeamID() -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local attritionWeaponDefs, MAX_SLOW_FACTOR, DEGRADE_TIMER, DEGRADE_FACTOR, UPDATE_PERIOD = include("LuaRules/Configs/timeslow_defs.lua") local slowedUnits = {} Spring.SetGameRulesParam("slowState",1) function gadget:Initialize() end local function checkTargetRandomTarget(unitID) end local function updateSlow(unitID, state) local health = spGetUnitHealth(unitID) if health then if state.slowDamage > health*MAX_SLOW_FACTOR then state.slowDamage = health*MAX_SLOW_FACTOR end local percentSlow = state.slowDamage/health spSetUnitRulesParam(unitID,"slowState",percentSlow, LOS_ACCESS) end end function gadget:UnitPreDamaged_GetWantedWeaponDef() local wantedWeaponList = {} for wdid = 1, #WeaponDefs do if attritionWeaponDefs[wdid] then wantedWeaponList[#wantedWeaponList + 1] = wdid end end return wantedWeaponList end function gadget:UnitPreDamaged(unitID, unitDefID, unitTeam, damage, paralyzer, weaponID, attackerID, attackerDefID, attackerTeam) if (not spValidUnitID(unitID)) or (not weaponID) or (not attritionWeaponDefs[weaponID]) or ((not attackerID) and attritionWeaponDefs[weaponID].noDeathBlast) or (attritionWeaponDefs[weaponID].scaleSlow and damage == 0) then return damage end -- add stats that the unit requires for this gadget if not slowedUnits[unitID] then slowedUnits[unitID] = { slowDamage = 0, degradeTimer = DEGRADE_TIMER, perma = false, } GG.attUnits[unitID] = true -- unit with attribute change to be handled by unit_attributes end -- add slow damage local slowdown = attritionWeaponDefs[weaponID].slowDamage if attritionWeaponDefs[weaponID].scaleSlow then slowdown = slowdown * (damage/WeaponDefs[weaponID].damages[0]) end --scale slow damage based on real damage (i.e. take into account armortypes etc.) slowedUnits[unitID].slowDamage = slowedUnits[unitID].slowDamage + slowdown slowedUnits[unitID].degradeTimer = DEGRADE_TIMER if GG.Awards and GG.Awards.AddAwardPoints then local ud = UnitDefs[unitDefID] local cost_slowdown = (slowdown / ud.health) * ud.metalCost GG.Awards.AddAwardPoints ('slow', attackerTeam, cost_slowdown) end -- check if a target change is needed -- only changes target if the target is fully slowed and next order is an attack order if spValidUnitID(attackerID) and attritionWeaponDefs[weaponID].smartRetarget then local health = spGetUnitHealth(unitID) if slowedUnits[unitID].slowDamage > health*attritionWeaponDefs[weaponID].smartRetarget then local cmd = spGetCommandQueue(attackerID, 3) -- set order by player if #cmd > 1 and (cmd[1].id == CMD_ATTACK and #cmd[1].params == 1 and cmd[1].params[1] == unitID and (cmd[2].id == CMD_ATTACK or (#cmd > 2 and cmd[2].id == CMD_SET_WANTED_MAX_SPEED and cmd[3].id == CMD_ATTACK))) then local re = spGetUnitStates(attackerID)["repeat"] if cmd[2].id == CMD_SET_WANTED_MAX_SPEED then spGiveOrderToUnit(attackerID,CMD_REMOVE,{cmd[1].tag,cmd[2].tag},{}) else spGiveOrderToUnit(attackerID,CMD_REMOVE,{cmd[1].tag},{}) end if re then spGiveOrderToUnit(attackerID,CMD_ATTACK,cmd[1].params,{"shift"}) end end -- if attack is a non-player command if #cmd == 0 or cmd[1].id ~= CMD_ATTACK or (cmd[1].id == CMD_ATTACK and cmd[1].options.internal) then local newTargetID = spGetUnitNearestEnemy(attackerID,UnitDefs[attackerDefID].range, true) if newTargetID ~= unitID and spValidUnitID(attackerID) and spValidUnitID(newTargetID) then local team = spGetUnitTeam(newTargetID) if (not team) or team ~= gaiaTeamID then spSetUnitTarget(attackerID,newTargetID) if #cmd > 0 and cmd[1].id == CMD_ATTACK then if #cmd > 1 and cmd[2].id == CMD_SET_WANTED_MAX_SPEED then spGiveOrderToUnit(attackerID,CMD_REMOVE,{cmd[1].tag,cmd[2].tag},{}) else spGiveOrderToUnit(attackerID,CMD_REMOVE,{cmd[1].tag},{}) end elseif #cmd > 1 and cmd[1].id == CMD_MOVE and cmd[2].id == CMD_FIGHT and cmd[2].options.internal and #cmd[2].params == 1 and cmd[2].params[1] == unitID then spGiveOrderToUnit(attackerID,CMD_REMOVE,{cmd[2].tag},{}) end end end end end end -- write to unit rules param updateSlow( unitID, slowedUnits[unitID]) if attritionWeaponDefs[weaponID].onlySlow then return 0 else return damage end end local function addSlowDamage(unitID, damage) -- add stats that the unit requires for this gadget if not slowedUnits[unitID] then slowedUnits[unitID] = { slowDamage = 0, degradeTimer = DEGRADE_TIMER, perma = false, } GG.attUnits[unitID] = true -- unit with attribute change to be handled by unit_attributes end -- add slow damage slowedUnits[unitID].slowDamage = slowedUnits[unitID].slowDamage + damage slowedUnits[unitID].degradeTimer = DEGRADE_TIMER updateSlow( unitID, slowedUnits[unitID]) -- without this unit does not fire slower, only moves slower end local function getSlowDamage(unitID) if slowedUnits[unitID] then return slowedUnits[unitID].slowDamage end return false end local function permaSlowDamage(unitID, perma) if slowedUnits[unitID] then slowedUnits[unitID].perma = perma end end -- morph uses this GG.getSlowDamage = getSlowDamage GG.addSlowDamage = addSlowDamage GG.permaSlowDamage = permaSlowDamage -- true/false whether unit is permaslowed, used by unit_zombies.lua local function removeUnit(unitID) slowedUnits[unitID] = nil end function gadget:GameFrame(f) if (f-1) % UPDATE_PERIOD == 0 then for unitID, state in pairs(slowedUnits) do if not(state.perma) then if state.degradeTimer <= 0 then local health = spGetUnitHealth(unitID) or 0 state.slowDamage = state.slowDamage-health*DEGRADE_FACTOR if state.slowDamage < 0 then state.slowDamage = 0 updateSlow(unitID, state) removeUnit(unitID) else updateSlow(unitID, state) end else state.degradeTimer = state.degradeTimer-1 end end end end end function gadget:UnitDestroyed(unitID) removeUnit(unitID) end -------------------------------------------------------------------------------- --------------------------------------------------------------------------------
gpl-2.0
keesklopt/matrix
profiles/car.lua
1
6551
-- Begin of globals require("lib/access") barrier_whitelist = { ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["sally_port"] = true, ["gate"] = true, ["no"] = true, ["entrance"] = true} access_tag_whitelist = { ["yes"] = true, ["motorcar"] = true, ["motor_vehicle"] = true, ["vehicle"] = true, ["permissive"] = true, ["designated"] = true } access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestry"] = true } access_tag_restricted = { ["destination"] = true, ["delivery"] = true } access_tags = { "motorcar", "motor_vehicle", "vehicle" } access_tags_hierachy = { "motorcar", "motor_vehicle", "vehicle", "access" } service_tag_restricted = { ["parking_aisle"] = true } ignore_in_grid = { ["ferry"] = true } restriction_exception_tags = { "motorcar", "motor_vehicle", "vehicle" } speed_profile = { ["motorway"] = 90, ["motorway_link"] = 75, ["trunk"] = 85, ["trunk_link"] = 70, ["primary"] = 65, ["primary_link"] = 60, ["secondary"] = 55, ["secondary_link"] = 50, ["tertiary"] = 40, ["tertiary_link"] = 30, ["unclassified"] = 25, ["residential"] = 25, ["living_street"] = 10, ["service"] = 15, -- ["track"] = 5, ["ferry"] = 5, ["shuttle_train"] = 10, ["default"] = 50 } take_minimum_of_speeds = false obey_oneway = true obey_bollards = true use_restrictions = true ignore_areas = true -- future feature traffic_signal_penalty = 2 u_turn_penalty = 20 -- End of globals function get_exceptions(vector) for i,v in ipairs(restriction_exception_tags) do vector:Add(v) end end local function parse_maxspeed(source) if source == nil then return 0 end local n = tonumber(source:match("%d*")) if n == nil then n = 0 end if string.match(source, "mph") or string.match(source, "mp/h") then n = (n*1609)/1000; end return math.abs(n) end function node_function (node) local barrier = node.tags:Find ("barrier") local access = Access.find_access_tag(node, access_tags_hierachy) local traffic_signal = node.tags:Find("highway") --flag node if it carries a traffic light if traffic_signal == "traffic_signals" then node.traffic_light = true; end -- parse access and barrier tags if access and access ~= "" then if access_tag_blacklist[access] then node.bollard = true end elseif barrier and barrier ~= "" then if barrier_whitelist[barrier] then return else node.bollard = true end end return 1 end function way_function (way) -- we dont route over areas local area = way.tags:Find("area") if ignore_areas and ("yes" == area) then return 0 end -- check if oneway tag is unsupported local oneway = way.tags:Find("oneway") if "reversible" == oneway then return 0 end -- Check if we are allowed to access the way local access = Access.find_access_tag(way, access_tags_hierachy) if access_tag_blacklist[access] then return 0 end -- Second, parse the way according to these properties local highway = way.tags:Find("highway") local name = way.tags:Find("name") local ref = way.tags:Find("ref") local junction = way.tags:Find("junction") local route = way.tags:Find("route") local maxspeed = parse_maxspeed(way.tags:Find ( "maxspeed") ) local maxspeed_forward = parse_maxspeed(way.tags:Find( "maxspeed:forward")) local maxspeed_backward = parse_maxspeed(way.tags:Find( "maxspeed:backward")) local barrier = way.tags:Find("barrier") local cycleway = way.tags:Find("cycleway") local duration = way.tags:Find("duration") local service = way.tags:Find("service") -- Set the name that will be used for instructions if "" ~= ref then way.name = ref elseif "" ~= name then way.name = name -- else -- way.name = highway -- if no name exists, use way type end if "roundabout" == junction then way.roundabout = true; end -- Handling ferries and piers if (speed_profile[route] ~= nil and speed_profile[route] > 0) then if durationIsValid(duration) then way.duration = math.max( parseDuration(duration), 1 ); end way.direction = Way.bidirectional if speed_profile[route] ~= nil then highway = route; end if tonumber(way.duration) < 0 then way.speed = speed_profile[highway] end end -- Set the avg speed on the way if it is accessible by road class if (speed_profile[highway] ~= nil and way.speed == -1 ) then if maxspeed > speed_profile[highway] then way.speed = maxspeed else if 0 == maxspeed then maxspeed = math.huge end way.speed = math.min(speed_profile[highway], maxspeed) end end -- Set the avg speed on ways that are marked accessible if "" ~= highway and access_tag_whitelist[access] and way.speed == -1 then if 0 == maxspeed then maxspeed = math.huge end way.speed = math.min(speed_profile["default"], maxspeed) end -- Set access restriction flag if access is allowed under certain restrictions only if access ~= "" and access_tag_restricted[access] then way.is_access_restricted = true end -- Set access restriction flag if service is allowed under certain restrictions only if service ~= "" and service_tag_restricted[service] then way.is_access_restricted = true end -- Set direction according to tags on way way.direction = Way.bidirectional if obey_oneway then if oneway == "-1" then way.direction = Way.opposite elseif oneway == "yes" or oneway == "1" or oneway == "true" or junction == "roundabout" or (highway == "motorway_link" and oneway ~="no") or (highway == "motorway" and oneway ~= "no") then way.direction = Way.oneway end end -- Override speed settings if explicit forward/backward maxspeeds are given if way.speed > 0 and maxspeed_forward ~= nil and maxspeed_forward > 0 then if Way.bidirectional == way.direction then way.backward_speed = way.speed end way.speed = maxspeed_forward end if maxspeed_backward ~= nil and maxspeed_backward > 0 then way.backward_speed = maxspeed_backward end -- Override general direction settings of there is a specific one for our mode of travel if ignore_in_grid[highway] ~= nil and ignore_in_grid[highway] then way.ignore_in_grid = true end way.type = 1 return 1 end -- These are wrappers to parse vectors of nodes and ways and thus to speed up any tracing JIT function node_vector_function(vector) for v in vector.nodes do node_function(v) end end
agpl-3.0
hugohuang1111/quick-framework
src/cc/Registry.lua
23
1841
local Registry = class("Registry") Registry.classes_ = {} Registry.objects_ = {} function Registry.add(cls, name) assert(type(cls) == "table" and cls.__cname ~= nil, "Registry.add() - invalid class") if not name then name = cls.__cname end assert(Registry.classes_[name] == nil, string.format("Registry.add() - class \"%s\" already exists", tostring(name))) Registry.classes_[name] = cls end function Registry.remove(name) assert(Registry.classes_[name] ~= nil, string.format("Registry.remove() - class \"%s\" not found", name)) Registry.classes_[name] = nil end function Registry.exists(name) return Registry.classes_[name] ~= nil end function Registry.newObject(name, ...) local cls = Registry.classes_[name] if not cls then -- auto load pcall(function() cls = require(name) Registry.add(cls, name) end) end assert(cls ~= nil, string.format("Registry.newObject() - invalid class \"%s\"", tostring(name))) return cls.new(...) end function Registry.setObject(object, name) assert(Registry.objects_[name] == nil, string.format("Registry.setObject() - object \"%s\" already exists", tostring(name))) assert(object ~= nil, "Registry.setObject() - object \"%s\" is nil", tostring(name)) Registry.objects_[name] = object end function Registry.getObject(name) assert(Registry.objects_[name] ~= nil, string.format("Registry.getObject() - object \"%s\" not exists", tostring(name))) return Registry.objects_[name] end function Registry.removeObject(name) assert(Registry.objects_[name] ~= nil, string.format("Registry.removeObject() - object \"%s\" not exists", tostring(name))) Registry.objects_[name] = nil end function Registry.isObjectExists(name) return Registry.objects_[name] ~= nil end return Registry
mit
alexandergall/snabbswitch
lib/ljsyscall/syscall/openbsd/fcntl.lua
24
1202
-- OpenBSD fcntl -- TODO incomplete, lots missing local require, error, assert, tonumber, tostring, setmetatable, pairs, ipairs, unpack, rawget, rawset, pcall, type, table, string = require, error, assert, tonumber, tostring, setmetatable, pairs, ipairs, unpack, rawget, rawset, pcall, type, table, string local function init(types) local c = require "syscall.openbsd.constants" local ffi = require "ffi" local t, pt, s = types.t, types.pt, types.s local h = require "syscall.helpers" local ctobool, booltoc = h.ctobool, h.booltoc local fcntl = { -- TODO some functionality missing commands = { [c.F.SETFL] = function(arg) return c.O[arg] end, [c.F.SETFD] = function(arg) return c.FD[arg] end, [c.F.GETLK] = t.flock, [c.F.SETLK] = t.flock, [c.F.SETLKW] = t.flock, }, ret = { [c.F.DUPFD] = function(ret) return t.fd(ret) end, [c.F.DUPFD_CLOEXEC] = function(ret) return t.fd(ret) end, [c.F.GETFD] = function(ret) return tonumber(ret) end, [c.F.GETFL] = function(ret) return tonumber(ret) end, [c.F.GETOWN] = function(ret) return tonumber(ret) end, [c.F.GETLK] = function(ret, arg) return arg end, } } return fcntl end return {init = init}
apache-2.0
link4all/20170920openwrt
own_files/mt7628/files_wfnt_4g/usr/lib/lua/luci/controller/admin/servicectl.lua
21
1168
-- Copyright 2010 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. module("luci.controller.admin.servicectl", package.seeall) function index() entry({"servicectl"}, alias("servicectl", "status")).sysauth = "admin" entry({"servicectl", "status"}, call("action_status")).leaf = true entry({"servicectl", "restart"}, call("action_restart")).leaf = true end function action_status() local data = nixio.fs.readfile("/var/run/luci-reload-status") if data then luci.http.write("/etc/config/") luci.http.write(data) else luci.http.write("finish") end end function action_restart(args) local uci = require "luci.model.uci".cursor() if args then local service local services = { } for service in args:gmatch("[%w_-]+") do services[#services+1] = service end local command = uci:apply(services, true) if nixio.fork() == 0 then local i = nixio.open("/dev/null", "r") local o = nixio.open("/dev/null", "w") nixio.dup(i, nixio.stdin) nixio.dup(o, nixio.stdout) i:close() o:close() nixio.exec("/bin/sh", unpack(command)) else luci.http.write("OK") os.exit(0) end end end
gpl-2.0
ArashFaceBook/InfernalTG
plugins/dic.lua
31
1662
--[[ -- Translate text using Google Translate. -- http://translate.google.com/translate_a/single?client=t&ie=UTF-8&oe=UTF-8&hl=en&dt=t&tl=en&sl=auto&text=hello --]] do function translate(source_lang, target_lang, text) local path = "http://translate.google.com/translate_a/single" -- URL query parameters local params = { client = "t", ie = "UTF-8", oe = "UTF-8", hl = "en", dt = "t", tl = target_lang or "fa", sl = source_lang or "auto", text = URL.escape(text) } local query = format_http_params(params, true) local url = path..query local res, code = https.request(url) -- Return nil if error if code > 200 then return nil end local trans = res:gmatch("%[%[%[\"(.*)\"")():gsub("\"(.*)", "") return trans end function run(msg, matches) -- Third pattern if #matches == 1 then print("First") local text = matches[1] return translate(nil, nil, text) end -- Second pattern if #matches == 2 then print("Second") local target = matches[1] local text = matches[2] return translate(nil, target, text) end -- First pattern if #matches == 3 then print("Third") local source = matches[1] local target = matches[2] local text = matches[3] return translate(source, target, text) end end return { description = "Translate Text, Default Persian", usage = { "/dic (txt) : translate txt en to fa", "/dic (lang) (txt) : translate en to other", "/dic (lang1,lang2) (txt) : translate lang1 to lang2", }, patterns = { "^[!/]dic ([%w]+),([%a]+) (.+)", "^[!/]dic ([%w]+) (.+)", "^[!/]dic (.+)", }, run = run } end
gpl-2.0
xuejian1354/barrier_breaker
feeds/luci/contrib/luadoc/lua/luadoc/util.lua
93
5826
------------------------------------------------------------------------------- -- General utilities. -- @release $Id: util.lua,v 1.16 2008/02/17 06:42:51 jasonsantos Exp $ ------------------------------------------------------------------------------- local posix = require "nixio.fs" local type, table, string, io, assert, tostring, setmetatable, pcall = type, table, string, io, assert, tostring, setmetatable, pcall ------------------------------------------------------------------------------- -- Module with several utilities that could not fit in a specific module module "luadoc.util" ------------------------------------------------------------------------------- -- Removes spaces from the begining and end of a given string -- @param s string to be trimmed -- @return trimmed string function trim (s) return (string.gsub(s, "^%s*(.-)%s*$", "%1")) end ------------------------------------------------------------------------------- -- Removes spaces from the begining and end of a given string, considering the -- string is inside a lua comment. -- @param s string to be trimmed -- @return trimmed string -- @see trim -- @see string.gsub function trim_comment (s) s = string.gsub(s, "%-%-+(.*)$", "%1") return trim(s) end ------------------------------------------------------------------------------- -- Checks if a given line is empty -- @param line string with a line -- @return true if line is empty, false otherwise function line_empty (line) return (string.len(trim(line)) == 0) end ------------------------------------------------------------------------------- -- Appends two string, but if the first one is nil, use to second one -- @param str1 first string, can be nil -- @param str2 second string -- @return str1 .. " " .. str2, or str2 if str1 is nil function concat (str1, str2) if str1 == nil or string.len(str1) == 0 then return str2 else return str1 .. " " .. str2 end end ------------------------------------------------------------------------------- -- Split text into a list consisting of the strings in text, -- separated by strings matching delim (which may be a pattern). -- @param delim if delim is "" then action is the same as %s+ except that -- field 1 may be preceeded by leading whitespace -- @usage split(",%s*", "Anna, Bob, Charlie,Dolores") -- @usage split(""," x y") gives {"x","y"} -- @usage split("%s+"," x y") gives {"", "x","y"} -- @return array with strings -- @see table.concat function split(delim, text) local list = {} if string.len(text) > 0 then delim = delim or "" local pos = 1 -- if delim matches empty string then it would give an endless loop if string.find("", delim, 1) and delim ~= "" then error("delim matches empty string!") end local first, last while 1 do if delim ~= "" then first, last = string.find(text, delim, pos) else first, last = string.find(text, "%s+", pos) if first == 1 then pos = last+1 first, last = string.find(text, "%s+", pos) end end if first then -- found? table.insert(list, string.sub(text, pos, first-1)) pos = last+1 else table.insert(list, string.sub(text, pos)) break end end end return list end ------------------------------------------------------------------------------- -- Comments a paragraph. -- @param text text to comment with "--", may contain several lines -- @return commented text function comment (text) text = string.gsub(text, "\n", "\n-- ") return "-- " .. text end ------------------------------------------------------------------------------- -- Wrap a string into a paragraph. -- @param s string to wrap -- @param w width to wrap to [80] -- @param i1 indent of first line [0] -- @param i2 indent of subsequent lines [0] -- @return wrapped paragraph function wrap(s, w, i1, i2) w = w or 80 i1 = i1 or 0 i2 = i2 or 0 assert(i1 < w and i2 < w, "the indents must be less than the line width") s = string.rep(" ", i1) .. s local lstart, len = 1, string.len(s) while len - lstart > w do local i = lstart + w while i > lstart and string.sub(s, i, i) ~= " " do i = i - 1 end local j = i while j > lstart and string.sub(s, j, j) == " " do j = j - 1 end s = string.sub(s, 1, j) .. "\n" .. string.rep(" ", i2) .. string.sub(s, i + 1, -1) local change = i2 + 1 - (i - j) lstart = j + change len = len + change end return s end ------------------------------------------------------------------------------- -- Opens a file, creating the directories if necessary -- @param filename full path of the file to open (or create) -- @param mode mode of opening -- @return file handle function posix.open (filename, mode) local f = io.open(filename, mode) if f == nil then filename = string.gsub(filename, "\\", "/") local dir = "" for d in string.gfind(filename, ".-/") do dir = dir .. d posix.mkdir(dir) end f = io.open(filename, mode) end return f end ---------------------------------------------------------------------------------- -- Creates a Logger with LuaLogging, if present. Otherwise, creates a mock logger. -- @param options a table with options for the logging mechanism -- @return logger object that will implement log methods function loadlogengine(options) local logenabled = pcall(function() require "logging" require "logging.console" end) local logging = logenabled and logging if logenabled then if options.filelog then logger = logging.file("luadoc.log") -- use this to get a file log else logger = logging.console("[%level] %message\n") end if options.verbose then logger:setLevel(logging.INFO) else logger:setLevel(logging.WARN) end else noop = {__index=function(...) return function(...) -- noop end end} logger = {} setmetatable(logger, noop) end return logger end
gpl-2.0
anvilvapre/OpenRA
mods/ra/maps/soviet-06a/soviet06a-AI.lua
19
3128
IdleHunt = function(unit) if not unit.IsDead then Trigger.OnIdle(unit, unit.Hunt) end end IdlingUnits = function() local lazyUnits = enemy.GetGroundAttackers() Utils.Do(lazyUnits, function(unit) Trigger.OnDamaged(unit, function() Trigger.ClearAll(unit) Trigger.AfterDelay(0, function() IdleHunt(unit) end) end) end) end BaseApwr = { type = "apwr", pos = CVec.New(-13, 7), cost = 500, exists = true } BaseTent = { type = "tent", pos = CVec.New(-2, 12), cost = 400, exists = true } BaseProc = { type = "proc", pos = CVec.New(-7, 5), cost = 1400, exists = true } BaseWeap = { type = "weap", pos = CVec.New(-9, 11), cost = 2000, exists = true } BaseApwr2 = { type = "apwr", pos = CVec.New(-4, 1), cost = 500, exists = true } BaseBuildings = { BaseApwr, BaseTent, BaseProc, BaseWeap, BaseApwr2 } BuildBase = function() for i,v in ipairs(BaseBuildings) do if not v.exists then BuildBuilding(v) return end end Trigger.AfterDelay(DateTime.Seconds(10), BuildBase) end BuildBuilding = function(building) Trigger.AfterDelay(Actor.BuildTime(building.type), function() if CYard.IsDead or CYard.Owner ~= enemy then return elseif Harvester.IsDead and enemy.Resources <= 299 then return end local actor = Actor.Create(building.type, true, { Owner = enemy, Location = CYardLocation.Location + building.pos }) enemy.Cash = enemy.Cash - building.cost building.exists = true Trigger.OnKilled(actor, function() building.exists = false end) Trigger.OnDamaged(actor, function(building) if building.Owner == enemy and building.Health < building.MaxHealth * 3/4 then building.StartBuildingRepairs() end end) Trigger.AfterDelay(DateTime.Seconds(10), BuildBase) end) end ProduceInfantry = function() if not BaseTent.exists then return elseif Harvester.IsDead and enemy.Resources <= 299 then return end local delay = Utils.RandomInteger(DateTime.Seconds(3), DateTime.Seconds(9)) local toBuild = { Utils.Random(AlliedInfantryTypes) } local Path = Utils.Random(AttackPaths) enemy.Build(toBuild, function(unit) InfAttack[#InfAttack + 1] = unit[1] if #InfAttack >= 10 then SendUnits(InfAttack, Path) InfAttack = { } Trigger.AfterDelay(DateTime.Minutes(2), ProduceInfantry) else Trigger.AfterDelay(delay, ProduceInfantry) end end) end ProduceArmor = function() if not BaseWeap.exists then return elseif Harvester.IsDead and enemy.Resources <= 599 then return end local delay = Utils.RandomInteger(DateTime.Seconds(12), DateTime.Seconds(17)) local toBuild = { Utils.Random(AlliedArmorTypes) } local Path = Utils.Random(AttackPaths) enemy.Build(toBuild, function(unit) ArmorAttack[#ArmorAttack + 1] = unit[1] if #ArmorAttack >= 6 then SendUnits(ArmorAttack, Path) ArmorAttack = { } Trigger.AfterDelay(DateTime.Minutes(3), ProduceArmor) else Trigger.AfterDelay(delay, ProduceArmor) end end) end SendUnits = function(units, waypoints) Utils.Do(units, function(unit) if not unit.IsDead then Utils.Do(waypoints, function(waypoint) unit.AttackMove(waypoint.Location) end) IdleHunt(unit) end end) end
gpl-3.0
xponen/Zero-K
LuaRules/Gadgets/astar.lua
25
7226
--------------------------------------------------------------------- --[[ author: quantum GPL v2 or later http://www.policyalmanac.org/games/aStarTutorial.htm http://en.wikipedia.org/wiki/A*_search_algorithm use: override IsBlocked, GetDistance, etc and run aStar.GetPath -- example -------------------------------- local aStar = dofile"astar.lua" aStar.gridHeight = 250 aStar.gridWidth = 250 aStar.IsBlocked = function(id) return false end function aStar.GetDistanceEstimate(a, b) -- heuristic estimate of distance to goal local x1, y1 = aStar.ToCoords(a) local x2, y2 = aStar.ToCoords(b) return math.max(math.abs(x2-x1), math.abs(y2-y1)) + math.min(math.abs(x2-x1), math.abs(y2-y1))/2*1.001 end function aStar.GetDistance(a, b) -- distance between two directly connected nodes (squares if in a grid) local x1, y1 = aStar.ToCoords(a) local x2, y2 = aStar.ToCoords(b) if x1 == x2 or y1 == y2 then return 1 else return 2^0.5 end end local startID = aStar.ToID{1, 1} local goalID = aStar.ToID{80, 90} local path = aStar.GetPath(startID, goalID) ]] --------------------------------------------------------------------- --------------------------------------------------------------------- local function GetSetCount(set) local count = 0 for _ in pairs(set) do count = count + 1 end return count end local function ReconstructPath(parents, node) local path = {} repeat path[#path + 1] = node node = parents[node] until not node -- reverse it local x, y, temp = 1, #path while x < y do temp = path[x] path[x] = path[y] path[y] = temp x, y = x + 1, y - 1 end return path end local aStar = { -- set grid size gridWidth = 250, gridHeight = 250, } function aStar.NewPriorityQueue() local heap = {} -- binary heap local priorities = {} local heapCount = 0 function heap.Insert(currentKey, currentPriority, currentPosition) if not currentPosition then -- we are inserting a new item, as opposed to changing the f value of an item already in the heap currentPosition = heapCount + 1 heapCount = heapCount + 1 end priorities[currentKey] = currentPriority heap[currentPosition] = currentKey while true do local parentPosition = math.floor(currentPosition/2) if parentPosition == 1 then break end local parentKey = heap[parentPosition] if parentKey and priorities[parentKey] > currentPriority then -- swap parent and current node heap[parentPosition] = currentKey heap[currentPosition] = parentKey currentPosition = parentPosition else break end end end function heap.UpdateNode(currentKey, currentPriority) for position=1, heapCount do local id = heap[position] if id == currentKey then heap.Insert(currentKey, currentPriority, position) break end end end function heap.Pop() local ret = heap[1] if not ret then error "queue is empty" end heap[1] = heap[heapCount] heap[heapCount] = nil heapCount = heapCount - 1 local currentPosition = 1 while true do local currentKey = heap[currentPosition] local currentPriority = priorities[currentKey] local child1Position = currentPosition*2 local child1Key = heap[child1Position] if not child1Key then break end local child2Position = currentPosition*2 + 1 local child2Key = heap[child2Position] if not child2Key then break end local child1F = priorities[child1Key] local child2F = priorities[child2Key] if currentPriority < child1F and currentPriority < child2F then break elseif child1F < child2F then heap[child1Position] = currentKey heap[currentPosition] = child1Key currentPosition = child1Position else heap[child2Position] = currentKey heap[currentPosition] = child2Key currentPosition = child2Position end end return ret, priorities[ret] end return heap end function aStar.ToID(coords) -- override this function if necessary, converts grid coords to node id local x, y = coords[1], coords[2] return y * aStar.gridWidth + x end function aStar.ToCoords(id) -- override this function if necessary, converts node id to grid coords return id % aStar.gridWidth, math.floor(id/aStar.gridWidth) end function aStar.GetDistance(a, b) -- override this function, exact distance beween adjacent nodes a and b error"override this function" end function aStar.IsBlocked(id) error"override this function" end function aStar.GetNeighbors(id, goal) -- override this if the nodes are not arranged in a grid local x, y = aStar.ToCoords(id) local nodes = { aStar.ToID{x-1, y}, aStar.ToID{x, y-1}, aStar.ToID{x+1, y}, aStar.ToID{x, y+1}, aStar.ToID{x-1, y-1}, aStar.ToID{x-1, y+1}, aStar.ToID{x+1, y+1}, aStar.ToID{x+1, y-1} } local passable = {} local passableCount = 0 for nodeIndex=1, 8 do local node = nodes[nodeIndex] if not aStar.IsBlocked(node) then passableCount = passableCount + 1 passable[passableCount] = node end end return passable end function aStar.GetDistanceEstimate(a, b) -- heuristic estimate of distance to goal error"override this function" end function aStar.GetPathsThreaded(startID, goalID, cyclesBeforeYield) cyclesBeforeYield = cyclesBeforeYield or 1000 return coroutine.create(aStar.GetPath) end function aStar.GetPath(startID, goalID, cyclesBeforeYield) local parents = {} local gScores = {} -- distance from start along optimal path local closedSet = {} -- nodes already evaluated local openHeap = aStar.NewPriorityQueue() -- binary heap of nodes by f score gScores[startID] = 0 openHeap.Insert(startID, aStar.GetDistanceEstimate(startID, goalID)) local cyclesFromLastYield = 0 local cycleCounter = 0 while openHeap[1] do -- threading cycleCounter = cycleCounter + 1 if cyclesBeforeYield then cyclesFromLastYield = cyclesFromLastYield + 1 if cyclesFromLastYield > cyclesBeforeYield then cyclesFromLastYield= 0 coroutine.yield(cycleCounter) end end local currentNode = openHeap.Pop() if currentNode == goalID then -- goal reached return ReconstructPath(parents, currentNode), closedSet end closedSet[currentNode] = true for _, neighbor in ipairs(aStar.GetNeighbors(currentNode)) do if not closedSet[neighbor] then local tentativeGScore = gScores[currentNode] + aStar.GetDistance(currentNode, neighbor) if not gScores[neighbor] then parents[neighbor] = currentNode gScores[neighbor] = tentativeGScore openHeap.Insert(neighbor, gScores[neighbor] + aStar.GetDistanceEstimate(neighbor, goalID)) elseif tentativeGScore < gScores[neighbor] then parents[neighbor] = currentNode gScores[neighbor] = tentativeGScore openHeap.UpdateNode(neighbor, gScores[neighbor] + aStar.GetDistanceEstimate(neighbor, goalID)) end end end end return false end return aStar
gpl-2.0
xponen/Zero-K
effects/gundam_prettypop.lua
26
1976
-- prettypop return { ["prettypop"] = { groundflash = { air = true, alwaysvisible = true, circlealpha = 0.0, circlegrowth = 8, flashalpha = 0.9, flashsize = 20, ground = true, ttl = 17, water = true, color = { [1] = 1, [2] = 0, [3] = 0.5, }, }, poof01 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, properties = { airdrag = 0.2, alwaysvisible = true, colormap = [[1.0 1.0 1.0 0.04 1.0 0.0 0.5 0.01 0.1 0.1 0.1 0.01]], directional = false, emitrot = 45, emitrotspread = 32, emitvector = [[0, 1, 0]], gravity = [[0, -0.005, 0]], numparticles = 16, particlelife = 5, particlelifespread = 16, particlesize = 20, particlesizespread = 0, particlespeed = 16, particlespeedspread = 1, pos = [[0, 2, 0]], sizegrowth = 0.8, sizemod = 1.0, texture = [[randdots]], useairlos = false, }, }, pop1 = { air = true, class = [[heatcloud]], count = 1, ground = true, water = true, properties = { alwaysvisible = true, heat = 10, heatfalloff = 0.8, maxheat = 10, pos = [[r-2 r2, 5, r-2 r2]], size = 1, sizegrowth = 16, speed = [[0, 0, 0]], texture = [[bluenovaexplo]], }, }, }, }
gpl-2.0
alastair-robertson/awesome
lib/gears/protected_call.lua
4
1797
--------------------------------------------------------------------------- -- @author Uli Schlachter -- @copyright 2016 Uli Schlachter -- @release @AWESOME_VERSION@ -- @module gears.protected_call --------------------------------------------------------------------------- local gdebug = require("gears.debug") local tostring = tostring local traceback = debug.traceback local unpack = unpack or table.unpack -- luacheck: globals unpack (compatibility with Lua 5.1) local xpcall = xpcall local protected_call = {} local function error_handler(err) gdebug.print_error(traceback("Error during a protected call: " .. tostring(err))) end local function handle_result(success, ...) if success then return ... end end local do_pcall if _VERSION <= "Lua 5.1" then -- Lua 5.1 doesn't support arguments in xpcall :-( do_pcall = function(func, ...) local args = { ... } return handle_result(xpcall(function() return func(unpack(args)) end, error_handler)) end else do_pcall = function(func, ...) return handle_result(xpcall(func, error_handler, ...)) end end --- Call a function in protected mode and handle error-reporting. -- If the function call succeeds, all results of the function are returned. -- Otherwise, an error message is printed and nothing is returned. -- @tparam function func The function to call -- @param ... Arguments to the function -- @return The result of the given function, or nothing if an error occurred. function protected_call.call(func, ...) return do_pcall(func, ...) end local pcall_mt = {} function pcall_mt:__call(...) return do_pcall(...) end return setmetatable(protected_call, pcall_mt) -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
gpl-2.0
alastair-robertson/awesome
lib/wibox/widget/textclock.lua
3
1814
--------------------------------------------------------------------------- --- Text clock widget. -- -- @author Julien Danjou &lt;julien@danjou.info&gt; -- @copyright 2009 Julien Danjou -- @release @AWESOME_VERSION@ -- @classmod wibox.widget.textclock --------------------------------------------------------------------------- local setmetatable = setmetatable local os = os local textbox = require("wibox.widget.textbox") local timer = require("gears.timer") local DateTime = require("lgi").GLib.DateTime local textclock = { mt = {} } --- This lowers the timeout so that it occurs "correctly". For example, a timeout -- of 60 is rounded so that it occurs the next time the clock reads ":00 seconds". local function calc_timeout(real_timeout) return real_timeout - os.time() % real_timeout end --- Create a textclock widget. It draws the time it is in a textbox. -- -- @tparam[opt=" %a %b %d, %H:%M "] string format The time format. -- @tparam[opt=60] number timeout How often update the time (in seconds). -- @treturn table A textbox widget. -- @function wibox.widget.textclock function textclock.new(format, timeout) format = format or " %a %b %d, %H:%M " timeout = timeout or 60 local w = textbox() local t function w._private.textclock_update_cb() w:set_markup(DateTime.new_now_local():format(format)) t.timeout = calc_timeout(timeout) t:again() return true -- Continue the timer end t = timer.weak_start_new(timeout, w._private.textclock_update_cb) t:emit_signal("timeout") return w end function textclock.mt:__call(...) return textclock.new(...) end --@DOC_widget_COMMON@ --@DOC_object_COMMON@ return setmetatable(textclock, textclock.mt) -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
gpl-2.0
nwf/nodemcu-firmware
app/lua53/host/tests/strings.lua
7
13415
-- $Id: strings.lua,v 1.87 2016/12/21 19:23:02 roberto Exp $ -- See Copyright Notice in file all.lua print('testing strings and string library') local maxi, mini = math.maxinteger, math.mininteger local function checkerror (msg, f, ...) local s, err = pcall(f, ...) assert(not s and string.find(err, msg)) end -- testing string comparisons assert('alo' < 'alo1') assert('' < 'a') assert('alo\0alo' < 'alo\0b') assert('alo\0alo\0\0' > 'alo\0alo\0') assert('alo' < 'alo\0') assert('alo\0' > 'alo') assert('\0' < '\1') assert('\0\0' < '\0\1') assert('\1\0a\0a' <= '\1\0a\0a') assert(not ('\1\0a\0b' <= '\1\0a\0a')) assert('\0\0\0' < '\0\0\0\0') assert(not('\0\0\0\0' < '\0\0\0')) assert('\0\0\0' <= '\0\0\0\0') assert(not('\0\0\0\0' <= '\0\0\0')) assert('\0\0\0' <= '\0\0\0') assert('\0\0\0' >= '\0\0\0') assert(not ('\0\0b' < '\0\0a\0')) -- testing string.sub assert(string.sub("123456789",2,4) == "234") assert(string.sub("123456789",7) == "789") assert(string.sub("123456789",7,6) == "") assert(string.sub("123456789",7,7) == "7") assert(string.sub("123456789",0,0) == "") assert(string.sub("123456789",-10,10) == "123456789") assert(string.sub("123456789",1,9) == "123456789") assert(string.sub("123456789",-10,-20) == "") assert(string.sub("123456789",-1) == "9") assert(string.sub("123456789",-4) == "6789") assert(string.sub("123456789",-6, -4) == "456") assert(string.sub("123456789", mini, -4) == "123456") assert(string.sub("123456789", mini, maxi) == "123456789") assert(string.sub("123456789", mini, mini) == "") assert(string.sub("\000123456789",3,5) == "234") assert(("\000123456789"):sub(8) == "789") -- testing string.find assert(string.find("123456789", "345") == 3) a,b = string.find("123456789", "345") assert(string.sub("123456789", a, b) == "345") assert(string.find("1234567890123456789", "345", 3) == 3) assert(string.find("1234567890123456789", "345", 4) == 13) assert(string.find("1234567890123456789", "346", 4) == nil) assert(string.find("1234567890123456789", ".45", -9) == 13) assert(string.find("abcdefg", "\0", 5, 1) == nil) assert(string.find("", "") == 1) assert(string.find("", "", 1) == 1) assert(not string.find("", "", 2)) assert(string.find('', 'aaa', 1) == nil) assert(('alo(.)alo'):find('(.)', 1, 1) == 4) assert(string.len("") == 0) assert(string.len("\0\0\0") == 3) assert(string.len("1234567890") == 10) assert(#"" == 0) assert(#"\0\0\0" == 3) assert(#"1234567890" == 10) -- testing string.byte/string.char assert(string.byte("a") == 97) assert(string.byte("\xe4") > 127) assert(string.byte(string.char(255)) == 255) assert(string.byte(string.char(0)) == 0) assert(string.byte("\0") == 0) assert(string.byte("\0\0alo\0x", -1) == string.byte('x')) assert(string.byte("ba", 2) == 97) assert(string.byte("\n\n", 2, -1) == 10) assert(string.byte("\n\n", 2, 2) == 10) assert(string.byte("") == nil) assert(string.byte("hi", -3) == nil) assert(string.byte("hi", 3) == nil) assert(string.byte("hi", 9, 10) == nil) assert(string.byte("hi", 2, 1) == nil) assert(string.char() == "") assert(string.char(0, 255, 0) == "\0\255\0") assert(string.char(0, string.byte("\xe4"), 0) == "\0\xe4\0") assert(string.char(string.byte("\xe4l\0óu", 1, -1)) == "\xe4l\0óu") assert(string.char(string.byte("\xe4l\0óu", 1, 0)) == "") assert(string.char(string.byte("\xe4l\0óu", -10, 100)) == "\xe4l\0óu") assert(string.upper("ab\0c") == "AB\0C") assert(string.lower("\0ABCc%$") == "\0abcc%$") assert(string.rep('teste', 0) == '') assert(string.rep('tés\00tê', 2) == 'tés\0têtés\000tê') assert(string.rep('', 10) == '') if string.packsize("i") == 4 then -- result length would be 2^31 (int overflow) checkerror("too large", string.rep, 'aa', (1 << 30)) checkerror("too large", string.rep, 'a', (1 << 30), ',') end -- repetitions with separator assert(string.rep('teste', 0, 'xuxu') == '') assert(string.rep('teste', 1, 'xuxu') == 'teste') assert(string.rep('\1\0\1', 2, '\0\0') == '\1\0\1\0\0\1\0\1') assert(string.rep('', 10, '.') == string.rep('.', 9)) assert(not pcall(string.rep, "aa", maxi // 2 + 10)) assert(not pcall(string.rep, "", maxi // 2 + 10, "aa")) assert(string.reverse"" == "") assert(string.reverse"\0\1\2\3" == "\3\2\1\0") assert(string.reverse"\0001234" == "4321\0") for i=0,30 do assert(string.len(string.rep('a', i)) == i) end assert(type(tostring(nil)) == 'string') assert(type(tostring(12)) == 'string') assert(string.find(tostring{}, 'table:')) assert(string.find(tostring(print), 'function:')) assert(#tostring('\0') == 1) assert(tostring(true) == "true") assert(tostring(false) == "false") assert(tostring(-1203) == "-1203") assert(tostring(1203.125) == "1203.125") assert(tostring(-0.5) == "-0.5") assert(tostring(-32767) == "-32767") if math.tointeger(2147483647) then -- no overflow? (32 bits) assert(tostring(-2147483647) == "-2147483647") end if math.tointeger(4611686018427387904) then -- no overflow? (64 bits) assert(tostring(4611686018427387904) == "4611686018427387904") assert(tostring(-4611686018427387904) == "-4611686018427387904") end if tostring(0.0) == "0.0" then -- "standard" coercion float->string assert('' .. 12 == '12' and 12.0 .. '' == '12.0') assert(tostring(-1203 + 0.0) == "-1203.0") else -- compatible coercion assert(tostring(0.0) == "0") assert('' .. 12 == '12' and 12.0 .. '' == '12') assert(tostring(-1203 + 0.0) == "-1203") end x = '"ílo"\n\\' assert(string.format('%q%s', x, x) == '"\\"ílo\\"\\\n\\\\""ílo"\n\\') assert(string.format('%q', "\0") == [["\0"]]) assert(load(string.format('return %q', x))() == x) x = "\0\1\0023\5\0009" assert(load(string.format('return %q', x))() == x) assert(string.format("\0%c\0%c%x\0", string.byte("\xe4"), string.byte("b"), 140) == "\0\xe4\0b8c\0") assert(string.format('') == "") assert(string.format("%c",34)..string.format("%c",48)..string.format("%c",90)..string.format("%c",100) == string.format("%c%c%c%c", 34, 48, 90, 100)) assert(string.format("%s\0 is not \0%s", 'not be', 'be') == 'not be\0 is not \0be') assert(string.format("%%%d %010d", 10, 23) == "%10 0000000023") assert(tonumber(string.format("%f", 10.3)) == 10.3) x = string.format('"%-50s"', 'a') assert(#x == 52) assert(string.sub(x, 1, 4) == '"a ') assert(string.format("-%.20s.20s", string.rep("%", 2000)) == "-"..string.rep("%", 20)..".20s") assert(string.format('"-%20s.20s"', string.rep("%", 2000)) == string.format("%q", "-"..string.rep("%", 2000)..".20s")) do local function checkQ (v) local s = string.format("%q", v) local nv = load("return " .. s)() assert(v == nv and math.type(v) == math.type(nv)) end checkQ("\0\0\1\255\u{234}") checkQ(math.maxinteger) checkQ(math.mininteger) checkQ(math.pi) checkQ(0.1) checkQ(true) checkQ(nil) checkQ(false) checkerror("no literal", string.format, "%q", {}) end assert(string.format("\0%s\0", "\0\0\1") == "\0\0\0\1\0") checkerror("contains zeros", string.format, "%10s", "\0") -- format x tostring assert(string.format("%s %s", nil, true) == "nil true") assert(string.format("%s %.4s", false, true) == "false true") assert(string.format("%.3s %.3s", false, true) == "fal tru") local m = setmetatable({}, {__tostring = function () return "hello" end, __name = "hi"}) assert(string.format("%s %.10s", m, m) == "hello hello") getmetatable(m).__tostring = nil -- will use '__name' from now on assert(string.format("%.4s", m) == "hi: ") getmetatable(m).__tostring = function () return {} end checkerror("'__tostring' must return a string", tostring, m) assert(string.format("%x", 0.0) == "0") assert(string.format("%02x", 0.0) == "00") assert(string.format("%08X", 0xFFFFFFFF) == "FFFFFFFF") assert(string.format("%+08d", 31501) == "+0031501") assert(string.format("%+08d", -30927) == "-0030927") --[[NodeMCU: this fails as a result of format size limitations do -- longest number that can be formatted local i = 1 local j = 10000 while i + 1 < j do -- binary search for maximum finite float local m = (i + j) // 2 if 10^m < math.huge then i = m else j = m end end assert(10^i < math.huge and 10^j == math.huge) local s = string.format('%.99f', -(10^i)) assert(string.len(s) >= i + 101) assert(tonumber(s) == -(10^i)) -- end ]] -- testing large numbers for format do -- assume at least 32 bits local max, min = 0x7fffffff, -0x80000000 -- "large" for 32 bits assert(string.sub(string.format("%8x", -1), -8) == "ffffffff") assert(string.format("%x", max) == "7fffffff") assert(string.sub(string.format("%x", min), -8) == "80000000") assert(string.format("%d", max) == "2147483647") assert(string.format("%d", min) == "-2147483648") assert(string.format("%u", 0xffffffff) == "4294967295") assert(string.format("%o", 0xABCD) == "125715") max, min = 0x7fffffffffffffff, -0x8000000000000000 if max > 2.0^53 then -- only for 64 bits assert(string.format("%x", (2^52 | 0) - 1) == "fffffffffffff") assert(string.format("0x%8X", 0x8f000003) == "0x8F000003") assert(string.format("%d", 2^53) == "9007199254740992") assert(string.format("%i", -2^53) == "-9007199254740992") assert(string.format("%x", max) == "7fffffffffffffff") assert(string.format("%x", min) == "8000000000000000") assert(string.format("%d", max) == "9223372036854775807") assert(string.format("%d", min) == "-9223372036854775808") assert(string.format("%u", ~(-1 << 64)) == "18446744073709551615") assert(tostring(1234567890123) == '1234567890123') end end do print("testing 'format %a %A'") local function matchhexa (n) local s = string.format("%a", n) -- result matches ISO C requirements assert(string.find(s, "^%-?0x[1-9a-f]%.?[0-9a-f]*p[-+]?%d+$")) assert(tonumber(s) == n) -- and has full precision s = string.format("%A", n) assert(string.find(s, "^%-?0X[1-9A-F]%.?[0-9A-F]*P[-+]?%d+$")) assert(tonumber(s) == n) end for _, n in ipairs{0.1, -0.1, 1/3, -1/3, 1e30, -1e30, -45/247, 1, -1, 2, -2, 3e-20, -3e-20} do matchhexa(n) end assert(string.find(string.format("%A", 0.0), "^0X0%.?0?P%+?0$")) assert(string.find(string.format("%a", -0.0), "^%-0x0%.?0?p%+?0$")) if not _port then -- test inf, -inf, NaN, and -0.0 assert(string.find(string.format("%a", 1/0), "^inf")) assert(string.find(string.format("%A", -1/0), "^%-INF")) assert(string.find(string.format("%a", 0/0), "^%-?nan")) assert(string.find(string.format("%a", -0.0), "^%-0x0")) end if not pcall(string.format, "%.3a", 0) then (Message or print)("\n >>> modifiers for format '%a' not available <<<\n") else assert(string.find(string.format("%+.2A", 12), "^%+0X%x%.%x0P%+?%d$")) assert(string.find(string.format("%.4A", -12), "^%-0X%x%.%x000P%+?%d$")) end end -- errors in format local function check (fmt, msg) checkerror(msg, string.format, fmt, 10) end local aux = string.rep('0', 600) check("%100.3d", "too long") check("%1"..aux..".3d", "too long") check("%1.100d", "too long") check("%10.1"..aux.."004d", "too long") check("%t", "invalid option") check("%"..aux.."d", "repeated flags") check("%d %d", "no value") assert(load("return 1\n--comment without ending EOL")() == 1) checkerror("table expected", table.concat, 3) assert(table.concat{} == "") assert(table.concat({}, 'x') == "") assert(table.concat({'\0', '\0\1', '\0\1\2'}, '.\0.') == "\0.\0.\0\1.\0.\0\1\2") local a = {}; for i=1,300 do a[i] = "xuxu" end assert(table.concat(a, "123").."123" == string.rep("xuxu123", 300)) assert(table.concat(a, "b", 20, 20) == "xuxu") assert(table.concat(a, "", 20, 21) == "xuxuxuxu") assert(table.concat(a, "x", 22, 21) == "") assert(table.concat(a, "3", 299) == "xuxu3xuxu") assert(table.concat({}, "x", maxi, maxi - 1) == "") assert(table.concat({}, "x", mini + 1, mini) == "") assert(table.concat({}, "x", maxi, mini) == "") assert(table.concat({[maxi] = "alo"}, "x", maxi, maxi) == "alo") assert(table.concat({[maxi] = "alo", [maxi - 1] = "y"}, "-", maxi - 1, maxi) == "y-alo") assert(not pcall(table.concat, {"a", "b", {}})) a = {"a","b","c"} assert(table.concat(a, ",", 1, 0) == "") assert(table.concat(a, ",", 1, 1) == "a") assert(table.concat(a, ",", 1, 2) == "a,b") assert(table.concat(a, ",", 2) == "b,c") assert(table.concat(a, ",", 3) == "c") assert(table.concat(a, ",", 4) == "") _port = true -- NodeMCU: to support for locals if not _port then local locales = { "ptb", "pt_BR.iso88591", "ISO-8859-1" } local function trylocale (w) for i = 1, #locales do if os.setlocale(locales[i], w) then print(string.format("'%s' locale set to '%s'", w, locales[i])) return locales[i] end end print(string.format("'%s' locale not found", w)) return false end if trylocale("collate") then assert("alo" < "álo" and "álo" < "amo") end if trylocale("ctype") then assert(string.gsub("áéíóú", "%a", "x") == "xxxxx") assert(string.gsub("áÁéÉ", "%l", "x") == "xÁxÉ") assert(string.gsub("áÁéÉ", "%u", "x") == "áxéx") assert(string.upper"áÁé{xuxu}ção" == "ÁÁÉ{XUXU}ÇÃO") end os.setlocale("C") assert(os.setlocale() == 'C') assert(os.setlocale(nil, "numeric") == 'C') end -- bug in Lua 5.3.2 -- 'gmatch' iterator does not work across coroutines do local f = string.gmatch("1 2 3 4 5", "%d+") assert(f() == "1") co = coroutine.wrap(f) assert(co() == "2") end print('OK')
mit
rogerpueyo/luci
modules/luci-base/luasrc/sys.lua
4
13380
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Licensed to the public under the Apache License 2.0. local io = require "io" local os = require "os" local table = require "table" local nixio = require "nixio" local fs = require "nixio.fs" local uci = require "luci.model.uci" local luci = {} luci.util = require "luci.util" luci.ip = require "luci.ip" local tonumber, ipairs, pairs, pcall, type, next, setmetatable, require, select, unpack = tonumber, ipairs, pairs, pcall, type, next, setmetatable, require, select, unpack module "luci.sys" function call(...) return os.execute(...) / 256 end exec = luci.util.exec -- containing the whole environment is returned otherwise this function returns -- the corresponding string value for the given name or nil if no such variable -- exists. getenv = nixio.getenv function hostname(newname) if type(newname) == "string" and #newname > 0 then fs.writefile( "/proc/sys/kernel/hostname", newname ) return newname else return nixio.uname().nodename end end function httpget(url, stream, target) if not target then local source = stream and io.popen or luci.util.exec return source("wget -qO- %s" % luci.util.shellquote(url)) else return os.execute("wget -qO %s %s" % {luci.util.shellquote(target), luci.util.shellquote(url)}) end end function reboot() return os.execute("reboot >/dev/null 2>&1") end function syslog() return luci.util.exec("logread") end function dmesg() return luci.util.exec("dmesg") end function uniqueid(bytes) local rand = fs.readfile("/dev/urandom", bytes) return rand and nixio.bin.hexlify(rand) end function uptime() return nixio.sysinfo().uptime end net = {} local function _nethints(what, callback) local _, k, e, mac, ip, name, duid, iaid local cur = uci.cursor() local ifn = { } local hosts = { } local lookup = { } local function _add(i, ...) local k = select(i, ...) if k then if not hosts[k] then hosts[k] = { } end hosts[k][1] = select(1, ...) or hosts[k][1] hosts[k][2] = select(2, ...) or hosts[k][2] hosts[k][3] = select(3, ...) or hosts[k][3] hosts[k][4] = select(4, ...) or hosts[k][4] end end luci.ip.neighbors(nil, function(neigh) if neigh.mac and neigh.family == 4 then _add(what, neigh.mac:string(), neigh.dest:string(), nil, nil) elseif neigh.mac and neigh.family == 6 then _add(what, neigh.mac:string(), nil, neigh.dest:string(), nil) end end) if fs.access("/etc/ethers") then for e in io.lines("/etc/ethers") do mac, name = e:match("^([a-fA-F0-9:-]+)%s+(%S+)") mac = luci.ip.checkmac(mac) if mac and name then if luci.ip.checkip4(name) then _add(what, mac, name, nil, nil) else _add(what, mac, nil, nil, name) end end end end cur:foreach("dhcp", "dnsmasq", function(s) if s.leasefile and fs.access(s.leasefile) then for e in io.lines(s.leasefile) do mac, ip, name = e:match("^%d+ (%S+) (%S+) (%S+)") mac = luci.ip.checkmac(mac) if mac and ip then _add(what, mac, ip, nil, name ~= "*" and name) end end end end ) cur:foreach("dhcp", "odhcpd", function(s) if type(s.leasefile) == "string" and fs.access(s.leasefile) then for e in io.lines(s.leasefile) do duid, iaid, name, _, ip = e:match("^# %S+ (%S+) (%S+) (%S+) (-?%d+) %S+ %S+ ([0-9a-f:.]+)/[0-9]+") mac = net.duid_to_mac(duid) if mac then if ip and iaid == "ipv4" then _add(what, mac, ip, nil, name ~= "*" and name) elseif ip then _add(what, mac, nil, ip, name ~= "*" and name) end end end end end ) cur:foreach("dhcp", "host", function(s) for mac in luci.util.imatch(s.mac) do mac = luci.ip.checkmac(mac) if mac then _add(what, mac, s.ip, nil, s.name) end end end) for _, e in ipairs(nixio.getifaddrs()) do if e.name ~= "lo" then ifn[e.name] = ifn[e.name] or { } if e.family == "packet" and e.addr and #e.addr == 17 then ifn[e.name][1] = e.addr:upper() elseif e.family == "inet" then ifn[e.name][2] = e.addr elseif e.family == "inet6" then ifn[e.name][3] = e.addr end end end for _, e in pairs(ifn) do if e[what] and (e[2] or e[3]) then _add(what, e[1], e[2], e[3], e[4]) end end for _, e in pairs(hosts) do lookup[#lookup+1] = (what > 1) and e[what] or (e[2] or e[3]) end if #lookup > 0 then lookup = luci.util.ubus("network.rrdns", "lookup", { addrs = lookup, timeout = 250, limit = 1000 }) or { } end for _, e in luci.util.kspairs(hosts) do callback(e[1], e[2], e[3], lookup[e[2]] or lookup[e[3]] or e[4]) end end -- Each entry contains the values in the following order: -- [ "mac", "name" ] function net.mac_hints(callback) if callback then _nethints(1, function(mac, v4, v6, name) name = name or v4 if name and name ~= mac then callback(mac, name or v4) end end) else local rv = { } _nethints(1, function(mac, v4, v6, name) name = name or v4 if name and name ~= mac then rv[#rv+1] = { mac, name or v4 } end end) return rv end end -- Each entry contains the values in the following order: -- [ "ip", "name" ] function net.ipv4_hints(callback) if callback then _nethints(2, function(mac, v4, v6, name) name = name or mac if name and name ~= v4 then callback(v4, name) end end) else local rv = { } _nethints(2, function(mac, v4, v6, name) name = name or mac if name and name ~= v4 then rv[#rv+1] = { v4, name } end end) return rv end end -- Each entry contains the values in the following order: -- [ "ip", "name" ] function net.ipv6_hints(callback) if callback then _nethints(3, function(mac, v4, v6, name) name = name or mac if name and name ~= v6 then callback(v6, name) end end) else local rv = { } _nethints(3, function(mac, v4, v6, name) name = name or mac if name and name ~= v6 then rv[#rv+1] = { v6, name } end end) return rv end end function net.host_hints(callback) if callback then _nethints(1, function(mac, v4, v6, name) if mac and mac ~= "00:00:00:00:00:00" and (v4 or v6 or name) then callback(mac, v4, v6, name) end end) else local rv = { } _nethints(1, function(mac, v4, v6, name) if mac and mac ~= "00:00:00:00:00:00" and (v4 or v6 or name) then local e = { } if v4 then e.ipv4 = v4 end if v6 then e.ipv6 = v6 end if name then e.name = name end rv[mac] = e end end) return rv end end function net.conntrack(callback) local ok, nfct = pcall(io.lines, "/proc/net/nf_conntrack") if not ok or not nfct then return nil end local line, connt = nil, (not callback) and { } for line in nfct do local fam, l3, l4, timeout, tuples = line:match("^(ipv[46]) +(%d+) +%S+ +(%d+) +(%d+) +(.+)$") if fam and l3 and l4 and timeout and not tuples:match("^TIME_WAIT ") then l4 = nixio.getprotobynumber(l4) local entry = { bytes = 0, packets = 0, layer3 = fam, layer4 = l4 and l4.name or "unknown", timeout = tonumber(timeout, 10) } local key, val for key, val in tuples:gmatch("(%w+)=(%S+)") do if key == "bytes" or key == "packets" then entry[key] = entry[key] + tonumber(val, 10) elseif key == "src" or key == "dst" then if entry[key] == nil then entry[key] = luci.ip.new(val):string() end elseif key == "sport" or key == "dport" then if entry[key] == nil then entry[key] = val end elseif val then entry[key] = val end end if callback then callback(entry) else connt[#connt+1] = entry end end end return callback and true or connt end function net.devices() local devs = {} local seen = {} for k, v in ipairs(nixio.getifaddrs()) do if v.name and not seen[v.name] then seen[v.name] = true devs[#devs+1] = v.name end end return devs end function net.duid_to_mac(duid) local b1, b2, b3, b4, b5, b6 if type(duid) == "string" then -- DUID-LLT / Ethernet if #duid == 28 then b1, b2, b3, b4, b5, b6 = duid:match("^00010001(%x%x)(%x%x)(%x%x)(%x%x)(%x%x)(%x%x)%x%x%x%x%x%x%x%x$") -- DUID-LL / Ethernet elseif #duid == 20 then b1, b2, b3, b4, b5, b6 = duid:match("^00030001(%x%x)(%x%x)(%x%x)(%x%x)(%x%x)(%x%x)$") -- DUID-LL / Ethernet (Without Header) elseif #duid == 12 then b1, b2, b3, b4, b5, b6 = duid:match("^(%x%x)(%x%x)(%x%x)(%x%x)(%x%x)(%x%x)$") end end return b1 and luci.ip.checkmac(table.concat({ b1, b2, b3, b4, b5, b6 }, ":")) end process = {} function process.info(key) local s = {uid = nixio.getuid(), gid = nixio.getgid()} return not key and s or s[key] end function process.list() local data = {} local k local ps = luci.util.execi("/bin/busybox top -bn1") if not ps then return end for line in ps do local pid, ppid, user, stat, vsz, mem, cpu, cmd = line:match( "^ *(%d+) +(%d+) +(%S.-%S) +([RSDZTW][<NW ][<N ]) +(%d+) +(%d+%%) +(%d+%%) +(.+)" ) local idx = tonumber(pid) if idx and not cmd:match("top %-bn1") then data[idx] = { ['PID'] = pid, ['PPID'] = ppid, ['USER'] = user, ['STAT'] = stat, ['VSZ'] = vsz, ['%MEM'] = mem, ['%CPU'] = cpu, ['COMMAND'] = cmd } end end return data end function process.setgroup(gid) return nixio.setgid(gid) end function process.setuser(uid) return nixio.setuid(uid) end process.signal = nixio.kill local function xclose(fd) if fd and fd:fileno() > 2 then fd:close() end end function process.exec(command, stdout, stderr, nowait) local out_r, out_w, err_r, err_w if stdout then out_r, out_w = nixio.pipe() end if stderr then err_r, err_w = nixio.pipe() end local pid = nixio.fork() if pid == 0 then nixio.chdir("/") local null = nixio.open("/dev/null", "w+") if null then nixio.dup(out_w or null, nixio.stdout) nixio.dup(err_w or null, nixio.stderr) nixio.dup(null, nixio.stdin) xclose(out_w) xclose(out_r) xclose(err_w) xclose(err_r) xclose(null) end nixio.exec(unpack(command)) os.exit(-1) end local _, pfds, rv = nil, {}, { code = -1, pid = pid } xclose(out_w) xclose(err_w) if out_r then pfds[#pfds+1] = { fd = out_r, cb = type(stdout) == "function" and stdout, name = "stdout", events = nixio.poll_flags("in", "err", "hup") } end if err_r then pfds[#pfds+1] = { fd = err_r, cb = type(stderr) == "function" and stderr, name = "stderr", events = nixio.poll_flags("in", "err", "hup") } end while #pfds > 0 do local nfds, err = nixio.poll(pfds, -1) if not nfds and err ~= nixio.const.EINTR then break end local i for i = #pfds, 1, -1 do local rfd = pfds[i] if rfd.revents > 0 then local chunk, err = rfd.fd:read(4096) if chunk and #chunk > 0 then if rfd.cb then rfd.cb(chunk) else rfd.buf = rfd.buf or {} rfd.buf[#rfd.buf + 1] = chunk end else table.remove(pfds, i) if rfd.buf then rv[rfd.name] = table.concat(rfd.buf, "") end rfd.fd:close() end end end end if not nowait then _, _, rv.code = nixio.waitpid(pid) end return rv end user = {} -- { "uid", "gid", "name", "passwd", "dir", "shell", "gecos" } user.getuser = nixio.getpw function user.getpasswd(username) local pwe = nixio.getsp and nixio.getsp(username) or nixio.getpw(username) local pwh = pwe and (pwe.pwdp or pwe.passwd) if not pwh or #pwh < 1 or pwh == "!" or pwh == "x" then return nil, pwe else return pwh, pwe end end function user.checkpasswd(username, pass) local pwh, pwe = user.getpasswd(username) if pwe then return (pwh == nil or nixio.crypt(pass, pwh) == pwh) end return false end function user.setpasswd(username, password) return os.execute("(echo %s; sleep 1; echo %s) | passwd %s >/dev/null 2>&1" %{ luci.util.shellquote(password), luci.util.shellquote(password), luci.util.shellquote(username) }) end wifi = {} function wifi.getiwinfo(ifname) local ntm = require "luci.model.network" ntm.init() local wnet = ntm:get_wifinet(ifname) if wnet and wnet.iwinfo then return wnet.iwinfo end local wdev = ntm:get_wifidev(ifname) if wdev and wdev.iwinfo then return wdev.iwinfo end return { ifname = ifname } end init = {} init.dir = "/etc/init.d/" function init.names() local names = { } for name in fs.glob(init.dir.."*") do names[#names+1] = fs.basename(name) end return names end function init.index(name) if fs.access(init.dir..name) then return call("env -i sh -c 'source %s%s enabled; exit ${START:-255}' >/dev/null" %{ init.dir, name }) end end local function init_action(action, name) if fs.access(init.dir..name) then return call("env -i %s%s %s >/dev/null" %{ init.dir, name, action }) end end function init.enabled(name) return (init_action("enabled", name) == 0) end function init.enable(name) return (init_action("enable", name) == 0) end function init.disable(name) return (init_action("disable", name) == 0) end function init.start(name) return (init_action("start", name) == 0) end function init.stop(name) return (init_action("stop", name) == 0) end function init.restart(name) return (init_action("restart", name) == 0) end function init.reload(name) return (init_action("reload", name) == 0) end
apache-2.0
Xamla/torch-pcl
KdTree.lua
1
2444
local ffi = require 'ffi' local torch = require 'torch' local utils = require 'pcl.utils' local pcl = require 'pcl.PointTypes' local KdTree = torch.class('pcl.KdTree', pcl) local func_by_type = {} local function init() local KdTreeFLANN_method_names = { 'new', 'clone', 'delete', 'setInputCloud', 'getEpsilon', 'setEpsilon', 'setMinPts', 'getMinPts', 'setSortedResults', 'assign', 'nearestKSearch', 'radiusSearch' } for k,v in pairs(utils.type_key_map) do func_by_type[k] = utils.create_typed_methods("pcl_KdTreeFLANN_TYPE_KEY_", KdTreeFLANN_method_names, v) end func_by_type[pcl.FPFHSignature33] = utils.create_typed_methods("pcl_KdTreeFLANN_TYPE_KEY_", KdTreeFLANN_method_names, 'FPFHSignature33') func_by_type[pcl.VFHSignature308] = utils.create_typed_methods("pcl_KdTreeFLANN_TYPE_KEY_", KdTreeFLANN_method_names, 'VFHSignature308') end init() function KdTree:__init(pointType, sorted) if type(pointType) == 'boolean' then sorted = pointType pointType = pcl.PointXYZ end sorted = sorted or true pointType = pcl.pointType(pointType) rawset(self, 'f', func_by_type[pointType]) self.pointType = pointType if type(sorted) == 'boolean' then self.o = self.f.new(sorted) elseif type(sorted) == 'cdata' then self.o = sorted end end function KdTree:cdata() return self.o end function KdTree:clone() local clone = self.f.clone(self.o) return KdTree.new(self.pointType, clone) end function KdTree:setInputCloud(cloud, indices) self.f.setInputCloud(self.o, cloud:cdata(), utils.cdata(indices)) end function KdTree:getEpsilon() return self.f.getEpsilon(self.o) end function KdTree:setEpsilon(eps) self.f.setEpsilon(self.o, eps) end function KdTree:setMinPts(value) self.f.setMinPts(self.o, value) end function KdTree:getMinPts() return self.f.getMinPts(self.o) end function KdTree:setSortedResults(sorted) self.f.setSortedResults(self.o, sorted) end function KdTree:set(other) self.f.assign(self.o, other:cdata()) return self end function KdTree:nearestKSearch(point, k, indices, squaredDistances) return self.f.nearestKSearch(self.o, point, k, utils.cdata(indices), utils.cdata(squaredDistances)) end function KdTree:radiusSearch(point, radius, indices, squaredDistances, max_nn) return self.f.radiusSearch(self.o, point, radius, utils.cdata(indices), utils.cdata(squaredDistances), max_nn or 0) end
bsd-3-clause
Poyer/Anchor-BoT
plugins/danbooru.lua
616
1750
do local URL = "http://danbooru.donmai.us" local URL_NEW = "/posts.json" local URL_POP = "/explore/posts/popular.json" local scale_day = "?scale=day" local scale_week = "?scale=week" local scale_month = "?scale=month" local function get_post(url) local b, c, h = http.request(url) if c ~= 200 then return nil end local posts = json:decode(b) return posts[math.random(#posts)] end local function run(msg, matches) local url = URL if matches[1] == "!danbooru" then url = url .. URL_NEW else url = url .. URL_POP if matches[1] == "d" then url = url .. scale_day elseif matches[1] == "w" then url = url .. scale_week elseif matches[1] == "m" then url = url .. scale_month end end local post = get_post(url) if post then vardump(post) local img = URL .. post.large_file_url send_photo_from_url(get_receiver(msg), img) local txt = '' if post.tag_string_artist ~= '' then txt = 'Artist: ' .. post.tag_string_artist .. '\n' end if post.tag_string_character ~= '' then txt = txt .. 'Character: ' .. post.tag_string_character .. '\n' end if post.file_size ~= '' then txt = txt .. '[' .. math.ceil(post.file_size/1000) .. 'kb] ' .. URL .. post.file_url end return txt end end return { description = "Gets a random fresh or popular image from Danbooru", usage = { "!danbooru - gets a random fresh image from Danbooru 🔞", "!danboorud - random daily popular image 🔞", "!danbooruw - random weekly popular image 🔞", "!danboorum - random monthly popular image 🔞" }, patterns = { "^!danbooru$", "^!danbooru ?(d)$", "^!danbooru ?(w)$", "^!danbooru ?(m)$" }, run = run } end
gpl-2.0
alexandergall/snabbswitch
lib/ljsyscall/syscall/openbsd/types.lua
24
9707
-- OpenBSD types local require, error, assert, tonumber, tostring, setmetatable, pairs, ipairs, unpack, rawget, rawset, pcall, type, table, string = require, error, assert, tonumber, tostring, setmetatable, pairs, ipairs, unpack, rawget, rawset, pcall, type, table, string local function init(types) local abi = require "syscall.abi" local t, pt, s, ctypes = types.t, types.pt, types.s, types.ctypes local ffi = require "ffi" local bit = require "syscall.bit" local h = require "syscall.helpers" local addtype, addtype_var, addtype_fn, addraw2 = h.addtype, h.addtype_var, h.addtype_fn, h.addraw2 local ptt, reviter, mktype, istype, lenfn, lenmt, getfd, newfn = h.ptt, h.reviter, h.mktype, h.istype, h.lenfn, h.lenmt, h.getfd, h.newfn local ntohl, ntohl, ntohs, htons, octal = h.ntohl, h.ntohl, h.ntohs, h.htons, h.octal local c = require "syscall.openbsd.constants" local mt = {} -- metatables local addtypes = { } local addstructs = { } for k, v in pairs(addtypes) do addtype(types, k, v) end for k, v in pairs(addstructs) do addtype(types, k, v, lenmt) end -- 32 bit dev_t, 24 bit minor, 8 bit major, but minor is a cookie and neither really used just legacy local function makedev(major, minor) if type(major) == "table" then major, minor = major[1], major[2] end local dev = major or 0 if minor then dev = bit.bor(minor, bit.lshift(major, 8)) end return dev end mt.device = { index = { major = function(dev) return bit.bor(bit.band(bit.rshift(dev.dev, 8), 0xff)) end, minor = function(dev) return bit.band(dev.dev, 0xffff00ff) end, device = function(dev) return tonumber(dev.dev) end, }, newindex = { device = function(dev, major, minor) dev.dev = makedev(major, minor) end, }, __new = function(tp, major, minor) return ffi.new(tp, makedev(major, minor)) end, } addtype(types, "device", "struct {dev_t dev;}", mt.device) mt.stat = { index = { dev = function(st) return t.device(st.st_dev) end, mode = function(st) return st.st_mode end, ino = function(st) return tonumber(st.st_ino) end, nlink = function(st) return st.st_nlink end, uid = function(st) return st.st_uid end, gid = function(st) return st.st_gid end, rdev = function(st) return t.device(st.st_rdev) end, atime = function(st) return st.st_atim.time end, ctime = function(st) return st.st_ctim.time end, mtime = function(st) return st.st_mtim.time end, birthtime = function(st) return st.st_birthtim.time end, size = function(st) return tonumber(st.st_size) end, blocks = function(st) return tonumber(st.st_blocks) end, blksize = function(st) return tonumber(st.st_blksize) end, flags = function(st) return st.st_flags end, gen = function(st) return st.st_gen end, type = function(st) return bit.band(st.st_mode, c.S_I.FMT) end, todt = function(st) return bit.rshift(st.type, 12) end, isreg = function(st) return st.type == c.S_I.FREG end, isdir = function(st) return st.type == c.S_I.FDIR end, ischr = function(st) return st.type == c.S_I.FCHR end, isblk = function(st) return st.type == c.S_I.FBLK end, isfifo = function(st) return st.type == c.S_I.FIFO end, islnk = function(st) return st.type == c.S_I.FLNK end, issock = function(st) return st.type == c.S_I.FSOCK end, iswht = function(st) return st.type == c.S_I.FWHT end, }, } -- add some friendlier names to stat, also for luafilesystem compatibility mt.stat.index.access = mt.stat.index.atime mt.stat.index.modification = mt.stat.index.mtime mt.stat.index.change = mt.stat.index.ctime local namemap = { file = mt.stat.index.isreg, directory = mt.stat.index.isdir, link = mt.stat.index.islnk, socket = mt.stat.index.issock, ["char device"] = mt.stat.index.ischr, ["block device"] = mt.stat.index.isblk, ["named pipe"] = mt.stat.index.isfifo, } mt.stat.index.typename = function(st) for k, v in pairs(namemap) do if v(st) then return k end end return "other" end addtype(types, "stat", "struct stat", mt.stat) mt.flock = { index = { type = function(self) return self.l_type end, whence = function(self) return self.l_whence end, start = function(self) return self.l_start end, len = function(self) return self.l_len end, pid = function(self) return self.l_pid end, sysid = function(self) return self.l_sysid end, }, newindex = { type = function(self, v) self.l_type = c.FCNTL_LOCK[v] end, whence = function(self, v) self.l_whence = c.SEEK[v] end, start = function(self, v) self.l_start = v end, len = function(self, v) self.l_len = v end, pid = function(self, v) self.l_pid = v end, sysid = function(self, v) self.l_sysid = v end, }, __new = newfn, } addtype(types, "flock", "struct flock", mt.flock) mt.dirent = { index = { fileno = function(self) return tonumber(self.d_fileno) end, reclen = function(self) return self.d_reclen end, namlen = function(self) return self.d_namlen end, type = function(self) return self.d_type end, name = function(self) return ffi.string(self.d_name, self.d_namlen) end, toif = function(self) return bit.lshift(self.d_type, 12) end, -- convert to stat types }, __len = function(self) return self.d_reclen end, } mt.dirent.index.ino = mt.dirent.index.fileno -- alternate name -- TODO previously this allowed lower case values, but this static version does not -- could add mt.dirent.index[tolower(k)] = mt.dirent.index[k] but need to do consistently elsewhere for k, v in pairs(c.DT) do mt.dirent.index[k] = function(self) return self.type == v end end addtype(types, "dirent", "struct dirent", mt.dirent) mt.fdset = { index = { fds_bits = function(self) return self.__fds_bits end, }, } addtype(types, "fdset", "fd_set", mt.fdset) -- TODO see Linux notes. Also maybe can be shared with BSDs, have not checked properly -- TODO also remove WIF prefixes. mt.wait = { __index = function(w, k) local _WSTATUS = bit.band(w.status, octal("0177")) local _WSTOPPED = octal("0177") local WTERMSIG = _WSTATUS local EXITSTATUS = bit.band(bit.rshift(w.status, 8), 0xff) local WIFEXITED = (_WSTATUS == 0) local tab = { WIFEXITED = WIFEXITED, WIFSTOPPED = bit.band(w.status, 0xff) == _WSTOPPED, WIFSIGNALED = _WSTATUS ~= _WSTOPPED and _WSTATUS ~= 0 } if tab.WIFEXITED then tab.EXITSTATUS = EXITSTATUS end if tab.WIFSTOPPED then tab.WSTOPSIG = EXITSTATUS end if tab.WIFSIGNALED then tab.WTERMSIG = WTERMSIG end if tab[k] then return tab[k] end local uc = 'W' .. k:upper() if tab[uc] then return tab[uc] end end } function t.waitstatus(status) return setmetatable({status = status}, mt.wait) end local signames = {} for k, v in pairs(c.SIG) do signames[v] = k end mt.siginfo = { index = { signo = function(s) return s.si_signo end, errno = function(s) return s.si_errno end, code = function(s) return s.si_code end, pid = function(s) return s.si_pid end, uid = function(s) return s.si_uid end, status = function(s) return s.si_status end, addr = function(s) return s.si_addr end, value = function(s) return s.si_value end, trapno = function(s) return s._fault._trapno end, timerid = function(s) return s._timer._timerid end, overrun = function(s) return s._timer._overrun end, mqd = function(s) return s._mesgq._mqd end, band = function(s) return s._poll._band end, signame = function(s) return signames[s.signo] end, }, newindex = { signo = function(s, v) s.si_signo = v end, errno = function(s, v) s.si_errno = v end, code = function(s, v) s.si_code = v end, pid = function(s, v) s.si_pid = v end, uid = function(s, v) s.si_uid = v end, status = function(s, v) s.si_status = v end, addr = function(s, v) s.si_addr = v end, value = function(s, v) s.si_value = v end, trapno = function(s, v) s._fault._trapno = v end, timerid = function(s, v) s._timer._timerid = v end, overrun = function(s, v) s._timer._overrun = v end, mqd = function(s, v) s._mesgq._mqd = v end, band = function(s, v) s._poll._band = v end, }, __len = lenfn, } addtype(types, "siginfo", "siginfo_t", mt.siginfo) -- sigaction, standard POSIX behaviour with union of handler and sigaction addtype_fn(types, "sa_sigaction", "void (*)(int, siginfo_t *, void *)") mt.sigaction = { index = { handler = function(sa) return sa.__sigaction_u.__sa_handler end, sigaction = function(sa) return sa.__sigaction_u.__sa_sigaction end, mask = function(sa) return sa.sa_mask end, flags = function(sa) return tonumber(sa.sa_flags) end, }, newindex = { handler = function(sa, v) if type(v) == "string" then v = pt.void(c.SIGACT[v]) end if type(v) == "number" then v = pt.void(v) end sa.__sigaction_u.__sa_handler = v end, sigaction = function(sa, v) if type(v) == "string" then v = pt.void(c.SIGACT[v]) end if type(v) == "number" then v = pt.void(v) end sa.__sigaction_u.__sa_sigaction = v end, mask = function(sa, v) if not ffi.istype(t.sigset, v) then v = t.sigset(v) end sa.sa_mask = v end, flags = function(sa, v) sa.sa_flags = c.SA[v] end, }, __new = function(tp, tab) local sa = ffi.new(tp) if tab then for k, v in pairs(tab) do sa[k] = v end end if tab and tab.sigaction then sa.sa_flags = bit.bor(sa.flags, c.SA.SIGINFO) end -- this flag must be set if sigaction set return sa end, } addtype(types, "sigaction", "struct sigaction", mt.sigaction) return types end return {init = init}
apache-2.0
xponen/Zero-K
LuaUI/Widgets/gui_replace_cloak_con_order.lua
12
2136
function widget:GetInfo() return { name = "Replace Cloak Con Orders", desc = "Prevents constructor accidental decloak in enemy territory by replacing Repair, Reclaim and Rez with Move. .\n\nNOTE:Use command menu or command hotkeys to override.", author = "GoogleFrog", date = "13 August 2011", license = "GNU GPL, v2 or later", layer = 0, enabled = false -- loaded by default? } end options_path = 'Game/Unit AI/Replace Cloak Con Orders' options = { reclaim = {name='Replace Reclaim', type='bool', value=true}, resurrect = {name='Replace Resurrect', type='bool', value=true}, repair = {name='Replace Repair', type='bool', value=true}, } function widget:CommandNotify(id, params, cmdOptions) if cmdOptions.right and #params < 4 and ((id == CMD.REPAIR and options.repair.value) or (id == CMD.RECLAIM and options.reclaim.value) or (id == CMD.RESURRECT and options.resurrect.value)) then local selUnits = Spring.GetSelectedUnits() local replace = false for i = 1, #selUnits do local unitID = selUnits[i] local ud = Spring.GetUnitDefID(unitID) -- assumption here is that everything that can repair or rez can also reclaim if ud and UnitDefs[ud] and UnitDefs[ud].canReclaim and Spring.GetUnitIsCloaked(unitID) and UnitDefs[ud].speed > 0 then replace = true break end end if replace then local x,y,z if #params == 1 then if id == CMD.REPAIR then if Spring.ValidUnitID(params[1]) and Spring.GetUnitPosition(params[1]) then x,_,z = Spring.GetUnitPosition(params[1]) y = Spring.GetGroundHeight(x,z) end else params[1] = params[1] - Game.maxUnits if Spring.ValidFeatureID(params[1]) and Spring.GetFeaturePosition(params[1]) then x,_,z = Spring.GetFeaturePosition(params[1]) y = Spring.GetGroundHeight(x,z) end end else x,y,z = params[1], params[2], params[3] end if x and y then for i = 1, #selUnits do local unitID = selUnits[i] Spring.GiveOrderToUnit(unitID,CMD.MOVE,{x,y,z},cmdOptions) end end end return replace end return false end
gpl-2.0
infernal1200/infernall
plugins/banhammer.lua
294
10470
local function is_user_whitelisted(id) local hash = 'whitelist:user#id'..id local white = redis:get(hash) or false return white end local function is_chat_whitelisted(id) local hash = 'whitelist:chat#id'..id local white = redis:get(hash) or false return white end local function kick_user(user_id, chat_id) local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, true) end local function ban_user(user_id, chat_id) -- Save to redis local hash = 'banned:'..chat_id..':'..user_id redis:set(hash, true) -- Kick from chat kick_user(user_id, chat_id) end local function superban_user(user_id, chat_id) -- Save to redis local hash = 'superbanned:'..user_id redis:set(hash, true) -- Kick from chat kick_user(user_id, chat_id) end local function is_banned(user_id, chat_id) local hash = 'banned:'..chat_id..':'..user_id local banned = redis:get(hash) return banned or false end local function is_super_banned(user_id) local hash = 'superbanned:'..user_id local superbanned = redis:get(hash) return superbanned or false end local function pre_process(msg) -- SERVICE MESSAGE if msg.action and msg.action.type then local action = msg.action.type -- Check if banned user joins chat if action == 'chat_add_user' or action == 'chat_add_user_link' then local user_id if msg.action.link_issuer then user_id = msg.from.id else user_id = msg.action.user.id end print('Checking invited user '..user_id) local superbanned = is_super_banned(user_id) local banned = is_banned(user_id, msg.to.id) if superbanned or banned then print('User is banned!') kick_user(user_id, msg.to.id) end end -- No further checks return msg end -- BANNED USER TALKING if msg.to.type == 'chat' then local user_id = msg.from.id local chat_id = msg.to.id local superbanned = is_super_banned(user_id) local banned = is_banned(user_id, chat_id) if superbanned then print('SuperBanned user talking!') superban_user(user_id, chat_id) msg.text = '' end if banned then print('Banned user talking!') ban_user(user_id, chat_id) msg.text = '' end end -- WHITELIST local hash = 'whitelist:enabled' local whitelist = redis:get(hash) local issudo = is_sudo(msg) -- Allow all sudo users even if whitelist is allowed if whitelist and not issudo then print('Whitelist enabled and not sudo') -- Check if user or chat is whitelisted local allowed = is_user_whitelisted(msg.from.id) if not allowed then print('User '..msg.from.id..' not whitelisted') if msg.to.type == 'chat' then allowed = is_chat_whitelisted(msg.to.id) if not allowed then print ('Chat '..msg.to.id..' not whitelisted') else print ('Chat '..msg.to.id..' whitelisted :)') end end else print('User '..msg.from.id..' allowed :)') end if not allowed then msg.text = '' end else print('Whitelist not enabled or is sudo') end return msg end local function username_id(cb_extra, success, result) local get_cmd = cb_extra.get_cmd local receiver = cb_extra.receiver local chat_id = cb_extra.chat_id local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if get_cmd == 'kick' then return kick_user(member_id, chat_id) elseif get_cmd == 'ban user' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned') return ban_user(member_id, chat_id) elseif get_cmd == 'superban user' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned!') return superban_user(member_id, chat_id) elseif get_cmd == 'whitelist user' then local hash = 'whitelist:user#id'..member_id redis:set(hash, true) return send_large_msg(receiver, 'User @'..member..' ['..member_id..'] whitelisted') elseif get_cmd == 'whitelist delete user' then local hash = 'whitelist:user#id'..member_id redis:del(hash) return send_large_msg(receiver, 'User @'..member..' ['..member_id..'] removed from whitelist') end end end return send_large_msg(receiver, text) end local function run(msg, matches) if matches[1] == 'kickme' then kick_user(msg.from.id, msg.to.id) end if not is_momod(msg) then return nil end local receiver = get_receiver(msg) if matches[4] then get_cmd = matches[1]..' '..matches[2]..' '..matches[3] elseif matches[3] then get_cmd = matches[1]..' '..matches[2] else get_cmd = matches[1] end if matches[1] == 'ban' then local user_id = matches[3] local chat_id = msg.to.id if msg.to.type == 'chat' then if matches[2] == 'user' then if string.match(matches[3], '^%d+$') then ban_user(user_id, chat_id) send_large_msg(receiver, 'User '..user_id..' banned!') else local member = string.gsub(matches[3], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=chat_id, member=member}) end end if matches[2] == 'delete' then local hash = 'banned:'..chat_id..':'..user_id redis:del(hash) return 'User '..user_id..' unbanned' end else return 'This isn\'t a chat group' end end if matches[1] == 'superban' and is_admin(msg) then local user_id = matches[3] local chat_id = msg.to.id if matches[2] == 'user' then if string.match(matches[3], '^%d+$') then superban_user(user_id, chat_id) send_large_msg(receiver, 'User '..user_id..' globally banned!') else local member = string.gsub(matches[3], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=chat_id, member=member}) end end if matches[2] == 'delete' then local hash = 'superbanned:'..user_id redis:del(hash) return 'User '..user_id..' unbanned' end end if matches[1] == 'kick' then if msg.to.type == 'chat' then if string.match(matches[2], '^%d+$') then kick_user(matches[2], msg.to.id) else local member = string.gsub(matches[2], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end else return 'This isn\'t a chat group' end end if matches[1] == 'whitelist' then if matches[2] == 'enable' and is_sudo(msg) then local hash = 'whitelist:enabled' redis:set(hash, true) return 'Enabled whitelist' end if matches[2] == 'disable' and is_sudo(msg) then local hash = 'whitelist:enabled' redis:del(hash) return 'Disabled whitelist' end if matches[2] == 'user' then if string.match(matches[3], '^%d+$') then local hash = 'whitelist:user#id'..matches[3] redis:set(hash, true) return 'User '..matches[3]..' whitelisted' else local member = string.gsub(matches[3], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end if matches[2] == 'chat' then if msg.to.type ~= 'chat' then return 'This isn\'t a chat group' end local hash = 'whitelist:chat#id'..msg.to.id redis:set(hash, true) return 'Chat '..msg.to.print_name..' ['..msg.to.id..'] whitelisted' end if matches[2] == 'delete' and matches[3] == 'user' then if string.match(matches[4], '^%d+$') then local hash = 'whitelist:user#id'..matches[4] redis:del(hash) return 'User '..matches[4]..' removed from whitelist' else local member = string.gsub(matches[4], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end if matches[2] == 'delete' and matches[3] == 'chat' then if msg.to.type ~= 'chat' then return 'This isn\'t a chat group' end local hash = 'whitelist:chat#id'..msg.to.id redis:del(hash) return 'Chat '..msg.to.print_name..' ['..msg.to.id..'] removed from whitelist' end end end return { description = "Plugin to manage bans, kicks and white/black lists.", usage = { user = "!kickme : Exit from group", moderator = { "!whitelist <enable>/<disable> : Enable or disable whitelist mode", "!whitelist user <user_id> : Allow user to use the bot when whitelist mode is enabled", "!whitelist user <username> : Allow user to use the bot when whitelist mode is enabled", "!whitelist chat : Allow everybody on current chat to use the bot when whitelist mode is enabled", "!whitelist delete user <user_id> : Remove user from whitelist", "!whitelist delete chat : Remove chat from whitelist", "!ban user <user_id> : Kick user from chat and kicks it if joins chat again", "!ban user <username> : Kick user from chat and kicks it if joins chat again", "!ban delete <user_id> : Unban user", "!kick <user_id> : Kick user from chat group by id", "!kick <username> : Kick user from chat group by username", }, admin = { "!superban user <user_id> : Kick user from all chat and kicks it if joins again", "!superban user <username> : Kick user from all chat and kicks it if joins again", "!superban delete <user_id> : Unban user", }, }, patterns = { "^!(whitelist) (enable)$", "^!(whitelist) (disable)$", "^!(whitelist) (user) (.*)$", "^!(whitelist) (chat)$", "^!(whitelist) (delete) (user) (.*)$", "^!(whitelist) (delete) (chat)$", "^!(ban) (user) (.*)$", "^!(ban) (delete) (.*)$", "^!(superban) (user) (.*)$", "^!(superban) (delete) (.*)$", "^!(kick) (.*)$", "^!(kickme)$", "^!!tgservice (.+)$", }, run = run, pre_process = pre_process }
gpl-2.0
Vermeille/kong
spec/03-plugins/04-cors/01-access_spec.lua
3
4538
local helpers = require "spec.helpers" local cjson = require "cjson" describe("Plugin: cors (access)", function() local client setup(function() assert(helpers.start_kong()) client = helpers.proxy_client() local api1 = assert(helpers.dao.apis:insert { request_host = "cors1.com", upstream_url = "http://mockbin.com" }) local api2 = assert(helpers.dao.apis:insert { request_host = "cors2.com", upstream_url = "http://mockbin.com" }) local api3 = assert(helpers.dao.apis:insert { request_host = "cors3.com", upstream_url = "http://mockbin.com" }) assert(helpers.dao.plugins:insert { name = "cors", api_id = api1.id }) assert(helpers.dao.plugins:insert { name = "cors", api_id = api2.id, config = { origin = "example.com", methods = {"GET"}, headers = {"origin", "type", "accepts"}, exposed_headers = {"x-auth-token"}, max_age = 23, credentials = true } }) assert(helpers.dao.plugins:insert { name = "cors", api_id = api3.id, config = { origin = "example.com", methods = {"GET"}, headers = {"origin", "type", "accepts"}, exposed_headers = {"x-auth-token"}, max_age = 23, preflight_continue = true } }) end) teardown(function() if client then client:close() end helpers.stop_kong() end) describe("HTTP method: OPTIONS", function() it("gives appropriate defaults", function() local res = assert(client:send { method = "OPTIONS", headers = { ["Host"] = "cors1.com" } }) assert.res_status(204, res) assert.equal("GET,HEAD,PUT,PATCH,POST,DELETE", res.headers["Access-Control-Allow-Methods"]) assert.equal("*", res.headers["Access-Control-Allow-Origin"]) assert.is_nil(res.headers["Access-Control-Allow-Headers"]) assert.is_nil(res.headers["Access-Control-Expose-Headers"]) assert.is_nil(res.headers["Access-Control-Allow-Credentials"]) assert.is_nil(res.headers["Access-Control-Max-Age"]) end) it("accepts config options", function() local res = assert(client:send { method = "OPTIONS", headers = { ["Host"] = "cors2.com" } }) assert.res_status(204, res) assert.equal("GET", res.headers["Access-Control-Allow-Methods"]) assert.equal("example.com", res.headers["Access-Control-Allow-Origin"]) assert.equal("23", res.headers["Access-Control-Max-Age"]) assert.equal("true", res.headers["Access-Control-Allow-Credentials"]) assert.equal("origin,type,accepts", res.headers["Access-Control-Allow-Headers"]) assert.is_nil(res.headers["Access-Control-Expose-Headers"]) end) it("preflight_continue enabled", function() local res = assert(client:send { method = "OPTIONS", path = "/status/201", headers = { ["Host"] = "cors3.com" } }) local body = assert.res_status(201, res) local json = cjson.decode(body) assert.equal("201", json.code) assert.equal("OK", json.message) end) end) describe("HTTP method: others", function() it("gives appropriate defaults", function() local res = assert(client:send { method = "GET", headers = { ["Host"] = "cors1.com" } }) assert.res_status(200, res) assert.equal("*", res.headers["Access-Control-Allow-Origin"]) assert.is_nil(res.headers["Access-Control-Allow-Methods"]) assert.is_nil(res.headers["Access-Control-Allow-Headers"]) assert.is_nil(res.headers["Access-Control-Expose-Headers"]) assert.is_nil(res.headers["Access-Control-Allow-Credentials"]) assert.is_nil(res.headers["Access-Control-Max-Age"]) end) it("accepts config options", function() local res = assert(client:send { method = "GET", headers = { ["Host"] = "cors2.com" } }) assert.res_status(200, res) assert.equal("example.com", res.headers["Access-Control-Allow-Origin"]) assert.equal("x-auth-token", res.headers["Access-Control-Expose-Headers"]) assert.equal("true", res.headers["Access-Control-Allow-Credentials"]) assert.is_nil(res.headers["Access-Control-Allow-Methods"]) assert.is_nil(res.headers["Access-Control-Allow-Headers"]) assert.is_nil(res.headers["Access-Control-Max-Age"]) end) end) end)
apache-2.0
xponen/Zero-K
LuaUI/Widgets/cmd_state_reverse_toggle.lua
12
1055
function widget:GetInfo() return { name = "State Reverse Toggle", desc = "Makes multinary states reverse toggleable", author = "Google Frog", date = "Oct 2, 2009", license = "GNU GPL, v2 or later", layer = 0, enabled = true -- loaded by default? } end local spGetSelectedUnits = Spring.GetSelectedUnits local spGiveOrderToUnit = Spring.GiveOrderToUnit local CMD_FIRE_STATE = CMD.FIRE_STATE local CMD_MOVE_STATE = CMD.MOVE_STATE local multiStates = { [CMD_FIRE_STATE] = 3, [CMD_MOVE_STATE] = 3, [CMD.AUTOREPAIRLEVEL] = 4, } function widget:CommandNotify(id, params, options) if multiStates[id] then if options.right then local units = spGetSelectedUnits() local state = params[1] state = state - 2 -- engine sent us one step forward instead of one step back, so we go two steps back if state < 0 then state = multiStates[id] + state -- wrap end for i=1, #units do spGiveOrderToUnit(units[i], id, { state }, {}) end return true end end end
gpl-2.0
Elanis/SciFi-Pack-Addon-Gamemode
lua/entities/sw_reta2actis/init.lua
1
4420
AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include('shared.lua') function ENT:SpawnFunction( ply,tr ) local ent = ents.Create("sw_reta2actis") --SpaceShip entity ent:SetPos( tr.HitPos + Vector(0,0,40)) ent:Spawn() ent:Activate() return ent end function ENT:Initialize() self.MaxHealth = 1000 self.Pilot = nil self.Piloting = false self.WeaponsTable = {} self.CanPrimary = true self.CanSecondary = true self.Entity:SetNetworkedInt("health",self.MaxHealth) self.Entity:SetModel("models/obijf/obijf.mdl") self.Entity:PhysicsInit( SOLID_VPHYSICS ) self.Entity:SetMoveType( MOVETYPE_VPHYSICS ) self.Entity:SetSolid( SOLID_VPHYSICS ) local phys = self.Entity:GetPhysicsObject() if (phys:IsValid()) then phys:Wake() phys:SetMass(10000) end self.Entity:StartMotionController() self.Speed=0 end function ENT:Think() if self.Piloting and self.Pilot and self.Pilot:IsValid() and IsValid(self.Pilot)then if self.Pilot:KeyDown(IN_ATTACK) then self:PrimaryFire() elseif self.Pilot:KeyDown(IN_ATTACK2) then self:SecondaryFire() elseif self.Pilot:KeyDown(IN_USE) then self.Piloting=false self.Pilot:UnSpectate() self.Pilot:DrawViewModel(true) self.Pilot:DrawWorldModel(true) self.Pilot:Spawn() self.Entity:SetOwner(nil) self.Pilot:SetNetworkedBool("Driving",false) self.Pilot:SetPos(self.Entity:GetPos()+self.Entity:GetRight()*150) self.Speed = 0 -- Stop the motor self.Entity:SetLocalVelocity(Vector(0,0,0)) -- Stop the ship for _,v in pairs(self.WeaponsTable) do self.Pilot:Give(tostring(v)); end table.Empty(self.WeaponsTable); self.Pilot=nil end self.Entity:NextThink(CurTime()) else self.Entity:NextThink(CurTime()+1) end return true end function ENT:OnTakeDamage(dmg) local health = self.Entity:GetNetworkedInt("health") local damage = dmg:GetDamage() self.Entity:SetNetworkedInt("health",health-damage) if(health<1) then self.Entity:Remove() end end function ENT:OnRemove() local health = self.Entity:GetNetworkedInt("health") if(health<1) then local effect = EffectData() effect:SetOrigin(self.Entity:GetPos()) util.Effect("Explosion", effect, true, true ) end if(self.Piloting) then self.Pilot:UnSpectate() self.Pilot:DrawViewModel(true) self.Pilot:DrawWorldModel(true) self.Pilot:Spawn() self.Pilot:SetNetworkedBool("Driving",false) self.Pilot:SetPos(self.Entity:GetPos()+Vector(0,0,100)) end end function ENT:Use(ply,caller) if not self.Piloting then self.Piloting=true ply:Spectate( OBS_MODE_CHASE ) ply:SpectateEntity(self.Entity) ply:StripWeapons() self.Entity:GetPhysicsObject():Wake() self.Entity:GetPhysicsObject():EnableMotion(true) self.Entity:SetOwner(ply) ply:DrawViewModel(false) ply:DrawWorldModel(false) ply:SetNetworkedBool("Driving",true) ply:SetNetworkedEntity("Ship",self.Entity) self.Pilot=ply end end function ENT:PhysicsSimulate( phys, deltatime ) if self.Piloting and IsValid(self.Pilot) then local speedvalue=0 if self.Pilot:KeyDown(IN_FORWARD) then speedvalue=500 elseif self.Pilot:KeyDown(IN_BACK) then speedvalue=-500 elseif self.Pilot:KeyDown(IN_SPEED) then speedvalue=1000 end phys:Wake() self.Speed = math.Approach(self.Speed,speedvalue,10) local move = { } move.secondstoarrive = 1 move.pos = self.Entity:GetPos()+self.Entity:GetForward()*self.Speed if self.Pilot:KeyDown( IN_DUCK ) then move.pos = move.pos+self.Entity:GetUp()*-200 elseif self.Pilot:KeyDown( IN_JUMP ) then move.pos = move.pos+self.Entity:GetUp()*300 elseif self.Pilot:KeyDown( IN_MOVERIGHT ) then move.pos = move.pos+self.Entity:GetRight()*200 elseif self.Pilot:KeyDown( IN_MOVELEFT ) then move.pos = move.pos+self.Entity:GetRight()*-200 end move.maxangular = 5000 move.maxangulardamp = 10000 move.maxspeed = 1000000 move.maxspeeddamp = 10000 move.dampfactor = 0.8 move.teleportdistance = 5000 local ang = self.Pilot:GetAimVector():Angle() move.angle = ang move.deltatime = deltatime phys:ComputeShadowControl(move) self.Pilot:SetPos(self.Entity:GetPos()) end end function ENT:PrimaryFire() -- When we Push MOUSE_1 end function ENT:SecondaryFire() -- When we Push MOUSE_2 end
gpl-2.0
sandsmark/vlc-kio
share/lua/intf/dumpmeta.lua
98
2125
--[==========================================================================[ dumpmeta.lua: dump a file's meta data on stdout/stderr --[==========================================================================[ Copyright (C) 2010 the VideoLAN team $Id$ Authors: Antoine Cellerier <dionoea at videolan dot org> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]==========================================================================] --[[ to dump meta data information in the debug output, run: vlc -I luaintf --lua-intf dumpmeta coolmusic.mp3 Additional options can improve performance and output readability: -V dummy -A dummy --no-video-title --no-media-library -q --]] local item repeat item = vlc.input.item() until (item and item:is_preparsed()) -- preparsing doesn't always provide all the information we want (like duration) repeat until item:stats()["demux_read_bytes"] > 0 vlc.msg.info("name: "..item:name()) vlc.msg.info("uri: "..vlc.strings.decode_uri(item:uri())) vlc.msg.info("duration: "..tostring(item:duration())) vlc.msg.info("meta data:") local meta = item:metas() if meta then for key, value in pairs(meta) do vlc.msg.info(" "..key..": "..value) end else vlc.msg.info(" no meta data available") end vlc.msg.info("info:") for cat, data in pairs(item:info()) do vlc.msg.info(" "..cat) for key, value in pairs(data) do vlc.msg.info(" "..key..": "..value) end end vlc.misc.quit()
gpl-2.0
Schaka/gladdy
Libs/LibStub/LibStub.lua
184
1367
-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info -- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS! local LibStub = _G[LIBSTUB_MAJOR] if not LibStub or LibStub.minor < LIBSTUB_MINOR then LibStub = LibStub or {libs = {}, minors = {} } _G[LIBSTUB_MAJOR] = LibStub LibStub.minor = LIBSTUB_MINOR function LibStub:NewLibrary(major, minor) assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)") minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.") local oldminor = self.minors[major] if oldminor and oldminor >= minor then return nil end self.minors[major], self.libs[major] = minor, self.libs[major] or {} return self.libs[major], oldminor end function LibStub:GetLibrary(major, silent) if not self.libs[major] and not silent then error(("Cannot find a library instance of %q."):format(tostring(major)), 2) end return self.libs[major], self.minors[major] end function LibStub:IterateLibraries() return pairs(self.libs) end setmetatable(LibStub, { __call = LibStub.GetLibrary }) end
mit
swichers/LootSounds
Libs/LibStub/LibStub.lua
184
1367
-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info -- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS! local LibStub = _G[LIBSTUB_MAJOR] if not LibStub or LibStub.minor < LIBSTUB_MINOR then LibStub = LibStub or {libs = {}, minors = {} } _G[LIBSTUB_MAJOR] = LibStub LibStub.minor = LIBSTUB_MINOR function LibStub:NewLibrary(major, minor) assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)") minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.") local oldminor = self.minors[major] if oldminor and oldminor >= minor then return nil end self.minors[major], self.libs[major] = minor, self.libs[major] or {} return self.libs[major], oldminor end function LibStub:GetLibrary(major, silent) if not self.libs[major] and not silent then error(("Cannot find a library instance of %q."):format(tostring(major)), 2) end return self.libs[major], self.minors[major] end function LibStub:IterateLibraries() return pairs(self.libs) end setmetatable(LibStub, { __call = LibStub.GetLibrary }) end
apache-2.0
4aiman/MineClone
mods/hardened_clay/init.lua
2
1973
local init = os.clock() local clay = {} clay.dyes = { {"white", "White", "white"}, {"grey", "Grey", "dark_grey"}, {"silver", "Light Gray", "grey"}, {"black", "Black", "black"}, {"red", "Red", "red"}, {"yellow", "Yellow", "yellow"}, {"green", "Green", "dark_green"}, {"cyan", "Cyan", "cyan"}, {"blue", "Blue", "blue"}, {"magenta", "Magenta", "magenta"}, {"orange", "Orange", "orange"}, {"purple", "Purple", "violet"}, {"brown", "Brown", "dark_orange"}, {"pink", "Pink", "light_red"}, {"lime", "Lime", "green"}, {"light_blue", "Light Blue", "lightblue"}, } minetest.register_node("hardened_clay:hardened_clay", { description = "Hardened Clay", tiles = {"hardened_clay.png"}, stack_max = 64, groups = {cracky=3}, legacy_mineral = true, }) minetest.register_craft({ type = "cooking", output = "hardened_clay:hardened_clay", recipe = "default:clay", }) for _, row in ipairs(clay.dyes) do local name = row[1] local desc = row[2] local craft_color_group = row[3] -- Node Definition minetest.register_node("hardened_clay:"..name, { description = desc.." Hardened Clay", tiles = {"hardened_clay_stained_"..name..".png"}, groups = {cracky=3,hardened_clay=1}, stack_max = 64, sounds = default.node_sound_defaults(), }) if craft_color_group then minetest.register_craft({ output = 'hardened_clay:'..name..' 8', recipe = { {'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay'}, {'hardened_clay:hardened_clay', 'dye:'..craft_color_group, 'hardened_clay:hardened_clay'}, {'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay'}, }, }) end end local time_to_load= os.clock() - init print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))
lgpl-2.1
xponen/Zero-K
LuaUI/Widgets/chili/Controls/textbox.lua
12
2553
TextBox = Control:Inherit{ classname = "textbox", padding = {0,0,0,0}, text = "line1\nline2", autoHeight = true, --// sets height to text size, useful for embedding in scrollboxes autoObeyLineHeight = true, --// (needs autoHeight) if true, autoHeight will obey the lineHeight (-> texts with the same line count will have the same height) fontsize = 12, _lines = {}, } local this = TextBox local inherited = this.inherited -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function TextBox:SetText(t) self.text = t self:RequestRealign() end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local function Split(s, separator) local results = {} for part in s:gmatch("[^"..separator.."]+") do results[#results + 1] = part end return results end -- remove first n elemets from t, return them local function Take(t, n) local removed = {} for i=1, n do removed[#removed+1] = table.remove(t, 1) end return removed end -- appends t1 to t2 in-place local function Append(t1, t2) local l = #t1 for i = 1, #t2 do t1[i + l] = t2[i] end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function TextBox:UpdateLayout() local font = self.font local padding = self.padding local width = self.width - padding[1] - padding[3] local height = self.height - padding[2] - padding[4] if self.autoHeight then height = 1e9 end self._wrappedText = font:WrapText(self.text, width, height) if self.autoHeight then local textHeight,textDescender,numLines = font:GetTextHeight(self._wrappedText) textHeight = textHeight-textDescender if (self.autoObeyLineHeight) then if (numLines>1) then textHeight = numLines * font:GetLineHeight() else --// AscenderHeight = LineHeight w/o such deep chars as 'g','p',... textHeight = math.min( math.max(textHeight, font:GetAscenderHeight()), font:GetLineHeight()) end end self:Resize(nil, textHeight, true, true) end end function TextBox:DrawControl() local paddx, paddy = unpack4(self.clientArea) local x = math.ceil(self.x + paddx) local y = math.ceil(self.y + paddy) local font = self.font font:Draw(self._wrappedText, x, y) end
gpl-2.0
xuejian1354/barrier_breaker
feeds/luci/applications/luci-ahcp/luasrc/model/cbi/ahcp.lua
36
3895
--[[ LuCI - Lua Configuration Interface Copyright 2011 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id: init.lua 5764 2010-03-08 19:05:34Z jow $ ]]-- m = Map("ahcpd", translate("AHCP Server"), translate("AHCP is an autoconfiguration protocol " .. "for IPv6 and dual-stack IPv6/IPv4 networks designed to be used in place of router " .. "discovery or DHCP on networks where it is difficult or impossible to configure a " .. "server within every link-layer broadcast domain, for example mobile ad-hoc networks.")) m:section(SimpleSection).template = "ahcp_status" s = m:section(TypedSection, "ahcpd") s:tab("general", translate("General Setup")) s:tab("advanced", translate("Advanced Settings")) s.addremove = false s.anonymous = true mode = s:taboption("general", ListValue, "mode", translate("Operation mode")) mode:value("server", translate("Server")) mode:value("forwarder", translate("Forwarder")) net = s:taboption("general", Value, "interface", translate("Served interfaces")) net.template = "cbi/network_netlist" net.widget = "checkbox" net.nocreate = true function net.cfgvalue(self, section) return m.uci:get("ahcpd", section, "interface") end pfx = s:taboption("general", DynamicList, "prefix", translate("Announced prefixes"), translate("Specifies the announced IPv4 and IPv6 network prefixes in CIDR notation")) pfx.optional = true pfx.datatype = "ipaddr" pfx:depends("mode", "server") nss = s:taboption("general", DynamicList, "name_server", translate("Announced DNS servers"), translate("Specifies the announced IPv4 and IPv6 name servers")) nss.optional = true nss.datatype = "ipaddr" nss:depends("mode", "server") ntp = s:taboption("general", DynamicList, "ntp_server", translate("Announced NTP servers"), translate("Specifies the announced IPv4 and IPv6 NTP servers")) ntp.optional = true ntp.datatype = "ipaddr" ntp:depends("mode", "server") mca = s:taboption("general", Value, "multicast_address", translate("Multicast address")) mca.optional = true mca.placeholder = "ff02::cca6:c0f9:e182:5359" mca.datatype = "ip6addr" port = s:taboption("general", Value, "port", translate("Port")) port.optional = true port.placeholder = 5359 port.datatype = "port" fam = s:taboption("general", ListValue, "_family", translate("Protocol family")) fam:value("", translate("IPv4 and IPv6")) fam:value("ipv4", translate("IPv4 only")) fam:value("ipv6", translate("IPv6 only")) function fam.cfgvalue(self, section) local v4 = m.uci:get_bool("ahcpd", section, "ipv4_only") local v6 = m.uci:get_bool("ahcpd", section, "ipv6_only") if v4 then return "ipv4" elseif v6 then return "ipv6" end return "" end function fam.write(self, section, value) if value == "ipv4" then m.uci:set("ahcpd", section, "ipv4_only", "true") m.uci:delete("ahcpd", section, "ipv6_only") elseif value == "ipv6" then m.uci:set("ahcpd", section, "ipv6_only", "true") m.uci:delete("ahcpd", section, "ipv4_only") end end function fam.remove(self, section) m.uci:delete("ahcpd", section, "ipv4_only") m.uci:delete("ahcpd", section, "ipv6_only") end ltime = s:taboption("general", Value, "lease_time", translate("Lease validity time")) ltime.optional = true ltime.placeholder = 3666 ltime.datatype = "uinteger" ld = s:taboption("advanced", Value, "lease_dir", translate("Lease directory")) ld.datatype = "directory" ld.placeholder = "/var/lib/leases" id = s:taboption("advanced", Value, "id_file", translate("Unique ID file")) --id.datatype = "file" id.placeholder = "/var/lib/ahcpd-unique-id" log = s:taboption("advanced", Value, "log_file", translate("Log file")) --log.datatype = "file" log.placeholder = "/var/log/ahcpd.log" return m
gpl-2.0
xponen/Zero-K
units/chickenlandqueen.lua
1
14833
unitDef = { unitname = [[chickenlandqueen]], name = [[Chicken Queen]], description = [[Clucking Hell!]], acceleration = 1, autoHeal = 0, brakeRate = 1, buildCostEnergy = 0, buildCostMetal = 0, builder = false, buildPic = [[chickenflyerqueen.png]], buildTime = 40000, canAttack = true, canGuard = true, canMove = true, canPatrol = true, canstop = [[1]], canSubmerge = false, cantBeTransported = true, category = [[LAND]], collisionSphereScale = 1, collisionVolumeOffsets = [[0 0 15]], collisionVolumeScales = [[46 110 120]], collisionVolumeTest = 1, collisionVolumeType = [[box]], customParams = { description_fr = [[Le mal incarn?!]], description_de = [[Lachende Höllenbrut!]], description_pl = [[Krolowa Kurnika]], helptext = [[Two words: RUN AWAY! The Chicken Queen is the matriach of the Thunderbird colony, and when aggravated is virtually impossible to stop. It can spit fiery napalm, spray spores to kill aircraft, and kick land units away from it. Most of all, its jaws can rip apart the largest assault mech in seconds. Only the most determined, focused assault can hope to stop this beast in her tracks.]], helptext_fr = [[Deux mots : FUIS MALHEUREUX ! La reine poulet est la matriarche de la colonie et une fois sa col?re attis?e elle est presque indestructible. Elle crache un acide extr?mement corrosif, largue des poulets et envoie des spores aux unit?s volantes. Seulement les assauts les plus brutaux et coordonn?s peuvent esp?rer venir ? bout de cette monstruosit?.]], helptext_de = [[Zwei Worte: LAUF WEG! Die Chicken Queen ist die Matriarchin der Thunderbirdkolonie und sobald verärgert ist es eigentlich unmöglich sie noch zu stoppen. Sie kann kraftvolle Säure spucken, Landchicken abwerfen und Sporen gegen Lufteinheiten versprühen. Nur der entschlossenste und konzentrierteste Angriff kann es ermöglichen dieses Biest eventuell doch noch zu stoppen.]], helptext_pl = [[Dwa slowa: W NOGI! Krolowa kolonii kurczakow moze zostac powstrzymana tylko dzieki pelnej determinacji i przy udziale wielkiej sily ognia; pluje plonacym kwasem, wystrzeliwuje mase zarodnikow, rozdeptuje mniejsze jednostki i jest w stanie rozszarpac nawet ciezkie roboty szturmowe.]], }, explodeAs = [[SMALL_UNITEX]], footprintX = 8, footprintZ = 8, iconType = [[chickenq]], idleAutoHeal = 5, idleTime = 1800, leaveTracks = true, mass = 4378, maxDamage = 200000, maxVelocity = 2.5, minCloakDistance = 250, movementClass = [[AKBOT6]], noAutoFire = false, noChaseCategory = [[TERRAFORM SATELLITE FIXEDWING GUNSHIP STUPIDTARGET MINE]], objectName = [[chickenflyerqueen.s3o]], power = 65536, script = [[chickenlandqueen.lua]], seismicSignature = 4, selfDestructAs = [[SMALL_UNITEX]], sfxtypes = { explosiongenerators = { [[custom:blood_spray]], [[custom:blood_explode]], [[custom:dirt]], }, }, side = [[THUNDERBIRDS]], sightDistance = 2048, smoothAnim = true, sonarDistance = 450, trackOffset = 18, trackStrength = 8, trackStretch = 1, trackType = [[ChickenTrack]], trackWidth = 100, turnRate = 399, upright = true, workerTime = 0, weapons = { { def = [[MELEE]], mainDir = [[0 0 1]], maxAngleDif = 150, onlyTargetCategory = [[SWIM LAND SUB SINK TURRET FLOAT SHIP HOVER]], }, { def = [[FIREGOO]], mainDir = [[0 0 1]], maxAngleDif = 150, onlyTargetCategory = [[SWIM LAND SINK TURRET FLOAT SHIP HOVER]], }, { def = [[SPORES]], onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]], }, { def = [[SPORES]], onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]], }, { def = [[SPORES]], onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]], }, { def = [[QUEENCRUSH]], onlyTargetCategory = [[SWIM LAND SINK TURRET FLOAT SHIP HOVER]], }, { def = [[DODOBOMB]], onlyTargetCategory = [[NONE]], }, { def = [[BASILISKBOMB]], onlyTargetCategory = [[NONE]], }, { def = [[TIAMATBOMB]], onlyTargetCategory = [[NONE]], }, }, weaponDefs = { BASILISKBOMB = { name = [[Basilisk Bomb]], accuracy = 60000, areaOfEffect = 48, avoidFeature = false, avoidFriendly = false, burnblow = true, collideFriendly = false, craterBoost = 1, craterMult = 2, damage = { default = 180, }, explosionGenerator = [[custom:none]], fireStarter = 70, flightTime = 0, impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 0, manualBombSettings = true, model = [[chickenc.s3o]], range = 500, reloadtime = 10, renderType = 1, smokedelay = [[0.1]], smokeTrail = false, startsmoke = [[1]], startVelocity = 200, targetMoveError = 0.2, tolerance = 8000, tracks = false, turnRate = 4000, turret = true, waterweapon = true, weaponAcceleration = 200, weaponTimer = 0.1, weaponType = [[AircraftBomb]], weaponVelocity = 200, }, DODOBOMB = { name = [[Dodo Bomb]], accuracy = 60000, areaOfEffect = 1, avoidFeature = false, avoidFriendly = false, burnblow = true, collideFriendly = false, craterBoost = 0, craterMult = 0, damage = { default = 1, }, explosionGenerator = [[custom:none]], fireStarter = 70, flightTime = 0, impactOnly = true, impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 0, manualBombSettings = true, model = [[chicken_dodobomb.s3o]], range = 500, reloadtime = 10, renderType = 1, smokedelay = [[0.1]], smokeTrail = false, startsmoke = [[1]], startVelocity = 200, targetMoveError = 0.2, tolerance = 8000, tracks = false, turnRate = 4000, turret = true, waterweapon = true, weaponAcceleration = 200, weaponTimer = 0.1, weaponType = [[AircraftBomb]], weaponVelocity = 200, }, TIAMATBOMB = { name = [[Tiamat Bomb]], accuracy = 60000, areaOfEffect = 72, avoidFeature = false, avoidFriendly = false, burnblow = true, collideFriendly = false, craterBoost = 1, craterMult = 2, damage = { default = 350, }, explosionGenerator = [[custom:none]], fireStarter = 70, flightTime = 0, impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 0, manualBombSettings = true, model = [[chickenbroodqueen.s3o]], noSelfDamage = true, range = 500, reloadtime = 10, renderType = 1, smokedelay = [[0.1]], smokeTrail = false, startsmoke = [[1]], startVelocity = 200, targetMoveError = 0.2, tolerance = 8000, tracks = false, turnRate = 4000, turret = true, waterweapon = true, weaponAcceleration = 200, weaponTimer = 0.1, weaponType = [[AircraftBomb]], weaponVelocity = 200, }, FIREGOO = { name = [[Napalm Goo]], areaOfEffect = 256, burst = 8, burstrate = 0.01, cegTag = [[queen_trail_fire]], craterBoost = 0, craterMult = 0, damage = { default = 400, planes = 400, subs = 2, }, endsmoke = [[0]], explosionGenerator = [[custom:napalm_koda]], firestarter = 400, impulseBoost = 0, impulseFactor = 0.4, intensity = 0.7, interceptedByShieldType = 1, lineOfSight = true, noSelfDamage = true, proximityPriority = -4, range = 1200, reloadtime = 6, renderType = 4, rgbColor = [[0.8 0.4 0]], size = 8, sizeDecay = 0, soundHit = [[weapon/burn_mixed]], soundStart = [[chickens/bigchickenroar]], sprayAngle = 6100, startsmoke = [[0]], tolerance = 5000, turret = true, weaponTimer = 0.2, weaponType = [[Cannon]], weaponVelocity = 600, }, MELEE = { name = [[Chicken Claws]], areaOfEffect = 32, craterBoost = 1, craterMult = 0, damage = { default = 1000, planes = 1000, subs = 1000, }, endsmoke = [[0]], explosionGenerator = [[custom:NONE]], impulseBoost = 0, impulseFactor = 1, interceptedByShieldType = 0, lineOfSight = true, noSelfDamage = true, range = 200, reloadtime = 1, size = 0, soundStart = [[chickens/bigchickenbreath]], startsmoke = [[0]], targetborder = 1, tolerance = 5000, turret = true, waterWeapon = true, weaponType = [[Cannon]], weaponVelocity = 600, }, QUEENCRUSH = { name = [[Chicken Kick]], areaOfEffect = 400, collideFriendly = false, craterBoost = 0.001, craterMult = 0.002, customParams = { lups_noshockwave = "1", }, damage = { default = 10, chicken = 0.001, planes = 10, subs = 5, }, edgeEffectiveness = 1, explosionGenerator = [[custom:NONE]], impulseBoost = 500, impulseFactor = 1, intensity = 1, interceptedByShieldType = 1, lineOfSight = false, noSelfDamage = true, range = 512, reloadtime = 1, renderType = 4, rgbColor = [[1 1 1]], thickness = 1, tolerance = 100, turret = true, weaponType = [[Cannon]], weaponVelocity = 0.8, }, SPORES = { name = [[Spores]], areaOfEffect = 24, avoidFriendly = false, burst = 8, burstrate = 0.1, collideFriendly = false, craterBoost = 0, craterMult = 0, damage = { default = 75, planes = [[150]], subs = 7.5, }, dance = 60, explosionGenerator = [[custom:NONE]], fireStarter = 0, flightTime = 5, groundbounce = 1, guidance = true, heightmod = 0.5, impactOnly = true, impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 2, lineOfSight = true, metalpershot = 0, model = [[chickeneggpink.s3o]], noSelfDamage = true, range = 600, reloadtime = 4, renderType = 1, selfprop = true, smokedelay = [[0.1]], smokeTrail = true, startsmoke = [[1]], startVelocity = 100, texture1 = [[]], texture2 = [[sporetrail]], tolerance = 10000, tracks = true, turnRate = 24000, turret = true, waterweapon = true, weaponAcceleration = 100, weaponType = [[MissileLauncher]], weaponVelocity = 500, wobble = 32000, }, }, } return lowerkeys({ chickenlandqueen = unitDef })
gpl-2.0
Elanis/SciFi-Pack-Addon-Gamemode
gamemodes/scifipack/entities/weapons/gmod_tool/init.lua
5
1948
AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) AddCSLuaFile( "ghostentity.lua" ) AddCSLuaFile( "object.lua" ) AddCSLuaFile( "stool.lua" ) AddCSLuaFile( "cl_viewscreen.lua" ) AddCSLuaFile( "stool_cl.lua" ) include('shared.lua') SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false --[[--------------------------------------------------------- Desc: Convenience function to check object limits -----------------------------------------------------------]] function SWEP:CheckLimit( str ) local ply = self.Weapon:GetOwner() return ply:CheckLimit( str ) end --[[--------------------------------------------------------- Name: ShouldDropOnDie Desc: Should this weapon be dropped when its owner dies? -----------------------------------------------------------]] function SWEP:ShouldDropOnDie() return false end --[[--------------------------------------------------------- Name: CC_GMOD_Tool Desc: Console Command to switch weapon/toolmode -----------------------------------------------------------]] function CC_GMOD_Tool( player, command, arguments ) if ( arguments[1] == nil ) then return end if ( GetConVarNumber( "toolmode_allow_"..arguments[1] ) != 1 ) then return end player:ConCommand( "gmod_toolmode "..arguments[1] ) local activeWep = player:GetActiveWeapon() local isTool = (activeWep && activeWep:IsValid() && activeWep:GetClass() == "gmod_tool") -- Switch weapons player:SelectWeapon( "gmod_tool") -- Get the weapon and send a fake deploy command local wep = player:GetWeapon("gmod_tool") if (wep:IsValid()) then -- Hmmmmm??? if ( !isTool ) then wep.wheelModel = nil end -- Holster the old 'tool' if ( wep.Holster ) then wep:Holster() end wep.Mode = arguments[1] -- Deplot the new if ( wep.Deploy ) then wep:Deploy() end end end concommand.Add( "gmod_tool", CC_GMOD_Tool, nil, nil, { FCVAR_SERVER_CAN_EXECUTE } )
gpl-2.0
swichers/LootSounds
Libs/AceEvent-3.0/AceEvent-3.0.lua
50
4772
--- AceEvent-3.0 provides event registration and secure dispatching. -- All dispatching is done using **CallbackHandler-1.0**. AceEvent is a simple wrapper around -- CallbackHandler, and dispatches all game events or addon message to the registrees. -- -- **AceEvent-3.0** can be embeded into your addon, either explicitly by calling AceEvent:Embed(MyAddon) or by -- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object -- and can be accessed directly, without having to explicitly call AceEvent itself.\\ -- It is recommended to embed AceEvent, otherwise you'll have to specify a custom `self` on all calls you -- make into AceEvent. -- @class file -- @name AceEvent-3.0 -- @release $Id: AceEvent-3.0.lua 975 2010-10-23 11:26:18Z nevcairiel $ local MAJOR, MINOR = "AceEvent-3.0", 3 local AceEvent = LibStub:NewLibrary(MAJOR, MINOR) if not AceEvent then return end -- Lua APIs local pairs = pairs local CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0") AceEvent.frame = AceEvent.frame or CreateFrame("Frame", "AceEvent30Frame") -- our event frame AceEvent.embeds = AceEvent.embeds or {} -- what objects embed this lib -- APIs and registry for blizzard events, using CallbackHandler lib if not AceEvent.events then AceEvent.events = CallbackHandler:New(AceEvent, "RegisterEvent", "UnregisterEvent", "UnregisterAllEvents") end function AceEvent.events:OnUsed(target, eventname) AceEvent.frame:RegisterEvent(eventname) end function AceEvent.events:OnUnused(target, eventname) AceEvent.frame:UnregisterEvent(eventname) end -- APIs and registry for IPC messages, using CallbackHandler lib if not AceEvent.messages then AceEvent.messages = CallbackHandler:New(AceEvent, "RegisterMessage", "UnregisterMessage", "UnregisterAllMessages" ) AceEvent.SendMessage = AceEvent.messages.Fire end --- embedding and embed handling local mixins = { "RegisterEvent", "UnregisterEvent", "RegisterMessage", "UnregisterMessage", "SendMessage", "UnregisterAllEvents", "UnregisterAllMessages", } --- Register for a Blizzard Event. -- The callback will be called with the optional `arg` as the first argument (if supplied), and the event name as the second (or first, if no arg was supplied) -- Any arguments to the event will be passed on after that. -- @name AceEvent:RegisterEvent -- @class function -- @paramsig event[, callback [, arg]] -- @param event The event to register for -- @param callback The callback function to call when the event is triggered (funcref or method, defaults to a method with the event name) -- @param arg An optional argument to pass to the callback function --- Unregister an event. -- @name AceEvent:UnregisterEvent -- @class function -- @paramsig event -- @param event The event to unregister --- Register for a custom AceEvent-internal message. -- The callback will be called with the optional `arg` as the first argument (if supplied), and the event name as the second (or first, if no arg was supplied) -- Any arguments to the event will be passed on after that. -- @name AceEvent:RegisterMessage -- @class function -- @paramsig message[, callback [, arg]] -- @param message The message to register for -- @param callback The callback function to call when the message is triggered (funcref or method, defaults to a method with the event name) -- @param arg An optional argument to pass to the callback function --- Unregister a message -- @name AceEvent:UnregisterMessage -- @class function -- @paramsig message -- @param message The message to unregister --- Send a message over the AceEvent-3.0 internal message system to other addons registered for this message. -- @name AceEvent:SendMessage -- @class function -- @paramsig message, ... -- @param message The message to send -- @param ... Any arguments to the message -- Embeds AceEvent into the target object making the functions from the mixins list available on target:.. -- @param target target object to embed AceEvent in function AceEvent:Embed(target) for k, v in pairs(mixins) do target[v] = self[v] end self.embeds[target] = true return target end -- AceEvent:OnEmbedDisable( target ) -- target (object) - target object that is being disabled -- -- Unregister all events messages etc when the target disables. -- this method should be called by the target manually or by an addon framework function AceEvent:OnEmbedDisable(target) target:UnregisterAllEvents() target:UnregisterAllMessages() end -- Script to fire blizzard events into the event listeners local events = AceEvent.events AceEvent.frame:SetScript("OnEvent", function(this, event, ...) events:Fire(event, ...) end) --- Finally: upgrade our old embeds for target, v in pairs(AceEvent.embeds) do AceEvent:Embed(target) end
apache-2.0
alastair-robertson/awesome
lib/awful/rules.lua
2
15523
--------------------------------------------------------------------------- --- Apply rules to clients at startup. -- -- @author Julien Danjou &lt;julien@danjou.info&gt; -- @copyright 2009 Julien Danjou -- @release @AWESOME_VERSION@ -- @module awful.rules --------------------------------------------------------------------------- -- Grab environment we need local client = client local awesome = awesome local screen = screen local table = table local type = type local ipairs = ipairs local pairs = pairs local atag = require("awful.tag") local util = require("awful.util") local a_place = require("awful.placement") local protected_call = require("gears.protected_call") local rules = {} --[[-- This is the global rules table. You should fill this table with your rule and properties to apply. For example, if you want to set xterm maximized at startup, you can add: { rule = { class = "xterm" }, properties = { maximized_vertical = true, maximized_horizontal = true } } If you want to set mplayer floating at startup, you can add: { rule = { name = "MPlayer" }, properties = { floating = true } } If you want to put Firefox on a specific tag at startup, you can add: { rule = { instance = "firefox" }, properties = { tag = mytagobject } } Alternatively, you can specify the tag by name: { rule = { instance = "firefox" }, properties = { tag = "3" } } If you want to put Thunderbird on a specific screen at startup, use: { rule = { instance = "Thunderbird" }, properties = { screen = 1 } } Assuming that your X11 server supports the RandR extension, you can also specify the screen by name: { rule = { instance = "Thunderbird" }, properties = { screen = "VGA1" } } If you want to put Emacs on a specific tag at startup, and immediately switch to that tag you can add: { rule = { class = "Emacs" }, properties = { tag = mytagobject, switchtotag = true } } If you want to apply a custom callback to execute when a rule matched, for example to pause playing music from mpd when you start dosbox, you can add: { rule = { class = "dosbox" }, callback = function(c) awful.spawn('mpc pause') end } Note that all "rule" entries need to match. If any of the entry does not match, the rule won't be applied. If a client matches multiple rules, they are applied in the order they are put in this global rules table. If the value of a rule is a string, then the match function is used to determine if the client matches the rule. If the value of a property is a function, that function gets called and function's return value is used for the property. To match multiple clients to a rule one need to use slightly different syntax: { rule_any = { class = { "MPlayer", "Nitrogen" }, instance = { "xterm" } }, properties = { floating = true } } To match multiple clients with an exception one can couple `rules.except` or `rules.except_any` with the rules: { rule = { class = "Firefox" }, except = { instance = "Navigator" }, properties = {floating = true}, }, { rule_any = { class = { "Pidgin", "Xchat" } }, except_any = { role = { "conversation" } }, properties = { tag = "1" } } { rule = {}, except_any = { class = { "Firefox", "Vim" } }, properties = { floating = true } } ]]-- rules.rules = {} --- Check if a client matches a rule. -- @client c The client. -- @tab rule The rule to check. -- @treturn bool True if it matches, false otherwise. function rules.match(c, rule) if not rule then return false end for field, value in pairs(rule) do if c[field] then if type(c[field]) == "string" then if not c[field]:match(value) and c[field] ~= value then return false end elseif c[field] ~= value then return false end else return false end end return true end --- Check if a client matches any part of a rule. -- @client c The client. -- @tab rule The rule to check. -- @treturn bool True if at least one rule is matched, false otherwise. function rules.match_any(c, rule) if not rule then return false end for field, values in pairs(rule) do if c[field] then for _, value in ipairs(values) do if c[field] == value then return true elseif type(c[field]) == "string" and c[field]:match(value) then return true end end end end return false end --- Does a given rule entry match a client? -- @client c The client. -- @tab entry Rule entry (with keys `rule`, `rule_any`, `except` and/or -- `except_any`). -- @treturn bool function rules.matches(c, entry) return (rules.match(c, entry.rule) or rules.match_any(c, entry.rule_any)) and (not rules.match(c, entry.except) and not rules.match_any(c, entry.except_any)) end --- Get list of matching rules for a client. -- @client c The client. -- @tab _rules The rules to check. List with "rule", "rule_any", "except" and -- "except_any" keys. -- @treturn table The list of matched rules. function rules.matching_rules(c, _rules) local result = {} for _, entry in ipairs(_rules) do if (rules.matches(c, entry)) then table.insert(result, entry) end end return result end --- Check if a client matches a given set of rules. -- @client c The client. -- @tab _rules The rules to check. List of tables with `rule`, `rule_any`, -- `except` and `except_any` keys. -- @treturn bool True if at least one rule is matched, false otherwise. function rules.matches_list(c, _rules) for _, entry in ipairs(_rules) do if (rules.matches(c, entry)) then return true end end return false end --- Apply awful.rules.rules to a client. -- @client c The client. function rules.apply(c) local props = {} local callbacks = {} for _, entry in ipairs(rules.matching_rules(c, rules.rules)) do if entry.properties then for property, value in pairs(entry.properties) do props[property] = value end end if entry.callback then table.insert(callbacks, entry.callback) end end rules.execute(c, props, callbacks) end local function add_to_tag(c, t) if not t then return end local tags = c:tags() table.insert(tags, t) c:tags(tags) end --- Extra rules properties. -- -- These properties are used in the rules only and are not sent to the client -- afterward. -- -- To add a new properties, just do: -- -- function awful.rules.extra_properties.my_new_property(c, value, props) -- -- do something -- end -- -- By default, the table has the following functions: -- -- * geometry -- * switchtotag -- -- @tfield table awful.rules.extra_properties rules.extra_properties = {} --- Extra high priority properties. -- -- Some properties, such as anything related to tags, geometry or focus, will -- cause a race condition if set in the main property section. This is why -- they have a section for them. -- -- To add a new properties, just do: -- -- function awful.rules.high_priority_properties.my_new_property(c, value, props) -- -- do something -- end -- -- By default, the table has the following functions: -- -- * tag -- * new_tag -- -- @tfield table awful.rules.high_priority_properties rules.high_priority_properties = {} rules.delayed_properties = {} local force_ignore = { titlebars_enabled=true, focus=true, screen=true, x=true, y=true, width=true, height=true, geometry=true,placement=true, border_width=true,floating=true,size_hints_honor=true } function rules.high_priority_properties.tag(c, value) if value then if type(value) == "string" then value = atag.find_by_name(c.screen, value) end c:tags{ value } end end function rules.delayed_properties.switchtotag(c, value) if not value then return end local selected_tags = {} for _,v in ipairs(c.screen.selected_tags) do selected_tags[v] = true end local tags = c:tags() for _, t in ipairs(tags) do t.selected = true selected_tags[t] = nil end for t in pairs(selected_tags) do t.selected = false end end function rules.extra_properties.geometry(c, _, props) local cur_geo = c:geometry() local new_geo = type(props.geometry) == "function" and props.geometry(c, props) or props.geometry or {} for _, v in ipairs {"x", "y", "width", "height"} do new_geo[v] = type(props[v]) == "function" and props[v](c, props) or props[v] or new_geo[v] or cur_geo[v] end c:geometry(new_geo) --TODO use request::geometry end --- Create a new tag based on a rule. -- @tparam client c The client -- @tparam boolean|function|string value The value. -- @treturn tag The new tag function rules.high_priority_properties.new_tag(c, value) local ty = type(value) local t = nil if ty == "boolean" then -- Create a new tag named after the client class t = atag.add(c.class or "N/A", {screen=c.screen, volatile=true}) elseif ty == "string" then -- Create a tag named after "value" t = atag.add(value, {screen=c.screen, volatile=true}) elseif ty == "table" then -- Assume a table of tags properties t = atag.add(value.name or c.class or "N/A", value) else assert(false) end add_to_tag(c, t) return t end function rules.extra_properties.placement(c, value) -- Avoid problems if awesome.startup and (c.size_hints.user_position or c.size_hints.program_position) then return end local ty = type(value) local args = { honor_workarea = true, honor_padding = true } if ty == "function" or (ty == "table" and getmetatable(value) and getmetatable(value).__call ) then value(c, args) elseif ty == "string" and a_place[value] then a_place[value](c, args) end end function rules.extra_properties.tags(c, value) local current = c:tags() c:tags(util.table.merge(current, value)) end --- Apply properties and callbacks to a client. -- @client c The client. -- @tab props Properties to apply. -- @tab[opt] callbacks Callbacks to apply. function rules.execute(c, props, callbacks) -- This has to be done first, as it will impact geometry related props. if props.titlebars_enabled then c:emit_signal("request::titlebars", "rules", {properties=props}) end -- Border width will also cause geometry related properties to fail if props.border_width then c.border_width = type(props.border_width) == "function" and props.border_width(c, props) or props.border_width end -- Size hints will be re-applied when setting width/height unless it is -- disabled first if props.size_hints_honor ~= nil then c.size_hints_honor = type(props.size_hints_honor) == "function" and props.size_hints_honor(c,props) or props.size_hints_honor end -- Geometry will only work if floating is true, otherwise the "saved" -- geometry will be restored. if props.floating ~= nil then c.floating = type(props.floating) == "function" and props.floating(c,props) or props.floating end -- Before requesting a tag, make sure the screen is right if props.screen then c.screen = type(props.screen) == "function" and screen[props.screen(c,props)] or screen[props.screen] end -- Some properties need to be handled first. For example, many properties -- depend that the client is tagged, this isn't yet the case. for prop, handler in pairs(rules.high_priority_properties) do local value = props[prop] if value ~= nil then if type(value) == "function" then value = value(c, props) end handler(c, value) end end -- By default, rc.lua use no_overlap+no_offscreen placement. This has to -- be executed before x/y/width/height/geometry as it would otherwise -- always override the user specified position with the default rule. if props.placement then -- It may be a function, so this one doesn't execute it like others rules.extra_properties.placement(c, props.placement, props) end -- Make sure the tag is selected before the main rules are called. -- Otherwise properties like "urgent" or "focus" may fail because they -- will be overiden by various callbacks. -- Previously, this was done in a second client.manage callback, but caused -- a race condition where the order the require() would change the output. c:emit_signal("request::tag", nil, {reason="rules"}) -- By default, rc.lua use no_overlap+no_offscreen placement. This has to -- be executed before x/y/width/height/geometry as it would otherwise -- always override the user specified position with the default rule. if props.placement then -- It may be a function, so this one doesn't execute it like others rules.extra_properties.placement(c, props.placement, props) end -- Now that the tags and screen are set, handle the geometry if props.height or props.width or props.x or props.y or props.geometry then rules.extra_properties.geometry(c, nil, props) end -- As most race conditions should now have been avoided, apply the remaining -- properties. for property, value in pairs(props) do if property ~= "focus" and type(value) == "function" then value = value(c, props) end local ignore = rules.high_priority_properties[property] or rules.delayed_properties[property] or force_ignore[property] if not ignore then if rules.extra_properties[property] then rules.extra_properties[property](c, value) elseif type(c[property]) == "function" then c[property](c, value) else c[property] = value end end end -- Apply all callbacks. if callbacks then for _, callback in pairs(callbacks) do protected_call(callback, c) end end -- Apply the delayed properties for prop, handler in pairs(rules.delayed_properties) do if not force_ignore[prop] then local value = props[prop] if value ~= nil then if type(value) == "function" then value = value(c, props) end handler(c, value, props) end end end -- Do this at last so we do not erase things done by the focus signal. if props.focus and (type(props.focus) ~= "function" or props.focus(c)) then c:emit_signal('request::activate', "rules", {raise=true}) end end function rules.completed_with_payload_callback(c, props) rules.execute(c, props, type(props.callback) == "function" and {props.callback} or props.callback ) end client.connect_signal("spawn::completed_with_payload", rules.completed_with_payload_callback) client.connect_signal("manage", rules.apply) return rules -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
gpl-2.0
alexandergall/snabbswitch
src/lib/yang/value.lua
6
5402
-- Use of this source code is governed by the Apache 2.0 license; see -- COPYING. module(..., package.seeall) local util = require("lib.yang.util") local ipv4 = require("lib.protocol.ipv4") local ipv6 = require("lib.protocol.ipv6") local ffi = require("ffi") local bit = require("bit") local ethernet = require("lib.protocol.ethernet") local ipv4_pton, ipv4_ntop = util.ipv4_pton, util.ipv4_ntop types = {} local function integer_type(ctype) local ret = {ctype=ctype} local min, max = ffi.new(ctype, 0), ffi.new(ctype, -1) if max < 0 then -- A signed type. Hackily rely on unsigned types having 'u' -- prefix. max = ffi.new(ctype, bit.rshift(ffi.new('u'..ctype, max), 1)) min = max - max - max - 1 end function ret.parse(str, what) return util.tointeger(str, what, min, max) end function ret.tostring(val) local str = tostring(val) if str:match("ULL") then return str:sub(1, -4) elseif str:match("LL") then return str:sub(1, -3) else return str end end return ret end types.int8 = integer_type('int8_t') types.int16 = integer_type('int16_t') types.int32 = integer_type('int32_t') types.int64 = integer_type('int64_t') types.uint8 = integer_type('uint8_t') types.uint16 = integer_type('uint16_t') types.uint32 = integer_type('uint32_t') types.uint64 = integer_type('uint64_t') local function unimplemented(type_name) local ret = {} function ret.parse(str, what) error('unimplemented '..type_name..' when parsing '..what) end function ret.tostring(val) return tostring(val) end return ret end types.binary = unimplemented('binary') types.bits = unimplemented('bits') types.boolean = {ctype='bool'} function types.boolean.parse(str, what) local str = assert(str, 'missing value for '..what) if str == 'true' then return true end if str == 'false' then return false end error('bad boolean value: '..str) end function types.boolean.tostring(val) return tostring(val) end -- FIXME: We lose precision by representing a decimal64 as a double. types.decimal64 = {ctype='double'} function types.decimal64.parse(str, what) local str = assert(str, 'missing value for '..what) return assert(tonumber(str), 'not a number: '..str) end function types.decimal64.tostring(val) -- FIXME: Make sure we are not given too many digits after the -- decimal point. return tostring(val) end types.empty = {} function types.empty.parse (str, what) return assert(str == nil, "not empty value for "..what) end function types.empty.tostring (val) return "" end types.identityref = {} function types.identityref.parse(str, what) -- References are expanded in the validation phase. return assert(str, 'missing value for '..what) end function types.identityref.tostring(val) return val end types['instance-identifier'] = unimplemented('instance-identifier') types.leafref = {} function types.leafref.parse(str, what) return assert(str, 'missing value for '..what) end function types.leafref.tostring(val) return val end types.string = {} function types.string.parse(str, what) return assert(str, 'missing value for '..what) end function types.string.tostring(val) return val end types.enumeration = {} function types.enumeration.parse(str, what) return assert(str, 'missing value for '..what) end function types.enumeration.tostring(val) return val end types.union = unimplemented('union') types['ipv4-address'] = { ctype = 'uint32_t', parse = function(str, what) return ipv4_pton(str) end, tostring = function(val) return ipv4_ntop(val) end } types['legacy-ipv4-address'] = { ctype = 'uint8_t[4]', parse = function(str, what) return assert(ipv4:pton(str)) end, tostring = function(val) return ipv4:ntop(val) end } types['ipv6-address'] = { ctype = 'uint8_t[16]', parse = function(str, what) return assert(ipv6:pton(str)) end, tostring = function(val) return ipv6:ntop(val) end } types['mac-address'] = { ctype = 'uint8_t[6]', parse = function(str, what) return assert(ethernet:pton(str)) end, tostring = function(val) return ethernet:ntop(val) end } types['ipv4-prefix'] = { ctype = 'struct { uint32_t prefix; uint8_t len; }', parse = function(str, what) local prefix, len = str:match('^([^/]+)/(.*)$') return { prefix=ipv4_pton(prefix), len=util.tointeger(len, nil, 1, 32) } end, tostring = function(val) return ipv4_ntop(val.prefix)..'/'..tostring(val.len) end } types['ipv6-prefix'] = { ctype = 'struct { uint8_t prefix[16]; uint8_t len; }', parse = function(str, what) local prefix, len = str:match('^([^/]+)/(.*)$') return { assert(ipv6:pton(prefix)), util.tointeger(len, nil, 1, 128) } end, tostring = function(val) return ipv6:ntop(val[1])..'/'..tostring(val[2]) end } function selftest() assert(types['uint8'].parse('0') == 0) assert(types['uint8'].parse('255') == 255) assert(not pcall(types['uint8'].parse, '256')) assert(types['int8'].parse('-128') == -128) assert(types['int8'].parse('0') == 0) assert(types['int8'].parse('127') == 127) assert(not pcall(types['int8'].parse, '128')) local ip = types['ipv4-prefix'].parse('10.0.0.1/8') assert(types['ipv4-prefix'].tostring(ip) == '10.0.0.1/8') local ip = types['ipv6-prefix'].parse('fc00::1/64') assert(types['ipv6-prefix'].tostring(ip) == 'fc00::1/64') end
apache-2.0
Xandaros/Starfall
lua/starfall/libs_sh/builtins.lua
1
12191
------------------------------------------------------------------------------- -- Builtins. -- Functions built-in to the default environment ------------------------------------------------------------------------------- local dgetmeta = debug.getmetatable --- Built in values. These don't need to be loaded; they are in the default environment. -- @name builtin -- @shared -- @class library -- @libtbl SF.DefaultEnvironment -- ------------------------- Lua Ports ------------------------- -- -- This part is messy because of LuaDoc stuff. local function pascalToCamel ( t, r ) local r = r or {} for k, v in pairs( t ) do k = k:gsub( "^%l", string.lower ) r[ k ] = v end return r end --- Same as Lua's tostring -- @name SF.DefaultEnvironment.tostring -- @class function -- @param obj -- @return obj as string SF.DefaultEnvironment.tostring = tostring --- Same as Lua's tonumber -- @name SF.DefaultEnvironment.tonumber -- @class function -- @param obj -- @return obj as number SF.DefaultEnvironment.tonumber = tonumber --- Same as Lua's ipairs -- @name SF.DefaultEnvironment.ipairs -- @class function -- @param tbl Table to iterate over -- @return Iterator function -- @return Table tbl -- @return 0 as current index SF.DefaultEnvironment.ipairs = ipairs --- Same as Lua's pairs -- @name SF.DefaultEnvironment.pairs -- @class function -- @param tbl Table to iterate over -- @return Iterator function -- @return Table tbl -- @return nil as current index SF.DefaultEnvironment.pairs = pairs --- Same as Lua's type -- @name SF.DefaultEnvironment.type -- @class function -- @param obj Object to get type of -- @return The name of the object's type. SF.DefaultEnvironment.type = function ( obj ) local tp = getmetatable( obj ) return type( tp ) == "string" and tp or type( obj ) end --- Same as Lua's next -- @name SF.DefaultEnvironment.next -- @class function -- @param tbl Table to get the next key-value pair of -- @param k Previous key (can be nil) -- @return Key or nil -- @return Value or nil SF.DefaultEnvironment.next = next --- Same as Lua's assert. -- @name SF.DefaultEnvironment.assert -- @class function -- @param condition -- @param msg SF.DefaultEnvironment.assert = function ( condition, msg ) if not condition then SF.throw( msg or "assertion failed!", 2 ) end end --- Same as Lua's unpack -- @name SF.DefaultEnvironment.unpack -- @class function -- @param tbl -- @return Elements of tbl SF.DefaultEnvironment.unpack = unpack --- Same as Lua's setmetatable. Doesn't work on most internal metatables -- @name SF.DefaultEnvironment.setmetatable -- @class function -- @param tbl The table to set the metatable of -- @param meta The metatable to use -- @return tbl with metatable set to meta SF.DefaultEnvironment.setmetatable = setmetatable --- Same as Lua's getmetatable. Doesn't work on most internal metatables -- @param tbl Table to get metatable of -- @return The metatable of tbl SF.DefaultEnvironment.getmetatable = function( tbl ) SF.CheckType( tbl, "table" ) return getmetatable( tbl ) end --- Constant that denotes whether the code is executed on the client -- @name SF.DefaultEnvironment.CLIENT -- @class field SF.DefaultEnvironment.CLIENT = CLIENT --- Constant that denotes whether the code is executed on the server -- @name SF.DefaultEnvironment.SERVER -- @class field SF.DefaultEnvironment.SERVER = SERVER --- Returns the current count for this Think's CPU Time. -- This value increases as more executions are done, may not be exactly as you want. -- If used on screens, will show 0 if only rendering is done. Operations must be done in the Think loop for them to be counted. -- @return Current quota used this Think function SF.DefaultEnvironment.quotaUsed () return SF.instance.cpuTime.current end --- Gets the Average CPU Time in the buffer -- @return Average CPU Time of the buffer. function SF.DefaultEnvironment.quotaAverage () return SF.instance.cpuTime:getBufferAverage() end --- Gets the CPU Time max. -- CPU Time is stored in a buffer of N elements, if the average of this exceeds quotaMax, the chip will error. -- @return Max SysTime allowed to take for execution of the chip in a Think. function SF.DefaultEnvironment.quotaMax () return SF.instance.context.cpuTime.getMax() end -- The below modules have the Gmod functions removed (the ones that begin with a capital letter), -- as requested by Divran -- Filters Gmod Lua files based on Garry's naming convention. local function filterGmodLua ( lib, original, gm ) original = original or {} gm = gm or {} for name, func in pairs( lib ) do if name:match( "^[A-Z]" ) then gm[ name ] = func else original[ name ] = func end end return original, gm end -- String library local string_methods, string_metatable = SF.Typedef( "Library: string" ) filterGmodLua( string, string_methods ) string_metatable.__newindex = function () end --- Lua's (not GLua's) string library -- @name SF.DefaultEnvironment.string -- @class table SF.DefaultEnvironment.string = setmetatable( {}, string_metatable ) -- Math library local math_methods, math_metatable = SF.Typedef( "Library: math" ) filterGmodLua( math, math_methods ) math_metatable.__newindex = function () end math_methods.clamp = math.Clamp math_methods.round = math.Round math_methods.randfloat = math.Rand math_methods.calcBSplineN = nil --- Lua's ( not GLua's ) math library, plus clamp, round, and randfloat -- @name SF.DefaultEnvironment.math -- @class table SF.DefaultEnvironment.math = setmetatable( {}, math_metatable ) local os_methods, os_metatable = SF.Typedef( "Library: os" ) filterGmodLua( os, os_methods ) os_metatable.__newindex = function () end --- GLua's os library. http://wiki.garrysmod.com/page/Category:os -- @name SF.DefaultEnvironment.os -- @class table SF.DefaultEnvironment.os = setmetatable( {}, os_metatable ) local table_methods, table_metatable = SF.Typedef( "Library: table" ) filterGmodLua( table,table_methods ) table_metatable.__newindex = function () end --- Lua's (not GLua's) table library -- @name SF.DefaultEnvironment.table -- @class table SF.DefaultEnvironment.table = setmetatable( {}, table_metatable ) -- ------------------------- Functions ------------------------- -- --- Gets a list of all libraries -- @return Table containing the names of each available library function SF.DefaultEnvironment.getLibraries () local ret = {} for k,v in pairs( SF.Libraries.libraries ) do ret[ #ret + 1 ] = k end return ret end if SERVER then --- Prints a message to the player's chat. -- @shared -- @param ... Values to print function SF.DefaultEnvironment.print ( ... ) local str = "" local tbl = { ... } for i = 1, #tbl do str = str .. tostring( tbl[ i ] ) .. ( i == #tbl and "" or "\t" ) end SF.instance.player:ChatPrint( str ) end else -- Prints a message to the player's chat. function SF.DefaultEnvironment.print ( ... ) if SF.instance.player ~= LocalPlayer() then return end local str = "" local tbl = { ... } for i = 1 , #tbl do str = str .. tostring( tbl[ i ] ) .. ( i == #tbl and "" or "\t" ) end LocalPlayer():ChatPrint( str ) end end local function printTableX ( target, t, indent, alreadyprinted ) for k,v in SF.DefaultEnvironment.pairs( t ) do if SF.GetType( v ) == "table" and not alreadyprinted[ v ] then alreadyprinted[ v ] = true target:ChatPrint( string.rep( "\t", indent ) .. tostring( k ) .. ":" ) printTableX( target, v, indent + 1, alreadyprinted ) else target:ChatPrint( string.rep( "\t", indent ) .. tostring( k ) .. "\t=\t" .. tostring( v ) ) end end end --- Prints a table to player's chat -- @param tbl Table to print function SF.DefaultEnvironment.printTable ( tbl ) if CLIENT and SF.instance.player ~= LocalPlayer() then return end SF.CheckType( tbl, "table" ) printTableX( ( SERVER and SF.instance.player or LocalPlayer() ), tbl, 0, { t = true } ) end --- Runs an included script and caches the result. -- Works pretty much like standard Lua require() -- @param file The file to include. Make sure to --@include it -- @return Return value of the script function SF.DefaultEnvironment.require (file) SF.CheckType( file, "string" ) local loaded = SF.instance.data.reqloaded if not loaded then loaded = {} SF.instance.data.reqloaded = loaded end if loaded[ file ] then return loaded[ file ] else local func = SF.instance.scripts[ file ] if not func then SF.throw( "Can't find file '" .. file .. "' ( Did you forget to --@include it? )", 2 ) end loaded[ file ] = func() or true return loaded[ file ] end end --- Runs an included script, but does not cache the result. -- Pretty much like standard Lua dofile() -- @param file The file to include. Make sure to --@include it -- @return Return value of the script function SF.DefaultEnvironment.dofile ( file ) SF.CheckType( file, "string" ) local func = SF.instance.scripts[ file ] if not func then SF.throw( "Can't find file '" .. file .. "' ( Did you forget to --@include it? )", 2 ) end return func() end --- GLua's loadstring -- Works like loadstring, except that it executes by default in the main environment -- @param str String to execute -- @return Function of str function SF.DefaultEnvironment.loadstring ( str ) local func = CompileString( str, "SF: " .. tostring( SF.instance.env ), false ) -- CompileString returns an error as a string, better check before setfenv if type( func ) == "function" then return setfenv( func, SF.instance.env ) end return func end --- Lua's setfenv -- Works like setfenv, but is restricted on functions -- @param func Function to change environment of -- @param tbl New environment -- @return func with environment set to tbl function SF.DefaultEnvironment.setfenv ( func, tbl ) if type( func ) ~= "function" then SF.throw( "Main Thread is protected!", 2 ) end return setfenv( func, tbl ) end --- Simple version of Lua's getfenv -- Returns the current environment -- @return Current environment function SF.DefaultEnvironment.getfenv () return getfenv() end --- Try to execute a function and catch possible exceptions -- Similar to xpcall, but a bit more in-depth -- @param func Function to execute -- @param catch Function to execute in case func fails function SF.DefaultEnvironment.try ( func, catch ) local ok, err = pcall( func ) if ok then return end if type( err ) == "table" then if err.uncatchable then error( err ) end end catch( err ) end --- Throws an exception -- @param msg Message -- @param level Which level in the stacktrace to blame. Defaults to one of invalid -- @param uncatchable Makes this exception uncatchable function SF.DefaultEnvironment.throw ( msg, level, uncatchable ) local info = debug.getinfo( 1 + ( level or 1 ), "Sl" ) local filename = info.short_src:match( "^SF:(.*)$" ) if not filename then info = debug.getinfo( 2, "Sl" ) filename = info.short_src:match( "^SF:(.*)$" ) end local err = { uncatchable = false, file = filename, line = info.currentline, message = msg, uncatchable = uncatchable } error( err ) end --- Throws a raw exception. -- @param msg Exception message function SF.DefaultEnvironment.error ( msg ) error( msg or "an unspecified error occured", 2 ) end --- Execute a console command -- @param cmd Command to execute function SF.DefaultEnvironment.concmd ( cmd ) if CLIENT and SF.instance.player ~= LocalPlayer() then return end -- only execute on owner of screen SF.CheckType( cmd, "string" ) SF.instance.player:ConCommand( cmd ) end -- ------------------------- Restrictions ------------------------- -- -- Restricts access to builtin type's metatables local _R = debug.getregistry() local function restrict( instance, hook, name, ok, err ) _R.Vector.__metatable = "Vector" _R.Angle.__metatable = "Angle" _R.VMatrix.__metatable = "VMatrix" end local function unrestrict( instance, hook, name, ok, err ) _R.Vector.__metatable = nil _R.Angle.__metatable = nil _R.VMatrix.__metatable = nil end SF.Libraries.AddHook( "prepare", restrict ) SF.Libraries.AddHook( "cleanup", unrestrict ) -- ------------------------- Hook Documentation ------------------------- -- --- Think hook. Called once per game tick -- @name think -- @class hook -- @shared
bsd-3-clause
Vermeille/kong
kong/plugins/basic-auth/api.lua
4
1897
local crud = require "kong.api.crud_helpers" local utils = require "kong.tools.utils" return { ["/consumers/:username_or_id/basic-auth/"] = { before = function(self, dao_factory, helpers) crud.find_consumer_by_username_or_id(self, dao_factory, helpers) self.params.consumer_id = self.consumer.id end, GET = function(self, dao_factory) crud.paginated_set(self, dao_factory.basicauth_credentials) end, PUT = function(self, dao_factory) crud.put(self.params, dao_factory.basicauth_credentials) end, POST = function(self, dao_factory) crud.post(self.params, dao_factory.basicauth_credentials) end }, ["/consumers/:username_or_id/basic-auth/:credential_username_or_id"] = { before = function(self, dao_factory, helpers) crud.find_consumer_by_username_or_id(self, dao_factory, helpers) self.params.consumer_id = self.consumer.id local filter_keys = { [utils.is_valid_uuid(self.params.credential_username_or_id) and "id" or "username"] = self.params.credential_username_or_id, consumer_id = self.params.consumer_id, } self.params.credential_username_or_id = nil local credentials, err = dao_factory.basicauth_credentials:find_all(filter_keys) if err then return helpers.yield_error(err) elseif next(credentials) == nil then return helpers.responses.send_HTTP_NOT_FOUND() end self.basicauth_credential = credentials[1] end, GET = function(self, dao_factory, helpers) return helpers.responses.send_HTTP_OK(self.basicauth_credential) end, PATCH = function(self, dao_factory) crud.patch(self.params, dao_factory.basicauth_credentials, self.basicauth_credential) end, DELETE = function(self, dao_factory) crud.delete(self.basicauth_credential, dao_factory.basicauth_credentials) end } }
apache-2.0
Feilkin/cyberpunk
engine/tools/navmesher/outfile.lua
1
160529
return { height = 100, layers = { { data = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 121, 178, 178, 178, 178, 121, 178, 121, 121, 121, 0, 121, 178, 121, 121, 121, 121, 178, 178, 121, 178, 178, 178, 178, 178, 121, 121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 121, 121, 178, 178, 121, 121, 121, 121, 178, 178, 0, 121, 121, 121, 121, 121, 178, 121, 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"navmesh", width = 48, x = 1328, y = 384 }, { height = 96, id = 238, properties = { connectsTo = "232,240" }, rotation = 0, shape = "rectangle", type = "navmesh", width = 16, x = 1248, y = 272 }, { height = 1216, id = 239, properties = { connectsTo = "233,241" }, rotation = 0, shape = "rectangle", type = "navmesh", width = 16, x = 1248, y = 384 }, { height = 96, id = 240, properties = { connectsTo = "234,238" }, rotation = 0, shape = "rectangle", type = "navmesh", width = 48, x = 1264, y = 272 }, { height = 1216, id = 241, properties = { connectsTo = "235,239" }, rotation = 0, shape = "rectangle", type = "navmesh", width = 48, x = 1264, y = 384 }, { height = 96, id = 242, properties = { connectsTo = "218,236" }, rotation = 0, shape = "rectangle", type = "navmesh", width = 16, x = 1376, y = 272 }, { height = 1216, id = 243, properties = { connectsTo = "219,237" }, rotation = 0, shape = "rectangle", type = "navmesh", width = 16, x = 1376, y = 384 }, { height = 1216, id = 244, properties = { connectsTo = "217,233" }, rotation = 0, shape = "rectangle", type = "navmesh", width = 16, x = 1200, y = 384 }, { height = 1216, id = 245, properties = { connectsTo = "219,225" }, rotation = 0, shape = "rectangle", type = "navmesh", width = 16, x = 1424, y = 384 }, { height = 1216, id = 246, properties = { connectsTo = "223" }, rotation = 0, shape = "rectangle", type = "navmesh", width = 16, x = 1584, y = 384 } }, offsetx = 0, offsety = 0, opacity = 1, properties = {}, type = "objectgroup", visible = false } }, luaversion = "5.1", nextobjectid = 247, orientation = "orthogonal", properties = {}, renderorder = "right-down", tiledversion = "0.17.1", tileheight = 16, tilesets = { { firstgid = 1, image = "../tilesets/roguelikeSheet_transparent.png", imageheight = 526, imagewidth = 968, margin = 0, name = "roguelikeSheet_transparent", properties = {}, spacing = 1, terrains = {}, tilecount = 1767, tileheight = 16, tileoffset = { x = 0, y = 0 }, tiles = {}, tilewidth = 16 }, { firstgid = 1768, image = "../tilesets/roguelikeIndoor_transparent.png", imageheight = 305, imagewidth = 457, margin = 0, name = "roguelikeIndoor_transparent", properties = {}, spacing = 1, terrains = {}, tilecount = 468, tileheight = 16, tileoffset = { x = 0, y = 0 }, tiles = {}, tilewidth = 16 } }, tilewidth = 16, version = "1.1", width = 100 }
mit
xponen/Zero-K
scripts/cormak.lua
1
10255
include 'constants.lua' local base = piece 'base' local pelvis = piece 'pelvis' local torso = piece 'torso' local emit = piece 'emit' local fire = piece 'fire' local Lleg = piece 'lleg' local Rleg = piece 'rleg' local lowerLleg = piece 'lowerlleg' local lowerRleg = piece 'lowerrleg' local Lfoot = piece 'lfoot' local Rfoot = piece 'rfoot' local l_gun = piece 'l_gun' local r_gun = piece 'r_gun' local smokePiece = {torso} -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Signal definitions local SIG_WALK = 1 local SIG_AIM = 2 local SIG_ACTIVATE = 8 -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local spGetUnitWeaponState = Spring.GetUnitWeaponState local spSetUnitWeaponState = Spring.SetUnitWeaponState local spGetGameFrame = Spring.GetGameFrame local waveWeaponDef = WeaponDefNames["cormak_blast"] local WAVE_RELOAD = math.ceil( waveWeaponDef.reload * Game.gameSpeed ) -- 27 local WAVE_TIMEOUT = math.ceil( waveWeaponDef.damageAreaOfEffect / waveWeaponDef.explosionSpeed )* (1000 / Game.gameSpeed) + 200 -- empirically maximum delay of damage was (damageAreaOfEffect / explosionSpeed) - 4 frames -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local function Walk() Signal(SIG_WALK) SetSignalMask(SIG_WALK) while true do Move( torso , y_axis, 0.000000 ) Turn( Rleg , x_axis, 0 ) Turn( lowerRleg , x_axis, 0 ) Turn( Rfoot , x_axis, 0 ) Turn( Lleg , x_axis, 0 ) Turn( lowerLleg , x_axis, 0 ) Turn( Lfoot , x_axis, 0 ) Sleep(67) Move( torso , y_axis, 0.300000 ) Turn( Rleg , x_axis, math.rad(-10.000000) ) Turn( lowerRleg , x_axis, math.rad(-20.000000) ) Turn( Rfoot , x_axis, math.rad(20.000000) ) Turn( Lleg , x_axis, math.rad(10.000000) ) Turn( lowerLleg , x_axis, math.rad(20.000000) ) Turn( Lfoot , x_axis, math.rad(-20.000000) ) Sleep(67) Move( torso , y_axis, 0.700000 ) Turn( Rleg , x_axis, math.rad(-20.000000) ) Turn( lowerRleg , x_axis, math.rad(-30.005495) ) Turn( Rfoot , x_axis, math.rad(30.005495) ) Turn( lowerLleg , x_axis, math.rad(20.000000) ) Turn( Lfoot , x_axis, math.rad(-20.000000) ) Sleep(67) Move( torso , y_axis, 0.300000 ) Turn( Rleg , x_axis, math.rad(-30.005495) ) Turn( lowerRleg , x_axis, math.rad(-20.000000) ) Turn( Rfoot , x_axis, math.rad(40.005495) ) Turn( lowerLleg , x_axis, math.rad(30.005495) ) Turn( Lfoot , x_axis, math.rad(-30.005495) ) Sleep(67) Move( torso , y_axis, 0.000000 ) Turn( Rleg , x_axis, math.rad(-20.000000) ) Turn( lowerRleg , x_axis, math.rad(-10.000000) ) Turn( Rfoot , x_axis, math.rad(30.005495) ) Turn( lowerLleg , x_axis, math.rad(40.005495) ) Turn( Lfoot , x_axis, math.rad(-40.005495) ) Sleep(67) Move( torso , y_axis, -0.100000 ) Turn( Rleg , x_axis, 0 ) Turn( lowerRleg , x_axis, 0 ) Turn( Rfoot , x_axis, 0 ) Turn( Lleg , x_axis, 0 ) Turn( lowerLleg , x_axis, 0 ) Turn( Lfoot , x_axis, 0 ) Sleep(67) Move( torso , y_axis, -0.200000 ) Turn( Rleg , x_axis, math.rad(10.000000) ) Turn( lowerRleg , x_axis, math.rad(20.000000) ) Turn( Rfoot , x_axis, math.rad(-20.000000) ) Turn( Lleg , x_axis, math.rad(-10.000000) ) Turn( lowerLleg , x_axis, math.rad(-20.000000) ) Turn( Lfoot , x_axis, math.rad(20.000000) ) Sleep(67) Move( torso , y_axis, -0.300000 ) Turn( lowerRleg , x_axis, math.rad(20.000000) ) Turn( Rfoot , x_axis, math.rad(-20.000000) ) Turn( Lleg , x_axis, math.rad(-20.000000) ) Turn( lowerLleg , x_axis, math.rad(-30.005495) ) Turn( Lfoot , x_axis, math.rad(30.005495) ) Sleep(67) Move( torso , y_axis, -0.400000 ) Turn( lowerRleg , x_axis, math.rad(30.005495) ) Turn( Rfoot , x_axis, math.rad(-30.005495) ) Turn( Lleg , x_axis, math.rad(-30.005495) ) Turn( lowerLleg , x_axis, math.rad(-20.000000) ) Turn( Lfoot , x_axis, math.rad(40.005495) ) Sleep(67) Move( torso , y_axis, -0.500000 ) Turn( lowerRleg , x_axis, math.rad(40.005495) ) Turn( Rfoot , x_axis, math.rad(-40.005495) ) Turn( Lleg , x_axis, math.rad(-20.000000) ) Turn( lowerLleg , x_axis, math.rad(-10.000000) ) Turn( Lfoot , x_axis, math.rad(30.005495) ) Sleep(67) Move( torso , y_axis, 0.000000 ) Turn( lowerRleg , x_axis, 0, math.rad(200.000000) ) Turn( Rleg , x_axis, 0, math.rad(200.000000) ) Turn( Rfoot , x_axis, 0, math.rad(200.000000) ) Turn( Lleg , x_axis, 0 ) Turn( lowerLleg , x_axis, 0 ) Turn( Lfoot , x_axis, 0 ) Sleep(67) end end function script.Create() --Move( emit, y_axis, 20) StartThread(SmokeUnit, smokePiece) end function AutoAttack_Thread() Signal(SIG_ACTIVATE) SetSignalMask(SIG_ACTIVATE) while true do Sleep(100) local reloaded = select(2, spGetUnitWeaponState(unitID,3)) if reloaded then local gameFrame = spGetGameFrame() local reloadMult = GG.att_reload[unitID] or 1.0 local reloadFrame = gameFrame + WAVE_RELOAD / reloadMult spSetUnitWeaponState(unitID, 3, {reloadFrame = reloadFrame} ) GG.PokeDecloakUnit(unitID,100) EmitSfx( emit, UNIT_SFX1 ) EmitSfx( emit, DETO_W2 ) FireAnim() end end end function FireAnim() local mspeed = 4 Move (l_gun, x_axis, 2, mspeed*3) Move (r_gun, x_axis, -2, mspeed*3) WaitForMove(l_gun, x_axis) WaitForMove(r_gun, x_axis) Sleep(1) Move (l_gun, x_axis, 0, mspeed) Move (r_gun, x_axis, 0, mspeed) Sleep(1) end function script.Activate() StartThread(AutoAttack_Thread) end function script.Deactivate() Signal(SIG_ACTIVATE) end function script.StartMoving() StartThread(Walk) end function script.StopMoving() Signal(SIG_WALK) end function script.FireWeapon(num) if num == 3 then EmitSfx( emit, UNIT_SFX1 ) EmitSfx( emit, DETO_W2 ) FireAnim() end end function script.AimFromWeapon(num) return torso end function script.AimWeapon(num, heading, pitch) return num == 3 end function script.QueryWeapon(num) return emit end local function Killed(recentDamage, maxHealth) local severity = recentDamage/maxHealth if severity <= .25 then Explode(base, sfxNone) Explode(torso, sfxNone) Explode(Rleg, sfxNone) Explode(Lleg, sfxNone) Explode(lowerRleg, sfxNone) Explode(lowerLleg, sfxNone) Explode(Rfoot, sfxNone) Explode(Lfoot, sfxNone) return 1 elseif severity <= .50 then Explode(base, sfxNone) Explode(torso, sfxNone) Explode(Rleg, sfxNone) Explode(Lleg, sfxNone) Explode(lowerRleg, sfxNone) Explode(lowerLleg, sfxNone) Explode(Rfoot, sfxNone) Explode(Lfoot, sfxNone) return 1 elseif severity <= .99 then Explode(base, SFX.SHATTER + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE_ON_HIT ) Explode(torso, sfxNone) Explode(Rleg, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE_ON_HIT ) Explode(Lleg, SFX.SHATTER + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE_ON_HIT ) Explode(lowerRleg, sfxNone) Explode(lowerLleg, sfxNone) Explode(Rfoot, SFX.SHATTER + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE_ON_HIT ) Explode(Lfoot, sfxNone) return 2 else Explode(base, SFX.SHATTER + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE_ON_HIT ) Explode(torso, sfxNone) Explode(Rleg, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE_ON_HIT ) Explode(Lleg, SFX.SHATTER + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE_ON_HIT ) Explode(lowerRleg, sfxNone) Explode(lowerLleg, sfxNone) Explode(Rfoot, SFX.SHATTER + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE_ON_HIT ) Explode(Lfoot, sfxNone) return 2 end end function script.Killed(recentDamage, maxHealth) -- spawn debris etc. local wreckLevel = Killed(recentDamage, maxHealth) local ud = UnitDefs[unitDefID] local x, y, z = Spring.GetUnitPosition(unitID) -- hide unit Spring.SetUnitNoSelect(unitID, true) Spring.SetUnitNoDraw(unitID, true) Spring.SetUnitNoMinimap(unitID, true) Spring.SetUnitSensorRadius(unitID, "los", 0) Spring.SetUnitSensorRadius(unitID, "airLos", 0) Spring.MoveCtrl.Enable(unitID, true) Spring.MoveCtrl.SetNoBlocking(unitID, true) Spring.MoveCtrl.SetPosition(unitID, x, Spring.GetGroundHeight(x, z) - 1000, z) -- spawn wreck local wreckDef = FeatureDefNames[ud.wreckName] while (wreckLevel > 1 and wreckDef) do wreckDef = FeatureDefs[ wreckDef.deathFeatureID ] wreckLevel = wreckLevel - 1 end if (wreckDef) then local heading = Spring.GetUnitHeading(unitID) local teamID = Spring.GetUnitTeam(unitID) local featureID = Spring.CreateFeature(wreckDef.id, x, y, z, heading, teamID) Spring.SetFeatureResurrect(featureID, ud.name) -- engine also sets speed and smokeTime for wrecks, but there are no lua functions for these end Sleep(WAVE_TIMEOUT) -- wait until all waves hit return 10 -- don't spawn second wreck end if (Game.version:find('91.0') == 1) and (Game.version:find('91.0.1') == nil) then script.Killed = function(recentDamage, maxHealth) -- spawn debris etc. local wreckLevel = Killed(recentDamage, maxHealth) local ud = UnitDefs[unitDefID] local x, y, z = Spring.GetUnitPosition(unitID) -- hide unit Spring.SetUnitNoSelect(unitID, true) Spring.SetUnitNoDraw(unitID, true) Spring.SetUnitNoMinimap(unitID, true) Spring.SetUnitSensorRadius(unitID, "los", 0) Spring.SetUnitSensorRadius(unitID, "airLos", 0) Spring.MoveCtrl.Enable(unitID, true) Spring.MoveCtrl.SetNoBlocking(unitID, true) Spring.MoveCtrl.SetPosition(unitID, x, Spring.GetGroundHeight(x, z) - 1000, z) -- spawn wreck local wreckDef = FeatureDefNames[ ud.wreckName ] while (wreckLevel > 1 and wreckDef) do wreckDef = FeatureDefNames[ wreckDef.deathFeature ] wreckLevel = wreckLevel - 1 end if (wreckDef) then local heading = Spring.GetUnitHeading(unitID) local teamID = Spring.GetUnitTeam(unitID) local featureID = Spring.CreateFeature(wreckDef.id, x, y, z, heading, teamID) Spring.SetFeatureResurrect(featureID, ud.name) -- engine also sets speed and smokeTime for wrecks, but there are no lua functions for these end Sleep(WAVE_TIMEOUT) -- wait until all waves hit return 10 -- don't spawn second wreck end end
gpl-2.0
DreamHacks/dreamdota
DreamWarcraft/Build Tools/MPQFixEngine/lua/json/decode/calls.lua
3
3241
--[[ Licensed according to the included 'LICENSE' document Author: Thomas Harning Jr <harningt@gmail.com> ]] local lpeg = require("lpeg") local tostring = tostring local pairs, ipairs = pairs, ipairs local next, type = next, type local error = error local util = require("json.decode.util") local buildCall = require("json.util").buildCall local getmetatable = getmetatable module("json.decode.calls") local defaultOptions = { defs = nil, -- By default, do not allow undefined calls to be de-serialized as call objects allowUndefined = false } -- No real default-option handling needed... default = nil strict = nil local isPattern if lpeg.type then function isPattern(value) return lpeg.type(value) == 'pattern' end else local metaAdd = getmetatable(lpeg.P("")).__add function isPattern(value) return getmetatable(value).__add == metaAdd end end local function buildDefinedCaptures(argumentCapture, defs) local callCapture if not defs then return end for name, func in pairs(defs) do if type(name) ~= 'string' and not isPattern(name) then error("Invalid functionCalls name: " .. tostring(name) .. " not a string or LPEG pattern") end -- Allow boolean or function to match up w/ encoding permissions if type(func) ~= 'boolean' and type(func) ~= 'function' then error("Invalid functionCalls item: " .. name .. " not a function") end local nameCallCapture if type(name) == 'string' then nameCallCapture = lpeg.P(name .. "(") * lpeg.Cc(name) else -- Name matcher expected to produce a capture nameCallCapture = name * "(" end -- Call func over nameCallCapture and value to permit function receiving name -- Process 'func' if it is not a function if type(func) == 'boolean' then local allowed = func func = function(name, ...) if not allowed then error("Function call on '" .. name .. "' not permitted") end return buildCall(name, ...) end else local inner_func = func func = function(...) return (inner_func(...)) end end local newCapture = (nameCallCapture * argumentCapture) / func * ")" if not callCapture then callCapture = newCapture else callCapture = callCapture + newCapture end end return callCapture end local function buildCapture(options) if not options -- No ops, don't bother to parse or not (options.defs and (nil ~= next(options.defs)) or options.allowUndefined) then return nil end -- Allow zero or more arguments separated by commas local value = lpeg.V(util.types.VALUE) local argumentCapture = (value * (lpeg.P(",") * value)^0) + 0 local callCapture = buildDefinedCaptures(argumentCapture, options.defs) if options.allowUndefined then local function func(name, ...) return buildCall(name, ...) end -- Identifier-type-match local nameCallCapture = lpeg.C(util.identifier) * "(" local newCapture = (nameCallCapture * argumentCapture) / func * ")" if not callCapture then callCapture = newCapture else callCapture = callCapture + newCapture end end return callCapture end function load_types(options, global_options, grammar) local capture = buildCapture(options, global_options) if capture then util.append_grammar_item(grammar, "VALUE", capture) end end
mit
sullome/km-freeminer-mods
mods/hunger/init.lua
2
2969
hunger = {} hunger.MAX = 8*60*60*100 hunger.conf = { -- Order is important [1] = {bound = 1*60*60*100, timer_limit = 5*60*100, text = "Вы очень голодны."}, [2] = {bound = 3*60*60*100, timer_limit = 20*60*100, text = "Вы немного голодны."}, [3] = {bound = 7*60*60*100, timer_limit = -1, text = "Вы сыты."}, [4] = {bound = 8*60*60*100, timer_limit = -1, text = "Вы очень сыты."}, } hunger.timers = {} function hunger.need_to_take(playername) if minetest.check_player_privs(playername, {["don't starve"] = true}) or minetest.get_player_by_name(playername):is_chat_opened() then return false else return true end end function hunger.set(player, count) local inv = player:get_inventory() inv:set_stack("hunger", 1, ItemStack({ name = "hunger:counter", count = 1, metadata = count }) ) return tonumber(inv:get_stack("hunger", 1):get_metadata()) end function hunger.get(player) local inv = player:get_inventory() local counter = inv:get_stack("hunger", 1) if not counter:get_name() then inv:set_size("hunger", 1) hunger.set(player, hunger.MAX) return inv:get_stack("hunger", 1):get_metadata() end return counter:get_metadata() end function hunger.take(player) local inv = player:get_inventory() local count = tonumber(inv:get_stack("hunger", 1):get_metadata()) count = count - 1 return hunger.set(player, count) end function hunger.state(count) for index, state in ipairs(hunger.conf) do if count > state.bound then return state end end end minetest.register_globalstep(function(dtime) for k, player in pairs(minetest.get_connected_players()) do local name = player:get_player_name() if hunger.need_to_take(name) then local count = hunger.take(player) local state = hunger.state(count) if state then local timer = hunger.timers[name] or 0 timer = timer - 1 if timer < 0 then hunger.timers[name] = state.timer_limit elseif timer == 0 then hunger.timers[name] = state.timer_limit minetest.chat_send_player(name, state.text) if state.callback then state.callback() end else hunger.timers[name] = timer end end end end end) minetest.register_craftitem("hunger:counter", {}) minetest.register_privilege("don't starve", { description = "Не снижать значение сытости игрока", }) minetest.register_on_joinplayer(function(player) local inv = player:get_inventory() if not inv:get_list("hunger") then inv:set_size("hunger", 1) hunger.set(player, hunger.MAX) end end)
gpl-3.0
AnySDK/Sample_JSB
frameworks/js-bindings/cocos2d-x/plugin/luabindings/auto/api/FacebookAgent.lua
16
1731
-------------------------------- -- @module FacebookAgent -- @parent_module plugin -------------------------------- -- brief Notifies the events system that the app has launched & logs an activatedApp event. -- @function [parent=#FacebookAgent] activateApp -- @param self -------------------------------- -- brief get permissoin list -- @function [parent=#FacebookAgent] getPermissionList -- @param self -- @return string#string ret (return value: string) -------------------------------- -- brief get UserID -- @function [parent=#FacebookAgent] getUserID -- @param self -- @return string#string ret (return value: string) -------------------------------- -- brief log out -- @function [parent=#FacebookAgent] logout -- @param self -------------------------------- -- -- @function [parent=#FacebookAgent] getSDKVersion -- @param self -- @return string#string ret (return value: string) -------------------------------- -- brief Check whether the user logined or not -- @function [parent=#FacebookAgent] isLoggedIn -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- brief get AccessToken -- @function [parent=#FacebookAgent] getAccessToken -- @param self -- @return string#string ret (return value: string) -------------------------------- -- Destroy singleton of FacebookAgent -- @function [parent=#FacebookAgent] destroyInstance -- @param self -------------------------------- -- Get singleton of FacebookAgent -- @function [parent=#FacebookAgent] getInstance -- @param self -- @return plugin::FacebookAgent#plugin::FacebookAgent ret (return value: cc.plugin::FacebookAgent) return nil
mit
mortezamosavy999/monster
plugins/stats.lua
458
4098
-- Saves the number of messages from a user -- Can check the number of messages with !stats do local NUM_MSG_MAX = 5 local TIME_CHECK = 4 -- seconds local function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ('..user_id..')' return user_info end local function chat_stats(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = '' for k,user in pairs(users_info) do text = text..user.name..' => '..user.msgs..'\n' end return text end -- Save stats, ban user local function pre_process(msg) -- Ignore service msg if msg.service then print('Service message') return msg end -- Save user on Redis if msg.from.type == 'user' then local hash = 'user:'..msg.from.id print('Saving user', hash) if msg.from.print_name then redis:hset(hash, 'print_name', msg.from.print_name) end if msg.from.first_name then redis:hset(hash, 'first_name', msg.from.first_name) end if msg.from.last_name then redis:hset(hash, 'last_name', msg.from.last_name) end end -- Save stats on Redis if msg.to.type == 'chat' then -- User is on chat local hash = 'chat:'..msg.to.id..':users' redis:sadd(hash, msg.from.id) end -- Total user msgs local hash = 'msgs:'..msg.from.id..':'..msg.to.id redis:incr(hash) -- Check flood if msg.from.type == 'user' then local hash = 'user:'..msg.from.id..':msgs' local msgs = tonumber(redis:get(hash) or 0) if msgs > NUM_MSG_MAX then print('User '..msg.from.id..'is flooding '..msgs) msg = nil end redis:setex(hash, TIME_CHECK, msgs+1) end return msg end local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'Users: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nChats: '..r return text end local function run(msg, matches) if matches[1]:lower() == "stats" then if not matches[2] then if msg.to.type == 'chat' then local chat_id = msg.to.id return chat_stats(chat_id) else return 'Stats works only on chats' end end if matches[2] == "bot" then if not is_sudo(msg) then return "Bot stats requires privileged user" else return bot_stats() end end if matches[2] == "chat" then if not is_sudo(msg) then return "This command requires privileged user" else return chat_stats(matches[3]) end end end end return { description = "Plugin to update user stats.", usage = { "!stats: Returns a list of Username [telegram_id]: msg_num", "!stats chat <chat_id>: Show stats for chat_id", "!stats bot: Shows bot stats (sudo users)" }, patterns = { "^!([Ss]tats)$", "^!([Ss]tats) (chat) (%d+)", "^!([Ss]tats) (bot)" }, run = run, pre_process = pre_process } end
gpl-2.0
anvilvapre/OpenRA
mods/ra/maps/monster-tank-madness/monster-tank-madness.lua
10
14601
AlliedUnits = { { delay = 0, types = { "1tnk", "1tnk", "2tnk", "2tnk" } }, { delay = DateTime.Seconds(3), types = { "e1", "e1", "e1", "e3", "e3" } }, { delay = DateTime.Seconds(7), types = { "e6" } } } ReinforceBaseUnits = { "1tnk", "1tnk", "2tnk", "arty", "arty" } CivilianEvacuees = { "c1", "c2", "c5", "c7", "c8" } USSROutpostFlameTurrets = { FlameTurret1, FlameTurret2 } ExplosiveBarrels = { ExplosiveBarrel1, ExplosiveBarrel2 } SuperTanks = { stnk1, stnk2, stnk3 } SuperTankMoveWaypoints = { HospitalSuperTankPoint, AlliedBaseBottomRight, DemitriTriggerAreaCenter, DemitriLZ } SuperTankMove = 1 SuperTankHuntWaypoints = { SuperTankHuntWaypoint1, SuperTankHuntWaypoint2, SuperTankHuntWaypoint3, SuperTankHuntWaypoint4 } SuperTankHunt = 1 SuperTankHuntCounter = 1 ExtractionHeli = "tran" ExtractionWaypoint = CPos.New(DemitriLZ.Location.X, 0) ExtractionLZ = DemitriLZ.Location BeachTrigger = { CPos.New(19, 44), CPos.New(20, 44), CPos.New(21, 44), CPos.New(22, 44), CPos.New(22, 45), CPos.New(23, 45), CPos.New(22, 44), CPos.New(24, 45), CPos.New(24, 46), CPos.New(24, 47), CPos.New(25, 47), CPos.New(25, 48) } DemitriAreaTrigger = { CPos.New(32, 98), CPos.New(32, 99), CPos.New(33, 99), CPos.New(33, 100), CPos.New(33, 101), CPos.New(33, 102), CPos.New(32, 102), CPos.New(32, 103) } HospitalAreaTrigger = { CPos.New(43, 41), CPos.New(44, 41), CPos.New(45, 41), CPos.New(46, 41), CPos.New(46, 42), CPos.New(46, 43), CPos.New(46, 44), CPos.New(46, 45), CPos.New(46, 46), CPos.New(45, 46), CPos.New(44, 46), CPos.New(43, 46) } EvacuateCivilians = function() local evacuees = Reinforcements.Reinforce(neutral, CivilianEvacuees, { HospitalCivilianSpawnPoint.Location }, 0) Trigger.OnAnyKilled(evacuees, function() player.MarkFailedObjective(RescueCivilians) end) Trigger.OnAllRemovedFromWorld(evacuees, function() player.MarkCompletedObjective(RescueCivilians) end) Utils.Do(evacuees, function(civ) Trigger.OnIdle(civ, function() if civ.Location == AlliedBaseEntryPoint.Location then civ.Destroy() else civ.Move(AlliedBaseEntryPoint.Location) end end) end) end SpawnAndMoveAlliedBaseUnits = function() Media.PlaySpeechNotification(player, "ReinforcementsArrived") Reinforcements.Reinforce(player, ReinforceBaseUnits, { AlliedBaseEntryPoint.Location, AlliedBaseMovePoint.Location }, 18) end SetupAlliedBase = function() local alliedOutpost = Map.ActorsInBox(AlliedBaseTopLeft.CenterPosition, AlliedBaseBottomRight.CenterPosition, function(self) return self.Owner == outpost end) Media.PlaySoundNotification(player, "BaseSetup") Utils.Do(alliedOutpost, function(building) building.Owner = player end) AlliedBaseHarv.Owner = player AlliedBaseHarv.FindResources() FindDemitri = player.AddPrimaryObjective("Find Dr. Demitri. He is likely hiding in the village\n to the far south.") InfiltrateRadarDome = player.AddPrimaryObjective("Reprogram the super tanks by sending a spy into\n the Soviet radar dome.") DefendOutpost = player.AddSecondaryObjective("Defend and repair our outpost.") player.MarkCompletedObjective(FindOutpost) Trigger.AfterDelay(DateTime.Seconds(1), function() -- don't fail the Objective instantly Trigger.OnAllRemovedFromWorld(alliedOutpost, function() player.MarkFailedObjective(DefendOutpost) end) end) Trigger.AfterDelay(DateTime.Minutes(1) + DateTime.Seconds(40), function() if not SuperTankDomeIsInfiltrated then SuperTankAttack = true Utils.Do(SuperTanks, function(tnk) if not tnk.IsDead then Trigger.ClearAll(tnk) Trigger.AfterDelay(0, function() Trigger.OnIdle(tnk, function() if SuperTankAttack then if tnk.Location == SuperTankMoveWaypoints[SuperTankMove].Location then SuperTankMove = SuperTankMove + 1 if SuperTankMove == 5 then SuperTankAttack = false end else tnk.AttackMove(SuperTankMoveWaypoints[SuperTankMove].Location, 2) end end end) end) end end) end end) end SendAlliedUnits = function() InitObjectives() Camera.Position = StartEntryPoint.CenterPosition Media.PlaySpeechNotification(player, "ReinforcementsArrived") Utils.Do(AlliedUnits, function(table) Trigger.AfterDelay(table.delay, function() local units = Reinforcements.Reinforce(player, table.types, { StartEntryPoint.Location, StartMovePoint.Location }, 18) Utils.Do(units, function(unit) if unit.Type == "e6" then Engineer = unit Trigger.OnKilled(unit, LandingPossible) end end) end) end) Trigger.AfterDelay(DateTime.Seconds(1), function() InitialUnitsArrived = true end) end LandingPossible = function() if not beachReached and (USSRSpen.IsDead or Engineer.IsDead) and LstProduced < 1 then player.MarkFailedObjective(CrossRiver) end end SuperTankDomeInfiltrated = function() SuperTankAttack = true Utils.Do(SuperTanks, function(tnk) tnk.Owner = friendlyMadTanks if not tnk.IsDead then Trigger.ClearAll(tnk) tnk.Stop() if tnk.Location.Y > 61 then SuperTankHunt = 4 SuperTankHuntCounter = -1 end Trigger.AfterDelay(0, function() Trigger.OnIdle(tnk, function() if SuperTankAttack then if tnk.Location == SuperTankHuntWaypoints[SuperTankHunt].Location then SuperTankHunt = SuperTankHunt + SuperTankHuntCounter if SuperTankHunt == 0 or SuperTankHunt == 5 then SuperTankAttack = false end else tnk.AttackMove(SuperTankHuntWaypoints[SuperTankHunt].Location, 2) end else tnk.Hunt() end end) end) end end) player.MarkCompletedObjective(InfiltrateRadarDome) Trigger.AfterDelay(DateTime.Minutes(3), SuperTanksDestruction) ticked = DateTime.Minutes(3) Trigger.AfterDelay(DateTime.Seconds(2), function() Media.PlaySpeechNotification(player, "ControlCenterDeactivated") Trigger.AfterDelay(DateTime.Seconds(4), function() Media.DisplayMessage("In 3 minutes the super tanks will self-destruct.") Media.PlaySpeechNotification(player, "WarningThreeMinutesRemaining") end) end) end SuperTanksDestruction = function() local badGuys = Utils.Where(Map.ActorsInWorld, function(self) return self.Owner == badguy and self.HasProperty("Health") end) Utils.Do(badGuys, function(unit) unit.Kill() end) Utils.Do(SuperTanks, function(tnk) if not tnk.IsDead then local camera = Actor.Create("camera", true, { Owner = player, Location = tnk.Location }) Trigger.AfterDelay(DateTime.Seconds(3), camera.Destroy) Trigger.ClearAll(tnk) tnk.Kill() end end) player.MarkCompletedObjective(DefendOutpost) end CreateDemitri = function() local demitri = Actor.Create("demitri", true, { Owner = player, Location = DemitriChurchSpawnPoint.Location }) demitri.Move(DemitriTriggerAreaCenter.Location) Media.PlaySpeechNotification(player, "TargetFreed") EvacuateDemitri = player.AddPrimaryObjective("Evacuate Dr. Demitri with the helicopter waiting\n at our outpost.") player.MarkCompletedObjective(FindDemitri) local flarepos = CPos.New(DemitriLZ.Location.X, DemitriLZ.Location.Y - 1) local demitriLZFlare = Actor.Create("flare", true, { Owner = player, Location = flarepos }) Trigger.AfterDelay(DateTime.Seconds(3), function() Media.PlaySpeechNotification(player, "SignalFlareNorth") end) local demitriChinook = Reinforcements.ReinforceWithTransport(player, ExtractionHeli, nil, { ExtractionWaypoint, ExtractionLZ })[1] Trigger.OnAnyKilled({ demitri, demitriChinook }, function() player.MarkFailedObjective(EvacuateDemitri) end) Trigger.OnRemovedFromWorld(demitriChinook, function() if not demitriChinook.IsDead then Media.PlaySpeechNotification(player, "TargetRescued") Trigger.AfterDelay(DateTime.Seconds(1), function() player.MarkCompletedObjective(EvacuateDemitri) end) Trigger.AfterDelay(DateTime.Seconds(3), SpawnAndMoveAlliedBaseUnits) end end) Trigger.OnRemovedFromWorld(demitri, function() if not demitriChinook.IsDead and demitriChinook.HasPassengers then demitriChinook.Move(ExtractionWaypoint) Trigger.OnIdle(demitriChinook, demitriChinook.Destroy) demitriLZFlare.Destroy() end end) end ticked = -1 Tick = function() ussr.Resources = ussr.Resources - (0.01 * ussr.ResourceCapacity / 25) if InitialUnitsArrived then -- don't fail the mission straight at the beginning if not DemitriFound or not SuperTankDomeIsInfiltrated then if player.HasNoRequiredUnits() then player.MarkFailedObjective(EliminateSuperTanks) end end end if ticked > 0 then UserInterface.SetMissionText("The super tanks self-destruct in " .. Utils.FormatTime(ticked), TimerColor) ticked = ticked - 1 elseif ticked == 0 then FinishTimer() ticked = ticked - 1 end end FinishTimer = function() for i = 0, 9, 1 do local c = TimerColor if i % 2 == 0 then c = HSLColor.White end Trigger.AfterDelay(DateTime.Seconds(i), function() UserInterface.SetMissionText("The super tanks are destroyed!", c) end) end Trigger.AfterDelay(DateTime.Seconds(10), function() UserInterface.SetMissionText("") end) end SetupMission = function() TestCamera = Actor.Create("camera" ,true , { Owner = player, Location = ProvingGroundsCameraPoint.Location }) Camera.Position = ProvingGroundsCameraPoint.CenterPosition TimerColor = player.Color Trigger.AfterDelay(DateTime.Seconds(12), function() Media.PlaySpeechNotification(player, "StartGame") Trigger.AfterDelay(DateTime.Seconds(2), SendAlliedUnits) end) end InitPlayers = function() player = Player.GetPlayer("Greece") neutral = Player.GetPlayer("Neutral") outpost = Player.GetPlayer("Outpost") badguy = Player.GetPlayer("BadGuy") ussr = Player.GetPlayer("USSR") ukraine = Player.GetPlayer("Ukraine") turkey = Player.GetPlayer("Turkey") friendlyMadTanks = Player.GetPlayer("FriendlyMadTanks") player.Cash = 0 ussr.Cash = 2000 Trigger.AfterDelay(0, function() badguy.Resources = badguy.ResourceCapacity * 0.75 end) Trigger.OnCapture(USSROutpostSilo, function() -- getting money through capturing doesn't work player.Cash = player.Cash + Utils.RandomInteger(1200, 1300) end) end InitObjectives = function() Trigger.OnObjectiveAdded(player, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "New " .. string.lower(p.GetObjectiveType(id)) .. " objective") end) EliminateSuperTanks = player.AddPrimaryObjective("Eliminate these super tanks.") CrossRiver = player.AddPrimaryObjective("Secure transport to the mainland.") FindOutpost = player.AddPrimaryObjective("Find our outpost and start repairs on it.") RescueCivilians = player.AddSecondaryObjective("Evacuate all civilians from the hospital.") BadGuyObj = badguy.AddPrimaryObjective("Deny the destruction of the super tanks.") USSRObj = ussr.AddPrimaryObjective("Deny the destruction of the super tanks.") UkraineObj = ukraine.AddPrimaryObjective("Survive.") TurkeyObj = turkey.AddPrimaryObjective("Destroy.") Trigger.OnObjectiveCompleted(player, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective completed") end) Trigger.OnObjectiveFailed(player, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed") end) Trigger.OnPlayerLost(player, function() Media.PlaySpeechNotification(player, "MissionFailed") ussr.MarkCompletedObjective(USSRObj) badguy.MarkCompletedObjective(BadGuyObj) ukraine.MarkCompletedObjective(UkraineObj) turkey.MarkCompletedObjective(TurkeyObj) end) Trigger.OnPlayerWon(player, function() Media.PlaySpeechNotification(player, "MissionAccomplished") Media.DisplayMessage("Dr. Demitri has been extracted and the super tanks have been dealt with.") ussr.MarkFailedObjective(USSRObj) badguy.MarkFailedObjective(BadGuyObj) ukraine.MarkFailedObjective(UkraineObj) turkey.MarkFailedObjective(TurkeyObj) end) end InitTriggers = function() Trigger.OnAllKilled(SuperTanks, function() Trigger.AfterDelay(DateTime.Seconds(3), function() player.MarkCompletedObjective(EliminateSuperTanks) end) end) Trigger.OnKilled(SuperTankDome, function() if not SuperTankDomeIsInfiltrated then player.MarkFailedObjective(InfiltrateRadarDome) end end) Trigger.OnInfiltrated(SuperTankDome, function() if not SuperTankDomeIsInfiltrated then SuperTankDomeIsInfiltrated = true SuperTankDomeInfiltrated() end end) Trigger.OnCapture(SuperTankDome, function() if not SuperTankDomeIsInfiltrated then SuperTankDomeIsInfiltrated = true SuperTankDomeInfiltrated() end end) Trigger.OnKilled(UkraineBarrel, function() if not UkraineBuilding.IsDead then UkraineBuilding.Kill() end end) Trigger.OnAnyKilled(USSROutpostFlameTurrets, function() Utils.Do(ExplosiveBarrels, function(barrel) if not barrel.IsDead then barrel.Kill() end end) end) Trigger.OnKilled(DemitriChurch, function() if not DemitriFound then player.MarkFailedObjective(FindDemitri) end end) Trigger.OnKilled(Hospital, function() if not HospitalEvacuated then HospitalEvacuated = true player.MarkFailedObjective(RescueCivilians) end end) beachReached = false Trigger.OnEnteredFootprint(BeachTrigger, function(a, id) if not beachReached and a.Owner == player then beachReached = true Trigger.RemoveFootprintTrigger(id) player.MarkCompletedObjective(CrossRiver) end end) Trigger.OnPlayerDiscovered(outpost, function(_, discoverer) if not outpostReached and discoverer == player then outpostReached = true SetupAlliedBase() end end) Trigger.OnEnteredFootprint(DemitriAreaTrigger, function(a, id) if not DemitriFound and a.Owner == player then DemitriFound = true Trigger.RemoveFootprintTrigger(id) CreateDemitri() end end) Trigger.OnEnteredFootprint(HospitalAreaTrigger, function(a, id) if not HospitalEvacuated and a.Owner == player then HospitalEvacuated = true Trigger.RemoveFootprintTrigger(id) EvacuateCivilians() end end) local tanksLeft = 0 Trigger.OnExitedProximityTrigger(ProvingGroundsCameraPoint.CenterPosition, WDist.New(10 * 1024), function(a, id) if a.Type == "5tnk" then tanksLeft = tanksLeft + 1 if tanksLeft == 3 then if TestCamera.IsInWorld then TestCamera.Destroy() end Trigger.RemoveProximityTrigger(id) end end end) LstProduced = 0 Trigger.OnKilled(USSRSpen, LandingPossible) Trigger.OnProduction(USSRSpen, function(self, produced) if produced.Type == "lst" then LstProduced = LstProduced + 1 Trigger.OnKilled(produced, function() LstProduced = LstProduced - 1 LandingPossible() end) end end) end WorldLoaded = function() InitPlayers() InitTriggers() SetupMission() end
gpl-3.0
kernelsauce/turbo
examples/cookie.lua
12
1061
--- Turbo.lua Cookie usage example -- -- Copyright 2013 John Abrahamsen -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. local turbo = require "turbo" local CookieHandler = class("CookieHandler", turbo.web.RequestHandler) function CookieHandler:get() local counter = self:get_cookie("counter") local new_count = counter and tonumber(counter) + 1 or 0 self:set_cookie("counter", new_count) self:write("Cookie counter is at: " .. new_count) end turbo.web.Application({{"^/$", CookieHandler}}):listen(8888) turbo.ioloop.instance():start()
apache-2.0
kernelsauce/turbo
turbo/fs.lua
12
2093
--- Turbo.lua file system Module -- -- Copyright 2013 John Abrahamsen -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. local ffi = require "ffi" local syscall = require "turbo.syscall" local fs = {} --- File system constants fs.NAME_MAX = 255 fs.PATH_MAX = 4096 --- Read out file metadata with a given path function fs.stat(path, buf) local stat_t = ffi.typeof("struct stat") if not buf then buf = stat_t() end local ret = ffi.C.syscall(syscall.SYS_stat, path, buf) if ret == -1 then return -1, ffi.string(ffi.C.strerror(ffi.errno())) end return buf end --- Check whether a given path is directory function fs.is_file(path) local buf, err = fs.stat(path, nil) if buf == -1 then return false, err end if bit.band(buf.st_mode, syscall.S_IFREG) == syscall.S_IFREG then return true else return false end end --- Check whether a given path is directory function fs.is_dir(path) local buf, err = fs.stat(path, nil) if buf == -1 then return false, err end if bit.band(buf.st_mode, syscall.S_IFDIR) == syscall.S_IFDIR then return true else return false end end function fs.glob(pattern) local re = -1 glob_t = ffi.new("glob_t[1]") re = ffi.C.glob(pattern, 0, nil, glob_t) if re ~= 0 then ffi.C.globfree(glob_t) return nil end local files = {} local i = 0 while i < glob_t[0].gl_pathc do table.insert(files, ffi.string(glob_t[0].gl_pathv[i])) i = i + 1 end ffi.C.globfree(glob_t) return files end return fs
apache-2.0
DreamHacks/dreamdota
DreamWarcraft/Build Tools/MPQFixEngine/lua/oil/kernel/base/Connector.lua
6
5381
-------------------------------------------------------------------------------- ------------------------------ ##### ## ------------------------------ ------------------------------ ## ## # ## ------------------------------ ------------------------------ ## ## ## ## ------------------------------ ------------------------------ ## ## # ## ------------------------------ ------------------------------ ##### ### ###### ------------------------------ -------------------------------- -------------------------------- ----------------------- An Object Request Broker in Lua ------------------------ -------------------------------------------------------------------------------- -- Project: OiL - ORB in Lua -- -- Release: 0.5 -- -- Title : Client-side CORBA GIOP Protocol specific to IIOP -- -- Authors: Renato Maia <maia@inf.puc-rio.br> -- -------------------------------------------------------------------------------- -- Notes: -- -- See section 15.7 of CORBA 3.0 specification. -- -- See section 13.6.10.3 of CORBA 3.0 specification for IIOP corbaloc. -- -------------------------------------------------------------------------------- -- channels:Facet -- channel:object retieve(configs:table, [probe:boolean]) -- -- sockets:Receptacle -- socket:object tcp() -- input:table, output:table select([input:table], [output:table], [timeout:number]) -------------------------------------------------------------------------------- local next = next local pairs = pairs local setmetatable = setmetatable local type = type local tabop = require "loop.table" local ObjectCache = require "loop.collection.ObjectCache" local Wrapper = require "loop.object.Wrapper" local Channels = require "oil.kernel.base.Channels" local oo = require "oil.oo" --[[VERBOSE]] local verbose = require "oil.verbose" module "oil.kernel.base.Connector" oo.class(_M, Channels) -------------------------------------------------------------------------------- -- connection management LuaSocketOps = tabop.copy(Channels.LuaSocketOps) CoSocketOps = tabop.copy(Channels.CoSocketOps) function LuaSocketOps:close() local ports = self.factory.cache[self.host] ports[self.port] = nil if next(ports) == nil then self.factory.cache[self.host] = nil end return self.__object:close() end CoSocketOps.close = LuaSocketOps.close function LuaSocketOps:reset() --[[VERBOSE]] verbose:channels("resetting channel (attempt to reconnect)") self.__object:close() local sockets = self.factory.sockets local result, errmsg = sockets:tcp() if result then local socket = result result, errmsg = socket:connect(self.host, self.port) if result then self.__object = socket end end return result, errmsg end function CoSocketOps:reset() --[[VERBOSE]] verbose:channels("resetting channel (attempt to reconnect)") self.__object:close() local sockets = self.factory.sockets local result, errmsg = sockets:tcp() if result then local socket = result result, errmsg = socket:connect(self.host, self.port) if result then self.__object = socket.__object end end return result, errmsg end local list = {} function LuaSocketOps:probe() list[1] = self.__object return self.factory.sockets:select(list, nil, 0)[1] == list[1] end function CoSocketOps:probe() local list = { self } return self.factory.sockets:select(list, nil, 0)[1] == list[1] end -------------------------------------------------------------------------------- -- channel cache for reuse SocketCache = oo.class{ __index = ObjectCache.__index, __mode = "v" } function __init(self, object) self = oo.rawnew(self, object) -- -- cache of active channels -- self.cache[host][port] == <channel to host:port> -- self.cache = ObjectCache() function self.cache.retrieve(_, host) local cache = SocketCache() function cache.retrieve(_, port) local sockets = self.sockets local socket, errmsg = sockets:tcp() if socket then --[[VERBOSE]] verbose:channels("new socket to ",host,":",port) local success success, errmsg = socket:connect(host, port) if success then socket = self:setupsocket(socket) socket.factory = self socket.host = host socket.port = port return socket else self.except = "connection refused" end else self.except = "too many open connections" end end cache[cache.retrieve] = true -- avoid being collected as unused sockets return cache end return self end -------------------------------------------------------------------------------- -- channel factory function retrieve(self, profile) --[[VERBOSE]] verbose:channels("retrieve channel connected to ",profile.host,":",profile.port) local channel = self.cache[profile.host][profile.port] if channel then return channel else return nil, self.except end end
mit
nwf/nodemcu-firmware
lua_modules/bh1750/bh1750_Example2.lua
7
1765
-- *************************************************************************** -- BH1750 Example Program for ESP8266 with nodeMCU -- BH1750 compatible tested 2015-1-30 -- -- Written by xiaohu -- -- MIT license, http://opensource.org/licenses/MIT -- *************************************************************************** --Updata to Lelian --Ps 需要改动的地方LW_GATEWAY(乐联的设备标示),USERKEY(乐联userkey) --Ps You nees to rewrite the LW_GATEWAY(Lelian's Device ID),USERKEY(Lelian's userkey) local bh1750 = require("bh1750") local sda = 6 -- sda pin, GPIO12 local scl = 5 -- scl pin, GPIO14 local ServerIP do bh1750.init(sda, scl) tmr.create():alarm(60000, tmr.ALARM_AUTO, function() bh1750.read() local l = bh1750.getlux() --定义数据变量格式 Define the veriables formate local PostData = "[{\"Name\":\"T\",\"Value\":\"" ..(l / 100).."."..(l % 100).."\"}]" --创建一个TCP连接 Create a TCP Connection local socket = net.createConnection(net.TCP, 0) --域名解析IP地址并赋值 DNS...it socket:dns("www.lewei50.com", function(_, ip) ServerIP = ip print("Connection IP:" .. ServerIP) end) --开始连接服务器 Connect the sever socket:connect(80, ServerIP) socket:on("connection", function() end) --HTTP请求头定义 HTTP Head socket:send("POST /api/V1/gateway/UpdateSensors/LW_GATEWAY HTTP/1.1\r\n" .. "Host: www.lewei50.com\r\n" .. "Content-Length: " .. string.len(PostData) .. "\r\n" .. "userkey: USERKEY\r\n\r\n" .. PostData .. "\r\n") --HTTP响应内容 Print the HTTP response socket:on("receive", function(sck, response) -- luacheck: no unused print(response) end) end) end
mit
qskycolor/wax
lib/stdlib/helpers/cache.lua
19
1993
wax.cache = {} setmetatable(wax.cache, wax.cache) -- Returns contents of cache keys -- key: string # value for cache -- maxAge: number (optional) # max age of file in seconds function wax.cache.get(key, maxAge) local path = wax.cache.pathFor(key) if not wax.filesystem.isFile(path) then return nil end if maxAge then local fileAge = os.time() - wax.filesystem.attributes(path).modifiedAt if fileAge > maxAge then return nil end end local success, result = pcall(function() return NSKeyedUnarchiver:unarchiveObjectWithFile(path) end) if not success then -- Bad cache puts("Error: Couldn't read cache with key %s", key) wax.cache.clear(key) return nil else return result end end -- Creates a cache for the key with contents -- key: string # value for the cache -- contents: object # whatever is NSKeyedArchive compatible function wax.cache.set(key, contents) local path = wax.cache.pathFor(key) if not contents then -- delete the value from the cache wax.cache.clear(key) else local success = NSKeyedArchiver:archiveRootObject_toFile(contents, path) if not success then puts("Couldn't archive cache '%s' to '%s'", key, path) end end end function wax.cache.age(key) local path = wax.cache.pathFor(key) -- If there is no file, just send them back a really big age. Cleaner than -- dealing with nils if not wax.filesystem.isFile(path) then return wax.time.days(1000) end local fileAge = os.time() - wax.filesystem.attributes(path).modifiedAt return fileAge end -- Removes specific keys from cache function wax.cache.clear(...) for i, key in ipairs({...}) do local path = wax.cache.pathFor(key) wax.filesystem.delete(path) end end -- Removes entire cache dir function wax.cache.clearAll() wax.filesystem.delete(NSCacheDirectory) wax.filesystem.createDir(NSCacheDirectory) end function wax.cache.pathFor(key) return NSCacheDirectory .. "/" .. wax.base64.encode(key) end
mit
DaanHaaz/love-base
scripts/libs/autobatch.lua
1
5280
-- -- autobatch.lua -- -- Copyright (c) 2016 rxi -- -- This library is free software; you can redistribute it and/or modify it -- under the terms of the MIT license. See LICENSE for details. -- local autobatch = { _version = "0.0.0" } setmetatable(autobatch, { __index = love.graphics }) -- Use a local reference of love.graphics as love.graphics will be overwritten -- with this module local love_graphics = love.graphics autobatch.threshold = 4 autobatch.batches = setmetatable( {}, { __mode = "k" } ) autobatch.pending = { image = nil, draws = 0 } autobatch.color = { 255, 255, 255 } autobatch.image = nil local function switchActiveImage(img) -- Draw and reset old image's spritebatch if we have one; if not we set love's -- color state as the spritebatch's color state will be used instead if autobatch.image then local b = autobatch.batches[autobatch.image] love_graphics.draw(b.sb) b.sb:clear() b.count = 0 else love_graphics.setColor(255, 255, 255) end -- Activate spritebatch if image was not nil if img then local b = autobatch.batches[img] -- Create batch if it doesn't exist if not b then b = {} b.count = 0 b.capacity = 16 b.sb = love_graphics.newSpriteBatch(img, b.capacity, "stream") autobatch.batches[img] = b end -- Init spritebatch's color b.sb:setColor( unpack(autobatch.color) ) end -- Set new image autobatch.image = img end local function flushAndDraw(...) autobatch.flush() return love_graphics.draw(...) end function autobatch.draw(image, ...) -- Only Textures (Image or Canvas) can be batched -- if the image is neither -- of these then we draw normally instead if not image:typeOf("Texture") then return flushAndDraw(image, ...) end -- Check if the image already has a batch -- if it doesn't we check to see if -- it's the pending image, and whether it's reached the draw count threshold; -- if so we can switch to it as the active image and create a batch for it, -- otherwise we just increment the count and draw it normally if not autobatch.batches[image] then if image == autobatch.pending.image then autobatch.pending.draws = autobatch.pending.draws + 1 if autobatch.pending.draws < autobatch.threshold then return flushAndDraw(image, ...) end else autobatch.pending.image = image autobatch.pending.draws = 1 return flushAndDraw(image, ...) end end -- Reset pending image autobatch.pending.image = nil -- Switch active image if this isn't it if image ~= autobatch.image then switchActiveImage(image) end -- Get active batch local b = autobatch.batches[autobatch.image] -- Increase spritebatch capacity if we've reached it if b.count == b.capacity then b.capacity = b.capacity * 2 b.sb:setBufferSize(b.capacity) end -- Add to spritebatch b.sb:add(...) b.count = b.count + 1 end function autobatch.setColor(r, g, b, a) local t = autobatch.color -- Exit early if color isn't different to the current color if t[1] == r and t[2] == g and t[3] == b and t[4] == a then return end -- Set active color t[1], t[2], t[3], t[4] = r, g, b, a -- Set active color on active spritebatch or in love.graphics if no -- image is active local b = autobatch.batches[autobatch.image] if b then b.sb:setColor( unpack(autobatch.color) ) else love_graphics.setColor( unpack(autobatch.color) ) end end function autobatch.getColor() return unpack(autobatch.color) end function autobatch.reset() autobatch.flush() autobatch.setColor(255, 255, 255, 255) love_graphics.reset() end function autobatch.flush() -- If we have an active image set switch from it to draw the active batch and -- reset love's color to match our internal one if autobatch.image then switchActiveImage(nil) love_graphics.setColor( unpack(autobatch.color) ) end end local function wrap(fn) return function(...) autobatch.flush() return fn(...) end end -- Initialise wrapper functions for all graphics functions which change the -- state or draw to the screen, thus requiring that the autobatch be flushed -- prior. reset() and setColor() are special cases handled above local names = { "arc", "circle", "clear", "discard", "ellipse", "line", "points", "polygon", "present", "print", "printf", "rectangle", "stencil", "setBlendMode", "setCanvas", "setColorMask", "setScissor", "setShader", "setStencilTest", "origin", "pop", "push", "rotate", "scale", "shear", "translate", } for i, name in ipairs(names) do autobatch[name] = wrap( love_graphics[name] ) end -- Override love.graphics love.graphics = autobatch -- Override Canvas:renderTo() and Canvas:getPixel() local mt = getmetatable( love_graphics.newCanvas(1, 1) ) local fn = mt.renderTo mt.renderTo = function(self, fn) local old = { autobatch.getCanvas() } autobatch.setCanvas(self) fn() autobatch.setCanvas( unpack(old) ) end mt.getPixel = wrap(mt.getPixel) return autobatch
mit
xponen/Zero-K
LuaRules/Configs/MetalSpots/haunteddowns.lua
17
4541
return { spots = { {x = 3240, z = 904, metal = 1.3}, {x = 7128, z = 4088, metal = 1.3}, {x = 3112, z = 3272, metal = 1.3}, {x = 8424, z = 4216, metal = 1.3}, {x = 4808, z = 1688, metal = 1.3}, {x = 312, z = 4888, metal = 1.3}, {x = 10056, z = 1384, metal = 1.3}, {x = 9336, z = 312, metal = 1.3}, {x = 10040, z = 216, metal = 1.3}, {x = 4056, z = 152, metal = 1.3}, {x = 296, z = 2568, metal = 1.3}, {x = 5464, z = 888, metal = 1.3}, {x = 4856, z = 824, metal = 1.3}, {x = 5448, z = 152, metal = 1.3}, {x = 200, z = 4952, metal = 1.3}, {x = 10088, z = 4968, metal = 1.3}, {x = 10072, z = 3960, metal = 1.3}, {x = 4792, z = 2872, metal = 1.3}, {x = 1816, z = 3096, metal = 1.3}, {x = 5464, z = 2184, metal = 1.3}, {x = 6088, z = 2168, metal = 1.3}, {x = 3064, z = 1848, metal = 1.3}, {x = 10072, z = 3768, metal = 1.3}, {x = 200, z = 2680, metal = 1.3}, {x = 4120, z = 3480, metal = 1.3}, {x = 6104, z = 4200, metal = 1.3}, {x = 1912, z = 4696, metal = 1.3}, {x = 200, z = 3752, metal = 1.3}, {x = 296, z = 1304, metal = 1.3}, {x = 5432, z = 4856, metal = 1.3}, {x = 6104, z = 936, metal = 1.3}, {x = 4728, z = 4168, metal = 1.3}, {x = 200, z = 1368, metal = 1.3}, {x = 4792, z = 2168, metal = 1.3}, {x = 7080, z = 824, metal = 1.3}, {x = 4152, z = 2168, metal = 1.3}, {x = 1912, z = 312, metal = 1.3}, {x = 4120, z = 888, metal = 1.3}, {x = 4824, z = 3432, metal = 1.3}, {x = 1896, z = 4184, metal = 1.3}, {x = 296, z = 248, metal = 1.3}, {x = 4104, z = 2920, metal = 1.3}, {x = 5448, z = 3512, metal = 1.3}, {x = 10072, z = 2632, metal = 1.3}, {x = 10072, z = 1208, metal = 1.3}, {x = 8392, z = 4920, metal = 1.3}, {x = 9960, z = 4888, metal = 1.3}, {x = 9944, z = 2584, metal = 1.3}, {x = 8360, z = 3224, metal = 1.3}, {x = 9352, z = 4840, metal = 1.3}, {x = 5464, z = 2904, metal = 1.3}, {x = 2984, z = 4760, metal = 1.3}, {x = 7064, z = 312, metal = 1.3}, {x = 10040, z = 344, metal = 1.3}, {x = 7080, z = 1928, metal = 1.3}, {x = 1880, z = 1880, metal = 1.3}, {x = 6088, z = 2904, metal = 1.3}, {x = 10088, z = 4840, metal = 1.3}, {x = 10072, z = 2504, metal = 1.3}, {x = 6136, z = 3512, metal = 1.3}, {x = 6136, z = 4824, metal = 1.3}, {x = 4024, z = 4024, metal = 1.3}, {x = 920, z = 4808, metal = 1.3}, {x = 9992, z = 1288, metal = 1.3}, {x = 7128, z = 4808, metal = 1.3}, {x = 6088, z = 1656, metal = 1.3}, {x = 6104, z = 296, metal = 1.3}, {x = 216, z = 4808, metal = 1.3}, {x = 904, z = 296, metal = 1.3}, {x = 296, z = 3864, metal = 1.3}, {x = 200, z = 3944, metal = 1.3}, {x = 9992, z = 3864, metal = 1.3}, {x = 3240, z = 4152, metal = 1.3}, {x = 4808, z = 4840, metal = 1.3}, {x = 4168, z = 1592, metal = 1.3}, {x = 8392, z = 296, metal = 1.3}, {x = 232, z = 1208, metal = 1.3}, {x = 1752, z = 888, metal = 1.3}, {x = 200, z = 168, metal = 1.3}, {x = 5448, z = 1688, metal = 1.3}, {x = 7080, z = 3160, metal = 1.3}, {x = 200, z = 2488, metal = 1.3}, {x = 4792, z = 184, metal = 1.3}, {x = 9944, z = 280, metal = 1.3}, {x = 3128, z = 424, metal = 1.3}, {x = 4120, z = 4856, metal = 1.3}, {x = 8344, z = 1896, metal = 1.3}, {x = 5496, z = 4280, metal = 1.3}, {x = 200, z = 296, metal = 1.3}, } }
gpl-2.0
D3vMa3sTrO/superbot
plugins/helpall.lua
1
9034
--[[ _ _ _ _____ _____ ____ ____ / \ / \ / \ | ____|___|_ _| /_\ \ / __ \ Đєⱴ 💀: @MaEsTrO_0 / / \/ / \ / _ \ | _| / __| | | | |_\_/| | | | Đєⱴ 💀: @devmaestr0 / / \ \/ \ \ / ___ \| |___\__ \ | | | | \ \| |__| | Đєⱴ ฿๏ͳ💀: @iqMaestroBot /_/ \/ \_/_/ \_|_____|___/ |_| |_| \_\\____/ Đєⱴ ฿๏ͳ💀: @maestr0bot Đєⱴ Ϲḫ₳ͷͷєℓ💀: @DevMaestro —]] do function run(msg, matches) if matches[1] == "الاوامر" and is_momod(msg) then return "اهلا وسهلا بك ☠ "..msg.from.first_name.."\n" .." ".."\n" ..[[ ▫️ اهلا وسهلا عزيزي هناك 5 اوامر في بوت ☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ ▫️ م1 | لعرض اوامر الادمنيه و المدير🏌 ▫️م2 | لعرض اوامر الميديا🏌 ▫️ م3 | لعرض اوامر حماية 🏌 ▫️م4 | لعرض اوامر بالتحذير🏌 ▫️ م5 | لعرض اوامر المجموعه 🏌 ▫️ م6 | لعرض اوامر المطورين 🏌 ]].."\n" .."☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ".."\n" ..'|☠| Ϲḫ₳ͷͷєℓ | @DevMaestro '..'\n' ------------------ elseif matches[1] == "م1" and is_momod(msg) then return "اهلا وسهلا بك ☠ "..msg.from.first_name.."\n" .." ".."\n" ..[[ ☠ اوامر المشرفين في المجموعة ☠ ☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ ▫️ رفع ادمن ▫️ لرفع ادمن رد + معرف ▫️ تنزيل ادمن ▫️ لرفع ادمن رد + معرف ▫️ رفع اداري ▫️ لرفع اداري رد + معرف ▫️ تنزيل اداري ▫️لرفع اداري رد + معرف ▫️ حظر ▫️ حظر عضو من المجموعه ▫️ الغاء حظر ▫️ الغاء الحظر عن عضو ▫️ منع + الكلمه ▫️ منع كلمه ▫️ الغاء منع + الكلمه ▫️ الغاء منع كلمه ▫️ قائمه المنع ▫️ اظهار الكلمات الممنوعه ▫️ تنظيف قائمه المنع ▫️ لمسح كل قائمه المنع ▫️ ايدي ▫️ عرض ايدي المجموعه ▫️ ايدي بالرد ▫️ عرض ايدي شخص ▫️ كتم ▫️ لكتم عضو رد + معرف + ايدي ▫️ المكتومين ▫️ لعرض قائمه المكتومين ▫️ ضع ترحيب ▫️ لوضع ترحيب للمجموعه ▫️ حذف الترحيب ▫️ لحذف الترحيب للمجموعه ]].."\n" .."☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ".."\n" ..'|☠| Ϲḫ₳ͷͷєℓ | @DevMaestro '..'\n' ------------------ elseif matches[1] == "م2" and is_momod(msg) then return "اهلا وسهلا بك ☠ "..msg.from.first_name.."\n" .." ".."\n" ..[[ اوامـر تخص الميديا🏌 ☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ قفل 🔐 + الامر : للقفل 🏌 فتح🔓 + الامر : للفتح 🏌 ☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ ▫️ الصوت 🔊 ▫️ الصور 📸 ▫️ الفيديو 🎥 ▫️ المتحركه 🃏 ▫️ الفايلات 📚 ▫️ الدردشه🗯 ▫️ التعديل📝 ]].."\n" .."☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ".."\n" ..'|☠| Ϲḫ₳ͷͷєℓ | @DevMaestro '..'\n' ------------------ elseif matches[1] == "م3" and is_momod(msg) then return "اهلا وسهلا بك ☠ "..msg.from.first_name.."\n" .." ".."\n" ..[[ ☠اوامـــر تخص الحمايه☠ ☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ قفل🔐 + الامر : للقفل 🏌 فتح🔓 + الامر : للفتح 🏌 ☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ ▫️ الانلاين 🔊 ▫️الكلايش 🚯 ▫️ التكرار 📑 ▫️ الطرد ⚠️ ▫️ العربيه 🆎 ▫️ الجهات 📱 ▫️ المعرف📌 ▫️ التاك📑 ▫️ الشارحه〽️ ▫️ الاضافه👥 ▫️ الروابط ♻️ ▫️ البوتات 🤖 ▫️ السمايل 😢 ▫️ الملصقات 🔐 ▫️ الاشعارات 🔔 ▫️ اعاده توجيه↪️ ▫️ الدخول🚶 ▫️ الجماعيه 👥 ]].."\n" .."☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ".."\n" ..'|☠| Ϲḫ₳ͷͷєℓ | @DevMaestro '..'\n' ------------------ elseif matches[1] == "م4" and is_momod(msg) then return "اهلا وسهلا بك ☠ "..msg.from.first_name.."\n" .." ".."\n" ..[[ 🏌 اوامـر تخص القفل والفتح 🏌 ☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ قفل 🔐+ الامر: للقفل 🏌 فتح 🔓+ الامر :للفتح 🏌 ☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ ▫️ الروابط بالتحذير ⚠️ ▫️ التوجيه بالتحذير ↪️ ▫️ الصور بالتحذير📸 ▫️ الصوت بالتحذير📣 ▫️ الفيديو بالتحذير 🎥 ▫️ الدردشه بالتحذير📑 ▫️ المعرف بالتحذير📌 ▫️ الشارحه بالتحذير〽️ ▫️ الانلاين بالتحذير 📡 ▫️ التاك بالتحذير 🌀 ▫️ السمايل بالتحذير😢 ▫️ الميديا بالتحذير⚠️ ]].."\n" .."☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ".."\n" ..'|☠| Ϲḫ₳ͷͷєℓ | @DevMaestro '..'\n' ------------------------ elseif matches[1] == "م5" and is_momod(msg) then return "اهلا وسهلا بك ☠ "..msg.from.first_name.."\n" .." ".."\n" ..[[ ▫️- اوامــر تــخــص ادارة المجموعه🏌 ☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ ▫️ ضع صوره ▫️ لوضع صوره ▫️ ضع قوانين ▫️لوضع قوانين ▫️ ضع وصف ▫️ لوضع وصف ▫️ضع اسم ▫️لوضع اسم ▫️ ضع معرف ▫️ لوضع معرف ▫️ ضع رابط ▫️ لخزن رابط المجموعه ▫️الرابط ▫️لعرض رابط المجموعه ▫️ معلوماتي ▫️ لعرض معلوماتك ▫️معلومات المجموعه ▫️لعرض معلومات المجموعه ▫️ اعدادت الوسائط ▫️ لاضهار الاعدادات الوسائط ]].."\n" .."☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ".."\n" ..'|☠| Ϲḫ₳ͷͷєℓ | @DevMaestro '..'\n' ----------------------- elseif matches[1] == "م6" and is_sudo(msg) then return "اهلا وسهلا بك ☠ "..msg.from.first_name.."\n" .." ".."\n" ..[[ ▫️اوامر تخص المطورين 🕵 ☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ ▫️تفعيل ▫️ لتفعيل البوت بالمجموعه ▫️ تعطيل ▫️لتعطيل البوت بالمجموعه ▫️ رفع المدير ▫️ لرفع المدير عن طريق الرد + معرف ▫️ وضع وقت + عدد الايام ▫️ لتفعيل البوت ع عدد الايام ▫️ الوقت ▫️ لمعرفت عدد ايام تفعيل البوت ▫️ اذاعه ▫️ لنشر شئ بكل مجموعات البوت ▫️زحلك ▫️ لطرد البوت من المجموعه ▫️جلب ملف + اسم الملف ▫️ لجلب ملف من سيرفر البوت ▫️ تفعيل + اسم الملف ▫️ لتفعيل ملف عن طريق البوت ▫️ تعطيل + اسم للملف ▫️ لتعطيل ملف عن طريق البوت ▫️ صنع مجموعه + الاسم ▫️ لصنع مجموعه بواسطه البوت ▫️ ترقيه سوبر ▫️لترقيه المجموعه بواسطه البوت ]].."\n" .."☠›› ﴿❗️﴿ الم̷ـــِْاي̷سـஓـتـــروِْ﴾️❗️ ﴾ ‹‹☠ـ".."\n" ..'|☠| Ϲḫ₳ͷͷєℓ | @DevMaestro '..'\n' ------------------ end end return { patterns = { "^(الاوامر)", "^(م1)", "^(م2)", "^(م3)", "^(م4)", "^(م5)", "^(م6)", "^[#!/](الاوامر)", "^[#!/](م1)", "^[#!/](م2)", "^[#!/](م3)", "^[#!/](م4)", "^[#!/](م5)", "^[#!/](م6)" }, run = run } end
gpl-2.0
alexandergall/snabbswitch
src/apps/lwaftr/lwaftr.lua
2
47737
module(..., package.seeall) local bt = require("apps.lwaftr.binding_table") local constants = require("apps.lwaftr.constants") local lwdebug = require("apps.lwaftr.lwdebug") local lwutil = require("apps.lwaftr.lwutil") local checksum = require("lib.checksum") local datagram = require("lib.protocol.datagram") local ethernet = require("lib.protocol.ethernet") local ipv4 = require("lib.protocol.ipv4") local ipv6 = require("lib.protocol.ipv6") local counter = require("core.counter") local packet = require("core.packet") local lib = require("core.lib") local link = require("core.link") local engine = require("core.app") local bit = require("bit") local ffi = require("ffi") local alarms = require("lib.yang.alarms") local CounterAlarm = alarms.CounterAlarm local band, bnot = bit.band, bit.bnot local rshift, lshift = bit.rshift, bit.lshift local receive, transmit = link.receive, link.transmit local rd16, wr16, rd32, wr32 = lwutil.rd16, lwutil.wr16, lwutil.rd32, lwutil.wr32 local ipv6_equals = lwutil.ipv6_equals local is_ipv4, is_ipv6 = lwutil.is_ipv4, lwutil.is_ipv6 local htons, ntohs, ntohl = lib.htons, lib.ntohs, lib.ntohl local is_ipv4_fragment, is_ipv6_fragment = lwutil.is_ipv4_fragment, lwutil.is_ipv6_fragment local S = require("syscall") -- Note whether an IPv4 packet is actually coming from the internet, or from -- a b4 and hairpinned to be re-encapsulated in another IPv6 packet. local PKT_FROM_INET = 1 local PKT_HAIRPINNED = 2 local debug = lib.getenv("LWAFTR_DEBUG") local ethernet_header_t = ffi.typeof([[ struct { uint8_t dhost[6]; uint8_t shost[6]; uint16_t type; uint8_t payload[0]; } ]]) local ipv4_header_t = ffi.typeof [[ struct { uint8_t version_and_ihl; // version:4, ihl:4 uint8_t dscp_and_ecn; // dscp:6, ecn:2 uint16_t total_length; uint16_t id; uint16_t flags_and_fragment_offset; // flags:3, fragment_offset:13 uint8_t ttl; uint8_t protocol; uint16_t checksum; uint8_t src_ip[4]; uint8_t dst_ip[4]; } __attribute__((packed)) ]] local ipv6_header_t = ffi.typeof([[ struct { uint32_t v_tc_fl; // version:4, traffic class:8, flow label:20 uint16_t payload_length; uint8_t next_header; uint8_t hop_limit; uint8_t src_ip[16]; uint8_t dst_ip[16]; } __attribute__((packed)) ]]) local ipv6_pseudo_header_t = ffi.typeof[[ struct { char src_ip[16]; char dst_ip[16]; uint32_t payload_length; uint32_t next_header; } __attribute__((packed)) ]] local icmp_header_t = ffi.typeof [[ struct { uint8_t type; uint8_t code; int16_t checksum; } __attribute__((packed)) ]] local ethernet_header_ptr_t = ffi.typeof("$*", ethernet_header_t) local ethernet_header_size = ffi.sizeof(ethernet_header_t) local ipv4_header_ptr_t = ffi.typeof("$*", ipv4_header_t) local ipv4_header_size = ffi.sizeof(ipv4_header_t) local ipv6_header_ptr_t = ffi.typeof("$*", ipv6_header_t) local ipv6_header_size = ffi.sizeof(ipv6_header_t) local ipv6_header_ptr_t = ffi.typeof("$*", ipv6_header_t) local ipv6_header_size = ffi.sizeof(ipv6_header_t) local icmp_header_t = ffi.typeof("$*", icmp_header_t) local icmp_header_size = ffi.sizeof(icmp_header_t) local ipv6_pseudo_header_size = ffi.sizeof(ipv6_pseudo_header_t) -- Local bindings for constants that are used in the hot path of the -- data plane. Not having them here is a 1-2% performance penalty. local n_ethertype_ipv4 = constants.n_ethertype_ipv4 local n_ethertype_ipv6 = constants.n_ethertype_ipv6 local function get_ethernet_payload(pkt) return pkt.data + ethernet_header_size end local function get_ethernet_payload_length(pkt) return pkt.length - ethernet_header_size end local o_ipv4_checksum = constants.o_ipv4_checksum local o_ipv4_dscp_and_ecn = constants.o_ipv4_dscp_and_ecn local o_ipv4_dst_addr = constants.o_ipv4_dst_addr local o_ipv4_flags = constants.o_ipv4_flags local o_ipv4_proto = constants.o_ipv4_proto local o_ipv4_src_addr = constants.o_ipv4_src_addr local o_ipv4_total_length = constants.o_ipv4_total_length local o_ipv4_ttl = constants.o_ipv4_ttl local function get_ipv4_header_length(ptr) local ver_and_ihl = ptr[0] return lshift(band(ver_and_ihl, 0xf), 2) end local function get_ipv4_total_length(ptr) return ntohs(rd16(ptr + o_ipv4_total_length)) end local function get_ipv4_src_address_ptr(ptr) return ptr + o_ipv4_src_addr end local function get_ipv4_dst_address_ptr(ptr) return ptr + o_ipv4_dst_addr end local function get_ipv4_src_address(ptr) return ntohl(rd32(get_ipv4_src_address_ptr(ptr))) end local function get_ipv4_dst_address(ptr) return ntohl(rd32(get_ipv4_dst_address_ptr(ptr))) end local function get_ipv4_proto(ptr) return ptr[o_ipv4_proto] end local function get_ipv4_flags(ptr) return ptr[o_ipv4_flags] end local function get_ipv4_dscp_and_ecn(ptr) return ptr[o_ipv4_dscp_and_ecn] end local function get_ipv4_payload(ptr) return ptr + get_ipv4_header_length(ptr) end local function get_ipv4_payload_src_port(ptr) -- Assumes that the packet is TCP or UDP. return ntohs(rd16(get_ipv4_payload(ptr))) end local function get_ipv4_payload_dst_port(ptr) -- Assumes that the packet is TCP or UDP. return ntohs(rd16(get_ipv4_payload(ptr) + 2)) end local ipv6_fixed_header_size = constants.ipv6_fixed_header_size local o_ipv6_dst_addr = constants.o_ipv6_dst_addr local o_ipv6_next_header = constants.o_ipv6_next_header local o_ipv6_src_addr = constants.o_ipv6_src_addr local function get_ipv6_src_address(ptr) return ptr + o_ipv6_src_addr end local function get_ipv6_dst_address(ptr) return ptr + o_ipv6_dst_addr end local function get_ipv6_next_header(ptr) return ptr[o_ipv6_next_header] end local function get_ipv6_payload(ptr) -- FIXME: Deal with multiple IPv6 headers? return ptr + ipv6_fixed_header_size end local proto_icmp = constants.proto_icmp local proto_icmpv6 = constants.proto_icmpv6 local proto_ipv4 = constants.proto_ipv4 local function get_icmp_type(ptr) return ptr[0] end local function get_icmp_code(ptr) return ptr[1] end local function get_icmpv4_echo_identifier(ptr) return ntohs(rd16(ptr + constants.o_icmpv4_echo_identifier)) end local function get_icmp_mtu(ptr) local next_hop_mtu_offset = 6 return ntohs(rd16(ptr + next_hop_mtu_offset)) end local function get_icmp_payload(ptr) return ptr + constants.icmp_base_size end local function write_ethernet_header(pkt, ether_type) local h = ffi.cast(ethernet_header_ptr_t, pkt.data) ffi.fill(h.shost, 6, 0) ffi.fill(h.dhost, 6, 0) h.type = ether_type end local function prepend_ethernet_header(pkt, ether_type) pkt = packet.shiftright(pkt, ethernet_header_size) write_ethernet_header(pkt, ether_type) return pkt end local function write_ipv6_header(ptr, src, dst, tc, flow_label, next_header, payload_length) local h = ffi.cast(ipv6_header_ptr_t, ptr) h.v_tc_fl = 0 lib.bitfield(32, h, 'v_tc_fl', 0, 4, 6) -- IPv6 Version lib.bitfield(32, h, 'v_tc_fl', 4, 8, tc) -- Traffic class lib.bitfield(32, h, 'v_tc_fl', 12, 20, flow_label) -- Flow label h.payload_length = htons(payload_length) h.next_header = next_header h.hop_limit = constants.default_ttl h.src_ip = src h.dst_ip = dst end local function calculate_icmp_payload_size(dst_pkt, initial_pkt, max_size, config) local original_bytes_to_skip = ethernet_header_size if config.extra_payload_offset then original_bytes_to_skip = original_bytes_to_skip + config.extra_payload_offset end local payload_size = initial_pkt.length - original_bytes_to_skip local non_payload_bytes = dst_pkt.length + constants.icmp_base_size local full_pkt_size = payload_size + non_payload_bytes if full_pkt_size > max_size + ethernet_header_size then full_pkt_size = max_size + ethernet_header_size payload_size = full_pkt_size - non_payload_bytes end return payload_size, original_bytes_to_skip, non_payload_bytes end -- Write ICMP data to the end of a packet -- Config must contain code and type -- Config may contain a 'next_hop_mtu' setting. local function write_icmp(dst_pkt, initial_pkt, max_size, base_checksum, config) local payload_size, original_bytes_to_skip, non_payload_bytes = calculate_icmp_payload_size(dst_pkt, initial_pkt, max_size, config) local off = dst_pkt.length dst_pkt.data[off] = config.type dst_pkt.data[off + 1] = config.code wr16(dst_pkt.data + off + 2, 0) -- checksum wr32(dst_pkt.data + off + 4, 0) -- Reserved if config.next_hop_mtu then wr16(dst_pkt.data + off + 6, htons(config.next_hop_mtu)) end local dest = dst_pkt.data + non_payload_bytes ffi.C.memmove(dest, initial_pkt.data + original_bytes_to_skip, payload_size) local icmp_bytes = constants.icmp_base_size + payload_size local icmp_start = dst_pkt.data + dst_pkt.length local csum = checksum.ipsum(icmp_start, icmp_bytes, base_checksum) wr16(dst_pkt.data + off + 2, htons(csum)) dst_pkt.length = dst_pkt.length + icmp_bytes end local function to_datagram(pkt) return datagram:new(pkt) end -- initial_pkt is the one to embed (a subset of) in the ICMP payload function new_icmpv4_packet(from_ip, to_ip, initial_pkt, config) local new_pkt = packet.allocate() local dgram = to_datagram(new_pkt) local ipv4_header = ipv4:new({ttl = constants.default_ttl, protocol = constants.proto_icmp, src = from_ip, dst = to_ip}) dgram:push(ipv4_header) new_pkt = dgram:packet() ipv4_header:free() new_pkt = prepend_ethernet_header(new_pkt, n_ethertype_ipv4) -- Generate RFC 1812 ICMPv4 packets, which carry as much payload as they can, -- rather than RFC 792 packets, which only carry the original IPv4 header + 8 octets write_icmp(new_pkt, initial_pkt, constants.max_icmpv4_packet_size, 0, config) -- Fix up the IPv4 total length and checksum local new_ipv4_len = new_pkt.length - ethernet_header_size local ip_tl_p = new_pkt.data + ethernet_header_size + constants.o_ipv4_total_length wr16(ip_tl_p, ntohs(new_ipv4_len)) local ip_checksum_p = new_pkt.data + ethernet_header_size + constants.o_ipv4_checksum wr16(ip_checksum_p, 0) -- zero out the checksum before recomputing local csum = checksum.ipsum(new_pkt.data + ethernet_header_size, new_ipv4_len, 0) wr16(ip_checksum_p, htons(csum)) return new_pkt end function new_icmpv6_packet(from_ip, to_ip, initial_pkt, config) local new_pkt = packet.allocate() local dgram = to_datagram(new_pkt) local ipv6_header = ipv6:new({hop_limit = constants.default_ttl, next_header = constants.proto_icmpv6, src = from_ip, dst = to_ip}) dgram:push(ipv6_header) new_pkt = prepend_ethernet_header(dgram:packet(), n_ethertype_ipv6) local max_size = constants.max_icmpv6_packet_size local ph_len = calculate_icmp_payload_size(new_pkt, initial_pkt, max_size, config) + constants.icmp_base_size local ph = ipv6_header:pseudo_header(ph_len, constants.proto_icmpv6) local ph_csum = checksum.ipsum(ffi.cast("uint8_t*", ph), ffi.sizeof(ph), 0) ph_csum = band(bnot(ph_csum), 0xffff) write_icmp(new_pkt, initial_pkt, max_size, ph_csum, config) local new_ipv6_len = new_pkt.length - (constants.ipv6_fixed_header_size + ethernet_header_size) local ip_pl_p = new_pkt.data + ethernet_header_size + constants.o_ipv6_payload_len wr16(ip_pl_p, ntohs(new_ipv6_len)) ipv6_header:free() return new_pkt end -- This function converts between IPv4-as-host-uint32 and IPv4 as -- uint8_t[4]. It's a stopgap measure; really the rest of the code -- should be converted to use IPv4-as-host-uint32. local function convert_ipv4(addr) local str = require('lib.yang.util').ipv4_ntop(addr) return require('lib.protocol.ipv4'):pton(str) end local function drop(pkt) packet.free(pkt) end local function select_instance(conf) local function table_merge(t1, t2) local ret = {} for k,v in pairs(t1) do ret[k] = v end for k,v in pairs(t2) do ret[k] = v end return ret end local device, id, queue = lwutil.parse_instance(conf) conf.softwire_config.external_interface = table_merge( conf.softwire_config.external_interface, queue.external_interface) conf.softwire_config.internal_interface = table_merge( conf.softwire_config.internal_interface, queue.internal_interface) return conf end LwAftr = { yang_schema = 'snabb-softwire-v2' } -- Fields: -- - direction: "in", "out", "hairpin", "drop"; -- If "direction" is "drop": -- - reason: reasons for dropping; -- - protocol+version: "icmpv4", "icmpv6", "ipv4", "ipv6"; -- - size: "bytes", "packets". LwAftr.shm = { ["drop-all-ipv4-iface-bytes"] = {counter}, ["drop-all-ipv4-iface-packets"] = {counter}, ["drop-all-ipv6-iface-bytes"] = {counter}, ["drop-all-ipv6-iface-packets"] = {counter}, ["drop-bad-checksum-icmpv4-bytes"] = {counter}, ["drop-bad-checksum-icmpv4-packets"] = {counter}, ["drop-in-by-policy-icmpv4-bytes"] = {counter}, ["drop-in-by-policy-icmpv4-packets"] = {counter}, ["drop-in-by-policy-icmpv6-bytes"] = {counter}, ["drop-in-by-policy-icmpv6-packets"] = {counter}, ["drop-in-by-rfc7596-icmpv4-bytes"] = {counter}, ["drop-in-by-rfc7596-icmpv4-packets"] = {counter}, ["drop-ipv4-frag-disabled"] = {counter}, ["drop-ipv6-frag-disabled"] = {counter}, ["drop-misplaced-not-ipv4-bytes"] = {counter}, ["drop-misplaced-not-ipv4-packets"] = {counter}, ["drop-misplaced-not-ipv6-bytes"] = {counter}, ["drop-misplaced-not-ipv6-packets"] = {counter}, ["drop-no-dest-softwire-ipv4-bytes"] = {counter}, ["drop-no-dest-softwire-ipv4-packets"] = {counter}, ["drop-no-source-softwire-ipv6-bytes"] = {counter}, ["drop-no-source-softwire-ipv6-packets"] = {counter}, ["drop-out-by-policy-icmpv4-packets"] = {counter}, ["drop-out-by-policy-icmpv6-packets"] = {counter}, ["drop-over-mtu-but-dont-fragment-ipv4-bytes"] = {counter}, ["drop-over-mtu-but-dont-fragment-ipv4-packets"] = {counter}, ["drop-over-rate-limit-icmpv6-bytes"] = {counter}, ["drop-over-rate-limit-icmpv6-packets"] = {counter}, ["drop-over-time-but-not-hop-limit-icmpv6-bytes"] = {counter}, ["drop-over-time-but-not-hop-limit-icmpv6-packets"] = {counter}, ["drop-too-big-type-but-not-code-icmpv6-bytes"] = {counter}, ["drop-too-big-type-but-not-code-icmpv6-packets"] = {counter}, ["drop-ttl-zero-ipv4-bytes"] = {counter}, ["drop-ttl-zero-ipv4-packets"] = {counter}, ["drop-unknown-protocol-icmpv6-bytes"] = {counter}, ["drop-unknown-protocol-icmpv6-packets"] = {counter}, ["drop-unknown-protocol-ipv6-bytes"] = {counter}, ["drop-unknown-protocol-ipv6-packets"] = {counter}, ["hairpin-ipv4-bytes"] = {counter}, ["hairpin-ipv4-packets"] = {counter}, ["ingress-packet-drops"] = {counter}, ["in-ipv4-bytes"] = {counter}, ["in-ipv4-packets"] = {counter}, ["in-ipv6-bytes"] = {counter}, ["in-ipv6-packets"] = {counter}, ["out-icmpv4-bytes"] = {counter}, ["out-icmpv4-packets"] = {counter}, ["out-icmpv6-bytes"] = {counter}, ["out-icmpv6-packets"] = {counter}, ["out-ipv4-bytes"] = {counter}, ["out-ipv4-packets"] = {counter}, ["out-ipv6-bytes"] = {counter}, ["out-ipv6-packets"] = {counter}, } function LwAftr:new(conf) if conf.debug then debug = true end local o = setmetatable({}, {__index=LwAftr}) conf = select_instance(conf).softwire_config o.conf = conf o.binding_table = bt.load(conf.binding_table) o.inet_lookup_queue = bt.BTLookupQueue.new(o.binding_table) o.hairpin_lookup_queue = bt.BTLookupQueue.new(o.binding_table) o.icmpv4_error_count = 0 o.icmpv4_error_rate_limit_start = 0 o.icmpv6_error_count = 0 o.icmpv6_error_rate_limit_start = 0 alarms.add_to_inventory( {alarm_type_id='bad-ipv4-softwires-matches'}, {resource=tostring(S.getpid()), has_clear=true, description="lwAFTR's bad matching softwires due to not found destination ".. "address for IPv4 packets"}) alarms.add_to_inventory( {alarm_type_id='bad-ipv6-softwires-matches'}, {resource=tostring(S.getpid()), has_clear=true, description="lwAFTR's bad matching softwires due to not found source".. "address for IPv6 packets"}) local bad_ipv4_softwire_matches = alarms.declare_alarm( {resource=tostring(S.getpid()), alarm_type_id='bad-ipv4-softwires-matches'}, {perceived_severity = 'major', alarm_text = "lwAFTR's bad softwires matches due to non matching destination".. "address for incoming packets (IPv4) has reached over 100,000 softwires ".. "binding-table. Please review your lwAFTR's configuration binding-table."}) local bad_ipv6_softwire_matches = alarms.declare_alarm( {resource=tostring(S.getpid()), alarm_type_id='bad-ipv6-softwires-matches'}, {perceived_severity = 'major', alarm_text = "lwAFTR's bad softwires matches due to non matching source ".. "address for outgoing packets (IPv6) has reached over 100,000 softwires ".. "binding-table. Please review your lwAFTR's configuration binding-table."}) o.bad_ipv4_softwire_matches_alarm = CounterAlarm.new(bad_ipv4_softwire_matches, 5, 1e5, o, 'drop-no-dest-softwire-ipv4-packets') o.bad_ipv6_softwire_matches_alarm = CounterAlarm.new(bad_ipv6_softwire_matches, 5, 1e5, o, 'drop-no-source-softwire-ipv6-packets') if debug then lwdebug.pp(conf) end return o end -- The following two methods are called by lib.ptree.worker in reaction -- to binding table changes, via -- lib/ptree/support/snabb-softwire-v2.lua. function LwAftr:add_softwire_entry(entry_blob) self.binding_table:add_softwire_entry(entry_blob) end function LwAftr:remove_softwire_entry(entry_key_blob) self.binding_table:remove_softwire_entry(entry_key_blob) end local function decrement_ttl(pkt) local ipv4_header = get_ethernet_payload(pkt) local chksum = bnot(ntohs(rd16(ipv4_header + o_ipv4_checksum))) local old_ttl = ipv4_header[o_ipv4_ttl] if old_ttl == 0 then return 0 end local new_ttl = band(old_ttl - 1, 0xff) ipv4_header[o_ipv4_ttl] = new_ttl -- Now fix up the checksum. o_ipv4_ttl is the first byte in the -- 16-bit big-endian word, so the difference to the overall sum is -- multiplied by 0xff. chksum = chksum + lshift(new_ttl - old_ttl, 8) -- Now do the one's complement 16-bit addition of the 16-bit words of -- the checksum, which necessarily is a 32-bit value. Two carry -- iterations will suffice. chksum = band(chksum, 0xffff) + rshift(chksum, 16) chksum = band(chksum, 0xffff) + rshift(chksum, 16) wr16(ipv4_header + o_ipv4_checksum, htons(bnot(chksum))) return new_ttl end function LwAftr:ipv4_in_binding_table (ip) return self.binding_table:is_managed_ipv4_address(ip) end function LwAftr:transmit_icmpv6_reply (pkt) local now = tonumber(engine.now()) -- Reset if elapsed time reached. local rate_limiting = self.conf.internal_interface.error_rate_limiting if now - self.icmpv6_error_rate_limit_start >= rate_limiting.period then self.icmpv6_error_rate_limit_start = now self.icmpv6_error_count = 0 end -- Send packet if limit not reached. if self.icmpv6_error_count < rate_limiting.packets then self.icmpv6_error_count = self.icmpv6_error_count + 1 counter.add(self.shm["out-icmpv6-bytes"], pkt.length) counter.add(self.shm["out-icmpv6-packets"]) counter.add(self.shm["out-ipv6-bytes"], pkt.length) counter.add(self.shm["out-ipv6-packets"]) return transmit(self.o6, pkt) else counter.add(self.shm["drop-over-rate-limit-icmpv6-bytes"], pkt.length) counter.add(self.shm["drop-over-rate-limit-icmpv6-packets"]) return drop(pkt) end end function LwAftr:drop_ipv4(pkt, pkt_src_link) if pkt_src_link == PKT_FROM_INET then counter.add(self.shm["drop-all-ipv4-iface-bytes"], pkt.length) counter.add(self.shm["drop-all-ipv4-iface-packets"]) elseif pkt_src_link == PKT_HAIRPINNED then -- B4s emit packets with no IPv6 extension headers. local orig_packet_len = pkt.length + ipv6_fixed_header_size counter.add(self.shm["drop-all-ipv6-iface-bytes"], orig_packet_len) counter.add(self.shm["drop-all-ipv6-iface-packets"]) else assert(false, "Programming error, bad pkt_src_link: " .. pkt_src_link) end return drop(pkt) end function LwAftr:transmit_icmpv4_reply(pkt, orig_pkt, orig_pkt_link) local now = tonumber(engine.now()) -- Reset if elapsed time reached. local rate_limiting = self.conf.external_interface.error_rate_limiting if now - self.icmpv4_error_rate_limit_start >= rate_limiting.period then self.icmpv4_error_rate_limit_start = now self.icmpv4_error_count = 0 end -- Origin packet is always dropped. if orig_pkt_link then self:drop_ipv4(orig_pkt, orig_pkt_link) else drop(orig_pkt) end -- Send packet if limit not reached. if self.icmpv4_error_count < rate_limiting.packets then self.icmpv4_error_count = self.icmpv4_error_count + 1 counter.add(self.shm["out-icmpv4-bytes"], pkt.length) counter.add(self.shm["out-icmpv4-packets"]) -- Only locally generated error packets are handled here. We transmit -- them right away, instead of calling transmit_ipv4, because they are -- never hairpinned and should not be counted by the "out-ipv4" counter. -- However, they should be tunneled if the error is to be sent to a host -- behind a B4, whether or not hairpinning is enabled; this is not hairpinning. -- ... and the tunneling should happen via the 'hairpinning' queue, to make -- sure counters are handled appropriately, despite this not being hairpinning. -- This avoids having phantom incoming IPv4 packets. local ipv4_header = get_ethernet_payload(pkt) local dst_ip = get_ipv4_dst_address(ipv4_header) if self:ipv4_in_binding_table(dst_ip) then return transmit(self.input.hairpin_in, pkt) else counter.add(self.shm["out-ipv4-bytes"], pkt.length) counter.add(self.shm["out-ipv4-packets"]) return transmit(self.o4, pkt) end else return drop(pkt) end end -- Hairpinned packets need to be handled quite carefully. We've decided they: -- * should increment hairpin-ipv4-bytes and hairpin-ipv4-packets -- * should increment [in|out]-ipv6-[bytes|packets] -- * should NOT increment [in|out]-ipv4-[bytes|packets] -- The latter is because decapsulating and re-encapsulating them via IPv4 -- packets is an internal implementation detail that DOES NOT go out over -- physical wires. -- Not incrementing out-ipv4-bytes and out-ipv4-packets is straightforward. -- Not incrementing in-ipv4-[bytes|packets] is harder. The easy way would be -- to add extra flags and conditionals, but it's expected that a high enough -- percentage of traffic might be hairpinned that this could be problematic, -- (and a nightmare as soon as we add any kind of parallelism) -- so instead we speculatively decrement the counters here. -- It is assumed that any packet we transmit to self.input.v4 will not -- be dropped before the in-ipv4-[bytes|packets] counters are incremented; -- I *think* this approach bypasses using the physical NIC but am not -- absolutely certain. function LwAftr:transmit_ipv4(pkt) local ipv4_header = get_ethernet_payload(pkt) local dst_ip = get_ipv4_dst_address(ipv4_header) if (self.conf.internal_interface.hairpinning and self:ipv4_in_binding_table(dst_ip)) then -- The destination address is managed by the lwAFTR, so we need to -- hairpin this packet. Enqueue on the IPv4 interface, as if it -- came from the internet. counter.add(self.shm["hairpin-ipv4-bytes"], pkt.length) counter.add(self.shm["hairpin-ipv4-packets"]) return transmit(self.input.hairpin_in, pkt) else counter.add(self.shm["out-ipv4-bytes"], pkt.length) counter.add(self.shm["out-ipv4-packets"]) return transmit(self.o4, pkt) end end -- ICMPv4 type 3 code 1, as per RFC 7596. -- The target IPv4 address + port is not in the table. function LwAftr:drop_ipv4_packet_to_unreachable_host(pkt, pkt_src_link) counter.add(self.shm["drop-no-dest-softwire-ipv4-bytes"], pkt.length) counter.add(self.shm["drop-no-dest-softwire-ipv4-packets"]) if not self.conf.external_interface.generate_icmp_errors then -- ICMP error messages off by policy; silently drop. -- Not counting bytes because we do not even generate the packets. counter.add(self.shm["drop-out-by-policy-icmpv4-packets"]) return self:drop_ipv4(pkt, pkt_src_link) end if get_ipv4_proto(get_ethernet_payload(pkt)) == proto_icmp then -- RFC 7596 section 8.1 requires us to silently drop incoming -- ICMPv4 messages that don't match the binding table. counter.add(self.shm["drop-in-by-rfc7596-icmpv4-bytes"], pkt.length) counter.add(self.shm["drop-in-by-rfc7596-icmpv4-packets"]) return self:drop_ipv4(pkt, pkt_src_link) end local ipv4_header = get_ethernet_payload(pkt) local to_ip = get_ipv4_src_address_ptr(ipv4_header) local icmp_config = { type = constants.icmpv4_dst_unreachable, code = constants.icmpv4_host_unreachable, } local icmp_dis = new_icmpv4_packet( convert_ipv4(self.conf.external_interface.ip), to_ip, pkt, icmp_config) return self:transmit_icmpv4_reply(icmp_dis, pkt, pkt_src_link) end -- ICMPv6 type 1 code 5, as per RFC 7596. -- The source (ipv6, ipv4, port) tuple is not in the table. function LwAftr:drop_ipv6_packet_from_bad_softwire(pkt, br_addr) if not self.conf.internal_interface.generate_icmp_errors then -- ICMP error messages off by policy; silently drop. -- Not counting bytes because we do not even generate the packets. counter.add(self.shm["drop-out-by-policy-icmpv6-packets"]) return drop(pkt) end local ipv6_header = get_ethernet_payload(pkt) local orig_src_addr_icmp_dst = get_ipv6_src_address(ipv6_header) -- If br_addr is specified, use that as the source addr. Otherwise, send it -- back from the IPv6 address it was sent to. local icmpv6_src_addr = br_addr or get_ipv6_dst_address(ipv6_header) local icmp_config = {type = constants.icmpv6_dst_unreachable, code = constants.icmpv6_failed_ingress_egress_policy, } local b4fail_icmp = new_icmpv6_packet( icmpv6_src_addr, orig_src_addr_icmp_dst, pkt, icmp_config) drop(pkt) self:transmit_icmpv6_reply(b4fail_icmp) end function LwAftr:encapsulating_packet_with_df_flag_would_exceed_mtu(pkt) local payload_length = get_ethernet_payload_length(pkt) local mtu = self.conf.internal_interface.mtu if payload_length + ipv6_fixed_header_size <= mtu then -- Packet will not exceed MTU. return false end -- The result would exceed the IPv6 MTU; signal an error via ICMPv4 if -- the IPv4 fragment has the DF flag. return band(get_ipv4_flags(get_ethernet_payload(pkt)), 0x40) == 0x40 end function LwAftr:cannot_fragment_df_packet_error(pkt) -- According to RFC 791, the original packet must be discarded. -- Return a packet with ICMP(3, 4) and the appropriate MTU -- as per https://tools.ietf.org/html/rfc2473#section-7.2 if debug then lwdebug.print_pkt(pkt) end -- The ICMP packet should be set back to the packet's source. local dst_ip = get_ipv4_src_address_ptr(get_ethernet_payload(pkt)) local mtu = self.conf.internal_interface.mtu local icmp_config = { type = constants.icmpv4_dst_unreachable, code = constants.icmpv4_datagram_too_big_df, extra_payload_offset = 0, next_hop_mtu = mtu - constants.ipv6_fixed_header_size, } return new_icmpv4_packet( convert_ipv4(self.conf.external_interface.ip), dst_ip, pkt, icmp_config) end function LwAftr:encapsulate_and_transmit(pkt, ipv6_dst, ipv6_src, pkt_src_link) -- Do not encapsulate packets that now have a ttl of zero or wrapped around local ttl = decrement_ttl(pkt) if ttl == 0 then counter.add(self.shm["drop-ttl-zero-ipv4-bytes"], pkt.length) counter.add(self.shm["drop-ttl-zero-ipv4-packets"]) if not self.conf.external_interface.generate_icmp_errors then -- Not counting bytes because we do not even generate the packets. counter.add(self.shm["drop-out-by-policy-icmpv4-packets"]) return self:drop_ipv4(pkt, pkt_src_link) end local ipv4_header = get_ethernet_payload(pkt) local dst_ip = get_ipv4_src_address_ptr(ipv4_header) local icmp_config = {type = constants.icmpv4_time_exceeded, code = constants.icmpv4_ttl_exceeded_in_transit, } local reply = new_icmpv4_packet( convert_ipv4(self.conf.external_interface.ip), dst_ip, pkt, icmp_config) return self:transmit_icmpv4_reply(reply, pkt, pkt_src_link) end if debug then print("ipv6", ipv6_src, ipv6_dst) end if self:encapsulating_packet_with_df_flag_would_exceed_mtu(pkt) then counter.add(self.shm["drop-over-mtu-but-dont-fragment-ipv4-bytes"], pkt.length) counter.add(self.shm["drop-over-mtu-but-dont-fragment-ipv4-packets"]) if not self.conf.external_interface.generate_icmp_errors then -- Not counting bytes because we do not even generate the packets. counter.add(self.shm["drop-out-by-policy-icmpv4-packets"]) return self:drop_ipv4(pkt, pkt_src_link) end local reply = self:cannot_fragment_df_packet_error(pkt) return self:transmit_icmpv4_reply(reply, pkt, pkt_src_link) end local payload_length = get_ethernet_payload_length(pkt) local l3_header = get_ethernet_payload(pkt) local traffic_class = get_ipv4_dscp_and_ecn(l3_header) local flow_label = self.conf.internal_interface.flow_label -- Note that this may invalidate any pointer into pkt.data. Be warned! pkt = packet.shiftright(pkt, ipv6_header_size) write_ethernet_header(pkt, n_ethertype_ipv6) -- Fetch possibly-moved L3 header location. l3_header = get_ethernet_payload(pkt) write_ipv6_header(l3_header, ipv6_src, ipv6_dst, traffic_class, flow_label, proto_ipv4, payload_length) if debug then print("encapsulated packet:") lwdebug.print_pkt(pkt) end counter.add(self.shm["out-ipv6-bytes"], pkt.length) counter.add(self.shm["out-ipv6-packets"]) return transmit(self.o6, pkt) end function LwAftr:flush_encapsulation() local lq = self.inet_lookup_queue lq:process_queue() for n = 0, lq.length - 1 do local pkt, ipv6_dst, ipv6_src = lq:get_lookup(n) if ipv6_dst then self:encapsulate_and_transmit(pkt, ipv6_dst, ipv6_src, PKT_FROM_INET) else -- Lookup failed. if debug then print("lookup failed") end self:drop_ipv4_packet_to_unreachable_host(pkt, PKT_FROM_INET) end end lq:reset_queue() end function LwAftr:flush_hairpin() local lq = self.hairpin_lookup_queue lq:process_queue() for n = 0, lq.length - 1 do local pkt, ipv6_dst, ipv6_src = lq:get_lookup(n) if ipv6_dst then self:encapsulate_and_transmit(pkt, ipv6_dst, ipv6_src, PKT_HAIRPINNED) else -- Lookup failed. This can happen even with hairpinned packets, if -- the binding table changes between destination lookups. -- Count the original IPv6 packet as dropped, not the hairpinned one. if debug then print("lookup failed") end self:drop_ipv4_packet_to_unreachable_host(pkt, PKT_HAIRPINNED) end end lq:reset_queue() end function LwAftr:enqueue_encapsulation(pkt, ipv4, port, pkt_src_link) if pkt_src_link == PKT_FROM_INET then if self.inet_lookup_queue:enqueue_lookup(pkt, ipv4, port) then -- Flush the queue right away if enough packets are queued up already. self:flush_encapsulation() end else assert(pkt_src_link == PKT_HAIRPINNED) if self.hairpin_lookup_queue:enqueue_lookup(pkt, ipv4, port) then -- Flush the queue right away if enough packets are queued up already. self:flush_hairpin() end end end function LwAftr:icmpv4_incoming(pkt, pkt_src_link) local ipv4_header = get_ethernet_payload(pkt) local ipv4_header_size = get_ipv4_header_length(ipv4_header) local icmp_header = get_ipv4_payload(ipv4_header) local icmp_type = get_icmp_type(icmp_header) -- RFC 7596 is silent on whether to validate echo request/reply checksums. -- ICMP checksums SHOULD be validated according to RFC 5508. -- Choose to verify the echo reply/request ones too. -- Note: the lwaftr SHOULD NOT validate the transport checksum of the embedded packet. -- Were it to nonetheless do so, RFC 4884 extension headers MUST NOT -- be taken into account when validating the checksum local icmp_bytes = get_ipv4_total_length(ipv4_header) - ipv4_header_size if checksum.ipsum(icmp_header, icmp_bytes, 0) ~= 0 then -- Silently drop the packet, as per RFC 5508 counter.add(self.shm["drop-bad-checksum-icmpv4-bytes"], pkt.length) counter.add(self.shm["drop-bad-checksum-icmpv4-packets"]) return self:drop_ipv4(pkt, pkt_src_link) end local ipv4_dst = get_ipv4_dst_address(ipv4_header) local port -- checksum was ok if icmp_type == constants.icmpv4_echo_request then -- For an incoming ping from the IPv4 internet, assume port == 0 -- for the purposes of looking up a softwire in the binding table. -- This will allow ping to a B4 on an IPv4 without port sharing. -- It also has the nice property of causing a drop if the IPv4 has -- any reserved ports. -- -- RFC 7596 section 8.1 seems to suggest that we should use the -- echo identifier for this purpose, but that only makes sense for -- echo requests originating from a B4, to identify the softwire -- of the source. It can't identify a destination softwire. This -- makes sense because you can't really "ping" a port-restricted -- IPv4 address. port = 0 elseif icmp_type == constants.icmpv4_echo_reply then -- A reply to a ping that originally issued from a subscriber on -- the B4 side; the B4 set the port in the echo identifier, as per -- RFC 7596, section 8.1, so use that to look up the destination -- softwire. port = get_icmpv4_echo_identifier(icmp_header) else -- As per REQ-3, use the ip address embedded in the ICMP payload, -- assuming that the payload is shaped like TCP or UDP with the -- ports first. local embedded_ipv4_header = get_icmp_payload(icmp_header) port = get_ipv4_payload_src_port(embedded_ipv4_header) end return self:enqueue_encapsulation(pkt, ipv4_dst, port, pkt_src_link) end -- The incoming packet is a complete one with ethernet headers. -- FIXME: Verify that the total_length declared in the packet is correct. function LwAftr:from_inet(pkt, pkt_src_link) -- Check incoming ICMP -first-, because it has different binding table lookup logic -- than other protocols. local ipv4_header = get_ethernet_payload(pkt) if get_ipv4_proto(ipv4_header) == proto_icmp then if not self.conf.external_interface.allow_incoming_icmp then counter.add(self.shm["drop-in-by-policy-icmpv4-bytes"], pkt.length) counter.add(self.shm["drop-in-by-policy-icmpv4-packets"]) return self:drop_ipv4(pkt, pkt_src_link) else return self:icmpv4_incoming(pkt, pkt_src_link) end end -- If fragmentation support is enabled, the lwAFTR never receives fragments. -- If it does, fragment support is disabled and it should drop them. if is_ipv4_fragment(pkt) then counter.add(self.shm["drop-ipv4-frag-disabled"]) return self:drop_ipv4(pkt, pkt_src_link) end -- It's not incoming ICMP. Assume we can find ports in the IPv4 -- payload, as in TCP and UDP. We could check strictly for TCP/UDP, -- but that would filter out similarly-shaped protocols like SCTP, so -- we optimistically assume that the incoming traffic has the right -- shape. local dst_ip = get_ipv4_dst_address(ipv4_header) local dst_port = get_ipv4_payload_dst_port(ipv4_header) return self:enqueue_encapsulation(pkt, dst_ip, dst_port, pkt_src_link) end function LwAftr:tunnel_unreachable(pkt, code, next_hop_mtu) local ipv6_header = get_ethernet_payload(pkt) local icmp_header = get_ipv6_payload(ipv6_header) local embedded_ipv6_header = get_icmp_payload(icmp_header) local embedded_ipv4_header = get_ipv6_payload(embedded_ipv6_header) local icmp_config = {type = constants.icmpv4_dst_unreachable, code = code, extra_payload_offset = embedded_ipv4_header - ipv6_header, next_hop_mtu = next_hop_mtu } local dst_ip = get_ipv4_src_address_ptr(embedded_ipv4_header) local icmp_reply = new_icmpv4_packet( convert_ipv4(self.conf.external_interface.ip), dst_ip, pkt, icmp_config) return icmp_reply end -- FIXME: Verify that the softwire is in the the binding table. function LwAftr:icmpv6_incoming(pkt) local ipv6_header = get_ethernet_payload(pkt) local icmp_header = get_ipv6_payload(ipv6_header) local icmp_type = get_icmp_type(icmp_header) local icmp_code = get_icmp_code(icmp_header) if icmp_type == constants.icmpv6_packet_too_big then if icmp_code ~= constants.icmpv6_code_packet_too_big then -- Invalid code. counter.add(self.shm["drop-too-big-type-but-not-code-icmpv6-bytes"], pkt.length) counter.add(self.shm["drop-too-big-type-but-not-code-icmpv6-packets"]) counter.add(self.shm["drop-all-ipv6-iface-bytes"], pkt.length) counter.add(self.shm["drop-all-ipv6-iface-packets"]) return drop(pkt) end local mtu = get_icmp_mtu(icmp_header) - constants.ipv6_fixed_header_size local reply = self:tunnel_unreachable(pkt, constants.icmpv4_datagram_too_big_df, mtu) return self:transmit_icmpv4_reply(reply, pkt) -- Take advantage of having already checked for 'packet too big' (2), and -- unreachable node/hop limit exceeded/paramater problem being 1, 3, 4 respectively elseif icmp_type <= constants.icmpv6_parameter_problem then -- If the time limit was exceeded, require it was a hop limit code if icmp_type == constants.icmpv6_time_limit_exceeded then if icmp_code ~= constants.icmpv6_hop_limit_exceeded then counter.add(self.shm[ "drop-over-time-but-not-hop-limit-icmpv6-bytes"], pkt.length) counter.add( self.shm["drop-over-time-but-not-hop-limit-icmpv6-packets"]) counter.add(self.shm["drop-all-ipv6-iface-bytes"], pkt.length) counter.add(self.shm["drop-all-ipv6-iface-packets"]) return drop(pkt) end end -- Accept all unreachable or parameter problem codes local reply = self:tunnel_unreachable(pkt, constants.icmpv4_host_unreachable) return self:transmit_icmpv4_reply(reply, pkt) else -- No other types of ICMPv6, including echo request/reply, are -- handled. counter.add(self.shm["drop-unknown-protocol-icmpv6-bytes"], pkt.length) counter.add(self.shm["drop-unknown-protocol-icmpv6-packets"]) counter.add(self.shm["drop-all-ipv6-iface-bytes"], pkt.length) counter.add(self.shm["drop-all-ipv6-iface-packets"]) return drop(pkt) end end function LwAftr:flush_decapsulation() local lq = self.inet_lookup_queue lq:process_queue() for n = 0, lq.length - 1 do local pkt, b4_addr, br_addr = lq:get_lookup(n) local ipv6_header = get_ethernet_payload(pkt) if (b4_addr and ipv6_equals(get_ipv6_src_address(ipv6_header), b4_addr) and ipv6_equals(get_ipv6_dst_address(ipv6_header), br_addr)) then -- Source softwire is valid; decapsulate and forward. -- Note that this may invalidate any pointer into pkt.data. Be warned! pkt = packet.shiftleft(pkt, ipv6_fixed_header_size) write_ethernet_header(pkt, n_ethertype_ipv4) self:transmit_ipv4(pkt) else counter.add(self.shm["drop-no-source-softwire-ipv6-bytes"], pkt.length) counter.add(self.shm["drop-no-source-softwire-ipv6-packets"]) counter.add(self.shm["drop-all-ipv6-iface-bytes"], pkt.length) counter.add(self.shm["drop-all-ipv6-iface-packets"]) self:drop_ipv6_packet_from_bad_softwire(pkt, br_addr) end end lq:reset_queue() end function LwAftr:enqueue_decapsulation(pkt, ipv4, port) if self.inet_lookup_queue:enqueue_lookup(pkt, ipv4, port) then -- Flush the queue right away if enough packets are queued up already. self:flush_decapsulation() end end -- FIXME: Verify that the packet length is big enough? function LwAftr:from_b4(pkt) -- If fragmentation support is enabled, the lwAFTR never receives fragments. -- If it does, fragment support is disabled and it should drop them. if is_ipv6_fragment(pkt) then counter.add(self.shm["drop-ipv6-frag-disabled"]) counter.add(self.shm["drop-all-ipv6-iface-bytes"], pkt.length) counter.add(self.shm["drop-all-ipv6-iface-packets"]) return drop(pkt) end local ipv6_header = get_ethernet_payload(pkt) local proto = get_ipv6_next_header(ipv6_header) if proto ~= proto_ipv4 then if proto == proto_icmpv6 then if not self.conf.internal_interface.allow_incoming_icmp then counter.add(self.shm["drop-in-by-policy-icmpv6-bytes"], pkt.length) counter.add(self.shm["drop-in-by-policy-icmpv6-packets"]) counter.add(self.shm["drop-all-ipv6-iface-bytes"], pkt.length) counter.add(self.shm["drop-all-ipv6-iface-packets"]) return drop(pkt) else return self:icmpv6_incoming(pkt) end else -- Drop packet with unknown protocol. counter.add(self.shm["drop-unknown-protocol-ipv6-bytes"], pkt.length) counter.add(self.shm["drop-unknown-protocol-ipv6-packets"]) counter.add(self.shm["drop-all-ipv6-iface-bytes"], pkt.length) counter.add(self.shm["drop-all-ipv6-iface-packets"]) return drop(pkt) end end local tunneled_ipv4_header = get_ipv6_payload(ipv6_header) local port if get_ipv4_proto(tunneled_ipv4_header) == proto_icmp then local icmp_header = get_ipv4_payload(tunneled_ipv4_header) local icmp_type = get_icmp_type(icmp_header) if icmp_type == constants.icmpv4_echo_request then -- A ping going out from the B4 to the internet; the B4 will -- encode a port in its range into the echo identifier, as per -- RFC 7596 section 8. port = get_icmpv4_echo_identifier(icmp_header) elseif icmp_type == constants.icmpv4_echo_reply then -- A reply to a ping, coming from the B4. Only B4s whose -- softwire is associated with port 0 are pingable. See -- icmpv4_incoming for more discussion. port = 0 else -- Otherwise it's an error in response to a non-ICMP packet, -- routed to the B4 via the ports in IPv4 payload. Extract -- these ports from the embedded packet fragment in the ICMP -- payload. local embedded_ipv4_header = get_icmp_payload(icmp_header) port = get_ipv4_payload_src_port(embedded_ipv4_header) end else -- It's not ICMP. Assume we can find ports in the IPv4 payload, -- as in TCP and UDP. We could check strictly for TCP/UDP, but -- that would filter out similarly-shaped protocols like SCTP, so -- we optimistically assume that the incoming traffic has the -- right shape. port = get_ipv4_payload_src_port(tunneled_ipv4_header) end local ipv4 = get_ipv4_src_address(tunneled_ipv4_header) return self:enqueue_decapsulation(pkt, ipv4, port) end function LwAftr:push () local i4, i6, ih = self.input.v4, self.input.v6, self.input.hairpin_in local o4, o6 = self.output.v4, self.output.v6 self.o4, self.o6 = o4, o6 self.bad_ipv4_softwire_matches_alarm:check() self.bad_ipv6_softwire_matches_alarm:check() for _ = 1, link.nreadable(i6) do -- Decapsulate incoming IPv6 packets from the B4 interface and -- push them out the V4 link, unless they need hairpinning, in -- which case enqueue them on the hairpinning incoming link. -- Drop anything that's not IPv6. local pkt = receive(i6) if is_ipv6(pkt) then counter.add(self.shm["in-ipv6-bytes"], pkt.length) counter.add(self.shm["in-ipv6-packets"]) self:from_b4(pkt) else counter.add(self.shm["drop-misplaced-not-ipv6-bytes"], pkt.length) counter.add(self.shm["drop-misplaced-not-ipv6-packets"]) counter.add(self.shm["drop-all-ipv6-iface-bytes"], pkt.length) counter.add(self.shm["drop-all-ipv6-iface-packets"]) drop(pkt) end end self:flush_decapsulation() for _ = 1, link.nreadable(i4) do -- Encapsulate incoming IPv4 packets, excluding hairpinned -- packets. Drop anything that's not IPv4. local pkt = receive(i4) if is_ipv4(pkt) then counter.add(self.shm["in-ipv4-bytes"], pkt.length) counter.add(self.shm["in-ipv4-packets"]) self:from_inet(pkt, PKT_FROM_INET) else counter.add(self.shm["drop-misplaced-not-ipv4-bytes"], pkt.length) counter.add(self.shm["drop-misplaced-not-ipv4-packets"]) -- It's guaranteed to not be hairpinned. counter.add(self.shm["drop-all-ipv4-iface-bytes"], pkt.length) counter.add(self.shm["drop-all-ipv4-iface-packets"]) drop(pkt) end end self:flush_encapsulation() for _ = 1, link.nreadable(ih) do -- Encapsulate hairpinned packet. local pkt = receive(ih) -- To reach this link, it has to have come through the lwaftr, so it -- is certainly IPv4. It was already counted, no more counter updates. self:from_inet(pkt, PKT_HAIRPINNED) end self:flush_hairpin() end
apache-2.0
Paradokz/BadRotations
System/engines/HealingEngine.lua
3
21447
--[[--------------------------------------------------------------------------------------------------- -----------------------------------------Bubba's Healing Engine--------------------------------------]] if not metaTable1 then -- localizing the commonly used functions while inside loops local getDistance,tinsert,tremove,UnitGUID,UnitClass,UnitIsUnit = getDistance,tinsert,tremove,UnitGUID,UnitClass,UnitIsUnit local UnitDebuff,UnitExists,UnitHealth,UnitHealthMax = UnitDebuff,UnitExists,UnitHealth,UnitHealthMax local GetSpellInfo,GetTime,UnitDebuffID,getBuffStacks = GetSpellInfo,GetTime,UnitDebuffID,getBuffStacks br.friend = {} -- This is our main Table that the world will see memberSetup = {} -- This is one of our MetaTables that will be the default user/contructor memberSetup.cache = { } -- This is for the cache Table to check against metaTable1 = {} -- This will be the MetaTable attached to our Main Table that the world will see metaTable1.__call = function(_, ...) -- (_, forceRetable, excludePets, onlyInRange) [Not Implemented] local group = IsInRaid() and "raid" or "party" -- Determining if the UnitID will be raid or party based local groupSize = IsInRaid() and GetNumGroupMembers() or GetNumGroupMembers() - 1 -- If in raid, we check the entire raid. If in party, we remove one from max to account for the player. if group == "party" then tinsert(br.friend, memberSetup:new("player")) end -- We are creating a new User for player if in a Group for i=1, groupSize do -- start of the loop to read throught the party/raid local groupUnit = group..i local groupMember = memberSetup:new(groupUnit) if groupMember then tinsert(br.friend, groupMember) end -- Inserting a newly created Unit into the Main Frame end end metaTable1.__index = {-- Setting the Metamethod of Index for our Main Table name = "Healing Table", author = "Bubba", } -- Creating a default Unit to default to on a check memberSetup.__index = { name = "noob", hp = 100, unit = "noob", role = "NOOB", range = false, guid = 0, guidsh = 0, class = "NONE", } -- If ever somebody enters or leaves the raid, wipe the entire Table local updateHealingTable = CreateFrame("frame", nil) updateHealingTable:RegisterEvent("GROUP_ROSTER_UPDATE") updateHealingTable:SetScript("OnEvent", function() table.wipe(br.friend) table.wipe(memberSetup.cache) SetupTables() end) -- This is for those NPC units that need healing. Compare them against our list of Unit ID's local function SpecialHealUnit(tar) for i=1, #novaEngineTables.SpecialHealUnitList do if getGUID(tar) == novaEngineTables.SpecialHealUnitList[i] then return true end end end -- We are checking if the user has a Debuff we either can not or don't want to heal them local function CheckBadDebuff(tar) for i=1, #novaEngineTables.BadDebuffList do if UnitDebuff(tar, GetSpellInfo(novaEngineTables.BadDebuffList[i])) or UnitBuff(tar, GetSpellInfo(novaEngineTables.BadDebuffList[i])) then return false end end return true end -- This is for NPC units we do not want to heal. Compare to list in collections. local function CheckSkipNPC(tar) local npcId = (getGUID(tar)) for i=1, #novaEngineTables.skipNPC do if npcId == novaEngineTables.skipNPC[i] then return true end end return false end local function CheckCreatureType(tar) local CreatureTypeList = {"Critter", "Totem", "Non-combat Pet", "Wild Pet"} for i=1, #CreatureTypeList do if UnitCreatureType(tar) == CreatureTypeList[i] then return false end end if not UnitIsBattlePet(tar) and not UnitIsWildBattlePet(tar) then return true else return false end end -- Verifying the target is a Valid Healing target function HealCheck(tar) if ((UnitIsVisible(tar) and not UnitIsCharmed(tar) and UnitReaction("player",tar) > 4 and not UnitIsDeadOrGhost(tar) and UnitIsConnected(tar) and UnitInPhase(tar)) or novaEngineTables.SpecialHealUnitList[tonumber(select(2,getGUID(tar)))] ~= nil or (getOptionCheck("Heal Pets") == true and UnitIsOtherPlayersPet(tar) or UnitGUID(tar) == UnitGUID("pet"))) and CheckBadDebuff(tar) and CheckCreatureType(tar) and getLineOfSight("player", tar) and UnitInPhase(tar) then return true else return false end end function memberSetup:new(unit) -- Seeing if we have already cached this unit before if memberSetup.cache[getGUID(unit)] then return false end local o = {} setmetatable(o, memberSetup) if unit and type(unit) == "string" then o.unit = unit end -- This is the function for Dispel checking built into the player itself. function o:Dispel() for i = 1, #novaEngineTables.DispelID do if UnitDebuff(o.unit,GetSpellInfo(novaEngineTables.DispelID[i].id)) ~= nil and novaEngineTables.DispelID[i].id ~= nil then if select(4,UnitDebuff(o.unit,GetSpellInfo(novaEngineTables.DispelID[i].id))) >= novaEngineTables.DispelID[i].stacks and (isChecked("Dispel delay") and (getDebuffDuration(o.unit, novaEngineTables.DispelID[i].id) - getDebuffRemain(o.unit, novaEngineTables.DispelID[i].id)) > (getDebuffDuration(o.unit, novaEngineTables.DispelID[i].id) * (math.random(getValue("Dispel delay")-2, getValue("Dispel delay")+2)/100) ))then -- Dispel Delay if novaEngineTables.DispelID[i].range ~= nil then if #getAllies(o.unit,novaEngineTables.DispelID[i].range) > 1 then return false end end return true end end end return false end -- We are checking the HP of the person through their own function. function o:CalcHP() -- Place out of range players at the end of the list -- replaced range to 40 as we should be using lib range if not UnitInRange(o.unit) and getDistance(o.unit) > 40 and not UnitIsUnit("player", o.unit) then return 250,250,250 end -- Place Dead players at the end of the list if HealCheck(o.unit) ~= true then return 250,250,250 end -- incoming heals local incomingheals if getOptionCheck("Incoming Heals") == true and UnitGetIncomingHeals(o.unit,"player") ~= nil then incomingheals = UnitGetIncomingHeals(o.unit,"player") else incomingheals = 0 end -- absorbs local nAbsorbs if getOptionCheck("No Absorbs") ~= true then nAbsorbs = (UnitGetTotalAbsorbs(o.unit)*0.25) else nAbsorbs = 0 end -- calc base + absorbs + incomings local PercentWithIncoming = 100 * ( UnitHealth(o.unit) + incomingheals + nAbsorbs ) / UnitHealthMax(o.unit) -- Using the group role assigned to the Unit if o.role == "TANK" then PercentWithIncoming = PercentWithIncoming - 5 end -- Using Dispel Check to see if we should give bonus weight if o.dispel then PercentWithIncoming = PercentWithIncoming - 2 end -- Using threat to remove 3% to all tanking units if o.threat == 3 then PercentWithIncoming = PercentWithIncoming - 3 end -- Tank in Proving Grounds if o.guidsh == 72218 then PercentWithIncoming = PercentWithIncoming - 5 end local ActualWithIncoming = ( UnitHealthMax(o.unit) - ( UnitHealth(o.unit) + incomingheals ) ) -- Malkorok shields logic local SpecificHPBuffs = { {buff = 142865,value = select(15,UnitDebuffID(o.unit,142865))}, -- Strong Ancient Barrier (Green) {buff = 142864,value = select(15,UnitDebuffID(o.unit,142864))}, -- Ancient Barrier (Yellow) {buff = 142863,value = select(15,UnitDebuffID(o.unit,142863))}, -- Weak Ancient Barrier (Red) } if UnitDebuffID(o.unit, 142861) then -- If Miasma found for i = 1,#SpecificHPBuffs do -- start iteration if UnitDebuffID(o.unit, SpecificHPBuffs[i].buff) ~= nil then -- if buff found if SpecificHPBuffs[i].value ~= nil then PercentWithIncoming = 100 + (SpecificHPBuffs[i].value/UnitHealthMax(o.unit)*100) -- we set its amount + 100 to make sure its within 50-100 range break end end end PercentWithIncoming = PercentWithIncoming/2 -- no mather what as long as we are on miasma buff our life is cut in half so unshielded ends up 0-50 end -- Tyrant Velhair Aura logic if UnitDebuffID(o.unit, 179986) then -- If Aura of Contempt found max_percentage = select(15,UnitAura("boss1",GetSpellInfo(179986))) -- find current reduction % in healing if max_percentage then PercentWithIncoming = (PercentWithIncoming/max_percentage)* 100 -- Calculate Actual HP % after reduction end end -- Debuffs HP compensation local HpDebuffs = novaEngineTables.SpecificHPDebuffs for i = 1, #HpDebuffs do local _,_,_,count,_,_,_,_,_,_,spellID = UnitDebuffID(o.unit,HpDebuffs[i].debuff) if spellID ~= nil and (HpDebuffs[i].stacks == nil or (count and count >= HpDebuffs[i].stacks)) then PercentWithIncoming = PercentWithIncoming - HpDebuffs[i].value break end end if getOptionCheck("Blacklist") == true and br.data.blackList ~= nil then for i = 1, #br.data.blackList do if o.guid == br.data.blackList[i].guid then PercentWithIncoming,ActualWithIncoming,nAbsorbs = PercentWithIncoming + getValue("Blacklist"),ActualWithIncoming + getValue("Blacklist"),nAbsorbs + getValue("Blacklist") break end end end return PercentWithIncoming,ActualWithIncoming,nAbsorbs end -- returns unit GUID function o:nGUID() local nShortHand = "" if GetUnitExists(unit) then targetGUID = UnitGUID(unit) nShortHand = UnitGUID(unit):sub(-5) end return targetGUID, nShortHand end -- Returns unit class function o:GetClass() if UnitGroupRolesAssigned(o.unit) == "NONE" then if UnitIsUnit("player",o.unit) then return UnitClass("player") end if novaEngineTables.roleTable[UnitName(o.unit)] ~= nil then return novaEngineTables.roleTable[UnitName(o.unit)].class end else return UnitClass(o.unit) end end -- return unit role function o:GetRole() if UnitGroupRolesAssigned(o.unit) == "NONE" then -- if we already have a role defined we dont scan if novaEngineTables.roleTable[UnitName(o.unit)] ~= nil then return novaEngineTables.roleTable[UnitName(o.unit)].role end else return UnitGroupRolesAssigned(o.unit) end end -- sets actual position of unit in engine, shouldnt refresh more than once/sec function o:GetPosition() if GetUnitIsVisible(o.unit) then o.refresh = GetTime() local x,y,z = GetObjectPosition(o.unit) x = math.ceil(x*100)/100 y = math.ceil(y*100)/100 z = math.ceil(z*100)/100 return x,y,z else return 0,0,0 end end -- Group Number of Player: getUnitGroupNumber(1) function o:getUnitGroupNumber() -- check if in raid if IsInRaid() and UnitInRaid(o.unit) ~= nil then return select(3,GetRaidRosterInfo(UnitInRaid(o.unit))) end return 0 end -- Unit distance to player function o:getUnitDistance() if UnitIsUnit("player",o.unit) then return 0 end return getDistance("player",o.unit) end -- Updating the values of the Unit function o:UpdateUnit() if br.data.settings[br.selectedSpec].toggles["isDebugging"] == true then local startTime, duration local debugprofilestop = debugprofilestop -- assign Name of unit startTime = debugprofilestop() o.name = UnitName(o.unit) br.debug.cpu.healingEngine.UnitName = br.debug.cpu.healingEngine.UnitName + debugprofilestop()-startTime -- assign real GUID of unit startTime = debugprofilestop() o.guid = o:nGUID() br.debug.cpu.healingEngine.nGUID = br.debug.cpu.healingEngine.nGUID + debugprofilestop()-startTime -- assign unit role startTime = debugprofilestop() o.role = o:GetRole() br.debug.cpu.healingEngine.GetRole = br.debug.cpu.healingEngine.GetRole + debugprofilestop()-startTime -- subgroup number startTime = debugprofilestop() o.subgroup = o:getUnitGroupNumber() br.debug.cpu.healingEngine.getUnitGroupNumber = br.debug.cpu.healingEngine.getUnitGroupNumber+ debugprofilestop()-startTime -- Short GUID of unit for the SetupTable o.guidsh = select(2, o:nGUID()) -- set to true if unit should be dispelled startTime = debugprofilestop() o.dispel = o:Dispel(o.unit) br.debug.cpu.healingEngine.Dispel = br.debug.cpu.healingEngine.Dispel + debugprofilestop()-startTime -- distance to player startTime = debugprofilestop() o.distance = o:getUnitDistance() br.debug.cpu.healingEngine.getUnitDistance = br.debug.cpu.healingEngine.getUnitDistance + debugprofilestop()-startTime -- Unit's threat situation(1-4) startTime = debugprofilestop() o.threat = UnitThreatSituation(o.unit) br.debug.cpu.healingEngine.UnitThreatSituation = br.debug.cpu.healingEngine.UnitThreatSituation + debugprofilestop()-startTime -- Unit HP absolute startTime = debugprofilestop() o.hpabs = UnitHealth(o.unit) br.debug.cpu.healingEngine.UnitHealth = br.debug.cpu.healingEngine.UnitHealth + debugprofilestop()-startTime -- Unit HP missing absolute startTime = debugprofilestop() o.hpmissing = UnitHealthMax(o.unit) - UnitHealth(o.unit) br.debug.cpu.healingEngine.hpMissing = br.debug.cpu.healingEngine.hpMissing + debugprofilestop()-startTime -- Unit HP startTime = debugprofilestop() o.hp = o:CalcHP() o.absorb = select(3, o:CalcHP()) br.debug.cpu.healingEngine.absorb = br.debug.cpu.healingEngine.absorb + debugprofilestop()-startTime -- Target's target o.target = tostring(o.unit).."target" -- Unit Class startTime = debugprofilestop() o.class = o:GetClass() br.debug.cpu.healingEngine.GetClass = br.debug.cpu.healingEngine.GetClass + debugprofilestop()-startTime -- Unit is player startTime = debugprofilestop() o.isPlayer = UnitIsPlayer(o.unit) br.debug.cpu.healingEngine.UnitIsPlayer = br.debug.cpu.healingEngine.UnitIsPlayer + debugprofilestop()-startTime -- precise unit position startTime = debugprofilestop() if o.refresh == nil or o.refresh < GetTime() - 1 then o.x,o.y,o.z = o:GetPosition() end br.debug.cpu.healingEngine.GetPosition = br.debug.cpu.healingEngine.GetPosition + debugprofilestop()-startTime --debug startTime = debugprofilestop() o.hp, _, o.absorb = o:CalcHP() br.debug.cpu.healingEngine.absorbANDhp = br.debug.cpu.healingEngine.absorbANDhp + debugprofilestop()-startTime else -- assign Name of unit o.name = UnitName(o.unit) -- assign real GUID of unit and Short GUID of unit for the SetupTable o.guid, o.guidsh = o:nGUID() -- assign unit role o.role = o:GetRole() -- subgroup number o.subgroup = o:getUnitGroupNumber() -- set to true if unit should be dispelled o.dispel = o:Dispel(o.unit) -- distance to player o.distance = o:getUnitDistance() -- Unit's threat situation(1-4) o.threat = UnitThreatSituation(o.unit) -- Unit HP absolute o.hpabs = UnitHealth(o.unit) -- Unit HP missing absolute o.hpmissing = UnitHealthMax(o.unit) - UnitHealth(o.unit) -- Unit HP and Absorb o.hp, _, o.absorb = o:CalcHP() -- Target's target o.target = tostring(o.unit).."target" -- Unit Class o.class = o:GetClass() -- Unit is player o.isPlayer = UnitIsPlayer(o.unit) -- precise unit position if o.refresh == nil or o.refresh < GetTime() - 1 then o.x,o.y,o.z = o:GetPosition() end end -- add unit to setup cache memberSetup.cache[select(2, getGUID(o.unit))] = o -- Add unit to SetupTable end -- Adding the user and functions we just created to this cached version in case we need it again -- This will also serve as a good check for if the unit is already in the table easily --Print(UnitName(unit), select(2, getGUID(unit))) memberSetup.cache[select(2, o:nGUID())] = o return o end -- Setting up the tables on either Wipe or Initial Setup function SetupTables() -- Creating the cache (we use this to check if some1 is already in the table) setmetatable(br.friend, metaTable1) -- Set the metaTable of Main to Meta function br.friend:Update() local refreshTimer = 0.666 if br.friendTableTimer == nil or br.friendTableTimer <= GetTime() - refreshTimer then br.friendTableTimer = GetTime() -- Print("HEAL PULSE: "..GetTime()) -- debug Print to check update time -- This is for special situations, IE world healing or NPC healing in encounters local selectedMode,SpecialTargets = getOptionValue("Special Heal"), {} if getOptionCheck("Special Heal") == true then if selectedMode == 1 then SpecialTargets = { "target" } elseif selectedMode == 2 then SpecialTargets = { "target","mouseover","focus" } elseif selectedMode == 3 then SpecialTargets = { "target","mouseover" } else SpecialTargets = { "target","focus" } end end for p=1, #SpecialTargets do -- Checking if Unit Exists and it's possible to heal them if GetUnitExists(SpecialTargets[p]) and HealCheck(SpecialTargets[p]) and not CheckSkipNPC(SpecialTargets[p]) then if not memberSetup.cache[select(2, getGUID(SpecialTargets[p]))] then local SpecialCase = memberSetup:new(SpecialTargets[p]) if SpecialCase then -- Creating a new user, if not already tabled, will return with the User for j=1, #br.friend do if br.friend[j].unit == SpecialTargets[p] then -- Now we add the Unit we just created to the Main Table for k,v in pairs(memberSetup.cache) do if br.friend[j].guidsh == k then memberSetup.cache[k] = nil end end tremove(br.friend, j) break end end end tinsert(br.friend, SpecialCase) novaEngineTables.SavedSpecialTargets[SpecialTargets[p]] = select(2,getGUID(SpecialTargets[p])) end end end for p=1, #SpecialTargets do local removedTarget = false for j=1, #br.friend do -- Trying to find a case of the unit inside the Main Table to remove if br.friend[j].unit == SpecialTargets[p] and (br.friend[j].guid ~= 0 and br.friend[j].guid ~= UnitGUID(SpecialTargets[p])) then tremove(br.friend, j) removedTarget = true break end end if removedTarget == true then for k,v in pairs(memberSetup.cache) do -- Now we're trying to find that unit in the Cache table to remove if SpecialTargets[p] == v.unit then memberSetup.cache[k] = nil end end end end for i=1, #br.friend do -- We are updating all of the User Info (Health/Range/Name) br.friend[i]:UpdateUnit() end -- We are sorting by Health first table.sort(br.friend, function(x,y) return x.hp < y.hp end) -- Sorting with the Role if getOptionCheck("Sorting with Role") then table.sort(br.friend, function(x,y) if x.role and y.role then return x.role > y.role elseif x.role then return true elseif y.role then return false end end) end if getOptionCheck("Special Priority") == true then if GetUnitExists("focus") and memberSetup.cache[select(2, getGUID("focus"))] then table.sort(br.friend, function(x) if x.unit == "focus" then return true else return false end end) end if GetUnitExists("target") and memberSetup.cache[select(2, getGUID("target"))] then table.sort(br.friend, function(x) if x.unit == "target" then return true else return false end end) end if GetUnitExists("mouseover") and memberSetup.cache[select(2, getGUID("mouseover"))] then table.sort(br.friend, function(x) if x.unit == "mouseover" then return true else return false end end) end end if pulseNovaDebugTimer == nil or pulseNovaDebugTimer <= GetTime() then pulseNovaDebugTimer = GetTime() + 0.5 pulseNovaDebug() end -- update these frames to current br.friend values via a pulse in nova engine end -- timer capsule end -- We are creating the initial Main Table br.friend() end -- We are setting up the Tables for the first time SetupTables() end
gpl-3.0
xponen/Zero-K
units/corbhmth.lua
1
5825
unitDef = { unitname = [[corbhmth]], name = [[Behemoth]], description = [[Plasma Battery - Requires 50 Power]], acceleration = 0, activateWhenBuilt = true, brakeRate = 0, buildAngle = 8192, buildCostEnergy = 2500, buildCostMetal = 2500, builder = false, buildingGroundDecalDecaySpeed = 30, buildingGroundDecalSizeX = 8, buildingGroundDecalSizeY = 8, buildingGroundDecalType = [[corbhmth_aoplane.dds]], buildPic = [[CORBHMTH.png]], buildTime = 2500, canAttack = true, canstop = [[1]], category = [[SINK]], corpse = [[DEAD]], customParams = { description_de = [[Plasmabatterie - Benötigt ein angeschlossenes Stromnetz von 50 Energie, um feuern zu können.]], description_pl = [[Bateria plazmowa]], helptext = [[The Behemoth offers long-range artillery/counter-artillery capability, making it excellent for area denial. It is not designed as a defense turret, and will go down if attacked directly.]], helptext_de = [[Der Behemoth besitzt eine weitreichende (Erwiderungs-)Artilleriefähigkeit, um Zugang zu größeren Arealen zu verhindern. Er wurde nicht als Verteidigungsturm entwickelt und wird bei direktem Angriff in die Knie gezwungen.]], helptext_pl = [[Behemoth to bateria (przeciw-)artyleryjska. Swietnie radzi sobie z zabezpieczaniem terytorium, jednak latwo go zniszczyc bezposrednio. Aby strzelac, musi znajdowac sie w sieci energetycznej o mocy co najmniej 50 energii.]], keeptooltip = [[any string I want]], neededlink = 50, pylonrange = 50, }, explodeAs = [[LARGE_BUILDINGEX]], footprintX = 5, footprintZ = 5, highTrajectory = 2, iconType = [[staticarty]], idleAutoHeal = 5, idleTime = 1800, mass = 605, maxDamage = 3750, maxSlope = 18, maxVelocity = 0, maxWaterDepth = 0, minCloakDistance = 150, noAutoFire = false, noChaseCategory = [[FIXEDWING LAND SHIP SATELLITE SWIM GUNSHIP SUB HOVER]], objectName = [[corbhmth.s3o]], onoffable = false, script = [[corbhmth.lua]], seismicSignature = 4, selfDestructAs = [[LARGE_BUILDINGEX]], sfxtypes = { explosiongenerators = { [[custom:LARGE_MUZZLE_FLASH_FX]], }, }, side = [[CORE]], sightDistance = 660, smoothAnim = true, turnRate = 0, useBuildingGroundDecal = true, workerTime = 0, yardMap = [[ooooo ooooo ooooo ooooo ooooo]], weapons = { { def = [[PLASMA]], badTargetCategory = [[GUNSHIP]], onlyTargetCategory = [[SWIM LAND SINK TURRET FLOAT SHIP HOVER GUNSHIP]], }, }, weaponDefs = { PLASMA = { name = [[Long-Range Plasma Battery]], areaOfEffect = 192, avoidFeature = false, avoidGround = false, burst = 3, burstRate = 0.16, craterBoost = 1, craterMult = 2, damage = { default = 600, planes = 600, subs = 30, }, edgeEffectiveness = 0.5, explosionGenerator = [[custom:330rlexplode]], fireStarter = 120, impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 1, mygravity = 0.1, range = 1850, reloadtime = 10, soundHit = [[explosion/ex_large4]], soundStart = [[explosion/ex_large5]], sprayangle = 1024, startsmoke = [[1]], turret = true, weaponType = [[Cannon]], weaponVelocity = 400, }, }, featureDefs = { DEAD = { description = [[Wreckage - Behemoth]], blocking = true, category = [[corpses]], damage = 3750, energy = 0, featureDead = [[HEAP]], featurereclamate = [[SMUDGE01]], footprintX = 5, footprintZ = 5, height = [[20]], hitdensity = [[100]], metal = 1000, object = [[corbhmth_dead.s3o]], reclaimable = true, reclaimTime = 1000, seqnamereclamate = [[TREE1RECLAMATE]], world = [[All Worlds]], }, HEAP = { description = [[Debris - Behemoth]], blocking = false, category = [[heaps]], damage = 3750, energy = 0, featurereclamate = [[SMUDGE01]], footprintX = 5, footprintZ = 5, height = [[4]], hitdensity = [[100]], metal = 500, object = [[debris4x4b.s3o]], reclaimable = true, reclaimTime = 500, seqnamereclamate = [[TREE1RECLAMATE]], world = [[All Worlds]], }, }, } return lowerkeys({ corbhmth = unitDef })
gpl-2.0
MRAHS/UBTEST
plugins/face.lua
641
3073
local https = require("ssl.https") local ltn12 = require "ltn12" -- Edit data/mashape.lua with your Mashape API key -- http://docs.mashape.com/api-keys local mashape = load_from_file('data/mashape.lua', { api_key = '' }) local function request(imageUrl) local api_key = mashape.api_key if api_key:isempty() then return nil, 'Configure your Mashape API Key' end local api = "https://faceplusplus-faceplusplus.p.mashape.com/detection/detect?" local parameters = "attribute=gender%2Cage%2Crace" parameters = parameters .. "&url="..(URL.escape(imageUrl) or "") local url = api..parameters local headers = { ["X-Mashape-Key"] = api_key, ["Accept"] = "Accept: application/json" } print(url) local respbody = {} local body, code = https.request{ url = url, method = "GET", headers = headers, sink = ltn12.sink.table(respbody), protocol = "tlsv1" } if code ~= 200 then return "", code end local body = table.concat(respbody) return body, code end local function parseData(data) local jsonBody = json:decode(data) local response = "" if jsonBody.error ~= nil then if jsonBody.error == "IMAGE_ERROR_FILE_TOO_LARGE" then response = response .. "The image is too big. Provide a smaller image." elseif jsonBody.error == "IMAGE_ERROR_FAILED_TO_DOWNLOAD" then response = response .. "Is that a valid url for an image?" else response = response .. jsonBody.error end elseif jsonBody.face == nil or #jsonBody.face == 0 then response = response .. "No faces found" else response = response .. #jsonBody.face .." face(s) found:\n\n" for k,face in pairs(jsonBody.face) do local raceP = "" if face.attribute.race.confidence > 85.0 then raceP = face.attribute.race.value:lower() elseif face.attribute.race.confidence > 50.0 then raceP = "(probably "..face.attribute.race.value:lower()..")" else raceP = "(posibly "..face.attribute.race.value:lower()..")" end if face.attribute.gender.confidence > 85.0 then response = response .. "There is a " else response = response .. "There may be a " end response = response .. raceP .. " " .. face.attribute.gender.value:lower() .. " " response = response .. ", " .. face.attribute.age.value .. "(±".. face.attribute.age.range ..") years old \n" end end return response end local function run(msg, matches) --return request('http://www.uni-regensburg.de/Fakultaeten/phil_Fak_II/Psychologie/Psy_II/beautycheck/english/durchschnittsgesichter/m(01-32)_gr.jpg') local data, code = request(matches[1]) if code ~= 200 then return "There was an error. "..code end return parseData(data) end return { description = "Who is in that photo?", usage = { "!face [url]", "!recognise [url]" }, patterns = { "^!face (.*)$", "^!recognise (.*)$" }, run = run }
gpl-2.0
nifty-site-manager/nsm
LuaJIT/dynasm/dasm_arm64.lua
1
35195
------------------------------------------------------------------------------ -- DynASM ARM64 module. -- -- Copyright (C) 2005-2021 Mike Pall. All rights reserved. -- See dynasm.lua for full copyright notice. ------------------------------------------------------------------------------ -- Module information: local _info = { arch = "arm", description = "DynASM ARM64 module", version = "1.4.0", vernum = 10400, release = "2015-10-18", author = "Mike Pall", license = "MIT", } -- Exported glue functions for the arch-specific module. local _M = { _info = _info } -- Cache library functions. local type, tonumber, pairs, ipairs = type, tonumber, pairs, ipairs local assert, setmetatable, rawget = assert, setmetatable, rawget local _s = string local sub, format, byte, char = _s.sub, _s.format, _s.byte, _s.char local match, gmatch, gsub = _s.match, _s.gmatch, _s.gsub local concat, sort, insert = table.concat, table.sort, table.insert local bit = bit or require("bit") local band, shl, shr, sar = bit.band, bit.lshift, bit.rshift, bit.arshift local ror, tohex = bit.ror, bit.tohex -- Inherited tables and callbacks. local g_opt, g_arch local wline, werror, wfatal, wwarn -- Action name list. -- CHECK: Keep this in sync with the C code! local action_names = { "STOP", "SECTION", "ESC", "REL_EXT", "ALIGN", "REL_LG", "LABEL_LG", "REL_PC", "LABEL_PC", "IMM", "IMM6", "IMM12", "IMM13W", "IMM13X", "IMML", "VREG", } -- Maximum number of section buffer positions for dasm_put(). -- CHECK: Keep this in sync with the C code! local maxsecpos = 25 -- Keep this low, to avoid excessively long C lines. -- Action name -> action number. local map_action = {} for n,name in ipairs(action_names) do map_action[name] = n-1 end -- Action list buffer. local actlist = {} -- Argument list for next dasm_put(). Start with offset 0 into action list. local actargs = { 0 } -- Current number of section buffer positions for dasm_put(). local secpos = 1 ------------------------------------------------------------------------------ -- Dump action names and numbers. local function dumpactions(out) out:write("DynASM encoding engine action codes:\n") for n,name in ipairs(action_names) do local num = map_action[name] out:write(format(" %-10s %02X %d\n", name, num, num)) end out:write("\n") end -- Write action list buffer as a huge static C array. local function writeactions(out, name) local nn = #actlist if nn == 0 then nn = 1; actlist[0] = map_action.STOP end out:write("static const unsigned int ", name, "[", nn, "] = {\n") for i = 1,nn-1 do assert(out:write("0x", tohex(actlist[i]), ",\n")) end assert(out:write("0x", tohex(actlist[nn]), "\n};\n\n")) end ------------------------------------------------------------------------------ -- Add word to action list. local function wputxw(n) assert(n >= 0 and n <= 0xffffffff and n % 1 == 0, "word out of range") actlist[#actlist+1] = n end -- Add action to list with optional arg. Advance buffer pos, too. local function waction(action, val, a, num) local w = assert(map_action[action], "bad action name `"..action.."'") wputxw(w * 0x10000 + (val or 0)) if a then actargs[#actargs+1] = a end if a or num then secpos = secpos + (num or 1) end end -- Flush action list (intervening C code or buffer pos overflow). local function wflush(term) if #actlist == actargs[1] then return end -- Nothing to flush. if not term then waction("STOP") end -- Terminate action list. wline(format("dasm_put(Dst, %s);", concat(actargs, ", ")), true) actargs = { #actlist } -- Actionlist offset is 1st arg to next dasm_put(). secpos = 1 -- The actionlist offset occupies a buffer position, too. end -- Put escaped word. local function wputw(n) if n <= 0x000fffff then waction("ESC") end wputxw(n) end -- Reserve position for word. local function wpos() local pos = #actlist+1 actlist[pos] = "" return pos end -- Store word to reserved position. local function wputpos(pos, n) assert(n >= 0 and n <= 0xffffffff and n % 1 == 0, "word out of range") if n <= 0x000fffff then insert(actlist, pos+1, n) n = map_action.ESC * 0x10000 end actlist[pos] = n end ------------------------------------------------------------------------------ -- Global label name -> global label number. With auto assignment on 1st use. local next_global = 20 local map_global = setmetatable({}, { __index = function(t, name) if not match(name, "^[%a_][%w_]*$") then werror("bad global label") end local n = next_global if n > 2047 then werror("too many global labels") end next_global = n + 1 t[name] = n return n end}) -- Dump global labels. local function dumpglobals(out, lvl) local t = {} for name, n in pairs(map_global) do t[n] = name end out:write("Global labels:\n") for i=20,next_global-1 do out:write(format(" %s\n", t[i])) end out:write("\n") end -- Write global label enum. local function writeglobals(out, prefix) local t = {} for name, n in pairs(map_global) do t[n] = name end out:write("enum {\n") for i=20,next_global-1 do out:write(" ", prefix, t[i], ",\n") end out:write(" ", prefix, "_MAX\n};\n") end -- Write global label names. local function writeglobalnames(out, name) local t = {} for name, n in pairs(map_global) do t[n] = name end out:write("static const char *const ", name, "[] = {\n") for i=20,next_global-1 do out:write(" \"", t[i], "\",\n") end out:write(" (const char *)0\n};\n") end ------------------------------------------------------------------------------ -- Extern label name -> extern label number. With auto assignment on 1st use. local next_extern = 0 local map_extern_ = {} local map_extern = setmetatable({}, { __index = function(t, name) -- No restrictions on the name for now. local n = next_extern if n > 2047 then werror("too many extern labels") end next_extern = n + 1 t[name] = n map_extern_[n] = name return n end}) -- Dump extern labels. local function dumpexterns(out, lvl) out:write("Extern labels:\n") for i=0,next_extern-1 do out:write(format(" %s\n", map_extern_[i])) end out:write("\n") end -- Write extern label names. local function writeexternnames(out, name) out:write("static const char *const ", name, "[] = {\n") for i=0,next_extern-1 do out:write(" \"", map_extern_[i], "\",\n") end out:write(" (const char *)0\n};\n") end ------------------------------------------------------------------------------ -- Arch-specific maps. -- Ext. register name -> int. name. local map_archdef = { xzr = "@x31", wzr = "@w31", lr = "x30", } -- Int. register name -> ext. name. local map_reg_rev = { ["@x31"] = "xzr", ["@w31"] = "wzr", x30 = "lr", } local map_type = {} -- Type name -> { ctype, reg } local ctypenum = 0 -- Type number (for Dt... macros). -- Reverse defines for registers. function _M.revdef(s) return map_reg_rev[s] or s end local map_shift = { lsl = 0, lsr = 1, asr = 2, } local map_extend = { uxtb = 0, uxth = 1, uxtw = 2, uxtx = 3, sxtb = 4, sxth = 5, sxtw = 6, sxtx = 7, } local map_cond = { eq = 0, ne = 1, cs = 2, cc = 3, mi = 4, pl = 5, vs = 6, vc = 7, hi = 8, ls = 9, ge = 10, lt = 11, gt = 12, le = 13, al = 14, hs = 2, lo = 3, } ------------------------------------------------------------------------------ local parse_reg_type local function parse_reg(expr, shift) if not expr then werror("expected register name") end local tname, ovreg = match(expr, "^([%w_]+):(@?%l%d+)$") if not tname then tname, ovreg = match(expr, "^([%w_]+):(R[xwqdshb]%b())$") end local tp = map_type[tname or expr] if tp then local reg = ovreg or tp.reg if not reg then werror("type `"..(tname or expr).."' needs a register override") end expr = reg end local ok31, rt, r = match(expr, "^(@?)([xwqdshb])([123]?[0-9])$") if r then r = tonumber(r) if r <= 30 or (r == 31 and ok31 ~= "" or (rt ~= "w" and rt ~= "x")) then if not parse_reg_type then parse_reg_type = rt elseif parse_reg_type ~= rt then werror("register size mismatch") end return shl(r, shift), tp end end local vrt, vreg = match(expr, "^R([xwqdshb])(%b())$") if vreg then if not parse_reg_type then parse_reg_type = vrt elseif parse_reg_type ~= vrt then werror("register size mismatch") end if shift then waction("VREG", shift, vreg) end return 0 end werror("bad register name `"..expr.."'") end local function parse_reg_base(expr) if expr == "sp" then return 0x3e0 end local base, tp = parse_reg(expr, 5) if parse_reg_type ~= "x" then werror("bad register type") end parse_reg_type = false return base, tp end local parse_ctx = {} local loadenv = setfenv and function(s) local code = loadstring(s, "") if code then setfenv(code, parse_ctx) end return code end or function(s) return load(s, "", nil, parse_ctx) end -- Try to parse simple arithmetic, too, since some basic ops are aliases. local function parse_number(n) local x = tonumber(n) if x then return x end local code = loadenv("return "..n) if code then local ok, y = pcall(code) if ok then return y end end return nil end local function parse_imm(imm, bits, shift, scale, signed) imm = match(imm, "^#(.*)$") if not imm then werror("expected immediate operand") end local n = parse_number(imm) if n then local m = sar(n, scale) if shl(m, scale) == n then if signed then local s = sar(m, bits-1) if s == 0 then return shl(m, shift) elseif s == -1 then return shl(m + shl(1, bits), shift) end else if sar(m, bits) == 0 then return shl(m, shift) end end end werror("out of range immediate `"..imm.."'") else waction("IMM", (signed and 32768 or 0)+scale*1024+bits*32+shift, imm) return 0 end end local function parse_imm12(imm) imm = match(imm, "^#(.*)$") if not imm then werror("expected immediate operand") end local n = parse_number(imm) if n then if shr(n, 12) == 0 then return shl(n, 10) elseif band(n, 0xff000fff) == 0 then return shr(n, 2) + 0x00400000 end werror("out of range immediate `"..imm.."'") else waction("IMM12", 0, imm) return 0 end end local function parse_imm13(imm) imm = match(imm, "^#(.*)$") if not imm then werror("expected immediate operand") end local n = parse_number(imm) local r64 = parse_reg_type == "x" if n and n % 1 == 0 and n >= 0 and n <= 0xffffffff then local inv = false if band(n, 1) == 1 then n = bit.bnot(n); inv = true end local t = {} for i=1,32 do t[i] = band(n, 1); n = shr(n, 1) end local b = table.concat(t) b = b..(r64 and (inv and "1" or "0"):rep(32) or b) local p0, p1, p0a, p1a = b:match("^(0+)(1+)(0*)(1*)") if p0 then local w = p1a == "" and (r64 and 64 or 32) or #p1+#p0a if band(w, w-1) == 0 and b == b:sub(1, w):rep(64/w) then local s = band(-2*w, 0x3f) - 1 if w == 64 then s = s + 0x1000 end if inv then return shl(w-#p1-#p0, 16) + shl(s+w-#p1, 10) else return shl(w-#p0, 16) + shl(s+#p1, 10) end end end werror("out of range immediate `"..imm.."'") elseif r64 then waction("IMM13X", 0, format("(unsigned int)(%s)", imm)) actargs[#actargs+1] = format("(unsigned int)((unsigned long long)(%s)>>32)", imm) return 0 else waction("IMM13W", 0, imm) return 0 end end local function parse_imm6(imm) imm = match(imm, "^#(.*)$") if not imm then werror("expected immediate operand") end local n = parse_number(imm) if n then if n >= 0 and n <= 63 then return shl(band(n, 0x1f), 19) + (n >= 32 and 0x80000000 or 0) end werror("out of range immediate `"..imm.."'") else waction("IMM6", 0, imm) return 0 end end local function parse_imm_load(imm, scale) local n = parse_number(imm) if n then local m = sar(n, scale) if shl(m, scale) == n and m >= 0 and m < 0x1000 then return shl(m, 10) + 0x01000000 -- Scaled, unsigned 12 bit offset. elseif n >= -256 and n < 256 then return shl(band(n, 511), 12) -- Unscaled, signed 9 bit offset. end werror("out of range immediate `"..imm.."'") else waction("IMML", scale, imm) return 0 end end local function parse_fpimm(imm) imm = match(imm, "^#(.*)$") if not imm then werror("expected immediate operand") end local n = parse_number(imm) if n then local m, e = math.frexp(n) local s, e2 = 0, band(e-2, 7) if m < 0 then m = -m; s = 0x00100000 end m = m*32-16 if m % 1 == 0 and m >= 0 and m <= 15 and sar(shl(e2, 29), 29)+2 == e then return s + shl(e2, 17) + shl(m, 13) end werror("out of range immediate `"..imm.."'") else werror("NYI fpimm action") end end local function parse_shift(expr) local s, s2 = match(expr, "^(%S+)%s*(.*)$") s = map_shift[s] if not s then werror("expected shift operand") end return parse_imm(s2, 6, 10, 0, false) + shl(s, 22) end local function parse_lslx16(expr) local n = match(expr, "^lsl%s*#(%d+)$") n = tonumber(n) if not n then werror("expected shift operand") end if band(n, parse_reg_type == "x" and 0xffffffcf or 0xffffffef) ~= 0 then werror("bad shift amount") end return shl(n, 17) end local function parse_extend(expr) local s, s2 = match(expr, "^(%S+)%s*(.*)$") if s == "lsl" then s = parse_reg_type == "x" and 3 or 2 else s = map_extend[s] end if not s then werror("expected extend operand") end return (s2 == "" and 0 or parse_imm(s2, 3, 10, 0, false)) + shl(s, 13) end local function parse_cond(expr, inv) local c = map_cond[expr] if not c then werror("expected condition operand") end return shl(bit.bxor(c, inv), 12) end local function parse_load(params, nparams, n, op) if params[n+2] then werror("too many operands") end local scale = shr(op, 30) local pn, p2 = params[n], params[n+1] local p1, wb = match(pn, "^%[%s*(.-)%s*%](!?)$") if not p1 then if not p2 then local reg, tailr = match(pn, "^([%w_:]+)%s*(.*)$") if reg and tailr ~= "" then local base, tp = parse_reg_base(reg) if tp then waction("IMML", scale, format(tp.ctypefmt, tailr)) return op + base end end end werror("expected address operand") end if p2 then if wb == "!" then werror("bad use of '!'") end op = op + parse_reg_base(p1) + parse_imm(p2, 9, 12, 0, true) + 0x400 elseif wb == "!" then local p1a, p2a = match(p1, "^([^,%s]*)%s*,%s*(.*)$") if not p1a then werror("bad use of '!'") end op = op + parse_reg_base(p1a) + parse_imm(p2a, 9, 12, 0, true) + 0xc00 else local p1a, p2a = match(p1, "^([^,%s]*)%s*(.*)$") op = op + parse_reg_base(p1a) if p2a ~= "" then local imm = match(p2a, "^,%s*#(.*)$") if imm then op = op + parse_imm_load(imm, scale) else local p2b, p3b, p3s = match(p2a, "^,%s*([^,%s]*)%s*,?%s*(%S*)%s*(.*)$") op = op + parse_reg(p2b, 16) + 0x00200800 if parse_reg_type ~= "x" and parse_reg_type ~= "w" then werror("bad index register type") end if p3b == "" then if parse_reg_type ~= "x" then werror("bad index register type") end op = op + 0x6000 else if p3s == "" or p3s == "#0" then elseif p3s == "#"..scale then op = op + 0x1000 else werror("bad scale") end if parse_reg_type == "x" then if p3b == "lsl" and p3s ~= "" then op = op + 0x6000 elseif p3b == "sxtx" then op = op + 0xe000 else werror("bad extend/shift specifier") end else if p3b == "uxtw" then op = op + 0x4000 elseif p3b == "sxtw" then op = op + 0xc000 else werror("bad extend/shift specifier") end end end end else if wb == "!" then werror("bad use of '!'") end op = op + 0x01000000 end end return op end local function parse_load_pair(params, nparams, n, op) if params[n+2] then werror("too many operands") end local pn, p2 = params[n], params[n+1] local scale = shr(op, 30) == 0 and 2 or 3 local p1, wb = match(pn, "^%[%s*(.-)%s*%](!?)$") if not p1 then if not p2 then local reg, tailr = match(pn, "^([%w_:]+)%s*(.*)$") if reg and tailr ~= "" then local base, tp = parse_reg_base(reg) if tp then waction("IMM", 32768+7*32+15+scale*1024, format(tp.ctypefmt, tailr)) return op + base + 0x01000000 end end end werror("expected address operand") end if p2 then if wb == "!" then werror("bad use of '!'") end op = op + 0x00800000 else local p1a, p2a = match(p1, "^([^,%s]*)%s*,%s*(.*)$") if p1a then p1, p2 = p1a, p2a else p2 = "#0" end op = op + (wb == "!" and 0x01800000 or 0x01000000) end return op + parse_reg_base(p1) + parse_imm(p2, 7, 15, scale, true) end local function parse_label(label, def) local prefix = sub(label, 1, 2) -- =>label (pc label reference) if prefix == "=>" then return "PC", 0, sub(label, 3) end -- ->name (global label reference) if prefix == "->" then return "LG", map_global[sub(label, 3)] end if def then -- [1-9] (local label definition) if match(label, "^[1-9]$") then return "LG", 10+tonumber(label) end else -- [<>][1-9] (local label reference) local dir, lnum = match(label, "^([<>])([1-9])$") if dir then -- Fwd: 1-9, Bkwd: 11-19. return "LG", lnum + (dir == ">" and 0 or 10) end -- extern label (extern label reference) local extname = match(label, "^extern%s+(%S+)$") if extname then return "EXT", map_extern[extname] end end werror("bad label `"..label.."'") end local function branch_type(op) if band(op, 0x7c000000) == 0x14000000 then return 0 -- B, BL elseif shr(op, 24) == 0x54 or band(op, 0x7e000000) == 0x34000000 or band(op, 0x3b000000) == 0x18000000 then return 0x800 -- B.cond, CBZ, CBNZ, LDR* literal elseif band(op, 0x7e000000) == 0x36000000 then return 0x1000 -- TBZ, TBNZ elseif band(op, 0x9f000000) == 0x10000000 then return 0x2000 -- ADR elseif band(op, 0x9f000000) == band(0x90000000) then return 0x3000 -- ADRP else assert(false, "unknown branch type") end end ------------------------------------------------------------------------------ local map_op, op_template local function op_alias(opname, f) return function(params, nparams) if not params then return "-> "..opname:sub(1, -3) end f(params, nparams) op_template(params, map_op[opname], nparams) end end local function alias_bfx(p) p[4] = "#("..p[3]:sub(2)..")+("..p[4]:sub(2)..")-1" end local function alias_bfiz(p) parse_reg(p[1], 0) if parse_reg_type == "w" then p[3] = "#-("..p[3]:sub(2)..")%32" p[4] = "#("..p[4]:sub(2)..")-1" else p[3] = "#-("..p[3]:sub(2)..")%64" p[4] = "#("..p[4]:sub(2)..")-1" end end local alias_lslimm = op_alias("ubfm_4", function(p) parse_reg(p[1], 0) local sh = p[3]:sub(2) if parse_reg_type == "w" then p[3] = "#-("..sh..")%32" p[4] = "#31-("..sh..")" else p[3] = "#-("..sh..")%64" p[4] = "#63-("..sh..")" end end) -- Template strings for ARM instructions. map_op = { -- Basic data processing instructions. add_3 = "0b000000DNMg|11000000pDpNIg|8b206000pDpNMx", add_4 = "0b000000DNMSg|0b200000DNMXg|8b200000pDpNMXx|8b200000pDpNxMwX", adds_3 = "2b000000DNMg|31000000DpNIg|ab206000DpNMx", adds_4 = "2b000000DNMSg|2b200000DNMXg|ab200000DpNMXx|ab200000DpNxMwX", cmn_2 = "2b00001fNMg|3100001fpNIg|ab20601fpNMx", cmn_3 = "2b00001fNMSg|2b20001fNMXg|ab20001fpNMXx|ab20001fpNxMwX", sub_3 = "4b000000DNMg|51000000pDpNIg|cb206000pDpNMx", sub_4 = "4b000000DNMSg|4b200000DNMXg|cb200000pDpNMXx|cb200000pDpNxMwX", subs_3 = "6b000000DNMg|71000000DpNIg|eb206000DpNMx", subs_4 = "6b000000DNMSg|6b200000DNMXg|eb200000DpNMXx|eb200000DpNxMwX", cmp_2 = "6b00001fNMg|7100001fpNIg|eb20601fpNMx", cmp_3 = "6b00001fNMSg|6b20001fNMXg|eb20001fpNMXx|eb20001fpNxMwX", neg_2 = "4b0003e0DMg", neg_3 = "4b0003e0DMSg", negs_2 = "6b0003e0DMg", negs_3 = "6b0003e0DMSg", adc_3 = "1a000000DNMg", adcs_3 = "3a000000DNMg", sbc_3 = "5a000000DNMg", sbcs_3 = "7a000000DNMg", ngc_2 = "5a0003e0DMg", ngcs_2 = "7a0003e0DMg", and_3 = "0a000000DNMg|12000000pDNig", and_4 = "0a000000DNMSg", orr_3 = "2a000000DNMg|32000000pDNig", orr_4 = "2a000000DNMSg", eor_3 = "4a000000DNMg|52000000pDNig", eor_4 = "4a000000DNMSg", ands_3 = "6a000000DNMg|72000000DNig", ands_4 = "6a000000DNMSg", tst_2 = "6a00001fNMg|7200001fNig", tst_3 = "6a00001fNMSg", bic_3 = "0a200000DNMg", bic_4 = "0a200000DNMSg", orn_3 = "2a200000DNMg", orn_4 = "2a200000DNMSg", eon_3 = "4a200000DNMg", eon_4 = "4a200000DNMSg", bics_3 = "6a200000DNMg", bics_4 = "6a200000DNMSg", movn_2 = "12800000DWg", movn_3 = "12800000DWRg", movz_2 = "52800000DWg", movz_3 = "52800000DWRg", movk_2 = "72800000DWg", movk_3 = "72800000DWRg", -- TODO: this doesn't cover all valid immediates for mov reg, #imm. mov_2 = "2a0003e0DMg|52800000DW|320003e0pDig|11000000pDpNg", mov_3 = "2a0003e0DMSg", mvn_2 = "2a2003e0DMg", mvn_3 = "2a2003e0DMSg", adr_2 = "10000000DBx", adrp_2 = "90000000DBx", csel_4 = "1a800000DNMCg", csinc_4 = "1a800400DNMCg", csinv_4 = "5a800000DNMCg", csneg_4 = "5a800400DNMCg", cset_2 = "1a9f07e0Dcg", csetm_2 = "5a9f03e0Dcg", cinc_3 = "1a800400DNmcg", cinv_3 = "5a800000DNmcg", cneg_3 = "5a800400DNmcg", ccmn_4 = "3a400000NMVCg|3a400800N5VCg", ccmp_4 = "7a400000NMVCg|7a400800N5VCg", madd_4 = "1b000000DNMAg", msub_4 = "1b008000DNMAg", mul_3 = "1b007c00DNMg", mneg_3 = "1b00fc00DNMg", smaddl_4 = "9b200000DxNMwAx", smsubl_4 = "9b208000DxNMwAx", smull_3 = "9b207c00DxNMw", smnegl_3 = "9b20fc00DxNMw", smulh_3 = "9b407c00DNMx", umaddl_4 = "9ba00000DxNMwAx", umsubl_4 = "9ba08000DxNMwAx", umull_3 = "9ba07c00DxNMw", umnegl_3 = "9ba0fc00DxNMw", umulh_3 = "9bc07c00DNMx", udiv_3 = "1ac00800DNMg", sdiv_3 = "1ac00c00DNMg", -- Bit operations. sbfm_4 = "13000000DN12w|93400000DN12x", bfm_4 = "33000000DN12w|b3400000DN12x", ubfm_4 = "53000000DN12w|d3400000DN12x", extr_4 = "13800000DNM2w|93c00000DNM2x", sxtb_2 = "13001c00DNw|93401c00DNx", sxth_2 = "13003c00DNw|93403c00DNx", sxtw_2 = "93407c00DxNw", uxtb_2 = "53001c00DNw", uxth_2 = "53003c00DNw", sbfx_4 = op_alias("sbfm_4", alias_bfx), bfxil_4 = op_alias("bfm_4", alias_bfx), ubfx_4 = op_alias("ubfm_4", alias_bfx), sbfiz_4 = op_alias("sbfm_4", alias_bfiz), bfi_4 = op_alias("bfm_4", alias_bfiz), ubfiz_4 = op_alias("ubfm_4", alias_bfiz), lsl_3 = function(params, nparams) if params and params[3]:byte() == 35 then return alias_lslimm(params, nparams) else return op_template(params, "1ac02000DNMg", nparams) end end, lsr_3 = "1ac02400DNMg|53007c00DN1w|d340fc00DN1x", asr_3 = "1ac02800DNMg|13007c00DN1w|9340fc00DN1x", ror_3 = "1ac02c00DNMg|13800000DNm2w|93c00000DNm2x", clz_2 = "5ac01000DNg", cls_2 = "5ac01400DNg", rbit_2 = "5ac00000DNg", rev_2 = "5ac00800DNw|dac00c00DNx", rev16_2 = "5ac00400DNg", rev32_2 = "dac00800DNx", -- Loads and stores. ["strb_*"] = "38000000DwL", ["ldrb_*"] = "38400000DwL", ["ldrsb_*"] = "38c00000DwL|38800000DxL", ["strh_*"] = "78000000DwL", ["ldrh_*"] = "78400000DwL", ["ldrsh_*"] = "78c00000DwL|78800000DxL", ["str_*"] = "b8000000DwL|f8000000DxL|bc000000DsL|fc000000DdL", ["ldr_*"] = "18000000DwB|58000000DxB|1c000000DsB|5c000000DdB|b8400000DwL|f8400000DxL|bc400000DsL|fc400000DdL", ["ldrsw_*"] = "98000000DxB|b8800000DxL", -- NOTE: ldur etc. are handled by ldr et al. ["stp_*"] = "28000000DAwP|a8000000DAxP|2c000000DAsP|6c000000DAdP", ["ldp_*"] = "28400000DAwP|a8400000DAxP|2c400000DAsP|6c400000DAdP", ["ldpsw_*"] = "68400000DAxP", -- Branches. b_1 = "14000000B", bl_1 = "94000000B", blr_1 = "d63f0000Nx", br_1 = "d61f0000Nx", ret_0 = "d65f03c0", ret_1 = "d65f0000Nx", -- b.cond is added below. cbz_2 = "34000000DBg", cbnz_2 = "35000000DBg", tbz_3 = "36000000DTBw|36000000DTBx", tbnz_3 = "37000000DTBw|37000000DTBx", -- Miscellaneous instructions. -- TODO: hlt, hvc, smc, svc, eret, dcps[123], drps, mrs, msr -- TODO: sys, sysl, ic, dc, at, tlbi -- TODO: hint, yield, wfe, wfi, sev, sevl -- TODO: clrex, dsb, dmb, isb nop_0 = "d503201f", brk_0 = "d4200000", brk_1 = "d4200000W", -- Floating point instructions. fmov_2 = "1e204000DNf|1e260000DwNs|1e270000DsNw|9e660000DxNd|9e670000DdNx|1e201000DFf", fabs_2 = "1e20c000DNf", fneg_2 = "1e214000DNf", fsqrt_2 = "1e21c000DNf", fcvt_2 = "1e22c000DdNs|1e624000DsNd", -- TODO: half-precision and fixed-point conversions. fcvtas_2 = "1e240000DwNs|9e240000DxNs|1e640000DwNd|9e640000DxNd", fcvtau_2 = "1e250000DwNs|9e250000DxNs|1e650000DwNd|9e650000DxNd", fcvtms_2 = "1e300000DwNs|9e300000DxNs|1e700000DwNd|9e700000DxNd", fcvtmu_2 = "1e310000DwNs|9e310000DxNs|1e710000DwNd|9e710000DxNd", fcvtns_2 = "1e200000DwNs|9e200000DxNs|1e600000DwNd|9e600000DxNd", fcvtnu_2 = "1e210000DwNs|9e210000DxNs|1e610000DwNd|9e610000DxNd", fcvtps_2 = "1e280000DwNs|9e280000DxNs|1e680000DwNd|9e680000DxNd", fcvtpu_2 = "1e290000DwNs|9e290000DxNs|1e690000DwNd|9e690000DxNd", fcvtzs_2 = "1e380000DwNs|9e380000DxNs|1e780000DwNd|9e780000DxNd", fcvtzu_2 = "1e390000DwNs|9e390000DxNs|1e790000DwNd|9e790000DxNd", scvtf_2 = "1e220000DsNw|9e220000DsNx|1e620000DdNw|9e620000DdNx", ucvtf_2 = "1e230000DsNw|9e230000DsNx|1e630000DdNw|9e630000DdNx", frintn_2 = "1e244000DNf", frintp_2 = "1e24c000DNf", frintm_2 = "1e254000DNf", frintz_2 = "1e25c000DNf", frinta_2 = "1e264000DNf", frintx_2 = "1e274000DNf", frinti_2 = "1e27c000DNf", fadd_3 = "1e202800DNMf", fsub_3 = "1e203800DNMf", fmul_3 = "1e200800DNMf", fnmul_3 = "1e208800DNMf", fdiv_3 = "1e201800DNMf", fmadd_4 = "1f000000DNMAf", fmsub_4 = "1f008000DNMAf", fnmadd_4 = "1f200000DNMAf", fnmsub_4 = "1f208000DNMAf", fmax_3 = "1e204800DNMf", fmaxnm_3 = "1e206800DNMf", fmin_3 = "1e205800DNMf", fminnm_3 = "1e207800DNMf", fcmp_2 = "1e202000NMf|1e202008NZf", fcmpe_2 = "1e202010NMf|1e202018NZf", fccmp_4 = "1e200400NMVCf", fccmpe_4 = "1e200410NMVCf", fcsel_4 = "1e200c00DNMCf", -- TODO: crc32*, aes*, sha*, pmull -- TODO: SIMD instructions. } for cond,c in pairs(map_cond) do map_op["b"..cond.."_1"] = tohex(0x54000000+c).."B" end ------------------------------------------------------------------------------ -- Handle opcodes defined with template strings. local function parse_template(params, template, nparams, pos) local op = tonumber(sub(template, 1, 8), 16) local n = 1 local rtt = {} parse_reg_type = false -- Process each character. for p in gmatch(sub(template, 9), ".") do local q = params[n] if p == "D" then op = op + parse_reg(q, 0); n = n + 1 elseif p == "N" then op = op + parse_reg(q, 5); n = n + 1 elseif p == "M" then op = op + parse_reg(q, 16); n = n + 1 elseif p == "A" then op = op + parse_reg(q, 10); n = n + 1 elseif p == "m" then op = op + parse_reg(params[n-1], 16) elseif p == "p" then if q == "sp" then params[n] = "@x31" end elseif p == "g" then if parse_reg_type == "x" then op = op + 0x80000000 elseif parse_reg_type ~= "w" then werror("bad register type") end parse_reg_type = false elseif p == "f" then if parse_reg_type == "d" then op = op + 0x00400000 elseif parse_reg_type ~= "s" then werror("bad register type") end parse_reg_type = false elseif p == "x" or p == "w" or p == "d" or p == "s" then if parse_reg_type ~= p then werror("register size mismatch") end parse_reg_type = false elseif p == "L" then op = parse_load(params, nparams, n, op) elseif p == "P" then op = parse_load_pair(params, nparams, n, op) elseif p == "B" then local mode, v, s = parse_label(q, false); n = n + 1 local m = branch_type(op) waction("REL_"..mode, v+m, s, 1) elseif p == "I" then op = op + parse_imm12(q); n = n + 1 elseif p == "i" then op = op + parse_imm13(q); n = n + 1 elseif p == "W" then op = op + parse_imm(q, 16, 5, 0, false); n = n + 1 elseif p == "T" then op = op + parse_imm6(q); n = n + 1 elseif p == "1" then op = op + parse_imm(q, 6, 16, 0, false); n = n + 1 elseif p == "2" then op = op + parse_imm(q, 6, 10, 0, false); n = n + 1 elseif p == "5" then op = op + parse_imm(q, 5, 16, 0, false); n = n + 1 elseif p == "V" then op = op + parse_imm(q, 4, 0, 0, false); n = n + 1 elseif p == "F" then op = op + parse_fpimm(q); n = n + 1 elseif p == "Z" then if q ~= "#0" and q ~= "#0.0" then werror("expected zero immediate") end n = n + 1 elseif p == "S" then op = op + parse_shift(q); n = n + 1 elseif p == "X" then op = op + parse_extend(q); n = n + 1 elseif p == "R" then op = op + parse_lslx16(q); n = n + 1 elseif p == "C" then op = op + parse_cond(q, 0); n = n + 1 elseif p == "c" then op = op + parse_cond(q, 1); n = n + 1 else assert(false) end end wputpos(pos, op) end function op_template(params, template, nparams) if not params then return template:gsub("%x%x%x%x%x%x%x%x", "") end -- Limit number of section buffer positions used by a single dasm_put(). -- A single opcode needs a maximum of 3 positions. if secpos+3 > maxsecpos then wflush() end local pos = wpos() local lpos, apos, spos = #actlist, #actargs, secpos local ok, err for t in gmatch(template, "[^|]+") do ok, err = pcall(parse_template, params, t, nparams, pos) if ok then return end secpos = spos actlist[lpos+1] = nil actlist[lpos+2] = nil actlist[lpos+3] = nil actargs[apos+1] = nil actargs[apos+2] = nil actargs[apos+3] = nil end error(err, 0) end map_op[".template__"] = op_template ------------------------------------------------------------------------------ -- Pseudo-opcode to mark the position where the action list is to be emitted. map_op[".actionlist_1"] = function(params) if not params then return "cvar" end local name = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeactions(out, name) end) end -- Pseudo-opcode to mark the position where the global enum is to be emitted. map_op[".globals_1"] = function(params) if not params then return "prefix" end local prefix = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeglobals(out, prefix) end) end -- Pseudo-opcode to mark the position where the global names are to be emitted. map_op[".globalnames_1"] = function(params) if not params then return "cvar" end local name = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeglobalnames(out, name) end) end -- Pseudo-opcode to mark the position where the extern names are to be emitted. map_op[".externnames_1"] = function(params) if not params then return "cvar" end local name = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeexternnames(out, name) end) end ------------------------------------------------------------------------------ -- Label pseudo-opcode (converted from trailing colon form). map_op[".label_1"] = function(params) if not params then return "[1-9] | ->global | =>pcexpr" end if secpos+1 > maxsecpos then wflush() end local mode, n, s = parse_label(params[1], true) if mode == "EXT" then werror("bad label definition") end waction("LABEL_"..mode, n, s, 1) end ------------------------------------------------------------------------------ -- Pseudo-opcodes for data storage. map_op[".long_*"] = function(params) if not params then return "imm..." end for _,p in ipairs(params) do local n = tonumber(p) if not n then werror("bad immediate `"..p.."'") end if n < 0 then n = n + 2^32 end wputw(n) if secpos+2 > maxsecpos then wflush() end end end -- Alignment pseudo-opcode. map_op[".align_1"] = function(params) if not params then return "numpow2" end if secpos+1 > maxsecpos then wflush() end local align = tonumber(params[1]) if align then local x = align -- Must be a power of 2 in the range (2 ... 256). for i=1,8 do x = x / 2 if x == 1 then waction("ALIGN", align-1, nil, 1) -- Action byte is 2**n-1. return end end end werror("bad alignment") end ------------------------------------------------------------------------------ -- Pseudo-opcode for (primitive) type definitions (map to C types). map_op[".type_3"] = function(params, nparams) if not params then return nparams == 2 and "name, ctype" or "name, ctype, reg" end local name, ctype, reg = params[1], params[2], params[3] if not match(name, "^[%a_][%w_]*$") then werror("bad type name `"..name.."'") end local tp = map_type[name] if tp then werror("duplicate type `"..name.."'") end -- Add #type to defines. A bit unclean to put it in map_archdef. map_archdef["#"..name] = "sizeof("..ctype..")" -- Add new type and emit shortcut define. local num = ctypenum + 1 map_type[name] = { ctype = ctype, ctypefmt = format("Dt%X(%%s)", num), reg = reg, } wline(format("#define Dt%X(_V) (int)(ptrdiff_t)&(((%s *)0)_V)", num, ctype)) ctypenum = num end map_op[".type_2"] = map_op[".type_3"] -- Dump type definitions. local function dumptypes(out, lvl) local t = {} for name in pairs(map_type) do t[#t+1] = name end sort(t) out:write("Type definitions:\n") for _,name in ipairs(t) do local tp = map_type[name] local reg = tp.reg or "" out:write(format(" %-20s %-20s %s\n", name, tp.ctype, reg)) end out:write("\n") end ------------------------------------------------------------------------------ -- Set the current section. function _M.section(num) waction("SECTION", num) wflush(true) -- SECTION is a terminal action. end ------------------------------------------------------------------------------ -- Dump architecture description. function _M.dumparch(out) out:write(format("DynASM %s version %s, released %s\n\n", _info.arch, _info.version, _info.release)) dumpactions(out) end -- Dump all user defined elements. function _M.dumpdef(out, lvl) dumptypes(out, lvl) dumpglobals(out, lvl) dumpexterns(out, lvl) end ------------------------------------------------------------------------------ -- Pass callbacks from/to the DynASM core. function _M.passcb(wl, we, wf, ww) wline, werror, wfatal, wwarn = wl, we, wf, ww return wflush end -- Setup the arch-specific module. function _M.setup(arch, opt) g_arch, g_opt = arch, opt end -- Merge the core maps and the arch-specific maps. function _M.mergemaps(map_coreop, map_def) setmetatable(map_op, { __index = map_coreop }) setmetatable(map_def, { __index = map_archdef }) return map_op, map_def end return _M ------------------------------------------------------------------------------
mit
xponen/Zero-K
LuaUI/Widgets/chili/Controls/font.lua
17
6639
--//============================================================================= Font = Object:Inherit{ classname = 'font', font = "FreeSansBold.otf", size = 12, outlineWidth = 3, outlineWeight = 3, shadow = false, outline = false, color = {1,1,1,1}, outlineColor = {0,0,0,1}, autoOutlineColor = true, } local this = Font local inherited = this.inherited --//============================================================================= function Font:New(obj) obj = inherited.New(self,obj) --// Load the font obj:_LoadFont() return obj end function Font:Dispose(...) if (not self.disposed) then FontHandler.UnloadFont(self._font) end inherited.Dispose(self,...) end --//============================================================================= function Font:_LoadFont() local oldfont = self._font self._font = FontHandler.LoadFont(self.font,self.size,self.outlineWidth,self.outlineWeight) --// do this after LoadFont because it can happen that LoadFont returns the same font again --// but if we Unload our old one before, the gc could collect it before, so the engine would have to reload it again FontHandler.UnloadFont(oldfont) end --//============================================================================= local function NotEqual(v1, v2) local t1 = type(v1) local t2 = type(v2) if (t1 ~= t2) then return true end local isindexable = (t=="table")or(t=="metatable")or(t=="userdata") if (not isindexable) then return (t1 ~= t2) end for i,v in pairs(v1) do if (v ~= v2[i]) then return true end end for i,v in pairs(v2) do if (v ~= v1[i]) then return true end end end do --// Create some Set... methods (e.g. SetColor, SetSize, SetFont, ...) local params = { font = true, size = true, outlineWidth = true, outlineWeight = true, shadow = false, outline = false, color = false, outlineColor = false, autoOutlineColor = false, } for param,recreateFont in pairs(params) do local paramWithUpperCase = param:gsub("^%l", string.upper) local funcname = "Set" .. paramWithUpperCase Font[funcname] = function(self,value,...) local t = type(value) local oldValue = self[param] if (t == "table") then self[param] = table.shallowcopy(value) else local to = type(self[param]) if (to == "table") then --// this allows :SetColor(r,g,b,a) and :SetColor({r,g,b,a}) local newtable = {value,...} table.merge(newtable,self[param]) self[param] = newtable else self[param] = value end end local p = self.parent if (recreateFont) then self:_LoadFont() if (p) then p:RequestRealign() end else if (p)and NotEqual(oldValue, self[param]) then p:Invalidate() end end end end params = nil end --//============================================================================= function Font:GetLineHeight(size) return self._font.lineheight * (size or self.size) end function Font:GetAscenderHeight(size) local font = self._font return (font.lineheight + font.descender) * (size or self.size) end function Font:GetTextWidth(text, size) return (self._font):GetTextWidth(text) * (size or self.size) end function Font:GetTextHeight(text, size) if (not size) then size = self.size end local h,descender,numlines = (self._font):GetTextHeight(text) return h*size, descender*size, numlines end function Font:WrapText(text, width, height, size) if (not size) then size = self.size end if (height < 1.5 * self._font.lineheight)or(width < size) then return text --//workaround for a bug in <=80.5.2 end return (self._font):WrapText(text,width,height,size) end --//============================================================================= function Font:AdjustPosToAlignment(x, y, width, height, align, valign) local extra = '' --// vertical alignment if valign == "center" then y = y + height/2 extra = 'v' elseif valign == "top" then extra = 't' elseif valign == "bottom" then y = y + height extra = 'b' elseif valign == "linecenter" then y = y + (height / 2) + (1 + self._font.descender) * self.size / 2 extra = 'x' else --// ascender extra = 'a' end --FIXME add baseline 'd' --// horizontal alignment if align == "left" then --do nothing elseif align == "center" then x = x + width/2 extra = extra .. 'c' elseif align == "right" then x = x + width extra = extra .. 'r' end return x,y,extra end local function _GetExtra(align, valign) local extra = '' --// vertical alignment if valign == "center" then extra = 'v' elseif valign == "top" then extra = 't' elseif valign == "bottom" then extra = 'b' else --// ascender extra = 'a' end --// horizontal alignment if align == "left" then --do nothing elseif align == "center" then extra = extra .. 'c' elseif align == "right" then extra = extra .. 'r' end return extra end --//============================================================================= function Font:Draw(text, x, y, align, valign) if (not text) then return end local font = self._font local extra = _GetExtra(align, valign) if self.outline then extra = extra .. 'o' elseif self.shadow then extra = extra .. 's' end gl.PushMatrix() gl.Scale(1,-1,1) font:Begin() font:SetTextColor(self.color) font:SetOutlineColor(self.outlineColor) font:SetAutoOutlineColor(self.autoOutlineColor) font:Print(text, x, -y, self.size, extra) font:End() gl.PopMatrix() end function Font:DrawInBox(text, x, y, w, h, align, valign) if (not text) then return end local font = self._font local x,y,extra = self:AdjustPosToAlignment(x, y, w, h, align, valign) if self.outline then extra = extra .. 'o' elseif self.shadow then extra = extra .. 's' end y = y + 1 --// FIXME: if this isn't done some chars as 'R' get truncated at the top gl.PushMatrix() gl.Scale(1,-1,1) font:Begin() font:SetTextColor(self.color) font:SetOutlineColor(self.outlineColor) font:SetAutoOutlineColor(self.autoOutlineColor) font:Print(text, x, -y, self.size, extra) font:End() gl.PopMatrix() end Font.Print = Font.Draw Font.PrintInBox = Font.DrawInBox --//=============================================================================
gpl-2.0
lambd0x/Awesome-wm-Funtoo-GreenInfinity
awesome/vicious/widgets/cpu_freebsd.lua
4
1758
-- {{{ Grab environment local helpers = require("vicious.helpers") local tonumber = tonumber local setmetatable = setmetatable local math = { floor = math.floor } local string = { gmatch = string.gmatch } -- }}} -- Cpu: provides CPU usage for all available CPUs/cores -- vicious.widgets.cpu_freebsd local cpu_freebsd = {} -- Initialize function tables local cpu_total = {} local cpu_idle = {} -- {{{ CPU widget type local function worker(format) local cp_times = helpers.sysctl("kern.cp_times") local matches = {} local tmp_total = {} local tmp_idle = {} local tmp_usage = {} -- Read input data for v in string.gmatch(cp_times, "([%d]+)") do table.insert(matches, v) end -- Set first value of function tables if #cpu_total == 0 then -- check for empty table for i = 1, #matches / 5 + 1 do cpu_total[i] = 0 cpu_idle[i] = 0 end end for i = 1, #matches / 5 + 1 do tmp_total[i] = 0 tmp_idle[i] = 0 tmp_usage[i] = 0 end -- CPU usage for i, v in ipairs(matches) do local index = math.floor((i-1) / 5) + 2 -- current cpu tmp_total[1] = tmp_total[1] + v tmp_total[index] = tmp_total[index] + v if (i-1) % 5 == 4 then tmp_idle[1] = tmp_idle[1] + v tmp_idle[index] = tmp_idle[index] + v end end for i = 1, #tmp_usage do tmp_usage[i] = tmp_total[i] - cpu_total[i] tmp_usage[i] = math.floor((tmp_usage[i] - (tmp_idle[i] - cpu_idle[i])) / tmp_usage[i] * 100) end cpu_total = tmp_total cpu_idle = tmp_idle return tmp_usage end -- }}} return setmetatable(cpu_freebsd, { __call = function(_, ...) return worker(...) end })
gpl-2.0
nwf/nodemcu-firmware
app/lua53/host/tests/math.lua
7
24284
-- $Id: math.lua,v 1.78 2016/11/07 13:11:28 roberto Exp $ -- See Copyright Notice in file all.lua print("testing numbers and math lib") local minint = math.mininteger local maxint = math.maxinteger local intbits = math.floor(math.log(maxint, 2) + 0.5) + 1 assert((1 << intbits) == 0) assert(minint == 1 << (intbits - 1)) assert(maxint == minint - 1) -- number of bits in the mantissa of a floating-point number local floatbits = 24 do local p = 2.0^floatbits while p < p + 1.0 do p = p * 2.0 floatbits = floatbits + 1 end end local function isNaN (x) return (x ~= x) end assert(isNaN(0/0)) assert(not isNaN(1/0)) do local x = 2.0^floatbits assert(x > x - 1.0 and x == x + 1.0) print(string.format("%d-bit integers, %d-bit (mantissa) floats", intbits, floatbits)) end assert(math.type(0) == "integer" and math.type(0.0) == "float" and math.type("10") == nil) local function checkerror (msg, f, ...) local s, err = pcall(f, ...) assert(not s and string.find(err, msg)) end local msgf2i = "number.* has no integer representation" -- float equality function eq (a,b,limit) if not limit then if floatbits >= 50 then limit = 1E-11 else limit = 1E-5 end end -- a == b needed for +inf/-inf return a == b or math.abs(a-b) <= limit end -- equality with types function eqT (a,b) return a == b and math.type(a) == math.type(b) end -- basic float notation assert(0e12 == 0 and .0 == 0 and 0. == 0 and .2e2 == 20 and 2.E-1 == 0.2) do local a,b,c = "2", " 3e0 ", " 10 " assert(a+b == 5 and -b == -3 and b+"2" == 5 and "10"-c == 0) assert(type(a) == 'string' and type(b) == 'string' and type(c) == 'string') assert(a == "2" and b == " 3e0 " and c == " 10 " and -c == -" 10 ") assert(c%a == 0 and a^b == 08) a = 0 assert(a == -a and 0 == -0) end do local x = -1 local mz = 0/x -- minus zero t = {[0] = 10, 20, 30, 40, 50} assert(t[mz] == t[0] and t[-0] == t[0]) end do -- tests for 'modf' local a,b = math.modf(3.5) assert(a == 3.0 and b == 0.5) a,b = math.modf(-2.5) assert(a == -2.0 and b == -0.5) a,b = math.modf(-3e23) assert(a == -3e23 and b == 0.0) a,b = math.modf(3e35) assert(a == 3e35 and b == 0.0) a,b = math.modf(-1/0) -- -inf assert(a == -1/0 and b == 0.0) a,b = math.modf(1/0) -- inf assert(a == 1/0 and b == 0.0) a,b = math.modf(0/0) -- NaN assert(isNaN(a) and isNaN(b)) a,b = math.modf(3) -- integer argument assert(eqT(a, 3) and eqT(b, 0.0)) a,b = math.modf(minint) assert(eqT(a, minint) and eqT(b, 0.0)) end assert(math.huge > 10e30) assert(-math.huge < -10e30) -- integer arithmetic assert(minint < minint + 1) assert(maxint - 1 < maxint) assert(0 - minint == minint) assert(minint * minint == 0) assert(maxint * maxint * maxint == maxint) -- testing floor division and conversions for _, i in pairs{-16, -15, -3, -2, -1, 0, 1, 2, 3, 15} do for _, j in pairs{-16, -15, -3, -2, -1, 1, 2, 3, 15} do for _, ti in pairs{0, 0.0} do -- try 'i' as integer and as float for _, tj in pairs{0, 0.0} do -- try 'j' as integer and as float local x = i + ti local y = j + tj assert(i//j == math.floor(i/j)) end end end end assert(1//0.0 == 1/0) assert(-1 // 0.0 == -1/0) assert(eqT(3.5 // 1.5, 2.0)) assert(eqT(3.5 // -1.5, -3.0)) assert(maxint // maxint == 1) assert(maxint // 1 == maxint) assert((maxint - 1) // maxint == 0) assert(maxint // (maxint - 1) == 1) assert(minint // minint == 1) assert(minint // minint == 1) assert((minint + 1) // minint == 0) assert(minint // (minint + 1) == 1) assert(minint // 1 == minint) assert(minint // -1 == -minint) assert(minint // -2 == 2^(intbits - 2)) assert(maxint // -1 == -maxint) -- negative exponents do assert(2^-3 == 1 / 2^3) assert(eq((-3)^-3, 1 / (-3)^3)) for i = -3, 3 do -- variables avoid constant folding for j = -3, 3 do -- domain errors (0^(-n)) are not portable if not _port or i ~= 0 or j > 0 then assert(eq(i^j, 1 / i^(-j))) end end end end -- comparison between floats and integers (border cases) if floatbits < intbits then assert(2.0^floatbits == (1 << floatbits)) assert(2.0^floatbits - 1.0 == (1 << floatbits) - 1.0) assert(2.0^floatbits - 1.0 ~= (1 << floatbits)) -- float is rounded, int is not assert(2.0^floatbits + 1.0 ~= (1 << floatbits) + 1) else -- floats can express all integers with full accuracy assert(maxint == maxint + 0.0) assert(maxint - 1 == maxint - 1.0) assert(minint + 1 == minint + 1.0) assert(maxint ~= maxint - 1.0) end assert(maxint + 0.0 == 2.0^(intbits - 1) - 1.0) assert(minint + 0.0 == minint) assert(minint + 0.0 == -2.0^(intbits - 1)) -- order between floats and integers assert(1 < 1.1); assert(not (1 < 0.9)) assert(1 <= 1.1); assert(not (1 <= 0.9)) assert(-1 < -0.9); assert(not (-1 < -1.1)) assert(1 <= 1.1); assert(not (-1 <= -1.1)) assert(-1 < -0.9); assert(not (-1 < -1.1)) assert(-1 <= -0.9); assert(not (-1 <= -1.1)) assert(minint <= minint + 0.0) assert(minint + 0.0 <= minint) assert(not (minint < minint + 0.0)) assert(not (minint + 0.0 < minint)) assert(maxint < minint * -1.0) assert(maxint <= minint * -1.0) do local fmaxi1 = 2^(intbits - 1) assert(maxint < fmaxi1) assert(maxint <= fmaxi1) assert(not (fmaxi1 <= maxint)) assert(minint <= -2^(intbits - 1)) assert(-2^(intbits - 1) <= minint) end if floatbits < intbits then print("testing order (floats cannot represent all integers)") local fmax = 2^floatbits local ifmax = fmax | 0 assert(fmax < ifmax + 1) assert(fmax - 1 < ifmax) assert(-(fmax - 1) > -ifmax) assert(not (fmax <= ifmax - 1)) assert(-fmax > -(ifmax + 1)) assert(not (-fmax >= -(ifmax - 1))) assert(fmax/2 - 0.5 < ifmax//2) assert(-(fmax/2 - 0.5) > -ifmax//2) assert(maxint < 2^intbits) assert(minint > -2^intbits) assert(maxint <= 2^intbits) assert(minint >= -2^intbits) else print("testing order (floats can represent all integers)") assert(maxint < maxint + 1.0) assert(maxint < maxint + 0.5) assert(maxint - 1.0 < maxint) assert(maxint - 0.5 < maxint) assert(not (maxint + 0.0 < maxint)) assert(maxint + 0.0 <= maxint) assert(not (maxint < maxint + 0.0)) assert(maxint + 0.0 <= maxint) assert(maxint <= maxint + 0.0) assert(not (maxint + 1.0 <= maxint)) assert(not (maxint + 0.5 <= maxint)) assert(not (maxint <= maxint - 1.0)) assert(not (maxint <= maxint - 0.5)) assert(minint < minint + 1.0) assert(minint < minint + 0.5) assert(minint <= minint + 0.5) assert(minint - 1.0 < minint) assert(minint - 1.0 <= minint) assert(not (minint + 0.0 < minint)) assert(not (minint + 0.5 < minint)) assert(not (minint < minint + 0.0)) assert(minint + 0.0 <= minint) assert(minint <= minint + 0.0) assert(not (minint + 1.0 <= minint)) assert(not (minint + 0.5 <= minint)) assert(not (minint <= minint - 1.0)) end do local NaN = 0/0 assert(not (NaN < 0)) assert(not (NaN > minint)) assert(not (NaN <= -9)) assert(not (NaN <= maxint)) assert(not (NaN < maxint)) assert(not (minint <= NaN)) assert(not (minint < NaN)) end -- avoiding errors at compile time local function checkcompt (msg, code) checkerror(msg, assert(load(code))) end checkcompt("divide by zero", "return 2 // 0") checkcompt(msgf2i, "return 2.3 >> 0") checkcompt(msgf2i, ("return 2.0^%d & 1"):format(intbits - 1)) checkcompt("field 'huge'", "return math.huge << 1") checkcompt(msgf2i, ("return 1 | 2.0^%d"):format(intbits - 1)) checkcompt(msgf2i, "return 2.3 ~ '0.0'") -- testing overflow errors when converting from float to integer (runtime) local function f2i (x) return x | x end checkerror(msgf2i, f2i, math.huge) -- +inf checkerror(msgf2i, f2i, -math.huge) -- -inf checkerror(msgf2i, f2i, 0/0) -- NaN if floatbits < intbits then -- conversion tests when float cannot represent all integers assert(maxint + 1.0 == maxint + 0.0) assert(minint - 1.0 == minint + 0.0) checkerror(msgf2i, f2i, maxint + 0.0) assert(f2i(2.0^(intbits - 2)) == 1 << (intbits - 2)) assert(f2i(-2.0^(intbits - 2)) == -(1 << (intbits - 2))) assert((2.0^(floatbits - 1) + 1.0) // 1 == (1 << (floatbits - 1)) + 1) -- maximum integer representable as a float local mf = maxint - (1 << (floatbits - intbits)) + 1 assert(f2i(mf + 0.0) == mf) -- OK up to here mf = mf + 1 assert(f2i(mf + 0.0) ~= mf) -- no more representable else -- conversion tests when float can represent all integers assert(maxint + 1.0 > maxint) assert(minint - 1.0 < minint) assert(f2i(maxint + 0.0) == maxint) checkerror("no integer rep", f2i, maxint + 1.0) checkerror("no integer rep", f2i, minint - 1.0) end -- 'minint' should be representable as a float no matter the precision assert(f2i(minint + 0.0) == minint) -- testing numeric strings assert("2" + 1 == 3) assert("2 " + 1 == 3) assert(" -2 " + 1 == -1) assert(" -0xa " + 1 == -9) -- Literal integer Overflows (new behavior in 5.3.3) do -- no overflows assert(eqT(tonumber(tostring(maxint)), maxint)) assert(eqT(tonumber(tostring(minint)), minint)) -- add 1 to last digit as a string (it cannot be 9...) local function incd (n) local s = string.format("%d", n) s = string.gsub(s, "%d$", function (d) assert(d ~= '9') return string.char(string.byte(d) + 1) end) return s end -- 'tonumber' with overflow by 1 assert(eqT(tonumber(incd(maxint)), maxint + 1.0)) assert(eqT(tonumber(incd(minint)), minint - 1.0)) -- large numbers assert(eqT(tonumber("1"..string.rep("0", 30)), 1e30)) assert(eqT(tonumber("-1"..string.rep("0", 30)), -1e30)) -- hexa format still wraps around assert(eqT(tonumber("0x1"..string.rep("0", 30)), 0)) -- lexer in the limits assert(minint == load("return " .. minint)()) assert(eqT(maxint, load("return " .. maxint)())) assert(eqT(10000000000000000000000.0, 10000000000000000000000)) assert(eqT(-10000000000000000000000.0, -10000000000000000000000)) end -- testing 'tonumber' -- 'tonumber' with numbers assert(tonumber(3.4) == 3.4) assert(eqT(tonumber(3), 3)) assert(eqT(tonumber(maxint), maxint) and eqT(tonumber(minint), minint)) assert(tonumber(1/0) == 1/0) -- 'tonumber' with strings assert(tonumber("0") == 0) assert(tonumber("") == nil) assert(tonumber(" ") == nil) assert(tonumber("-") == nil) assert(tonumber(" -0x ") == nil) assert(tonumber{} == nil) assert(tonumber'+0.01' == 1/100 and tonumber'+.01' == 0.01 and tonumber'.01' == 0.01 and tonumber'-1.' == -1 and tonumber'+1.' == 1) assert(tonumber'+ 0.01' == nil and tonumber'+.e1' == nil and tonumber'1e' == nil and tonumber'1.0e+' == nil and tonumber'.' == nil) assert(tonumber('-012') == -010-2) assert(tonumber('-1.2e2') == - - -120) assert(tonumber("0xffffffffffff") == (1 << (4*12)) - 1) assert(tonumber("0x"..string.rep("f", (intbits//4))) == -1) assert(tonumber("-0x"..string.rep("f", (intbits//4))) == 1) -- testing 'tonumber' with base assert(tonumber(' 001010 ', 2) == 10) assert(tonumber(' 001010 ', 10) == 001010) assert(tonumber(' -1010 ', 2) == -10) assert(tonumber('10', 36) == 36) assert(tonumber(' -10 ', 36) == -36) assert(tonumber(' +1Z ', 36) == 36 + 35) assert(tonumber(' -1z ', 36) == -36 + -35) assert(tonumber('-fFfa', 16) == -(10+(16*(15+(16*(15+(16*15))))))) assert(tonumber(string.rep('1', (intbits - 2)), 2) + 1 == 2^(intbits - 2)) assert(tonumber('ffffFFFF', 16)+1 == (1 << 32)) assert(tonumber('0ffffFFFF', 16)+1 == (1 << 32)) assert(tonumber('-0ffffffFFFF', 16) - 1 == -(1 << 40)) for i = 2,36 do local i2 = i * i local i10 = i2 * i2 * i2 * i2 * i2 -- i^10 assert(tonumber('\t10000000000\t', i) == i10) end if not _soft then -- tests with very long numerals assert(tonumber("0x"..string.rep("f", 13)..".0") == 2.0^(4*13) - 1) assert(tonumber("0x"..string.rep("f", 150)..".0") == 2.0^(4*150) - 1) assert(tonumber("0x"..string.rep("f", 300)..".0") == 2.0^(4*300) - 1) assert(tonumber("0x"..string.rep("f", 500)..".0") == 2.0^(4*500) - 1) assert(tonumber('0x3.' .. string.rep('0', 1000)) == 3) assert(tonumber('0x' .. string.rep('0', 1000) .. 'a') == 10) assert(tonumber('0x0.' .. string.rep('0', 13).."1") == 2.0^(-4*14)) assert(tonumber('0x0.' .. string.rep('0', 150).."1") == 2.0^(-4*151)) assert(tonumber('0x0.' .. string.rep('0', 300).."1") == 2.0^(-4*301)) assert(tonumber('0x0.' .. string.rep('0', 500).."1") == 2.0^(-4*501)) assert(tonumber('0xe03' .. string.rep('0', 1000) .. 'p-4000') == 3587.0) assert(tonumber('0x.' .. string.rep('0', 1000) .. '74p4004') == 0x7.4) end -- testing 'tonumber' for invalid formats local function f (...) if select('#', ...) == 1 then return (...) else return "***" end end assert(f(tonumber('fFfa', 15)) == nil) assert(f(tonumber('099', 8)) == nil) assert(f(tonumber('1\0', 2)) == nil) assert(f(tonumber('', 8)) == nil) assert(f(tonumber(' ', 9)) == nil) assert(f(tonumber(' ', 9)) == nil) assert(f(tonumber('0xf', 10)) == nil) assert(f(tonumber('inf')) == nil) assert(f(tonumber(' INF ')) == nil) assert(f(tonumber('Nan')) == nil) assert(f(tonumber('nan')) == nil) assert(f(tonumber(' ')) == nil) assert(f(tonumber('')) == nil) assert(f(tonumber('1 a')) == nil) assert(f(tonumber('1 a', 2)) == nil) assert(f(tonumber('1\0')) == nil) assert(f(tonumber('1 \0')) == nil) assert(f(tonumber('1\0 ')) == nil) assert(f(tonumber('e1')) == nil) assert(f(tonumber('e 1')) == nil) assert(f(tonumber(' 3.4.5 ')) == nil) -- testing 'tonumber' for invalid hexadecimal formats assert(tonumber('0x') == nil) assert(tonumber('x') == nil) assert(tonumber('x3') == nil) assert(tonumber('0x3.3.3') == nil) -- two decimal points assert(tonumber('00x2') == nil) assert(tonumber('0x 2') == nil) assert(tonumber('0 x2') == nil) assert(tonumber('23x') == nil) assert(tonumber('- 0xaa') == nil) assert(tonumber('-0xaaP ') == nil) -- no exponent assert(tonumber('0x0.51p') == nil) assert(tonumber('0x5p+-2') == nil) -- testing hexadecimal numerals assert(0x10 == 16 and 0xfff == 2^12 - 1 and 0XFB == 251) assert(0x0p12 == 0 and 0x.0p-3 == 0) assert(0xFFFFFFFF == (1 << 32) - 1) assert(tonumber('+0x2') == 2) assert(tonumber('-0xaA') == -170) assert(tonumber('-0xffFFFfff') == -(1 << 32) + 1) -- possible confusion with decimal exponent assert(0E+1 == 0 and 0xE+1 == 15 and 0xe-1 == 13) -- floating hexas assert(tonumber(' 0x2.5 ') == 0x25/16) assert(tonumber(' -0x2.5 ') == -0x25/16) assert(tonumber(' +0x0.51p+8 ') == 0x51) assert(0x.FfffFFFF == 1 - '0x.00000001') assert('0xA.a' + 0 == 10 + 10/16) assert(0xa.aP4 == 0XAA) assert(0x4P-2 == 1) assert(0x1.1 == '0x1.' + '+0x.1') assert(0Xabcdef.0 == 0x.ABCDEFp+24) assert(1.1 == 1.+.1) assert(100.0 == 1E2 and .01 == 1e-2) assert(1111111111 - 1111111110 == 1000.00e-03) assert(1.1 == '1.'+'.1') assert(tonumber'1111111111' - tonumber'1111111110' == tonumber" +0.001e+3 \n\t") assert(0.1e-30 > 0.9E-31 and 0.9E30 < 0.1e31) assert(0.123456 > 0.123455) assert(tonumber('+1.23E18') == 1.23*10.0^18) -- testing order operators assert(not(1<1) and (1<2) and not(2<1)) assert(not('a'<'a') and ('a'<'b') and not('b'<'a')) assert((1<=1) and (1<=2) and not(2<=1)) assert(('a'<='a') and ('a'<='b') and not('b'<='a')) assert(not(1>1) and not(1>2) and (2>1)) assert(not('a'>'a') and not('a'>'b') and ('b'>'a')) assert((1>=1) and not(1>=2) and (2>=1)) assert(('a'>='a') and not('a'>='b') and ('b'>='a')) assert(1.3 < 1.4 and 1.3 <= 1.4 and not (1.3 < 1.3) and 1.3 <= 1.3) -- testing mod operator assert(eqT(-4 % 3, 2)) assert(eqT(4 % -3, -2)) assert(eqT(-4.0 % 3, 2.0)) assert(eqT(4 % -3.0, -2.0)) assert(math.pi - math.pi % 1 == 3) assert(math.pi - math.pi % 0.001 == 3.141) assert(eqT(minint % minint, 0)) assert(eqT(maxint % maxint, 0)) assert((minint + 1) % minint == minint + 1) assert((maxint - 1) % maxint == maxint - 1) assert(minint % maxint == maxint - 1) assert(minint % -1 == 0) assert(minint % -2 == 0) assert(maxint % -2 == -1) -- non-portable tests because Windows C library cannot compute -- fmod(1, huge) correctly if not _port then local function anan (x) assert(isNaN(x)) end -- assert Not a Number anan(0.0 % 0) anan(1.3 % 0) anan(math.huge % 1) anan(math.huge % 1e30) anan(-math.huge % 1e30) anan(-math.huge % -1e30) assert(1 % math.huge == 1) assert(1e30 % math.huge == 1e30) assert(1e30 % -math.huge == -math.huge) assert(-1 % math.huge == math.huge) assert(-1 % -math.huge == -1) end -- testing unsigned comparisons assert(math.ult(3, 4)) assert(not math.ult(4, 4)) assert(math.ult(-2, -1)) assert(math.ult(2, -1)) assert(not math.ult(-2, -2)) assert(math.ult(maxint, minint)) assert(not math.ult(minint, maxint)) assert(eq(math.sin(-9.8)^2 + math.cos(-9.8)^2, 1)) assert(eq(math.tan(math.pi/4), 1)) assert(eq(math.sin(math.pi/2), 1) and eq(math.cos(math.pi/2), 0)) assert(eq(math.atan(1), math.pi/4) and eq(math.acos(0), math.pi/2) and eq(math.asin(1), math.pi/2)) assert(eq(math.deg(math.pi/2), 90) and eq(math.rad(90), math.pi/2)) assert(math.abs(-10.43) == 10.43) assert(eqT(math.abs(minint), minint)) assert(eqT(math.abs(maxint), maxint)) assert(eqT(math.abs(-maxint), maxint)) assert(eq(math.atan(1,0), math.pi/2)) assert(math.fmod(10,3) == 1) assert(eq(math.sqrt(10)^2, 10)) assert(eq(math.log(2, 10), math.log(2)/math.log(10))) assert(eq(math.log(2, 2), 1)) assert(eq(math.log(9, 3), 2)) assert(eq(math.exp(0), 1)) assert(eq(math.sin(10), math.sin(10%(2*math.pi)))) assert(tonumber(' 1.3e-2 ') == 1.3e-2) assert(tonumber(' -1.00000000000001 ') == -1.00000000000001) -- testing constant limits -- 2^23 = 8388608 assert(8388609 + -8388609 == 0) assert(8388608 + -8388608 == 0) assert(8388607 + -8388607 == 0) do -- testing floor & ceil assert(eqT(math.floor(3.4), 3)) assert(eqT(math.ceil(3.4), 4)) assert(eqT(math.floor(-3.4), -4)) assert(eqT(math.ceil(-3.4), -3)) assert(eqT(math.floor(maxint), maxint)) assert(eqT(math.ceil(maxint), maxint)) assert(eqT(math.floor(minint), minint)) assert(eqT(math.floor(minint + 0.0), minint)) assert(eqT(math.ceil(minint), minint)) assert(eqT(math.ceil(minint + 0.0), minint)) assert(math.floor(1e50) == 1e50) assert(math.ceil(1e50) == 1e50) assert(math.floor(-1e50) == -1e50) assert(math.ceil(-1e50) == -1e50) for _, p in pairs{31,32,63,64} do assert(math.floor(2^p) == 2^p) assert(math.floor(2^p + 0.5) == 2^p) assert(math.ceil(2^p) == 2^p) assert(math.ceil(2^p - 0.5) == 2^p) end checkerror("number expected", math.floor, {}) checkerror("number expected", math.ceil, print) assert(eqT(math.tointeger(minint), minint)) assert(eqT(math.tointeger(minint .. ""), minint)) assert(eqT(math.tointeger(maxint), maxint)) assert(eqT(math.tointeger(maxint .. ""), maxint)) assert(eqT(math.tointeger(minint + 0.0), minint)) assert(math.tointeger(0.0 - minint) == nil) assert(math.tointeger(math.pi) == nil) assert(math.tointeger(-math.pi) == nil) assert(math.floor(math.huge) == math.huge) assert(math.ceil(math.huge) == math.huge) assert(math.tointeger(math.huge) == nil) assert(math.floor(-math.huge) == -math.huge) assert(math.ceil(-math.huge) == -math.huge) assert(math.tointeger(-math.huge) == nil) assert(math.tointeger("34.0") == 34) assert(math.tointeger("34.3") == nil) assert(math.tointeger({}) == nil) assert(math.tointeger(0/0) == nil) -- NaN end -- testing fmod for integers for i = -6, 6 do for j = -6, 6 do if j ~= 0 then local mi = math.fmod(i, j) local mf = math.fmod(i + 0.0, j) assert(mi == mf) assert(math.type(mi) == 'integer' and math.type(mf) == 'float') if (i >= 0 and j >= 0) or (i <= 0 and j <= 0) or mi == 0 then assert(eqT(mi, i % j)) end end end end assert(eqT(math.fmod(minint, minint), 0)) assert(eqT(math.fmod(maxint, maxint), 0)) assert(eqT(math.fmod(minint + 1, minint), minint + 1)) assert(eqT(math.fmod(maxint - 1, maxint), maxint - 1)) checkerror("zero", math.fmod, 3, 0) do -- testing max/min checkerror("value expected", math.max) checkerror("value expected", math.min) assert(eqT(math.max(3), 3)) assert(eqT(math.max(3, 5, 9, 1), 9)) assert(math.max(maxint, 10e60) == 10e60) assert(eqT(math.max(minint, minint + 1), minint + 1)) assert(eqT(math.min(3), 3)) assert(eqT(math.min(3, 5, 9, 1), 1)) assert(math.min(3.2, 5.9, -9.2, 1.1) == -9.2) assert(math.min(1.9, 1.7, 1.72) == 1.7) assert(math.min(-10e60, minint) == -10e60) assert(eqT(math.min(maxint, maxint - 1), maxint - 1)) assert(eqT(math.min(maxint - 2, maxint, maxint - 1), maxint - 2)) end -- testing implicit convertions local a,b = '10', '20' assert(a*b == 200 and a+b == 30 and a-b == -10 and a/b == 0.5 and -b == -20) assert(a == '10' and b == '20') do print("testing -0 and NaN") local mz, z = -0.0, 0.0 assert(mz == z) assert(1/mz < 0 and 0 < 1/z) local a = {[mz] = 1} assert(a[z] == 1 and a[mz] == 1) a[z] = 2 assert(a[z] == 2 and a[mz] == 2) local inf = math.huge * 2 + 1 mz, z = -1/inf, 1/inf assert(mz == z) assert(1/mz < 0 and 0 < 1/z) local NaN = inf - inf assert(NaN ~= NaN) assert(not (NaN < NaN)) assert(not (NaN <= NaN)) assert(not (NaN > NaN)) assert(not (NaN >= NaN)) assert(not (0 < NaN) and not (NaN < 0)) local NaN1 = 0/0 assert(NaN ~= NaN1 and not (NaN <= NaN1) and not (NaN1 <= NaN)) local a = {} assert(not pcall(rawset, a, NaN, 1)) assert(a[NaN] == nil) a[1] = 1 assert(not pcall(rawset, a, NaN, 1)) assert(a[NaN] == nil) -- strings with same binary representation as 0.0 (might create problems -- for constant manipulation in the pre-compiler) local a1, a2, a3, a4, a5 = 0, 0, "\0\0\0\0\0\0\0\0", 0, "\0\0\0\0\0\0\0\0" assert(a1 == a2 and a2 == a4 and a1 ~= a3) assert(a3 == a5) end print("testing 'math.random'") math.randomseed(0) do -- test random for floats local max = -math.huge local min = math.huge for i = 0, 20000 do local t = math.random() assert(0 <= t and t < 1) max = math.max(max, t) min = math.min(min, t) if eq(max, 1, 0.001) and eq(min, 0, 0.001) then goto ok end end -- loop ended without satisfing condition assert(false) ::ok:: end do local function aux (p, lim) -- test random for small intervals local x1, x2 if #p == 1 then x1 = 1; x2 = p[1] else x1 = p[1]; x2 = p[2] end local mark = {}; local count = 0 -- to check that all values appeared for i = 0, lim or 2000 do local t = math.random(table.unpack(p)) assert(x1 <= t and t <= x2) if not mark[t] then -- new value mark[t] = true count = count + 1 end if count == x2 - x1 + 1 then -- all values appeared; OK goto ok end end -- loop ended without satisfing condition assert(false) ::ok:: end aux({-10,0}) aux({6}) aux({-10, 10}) aux({minint, minint}) aux({maxint, maxint}) aux({minint, minint + 9}) aux({maxint - 3, maxint}) end do local function aux(p1, p2) -- test random for large intervals local max = minint local min = maxint local n = 200 local mark = {}; local count = 0 -- to count how many different values for _ = 1, n do local t = math.random(p1, p2) max = math.max(max, t) min = math.min(min, t) if not mark[t] then -- new value mark[t] = true count = count + 1 end end -- at least 80% of values are different assert(count >= n * 0.8) -- min and max not too far from formal min and max local diff = (p2 - p1) // 8 assert(min < p1 + diff and max > p2 - diff) end aux(0, maxint) aux(1, maxint) aux(minint, -1) aux(minint // 2, maxint // 2) end for i=1,100 do assert(math.random(maxint) > 0) assert(math.random(minint, -1) < 0) end assert(not pcall(math.random, 1, 2, 3)) -- too many arguments -- empty interval assert(not pcall(math.random, minint + 1, minint)) assert(not pcall(math.random, maxint, maxint - 1)) assert(not pcall(math.random, maxint, minint)) -- interval too large assert(not pcall(math.random, minint, 0)) assert(not pcall(math.random, -1, maxint)) assert(not pcall(math.random, minint // 2, maxint // 2 + 1)) print('OK')
mit
Canaan-Creative/luci
applications/luci-statistics/luasrc/model/cbi/luci_statistics/iwinfo.lua
78
1089
--[[ Luci configuration model for statistics - collectd interface plugin configuration (c) 2011 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local m, s, o m = Map("luci_statistics", translate("Wireless iwinfo Plugin Configuration"), translate("The iwinfo plugin collects statistics about wireless signal strength, noise and quality.")) s = m:section(NamedSection, "collectd_iwinfo", "luci_statistics") o = s:option(Flag, "enable", translate("Enable this plugin")) o.default = 0 o = s:option(Value, "Interfaces", translate("Monitor interfaces"), translate("Leave unselected to automatically determine interfaces to monitor.")) o.template = "cbi/network_ifacelist" o.widget = "checkbox" o.nocreate = true o:depends("enable", 1) o = s:option(Flag, "IgnoreSelected", translate("Monitor all except specified")) o.default = 0 o:depends("enable", 1) return m
apache-2.0
Elanis/SciFi-Pack-Addon-Gamemode
gamemodes/scifipack/entities/weapons/gmod_tool/cl_viewscreen.lua
3
2076
local matScreen = Material( "models/weapons/v_toolgun/screen" ) local txBackground = surface.GetTextureID( "models/weapons/v_toolgun/screen_bg" ) -- GetRenderTarget returns the texture if it exists, or creates it if it doesn't local RTTexture = GetRenderTarget( "GModToolgunScreen", 256, 256 ) surface.CreateFont( "GModToolScreen", { font = "Helvetica", size = 60, weight = 900 } ) local function DrawScrollingText( text, y, texwide ) local w, h = surface.GetTextSize( text ) w = w + 64 y = y - h / 2 -- Center text to y position local x = RealTime() * 250 % w * -1 while ( x < texwide ) do surface.SetTextColor( 0, 0, 0, 255 ) surface.SetTextPos( x + 3, y + 3 ) surface.DrawText( text ) surface.SetTextColor( 255, 255, 255, 255 ) surface.SetTextPos( x, y ) surface.DrawText( text ) x = x + w end end --[[--------------------------------------------------------- We use this opportunity to draw to the toolmode screen's rendertarget texture. -----------------------------------------------------------]] function SWEP:RenderScreen() local TEX_SIZE = 256 local mode = GetConVarString( "gmod_toolmode" ) local oldW = ScrW() local oldH = ScrH() -- Set the material of the screen to our render target matScreen:SetTexture( "$basetexture", RTTexture ) local OldRT = render.GetRenderTarget() -- Set up our view for drawing to the texture render.SetRenderTarget( RTTexture ) render.SetViewPort( 0, 0, TEX_SIZE, TEX_SIZE ) cam.Start2D() -- Background surface.SetDrawColor( 255, 255, 255, 255 ) surface.SetTexture( txBackground ) surface.DrawTexturedRect( 0, 0, TEX_SIZE, TEX_SIZE ) -- Give our toolmode the opportunity to override the drawing if ( self:GetToolObject() && self:GetToolObject().DrawToolScreen ) then self:GetToolObject():DrawToolScreen( TEX_SIZE, TEX_SIZE ) else surface.SetFont( "GModToolScreen" ) DrawScrollingText( "#tool." .. mode .. ".name", 104, TEX_SIZE ) end cam.End2D() render.SetRenderTarget( OldRT ) render.SetViewPort( 0, 0, oldW, oldH ) end
gpl-2.0
xponen/Zero-K
units/armsonar.lua
1
3870
unitDef = { unitname = [[armsonar]], name = [[Sonar Station]], description = [[Locates Water Units]], acceleration = 0, activateWhenBuilt = true, bmcode = [[0]], brakeRate = 0, buildAngle = 8192, buildCostEnergy = 40, buildCostMetal = 40, builder = false, buildPic = [[ARMSONAR.png]], buildTime = 40, canAttack = false, category = [[UNARMED FLOAT]], corpse = [[DEAD]], energyUse = 0.5, explodeAs = [[SMALL_BUILDINGEX]], floater = true, footprintX = 2, footprintZ = 2, iconType = [[sonar]], idleAutoHeal = 5, idleTime = 1800, mass = 104, maxangledif1 = [[1]], maxDamage = 300, maxSlope = 18, maxVelocity = 0, minCloakDistance = 150, minWaterDepth = 10, noAutoFire = false, objectName = [[novasonar.s3o]], onoffable = true, seismicSignature = 4, selfDestructAs = [[SMALL_BUILDINGEX]], side = [[ARM]], sightDistance = 500, smoothAnim = true, sonarDistance = 600, TEDClass = [[WATER]], turnRate = 0, waterLine = 0, workerTime = 0, yardMap = [[oooo]], customParams = { description_de = [[Ortet Einheiten unter Wasser]], description_pl = [[Wykrywa Jednostki Podwodne]], helptext = [[The docile Sonar Station provides one of the few means of locating underwater targets.]], helptext_de = [[Das Sonar ortet nach dem Echoprinzip von Radaranlagen feindliche Einheiten unter Wasser. Dazu strahlen sie selbst ein Signal aus und empfangen das entsprechende Echo, aus dessen Laufzeit auf die Entfernung zu den Einheiten geschlossen wird.]], helptext_pl = [[Sonar jest odpowiednikiem radaru dzia³aj¹cym pod wod¹. Jest niezbêdny do wykrywania (a zatem i niszczenia) okrêtów podwodnych i amfibii nieprzyjaciela.]], }, featureDefs = { DEAD = { description = [[Wreckage - Sonar Station]], blocking = false, category = [[corpses]], damage = 300, energy = 0, featureDead = [[DEAD2]], footprintX = 2, footprintZ = 2, height = [[4]], hitdensity = [[100]], metal = 16, object = [[novasonar_dead.s3o]], reclaimable = true, reclaimTime = 16, seqnamereclamate = [[TREE1RECLAMATE]], world = [[All Worlds]], }, DEAD2 = { description = [[Debris - Sonar Station]], blocking = false, category = [[heaps]], damage = 300, energy = 0, featureDead = [[HEAP]], featurereclamate = [[SMUDGE01]], footprintX = 2, footprintZ = 2, hitdensity = [[100]], metal = 16, object = [[debris2x2a.s3o]], reclaimable = true, reclaimTime = 16, seqnamereclamate = [[TREE1RECLAMATE]], world = [[All Worlds]], }, HEAP = { description = [[Debris - Sonar Station]], blocking = false, category = [[heaps]], damage = 300, energy = 0, featurereclamate = [[SMUDGE01]], footprintX = 2, footprintZ = 2, hitdensity = [[100]], metal = 8, object = [[debris2x2a.s3o]], reclaimable = true, reclaimTime = 8, seqnamereclamate = [[TREE1RECLAMATE]], world = [[All Worlds]], }, }, } return lowerkeys({ armsonar = unitDef })
gpl-2.0
xponen/Zero-K
units/gorg.lua
2
12594
unitDef = { unitname = [[gorg]], name = [[Jugglenaut]], description = [[Heavy Assault Strider]], acceleration = 0.0552, brakeRate = 0.1375, buildCostEnergy = 12000, buildCostMetal = 12000, builder = false, buildPic = [[GORG.png]], buildTime = 12000, canAttack = true, canManualFire = true, canGuard = true, canMove = true, canPatrol = true, category = [[LAND]], collisionVolumeOffsets = [[0 -5 0]], collisionVolumeScales = [[70 60 65]], collisionVolumeTest = 1, collisionVolumeType = [[box]], corpse = [[DEAD]], customParams = { description_fr = [[Mechwarrior d'Assaut]], description_de = [[Schwerer Sturmroboter]], description_pl = [[Ciezki bot szturmowy]], helptext = [[The Jugglenaut is the big daddy to the Sumo. Where its smaller cousin sported the exotic disruptor beams, the Jugg is even more bizzare with its three gravity guns and a standard laser cannon complementing a negative gravity core that can be activated to lift up and throw nearby units. This beast is slow and expensive, but seemingly impervious to enemy fire.]], helptext_fr = [[Le Jugglenaut est un quadrip?de lourd et lent, mais ?xtr?mement solide. Il est ?quip? de deux canons laser ? haute fr?quence, et d'un double laser anti gravit? de technologie Newton. Il d?cole les unit?s ennemies du sol et les ?jecte en arri?re tout en les bombardant de ses tirs. Difficilement arr?table, voire la silhouette d'un Juggernaut ? l'horizon est une des pires chose que l'on puisse apercevoir.]], helptext_de = [[Der Jugglenaut ist der große Bruder des Sumos. Er besitzt im Gegensatz zu diesem keinen exotischen Heat Ray, sondern drei nicht weniger verrückte Gravitationskanonen und eine einfache Laserkanone. Dieses Biest ist langsam und teuer, aber scheinbar völlig unbeeindruckt vom feindlichen Feuer.]], helptext_pl = [[Jugglenaut to starszy brat Sumo, ktory takze uzywa egzotycznych broni - jest wyposazony w dzialka grawitacyjne i rdzen grawitacyjny, ktory mozna aktywowac, aby podniesc okoliczne jednostki i rzucic nimi. Ponadto jego wytrzymalosc nie ma sobie rownych.]], extradrawrange = 260, modelradius = [[30]], }, explodeAs = [[ESTOR_BUILDINGEX]], footprintX = 4, footprintZ = 4, iconType = [[t3special]], idleAutoHeal = 5, idleTime = 1800, leaveTracks = true, mass = 1848, maxDamage = 100000, maxSlope = 36, maxVelocity = 0.8325, maxWaterDepth = 22, minCloakDistance = 75, movementClass = [[KBOT4]], noAutoFire = false, noChaseCategory = [[TERRAFORM FIXEDWING SATELLITE SUB]], objectName = [[GORG]], pieceTrailCEGRange = 1, pieceTrailCEGTag = [[trail_huge]], seismicSignature = 4, selfDestructAs = [[ESTOR_BUILDINGEX]], sfxtypes = { explosiongenerators = { [[custom:BEAMWEAPON_MUZZLE_RED]], }, }, --script = [[gorg.lua]], side = [[CORE]], sightDistance = 650, smoothAnim = true, trackOffset = 0, trackStrength = 8, trackStretch = 1, trackType = [[juggle]], trackWidth = 64, turnRate = 233, workerTime = 0, weapons = { { def = [[LASER]], badTargetCategory = [[FIXEDWING]], mainDir = [[0 0 1]], onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]], }, { def = [[GRAVITY_NEG]], badTargetCategory = [[FIXEDWING]], mainDir = [[0.2 0 1]], maxAngleDif = 150, onlyTargetCategory = [[FIXEDWING HOVER SWIM LAND SHIP GUNSHIP]], }, { def = [[GRAVITY_NEG_SPECIAL]], onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]], }, { def = [[GRAVITY_NEG]], badTargetCategory = [[FIXEDWING]], mainDir = [[0 0 1]], maxAngleDif = 150, onlyTargetCategory = [[FIXEDWING HOVER SWIM LAND SHIP GUNSHIP]], }, { def = [[GRAVITY_NEG]], badTargetCategory = [[FIXEDWING]], onlyTargetCategory = [[FIXEDWING HOVER SWIM LAND SHIP GUNSHIP]], }, --{ -- def = [[GRASER]], --}, }, weaponDefs = { GRAVITY_NEG = { name = [[Attractive Gravity]], areaOfEffect = 8, avoidFriendly = false, burst = 6, burstrate = 0.01, coreThickness = 0.5, craterBoost = 0, craterMult = 0, customParams = { impulse = [[-125]], }, damage = { default = 0.001, planes = 0.001, subs = 5E-05, }, duration = 0.0333, endsmoke = [[0]], explosionGenerator = [[custom:NONE]], impactOnly = true, intensity = 0.7, interceptedByShieldType = 0, noSelfDamage = true, projectiles = 2, proximityPriority = -15, range = 550, reloadtime = 0.2, renderType = 4, rgbColor = [[0 0 1]], rgbColor2 = [[1 0.5 1]], size = 2, soundStart = [[weapon/gravity_fire]], soundTrigger = true, startsmoke = [[0]], thickness = 4, tolerance = 5000, turret = true, weaponTimer = 0.1, weaponType = [[LaserCannon]], weaponVelocity = 2750, }, GRAVITY_NEG_SPECIAL = { name = [[Psychic Tank Float]], accuracy = 10, alphaDecay = 0.7, areaOfEffect = 2, avoidFeature = false, avoidFriendly = false, collideEnemy = false, collideFeature = false, collideFriendly = false, collideGround = false, collideNeutral = false, burnblow = true, craterBoost = 0.15, craterMult = 0.3, commandFire = true, customParams = { massliftthrow = [[1]], }, damage = { default = 0.01, }, edgeEffectiveness = 0.5, explosionGenerator = [[custom:GRAV]], lineOfSight = true, noSelfDamage = true, projectiles = 1, range = 550, reloadtime = 40, renderType = 4, rgbColor = [[1 0.95 0.4]], separation = 1.5, size = 0, stages = 1, targetMoveError = 0, tolerance = 5000, turret = true, weaponType = [[Cannon]], weaponVelocity = 550, }, LASER = { name = [[Heavy Laser Blaster]], areaOfEffect = 24, canattackground = true, coreThickness = 0.5, craterBoost = 0, craterMult = 0, damage = { default = 40, planes = 40, subs = 2, }, duration = 0.04, explosionGenerator = [[custom:BEAMWEAPON_HIT_RED]], fireStarter = 30, heightMod = 1, impactOnly = true, impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 1, range = 430, reloadtime = 0.17, rgbColor = [[1 0 0]], soundHit = [[weapon/laser/lasercannon_hit]], soundStart = [[weapon/laser/heavylaser_fire2]], sweepfire = false, targetMoveError = 0.1, thickness = 4, tolerance = 10000, turret = true, weaponType = [[LaserCannon]], weaponVelocity = 1720, }, FAKELASER = { name = [[Laser]], areaOfEffect = 8, avoidFeature = false, collideFriendly = false, coreThickness = 0, craterBoost = 0, craterMult = 0, damage = { default = -0.001, subs = -0.001, }, duration = 0.02, explosionGenerator = [[custom:NONE]], fireStarter = 0, impactOnly = true, impulseBoost = 0, impulseFactor = 0, interceptedByShieldType = 1, range = 400, reloadtime = 8, rgbColor = [[0 0 0]], soundTrigger = true, targetMoveError = 0.2, thickness = 0.001, tolerance = 0, turret = true, weaponType = [[LaserCannon]], weaponVelocity = 2300, }, GRASER = { name = [[Light Graser]], areaOfEffect = 8, beamTime = 0.01, beamttl = 6, canAttackGround = false, coreThickness = 0.5, craterBoost = 0, craterMult = 0, damage = { default = 20, planes = 20, subs = 1, }, explosionGenerator = [[custom:flash1green]], fireStarter = 120, impactOnly = true, impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 1, largeBeamLaser = true, laserFlareSize = 3.5, minIntensity = 1, range = 430, reloadtime = 1, rgbColor = [[0.1 1 0.3]], soundStart = [[weapon/laser/laser_burn10]], soundTrigger = true, sweepfire = true, texture1 = [[largelaser]], texture2 = [[flare]], texture3 = [[flare]], texture4 = [[smallflare]], thickness = 3, tolerance = 18000, turret = true, weaponType = [[BeamLaser]], }, }, featureDefs = { DEAD = { description = [[Wreckage - Jugglenaut]], blocking = true, category = [[corpses]], damage = 100000, energy = 0, featureDead = [[HEAP]], featurereclamate = [[SMUDGE01]], footprintX = 4, footprintZ = 4, height = [[8]], hitdensity = [[100]], metal = 4800, object = [[GORG_DEAD]], reclaimable = true, reclaimTime = 4800, seqnamereclamate = [[TREE1RECLAMATE]], world = [[All Worlds]], }, HEAP = { description = [[Debris - Jugglenaut]], blocking = false, category = [[heaps]], damage = 100000, energy = 0, featurereclamate = [[SMUDGE01]], footprintX = 4, footprintZ = 4, height = [[2]], hitdensity = [[100]], metal = 2400, object = [[debris4x4a.s3o]], reclaimable = true, reclaimTime = 2400, seqnamereclamate = [[TREE1RECLAMATE]], world = [[All Worlds]], }, }, } return lowerkeys({ gorg = unitDef })
gpl-2.0
hashbang/hashvtt
lib/timer.lua
27
6224
--[[ Copyright (c) 2010-2013 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- local Timer = {} Timer.__index = Timer local function _nothing_() end function Timer:update(dt) local to_remove = {} for handle, delay in pairs(self.functions) do delay = delay - dt if delay <= 0 then to_remove[#to_remove+1] = handle end self.functions[handle] = delay handle.func(dt, delay) end for _,handle in ipairs(to_remove) do self.functions[handle] = nil handle.after(handle.after) end end function Timer:do_for(delay, func, after) local handle = {func = func, after = after or _nothing_} self.functions[handle] = delay return handle end function Timer:add(delay, func) return self:do_for(delay, _nothing_, func) end function Timer:addPeriodic(delay, func, count) local count, handle = count or math.huge -- exploit below: math.huge - 1 = math.huge handle = self:add(delay, function(f) if func(func) == false then return end count = count - 1 if count > 0 then self.functions[handle] = delay end end) return handle end function Timer:cancel(handle) self.functions[handle] = nil end function Timer:clear() self.functions = {} end Timer.tween = setmetatable({ -- helper functions out = function(f) -- 'rotates' a function return function(s, ...) return 1 - f(1-s, ...) end end, chain = function(f1, f2) -- concatenates two functions return function(s, ...) return (s < .5 and f1(2*s, ...) or 1 + f2(2*s-1, ...)) * .5 end end, -- useful tweening functions linear = function(s) return s end, quad = function(s) return s*s end, cubic = function(s) return s*s*s end, quart = function(s) return s*s*s*s end, quint = function(s) return s*s*s*s*s end, sine = function(s) return 1-math.cos(s*math.pi/2) end, expo = function(s) return 2^(10*(s-1)) end, circ = function(s) return 1 - math.sqrt(1-s*s) end, back = function(s,bounciness) bounciness = bounciness or 1.70158 return s*s*((bounciness+1)*s - bounciness) end, bounce = function(s) -- magic numbers ahead local a,b = 7.5625, 1/2.75 return math.min(a*s^2, a*(s-1.5*b)^2 + .75, a*(s-2.25*b)^2 + .9375, a*(s-2.625*b)^2 + .984375) end, elastic = function(s, amp, period) amp, period = amp and math.max(1, amp) or 1, period or .3 return (-amp * math.sin(2*math.pi/period * (s-1) - math.asin(1/amp))) * 2^(10*(s-1)) end, }, { -- register new tween __call = function(tween, self, len, subject, target, method, after, ...) -- recursively collects fields that are defined in both subject and target into a flat list local function tween_collect_payload(subject, target, out) for k,v in pairs(target) do local ref = subject[k] assert(type(v) == type(ref), 'Type mismatch in field "'..k..'".') if type(v) == 'table' then tween_collect_payload(ref, v, out) else local ok, delta = pcall(function() return (v-ref)*1 end) assert(ok, 'Field "'..k..'" does not support arithmetic operations') out[#out+1] = {subject, k, delta} end end return out end method = tween[method or 'linear'] -- see __index local payload, t, args = tween_collect_payload(subject, target, {}), 0, {...} local last_s = 0 return self:do_for(len, function(dt) t = t + dt local s = method(math.min(1, t/len), unpack(args)) local ds = s - last_s last_s = s for _, info in ipairs(payload) do local ref, key, delta = unpack(info) ref[key] = ref[key] + delta * ds end end, after) end, -- fetches function and generated compositions for method `key` __index = function(tweens, key) if type(key) == 'function' then return key end assert(type(key) == 'string', 'Method must be function or string.') if rawget(tweens, key) then return rawget(tweens, key) end local function construct(pattern, f) local method = rawget(tweens, key:match(pattern)) if method then return f(method) end return nil end local out, chain = rawget(tweens,'out'), rawget(tweens,'chain') return construct('^in%-([^-]+)$', function(...) return ... end) or construct('^out%-([^-]+)$', out) or construct('^in%-out%-([^-]+)$', function(f) return chain(f, out(f)) end) or construct('^out%-in%-([^-]+)$', function(f) return chain(out(f), f) end) or error('Unknown interpolation method: ' .. key) end}) -- the module local function new() local timer = setmetatable({functions = {}, tween = Timer.tween}, Timer) return setmetatable({ new = new, update = function(...) return timer:update(...) end, do_for = function(...) return timer:do_for(...) end, add = function(...) return timer:add(...) end, addPeriodic = function(...) return timer:addPeriodic(...) end, cancel = function(...) return timer:cancel(...) end, clear = function(...) return timer:clear(...) end, tween = setmetatable({}, { __index = Timer.tween, __newindex = function(_,k,v) Timer.tween[k] = v end, __call = function(t,...) return timer:tween(...) end, }) }, {__call = new}) end return new()
mit
warriorhero/black_wolf_2016
plugins/stats.lua
236
3989
do -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ['..user_id..']' return user_info end local function chat_stats(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end local file = io.open("./groups/"..chat_id.."stats.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..chat_id,"./groups/"..chat_id.."stats.txt", ok_cb, false) return --text end local function chat_stats2(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end return text end -- Save stats, ban user local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'Users: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nGroups: '..r return text end local function run(msg, matches) if matches[1]:lower() == 'teleseed' then -- Put everything you like :) local about = _config.about_text local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /teleseed ") return about end if matches[1]:lower() == "statslist" then if not is_momod(msg) then return "For mods only !" end local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats2(chat_id) end if matches[1]:lower() == "stats" then if not matches[2] then if not is_momod(msg) then return "For mods only !" end if msg.to.type == 'chat' then local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats(chat_id) else return end end if matches[2] == "teleseed" then -- Put everything you like :) if not is_admin(msg) then return "For admins only !" else return bot_stats() end end if matches[2] == "group" then if not is_admin(msg) then return "For admins only !" else return chat_stats(matches[3]) end end end end return { patterns = { "^[!/]([Ss]tats)$", "^[!/]([Ss]tatslist)$", "^[!/]([Ss]tats) (group) (%d+)", "^[!/]([Ss]tats) (teleseed)",-- Put everything you like :) "^[!/]([Tt]eleseed)"-- Put everything you like :) }, run = run } end
gpl-2.0
alexandergall/snabbswitch
src/program/packetblaster/lwaftr/lwaftr.lua
6
14456
-- Use of this source code is governed by the Apache 2.0 license; see COPYING. module(..., package.seeall) local engine = require("core.app") local config = require("core.config") local timer = require("core.timer") local pci = require("lib.hardware.pci") local ethernet = require("lib.protocol.ethernet") local ipv4 = require("lib.protocol.ipv4") local ipv6 = require("lib.protocol.ipv6") local main = require("core.main") local S = require("syscall") local B4Gen = require("program.packetblaster.lwaftr.lib").B4Gen local InetGen = require("program.packetblaster.lwaftr.lib").InetGen local Interleave = require("program.packetblaster.lwaftr.lib").Interleave local Tap = require("apps.tap.tap").Tap local vlan = require("apps.vlan.vlan") local arp = require("apps.ipv4.arp") local ndp = require("apps.lwaftr.ndp") local V4V6 = require("apps.lwaftr.V4V6") local raw = require("apps.socket.raw") local pcap = require("apps.pcap.pcap") local VhostUser = require("apps.vhost.vhost_user").VhostUser local lib = require("core.lib") local usage = require("program.packetblaster.lwaftr.README_inc") local long_opts = { pci = "p", -- PCI address tap = "t", -- tap interface int = "i", -- Linux network interface, e.g. eth0 sock = "k", -- socket name for virtio duration = "D", -- terminate after n seconds verbose = "V", -- verbose, display stats help = "h", -- display help text size = "S", -- frame size list (defaults to IMIX) src_mac = "s", -- source ethernet address dst_mac = "d", -- destination ethernet address src_mac4 = 1, -- source ethernet address for IPv4 traffic dst_mac4 = 1, -- destination ethernet address for IPv4 traffic src_mac6 = 1, -- source ethernet address for IPv6 traffic dst_mac6 = 1, -- destination ethernet address for IPv6 traffic vlan = "v", -- VLAN id vlan4 = 1, -- VLAN id for IPv4 traffic vlan6 = 1, -- VLAN id for IPv6 traffic b4 = "b", -- B4 start IPv6_address,IPv4_address,port aftr = "a", -- fix AFTR public IPv6_address ipv4 = "I", -- fix public IPv4 address count = "c", -- how many b4 clients to simulate rate = "r", -- rate in MPPS (0 => listen only) v4only = "4", -- generate only public IPv4 traffic v6only = "6", -- generate only public IPv6 encapsulated traffic pcap = "o" -- output packet to the pcap file } local function dir_exists(path) local stat = S.stat(path) return stat and stat.isdir end function run (args) local opt = {} local duration local c = config.new() function opt.D (arg) duration = assert(tonumber(arg), "duration is not a number!") end local verbose function opt.V (arg) verbose = true end function opt.h (arg) print(usage) main.exit(0) end local sizes = { 64, 64, 64, 64, 64, 64, 64, 594, 594, 594, 1464 } function opt.S (arg) sizes = {} for size in string.gmatch(arg, "%d+") do sizes[#sizes + 1] = assert(tonumber(size), "size not a number: "..size) end end local v4_src_mac = "00:00:00:00:00:00" function opt.src_mac4 (arg) v4_src_mac = arg end local v6_src_mac = "00:00:00:00:00:00" function opt.src_mac6 (arg) v6_src_mac = arg end function opt.s (arg) opt.src_mac4(arg); opt.src_mac6(arg) end local v4_dst_mac = "00:00:00:00:00:00" function opt.dst_mac4 (arg) v4_dst_mac = arg end local v6_dst_mac = "00:00:00:00:00:00" function opt.dst_mac6 (arg) v6_dst_mac = arg end function opt.d (arg) opt.dst_mac4(arg); opt.dst_mac6(arg) end local b4_ipv6, b4_ipv4, b4_port = "2001:db8::", "10.0.0.0", 1024 function opt.b (arg) for s in string.gmatch(arg, "[%w.:]+") do if string.find(s, ":") then b4_ipv6 = s elseif string.find(s, '.',1,true) then b4_ipv4 = s else b4_port = assert(tonumber(s), string.format("UDP port %s is not a number!", s)) end end end local public_ipv4 = "8.8.8.8" function opt.I (arg) public_ipv4 = arg end local aftr_ipv6 = "2001:db8:ffff::100" function opt.a (arg) aftr_ipv6 = arg end local count = 1 function opt.c (arg) count = assert(tonumber(arg), "count is not a number!") end local rate = 1 function opt.r (arg) rate = assert(tonumber(arg), "rate is not a number!") end local target local pciaddr function opt.p (arg) pciaddr = arg target = pciaddr end local tap_interface function opt.t (arg) tap_interface = arg target = tap_interface end local int_interface function opt.i (arg) int_interface = arg target = int_interface end local sock_interface function opt.k (arg) sock_interface = arg target = sock_interface end local v4, v6 = true, true function opt.v4 () v6 = false end opt["4"] = opt.v4 function opt.v6 () v4 = false end opt["6"] = opt.v6 local v4_vlan function opt.vlan4 (arg) v4_vlan = assert(tonumber(arg), "vlan is not a number!") end local v6_vlan function opt.vlan6 (arg) v6_vlan = assert(tonumber(arg), "vlan is not a number!") end function opt.v (arg) opt.vlan4(arg); opt.vlan6(arg) end local pcap_file, single_pass = nil, false function opt.o (arg) pcap_file = arg target = pcap_file single_pass = true rate = 1/0 end args = lib.dogetopt(args, opt, "VD:hS:s:a:d:b:iI:c:r:46p:v:o:t:i:k:", long_opts) for _,s in ipairs(sizes) do if s < 18 + (v4_vlan and v6_vlan and 4 or 0) + 20 + 8 then error("Minimum frame size is 46 bytes (18 ethernet+CRC, 20 IPv4, and 8 UDP)") end end if not target then print("either --pci, --tap, --sock, --int or --pcap are required parameters") main.exit(1) end print(string.format("packetblaster lwaftr: Sending %d clients at %.3f MPPS to %s", count, rate, target)) print() if not (v4 or v6) then -- Assume that -4 -6 means both instead of neither. v4, v6 = true, true end local v4_input, v4_output, v6_input, v6_output local function finish_vlan(input, output, tag) if not tag then return input, output end -- Add and remove the common vlan tag. config.app(c, "untag", vlan.Untagger, {tag=tag}) config.app(c, "tag", vlan.Tagger, {tag=tag}) config.link(c, "tag.output -> " .. input) config.link(c, input .. " -> untag.input") return 'tag.input', 'untag.output' end local function finish_v4(input, output) assert(v4) -- Stamp output with the MAC and make an ARP responder. local tester_ip = ipv4:pton('1.2.3.4') local next_ip = nil -- Assume we have a static dst mac. config.app(c, "arp", arp.ARP, { self_ip = tester_ip, self_mac = ethernet:pton(v4_src_mac), next_mac = ethernet:pton(v4_dst_mac), next_ip = next_ip }) config.link(c, output .. ' -> arp.south') config.link(c, 'arp.south -> ' .. input) return 'arp.north', 'arp.north' end local function finish_v6(input, output) assert(v6) -- Stamp output with the MAC and make an NDP responder. local tester_ip = ipv6:pton('2001:DB8::1') local next_ip = nil -- Assume we have a static dst mac. config.app(c, "ndp", ndp.NDP, { self_ip = tester_ip, self_mac = ethernet:pton(v6_src_mac), next_mac = ethernet:pton(v6_dst_mac), next_ip = next_ip }) config.link(c, output .. ' -> ndp.south') config.link(c, 'ndp.south -> ' .. input) return 'ndp.north', 'ndp.north' end local function split(input, output) assert(v4 and v6) if v4_vlan ~= v6_vlan then -- Split based on vlan. config.app(c, "vmux", vlan.VlanMux, {}) config.link(c, output .. ' -> vmux.trunk') config.link(c, 'vmux.trunk -> ' .. input) local v4_link = v4_vlan and 'vmux.vlan'..v4_vlan or 'vmux.native' v4_input, v4_output = finish_v4(v4_link, v4_link) local v6_link = v6_vlan and 'vmux.vlan'..v6_vlan or 'vmux.native' v6_input, v6_output = finish_v6(v6_link, v6_link) else input, output = finish_vlan(input, output, v4_vlan) -- Split based on ethertype. config.app(c, "mux", V4V6.V4V6, {}) config.app(c, "join", Interleave, {}) v4_input, v4_output = finish_v4('join.v4', 'mux.v4') v6_input, v6_output = finish_v6('join.v6', 'mux.v6') config.link(c, output .. " -> mux.input") config.link(c, "join.output -> " .. input) end end local function maybe_split(input, output) if v4 and v6 then split(input, output) elseif v4 then input, output = finish_vlan(input, output, v4_vlan) v4_input, v4_output = finish_v4(input, output) else input, output = finish_vlan(input, output, v6_vlan) v6_input, v6_output = finish_v6(input, output) end end if tap_interface then if dir_exists(("/sys/devices/virtual/net/%s"):format(tap_interface)) then config.app(c, "tap", Tap, tap_interface) else print(string.format("tap interface %s doesn't exist", tap_interface)) main.exit(1) end maybe_split("tap.input", "tap.output") elseif pciaddr then local device_info = pci.device_info(pciaddr) if v4_vlan then print(string.format("IPv4 vlan set to %d", v4_vlan)) end if v6_vlan then print(string.format("IPv6 vlan set to %d", v6_vlan)) end if not device_info then fatal(("Couldn't find device info for PCI or tap device %s"):format(pciaddr)) end if v4 and v6 then if v4_vlan == v6_vlan and v4_src_mac == v6_src_mac then config.app(c, "nic", require(device_info.driver).driver, {pciaddr = pciaddr, vmdq = true, macaddr = v4_src_mac, mtu = 9500, vlan = v4_vlan}) maybe_split("nic."..device_info.rx, "nic."..device_info.tx) else config.app(c, "v4nic", require(device_info.driver).driver, {pciaddr = pciaddr, vmdq = true, macaddr = v4_src_mac, mtu = 9500, vlan = v4_vlan}) v4_input, v4_output = finish_v4("v4nic."..device_info.rx, "v4nic."..device_info.tx) config.app(c, "v6nic", require(device_info.driver).driver, {pciaddr = pciaddr, vmdq = true, macaddr = v6_src_mac, mtu = 9500, vlan = v6_vlan}) v6_input, v6_output = finish_v6("v6nic."..device_info.rx, "v6nic."..device_info.tx) end elseif v4 then config.app(c, "nic", require(device_info.driver).driver, {pciaddr = pciaddr, vmdq = true, macaddr = v4_src_mac, mtu = 9500, vlan = v4_vlan}) v4_input, v4_output = finish_v4("nic."..device_info.rx, "nic."..device_info.tx) else config.app(c, "nic", require(device_info.driver).driver, {pciaddr = pciaddr, vmdq = true, macaddr = v6_src_mac, mtu = 9500, vlan = v6_vlan}) v6_input, v6_output = finish_v6("nic."..device_info.rx, "nic."..device_info.tx) end elseif int_interface then config.app(c, "int", raw.RawSocket, int_interface) maybe_split("int.rx", "int.tx") elseif sock_interface then config.app(c, "virtio", VhostUser, { socket_path=sock_interface } ) maybe_split("virtio.rx", "virtio.tx") else config.app(c, "pcap", pcap.PcapWriter, pcap_file) maybe_split("pcap.input", "pcap.output") end if v4 then print() print(string.format("IPv4: %s:12345 > %s:%d", public_ipv4, b4_ipv4, b4_port)) print(" destination IPv4 and Port adjusted per client") print("IPv4 frame sizes: " .. table.concat(sizes,",")) local rate = v6 and rate/2 or rate config.app(c, "inetgen", InetGen, { sizes = sizes, rate = rate, count = count, single_pass = single_pass, b4_ipv4 = b4_ipv4, b4_port = b4_port, public_ipv4 = public_ipv4, frame_overhead = v4_vlan and 4 or 0}) if v6_output then config.link(c, v6_output .. " -> inetgen.input") end config.link(c, "inetgen.output -> " .. v4_input) end if v6 then print() print(string.format("IPv6: %s > %s: %s:%d > %s:12345", b4_ipv6, aftr_ipv6, b4_ipv4, b4_port, public_ipv4)) print(" source IPv6 and source IPv4/Port adjusted per client") local sizes_ipv6 = {} for i,size in ipairs(sizes) do sizes_ipv6[i] = size + 40 end print("IPv6 frame sizes: " .. table.concat(sizes_ipv6,",")) local rate = v4 and rate/2 or rate config.app(c, "b4gen", B4Gen, { sizes = sizes, rate = rate, count = count, single_pass = single_pass, b4_ipv6 = b4_ipv6, aftr_ipv6 = aftr_ipv6, b4_ipv4 = b4_ipv4, b4_port = b4_port, public_ipv4 = public_ipv4, frame_overhead = v6_vlan and 4 or 0}) if v4_output then config.link(c, v4_output .. " -> b4gen.input") end config.link(c, "b4gen.output -> " .. v6_input) end engine.busywait = true engine.configure(c) if verbose then print ("enabling verbose") local fn = function () print("Transmissions (last 1 sec):") engine.report_apps() end local t = timer.new("report", fn, 1e9, 'repeating') timer.activate(t) end local done if duration then done = lib.timeout(duration) else local b4gen = engine.app_table.b4gen local inetgen = engine.app_table.inetgen print (b4gen, inetgen) function done() return ((not b4gen) or b4gen:done()) and ((not inetgen) or inetgen:done()) end end engine.main({done=done}) end
apache-2.0
jjimenezg93/ai-pathfinding
moai/src/lua-modules/moai/url.lua
4
1345
--============================================================== -- Copyright (c) 2010-2011 Zipline Games, Inc. -- All Rights Reserved. -- http://getmoai.com --============================================================== ---------------------------------------------------------------- -- url.lua - version 1.0 Beta ---------------------------------------------------------------- module ( ..., package.seeall ) ---------------------------------------------------------------- -- escapes a url string and returns the new string ---------------------------------------------------------------- function escape ( str ) if str then -- convert line endings str = string.gsub ( str, "\n", "\r\n" ) -- escape all special characters str = string.gsub ( str, "([^%w ])", function ( c ) return string.format ( "%%%02X", string.byte ( c )) end ) -- convert spaces to "+" symbols str = string.gsub ( str, " ", "+" ) end return str end ---------------------------------------------------------------- -- converts a Lua table into a url encoded string of parameters ---------------------------------------------------------------- function encode ( t ) local s = "" for k,v in pairs ( t ) do s = s .. "&" .. escape ( k ) .. "=" .. escape ( v ) end return string.sub ( s, 2 ) -- remove first '&' end
mit
Vermeille/kong
kong/plugins/ldap-auth/access.lua
3
3848
local responses = require "kong.tools.responses" local constants = require "kong.constants" local cache = require "kong.tools.database_cache" local ldap = require "kong.plugins.ldap-auth.ldap" local match = string.match local ngx_log = ngx.log local request = ngx.req local ngx_error = ngx.ERR local ngx_debug = ngx.DEBUG local decode_base64 = ngx.decode_base64 local ngx_socket_tcp = ngx.socket.tcp local tostring = tostring local AUTHORIZATION = "authorization" local PROXY_AUTHORIZATION = "proxy-authorization" local _M = {} local function retrieve_credentials(authorization_header_value, conf) local username, password if authorization_header_value then local cred = match(authorization_header_value, "%s*[ldap|LDAP]%s+(.*)") if cred ~= nil then local decoded_cred = decode_base64(cred) username, password = match(decoded_cred, "(.+):(.+)") end end return username, password end local function ldap_authenticate(given_username, given_password, conf) local is_authenticated local error, suppressed_err, ok local who = conf.attribute.."="..given_username..","..conf.base_dn local sock = ngx_socket_tcp() sock:settimeout(conf.timeout) ok, error = sock:connect(conf.ldap_host, conf.ldap_port) if not ok then ngx_log(ngx_error, "[ldap-auth] failed to connect to "..conf.ldap_host..":"..tostring(conf.ldap_port)..": ", error) return responses.send_HTTP_INTERNAL_SERVER_ERROR(error) end if conf.start_tls then local success, error = ldap.start_tls(sock) if not success then return false, error end local _, error = sock:sslhandshake(true, conf.ldap_host, conf.verify_ldap_host) if error ~= nil then return false, "failed to do SSL handshake with "..conf.ldap_host..":"..tostring(conf.ldap_port)..": ".. error end end is_authenticated, error = ldap.bind_request(sock, who, given_password) ok, suppressed_err = sock:setkeepalive(conf.keepalive) if not ok then ngx_log(ngx_error, "[ldap-auth] failed to keepalive to "..conf.ldap_host..":"..tostring(conf.ldap_port)..": ", suppressed_err) end return is_authenticated, error end local function authenticate(conf, given_credentials) local given_username, given_password = retrieve_credentials(given_credentials) if given_username == nil then return false end local credential = cache.get_or_set(cache.ldap_credential_key(given_username), function() ngx_log(ngx_debug, "[ldap-auth] authenticating user against LDAP server: "..conf.ldap_host..":"..conf.ldap_port) local ok, err = ldap_authenticate(given_username, given_password, conf) if err ~= nil then ngx_log(ngx_error, err) end if not ok then return nil end return {username = given_username, password = given_password} end, conf.cache_ttl) return credential and credential.password == given_password, credential end function _M.execute(conf) local authorization_value = request.get_headers()[AUTHORIZATION] local proxy_authorization_value = request.get_headers()[PROXY_AUTHORIZATION] -- If both headers are missing, return 401 if not (authorization_value or proxy_authorization_value) then ngx.header["WWW-Authenticate"] = 'LDAP realm="kong"' return responses.send_HTTP_UNAUTHORIZED() end local is_authorized, credential = authenticate(conf, proxy_authorization_value) if not is_authorized then is_authorized, credential = authenticate(conf, authorization_value) end if not is_authorized then return responses.send_HTTP_FORBIDDEN("Invalid authentication credentials") end if conf.hide_credentials then request.clear_header(AUTHORIZATION) request.clear_header(PROXY_AUTHORIZATION) end request.set_header(constants.HEADERS.CREDENTIAL_USERNAME, credential.username) ngx.ctx.authenticated_credential = credential end return _M
apache-2.0
anvilvapre/OpenRA
mods/ra/maps/soviet-01/soviet01.lua
28
2150
Yaks = { "yak", "yak", "yak" } Airfields = { Airfield1, Airfield2, Airfield3 } InsertYaks = function() local i = 1 Utils.Do(Yaks, function(yakType) local start = YakEntry.CenterPosition + WVec.New(0, (i - 1) * 1536, Actor.CruiseAltitude(yakType)) local dest = StartJeep.Location + CVec.New(0, 2 * i) local yak = Actor.Create(yakType, true, { CenterPosition = start, Owner = player, Facing = (Map.CenterOfCell(dest) - start).Facing }) yak.Move(dest) yak.ReturnToBase(Airfields[i]) i = i + 1 end) end JeepDemolishingBridge = function() StartJeep.Move(StartJeepMovePoint.Location) Trigger.OnIdle(StartJeep, function() Trigger.ClearAll(StartJeep) if not BridgeBarrel.IsDead then BridgeBarrel.Kill() end local bridge = Map.ActorsInBox(BridgeWaypoint.CenterPosition, Airfield1.CenterPosition, function(self) return self.Type == "bridge1" end)[1] if not bridge.IsDead then bridge.Kill() end end) end WorldLoaded = function() player = Player.GetPlayer("USSR") france = Player.GetPlayer("France") germany = Player.GetPlayer("Germany") Trigger.OnObjectiveAdded(player, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "New " .. string.lower(p.GetObjectiveType(id)) .. " objective") end) Trigger.OnObjectiveCompleted(player, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective completed") end) Trigger.OnObjectiveFailed(player, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed") end) VillageRaidObjective = player.AddPrimaryObjective("Raze the village.") Trigger.OnAllRemovedFromWorld(Airfields, function() player.MarkFailedObjective(VillageRaidObjective) end) JeepDemolishingBridge() Trigger.OnPlayerWon(player, function() Media.PlaySpeechNotification(player, "MissionAccomplished") end) Trigger.OnPlayerLost(player, function() Media.PlaySpeechNotification(player, "MissionFailed") end) Trigger.AfterDelay(DateTime.Seconds(2), InsertYaks) end Tick = function() if france.HasNoRequiredUnits() and germany.HasNoRequiredUnits() then player.MarkCompletedObjective(VillageRaidObjective) end end
gpl-3.0
pjulien/flatbuffers
tests/namespace_test/NamespaceC/TableInC.lua
12
1513
-- automatically generated by the FlatBuffers compiler, do not modify -- namespace: NamespaceC local flatbuffers = require('flatbuffers') local TableInC = {} -- the module local TableInC_mt = {} -- the class metatable function TableInC.New() local o = {} setmetatable(o, {__index = TableInC_mt}) return o end function TableInC.GetRootAsTableInC(buf, offset) local n = flatbuffers.N.UOffsetT:Unpack(buf, offset) local o = TableInC.New() o:Init(buf, n + offset) return o end function TableInC_mt:Init(buf, pos) self.view = flatbuffers.view.New(buf, pos) end function TableInC_mt:ReferToA1() local o = self.view:Offset(4) if o ~= 0 then local x = self.view:Indirect(o + self.view.pos) local obj = require('NamespaceA.TableInFirstNS').New() obj:Init(self.view.bytes, x) return obj end end function TableInC_mt:ReferToA2() local o = self.view:Offset(6) if o ~= 0 then local x = self.view:Indirect(o + self.view.pos) local obj = require('NamespaceA.SecondTableInA').New() obj:Init(self.view.bytes, x) return obj end end function TableInC.Start(builder) builder:StartObject(2) end function TableInC.AddReferToA1(builder, referToA1) builder:PrependUOffsetTRelativeSlot(0, referToA1, 0) end function TableInC.AddReferToA2(builder, referToA2) builder:PrependUOffsetTRelativeSlot(1, referToA2, 0) end function TableInC.End(builder) return builder:EndObject() end return TableInC -- return the module
apache-2.0
Schaka/gladdy
Modules/Auras.lua
1
14168
local pairs = pairs local GetSpellInfo = GetSpellInfo local CreateFrame = CreateFrame local Gladdy = LibStub("Gladdy") local L = Gladdy.L local Auras = Gladdy:NewModule("Auras", nil, { auraFontSize = 16, auraFontColor = {r = 1, g = 1, b = 0, a = 1} }) function Auras:Initialise() self.frames = {} self.auras = self:GetAuraList() self:RegisterMessage("AURA_GAIN") self:RegisterMessage("AURA_FADE") self:RegisterMessage("UNIT_DEATH", "AURA_FADE") end function Auras:CreateFrame(unit) local auraFrame = CreateFrame("Frame", nil, Gladdy.buttons[unit]) local classIcon = Gladdy.modules.Classicon.frames[unit] auraFrame:ClearAllPoints() auraFrame:SetAllPoints(classIcon) auraFrame:SetScript("OnUpdate", function(self, elapsed) if (self.active) then if (self.timeLeft <= 0) then Auras:AURA_FADE(unit) else self.timeLeft = self.timeLeft - elapsed self.text:SetFormattedText("%.1f", self.timeLeft) end end end) auraFrame.icon = auraFrame:CreateTexture(nil, "ARTWORK") auraFrame.icon:SetAllPoints(auraFrame) auraFrame.text = auraFrame:CreateFontString(nil, "OVERLAY") auraFrame.text:SetFont(Gladdy.LSM:Fetch("font"), Gladdy.db.auraFontSize) auraFrame.text:SetTextColor(Gladdy.db.auraFontColor.r, Gladdy.db.auraFontColor.g, Gladdy.db.auraFontColor.b, Gladdy.db.auraFontColor.a) auraFrame.text:SetShadowOffset(1, -1) auraFrame.text:SetShadowColor(0, 0, 0, 1) auraFrame.text:SetJustifyH("CENTER") auraFrame.text:SetPoint("CENTER") self.frames[unit] = auraFrame self:ResetUnit(unit) end function Auras:UpdateFrame(unit) local auraFrame = self.frames[unit] if (not auraFrame) then return end local classIcon = Gladdy.modules.Classicon.frames[unit] auraFrame:SetWidth(classIcon:GetWidth()) auraFrame:SetHeight(classIcon:GetHeight()) auraFrame:SetAllPoints(classIcon) auraFrame.text:SetFont(Gladdy.LSM:Fetch("font"), Gladdy.db.auraFontSize) auraFrame.text:SetTextColor(Gladdy.db.auraFontColor.r, Gladdy.db.auraFontColor.g, Gladdy.db.auraFontColor.b, Gladdy.db.auraFontColor.a) end function Auras:ResetUnit(unit) self:AURA_FADE(unit) end function Auras:Test(unit) local aura, _, icon if (unit == "arena1") then aura, _, icon = GetSpellInfo(12826) elseif (unit == "arena3") then aura, _, icon = GetSpellInfo(31224) end if (aura) then self:AURA_GAIN(unit, aura, icon, self.auras[aura].duration, self.auras[aura].priority) end end function Auras:AURA_GAIN(unit, aura, icon, duration, priority) local auraFrame = self.frames[unit] if (not auraFrame) then return end if (auraFrame.priority and auraFrame.priority > priority) then return end auraFrame.name = aura auraFrame.timeLeft = duration auraFrame.priority = priority auraFrame.icon:SetTexture(icon) auraFrame.active = true end function Auras:AURA_FADE(unit) local auraFrame = self.frames[unit] if (not auraFrame) then return end auraFrame.active = false auraFrame.name = nil auraFrame.timeLeft = 0 auraFrame.priority = nil auraFrame.icon:SetTexture("") auraFrame.text:SetText("") end local function option(params) local defaults = { get = function(info) local key = info.arg or info[#info] return Gladdy.dbi.profile[key] end, set = function(info, value) local key = info.arg or info[#info] Gladdy.dbi.profile[key] = value Gladdy:UpdateFrame() end, } for k, v in pairs(params) do defaults[k] = v end return defaults end local function colorOption(params) local defaults = { get = function(info) local key = info.arg or info[#info] return Gladdy.dbi.profile[key].r, Gladdy.dbi.profile[key].g, Gladdy.dbi.profile[key].b, Gladdy.dbi.profile[key].a end, set = function(info, r, g, b ,a) local key = info.arg or info[#info] Gladdy.dbi.profile[key].r, Gladdy.dbi.profile[key].g, Gladdy.dbi.profile[key].b, Gladdy.dbi.profile[key].a = r, g, b, a Gladdy:UpdateFrame() end, } for k, v in pairs(params) do defaults[k] = v end return defaults end function Auras:GetOptions() return { auraFontColor = colorOption({ type = "color", name = L["Font color"], desc = L["Color of the text"], order = 4, hasAlpha = true, }), auraFontSize = option({ type = "range", name = L["Font size"], desc = L["Size of the text"], order = 5, min = 1, max = 20, }), } end function Auras:GetAuraList() return { -- Cyclone [GetSpellInfo(33786)] = { track = "debuff", duration = 6, priority = 40, }, -- Hibername [GetSpellInfo(18658)] = { track = "debuff", duration = 10, priority = 40, magic = true, }, -- Entangling Roots [GetSpellInfo(26989)] = { track = "debuff", duration = 10, priority = 30, onDamage = true, magic = true, root = true, }, -- Feral Charge [GetSpellInfo(16979)] = { track = "debuff", duration = 4, priority = 30, root = true, }, -- Bash [GetSpellInfo(8983)] = { track = "debuff", duration = 4, priority = 30, }, -- Pounce [GetSpellInfo(9005)] = { track = "debuff", duration = 3, priority = 40, }, -- Maim [GetSpellInfo(22570)] = { track = "debuff", duration = 6, priority = 40, incapacite = true, }, -- Innervate [GetSpellInfo(29166)] = { track = "buff", duration = 20, priority = 10, }, -- Freezing Trap Effect [GetSpellInfo(14309)] = { track = "debuff", duration = 10, priority = 40, onDamage = true, magic = true, }, -- Wyvern Sting [GetSpellInfo(19386)] = { track = "debuff", duration = 10, priority = 40, onDamage = true, poison = true, sleep = true, }, -- Scatter Shot [GetSpellInfo(19503)] = { track = "debuff", duration = 4, priority = 40, onDamage = true, }, -- Silencing Shot [GetSpellInfo(34490)] = { track = "debuff", duration = 3, priority = 15, magic = true, }, -- Intimidation [GetSpellInfo(19577)] = { track = "debuff", duration = 2, priority = 40, }, -- The Beast Within [GetSpellInfo(34692)] = { track = "buff", duration = 18, priority = 20, }, -- Polymorph [GetSpellInfo(12826)] = { track = "debuff", duration = 10, priority = 40, onDamage = true, magic = true, }, -- Dragon's Breath [GetSpellInfo(31661)] = { track = "debuff", duration = 3, priority = 40, onDamage = true, magic = true, }, -- Frost Nova [GetSpellInfo(27088)] = { track = "debuff", duration = 8, priority = 30, onDamage = true, magic = true, root = true, }, -- Freeze (Water Elemental) [GetSpellInfo(33395)] = { track = "debuff", duration = 8, priority = 30, onDamage = true, magic = true, root = true, }, -- Counterspell - Silence [GetSpellInfo(18469)] = { track = "debuff", duration = 4, priority = 15, magic = true, }, -- Ice Block [GetSpellInfo(45438)] = { track = "buff", duration = 10, priority = 20, }, -- Hammer of Justice [GetSpellInfo(10308)] = { track = "debuff", duration = 6, priority = 40, magic = true, }, -- Repentance [GetSpellInfo(20066)] = { track = "debuff", duration = 6, priority = 40, onDamage = true, magic = true, incapacite = true, }, -- Blessing of Protection [GetSpellInfo(10278)] = { track = "buff", duration = 10, priority = 10, }, -- Blessing of Freedom [GetSpellInfo(1044)] = { track = "buff", duration = 14, priority = 10, }, -- Divine Shield [GetSpellInfo(642)] = { track = "buff", duration = 12, priority = 20, }, -- Psychic Scream [GetSpellInfo(8122)] = { track = "debuff", duration = 8, priority = 40, onDamage = true, fear = true, magic = true, }, -- Chastise [GetSpellInfo(44047)] = { track = "debuff", duration = 8, priority = 30, root = true, }, -- Mind Control [GetSpellInfo(605)] = { track = "debuff", duration = 10, priority = 40, magic = true, }, -- Silence [GetSpellInfo(15487)] = { track = "debuff", duration = 5, priority = 15, magic = true, }, -- Pain Suppression [GetSpellInfo(33206)] = { track = "buff", duration = 8, priority = 10, }, -- Sap [GetSpellInfo(6770)] = { track = "debuff", duration = 10, priority = 40, onDamage = true, incapacite = true, }, -- Blind [GetSpellInfo(2094)] = { track = "debuff", duration = 10, priority = 40, onDamage = true, }, -- Cheap Shot [GetSpellInfo(1833)] = { track = "debuff", duration = 4, priority = 40, }, -- Kidney Shot [GetSpellInfo(8643)] = { track = "debuff", duration = 6, priority = 40, }, -- Gouge [GetSpellInfo(1776)] = { track = "debuff", duration = 4, priority = 40, onDamage = true, incapacite = true, }, -- Kick - Silence [GetSpellInfo(18425)] = { track = "debuff", duration = 2, priority = 15, }, -- Garrote - Silence [GetSpellInfo(1330)] = { track = "debuff", duration = 3, priority = 15, }, -- Cloak of Shadows [GetSpellInfo(31224)] = { track = "buff", duration = 5, priority = 20, }, -- Fear [GetSpellInfo(5782)] = { track = "debuff", duration = 10, priority = 40, onDamage = true, fear = true, magic = true, }, -- Death Coil [GetSpellInfo(27223)] = { track = "debuff", duration = 3, priority = 40, }, -- Shadowfury [GetSpellInfo(30283)] = { track = "debuff", duration = 2, priority = 40, magic = true, }, -- Seduction (Succubus) [GetSpellInfo(6358)] = { track = "debuff", duration = 10, priority = 40, onDamage = true, fear = true, magic = true, }, -- Howl of Terror [GetSpellInfo(5484)] = { track = "debuff", duration = 8, priority = 40, onDamage = true, fear = true, magic = true, }, -- Spell Lock (Felhunter) [GetSpellInfo(24259)] = { track = "debuff", duration = 3, priority = 15, magic = true, }, -- Unstable Affliction [GetSpellInfo(31117)] = { track = "debuff", duration = 5, priority = 15, magic = true, }, -- Intimidating Shout [GetSpellInfo(5246)] = { track = "debuff", duration = 8, priority = 15, onDamage = true, fear = true, }, -- Concussion Blow [GetSpellInfo(12809)] = { track = "debuff", duration = 5, priority = 40, }, -- Intercept Stun [GetSpellInfo(25274)] = { track = "debuff", duration = 3, priority = 40, }, -- Spell Reflection [GetSpellInfo(23920)] = { track = "buff", duration = 5, priority = 10, }, -- War Stomp [GetSpellInfo(20549)] = { track = "debuff", duration = 2, priority = 40, }, -- Arcane Torrent [GetSpellInfo(28730)] = { track = "debuff", duration = 2, priority = 15, magic = true, }, } end
mit
jackywgw/ntopng_test
scripts/lua/inc/change_user_password_form.lua
10
2983
print [[ <style type='text/css'> .largegroup { width:500px } </style> <div id="password_dialog" tabindex="-1" > <h3 id="password_dialog_label">Change ]] print(_SESSION["user"]) print [[ Password <span id="password_dialog_title"></span></h3> <div id="password_alert_placeholder"></div> <script> password_alert = function() {} password_alert.error = function(message) { $('#password_alert_placeholder').html('<div class="alert alert-danger"><button type="button" class="close" data-dismiss="alert">x</button>' + message + '</div>'); } password_alert.success = function(message) { $('#password_alert_placeholder').html('<div class="alert alert-success"><button type="button" class="close" data-dismiss="alert">x</button>' + message + '</div>'); } </script> <form id="form_password_reset" class="form-horizontal" method="get" action="password_reset.lua"> ]] print('<input id="csrf" name="csrf" type="hidden" value="'..ntop.getRandomCSRFValue()..'" />\n') local user = "" if (_COOKIE["user"] ~= nil) then user = _COOKIE["user"] end print('<input id="password_dialog_username" type="hidden" name="username" value="' ..user.. '" />') print [[ <div class="input-group"> <div class="input-group"> <label for="" class="control-label">Old Password</label> <div class="input-group"><span class="input-group-addon"><i class="fa fa-lock"></i></span> <input id="old_password_input" type="password" name="old_password" value="" class="form-control"> </div> </div> <div class="input-group"> <label for="" class="control-label">New Password</label> <div class="input-group"><span class="input-group-addon"><i class="fa fa-lock"></i></span> <input id="new_password_input" type="password" name="new_password" value="" class="form-control"> </div> </div> <div class="input-group"> <label for="" class="control-label">Confirm New Password</label> <div class="input-group"><span class="input-group-addon"><i class="fa fa-lock"></i></span> <input id="confirm_new_password_input" type="password" name="confirm_new_password" value="" class="form-control"> </div> </div> <div class="input-group">&nbsp;</div> <button id="password_reset_submit" class="btn btn-primary btn-block">Change Password</button> </div> </form> ]] print [[<script> var frmpassreset = $('#form_password_reset'); frmpassreset.submit(function () { $.ajax({ type: frmpassreset.attr('method'), url: frmpassreset.attr('action'), data: frmpassreset.serialize(), success: function (data) { var response = jQuery.parseJSON(data); if (response.result == 0) { password_alert.success(response.message); } else { password_alert.error(response.message); } $("old_password_input").text(""); $("new_password_input").text(""); $("confirm_new_password_input").text(""); } }); return false; }); </script> </div> </div> <!-- personal password_dialog --> ]]
gpl-3.0
DavidIngraham/ardupilot
libraries/AP_Scripting/examples/protected_call.lua
22
1154
-- this shows how to protect against faults in your scripts -- you can wrap your update() call (or any other call) in a pcall() -- which catches errors, allowing you to take an appropriate action -- example main loop function function update() local t = 0.001 * millis():tofloat() gcs:send_text(0, string.format("TICK %.1fs", t)) if math.floor(t) % 10 == 0 then -- deliberately make a bad call to cause a fault, asking for the 6th GPS status -- as this is done inside a pcall() the error will be caught instead of stopping the script local status = gps:status(5) end end -- wrapper around update(). This calls update() at 5Hz, -- and if update faults then an error is displayed, but the script is not -- stopped function protected_wrapper() local success, err = pcall(update) if not success then gcs:send_text(0, "Internal Error: " .. err) -- when we fault we run the update function again after 1s, slowing it -- down a bit so we don't flood the console with errors return protected_wrapper, 1000 end return protected_wrapper, 200 end -- start running update loop return protected_wrapper()
gpl-3.0
DigitalVeer/Lua-Snippets
FunctionalProgrammingLua.lua
2
1307
local Signal = { meta = {} } insert = table.insert local SignalLibrary = { Event = function (name) return function(callPerWait) local Bool = Instance.new("BoolValue"); Bool.Value = false; return { ["connect"] = function() Bool.Value = true end, ["Wait"] = coroutine.wrap(function() local orig = Bool.Value; while not rawequal(not orig,Bool.Value) and wait() do callPerWait() end return true; end)(), ["disconnect"] = function() Bool.Value = false end, ["EventType"] = name} end end, } function SignalLibrary:get(func,...) --return function(...) if func == nil then local kys,vls = {},{} for i,v in pairs(self) do insert(kys,i) insert(vls,v) end return self,kys,vls; else func(self) end --end end function Signal.new(dataType) return function(vals) return function(passIn) local kvAr = {} assert(#dataType==#vals,"Error: Need Key per Value") for ind,val in pairs(dataType) do kvAr[dataType[ind]] = vals[ind] end return setmetatable(kvAr, { __index = function(s,k) if k=="get" then return passIn.get or SignalLibrary.get elseif k=="connect" then return SignalLibrary["Event"] elseif k == "set" then end end, __newindex = function() return "nop" end, }) end end end return Signal
mit
Poyer/Anchor-BoT
plugins/qr.lua
637
1730
--[[ * qr plugin uses: * - http://goqr.me/api/doc/create-qr-code/ * psykomantis ]] local function get_hex(str) local colors = { red = "f00", blue = "00f", green = "0f0", yellow = "ff0", purple = "f0f", white = "fff", black = "000", gray = "ccc" } for color, value in pairs(colors) do if color == str then return value end end return str end local function qr(receiver, text, color, bgcolor) local url = "http://api.qrserver.com/v1/create-qr-code/?" .."size=600x600" --fixed size otherways it's low detailed .."&data="..URL.escape(text:trim()) if color then url = url.."&color="..get_hex(color) end if bgcolor then url = url.."&bgcolor="..get_hex(bgcolor) end local response, code, headers = http.request(url) if code ~= 200 then return "Oops! Error: " .. code end if #response > 0 then send_photo_from_url(receiver, url) return end return "Oops! Something strange happened :(" end local function run(msg, matches) local receiver = get_receiver(msg) local text = matches[1] local color local back if #matches > 1 then text = matches[3] color = matches[2] back = matches[1] end return qr(receiver, text, color, back) end return { description = {"qr code plugin for telegram, given a text it returns the qr code"}, usage = { "!qr [text]", '!qr "[background color]" "[data color]" [text]\n' .."Color through text: red|green|blue|purple|black|white|gray\n" .."Colors through hex notation: (\"a56729\" is brown)\n" .."Or colors through decimals: (\"255-192-203\" is pink)" }, patterns = { '^!qr "(%w+)" "(%w+)" (.+)$', "^!qr (.+)$" }, run = run }
gpl-2.0
mortezamosavy999/monster
plugins/qr.lua
637
1730
--[[ * qr plugin uses: * - http://goqr.me/api/doc/create-qr-code/ * psykomantis ]] local function get_hex(str) local colors = { red = "f00", blue = "00f", green = "0f0", yellow = "ff0", purple = "f0f", white = "fff", black = "000", gray = "ccc" } for color, value in pairs(colors) do if color == str then return value end end return str end local function qr(receiver, text, color, bgcolor) local url = "http://api.qrserver.com/v1/create-qr-code/?" .."size=600x600" --fixed size otherways it's low detailed .."&data="..URL.escape(text:trim()) if color then url = url.."&color="..get_hex(color) end if bgcolor then url = url.."&bgcolor="..get_hex(bgcolor) end local response, code, headers = http.request(url) if code ~= 200 then return "Oops! Error: " .. code end if #response > 0 then send_photo_from_url(receiver, url) return end return "Oops! Something strange happened :(" end local function run(msg, matches) local receiver = get_receiver(msg) local text = matches[1] local color local back if #matches > 1 then text = matches[3] color = matches[2] back = matches[1] end return qr(receiver, text, color, back) end return { description = {"qr code plugin for telegram, given a text it returns the qr code"}, usage = { "!qr [text]", '!qr "[background color]" "[data color]" [text]\n' .."Color through text: red|green|blue|purple|black|white|gray\n" .."Colors through hex notation: (\"a56729\" is brown)\n" .."Or colors through decimals: (\"255-192-203\" is pink)" }, patterns = { '^!qr "(%w+)" "(%w+)" (.+)$', "^!qr (.+)$" }, run = run }
gpl-2.0
xponen/Zero-K
LuaUI/Widgets/gfx_outline.lua
1
10198
-- $Id: gfx_outline.lua 3171 2008-11-06 09:06:29Z det $ -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- -- file: gfx_outline.lua -- brief: Displays a nice cartoon like outline around units -- author: jK -- -- Copyright (C) 2007. -- Licensed under the terms of the GNU GPL, v2 or later. -- -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:GetInfo() return { name = "Outline", desc = "Displays a nice cartoon like outline around units.", author = "jK", date = "Dec 06, 2007", license = "GNU GPL, v2 or later", layer = -10, enabled = false -- loaded by default? } end options_path = 'Settings/Graphics/Unit Visibility/Outline' options = { thickness = { name = 'Outline Thickness', desc = 'How thick the outline appears around objects', type = 'number', min = 0.4, max = 1, step = 0.01, value = 1, }, } local thickness = 1 local function OnchangeFunc() thickness = options.thickness.value end for key,option in pairs(options) do option.OnChange = OnchangeFunc end OnchangeFunc() -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- --//textures local offscreentex local depthtex local blurtex --//shader local depthShader local blurShader_h local blurShader_v local uniformScreenXY, uniformScreenX, uniformScreenY --// geometric local vsx, vsy = 0,0 local resChanged = false --// display lists local enter2d,leave2d -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local GL_DEPTH_BITS = 0x0D56 local GL_DEPTH_COMPONENT = 0x1902 local GL_DEPTH_COMPONENT16 = 0x81A5 local GL_DEPTH_COMPONENT24 = 0x81A6 local GL_DEPTH_COMPONENT32 = 0x81A7 --// speed ups local ALL_UNITS = Spring.ALL_UNITS local GetUnitHealth = Spring.GetUnitHealth local GetVisibleUnits = Spring.GetVisibleUnits local GL_MODELVIEW = GL.MODELVIEW local GL_PROJECTION = GL.PROJECTION local GL_COLOR_BUFFER_BIT = GL.COLOR_BUFFER_BIT local glUnit = gl.Unit local glCopyToTexture = gl.CopyToTexture local glRenderToTexture = gl.RenderToTexture local glCallList = gl.CallList local glUseShader = gl.UseShader local glUniform = gl.Uniform local glUniformInt = gl.UniformInt local glClear = gl.Clear local glTexRect = gl.TexRect local glColor = gl.Color local glTexture = gl.Texture local glResetMatrices = gl.ResetMatrices local glMatrixMode = gl.MatrixMode local glPushMatrix = gl.PushMatrix local glLoadIdentity = gl.LoadIdentity local glPopMatrix = gl.PopMatrix -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- --tables local unbuiltUnits = {} -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:Initialize() vsx, vsy = widgetHandler:GetViewSizes() depthShader = gl.CreateShader({ fragment = [[ uniform sampler2D tex0; uniform vec2 screenXY; void main(void) { vec2 texCoord = vec2( gl_FragCoord.x/screenXY.x , gl_FragCoord.y/screenXY.y ); float depth = texture2D(tex0, texCoord ).z; if (depth <= gl_FragCoord.z) { discard; } gl_FragColor = gl_Color; } ]], uniformInt = { tex0 = 0, }, uniform = { screenXY = {vsx,vsy}, }, }) blurShader_h = gl.CreateShader({ fragment = [[ uniform sampler2D tex0; uniform int screenX; const vec2 kernel = vec2(0.6,0.7); void main(void) { vec2 texCoord = vec2(gl_TextureMatrix[0] * gl_TexCoord[0]); gl_FragColor = vec4(0.0); int i; int n = 1; float pixelsize = 1.0/float(screenX); for(i = 1; i < 3; ++i){ gl_FragColor += kernel[n] * texture2D(tex0, vec2(texCoord.s + i*pixelsize,texCoord.t) ); --n; } gl_FragColor += texture2D(tex0, texCoord ); n = 0; for(i = -2; i < 0; ++i){ gl_FragColor += kernel[n] * texture2D(tex0, vec2(texCoord.s + i*pixelsize,texCoord.t) ); ++n; } } ]], uniformInt = { tex0 = 0, screenX = vsx, }, }) blurShader_v = gl.CreateShader({ fragment = [[ uniform sampler2D tex0; uniform int screenY; const vec2 kernel = vec2(0.6,0.7); void main(void) { vec2 texCoord = vec2(gl_TextureMatrix[0] * gl_TexCoord[0]); gl_FragColor = vec4(0.0); int i; int n = 1; float pixelsize = 1.0/float(screenY); for(i = 0; i < 2; ++i){ gl_FragColor += kernel[n] * texture2D(tex0, vec2(texCoord.s,texCoord.t + i*pixelsize) ); --n; } gl_FragColor += texture2D(tex0, texCoord ); n = 0; for(i = -2; i < 0; ++i){ gl_FragColor += kernel[n] * texture2D(tex0, vec2(texCoord.s,texCoord.t + i*pixelsize) ); ++n; } } ]], uniformInt = { tex0 = 0, screenY = vsy, }, }) if (depthShader == nil) then Spring.Log(widget:GetInfo().name, LOG.ERROR, "Halo widget: depthcheck shader error: "..gl.GetShaderLog()) widgetHandler:RemoveWidget() return false end if (blurShader_h == nil) then Spring.Log(widget:GetInfo().name, LOG.ERROR, "Halo widget: hblur shader error: "..gl.GetShaderLog()) widgetHandler:RemoveWidget() return false end if (blurShader_v == nil) then Spring.Log(widget:GetInfo().name, LOG.ERROR, "Halo widget: vblur shader error: "..gl.GetShaderLog()) widgetHandler:RemoveWidget() return false end uniformScreenXY = gl.GetUniformLocation(depthShader, 'screenXY') uniformScreenX = gl.GetUniformLocation(blurShader_h, 'screenX') uniformScreenY = gl.GetUniformLocation(blurShader_v, 'screenY') self:ViewResize(widgetHandler:GetViewSizes()) enter2d = gl.CreateList(function() glUseShader(0) glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity() glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity() end) leave2d = gl.CreateList(function() glMatrixMode(GL_PROJECTION); glPopMatrix() glMatrixMode(GL_MODELVIEW); glPopMatrix() glTexture(false) glUseShader(0) end) end function widget:ViewResize(viewSizeX, viewSizeY) vsx = viewSizeX vsy = viewSizeY gl.DeleteTexture(depthtex or 0) gl.DeleteTextureFBO(offscreentex or 0) gl.DeleteTextureFBO(blurtex or 0) depthtex = gl.CreateTexture(vsx,vsy, { border = false, format = GL_DEPTH_COMPONENT24, min_filter = GL.NEAREST, mag_filter = GL.NEAREST, }) offscreentex = gl.CreateTexture(vsx,vsy, { border = false, min_filter = GL.LINEAR, mag_filter = GL.LINEAR, wrap_s = GL.CLAMP, wrap_t = GL.CLAMP, fbo = true, fboDepth = true, }) blurtex = gl.CreateTexture(vsx,vsy, { border = false, min_filter = GL.LINEAR, mag_filter = GL.LINEAR, wrap_s = GL.CLAMP, wrap_t = GL.CLAMP, fbo = true, }) resChanged = true end function widget:Shutdown() gl.DeleteTexture(depthtex) if (gl.DeleteTextureFBO) then gl.DeleteTextureFBO(offscreentex) gl.DeleteTextureFBO(blurtex) end if (gl.DeleteShader) then gl.DeleteShader(depthShader or 0) gl.DeleteShader(blurShader_h or 0) gl.DeleteShader(blurShader_v or 0) end gl.DeleteList(enter2d) gl.DeleteList(leave2d) end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local function DrawVisibleUnits() if (Spring.GetGameFrame() % 15 == 0) then checknow = true end local visibleUnits = GetVisibleUnits(ALL_UNITS,nil,false) for i=1,#visibleUnits do if checknow then local unitProgress = select(5, GetUnitHealth(visibleUnits[i])) if unitProgress == nil or unitProgress >= 1 then unbuiltUnits[visibleUnits[i]] = nil else unbuiltUnits[visibleUnits[i]] = true end end if not unbuiltUnits[visibleUnits[i]] then glUnit(visibleUnits[i],true) end end end local MyDrawVisibleUnits = function() glClear(GL_COLOR_BUFFER_BIT,0,0,0,0) glPushMatrix() glResetMatrices() glColor(0,0,0,thickness) DrawVisibleUnits() glColor(1,1,1,1) glPopMatrix() end local blur_h = function() glClear(GL_COLOR_BUFFER_BIT,0,0,0,0) glUseShader(blurShader_h) glTexRect(-1-0.5/vsx,1+0.5/vsy,1+0.5/vsx,-1-0.5/vsy) end local blur_v = function() glClear(GL_COLOR_BUFFER_BIT,0,0,0,0) glUseShader(blurShader_v) glTexRect(-1-0.5/vsx,1+0.5/vsy,1+0.5/vsx,-1-0.5/vsy) end function widget:DrawWorldPreUnit() glCopyToTexture(depthtex, 0, 0, 0, 0, vsx, vsy) glTexture(depthtex) if (resChanged) then resChanged = false if (vsx==1) or (vsy==1) then return end glUseShader(depthShader) glUniform(uniformScreenXY, vsx,vsy ) glUseShader(blurShader_h) glUniformInt(uniformScreenX, vsx ) glUseShader(blurShader_v) glUniformInt(uniformScreenY, vsy ) end glUseShader(depthShader) glRenderToTexture(offscreentex,MyDrawVisibleUnits) glTexture(offscreentex) glRenderToTexture(blurtex, blur_h) glTexture(blurtex) glRenderToTexture(offscreentex, blur_v) glCallList(enter2d) glTexture(offscreentex) glTexRect(-1-0.5/vsx,1+0.5/vsy,1+0.5/vsx,-1-0.5/vsy) glCallList(leave2d) end function widget:UnitCreated(unitID) unbuiltUnits[unitID] = true end function widget:UnitDestroyed(unitID) unbuiltUnits[unitID] = nil end -------------------------------------------------------------------------------- --------------------------------------------------------------------------------
gpl-2.0
alexandergall/snabbswitch
src/lib/lpm/lpm.lua
9
3780
module(..., package.seeall) local ffi = require("ffi") local C = ffi.C local lib = require("core.lib") ffi.cdef([[ void free(void *ptr); void *malloc(int size); ]]) LPM = {} function LPM:new() return setmetatable({ alloc_map = {} }, { __index = self }) end function LPM:alloc (name, ctype, count, idx) local idx = idx or 0 idx = idx - 1 local heap = {} local count = count or 0 local function realloc (size) if size == 0 then size = 1 end local bytes = ffi.sizeof(ctype) * size local ptr_t = ffi.typeof("$*", ctype) local ptr = assert(C.malloc(bytes)) ffi.fill(ptr, bytes) ptr = ffi.cast(ptr_t, ptr) if self[name] then ffi.copy(ptr, self[name], ffi.sizeof(ctype) * count) end self[name] = ffi.gc(ptr, C.free) count = size end self[name .. "_type"] = function() return ctype end self[name .. "_length"] = function() return count end self[name .. "_free"] = function(self, idx) table.insert(heap, idx) end self[name .. "_grow"] = function(self, factor) realloc(count * (factor or 2)) end self[name .. "_load"] = function(self, ptr, bytelength) count = bytelength / ffi.sizeof(ctype) self[name] = ptr realloc(count) end self[name .. "_store"] = function(self, ptr) local bytes = ffi.sizeof(ctype) * count ffi.copy(ptr, self[name], bytes) return bytes end self[name .. "_new"] = function() if table.getn(heap) == 0 then if idx + 1 == count then realloc(count * 2) end idx = idx + 1 return idx else return table.remove(heap) end end if count > 0 then realloc(count) end return self end function LPM:alloc_store(bytes) local bytes = ffi.cast("uint8_t *", bytes) for _,k in pairs(self.alloc_storable) do local lenptr = ffi.cast("uint64_t *", bytes) lenptr[0] = self[k .. "_store"](self, bytes + ffi.sizeof("uint64_t")) bytes = bytes + lenptr[0] + ffi.sizeof("uint64_t") end end function LPM:alloc_load(bytes) local bytes = ffi.cast("uint8_t *", bytes) for _,k in pairs(self.alloc_storable) do local lenptr = ffi.cast("uint64_t *", bytes) self[k .. "_load"](self, bytes + ffi.sizeof("uint64_t"), lenptr[0]) bytes = bytes + lenptr[0] + ffi.sizeof("uint64_t") end end function selftest () local s = LPM:new() s:alloc("test", ffi.typeof("uint64_t"), 2) assert(s:test_new() == 0) assert(s:test_new() == 1) assert(s:test_new() == 2) assert(s:test_new() == 3) assert(s:test_new() == 4) assert(s:test_new() == 5) assert(s:test_new() == 6) s:test_free(4) s:test_free(3) s:test_free(2) s:test_free(5) assert(s:test_new() == 5) assert(s:test_new() == 2) assert(s:test_new() == 3) assert(s:test_new() == 4) assert(s:test_new() == 7) assert(s:test_type() == ffi.typeof("uint64_t")) assert(s:test_length() == 8) for i = 0, 7 do s.test[i] = i end s:test_grow() for i =0,7 do assert(s.test[i] == i) end assert(s:test_length() == 16) s:test_grow(3) assert(s:test_length() == 48) local ptr = C.malloc(1024 * 1024) local tab = {} local ents = { "t1", "t2", "t3", "t4" } for i=1,3 do tab[i] = LPM:new() tab[i].alloc_storable = ents tab[i]:alloc("t1", ffi.typeof("uint8_t"), 16) tab[i]:alloc("t2", ffi.typeof("uint16_t"), 16) tab[i]:alloc("t3", ffi.typeof("uint32_t"), 16) tab[i]:alloc("t4", ffi.typeof("uint64_t"), 16) end for _, t in pairs(ents) do for j=0,127 do tab[1][t][ tab[1][t.."_new"]() ] = math.random(206) end end tab[1]:alloc_store(ptr) tab[2]:alloc_load(ptr) for _, t in pairs(ents) do for j=0,127 do assert(tab[1][t][j] == tab[2][t][j]) end end C.free(ptr) end
apache-2.0
DreamHacks/dreamdota
DreamWarcraft/Build Tools/MPQFixEngine/lua/socket.lua
146
4061
----------------------------------------------------------------------------- -- LuaSocket helper module -- Author: Diego Nehab -- RCS ID: $Id: socket.lua,v 1.22 2005/11/22 08:33:29 diego Exp $ ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- -- Declare module and import dependencies ----------------------------------------------------------------------------- local base = _G local string = require("string") local math = require("math") local socket = require("socket.core") module("socket") ----------------------------------------------------------------------------- -- Exported auxiliar functions ----------------------------------------------------------------------------- function connect(address, port, laddress, lport) local sock, err = socket.tcp() if not sock then return nil, err end if laddress then local res, err = sock:bind(laddress, lport, -1) if not res then return nil, err end end local res, err = sock:connect(address, port) if not res then return nil, err end return sock end function bind(host, port, backlog) local sock, err = socket.tcp() if not sock then return nil, err end sock:setoption("reuseaddr", true) local res, err = sock:bind(host, port) if not res then return nil, err end res, err = sock:listen(backlog) if not res then return nil, err end return sock end try = newtry() function choose(table) return function(name, opt1, opt2) if base.type(name) ~= "string" then name, opt1, opt2 = "default", name, opt1 end local f = table[name or "nil"] if not f then base.error("unknown key (".. base.tostring(name) ..")", 3) else return f(opt1, opt2) end end end ----------------------------------------------------------------------------- -- Socket sources and sinks, conforming to LTN12 ----------------------------------------------------------------------------- -- create namespaces inside LuaSocket namespace sourcet = {} sinkt = {} BLOCKSIZE = 2048 sinkt["close-when-done"] = function(sock) return base.setmetatable({ getfd = function() return sock:getfd() end, dirty = function() return sock:dirty() end }, { __call = function(self, chunk, err) if not chunk then sock:close() return 1 else return sock:send(chunk) end end }) end sinkt["keep-open"] = function(sock) return base.setmetatable({ getfd = function() return sock:getfd() end, dirty = function() return sock:dirty() end }, { __call = function(self, chunk, err) if chunk then return sock:send(chunk) else return 1 end end }) end sinkt["default"] = sinkt["keep-open"] sink = choose(sinkt) sourcet["by-length"] = function(sock, length) return base.setmetatable({ getfd = function() return sock:getfd() end, dirty = function() return sock:dirty() end }, { __call = function() if length <= 0 then return nil end local size = math.min(socket.BLOCKSIZE, length) local chunk, err = sock:receive(size) if err then return nil, err end length = length - string.len(chunk) return chunk end }) end sourcet["until-closed"] = function(sock) local done return base.setmetatable({ getfd = function() return sock:getfd() end, dirty = function() return sock:dirty() end }, { __call = function() if done then return nil end local chunk, err, partial = sock:receive(socket.BLOCKSIZE) if not err then return chunk elseif err == "closed" then sock:close() done = 1 return partial else return nil, err end end }) end sourcet["default"] = sourcet["until-closed"] source = choose(sourcet)
mit
harvardnlp/NAMAS
summary/util.lua
9
1617
-- -- Copyright (c) 2015, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. -- -- Author: Alexander M Rush <srush@seas.harvard.edu> -- Sumit Chopra <spchopra@fb.com> -- Jason Weston <jase@fb.com> -- The utility tool box local util = {} function util.string_shortfloat(t) return string.format('%2.4g', t) end function util.shuffleTable(t) local rand = math.random local iterations = #t local j for i = iterations, 2, -1 do j = rand(i) t[i], t[j] = t[j], t[i] end end function util.string_split(s, c) if c==nil then c=' ' end local t={} while true do local f=s:find(c) if f==nil then if s:len()>0 then table.insert(t, s) end break end if f > 1 then table.insert(t, s:sub(1,f-1)) end s=s:sub(f+1,s:len()) end return t end function util.add(tab, key) local cur = tab for i = 1, #key-1 do local new_cur = cur[key[i]] if new_cur == nil then cur[key[i]] = {} new_cur = cur[key[i]] end cur = new_cur end cur[key[#key]] = true end function util.has(tab, key) local cur = tab for i = 1, #key do cur = cur[key[i]] if cur == nil then return false end end return true end function util.isnan(x) return x ~= x end return util
bsd-3-clause
Xandaros/Starfall
lua/starfall/libraries.lua
1
2649
--------------------------------------------------------------------- -- SF Global Library management --------------------------------------------------------------------- SF.Libraries = {} SF.Libraries.libraries = {} SF.Libraries.hooks = {} --- Place to store local libraries -- @name SF.Libraries.Local -- @class table SF.Libraries.Local = {} --- Creates and registers a global library. The library will be accessible from any Starfall Instance, regardless of context. -- This will automatically set __index and __metatable. -- @param name The library name function SF.Libraries.Register ( name ) local methods, metamethods = SF.Typedef( "Library: " .. name ) SF.Libraries.libraries[ name ] = metamethods SF.DefaultEnvironment[ name ] = setmetatable( {}, metamethods ) return methods, metamethods end --- Creates and registers a local library. The library must be added to the context's -- local libraries field. function SF.Libraries.RegisterLocal ( name ) local methods, metamethods = SF.Typedef( "Library: " .. name ) SF.Libraries.Local[ name ] = metamethods return methods, metamethods end --- Gets a global library by name -- @param name The name of the library -- @return A metatable proxy of the library function SF.Libraries.Get ( name ) return SF.Libraries.libraries[ name ] and setmetatable( {}, SF.Libraries.libraries[ name ] ) end --- Gets a local library by name -- @param name The name of the library -- @return The library (not a metatable proxy!) function SF.Libraries.GetLocal ( name ) return SF.Libraries.Local[ name ] end --- Creates a table for use in SF.CreateContext containing all of the -- local libraries in arr. -- @param arr Array of local libraries to load function SF.Libraries.CreateLocalTbl ( arr ) local tbl = {} for i = 1, #arr do local lib = arr[ i ] tbl[ lib ] = SF.Libraries.Local[ lib ] or SF.throw( string.format( "Requested nonexistant library '%s'", lib ), 2 ) end return tbl end --- Registers a library hook. These hooks are only available to SF libraries, -- and are called by Libraries.CallHook. -- @param hookname The name of the hook. -- @param func The function to call function SF.Libraries.AddHook ( hookname, func ) local hook = SF.Libraries.hooks[ hookname ] if not hook then hook = {} SF.Libraries.hooks[ hookname ] = hook end hook[ #hook + 1 ] = func end --- Calls a library hook. -- @param hookname The name of the hook. -- @param ... The arguments to the functions that are called. function SF.Libraries.CallHook ( hookname, ... ) local hook = SF.Libraries.hooks[ hookname ] if not hook then return end for i = 1, #hook do hook[ i ]( ... ) end end
bsd-3-clause
DreamHacks/dreamdota
DreamWarcraft/Build Tools/MPQFixEngine/lua/oil/arch/corba/client.lua
6
1097
local pairs = pairs local port = require "oil.port" local component = require "oil.component" local arch = require "oil.arch" --[[VERBOSE]] local verbose = require "oil.verbose" module "oil.arch.corba.client" OperationRequester = component.Template{ requests = port.Facet, codec = port.Receptacle, profiler = port.HashReceptacle, channels = port.HashReceptacle, } function assemble(components) arch.start(components) -- GIOP MAPPINGS local IOPClientChannels = { [0] = ClientChannels } -- REQUESTER OperationRequester.codec = CDREncoder.codec OperationRequester.pcall = BasicSystem.pcall -- to catch marshal errors -- COMMUNICATION for tag, ClientChannels in pairs(IOPClientChannels) do ClientChannels.sockets = BasicSystem.sockets OperationRequester.channels[tag] = ClientChannels.channels end -- REFERENCES ObjectReferrer.requester = OperationRequester.requests for tag, IORProfiler in pairs(IORProfilers) do OperationRequester.profiler[0] = IIOPProfiler end arch.finish(components) end
mit
link4all/20170920openwrt
own_files/mt7628/files_mifi_ss/usr/lib/lua/luci/model/cbi/Config4G.lua
15
1437
require("luci.sys") m = Map("config4g", translate("4G/3G Config"), translate("Configure 4G/3G Parameter")) s = m:section(TypedSection, "4G", "") s.addremove = false s.anonymous = true enable = s:option(Flag, "enable", translate("Enable"), translate("Enable 4G")) apn = s:option(Value, "apn", translate("APN")) user = s:option(Value, "user", translate("Username")) pass = s:option(Value, "password", translate("Password")) pass.password = true pincode = s:option(Value, "pincode", translate("PIN Code"), translate("Verify sim card pin if sim card is locked")) auth = s:option(ListValue, "auth", translate("Authentication type")) auth.default=0 auth.datatype="uinteger" auth:value(0, "None") auth:value(1, "Pap") auth:value(2, "Chap") auth:value(3, "MsChapV2") networktype = s:option(ListValue, "networktype", translate("Network type")) networktype.default=0 networktype.datatype="uinteger" networktype:value(0, translate("auto")) enable_dns = s:option(Flag, "enable_dns", translate("DNS server address"), translate("Default: Obtain DNS server address automatically")) pri_nameserver = s:option(Value, "pri_nameserver", translate("Primary DNS")) pri_nameserver:depends("enable_dns", "1") sec_nameserver = s:option(Value, "sec_nameserver", translate("Secondary DNS")) sec_nameserver:depends("enable_dns", "1") local apply = luci.http.formvalue("cbi.apply") if apply then io.popen("/etc/init.d/config4g restart") end return m
gpl-2.0
link4all/20170920openwrt
own_files/mt7628/files_zigbee/usr/lib/lua/luci/model/cbi/Config4G.lua
15
1437
require("luci.sys") m = Map("config4g", translate("4G/3G Config"), translate("Configure 4G/3G Parameter")) s = m:section(TypedSection, "4G", "") s.addremove = false s.anonymous = true enable = s:option(Flag, "enable", translate("Enable"), translate("Enable 4G")) apn = s:option(Value, "apn", translate("APN")) user = s:option(Value, "user", translate("Username")) pass = s:option(Value, "password", translate("Password")) pass.password = true pincode = s:option(Value, "pincode", translate("PIN Code"), translate("Verify sim card pin if sim card is locked")) auth = s:option(ListValue, "auth", translate("Authentication type")) auth.default=0 auth.datatype="uinteger" auth:value(0, "None") auth:value(1, "Pap") auth:value(2, "Chap") auth:value(3, "MsChapV2") networktype = s:option(ListValue, "networktype", translate("Network type")) networktype.default=0 networktype.datatype="uinteger" networktype:value(0, translate("auto")) enable_dns = s:option(Flag, "enable_dns", translate("DNS server address"), translate("Default: Obtain DNS server address automatically")) pri_nameserver = s:option(Value, "pri_nameserver", translate("Primary DNS")) pri_nameserver:depends("enable_dns", "1") sec_nameserver = s:option(Value, "sec_nameserver", translate("Secondary DNS")) sec_nameserver:depends("enable_dns", "1") local apply = luci.http.formvalue("cbi.apply") if apply then io.popen("/etc/init.d/config4g restart") end return m
gpl-2.0
nifty-site-manager/nsm
LuaJIT/src/jit/dis_ppc.lua
6
20301
---------------------------------------------------------------------------- -- LuaJIT PPC disassembler module. -- -- Copyright (C) 2005-2021 Mike Pall. All rights reserved. -- Released under the MIT/X license. See Copyright Notice in luajit.h ---------------------------------------------------------------------------- -- This is a helper module used by the LuaJIT machine code dumper module. -- -- It disassembles all common, non-privileged 32/64 bit PowerPC instructions -- plus the e500 SPE instructions and some Cell/Xenon extensions. -- -- NYI: VMX, VMX128 ------------------------------------------------------------------------------ local type = type local byte, format = string.byte, string.format local match, gmatch, gsub = string.match, string.gmatch, string.gsub local concat = table.concat local bit = require("bit") local band, bor, tohex = bit.band, bit.bor, bit.tohex local lshift, rshift, arshift = bit.lshift, bit.rshift, bit.arshift ------------------------------------------------------------------------------ -- Primary and extended opcode maps ------------------------------------------------------------------------------ local map_crops = { shift = 1, mask = 1023, [0] = "mcrfXX", [33] = "crnor|crnotCCC=", [129] = "crandcCCC", [193] = "crxor|crclrCCC%", [225] = "crnandCCC", [257] = "crandCCC", [289] = "creqv|crsetCCC%", [417] = "crorcCCC", [449] = "cror|crmoveCCC=", [16] = "b_lrKB", [528] = "b_ctrKB", [150] = "isync", } local map_rlwinm = setmetatable({ shift = 0, mask = -1, }, { __index = function(t, x) local rot = band(rshift(x, 11), 31) local mb = band(rshift(x, 6), 31) local me = band(rshift(x, 1), 31) if mb == 0 and me == 31-rot then return "slwiRR~A." elseif me == 31 and mb == 32-rot then return "srwiRR~-A." else return "rlwinmRR~AAA." end end }) local map_rld = { shift = 2, mask = 7, [0] = "rldiclRR~HM.", "rldicrRR~HM.", "rldicRR~HM.", "rldimiRR~HM.", { shift = 1, mask = 1, [0] = "rldclRR~RM.", "rldcrRR~RM.", }, } local map_ext = setmetatable({ shift = 1, mask = 1023, [0] = "cmp_YLRR", [32] = "cmpl_YLRR", [4] = "twARR", [68] = "tdARR", [8] = "subfcRRR.", [40] = "subfRRR.", [104] = "negRR.", [136] = "subfeRRR.", [200] = "subfzeRR.", [232] = "subfmeRR.", [520] = "subfcoRRR.", [552] = "subfoRRR.", [616] = "negoRR.", [648] = "subfeoRRR.", [712] = "subfzeoRR.", [744] = "subfmeoRR.", [9] = "mulhduRRR.", [73] = "mulhdRRR.", [233] = "mulldRRR.", [457] = "divduRRR.", [489] = "divdRRR.", [745] = "mulldoRRR.", [969] = "divduoRRR.", [1001] = "divdoRRR.", [10] = "addcRRR.", [138] = "addeRRR.", [202] = "addzeRR.", [234] = "addmeRR.", [266] = "addRRR.", [522] = "addcoRRR.", [650] = "addeoRRR.", [714] = "addzeoRR.", [746] = "addmeoRR.", [778] = "addoRRR.", [11] = "mulhwuRRR.", [75] = "mulhwRRR.", [235] = "mullwRRR.", [459] = "divwuRRR.", [491] = "divwRRR.", [747] = "mullwoRRR.", [971] = "divwouRRR.", [1003] = "divwoRRR.", [15] = "iselltRRR", [47] = "iselgtRRR", [79] = "iseleqRRR", [144] = { shift = 20, mask = 1, [0] = "mtcrfRZ~", "mtocrfRZ~", }, [19] = { shift = 20, mask = 1, [0] = "mfcrR", "mfocrfRZ", }, [371] = { shift = 11, mask = 1023, [392] = "mftbR", [424] = "mftbuR", }, [339] = { shift = 11, mask = 1023, [32] = "mferR", [256] = "mflrR", [288] = "mfctrR", [16] = "mfspefscrR", }, [467] = { shift = 11, mask = 1023, [32] = "mtxerR", [256] = "mtlrR", [288] = "mtctrR", [16] = "mtspefscrR", }, [20] = "lwarxRR0R", [84] = "ldarxRR0R", [21] = "ldxRR0R", [53] = "lduxRRR", [149] = "stdxRR0R", [181] = "stduxRRR", [341] = "lwaxRR0R", [373] = "lwauxRRR", [23] = "lwzxRR0R", [55] = "lwzuxRRR", [87] = "lbzxRR0R", [119] = "lbzuxRRR", [151] = "stwxRR0R", [183] = "stwuxRRR", [215] = "stbxRR0R", [247] = "stbuxRRR", [279] = "lhzxRR0R", [311] = "lhzuxRRR", [343] = "lhaxRR0R", [375] = "lhauxRRR", [407] = "sthxRR0R", [439] = "sthuxRRR", [54] = "dcbst-R0R", [86] = "dcbf-R0R", [150] = "stwcxRR0R.", [214] = "stdcxRR0R.", [246] = "dcbtst-R0R", [278] = "dcbt-R0R", [310] = "eciwxRR0R", [438] = "ecowxRR0R", [470] = "dcbi-RR", [598] = { shift = 21, mask = 3, [0] = "sync", "lwsync", "ptesync", }, [758] = "dcba-RR", [854] = "eieio", [982] = "icbi-R0R", [1014] = "dcbz-R0R", [26] = "cntlzwRR~", [58] = "cntlzdRR~", [122] = "popcntbRR~", [154] = "prtywRR~", [186] = "prtydRR~", [28] = "andRR~R.", [60] = "andcRR~R.", [124] = "nor|notRR~R=.", [284] = "eqvRR~R.", [316] = "xorRR~R.", [412] = "orcRR~R.", [444] = "or|mrRR~R=.", [476] = "nandRR~R.", [508] = "cmpbRR~R", [512] = "mcrxrX", [532] = "ldbrxRR0R", [660] = "stdbrxRR0R", [533] = "lswxRR0R", [597] = "lswiRR0A", [661] = "stswxRR0R", [725] = "stswiRR0A", [534] = "lwbrxRR0R", [662] = "stwbrxRR0R", [790] = "lhbrxRR0R", [918] = "sthbrxRR0R", [535] = "lfsxFR0R", [567] = "lfsuxFRR", [599] = "lfdxFR0R", [631] = "lfduxFRR", [663] = "stfsxFR0R", [695] = "stfsuxFRR", [727] = "stfdxFR0R", [759] = "stfduxFR0R", [855] = "lfiwaxFR0R", [983] = "stfiwxFR0R", [24] = "slwRR~R.", [27] = "sldRR~R.", [536] = "srwRR~R.", [792] = "srawRR~R.", [824] = "srawiRR~A.", [794] = "sradRR~R.", [826] = "sradiRR~H.", [827] = "sradiRR~H.", [922] = "extshRR~.", [954] = "extsbRR~.", [986] = "extswRR~.", [539] = "srdRR~R.", }, { __index = function(t, x) if band(x, 31) == 15 then return "iselRRRC" end end }) local map_ld = { shift = 0, mask = 3, [0] = "ldRRE", "lduRRE", "lwaRRE", } local map_std = { shift = 0, mask = 3, [0] = "stdRRE", "stduRRE", } local map_fps = { shift = 5, mask = 1, { shift = 1, mask = 15, [0] = false, false, "fdivsFFF.", false, "fsubsFFF.", "faddsFFF.", "fsqrtsF-F.", false, "fresF-F.", "fmulsFF-F.", "frsqrtesF-F.", false, "fmsubsFFFF~.", "fmaddsFFFF~.", "fnmsubsFFFF~.", "fnmaddsFFFF~.", } } local map_fpd = { shift = 5, mask = 1, [0] = { shift = 1, mask = 1023, [0] = "fcmpuXFF", [32] = "fcmpoXFF", [64] = "mcrfsXX", [38] = "mtfsb1A.", [70] = "mtfsb0A.", [134] = "mtfsfiA>>-A>", [8] = "fcpsgnFFF.", [40] = "fnegF-F.", [72] = "fmrF-F.", [136] = "fnabsF-F.", [264] = "fabsF-F.", [12] = "frspF-F.", [14] = "fctiwF-F.", [15] = "fctiwzF-F.", [583] = "mffsF.", [711] = "mtfsfZF.", [392] = "frinF-F.", [424] = "frizF-F.", [456] = "fripF-F.", [488] = "frimF-F.", [814] = "fctidF-F.", [815] = "fctidzF-F.", [846] = "fcfidF-F.", }, { shift = 1, mask = 15, [0] = false, false, "fdivFFF.", false, "fsubFFF.", "faddFFF.", "fsqrtF-F.", "fselFFFF~.", "freF-F.", "fmulFF-F.", "frsqrteF-F.", false, "fmsubFFFF~.", "fmaddFFFF~.", "fnmsubFFFF~.", "fnmaddFFFF~.", } } local map_spe = { shift = 0, mask = 2047, [512] = "evaddwRRR", [514] = "evaddiwRAR~", [516] = "evsubwRRR~", [518] = "evsubiwRAR~", [520] = "evabsRR", [521] = "evnegRR", [522] = "evextsbRR", [523] = "evextshRR", [524] = "evrndwRR", [525] = "evcntlzwRR", [526] = "evcntlswRR", [527] = "brincRRR", [529] = "evandRRR", [530] = "evandcRRR", [534] = "evxorRRR", [535] = "evor|evmrRRR=", [536] = "evnor|evnotRRR=", [537] = "eveqvRRR", [539] = "evorcRRR", [542] = "evnandRRR", [544] = "evsrwuRRR", [545] = "evsrwsRRR", [546] = "evsrwiuRRA", [547] = "evsrwisRRA", [548] = "evslwRRR", [550] = "evslwiRRA", [552] = "evrlwRRR", [553] = "evsplatiRS", [554] = "evrlwiRRA", [555] = "evsplatfiRS", [556] = "evmergehiRRR", [557] = "evmergeloRRR", [558] = "evmergehiloRRR", [559] = "evmergelohiRRR", [560] = "evcmpgtuYRR", [561] = "evcmpgtsYRR", [562] = "evcmpltuYRR", [563] = "evcmpltsYRR", [564] = "evcmpeqYRR", [632] = "evselRRR", [633] = "evselRRRW", [634] = "evselRRRW", [635] = "evselRRRW", [636] = "evselRRRW", [637] = "evselRRRW", [638] = "evselRRRW", [639] = "evselRRRW", [640] = "evfsaddRRR", [641] = "evfssubRRR", [644] = "evfsabsRR", [645] = "evfsnabsRR", [646] = "evfsnegRR", [648] = "evfsmulRRR", [649] = "evfsdivRRR", [652] = "evfscmpgtYRR", [653] = "evfscmpltYRR", [654] = "evfscmpeqYRR", [656] = "evfscfuiR-R", [657] = "evfscfsiR-R", [658] = "evfscfufR-R", [659] = "evfscfsfR-R", [660] = "evfsctuiR-R", [661] = "evfsctsiR-R", [662] = "evfsctufR-R", [663] = "evfsctsfR-R", [664] = "evfsctuizR-R", [666] = "evfsctsizR-R", [668] = "evfststgtYRR", [669] = "evfststltYRR", [670] = "evfststeqYRR", [704] = "efsaddRRR", [705] = "efssubRRR", [708] = "efsabsRR", [709] = "efsnabsRR", [710] = "efsnegRR", [712] = "efsmulRRR", [713] = "efsdivRRR", [716] = "efscmpgtYRR", [717] = "efscmpltYRR", [718] = "efscmpeqYRR", [719] = "efscfdR-R", [720] = "efscfuiR-R", [721] = "efscfsiR-R", [722] = "efscfufR-R", [723] = "efscfsfR-R", [724] = "efsctuiR-R", [725] = "efsctsiR-R", [726] = "efsctufR-R", [727] = "efsctsfR-R", [728] = "efsctuizR-R", [730] = "efsctsizR-R", [732] = "efststgtYRR", [733] = "efststltYRR", [734] = "efststeqYRR", [736] = "efdaddRRR", [737] = "efdsubRRR", [738] = "efdcfuidR-R", [739] = "efdcfsidR-R", [740] = "efdabsRR", [741] = "efdnabsRR", [742] = "efdnegRR", [744] = "efdmulRRR", [745] = "efddivRRR", [746] = "efdctuidzR-R", [747] = "efdctsidzR-R", [748] = "efdcmpgtYRR", [749] = "efdcmpltYRR", [750] = "efdcmpeqYRR", [751] = "efdcfsR-R", [752] = "efdcfuiR-R", [753] = "efdcfsiR-R", [754] = "efdcfufR-R", [755] = "efdcfsfR-R", [756] = "efdctuiR-R", [757] = "efdctsiR-R", [758] = "efdctufR-R", [759] = "efdctsfR-R", [760] = "efdctuizR-R", [762] = "efdctsizR-R", [764] = "efdtstgtYRR", [765] = "efdtstltYRR", [766] = "efdtsteqYRR", [768] = "evlddxRR0R", [769] = "evlddRR8", [770] = "evldwxRR0R", [771] = "evldwRR8", [772] = "evldhxRR0R", [773] = "evldhRR8", [776] = "evlhhesplatxRR0R", [777] = "evlhhesplatRR2", [780] = "evlhhousplatxRR0R", [781] = "evlhhousplatRR2", [782] = "evlhhossplatxRR0R", [783] = "evlhhossplatRR2", [784] = "evlwhexRR0R", [785] = "evlwheRR4", [788] = "evlwhouxRR0R", [789] = "evlwhouRR4", [790] = "evlwhosxRR0R", [791] = "evlwhosRR4", [792] = "evlwwsplatxRR0R", [793] = "evlwwsplatRR4", [796] = "evlwhsplatxRR0R", [797] = "evlwhsplatRR4", [800] = "evstddxRR0R", [801] = "evstddRR8", [802] = "evstdwxRR0R", [803] = "evstdwRR8", [804] = "evstdhxRR0R", [805] = "evstdhRR8", [816] = "evstwhexRR0R", [817] = "evstwheRR4", [820] = "evstwhoxRR0R", [821] = "evstwhoRR4", [824] = "evstwwexRR0R", [825] = "evstwweRR4", [828] = "evstwwoxRR0R", [829] = "evstwwoRR4", [1027] = "evmhessfRRR", [1031] = "evmhossfRRR", [1032] = "evmheumiRRR", [1033] = "evmhesmiRRR", [1035] = "evmhesmfRRR", [1036] = "evmhoumiRRR", [1037] = "evmhosmiRRR", [1039] = "evmhosmfRRR", [1059] = "evmhessfaRRR", [1063] = "evmhossfaRRR", [1064] = "evmheumiaRRR", [1065] = "evmhesmiaRRR", [1067] = "evmhesmfaRRR", [1068] = "evmhoumiaRRR", [1069] = "evmhosmiaRRR", [1071] = "evmhosmfaRRR", [1095] = "evmwhssfRRR", [1096] = "evmwlumiRRR", [1100] = "evmwhumiRRR", [1101] = "evmwhsmiRRR", [1103] = "evmwhsmfRRR", [1107] = "evmwssfRRR", [1112] = "evmwumiRRR", [1113] = "evmwsmiRRR", [1115] = "evmwsmfRRR", [1127] = "evmwhssfaRRR", [1128] = "evmwlumiaRRR", [1132] = "evmwhumiaRRR", [1133] = "evmwhsmiaRRR", [1135] = "evmwhsmfaRRR", [1139] = "evmwssfaRRR", [1144] = "evmwumiaRRR", [1145] = "evmwsmiaRRR", [1147] = "evmwsmfaRRR", [1216] = "evaddusiaawRR", [1217] = "evaddssiaawRR", [1218] = "evsubfusiaawRR", [1219] = "evsubfssiaawRR", [1220] = "evmraRR", [1222] = "evdivwsRRR", [1223] = "evdivwuRRR", [1224] = "evaddumiaawRR", [1225] = "evaddsmiaawRR", [1226] = "evsubfumiaawRR", [1227] = "evsubfsmiaawRR", [1280] = "evmheusiaawRRR", [1281] = "evmhessiaawRRR", [1283] = "evmhessfaawRRR", [1284] = "evmhousiaawRRR", [1285] = "evmhossiaawRRR", [1287] = "evmhossfaawRRR", [1288] = "evmheumiaawRRR", [1289] = "evmhesmiaawRRR", [1291] = "evmhesmfaawRRR", [1292] = "evmhoumiaawRRR", [1293] = "evmhosmiaawRRR", [1295] = "evmhosmfaawRRR", [1320] = "evmhegumiaaRRR", [1321] = "evmhegsmiaaRRR", [1323] = "evmhegsmfaaRRR", [1324] = "evmhogumiaaRRR", [1325] = "evmhogsmiaaRRR", [1327] = "evmhogsmfaaRRR", [1344] = "evmwlusiaawRRR", [1345] = "evmwlssiaawRRR", [1352] = "evmwlumiaawRRR", [1353] = "evmwlsmiaawRRR", [1363] = "evmwssfaaRRR", [1368] = "evmwumiaaRRR", [1369] = "evmwsmiaaRRR", [1371] = "evmwsmfaaRRR", [1408] = "evmheusianwRRR", [1409] = "evmhessianwRRR", [1411] = "evmhessfanwRRR", [1412] = "evmhousianwRRR", [1413] = "evmhossianwRRR", [1415] = "evmhossfanwRRR", [1416] = "evmheumianwRRR", [1417] = "evmhesmianwRRR", [1419] = "evmhesmfanwRRR", [1420] = "evmhoumianwRRR", [1421] = "evmhosmianwRRR", [1423] = "evmhosmfanwRRR", [1448] = "evmhegumianRRR", [1449] = "evmhegsmianRRR", [1451] = "evmhegsmfanRRR", [1452] = "evmhogumianRRR", [1453] = "evmhogsmianRRR", [1455] = "evmhogsmfanRRR", [1472] = "evmwlusianwRRR", [1473] = "evmwlssianwRRR", [1480] = "evmwlumianwRRR", [1481] = "evmwlsmianwRRR", [1491] = "evmwssfanRRR", [1496] = "evmwumianRRR", [1497] = "evmwsmianRRR", [1499] = "evmwsmfanRRR", } local map_pri = { [0] = false, false, "tdiARI", "twiARI", map_spe, false, false, "mulliRRI", "subficRRI", false, "cmpl_iYLRU", "cmp_iYLRI", "addicRRI", "addic.RRI", "addi|liRR0I", "addis|lisRR0I", "b_KBJ", "sc", "bKJ", map_crops, "rlwimiRR~AAA.", map_rlwinm, false, "rlwnmRR~RAA.", "oriNRR~U", "orisRR~U", "xoriRR~U", "xorisRR~U", "andi.RR~U", "andis.RR~U", map_rld, map_ext, "lwzRRD", "lwzuRRD", "lbzRRD", "lbzuRRD", "stwRRD", "stwuRRD", "stbRRD", "stbuRRD", "lhzRRD", "lhzuRRD", "lhaRRD", "lhauRRD", "sthRRD", "sthuRRD", "lmwRRD", "stmwRRD", "lfsFRD", "lfsuFRD", "lfdFRD", "lfduFRD", "stfsFRD", "stfsuFRD", "stfdFRD", "stfduFRD", false, false, map_ld, map_fps, false, false, map_std, map_fpd, } ------------------------------------------------------------------------------ local map_gpr = { [0] = "r0", "sp", "r2", "r3", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", "r16", "r17", "r18", "r19", "r20", "r21", "r22", "r23", "r24", "r25", "r26", "r27", "r28", "r29", "r30", "r31", } local map_cond = { [0] = "lt", "gt", "eq", "so", "ge", "le", "ne", "ns", } -- Format a condition bit. local function condfmt(cond) if cond <= 3 then return map_cond[band(cond, 3)] else return format("4*cr%d+%s", rshift(cond, 2), map_cond[band(cond, 3)]) end end ------------------------------------------------------------------------------ -- Output a nicely formatted line with an opcode and operands. local function putop(ctx, text, operands) local pos = ctx.pos local extra = "" if ctx.rel then local sym = ctx.symtab[ctx.rel] if sym then extra = "\t->"..sym end end if ctx.hexdump > 0 then ctx.out(format("%08x %s %-7s %s%s\n", ctx.addr+pos, tohex(ctx.op), text, concat(operands, ", "), extra)) else ctx.out(format("%08x %-7s %s%s\n", ctx.addr+pos, text, concat(operands, ", "), extra)) end ctx.pos = pos + 4 end -- Fallback for unknown opcodes. local function unknown(ctx) return putop(ctx, ".long", { "0x"..tohex(ctx.op) }) end -- Disassemble a single instruction. local function disass_ins(ctx) local pos = ctx.pos local b0, b1, b2, b3 = byte(ctx.code, pos+1, pos+4) local op = bor(lshift(b0, 24), lshift(b1, 16), lshift(b2, 8), b3) local operands = {} local last = nil local rs = 21 ctx.op = op ctx.rel = nil local opat = map_pri[rshift(b0, 2)] while type(opat) ~= "string" do if not opat then return unknown(ctx) end opat = opat[band(rshift(op, opat.shift), opat.mask)] end local name, pat = match(opat, "^([a-z0-9_.]*)(.*)") local altname, pat2 = match(pat, "|([a-z0-9_.]*)(.*)") if altname then pat = pat2 end for p in gmatch(pat, ".") do local x = nil if p == "R" then x = map_gpr[band(rshift(op, rs), 31)] rs = rs - 5 elseif p == "F" then x = "f"..band(rshift(op, rs), 31) rs = rs - 5 elseif p == "A" then x = band(rshift(op, rs), 31) rs = rs - 5 elseif p == "S" then x = arshift(lshift(op, 27-rs), 27) rs = rs - 5 elseif p == "I" then x = arshift(lshift(op, 16), 16) elseif p == "U" then x = band(op, 0xffff) elseif p == "D" or p == "E" then local disp = arshift(lshift(op, 16), 16) if p == "E" then disp = band(disp, -4) end if last == "r0" then last = "0" end operands[#operands] = format("%d(%s)", disp, last) elseif p >= "2" and p <= "8" then local disp = band(rshift(op, rs), 31) * p if last == "r0" then last = "0" end operands[#operands] = format("%d(%s)", disp, last) elseif p == "H" then x = band(rshift(op, rs), 31) + lshift(band(op, 2), 4) rs = rs - 5 elseif p == "M" then x = band(rshift(op, rs), 31) + band(op, 0x20) elseif p == "C" then x = condfmt(band(rshift(op, rs), 31)) rs = rs - 5 elseif p == "B" then local bo = rshift(op, 21) local cond = band(rshift(op, 16), 31) local cn = "" rs = rs - 10 if band(bo, 4) == 0 then cn = band(bo, 2) == 0 and "dnz" or "dz" if band(bo, 0x10) == 0 then cn = cn..(band(bo, 8) == 0 and "f" or "t") end if band(bo, 0x10) == 0 then x = condfmt(cond) end name = name..(band(bo, 1) == band(rshift(op, 15), 1) and "-" or "+") elseif band(bo, 0x10) == 0 then cn = map_cond[band(cond, 3) + (band(bo, 8) == 0 and 4 or 0)] if cond > 3 then x = "cr"..rshift(cond, 2) end name = name..(band(bo, 1) == band(rshift(op, 15), 1) and "-" or "+") end name = gsub(name, "_", cn) elseif p == "J" then x = arshift(lshift(op, 27-rs), 29-rs)*4 if band(op, 2) == 0 then x = ctx.addr + pos + x end ctx.rel = x x = "0x"..tohex(x) elseif p == "K" then if band(op, 1) ~= 0 then name = name.."l" end if band(op, 2) ~= 0 then name = name.."a" end elseif p == "X" or p == "Y" then x = band(rshift(op, rs+2), 7) if x == 0 and p == "Y" then x = nil else x = "cr"..x end rs = rs - 5 elseif p == "W" then x = "cr"..band(op, 7) elseif p == "Z" then x = band(rshift(op, rs-4), 255) rs = rs - 10 elseif p == ">" then operands[#operands] = rshift(operands[#operands], 1) elseif p == "0" then if last == "r0" then operands[#operands] = nil if altname then name = altname end end elseif p == "L" then name = gsub(name, "_", band(op, 0x00200000) ~= 0 and "d" or "w") elseif p == "." then if band(op, 1) == 1 then name = name.."." end elseif p == "N" then if op == 0x60000000 then name = "nop"; break end elseif p == "~" then local n = #operands operands[n-1], operands[n] = operands[n], operands[n-1] elseif p == "=" then local n = #operands if last == operands[n-1] then operands[n] = nil name = altname end elseif p == "%" then local n = #operands if last == operands[n-1] and last == operands[n-2] then operands[n] = nil operands[n-1] = nil name = altname end elseif p == "-" then rs = rs - 5 else assert(false) end if x then operands[#operands+1] = x; last = x end end return putop(ctx, name, operands) end ------------------------------------------------------------------------------ -- Disassemble a block of code. local function disass_block(ctx, ofs, len) if not ofs then ofs = 0 end local stop = len and ofs+len or #ctx.code stop = stop - stop % 4 ctx.pos = ofs - ofs % 4 ctx.rel = nil while ctx.pos < stop do disass_ins(ctx) end end -- Extended API: create a disassembler context. Then call ctx:disass(ofs, len). local function create(code, addr, out) local ctx = {} ctx.code = code ctx.addr = addr or 0 ctx.out = out or io.write ctx.symtab = {} ctx.disass = disass_block ctx.hexdump = 8 return ctx end -- Simple API: disassemble code (a string) at address and output via out. local function disass(code, addr, out) create(code, addr, out):disass() end -- Return register name for RID. local function regname(r) if r < 32 then return map_gpr[r] end return "f"..(r-32) end -- Public module functions. return { create = create, disass = disass, regname = regname }
mit
TeamTop/Uor
plugins/en-banhammer.lua
7
16299
--[[ # #ـــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ #:(( # For More Information ....! # Developer : Aziz < @TH3_GHOST > # our channel: @DevPointTeam # Version: 1.1 #:)) #ــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ # ]] local function pre_process(msg) local data = load_data(_config.moderation.data) -- SERVICE MESSAGE if msg.action and msg.action.type then local action = msg.action.type -- Check if banned user joins chat by link if action == 'chat_add_user_link' then local user_id = msg.from.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs kick_user(user_id, msg.to.id) end end -- Check if banned user joins chat if action == 'chat_add_user' then local user_id = msg.action.user.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned and not is_momod2(msg.from.id, msg.to.id) or is_gbanned(user_id) and not is_admin2(msg.from.id) then -- Check it with redis print('User is banned!') local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs kick_user(user_id, msg.to.id) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:incr(banhash) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id local banaddredis = redis:get(banhash) if banaddredis then if tonumber(banaddredis) >= 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times end if tonumber(banaddredis) >= 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:set(banhash, 0)-- Reset the Counter end end end if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings'] then if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end end end if msg.action.user.username ~= nil then if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs kick_user(msg.action.user.id, msg.to.id) end end end -- No further checks return msg end -- banned user is talking ! if msg.to.type == 'chat' or msg.to.type == 'channel' then local group = msg.to.id local texttext = 'groups' --if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not --chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false) --return --end local user_id = msg.from.id local chat_id = msg.to.id local banned = is_banned(user_id, chat_id) if banned or is_gbanned(user_id) then -- Check it with redis print('Banned user talking!') local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs kick_user(user_id, chat_id) msg.text = '' end end return msg end local function banall_by_reply(extra, success, result) if result.to.peer_type == 'chat' or result.to.peer_type == 'channel' then local chat = 'chat#id'..result.to.peer_id local channel = 'channel#id'..result.to.peer_id if tonumber(result.from.peer_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(result.from.peer_id) then -- Ignore admins return end banall_user(result.from.peer_id) send_large_msg(chat, "User "..result.from.peer_id.." Golobally Banned") send_large_msg(channel, "User "..result.from.peer_id.." Golobally Banned") else return end end local function unbanall_by_reply(extra, success, result) if result.to.peer_type == 'chat' or result.to.peer_type == 'channel' then local user_id = result.from.peer_id local chat = 'chat#id'..result.to.peer_id local channel = 'channel#id'..result.to.peer_id if tonumber(result.from.peer_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(result.from.peer_id) then -- Ignore admins return end if is_gbanned(result.from.peer_id) then return result.from.peer_id..' is already un-Gbanned.' end if not is_gbanned(result.from.peer_id) then unbanall_user(result.from.peer_id) send_large_msg(chat, "User "..result.from.peer_id.." Golobally un-Banned") send_large_msg(channel, "User "..result.from.peer_id.." Golobally un-Banned") end end end local function unban_by_reply(extra, success, result) if result.to.peer_type == 'chat' or result.to.peer_type == 'channel' then local chat = 'chat#id'..result.to.peer_id local channel = 'channel#id'..result.to.peer_id if tonumber(result.from.peer_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(result.from.peer_id) then -- Ignore admins return end send_large_msg(chat, "User "..result.from.peer_id.." un-Banned") send_large_msg(channel, "User "..result.from.peer_id.." un-Banned") local hash = 'banned:'..result.to.peer_id redis:srem(hash, result.from.peer_id) else return end end local function kick_ban_res(extra, success, result) local chat_id = extra.chat_id local chat_type = extra.chat_type if chat_type == "chat" then receiver = 'chat#id'..chat_id else receiver = 'channel#id'..chat_id end if success == 0 then return send_large_msg(receiver, "Cannot find user by that username!") end local member_id = result.peer_id local user_id = member_id local member = result.username local from_id = extra.from_id local get_cmd = extra.get_cmd if get_cmd == "kick" then if member_id == from_id then send_large_msg(receiver, "You can't kick yourself") return end if is_momod2(member_id, chat_id) and not is_admin2(sender) then send_large_msg(receiver, "You can't kick mods/owner/admins") return end kick_user(member_id, chat_id) elseif get_cmd == 'ban' then if is_momod2(member_id, chat_id) and not is_admin2(sender) then send_large_msg(receiver, "You can't ban mods/owner/admins") return end send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned') ban_user(member_id, chat_id) elseif get_cmd == 'unban' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned') local hash = 'banned:'..chat_id redis:srem(hash, member_id) return 'User '..user_id..' unbanned' elseif get_cmd == 'banall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned') banall_user(member_id) elseif get_cmd == 'unbanall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally unbanned') unbanall_user(member_id) end end local function run(msg, matches) local support_id = msg.from.id if matches[1]:lower() == 'id' and msg.to.type == "chat" or msg.to.type == "user" then if msg.to.type == "user" then return "Your id : "..msg.from.id end if type(msg.reply_id) ~= "nil" then local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") id = get_message(msg.reply_id,get_message_callback_id, false) elseif matches[1]:lower() == 'id' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") local text = "_🇮🇷 Group ID : _*"..msg.to.id.."*\n_🇮🇷 Group Name : _*"..msg.to.title.."*" send_api_msg(msg, get_receiver_api(msg), text, true, 'md') end end if matches[1]:lower() == 'kickme' and msg.to.type == "chat" then-- /kickme local receiver = get_receiver(msg) if msg.to.type == 'chat' then local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false) end end if not is_momod(msg) then -- Ignore normal users return end if matches[1]:lower() == "banlist" then -- Ban list ! local chat_id = msg.to.id if matches[2] and is_admin1(msg) then chat_id = matches[2] end return ban_list(chat_id) end if matches[1]:lower() == 'ban' then-- /ban if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin1(msg) then msgr = get_message(msg.reply_id,ban_by_reply_admins, false) else msgr = get_message(msg.reply_id,ban_by_reply, false) end local user_id = matches[2] local chat_id = msg.to.id elseif string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin1(msg) and is_momod2(matches[2], msg.to.id) then return "you can't ban mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't ban your self !" end local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") local receiver = get_receiver(msg) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) ban_user(matches[2], msg.to.id) send_large_msg(receiver, 'User ['..matches[2]..'] banned') else local cbres_extra = { chat_id = msg.to.id, get_cmd = 'ban', from_id = msg.from.id, chat_type = msg.to.type } local username = string.gsub(matches[2], '@', '') resolve_username(username, kick_ban_res, cbres_extra) end end if matches[1]:lower() == 'kick' then if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin1(msg) then msgr = get_message(msg.reply_id,Kick_by_reply_admins, false) else msgr = get_message(msg.reply_id,Kick_by_reply, false) end elseif string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin1(msg) and is_momod2(matches[2], msg.to.id) then return "you can't kick mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't kick your self !" end local user_id = matches[2] local chat_id = msg.to.id local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) kick_user(user_id, chat_id) else local cbres_extra = { chat_id = msg.to.id, get_cmd = 'kick', from_id = msg.from.id, chat_type = msg.to.type } local username = string.gsub(matches[2], '@', '') resolve_username(username, kick_ban_res, cbres_extra) end end if not is_admin1(msg) and not is_support(support_id) then return end if matches[1]:lower() == 'banall' then-- /ban if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin1(msg) then msgr = get_message(msg.reply_id,banall_by_reply, false) end local user_id = matches[2] local chat_id = msg.to.id elseif string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin1(msg) and is_momod2(matches[2], msg.to.id) then return "you can't ban mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't ban your self !" end local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") local receiver = get_receiver(msg) savelog(msg.to.id, name.." ["..msg.from.id.."] banedall user ".. matches[2]) banall_user(matches[2]) send_large_msg(receiver, 'User ['..matches[2]..'] bannedalled') else local cbres_extra = { chat_id = msg.to.id, get_cmd = 'banall', from_id = msg.from.id, chat_type = msg.to.type } local username = string.gsub(matches[2], '@', '') resolve_username(username, kick_ban_res, cbres_extra) end end if matches[1]:lower() == 'unbanall' then-- /ban if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin1(msg) then msgr = get_message(msg.reply_id,unbanall_by_reply, false) end local user_id = matches[2] local chat_id = msg.to.id elseif string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin1(msg) and is_momod2(matches[2], msg.to.id) then return "you can't ban mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't ban your self !" end local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") local receiver = get_receiver(msg) savelog(msg.to.id, name.." ["..msg.from.id.."] unbanedall user ".. matches[2]) unbanall_user(matches[2]) send_large_msg(receiver, 'User ['..matches[2]..'] unbannedalled') else local cbres_extra = { chat_id = msg.to.id, get_cmd = 'unbanall', from_id = msg.from.id, chat_type = msg.to.type } local username = string.gsub(matches[2], '@', '') resolve_username(username, kick_ban_res, cbres_extra) end end if matches[1]:lower() == 'unban' then-- /ban if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin1(msg) then msgr = get_message(msg.reply_id,unban_by_reply, false) end local user_id = matches[2] local chat_id = msg.to.id elseif string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") local receiver = get_receiver(msg) savelog(msg.to.id, name.." ["..msg.from.id.."] unban user ".. matches[2]) unbanall_user(matches[2]) send_large_msg(receiver, 'User ['..matches[2]..'] unbanned') else local cbres_extra = { chat_id = msg.to.id, get_cmd = 'unban', from_id = msg.from.id, chat_type = msg.to.type } local username = string.gsub(matches[2], '@', '') resolve_username(username, kick_ban_res, cbres_extra) end end if matches[1]:lower() == "gbanlist" then -- Global ban list return banall_list() end end return { patterns = { "^[#!/]([Bb]anall) (.*)$", "^[#!/]([Bb]anall)$", "^[#!/]([Uu]ubanall)$", "^[#!/]([Bb]anlist) (.*)$", "^[#!/]([Bb]anlist)$", "^[#!/]([Gg]banlist)$", "^[#!/]([Kk]ickme)", "^[#!/]([Kk]ick)$", "^[#!/]([Bb]an)$", "^[#!/]([Bb]an) (.*)$", "^[#!/]([Uu]nban) (.*)$", "^[#!/]([Uu]nbanall) (.*)$", "^[#!/]([Uu]nbanall)$", "^[#!/]([Kk]ick) (.*)$", "^[#!/]([Uu]nban)$", "^[#!/]([Ii]d)$", "^!!tgservice (.+)$" }, run = run, pre_process = pre_process }
gpl-2.0
rogerpueyo/luci
applications/luci-app-vnstat/luasrc/model/cbi/vnstat.lua
78
1816
-- Copyright 2010-2011 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local utl = require "luci.util" local sys = require "luci.sys" local fs = require "nixio.fs" local nw = require "luci.model.network" local dbdir, line for line in io.lines("/etc/vnstat.conf") do dbdir = line:match("^%s*DatabaseDir%s+[\"'](%S-)[\"']") if dbdir then break end end dbdir = dbdir or "/var/lib/vnstat" m = Map("vnstat", translate("VnStat"), translate("VnStat is a network traffic monitor for Linux that keeps a log of network traffic for the selected interface(s).")) m.submit = translate("Restart VnStat") m.reset = false nw.init(luci.model.uci.cursor_state()) local ifaces = { } local enabled = { } local iface if fs.access(dbdir) then for iface in fs.dir(dbdir) do if iface:sub(1,1) ~= '.' then ifaces[iface] = iface enabled[iface] = iface end end end for _, iface in ipairs(sys.net.devices()) do ifaces[iface] = iface end local s = m:section(TypedSection, "vnstat") s.anonymous = true s.addremove = false mon_ifaces = s:option(Value, "interface", translate("Monitor selected interfaces")) mon_ifaces.template = "cbi/network_ifacelist" mon_ifaces.widget = "checkbox" mon_ifaces.cast = "table" mon_ifaces.noinactive = true mon_ifaces.nocreate = true function mon_ifaces.write(self, section, val) local i local s = { } if val then for _, i in ipairs(type(val) == "table" and val or { val }) do s[i] = true end end for i, _ in pairs(ifaces) do if not s[i] then fs.unlink(dbdir .. "/" .. i) fs.unlink(dbdir .. "/." .. i) end end if next(s) then m.uci:set_list("vnstat", section, "interface", utl.keys(s)) else m.uci:delete("vnstat", section, "interface") end end mon_ifaces.remove = mon_ifaces.write return m
apache-2.0
xponen/Zero-K
units/spherecloaker.lua
1
3911
unitDef = { unitname = [[spherecloaker]], name = [[Eraser]], description = [[Cloaker/Jammer Walker]], acceleration = 0.25, activateWhenBuilt = true, brakeRate = 0.25, buildCostEnergy = 600, buildCostMetal = 600, buildPic = [[spherecloaker.png]], buildTime = 600, canAttack = false, canGuard = true, canMove = true, canPatrol = true, canstop = [[1]], category = [[LAND UNARMED]], corpse = [[DEAD]], customParams = { description_de = [[Tarn-/Störsenderroboter]], description_bp = [[Robô camuflador e gerador de interfer?ncia.]], description_fi = [[N?kym?tt?myyskent?n luova tutkanh?iritsij?robotti]], description_fr = [[Marcheur Brouille/Camoufleur]], description_pl = [[Bot maskujaco-zaklocajacy]], helptext = [[The Eraser has a jamming device to conceal your units' radar returns. It also has a small cloak shield to hide friendly nearby units from enemy sight.]], helptext_bp = [[Geradores de interfer?ncia como estes interferem com as ondas de radar inimigas, impedindo a localizaç?o das unidades protegidas. Alguns s?o capazes de gerar falsos sinais de radar.]], helptext_fi = [[Eraser kykenee piilottamaan muut yksikk?si vastustajaltasi h?iritsem?ll? t?m?n tutkasignaalia ja luomalla pienen n?kym?tt?myyskent?n ymp?rilleen.]], helptext_fr = [[L'Eraser est munis d'un brouilleur d'onde qui permet de cacher vos unités des radars enemis. Il est aussi munis d'un petit bouclier de camouflage qui permet de cacher vos unités du champ de vision enemis]], helptext_pl = [[Eraser wyposazony jest w zaklocacz radaru, ktory ukrywa jednostki przed radarem. Posiada takze pole maskujace, która ukrywa pobliskie przyjazne jednostki przed wzrokiem wroga.]], helptext_de = [[Der Eraser besitzt ein Gerät zum Stören feindlicher Radarwellen. Des Weiteren ist er mit einem kleinen Tarnschild ausgestattet, um nahe, freundliche Einheiten zu tarnen.]], }, energyUse = 1.5, explodeAs = [[BIG_UNITEX]], footprintX = 2, footprintZ = 2, iconType = [[kbotjammer]], idleAutoHeal = 5, idleTime = 1800, leaveTracks = true, maxDamage = 600, maxSlope = 36, maxVelocity = 1.9, maxWaterDepth = 5000, minCloakDistance = 180, movementClass = [[AKBOT2]], objectName = [[spherecloaker.s3o]], onoffable = true, pushResistant = 0, radarDistanceJam = 440, seismicSignature = 16, selfDestructAs = [[BIG_UNITEX]], sightDistance = 400, trackOffset = 0, trackStrength = 8, trackStretch = 1, trackType = [[ComTrack]], trackWidth = 18, turnRate = 2100, featureDefs = { DEAD = { description = [[Wreckage - Eraser]], blocking = true, damage = 600, energy = 0, featureDead = [[HEAP]], footprintX = 1, footprintZ = 1, metal = 240, object = [[eraser_d.3ds]], reclaimable = true, reclaimTime = 240, }, HEAP = { description = [[Debris - Eraser]], blocking = false, damage = 600, energy = 0, footprintX = 1, footprintZ = 1, metal = 120, object = [[debris2x2a.s3o]], reclaimable = true, reclaimTime = 120, }, }, } return lowerkeys({ spherecloaker = unitDef })
gpl-2.0
sullome/km-freeminer-mods
mods/clothes/init.lua
2
6569
clothes = {} clothes.privilege = "clothes" clothes.chatcommand = "clothes" clothes.privilege_desc = "Разрешает изменять текстуру одежды у предмета " .. "(команда /" .. clothes.chatcommand .. ")" clothes.command_desc = [[Добавляет текстуру одежды в соответствующее поле метадаты у предмета в руке. <action> — "set" или "remove", <texture> - название текстуры (без расширения), учитывается только при "set", [force] - не обязательный параметр, включает игнорирование ошибок, учитывается только при "set".]] local function download(texture) --print(minetest.setting_get("http_get_host")) return "httpload:" .. texture .. ".png" end --{{{ Functions clothes.get = function (itemstack, quiet) if itemstack:is_empty() then return nil end local quiet = quiet or false local meta = minetest.deserialize(itemstack:get_metadata()) local default = itemstack:get_definition().clothes -- If there is serialized metadata, then we check, -- have it clothes path or not. -- If not¸ then we try to use default texture. -- If there is no serialized metadata, then we still try to use default -- texture. if meta then if meta.clothes == nil then if default ~= nil then return default else if not quiet then minetest.log("verbose", "Item (" .. itemstack:to_string() .. ") ".. "doesn't have a clothes texture" ) end return nil end else return download(meta.clothes) end else if default ~= nil then return default else if not quiet then minetest.log("verbose", "Item (" .. itemstack:to_string() .. ") " .. "doesn't have a serialized metadata" ) end return nil end end end clothes.update_skin = function (player, clothes_list) -- Get base player skin local name = player:get_player_name() local skin = download(name) -- Add clothes for _,itemstack in ipairs(clothes_list) do local texture = clothes.get(itemstack) if texture then skin = skin .. "^" .. texture end end -- Update skin only if it really changes if player:get_properties().textures[1] ~= skin then default.player_set_textures(player, {skin}) minetest.log("action", name .. " updated his skin. Now his skin is: " .. player:get_properties().textures[1] ) end end --}}} --{{{ minetest.register... minetest.register_privilege(clothes.privilege, clothes.privilege_desc) minetest.register_chatcommand(clothes.chatcommand, { params = "<action> <texture> [force]", description = clothes.command_desc, privs = {[clothes.privilege] = true}, func = function(playername, param) -- Parse parameters local params = {} for p in string.gmatch(param, "%g+") do table.insert(params, p) end local action, texture, force = params[1], params[2], params[3] -- Locals local player = minetest.get_player_by_name(playername) local item = player:get_wielded_item() local prev = item local metadata = item:get_metadata() local metatable = minetest.deserialize(metadata) -- Item metadata check if metatable == nil then if metadata == "" then metatable = {} else if action == "set" and force == "force" then metatable = {} else return false, "This item has unempty not serialized metadata" end end end -- Applying needed changes if action == "set" then metatable.clothes = texture .. ".png" metadata = minetest.serialize(metatable) item:set_metadata(metadata) player:set_wielded_item(item) local new = player:get_wielded_item() minetest.log("action", playername .. " added a clothes texture to the metadata of item " .. "(" .. prev:to_string() .. ").\n" .. "Now the item is: " .. "(" .. new:to_string() .. ")" ) return true, "Texture added: " .. dump(minetest.deserialize(new:get_metadata())) elseif action == "remove" then metatable.clothes = nil metadata = minetest.serialize(metatable) item:set_metadata(metadata) player:set_wielded_item(item) local new = player:get_wielded_item() minetest.log("action", playername .. " removed a clothes texture from the metadata of item " .. "(" .. prev:to_string() .. ").\n" .. "Now the item is: " .. "(" .. new:to_string() .. ")" ) return true, "Texture removed: " .. dump(minetest.deserialize(new:get_metadata())) elseif action == nil then return true, "/clothes <action> <texture> [force]\n" .. clothes.command_desc else return false, "Unrecognized action. Command description:\n" .. clothes.command_desc end end }) --}}} --{{{ Clothes registration clothes.list = { hat = "Шляпа", shirt = "Рубашка", pants = "Штаны", shoes = "Обувь", coat = "Пальто", cape = "Плащ", dress = "Платье", scarf = "Шарф", gloves = "Перчатки", -- If player can't define his clothes as anything from above dummy = "Одежда", } for name, desc in pairs(clothes.list) do minetest.register_craftitem("clothes:" .. name, { description = desc, groups = {clothes = 1}, inventory_image = "clothes_" ..name.. "_inv.png", wield_image = "clothes_" ..name.. "_inv.png", stack_max = 1, -- Default value clothes = "clothes_" ..name.. ".png" }) end --}}} --{{{ Clothes crafting --TODO --}}}
gpl-3.0
vavrusa/ljdns
dns/dnssec.lua
1
12853
local ffi = require('ffi') local utils = require('dns.utils') local dns = require('dns') local lib = utils.clib('dnssec', {2, 3, 4, 5}) assert(lib, 'libdnssec not found, install libknot >= 2.3.0') ffi.cdef [[ /* crypto.h */ void dnssec_crypto_init(void); void dnssec_crypto_cleanup(void); /* error.h */ const char *dnssec_strerror(int error); /* binary.h */ typedef struct { size_t size; uint8_t *data; } dnssec_binary_t; int dnssec_binary_alloc(dnssec_binary_t *data, size_t size); void dnssec_binary_free(dnssec_binary_t *binary); /* list.h */ typedef void dnssec_list_t; typedef void dnssec_item_t; dnssec_item_t *dnssec_list_head(dnssec_list_t *list); dnssec_item_t *dnssec_list_next(dnssec_list_t *list, dnssec_item_t *item); void *dnssec_item_get(const dnssec_item_t *item); void dnssec_list_free_full(dnssec_list_t *list, void *free_cb, void *free_ctx); int dnssec_list_append(dnssec_list_t *list, void *data); /* key.h */ typedef struct {} dnssec_key_t; int dnssec_key_new(dnssec_key_t **key); void dnssec_key_clear(dnssec_key_t *key); void dnssec_key_free(dnssec_key_t *key); uint16_t dnssec_key_get_keytag(dnssec_key_t *key); const uint8_t *dnssec_key_get_dname(const dnssec_key_t *key); int dnssec_key_set_dname(dnssec_key_t *key, const uint8_t *dname); uint16_t dnssec_key_get_flags(const dnssec_key_t *key); int dnssec_key_set_flags(dnssec_key_t *key, uint16_t flags); uint8_t dnssec_key_get_protocol(const dnssec_key_t *key); int dnssec_key_set_protocol(dnssec_key_t *key, uint8_t protocol); uint8_t dnssec_key_get_algorithm(const dnssec_key_t *key); int dnssec_key_set_algorithm(dnssec_key_t *key, uint8_t algorithm); int dnssec_key_get_rdata(const dnssec_key_t *key, dnssec_binary_t *rdata); int dnssec_key_set_rdata(dnssec_key_t *key, const dnssec_binary_t *rdata); int dnssec_key_get_pubkey(const dnssec_key_t *key, dnssec_binary_t *pubkey); int dnssec_key_set_pubkey(dnssec_key_t *key, const dnssec_binary_t *pubkey); int dnssec_key_load_pkcs8(dnssec_key_t *key, const dnssec_binary_t *pem); bool dnssec_key_can_sign(const dnssec_key_t *key); bool dnssec_key_can_verify(const dnssec_key_t *key); /* sign.h */ typedef void dnssec_sign_ctx_t; typedef struct dnssec_signer { dnssec_sign_ctx_t *d[1]; uint8_t algo; uint16_t tag; }; int dnssec_sign_new(dnssec_sign_ctx_t **ctx_ptr, const dnssec_key_t *key); void dnssec_sign_free(dnssec_sign_ctx_t *ctx); int dnssec_sign_init(dnssec_sign_ctx_t *ctx); int dnssec_sign_add(dnssec_sign_ctx_t *ctx, const dnssec_binary_t *data); int dnssec_sign_write(dnssec_sign_ctx_t *ctx, dnssec_binary_t *signature); int dnssec_sign_verify(dnssec_sign_ctx_t *ctx, const dnssec_binary_t *signature); /* bitmap.h */ typedef void dnssec_nsec_bitmap_t; dnssec_nsec_bitmap_t *dnssec_nsec_bitmap_new(void); void dnssec_nsec_bitmap_clear(dnssec_nsec_bitmap_t *bitmap); void dnssec_nsec_bitmap_free(dnssec_nsec_bitmap_t *bitmap); void dnssec_nsec_bitmap_add(dnssec_nsec_bitmap_t *bitmap, uint16_t type); size_t dnssec_nsec_bitmap_size(const dnssec_nsec_bitmap_t *bitmap); void dnssec_nsec_bitmap_write(const dnssec_nsec_bitmap_t *bitmap, uint8_t *output); ]] -- Crypto library initialiser/deinitialiser lib.dnssec_crypto_init() local crypto_init = ffi.gc(ffi.new('dnssec_binary_t'), function () -- luacheck: ignore lib.dnssec_crypto_cleanup() end) -- Helper for error string local function strerr(e) return ffi.string(lib.dnssec_strerror(e)) end -- Helper to allow safe retrieval of wrapped key local function getdata(v) assert(v and v.d[0] ~= nil) return v.d[0] end -- Helper to box string or byte array to datum struct local tmp_binary = ffi.new('dnssec_binary_t') local function boxdatum(data, len) if type(data) == 'string' or type(data) == 'cdata' then tmp_binary.data = ffi.cast('uint8_t *', data) tmp_binary.size = len or #data data = tmp_binary end return data end -- Get/set value from datum-like property local function getsetdatum(key, get, set, data, len) if not data then if not get then return nil end local ret = get(key, tmp_binary) if ret ~= 0 then return nil, strerr(ret) end return ffi.string(tmp_binary.data, tmp_binary.size) end local ret = set(key, boxdatum(data, len)) if ret ~= 0 then return nil, strerr(ret) end return true end local function getsetattr(key, get, set, val) if val then local ret = set(key, val) if ret ~= 0 then return nil, strerr(ret) end end return get(key) end -- RDATA digest size for given algorithm local algorithms = { invalid = 0, dh = 1, dsa = 2, dsa_sha1 = 3, rsa_sha1 = 5, dsa_sha1_nsec3 = 6, rsa_sha1_nsec3 = 7, rsa_sha256 = 8, rsa_sha512 = 10, ecc_gost = 12, ecdsa_p256_sha256 = 13, ecdsa_p384_sha384 = 14, ed25519 = 15, ed448 = 16, } -- KASP key state local keystate = { INVALID = 0, PUBLISHED = 1, ACTIVE = 2, RETIRED = 3, REMOVED = 4, } -- KASP keyset action local keyaction = { ZSK_INIT = 1, ZSK_PUBLISH = 2, ZSK_RESIGN = 3, ZSK_RETIRE = 4, } -- Declare module local M = { algo = algorithms, action = keyaction, state = keystate, tostring = { algo = utils.itable(algorithms), action = utils.itable(keyaction), state = utils.itable(keystate), } } -- Metatype for DNSSEC key local key_t = ffi.typeof('dnssec_key_t') ffi.metatype(key_t, { __new = function () local key = ffi.new('dnssec_key_t *[1]') local ret = lib.dnssec_key_new(key) if ret ~= 0 then return nil end return ffi.gc(key[0][0], lib.dnssec_key_free) end, __tostring = function(self) return tostring(self:tag()) end, __index = { tag = function (self) return tonumber(lib.dnssec_key_get_keytag(self)) end, name = function (self, name) local v, err = getsetattr(self, lib.dnssec_key_get_dname, lib.dnssec_key_set_dname, name) return v and v[0], err end, flags = function (self, flags) local v, err = getsetattr(self, lib.dnssec_key_get_flags, lib.dnssec_key_set_flags, flags) return v and tonumber(v), err end, ksk = function (self) return self:flags() == 257 end, zsk = function (self) return self:flags() == 256 end, protocol = function (self, proto) local v, err = getsetattr(self, lib.dnssec_key_get_protocol, lib.dnssec_key_set_protocol, proto) return v and tonumber(v), err end, algo = function (self, algo) local v, err = getsetattr(self, lib.dnssec_key_get_algorithm, lib.dnssec_key_set_algorithm, algo) return v and tonumber(v), err end, rdata = function (self, data, len) return getsetdatum(self, lib.dnssec_key_get_rdata, lib.dnssec_key_set_rdata, data, len) end, pubkey = function (self, data, len) return getsetdatum(self, lib.dnssec_key_get_pubkey, lib.dnssec_key_set_pubkey, data, len) end, privkey = function (self, pem, len) return getsetdatum(self, nil, lib.dnssec_key_load_pkcs8, pem, len) end, can_verify = function(self) return lib.dnssec_key_can_verify(self) end, can_sign = function(self) return lib.dnssec_key_can_sign(self) end, } }) M.key = key_t -- Metatype for DNSSEC signer local function add_data(signer, data, len) local ret = lib.dnssec_sign_add(signer, boxdatum(data, len)) if ret ~= 0 then return nil, strerr(ret) end return true end local tmp_hdr = ffi.new('struct { uint16_t t; uint16_t c; uint32_t l; }') local tmp_signbuf = ffi.new('uint8_t [512]') local signer_t = ffi.typeof('struct dnssec_signer') ffi.metatype(signer_t, { __new = function (ct, key) -- Key is required for signer if not key then return end assert(ffi.istype(key_t, key), 'invalid key type') assert(key:can_sign(), 'key cannot be used for signing') local signer = ffi.new(ct) local ret = lib.dnssec_sign_new(signer.d, key) if ret ~= 0 then return nil, strerr(ret) end -- Cache frequently used key properties signer.algo = key:algo() signer.tag = key:tag() return signer end, __gc = function (self) lib.dnssec_sign_free(getdata(self)) end, __index = { reset = function (self) local ret = lib.dnssec_sign_init(getdata(self)) if ret ~= 0 then return nil, strerr(ret) end return true end, add = function (self, data, len) local signer = getdata(self) -- Serialise RRSet if passed as data if type(data) == 'cdata' and ffi.istype(data, dns.rrset) then local owner = data:owner() add_data(signer, owner.bytes, owner:len()) tmp_hdr.t = utils.n16(data:type()) tmp_hdr.c = utils.n16(data:class()) tmp_hdr.l = utils.n32(data:ttl()) assert(ffi.sizeof(tmp_hdr) == 8) -- Assert sane alignment -- Serialise records RDATA for _, rdata in ipairs(data) do add_data(signer, tmp_hdr, ffi.sizeof(tmp_hdr)) add_data(signer, dns.rdata.data(rdata), dns.rdata.len(rdata)) end else return add_data(signer, data, len) end end, get = function (self) local ret = lib.dnssec_sign_write(getdata(self), tmp_binary) if ret ~= 0 then return nil, strerr(ret) end -- Must make a copy of binary and recycle ret = ffi.string(tmp_binary.data, tmp_binary.size) lib.dnssec_binary_free(tmp_binary) return ret end, verify = function (self, data, len) local signer = getdata(self) -- Verify (RR, RRSIG) if passed as data if type(data) == 'cdata' and ffi.istype(data, dns.rrset) then local rrsig = len assert(ffi.typeof(rrsig) == dns.rrset) assert(rrsig:type() == dns.type.RRSIG, 'second rr is not rrsig') self:reset() -- Add RRSIG header and signer local rrsig_data = rrsig:rdata(0) local w = utils.wire_reader(rrsig_data, #rrsig_data) self:add(w:bytes(18), 18) -- Add header local signer_len = utils.dnamelen(w:tell()) self:add(w:bytes(signer_len), signer_len) -- Add signer local signature = w:bytes(w.maxlen - w.len) -- Add RRSet wire and verify against signature self:add(data) data, len = signature, #signature end -- Generic byte array verification local ret = lib.dnssec_sign_verify(signer, boxdatum(data, len)) if ret ~= 0 then return nil, strerr(ret) end return true end, sign = function (self, rr, expire, incept, signer) self:reset() local owner = rr:owner() local rrsig = dns.rrset(owner, dns.type.RRSIG) local labels = owner:labels() incept = incept or os.time() if owner:wildcard() then labels = labels - 1 end -- Need to manually fill the RRSIG header -- RFC4034 3.1. RRSIG RDATA Wire Format local w = utils.wire_writer(tmp_signbuf, ffi.sizeof(tmp_signbuf)) w:u16(rr:type()) w:u8(self.algo) w:u8(labels) w:u32(rr:ttl()) w:u32(incept + (expire or rr:ttl())) w:u32(incept) w:u16(self.tag) assert(w.len == 18) -- Either self-signed use given signer signer = signer or owner w:bytes(signer, signer:len()) self:add(tmp_signbuf, w.len) -- Serialise RDATAs self:add(rr) -- Write down the RRSIG RDATA local digest = self:get() w:bytes(digest, #digest) rrsig:add(tmp_signbuf, rr:ttl(), w.len) return rrsig end, } }) M.signer = signer_t -- Whitelist supported DNS types local known_types = {} for _, t in pairs(dns.type) do if t < 127 then table.insert(known_types, t) end end -- NSEC "black lies" denialer local tmp_bitmap = ffi.gc(lib.dnssec_nsec_bitmap_new(), lib.dnssec_nsec_bitmap_free) M.denial = function (name, rrtype, ttl, nxdomain) local nsec = dns.rrset(name, dns.type.NSEC) local next_name = dns.dname('\1\0' .. name:towire()) local next_len = next_name:len() -- Construct NSEC bitmap with all basic types byt requested lib.dnssec_nsec_bitmap_clear(tmp_bitmap) -- NXDOMAIN can contain only NSEC and its RRSIG if nxdomain then lib.dnssec_nsec_bitmap_add(tmp_bitmap, dns.type.NSEC) lib.dnssec_nsec_bitmap_add(tmp_bitmap, dns.type.RRSIG) else -- All supported types up to meta types for _, i in ipairs(known_types) do if i ~= rrtype and i <= 127 then lib.dnssec_nsec_bitmap_add(tmp_bitmap, i) end end end -- Create NSEC RDATA local bit_size = lib.dnssec_nsec_bitmap_size(tmp_bitmap) local rdata = utils.wire_writer(tmp_signbuf, next_len + bit_size) assert(next_len + bit_size < ffi.sizeof(tmp_signbuf)) rdata:bytes(next_name.bytes, next_len) lib.dnssec_nsec_bitmap_write(tmp_bitmap, rdata:tell()) rdata:seek(bit_size) -- Finalize RRSET nsec:add(rdata.p, ttl or 0, rdata.len) return nsec end -- Extend DNS record dissectors dns.rdata.rrsig_signature = function(rdata) local w = utils.wire_reader(rdata, utils.rdlen(rdata)) w:seek(18) -- Skip header local signer_len = utils.dnamelen(w:tell()) w:seek(signer_len) -- Skip signer name return w:bytes(w.maxlen - w.len) end -- Extened DNS RDATA constructors dns.rdata.dnskey = function(flags, proto, algo, pubkey, pubkey_len) pubkey_len = pubkey_len or #pubkey local rdata = ffi.new('char [?]', ffi.sizeof('uint32_t') + pubkey_len) local w = utils.wire_writer(rdata, ffi.sizeof(rdata)) w:u16(flags) w:u8(proto) w:u8(algo) w:bytes(pubkey, pubkey_len) assert(w.len == ffi.sizeof(rdata)) return rdata end return M
bsd-2-clause
xponen/Zero-K
effects/babette.lua
25
4072
-- babette -- smoke_babette -- burst_babette return { ["babette"] = { boom = { air = true, class = [[CExpGenSpawner]], count = 20, ground = true, water = true, properties = { delay = [[5 i1]], explosiongenerator = [[custom:burst_babette]], pos = [[-25 r50, 0 r50, -25 r50]], }, }, pikes = { air = true, class = [[explspike]], count = 15, ground = true, water = true, properties = { alpha = 0.8, alphadecay = 0.2, color = [[1.0,0.7,0.4]], dir = [[-15 r30,-15 r30,-15 r30]], length = 15, width = 5, }, }, smoke = { air = true, class = [[CExpGenSpawner]], count = 20, ground = true, water = true, properties = { delay = [[5 i1]], explosiongenerator = [[custom:smoke_babette]], pos = [[-25 r50, 0 r50, -25 r50]], }, }, sparks = { air = true, class = [[CSimpleParticleSystem]], count = 0, ground = true, water = true, properties = { airdrag = 0.97, alwaysvisible = true, colormap = [[1 1 0 0.01 1 0.7 0.5 0.01 0 0 0 0.01]], directional = true, emitrot = 0, emitrotspread = 30, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 20, particlelife = 15, particlelifespread = 0, particlesize = 10, particlesizespread = 2.5, particlespeed = 15, particlespeedspread = 2, pos = [[0, 0, 0]], sizegrowth = 0, sizemod = 1.0, texture = [[plasma]], }, }, }, ["smoke_babette"] = { pop = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 1, colormap = [[0.5 0.5 0.7 1 0 0 0 0.01]], directional = false, emitrot = 0, emitrotspread = 10, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 1, particlelife = 24, particlelifespread = 0, particlesize = 2, particlesizespread = 0, particlespeed = 0.1, particlespeedspread = 0, pos = [[0, 0, 0]], sizegrowth = 2, sizemod = 1.0, texture = [[smoke]], }, }, }, ["burst_babette"] = { pop = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 1, colormap = [[1 1 1 1 1 1 1 1]], directional = false, emitrot = 0, emitrotspread = 10, emitvector = [[0, 1, 0]], gravity = [[0, 0, 0]], numparticles = 1, particlelife = 6, particlelifespread = 0, particlesize = 2, particlesizespread = 0, particlespeed = 0.1, particlespeedspread = 0, pos = [[0, 0, 0]], sizegrowth = 2, sizemod = 1.0, texture = [[kburst]], }, }, }, }
gpl-2.0
LuaDist2/lrexlib-gnu
test/common_sets.lua
9
14050
-- See Copyright Notice in the file LICENSE -- This file should contain only test sets that behave identically -- when being run with pcre or posix regex libraries. local luatest = require "luatest" local N = luatest.NT local unpack = unpack or table.unpack local function norm(a) return a==nil and N or a end local function get_gsub (lib) return lib.gsub or function (subj, pattern, repl, n) return lib.new (pattern) : gsub (subj, repl, n) end end local function set_f_gmatch (lib, flg) -- gmatch (s, p, [cf], [ef]) local function test_gmatch (subj, patt) local out, guard = {}, 10 for a, b in lib.gmatch (subj, patt) do table.insert (out, { norm(a), norm(b) }) guard = guard - 1 if guard == 0 then break end end return unpack (out) end return { Name = "Function gmatch", Func = test_gmatch, --{ subj patt results } { {"ab", lib.new"."}, {{"a",N}, {"b",N} } }, { {("abcd"):rep(3), "(.)b.(d)"}, {{"a","d"},{"a","d"},{"a","d"}} }, { {"abcd", ".*" }, {{"abcd",N} } },--zero-length match { {"abc", "^." }, {{"a",N}} },--anchored pattern } end local function set_f_count (lib, flg) return { Name = "Function count", Func = lib.count, --{ subj patt results } { {"ab", lib.new"."}, { 2 } }, { {("abcd"):rep(3), "(.)b.(d)"}, { 3 } }, { {"abcd", ".*" }, { 1 } }, { {"abc", "^." }, { 1 } }, } end local function set_f_split (lib, flg) -- split (s, p, [cf], [ef]) local function test_split (subj, patt) local out, guard = {}, 10 for a, b, c in lib.split (subj, patt) do table.insert (out, { norm(a), norm(b), norm(c) }) guard = guard - 1 if guard == 0 then break end end return unpack (out) end return { Name = "Function split", Func = test_split, --{ subj patt results } { {"ab", lib.new","}, {{"ab",N,N}, } }, { {"ab", ","}, {{"ab",N,N}, } }, { {",", ","}, {{"",",",N}, {"", N, N}, } }, { {",,", ","}, {{"",",",N}, {"",",",N}, {"",N,N} } }, { {"a,b", ","}, {{"a",",",N}, {"b",N,N}, } }, { {",a,b", ","}, {{"",",",N}, {"a",",",N}, {"b",N,N}} }, { {"a,b,", ","}, {{"a",",",N}, {"b",",",N}, {"",N,N} } }, { {"a,,b", ","}, {{"a",",",N}, {"",",",N}, {"b",N,N}} }, { {"ab<78>c", "<(.)(.)>"}, {{"ab","7","8"}, {"c",N,N}, } }, { {"abc", "^."}, {{"", "a",N}, {"bc",N,N}, } },--anchored pattern { {"abc", "^"}, {{"", "", N}, {"abc",N,N}, } }, -- { {"abc", "$"}, {{"abc","",N}, {"",N,N}, } }, -- { {"abc", "^|$"}, {{"", "", N}, {"abc","",N},{"",N,N},} }, } end local function set_f_find (lib, flg) return { Name = "Function find", Func = lib.find, -- {subj, patt, st}, { results } { {"abcd", lib.new".+"}, { 1,4 } }, -- [none] { {"abcd", ".+"}, { 1,4 } }, -- [none] { {"abcd", ".+", 2}, { 2,4 } }, -- positive st { {"abcd", ".+", -2}, { 3,4 } }, -- negative st { {"abcd", ".*"}, { 1,4 } }, -- [none] { {"abc", "bc"}, { 2,3 } }, -- [none] { {"abcd", "(.)b.(d)"}, { 1,4,"a","d" }}, -- [captures] } end local function set_f_match (lib, flg) return { Name = "Function match", Func = lib.match, -- {subj, patt, st}, { results } { {"abcd", lib.new".+"}, {"abcd"} }, -- [none] { {"abcd", ".+"}, {"abcd"} }, -- [none] { {"abcd", ".+", 2}, {"bcd"} }, -- positive st { {"abcd", ".+", -2}, {"cd"} }, -- negative st { {"abcd", ".*"}, {"abcd"} }, -- [none] { {"abc", "bc"}, {"bc"} }, -- [none] { {"abcd", "(.)b.(d)"}, {"a","d"} }, -- [captures] } end local function set_m_exec (lib, flg) return { Name = "Method exec", Method = "exec", --{patt}, {subj, st} { results } { {".+"}, {"abcd"}, {1,4,{}} }, -- [none] { {".+"}, {"abcd",2}, {2,4,{}} }, -- positive st { {".+"}, {"abcd",-2}, {3,4,{}} }, -- negative st { {".*"}, {"abcd"}, {1,4,{}} }, -- [none] { {"bc"}, {"abc"}, {2,3,{}} }, -- [none] { { "(.)b.(d)"}, {"abcd"}, {1,4,{1,1,4,4}}},--[captures] { {"(a+)6+(b+)"}, {"Taa66bbT",2}, {2,7,{2,3,6,7}}},--[st+captures] } end local function set_m_tfind (lib, flg) return { Name = "Method tfind", Method = "tfind", --{patt}, {subj, st} { results } { {".+"}, {"abcd"}, {1,4,{}} }, -- [none] { {".+"}, {"abcd",2}, {2,4,{}} }, -- positive st { {".+"}, {"abcd",-2}, {3,4,{}} }, -- negative st { {".*"}, {"abcd"}, {1,4,{}} }, -- [none] { {"bc"}, {"abc"}, {2,3,{}} }, -- [none] { {"(.)b.(d)"}, {"abcd"}, {1,4,{"a","d"}}},--[captures] } end local function set_m_find (lib, flg) return { Name = "Method find", Method = "find", --{patt}, {subj, st} { results } { {".+"}, {"abcd"}, {1,4} }, -- [none] { {".+"}, {"abcd",2}, {2,4} }, -- positive st { {".+"}, {"abcd",-2}, {3,4} }, -- negative st { {".*"}, {"abcd"}, {1,4} }, -- [none] { {"bc"}, {"abc"}, {2,3} }, -- [none] { {"(.)b.(d)"}, {"abcd"}, {1,4,"a","d"}},--[captures] } end local function set_m_match (lib, flg) return { Name = "Method match", Method = "match", --{patt}, {subj, st} { results } { {".+"}, {"abcd"}, {"abcd"} }, -- [none] { {".+"}, {"abcd",2}, {"bcd" } }, -- positive st { {".+"}, {"abcd",-2}, {"cd" } }, -- negative st { {".*"}, {"abcd"}, {"abcd"} }, -- [none] { {"bc"}, {"abc"}, {"bc" } }, -- [none] {{ "(.)b.(d)"}, {"abcd"}, {"a","d"} }, --[captures] } end local function set_f_gsub1 (lib, flg) local subj, pat = "abcdef", "[abef]+" local cpat = lib.new(pat) return { Name = "Function gsub, set1", Func = get_gsub (lib), --{ s, p, f, n, res1, res2, res3 }, { {subj, cpat, "", 0}, {subj, 0, 0} }, -- test "n" + empty_replace { {subj, pat, "", 0}, {subj, 0, 0} }, -- test "n" + empty_replace { {subj, pat, "", -1}, {subj, 0, 0} }, -- test "n" + empty_replace { {subj, pat, "", 1}, {"cdef", 1, 1} }, { {subj, pat, "", 2}, {"cd", 2, 2} }, { {subj, pat, "", 3}, {"cd", 2, 2} }, { {subj, pat, "" }, {"cd", 2, 2} }, { {subj, pat, "#", 0}, {subj, 0, 0} }, -- test "n" + non-empty_replace { {subj, pat, "#", 1}, {"#cdef", 1, 1} }, { {subj, pat, "#", 2}, {"#cd#", 2, 2} }, { {subj, pat, "#", 3}, {"#cd#", 2, 2} }, { {subj, pat, "#" }, {"#cd#", 2, 2} }, { {"abc", "^.", "#" }, {"#bc", 1, 1} }, -- anchored pattern } end local function set_f_gsub2 (lib, flg) local subj, pat = "abc", "([ac])" return { Name = "Function gsub, set2", Func = get_gsub (lib), --{ s, p, f, n, res1, res2, res3 }, { {subj, pat, "<%1>" }, {"<a>b<c>", 2, 2} }, -- test non-escaped chars in f { {subj, pat, "%<%1%>" }, {"<a>b<c>", 2, 2} }, -- test escaped chars in f { {subj, pat, "" }, {"b", 2, 2} }, -- test empty replace { {subj, pat, "1" }, {"1b1", 2, 2} }, -- test odd and even %'s in f { {subj, pat, "%1" }, {"abc", 2, 2} }, { {subj, pat, "%%1" }, {"%1b%1", 2, 2} }, { {subj, pat, "%%%1" }, {"%ab%c", 2, 2} }, { {subj, pat, "%%%%1" }, {"%%1b%%1", 2, 2} }, { {subj, pat, "%%%%%1" }, {"%%ab%%c", 2, 2} }, } end local function set_f_gsub3 (lib, flg) return { Name = "Function gsub, set3", Func = get_gsub (lib), --{ s, p, f, n, res1,res2,res3 }, { {"abc", "a", "%0" }, {"abc", 1, 1} }, -- test (in)valid capture index { {"abc", "a", "%1" }, {"abc", 1, 1} }, { {"abc", "[ac]", "%1" }, {"abc", 2, 2} }, { {"abc", "(a)", "%1" }, {"abc", 1, 1} }, { {"abc", "(a)", "%2" }, "invalid capture index" }, } end local function set_f_gsub4 (lib, flg) return { Name = "Function gsub, set4", Func = get_gsub (lib), --{ s, p, f, n, res1, res2, res3 }, { {"a2c3", ".", "#" }, {"####", 4, 4} }, -- test . { {"a2c3", ".+", "#" }, {"#", 1, 1} }, -- test .+ { {"a2c3", ".*", "#" }, {"#", 1, 1} }, -- test .* { {"/* */ */", "\\/\\*(.*)\\*\\/", "#" }, {"#", 1, 1} }, { {"a2c3", "[0-9]", "#" }, {"a#c#", 2, 2} }, -- test %d { {"a2c3", "[^0-9]", "#" }, {"#2#3", 2, 2} }, -- test %D { {"a \t\nb", "[ \t\n]", "#" }, {"a###b", 3, 3} }, -- test %s { {"a \t\nb", "[^ \t\n]", "#" }, {"# \t\n#", 2, 2} }, -- test %S } end local function set_f_gsub5 (lib, flg) local function frep1 () end -- returns nothing local function frep2 () return "#" end -- ignores arguments local function frep3 (...) return table.concat({...}, ",") end -- "normal" local function frep4 () return {} end -- invalid return type local function frep5 () return "7", "a" end -- 2-nd return is "a" local function frep6 () return "7", "break" end -- 2-nd return is "break" local subj = "a2c3" return { Name = "Function gsub, set5", Func = get_gsub (lib), --{ s, p, f, n, res1, res2, res3 }, { {subj, "a(.)c(.)", frep1 }, {subj, 1, 0} }, { {subj, "a(.)c(.)", frep2 }, {"#", 1, 1} }, { {subj, "a(.)c(.)", frep3 }, {"2,3", 1, 1} }, { {subj, "a.c.", frep3 }, {subj, 1, 1} }, { {subj, "z*", frep1 }, {subj, 5, 0} }, { {subj, "z*", frep2 }, {"#a#2#c#3#", 5, 5} }, { {subj, "z*", frep3 }, {subj, 5, 5} }, { {subj, subj, frep4 }, "invalid return type" }, { {"abc",".", frep5 }, {"777", 3, 3} }, { {"abc",".", frep6 }, {"777", 3, 3} }, } end local function set_f_gsub6 (lib, flg) local tab1, tab2, tab3 = {}, { ["2"] = 56 }, { ["2"] = {} } local subj = "a2c3" return { Name = "Function gsub, set6", Func = get_gsub (lib), --{ s, p, f, n, res1,res2,res3 }, { {subj, "a(.)c(.)", tab1 }, {subj, 1, 0} }, { {subj, "a(.)c(.)", tab2 }, {"56", 1, 1} }, { {subj, "a(.)c(.)", tab3 }, "invalid replacement type" }, { {subj, "a.c.", tab1 }, {subj, 1, 0} }, { {subj, "a.c.", tab2 }, {subj, 1, 0} }, { {subj, "a.c.", tab3 }, {subj, 1, 0} }, } end local function set_f_gsub8 (lib, flg) local subj, patt, repl = "abcdef", "..", "*" return { Name = "Function gsub, set8", Func = get_gsub (lib), --{ s, p, f, n, res1, res2, res3 }, { {subj, patt, repl, function() end }, {"abcdef", 3, 0} }, { {subj, patt, repl, function() return nil end }, {"abcdef", 3, 0} }, { {subj, patt, repl, function() return false end }, {"abcdef", 3, 0} }, { {subj, patt, repl, function() return true end }, {"***", 3, 3} }, { {subj, patt, repl, function() return {} end }, {"***", 3, 3} }, { {subj, patt, repl, function() return "#" end }, {"###", 3, 3} }, { {subj, patt, repl, function() return 57 end }, {"575757", 3, 3} }, { {subj, patt, repl, function (from) return from end }, {"135", 3, 3} }, { {subj, patt, repl, function (from, to) return to end }, {"246", 3, 3} }, { {subj, patt, repl, function (from,to,rep) return rep end }, {"***", 3, 3} }, { {subj, patt, repl, function (from, to, rep) return rep..to..from end }, {"*21*43*65", 3, 3} }, { {subj, patt, repl, function() return nil end }, {"abcdef", 3, 0} }, { {subj, patt, repl, function() return nil, nil end }, {"abcdef", 3, 0} }, { {subj, patt, repl, function() return nil, false end }, {"abcdef", 3, 0} }, { {subj, patt, repl, function() return nil, true end }, {"ab**", 3, 2} }, { {subj, patt, repl, function() return true, true end }, {"***", 3, 3} }, { {subj, patt, repl, function() return nil, 0 end }, {"abcdef", 1, 0} }, { {subj, patt, repl, function() return true, 0 end }, {"*cdef", 1, 1} }, { {subj, patt, repl, function() return nil, 1 end }, {"ab*ef", 2, 1} }, { {subj, patt, repl, function() return true, 1 end }, {"**ef", 2, 2} }, } end return function (libname) local lib = require (libname) return { set_f_gmatch (lib), set_f_split (lib), set_f_find (lib), set_f_match (lib), set_m_exec (lib), set_m_tfind (lib), set_m_find (lib), set_m_match (lib), set_f_count (lib), set_f_gsub1 (lib), set_f_gsub2 (lib), set_f_gsub3 (lib), set_f_gsub4 (lib), set_f_gsub5 (lib), set_f_gsub6 (lib), set_f_gsub8 (lib), } end
mit
xponen/Zero-K
gamedata/modularcomms/weapons/multistunner.lua
5
1340
local name = "commweapon_multistunner" local weaponDef = { name = [[Multi-Stunner]], areaOfEffect = 144, avoidFeature = false, burst = 16, burstRate = 0.1875, commandFire = true, customParams = { muzzleEffectFire = [[custom:YELLOW_LIGHTNING_MUZZLE]], slot = [[3]], }, craterBoost = 0, craterMult = 0, cylinderTargeting = 0, damage = { default = 542.534722222222, }, duration = 8, edgeEffectiveness = 0, explosionGenerator = [[custom:YELLOW_LIGHTNINGPLOSION]], fireStarter = 0, impulseBoost = 0, impulseFactor = 0, intensity = 10, interceptedByShieldType = 1, noSelfDamage = true, paralyzer = true, paralyzeTime = 6, range = 360, reloadtime = 12, rgbColor = [[1 1 0.25]], soundStart = [[weapon/lightning_fire]], soundTrigger = false, sprayAngle = 1920, texture1 = [[lightning]], thickness = 10, turret = true, weaponType = [[LightningCannon]], weaponVelocity = 450, } return name, weaponDef
gpl-2.0
merlinblack/Game-Engine-Testbed
media/src/dejavu_sans_book_14.lua
1
10867
font={ size=14, lineheight=22, spacelength=6, monowidth=18, baseline=18, letterspacing=0, range={ start=32, finish=126}, glyphs={}, kerning={}, verticalOffset={} } -- Code, X, Y, W, H, Advance font.glyphs[32]={ 1, 16, 1, 1, 6} font.glyphs[33]={ 2, 2, 3, 15, 8} font.glyphs[34]={ 5, 2, 6, 6, 9} font.glyphs[35]={ 11, 2, 14, 15, 15} font.glyphs[36]={ 25, 1, 10, 19, 12} font.glyphs[37]={ 35, 2, 17, 15, 18} font.glyphs[38]={ 52, 2, 14, 15, 14} font.glyphs[39]={ 66, 2, 3, 6, 6} font.glyphs[40]={ 69, 1, 6, 19, 8} font.glyphs[41]={ 75, 1, 6, 19, 7} font.glyphs[42]={ 81, 2, 10, 10, 9} font.glyphs[43]={ 91, 4, 13, 13, 16} font.glyphs[44]={ 104, 13, 4, 6, 6} font.glyphs[45]={ 108, 9, 6, 3, 7} font.glyphs[46]={ 114, 13, 3, 4, 6} font.glyphs[47]={ 117, 2, 8, 17, 6} font.glyphs[48]={ 125, 2, 10, 15, 11} font.glyphs[49]={ 1, 20, 10, 15, 13} font.glyphs[50]={ 11, 20, 10, 15, 12} font.glyphs[51]={ 21, 20, 10, 15, 11} font.glyphs[52]={ 31, 20, 11, 15, 12} font.glyphs[53]={ 42, 20, 10, 15, 12} font.glyphs[54]={ 52, 20, 10, 15, 11} font.glyphs[55]={ 62, 20, 10, 15, 13} font.glyphs[56]={ 72, 20, 10, 15, 11} font.glyphs[57]={ 82, 20, 10, 15, 11} font.glyphs[58]={ 92, 24, 3, 11, 6} font.glyphs[59]={ 95, 23, 4, 14, 6} font.glyphs[60]={ 99, 22, 13, 13, 15} font.glyphs[61]={ 112, 25, 13, 7, 16} font.glyphs[62]={ 125, 22, 13, 13, 15} font.glyphs[63]={ 1, 38, 8, 15, 9} font.glyphs[64]={ 9, 37, 17, 19, 18} font.glyphs[65]={ 26, 38, 14, 15, 13} font.glyphs[66]={ 40, 38, 11, 15, 13} font.glyphs[67]={ 51, 38, 12, 15, 13} font.glyphs[68]={ 63, 38, 12, 15, 14} font.glyphs[69]={ 75, 38, 10, 15, 12} font.glyphs[70]={ 85, 38, 9, 15, 11} font.glyphs[71]={ 94, 38, 13, 15, 14} font.glyphs[72]={ 107, 38, 11, 15, 14} font.glyphs[73]={ 118, 38, 3, 15, 6} font.glyphs[74]={ 121, 38, 6, 19, 6} font.glyphs[75]={ 127, 38, 12, 15, 12} font.glyphs[76]={ 1, 57, 10, 15, 11} font.glyphs[77]={ 11, 57, 14, 15, 17} font.glyphs[78]={ 25, 57, 11, 15, 14} font.glyphs[79]={ 36, 57, 14, 15, 15} font.glyphs[80]={ 50, 57, 10, 15, 11} font.glyphs[81]={ 60, 57, 14, 18, 15} font.glyphs[82]={ 74, 57, 12, 15, 13} font.glyphs[83]={ 86, 57, 11, 15, 12} font.glyphs[84]={ 97, 57, 13, 15, 12} font.glyphs[85]={ 110, 57, 11, 15, 14} font.glyphs[86]={ 121, 57, 14, 15, 13} font.glyphs[87]={ 1, 77, 19, 15, 18} font.glyphs[88]={ 20, 77, 14, 15, 13} font.glyphs[89]={ 34, 77, 13, 15, 12} font.glyphs[90]={ 47, 77, 12, 15, 13} font.glyphs[91]={ 59, 76, 5, 19, 8} font.glyphs[92]={ 64, 77, 8, 17, 6} font.glyphs[93]={ 72, 76, 6, 19, 7} font.glyphs[94]={ 78, 77, 14, 7, 16} font.glyphs[95]={ 92, 94, 11, 3, 10} font.glyphs[96]={ 103, 75, 6, 5, 9} font.glyphs[97]={ 109, 80, 10, 12, 11} font.glyphs[98]={ 119, 76, 10, 16, 12} font.glyphs[99]={ 129, 80, 9, 12, 10} font.glyphs[100]={ 1, 97, 10, 16, 12} font.glyphs[101]={ 11, 101, 11, 12, 12} font.glyphs[102]={ 22, 97, 8, 16, 7} font.glyphs[103]={ 30, 101, 10, 16, 12} font.glyphs[104]={ 40, 97, 10, 16, 12} font.glyphs[105]={ 50, 97, 3, 16, 6} font.glyphs[106]={ 53, 97, 5, 20, 6} font.glyphs[107]={ 58, 97, 11, 16, 11} font.glyphs[108]={ 69, 97, 3, 16, 6} font.glyphs[109]={ 72, 101, 16, 12, 18} font.glyphs[110]={ 88, 101, 10, 12, 12} font.glyphs[111]={ 98, 101, 10, 12, 11} font.glyphs[112]={ 108, 101, 10, 16, 12} font.glyphs[113]={ 118, 101, 10, 16, 12} font.glyphs[114]={ 128, 101, 7, 12, 8} font.glyphs[115]={ 1, 121, 9, 12, 10} font.glyphs[116]={ 10, 118, 7, 15, 8} font.glyphs[117]={ 17, 120, 10, 13, 12} font.glyphs[118]={ 27, 121, 12, 12, 11} font.glyphs[119]={ 39, 121, 16, 12, 15} font.glyphs[120]={ 55, 121, 12, 12, 11} font.glyphs[121]={ 67, 121, 12, 16, 11} font.glyphs[122]={ 79, 121, 9, 12, 10} font.glyphs[123]={ 88, 117, 9, 20, 12} font.glyphs[124]={ 97, 117, 3, 21, 6} font.glyphs[125]={ 100, 117, 9, 20, 12} font.glyphs[126]={ 109, 123, 13, 6, 15} font.kerning[45]={ left=66, k=-1 } font.kerning[45]={ left=71, k=1 } font.kerning[45]={ left=74, k=1 } font.kerning[45]={ left=81, k=1 } font.kerning[45]={ left=84, k=-1 } font.kerning[45]={ left=86, k=-1 } font.kerning[45]={ left=87, k=-1 } font.kerning[45]={ left=88, k=-1 } font.kerning[45]={ left=89, k=-2 } font.kerning[65]={ left=84, k=-1 } font.kerning[65]={ left=86, k=-1 } font.kerning[65]={ left=87, k=-1 } font.kerning[65]={ left=89, k=-1 } font.kerning[65]={ left=102, k=-1 } font.kerning[65]={ left=118, k=-1 } font.kerning[65]={ left=119, k=-1 } font.kerning[65]={ left=121, k=-1 } font.kerning[66]={ left=87, k=-1 } font.kerning[66]={ left=89, k=-1 } font.kerning[68]={ left=89, k=-1 } font.kerning[70]={ left=46, k=-2 } font.kerning[70]={ left=58, k=-1 } font.kerning[70]={ left=65, k=-1 } font.kerning[70]={ left=97, k=-1 } font.kerning[70]={ left=101, k=-1 } font.kerning[70]={ left=105, k=-1 } font.kerning[70]={ left=111, k=-1 } font.kerning[70]={ left=114, k=-1 } font.kerning[70]={ left=117, k=-1 } font.kerning[70]={ left=121, k=-1 } font.kerning[71]={ left=84, k=-1 } font.kerning[71]={ left=89, k=-1 } font.kerning[74]={ left=45, k=-1 } font.kerning[75]={ left=45, k=-1 } font.kerning[75]={ left=67, k=-1 } font.kerning[75]={ left=79, k=-1 } font.kerning[75]={ left=84, k=-1 } font.kerning[75]={ left=87, k=-1 } font.kerning[75]={ left=89, k=-1 } font.kerning[75]={ left=101, k=-1 } font.kerning[75]={ left=111, k=-1 } font.kerning[75]={ left=117, k=-1 } font.kerning[75]={ left=121, k=-1 } font.kerning[76]={ left=79, k=-1 } font.kerning[76]={ left=84, k=-2 } font.kerning[76]={ left=85, k=-1 } font.kerning[76]={ left=86, k=-2 } font.kerning[76]={ left=87, k=-1 } font.kerning[76]={ left=89, k=-2 } font.kerning[76]={ left=121, k=-1 } font.kerning[79]={ left=46, k=-1 } font.kerning[79]={ left=88, k=-1 } font.kerning[79]={ left=89, k=-1 } font.kerning[80]={ left=46, k=-2 } font.kerning[80]={ left=65, k=-1 } font.kerning[80]={ left=97, k=-1 } font.kerning[80]={ left=101, k=-1 } font.kerning[80]={ left=111, k=-1 } font.kerning[82]={ left=45, k=-1 } font.kerning[82]={ left=46, k=-1 } font.kerning[82]={ left=65, k=-1 } font.kerning[82]={ left=67, k=-1 } font.kerning[82]={ left=84, k=-1 } font.kerning[82]={ left=86, k=-1 } font.kerning[82]={ left=87, k=-1 } font.kerning[82]={ left=89, k=-1 } font.kerning[82]={ left=101, k=-1 } font.kerning[82]={ left=111, k=-1 } font.kerning[82]={ left=117, k=-1 } font.kerning[82]={ left=121, k=-1 } font.kerning[84]={ left=45, k=-1 } font.kerning[84]={ left=46, k=-2 } font.kerning[84]={ left=58, k=-2 } font.kerning[84]={ left=65, k=-1 } font.kerning[84]={ left=67, k=-1 } font.kerning[84]={ left=97, k=-2 } font.kerning[84]={ left=99, k=-2 } font.kerning[84]={ left=101, k=-2 } font.kerning[84]={ left=111, k=-2 } font.kerning[84]={ left=114, k=-2 } font.kerning[84]={ left=115, k=-2 } font.kerning[84]={ left=117, k=-2 } font.kerning[84]={ left=119, k=-2 } font.kerning[84]={ left=121, k=-2 } font.kerning[86]={ left=45, k=-1 } font.kerning[86]={ left=46, k=-2 } font.kerning[86]={ left=58, k=-1 } font.kerning[86]={ left=65, k=-1 } font.kerning[86]={ left=97, k=-1 } font.kerning[86]={ left=101, k=-1 } font.kerning[86]={ left=111, k=-1 } font.kerning[86]={ left=117, k=-1 } font.kerning[87]={ left=45, k=-1 } font.kerning[87]={ left=46, k=-2 } font.kerning[87]={ left=58, k=-1 } font.kerning[87]={ left=65, k=-1 } font.kerning[87]={ left=97, k=-1 } font.kerning[87]={ left=101, k=-1 } font.kerning[87]={ left=111, k=-1 } font.kerning[87]={ left=114, k=-1 } font.kerning[87]={ left=117, k=-1 } font.kerning[88]={ left=45, k=-1 } font.kerning[88]={ left=67, k=-1 } font.kerning[88]={ left=79, k=-1 } font.kerning[88]={ left=101, k=-1 } font.kerning[89]={ left=45, k=-2 } font.kerning[89]={ left=46, k=-3 } font.kerning[89]={ left=58, k=-2 } font.kerning[89]={ left=65, k=-1 } font.kerning[89]={ left=67, k=-1 } font.kerning[89]={ left=79, k=-1 } font.kerning[89]={ left=97, k=-2 } font.kerning[89]={ left=101, k=-2 } font.kerning[89]={ left=105, k=-1 } font.kerning[89]={ left=111, k=-2 } font.kerning[89]={ left=117, k=-2 } font.kerning[102]={ left=45, k=-1 } font.kerning[102]={ left=46, k=-1 } font.kerning[102]={ left=58, k=-1 } font.kerning[107]={ left=101, k=-1 } font.kerning[107]={ left=111, k=-1 } font.kerning[107]={ left=121, k=-1 } font.kerning[114]={ left=45, k=-1 } font.kerning[114]={ left=46, k=-1 } font.kerning[118]={ left=46, k=-1 } font.kerning[118]={ left=58, k=-1 } font.kerning[119]={ left=46, k=-1 } font.kerning[119]={ left=58, k=-1 } font.kerning[121]={ left=46, k=-2 } font.kerning[121]={ left=58, k=-1 } font.verticalOffset[33]=4 font.verticalOffset[34]=4 font.verticalOffset[35]=4 font.verticalOffset[36]=3 font.verticalOffset[37]=4 font.verticalOffset[38]=4 font.verticalOffset[39]=4 font.verticalOffset[40]=3 font.verticalOffset[41]=3 font.verticalOffset[42]=4 font.verticalOffset[43]=6 font.verticalOffset[44]=15 font.verticalOffset[45]=11 font.verticalOffset[46]=15 font.verticalOffset[47]=4 font.verticalOffset[48]=4 font.verticalOffset[49]=4 font.verticalOffset[50]=4 font.verticalOffset[51]=4 font.verticalOffset[52]=4 font.verticalOffset[53]=4 font.verticalOffset[54]=4 font.verticalOffset[55]=4 font.verticalOffset[56]=4 font.verticalOffset[57]=4 font.verticalOffset[58]=8 font.verticalOffset[59]=7 font.verticalOffset[60]=6 font.verticalOffset[61]=9 font.verticalOffset[62]=6 font.verticalOffset[63]=4 font.verticalOffset[64]=3 font.verticalOffset[65]=4 font.verticalOffset[66]=4 font.verticalOffset[67]=4 font.verticalOffset[68]=4 font.verticalOffset[69]=4 font.verticalOffset[70]=4 font.verticalOffset[71]=4 font.verticalOffset[72]=4 font.verticalOffset[73]=4 font.verticalOffset[74]=4 font.verticalOffset[75]=4 font.verticalOffset[76]=4 font.verticalOffset[77]=4 font.verticalOffset[78]=4 font.verticalOffset[79]=4 font.verticalOffset[80]=4 font.verticalOffset[81]=4 font.verticalOffset[82]=4 font.verticalOffset[83]=4 font.verticalOffset[84]=4 font.verticalOffset[85]=4 font.verticalOffset[86]=4 font.verticalOffset[87]=4 font.verticalOffset[88]=4 font.verticalOffset[89]=4 font.verticalOffset[90]=4 font.verticalOffset[91]=3 font.verticalOffset[92]=4 font.verticalOffset[93]=3 font.verticalOffset[94]=4 font.verticalOffset[95]=21 font.verticalOffset[96]=2 font.verticalOffset[97]=7 font.verticalOffset[98]=3 font.verticalOffset[99]=7 font.verticalOffset[100]=3 font.verticalOffset[101]=7 font.verticalOffset[102]=3 font.verticalOffset[103]=7 font.verticalOffset[104]=3 font.verticalOffset[105]=3 font.verticalOffset[106]=3 font.verticalOffset[107]=3 font.verticalOffset[108]=3 font.verticalOffset[109]=7 font.verticalOffset[110]=7 font.verticalOffset[111]=7 font.verticalOffset[112]=7 font.verticalOffset[113]=7 font.verticalOffset[114]=7 font.verticalOffset[115]=7 font.verticalOffset[116]=4 font.verticalOffset[117]=6 font.verticalOffset[118]=7 font.verticalOffset[119]=7 font.verticalOffset[120]=7 font.verticalOffset[121]=7 font.verticalOffset[122]=7 font.verticalOffset[123]=3 font.verticalOffset[124]=3 font.verticalOffset[125]=3 font.verticalOffset[126]=9
mit
Zephruz/citadelshock
entities/entities/cis_basestructure/init.lua
1
2058
AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") function ENT:Initialize() self:Activate() self:SetModel(self.StructureMdl) self:SetUseType(SIMPLE_USE) self:SetCollisionGroup( COLLISION_GROUP_NONE ) self:PhysicsInit( SOLID_VPHYSICS ) self:SetSolid( SOLID_VPHYSICS ) self:SetMoveType( MOVETYPE_VPHYSICS ) local phys = self:GetPhysicsObject() if (phys:IsValid()) then phys:Wake() phys:EnableMotion(false) end end function ENT:OnTakeDamage(dmg) local atter = dmg:GetAttacker() local dmgAmt = dmg:GetDamage() if (atter:IsPlayer() && atter:GetSide() == self:GetIDSide()) then return false end if (self:Health() - dmgAmt > 0) then self:SetHealth(self:Health() - dmgAmt) else self:SetHealth(0) local phys = self:GetPhysicsObject() phys:EnableMotion(true) phys:AddVelocity(Vector(0,0,2)) timer.Simple(math.random(2,3), function() if not (IsValid(self)) then return false end self:Remove() end) end end ENT.NextRepair = os.time()+1 function ENT:Use(act, cal, t, val) if (self.NextRepair > os.time()) then return false end self.NextRepair = os.time()+1 if !(self.costs) then return false end local lobby = CitadelShock.Lobby:FindByID(self:GetIDLobby()) if (!lobby or !self:GetIDSide()) then return false end if (cal:GetIDLobby() != self:GetIDLobby() or cal:GetSide() != self:GetIDSide()) then cal:SendMessage("You can't repair this!") return false end if (self:Health() >= self.BaseHealth) then cal:SendMessage("This structure is already at full health!") return false end local lobbySides = lobby:GetGameSides() local res = lobbySides[self:GetIDSide()].resources for k,v in pairs(self.costs) do if (res[k] && res[k] >= 10) then lobby:GiveResource(k,-10,self:GetIDLobby()) self:SetHealth(self:Health() + 10) cal:SendMessage("Repaired structure (10 HP)!") else cal:SendMessage("You need 10 " .. k .. " to repair this!") end end end
mit
alastair-robertson/awesome
lib/awful/util.lua
3
17974
--------------------------------------------------------------------------- --- Utility module for awful -- -- @author Julien Danjou &lt;julien@danjou.info&gt; -- @copyright 2008 Julien Danjou -- @release @AWESOME_VERSION@ -- @module awful.util --------------------------------------------------------------------------- -- Grab environment we need local os = os local io = io local assert = assert local load = loadstring or load -- luacheck: globals loadstring (compatibility with Lua 5.1) local loadfile = loadfile local debug = debug local pairs = pairs local ipairs = ipairs local type = type local rtable = table local string = string local lgi = require("lgi") local grect = require("gears.geometry").rectangle local Gio = require("lgi").Gio local Pango = lgi.Pango local capi = { awesome = awesome, mouse = mouse } local gears_debug = require("gears.debug") local floor = math.floor local util = {} util.table = {} util.shell = os.getenv("SHELL") or "/bin/sh" local displayed_deprecations = {} --- Display a deprecation notice, but only once per traceback. -- @param[opt] see The message to a new method / function to use. function util.deprecate(see) local tb = debug.traceback() if displayed_deprecations[tb] then return end displayed_deprecations[tb] = true -- Get function name/desc from caller. local info = debug.getinfo(2, "n") local funcname = info.name or "?" local msg = "awful: function " .. funcname .. " is deprecated" if see then if string.sub(see, 1, 3) == 'Use' then msg = msg .. ". " .. see else msg = msg .. ", see " .. see end end gears_debug.print_warning(msg .. ".\n" .. tb) end --- Create a class proxy with deprecation messages. -- This is useful when a class has moved somewhere else. -- @tparam table fallback The new class -- @tparam string old_name The old class name -- @tparam string new_name The new class name -- @treturn table A proxy class. function util.deprecate_class(fallback, old_name, new_name) local message = old_name.." has been renamed to "..new_name local function call(_,...) util.deprecate(message) return fallback(...) end local function index(_, k) util.deprecate(message) return fallback[k] end local function newindex(_, k, v) util.deprecate(message) fallback[k] = v end return setmetatable({}, {__call = call, __index = index, __newindex = newindex}) end --- Get a valid color for Pango markup -- @param color The color. -- @tparam string fallback The color to return if the first is invalid. (default: black) -- @treturn string color if it is valid, else fallback. function util.ensure_pango_color(color, fallback) color = tostring(color) return Pango.Color.parse(Pango.Color(), color) and color or fallback or "black" end --- Make i cycle. -- @param t A length. Must be greater than zero. -- @param i An absolute index to fit into #t. -- @return An integer in (1, t) or nil if t is less than or equal to zero. function util.cycle(t, i) if t < 1 then return end i = i % t if i == 0 then i = t end return i end --- Create a directory -- @param dir The directory. -- @return mkdir return code function util.mkdir(dir) return os.execute("mkdir -p " .. dir) end --- Eval Lua code. -- @return The return value of Lua code. function util.eval(s) return assert(load(s))() end local xml_entity_names = { ["'"] = "&apos;", ["\""] = "&quot;", ["<"] = "&lt;", [">"] = "&gt;", ["&"] = "&amp;" }; --- Escape a string from XML char. -- Useful to set raw text in textbox. -- @param text Text to escape. -- @return Escape text. function util.escape(text) return text and text:gsub("['&<>\"]", xml_entity_names) or nil end local xml_entity_chars = { lt = "<", gt = ">", nbsp = " ", quot = "\"", apos = "'", ndash = "-", mdash = "-", amp = "&" }; --- Unescape a string from entities. -- @param text Text to unescape. -- @return Unescaped text. function util.unescape(text) return text and text:gsub("&(%a+);", xml_entity_chars) or nil end --- Check if a file is a Lua valid file. -- This is done by loading the content and compiling it with loadfile(). -- @param path The file path. -- @return A function if everything is alright, a string with the error -- otherwise. function util.checkfile(path) local f, e = loadfile(path) -- Return function if function, otherwise return error. if f then return f end return e end --- Try to restart awesome. -- It checks if the configuration file is valid, and then restart if it's ok. -- If it's not ok, the error will be returned. -- @return Never return if awesome restart, or return a string error. function util.restart() local c = util.checkfile(capi.awesome.conffile) if type(c) ~= "function" then return c end capi.awesome.restart() end --- Get the config home according to the XDG basedir specification. -- @return the config home (XDG_CONFIG_HOME) with a slash at the end. function util.get_xdg_config_home() return (os.getenv("XDG_CONFIG_HOME") or os.getenv("HOME") .. "/.config") .. "/" end --- Get the cache home according to the XDG basedir specification. -- @return the cache home (XDG_CACHE_HOME) with a slash at the end. function util.get_xdg_cache_home() return (os.getenv("XDG_CACHE_HOME") or os.getenv("HOME") .. "/.cache") .. "/" end --- Get the path to the user's config dir. -- This is the directory containing the configuration file ("rc.lua"). -- @return A string with the requested path with a slash at the end. function util.get_configuration_dir() return capi.awesome.conffile:match(".*/") or "./" end --- Get the path to a directory that should be used for caching data. -- @return A string with the requested path with a slash at the end. function util.get_cache_dir() return util.get_xdg_cache_home() .. "awesome/" end --- Get the path to the directory where themes are installed. -- @return A string with the requested path with a slash at the end. function util.get_themes_dir() return "@AWESOME_THEMES_PATH@" .. "/" end --- Get the path to the directory where our icons are installed. -- @return A string with the requested path with a slash at the end. function util.get_awesome_icon_dir() return "@AWESOME_ICON_PATH@" .. "/" end --- Get the user's config or cache dir. -- It first checks XDG_CONFIG_HOME / XDG_CACHE_HOME, but then goes with the -- default paths. -- @param d The directory to get (either "config" or "cache"). -- @return A string containing the requested path. function util.getdir(d) if d == "config" then -- No idea why this is what is returned, I recommend everyone to use -- get_configuration_dir() instead return util.get_xdg_config_home() .. "awesome/" elseif d == "cache" then return util.get_cache_dir() end end --- Search for an icon and return the full path. -- It searches for the icon path under the given directories with respect to the -- given extensions for the icon filename. -- @param iconname The name of the icon to search for. -- @param exts Table of image extensions allowed, otherwise { 'png', gif' } -- @param dirs Table of dirs to search, otherwise { '/usr/share/pixmaps/' } -- @tparam[opt] string size The size. If this is specified, subdirectories `x` -- of the dirs are searched first. function util.geticonpath(iconname, exts, dirs, size) exts = exts or { 'png', 'gif' } dirs = dirs or { '/usr/share/pixmaps/', '/usr/share/icons/hicolor/' } local icontypes = { 'apps', 'actions', 'categories', 'emblems', 'mimetypes', 'status', 'devices', 'extras', 'places', 'stock' } for _, d in pairs(dirs) do local icon for _, e in pairs(exts) do icon = d .. iconname .. '.' .. e if util.file_readable(icon) then return icon end if size then for _, t in pairs(icontypes) do icon = string.format("%s%ux%u/%s/%s.%s", d, size, size, t, iconname, e) if util.file_readable(icon) then return icon end end end end end end --- Check if a file exists, is not readable and not a directory. -- @param filename The file path. -- @return True if file exists and is readable. function util.file_readable(filename) local file = io.open(filename) if file then local _, _, code = file:read(1) io.close(file) if code == 21 then -- "Is a directory". return false end return true end return false end --- Check if a path exists, is readable and is a directory. -- @tparam string path The directory path. -- @treturn boolean True if dir exists and is readable. function util.dir_readable(path) local gfile = Gio.File.new_for_path(path) local gfileinfo = gfile:query_info("standard::type,access::can-read", Gio.FileQueryInfoFlags.NONE) return gfileinfo and gfileinfo:get_file_type() == "DIRECTORY" and gfileinfo:get_attribute_boolean("access::can-read") end --- Check if a path is a directory. -- @tparam string path -- @treturn bool True if path exists and is a directory. function util.is_dir(path) return Gio.File.new_for_path(path):query_file_type({}) == "DIRECTORY" end local function subset_mask_apply(mask, set) local ret = {} for i = 1, #set do if mask[i] then rtable.insert(ret, set[i]) end end return ret end local function subset_next(mask) local i = 1 while i <= #mask and mask[i] do mask[i] = false i = i + 1 end if i <= #mask then mask[i] = 1 return true end return false end --- Return all subsets of a specific set. -- This function, giving a set, will return all subset it. -- For example, if we consider a set with value { 10, 15, 34 }, -- it will return a table containing 2^n set: -- { }, { 10 }, { 15 }, { 34 }, { 10, 15 }, { 10, 34 }, etc. -- @param set A set. -- @return A table with all subset. function util.subsets(set) local mask = {} local ret = {} for i = 1, #set do mask[i] = false end -- Insert the empty one rtable.insert(ret, {}) while subset_next(mask) do rtable.insert(ret, subset_mask_apply(mask, set)) end return ret end --- Get the nearest rectangle in the given direction. Every rectangle is specified as a table -- with 'x', 'y', 'width', 'height' keys, the same as client or screen geometries. -- @deprecated awful.util.get_rectangle_in_direction -- @param dir The direction, can be either "up", "down", "left" or "right". -- @param recttbl A table of rectangle specifications. -- @param cur The current rectangle. -- @return The index for the rectangle in recttbl closer to cur in the given direction. nil if none found. -- @see gears.geometry function util.get_rectangle_in_direction(dir, recttbl, cur) util.deprecate("gears.geometry.rectangle.get_in_direction") return grect.get_in_direction(dir, recttbl, cur) end --- Join all tables given as parameters. -- This will iterate all tables and insert all their keys into a new table. -- @param args A list of tables to join -- @return A new table containing all keys from the arguments. function util.table.join(...) local ret = {} for _, t in pairs({...}) do if t then for k, v in pairs(t) do if type(k) == "number" then rtable.insert(ret, v) else ret[k] = v end end end end return ret end --- Override elements in the first table by the one in the second. -- -- Note that this method doesn't copy entries found in `__index`. -- @tparam table t the table to be overriden -- @tparam table set the table used to override members of `t` -- @tparam[opt=false] boolean raw Use rawset (avoid the metatable) -- @treturn table t (for convenience) function util.table.crush(t, set, raw) if raw then for k, v in pairs(set) do rawset(t, k, v) end else for k, v in pairs(set) do t[k] = v end end return t end --- Pack all elements with an integer key into a new table -- While both lua and luajit implement __len over sparse -- table, the standard define it as an implementation -- detail. -- -- This function remove any non numeric keys from the value set -- -- @tparam table t A potentially sparse table -- @treturn table A packed table with all numeric keys function util.table.from_sparse(t) local keys= {} for k in pairs(t) do if type(k) == "number" then keys[#keys+1] = k end end table.sort(keys) local ret = {} for _,v in ipairs(keys) do ret[#ret+1] = t[v] end return ret end --- Check if a table has an item and return its key. -- @param t The table. -- @param item The item to look for in values of the table. -- @return The key were the item is found, or nil if not found. function util.table.hasitem(t, item) for k, v in pairs(t) do if v == item then return k end end end --- Split a string into multiple lines -- @param text String to wrap. -- @param width Maximum length of each line. Default: 72. -- @param indent Number of spaces added before each wrapped line. Default: 0. -- @return The string with lines wrapped to width. function util.linewrap(text, width, indent) text = text or "" width = width or 72 indent = indent or 0 local pos = 1 return text:gsub("(%s+)()(%S+)()", function(_, st, word, fi) if fi - pos > width then pos = st return "\n" .. string.rep(" ", indent) .. word end end) end --- Count number of lines in a string -- @tparam string text Input string. -- @treturn int Number of lines. function util.linecount(text) return select(2, text:gsub('\n', '\n')) + 1 end --- Get a sorted table with all integer keys from a table -- @param t the table for which the keys to get -- @return A table with keys function util.table.keys(t) local keys = { } for k, _ in pairs(t) do rtable.insert(keys, k) end rtable.sort(keys, function (a, b) return type(a) == type(b) and a < b or false end) return keys end --- Filter a tables keys for certain content types -- @param t The table to retrieve the keys for -- @param ... the types to look for -- @return A filtered table with keys function util.table.keys_filter(t, ...) local keys = util.table.keys(t) local keys_filtered = { } for _, k in pairs(keys) do for _, et in pairs({...}) do if type(t[k]) == et then rtable.insert(keys_filtered, k) break end end end return keys_filtered end --- Reverse a table -- @param t the table to reverse -- @return the reversed table function util.table.reverse(t) local tr = { } -- reverse all elements with integer keys for _, v in ipairs(t) do rtable.insert(tr, 1, v) end -- add the remaining elements for k, v in pairs(t) do if type(k) ~= "number" then tr[k] = v end end return tr end --- Clone a table -- @param t the table to clone -- @param deep Create a deep clone? (default: true) -- @return a clone of t function util.table.clone(t, deep) deep = deep == nil and true or deep local c = { } for k, v in pairs(t) do if deep and type(v) == "table" then c[k] = util.table.clone(v) else c[k] = v end end return c end --- -- Returns an iterator to cycle through, starting from the first element or the -- given index, all elements of a table that match a given criteria. -- -- @param t the table to iterate -- @param filter a function that returns true to indicate a positive match -- @param start what index to start iterating from. Default is 1 (=> start of -- the table) function util.table.iterate(t, filter, start) local count = 0 local index = start or 1 local length = #t return function () while count < length do local item = t[index] index = util.cycle(#t, index + 1) count = count + 1 if filter(item) then return item end end end end --- Merge items from the one table to another one -- @tparam table t the container table -- @tparam table set the mixin table -- @treturn table Return `t` for convenience function util.table.merge(t, set) for _, v in ipairs(set) do table.insert(t, v) end return t end -- Escape all special pattern-matching characters so that lua interprets them -- literally instead of as a character class. -- Source: http://stackoverflow.com/a/20778724/15690 function util.quote_pattern(s) -- All special characters escaped in a string: %%, %^, %$, ... local patternchars = '['..("%^$().[]*+-?"):gsub("(.)", "%%%1")..']' return string.gsub(s, patternchars, "%%%1") end -- Generate a pattern matching expression that ignores case. -- @param s Original pattern matching expression. function util.query_to_pattern(q) local s = util.quote_pattern(q) -- Poor man's case-insensitive character matching. s = string.gsub(s, "%a", function (c) return string.format("[%s%s]", string.lower(c), string.upper(c)) end) return s end --- Round a number to an integer. -- @tparam number x -- @treturn integer function util.round(x) return floor(x + 0.5) end return util -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
gpl-2.0
youprofit/h2o
deps/klib/lua/klib.lua
42
20155
--[[ The MIT License Copyright (c) 2011, Attractive Chaos <attractor@live.co.uk> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- --[[ This is a Lua library, more exactly a collection of Lua snippets, covering utilities (e.g. getopt), string operations (e.g. split), statistics (e.g. Fisher's exact test), special functions (e.g. logarithm gamma) and matrix operations (e.g. Gauss-Jordan elimination). The routines are designed to be as independent as possible, such that one can copy-paste relevant pieces of code without worrying about additional library dependencies. If you use routines from this library, please include the licensing information above where appropriate. ]]-- --[[ Library functions and dependencies. "a>b" means "a is required by b"; "b<a" means "b depends on a". os.getopt() string:split() io.xopen() table.ksmall() table.shuffle() math.lgamma() >math.lbinom() >math.igamma() math.igamma() <math.lgamma() >matrix.chi2() math.erfc() math.lbinom() <math.lgamma() >math.fisher_exact() math.bernstein_poly() <math.lbinom() math.fisher_exact() <math.lbinom() math.jackknife() math.pearson() math.spearman() math.fmin() matrix matrix.add() matrix.T() >matrix.mul() matrix.mul() <matrix.T() matrix.tostring() matrix.chi2() <math.igamma() matrix.solve() ]]-- -- Description: getopt() translated from the BSD getopt(); compatible with the default Unix getopt() --[[ Example: for o, a in os.getopt(arg, 'a:b') do print(o, a) end ]]-- function os.getopt(args, ostr) local arg, place = nil, 0; return function () if place == 0 then -- update scanning pointer place = 1 if #args == 0 or args[1]:sub(1, 1) ~= '-' then place = 0; return nil end if #args[1] >= 2 then place = place + 1 if args[1]:sub(2, 2) == '-' then -- found "--" place = 0 table.remove(args, 1); return nil; end end end local optopt = args[1]:sub(place, place); place = place + 1; local oli = ostr:find(optopt); if optopt == ':' or oli == nil then -- unknown option if optopt == '-' then return nil end if place > #args[1] then table.remove(args, 1); place = 0; end return '?'; end oli = oli + 1; if ostr:sub(oli, oli) ~= ':' then -- do not need argument arg = nil; if place > #args[1] then table.remove(args, 1); place = 0; end else -- need an argument if place <= #args[1] then -- no white space arg = args[1]:sub(place); else table.remove(args, 1); if #args == 0 then -- an option requiring argument is the last one place = 0; if ostr:sub(1, 1) == ':' then return ':' end return '?'; else arg = args[1] end end table.remove(args, 1); place = 0; end return optopt, arg; end end -- Description: string split function string:split(sep, n) local a, start = {}, 1; sep = sep or "%s+"; repeat local b, e = self:find(sep, start); if b == nil then table.insert(a, self:sub(start)); break end a[#a+1] = self:sub(start, b - 1); start = e + 1; if n and #a == n then table.insert(a, self:sub(start)); break end until start > #self; return a; end -- Description: smart file open function io.xopen(fn, mode) mode = mode or 'r'; if fn == nil then return io.stdin; elseif fn == '-' then return (mode == 'r' and io.stdin) or io.stdout; elseif fn:sub(-3) == '.gz' then return (mode == 'r' and io.popen('gzip -dc ' .. fn, 'r')) or io.popen('gzip > ' .. fn, 'w'); elseif fn:sub(-4) == '.bz2' then return (mode == 'r' and io.popen('bzip2 -dc ' .. fn, 'r')) or io.popen('bgzip2 > ' .. fn, 'w'); else return io.open(fn, mode) end end -- Description: find the k-th smallest element in an array (Ref. http://ndevilla.free.fr/median/) function table.ksmall(arr, k) local low, high = 1, #arr; while true do if high <= low then return arr[k] end if high == low + 1 then if arr[high] < arr[low] then arr[high], arr[low] = arr[low], arr[high] end; return arr[k]; end local mid = math.floor((high + low) / 2); if arr[high] < arr[mid] then arr[mid], arr[high] = arr[high], arr[mid] end if arr[high] < arr[low] then arr[low], arr[high] = arr[high], arr[low] end if arr[low] < arr[mid] then arr[low], arr[mid] = arr[mid], arr[low] end arr[mid], arr[low+1] = arr[low+1], arr[mid]; local ll, hh = low + 1, high; while true do repeat ll = ll + 1 until arr[ll] >= arr[low] repeat hh = hh - 1 until arr[low] >= arr[hh] if hh < ll then break end arr[ll], arr[hh] = arr[hh], arr[ll]; end arr[low], arr[hh] = arr[hh], arr[low]; if hh <= k then low = ll end if hh >= k then high = hh - 1 end end end -- Description: shuffle/permutate an array function table.shuffle(a) for i = #a, 1, -1 do local j = math.random(i) a[j], a[i] = a[i], a[j] end end -- -- Mathematics -- -- Description: log gamma function -- Required by: math.lbinom() -- Reference: AS245, 2nd algorithm, http://lib.stat.cmu.edu/apstat/245 function math.lgamma(z) local x; x = 0.1659470187408462e-06 / (z+7); x = x + 0.9934937113930748e-05 / (z+6); x = x - 0.1385710331296526 / (z+5); x = x + 12.50734324009056 / (z+4); x = x - 176.6150291498386 / (z+3); x = x + 771.3234287757674 / (z+2); x = x - 1259.139216722289 / (z+1); x = x + 676.5203681218835 / z; x = x + 0.9999999999995183; return math.log(x) - 5.58106146679532777 - z + (z-0.5) * math.log(z+6.5); end -- Description: regularized incomplete gamma function -- Dependent on: math.lgamma() --[[ Formulas are taken from Wiki, with additional input from Numerical Recipes in C (for modified Lentz's algorithm) and AS245 (http://lib.stat.cmu.edu/apstat/245). A good online calculator is available at: http://www.danielsoper.com/statcalc/calc23.aspx It calculates upper incomplete gamma function, which equals math.igamma(s,z,true)*math.exp(math.lgamma(s)) ]]-- function math.igamma(s, z, complement) local function _kf_gammap(s, z) local sum, x = 1, 1; for k = 1, 100 do x = x * z / (s + k); sum = sum + x; if x / sum < 1e-14 then break end end return math.exp(s * math.log(z) - z - math.lgamma(s + 1.) + math.log(sum)); end local function _kf_gammaq(s, z) local C, D, f, TINY; f = 1. + z - s; C = f; D = 0.; TINY = 1e-290; -- Modified Lentz's algorithm for computing continued fraction. See Numerical Recipes in C, 2nd edition, section 5.2 for j = 1, 100 do local d; local a, b = j * (s - j), j*2 + 1 + z - s; D = b + a * D; if D < TINY then D = TINY end C = b + a / C; if C < TINY then C = TINY end D = 1. / D; d = C * D; f = f * d; if math.abs(d - 1) < 1e-14 then break end end return math.exp(s * math.log(z) - z - math.lgamma(s) - math.log(f)); end if complement then return ((z <= 1 or z < s) and 1 - _kf_gammap(s, z)) or _kf_gammaq(s, z); else return ((z <= 1 or z < s) and _kf_gammap(s, z)) or (1 - _kf_gammaq(s, z)); end end math.M_SQRT2 = 1.41421356237309504880 -- sqrt(2) math.M_SQRT1_2 = 0.70710678118654752440 -- 1/sqrt(2) -- Description: complement error function erfc(x): \Phi(x) = 0.5 * erfc(-x/M_SQRT2) function math.erfc(x) local z = math.abs(x) * math.M_SQRT2 if z > 37 then return (x > 0 and 0) or 2 end local expntl = math.exp(-0.5 * z * z) local p if z < 10. / math.M_SQRT2 then -- for small z p = expntl * ((((((.03526249659989109 * z + .7003830644436881) * z + 6.37396220353165) * z + 33.912866078383) * z + 112.0792914978709) * z + 221.2135961699311) * z + 220.2068679123761) / (((((((.08838834764831844 * z + 1.755667163182642) * z + 16.06417757920695) * z + 86.78073220294608) * z + 296.5642487796737) * z + 637.3336333788311) * z + 793.8265125199484) * z + 440.4137358247522); else p = expntl / 2.506628274631001 / (z + 1. / (z + 2. / (z + 3. / (z + 4. / (z + .65))))) end return (x > 0 and 2 * p) or 2 * (1 - p) end -- Description: log binomial coefficient -- Dependent on: math.lgamma() -- Required by: math.fisher_exact() function math.lbinom(n, m) if m == nil then local a = {}; a[0], a[n] = 0, 0; local t = math.lgamma(n+1); for m = 1, n-1 do a[m] = t - math.lgamma(m+1) - math.lgamma(n-m+1) end return a; else return math.lgamma(n+1) - math.lgamma(m+1) - math.lgamma(n-m+1) end end -- Description: Berstein polynomials (mainly for Bezier curves) -- Dependent on: math.lbinom() -- Note: to compute derivative: let beta_new[i]=beta[i+1]-beta[i] function math.bernstein_poly(beta) local n = #beta - 1; local lbc = math.lbinom(n); -- log binomial coefficients return function (t) assert(t >= 0 and t <= 1); if t == 0 then return beta[1] end if t == 1 then return beta[n+1] end local sum, logt, logt1 = 0, math.log(t), math.log(1-t); for i = 0, n do sum = sum + beta[i+1] * math.exp(lbc[i] + i * logt + (n-i) * logt1) end return sum; end end -- Description: Fisher's exact test -- Dependent on: math.lbinom() -- Return: left-, right- and two-tail P-values --[[ Fisher's exact test for 2x2 congintency tables: n11 n12 | n1_ n21 n22 | n2_ -----------+---- n_1 n_2 | n Reference: http://www.langsrud.com/fisher.htm ]]-- function math.fisher_exact(n11, n12, n21, n22) local aux; -- keep the states of n* for acceleration -- Description: hypergeometric function local function hypergeo(n11, n1_, n_1, n) return math.exp(math.lbinom(n1_, n11) + math.lbinom(n-n1_, n_1-n11) - math.lbinom(n, n_1)); end -- Description: incremental hypergeometric function -- Note: aux = {n11, n1_, n_1, n, p} local function hypergeo_inc(n11, n1_, n_1, n) if n1_ ~= 0 or n_1 ~= 0 or n ~= 0 then aux = {n11, n1_, n_1, n, 1}; else -- then only n11 is changed local mod; _, mod = math.modf(n11 / 11); if mod ~= 0 and n11 + aux[4] - aux[2] - aux[3] ~= 0 then if n11 == aux[1] + 1 then -- increase by 1 aux[5] = aux[5] * (aux[2] - aux[1]) / n11 * (aux[3] - aux[1]) / (n11 + aux[4] - aux[2] - aux[3]); aux[1] = n11; return aux[5]; end if n11 == aux[1] - 1 then -- descrease by 1 aux[5] = aux[5] * aux[1] / (aux[2] - n11) * (aux[1] + aux[4] - aux[2] - aux[3]) / (aux[3] - n11); aux[1] = n11; return aux[5]; end end aux[1] = n11; end aux[5] = hypergeo(aux[1], aux[2], aux[3], aux[4]); return aux[5]; end -- Description: computing the P-value by Fisher's exact test local max, min, left, right, n1_, n_1, n, two, p, q, i, j; n1_, n_1, n = n11 + n12, n11 + n21, n11 + n12 + n21 + n22; max = (n_1 < n1_ and n_1) or n1_; -- max n11, for the right tail min = n1_ + n_1 - n; if min < 0 then min = 0 end -- min n11, for the left tail two, left, right = 1, 1, 1; if min == max then return 1 end -- no need to do test q = hypergeo_inc(n11, n1_, n_1, n); -- the probability of the current table -- left tail i, left, p = min + 1, 0, hypergeo_inc(min, 0, 0, 0); while p < 0.99999999 * q do left, p, i = left + p, hypergeo_inc(i, 0, 0, 0), i + 1; end i = i - 1; if p < 1.00000001 * q then left = left + p; else i = i - 1 end -- right tail j, right, p = max - 1, 0, hypergeo_inc(max, 0, 0, 0); while p < 0.99999999 * q do right, p, j = right + p, hypergeo_inc(j, 0, 0, 0), j - 1; end j = j + 1; if p < 1.00000001 * q then right = right + p; else j = j + 1 end -- two-tail two = left + right; if two > 1 then two = 1 end -- adjust left and right if math.abs(i - n11) < math.abs(j - n11) then right = 1 - left + q; else left = 1 - right + q end return left, right, two; end -- Description: Delete-m Jackknife --[[ Given g groups of values with a statistics estimated from m[i] samples in i-th group being t[i], compute the mean and the variance. t0 below is the estimate from all samples. Reference: Busing et al. (1999) Delete-m Jackknife for unequal m. Statistics and Computing, 9:3-8. ]]-- function math.jackknife(g, m, t, t0) local h, n, sum = {}, 0, 0; for j = 1, g do n = n + m[j] end if t0 == nil then -- When t0 is absent, estimate it in a naive way t0 = 0; for j = 1, g do t0 = t0 + m[j] * t[j] end t0 = t0 / n; end local mean, var = 0, 0; for j = 1, g do h[j] = n / m[j]; mean = mean + (1 - m[j] / n) * t[j]; end mean = g * t0 - mean; -- Eq. (8) for j = 1, g do local x = h[j] * t0 - (h[j] - 1) * t[j] - mean; var = var + 1 / (h[j] - 1) * x * x; end var = var / g; return mean, var; end -- Description: Pearson correlation coefficient -- Input: a is an n*2 table function math.pearson(a) -- compute the mean local x1, y1 = 0, 0 for _, v in pairs(a) do x1, y1 = x1 + v[1], y1 + v[2] end -- compute the coefficient x1, y1 = x1 / #a, y1 / #a local x2, y2, xy = 0, 0, 0 for _, v in pairs(a) do local tx, ty = v[1] - x1, v[2] - y1 xy, x2, y2 = xy + tx * ty, x2 + tx * tx, y2 + ty * ty end return xy / math.sqrt(x2) / math.sqrt(y2) end -- Description: Spearman correlation coefficient function math.spearman(a) local function aux_func(t) -- auxiliary function return (t == 1 and 0) or (t*t - 1) * t / 12 end for _, v in pairs(a) do v.r = {} end local T, S = {}, {} -- compute the rank for k = 1, 2 do table.sort(a, function(u,v) return u[k]<v[k] end) local same = 1 T[k] = 0 for i = 2, #a + 1 do if i <= #a and a[i-1][k] == a[i][k] then same = same + 1 else local rank = (i-1) * 2 - same + 1 for j = i - same, i - 1 do a[j].r[k] = rank end if same > 1 then T[k], same = T[k] + aux_func(same), 1 end end end S[k] = aux_func(#a) - T[k] end -- compute the coefficient local sum = 0 for _, v in pairs(a) do -- TODO: use nested loops to reduce loss of precision local t = (v.r[1] - v.r[2]) / 2 sum = sum + t * t end return (S[1] + S[2] - sum) / 2 / math.sqrt(S[1] * S[2]) end -- Description: Hooke-Jeeves derivative-free optimization function math.fmin(func, x, data, r, eps, max_calls) local n, n_calls = #x, 0; r = r or 0.5; eps = eps or 1e-7; max_calls = max_calls or 50000 function fmin_aux(x1, data, fx1, dx) -- auxiliary function local ftmp; for k = 1, n do x1[k] = x1[k] + dx[k]; local ftmp = func(x1, data); n_calls = n_calls + 1; if ftmp < fx1 then fx1 = ftmp; else -- search the opposite direction dx[k] = -dx[k]; x1[k] = x1[k] + dx[k] + dx[k]; ftmp = func(x1, data); n_calls = n_calls + 1; if ftmp < fx1 then fx1 = ftmp else x1[k] = x1[k] - dx[k] end -- back to the original x[k] end end return fx1; -- here: fx1=f(n,x1) end local dx, x1 = {}, {}; for k = 1, n do -- initial directions, based on MGJ dx[k] = math.abs(x[k]) * r; if dx[k] == 0 then dx[k] = r end; end local radius = r; local fx1, fx; fx = func(x, data); fx1 = fx; n_calls = n_calls + 1; while true do for i = 1, n do x1[i] = x[i] end; -- x1 = x fx1 = fmin_aux(x1, data, fx, dx); while fx1 < fx do for k = 1, n do local t = x[k]; dx[k] = (x1[k] > x[k] and math.abs(dx[k])) or -math.abs(dx[k]); x[k] = x1[k]; x1[k] = x1[k] + x1[k] - t; end fx = fx1; if n_calls >= max_calls then break end fx1 = func(x1, data); n_calls = n_calls + 1; fx1 = fmin_aux(x1, data, fx1, dx); if fx1 >= fx then break end local kk = n; for k = 1, n do if math.abs(x1[k] - x[k]) > .5 * math.abs(dx[k]) then kk = k; break; end end if kk == n then break end end if radius >= eps then if n_calls >= max_calls then break end radius = radius * r; for k = 1, n do dx[k] = dx[k] * r end else break end end return fx1, n_calls; end -- -- Matrix -- matrix = {} -- Description: matrix transpose -- Required by: matrix.mul() function matrix.T(a) local m, n, x = #a, #a[1], {}; for i = 1, n do x[i] = {}; for j = 1, m do x[i][j] = a[j][i] end end return x; end -- Description: matrix add function matrix.add(a, b) assert(#a == #b and #a[1] == #b[1]); local m, n, x = #a, #a[1], {}; for i = 1, m do x[i] = {}; local ai, bi, xi = a[i], b[i], x[i]; for j = 1, n do xi[j] = ai[j] + bi[j] end end return x; end -- Description: matrix mul -- Dependent on: matrix.T() -- Note: much slower without transpose function matrix.mul(a, b) assert(#a[1] == #b); local m, n, p, x = #a, #a[1], #b[1], {}; local c = matrix.T(b); -- transpose for efficiency for i = 1, m do x[i] = {} local xi = x[i]; for j = 1, p do local sum, ai, cj = 0, a[i], c[j]; for k = 1, n do sum = sum + ai[k] * cj[k] end xi[j] = sum; end end return x; end -- Description: matrix print function matrix.tostring(a) local z = {}; for i = 1, #a do z[i] = table.concat(a[i], "\t"); end return table.concat(z, "\n"); end -- Description: chi^2 test for contingency tables -- Dependent on: math.igamma() function matrix.chi2(a) if #a == 2 and #a[1] == 2 then -- 2x2 table local x, z x = (a[1][1] + a[1][2]) * (a[2][1] + a[2][2]) * (a[1][1] + a[2][1]) * (a[1][2] + a[2][2]) if x == 0 then return 0, 1, false end z = a[1][1] * a[2][2] - a[1][2] * a[2][1] z = (a[1][1] + a[1][2] + a[2][1] + a[2][2]) * z * z / x return z, math.igamma(.5, .5 * z, true), true else -- generic table local rs, cs, n, m, N, z = {}, {}, #a, #a[1], 0, 0 for i = 1, n do rs[i] = 0 end for j = 1, m do cs[j] = 0 end for i = 1, n do -- compute column sum and row sum for j = 1, m do cs[j], rs[i] = cs[j] + a[i][j], rs[i] + a[i][j] end end for i = 1, n do N = N + rs[i] end for i = 1, n do -- compute the chi^2 statistics for j = 1, m do local E = rs[i] * cs[j] / N; z = z + (a[i][j] - E) * (a[i][j] - E) / E end end return z, math.igamma(.5 * (n-1) * (m-1), .5 * z, true), true; end end -- Description: Gauss-Jordan elimination (solving equations; computing inverse) -- Note: on return, a[n][n] is the inverse; b[n][m] is the solution -- Reference: Section 2.1, Numerical Recipes in C, 2nd edition function matrix.solve(a, b) assert(#a == #a[1]); local n, m = #a, (b and #b[1]) or 0; local xc, xr, ipiv = {}, {}, {}; local ic, ir; for j = 1, n do ipiv[j] = 0 end for i = 1, n do local big = 0; for j = 1, n do local aj = a[j]; if ipiv[j] ~= 1 then for k = 1, n do if ipiv[k] == 0 then if math.abs(aj[k]) >= big then big = math.abs(aj[k]); ir, ic = j, k; end elseif ipiv[k] > 1 then return -2 end -- singular matrix end end end ipiv[ic] = ipiv[ic] + 1; if ir ~= ic then for l = 1, n do a[ir][l], a[ic][l] = a[ic][l], a[ir][l] end if b then for l = 1, m do b[ir][l], b[ic][l] = b[ic][l], b[ir][l] end end end xr[i], xc[i] = ir, ic; if a[ic][ic] == 0 then return -3 end -- singular matrix local pivinv = 1 / a[ic][ic]; a[ic][ic] = 1; for l = 1, n do a[ic][l] = a[ic][l] * pivinv end if b then for l = 1, n do b[ic][l] = b[ic][l] * pivinv end end for ll = 1, n do if ll ~= ic then local tmp = a[ll][ic]; a[ll][ic] = 0; local all, aic = a[ll], a[ic]; for l = 1, n do all[l] = all[l] - aic[l] * tmp end if b then local bll, bic = b[ll], b[ic]; for l = 1, m do bll[l] = bll[l] - bic[l] * tmp end end end end end for l = n, 1, -1 do if xr[l] ~= xc[l] then for k = 1, n do a[k][xr[l]], a[k][xc[l]] = a[k][xc[l]], a[k][xr[l]] end end end return 0; end
mit
merlinblack/Game-Engine-Testbed
scripts/main.lua
1
3190
require 'scheduler' require 'keys' require 'gui/gui' require 'autocomplete' require 'events' function version() message( '%@14%' .. Engine.versionString()..'\n\n' ) end local old_dofile = dofile function dofile( f ) if f == nil then print 'stdin dofile tomfoolery not availible.' return end old_dofile( f ) end function getCounter() local count=0 return function() count=count+1 return count end end timeSinceStart = 0 yield = coroutine.yield function FrameEnded( timeSinceLastFrame ) timeSinceStart = timeSinceStart + timeSinceLastFrame currentTaskId = runNextTask( currentTaskId ) end function exit() quitProgram() end function quitProgram() Engine.queueEvent( Engine.Event( "MSG_QUIT" ) ) end function wait( seconds ) local endTime = timeSinceStart + seconds while timeSinceStart < endTime do yield() end end function waitForTask( task ) while task.status() ~= 'dead' do yield() end end function testWait() print' Createing task.' local t = createTask( function() wait(10) end ) print' Waiting for task to complete.' waitForTask( t ) print' Task finished, continuing.' end function dump(t) if type(t) == 'table' then table.foreach(t,print) else --table.foreach( class_info( t ), print ) print( 'Not a table' ) end end function quitKeyListener( event ) inputdata = Engine.InputEventData.downcast( event.data ) if inputdata and inputdata.key == KeyCodes.KC_ESCAPE and #gui.modal == 0 then quit() return true end end function resizeListener( event ) windowdata = Engine.WindowEventData.downcast( event.data ) if windowdata then setViewportSize( windowdata.width, windowdata.height ) end end function setViewportSize(width, height) mouse.width = width mouse.height = height end function setup() oldprint = print print = console.print log = console.log clear = console.clear local sb = Gorilla.Silverback.getSingleton() gui.screen = sb:createScreen( Ogre.getViewport( 0 ), 'atlas' ) gui.mainLayer = gui.screen:createLayer(0) gui.dialogBackground = Ogre.ColourValue( 112/255, 131/255, 152/255, .5 ) setupMouse() events.subscribe( 'EVT_MOUSEMOVE', mouseMovedEventListener ) events.subscribe( 'EVT_MOUSEDOWN', mouseMovedEventListener ) events.subscribe( 'EVT_MOUSEUP', mouseMovedEventListener ) events.subscribe( 'EVT_KEYUP', quitKeyListener ) events.subscribe( 'EVT_KEYDOWN', keyPressedEventListener ) events.subscribe( 'EVT_KEYUP', keyReleasedEventListener ) events.subscribe( 'EVT_WINDOW_RESIZE', resizeListener ) --Something to look at... require 'fps' require 'clock' require 'lualogo' require 'cameracontrol' --require 'walk' require 'test' --require 'mydebug' require 'loadlevel' player = createGameEntity( root, 'Robot', 'robot.mesh' ) player.node:scale( .5, .5, .5 ) loadLevel 'levels/level2' print "Setup task completed" end createTask( setup ) print " *** main.lua processed. *** "
mit
jllacuna/docker-vim
nvim/config/nvim/lua/user/gitsigns.lua
1
3527
local status_ok, gitsigns = pcall(require, "gitsigns") if not status_ok then vim.notify "gitsigns not found" return end gitsigns.setup { on_attach = function(bufnr) local gs = package.loaded.gitsigns local function map(mode, l, r, opts) opts = opts or {} opts.buffer = bufnr vim.keymap.set(mode, l, r, opts) end -- Navigation map('n', ']c', function() if vim.wo.diff then return ']c' end vim.schedule(function() gs.next_hunk() end) return '<Ignore>' end, { expr = true, desc = '[git] Next hunk' }) map('n', '[c', function() if vim.wo.diff then return '[c' end vim.schedule(function() gs.prev_hunk() end) return '<Ignore>' end, { expr = true, desc = '[git] Previous hunk' }) -- Actions map({'n', 'v'}, '<leader>hs', ':Gitsigns stage_hunk<CR>', { desc = '[git] Stage hunk' }) map({'n', 'v'}, '<leader>hr', ':Gitsigns reset_hunk<CR>', { desc = '[git] Reset hunk' }) map('n', '<leader>hu', gs.undo_stage_hunk, { desc = '[git] Undo stage hunk' }) map('n', '<leader>hS', gs.stage_buffer, { desc = '[git] Stage buffer' }) map('n', '<leader>hR', gs.reset_buffer, { desc = '[git] Reset buffer' }) map('n', '<leader>hp', gs.preview_hunk, { desc = '[git] Preview hunk' }) map('n', '<leader>hb', function() gs.blame_line{full=true} end, { desc = '[git] Blame line' }) map('n', '<leader>hB', gs.toggle_current_line_blame, { desc = '[git] Toggle blame current line' }) map('n', '<leader>hd', gs.diffthis, { desc = '[git] Diff unstaged' }) map('n', '<leader>hD', function() gs.diffthis('~') end, { desc = '[git] Diff last commit'}) map('n', '<leader>ht', function() gs.toggle_word_diff(); gs.toggle_deleted() end, { desc = '[git] Toggle inline diff' }) -- Text object map({'o', 'x'}, 'ih', ':<C-U>Gitsigns select_hunk<CR>', { desc = '[git] inner hunk' }) end, signs = { add = { hl = "GitSignsAdd", text = "▎", numhl = "GitSignsAddNr", linehl = "GitSignsAddLn" }, change = { hl = "GitSignsChange", text = "▎", numhl = "GitSignsChangeNr", linehl = "GitSignsChangeLn" }, delete = { hl = "GitSignsDelete", text = "契", numhl = "GitSignsDeleteNr", linehl = "GitSignsDeleteLn" }, topdelete = { hl = "GitSignsDelete", text = "契", numhl = "GitSignsDeleteNr", linehl = "GitSignsDeleteLn" }, changedelete = { hl = "GitSignsChange", text = "▎", numhl = "GitSignsChangeNr", linehl = "GitSignsChangeLn" }, }, signcolumn = true, -- Toggle with `:Gitsigns toggle_signs` numhl = true, -- Toggle with `:Gitsigns toggle_numhl` linehl = false, -- Toggle with `:Gitsigns toggle_linehl` word_diff = false, -- Toggle with `:Gitsigns toggle_word_diff` watch_gitdir = { interval = 1000, follow_files = true, }, attach_to_untracked = true, current_line_blame = false, -- Toggle with `:Gitsigns toggle_current_line_blame` (See <leader>hB above) current_line_blame_opts = { virt_text = true, virt_text_pos = "eol", -- 'eol' | 'overlay' | 'right_align' delay = 0, ignore_whitespace = false, }, current_line_blame_formatter = " [<abbrev_sha>] <author_time> <author>: <summary>", sign_priority = 6, update_debounce = 100, status_formatter = nil, -- Use default max_file_length = 40000, preview_config = { -- Options passed to nvim_open_win border = "rounded", style = "minimal", relative = "cursor", row = 0, col = 1, }, yadm = { enable = false, }, }
gpl-2.0