content stringlengths 263 5.24M | pred_label stringclasses 1
value | pred_score_pos float64 0.6 1 |
|---|---|---|
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 16:57:57 11/23/2018
// Design Name:
// Module Name: dm
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Revi... | __label__POS | 0.983991 |
/*
* This file is generated by jOOQ.
*/
package com.apress.demo.jooq.domain;
import com.apress.demo.jooq.domain.tables.Comments;
import com.apress.demo.jooq.domain.tables.Posts;
import com.apress.demo.jooq.domain.tables.records.CommentsRecord;
import com.apress.demo.jooq.domain.tables.records.PostsRecord;
import ja... | __label__POS | 0.950872 |
using System.Runtime.InteropServices;
using NUnit.Framework;
namespace DotNetDesignPatternDemos.Behavioral.TemplateMethod
{
namespace Coding.Exercise
{
public class Creature
{
public int Attack, Health;
public Creature(int attack, int health)
{
Attack = attack;
Health = ... | __label__POS | 0.882283 |
/*
* This file is generated by jOOQ.
*/
package com.apress.demo.jooq.domain;
import com.apress.demo.jooq.domain.tables.Comments;
import com.apress.demo.jooq.domain.tables.Posts;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import javax.annotation.Generated;
import org.jooq.Catalog;
... | __label__POS | 0.959903 |
using System;
using System.Collections.Generic;
using System.Text;
using static System.Console;
namespace DotNetDesignPatternDemos.Behavioral.Visitor.Acyclic
{
public interface IVisitor<TVisitable>
{
void Visit(TVisitable obj);
}
public interface IVisitor {} // marker interface
public abstract class ... | __label__POS | 0.797603 |
package aqario.fowlplay.common.entity.ai.brain.sensor;
import aqario.fowlplay.common.entity.BirdEntity;
import aqario.fowlplay.core.FowlPlaySensorType;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.ai.brain.LivingTargetCache;
import net.minecraft.entity.ai.brain.MemoryModuleType;
import net.min... | __label__POS | 0.929025 |
/*
* This file is generated by jOOQ.
*/
package com.apress.demo.jooq.domain.tables;
import com.apress.demo.jooq.domain.Keys;
import com.apress.demo.jooq.domain.Public;
import com.apress.demo.jooq.domain.tables.records.CommentsRecord;
import java.sql.Timestamp;
import java.util.Arrays;
import java.util.List;
import... | __label__POS | 0.661872 |
using System;
using System.Collections.Generic;
using System.Text;
using static System.Console;
namespace DotNetDesignPatternDemos.Behavioral.Visitor.ReflectiveExtension
{
using DictType = Dictionary<Type, Action<Expression, StringBuilder>>;
public abstract class Expression
{
}
public class DoubleExpressi... | __label__POS | 0.960411 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:13:22 11/23/2018
// Design Name:
// Module Name: npc
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Rev... | __label__POS | 0.664167 |
using System;
using System.Collections.Generic;
using System.Text;
using static System.Console;
namespace DotNetDesignPatternDemos.Behavioral.Visitor.Dynamic
{
public abstract class Expression
{
}
public class DoubleExpression : Expression
{
public double Value;
public DoubleExpression(double valu... | __label__POS | 0.990312 |
#include <cstdio>
#include <stack>
#include <vector>
#include <array>
#include <iostream>
using namespace std;
#include <boost/algorithm/string.hpp>
void stack_and_vector()
{
stack<int, vector<int>> s;
s.push(123);
int x = s.top();
s.pop();
}
class String
{
string s;
public:
String(const string& s) : s{s... | __label__POS | 0.974188 |
package aqario.fowlplay.common.entity.ai.brain.task;
import aqario.fowlplay.common.entity.FlyingBirdEntity;
import aqario.fowlplay.common.entity.ai.pathing.FlightTargeting;
import aqario.fowlplay.common.util.MemoryList;
import com.mojang.datafixers.util.Pair;
import net.minecraft.entity.ai.brain.Brain;
import net.mine... | __label__POS | 0.840089 |
using System;
using System.Text;
using static System.Console;
namespace DotNetDesignPatternDemos.Behavioral.Visitor.Intrusive
{
public abstract class Expression
{
// adding a new operation
public abstract void Print(StringBuilder sb);
}
public class DoubleExpression : Expression
{
private double... | __label__POS | 0.900317 |
/*
* This file is generated by jOOQ.
*/
package com.apress.demo.jooq.domain.tables.records;
import com.apress.demo.jooq.domain.tables.Comments;
import java.sql.Timestamp;
import javax.annotation.Generated;
import org.jooq.Field;
import org.jooq.Record1;
import org.jooq.Record6;
import org.jooq.Row6;
import org.jo... | __label__POS | 0.765675 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 11:53:56 11/24/2018
// Design Name:
// Module Name: controller
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//... | __label__POS | 0.753453 |
package aqario.fowlplay.common.entity.ai.brain.task;
import aqario.fowlplay.common.entity.BirdEntity;
import aqario.fowlplay.common.util.MemoryList;
import net.minecraft.entity.Entity;
import net.minecraft.entity.ai.FuzzyTargeting;
import net.minecraft.entity.ai.brain.MemoryModuleType;
import net.minecraft.entity.ai.b... | __label__POS | 0.865076 |
/*
* This file is generated by jOOQ.
*/
package com.apress.demo.jooq.domain.tables.records;
import com.apress.demo.jooq.domain.tables.Posts;
import java.sql.Timestamp;
import javax.annotation.Generated;
import org.jooq.Field;
import org.jooq.Record1;
import org.jooq.Record4;
import org.jooq.Row4;
import org.jooq.... | __label__POS | 0.665873 |
/**
*
*/
package com.apress.demo.entities;
import java.sql.Timestamp;
/**
* @author Siva
*
*/
public class Comment
{
private Integer id;
private Integer postId;
private String name;
private String email;
private String content;
private Timestamp createdOn;
public Comment() {
}
... | __label__POS | 0.811733 |
/**
*
*/
package com.apress.demo.entities;
import java.sql.Timestamp;
import java.util.ArrayList;
import java.util.List;
/**
* @author Siva
*
*/
public class Post
{
private Integer id;
private String title;
private String content;
private Timestamp createdOn;
private List<Comment> comments =... | __label__POS | 0.824042 |
using System;
using System.Collections.Generic;
using System.Text;
using static System.Console;
namespace DotNetDesignPatternDemos.Behavioral.Visitor.Reflective
{
using DictType = Dictionary<Type, Action<Expression, StringBuilder>>;
public abstract class Expression
{
}
public class DoubleExpression : Exp... | __label__POS | 0.942334 |
package aqario.fowlplay.common.entity.ai.brain.task;
import aqario.fowlplay.common.entity.BirdEntity;
import aqario.fowlplay.common.util.MemoryList;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.SpawnGroup;
import net.minecraft.entity.ai.brain.EntityLookT... | __label__POS | 0.949364 |
/***************************************************************************
begin : Wed Nov 28 2018
copyright : (C) 2019 by Martin Preuss
email : martin@libchipcard.de
***************************************************************************
* This file is part of the project "AqBanking". ... | __label__POS | 0.990028 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:30:22 11/23/2018
// Design Name:
// Module Name: WB
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Revi... | __label__POS | 0.963491 |
package aqario.fowlplay.common.entity.ai.brain.task;
import aqario.fowlplay.common.entity.BirdEntity;
import aqario.fowlplay.common.util.MemoryList;
import aqario.fowlplay.core.FowlPlayMemoryModuleType;
import net.minecraft.entity.ai.brain.EntityLookTarget;
import net.minecraft.entity.ai.brain.MemoryModuleType;
import... | __label__POS | 0.96393 |
package aqario.fowlplay.common.entity.ai.brain.task;
import aqario.fowlplay.common.entity.FlyingBirdEntity;
import aqario.fowlplay.common.util.MemoryList;
import net.minecraft.entity.ai.brain.MemoryModuleType;
/**
* A collection of tasks that control the flying behavior of birds.
*/
public class FlightTasks {
p... | __label__POS | 0.998488 |
/**
*
*/
package com.apress.demo.services;
/**
* @author Siva
*
*/
import static com.apress.demo.jooq.domain.tables.Posts.POSTS;
import static com.apress.demo.jooq.domain.tables.Comments.COMMENTS;
import java.sql.Timestamp;
import java.util.ArrayList;
import java.util.List;
import org.jooq.DSLContext;
import... | __label__POS | 0.647656 |
using System;
using System.Collections.Generic;
using System.Text;
using static System.Console;
namespace DotNetDesignPatternDemos.Behavioral.Visitor.Classic
{
public abstract class Expression
{
public abstract void Accept(IExpressionVisitor visitor);
}
public class DoubleExpression : Expression
{
... | __label__POS | 0.882138 |
package aqario.fowlplay.common.entity.ai.brain.task;
import aqario.fowlplay.common.entity.BirdEntity;
import com.mojang.datafixers.util.Pair;
import net.minecraft.entity.ai.brain.Brain;
import net.minecraft.entity.ai.brain.MemoryModuleState;
import net.minecraft.entity.ai.brain.MemoryModuleType;
import net.minecraft.s... | __label__POS | 0.929481 |
package aqario.fowlplay.common.entity.ai.brain.task;
import aqario.fowlplay.common.entity.PenguinEntity;
import aqario.fowlplay.common.util.MemoryList;
import net.minecraft.entity.ai.brain.MemoryModuleType;
/**
* A collection of tasks that control the sliding behavior of penguins.
*/
public class SlideTasks {
p... | __label__POS | 0.998006 |
package aqario.fowlplay.common.entity.ai.brain.task;
import aqario.fowlplay.common.entity.PigeonEntity;
import aqario.fowlplay.common.entity.ai.brain.TeleportTarget;
import aqario.fowlplay.common.util.MemoryList;
import aqario.fowlplay.core.FowlPlayMemoryModuleType;
import com.mojang.datafixers.util.Pair;
import net.m... | __label__POS | 0.954104 |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using Stateless;
using static System.Console;
namespace DesignPatterns.Behavioral.State.Stateless
{
public enum Health
{
NonReproductive,
Pregnant,
Reproductive
}
public enum Activity
{
... | __label__POS | 0.848267 |
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="chrome=1">
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
<script type="text/javascript" src="//use.typekit.net/jbn8qxr.js"></script>
<scri... | __label__POS | 0.977552 |
"use strict";
var powerupjs = (function (powerupjs) {
function GameStateManager_Singleton() {
this._gameStates = [];
this._currentGameState = null;
}
GameStateManager_Singleton.prototype.add = function (gamestate) {
this._gameStates.push(gamestate);
this._currentGameState ... | __label__POS | 0.95018 |
using NUnit.Framework;
namespace DotNetDesignPatternDemos.Behavioral.State
{
namespace Coding.Exercise
{
public class CombinationLock
{
private readonly int[] combination;
public CombinationLock(int [] combination)
{
this.combination = combination;
Reset();
}
... | __label__POS | 0.683021 |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
namespace DotNetDesignPatternDemos.Behavioral.State.Handmade
{
public enum State
{
OffHook,
Connecting,
Connected,
OnHold,
OnHook
}
public enum Trigger
{
CallDialed,
HungUp,
... | __label__POS | 0.930332 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:21:31 11/23/2018
// Design Name:
// Module Name: EX
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Revi... | __label__POS | 0.951514 |
using System;
using System.Text;
namespace DotNetDesignPatternDemos.Behavioral.State
{
enum State
{
Locked,
Failed,
Unlocked
}
public class SwitchBasedDemo
{
static void Main(string[] args)
{
string code = "1234";
var state = State.Locked;
var entry = new StringBuilder... | __label__POS | 0.940488 |
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include <boost/lexical_cast.hpp>
using namespace std;
struct Journal
{
string title;
vector<string> entries;
explicit Journal(const string& title)
: title{title}
{
}
void add(const string& entry);
// persistence is a separ... | __label__POS | 0.858097 |
using System;
using System.Activities.Statements;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DotNetDesignPatternDemos.Behavioral.State.Classic
{
public class Switch
{
public State State = new OffState();
public void On() { State.On(this... | __label__POS | 0.947791 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:27:06 11/23/2018
// Design Name:
// Module Name: MEM
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Rev... | __label__POS | 0.94849 |
package aqario.fowlplay.common.entity.ai.brain.task;
import aqario.fowlplay.common.entity.BirdEntity;
import aqario.fowlplay.common.util.MemoryList;
import aqario.fowlplay.core.FowlPlayMemoryModuleType;
import com.mojang.datafixers.util.Pair;
import net.minecraft.entity.Entity;
import net.minecraft.entity.ai.brain.Bra... | __label__POS | 0.989636 |
#include <string>
#include <iostream>
#include <functional>
using namespace std;
class MailService
{
class Email {
public:
string from, to, subject, body;
};
public:
class EmailBuilder{
Email& email;
public:
explicit EmailBuilder(Email &email) : email(email) {}
EmailBuilder& from(string from... | __label__POS | 0.989445 |
#include <iostream>
#include <string>
#include <vector>
#include <tuple>
using namespace std;
// A. High-level modules should not depend on low-level modules.
// Both should depend on abstractions.
// B. Abstractions should not depend on details.
// Details should depend on abstractions.
enum class Relationsh... | __label__POS | 0.743703 |
#pragma once
#include <iostream>
#include <fstream>
#include <string>
#include <map>
#include <boost/lexical_cast.hpp>
#include <vector>
class Database
{
public:
virtual int get_population(const std::string& name) = 0;
};
class SingletonDatabase : public Database
{
SingletonDatabase()
{
std::cout << "Initia... | __label__POS | 0.984205 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:02:24 11/23/2018
// Design Name:
// Module Name: grf
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Rev... | __label__POS | 0.79872 |
package aqario.fowlplay.common.entity.ai.brain.task;
import aqario.fowlplay.common.entity.BirdEntity;
import net.minecraft.entity.Entity;
import net.minecraft.entity.ai.FuzzyTargeting;
import net.minecraft.entity.ai.NoPenaltySolidTargeting;
import net.minecraft.entity.ai.brain.MemoryModuleType;
import net.minecraft.en... | __label__POS | 0.610327 |
<!DOCTYPE html>
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
<title>DOM Scripting: Web Design with JavaScript and the Document Object Model</title>
<link rel="stylesheet" type="text/css" media="screen" href="styles/basic.css" />
</head>
<body>
<div id="container">
<div... | __label__POS | 0.978835 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 16:56:51 11/23/2018
// Design Name:
// Module Name: ID
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Revi... | __label__POS | 0.603928 |
package aqario.fowlplay.common.entity.ai.brain.task;
import aqario.fowlplay.common.entity.PigeonEntity;
import aqario.fowlplay.common.entity.ai.brain.TeleportTarget;
import aqario.fowlplay.common.util.MemoryList;
import aqario.fowlplay.core.FowlPlayMemoryModuleType;
import net.minecraft.entity.ai.brain.EntityLookTarge... | __label__POS | 0.918306 |
#include <string>
#include <iostream>
#include <functional>
using namespace std;
class PersonBuilder;
class Person
{
public:
string name, position;
};
class PersonBuilder
{
protected:
Person person;
public:
[[nodiscard]] Person build() const {
return person;
}
};
//class PersonInfoBuilder : public Perso... | __label__POS | 0.998356 |
// Objects in a program should be replaceable with instances of their subtypes
// w/o altering the correctness of the program
#include <iostream>
class Rectangle
{
protected:
int width, height;
public:
Rectangle(const int width, const int height)
: width{width}, height{height} { }
int get_width() const { r... | __label__POS | 0.730649 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 16:57:34 11/24/2018
// Design Name:
// Module Name: forward_mux
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
/... | __label__POS | 0.998473 |
/*
* Copyright (c) 2016.
* Modified on 19/05/2016.
*/
package cm.aptoide.pt.utils;
import android.util.Base64;
import java.security.SecureRandom;
import java.util.Arrays;
import java.util.UUID;
import java.util.concurrent.atomic.AtomicLong;
/**
* Created on 19/05/16.
*/
public final class IdUtils {
private s... | __label__POS | 0.978648 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:31:53 11/23/2018
// Design Name:
// Module Name: mux
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Rev... | __label__POS | 0.675673 |
import numpy
class SumTree:
write = 0
def __init__(self, capacity):
self.capacity = capacity
self.tree = numpy.zeros( 2*capacity - 1 )
self.data = numpy.zeros( capacity, dtype=object )
def _propagate(self, idx, change):
parent = (idx - 1) // 2
self.tree[parent] +=... | __label__POS | 0.759386 |
/*
* Copyright (c) 2016.
* Modified on 04/08/2016.
*/
package cm.aptoide.pt.utils;
import android.annotation.SuppressLint;
import android.annotation.TargetApi;
import android.app.Activity;
import android.app.ActivityManager;
import android.content.Context;
import android.content.Intent;
import android.content.pm.A... | __label__POS | 0.740185 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 11:13:10 11/30/2018
// Design Name:
// Module Name: Mult_Div
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
/... | __label__POS | 0.693174 |
#pragma once
#include "Material.h"
#include "SolidWall.h"
enum class WallType
{
basic,
main,
partition
};
class WallFactory
{
static std::vector<std::weak_ptr<Wall>> walls;
public:
static std::shared_ptr<SolidWall> create_main(Point2D start, Point2D end, int elevation, int height)
{
if (elevation < 0... | __label__POS | 0.956026 |
#pragma once
#include "Point2D.h"
class Wall
{
Point2D start, end;
int elevation;
int height;
//public:
protected:
Wall(const Point2D start, const Point2D end, const int elevation, const int height)
: start{start},
end{end},
elevation{elevation},
height{height}
{
}
// but now you ... | __label__POS | 0.667697 |
/*
* Copyright (c) 2016.
* Modified on 28/04/2016.
*/
package cm.aptoide.pt.utils;
import android.content.Context;
import android.content.SharedPreferences;
import android.content.pm.ApplicationInfo;
import android.content.pm.PackageManager;
import android.os.Build;
import dalvik.system.DexFile;
import java.io.Fil... | __label__POS | 0.725064 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 16:57:57 11/23/2018
// Design Name:
// Module Name: dm
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Revi... | __label__POS | 0.983991 |
"use strict";
function Level(levelIndex, id) {
powerupjs.GameObjectList.call(this, id);
this._levelIndex = levelIndex;
this._waterdrops = new powerupjs.GameObjectList(ID.layer_objects);
this._enemies = new powerupjs.GameObjectList(ID.layer_objects);
this._quitButton = new powerupjs.Button(sprites.... | __label__POS | 0.830181 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 22:40:05 12/12/2018
// Design Name:
// Module Name: DEV1
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Re... | __label__POS | 0.73065 |
package cm.aptoide.pt.actions;
import rx.Observable;
import rx.Subscriber;
/**
* Created by diogoloureiro on 09/09/16.
*/
public class RequestDownloadAccessOnSubscribe implements Observable.OnSubscribe<Void> {
private final PermissionService permissionRequest;
private final boolean allowDownloadOnMobileData;
... | __label__POS | 0.984696 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:13:22 11/23/2018
// Design Name:
// Module Name: npc
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Rev... | __label__POS | 0.664167 |
"use strict";
function PlayingState() {
powerupjs.IGameLoopObject.call(this);
this.currentLevelIndex = -1;
this.levels = [];
this.loadLevelsStatus();
this.loadLevels();
}
PlayingState.prototype = Object.create(powerupjs.IGameLoopObject.prototype);
Object.defineProperty(PlayingState.prototype, "... | __label__POS | 0.826897 |
"use strict";
function TitleMenuState(layer) {
powerupjs.GameObjectList.call(this, layer);
// the title screen
var titleScreen = new powerupjs.SpriteGameObject(sprites.background_title, ID.layer_background);
this.add(titleScreen);
// add a play button
this.playButton = new powerupjs.Button(sp... | __label__POS | 0.905293 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 11:53:56 11/24/2018
// Design Name:
// Module Name: controller
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//... | __label__POS | 0.753453 |
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<title>Jay Skript And The Domsters</title>
<script src="scripts/modernizr-1.6.min.js"></script>
<link rel="stylesheet" media="screen" href="styles/basic.css" />
</head>
<body>
<header>
<img src="images/logo.gif" alt="Jay Skript and the Domst... | __label__POS | 0.661777 |
"use strict";
function LevelMenuState(layer) {
powerupjs.GameObjectList.call(this, layer);
this.background = new powerupjs.SpriteGameObject(sprites.levelselect, ID.layer_background);
this.add(this.background);
this.back = new powerupjs.Button(sprites.button_back, ID.layer_overlays);
this.back.pos... | __label__POS | 0.713346 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 22:05:26 12/12/2018
// Design Name:
// Module Name: DEV0
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Re... | __label__POS | 0.733526 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:30:22 11/23/2018
// Design Name:
// Module Name: WB
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Revi... | __label__POS | 0.963491 |
"use strict";
function GameOverState() {
powerupjs.GameObjectList.call(this);
this.playingState = powerupjs.GameStateManager.get(ID.game_state_playing);
this.overlay = new powerupjs.SpriteGameObject(sprites.overlay_gameover, ID.layer_overlays);
this.overlay.position = this.overlay.screenCenter;
thi... | __label__POS | 0.741539 |
"use strict";
function LevelFinishedState() {
powerupjs.GameObjectList.call(this);
this.playingState = powerupjs.GameStateManager.get(ID.game_state_playing);
this.overlay = new powerupjs.SpriteGameObject(sprites.overlay_welldone, ID.layer_overlays);
this.overlay.position = this.overlay.screenCenter;
... | __label__POS | 0.735515 |
package cm.aptoide.pt.utils.q;
import android.app.ActivityManager;
import android.app.UiModeManager;
import android.content.res.Configuration;
import android.content.res.Resources;
import android.util.Base64;
import android.view.WindowManager;
import static cm.aptoide.pt.utils.AptoideUtils.ScreenU;
import static cm.a... | __label__POS | 0.989342 |
/*
* Copyright (c) 2016.
* Modified on 25/08/2016.
*/
package cm.aptoide.pt.utils.design;
import android.annotation.TargetApi;
import android.app.Activity;
import android.content.Context;
import android.os.Build;
import android.view.View;
import android.widget.Toast;
import androidx.annotation.NonNull;
import andr... | __label__POS | 0.875933 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:21:31 11/23/2018
// Design Name:
// Module Name: EX
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Revi... | __label__POS | 0.951514 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:27:06 11/23/2018
// Design Name:
// Module Name: MEM
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Rev... | __label__POS | 0.9476 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:02:24 11/23/2018
// Design Name:
// Module Name: grf
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Rev... | __label__POS | 0.79872 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 16:56:51 11/23/2018
// Design Name:
// Module Name: ID
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Revi... | __label__POS | 0.603928 |
"use strict";
function GameStateManager_Singleton() {
this._gameStates = [];
this._currentGameState = null;
}
GameStateManager_Singleton.prototype.add = function (gamestate) {
this._gameStates.push(gamestate);
this._currentGameState = gamestate;
return this._gameStates.length - 1;
};
GameStateMan... | __label__POS | 0.978519 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 16:57:34 11/24/2018
// Design Name:
// Module Name: forward_mux
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
/... | __label__POS | 0.997984 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:31:53 11/23/2018
// Design Name:
// Module Name: mux
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Rev... | __label__POS | 0.675673 |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Logging;
using System.Reflection;
namespace ConfiguringApps {
publi... | __label__POS | 0.981651 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 11:13:10 11/30/2018
// Design Name:
// Module Name: Mult_Div
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
/... | __label__POS | 0.693174 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 16:57:57 11/23/2018
// Design Name:
// Module Name: dm
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Revi... | __label__POS | 0.983991 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 22:40:05 12/12/2018
// Design Name:
// Module Name: DEV1
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Re... | __label__POS | 0.73065 |
package com.apress.jhblog.security;
import org.junit.Test;
import org.springframework.security.authentication.UsernamePasswordAuthenticationToken;
import org.springframework.security.core.GrantedAuthority;
import org.springframework.security.core.authority.SimpleGrantedAuthority;
import org.springframework.security.co... | __label__POS | 0.852798 |
"use strict";
function handleTouchStart(evt) {
evt.preventDefault();
var touches = evt.changedTouches;
for (var i = 0; i < touches.length; i++) {
Touch._touches.push(touches[i]);
Touch._touchPresses.push(true);
}
}
function handleTouchMove(evt) {
evt.preventDefault();
var touch... | __label__POS | 0.626629 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:13:22 11/23/2018
// Design Name:
// Module Name: npc
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Rev... | __label__POS | 0.664167 |
package com.apress.jhblog.security.jwt;
import com.apress.jhblog.security.AuthoritiesConstants;
import io.github.jhipster.config.JHipsterProperties;
import org.junit.Before;
import org.junit.Test;
import org.springframework.http.HttpStatus;
import org.springframework.mock.web.MockFilterChain;
import org.springframewor... | __label__POS | 0.768851 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 11:53:56 11/24/2018
// Design Name:
// Module Name: controller
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//... | __label__POS | 0.753453 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 22:05:26 12/12/2018
// Design Name:
// Module Name: DEV0
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Re... | __label__POS | 0.733526 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:30:22 11/23/2018
// Design Name:
// Module Name: WB
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Revi... | __label__POS | 0.963491 |
package com.apress.jhblog.web.rest;
import com.fasterxml.jackson.annotation.JsonInclude;
import com.fasterxml.jackson.databind.ObjectMapper;
import com.fasterxml.jackson.datatype.jsr310.JavaTimeModule;
import org.hamcrest.Description;
import org.hamcrest.TypeSafeDiagnosingMatcher;
import org.springframework.http.Media... | __label__POS | 0.725004 |
"use strict";
GameObjectList.prototype = Object.create(GameObject.prototype);
function GameObjectList(layer, id) {
GameObject.call(this, layer, id);
this._gameObjects = [];
}
Object.defineProperty(GameObjectList.prototype, "length", {
get: function () {
return this._gameObjects.length;
}
});... | __label__POS | 0.918857 |
"use strict";
function PairList(nrPairs, layer, id) {
SpriteGameObject.call(this, sprites.frame_goal, layer, id);
this._pairs = [];
for (var i = 0; i < nrPairs; i++)
this._pairs.push(7);
this._pairSprite = new SpriteGameObject(sprites.penguin_pairs);
this._pairSprite.parent = this;
}
PairLi... | __label__POS | 0.648391 |
"use strict";
function PlayingState() {
IGameLoopObject.call(this);
this.currentLevelIndex = -1;
this.levels = [];
this.loadLevelsStatus();
this.loadLevels();
}
PlayingState.prototype = Object.create(IGameLoopObject.prototype);
Object.defineProperty(PlayingState.prototype, "currentLevel", {
... | __label__POS | 0.809163 |
"use strict";
function TitleMenuState(layer) {
GameObjectList.call(this, layer);
var background = new SpriteGameObject(sprites.background_title, ID.layer_background);
this.add(background);
this.playButton = new Button(sprites.button_play, ID.layer_overlays);
this.playButton.position = new Vector2... | __label__POS | 0.79567 |
`timescale 1ns / 1ps
//////////////////////////////////////////////////////////////////////////////////
// Company:
// Engineer:
//
// Create Date: 17:21:31 11/23/2018
// Design Name:
// Module Name: EX
// Project Name:
// Target Devices:
// Tool versions:
// Description:
//
// Dependencies:
//
// Revi... | __label__POS | 0.951514 |
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