plateform stringclasses 1
value | repo_name stringlengths 13 113 | name stringlengths 3 74 | ext stringclasses 1
value | path stringlengths 12 229 | size int64 23 843k | source_encoding stringclasses 9
values | md5 stringlengths 32 32 | text stringlengths 23 843k |
|---|---|---|---|---|---|---|---|---|
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_48_60x18/Make_Jelly_Geometry.m | 7,192 | utf_8 | 75ed70de529c15312a2b9ff612dd3a6e | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_512_640x192/update_Springs.m | 1,842 | utf_8 | 6948f6f344d530b6934548d36eec435d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_512_640x192/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_512_640x192/Make_Jelly_Geometry.m | 7,190 | utf_8 | 5f855de6a572c2827bc183559b341ebf | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_128_160x48/update_Springs.m | 1,841 | utf_8 | e1fe0aef43c87f0fc0f295f5051a70b8 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_128_160x48/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_128_160x48/Make_Jelly_Geometry.m | 7,200 | utf_8 | 89b27e49ef5a3c8cac0d3be39480216e | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_1024_1280x384/update_Springs.m | 1,842 | utf_8 | 93f9f67bd75f7e20f7810c04dc4d0330 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_1024_1280x384/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_1024_1280x384/Make_Jelly_Geometry.m | 7,201 | utf_8 | 1d2e145199d6ac2c8fef49690aae5c5a | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_96_120x36/update_Springs.m | 1,841 | utf_8 | f86eade429da73c549010930eade7ad8 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_96_120x36/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_96_120x36/Make_Jelly_Geometry.m | 7,199 | utf_8 | 67f2893efa38dc3361ffdd7bc5646090 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_768_960x288/update_Springs.m | 1,842 | utf_8 | 98df6054d028be6e25e7f2ccfa572b7f | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_768_960x288/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_768_960x288/Make_Jelly_Geometry.m | 7,200 | utf_8 | 6169c1fb18921181876334dcd1bf3c86 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_384_480x144/update_Springs.m | 1,842 | utf_8 | 7daac1062b97fc34011293b05bfc1ba2 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_384_480x144/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re75/Res_384_480x144/Make_Jelly_Geometry.m | 7,200 | utf_8 | a1271b31063ec9a803632de8e1a46e4a | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_64_80x24/update_Springs.m | 1,841 | utf_8 | 92760e843c5de3d7459e8dff6e3b59bb | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_64_80x24/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_64_80x24/Make_Jelly_Geometry.m | 7,199 | utf_8 | 0ebb66601ea832deb4183a376ff1f1e3 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_256_320x96/update_Springs.m | 1,842 | utf_8 | 2f5812501552cdd036422095b3d6d379 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_256_320x96/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_256_320x96/Make_Jelly_Geometry.m | 7,200 | utf_8 | a1f69e169801e92c5f15b619575a0a2b | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_192_240x72/update_Springs.m | 1,842 | utf_8 | c51ca4a1e89fb0adfc04d7fadf359296 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_192_240x72/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_192_240x72/Make_Jelly_Geometry.m | 7,200 | utf_8 | 9bc038116c4406c7d7e8e1a56be9c8a4 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_32_40x12/update_Springs.m | 1,841 | utf_8 | 8948b55ed8dc6969d6cf818433f83159 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_32_40x12/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_32_40x12/Make_Jelly_Geometry.m | 7,199 | utf_8 | aee914820d28bcce45292e12c6f36ff7 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_48_60x18/update_Springs.m | 1,841 | utf_8 | a300377d4e0782003d1cc27f65e631ec | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_48_60x18/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_48_60x18/Make_Jelly_Geometry.m | 7,192 | utf_8 | 75ed70de529c15312a2b9ff612dd3a6e | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_512_640x192/update_Springs.m | 1,842 | utf_8 | 6948f6f344d530b6934548d36eec435d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_512_640x192/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_512_640x192/Make_Jelly_Geometry.m | 7,190 | utf_8 | 5f855de6a572c2827bc183559b341ebf | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_128_160x48/update_Springs.m | 1,841 | utf_8 | e1fe0aef43c87f0fc0f295f5051a70b8 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_128_160x48/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_128_160x48/Make_Jelly_Geometry.m | 7,200 | utf_8 | 89b27e49ef5a3c8cac0d3be39480216e | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_1024_1280x384/update_Springs.m | 1,842 | utf_8 | 93f9f67bd75f7e20f7810c04dc4d0330 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_1024_1280x384/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_1024_1280x384/Make_Jelly_Geometry.m | 7,201 | utf_8 | 1d2e145199d6ac2c8fef49690aae5c5a | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_96_120x36/update_Springs.m | 1,841 | utf_8 | f86eade429da73c549010930eade7ad8 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_96_120x36/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_96_120x36/Make_Jelly_Geometry.m | 7,199 | utf_8 | 67f2893efa38dc3361ffdd7bc5646090 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_768_960x288/update_Springs.m | 1,842 | utf_8 | 98df6054d028be6e25e7f2ccfa572b7f | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_768_960x288/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_768_960x288/Make_Jelly_Geometry.m | 7,200 | utf_8 | 6169c1fb18921181876334dcd1bf3c86 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_384_480x144/update_Springs.m | 1,842 | utf_8 | 7daac1062b97fc34011293b05bfc1ba2 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_384_480x144/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re300/Res_384_480x144/Make_Jelly_Geometry.m | 7,200 | utf_8 | a1271b31063ec9a803632de8e1a46e4a | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_64_80x24/update_Springs.m | 1,841 | utf_8 | 92760e843c5de3d7459e8dff6e3b59bb | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_64_80x24/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_64_80x24/Make_Jelly_Geometry.m | 7,199 | utf_8 | 0ebb66601ea832deb4183a376ff1f1e3 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_256_320x96/update_Springs.m | 1,842 | utf_8 | 2f5812501552cdd036422095b3d6d379 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_256_320x96/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_256_320x96/Make_Jelly_Geometry.m | 7,200 | utf_8 | a1f69e169801e92c5f15b619575a0a2b | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_192_240x72/update_Springs.m | 1,842 | utf_8 | c51ca4a1e89fb0adfc04d7fadf359296 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_192_240x72/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_192_240x72/Make_Jelly_Geometry.m | 7,200 | utf_8 | 9bc038116c4406c7d7e8e1a56be9c8a4 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_32_40x12/update_Springs.m | 1,841 | utf_8 | 8948b55ed8dc6969d6cf818433f83159 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_32_40x12/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_32_40x12/Make_Jelly_Geometry.m | 7,199 | utf_8 | aee914820d28bcce45292e12c6f36ff7 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_48_60x18/update_Springs.m | 1,841 | utf_8 | a300377d4e0782003d1cc27f65e631ec | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_48_60x18/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_48_60x18/Make_Jelly_Geometry.m | 7,192 | utf_8 | 75ed70de529c15312a2b9ff612dd3a6e | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_512_640x192/update_Springs.m | 1,842 | utf_8 | 6948f6f344d530b6934548d36eec435d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_512_640x192/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_512_640x192/Make_Jelly_Geometry.m | 7,190 | utf_8 | 5f855de6a572c2827bc183559b341ebf | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_128_160x48/update_Springs.m | 1,841 | utf_8 | e1fe0aef43c87f0fc0f295f5051a70b8 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_128_160x48/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_128_160x48/Make_Jelly_Geometry.m | 7,200 | utf_8 | 89b27e49ef5a3c8cac0d3be39480216e | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_1024_1280x384/update_Springs.m | 1,842 | utf_8 | 93f9f67bd75f7e20f7810c04dc4d0330 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_1024_1280x384/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_1024_1280x384/Make_Jelly_Geometry.m | 7,201 | utf_8 | 1d2e145199d6ac2c8fef49690aae5c5a | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_96_120x36/update_Springs.m | 1,841 | utf_8 | f86eade429da73c549010930eade7ad8 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_96_120x36/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_96_120x36/Make_Jelly_Geometry.m | 7,199 | utf_8 | 67f2893efa38dc3361ffdd7bc5646090 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_768_960x288/update_Springs.m | 1,842 | utf_8 | 98df6054d028be6e25e7f2ccfa572b7f | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_768_960x288/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_768_960x288/Make_Jelly_Geometry.m | 7,200 | utf_8 | 6169c1fb18921181876334dcd1bf3c86 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | update_Springs.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_384_480x144/update_Springs.m | 1,842 | utf_8 | 7daac1062b97fc34011293b05bfc1ba2 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | main2d.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_384_480x144/main2d.m | 3,451 | utf_8 | 827263167cdf78d153d7aedc6975be5d | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | Make_Jelly_Geometry.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/Re37pt5/Res_384_480x144/Make_Jelly_Geometry.m | 7,200 | utf_8 | a1271b31063ec9a803632de8e1a46e4a | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Jellyfish Example Courtesy of Alexander P. Hoover, PhD
%
% Converted from IBAMR: 1/16/2018 by NAB.
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function Make_Jelly_Geometry()
close all;
clear all;
L = 8; ... |
github | nickabattista/IB2d-master | IBM_Driver.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/IBM_Driver.m | 71,657 | utf_8 | 734a4e9ac3ae67b23abb4247b1fad82b | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | pass_Back_Data_For_Restart.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/pass_Back_Data_For_Restart.m | 11,594 | utf_8 | dbffff4cf227e3e1eb496ffeee6c85e9 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | please_Move_Lagrangian_Point_Positions.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/please_Move_Lagrangian_Point_Positions.m | 6,071 | utf_8 | 684b87673d7474b63f3d184293ad76ef | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | give_Me_Coagulation_Force_Densities.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/give_Me_Coagulation_Force_Densities.m | 14,707 | utf_8 | 58604c12914e8b7539b04cdca832c5b2 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | give_Delta_Kernel.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/give_Delta_Kernel.m | 2,275 | utf_8 | db62521af7e4b9bd493def202f41611f | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | please_Update_Fluid_Velocity.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/please_Update_Fluid_Velocity.m | 10,801 | utf_8 | 6f4f42cd955e6925ca29d3c1b40481e2 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | give_Eulerian_Lagrangian_Distance.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/give_Eulerian_Lagrangian_Distance.m | 1,998 | utf_8 | 8cc64297175ed908f44a0fe5e2ccc0bf | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | give_1D_NonZero_Delta_Indices.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/give_1D_NonZero_Delta_Indices.m | 2,086 | utf_8 | 4c020bee2023c8ca43370a7857f169c4 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | please_Plot_Results.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/please_Plot_Results.m | 6,279 | utf_8 | 45c235dee9d1c1893d613328d7be191c | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | D.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/D.m | 2,441 | utf_8 | 4bfa132b5f0b770be2960d67e54b4f03 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | DD.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/DD.m | 2,546 | utf_8 | 41261628a664905c030012200b91e403 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | read_input_file.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/read_input_file.m | 3,555 | utf_8 | 27630c479c1b7625f60d984200301588 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | IBM_Driver_Less_Printing.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/IBM_Driver_Less_Printing.m | 58,446 | utf_8 | e51d9ae4ddf86b8242646e7761c7ee83 | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | IBM_Driver_Boussinesq.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/IBM_Driver_Boussinesq.m | 51,873 | utf_8 | 3d8487c742ee2e6b7a6d2773f35e04be | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
github | nickabattista/IB2d-master | please_Initialize_Simulation.m | .m | IB2d-master/matIB2d/Examples/Examples_Education/Convergence/Jellyfish/Simulation_Skeletons/IB2d_Blackbox/please_Initialize_Simulation.m | 21,741 | utf_8 | 21b1e62e1edbf549233f1065b6b7147b | %-------------------------------------------------------------------------------------------------------------------%
%
% IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear
% fluid-structure interaction models. This version of the code is based off of
% Peskin's Immersed Boundary Method Paper... |
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