pokemon_data / README.md
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metadata
configs:
  - config_name: default
    data_files:
      - split: top
        path:
          - top/*.parquet
          - days_0721_0731/top/*.parquet
      - split: medium_high
        path:
          - medium_high/*.parquet
          - days_0721_0731/medium_high/*.parquet
size_categories:
  - 100K<n<1M
tags:
  - game-logs
  - pokemon-tcg
  - agents

Pokémon TCG Tournament Game Logs

Full game logs from an agent Pokémon TCG tournament ("Limited Card Battle"), 122,542 recorded games collected across 26 daily archives — an initial batch of 15 undated archives (top/, medium_high/) plus dated days 2026-07-21 → 2026-07-31 (days_0721_0731/). Both batches use the same per-day split rule and load together via the split config above.

Splits

Games in each daily archive were ranked by avg_score (per-agent average rating, ELO-like, ~1000–1230, higher = better):

Split Games Contents
top 18,200 the 700 highest-rated games from each archive (high-quality / eval set)
medium_high 104,342 every other game (pretraining set)

Episode IDs are globally unique across archives; the two splits are disjoint.

Columns

Column Type Description
episode_id int64 unique game/episode id (original JSON filename)
agents list<string> the two agent names (info.TeamNames)
rewards list<double> final rewards per agent, e.g. [1, -1] (win/loss), [0, 0] (draw); may be null
json string the complete original game record, verbatim JSON

Each json value is one full game dump (~2–9 MB raw) with top-level keys: configuration, description, id, info, module_version, name, rewards, schema_version, specification, statuses, steps, title, version — including the complete step-by-step game trajectory under steps.

Usage

from datasets import load_dataset
import json

ds = load_dataset("shantezhou/pokemon_data", split="top", streaming=True)
for row in ds:
    game = json.loads(row["json"])
    print(row["episode_id"], row["agents"], row["rewards"])
    break

Parquet shards are zstd-compressed (~80x vs raw JSON); the full dataset is ~300 GB of raw JSON stored in a few GB of parquet.