id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k โ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,628,411,882 | vscode | Intellisense text can't be worked when I installed Snippet feature and I created the script of Snippet | <!-- โ ๏ธโ ๏ธ Do Not Delete This! bug_report_template โ ๏ธโ ๏ธ -->
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<!-- ๐ Search existing issues to avoid creat... | info-needed | low | Critical |
2,628,446,590 | transformers | Compile Grounding DINO | ### Feature request
I found that the Gounding DINO model `IDEA-Research/grounding-dino-base` cann't be compiled.
When I use `torch.comple(<The model>)`, it raises many error, such as `TypeError: unhashable type: 'dict'`.
can this be implemented?
### Motivation
It's very slow for Grounding DINO to perform batch inf... | Feature request,Vision,Compilation,Multimodal | low | Critical |
2,628,451,603 | pytorch | [ONNX] 2.0 regression: dynamic shapes lost for an operator | ### ๐ Describe the bug
Code in : https://gist.github.com/PhilCuriosity/a19ab78dfa770c3fe495069365c5a638
The full version is on Google Cloud Drive: https://drive.google.com/file/d/1TuRH3c1p2GTnNAeDjq3kZV_DuFro7rMo/view?usp=drive_link ๏ผCode in parseq/trt๏ผ
Project source code: https://github.com/baudm/parseq
**Ex... | module: onnx,triaged | low | Critical |
2,628,454,882 | vscode | Webview: throttling of `setTimeout` and `setInterval` | <!-- โ ๏ธโ ๏ธ Do Not Delete This! bug_report_template โ ๏ธโ ๏ธ -->
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<!-- ๐ Search existing issues to avoid creat... | upstream,webview,chromium | low | Critical |
2,628,481,238 | electron | Requesting a capture device (`MediaDevices.getUserMedia`) without constraints always returns the first device | ### Preflight Checklist
- [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [x] I have searched ... | enhancement :sparkles: | low | Critical |
2,628,494,895 | vscode | Toggling views/panels has inconsistent focus behaviour | While investigating https://github.com/microsoft/vscode/issues/198293 I noticed that our action to toggle visibility of primary or secondary side bar or panel has inconsistent behaviour when it comes to passing focus to the view that becomes visible or not.
Notice when the explorer is active how focus remains in the e... | bug,ux,layout | low | Critical |
2,628,552,766 | pytorch | Maybe there is a precision issue with torch.quantize_per_channel? | ### ๐ Describe the bug
import torch
x = torch.tensor([[757.5]])
y = torch.quantize_per_channel(x, torch.tensor([15.0]), torch.tensor([0]), 0, torch.qint8).int_repr()
print(y)#51
real: torch.round(757.5/15) = torch.round(50.5) = 50
### Versions
Collecting environment information...
PyTorch version: 2.5.... | oncall: quantization | low | Critical |
2,628,568,212 | next.js | Turbopack: failed to load chunk error | ### Link to the code that reproduces this issue
https://github.com/moonlitgrace/next-turbopack-issue-repro
### To Reproduce
1. run dev server with `--turbopack`
2. open console (make sure you've checked 'Persists logs')
3. refresh browser multiple times
### Current vs. Expected behavior
When refresh ma... | bug,Lazy Loading,Turbopack | low | Critical |
2,628,571,982 | stable-diffusion-webui | [Bug]: Error training embedding | ### Checklist
- [ ] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,628,586,667 | neovim | LSP: `:tag` behaving differently from `C-]`, `C-w ]`, `C-w }` etc with `vim.lsp.tagfunc` | ### Problem
I think this is a problem with `vim.lsp.tagfunc`, so I put it this category.
## Problem
Consider this minimal typescript file:
```ts
interface Iface {
}
const iface = 1;
const thing = null;
const Thing = 2;
const Other = 3;
function _() {
const other = null;
}
function main() {
const x = Thing... | bug,lsp | low | Critical |
2,628,601,123 | electron | desktopCapturer.getSources returns empty thumbnail in some window | ### Preflight Checklist
- [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [x] I have searched ... | platform/macOS,bug :beetle:,has-repro-gist,33-x-y,34-x-y | low | Critical |
2,628,692,182 | vscode | Layout Controls: move them to respective corners | An idea from @sbatten to split up our layout controls into respective controls per corner:

I.e. have them appear at the corners where the view or panel is.
Probably drop the layout picker button. | feature-request,layout,workbench-auxsidebar | low | Major |
2,628,692,644 | vscode | Auto-Fill of Highlighted Text in Go-to-File (CTRL + P) Search | <!-- โ ๏ธโ ๏ธ Do Not Delete This! feature_request_template โ ๏ธโ ๏ธ -->
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<!-- Describe the feature you'd like. -->
Currently, when text is highlighted and CTRL + F is p... | help wanted,feature-request,search | low | Major |
2,628,718,195 | ui | [bug]: Charts not working in next-15 | ### Describe the bug
I've tried to used shadcn provided charts in the same way as in version 14 but it doesn't work. The chart is not visible in the browser, same code works in next-14 but not in next-15. The console says:
Hydration failed because the server rendered HTML didn't match the client. As a result this tre... | bug | low | Critical |
2,628,766,059 | vscode | Drag and drop from operating system doesn't work (Ubuntu 24) | <!-- โ ๏ธโ ๏ธ Do Not Delete This! bug_report_template โ ๏ธโ ๏ธ -->
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<!-- ๐ Search existing issues to avoid creat... | electron,workbench-dnd | low | Critical |
2,628,774,104 | neovim | Build failed on Windows | ### Problem
The newest Makefile gives this:
E:\neovim_sources>make -v
GNU Make 4.4.1
Built for x86_64-pc-msys
Copyright (C) 1988-2023 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <https://gnu.org/licenses/gpl.html>
This is free software: you are free to change and ... | bug,build,platform:windows | low | Critical |
2,628,816,962 | neovim | snippet can't stop at $0 section | ### Problem
After accept a lsp snippet like `namespace` in c++, press `<tab>` jump to section `$0` in there is newline. and press `<tab>` again it jump to section `$1` instead insert a indent.
### Steps to reproduce
`nvim --clean -u test.lua test.cc`
```lua
vim.g.loaded_matchparen = 1
vim.api.nvim_create_autocmd(... | bug,snippet | low | Minor |
2,628,825,358 | node | [v18] `source` value is ignored from the loader's `load` function with `format: 'commonjs'` | > [!NOTE]
> This issue is limited to v18. Works fine on v20.
### Version
Confirmed: v18.19.0, v18.20.3
### Platform
```text
Darwin pro-m3-2023-36gb.local 24.0.0 Darwin Kernel Version 24.0.0: Tue Sep 24 23:37:25 PDT 2024; root:xnu-11215.1.12~1/RELEASE_ARM64_T6030 arm64
`source` value from the loader's `... | loaders,v18.x | low | Critical |
2,628,834,941 | opencv | Drivers for USB3 Vision and GigE Vision | ### Describe the feature and motivation
OpenCV needs generic standards-compliant drivers for "GigE Vision" and "USB3 Vision" compliant cameras.
GigE Vision and USB3 Vision are industry standards. OpenCV does not appear to have drivers for these, which excludes the use of a lot of very capable industrial cameras.
... | feature,category: videoio(camera) | low | Major |
2,628,888,959 | pytorch | serialization of PT2E model impacts torch.fx.passes.utils.source_matcher_utils.get_source_partitions | ### ๐ Describe the bug
**My expectation is that get_source_partitions should act the same no matter the PT2E model is saved/loaded or not, and I have some other questions inline, thanks.**
### **case 1:**
call get_source_partitions on the exported model without save/load.
test code:
```
import torch
fr... | export-triage-review,oncall: export | low | Critical |
2,628,893,063 | deno | Slow types warning for a non-public API when publishing | Version: Deno 2.0.3
I am using [zod](https://www.npmjs.com/package/zod) for validations. Zod relies a lot on the type inference feature of typescript which is why I can do something as shown below:
```ts
import { z } from "zod";
export const roles = ["admin", "manager", "user"] as const;
export const Role ... | needs investigation,publish | low | Critical |
2,628,895,484 | vscode | word wrap is different for left and right sides |
Type: <b>Bug</b>
1. Create a file:
```
left
ignoreCase:
description: |-
IgnoreCase specifies that string matching should be case insensitive.
```
2. Create a file:
```
right
... | bug,diff-editor,editor-wrapping | low | Critical |
2,628,896,457 | deno | Error in deno while debugging code using vscode | **Describe the bug**
Error in deno while debugging code using vscode
**Steps to Reproduce**
The debug code looks like this:
```ts
class Test {
run() {
const resources: any[] = [1, 2, 3];
for (const adapter of resources) {
Promise.resolve().then(() => {
console.log(resourc... | bug,upstream,debugger,needs investigation | low | Critical |
2,628,909,457 | godot | "Toggle Animation Skeleton Visibility" enabled/disabled icons appear to be inverted | ### Tested versions
Godot v4.4.dev (c6c464cf9)
### System information
Godot v4.4.dev (c6c464cf9) - Windows 10.0.22631 - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 Laptop GPU (NVIDIA; 31.0.15.4683) - AMD Ryzen 7 7840HS w/ Radeon 780M Graphics (16 threads)
### Issue description
"... | bug,topic:editor,topic:import,topic:3d | low | Minor |
2,628,939,094 | vscode | VS Code continuously crashes on Windows 11 for more than month | <!-- โ ๏ธโ ๏ธ Do Not Delete This! bug_report_template โ ๏ธโ ๏ธ -->
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<!-- ๐ Search existing issues to avoid creat... | under-discussion | medium | Critical |
2,628,952,573 | ui | [bug]: MenuBar inside ContextMenu close issue | ### Describe the bug
When I use a context menu within the menu bar, when the context menu closes, the menu bar content also closes, or when I open the context menu again, the menubar content closes again.
Actually, there is no problem in its operation, but when I click outside, only the context menu should close.
... | bug | low | Critical |
2,628,965,772 | vscode | Workbench OOM on windows | Got a dump file from @sbatten with the following stack
```
Operating system: Windows NT
10.0.26100 2161
CPU: amd64
family 23 model 113 stepping 0
24 CPUs
GPU: UNKNOWN
Crash reason: Out of Memory
Crash address: 0x7ffe58f2831a
Process uptime: 47705 seconds
Thread 0 (crashed)
0 KERNELBAS... | bug,freeze-slow-crash-leak,windows | low | Critical |
2,628,971,527 | godot | `.app` files can't be deleted from the browse files window | ### Tested versions
4.3.stable
### System information
Godot v4.3.stable - macOS 15.0.1 - Vulkan (Mobile) - integrated Apple M3 Max - Apple M3 Max (14 Threads)
### Issue description
Whether you consider this bug report an issue at all depends on your answer to this question: is a file with the `.app` extension a fi... | discussion,topic:editor | low | Critical |
2,628,975,354 | react | [Compiler Bug]: | ### What kind of issue is this?
- [X] React Compiler core (the JS output is incorrect, or your app works incorrectly after optimization)
- [ ] babel-plugin-react-compiler (build issue installing or using the Babel plugin)
- [ ] eslint-plugin-react-compiler (build issue installing or using the eslint plugin)
- [ ] reac... | Type: Bug,Status: Unconfirmed,Component: Optimizing Compiler | low | Critical |
2,628,975,943 | angular | tutorial offers solutions but not answers | ### Which @angular/* package(s) are relevant/related to the feature request?
_No response_
### Description

I am keen to learn something practical and plodding into the tutorials for angular.dev, early on. I notice that the answ... | area: docs | low | Minor |
2,628,999,787 | godot | [macOS] Export to Windows doesn't start unless I click on the Wine app | ### Tested versions
4.3.stable
### System information
Godot v4.3.stable - macOS 15.0.1 - Vulkan (Mobile) - integrated Apple M3 Max - Apple M3 Max (14 Threads)
### Issue description
https://github.com/user-attachments/assets/f0b4b566-b330-4581-8987-950dfab62217
### Steps to reproduce
Export to Windows on macOS.
... | bug,platform:windows,platform:macos,topic:export | low | Minor |
2,629,014,462 | deno | deno.land & jsr.io "403 Forbidden" and "os error 104" | Version: Deno 2.0.4
Recently I've been trying to deploy a Fresh project on my own infrastructure which I setup in Hetzner Cloud. Currently I am facing an issue when installing dependencies from `deno.land` and `jsr.io`.
The initial issue that I faced was identical to the one described in this issue: https://githu... | bug,needs investigation,jsr | low | Critical |
2,629,030,117 | deno | Deno task cannot run a script when it contains "~" | Version: Deno 2.0.4
I have the following script in `package.json`, where when I run `deno task sync`, `deno` returns an error (see below): Am I doing something wrong?
**Script:**
```
"scripts": {
"sync": "watch rsync -av --delete ./build/ server-dns:~/dir/build/"
},
```
**Error:**
```
error: Error p... | bug,task runner | low | Critical |
2,629,036,575 | terminal | Enhance pane context menu | ### Description of the new feature
Add split pane up/down/left/right context menus as submenu.
Add split pane with profile up/down/left/right context menus as submenu.
Add swap panes up/down/left/right context menus as submenu.
Add toggle pane zoom context menu.
Add close other panes context menu.
The motivation is t... | Issue-Feature,Area-UserInterface,Product-Terminal | low | Minor |
2,629,037,167 | react | Bug: Incorrect Checkbox Toggle on Mobile Devices | ### Issue: Incorrect Checkbox Toggle on Mobile Devices
---
**Summary**
I noticed this bug in lists containing two or more checkboxes, tapping on a checkbox sometimes toggles a different one. This issue appears to be isolated to mobile and touch-based devices.
**Observed Behavior**
When interacting with... | Status: Unconfirmed | low | Critical |
2,629,063,705 | godot | Can't Quick Open multiple files at once anymore in 4.4 | ### Tested versions
- v4.4.dev.custom_build [c6c464cf9]
### System information
Windows 10 - Vulkan
### Issue description
After the Quick Open panel change at some point in 4.4 I think, I can no longer multiple select different files to open, for example 'Quick Open Scripts', I used to be able to hold `Shift` or `C... | enhancement,discussion,topic:editor,confirmed,usability | low | Minor |
2,629,082,095 | kubernetes | DRA: test flake in DRA [Feature:DynamicResourceAllocation] cluster DaemonSet with admin access [Feature:DRAAdminAccess] | ### Which jobs are flaking?
pull-kubernetes-kind-dra-all
https://prow.k8s.io/view/gs/kubernetes-ci-logs/pr-logs/pull/127511/pull-kubernetes-kind-dra-all/1852326009861312512
### Which tests are flaking?
DRA [Feature:DynamicResourceAllocation] cluster DaemonSet with admin access
### Since when has it been flak... | sig/node,kind/flake,needs-triage,wg/device-management | low | Critical |
2,629,104,430 | three.js | BatchedMesh.InstancedBufferGeometry instead BatchedMesh.BufferGeometry possible ? | ### Description
BatchedMesh.InstancedBufferGeometry instead BatchedMesh.BufferGeometry possible ?
### Solution
Change buffergeometry to InstancedBufferGeometry and recompute draw range after frustum culling
### Alternatives
Maybe without raycasting. Its need for grass rendering with big amount
### Additional cont... | Suggestion | low | Minor |
2,629,109,327 | pytorch | _refs.div.floor_rounding returns NaN instead of +- inf when a divide by 0 occurs | ### ๐ Describe the bug
Currently, in `test/test_ops.py::TestCommonCPU::test_python_ref_torch_fallback__refs_div_floor_rounding_cpu_bfloat16` the floor div operator is tested using `torch` and `torch._refs`. In `PYTORCH_OPINFO_SAMPLE_INPUT_INDEX=13` the divisor is very small. When this occurs, the `torch` result con... | module: cpu,triaged | low | Critical |
2,629,130,382 | material-ui | Support for disabling some shadows | ### Summary
Currently, MUI does not allow overriding the `Shadows` without augmenting the interface.
24 values are quite a lot to choose from. In our use case, we are okay with 3 values.
Since the current `Shadows` does not allow overrides unless you override the whole list of 24 values.
It would be beneficial to... | v6.x,customization: theme,enhancement | low | Minor |
2,629,154,718 | langchain | anthropic_api_key not used for ChatLiteLLM | ### Checked other resources
- [X] I added a very descriptive title to this issue.
- [X] I searched the LangChain documentation with the integrated search.
- [X] I used the GitHub search to find a similar question and didn't find it.
- [X] I am sure that this is a bug in LangChain rather than my code.
- [X] The bug is ... | ๐ค:bug | low | Critical |
2,629,174,480 | pytorch | dynamo re-uses incorrect compiled frame when changing requires-gradness of model params | Repro:
```
from functools import partial
from typing import Any, Callable, Iterable, Optional, Tuple
from contextlib import nullcontext
import torch
import torch.nn as nn
from torch.autograd.profiler import record_function
def adjust_model(model):
to_freeze = model.num_iter % 2 == 0
if to_free... | high priority,triaged,oncall: pt2,module: dynamo,module: guards | low | Critical |
2,629,209,843 | godot | Translations are not updated when dynamically loading PCK | ### Tested versions
Reproducible in 4.4.dev [ef8d981267702de38ffc24136f9d823d31781c60]
### System information
Windows 11 (10.0.22631)
### Issue description
When including updated translation files as part of an exported PCK file that's meant to be dynamically loaded at runtime, you currently have to manu... | discussion,documentation,topic:gui | low | Minor |
2,629,211,129 | deno | Properly support verbatim module syntax | It's not hooked up properly. | bug | low | Minor |
2,629,218,956 | deno | Source maps don't work with maybe cjs files | https://github.com/denoland/deno/pull/26558#discussion_r1825375077 | bug | low | Minor |
2,629,245,485 | flutter | Camera plugin: Custom codecs & container format support | ### Document Link
https://flutter.dev/go/camera-custom-codecs
### What problem are you solving?
Camera plugin users donโt have control over the output codecs (both video and audio) and the container output format. This prevents them from getting a video specific to their needs, since they are instead limited t... | p: camera,package,c: proposal,team-ecosystem,P2,design doc,triaged-ecosystem,:scroll: | low | Minor |
2,629,307,392 | next.js | Build error with dynamicIO enabled | ### Link to the code that reproduces this issue
https://github.com/revnelson/next-dynamicio-debug
### To Reproduce
Build from repo
### Current vs. Expected behavior
When building a PayloadCMS starter with `dynamicIO` enabled, the following error is produced:
```console
Error occurred prerendering page "/admin/... | linear: next,dynamicIO | low | Critical |
2,629,323,353 | vscode | inline chat a11y diff view causes scroll down in document | 1. set `"inlineChat.accessibleDiffView": "on"`
2. request a change at the top of a file
3. switch tabs and switch back
๐ view is scrolled down, and it also takes more space than needed
https://github.com/user-attachments/assets/b9737d9f-690f-482e-bf8a-05851559a69d | bug,inline-chat | low | Minor |
2,629,327,655 | vscode | Chat: Allow a way for participants to direct requests to other participants | <!-- โ ๏ธโ ๏ธ Do Not Delete This! feature_request_template โ ๏ธโ ๏ธ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
Currently there is intent detection built in so that if a request is not directed at any partic... | feature-request,api,chat | low | Major |
2,629,386,250 | flutter | [Platform Views][accessibility] Android Talkback cannot focus webview content when disable and re-enable it. | ## Summary
The webview content cannot be focused when the talkback is on.
## Steps to reproduce
1. Start the minimal app with the webview and turn on the talkback.
2. Observe that swiping right can move the focus inside the webview.
3. Turn off talkback and turn on again.
4. Observe that swiping right cannot... | platform-android,a: accessibility,a: platform-views,e: OS-version specific,has reproducible steps,P2,team-android,triaged-android,found in release: 3.24,found in release: 3.27 | low | Major |
2,629,408,910 | PowerToys | Fancyzones can't remember window based on title | ### Description of the new feature / enhancement
Chrome has the feature to save a page so that it looks like an independant app. e.g., go to youtube.com, go to chrome menu-> Cast, save and share -> Install page as app. This creates an icon that for all intents and purposes, behaves like a standalone windows app...
ex... | Needs-Triage | low | Critical |
2,629,409,851 | angular | Angular's npm README files should contain more useful information | Today, our npm README files are just placeholders without much information:
```markdown
The sources for this package are in the main [Angular](https://github.com/angular/angular) repo. Please file issues and pull requests against that repo.
Usage information and reference details can be found in [Angular documentatio... | help wanted,good first issue,P3,area: docs | low | Minor |
2,629,421,073 | rust | Multiple alignments on functions (`#![feature(fn_align)]`) | This code specifies two alignments, but applies none. A single `align(256)` does work
```rust
#![feature(fn_align)]
#[repr(align(256), align(256))]
pub fn main() {
let ptr = main as *const u8;
println!("{ptr:?}");
assert_eq!(ptr.align_offset(256), 0);
}
```
See here: https://play.rust-lang.org/?version... | T-compiler,C-bug,A-repr,F-fn_align,A-align | low | Critical |
2,629,466,375 | kubernetes | Anonymous volumes not counted against pod ephemeral-storage limits | ### What happened?
Hi, not sure if this is the correct place to report, but we're seeing an issue between K8s and containerd with tracking disk usage against ephmeral-storage limits.
We have K8s (AWS EKS) v1.26.15 with containerd 1.7.22 running on Amazon Linux 2 with cgroups v1. If you apply the below K8s manife... | kind/bug,needs-sig,needs-triage | low | Major |
2,629,530,360 | three.js | WebGPURenderer: wrong update of compressed textures | ### Description
Updating compressed textures with the contents of others of different formats by copying them fails sometimes and have visual errors, but the same functionality works fine in WebGL. This functionality is often used when creating an empty texture while the asset loads, and then copying the loaded data... | WebGPU,Needs Investigation | low | Critical |
2,629,581,077 | react | [DevTools] It is incredibly difficult to performance profile React | React version: 18.2.0
1. Have a decently complex application which has a deeply nested or possibly recursive component.
2. Try performace profiling the component in chrome dev tools in the performance tab
## The current behavior
Since Fiber splits rendering into byte sized chunks, the profile is dominated by Re... | Status: Unconfirmed | medium | Critical |
2,629,588,763 | kubernetes | [Compatibility Version] alphas with emulated version | Per the compatibility version KEP, alphas are outside the scope of compatibility version.
https://github.com/kubernetes/enhancements/blob/master/keps/sig-architecture/4330-compatibility-versions/README.md#non-goals
> Support --emulation-version for Alpha features. Alpha feature are not designed to be upgradable, ... | sig/api-machinery,sig/architecture,triage/accepted | low | Minor |
2,629,589,745 | pytorch | Mutating custom ops slower than non-mutating custom ops. | ### ๐ Describe the bug
It appears that mutating custom operators are slower than non-mutating operators. Operators with more arguments seem to be affected more.
```
import torch
@torch.library.custom_op("foo::bar2", mutates_args=())
def bar2(a: torch.Tensor,
b: torch.Tensor
) -> torch.Te... | triaged,module: custom-operators,oncall: pt2,module: pt2-dispatcher,vllm-compile | low | Critical |
2,629,595,181 | pytorch | [ONNX] Set the is_in_onnx_export flag in dynamo exporter | The dynamo exporter currently does not set the is_in_onnx_export flag during export. We should set the flag so users can selectively enable logic to be exported.
cc @titaiwangms | module: onnx,triaged | low | Minor |
2,629,599,397 | pytorch | [ONNX] Document the registration API | Improve documentation. | module: onnx,triaged | low | Minor |
2,629,601,156 | godot | v4.4 Sound quickly regresses on the Web: freezes, noises, crackles | ### Tested versions
Reproducible in: v4.4.dev3.official [f4af8201b], v4.4.dev2, v4.4.dev1
Not reproducible in: v4.3.stable.official [77dcf97d8]
### System information
Godot v4.4.dev3 - Windows 10.0.19045 - Multi-window, 1 monitor - OpenGL 3 (Compatibility) - GeForce GT 740M - Intel(R) Core(TM) i5-3317U CPU @ 1.70GH... | bug,platform:web,confirmed,topic:audio,regression | low | Critical |
2,629,611,133 | langchain | AzureAISearch Retriever only returns up to 50 docs | ### Checked other resources
- [X] I added a very descriptive title to this issue.
- [X] I searched the LangChain documentation with the integrated search.
- [X] I used the GitHub search to find a similar question and didn't find it.
- [X] I am sure that this is a bug in LangChain rather than my code.
- [X] The bug is ... | ๐ค:bug | low | Critical |
2,629,615,012 | pytorch | Custom operators registered via decorator slower than ops registered via `torch.Library.{define, impl}` | ### ๐ Describe the bug
Custom operators registered via `torch.library.custom_op` seem to be much slower than ops registered via `torch.Library.define` + `torch.Library.impl`
```
import torch
@torch.library.custom_op("foo::bar", mutates_args=())
def bar(a: torch.Tensor,
b: torch.Tensor,
c: to... | triaged,module: custom-operators,oncall: pt2,module: pt2-dispatcher,vllm-compile | low | Critical |
2,629,634,128 | pytorch | Infinite recursion in `torch._inductor.ir.ExternKernel.__str__` | ### ๐ Describe the bug
There appears to be an instance of `torch._inductor.ir.ExternKernel` that has a cycle in its data members that is causing an infinite loop in the `__str__` method.
torch/_inductor/ir.py: line 5049
```
def __str__(self) -> str:
kernel_name = getattr(self, "python_kernel_name"... | high priority,triaged,oncall: pt2,module: inductor,vllm-compile | low | Critical |
2,629,655,075 | godot | [macOS] (some) keyboard input not working in floating editor window after a while | ### Tested versions
Reproducible in v4.4.dev3.official [f4af8201b]
### System information
Godot v4.4.dev3 - macOS 15.0.1 - Multi-window, 3 monitors - OpenGL 3 (Compatibility) - AMD Radeon Pro 5500M OpenGL Engine - Intel(R) Core(TM) i9-9880H CPU @ 2.30GHz (16 threads)
### Issue description
I recently noti... | bug,platform:macos,topic:editor,topic:input | low | Minor |
2,629,665,416 | next.js | Circular Structure Error When passing complex objects with circular reference to another server component or function in Next 15 | ### Link to the code that reproduces this issue
https://github.com/webplantmedia/html-react-parser/tree/master/examples/nextjs
### To Reproduce
I can't seem to pass complex objects to other server components or functions without getting a circular structure error. Specifically, I'm using html-react-parser and ... | bug | low | Critical |
2,629,679,286 | godot | `RD::texture_create_shared_from_slice` become very slow when used extensively on a `Texture2DArrayRD` | ### Tested versions
- Reproducible in Godot v4.3.1.rc (725f50752)
### System information
Ubuntu 22.04.5 LTS 22.04 - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 (nvidia; 535.183.01) - Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (8 Threads)
### Issue description
I noticed a performance issue i... | enhancement,discussion,topic:rendering,performance | low | Major |
2,629,691,870 | godot | Project setting `debug/shapes/collision/shape_color` requires a restart to take effect, but does not prompt restart | ### Tested versions
4.3
### System information
Windows 10
### Issue description
The project setting `debug/shapes/collision/shape_color` requires a restart to take effect, but does not prompt the user to restart. Likely a similar problem to https://github.com/godotengine/godot/issues/82813.
### Steps... | bug,topic:editor | low | Critical |
2,629,706,826 | PowerToys | [Image Resizer]: Option to force Fallback encoder | ### Description of the new feature / enhancement
Add an option to the **Image Resizer** tool to always apply the **Fallback encoder**, regardless if the encoder of the original format is available, so the tool can resize and re-encode images on a different format in a single step.
### Scenario when this would be used... | Idea-Enhancement,Help Wanted,Product-Image Resizer | low | Minor |
2,629,707,382 | vscode | `OutputChannel`/`LogOutputChannel` `hide()` method doesn't work | <!-- โ ๏ธโ ๏ธ Do Not Delete This! bug_report_template โ ๏ธโ ๏ธ -->
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<!-- ๐ Search existing issues to avoid creat... | info-needed | low | Critical |
2,629,723,401 | pytorch | performance bug: flex attention much slower than dense attention | ### ๐ Describe the bug
With a 2D spatial neighborhood pattern, flash attention is orders of magnitude slower than dense attention:
hlc=2
seq_length : 192
flex attention : 0.0015106382369995117 [s]
dense attention : 3.8884878158569336e-05 [s]
hlc=3
seq_length : 768
flex attention : 0.0015071055889129639 [... | triaged,oncall: pt2,module: higher order operators,module: pt2-dispatcher,module: flex attention | low | Critical |
2,629,735,013 | vscode | Incorrect scaling detection on Linux (GNOME) | <!-- โ ๏ธโ ๏ธ Do Not Delete This! bug_report_template โ ๏ธโ ๏ธ -->
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<!-- ๐ Search existing issues to avoid creat... | bug,upstream,linux,electron,multi-monitor | low | Critical |
2,629,745,388 | pytorch | [export] `run_decomposition` fails for permute->view sequence | ### ๐ Describe the bug
Here, I came across this issue with MAISI network from MONAI.
To reproduce, you would need to pull branches from :
https://github.com/Project-MONAI/MONAI/pull/8153 and https://github.com/Project-MONAI/model-zoo/pull/701
In https://github.com/Project-MONAI/model-zoo/pull/701/files#di... | oncall: pt2,export-triage-review,oncall: export | medium | Critical |
2,629,790,911 | vscode | `LogOutputChannel` LogLevel property race condition if Global Log Level and Output Panel Log Level are not the same | <!-- โ ๏ธโ ๏ธ Do Not Delete This! bug_report_template โ ๏ธโ ๏ธ -->
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<!-- ๐ Search existing issues to avoid creat... | bug,log | low | Critical |
2,629,792,147 | godot | Zooming with scroll is broken with the Game view camera override | ### Tested versions
v4.4.dev.custom_build [c6c464cf9]
### System information
Godot v4.4.dev (c6c464cf9) - macOS 14.5.0 - Multi-window, 1 monitor - Metal (Forward+) - integrated Apple M1 Max (Apple7) - Apple M1 Max (10 threads)
### Issue description
It's a bit hard to explain or even understand what exactly is goin... | bug,topic:editor | low | Critical |
2,629,793,439 | PowerToys | Ver 0.85.1: PowerRename no longer appears in Windows Explorer context menus | ### Microsoft PowerToys version
0.85.1
### Installation method
GitHub, PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
PowerRename
### Steps to reproduce
Right-click (or shift-right-click) on one or more files or folders in Windows Explorer.
### โ๏ธ Expected Behavior
Previously, there w... | Issue-Bug,Needs-Triage | low | Minor |
2,629,797,441 | deno | Could not resolve 'npm:@ibm-cloud/platform-services@0.67.0' | ```ts
import * as ibm from "npm:@ibm-cloud/platform-services/iam-identity/v1";
```
```log
error: Unable to load /home/nicolas/.cache/deno/npm/registry.npmjs.org/@ibm-cloud/platform-services/0.67.0/iam-identity/v1 imported from file:///home/user/Programming/deno_test/ibm.ts
Caused by:
No such file or direc... | needs investigation,node resolution,bundler-resolution | low | Critical |
2,629,818,010 | vscode | Multiple `LogOutputChannel` with same name race condition | <!-- โ ๏ธโ ๏ธ Do Not Delete This! bug_report_template โ ๏ธโ ๏ธ -->
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<!-- ๐ Search existing issues to avoid creat... | bug,output | low | Critical |
2,629,887,112 | pytorch | OpOverloads are slow? | This came up when I was investigating https://github.com/pytorch/pytorch/issues/139500 (and in parallel @ezyang hypothesized about boxing vs unboxing performance).
Experiment: calling torch.stack on 5 tensors. We can vary the number of tensors, but in general the torch.* variant is faster than the torch.ops.* varian... | triaged,module: custom-operators,oncall: pt2,module: pt2-dispatcher | low | Major |
2,629,919,960 | pytorch | inductor/test_move_constructors_to_cuda.py::TestMoveConstructorsToCuda::test_multi_gpu unit test failure | ### ๐ Describe the bug
inductor/test_move_constructors_to_cuda.py::TestMoveConstructorsToCuda::test_multi_gpu FAILED [1.4059s] [ 14%]
==================================== RERUNS ====================================
__________________ TestMoveConstructorsToCuda.test_multi_gpu ___________________
Traceback (most rec... | triaged | low | Critical |
2,629,922,632 | rust | Odd compiler panic | ### Code
I'm a Rust newbie and working in a largeish production codebase, so difficult to find something minimally reproducible, but getting a pretty gnarly compiler bug internally. Just comes from running `cargo check` (note: no problems in CI! Just on my local machine, a 2021 M1 Pro MacBook Pro.
### Meta
`rustc -... | I-ICE,T-compiler,A-incr-comp,C-bug,S-needs-repro | low | Critical |
2,629,928,241 | pytorch | boxing-unboxing overhead seems significant | https://gist.github.com/zou3519/b987e00a82c7e184b8896a5df7b0bfa9
Benchmarking two cases:
1. torch.ops.mylib.foo operator that has an Autograd key that takes unboxed inputs but a CPU key that boxes (via return to Python)
2. torch.ops.mylib.foo_cpp operator that has an Autograd key and CPU key (in cpp) that take unb... | triaged,module: dispatch | low | Minor |
2,629,936,631 | langchain | Tool use for fireworks.ai seem to be broken | ### Checked other resources
- [X] I added a very descriptive title to this issue.
- [X] I searched the LangChain documentation with the integrated search.
- [X] I used the GitHub search to find a similar question and didn't find it.
- [X] I am sure that this is a bug in LangChain rather than my code.
- [X] The b... | ๐ค:bug | low | Critical |
2,629,936,741 | next.js | Getting Turbopack fatal error while trying to start and run. | ### Link to the code that reproduces this issue
https://codesandbox.io/p/devbox/withered-https-go8s7s
### To Reproduce
---------------------------
Panic: panicked at turbopack/crates/turbo-tasks-fs/src/glob.rs:179:25:
not yet implemented: glob char sequences are not implemented yet
Backtrace: 0: <unknown>
... | bug,Turbopack | low | Critical |
2,629,961,182 | deno | Wrong Deno Version reported on Windows Registry/Control Panel when upgrade via `deno upgrade`. | Version: Deno 2.0.4

**Windows Registry/Control Panel reported version:** 2.0.2
**Actual version:** 2.0.4 (upgraded via deno upgrade)
This also becomes a problem when you check Deno version in winget which will be same Wi... | windows,needs info | low | Minor |
2,629,999,064 | stable-diffusion-webui | [Bug]: Error upon loading SD3.5 medium | ### Checklist
- [x] The issue exists after disabling all extensions
- [x] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [ ] The issue has not been reported ... | bug-report | low | Critical |
2,630,009,034 | godot | CollisionShape2D with top_level has inconsistent position for physics | ### Tested versions
- Reproductible in 4.4 dev3 and 4.3 stable
### System information
Godot v4.4.dev3 - Windows 10 - Vulkan (Forward+) - NVIDIA 3060 Ti
### Issue description
When dynamically adding a collision shape with `top_level` set and then placing it through its `global_position`, the effective position (use... | bug,topic:physics,topic:2d | low | Minor |
2,630,022,348 | flutter | [Feature Request] Create CustomScrollView.padding to use padding over SliverFillRemaining | ### Use case
SliverFillRemaining inside CustomScrollView only check previous used space making usage of SliverPadding above not working as expected.
I would like to use CustomScrollView **padding** property to change the constraints of all sub slivers to make my SliverFillRemaining widget well processing the rema... | c: new feature,framework,f: scrolling,c: proposal,P3,team-framework,triaged-framework | low | Major |
2,630,064,338 | godot | Drag and Drop doesn't work when using the pen (works with trackpad) | ### Tested versions
v4.3.stable.official [77dcf97d8]
### System information
Newest macOS / Mac mini M1
### Issue description
I use a trackpad (don't have a mouse connected) and never had any problems with Godot on that front.
A few days ago I bought a graphic tablet and it works as expected with all the apps I us... | bug,topic:input | low | Minor |
2,630,069,670 | svelte | Deprecate `{@debug }`...? | ### Describe the problem
Svelte 5 introduced the [`$inspect`](https://svelte.dev/docs/svelte/$inspect) rune, which has very similar functionality to the debug tag. This makes me question the necessity of the [`{@debug }`](https://svelte.dev/docs/svelte/@debug) tag.
### Describe the proposed solution
I feel li... | breaking change,needs discussion | low | Critical |
2,630,081,596 | electron | zoom level is reset on location.hash change | ### Preflight Checklist
- [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [x] I have searched ... | platform/macOS,bug :beetle:,has-repro-gist,33-x-y | low | Critical |
2,630,101,724 | neovim | in gui, startup messages don't show up in command-line | ### Problem
Noticed this because `W325: Ignoring swapfile from Nvim...` didn't show up. You can see it if you manually do `:mesages` after startup.
Issue #24705 is probably related. Using the test below, you can see
- `TUI`, `AFTER UIEnter` shows up in the command-line at startup.
- `goneovim` a defer of around 50ms... | bug,startup,messages | low | Minor |
2,630,111,376 | transformers | Feature to configure `stop_strings` in `generation_config.json` or other config files | ### Feature request
The transformer library should offer a way to configure `stop_strings` and the tokenizer for it.
`model.generate()` can take a `stop_strings` argument to use custom stop tokens for generation, but a tokenizer object needs to be passed as well.
```
model.generate(...,
stop_str... | Feature request,Generation | low | Critical |
2,630,119,001 | neovim | mapping callback error report doesn't indicate where the error came from | ### Problem
The error report should mention the mapping that generated the error
(or at least that it was a mapping). Some better examples are below.
There's no indication that this error came from a mapping callback
```
E5108: Error executing lua: [string ":source (no file)"]:2: in F2()
stack traceback:
[C]... | bug,lua,mappings | low | Critical |
2,630,120,367 | ui | [feat]: Fix sidebar error in astro | ### Feature description
TLDR;
Astro will not render if you do not make the following change:
Pls use `import { type VariantProps, cva } from "class-variance-authority"; ` istead of `import { VariantProps, cva } from "class-variance-authority";
### Affected component/components
Sidebar
### Additional Context
... | area: request | low | Critical |
2,630,121,691 | yt-dlp | [NicoNico] Unable to fetch data: HTTP Error 400: Bad Request - geo-restriction not being detected by yt-dlp | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting that yt-dlp is broken on a **supported** site
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instruc... | geo-blocked,site-bug | low | Critical |
2,630,130,339 | flutter | Web: some config values ignored when supplying onEntryPointLoaded to _flutter.loader.load() | ### Steps to reproduce
1. Create a Flutter web project
2. Follow the [instructions for embedding in a web page](https://docs.flutter.dev/platform-integration/web/embedding-flutter-web#enable-multi-view-mode)
* This involves a custom `onEntryPointLoaded` function
3. Follow the [customization instructions](https:... | a: assets,platform-web,has reproducible steps,P2,team-web,triaged-web,found in release: 3.24,found in release: 3.27 | low | Critical |
2,630,133,119 | electron | [Bug] Behaviour changed for middle-click window title in gnome 46 | ### Preflight Checklist
- [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [x] I have searched ... | platform/linux,bug :beetle:,blocked/upstream โ | low | Critical |
2,630,186,813 | neovim | foldtextresult() is inconsistent with the new 'foldtext' set to empty string feature | ### Problem
When 'foldtext' is set to an empty string per PR #20750, calling the `foldtextresult()` function with the line number of a closed fold returns something like "+-- 4 lines folded". I wonder if it would be more consistent with it's documentation to just return the actual buffer line's text --basically like ... | bug,folds | low | Minor |
2,630,195,605 | godot | Crash when inserting rotation keyframe | ### Tested versions
Godot Engine v4.3.stable.flathub
### System information
Godot v4.3.stable (77dcf97d8) - Freedesktop SDK 24.08 (Flatpak runtime) - X11 - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 (RADV NAVI23) - 12th Gen Intel(R) Core(TM) i5-12600K (16 Threads)
### Issue description
crash occurs when atte... | bug,topic:editor,crash,topic:animation | low | Critical |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.