id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k β | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,683,305,422 | tauri | [bug] error running android dev on windows 10 | ### Describe the bug
I followed the https://v2.tauri.app/start/prerequisites/#android this page configuration,
run the 'npm run tauri android dev' to make mistakes

### Reproduction
_No response_
###... | type: bug,status: needs triage,platform: Android | low | Critical |
2,683,308,977 | terminal | Request: "Select color scheme..." mouse-hover should provide color-scheme preview | ### Description of the new feature
This is a tiny quality-of-life improvement request:
CTRL + SHIFT + P ----> "Select color scheme..."
We see now see a dropdown of all our color schemes.
The UP and DOWN arrows trigger a preview of the highlighted color-scheme.
But hovering the mouse over a color-scheme ...only res... | Help Wanted,Product-Terminal,Issue-Task,Needs-Tag-Fix,Area-CmdPal | low | Minor |
2,683,329,077 | rust | invalid suggestions when the name could not be resolved in derive macro output | ### Code
```Rust
// cargo new banana
// cd banana
// cargo add rkyv@0.8.8
// cat src/main.rs
#[derive(rkyv::bytecheck::CheckBytes)]
#[repr(u8)]
enum Fruit { Apple, Banana }
fn main() {
println!("Hello, world!");
}
```
### Current output
```
error[E0433]: failed to resolve: could not find `bytecheck` in the lis... | A-diagnostics,T-compiler | low | Critical |
2,683,369,745 | fucking-algorithm | Switching language to English has no effect | **Describe the bug**
I have tried switching the language to English in the settings but it has no effect. Even after refreshing, everything is in Chinese. I have tried quitting Chrome and trying again, but still there is no English.
To clarify, the English explanations do appear on Leetcode, but the extension menu... | chrome-extension-bug | low | Critical |
2,683,417,329 | vscode | Copilot onActivated event | <!-- β οΈβ οΈ Do Not Delete This! feature_request_template β οΈβ οΈ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
We use the following check to decide whether or not t... | chat | low | Minor |
2,683,521,534 | vscode | Missed GTK window (min-max-close) control icons/buttons |
Type: <b>Feature Request</b>
Window close, minimize and maximize buttons (icon shape) with the new look in VSCode Insider latest update on ubuntu24 - automatically changed from GTK window control icons appearance to windows system looking ones.
VS Code version: Code - Insiders 1.96.0-insider (69acde7458f428f0e6869de... | upstream,linux,electron,under-discussion,titlebar | low | Minor |
2,683,570,127 | go | x/vuln/cmd/govulncheck: unmask module versions in SBOM testdata | Go will soon release a feature where versions of the main module and dependencies built from an untagged or dirty commit produce a valid Go version. Before, those versions were `(devel)`. The new change is already at go tip, making some of the tests fail that expect `(devel)` version. We currently mask the dirty versio... | vulncheck or vulndb | low | Minor |
2,683,623,167 | godot | BBCode italic tag can override enclosing font size tag | ### Tested versions
- Reproducible in v4.3.stable.official [77dcf97d8]
### System information
Godot v4.3.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1650 (NVIDIA; 32.0.15.6094) - Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz (16 Threads)
### Issue description
Applying BBCode tags fo... | bug,topic:gui | low | Critical |
2,683,625,447 | deno | Deno.serve: request.signal is aborted even though the response finished successfully | Version: Deno 2.1.1
Example:
```ts
Deno.serve((req: Request) => {
req.signal.addEventListener("abort", () => {
console.log("Request aborted on the server side:", req.signal.aborted);
});
return new Response("Hello, World!");
});
const constructor = new AbortController();
const { si... | ext/http,triage required π | low | Critical |
2,683,632,394 | vscode | Editor GPU: Move decoration style parsing and validation into ViewGpuContext | This should move into ViewGpuContext so lines with inline decorations that aren't supported don't make it that far:
https://github.com/microsoft/vscode/blob/27687b2229467b1409b51a30f9bd024758feec7e/src/vs/editor/browser/gpu/fullFileRenderStrategy.ts#L377-L394
Probably blocked on https://github.com/microsoft/vscode/is... | plan-item,editor-gpu | low | Minor |
2,683,640,902 | vscode | Editor GPU: Avoid invalidating lines and clearing render data when we can avoid it | Currently the up to date line cache and render buffer is cleared more aggressively than should be necessary:
https://github.com/microsoft/vscode/blob/27687b2229467b1409b51a30f9bd024758feec7e/src/vs/editor/browser/gpu/fullFileRenderStrategy.ts#L140-L177 | plan-item,perf,editor-gpu | low | Minor |
2,683,658,163 | ui | [feat]: Add iconLibrary documentation | ### Feature description
Documentation for the new property can be added to the components.json page, please.
Page:
https://ui.shadcn.com/docs/components-json
Property:
"iconLibrary": "lucide"
### Affected component/components
_No response_
### Additional Context
Additional details here...
### Before submi... | area: request | low | Minor |
2,683,665,190 | ollama | Loosing useragent after HTTP redirect while pulling models | ### What is the issue?
When pulling a model, a first HTTP GET call is issued using a specific ollama user agent (like `ollama/0.4.2`). The following GET requests to cloudflare use a different user agent (`Go-http-client/1.1`).
My company use firewall rules based on domains and user agents. Ollama should use a cons... | bug | low | Minor |
2,683,727,830 | pytorch | Burn down test/functorch/test_aotdispatch.py OpInfo test failures | As part of PT2 hardening / user empathy for AOTDispatcher:
(1) we have a big suite of tests that run all of our OpInfos through AOTDispatcher, and [roughly ~71 of them xfailed ](https://github.com/pytorch/pytorch/blob/main/test/functorch/test_aotdispatch.py#L6333)(or even worse, skipped). We should burn down these f... | module: tests,triaged,oncall: pt2,module: aotdispatch,module: pt2-dispatcher | low | Critical |
2,683,746,842 | pytorch | Support saving pytorch models in OCI registries | ### π The feature, motivation and pitch
This is an idea that come to my mind while I was thinking on how to help users to use ML model in the cloud. I'm aware that there are dedicated projects on build and distributing ML model in the cloud like Kubeflow. But I think it could not worth the effort to deploy this inf... | module: serialization,triaged,enhancement | low | Minor |
2,683,781,737 | next.js | Calling notFound() in ISR generates static files in app router. | ### Link to the code that reproduces this issue
https://github.com/peterlidee/isr-not-found-bug
### To Reproduce
1. Run next build
2. Check build folder: `.next/app/post/a.html` and `.next/pages/post2/a.html` exist (SSG)
3. Run next start
4. Visit `/post/a` (app router) and `/post2/a` (pages router). Pages appear... | bug | low | Critical |
2,683,804,692 | rust | Tracking issue for release notes of #102575: const_collections_with_hasher, build_hasher_default_const_new |
This issue tracks the release notes text for #123197 and https://github.com/rust-lang/rust/issues/102575.
### Steps
- [ ] Proposed text is drafted by PR author (or team) making the noteworthy change.
- [ ] Issue is nominated for release team review of clarity for wider audience.
- [ ] Release team includes text in r... | T-libs-api,relnotes,relnotes-tracking-issue | low | Minor |
2,683,906,185 | angular | in angular.dev add signal/non-signal toggle | ### Which @angular/* package(s) are relevant/related to the feature request?
_No response_
### Description
right now there are two ways to do things in Angular, and they are in some situations completely different approaches how to solve them - e.g. using computed vs using input setter - and while this isn't a tempo... | area: docs | low | Minor |
2,683,916,604 | kubernetes | Flexvolumes should be mountable when non-attachable flaky tests | ### Failure cluster [4176883069dfc8454c66](https://go.k8s.io/triage#4176883069dfc8454c66)

##### Error text:
```
[FAILED] Failed to create client pod: Timed out after 300.000s.
Expected Pod to be in <v1.PodPhase>: "Runni... | sig/storage,kind/flake,kind/failing-test,needs-triage | low | Critical |
2,683,921,060 | tailwindcss | [v4] --radius-full is not available as a variable | <!-- Please provide all of the information requested below. We're a small team and without all of this information it's not possible for us to help and your bug report will be closed. -->
**What version of Tailwind CSS are you using?**
4 beta.2
**What build tool (or framework if it abstracts the build tool) ar... | v4 | low | Critical |
2,683,948,456 | rust | cargo doc should render crate examples and link to them on main documentation page | (re-filing of https://github.com/rust-lang/rust/issues/34022)
Cargo allows crate developers to create examples to show off their crate's API (as shown in http://doc.crates.io/guide.html#project-layout). These examples are very useful to see how the individual items in a crate can be used together, in a way that the st... | T-rustdoc,C-enhancement,A-rustdoc-ui,A-rustdoc-scrape-examples,T-rustdoc-frontend | medium | Major |
2,683,950,706 | godot | Subtractive Blending doesn't work on Compatibility Renderer | ### Tested versions
I've tested various versions of Godot 4 going all the way back to when the Compatibility Renderer was first added. None of them have correctly rendered subtractive blending. It should be reproducible in any version of Godot 4 with the Compatibility Renderer.
### System information
Godot v4.4.dev5... | bug,topic:rendering,needs testing,topic:3d | low | Minor |
2,683,954,811 | next.js | SASS import error when adding carbon-components to nextjs with turbopack | ### Link to the code that reproduces this issue
https://github.com/krab7191/turbopack-sass-carbon-issue
### To Reproduce
1. Create a new nextjs project and choose to use Turbopack
2. Adjust React & React DOM versions to 18.2.0 as required peer deps
3. Follow instructions to add [carbon-components](https://carbond... | bug,Turbopack,linear: turbopack | low | Critical |
2,683,968,825 | vscode | Explorerer becomes empty when `package.json` is presented |
Type: <b>Bug</b>
When there is a file named `package.json`, the whole explorer just becomes empty:

As shown in the terminal on the right side, the directory is not empty, but those files are not displayed.
If I run `mv package.... | bug,file-explorer | low | Critical |
2,683,975,659 | TypeScript | Module resolution: NodeNext breaks typechecking | ### Demo Repo
https://github.com/damianobarbati/ts-repro
### Which of the following problems are you reporting?
The module specifier resolves to the right file, but something about the types are wrong
### Demonstrate the defect described above with a code sample.
To reproduce:
```sh
git clone git@github.com:damian... | Needs More Info | low | Critical |
2,683,978,648 | go | os: consider mapping Unix permissions bits to Windows ACLs | The `os.FileMode`/`io/fs.FileMode` type represents a file's "mode and permission bits".
Permission bits are a Unix concept. `FileMode` exposes these bits directly: "The nine least-significant bits are the standard Unix rwxrwxrwx permissions." (The `FileMode` documentation doesn't even bother to specify which bit is ... | NeedsDecision | low | Critical |
2,683,982,622 | TypeScript | Missing `Go to definition` links when accessing properties after `jsdoc` typecast | ### π Search Terms
jsdoc typecast, typecast property access, jsdoc go to definition
### π Version & Regression Information
- This is the behavior in every version I tried, and I reviewed the FAQ for entries about jsdoc, typecast
### β― Playground Link
https://www.typescriptlang.org/play/?ts=5.6.3&filetype=js#cod... | Suggestion,Help Wanted,Experience Enhancement | low | Minor |
2,683,990,651 | tensorflow | tf.lite.Interpreter num_threads argument inconsistent documentation and functionality | The `tf.lite.Interpreter` [documentation](https://www.tensorflow.org/api_docs/python/tf/lite/Interpreter) claims:
num_threads:
Sets the number of threads used by the interpreter and available to CPU kernels. If not set, the interpreter will use an implementation-dependent default number of threads. Currently, onl... | type:docs-bug,stat:awaiting tensorflower,comp:lite | medium | Critical |
2,684,070,395 | PowerToys | Allow filling of all available zones on desktop (not maximizing) instead of only two vertical columns. | ### Description of the new feature / enhancement
This is pretty basic. For example, use the Priority default layout. Hover a windows over two zones, and it will fill two of the three zones. We should be able to fill all zones without having to maximize the window.
For instance, instead of just resizing the window to ... | Needs-Triage | low | Minor |
2,684,108,316 | next.js | Parallel, intercepted catchall routes provided wrong params | ### Link to the code that reproduces this issue
https://github.com/Drewsapple/repro-intercept-catchall
### To Reproduce
1. Start the app (`next dev` or `next build && next start`)
2. navigate to `/reproduction`
3. click the link to `/reproduction/double/double`
4. refresh the page or otherwise load the same route... | bug,Parallel & Intercepting Routes | low | Minor |
2,684,128,696 | vscode | API to tell if a `Terminal` is a Task `Terminal` |
Type: <b>Bug</b>
Currently there is no way for extensions to detect the active terminal is a task. This is needed to determine if send text would work or not.
VS Code version: Code - Insiders 1.96.0-insider (90868576241dd25c6c5da64adadc0a09de91a9fe, 2024-11-22T09:56:24.579Z)
OS version: Windows_NT x64 10.0.26100
Mo... | feature-request,api,tasks | low | Critical |
2,684,130,070 | pytorch | PyTorch crashes with `mkl_lapack_dgetrf` if `from_numpy and set_num_threads` are used | ### π Describe the bug
Running
```python
import torch
print(torch.linalg.inv(torch.rand(100, 200, 200)))
```
Hangs/fails with
```
Intel MKL ERROR: Parameter 6 was incorrect on entry to DLASWP.
Intel MKL ERROR: Parameter 6 was incorrect on entry to DLASWP.
Intel MKL ERROR: Parameter 6 was incorrect on ent... | module: crash,triaged,module: mkl,module: multithreading,module: linear algebra,module: intel | low | Critical |
2,684,137,183 | flutter | Flutter Widget Previews Architecture | ### Document Link
https://flutter.dev/go/widget-previews-architecture
### What problem are you solving?
While one of the main selling points of Flutter is its rapid iterative development cycle thatβs enabled by hot reload, it does require developers to have an active target device or simulator to work. In addi... | design doc,:scroll: | medium | Critical |
2,684,172,479 | godot | OS.move_to_trash() makes window lose and gain focus | ### Tested versions
Reproduced in 4.3 stable and 4.2 stable
### System information
Godot v4.3.stable - Windows 10 - GLES3 (Compatibility)
### Issue description
calling the OS.move_to_trash() function will cause the application window to lose and gain focus.
there are more issues with the window losing/gaining foc... | bug,topic:editor,needs testing | low | Critical |
2,684,176,208 | react-native | SectionList's `onScrollToIndexFailed` does not catch requested sectionIndex & itemIndex | ### Description
`onScrollToIndexFailed` returns index,heighestMeasuredIndex, and averageItemHeight, which is enough in FlatList.
but in sectionList it should return requested sectionIndex and itemIndex, and heighestMeasured section & item index in addition to flat index, because we have only scrollToLocation method... | Issue: Author Provided Repro,Component: SectionList,Needs: Attention,Needs: Version Info | low | Critical |
2,684,254,130 | go | all: reopen tree for Go 1.25 development | ### Current Tree Status: Release freeze for Go 1.24 (see [golang-dev announcement](https://groups.google.com/g/golang-dev/c/JkRenbsSBv4/m/dhcurHI5CwAJ))
Now that we've entered the freeze for Go 1.24, we will eventually need to reopen the tree for Go 1.25 development. This is the tracking issue for that reopening, cr... | NeedsInvestigation,early-in-cycle,umbrella | low | Minor |
2,684,307,826 | vscode | Customizable Marketplace message for denylisted extensions and extension updates | <!-- β οΈβ οΈ Do Not Delete This! feature_request_template β οΈβ οΈ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
**This feature request is an add-on to the extension... | feature-request,extensions | medium | Major |
2,684,362,922 | ollama | minimum viable GGUF crashes server on run | ### What is the issue?
I ran `ollama run bmizerany/smol`, and saw the server crash violently.
I expected ollama to tell me, from the terminal session running `ollama run`, it could not run the model for `<reasons>`, and for the server to remain running an unaffected.
```
# Client
; ollama run bmizerany/smol
... | bug | low | Critical |
2,684,363,619 | pytorch | Doc for `assign` parameter of `load_state_dict` is not rendered correctly | ### π The doc issue
https://pytorch.org/docs/stable/generated/torch.nn.Module.html

https://github.com/pytorch/pytorch/blob/7c5c38da2349c23fdfcbae065153ccef32471b14/torch/nn/modules/module.py#L2495-L2500
```:class:`~torc... | module: docs,module: serialization,triaged,actionable | low | Minor |
2,684,388,955 | godot | CI / CD Headless Mono Export(s) don't work | ### Tested versions
- Reproducible in Godot 4.3 Mono
### System information
Godot v4.3.stable.mono unknown - Arch Linux #1 SMP PREEMPT_DYNAMIC Sun, 17 Nov 2024 16:06:17 +0000 - Wayland - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 (nvidia; 565.57.01) - AMD Ryzen 5 5600X 6-Core Processor (12 Threads)
### I... | bug,topic:export | low | Critical |
2,684,457,978 | go | runtime/pprof: theoretical appendLocsForStack panic with SIGPROF between cgocallback and exitsyscall | [`runtime/pprof.appendLocsForStack`](https://cs.opensource.google/go/go/+/master:src/runtime/pprof/proto.go;l=445;drc=ca63101df47a4467bc80faa654fc19d68e583952) asserts that an inline-expanded PC always expands to the same number of logical PCs (inlined frames). This is a static property of a given PC, so it should alwa... | NeedsInvestigation,compiler/runtime | low | Minor |
2,684,461,378 | deno | `--unstable-node-globals` fails with `--check` option | To support libraries that use node global variables, a new `--unstable-node-globals` variable was added in https://github.com/denoland/deno/issues/26611
However, using this flag with the `--check` flag fails because Typescript (and the IDE) isn't aware of this flag
Ex: if you have the following code
```
type... | bug,tsc | low | Critical |
2,684,519,221 | react | Bug: Can't built chrome extension - yarn build-for-devtools fails | I attempted to follow the instructions in the README for react-devtools-extensions, but I'm not able to build devtools, it fails on "build-for-devtools".
1. yarn install from the root repo (worked) (from the repo root)
2. followed by yarn build-for-devtools (fails) (from the repo root)
build-for-tools was succes... | Status: Unconfirmed | medium | Critical |
2,684,584,644 | PowerToys | PowerRename - Invert Selection | ### Description of the new feature / enhancement
Having the ability to invert the selected items would be really handy
### Scenario when this would be used?
When loading a folder into powerrename and inputting a selection for a rename, sometimes it only applies to half the files so I uncheck half the files. If you t... | Needs-Triage | low | Minor |
2,684,702,784 | pytorch | Add vLLM to torchbench | We should add at least one vllm model to torchbench, to make sure torch.compile support doesn't regress. This might be a non-standard "model" though, because vllm controls the compilation process.
cc @chauhang @penguinwu | triaged,oncall: pt2,vllm-compile | low | Major |
2,684,710,962 | TypeScript | Improve call expression source maps | ### π Search Terms
- source map call expression
- emitCallExpression source map
- source map function call
### π Version & Regression Information
- This is the behavior in every version I tried, and I reviewed the FAQ for entries about "Source Maps"
### β― Playground Link
https://www.typescriptlang.org/play/?mod... | Bug,Help Wanted | low | Critical |
2,684,738,094 | pytorch | [Regression] Torch 2.4+ Fails to Export TorchAudio Wav2Vec Model (Was Good in Torch 2.3) | ### π Describe the bug
Export torchaudio wav2vec model
```
import torch
import torchaudio
bundle = torchaudio.pipelines.WAV2VEC2_BASE.get_model()
bundle.eval()
feature_extractor = bundle.feature_extractor
encoder = bundle.encoder
example_wav_features = torch.randn(1, 512)
example_length = torch.rand(1)... | module: regression,oncall: pt2,oncall: export | low | Critical |
2,684,744,301 | flutter | [macos][platform_view] mac webview plugin example unable to dismiss the overlay menu when tapping on top of webview | ### Steps to reproduce
1. Build and run webview plugin's example on macOS.
2. Tap on the 3 dots menu on top right corner
3. Tap on empty region on the header, the menu got dismissed successfully
4. Tap on the 3 dots menu again
5. Tap on the webview region, the menu is not dismissed successfully. Also the web-view... | platform-mac,f: gestures,a: platform-views,package,P2,team-macos,triaged-macos | low | Major |
2,684,747,123 | vscode | Auto detection mistakenly assumes a markdown cell as a Perl code | ### Applies To
- [X] Notebooks (.ipynb files)
- [ ] Interactive Window and\/or Cell Scripts (.py files with \#%% markers)
### What happened?
On writing the following markdown segment:
```markdown
# Kaggle Course on Python
I am very happy to share my works to the world.
```
The Jupyter shows the following ... | bug | low | Critical |
2,684,749,331 | storybook | [Bug]: Args types are always Partial<Props> rather than the values I passed | ### Describe the bug
I think this is an issue with discriminated unions in TypeScript, but there's a variant of that in this project.
# The Issue
Something's up with `StoryObj` types after upgrading to Storybook v8. It's saying all arg types are `Partial<MyComponent>` no matter what. The type itself has `infer`, but... | bug,typescript,argtypes | low | Critical |
2,684,884,779 | pytorch | FP8 basic creation operations zeros / ones / full don't work under inductor | ### π Describe the bug
FP8 basic creation operations such as zeros / ones / full work under eager mode but not backend=inductor compile.
same error as https://github.com/pytorch/pytorch/issues/128370 in <2.6, >2.6 see second comment
```python
import torch
def test():
return (torch.zeros(512, 512, devi... | triaged,bug,oncall: pt2,module: inductor,module: float8 | low | Critical |
2,684,905,513 | godot | Modified .po files are not updated when running a game with USB remote debugging | ### Tested versions
Reproducible in Godot 4.3
### System information
Godot v4.3.stable - macOS 15.1.0 - Vulkan (Mobile) - integrated Apple M3 Pro - Apple M3 Pro (12 Threads)
### Issue description
When using .po files to translate your game and testing the game with USB remote debugging, it looks like Godot is usin... | topic:editor,needs testing | low | Critical |
2,684,985,815 | PowerToys | MouseWithoutBorders periodically wakes pc up from display off state | ### Microsoft PowerToys version
0.86.0
### Installation method
PowerToys auto-update
### Running as admin
None
### Area(s) with issue?
Mouse Without Borders
### Steps to reproduce
- Open mousewithoutborders
- wait for first pc to turn off screen after a few minues of inactivity
- start working on second pc, wi... | Issue-Bug,Needs-Triage | low | Major |
2,684,985,862 | flutter | With EnsureSemantics(), a Scrollable Widget with Internal Widget with NeverScrollableScrollPhysics Causes Jerky Scrolling | ### Steps to reproduce
1. Have a web app with ensureSemantics ran
2. Have a listview with internal listview
3. Have the internal listview have NeverScrollableScrollPhysics()
4. Run web app and scroll
### Expected results
Scroll is smooth
### Actual results
Scroll jerks around/jumps when scrolling up or down
... | c: regression,framework,a: accessibility,f: scrolling,platform-web,has reproducible steps,P2,workaround available,customer: castaway,team-framework,triaged-framework,found in release: 3.27 | low | Major |
2,684,991,876 | neovim | Regression: race condition(?) in msgpack handling (from dc37c1550bed46fffbb677d343cdc5bc94056219) | ### Problem
When sending very large completion lists to a GUI client that supports ext_popup with text input going at the same time, it's possible to trigger a race condition that causes neovim to return one of the completion results with the same message id as we expect for the RPC result response. I've attached a lo... | channels-rpc,needs:response,bug-regression,has:bisected | low | Critical |
2,685,018,813 | rust | rustc hangs with gordian knot of trait bounds | Given the following code, `rustc` hangs:
```rust
mod asn1 {
pub trait Asn1Writable: Sized {}
pub trait SimpleAsn1Writable: Sized {}
impl<T: SimpleAsn1Writable> Asn1Writable for T {}
impl<T: SimpleAsn1Writable> SimpleAsn1Writable for &T {}
impl<T: SimpleAsn1Writable> SimpleAsn1Writable for Box<T> {... | A-trait-system,I-compiletime,T-compiler,C-bug,fixed-by-next-solver | low | Critical |
2,685,019,285 | PowerToys | Change WinX Menu | ### Description of the new feature / enhancement
At Windows 10 it is possible to change it, but at Windows 11 23H2 can't change it from anywhere, If it is possible for you, add ability to change Windows WinX Menu
### Scenario when this would be used?
When use want to change WinX Menu?
For example i removed Terminal... | Needs-Triage | low | Minor |
2,685,056,333 | godot | Issue with layering TileMapLayers in playtest | ### Tested versions
-Reproducible in: Godot v4.3 (stable), v4.4-dev5
### System information
Godot v4.3.stable - Android - GLES3 (Compatibility) - Mali-G68 MC4 - (8 Threads) / Godot v4.3.stable - Windows 10.0.26311 - GLES3 (Compatibility) - ANGLE (Microsoft, Microsoft Basic Render Driver (0x0000008C) Direct3D11 vs_5... | bug,topic:rendering,topic:2d | low | Critical |
2,685,062,448 | rust | Overflow while adding drop-check rules on a generic tree | <!--
Thank you for filing a bug report! π Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
enum Tree<T: Scopable> {
Group(Vec<Tree<T>>),
Subtree(Box<Tree<T::SubType>>),
Leaf(T),
}
trait Scopable: Sized {
ty... | T-compiler,C-bug,T-types | low | Critical |
2,685,105,983 | yt-dlp | Add issue template for wiki issues/requests | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm requesting a feature unrelated to a specific site
- [X] I've looked through the [README](https://github.com/yt-dlp/yt-dlp#readme)
- [X] I've ver... | docs/meta/cleanup,enhancement,triage,wiki | low | Critical |
2,685,112,191 | PowerToys | PDF Thumbnail random pop-up | ### Microsoft PowerToys version
0.86.0
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
File Explorer: Thumbnail preview
### Steps to reproduce
Enable .pdf in File Management -> File Explorer add-ons -> Thumbnail Icon Preview
### βοΈ Expected Behavior
The pop up s... | Issue-Bug,Needs-Triage | low | Minor |
2,685,114,037 | TypeScript | Type Instantiation is Excessively Deep Error Regression in #37348 | ### π Search Terms
type instantiation is excessively deep, unused type parameter, unused tuple element, #37348
### π Version & Regression Information
This changed in PR #37348
### β― Playground Link
https://www.typescriptlang.org/play/?#code/CYUwxgNghgTiAEkoGdnwPoEkB2AXEM2UEAKgJ4AOIAIlLlALID2oE8A3gFDw-wVwVYNAgEs... | Bug,Help Wanted | low | Critical |
2,685,116,604 | rust | Coherence with object types with overlapping supertrait projections is incomplete | I tried this code:
```rust
trait Sup<T> {
type Assoc;
}
impl<T> Sup<T> for () {
type Assoc = T;
}
impl<T, U> Dyn<T, U> for () {}
trait Dyn<A, B>: Sup<A, Assoc = A> + Sup<B, Assoc = B> {}
trait Trait {
type Assoc;
}
impl Trait for dyn Dyn<(), ()> {
type Assoc = &'static str;
}
impl<A, B> Trait for dy... | P-high,I-unsound,C-bug,T-types,A-coherence,A-trait-objects | low | Critical |
2,685,135,421 | kubernetes | HPA development is not active | /sig autoscaling
/cc @kubernetes/sig-autoscaling-misc
## What
HPA's development has not been active recently.
It causes many PRs to struggle to get reviews, including some KEPs.
Essentially, this is the problem of lacking approvers in HPA.
## Context (AFAIK)
Currently, @mwielgus is the only approver, bu... | sig/autoscaling,needs-triage | low | Minor |
2,685,210,649 | vscode | Make "Reopen editor with" have a higher priority than the "editor.defaultBinaryEditor" setting. | <!-- β οΈβ οΈ Do Not Delete This! feature_request_template β οΈβ οΈ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
I set `editor.defaultBinaryEditor` setting to an edi... | bug,custom-editors,workbench-editor-resolver | low | Minor |
2,685,233,742 | godot | When you "Save to File" a mesh from a .glb, if UIDs are used the .import file becomes corrupted | ### Tested versions
- Reproducible in: v4.4.dev5.official [9e6098432]
### System information
Godot v4.4.dev5 - Windows 10.0.22631 - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Laptop GPU (NVIDIA; 32.0.15.6614) - AMD Ryzen 5 5600H with Radeon Graphics (12 threads)
### Issue descri... | bug,topic:editor,topic:import,regression | low | Minor |
2,685,285,155 | kubernetes | scheduler plugin podTopologySpread performs not well enough in a disaster recovery scenario | ### What happened?
I ran a disaster recovery scenario with 2000 kwok fake nodes, 100,000 pending pods recently.
Each pod has topologySpreadConstraints specified as below
`
"topologySpreadConstraints": [
{
"labelSelector": {
... | kind/bug,sig/scheduling,needs-triage | low | Major |
2,685,302,103 | pytorch | Could you provide a standardized interface or documentation for mapping all versions of torch, torchvision, and torchaudio? | ### π The feature, motivation and pitch
Could you provide a standardized interface or documentation for mapping all versions of torch, torchvision, and torchaudio? This would facilitate automated builds and the installation of related dependencies.
### Alternatives
_No response_
### Additional context
_No respons... | module: docs,feature,oncall: releng,triaged | low | Minor |
2,685,308,499 | ui | [bug]: DarkMode is not working in RemixV2 | ### Describe the bug
The instructions of Darkmode for Remix, it doesnβt work with the structure of the last version. The theme is not applied to the class using the toggle.
### Affected component/components
All
### How to reproduce
Follow the steps for Darkmode. They are not the same as the root in the last versi... | bug | low | Critical |
2,685,339,707 | rust | Tracking issue for release notes of #133349: Stabilize the 2024 edition |
This issue tracks the release notes text for #133349.
### Steps
- [ ] Proposed text is drafted by PR author (or team) making the noteworthy change.
- [ ] Issue is nominated for release team review of clarity for wider audience.
- [ ] Release team includes text in release notes/blog posts.
### Release notes text
Th... | T-lang,relnotes,A-edition-2024,relnotes-tracking-issue | low | Critical |
2,685,391,639 | next.js | Parallel routes and route groups conflicting | ### Link to the code that reproduces this issue
https://github.com/chris-orgorg/parallel-routes
### To Reproduce
1. yarn dev
2. visit http://localhost:3000/subfolder/mypage
### Current vs. Expected behavior
Current:
No default component was found for a parallel route rendered on this page. Falling back to ne... | bug,Parallel & Intercepting Routes | low | Critical |
2,685,469,043 | pytorch | What is "recompilation profiler" in doc? (Seems to have a dangling link) | ### π The doc issue
https://pytorch.org/docs/stable/torch.compiler_faq.html says:

But by clicking on it, it jumps to nowhere. I would appreciate it if I could know how to debug this excessive recompilation issue.
### Sugg... | triaged,oncall: pt2,module: dynamo | low | Critical |
2,685,497,685 | PowerToys | The drop shadow in the PowerToys Run search box is missing | ### Microsoft PowerToys version
0.86.0
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
PowerToys Run
### Steps to reproduce
none
### βοΈ Expected Behavior
The drop shadow in the PowerToys Run search box is missing.
I think there used to be a drop shadow.
It is be... | Issue-Bug,Needs-Triage | low | Minor |
2,685,545,883 | go | x/net/http2: panic: runtime error: comparing uncomparable type | ### Go version
go version go1.23.3 linux/amd64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE='on'
GOARCH='amd64'
GOBIN=''
```
### What did you do?
Recently, I fixed a potential issue with the etcd client. During our [review and discussion](https://github.com/etcd-io/etcd/pul... | NeedsInvestigation | low | Critical |
2,685,624,109 | neovim | highlights: :Inspect does not show matchadd() info | ### Problem
Imagine in a plain text buffer there are many words highlighted by `:call matchadd(<group>, <pattern>)`, it is hard to get the group name of the character under the cursor.
`:call hlID()` does not accepts cursor position args, it asks for highlight group name as its arg and returns highlight ID. `:call sy... | enhancement,highlight | low | Minor |
2,685,687,435 | PowerToys | FancyZone layers | ### Description of the new feature / enhancement
More than one layer of FancyZones. Eg, Shift snaps to 4 columns, but maybe Shift+Ctrl snaps to 2 columns, both are assigned to the same monitor.
### Scenario when this would be used?
With larger screens I find myself wanting more than one set of FancyZones per monito... | Needs-Triage | low | Minor |
2,685,692,800 | vscode | Add node as npm script runner | <!-- β οΈβ οΈ Do Not Delete This! feature_request_template β οΈβ οΈ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
As Node.js 22 being promoted to LTS recently, `node ... | feature-request,good first issue,npm | low | Minor |
2,685,699,304 | godot | [3.x] body_entered() with Bullet physics | ### Tested versions
Tested with Godot 3.6 final
### System information
Windows 11
### Issue description
If using Bullet physics, body_entered() does not catch every collision (tried increasing physics fps but same result).
GodotPhysics works right.
### Steps to reproduce
Small test, ball and couple of objs an... | bug,topic:physics | low | Minor |
2,685,701,083 | node | The `http.Server` adds a `Transfer-Encoding: chunked` header when the response has no body | ### Version
22 (but maybe every version)
### Platform
```text
Microsoft Windows NT 10.0.22631.0 x64 (but maybe not platform-specific)
```
### Subsystem
node:http
### What steps will reproduce the bug?
The `Transfer-Encoding: chunked` header is always added when there is no response body. There seems to be no wa... | http | low | Critical |
2,685,765,951 | PowerToys | EXTREME KEYBOARD LAG | ### Microsoft PowerToys version
0.86.0
### Installation method
PowerToys auto-update, GitHub
### Running as admin
No
### Area(s) with issue?
General
### Steps to reproduce
Set auto start at boot, restart windows
### βοΈ Expected Behavior
Normal typing
### β Actual Behavior
for almost 30 seconds, the keyboar... | Issue-Bug,Needs-Triage | low | Major |
2,685,783,061 | langchain | Not using Tools in Langchain_Ollama causes: 'NoneType' object is not iterable | ### Checked other resources
- [X] I added a very descriptive title to this issue.
- [X] I searched the LangChain documentation with the integrated search.
- [X] I used the GitHub search to find a similar question and didn't find it.
- [X] I am sure that this is a bug in LangChain rather than my code.
- [X] The bug is ... | investigate | low | Critical |
2,685,785,938 | godot | Dropdown bug | ### Tested versions
Reproductible in Godot v4.3 and later.
### System information
Godot v4.4.dev4.mono - Windows 10.0.19045 - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 32.0.15.6614) - AMD Ryzen 7 5800X 8-Core Processor (16 threads)
### Issue description
When I click ... | bug,topic:gui | low | Critical |
2,685,818,645 | godot | Window which show project loading state getting pseudolocalized | ### Tested versions
Reproducible in: v4.4.dev5.official [9e6098432]
### System information
Godot v4.4.dev5 - Fedora Linux 41.20241122.0 (Silverblue) on Wayland - X11 display driver, Single-window, 1 monitor - OpenGL 3 (Compatibility) - AMD Radeon RX 570 Series (radeonsi, polaris10, LLVM 19.1.0, DRM 3.59, 6.11.8-300.... | bug,topic:editor | low | Major |
2,685,908,812 | rust | Tracking issue for release notes of #133374: show abi_unsupported_vector_types lint in future breakage reports |
This issue tracks the release notes text for #133374.
### Steps
- [x] Proposed text is drafted by PR author (or team) making the noteworthy change.
- [ ] Issue is nominated for release team review of clarity for wider audience.
- [ ] Release team includes text in release notes/blog posts.
### Release notes text
Th... | A-lints,T-lang,T-compiler,relnotes,A-SIMD,A-ABI,A-target-feature,relnotes-tracking-issue,L-abi_unsupported_vector_types | low | Minor |
2,685,926,172 | ollama | could anyone help me? something is not work. use a special gpu | ### What is the issue?
when i follow the instruction to install ollama with source code. i can not to finish gen.linux.sh
there are error information
`CMake Error at ggml/src/CMakeLists.txt:440 (find_package):
By not providing "Findhip.cmake" in CMAKE_MODULE_PATH this project has
asked CMake to find a packa... | bug | low | Critical |
2,685,944,945 | svelte | support abortcontroller / abortsignal to all event handler / life hooks | ### Describe the problem
when leaving the current page in a SPA, i would like to clean things up myself, using `onDestroy` works great for such wonders.
But if i'm finish with that listener that i have added then i would also like to remove that event listener also.
I think it's complicated to learn all new non-... | awaiting submitter | low | Critical |
2,685,945,454 | godot | The Copy button in documentation code blocks has a broken hitbox | ### Tested versions
v4.4.dev.custom_build [0c45ace15]
### System information
Godot v4.4.dev (0c45ace15) - macOS 15.1.0 - Multi-window, 1 monitor - Metal (Forward+) - integrated Apple M1 Max (Apple7) - Apple M1 Max (10 threads)
### Issue description
It seems to be offset vertically which makes it harder to click
h... | bug,topic:editor,usability,topic:gui | low | Critical |
2,686,002,649 | angular | The menu items are invisible in Dark Mode specifically for V18 Angular dev page | ### Describe the problem that you experienced
The menu items are not visible in dark mode; they only appear on mouse hover. In light mode, their visibility is also not satisfactory. This issue occurs across all browsers.
### Enter the URL of the topic with the problem
https://v18.angular.dev/
### Describe what you ... | area: docs-infra | low | Critical |
2,686,012,129 | tauri | [bug] Fail to sign protoc sidecar with Azure Trusted Signing | > [!IMPORTANT]
> The issue was that the sidecar binary was read-only but Tauri silenced the permission error. See https://github.com/tauri-apps/tauri/issues/11778#issuecomment-2495504198 for more info.
### Describe the bug
I'm trying to get Azure Trusted Signing working for my app [github.com/mountain-loop/yaa... | type: bug,status: needs triage | low | Critical |
2,686,033,460 | TypeScript | Extend documentation of String.indexOf to mention what happens when substring is not found | ### π Search Terms
function documentation
jsdoc
NOT-FOUND
### β
Viability Checklist
- [x] This wouldn't be a breaking change in existing TypeScript/JavaScript code
- [x] This wouldn't change the runtime behavior of existing JavaScript code
- [x] This could be implemented without emitting different JS based on the ... | Suggestion,Experience Enhancement | low | Minor |
2,686,033,541 | rust | Invalid method call removal suggested when collecting `&str`s into `String`s | ### Code
```Rust
fn main() {
String::new().lines().collect::<Vec<String>>();
}
```
### Current output
```Shell
error[E0277]: a value of type `Vec<String>` cannot be built from an iterator over elements of type `&str`
--> src/main.rs:2:37
|
2 | String::new().lines().collect::<Vec<String>>();
... | A-diagnostics,T-compiler | low | Critical |
2,686,039,804 | ui | [bug]: Text selection handles on iOS are not responsive for Input components in Dialog | ### Describe the bug
When Text Input is used in modal Dialog, it is impossible to drag the text selection handles (left & right side, to extend / shorten the selection) on iOS.
The bug can be tested on the examples on https://ui.shadcn.com/docs/components/dialog - the "Custom close button" example contains a Share ... | bug | low | Critical |
2,686,040,544 | godot | kebab-case names are not translated properly into the other naming scheme options | ### Tested versions
Reproducible in all Godot versions upwards of 897e2d9, which is part of v4.3.stable, where #78119 was merged and enabled kebab-case script names.
### System information
Not relevant. It happens on Windows, macOS and Linux
### Issue description
Since Godot version 897e2d9, it is possible to spec... | bug,topic:editor | low | Minor |
2,686,045,332 | angular | add default value to resource and rxResource | ### Which @angular/* package(s) are relevant/related to the feature request?
_No response_
### Description
I'm experimenting now with the new resource and rxResource new APIs and one thing that is a bit hassle is that it adds undefined to the the type of it
for example I find myself needing a lot to do `resource.val... | area: core,core: reactivity,cross-cutting: signals | medium | Critical |
2,686,046,384 | pytorch | Enhance Memory Timeline Export with Detailed Category-wise Data | ### π The feature, motivation and pitch
Summary:
The `export_memory_timeline` function currently does not provide detailed information in the generated JSON file, which makes it difficult to analyze memory usage in a more granular way. This PR proposes a rewritten version of the function that includes more det... | oncall: profiler | low | Critical |
2,686,046,916 | tailwindcss | [v4] Tailwind CLI high CPU on bad css | <!-- Please provide all of the information requested below. We're a small team and without all of this information it's not possible for us to help and your bug report will be closed. -->
**What version of Tailwind CSS are you using?**
4.0.0-beta.2
**What build tool (or framework if it abstracts the build tool... | v4 | low | Critical |
2,686,106,574 | godot | Godot4.4-dev5: Editor Crash on Project Open - NVIDIA GPU Crash - `rendering_device_driver_vulkan.cpp:5325` | ### Tested versions
Not Reproducible in Godot 4.3 Stable
100% Reproducible in Godot 4.4-dev5
### System information
Godot v4.4.dev5 - Windows 10.0.22631 - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 Ti Laptop GPU (NVIDIA; 32.0.15.6614) - 12th Gen Intel(R) Core(TM) i9-12900HK... | bug,topic:rendering,crash,regression | low | Critical |
2,686,107,131 | vscode | Editor GPU: Ignore token foreground color when there is a decoration with a foreground color | With https://github.com/microsoft/vscode/pull/234127 there is a new `charMetadata` that is passed along to the rasterizer and used as a key for the glyph:
https://github.com/microsoft/vscode/blob/9088a3747d6d1ec3c5d3a0c1149b51ac3843dc7b/src/vs/editor/browser/gpu/raster/glyphRasterizer.ts#L120-L124
https://github.com/... | plan-item,editor-gpu | low | Minor |
2,686,107,986 | godot | Create a Plugin dialog can get lost behind its parent | ### Tested versions
v4.3.stable
### System information
Godot v4.3.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 Ti (NVIDIA; 32.0.15.5612) - 12th Gen Intel(R) Core(TM) i9-12900KF (24 Threads)
### Issue description
If you open the Create a Plugin dialog via Project Settings -> P... | bug,topic:editor,usability | low | Minor |
2,686,118,059 | vscode | Editor GPU: Opening a folded section double renders the line |  | bug,editor-gpu | low | Minor |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.