id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,686,122,133 | neovim | signcolumn: toggle alignment of signs | ### Problem
By default, signs in the signcolumn appear to be left justified. In other words, the first sign shows up on the far left, with additional signs added to the right of that, up to the maximum allowed.
However, when the signcolumn is wide, this can lead to significant visual separation between the sign and t... | enhancement,documentation,column | low | Major |
2,686,171,676 | vscode | Settings Defaults gets very confused when updating extensions. |
Type: <b>Bug</b>
If the settings schema has changed for an extension during an update, it is not getting correctly detected by VS Code Settings.
## Steps to Reproduce
1. Install the Code Spell Checker extension version `v3.0.1` (the old version).
 due to 1 previous error
### Reproduction
pnpm tauri android build --apk
### Expected behavior
_No response_
### Full `tauri info` output
```text
[✔] Enviro... | type: bug,status: needs triage,platform: Android | low | Critical |
2,686,198,133 | rust | Tracking issue for release notes of #130843: Tracking Issue for `#![feature(const_float_methods)]` |
This issue tracks the release notes text for #130843.
### Steps
- [ ] Proposed text is drafted by PR author (or team) making the noteworthy change.
- [ ] Issue is nominated for release team review of clarity for wider audience.
- [ ] Release team includes text in release notes/blog posts.
### Release notes text
Th... | T-lang,T-libs-api,relnotes,A-const-eval,WG-const-eval,relnotes-tracking-issue | low | Minor |
2,686,205,547 | rust | Tracking issue for release notes of #132611: Add `AsyncFn*` to to the prelude in all editions |
This issue tracks the release notes text for #132611.
### Steps
- [ ] Proposed text is drafted by PR author (or team) making the noteworthy change.
- [ ] Issue is nominated for release team review of clarity for wider audience.
- [ ] Release team includes text in release notes/blog posts.
### Release notes text
Th... | T-lang,T-libs-api,relnotes,A-async-await,relnotes-tracking-issue | low | Critical |
2,686,267,818 | godot | KTX texture is imported darker as it is - sRGB to linear | ### Tested versions
- Reproducible in 4.3-stable
The related code was introduced in August 2023, so it might be happening in 4.2.x as well.
### System information
Godot v4.3.stable (77dcf97d8) - Windows 10.0.22631 - Vulkan (Mobile)
### Issue description
I noticed some glTF/glB were darker as I used to see them. Th... | bug,topic:import | low | Minor |
2,686,280,249 | rust | Compile time error, for structs with lifetime and trait functions that have a where clause | If two traits are dependent on each other and the implementing struct has lifetimes, the compiler cannot build the source code. The two traits work for all structs that do not have a lifetime.
However, you can avoid this error by commenting out the where clause from TPrivateFoo::execute().
I tried this code:
```rust... | C-discussion,T-types | low | Critical |
2,686,362,258 | react | Bug: startTransition is causing TypeError when used directly from react | <!--
Please provide a clear and concise description of what the bug is. Include
screenshots if needed. Please test using the latest version of the relevant
React packages to make sure your issue has not already been fixed.
-->
React version: 18.3.1
## Steps To Reproduce
Getting this error message
... | Status: Unconfirmed,Resolution: Needs More Information | low | Critical |
2,686,364,567 | rust | Const generic is incorrectly inferred | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
#![allow(unused)]
fn weird<const N: usize>()
where
[f32; N]: SomeArray,
{
let input: [f32; 1] = get_array();
}
fn get_arra... | T-compiler,C-bug,T-types | low | Critical |
2,686,443,354 | electron | App exits silently when unsupported `productName` is used for a platform while it works for another platform. | ### Preflight Checklist
- [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [x] I have searched ... | enhancement :sparkles: | low | Critical |
2,686,506,631 | PowerToys | Mouse without Boarders for just shared clipboard | ### Description of the new feature / enhancement
It would be nice if mouse without boarders could be used for just shared clipboards without sharing the mouse between the two computers. This would just involve adding a switch in the MWB menu to disable the shared mouse feature.
### Scenario when this would be used?
... | Needs-Triage | low | Minor |
2,686,532,816 | flutter | [WEB][WASM] Google fonts provided as assets are not loaded in WEB WASM builds | ### Steps to reproduce
In Flutter WASM builds the Google Fonts are not loaded when using them as implicit assets.
This is issue one of tree issues discussed with @kevmoo in a video meeting Nov 18, 2024. A reproduction sample and issue in the Flutter repo was requested by Kevin during the meeting.
The issue can... | engine,platform-web,has reproducible steps,P1,e: wasm,e: web_skwasm,team-web,triaged-web,found in release: 3.24,found in release: 3.27 | medium | Minor |
2,686,607,250 | pytorch | Numerical differences on bf16/fp32 division and fp32 torch.cumsum | ### 🐛 Describe the bug
With the following code that does a simple division, I would expect there's no numerical difference larger than the default atol and rtol between eager mode and compiled mode, but there is
```
import torch
def division(Y, y):
return (Y / y.to(Y.dtype).unsqueeze(-1))
Y, y = torc... | triaged,oncall: pt2,module: inductor,module: pt2 accuracy | low | Critical |
2,686,665,158 | godot | Invalid string to numeric type yields undefined behavior. | ### Tested versions
- Reproducible in: 4.3, 3.x
### System information
Windows 11 - Godot 4.3.stable - Forward+ - Intel Iris Xe
### Issue description
Attempting to cast a string to a numeric type yields undefined behavior instead of an error.
### Steps to reproduce
Run the project and the output will print numb... | discussion,topic:core,needs testing | low | Critical |
2,686,667,162 | godot | LineEdit and SpinBox don't accept input from on-screen keyboards a majority of the time on Android Web | ### Tested versions
v4.3.stable.official [77dcf97d8]
v4.4.dev5.official [9e6098432]
### System information
Galaxy A52s 5G - One UI 6.1 - Samsung Keyboard 5.8.20.7 - GBoard 14.8.05.686567880-release-arm64-v8a - Android 14 Build/UP1A.231005.007 - Kernel 5.4.254 - Brave 1.73.89, Chromium 131.0.6778.69
### Issue descri... | bug,platform:web,topic:input,topic:gui | low | Critical |
2,686,671,769 | vscode | Git vscode commands on toggled files in the scm view | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
I would like to be able to use git.clean, git.stage a... | bug,git | low | Major |
2,686,764,419 | vscode | Settings Sync anomaly when syncing two devices from two networks |
Type: <b>Bug</b>
## The setup
I have two computers, they are connected to the internet through different ISPs (one wired, one cellular). I am running 2 instances of vscode on each computers. I am logged in with the same account on all four instances and settings syncing is turned on.
## The problem
When editing the ... | info-needed | low | Critical |
2,686,811,336 | angular | Automatic InjectionToken Name via Compiler | ### Which @angular/* package(s) are relevant/related to the feature request?
core
### Description
Currently, when creating an `InjectionToken` a `desc` string param is required to describe the injection token, for debugging purposes.
A popular practice for supplying this `desc` param is to copy the name of the vari... | area: core | low | Critical |
2,686,853,625 | rust | GNU Hurd compilation failure: no field `st_fsid` on type `&stat64` | Compiling a project for the `i686-unknown-hurd-gnu` target using rustc 1.85.0-nightly (a47555110 2024-11-22) results in the following compilation error:
```
error[E0609]: no field `st_fsid` on type `&stat64`
--> /home/runner/.rustup/toolchains/nightly-x86_64-unknown-linux-gnu/lib/rustlib/src/rust/library/std/src/os/... | C-bug,T-libs,O-hurd | low | Critical |
2,686,870,781 | angular | Improve angular signals benchmark performance | ### Which @angular/* package(s) are relevant/related to the feature request?
_No response_
### Description
According to public benchmarks, angular's signals are much worse than alternative ecosystem implementations.
> https://github.com/transitive-bullshit/js-reactivity-benchmark
This makes angular look inferior f... | area: core,core: reactivity | low | Major |
2,686,889,864 | vscode | SCM - Using shortcut keys to move the cursor between the inline diff editor and the original code editor. | #51549 、 #66518
`editor.action.dirtydiff.next` - `Alt`+`F3`
`editor.action.dirtydiff.previous` - `Shift`+`Alt`+`F3`
I hope to be able to use shortcut keys to focus on the open inline diff editor. Currently, the above two commands combined with `Esc` can only be used to open/close the inline diff editor.
If it is po... | feature-request,scm | low | Minor |
2,687,037,185 | PowerToys | PowerToys Run doesn't have focus when called | ### Microsoft PowerToys version
0.86.0
### Installation method
Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
PowerToys Run
### Steps to reproduce
Call PowerToys Run with the preferred key combo. In my case I use 3 simultaneous taps on the touchpad
### ✔️ Expected Behavior
PowerToys Run sea... | Issue-Bug,Needs-Triage | low | Minor |
2,687,047,007 | PowerToys | Always On Top: Separate shortcut keys can be assigned for pinning and unpinning windows, instead of using the same shortcut key to toggle between the two. | ### Description of the new feature / enhancement
Separate shortcut keys can be assigned for pinning and unpinning windows, instead of using the same shortcut key to toggle between the two.
### Scenario when this would be used?
Sometimes, when I use the pin operation on multiple windows, my memory of whether a partic... | Product-Always On Top,Needs-Triage | low | Minor |
2,687,106,847 | pytorch | It is apparently very difficult to use decompose correctly in TorchDispatchMode | ### 🐛 Describe the bug
Suppose you are implementing a TorchDispatchMode. In some circumstances, you may be dispatched to with a function that you cannot directly handle, but for which a CompositeImplicitAutograd decomposition exists. (In https://github.com/pytorch/pytorch/pull/138508 this was triggered by inference m... | triaged,module: dispatch,module: __torch_dispatch__,oncall: pt2 | low | Critical |
2,687,111,179 | rust | Tracking Issue for `lock_value_accessors` | Feature gate: `#![feature(lock_value_accessors)]`
This is a tracking issue for feature `lock_value_accessors`.
### Public API
```rust
impl<T> Mutex<T> {
pub fn get_cloned(&self) -> Result<T, PoisonError<()>> where T: Clone { ... }
pub fn set(&self, value: T) -> Result<(), PoisonError<T>> { ... }
pub fn re... | T-libs-api,C-tracking-issue | low | Critical |
2,687,116,479 | pytorch | Heap-buffer-overflow in `_fft_c2r` | ### 🐛 Describe the bug
Under specific inputs, `_fft_c2r` triggered a crash.
```python
import torch
self = torch.full((3, 1, 3, 1,), 0.372049, dtype=torch.cfloat)
dim = [2]
normalization = 2
last_dim_size = 536870912
torch._fft_c2r(self, dim, normalization, last_dim_size)
```
In 2.5.0a0+git32f585d pytorch, ... | module: crash,module: error checking,triaged,module: edge cases,topic: fuzzer | low | Critical |
2,687,118,724 | pytorch | Segmentation fault (core dumped) in `_fft_r2c` | ### 🐛 Describe the bug
Under specific inputs, `_fft_r2c` triggered a crash.
```python
import torch
self = torch.full((10, 10, 10,), 9.0072e+15, dtype=torch.double)
dim = [4194304]
normalization = 4
onesided = False
torch._fft_r2c(self, dim, normalization, onesided)
```
Output:
```
Segmentation fault (cor... | module: error checking,triaged,module: edge cases,topic: fuzzer | low | Critical |
2,687,127,343 | pytorch | Segmentation fault (core dumped) in `_fft_c2c` | ### 🐛 Describe the bug
Under specific inputs, `_fft_c2c` triggered a crash.
```python
import torch
self = torch.full((1, 1, 1,), 0, dtype=torch.cdouble)
dim = [36028797018963968]
normalization = 1250999896764
forward = False
torch._fft_c2c(self, dim, normalization, forward)
```
ASAN Report:
```
AddressSa... | module: error checking,triaged,module: edge cases,topic: fuzzer | low | Critical |
2,687,166,262 | godot | set_block_signals for slider no effect | ### Tested versions
v4.3.stable.mono.official [77dcf97d8]
### System information
Godot v4.3.stable.mono - Windows 10.0.17763 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (NVIDIA; 31.0.15.2849) - AMD Ryzen 9 5950X 16-Core Processor (32 Threads)
### Issue description
 supports connect to UnixDomainSocket, or listen to UnixDomainSocket in ASP.NET Core. But node's net module seems not support co... | windows,libuv | low | Critical |
2,687,174,722 | flutter | Android, PhysicalKeyboardKey, usbHidUsage are wrong | ### Steps to reproduce
Physical Android device and keyboard are required. The simulator may not have this issue.
1. Connect an Android device through usb, and enable device debug, then connect `<ip>:<port>`
```
adb shell ip addr show wlan0
adb tcpip 5555
adb connect DEVICE_IP_ADDRESS:5555
```
2. Disconnect ... | a: text input,platform-android,has reproducible steps,P2,team-text-input,triaged-text-input,found in release: 3.24,found in release: 3.27 | low | Critical |
2,687,182,792 | godot | CanvasItem.show_behind_parent does nothing if parent has Y sort enabled | ### Tested versions
- Reproducible in: v4.3.stable.official [77dcf97d8]
### System information
Godot v4.3.stable - Windows 10.0.22631 - GLES3 (Compatibility) - NVIDIA GeForce RTX 4070 (NVIDIA; 32.0.15.6094) - AMD Ryzen 7 5800X 8-Core Processor (16 Threads)
### Issue description
The property `CanvasItem.show_behind... | discussion,documentation,topic:2d | low | Minor |
2,687,193,856 | ui | [bug]: Combobox doesn't lock scroll on underlying page, causing it to scroll out of focus | ### Describe the bug
When combobox is opened, when the component itself doesn't scroll, it will scroll the page instead, causing it to scroll out of focus and depending on z-index of the underlying components it could either scroll on top or under those components.
https://github.com/user-attachments/assets/e9606a5... | bug | low | Critical |
2,687,194,846 | tensorflow | Aborted (core dumped) in `tf.raw_ops.SparseConcat` | ### Issue type
Bug
### Have you reproduced the bug with TensorFlow Nightly?
Yes
### Source
source
### TensorFlow version
tf2.17.0 tf2.16.1
### Custom code
Yes
### OS platform and distribution
Ubuntu 20.04
### Mobile device
_No response_
### Python version
3.11
### Bazel version
_No response_
### GCC/c... | stat:awaiting tensorflower,type:bug,comp:ops,2.17 | low | Critical |
2,687,252,110 | pytorch | [Dynamo] Keep weak reference of parameters instead of accessing them by attributes | ### 🚀 The feature, motivation and pitch
For this code:
```python
import torch
class DummyModule(torch.nn.Module):
def __init__(self):
super(DummyModule, self).__init__()
self.a = torch.nn.ModuleDict(
{
"b": torch.nn.ModuleDict(
{
... | triaged,oncall: pt2,module: dynamo,vllm-compile | low | Major |
2,687,254,602 | react-native | boxShadow on TextInput alternates visible/hidden with each key typed on Android | ### Description
Very simple - when typing in a TextInput on Android, each alternate keypress seems to enable/disable the boxShadow style on the TextInput. This behaviour is not seen on iOS; there, the boxShadow stays visible as expected.
This affects Expo 52/React Native 0.76.
### Steps to reproduce
Run the... | Stale,Component: TextInput,Platform: Android,Needs: Author Feedback,Needs: Version Info | low | Critical |
2,687,301,587 | deno | Deno is not able to run npm:web-ext to run firefox extension | Version: Deno 2.1.1
Deno is not able to run web-ext to execute a firefox extension. It seems like failing in the connection retry process.
There is no problem when deno run web-ext to spin up a chrome extension.
✔️ `deno run -A npm:web-ext run --target=chromium -s ./dist/chrome`
❌ `deno run -A npm:web-ext run -... | bug,needs investigation,node compat | low | Critical |
2,687,342,610 | kubernetes | Introduce `ReevaluationHint` in QHint for a single node scheduling constraint optimization | /assign
/sig scheduling
/cc @kubernetes/sig-scheduling-misc @macsko @dom4ha
## Summary
Introduce a new return value `ReevaluationHint` in QHint so that we don't have to re-evaluate all nodes at the scheduling retries.
## Motivation
We can roughly divide our scheduling constraints into two groups: "sin... | sig/scheduling,kind/feature,needs-triage | medium | Critical |
2,687,407,812 | rust | Confusing diagnostic for stray lifetime in type | ### Code
```Rust
struct Bar;
pub struct Foo<'a>('a, Bar);
```
### Current output
```Shell
error: lifetime in trait object type must be followed by `+`
--> src/lib.rs:2:20
|
2 | pub struct Foo<'a>('a, Bar);
| ^^
error[E0224]: at least one trait is required for an object type
--> src/lib.rs:2... | A-diagnostics,A-parser,T-compiler,D-confusing | low | Critical |
2,687,418,210 | godot | Adding a Window node disables the default cursor shape of sibling Control nodes | ### Tested versions
- Reproducible in: 4.3.stable
### System information
Windows 10 - Godot v4.3.stable.steam - Vulkan (Forward+)
### Issue description
Normally, changing the default cursor shape of a control node will change the cursor shape while hovering that node.
However, adding a Window node to the scene wil... | bug,confirmed,topic:gui | low | Major |
2,687,479,008 | rust | apple-m3 detected as the native CPU for nightly rustc on apple-m4 | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried the following code with the latest nightly toolchain on a MacBook Pro M4 Max device:
```bash
$ rustup run nightly rustc --print target-cpus | head -n2
... | A-LLVM,T-compiler,O-AArch64,llvm-fixed-upstream,O-apple,C-external-bug | low | Critical |
2,687,482,361 | vscode | The font of global search bar and search bar should be a monospace font. | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
). When I do so and assign such attribute a value in the `args` list then it seems the signal isn't getting the correct value (`InputSignal<... | bug,help wanted,angular,sev:S3 | low | Critical |
2,687,557,133 | flutter | When using workspaces the code coverage is broken | ### Steps to reproduce
1. Create a project with at least one test e.g. in `<root>/demo/test/test.dart`
2. Run `cd demo && flutter test --coverage`
3. The generated `<root>/demo/coverage/lcov.info` is not empty
4. Now add a [workspace](https://flutter.dev/go/pub-workspace)
5. Run `flutter test demo/test --coverag... | a: tests,framework,has reproducible steps,team-tool,found in release: 3.24,found in release: 3.27 | low | Critical |
2,687,566,367 | rust | Tracking Issue for asm_experimental_reg | <!--
NOTE: For library features, please use the "Library Tracking Issue" template instead.
Thank you for creating a tracking issue! 📜 Tracking issues are for tracking a
feature from implementation to stabilisation. Make sure to include the relevant
RFC for the feature if it has one. Otherwise provide a short summary ... | A-inline-assembly,C-tracking-issue | low | Critical |
2,687,604,587 | stable-diffusion-webui | [Bug]:all I get is a grey box with nothing in it | ### Checklist
- [X] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,687,628,469 | flutter | Unexpected refresh rate behavior while playing videos. | ### What package does this bug report belong to?
video_player
### What target platforms are you seeing this bug on?
Android
### Have you already upgraded your packages?
Yes
### Dependency versions
<details><summary>pubspec.lock</summary>
```lock
# Generated by pub
# See https://dart.dev/tools/... | platform-android,p: video_player,package,has reproducible steps,P2,team-android,triaged-android,found in release: 3.24,found in release: 3.27 | low | Critical |
2,687,632,101 | PowerToys | Customizable Key Shortcuts (with sane defaults) to Switch enable/disable a Toy / feature | ### Description of the new feature / enhancement
As a User, I would like to have customizable key shortcuts (with sane defaults) to switch enable/disable a Toy / feature ;-)
### Scenario when this would be used?
When users want to quickly turn on or off a feature / toy.
For example I use Keyboard Manager, which I ... | Idea-Enhancement,Needs-Triage | low | Minor |
2,687,632,704 | godot | Incorrect results for 'is_valid_ip_address()' for compressed IPv6 adresses using '::' | ### Tested versions
4.4 dev
### System information
Godot v4.4.dev (0c45ace15) - Windows 10.0.18363 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Ti (NVIDIA; 32.0.15.6614) - Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 threads)
### Issue description
The ```is_valid_ip_address()``` method has inconsistent ... | bug,topic:network | low | Minor |
2,687,735,369 | deno | Not able to compile hello world app with unused dependency | deno 2.1.1 (stable, release, x86_64-unknown-linux-gnu)
v8 13.0.245.12-rusty
typescript 5.6.2
Getting
```
2.472 error: Writing deno compile executable to temporary file './build/client.tmp-c7ddbd1567062e51'
2.472
2.472 Caused by:
2.472 0: Building npm vfs.
2.472 1: No such file or directory (os error... | needs investigation,compile | low | Critical |
2,687,849,630 | react | [React 19] Can't use debounce for useCallback - Expected the first argument to be an inline function expressioneslint(react-compiler/react-compiler) | ## Summary
> "react-compiler-runtime": "19.0.0-beta-0dec889-20241115",
> "babel-plugin-react-compiler": "19.0.0-beta-0dec889-20241115",
> "eslint-plugin-react-compiler": "19.0.0-beta-0dec889-20241115",
> "eslint": "^8.56.0",
.eslintrc.cjs
```cjs
module.exports = {
root: true,
env: { brow... | React 19 | medium | Critical |
2,687,855,956 | ui | [bug]: Dialog abstraction throwsDialogContent requires a DialogTitle since last update | ### Describe the bug
# Current Behavior
Error message about using `@radix-ui/react-dialog` library for `shadcn components`
### Affected component/components
command
### How to reproduce
### ERROR
Dialog abstraction throwsDialogContent requires a DialogTitle since last update
 | ### Describe the bug
As title.
node --version
v22.11.0
Storybook version 8.4.5
### Reproduction link
-
### Reproduction steps
Use npm lts (22.11.0)
npx sb init
Hangs indefinitely
### System
```bash
Can't. It hangs.
```
### Additional context
_No response_ | bug | low | Critical |
2,687,866,002 | go | cmd/go: TestScript/goline_order failures | ```
#!watchflakes
default <- pkg == "cmd/go" && test == "TestScript/goline_order"
```
Issue created automatically to collect these failures.
Example ([log](https://ci.chromium.org/b/8730381456461888913)):
=== RUN TestScript/goline_order
=== PAUSE TestScript/goline_order
=== CONT TestScript/goline_orde... | NeedsInvestigation | low | Critical |
2,687,957,159 | go | debug/pe: TestDefaultLinkerDWARF failures | ```
#!watchflakes
default <- pkg == "debug/pe" && test == "TestDefaultLinkerDWARF"
```
Issue created automatically to collect these failures.
Example ([log](https://ci.chromium.org/b/8730379045324304033)):
=== RUN TestDefaultLinkerDWARF
file_test.go:389: building test executable for linktype 1 failed: ... | NeedsInvestigation | low | Critical |
2,687,957,183 | go | x/tools/internal/gocommand: unrecognized failures | ```
#!watchflakes
default <- pkg == "golang.org/x/tools/internal/gocommand" && test == ""
```
Issue created automatically to collect these failures.
Example ([log](https://ci.chromium.org/b/8730377724509040097)):
FAIL golang.org/x/tools/internal/gocommand [build failed]
— [watchflakes](https://go.dev/wiki/Watc... | NeedsInvestigation,Tools | low | Critical |
2,687,973,667 | ollama | Instant closure when using shell input with piped output. | ### What is the issue?
When running `ollama run [model] | cat` or `ollama run [model] > [file]`, ollama now closes immediately and does not accept any manual input.
`ollama run [model]` still functions as expected.
While `cat | ollama run [model] ...` seems to be the workaround, this requires entering ^d to have... | bug,needs more info | low | Major |
2,687,975,202 | godot | Touch-based navigation in the 3D editor has strange motion when zoomed out | ### Tested versions
- Reproducible in: 4.3.stable, 4.4.dev5
### System information
Godot v4.4.dev (fd6c4515f) - Android - Single-window, 1 monitor - OpenGL ES 3 (Compatibility) - Adreno (TM) 730 - (8 threads)
### Issue description
On Android, touch-based navigation in the 3D editor has its right stick motion act ... | bug,platform:android,topic:editor,usability,topic:3d | low | Minor |
2,688,043,186 | go | cmd/compile/internal/devirtualize: unrecognized failures | ```
#!watchflakes
default <- pkg == "cmd/compile/internal/devirtualize" && test == ""
```
Issue created automatically to collect these failures.
Example ([log](https://ci.chromium.org/b/8730373154373405105)):
FAIL cmd/compile/internal/devirtualize [build failed]
— [watchflakes](https://go.dev/wiki/Watchflakes)... | NeedsInvestigation | low | Critical |
2,688,043,199 | go | cmd/compile/internal/dwarfgen: unrecognized failures | ```
#!watchflakes
default <- pkg == "cmd/compile/internal/dwarfgen" && test == ""
```
Issue created automatically to collect these failures.
Example ([log](https://ci.chromium.org/b/8730376055035370369)):
FAIL cmd/compile/internal/dwarfgen [build failed]
— [watchflakes](https://go.dev/wiki/Watchflakes)
| NeedsInvestigation | low | Critical |
2,688,043,218 | go | encoding/gob: TestLargeSlice/int8 failures | ```
#!watchflakes
default <- pkg == "encoding/gob" && test == "TestLargeSlice/int8"
```
Issue created automatically to collect these failures.
Example ([log](https://ci.chromium.org/b/8730379045324304033)):
=== RUN TestLargeSlice/int8
=== PAUSE TestLargeSlice/int8
=== CONT TestLargeSlice/int8
— [wat... | NeedsInvestigation | low | Critical |
2,688,101,249 | godot | Window "Warning Unable to load images" getting pseudolocalized | ### Tested versions
Reproducible: v4.4.dev5.official [9e6098432]
### System information
Godot v4.4.dev5 - Fedora Linux 41.20241124.0 (Silverblue) on Wayland - X11 display driver, Single-window, 1 monitor - OpenGL 3 (Compatibility) - AMD Radeon RX 570 Series (radeonsi, polaris10, LLVM 19.1.0, DRM 3.59, 6.11.8-300.fc4... | bug,topic:editor | low | Critical |
2,688,106,846 | godot | Using `--debug` on godot.exe (not console.exe) with bad/missing script causes project to fail loading and close editor without user feedback | ### Tested versions
Reproducible in Godot 4.3 Stable and Godot 4.4-dev5 with MRP
### System information
Godot v4.4.dev5 - Windows 6.2.9200 - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 Ti Laptop GPU (NVIDIA; 32.0.15.6614) - 12th Gen Intel(R) Core(TM) i9-12900HK (20 threads)
##... | enhancement,platform:windows,discussion,topic:editor,usability | low | Critical |
2,688,119,451 | ant-design | Breadcrumb面包屑希望增加原来的routes参数 | ### What problem does this feature solve?
不明白为什么要删除routes参数,很正常的需求和功能,这是个我们N多个的项目一直用的好好的,3.0-4.0的时候还用Breadcrumb.Item方式也挺好的,我知道你们因为不同的需求扩展了更多功能,而且path这个参数为什么要自动拼接(我们每个项目都自己拼好了,我知道可能为了一些懒人需求),我知道可以用itemRender处理,但也不把这么基本原始需求搞复杂呀。我就只要基本的route导航
### What does the proposed API look like?
希望增加原来的routes参数或改进path不要拼接了
... | Inactive,unconfirmed | low | Minor |
2,688,129,485 | go | cmd/compile/internal/liveness: unrecognized failures | ```
#!watchflakes
default <- pkg == "cmd/compile/internal/liveness" && test == ""
```
Issue created automatically to collect these failures.
Example ([log](https://ci.chromium.org/b/8730376055035370369)):
FAIL cmd/compile/internal/liveness [build failed]
— [watchflakes](https://go.dev/wiki/Watchflakes)
| NeedsInvestigation | low | Critical |
2,688,131,773 | material-ui | [docs-infra] Fix light/dark mode & RTL change speed regression | ### Steps to reproduce
The light/dark mode and RTL toggle is today x4 slower? than what good enough is at in production, and the RTL/LTR toggle in dev mode is x5-50 slower than what good enough is at? It used to be ok-ish:
## v4.12.4 - Dev: mode ~600ms, RTL: ~600ms, Prod: mode and RTL [~150ms](https://v4.mui.com/... | bug 🐛,performance,priority: important,regression,scope: docs-infra | low | Major |
2,688,138,247 | godot | CPUParticles2D with scale max or min as a non-one number, align Y axis flag on, damping maximum set to a non-zero number, and gravity set to any value below the damping max causes particles to scale up exponentially | ### Tested versions
- Reproducible in 4.0.stable, 4.3.stable, 4.4.dev5
### System information
Windows 10.0.19045 - Vulkan (Forward+) - integrated Intel(R) Iris(R) Xe Graphics (Intel Corporation; 32.0.101.6078) - 13th Gen Intel(R) Core(TM) i5-1340P (16 Threads)
### Issue description
This is a very weird and niche b... | bug,topic:2d,topic:particles | low | Critical |
2,688,144,942 | godot | Android - InputEventScreenTouch is canceled when pressing with 2 fingers then dragging | ### Tested versions
-Reproducible in version: 4.3.stable
### System information
Godot v4.3.stable - Windows 10.0.22621 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 3060 Ti (NVIDIA; 32.0.15.6603) - AMD Ryzen 9 3900X 12-Core Processor (24 Threads)
### Issue description
In a Camera3D node, I have attached a scrip... | bug,platform:android,topic:input | low | Minor |
2,688,196,555 | svelte | Using Vite inline styles causes hydration mismatch errors | ### Describe the bug
When using a CSS import with `?inline` in the URL and including it in the page using a `svelte:element` tag (to force a specific CSS file to be inlined in the page), a hydration error is created in Svelte 5 that did not exist in Svelte 4. This breaks the CSS, as the page hydration stops (the MRE... | bug | low | Critical |
2,688,210,753 | vscode | Poor/pathological multi-cursor performance |
Type: <b>Performance Issue</b>
Using Windows-Alt-down shortcut (Command-Option?) on Mac to extend multi-cursor, after a dozen or so lines vs code totally freezes and must be killed (dialog prompts to reopen window), even though cursor limit is in the thousands (like, 10000).
Debugging, it seems that vs/editor/common... | bug,freeze-slow-crash-leak,editor-multicursor | low | Critical |
2,688,293,278 | tauri | [bug] plugin: event.emit_to freezing app - because it's never get a response | ### Describe the bug
I have a APP with a Main WebViewWindow and a Backend WebViewWindow (hidden).
When ever I send a emit_to from or to the Backend the Main WebViewWindow will unresponsive.

![Screens... | type: bug,status: needs triage | low | Critical |
2,688,304,621 | ollama | Feature request : Do not update ollama when OS is on limited data connextion | Ollama is a big software ( almost 1GB ) , when windows is on a limited internet connection ( I dont know if same option is available on other OSs) , do not update , or at least prompt for updating. | feature request | low | Minor |
2,688,372,778 | godot | Using change_scene_to_file during a Node's _init causes the previous scene's Nodes to be created in the new scene | ### Tested versions
4.3.dev5
### System information
Godot v4.4.dev5 - Windows 10.0.26100 - Multi-window, 2 monitors - OpenGL 3 (Compatibility) - AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 32.0.12019.1028) - Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz (6 threads)
### Issue description
Changing the current sc... | bug,discussion,topic:core,needs testing | low | Minor |
2,688,378,335 | neovim | allow zero-width WinSeparator, for extra horizontal space | ### Problem
On my laptop I never have enough horizontal width. I'd like to remove vertical separator character used for `:vsplit`.
I'd imagine this might be useful for other separators, but I just care about `vert`.
I tried setting it to nothing with:
```
:set fillchars+=vert:
```
but get the error:
```
E1511: Wrong... | enhancement,ui,display,options | low | Critical |
2,688,457,330 | go | proposal: utf8: add ErrInvalid | ### Proposal Details
I propose the addition of the following sentinel error to the `utf8` package:
```go
// ErrInvalid indicates that invalid UTF-8 was encountered within a text string.
// Packages that return this error should usually wrap this error value within
// some local error type to provide further sema... | Proposal | low | Critical |
2,688,461,695 | rust | ICE: `item_name: no name for DefPath` | <!--
[31mICE[0m: Rustc ./a.rs '' 'error: internal compiler error: compiler/rustc_middle/src/ty/mod.rs:1594:13: item_name: no name for DefPath { data: [DisambiguatedDefPathData { data: ValueNs("a"), disambiguator: 0 }, DisambiguatedDefPathData { data: TypeNs(""), disambiguator: 0 }], krate: crate0 }', 'error: internal... | I-ICE,T-compiler,C-bug,S-bug-has-test | low | Critical |
2,688,554,310 | react | [Compiler Bug]: ESLint Compiler rules do not allow writing to external variable from effect-called function | ### What kind of issue is this?
- [ ] React Compiler core (the JS output is incorrect, or your app works incorrectly after optimization)
- [ ] babel-plugin-react-compiler (build issue installing or using the Babel plugin)
- [X] eslint-plugin-react-compiler (build issue installing or using the eslint plugin)
- [ ]... | Type: Bug,Status: Unconfirmed,Component: Optimizing Compiler | low | Critical |
2,688,581,053 | ollama | Tool calling parsing for llama3.2 | ### What is the issue?
Llama 3.2 tool call outputs [are not in JSON](https://github.com/meta-llama/llama-models/blob/main/models/llama3_2/text_prompt_format.md) and so Ollama's tool parsing needs to be updated
### OS
_No response_
### GPU
_No response_
### CPU
_No response_
### Ollama version
_No response_ | bug | low | Minor |
2,688,584,495 | go | os/signal: sending SIGTSTP doesn't return to shell when non-SIGTSTP handler exists (OpenBSD) | ### Go version
go version go1.20.1 openbsd/amd64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE=""
GOARCH="amd64"
GOBIN=""
GOCACHE="/home/peter/.cache/go-build"
GOENV="/home/peter/.config/go/env"
GOEXE=""
GOEXPERIMENT=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="openbsd"
GOINSEC... | OS-OpenBSD,NeedsInvestigation,compiler/runtime | low | Critical |
2,688,589,147 | godot | `get_line_count()` is wrong when characters are hidden with "Characters After Shaping" behavior | ### Tested versions
4.3
4.4 dev5
### System information
Windows 10.0.19045 - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 32.0.15.6603) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 threads)
### Issue description
I'm using RichTextLabel for my dialogue system. I rely o... | bug,topic:gui | low | Minor |
2,688,638,555 | godot | VR right eye not rendering sky properly | ### Tested versions
4.3 stable mono, 4.4 dev5 mono
### System information
Godot v4.4.dev5.mono - Windows 10.0.19045 - Multi-window, 1 monitor - Vulkan (Mobile) - dedicated Radeon RX 580 Series (Advanced Micro Devices, Inc.; 31.0.21921.1000) - AMD Ryzen 5 1600 Six-Core Processor (12 threads)
### Issue description
T... | bug,topic:rendering,topic:xr | low | Minor |
2,688,647,934 | angular | Migration to lazy-loaded routes not working if Routes are exported as default | ### Command
generate
### Is this a regression?
- [ ] Yes, this behavior used to work in the previous version
### The previous version in which this bug was not present was
this is a new migration schematic
### Description
using the new migration schematic
ng generate @angular/core:route-lazy-loading
results in '... | area: migrations | low | Critical |
2,688,656,965 | godot | slowing down when saving a script | ### Tested versions
version : 4.3
os : fedora
cpu : Intel® Core™ i3-4030U × 4
ram : 8,0 Gio
graphics : Intel® HD Graphics 4400
### System information
Godot v4.3.stable (77dcf97d8) - Fedora Linux 41 (Workstation Edition) - Wayland - GLES3 (Compatibility) - Mesa Intel(R) HD Graphics 4400 (HSW GT2) - Intel(R) Core(TM) ... | bug,topic:editor,performance | low | Major |
2,688,751,413 | go | cmd/compile, go/types2: for case sensitive mismatches in function/method/attribute lookups please suggest "but does have $<CASE_INSENSITIVE_EQUIVALENT>" | ### Go version
go version devel go1.24-2b33434287 Fri Nov 8 01:06:04 2024 +0000 linux/amd64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE=''
GOARCH='amd64'
GOAUTH='netrc'
GOBIN='/home/emmanuel/go/src/go.googlesource.com/go/bin'
GOCACHE='/home/emmanuel/.cache/go-build'
GOENV='/home/emmanu... | NeedsDecision,compiler/runtime | low | Critical |
2,688,751,904 | pytorch | Inconsistent Bias Broadcasting Results in PyTorch GPU `F.linear(...)` and `F.conv2d(...)` Operations | The following code snippet demonstrates an issue with `torch.nn.functional.linear(...)` and `torch.nn.functional.conv2d(...)` when using automatic broadcasting on the GPU. Specifically, the outputs of two mathematically equivalent operations diverge when broadcasting is involved. While only `F.linear(...)` and `F.conv2... | needs reproduction,module: cudnn,module: cuda,triaged | low | Critical |
2,688,752,670 | TypeScript | Rethinking relationships between `{}` type, `object`, and primitives | ### 🔎 Search Terms
empty object type, `{}`, type safety violation, unsound
### 🕗 Version & Regression Information
- This is the behavior in every version I tried, and I reviewed the FAQ for entries about [object types](https://www.typescriptlang.org/docs/handbook/2/objects.html) and [structural typing](https://www... | Suggestion,Needs Proposal | medium | Critical |
2,688,788,176 | pytorch | [Break XPU] The change of default value `torch._dynamo.config.specialize_float` cause XPU Inductor UT failures. | ### 🐛 Describe the bug
We found ciflow/xpu failed in main branch:
[xpu / linux-jammy-xpu-2025_0-py3.9 / test (default, 3, 4, linux.idc.xpu)](https://hud.pytorch.org/pr/pytorch/pytorch/133080#33443591124) ([gh](https://github.com/pytorch/pytorch/actions/runs/11997297811/job/33443591124))
inductor/test_compiled_optim... | triaged,module: xpu | low | Critical |
2,688,789,846 | svelte | Document Pattern for Importing Runes | ### Describe the problem
# Issue with Runes Documentation
Using the runes in a component is documented nicely but when you go to replicate those patterns for importing runes the experience falls apart instantly and a new undocumented pattern has to be used.
## State Example from Documentation
This is the $state e... | documentation | low | Minor |
2,688,801,757 | pytorch | import torch failed after installing nightly wheel | ### 🐛 Describe the bug
import torch failed after installing nightly wheel
### Versions
CUDA Version: 12.4
pip3 install --pre torch torchvision torchaudio --index-url https://download.pytorch.org/whl/nightly/cu124

... | module: binaries,triaged | low | Critical |
2,688,847,988 | angular | [Feature Request] Subject Signal | ### Which @angular/* package(s) are relevant/related to the feature request?
core
### Description
I find myself constantly running into the situation that for a given reactive value, I need to use it both in rx and signal contexts.
For instance let's say there is an `selectedItem` value, representing an entity sel... | area: core,core: reactivity,core: rxjs interop | low | Minor |
2,688,924,412 | tensorflow | Cannot send mail to github-admin@tensorflow.org, the contact address shown on front page of github.com/tensorflow | ### Issue type
Documentation Bug
### Have you reproduced the bug with TensorFlow Nightly?
No
### Source
source
### TensorFlow version
irrelevant
### Custom code
Yes
### OS platform and distribution
_No response_
### Mobile device
_No response_
### Python version
_No response_
### Bazel version
_No resp... | type:docs-bug | medium | Critical |
2,688,932,927 | TypeScript | Misleading error message "'{}' and 'number' have no overlap" | ### 🔎 Search Terms
empty object type, unintentional comparison
### 🕗 Version & Regression Information
- This is the behavior in every version I tried, and I reviewed the FAQ for entries about [object types](https://www.typescriptlang.org/docs/handbook/2/objects.html) and [structural typing](https://www.typescriptl... | Suggestion,Needs Proposal | low | Critical |
2,688,950,769 | pytorch | [sparse] `mul`: missing support with CSC arguments | ### 🐛 Describe the bug
I cannot calculate `a * a` when a is a CSC tensor:
```python
import torch
a = torch.randn(3,3).to_sparse_coo()
a * a
a = torch.randn(3,3).to_sparse_csr()
a * a
a = torch.randn(3,3).to_sparse_csc()
a * a
```
The error reports:
```
/home/hzhangxyz/Downloads/env/lib/python3... | module: sparse,triaged | low | Critical |
2,689,022,808 | PowerToys | Can't use browser search (Plugin Web Search) | ### Description of the new feature / enhancement
Allow customizing how browser exe is called
### Scenario when this would be used?
When search fails

`, `forward()` and `__call__()`.
## Option 1: `model = torch.compile(model)`
This works if we us... | triaged,oncall: pt2,module: dynamo | low | Critical |
2,689,212,455 | deno | `Deno.permissions.query({name:"imports"})` is not supported | Version: Deno 2.1.1
It's not possible to query `--allow-imports` descriptor currently
```ts
console.log(await Deno.permissions.query({name:"imports"}))
```
```
Uncaught TypeError: The provided value "imports" is not a valid permission name
at Permissions.querySync (ext:runtime/10_permissions.js:211:13)
... | bug,permissions | low | Critical |
2,689,281,025 | stable-diffusion-webui | [Bug]: ERROR: THESE PACKAGES DO NOT MATCH THE HASHES FROM THE REQUIREMENTS FILE | ### Checklist
- [ ] The issue exists after disabling all extensions
- [x] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [x] The issue exists in the current version of the webui
- [x] The issue has not been reported ... | bug-report | low | Critical |
2,689,299,821 | transformers | WSD Scheduler to auto infer training steps | ### Feature request
WSD Scheduler should calculate stable steps in `trainer.py`. And if num_warmup_steps is provided in kwargs, schedule_func should respect the kwargs.
My guess is that the intention is it to decay till min and stay there till the end of training, but `min_lr_ratio` is set to the default of 0, wou... | Feature request | low | Critical |
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GitHub Issues Containing Next.js References
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