id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
435,323,818 | TypeScript | Go to definition unnecessary shows export along true definition | <!-- Please search existing issues to avoid creating duplicates. -->
<!-- Also please test using the latest insiders build to make sure your issue has not already been fixed: https://code.visualstudio.com/insiders/ -->
<!-- Use Help > Report Issue to prefill these. -->
- VSCode Version: 1.33.1 and 1.34.0-insiders
... | Bug,Domain: Symbol Navigation | low | Minor |
435,334,340 | flutter | flutter plugins references to flutter.io should probably be flutter.dev | There are several places where flutter.io appears in the flutter/plugins repo, mostly in method channel names and Android namespaces. We might want to update this to flutter.dev. | team,package,team-ecosystem,P3,p: requires breaking change,triaged-ecosystem | low | Minor |
435,336,015 | vscode | Yank back killed text `ctrl+y` stopped working | <!-- Please search existing issues to avoid creating duplicates. -->
<!-- Also please test using the latest insiders build to make sure your issue has not already been fixed: https://code.visualstudio.com/insiders/ -->
<!-- Use Help > Report Issue to prefill these. -->
- VSCode Version: 1.33.1 ( Recent )
- OS Ver... | feature-request,macos,editor-commands | medium | Major |
435,336,901 | flutter | PointerUpEvent can contain non-zero pressure | ## Description
Pointer-up events are defined as the event when a pointer stops contacting the device, which intuitively should have zero pressure. However, it's possible for a `ui.PointerData` instance with `PointerChange.up` to contain non-zero pressure.
It can be reproduced in [devicelab embedded_android_views_... | team,platform-android,framework,engine,f: gestures,P2,team-android,triaged-android | low | Minor |
435,341,033 | pytorch | failed to load model which is saved as text format(pickle_protocol=0) instead of binary format | ```
import torch
import torch.nn as nn
class Net(nn.Module):
def __init__(self):
super(Net, self).__init__()
self.l1 = nn.Linear(10, 20)
def forward(self, inputs):
return {"output": self.l1(inputs).sum()}
net = Net()
torch.save(net, "torch_save.pkl1", pickle_protocol=0)... | module: pickle,module: serialization,triaged | low | Critical |
435,357,396 | godot | Setting World2D on a Viewport Node using the World2D of another node breaks ParallaxBackgrounds. | **Godot version:**
3.1.1 Mono 2fbc421
**Issue description:**
When you set World2D on a Viewport Node using the World2D of another node everything works as expected except that ParallaxBackgrounds Nodes inside that World2D will not be rendered in the Viewport. Is there any way to fix this? | bug,topic:core,topic:rendering,confirmed | low | Major |
435,373,385 | godot | Crash for creating viewport render to texture on android gles 2 | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:** 3.1 stable
<!-- Specify commit hash if non-official. -->
**OS/device including version:** Color OS 6 (Android V9) GPU Mali G72MP3
<!-- Specify GPU ... | bug,platform:android,topic:rendering,confirmed | low | Critical |
435,378,517 | go | math/bits: Division by constant | ### What version of Go are you using (`go version`)?
<pre>1.12</pre>
### Does this issue reproduce with the latest release?
Yes.
### What did you do?
When dividing by constant (e.g. `x/5`), Go uses multiplication by a magic constant, instead of using `DIVQ` instruction. However, `bits.Div64` apparently s... | Performance,NeedsFix | low | Major |
435,382,280 | flutter | Colors.{color}[x] not constant | All the sub-colours of all the colours should also be constant.
I am not sure why this isn't the case, if it can't be done then it cant be done, but it seems like something that should be done if possible for obvious reasons. | framework,f: material design,c: proposal,P3,team-design,triaged-design | low | Major |
435,435,534 | rust | Warn on unused `pub fn` in binary targets | ```rust
pub fn foo() {}
fn main() {}
```
gives no warnings today | C-enhancement,A-lints,T-lang | low | Major |
435,436,064 | rust | Coercion on trait function argument breaks when trait implemented twice | Coercion of `baz` from fn item to fn pointer works only when `Bar` is implemented for `Foo` once. Adding any other implementation breaks coercion and requires manual cast. [Playground](https://play.rust-lang.org/?gist=59a53d2e860d39ef50145b89391f08b9)
```rust
fn main() {
Foo.bar(baz); // Causes error
Foo.ba... | A-trait-system,T-compiler,C-bug,A-coercions | low | Critical |
435,440,336 | godot | When an exported variable of a tool script is edited in the editor, collision shapes for all instances of that scene are unexpectedly modified | **Godot version:**
v3.1
**OS/device including version:**
MacBook Pro
macOS 10.14.4
**Issue description:**
I have a scene that represents a brick wall. I have a single brick texture that should repeat, so I figured I could use a tool script to allow the amount of bricks to be set, and then have the setter upda... | topic:core,confirmed,documentation | medium | Major |
435,441,474 | opencv | Building OpenCV for IOS fails w/ code signing error | ##### System information (version)
- OpenCV => 4.1.0
- Operating System / Platform => MacOS 10.14.4
- XCode => 10.2.1
- Compiler => AppleClang 10.0.1.10010046
- Cmake => 3.5.2
##### Detailed description
Building OpenCV 4.1.0 for IOS fails. The error that sticks out the most is from
`build/build-arm64-iphone... | category: build/install,platform: ios/osx | low | Critical |
435,447,300 | godot | TextureRect resizes whole structure width/height | **Godot version:**
v3.1-stable
**OS/device including version:**
Windows 10 Home 64-Bit
PC, AMD Threadripper 1950X - 32 GB RAM - 1080Ti
**Issue description:**
In the Designer, if I add a Texture Rect into a for example HBoxContainer and add an Image that is bigger than my HBoxContainer, the HBoxContainer g... | topic:editor,usability,topic:gui | low | Minor |
435,463,644 | flutter | Desktop Client Side Decoration support | (accidentally filed at and since moved from https://github.com/google/flutter-desktop-embedding/issues/340)
It would be great if desktop embedding supported CSDs. Something to the effect of:
```dart
import 'package:csd/csd.dart';
//...
Csd.enableIfPossible(); // inside main()
// inside a build function
Ap... | c: new feature,framework,engine,platform-windows,customer: crowd,platform-linux,a: desktop,P3,team-framework,triaged-framework | high | Critical |
435,468,716 | TypeScript | Using the typechecker tutorial does not work anymore | https://github.com/Microsoft/TypeScript/wiki/Using-the-Compiler-API#using-the-type-checker describes how to use the type checker in the compiler API but the example code does not work with typescript 3.4. | Docs | low | Minor |
435,497,418 | flutter | Add a way to listen to AnimationController.isAnimating | `AnimationController` possess a public field named `isAnimating`.
The issue is, there is no way for a widget to rebuild whenever that value changed.
There are currently three scenarios where this value can be updated:
- start (after a `.forward`/`.reverse`)
- end (after the animation naturally finishes)
- p... | c: new feature,framework,a: animation,P3,team-framework,triaged-framework | low | Minor |
435,525,689 | go | testing: Inconsistent benchmark data when GOMAXPROCS=1 | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.12.4 darwin/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes.
### What operating system and processor architecture ... | NeedsInvestigation | low | Critical |
435,531,075 | vscode | [folding] Option to show both fold/unfold controls on mouseover only | Like "editor.showFoldingControls": "always", "mouseover", "mouseoverOnly", "never" | feature-request,editor-folding | low | Minor |
435,539,218 | godot | Gles2 crash on ios | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
3.1
<!-- Specify commit hash if non-official. -->
**OS/device including version:**
iOS 12
<!-- Specify GPU model and drivers if graphics-related.... | bug,platform:ios,crash | low | Critical |
435,578,124 | godot | Godot C# Parser Fails to Parse Namespace Alias Qualifiers | **Godot version:**
v3.1.mono.official
**OS/device including version:**
Windows 10
**Issue description:**
Cannot compile C# script with namespace alias qualifier.
Using Visual Studio 2019 MSBUILD.
**Minimal reproduction project:**
Build with following script
```
using shorthand = System.Collectio... | bug,confirmed,topic:dotnet | low | Critical |
435,642,482 | go | x/net/http/httpguts: add parser/accessors for Link header | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.12.4 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
yes
### What operating system and processor architecture ar... | NeedsInvestigation,FeatureRequest | low | Critical |
435,714,763 | flutter | Enable custom location indicator (marker) when using "myLocationEnabled" property | c: new feature,p: maps,package,c: proposal,team-ecosystem,P3,triaged-ecosystem | low | Minor | |
435,720,984 | vue-element-admin | 编译报错 | ## Question(提问)
window上开发编译,是好的
系统: centos 7.2
node : 10.15.3
```
npm run dev # 是可以的
```
```
[root@hyahm vue]# npm run build:prod
> vue-element-admin@3.8.0 build:prod /source/ITflow/vue
> cross-env NODE_ENV=production env_config=prod node build/build.js
⠦ building for prod environment...(node:1313) U... | not vue-element-admin bug | low | Critical |
435,839,683 | flutter | Run symbol visibility checks on host builds. | Skia to Flutter engine rolls failed twice over the past couple of weeks. [This was because symbol visibility rules in Skia changed. ](https://skia-review.googlesource.com/c/skia/+/209680)The tests that checked for unexpected symbols being exported were only run on iOS and Android. We should run those same checks for ho... | team,engine,dependency: skia,P2,team-engine,triaged-engine | low | Critical |
435,850,921 | pytorch | [doc] Document general guidelines to work with CUDA async copying and streams | ## 📚 Documentation
Until very recently, I had never understood when async copying is safe.
We should document the exact behaviors about async computing, including:
+ copying:
+ Async device2device: the stream synchronization behavior. device2device is always async, regardless of `non_blocking` (IIUC).
... | high priority,module: docs,feature,module: cuda,triaged,better-engineering | low | Major |
435,855,120 | godot | Add a "strict mode"-type project setting that enables assertions on failed connect() calls | Currently, refactoring code can easily leave connect calls failing without any obvious/immediate indication. Rather than make users wrap all connect calls in asserts
assert(connect("body_entered", self, "_on_body_entered") == OK)
there could be a project setting that causes connect() to automatically assert u... | enhancement,topic:core | low | Critical |
435,860,537 | TypeScript | [Feature request] allow use `as const` + `type` or `interface` | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Please read the FAQ first, especially the "Common Feature Requests" section.
-->
## Search Terms
<!-- List of keywords you searched for before creating this issu... | Suggestion,In Discussion | medium | Critical |
435,901,137 | pytorch | [jit] Do aten::values dispatch at build time instead of runtime | Dict flattening currently goes through `dictValues`, which does a type check and dynamic dispatch to generate the output for the op according to the schema. But, we can know the possible types statically, and we can use distinct `Operation`s for all of them, which will improve interpreter perf.
cc @suo | oncall: jit,triaged | low | Minor |
435,915,778 | TypeScript | Compiling async/await to ES5 may fail to warn about missing Promise constructor | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Bug | low | Critical |
435,919,572 | flutter | Support querying display refresh rate in engine for iOS and setup 120fps benchmarks on iPad Pro | Related with https://github.com/flutter/flutter/issues/27259
The Android part is done in https://github.com/flutter/engine/pull/7002
| c: new feature,platform-ios,engine,c: performance,customer: alibaba,P2,team-ios,triaged-ios | low | Major |
435,925,378 | go | cmd/vet: bombs out before reporting all errors | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
% go version
go version devel +68d4b1265e Sat Apr 20 19:34:03 2019 +0000 darwin/amd64
</pre>
### Does this issue reproduce with the latest release?
yes
### What did y... | NeedsInvestigation,Analysis | low | Critical |
435,943,163 | godot | Collider returns an Object. no access to .Name | **Godot version:**
3.1 Mono
Windows 10, i5, GTX1050
Trying to convert the following into C#:
`var collision = get_slide_collision(idx)
if collision.collider.name == 'Danger':`
`KinematicCollision2D collision = GetSlideCollision(i);`
Doing `collison.Collider` doesn't expose the name property.
| enhancement,topic:core,topic:physics,topic:dotnet | low | Major |
435,945,993 | material-ui | [Modal] Better focus management | Current(master) focus-management is broken for shift+tab, while _forward tapping_ is also working not as expected, as long as you may leave a modal, and got into browser address line, which is good, but should be impossible.
A new `TrapFocus` implementation also does not seems to be correct, especially due to the ab... | accessibility,component: modal,component: FocusTrap | low | Critical |
435,970,196 | pytorch | cudnn conv doesn't check batch_size > 0 | ## 🐛 Bug
```py
In [1]: import torch
In [2]: c = torch.nn.Conv2d(3, 3, 3)
In [5]: x ... | module: cudnn,module: cuda,module: error checking,triaged | low | Critical |
435,997,298 | go | encoding/base64: decoder output depends on chunking of underlying reader | The output of a decoder produced from Encoding.NewDecoder differs depending on how you chunk the input to it. I noticed these differences:
1. The decoder may ignore "internal" padding (`=` characters not at the end of the stream). For example, decoding `["QQ==Qg=="]` (correctly) results in an error, but `["QQ==", "Qg=... | help wanted,NeedsFix | low | Critical |
436,045,233 | flutter | Dismissible when used in conjunction with PageView is obstructing access to PageView | When in a PageView, there's a ListView in first page whose items are dismissible from `DismissibleDirection,startToEnd` which is opposite of the swiping action required to reach the second page in the `PageView`, the swiping does nothing.
I can understand if the direction of dismissing is the same as that of transit... | c: new feature,framework,f: material design,f: gestures,P3,team-design,triaged-design | low | Major |
436,045,249 | kubernetes | proxy protocol support in kube-apiserver | **What would you like to be added**:
Proxy Protocol support for kube-apiserver
**Why is this needed**:
When inspecting audit logs I've noticed load balancer private address is passed to the API - this makes bit harder to inspect API usage. Currently when enabling audit logs and enabling proxy-protocol on AWS ELB r... | priority/awaiting-more-evidence,sig/api-machinery,kind/feature,sig/auth,triage/accepted | high | Critical |
436,048,124 | create-react-app | [v3] PostCSS module imports use relative path instead of baseUrl | ### Is this a bug report?
Yes
### Did you try recovering your dependencies?
Yes
### Environment
```
Environment Info:
System:
OS: Linux 4.15 Ubuntu 18.04.2 LTS (Bionic Beaver)
CPU: (8) x64 Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Binaries:
Node: 10.15.3 - ~/.nvm/versions/node/v10.... | issue: needs investigation | low | Critical |
436,121,156 | create-react-app | :global() css stopped working in CRA v3. | <!--
PLEASE READ THE FIRST SECTION :-)
-->
### Is this a bug report?
Yes
### Did you try recovering your dependencies?
Yes.
yarn 1.15.2
### Which terms did you search for in User Guide?
global css modules
global styles
### Environment
Environment:
OS: Windows 10
Node: 8.11.1
Yarn:... | issue: needs investigation | low | Critical |
436,191,565 | TypeScript | Avoid nesting IIFE for nested namespaces | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Please read the FAQ first, especially the "Common Feature Requests" section.
-->
## Search Terms
iife namespace nest
## Suggestion
Produce a single IIFE fo... | Suggestion,Awaiting More Feedback | low | Critical |
436,194,928 | rust | `Cow<T>` does not implement `ToOwned` | I think it would be reasonable to implement `ToOwned<Target = <T as ToOwned>::Target>` for `Cow<T>`. The inherent `into_owned` method on `Cow` does exactly what I'd expect from `to_owned`, but `to_owned` does not exist on `Cow`. | T-libs-api,C-feature-request | low | Minor |
436,195,881 | rust | Compiler confused about lifetime when calling mutable method | The compiler wants the function parameter to outlive the call block in this example, but it's not clear why.
It only happens if I call a method takes &mut self.
Example snippet https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=fc4b17ad3403da39389481dfb43fac9d
```rust
struct Demo<T>(Option<T>... | C-enhancement,A-diagnostics,A-lifetimes,T-compiler | low | Critical |
436,230,316 | godot | Input lag when working with big scenes | **Godot version:**
3.2 49b6423
**OS/device including version:**
Ubuntu 18.04 and also Windows 10
**Issue description:**
If I working with bigger scene and engine is under heavy load and then I click on the UP key for e.g. 10 seconds to change selection in scene tree, then engine stops operation a few seconds a... | bug,platform:linuxbsd,topic:editor,confirmed | low | Major |
436,280,212 | opencv | `minAreaRect` error with Intel C++ compiler | <!--
If you have a question rather than reporting a bug please go to http://answers.opencv.org where you get much faster responses.
If you need further assistance please read [How To Contribute](https://github.com/opencv/opencv/wiki/How_to_contribute).
Please:
* Read the documentation to test with the latest de... | incomplete | low | Critical |
436,286,769 | flutter | Improve fuzzy check for text selection handles | iOS text selection handles were fixed in https://github.com/flutter/flutter/pull/31332, but a hacky approximation had to be used to account for rounding error. It was suggested that the same effect could be achieved without the approximation and without all the breaking changes required to fix the rounding error: http... | framework,a: typography,c: proposal,P2,team-framework,triaged-framework | low | Critical |
436,295,182 | kubernetes | Allow probes to run on a more granular timer. | <!-- Please only use this template for submitting enhancement requests -->
**What would you like to be added**:
For posterity:
```golang
type Probe struct {
InitialDelaySeconds int32
TimeoutSeconds int32
PeriodSeconds int32
...
}
```
Probes today take all their specified timeouts and delays in **... | sig/node,kind/feature,lifecycle/frozen,needs-triage | medium | Major |
436,321,280 | go | x/tools/go/packages: implement Load-ing package ids | `packages.Load` should be able to load packages based on their ids.
We've decided that ids **will** persist across calls to `Load`, so there's no reason for us to not allow this. It also enables use cases of Load where one call rounds up a set of packages and the second requests detailed info about them. | NeedsInvestigation,Tools | low | Minor |
436,337,259 | rust | Inconsistent whitespace definitions in string literals and language itself | Lexer uses Pattern_White_Space unicode property when skipping over trivia. However, when we process string literals with escaped newlines, we only skip ASCII whitespace:
https://github.com/rust-lang/rust/blob/fe0a415b4ba3310c2263f07e0253e2434310299c/src/libsyntax/parse/mod.rs#L379
Here's an example program that s... | A-frontend,A-parser,A-Unicode,T-compiler,C-bug | low | Critical |
436,340,508 | rust | Tracking issue for future-incompatbility warning 'invalid literal suffix on tuple index' (not a lint) | This is the **summary issue** for a bug fix related to tuple indexing. The goal of this page is describe why this change was made and how you can fix code that is affected by it. It also provides a place to ask questions or register a complaint if you feel the change should not be made. For more information on the poli... | A-frontend,A-parser,T-lang,C-future-incompatibility,C-tracking-issue | low | Critical |
436,345,509 | flutter | Marker Colors for Android and iOS are not equal | First I would like to thanks the google map team for an excellent plugin.
Works perfect for both Android and iOS.
Minor snag (version 0.5.7): Marker Colors for Android and iOS are not equal.
My app has a legend table that is correct for Android but not for iOS.
The URL below shows the miss match.
https://gi... | a: quality,p: maps,package,team-ecosystem,has reproducible steps,P3,found in release: 2.3,triaged-ecosystem | low | Minor |
436,348,462 | godot | Reparenting a bakedlightmap causes the engine to crash | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
3.1
6098a7f1914f64c77d689f54d5432095911b744f
<!-- Specify commit hash if non-official. -->
**OS/device including version:**
Windows 10 Pro 64-bit... | bug,topic:rendering,confirmed,crash,topic:3d | low | Critical |
436,362,491 | pytorch | [jit] nn.LSTM errors in nn.ScriptModule | ## 🐛 Bug
Torch script errors on nn.LSTM due to return type mismatch.
## To Reproduce
run the following:
```python
from __future__ import print_function
import torch
class TestModule(torch.jit.ScriptModule):
def __init__(self):
super(TestModule, self).__init__()
self.rnn = torch.... | oncall: jit,triaged | low | Critical |
436,371,795 | flutter | Document the relationships of markNeedsSematicsUpdate/Layout/Paint | framework,d: api docs,c: proposal,P2,team-framework,triaged-framework | low | Minor | |
436,390,127 | rust | False positive 'type parameter is never used' with struct | Consider the following code snippet [playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=f59a38d253ea423eecea6ae445f618c3)
```rust
trait MyTrait<I> {}
trait SecondTrait {}
fn bar<A: MyTrait<B>, B: SecondTrait>() {}
struct MyStruct<A: MyTrait<B>, B: SecondTrait> {
field: A... | T-lang | low | Critical |
436,410,459 | go | x/build: TryBots should check go.mod files are tidy | [CL 172972](https://go-review.googlesource.com/c/tools/+/172972) added a dependency on `golang.org/x/sync` in `golang.org/x/tools`. The go.mod and go.sum files were not updated.
There's nothing wrong with this dependency, but it should have been more noticeable during code review. If unexpected requirement were adde... | Builders,NeedsInvestigation,modules | low | Critical |
436,412,023 | pytorch | [jit] Traced {zeros,empty}()/{zeros,empty}_like() calls do not respect device args. | ## 🐛 Bug
Tracing a call to `torch.{zeros,empty}_like(x)` produces a script module where the resulting allocation is always made on the same device as `x` was in the trace, not at runtime.
If the call is made in a function/method annotated with `@th.jit.script{,_method}` then everything works as expected.
In... | oncall: jit,triaged | low | Critical |
436,429,739 | rust | `impl {Div,Mul,DivAssign,MulAssign}<{u16, u8}> for Duration` should also exist | Currently only `impl {Div,Mul,DivAssign,MulAssign}<u32> for Duration` exist, and there is no functional reason why the other implementations should not exist. | T-libs-api,C-feature-request | low | Minor |
436,440,861 | kubernetes | Create an integration test suite for dry-run sub-resources | There is currently no integration test for dry-run sub-resources, which for example led to #76943. We have a test that goes over all the resources, we should probably have one that goes over all sub-resources too and make sure that it works. | priority/important-soon,sig/api-machinery,sig/cli,lifecycle/frozen | low | Major |
436,449,211 | TypeScript | Weird inference bug where a union is expanded with "never" in the position of generics | **TypeScript Version:** 3.5.0-dev.20190423
This code works in 3.3.4000 and is broken in 3.4.5
**Code**
```ts
function MyComponent({a, b}: {a: number; b: number}) {
return a + b;
}
function test<Props>(
_getComponent: () => Promise<(props: Props) => number | string>,
) {}
test(() => Promise.reso... | Needs Investigation | low | Critical |
436,452,177 | rust | Mismatched order of lifetimes between declaration and usage causes confusing errors | This code works fine:
```rust
struct Parser<'c, 's> {
context: &'c &'s str,
}
impl<'c, 's> Parser<'c, 's> {
fn parse(&self) -> &'s str {
self.context
}
}
fn parse_context<'s>(context: &'s str) -> &'s str {
Parser { context: &context }.parse()
}
fn main() {
parse_contex... | C-enhancement,A-diagnostics,A-lifetimes,T-compiler,D-confusing | low | Critical |
436,461,243 | godot | Cannot scroll/pan/zoom with mousepad/trackpad in TextureRegion panel | **Godot version:**
3.1.stable.official
**OS/device including version:**
OSX 10.14, Macbook Pro
**Issue description:**
Scrolling or zooming in TextureRegion panel with trackpad is impossible.
(spacebar+mouse-movement) works for panning around as a last resort, but the spacebar input toggles off the panel back ... | bug,topic:editor,confirmed,usability | low | Minor |
436,462,284 | pytorch | [docs] torch.set_flush_denormal(...) to mention default mode | Currently the [torch.set_flush_denormal docs](https://pytorch.org/docs/stable/torch.html?highlight=set_flush_denormal#torch.set_flush_denormal) do not mention what is the default mode.
It would also be nice if they mentioned the FTZ / DAZ flags and a link to some reference page (like [intel's](https://software.intel... | module: docs,triaged | low | Minor |
436,477,501 | ant-design | Ant Design currently generates inaccessible forms. Blind people cannot use forms made by Ant Design. | - [x] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### What problem does this feature solve?
A substantial percentage of the internet relies on screen readers (e.g. all blind people, many old people, etc.) - and having for... | Inactive,⌨️ Accessibility | high | Critical |
436,500,572 | opencv | OpenCV CocoaPod maintainer wanted | Hi,
I'm listed as the maintainer of the [OpenCV CocoaPod](https://cocoapods.org/pods/OpenCV), however, I'm not able to actively maintain the pod. Does the OpenCV project or someone in the community want to take over the responsibility of maintaining it? | category: infrastructure,platform: ios/osx,community help requested | medium | Critical |
436,515,827 | go | x/tools/cmd/goimports: -local adds local packages before external packages | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.11.2 darwin/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</summar... | NeedsInvestigation,Tools | low | Critical |
436,571,123 | godot | Low physics FPS makes mouse wheel scrolling in GDScript inoperable after restarting the Editor | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if non-official. -->
Godot 3.1
**OS/device including version:**
<!-- Specify GPU model and drivers if graphics-related. -->... | bug,topic:editor,confirmed,topic:gui | medium | Critical |
436,625,810 | pytorch | Importing matlab.engine after torch causes bad_alloc | ## 🐛 Bug
## Importing matlab.engine after torch causes bad_alloc.
## To reproduce:
\>\>\> import torch
\>\>\> import matlab.engine
terminate called after throwing an instance of 'std::bad_alloc'
what(): std::bad_alloc
Aborted (core dumped)
## Environment (from collect_env.py)
PyTorch version: 1.0... | module: internals,triaged,module: assert failure | low | Critical |
436,646,868 | material-ui | [material-ui][docs] Fade (and other transition helpers) fails silently when children aren't able to receive the style prop | ## Expected Behavior 🤔
That the `Fade` component complains if it gets `children` that doesnt take the style prop.
## Current Behavior 😯
If you give `Fade` an element that doesnt take and apply the `style` prop the `Fade` component does nothing.
See this codesandbox: https://codesandbox.io/s/n3z26zp6n0 There ... | docs,component: transitions | low | Major |
436,712,099 | react | <details> open attribute not synchronised | <!--
Note: if the issue is about documentation or the website, please file it at:
https://github.com/reactjs/reactjs.org/issues/new
-->
**What is the current behavior?**
`open` attribute does not synchronise with the virtual dom on the `details` element, when using the `details` element as a controlled compo... | Type: Needs Investigation | medium | Critical |
436,750,995 | pytorch | torch.set_flush_denormal not working on some (old) OSX machines | ## 🐛 Bug
`torch.set_flush_denormal` not working on some OSX machines
## To Reproduce
1. Find an old Macbook, for example MBP A1398 as listed in https://github.com/pytorch/pytorch/issues/19651#issuecomment-486176859
2. Run the following script on it: https://github.com/pytorch/pytorch/issues/19651#issuecommen... | triaged,module: macos | low | Critical |
436,754,582 | TypeScript | Import type over generic argument | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Please read the FAQ first, especially the "Common Feature Requests" section.
-->
## Search Terms
<!-- List of keywords you searched for before creating this issu... | Suggestion,Awaiting More Feedback | medium | Critical |
436,757,331 | TypeScript | Invalid Semantic Links for Inferred Type Arguments | Tested in `3.5.0-dev.20190424`.
Given this code [(playground)](https://www.typescriptlang.org/play/#src=class%20Main%3CTData%3E%20%7B%0D%0A%09test1(obj%3A%20TData)%3A%20void%20%7B%7D%0D%0A%09test2(obj%3A%20Partial%3CTData%3E)%3A%20void%20%7B%7D%0D%0A%09test3%3CT%20extends%20TData%3E(obj%3A%20T)%3A%20void%20%7B%7D%0D... | Bug | low | Minor |
436,787,869 | rust | add a disclaimer to the net::ip methods that are susceptible to change | This issue has come up in https://github.com/rust-lang/rust/pull/60145
See in particular [@the8472's comment](https://github.com/rust-lang/rust/pull/60145#issuecomment-485977968).
The IP specifications are constantly changing as new [RFCs](https://www.ietf.org/standards/rfcs/) get written and accepted, and the bits... | C-enhancement,T-libs-api,A-docs | low | Major |
436,788,079 | flutter | Feature request: Improve customizability of built-in widget styles | Some built-in widgets hard-code styles like padding, colors, and sizes. We have `material/constants.dart`, plus a mixture of `const k` values, default values in constructors, and hard-coded values inside private (and therefore not overridable) methods. This feature request is for a comprehensive and principled sweep th... | c: new feature,framework,f: material design,f: cupertino,a: quality,customer: crowd,P2,team-design,triaged-design | low | Critical |
436,803,601 | terminal | Ctr+Wheel behavior unpredictable using Surface Precision Mouse | * Windows build number: 10.0.18362.53
* I am using the new Ctrl+Mouse wheel to resize the console
* What's wrong / what should be happening instead: I am using a Surface Precision mouse, which has the option to disable detent scrolling.
When detent scrolling is on, the console resizes as expected. With Deten... | Work-Item,Product-Conhost,Area-Input,Issue-Bug | low | Major |
436,820,176 | godot | Lightmap Size Hint resets to 0 upon editor restart for imported meshes | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if non-official. -->
Latest commit on branch 3.1
**OS/device including version:**
<!-- Specify GPU model and drivers if gra... | bug,topic:editor,confirmed,topic:import,topic:3d | low | Critical |
436,828,895 | react | eslint-plugin-react-hooks suggests adding a dependency on a function that always changes | If you write:
```js
import React, {useEffect} from 'react';
const Foo = ({ orgId }) => {
const fetchOrg = () => {
alert(orgId);
};
useEffect(() => {
fetchOrg();
}, [orgId]);
return <div />;
};
```
then you get the error:
> React Hook useEffect has a missing dependency: 'fetchOrg'. ... | Type: Enhancement,Component: ESLint Rules,Partner | low | Critical |
436,836,787 | pytorch | View in Sequential - reasoned case for it | I know from googling previous issues that the PyTorch team are not keen on implementing a **View**/Reshape module to be used in **Sequential**.
What's missing from those issues / comments is reasoning for or against.
I have 20+ years in technology, including machine learning and data mining, and more recently hav... | module: nn,triaged,enhancement | low | Critical |
436,846,352 | pytorch | Bad overload order for zeros_like | In the `pytorch_torch_functions.cpp` generated code, the zeros_like binding looks like
```
static PyObject * THPVariable_zeros_like(PyObject* self_, PyObject* args, PyObject* kwargs)
{
HANDLE_TH_ERRORS
static PythonArgParser parser({
"zeros_like(Tensor input, *, ScalarType dtype=None, Layout layout=torch.... | triaged,module: pybind,module: tensor creation | low | Critical |
436,853,027 | flutter | [google_maps_flutter] - Change MyLocation icon | Hello,
I need to change the MyLocation icon. Today the plugin just change Marks icons.
I need to change the blue Circle icon to another, like Marks.
I believe I don't need to post my Doctor -v because it's not a bug, but a change.
| c: new feature,d: api docs,p: maps,package,c: proposal,team-ecosystem,P3,triaged-ecosystem | low | Critical |
436,898,476 | godot | RemoteTransform resets position of nodes in the editor | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
master (edit: v3.2.4-beta4, v4.0.dev)
**OS/device including version:**
Antergos (Arch Linux), Gentoo Linux
**Issue description:**
When I move... | bug,topic:editor,confirmed | low | Critical |
436,899,650 | go | cmd/go: consistently defer module path checks (including major-version matching) until import or build-list resolution | At the moment, we validate that the major version through which a module was resolved matches the major-version suffix of the path declared in its `go.mod` file.
However, we perform that validation only sporadically (#31428), the resulting failure message (if any) can be difficult to understand in context (#30499, #... | NeedsInvestigation,early-in-cycle,modules | low | Critical |
436,912,075 | flutter | The kernel transformer to track widget creations does not handle classes that implement instead of extend Widget. | The problem is `isSubclassOf`checks in the Kernel class hierarchy don't return true for classes that implement instead of extending widgets.
The kernel transformer has code like `_transformClassImplementingWidget` designed to handle classes that implement widget robustly but we are failing as the `isSubclassOf` check ... | team,framework,engine,dependency: dart,P2,team-engine,triaged-engine | low | Minor |
436,914,473 | go | encoding/gob: panics encoding nil pointer - reopen | This isssue is related to https://github.com/golang/go/issues/3704# (cannot be reopened)
Currently encoding/gob panics if it is not able to do something. It's incorrect as this cannot be caught and supported on code level to provide "workaround" or failsafe activity to recover.
I'm not convinced by "that's the wa... | NeedsFix,FixPending | low | Critical |
436,932,850 | go | cmd/compile: utf8.DecodeRune should be fast/slow-path inlineable | We manually partially inline utf8.DecodeRune in a few places in the tree. For example, in `bytes.EqualFold`, we have:
```go
if s[0] < utf8.RuneSelf {
sr, s = rune(s[0]), s[1:]
} else {
r, size := utf8.DecodeRune(s)
sr, s = r, s[size:]
}
```
It'd be nice to rewrite `utf8.DecodeRune` like this... | Performance,NeedsFix,compiler/runtime | low | Major |
436,952,533 | TypeScript | 'Omit' should alias a distinct mapped type (for display purposes) | Today, `Omit` will expand to `Pick<Exclude<...>, ...>` in quick info, error messages, etc. which is gross.
By defining `Omit` as its own conditional type, we can get a slightly nicer display, though it will introduce duplication of code between the two helpers.
| Suggestion,Help Wanted,Effort: Moderate,Experience Enhancement,Fix Available | low | Critical |
436,956,990 | rust | Compiler fails to identify type mismatch on function that returns impl Trait | the following function, added to [tower-grpc](https://github.com/tower-rs/tower-grpc/) hello world client [example,](https://github.com/tower-rs/tower-grpc/blob/master/tower-grpc-examples/src/helloworld/client.rs) to wrap the service connection setup, when used, the compiler fails to identify the type mismatch, `()` i... | C-enhancement,A-diagnostics,T-compiler,A-impl-trait,D-confusing | low | Critical |
436,957,376 | vscode | FileSystemWatcher fires events to extensions before text documents are updated | Version: 1.33.1 (user setup)
Commit: 51b0b28134d51361cf996d2f0a1c698247aeabd8
Date: 2019-04-11T08:27:14.102Z
Electron: 3.1.6
Chrome: 66.0.3359.181
Node.js: 10.2.0
V8: 6.6.346.32
OS: Windows_NT x64 10.0.17763
I can repro this debugging the C/C++ extension ( https://github.com/Microsoft/vscode-cpptools ).
... | api,under-discussion,file-watcher | medium | Critical |
436,971,186 | pytorch | Test failure for depthwise3x3_conv | ## Bug
Recently I start to get test failure on `depthwise3x3_conv`.
And this happened on both CPU/GPU build, although this is probably not GPU related.
I haven't get chance to dig deeper yet.
```
Start 89: depthwise3x3_conv_op_test
89/92 Test #89: depthwise3x3_conv_op_test ...............***Failed ... | caffe2 | low | Critical |
436,998,127 | node | Discussion: private fields and util.inspect | Now that we have support for private class fields... we need to figure out how (and if) we want to support them with regards to `util.inspect()`...
Right now, those properties are hidden from the output even when `showHidden` is `true`...
```js
class F { #foo = 1; }
const f = new F()
util.inspect(f) // return... | util | high | Critical |
437,006,547 | go | x/mobile/cmd/gomobile: bind -target=ios app.sdk/lightControl fail | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
go version go1.12.4 darwin/amd64
### Does this issue reproduce with the latest release?
yes, always
### What operating system and processor architecture are y, ou using (`go env... | NeedsInvestigation,mobile | low | Critical |
437,024,068 | go | proposal: net: export isDomainName | I'd like to essentially re-open https://github.com/golang/go/issues/2880 for consideration.
The motivating factor here is I have yet to find a good canonical piece of code which callers can leverage to validate an input name against [RFC 1035](https://tools.ietf.org/html/rfc1035). Searching around for such code yiel... | Proposal,Proposal-Hold | low | Major |
437,035,739 | rust | Consider shipping llvm-rc.exe on windows. | I wonder if it's feasible to ship llvm-rc.exe for windows targets. This tool has limited capacity compared with windres.exe from MinGW and rc.exe from MSVC, but i think it can make steps towards solving https://github.com/rust-lang/rfcs/issues/721 or similar issues. | A-LLVM,O-windows,C-enhancement,T-compiler,T-dev-tools | low | Minor |
437,048,933 | node | --cpu-prof not generate profile file when killed by SIGINT | <!--
Thank you for reporting a possible bug in Node.js.
Please fill in as much of the template below as you can.
Version: output of `node -v`
Platform: output of `uname -a` (UNIX), or version and 32 or 64-bit (Windows)
Subsystem: if known, please specify the affected core module name
If possible, please pro... | v8 engine | low | Critical |
437,169,405 | opencv | Mantiuk06 tonemapping does not converge for this image | <!--
* Try to be as detailed as possible in your report.
-->
##### System information (version)
- OpenCV => 4.0.0
- Operating System / Platform => Windows 64 Bit
- Compiler => Visual Studio 2017
##### Detailed description
In many cases, the result of cv's mantiuk tonemapping is a mess, which leads me to... | category: photo | low | Minor |
437,174,821 | pytorch | Importing open3d after PyTorch causes free(): invalid pointer | ## 🐛 Bug
Importing the open3d python package after importing PyTorch causes the above crash.
## To Reproduce
Steps to reproduce the behavior:
>>> import torch
>>> import open3d
A two line script with the above statements crashes every time for me. Reversing the order of the imports fixes the problem. I... | module: crash,triaged,module: pybind | medium | Critical |
437,180,151 | TypeScript | Type safety for enum property names | ## Suggestion
Enums work in two directions, where an enum property value can be retrieved via `AnEnum.aProperty` and a property name can be retrieved via `AnEnum[aValue]`. In TypeScript 3.4.3, the type of the second expression is `string`. Instead, it should be equivalent to `keyof typeof AnEnum | undefined`.
## ... | Suggestion,Awaiting More Feedback | low | Critical |
437,188,375 | vue-element-admin | 标签栏导航关闭有问题 | <!--
注意:为更好的解决你的问题,请参考模板提供完整信息,准确描述问题,信息不全的 issue 将被关闭。
Note: In order to better solve your problem, please refer to the template to provide complete information, accurately describe the problem, and the incomplete information issue will be closed.
-->
## Bug report(问题描述)
当标签栏导航打开多个的时候入demo中的综合实例-文章列... | need repro :mag_right: | low | Critical |
437,199,356 | flutter | At the driver test case, i want to know the details about the phone that is being tested such as the chosen locale and screen size | At the driver test case, i want to know few things like which locale where used within the app or the screen size that is being tested (Consider that i run the same set of tests on several combinations of phones and locales).
I can use this informations to test some behaviors that should happen depending on the scre... | c: new feature,framework,t: flutter driver,c: proposal,P3,team-framework,triaged-framework | low | Major |
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GitHub Issues Containing Next.js References
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