id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
439,241,690 | flutter | Allow configuration of Flutter CLI colors | look like in android studio
_red:error_
_brown:debug_
_green:info_
...etc..
and can custom color | c: new feature,tool,good first issue,P3,team-tool,triaged-tool | low | Critical |
439,253,989 | create-react-app | Performance with SVG as ReactComponent and eslint with React.memo missing display name | I'm using this component in a `create-react-app` app:
```js
import { ReactComponent as ProfileIcon } from "./icons/profile.svg";
...
render(){
<ProfileIcon {...props}/>
}
```
Using also `why-did-you-render` (https://github.com/welldone-software/why-did-you-render) I got this warning:
```log
SvgProfi... | issue: needs investigation | low | Critical |
439,258,333 | pytorch | Precision of sparse float embeddings differs from dense embeddings on CPU | ## 🐛 Bug
In test/test_nn.py we skip 'backward' for low-precision types (float, half) because the precision is often too low to get reliable results on large embeddings. The same test doesn't fail for dense embeddings. There's a limit to how much precision we can expect with float and half types, but it would be pre... | module: nn,triaged,module: numerical-reproducibility | low | Critical |
439,269,663 | TypeScript | Configurable import suggestions to override global types | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Please read the FAQ first, especially the "Common Feature Requests" section.
-->
## Search Terms
<!-- List of keywords you searched for before creating this issu... | Suggestion,Needs Proposal,Domain: Quick Fixes | low | Critical |
439,283,344 | TypeScript | strictNullCheck False Posivitve when access propery on created object. | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Suggestion,Experience Enhancement,Domain: Control Flow | low | Critical |
439,292,499 | godot | GIProbe based GI is wrong for child scene | **Godot version:**
Godot master (#25670)
**OS/device including version:**
Windows 10 (up to date)
**Issue description:**
GI of GIProbe of child scene is used incorrectly for lighting
https://youtu.be/r5ANEgKRu40
**Steps to reproduce:**
* build a scene with a GIprobe and some geometry
* bake GIprobe
* sa... | discussion,topic:rendering,topic:3d | low | Major |
439,344,267 | rust | Use of unknown feature gates should be a deny-by-default lint | #52644 made it an error to specify a `#![feature(...)]` that the compiler doesn't know about. It could be a deny-by-default lint instead. @varkor in https://github.com/rust-lang/rust/pull/52644#issuecomment-488445125:
> I don't see a strong reason not to make the unknown feature error a deny-by-default lint instead,... | A-lints,T-lang,T-compiler | low | Critical |
439,394,223 | flutter | Add the ability to programmatically change mouse cursors. | On desktop platforms with a mouse or trackpad, the pointer cursor typically changes in response to context.
This isn't yet possible on Flutter, and it should be possible.
The types of cursors and detectors that are needed for this feature are:
- [x] "pointing finger" 👆cursors for controls and detectors for con... | c: new feature,framework,customer: crowd,a: desktop,customer: octopod,customer: webeap,customer: web10,P3,team-framework,triaged-framework | high | Critical |
439,447,419 | rust | Refactor away `TraitRef::trait_def_id` | The function
https://github.com/rust-lang/rust/blob/9b67bd42b7cbf97f72d039afcba02f5177d0d68c/src/librustc/hir/mod.rs#L2150-L2155
can abort compilation in case of errors. We're trying to eliminate as many (if not all) early aborts, so this needs to go. I haven't looked into how to fix this yet at all.
Originall... | C-enhancement,A-diagnostics,T-compiler,E-medium | low | Critical |
439,480,311 | pytorch | Creation of too big multidimensional array returns empty tensor. | ## 🐛 Bug
When trying to create a tensor of too many dimensions it simply returns an empty tensor with its shape is the dimensions I passed even though it should have contained the value `1`.
## To Reproduce
Steps to reproduce the behavior:
Number of 2's in the following example is `>63`.
```Python
torch.... | module: error checking,triaged,module: tensor creation | medium | Critical |
439,505,200 | youtube-dl | iPlayer some subtiles not able to be downloaded | <!--
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439,515,289 | youtube-dl | Download to MKV Direct instead of MP4 without muxing process after download. | <!--
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## Checklist
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439,527,751 | godot | Crashed thread give wrong flag for is_active true until call wait to finish. | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:** 3.1 stable GDSCRIPT
<!-- Specify commit hash if non-official. -->
**OS/device including version:** ubuntu windows10 android.
<!-- Specify GPU model... | bug,topic:core,confirmed | low | Critical |
439,536,959 | flutter | Allow any Route to be offstage for an undetermined period of time | Note: I plan on implementing this feature myself, but it will likely require a breaking change, and the change is not trivial.
## Use case
A package I'm working on needs to act as a man in the middle between a `Navigator.push` and the appearance of the route on the screen.
The idea is, a `NavigatorObserver` m... | framework,f: routes,c: proposal,P3,team-framework,triaged-framework | low | Minor |
439,548,136 | godot | 3D Different Lightning Rendering OSX != Windows output | **Godot version:**
3.1.1
**OS/device including version:**
OSX Macbook Version 10.14.4
Intel Iris Plus Graphics 640
**Issue description:**
Actually I updated my project from 3.0.6 stable to 3.1.1 stable. Everything worked fine! The issue I encounter now is that my rendering scene is looking different on... | bug,topic:rendering,confirmed | low | Major |
439,558,609 | pytorch | Implement noise_shape keyword for Dropout layers | ## 🚀 Feature
Tensorflow has a noise_shape keyword for tf.nn.dropout, which specifies which dimensions should have dropout masks calculated independently and which dimensions should have shared dropout masks. PyTorch should have a similar feature too.
## Motivation
This is a very useful feature to have (for exam... | feature,module: nn,triaged | low | Major |
439,570,566 | godot | Refactor code editors | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
3.1.x
**Steps to reproduce:**
script_text_editor.cpp
shader_editor_plugin.cpp
text_editor.cpp
What these 3 files have in common is that they imp... | enhancement,topic:editor,topic:codestyle | medium | Major |
439,592,686 | rust | Tracking issue for "Lazy normalization" | # What is this?
"Lazy normalization" is a change to how we handle associated types (and constants) so that we wait until we have to equate an associated type (or constant) has to be equated or processed to normalize it (i.e., figure out if there is an impl we can use to find its definition), rather than doing so eag... | A-type-system,A-trait-system,T-compiler,C-tracking-issue,A-const-generics,A-lazy-normalization,T-types | high | Critical |
439,607,096 | create-react-app | Failed to exec start script | <!--
PLEASE READ THE FIRST SECTION :-)
-->
### Is this a bug report?
Yes
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If you answered "Yes":
Please note that your issue will be fixed much faster if you spend about
half an hour preparing it, including the exact reproduction steps and a demo.
If you're in a hurry or don't f... | issue: bug,issue: needs investigation | low | Critical |
439,714,484 | flutter | Gaining/losing focus and opening/closing the keyboard must not be strongly coupled | As of now, gaining/losing focus and opening/closing the keyboard are strongly coupled, and they shouldn't be. Please see: https://github.com/flutter/flutter/issues/16863.
One good solution is a change in `FocusNode`. It could have a few more methods besides `unfocus` (https://github.com/flutter/flutter/issues/7247)... | a: text input,c: new feature,framework,customer: crowd,c: proposal,f: focus,P3,team-framework,triaged-framework | medium | Critical |
439,727,692 | flutter | Exception in debugFillProperties causes Flutter tool to exit | Steps to reproduce:
```dart
import 'package:flutter/foundation.dart';
import 'package:flutter/widgets.dart';
void main() => runApp(MyWidget());
class MyWidget extends StatelessWidget {
List<int> aList;
@override
Widget build(BuildContext context) => Placeholder();
@override
void debugFillP... | tool,d: api docs,a: error message,P3,team-tool,triaged-tool | low | Critical |
439,731,175 | vscode | Regex pattern to clear all problems of a task owner | Some compilers or build pipelines (e.g. create-react-app) emit different output if there are no errors vs. if there are 1+ errors or warnings. This makes it difficult to build problem matchers because start/end patterns need to have both a "errors" and a "no errors" version inside the same regex.
It would be better... | feature-request,tasks | low | Critical |
439,731,374 | flutter | [platform_views] VirtualDisplay need only be the worst case size of the screen | We should be able to pass in the offset and other information from the framework to composit only the visible part of the platform view in Android.
see: https://github.com/flutter/flutter/issues/28978 for an example use case. | framework,a: platform-views,c: proposal,P2,team-framework,triaged-framework | low | Minor |
439,754,316 | rust | Compiler-internal lint for public libcore items not reexported in libstd | Inspired by #60185. | C-enhancement,A-lints,P-medium,T-compiler | low | Major |
439,759,317 | flutter | RenderPointerListener should send onExit before it is detached | Right now, when the `RenderPointerListener` is detached, it notifies the `MouseTracker` that it needs to detach an annotation. This is correct behavior, since the `onExit` for the annotation needs to be called whenever the annotation is removed, but because it's being called from `detach`, it is possible that the `onE... | framework,f: gestures,c: proposal,P2,team-framework,triaged-framework | low | Minor |
439,779,331 | rust | rustdoc type-based search appears to not support searching by built-in types | You can search for functions that appear to satisfy some sort of a shape/type as such `input -> output`, however that will not work for more complicated searches involving built-in types, including:
* slices `[T] -> *`;
* pointers `*mut T -> *`;
* tuples `(*, *)`;
* and similarly multiple arguments
* probabl... | T-rustdoc,C-bug,A-type-based-search | low | Minor |
439,814,725 | go | net/http: have DefaultTransport support all_proxy (SOCKS5) by default | Now that https://go-review.googlesource.com/c/net/+/168921 is in, we have good context support for doing SOCKS5 dials in x/net/proxy.
We should use it from net/http.DefaultTransport so the $ALL_PROXY (and $all_proxy) environment variable lets users configure SOCKS5.
| NeedsInvestigation,FeatureRequest | low | Minor |
439,821,363 | pytorch | CosineAnnealingLR giving unexpected learning rates on PyTorch 1.1. | ## 🐛 Bug
`CosineAnnealingLR` (and probably others) are giving unexpected learning rates.
## To Reproduce
Code:
```
import torch
model = torch.nn.Linear(1, 1)
optim = torch.optim.SGD(model.parameters(), lr=1.)
l = torch.optim.lr_scheduler.CosineAnnealingLR(optim, 3)
for _ in range(10):
print(l.las... | module: optimizer,triaged | low | Critical |
439,831,589 | flutter | Better error response from Flutter testing/driver APIs | Currently when the error occurs when talking to the Flutter testing/driver APIs, the API returns a text containing error message and traces. It would be brittle if Espresso/EarlGrey relies on passing the error text to interpret the error.
Two examples:
1) When no matching UI element is found:
JSON-RPC Request sent... | a: tests,c: new feature,tool,framework,t: flutter driver,customer: espresso,P3,team-framework,triaged-framework | low | Critical |
439,839,498 | rust | Inconsistent literal escaping in proc macros | Proc macros operate on tokens, including string/character/byte-string/byte literal tokens, which they can get from various sources.
- Source 1: Lexer.
This is the most reliable source, the token is passed to a macro *precisely* like it was written in source code.
`"C"` will be passed as `"C"`, but the same C in es... | A-frontend,A-macros,T-compiler,C-bug,A-proc-macros | low | Critical |
439,853,644 | flutter | Support selectableTimePredicate in TimePicker | An optional selectableTimePredicate function can be passed in to customize the times to enable for selection. If provided, only the times that selectableTimePredicate returned true for will be selectable.
This can be the same idea as datePicker. As for a use case. I'm selecting a range of time with a **from:** and a... | c: new feature,framework,f: material design,P3,team-design,triaged-design | low | Minor |
439,867,807 | flutter | switch macOS dark mode KVO to effectiveAppearance/NSAppearance | Currently these are using the String APIs | engine,platform-mac,c: proposal,a: desktop,P2,team-macos,triaged-macos | low | Minor |
439,879,522 | rust | Values created by const fns aren't rvalue static promoted | This function compiles due to rvalue static promotion:
```rust
fn bar() -> &'static i32 {
&1
}
```
This, however, does not:
```rust
struct Foo(i32);
impl Foo {
const fn new(n: i32) -> Foo {
Foo(n)
}
}
fn foo() -> &'static Foo {
&Foo::new(1)
}
```
```
error[E0515]: ... | C-enhancement,A-diagnostics,A-lifetimes,T-compiler,A-const-eval | low | Critical |
440,018,077 | go | cmd/link: support internal linking for Android and iOS | We're about to run self-hosted Android and iOS builders (#31722). It would be nice if Go could produce internally linked binaries for those platforms, for a less hacky bootstrapping and for being able to build x/build/cmd/buildlet and stage0 everywhere. Depends on #31343 Android. | NeedsInvestigation,mobile,compiler/runtime | low | Major |
440,043,811 | flutter | [video_player] [iOS] Add possibility to specify mime type for player | Hello, there's a bug in AVKit, where it cannot play videos from url which does not specify the extension. As a workaround for the plugin, it is possible to specify the mime type directly for it.
https://stackoverflow.com/questions/5501670/how-to-play-movie-files-with-no-file-extension-on-ios-with-mpmovieplayercontroll... | c: new feature,platform-ios,p: video_player,package,c: proposal,P2,team-ios,triaged-ios | low | Critical |
440,073,314 | pytorch | LSTM forget bias must be initialized properly | ## 🚀 Feature
LSTM forget bias must be initialized to 1 or 2 for better training.
## Motivation
Please see:
https://pdfs.semanticscholar.org/1154/0131eae85b2e11d53df7f1360eeb6476e7f4.pdf
http://proceedings.mlr.press/v37/jozefowicz15.pdf
"This problem is addressed by simply initializing the forget
gates bf ... | module: bc-breaking,module: nn,module: rnn,triaged,module: initialization | low | Major |
440,107,491 | TypeScript | TSServer should expose tsconfig | ## Search Terms
TSServer TSconfig ProjectInfo
## Suggestion
```
export interface ProjectInfo {
configFileName: string;
fileNames?: string[];
languageServiceDisabled?: boolean;
}
```
TSServer should also include the project config (the final form of tsconfig.json with all the extends resolved) i... | Suggestion,Needs Proposal,API | low | Minor |
440,124,802 | flutter | Access to flavors on pubspec.yaml to gain more granular control over my artifacts | ## Use case
As a developer, I'd like to have access to my Android/iOS flavors in my pubspec.yaml, so I can have more control over what's included in the final artifacts.
For example:
In an application that relies on using maps, I might want to use Google Maps everywhere except for China, where I would want to us... | c: new feature,framework,c: proposal,P3,team-framework,triaged-framework | medium | Critical |
440,134,245 | flutter | Assets are not found during test runs on Windows when using path.join() due to slash direction | When running tests on Windows, if I have code that reads assets like:
```dart
final foo = await rootBundle.loadString(path.join('assets', mapName));
```
It works fine when I run my app on Android or in the Android emulator, but when I run using `flutter test` I get an error like this:
```
FlutterError (Unab... | a: tests,framework,d: api docs,a: assets,P2,team-framework,triaged-framework | low | Critical |
440,177,915 | flutter | Flutter clipboard should support images | ## Use case
It would be nice to also support videos and binary data in general. But having images would already be a big help.
## Proposal
I can write a plugin but such basic behavior should be part of the Flutter framework. Having it in the framework also allows integrating it with Flutter widgets like TextFi... | c: new feature,framework,customer: crowd,a: images,c: proposal,P3,team-framework,triaged-framework | high | Critical |
440,203,886 | rust | macro_rules gives up early when parsing keywords in `expr` contexts | I'm sorry for the vague title; I'm not sure how to summarize this issue, or pin down it's root cause.
I'm also sorry if this is intended behavior, i just find it very confusing.
I found this while playing around with the limits of the macro_rules parser, trying to narrow down an edge case i noticed while working on... | A-parser,A-macros,T-lang,T-compiler | low | Critical |
440,211,136 | flutter | Potential Matrix4Tween.lerp performance improvement | The third benchmark here demonstrates how to modify `Matrix4.lerp` to run about 25% faster by reusing objects rather than allocating new ones.
https://github.com/google/vector_math.dart/commit/4e83308a916339fa2f404945ca4efd994e1c5830#diff-1465efa00171ab51942972af0e358965R92
This works because of Dart's microtask exe... | framework,c: performance,c: proposal,perf: speed,P2,team-framework,triaged-framework | low | Major |
440,211,422 | flutter | Tab _warpToCurrentIndex causing pages to build and dispose immediately | When warping in `TabBarView`, pages that are not shown on the Viewport can improperly be built and immediately disposed. This behavior is undesired, as it may have performance implications from attempting to build and dispose of a widget unnecessarily. To reproduce:
1. Tap on a tab that is adjacent to a tab contain... | framework,f: material design,c: performance,a: quality,P2,c: tech-debt,team-design,triaged-design | low | Major |
440,215,505 | pytorch | Split libtorch binary build CI job into separate variants | We should move this loop https://github.com/pytorch/builder/blob/master/manywheel/build_common.sh#L120 into separate jobs.
Right now the libtorch job can take a ridiculous amount of time. This should help greatly. | module: ci,triaged | low | Minor |
440,217,661 | flutter | Accessibility guideline tests do not work with `flutter run test` | Initially because the elements we are looking for are not hitTestable, and then because we seemingly do not find the correct Rect.
cc @HansMuller | a: tests,framework,a: accessibility,P2,team-framework,triaged-framework | low | Minor |
440,230,931 | youtube-dl | Add uscreen.tv support | <!--
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440,242,877 | pytorch | [FR] [RFC] add Sequential.append & .extend | A common pattern people use in `__init__` of a `nn.Module` is to build a `list` first and then feed it into `nn.Sequential` because `Sequential` doesn't support many handy methods existing on `list`. E.g.,
```py
def __init__(self, logres):
super().__init__():
layers = [
nn.Conv2d(3, 64, kernel... | feature,module: nn,triaged | low | Major |
440,244,746 | godot | Export issue using different renderers per platform via feature tags | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if non-official. -->
Godot 3.1.2-devel
**OS/device including version:**
<!-- Specify GPU model and drivers if graphics-rela... | enhancement,platform:ios,platform:android,topic:editor | low | Critical |
440,253,593 | opencv | Integer overflow in cvInitImageHeader leading to incorrectly sized imageData allocation and likely causing vulnerabilities in code using this API | In OpenCV you can create an image with cvCreateImage, passing a size, number of channels and depth. Internally OpenCV calls cvInitImageHeader to initialise the IplImage structure. When it does this there is an integer overflow when calculating widthStep. This leads to imageSize being calculated incorrectly and ultimate... | RFC | low | Critical |
440,255,822 | TypeScript | checkJs can't correctly determine type of generic function parameter | <!-- Please try to reproduce the issue with `typescript@next`. It may have already been fixed. -->
**TypeScript Version:** 3.4.5
<!-- Search terms you tried before logging this (so others can find this issue more easily) -->
jsdoc
checkJs
template
function
parameter
```ts
/**
* @template T
* @param {(le... | Suggestion | low | Critical |
440,260,505 | flutter | Remove sources_assignment_filters in GN. | They are a relic of GYP and only cause confusion. | engine,P2,team-engine,triaged-engine | low | Minor |
440,263,469 | pytorch | [JIT] Source highlighting doesn't line up when tabs are used for indentation | ```
import torch
@torch.jit.script
def foo(x):
return torch.neg(x).foo()
```
```
Traceback (most recent call last):
File "tabs.py", line 3, in <module>
@torch.jit.script
File "/Users/jamesreed/onnx-fairseq/pytorch/torch/jit/__init__.py", line 826, in script
fn = torch._C._jit_script_compile... | oncall: jit,triaged,enhancement,jit-backlog | low | Critical |
440,264,371 | godot | Viewport size returning incorrect values after resizing window and using stretch settings "2d" and "expand" | **Godot version:** v3.1.stable.official
**OS:** macOS Mojave 10.14.4
**Device:** 13" 2017 MacBook Pro w/ 4 Thunderbolt 3 Ports
**GPU:** Intel Iris Plus Graphics 650
**Display:** 2560x1600 Retina
**Issue description:**
When using stretch settings 2d and expand, `get_viewport().size` appears to return an in... | bug,discussion,topic:core | low | Critical |
440,267,109 | godot | Viewport size conflictingly doubled when using "Allow Hidpi" and stretch settings "2d" and "expand" | **Godot version:** v3.1.stable.official
**OS:** macOS Mojave 10.14.4
**Device:** 13" 2017 MacBook Pro w/ 4 Thunderbolt 3 Ports
**GPU:** Intel Iris Plus Graphics 650
**Display:** 2560x1600 Retina
**Issue description:**
This is sort of related to issue #28665, but I figured this issue was different enough t... | bug,platform:web,platform:android,topic:core,topic:porting | low | Critical |
440,283,837 | create-react-app | Environment variables not injected if starting on different port | Steps to reproduce:
Run a project in dev mode on a port that is already used. It will prompt a different port. Hit "Y" to continue.
Custom .env variables will be missing on this project. | issue: needs investigation | low | Minor |
440,285,964 | material-ui | Improve form library integration | Perhaps Material UI should maintain their own integrations?
In your documentation you list
- final-form-material-ui
- formik-material-ui
- redux-form-material-ui
as related projects for integrating with the associated form libraries. I've started a project and gone from one to the next to the next in absolu... | new feature | low | Critical |
440,286,891 | go | x/build: use Cloud Run | There are a lot of interesting things we could do with [Cloud Run](https://cloud.google.com/run/) for the Go build system.
The make.bash step would be great, but at Cloud Run's 1 vCPU, that takes 4.5 minutes. If they add support for cranking that up, we plateau pretty flatly around 4 vCPUs (1m45s). It doesn't get mu... | Performance,Builders,NeedsInvestigation | low | Major |
440,290,022 | godot | ResourceSaver cant trigger EditorPlugin "resource_save" signal | **Godot version: 3.1**
In EditorPlugin:
```
func _enter_tree():
connect("resource_saved", self, "resource_save")
func resource_save(_source):
if _source is PackedScene:
print("PackedScene Saved")
else:
print("Something saved")
```
In another tool:
```
func save():
print("save")
var p_sc... | topic:core | low | Minor |
440,292,752 | TypeScript | Comparison targets are reversed (regression) | The similar problem #30118 had been fixed, but appeared again.
**TypeScript Version:** 3.4.0-dev.20190504
<!-- Search terms you tried before logging this (so others can find this issue more easily) -->
**Search Terms:**
**Code**
```ts
export abstract class Supervisor<N extends string, P = unknown, R = un... | Needs Investigation,Fix Available,Rescheduled | low | Critical |
440,305,663 | vue-element-admin | 侧边栏收缩情况下,子菜单全部展开却无法同步收缩 | <!--
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## Bug report(问题描述)
#### Steps to reproduce(问题... | enhancement :star:,not vue-element-admin bug | low | Critical |
440,308,108 | nvm | Info needed when curl without https protocol | #### The problem
When curl is installed without https protocol there is no information about underlying problem. Nvm task is executed and N/A output is returned.
#### Expectation
As a user i want to know what the problem occurred or maybe just possible hints should be outputed.
#### Operating system and ver... | needs followup | low | Minor |
440,311,457 | flutter | Expose ImageStream on Image | ## Use case
<!--
Please tell us the problem you are running into that led to you wanting
a new feature.
Is your feature request related to a problem? Please give a clear and
concise description of what the problem is.
Describe alternative solutions you've considered. Is there a pack... | c: new feature,framework,a: images,P3,team-framework,triaged-framework | low | Critical |
440,357,296 | youtube-dl | Add support for radioeins.de | <!--
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## Checklist
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Carefully read and work through this check lis... | site-support-request | low | Critical |
440,368,936 | go | x/mobile: gomobile cross-device link error on final .app mv | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.12.4 darwin/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes.
### What operating system and processor architecture ... | help wanted,NeedsInvestigation,mobile | low | Critical |
440,372,324 | angular | Supporting [formArray] without a [formGroup] parent | <!--🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅
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To expedite issue processing please search open and closed issues before submitting a new one.
Existing issues often contain information about workarounds, resolution, or progress updates.
🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅�... | feature,effort2: days,state: Needs Design,freq2: medium,area: forms,risk: medium,feature: under consideration | high | Critical |
440,383,964 | godot | AtlasTexture saved with region 0,0,0,0 (no region) spams error in console | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
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**Godot version:**
<!-- Specify commit hash if non-official. -->
7018de8425e8c2781071595fdcf565acdfde2be4
**OS/device including version:**
<!-- Specify GPU model and d... | enhancement,topic:core | low | Critical |
440,390,093 | rust | Associated constants in traits can not be used in const generics | Initially reported [here](https://github.com/rust-lang/rust/issues/44580#issuecomment-489294181).
The following code:
```rust
trait Foo {
const N: usize;
fn foo() -> [u8; Self::N];
}
```
[Playground](https://play.rust-lang.org/?version=nightly&mode=debug&edition=2018&gist=849ea34c4690f0b9baab9328679... | A-associated-items,T-compiler,C-bug,A-const-generics | high | Critical |
440,390,211 | rust | pub(in) visibility doesn't allow `use`d paths, unless macro-expanded | Paths usually respect `use` aliases of modules, but paths in `pub(in)` not.
https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=a6c5906c564f63850530fcd28c64379c
```rust
mod m1 {
pub(in crate::m2) fn f() {}
//~^ERROR cannot find module `m2` in module `crate`
}
use m1 as m2;
```
... | A-resolve,A-visibility,A-macros,T-lang,T-compiler | low | Critical |
440,397,743 | pytorch | ERROR: Command "python setup.py egg_info" when dockerfile build | ## 🐛 Bug
## To Reproduce
Steps to reproduce the behavior:
`docker build -t pytorch -f Dockerfile .`
```shell
['cmake',
'-GNinja',
'-DBUILDING_WITH_TORCH_LIBS=ON',
'-DBUILD_BINARY=False',
'-DBUILD_CAFFE2_OPS=True',
'-DBUILD_PYTHON=True',
'-DBUILD_SHARED_LIBS=ON',
... | needs reproduction,module: build,triaged | low | Critical |
440,405,805 | TypeScript | Allow custom keywords to make it easy for children in different languages to contact typescript for simple computational experiments | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
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## Search Terms
<!-- List of keywords you searched for before creating this issu... | Suggestion,Awaiting More Feedback | low | Critical |
440,414,181 | godot | TextureButton can't press when InputEventScreenTouch or InputEventScreenDrag happened at the same time. | **Godot version:**
3.1
**OS/device including version:**
Android
**Issue description:**
When I use this demo for [VirtualAnalog](https://github.com/CantaloupeStudios/VirtualAnalogGodot) Stick,
I add a TextureButton to fire skill, the TextureButton can not press when the InputEventScreenTouch or InputEventScree... | discussion,topic:input | low | Minor |
440,421,764 | pytorch | Inconsistant values of lr_scheduler.get_lr and lr in optimizer.param_groups | ## 🐛 Bug
After upgrading to 1.1.0, the value returned by `lr_scheduler.get_lr` is confusing comparing to the lr value inside `optimizer.param_groups`.
## To Reproduce
Here I follow the new convention putting the `lr_scheduler.step()` at the end of each iteration, see the new documents and #7889 (which is prob... | module: optimizer,triaged | low | Critical |
440,436,347 | opencv | DNN, readNetFromTensorflow | - OpenCV => 3.4
- Operating System / Platform => Linux 16.04
- Compiler => python
##### Detailed description
Firstly I got a graph.pb file
`python3 -m tensorflow.python.tools.freeze_graph --input_graph graph.pb --input_checkpoint fcn8s_mobilenet/checkpoints/best/-200021 --output_graph graph_frozen.pb --output_... | feature,category: dnn | medium | Critical |
440,436,496 | flutter | Animation listeners should be called on value changes only | According to documentation, animation listeners should be called on value changes:
> Calls the listener every time the value of the animation changes.
However, listeners whose parent is an animation controller seem to be called every time the controller ticks, as the following example shows:
```dart
import 'pac... | framework,a: animation,has reproducible steps,P2,found in release: 2.5,found in release: 2.6,team-framework,triaged-framework | low | Critical |
440,438,099 | flutter | Allow to set the logical pixel size programmatically | ## Use case
Sometimes there is a need to simply scale a widget on a device with a bigger screen instead of changing its layout. A simple example is to show bigger images, bigger fonts or bigger custom widgets on tablets comparing to how they are shown on a smartphone. Putting it in other words, I don't want more inf... | framework,customer: posse (eap),c: proposal,a: layout,P3,team-framework,triaged-framework | high | Major |
440,440,783 | rust | OpenBSD: current_exe() fails when bin resolved through $PATH | I've noticed `std::env::current_exe()` on openbsd depends on argv[0], which means the resolution only works if the binary was started with a relative or absolute path, but not when it was resolved by the shell using $PATH.
https://github.com/rust-lang/rust/blob/9ebf47851a357faa4cd97f4b1dc7835f6376e639/src/libstd/sys... | T-libs-api,O-openbsd,C-bug | low | Minor |
440,441,309 | electron | Mac Menu: orange bubbles | An awesome feature would be to create these orange "pills" on mac application menus like this:

| enhancement :sparkles: | low | Minor |
440,455,298 | flutter | Add option to smoothly animate stepped mouse scroll deltas | _Update 12/12/23_
- Scrolling with trackpads is smooth except on web. Physical mouse wheels match platform physics, but do not have option to override with a smoothing animation.
- comment: https://github.com/flutter/flutter/issues/32120#issuecomment-1517332098
- What remains here is blocked on https://github.com/... | c: new feature,framework,a: fidelity,f: scrolling,a: quality,customer: crowd,a: desktop,has reproducible steps,P2,workaround available,found in release: 3.7,found in release: 3.10,team-framework,triaged-framework | low | Critical |
440,461,424 | godot | ragdoll simulation twitches in simple humanoid ragdoll | **Godot version:**
v3.2.dev.custom_build.2931b4d
**OS/device including version:**
OS: Ubuntu 18.04.2
**Issue description:**
ragdoll simulation twitches in simple humanoid ragdoll with conejoint as constraint (except for the head with hingejoint), and default settings for the physical bones and the joint constr... | bug,topic:core,topic:physics | low | Minor |
440,476,880 | material-ui | [RFC] Improve accessibility via support for composite widgets | This is a continuation of the discussion started by @mbrookes in #15334 and #15421. I have not yet made any attempts at an implementation, but I wanted to go ahead and document my thoughts about the problem space.
## What is a composite widget?
WAI-ARIA describes a composite widget as having the [following charac... | accessibility,discussion,RFC | low | Major |
440,495,581 | youtube-dl | EC-3 codec support | <!--
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## Checklist
<!--
Carefully read and work through this check lis... | request | low | Critical |
440,501,508 | rust | type parameters expect camel case, but shouting case is also common | I am not sure why type parameters are checked to be upper camel case.
Type parameter names are not part of public API. Shouting case for type parameters is a convention followed by such popular crates as [rayon](https://docs.rs/rayon/1.0.3/rayon/?search=ParallelIterator), and it is the only way I know of to make so... | A-lints,T-lang,T-compiler | low | Critical |
440,510,956 | flutter | Use builder for DropdownMenuButton | `DropdownMenuButton` should use (or allow use of) `ListView.builder` rather than `ListView`'s default constructor. I have a `DropdownMenuButton` that displays a dynamic amount of items and I'm running into performance issues when there is a large amount of items. Maybe a dropdown menu isn't the right choice if you have... | c: new feature,framework,f: material design,c: performance,P2,team-design,triaged-design | low | Major |
440,530,600 | go | x/net/websocket: add ability to replace Dialer with DialContext in the Config struct, like http.Transport | I run websocket server on the windows namepipe, so hope replace Dialer with my Dialer, but it is a interface. so Can replace Dialer with DialContext in the Config struct, like http.Transport
similar, I run tls conn on other conn also, like serial port ...
https://github.com/golang/go/issues/31849 | NeedsInvestigation,FeatureRequest | low | Minor |
440,536,941 | pytorch | Advanced indexing with uint8 tensor versus int64 tensor is inconsistent | ## 🐛 Bug
<!-- A clear and concise description of what the bug is. -->
different behavior of slicing tensor with slices in different tensor type
## To Reproduce
Steps to reproduce the behavior:
```
import torch
a = torch.randint(low=1, high=10, size=(2, 3))
print(a)
b = torch.randint(2, (3,), dtype=torch... | module: bc-breaking,triaged,module: advanced indexing,module: boolean tensor | low | Critical |
440,546,639 | godot | [Bullet] Seemingly inaccurate kinematic collision remainders in Bullet physics but not GodotPhysics | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:** 3.1.1 Stable 64-bit
**Issue description:** I made a simple character controller in 3D using a kinematic body and the `move_and_slide()` method, but whe... | bug,confirmed,topic:physics | low | Major |
440,548,186 | pytorch | RuntimeError: Given input size: (2048x1x1). Calculated output size: (2048x-5x-5). Output size is too small at /pytorch/aten/src/THNN/generic/SpatialAveragePooling.c:48 | ```
import torch
import torchvision
from torch.utils.tensorboard import SummaryWriter
from torchvision import datasets, transforms
```
# Writer will output to ./runs/ directory by default
```
writer = SummaryWriter()
transform = transforms.Compose([transforms.ToTensor(), transforms.Normalize((0.5,), (0.5... | module: docs,triaged,module: tensorboard,has workaround | low | Critical |
440,569,893 | ant-design | Calender: There is no option to have custom 4 weeks view in calender control. | - [x] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### What problem does this feature solve?
There should be customizable view based on date range, suppose I want to show only 4-weeks date without disabling other dates. By... | Inactive | low | Major |
440,589,732 | vue-element-admin | tree-shaking无效 | <!--
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Note: In order to better solve your problem, please refer to the template to provide complete information, accurately describe the problem, and the incomplete information issue will be closed.
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## Bug report(问题描述)
访问路由/example/list,这个页面用了 imp... | not vue-element-admin bug | low | Critical |
440,615,983 | angular | SVG animate tag don't work in ng-content with ngIf | # 🐞 bug report
### Description
The problem is that the animation of the SVG (`<animate>` tag) contained in a `<ng-content>` is only evaluated during the first display if a `ngif` conditions the display of the `<ng-content>`.
## 🔬 Minimal Reproduction
https://stackblitz.com/edit/angular-issue-svganim-ko
Re... | type: bug/fix,area: animations,freq2: medium,P3 | low | Critical |
440,637,263 | rust | doc-tests do not compile in release mode with --release | doc-tests do not compile in release mode with --release
```rust
#[cfg(debug_assertions)]
compile_error!("use --release mode!");
```
```
Compiling playground v0.0.1 (/playground)
Finished release [optimized] target(s) in 0.58s
Running target/release/deps/playground-c4b7af53795dc52c
Doc-tests ... | T-rustdoc,A-macros,C-bug,A-doctests | low | Critical |
440,672,694 | go | net/http: allow ListenAndServeTLS to omit PEM file values if TLSConfig.GetConfigForClient set | If I set GetConfigForClient and start the server using ListenAndServeTLS the arguments of ListenAndServeTLS, the server certificate and its key are lneeded to be given and they are also loaded. I have set the server certificate and its key in the configuration TLSConfig served by GetConfigForClient before. So using Get... | NeedsFix | low | Minor |
440,686,952 | TypeScript | spread operator for enum | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Please read the FAQ first, especially the "Common Feature Requests" section.
-->
## Search Terms
<!-- List of keywords you searched for before creating this issu... | Suggestion,Awaiting More Feedback | medium | Critical |
440,703,543 | go | x/build: netbsd-amd64-8_0 builder timing out frequently | Four of the last five failures on the `netbsd-amd64-8_0` builder are timeouts in various tests.
I can't tell whether the builder is slow or the test is triggering some sort of deadlock.
https://build.golang.org/log/a64cd49d7d367f90e6b79ab84714b4c065763168
https://build.golang.org/log/f7f50b085698aa5480d2c34a3e6c25... | Testing,OS-NetBSD,Builders,NeedsInvestigation | low | Critical |
440,757,559 | create-react-app | TypeScript support makes test with certain deps fail | ### Is this a bug report?
Yes.
Certain dependencies (specifically carbon-charts) make the tests fail. The bug ist that the relevant settings for jest can not be overwritten. See https://github.com/carbon-design-system/carbon-charts/issues/126 for the correspondent issue at carbon-charts.
### Did you try recove... | issue: needs investigation,issue: typescript | low | Critical |
440,763,694 | go | x/text: Get unicode script name in addition to script code | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version = 1.12.4
</pre>
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go env`)... | NeedsInvestigation | low | Critical |
440,777,707 | go | net/http: Client.Do returns different errors on context deadline depending on req/conn state | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
go version go1.12.4 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
yes
### What operating system and processor architecture are you using (`... | help wanted,NeedsInvestigation | low | Critical |
440,777,725 | pytorch | torch.nn.threshold cannot accept tensor as a threshold | ## 🚀 Feature
I think it will be useful if we can pass threshold as a tensor to the threshold function. in this way we can compute the backprop of the threshold tensor and use it in training process.
right now the threshold function just takes non-tensor threshold | module: nn,triaged,enhancement | low | Major |
440,790,947 | flutter | Marker infoWindow isn't updating on Android | ## Minimal code
```
void main() => runApp(MaterialApp(home: Scaffold(appBar: AppBar(), body: MyPage())));
class MyPage extends StatefulWidget {
@override
State<StatefulWidget> createState() => _MyPageState();
}
class _MyPageState extends State<MyPage> {
LatLng _latLng = LatLng(39.819976, -123.806769);... | platform-android,p: maps,package,has reproducible steps,P2,found in release: 2.0,found in release: 2.3,team-android,triaged-android | low | Minor |
440,792,279 | flutter | Marker InfoWindow not showing multilines snippet for Android (works for iOS) | ## Minimal code
```
void main() => runApp(MaterialApp(home: Scaffold(appBar: AppBar(), body: MyPage())));
class MyPage extends StatefulWidget {
@override
State<StatefulWidget> createState() => _MyPageState();
}
class _MyPageState extends State<MyPage> {
LatLng _latLng = LatLng(39.819976, -123.806769);... | platform-android,customer: crowd,p: maps,package,has reproducible steps,P2,found in release: 2.0,found in release: 2.3,team-android,triaged-android | low | Critical |
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GitHub Issues Containing Next.js References
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