id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
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values |
|---|---|---|---|---|---|---|
565,519,356 | pytorch | Long torchscript warmup times can be problematic for production serving | Torchscript models take some time to compile on their first query. Initial warmup can be triggered via shadow traffic, but in a large scale elastic cluster of nodes serving many torchscript models, this potentially makes orchestration or user experience more difficult.
In one particular case (densenet 161) we saw wa... | oncall: jit,triaged | low | Major |
565,523,152 | godot | Input.is_action_pressed() still returns true after Cmd-Tab and releasing the key | **Godot version:**
3.2.stable
**OS/device including version:**
MacOS X Catalina 10.15.2
**Issue description:**
Basically the same as https://github.com/godotengine/godot/issues/18785 . This is still reproducible on mac.
**Steps to reproduce:**
https://github.com/godotengine/godot/issues/18785
**... | bug,platform:macos,confirmed,topic:input | low | Major |
565,570,049 | flutter | Support passing VM flags during background execution | ### Problem
VM Flags determine whether the isolates start paused (for debugging), whether we use software or hardware rendering (for Scuba) and many more. When a VM is started and configured with a set of flags, it cannot be changed.
For Android, Flutter tooling sets these flags via adb. When adb constructs the I... | platform-android,engine,c: proposal,P2,team-android,triaged-android | low | Critical |
565,574,834 | flutter | [web] The engine should send correct affinity with text selection | Currently, when the user is using the keyboard to move the cursor in a text field, we report these selection changes to the framework but with no affinity information. This is causing the framework to always [default to `TextAffinity.downstream`](https://github.com/flutter/flutter/blob/bf32974189d0b18c1606800e5a0d2cb05... | a: text input,framework,platform-web,P2,team-web,triaged-web | low | Minor |
565,577,873 | pytorch | Dropout of attention weights in function F.multi_head_attention_forward() breaks sum-to-1 constraint | ## 🐛 Bug
Dropout by calling the built-in dropout function includes rescaling the un-dropped elements, which results in the dropped attention weight vectors possibly sum to a larger than 1 value.
## To Reproduce
Steps to reproduce the behavior:
See line 3374 to 3376 in file `torch/nn/functional.py`
`... | module: nn,triaged | low | Critical |
565,585,705 | flutter | [web] unskip location history tests on Safari | Some tests in `test/window_test.dart` are skipped in Safari.
In Safari the test passes in isolation. However, when running all tests at once, the whole batch fails. It's hard to tell why. There seems to be some cross-tests state pollution going on. Perhaps the issue is that tests run in an `<iframe>` and location hi... | a: tests,team,framework,platform-web,browser: edge,P2,team-web,triaged-web | low | Critical |
565,598,565 | go | runtime/race: report TSAN memory statistics | I don't really have specific recommendations here, but I wanted to report this troubleshooting session, because this is the worst time I've ever had trying to troubleshoot Go program performance, I was at my wit's end trying to debug it, Go has a brand of being not difficult to troubleshoot, and "I can find the problem... | NeedsInvestigation,compiler/runtime | medium | Critical |
565,602,449 | TypeScript | Add `import type "mod"` | ## Search Terms
type-only import
## Suggestion
The new type-only import syntax supports most variations of `import` statement but not this one:
`import type 'mod'`
It may seem stupid because no type is actually imported?! But it's in fact useful if `mod` contains some global declarations that you need.
Global... | Suggestion,In Discussion,Awaiting More Feedback | medium | Major |
565,604,835 | pytorch | Make it easier to add new messages in RPC layer | ## 🚀 Feature
As more features are implemented in the RPC layer there will likely be a need to add new message types and custom logic for responding to those messages.
Currently, there is a lot of scaffolding that needs to be written which is sort of duplicated across message types, for example we need to:
1) de... | triaged,better-engineering,module: rpc | low | Critical |
565,605,196 | PowerToys | [PowerRename] Warn when renaming results in equivalent names | # Summary of the new feature/enhancement
Show a warning when renaming files results in some of them getting equivalent names.
# Details
Right now the files which should get equal names actually get enumerated, for example, if we have ab.txt and ba.txt and we replace b by a, we get aa.txt and aa (2).txt. Not just... | Idea-Enhancement,Product-PowerRename | low | Major |
565,606,992 | TypeScript | Support symbol properties on namespaces | ## Search Terms
- namespace symbol
- namespace symbol property
- namespace symbol properties
## Suggestion
The ability to declare symbol properties on **TypeScript** namespaces.
## Use Cases
See <https://github.com/DefinitelyTyped/DefinitelyTyped/pull/42154#discussion_r376... | Suggestion,In Discussion | low | Critical |
565,609,340 | rust | Bad quality code for `Clone` on enum types | For this Rust code, we get some pretty bad assembly:
```rust
#[derive(Clone)]
pub enum Foo {
A(u8),
B(bool),
}
#[derive(Clone)]
pub enum Bar {
C(Foo),
D(u8),
}
pub fn clone_foo(f: &Foo) -> Foo {
f.clone()
}
pub fn clone_bar(b: &Bar) -> Bar {
b.clone()
}
```
([Playgro... | I-slow,C-enhancement,A-codegen,T-compiler | low | Major |
565,626,196 | pytorch | Expose `internal::GRAIN_SIZE` through Python API. | ## 🚀 Feature
Currently the `internal::GRAIN_SIZE` is visible only via the C++ API. Its hard to know how many threads will be spawned by a given method for purposes of debugging or performance analysis purely through the Python API.
Having a way to do this using something like `torch.GRAIN_SIZE` should serve as a... | triaged,enhancement,module: multithreading | low | Critical |
565,629,307 | flutter | [web]: Platform.isAndroid and Platform.isIOS crash and can't be caught | Internal: b/207023188
Supporting web is difficult because I can't detect whether the web platform is in use.
I tried `!Platform.isAndroid && !Platform.isIOS`, but it crashes. I used a try-catch around it. It freezes. I have to fully stop the emulator to recover. It still crashes on re-attempt. | c: crash,framework,dependency: dart,platform-web,P2,team-web,triaged-web | low | Critical |
565,716,552 | go | x/tools/gopls: support advanced query syntax for Symbol | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version devel +b7689f5aa3 Fri Jan 31 06:02:00 2020 +0000 linux/amd64
$ go list -m golang.org/x/tools
golang.org/x/tools v0.0.0-20200214144324-88be01311a71
$ ... | help wanted,FeatureRequest,gopls,Tools | medium | Critical |
565,716,655 | pytorch | torch.clamp_ not inplace during backward | I use torch.clamp_ to avoid forward overflow for fp16 calculation.
It does not consume extra memory during forward pass.
However, it has the **same gpu memory cost** as torch.clamp during backward pass.
In comparison, torch.relu_ does not take extra gpu memory during both forward and backward pass.
torch versi... | module: autograd,module: memory usage,triaged | low | Major |
565,719,408 | node | vm: Function declarations should use [[Define]] instead of [[Set]] on the global object | - **Version**: v13.8.0
- **Platform**: All; tested on **Travis CI** (**Ubuntu 16.04.6 LTS**)
- **Subsystem**: vm
## What steps will reproduce the bug?
```js
const vm = require("vm");
let impl = { status: "" };
let ctx = vm.createContext();
Object.defineProperty(ctx, "status", {
configurable: true,
enu... | vm,v8 engine | low | Critical |
565,721,418 | TypeScript | Variable initializer omits an error on destructuring assignment | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Bug | low | Critical |
565,722,939 | neovim | Concurrent startup/exit corrupts shada on windows | <!-- Before reporting: search existing issues and check the FAQ. -->
- `nvim --version`: bb331a9
- Operating system/version: Windows 10
### Steps to reproduce using `nvim -u NORC`
Install Firefox Nightly, Neovim and NodeJS in a [Windows 10 VM](https://developer.microsoft.com/en-us/microsoft-edge/tools/vms/). ... | bug,multiproc,editor-state | low | Critical |
565,731,373 | go | x/crypto/ssh: TCP/IP port forwarding expects IP addresses | [`(*ssh.Client).ListenTCP`](https://github.com/golang/crypto/blob/034e5325b6ab92faa14d15c30e86919e911cf8e0/ssh/tcpip.go#L101-L139) expects an IP address (via `*net.TCPAddr`) and therefore [`(*ssh.Client).Listen`](https://github.com/golang/crypto/blob/034e5325b6ab92faa14d15c30e86919e911cf8e0/ssh/tcpip.go#L19-L37) attemp... | NeedsInvestigation | low | Major |
565,735,901 | terminal | WT -? -help --help window should include a link to the command line arguments |
# including a perma link into the help window
currently the help output is very basic.
Usually commands in cmd / powershell will not open a Win32 message box for help (except some few like slmgr, msiexec but print it in the console
# including a link or output in console session
Please consider to outpu... | Product-Terminal,Issue-Task,Area-Commandline | low | Minor |
565,808,018 | pytorch | Illegal instruction: 4 - OSX 10.13.6 install from source | ## 🐛 Bug
<!-- A clear and concise description of what the bug is. -->
## To Reproduce
Steps to reproduce the behavior:
1. git clone --recursive https://github.com/pytorch/pytorch
...
2. export CMAKE_PREFIX_PATH=${CONDA_PREFIX:-"$(dirname $(which conda))/../"}
3. MACOSX_DEPLOYMENT_TARGET=10.13.6 CC=clan... | module: build,triaged,module: macos | low | Critical |
565,833,822 | pytorch | Sobol engine generates out-of-bounds samples after drawing too many samples | ## 🐛 Bug
The SobolEngine should always produce points between [0, 1]. However, after drawing about a billion samples, it produces points far outside this range.
## To Reproduce
```
import torch
i = 1
sobol = torch.quasirandom.SobolEngine(dimension=2)
while True:
X = sobol.draw(1000000)
print('iter... | triaged,module: random | low | Critical |
565,834,982 | go | x/crypto/ssh: add support for hostkeys@openssh.com | The `hostkeys@openssh.com` extension lets a server notify a client of all its host keys to enable a smooth transition if they have [UpdateHostKeys](https://manpages.debian.org/buster/openssh-client/ssh_config.5.en.html#UpdateHostKeys) enabled. We should offer it server-side. | help wanted,Proposal,Proposal-Accepted,NeedsFix,FeatureRequest,Proposal-Crypto | medium | Major |
565,840,794 | pytorch | It is not good to separate the steps of modules making and forward computation | ## 🚀 Feature
Hi, dear developers, I think,
<!-- A clear and concise description of the feature proposal -->
It is not good to separate the steps of modules making and forward computation,
which should be combined like a circuit diagram
## Motivation
<!-- Please outline the motivation for the proposal. Is you... | feature,triaged | low | Minor |
565,847,094 | youtube-dl | It would be awesome if youtube-dl had an option to define maximum time allowed for the download | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | request | low | Critical |
565,874,537 | pytorch | PyTorch 1.4.0 does not support using `Module` or `ModuleList` in attribute annotations in ScriptModule | ## 🐛 Bug
<!-- A clear and concise description of what the bug is. -->
## To Reproduce
The following piece of code:
```python
import torch
from torch import Tensor, zeros
from torch.nn import Module, Linear, ModuleList
from torch.jit import script
class MyModule(torch.nn.Module):
__constants... | oncall: jit,triaged | low | Critical |
565,887,106 | flutter | "Invalid kernel binary format version" when Flutter Run with an Android Emulator | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | c: crash,platform-android,tool,P2,team-android,triaged-android | low | Critical |
565,904,269 | youtube-dl | Adult Swim extractor failing to retrieve ngtv_info | > youtube-dl -v --ap-mso Charter_Direct --ap-username wisonm --ap-password Gunda
m@@00 -f "best[height=720]" https://www.adultswim.com/videos/demon-slayer/lettin
g-someone-else-go-first
[debug] System config: []
[debug] User config: []
[debug] Custom config: []
[debug] Command-line args: ['-v', '--ap-mso', 'Chart... | tv-provider-account-needed | low | Critical |
565,916,099 | flutter | How to remove 'I/flutter (13135):' in vscode debug console | When I use debugPrint () to print the information, 'I / flutter (13135):' is added to each line, which affects readability very much and cannot copy the data in json format correctly.
Another way to print logs is developer.log (). This way is not added 'I / flutter (13135):', but multi-line text will be truncated. I... | c: new feature,tool,engine,d: stackoverflow,P3,team-engine,triaged-engine | medium | Critical |
565,922,438 | rust | Tracking Issue for linked_list_remove | <!--
Thank you for creating a tracking issue! 📜 Tracking issues are for tracking a
feature from implementation to stabilisation. Make sure to include the relevant
RFC for the feature if it has one. Otherwise provide a short summary of the
feature and link any relevant PRs or issues, and remove any sections that ar... | A-collections,T-libs-api,B-unstable,C-tracking-issue,Libs-Tracked,Libs-Small | low | Critical |
565,929,716 | godot | Not obvious behavior with temporary removed signal definition | **Godot version:**
3.2.stable
**OS/device including version:**
Windows 10
**Issue description:**
On existing signal connection try to comment out/rename/remove the definition of the signal:
- Scene tab - icon showing that connection is still present
- Signals tab - connection disappears
But if you return ... | bug,topic:gdscript,topic:editor,confirmed,usability | low | Critical |
565,948,644 | godot | AnimationPlayer::stop(false) unexpectedly flushes animation queue | **Godot version:**
Godot 3.2 stable
**OS/device including version:**
Ubuntu 18.04
**Issue description:**
When pausing animations using `AnimationPlayer::stop(false)`, the animation queue is unexpectedly flushed, and as a result they do not play when resuming using `AnimationPlayer::play()` after the paused ani... | bug,topic:core | low | Critical |
565,960,883 | go | x/pkgsite: lower score of previous path in case of module rename | ### What is the URL of the page with the issue?
https://pkg.go.dev/github.com/myitcv/govim/cmd/govim/config?tab=doc
### What is your user agent?
<pre>
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_12_6) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/80.0.3987.66 Safari/537.36
</pre>
### Screenshot
 who would ... | feature-request,merge-conflict | low | Minor |
566,136,879 | go | x/net/html: text node is moved outside <table> | ### What version of Go are you using (`go version`)?
Playground, Go 1.13
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go env`)?
Playground
### What did you do?
https://play.golang.org/p/UmY2tC6CML5
### What did yo... | NeedsInvestigation | low | Minor |
566,140,611 | opencv | Decode with multiple GPUs: How can I specify whichi gpu to use in cv::VideoCapture()? | <!--
If you have a question rather than reporting a bug please go to http://answers.opencv.org where you get much faster responses.
If you need further assistance please read [How To Contribute](https://github.com/opencv/opencv/wiki/How_to_contribute).
Please:
* Read the documentation to test with the latest de... | feature,priority: low,category: videoio,category: gpu/cuda (contrib) | low | Critical |
566,164,011 | rust | parser: Implement recovery for potential unknown macro variables `$ IDENT` | https://github.com/rust-lang/rust/pull/69211 simplified parsing and fixed treatment of `$` tokens coming from proc macros, but slightly regressed diagnostics.
If a declarative macro body contains something that looks like an unknown macro variable `$ var`, then it's preserved and outputted like two-token sequence pu... | C-enhancement,A-diagnostics,A-parser,T-compiler | low | Critical |
566,180,824 | vue | Throw error/warn if watch path doesn't resolve to an existing property | ### What problem does this feature solve?
Currently, if a watch path does not address an existing property, its handler would just silently never execute.
This may cause bugs due to a typo or refactoring that involves restructuring the app model. Especially if we want to watch something like `'$store.state.user.user.... | feature request,warnings | low | Critical |
566,214,125 | godot | RigidBody2D tunnels CollisionShape2D and bounces back with even greater momentum | **Godot version:**
3.2
**OS/device including version:**
Windows 10
**Issue description:**
When a `RigidBody2D` with very small mass (e.g. 0.1) is connected with a `PinJoint2D` to another `RigidBody2D` with a larger mass like (e.g. 100), the heavier body pushes the smaller mass through the `CollisionShape2D` of... | bug,topic:physics | low | Critical |
566,217,735 | create-react-app | Print QRCode for local network IP address | I usually like to test my mobile site versions on real devices. A printed QRCode of the local network IP address would make connecting more convenient by just scanning a QRCode instead of having to type out the IP address.
I think something like a CLI flag à la `react-scripts start --print-qrcode` could work nicely.
... | issue: proposal,needs triage | low | Minor |
566,265,495 | react | Bug: [eslint-plugin-react-hooks] exhaustive-deps false positive on "unnecessary" dependency if its a React component | ## Steps to reproduce
1. create a memoized value using `useMemo`
2. a React component is used in the creation of this value, in a JSX expression
3. specify the React component in the dependency array
Link to code example: https://github.com/zeorin/eslint-plugin-react-hooks-repro
## The current behavior
``... | Type: Bug,Component: ESLint Rules | low | Critical |
566,288,527 | opencv | Unify fisheye and omnidir API | ##### System information (version)
- OpenCV => 4.2.0-dev
- Operating System / Platform => any
- Compiler => any
##### Detailed description
It would be great to have a matching API for fisheye and omnidirectional cameras. There are a couple of features missing from each to complete the set:
fisheye | o... | category: calib3d,RFC | low | Minor |
566,315,079 | godot | Removing and adding lots of sprites is very slow if done in the same tick | **Godot version:** 3.2 stable
**OS/device including version:** Arch Linux, kernel 5.5.2
**Issue description:**
When deleting and adding a lot of sprites at once Godot's performance heavily depends upon whether deletion and addition are done in the same tick or not.
In detail: I added around 3000 sprites as ch... | bug,topic:core,confirmed,performance | low | Critical |
566,448,766 | opencv | FLANN feature matching in opencv.js | Hi! FlannBasedMatcher is present in C++ version, is there some way to use it in OpenCV.js? Maybe I need to change some of the build parameters to get this function in the wasm version of OpenCV? | category: javascript (js) | low | Major |
566,484,911 | go | dl: return the same exit status of the wrapped command | Currently, the `Run` function in the `internal/version` and `gotip` packages returns the exit status `1` if the wrapped command fails:
```
if err := cmd.Run(); err != nil {
// TODO: return the same exit status maybe.
os.Exit(1)
}
os.Exit(0)
```
I'm developing a package that wraps various `go` commands... | NeedsDecision | low | Critical |
566,489,166 | godot | Editor crashes if an autoloaded tool script frees an autoload | **Godot version:**
3.2.1 245ecb6684d089940273564fb7a314e5e11ea72e
**OS/device including version:**
Win10 64-bit
**Issue description:**
I isolated a small bit of code in an Autoload will frequently and randomly crash the editor.
```
tool
extends CanvasLayer
func _ready() -> void:
if(Engine.editor_... | topic:core,documentation,crash | low | Critical |
566,521,739 | flutter | [web] DevTools get disconnected on hot reload when running app in debug mode in browser | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | tool,platform-web,d: devtools,P2,team-web,triaged-web | low | Critical |
566,535,189 | TypeScript | Assignment to constant variables imported from ES6 modules allowed |
<!--
Please try to reproduce the issue with the latest published version. It may have already been fixed.
For npm: `typescript@next`
This is also the 'Nightly' version in the playground: http://www.typescriptlang.org/play/?ts=Nightly
-->
**TypeScript Version:**
3.7.5
**Search Terms:**
- Assignment to cons... | Bug | low | Critical |
566,559,382 | godot | AnimationPlayer: and key symbol disappearing when Region is enabled | **Godot version:** 3.2. stable
**OS/device including version:** Win 64
**Issue description:**
Key symbol next to properties in the inspector are disappearing when Sprite Region is enabled. Effectively making it impossible to animate Sprite Regions.
Possibly related closed issue: https://github.com/godotengine... | bug,topic:editor | low | Critical |
566,566,955 | TypeScript | Issue with union type | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Needs Investigation | low | Critical |
566,568,577 | flutter | Make ListView scrollable within PageView | Unless I'm missing something, I don't believe it's possible to achieve scrolling on both a `ListView` (or `SingleChildScrollView`) and a `PageView` when the `ListView` is within the `PageView` and they both scroll in the same direction.
Consider the following simple example app with a vertical scrolling `ListView` w... | framework,f: scrolling,f: gestures,c: proposal,P3,team-framework,triaged-framework | high | Critical |
566,568,841 | storybook | Using react hooks + storybook hooks between stories and decorators break SB | **Describe the bug**
The error: **Storybook preview hooks can only be called inside decorators and story functions**
**To Reproduce**
Steps to reproduce the behavior:
1. Write a story with just a div.
2. Write two decorators.
3. Write the first decorator with **useParameter** and some react hooks.
4. Write t... | bug,api: addons | low | Critical |
566,572,815 | rust | Documentation unclear with Fn trait on extern "C" function pointers | The relevant docs are [here](https://doc.rust-lang.org/std/primitive.fn.html) and [here in the repo](https://github.com/rust-lang/rust/blob/master/src/libstd/primitive_docs.rs#L1133-L1135):
> In addition, function pointers of any signature, ABI, or safety are Copy, and all safe function pointers implement Fn, FnMut,... | C-enhancement,A-FFI,T-lang,A-docs | low | Critical |
566,590,105 | go | cmd/compile: combine int tests when comparing against a constant string | To compare against "abc", we currently emit code to test whether uint16(first two bytes)==uint16("ab") and then whether (third byte)=="c".
I suspect that it'd be more efficient to load the three bytes into the first three bytes of a uint32 (two loads combined with `|`) and then compare that to uint32("abc\0").
I'... | Performance,NeedsFix | low | Major |
566,591,187 | go | cmd/compile: optimize small runtime.memequal calls | In the SSA backend, we could optimize a call to runtime.memequal in which the length is small and one argument points to a readonly data symbol. We could replace it by reading the readonly data and checking the bytes of the other argument directly.
This is similar to the optimization in walk.go for comparing against... | Performance,NeedsFix | low | Minor |
566,615,144 | node | Nodejs build system incorrectly prepending zlib include path to small-icu includes. | * **Version**: 12.14.1(bug appears to be in master as well)
* **Platform**: buildroot master
* **Subsystem**: small-icu
### What steps will reproduce the bug?
attempt to build nodejs with small-icu and a shared zlib on a system that also contains a system icu with both zlib and icu headers in the `/include` dir... | build,i18n-api | low | Critical |
566,689,021 | TypeScript | strictNullChecks allows inconsistent indexed type with spread syntax | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Bug | low | Critical |
566,722,404 | pytorch | It seems nn.Sequential.add_module() could take duplicate names | Hi, guys,
I am reproducing DeepLabV3+ model these days,
and I find that nn.Sequential.add_module() could take duplicate names, as
```python
# some initialization code
depthwise.add_module("act", act)
pointwise.add_module("act", act)
```
Is that normal?
Any idea or suggesti... | module: nn,triaged | low | Minor |
566,795,973 | vscode | Parameter hints should not use aria.alert | Instead they should use `activeDescendent` same as suggest widget.
Code pointer where parameterHints are currently using `aria alert` https://github.com/microsoft/vscode/blob/8451f8bd913914aac17b6b3273b6ed0db137a217/src/vs/editor/contrib/parameterHints/parameterHintsWidget.ts#L251
As @pawelurbanski points out:
Usi... | help wanted,debt,accessibility,editor-parameter-hints | low | Major |
566,807,504 | opencv | Add [minimal] type information to the images created using the Python wrapper of opencv |
##### System information (version)
<!-- Example
- OpenCV => 3.1
- Operating System / Platform => Windows 64 Bit
- Compiler => Visual Studio 2015
-->
- OpenCV => 4.1.2
- Operating System / Platform => Windows 10 / Python wrapper
- Compiler => not used, but have available VS2017/ VS2019
##### Detailed desc... | category: python bindings,RFC | low | Minor |
566,890,855 | TypeScript | Generic constraint generates a TS2344 | **TypeScript Version:** 3.7.x, 3.8.1, 3.9.x (next)
<!-- Search terms you tried before logging this (so others can find this issue more easily) -->
**Search Terms:** Generic constraint 2344
**Code**
```ts
type KeyOf<T> = keyof ((T extends any ? (k: T)=>void : never) extends ((k: infer I)=>void) ? I : never)... | Needs Investigation | low | Critical |
566,925,128 | godot | CTRL + Click for links in GDScript can fail to navigate. | **Godot version:**
3.2.1 245ecb6684d089940273564fb7a314e5e11ea72e
**OS/device including version:**
Win10 64-bit
**Issue description:**
It seems as of late there are occasions when the CTRL + Click links in code refuse to signal they've been clicked. Maybe it's click area is having issues?
@Calinou Wonderin... | bug,topic:editor,confirmed | low | Minor |
566,937,585 | terminal | MEGATHREAD: Commandline Args Follow-Up Work | ## Reference
* Original issue: #607
* [Original Spec](https://github.com/microsoft/terminal/blob/master/doc/specs/%23607%20-%20Commandline%20Arguments%20for%20the%20Windows%20Terminal.md) (Added in #3495)
* Initial Implementation PR: #4023
* [UsingCommandlineArguments.md](https://github.com/microsoft/terminal/blob/... | Area-UserInterface,Product-Terminal,Issue-Scenario,Area-Commandline | medium | Critical |
567,025,620 | vscode | Warning in package.json when specifying icon without https repository | <!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Also please test using the latest insiders build to make sure your issue has not already been fixed: https://code.visualstudio.com/insiders/ -->
<!-- ... | bug,extensions-development | low | Major |
567,040,958 | terminal | Integrate VSCode's Markdown Linter into CI | PR #4615 used the VS Code Markdown Linter to clean up our markdown a bit. It'd be nice if we could make this a part of our CI and just add it to the `Invoke-CodeFormat` tool in `\tools\OpenConsole.psm1`.
>It looks like the PowerShell team is integrating at the project level, unsure about their CI integrations:
ht... | Help Wanted,Area-Build,Product-Terminal,Issue-Task | low | Minor |
567,084,896 | go | cmd/go: gccgo crashes when building json-iterator | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.12.2 gccgo (Ubuntu 9.2.1-9ubuntu2) 9.2.1 20191008 linux/amd64
$ powerpc64le-linux-gnu-gccgo-9 --version
powerpc64le-linux-gnu-gccgo-9 (Ubuntu 9.2.1-9ubuntu2) 9.2.1 20191008
Copyright (C) 2019 Free Software Foundation, Inc.
... | NeedsInvestigation | low | Critical |
567,117,644 | rust | Yield reference in coroutine with GAT | Since https://github.com/rust-lang/rust/pull/67160 has been merged in December, having a GAT with lifetimes should be possible (See the `StreamingIterator` example in that PR).
The current trait-defition of a coroutine is the following:
```rust
pub trait Coroutine<R = ()> {
type Yield;
type Return;
... | A-associated-items,T-lang,C-feature-request,A-coroutines,F-coroutines,GATs-triaged,A-GATs | low | Major |
567,151,764 | terminal | Other options for overriding profile starting directory | ## Description of the new feature/enhancement
The new command line arg for specifying starting directory is great but it's limited to individual panes and tabs created during launch. I'd like additional ways of specifying starting directories for panes/tabs, particularly those that get created after launch. Here's ... | Product-Terminal,Issue-Scenario,Area-Commandline | low | Major |
567,152,561 | rust | [lint: unsafe_in_unsafe_fn] A lint which triggers on unsafe operations in `unsafe fn` | As a follow up to fixing https://github.com/rust-lang/rust/issues/69173 via https://github.com/rust-lang/rust/pull/69245, we would like to see a lint, starting as `allow`-by-default which would trigger on the following situation:
```rust
#![warn(unsafe_in_unsafe_fn)]
unsafe fn foo() {} // Stand-in for any unsafe... | C-enhancement,A-lints,T-compiler | low | Minor |
567,177,189 | pytorch | torch._C.Node.scopeName() missing in pytorch 1.4 | ## 🐛 Bug
scopeName() appears as a method in pytorch 1.4 torch._C.Node but it seems to lo longer be written to.
It is minor but doesn't seem to be listed as an intended change, so I surmise is a bug.
In the meantime, If there's a workaround to get the scopename pls let me know.
Thank you
## To Reproduce
1.r... | oncall: jit,triaged | low | Critical |
567,178,077 | flutter | Make it possible for showSearch to show the search screen only within the Scaffold where it is called | ## Use case
I am developing an adaptive application that is working on both smartphones and tablets. On tablets, the interface is a split screen with a list of elements on the left, and the details about the selected element on the right. And I am using showSearch() to search elements on the left, or more precisely ... | c: new feature,framework,f: material design,c: proposal,P2,team-design,triaged-design | low | Minor |
567,185,852 | TypeScript | Automate DefinitelyTyped and ATA infrastructure during nightly publishes | We have a set of tasks we perform on every release to ensure DefinitelyTyped and Automatic Type Acquisition is in a good state for the upcoming release.
https://github.com/Microsoft/TypeScript/wiki/Release-Activities#types-publisher-and-definitelytyped-header-parser
As we discussed offline, we'd like to make sure... | Infrastructure | low | Minor |
567,199,586 | flutter | Make backtrace printing routines signal safe. | engine,P2,team-engine,triaged-engine | low | Minor | |
567,206,454 | godot | [Bullet] Inaccurate behaviour of 3D KinematicBody move_and_slide_with_snap on vertical moving platform. | **Godot version:**
V3.2.stable.official
**OS/device including version:**
Pop!_OS 19.10
**Issue description:**
When a 3D KinematicBody is being moved by a move_and_slide_with_snap function and sits on top of a vertical moving platform the behaviour is inaccurate: when moving upwards the mesh enters the moving p... | bug,confirmed,topic:physics,topic:3d | medium | Major |
567,232,066 | flutter | Assert if a transparent container absorbs hits | This would be a behavior change, but I think I would find it confusing to have a transparent container absorbe hits. Today, `Container(color: Colors.transparent)` absorbs hits.
I'm marking this as stretch goals since it's not clear at this point if anyone is actually suffering because of this - if we find out it's ... | framework,f: gestures,P3,team-framework,triaged-framework | low | Major |
567,268,426 | pytorch | Make ArrayRef::size() return int64_t rather than size_t | Would have prevented #33001 (PR at #33456) | module: internals,triaged | low | Minor |
567,269,259 | pytorch | Add 32-bit CI (e.g., Raspberry PI CI) | c.f. #33456
cc @ezyang | module: ci,triaged | low | Minor |
567,326,296 | pytorch | Distributed Data Parallel for computation graphs that make RPCs in forward() | ## 🚀 Feature
<!-- A clear and concise description of the feature proposal -->
The current [DDP implementation](https://pytorch.org/tutorials/intermediate/ddp_tutorial.html) require a computation graph is on a single node (maybe multiple devices). DDP won't work if a computation graph makes RPCs in its `forward()` me... | oncall: distributed,triaged,module: rpc | low | Minor |
567,343,274 | flutter | `flutter logs -d all` doesn't work even though we suggest it | ```
ianh@burmese:~/dev/cruisemonkey$ flutter logs
More than one device connected; please specify a device with the '-d
<deviceId>' flag, or use '-d all' to act on all devices.
Pixel 3 XL • 8AJY0LZ2N • android-arm64 • Android 10 (API 29)
Lenovo TB 8504F • HGAFGRP2 • android-arm64 • Android 7.1.1 (API 25)
... | c: new feature,tool,a: quality,P2,team-tool,triaged-tool | low | Minor |
567,382,765 | go | gollvm: find a better way to deal with g | Currently, gollvm stores the current g in tls. The runtime.getg () function returns the current g. This function will be inlined for better performance and the inlining will be disabled by GoSafeGetg pass in some situations. Cherry described this situation in this pass:
```
within a function,
//
// load g
// ... | NeedsInvestigation | low | Critical |
567,396,168 | rust | [Docs] box doesn't contain documentation regarding ZSTs | I've recently learned that `Box::new` on a ZST returns the ZSTs alignment. I assumed that the return value didn't really matter since it's a ZST.
This should be added to Box's documentation (`Box::from_raw` should also be aligned then, right?) | C-enhancement,T-libs-api,A-docs | low | Major |
567,452,713 | flutter | [video_player] iOS: Player doesn't open a video with whitespaces in the path | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | platform-ios,p: video_player,package,has reproducible steps,P2,found in release: 2.2,found in release: 2.3,team-ios,triaged-ios | low | Critical |
567,470,209 | TypeScript | jsdoc "object." fails where "Object." works. | `Object.<string,number>` works
`object.<string,number>` fails
jsdoc eslint likes lower case `object`, see here: https://github.com/gajus/eslint-plugin-jsdoc/blob/master/.README/rules/check-types.md
| Suggestion,Awaiting More Feedback | low | Minor |
567,519,018 | pytorch | jit.trace checker fails for LSTM | ## 🐛 Bug
It is not possible to trace an LSTM without `check_trace=False` - i.e the checker is unusable.
May be related to #23993?
## To Reproduce
A minimal example is as follows:
```python
input_size = 2
hidden_size = 3
num_layers = 2
batch = 1
seq_len = 2
lstm = torch.nn.LSTM(input_size, hidden_si... | oncall: jit | low | Critical |
567,617,500 | rust | tidy should not traverse untracked directories | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I ran (effectively):
```
% git pull origin master
...
% git status
On branch moz-master
Your branch is ahead of 'pnk-gh/moz-master' by 5558 commits.
(use "gi... | T-bootstrap,C-discussion | medium | Critical |
567,640,651 | godot | Error while building Project with Godot Mono | **Godot version:**
Godot Engine v3.2.stable.mono.oficial
**OS/device including version:**
Windows 10
**Issue description:**
Some times (even a newly created) Project fails to build and results in error MSB3248: Parameter "SearchPaths" has invalid value "[PathToMyProject].
Even if i change nothing, just repe... | bug,platform:windows,confirmed,topic:dotnet | low | Critical |
567,643,712 | TypeScript | Should be possible to spread `Parameters` onto its function | **TypeScript Version:** 3.7.5
**Search Terms:**
function parameters spread
**Expected behavior:**
Expected the playground example to compile without errors
**Actual behavior:**
The code works great, but Typescript throws the following error:
> Type 'Parameters<F>' must have a '[Symbol.iterator]()' metho... | Bug | low | Critical |
567,652,158 | godot | Mouse bug on double click on Window header | **Godot version:**
3.2 (stable)
**OS/device including version:**
Windows OS only (tested on WIn10)
**Issue description:**
Double click on Godot WIndow header make mouse "stuck" (mouse click always activated).
Only after double click 2 more times mouse return to its normal state.
**Steps to reproduce:**
In... | bug,platform:windows,topic:core,confirmed | low | Critical |
567,692,151 | godot | Scale stops snapping after rotating a node (2d) | **Godot version:**
3.2
**OS/device including version:**
GalliumOS (unknown version)
**Issue description:**
After a sprite is rotated in the 2d view, scaling it with the corner handles does not snap to grid.
**Steps to reproduce:**
Create a sprite in a 2d view, rotate it 180 degrees, and scale it using the handle... | bug,topic:editor,confirmed | low | Critical |
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