id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k β | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
567,711,855 | angular | `animateChild` invoke disabled child animation in group |
# π bug report
### Affected Package
The issue is caused by package `@angular/animations`
### Is this a regression?
I don't know
### Description
I have group animations. Child animation is disabled on small screen, but child animation is called by `animateChild` despite being disabled.
```
trigger('... | type: bug/fix,area: animations,freq2: medium,state: confirmed,P3 | low | Critical |
567,740,107 | go | cmd/go: go list should not allow an empty "" argument | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14rc1 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes.
### What operating system and processor architecture ... | NeedsFix | low | Critical |
567,744,578 | pytorch | When a Node fails to resolve to an Operator, print out the types of arguments, and all "close matches" in known operators | Related to #33500
Sometimes, malformed nodes can show up in your IR. The most common situation this occurs is when you've written out IR by hand, as is done in some alias analysis and dce tests. When this happens, you get an assert like:
```
RuntimeError: hasSpecialCase INTERNAL ASSERT FAILED at ../torch/csrc/ji... | oncall: jit,triaged | low | Critical |
567,764,018 | TypeScript | Symbol type is incorrectly generalized when used as a property value of an object literal | **TypeScript Version:** 3.7.5
**Search Terms:** symbol infer type
**Expected behavior:**
Symbol `const uniqueSymbol = Symbol()` when used as property value in an object literal is inferred as unique type `typeof uniqueSymbol`.
**Actual behavior:**
Symbol `const uniqueSymbol = Symbol()` when used as prop... | Needs Investigation | low | Major |
567,773,019 | react-native | [TM][C++] Improve C++ TurboModule system | # Context
The C++ TurboModule system, unlike the ObjC and Java systems, is fairly immature. It has a lot of problems that need to be addressed, and gaps that need to be filled. Unfortunately, at Facebook, we only have a handful of C++ NativeModules. Additionally, there's no urgency to convert these NativeModules to C+... | Help Wanted :octocat:,RN Team | medium | Critical |
567,829,383 | pytorch | Make setter non-optional, e.g., TensorOptions::device(optional<Device>) -> device(Device), and add a device_opt setter | Instead of
```
class TensorOptions {
TensorOptions device(optional<Device>) { ... } // setter
}
```
we should have
```
class TensorOptions {
TensorOptions device(Device) { ... } // setter
TensorOptions device_opt(optional<Device>) { ... } // setter
}
```
This makes the class more user friendl... | module: cpp,triaged | low | Minor |
567,858,917 | godot | Editor window does not snap to screen edges on 1920Γ1080 display due to editor minimum window size being more than 50% of the screen | **Godot version:** 3.2
**OS/device including version:** Linux Mint Tricia, Cinnamon desktop
This is important! Ubuntu, Unity desktop works fine.
Will test on Windows and Mint Mate later.
**Issue description:**
When dragging the editor window toward window the left, right edges, the window does not snap to ... | enhancement,discussion,topic:editor,confirmed | low | Major |
567,879,683 | PowerToys | light/dark mode switch based key, on time or sunset/sunrise | An option inside Power Toys that automatically switches between Windows 10's light and dark theme at a certain time of day, or at sunset and sunrise, similar to how Night Light does in Windows 10. Feature could also be configurable so that the user can choose to have the automated process switch only app theme, or both... | Help Wanted,Idea-New PowerToy | high | Critical |
567,893,425 | go | proposal: spec: immutable data | This issue describes language feature proposal to **immutable data**.
There are more general proposals for Go 2 that postulate changes in the language type system:
[Support read-only and practical immutable values in Go](https://github.com/golang/go/issues/32245)
[Read-only and immutability](https://github.com... | LanguageChange,Proposal,LanguageChangeReview | high | Critical |
567,893,458 | pytorch | Reverse Cumulative Sum | ## π Feature
Add `reverse` option to `torch.cumsum`, such as in [tensorflow](https://www.tensorflow.org/api_docs/python/tf/math/cumsum)
## Motivation
This would compute right to left cumulative sum more efficiently. Currently, as far as I know, the only way to do it is
```Python
x = torch.arange(9).view(3, ... | triaged,function request | medium | Critical |
567,932,893 | go | testing: go test JSON output reports failure if stdout redirected | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.13.4 darwin/amd64
</pre>
### Does this issue reproduc... | NeedsInvestigation | low | Critical |
567,969,777 | flutter | [url_launcher] - PlatformException when launching URLs from a Flutter AAR module added to an Android app | I am currently working on a project in which a Flutter module is packaged into an AAR and imported into an Android project, which in turn will then be shipped as an Android library, abstracting Flutter to the end user. In order to achieve this, a FlutterActivity or FlutterFragment was not used and instead a custom view... | c: crash,platform-android,engine,a: existing-apps,P2,a: plugins,team-android,triaged-android | low | Critical |
567,985,790 | TypeScript | Not performing exhaustiveness checking for this | **TypeScript Version:** nightly
**Search Terms:**
* instanceof never TS2366
**Code**
```ts
class Parent {
bar(this: Foo): string {
if (this instanceof Foo) return "foo";
const proveIsNever: never = this;
}
}
class Foo extends Parent { }
```
**Expected behavior:**
It should t... | Bug | low | Critical |
568,054,994 | go | cmd/link: unexpected fault address (when low on disk space?) | I just got some mysterious linker errors. I suspect they're because this machine only has 20MB of disk free (which I just noticed).
```
# tailscale.io/control/cfgdb.test
unexpected fault address 0x7f24b561d000
fatal error: fault
[signal SIGBUS: bus error code=0x2 addr=0x7f24b561d000 pc=0x463c2e]
goroutine 1 [... | NeedsInvestigation,compiler/runtime | medium | Critical |
568,067,451 | godot | using UV creates pixels while SCREEN_UV doesn't | **Godot version:**
3.2
**OS/device including version:**
MacOS 10.15.2
**Issue description:**
https://youtu.be/TxE91tWPZmU
Hi, here I was following JFonS code in implementing Frustum culling to stop stuff behind the portal from appearing in the mesh texture.
JFonS project: https://github.com/JFonS/godot-mirr... | discussion,topic:shaders | low | Minor |
568,129,491 | flutter | ListView with sticky header and reordable items features | ## Use case
Hi!
One effect that I'm struggling to achieve in my app is having a `ListView` that loads paginated data and has this two features:
1. sticky headers like this: https://miro.medium.com/max/346/1*74Ky84hOwhK6MNA8BvspQQ.gif
I've tried a bunch of community libraries (like https://pub.dev/packages/flutt... | c: new feature,framework,f: material design,f: scrolling,c: proposal,P3,team-design,triaged-design | low | Major |
568,172,032 | create-react-app | Don't swallow git error message | ### Is your proposal related to a problem?
When `git commit` fails for some reason (e.g. `user.name` is not set -- see #6442), CRA swallows git's output and displays a rather cryptic error message:
```
Git commit not created Error: Command failed: git commit -m "Initialize project using Create React App"
at... | issue: bug,contributions: claimed | low | Critical |
568,197,262 | godot | Some RichTextLabel getter methods only return a correct value on the next frame | **Godot version:** 3.2.stable
**OS/device including version:** Win 64
**Issue description:**
get_total_character_count() returns 0 in a RichTextLabel with text.
**Steps to reproduce:**
1. Add RichTextLabel node
2. add text in textbox
3. add script:
```
extends RichTextLabel
func _ready():
print( g... | documentation,topic:gui | low | Major |
568,258,882 | flutter | [web]: System Colors with Flutter |
Property | Description |
-- | --
ActiveBorder | Active window border | Β
ActiveCaption | Active window caption | Β
AppWorkspace | Background color of multiple document interface | Β
Background | Desktop background | Β
ButtonFace | Face color for 3D display elements | Β
ButtonHighlight | Dark shadow for 3... | framework,c: proposal,P3,team-framework,triaged-framework | low | Minor |
568,305,110 | go | x/net/route: TestFetchAndParseRIB failure on freebsd-386-12_0 builder | https://build.golang.org/log/f6a2d4db3516c80bf97648a85c23cd92789725e5
```
--- FAIL: TestFetchAndParseRIB (0.00s)
message_test.go:34: 1 got (inet6 0000:0000:0000:0000:0000:0000:0000:0000 0) (inet4 28.28.0.0) (inet4 0.0.0.0) (inet4 0.0.0.0) (inet4 0.0.0.0); want inet6
message_test.go:38: 3 ifp (type=6 mtu=1... | NeedsInvestigation | low | Critical |
568,313,966 | vscode | [npm] load description/homepage from referenced node module version | <!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Also please test using the latest insiders build to make sure your issue has not already been fixed: https://code.visualstudio.com/insiders/ -->
<!-- ... | feature-request,json | low | Minor |
568,323,416 | flutter | WidgetTester.pageBack only work in an english application | WidgetTester has a method `pageBack` that tries to find a Back button.
```
await tester.pumpWidget(MyWidget());
await tester.tap(find.text('Button'));
await tester.pageBack();
```
The implementation as shown here: https://api.flutter.dev/flutter/flutter_test/WidgetTester/pageBack.html, look for a to... | a: tests,c: crash,framework,a: internationalization,f: routes,has reproducible steps,P2,found in release: 3.7,found in release: 3.8,team-framework,triaged-framework | low | Critical |
568,392,304 | go | runtime: TestGcSys is still flaky | ```
--- FAIL: TestGcSys (0.03s)
gc_test.go:27: expected "OK\n", but got "using too much memory: 70486024 bytes\n"
FAIL
FAIL runtime 50.446s
```
See previously #28574, #27636, #27156, #23343.
CC @mknyszek @aclements
[2020-02-15T16:40:12-6917529/freebsd-amd64-race](https://build.golang.org/log/1332da8c3... | NeedsInvestigation | medium | Critical |
568,395,979 | angular | Cannot read property 'bindingStartIndex' of null when using Library | # π bug report
### Affected Package
Not sure. Maybe this is somewhere in @angular/cli or somewhere related to Webpack.
### Is this a regression?
Yes, the previous version in which this bug was not present was Angular 8
### Description
When creating a library as described in [the documentation](https://... | type: bug/fix,area: core,area: compiler,P4 | medium | Critical |
568,451,785 | terminal | Move AzureConnection back to terminal VT once terminal's VT adapter is robust | To improve the Azure connection before v1.0, we started running it through a shim executable just to get ConPTY to translate its complicated VT for us.
Once terminal is _good_ at VT, we should cut that out. | Product-Terminal,Issue-Task,Area-AzureShell | low | Minor |
568,470,699 | go | cmd/go: mod download modpath@HEAD erroneously resolves to a pseudo-version when HEAD is subsequently tagged | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14rc1 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes.
### What operating system and processor architecture ... | help wanted,NeedsInvestigation,modules | low | Critical |
568,478,994 | vscode | Git - Git Typechanges do not appear in source control panel | Issue Type: <b>Bug</b>
The source control panel does not display files where git has detected that the type has changed, such as when an actual file replaces a symlink.
1. Create a file and a symlink to the file in a git repository. (`git init; touch default_img; ln -s default_img john_smith_headshot`)
2. Commit... | bug,help wanted,git | low | Critical |
568,494,319 | flutter | Migrate ShellTestPlatformViewVulkan::OffscreenSurface functionality into //vulkan | A quick OffscreenSurface implementation was added to ShellTestPlatformViewVulkan which was mostly forked from //vulkan/vulkan_window.cc. The impact isn't particularly huge but we should look into moving this code/functionality back into //vulkan. | engine,P2,team-engine,triaged-engine | low | Minor |
568,494,728 | godot | Statically linked mono on Windows - external profiler doesn't work | **Godot version: 3.2**
**OS/device including version: Windows 10**
**Issue description:**
When following steps in godotengine/godot#34382
JetBrains dotTrace or JetBrains Rider show "Unsupported Mono version"
It happens only on Windows with official Godot build, however with locally compiled Godot build with dy... | bug,platform:windows,topic:buildsystem,topic:dotnet | medium | Major |
568,509,189 | vscode | Add a command to file an issue (bug) with relevant info | I would love to be able to have a command (in the palette and something I can shortcut) that would open a GitHub issue and paste in the system info. Basically like using the Issue Reporter and you uncheck include extensions (I never want to include those), but in a single shot without entering a title or message. | feature-request,issue-reporter | low | Critical |
568,523,170 | godot | Mono editor plugins can't cast non-tool C# types | **Godot version:** 3.2.stable
**OS/device including version:** Windows 10 Pro
**Issue description:**
With the following hierarchy

`Game` (`Control`) and `ToolGame` (`Node2D`) have their own C# cl... | bug,topic:dotnet | medium | Critical |
568,530,029 | pytorch | empty_sparse shouldn't be called with memory layout but is | Memory format is completely ignored by sparse constructor. It would be good to specify an error if it's specified...
```
Tensor empty_sparse(IntArrayRef size, const TensorOptions& options, c10::optional<MemoryFormat> optional_memory_format) {
TORCH_CHECK(!options.pinned_memory(), "Only dense CPU tensors can be p... | module: sparse,triaged,module: memory format,module: tensor creation | low | Critical |
568,532,175 | godot | is_action_pressed sometimes skips key press | **Godot version:**
3.2-stable
**OS/device including version:**
Windows 10 Home (Version: 1903, Build 18362.657)
**Issue description:**
Sometimes in-game keystroke events are skipped (this happens often when fps is low). This happens if you press them between frame updates. In my case, this happened with the β... | bug,platform:windows,confirmed,topic:input | low | Major |
568,550,329 | node | http2 client request doesn't always fire end event | * **Version**: v12.16.1
* **Platform**: Darwin Cypher.local 19.3.0 Darwin Kernel Version 19.3.0: Thu Jan 9 20:58:23 PST 2020; root:xnu-6153.81.5~1/RELEASE_X86_64 x86_64
* **Subsystem**: http2
### What steps will reproduce the bug?
```
const http2 = require('http2');
const client = http2.connect('https://prod.g... | http2 | low | Critical |
568,565,908 | youtube-dl | VKSPEED.COM | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | site-support-request | low | Critical |
568,611,095 | rust | Feature Request: NonZeroInt literal coersion | It should be possible for an integer literal to initialize a `NonZeroInt` type, like `NonZeroUsize`. For instance, this should be legal:
```rust
struct Settings {
// None means unlimited
max_args: Option<NonZeroUsize>
}
let settings = Settings {
max_args: Some(2),
}
```
The compiler can easi... | T-lang,C-feature-request,A-coercions | low | Major |
568,620,788 | flutter | [web][safari] unskip safari font test | font_collection_test.dart is failing in Safari on LUCI (not locally)
The LUCI logs for the failure: https://logs.chromium.org/logs/flutter/led/nurhan_google.com/8b7433ee4ff6b175296bd9807acf776eb9c45e899119691659f27d49334a4fad/+/steps/felt_test/0/stdout | a: tests,team,framework,a: typography,platform-web,browser: safari-macos,P2,team-web,triaged-web | low | Critical |
568,640,212 | godot | VisualServer: `get_video_adapter_vendor()` and `get_video_adapter_name()` return `null` when multithreaded rendering is enabled | **Godot version:**
3.2
**OS/device including version:**
Windows/Linux
**Issue description:**
get_video_adapter_vendor() and get_video_adapter_name() both return null if they are not running on the rendering thread.
**Steps to reproduce:**
Configure a project with the following setting in `project.godot`
... | bug,topic:core,topic:rendering,confirmed | low | Major |
568,645,638 | godot | Animation Curves: moving the timeline in the Animation Panel is delayed by seconds. | **Godot version:** 3.2.stable
**OS/device including version:** Win 64
**Issue description:**

**Steps to reproduce:**
1. Make a new animation and enable curves.
2. set some ke... | bug,topic:editor | low | Major |
568,657,166 | go | os/user: On windows, current() -> t.GetUserProfileDirectory() errors when for RemoteInteractive Logon session on system without user profile | # What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.13.7 darwin/amd64
</pre>
### Does this issue reproduce with the latest release?
yes
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</summary>... | OS-Windows,NeedsInvestigation | low | Critical |
568,663,979 | PowerToys | [FancyZones] Cycle Windows across Zones (not Focus) Round Robin on hotkey | # Summary of the new feature/enhancement
When the user presses a HotKey, FZ should shift Windows one place left or right.
In a Scenario like "Priority Grid". User can cycle and bring into the center focus one of the 3 Windows. Of course, an alternative is to Use Win+Arrow, but that leaves a spot open.
Please no... | Idea-Enhancement,Product-FancyZones | low | Major |
568,664,565 | godot | This error check seems unreasonable (MAX_EXTENSIONS) at vulkan_context.h | Version: 4.0
Shouldn't we replace this with a comment to tell if ever we may care about more than 128 extensions, we should increase the constant MAX_EXTENSIONS to 254? Unless we reach this specific situation this condition will be false.
https://github.com/godotengine/godot/blob/851cb429631168369d2a51812de763b65... | discussion,topic:rendering | low | Critical |
568,687,120 | flutter | [google_maps_flutter] Add support for transit layer | Add transit layer api support as in the Google Maps Javascript API, which can be found here: https://developers.google.com/maps/documentation/javascript/trafficlayer#transit_layer | c: new feature,p: maps,package,c: proposal,team-ecosystem,P3,triaged-ecosystem | low | Minor |
568,717,308 | terminal | Duplicate Tab doesn't duplicate split panes |
# Steps to reproduce
Create some spit panes in a tab, then ctrl-shift-d to duplicateTab, new tab is a single pane tab.
# Expected behavior
new tab is a duplicate of the split paned tab with the same panes
# Actual behavior
single pane tab
| Help Wanted,Area-UserInterface,Product-Terminal,Issue-Task | low | Major |
568,727,184 | TypeScript | No excess property error for computed property | **TypeScript Version:** 3.7.5 and 3.9.0-dev.20200220
<!-- Search terms you tried before logging this (so others can find this issue more easily) -->
**Search Terms:** excess property, computed property, index signature
**Code**
```ts
interface Foo {
a: string;
}
const bar: Foo = {
a: "",
z: "" //... | Suggestion,In Discussion | low | Critical |
568,738,373 | pytorch | Resnet 32x32 in caffe2 generates ResNet with wrong number of layers | ## Issue description
The generated 32x32 resnet model in `caffe2/python/models/resnet.py` does not reflect the architecture of He et al (2015). For example, if the num_groups parameter (supposedly `n` in He et al. 2015) is set to 3, it should generate ResNet18 having 6*n (+ 2) layers. However, it generates a netw... | caffe2 | low | Critical |
568,748,795 | go | x/crypto/acme/autocert: Consider storing certificates as "*.pem" in DirCache | I recently implemented autocert to generate certificates; it works quite well for me :+1:
I did run in to one snag: the `DirCache` implementation stores the generated certificates as just the domain name; e.g. `test.example.com`, rather than `test.example.com.pem`.
I also use the generated certificates with an e... | NeedsInvestigation | low | Critical |
568,762,662 | opencv | dnn(Scale): errornous handling of batch inputs in untrainable scale mode | ##### System information (version)
- OpenCV => 3.4
##### Detailed description
The untrainable mode in ScaleLayer uses the second input as scale factors for the first input.
```
outputs[0] = inputs[0] * inputs[1] // elementwise multiplication with broadcasting
```
The code which performs the above operation... | bug,category: dnn | low | Critical |
568,769,986 | vscode | Cannot drag/drop file from VS Code to other apps due to invalid data object | Version: 1.42.1 (user setup)
Commit: c47d83b293181d9be64f27ff093689e8e7aed054
Date: 2020-02-11T14:45:59.656Z
Electron: 6.1.6
Chrome: 76.0.3809.146
Node.js: 12.4.0
V8: 7.6.303.31-electron.0
OS: Windows_NT x64 10.0.18363
## Steps to Reproduce:
Drag a file from _Explorer_ tool window and drop it onto:
### Vi... | feature-request,file-explorer | medium | Critical |
568,770,417 | godot | Undefined Behavior IAP. Transactions do not end. | **Godot version:** 3.2
**OS/device including version:** IOS (All version)
**Issue description:**
Transactions do not end.
This is not mentioned anywhere in the documentation.
**Steps to reproduce:**
If you make a purchase, it will not end.
"pop_pending_event" Will return a purchase every time.
**Minimal... | bug,platform:ios,topic:porting | low | Minor |
568,795,935 | TypeScript | tsconfig paths not work if dir name start with dot. | <!-- π¨ STOP π¨ π¦π§π’π£ π¨ πΊπ»πΆπ· π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Bug | low | Critical |
568,798,929 | godot | set_transform() doesn't work while mouse is moving |
**Godot version:**
3.2
**OS/device including version:**
Arch Linux & Windows 8.1, i7-6700, GTX 1070
**Issue description:**
If object.set_transform() is called while the mouse is moving, the object's transform may not be updated properly. Calling object.get_rotation() after object.set_transform() (even discar... | bug,topic:core,confirmed,topic:input | low | Critical |
568,812,420 | youtube-dl | Delay / missing videos in requested playlist vs actual youtube site | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | question | low | Critical |
568,844,203 | rust | current_exe() returns invalid path on linux when exe has been deleted | Calling `current_exe()` on linux after the original executable has been deleted or replaced results in an invalid path being returned.
```rust
fn main() {
// current_exe = /path/to/executable
remove_file(current_exe().unwrap()).ok();
println!("{:?}", current_exe());
}
```
### Output
`Ok("/path/... | O-linux,T-libs-api,C-bug | low | Critical |
568,846,732 | godot | When an external editor is configured, script opens in the Godot script editor when double-clicking an error line | **Godot version:**
3.2 stable mono
**OS/device including version:**
win10 64
**Issue description:**
When you double click on an error report that indicates the script file, the script opens in the Godot editor creating inconsistencies in the scene execution.
I have everything configured correctly, I use VSCod... | bug,topic:editor,confirmed,usability | low | Critical |
568,852,121 | PowerToys | Add option to turn ON/OFF Virtual Desktop zoneset inheritance from parent | When a new Virtual Desktop is created, FancyZones applies to it the same zoneset of the parent desktop.
This behavior may not be ideal for some users.
We should consider adding an option to turn ON/OFF this feature. | Idea-Enhancement,FancyZones-Settings,Product-FancyZones,Cost-Small,FancyZones-VirtualDesktop | low | Minor |
568,860,846 | opencv | dnn: mixed-precision inference and quantization | ##### System information (version)
- OpenCV => 4.2.0
##### Detailed description
The CUDA backend can support mixed-precision inference with various types: FP32, FP16, INT32, (U)INT8 and possibly INT4 and INT1. It's fairly easy to implement as cuDNN already has convolution primitives for many of these types and t... | RFC,category: dnn | low | Major |
568,953,245 | TypeScript | If you pass a generic type argument to another generic type, constraints cannot be inferred correctly. | <!-- π¨ STOP π¨ π¦π§π’π£ π¨ πΊπ»πΆπ· π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Bug | low | Critical |
568,959,700 | flutter | Missing grid layout in flutter | Flutter needs grid layout similar or same to CSS grid. In most cases we probably will not need to use this layout but if you need it then replacing it with Rows and Columns is just crazy. I found a package **flutter_layout_grid** but I honestly think that this should comes with flutter especially in web development | c: new feature,framework,P3,team-framework,triaged-framework | low | Minor |
569,045,744 | flutter | testing very simple GridView.count fails |
## Steps to Reproduce
This simple test fails
```dart
testWidgets('GridView.count', (tester) async {
await tester.pumpWidget(
MaterialApp(
home: GridView.count(
crossAxisCount: 1,
children: <Widget>[
Text('1'),
Text('2'),
Text('3'... | a: tests,framework,f: scrolling,has reproducible steps,P2,found in release: 3.3,found in release: 3.7,team-framework,triaged-framework | low | Critical |
569,050,799 | flutter | Flutter MethodChannel handler memory semantics are potentially confusing | https://b.corp.google.com/issues/149979662.
cc @chinmaygarde | engine,c: performance,d: api docs,customer: dream (g3),perf: memory,P3,team-engine,triaged-engine | low | Major |
569,066,385 | flutter | AnimatedIcon more_vert to arrow_back | The text selection overflow menu in native Android animates the icon transition between the 3 dot more_vert icon and arrow_back, so Flutter should do this too! However, it seems that [AnimatedIcons](https://master-api.flutter.dev/flutter/material/AnimatedIcons-class.html) doesn't support this transition. We should ad... | c: new feature,framework,f: material design,a: fidelity,P3,team-text-input,triaged-text-input | low | Minor |
569,091,907 | rust | Occasional non-reproducibility when building rustc | Over the past few days I have occasionally seen my builds of rustc be non-reproducible. The differences most often seem to be in stage 1's libparking_log, librustc_parse, or librustc_driver.
A git bisect suggests that this was caused by 138c50f0af57e2631aa09092b826e2c3efd224d2, although due to the fact that this is... | T-compiler,C-bug,A-reproducibility | low | Critical |
569,104,805 | TypeScript | Type completions in jsDoc @augments and @implements tags. | ## Suggestion
Add code completions in jsDoc `@augments` and `@implements` clauses.
## Use Cases
Anybody using the new `@implements` and `@augments` jsDoc tags will benefit from this.
## Examples
Inside the `{}` triggering code completions should show types.
```ts
/**
* @augments {}
* @implements {}
... | Needs Investigation | low | Minor |
569,140,811 | flutter | Namespace collision with flutter_android_lifecycle | **This is the counter-issue I'm opening for the issue I have opened in the other repository: https://github.com/blackmenthor/flutter-android-lifecycle-plugin/issues/6 . I'm doing this to facilitate communication for both packages, if necessary.**
This is very unfortunate and I don't have a good solution for this. Pe... | platform-android,package,P3,p: flutter_plugin_android_lifecycle,team-android,triaged-android | low | Critical |
569,153,783 | rust | Possibly incorrect syntax `Enum::<Type, Params>::Variant` allowed since 1.33 | A coworker recently identified the following case:
```rust
pub enum Foo<'a, T> {
Struct {},
Tuple(),
Unit,
Usage(&'a T),
}
pub fn main() {
let foo = Foo::<String>::Unit;
let foo = Foo::<String>::Tuple();
let foo = Foo::<String>::Struct {};
}
```
[This used to fail because o... | A-type-system,P-medium,T-compiler,regression-from-stable-to-stable,C-bug,T-types | low | Critical |
569,156,033 | pytorch | Remove .data subset1 for fixathon | Even though it is not documented, many users still use it. And it leads to many bugs in user code.
So we should remove it completely to prevent this.
To do this, do one of:
1) [preferred] remove `.data`
2) [if possible] otherwise, replace with either `.detach()` or wrap in a `torch.no_grad` block
3) [otherwise] ... | module: autograd,triaged,enhancement,better-engineering,actionable,fixathon | low | Critical |
569,165,269 | go | runtime: test hung in TestGdbAutotmpTypes | ```
go version devel +a224fa7fb9 Fri Feb 21 13:27:59 2020 -0500 linux/amd64
```
I ran `run.bash` on my local workstation to test https://golang.org/cl/211358, and got a `runtime` test failure that does not seem to be in any way related to the change β and looks an awful lot like a deadlock in `TestGdbAutotmpTypes`... | NeedsInvestigation,compiler/runtime | low | Critical |
569,176,281 | react | Bug: Unexpected render | <!--
Please provide a clear and concise description of what the bug is. Include
screenshots if needed. Please test using the latest version of the relevant
React packages to make sure your issue has not already been fixed.
-->
https://stackoverflow.com/questions/60345064/react-hooks-rendering-cause
I'm ... | Type: Bug | medium | Critical |
569,180,819 | pytorch | bitmapToFloat32Tensor() 1 channel Tensor [feature] [mobile] | ## π Feature
``bitmapToFloat32Tensor`` with 1 channel Tensor as return.
## Motivation
While trying to bring my project to android I noticed that there is only a function for RGB / 3 channel Tensors so far, which does not work for my 1 channel input ConvNet.
## Pitch
Add ``TensorImageUtils.bitmapToFloat32T... | oncall: mobile,oncall: java | low | Minor |
569,187,821 | vscode | Cannot load any extensions in extensions marketplace in visual studio code on imac catalina | <!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Also please test using the latest insiders build to make sure your issue has not already been fixed: https://code.visualstudio.com/insiders/ -->
<!-- ... | bug,proxy | low | Major |
569,192,160 | flutter | Relax stable ordering of backing stores given to the embedder for presentation. | This will improve render target cache utilization. This optimization must be made when an internal embedder migrates to be resilient to this optimization.
Pessimization added in https://github.com/flutter/engine/pull/16711 for b/146142979. | engine,c: performance,e: embedder,customer: dream (g3),perf: memory,P3,team-engine,triaged-engine | low | Minor |
569,193,029 | flutter | Collect unused render targets before asking the embedder to create updated targets. | This will reduce peak memory usage. This optimization must be made when an internal embedder migrates to be resilient to this optimization.
Pessimization added in https://github.com/flutter/engine/pull/16711 for b/146142979. | engine,c: performance,e: embedder,customer: dream (g3),perf: memory,P3,team-engine,triaged-engine | low | Major |
569,222,187 | go | cmd/link: -X does not work on variables with non-constant default values | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14rc1 darwin/amd64
</pre>
### Does this issue reproduce with the latest release?
This is a regression in Go 1.14rc1. It does not reproduce in 1.13.8.
### What operating system and processor architecture are you using (... | NeedsInvestigation | low | Critical |
569,229,439 | react | Arbitrary log lines may appear in between an error and the subsequent "The above errorβ¦" message | React version: 16.12
If one component throws, and one of its siblings logs something else to the console, that sibling's logs appear in between the throwing component and the extra React information about that throw.
This is hard to explain in words but easy to explain in code and pictures, so look:
Repro: htt... | Type: Bug | low | Critical |
569,247,363 | go | x/build/maintner: Maintner does not detect transferred issues | Related to #30184.
Maintner's sync loop uses a ListIssues call sorted by update time to determine which issues it needs to re-fetch issue data and event data for. Deleted issues and transferred issues don't show up in the ListIssues response, Maintner is never aware that they're gone, and ultimately those issues are... | Builders,NeedsInvestigation | low | Minor |
569,264,537 | flutter | Element should have a "design discussion" section talking about build order | We should document some of our design decisions about how widgets build:
* The framework guarantees that ancestors build before descendants.
* The framework does not guarantee anything about the order other than this.
* Some widgets might in rare cases build twice, this is considered an aberration to be avoided (l... | framework,d: api docs,P2,team-framework,triaged-framework | low | Minor |
569,276,430 | terminal | Pane focus movement doesn't remember where it came from | # Steps to reproduce
create a vertical split, then on the right pane, create a horizontal split
somewhat like this :
```
|-----------|
| | 2 |
| 1 |______|
| | 3 |
|____|______|
```
if you move focus from 1 to 2 by moveFocus right
then move focus from 2 to 3 by moveFocus down
then move focu... | Help Wanted,Issue-Bug,Area-UserInterface,Product-Terminal,Priority-2 | low | Major |
569,279,624 | flutter | EditableText does not call onEditingComplete on focus loss (macOS) | On desktop operating systems, it's typical for certain types of focus loss (via mouse input or keyboard navigation) to commit a text field's value, but Flutter's `EditableText` widget does not invoke the equivalent lifecycle method, `onEditingComplete`, in this situation. It appears that the only way to invoke the meth... | a: text input,framework,platform-mac,a: desktop,has reproducible steps,P2,found in release: 3.3,found in release: 3.7,fyi-text-input,team-macos,triaged-macos | low | Critical |
569,297,041 | pytorch | master build error |
```
/pytorch/caffe2/opt/onnxifi_op.h:259:37: error: invalid conversion from βuint32_t {aka unsigned int}β to βvoid*β [-fpermissive]
static_cast<uint32_t>(max_seq_size_),
^
/media/jinn/netac/permanent/software/source_codes/dl/pytorch/c10/util/Logging.h:222:61... | caffe2 | low | Critical |
569,303,139 | flutter | Flutter video_player widget doesn't fit into the parent widget. | Hello,
Greetings!.
I'm using a carouselslider widget under which I've added aspectratio widget followed by video_player widget. But, for some videos, video_player flows outside the carousel widget.
P.S.: Reference to issue no. #48854
---------------------------------------------------------------------------... | platform-android,customer: solaris,p: video_player,package,has reproducible steps,P2,found in release: 2.2,team-android,triaged-android | low | Critical |
569,303,425 | go | x/mobile: build failing when using go modules | ### What version of Go are you using (`go version`)?
<pre>
x/mobile: build failing when using go modules #37048
</pre>
### Does this issue reproduce with the latest release?
yes
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</... | NeedsInvestigation,mobile | low | Critical |
569,305,490 | go | x/net/http2: client can't fully utilize network resource | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.13.6 darwin/amd64
</pre>
### Does this issue reproduc... | NeedsInvestigation | low | Critical |
569,308,363 | rust | Scoping rules for tail expressions leads to unexpected compiler error | <!--
Thank you for filing a bug report! π Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code: [playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=efbf3a046a8d1801cc3559ba28331368)
```rust
use t... | T-lang,A-maybe-future-edition | low | Critical |
569,314,543 | flutter | Textfield content disapears when text is too long |
http://pub.waves.pw/ms/textfield.mp4
[β] Flutter (Channel stable, v1.12.13+hotfix.8, on Linux, locale en_US.UTF-8)
β’ Flutter version 1.12.13+hotfix.8 at /home/renan/code/flutter
β’ Framework revision 0b8abb4724 (11 days ago), 2020-02-11 11:44:36 -0800
β’ Engine revision e1e6ced81d
β’ Dart version ... | a: text input,c: regression,framework,f: material design,has reproducible steps,found in release: 3.3,found in release: 3.7,team-text-input | medium | Critical |
569,321,994 | flutter | Need to find how much of a long word could fit in one line before an unnatural line break | As described in issue #35994, there are a number of use cases for doing non rectangular LTR or RTL text layout. Although not convenient, it is possible to do custom text layout by breaking a string into short runs and measuring each run as a `Paragraph` itself before painting it at some desired location. A word/line br... | a: text input,framework,a: typography,c: proposal,P3,team-framework,triaged-framework | low | Major |
569,329,186 | godot | Camera near clip value can't be negative in inspector | **Godot version:**
3.2
**OS/device including version:**
Win 10 / Dell Precision 4700
**Issue description:**
I was unable to set the camera near clipping value to a negative number resulting in a visible clip problem. Negative values are prohibited by the inspector but are settable via .set_znear(-1000). I beli... | enhancement,topic:rendering,topic:3d | medium | Major |
569,333,341 | godot | C# ToSignal() leading to possible crashes in release builds | **Godot version:**
3.2 Stable (Mono)
**OS/device including version:**
Windows 10
**Issue description:**
When an instance is disposed while a function is awaiting within in, it can lead to the game crashing with a System.ObjectDisposedException.
, the instructions for [Android](https://pub.dev/packages/google_maps_flutter#android) and [iOS](https://pub.dev/packages/google_maps_flutter#ios) make some nervous because it basically instructs them to store an ... | d: stackoverflow,p: maps,package,team-ecosystem,P3,triaged-ecosystem | medium | Critical |
569,368,631 | pytorch | torch.rand() not having same values on using torch.manual_seed(0) | ```
print(torch.rand(batch_size, classes))
print(torch.rand(batch_size, classes))
```
printing it same, twice
This does not produce the same results on setting the seed `torch.manual_seed(0)` | triaged,module: random | low | Minor |
569,378,684 | go | cmd/go: build -o dir ./... should build (and discard) non main packages | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14rc1 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes.
### What operating system and processor architecture ... | NeedsDecision | medium | Critical |
569,391,640 | godot | Editor Settings > Run > Window Placement > Screen: Doesn't Work | ___
***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*
___
**Godot version:**
v3.2.stable.official
**OS/device including version:**
macOS Catalina Version 10.15.2
**Issue description:**
I want to use the "Editor Settings > Run > Window Placement > ... | bug,topic:editor,confirmed | low | Critical |
569,392,141 | rust | instance_def_size_estimate is not that good at estimating | when trying to see what the problem was with https://github.com/rust-lang/rust/issues/66617
I noticed that the llvm-ir did not match the estimate e.g. core::ptr::drop_in_place
actual number of llvm-ir lines 17170 and the estimated size 24 so 715x larger then estimated.
this results in that when the CGUs shall be me... | A-codegen,I-compiletime,T-compiler,C-bug | low | Critical |
569,396,936 | vscode | Find/replace icons are not intuitive | Issue Type: <b>Bug</b>
Related to my feedback on find/replace behavior (#91210), the dialog is also difficult to use because of its reliance on mystifying icons over labeled buttons.
* Several icons are just variants of `Aa` and `Ab` and `AB` etc. which are hard to keep straight without tool tips
* The "find in ... | feature-request,ux,editor-find | medium | Critical |
569,415,721 | flutter | flutter run --profile -d chrome sourcemaps sometimes do not work? | Apologies if I'm opening a duplicate. I couldn't find one.
```
[β] Flutter (Channel master, v1.15.4-pre.134, on Mac OS X 10.15.2 19C57, locale en-US)
β’ Flutter version 1.15.4-pre.134 at /Users/eseidel/Projects/flutter/flutter
β’ Framework revision bf8e2c1449 (26 hours ago), 2020-02-21 14:21:25 -0800
... | tool,platform-web,P2,team-web,triaged-web | low | Major |
569,421,719 | godot | Index doesn't work for get_rotation and get_translation boxes in Visual Script, in Godot 3.2 | **Godot version:**
3.2
**OS/device including version:**
Windows 10
**Issue description:**
Normally, when I change ' index ' for get_rotation and get_translation in Godot 3.1 Visual scripting, it changes the default output from a vector3, to a float, like the x-value for translation . . But, that button doesn... | bug,confirmed,topic:visualscript | low | Minor |
569,422,871 | pytorch | /usr/bin/x86_64-linux-gnu-ld: warning: libcusparse.so.10.0, needed by /pytorch_master/build/lib/libtorch_cuda.so, not found (try using -rpath or -rpath-link) | ```
undefined reference to `cusparseScsrmm2@libcusparse.so.10.0'
/pytorch_master/build/lib/libtorch_cuda.so: undefined reference to `cusparseDcsrmm2@libcusparse.so.10.0'
/pytorch_master/build/lib/libtorch_cuda.so: undefined reference to `cusparseCreate@libcusparse.so.10.0'
pytorch_master/build/lib/libtorch_cuda.so:... | module: build,module: cuda,triaged | low | Major |
569,436,000 | TypeScript | When an index signature is not available, encourage using a more specific type to index the type. | ## Search Terms
index signature, keyof, domain: error messages
Vaguely related:
https://github.com/Microsoft/TypeScript/issues/14951
## Suggestion
When there is a type error because of a missing `string` index signature, add a suggestion of:
"Did you mean to use a more specific type such as `keyof Thing` in... | Suggestion,Awaiting More Feedback | medium | Critical |
569,471,001 | go | cmd/go: list_ambiguous_path test fails when Windows language is not english | ```
$ go version
go version devel +ebe49b2c29 Sun Feb 23 01:23:41 2020 +0000 windows/amd6
```
The `TestScript/list_ambiguous_path` test in `cmd/go` fails when the Windows language is set to something different from English, because the test hardcodes the missing file error message, which is localized.
An examp... | Testing,NeedsFix | low | Critical |
569,476,766 | pytorch | Some module info is missing in nested graph for tensorboard | ## π Bug
<!-- A clear and concise description of what the bug is. -->
I'm currently doing some NN visualization project, which needs me to retrieve the precise module structure.
## To Reproduce
The output of the following code snippet is:
```python
import json
import torch
import torch.nn as nn
from... | triaged,module: tensorboard | low | Critical |
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