id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
596,776,848 | godot | [Bullet] 3d physics stepping is two frames late for bullet physics | **Godot version:**
3.2.1-stable
**OS/device including version:**
Mac
**Issue description:**
3d physics stepping is two frames late using bullet physics. Expected would be that it is one frame late.
**Steps to reproduce:**
Apply either velocity or force to a 3d rigid body. You will notice that the o... | bug,confirmed,topic:physics,topic:3d | low | Major |
596,794,679 | material-ui | [RFC] Chip markup | Regarding https://material-ui.com/components/chips/#chip-2
## Problem
Chips currently have both a bad a11y and UX story:
- delete action is inaccessible on iOS devices (and requires knowledge of keyboard shortcuts in any other screen reader)
- deleteable Chips are announced as buttons
- clicking the delete ico... | accessibility,discussion,component: chip,RFC | medium | Major |
596,815,605 | flutter | Assert that timeline events are sorted in the Flutter driver | Observatory should sort the timeline events before we decide to assert | tool,t: flutter driver,c: proposal,P3,team-tool,triaged-tool | low | Minor |
596,835,464 | go | runtime/pprof: TestCPUProfileLabel is flaky on aix-ppc64 | [2020-04-08T18:37:38-d5e1b7c/aix-ppc64](https://build.golang.org/log/1b609fea568da538d9a0f53ea44c16b37dde01b8)
[2020-03-17T01:24:51-7ec4adb/aix-ppc64](https://build.golang.org/log/67294431057b77bc013c73313025b5462c29398e)
[2019-12-20T20:12:18-b234fdb/aix-ppc64](https://build.golang.org/log/1ad954ec72490dbd3d8e36a82da... | Builders,NeedsInvestigation,OS-AIX,compiler/runtime | low | Minor |
596,877,103 | flutter | [web] Write e2e comprehensive test for pointers | Given the relatively high number of pointer-related regressions we've had in the past, it's important to have e2e tests for it. Some regressions were desktop-only (e.g. [right-click](https://github.com/flutter/engine/pull/15103)), some were mobile-only (e.g. [semantics placeholder](https://github.com/flutter/engine/pul... | a: tests,team,framework,platform-web,P2,team-web,triaged-web | low | Minor |
596,884,605 | TypeScript | the type of super() should be instance, not void | **TypeScript Version:** 3.8.3
**Search Terms:**
**Code**
```ts
class Sub extends Super {
constructor () { return super(); }
}
```
**Expected behavior:** no error
**Actual behavior:** `TS2322`
**Playground Link:**
**Related Issues:**
| Needs Investigation,Has Repro | low | Critical |
596,922,234 | angular | Ivy: :leave animations trigger when navigating away from component | # 🐞 Bug report
### Affected Package
@angular/animations (presumably)
### Is this a regression?
No, happens in all versions of 9.x with Ivy enabled.
### Description
When an animation query is specified with `:leave`, it should only fire when an item is added/removed per the documentation. In 9.x with Ivy en... | area: animations,state: confirmed,state: needs more investigation,P3 | low | Critical |
596,998,674 | opencv | I tried to write json data larger than 10k to FileStorage, but the write failed.why? help? | ##### System information (version)
- OpenCV => 4.2
- Operating System / Platform => Windows 64 Bit
- Compiler => Visual Studio 2017
##### Detailed description
I tried to write json data larger than 10k to FileStorage, but the write failed.why? help?
##### Steps to reproduce
I tried to write json data large... | feature,priority: low,category: core | low | Critical |
597,012,139 | vscode | Create a data science "working group" | Refs: #93604
There was a request from the March Extension Authors call to create a sort of working group of data science extension authors (Julia, R, Python, etc) to share and collaborate on cross-cutting requirements and for VS Code to learn in be informed from the baseline infrastructure required for VS Code to su... | question-discussion | low | Major |
597,070,575 | rust | [mir-opt] New optimization: eliminate concrete type -> trait object conversions | Basically I am suggesting to turn
```rust
let x = SomeStruct;
let y: &dyn SomeTrait = &x;
y.some_method();
```
into
```rust
let x = SomeStruct;
let y: &SomeStruct = &x;
x.some_method()
```
While the above code is likely never written, you can easily get this after inlining some function that e.g. re... | T-compiler,C-feature-request,A-coercions,A-mir-opt,A-trait-objects | low | Minor |
597,121,351 | opencv | [OpenCL] Support for INTER_CUBIC resize | I tested INTER_CUBIC resize on my PC.
- OpenCV 3.4.5
- Win10 , Intel UHD 620
- Visual Studio 2017
With 720P input and 4K output, I got the report below.
- 12.09ms in case IPP is enabled
- 26.55ms in case IPP is disabled
Then I tried to use UMAT to speed up by OpenCL, but nothing happened.
I found the co... | optimization,feature,category: imgproc,category: ocl | low | Minor |
597,131,484 | material-ui | [Checkbox] a11y - Indeterminate checkbox state announces only as ticked or unticked rather than mixed | <!-- Provide a general summary of the issue in the Title above -->
<!--
Thank you very much for contributing to Material-UI by creating an issue! ❤️
To avoid duplicate issues we ask you to check off the following list.
-->
<!-- Checked checkbox should look like this: [x] -->
- [x] The issue is present i... | accessibility,component: checkbox | medium | Critical |
597,192,379 | TypeScript | ThisType intellisense does not agree with TypeScript code validator | Think I've found a bug with ThisType and/or VS Code. When I use ThisType in a valid context it works fine as expected, but when I change that context to include an override on one of the methods, it seems the intellisense doesn't pick up the override and uses ThisType as the type of this within this method. However, ... | Bug,Domain: Completion Lists | low | Critical |
597,205,477 | go | runtime: cgo calls are way faster when enabling CPU profile | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14.2 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
It was present with 1.13.4 and uprading to latest release confirms it
### What operating system and processor architecture are you using (`... | Performance,NeedsInvestigation,compiler/runtime | low | Critical |
597,206,777 | pytorch | [docs] Matrix transpose missing in formula in nn.functional.bilinear docs | It should say `x_2^T` if I'm not mistaken: https://github.com/pytorch/pytorch/commit/883628cb5c31c89323cef52e96310c92abecfcbe#r38390009 | module: docs,triaged | low | Minor |
597,207,988 | node | Node 13 on MacOS cannot dyld to /usr/local/lib | * **Version**: v13.12.0
* **Platform**: MacOS
* **Subsystem**: Native modules
I'm running into an issue where node 13 cannot dyld to a binary in `/usr/local/lib`.
Context: I'm maintaining the nodejs foundationdb bindings. The way the native module works is nodejs loads a local napi module, which in turn looks f... | macos,addons | low | Critical |
597,221,340 | pytorch | torch.ceil, torch.floor should accept a dtype argument | ## 🚀 Feature
When a user is doing `torch.ceil` and `torch.floor`, it is likely that the user is asking for a long tensor instead of a floating tensor
`torch.ceil(x, dtype=torch.long)` would make this possible.
cc @mruberry @rgommers | triaged,module: numpy,module: ux | low | Minor |
597,243,544 | rust | ICEs + RUST_BACKTRACE=1 should interleave the backtrace and query stack. | The interleaving can be done by looking for frames with a certain function path (that we need to make sure show up w/o debuginfo, so that this is useful on nightlies).
Downside: harder to see the aggregate query stack in one place (unless we duplicate it).
Upside: easier to find where a query was invoked from.
c... | C-enhancement,A-diagnostics,T-compiler,A-query-system,D-diagnostic-infra,A-backtrace | low | Critical |
597,272,954 | create-react-app | PUBLIC_URL is not the same as homepage, but only the pathname | <!--
Please note that your issue will be fixed much faster if you spend about
half an hour preparing it, including the exact reproduction steps and a demo.
If you're in a hurry or don't feel confident, it's fine to report bugs with
less details, but this makes it less likely they'll get fixed soon... | issue: bug report | medium | Critical |
597,276,327 | go | x/tools/cmd/fiximports: don't use .biz extension in testdata | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
go version go1.14.2 windows/amd64
</pre>
### Does this issue reproduce with the ... | NeedsInvestigation,Tools | low | Critical |
597,298,681 | storybook | Source-loader: Breaks when stories reference other stories before they are defined | **Describe the bug**
waring: @storybook/source-loader was applied to a file which does not contain a story. Please check your webpack configuration and make sure to apply @storybook/source-loader only to files containg stories. Related file:"
**To Reproduce**
Steps to reproduce the behavior:
1. run is [repo](http... | bug,has workaround,source-loader,csf | medium | Critical |
597,300,195 | pytorch | [discussion] Refactor spectral_norm to use the newly merged lowrank solvers and proposal for Linear Algebra Cookbook page | LOBPCG variants were merged in https://github.com/pytorch/pytorch/pull/29488
However, spectral_norm [implementation](https://github.com/pytorch/pytorch/blob/master/torch/nn/utils/spectral_norm.py#L2) contains an older power iteration implementation to get an estimate for leading eigenvalue.
I propose (also in htt... | triaged,module: linear algebra | low | Critical |
597,306,823 | vue | SSR fails to render component inside v-else of a v-if with v-html | ### Version
2.6.11
### Reproduction link
[https://github.com/tuomassalo/vue-ssr-v-html-bug](https://github.com/tuomassalo/vue-ssr-v-html-bug)
### Steps to reproduce
- clone the repo
- run `npm run dev`
- open `localhost:8080`
- observe Console log.
### What is expected?
I expect SSR to render "bar: ... | bug,has workaround,feat:ssr | low | Critical |
597,309,944 | youtube-dl | MotoGp site support request | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | site-support-request | low | Critical |
597,329,068 | go | cmd/link: sigbus/segfault on ARM using AzCopy | ### What version of Go are you using (`go version`)?
`go version go1.14.2 linux/arm`
### Does this issue reproduce with the latest release?
Yes.
### What operating system and processor architecture are you using (`go env`)?
````
GO111MODULE=""
GOARCH="arm"
GOBIN=""
GOCACHE="/home/pi/.cache/go-build"
GOENV... | NeedsInvestigation,compiler/runtime | low | Critical |
597,343,743 | pytorch | Updating a ModelDict instance with another ModelDict instance generates error. | ## 🐛 Bug
<!-- A clear and concise description of what the bug is. -->
When merging two torch.nn.ModuleDict instances A and B via A.update(B), the following error is generated:
```
---------------------------------------------------------------------------
ValueError Traceback... | module: nn,triaged | low | Critical |
597,351,056 | go | encoding/xml: memoize names during decode | Counterpart of #32779 for `encoding/xml`, but tracking it as a performance improvement instead of a proposal.
When an xml is decoded, many of the same element and attribute names appear over and over in the XML and get copied and reconstructed in the result over and over as well. This was previously partially discus... | Performance,NeedsInvestigation | low | Critical |
597,367,517 | go | runtime: timeout in TestCgoCCodeSIGPROF and TestCgoExecSignalMask on linux-ppc64le-buildlet | [2020-04-09T01:16:43-376472d/linux-ppc64le-buildlet](https://build.golang.org/log/9a3e965f29fdf5f0cb91232628959d4edc68574c)
CC @laboger @ceseo for `linux-ppc64le`, @aclements @ianlancetaylor for `runtime_test.TestCgo*`, @andybons for possible builder slowness | Builders,NeedsInvestigation,arch-ppc64x,compiler/runtime | low | Major |
597,368,965 | excalidraw | Enhance arbitrary shapes with background | The new feature to fill arbitrary shapes with a background as discussed in #1262 and implemented by #1315 is amazing. That being said it would be even more useful to me if it flexibility was added.
While I can draw something like this: (a showcased in the tweet)
.
-->
Keyboard Manager's UI is currently completely implemented in the code behind without using any XAML files. ... | Help Wanted,Product-Keyboard Shortcut Manager,Area-Quality,Area-User Interface,Cost-Large,UI refresh | low | Major |
597,394,971 | flutter | Allow specifying the target platform for flutter run on Android | This would allow an application to be installed and run as a 32bit arm even if the phone hardware supports 64bit. This can be important for app size, or if the app depends on other native libraries that are only distributed as 32bit.
An example PR that started this work is: https://github.com/flutter/flutter/pull/... | c: new feature,tool,P3,team-tool,triaged-tool | low | Minor |
597,411,296 | TypeScript | `typeof` expressions should return an equivalent of a guard | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker.
Please help us by doing the following steps before logging an issue:
* Search: https://github.com/Microsoft/TypeScript/search?type=Issues
* Read the FAQ, especia... | Suggestion,In Discussion | low | Critical |
597,425,802 | go | encoding/xml: unable to handle utf-16-encoded file without manual manipulation of source bytes | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14 darwin/amd64
</pre>
### Does this issue reproduce ... | NeedsInvestigation | low | Critical |
597,439,031 | godot | Scrolling in RichTextLabel ignores visible_characters property (fixed in `master`) | **Godot version:**
3.2.1.stable.official
**OS/device including version:**
Linux
**Issue description:**
If text does not fit in height and `visible_characters` is used (for the typewriter effect), then the text is not displayed as expected.
1. `scroll_active == true and scroll_following == false`:
There ... | bug,topic:gui | low | Critical |
597,488,107 | terminal | closeTab should present a confirmation dialog | # Description of the new feature/enhancement
`closeTab` should present a confirmation dialog if multiple panes are open. This would prevent users from accidentally closing all panes in a tab by accident.
| Help Wanted,Area-UserInterface,Product-Terminal,Issue-Task,In-PR | low | Major |
597,505,799 | three.js | OutlineEffect lines not meeting at corner | ##### Description of the problem
I've been working to implement an OutlineEffect for a Collada file and have been having problems with the lines not meeting at the corners. I modified the Toon example that you created with cubes instead of spheres and am having the same problem so it doesn't seem to be my implementa... | Needs Investigation,Post-processing | medium | Major |
597,512,219 | pytorch | Illegal memory access / CUDNN_STATUS_MAPPING_ERROR on Quadro 8000 | ## 🐛 Bug
When training the model from https://github.com/rosinality/stylegan2-pytorch on a Quadro RTX 8000, in Pytorch 1.4, cuda 10.1, cudnn 7.6.5 I get the error:
`RuntimeError: cuDNN error: CUDNN_STATUS_MAPPING_ERROR`
This only happens for very large image sizes and large batch sizes, and appears to be exactl... | module: cudnn,triaged | low | Critical |
597,533,122 | godot | The FileSystem dock highlights the main scene, but doesn't update if the main scene changes | Godot 3.2.1
Following this QA post:
I just realized the FileSystem dock highlights the main scene with a blue color (by default). However, it doesn't update when I change that scene.
Forcing a rebuild of the tree (by changing its layout or restarting the editor) makes it update.
) and [getSystemGestureExclusionRects](https://developer.android.com/reference/android/view/View#getSystemGestureExclusionRects()) Andr... | c: new feature,platform-android,framework,f: gestures,c: proposal,P3,team-android,triaged-android | low | Major |
597,585,341 | TypeScript | Include documentation from a variable's type when you hover the variable | Issue Type: <b>Feature request</b>
I had hoped to see the description for the type when hovering over the value via intellisense, etc.
When I hover over `context.slot` I can see "The slot the disk is in." yet when I try hovering over `const slot` I see just the type. Is there anything to enable this? Even setting... | Suggestion,Awaiting More Feedback | medium | Major |
597,585,825 | flutter | WidgetSpans in RTL text laying out LTR if they occur on the same line | ## Steps to Reproduce
<!-- You must include full steps to reproduce so that we can reproduce the problem. -->
Run the following app:
```
import 'package:flutter/material.dart';
void main() => runApp(App());
class App extends StatelessWidget {
@override
Widget build(BuildContext context) {
ret... | framework,a: internationalization,a: quality,a: typography,has reproducible steps,P2,found in release: 3.7,found in release: 3.10,team-framework,triaged-framework | low | Critical |
597,612,670 | TypeScript | Find all references on overridden subclass method includes references to the parent class | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Suggestion,Awaiting More Feedback,Domain: Symbol Navigation | low | Critical |
597,621,135 | go | cmd/go: make package lookups in vendor directories case-insensitive on case-sensitive filesystems | ### What version of Go are you using (`go version`)?
<pre>
$ go version
1.13.7
</pre>
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</summary><br><pre>
$ go env
GO111MODULE="... | help wanted,Vendoring,NeedsInvestigation,FeatureRequest | medium | Critical |
597,621,766 | PowerToys | [Run] To decide and remove the hardcoded pattern and maxCount values | https://github.com/microsoft/Launcher/blob/ca916deda91181ce335374b21e7f195e77861e59/src/modules/launcher/Plugins/Wox.Plugin.Indexer/SearchHelper/WindowsSearchAPI.cs#L91
Right now we have hardcoded values for the parameter and the maxSearchResults.
* To decide how we want to support regex based search and allow that... | Product-PowerToys Run,Area-Quality | low | Major |
597,622,043 | PowerToys | [Run] Implement Logical search in Windows Indexer Plugin similar to Everything | # Summary of the new feature/enhancement
Everything has some special operators which allow users to query, such as -
Operator | Operation
-- | --
space | AND
\| | OR
! | NOT
< > | Grouping
" " | Search for an exact phrase
<!--
A clear and concise description of what the problem is that the new featur... | Idea-Enhancement,Product-PowerToys Run | low | Major |
597,627,419 | go | x/playground: send SIGQUIT on timeout to provide useful context | The playground could kill processes in a way that provided the user helpful context instead of `Process.Kill()`.
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14 linux/amd64 (playground)
</pre>
### Does this issue reproduce with the latest release?
Yes
### What... | NeedsDecision | low | Minor |
597,637,010 | pytorch | Memory leak issue still exists in CI | ## 🐛 Bug
I checked several CI from one of today's commits, see
cuda 10.1 nogpu: https://circleci.com/gh/pytorch/pytorch/5100845?utm_campaign=vcs-integration-link&utm_medium=referral&utm_source=github-build-link
cuda 10.1: https://circleci.com/gh/pytorch/pytorch/5101775?utm_campaign=vcs-integration-link&utm_mediu... | module: build,module: ci,triaged | low | Critical |
597,676,145 | deno | Proposal: file system map | ## Motivation
When develop CLI app with multiple input and output files, I often find myself writing these file names twice in the command line, for example:
```sh
deno run \
--allow-read=input1.txt,input2.txt \
--allow-write=output1.txt,output2.txt \
my-cli-app \
--input1=input1.txt --input2=input2.txt \
-... | cli,suggestion | low | Minor |
597,683,544 | ant-design | Responsive Sider should have an option to collapse / expand on mobile devices without squashing the main content | - [x] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### What problem does this feature solve?
Currently when using Responsive Sider on a smaller screen, when the sider appears it would have to squash the main content (and a... | 💡 Feature Request,Inactive | low | Major |
597,694,507 | TypeScript | tsconfig.json should support multiple configurations | ## Search Terms
multiple configurations, transitive closure
## Suggestion
When using multiple packages in a monorepo, it is common to have a `tsconfig.shared.json` that all packages extend in their individual `tsconfig.json`. The current system makes it difficult to support various build configurations across ... | Suggestion,Awaiting More Feedback | low | Major |
597,704,818 | go | cmd/go: unclear error when SumDB tree note is corrupted | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14.2 windows/amd64
</pre>
### Does this issue reprodu... | NeedsInvestigation,modules | medium | Critical |
597,708,897 | neovim | Unable to use `:w !sudo tee %` command in NeoVim | Hello! I already know about https://github.com/neovim/neovim/issues/1716 and https://github.com/neovim/neovim/issues/1496, but I wanted to open this issue to help people find it more easily in search engines.
I am unable to run `:w !sudo tee %` as I get the following error, but searching for the error along with the... | bug,job-control,tui,channels-rpc,has:workaround,closed:duplicate | high | Critical |
597,727,371 | excalidraw | Rotate in discrete steps on mobile phone | I love the rotate in discrete steps feature (by constraining the rotation by holding the SHIFT key) but I would like to use that on my phone too. Is it possible to add some kind for setting for that so that I can define the degrees which must be used when rotating? Or I would be happy with a setting for 22.5, 30 or 45 ... | mobile,UX/UI | low | Major |
597,728,297 | pytorch | Jit doesn't match schema like eager mode does | ```
import torch
def fn(a, b: float, out):
return torch.div(a, b, out=out)
t = torch.tensor((2.,))
divisor = 2.
out = torch.empty((0,))
print(fn(t, divisor, out))
scripted = torch.jit.script(fn)
print(scripted(t, divisor, out))
```
This will print:
```
tensor([1.])
Traceback (most recent c... | oncall: jit,triaged | low | Critical |
597,732,228 | godot | Editor crashes when navigating through call stack in debug mode "Index p_index is out of bounds" | **Godot version:**
3.2.1.stable.official
**OS/device including version:**
Windows 10 x64 Home Edition
**Issue description:**
While running my game, the following exception was thrown because I call .instance() without providing the required variables for _init()
 | ## 🐛 Bug
It seems that versions 1.5+ have introduced two cmake targets (torch_cpu and torch_cuda), but these forward unknown options to nvcc (`nvcc fatal : Unknown option 'Wall'`).
Also see this torchvision issue: https://github.com/pytorch/vision/issues/2001
## To Reproduce
Steps to reproduce the behavio... | module: build,triaged | low | Critical |
597,797,864 | go | net: clarify safe way to do URL deep-copying | It sometimes happens to have a need to duplicate (aka "deep copy") a `net.URL` object.
My understanding is that `net.URL` can be safely duplicated by simply copying the structure:
```go
newUrl := *url
```
Since `net.URL` is usually handled by pointer, it's normal to check the documentation to see whether th... | Documentation,NeedsInvestigation | medium | Major |
597,800,866 | pytorch | Population Count Op | ## 🚀 Feature
It would be great to have the bitwise operation 'Population Count' that counts the number of 1 bits to be exposed.
Not sure if this exists in the back end of torch? It is exposed in [tensorflow](https://github.com/tensorflow/tensorflow/issues/1592)
## Motivation
This is a key operation in implem... | feature,triaged,actionable,module: python frontend | low | Major |
597,806,655 | TypeScript | Constants + Generic causing TS4023 ("but cannot be named") | **TypeScript Version:** 3.8, but also the 3.9 beta
**Search Terms:** ts4023 cannot be named constant
**Code**
Create a tsconfig with `declaration: true`. Then, in `main.ts`:
```ts
import {StructType} from './lib';
declare function foo<T>(): T;
export const exportedFooFunc = foo<StructType>();
```
... | Needs Investigation,Rescheduled | low | Major |
597,808,803 | three.js | TrackballControls are not mouse event to rAF ratio independent. | ##### Description of the problem
The TrackballControls seem to be designed that they take input from mouseMove and use it in update which is expected be called from requestAnimationFrame? They seem to expect there to be a 1x1 relationship, one mouseMove followed by 1 rAF. But if there are more mousemove events per r... | Browser Issue | low | Major |
597,835,182 | godot | Visual Script "make Tool" Fail | **Godot version:**
Stable 3.2.1. official
**OS/device including version:**
Windows 10
**Issue description:**
When you leave the project, all VS that had tool on turn it off, causes issues with plugins because of the Tool visual scripts that just don't properly save their Tool status
**Steps to reproduce:**
Make ... | bug,topic:editor,topic:visualscript | low | Minor |
597,838,581 | terminal | Vim in WSL scrolls 3 lines when gaining focus with mouse click | # Environment
```none
Windows build number: 10.0.18363.752
Windows Terminal version (if applicable): I am using native WSL terminal
Any other software? Vim
```
# Steps to reproduce
I use Vim inside the default WSL terminal. When I click inside Vim to regain focus on the terminal, then it scrolls down 3 l... | Product-Conhost,Area-Input,Area-VT,Issue-Bug,Priority-2 | low | Major |
597,852,507 | godot | Text in EditorHelp can overflow horizontally | **Godot version:**
c52beb6adb3b7af6f9ca79b6dfad1783a1fae351
**Issue description:**

This is in Camera2D. | bug,topic:editor | low | Minor |
597,853,959 | terminal | Feature Request: Multiple Cloud Shells for Multiple accounts | I have multiple accounts into the same Azure Tenant, different accounts for different environments Dev/QA/etc, but I don't see a way of easily switching accounts in the same tenant. Is that something that could be added?
_@DHowett note: this will also help with people who cannot log in for one or another reason b... | Issue-Bug,Area-Settings,Product-Terminal,Issue-Task,Area-AzureShell | low | Major |
597,872,919 | PowerToys | limit maximum CPU usage of certain process/program | Summary:
Add the capability of being able to limit maximum CPU usage of certain process.
Scenario:
When using a laptop/tablet you don't want it to get overheated, despite decreasing performance at expense. Windows can already do this by setting maximum processor state.
.
- it only supports strict match;
With the power of fuz... | Area-UserInterface,Area-TerminalControl,Product-Terminal,Issue-Task | low | Minor |
597,966,040 | flutter | Consider using compositing triggers for better performance on the Web | Flutter [avoids 3D transforms](https://github.com/flutter/engine/pull/15649) on the Web as much as possible because it causes [text blurriness](https://github.com/flutter/flutter/issues/32274). The Chrome team is now working fixing it ([Chrome issue](https://bugs.chromium.org/p/chromium/issues/detail?id=642885)). Elimi... | framework,engine,c: performance,a: typography,platform-web,c: rendering,perf: speed,e: web_html,P3,team-web,triaged-web | low | Critical |
598,017,098 | vscode | Truncate and copy large values from the debug console | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
In js-debug, we truncate large data inside the debug adapter before giving back to the UI. However, this means that if the user logs a very large string, they have no way to view it. The Chrome devtools solve this by adding a "copy" and "show all" butto... | feature-request,debug | medium | Critical |
598,023,570 | flutter | iOS text selection toolbar animation | On the native iOS text selection menu/toolbar, tapping Select All causes the menu to fade out and then back in with new children. In Flutter it's an unanimated sudden change.
| Native iOS | Flutter |
| ---------- | ------- |
| <video src="https://github.com/flutter/flutter/assets/948037/30b05cb4-6649-4b9c-9aad-10... | a: text input,platform-ios,framework,a: fidelity,f: cupertino,P3,team-design,triaged-design | low | Major |
598,027,548 | godot | Tools Configuration not created by default in .csproj | **Godot version:** 3.2.1.stable.mono.official
**OS/device including version:** Windows
**Issue description:** Default .csproj created by Godot does not have a Tools configuration, preventing creating plugins in C#
**Steps to reproduce:**
Create a brand new Godot project. Create a C# plugin. Try to activat... | topic:dotnet | low | Critical |
598,050,768 | godot | Index p_bone = -1 is out of bounds (bones.size() = 0) when PhysicalBone is child of Skeleton3D | **Godot version:**
4.0.dev.custom_build. ae42cb7b0 but it also happens with Godot 3.2
**OS/device including version:**
Ubuntu 19.10
**Issue description:**
Godot spams
```
scene/3d/skeleton_3d.cpp:694 - Index p_bone = -1 is out of bounds (bones.size() = 0).
```
when PhysicalBone is child of Skeleton

It shows correctly after running game or reloading scene, so it's minor thing. | bug,topic:core,topic:editor,confirmed | low | Minor |
598,105,690 | excalidraw | Modify Sentry error logging | - [ ] don't log known non-errors
- [ ] don't log same errors multiple times per session
Rationale:
- We're getting flooded by invalid errors either from extensions or some arcane browser bugs that we can't do anything about (e.g. the `window.__pad.performLoop` Safari error).
Inspiratiation:
- https://githu... | enhancement | low | Critical |
598,117,550 | godot | Invalid script extension is also invalid path | **Godot version:**
3.2.1
**Issue description:**

Shouldn't it be only the latter? Both paths are technically valid. | discussion,topic:editor,usability | low | Minor |
598,123,062 | rust | De-stabilize target spec JSON | In a recent [Zulip discussion](https://rust-lang.zulipchat.com/#narrow/stream/131828-t-compiler/topic/Stability.20guarantees.20of.20custom.20target.20specifications), it was noted that we currently consider JSON target specifications unstable, in the sense that options are relatively freely added and removed.
Curren... | A-stability,T-compiler,A-target-specs | medium | Major |
598,129,606 | flutter | Enable EqualsHashCode check in engine java files | Both the framework as well as Google3 enforce requiring override of both equals and hashCode if either is overridden. We should enable this in the engine as well to prevent Google3 roll breakages such as:
```
flutter_engine/shell/platform/android/io/flutter/plugin/editing/InputConnectionAdaptor.java:64: error: [Equ... | team,engine,dependency: android,P2,team-engine,triaged-engine | low | Critical |
598,129,790 | rust | Bad error message using shared borrow of non-sync type across await point | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
struct NonSync(*const ());
unsafe impl Send for NonSync {}
impl NonSync {
async fn foo(&self) {}
async fn bar(... | A-diagnostics,A-trait-system,T-compiler,C-bug,A-async-await,AsyncAwait-Triaged,WG-async | low | Critical |
598,136,172 | godot | Signal list isn't updated immediately after adding script | **Godot version:**
3.2.1
**Steps to reproduce:**
1. Create a script with any signal
2. Select a node and go to signals tab
3. Attach the script to node
4. The signal won't appear until you re-select the node
**Minimal reproduction project:**
[ReproductionProject.zip](https://github.com/godotengine/godot/fil... | bug,topic:editor,confirmed,usability | low | Minor |
598,148,551 | godot | New class not highlighted in previously opened scripts | **Godot version:**
3.2.1
**Steps to reproduce:**
1. Create a few scripts (or use reproduction project)
2. Open all of them except 1
3. Add `class_name` to one of the scripts (e.g. `class_name MyCoolClass`)
4. Refer to this class in other scripts (e.g. `MyCoolClass.new()`
You will see that `MyCoolClass` is no... | bug,topic:gdscript,topic:editor | low | Minor |
598,154,078 | rust | Implement interpolation methods in std | Currently, linear interpolation (aka `lerp`) and `midpoint` don't exist in std.
But exists in C++20 forwards. It would be nice to have them.
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598,157,856 | terminal | Support HTM (headless terminal multiplexer) for remote pane/tab management | <!--
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING:
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further expl... | Issue-Feature,Area-UserInterface,Area-Extensibility,Product-Terminal | low | Critical |
598,170,079 | go | cmd/go: "fatal: git fetch-pack: expected shallow list" when retrieving earlier version of already installed package on CentOS 7. | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.13.6 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
Not sure, but this is the latest supported version for CentOS 7.
### What operating system and processor architecture are you using (`go en... | NeedsInvestigation,modules | low | Critical |
598,178,615 | flutter | [google_maps_flutter] Updating marker position with change in Lat-Lng position of marker | <!-- Thank you for using Flutter!
Please check out our documentation first:
* https://flutter.dev/
* https://api.flutter.dev/
If you can't find the answer there, please consider asking a question on
the Stack Overflow Web site:
* https://stackoverflow.com/questions/tagged/flut... | c: new feature,p: maps,package,c: proposal,team-ecosystem,P3,triaged-ecosystem | low | Critical |
598,189,562 | rust | Consider skipping 'unused import' lint for traits when errors have occured | The following code:
```rust
trait Foo {
fn dummy(&self) {}
}
impl Foo for bool {}
mod bar {
use super::Foo;
fn contains_error() {
let a = missing_method();
a.dummy();
}
}
```
gives the following output:
```
error[E0425]: cannot find function `missing_method` in th... | C-enhancement,A-lints,T-compiler | low | Critical |
598,191,598 | pytorch | Any reference to LPPool2d | ## 📚 Documentation
<!-- A clear and concise description of what content in https://pytorch.org/docs is an issue. If this has to do with the general https://pytorch.org website, please file an issue at https://github.com/pytorch/pytorch.github.io/issues/new/choose instead. If this has to do with https://pytorch.org/... | module: docs,triaged | low | Minor |
598,215,518 | TypeScript | Type guards can't deal with unknown type as default | We can't know the failures of type inference in type guards because of this problem. Maybe `a is any[]` should also return unknown[].
<!--
Please try to reproduce the issue with the latest published version. It may have already been fixed.
For npm: `typescript@next`
This is also the 'Nightly' version in the playg... | Suggestion,Needs Proposal | low | Critical |
598,226,758 | vue-element-admin | support /icons/svg/index to defined child folder of icons | ## Feature request(新功能建议)
in router we could use subfolder project like follow
```js
meta:{
title:'dingding.settingpage',
icon:'dingding.setting'
}
``` | feature,in plan | low | Minor |
598,262,213 | godot | ProjectSettings.load_resource_pack won't replace files. | **Godot version:**
3.2.1.stable
**OS/device including version:**
Windows10 (latest)
**Issue description:**
Been trying a solution for a least a few hours on this issue. ProjectSettings.load_resource_pack doesn't replace files if replace_files is true . I made one pck file using export with a scene that had a r... | bug,topic:core | low | Critical |
598,270,379 | rust | Sub-optimal codegen: Unnecessarily dumping AVX registers to stack | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code ([example 1](https://rust.godbolt.org/z/86FfSi)), in which we have a public function `mutate_array` that internally calls `mutate_chunk`:... | I-slow,C-enhancement,A-codegen,T-compiler,A-SIMD,C-optimization | low | Critical |
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GitHub Issues Containing Next.js References
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