id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
598,275,239 | rust | Auto-fix wrongly suggesting scope issues during struct manipulations | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
Hi, there's a auto-fix bug. I'm using VSCode. The code explains itself:
I tried this code:
```rust
use std::fmt;
use std::fmt::Error;
use std::fmt::... | C-enhancement,A-diagnostics,T-compiler | low | Critical |
598,282,397 | opencv | opencv.js detectMultiScale piles up a lot of memory when using large images | ##### System information (version)
- OpenCV => 4.3 (problem also exists for older versions)
- Operating System / Platform => Linux (with Mozilla Firefox 74.0 (64-bit))
- Compiler => using opencv.js from demo page
##### Detailed description
When detectMultiScale from opencv.js runs on large photos (e.g. from comm... | category: javascript (js) | low | Minor |
598,285,696 | flutter | Add consistent across all platforms onDonePressed callback to TextField | This issue is a follow up of https://github.com/flutter/flutter/issues/49785
Please check it out.
TextField's **onSubmitted** and **onEditingComplete** behaive differently on different platforms.
Currently, there are following differnces:
On mobile - **onSubmitted** **is not** firing if you tap another TextFi... | a: text input,c: new feature,framework,f: material design,a: quality,c: proposal,P3,team-text-input,triaged-text-input | low | Minor |
598,293,384 | pytorch | After `create_graph=True`, calculating `backward()` on sparse Tensor fails | ## 🐛 Bug
After retaining the calculation graph of the gradients ( `create_graph=True`), `backward()` fails on sparse Tensor.
The following error occurs:
`RuntimeError: calculating the gradient of a sparse Tensor argument to mm is not supported.`
## To Reproduce
```
import torch
batch_size = 10
inp_size... | triaged,enhancement | low | Critical |
598,300,467 | pytorch | Issue when linking C++ code with libtorch_cpu: cuda not detected | ## 🐛 Bug
(not sure how much of a bug this is, maybe it's expected)
I'm currently working on adapting some [rust bindings](https://github.com/LaurentMazare/tch-rs) for PyTorch and in the process came across the following issue for which I don't have a good solution. The issue can be show on C++ code.
- When linkin... | module: build,module: cpp,triaged | low | Critical |
598,329,987 | create-react-app | Update workbox plugin to 5.1.2 resolving ServiceWorker quota exceeded errors | ### Is your proposal related to a problem?
Currently our e-commerce site is experiencing millions of ServiceWorker `DOMException: QuotaExceededError` errors ([we're not the only ones](https://github.com/GoogleChrome/workbox/pull/1505)), which almost blowing through our monthly Rollbar limit 😬. I did some brief rese... | issue: proposal,needs triage | low | Critical |
598,334,041 | go | x/tools/gopls: fuzzy completion does not return result when expected | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version devel +801cd7c84d Thu Apr 2 09:00:44 2020 +0000 linux/amd64
$ go list -m golang.org/x/tools
golang.org/x/tools v0.0.0-20200408132156-9ee5ef7a2c0d => g... | NeedsInvestigation,gopls,Tools | low | Critical |
598,339,833 | rust | Typo suggestion doesn't account for types | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
When using multiple transmitters with a single receiver across multiple thread, the `:help` message is totally bonkers. Refer the `backtrace` lines 10 and ... | C-enhancement,A-diagnostics,T-compiler,A-suggestion-diagnostics,D-papercut | low | Critical |
598,342,715 | vscode | Task terminal truncates long/quick output. | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Also please test using the latest insiders build to make sure your issue has not already been... | bug,tasks,terminal-process | low | Critical |
598,343,409 | godot | node_added isn't triggered for nodes in the Main Scene | **Godot version:**
v3.2.1.stable.mono.official
**OS/device including version:**
Windows 10
**Issue description:**
I have an auto-loaded `Node` that connects to `node_added` in `_Ready()`.
My connected function triggers to nodes that are added by AddChild (even for nodes added in the Main Scene's _Ready()).
B... | bug,topic:core | low | Minor |
598,350,725 | rust | Lint exported_private_dependencies misses public dependency via trait impl | Tracking issue: #44663, RFC: rust-lang/rfcs#1977
Cargo.toml:
```toml
cargo-features = ["public-dependency"]
[package]
name = "playground"
version = "0.0.0"
edition = "2018"
[dependencies]
num-traits = "0.2"
```
lib.rs:
```rust
pub struct S;
impl std::ops::Add for S {
type Output = S;
... | A-lints,A-visibility,T-compiler,C-bug,F-public_private_dependencies | low | Minor |
598,355,312 | flutter | Ensure that macOS rebuilds are fast | We need to audit the macOS build pipeline and ensure that we aren't doing excessive work on what should be minimal rebuilds.
I believe there are still some known issues in how `assemble` interacts with the Xcode build. @jonahwilliams are there existing bugs for that I should list as blockers? | tool,platform-mac,a: desktop,a: build,P2,team-macos,triaged-macos | low | Critical |
598,355,627 | flutter | Ensure that Windows rebuilds are fast | We need to audit the Windows build pipeline and ensure that we aren't doing excessive work on what should be minimal rebuilds.
Some areas I'm aware of needing investigation:
- The interaction with the Flutter build step.
- Unconditionally writing config files, which may cause VS to rebuild everything even when the... | tool,platform-windows,a: desktop,a: build,P2,team-windows,triaged-windows | low | Minor |
598,355,801 | flutter | Ensure that Linux rebuilds are fast | We need to audit the Linux build pipeline and ensure that we aren't doing excessive work on what should be minimal rebuilds.
This is something we should wait until we've switched to `CMake` to investigate, as there's no reason to tune the current Make builds. | tool,platform-linux,a: desktop,a: build,P3,team-linux,triaged-linux | low | Minor |
598,370,573 | godot | godot 3.2 VehicleBody and VehicleWheel engine_force strange behavior | **Some backstory:**
In godot 3.1 if I apply Engine force it works just about I expect it to work.
In godot 3.2 same projects start works strange. I found some reduce in power of vehicles.
After some investigations I found that engine force applies is not as I apply but actually it is divided by (number_of_wheels/num... | bug,topic:physics | low | Minor |
598,377,751 | pytorch | Comparison ops for Complex Tensors | This issue is intended to roll-up several conversations about how PyTorch should compare complex values and how functions that logically rely on comparisons, like min, max, sort, and clamp, should work when given complex inputs. See https://github.com/pytorch/pytorch/issues/36374, which discussed complex min and max, a... | triaged,module: complex,module: numpy | low | Critical |
598,410,097 | godot | Missing dependencies after renaming a placeholder scene | **Godot version:**
- v3.2.1.stable.official
- v4.0.dev.custom_build.9dc19f761
**OS/device including version:** macOS Catalina 10.15.4
**Issue description:**
Renaming / drag & dropping a scene to another folder may cause missing dependencies if the scene is marked "Load as Placeholder".
* If the main sce... | bug,topic:editor,confirmed | low | Major |
598,455,745 | rust | no associated item found for struct in the current scope while it exists | The following code ([playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=e1b64e86edb39ace6b60a2cd4628a71b)):
```rust
trait Trait {
type Associated;
fn instance() -> Self::Associated;
}
struct Associated;
struct Struct;
impl Trait for Struct {
type Associated ... | A-associated-items,T-lang,T-compiler,C-bug | low | Critical |
598,458,429 | rust | Support positional vectored IO for unix files | Next to the existing `write_vectored` and `read_vectored` APIs, it would be great to have `write_vectored_at` and `read_vectored_at` methods for `File`s on UNIX systems, corresponding to the `pwritev` and `preadv` syscalls. This would be an easy way to add means for high performance file IO using the standard library `... | T-libs-api,C-feature-request | low | Major |
598,461,506 | bitcoin | scripts: check for .text.startup sections | From #18553:
[theuni](https://github.com/bitcoin/bitcoin/pull/18553#issuecomment-611717976)
> Sidenote: we could potentially add a check for illegal instructions in the .text.startup section in one of our python binary checking tools. Though we'd have to create a per-arch blacklist/whitelist to define "illegal".
... | Scripts and tools | low | Minor |
598,476,455 | rust | Adding a `Send` bound generates `the parameter type `S` must be valid for any other region` | I'm using `cargo 1.43.0-nightly (bda50510d 2020-03-02)` / `rustc 1.43.0-nightly (c20d7eecb 2020-03-11)`.
With this code (simplified from [this crate](https://github.com/Ekleog/yuubind/tree/7dbebd924fe73e7de905c24a46564f631b7e46c1), edition 2018 with as only dependency `futures = "0.3.4"`):
```rust
use futures::{pr... | A-lifetimes,T-compiler,C-bug | low | Critical |
598,495,342 | youtube-dl | clickfunnels | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | site-support-request | low | Critical |
598,503,366 | PowerToys | [Shortcut Guide] dynamics add shortcut to swap keyboards when multiple are there | If a user has multiple keyboard layouts installed, we can detect this. If this happens, it would be a nice reminder about that shortcut.
Since this isn’t relevant if you don’t have it, it should be dynamic. | Idea-Enhancement,Product-Shortcut Guide | low | Minor |
598,520,405 | TypeScript | [Feature Request] Ability to auto-generate a type file for local JS module | I'm facing the current issue when importing a JS file into a TS project

The solution is to create a @types/cognitoAuth/index.d.ts file for the types, or convert the file to typescript.
It would be gre... | Suggestion,Awaiting More Feedback | low | Minor |
598,526,536 | rust | Filling short slices is slow even if they are provably short | Take this method as baseline ([playground](https://play.rust-lang.org/?version=stable&mode=release&edition=2018&gist=6eed91dbb458e8eef083d0d24a958182)):
```rust
pub fn add_padding(input_len: usize, output: &mut [u8]) -> usize {
let rem = input_len % 3;
let padding_length = (3 - rem) % 3;
for i in 0..pa... | I-slow,C-enhancement,T-compiler,A-iterators | low | Major |
598,529,555 | flutter | [web] Web application not working on Legacy Edge and IE |
## Steps to Reproduce
1. Run `fluter build web --relase` and run it using python
1. Open the browser with edge or Firefox
1. A blank grey screen is shown (example here https://drive.getbigger.io)
The output flutter doctor is the following
```
flutter doctor -v
[✓] Flutter (Channel beta, v1.17.0, on Mac O... | engine,dependency: dart,platform-web,a: production,found in release: 1.17,browser: firefox,P2,team-web,triaged-web | low | Major |
598,551,015 | rust | rustc should suggest using async version of Mutex | If one accidentally uses `std::sync::Mutex` in asynchronous code and holds a `MutexGuard` across an await, then the future is marked `!Send`, and you can't spawn it off to run on another thread - all correct. Rustc even gives you an excellent error message, pointing out the `MutexGuard` as the reason the future is not ... | C-enhancement,A-diagnostics,T-compiler,A-async-await,A-suggestion-diagnostics,AsyncAwait-Triaged | medium | Critical |
598,562,213 | godot | Output spammed when using DLL | **Godot version:** 3.2
**Issue description:** The output window from the Godot editor gets spammed with this message:

> Condition "!script_data" is true.
I know my DLL is linking properly to my Playe... | bug,topic:editor,topic:gdextension | low | Minor |
598,570,910 | flutter | Remove AndroidX specific failure message, always show Gradle errors | I've seen several cases in the last few minutes of triage where the AndroidX message was shown despite the error being unrelated (keystore issue and ??). We should remove this error filtering and ensure that the raw gradle output is always shown | platform-android,tool,t: gradle,P2,team-android,triaged-android | low | Critical |
598,597,749 | nvm | cdvm & carriage return in .nvmrc | cdnvm does not like a .nvrmc file created in windows for example ( od -c )
0000000 l t s / * \r \n
This can be fixed by replacing
nvm_version=$(<"$nvm_path"/.nvmrc)
with
nvm_version=$(cat "$nvm_path"/.nvmrc | tr -d '\r')
Here I'm doing an echo $... | OS: windows | low | Critical |
598,615,857 | rust | Interactions in `type_alias_impl_trait` and `associated_type_defaults` | A question about impl Trait in trait type aliases: has any thought been given about how they should handle defaults?
I'm trying to do something like this, without success:
```rust
#![feature(type_alias_impl_trait, associated_type_defaults)]
use std::fmt::Debug;
struct Foo {
}
trait Bar {
type T: Deb... | T-lang,C-feature-request,needs-rfc,F-type_alias_impl_trait,requires-nightly,F-associated_type_defaults | low | Critical |
598,623,108 | pytorch | Wrong results for multiplication of non-finite complex numbers with real numbers | ## 🐛 Bug
## To Reproduce
```
import torch
import math
a=torch.tensor([complex(math.inf, 0)])
print(a, a*1.)
#prints tensor([(inf+0.0000j)], dtype=torch.complex64) tensor([(inf+nanj)], dtype=torch.complex64)
```
## Expected behavior
expected answer is inf+0j
This is caused by pytorch first promoting 1. t... | triaged,module: complex,module: numpy | low | Critical |
598,676,748 | ant-design | 表格中search组件里的clearFilters,对onchange导出的extra.currentDataSource不起效 | - [ ] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### Reproduction link
[](https://codesandbox.io/s/zidingyishaixuancaidan-ant-design-demo-vsvu... | Inactive | low | Minor |
598,873,525 | flutter | ImageCache should optionally store undecoded images (pre-codec decoding) | ## Use case
In a current-day app, it is typical to process and display high-megapixel images. Some smartphones come with cameras whose resolution is 48 MP or even 92 MP, and >100 is coming soon. The uncompressed byte sizes of each such image are 48 MiB and 92 MiB respectively.
## Proposal
Short term, I propose... | c: new feature,framework,a: images,c: proposal,P3,team-framework,triaged-framework | low | Minor |
598,876,297 | ant-design | Modal background scroll iOS | - [ ] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### Reproduction link
[https://ant.design/components/modal/#header](https://ant.design/components/modal/#header)
### Steps to reproduce
1. Go to https://ant.design/com... | help wanted,Inactive,📱Mobile Device | low | Major |
598,888,285 | rust | [codegen] unnecessary panicking branch in `foo().await` (vs equivalent `FutureImpl.await`) | I compiled this `no_std` code with (LTO / `-Oz` / `-C panic=abort`) optimizations (full repro instructions at the bottom):
```rust
#![no_std]
#![no_main]
#[no_mangle]
fn main() -> ! {
let mut f = async {
loop {
// uncomment only ONE of these statements
// Foo.await; // N... | A-LLVM,C-enhancement,A-codegen,T-compiler,A-coroutines,I-heavy,A-async-await,AsyncAwait-Triaged,C-optimization | low | Critical |
598,922,381 | godot | Implementing a generic interface with a type paramter of a generic class's inner class causes a build error | **Godot version:**
Godot Engine v3.2.2.rc.mono.custom_build.36a30f681
Commit: 36a30f681fc8c3256829616f32ee452b15674752
Also encountered on a 3.2.1-stable build, earlier versions not tested.
**OS/device including version:** 5.4.24-1-MANJARO x86_64 GNU/Linux
**Issue description:**
In C#, implementing a generi... | bug,topic:dotnet | low | Critical |
598,929,601 | rust | Exploit mitigations applied by default are not documented | There seems to be no documentation on exploit mitigations in Rust, specifically:
1. What exploit mitigations are supported?
1. What mitigations are enabled by default?
1. Is that answer different if building with `cargo` instead of `rustc` directly?
1. Does that vary by platform?
1. How to enable/disable... | C-enhancement,A-security,T-compiler,A-docs,PG-exploit-mitigations | low | Major |
598,933,304 | PowerToys | [FancyZones] Consider caching results of IsProcessOfWindowElevated | Based on https://github.com/microsoft/PowerToys/pull/2103#discussion_r407515294, we might want to consider caching the results of `IsProcessOfWindowElevated`. It might give us a performance gain, but we must profile how much `IsProcessOfWindowElevated` costs first. If it's worth optimizing, we need to introduce the cac... | Product-FancyZones,Area-Quality,Priority-3 | low | Major |
598,939,868 | bitcoin | untrust vs unsafe ? | Some RPC commands like listunspent talks about "unsafe" funds and others like getbalances about "untrust"
If there isn't diff between them would be good rename it with an unique name | Bug | low | Minor |
598,974,540 | TypeScript | Give `{}` some other type than `{}` so it doesn't cause subtype reduction problems with primitives | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Suggestion,Needs Proposal | low | Critical |
599,083,758 | excalidraw | Cache fonts for offline usage | We recently added support [for offline usage](https://github.com/excalidraw/excalidraw/pull/1286) but because we need to preload fonts and we add them directly to the `index.html`, they are not being included in Webpacks' pipeline and thus not being included in the service-worker that caches the assets.
We need to f... | enhancement,help wanted,font | low | Minor |
599,099,082 | javascript | What is the point of the "Types" section of the guide? | Greetings,
The second section of the guide is "References", which is a prescription to use "const" over "var". This section showcases a "bad" code example and a "good" code example. So far, so good.
The first section of the guide is "Types", which, as far as I can tell, doesn't offer any prescriptions at all. It ... | question | low | Major |
599,106,914 | flutter | Update all example/integration test/samples .gitignores to not track .last_build_id | https://github.com/flutter/flutter/pull/54428 added it to the generated gitignore, didn't actually update any of the example or integration test .gitignores. Running the build_tests shard, for example, left a bunch of .last_build_id in my working copy. | team,tool,P2,team-tool,triaged-tool | low | Minor |
599,118,618 | pytorch | Quantized _out functions don't follow same conventions as other out functions in the codebase | Currently they're defined like:
```
.op("quantized::add_out(Tensor qa, Tensor qb, Tensor(a!) out)"
"-> Tensor(a!) out",
c10::RegisterOperators::options()
.aliasAnalysis(at::AliasAnalysisKind::FROM_SCHEMA)
.kernel<QAddOut</*ReLUFused=*/false>>(DispatchKey::QuantizedCPU))
```
However, a s... | oncall: quantization,low priority,triaged,better-engineering | low | Major |
599,122,413 | go | cmd/compile: non-symmetric inline cost when using named vs non-named returns | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14.2 windows/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</summary... | NeedsDecision | low | Critical |
599,136,166 | go | runtime: sema: many many goroutines queueing up on many many distinct addresses -> slow | Hello up there. [libcsp](https://libcsp.com/performance/) claims to be 10x faster on a [benchmark](https://github.com/shiyanhui/libcsp/blob/ea0c5a41/benchmarks/sum.go#L28-L53) involving `sync.WaitGroup` for a divide-and-conqueror summation program. I've analyzed the [profile](https://lab.nexedi.com/kirr/misc/raw/443f9b... | Performance,NeedsInvestigation,compiler/runtime | low | Critical |
599,148,538 | pytorch | DDP should divide bucket contents by the number of global replicas instead of world size | Currently, DDP divides the bucket content by world size before doing allreduce:
https://github.com/pytorch/pytorch/blob/ddf5755ff832b3115af3c57d0203d49c9c2308aa/torch/csrc/distributed/c10d/reducer.cpp#L368-L375
However, the reducer launched the allreduce on all model replicas.
https://github.com/pytorch/pytor... | oncall: distributed,triaged | low | Minor |
599,148,671 | pytorch | XNNPACK operators are not actually registered under xnnpack namespace | Here's the registration line:
```
.op("prepacked::linear_clamp_prepack(Tensor W, Tensor? B=None, "
"Scalar? output_min=None, Scalar? output_max=None) "
"-> __torch__.torch.classes.xnnpack.LinearOpContext",
torch::RegisterOperators::options()
.aliasAnalysis... | triaged,better-engineering,module: xnnpack | low | Minor |
599,149,627 | pytorch | Restructure test_c10d.py and test_distributed.py | Collective communication and DDP tests live in both `test_c10d.py` and `test_distributed.py`, making it confusing which file we should add a new test into. We should restructure them into `test_c10d.py` only for collective communications and `test_ddp.py` only for `DistributedDataParallel`.
cc @pietern @mrshenli @prit... | oncall: distributed,triaged,better-engineering | low | Minor |
599,168,204 | flutter | Migrate away from rapidjson | Rapidjson had its last versioned release 3 years ago, its primary maintainer is no longer active and it has failed to pass an internal security review. Its internal use is frozen and the recommendation is to move to gRPC's json parser: https://github.com/grpc/grpc/blob/master/src/core/lib/json/json.h | engine,P2,team-engine,triaged-engine | low | Critical |
599,170,897 | pytorch | Drop _stacklevel from argspecs of F.softmax, F.softmin, F.log_softmax (for implicit dim has been long deprecated) | https://pytorch.org/docs/master/nn.functional.html?highlight=softmax#torch.nn.functional.softmax
If it's unused or has some special undocumented meaning, I think it's useful to explain it explicitly in Parameters section | module: docs,triaged | low | Minor |
599,179,393 | vscode | [folding] mode to have region based folding only | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
Is it possible to remove folding for the languag... | feature-request,editor-folding | low | Minor |
599,208,512 | TypeScript | Update Imports On File Move can create invalid and/or unexpected tsconfig changes | This happens frequently in a monorepo / project references setup when you move a file from one project to another. If the file you’re moving was included via an `include` glob, the tsconfig will get an additional entry in `include` to the file’s new location:
:
def __init__(self):
super().__init__()
self.layer = torch.nn.Linear(1, 1)
def for... | module: loss,triaged,module: type promotion | low | Critical |
599,255,961 | go | x/net/icmp: listen icmp in Windows not work properly | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.13.8 darwin/amd64
</pre>
### Does this issue reproduc... | OS-Windows,NeedsInvestigation | low | Critical |
599,299,035 | pytorch | Allow `__array__` to automatically detach and move to CPU | ## 🚀 Feature
I would like `__array__` to always implicitly detach and transfer to CPU before returning a numpy array, so that `np.asarray(mytensor)` is guaranteed to work.
## Motivation
For good reasons detailed in [this Discourse thread](https://discuss.pytorch.org/t/should-it-really-be-necessary-to-do-var-d... | feature,module: cuda,triaged,module: numpy | medium | Critical |
599,310,818 | vscode | Support "perspectives" like approach in VSCode | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
**What is a Perspective?**
https://www.tutori... | feature-request,layout | high | Critical |
599,332,087 | youtube-dl | Add on24 downloader | ## Checklist
- [x] I'm reporting a feature request
- [x] I've verified that I'm running youtube-dl version **2020.03.24**
- [x] I've searched the bugtracker for similar feature requests including closed ones
## Description
ON24 is used for online trainings like from the O'Reilly learning platform. Replays ... | site-support-request | medium | Critical |
599,348,558 | go | x/net/http2: low tcp segment utilization | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14.2 darwin/amd64
</pre>
### Does this issue reproduc... | NeedsInvestigation | low | Critical |
599,366,123 | opencv | CvCapture_FFMPEG::open blocked | ##### System information (version)
- OpenCV => 4.1.2
- Operating System / Platform => centos 7
- Compiler => gcc 4.8
##### Detailed description
CvCapture_FFMPEG::open will blocked when another thread also blocked in CvCapture_FFMPEG:: open.
I checked related code as follow, it seems the _mutext lock hold too ... | feature,priority: low,category: videoio,incomplete,needs reproducer,needs investigation | low | Minor |
599,393,399 | youtube-dl | aShemaletube site support request | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | site-support-request | low | Critical |
599,405,710 | pytorch | Libtorch build error when setting both `USE_GLOO` and `USE_SYSTEM_NCCL` to `ON` | ## 🐛 Bug
Currently when setting `USE_GLOO` cmake option to `ON`, target `gloo_cuda` requires a dependency called `nccl_external`; however, this target is avaliable if and only if `USE_SYSTEM_NCCL` is `OFF`. Thus if both `USE_GLOO` and `USE_SYSTEM_NCCL` is set to `ON` cmake would report error during configuration ph... | oncall: distributed,module: build,module: docs,triaged,module: nccl | low | Critical |
599,407,738 | rust | Semantics of MIR function calls | Some discussion at https://github.com/rust-lang/rust/pull/71005#issuecomment-612242397 revealed that we are not entirely sure what exactly the semantics of passing arguments and return values for function calls should be.
The simplest possible semantics is to say that when a stack frame is created, we allocate fresh... | T-lang,A-MIR,A-miri | medium | Critical |
599,413,894 | TypeScript | Workspace Symbol Provider called with empty string doesn't return all workspace symbols | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Bug | low | Critical |
599,438,007 | pytorch | [1.4.1] cmake3 not found | On CentOS7 the cmake 3 binary is called cmake3, but at the build for pytorch only an call to cmake is done. But cmake is not installed,
'which cmake3' will find the path to it.
As I see in the source code of pytorch, there is some code to find cmake3, but it looks like it will nor work.
```
which cmake3
/usr/bin/... | module: build,triaged | low | Critical |
599,480,830 | electron | NativeWindowViews::SetFocusable should call SetSkipTaskbar conditionally | <!-- As an open source project with a dedicated but small maintainer team, it can sometimes take a long time for issues to be addressed so please be patient and we will get back to you as soon as we can.
-->
### Preflight Checklist
<!-- Please ensure you've completed the following steps by replacing [ ] with [x]-... | enhancement :sparkles: | low | Minor |
599,498,031 | pytorch | One confusion about the CompilationUnit destructuring process in torch/jit/__init__.py | hi, my friends
I have one confusion about the destructuring process of the CompilationUnit object in torch/jit/__init__.py file:
_python_cu = torch._C.CompilationUnit()
As i know, many shared_ptr pointers has pointed this CompilationUnit object in pytorch jit. When no shared_ptr pointers have pointed i... | oncall: jit,triaged | low | Minor |
599,513,397 | godot | Creating new plugin C# doesn't create the correct file | **Godot version:**
3.2.1 stable mono
**OS/device including version:**
Debian 10
**Issue description:**
Following the instruction from documentation [here](https://docs.godotengine.org/en/stable/tutorials/plugins/editor/making_plugins.html) Godot does not create the correct file:
```
using Godot;
using System;
... | enhancement,topic:editor,topic:dotnet | low | Minor |
599,513,957 | pytorch | Add load_state_dict and state_dict() in C++ | ## 🚀 Feature
I would be able to clone a model into another model. Such as being done in the [Reinforcement Learning (DQN) Tutorial](https://pytorch.org/tutorials/intermediate/reinforcement_q_learning.html) at **Training**.
The requested functions that do exist in python but not C++ are:
```
load_state_dict()
st... | module: cpp,triaged | low | Major |
599,523,260 | godot | Executable project + plugin crash (Linux + C#) | **Godot version:**
3.2.1 stable mono
**OS/device including version:**
Debian 10
**Issue description:**
Trying to execute the project it crash with this error:
```
(base) vale@debianace:~/godot/tutorials/test$ ./test.x86_64
Godot Engine v3.2.1.stable.mono.official - https://godotengine.org
OpenGL ES 3.0 Render... | bug,platform:linuxbsd,topic:dotnet,crash | low | Critical |
599,536,060 | opencv | Assertion Failed on Batch with EfficientNetB0 (TF) | ##### System information (version)
- OpenCV => 4.3.0-dev
- Operating System / Platform => Ubuntu 18.04
- Compiler => Python 3.6.8
##### Detailed description
Using OpenCV DNN with an EfficientNetB0 saved using Tensorflow I can input a batch of 1 image but it breaks while doing the forward when I input a batch h... | bug,category: dnn | low | Critical |
599,550,928 | godot | Mouse exited signal gets emitted upon moving the mouse (On a Control node) after pausing | **Godot version:**
Godot 3.2.1.stable
**OS/device including version:**
Windows 10 1909
**Issue description:**
The mouse exited signal gets emitted upon moving the mouse when the game was paused and the mouse is on a UI node blocking the mouse.
**Steps to reproduce:**
- Create a KinematicBody2D
- Make it ... | bug,topic:core,confirmed,topic:gui | low | Major |
599,563,588 | godot | Can't use arrows in ItemList after pressing a letter | **Godot version:**
3.2.1
**Issue description:**
When you click ItemList, you can move through elements with arrow keys. But you can't anymore after pressing a letter to search something. You need to click again or wait few secs.
After checking the code, seems like incremental search has a separate path for arro... | bug,discussion,confirmed,usability,topic:gui | low | Minor |
599,565,001 | flutter | video_player does not support interlaced video streams. | I have tried Video Player plug-in for Flutter( video_player 0.10.8+1) example code on Android platform with video stream that is interlaced, and was sadly surprised that it does not de-interlace the video...
Tried the same stream with Exoplayer and it does the job.
so I am little confused as i know that video_play... | c: new feature,d: api docs,p: video_player,package,team-ecosystem,P3,triaged-ecosystem | low | Minor |
599,580,064 | vscode | Investigate into JAWS support | Look into how VS Code works with JAWS and identify the current limitations.
@GS-Avaluka feedback is very welcome | accessibility,windows,editor-core,under-discussion | medium | Critical |
599,589,019 | godot | Wrong blending in-between two AnimationNodeStateMachine-states | **Godot version:**
3.2.1.stable
**OS/device including version:**
Lenovo Yoga 730-13IKB (Windows 10)
**Issue description:**

**In an immidiate transition in-between two animation nodes... | bug,topic:core | low | Minor |
599,689,393 | opencv | Possible error in documentation of initUndistortRectifyMap | OpenCV 4.2 (but valid also for other versions).
In the documentation of `initUndistortRectifyMap()` we find:
> In case of a stereo camera, this function is called twice: once for each camera head, after stereoRectify, which in its turn is called after stereoCalibrate. But if the stereo camera was not calibrated, ... | category: documentation,category: calib3d,RFC | low | Critical |
599,696,334 | flutter | [google_maps_flutter] Should have a callback when map finished rendering | Google map package should expose the API to notify when the map finished rendering. This is to be distinguish with [onMapCreated](https://github.com/flutter/packages/blob/main/packages/google_maps_flutter/google_maps_flutter/lib/src/google_map.dart#L94). [onMapCreated] is called when the view is ready, not necessarily ... | c: new feature,platform-android,platform-ios,p: maps,package,c: proposal,team-ecosystem,P3,triaged-ecosystem | medium | Major |
599,699,660 | go | x/mobile/cmd: Applications are signed with insecure hash algorithm (SHA1) | ### Note:
Please note that I am opening this security issue publicly after initially reporting the issues over email to the great people over at the Golang security team and then being told to open it here due to gomobile not being an officially supported project.
### Description:
I decided to take a look at t... | help wanted,NeedsFix,mobile | low | Minor |
599,703,151 | go | x/mobile: Add support for signing Android applications using v2+ scheme | ### Note:
This was suggested as part of the security issue filed as part of #38438 and might be relevant.
### Description:
The signing of Android applications in gomobile is currently using the old v1 signing scheme and not the new and improved v2 or v3 schemes that have been available for quite some time now.... | help wanted,NeedsFix,mobile | low | Major |
599,710,337 | angular | Angular 9.1.1 fixture.query() can't see DOM built directly with Renderer | <!--🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅
Oh hi there! 😄
To expedite issue processing please search open and closed issues before submitting a new one.
Existing issues often contain information about workarounds, resolution, or progress updates.
🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅... | area: testing,state: confirmed,P3 | low | Critical |
599,726,396 | material-ui | [docs] Missing component name API section for components | In #20434, a Component Name section was added to many components.
Unfortunately, the section seems to be missing for the following components:
* ClickAwayListener
* Fade
* Grow
* Hidden
* MenuList
* Modal
* NoSsr
* Popper
* Portal
* RadioGroup
* RootRef
* Slide
* SwipeableDrawer
* TextareaAutosize
*... | core,scope: docs-infra | low | Major |
599,758,729 | rust | "constant expression depends on a generic parameter" error can be improved. | Original discussion happened at https://github.com/rust-lang/rust/pull/70452#discussion_r399406715.
<hr/>
This was my last proposal in that comment thread (https://github.com/rust-lang/rust/pull/70452#discussion_r399580683):
> So perhaps a better phrasing for the error itself might be "cannot prove/determine/gua... | C-enhancement,A-diagnostics,T-compiler,A-const-eval,PG-const-generics | low | Critical |
599,768,401 | flutter | Calling layout from performResize should throw assert | Calling `layout` on a child from within `performResize` is illegal, `performResize` is only allowed to operate on the given constraints, see https://master-api.flutter.dev/flutter/rendering/RenderBox/performResize.html. | framework,a: error message,P2,team-framework,triaged-framework | low | Minor |
599,784,024 | rust | [rustdoc] Remove object methods coming from trait impls in search results? | Currently, if an object `A` implements a trait `B`, the search will show both `A::whatever` and `B::whatever`. I think this might be a bit too much. Removing this would in addition makes the search-index file ligher.
What do you think @rust-lang/rustdoc ? | T-rustdoc,C-discussion,A-rustdoc-search,A-trait-objects | low | Minor |
599,822,195 | go | net/mail: mail.ParseAddress() does not handle comments correctly | ### What version of Go are you using (`go version`)?
<pre>
go version go1.14.2 linux/amd64
go go1.13.7 playground
</pre>
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Outpu... | NeedsInvestigation | low | Critical |
599,823,007 | pytorch | TorchScript Support for Named Tensors | ## 🚀 Feature
Currently, the JIT doesn't seem to support named tensors. When tracing or scripting a module, an error is thrown about TorchScript not supporting named tensors.
Currently, trying to script a module using `align_to` gives:
```python-traceback
RuntimeError:
Tried to access nonexistent attribute or ... | triage review,oncall: jit,triaged | low | Critical |
599,825,678 | flutter | flutter app crashes after a few hot reloads. On physical device, samsung S10e. | My flutter app crashes after a few hot reloads. On physical device, samsung S10e.
## Steps to Reproduce
Just debug/run and save modifications to hot deploy.
<details>
<summary>Logs</summary>
```
Performing hot reload...
Syncing files to device SM G970F...
W/yeay.tv.yeay(15176): 0xebadde09 skipped time... | c: crash,tool,dependency: dart,t: hot reload,P2,team-tool,triaged-tool | low | Critical |
599,865,044 | flutter | Can't handle width inside an appBar of a Scaffold | Hello,
i can't manage to handle width of any child of an appBar ( on web or mobile ) and i was wondering if this is something considered a bug or part of Material UI ?
Thanks a lot
## Steps to Reproduce
1. Run `flutter create appbar_width `.
2. Update the files as follows:
```dart
import 'package:flu... | framework,f: material design,d: api docs,team-design,triaged-design | low | Critical |
599,886,169 | godot | Mono: Check that min mono version is satisfied before building | Hello,
I've just downloaded godot repo and wanted to compile it as mono.
*scons p=x11 tools=yes module_mono_enabled=yes mono_glue=no*
During compilation an error occured:
```c
...
[Initial build] Compiling ==> modules/mono/glue/string_glue.cpp
[Initial build] Compiling ==> modules/mono/glue/string_name_glu... | enhancement,topic:buildsystem,topic:dotnet | low | Critical |
599,891,569 | TypeScript | Add 'browser' module resolution, type checking native JS module imports | ## Search Terms
Disable non-relative modules
Disable absolute module path
Change node_modules folder
Disable node_modules non-relative module lookup
## Suggestion
A compiler option to disable non-relative modules, since these are invalid in the browser,
May be
- An option to disable `node_modules` lo... | Suggestion,Awaiting More Feedback | low | Critical |
599,900,342 | PowerToys | AutoHotkey and PowerToy improved compatibility | We're seeing a lot of AHK conflicts here. #1958 is where we have an ask to detect conflicting applications like AHK and warn users, however, i feel we should also see if there are things we can do to improve compatibility with it. | Area-Quality | low | Minor |
599,921,483 | go | time: LoadLocation on Windows does not read zone information from the Windows API | ### What version of Go are you using (`go version`)?
<pre>
go version go1.13.4 windows/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</summary><br><pre>
... | help wanted,OS-Windows,NeedsInvestigation | low | Critical |
599,965,734 | ant-design | selectTree的节点超过下拉菜单宽度时,希望支持超过的文字用【…】代替 |

- [ ] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### What problem does this feature solve?
tree节点文字过长的问题
... | help wanted,Inactive,3.x | low | Major |
599,982,274 | pytorch | Poor elmenetwise_kernel performance becomes critical on small mini-batch sizes | I am experiencing a huge slowdown of a CNN training on small mini-batch sizes caused by elementwise_kernels. These kernels are called on optimizer updates: optimizer.zero_grad() and optimizer.step(). I suppose they are responsible for the model weight updates.
I have tested with Pytorch 1.4.0 and with 1.6.0a0+1e2271... | module: performance,module: cuda,triaged,module: TensorIterator | low | Major |
600,032,387 | three.js | Examples get scrollbars when resizing the window and custom scaling in the os. | ##### Description of the problem
II noticed today all the examples currently get scrollbars as I resize them on Windows. Depending on the size they appear and disappear.
Chrome 80

Fi... | Addons | low | Major |
600,047,886 | flutter | [Image_picker][iOS] get actual image path | I am extracting images from my mobile phone so that I differentiate gallery and whatsapp images but the problem occurs is that I can not get actual path of image in IOS.In android I am getting the actual path so I easily differentiate the gallery and whatsapp images but in ios I get path like `private/var/mobile/Contai... | platform-ios,p: image_picker,package,has reproducible steps,P3,found in release: 3.10,found in release: 3.11,team-ios,triaged-ios | medium | Major |
600,079,411 | flutter | Flex() make it easier to reverse child order | ## Use case
Given that Flutter is also used for web development, flex layout in native web technology have this "comprehensive" property values for the direction, for example in CSS we can do:
`flex-direction: row` equivalent with `direction: Axis.horizontal`
`flex-direction: column` equivalent with `direction: ... | c: new feature,framework,a: quality,c: proposal,P3,team-framework,triaged-framework | medium | Major |
600,108,903 | go | x/tools/present: issues with preformatted text | commit 0037cb7812fa1343616f77d5e8457b530a8f5bcc of x/tools.
The following presentation doesn't display correctly. The comment in the code block is ignored. The indented text after the bullet point is not displayed in preformatted style as it should be by my reading of the [docs](https://pkg.go.dev/golang.org/x/tools... | NeedsInvestigation,Tools | low | Minor |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.