id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k β | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
641,647,970 | godot | Godot 3.2.1 Startup Crash and Missing/Broken Scenes |
Godot Engine v3.2.1.stable
<!-- Specify commit hash if using non-official build. -->
GLES3, Intel Mesa Integrated GPU
There was a crash immediately upon opening my project. Before it started crashing it reported missing/broken scenes that were correctly named and in the correct filepath that it was requestin... | bug,topic:editor,confirmed,crash | low | Critical |
641,662,433 | pytorch | CUDA error: out of memory when running tensorpipe test_cuda | ## π Bug
When running Tensorpipe's test cuda a bunch of time (using stresstests) with the internal infra, I frequently see the following error:
```
line 2453, in test_cuda
> t1 = torch.rand(3, 3).cuda(0)
> RuntimeError: CUDA error: out of memory
> exiting process with exit code: 10
> WARNING: Logging be... | triaged,module: rpc,module: tensorpipe | low | Critical |
641,666,053 | rust | Misleading Error Message: the trait `Foo` is not implemented for `&dyn Foo` | Here is a minimal example [[playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=3f1ec48f5216c6f700615bcd401333c8)]:
```rust
pub trait Foo {
fn bar(&self, _: &dyn Foo) -> bool {
true
}
}
impl Foo for u32 {}
fn main() {
let x = 1;
let v: Vec<&dyn Foo... | A-diagnostics,T-compiler,A-suggestion-diagnostics | low | Critical |
641,682,406 | rust | Tracking issue for moving ui tests to subdirectories | **NOTE: see https://github.com/rust-lang/rust/issues/73494#issuecomment-1500919846 for mentoring instructions.**
Looking at https://github.com/rust-lang/rust/tree/master/src/test/ui, github truncates the list to just the first 1000 entries (of 1564 total entries).
This is especially frustrating since github also ... | E-easy,C-cleanup,A-testsuite,E-mentor,T-compiler,C-tracking-issue,E-tedious | medium | Critical |
641,708,824 | pytorch | caffe2 error during compilation of PyTorch with ROCm on Archlinux | aur package: _python-pytorch-cuda-git_ `ROCM=ON`
```sh
:: Downloading the latest sources for a devel package python-pytorch-cuda-git...
:: Starting the build:
==> Making package: python-pytorch-git 1.3.1.r27648.02e091902f6-1 (Fri Jun 19 07:52:01 2020)
==> Checking runtime dependencies...
==> Checking buildt... | caffe2 | low | Critical |
641,724,941 | create-react-app | Allow to skip verifyTypeScriptSetup | Allow users to skip verifyTypeScriptSetup by add `process.env.SKIP_VERIFY_TYPESCRIPT_SETUP === 'true'`
| issue: proposal,needs triage | low | Minor |
641,731,180 | flutter | `dart:ffi` conflicts with `System.loadLibrary` on Android API <=23 | ## Summary
I'm not sure if this is a Dart SDK issue or a Flutter issue.
On Android API versions <=23, calling a function in the Android SDK that does `System.loadLibrary`, followed by a `dart:ffi` `DynamicLibrary.open` fails.
Some examples of the former can be:
- `android.media.SoundPool`, because of the st... | platform-android,engine,dependency: dart,P2,team-android,triaged-android | low | Critical |
641,770,461 | youtube-dl | Add Support For AAJ TAK News | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | site-support-request | low | Critical |
641,822,976 | pytorch | Conv3d with specific kernel size outputs inconsistent results between FP16 and FP32 in V100 GPU | ## π Bug
The Conv3d output inconsistent results between float mode and half mode, if the GPU is V100 and the conv kernel size is (3,1,1) and the input/output channel number are multiple of 8.
I could repro this in PyTorch 1.2.0~PyTorch 1.5.1 with GPU V100-SXM2/PCIE 16GB/32GB
## To Reproduce
repro code
```
... | module: dependency bug,module: cudnn,module: cuda,module: convolution,triaged | low | Critical |
641,834,323 | flutter | CupertinoDatePickerMode.dateAndTime does not have capability to change month and year. | Current CupertinoDatePicker has different modes to choose but CupertinoDatePickerMode.dateAndTime does not have capability to change month and year. Can we have new mode to set like below to select all date fields in single widget.
 and I could not reproduce the failure locally - this was due to the `DefId` in the user type annotations of the test shown below, which appeared to be different locally versus on CI.... | T-compiler,C-bug,A-reproducibility,A-mir-opt | low | Critical |
641,881,722 | opencv | DNN Support matrix | Just an idea:
For Mesa there is a matrix that shows the OpenGL support by different vendors/drivers
https://mesamatrix.net/
I dont know how complicated this would be to make it for opencv, but it would for sure help with making Layer Support transparent for CPU OPENCL and CUDA etc. mesamatrix is opensource. | category: documentation,category: dnn,effort: few weeks | low | Major |
641,895,995 | go | x/image/tiff: CCITT reader EOF error for tiff image | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
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### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14.4 linux/amd64
</pre>
### Does this issue reproduce... | NeedsInvestigation | low | Critical |
641,976,363 | flutter | [Flutter_module] Unresolved reference: ** | ## Steps to Reproduce
1. Create new Empty Activity Application.
2. New flutter module.
3. Add following code to MainActivity
```kotlin
val variable = Manifest.permission.ACCESS_MEDIA_LOCATION
// or
val variable = Build.VERSION_CODES.Q
```
4. Build and run application.
**Results:**
```java
Unresolved... | c: crash,platform-android,tool,t: gradle,a: existing-apps,P2,team-android,triaged-android | low | Critical |
641,985,767 | tensorflow | If TMP is not set, then the build system defaults to the wrong path | <em>Please make sure that this is a build/installation issue. As per our [GitHub Policy](https://github.com/tensorflow/tensorflow/blob/master/ISSUES.md), we only address code/doc bugs, performance issues, feature requests and build/installation issues on GitHub. tag:build_template</em>
**System information**
- OS P... | type:build/install,subtype: ubuntu/linux,TF 2.10 | medium | Critical |
641,999,829 | react | Hiding MUI Components inside React Developer Tools | Hello, recently we've overhauled a client's website with the usage of [Material UI](https://material-ui.com/). It's been an enjoyable experience, however one thing that really irks me - given the project is pretty large and there's multiple people working on it, sometimes it gets chaotic which component is exactly what... | Type: Discussion,Component: Developer Tools | medium | Major |
642,043,836 | flutter | Allow Wrap widget to have a WrapAlignment.justify | I'm trying to create my UI where the objects inside a Wrap are justified, but it doesn't seem to be possible at the moment. This is what I currently have:
```dart
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildCon... | c: new feature,framework,a: quality,c: proposal,P3,team-framework,triaged-framework | low | Critical |
642,046,381 | TypeScript | Type inference with conditional for array fails for literal | <!-- π¨ STOP π¨ STOP π¨ STOP π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps before lo... | Needs Investigation | low | Critical |
642,051,963 | go | cmd/compile: optimize xor to complement | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
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### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14.4 linux/amd64
</pre>
### Does this issue reproduce... | Performance,NeedsInvestigation,compiler/runtime | low | Critical |
642,058,066 | flutter | iOS will show 2 LaunchScreen when localized | #### Summary:
I want to localize the LaunchScreen with different images, LaunchScreen will show 2 times.
First localized (Chinese) and Second Default(English).
#### Steps to Reproduce:
1. Add a new LaunchScreen-ZH.storyboard with a Logo image centered to support Chinese language.
2. add ```"UILaunchStoryboardN... | platform-ios,engine,a: internationalization,e: OS-version specific,has reproducible steps,P2,team-ios,triaged-ios,found in release: 3.13,found in release: 3.15 | low | Critical |
642,063,418 | rust | rustc uses insane amounts of memory when compiling a function that loads 1500+ function pointers from a DLL | For my use-case, I'm trying to load a lot of function pointers from a .dll file using the `libloading` crate. However, I can't compile a `load_my_dll()` function if I have more than maybe 1000 function pointers, because rustc uses an insane amount of memory for compilation:
 -> Result<Self, ParseError> {
if header.minor_opcode != LATCH_LOCK_STATE_REQUEST {
return Err(ParseError::ParseError);
... | A-LLVM,I-slow,T-compiler,C-bug | low | Critical |
642,193,414 | go | proposal: reflect: allow creation of recursive types atomically | ### Background and introduction
The proposal in #39528 has been criticised for the fact that it would introduce "incomplete" instances of `reflect.Type`. This alternative proposal addresses that shortcoming: here, newly created recursive `reflect.Type`s can emerge only through a single function, `reflect.Bind`. This... | Proposal,Proposal-Hold | medium | Critical |
642,207,339 | flutter | Flutter build dashboard taking 60-90% CPU when idle | Noticed while monitoring the dashboard on engine sheriff duty this week. Haven't dug into what's causing this amount of CPU but it's very reproducible. Unclear whether this is a Flutter Web issue, a dashboard client-side issue, or a combination of the two.
Repro steps:
1. In Chome, select Window > Task Manager
2. ... | platform-web,P2,team-web,triaged-web | low | Major |
642,217,005 | go | x/tools/gopls: bad completion with syntax errors | ### What version of Go, VS Code & VS Code Go extension are you using?
- Run `go version` to get version of Go
- go version go1.14.3 darwin/amd64
- Run `code -v` or `code-insiders -v` to get version of VS Code or VS Code Insiders
- 1.46.0
- a5d1cc28bb5da32ec67e86cc50f84c67cc690321
- x64
- Check your installed... | help wanted,gopls,Tools,gopls/parsing | low | Critical |
642,223,019 | TypeScript | Prototype assignment should take the type of the initializer and not require a literal | This is a feature request based on actual VS customer code.
**TypeScript Version:** 3.9.2
**Search Terms:** ES5 class javascript prototype assignment constructor function
**Expected behavior:** In the example below, the prototype for `test.class` should include properties from `testPrototype`.
**Actual be... | Suggestion,Awaiting More Feedback | low | Critical |
642,231,802 | flutter | unpin-shelf version and determine cause of test break | The latest version of shelf broke a test that verifies that the tool does not serve files outside of the project root directory. Update again and figure out what changed.
Version was pinned in https://github.com/flutter/flutter/pull/59832 | team,tool,P2,team-tool,triaged-tool | low | Minor |
642,239,474 | godot | TouchScreenButton ignores touches above or left of its visual boundaries | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
https://github.com/godotengine/godot/issues/35711 seems similar, but I believe it describes a different issue.
**Godot version:**
<!-- Specify commit hash if using non-o... | bug,topic:input,topic:gui | low | Critical |
642,248,506 | rust | Fall back to more verbose error when 'expected' and 'found' are the same | In some cases (#71723, #73520), we emit an error of the form 'expected A, found A', where the 'expected' and 'found' cases are character-for-character identical.
We could make these messages much less confusing by detecting the case where the formatted 'expected' and 'found' values are identical, and fallback to exp... | A-diagnostics,A-lifetimes,T-compiler,D-confusing | low | Critical |
642,250,828 | vscode | Fail to load timeline info when activate timeline view using keyboard shortcut | <!-- β οΈβ οΈ Do Not Delete This! bug_report_template β οΈβ οΈ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Also please test using the latest insiders build to make sure your issue has not already been... | bug,timeline | low | Critical |
642,251,953 | scrcpy | Scrcpy slow | Finally I managed to get in, only now itβs very slow, impossible to move | driver | medium | Major |
642,256,826 | pytorch | Refactor the adaptive avg pool code | #40271 introduces the adaptive avg pool. There is some code that could be reused by 2d and 3d. However, it requires refactoring of the 2d codebase -- that's why it is not done in the original PR. This issue is to track the progress of that refactoring.
cc @jerryzh168 @jianyuh @raghuramank100 @jamesr66a @vkuzo @jgong5 ... | oncall: quantization,good first issue,low priority,triaged,module: pooling | medium | Major |
642,257,289 | pytorch | Too many labels in the repo | Was going through all the labels -- can we remove the ones that are not used or used extremely rarely? Also, I could not find labels that would mark an issue "easy" or "beginner friendly" -- those could be taken over by the beginners in the community | triaged,module: infra | low | Minor |
642,269,719 | flutter | Remove --experimental-emit-debug-metadata flag from frontend_server/tool when possible | Remove --experimenal-emit-debug-metadata flag from frontend_server/tool once metadata is no longer experimental and is always produced by the frontend server. | tool,P2,team-tool,triaged-tool | low | Critical |
642,269,824 | rust | Debugger support for Rust async/await | It would be very nice if a debugger could show things like
- The set of active async tasks, similar to the list of threads in a program
- #73524 A "backtrace" of a given async task
- The state of any OS objects (files, sockets, etc) a task is blocking on
- The origin of an async task (where it was spawned), with ... | A-async-await,AsyncAwait-Triaged | low | Critical |
642,270,603 | godot | Godot exits when material is in copied project that references missing custom visual shader node | **Godot version:**
3.2.2.rc1.official
**OS/device including version:**
Windows 10 Pro
GLES2
**Issue description:**
I copied my project to a different location, and one of my materials references a .gd custom visual shader node that I have since removed. When starting up Godot in this copied project (after ... | bug,topic:import,crash | low | Critical |
642,273,929 | rust | External backtraces for async tasks | It would be nice if debuggers supported printing a backtrace of await points within an async stack machine. In particular, if I have a reference to an async task, my debugger should be able to read the state of all (nested) generators compiled into that object, and turn that into something that looks like a stack trace... | A-async-await,AsyncAwait-Triaged | low | Critical |
642,277,408 | rust | `cargo +nightly-i686-pc-windows-msvc build` crashes with very little info on what caused the error | I'm attempting to build a small project I've been working on for 32-bit systems, it builds fine on 64-bit but after some quick porting rustc just crashes and outputs that the process didn't return successfully.
All the code I was attempting to compile can be found in [this repo](https://github.com/super-continent/wi... | I-crash,A-codegen,T-compiler,O-windows-msvc,C-bug,O-x86_32 | low | Critical |
642,305,489 | terminal | Arrow-down menu in tab row should display both profiles and currently opened windows. | # Description of the new feature/enhancement
Currently, drop-down at the end of tab row is displaying configured profiles and settings/feedback/about commands. It would be nice if it would have additional section at the top listing currently opened tabs, to ease switching/locating them.
| Issue-Feature,Area-UserInterface,Area-Settings,Product-Terminal | low | Minor |
642,305,812 | terminal | '+' at the second-last place in tab row should be removed. | ## Description of the new feature/enhancement
'+' button at the second-last place in tab row is quite redundant and can be removed. It just duplicates default profile, which can be also accessed from arrow-down menu. Whenever I go to open a new tab, I have particular profile in mind, and it tends to be non-default o... | Issue-Feature,Area-UserInterface,Area-Settings,Product-Terminal | low | Minor |
642,327,076 | flutter | Add Automatic Responsiveness. | Flutter is awesome as it is true cross platform for android, ios and web.
Wouldn't it be more awesome if programmers don't have to bother about responsiveness across different size of screens?
I think flutter dev team is smart enough to implement **AI, ML, DL** techniques to add **_automatic responsiveness_** on... | c: new feature,framework,c: proposal,P3,team-framework,triaged-framework | low | Major |
642,351,658 | godot | Asyncronous scene loading breaks gradients | **Godot version:** 3.2.1
**OS/device including version:** seems irrelevant (GLES2, GLES3 @ android & win7)
**Issue description:** when scene is loaded asynchronously gradients doesn't respect custom `width` property value and always use the default value 2048. When scene is loaded in a normal synchronous way (e.g... | bug,topic:core | low | Minor |
642,372,745 | godot | CSG function _update_shape() is not documented | **Your Godot version:**
3.2.1 stable official, on Windows 10
**Issue description:**
[CSGShape _update_shape()](https://github.com/godotengine/godot/blob/master/modules/csg/csg_shape.cpp) is not documented.
When dealing with CSG from code, it looks like this is a very important function (examples of people using... | topic:core,documentation | low | Critical |
642,376,616 | godot | Scene not updating when instanced in other scene | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.2.1 stable official
**OS/device including version:**
<!-- Specify GPU model, drivers, ... | bug,topic:editor,needs testing | medium | Major |
642,383,852 | godot | Callback from animation tree gets called forever if in the end of an animation | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.2.1 stable
**OS/device including version:**
<!-- Specify GPU model, drivers, and the... | bug,topic:core | low | Minor |
642,401,723 | rust | Use `dataflow::ResultsCursor` in borrowck | Having a `ResultsCursor` stored in `MirBorrowckCtxt` would allow accessing the flow state at arbitrary points in error reporting and make using the usual mir visitor possible. | C-enhancement,A-borrow-checker,T-compiler | low | Critical |
642,410,985 | go | x/tools/cmd/present2md: code blocks only output one level of indentation | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14.2 linux/amd64
</pre>
### Does this issue reproduce... | NeedsInvestigation,Tools | low | Critical |
642,417,127 | rust | Add `core::panic::Location::{end_line,end_column}`? | Method chains no longer share a single span, which makes the location reported by `Location::caller()` *much* more useful when chaining unwraps. The next step to improve their fidelity will be to allow `Location` to encode the "end span" of a call, and to expose that to users somehow. Probably in the Debug/Display impl... | T-libs-api,C-feature-request | low | Critical |
642,419,008 | rust | function-like procedural macros: no dead_code warning on created code (e.g. "function is never used" warning) | **Problem**: I got no **"function is never used" warning** (dead_code) on code generated by function-like procedural macros
_I dare say this is a bug but I'm fairly new to **procedural macros** and maybe I'm doing something wrong. After quite a lot of searching I was unable to figure out if that was really the case ... | A-lints,T-compiler,C-bug,A-proc-macros | low | Critical |
642,420,329 | excalidraw | no drawing controls work | https://www.loom.com/share/23dd8a324de74e9797aff8c49d57f6b9
The app works fine for sometime and then this happens. all controls stop working.. can't select anything draw anything. | bug | low | Minor |
642,450,866 | opencv | dnn::readNet error with IE backend | Win10, CMake 3.18, VS 2017, CUDA 10.2, OpenVINO rev. ae9e0510f008220a297130c45e30bfc7fcf27b04.
dnn::readNet raise an exception
````
Dims and format are inconsistent.
E:\Lib_prebuild\OpenVino\openvino\inference-engine\src\inference_engine\ie_layouts.cpp:276
E:\Lib_prebuild\OpenVino\openvino\inference-engine\inclu... | category: dnn | low | Critical |
642,454,949 | opencv | OpenCV.JS WASM build fails. Generator error. Unable to resolve face::Facemark for face_FacemarkKazemi | OpenCV => 4.3.0
Operating System / Platform => Ubuntu
Added face module.
opencv_js.config.py :
face = {'': ['createFacemarkLBF', 'createFacemarkAAM', 'createFacemarkKazemi', 'drawFacemarks'],\
'Facemark': ['fit', 'loadModel'], \
'FacemarkLBF': [], \
'FacemarkAAM': [], \
'Fac... | feature,category: build/install,category: contrib,category: javascript (js) | low | Critical |
642,459,345 | vscode | Alt+Backspace to delete previous character without smart indentation-aware deletion | <!-- β οΈβ οΈ Do Not Delete This! feature_request_template β οΈβ οΈ -->
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<!-- Describe the feature you'd like. -->
Sometimes, you want to move a block of code left... | feature-request,editor-autoindent | low | Minor |
642,481,552 | godot | Tilemap horizontal line flicker due to texture atlas not having gaps between tiles (fixed in 4.x) | **Godot version:**
3.2.1 stable
**OS/device including version:**
OS: Windows 10 x64
GPU Model: GTX 1080
Drivers: 442.74
Backend: GLES2 / GLES3
**Issue description:**
Tilemaps intermittently flicker between the expected result and a set of horizontal lines:
 files containing char "β" in name | ##### System information (version)
- OpenCV => opencv-python 4.2.0.34
- Operating System / Platform => Windows-10-10.0.18362-SP0
- Compiler => Visual Studio 1.46.1, Python 3.7.4 32-bit
##### Detailed description
When I upload file containing in name char `β` U+2013 : EN DASH by `cv2.imread()`, file i... | duplicate,category: python bindings | low | Critical |
642,539,888 | godot | Godot 3.2.1mono had an error while building project solution on Ubuntu Studio 18.04 32bit | **Godot version:**
3.2.1-mono
**OS/device including version:**
Linux (Ubuntu Studio 18.04, 32bit), GLES2
**Issue description:**
I tried to run that script (script is used by scene, that i wanted to run) in godot, but 'The build method threw an exception'.
Here's mono build log and as i can see, Godot has ... | bug,topic:dotnet | low | Critical |
642,543,652 | TypeScript | Build mode ignores inherited --pretty flag when run through lerna | <!-- π¨ STOP π¨ STOP π¨ STOP π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps before lo... | Bug | low | Critical |
642,553,919 | go | x/mobile: function with alias type as argument or return value cannot be exported | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
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### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14.4 darwin/amd64
</pre>
### Does this issue reproduc... | NeedsInvestigation,mobile | low | Critical |
642,569,310 | godot | Curve2D Get Closest Offset incorrect between final two baked points | **Godot version:**
3.2.2.rc2
**OS/device including version:**
Linux Mint 18.3 Cinnamon 64-bit
**Issue description:**
Expectation: Get_closest_offset finds closest offset anywhere on path.
Actual result: Get_closest_offset fails to correctly find closest offset between final two baked points.
![Curve2DG... | bug,topic:core,confirmed | low | Critical |
642,575,376 | flutter | [animations] OpenContainer - Add closedElevationColor | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
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If you hav... | c: new feature,package,p: animations,team-ecosystem,P3,triaged-ecosystem | low | Critical |
642,581,268 | godot | class_name import Root Type breaks when script is moved | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.2.1.stable.custom_build.f0a489cf4
**OS/device including version:**
<!-- Specify GP... | bug,topic:core,usability,topic:import | low | Critical |
642,587,805 | pytorch | Tracking output dimensions of the convolutional layers | ## π Feature
Tracking the current **dimensions of the output** during **convolution operations** which can be then used to specify the input dimensions for **first** linear layer.
.
## Motivation
I always get frustrated when it comes to specify the input dimensions for the first linear layer when I am using **... | module: internals,triaged | low | Critical |
642,593,273 | godot | AnimationTree seek nodes don't reset after preview in editor | **Godot version:**
3.2.1.stable.official
**OS/device including version:**
Ubuntu 18.04
**Issue description:**
When adding a seek node to an AnimationNodeBlend in an AnimationTree, the value of the position parameter resets to `-1` after the initial seek (as it is supposed to), but when previewing this in the e... | bug,topic:editor,topic:animation | low | Minor |
642,597,085 | TypeScript | Generic of abstract class should be inferrable from abstract property implemented in subclass | <!-- π¨ STOP π¨ π¦π§π’π£ π¨ πΊπ»πΆπ· π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker.
Please help us by doing the following steps before logging an issue:
* Search: https://github.com/Microsoft/TypeScript/search?type=Issues
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642,597,310 | flutter | PlatformException when trying to create flutter webview in existing app using FlutterFragment, Trying to create a platform view of unregistered type: plugins.flutter.io/webview | An error occurs when trying to create a **FlutterFragment** from a native android application:
_MainActivity.java:_
```
private void prepareButton(MainActivity context) {
final String link = "http://flutter.dev";
mInvokeFlutterView = findViewById(R.id.invoke_flutter_view);
mInvokeFl... | c: crash,platform-android,a: existing-apps,a: platform-views,p: webview,package,has reproducible steps,P2,found in release: 2.2,found in release: 2.5,team-android,triaged-android | low | Critical |
642,622,794 | rust | Version mismatch between Rust's bundled musl libc and system musl may cause linking errors with native libraries | When attempting to compile a project using `jemallocator` on the [rust:1.44.1-alpine3.12](https://hub.docker.com/layers/rust/library/rust/1.44.1-alpine3.12/images/sha256-84783d5b9c9de0f38943e74d83eac5006728f5f3238ae73710ee519841629353?context=explore) container, linking fails with `jemalloc/src/jemalloc.c:700: undefine... | A-linkage,O-musl,C-bug | low | Critical |
642,637,532 | excalidraw | Collaborator state changes do not always cause re-render | Collaborator state changes do not always cause a re-render when it should. An example of this is when a collaborator joins, the original user wont see their avatar until they do an action themselves like clicking the canvas (causing a re-render).
Haven't investigated too much but this is probably due to the state us... | bug,collaboration | low | Minor |
642,659,843 | go | cmd/go: get incorrectly rejects go-import/go-source meta tags with unquoted name attr | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14.4 linux/amd64
</pre>
### Does this issue reproduce... | NeedsFix | low | Critical |
642,703,455 | vscode | View undo/redo history visually or an indicator or a counter | Dear VSCode,
Thank you very much for this project.
Although, the feature we might need is the Undo/Redo `history` like in the VS2019 or Photoshop, for example:
| Visual Studio 2019 | Photoshop |
|:-:|---|
| |  |
or at least color... | feature-request,undo-redo | high | Critical |
642,797,039 | vscode | Git - git sync issue on an empty repo | - VSCode Version: 1.46.1
- OS Version: macOS 10.15.5
Steps to Reproduce:
```sh
# create empty repo test1
git clone https://.../test1.git test1_01
git clone https://.../test1.git test1_02
cd test1_01
code ./
# add 1.txt -> commit -> sync
cd ../test1_02
code ./
# click sync: I expect changes will be synce... | bug,help wanted,git | low | Major |
642,888,709 | excalidraw | Export PDF | ### Feature:
At the moment, when we export something, it's usually in the form of an image or an SVG. What I'm proposing is an extra option of exporting it to PDF.
### Suggestion:
The transformation from SVG to PDF isn't that complicated, this feature shouldn't cause too much overhead to implement if you just... | enhancement,pdf | medium | Critical |
642,898,377 | flutter | [macos] Transparent FlutterViewController | I am trying to make a transparent app in macOS but the Flutter view has a black background I can't remove.
I set the window and the view within the view controller to have a red background but it still shows black
```swift
class MainFlutterWindow: NSWindow {
override func awakeFromNib() {
let flutt... | c: new feature,engine,platform-mac,customer: crowd,a: desktop,P3,team-macos,triaged-macos | high | Critical |
642,927,412 | ant-design | Select menu should overlap trigger as little as possible | ## Reproduce
Reproduce: https://codesandbox.io/s/wizardly-dawn-5fukg?file=/index.js or https://codesandbox.io/s/delicate-shape-e35hq?file=/index.js
<img width="645" alt="image" src="https://user-images.githubusercontent.com/507615/85273690-7fd30100-b4b0-11ea-9318-88fb1343db94.png">
<img width="662" alt="image"... | Inactive,improvement | low | Major |
642,934,294 | flutter | Too many different d: unknown option: -target error when anaconda is also installed | Hi,
I am trying to build my ios for submission but suprisingly when I build from xcode and run on my phone or emulator no error. Then I go to visual code terminal and run this command flutter build ios --release --no-codesign
I get few different error example some times is this
```
Xcode's output:
β³
l... | c: crash,platform-ios,tool,P3,team-ios,triaged-ios | medium | Critical |
643,029,348 | pytorch | [discussion] Expressing tensor dimension semantics / constraints through typing / constraints blocks. Constraints block could be scripted/traced and help for tracing/script execution and codegen | Editor's note: See https://github.com/pytorch/pytorch/issues/26889 for direct type system approaches. This issue is to discuss use of `assert` to direct type refinement, either in mypy, or also in TorchScript.
----
It could be nice to be able to type arguments e.g. as `torch.Tensor['BCHW']` or `torch.Tensor['*C']... | module: internals,feature,triaged | medium | Critical |
643,065,142 | terminal | ITerm2-like terminal autocomplete | # Description of the new feature/enhancement
Provide autocomplete by the terminal (not the shell) based on previous output (comparable to the iTerm2 'Autocomplete' feature described [here](https://www.iterm2.com/features.html#autocomplete)).
 {
}
... | NeedsInvestigation | low | Critical |
643,170,954 | flutter | create a json metadata file with the available options to `flutter create` | There is a discussion about refactoring the `flutter create` command to use sub-commands (`flutter create plugin`, `flutter create app`, ...) instead of options (`flutter create --template plugin`, `flutter create --template app`, ...). If we do something like this, the IDEs will need to be updated to know about the ne... | tool,P3,team-tool,triaged-tool | low | Major |
643,182,191 | flutter | Navigator.popUntil shows intermediate pages during animation | ## Steps to Reproduce
1. Have an app setup with bottom navigation, where each page is nested in its own `Navigator`. For example:
``` dart
import 'dart:math';
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(Build... | platform-ios,framework,a: animation,f: routes,has reproducible steps,P2,found in release: 3.3,found in release: 3.7,team-ios,triaged-ios | low | Critical |
643,191,359 | ant-design | Setting header impossible for the expandIcon-s column | - [x] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### What problem does this feature solve?
* [x] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is ... | π‘ Feature Request,Inactive | low | Major |
643,204,461 | go | cmd/compile: unnecessary bounds check in a loop passed as a closure | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.13.10 darwin/amd64
</pre>
### Does this issue repro... | Performance,NeedsInvestigation,compiler/runtime | low | Critical |
643,207,720 | svelte | Store is not being updated synchronously / store value is incorrect | **Describe the bug**
Store value is not up-to-date if using a `$` subscription inside a subscription function.
**To Reproduce**
1. Open [this REPL](https://svelte.dev/repl/a1110f77ded84950b2706760713cdf51?version=3.23.2).
2. Open your browser console.
3. Click on "Increment" a few times.
4. Click on "Cause res... | bug | medium | Critical |
643,217,974 | pytorch | Add batched torch.combinations | ## π Feature
I would like `torch.combinations` to support a batch of vectors. So, the signature would change from: `torch.combinations(input, r=2, with_replacement=False)` to `torch.combinations(input, r=2, with_replacement=False, dim=0)`.
For example, if the input tensor has shape `[n, d]` and `dim=0`, the resul... | triaged,enhancement,module: batching,function request | low | Major |
643,253,449 | godot | Intensive CPU/GPU usage when displaying animated content in the editor scene | ___
***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*
___
<!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
- 3.2.1.stable.official
- 3.... | bug,topic:editor,confirmed,performance | high | Critical |
643,259,663 | flutter | Web engine: audit `List<Foo?>` usages after NNBD syntax migration | Most element types in lists can be made non-null. However, the first pass (https://github.com/flutter/engine/pull/19172) left some of them nullable. We should follow-up and make them non-null where possible. | engine,platform-web,a: null-safety,P2,team-web,triaged-web | low | Minor |
643,261,186 | flutter | Switch frontend_server snapshot to Dart SDK vended version | The flutter/engine additions to the frontend_server are entirely gone at this point: https://github.com/flutter/engine/blob/master/flutter_frontend_server/lib/server.dart
Now that the Dart SDK is building it, we could save some upload/download time and simplify the engine code base too.
- [x] The Flutter CLI shou... | P2,c: tech-debt,team-engine,triaged-engine | low | Minor |
643,294,667 | rust | Support for ARMv8.3+ targets | Currently, a blocker in a project of mine - [Crabapple](https://github.com/Crabapple-iOS/Crabapple) - is the lack of native arm64e support in Rust.
The `aarch64-apple-ios` target only emits arm64 (ARMv8) code, which will not work within an arm64e (ARMv8.3+) environment due to it's lack of awareness of Pointer Authen... | A-LLVM,T-compiler,C-feature-request,C-tracking-issue,O-AArch64,O-apple | medium | Critical |
643,321,831 | go | x/tools/internal/stack: hyphenated identifiers not supported | ### Does this issue reproduce with the latest release?
Yes (verified by looking at the source code)
### What did you do?
Run the stack tool on a dump file created when a Go process got a SIGABRT.
### What did you expect to see?
A single summary to be printed for all the goroutine stack traces.
### What did ... | NeedsInvestigation,Tools | low | Minor |
643,352,932 | rust | Formal support for linking rlibs using a non-Rust linker | I'm working on a major existing C++ project which hopes to dip its toes into the Rusty waters. We:
- Use a non-Cargo build system with static dependency rules (and 40000+ targets)
- Sometimes build a single big binary; sometimes lots of shared objects, unit test executables, etc. - each containing various parts o... | A-linkage | high | Major |
643,392,621 | pytorch | New ProcessGroups created with dist.new_group may leak memory | ## π Bug
The script pasted below shows an example of how if we repeatedly create a group with `dist.new_group()` and then run `del` and `gc.collect()` in a loop, the memory usage of the process slowly increases which can eventually cause an OOM. There may be leaked resources that aren't properly cleaned up in the de... | oncall: distributed,module: memory usage,triaged,better-engineering | low | Critical |
643,399,782 | TypeScript | duplicate Object.defineProperty when code emit with re-export a rename | <!-- π¨ STOP π¨ STOP π¨ STOP π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps before lo... | Bug | low | Critical |
643,400,707 | flutter | Slight improvement to pubspec version comments | In the pubspec file, the following comment is automatically generated:
```
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder numb... | tool,d: api docs,c: proposal,P3,team-tool,triaged-tool | low | Minor |
643,404,110 | PowerToys | Remove Show window hack used to fix settings blank dialog | The code introduced in #4428 to fix #3384 should be removed once the fix is made in WPF Xaml Islands. | Product-Settings,External Dependency,Status-Blocked,Issue-Task | low | Minor |
643,410,048 | flutter | MaterialBanner updates | Material Spec on Baners:
https://material.io/components/banners
The MaterialBanner needs some updates to match spec:
- [x] conditional elevation
- [x] enter and exit animation support
- [ ] Scroll behavior - SliverMaterialBanner?
- [ ] should be like a SliverPersistentHeader when placed in a scroll view, firs... | framework,a: animation,f: material design,a: fidelity,f: scrolling,a: quality,P3,team-design,triaged-design | low | Major |
643,410,269 | flutter | Fix all "Double-quoted include in framework header, expected angle-bracketed instead" warnings | Xcode 14 beta 1 is shipping with clang version 12.0.0 (clang-1200.0.22.7). First opening a newly created Flutter app suggests setting `CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER=YES`.
```
Warns when a quoted include is used instead of a framework style include in a framework header.
```
Turning it on spews wa... | platform-ios,engine,a: quality,P3,team-ios,triaged-ios | medium | Major |
643,410,598 | pytorch | Cannot re-initialize CUDA in forked subprocess | ## π Bug
I am getting CUDA re-initialize error.
I am using below code to generate synthetic dataset on GPU. To perform distributed training I am using [official PyTorch distributed training helper](https://github.com/pytorch/pytorch/blob/master/torch/distributed/launch.py) script.
```
import random
import tor... | oncall: distributed,module: dataloader,module: cuda,triaged | high | Critical |
643,414,674 | flutter | App does not react to theme changes when it is in the background | When switching to dark mode in the control centre, my flutter app does not switch immediately to dark mode unless I exit the control center.
Doctor summary (to see all details, run flutter doctor -v):
[β] Flutter (Channel master, 1.20.0-1.0.pre.132, on Mac OS X 10.15.5 19F101, locale en-GB)
[β] Android toolchai... | platform-ios,framework,f: material design,a: fidelity,has reproducible steps,P2,found in release: 2.10,found in release: 2.13,team-design,triaged-design | low | Major |
643,429,224 | flutter | Add package for SF Symbols 2 | iOS 14 is coming with rounder SF Symbols 2 https://developer.apple.com/sf-symbols/
Once it's out, explore how to make it usable as a package that replaces cupertino_icons.
Could deprecate https://github.com/flutter/flutter/issues/33916 and https://github.com/flutter/flutter/issues/16102 | c: new feature,platform-ios,a: fidelity,f: cupertino,package,e: OS-version specific,P3,team-ios,triaged-ios | medium | Major |
643,431,378 | flutter | [web][ios-safari] unskip faling method in surface_test | When adding ios-safari tests (iOS13, iPhone 11) one method failed in https://github.com/flutter/engine/blob/master/lib/web_ui/test/engine/surface/surface_test.dart
<details><summary>Logs</summary>
```
00:07 +177 ~27 -1: test/engine/surface/surface_test.dart: Surface reparents DOM element when updated [E] ... | a: tests,framework,engine,platform-web,has reproducible steps,P2,browser: safari-ios,found in release: 3.3,found in release: 3.7,team-web,triaged-web | low | Critical |
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