id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
749,332,701 | pytorch | PyTorch Mobile speed_benchmark_torch crashes on mobile optimized model | ## 🐛 Bug
<!-- A clear and concise description of what the bug is. -->
## To Reproduce
Steps to reproduce the behavior:
1. Build binary using:
BUILD_PYTORCH_MOBILE=1 ANDROID_ABI=arm64-v8a ./scripts/build_android.sh -DBUILD_BINARY=ON
2. Export MobileNet v2:
import torch
from torch.utils.mobile_optimize... | oncall: mobile | low | Critical |
749,370,045 | create-react-app | Bump y18n to >=5.0.5 | <!--
Please note that your issue will be fixed much faster if you spend about
half an hour preparing it, including the exact reproduction steps and a demo.
If you're in a hurry or don't feel confident, it's fine to report bugs with
less details, but this makes it less likely they'll get fixed soon... | needs triage,issue: bug report | low | Critical |
749,448,056 | create-react-app | Are const enums not supported now ? | Are const enums now not supported ?
Sandbox: https://codesandbox.io/s/great-fermat-y1pup?file=/src/App.tsx | stale,needs triage | low | Major |
749,500,821 | flutter | Volume keys can't be caught by focusScope with autofocus | I use code like this to catch volume key events and prevent system behavior, but it can't listen to the volume key unless normal keys like 'A' pressed or other events takes the focus( like call up a keyboard),
```
MaterialApp(
home: Scaffold(
body: FocusScope(
autofocus: true,
... | a: text input,framework,f: focus,has reproducible steps,P3,team-framework,triaged-framework,found in release: 3.19,found in release: 3.20 | medium | Critical |
749,504,651 | godot | RigidBody created by script cannot be selected in editor | **Godot version:**
4.0 and 3.2.3
**OS/device including version:**
Windows 10
**Issue description:**
The RigidBody created by the script in the "tool" mode cannot be selected in the editor.
**Steps to reproduce:**
Add a RigidBody3d with script to the scene and try to select it in the viewport. Script ... | bug,topic:editor,confirmed | low | Minor |
749,589,894 | go | proposal: x/tools/go/packages: support a "dir=" query | # Motivation
We can currently query `packages.Load` for a package import path with `pattern=string`, and a path to a Go file within a package of interest with `file=path/to/file.go`. It would be very useful to be able to query for a package given its directory.
`go/build` can do this very easily with `ImportDir`... | Proposal | low | Minor |
749,600,452 | storybook | Helper functions for storybook components | Recently I needed to create a few helper functions that should be used just in storybook components. Checking the documentation, I didn't find anything specifically explaining about where these functions should be. I considered to add into the `globalType`, but definitely it doesn't seem the best for it.
So, my ques... | question / support | low | Major |
749,667,608 | godot | Multiple same warning for 1 line script, need to place multiple same ignore | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.2.4 beta2 2800ab75ad
**OS/device including version:**
<!-- Specify GPU model, drivers, a... | bug,topic:gdscript | low | Minor |
749,673,164 | flutter | [video_player] Some kind of mp4 videos are glitching when setLooping(true) | Hey, everyone. Firstly, - I want to say thank you to all contributors to this wonderful video_player plugin, and share my investigation results during its usage.
So, what's happening?
When anybody takes [official example](https://github.com/flutter/plugins/tree/master/packages/video_player/video_player/example) and ... | platform-android,a: video,p: video_player,package,has reproducible steps,P2,found in release: 2.2,found in release: 2.3,team-android,triaged-android | low | Critical |
749,692,941 | pytorch | pin_memory=True in DataLoader converts a tuple to list automatically | ## 🐛 Bug
DataLoader with `pin_memory=True` converts the tuple returned from `Dataset` & `collate_fn` to a list automatically. This is because of this particular [line in the `pin_memory` implementation](https://github.com/pytorch/pytorch/blob/master/torch/utils/data/_utils/pin_memory.py#L55) . The actual type of t... | module: dataloader,triaged | low | Critical |
749,757,641 | go | runtime: ill-fated GC outcome in spiky/bursty scenarios | ## Motivation
The Go GC machinery leaves the door open to several ill-fated scenarios, that have been reported in other issues. The one closest to what I'm describing here (and providing a reproduction for) is https://github.com/golang/go/issues/10064.
Imagine the Go program has 64GiB available memory. The last g... | GarbageCollector,NeedsInvestigation,compiler/runtime | low | Critical |
749,802,547 | opencv | Paint will corrupt .tif-files | ##### System information (version)
- OpenCV => 4.2
- Operating System / Platform => Windows 10 64 Bit
- Python 3.8
##### Detailed description
I was spending the day trying to figure out, why opencv can't open several .tif files I've been creating saving with Paint.
Found out, that after I applied some manual ad... | category: 3rdparty | low | Critical |
749,805,399 | rust | Mismatched type for cyclic dev-dependency on same crate | [Repository](https://github.com/kaichaosun/test-workspace-dependency) @kaichaosun
See above link for minimal viable example. There are two crates, one is test-utils, another is client. This is the client code with a dev-dependency on test-utils:
```rust
#[derive(Eq, PartialEq, Debug)]
pub struct Name {
pub fi... | A-resolve,T-compiler,C-bug | low | Critical |
749,810,188 | go | encoding/xml: encoding a start token with a namespace set in Name and Attr results in invalid XML | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version devel +6965b01ea248 20201124070706 linux/amd64
</pre>
###... | NeedsInvestigation | low | Minor |
749,839,479 | go | sum.golang.org: responding with a 410 fifteen minutes after publishing a new module version | ```
$ go version
go version devel +f7a80af935 Mon Nov 23 05:47:51 2020 +0000 linux/amd64
$ go get -d github.com/multiformats/go-multicodec@v0.2.0
github.com/multiformats/go-multicodec@v0.2.0: verifying module: github.com/multiformats/go-multicodec@v0.2.0: reading https://sum.golang.org/lookup/github.com/multiformat... | Documentation,NeedsInvestigation,proxy.golang.org | medium | Critical |
749,882,410 | TypeScript | TS JSDoc visibility error | <!-- 🚨 STOP 🚨 STOP 🚨 STOP 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps before lo... | Bug | low | Critical |
749,912,209 | rust | Unfound macro diagnostic could detect a later definition and suggest moving it | I tried this code:
```rust
mod a {
pub fn f() {
hello!("from a::f");
}
}
macro_rules! hello {
($x:expr) => {
println!("Hello {}!", $x);
}
}
fn main() {
a::f();
hello!("from main");
}
```
I expected to see this happen:
"You have a use of an undefined ... | C-enhancement,A-diagnostics,A-resolve,A-macros,T-compiler | low | Critical |
749,953,591 | flutter | Flutter Web `Ctrl` +`Plus/Minus` keys don't disable browser zoom | On the latest beta, Ctrl + Scroll just broke and Flutter no longer captures that shortcut correctly.
Individual onPointerSignal events are still captured. However, when used in conjunction with RawKeyboardListener for composing shortcuts, the browser takes control of the zoom instead of Flutter.
The previous vers... | engine,platform-windows,platform-web,has reproducible steps,P2,team-web,triaged-web,found in release: 3.19,found in release: 3.20 | low | Critical |
749,963,322 | TypeScript | Refactor Rename on string parameters for symbol named parameters | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker.
Please help us by doing the following steps before logging an issue:
* Search: https://github.com/Microsoft/TypeScript/search?type=Issues
* Read the FAQ, especia... | Suggestion,Awaiting More Feedback | low | Critical |
749,991,320 | flutter | SystemUiOverlayStyle animations | ### Use case
In some cases we might want to animate a system UI. Currently we have to write our own code to make it possible: save previous style, provide some global ticker, even implement `SystemUiOverlayStyleTween`. All these functionalities should be in the core framework, for my opinion, and I don't understand ... | framework,a: animation,c: proposal,P3,team-framework,triaged-framework | low | Minor |
750,017,492 | TypeScript | JSDoc : support @interface and @implements (and more) | I would like to re-open an issue: https://github.com/microsoft/TypeScript/issues/16142
As it is locked I am to open this new issue.
I personally do not like TypeScript as a language, I do however, like TypeScript as a tool for my JavaScript projects, hence why I would like more support for JSDoc.
**Code**
I... | Suggestion,Awaiting More Feedback | low | Critical |
750,021,270 | vscode | Change rulers on Editor via extension API | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
The EditorConfig extension needs the ability t... | feature-request,api,editor-api | high | Critical |
750,033,515 | transformers | Model Parallelism and Big Models | # 🚀 Feature request
This is a discussion issue for training/fine-tuning very large transformer models. Recently, model parallelism was added for gpt2 and t5. The current implementation is for PyTorch only and requires manually modifying the model classes for each model. Possible routes (thanks to @stas00 for ident... | Model Parallel,WIP | high | Critical |
750,079,923 | rust | fs::copy: Cannot copy special/device files (ex: /dev/null) into a file | I tried this code:
```rust
use std::fs;
fn main() {
match fs::copy("/dev/null", "bar.txt") {
Ok(_n) => (),
Err(e) => {
println!("{}", e);
()
}
}
}
```
_I expected to see this happen:_
I agree that the use case isn't super useful. But I would ... | C-bug,T-libs,A-io,O-unix | medium | Critical |
750,095,251 | godot | KinematicBody2D isn't moved by RemoteTransform2D if "sync to physics" is enabled, and the RemoteTransform2D doesn't update scale or rotation | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
v3.2.3.stable.official
**OS/device including version:**
<!-- Specify GPU model, drivers,... | bug,confirmed,topic:physics | low | Minor |
750,102,148 | go | x/tools/gopls: explore UX of fillstruct for partially populated nested structs | Continuation of https://github.com/golang/go/issues/39804, in which in [cl262018](https://go-review.googlesource.com/c/tools/+/262018) we introduce basic support for partially filled structs: how should this work for nested structs? Should all levels of the nested structs populate? Or only one level? If one level, whic... | FeatureRequest,gopls,Tools | low | Minor |
750,106,339 | godot | GridMap only supports 16bit IDs while MeshLibrary supports 32bit IDs | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:** v3.2.3.stable.mono.official
<!-- Specify commit hash if using non-official build. -->
**OS/device including version:** Microsoft Windows 19041.630
... | topic:core,documentation,topic:3d | low | Critical |
750,183,504 | material-ui | [Autocomplete] Support values other than raw options | - [x] I have searched the [issues](https://github.com/mui-org/material-ui/issues) of this repository and believe that this is not a duplicate.
## Summary 💡
Right now (at least if you use `multiple`) Autocomplete/useAutocomplete the `value` that comes back in `onChange` is always the raw option data. i.e. If you ... | new feature,waiting for 👍,component: autocomplete | high | Critical |
750,240,615 | flutter | PageView animateToPage issue on Android only | I have a PageView, for which I set a list of children dynamically.
When I add a child to the list (inside setState) and then trigger 'animateToPage' to that new child, the PageView still doesn't know the new child exists, and not changing until I trigger 'animateToPage' again.
So, basically I have to click the "Next"... | platform-android,framework,a: animation,f: material design,has reproducible steps,P2,found in release: 3.3,found in release: 3.7,team-android,triaged-android | low | Major |
750,263,316 | opencv | Refcounts for ocl::Context::Impl not decremented when UMats out of scope | When `UMat` objects are created, they increment the refcount on the `ocl::Context` that was `bind()` at the time of their creation. Unfortunately, they:
1. do not decrement that refcount when the UMat go out of scope
2. do not decrement when a different Context is bound via `OpenCLExecutionContext.bind()`
This r... | bug,category: core,category: ocl | low | Critical |
750,328,031 | vscode | Typing } changes the indentation (autoIndent "none" doesn't work) | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Also please test using the latest insiders build to make sure your issue has not already been... | bug,editor-autoindent,c++,on-unit-test | low | Critical |
750,354,273 | TypeScript | window.parent should have the same global variables as window | **TypeScript Version:** 4.1.2
**Search Terms:** `window.parent`, `window.Element`, `globalThis`
**Code**
```ts
window.HTMLDivElement;
window.parent.HTMLDivElement; // Error here
```
**Expected behavior:**
The `window.parent` object should have the same base global variables as the `window` object. If... | Suggestion,Domain: lib.d.ts,Awaiting More Feedback | low | Critical |
750,413,539 | transformers | Converting all model Config classes to dataclasses | It seems that we could save a lot of boilerplate code and potentially prevent some bugs if we migrated all of the model config classes over to being dataclasses. Already many of our classes (BaseModelOutput, TrainingArguments, etc.) are dataclasses, so we are already committed to having dataclasses as a dependency.
... | Feature request | low | Critical |
750,498,189 | tensorflow | GFile does not create file when nothing is written. | **System information**
- Have I written custom code (as opposed to using a stock example script provided in TensorFlow): yes
- OS Platform and Distribution (e.g., Linux Ubuntu 16.04): MacOS Catalina
- Mobile device (e.g. iPhone 8, Pixel 2, Samsung Galaxy) if the issue happens on mobile device: NA
- TensorFlow insta... | stat:awaiting tensorflower,type:bug,comp:ops,TF 2.9 | low | Major |
750,519,139 | material-ui | [Tabs] Avoid forced reflow | In Tabs.js,
https://github.com/mui-org/material-ui/blob/79ebf71d31cca2c73143891960ea54ec1132bdeb/packages/material-ui/src/Tabs/Tabs.js#L137
, getBoundingClientRect is called. In our application, in the developer tools, the performance profile of our application complains that "Warning Forced reflow is a likely perfor... | performance,component: tabs | low | Major |
750,543,667 | go | cmd/go: "go env" returns default value for GOPATH/GOSUMDB/GOPROXY, but not for GOBIN/GO111MODULE/GOTMPDIR |
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.15.3 linux/amd64
</pre>
### What did you do?
```
$ go env GOPROXY
https://proxy.golang.org,direct
$ go env GOSUMDB
sum.golang.org
$ go env GOPATH
/home/d630/go
$ go env GOBIN
$ go env GO111MODULE
$ go env G... | help wanted,NeedsFix | low | Major |
750,561,211 | flutter | FlutterActivity should extend AppCompatActivity instead of Activity | Just like [#45678](https://github.com/flutter/flutter/issues/45678), but if I want to inflate a `CustomView` with themes, the `FlutterActivity` should extend `AppCompatActivity`, or a `FlutterCompatActivity` extend `AppCompatActivity` | platform-android,engine,a: platform-views,c: proposal,P3,team-android,triaged-android | medium | Major |
750,562,894 | pytorch | cudnn convolution modifies the input Tensor metadata inplace when it tries to `.resize_()` it | ## 🐛 Bug
runtime error when channel last and checkpoint used together.
## To Reproduce
```
import torch
from torch.utils.checkpoint import checkpoint
input = torch.randint(1, 10, (2, 8, 4, 4), dtype=torch.float32, device="cuda", requires_grad=True)
model = torch.nn.Conv2d(8, 4, 3).cuda().float()
input ... | module: cudnn,module: convolution,triaged,module: memory format | low | Critical |
750,595,360 | PowerToys | [PT Run][Registry Plugin] Copy registry key/value in REG format | ## 📝 Provide a description of the new feature
Add a possibility that will copy the current selected registry key/ registry value in the *.REG format to the clipboard,
so that users can add this direct in a *.REG file (or use as a full *.REG file)
```
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\... | Idea-Enhancement,Product-PowerToys Run,Run-Plugin | low | Minor |
750,623,267 | create-react-app | Bug: react-scripts 4.0.1 : EBUSY: resource busy or locked, open 'C:\...\project\.eslintcache | <!--
Please note that your issue will be fixed much faster if you spend about
half an hour preparing it, including the exact reproduction steps and a demo.
If you're in a hurry or don't feel confident, it's fine to report bugs with
less details, but this makes it less likely they'll get fixed soon... | needs triage,issue: bug report | low | Critical |
750,638,197 | rust | Restore Servo’s `style` crate in cargotest? | `src/tools/cargotest` in this repository runs `cargo test` for a few crates as part of CI, including some of https://github.com/servo/servo/. This used to select the `selectors` and `stylo_tests` crates, whose dependency graph include most Servo crates that don’t rely on unstable language or std features.
In https:/... | A-testsuite,T-infra | low | Minor |
750,666,647 | go | runtime: os/exec fatal error: all goroutines are asleep - deadlock! on mips64 | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
>go version go1.15.1
</pre>
### Does this issue reproduce with th... | NeedsInvestigation,compiler/runtime | low | Critical |
750,686,035 | angular | Document compileNonExportedClasses compiler option | <!--🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅
Oh hi there! 😄
To expedite issue processing please search open and closed issues before submitting a new one.
Existing issues often contain information about workarounds, resolution, or progress updates.
🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅... | P3,docsarea: testing,area: docs | low | Critical |
750,707,344 | rust | ICE with unsizing an extern type | <!--
Thank you for finding an Internal Compiler Error! 🧊 If possible, try to provide
a minimal verifiable example. You can read "Rust Bug Minimization Patterns" for
how to create smaller examples.
http://blog.pnkfx.org/blog/2019/11/18/rust-bug-minimization-patterns/
-->
### Code
```Rust
#![feature(ext... | I-ICE,T-compiler,C-bug,F-unsized_locals,requires-nightly,glacier,F-extern_types,S-bug-has-test | low | Critical |
750,735,668 | pytorch | Qt 5.14.2, libtorch1.7.0 cuda10.2,Error after using header file | ## ❓ Questions and Help
Whether I use qmake or cmake to build a qt project that includes libtorch, it will be successful when I build it, but when I add the #include <torch/script.h> file to the .h file, click Run, The program will report an error. The error content of these two methods is exactly the same.
D:\li... | triaged,module: static linking | low | Critical |
750,772,538 | svelte | Bind to a Map() Object not possible | **Describe the bug**
I am not sure if this should work or if it's a feature request in the end.
It is easily possible to bind to a normal Object `{}` with "keys", but it seems not to be possible if i have a Map object. I have tried to simplify the repl as much as possible.
Works:
```svelte
const id = 1;
... | temp-stale | low | Critical |
750,780,369 | pytorch | After updating to Xcode 12 and LibTorch to 1.7.0. Facing issue when running unit test. | ## 🐛 Bug
After updating to Xcode 12 and LibTorch 1.7.0. facing issue when running unit test.
**libc++abi.dylib: terminating with uncaught exception of type c10::Error: Type c10::intrusive_ptr<ConvPackedParamsBase<2>, c10::detail::intrusive_target_default_null_type<ConvPackedParamsBase<2> > > could not be convert... | oncall: jit,oncall: mobile,module: ios,module: arm | low | Critical |
750,784,350 | rust | Dummy Overlapping Line Program Range produced for WASM Target | The following minimal WASM example:
```rust
#![no_std]
#[panic_handler]
fn panic(_info: &core::panic::PanicInfo) -> ! {
loop {}
}
#[no_mangle]
pub fn internal_func() {
}
```
Produces a line number program in DWARF with what appears to decode to two overlapping ranges:
```
Line Number Rows:
<... | A-debuginfo,E-needs-test,T-compiler,O-wasm,C-bug | low | Critical |
750,836,878 | flutter | AnimatedCrossFade triggers animation exception with duration of zero milliseconds | ## Main issue
As was also reported [elsewhere](https://github.com/flutter/flutter/issues/28434), when using the `AnimatedCrossFade` widget with a duration of `milliseconds: 0`, Flutter throws an exception:
```
════════ Exception caught by animation library ═════════════════════════════════
The following assertion w... | c: crash,framework,a: animation,a: error message,has reproducible steps,P2,found in release: 3.3,found in release: 3.7,team-framework,triaged-framework | low | Critical |
750,845,899 | create-react-app | Suggest installing types as well as TypeScript | ### Is your proposal related to a problem?
Preface: this is a very small annoyance/suggestion.
I just made a project with CRA. Changed `App.jsx` -> `App.tsx` and `index.js` -> `index.tsx`. When I ran `npm start` it said something along the lines of "it looks like you're using typescript but you don't have typescr... | issue: proposal,needs triage | low | Critical |
750,855,320 | godot | Texture is black on HTML5 export. | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
Godot 3.2.3 (released September 17, 2020)
**OS/device including version:**
<!-- Specify ... | bug,platform:web,topic:rendering,needs testing | medium | Critical |
750,948,970 | create-react-app | react-scripts 4.0.1 absolute components import doesn't work | ### Describe the bug
Absolute components import doesn't work in 4.0.1 CRA version.
For example:
```javascript
import React, { useState } from 'react';
import Todo from 'components/Todo';
```
I get this error `Module not found: Can't resolve 'components/Todo' in '.../cra-project/src'
Folder `components` is n... | needs triage,issue: bug report | low | Critical |
750,988,227 | rust | Rustdoc doctests should have their file/lines remapped when using `-Zinstrument-coverage` | I have a workspace with `crate_a` (and `crate_b`, but its not used for this example), and use the following env vars set to have my rustdoc tests run through code coverage:
`RUSTDOCFLAGS="-Z instrument-coverage -Z unstable-options --persist-doctests=C:\Users\swatinem\AppData\Local\Temp\_rustdoc`
Running the resul... | T-rustdoc,C-enhancement,T-compiler,A-code-coverage | low | Critical |
751,004,229 | pytorch | compile error immintrin.h | I want to compile Pytorch 1.6 and 1.7. But when I running
```
export NO_CUDA=1
export NO_DISTRIBUTED=1
export NO_MKLDNN=1
export NO_QNNPACK=1
export USE_FFMPEG=1
export MAX_JOBS=8
python3 setup.py sdist bdist_wheel
```
it fails with the error `fatal error: immintrin.h: Datei oder Verzeichnis nicht gefunden
... | module: build,triaged | low | Critical |
751,035,549 | rust | Atomic compare_exchange(_weak) functions produce overly complicated asm code on thumbv7(e)m-none-eabi(hf) targets | This code perform atomic increment:
```rust
#![no_std]
use core::sync::atomic::*;
pub extern "C" fn atomic_usize_inc(ptr: &AtomicUsize) -> usize {
let mut old = ptr.load(Ordering::Relaxed);
loop {
let new = old + 1;
match ptr.compare_exchange_weak(old, new, Ordering::Relaxed, Ord... | C-enhancement,O-Arm,T-compiler,WG-embedded,I-heavy,C-optimization | low | Minor |
751,088,037 | go | proposal: net/http/pprof/v2: disallow package to register to the default mux | `net/http/pprof` registers handlers to the default mux at init time. In order to register the handlers on a custom mux, you still have to import to package and have the debug handlers registered to the default mux. This creates the situation everyone who has a direct or transient dependency to the net/http/pprof packag... | v2,Proposal,NeedsInvestigation,compiler/runtime | medium | Critical |
751,107,738 | go | syscall: StartProcess should accept Desktop property for StartupInfo for Windows | # Feature Request
## Purpose
This is meant to be a feature request. I'm trying to gauge whether people agree this would be an acceptable/beneficial addition, and if the team would be willing to work on it or if it would be generally accepted by an outside contributor (me) if a PR was submitted.
### Problem Sta... | OS-Windows,NeedsInvestigation,compiler/runtime | low | Major |
751,129,438 | rust | Inaccurate error message for const operations in type parameters | I tried this code:
```rust
#![feature(min_const_generics)]
struct X<const S: usize>;
impl<const S: usize> X<S> {
const LEN: usize = S + 1;
}
struct Y<const S: usize> {
stuff: [u8; { S + 1 }],
}
```
This gave an error message:
```
error: generic parameters may not be used in const operatio... | A-diagnostics,T-compiler,C-bug,A-const-generics,D-confusing | low | Critical |
751,141,299 | create-react-app | how to run custom scripts inside react project | ### Describe the bug
I have a project created using `create-react-app xxx --template typescript`.
I want to add some custom scripts to to miscellaneous things.
Here is my script in `scripts/xxx.ts`
``` ts
import fs from "fs";
console.log("ttt", fs.readFile);
```
### Steps to reproduce
1. `crea... | stale,needs triage,issue: bug report | low | Critical |
751,162,181 | rust | `ptr::copy_nonoverlapping`/`ptr::copy` docs mention order difference between memcpy/memmove but fail to note count unit difference | The docs for `ptr::copy_nonoverlapping` and `ptr::copy` say things like:
> copy is semantically equivalent to C's memmove, but with the argument order swapped
and
> copy_nonoverlapping is semantically equivalent to C's memcpy, but with the argument order swapped.
This is true, but I just encountered code wh... | C-enhancement,T-libs-api,A-docs | low | Minor |
751,173,362 | go | x/net/webdav: delete should release locks | ### What version of Go are you using (`go version`)?
<pre>
go version go1.15 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
I haven't tried yet, but the relevant code does not seem to have changed.
### What operating system and processor architecture are you using (`go env`)?
... | NeedsInvestigation | low | Critical |
751,180,861 | godot | Shaders don't seem to be working correctly in gles2 |
<!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.2.3
**OS/device including version:**
<!-- Specify GPU model, drivers, and the backen... | topic:shaders | low | Critical |
751,183,961 | rust | DepGraph::with_ignore misuse | [`DepGraph::with_ignore(closure)`](https://github.com/rust-lang/rust/blob/05dde137cad043738e94a47f63256f1e66c83768/compiler/rustc_query_system/src/dep_graph/graph.rs#L158) either doesn't work as intended, or some clients are confused about what it does. Some clients are under the impression that this prevents the closu... | T-compiler,A-incr-comp,C-bug | low | Critical |
751,184,181 | pytorch | anchored direct links to functions disappeared in 1.7.0 docs | ## 📚 Documentation
There used to be an anchor that would link to the function in the API docs. There was a little "chain" link showing up (for those who knew to hover their mouse to the right of `[SOURCE]`) it has disappeared in 1.7.0 docs (re-appeared in master).
Before 1.7:
https://pytorch.org/docs/1.6.0/d... | module: docs,triaged,module: doc infra | low | Minor |
751,188,920 | create-react-app | using create-react-app typescript template app crashes during startup | <!--
Please note that your issue will be fixed much faster if you spend about
half an hour preparing it, including the exact reproduction steps and a demo.
If you're in a hurry or don't feel confident, it's fine to report bugs with
less details, but this makes it less likely they'll get fixed soon... | needs triage,issue: bug report | low | Critical |
751,190,064 | pytorch | [master] new default signature: op=<ReduceOp.SUM: 0>from `op=<ReduceOp.SUM> | ## 📚 Documentation
It looks like there was a change from `ReduceOp.SUM` to `ReduceOp.SUM: 0` in master version of the online docs:
https://pytorch.org/docs/1.7.0/distributed.html#torch.distributed.reduce_scatter
```
torch.distributed.reduce_scatter(output, input_list, op=ReduceOp.SUM, group=<object object>, as... | oncall: distributed,module: docs,triaged | low | Minor |
751,213,382 | terminal | disableAnimations not disabling all animations | <!--
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING:
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further expl... | Issue-Bug,Area-UserInterface,Product-Terminal,Priority-3 | low | Critical |
751,232,631 | TypeScript | The return value of function type is not checked when function may return any | **TypeScript Version:** 4.2.0-dev.20201124
**Search Terms:**
function, type check, any
**Code**
```ts
const f1: () => number = () => {
if (window) {
return {} as any;
}
return "a"; // Pass
};
// Expected behavior
const f2: () => number = () => {
return "a"; // Error: Type '() => stri... | Experimentation Needed | low | Critical |
751,245,709 | flutter | [google_maps_flutter_web] Add "User-Editable Shapes" feature | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | c: new feature,p: maps,package,c: proposal,team-ecosystem,P3,triaged-ecosystem | low | Critical |
751,306,516 | ant-design | New Select component props: optionSelectedLabelProp, optionSelectableLabelProp | - [x] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### What problem does this feature solve?
The "optionLabelProp" is useful for choosing a label for a selected option (that differs from how it appears in the dropdown), bu... | Inactive | low | Major |
751,404,067 | pytorch | Callbacks of Futures shouldn't wait inline on another future | These are all examples of a (blocking) wait on a Future inside the callback of another Future.
https://github.com/pytorch/pytorch/blob/bc2c1d7d59ae16b1a35bf2d383cdd6d2b351c8a9/torch/distributed/algorithms/ddp_comm_hooks/powerSGD_hook.py#L128 (which, in fact, should be a `wait()` rather than a `value()`, but that's a... | oncall: distributed,module: ddp | low | Critical |
751,444,965 | pytorch | Vulkan Api Backend Build Error with GCC | ## 🐛 Bug
<!-- A clear and concise description of what the bug is. -->
## To Reproduce
Steps to reproduce the behavior:
1. ccmake config with USE_VULKAN_API=1
2. ninja build
<!-- If you have a code sample, error messages, stack traces, please provide it here as well -->
## Expected behavior
<!-- A... | module: build,triaged | low | Critical |
751,457,234 | angular | Empty expressions are not allowed | <!--🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅
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🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅... | area: compiler,P4,compiler: parser | low | Critical |
751,473,322 | flutter | When adding an iOS widget extension, you can't use Flutter variables to set version | ## Use case
When you release a Flutter app with an iOS (home screen) widget extension you can't use the Flutter variables such as $(FLUTTER_BUILD_NAME)
## Proposal
When building a Flutter project, check for iOS extensions and make the variables
$(FLUTTER_BUILD_NAME)
$(FLUTTER_BUILD_NUMBER)
etc. available to... | platform-ios,d: api docs,P3,team-ios,triaged-ios | low | Major |
751,478,674 | pytorch | Add wheels for all cuda versions on pypi | ## 🚀 Feature
Add wheels for all cuda versions on pypi.
## Motivation
In my software I want to specify the correct pytorch version, including the matching cuda version. While it's possible to install an exact version with `pip install torch===1.7.0+cu110 torchvision===0.8.1+cu110 torchaudio===0.7.0 -f https://do... | module: binaries,triaged | low | Minor |
751,478,699 | pytorch | [complex] torch.abs: does not match numpy | ```python
import torch
import numpy as np
print('torch.cfloat\n')
x = torch.tensor([1e20+1e10j], dtype=torch.cfloat)
print(torch.abs(x), np.abs(x.numpy())) # non-vectorized: correct value
x = torch.tensor([1e20+1e10j] * 10, dtype=torch.cfloat)
print(torch.abs(x)) # vectorized: incorrect value
print(np.abs(x.n... | triaged,module: complex,module: numpy,module: NaNs and Infs | low | Minor |
751,478,831 | rust | False positive from dead_code lint when a repr(packed) struct is transmuted | I believe the lint exempts `repr(C)` structs for this reason. Since `repr(packed)` structs have a stable layout and can be soundly transmuted, I think they should be exempt as well.
```rust
#[repr(packed)]
struct Foo {
a: u64,
}
#[repr(packed)]
struct Bar {
x: u64, // this field is read as Foo.a aft... | C-enhancement,A-lints,T-compiler | low | Critical |
751,485,545 | vscode | Code Lens Should Respect Command's Enablement | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
When a command's `enablement` is false, a `vsc... | feature-request,code-lens | low | Minor |
751,522,116 | flutter | WebFlutterDriver.requestData command doesn't work with JSON string input | ## Steps to Reproduce
1. Add logging (`print(message);`) to `flutter/packages/flutter_driver/lib/src/extension/_extension_web.dart#registerWebServiceExtension` so you can monitor incoming flutter_driver commands in browser console.
2. In flutter_driver **(web)** test use `await driver.requestData(jsonEncode(command))... | t: flutter driver,platform-web,P3,team-web,triaged-web | low | Critical |
751,525,916 | storybook | Provide api for addon-backgrounds | **Is your feature request related to a problem? Please describe**
I want to able select of backgrounds for story with api call using `@storybook/addon-backgrounds`
**Describe the solution you'd like**
I expect `@storybook/addon-backgrounds` will handle "CHANGE_COLOR" with argument `color` and change selected stor... | feature request,addon: backgrounds | low | Minor |
751,565,853 | TypeScript | [JS] accessing nested namespaces from require() with destructuring leads to an error | <!-- 🚨 STOP 🚨 STOP 🚨 STOP 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps before lo... | Bug | low | Critical |
751,569,521 | rust | Exploring PGO for the Rust compiler | This issue is a landing place for discussion of whether and how to apply profile-guided optimization to `rustc`. There is some preliminary investigation of the topic in the [Exploring PGO for the Rust compiler](https://blog.rust-lang.org/inside-rust/2020/11/11/exploring-pgo-for-the-rust-compiler.html) post on the Insid... | I-compiletime,T-compiler,T-bootstrap,T-infra,T-release,WG-compiler-performance,A-reproducibility,C-discussion | medium | Critical |
751,606,373 | godot | Creating a CollisionPolygon2D from a Sprite has an incorrect offset is done from a Sprite with Region enabled | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
Godot 3.2.4 beta 2
**OS/device including version:**
<!-- Specify GPU model, drivers, and... | bug,topic:editor,confirmed,topic:physics | low | Minor |
751,631,770 | scrcpy | Fps is locked 20-30 redmi note 9 pro | Issue occurs in usb mode
android version 10
phone redmi note 9 pro
i also used a third party app but it was giving 50-60 fps
also used fps command it didnt help | performance | low | Minor |
751,638,323 | flutter | Web: Flutter does not fill out entire screen in landscape on iOS Safari iPhone XS Max | I am running a Flutter web app in a browser on an iOS 13.7 Safari browser on an iPhone XS Max .
When I turn the phone into Landscape orientation, the top widget does not fill out the entire browser window, but leaves empty stripes on the left and right sides. Here is a photo, where the top widget is just an empty bl... | platform-ios,platform-web,a: layout,has reproducible steps,P2,browser: safari-ios,team-web,triaged-web,found in release: 3.19,found in release: 3.22 | low | Critical |
751,647,608 | material-ui | [website] Create case studies | I know I'm breaking every issue rule, so feel free to instant close it. I just dont know how else to reach out to any of the project maintainers (I also know this exact question would get slaughtered on StackOverflow, and I don't want to trash my rep there either....)
We're having a massive debate at my company abou... | website | low | Major |
751,662,036 | opencv | DNN module: ONNX importer can not handle models generated by Pytorch==1.7.0 | ##### System information (version)
<!-- Example
- OpenCV => 4.2
- Operating System / Platform => Windows 64 Bit
- Compiler => Visual Studio 2017
-->
- OpenCV => 4.5
- Operating System / Platform => Ubuntu 20.04
- Compiler => Qt 5.9.1
##### Detailed description
relates #17570
[DB_pytorch1_7.onnx](https... | priority: low,category: dnn | low | Critical |
751,664,814 | vscode | Way to discover remote authority in empty window | E.g.: As a UI extension, Remote-Containers has no way of discovering with which WSL distro an empty window is connected with. When there is a folder open, that folder's URI can be used, but in an empty window there is only vscode.env.remoteName and that is only 'wsl'. (Remote-Containers would use this to use WSL's Dock... | feature-request,api,remote,api-proposal | low | Major |
751,689,330 | godot | GLES3: Models flicker between textured and black when per pixel lighting is enabled on materials (Intel driver bug) | My Drive
**Godot version:**
3.2.3 Stable
**OS/device including version:**
Device: HP BS212WM (intel celeron n4000, 4gb ram, intel hd 600), Windows 10 64 bit, latest gpu drivers
**Issue description:**
<!-- What happened, and what was expected. -->
Many models that I import into godot (both my own and ... | bug,topic:rendering,confirmed,topic:thirdparty,topic:3d | low | Critical |
751,694,478 | pytorch | SegmentationFault when pytorch is installed from source. | ## SegmentationFault(core dumped) when pytorch is installed from source
running `python setup.py develop
`
```
Building wheel torch-1.8.0a0
-- Building version 1.8.0a0
cmake --build . --target install --config Release -- -j 8
[0/1] Install the project...
-- Install configuration: "Release"
running develop
ru... | module: crash,module: build,triaged | low | Critical |
751,707,274 | TypeScript | Partial of a mapped type from a union of enums fails when these enums have common members | **TypeScript Version:** 4.0.5, 4.1.2, 4.2.0-dev.20201126
Works fine with TS 3.X
**Search Terms:** mapped type enum partial
**Code**
```ts
enum EnumA {
A = 'A',
B = 'B',
}
// A second enum with at least one key also in EnumA
enum EnumB {
B = 'B',
C = 'C',
}
type Mapped = {
... | Bug | low | Minor |
751,722,938 | node | The `sensitiveHeaders` HTTP2 symbol should be initialized via `Symbol.for` instead | **Is your feature request related to a problem? Please describe.**
https://github.com/nodejs/node/blob/6eec858f34a40ffa489c1ec54bb24da72a28c781/lib/internal/http2/util.js#L35
Currently to use the symbol we need to import it from the `http2` module. A better solution would be to use `Symbol.for` like in the case o... | http2 | low | Minor |
751,725,848 | rust | overflowing_literal does not work with char literals | I tried this code in Rust 1.48.0:
```rust
let _ = 'Ł' as u8;
```
I expected to see this happen: I expected the build to fail because 'Ł' (Unicode: 0x141) exceeds the size of u8, similar to
```rust
let _ = 0x141 as u8;
```
which fails with an error (as overflowing literals is deny-by-default).
Instead, ... | A-lints,A-Unicode,C-feature-request,C-bug | low | Critical |
751,743,658 | pytorch | Inconsistent type of property stride of Conv1d and MaxPool1d | This is a bit nasty when writing a module-agnostic code for computing a total "effective" stride of a model (like in https://distill.pub/2019/computing-receptive-fields/):
```python
import torch
conv = torch.nn.Conv1d(1, 1, 1)
pool = torch.nn.MaxPool1d(1)
print(conv.stride)
# (1,)
print(pool.stride)
# 1
```
... | module: nn,triaged,needs design,module: ux | low | Minor |
751,756,494 | create-react-app | Webpack 4 bug in package resolution | I have the problem described in the [Stackoverflow question](https://stackoverflow.com/questions/64897981/javascript-error-when-using-react-scripts-and-markdown-it-prism). If I triaged it correctly then there is a bug in Webpack 4 and it's a hard dependency of `react-scripts`.
I have the following solutions in mind ... | needs triage | low | Critical |
751,839,793 | go | internal: add package internal/float | Currently, functions that rely on properties of a floating-point number like its sign-bit, nan-checking, and integer representation get duplicated across packages. For instance,
For instance, `isFinite`, `isInf`, `abs`, `copysign`, `float64bits`, and `float64frombits` are defined in both `math` and `runtime`.
`i... | NeedsInvestigation | low | Major |
751,848,744 | storybook | Docs Generation - No inputs found for this component | Typescript | React | **Describe the bug**
I'm trying to get the storybook to auto implement the docs using the `@storybook/addon-docs`. The project consists of react and typescript. So far I have updated the `npx sb upgrade` and added `@storybook/addon-docs` to the `addons` in `main.js`. From the documentation I just expected this to work... | bug,has workaround,block: argstable | medium | Critical |
751,968,925 | create-react-app | Changing compiler target in tsconfig.json does not seem to have any effect | ### Describe the bug
When I update my Typescript compilation target to `es2017` in `tsconfig.json`, there does not seem to be any effect.
### Did you try recovering your dependencies?
<!--
Your module tree might be corrupted, and that might be causing the issues.
Let's try to recover it. First, delete th... | needs triage,issue: bug report | low | Critical |
751,983,186 | youtube-dl | http://dziga.meta.ua/ site support | <!--
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## Checklist
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Carefully read and work through this check lis... | site-support-request | low | Critical |
752,010,412 | vscode | Builtin and extensive .editorconfig support | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
I want VS Code to respect all the settings in a repo's [.editorconfig](https://editorconfig... | feature-request | high | Critical |
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GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.