id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
795,652,724 | go | net/http: (*http2pipe).closeWithError” Crashed | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
1.15.4-1.15.7
</pre>
### Does this issue reproduce with the lates... | NeedsInvestigation | low | Critical |
795,687,171 | godot | SkeletonIK crashes when selecting node in hierarchy | **Godot version:**
3.2.3
**OS/device including version:**
Linux (5.4) Manjaro Nibia 20.2.1
Linux (5.9) Manjaro Nibia 20.2.1
(tried on two different machines)
**Issue description:**
I'm exporting to gltf2 (*.glb) from Blender (2.91.0), a simple mesh and armature, just trying to test IK and get it working.... | bug,topic:editor,confirmed,crash | low | Critical |
795,704,713 | create-react-app | Can i change eslintFormatter.js ??? | i use visual source code.
When error(or warning) occurs in eslint, i cannot jump to VS Code.
because output as follows......
```
src\AddTodo.tsx
Line 1:10: 'AnyAction' is defined but never used @typescript-eslint/no-unused-vars
```
Therefore, I would like to change the output to the following... | needs triage | low | Critical |
795,708,105 | ant-design | Image在IE浏览器下点击预览关闭之后,滚轮事件无响应 | - [x] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### Reproduction link
[](https://codesandbox.io/s/antd-reproduction-template-forked-x6mc4?fil... | Internet Explorer,Inactive,IE | Firefox | Safari | low | Minor |
795,720,574 | godot | StreamPeer::get_<NumberFormat>() method ignore error from get_data() | **Godot version:**
Both `3.2` and `master` branches
**Issue description:**
In the following WAT test, `get_8()` returns values beyond the end of the buffer:
```gdscript
func test_end_of_buffer():
var stream = StreamPeerBuffer.new()
stream.data_array = PoolByteArray([1,2,3])
asserts.is_equal(1,... | discussion,usability,topic:network | low | Critical |
795,780,290 | TypeScript | Make ParameterDecorator and the like generic | # lib Update Request
## Missing / Incorrect Definition
ParameterDecorator is currently not generic, it can be attachted to any parameter. However, when a decorator is used for e.g. Dependency Injection purposes, some decorators require the type of the parameter to be consistent with the type of the decorator
#... | Suggestion,Awaiting More Feedback | low | Minor |
795,806,090 | pytorch | Error of running | ## 🐛 Bug
<!-- A clear and concise description of what the bug is. -->
Hello,
I wanted to use `torch.jit.load()`. However I got en error when I tried to run my script.
## To Reproduce
Steps to reproduce the behavior:
1.import torch
2.create a file
3.Use torch.jit.load(<your_file>)
```
with open(... | needs reproduction,triaged | low | Critical |
795,875,639 | godot | Valid JPG file fails to load using `Image::load_jpg_from_buffer()` | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
3.2, bc90bcb65c30ddc4f0ef4c39d51978784b5fd25b
**OS/device including version:**
Arch and Windows 10
**Issue description:**
Loading a valid JPG... | bug,confirmed,topic:import | low | Critical |
795,877,898 | go | runtime: fatal error: invalid runtime symbol table. runtime: panic before malloc heap initialized | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.15.7 darwin/amd64
</pre>
### Does this issue reproduc... | NeedsInvestigation,compiler/runtime | low | Critical |
795,883,046 | godot | Automatic reimport of a modified 3D asset succeeds once, then later fails |
**Godot version:**
3.2.3 and 3.2.4.beta6
**OS/device including version:**
Windows 10 Professional Desktop
Blender 2.91
Tested on an HDD and an NVME SSD
**Issue description:**
I exported a model using GLTF. The first time it imported fine. After changing the model in Blender and reexporting it to the same g... | bug,confirmed,topic:import,regression | low | Critical |
795,902,792 | flutter | [google_maps_flutter] getVisibleRegion does not return a trapezoid | The method `GoogleMapController#getVisibleRegion` should return a `VisibleRegion` with the following fields:
- farLeft
- farRight
- nearLeft
- nearRight
- latLngBounds (The smallest bounding box that includes the visible region)
Reference: https://developers.google.com/maps/documentation/android-sdk/r... | c: new feature,p: maps,package,c: proposal,team-ecosystem,P3,triaged-ecosystem | low | Major |
795,924,146 | pytorch | [ux] Proposal to have t() === transpose(-1, -2), since batches are very frequent | In PyTorch usecases we almost always work with batches of matrices, and the convenience method `t()` breaks because it wants <= 2 dimensions. Since this is so common, I propose to relax constraints of `t()` and make it equivalent to `transpose(-1, -2)` for all input shapes.
This could have been discussed and decided... | triaged,module: numpy,module: ux | low | Critical |
795,928,300 | pytorch | Bind tensor.unflatten to torch.unflatten namespace (torch.flatten exists but not torch.unflatten) | This is rather surprising that `unflatten` exists only as instance method while `flatten` as both module method and instance method | triaged | low | Minor |
795,974,205 | youtube-dl | goplay.be | <!--
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## Checklist
<!--
Carefully read and work through this check lis... | site-support-request | low | Critical |
796,004,423 | go | cmd/go: Documentation should make it clearer that the go tool works best on packages | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
NA
### Does this issue reproduce with the latest release?
Yes
### What operating syste... | Documentation,NeedsInvestigation | low | Critical |
796,018,724 | create-react-app | Failed to compile - Failed to load config "react-app" to extend from | ### Describe the bug
Create new react app with typescript template.
Following yarn start, no web page is loaded, error shows, `Failed to load config "react-app" to extend from.`
### Did you try recovering your dependencies?
No.
### Which terms did you search for in User Guide?
"extend", "failed", "config"
... | needs triage,issue: bug report | medium | Critical |
796,038,885 | create-react-app | yarn start throws error message after installing eslint-config-react-app | ### Describe the bug
After running
```
npx create-react-app my-app
```
switching to my-app directory and running
```
yarn start
```
This works fine. Then I run the following on the command line (Please see for more information about this specific command here: https://github.com/upleveled/eslint-config... | needs triage,issue: bug report | low | Critical |
796,057,032 | godot | Screen-reading shaders, SSAO, SSR and depth of field cause artifacts on NVIDIA + Chromium-based browser (GLES3) | **Godot version:3.2.4.rc.1**
**OS/device including version:Linux 5.4.89-1-MANJARO x86_64 - GNU/Linux**
GPU: GTX1070, Nvidia driver 460.32.03, GLES3
**(CHROMIUM Browser)** -edited
**Issue description:**
Very weird artifacts when running motion blur shader in HTML5
Errors in chromium :
GL_INVALID_OPERATION: I... | bug,platform:web,topic:rendering,confirmed,topic:3d | low | Critical |
796,057,839 | flutter | Webview lag on android | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | platform-android,c: performance,p: webview,package,perf: speed,P2,team-android,triaged-android | low | Critical |
796,061,371 | pytorch | result_type doesn't take dtypes and doesn't match numpy | ## 🚀 Feature
The signature for [torch.result_type](https://pytorch.org/docs/master/generated/torch.result_type.html) is currently:
```
result_type(tensor1, tensor2)
```
While [numpy.result_type](https://numpy.org/devdocs/reference/generated/numpy.result_type.html)'s signature is:
```
result_type(*arrays_and_d... | triaged,module: numpy,function request | medium | Major |
796,067,945 | godot | Using isometric tiles with different heights | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
Godot 3.2.4-beta
**OS/device including version:**
<!-- Specify GPU model, drivers, and the... | topic:core | low | Minor |
796,091,400 | rust | E0621 when converting dyn reference to dyn pointer | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code: https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=fa659e7e2652bb05a7e407a9925b1344
I expected to see this happe... | A-diagnostics,A-lifetimes,T-compiler,D-terse,A-raw-pointers,A-trait-objects | low | Critical |
796,110,363 | PowerToys | [PT Run][Service plugin] Tab navigation does not work in some cases | <!--
**Important: When reporting BSODs or security issues, DO NOT attach memory dumps, logs, or traces to Github issues**.
Instead, send dumps/traces to secure@microsoft.com, referencing this GitHub issue.
-->
## ℹ Computer information
- PowerToys version: 0.0.31
- PowerToy Utility: PowerToys Run
- Running P... | Issue-Bug,Product-PowerToys Run,Run-Plugin,Planning-Consideration,Status-Reproducible | low | Major |
796,135,655 | rust | Unnecessary encoding of `def_span` query in metadata | There were some perf regressions due #80191 can be seen [here](https://perf.rust-lang.org/compare.html?start=446cbc9db080c63c8742c418bcaa44c808f7e033&end=85e355ea9bd86ac6580a5d422a65dbf689845808&stat=instructions:u)
_Originally posted by @rylev in https://github.com/rust-lang/rust/issues/80919#issuecomment-767854932... | I-slow,A-diagnostics,A-metadata,T-compiler | low | Major |
796,138,098 | angular | error NG6002: Appears in the NgModule.imports of Module, but itself has errors upgrade | The description of error NG6002 had no relevance to the cause. Could we get it to be more descriptive for debugging? Also the Angular Language Service, TS and VSC showed no errors anywhere.
The issue was that a component was included in a feature module and also the main shared module. This was not indicated in my I... | area: compiler,P3 | low | Critical |
796,181,385 | excalidraw | replace crosshair cursor with small red dot when drawing | The large crosshair cursor while drawing (e.g. with a pen on a digitizer) makes it difficult to see what one writes.
I find that a small dot in utils.ts :: setCursorForShape() does a much better job:
```
const red_dor ="url(data:image/gif;base64,R0lGODdhAgACAIAAAP8AAAAAACwAAAAAAgACAAACAoRRADs=),auto"
docume... | discussion | low | Minor |
796,189,266 | create-react-app | Optimize images with Webpack and use picture HTML element | ### Is your proposal related to a problem?
Our site http://hacktj.org/ loads lots of images, decreasing site performance. One solution would be lazy loading images using the attribute on the `img` element, but an even nicer solution would be to use the HTML `picture` element along with (optional) lazy loading.
#... | issue: proposal,needs triage | low | Major |
796,236,120 | material-ui | [TextField] Implement maxlength counter | <!-- Provide a general summary of the feature in the Title above -->
Thank you for `material-ui`.
Could we show counter as `endAdornment` to ensure that user gets better feedback when typing into `TextField`?
<!--
Thank you very much for contributing to Material-UI by creating an issue! ❤️
To avoid dupli... | new feature,waiting for 👍,component: text field | low | Major |
796,263,493 | PowerToys | [Color Picker] Add WCAG contrast ratio compliance checks | A useful feature in the editor mode for color picker would be a display of color contrast ratio between the last two picked colors, and pass/fail indicators for WCAG 2.1 AA and AAA compliance for small and large text.
Here's a rough mockup of how it could look, but with only one set of indicators:

. I run `cmake` and then `make install`. The install copies m... | module: build,triaged | low | Critical |
796,367,851 | flutter | Add tests for variable inspection in debugging | See https://github.com/dart-lang/sdk/issues/44800
There may be other breakages too. Still need to find the exact version # this was introduced in. | a: tests,tool,P2,team-tool,triaged-tool | low | Critical |
796,389,506 | youtube-dl | support for likee.video | <!--
######################################################################
WARNING!
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######################################################################
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## Checklist
<!--
Carefully read and work through this check lis... | site-support-request | low | Critical |
796,408,544 | flutter | Flutter Web SDK should include a manifest of "external" assets | E.g. CanvasKit, any font assets that are grabbed from CDN, etc.
This would be useful for being able to package up a Flutter Web application into a self-contained bundle, either for serving locally (i.e. DevTools) or in an Electron app (i.e. a plugin for an existing Electron app), or just for someone who wants to avo... | c: new feature,team,engine,a: assets,platform-web,P3,team-web,triaged-web | low | Major |
796,411,900 | flutter | Image load failure not reported | Console is empty when i load a missing image asset or network image.
flutter run -d chrome --profile --web-renderer=canvaskit
| engine,platform-web,a: images,e: web_canvaskit,has reproducible steps,P2,team: skip-test,found in release: 3.7,found in release: 3.10,team-web,triaged-web | low | Critical |
796,421,421 | opencv | test_io fails on master -> very basic coding error in persistence.cpp found via debugging and code review: no error checking fopen(). WTF? |
##### System information (version)
- OpenCV => master branch, currently at commit SHA-1: 8c221981bf7e2c8eb87302d70000aa246641487c (but that's not really important as the bug is already there since 2018 😨 )
- Operating System / Platform => Windows 64 Bit
- Compiler => Visual Studio 2019
##### Detailed descripti... | bug,category: core | low | Critical |
796,425,650 | deno | Support starting inspector through signal | In some cases it is useful to be able to start the inspector on an already running process (for example a long running task that you can not easily restart). Deno currently has no infrastructure to support this. Currently the only way to enable the debugger is through `--inspect` or `--inspect-brk`.
In Node you can ... | cli,suggestion,debugger | low | Critical |
796,436,758 | flutter | [documentation ] BackdropFilter won't apply when there is no child rendered | ## Steps to Reproduce
1. Run `flutter create bug`.
2. Replace the file content with the code sample:
<details>
<summary>Code sample</summary>
```
import 'dart:ui';
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget ... | framework,d: api docs,P2,team-framework,triaged-framework | low | Critical |
796,444,839 | flutter | Mouse button release isn't detected in engines fl_view gtk widget after calling gtk_window_begin_move_drag | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | engine,platform-linux,a: desktop,a: mouse,has reproducible steps,P2,found in release: 3.19,found in release: 3.22,team-linux,triaged-linux | low | Critical |
796,447,353 | flutter | Improve multiple Flutters Android embedding memory performance | Some discrepancies between 10 flutter engines and 1 flutter engine that theoretically shouldn't be present and wasn't in our prototype
- [ ] flutter::PlatformViewAndroid::CreateResourceContext took 0.6MB instead of 0.06MB for 10 engines
- [ ] Some calls to flutter::Picture::RasterizeToImage costing 0.4MB instead of... | platform-android,engine,c: performance,a: existing-apps,perf: memory,P2,team-android,triaged-android | low | Major |
796,464,841 | angular | Document difference between `[NgClass]` and `[class]` | In https://angular.io/guide/template-syntax#class-binding we suggest that people should start replacing [ngClass] bindings with [class] bindings. At the same time, today, there are few gaps between [ngClass] and [class] functionality so simple change from [ngClass] → [class] is not always possible.
Related:
* http... | area: core,core: styling bindings,P3,area: docs | medium | Major |
796,467,293 | vscode | No way to ensure an extension is prioritized as a rename provider in a language | We are implementing rename functionality and have found [some guidance](https://github.com/microsoft/vscode/issues/96273#issuecomment-620057164) about how to ensure our extension "wins". This is based on the fact that rename takes the results from the [first extension to return anything](https://github.com/microsoft/vs... | api,under-discussion,rename | medium | Critical |
796,474,511 | pytorch | Pytorch not working properly (I don't know how to summarize it, see below) | When I have a pytorch model, I sometimes would like to extract the features before the final softmax layers or such. Here, I have a model trained and loaded from a pickle:
```
def build_model():
model = resnet18(pretrained=True)
n_features = model.fc.in_features
n_hidden = 100
model.fc = tor... | module: nn,triaged | low | Critical |
796,526,595 | pytorch | Support torch::jit::script::Module converting to torch::nn::Module. | ## 🚀 Feature
Support torch::jit::script::Module converting to torch::nn::Module.
## Motivation
In some cases like image-style transfer, we need to calculate the gradient of loss w.r.t the input tensor. Howerver, if I load a pre-trained Pytorch CNN in C++ by using jit::script::Module. The pre-trained CNN of the ji... | oncall: jit,weeks | low | Major |
796,531,311 | flutter | CircleAvatar.radius default size or documentation is incorrect with non-standard visual densities | In the [documentation for `CircleAvatar.radius`](https://api.flutter.dev/flutter/material/CircleAvatar/radius.html):
> If neither `minRadius` nor `maxRadius` are specified, defaults to 20 logical pixels. This is the appropriate size for use with `ListTile.leading`.
Since the introduction of [`VisualDensity`](http... | framework,f: material design,d: api docs,team-design,triaged-design | low | Minor |
796,562,144 | vscode | Allow TreeItem.label to support MarkdownString | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
Looking at the [API for TreeItemLabel](https://c... | feature-request,tree-views,api-proposal | medium | Critical |
796,568,584 | godot | Your mono runtime and class libraries are out of sync. mscorlib.dll | **Godot version:**
3.2.3.stable.mono
**OS/device including version:**
Windows 10
**Issue description:**
I compiled Godot using Mono 6.12.0 Stable and this [tutorial](https://docs.godotengine.org/en/stable/development/compiling/compiling_with_mono.html) and then created export templates according to [this](... | bug,documentation,topic:dotnet | low | Critical |
796,580,012 | pytorch | Cant compile from source 1.8.0a0 because 'magma_v2.h' file not found and undefined references to `magma_*' | ## 🐛 Bug
## To Reproduce
I got latest 11.2 drivers and updated required libs
```
22:51 $ conda install numpy ninja pyyaml mkl mkl-include setuptools cmake cffi typing_extensions future six requests dataclasses
Collecting package metadata (current_repodata.json): done
Solving environment: -
The environm... | high priority,module: build,module: cuda,triaged,module: linear algebra,module: magma | low | Critical |
796,580,415 | flutter | Flutter tools should pass package:flutter the Dart DevTools Server url immediately on app startup | Currently there may be issues if the DevTools Server has not started in time and there may also be issues due to needing to wait for the service extension to be registered.
Either flutter tools needs to wait for Dart DevTools to launch (would regress startup performance) or `flutter tools` needs to always pick the D... | tool,a: quality,d: devtools,P3,team-tool,triaged-tool | low | Critical |
796,614,521 | TypeScript | Preserve the jsdoc comments for interface while compiling. | # Suggestion
## 🔍 Search Terms
tsc jsdoc
## ✅ Viability Checklist
My suggestion meets these guidelines:
* ✅ This wouldn't be a breaking change in existing TypeScript/JavaScript code
* ✅ This wouldn't change the runtime behavior of existing JavaScript code
* ✅ This could be implemented without emittin... | Suggestion,Awaiting More Feedback | low | Minor |
796,680,918 | godot | Mono/c# - field assigned resources of wrong type produce no error or warning | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
Probably similar underlying problem as this: https://github.com/godotengine/godot/issues/35033
**Godot version:**
<!-- Specify commit hash if using non-official build. -->... | bug,topic:dotnet | low | Critical |
796,698,338 | TypeScript | JSDoc disappeared in overloading with mapped type | # Bug Report
<!--
Please fill in each section completely. Thank you!
-->
### 🔎 Search Terms
<!--
What search terms did you use when trying to find an existing bug report?
List them here so people in the future can find this one more easily.
-->
vscode, jsdoc
### 🕗 Version & Regression Inform... | Bug,Domain: JSDoc | low | Critical |
796,792,751 | flutter | PopupMenuButton has inconsistent theme in GridTile | Hi guys, I have two identical PopupMenuButton looking differently.
The first is an action of the AppBar:
```
return AppBar(
title: Text('...'),
actions: [
PopupMenuButton(
itemBuilder: (context) {
return [
_buildItem1(),
_buildItem2(),
... | framework,f: material design,has reproducible steps,P3,found in release: 2.5,found in release: 2.6,team-design,triaged-design | low | Critical |
796,796,547 | youtube-dl | Add option to prevent transcoding of audio files | <!--
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## Checklist
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Carefully read and work through this check lis... | request | low | Critical |
796,805,432 | rust | Confusing diagnostic when using closures | When trying to compile [this code (Rust stable 1.49.0)](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=0f9ee2a30d35a24d0512885e94fbadf9)
```rust
fn my_function(callback: impl FnMut(&str) + Send + 'static){}
fn main(){
let closure_consumer = |data| {};
my_function(closure_consum... | A-diagnostics,A-lifetimes,A-closures,T-compiler,C-bug,D-newcomer-roadblock | low | Critical |
796,815,488 | godot | Running C# project can crash after editing it with VS 2019 | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.2.4.rc (- 3.2.3)
VS2019 + [godot-csharp-visualstudio](https://github.com/godotengine/godot-... | bug,topic:editor,topic:dotnet,crash | low | Critical |
796,851,765 | rust | Tracking Issue for pointer metadata APIs | This is a tracking issue for the RFC 2580 "Pointer metadata & VTable" (rust-lang/rfcs#2580).
The feature gate for the issue is `#![feature(ptr_metadata)]`.
### About tracking issues
Tracking issues are used to record the overall progress of implementation.
They are also used as hubs connecting to other relevant issue... | T-lang,T-libs-api,C-tracking-issue,S-tracking-design-concerns | high | Critical |
796,853,360 | neovim | Using neovim as $MANPAGER fails when stderr is redirected | Hey there!
I'm using neovim as manpager (as described in `:h man` -> `MANPAGER='nvim +Man!'`) and while it works great, I ran into an issue using fish-shells' `Alt+h`/`F1` functionality. This shortcut jumps directly into the man page of the command under the cursor. Using it, neovim flashes up and it seems it tries ... | bug,plugin,runtime | low | Critical |
796,855,602 | vscode | Git - clicking on a path segment for a file on git index opens empty picker | Steps to Reproduce:
1. stage file to index
2. click on path segment in breadcrumb

| bug,git,confirmed | low | Major |
796,899,917 | vscode | Feature Request : Mark files as sensibles (like files with passwords) | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
I'd love a feature where we can right click on a... | feature-request | low | Major |
796,910,123 | create-react-app | Some packages within node_modules are not watched by Webpack while others are on macOS | ### Describe the bug
Some packages within `node_modules` are not watched by Webpack while others are on macOS.
### Did you try recovering your dependencies?
Yes
### Which terms did you search for in User Guide?
I searched issues on create-react-app, webpack-dev-server and chokidar.
I also created an [... | needs triage,issue: bug report | low | Critical |
796,915,809 | vscode | Settings editor: Support .enabled to hide other settings in the namespace by convention | Related/parent issue: #70589
@eamodio suggested the idea of special settings that would hide other settings, that got me thinking we have this pattern already but don't hide them. In the screenshot below, only the top setting means anything unless it's checked, so we could hide them to reduce the overwhelming number... | feature-request,settings-editor,under-discussion | low | Major |
796,924,378 | flutter | EdgeInsets.only or BorderRadius.only to accept an optional default parameter. | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | c: new feature,framework,c: proposal,P3,team-framework,triaged-framework | low | Critical |
796,928,766 | go | x/net/http2: RoundTrip hangs when the response status code > 299 | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.15.5 darwin/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes.
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</summa... | NeedsInvestigation | medium | Critical |
796,947,878 | flutter | Application crashing randomly on initializing FlutterViewController | I have integrated Flutter in my native iOS application. The application is crashing randomly for users and from the crash logs it appears to be happening on initializing FlutterViewController. Please refer the crash log below:
```
Crashed: com.apple.main-thread
0 Flutter 0x10519b8bc (Missin... | c: crash,platform-ios,engine,a: existing-apps,a: production,P2,c: fatal crash,team-ios,triaged-ios | low | Critical |
796,952,782 | pytorch | Run time error | i'm using wsl2 and docker with rtx3080.
i got an runtime error. when i used rtx 1050ti, it doesn't happend with cuda 10.0 version of docker.
please help me
```
Traceback (most recent call last):
File "oscar/run_captioning.py", line 884, in <module>
main()
File "oscar/run_captioning.py", line 863, in ma... | module: dependency bug,module: cuda,triaged,module: cublas,module: wsl | low | Critical |
796,987,953 | rust | Core build is broken when using build-std with custom cross-compile target | Hello. I'm using the nightly feature `build-std` to cross-compile core to a custom target. It always works as expected, however, today it suddenly stopped working and throws an error:
```bash
LLVM ERROR: EH registrations only live in functions using WinEH
error: could not compile `core`
````
I tried the same o... | A-cross,T-compiler,C-bug,requires-nightly,A-target-feature,-Zbuild-std | low | Critical |
796,989,342 | flutter | [webview_flutter] onPageFinished never gets called on iOS with an invalid URL | I'm working with **webview_flutter** in order to Auth my users through Cognito's auth endpoint.
This is my WebView:
```dart
return WebView(
initialUrl: url,
userAgent: 'Mozilla/5.0 (Linux; Android 6.0; Nexus 5 Build/MRA58N) ' +
'AppleWebKit/537.36 (KHTML, like Gecko) Chrome/62.0... | platform-ios,p: webview,package,has reproducible steps,P2,found in release: 2.2,found in release: 2.5,team-ios,triaged-ios | low | Major |
797,008,409 | go | cmd/vet: warn about using reflect.DeepEqual and == on reflect.Value | This code doesn't do what you think it does:
```
func f(x, y reflect.Value) bool {
return reflect.DeepEqual(x, y)
}
```
It compares the internal details of the two `reflect.Value` structs, not their contents. The correct code would be `reflect.DeepEqual(x.Interface(), y.Interface())`.
I don't see any rea... | Proposal,Proposal-Accepted,Analysis | medium | Critical |
797,036,506 | go | x/tools/gopls: unkeyed struct literals are not returned by Reference | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version devel +c8bd8010ff Thu Jan 28 16:45:43 2021 +0000 linux/amd64
$ go list -m golang.org/x/tools
golang.org/x/tools v0.1.0
$ go list -m golang.org/x/tool... | NeedsInvestigation,FeatureRequest,gopls,Tools | low | Critical |
797,069,417 | rust | Suggestion is placed at the wrong scope with nested IntoIter requirement | rustc 1.49.0 and rustc 1.51.0-nightly (a2f8f6281 2021-01-27)
```rust
use std::borrow::Borrow;
fn accepts_intoiter_iter<OuterIter, Iter, T>(items: OuterIter)
where
OuterIter: IntoIterator<Item = Iter>,
Iter: IntoIterator<Item = T>,
T: Borrow<u8>,
{
}
fn main() {
let items: Vec<u16> = Vec::... | C-enhancement,A-diagnostics,T-compiler,A-suggestion-diagnostics,D-invalid-suggestion,D-incorrect,S-needs-repro | low | Critical |
797,086,827 | TypeScript | 'Compile on save' feature for TypeScript slower than a Rebuild | _This issue has been moved from [a ticket on Developer Community](https://developercommunity2.visualstudio.com/t/Compile-on-save-feature-for-TypeScript/1321011)._
---
[severity:It's more difficult to complete my work]
When I change a TS file and save it, most of the times will Visual Studio start "compiling" all TS f... | Suggestion | low | Major |
797,144,009 | godot | 3.2.4-rc1: undo broken when editing tilemap | **Godot version:**
3.2.4-rc1
**OS/device including version:**
Ubuntu Linux 20.04
**Issue description:**
Undo doesn't work on a tilemap. Whenever Ctrl+Z is pressed, the console outputs:
```
core/undo_redo.cpp:373 - Condition "action_level > 0" is true. Returned: ""
core/undo_redo.cpp:346 - Condition "act... | bug,topic:editor | low | Critical |
797,194,618 | flutter | [image_picker] Make ImageSource.gallery open the default gallery app by default | ## Steps to Reproduce
Open the image picker:
var picker = ImagePicker();
var image = await picker.getImage(source: ImageSource.gallery);
**Expected results:**
a) the gallery app opens
b) if it is possible to select images from different, third party apps like OneDrive, Google Drive, etc., it should work
*... | c: new feature,p: image_picker,package,c: proposal,team-ecosystem,P3,triaged-ecosystem | medium | Major |
797,201,595 | TypeScript | Better printing of `T & U` where this is equivalent to `Extract<T, U>` | # Suggestion
<!--
Please fill in each section completely. Thank you!
-->
## 🔍 Search Terms
Extract intersection union ide editor printing
## ✅ Viability Checklist
<!--
Suggestions that don't meet all these criteria are very, very unlikely to be accepted.
We always recommend reviewing the Typ... | Suggestion,Experience Enhancement | low | Critical |
797,203,374 | transformers | rfc: new benchmark tool | This issue is to collect notes and ideas on creating a new benchmarking tool.
This is not about the other speed/memory regression project we have been discussing elsewhere.
This is about integration and various comparisons that we need to run in order to give users the best advice on how to deploy transformers i... | Benchmarks,WIP | low | Major |
797,219,927 | node | Possible node interfering with console color? | There's a whole lot of things I don't understand here, so please let me apologize in advance for this ticket as a shambles.
Initially I was trying to work with a high quality console color library, and I was confounded because I had just switched to the modern Win10 console, with its 24 bit color support, and it was... | stdio | low | Major |
797,229,882 | angular | Public API guard should cover zone.js | The current set of public API golds does not capture zone.js. We should include this to apply the same safeguards as we do for other packages. | help wanted,area: dev-infra,P3 | low | Minor |
797,234,165 | pytorch | Huggingface model not being torch scriptable | ## ❓ Questions and Help
Referring to the recommendation of trying script API for Huggingface (HF) models in [issue](https://github.com/pytorch/pytorch/issues/50971), here this has been tried and facing the issue as reported in the logs. Generally, HF models are not scriptable, there has been [feature request ](https:/... | oncall: jit | low | Critical |
797,243,180 | pytorch | TorchScript class compilation failure with pybind11-2.6.2 | ## 🐛 Bug
Now that `master` seems to return to upstream [pybind11](https://github.com/pybind/pybind11), it turns out, that some of the TorchScript-enabled classes fail to be compiled during the run. I tried my best to find something similar here in issues, but failed.
## To Reproduce
The simplest way to reproduc... | oncall: jit | low | Critical |
797,255,545 | terminal | Preview - Mouse cursor doesn't reappear when switching workspaces during mouse hide | <!--
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING:
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further expl... | Needs-Repro,Issue-Bug,Area-TerminalControl,Product-Terminal,Priority-3 | low | Critical |
797,261,211 | pytorch | DataParallel copies the model onto GPUs sequentially | I have 8 GPUs and can see it graphically with `watch -n 0.1 nvidia-smi`. It could save some time by doing the parallel async copy?
Same seems for distributing the batch size, but less sure
P.S. I know that DP is not recommended in favor of DDP, but for legacy code and simplicity reasons (also for easier recovery ... | module: performance,triaged,enhancement,module: data parallel | low | Major |
797,266,186 | youtube-dl | Increment Autonumber If There's An Error and Ignore Error Parameter Is Present | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | request | low | Critical |
797,289,741 | godot | The property input box in the tween.interpolate_property function in Visual Script opens the window to select a scene node instead of the window to select a node's property | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
- Godot 3.2.4 beta 6
**OS/device including version:**
<!-- Specify GPU model, drivers,... | bug,topic:editor,topic:visualscript | low | Minor |
797,297,120 | pytorch | max_pool2d CPU forward performance is poor | ```
import torch
import torch.fx
import torchvision.models as models
rn18 = models.resnet18()
rn18.eval()
rn18.requires_grad_(False)
N, C, H, W = 10, 3, 224, 224
def rn18_bench(input, chrome_trace_filename):
with torch.autograd.profiler.profile(record_shapes=True) as prof:
rn18(x)
prof.... | module: performance,triaged,module: pooling | low | Major |
797,299,953 | go | cmd/link: ELF `e_flags` does not contain `EF_ARM_VFP_FLOAT` on armv7l when statically linked | ### What version of Go are you using (`go version`)?
<pre>
go version go1.15.7 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</summary><br><pre>
... | help wanted,NeedsInvestigation,compiler/runtime | low | Critical |
797,346,526 | excalidraw | handwriting incomplete | When strokeWidth is wide enough (gt 16px、20px.....) and opacity is 0.5; handwriting is incomplete;

| bug | low | Minor |
797,347,271 | youtube-dl | How to get youtube downloadable url without downloading the video | Hi guys,
I want to extract just the downloadable url of an Youtube's video...
The command `youtube-dl -g url` works but I want the equivalent syntax for scripting | question | low | Minor |
797,358,157 | go | x/tools/go/ssa/ssautil: enable reuse of buildssa.Analyzer.Run with different ssa.BuilderModes | Hi👋
I propose to enable change ssa.BuilderMode on buildssa Analyzer.
https://github.com/golang/tools/blob/master/go/analysis/passes/buildssa/buildssa.go
There is currently no way to change BuilderMode, and buildssa Analyzer runs with no BuilderMode.
The comment on the buildssa Analyzer says that
> // Some A... | NeedsInvestigation,Tools,Analysis | low | Critical |
797,362,756 | flutter | Pointer tracking has lots of delay on both debug/release mode | ## Details
The project setup is quite simple: you mainly need a gesture detector (even a listener will do) and a custom painter inside a stateful widget. The gesture detector will track the pan events, save the offset of the last event in a variable inside the widget state and setState(). The custom painter will the... | platform-android,engine,c: performance,platform-windows,f: gestures,perf: speed,P2,team-android,triaged-android | low | Critical |
797,384,291 | pytorch | [numpy] `round` and `trunc` not supported for Integral Type while Python and NumPy supports them | ```python
>>> import torch
>>> import numpy
>>> import math
>>> t = torch.ones(3, dtype=torch.int)
>>> numpy.trunc(t.numpy())
array([1., 1., 1.])
>>> numpy.round(t.numpy())
array([1, 1, 1], dtype=int32)
>>> math.trunc(1)
1
>>> round(1)
1
>>> torch.trunc(t)
Traceback (most recent call last):
File "<stdi... | triaged,module: numpy | low | Critical |
797,384,494 | pytorch | Additon of levenberg-marquardt optimizer in TORCH.OPTIM | ## 🚀 Feature
Additon of levenberg-marquardt algorithm in TORCH.OPTIM
## Motivation
The Levenberg-Marquardt (LM) algorithm is a classical and standard algorithm used to solve non-linear least squares problems. Though the scipy.optimize.curve_fit provides a great implementation of it, it is serial and runs of C... | module: optimizer,triaged,enhancement | medium | Major |
797,394,332 | pytorch | C++ load model error | I am having issues deserializing a torch model (not trained by me) into a C++ executable. I was just taking this pre-trained model `.pth` file and deserializing following your [minimal example](https://pytorch.org/tutorials/advanced/cpp_export.html) like..
```
#include <torch/script.h> // One-stop header.
#inclu... | oncall: jit | low | Critical |
797,405,043 | pytorch | Caffe2 RNN Cell Names not rectified | ## 🐛 Bug
In caffe2 the `extra_input_names` is not rectified.
## To Reproduce
Run the function [here](https://github.com/pytorch/pytorch/blob/e26fccc22b1f1fa28bceb076567d3e53c92a4c77/caffe2/python/rnn_cell.py#L177), with non-empty `extra_inputs`.
## Expected behavior
The `extra_input_names` should be rec... | caffe2,triaged | low | Critical |
797,410,705 | create-react-app | Whether the tool can analyze the compilation time? | The Project bundle becomes slower and slower,I want to know what happened,And then want to optimize it。
package.json
```
{
"name": "retail-platform",
"version": "0.1.0",
"private": true,
"dependencies": {
"@ant-design/icons": "latest",
"@antv/data-set": "^0.11.7",
"an... | needs triage | low | Major |
797,424,751 | rust | Can rustc support to call llvm intrinisc API which contains type like llvm_v4i1_ty? | During the intrinsic APIs implementation in stdarch, I find some llvm intrinsic APIs may contain types like llvm_v4i1_ty (4 bits), llvm_v2i1_ty (2 bits) for which I fail to find the corresponding types in Rust. What I learned Rust's type has 8 bits at least.
I'm a beginner of Rust and I have no idea about whether rust... | A-LLVM,T-compiler,C-feature-request,A-intrinsics | low | Major |
797,450,795 | neovim | fnamemodify() incorrectly expands drive-relative paths under Windows | <!-- Before reporting: search existing issues and check the FAQ. -->
- `nvim --version`: NVIM v0.5.0-dev+1048-g69103ff0c (doesn't matter)
- `vim -u DEFAULTS` (version: 8.2.2398 or any other) behaves differently? Yes, as expected
- Operating system/version: Windows 7 x64 (any Windows OS)
### Actual behaviour
... | bug,platform:windows,filesystem | low | Major |
797,468,707 | TypeScript | Indexing tuple intersection type beyond length produces unexpected type | # Bug Report
### 🔎 Search Terms
tuple intersection index type
### ⏯ Playground Link
[Playground Link](https://www.typescriptlang.org/play?ssl=6&ssc=1&pln=5&pc=1#code/C4TwDgpgBAKlC8UDaA7ArgWwEYQE4BoosB7YgGwgEMUBdKAMigG8oAPALigGdhcBLFAHMoAXwDcAKAAmEAMZlKuaLOIoeUYJxiSVa4FEoINSAAw0xUAPSWo6bHgm71WI8CQBGc1ZslyVF... | Bug,Help Wanted | low | Critical |
797,472,792 | godot | glTF2 import doesn't enable VRAM texture compression for embedded textures | **Godot version:**
3.2.3 stable
**OS/device including version:**
win10
**Issue description:**
This is probably a duplicate, but I'd post it first.
Tried importing https://www.dropbox.com/s/ka378kmu62i669m/Bistro_Godot.glb?dl=0 and none of the textures were texture compressed.
![Clipboard - January ... | bug,topic:import | low | Minor |
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