id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
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|---|---|---|---|---|---|---|
797,475,681 | vscode | Native tab does not open when one window is fullscreen on different desktop | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
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When `"window.nativeTabs": true` is enabled in v... | bug,upstream,electron,workbench-os-integration,confirmed,upstream-issue-pending | medium | Major |
797,479,873 | godot | Mono Android Export: **ERROR**: Cannot instance script because the class 'Main' could not be found. Script: 'res://Main.cs'.t : At: modules/mono/csharp_script.cpp:2942:can_instance() - Method failed. Returning: __null | <!-- Please search existing issues for potential duplicates before filing yours:
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**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.2.3.stable.mono.official
**OS/device including version:**
<!-- Specify GPU model, driv... | platform:android,topic:porting,topic:dotnet | low | Critical |
797,498,188 | godot | skeletonIK method is_running() is always return false whatever IK is enabled or not | <!-- Please search existing issues for potential duplicates before filing yours:
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**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.2.4 RC1
**OS/device including version:**
<!-- Specify GPU model, drivers, and the backen... | bug,topic:core,needs testing | low | Critical |
797,515,095 | rust | Tracking Issue for mir-inlining | This is a tracking issue for the MIR inliner. You can currently enable it by passing `-Zinline-mir` or `-Zmir-opt-level=3` to the compiler (although that also enables a bunch of other opts)
### About tracking issues
Tracking issues are used to record the overall progress of implementation.
They are also used as ... | C-tracking-issue,A-mir-opt,A-mir-opt-inlining | low | Critical |
797,516,207 | pytorch | Pytorch num_worker>0 code worked first time and then it never worked with same setting again | i was trying to run this code on my local machine on rtx 3060ti : https://www.kaggle.com/khyeh0719/pytorch-efficientnet-baseline-train-amp-aug
with batch size 16 i can run vovnet on my local machine,,,the problem that i am facing is very strange, the code worked fined,,after 2-3 epoch it became very very slow and i ... | module: dataloader,triaged | low | Critical |
797,519,682 | go | syscall: passing structs by value is problematic on Windows | On Windows, sometimes GUIDs are passed by value. This amounts to different things on different architectures.
- On [amd64](https://docs.microsoft.com/en-us/cpp/build/x64-calling-convention?view=msvc-160#parameter-passing) it's passed by reference anyway.
- On [386](https://docs.microsoft.com/en-us/cpp/cpp/argument-... | OS-Windows,NeedsInvestigation,compiler/runtime | low | Critical |
797,540,297 | transformers | [seq2seq] some logging for all processes in distributed mode | In 2D Parallelism, e.g. Pipeline + DeepSpeed I need to log unique device maps per process for the user to see, but currently `logger.info()` is only activated for the main process via `if is_main_process`. Currently only in `examples/seq2seq/run_seq2seq.py`, `examples/seq2seq/finetune_trainer.py`, but it'll be needed f... | WIP | medium | Major |
797,548,204 | flutter | Add support to Scrollbar to make track and bar always shown | For web, it's nice to have the scrollbar on the side to scroll through large amounts of content.
Scrollbar Code:
```
Scrollbar(
hoverThickness: 15.0,
radius: Radius.zero,
showTrackOnHover: true,
thickness: 15.0,
isAlwaysShown: true,
con... | c: new feature,framework,f: scrolling,c: proposal,P3,team-framework,triaged-framework | low | Major |
797,555,884 | node | Module resolution is inconsistent across platforms | # Versions
## Windows
```
> node
Welcome to Node.js v15.7.0.
Type ".help" for more information.
> require('os').platform()
'win32'
> require('os').version()
'Windows 10 Pro N'
> require('os').release()
'10.0.19042'
```
## Mac
```
$ node
Welcome to Node.js v15.7.0.
Type ".help" for more information.... | module | low | Critical |
797,586,363 | terminal | `more` doesn't properly support upper-range BMP / 3B UTF-8 chars | <!--
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797,603,102 | TypeScript | Constrained usage of type guard functions in conditions | # Bug Report
### 🔎 Search Terms
I tried `type guard`, `type guard condition`.
### 🕗 Version & Regression Information
This is the behavior in every version (including nightly build) I tried, and I reviewed the FAQ for entries about https://github.com/Microsoft/TypeScript/wiki/FAQ#type-guards
### ⏯ Playg... | Suggestion,In Discussion | low | Critical |
797,611,967 | godot | [Bullet] Setting 3D body transform after `add_child` makes it very slow in procedural generation use cases | Godot 3.2.4 279f4fbb5f83c2df6e8499799a2aa0c14f85aa2d
Windows 10 64 bits
Bullet
**Issue description:**
After someone on Discord had an issue generating a small forest of trees, I investigated the reason in depth.
This is more complicated than it sounds, so take some time to read the full story ;)
In a test pr... | bug,discussion,topic:physics | low | Major |
797,626,926 | pytorch | Different results on RTX 2060s vs GTX 1060 with gpt model | ## 🐛 Bug
When running karpathy minigpt:
[play_math.ipynb](https://github.com/karpathy/minGPT/blob/master/play_math.ipynb)
On my local computer with two GPUs I get different results on my RTX 2060s vs my GTX 1060 with the exact same code, all I do is choose which card is available for CUDA.
I ran these tests multip... | triaged,module: numerical-reproducibility | low | Critical |
797,665,151 | godot | Any reference to a node that was script assigned with SetScript (), is invalid | <!-- Please search existing issues for potential duplicates before filing yours:
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**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.2.4 rc1 mono
**OS/device including version:**
<!-- Specify GPU model, drivers, and the b... | bug,topic:dotnet | low | Critical |
797,695,726 | flutter | web-server no longer available as device in Flutter web under Catalina | <!-- Thank you for using Flutter!
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or consider asking a question on Stack Overflow:
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If you hav... | c: new feature,tool,platform-mac,platform-web,platform-catalina,e: OS-version specific,P3,team-web,triaged-web | medium | Critical |
797,702,622 | terminal | Line breaks are ignored inconsistently when copying text in tmux copy mode | <!--
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797,713,494 | go | x/tools/gopls: support multiple local values in the local prefix setting | The `goimports` tool allows to specify the `-local` option multiple times. `gopls imports` has a `local` option to reproduce that, but it only seems to work for a single prefix ([gopls docs](https://github.com/golang/tools/blob/8b4aab62c064010e8e875d2e5a8e63a96fefc87d/gopls/doc/settings.md#local-string))
Everything ... | NeedsFix,gopls,Tools,gopls/imports | low | Critical |
797,716,623 | godot | AnimationPlayer callbacks triggered multiple times from AnimationTree using AnimationNodeBlendSpace2D | <!-- Please search existing issues for potential duplicates before filing yours:
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**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.2.3
**OS/device including version:**
<!-- Specify GPU model, drivers, and the backend (G... | bug,topic:core | low | Critical |
797,719,893 | pytorch | dist.init_process_group('nccl', ...) hangs in some combinations of pytorch+python+cuda version | ## 🐛 Bug
<!-- A clear and concise description of what the bug is. -->
dist.init_process_group('nccl') hangs on some version of pytorch+python+cuda version
## To Reproduce
Steps to reproduce the behavior:
1. conda create -n py38 python=3.8
2. conda activate py38
1. conda install pytorch torchvision tor... | oncall: distributed,triaged | low | Critical |
797,721,443 | next.js | Locale routing is broken on /{locale}/[param] if param is a locale | **What version of Next.js are you using?**
10.0.6 (Updated my report to 12.0.4)
**What version of Node.js are you using?**
14.15.0
**What browser are you using?**
Chrome
**What operating system are you using?**
Windows
**How are you deploying your application?**
next start
**Describe the B... | bug,Internationalization (i18n),linear: next | low | Critical |
797,725,977 | youtube-dl | request download from a new site nvms6.vcdngo.com | <!--
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797,766,077 | go | x/pkgsite: add support for plain text interface | As far as I can tell pkg.go.dev doesn't support this feature either
https://github.com/golang/gddo/wiki/Plain-Text-Interface
### What did you do?
`curl -H 'Accept: text/plain' https://godoc.org/math`
### What did you expect to see?
Plain text representation of math package
### What did you see instead?
`<a... | NeedsInvestigation,pkgsite | low | Minor |
797,779,472 | rust | Confusing and big error when misusing function instead of function call in iterator chain | I've accidentally used a function (`String::from`) instead of a function call (`String::from("...")`) and the error was hard to read. Maybe it can be improved. ([playground](https://play.rust-lang.org/?version=nightly&mode=debug&edition=2018&gist=a10d7c3db979164ae8323aea36721754))
<details><summary>Code</summary>
<... | C-enhancement,A-diagnostics,T-compiler | low | Critical |
797,787,843 | flutter | change the hitTestChildren in RenderStack | ## explanation
current `RenderStack` implementation uses default `defaultHitTestChildren` which goes as - hit test children list backwards and stop after the first child reports that it's been hit
this causes a lot of confusion since developers often don't know about this behavior and expect the `Stack` to work i... | c: new feature,framework,c: proposal,P3,team-framework,triaged-framework | medium | Major |
797,796,275 | godot | Particles Constantly Causing Lag Spikes Under VERY Specific Circumstances | <!-- Please search existing issues for potential duplicates before filing yours:
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**Godot version:** 3.2.3.stable.official (Steam Release)
<!-- Specify commit hash if using non-official build. -->
**OS/device including version:**
Windows 10 Pro 190... | needs testing,topic:particles | low | Major |
797,808,395 | godot | Editor-only incorrect results for Light2D's in non-add mode | **Godot version:**
3.2.3, 3.2.4 RC1
**OS/device including version:**
MacBook Pro (Retina, 15-inch, Mid 2015)
macOS Mojave
Intel Iris Pro 1536 MB
**Issue description:**
Possibly related to #45396.
This issue occurs in the editor but not when running the game. A Light2D in any mode other than add affects t... | bug,topic:rendering,topic:editor,topic:2d | low | Minor |
797,823,902 | node | Uninstallation instructions | Hi,
I see there is a lot of amazing support for installation, however, I find various articles scattered online across the past few years on uninstallation. Is it possible to update the documentation with clear instructions on how to uninstall node.js from the system? The amount of online articles suggest a lot of p... | doc,install | low | Major |
797,887,712 | godot | Ctrl-C copies output text instead of node path | <!-- Please search existing issues for potential duplicates before filing yours:
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**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.2.4 RC 1
**OS/device including version:**
<!-- Specify GPU model, drivers, and the backe... | bug,topic:editor,topic:input | low | Minor |
797,902,015 | pytorch | Support unity 3d | Unity 3D is a widely used game engine. It is also used extensively to create 2d front ends. Having a pytorch support for Unity3d would avoid the need of the python server that receives the image, process and send the result back. Barracuda doesn't support all the available functions. Is there any existing implementatio... | feature,triaged | low | Minor |
797,902,567 | flutter | Gradle API dependency regression, library dependency missing | ## Steps to Reproduce
Given the following project setup:
- Native Android Library (has **api** dependency of a 3rd party library in its `build.gradle` file)
- Flutter Library (has dependency on the above Native Android library)
- Flutter App (has git dependency on the above Flutter Library)
Using the `flutte... | c: regression,platform-android,tool,t: gradle,has reproducible steps,P2,found in release: 3.7,found in release: 3.8,team-android,triaged-android | low | Critical |
797,906,022 | rust | rustdoc: `rustc_serialize::Decodable` is missing some implementors | The docs for [`rustc_serialize::Decodable`](https://doc.rust-lang.org/nightly/nightly-rustc/rustc_serialize/trait.Decodable.html) are not showing implementors from downstream crates (e.g. the impls in `rustc_metadata` for `CrateNum` and `DefIndex`). My understanding was that implementors in downstream crates that are c... | T-rustdoc,A-trait-system,C-bug,S-needs-repro | low | Minor |
797,952,058 | youtube-dl | Site support request for learn.365datascience.com | <!--
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## Checklist
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797,964,653 | rust | reproducing ICE while compiling experimental RSLint on 1.51.0-nightly | <!--
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### Code
Trying to compile Kixiron... | A-diagnostics,T-compiler,C-bug,ICEBreaker-Cleanup-Crew,S-needs-repro | medium | Critical |
797,997,517 | rust | Provide a means of turning iterators into fixed-size arrays | Now that min_const_generics is approaching there is a great deal of new support for working with fixed-sized arrays, such as `std::array::IntoIter`. But while converting from an array to an iterator is now well-supported, the reverse is lacking:
```rust
let mut a = std::array::IntoIter::new([1,2,3]);
let b: [i32; 3]... | T-libs-api,C-feature-request,A-iterators,A-array | high | Critical |
798,002,727 | terminal | Terminal should dodge the onscreen keyboard slightly better | # Expected behavior
when onscreen keyboard is shown and terminal's window maximized then text in the terminal should not be printed under the kb, instead its working area should be shrinked to the visible area
# Actual behavior
the terminal does print text in the area I don't see that is covered with onscreen ... | Issue-Feature,Area-UserInterface,Product-Terminal | low | Major |
798,032,156 | pytorch | Saving embedding vectors as TSV for Tensorboard is not efficient | ## 🐛 Bug
When `add_embedding()` of `tensorboard.SummaryWriter` is called, the embeddings are saved as TSV.
However, this is not efficient in terms of disk space and io time.
Saving as npy is a possible alternative to resolve this because Tensorboard supports loading npy as embedding vectors.
## To Reproduce
... | oncall: visualization | low | Critical |
798,072,856 | opencv | cv::fisheye::projectPoints ignores 180 degree FOV | 
The above formla leads z coordinate sign ignorance, so lens with more than 180 degree FOV cannot be de fitted.
In other papers, the atan2 is used for theta.
I think the code "theta=theta + PI if z < 0" ... | feature,category: calib3d | low | Minor |
798,085,509 | create-react-app | Unable to include css while running tests in CRA? | When I test a component containing a React Bootstrap Accordion component I cannot check whether or not the Accordion Cards are opened or closed. According to my tests they are always visible, even if they shouldn't.
I strongly suspect that this is because the bootstrap css is not considered.
The React Bootstrap Acc... | issue: needs investigation | medium | Major |
798,099,683 | ant-design | 远程加载的 Cascader 返回结果为空时选项会自动被选中 | - [x] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### Reproduction link
[](https://codesandbox.io/s/antd-reproduction-template-forked-flhm2?fil... | 🐛 Bug,Inactive | low | Minor |
798,100,105 | flutter | Android Back gesture should dismiss text selection menu, not also navigate | ## Steps to Reproduce
1. Run `flutter create bug`.
2. Update the files by making a SelectableText widget:
```diff
diff --git a/lib/main.dart b/lib/main.dart
index d8a052651..7aca97c4e 100644
--- a/lib/main.dart
+++ b/lib/main.dart
@@ -95,3 +95,3 @@ class _MyHomePageState extends State<MyHomePage> {
... | a: text input,framework,f: material design,a: typography,c: proposal,team-design,triaged-design | low | Critical |
798,110,945 | vscode | Guide users to 'extension bisect' from the issue reporter dialog | When a user reports an issue against an extension we should also promote the new 'extension bisect' support. For example, by showing a link that starts it, something like 'Don't know which extension? Use the <link>extension bisec</link> command to find out.'
` is considerably slower than explicitly sorting the array with `torch.sort()` and selecting the middle element when the tensor resides on cpu.
## To Reproduce
Steps to reproduce the behavior:
```python-console
>>... | module: performance,module: cpu,triaged,module: sorting and selection,module: reductions | low | Critical |
798,250,024 | flutter | Support setPreferredOrientations for Windows tablets | When running on a tablet, the Windows embedding should support `SystemChrome.setPreferredOrientations`. (See discussion in https://github.com/flutter/flutter/issues/74979) | c: new feature,engine,a: tablet,platform-windows,a: desktop,P3,team-windows,triaged-windows | low | Minor |
798,258,177 | flutter | Allow RenderObjects to be layed out and painted multiple times per frame | ## Use case
I know this is very niche, but I'd like to layout and paint a RenderOobject multiple times per frame.
The use case is having the same widget (with the same state and all) drawn multiple times given different constraints.
## Proposal
The framework has **a lot** of assertions that prevent such beh... | c: new feature,framework,d: stackoverflow,c: proposal,P3,team-framework,triaged-framework | low | Minor |
798,290,297 | transformers | Implementing ELECTRIC training for ELECTRA | # 🚀 Feature request
Google released Electric this summer at EMNLP (see: [here](https://www.aclweb.org/anthology/2020.emnlp-main.20.pdf)). Electric is like ELECTRA, but trained using a Noise Contrastive Estimation loss instead of a negative sampling loss.
## Motivation
Electric is well-suited for modeling per... | Feature request | low | Minor |
798,301,601 | TypeScript | Ensure forward-compatibility of callbacks | # Suggestion
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## 🔍 Search Terms
strict callback arguments, too many arguments warning, option
## ✅ Viability Checklist
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Suggestions that don't meet all these criteria are very, very unlikely to be accepted.
We always recommend re... | Suggestion,Awaiting More Feedback | medium | Critical |
798,307,040 | TypeScript | TS2333: 'this' cannot be referenced in constructor arguments | # Suggestion
<!--
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## ✅ Viability Checklist
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Suggestions that don't meet all these criteria are very, very unlikely to be accepted.
We always recommend reviewing the TypeScript design goals before investing time writing
a proposal for ... | Suggestion,Awaiting More Feedback | low | Minor |
798,319,790 | pytorch | Add support for conan package manager | ## 🚀 Feature
Please add an official support for conan package manager.
## Motivation
Just as pytorch is distributed with conda and pip for Python,
It will make our work much easier if libtorch would be distributed with conan for C++.
## Pitch
Please add an official conanfile recipe to the repo.
| triaged,enhancement | low | Minor |
798,389,362 | pytorch | [docs] Improve documentation for LayerNorm, GroupNorm, etc (+ add python reference impl) | UPD:
The standing items:
- add pseudocode. I think pseudocode / compact python implementations would be very useful for understanding what is normalized over and what learned affine weights correspond to
- add a realistic vision example (motivated by use in a popular paper) or remove the BCHW example (with fixed i... | module: docs,module: nn,triaged,module: norms and normalization | medium | Major |
798,403,210 | three.js | DecalGeometry: Decal projections without distortions. | **Describe the bug**
The decal gets replicated when splatted. This happens when you try to splat just around the corners; you can then clearly see the partial/full replication (just once) of that decal on the adjacent side to the face you have splatted on.
**To Reproduce**
Steps to reproduce the behavior:
1.... | Enhancement,Addons | medium | Critical |
798,425,073 | terminal | Settings UI reformats settings.json in an hard to read way | <!--
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798,435,833 | rust | LLVM ERROR: SHT_NOBITS section '.bss' cannot have non-zero initializers | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
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I tried this code:
```rust
#[link_section = ".bss"]
pub static __: u8 = 1;
fn main() {
}
```
I expected to see this happen: This program shoul... | A-linkage,A-LLVM,T-compiler,C-bug | low | Critical |
798,457,161 | pytorch | Optional tensor type | FB internal citation: https://fb.quip.com/D9d1AQuwQ4qg
@bhosmer was primary author of this note; I'm just publishing it here so it's in the public record
**Status quo:**
1. Tensor is a nullable type: `Tensor()` delivers an **undefined Tensor** - an uninitialized value that is not a valid instance of Tensor. Op... | feature,triaged | low | Critical |
798,461,207 | godot | Changing a TileSet while project is running breaks Area2D collision | **Godot version:**
3.2.3
**OS/device including version:**
Windows 7
**Issue description:**
Rapidly calling TileSet.tile_set_region seems like a convenient way to handle animated tiles, but doing so causes Area2D collisions with TileMaps using that TileSet to become strange and inconsistent. This isn't an issue... | discussion,topic:core,topic:physics | low | Critical |
798,479,811 | youtube-dl | Youtube-dl can't merge VP9+Opus youtube videos | <!--
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## Checklist
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798,537,395 | go | dev.boringcrypto: Unable to connect to a server using the `tls.TLS_RSA_WITH_AES_256_CBC_SHA` CipherSuite | <!--
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### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.15.7b5 linux/amd64
</pre>
### Does this issue repro... | NeedsInvestigation | low | Critical |
798,540,000 | godot | Viewports does not update when Window behind of other fullscreen window | **Godot version:**
tested on
Godot_v3.1.2-stable_x11.64
Godot_v3.2.4-rc1_x11.64
**OS/device including version:**
tested only on **Linux**
works same when launched from Godot editor or as an exported application (using export templates)
**Issue description:**
When Godot Window with Viewports behind of oth... | discussion,topic:rendering | low | Critical |
798,547,962 | ant-design | Menu 组件中 SubMenu 可以单独显示 Selected 状态 | - [ ] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### What problem does this feature solve?
当使用 Menu 组件来作为多级导航时,SubMenu 本身也应该可以作为一个链接显示。
### What does the proposed API look like?
```jsx
<Menu selectedKeys=['submenu-1... | Inactive,improvement | medium | Major |
798,556,088 | pytorch | torch::jit::Module cannot be forward declared and used into a `unique_ptr` | ## 🐛 Bug
https://github.com/pytorch/pytorch/blob/master/torch/csrc/jit/api/module.h
defines `Module() = default` and `~Module() = default`
To allow usage with a `unique_ptr` in a context where `torch::jit::Module` is forward declared, their definition should be moved to the cpp file.
See this popular thread o... | oncall: jit | low | Critical |
798,580,567 | pytorch | Make TorchBind object appear in state_dict | ## 🐛 Bug
We have packed params that are TorchBind objects: https://github.com/pytorch/pytorch/blob/master/torch/nn/quantized/modules/conv.py#L262 and we would like to see it in state_dict, currently we are manually overwriting the save_to_state_dict to do that: https://github.com/pytorch/pytorch/blob/master/torch/n... | feature,module: nn,module: serialization,triaged | low | Critical |
798,583,911 | PowerToys | Include Pre-configured list of known app-compat apps | ## 📝 Provide a description of the new feature
Allow applications to register themselves to be excluded, or included, in certain features.
Or alternatively allow a pre-configured list, managed by PRs, to be installed with PowerToys.
_What is the expected behavior of the proposed feature? What is the scenario this... | Idea-Enhancement,Area-App Compat,Planning-Consideration | low | Major |
798,585,114 | opencv | cv::drawMatches matchesMask type change | ##### System information (version)
- OpenCV => 4.5.1
- Operating System / Platform => Ubuntu 20.04
- Compiler => gcc 9.3.0
##### Detailed description
The function `cv::drawMatches()` takes an optional argument `matchesMask` of type `std::vector<char>`. This is a poor choice in conflict with the inlier masks amen... | feature,RFC | low | Minor |
798,641,500 | PowerToys | [FancyZones] Choose a zone at the same time as opening a file/program | ## Provide a way to choose a zone on opening a file/program
There are many times that I'm opening a file or program and know that the last time I opened it wasn't where I want it now. It would be nice if I could in one "command" tell it which zone to open in. I recommend the following:
* The "easiest" way to implem... | Idea-Enhancement,Product-FancyZones,Needs-Team-Response | low | Major |
798,653,009 | transformers | [2D Parallelism] Tracking feasibility | ### Background
ZeRO-DP (ZeRO Data Parallel) and PP (Pipeline Parallelism) provide each a great memory saving over multiple GPUs. Each 1D allows for a much more efficient utilization of the gpu memory, but it's still not enough for very big models - sometimes not even feasible with any of the existing hardware. e.g. ... | Model Parallel,DeepSpeed,Pipeline Parallel,WIP | low | Minor |
798,670,121 | godot | GDNative: Issue with custom class types for a property. | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
Godot 3.2.3-stable (`godot.windows.opt.tools.64.exe`)
**OS/device including version:**
Microsoft Windows 10 Home (64-bit)
10.0.19041 Build 19041
... | bug,topic:gdextension | low | Critical |
798,672,868 | excalidraw | feature request: link to PNG | I'd be great if we were able to link to an image. I find myself wanting to do this all the time. | enhancement,discussion | low | Major |
798,700,347 | pytorch | Add branch predictor hints to prefer `Context::deterministicAlgorithms() == false` | ## 🚀 Feature
Add branch prediction hints to all internal checks of the deterministic flag. Prediction should always prefer branches that can only be reached if the deterministic flag is disabled.
## Motivation
When the deterministic flag is checked within PyTorch operations, it is always used to determine the... | module: performance,triaged,module: determinism | low | Critical |
798,730,073 | go | all: create a special annotation to indicate that a function panics | It would be good for a special comment tag or something to document that a function potentially panics.
Godoc would detect the tag and display a special label or ⚠️ symbol .
or
<pre>
<h1>🅿 🅟</h1>
</pre> | Documentation,NeedsInvestigation,FeatureRequest | low | Major |
798,738,925 | vscode | Mark same keybindings - Badge with the number of same keybinding | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
There is a "Show Same Keybindings" menu but th... | feature-request,keybindings-editor | low | Major |
798,740,143 | youtube-dl | Support for Audm feeds? | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
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## Checklist
<!--
Carefully read and work through this check lis... | site-support-request | low | Critical |
798,752,682 | angular | Deprecate `SafeStyle` and `DomSanitizer.bypassSecurityTrustStyle` | _(copied from internal tracker)_
The `SafeStyle` type is returned from the `DomSanitizer.bypassSecurityTrustStyle` method. Both of these APIs are apart of style sanitization in Angular. With the style sanitization refactor work, there will no longer be any need for these APIs in the framework, therefore, both the `S... | refactoring,security,area: core,area: security,core: styling bindings,P3 | low | Minor |
798,780,982 | electron | [Feature Request]: Linux/PulseAudio - Allow changing the PRODUCT_STRING of the embedded Chromium | **Preflight Checklist**
* [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
* [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/master/CODE_OF_CONDUCT.md) that this project adheres to.
* [x] I have sea... | enhancement :sparkles:,platform/linux | medium | Critical |
798,783,186 | godot | AnimatedSprite speed_scale causes animation end signal to be called repeatedly | **Godot version:**
3.2.3
**OS/device including version:**
Linux
**Issue description:**
If you create a non-looping Animated Sprite, attached an animation finished signal then call set_scale in _physics_process(), after the animation has finished playing, the signal is repeatedly called every frame.
This... | bug,topic:core,needs testing | low | Major |
798,804,932 | TypeScript | Support for auto implement of abstract methods | *TS Template added by @mjbvz*
**TypeScript Version**: 4.2.0-dev.20210201
**Search Terms**
- implement
- preact
- abstract class
See https://github.com/microsoft/TypeScript/issues/42594#issuecomment-770623589 for steps to reproduce
---
If you hit CTRL+. on a class implementing an interface, you have s... | Bug,Domain: Refactorings | low | Minor |
798,808,325 | TypeScript | Allow "catch (e as Error)" instead of "catch (e: unknown)" | # Suggestion
TypeScript 3.x forbids type annotations in `catch` blocks:
```ts
try {
// ...
} catch (e: Error) { // <-- TS1996 "Catch clause variable cannot have a type annotation"
// ...
}
```
But TypeScript 4.x relaxed this rule to accept `any` or `unknown` only:
```ts
try {
// ...
} catch (e: E... | Suggestion,Awaiting More Feedback | medium | Critical |
798,817,634 | pytorch | Massive Performance bottlenecks in some of the Reduce operations. | ## 🐛 Bug
Reduce operations that depend on [binary_kernel_reduce](https://github.com/pytorch/pytorch/blob/master/aten/src/ATen/native/cpu/Reduce.h#L181-L244) suffers from huge slowdowns (Upto 100x in most cases) whenever the dimension over which these operations are applied is small compared to the other dimensions.... | module: performance,triaged,module: TensorIterator,module: reductions | low | Critical |
798,823,615 | TypeScript | Differential `typeToString` / smarter error truncation | Lots of the time, error truncation will kick in at the most inopportune time, and lose relevant properties that will be subsequently elaborated on. @RyanCavanaugh has been thinking about a smarter version of this where we can inform our string writers to be a little smarter and not throw away the relevant members of a ... | Domain: Error Messages,Domain: Type Display,Experience Enhancement,Experimentation Needed | low | Critical |
798,829,090 | pytorch | Python-3.9: Importing numba and torch triggers internal error | ## To Reproduce
Steps to reproduce the behavior:
1. Instal python-3.9 from conda-forge
2. Build torch
3. Install numba
4. Run `python -c "import torch;import numba"`
Above fails with:
```
python: /tmp/llvm/include/llvm/Support/CommandLine.h:813: void llvm::cl::parser<DataType>::addLiteralOption(llvm::Stri... | module: build,triaged | low | Critical |
798,836,925 | go | cmd/compile, types2: consider increasing the internal precision limit for integer values | The compiler restricts untyped integer constants to a maximum of 512 bits (implementation restriction). It also has a (separate) and higher limit on shift counts for constant shifts. The shift limit is currently set to
```Go
const shiftBound = 1023 - 1 + 52
```
which permits the expression
```Go
smallestFloat64 =... | NeedsDecision,compiler/runtime | low | Critical |
798,876,203 | godot | GDScript assigns null to a variable that's assigned to another variable when the second variable's definition comes after it. | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:** Godot Engine v3.2.2.stable.official
<!-- Specify commit hash if using non-official build. -->
**OS/device including version:** Windows 10
<!-- Spec... | enhancement,topic:gdscript | low | Critical |
798,878,488 | ant-design | Table组件开启rowSelection后在IE浏览器下下拉按钮与选框重叠 | - [ ] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### Reproduction link
[https://ant.design/components/table-cn/#components-table-demo-row-selection-custom](https://ant.design/components/table-cn/#components-table-demo-ro... | 🐛 Bug,Internet Explorer,Inactive,IE | Firefox | Safari | low | Minor |
798,898,470 | rust | Inconsistent move behavior in closure with async block | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
This closure fails to compile:
```rust
|val: i32| async {
dbg!(val)
};
error[E0373]: async block may outlive the current function, but it borr... | A-closures,C-bug,A-async-await,AsyncAwait-Triaged | low | Critical |
798,957,165 | pytorch | Why isn't there a pip-installable PyTorch for Raspberry Pi? | ## 🚀 Feature
Typing into the command line "pip install torch" would make a full installation of PyTorch on a Raspberry Pi 4B
## Motivation
Many, many developers come into the software development world through Arduino and Raspberry Pi. It would be helpful for these newbies to gain hands-on experience with PyTo... | module: binaries,feature,triaged,module: arm | low | Major |
799,016,588 | PowerToys | LDPlayer Cant use FancyZones | Hello , i really love the powertoys
But when i use LDplayer for FancyZones , the zone is not appear and didnt resize or anything at all..
I already try with shift key and use non primary mouse button to activation but still didnt work..
and it works on other application like google chrome and other windows apps... | Area-App Compat,Planning-Consideration | low | Minor |
799,025,696 | flutter | [Camera][Android]: android.hardware.camera2.CameraAccessException: CAMERA_ERROR (3): The camera device has encountered a serious error while taking photos and recording videos | I am using the example code of **camera 0.7.0+1** plugin.
I installed and used what are required in pubspec.yaml, build.gradle files and AndroidManifest.xml.
This **camera 0.7.0+1** plugin is working on **Android 5.1** x86_64. (api level 21)
But on **Android 10** x86 (api level 29) it is giving these errors when I t... | c: crash,platform-android,p: camera,package,has reproducible steps,P2,found in release: 2.6,team-android,triaged-android | low | Critical |
799,045,585 | PowerToys | [FZ Editor] Show both native and scaled monitor dimensions | The monitor tooltip shows the scaled dimensions:

Let's add the native resolution as well using labels to explain the values:
- Native 1920x1080
- Scaled 1280x720 | Idea-Enhancement,FancyZones-Editor,Product-FancyZones,Area-User Interface | low | Minor |
799,067,478 | TypeScript | typescript intellisense can't find second level index.ts | # Bug Report
it's reopening of #42247 as tested what was suggested and didn't work, opening it as I didn't get any more comment on that issue
https://github.com/microsoft/TypeScript/issues/42247#issuecomment-758863988
> Auto-import assumes that an index.d.ts that re-exports a bunch of stuff is a "barrel" modu... | Needs Investigation | low | Critical |
799,084,839 | create-react-app | Uncaught SyntaxError: Use of const in strict mode /sattic/js/main.chunk.js 199:1 SyntaxError :Use of const in strict mode | <!--
Please note that your issue will be fixed much faster if you spend about
half an hour preparing it, including the exact reproduction steps and a demo.
If you're in a hurry or don't feel confident, it's fine to report bugs with
less details, but this makes it less likely they'll get fixed soon... | needs triage,issue: bug report | low | Critical |
799,114,696 | opencv | VideoCapture from a remote server using local webcam | Is there a way to run the code to capture video from remote server, which in turn uses my local webcam? | question (invalid tracker) | low | Minor |
799,206,027 | go | cmd/vet: doesn't handle formatting strings in variables | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.15.6
</pre>
### Does this issue reproduce with the la... | NeedsDecision,Analysis | low | Critical |
799,236,347 | terminal | <reserved for infinite buffer work, follow ups> | not blank!
We've previously discussed making this the megathread for infinite-buffer work. | Needs-Tag-Fix,⛺ Reserved | low | Minor |
799,243,505 | ant-design | Divided side navigation for Layout Component (top/bottom) | - [x] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### What problem does this feature solve?
It's very common to see Side navigation with items on the top (like list of modules available) and items on the bottom (avatar, s... | Inactive | medium | Minor |
799,275,605 | godot | nVidia "Threaded Optimization" Driver Setting Intefering with Godot Preload Capabilities | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:** 3.2.3.stable.official (Steam Release)
<!-- Specify commit hash if using non-official build. -->
**OS/device including version:**
Windows 10 Pro 190... | bug,platform:windows,topic:rendering,topic:thirdparty,needs testing | low | Major |
799,277,734 | PowerToys | [PT Run][New plugin] Support systray icon actions | ## 📝 Access programs in taskbar hidden area
In taskbar there is the area with small icons (does it have some name?), some of the icons are directly visible, some of them are hidden behind the arrow. Examples of apps in this area are Dropbox or OpenVPN GUI.
When you click on these app icons, there is usually cont... | Idea-Enhancement,Product-PowerToys Run,Run-Plugin | low | Minor |
799,290,210 | youtube-dl | Can this be integrated in a android app, and how to use it on the internal code?(preferably not packing the python script) | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | question | low | Critical |
799,294,615 | pytorch | torch.reshape fails to keep the memory format | ## 🐛 Bug
<!-- A clear and concise description of what the bug is. -->
`torch.reshape` fails to keep memory format when copy occurs.
## To Reproduce
Steps to reproduce the behavior:
<!-- If you have a code sample, error messages, stack traces, please provide it here as well -->
```python
import torch... | triaged,module: memory format,module: viewing and reshaping | low | Critical |
799,295,695 | flutter | [google_sign_in] flutter build appbundle --release throws PlatformException(sign_in_failed, com.google.android.gms.common.api.ApiException: 10: , null) | Hi,
I configured google_sign_in 4.5.3 successfully for a Flutter app running on a firebase project (dev) and deployed it to Google Play Internal Testing using:
- the package name be.mycompany.myapp
- with SHA fingerprints registered in the firebase app
- google-services.json added to my flutter android project
-... | platform-android,tool,d: api docs,p: google_sign_in,package,a: build,a: release,P2,team-android,triaged-android | low | Critical |
799,347,556 | flutter | [google_maps_flutter] map is flickering black screen when focusing keyboard | Similar to: #65536
After use GoogleMaps and try debug and release the screen is flickering with black screen and receiveing the error:
`D/SurfaceView(10496): UPDATE null, mIsCastMode = false` usually when opening the application keyboard or using some things of the application.
Seems happening when Google Maps... | platform-android,platform-ios,a: platform-views,p: maps,package,team-ecosystem,has reproducible steps,P2,found in release: 2.2,triaged-ecosystem | low | Critical |
799,385,087 | pytorch | [TorchScript Usability] Type-checker too strict for Optional type initialization pattern | **To reproduce**
Test case: [test-optional.py](https://github.com/penguinwu/hodgepodge/blob/master/TorchScriptStudy/bad-examples/test-optional.py)
```
python test-optional.py
Eager: 1
Traceback (most recent call last):
File "test-optional.py", line 10, in <module>
scripted_fn = torch.jit.script(fn)
... | oncall: jit | low | Critical |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.