id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
1,966,587,795 | pytorch | IBM AfroHacks at AfroTech Participation | ### 🚀 The feature, motivation and pitch
IBM AfroHacks at AfroTech Hackathon starts on Monday, and we would love to drive contributions to the PyTorch project repo(s), but they are not properly labeled for participants wanting to contribute to PyTorch during the 2-day hackathon which projects/issues to work on.
... | triaged | low | Minor |
1,966,609,368 | deno | Test runner does not wait for web worker to terminate | ## Summary
test runners do not wait for web workers to terminate.
## Minimal reproduction
```ts
// a.ts
setTimeout(() => console.log("hello"), 1000)
```
```ts
// a_test.ts
const foo = () => {
const worker = new Worker(new URL("./a.ts", import.meta.url), { type: "module" })
return new Promise(() =... | bug,needs investigation,testing | low | Critical |
1,966,613,655 | deno | Significant perf gains possible on simple "create object and serialize" task? | While investigating a problem on one of my production servers (where, in case you're curious, an operation wasn't completing in time after a SIGINT, resulting in a SIGKILL by `pm2`), I eventually ended up with this micro-benchmark:
```js
let t = performance.now();
let obj = {};
for(let i = 0; i < 5000000; i++) {
... | perf,upstream,needs investigation | low | Critical |
1,966,636,573 | godot | SpotLight3D soft shadow sharpness depends on range | ### Godot version
4.2 beta 3 (also 4.1.2 stable and 4.0.4 stable)
### System information
Godot v4.2.beta3 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Ti (NVIDIA; 31.0.15.3758) - AMD Ryzen 7 3700X 8-Core Processor (16 Threads)
### Issue description
As the range increases t... | bug,topic:rendering,topic:3d | low | Minor |
1,966,636,828 | PowerToys | How can I properly swap the SHIFT and non-SHIFT functions of a key with Keyboard Manager? | ### Description of the new feature / enhancement
I'm using a German QWERTZ Layout and writing a ' symbol is bound to SHIFT+#. I would like to reverse this behavior so pressing the # key invokes a ' and pressing SHIFT+# actually invokes a #. The first part works easily with Keyboard Manager, however if I assign the sec... | Product-Keyboard Shortcut Manager,Needs-Triage | low | Minor |
1,966,646,102 | node | ESLint is going to deprecate formatting rules | See https://eslint.org/blog/2023/10/deprecating-formatting-rules/ | tools | low | Minor |
1,966,646,304 | PowerToys | awake feature : default when PC boots | ### Description of the new feature / enhancement
Add a setting menu to set default behavior when PC boots.
The menu includes 2 items.
A item is to set back to the selected power plan.
Another item is to keep on user switched state. ex; ** Keep awake on interval** and so on.
### Scenario when this would be used?
... | Idea-Enhancement,Product-Awake | low | Minor |
1,966,652,674 | go | net/http: TestTransportRejectsInvalidHeaders failures with `unexpected EOF` | ```
#!watchflakes
post <- pkg == "net/http" && test == "TestTransportRejectsInvalidHeaders" && `unexpected EOF`
```
Issue created automatically to collect these failures.
Example ([log](https://build.golang.org/log/0957be7a39677705a8742291b1ae046a8f0a87d7)):
--- FAIL: TestTransportRejectsInvalidHeaders ... | NeedsInvestigation | low | Critical |
1,966,653,873 | godot | EditorInterface.set_main_screen_editor doesn't work if open_scene_from_path has been called before | ### Godot version
4.1.2.stable
### System information
Godot v4.1.2.stable - Windows 6.3.9600 - Vulkan (Forward+) - dedicated GeForce GT 1030 () - AMD Ryzen 5 3600 6-Core Processor (12 Threads)
### Issue description
When creating a plugin that adds a dock to the editor, the method `set_main_screen_editor` stops wor... | bug,topic:editor,needs testing | low | Minor |
1,966,661,333 | neovim | remove sandbox, 'secure', 'modelineexpr' | ### Problem
Is sandbox or "restricted mode" actually doing anything useful? The need for a pseudo "secure" mode is outdated since:
1. 'modeline' no longer allows expressions (unless 'modelineexpr' is set, but we could remove that in favor of 'exrc')
2. 'exrc' has per-directory opt-in (`:trust`)
Use cases for sa... | enhancement,refactor,compatibility | low | Minor |
1,966,676,337 | deno | Local KV: `set` with non-positive `expireIn` should not persist the value | To reproduce:
```ts
const kv = await Deno.openKv();
await kv.set([ 'e' ], 'e', { expireIn: -1 }); // or 0, or -1000 etc
assertEquals((await kv.get([ 'e' ])).value, null); // fails!
```
Currently, the value is persisted! Even if the cleanup process is async, this seems like a situation where the value should ... | ext/kv | low | Minor |
1,966,681,256 | godot | GPU Particles lacks unit info on Directional and Radial animated velocities | ### Godot version
v4.2.beta3
### System information
Godot v4.2.beta3 - Windows 10.0.19045 - Vulkan (Forward+, Mobile) - GLES3 (Compatibility) - dedicated NVIDIA GeForce GTX 1650 (NVIDIA; 31.0.15.4592) - Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 Threads)
### Issue description
The ParticleProcessMaterial... | enhancement,documentation,topic:particles | low | Major |
1,966,683,283 | ollama | `digest mismatch` on download | While rare, `ollama pull` will sometimes result in a digest mismatch on download
```
% ollama run wizard-vicuna-uncensored:30b-q5_K_M
pulling manifest
pulling b1571c5cbd28... 100% |█████████████████████████████████████████████████████████████████████████████████████████████████████████| (45/45 B, 34 B/s)
... | bug | high | Critical |
1,966,698,850 | godot | Cannot debug nested dictionaries | ### Godot version
4.2.beta3
### System information
Godot v4.2.beta3 - Windows 10.0.19045 - GLES3 (Compatibility) - Intel(R) HD Graphics 4600 (Intel Corporation; 20.19.15.5126) - Intel(R) Core(TM) i3-4330 CPU @ 3.50GHz (4 Threads)
### Issue description
When I try to access dictionaries that are nested wit... | bug,topic:editor,confirmed | low | Critical |
1,966,706,811 | stable-diffusion-webui | [Bug]: User friendly error message: Error: PytorchStreamReader failed reading zip archive: failed finding central directory. Please, check your schedules/ init values. | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
When using Deforum, it keeps giving errors, if the same version of Rio is installed on another system, it works without problems.
### Steps to reproduce the problem
https://ww... | bug-report | low | Critical |
1,966,710,295 | yt-dlp | Can't download embeded Vimeo on Tipeee.fr | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a new site support request
- [X] I've verified that I'm running yt-dlp version **2023.10.13** ([update instructions](https://github.co... | site-request,triage | low | Critical |
1,966,724,417 | flutter | MouseRegion fires on onEnter/onExit when widget tapped [iOS/iPad] | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
1. Run example code on iPad Simulator.
2. Click `Capture Pointer` butto... | platform-ios,framework,a: mouse,has reproducible steps,P3,team-ios,triaged-ios,found in release: 3.13,found in release: 3.16 | low | Critical |
1,966,726,740 | neovim | Make z= use vim.ui.select | ### Problem
It would be nice if `z=` aka spell suggestion is aware of `vim.ui.select`, right now it just uses the default implementation
### Expected behavior
`z=` uses vim.ui.select for selecting suggestions | enhancement,spell | low | Major |
1,966,736,748 | stable-diffusion-webui | [Bug]: stable diffusion inside Docker crashes with error: ModuleNotFoundError: No module named 'pytorch_lightning.utilities.distributed' | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
I tried to use the rocm/pytorch Docker image but when starting stable-diffusion-webui following the install instructions i get the following error: ModuleNotFoundError: No modu... | bug-report | low | Critical |
1,966,743,165 | PowerToys | MWB: Mouse Only / Ignore Keyboard Sync Option | ### Description of the new feature / enhancement
Under the Activation section, toggle switches for:
Link Mouse <on/off>
Link Keyboard <on/off>
### Scenario when this would be used?
Live event production: multiple laptops each with various attached Xkeys / StreamDeck controllers triggering multiple hardware devices... | Needs-Triage,Product-Mouse Without Borders | low | Critical |
1,966,754,120 | vscode | Wayland: Menu Bar "Mixed" on Multiple Window Instance | Type: <b>Bug</b>
1. Open VScode / VSCode Insider in Wayland Session
2. Open Project
3. Open New Window of VSCode.
4. Open Another Project
5. Open Terminal or Other Menu using Menu Bar in First Window
6. The Terminal instance will run on Second Window, not in First Window
[Screencast from 2023-10-29 04-48-32.... | bug,linux,confirmed,wayland | low | Critical |
1,966,758,412 | vscode | vscode for MacOS adds 0x0a at the end of files but not in Windows | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,macos,editor-core | low | Critical |
1,966,771,739 | godot | Input Map > PS4 (gen 2) controller > D-pad > erratic behavior | ### Godot version
v4.1.2.stable.mono.official [399c9dc39]
### System information
Godot v4.1.2.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti (NVIDIA; 31.0.15.3758) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)
### Issue description
I encountered an i... | bug,topic:input | low | Minor |
1,966,773,189 | go | x/crypto: imports vulnerable x/net | ### What version of Go are you using (`go version`)?
<pre>
$ go version 1.20
</pre>
### Does this issue reproduce with the latest release?
YES
### What operating system and processor architecture are you using (`go env`)?
x64 windows
</pre></details>
### What did you do?
vulnarebility scanners ... | Security,NeedsFix | low | Critical |
1,966,775,335 | pytorch | Library is included twice QNNPACK | ### 🚀 The feature, motivation and pitch
it is included at
aten/src/ATen/native/quantized/cpu/qnnpack
and at
third_party/QNNPACK
surely there is a way to just include it only once?
### Alternatives
we can use symlinks or edit Aten in a way such that it takes libraries from third_party?
### Additional context
... | module: build,triaged,oncall: mobile,actionable | low | Minor |
1,966,776,605 | flutter | [go_router] Responsive ShellRoute | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Use case
I'm trying to create a responsive layout with go_router, where the ShellRoute that... | d: examples,package,c: proposal,P3,p: go_router,team-go_router,triaged-go_router | low | Critical |
1,966,787,950 | deno | Error: Function called outside component initialization | Hi, my framework supports Node, Deno and Bun. I get the following error (this is an error in Svelte, one of the supported frontend frameworks) when running it with Deno (`deno run --allow-all npm:primate`).
```
Error: Function called outside component initialization
at get_current_component (file:///home/blue/... | bug,needs investigation,node compat | low | Critical |
1,966,808,365 | next.js | [NextJS 14] - Middleware + output: 'export' is no longer working from Next 13+ | ### Link to the code that reproduces this issue
https://github.com/ShanonJackson/next-issue-output-export
### To Reproduce
1: Create application with `output: export` (in next.config.js)
2: Create middleware.tsx in the root of the directory
3: Run `npm run dev`
4: Note the error in the terminal and middleware not... | bug,Runtime | low | Critical |
1,966,852,196 | yt-dlp | AdultSwim - Adobe Pass (ATT): "Unable to extract post url" | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting that yt-dlp is broken on a **supported** site
- [X] I've verified that I'm running yt-dlp version **2023.10.13** ([update instructions... | account-needed,geo-blocked,site-bug,triage,can-share-account | low | Critical |
1,966,894,363 | rust | wasm32-unknown-unknown: must not re-enter module after abort | @thomcc points out that when we abort on wasm32-unknown-unknown, there's nothing actually stopping whoever invoked that module from calling back into it. That's bad, it leads to unsoundness! We should either find some way to prevent this (I don't know how wasm works, maybe there's a global flag we can set on abort and... | I-unsound,O-wasm | low | Major |
1,966,901,784 | stable-diffusion-webui | [Bug]: Multi lora/lyco => systematic overcook | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
Since v.16, prompts with multiple Lora's that use to work perfectly on v1.52 now systematically overcook on v1.6
I'm aware of the fact that I needed to rename <lyco: to... | bug-report | low | Critical |
1,966,903,165 | rust | Rustc fails to perform autovectorization for a loop when targeting aarch64-apple-darwin | ```rust
const N: usize = 4096;
#[inline(never)]
pub fn example_fn(xs: &[u64; N], ys: &[u64; N], res: &mut [u64; N]) {
for i in 0..N {
res[i] = xs[i] + ys[i];
}
}
```
I expected to see `VADD` in resulting assembly but unfortunately instead it uses just `add`s:
```asm
add z0... | A-LLVM,I-slow,T-compiler,O-AArch64,A-autovectorization,C-optimization | low | Minor |
1,966,912,171 | rust | target-feature `-hard-float` for powerpc | `RUSTFLAGS="-C target-feature=-crt-static,-hard-float" cargo +nightly build --release --target powerpc-unknown-linux-musl`
gives the warning
```
warning: unknown feature specified for `-Ctarget-feature`: `hard-float`
|
= note: it is still passed through to the codegen backend
= help: consider filing a f... | T-compiler,O-PowerPC,C-bug,A-target-feature | low | Critical |
1,966,938,249 | PowerToys | Possibility to change the default view type for search results | ### Description of the new feature / enhancement
in every new search, the results are shown with the "content" view. But I would prefer the "detailed" view.
I found only this tutorial, with editing the registry manually. it would be great if there was a possibility in the powertoys to do the change simply by clicking... | Needs-Triage | low | Minor |
1,966,939,351 | godot | Forward Plus Renderer causes frameskips/jitter/judder/stutter, GPU frames aren't sorted correctly on Windows |
### Godot version
4.1.3
### System information
Windows 11, NVIDIA GeForce GTX 1070, i7-7700K CPU 4.20GHz, 1920x1080 60Hz IPS monitor & a 2560x1440 adaptive 100Hz monitor
### Issue description
The forward plus renderer, causes jitters in movement. It's especially visible when V-Sync is switched on.
... | bug,platform:windows,topic:rendering,confirmed | high | Critical |
1,966,951,546 | rust | [Emscripten] fail rustc by `#4 0x000055cd94ae00ce lld::wasm::(anonymous namespace)::Writer::run() Writer.cpp:0:0` | I tried this code:
<details>
```rust
use image::{DynamicImage, Rgb};
use ndarray::{Array, ArrayBase, Axis, IxDyn, OwnedRepr, s};
use ort::execution_providers::CPUExecutionProviderOptions;
use ort::{ExecutionProvider, NdArrayExtensions};
use ort::{Environment, GraphOptimizationLevel, SessionBuilder, Value};
//... | A-linkage,O-wasm,C-bug,O-emscripten | low | Critical |
1,966,966,644 | next.js | i18n: Incremental migration to app results in 404 not found page | ### Link to the code that reproduces this issue
https://github.com/iljamulders/nextjs-i18n-incremental-adopt
### To Reproduce
1. Start the application in development (next dev)
2. Go to http://localhost:3000/en/about or http://localhost:3000/nl/about
3. You will see the 404 page not found
### Current vs... | bug | medium | Major |
1,966,975,209 | pytorch | Unexpected behaviour with shared modules in multiprocessing on WSL2 | ### 🐛 Describe the bug
When sharing a cuda module between processes in WSL2, the module weights seem to be initialized to zero for newly created processes.
```python
# debug.py script
import torch
def test(model):
print(model.weight) # Prints 0, should print -0.0075
model.load_state_dict({"weig... | module: multiprocessing,triaged,module: wsl | low | Critical |
1,967,004,897 | rust | E0277 could provide useful details | I was looking at `trim_matches` std docs code example and tried to inline `x` into the trim_matches` :
https://doc.rust-lang.org/std/primitive.str.html#method.trim_matches
```rust
#![allow(unused)]
fn main() {
assert_eq!("11foo1bar11".trim_matches('1'), "foo1bar");
assert_eq!("123foo1bar123".trim_matches(char::is... | A-diagnostics,T-compiler | low | Critical |
1,967,005,350 | pytorch | [pytree] Pytree node registration hygeine: deprecate global _register_pytree_node; only allow enabling registered pytree extensions locally | ### 🚀 The feature, motivation and pitch
_register_pytree_node is a global registration, It should not be called anywhere outside of the pytree util
other consumers of pytree ought to only register pytree nodes locally. They should either be tied to a file or require a context manager decorator over the function ... | triaged,module: pytree | low | Critical |
1,967,016,664 | godot | Drawing more than 445,525 circles every frame causes the project to permanently freeze | ### Godot version
Godot v4.2.beta3 - Pop!_OS 22.04 LTS - X11 - Vulkan (Forward+) - integrated Intel(R) Graphics (ADL GT2) () - 12th Gen Intel(R) Core(TM) i5-1235U (12 Threads)
### System information
Godot v4.2.beta3 - Pop!_OS 22.04 LTS - X11 - Vulkan (Forward+) - integrated Intel(R) Graphics (ADL GT2) () - 12t... | topic:rendering,needs testing,performance | low | Critical |
1,967,017,580 | yt-dlp | XH Creators not working on some pages | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting that yt-dlp is broken on a **supported** site
- [X] I've verified that I'm running yt-dlp version **2023.10.13** ([update instructions... | NSFW,site-bug,triage | low | Critical |
1,967,019,113 | pytorch | [test/dynamo] BE: cleanup `test_misc.py` | ### 🚀 The feature, motivation and pitch
test_misc.py has been long abused - it is a dumping ground for all tests when people don't know where to put them. It currently has > 8K loc
We should remove the `test_misc.py` so that there is no dumping ground
Refactor into several new test files which are clearer a... | triaged,better-engineering,oncall: pt2,module: dynamo | low | Minor |
1,967,021,508 | godot | DisplayServer.window_set_mode has several issues [MacOS] | ### Godot version
4.1.1.stable, 4.1.2.stable
### System information
MacOS Ventura - Apple M2 Max - Metal 3 - Compatibility Renderer
### Issue description
There are serious problems with changing window mode through `DisplayServer`'s `window_set_mode` function.
 | ### Description of the new feature / enhancement
So my ideal feature would be **_`App Grouping`_**
like on browsers where you can group your tabs i want a feature that is able to do the same with diffent apps grouped together which increases productivity. another one would be auto titiling like on linux window manag... | Needs-Triage | low | Minor |
1,967,040,508 | godot | Normal maps are distorted on flat surfaces | ### Godot version
v4.1.2.stable.mono.official [399c9dc39]
### System information
Godot v4.1.2.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 (NVIDIA; 31.0.15.3713) - Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 Threads)
### Issue description
Normal maps baked in Blender or ... | bug,topic:import | low | Minor |
1,967,044,461 | rust | howto cross-compile to get to work for powerpc e500v2 | This relates to SynoCommunity spksrc project to build and package various open source software to run on Synology NAS.
I've been running into an issue where rust code cross-compiled for powerpc arch segfault (more specifically `qoriq`). The exact same code builds perfectly fine for all other archs (armv5, v7, aarch... | A-LLVM,T-compiler,T-bootstrap,O-PowerPC | medium | Critical |
1,967,045,939 | deno | Local KV: non-integer `batchSize` values in `.list` affect the results | Values for `batchSize` like `2.3` should probably be rejected as invalid, similar to negative values.
Currently they have an unexpected impact on the limit of results returned.
To reproduce:
```ts
const kv = await Deno.openKv(':memory:');
await kv.atomic().set(['a'], 0).set(['b'], 0).set(['c'], 0).commit();
... | bug,ext/kv | low | Minor |
1,967,057,192 | godot | AnimationPlayer's "method track" does not respect Array types in inspector | ### Godot version
4.1.2, 4.2 beta 3
### System information
Godot v4.1.2.stable - KDE neon 5.27 22.04 - Wayland - Vulkan (Compatibility) - Mesa Intel(R) HD Graphics 2000 (SNB GT1) () - Intel(R) Celeron(R) CPU G540 @ 2.50GHz (2 Threads)
### Issue description
When using the animation player to call a function through... | bug,topic:editor,topic:animation | low | Minor |
1,967,063,591 | godot | Executing `StreamPeerGZIP.put_var` function crashes Godot | ### Godot version
4.2.beta.custom_build. 914445748
### System information
Ubuntu 22.04 CI
### Issue description
When executing
```
extends Node
func _process(delta):
var temp_variable22439 = SplitContainer.new()
add_child(temp_variable22439)
temp_variable22439._edit_set_state({"roman" : 22, 22 : 25, BoxSh... | bug,topic:core,crash | low | Critical |
1,967,063,624 | godot | Characterbody2D teleports with another Characterbody2D that teleports when it stands on top of it. | ### Godot version
4.1.1.stable
### System information
Fedora 38 - Godot 4.1.1.stable - GLES3 (Compatibility)
### Issue description
When a Charcterbody2d follows a path and resets back to the start, the Characterbody2d that was riding it teleports alongside it.
[rides on top of GodotBug.webm](https://github.c... | bug,topic:physics,needs testing,topic:2d | low | Critical |
1,967,067,761 | yt-dlp | add support for blod.gr | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a new site support request
- [X] I've verified that I'm running yt-dlp version **2023.10.13** ([update instructions](https://github.co... | site-request,triage | low | Critical |
1,967,082,545 | PowerToys | Keyboard Manager -> Alt key shortcut change/disable | ### Description of the new feature / enhancement
Hello,
I would like to be able to disable "Alt" key function alone which is focusing on particular app menu on Windows (e.g. on MS Edge browser app it focuses menu dots element in the top right corner).
Currently I am not able to do that and when I try to disable ... | Idea-Enhancement,Product-Keyboard Shortcut Manager | low | Critical |
1,967,085,294 | godot | AudioStreamPlayer intermittently causes Process Time to spike during a single frame | ### Godot version
v4.1.2.stable.official [399c9dc39]
### System information
Godot v4.1.2.stable - Windows 10.0.22621 - Vulkan (Compatibility) - NVIDIA GeForce RTX 3080 (NVIDIA; 31.0.15.3699) - 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz (16 Threads)
### Issue description
AudioStreamPlayer intermittently causes ... | discussion,topic:audio,performance | low | Critical |
1,967,089,080 | pytorch | [dynamo] `.view([..., -1, ...])` fails on Tensors with unbacked SymInts in the shape | ### 🐛 Describe the bug
Running this code:
```python
import torch
def fn(x):
i0 = x.nonzero().size(0)
y = torch.zeros((i0, 192))
return y.view([12, -1, 192])
with torch._dynamo.config.patch({"capture_dynamic_output_shape_ops": True}):
torch.compile(fn, fullgraph=True)(torch.ones((12,)))... | triaged,oncall: pt2,module: dynamic shapes | low | Critical |
1,967,094,646 | next.js | To fix the failing test case of next/navigation from areweturboyet.com | ### Link to the code that reproduces this issue
https://github.com/vercel/next.js/blob/canary/test/e2e/app-dir/navigation/navigation.test.ts
### To Reproduce
1. pnpm build
2. pnpm test-dev app-dir/navigation -t "query string useParams identity between renders"
the test - query string useParams identity between r... | bug,Testing | low | Major |
1,967,098,187 | opencv | Java HighGui.waitKey Erratically Ignores Key Presses | ### System Information
OpenCV version 4.8.0 Java
Windows 10
### Detailed description
Java `HighGui.waitKey()` often ignores key presses. The wait duration does not much effect how many presses are actually acknowledged. Often all presses are ignored for several seconds or more.
There might be a race condition in... | bug,category: java bindings | low | Critical |
1,967,117,918 | stable-diffusion-webui | [Bug]: Order of Operations is Not Documented | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
I've been experimenting with prompt weighting/blending, and the results are inconsistent with the documentation.
Example:
```
Crystal containing elemental [fire:1.0|ice:1.0... | bug-report | low | Critical |
1,967,138,219 | PowerToys | FancyZones - Custom Placement & Text Size of Zone Numbers | ### Description of the new feature / enhancement
Allowing **custom placement** and/or **text size/scale** of zone numbers.
E.g., using a **positive/negative x,y offset with respect to a customizable default home location** such as top-left corner that can be saved vs the default center of zone).
E.g., **customizab... | Idea-Enhancement,Product-FancyZones | low | Minor |
1,967,143,464 | stable-diffusion-webui | [Bug]: Prompt Weight Normalization | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
Image shows a diff of two images B and C that should be identical.
?
<pre>
go version go1.21.3 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes.
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</summary><br><pre>
$... | NeedsInvestigation | low | Minor |
1,967,148,609 | godot | Big TileMap with collisions is extremely slow | ### Godot version
4.2 beta3
### System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
### Issue description
I noticed this issue before, but I just encountered a super extreme case and decided to ... | bug,topic:physics,topic:2d,performance | low | Major |
1,967,157,724 | stable-diffusion-webui | Write a batch (or a plugin) captioning txt to image metadata (EXIF : XPKeywords) | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
a plugin of a batch that can read images from a source folder, analyse each one with a captioning model, write tag inside image's metadata (EXIF : XPKeywords) or T... | enhancement,extension-request | low | Minor |
1,967,161,400 | go | runtime: PanicNilError error string should have "runtime error: " prefix | ### What version of Go are you using (`go version`)?
<pre>
$ go version
1.21.3
</pre>
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</summary><br><pre>
$ go env
Win... | NeedsDecision,compiler/runtime | low | Critical |
1,967,161,890 | stable-diffusion-webui | Can't use img2img even on a new install. | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
Can't use img2img.
### Steps to reproduce the problem
1. Go to img2img, choose inpaint or inpaint sketch, highlight area to modify
2. Press generate.
3. 1006 error
### Wh... | bug-report | low | Critical |
1,967,168,917 | pytorch | RFC: [pytree] node registration namespaces | ### 🚀 The feature, motivation and pitch
We should define (and freeze) pytree node registration namespaces. External packages must define their own namespace.
torch namespaces:
- **"torch"** - default datatypes (list, dict, OrderedDict, namedtuple, tuple)
- `hygeine_level="ownership"` - any registrations th... | triaged,needs design,module: pytree | low | Critical |
1,967,175,821 | godot | [Godot 3.5.3] range(16777217, ...) begins at 16777216 | ### Godot version
Godot Engine v3.5.3.stable.official.6c814135b
### System information
Windows 10 OpenGL ES 3.0 Renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 AMD FX6300
### Issue description
The following code has a very curious behavior:
```
for i in range(16777217, 16777225):
print(i)
```
Ouput:
**1677... | bug,topic:gdscript,documentation | low | Major |
1,967,182,292 | stable-diffusion-webui | [Bug]: Prompt Weighting with Brackets doesn't match non-Bracket behavior. | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
The following produce distinct images
`[cat:0]`
`{cat:0}` -> Edit: this is actually 5 tokens
`(cat:0)`
`cat:0`
These all are identified as a single token. The weigh... | bug-report | low | Critical |
1,967,191,161 | stable-diffusion-webui | [Bug]: img2img notification audio doesn't work | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
when I use notification.mp3 for have an alarm when finish, it works for txt2img but it doesn't work in img2img or other places when it finishes its function
### Steps to reprod... | bug-report | low | Critical |
1,967,259,680 | stable-diffusion-webui | [Bug]: float64 macbook | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
TypeError: Cannot convert a MPS Tensor to float64 dtype as the MPS framework doesn't support float64. Please use float32 instead.
Time taken: 1.8 sec.
If you know how i can... | bug-report | low | Critical |
1,967,286,339 | stable-diffusion-webui | [Bug]: img2img batch processing I get KeyError: 'save_to_dirs' | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
So I have a brand new fresh reinstall of 1.6 A1111 via stability matrix, and I guess its not so stable lol.
If I revert to 1.5.2 a1111 it works, so the issue is clearl... | bug-report | low | Critical |
1,967,355,195 | electron | [Feature Request]: `registerSchemesAsPrivileged` cannot be used by libraries | ### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched ... | enhancement :sparkles: | low | Minor |
1,967,361,226 | create-react-app | react-scripts is using postcss@^7.0.35 which has security vulnerability | react-scripts@5.0.1 requires postcss@^7.0.35 via a transitive dependency on resolve-url-loader@4.0.0
I see the latest version of resolve-url-loader is 5.x, and it depends on postcss@8.x. So can we update resolve-url-loader to a non-vulnerable version? Thank you! | needs triage,issue: bug report | low | Major |
1,967,438,262 | godot | `NOTIFICATION_TRANSFORM_CHANGED` emitted after `set_notify_transform(false)` | ### Godot version
v4.1.1.stable.mono.official [bd6af8e0e]
### System information
Godot v4.1.1.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated Radeon RX 580 Series (Advanced Micro Devices, Inc.; 31.0.21902.5) - AMD Ryzen 7 2700X Eight-Core Processor (16 Threads)
### Issue description
## Problem
... | bug,topic:core | low | Minor |
1,967,450,667 | neovim | Persistent undo for buftype=acwrite / scratch buffers (for embedders) | ### Problem
Currently, neovim saves undo history only when writing a buffer to a file. However, when neovim is embedded in other editors, say, vscode, it may happen that the neovim never actually writes the buffer into files, which is done by vscode. In this situation, we don't have persistent undo.
### Expected... | enhancement,ui-extensibility,embedding | low | Minor |
1,967,459,490 | yt-dlp | [youtube] How to download "infocard"-linked videos? | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm asking a question and **not** reporting a bug or requesting a feature
- [X] I've looked through the [README](https://github.com/yt-dlp/yt-dlp#re... | site-enhancement | low | Critical |
1,967,517,796 | flutter | Image codec failed | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
i cannot load image with below url
url : "http://ynm21.ii.hhosti... | platform-android,engine,a: images,has reproducible steps,P3,team-android,triaged-android,found in release: 3.13,found in release: 3.16 | low | Critical |
1,967,551,050 | ant-design | Dropdown 右键菜单的面板很长时,显示不全 | ### Reproduction link
[](https://codesandbox.io/s/context-menu-antd-5-10-2-forked-ljtk52?file=/demo.tsx)
### Steps to reproduce
右键
### What is expected?
menu 可以充分利用上面的空间
<img width="1193" alt="image" src="https://github.com/an... | Inactive,improvement | low | Minor |
1,967,575,988 | ant-design | TreeSelect - SearchInput 大数据时很慢,键盘输入会卡顿不流畅(性能问题) | ### Reproduction link
https://codesandbox.io/s/antd-reproduction-template-forked-zdgy79?file=/index.js
### Steps to reproduce
1,treeSelect组件大数据(约1万个节点),
2,开启showSearch功能
3,界面输入关键词搜索节点
4,..........出现卡顿
### What is expected?
不卡顿,正常搜索出关键词节点
### What is actually happening?
反应迟钝,键盘输入会卡住。
| Environ... | Inactive,⚡️ Performance | low | Minor |
1,967,640,621 | PowerToys | Feature request: Desktop projection and control within device | ### Description of the new feature / enhancement
I would like to request a feature that will allow the user to mirror and control any part of the desktop or any application into a small window. The user can select the area or application they want to mirror, and then create a preview thumbnail window that shows the ... | Idea-New PowerToy,Needs-Triage | low | Minor |
1,967,643,253 | pytorch | [Tracer] RuntimeError: _Map_base::at when tracing using autograd.Function | ### 🐛 Describe the bug
When export using torch.jit.trace involves a custom autograd function (activation checkpointing), runtime error occors.
Code snippets (https://github.com/haoheliu/AudioLDM/blob/main/audioldm/latent_diffusion/util.py#L124):
```
def forward(self, x):
return checkpoint(
... | oncall: jit | low | Critical |
1,967,699,911 | electron | [Feature Request]: Add WER runtime exception helper module for Windows | ### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched ... | enhancement :sparkles:,platform/windows,component/crash-reporter | low | Critical |
1,967,708,120 | vscode | cursorUp/down behavior inconsistent when moving from selection | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,windows,editor-core,under-discussion | low | Critical |
1,967,725,016 | godot | Crash when FileDialog is set as custom viewport of ParallaxBackground | ### Godot version
4.2.beta.custom_build. 914445748
### System information
Ubuntu 22.04 CI
### Issue description
When executing (this code was automatically minimized, so it is possible, that an even more "minimal" project can be created)
```
extends Node
func _process(delta):
var temp_variable998 = ParallaxBa... | bug,crash,topic:2d | low | Critical |
1,967,783,773 | vscode | Cannot read properties of undefined (reading 'replace') | ```javascript
TypeError: Cannot read properties of undefined (reading 'replace')
at k in src/vs/base/common/labels.ts:410:16
at r.ab in out/vs/code/electron-main/main.js:106:24288
at r.U in src/vs/platform/menubar/electron-main/menubar.ts:647:22
at <anonymous> in src/vs/platform/menubar/electron-main/menubar.ts:498:24
... | error-telemetry,menus | low | Critical |
1,967,820,326 | pytorch | Contradictory Error Message for stride Argument in torch.conv_transpose3d() | **Description:** 🐛
When passing a single integer value for the stride parameter in torch.conv_transpose3d(), the function returns an error message that is contradictory. It suggests that a single integer value is expected, even though a single integer was provided and was not accepted.
**To Reproduce:** ↪️
Run the ... | module: error checking,module: convolution,triaged | low | Critical |
1,967,825,857 | pytorch | RuntimeError: NVML_SUCCESS == r INTERNAL ASSERT FAILED at "/opt/conda/conda-bld/pytorch_1695392020201/work/c10/cuda/CUDACachingAllocator.cpp":1154, please report a bug to PyTorch. | ### 🐛 Describe the bug
RuntimeError: NVML_SUCCESS == r INTERNAL ASSERT FAILED at "/opt/conda/conda-bld/pytorch_1695392020201/work/c10/cuda/CUDACachingAllocator.cpp":1154, please report a bug to PyTorch.
```python
from transformers import LlamaForCausalLM, LlamaConfig, LlamaTokenizer
p = 'path/to/llama_2_models/1... | triaged,module: CUDACachingAllocator | medium | Critical |
1,967,910,410 | ant-design | Tooltip 在页面边缘并且 tip 文字较少时有样式问题 | ### Reproduction link
[](https://codesandbox.io/s/ji-ben-antd-5-10-2-forked-5lk7tg)
### Steps to reproduce
鼠标移动到文字 'T' 上
### What is expected?
样式正确(参考 antd4)
### What is actually happening?
剪头和 tip 分离,并且 tip 显示不全
| Env... | 🐛 Bug,Inactive | low | Minor |
1,967,927,473 | flutter | DWARF stack traces and deferred units. | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
1. We have made two dynamic components in our app
- dynamicGallery
... | platform-android,engine,dependency: dart,P2,blocked,team-engine,triaged-engine,dependency:dart-triaged | low | Critical |
1,968,017,648 | next.js | I18n + App router, navigating to home page results in hard reload | ### Problem
When using the app router with the i18n config, and you navigate to the home page the ?_rsc link will result in 404 and the page will trigger a hard reload. This only happens in production, local everything works as expected.
### Link to the code that reproduces this issue
https://github.com/wannesma... | bug | low | Critical |
1,968,048,031 | yt-dlp | site request qos videos | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a new site support request
- [X] I've verified that I'm running yt-dlp version **2023.10.13** ([update instructions](https://github.co... | site-request,NSFW,triage | low | Critical |
1,968,076,038 | storybook | esbuild investigation | null | angular,empathy | low | Minor |
1,968,133,787 | rust | ICE: `failure to relate an opaque to itself should result in an error later on` | <!--
Thank you for finding an Internal Compiler Error! 🧊 If possible, try to provide
a minimal verifiable example. You can read "Rust Bug Minimization Patterns" for
how to create smaller examples.
http://blog.pnkfx.org/blog/2019/11/18/rust-bug-minimization-patterns/
-->
### Code
```Rust
pub trait BorrowCo... | I-ICE,T-compiler,A-impl-trait,C-bug,S-bug-has-test,fixed-by-next-solver | low | Critical |
1,968,148,328 | vscode | Activation `onCommand` sometimes never returns when there are multiple extension hosts | I have only seen this in Codespaces so far. In short, this promise never completes:
https://github.com/microsoft/vscode/blob/61bc7a3db659af6acc29e715a8ba840e3c892144/src/vs/workbench/services/commands/common/commandService.ts#L71-L72
I was able to debug a little, and it seems that one of the extension host manage... | bug,important,extension-host,web | low | Critical |
1,968,258,768 | react-native | [TextInput] lineheight cuts off content on iOS | ### Description
The TextInput on iOS cuts off content at dashes (-) if it has the `lineHeight` style applied to it. This happens when content is to long and therefore isn't completely visible in the input without moving through it.
If the `lineHeight` isn't applied it is not cut off at the dash (-) and the content ... | Platform: iOS,Issue: Author Provided Repro,Component: TextInput,Newer Patch Available | low | Major |
1,968,309,858 | stable-diffusion-webui | [Bug]: repeated text in img2img resize modes leads to error | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
Error message `ValueError: ['Just resize (latent upscale)', 'Just resize (latent upscale)'] is not in list` from `img2img`.
All the resize mode buttons have bad captions wi... | bug-report | low | Critical |
1,968,394,714 | storybook | [Bug]: Storybook doesn't take into account strict null checks | ### Describe the bug
For an Angular project with "strictNullChecks" set to true, developers trying to set `null` or `undefined` values where these aren't supported will receive a compilation error.
In Storybook though, when using the Controls plugin, for objects you can always clear them to set a `null` value.
S... | bug,help wanted,typescript,addon: controls,sev:S3 | low | Critical |
1,968,414,361 | pytorch | KeyError during model export while using "newer" data types | ### 🐛 Describe the bug
Exporting models that contain newer data types (dtype) automatically results in a `KeyError`.
```python
import pickle
import tempfile
import torch
model = torch.nn.Linear(10, 10)
model = model.type(torch.float8_e5m2) # or torch.float8_e4m3fn, ...
with tempfile.TemporaryFile() as f... | module: serialization,triaged | low | Critical |
1,968,453,116 | go | x/build/internal/gomote: explore destroying the bot after a gomote instance is destroyed | When a gomote instance runs on a swarming task instead of a bare VM/Container, we should consider destroying the bot after the gomote instance has completed running. This should be an added safeguard for unwanted artifacts being left behind on the instance.
@golang/release | Builders,NeedsInvestigation | low | Minor |
1,968,456,905 | vscode | Editor - use editor space when vertical scrollbar is hidden | * Use the editor options to hide the vertical scrollbar
* Enter text like `l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l`
* Shrink the editor width and notice how text is being wrapped | feature-request,editor-core | low | Minor |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.