id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
1,968,492,777 | next.js | Middleware is skipped when i18n option is enabled | ### Link to the code that reproduces this issue
https://github.com/mtsmfm/nextjs-middleware-with-i18n
### To Reproduce
```
$ WITH_I18N=true npm run dev
$ curl localhost:3000/ -I
HTTP/1.1 200 OK
Vary: RSC, Next-Router-State-Tree, Next-Router-Prefetch, Next-Url, Accept-Encoding
Cache-Control: no-store, must-reval... | bug,Runtime | low | Minor |
1,968,542,768 | rust | rustdoc: support searching cfg predicates | Currently, searching `macros` on https://docs.rs/tokio/1.33.0/tokio/ has 0 hits. It would be nice if it pulled up https://docs.rs/tokio/1.33.0/tokio/attr.main.html, which uses `doc(cfg)` to tell rustdoc that it's only available when the `macros` feature is enabled.
Note that this will make the search parser a little... | T-rustdoc,C-feature-request,A-rustdoc-search,F-doc_cfg | low | Minor |
1,968,586,511 | opencv | [opencv-python] `cv2.split` changed output type from `list` to `tuple` in 4.5.4.58 | ### System Information
OpenCV python version: 4.5.4.58 (and following)
OS: Ubuntu 22.04 + Docker containers (`python:3.8-slim`, `python:3.11-slim`).
Python version: 3.8 + 3.11
### Detailed description
In `opencv-python` versions before 4.5.4.58, `cv2.split()` returned a list, which is what I'd still expect it to... | bug,category: python bindings | low | Minor |
1,968,623,427 | go | x/tools/gopls: duplicate package paths in export data manifest (via telemetry) | ```
#!stacks
"bug.Reportf" &&
("(*typeCheckBatch).importMap.func1:+6" ||
"gcimporter.iimportCommon:+119" ||
"importPackage.importLookup.func2:+13" ||
"importPackage.importLookup.func2:+7")
```
Telemetry data at https://storage.googleapis.com/prod-telemetry-merged/2023-10-28.json clearly demo... | gopls,Tools,gopls/telemetry-wins | high | Critical |
1,968,682,880 | flutter | [go_router] pushReplacement causes "Null check operator used on a null value" | ### Is there an existing issue for this?
- [X] I have searched the [existing package issues](https://github.com/flutter/flutter/issues?q=is%3Aopen+is%3Aissue+label%3Apackage)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### What package does this bug report belong to?
... | a: error message,has reproducible steps,P2,p: go_router,team-go_router,triaged-go_router,found in release: 3.13,found in release: 3.16 | low | Critical |
1,968,683,089 | pytorch | [Tracker] Move nested tensors to beta | This issue tracks the status of readying nested tensors to be promoted from prototype status -> beta, targeting the 2.5 release. See also: [op request tracker issue](https://github.com/pytorch/pytorch/issues/118107) for new op coverage requests.
* Public APIs / operator support
* -[X] `torch.nested.nested_tenso... | triaged,module: nestedtensor | low | Critical |
1,968,701,206 | flutter | SizedBox calculates intrinsic dimensions incorrectly | Let's start with example, you can paste it into https://dartpad.dev
```dart
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
void main() {
debugPaintSizeEnabled = true;
runApp(
const MaterialApp(
home: Scaffold(
body: Center(
child: In... | framework,customer: crowd,has reproducible steps,P2,has partial patch,team-framework,triaged-framework,found in release: 3.13,found in release: 3.16 | low | Critical |
1,968,760,953 | godot | Removing @export var customResource: CustomResource does not delete ExtResource from tscn | ### Godot version
v4.2.beta2.official [f8818f85e]
### System information
Linux pop-os 6.5.4-76060504-generic, RTX3060
### Issue description
I have deleted `@export var soil_data: Soil` but tscn file still have `soil_data = ExtResource("2_0ywxf")`. It is not showing the field in the editor thou.
Might ... | topic:core,topic:gdscript,topic:editor,needs testing | low | Minor |
1,968,792,756 | tauri | [feat] Custom back button/gesture behavior on Android | ### Describe the problem
Currently, on Tauri v2, if the back button or gesture is used on Android, and the app is a single page app (e.g., manages everything on the same page without managing custom history), the app just closes.
### Describe the solution you'd like
I would like to be able to implement custom behavi... | type: feature request,platform: iOS,platform: Android | low | Major |
1,968,828,237 | PowerToys | display-switch: Automatically switch monitor source when switching to another computer | ### Description of the new feature / enhancement
While MWB provides the functionality to use input devices across multiple devices, I would to get [display-switch](https://github.com/haimgel/display-switch) included in PowerToys.
display-switch monitors USB-devices. Whenever a specific device is connect (or disconn... | Issue-Feature,Product-Mouse Without Borders | low | Minor |
1,968,854,924 | neovim | "zi" does not trigger OptionSet foldenable | ### Problem
The normal mode `zi` command toggles the state of the `'foldenable'` option. However, an autocmd listening on `OptionSet foldenable` is not being triggered when this happens.
### Steps to reproduce
1. `nvim --clean`
2. `:au OptionSet foldenable echo "foldenable: " .. &foldenable`
3. Hit `zi` multiple t... | bug-vim,needs:vim-patch,normal-mode | low | Critical |
1,968,872,101 | flutter | [webview_flutter] cookie is not loaded with `WebViewController.loadRequest` if server sets `HttpOnly; Secure` on headers | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
1. Create new project and copy and paste `main.dart`
2. Have a f... | p: webview,package,team-ecosystem,has reproducible steps,P2,triaged-ecosystem,found in release: 3.13,found in release: 3.17 | low | Critical |
1,968,901,442 | go | cmd/compile: type sets are not correctly deduced for type conversion on type params | ### What version of Go are you using (`go version`)?
Go Playground, 1.21
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go env`)?
N/A, Go Playground
### What did you do?
<!--
If possible, provide a recipe for reproduc... | compiler/runtime | low | Critical |
1,968,944,517 | TypeScript | Invalid synthesized import specifiers on infered types in declarations | ### 🔎 Search Terms
"import specifiers in declarations", "import nested files"
### 🕗 Version & Regression Information
Can reproduce on version 5.2.2 and "next" (5.3.0-dev.20231030).
### ⏯ Playground Link
_No response_
### 💻 Code
```ts
// @file a.ts
import { forwardRef, type PropsWithChildren } from "react"... | Needs Investigation | low | Critical |
1,968,954,863 | opencv | Enabling OpenEXR after python module import | ### Describe the feature and motivation
**Problem**
The current method to enable OpenEXR image reading in python is to add a line with `os.environ["OPENCV_IO_ENABLE_OPENEXR"] = "1"` before the import of opencv using `import cv2`.
This goes against the pep8 guideline that "Imports are always put at the top of th... | feature | low | Critical |
1,968,972,869 | godot | .cs is not an option in POT generation files | ### Godot version
4.1.2-stable
### System information
Godot v4.1.2.stable.mono - Arch Linux #1 SMP PREEMPT_DYNAMIC Thu, 26 Oct 2023 00:52:20 +0000 - Tty - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1050 Ti (nvidia; 535.113.01) - Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz (8 Threads)
### Issue description
Curre... | enhancement,topic:editor,topic:dotnet | low | Major |
1,969,002,690 | pytorch | torch.jit.trace output changes when I add comments to the file | ### 🐛 Describe the bug
I'm trying to compute a hash of a serialized torchscript object to check if it's equal to some other torchscript object.
However, I've found this to be very flaky, and that the serialized model changes when I do something as simple as adding a comment to the file. Here's an example:
```
... | oncall: jit | low | Critical |
1,969,074,824 | stable-diffusion-webui | Support rdna3 | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
RDNA 3 CARDS
### Proposed workflow
HSA_OVERRIDE_GFX_VERSION=11.0.0
pip install --pre torch torchvision --index-url https://download.pytorch.org/whl/... | enhancement,platform:amd | low | Minor |
1,969,079,698 | storybook | [Documentation]: Semantics for "How to write stories" doc | ### Describe the problem
In line 58 in [/storybook/docs/writing-stories/introduction.md](https://github.com/storybookjs/storybook/blob/next/docs/writing-stories/introduction.md)
"We recommend you use UpperCamelCase for your story exports."
Why does the sentence use the word 'UpperCamelCase' instead of 'PascalCas... | documentation | low | Minor |
1,969,095,851 | godot | Forward+ renderer crashes godot for any project | ### Godot version
4.1.2.stable
### System information
Godot v4.1.2.stable - Windows 10.0.14393 Vulkan (Compatibility) - AMD A10-8700P Radeon R6, 10 Compute Cores 4C + 6G (4 Threads)
### Issue description
Whenever i use the forward+ renderer a message shows godot has stopped working then it closes.
### Steps to re... | bug,topic:rendering,needs testing,crash | low | Critical |
1,969,141,931 | PowerToys | Always on Top - Auto-size Maximize | ### Description of the new feature / enhancement
When using Always on Top, if you maximize a window, it'll only maximize against the edges of the pinned window (so it doesn't go behind it)
### Scenario when this would be used?
Window is marked as always on top. You want to maximize another window, but don't want it ... | Product-Always On Top,Needs-Triage | low | Minor |
1,969,162,338 | neovim | Pass Window ID as event argument for autocommands | ### Problem
I'm writing a plugin which uses autocommands for the `WinNew` and `WinClosed` events, and I need the window ID of opened and closed windows. It would be nice if the window IDs were passed in the callback argument table.
Examples:
- It's sort of done in `WinClosed`, with the ID of the window to be clo... | enhancement,api,events | low | Minor |
1,969,167,157 | godot | Android Godot Editor doesn't detect screen touches. | ### Godot version
v3.6.beta3.official [21ab700f2]
### System information
Android 8.0.0 - Godot v3.6.beta3.official [21ab700f2] - OpenGL ES 3.0
### Issue description
Setting the `emulate mouse from touch` configuration turn off makes Android Godot Editor no longer detects any motion on the screen after op... | bug,platform:android,topic:input | low | Critical |
1,969,172,327 | deno | Feat: `Image` class | Adding the `Image` class makes it easier to pass images from the client to Deno and back and forth easily.
| web,suggestion | low | Minor |
1,969,174,069 | go | x/build/maintner/maintnerd/gcslog: TestGCSLogWakeup_Activity failures | ```
#!watchflakes
post <- pkg == "golang.org/x/build/maintner/maintnerd/gcslog" && test == "TestGCSLogWakeup_Activity"
```
Issue created automatically to collect these failures.
Example ([log](https://build.golang.org/log/31267ed5ce15ec01721cb681ebf512c06a43e9a3)):
2023/10/30 16:25:16 wrote record; flus... | Builders,NeedsInvestigation | low | Critical |
1,969,246,745 | pytorch | torch.export emits node outside of Core ATen IR | ### 🐛 Describe the bug
```python
import torch
def func(x):
return x.nonzero()
input = torch.randn(3, 4)
ep = torch.export.export(func, args=(input,))
ep = ep.run_decompositions()
ep.graph_module.print_readable()
```
the produced model has unexpected `torch.ops.aten._assert_async.msg` nodes which ... | triaged,export-triaged,export-triage-review,oncall: export | low | Critical |
1,969,254,543 | flutter | Engine cross-compiles with rosetta x64 executable on arm64 mac | ## steps to reproduce
1) `$ ./flutter/tools/gn --no-goma --mac-cpu=arm64`
1) `$ grep "buildtools/mac-x64/clang/bin/clang++ ./out/host_debug_arm64/compile_commands.json`
Notice that the build commands specify to use `buildtools/mac-x64/clang/bin/clang++"`, not `buildtools/mac-arm64/clang/bin/clang++`.
This may b... | engine,P2,c: tech-debt,team-engine,triaged-engine | low | Critical |
1,969,270,540 | flutter | [flutter_webview] addJavascriptInterface applies to all frames | We received the following security report:
> **Issue:** `flutter_webview` uses `addJavascriptInterface` to implement the `addJavaScriptChannel` functionality. According to the Android API `addJavascriptInterface` adds the injected object to ANY frame, i.e., the handler is not just exposed to the main frame, but all ... | d: api docs,p: webview,package,team-ecosystem,P2,triaged-ecosystem | low | Minor |
1,969,301,431 | angular | ng extract-i18n bug when file has async pipe. Equiv-text extracting wrong characters. | ### Which @angular/* package(s) are the source of the bug?
localize
### Is this a regression?
No
### Description
When a component's html file has an async pipe in it, all the items in the file marked for i18n extraction get incorrect equiv-text contents if they have a variable in them.
**Example:**
F... | area: i18n | low | Critical |
1,969,329,012 | excalidraw | Cursor color becomes invisible (white) in excalidraw's light mode when cursor leaves the canvas | ## Steps to reproduce:
1. Open excalidraw in light mode. Your cursor will be set to black by default.
2. Choose the pencil tool.
3. Draw something
4. Take your cursor to the top of the browser (E.g. hover over the URL or your open tabs)
5. Take your cursor back to the canvas. It'll now be white, which is invisi... | More information needed / cannot reproduce | low | Major |
1,969,363,535 | godot | Change StringName `&` inspector hint to be harder to confuse with actual text | ### Godot version
v4.1.2.stable.official [399c9dc39]
### System information
MacOS 13.4.1 (c) (22F770820d)
### Issue description
while I was doing the official 2D tutorial I wasn't able to set a shortcut
here is the doc:
https://docs.godotengine.org/en/stable/getting_started/first_2d_game/07.finishing-up.html#key... | discussion,topic:editor,usability | medium | Critical |
1,969,366,617 | godot | GPU Particles 2D orbit velocity doesn't take into account the Velocity Pivot | ### Godot version
v4.2.beta3; v4.2.beta.custom_build [8c7e20d97]
### System information
Windows 10.0.19045 - Vulkan (Forward+, Mobile) - GLES3 (Compatibility) - dedicated NVIDIA GeForce GTX 1650 (NVIDIA; 31.0.15.4592) - Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 Threads)
### Issue description
Orbit Velocity in 2D... | bug,topic:particles | low | Minor |
1,969,374,987 | godot | Button for Creating New Project has moved in 4.2 compared to 4.1 | ### Godot version
4.2 beta 3
### System information
Godot v4.2.beta3 - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce GTX 1050 Ti (NVIDIA; 31.0.15.2647) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
### Issue description
Button for Creating New Project has moved in 4.2 compared to 4.1
Her... | discussion,topic:editor,usability | low | Major |
1,969,377,624 | PowerToys | PowerToys Run vscode workspaces plugin shows long devcontainer hash | ### Microsoft PowerToys version
0.75.0
### Installation method
Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
PowerToys Run
### Steps to reproduce
1) Open PowerToys Run
2) Type "dev container" to show devcontainer results
### ✔️ Expected Behavior
The devcontainer entry does not have hash t... | Issue-Bug,Priority-2,Run-Results (Programs) | low | Minor |
1,969,386,395 | go | go/parser: bad error recovery for simple program with missing function name | ```Go
package p
func (x string) []byte {
return []byte(x)
}
```
produces (when run as test under `go/types`):
```
check_test.go:168: testdata/manual.go:10:17: expected 'IDENT', found '['
check_test.go:168: testdata/manual.go:10:18: expected '(', found ']'
check_test.go:168: testdata/manu... | NeedsInvestigation,gopls/parsing | low | Critical |
1,969,436,703 | godot | Default Up direction for move_and_slide not working in 2d top-down. | ### Godot version
3.5.3.stable.official [6c814135b]
### System information
Windows 10 - Godot v3.5.3.stable.official
### Issue description
### Description:
While updating an old project that is a **2d top-down view** from Godot 3.3.4 to the latest 3.x version, which is currently 3.5.3, I encountered a change in p... | bug,topic:physics,regression,topic:2d | low | Critical |
1,969,439,958 | pytorch | GRUCell batching rule for vmap | ### 🚀 The feature, motivation and pitch
I was trying to vmap a GRUCell and got the following:
```
There is a performance drop because we have not yet implemented the batching rule for aten::gru_cell. Please file us an issue on GitHub so that we can prioritize its implementation. (Triggered internally at ../aten/s... | triaged,module: functorch | low | Major |
1,969,448,941 | pytorch | DISABLED test_tensor_dtype_complex (__main__.CommTest) | Platforms: linux
This test was disabled because it is failing in CI. See [recent examples](https://hud.pytorch.org/flakytest?name=test_tensor_dtype_complex&suite=CommTest) and the most recent trunk [workflow logs](https://github.com/pytorch/pytorch/runs/18199906633).
Over the past 3 hours, it has been determined flak... | oncall: distributed,module: flaky-tests,skipped | low | Critical |
1,969,450,088 | deno | Support for Executing Multiple Tasks Sequentially or in Parallel | Running multiple tasks in `Deno` using the built-in `task` command is not quite flexible.
Would you consider the addition of a feature that allows users to execute multiple tasks sequentially or in parallel? I'm thinking about something like [npm-run-all](https://www.npmjs.com/package/npm-run-all), so it's easier to... | suggestion,task runner | low | Major |
1,969,468,660 | PowerToys | PowerToys Run: multiple Direct Activation Command / add Direct Activation Hotkey | ### Description of the new feature / enhancement
I want to get the multiple Direct Activation Command, not only 1.
### Scenario when this would be used?
I setted the calculator command to "calculator:" for like Windows Search. (ex: calculator: 2+2) but imagine—we don't type full "calculator" spelling to launch calcu... | Idea-Enhancement,Product-PowerToys Run,Needs-Triage | low | Minor |
1,969,473,464 | PowerToys | Enviroment Variables: horizontal scroll not work with Shift + wheel | ### Microsoft PowerToys version
0.75.0
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
Environment Variables
### Steps to reproduce
Open Environment Variables - scroll applied variables - works well - but try to horizontal scroll with Shift + whell - it vertical s... | Issue-Bug,External Dependency,Needs-Triage,Status-Blocked,Product-Environment Variables | low | Minor |
1,969,481,755 | godot | GPU Particles 2D/3D Interpolation doesn't seem to consider Animated Velocities | ### Godot version
v4.2.beta3; v4.2.beta.custom_build [8c7e20d97]
### System information
Windows 10.0.19045 - Vulkan (Forward+, Mobile) - GLES3 (Compatibility) - dedicated NVIDIA GeForce GTX 1650 (NVIDIA; 31.0.15.4592) - Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 Threads)
### Issue description
When particles use a... | bug,topic:particles | low | Minor |
1,969,524,798 | PowerToys | mouse without borders share clipboard not work after rdp disconnected | ### Microsoft PowerToys version
0.75.0
### Installation method
GitHub, PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
Mouse Without Borders
### Steps to reproduce
1. connect two pc using mouse without borders(now share cilpboard is work normally)
2. connect from one pc to other pc usin... | Issue-Bug,Priority-1,Product-Mouse Without Borders | low | Major |
1,969,548,340 | PowerToys | Clicking on control to select color activates control | ### Microsoft PowerToys version
0.75.0
### Installation method
PowerToys auto-update
### Running as admin
No
### Area(s) with issue?
ColorPicker
### Steps to reproduce
Activate the color picker (Win + Shift + c)
Click on color picker enable/disable toggle in the power toys dashboard.
### ✔️ Expected Behavior... | Issue-Bug,Priority-2,Product-Color Picker,Status-Reproducible | low | Minor |
1,969,559,325 | rust | Tracking Issue for stdarch_loongarch_feature_detection | Feature gate: `#![feature(stdarch_loongarch_feature_detection)]`
This is a tracking issue for LoongArch target feature detection.
### Public API
```rust
// std::arch
macro_rules! is_loongarch_feature_detect { .. }
```
### Steps / History
* [ ] Final comment period (FCP) [^1]
* [ ] Stabilization PR
### Unresolv... | C-tracking-issue,O-loongarch | low | Minor |
1,969,560,811 | PowerToys | Keyboard Manager Exchange CTRL and WIN to cause third-party software unworking | ### Microsoft PowerToys version
0.74.1
### Installation method
GitHub
### Running as admin
Yes
### Area(s) with issue?
Keyboard Manager
### Steps to reproduce
1. Exchange keys of CTRL and WIN
]`
This is a tracking issue for the LoongArch intrinsics in `core::arch::loongarch64`.
### Public API
Everything in `core::arch::loongarch64`.
### Steps / History
* [ ] Final comment period (FCP) [^1]
* [ ] Stabilization PR
### Unresolved Questions
* N... | C-tracking-issue,O-loongarch | low | Minor |
1,969,587,373 | flutter | [go_router] ShellRoute should have it's own path | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Use case
Shell Route should have it's own path.
Currently nested route with ShellRoute is ... | c: new feature,package,c: proposal,P3,p: go_router,team-go_router,triaged-go_router | medium | Critical |
1,969,587,986 | rust | Tracking Issue for maybe_uninit_fill | Feature gate: `#![feature(maybe_uninit_fill)]`
This is a tracking issue for ACP https://github.com/rust-lang/libs-team/issues/156
### Public API
```rust
// core::mem
impl<T> [MaybeUninit<T>] {
// formerly `fill`
pub fn write_filled<'a>(this: &'a mut [MaybeUninit<T>], value: T) -> &'a mut [T]
where T... | T-libs-api,C-tracking-issue | medium | Major |
1,969,590,015 | deno | Implement `node:wasi` | `std/wasi` is being deprecated https://github.com/denoland/deno_std/pull/3732 and it would be nice to offer an alternative i.e `node:wasi` before it's removal.
Some ideas on perfomance:
- https://github.com/littledivy/fastwasi
- https://github.com/denoland/deno_core/pull/289
| node compat,node API | low | Major |
1,969,759,812 | PowerToys | FancyZones - Move newly created windows to next available zone | ### Description of the new feature / enhancement
In FancyZones within the `Windows` section of settings please add a checkbox 'Move newly created windows to next available zone'.
_Function:_
By `available zone` I mean the next zone in sequence that has no window docked within it.
If all zones are filled the... | Product-FancyZones,Needs-Triage | low | Minor |
1,969,782,261 | PowerToys | PowerToys Run - Visual Studio Code Workspaces | ### Microsoft PowerToys version
0.75.0
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
PowerToys Run
### Steps to reproduce
1. Invoke PowerToys Run with Keyboard shortcut
2. Enter direct activation command for Visual Studio Code Workspaces
3. Check the suggestio... | Issue-Bug,Needs-Repro,Needs-Triage,Run-Plugin,Needs-Team-Response | low | Minor |
1,969,827,205 | rust | Sub-optimal layout of `Option<(u16, [u8; 15])>` (missed niche optimization) | I tried this code:
```rust
use std::mem::size_of;
fn main() {
println!("(u16, [u8; 14]) = {} bytes", size_of::<(u16, [u8; 14])>());
println!("(u16, [u8; 15]) = {} bytes", size_of::<(u16, [u8; 15])>());
println!("Option<(u16, [u8; 14])> = {} bytes", size_of::<Option<(u16, [u8; 14])>>());
... | C-enhancement,T-compiler,A-layout | low | Minor |
1,969,859,303 | next.js | Next build not working if sharp is not installed | ### Link to the code that reproduces this issue
https://codesandbox.io/p/sandbox/admiring-surf-lsc2js
### To Reproduce
1. Run the project
2. Build a project
### Current vs. Expected behavior
Current
The build is not working
Expected
Build should working
### Verify canary release
- [X] I v... | bug | low | Minor |
1,969,862,654 | PowerToys | Privilege Elevation prevents using "Environment Variables" when using separate admin account | ### Microsoft PowerToys version
0.75.0
### Installation method
PowerToys auto-update
### Running as admin
No
### Area(s) with issue?
Environment Variables
### Steps to reproduce
* launch "Environment variables"
* in the elevation prompt, type your credentials, different from your actual user.
* watch the app... | Issue-Bug,Needs-Triage,Needs-Team-Response,Product-Environment Variables | low | Minor |
1,969,876,156 | godot | `DisplayServer.is_touchscreen_available()` unexpectedly returns `true` on Windows without a touchscreen available | ### Godot version
4.1.2 stable
### System information
Windows 11
### Issue description
**DisplayServer.is_touchscreen_available()** returns true even if the computer doesn't have any **touch screen** ability!!
**Exporting output** for Windows also makes **crash** during playing game!!
### Steps to reproduce
#... | topic:porting,needs testing,topic:input | low | Critical |
1,969,936,419 | material-ui | [joy-ui][Drawer][Menu] `Menu` appears underneath `Drawer` component | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Steps to reproduce 🕹
Link to live example: https://codesandbox.io/s/determined-carlos-glp97m?file=/src/Demo.tsx
Steps:
1. Add a Drawer
2. Add a Menu within that Drawer
### Current behav... | bug 🐛,component: drawer,component: menu,package: joy-ui | low | Minor |
1,969,962,931 | TypeScript | Infinities as number literal types | ### 🔎 Search Terms
infinity number literal
### 🕗 Version & Regression Information
- This changed in PR https://github.com/microsoft/TypeScript/pull/55268
### ⏯ Playground Link
https://www.typescriptlang.org/play?ts=5.3.0-dev.20231031#code/C4TwDgpgBACg9gZwJbCQNwgSQHYDMnYohQC8UAjBAJw0DcAUAPSNSsB6A-PaJFAHIQA5gENU... | Suggestion,In Discussion | low | Major |
1,969,963,637 | PowerToys | Cannot add System and User Environment variables with the same name to one Profile in "Environment variables" Util | ### Microsoft PowerToys version
0.75.0
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
Environment Variables
### Steps to reproduce
1. Open "Environment variable" Util
2. Click (+) "New profile" button
3. Click (+) "Add variable" button
4. Swi... | Issue-Bug,Needs-Triage,Product-Environment Variables | low | Minor |
1,970,003,247 | godot | Window.popup_centered not centered on screen | ### Godot version
v4.1.2.stable.custom_build
### System information
Godot v4.1.2.stable (399c9dc39) - openSUSE Tumbleweed 20231023 - X11 - Vulkan (Compatibility)
### Issue description
The documentation for `Window.popup_centered` says:
> Popups the Window at the center of the current screen, with opti... | bug,platform:linuxbsd,topic:gui | low | Minor |
1,970,019,821 | rust | `Vec.resize()`, `Vec.resize_with()` should be marked as panicking if the new capacity exceeds `isize::MAX` bytes | ### Location
In the documentation for the following functions:
* [`alloc::vec::Vec.resize()`](https://github.com/rust-lang/rust/blob/ffb7ed9fa420e9bcd98d84b431b2009445b7b967/library/alloc/src/vec/mod.rs#L2387-L2420)
* [`alloc::vec::Vec.resize_with()`](https://github.com/rust-lang/rust/blob/ffb7ed9fa420e9bcd98d84... | T-libs-api,A-docs | low | Major |
1,970,025,485 | storybook | [Bug]: "../public" is always copied in the static build root even if I set it to go elsewhere | ### Describe the bug
I can put anything I like into the `staticDirs` config option, "../public" will always be copied at the root of the storybook-static folder during the last phase of the build.
My problem is: "../public" contains data unrelated to Storybook (for instance pdf document to download in the app) an... | question / support,help wanted,build-storybook | low | Critical |
1,970,025,740 | react-native | iOS 17.x only SyntaxError: Invalid character: '\0' | ### Description
Since iOS 17.x was released, our reporting system reports the crash SyntaxError: Invalid character: '\0'. The stack traces are different, so I gathered the most frequent:
```
at value(/var/mobile/Containers/Data/Application/01518041-355A-40FC-8834-DD054A63E87E/Library/Application node_modules/react-n... | Platform: iOS,Needs: Triage :mag:,Needs: Repro,Newer Patch Available | low | Critical |
1,970,096,669 | godot | Alpha to Coverage implementation needs work | ### Godot version
4.2 beta 4
### System information
N/A
### Issue description
While fixing a regression in A2C I noticed a few things that are implemented sub-optimally and should ideally be fixed.
1. A2C has enabled blending despite using A2C for alpha. The blending operation is likely ignored by the driver, b... | bug,topic:rendering,confirmed,topic:3d,performance | low | Major |
1,970,120,647 | TypeScript | Array with option allof in definition to tell TS that all options must be implemented from that array | ### 🔍 Search Terms
Typescript Define Array type with variations
typescript array mandatory
typescript array with predefined options
### ✅ Viability Checklist
- [X] This wouldn't be a breaking change in existing TypeScript/JavaScript code
- [X] This wouldn't change the runtime behavior of existing JavaScript co... | Suggestion,Awaiting More Feedback | low | Critical |
1,970,180,253 | neovim | Some highlights in `ModeChanged` autocommand for command-line mode don't get set immediately on trigger | ### Problem
Some highlights groups don't get set through `ModeChanged` autocommand don't get set immediatly when entering command-line mode.
### Steps to reproduce
Use the following `init.lua`:
```lua
vim.o.cursorline = true
vim.o.number = true
vim.o.termguicolors = true
local augroup = vim.api.nvim_c... | highlight,events,cmdline-mode | low | Critical |
1,970,186,580 | godot | Dropcaps bbcode is incorrectly parsed internally, causing an error message | ### Godot version
4.1.2
### System information
Linux Mint 20.3
### Issue description
In a RichTextLabel, if [dropcaps] is used as bbcode, I will consistently get this error message:
E 0:00:00:0631 pop: Parameter "current->parent" is null.
<C++ Source> scene/gui/rich_text_label.cpp:3622 @ pop()
This ap... | bug,topic:gui | low | Critical |
1,970,201,574 | rust | wasi threads mpsc channel hang on sched_yield only on debug rust build | There is an issue with rust wasi threads where using mpsc channel can hang / deadlock only when compiled in debug mode
With this code, with `wasm32-wasi-preview1-threads` target:
```
use std::sync::mpsc;
use std::thread;
fn main() {
let (send, recv) = mpsc::channel();
let thread = thread::spawn(move ... | C-bug,T-libs,O-wasi | low | Critical |
1,970,226,102 | PowerToys | Enviorment variable Enhancement with open Directory | move variable locally | Short Cut key | ### Description of the new feature / enhancement
I recently installed the PowerToys update and was thrilled to see the new Environment Variable Editor feature. However, I've noticed a few potential enhancements that could be considered
1. **Shortcut Key for Quick Access:** It would be great to have a keyboard sho... | Needs-Triage | low | Minor |
1,970,235,736 | angular | Zone.js destroys ckeditor for vue | ### Which @angular/* package(s) are the source of the bug?
zone.js
### Is this a regression?
No
### Description
First of all: I'm not sure if this is the correct repository to post this issue. But as zone.js is the reason for the issue, I think I'm at least not completely wrong. Please let me know if you... | area: zones | low | Critical |
1,970,237,329 | pytorch | Compilation Failure of torch.cumsum in torch.compile Optimized Mode | ### 🐛 Describe the bug
The `torch.cumsum` function fails to compile when using the `torch.compile` optimized mode. However, the same code runs successfully in eager execution mode. I believe this discrepancy indicates a bug.
It appears that the decomposition for cumsum asserts that input tensors have the same de... | triaged,module: cuda graphs,oncall: pt2,module: decompositions | low | Critical |
1,970,255,470 | ant-design | Does the Table component support virtual horizontal scrolling? | ### Reproduction link
[](https://codesandbox.io/s/antd-reproduction-template-forked-dqjpvq?file=/index.js)
### Steps to reproduce
Setup a `Table` with `virtual=true` and `scroll.x` set. All columns are rendered immediately, whereas ... | Inactive,🧶 Low Priority | low | Critical |
1,970,268,612 | storybook | [Bug]: The migration removedglobalclientapis report false positive | ### Describe the bug
When running `npx storybook@latest upgrade` and in `.storybook/preview.tsx` you have a property of function named e.g. getStorybookTheme, the removedglobalclientapis migration will trigger a "Manual migration detected" warning on that `getStorybook` API is deprecated.
So, this is truly a minor ... | bug,help wanted,automigrations,sev:S3 | low | Critical |
1,970,276,188 | vscode | Configurable styling of the indent guide line | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
Basically I'd like to resurface the request ma... | feature-request,editor-indent-guides,bracket-pair-guides | medium | Major |
1,970,281,672 | next.js | hls.js doesn't contain default export in "app" router | ### Link to the code that reproduces this issue
https://github.com/maybephilipp/repro-repo-nextjs-hls-bug
### To Reproduce
1. `npm run dev`
2. Go to /test-pages
3. It shows HLS export is OK
4. Go to /test-app
5. It shows HLS export is undefined
Code in both routes exactly same.
btw `swcMinify: false`... | bug | low | Critical |
1,970,285,990 | rust | Rust compiler hangs when compiling code with complex struct | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code with `rustc -C opt-level=1 code.rs`
```rust
#![recursion_limit = "1024"]
#![allow(dead_code)]
use std::mem;
pub struct S0<T>(T, T)... | T-compiler,C-bug,I-hang | low | Critical |
1,970,331,072 | storybook | [Bug]: @storybook/addon-docs/jest-transform-mdx.js jest bug | ### Describe the bug
@storybook/addon-docs/jest-transform-mdx.js file bug:
1. jest need process function, but this file use processAsync
2. @mdx-js/react version2 did not export mdx, but this file use mdx

... | bug,help wanted,compatibility with other tools,addon: docs | low | Critical |
1,970,350,399 | pytorch | Compilation Failure of torch.special.exp2 in torch.compile Optimized Mode | ### 🐛 Describe the bug
The `torch.special.exp2` function fails to compile when using the `torch.compile` optimized mode. However, the same code runs successfully in eager execution mode. I believe this discrepancy indicates a bug.
Same issue as with https://github.com/pytorch/pytorch/issues/112492.
**To repro... | triaged,module: cuda graphs,oncall: pt2 | low | Critical |
1,970,373,636 | storybook | [Bug]: Build Storybook fails in monerepo | ### Describe the bug
I have set up a monorepo with nx workspace. The sveltekit app is located in a subdirectory. When building storybook with `nx build-storybook toolapp` the build fails with `NX src/app.html does not exist`. When I create a folder `src` in the workspace `root` folder and copy the file `app.html` int... | bug,help wanted,svelte,nx,sveltekit,sev:S3 | low | Critical |
1,970,392,266 | bitcoin | Evicting and filling attack for linking multiple network addresses | I've [discovered a paper](https://cybersecurity.springeropen.com/articles/10.1186/s42400-023-00182-9) published earlier this month. I haven't found any discussion in the repo, so I will summarize the relevant parts here and share my thoughts.
Let's say we have a node that operates both over ipv4 and TOR. We don't wa... | Brainstorming,P2P | low | Major |
1,970,401,538 | flutter | google_sign_in - com.google.android.gms.common.api.ApiException: 10 | Is there an existing issue for this?
- [x] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [x] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
After reading through countless similar issues
e.g.:
- https://stackoverflow.com/question... | platform-android,d: api docs,p: google_sign_in,package,team-ecosystem,P2,triaged-ecosystem | low | Critical |
1,970,451,542 | kubernetes | CRD API can accept invalid spec that later the naming controller fails to reconcile | ### What happened?
A CRD that set a short name to be the same as `singular` or `plural` cannot be reconciled successfully more than once by the `naming` controller.
The code here https://github.com/kubernetes/kubernetes/blob/d84ee0ba6912a842ed05252cc28d032c09304e08/staging/src/k8s.io/apiextensions-apiserver/pkg/con... | kind/bug,sig/api-machinery,help wanted,triage/accepted | low | Critical |
1,970,495,653 | godot | Random repro: Godot 4: AnimatedSprite2D: Animation plays multiple times but calling animation_finished signal only once | ### Godot version
4.1.2.stable.flathub [399c9dc39]
### System information
Godot v4.1.2.stable (399c9dc39) - Freedesktop SDK 23.08 (Flatpak runtime) - Wayland - Vulkan (Compatibility) - Mesa Intel(R) Xe Graphics (TGL GT2) () - 11th Gen Intel(R) Core(TM) i5-11320H @ 3.20GHz (8 Threads)
### Issue description
... | bug,needs testing,topic:animation,topic:2d | low | Critical |
1,970,525,791 | material-ui | [ButtonGroup][material-next] Add ButtonGroup component | This issue is to track the work for adding the ButtonGroup component to @mui/material-next, moving forward the Material You effort (https://github.com/mui/material-ui/issues/29345)
Material You SegmentedButton (this styles should be used for ButtonGroup) specification: https://m3.material.io/components/segmented-but... | on hold,component: ButtonGroup,design: material you | low | Minor |
1,970,544,949 | flutter | [file_selector] getDirectoryPath() initialDirectory is ignored on Android | case-1
```
final result = await FileSelectorAndroid().getDirectoryPath(
confirmButtonText: confirmButtonText,
initialDirectory: 'content://com.android.externalstorage.documents/tree/primary%3APictures',
);
```
case-2
```
final result = await FileSelectorAndroid().getDirectoryPath(
... | platform-android,package,P2,p: file_selector,team-android,triaged-android | low | Major |
1,970,574,659 | storybook | [Bug]: "Failed to load static files" error with Yarn PnP with global cache on windows | ### Describe the bug
A minimal storybook setup fails to run on windows with the following callstack:
```
Error: Failed to load static files, no such directory: .\C:\Users\camar\AppData\Local\Yarn\Berry\cache\@storybook-manager-npm-7.5.1-b9f503fb19-10c0.zip\node_modules\@storybook\manager\static
Make sure this di... | bug,windows | low | Critical |
1,970,590,366 | material-ui | [docs][joy-ui][input] Inputs as decorators for other inputs in forms | ### Duplicates
- [X] I have searched the existing issues
### Related page
https://mui.com/joy-ui/react-input/#decorators
### Kind of issue
Other
### Issue description
The decorator documentation of `Input` kicks off with an `Input` that has another `Input` as its `endDecorator`. But as soon as you'd want to use ... | docs,component: text field,design: joy,support: docs-feedback | low | Critical |
1,970,594,616 | go | x/telemetry: improve readability of merged reports | On https://telemetry.go.dev, we're starting to get more data in the merged reports, which is great. However, as reports get larger (e.g. https://storage.googleapis.com/prod-telemetry-merged/2023-10-28.json), it's getting harder to identify individual stacks.
We should consider ways to improve the readability of thes... | NeedsInvestigation,telemetry | low | Minor |
1,970,604,779 | PowerToys | PowerToys Run only searches files on main/Windows drive | ### Description of the new feature / enhancement
I'd like PowerToys Run to also search other drives connected to the computer, not only the main drive. Perhaps removable/temporary drives must not be included, but permanent, indexed drives should.
### Scenario when this would be used?
This would be helpful every tim... | Needs-Triage | low | Minor |
1,970,611,042 | go | x/tools/go/analysis/passes/testinggoroutine: do not ignore calls in goroutines (false negative) | ```
$ go vet -testinggoroutine some_test.go
```
```go
func TestSomething(t *testing.T)
go func() {
helper(t) // No warning :(
}()
}
func helper(t *testing.T) {
t.Helper()
t.Fatal()
}
``` | help wanted,NeedsInvestigation,Analysis | low | Major |
1,970,625,645 | flutter | InteractiveViewer - text field is hidden by the keyboard when focused | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
1. Run the code sample
2. Scroll all the way to the bottom.
3. Tap on ... | a: text input,f: material design,has reproducible steps,P3,team-design,triaged-design,found in release: 3.13,found in release: 3.16 | low | Critical |
1,970,630,521 | flutter | AppBar scrolledUnderElevation stay visible when using nested Navigator | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
1. Run my app code.
2. You can't see any red shadow under the AppBar.
... | c: new feature,framework,f: material design,has reproducible steps,P3,team-design,triaged-design,found in release: 3.13,found in release: 3.16 | low | Critical |
1,970,698,587 | TypeScript | Replace Node interface with discriminated unions | ### 🔍 Search Terms
discrimnated type union node internal source api
### ✅ Viability Checklist
- [X] This wouldn't be a breaking change in existing TypeScript/JavaScript code
- [X] This wouldn't change the runtime behavior of existing JavaScript code
- [X] This could be implemented without emitting different... | Suggestion,Experimentation Needed | low | Major |
1,970,711,618 | vscode | Better support for /help with chat agents | We should either
- Make vscode own `/help`. It lists all commands and the default agent is able to contribute a paragraph
- I think I prefer this option. `/help` should list commands from extensions, but there is no reason for the default agent to be able to get a list of these. But it does still need heavy custo... | feature-request,api,api-proposal,panel-chat | low | Minor |
1,970,779,117 | PowerToys | [Color Picker] Add option "Open editor and pick a color" | ### Description of the new feature / enhancement
Hi,
Please add the option to "**Open the editor and pick a color.**" I mean Color Picker open the editor window first. If you don't want to pick a new color, you can simply right-click with your mouse to cancel. And if you want to pick a new color, there's no need to... | Idea-Enhancement,Needs-Triage,Product-Color Picker | low | Minor |
1,970,787,430 | flutter | Reduce expandable FAB size to allow floating snack bars | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Use case
I use the [Expandable FAB](https://docs.flutter.dev/cookbook/effects/expand... | c: new feature,f: material design,c: proposal,P3,team-design,triaged-design | low | Critical |
1,970,791,027 | stable-diffusion-webui | [Bug]: API Compile with `TORCH_USE_CUDA_DSA` to enable device-side assertions | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
*** API error: POST: http://127.0.0.1:8085/sdapi/v1/img2img {'error': 'RuntimeError', 'detail': '', 'body': '', 'errors': 'CUDA error: an illegal memory access was encountered\n... | bug-report | low | Critical |
1,970,823,614 | pytorch | Add a function to torch.nested to create nested tensors from a buffer and sizes | ### 🚀 The feature, motivation and pitch
There currently exists no function in the `torch.nested` namespace to create nested Tensors from buffers combined with sizes and (optionally I think) strides and storage offsets, but the C++ Code already has functions for this kind of operation: `wrap_buffer` in `aten/src/ATe... | module: serialization,triaged,module: nestedtensor | low | Minor |
1,970,902,830 | pytorch | [Bug Report]FSDP: An error raises when loading FSDP distributed checkpoint with ignoring modules. | ### 🐛 Describe the bug
### When we ignore modules with any trainable parameters in FSDP, an error occurs when we try to continue training after loading a distributed checkpoint for the optimizer.
**Key works**: FSDP, ignore modules, distributed checkpoint, loading optimizer states.
The following script is fro... | oncall: distributed,triaged,module: fsdp | low | Critical |
1,971,029,222 | PowerToys | Image Resizer isn't respecting an empty height or width field | ### Microsoft PowerToys version
0.75.0
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
Image Resizer
### Steps to reproduce
1. Right click on an image
2. click resize image
3. input desired height or width
4. click the "x" or delete the number in the opposite t... | Issue-Bug,Idea-Enhancement,Product-Image Resizer,Needs-Triage | low | Minor |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.