id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,014,101,775 | flutter | MarkdownElementBuilder.visitElementAfter produces assertion error | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
Create an extended class of MarkdownElementBuilder and override the visi... | c: crash,package,team-ecosystem,has reproducible steps,P3,p: flutter_markdown,triaged-ecosystem,found in release: 3.16,found in release: 3.17 | low | Critical |
2,014,161,874 | tensorflow | [AARCH64] Building TF 2.15.0 from sources failed with undefined __Int8x8_t | ### Issue type
Build/Install
### Have you reproduced the bug with TensorFlow Nightly?
No
### Source
source
### TensorFlow version
2.15.0
### Custom code
Yes
### OS platform and distribution
RHEL 8
### Mobile device
_No response_
### Python version
3.9
### Bazel version
6.1.0
### GCC/compiler version
... | stat:awaiting tensorflower,type:build/install,subtype: ubuntu/linux,TF 2.15 | low | Critical |
2,014,189,936 | vscode | Toolbar Flickering When Switching Focus Changes | Might be related to `when: ContextKeyExpr.has('isInDiffEditor'),`


| bug,diff-editor | low | Minor |
2,014,220,789 | vscode | D&D doesn't work under WSL2 dragging from Nautilus into VS Code (both Linux apps) | Testing #198894 | bug,file-explorer,linux | low | Minor |
2,014,224,610 | ant-design | window.open内getPopupContainer不工作。 | ### Reproduction link
[](https://codesandbox.io/p/sandbox/antd-reproduction-template-forked-8jtjcj?file=%2Findex.js%3A36%2C46)
### Steps to reproduce
点击按钮就会弹出popup,这时getPopupContainer无法运行。
### What is expected?
getPopupContaine... | 🐛 Bug,Inactive,🧶 Low Priority | low | Minor |
2,014,272,697 | vscode | Multi-editor diff: Hard to collapse/expand file | Two problems:
- The twistie doesn't have a cursor pointer style
- The twistie is so small and is the only UX that allows me to expand/collapse the entire file
I suggest making the entire row clickable (with cursor pointer style [and hover feedback?]) allowing me to easily expand/collapse the entire file in the m... | feature-request,multi-diff-editor | low | Minor |
2,014,272,799 | ant-design | Customize Theme with Theme Editor | ### What is expected?
It is requested to add the "horizontalItemHeight" setting to the "theme" -> "components" -> "Menu" field for "ConfigProvider".
### What is actually happening?
The "itemHeight" field affects submenu elements in both the left and top menu. I don't want to change the height in the left menu.... | 💡 Feature Request,Inactive,unconfirmed | low | Minor |
2,014,294,899 | go | x/pkgsite: Encountering a 500 internal server error when the search term begins with a hyphen ("-") | ### What is the URL of the page with the issue?
https://pkg.go.dev/search?q=-cover
https://pkg.go.dev/search?q=-http
### What is your user agent?
<!--
You can find your user agent here:
https://www.whatismybrowser.com/detect/what-is-my-user-agent
-->
[Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7)... | pkgsite,pkgsite/search | low | Critical |
2,014,310,685 | material-ui | Autocomplete Accessibility screen readers does not read existing selected items for multiple option | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Steps to reproduce 🕹
Link to live example:
https://codesandbox.io/p/sandbox/hardcore-snow-fw2kyg?file=%2Fsrc%2FDemo.tsx%3A13%2C17
Steps:
1. Navigate to above link and Enable any ... | accessibility,on hold,component: autocomplete | low | Minor |
2,014,350,084 | vscode | Can't drag select over a large view zone | Testing #199155
* have a diff such that there is a large view zone that is higher than a viewport
* begin dragging from below the view zone and try to drag up
* 🐛 the editor doesn't scroll up sufficiently to reveal the line above the view zone
* dragging down over such a large view zone seems to work sometimes b... | bug,diff-editor | low | Minor |
2,014,366,205 | vscode | The sash gets away from the mouse when using scroll wheel | Testing #199155
* begin dragging the sash
* do scroll via mouse wheel
* :bug: the sash is no longer next to the mouse cursor
* I would expect the sash to be dragged also while using the scroll wheel
https://github.com/microsoft/vscode/assets/5047891/a07749eb-2d9b-40c1-8514-f04c97c05170
| bug,diff-editor | low | Critical |
2,014,376,226 | TypeScript | array filter/find has inconsistent results and incorrect constraint specifications | ### 🔎 Search Terms
type predicate error 2677
union of arrays type predicate
array filter result
infer return type from constraint
One error noted in this bug report (2345 on the rhs of `a1` in the code) is a known problem with design-limitation status, I believe. That is incidental and not the main focus of ... | Possible Improvement | low | Critical |
2,014,383,396 | godot | Class names aren't processed on plugin | ### Godot version
4.1.3-stable
### System information
Windows 10
### Issue description
Due to dependency issues, `global_script_class_cache.cfg` isn't being populated after installing plugin.
This is a regression issue in 4.1.3 (and probably 4.1.2 and 4.1.1) but already fixed in 4.2.
### Steps to reproduce
This... | bug,topic:editor,topic:plugin | low | Critical |
2,014,407,066 | vscode | Awkward sash dragging experience for bottom sash of last hidden range | Testing #199155
* try to reveal the bottom lines in the first changed file
* it is not possible to drag down to see the last lines in the file
* instead it is necessary to drag up and have the sash move away from the mouse cursor which is very confusing
* in the video below the dragging to reveal the first lines ... | bug,diff-editor | low | Minor |
2,014,409,296 | material-ui | [core] Unable to upgrade Lerna to 7.3.0 | It's not possible to upgrade Lerna to 7.3.0 or above as `yarn release:version` fails with:
```
lerna ERR! ERROR Not all tasks were run. This is likely a bug in Lerna.
```
It happened twice already:
- https://github.com/mui/material-ui/pull/39149
- https://github.com/mui/material-ui/pull/40026
It's not ha... | core | low | Critical |
2,014,429,780 | vscode | Bad terminal sticky scroll header | Notice the sticky header:
<img width="1053" alt="image" src="https://github.com/microsoft/vscode/assets/22350/14f8e8a9-7cfc-4043-8c12-46917090216e">
<details>
<summary>Full terminal contents</summary>
```
/inlineChat/browser/inlineChatStrategies.ts
M src/vs/workbench/contrib/inlineChat/browser/inlin... | bug,terminal-sticky-scroll | low | Major |
2,014,433,602 | vscode | Don't honor padding config in multi-diff editors | Testing #199155
* configure
```
"editor.padding.bottom": 10,
"editor.padding.top": 10,
```
* the padding is respected in the multi diff editors
* this is debateable, but I don't expect this setting to be automatically honored in the multi-diff editor. The reason I configured this padding is for the large edit... | feature-request,multi-diff-editor | low | Minor |
2,014,445,844 | vscode | Toggle word wrap is not applied to both sides when triggered in inline caused by width | Testing #199155
* open a diff editor and have the changes side-by-side
* toggle word wrap
* observe that both sides are toggled (this is expected!)
* resize such that the diff editor auto-switches to inline
* toggle word wrap
* resize such that the ediff editor auto-switches to side-by-side
* :bug: observe tha... | bug,diff-editor | low | Critical |
2,014,479,468 | godot | Volumetric fog's ambient suffers from massive ghosting and light can be seen through objects. | ### Godot version
4.1.3, 4.2RC2
### System information
Windows 11 - Vulkan - Nvidia RTX 4070 - intel i5 13600KF
### Issue description
When using Ambient inject in Volumetric Fog's settings the lighting from the panorama sky has a lot of ghosting/bleeding and can be seen through objects - in the video I s... | topic:rendering,needs testing,topic:3d | low | Minor |
2,014,489,224 | vscode | Collapse file should preserve mouse location over icon | Testing #199155
1. Have a lot of changes in a file
2. Open that file as part of the Multi Diff Editor
3. Collapse that file
4. Notice that Cursor is no longer on top of the button to Uncolapse it 🐛
https://github.com/microsoft/vscode/assets/1926584/9d7e142c-59e4-4fbc-9767-a01dca442fcb
| bug,diff-editor | low | Minor |
2,014,492,037 | vscode | Keyboard accessibility for multi diff editor | Testing #199155
It is unclear to me how to move between files using the keyboard. | feature-request,multi-diff-editor | low | Minor |
2,014,495,570 | vscode | Showing multi diff editor take 2 seconds | Testing #199155
Clicking on the Multi Diff Editor until the content appears feels sluggish.
On my machine it looks like 1s+, and you can clearly see the white screen.
Can we make this more performant? Or to at least use some tricks that we immediately start rendering
https://github.com/microsoft/vscode/assets... | feature-request,multi-diff-editor | low | Minor |
2,014,499,255 | vscode | Use empty view zone for foreign view zone caused by find | Testing #199155
* open the find widget
* the find widget inserts a view zone in its editor to allow that the first line can be visible via scrolling up
* to align the lines, we insert a hashed view zone in the other editor
* maybe we could special case this and use also an empty view zone in the other side
<im... | feature-request,diff-editor | low | Minor |
2,014,499,701 | kubernetes | The unit for hugepages is a page, not equivalent bytes of memory | ### What happened?
When dealing with hugepage resources, the unit of the resource is an entire page (typically either 2Mi or 1Gi sizes). The unit of the resource is not the amount of memory in bytes. Users of hugepage resources request X number of pages, not X amount of memory.
In our use of resource-topology-expor... | sig/node,kind/feature,needs-triage | low | Major |
2,014,499,881 | next.js | Fetch request memoization not working when cookies function imported | ### Link to the code that reproduces this issue
https://github.com/drekembe/nextjs-request-memoization-bug
### To Reproduce
npm install --force
npx nx serve dragonradar
npx nx serve my-nest-app
Then go to localhost:6777. In the console of the nest app, you'll see that the endpoint gets called only once. T... | bug,Pages Router | low | Critical |
2,014,508,130 | pytorch | Unexpected Results in PyTorch Tensor Operations with Python Scalars | ### 🐛 Describe the bug
`torch.tensor(1,dtype=torch.int8) < 256` returns False instead of True
`torch.tensor(1, dtype=torch.int16)//32768)` returns -1 instead of 0
This looks like python scalars are converted to the left or right tensor operand type without promotion (causing overflow) in mixed operand expressio... | triaged,module: numpy | low | Critical |
2,014,509,038 | vscode | Icon to hide equal lines only shows when all lines are visible | Testing #199155
* Reveal some hidden lines by clicking
* It is not very easy to re-hide them, it is necessary to show them all for the hide button to appear which sometimes requires scrolling
* I would suggest to explore showing the hide button as soon as more lines are revealed
https://github.com/microsoft/vsc... | feature-request,diff-editor | low | Minor |
2,014,521,687 | vscode | Hold shift to drop into editor? | Testing #199023
When I drag an editor over a second window, I get an "Hold shift to drop into editor" hint in the middle of the target window. Holding Shift doesn't make a difference. (Testing on Linux.) | bug,workbench-dnd | low | Major |
2,014,525,377 | pytorch | pytorch cpuinfo submodule to be updated to the latest | ### 🐛 Describe the bug
pytorch/cpuinfo has got some important fixes recently, but PyTorch is still pinned to the 6 month old commit. The request is to move to the latest commit.
### Versions
PyTorch main.
cc: @malfet
cc @malfet @seemethere | module: build,triaged | low | Critical |
2,014,526,494 | awesome-mac | SigmaOS | ### 🪩 Provide a link to the proposed addition
https://sigmaos.com/
### 😳 Explain why it should be added
It competes with Arc, the most beautiful and practical browser imo
### 📖 Additional context
It has a modern ui, AI and can be spoofedas browsers such as chrome, safari, edge, firefox etc with their extensions... | addition | low | Minor |
2,014,528,030 | vscode | Accessible mode doesn't work well in multi diff editors | Testing #199155
* open a multi diff editor
* press F7
https://github.com/microsoft/vscode/assets/5047891/dda2a109-5fe8-4458-bca4-b7c536760c82
| bug,accessibility,multi-diff-editor | low | Minor |
2,014,560,994 | vscode | Diff editor title actions menu | Testing #199155
Think about the diff editor title actions menu. Maybe some actions deserve to be put into the secondary menu `...`. For example, "Show Trailing/Leading Whitespace".
I am happy to look into telemetry numbers what users are actually using.
And then if we make some space we should add the Multi Diff... | polish,diff-editor | low | Minor |
2,014,584,184 | flutter | Extending ChainedFinder in flutter_test requires implementation of a method that seems unused | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
I have just upgraded to Flutter 3.16.0 and have an issue in my te... | a: tests,framework,P2,team-framework,triaged-framework | low | Critical |
2,014,647,224 | vscode | Tree Sticky Scroll - ability to programatically define nodes that should be sticky | I would love to be able to programatically define nodes that should be sticky. I would use this:
* Make the commit input and action button sticky in the Source Control view
* Make the Incoming/Outgoing section header sticky in the Source Control view | feature-request,tree-sticky-scroll | low | Minor |
2,014,770,529 | godot | Touchscreen in editor does not work properly | ### Godot version
3.6.beta3.official
### System information
Android 10(xiaomi redmi 9a)
### Issue description
After i have entered the editor in the android version of godot 3.6 only thedouble finger scrolling gestures work but i cant click and do stuff like that
### Steps to reproduce
Open godot
Enter the edit... | bug,platform:android,topic:editor,topic:input | low | Minor |
2,014,777,295 | flutter | [Documentation] enableSuggestions: false breaks non-English keyboards that required suggestions to work | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
1. Start with the default counter flutter app
2. Add in the following `... | a: text input,platform-android,engine,has reproducible steps,P2,found in release: 3.16,found in release: 3.17,team-text-input | low | Critical |
2,014,807,433 | vscode | Sparkle should render on new line | Testing #199158
<img width="755" alt="image" src="https://github.com/microsoft/vscode/assets/4544166/2bf23e12-945b-4ec5-a2c4-4e8f632c402d">
It's a bit weird to me that the sparkle doesn't render where my cursor is. It seems in the test photo provided it does | editor-code-actions,under-discussion | low | Minor |
2,014,812,177 | rust | Use supertrait as the suggested bound for a blanket impl instead of the bounds from a different blanket impl | ### Code
```Rust
trait A: B {
fn a();
}
trait B {
fn b();
}
trait C {}
impl<T> B for T
where
T: C,
{
fn b() {}
}
impl<T> A for T {
fn a(){
Self::b();
}
}
```
### Current output
```Shell
error[E0277]: the trait bound `T: C` is not satisfied
--> sr... | A-diagnostics,A-trait-system,T-compiler,D-confusing | low | Critical |
2,014,815,864 | flutter | 'Bad state: Future already completed' navigation error on push() right after await push() return | ### Is there an existing issue for this?
- [X] I have searched the [existing package issues](https://github.com/flutter/flutter/issues?q=is%3Aopen+is%3Aissue+label%3Apackage)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### What package does this bug report belong... | c: crash,package,has reproducible steps,P2,p: go_router,team-go_router,triaged-go_router,found in release: 3.16,found in release: 3.17 | low | Critical |
2,014,840,622 | next.js | Fetch with large number of tags breaking deploy on Vercel | ### Link to the code that reproduces this issue
https://github.com/bebejane/next-multi-tag-bug
### To Reproduce
1. Fork repo
2. Set const count = 200 in ./app/page.tsx to make fetch call with 200 tags.
3. Deploy to Vercel
4. Deployment gets stuck at "Deploying outputs..." for 20+ minutes
5. Deployment fail... | bug | low | Critical |
2,014,849,885 | godot | Activate the Native AOT return failed build | ### Godot version
4.2rc2
### System information
Ubuntu 22.04
### Issue description
Activating the Native AOT including `<PublishAot>true</PublishAot>` and changing the `<TargetFramework>net8.0</TargetFramework>` to the .csproj file return failed build.
This is the .csproj file:
```
<Project Sdk="G... | needs testing,topic:dotnet | low | Critical |
2,014,851,531 | vscode | Tree sticky scroll items are slightly offset when when appear if zoomLevel = 1 | Testing #199153
This was happening in GHPRI issues view, not the explorer:

| bug,tree-sticky-scroll | low | Minor |
2,014,861,999 | tensorflow | Model checkpoint not saved to google cloud storage | ### Issue type
Bug
### Have you reproduced the bug with TensorFlow Nightly?
No
### Source
binary
### TensorFlow version
2.14.1
### Custom code
Yes
### OS platform and distribution
_No response_
### Mobile device
_No response_
### Python version
3.9.17
### Bazel version
... | stat:awaiting tensorflower,type:bug,comp:keras,TF2.14 | low | Critical |
2,014,868,302 | flutter | [Impeller] Metal validation error when creating textures when run in Designed For iPad mode | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
1. Set up a new Flutter project
2. On the native side, get a hol... | P3,team-engine,triaged-engine | low | Critical |
2,014,951,405 | kubernetes | kubelet /stats/summary returns Zero from CPU usageNanoCores stats when more than one caller | This started as a flakey test but was identified as related to changes to the way `usageNanoCores` are caulcated and used by kubelet. See https://github.com/kubernetes/kubernetes/issues/122092#issuecomment-1942699262
### Which jobs are flaking?
ci-kubernetes-e2e-capz-master-windows-serial-slow
### Which tes... | kind/flake,sig/windows,lifecycle/stale,needs-triage | medium | Critical |
2,014,991,434 | TypeScript | Named function arguments not supported in JSDOC | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | Suggestion,In Discussion | low | Critical |
2,015,015,913 | godot | Errors when Unfocusing Mono Editor Window | ### Godot version
v4.2.rc2.mono.official [1ba920fad]
### System information
Windows 10 Enterprise - OpenGL API 3.3.0 NVIDIA 391.35 - Compatibility - Using Device: NVIDIA - GeForce GT 520MX
### Issue description
If a project contains a C# script, it prints out the following error every time the editor window is unf... | topic:editor,needs testing,topic:dotnet | low | Critical |
2,015,016,101 | vscode | Settings Editor isn't updated until focused | Testing #199180
* Open Settings Editor
* Set `Extensions: Auto-Update` to `None` leave that open and leave focus where it is: (THIS IS IMPORTANT)

* Open Extension Pane and find `GitHub Copilot`
* Right click and check `... | bug,settings-editor,confirmed | low | Minor |
2,015,036,558 | vscode | Nope emoji in quotes breaks cursor position | Type: <b>Bug</b>
I think this might be an issue with this specific emoji as others don't reproduce
Repro
1. Open new file and write a message in 'quotes'
2. Use the 🙅♂️ emoji at the beginning
3. Type after the message and move your cursor around
4. 🐛 Cursor moves to different positions
https://github.co... | bug,editor-core | low | Critical |
2,015,037,846 | vscode | dragging terminals between windows sometimes fails | There's also context loss at the end @Tyriar
https://github.com/microsoft/vscode/assets/29464607/81204b1f-9d05-4c59-b3ff-97d1a22155f6
| bug,terminal-persistence | low | Minor |
2,015,045,567 | godot | SDFGI HDRI sampling artifacts. | ### Godot version
4.2RC2
### System information
Windows 11 - Vulkan - Nvidia RTX 4070 - intel i5 13600KF
### Issue description
Strange shadow artifacts as you can see in the video.
I've tried all sdfgi settings none helped. Some make it less visible some more some don't influence it at all but I can alw... | discussion,topic:rendering,topic:3d | low | Critical |
2,015,071,378 | vscode | Can't paste external files or folders via explorer paste context menu | Testing #198894
| bug,file-explorer | low | Minor |
2,015,157,782 | neovim | Global, file-independent LSP features | ### Problem
Thank you for neovim!
I'm using kickstart.nvim, and I'm not completely familiar with what component implements what features (i.e. neovim vs mason vs telescope). If this is the responsibility of some other component, please let me know and close this issue. I originally asked for this [on Reddit](http... | enhancement,lsp | low | Major |
2,015,177,819 | vscode | Git - Handle rebase when pulling & syncing | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
## Problem
With either config
- **git config**: `pull.rebase=true`
- **vscode settin... | git,under-discussion,papercut :drop_of_blood: | low | Critical |
2,015,191,934 | rust | Optimize access to struct fields when converting index to struct field | The following [code](https://play.rust-lang.org/?version=stable&mode=release&edition=2021&gist=7c538e6c61b481ec45534477e5684624) converts an index integer into a struct field:
```rust
pub struct X {
a: u64,
b: u64,
c: u64,
d: u64,
e: u64,
f: u64,
}
impl X {
pub fn from_ix(&mut... | A-LLVM,I-slow,C-enhancement | low | Minor |
2,015,238,902 | flutter | [cocoon] Migrate Flutter dashboard to support Wasm compilation | - [x] https://github.com/flutter/flutter/issues/139167
- [x] https://github.com/flutter/flutter/issues/139169
- [x] https://github.com/codebird/flutter_app_icons/pull/3 - this package is tiny. Might be better to just inline it?
- [x] https://github.com/firebase/flutterfire/issues/12466 | team-infra,P2,blocked,e: wasm,triaged-infra | low | Major |
2,015,241,051 | transformers | TECO - Temporally Consistent Transformers for Video Generation | ### Model description
TECO is a vector-quantized latent dynamics video prediction model that learns compressed representations to efficiently condition on long videos of hundreds of frames during both training and generation.
### Open source status
- [X] The model implementation is available
- [X] The model weights ... | New model | low | Minor |
2,015,263,413 | vscode | Allow cwd to be implicitly determined for terminal commit message quickfix | Testing #199197
- In a MR workspace with at least 2 root folders
- From terminal, navigate to one of the root folder and do `git add .`
- click on generate commit message using quick fix
🐛 Quick pick to select folder is shown. This is unexpected. I assume it should know the folder from the terminal from which ... | feature-request,terminal-quick-fix | low | Minor |
2,015,334,204 | rust | Incorrect `dead_code` lint with items only used in `const`. | ### Code
```Rust
type T = u32;
const fn hmm() -> usize { 0 }
struct Struct;
const B: usize = 42;
impl Struct {
const fn hmmm(&self) -> usize { 0 }
}
const _A: usize =
std::mem::size_of::<T>()
+ hmm()
+ std::mem::size_of::<Struct>()
+ B
+ Struct.hmmm();
fn main() {
// let _... | A-diagnostics,T-compiler,C-bug,D-incorrect,L-dead_code | low | Critical |
2,015,339,241 | PowerToys | Simple API / plugin design | ### Description of the new feature / enhancement
There are many requests for PowerRename to support features from other utilities, or to support special syntax. Rather than attempting to implement each of these in the core PowerRename Utility, consider an extension methodology that allows custom modules to perform ope... | Idea-Enhancement,Product-PowerRename,Needs-Triage | low | Major |
2,015,375,445 | flutter | [web] Support routing in multi-view | At the moment, routing pretty much depends on the existence of the implicit view. In multi-view, we want to get rid of the implicit view, but that would break any view that uses `MaterialApp` for example.
- [ ] Give each `FlutterView` its own history (in-memory history).
- [ ] How does `UrlStrategy` play into multi... | engine,f: routes,platform-web,P2,team-web,triaged-web | low | Minor |
2,015,393,686 | flutter | Keyboard should go over FloatingActionButton instead of pushing it up | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
1. Create any project with FloatingActionButton and TextField.
2... | c: new feature,framework,f: material design,c: proposal,P2,team-design,triaged-design | low | Critical |
2,015,443,201 | godot | Image data size error when importing some pngs files | ### Godot version
up to v4.2.rc2.official [1ba920fad] since (at least) v4.0.alpha11.official [afdae67cc]
Addendum: still present in v4.2.stable.official [46dc27791]
### System information
Godot v4.2.rc2 - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce GTX 1050 Ti (NVIDIA; 31.0.15.4617) - Intel(... | bug,confirmed,topic:import | low | Critical |
2,015,465,906 | material-ui | [material-ui][SvgIcon] Unable to set color override for custom SvgIcon | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Steps to reproduce 🕹
Link to live example: https://codesandbox.io/s/silent-wave-qm963x?file=/src/Demo.js
The live example is a minor change to the documentation example that demonstrates usin... | component: SvgIcon,package: material-ui,regression | low | Minor |
2,015,499,182 | angular | Radio CVA has wrong behavior with callSetDisabledState = 'whenDisabledForLegacyMode' | ### Which @angular/* package(s) are the source of the bug?
forms
### Is this a regression?
No
### Description
Angular v15 fixed a [long-standing bug](https://github.com/angular/angular/issues/35309) related to `setDisabledState` not always being called. The fix was a breaking change, so a configuration option, `ca... | area: forms | low | Critical |
2,015,499,541 | vscode | Aux window terminals have messed up cursor blinking | Testing #199023
May be an issue in terminal code, or related to tricks we try to do around `setTimeout`/`setInterval`?

| bug,terminal-rendering,workbench-auxwindow | low | Major |
2,015,506,679 | go | x/tools/go/analysis/passes/assign: Test failures | ```
#!watchflakes
default <- pkg == "golang.org/x/tools/go/analysis/passes/assign" && test == "Test"
```
Issue created automatically to collect these failures.
Example ([log](https://build.golang.org/log/6f74f75df7ba7871444bc771a51b9eca97e8937a)):
panic: test timed out after 20m0s
running tests:
Test (2... | NeedsInvestigation,Tools | low | Critical |
2,015,509,212 | TypeScript | Allow merging enums with undefined | ### 🔍 Search Terms
enum merge undefined
### ✅ Viability Checklist
- [X] This wouldn't be a breaking change in existing TypeScript/JavaScript code
- [X] This wouldn't change the runtime behavior of existing JavaScript code
- [X] This could be implemented without emitting different JS based on the types of the expre... | Suggestion,Awaiting More Feedback | low | Minor |
2,015,527,746 | yt-dlp | TikTok downloading sensitive videos doesn't work | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting that yt-dlp is broken on a **supported** site
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instruc... | site-bug | low | Critical |
2,015,548,882 | flutter | [flutter_tools] asset manifest parsing does duplicated work | tracking issue split out from discussion in https://github.com/flutter/flutter/pull/132985#discussion_r1406906673.
When we parse an application's Flutter manifest, we redundantly parse sections multiple times. We should refactor this code to ensure we only parse it once, and re-use the results. | P2,c: tech-debt,team-tool,triaged-tool | low | Minor |
2,015,563,476 | flutter | [canvaskit] Remove Chrome 110 check in Flutter engine once Chrome 110 is no longer supported. | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Use case
We have a workaround for a bug in Chrome 110 and earlier which requires us to reve... | e: web_canvaskit,browser: chrome-desktop,team-web | low | Critical |
2,015,594,017 | flutter | Add dragUpdate that receives the current drag position in ReorderableListView | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Use case
i'm going to scroll the outer scroll with that drag update.
### Proposal... | c: new feature,framework,f: material design,c: proposal,P3,team-design,triaged-design | low | Critical |
2,015,594,766 | vscode | Feature Request: Add setting to disable the default wrapping around navigation for workbench.action.compareEditor.nextChange | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
The command `workbench.action.compareEditor.ne... | feature-request,diff-editor | medium | Major |
2,015,601,139 | vscode | Clicking inside editor and releasing the mouse button on a link outside activates the link (web/monaco) | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,help wanted,editor-core | low | Critical |
2,015,602,410 | godot | Sphere Mesh Generated by Godot is Different Then Sphere Mesh Imported From Blender | ### Godot version
4.2.rc2
### System information
Windows 11 - Forward + Dedicated GPU
### Issue description
When using a sphere mesh generated by Godot with the SoftBody3D node it is very difficult to get a stable bouncing ball. When importing a sphere generated by Blender however it is possible. The mesh created ... | discussion,topic:rendering,topic:3d | low | Critical |
2,015,628,374 | next.js | Inconsistent revalidate behavior when deployed to Vercel | ### Link to the code that reproduces this issue
https://github.com/Darkness-2/nextjs-revalidate-bug
### To Reproduce
1. Deploy app to Vercel
2. Invoke revalidatePath for a path with a short revalidate interval (for example, 60 seconds)
3. Note the expected behavior is that the next visit to this page will re... | bug | low | Critical |
2,015,639,500 | pytorch | [RFC] Intel GPU Upstreaming | ## TL;DR
This RFC document aims to propose and discuss the upstreaming of Intel GPU support in PyTorch. Our focus is on leveraging Intel's advancements in GPU technology to enhance PyTorch's performance and versatility. This initiative begins with the torch.compile integration as a primary step and marks a significant... | triaged,intel,oncall: pt2,module: inductor | low | Major |
2,015,647,186 | godot | Export for android fails in 4.2 RC2 | ### Godot version
4.2 RC2
### System information
Mac Sonoma 14, M2 chip
### Issue description
Without making any other changes to my project, building/exporting for Android fails with the following unclear error that I am unable to understand. I am not able to copy text from that window, so here is a scr... | discussion,platform:android,topic:export | low | Critical |
2,015,699,703 | vscode | Extension Auto-Update Mechanism Enhancements | # Problem Statement:
Our team creates a [few popular VS Code extensions](https://marketplace.visualstudio.com/publishers/WallabyJs). Within our organisation, we have a continuous release model where it's not uncommon for us to release daily, and sometimes even multiple times each day. We've had a number of users who h... | feature-request,extensions | low | Minor |
2,015,723,163 | node | `message` property gets removed at runtime from the enumerable properties of an extended class from `Error` | ### Version
18.0.0
### Platform
Darwin 192.168.1.4 23.1.0 Darwin Kernel Version 23.1.0: Mon Oct 9 21:28:45 PDT 2023; root:xnu-10002.41.9~6/RELEASE_ARM64_T6020 arm64
### Subsystem
_No response_
### What steps will reproduce the bug?
The `message` property is no longer in the Object.keys() after som... | confirmed-bug,v8 engine,v18.x,v20.x | low | Critical |
2,015,741,989 | vscode | Support scrolling at the end of the file at the top of the editor in Multi diff editor | Single Editor and Single Diff Editor

Multi Diff Editor
scroll should allow the last editor to scroll till it shows the last line at top

```
**This does not work**
```
vim.g.mapleader = "\<cr>"
vim.g.maplocalle... | documentation | low | Minor |
2,015,758,965 | flutter | Webview Embed Youtube videos got Automatically Muted on IOS devices >=17.1 | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
1. Play the video in first webview page with a IOS device >= 17.1... | platform-ios,p: webview,package,e: OS-version specific,has reproducible steps,P2,team-ios,triaged-ios,found in release: 3.16,found in release: 3.17 | low | Critical |
2,015,804,129 | godot | MOUSE_MODE_CONFINED does not confine cursor in some cases. | ### Godot version
4.1.3.stable
### System information
Godot v4.1.3.stable unknown - Arch Linux #1 ZEN SMP PREEMPT_DYNAMIC Mon, 20 Nov 2023 23:17:26 +0000 - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (RADV NAVI22) () - AMD Ryzen 5 3600 6-Core Processor (12 Threads)
### Issue description
After set... | bug,topic:porting,needs testing | low | Critical |
2,015,870,595 | flutter | [iOS] In dual-screen mode on my MacBook, I'm experiencing an issue where button touch events are not being registered when I drag back and forth between different screens | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
1. Create a basic sample flutter project
2. flutter build ios
3... | platform-ios,engine,has reproducible steps,P3,platform-host-arm,team-ios,triaged-ios,found in release: 3.16,found in release: 3.17 | low | Critical |
2,015,884,240 | flutter | [Cupertino]: CupertinoTextField with `TextAlign.right` throws `Failed assertion: line 206 pos 12: 'isValid': is not true.` | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
Create a CupertinoTextField object with TextAlign.right, enter a ... | a: text input,c: crash,framework,f: cupertino,has reproducible steps,P2,found in release: 3.16,found in release: 3.17,team-text-input,triaged-text-input | low | Critical |
2,015,896,086 | TypeScript | code fence indentation inside JSDoc is removed | ### 🔎 Search Terms
github typescript code fence indentation
### 🕗 Version & Regression Information
- This is a crash
- This changed between versions ______ and _______
- This changed in commit or PR _______
- This is the behavior in every version I tried, and I reviewed the FAQ for entries about _________
- I ... | Bug,Help Wanted | low | Critical |
2,015,909,296 | angular | After upgrade from angular 7 to 15 page rendering fails with error | ### Which @angular/* package(s) are the source of the bug?
core
### Is this a regression?
Yes
### Description
After upgrade from angular 7 to 15 page rendering fails with error
### Please provide a link to a minimal reproduction of the bug
https://stackblitz.com/edit/stackblitz-starters-xejxq3
#... | area: core,core: di,state: needs more investigation,bug | medium | Critical |
2,015,944,330 | excalidraw | Issue with Applying Hyperlinks at Text Level in Excalidraw #7357 | Hello There!,
Currently, the hyperlink functionality in Excalidraw seems to be associated with the element level. However, for a more granular and user-friendly experience, it would be immensely beneficial if hyperlinks could be applied directly at the text level.
I anticipate that allowing the application of hyper... | enhancement | low | Minor |
2,015,944,830 | godot | PanoramaSkyMaterial: image artefacts in mobile renderer | ### Godot version
v4.2.rc1.official [ad72de508]
### System information
Godot v4.2.rc1 - Windows 10.0.19045 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1660 SUPER (NVIDIA; 31.0.15.3699) - AMD Ryzen 5 3500X 6-Core Processor (6 Threads)
### Issue description
Currently, when I try to use panoramic sky with a mobi... | topic:rendering,documentation,topic:3d | low | Minor |
2,015,955,745 | TypeScript | Cannot assign readonly statics in static blocks | ### 🔍 Search Terms
"assign readonly static in static block", "assign readonly static in static constructor"
### ✅ Viability Checklist
- [X] This wouldn't be a breaking change in existing TypeScript/JavaScript code
- [X] This wouldn't change the runtime behavior of existing JavaScript code
- [X] This could b... | Needs Investigation | low | Critical |
2,015,971,722 | ant-design | 时间选择器 滚动条高度计算错误 | ### Reproduction link
[https://ant.design/components/time-picker-cn](https://ant.design/components/time-picker-cn)
### Steps to reproduce
时间选择到底下,应该贴底展示,不是空出一大片空白
### What is expected?
时间选择到底下,应该贴底展示,不是空出一大片空白
### What is actually happening?
时间选择到底下,没有贴底展示,空出一大片空白
| Environment | Info |
| --- |... | 🐛 Bug,Inactive | low | Minor |
2,015,979,377 | kubernetes | The kubelet may print sensitive container information if the container environment variables contain encrypted sensitive information. | ### What happened?
When I set the log level of kubelet to 4.And the container environment variable configuration contains encrypted sensitive information.After starting the container, The kubelet prints all sensitive environment variable information.
In kubernetes 1.25,the code is located in method SyncPod of file ... | kind/bug,sig/node,needs-triage | low | Minor |
2,016,009,746 | next.js | CSP nonce being added to inline scripts on `next dev` but not on `next build & next start` | ### Verify canary release
- [X] I verified that the issue exists in the latest Next.js canary release
### Provide environment information
```bash
Operating System:
Platform: darwin
Arch: arm64
Version: Darwin Kernel Version 23.1.0: Mon Oct 9 21:27:24 PDT 2023; root:xnu-10002.41.9~6/RELEASE_ARM64_T6000
Bin... | examples | medium | Critical |
2,016,086,582 | godot | Format String Grabs Latest Local String Variable when Erroring out due to insufficient arguments. | ### Godot version
v4.2.rc2.official [1ba920fad]
### System information
Windows 10
### Issue description
When doing a format string like so "string % [arg1, arg2]" if you have a variable local to the function that is either equal to "str([something])" or a valid format string with it's arguments in an array ex. "te... | bug,topic:gdscript | low | Critical |
2,016,100,287 | neovim | diagnostics displayed on wrong line after "gq" formatting | ### Problem
I noticed that after formatting by `gqq` some line, diagnostic entries (not related to code style, e.g. _unused variable_) from lua-ls attached to it disappear (or virtual text moves).
Before `gqq`:

After:... | bug,marks,diagnostic | low | Critical |
2,016,147,649 | react | [DevTools Feature Request]: Full support for RSC server elements (component tree, props, inspect) | ### Website or app
All Next.js 13/14 Apps
### Repro steps
RSC elements created on the server and sent over the network are not supported by React DevTools. Both `_debugOwner` and `_debugSource` are `null`, which breaks the component tree, props view, and the inspect feature.
According to this thread, https:... | Type: Bug,Status: Unconfirmed,Component: Developer Tools | medium | Critical |
2,016,193,366 | TypeScript | MediaStream API should support pan, zoom and tilt | ### ⚙ Compilation target
ES2022
### ⚙ Library
TypeScript 5.3.2
### Missing / Incorrect Definition
The interfaces MediaTrackCapabilities and MediaTrackConstraints (MediaTrackConstraintSet) should include the zoom, tilt and pan properties, so control of the camera is accessible via TypeScript.
In pure JavaScript... | Bug,Help Wanted,Domain: lib.d.ts | low | Minor |
2,016,238,116 | flutter | Improved allowProvisioningUpdates & auth key support | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Use case
When running `flutter build ipa`, the `-allowProvisioningUpdates` flag is applied ... | c: new feature,platform-ios,tool,t: xcode,c: proposal,P2,team-ios,triaged-ios | low | Critical |
2,016,257,773 | ant-design | tooltip组件内容中包含一个input,在win11操作系统使用微软自带中文输入法输入第一个字符后tooltip组件消失 | >
> ### Reproduction link
[http://****.com](http://****.com)
### Steps to reproduce
```
import React from 'react';
import './index.css';
import { Button, Tooltip, Input,ConfigProvider } from 'antd';
const text = <span>
<Input placeholder="Basic usage"
onBlur={e => {
console.log('=====', e)... | Inactive | low | Minor |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.