id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,092,255,402 | deno | Language server exits abruptly when run in a Docker container | Version: Deno 1.39.4
## Environment
aarch64 linux
Docker For Mac
macOS Monterey 12.6.1
Macbook Pro (M1 Max)
## Issue
When containerized, `deno lsp` runs with i/o working initially before exiting with exit code 1 after a number of seconds.
## Details
It should be possible to run the `lsp` command wi... | bug,lsp | low | Critical |
2,092,268,740 | rust | ice: 'unexpected `def_kind` in `codegen_fn_attrs`: ForeignTy' | <!--
[31mICE[0m: Rustc ./CBF6C72C0C2C2DB1A989671A84B13F8E721503FB26F99AB3221D922EFA73DC35.rs '' 'thread 'rustc' panicked at compiler/rustc_codegen_ssa/src/codegen_attrs.rs:54:9: 'unexpected `def_kind` in `codegen_fn_attrs`: ForeignTy'', 'thread 'rustc' panicked at compiler/rustc_codegen_ssa/src/codegen_attrs.rs:54:9... | I-ICE,T-compiler,C-bug,F-extern_types,S-bug-has-test,requires-debug-assertions | low | Critical |
2,092,283,966 | flutter | Create DropdownMenuFormField | ### Use case
DropdownButton is replaced by DropdownMenu with Material 3. DropdownButtonFormField should be replaced by a DropdownMenuFormField widget, but this one does not exists yet. It could be super useful to handle validator on DropdownMenu thanks to a FormField-dedicated widget.
### Proposal
This should ... | c: new feature,f: material design,c: proposal,P2,team-design,triaged-design | low | Critical |
2,092,289,371 | next.js | Organized Layouts in Grouped Folders Not Working as expected | ### Link to the code that reproduces this issue
https://codesandbox.io/p/devbox/snowy-lake-3fm6sq?file=%2Fpackage.json%3A6%2C26
### To Reproduce
I have an issue when I have two or more grouped layouts.

As you ca... | bug | low | Minor |
2,092,295,148 | terminal | Feature Request: Ability to change what key/key sequence reopens or closes a profile session | # Description of the new feature/enhancement
This feature request is related to this feature request:
https://github.com/microsoft/terminal/issues/4379
Essentially, the ability to customize what key/key sequences reopens or closes a profile session. Currently Ctrl+D will close the terminal after exit and "Ent... | Issue-Feature,Help Wanted,Area-TerminalControl,Product-Terminal | low | Minor |
2,092,298,637 | stable-diffusion-webui | [Feature Request]: Save defaults of Hires.fix | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
Hires.fix settings are reset when the user restarts the web UI, which is inconvenient.
It may be possible for a user to save any settings by editing a file some... | enhancement | low | Major |
2,092,302,480 | stable-diffusion-webui | [Bug]: "Save text information about generation parameters as chunks to PNG file" - Setting is Missing | ### Checklist
- [ ] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,092,360,813 | godot | MultiplayerSynchronizer (and maybe MultiplayerSpawner), cannot find their working nodepaths if created during runtime | ### Tested versions
reproduced in 4.2.1 stable mono b09f793
### System information
Godot v4.2.1.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.4629) - Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz (12 Threads)
### Issue description
the Multiplayer... | bug,needs testing,topic:multiplayer | low | Critical |
2,092,366,234 | PowerToys | Issues mapping any sort of keys to caps lock. | ### Microsoft PowerToys version
0.77.0
### Installation method
WinGet
### Running as admin
Yes
### Area(s) with issue?
Keyboard Manager
### Steps to reproduce
Go into the key remapper, and try the following:

... | Issue-Bug,Needs-Triage | low | Minor |
2,092,399,521 | electron | [Bug]: frameless, transparant BrowserWindow on win32 resizes following win.minimize(); win.hide() | ### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searc... | component/transparent,bug :beetle:,status/confirmed,component/BrowserWindow,has-repro-comment,28-x-y | low | Critical |
2,092,402,328 | pytorch | Libtorch Don't Support Multi-thread Inference | ### 🐛 Describe the bug
my code as following:
-------------------------------------
Init(0, weigth_path);
Init(1, weigth_path);
std::thread t0 = std::thread(test0);//test0 is inference such as auto outputs = model.forward(inputs).toTuple();
std::thread t1 = std::thread(test1);//test1 is inference
t0.detach();
... | module: cpp,triaged | low | Critical |
2,092,406,933 | godot | AudioStreamImportSettingsDialog: loop offset field only allows values with up to three decimals, causing a loop point imprecision that sometimes leads to an audible pop when looping | ### Tested versions
Reproducable in: v4.1.1.stable.mono.official [bd6af8e0e], v4.3.dev2.official [352434668]
### System information
Godot v4.3.dev2 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1650 (NVIDIA; 30.0.14.7219) - AMD Ryzen 7 4800H with Radeon Graphics (16 Threads)
### Issue desc... | bug,topic:audio,topic:import | low | Major |
2,092,411,830 | rust | Backtrace output displays "<unknown>" when the code running in docker container mounted directory | The file name and line number cannot be displayed in the backtrace output when running in a **mounted directory within a Docker container**.
```
Custom backtrace: 0: <unknown>
1: <unknown>
2: <unknown>
3: <unknown>
4: <unknown>
5: <unknown>
6: <unknown>
7: <unknown>
8: <unknown>
... | O-macos,T-compiler,C-bug,requires-custom-config | low | Minor |
2,092,415,612 | godot | intersect_shape not working with Area3D in @tool | ### Tested versions
Reproducible in v4.3.dev2.official [352434668]
### System information
Godot v4.3.dev2 - Ubuntu 22.04.3 LTS 22.04 - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (nvidia; 535.146.02) - Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz (6 Threads)
### Issue description
In the code ... | topic:editor,documentation,topic:physics | medium | Critical |
2,092,437,565 | godot | If “add_child” generates nodes quickly, after the first successful synchronization of attributes using “Multiplayer Synchronizer”, the attributes will become empty after a while. | ### Tested versions
v4.2.1-stable_win64
### System information
Win11-64
### Issue description
If “add_child” generates nodes quickly, after the first successful synchronization of attributes using “Multiplayer Synchronizer”, the attributes will become empty after a while. Why is this? I have been unable to find th... | bug,topic:gdscript | low | Minor |
2,092,450,935 | godot | dotnet publish content output files are not being copied over on export | ### Tested versions
Reproduced in v4.2.stable.mono.official [46dc27791]
### System information
Windows 10 10.0.19045 Build 19045
### Issue description
Content that is required to be shipped with the game that is listed in visual studio C# project as "Content" under "Copy To Output Directory" is placed into the Exp... | bug,topic:dotnet | low | Critical |
2,092,454,977 | godot | IGPU + Discrete Graphics issue (igfxn crash) | ### Tested versions
- Reproducible in: v4.2.1.stable.mono.official [b09f793f5]
### System information
Godot v4.2.1.stable.mono - Windows 10.0.19045 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 3050 Laptop GPU (NVIDIA; 31.0.15.4601) - 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz (16 Threads)
### Issue descript... | bug,platform:windows,topic:core,topic:rendering,topic:thirdparty,needs testing | low | Critical |
2,092,486,083 | stable-diffusion-webui | [Bug]: OutOfMemoryError: CUDA out of memory | ### Checklist
- [ ] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported ... | bug-report | low | Critical |
2,092,494,425 | rust | for loop in closure is not unrolled and not vectorlized correctly | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code on godbolt.org :
```rust
#[derive(Default, Clone, Copy)]
struct Data {
a: u8,
b: u8,
c: u8,
d: u8,
e: u8,
... | A-LLVM,I-slow,C-bug,A-autovectorization | low | Critical |
2,092,506,726 | rust | Tracking Issue for `private_macro_use` lint | This is a tracking issue for the `private_macro_use`, a lint that follows the [breaking change policy](https://github.com/rust-lang/rfcs/blob/master/text/1589-rustc-bug-fix-procedure.md).
### Description
The root of this issue was originally posted in #119301. A macro that should not have been exported was indeed... | C-tracking-issue | low | Critical |
2,092,512,265 | next.js | Stale-while-revalidate is not working with getServerSideProps (Next js v13.5.6) | ### Link to the code that reproduces this issue
https://github.com/Ruchika-saini/NextJs-swr/tree/main
### To Reproduce
1. Created a simple Next JS app with version 13.5.6.
2. Created a home page, home page code :
```
const Home = () => {
return (
<div>hello</div>
)
}
export async function getServer... | bug,Pages Router | low | Minor |
2,092,553,128 | fastapi | Using pydantic Json Type as Form data type doesn't work | ### Discussed in https://github.com/tiangolo/fastapi/discussions/9305
<div type='discussions-op-text'>
<sup>Originally posted by **harpaj** March 23, 2023</sup>
### First Check
- [X] I added a very descriptive title here.
- [X] I used the GitHub search to find a similar question and didn't find it.
- [X] I ... | question | low | Critical |
2,092,565,180 | fastapi | Raw docstring (leading `r`) defeats form feed `\f` truncation | ### Discussed in https://github.com/tiangolo/fastapi/discussions/10531
<div type='discussions-op-text'>
<sup>Originally posted by **jamesbraza** October 26, 2023</sup>
### First Check
- [X] I added a very descriptive title here.
- [X] I used the GitHub search to find a similar question and didn't find it.
-... | bug | low | Minor |
2,092,568,771 | fastapi | OpenAPI Example with multipart/form-data not showing up | ### Discussed in https://github.com/tiangolo/fastapi/discussions/10937
<div type='discussions-op-text'>
<sup>Originally posted by **SeeRich** January 11, 2024</sup>
### First Check
- [X] I added a very descriptive title here.
- [X] I used the GitHub search to find a similar question and didn't find it.
- [X... | bug | low | Major |
2,092,572,756 | godot | RichTextLabel different font shadow offsets in text with custom fonts and expand aspect | ### Tested versions
- Reproducible in Godot v3.5.3.stable.mono
### System information
Windows 10 - Godot v3.5.3.stable.mono - GLES2
### Issue description
RichTextLabel with custom font lines gets different font's shadow offset when window aspect mode set to expand.
 - ANGLE (AMD, ANGLE Metal Renderer: AMD Radeon Pro 560X, 版本13.6.1(版号22G313)) - Intel(R) Core(TM) i7-8850H CPU @ 2.60GHz (12 Threads)
### Issue description
Bottom and top spacing are very useful to ... | enhancement,feature proposal,topic:gui | low | Minor |
2,092,590,440 | create-react-app | Module not found: Error: Can't resolve 'fs' in '/usr/src/app/node_modules/jpeg-exif/lib' | ### Describe the bug
When building a react app on production getting Error `Module not found: Error: Can't resolve 'fs' in '/usr/src/app/node_modules/jpeg-exif/lib'`
### Steps to reproduce
`Node version 18`
1. `npm install --legacy-peer-deps`
2. `npm run build`
package.json file
{
"name": "dcts-client"... | needs triage | low | Critical |
2,092,598,245 | godot | Running scene stuck on splash screen - possible scene/script file corruption | ### Tested versions
v4.2.1.stable.official [b09f793f5]
### System information
Google Pixel 6, Android 14: Godot v4.2.1.stable - Android - Vulkan (Mobile) - integrated Mali-G78 - (8 Threads)
### Issue description
I was working on a simple Godot game on my phone, when, the game started to get stuck on the splash sc... | platform:android,topic:export | low | Major |
2,092,600,446 | stable-diffusion-webui | [Bug]: I understand that you are experiencing an issue where the 'webui-user.bat' file execution stops at a certain point without displaying any error messages, as shown in an image. Does anyone know about this issue? | ### Checklist
- [ ] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,092,602,486 | next.js | error: Webpack files - dublicates and more... | ### Link to the code that reproduces this issue
https://github.com/oscarthroedsson/healthy
### To Reproduce
1. start a next.js project
2. run server and wait...
### Current vs. Expected behavior
When I work and write my code. I regulary get webpack errors.
`[webpack.cache.PackFileCacheStrategy] Caching failed ... | bug | low | Critical |
2,092,618,897 | svelte | Svelte 5: Multiple item `crossfade` is buggy | ### Describe the bug
When multiple items change their position at the same time, `crossfade` can misbehave.
Items can transition to nowhere and transition in from locations where no items can ever be.
The issue happens with or without `animate:flip`, the reproduction example uses it to show how it ideally should loo... | bug,transition/animation | low | Critical |
2,092,651,091 | vscode | Allow to move workspace state | There is a almost 6 years old question on the topic on Stack Overflow:
[How to move a Visual Studio Code workspace to a new location painlessly?](https://stackoverflow.com/questions/52056826/how-to-move-a-visual-studio-code-workspace-to-a-new-location-painlessly)
All the answers there are painful and describe a hacks... | feature-request,workbench-state,workbench-workspace | medium | Critical |
2,092,678,600 | TypeScript | Find All References does not report references in mapped types | ### 🔎 Search Terms
- find all references mapped type
### 🕗 Version & Regression Information
- This is the behavior in every version I tried, and I reviewed the FAQ for entries about (n/a)
TypeScript Version 5.3.3
### ⏯ Playground Link
https://www.typescriptlang.org/play?#code/KYDwDg9gTgLgBASwHY2FAZgQwMbDgGQ... | Suggestion,Help Wanted,Experience Enhancement | low | Critical |
2,092,703,864 | PowerToys | Subject: UI Issues in Half-Window and Full-Window Modes | ### Description of the new feature / enhancement
Description:
I'm encountering several UI issues related to the tree pane and dashboard buttons in both half-window and full-window modes.
### Scenario when this would be used?
Issues:
Half-Window Mode:
Tree Pane Behavior:
The tree pane is completely closed... | Needs-Triage | low | Minor |
2,092,718,119 | ant-design | When we are calling more than one notifications, its stucking in ui and than rendering | ### Reproduction link
[https://stackblitz.com/edit/antd-notification-whhkpr?file=index.js](https://stackblitz.com/edit/antd-notification-whhkpr?file=index.js)
### Steps to reproduce
Just call notications more than twice at same time
### What is expected?
A smooth notification render on ui
### What is ... | Inactive,improvement | low | Minor |
2,092,719,888 | stable-diffusion-webui | [Bug]: webui汉化丢失以及能正常加载模型及插件信息但是无法生图,点击生图按钮控制台没有反应 | ### Checklist
- [ ] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,092,733,601 | PowerToys | Incorrectly listens to `alt (right)` when non EN-US keyboard is on. | ### Microsoft PowerToys version
0.77.0
### Installation method
Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
Keyboard Manager
### Steps to reproduce
0. Running on Windows 11, my display and first installed language is EN-US.
1. Install another keyboard in Windows Settings.... | Issue-Bug,Needs-Triage | low | Critical |
2,092,740,561 | material-ui | [joy-ui][Autocomplete] Unable to change the border/outline color on focus | ### Related page
https://mui.com/joy-ui/react-autocomplete/
### Kind of issue
Other
### Issue description
I don't believe its possible to change the outline/border color of an Autocomplete component when its clicked into. I'm able to change all other props by either overriding them or creating a new theme. But whe... | on hold,component: autocomplete,package: joy-ui,support: docs-feedback | low | Minor |
2,092,745,397 | neovim | arch: eliminate "provider" pattern in favor of Lua hooks (monkey-patching) | ### Problem
The old `{runtime}/provider/*` pattern should be deprecated because:
- Since Lua was introduced, it's now unnecessary because Lua monkey-patching works just as well.
- Lua monkey-patching is more flexible because it allows stacking or "inheritance". The old "provider" pattern could not be "stacked": ... | enhancement,refactor,provider,lua,architecture | low | Minor |
2,092,756,927 | go | cmd/compile: code generates unnecessary mov-s | ### Go version
go1.21.6
### Output of `go env` in your module/workspace:
```shell
GO111MODULE=''
GOARCH='arm64'
GOBIN=''
GOCACHE='/Users/egon/Library/Caches/go-build'
GOENV='/Users/egon/Library/Application Support/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='arm64'
GOHOSTOS='darwin'
GOINS... | Performance,NeedsInvestigation,compiler/runtime | low | Minor |
2,092,765,046 | godot | [mac] Godot Editor Stops Responding When Trying to Save & Close After Moving Project Location | ### Tested versions
v4.2.1.stable.official [b09f793f5]
### System information
Mac 14.2.1 (23C71) - Apple M1 Max
### Issue description
When editing a Godot project and moving the project folder outside the editor (ex: rename the root project folder), attempting to save-and-quit results in an unresponsive app that ... | bug,platform:macos,topic:editor,crash | low | Minor |
2,092,770,525 | svelte | Item just disappear when finishing with render | ### Describe the bug
I rendering a list of array using #each method and animations, but somehow after finishing the animation, some items just randomly disappear.
When running on my windows, everything works fine. But on mac or ios, the items start to disappear.
### Reproduction
https://github.com/sveltejs/svel... | awaiting submitter,transition/animation | low | Critical |
2,092,778,828 | electron | [Feature Request]: Frameless window - Empty titlebar displayed when window is full-screened | ### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched ... | enhancement :sparkles:,platform/macOS,component/BrowserWindow | low | Critical |
2,092,781,409 | angular | Unable to hydrate App - Angular 17, Standalone using Ionic | ### Which @angular/* package(s) are the source of the bug?
Don't known / other
### Is this a regression?
Yes
### Description
I create an app with "ng new --ssr", I added some libraries as "ionic" and was trying to set it up with ssr.
So If I test aplicacion on local with "ionic serve", it uses archite... | area: core,core: hydration | low | Critical |
2,092,788,746 | ant-design | [bug] virtual table, showing a gap in the group column | ### Reproduction link
[https://stackblitz.com/edit/react-wwfhyb?file=demo.tsx](https://stackblitz.com/edit/react-wwfhyb?file=demo.tsx)
### Steps to reproduce
or try: https://ant.design/components/table#components-table-demo-virtual-list
1. click the first row ID=0 (it is ok, no gap in group column)
2. next... | 🐛 Bug,Inactive | low | Critical |
2,092,798,186 | pytorch | aten::slow_conv3d_forward still missing from MPS | ### 🐛 Describe the bug
Following MPS Conv3d implementation and closing of previous related issues, using `aten::slow_conv3d_forward` with MPS still throws an error in the latest nightly.
`The operator 'aten::slow_conv3d_forward' is not currently implemented for the MPS device. If you want this op to be added in... | triaged,module: mps | low | Critical |
2,092,813,247 | rust | Casts, including "no-op" casts, are not in-place | According to the [Rust Reference](https://doc.rust-lang.org/reference/expressions/operator-expr.html#numeric-cast), integer casts to other integers of the same width (e.g. `i32 -> u32`) are a no-op. With that in mind, I would expect the following code to pass the assertion.
([Playground](https://play.rust-lang.org/?... | A-docs,C-bug | low | Critical |
2,092,814,292 | angular | SwPush.messages and SwPush.notificationClicks don't work properly on iOS | ### Which @angular/* package(s) are the source of the bug?
service-worker
### Is this a regression?
No
### Description
The `messages` Observable from `SwPush` doesn't seem to emit anything when using Push API on iOS. The notifications are correctly set up (and they work) but comparing Windows, Android an... | area: service-worker,iOS | low | Critical |
2,092,825,911 | node | Use system certificate store when running under Windows | ### What is the problem this feature will solve?
Currently, when servers present certificates that are signed by a self-signed CA (e.g. a corporate HTTPS inspection firewall, or an internal NPM registry) AND the CA certificate is present in the Windows certificate store, the connection will fail due to CA root verific... | feature request | high | Critical |
2,092,828,270 | terminal | Atlas Engine fails to colour a character at certain text sizes | ### Windows Terminal version
1.18.3181.0
### Windows build number
10.0.22631.0
### Other Software
starship 1.17.1
### Steps to reproduce
- Install starship on PowerShell
- Use the following config (at %userprofile%\\.config\starship.toml): [starship.zip](https://github.com/microsoft/terminal/files... | Product-Conhost,Help Wanted,Issue-Bug,Needs-Tag-Fix,Area-AtlasEngine | low | Minor |
2,092,876,762 | PowerToys | feature request : Fancyzone: When showing fancyzone editor, display all current zone layours on all monitors | ### Description of the new feature / enhancement
When you open the fancyzone editor it looks like this

You don't get an intuitive sense of what is happenning on all your monitor.
The screens layout is horiz... | Needs-Triage | low | Minor |
2,092,882,204 | vscode | Fails to launch on Ubuntu 24.04+ Linux kernel 6.6+ | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,linux,upstream-issue-linked,chromium | low | Critical |
2,092,890,111 | electron | [Bug]: All versions of Electron (chromium upstream bug) fail to open on Ubuntu 24.04+ due to kernel.apparmor_restrict_unprivileged_userns=1 by default | ### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched ... | platform/linux,bug :beetle:,bug/os-regression,28-x-y,29-x-y | medium | Critical |
2,092,913,247 | godot | `has_method()` claims method available, but invalid on `call()` | ### Tested versions
- Godot 4.2.1
- Godot 4.0
### System information
Microsoft Windows [Version 10.0.22621.3007]
### Issue description
Using `has_method` on a scene instance can result in a `true` result when the `.get_script()`'s script has the function, however if you then run `call()` it will error
... | discussion,topic:gdscript | low | Critical |
2,092,938,002 | pytorch | SDPA accuracy issue for CUDA (Disable temporarily) | ### 🐛 Describe the bug
The `fuse_attention` pattern 16 makes Bert CUDA go into efficient attention instead of SDPA math, causing accuracy issue. Found in https://github.com/pytorch/pytorch/pull/113004.
### Error logs
```
Error: :[2024-01-18 02:26:46,462] torch._dynamo.utils: [ERROR] Accuracy failed: allclose... | triaged,oncall: pt2,module: inductor | low | Critical |
2,092,957,023 | go | runtime: gcControllerState.heapLive from mgcpacer.go inconsistent with gc-guide's Live Heap | ### Go version
go version devel go1.22-8db131082d Thu Jan 4 23:31:17 2024 +0000 darwin/amd64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE='auto'
GOARCH='amd64'
GOBIN=''
GOCACHE='/Users/smiletrl/Library/Caches/go-build'
GOENV='/Users/smiletrl/Library/Application Support/go/env'
GO... | compiler/runtime | low | Minor |
2,092,982,385 | stable-diffusion-webui | how to use TRT with controlnet ? | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
how to use TRT with controlnet ?
### Proposed workflow
how to use TRT with controlnet ?
### Additional information
_No response_ | enhancement | low | Minor |
2,092,988,375 | tauri | [feat] allow to add extenal binaries, external libraries, external resources when building tauri plugins | ### Describe the problem
When building the tauri plugins, I need to embed some binary files, library files for difference OS & Arch(Windows x86, Windows x64, MacOS x64, MacOS Arm, Android Arm, Android x64, etc. ) and some resource files among all the platforms.
### Describe the solution you'd like
Need a way ... | type: feature request | low | Minor |
2,093,000,732 | pytorch | when load data with Distributed Train, when the data is large, it will be raised errors | ### 🐛 Describe the bug
when load data with Distributed Train, the data is large, it will be raised errors,
my train data is very large, it stored in json files, about 4.0G ,but when load json file with the function as follows:
def _load_json( json_file):
with open(json_file, 'r', encoding='u... | oncall: distributed | low | Critical |
2,093,011,564 | stable-diffusion-webui | [Feature Request]: change model path | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
How do I change the position of the model in windows?
Is it only supported on mac and linux?
### Proposed workflow
1. Go to ....
2. Press ....
3. ...
### ... | enhancement | low | Minor |
2,093,057,339 | pytorch | ReplicatePad2d cuda not support bfloat16 | ### 🐛 Describe the bug
RuntimeError: "replication_pad2d_cuda" not implemented for 'BFloat16'
### Versions
```
Collecting environment information...
PyTorch version: 2.1.2+cu121
Is debug build: False
CUDA used to build PyTorch: 12.1
ROCM used to build PyTorch: N/A
OS: Debian GNU/Linux 11 (bullseye) (x86_64)
... | triaged,module: bfloat16 | low | Critical |
2,093,095,605 | pytorch | runtime error: unknown parameter | ### 🐛 Describe the bug
We are running an neural prophet model on the production server of 1.5G CPU and 1G memory and no GPU
Having this issue while running the model
### Versions
1.13.1
```
2024-01-21T15:11:45.258010227Z 21-01-2024:15:11:45,169 ERROR [pod_usage_forecasting.py:140] unknown p... | needs reproduction,triaged | low | Critical |
2,093,101,267 | pytorch | Does Libtorch c++ convolution operation use optimization? | ### 🐛 Describe the bug
I have experience developing cuDNN and CUDA, and conducting research and development using the C#-based CNTK toolkit, Libtorch, and python.
We also provide SWs that demonstrate the same reasoning by implementing the same operations (layers) identically in various frameworks.
The problem is ... | module: cpp,module: convolution,triaged | low | Critical |
2,093,134,130 | create-react-app | Issue with react-scripts not updating for 2 years | Hi,
I've noticed that the "react-scripts" package hasn't been updated for the past two years. This is causing npm deprecation warnings in my React app for the inner dependencies that react-scripts relies on.
1.Is there any plan to update the react-scripts package in the near future?
2.If not, can you recommend a... | needs triage | low | Major |
2,093,174,900 | nvm | Please support powershell on Linux | There are no .ps1 files so this can't work on pwsh linux | feature requests,pull request wanted | low | Major |
2,093,259,527 | godot | Copy from built-in documentation viewer does not work when copied text is formatted | ### Tested versions
v4.2.stable.mono.official [46dc27791]
### System information
Godot v4.2.stable.mono - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4080 (NVIDIA; 31.0.15.3758) - AMD Ryzen 9 7950X3D 16-Core Processor (32 Threads)
### Issue description
When you select a text in ... | bug,topic:gui | low | Minor |
2,093,268,256 | pytorch | Manually modified parameter during trainning, gradients are not being correctly updated. Help |
## Issue description
Hello.
During training, after replacing a parameter, gradients are not being correctly updated.
Specifically:
There is a fixed tensor adj_mat without gradients.
A mask tensor adj_mask with the same dimensions as adj_mask, initially filled with 0s and 1s, which has gradients.
Element... | triaged | low | Major |
2,093,333,657 | PowerToys | PowerToy Run not working | ### Microsoft PowerToys version
v0.77.0
### Installation method
Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
PowerToys Run
### Steps to reproduce
PowerToy Run is not working when i was trying to type anything on it then it get laggy and the command will get disappeared
### ✔️ Expected Beh... | Issue-Bug,Needs-Triage | low | Critical |
2,093,339,231 | next.js | Reverse proxy problems. | ### Link to the code that reproduces this issue
https://github.com/zZHorizonZz/nextjs-routing
### To Reproduce
1. Start the application
2. Create a new reverse proxy nginx or IIS and have it route requests for path test for example. (In the repro repository there is an attached file for IIS page config with rewrite... | bug,Navigation | low | Critical |
2,093,425,108 | PowerToys | Powertoy Run Consuming 100% of Disk After Startup | ### Microsoft PowerToys version
v0.77.0
### Installation method
GitHub
### Running as admin
Yes
### Area(s) with issue?
PowerToys Run
### Steps to reproduce
Whenever the system is restarted the powertoy run is consuming 100% of the disk usage making the system unusable for atleast 5 minutes.
### ✔️ Expected B... | Issue-Bug,Product-PowerToys Run,Needs-Triage,Needs-Team-Response | low | Minor |
2,093,431,992 | PowerToys | Powertoys not executing upon system startup. | ### Microsoft PowerToys version
0.76.0
### Installation method
GitHub, PowerToys auto-update, Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
General, PowerToys Run
### Steps to reproduce
I installed PT using various options in order to see whether the install method would remedy things but th... | Issue-Bug,Needs-Triage | low | Minor |
2,093,468,614 | flutter | TextEditingController is not firing event when it already has a value on "From Mail" is isued | ### Steps to reproduce
1. Receive a One Time Password through email
2. Start typing in your input field to add one or more characters
3. Then use the smart sugggestion that is shown above the iOS keyboard that proposes to autofill the code (in our case 6 characters)
4. Nothing happens, but the code from the email i... | a: text input,platform-ios,has reproducible steps,P3,team-design,triaged-design,found in release: 3.16,found in release: 3.19 | low | Critical |
2,093,486,758 | stable-diffusion-webui | [Bug]: img2img inpaint pastes the original unmasked image over the generated image | ### Checklist
- [X] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [X] The issue has not been reported ... | bug-report | low | Critical |
2,093,508,005 | rust | Split up diagnostics in uncommon_codepoints (potentially splitting up the lint as well) | Currently we have the `uncommon_codepoints` lint, which lints on anything which is [`Identifier_Status=Restricted`](https://unicode.org/reports/tr39/#Identifier_Status_and_Type).
It may be worth improving the diagnostics there by splitting it into multiple different specialized diagnostics. In the long run, some of th... | A-lints,A-diagnostics,A-Unicode,E-mentor,E-help-wanted,L-uncommon_codepoints | low | Critical |
2,093,517,337 | godot | Copy from built-in documentation with selection starts from line start sometimes copy the upper line | ### Tested versions
Godot v4.3.dev (3c596094a)
### System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3619) - 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz (16 Threads)
### Issue description
When debugging https://github.com/godotengine/godot/i... | bug,topic:gui | low | Critical |
2,093,563,935 | transformers | Tokenizer `encode/decode` methods are inconsistent, TypeError: argument 'ids': 'list' object cannot be interpreted as an integer | ### System Info
- `transformers` version: 4.35.2
- Platform: Linux-6.5.0-14-generic-x86_64-with-glibc2.35
- Python version: 3.11.6
- Huggingface_hub version: 0.20.2
- Safetensors version: 0.4.1
- Accelerate version: not installed
- Accelerate config: not found
- PyTorch version (GPU?): 2.0.1+cu117 (True)
- Ten... | Feature request | low | Critical |
2,093,575,147 | rust | share-generics leads to unresolved external symbols/undefined references | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
Hello, I've been trying to get `cargo test` working in the project [basm-rs](https://github.com/kiwiyou/basm-rs) and found a weird behavior that looks like... | A-linkage,T-compiler,C-bug | low | Critical |
2,093,579,325 | go | hash/crc32: wrong hash code for CRC32-Q in documented example | ### Go version
not relevant
### Output of `go env` in your module/workspace:
```shell
not relevant
```
### What did you do?
The example on https://pkg.go.dev/hash/crc32#example-MakeTable uses the polynomial for CRC32-Q when producing a checksum, so it looks like it should be producing the correct CRC... | Documentation,NeedsInvestigation | low | Minor |
2,093,581,066 | opencv | Document cv::Mat::type bits layout | ### Describe the doc issue
cv::Mat::type is bit-filed, but bits semantic is not obvious.
### Fix suggestion
Create 2 independent PRs: for 4.x and 5.x as branches have differences. | category: documentation | low | Minor |
2,093,716,983 | tauri | [bug] White window on prod build on Linux | ### Describe the bug
When opening production build of tauri in Linux the window is completly white. on cargo tauri dev it works normally and the window responsive. environemnt is `ubuntu 22.04.3 LTS` and `WAYLAND`
### Reproduction
Build any app of tauri or the one I used [vibe](https://github.com/thewh1teagle/... | type: bug,platform: Linux,status: needs triage | low | Critical |
2,093,729,848 | PowerToys | Fail Fast Exception when launching PowerToys Settings | ### Microsoft PowerToys version
0.77.0
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
Settings
### Steps to reproduce
The issue started after updating the app from 0.66 to 0.77. The error pops up directly after starting the PowerToys settings
### ✔️ Expected Beh... | Issue-Bug,Product-Settings,Severity-High,Needs-Triage | low | Critical |
2,093,739,655 | opencv | Make BarcodeDetector resolution invariant | ### Describe the feature and motivation
The ```cv::barcode::BarcodeDetector``` relies on hardcoded parameters in ```bardetect.cpp```.
The barcode localisation algorithm is very good, but it has some limitations in terms of high-res and small barcode inputs that make it both resolution and barcode scale **depende... | feature | low | Major |
2,093,742,627 | next.js | Interception of a parallel route clash | ### Link to the code that reproduces this issue
https://github.com/javiermartinz/nextgram
### To Reproduce
1. Visit https://nextgram-javiermartinz.vercel.app/
2. Click on the buggy link
3. You'll see the app crashing because the route is intercepted.
### Current vs. Expected behavior
## Current
Dynamic route in... | bug,linear: next | low | Critical |
2,093,771,472 | kubernetes | missing events for some of pod containers | ### What happened?
After running the Pod with 9+ containers (1 regular container + minimum of 8 init containers) there are Events available only for 8 containers, anything above is not registered in the Pod's events.
### What did you expect to happen?
I would expect to have `Pulled`/`Created`/`Started` events ... | kind/bug,priority/backlog,sig/node,triage/accepted | low | Critical |
2,093,810,857 | go | go/types, cmd/compile/internal/types2: type inference limitation leads to incorrect result for directed channel type constraint | ### Proposal Details
Think such code:
can be found here: https://go.dev/play/p/qNBK9KjxqrW
```go
func Chan[E any, C ~<-chan E](c C) {}
func x() {
c := make(chan int)
Chan(c)
}
```
then `Chan(c)` produce `chan int does not satisfy ~<-chan int (chan int missing in ~<-chan int)`
In my opinion,... | NeedsInvestigation,generics,TypeInference | low | Minor |
2,093,833,650 | vscode | Test runners in vscode are much slower than pycharm | Running tests in pycharm are much faster than in vscode. This poses a significant disadvantage for vscode for any serious Python project that has a large test suite. | bug,perf,testing,python | low | Major |
2,093,838,236 | electron | [Bug]: `backgroundMaterial` effect does not work on first page load | ### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched ... | platform/windows,bug :beetle:,status/confirmed,has-repro-gist,29-x-y | low | Critical |
2,093,844,892 | kubernetes | Pending image downloads of deleted containers are never interrupted, leading to possible DoS | ### What happened?
During a research project on Kubernetes, we discovered a potential bug on any reasonably recent Kubernetes version (we tested in 1.25 to 1.29) that affects all clusters regardless of the container runtime used. By exploiting the fact that the CRI-API does not maintain the container download status, ... | priority/backlog,sig/node,kind/feature,triage/accepted | medium | Critical |
2,093,873,651 | next.js | Enabling "draftMode" and redirection with search params | ### Link to the code that reproduces this issue
https://github.com/rootkowsky/nextjs-preview
### To Reproduce
The **local** approach:
1. Clone repository
2. Run `npm install && npm run build && npm run start`
3. Open `localhost:3000/api/preview?slug=foo` (you will be redirected to `/foo?revision_id=<...>`)
4. No... | bug | low | Minor |
2,093,874,942 | electron | [Bug]: `backgroundMaterial` causes a black screen when maximized | ### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched ... | platform/windows,bug :beetle:,status/confirmed,has-repro-gist,29-x-y | low | Critical |
2,093,972,388 | material-ui | [material-next][ProgressIndicator] Update the designs according to MD3 | ⚠️ This is `on hold` and part of #29345 ⚠️
### Summary
The Material Design team recently updated the progress indicators guidelines. This issue is to update the current designs with the recent iteration of both the `CircularProgress` and `LinearProgress` in Material You.
`ProgressIndicator` specification: h... | on hold,component: CircularProgress,component: LinearProgress,package: material-ui,design: material you | low | Minor |
2,094,010,063 | vscode | add label:vscode.dev to URL for "Search Feature Requests" | Under the Help drop-down, the URL for "Search Feature Requests" should be https://github.com/Microsoft/vscode/issues?q=is%3Aopen+is%3Aissue+label%3Afeature-request+label%3Avscode.dev+sort%3Areactions-%2B1-desc+
Version: 1.85.2
Commit: 8b3775030ed1a69b13e4f4c628c612102e30a681
User Agent: Mozilla/5.0 (Macintosh; Int... | polish,menus | low | Minor |
2,094,015,323 | material-ui | [material-next][Slider] Update the designs according to MD3 | ⚠️ This is `on hold` and part of #29345 ⚠️
### Summary
The Material Design team recently updated the `Slider` guidelines. This issue is to update the current designs with the recent iteration of the `Slider` in Material You.
`Slider` specification: https://m3.material.io/components/sliders/overview
| Cur... | on hold,component: slider,package: material-ui,design: material you | low | Minor |
2,094,037,569 | go | x/pkgsite: remove stdlib branches | pkgsite has custom code for fetching two stdlib branches, dev.boringcrypto and dev.fuzz. The first hasn't had a commit for a year and the second for over 2 years. Neither one is in the DB now. I'm going to remove the code for these. | pkgsite | low | Minor |
2,094,069,555 | react-native | Uncaught Invariant Violation: columnWrapperStyle not supported for single column lists | ### Description
**Describe the bug**
I get the following error only when running my react native expo app on web. Im not able to use the FlatList component on the web. Im getting this error no mather what.
```
AppEntry.bundle?platform=web&dev=true&hot=false&lazy=true&transform.engine=hermes&transform.routerRoot... | Needs: Triage :mag: | low | Critical |
2,094,111,919 | pytorch | RuntimeError: derivative for aten::_scaled_dot_product_efficient_attention_backward is not implemented | ### 🐛 Describe the bug
Hi,
I run the code of a WGAN-GP model,it report an error when backwarding gradient_penalty.
I have rarely seen this error before and there is hardly any search result for a solution.
```
def calculate_gp(self, text, real_x, fake_x, mask):
alpha = torch.rand(real_x.shape[0... | triaged,module: sdpa | low | Critical |
2,094,154,021 | rust | never patterns: `!` argument not detected as diverging on async fn | With https://github.com/rust-lang/rust/pull/120104, a function with a `!` pattern in a binding is detected as diverging:
```rust
fn never_arg(!: Void) -> ! {}
fn never_let(x: Void) -> ! {
let ! = x;
}
```
This doesn't work the arguments of an `async` fn however:
```rust
async fn never_let(x: Void) -> ! {
... | T-compiler,C-bug,A-async-await,AsyncAwait-Triaged,WG-async,requires-incomplete-features,F-never_patterns | low | Critical |
2,094,176,958 | flutter | Test "PageScrollPhysics work with NestedScrollView" is failing flakily on monorepo | The test
test/widgets/scroll_physics_test.dart: PageScrollPhysics work with NestedScrollView
in test shard web_tests subshard 0 is failing flakily on monorepo builds, and has started to fail more frequently (about 20% of the time).
These failures happen on the monorepo builders but not on the flutter CI bu... | a: tests,framework,f: scrolling,P2,c: flake,team-framework,triaged-framework | low | Critical |
2,094,197,201 | vscode | Tree Sticky Scroll: Support mouse interaction with compressed nodes | Sticky scroll currently does not support clicking on intermediate nodes in a compressed node
#199539
| feature-request,tree-sticky-scroll | low | Minor |
2,094,224,807 | material-ui | [Button] Add three-valued button | ### Search keywords
three-valued button checkbox
### Latest version
- [X] I have tested the latest version
### Summary
The three-valued button represents a control that implements [the three-valued logic](https://en.wikipedia.org/wiki/Three-valued_logic).
<img width="314" alt="Three-valued button stat... | new feature,waiting for 👍,component: toggle button | low | Minor |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.